2025-05-13 21:09:54 +08:00

198 lines
6.2 KiB
Plaintext

[gd_scene load_steps=17 format=4]
[ext_resource type="Texture2D" path="res://Sprites/Menus/utbox.png" id="1"]
[ext_resource type="Script" path="res://Scripts/UI/PartyHUD.cs" id="2"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/CloverIcon.tres" id="3"]
[ext_resource type="FontFile" path="res://Fonts/dotumche-pixel.ttf" id="4"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/HPBar.tres" id="5"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/HPBar2.tres" id="6"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/utbox2.png" id="7"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWFight.tres" id="8"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWAct.tres" id="9"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWItem.tres" id="10"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWMercy.tres" id="11"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWDefend.tres" id="12"]
[sub_resource type="Curve" id="Curve_liu4l"]
_data = [Vector2(0, 1), 0.0, -1.0, 0, 1, Vector2(1, 0), -1.0, 0.0, 1, 0]
point_count = 2
[sub_resource type="Curve" id="Curve_tec5u"]
_data = [Vector2(0, 1), 0.0, -1.0, 0, 1, Vector2(1, 0), -1.0, 0.0, 1, 0]
point_count = 2
[sub_resource type="Curve" id="Curve_t7bsp"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 1, Vector2(1, 1), 0.0, 0.0, 1, 0]
point_count = 2
[sub_resource type="Gradient" id="Gradient_5u38k"]
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
[node name="PartyUI" type="NinePatchRect" node_paths=PackedStringArray("name", "hp", "diag", "smallHP", "hpBar", "icon", "smallHpBar", "battleStuff", "big", "small", "battleButtons")]
self_modulate = Color(1, 1, 0, 1)
offset_right = 103.0
offset_bottom = 40.0
texture = ExtResource("1")
region_rect = Rect2(4, 2, 27, 29)
script = ExtResource("2")
name = NodePath("Big/Name2")
hp = NodePath("Big/HP")
diag = NodePath("Diag")
smallHP = NodePath("Small/HP2")
hpBar = NodePath("Big/HpBar/HpBar2")
icon = NodePath("Icon")
smallHpBar = NodePath("Small/HpBar2/HpBar2")
battleStuff = NodePath("Big/Battle")
big = NodePath("Big")
small = NodePath("Small")
battleButtons = [NodePath("Big/Battle/Fight"), NodePath("Big/Battle/Act"), NodePath("Big/Battle/Item"), NodePath("Big/Battle/Spare"), NodePath("Big/Battle/Defend")]
[node name="Icon" type="Sprite2D" parent="."]
z_index = 50
position = Vector2(10, 11)
scale = Vector2(0.5, 0.5)
texture = ExtResource("3")
region_rect = Rect2(1, 1, 11, 11)
region_filter_clip_enabled = true
[node name="Diag" type="RichTextLabel" parent="."]
layout_mode = 0
offset_left = 2.0
offset_top = 19.0
offset_right = 112.0
offset_bottom = 27.0
scale = Vector2(0.9, 1)
theme_override_fonts/normal_font = ExtResource("4")
theme_override_font_sizes/normal_font_size = 6
bbcode_enabled = true
text = "aaaaaaaaaa"
scroll_active = false
autowrap_mode = 0
[node name="Big" type="Node2D" parent="."]
[node name="HpBar" type="Sprite2D" parent="Big"]
position = Vector2(74.3846, 13.3077)
scale = Vector2(0.5, 0.5)
texture = ExtResource("5")
[node name="HpBar2" type="Sprite2D" parent="Big/HpBar"]
self_modulate = Color(1, 1, 0, 1)
position = Vector2(-29, 0)
texture = ExtResource("6")
offset = Vector2(38, 0)
[node name="Name2" type="RichTextLabel" parent="Big"]
offset_left = 20.0
offset_top = 5.0
offset_right = 66.0
offset_bottom = 20.0
scale = Vector2(0.63, 0.98)
theme_override_constants/line_separation = 3
theme_override_fonts/normal_font = ExtResource("4")
theme_override_font_sizes/normal_font_size = 13
bbcode_enabled = true
text = "COLE"
scroll_active = false
[node name="HP" type="RichTextLabel" parent="Big"]
offset_left = 60.0
offset_top = 3.0
offset_right = 105.0
offset_bottom = 18.0
scale = Vector2(0.85, 0.705)
theme_override_fonts/normal_font = ExtResource("4")
theme_override_font_sizes/normal_font_size = 8
bbcode_enabled = true
text = "[center]999/999"
scroll_active = false
[node name="Battle" type="Node2D" parent="Big"]
visible = false
[node name="NinePatchRect" type="NinePatchRect" parent="Big/Battle"]
modulate = Color(1, 1, 0, 1)
offset_top = 20.0
offset_right = 103.0
offset_bottom = 40.0
texture = ExtResource("7")
patch_margin_left = 5
patch_margin_right = 5
axis_stretch_horizontal = 2
axis_stretch_vertical = 2
[node name="CPUParticles2D" type="CPUParticles2D" parent="Big/Battle/NinePatchRect"]
modulate = Color(1, 1, 1, 0.529412)
position = Vector2(51, 10)
scale = Vector2(2.915, 0.575)
amount = 3
texture = ExtResource("7")
lifetime = 1.5
local_coords = true
gravity = Vector2(0, 0)
scale_amount_curve = SubResource("Curve_liu4l")
split_scale = true
scale_curve_x = SubResource("Curve_tec5u")
scale_curve_y = SubResource("Curve_t7bsp")
color_ramp = SubResource("Gradient_5u38k")
[node name="Fight" type="Sprite2D" parent="Big/Battle"]
z_index = 1
position = Vector2(15, 30)
scale = Vector2(0.5, 0.5)
texture = ExtResource("8")
[node name="Act" type="Sprite2D" parent="Big/Battle"]
z_index = 1
position = Vector2(33, 30)
scale = Vector2(0.5, 0.5)
texture = ExtResource("9")
[node name="Item" type="Sprite2D" parent="Big/Battle"]
z_index = 1
position = Vector2(51, 30)
scale = Vector2(0.5, 0.5)
texture = ExtResource("10")
[node name="Spare" type="Sprite2D" parent="Big/Battle"]
z_index = 1
position = Vector2(69, 30)
scale = Vector2(0.5, 0.5)
texture = ExtResource("11")
[node name="Defend" type="Sprite2D" parent="Big/Battle"]
z_index = 1
position = Vector2(87, 30)
scale = Vector2(0.5, 0.5)
texture = ExtResource("12")
[node name="Small" type="Node2D" parent="."]
visible = false
[node name="HpBar2" type="Sprite2D" parent="Small"]
position = Vector2(35.3846, 13.3077)
scale = Vector2(0.5, 0.5)
texture = ExtResource("5")
region_enabled = true
region_rect = Rect2(0, 0, 60, 11)
[node name="HpBar2" type="Sprite2D" parent="Small/HpBar2"]
self_modulate = Color(1, 1, 0, 1)
position = Vector2(-11, 0)
texture = ExtResource("6")
offset = Vector2(21, 0)
region_enabled = true
region_rect = Rect2(0, 0, 42, 9)
[node name="HP2" type="RichTextLabel" parent="Small"]
offset_left = 17.0
offset_top = 3.0
offset_right = 62.0
offset_bottom = 18.0
scale = Vector2(0.85, 0.705)
theme_override_fonts/normal_font = ExtResource("4")
theme_override_font_sizes/normal_font_size = 8
bbcode_enabled = true
text = "[center]999/999"
scroll_active = false