From e02de146b5612622aaec144dc71d971a7c952813 Mon Sep 17 00:00:00 2001 From: ws3917 Date: Wed, 14 May 2025 10:51:15 +0800 Subject: [PATCH] 123 --- 01.py | 30 + process_string.py | 0 text_original/ch1/zh_CN.json | 4602 +-- text_original/ch2/en.json | 26005 ++++++++-------- text_original/ch2/zh_CN.json | 9224 +++--- .../en.json => text_original_cnname/ch1.json | 4602 +-- text_original_cnname/ch2.json | 13036 ++++++++ 7 files changed, 35250 insertions(+), 22249 deletions(-) create mode 100644 01.py create mode 100644 process_string.py rename text_original/ch1/en.json => text_original_cnname/ch1.json (73%) create mode 100644 text_original_cnname/ch2.json diff --git a/01.py b/01.py new file mode 100644 index 0000000..865177e --- /dev/null +++ b/01.py @@ -0,0 +1,30 @@ +import json +import re + + +def parse_key(key): + parts = key.split("_") + parsed = [] + for part in parts: + if part.isdigit(): + parsed.append((0, int(part))) # 数字优先,按大小 + else: + parsed.append((1, part)) # 字符串按字典序 + return parsed + + +def sort_json_keys(input_file, output_file): + with open(input_file, "r", encoding="utf-8") as f: + data = json.load(f) + + sorted_items = sorted(data.items(), key=lambda item: parse_key(item[0])) + + sorted_data = {k: v for k, v in sorted_items} + + with open(output_file, "w", encoding="utf-8") as f: + json.dump(sorted_data, f, ensure_ascii=False, indent=2) + + +# 示例用法 +if __name__ == "__main__": + sort_json_keys("text_original/ch1/zh_CN.json", "text_original/ch1/zh_CN.json") diff --git a/process_string.py b/process_string.py new file mode 100644 index 0000000..e69de29 diff --git a/text_original/ch1/zh_CN.json b/text_original/ch1/zh_CN.json index 8b0bee9..32d888f 100644 --- a/text_original/ch1/zh_CN.json +++ b/text_original/ch1/zh_CN.json @@ -1,14 +1,14 @@ { - "date": "1540902565549", + "date": "1632283787536", "DEVICE_CONTACT_slash_Step_0_gml_5_0": "^9 ^8 %", "DEVICE_CONTACT_slash_Step_0_gml_6_0": "你^6&听得到吗^6?\\M1^6 %", "DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0我^6们& 连接上了吗^6?\\M1 ^6 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0…", + "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0...", "DEVICE_CONTACT_slash_Step_0_gml_33_0": "\\M0太棒了^4。\\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6 \\M0真^4是& 太棒了^4。\\M1 ^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在^4…\\M1 ^7 %", + "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在..^4. \\M1 ^7 %", "DEVICE_CONTACT_slash_Step_0_gml_36_0": "\\M0 我们可^5以&  开始了^4。\\M1 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先^4…\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先..^4. \\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_111_0": "\\M0你必须创^6造&一个容器^4。\\M1 ^6 %%", "DEVICE_CONTACT_slash_Step_0_gml_125_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_126_0": "选择你想要的头部。", @@ -76,7 +76,7 @@ "DEVICE_FAILURE_slash_Create_0_gml_10_0": "THE DEATH", "DEVICE_FAILURE_slash_Step_0_gml_95_0": "THE DARK", "DEVICE_MENU_slash_Step_0_gml_35_0": "THE DARK", - "DEVICE_CONTACT_slash_Other_10_gml_1_0": "苏西", + "DEVICE_CONTACT_slash_Other_10_gml_1_0": "SUSIE", "DEVICE_CONTACT_slash_Step_0_gml_734_0": "\\M0\"~1\"。^6 \\M1 ^5 %", "DEVICE_CONTACT_slash_Step_0_gml_755_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_785_0": "\\M0\"~1\"。^6 \\M1 ^5 %", @@ -91,19 +91,19 @@ "DEVICE_CONTACT_slash_Step_0_gml_817_0": "\\M0感谢^5你的帮助^4。\\M1 ^5 %", "DEVICE_CONTACT_slash_Step_0_gml_818_0": "\\M0你的回答^3 \\M1 ^5 %", "DEVICE_CONTACT_slash_Step_0_gml_819_0": "\\M0你绝佳^5的造物。^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_839_0": "…将被遗弃掉^6。%", + "DEVICE_CONTACT_slash_Step_0_gml_839_0": "...将被遗弃掉^6。%", "DEVICE_CONTACT_slash_Step_0_gml_840_0": "在这个世界上&没有人可以选择&自己是谁^5。%%", "DEVICE_CONTACT_slash_Step_0_gml_854_0": "你^5的& &名字^5是", - "obj_krisroom_slash_Create_0_gml_21_0": "* 克里斯!/", - "obj_krisroom_slash_Create_0_gml_22_0": "* 克里斯你再不起床&我们上学就要迟到了!/%", + "obj_krisroom_slash_Create_0_gml_21_0": "* KRIS!/", + "obj_krisroom_slash_Create_0_gml_22_0": "* Kris你再不起床&我们上学就要迟到了!/%", "obj_krisroom_slash_Step_0_gml_92_0": "* 我在外面等你^1,好吗?/%", "obj_npc_room_slash_Other_10_gml_15_0": "* 这是一辆红色的手推车,&上面放着一个生锈的鸟笼。/", "obj_npc_room_slash_Other_10_gml_16_0": "* 看起来它经历了不少&磕磕碰碰。/%", "obj_readable_room1_slash_Other_10_gml_11_0": "* 突然^1,你的身体僵住了^1。&你在看什么?/%", - "obj_readable_room1_slash_Other_10_gml_17_0": "* 床底下放着一些CD^1。&古典音乐^1,爵士乐^1,宗教风斯卡…/", + "obj_readable_room1_slash_Other_10_gml_17_0": "* 床底下放着一些CD^1。&古典音乐^1,爵士乐^1,宗教风斯卡.../", "obj_readable_room1_slash_Other_10_gml_18_0": "* 还有一台游戏机^1。&插着一个普通的手柄^1,&跟一个山寨的。/%", "obj_readable_room1_slash_Other_10_gml_22_0": "* 这是一台电脑桌^1。&* 下面有很多放满了旧书的箱子。/%", - "obj_readable_room1_slash_Other_10_gml_28_0": "* 抽屉基本上是空的^1,除了…/", + "obj_readable_room1_slash_Other_10_gml_28_0": "* 抽屉基本上是空的^1,除了.../", "obj_readable_room1_slash_Other_10_gml_29_0": "* 一件破了个洞的&校园越野部衬衫/%", "obj_readable_room1_slash_Other_10_gml_30_0": "* 一张很旧的学生证,&照片上的发型不太自然。/%", "obj_readable_room1_slash_Other_10_gml_33_0": "* 一本优惠券手册^1。&每张都能半价购买大披萨。/", @@ -117,17 +117,17 @@ "obj_readable_room1_slash_Other_10_gml_97_0": "* 《蜗牛传奇 - 故事书》/", "obj_readable_room1_slash_Other_10_gml_98_0": "* 《蜗牛没有尾巴 - 科学驳论文》/", "obj_readable_room1_slash_Other_10_gml_99_0": "* 《蜗牛能帮你打理花园吗?不见得》/", - "obj_readable_room1_slash_Other_10_gml_100_0": "* 还有一本葛尔森· 爆烈亲笔签名的&《人类与怪物的历史》。/%", + "obj_readable_room1_slash_Other_10_gml_100_0": "* 还有一本Gerson Boom亲笔签名的&《人类与怪物的历史》。/%", "obj_readable_room1_slash_Other_10_gml_103_0": "* 现在没时间读这些东西了。/%", "obj_readable_room1_slash_Other_10_gml_91_0": "* 一株仙人掌^1。&没什么值得一说的。/%", "obj_readable_room1_slash_Other_10_gml_87_0": "* 抽屉里有一些蜡笔^1。&它们的标签早就磨掉了^1,&而且缺了绿色的。/%", "obj_readable_room1_slash_Other_10_gml_83_0": "* 只有你。/%", "obj_readable_room1_slash_Other_10_gml_79_0": "* 门上锁了。/%", - "obj_readable_room1_slash_Other_10_gml_177_0": "* 你往橱柜里看了看^1。&* 里面有…/", + "obj_readable_room1_slash_Other_10_gml_177_0": "* 你往橱柜里看了看^1。&* 里面有.../", "obj_readable_room1_slash_Other_10_gml_178_0": "* 一罐Ice-E酷炫男孩身体喷雾,&写着“给男孩的喷雾”,&火辣披萨味。/", "obj_readable_room1_slash_Other_10_gml_179_0": "* 看起来几乎没用过。/%", "obj_readable_room1_slash_Other_10_gml_167_0": "* 在淋浴架上^1,&有一小瓶苹果味的洗发水。/", - "obj_readable_room1_slash_Other_10_gml_168_0": "* …以及一瓶一加仑装的&宠物洗发水。/%", + "obj_readable_room1_slash_Other_10_gml_168_0": "* ...以及一瓶一加仑装的&宠物洗发水。/%", "scr_text_slash_scr_text_gml_2197_0": "* (这是一个马桶。^1)&* (冲水吗?)/", "scr_text_slash_scr_text_gml_2198_0": "& &          是           否\\C1", "scr_text_slash_scr_text_gml_7_0": "#是", @@ -135,10 +135,10 @@ "scr_text_slash_scr_text_gml_99_0": "\\C2", "scr_text_slash_scr_text_gml_2218_0": "* (节约用水是件美德。)/%", "obj_town_event_slash_Step_0_gml_157_0": "* (你冲了马桶!)/%", - "obj_town_event_slash_Step_0_gml_186_0": "* 克里斯…^1?&* 里面^1…没什么事情吧?/%", - "obj_town_event_slash_Step_0_gml_191_0": "* 克里斯^1,你在干什么?/", + "obj_town_event_slash_Step_0_gml_186_0": "* Kris...^1?&* 里面..^1. 没什么事情吧?/%", + "obj_town_event_slash_Step_0_gml_191_0": "* Kris^1,你在干什么?/", "obj_town_event_slash_Step_0_gml_192_0": "* 你该不会又把&浴盐球扔进马桶了^1,对吧?/%", - "obj_town_event_slash_Step_0_gml_197_0": "* 克里斯^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", + "obj_town_event_slash_Step_0_gml_197_0": "* Kris^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", "obj_readable_room1_slash_Other_10_gml_118_0": "* 一些白色的毛堵在下水道里。/%", "obj_readable_room1_slash_Other_10_gml_123_0": "* 炉子上沾着一些&肉桂味道的面糊。/%", "obj_readable_room1_slash_Other_10_gml_132_0": "* (姜饼怪和姜饼人形状的&曲奇切模。)/%", @@ -146,168 +146,168 @@ "obj_readable_room1_slash_Other_10_gml_146_0": "* 这是一部固定电话^1。&* 但你已经有一部手机了。/%", "obj_readable_room1_slash_Other_10_gml_151_0": "* 这是一台电视机^1。&* 看起来甚至连电源都没插。/%", "obj_readable_room1_slash_Other_10_gml_157_0": "* 这是一本赞美诗集。/%", - "obj_npc_room_slash_Other_10_gml_21_0": "* (这是椅丽尔^1,&客厅里亲爱的椅子。)/%", - "obj_carcutscene_slash_Step_0_gml_17_0": "* 克里斯^1!你来了^1!我们应该&还能赶得上!/%", - "obj_carcutscene_slash_Alarm_5_gml_2_0": "* 克里斯^1…今天天气真好^1,&不是吗^5? %", - "obj_carcutscene_slash_Alarm_5_gml_3_0": "* 我希望艾斯利尔下周回来时&还是这样^5。 %", - "obj_carcutscene_slash_Alarm_5_gml_4_0": "* 但我想知道^1…&* 在经历了精彩的大学生活后^5… %", - "obj_carcutscene_slash_Alarm_5_gml_5_0": "* 他还乐意回到我们&这个小镇上吗…?^9 ^9 %%", - "obj_classscene_slash_Step_0_gml_14_0": "\\E0* 上课了,同学们都准备好…/%", - "obj_classscene_slash_Step_0_gml_60_0": "\\E3* 噢…克-克里斯…^1!&* 我们还以为你今天不来了呢!/", - "obj_classscene_slash_Step_0_gml_61_0": "\\E0* 我们这个月有一项小组作业…/", - "obj_classscene_slash_Step_0_gml_62_0": "\\E6* 呃^1…就是说^1,去找个搭档^1,&好吗?/%", + "obj_npc_room_slash_Other_10_gml_21_0": "* (这是Chairiel^1,&客厅里亲爱的椅子。)/%", + "obj_carcutscene_slash_Step_0_gml_17_0": "* Kris^1!你来了^1!我们应该&还能赶得上!/%", + "obj_carcutscene_slash_Alarm_5_gml_2_0": "* Kris..^1. 今天天气真好^1,&不是吗^5? %", + "obj_carcutscene_slash_Alarm_5_gml_3_0": "* 我希望ASRIEL下周回来时&还是这样^5。 %", + "obj_carcutscene_slash_Alarm_5_gml_4_0": "* 但我想知道..^1. &* 在经历了精彩的大学生活后..^5. %", + "obj_carcutscene_slash_Alarm_5_gml_5_0": "* 他还乐意回到我们&这个小镇上吗...?^9 ^9 %%", + "obj_classscene_slash_Step_0_gml_14_0": "\\E0* 上课了,同学们都准备好.../%", + "obj_classscene_slash_Step_0_gml_60_0": "\\E3* 噢...K-Kris...^1!&* 我们还以为你今天不来了呢!/", + "obj_classscene_slash_Step_0_gml_61_0": "\\E0* 我们这个月有一项小组作业.../", + "obj_classscene_slash_Step_0_gml_62_0": "\\E6* 呃..^1. 就是说^1,去找个搭档^1,&好吗?/%", "obj_readable_room1_slash_Other_10_gml_264_0": "* (你看了看时间。)/", - "obj_readable_room1_slash_Other_10_gml_265_0": "* (…看起来是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_265_0": "* (...看起来是上课时间。)/%", "obj_readable_room1_slash_Other_10_gml_284_0": "* (电脑壁纸是一套轮换的风景图&幻灯片。)/", - "obj_readable_room1_slash_Other_10_gml_285_0": "* (…以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", + "obj_readable_room1_slash_Other_10_gml_285_0": "* (...以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", "obj_readable_room1_slash_Other_10_gml_298_0": "* (这是一束玫瑰花。)/%", "obj_npc_facing_slash_Other_10_gml_185_0": "\\E3* 什么?&* 说我手机上看什么?/", "obj_npc_facing_slash_Other_10_gml_186_0": "\\E0* 显而易见^1,是学校的作业。/", - "obj_npc_facing_slash_Other_10_gml_187_0": "\\E4* 一项^1…动画作业^1…还有…/", - "obj_npc_facing_slash_Other_10_gml_188_0": "\\E5* 嘿-嘿^1,克里斯^1,&你选好搭档了吗?/%", + "obj_npc_facing_slash_Other_10_gml_187_0": "\\E4* 一项..^1. 动画作业..^1. 还有.../", + "obj_npc_facing_slash_Other_10_gml_188_0": "\\E5* 嘿-嘿^1,Kris^1,&你选好搭档了吗?/%", "obj_npc_facing_slash_Other_10_gml_192_0": "\\E7* (别担心^1,喵喵。^1)&* (你永远会是我的搭档。)/%", - "obj_tem_school_slash_Other_10_gml_8_0": "* 克里兹!^1!&* 啊哇^1…尊素对卜起^1…&* tem已经有搭档了……/%", - "obj_tem_school_slash_Other_10_gml_13_0": "* tem搭了个^1…&* 蛋!!!/%", + "obj_tem_school_slash_Other_10_gml_8_0": "* KRISP!^1!&* 啊哇..^1. 尊素对卜起..^1. &* tem已经有搭档了.../%", + "obj_tem_school_slash_Other_10_gml_13_0": "* tem搭了个..^1. &* 蛋!!!/%", "obj_tem_school_slash_Other_10_gml_20_0": "* (这是个全熟的黑白相间的蛋。)/", "obj_tem_school_slash_Other_10_gml_21_0": "* (真遗憾,看来它已经有搭档了。)/%", - "obj_npc_facing_slash_Other_10_gml_48_0": "* 啊^1,克里斯^1。&* 又迟到了^1,我懂。/", + "obj_npc_facing_slash_Other_10_gml_48_0": "* 啊^1,Kris^1。&* 又迟到了^1,我懂。/", "obj_npc_facing_slash_Other_10_gml_49_0": "\\E0* 呃?你需要个搭档?/", "obj_npc_facing_slash_Other_10_gml_50_0": "\\E1* 对不起^1,我已经和第二聪明的&同学搭档了。/", - "obj_npc_facing_slash_Other_10_gml_51_0": "\\E3* 不过^1…等等^1!&* 克里斯^1,我突然想到…/", + "obj_npc_facing_slash_Other_10_gml_51_0": "\\E3* 不过..^1. 等等^1!&* Kris^1,我突然想到.../", "obj_npc_facing_slash_Other_10_gml_52_0": "\\E4* 你那独特的小伎俩&可能会在这次作业里&帮上大忙!/", "obj_npc_facing_slash_Other_10_gml_53_0": "\\E2* 噗^1,才怪^1!&* 我还想得个“A”呢!/%", - "obj_npc_facing_slash_Other_10_gml_57_0": "* 去别的地方问问吧^1,克里斯!&我还想得个“A”呢!/", + "obj_npc_facing_slash_Other_10_gml_57_0": "* 去别的地方问问吧^1,Kris!&我还想得个“A”呢!/", "obj_npc_facing_slash_Other_10_gml_58_0": "\\E2* 如果你实在找不到人^1,&或许你妈妈又要当你的搭档了!/%", "obj_npc_facing_slash_Other_10_gml_81_0": "* 搭档^1?&* 我不晓搭啊!!/", "obj_npc_facing_slash_Other_10_gml_82_0": "* 哈哈哈!^1!&* 你觉得这个怎么样^1?&* 很好笑^1,对吧???/", - "obj_npc_facing_slash_Other_10_gml_83_0": "* …不好笑?/", + "obj_npc_facing_slash_Other_10_gml_83_0": "* ...不好笑?/", "obj_npc_facing_slash_Other_10_gml_84_0": "* 好吧伙计^1,我有个消息要告诉你^1!&* 我已经找到搭档了!^1!&* 快走吧!/%", - "obj_npc_facing_slash_Other_10_gml_88_0": "* 对的^1,克里斯^1!&* 我找到了一个好搭档!/", + "obj_npc_facing_slash_Other_10_gml_88_0": "* 对的^1,KRIS^1!&* 我找到了一个好搭档!/", "obj_npc_facing_slash_Other_10_gml_89_0": "* 而且我们一定是笑到最后的!/", "obj_npc_facing_slash_Other_10_gml_90_0": "* 因为我笑点够低啊^1,&哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_114_0": "* 哟^1,克里斯^1!&* 下次早点来!/", - "obj_npc_facing_slash_Other_10_gml_115_0": "* 我最后不得不和小雪搭了档^1,&哈哈…/", - "obj_npc_facing_slash_Other_10_gml_116_0": "* 现在他像个牛仔一样,&不停地转过来和我说& “哈喽,搭档!”…/%", - "obj_npc_facing_slash_Other_10_gml_120_0": "* 哟^1,克里斯^1,你运气真好^1。&* 与其像现在这样,&我宁可没有搭档^1,哈哈…/%", - "obj_npc_facing_slash_Other_10_gml_145_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_146_0": "\\E1* …有约了。/%", - "obj_npc_facing_slash_Other_10_gml_159_0": "* 克里斯^1!你知道&乔金森和凯迪^1,&是永远的好伙伴!/", + "obj_npc_facing_slash_Other_10_gml_114_0": "* 哟^1,Kris^1!&* 下次早点来!/", + "obj_npc_facing_slash_Other_10_gml_115_0": "* 我最后不得不和Snowy搭了档^1,&哈哈.../", + "obj_npc_facing_slash_Other_10_gml_116_0": "* 现在他像个牛仔一样,&不停地转过来和我说& “哈喽,搭档!”.../%", + "obj_npc_facing_slash_Other_10_gml_120_0": "* 哟^1,Kris^1,你运气真好^1。&* 与其像现在这样,&我宁可没有搭档^1,哈哈.../%", + "obj_npc_facing_slash_Other_10_gml_145_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_146_0": "\\E1* ...有约了。/%", + "obj_npc_facing_slash_Other_10_gml_159_0": "* Kris^1!你知道&Jockington和Catti^1,&是永远的好伙伴!/", "obj_npc_facing_slash_Other_10_gml_160_0": "* 从我们的第一节体育课开始^1,&我们就是究极学业拍档!/", - "obj_npc_facing_slash_Other_10_gml_161_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了…/", + "obj_npc_facing_slash_Other_10_gml_161_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了.../", "obj_npc_facing_slash_Other_10_gml_162_0": "* 所以她就用我来当呼啦圈了^1!&* 我们的故事就这样开始了!/%", - "obj_npc_facing_slash_Other_10_gml_166_0": "* 我们看起来差异很大^1,&但我和凯迪有着数不清^1&的共同点!/", + "obj_npc_facing_slash_Other_10_gml_166_0": "* 我们看起来差异很大^1,&但我和Catti有着数不清^1&的共同点!/", "obj_npc_facing_slash_Other_10_gml_167_0": "* 我们都喜欢呼吸^1,&还有把嘴张得很大!/%", - "scr_text_slash_scr_text_gml_38_0": "* 嘿,克里斯^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", + "scr_text_slash_scr_text_gml_38_0": "* 嘿,Kris^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", "scr_text_slash_scr_text_gml_39_0": "\\E4* 给^1,你要这支糖果手杖的&还是这支会发光的?/", "scr_text_slash_scr_text_gml_40_0": "\\E1* 啊^1?&* 你是想和我搭档吗?/", - "scr_text_slash_scr_text_gml_41_0": "\\E4* 唔嗯^1…不好意思^1…&* 鸟哥已经邀请我了…/", - "scr_text_slash_scr_text_gml_42_0": "\\E0* 不过我可以问问艾菲斯老师&能不能来个三人组!/", + "scr_text_slash_scr_text_gml_41_0": "\\E4* 唔嗯..^1. 不好意思..^1. &* Berdly已经邀请我了.../", + "scr_text_slash_scr_text_gml_42_0": "\\E0* 不过我可以问问Alphys老师&能不能来个三人组!/", "scr_text_slash_scr_text_gml_43_0": "\\E4* 你确定的话我就去问!&&先等等        嗯,问吧\\C1", "scr_text_slash_scr_text_gml_50_0": "\\E0* 行^1,那我问问!/", "scr_text_slash_scr_text_gml_56_0": "\\E4* 也对^1,我觉得你还可以去&问问别人!/%", "scr_text_slash_scr_text_gml_61_0": "\\E0* 你想一组吗?&&先等等        嗯\\C1", - "scr_text_slash_scr_text_gml_74_0": "\\E4* 唔^1,好吧^1。&* 按你喜欢的来就好^1,克里斯。/%", - "obj_readable_room1_slash_Other_10_gml_278_0": "* 呃^1,克里斯^1,我希望你尽量…/", - "obj_readable_room1_slash_Other_10_gml_279_0": "\\E0* …找个班里的人?/%", - "scr_text_slash_scr_text_gml_51_0": "* 艾菲斯老师^1!&* 那个^1,可不可以三人一组呀?/%", + "scr_text_slash_scr_text_gml_74_0": "\\E4* 唔^1,好吧^1。&* 按你喜欢的来就好^1,Kris./%", + "obj_readable_room1_slash_Other_10_gml_278_0": "* 呃^1,Kris^1,我希望你尽量.../", + "obj_readable_room1_slash_Other_10_gml_279_0": "\\E0* ...找个班里的人?/%", + "scr_text_slash_scr_text_gml_51_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", "scr_text_slash_scr_text_gml_68_0": "\\E0* 行^1,那我问问!/", - "scr_text_slash_scr_text_gml_69_0": "* 艾菲斯老师^1!&* 那个^1,可不可以三人一组呀?/%", + "scr_text_slash_scr_text_gml_69_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", "obj_classscene_slash_Step_0_gml_107_0": "* 喂^1!你说什么^1?不行^1!&* 我决不同意^1!&* 驳回!!/", - "obj_classscene_slash_Step_0_gml_108_0": "\\TN\\FN\\E2* 啊^1? 可-可是克里斯还没有…/", - "obj_classscene_slash_Step_0_gml_109_0": "\\Ta\\Fa\\E1* 诺埃尔^1,你刚刚说什么?/", + "obj_classscene_slash_Step_0_gml_108_0": "\\TN\\FN\\E2* 啊^1? 可-可是Kris还没有.../", + "obj_classscene_slash_Step_0_gml_109_0": "\\Ta\\Fa\\E1* Noelle^1,你刚刚说什么?/", "obj_classscene_slash_Step_0_gml_110_0": "\\TB\\FB\\E6* 她刚刚说我俩一组就&挺好的!/", - "obj_classscene_slash_Step_0_gml_111_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能…/", - "obj_classscene_slash_Step_0_gml_112_0": "\\Ta\\Fa\\E6* 诺埃尔^1,你大点声行不行?/%", - "obj_classscene_slash_Step_0_gml_190_0": "* 你^1…&* 你好^1,苏西。/%", - "obj_classscene_slash_Step_0_gml_203_0": "* …/", - "obj_classscene_slash_Step_0_gml_204_0": "* …我迟到了?/", - "obj_classscene_slash_Step_0_gml_205_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃…/", - "obj_classscene_slash_Step_0_gml_206_0": "\\E5* 为下次小组作业挑选搭档^1,&结果…/", - "obj_classscene_slash_Step_0_gml_207_0": "\\E6* 唔嗯^1,苏西^1,你和&克里斯搭档!/", - "obj_classscene_slash_Step_0_gml_209_0": "* …/", - "obj_classscene_slash_Step_0_gml_210_0": "* …挺好。/%", - "obj_classscene_slash_Step_0_gml_230_0": "\\E5* …/", + "obj_classscene_slash_Step_0_gml_111_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能.../", + "obj_classscene_slash_Step_0_gml_112_0": "\\Ta\\Fa\\E6* Noelle^1,你大点声行不行?/%", + "obj_classscene_slash_Step_0_gml_190_0": "* 你..^1. &* 你好^1,SUSIE。/%", + "obj_classscene_slash_Step_0_gml_203_0": "* .../", + "obj_classscene_slash_Step_0_gml_204_0": "* ...我迟到了?/", + "obj_classscene_slash_Step_0_gml_205_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃.../", + "obj_classscene_slash_Step_0_gml_206_0": "\\E5* 为下次小组作业挑选搭档^1,&结果.../", + "obj_classscene_slash_Step_0_gml_207_0": "\\E6* 唔嗯^1,Susie^1,你和&Kris搭档!/", + "obj_classscene_slash_Step_0_gml_209_0": "* .../", + "obj_classscene_slash_Step_0_gml_210_0": "* ...挺好。/%", + "obj_classscene_slash_Step_0_gml_230_0": "\\E5* .../", "obj_classscene_slash_Step_0_gml_231_0": "\\E6* 既-既然大家都到齐了^1,&那我就要布置作业了!/%", - "obj_classscene_slash_Step_0_gml_263_0": "* …/%", - "obj_classscene_slash_Step_0_gml_294_0": "* 呃^1…&* 有-有没有谁知道粉笔&哪去了?/", - "obj_classscene_slash_Step_0_gml_295_0": "\\E4* 这已经是第三次了^1,而且…/", + "obj_classscene_slash_Step_0_gml_263_0": "* .../%", + "obj_classscene_slash_Step_0_gml_294_0": "* 呃..^1. &* 有-有没有谁知道粉笔&哪去了?/", + "obj_classscene_slash_Step_0_gml_295_0": "\\E4* 这已经是第三次了^1,而且.../", "obj_classscene_slash_Step_0_gml_296_0": "\\E9* 你-你们也都明白&没粉笔我可讲不了课!/%", - "obj_classscene_slash_Step_0_gml_319_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话…/", + "obj_classscene_slash_Step_0_gml_319_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话.../", "obj_classscene_slash_Step_0_gml_320_0": "* 你-你们就全都摊上麻烦了!/%", - "obj_classscene_slash_Step_0_gml_336_0": "* 有^1…有人说两句吗^1?&* 拜^1…拜托?/", - "obj_classscene_slash_Step_0_gml_337_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒…/", - "obj_classscene_slash_Step_0_gml_338_0": "\\E0* 艾菲斯老师^1,&要不然让我和苏西…/", - "obj_classscene_slash_Step_0_gml_300_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&* 苏西^1,&因-因为你是最后到的…/", - "obj_classscene_slash_Step_0_gml_340_0": "\\E7* 不如就由你去替我拿吧…?