189 lines
5.1 KiB
Plaintext
189 lines
5.1 KiB
Plaintext
[gd_scene load_steps=14 format=4]
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[ext_resource type="Script" path="res://Scripts/Entities/Entity.cs" id="1"]
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[ext_resource type="Texture2D" path="res://Sprites/Characters/ch1dw chars.png" id="2"]
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[sub_resource type="Animation" id="Animation_q6vaf"]
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resource_name = "Hurt"
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(400, 0, 40, 40)]
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}
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[sub_resource type="Animation" id="Animation_pltoq"]
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resource_name = "Idle"
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length = 0.4000000059604645
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [Rect2(280, 0, 40, 40), Rect2(320, 0, 40, 40)]
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}
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[sub_resource type="Animation" id="Animation_j54n4"]
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(400, 0, 40, 40)]
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}
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[sub_resource type="Animation" id="Animation_bffot"]
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resource_name = "Talk"
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length = 0.20000000298023224
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [Rect2(360, 0, 40, 40), Rect2(280, 0, 40, 40)]
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}
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[sub_resource type="Animation" id="Animation_10xth"]
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resource_name = "Talk2"
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length = 0.6000000238418579
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.3),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [Rect2(520, 0, 40, 40), Rect2(440, 0, 40, 40)]
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}
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[sub_resource type="Animation" id="Animation_ogxu7"]
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resource_name = "Weak1"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [Rect2(440, 0, 40, 40), Rect2(480, 0, 40, 40)]
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}
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[sub_resource type="Animation" id="Animation_k61gf"]
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resource_name = "Weak2"
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length = 0.0010000000474974513
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(320, 40, 40, 40)]
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}
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[sub_resource type="Animation" id="Animation_bv85a"]
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resource_name = "Weak3"
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length = 0.0010000000474974513
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(360, 40, 40, 40)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_eyr3p"]
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_data = {
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&"Hurt": SubResource("Animation_q6vaf"),
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&"Idle": SubResource("Animation_pltoq"),
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&"RESET": SubResource("Animation_j54n4"),
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&"Talk": SubResource("Animation_bffot"),
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&"Talk2": SubResource("Animation_10xth"),
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&"Weak1": SubResource("Animation_ogxu7"),
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&"Weak2": SubResource("Animation_k61gf"),
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&"Weak3": SubResource("Animation_bv85a")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ygnjw"]
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size = Vector2(28, 9)
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[sub_resource type="CircleShape2D" id="CircleShape2D_4r3b7"]
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radius = 18.0
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[node name="Pennilton" type="CharacterBody2D" node_paths=PackedStringArray("extras", "anim", "sprite", "collider", "trigger")]
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script = ExtResource("1")
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id = 20
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singleDirection = true
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extras = []
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anim = NodePath("AnimationPlayer")
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sprite = NodePath("Sprite")
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collider = NodePath("CollisionShape2D")
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trigger = NodePath("Trigger")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_eyr3p")
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}
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autoplay = "Idle"
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[node name="Sprite" type="Sprite2D" parent="."]
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texture = ExtResource("2")
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offset = Vector2(0, -20)
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region_enabled = true
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region_rect = Rect2(400, 0, 40, 40)
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region_filter_clip_enabled = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(1, -4.5)
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shape = SubResource("RectangleShape2D_ygnjw")
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[node name="Trigger" type="Area2D" parent="."]
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position = Vector2(5, 0)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger"]
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position = Vector2(-5, -19)
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shape = SubResource("CircleShape2D_4r3b7")
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