2025-05-03 20:39:06 +08:00

19 lines
546 B
Plaintext

[gd_scene load_steps=3 format=3]
[ext_resource type="Texture2D" path="res://Sprites/Bullets/Fire2.tres" id="1"]
[sub_resource type="Gradient" id="Gradient_2yyns"]
offsets = PackedFloat32Array(0, 0.787958, 1)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
[node name="AxisFlame" type="CPUParticles2D"]
amount = 25
lifetime = 2.0
texture = ExtResource("1")
spread = 180.0
gravity = Vector2(0, -20)
initial_velocity_min = 30.0
initial_velocity_max = 50.0
color = Color(1, 0.698039, 0, 1)
color_ramp = SubResource("Gradient_2yyns")