/", - "obj_classscene_slash_Step_0_gml_302_0": "\\FS\\TS\\E0* …/", - "obj_classscene_slash_Step_0_gml_303_0": "* …随便。/%%", - "obj_classscene_slash_Step_0_gml_394_0": "\\E4* 还有,克…克里斯^1…&* 你能不能跟着她…/", - "obj_classscene_slash_Step_0_gml_395_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦…?/", - "obj_classscene_slash_Step_0_gml_396_0": "\\E6* 谢了克里斯^1!&* 待会儿见!/%", - "obj_npc_facing_slash_Other_10_gml_198_0": "* 克里斯^1?你还等什么呢?&* 快去啊!/%", - "obj_npc_facing_slash_Other_10_gml_29_0": "* 别担心^1,克里斯!/", - "obj_npc_facing_slash_Other_10_gml_30_0": "\\E4* 我一直觉得苏西没那么坏^1,&你说是吧?/", + "obj_classscene_slash_Step_0_gml_336_0": "* 有..^1. 有人说两句吗^1?&* 拜..^1. 拜托?/", + "obj_classscene_slash_Step_0_gml_337_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒.../", + "obj_classscene_slash_Step_0_gml_338_0": "\\E0* Alphys老师^1,&要不然让我和Susie.../", + "obj_classscene_slash_Step_0_gml_300_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&* Susie^1,&因-因为你是最后到的.../", + "obj_classscene_slash_Step_0_gml_340_0": "\\E7* 不如就由你去替我拿吧...?/", + "obj_classscene_slash_Step_0_gml_302_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_303_0": "* ...随便。/%%", + "obj_classscene_slash_Step_0_gml_394_0": "\\E4* 还有,K...Kris..^1. &* 你能不能跟着她.../", + "obj_classscene_slash_Step_0_gml_395_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦...?/", + "obj_classscene_slash_Step_0_gml_396_0": "\\E6* 谢了Kris^1!&* 待会儿见!/%", + "obj_npc_facing_slash_Other_10_gml_198_0": "* Kris^1?你还等什么呢?&* 快去啊!/%", + "obj_npc_facing_slash_Other_10_gml_29_0": "* 别担心^1,Kris!/", + "obj_npc_facing_slash_Other_10_gml_30_0": "\\E4* 我一直觉得Susie没那么坏^1,&你说是吧?/", "obj_npc_facing_slash_Other_10_gml_31_0": "\\E0* 肯定不会有事的!/%", - "obj_npc_facing_slash_Other_10_gml_37_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗…?/%", - "obj_npc_facing_slash_Other_10_gml_65_0": "\\E3* 克里斯^1,我早就说了迟到可&不好吧?/", - "obj_npc_facing_slash_Other_10_gml_66_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言…/", + "obj_npc_facing_slash_Other_10_gml_37_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗...?/%", + "obj_npc_facing_slash_Other_10_gml_65_0": "\\E3* Kris^1,我早就说了迟到可&不好吧?/", + "obj_npc_facing_slash_Other_10_gml_66_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言.../", "obj_npc_facing_slash_Other_10_gml_67_0": "\\E1* 吃亏在眼前?/%", - "obj_npc_facing_slash_Other_10_gml_71_0": "\\E0* 哎哟哟^1,克里斯^1。&* 真是枉费我一片苦心…/%", + "obj_npc_facing_slash_Other_10_gml_71_0": "\\E0* 哎哟哟^1,Kris^1。&* 真是枉费我一片苦心.../%", "obj_readable_room1_slash_Other_10_gml_304_0": "* (应该是一些从文学作品中引用的&名言警句。)/", "obj_readable_room1_slash_Other_10_gml_305_0": "* “拼尽全力吧^1,星际狼^1!”&* “即便你身处人生的谷底!”/", - "obj_readable_room1_slash_Other_10_gml_306_0": "* (…这条好像出自电子游戏。)/%", - "obj_tem_school_slash_Other_10_gml_29_0": "* 苏西…壕恶毒!!^1!&* 缩tem讲话粉蠢…/", + "obj_readable_room1_slash_Other_10_gml_306_0": "* (...这条好像出自电子游戏。)/%", + "obj_tem_school_slash_Other_10_gml_29_0": "* Susie...壕恶毒!!^1!&* 缩tem讲话粉蠢.../", "obj_tem_school_slash_Other_10_gml_30_0": "* 卜对^1! tem 粉聪明!!^1!&* tem用功学习考大鞋!/%", - "obj_tem_school_slash_Other_10_gml_34_0": "* 苏西…壕恶毒!!^1!&* 缩蛋蛋^1…&* 永远卜会孵化!/%", + "obj_tem_school_slash_Other_10_gml_34_0": "* Susie...壕恶毒!!^1!&* 缩蛋蛋..^1. &* 永远卜会孵化!/%", "obj_tem_school_slash_Other_10_gml_41_0": "* (煮熟的蛋为你感到可怜。)/%", - "obj_npc_facing_slash_Other_10_gml_126_0": "* 哟^1!克里斯^1!真抱歉^1!&* 我要是留下来陪你做搭档…/", - "obj_npc_facing_slash_Other_10_gml_127_0": "* 你就不必非得和她一组了^1!&* 她可会把你撕成碎片的^1,克里斯!/", + "obj_npc_facing_slash_Other_10_gml_126_0": "* 哟^1!Kris^1!真抱歉^1!&* 我要是留下来陪你做搭档.../", + "obj_npc_facing_slash_Other_10_gml_127_0": "* 你就不必非得和她一组了^1!&* 她可会把你撕成碎片的^1,Kris!/", "obj_npc_facing_slash_Other_10_gml_128_0": "* 接着那堆碎片还会&被回炉揍一顿!/%", - "obj_npc_facing_slash_Other_10_gml_132_0": "\\E0* 克里斯^1,你只顾逃就行了&千万别回头!/%", - "obj_npc_facing_slash_Other_10_gml_96_0": "* 克里斯^1,别听他胡说八道^1。&* 才没那么糟呢。/", - "obj_npc_facing_slash_Other_10_gml_97_0": "* 你还是有那么一丝从苏西手上&幸存的可能性的。/", + "obj_npc_facing_slash_Other_10_gml_132_0": "\\E0* Kris^1,你只顾逃就行了&千万别回头!/%", + "obj_npc_facing_slash_Other_10_gml_96_0": "* Kris^1,别听他胡说八道^1。&* 才没那么糟呢。/", + "obj_npc_facing_slash_Other_10_gml_97_0": "* 你还是有那么一丝从Susie手上&幸存的可能性的。/", "obj_npc_facing_slash_Other_10_gml_98_0": "* 你只会因为&她完全不管你们的作业,&而落个不及格罢了!!/", - "obj_npc_facing_slash_Other_10_gml_99_0": "* 这就像我们常说的^1,克里斯^1…&* 【谁要苏,谁要输!】/", - "obj_npc_facing_slash_Other_10_gml_100_0": "* …呃^1,&没起到什么安慰作用哈。/%", - "obj_npc_facing_slash_Other_10_gml_104_0": "\\E0* 嗨克里斯^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", - "obj_npc_facing_slash_Other_10_gml_150_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_151_0": "\\E2* …别死哦。/%", - "obj_npc_facing_slash_Other_10_gml_174_0": "\\E0* 克里斯^1,我要是有胳膊啊…/", + "obj_npc_facing_slash_Other_10_gml_99_0": "* 这就像我们常说的^1,Kris..^1. &* 【谁要SUZ,谁要输!】/", + "obj_npc_facing_slash_Other_10_gml_100_0": "* ...呃^1,&没起到什么安慰作用哈。/%", + "obj_npc_facing_slash_Other_10_gml_104_0": "\\E0* 嗨Kris^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", + "obj_npc_facing_slash_Other_10_gml_150_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_151_0": "\\E2* ...别死哦。/%", + "obj_npc_facing_slash_Other_10_gml_174_0": "\\E0* Kris^1,我要是有胳膊啊.../", "obj_npc_facing_slash_Other_10_gml_175_0": "\\E2* 肯定会摘下这顶酷炫帽子&来表达对你的无限思念。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_193_0": "\\E1* …克里斯。/", - "obj_schoollobbycutscene_slash_Step_0_gml_194_0": "* …没注意你在。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_209_0": "\\E1* …喂。/", + "obj_schoollobbycutscene_slash_Step_0_gml_193_0": "\\E1* ...Kris./", + "obj_schoollobbycutscene_slash_Step_0_gml_194_0": "* ...没注意你在。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_209_0": "\\E1* ...喂。/", "obj_schoollobbycutscene_slash_Step_0_gml_210_0": "* 你刚刚可什么都没看见^1,&对不对?/%", - "obj_schoollobbycutscene_slash_Step_0_gml_225_0": "\\E0* 唔嗯…/", - "obj_schoollobbycutscene_slash_Step_0_gml_226_0": "* …你连话都说不出来?/%", - "obj_schoollobbycutscene_slash_Step_0_gml_254_0": "* 克里斯…/%", + "obj_schoollobbycutscene_slash_Step_0_gml_225_0": "\\E0* 唔嗯.../", + "obj_schoollobbycutscene_slash_Step_0_gml_226_0": "* ...你连话都说不出来?/%", + "obj_schoollobbycutscene_slash_Step_0_gml_254_0": "* Kris.../%", "obj_schoollobbycutscene_slash_Step_0_gml_303_0": "* 喂。/%", "obj_schoollobbycutscene_slash_Step_0_gml_330_0": "* 我来告诉你个秘密。/%", "obj_schoollobbycutscene_slash_Step_0_gml_374_0": "* 一声不吭的人最让我火大了。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_389_0": "\\E0* 你以为只要你不出声…/", + "obj_schoollobbycutscene_slash_Step_0_gml_389_0": "\\E0* 你以为只要你不出声.../", "obj_schoollobbycutscene_slash_Step_0_gml_390_0": "\\E1* 我就不知道你脑子里究竟在&想什么?/", - "obj_schoollobbycutscene_slash_Step_0_gml_391_0": "\\E2* “破案啦^1!&我发现粉笔&就是被苏西吃光的!”/", + "obj_schoollobbycutscene_slash_Step_0_gml_391_0": "\\E2* “破案啦^1!&我发现粉笔&就是被Susie吃光的!”/", "obj_schoollobbycutscene_slash_Step_0_gml_392_0": "* “她这次可逃不掉啦^1!”&* “总算要被开除啦!”/", - "obj_schoollobbycutscene_slash_Step_0_gml_393_0": "\\E1* 哈哈^1…拜托^1,克里斯^1。&* 别装得多惊讶^1。&* 你知道就是这么回事。/", + "obj_schoollobbycutscene_slash_Step_0_gml_393_0": "\\E1* 哈哈..^1. 拜托^1,Kris^1。&* 别装得多惊讶^1。&* 你知道就是这么回事。/", "obj_schoollobbycutscene_slash_Step_0_gml_394_0": "\\E2* 每个人都盼着呢^1。&* 每个人都希望这样。/", - "obj_schoollobbycutscene_slash_Step_0_gml_395_0": "\\E1* 所以^1,恭喜^1,克里斯^1。&* 你逮到我了^1。&* 我完蛋了。/", - "obj_schoollobbycutscene_slash_Step_0_gml_396_0": "\\E0* …/", + "obj_schoollobbycutscene_slash_Step_0_gml_395_0": "\\E1* 所以^1,恭喜^1,Kris^1。&* 你逮到我了^1。&* 我完蛋了。/", + "obj_schoollobbycutscene_slash_Step_0_gml_396_0": "\\E0* .../", "obj_schoollobbycutscene_slash_Step_0_gml_397_0": "\\E1* 不过嘛^1,让我稍微说两句。/", "obj_schoollobbycutscene_slash_Step_0_gml_398_0": "\\E1* 看来因为吃了点零食&就被开除是不是稍微有点亏?/", - "obj_schoollobbycutscene_slash_Step_0_gml_399_0": "\\E2* 所以说^1,克里斯^1,&既然我知道你打算告密…/", - "obj_schoollobbycutscene_slash_Step_0_gml_400_0": "\\E1* 嘿嘿嘿…/", + "obj_schoollobbycutscene_slash_Step_0_gml_399_0": "\\E2* 所以说^1,Kris^1,&既然我知道你打算告密.../", + "obj_schoollobbycutscene_slash_Step_0_gml_400_0": "\\E1* 嘿嘿嘿.../", "obj_schoollobbycutscene_slash_Step_0_gml_401_0": "\\E2* 那我还不如玩真的,干出点&丧尽天良的事再被开除吧?/", - "obj_schoollobbycutscene_slash_Step_0_gml_402_0": "\\E1* 克里斯^1…&* 你想不想知道…/%", - "obj_schoollobbycutscene_slash_Step_0_gml_432_0": "* …失去自己的脸是什么感觉?/%", + "obj_schoollobbycutscene_slash_Step_0_gml_402_0": "\\E1* Kris..^1. &* 你想不想知道.../%", + "obj_schoollobbycutscene_slash_Step_0_gml_432_0": "* ...失去自己的脸是什么感觉?/%", "obj_schoollobbycutscene_slash_Step_0_gml_499_0": "* 算了吧。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_532_0": "* 克里斯^1。&* 你有个好母亲。/", - "obj_schoollobbycutscene_slash_Step_0_gml_533_0": "\\E2* …我可不忍心让她亲手&埋葬自己的孩子。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_532_0": "* Kris^1。&* 你有个好母亲。/", + "obj_schoollobbycutscene_slash_Step_0_gml_533_0": "\\E2* ...我可不忍心让她亲手&埋葬自己的孩子。/%", "scr_text_slash_scr_text_gml_79_0": "\\E0* 行了^1。&* 那就速战速决吧。/", - "scr_text_slash_scr_text_gml_80_0": "* 咱们去多弄点粉笔^1。&* 溜达回教室^1。&* 然后呢^1,克里斯…/", + "scr_text_slash_scr_text_gml_80_0": "* 咱们去多弄点粉笔^1。&* 溜达回教室^1。&* 然后呢^1,Kris.../", "scr_text_slash_scr_text_gml_81_0": "\\E2* 由【你】来负责我们的作业。/", "scr_text_slash_scr_text_gml_82_0": "* 你说行不?&&好          不好\\C1", "obj_schoollobbycutscene_slash_Step_0_gml_582_0": "\\E0* 你不用回答了。/", - "obj_schoollobbycutscene_slash_Step_0_gml_583_0": "\\E0* 如果你还没搞清楚状况的话&那我来告诉你…/", + "obj_schoollobbycutscene_slash_Step_0_gml_583_0": "\\E0* 如果你还没搞清楚状况的话&那我来告诉你.../", "obj_schoollobbycutscene_slash_Step_0_gml_584_0": "\\E2* 你的选择根本无关紧要。/%", "obj_schoollobbycutscene_slash_Step_0_gml_616_0": "\\E2* 走吧^1,怪胎。/%", "obj_readable_room1_slash_Other_10_gml_211_0": "* (你透过朦胧的窗口看去。)/", @@ -317,20 +317,20 @@ "obj_readable_room1_slash_Other_10_gml_192_0": "* 锁的锁柜已锁。/%", "obj_readable_room1_slash_Other_10_gml_193_0": "* 锁柜的锁锁的锁柜已锁。/%", "obj_readable_room1_slash_Other_10_gml_194_0": "* 锁柜已锁。/%", - "obj_readable_room1_slash_Other_10_gml_199_0": "* (锁柜贴满了乔金森的纪念品。)/%", + "obj_readable_room1_slash_Other_10_gml_199_0": "* (锁柜贴满了Jockington的纪念品。)/%", "obj_readable_room1_slash_Other_10_gml_204_0": "* (准备好参加赛迪· 鹰人的&舞会了吗?)/", - "obj_readable_room1_slash_Other_10_gml_205_0": "* (在这个舞会中^1,&所有监护人都头戴&巨大的鹰头套…)/", - "obj_readable_room1_slash_Other_10_gml_206_0": "* (…一等到有学生们在&舞蹈中产生肢体接触,&就会朝他们大叫。)/%", - "obj_schoollobbycutscene_slash_Step_0_gml_776_0": "* 克里斯…?/", + "obj_readable_room1_slash_Other_10_gml_205_0": "* (在这个舞会中^1,&所有监护人都头戴&巨大的鹰头套...)/", + "obj_readable_room1_slash_Other_10_gml_206_0": "* (...一等到有学生们在&舞蹈中产生肢体接触,&就会朝他们大叫。)/%", + "obj_schoollobbycutscene_slash_Step_0_gml_776_0": "* Kris...?/", "obj_schoollobbycutscene_slash_Step_0_gml_777_0": "\\E2* 怎么^1,&你终于明白学前班&更适合你了吗?/", "obj_schoollobbycutscene_slash_Step_0_gml_778_0": "\\E0* 嘿^1,其实^1,我也该跟你过去。/", "obj_schoollobbycutscene_slash_Step_0_gml_779_0": "\\E1* 没准我还能在里头&找个更好的搭档呢。/", - "obj_schoollobbycutscene_slash_Step_0_gml_780_0": "\\E0* …切^1,还是免了吧。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_784_0": "* 走错啦^1,克里斯。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_799_0": "* 克里斯…?你刚刚是打算逃学?/", + "obj_schoollobbycutscene_slash_Step_0_gml_780_0": "\\E0* ...切^1,还是免了吧。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_784_0": "* 走错啦^1,Kris./%", + "obj_schoollobbycutscene_slash_Step_0_gml_799_0": "* Kris...?你刚刚是打算逃学?/", "obj_schoollobbycutscene_slash_Step_0_gml_800_0": "\\E2* 怎么,我是不是还该去&打你的小报告^1?&* 那可真绝了啊。/", - "obj_schoollobbycutscene_slash_Step_0_gml_801_0": "\\E0* …切^1,我才不干^1。&* 给我回来。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_805_0": "* 克里斯^1,如果你逃学^1,&你妈妈的心脏可要受不了。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_801_0": "\\E0* ...切^1,我才不干^1。&* 给我回来。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_805_0": "* Kris^1,如果你逃学^1,&你妈妈的心脏可要受不了。/%", "obj_readable_room1_slash_Other_10_gml_223_0": "* (你在饮水台喝了一口水。)/", "obj_readable_room1_slash_Other_10_gml_225_0": "* 嘿嘿^1,人们都喜欢贴着水龙头&喝^1,你知道吧。/%", "obj_readable_room1_slash_Other_10_gml_230_0": "* 我刚刚不是在怂恿你^1,蠢蛋!/%", @@ -339,40 +339,40 @@ "obj_schoollobbycutscene_slash_Step_0_gml_721_0": "\\E1* 你还不习惯没人牵着手&自己走路,对吧?/", "obj_schoollobbycutscene_slash_Step_0_gml_722_0": "\\E2* 走吧^1,怪胎。/%", "obj_schoollobbycutscene_slash_Step_0_gml_727_0": "* 嘿^1,你走的还挺快。/", - "obj_schoollobbycutscene_slash_Step_0_gml_728_0": "\\E0* 所以说…/", + "obj_schoollobbycutscene_slash_Step_0_gml_728_0": "\\E0* 所以说.../", "obj_schoollobbycutscene_slash_Step_0_gml_729_0": "\\E1* 我猜你逃跑的经验&肯定很丰富^1,嗯?/", "obj_schoollobbycutscene_slash_Step_0_gml_730_0": "\\E2* 走吧^1,怪胎。/%", - "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜…/", + "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜.../", "obj_darkdoor_slash_Step_0_gml_22_0": "\\E2* 我们才刚找到点乐子呢。/%", - "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* …/", - "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,克里斯^1,是我想多了^1?&你有没有觉得…/", + "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* .../", + "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,Kris^1,是我想多了^1?&你有没有觉得.../", "obj_darkdoor_slash_Step_0_gml_74_0": "\\E6* 这里头也太黑了?/%", - "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,克里斯^1?&* 你到底进不进去?/%", - "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我…/%", + "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,Kris^1?&* 你到底进不进去?/%", + "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我.../%", "obj_darkdoor_slash_Step_0_gml_132_0": "\\E7* 我们两个同时进去!!/%", "obj_insideclosetcutscene_slash_Step_0_gml_62_0": "* 看吧^1?&* 你究竟有什么好怕的?/", "obj_insideclosetcutscene_slash_Step_0_gml_63_0": "* 除了些废纸以外什么也没有。/", "obj_insideclosetcutscene_slash_Step_0_gml_64_0": "* 我们得找找电灯开关在哪。/%", - "obj_insideclosetcutscene_slash_Step_0_gml_97_0": "* 怪了^1…&* 我找不到开关。/", - "obj_insideclosetcutscene_slash_Step_0_gml_98_0": "* 估计还得深入…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_45_0": "* 克里斯^1,要是你把我扔在这^1,&我就…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_134_0": "* …/", - "obj_insideclosetcutscene_slash_Step_0_gml_135_0": "* 呃呃^1…对储物间来说有点大^1,&是吧…?/", - "obj_insideclosetcutscene_slash_Step_0_gml_136_0": "* 你看咱们早该碰到底了…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_180_0": "* …/", - "obj_insideclosetcutscene_slash_Step_0_gml_181_0": "* 喂^1,克里斯。/", - "obj_insideclosetcutscene_slash_Step_0_gml_182_0": "\\E1* 我认为这储物间^1,唔^1…&* 坏了。/", + "obj_insideclosetcutscene_slash_Step_0_gml_97_0": "* 怪了..^1. &* 我找不到开关。/", + "obj_insideclosetcutscene_slash_Step_0_gml_98_0": "* 估计还得深入.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_45_0": "* Kris^1,要是你把我扔在这^1,&我就.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_134_0": "* .../", + "obj_insideclosetcutscene_slash_Step_0_gml_135_0": "* 呃呃..^1. 对储物间来说有点大^1,&是吧...?/", + "obj_insideclosetcutscene_slash_Step_0_gml_136_0": "* 你看咱们早该碰到底了.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_180_0": "* .../", + "obj_insideclosetcutscene_slash_Step_0_gml_181_0": "* 喂^1,Kris./", + "obj_insideclosetcutscene_slash_Step_0_gml_182_0": "\\E1* 我认为这储物间^1,唔..^1. &* 坏了。/", "obj_insideclosetcutscene_slash_Step_0_gml_183_0": "\\E2* 因为这根本没有墙啊。/", - "obj_insideclosetcutscene_slash_Step_0_gml_184_0": "\\E0* …/", + "obj_insideclosetcutscene_slash_Step_0_gml_184_0": "\\E0* .../", "obj_insideclosetcutscene_slash_Step_0_gml_185_0": "\\E1* 反正^1,我们已经努力过了。/", - "obj_insideclosetcutscene_slash_Step_0_gml_186_0": "\\E2* 艾菲斯如果非要粉笔不可的话^1,&她自己来拿就好了。/", + "obj_insideclosetcutscene_slash_Step_0_gml_186_0": "\\E2* Alphys如果非要粉笔不可的话^1,&她自己来拿就好了。/", "obj_insideclosetcutscene_slash_Step_0_gml_187_0": "* 我们开溜吧。/%", - "obj_insideclosetcutscene_slash_Step_0_gml_237_0": "\\E9* 什-什么鬼…!?/%", + "obj_insideclosetcutscene_slash_Step_0_gml_237_0": "\\E9* 什-什么鬼...!?/%", "obj_insideclosetcutscene_slash_Step_0_gml_266_0": "\\E9* 喂^1,这一点都不好笑!&* 放我们出去!/", - "obj_insideclosetcutscene_slash_Step_0_gml_267_0": "* 放我们…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_284_0": "* …?/%", - "obj_insideclosetcutscene_slash_Step_0_gml_312_0": "\\E0* …?/", - "obj_insideclosetcutscene_slash_Step_0_gml_313_0": "\\E9* 地板^1,在…!/%", + "obj_insideclosetcutscene_slash_Step_0_gml_267_0": "* 放我们.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_284_0": "* ...?/%", + "obj_insideclosetcutscene_slash_Step_0_gml_312_0": "\\E0* ...?/", + "obj_insideclosetcutscene_slash_Step_0_gml_313_0": "\\E9* 地板^1,在...!/%", "obj_darkcontroller_slash_Draw_0_gml_47_0": "D$", "obj_darkcontroller_slash_Draw_0_gml_74_0": "设置", "obj_darkcontroller_slash_Draw_0_gml_79_0": "关", @@ -382,7 +382,7 @@ "obj_darkcontroller_slash_Draw_0_gml_81_0": "关", "obj_darkcontroller_slash_Draw_0_gml_81_1": "开", "obj_savepoint_slash_Other_10_gml_17_0": "* 有时你会见到^1,这闪烁的光芒^1。&* 这是只有你能看见的光芒。/", - "obj_savepoint_slash_Other_10_gml_18_0": "* 出于习惯^1,你伸出了手^1,然后…/%", + "obj_savepoint_slash_Other_10_gml_18_0": "* 出于习惯^1,你伸出了手^1,然后.../%", "scr_text_slash_scr_text_gml_97_0": "* (里面有什么东西正发着光。)/", "scr_text_slash_scr_text_gml_98_0": "* (取出来吗?)/", "scr_text_slash_scr_text_gml_91_0": "#是", @@ -392,65 +392,65 @@ "scr_text_slash_scr_text_gml_103_0": "* (里面很暗。)/%", "obj_savepoint_slash_Other_10_gml_26_0": "* 光芒沐浴着你的全身。/", "obj_savepoint_slash_Other_10_gml_27_0": "* 有股力量在你内心闪耀^1,&划破了黑暗。/", - "obj_savepoint_slash_Other_10_gml_28_0": "* 伤痛已经褪去^1…&* (HP完全恢复。)/%", + "obj_savepoint_slash_Other_10_gml_28_0": "* 伤痛已经褪去..^1. &* (HP完全恢复。)/%", "obj_savepoint_slash_Other_10_gml_33_0": "* 可能有什么原因^1,&你用那些孢子来惩罚自己。/", - "obj_savepoint_slash_Other_10_gml_34_0": "* 光芒使你感到释怀^1…&* (HP完全恢复。)/%", + "obj_savepoint_slash_Other_10_gml_34_0": "* 光芒使你感到释怀..^1. &* (HP完全恢复。)/%", "obj_savepoint_slash_Other_10_gml_39_0": "* 光芒沐浴着你的全身。/", "obj_savepoint_slash_Other_10_gml_40_0": "* 有股力量在你内心闪耀^1,&划破了黑暗。/", - "obj_savepoint_slash_Other_10_gml_41_0": "* 你遭受的一切伤痛都已褪去^1…&* (HP完全恢复。)/%", + "obj_savepoint_slash_Other_10_gml_41_0": "* 你遭受的一切伤痛都已褪去..^1. &* (HP完全恢复。)/%", "obj_readable_room1_slash_Other_10_gml_400_0": "* (太暗了,什么也看不见。)/%", - "obj_readable_room1_slash_Other_10_gml_411_0": "* 在这片土地上^1,&只有被黑暗遮蔽的双眼&能够看清道路…/%", - "obj_dustpile_susie_slash_Step_0_gml_57_0": "* 嘿^1!滚…滚开^1!&* 你要是再接近的话我就…!!/%", - "obj_dustpile_susie_slash_Step_0_gml_78_0": "* …克^1…&* 克里斯!^1?&* 呼…/", - "obj_dustpile_susie_slash_Step_0_gml_79_0": "\\E7* …嘿^1,可别再这么吓我了^1,&笨蛋!/", + "obj_readable_room1_slash_Other_10_gml_411_0": "* 在这片土地上^1,&只有被黑暗遮蔽的双眼&能够看清道路.../%", + "obj_dustpile_susie_slash_Step_0_gml_57_0": "* 嘿^1!滚...滚开^1!&* 你要是再接近的话我就...!!/%", + "obj_dustpile_susie_slash_Step_0_gml_78_0": "* ...K..^1. &* Kris!^1?&* 呼.../", + "obj_dustpile_susie_slash_Step_0_gml_79_0": "\\E7* ...嘿^1,可别再这么吓我了^1,&笨蛋!/", "obj_dustpile_susie_slash_Step_0_gml_80_0": "\\E2* 除非你想被一拳打在脸上^1,哼。/", - "obj_dustpile_susie_slash_Step_0_gml_81_0": "\\E0* …总之^1,别再闹了。/", + "obj_dustpile_susie_slash_Step_0_gml_81_0": "\\E0* ...总之^1,别再闹了。/", "obj_dustpile_susie_slash_Step_0_gml_82_0": "* 我们得想办法离开这里。/%", - "obj_dustpile_susie_slash_Step_0_gml_104_0": "* 嗯^1…&* 那么“这里”^1,又是哪里呢…?/%", + "obj_dustpile_susie_slash_Step_0_gml_104_0": "* 嗯..^1. &* 那么“这里”^1,又是哪里呢...?/%", "obj_dustpile_susie_slash_Step_0_gml_119_0": "* 无关紧要^1!&* 是你害我们陷在这里的^1,&就得由你负责带我们出去!/%", - "obj_dustpile_susie_slash_Step_0_gml_156_0": "* 带路吧^1,克里斯!