2025-05-03 20:39:06 +08:00

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[gd_scene load_steps=2 format=4]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/SoulFragment.tres" id="1"]
[node name="SoulBreak" type="CPUParticles2D"]
self_modulate = Color(1, 1, 0, 1)
emitting = false
amount = 4
texture = ExtResource("1")
lifetime = 4.0
one_shot = true
explosiveness = 1.0
local_coords = true
direction = Vector2(0, -50)
spread = 30.0
gravity = Vector2(0, 70)
initial_velocity_min = 80.0
initial_velocity_max = 100.0
angular_velocity_min = -273.07000732421875
angular_velocity_max = 257.489990234375
[node name="Timer" type="Timer" parent="."]
wait_time = 4.0
one_shot = true
autostart = true
[connection signal="timeout" from="Timer" to="." method="queue_free"]