/%", - "obj_dustpile_susie_slash_Step_0_gml_197_0": "* 呼…噗^1…&* 什么^1,你想赛跑吗?/%", + "obj_dustpile_susie_slash_Step_0_gml_156_0": "* 带路吧^1,Kris!/%", + "obj_dustpile_susie_slash_Step_0_gml_197_0": "* 呼...噗..^1. &* 什么^1,你想赛跑吗?/%", "obj_dustpile_susie_slash_Step_0_gml_201_0": "* 老天哪^1。得了吧^1。&* 你走的太慢了。/%", "obj_dustpile_susie_slash_Step_0_gml_182_0": "* 老天哪^1。得了吧^1。&* 你连路都不知道呢。/%", - "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,克里斯^1。&* 有人在上面冲我们招手呢。/", - "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意…?/%", - "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,克里斯!/%", - "obj_lancerslideevent_slash_Step_0_gml_34_0": "* 克里斯^1,这边!/%", + "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,Kris^1。&* 有人在上面冲我们招手呢。/", + "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意...?/%", + "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,Kris!/%", + "obj_lancerslideevent_slash_Step_0_gml_34_0": "* Kris^1,这边!/%", "obj_npc_susiedark_slash_Other_10_gml_13_0": "* 哦^1,你没死啊^2。&* 挺好。/", "obj_npc_susiedark_slash_Other_10_gml_14_0": "\\E2* 谁知道这是什么鬼地方?/", - "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* …我也不知道。/", - "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人…?/%", - "obj_readable_room1_slash_Other_10_gml_416_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人…)/%", + "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* ...我也不知道。/", + "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人...?/%", + "obj_readable_room1_slash_Other_10_gml_416_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人...)/%", "obj_readable_room1_slash_Other_10_gml_419_0": "* (锁住了。)/%", "obj_npc_susiedark_slash_Other_10_gml_20_0": "* 也许这里是个废弃的主题公园?/", - "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪…?/", + "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪...?/", "obj_npc_susiedark_slash_Other_10_gml_22_0": "\\E2* 也许是因为没有过山车&所以这里才被废弃的吧。/%", "obj_savepoint_slash_Other_10_gml_51_0": "* 在你面前^1,&城堡的轮廓在小镇下方浮现。/", "obj_savepoint_slash_Other_10_gml_52_0": "* 从中喷涌出一道漆黑的光束^1,&贯入苍穹。/", "obj_savepoint_slash_Other_10_gml_53_0": "* 此地的力量在你内心闪耀。/%", - "obj_darkcastle_event_slash_Step_0_gml_20_0": "* 一座城堡…?/", - "obj_darkcastle_event_slash_Step_0_gml_21_0": "* 为什么储物间里会有一座&城堡…?/%", - "obj_darkcastle_event_slash_Step_0_gml_32_0": "欢迎^1,英雄们…!/%", + "obj_darkcastle_event_slash_Step_0_gml_20_0": "* 一座城堡...?/", + "obj_darkcastle_event_slash_Step_0_gml_21_0": "* 为什么储物间里会有一座&城堡...?/%", + "obj_darkcastle_event_slash_Step_0_gml_32_0": "欢迎^1,英雄们...!/%", "obj_darkcastle_event_slash_Step_0_gml_46_0": "* 什么人?!/%", "obj_darkcastle_event_slash_Step_0_gml_58_0": "不必紧张..^1&我不是你们的敌人。/", - "obj_darkcastle_event_slash_Step_0_gml_59_0": "二位^1,&请上前来吧…/%", - "scr_text_slash_scr_text_gml_128_0": "* 欢迎^1。&* 我是这个\\cY王国\\cW的\\cY王子\\cW…/", + "obj_darkcastle_event_slash_Step_0_gml_59_0": "二位^1,&请上前来吧.../%", + "scr_text_slash_scr_text_gml_128_0": "* 欢迎^1。&* 我是这个\\cY王国\\cW的\\cY王子\\cW.../", "scr_text_slash_scr_text_gml_129_0": "* 这里是\\cY黑暗王国\\cW。/", - "scr_text_slash_scr_text_gml_130_0": "* 克里斯^1,苏西^1…&* 这片土地上有一个\\cY传说\\cW。/", - "scr_text_slash_scr_text_gml_131_0": "* 传说中有一天^1,&两位\\cY光之英雄\\cW将会到来…/", + "scr_text_slash_scr_text_gml_130_0": "* Kris^1,Susie..^1. &* 这片土地上有一个\\cY传说\\cW。/", + "scr_text_slash_scr_text_gml_131_0": "* 传说中有一天^1,&两位\\cY光之英雄\\cW将会到来.../", "scr_text_slash_scr_text_gml_132_0": "* 完成由时间和空间所定下的^1,&远古的预言。/", - "scr_text_slash_scr_text_gml_133_0": "* 英雄们^1,请你们^1…&* 听听我的故事…/", + "scr_text_slash_scr_text_gml_133_0": "* 英雄们^1,请你们..^1. &* 听听我的故事.../", "scr_text_slash_scr_text_gml_134_0": "\\C2", "scr_text_slash_scr_text_gml_124_0": "#听", "scr_text_slash_scr_text_gml_125_0": "#不听", - "scr_text_slash_scr_text_gml_145_0": "* 那好…/%", - "scr_text_slash_scr_text_gml_149_0": "* …/", + "scr_text_slash_scr_text_gml_145_0": "* 那好.../%", + "scr_text_slash_scr_text_gml_149_0": "* .../", "scr_text_slash_scr_text_gml_150_0": "\\E1* 嗯,真-真的^1?&* 你确定吗^1?&* 很重要的哦。/", - "scr_text_slash_scr_text_gml_151_0": "* 呃…而且^1,我个人感觉^1,&这个\\cY预言\\cW还是挺美好的!/", + "scr_text_slash_scr_text_gml_151_0": "* 呃...而且^1,我个人感觉^1,&这个\\cY预言\\cW还是挺美好的!/", "scr_text_slash_scr_text_gml_152_0": "* 我觉得你们会喜欢的!/", "scr_text_slash_scr_text_gml_153_0": "\\C2", "scr_text_slash_scr_text_gml_139_0": "#听", - "scr_text_slash_scr_text_gml_162_0": "\\E0* 呼^1!&* 嗯^1,那我要讲了…/%", + "scr_text_slash_scr_text_gml_162_0": "\\E0* 呼^1!&* 嗯^1,那我要讲了.../%", "obj_legend_slash_Draw_0_gml_13_0": " 很久很久以前,& 在阴影的低语中流传着一个传说。", "obj_legend_slash_Draw_0_gml_21_0": "那是&希望&的传说。", "obj_legend_slash_Draw_0_gml_24_0": "那是&梦想&的传说。", @@ -459,11 +459,11 @@ "obj_legend_slash_Draw_0_gml_43_0": " 这便是名为& ^1 【DELTA RUNE】& 的传说", "obj_legend_slash_Draw_0_gml_98_0": " 在几千年的岁月里..^6.%", "obj_legend_slash_Draw_0_gml_99_0": " 光与暗相互调和,& 为这个世间带来和平。", - "obj_legend_slash_Draw_0_gml_113_0": " 但若这平衡被破坏…", + "obj_legend_slash_Draw_0_gml_113_0": " 但若这平衡被破坏...", "obj_legend_slash_Draw_0_gml_151_0": " 一个恐怖的灾难& 将会到来。", "obj_legend_slash_Draw_0_gml_170_0": " 暗淡的天空& 光明不再,", "obj_legend_slash_Draw_0_gml_205_0": " 在恐惧中,& 大地随之崩坏。", - "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧…", + "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧...", "obj_legend_slash_Draw_0_gml_219_0": " 她将断绝& 最后一口气息。", "obj_legend_slash_Draw_0_gml_233_0": " 可是^1,希望之光终将闪耀,", "obj_legend_slash_Draw_0_gml_253_0": "三位英雄出现在世界的尽头。", @@ -474,78 +474,78 @@ "obj_legend_slash_Draw_0_gml_387_0": " 破坏【天使的乐园】。", "obj_legend_slash_Draw_0_gml_394_0": "只有这样世界才能恢复平衡,", "obj_legend_slash_Draw_0_gml_401_0": " 免遭那毁灭的厄运。", - "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】…", - "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉…", + "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】...", + "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉...", "obj_legend_slash_Draw_0_gml_459_0": "高高立于王国的中心。", - "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上…", - "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇…", + "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上...", + "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇...", "scr_text_slash_scr_text_gml_140_0": "#这个我们#已经知道了", - "scr_text_slash_scr_text_gml_168_0": "* …真的吗^1?&* 你们已经听过了?/", - "scr_text_slash_scr_text_gml_169_0": "* 唉^1…早知道我就不练习&这么多次了…/", + "scr_text_slash_scr_text_gml_168_0": "* ...真的吗^1?&* 你们已经听过了?/", + "scr_text_slash_scr_text_gml_169_0": "* 唉..^1. 早知道我就不练习&这么多次了.../", "scr_text_slash_scr_text_gml_171_0": "* 听着^1,老兄^1,我们不是来这&听故事的。/", "scr_text_slash_scr_text_gml_172_0": "* 告诉我们怎么回家就好。/", "scr_text_slash_scr_text_gml_174_0": "* 嗯^1,最简单的方法就是封印&\\cY东部喷泉\\cW。/", "scr_text_slash_scr_text_gml_176_0": "* 喷泉?/", "scr_text_slash_scr_text_gml_177_0": "\\E1* 呃^1,你是说类似饮水台的那种?/", "scr_text_slash_scr_text_gml_179_0": "* 是那个喷泉^1。&* 造就\\cY黑暗世界\\cW的喷泉。/", - "scr_text_slash_scr_text_gml_180_0": "\\E1* …嗯^1,你确定你真的了解&传说吗?/", + "scr_text_slash_scr_text_gml_180_0": "\\E1* ...嗯^1,你确定你真的了解&传说吗?/", "scr_text_slash_scr_text_gml_182_0": "* 听着。/", - "scr_text_slash_scr_text_gml_183_0": "* …/", + "scr_text_slash_scr_text_gml_183_0": "* .../", "scr_text_slash_scr_text_gml_184_0": "* 不了解。/", "scr_text_slash_scr_text_gml_185_0": "* 不过,我觉得我现在知道的&就已经够用了。/", "scr_text_slash_scr_text_gml_186_0": "* 两位回头见。/", - "scr_text_slash_scr_text_gml_188_0": "* 等-等等^1!&* 起码先让我告诉你怎么…/%", - "obj_darkcastle_event_slash_Step_0_gml_142_0": "* 克里斯^1,苏西^1…&* 感谢你们的倾听。/", + "scr_text_slash_scr_text_gml_188_0": "* 等-等等^1!&* 起码先让我告诉你怎么.../%", + "obj_darkcastle_event_slash_Step_0_gml_142_0": "* Kris^1,Susie..^1. &* 感谢你们的倾听。/", "obj_darkcastle_event_slash_Step_0_gml_143_0": "* 我相信你们二位&便是\\cY传说\\cW里的\\cY英雄\\cW。/", - "obj_darkcastle_event_slash_Step_0_gml_144_0": "* 不论遇到何种敌人…/", - "obj_darkcastle_event_slash_Step_0_gml_145_0": "* …你们二位都拥有能够&\\cY拯救世界\\cW的\\cY勇气\\cW。/", - "obj_darkcastle_event_slash_Step_0_gml_146_0": "* \\cY三角战士\\cW们!^1 &* 请…接受你们的命运吧!/%", - "obj_darkcastle_event_slash_Step_0_gml_181_0": "* 呃^3…&* 还是算了。/", - "obj_darkcastle_event_slash_Step_0_gml_183_0": "* 什…什么?/", - "obj_darkcastle_event_slash_Step_0_gml_185_0": "* 你说我^1?&* 居然能是什么英雄…?/", + "obj_darkcastle_event_slash_Step_0_gml_144_0": "* 不论遇到何种敌人.../", + "obj_darkcastle_event_slash_Step_0_gml_145_0": "* ...你们二位都拥有能够&\\cY拯救世界\\cW的\\cY勇气\\cW。/", + "obj_darkcastle_event_slash_Step_0_gml_146_0": "* \\cY三角战士\\cW们!^1 &* 请...接受你们的命运吧!/%", + "obj_darkcastle_event_slash_Step_0_gml_181_0": "* 呃..^3. &* 还是算了。/", + "obj_darkcastle_event_slash_Step_0_gml_183_0": "* 什...什么?/", + "obj_darkcastle_event_slash_Step_0_gml_185_0": "* 你说我^1?&* 居然能是什么英雄...?/", "obj_darkcastle_event_slash_Step_0_gml_186_0": "\\E2* 你找错人了。/", - "obj_darkcastle_event_slash_Step_0_gml_188_0": "* 可-可是苏西^1,没有了你^1…&* 这个世界会…/", - "obj_darkcastle_event_slash_Step_0_gml_190_0": "* 那又怎样?&* 就算世界毁灭了…/", + "obj_darkcastle_event_slash_Step_0_gml_188_0": "* 可-可是Susie^1,没有了你..^1. &* 这个世界会.../", + "obj_darkcastle_event_slash_Step_0_gml_190_0": "* 那又怎样?&* 就算世界毁灭了.../", "obj_darkcastle_event_slash_Step_0_gml_191_0": "\\E1* 跟我也毫无关系。/", "obj_darkcastle_event_slash_Step_0_gml_192_0": "\\E2* 老实说没准还挺有趣的。/", - "obj_darkcastle_event_slash_Step_0_gml_194_0": "* …/", - "obj_darkcastle_event_slash_Step_0_gml_196_0": "* 总之^1,克里斯…/", - "obj_darkcastle_event_slash_Step_0_gml_197_0": "\\E0* 如果你非要跟这奇葩&玩过家家…/", + "obj_darkcastle_event_slash_Step_0_gml_194_0": "* .../", + "obj_darkcastle_event_slash_Step_0_gml_196_0": "* 总之^1,Kris.../", + "obj_darkcastle_event_slash_Step_0_gml_197_0": "\\E0* 如果你非要跟这奇葩&玩过家家.../", "obj_darkcastle_event_slash_Step_0_gml_198_0": "\\E1* 就呆在这。/", "obj_darkcastle_event_slash_Step_0_gml_199_0": "\\E2* 我自己去找离开的路。/", - "obj_darkcastle_event_slash_Step_0_gml_201_0": "* 苏西^1…&* 等等!/%", + "obj_darkcastle_event_slash_Step_0_gml_201_0": "* Susie..^1. &* 等等!/%", "obj_darkcastle_event_slash_Step_0_gml_276_0": "* 吼吼吼!/", - "obj_darkcastle_event_slash_Step_0_gml_277_0": "\\E0* 英雄们这就想着逃跑啦…/", + "obj_darkcastle_event_slash_Step_0_gml_277_0": "\\E0* 英雄们这就想着逃跑啦.../", "obj_darkcastle_event_slash_Step_0_gml_278_0": "\\E1* 他们甚至连我在这里都不知道。/", "obj_darkcastle_event_slash_Step_0_gml_279_0": "\\E3* 这下爸爸一定会让我当&本月最佳儿子啦!/", "obj_darkcastle_event_slash_Step_0_gml_288_0": "\\E3* 这下爸爸一定会让我当&本月最佳儿子啦!/", "obj_darkcastle_event_slash_Step_0_gml_281_0": "* 你又是哪根葱!?/", - "obj_darkcastle_event_slash_Step_0_gml_283_0": "* 我是…!/%", + "obj_darkcastle_event_slash_Step_0_gml_283_0": "* 我是...!/%", "obj_darkcastle_event_slash_Step_0_gml_287_0": "* 吼吼吼^1!&* 打倒一个书呆子^1,还剩两个!/", "obj_darkcastle_event_slash_Step_0_gml_290_0": "* 你又是哪根葱!?/", - "obj_darkcastle_event_slash_Step_0_gml_292_0": "* 我是…!/%", + "obj_darkcastle_event_slash_Step_0_gml_292_0": "* 我是...!/%", "obj_darkcastle_event_slash_Step_0_gml_327_0": "* 坏蛋。/", "obj_darkcastle_event_slash_Step_0_gml_328_0": "\\E0* 就凭你们几个\\cY小鬼\\cW&也想封印我们的\\cY黑暗喷泉\\cW?!/", "obj_darkcastle_event_slash_Step_0_gml_329_0": "\\E2* 而且^2——&再次强调你们是群\\cY小鬼\\cW—— /", "obj_darkcastle_event_slash_Step_0_gml_330_0": "\\E0* 还妄图把世界从永恒黑暗中&拯救出来?!/", "obj_darkcastle_event_slash_Step_0_gml_332_0": "\\E0* 呃。/", - "obj_darkcastle_event_slash_Step_0_gml_334_0": "* 别想抵赖…!/", + "obj_darkcastle_event_slash_Step_0_gml_334_0": "* 别想抵赖...!/", "obj_darkcastle_event_slash_Step_0_gml_335_0": "\\E0* 我们都清楚你们想去\\cY东边\\cW!/", "obj_darkcastle_event_slash_Step_0_gml_336_0": "* 那是你们回家的唯一方法!/", - "obj_darkcastle_event_slash_Step_0_gml_337_0": "\\E2* 但是^1,我^1,兰瑟^1,&不会任你们妄为!/", + "obj_darkcastle_event_slash_Step_0_gml_337_0": "\\E2* 但是^1,我^1,LANCER^1,&不会任你们妄为!/", "obj_darkcastle_event_slash_Step_0_gml_338_0": "\\E0* 我还有一份完美的两步计划&来确保万无一失。/", "obj_darkcastle_event_slash_Step_0_gml_339_0": "\\E2* 第一步^3。&* 我揍扁你。/", "obj_darkcastle_event_slash_Step_0_gml_340_0": "\\E1* 第二步^3。&* 你输了!/", "obj_darkcastle_event_slash_Step_0_gml_342_0": "\\E1* 嗯^2。计划不错^1,孩子。/", - "obj_darkcastle_event_slash_Step_0_gml_344_0": "\\E6* 真-真的…?/", - "obj_darkcastle_event_slash_Step_0_gml_346_0": "\\E2* 真的,而且…/", + "obj_darkcastle_event_slash_Step_0_gml_344_0": "\\E6* 真-真的...?/", + "obj_darkcastle_event_slash_Step_0_gml_346_0": "\\E2* 真的,而且.../", "obj_darkcastle_event_slash_Step_0_gml_347_0": "\\E3* 介意我反过来用它对付你吗?/%", "obj_darkcastle_event_slash_Step_0_gml_360_0": "* 坏蛋。/", "obj_darkcastle_event_slash_Step_0_gml_362_0": "\\E0* “坏蛋”?/", "obj_darkcastle_event_slash_Step_0_gml_364_0": "\\E6* 你懂的^2。&* 就是传说里提到过的^2,&* 那个泪滴头的小孩?/", - "obj_darkcastle_event_slash_Step_0_gml_366_0": "\\E1* …不懂?/", + "obj_darkcastle_event_slash_Step_0_gml_366_0": "\\E1* ...不懂?/", "obj_darkcastle_event_slash_Step_0_gml_368_0": "\\E4* 唉^2。&* 这解释起来就难了。/%", - "obj_darkcastle_event_slash_Step_0_gml_388_0": "* 呃^1…&* 我可以帮忙解释…!/", + "obj_darkcastle_event_slash_Step_0_gml_388_0": "* 呃..^1. &* 我可以帮忙解释...!/", "obj_darkcastle_event_slash_Step_0_gml_390_0": "\\E0* 好孩子别来瞎搀和!/", "obj_darkcastle_event_slash_Step_0_gml_392_0": "\\E0* 不^1!&* 我会用生命守护英雄们!/", "obj_darkcastle_event_slash_Step_0_gml_394_0": "\\E0* 我说^1,你先闪开行不行?&* 我想听这孩子说说。/%", @@ -561,129 +561,129 @@ "obj_darkcastle_event_slash_Step_0_gml_460_0": "\\E1* 所以你其实是想^2,&和我们打一架?/", "obj_darkcastle_event_slash_Step_0_gml_462_0": "\\E1* 回答-正确!/", "obj_darkcastle_event_slash_Step_0_gml_465_0": "\\E3* 你总算说了句我能听懂的。/%", - "scr_monstersetup_slash_scr_monstersetup_gml_51_0": "* 兰瑟闯了进来!", - "scr_monstersetup_slash_scr_monstersetup_gml_32_0": "兰瑟", + "scr_monstersetup_slash_scr_monstersetup_gml_51_0": "* Lancer闯了进来!", + "scr_monstersetup_slash_scr_monstersetup_gml_32_0": "Lancer", "scr_monstersetup_slash_scr_monstersetup_gml_16_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_50_0": "称赞", - "obj_lancerboss_slash_Step_0_gml_118_0": "* 兰瑟 - 攻击 7 防御 1&* 虽说桃花薄命^1,可他是个黑桃。/", + "obj_lancerboss_slash_Step_0_gml_118_0": "* LANCER - 攻击 7 防御 1&* 虽说桃花薄命^1,可他是个黑桃。/", "obj_lancerboss_slash_Step_0_gml_119_0": "* 因为还没到骑摩托车的年龄^1,&所以他只好给自行车点了把火。/%", "obj_lancerboss_slash_Step_0_gml_17_0": "到此为止,小鬼&们!这自行车&装满了胜利的&燃料!!", "obj_lancerboss_slash_Step_0_gml_100_0": "* 不知道我哪来的斧头^1,&不过^1,蛮酷的。", - "obj_lancerboss_slash_Step_0_gml_130_0": "* 你告诉兰瑟要小心苏西的攻击^1。&* 他做好了准备。/%", - "obj_lancerboss_slash_Step_0_gml_18_0": "我喜欢挨揍…&开玩笑的!&你才喜欢!!", - "obj_lancerboss_slash_Step_0_gml_90_0": "* 兰瑟一往无前。", - "obj_lancerboss_slash_Step_0_gml_164_0": "* 你告诉兰瑟你无法区分&他的衣服和身体。/", - "obj_lancerboss_slash_Step_0_gml_165_0": "* 他看起来非常得意^1…&* 他的攻击力降低了!/%", + "obj_lancerboss_slash_Step_0_gml_130_0": "* 你告诉Lancer要小心Susie的攻击^1。&* 他做好了准备。/%", + "obj_lancerboss_slash_Step_0_gml_18_0": "我喜欢挨揍...&开玩笑的!&你才喜欢!!", + "obj_lancerboss_slash_Step_0_gml_90_0": "* Lancer一往无前。", + "obj_lancerboss_slash_Step_0_gml_164_0": "* 你告诉Lancer你无法区分&他的衣服和身体。/", + "obj_lancerboss_slash_Step_0_gml_165_0": "* 他看起来非常得意..^1. &* 他的攻击力降低了!/%", "obj_lancerboss_slash_Step_0_gml_26_0": "啊!你让我&爽得像在玩&摩托杂技!", - "obj_lancerboss_slash_Step_0_gml_157_0": "* 你试着再次称赞兰瑟…/", + "obj_lancerboss_slash_Step_0_gml_157_0": "* 你试着再次称赞LANCER.../", "obj_lancerboss_slash_Step_0_gml_158_0": "* 但是他认为这并不诚心^1。&* 他的攻击力又涨回来了!/%", "obj_lancerboss_slash_Step_0_gml_30_0": "你难道没发现&我能隐藏起&真实的&自我感受吗?", - "obj_lancerboss_slash_Step_0_gml_150_0": "* 你称赞了兰瑟^1。&* 他被你的真诚迷惑了。/", - "obj_lancerboss_slash_Step_0_gml_151_0": "* 他的攻击力既没有提高也没有降低^1,&而是横向增长…?/%", + "obj_lancerboss_slash_Step_0_gml_150_0": "* 你称赞了LANCER^1。&* 他被你的真诚迷惑了。/", + "obj_lancerboss_slash_Step_0_gml_151_0": "* 他的攻击力既没有提高也没有降低^1,&而是横向增长...?/%", "obj_lancerboss_slash_Step_0_gml_34_0": "停下!!&我的人格变得&太深邃了!!!", - "obj_lancerboss_slash_Step_0_gml_145_0": "* 你说了些好话^1。&* 兰瑟将它们吸收进了自己的皮肤里。/%", + "obj_lancerboss_slash_Step_0_gml_145_0": "* 你说了些好话^1。&* Lancer将它们吸收进了自己的皮肤里。/%", "obj_lancerboss_slash_Step_0_gml_19_0": "你们之后有&什么打算???", - "obj_lancerboss_slash_Step_0_gml_91_0": "* 兰瑟正在想着薯片。", - "obj_lancerboss_slash_Step_0_gml_92_0": "* 兰瑟的摩托车其实是&一辆着火的自行车。", + "obj_lancerboss_slash_Step_0_gml_91_0": "* Lancer正在想着薯片。", + "obj_lancerboss_slash_Step_0_gml_92_0": "* Lancer的摩托车其实是&一辆着火的自行车。", "obj_lancerboss_slash_Step_0_gml_20_0": "吼吼吼!!!&我是&坏蛋!", - "obj_lancerboss_slash_Step_0_gml_93_0": "* 兰瑟随机地切换挡位,&想显示自己的技术。", - "obj_lancerboss_slash_Step_0_gml_94_0": "* 兰瑟猛烈地转动着油门。", - "obj_lancerboss_slash_Step_0_gml_135_0": "* 兰瑟觉得你简直太可笑了,&居然以为他需要对手帮忙!/%", + "obj_lancerboss_slash_Step_0_gml_93_0": "* Lancer随机地切换挡位,&想显示自己的技术。", + "obj_lancerboss_slash_Step_0_gml_94_0": "* Lancer猛烈地转动着油门。", + "obj_lancerboss_slash_Step_0_gml_135_0": "* Lancer觉得你简直太可笑了,&居然以为他需要对手帮忙!/%", "obj_lancerboss_slash_Step_0_gml_196_0": "等等^1!&等一下!/", - "obj_lancerboss_slash_Step_0_gml_197_0": "我的自行车&快要没油了…!/", + "obj_lancerboss_slash_Step_0_gml_197_0": "我的自行车&快要没油了...!/", "obj_lancerboss_slash_Step_0_gml_198_0": "好吧,&你们这些&小混账们!/", - "obj_lancerboss_slash_Step_0_gml_199_0": "这次算你们&走运^1,不过…!/", + "obj_lancerboss_slash_Step_0_gml_199_0": "这次算你们&走运^1,不过...!/", "obj_lancerboss_slash_Step_0_gml_200_0": "下一次^1,&输的人&会是你们!!!/", "obj_lancerboss_slash_Step_0_gml_201_0": "哈哈哈!!^1!&再见了^1,废物们!/", "obj_lancerboss_slash_Step_0_gml_202_0": "我得在&晚饭之前&回家!!!/%", - "obj_darkcastle_event_slash_Step_0_gml_552_0": "* 你们俩没事吧…?/%", - "obj_darkcastle_event_slash_Step_0_gml_569_0": "* 呃^1,请允许我正式进行自我&介绍^1,我是…/", + "obj_darkcastle_event_slash_Step_0_gml_552_0": "* 你们俩没事吧...?/%", + "obj_darkcastle_event_slash_Step_0_gml_569_0": "* 呃^1,请允许我正式进行自我&介绍^1,我是.../", "obj_darkcastle_event_slash_Step_0_gml_571_0": "* 啧^1,你就不能&把那兜帽去掉吗?/", "obj_darkcastle_event_slash_Step_0_gml_572_0": "* 我都快听不见&你在那里面嘟囔什么了。/", - "obj_darkcastle_event_slash_Step_0_gml_574_0": "* 呃呃呃^1,好吧…/%", - "obj_darkcastle_event_slash_Step_0_gml_611_0": "* 大家好^1。&* 我叫利艾尔斯。/", - "obj_darkcastle_event_slash_Step_0_gml_612_0": "\\E0* 克里斯,苏西^2…&* 很荣幸认识你们!/", - "obj_darkcastle_event_slash_Step_0_gml_613_0": "\\E8* 我们肯定能够&成为好朋友^2,并且…/", + "obj_darkcastle_event_slash_Step_0_gml_574_0": "* 呃呃呃^1,好吧.../%", + "obj_darkcastle_event_slash_Step_0_gml_611_0": "* 大家好^1。&* 我叫Ralsei./", + "obj_darkcastle_event_slash_Step_0_gml_612_0": "\\E0* Kris,Susie..^2. &* 很荣幸认识你们!/", + "obj_darkcastle_event_slash_Step_0_gml_613_0": "\\E8* 我们肯定能够&成为好朋友^2,并且.../", "obj_darkcastle_event_slash_Step_0_gml_615_0": "\\E0* 离开这里的最快路线是向东走^2,&是吗?/", - "obj_darkcastle_event_slash_Step_0_gml_617_0": "\\E0* 没错^2!&* 我们就是要向…/", + "obj_darkcastle_event_slash_Step_0_gml_617_0": "\\E0* 没错^2!&* 我们就是要向.../", "obj_darkcastle_event_slash_Step_0_gml_619_0": "\\E0* 知道了。/%", - "obj_darkcastle_event_slash_Step_0_gml_637_0": "* 学校见,克里斯。/%", - "obj_darkcastle_event_slash_Step_0_gml_663_0": "* 呃…/", - "obj_darkcastle_event_slash_Step_0_gml_664_0": "\\E6* 看来^2…就只有我们两个人了…/%", - "obj_darkcastle_event_slash_Step_0_gml_702_0": "\\E5* 克里斯^1,我是一名\\cY王子\\cW,可是…/", + "obj_darkcastle_event_slash_Step_0_gml_637_0": "* 学校见,Kris./%", + "obj_darkcastle_event_slash_Step_0_gml_663_0": "* 呃.../", + "obj_darkcastle_event_slash_Step_0_gml_664_0": "\\E6* 看来..^2. 就只有我们两个人了.../%", + "obj_darkcastle_event_slash_Step_0_gml_702_0": "\\E5* Kris^1,我是一名\\cY王子\\cW,可是.../", "obj_darkcastle_event_slash_Step_0_gml_703_0": "\\E6* 我^1,呃^1,目前没有臣民。/", - "obj_darkcastle_event_slash_Step_0_gml_704_0": "\\E5* 我孤单一人在这里等你们两个…/", - "obj_darkcastle_event_slash_Step_0_gml_705_0": "\\E6* 呃^1…等了好久好久。&等了一辈子。/", - "obj_darkcastle_event_slash_Step_0_gml_706_0": "\\E0* 所以^2…&* 我真的真的很高兴能遇见你们。/", - "obj_darkcastle_event_slash_Step_0_gml_707_0": "\\E8* 希望我们能成为好朋友^2,克里斯。/%", - "obj_darkcastle_event_slash_Step_0_gml_723_0": "* 我们去找苏西吧^1。&* 她肯定往东南方向走了。/%", - "obj_darkcastle_event_slash_Step_0_gml_749_0": "* 你来带路吧^1,克里斯!/%", - "obj_readable_room1_slash_Other_10_gml_429_0": "* 嘿^1,克里斯^1,&我觉得我们最好赶紧去找苏西。/", - "obj_readable_room1_slash_Other_10_gml_430_0": "\\E1* 我们可以冒险结束后再回来…/", - "obj_readable_room1_slash_Other_10_gml_431_0": "\\E8* …到时候我可以给你们烤个&美味的蛋糕!/%", - "obj_readable_room1_slash_Other_10_gml_435_0": "* 克里斯^1,或许我们该先去&拯救世界吧…?/", + "obj_darkcastle_event_slash_Step_0_gml_704_0": "\\E5* 我孤单一人在这里等你们两个.../", + "obj_darkcastle_event_slash_Step_0_gml_705_0": "\\E6* 呃..^1. 等了好久好久。&等了一辈子。/", + "obj_darkcastle_event_slash_Step_0_gml_706_0": "\\E0* 所以..^2. &* 我真的真的很高兴能遇见你们。/", + "obj_darkcastle_event_slash_Step_0_gml_707_0": "\\E8* 希望我们能成为好朋友^2,Kris./%", + "obj_darkcastle_event_slash_Step_0_gml_723_0": "* 我们去找Susie吧^1。&* 她肯定往东南方向走了。/%", + "obj_darkcastle_event_slash_Step_0_gml_749_0": "* 你来带路吧^1,Kris!/%", + "obj_readable_room1_slash_Other_10_gml_429_0": "* 嘿^1,Kris^1,&我觉得我们最好赶紧去找Susie./", + "obj_readable_room1_slash_Other_10_gml_430_0": "\\E1* 我们可以冒险结束后再回来.../", + "obj_readable_room1_slash_Other_10_gml_431_0": "\\E8* ...到时候我可以给你们烤个&美味的蛋糕!/%", + "obj_readable_room1_slash_Other_10_gml_435_0": "* Kris^1,或许我们该先去&拯救世界吧...?/", "obj_readable_room1_slash_Other_10_gml_436_0": "\\E0* 似乎那更重要些。/%", - "obj_readable_room1_slash_Other_10_gml_446_0": "* 说起来^1,兰瑟是怎么上来的…?/", - "obj_readable_room1_slash_Other_10_gml_447_0": "\\E6* 难不成是用自行车&骑上悬崖壁的…?/%", - "obj_savepoint_slash_Other_10_gml_57_0": "* 孤独的王子利艾尔斯^1,&成为了你的同伴。/", + "obj_readable_room1_slash_Other_10_gml_446_0": "* 说起来^1,Lancer是怎么上来的...?/", + "obj_readable_room1_slash_Other_10_gml_447_0": "\\E6* 难不成是用自行车&骑上悬崖壁的...?/%", + "obj_savepoint_slash_Other_10_gml_57_0": "* 孤独的王子Ralsei^1,&成为了你的同伴。/", "obj_savepoint_slash_Other_10_gml_58_0": "* 毛茸茸男孩的力量在你的内心闪耀。/%", - "scr_text_slash_scr_text_gml_292_0": "\\E3* 哦^1,克里斯^1!&* 这是我做的训练人偶!/", + "scr_text_slash_scr_text_gml_292_0": "\\E3* 哦^1,Kris^1!&* 这是我做的训练人偶!/", "scr_text_slash_scr_text_gml_293_0": "\\E8* 现在是做好面对敌人准备&的好机会。/", "scr_text_slash_scr_text_gml_294_0": "\\E0* 你想要我来教你怎么战斗吗?/", "scr_text_slash_scr_text_gml_288_0": "#请教我", "scr_text_slash_scr_text_gml_201_0": "\\C2", "scr_text_slash_scr_text_gml_289_0": "#算了吧", - "scr_text_slash_scr_text_gml_302_0": "\\E0* 好^1!&* 请准备好,克里斯!/%", - "scr_text_slash_scr_text_gml_307_0": "\\E3* 对哦,你已经与兰瑟战斗过了,&是吧…?/", + "scr_text_slash_scr_text_gml_302_0": "\\E0* 好^1!&* 请准备好,Kris!/%", + "scr_text_slash_scr_text_gml_307_0": "\\E3* 对哦,你已经与Lancer战斗过了,&是吧...?/", "scr_text_slash_scr_text_gml_308_0": "\\E1* 我一直期待着要教你,&搞得我都忘光了!/", - "scr_text_slash_scr_text_gml_309_0": "\\E2* …不过^1,呃^1…&* 万一你忘了…/", - "scr_text_slash_scr_text_gml_310_0": "\\E6* 看^1!&* 我为你和苏西做了份手册!/", + "scr_text_slash_scr_text_gml_309_0": "\\E2* ...不过^1,呃..^1. &* 万一你忘了.../", + "scr_text_slash_scr_text_gml_310_0": "\\E6* 看^1!&* 我为你和Susie做了份手册!/", "scr_text_slash_scr_text_gml_311_0": "\\E0* 按 ", "scr_text_slash_scr_text_gml_311_1": "打开菜单后,&  就可以在【物品栏】中使用它了。/", "scr_text_slash_scr_text_gml_313_0": "* (你得到了手册。)/%", "obj_dummyenemy_slash_Step_0_gml_81_0": "* 跳过/%", - "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,克里斯?/", + "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,Kris?/", "obj_dummyenemy_slash_Step_0_gml_88_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】^1…&你的【同情心】…/", - "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* …还有全世界的【命运】。/", + "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】..^1. &你的【同情心】.../", + "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* ...还有全世界的【命运】。/", "obj_dummyenemy_slash_Step_0_gml_91_0": "\\EB* 当它被击中时^1,&你和你的伙伴会丢失HP。/", "obj_dummyenemy_slash_Step_0_gml_92_0": "\\E3* 当所有人的HP降到0时^1,&我们就战败了。/", "obj_dummyenemy_slash_Step_0_gml_93_0": "\\E0* 所以^1,请注意躲开敌人的攻击。/", "obj_dummyenemy_slash_Step_0_gml_94_0": "\\E8* 准备好了吗^1?&* 来试试躲避!/%", - "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,克里斯^1。&* 你能够获得TP并减少伤害。/", + "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,Kris^1。&* 你能够获得TP并减少伤害。/", "obj_dummyenemy_slash_Step_0_gml_116_0": "\\E8* 不过^1,你该先学习如何【攻击】。/%", - "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,克里斯^1!&* 你真擅长防御诶!/", - "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我^1…没打算^1…&攻击你^1,所以…&* 你不需要防御啦!/%", - "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃^1…&* 克里斯?/", - "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP…/", + "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,Kris^1!&* 你真擅长防御诶!/", + "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我..^1. 没打算..^1. &攻击你^1,所以...&* 你不需要防御啦!/%", + "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃..^1. &* Kris?/", + "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP.../", "obj_dummyenemy_slash_Step_0_gml_129_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", - "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* …/%", - "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,克里斯^1!你还在学习!/", - "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,克里斯^1!&* 你是个天才!/", - "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击完后^1,&就轮到我们了^1,克里斯!/", + "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* .../%", + "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,Kris^1!你还在学习!/", + "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,Kris^1!&* 你是个天才!/", + "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击完后^1,&就轮到我们了^1,Kris!/", "obj_dummyenemy_slash_Step_0_gml_605_0": "\\E0* 首先,我来教你如何\\cY战斗\\cW(\\I0  )。/", - "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的…/", + "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的.../", "obj_dummyenemy_slash_Step_0_gml_607_0": "\\E8* 但基础知识了解一下也没有坏处!/%", "obj_dummyenemy_slash_Step_0_gml_610_0": "* 来试试【战斗】吧!&(\\I0  )", "obj_dummyenemy_slash_Step_0_gml_642_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/%", "obj_dummyenemy_slash_Step_0_gml_645_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/", - "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇…哇哦^1,克里斯!&* 那一下真棒!/", - "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗…?/", - "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,克里斯!&* 对了,当光标进入左框时…/", + "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇...哇哦^1,Kris!&* 那一下真棒!/", + "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗...?/", + "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,Kris!&* 对了,当光标进入左框时.../", "obj_dummyenemy_slash_Step_0_gml_333_0": "\\E8* 按下", "obj_dummyenemy_slash_Step_0_gml_333_1": ",能够增加伤害量!/", - "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* 克里斯^1!&* 你做到了!!!/", - "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了…)/", + "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* Kris^1!&* 你做到了!!!/", + "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了...)/", "obj_dummyenemy_slash_Step_0_gml_341_0": "\\E0* 好接下来试试【防御】。(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1  )^1,你受到的伤害就会&减少…/", + "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1  )^1,你受到的伤害就会&减少.../", "obj_dummyenemy_slash_Step_0_gml_343_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", "obj_dummyenemy_slash_Step_0_gml_344_0": "* (注意左边橙色的能量条^1!&我接下来就解释!)/%", "obj_dummyenemy_slash_Step_0_gml_556_0": "* 来试试【战斗】吧!&(\\I0  )", "obj_dummyenemy_slash_Step_0_gml_557_0": "* 来试试【防御】吧!&(\\I1  )", - "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,克里斯!&* 现在你收集了TP …/", + "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,Kris!&* 现在你收集了TP .../", "obj_dummyenemy_slash_Step_0_gml_143_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", "obj_dummyenemy_slash_Step_0_gml_144_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_146_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", "obj_dummyenemy_slash_Step_0_gml_558_0": "* 来试试施展【法术】(\\I2  )!", "scr_spellinfo_slash_scr_spellinfo_gml_42_0": "安抚", @@ -693,210 +693,210 @@ "scr_spelltext_slash_scr_spelltext_gml_135_0": "(疲惫)", "scr_spelltext_slash_scr_spelltext_gml_23_0": "* ~1 施展了【安抚】!/%", "obj_dummyenemy_slash_Step_0_gml_150_0": "\\E1* 如果你^1,呃^1,伤到了敌人^1,&它就会变得【疲惫】。/", - "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用我的\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,克里斯^1,你找到了一个\\cY物品\\cW?/", - "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以…/", + "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用我的\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,Kris^1,你找到了一个\\cY物品\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以.../", "obj_dummyenemy_slash_Step_0_gml_169_0": "\\E6* 目前我们先跳过它^1,好吧?/%", - "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想学习关于&\\cY物品\\cW的说明吗,克里斯…?/", + "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想学习关于&\\cY物品\\cW的说明吗,Kris...?/", "obj_dummyenemy_slash_Step_0_gml_175_0": "\\E0* 明白了^1,我来教你!/", - "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔…/", + "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔.../", "obj_dummyenemy_slash_Step_0_gml_177_0": "\\E0* 你使用了它们以后^1,&就会发生什么事情。/", - "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* …明白了吗?/%", + "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* ...明白了吗?/%", "obj_dummyenemy_slash_Step_0_gml_184_0": "\\E6* 嘿嘿^1,这\\cY物品\\cW的确很好看^1,是吧?/", - "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&克里斯…!/%", - "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* 克里斯^1,我们在冒险中能收集到很多&物品!/", + "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&Kris...!/%", + "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* Kris^1,我们在冒险中能收集到很多&物品!/", "obj_dummyenemy_slash_Step_0_gml_192_0": "\\E0* 想继续冒险的话^1,&要先完成这个教程哦。/%", - "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* 克里斯^1,请指示我来施展法术。/%", - "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* 克里斯^1,你现在不想学习\\cY法术\\cW吗?/%", - "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* 克里斯^1,你^1…知道\\cY法术\\cW是什么吗?/", - "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连【拜托】伙伴施法&都做不到吗…?/%", - "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* 克里斯^1,不能说话的话^1,&给我比个手势也可以?/%", - "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话…/", + "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* Kris^1,请指示我来施展法术。/%", + "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* Kris^1,你现在不想学习\\cY法术\\cW吗?/%", + "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* Kris^1,你..^1. 知道\\cY法术\\cW是什么吗?/", + "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连【拜托】伙伴施法&都做不到吗...?/%", + "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* Kris^1,不能说话的话^1,&给我比个手势也可以?/%", + "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话.../", "obj_dummyenemy_slash_Step_0_gml_228_0": "* 我们先学习下一节课^1,好吗?/", - "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,克里斯^1!治疗法术&也很有用!/", + "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,Kris^1!治疗法术&也很有用!/", "obj_dummyenemy_slash_Step_0_gml_268_0": "\\E0* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW&那个人偶吗?/", "obj_dummyenemy_slash_Step_0_gml_269_0": "* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", "obj_dummyenemy_slash_Step_0_gml_239_0": "* 现在使用\\cY饶恕\\cW &(\\I4  )指令^1,&就能战胜它了!/%", - "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,克里斯^1!它处于疲惫状态的话^1,&我们就能赢了!/", - "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,克里斯^1!&在战斗中我们已经胜利啦!/", + "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,Kris^1!它处于疲惫状态的话^1,&我们就能赢了!/", + "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,Kris^1!&在战斗中我们已经胜利啦!/", "obj_dummyenemy_slash_Step_0_gml_253_0": "* 我还剩一点内容需要教你!/", - "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", - "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", + "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", + "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", "obj_dummyenemy_slash_Step_0_gml_230_0": "\\E8* 也能被我们善良的\\I3  所打动!/", "obj_dummyenemy_slash_Step_0_gml_255_0": "\\E8* 也能被我们善良的\\I3  所打动!/", - "obj_dummyenemy_slash_Step_0_gml_231_0": "* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", - "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_231_0": "* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", "obj_dummyenemy_slash_Step_0_gml_559_0": "* 来试试【行动】!&(\\I3  )", - "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我…/", - "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考…/", - "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* 克里斯^1,因为是我^1,&所以请善待它^1,好吗?/%", + "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我.../", + "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考.../", + "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* Kris^1,因为是我^1,&所以请善待它^1,好吗?/%", "obj_dummyenemy_slash_Step_0_gml_666_0": "* 你拥抱了【训练人偶】。/%", - "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,克里斯!/", + "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,Kris!/", "obj_dummyenemy_slash_Step_0_gml_747_0": "\\E0* 每种敌人都有对应的【行动】&能使他们满意。/", "obj_dummyenemy_slash_Step_0_gml_748_0": "* 当敌人感到满意时^1,&它的名字会变\\cY黄\\cW。/", "obj_dummyenemy_slash_Step_0_gml_749_0": "* 这种时候^1,你能用【饶恕】(\\I4  )&来结束战斗!/", "obj_dummyenemy_slash_Step_0_gml_750_0": "* 如果我们\\cY饶恕\\cW掉所有敌人,&就再也不需要\\cY战斗\\cW啦!/%", - "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,克里斯!/%", - "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,克里斯^1!&* 不过^1,只抱一次就可以啦!/%", - "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* 克里斯^1,你不需要再抱它了啦。/%", - "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯…^1?克里斯^1,&你宁可抱它也不愿战斗?/", - "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* …/", + "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,Kris!/%", + "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,Kris^1!&* 不过^1,只抱一次就可以啦!/%", + "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* Kris^1,你不需要再抱它了啦。/%", + "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯...^1?Kris^1,&你宁可抱它也不愿战斗?/", + "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* .../", "obj_dummyenemy_slash_Step_0_gml_724_0": "\\E8* 这样啊^1,没关系^1!&我们不需要战斗!/", "obj_dummyenemy_slash_Step_0_gml_725_0": "* 好^1,接下来试试【防御】(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,你受到的伤害就会减少…/", + "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,你受到的伤害就会减少.../", "obj_dummyenemy_slash_Step_0_gml_727_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", "obj_dummyenemy_slash_Step_0_gml_728_0": "* (注意左边橙色的大框^1!&我接下来就解释!)/%", - "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了利艾尔斯。/%", - "obj_dummyenemy_slash_Step_0_gml_846_0": "* 克^1…克里斯!?/%", - "obj_dummyenemy_slash_Step_0_gml_850_0": "* 克^1…克里斯!?/", - "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃…/", - "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我…/", - "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* …但是…/%", - "obj_dummyenemy_slash_Step_0_gml_858_0": "* 克里斯…?/", - "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我…/", + "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了RALSEI。/%", + "obj_dummyenemy_slash_Step_0_gml_846_0": "* K..^1. Kris!?/%", + "obj_dummyenemy_slash_Step_0_gml_850_0": "* K..^1. Kris!?/", + "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃.../", + "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我.../", + "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* ...但是.../%", + "obj_dummyenemy_slash_Step_0_gml_858_0": "* Kris...?/", + "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我.../", "obj_dummyenemy_slash_Step_0_gml_860_0": "\\E6* 给你一个关于拥抱的教程吗?/%", - "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人…/", + "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人.../", "obj_dummyenemy_slash_Step_0_gml_869_0": "\\E1* (除了练习人偶^1,测试的时候,)/", - "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉…/", + "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉.../", "obj_dummyenemy_slash_Step_0_gml_871_0": "\\E7* 我想应该由你来教我才对^1,&哈哈!/%", - "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* …/%", + "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* .../%", "obj_dummyenemy_slash_Step_0_gml_560_0": "* 来【饶恕】吧!&(\\I4  )", "scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1 饶恕了 ~2!/%", "obj_dummyenemy_slash_Step_0_gml_237_0": "\\EB* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW的&那个人偶吗?/", "obj_dummyenemy_slash_Step_0_gml_238_0": "\\E0* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", "obj_dummyenemy_slash_Step_0_gml_270_0": "* 现在使用\\cY饶恕\\cW &(\\I4  )指令^1,就能获胜了!/%", - "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,克里斯^1,先不用管那个指令!/%", - "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,克里斯?/%", - "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* 克里斯^1,你知道那只是个人偶,&对吧…?/%", - "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* 克里斯^1,因为你在【行动】后&【饶恕】了一名敌人,/", - "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃…/", + "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,Kris^1,先不用管那个指令!/%", + "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,Kris?/%", + "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* Kris^1,你知道那只是个人偶,&对吧...?/%", + "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* Kris^1,因为你在【行动】后&【饶恕】了一名敌人,/", + "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃.../", "obj_dummyenemy_slash_Step_0_gml_291_0": "\\E0* 你不想再了解些别的东西吗?/%", - "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了^1…那么,&或许我们现在就可以结束。/", - "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以…/", + "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了..^1. 那么,&或许我们现在就可以结束。/", + "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以.../", "obj_dummyenemy_slash_Step_0_gml_298_0": "\\E8* 对我来说就足够了!/%", - "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_349_0": "* 左边那个橙色的TP条就会&填满一点!/", "obj_dummyenemy_slash_Step_0_gml_350_0": "* 把那些TP用在我的\\cY法术\\cW上&试试?/", "obj_dummyenemy_slash_Step_0_gml_351_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_353_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔^1…克里斯^1?&* 你不用再打它啦。/", + "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔..^1. Kris^1?&* 你不用再打它啦。/", "obj_dummyenemy_slash_Step_0_gml_365_0": "\\E8* 我已经知道你很擅长攻击啦!/%", - "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,克里斯^1…我该怎么讲呢?/", - "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* 克里斯,你这是在,唔,&暴打一个长得像我一样的人偶…/", - "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* …克里斯^1,你是想告诉我什么吗?/%", - "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,克里斯^1…我^1,呃^1,&我想我懂了。/", + "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,Kris..^1. 我该怎么讲呢?/", + "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* Kris,你这是在,唔,&暴打一个长得像我一样的人偶.../", + "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* ...Kris^1,你是想告诉我什么吗?/%", + "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,Kris..^1. 我^1,呃^1,&我想我懂了。/", "obj_dummyenemy_slash_Step_0_gml_381_0": "\\E1* 如^1-如果在我们冒险途中,/", - "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* …你想要打我的话^1,&那也不要紧的!/%", - "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,克里斯^1!&* 我忘了说^1!&* 当你【攻击】时…/", + "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* ...你想要打我的话^1,&那也不要紧的!/%", + "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,Kris^1!&* 我忘了说^1!&* 当你【攻击】时.../", "obj_dummyenemy_slash_Step_0_gml_399_0": "\\E8* 当光标到框中时^1,再按一次", "obj_dummyenemy_slash_Step_0_gml_399_1": "!/%", - "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,克里斯^1!&* 你能做到的^1!&* 再试一次吧!/%", + "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,Kris^1!&* 你能做到的^1!&* 再试一次吧!/%", "obj_dummyenemy_slash_Step_0_gml_404_0": "\\E8* 当白色长方形滑到&蓝色方框内的时候&按", - "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 呃^1…你可以试试连续按&", + "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 呃..^1. 你可以试试连续按&", "obj_dummyenemy_slash_Step_0_gml_405_1": "^1,那样可能会简单点!/%", - "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* 克里斯^1…&* 请试着去按", + "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* Kris..^1. &* 请试着去按", "obj_dummyenemy_slash_Step_0_gml_406_1": "。/%", - "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,克里斯^1?&* 你能看见那条白色的长方形吗?/%", + "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,Kris^1?&* 你能看见那条白色的长方形吗?/%", "obj_dummyenemy_slash_Step_0_gml_408_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", - "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* …/%", + "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* .../%", "obj_dummyenemy_slash_Step_0_gml_417_0": "\\E6* 唔^1,也许我们可以试试别的?/%", "obj_dummyenemy_slash_Step_0_gml_421_0": "\\E6* 唔^1,也许我们可以试试别的?/", - "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_423_0": "* 左边那个橙色的TP条就会&填满一点!/", "obj_dummyenemy_slash_Step_0_gml_424_0": "* 把那些TP用在我的\\cY法术\\cW上&试试?/", "obj_dummyenemy_slash_Step_0_gml_425_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_427_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,克里斯^!!&* 这样就可以赢得一场真正的战斗啦!/", - "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,克里斯!/%", - "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* …/", - "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* 克里斯^1,我觉得我^1,呃^1,好像…/", + "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,Kris^!!&* 这样就可以赢得一场真正的战斗啦!/", + "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,Kris!/%", + "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* .../", + "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* Kris^1,我觉得我^1,呃^1,好像.../", "obj_dummyenemy_slash_Step_0_gml_443_0": "\\E1* 今天已经没什么能教给你的了。/", - "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找苏西吧。/%", - "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* 克里斯^1,我不是有意要打扰你^1,&但是…/", + "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找Susie吧。/%", + "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* Kris^1,我不是有意要打扰你^1,&但是.../", "obj_dummyenemy_slash_Step_0_gml_448_0": "\\E3* 你再这样下去会打坏这个假人的。/", "obj_dummyenemy_slash_Step_0_gml_449_0": "\\E1* 我觉得我们现在该停手了。/%", "obj_dummyenemy_slash_Step_0_gml_463_0": "* 跳过/%", - "obj_dummyenemy_slash_Step_0_gml_489_0": "* 利艾尔斯看起来很期待。", + "obj_dummyenemy_slash_Step_0_gml_489_0": "* Ralsei看起来很期待。", "obj_dummyenemy_slash_Step_0_gml_548_0": "* 什么?", - "obj_dummyenemy_slash_Step_0_gml_733_0": "* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_733_0": "* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_734_0": "* 左边那个橙色的TP条就会&填满一点!/", "obj_dummyenemy_slash_Step_0_gml_735_0": "* 把那些TP用在我的\\cY法术\\cW上&试试?/", "obj_dummyenemy_slash_Step_0_gml_736_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_738_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", "obj_dummyenemy_slash_Draw_0_gml_4_0": "(疲惫)", - "obj_tutorialbattleevent_slash_Step_0_gml_87_0": "\\E8* 噢^1,刚才真有趣^1!&* 你真是个好学生^1,克里斯!/", - "obj_tutorialbattleevent_slash_Step_0_gml_88_0": "\\E1* …然后^1,呃^1,要是以后要复习&战斗知识的话,我…/", - "obj_tutorialbattleevent_slash_Step_0_gml_89_0": "\\E8* 看^1!&* 我为你和苏西做了份手册!/", + "obj_tutorialbattleevent_slash_Step_0_gml_87_0": "\\E8* 噢^1,刚才真有趣^1!&* 你真是个好学生^1,Kris!/", + "obj_tutorialbattleevent_slash_Step_0_gml_88_0": "\\E1* ...然后^1,呃^1,要是以后要复习&战斗知识的话,我.../", + "obj_tutorialbattleevent_slash_Step_0_gml_89_0": "\\E8* 看^1!&* 我为你和Susie做了份手册!/", "obj_tutorialbattleevent_slash_Step_0_gml_90_0": "\\E0* 按", "obj_tutorialbattleevent_slash_Step_0_gml_90_1": "打开菜单后,&就可以在【物品栏】中使用它了。/", "obj_tutorialbattleevent_slash_Step_0_gml_92_0": "* (你得到了手册。)/%", - "scr_itemuse_slash_scr_itemuse_gml_71_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕…)/%", - "obj_tutorialbattleevent_slash_Step_0_gml_95_0": "\\E6* 抱歉^1,克里斯^1。 &下次我会试着做个更好的老师。/", - "obj_tutorialbattleevent_slash_Step_0_gml_96_0": "\\E1* …要是^1,嗯^1,&你更喜欢阅读的话…/", - "obj_darkcontroller_slash_Step_0_gml_129_0": "* …/%", + "scr_itemuse_slash_scr_itemuse_gml_71_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕...)/%", + "obj_tutorialbattleevent_slash_Step_0_gml_95_0": "\\E6* 抱歉^1,Kris^1。 &下次我会试着做个更好的老师。/", + "obj_tutorialbattleevent_slash_Step_0_gml_96_0": "\\E1* ...要是^1,嗯^1,&你更喜欢阅读的话.../", + "obj_darkcontroller_slash_Step_0_gml_129_0": "* .../%", "obj_darkcontroller_slash_Step_0_gml_135_0": "* (你狠狠地扔掉了手册。^1)&* (它的内页飘散在风中。)/", - "obj_darkcontroller_slash_Step_0_gml_137_0": "* ………………/", - "obj_darkcontroller_slash_Step_0_gml_138_0": "\\E5* 唔^1…&* 没-没事的^1,克里斯^1!&* 我还是可以…/", + "obj_darkcontroller_slash_Step_0_gml_137_0": "* ................../", + "obj_darkcontroller_slash_Step_0_gml_138_0": "\\E5* 唔..^1. &* 没-没事的^1,Kris^1!&* 我还是可以.../", "obj_darkcontroller_slash_Step_0_gml_139_0": "\\E6* 下次我会做个更好的出来!/%", "obj_darkcontroller_slash_Step_0_gml_147_0": "* (你砰地把手册扔在地上。)/", - "obj_darkcontroller_slash_Step_0_gml_149_0": "* 嘿^1,克里斯^1。&* 你在做什么…?/", + "obj_darkcontroller_slash_Step_0_gml_149_0": "* 嘿^1,Kris^1。&* 你在做什么...?/", "obj_darkcontroller_slash_Step_0_gml_150_0": "\\E3* 哦不^1!&* 是那本手册吗?/", - "obj_darkcontroller_slash_Step_0_gml_151_0": "\\E1* 看起来你不小心掉地上了…/", - "obj_darkcontroller_slash_Step_0_gml_152_0": "\\E8* 来^1,克里斯^1!&* 你不想弄丢的吧!/", + "obj_darkcontroller_slash_Step_0_gml_151_0": "\\E1* 看起来你不小心掉地上了.../", + "obj_darkcontroller_slash_Step_0_gml_152_0": "\\E8* 来^1,Kris^1!&* 你不想弄丢的吧!/", "obj_darkcontroller_slash_Step_0_gml_154_0": "* (你得到了手册。^1)&* (再一次。)/%", - "scr_text_slash_scr_text_gml_231_0": "* 呃^1,克里斯^1,知道吗?&你可以按住~1来奔跑的…/", + "scr_text_slash_scr_text_gml_231_0": "* 呃^1,Kris^1,知道吗?&你可以按住~1来奔跑的.../", "scr_text_slash_scr_text_gml_226_0": "#我知道", "scr_text_slash_scr_text_gml_227_0": "#真的吗!?", "scr_text_slash_scr_text_gml_249_0": "* 对^1!&* 按住~1你就可以&移动得更快一些!/", "scr_text_slash_scr_text_gml_250_0": "\\E8* 我会紧紧跟在你身后的^1,&不用担心!/", - "scr_text_slash_scr_text_gml_251_0": "\\E6* …除非你想逃开我^1,&如果是这样的话^1,对不起。/%", - "scr_text_slash_scr_text_gml_241_0": "* 真的^1?&* 而你还是选择慢慢走…?/", - "scr_text_slash_scr_text_gml_242_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢…/", - "scr_text_slash_scr_text_gml_243_0": "\\E0* 你想慢慢来也没什么问题^1,&克里斯。/%", - "scr_text_slash_scr_text_gml_261_0": "* 唔^1,克里斯^1,你知道吗…/", + "scr_text_slash_scr_text_gml_251_0": "\\E6* ...除非你想逃开我^1,&如果是这样的话^1,对不起。/%", + "scr_text_slash_scr_text_gml_241_0": "* 真的^1?&* 而你还是选择慢慢走...?/", + "scr_text_slash_scr_text_gml_242_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢.../", + "scr_text_slash_scr_text_gml_243_0": "\\E0* 你想慢慢来也没什么问题^1,&Kris./%", + "scr_text_slash_scr_text_gml_261_0": "* 唔^1,Kris^1,你知道吗.../", "scr_text_slash_scr_text_gml_262_0": "* 你可以按下", "scr_text_slash_scr_text_gml_262_1": "来跳过文本的。/", "scr_text_slash_scr_text_gml_257_0": "#我知道", "scr_text_slash_scr_text_gml_258_0": "#真的吗!?", - "scr_text_slash_scr_text_gml_272_0": "* …真的^1?&* 所以说你一直…/", + "scr_text_slash_scr_text_gml_272_0": "* ...真的^1?&* 所以说你一直.../", "scr_text_slash_scr_text_gml_273_0": "\\E2* 坚持听我说完^1,&是因为你喜欢听?/", - "scr_text_slash_scr_text_gml_274_0": "\\E6* 我会试着回应你这份心意的^1,&克里斯!/%", + "scr_text_slash_scr_text_gml_274_0": "\\E6* 我会试着回应你这份心意的^1,&Kris!/%", "scr_text_slash_scr_text_gml_279_0": "* 对^1!这样你就可以看得更快了。/", "scr_text_slash_scr_text_gml_280_0": "\\E1* 或者你只是对这段对话&感到厌烦了。/", - "scr_text_slash_scr_text_gml_281_0": "\\E6* …你不需要跳过我的文本^1,&对吧^1,克里斯?/%", + "scr_text_slash_scr_text_gml_281_0": "\\E6* ...你不需要跳过我的文本^1,&对吧^1,Kris?/%", "obj_npc_room_slash_Other_10_gml_41_0": "* (这只是个假人。)/%", "scr_text_slash_scr_text_gml_322_0": "\\E3* 哇哦^2!&* 【大门】已经开了?!/", - "scr_text_slash_scr_text_gml_323_0": "* 怪不得兰瑟可以过来…/", - "scr_text_slash_scr_text_gml_324_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_325_0": "* 克里斯,一旦我们&通过了这扇门…/", + "scr_text_slash_scr_text_gml_323_0": "* 怪不得Lancer可以过来.../", + "scr_text_slash_scr_text_gml_324_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_325_0": "* Kris,一旦我们&通过了这扇门.../", "scr_text_slash_scr_text_gml_326_0": "* 我们的冒险就真正开始了。/", - "scr_text_slash_scr_text_gml_327_0": "* 一场早已准确写在预言中&的旅途…/", - "scr_text_slash_scr_text_gml_328_0": "\\E6* 但是^1,克里斯^1,我坚信&【你】的选择也很重要^1。/", - "scr_text_slash_scr_text_gml_329_0": "\\E0* 这个世界上充满了&形形色色的人^1,克里斯。/", + "scr_text_slash_scr_text_gml_327_0": "* 一场早已准确写在预言中&的旅途.../", + "scr_text_slash_scr_text_gml_328_0": "\\E6* 但是^1,Kris^1,我坚信&【你】的选择也很重要^1。/", + "scr_text_slash_scr_text_gml_329_0": "\\E0* 这个世界上充满了&形形色色的人^1,Kris./", "scr_text_slash_scr_text_gml_330_0": "\\E6* 在最后^1,一切都会因为我们怎么&对待他们而不同。/", "scr_text_slash_scr_text_gml_331_0": "\\E8* 所以尽我们最大的努力&避免【战斗】走下去吧。/", - "scr_text_slash_scr_text_gml_332_0": "\\E1* 如果我们能够做到…/", + "scr_text_slash_scr_text_gml_332_0": "\\E1* 如果我们能够做到.../", "scr_text_slash_scr_text_gml_333_0": "\\E0* 我相信这个传说会有个&美满结局。/", - "scr_text_slash_scr_text_gml_334_0": "\\E6* 如果不这样做的话^1,恐怕…/", - "scr_text_slash_scr_text_gml_335_0": "\\E1* …你可能不会…^1&得到你喜欢的结果。/", - "scr_text_slash_scr_text_gml_336_0": "\\E3* …噢^1,我很抱歉^1!&我是不是要求得过多了?/", + "scr_text_slash_scr_text_gml_334_0": "\\E6* 如果不这样做的话^1,恐怕.../", + "scr_text_slash_scr_text_gml_335_0": "\\E1* ...你可能不会..^1.&得到你喜欢的结果。/", + "scr_text_slash_scr_text_gml_336_0": "\\E3* ...噢^1,我很抱歉^1!&我是不是要求得过多了?/", "scr_text_slash_scr_text_gml_232_0": "\\C2", "scr_text_slash_scr_text_gml_318_0": "#我能#做到", - "scr_text_slash_scr_text_gml_319_0": "#……#", - "scr_text_slash_scr_text_gml_342_0": "\\E0* 克里斯^1,见到你的那一瞬间&我就知道你是个英雄。/", + "scr_text_slash_scr_text_gml_319_0": "#...#", + "scr_text_slash_scr_text_gml_342_0": "\\E0* Kris^1,见到你的那一瞬间&我就知道你是个英雄。/", "scr_text_slash_scr_text_gml_343_0": "\\E8* 尽我们最大的努力吧^1,好吗?/%", "scr_text_slash_scr_text_gml_347_0": "\\E3* 哦-噢^1,我很抱歉!/", - "scr_text_slash_scr_text_gml_348_0": "\\E6* 克里斯^1,到最后^1,&一切选择都在于你。/", + "scr_text_slash_scr_text_gml_348_0": "\\E6* Kris^1,到最后^1,&一切选择都在于你。/", "scr_text_slash_scr_text_gml_349_0": "\\E8* 只要你开心就好^1,&你开心我就开心。/", "scr_text_slash_scr_text_gml_350_0": "\\E0* 不用担心^1,尽你的全力就好!/%", - "obj_savepoint_slash_Other_10_gml_66_0": "* 当那扇门在你身后关上时^1,&你的冒险就真正开始了…/", + "obj_savepoint_slash_Other_10_gml_66_0": "* 当那扇门在你身后关上时^1,&你的冒险就真正开始了.../", "obj_savepoint_slash_Other_10_gml_67_0": "* 冒险的力量在你内心闪耀着。/%", "obj_savepoint_slash_Other_10_gml_71_0": "* 门依旧紧闭着。/", "obj_savepoint_slash_Other_10_gml_72_0": "* 原路返回的力量在你内心闪耀着。/%", - "obj_npc_sign_slash_Other_10_gml_12_0": "* (前方有敌人^1!你们受死吧!^1)&* (兰瑟留)/%", + "obj_npc_sign_slash_Other_10_gml_12_0": "* (前方有敌人^1!你们受死吧!^1)&* (LANCER留)/%", "scr_encountersetup_slash_scr_encountersetup_gml_82_0": "* 方钻接近了!", "scr_monstersetup_slash_scr_monstersetup_gml_44_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_117_0": "说服", @@ -910,24 +910,24 @@ "obj_diamondenemy_slash_Step_0_gml_78_0": "* 方钻缺乏选择的主见。", "obj_diamondenemy_slash_Step_0_gml_79_0": "* 方钻在想精雕细琢的石头。", "obj_diamondenemy_slash_Step_0_gml_80_0": "* 方钻不喜欢它的老板^1,&但是还没考虑过辞职的事。", - "obj_npc_sign_slash_Other_10_gml_13_0": "* (如果你在读这个…^1我猜你应该&已经死了。)&* (兰瑟留)/%", - "obj_npc_sign_slash_Other_10_gml_30_0": "* (喂^1,别看这块牌子!还没完工呢!)&* (兰瑟留)/%", - "obj_npc_facing_slash_Other_10_gml_210_0": "* 吼吼吼…这不是我最喜欢的&两个家伙嘛。/", + "obj_npc_sign_slash_Other_10_gml_13_0": "* (如果你在读这个..^1.我猜你应该&已经死了。)&* (LANCER留)/%", + "obj_npc_sign_slash_Other_10_gml_30_0": "* (喂^1,别看这块牌子!还没完工呢!)&* (LANCER留)/%", + "obj_npc_facing_slash_Other_10_gml_210_0": "* 吼吼吼...这不是我最喜欢的&两个家伙嘛。/", "obj_npc_facing_slash_Other_10_gml_211_0": "\\E1* 才不呢!&* 你们两个甚至排不上我最喜欢的&前五名!!/", - "obj_npc_facing_slash_Other_10_gml_213_0": "* 兰瑟^1!&* 苏西在哪儿?/", - "obj_npc_facing_slash_Other_10_gml_215_0": "\\E3* 你是说那个紫色女孩…^1?&* 吼吼吼…/", - "obj_npc_facing_slash_Other_10_gml_216_0": "\\E1* 你们这些蠢蛋^1!&* 你们已经阻止不了我了…!/", + "obj_npc_facing_slash_Other_10_gml_213_0": "* Lancer^1!&* Susie在哪儿?/", + "obj_npc_facing_slash_Other_10_gml_215_0": "\\E3* 你是说那个紫色女孩...^1?&* 吼吼吼.../", + "obj_npc_facing_slash_Other_10_gml_216_0": "\\E1* 你们这些蠢蛋^1!&* 你们已经阻止不了我了...!/", "obj_npc_facing_slash_Other_10_gml_218_0": "* 你做了什么?/", - "obj_npc_facing_slash_Other_10_gml_220_0": "\\E1* 哈哈哈…这问题太简单了!/", - "obj_npc_facing_slash_Other_10_gml_221_0": "\\E3* 我被她揍翻了,所以跑这来…!/", - "obj_npc_facing_slash_Other_10_gml_223_0": "* 这情节反转有点大…/%", - "obj_npc_facing_slash_Other_10_gml_230_0": "* 嗯…^1你就打算站在这儿吗?/", - "obj_npc_facing_slash_Other_10_gml_231_0": "\\E8* 我以为你至少会往右边跑的…/", + "obj_npc_facing_slash_Other_10_gml_220_0": "\\E1* 哈哈哈...这问题太简单了!/", + "obj_npc_facing_slash_Other_10_gml_221_0": "\\E3* 我被她揍翻了,所以跑这来...!/", + "obj_npc_facing_slash_Other_10_gml_223_0": "* 这情节反转有点大.../%", + "obj_npc_facing_slash_Other_10_gml_230_0": "* 嗯..^1.你就打算站在这儿吗?/", + "obj_npc_facing_slash_Other_10_gml_231_0": "\\E8* 我以为你至少会往右边跑的.../", "obj_npc_facing_slash_Other_10_gml_233_0": "* 为啥!? 那个紫色女孩&就在那边!/%", "obj_npc_sign_slash_Other_10_gml_41_0": "* (这种树上【没有】可以治疗你的&物品。)/", "obj_npc_sign_slash_Other_10_gml_42_0": "* (不管你做什么^1,别查看这棵树然后按&", "obj_npc_sign_slash_Other_10_gml_42_1": "打开你的菜单!)/", - "obj_npc_sign_slash_Other_10_gml_43_0": "* (你明白了吗!?)&* (兰瑟留)/%", + "obj_npc_sign_slash_Other_10_gml_43_0": "* (你明白了吗!?)&* (LANCER留)/%", "scr_text_slash_scr_text_gml_363_0": "* (树上挂着两个东西。)/", "scr_text_slash_scr_text_gml_364_0": "* (拿一个吗?)/", "scr_text_slash_scr_text_gml_13_0": "\\C2", @@ -948,15 +948,15 @@ "obj_event_room_slash_Step_0_gml_24_0": "* 好吧^1。&* 享受被各种家伙痛揍的滋味吧。/%", "obj_npc_facing_slash_Other_10_gml_239_0": "\\E0* 噢^1,你们回来了。/", "obj_npc_facing_slash_Other_10_gml_241_0": "* 如果我们跟你打招呼^1,&你的部队就【不会】揍扁我们吗?/", - "obj_npc_facing_slash_Other_10_gml_243_0": "\\E3* 利艾尔斯^1,利艾尔斯^1,&利艾尔斯^1…/", + "obj_npc_facing_slash_Other_10_gml_243_0": "\\E3* Ralsei^1,Ralsei^1,&Ralsei..^1. /", "obj_npc_facing_slash_Other_10_gml_244_0": "\\E1* 互相揍来揍去才能让我们的&关系更密切啊。/", "obj_npc_facing_slash_Other_10_gml_246_0": "* 我们没有这种关系!/%", "scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* 一条由方钻组成的项链拦住了去路。", "obj_diamondenemy_slash_Step_0_gml_173_0": "* 你教育敌人要认识到友善的&重要性。/", - "obj_diamondenemy_slash_Step_0_gml_174_0": "* 敌人们开始\\cB疲倦\\cW…/%", + "obj_diamondenemy_slash_Step_0_gml_174_0": "* 敌人们开始\\cB疲倦\\cW.../%", "obj_diamondenemy_slash_Draw_0_gml_6_0": "(疲倦)", "obj_diamondenemy_slash_Step_0_gml_177_0": "(疲倦)", - "obj_diamondenemy_slash_Step_0_gml_28_0": "(呵欠)…&什么? 好吧…", + "obj_diamondenemy_slash_Step_0_gml_28_0": "(呵欠)...&什么? 好吧...", "obj_diamondenemy_slash_Step_0_gml_11_0": "给我们发工资&的家伙万岁!", "obj_diamondenemy_slash_Step_0_gml_12_0": "闪呀,闪呀", "obj_diamondenemy_slash_Step_0_gml_13_0": "我只是个&普通人。", @@ -965,60 +965,60 @@ "obj_diamondenemy_slash_Step_0_gml_84_0": "* 方钻对休战没什么意见。", "obj_diamondenemy_slash_Step_0_gml_118_0": "好吧^1,&你说服&了我!!/%", "obj_npc_room_slash_Other_10_gml_81_0": "* 妈妈咪叭^1!我是顶尖大厨^1!&* 做完上一个蛋糕累坏我了!/", - "obj_npc_room_slash_Other_10_gml_82_0": "* 所以我打了个盹儿^1…&* 但是^1,妈妈咪叭^1!&* 我被一阵吓人的声响给吓醒了!/", + "obj_npc_room_slash_Other_10_gml_82_0": "* 所以我打了个盹儿..^1. &* 但是^1,妈妈咪叭^1!&* 我被一阵吓人的声响给吓醒了!/", "obj_npc_room_slash_Other_10_gml_83_0": "* 一头野兽直直地跳上桌子^1,&野蛮地吃掉了蛋糕!/", - "obj_npc_room_slash_Other_10_gml_84_0": "* 我朝它喷水^1,它就嘶嘶着跑掉了^1!&* 但是^1,我那漂亮的蛋糕就…/", - "obj_npc_room_slash_Other_10_gml_86_0": "* 喔哦^1,克里斯^1,&那听起来像是苏西^1!&我们必须往右走!/", + "obj_npc_room_slash_Other_10_gml_84_0": "* 我朝它喷水^1,它就嘶嘶着跑掉了^1!&* 但是^1,我那漂亮的蛋糕就.../", + "obj_npc_room_slash_Other_10_gml_86_0": "* 喔哦^1,Kris^1,&那听起来像是Susie^1!&我们必须往右走!/", "obj_npc_room_slash_Other_10_gml_87_0": "\\E1* 我们要阻止她惹更多麻烦了!/%", - "obj_npc_room_slash_Other_10_gml_90_0": "* 妈-妈-妈妈咪叭^1!妈-妈-妈妈西叭^1!&* 你们认识那头野兽!^1?&* 别,别再回来了…/%", + "obj_npc_room_slash_Other_10_gml_90_0": "* 妈-妈-妈妈咪叭^1!妈-妈-妈妈西叭^1!&* 你们认识那头野兽!^1?&* 别,别再回来了.../%", "obj_npc_room_slash_Other_10_gml_95_0": "* 妈妈咪叭^1!妈咪阿萌叭^1!&* 你-你就是那头吃了我蛋糕的野兽!/", "obj_npc_room_slash_Other_10_gml_97_0": "* 是啊^1? 怎么了^1?&你想让我吐出来还给你吗?/", - "obj_npc_room_slash_Other_10_gml_99_0": "* 不-不了^1,这样就好…/", + "obj_npc_room_slash_Other_10_gml_99_0": "* 不-不了^1,这样就好.../", "obj_npc_room_slash_Other_10_gml_101_0": "* 你确定^1?&说不定还能变得更好吃呢。/%", "obj_npc_room_slash_Other_10_gml_104_0": "* 你们为什么那么看着我!?/", "obj_npc_room_slash_Other_10_gml_106_0": "* 我不相信任何&不敢吃我呕吐物的人。/", - "obj_npc_room_slash_Other_10_gml_108_0": "* …就是说你谁都不相信?/", + "obj_npc_room_slash_Other_10_gml_108_0": "* ...就是说你谁都不相信?/", "obj_npc_room_slash_Other_10_gml_110_0": "* 是啊。/%", "scr_text_slash_scr_text_gml_456_0": "* (拿一块?)/", "scr_text_slash_scr_text_gml_263_0": "\\C2", "scr_text_slash_scr_text_gml_403_0": "#拿", "scr_text_slash_scr_text_gml_404_0": "#不拿", - "scr_text_slash_scr_text_gml_455_0": "* (剩下的蛋糕还在冒烟…)/", + "scr_text_slash_scr_text_gml_455_0": "* (剩下的蛋糕还在冒烟...)/", "scr_text_slash_scr_text_gml_472_0": "* (坏掉的蛋糕被放进了你的&\\cY重要物品\\cW中。)/%", "scr_text_slash_scr_text_gml_438_0": "* (你拿不了更多的东西了。)/%", "scr_text_slash_scr_text_gml_483_0": "* (你觉得把蛋糕放进口袋里&是个馊主意。)/%", - "scr_text_slash_scr_text_gml_461_0": "* (剩下的蛋糕还在冒烟…)/%", + "scr_text_slash_scr_text_gml_461_0": "* (剩下的蛋糕还在冒烟...)/%", "scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* 方钻和心桃拦住了去路!", "obj_heartenemy_slash_Step_0_gml_80_0": "* 心桃甜甜地微笑着。", "obj_heartenemy_slash_Step_0_gml_81_0": "* 心桃低声念了个可爱的法术。", "obj_heartenemy_slash_Step_0_gml_82_0": "* 心桃有个小秘密。", "obj_heartenemy_slash_Step_0_gml_83_0": "* 闻起来像个轻吻。", - "obj_heartenemy_slash_Step_0_gml_168_0": "* 你和利艾尔斯警告心桃小心&苏西^1。&* 敌人开始防备。/%", - "obj_heartenemy_slash_Step_0_gml_170_0": "* 你和利艾尔斯警告敌人小心&苏西^1。&* 所有敌人开始防备。/%", + "obj_heartenemy_slash_Step_0_gml_168_0": "* 你和Ralsei警告心桃小心&Susie^1。&* 敌人开始防备。/%", + "obj_heartenemy_slash_Step_0_gml_170_0": "* 你和Ralsei警告敌人小心&Susie^1。&* 所有敌人开始防备。/%", "obj_heartenemy_slash_Step_0_gml_173_0": "(警惕)", - "obj_heartenemy_slash_Step_0_gml_179_0": "* 你命令苏西对敌人说些恭维话!/", - "obj_heartenemy_slash_Step_0_gml_182_0": "* 不敢相信,我那些蠢蛋队友们…/", - "obj_heartenemy_slash_Step_0_gml_183_0": "\\E0* …打道回府就只是为了&看看【你们】这些家伙。/%", - "obj_heartenemy_slash_Step_0_gml_184_0": "\\E0*  …那么渴望&和【你们】这种人战斗。/%", - "obj_heartenemy_slash_Step_0_gml_185_0": "\\E0*  …对你们这种弱鸡还这么上心。/%", + "obj_heartenemy_slash_Step_0_gml_179_0": "* 你命令Susie对敌人说些恭维话!/", + "obj_heartenemy_slash_Step_0_gml_182_0": "* 不敢相信,我那些蠢蛋队友们.../", + "obj_heartenemy_slash_Step_0_gml_183_0": "\\E0* ...打道回府就只是为了&看看【你们】这些家伙。/%", + "obj_heartenemy_slash_Step_0_gml_184_0": "\\E0*  ...那么渴望&和【你们】这种人战斗。/%", + "obj_heartenemy_slash_Step_0_gml_185_0": "\\E0*  ...对你们这种弱鸡还这么上心。/%", "scr_monstersetup_slash_scr_monstersetup_gml_146_0": "恭维", "scr_monstersetup_slash_scr_monstersetup_gml_148_0": "X-恭维", "obj_heartenemy_slash_Step_0_gml_127_0": "* 心桃 - 攻击 7 防御 0&* 我是一抹\\cY轻吻\\cW。/%", - "obj_heartenemy_slash_Step_0_gml_136_0": "* 你告诉心桃它的触手很酷^1。&* 它开始思考这一点…/%", - "obj_heartenemy_slash_Step_0_gml_137_0": "* 你称呼心桃为甜心^1。&* 它开始思考这一点…/%", - "obj_heartenemy_slash_Step_0_gml_138_0": "* 你告诉心桃&它的牙齿有如刀刃一般^1。&* 它开始思考这一点…/%", - "obj_heartenemy_slash_Step_0_gml_147_0": "* 你命令利艾尔斯&对敌人说些恭维的话!/", + "obj_heartenemy_slash_Step_0_gml_136_0": "* 你告诉心桃它的触手很酷^1。&* 它开始思考这一点.../%", + "obj_heartenemy_slash_Step_0_gml_137_0": "* 你称呼心桃为甜心^1。&* 它开始思考这一点.../%", + "obj_heartenemy_slash_Step_0_gml_138_0": "* 你告诉心桃&它的牙齿有如刀刃一般^1。&* 它开始思考这一点.../%", + "obj_heartenemy_slash_Step_0_gml_147_0": "* 你命令Ralsei&对敌人说些恭维的话!/", "obj_heartenemy_slash_Step_0_gml_150_0": "* 在这茫茫人海中^1,&我很高兴能和你们邂逅于此。/%", - "obj_heartenemy_slash_Step_0_gml_151_0": "* 我稍后就备好茶^1…&* 唔^1,你们要不要来一点呢?/%", + "obj_heartenemy_slash_Step_0_gml_151_0": "* 我稍后就备好茶..^1. &* 唔^1,你们要不要来一点呢?/%", "obj_heartenemy_slash_Step_0_gml_152_0": "* 我们不需要EXP^1。&* 仅仅是邂逅你们的笑容&就已经是最棒的报酬了。/%", "obj_heartenemy_slash_Step_0_gml_84_0": "* 心桃的心跳变慢了。", "obj_heartenemy_slash_Step_0_gml_85_0": "* 心桃的心跳发生了紊乱。", "obj_heartenemy_slash_Step_0_gml_86_0": "* 心桃的心跳发生了&间歇性停顿。", "obj_heartenemy_slash_Step_0_gml_223_0": "* 你从哪儿弄的^1?&* 嘿嘿嘿嘿。/", - "obj_heartenemy_slash_Step_0_gml_225_0": "* (唔^1,克里斯^1,&也许不该让苏西再行动了…)/%", + "obj_heartenemy_slash_Step_0_gml_225_0": "* (唔^1,Kris^1,&也许不该让Susie再行动了...)/%", "obj_heartenemy_slash_Step_0_gml_228_0": "\\E7* 嗨-嘿^1,怎么啦?!/", - "obj_heartenemy_slash_Step_0_gml_230_0": "* (哇哦^1,太险了^1,克里斯…)/", - "obj_heartenemy_slash_Step_0_gml_231_0": "* (也许不该让&苏西再行动了…)/%", + "obj_heartenemy_slash_Step_0_gml_230_0": "* (哇哦^1,太险了^1,Kris...)/", + "obj_heartenemy_slash_Step_0_gml_231_0": "* (也许不该让&Susie再行动了...)/%", "obj_heartenemy_slash_Draw_0_gml_6_0": "(疲惫)", "scr_text_slash_scr_text_gml_409_0": "* (树上挂着两个东西。)/", "scr_text_slash_scr_text_gml_410_0": "* (拿一个么?)/", @@ -1033,50 +1033,50 @@ "scr_text_slash_scr_text_gml_337_0": "\\C2", "scr_text_slash_scr_text_gml_422_0": "* (树上没有你够得到的东西了。)/%", "obj_readable_room1_slash_Other_10_gml_452_0": "* 调查时钟^1。&* 要解决这个谜题^1,你必须要尽快。/%", - "obj_npc_sign_slash_Other_10_gml_49_0": "* (看吧,这就是死亡迷宫!&准备好迷失吧,小鬼们!!!)&* (兰瑟留)/%", + "obj_npc_sign_slash_Other_10_gml_49_0": "* (看吧,这就是死亡迷宫!&准备好迷失吧,小鬼们!!!)&* (LANCER留)/%", "obj_npc_sign_slash_Other_10_gml_52_0": "* (是不是已经迷路了!?&面对这些七弯八拐你们只会&感到无比的绝望!)/", - "obj_npc_sign_slash_Other_10_gml_53_0": "* (你们的方向感已经不再起效了!)&* (兰瑟留)/%", - "obj_npc_room_animated_slash_Other_10_gml_95_0": "* (看上去应该是某种敌人^1…&而且都被狠狠揍了一顿。)/%", - "obj_npc_sign_slash_Other_10_gml_55_0": "* (嘿,等下!!我在哪!?救命!&谁来救救我!!我迷路啦!)&* (兰瑟留)/%", + "obj_npc_sign_slash_Other_10_gml_53_0": "* (你们的方向感已经不再起效了!)&* (LANCER留)/%", + "obj_npc_room_animated_slash_Other_10_gml_95_0": "* (看上去应该是某种敌人..^1. &而且都被狠狠揍了一顿。)/%", + "obj_npc_sign_slash_Other_10_gml_55_0": "* (嘿,等下!!我在哪!?救命!&谁来救救我!!我迷路啦!)&* (LANCER留)/%", "obj_treasure_room_slash_Other_10_gml_87_0": "* (你打开了宝箱。^1)&* (里面是\\cY~1\\cW。)/", "obj_treasure_room_slash_Other_10_gml_99_0": "* (你把\\cY~1\\cW放在了&你的\\cY~2\\cW中。)/%", "obj_treasure_room_slash_Other_10_gml_103_0": "* (你把\\cY~1\\cW放在了&你的\\cY~2\\cW中。)/", - "obj_treasure_room_slash_Other_10_gml_105_0": "* 那缎带是件【防具】^1,克里斯^1!&* 它能够增强防御力。/", + "obj_treasure_room_slash_Other_10_gml_105_0": "* 那缎带是件【防具】^1,Kris^1!&* 它能够增强防御力。/", "obj_treasure_room_slash_Other_10_gml_106_0": "* 我们马上去【装备】菜单&把它装备上吧?/", "obj_treasure_room_slash_Other_10_gml_107_0": "\\E8* 我想它在你身上一定很配!/%", - "obj_hathyfightevent_slash_Step_0_gml_181_0": "* 克…克里斯^1?&* 你要给我么…?/", - "obj_hathyfightevent_slash_Step_0_gml_182_0": "\\E2* …/", - "obj_hathyfightevent_slash_Step_0_gml_183_0": "\\E7* 好啦^1?&* 它看起来漂亮吗…?/%", - "obj_hathyfightevent_slash_Step_0_gml_186_0": "\\E8* …我看上去漂亮吗^1,苏西?/", + "obj_hathyfightevent_slash_Step_0_gml_181_0": "* K...Kris^1?&* 你要给我么...?/", + "obj_hathyfightevent_slash_Step_0_gml_182_0": "\\E2* .../", + "obj_hathyfightevent_slash_Step_0_gml_183_0": "\\E7* 好啦^1?&* 它看起来漂亮吗...?/%", + "obj_hathyfightevent_slash_Step_0_gml_186_0": "\\E8* ...我看上去漂亮吗^1,Susie?/", "obj_hathyfightevent_slash_Step_0_gml_188_0": "* 不知道,别问我。/", "obj_hathyfightevent_slash_Step_0_gml_190_0": "* 你还没回答问题呢~/", "obj_hathyfightevent_slash_Step_0_gml_192_0": "* 我怎么可能知道!^1?&别烦我啦!!!/%", "obj_treasure_room_slash_Other_10_gml_115_0": "* (但你带了太多的\\cY~1\\cW。)/%", "obj_npc_room_slash_Other_10_gml_137_0": "* 哇-哇哦^1!等一等^1!&即使你们是敌人^1,&我也要警告你们!/", - "obj_npc_room_slash_Other_10_gml_138_0": "* 一头紫色的野兽正在四处游荡^1,&只要有人胆敢拦住她&都会挨上一顿胖揍…!/", - "obj_npc_room_slash_Other_10_gml_139_0": "* (啜泣…^1)我们根本不想战斗^1…&* 但-但我们不能违抗国王的命令…/", - "obj_npc_room_slash_Other_10_gml_147_0": "* (啜泣…^1)我们根本不想战斗^1…&* 但-但我们不能违抗国王的命令…/%", - "obj_npc_room_slash_Other_10_gml_143_0": "* 呃-哦^1…克里斯^1,&我们得阻止苏西^1,&尽快…!/%", - "obj_npc_room_slash_Other_10_gml_152_0": "* 嘿^1,为什么你们都不害怕…?/%", + "obj_npc_room_slash_Other_10_gml_138_0": "* 一头紫色的野兽正在四处游荡^1,&只要有人胆敢拦住她&都会挨上一顿胖揍...!/", + "obj_npc_room_slash_Other_10_gml_139_0": "* (啜泣...^1)我们根本不想战斗..^1. &* 但-但我们不能违抗国王的命令.../", + "obj_npc_room_slash_Other_10_gml_147_0": "* (啜泣...^1)我们根本不想战斗..^1. &* 但-但我们不能违抗国王的命令.../%", + "obj_npc_room_slash_Other_10_gml_143_0": "* 呃-哦..^1. Kris^1,&我们得阻止Susie^1,&尽快...!/%", + "obj_npc_room_slash_Other_10_gml_152_0": "* 嘿^1,为什么你们都不害怕...?/%", "obj_npc_room_slash_Other_10_gml_157_0": "* 啊啊啊啊啊啊啊啊!^1!&* 是那头紫色的野兽!!!/", - "obj_npc_room_slash_Other_10_gml_159_0": "* 哇哦^1,多棒的欢呼声啊^1。&* 瞧^1,克里斯^1,我有粉丝了耶。/%", + "obj_npc_room_slash_Other_10_gml_159_0": "* 哇哦^1,多棒的欢呼声啊^1。&* 瞧^1,Kris^1,我有粉丝了耶。/%", "obj_npc_room_slash_Other_10_gml_165_0": "* 啊啊啊啊啊啊啊啊-^1&* 好吧^1,我喘不过气来了。/%", - "obj_npc_sign_slash_Other_10_gml_56_0": "* (哦,就是这条路呀。)&* (兰瑟留)/%", - "obj_npc_sign_slash_Other_10_gml_57_0": "* (嘿,别看^1!这可是私人告示!)&* (兰瑟留)/%", + "obj_npc_sign_slash_Other_10_gml_56_0": "* (哦,就是这条路呀。)&* (LANCER留)/%", + "obj_npc_sign_slash_Other_10_gml_57_0": "* (嘿,别看^1!这可是私人告示!)&* (LANCER留)/%", "obj_hathyfightevent_slash_Step_0_gml_19_0": "* 吼吼吼^1!&* 不知怎么的^1,&你们成功闯过了迷宫!/", - "obj_hathyfightevent_slash_Step_0_gml_20_0": "\\E1* 但现在心存侥幸还是太早了…!/", + "obj_hathyfightevent_slash_Step_0_gml_20_0": "\\E1* 但现在心存侥幸还是太早了...!/", "obj_hathyfightevent_slash_Step_0_gml_21_0": "\\E2* 看看你们如何对抗这个队伍!/%", "scr_encountersetup_slash_scr_encountersetup_gml_158_0": "* 三只心桃拦住了去路!", "obj_hathyfightevent_slash_Step_0_gml_79_0": "* 嘿,你们怎么还没被揍扁?!&你们明明寡不敌众!/", "obj_hathyfightevent_slash_Step_0_gml_81_0": "* 你组建的队伍全都是&【支援型敌人】。/", "obj_hathyfightevent_slash_Step_0_gml_82_0": "* 弹幕种类一点也不平衡。/", "obj_hathyfightevent_slash_Step_0_gml_83_0": "\\E1* 就好像用三杯牛奶&就充当一顿晚餐一样。/", - "obj_hathyfightevent_slash_Step_0_gml_85_0": "* …/", - "obj_hathyfightevent_slash_Step_0_gml_86_0": "\\E7* 而那^1,唔^1…&* 很少见^1…吗?/", + "obj_hathyfightevent_slash_Step_0_gml_85_0": "* .../", + "obj_hathyfightevent_slash_Step_0_gml_86_0": "\\E7* 而那^1,唔..^1. &* 很少见..^1. 吗?/", "obj_hathyfightevent_slash_Step_0_gml_88_0": "* 战斗结束后我们来好好&交流一下吧?/%", - "obj_hathyfightevent_slash_Step_0_gml_116_0": "* 好样的,克里斯!&* 我们得到了 ~1 EXP&和 ~2 D$!/%", + "obj_hathyfightevent_slash_Step_0_gml_116_0": "* 好样的,Kris!&* 我们得到了 ~1 EXP&和 ~2 D$!/%", "obj_hathyfightevent_slash_Step_0_gml_136_0": "* 不错哦!&* 那我能得到多少呢?/", - "obj_hathyfightevent_slash_Step_0_gml_138_0": "* 你^1…输了^1,兰瑟^1。&* 你什么也得不到。/", + "obj_hathyfightevent_slash_Step_0_gml_138_0": "* 你..^1. 输了^1,Lancer^1。&* 你什么也得不到。/", "obj_hathyfightevent_slash_Step_0_gml_140_0": "* 哦,这样啊。/", "obj_hathyfightevent_slash_Step_0_gml_141_0": "\\E3* 那我能从你们那里拿点么?/", "obj_hathyfightevent_slash_Step_0_gml_143_0": "* 不行!/", @@ -1085,90 +1085,90 @@ "obj_npc_room_slash_Other_10_gml_177_0": "* 我还以为你正逃跑呢。/", "obj_npc_room_slash_Other_10_gml_179_0": "* 是啊^1,我逃完了。/%", "obj_getsusieevent_slash_Step_0_gml_16_0": "* 呃啊,给我开啊你这蠢门!/%", - "obj_getsusieevent_slash_Step_0_gml_35_0": "* 哦…&* 你们来了。/", - "obj_getsusieevent_slash_Step_0_gml_37_0": "* 苏西^1!&* 我们刚才担心死你了!/", - "obj_getsusieevent_slash_Step_0_gml_38_0": "\\E1* …唔^1,你之前是怎么通过&那排刺的?/", + "obj_getsusieevent_slash_Step_0_gml_35_0": "* 哦...&* 你们来了。/", + "obj_getsusieevent_slash_Step_0_gml_37_0": "* Susie^1!&* 我们刚才担心死你了!/", + "obj_getsusieevent_slash_Step_0_gml_38_0": "\\E1* ...唔^1,你之前是怎么通过&那排刺的?/", "obj_getsusieevent_slash_Step_0_gml_40_0": "* 我直接踩过去了。/", - "obj_getsusieevent_slash_Step_0_gml_41_0": "\\E0* 但这门就^1…&* 烂透了。/", - "obj_getsusieevent_slash_Step_0_gml_43_0": "* 噢^1,别担心^1,苏西!/", + "obj_getsusieevent_slash_Step_0_gml_41_0": "\\E0* 但这门就..^1. &* 烂透了。/", + "obj_getsusieevent_slash_Step_0_gml_43_0": "* 噢^1,别担心^1,Susie!/", "obj_getsusieevent_slash_Step_0_gml_44_0": "\\E0* 我们解开前面的谜题后&就能打开了!/", "obj_getsusieevent_slash_Step_0_gml_46_0": "* 好极了^1。&* 你们搞定后就告诉我。/", - "obj_getsusieevent_slash_Step_0_gml_48_0": "* 呃^1,苏西^1。&* 解开这谜题需要你帮忙。/", + "obj_getsusieevent_slash_Step_0_gml_48_0": "* 呃^1,Susie^1。&* 解开这谜题需要你帮忙。/", "obj_getsusieevent_slash_Step_0_gml_49_0": "\\E8* 有时候^1,&我们三人相互合作才能前进。/", - "obj_getsusieevent_slash_Step_0_gml_50_0": "\\E1* 更不用说^1,&只有克里斯才能封印黑暗喷泉…/", + "obj_getsusieevent_slash_Step_0_gml_50_0": "\\E1* 更不用说^1,&只有Kris才能封印黑暗喷泉.../", "obj_getsusieevent_slash_Step_0_gml_51_0": "\\E6* 所以如果你不和我们共同行动^1,&根本就没法回家!/", - "obj_getsusieevent_slash_Step_0_gml_53_0": "* …/", + "obj_getsusieevent_slash_Step_0_gml_53_0": "* .../", "obj_getsusieevent_slash_Step_0_gml_54_0": "* 所以你的意思是我不得不跟着&你们两个。/", "obj_getsusieevent_slash_Step_0_gml_56_0": "* 是的!/", - "obj_getsusieevent_slash_Step_0_gml_58_0": "* …/%", + "obj_getsusieevent_slash_Step_0_gml_58_0": "* .../%", "obj_getsusieevent_slash_Step_0_gml_105_0": "* 我们就先速战速决吧。/", - "obj_getsusieevent_slash_Step_0_gml_107_0": "* 呀吼^1!苏西回来了^1!&* 音乐起!/%", - "obj_getsusieevent_slash_Step_0_gml_118_0": "* 苏西加入了队伍!!      %%", - "obj_getsusieevent_slash_Step_0_gml_144_0": "* …/%", - "obj_getsusieevent_slash_Step_0_gml_160_0": "* 苏西拉开好长的距离以至于&没人说得准她到底是不是在队伍里!                     %%", + "obj_getsusieevent_slash_Step_0_gml_107_0": "* 呀吼^1!Susie回来了^1!&* 音乐起!/%", + "obj_getsusieevent_slash_Step_0_gml_118_0": "* Susie加入了队伍!!      %%", + "obj_getsusieevent_slash_Step_0_gml_144_0": "* .../%", + "obj_getsusieevent_slash_Step_0_gml_160_0": "* Susie拉开好长的距离以至于&没人说得准她到底是不是在队伍里!                     %%", "obj_glowtilepuzz_slash_Step_0_gml_148_0": "* (听起来有扇门打开了。)/%", - "obj_glowtilepuzz_slash_Step_0_gml_77_0": "* 克里斯^1,唔^1,&你应该没有忘记吧^1…?/", + "obj_glowtilepuzz_slash_Step_0_gml_77_0": "* Kris^1,唔^1,&你应该没有忘记吧..^1. ?/", "obj_glowtilepuzz_slash_Step_0_gml_78_0": "* 你可以按住", "obj_glowtilepuzz_slash_Step_0_gml_78_1": "来奔跑,记得吗?/%", - "obj_glowtilepuzz_slash_Step_0_gml_91_0": "* 唔^1,克里斯^1,&我觉得我们可能漏掉了什么。/", + "obj_glowtilepuzz_slash_Step_0_gml_91_0": "* 唔^1,Kris^1,&我觉得我们可能漏掉了什么。/", "obj_glowtilepuzz_slash_Step_0_gml_92_0": "\\E8* 也许我们应该试着去下个区域?/%", - "obj_glowtilepuzz_slash_Step_0_gml_98_0": "* 嘿,克里斯^1,&如果你在解谜上需要帮助…/", + "obj_glowtilepuzz_slash_Step_0_gml_98_0": "* 嘿,Kris^1,&如果你在解谜上需要帮助.../", "obj_glowtilepuzz_slash_Step_0_gml_99_0": "\\E8* 随时都可以来问我哦^1,好吗?/", - "obj_glowtilepuzz_slash_Step_0_gml_101_0": "* 如果你需要我的帮忙^1…&* 那你就完蛋了。/%", + "obj_glowtilepuzz_slash_Step_0_gml_101_0": "* 如果你需要我的帮忙..^1. &* 那你就完蛋了。/%", "obj_glowtilepuzz_slash_Step_0_gml_110_0": "* 哦我的天哪^1。&* 又来?/", - "obj_glowtilepuzz_slash_Step_0_gml_111_0": "* 凭什么克里斯可以当队长?/", - "obj_glowtilepuzz_slash_Step_0_gml_113_0": "* 苏西!克里斯已经在尽全力用", + "obj_glowtilepuzz_slash_Step_0_gml_111_0": "* 凭什么Kris可以当队长?/", + "obj_glowtilepuzz_slash_Step_0_gml_113_0": "* Susie!Kris已经在尽全力用", "obj_glowtilepuzz_slash_Step_0_gml_113_1": "奔跑了!/%", - "obj_getsusieevent_slash_Step_0_gml_196_0": "* (哦^1,克里斯!我才意识到&苏西错过了教程!)/", + "obj_getsusieevent_slash_Step_0_gml_196_0": "* (哦^1,Kris!我才意识到&Susie错过了教程!)/", "obj_getsusieevent_slash_Step_0_gml_197_0": "\\E8* (下场战斗^1,&我们要教会她如何【行动】!)/", "obj_getsusieevent_slash_Step_0_gml_198_0": "\\E0* (我觉得她一定会&喜欢这样做的!)/%", - "obj_getsusieevent_slash_Step_0_gml_201_0": "* (哦^1,克里斯!&苏西也没学过教程!)/", + "obj_getsusieevent_slash_Step_0_gml_201_0": "* (哦^1,Kris!&Susie也没学过教程!)/", "obj_getsusieevent_slash_Step_0_gml_202_0": "\\E8* (下场战斗^1,&我们要教会她如何【行动】!)/", "obj_getsusieevent_slash_Step_0_gml_203_0": "\\E0* (我觉得她一定会&喜欢这样做的!)/%", - "scr_encountersetup_slash_scr_encountersetup_gml_128_0": "* 跳棋猛烈地攻打过来!&* (你回想起利艾尔斯之前嘱咐过&要让苏西做一次【行动】。)", - "obj_smallcheckers_enemy_slash_Step_0_gml_155_0": "* 你向跳棋警告注意苏西^1。&* 它似乎一知半解地领会了。/", + "scr_encountersetup_slash_scr_encountersetup_gml_128_0": "* 跳棋猛烈地攻打过来!&* (你回想起Ralsei之前嘱咐过&要让Susie做一次【行动】。)", + "obj_smallcheckers_enemy_slash_Step_0_gml_155_0": "* 你向跳棋警告注意Susie^1。&* 它似乎一知半解地领会了。/", "scr_monstersetup_slash_scr_monstersetup_gml_18_0": "警告", "obj_smallcheckers_enemy_slash_Step_0_gml_157_0": "* 嘿^1,等等^1。&* 你们在搞什么鬼?&为什么提醒敌人?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_159_0": "* 唔^1,这样我们就能&避免意外伤害它…?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_161_0": "\\E0* …/", + "obj_smallcheckers_enemy_slash_Step_0_gml_159_0": "* 唔^1,这样我们就能&避免意外伤害它...?/", + "obj_smallcheckers_enemy_slash_Step_0_gml_161_0": "\\E0* .../", "obj_smallcheckers_enemy_slash_Step_0_gml_162_0": "\\E8* 伤害它们才是重点^1,&你这蠢货。/", "obj_smallcheckers_enemy_slash_Step_0_gml_163_0": "\\E1* 它攻击了我们^1。&* 所以它该死^1。&* 简单明了^1,不对吗?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_165_0": "* 但-但是苏西^1,&万一这个敌人^1,&唔^1,是个好人呢?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_144_0": "* …/", + "obj_smallcheckers_enemy_slash_Step_0_gml_165_0": "* 但-但是Susie^1,&万一这个敌人^1,&唔^1,是个好人呢?/", + "obj_smallcheckers_enemy_slash_Step_0_gml_144_0": "* .../", "obj_smallcheckers_enemy_slash_Step_0_gml_168_0": "\\E2* 好吧^1,是啊^1,&有个词可以很好的概括。/", "obj_smallcheckers_enemy_slash_Step_0_gml_170_0": "* 哦^1?&* 是什么呢?/", "obj_smallcheckers_enemy_slash_Step_0_gml_172_0": "\\E4* 先下手为强。/%", "obj_smallcheckers_enemy_slash_Step_0_gml_174_0": "(警觉)", "obj_smallcheckers_enemy_slash_Step_0_gml_127_0": "* 跳棋 - 攻击 1 防御 0&* 与外表不同^1,&它是打算全力击败你的。/%", - "obj_smallcheckers_enemy_slash_Step_0_gml_136_0": "* 你命令苏西&对敌人说些恭维话!/", - "obj_smallcheckers_enemy_slash_Step_0_gml_138_0": "* …什么^1?我怎么可能会那样做?/", + "obj_smallcheckers_enemy_slash_Step_0_gml_136_0": "* 你命令Susie&对敌人说些恭维话!/", + "obj_smallcheckers_enemy_slash_Step_0_gml_138_0": "* ...什么^1?我怎么可能会那样做?/", "obj_smallcheckers_enemy_slash_Step_0_gml_139_0": "\\E1* 它攻击了我们^1。&* 那就在它动之前就揍扁它吧。/", - "obj_smallcheckers_enemy_slash_Step_0_gml_141_0": "* 噢^1,你瞧^1,苏西^1!&* 它看上去人畜无害!/", + "obj_smallcheckers_enemy_slash_Step_0_gml_141_0": "* 噢^1,你瞧^1,Susie^1!&* 它看上去人畜无害!/", "obj_smallcheckers_enemy_slash_Step_0_gml_142_0": "\\E8* 如果你表达出善意^1,&也许我们就能不战而胜了!/", - "obj_smallcheckers_enemy_slash_Step_0_gml_167_0": "* …/", - "obj_smallcheckers_enemy_slash_Step_0_gml_145_0": "\\E2* …好吧^1,好吧。/", + "obj_smallcheckers_enemy_slash_Step_0_gml_167_0": "* .../", + "obj_smallcheckers_enemy_slash_Step_0_gml_145_0": "\\E2* ...好吧^1,好吧。/", "obj_smallcheckers_enemy_slash_Step_0_gml_146_0": "\\E1* 嘿^1,小家伙。/", "obj_smallcheckers_enemy_slash_Step_0_gml_147_0": "\\E4* 我真的很喜欢&你脸上的斧头。/%", "obj_smallcheckers_enemy_slash_Step_0_gml_83_0": "* 跳棋依然气势汹汹。", "obj_smallcheckers_enemy_slash_Step_0_gml_217_0": "* 你从哪弄到的^1?&* 嘿嘿嘿嘿。/", - "obj_smallcheckers_enemy_slash_Step_0_gml_220_0": "* (唔^1,克里斯^1,&也许我该跟她谈谈…)/%", + "obj_smallcheckers_enemy_slash_Step_0_gml_220_0": "* (唔^1,Kris^1,&也许我该跟她谈谈...)/%", "obj_smallcheckers_enemy_slash_Step_0_gml_224_0": "\\E7* 呃啊^1,你们这帮蠢货^1!&* 它逃跑了!/", - "obj_smallcheckers_enemy_slash_Step_0_gml_226_0": "* (哇哦^1,这可真险啊^1,&克里斯…)/", - "obj_smallcheckers_enemy_slash_Step_0_gml_227_0": "* (也-也许我该跟她谈谈…)/%", + "obj_smallcheckers_enemy_slash_Step_0_gml_226_0": "* (哇哦^1,这可真险啊^1,&Kris...)/", + "obj_smallcheckers_enemy_slash_Step_0_gml_227_0": "* (也-也许我该跟她谈谈...)/%", "obj_smallcheckers_enemy_slash_Draw_0_gml_6_0": "(疲惫)", - "obj_npc_sign_slash_Other_10_gml_63_0": "* (呵呵呵呵!&我偷偷溜过来立了这块标牌!!)&* (兰瑟留)/%", - "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,苏西^1,&我之前说的你可能忘了…/", + "obj_npc_sign_slash_Other_10_gml_63_0": "* (呵呵呵呵!&我偷偷溜过来立了这块标牌!!)&* (LANCER留)/%", + "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,Susie^1,&我之前说的你可能忘了.../", "obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "\\E0* 作为英雄^1,&我们有能力去创造一个&和平的未来。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "\\E8* 所以^1,从现在开始^1,&让我们避免【战斗】^1,好吗?/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* …/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢…?/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* .../", + "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢...?/", "obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "\\E1* 只要你弱化了敌人^1,&我就可以使用【安抚】法术了。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "\\E8* 这可以让精疲力竭的人&安然入眠!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠^1…是啊^1,&你现在的话就已经很&让人发困了。/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠..^1. 是啊^1,&你现在的话就已经很&让人发困了。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* 好吧^1,唔^1,再想想看吧!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,克里斯…)/%", + "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,Kris...)/%", "scr_text_slash_scr_text_gml_1073_0": "* 嘿^1。&* 嘿孩子。/", - "scr_text_slash_scr_text_gml_1074_0": "* …你想不想要买一套教程啊?/", + "scr_text_slash_scr_text_gml_1074_0": "* ...你想不想要买一套教程啊?/", "scr_text_slash_scr_text_gml_1075_0": "* 一共只需要50黑暗币。/", "scr_text_slash_scr_text_gml_602_0": "\\C2", "scr_text_slash_scr_text_gml_1069_0": "#买", @@ -1178,21 +1178,21 @@ "scr_text_slash_scr_text_gml_1080_0": "#买", "scr_text_slash_scr_text_gml_770_0": "#不", "scr_text_slash_scr_text_gml_1091_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1092_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1092_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1096_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1097_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_826_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1097_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_826_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1099_0": "\\M2* 你们钱不够!?/", - "scr_text_slash_scr_text_gml_1100_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1100_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1101_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1102_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1131_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1132_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1132_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1136_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1137_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_1098_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1137_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_1098_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1139_0": "\\M2* 你们钱不够!?/", - "scr_text_slash_scr_text_gml_1140_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1140_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1141_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1142_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1150_0": "\\M2* 一!!^1!只要一块钱!!^1!&* 求求你了!!^1!求求你们了!!^1!&* 我现在就需要!!!/", @@ -1200,25 +1200,25 @@ "scr_text_slash_scr_text_gml_1120_0": "#买", "scr_text_slash_scr_text_gml_1070_0": "#不买", "scr_text_slash_scr_text_gml_1167_0": "\\M1* 真-真的^1!?&* 你们改主意了!?/", - "scr_text_slash_scr_text_gml_1168_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们/%", + "scr_text_slash_scr_text_gml_1168_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们/%", "scr_text_slash_scr_text_gml_1172_0": "\\M1* 终-终于!/", - "scr_text_slash_scr_text_gml_1173_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_1138_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1173_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_1138_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1175_0": "\\M2* 你们连一块钱都没有!?/", - "scr_text_slash_scr_text_gml_1176_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1176_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1177_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1178_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1187_0": "* 呃^1,这位先生^1,打扰一下^1。&* 我想我有一块钱。/", - "scr_text_slash_scr_text_gml_1189_0": "\\M0* …是黑暗币吗?/", + "scr_text_slash_scr_text_gml_1189_0": "\\M0* ...是黑暗币吗?/", "scr_text_slash_scr_text_gml_1191_0": "* 呃^1,对?/", "scr_text_slash_scr_text_gml_1193_0": "* 嘿嘿嘿^1,好极了^1!&* 这边请^1,好先生们!/%", - "obj_npc_room_slash_Other_10_gml_262_0": "* 我们很抱歉^1。&* 我们原本只是普通的谜题作者,&可是…/", + "obj_npc_room_slash_Other_10_gml_262_0": "* 我们很抱歉^1。&* 我们原本只是普通的谜题作者,&可是.../", "obj_npc_room_slash_Other_10_gml_263_0": "* 现在只能靠做教程勉强维持生活。/", - "obj_npc_room_slash_Other_10_gml_264_0": "* 当国王上位后^1,他把所有人都炒了鱿鱼,&还把所有的谜题制作&交给了那个人…/", - "obj_npc_room_slash_Other_10_gml_265_0": "* 卢斯 卡德^1…&* 谜题之王^1…&* 小心点…!/%", - "obj_savepoint_slash_Other_10_gml_80_0": "* 苏西^1,紫色的施暴者^1,&现在是你的同伴了。/", + "obj_npc_room_slash_Other_10_gml_264_0": "* 当国王上位后^1,他把所有人都炒了鱿鱼,&还把所有的谜题制作&交给了那个人.../", + "obj_npc_room_slash_Other_10_gml_265_0": "* ROUXLS KAARD..^1. &* 谜题之王..^1. &* 小心点...!/%", + "obj_savepoint_slash_Other_10_gml_80_0": "* Susie^1,紫色的施暴者^1,&现在是你的同伴了。/", "obj_savepoint_slash_Other_10_gml_81_0": "* 刻薄女孩的力量在你的内心闪耀。/%", - "obj_savepoint_slash_Other_10_gml_84_0": "* 苏西^1,紫色的施暴者^1,&又马上离开了你的队伍。/", + "obj_savepoint_slash_Other_10_gml_84_0": "* Susie^1,紫色的施暴者^1,&又马上离开了你的队伍。/", "obj_savepoint_slash_Other_10_gml_85_0": "* 刻薄女孩的力量并没在你内心&闪耀。/%", "scr_text_slash_scr_text_gml_1206_0": "* 我是TP大师^1。&* 问我关于TP的事。/", "scr_text_slash_scr_text_gml_613_0": "\\C4", @@ -1231,67 +1231,67 @@ "scr_text_slash_scr_text_gml_1235_0": "* 出现心形线框,表示获得TP。/", "scr_text_slash_scr_text_gml_1237_0": "* 你用“TP”跟“TP”押韵。/", "scr_text_slash_scr_text_gml_1239_0": "\\M1* 因-因为这很重要!/%", - "scr_text_slash_scr_text_gml_1244_0": "* 你用“TP”与“TP”押韵…?/", + "scr_text_slash_scr_text_gml_1244_0": "* 你用“TP”与“TP”押韵...?/", "scr_text_slash_scr_text_gml_1214_0": "* TP^1?什么是TP^1?&* 让你施放【法术】的东西!/", "scr_text_slash_scr_text_gml_1215_0": "* 盯着那根橙色光柱^1,&* 快满了就赶紧用些【法术】。/", - "scr_text_slash_scr_text_gml_1216_0": "* TP…^1!它可了不起^1!&* TP^1!它表示^1…&* …【调皮】!/", - "scr_text_slash_scr_text_gml_1218_0": "* …不^1,它表示【紧迫点数】&(Tension Points)。/", + "scr_text_slash_scr_text_gml_1216_0": "* TP...^1!它可了不起^1!&* TP^1!它表示..^1. &* ...【调皮】!/", + "scr_text_slash_scr_text_gml_1218_0": "* ...不^1,它表示【紧迫点数】&(Tension Points)。/", "scr_text_slash_scr_text_gml_1220_0": "\\M1* 啊^1?真的!?/%", "scr_text_slash_scr_text_gml_1224_0": "* TP只会持续^1,一整场战斗^1。&* 一旦取得胜利^1,它就会溜走。/", "scr_text_slash_scr_text_gml_1225_0": "* 拥有多余点数^1,令人难以忍受^1。&* 点数存不下来^1,情况简直糟透。/", - "scr_text_slash_scr_text_gml_1227_0": "* 但是多出来的TP在战斗后&会变成额外的钱…/", + "scr_text_slash_scr_text_gml_1227_0": "* 但是多出来的TP在战斗后&会变成额外的钱.../", "scr_text_slash_scr_text_gml_1229_0": "\\M1* 照你这么说我其实只用&一点点就好了!?/%", "scr_text_slash_scr_text_gml_1211_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1255_0": "* 我是利艾尔斯大师^1。&* 问我利艾尔斯的事。/", + "scr_text_slash_scr_text_gml_1255_0": "* 我是Ralsei大师^1。&* 问我RALSEI的事。/", "scr_text_slash_scr_text_gml_636_0": "\\C4", "scr_text_slash_scr_text_gml_1251_0": "#安抚", "scr_text_slash_scr_text_gml_1252_0": "#治疗", "scr_text_slash_scr_text_gml_1253_0": "小知识", "scr_text_slash_scr_text_gml_1254_0": "再见", - "scr_text_slash_scr_text_gml_1263_0": "* 利艾尔斯有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", + "scr_text_slash_scr_text_gml_1263_0": "* Ralsei有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", "scr_text_slash_scr_text_gml_1265_0": "* 不对^1!它是用来将一个&“疲惫”的敌人安全移出战斗。/", "scr_text_slash_scr_text_gml_1267_0": "\\M1* 万一你就是在和一个婴儿战斗呢!?/%", - "scr_text_slash_scr_text_gml_1281_0": "* 利艾尔斯喜欢你给我们钱。/", + "scr_text_slash_scr_text_gml_1281_0": "* Ralsei喜欢你给我们钱。/", "scr_text_slash_scr_text_gml_1282_0": "* 他会抱住你^1,喊你小甜甜。/", "scr_text_slash_scr_text_gml_1284_0": "* 喂^1,才不是这样!/", "scr_text_slash_scr_text_gml_1285_0": "\\E8* 你想让我做这种事的话&根本不必花钱!/%", - "scr_text_slash_scr_text_gml_1272_0": "* 利艾尔斯有个治疗法术^1,我的伙计。/", + "scr_text_slash_scr_text_gml_1272_0": "* Ralsei有个治疗法术^1,我的伙计。/", "scr_text_slash_scr_text_gml_1273_0": "* 为什么要用它^1,而不是直接吃东西?/", "scr_text_slash_scr_text_gml_1275_0": "* 因为这样你才不必消耗物品?/", "scr_text_slash_scr_text_gml_1277_0": "\\M1* 我原来可以不必摄入过量的卡路里!?/%", "scr_text_slash_scr_text_gml_1260_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1294_0": "* 我是苏西大师^1。&* 问我关于苏西的事。/", + "scr_text_slash_scr_text_gml_1294_0": "* 我是Susie大师^1。&* 问我关于SUSIE的事。/", "scr_text_slash_scr_text_gml_831_0": "\\C4", "scr_text_slash_scr_text_gml_1290_0": "#警告", "scr_text_slash_scr_text_gml_1291_0": "#攻击", "scr_text_slash_scr_text_gml_1292_0": "小知识", "scr_text_slash_scr_text_gml_1293_0": "再见", - "scr_text_slash_scr_text_gml_1302_0": "* 一旦克里斯用【警告】^1,&苏西就打不中^1。&* 所以只要确保-/", + "scr_text_slash_scr_text_gml_1302_0": "* 一旦KRIS用【警告】^1,&SUSIE就打不中^1。&* 所以只要确保-/", "scr_text_slash_scr_text_gml_1304_0": "* 所以说没必要用这个。/", - "scr_text_slash_scr_text_gml_1306_0": "\\M1* 除非^1…&* 除非你不想伤害-/", + "scr_text_slash_scr_text_gml_1306_0": "\\M1* 除非..^1. &* 除非你不想伤害-/", "scr_text_slash_scr_text_gml_1308_0": "* 所以说没有必要。/%", - "scr_text_slash_scr_text_gml_1348_0": "* 苏西喜欢你给我们钱^1。&* 她会-/", + "scr_text_slash_scr_text_gml_1348_0": "* Susie喜欢你给我们钱^1。&* 她会-/", "scr_text_slash_scr_text_gml_1350_0": "* 不会^1,怎样都好。/", "scr_text_slash_scr_text_gml_1352_0": "\\M1* 我说了什么好笑的话吗!?/%", - "scr_text_slash_scr_text_gml_1325_0": "* 苏西总是攻击^1,最上方那一位。/", + "scr_text_slash_scr_text_gml_1325_0": "* Susie总是攻击^1,最上方那一位。/", "scr_text_slash_scr_text_gml_1326_0": "* 她会猛砸一斧^1,将那敌人粉碎。/", - "scr_text_slash_scr_text_gml_1327_0": "* 她总对首先出现的东西^1,&予以一记重击…/", - "scr_text_slash_scr_text_gml_965_0": "* …/", + "scr_text_slash_scr_text_gml_1327_0": "* 她总对首先出现的东西^1,&予以一记重击.../", + "scr_text_slash_scr_text_gml_965_0": "* .../", "scr_text_slash_scr_text_gml_1331_0": "\\M1* 哦不^1,哦不^1!&* 她正盯着我不怀好意!/%", - "scr_text_slash_scr_text_gml_1312_0": "* 苏西已经离去^1,我又恢复生气!/", + "scr_text_slash_scr_text_gml_1312_0": "* Susie已经离去^1,我又恢复生气!/", "scr_text_slash_scr_text_gml_1313_0": "* 看起来【警告】已经可以废弃。/%", "scr_text_slash_scr_text_gml_1317_0": "* 【警告】的日子^1,早已成过去。 /", "scr_text_slash_scr_text_gml_1318_0": "* 快到看不清^1,环境在更替。/%", - "scr_text_slash_scr_text_gml_1335_0": "* 苏西已经离去^1,再也没有攻击。/", + "scr_text_slash_scr_text_gml_1335_0": "* Susie已经离去^1,再也没有攻击。/", "scr_text_slash_scr_text_gml_1336_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1341_0": "* 苏西的【碎击】^1,&粗暴无与伦比^1…/", + "scr_text_slash_scr_text_gml_1341_0": "* Susie的【碎击】^1,&粗暴无与伦比..^1. /", "scr_text_slash_scr_text_gml_1342_0": "* 伤害更强力^1,只要你按下~1! /%", - "scr_text_slash_scr_text_gml_1355_0": "* 苏西已经离去^1,小知识没意义。/", + "scr_text_slash_scr_text_gml_1355_0": "* Susie已经离去^1,小知识没意义。/", "scr_text_slash_scr_text_gml_1356_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1360_0": "* 看来苏西总算有了^1,一丝丝改变。/", + "scr_text_slash_scr_text_gml_1360_0": "* 看来SUSIE总算有了^1,一丝丝改变。/", "scr_text_slash_scr_text_gml_1361_0": "* 这样的成长还是挺罕见。/%", "scr_text_slash_scr_text_gml_1299_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1377_0": "* 我是克里斯大师^1。&* 问我关于克里斯的事。/", + "scr_text_slash_scr_text_gml_1377_0": "* 我是Kris大师^1。&* 问我关于KRIS的事。/", "scr_text_slash_scr_text_gml_967_0": "\\C4", "scr_text_slash_scr_text_gml_1373_0": "#复活", "scr_text_slash_scr_text_gml_1374_0": "#行动", @@ -1317,8 +1317,8 @@ "scr_text_slash_scr_text_gml_1382_0": "* 之后再说吧^1,孩子。/%", "obj_npc_sign_slash_Other_10_gml_74_0": "* “募捐目标”/", "obj_npc_sign_slash_Other_10_gml_75_0": "$1 - 每月教程,一周一次。&$10 - 每周教程,一月一次。&$100 - 停止做教程。/%", - "obj_npc_room_slash_Other_10_gml_269_0": "* 国王连遣散费都没给我们…/", - "obj_npc_room_slash_Other_10_gml_270_0": "* 他的儿子给了我们每人&一顶小帽子^1…&* 还毛糙糙得戴着发痒…/%", + "obj_npc_room_slash_Other_10_gml_269_0": "* 国王连遣散费都没给我们.../", + "obj_npc_room_slash_Other_10_gml_270_0": "* 他的儿子给了我们每人&一顶小帽子..^1. &* 还毛糙糙得戴着发痒.../%", "scr_text_slash_scr_text_gml_1421_0": "* “募捐洞”/", "scr_text_slash_scr_text_gml_1422_0": "* (如果你喜欢我们的教程^1,&请把你的钱扔进洞里。)/", "scr_text_slash_scr_text_gml_745_0": "\\C2", @@ -1328,9 +1328,9 @@ "scr_text_slash_scr_text_gml_1434_0": "* (这个“洞”不再有“空”。)/%", "scr_text_slash_scr_text_gml_1426_0": "* (这个洞被现金装的快满出来了。)/%", "scr_text_slash_scr_text_gml_1440_0": "* (你没有足够的钱。)/", - "scr_text_slash_scr_text_gml_1441_0": "* (你没有足够的预算来扔进&这个洞…)/%", + "scr_text_slash_scr_text_gml_1441_0": "* (你没有足够的预算来扔进&这个洞...)/%", "scr_text_slash_scr_text_gml_1446_0": "* (你决定为了另一个洞而省下这$1。)/%", - "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻…^1…&* 欢迎啊,旅行者们。", + "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻..^1. &* 欢迎啊,旅行者们。", "obj_shop1_slash_Draw_0_gml_106_0": "购买", "obj_shop1_slash_Draw_0_gml_107_0": "卖出", "obj_shop1_slash_Draw_0_gml_108_0": "谈话", @@ -1338,34 +1338,34 @@ "obj_shop1_slash_Draw_0_gml_139_0": "离开", "obj_shop1_slash_Draw_0_gml_244_0": "\\E0也没什么&别的事可做了。", "obj_shop1_slash_Draw_0_gml_217_0": "关于你自己", - "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫桑恩。/", - "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的小“桑”店^1。&* 哈哈哈哈…/", + "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫Seam,读作“Shawm.”/", + "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的“Seap”^1。&* 哈哈哈哈.../", "obj_shop1_slash_Draw_0_gml_401_0": "\\E0* 多年来,我收集了不少小玩意。/", "obj_shop1_slash_Draw_0_gml_402_0": "* 当然了,我不是沉迷于此^1。&* 只是空闲时的一个爱好。/", - "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间…&* …不然就像其他人一样疯掉。/%", + "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间...&* ...不然就像其他人一样疯掉。/%", "obj_shop1_slash_Draw_0_gml_218_0": "光之民", "obj_shop1_slash_Draw_0_gml_411_0": "\\E1* 很久以前,暗之民与光之民&和平共处。/", - "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的…/", - "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,&我们全都被关进了这座监牢^1…&* 而光之民再也没回来……/", + "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的.../", + "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,&我们全都被关进了这座监牢..^1. &* 而光之民再也没回来.../", "obj_shop1_slash_Draw_0_gml_414_0": "\\E1* 愤怒的国王组织起武力^1,&旨在报复那些把我们抛弃的光之民。/", - "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待&光之民的归来…/%", + "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待&光之民的归来.../%", "obj_shop1_slash_Draw_0_gml_220_0": "王国", "obj_shop1_slash_Draw_0_gml_421_0": "\\E0* 从前^1,这片土地由【四位国王】统治^1,&他们来自东边的\\cY扑克城堡\\cW。/", - "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位&\\cR奇怪的骑士\\cW出现了^1…&* 其中三位国王被关押了起来。/", + "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位&\\cR奇怪的骑士\\cW出现了..^1. &* 其中三位国王被关押了起来。/", "obj_shop1_slash_Draw_0_gml_423_0": "\\E0* 剩下的那位国王和他那奇怪的儿子掌权。/", - "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过…/", - "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈^1…&* 好吧,你不需要知道【那一次】的事。/%", + "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过.../", + "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈..^1. &* 好吧,你不需要知道【那一次】的事。/%", "obj_shop1_slash_Draw_0_gml_227_0": "我们就是传说之人", - "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈^1…&* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", + "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈..^1. &* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", "obj_shop1_slash_Draw_0_gml_449_0": "\\E0* 哈,祝好运^1。&* 对我来说这都一样。/", "obj_shop1_slash_Draw_0_gml_450_0": "\\E3* 对于我这种状况的暗之民而言,&不管是光明还是黑暗,我都已经没有未来。/%", "obj_shop1_slash_Draw_0_gml_230_0": "奇怪的犯人", - "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃…^1?你指什么^1?&一位举止怪异的囚犯…?/", - "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* …不^1,你不会是在说【他】吧…?/", - "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* …这样啊^1。&* 我历尽千辛万苦才把他&关起来^1,你却想把他放了?/", - "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦…/", - "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当…?/", + "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃...^1?你指什么^1?&一位举止怪异的囚犯...?/", + "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* ...不^1,你不会是在说【他】吧...?/", + "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* ...这样啊^1。&* 我历尽千辛万苦才把他&关起来^1,你却想把他放了?/", + "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦.../", + "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当...?/", "obj_shop1_slash_Draw_0_gml_478_0": "\\E2* 反正^1,在这里不管发生什么事^1,&最终都无关紧要。/", "obj_shop1_slash_Draw_0_gml_479_0": "* 或许一点点小混乱还挺有意思的。/", "obj_shop1_slash_Draw_0_gml_480_0": "\\E0* 那么,带上这个吧。/", @@ -1373,27 +1373,27 @@ "obj_shop1_slash_Draw_0_gml_483_0": "* 如果你真有这么执着的话^1,&找到另外\\cY两块\\cW碎片^1,&再去找个谁\\cY修好\\cW它们。/", "obj_shop1_slash_Draw_0_gml_484_0": "* 我额外给你个提示- &\\cY去到那星星不会发光的地方吧\\cW。/", "obj_shop1_slash_Draw_0_gml_485_0": "* 不管怎样^1,如果你们成功了^1,&回到这儿来告诉我一声^1!祝好运!!/", - "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话^1…&不^1,这其实更像是个诅咒…!/%", - "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗…?/", + "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话..^1. &不^1,这其实更像是个诅咒...!/%", + "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗...?/", "obj_shop1_slash_Draw_0_gml_460_0": "\\E0* 哈哈哈^1,好吧^1,不管你开不开得了^1,&其实都跟我没关系。/", "obj_shop1_slash_Draw_0_gml_461_0": "\\E2* 不过我给你个提示^1- &\\cY去到那星星不会发光的地方吧\\cW。/%", - "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你已经把门打开啦…?/", - "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈^1…我真希望能亲眼目睹^1!告诉我发生了什么!/", - "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈^1…话虽如此^1,我猜就算你没回来^1,&我也会明白发生了什么^1!/%", - "obj_shop1_slash_Draw_0_gml_224_0": "关于小丑魔", - "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他^1…是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", - "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人^1…?我该把他当做朋友吗^1…?&也许会^1,也许不会吧。/", + "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你已经把门打开啦...?/", + "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈..^1. 我真希望能亲眼目睹^1!告诉我发生了什么!/", + "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈..^1. 话虽如此^1,我猜就算你没回来^1,&我也会明白发生了什么^1!/%", + "obj_shop1_slash_Draw_0_gml_224_0": "关于JEVIL", + "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他..^1. 是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", + "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人..^1. ?我该把他当做朋友吗..^1. ?&也许会^1,也许不会吧。/", "obj_shop1_slash_Draw_0_gml_431_0": "\\E2* 在我们曾经玩过的游戏里,&他是唯一一个和我旗鼓相当的人。/", "obj_shop1_slash_Draw_0_gml_432_0": "\\E3* 有一天^1,他遇见了一个奇怪的人^1。&并且在那之后^1,他就变了。/", "obj_shop1_slash_Draw_0_gml_433_0": "\\E1* 他开始说些不太符合逻辑的怪事 -/", "obj_shop1_slash_Draw_0_gml_434_0": "\\E3* 但倒也不是完全说不通。/", "obj_shop1_slash_Draw_0_gml_435_0": "* 很快^1,他开始将世界视作一场&游戏^1,每个人都是这场游戏的&参与者。/", - "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来…/", + "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来.../", "obj_shop1_slash_Draw_0_gml_437_0": "\\E2* 或者^1,用他的话来说^1,&就是把【我们所有人】都关了起来。/", - "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡……/", + "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡.../", "obj_shop1_slash_Draw_0_gml_439_0": "\\E3* 这个世界在我看来,&也变得越来越暗,越来越暗。/", "obj_shop1_slash_Draw_0_gml_440_0": "\\E2* 回忆起这些陈年往事^1,我想^1,&我大概^1-想念和他玩游戏的日子了。/", - "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来…/", + "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来.../", "obj_shop1_slash_Draw_0_gml_442_0": "\\E2* 我能否找到一点点,&我自己人生的目的呢?/%", "obj_shop1_slash_Draw_0_gml_98_0": "\\E0* 好好享受时光吧^1。&* 并不用非得花掉它。", "obj_shop1_slash_Draw_0_gml_278_0": "出售物品", @@ -1413,7 +1413,7 @@ "obj_shop1_slash_Draw_0_gml_169_0": "是", "obj_shop1_slash_Draw_0_gml_170_0": "否", "obj_shop1_slash_Draw_0_gml_148_0": "\\E0你想&买点&什么?", - "obj_readable_room1_slash_Other_10_gml_457_0": "* (左侧是商店。)&* (进来买点东西……)/", + "obj_readable_room1_slash_Other_10_gml_457_0": "* (左侧是商店。)&* (进来买点东西...)/", "obj_readable_room1_slash_Other_10_gml_458_0": "* (不来也罢。)/%", "obj_shop1_slash_Create_0_gml_74_0": "道具#星形糖果#回复40HP", "obj_shop1_slash_Create_0_gml_75_0": "道具#神秘汉堡#回复70HP", @@ -1434,79 +1434,79 @@ "obj_shop1_slash_Draw_0_gml_571_0": "已满", "obj_shop1_slash_Draw_0_gml_233_0": "我们赢了", "obj_shop1_slash_Draw_0_gml_500_0": "\\E1* 你们打败他了!^1?&你们真的打败他了!?/", - "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧^1…说归说,&你们三个可能还真是【英雄】…/", - "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,小丑魔与你们即将面对的敌人相比&不过是小菜一碟。/", - "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天…/", + "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧..^1. 说归说,&你们三个可能还真是【英雄】.../", + "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,JEVIL与你们即将面对的敌人相比&不过是小菜一碟。/", + "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天.../", "obj_shop1_slash_Draw_0_gml_504_0": "\\E1* 你们也会意识到^1,&自己的行动是毫无意义的。/", - "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈…/", - "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶…/", + "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈.../", + "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶.../", "obj_shop1_slash_Draw_0_gml_240_0": "退出", - "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮^1…&敬世界末日!/%", - "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见^1…&* 不见也罢^1。&* 哈哈哈哈…/%", - "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&* (但由于某些原因^1,&你看不到它后面的东西…)/%", + "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮..^1. &敬世界末日!/%", + "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见..^1. &* 不见也罢^1。&* 哈哈哈哈.../%", + "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&* (但由于某些原因^1,&你看不到它后面的东西...)/%", "obj_scarelancerevent_slash_Step_0_gml_49_0": "* 哇,天上掉馅饼了!/", "obj_scarelancerevent_slash_Step_0_gml_50_0": "\\E2* \\cY小鬼们\\cW又\\cY自投罗网\\cW啦!/", - "obj_scarelancerevent_slash_Step_0_gml_51_0": "\\E3* 好吧^1,坏消息^1!&* 上次见面后的几分钟内…/", + "obj_scarelancerevent_slash_Step_0_gml_51_0": "\\E3* 好吧^1,坏消息^1!&* 上次见面后的几分钟内.../", "obj_scarelancerevent_slash_Step_0_gml_52_0": "\\E2* 我组建好了一支全新的战斗小队&来阻止你!/", "obj_scarelancerevent_slash_Step_0_gml_53_0": "\\E3* 现在就连那个紫色女孩也&阻止不了我了!!/", - "obj_scarelancerevent_slash_Step_0_gml_54_0": "\\E1* 吼吼吼!!^1!&* 你们准备好被…/%", + "obj_scarelancerevent_slash_Step_0_gml_54_0": "\\E1* 吼吼吼!!^1!&* 你们准备好被.../%", "obj_scarelancerevent_slash_Step_0_gml_66_0": "* 停^1。&* 住口。/", "obj_scarelancerevent_slash_Step_0_gml_67_0": "“吼吼吼”?/", "obj_scarelancerevent_slash_Step_0_gml_68_0": "* 这是什么意思^1。&* 你为什么要这么说。/", "obj_scarelancerevent_slash_Step_0_gml_70_0": "“吼吼吼”?/", "obj_scarelancerevent_slash_Step_0_gml_71_0": "\\E3* 这是我邪恶的笑法^1!&* 很吓人,对吧!?/", "obj_scarelancerevent_slash_Step_0_gml_73_0": "\\E1* 你听起来像个圣诞宝宝。/", - "obj_scarelancerevent_slash_Step_0_gml_75_0": "* ^1…&* 呃^1,你的意思^1,&是说^1,很坏的那种…?/", + "obj_scarelancerevent_slash_Step_0_gml_75_0": "* ..^1. &* 呃^1,你的意思^1,&是说^1,很坏的那种...?/", "obj_scarelancerevent_slash_Step_0_gml_77_0": "\\E2* 闭嘴。/%", "obj_scarelancerevent_slash_Step_0_gml_134_0": "* 你真的以为你懂得怎么吓人?/", - "obj_scarelancerevent_slash_Step_0_gml_136_0": "* 好^1…好吧^1…&* 我…/", + "obj_scarelancerevent_slash_Step_0_gml_136_0": "* 好..^1. 好吧..^1. &* 我.../", "obj_scarelancerevent_slash_Step_0_gml_138_0": "* 错。/", "obj_scarelancerevent_slash_Step_0_gml_139_0": "* 你这种只会装腔作势&的家伙最让我火大了。/", - "obj_scarelancerevent_slash_Step_0_gml_140_0": "\\E1* 面对现实吧^1。&* 你永远不会明白什么是恐惧…/%", + "obj_scarelancerevent_slash_Step_0_gml_140_0": "\\E1* 面对现实吧^1。&* 你永远不会明白什么是恐惧.../%", "obj_scarelancerevent_slash_Step_0_gml_163_0": "\\E2* 即便是你人被举起,脸被啃掉。/", - "obj_scarelancerevent_slash_Step_0_gml_165_0": "* 才-才不是这样的…/", + "obj_scarelancerevent_slash_Step_0_gml_165_0": "* 才-才不是这样的.../", "obj_scarelancerevent_slash_Step_0_gml_167_0": "* 哦^1,真的吗?/%", "obj_scarelancerevent_slash_Step_0_gml_215_0": "* 要不我们干脆证明一下?/%", - "obj_scarelancerevent_slash_Step_0_gml_234_0": "\\E1* 我们先从…/", + "obj_scarelancerevent_slash_Step_0_gml_234_0": "\\E1* 我们先从.../", "obj_scarelancerevent_slash_Step_0_gml_235_0": "\\E3* 啃掉你的脸皮开始。/%", "obj_scarelancerevent_slash_Step_0_gml_249_0": "\\EB* 啊——哈哈哈哈哈!!!/%", "obj_scarelancerevent_slash_Step_0_gml_270_0": "* 噢噢噢噢^1,好的^1。&* 我懂了!/", "obj_scarelancerevent_slash_Step_0_gml_271_0": "\\E2* 谢谢你^1,紫色女孩!/", - "obj_scarelancerevent_slash_Step_0_gml_273_0": "* …什么?/", + "obj_scarelancerevent_slash_Step_0_gml_273_0": "* ...什么?/", "obj_scarelancerevent_slash_Step_0_gml_275_0": "* 谢谢!&* 你真好!/", "obj_scarelancerevent_slash_Step_0_gml_276_0": "* 教我怎么用邪恶的笑法^1!&* 让自己显得吓人!/", - "obj_scarelancerevent_slash_Step_0_gml_278_0": "* 嘿^1,我不是…/", - "obj_scarelancerevent_slash_Step_0_gml_280_0": "* 现在…!/%", + "obj_scarelancerevent_slash_Step_0_gml_278_0": "* 嘿^1,我不是.../", + "obj_scarelancerevent_slash_Step_0_gml_280_0": "* 现在...!/%", "obj_scarelancerevent_slash_Step_0_gml_328_0": "* 你要被揍扁了!/", "obj_scarelancerevent_slash_Step_0_gml_329_0": "\\E1* 啊哈哈哈哈哈!!!/%", "obj_scarelancerevent_slash_Step_0_gml_340_0": "* 圣诞快乐!/%", - "obj_scarelancerevent_slash_Step_0_gml_374_0": "* (我猜这在某种程度上&是个进步…)/%", + "obj_scarelancerevent_slash_Step_0_gml_374_0": "* (我猜这在某种程度上&是个进步...)/%", "scr_encountersetup_slash_scr_encountersetup_gml_324_0": "* 一板拼图怪拦住了去路!", "scr_monstersetup_slash_scr_monstersetup_gml_420_0": "拼图怪", "scr_monstersetup_slash_scr_monstersetup_gml_71_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_434_0": "交友", "scr_monstersetup_slash_scr_monstersetup_gml_47_0": "警告", - "obj_diamondenemy_slash_Step_0_gml_188_0": "* 你和利艾尔斯警告方钻&小心苏西^1。&* 敌人警觉起来…/%", - "obj_diamondenemy_slash_Step_0_gml_190_0": "* 你和利艾尔斯警告敌人们&小心苏西^1。&* 所有人都警觉起来。/%", - "obj_jigsawryenemy_slash_Step_0_gml_164_0": "* 你和利艾尔斯警告拼图怪&小心苏西^1。&* 敌人警觉起来…/%", - "obj_jigsawryenemy_slash_Step_0_gml_166_0": "* 你和利艾尔斯警告敌人们&小心苏西^1。&* 所有人都警觉起来。/%", + "obj_diamondenemy_slash_Step_0_gml_188_0": "* 你和Ralsei警告方钻&小心Susie^1。&* 敌人警觉起来.../%", + "obj_diamondenemy_slash_Step_0_gml_190_0": "* 你和Ralsei警告敌人们&小心Susie^1。&* 所有人都警觉起来。/%", + "obj_jigsawryenemy_slash_Step_0_gml_164_0": "* 你和Ralsei警告拼图怪&小心Susie^1。&* 敌人警觉起来.../%", + "obj_jigsawryenemy_slash_Step_0_gml_166_0": "* 你和Ralsei警告敌人们&小心Susie^1。&* 所有人都警觉起来。/%", "obj_diamondenemy_slash_Step_0_gml_193_0": "(警觉)", "obj_diamondenemy_slash_Step_0_gml_215_0": "你开玩笑吗?&我不能放弃。&阻止你&是我的工作!/%", "obj_diamondenemy_slash_Step_0_gml_225_0": "* 真的吗^1?&* 你都把钱花在什么地方?/%", "obj_diamondenemy_slash_Step_0_gml_233_0": "我是一个&普通人。/", "obj_diamondenemy_slash_Step_0_gml_234_0": "我所有的钱都&花在房租和&神秘的宝石上。/%", - "obj_diamondenemy_slash_Step_0_gml_244_0": "* (克里斯^1,我们再试着说服他们&一次吧…)/%", + "obj_diamondenemy_slash_Step_0_gml_244_0": "* (Kris^1,我们再试着说服他们&一次吧...)/%", "obj_jigsawryenemy_slash_Step_0_gml_169_0": "(警觉)", - "obj_jigsawryenemy_slash_Step_0_gml_13_0": "战…战斗?&我喜欢战斗…", + "obj_jigsawryenemy_slash_Step_0_gml_13_0": "战...战斗?&我喜欢战斗...", "obj_jigsawryenemy_slash_Step_0_gml_18_0": "我一直&想要一个&像你一样的&朋友。", - "obj_jigsawryenemy_slash_Step_0_gml_14_0": "我…我还有&房租要付…", - "obj_jigsawryenemy_slash_Step_0_gml_12_0": "举…举起&你的拳-拳头,&肥宅…", + "obj_jigsawryenemy_slash_Step_0_gml_14_0": "我...我还有&房租要付...", + "obj_jigsawryenemy_slash_Step_0_gml_12_0": "举...举起&你的拳-拳头,&肥宅...", "obj_jigsawryenemy_slash_Step_0_gml_92_0": "* 拼图怪希望能辞职。", "obj_jigsawryenemy_slash_Step_0_gml_93_0": "* 闻起来像硬纸板。", - "obj_jigsawryenemy_slash_Step_0_gml_129_0": "* 拼图怪 - 攻击 5 防御 0&* 这个鼠辈佣兵只是为了糊口而战…/%", - "obj_jigsawryenemy_slash_Step_0_gml_11_0": "伤…&伤害别人&真酷…", - "obj_jigsawryenemy_slash_Step_0_gml_136_0": "* 你稍稍动了一根手指^1,然后…/%", - "obj_jigsawryenemy_slash_Step_0_gml_155_0": "…好吧,&如果我们&非得做朋友…/%", + "obj_jigsawryenemy_slash_Step_0_gml_129_0": "* 拼图怪 - 攻击 5 防御 0&* 这个鼠辈佣兵只是为了糊口而战.../%", + "obj_jigsawryenemy_slash_Step_0_gml_11_0": "伤...&伤害别人&真酷...", + "obj_jigsawryenemy_slash_Step_0_gml_136_0": "* 你稍稍动了一根手指^1,然后.../%", + "obj_jigsawryenemy_slash_Step_0_gml_155_0": "...好吧,&如果我们&非得做朋友.../%", "obj_jigsawryenemy_slash_Step_0_gml_152_0": "我当然会做&你们的&朋友! /%", "obj_jigsawryenemy_slash_Step_0_gml_153_0": "好吧!&你赢了!&我们做&朋友吧!/%", "obj_jigsawryenemy_slash_Step_0_gml_154_0": "做朋友?&我也在想着&这件事!/%", @@ -1517,49 +1517,49 @@ "obj_jigsawryenemy_slash_Step_0_gml_96_0": "* 拼图怪看起来对生活感到满足。", "obj_jigsawryenemy_slash_Draw_0_gml_15_0": "(疲惫)", "obj_jigsawryenemy_slash_Step_0_gml_94_0": "* 拼图怪看起来精疲力尽。", - "obj_jigsawryenemy_slash_Step_0_gml_24_0": "啊…&怎么会!", + "obj_jigsawryenemy_slash_Step_0_gml_24_0": "啊...&怎么会!", "obj_jigsawryenemy_slash_Step_0_gml_25_0": "我还年轻&还不能死!!", "obj_jigsawryenemy_slash_Step_0_gml_29_0": "巴瑞!!!&巴瑞被干掉了!", "obj_jigsawryenemy_slash_Step_0_gml_30_0": "巴瑞!!&振作一点巴瑞!!", "obj_jigsawryenemy_slash_Step_0_gml_95_0": "* 拼图怪的轮廓正在分崩离析。", - "obj_boxpuzzle_event_slash_Step_0_gml_39_0": "* 哦^1,快看^1,克里斯^1!&* 又一个谜题!/", + "obj_boxpuzzle_event_slash_Step_0_gml_39_0": "* 哦^1,快看^1,Kris^1!&* 又一个谜题!/", "obj_boxpuzzle_event_slash_Step_0_gml_41_0": "* 哦不。/", "obj_boxpuzzle_event_slash_Step_0_gml_43_0": "* 我们来看看说明!/%", - "obj_boxpuzzle_event_slash_Step_0_gml_82_0": "* 嗯…嗯!^1?&* 说明被破坏了…!/", - "obj_boxpuzzle_event_slash_Step_0_gml_83_0": "\\E1* 上面写着^1…“尔等蠢货,&现在尔等【永远】&解不出来了!”/", - "obj_boxpuzzle_event_slash_Step_0_gml_84_0": "\\E3* 毁坏说明…这也太犯规了!/", - "obj_boxpuzzle_event_slash_Step_0_gml_85_0": "\\E1* 然后^1,呃^1,还写着^1,&“注:我的规则我做主。&- 卢卡”/", + "obj_boxpuzzle_event_slash_Step_0_gml_82_0": "* 嗯...嗯!^1?&* 说明被破坏了...!/", + "obj_boxpuzzle_event_slash_Step_0_gml_83_0": "\\E1* 上面写着..^1. “尔等蠢货,&现在尔等【永远】&解不出来了!”/", + "obj_boxpuzzle_event_slash_Step_0_gml_84_0": "\\E3* 毁坏说明...这也太犯规了!/", + "obj_boxpuzzle_event_slash_Step_0_gml_85_0": "\\E1* 然后^1,呃^1,还写着^1,&“注:我的规则我做主。&- RK”/", "obj_boxpuzzle_event_slash_Step_0_gml_87_0": "* 好吧^1,这就说得通了。/%", "obj_boxpuzzle_event_slash_Step_0_gml_134_0": "* 为什么我们不直接从这&带刺的栅栏上爬过去?/", - "obj_boxpuzzle_event_slash_Step_0_gml_136_0": "* 唔^1,因为那样我们会&被扎死…?/", + "obj_boxpuzzle_event_slash_Step_0_gml_136_0": "* 唔^1,因为那样我们会&被扎死...?/", "obj_boxpuzzle_event_slash_Step_0_gml_138_0": "* 太酷了^1,我就这么办,&你们去解谜吧。/", - "obj_boxpuzzle_event_slash_Step_0_gml_140_0": "* 唔^1,加油吧^1,克里斯!/%", - "obj_npc_facing_slash_Other_10_gml_269_0": "* 这应该很简单的^1,克里斯!/", + "obj_boxpuzzle_event_slash_Step_0_gml_140_0": "* 唔^1,加油吧^1,Kris!/%", + "obj_npc_facing_slash_Other_10_gml_269_0": "* 这应该很简单的^1,Kris!/", "obj_npc_facing_slash_Other_10_gml_278_0": "* 或者你也可以^1,你懂的^1,&就这样动手爬过去。/%", - "obj_npc_facing_slash_Other_10_gml_295_0": "* 别看着我^1,克里斯^1。&解谜是你的活。/", - "obj_npc_facing_slash_Other_10_gml_296_0": "\\E2* …别的我不想干的,&也全都是你的活。/%", + "obj_npc_facing_slash_Other_10_gml_295_0": "* 别看着我^1,Kris^1。&解谜是你的活。/", + "obj_npc_facing_slash_Other_10_gml_296_0": "\\E2* ...别的我不想干的,&也全都是你的活。/%", "obj_npc_facing_slash_Other_10_gml_270_0": "* 用~1把箱子推到开关上!/", "obj_npc_facing_slash_Other_10_gml_272_0": "* (等等^1,~1是哪个家伙?)/%", "obj_npc_facing_slash_Other_10_gml_276_0": "* 用~1把箱子推到开关上!/", - "obj_boxpuzzle_event_slash_Step_0_gml_170_0": "* (你还不明白吗^1,克里斯!?)/%", - "obj_boxpuzzle_event_slash_Step_0_gml_220_0": "* 干得漂亮,克里斯^1!&* 我觉得你的思路是对的!/", - "obj_boxpuzzle_event_slash_Step_0_gml_222_0": "* 嘿,克里斯^1,你想放弃的话,&随时都可以。/", + "obj_boxpuzzle_event_slash_Step_0_gml_170_0": "* (你还不明白吗^1,Kris!?)/%", + "obj_boxpuzzle_event_slash_Step_0_gml_220_0": "* 干得漂亮,Kris^1!&* 我觉得你的思路是对的!/", + "obj_boxpuzzle_event_slash_Step_0_gml_222_0": "* 嘿,Kris^1,你想放弃的话,&随时都可以。/", "obj_boxpuzzle_event_slash_Step_0_gml_223_0": "* 没关系的。/%", - "obj_boxpuzzle_event_slash_Step_0_gml_207_0": "* 唔^1,克里斯^1,我不觉得是…/", - "obj_boxpuzzle_event_slash_Step_0_gml_209_0": "* 干得漂亮,克里斯^1!&* 我觉得你的思路是对的!/%", - "obj_boxpuzzle_event_slash_Step_0_gml_248_0": "* 克里斯^1,你自己踩在开关上&可不行哦。/", + "obj_boxpuzzle_event_slash_Step_0_gml_207_0": "* 唔^1,Kris^1,我不觉得是.../", + "obj_boxpuzzle_event_slash_Step_0_gml_209_0": "* 干得漂亮,Kris^1!&* 我觉得你的思路是对的!/%", + "obj_boxpuzzle_event_slash_Step_0_gml_248_0": "* Kris^1,你自己踩在开关上&可不行哦。/", "obj_boxpuzzle_event_slash_Step_0_gml_249_0": "\\E0* 你不是个箱子^1,哈哈。/", - "obj_boxpuzzle_event_slash_Step_0_gml_251_0": "* 克里斯^1,别听他的^1。&* 你可以是个箱子。/", + "obj_boxpuzzle_event_slash_Step_0_gml_251_0": "* Kris^1,别听他的^1。&* 你可以是个箱子。/", "obj_boxpuzzle_event_slash_Step_0_gml_252_0": "\\E2* 有一次万圣节我就扮了个箱子。/", - "obj_boxpuzzle_event_slash_Step_0_gml_254_0": "* …唔^1,就只是一个箱子?/", + "obj_boxpuzzle_event_slash_Step_0_gml_254_0": "* ...唔^1,就只是一个箱子?/", "obj_boxpuzzle_event_slash_Step_0_gml_256_0": "* 我又不能扮成一个该死的怪物。/%", - "obj_boxpuzzle_event_slash_Step_0_gml_295_0": "* 哇-吼^1,你做到了^1,克里斯!&* 干得漂亮!/", + "obj_boxpuzzle_event_slash_Step_0_gml_295_0": "* 哇-吼^1,你做到了^1,Kris!&* 干得漂亮!/", "obj_boxpuzzle_event_slash_Step_0_gml_297_0": "* 该死^1,没能扎到我自己。/", "obj_boxpuzzle_event_slash_Step_0_gml_298_0": "\\E2* 哦好吧^1。&* 走吧^1,蠢货们。/%", - "obj_boxpuzzle_event_slash_Step_0_gml_347_0": "* 干得漂亮^1,克里斯…!/%", + "obj_boxpuzzle_event_slash_Step_0_gml_347_0": "* 干得漂亮^1,Kris...!/%", "obj_boxpuzzle_event_slash_Step_0_gml_437_0": "* 看^1,我用箱子把门砸开了^1。&* 简单。/%", "obj_readable_room1_slash_Other_10_gml_636_0": "* (谜题描述不但被砸碎还遭到了&涂鸦。)/", - "obj_readable_room1_slash_Other_10_gml_637_0": "* (…但是涂鸦是用一种粗犷的&哥特式笔迹书写的…)/%", + "obj_readable_room1_slash_Other_10_gml_637_0": "* (...但是涂鸦是用一种粗犷的&哥特式笔迹书写的...)/%", "obj_pushableblock_slash_Other_10_gml_66_0": "* (它再也动不了了。)/%", "scr_encountersetup_slash_scr_encountersetup_gml_505_0": "* 各种敌人出现了!", "scr_spelltext_slash_scr_spelltext_gml_18_0": "* ~1 施放了治疗祷言!/%", @@ -1579,21 +1579,21 @@ "obj_ponman_enemy_slash_Step_0_gml_70_0": "* 棋兵看上去胀大了一圈。", "obj_ponman_enemy_slash_Step_0_gml_71_0": "* 棋兵睡得正香。", "obj_ponman_enemy_slash_Step_0_gml_72_0": "(困倦)", - "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了…/%", - "obj_ponman_enemy_slash_Step_0_gml_134_0": "* 利艾尔斯唱了一首轻柔而醉人的&摇篮曲!/%", + "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了.../%", + "obj_ponman_enemy_slash_Step_0_gml_134_0": "* Ralsei唱了一首轻柔而醉人的&摇篮曲!/%", "obj_ponman_enemy_slash_Step_0_gml_186_0": "* 棋兵睡着了^1!&* 敌人们都变得疲惫了!/%", - "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* 苏西睡着了^1!&* 敌人们都变得疲惫了!/%", - "obj_ponman_enemy_slash_Step_0_gml_72_1": "* 利艾尔斯的摇篮曲使敌人们变困了!", + "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* SUSIE睡着了^1!&* 敌人们都变得疲惫了!/%", + "obj_ponman_enemy_slash_Step_0_gml_72_1": "* Ralsei的摇篮曲使敌人们变困了!", "obj_ponman_enemy_slash_Step_0_gml_69_0": "* 棋兵的上下眼皮在打架。", "obj_ponman_enemy_slash_Step_0_gml_106_0": "* 棋兵 - 攻击 8 防御 0&* 它的核也可作为眼睛使用。/%", - "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和利艾尔斯警告棋兵小心&苏西^1。&* 敌人警觉起来…/%", - "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和利艾尔斯警告敌人小心苏西^1。&* 所有人都警觉起来。/%", + "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和Ralsei警告棋兵小心&Susie^1。&* 敌人警觉起来.../%", + "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和Ralsei警告敌人小心Susie^1。&* 所有人都警觉起来。/%", "obj_ponman_enemy_slash_Step_0_gml_155_0": "(警觉)", "obj_ponman_enemy_slash_Step_0_gml_208_0": "(困倦)", "obj_ponman_enemy_slash_Draw_0_gml_6_0": "(虚弱)", - "obj_lancerscare2_slash_Step_0_gml_60_0": "* 哈哈哈^1…&* 你们已经在穿越【巨大棋盘】…/", - "obj_lancerscare2_slash_Step_0_gml_61_0": "* 前往我们城堡的路程&已经过半了^1。&* 嗯^1…真是了不起。/", - "obj_lancerscare2_slash_Step_0_gml_62_0": "* 所以^1,真是遗憾…/%", + "obj_lancerscare2_slash_Step_0_gml_60_0": "* 哈哈哈..^1. &* 你们已经在穿越【巨大棋盘】.../", + "obj_lancerscare2_slash_Step_0_gml_61_0": "* 前往我们城堡的路程&已经过半了^1。&* 嗯..^1. 真是了不起。/", + "obj_lancerscare2_slash_Step_0_gml_62_0": "* 所以^1,真是遗憾.../%", "obj_lancerscare2_slash_Step_0_gml_84_0": "* 你们再也无法前进半步!!!/", "obj_lancerscare2_slash_Step_0_gml_85_0": "* 因为我的手下将会&把你们揍得血肉模糊!/", "obj_lancerscare2_slash_Step_0_gml_86_0": "* 血肉横飞^1!&* 血流成河!&* 令人作呕!/%", @@ -1601,46 +1601,46 @@ "obj_lancerscare2_slash_Step_0_gml_139_0": "* 你问我干什么!?/", "obj_lancerscare2_slash_Step_0_gml_141_0": "* 因为你吓人的手段真的很酷!/", "obj_lancerscare2_slash_Step_0_gml_142_0": "\\E3* 我也想变得和你一样吓人!/%", - "obj_lancerscare2_slash_Step_0_gml_181_0": "* 你^1…&* 想变得像我?/", + "obj_lancerscare2_slash_Step_0_gml_181_0": "* 你..^1. &* 想变得像我?/", "obj_lancerscare2_slash_Step_0_gml_183_0": "* 没错!!!/", "obj_lancerscare2_slash_Step_0_gml_185_0": "* 呵^1,好蠢。/", - "obj_lancerscare2_slash_Step_0_gml_186_0": "\\E2* …/", + "obj_lancerscare2_slash_Step_0_gml_186_0": "\\E2* .../", "obj_lancerscare2_slash_Step_0_gml_187_0": "\\E0* 不过^1,嗯^1,&你的新笑声倒也不那么糟。/", "obj_lancerscare2_slash_Step_0_gml_188_0": "\\E2* 而且你的那句&“要把我们揍得血肉模糊”^1,&呃^1,还挺酷。/", - "obj_lancerscare2_slash_Step_0_gml_189_0": "\\E0* …那你这个桶又是&用来搞什么鬼的?/", + "obj_lancerscare2_slash_Step_0_gml_189_0": "\\E0* ...那你这个桶又是&用来搞什么鬼的?/", "obj_lancerscare2_slash_Step_0_gml_191_0": "* 这是用来盛血的。/", "obj_lancerscare2_slash_Step_0_gml_193_0": "* 噢。/", "obj_lancerscare2_slash_Step_0_gml_195_0": "* 对^1,我可不想^1,&呃^1,弄得乱七八糟。/", "obj_lancerscare2_slash_Step_0_gml_196_0": "\\E3* 总之^1,谢谢你的反馈!&我现在感觉自己很吓人!/", - "obj_lancerscare2_slash_Step_0_gml_198_0": "* …唔嗯^1,别客气^1,之类的^1。&* 哈哈。/%", - "obj_lancerscare2_slash_Step_0_gml_226_0": "* …所以你和你的手下们&还打不打算攻击我们了…?/", - "obj_lancerscare2_slash_Step_0_gml_228_0": "\\E2* …噢^1!&* 对了!/", - "obj_lancerscare2_slash_Step_0_gml_229_0": "\\E6* …我太兴奋了&结果忘带手下过来了。/", - "obj_lancerscare2_slash_Step_0_gml_231_0": "\\E1* 但是下一次^1,&末日就会降临到……/%", - "obj_lancerscare2_slash_Step_0_gml_245_0": "* 嘿^1,我之前一直管你们叫&\\cY小鬼\\cW们…/", + "obj_lancerscare2_slash_Step_0_gml_198_0": "* ...唔嗯^1,别客气^1,之类的^1。&* 哈哈。/%", + "obj_lancerscare2_slash_Step_0_gml_226_0": "* ...所以你和你的手下们&还打不打算攻击我们了...?/", + "obj_lancerscare2_slash_Step_0_gml_228_0": "\\E2* ...噢^1!&* 对了!/", + "obj_lancerscare2_slash_Step_0_gml_229_0": "\\E6* ...我太兴奋了&结果忘带手下过来了。/", + "obj_lancerscare2_slash_Step_0_gml_231_0": "\\E1* 但是下一次^1,&末日就会降临到.../%", + "obj_lancerscare2_slash_Step_0_gml_245_0": "* 嘿^1,我之前一直管你们叫&\\cY小鬼\\cW们.../", "obj_lancerscare2_slash_Step_0_gml_246_0": "\\E0* 你们小队有没有个&\\cY正式名称\\cW之类的?/", - "obj_lancerscare2_slash_Step_0_gml_248_0": "* 噢^1,克里斯^1,&我们是得想个名字!/", + "obj_lancerscare2_slash_Step_0_gml_248_0": "* 噢^1,Kris^1,&我们是得想个名字!/", "obj_lancerscare2_slash_Step_0_gml_250_0": "* 不^1,用不着。/", "obj_lancerscare2_slash_Step_0_gml_252_0": "* 那就这么决定了^1!&* 每个人都写个名字&然后放进桶里!/%", - "obj_lancerscare2_slash_Step_0_gml_311_0": "* …/%", + "obj_lancerscare2_slash_Step_0_gml_311_0": "* .../%", "obj_lancerscare2_slash_Step_0_gml_343_0": "* 唉^1,真是怪怪的。/%", "scr_text_slash_scr_text_gml_495_0": "* 好了^1,大家都放好了吧!/", "scr_text_slash_scr_text_gml_496_0": "\\E2* 小蓝人^1,由你来选吧。/", "scr_text_slash_scr_text_gml_497_0": "\\E1* 看你一副事不关己的样子。/", "scr_text_slash_scr_text_gml_498_0": "\\C3", "scr_text_slash_scr_text_gml_491_0": "#皱巴巴#的纸", - "scr_text_slash_scr_text_gml_492_0": "标注了#兰瑟#的纸", + "scr_text_slash_scr_text_gml_492_0": "标注了#LANCER#的纸", "scr_text_slash_scr_text_gml_493_0": "平整的纸", "scr_text_slash_scr_text_gml_507_0": "* (你取出了皱巴巴的纸。)/", "scr_text_slash_scr_text_gml_508_0": "* (你展开它。)/", - "scr_text_slash_scr_text_gml_510_0": "* 好!!&* 那么你们的名字就是…!/", - "scr_text_slash_scr_text_gml_511_0": "\\E6* …唔嗯。/", + "scr_text_slash_scr_text_gml_510_0": "* 好!!&* 那么你们的名字就是...!/", + "scr_text_slash_scr_text_gml_511_0": "\\E6* ...唔嗯。/", "scr_text_slash_scr_text_gml_512_0": "\\E7* 我觉得我不应该念出来。/", "scr_text_slash_scr_text_gml_514_0": "* 它念作^1,“$!$?小分队”。/", "scr_text_slash_scr_text_gml_516_0": "* 哇啊啊^1,像这种辅导级的脏话&我是不能讲的!/", "scr_text_slash_scr_text_gml_517_0": "\\E3* 哇噢^1。你们三个的爸爸&加起来一定酷爆了。/", "scr_text_slash_scr_text_gml_519_0": "* 呃^1,没准儿咱们也可以&稍微换个名字?/", - "scr_text_slash_scr_text_gml_521_0": "* 利艾尔斯^1,又没人逼你&加入我们的小分队。/", + "scr_text_slash_scr_text_gml_521_0": "* Ralsei^1,又没人逼你&加入我们的小分队。/", "scr_text_slash_scr_text_gml_523_0": "* 没错!不如我加入小分队,&换你去当坏蛋!/", "scr_text_slash_scr_text_gml_524_0": "\\E1* 来^1。&* 给我爸打电话。/", "scr_text_slash_scr_text_gml_525_0": "* 告诉他,他有个新儿子了。/", @@ -1648,32 +1648,32 @@ "scr_text_slash_scr_text_gml_528_0": "* 行了^1,我知道了^1!&* 保留这个名字也可以^1!&* 反正我是不会提它。/", "scr_text_slash_scr_text_gml_530_0": "* 哈哈^1,我也一样!/", "scr_text_slash_scr_text_gml_531_0": "\\E1* 回见啦^1,废物们^1!&* 我该去洗澡咯!/%", - "scr_text_slash_scr_text_gml_539_0": "* (你取出了表面写着&“兰瑟”的纸。)/", + "scr_text_slash_scr_text_gml_539_0": "* (你取出了表面写着&“LANCER”的纸。)/", "scr_text_slash_scr_text_gml_540_0": "* (你展开它。)/", - "scr_text_slash_scr_text_gml_541_0": "* (它的里面…)&* (也写着“兰瑟”。)/", + "scr_text_slash_scr_text_gml_541_0": "* (它的里面...)&* (也写着“LANCER”。)/", "scr_text_slash_scr_text_gml_543_0": "* 哇噢^1,这条是谁的主意^1?&* 相当不错嘛!/", "scr_text_slash_scr_text_gml_545_0": "* 等下^1,凭什么要由你&来决定名字?/", - "scr_text_slash_scr_text_gml_547_0": "* 喂^1.&* 又不是他决定的^1,明明是克里斯。/", + "scr_text_slash_scr_text_gml_547_0": "* 喂^1.&* 又不是他决定的^1,明明是Kris./", "scr_text_slash_scr_text_gml_549_0": "* 没错^1!&* 根本没必要去追究&谁写了这个名字!/", - "scr_text_slash_scr_text_gml_550_0": "\\E1* 反正到头来^1,&兰瑟都免不了&面临毁灭的命运!/", - "scr_text_slash_scr_text_gml_551_0": "\\E6* …这名字听着让人有点别扭。/", - "scr_text_slash_scr_text_gml_552_0": "\\E4* 唔嗯嗯…/", - "scr_text_slash_scr_text_gml_553_0": "\\E3* 我明白了^1!&咱们就给它起个简称叫&【兰瑟粉丝俱乐部】吧!/", + "scr_text_slash_scr_text_gml_550_0": "\\E1* 反正到头来^1,&LANCER都免不了&面临毁灭的命运!/", + "scr_text_slash_scr_text_gml_551_0": "\\E6* ...这名字听着让人有点别扭。/", + "scr_text_slash_scr_text_gml_552_0": "\\E4* 唔嗯嗯.../", + "scr_text_slash_scr_text_gml_553_0": "\\E3* 我明白了^1!&咱们就给它起个简称叫&【LANCER粉丝俱乐部】吧!/", "scr_text_slash_scr_text_gml_554_0": "\\E3* 回见啦^1,我自己!/%", "scr_text_slash_scr_text_gml_562_0": "* (你取出了折得很平整的纸。)/", "scr_text_slash_scr_text_gml_563_0": "* (你展开它。)/", "scr_text_slash_scr_text_gml_565_0": "* “传奇英雄:&快乐与友谊的传播大使”/", "scr_text_slash_scr_text_gml_567_0": "* 噢^1,噢!&* 那张是我写的!/", - "scr_text_slash_scr_text_gml_568_0": "\\E0* 是这样^1,我认为这就是最完美的&名字了…/", + "scr_text_slash_scr_text_gml_568_0": "\\E0* 是这样^1,我认为这就是最完美的&名字了.../", "scr_text_slash_scr_text_gml_569_0": "\\E6* 因为我们都是朋友^1,&而且喜欢快乐玩耍。/", - "scr_text_slash_scr_text_gml_571_0": "* 这个^1,首先^1…我的天^1,&这也太绕口了^1,老弟。/", + "scr_text_slash_scr_text_gml_571_0": "* 这个^1,首先..^1. 我的天^1,&这也太绕口了^1,老弟。/", "scr_text_slash_scr_text_gml_572_0": "* 其次^1,我们的敌人会怎么想?/", "scr_text_slash_scr_text_gml_573_0": "\\E2* 他们可会以为我们打算跟他们&成为小伙伴啊?/", "scr_text_slash_scr_text_gml_574_0": "* 咱们得把它改得更短^1!&更慑人!/", "scr_text_slash_scr_text_gml_575_0": "\\E4* 来点震撼的^1!来点霸气的!/", - "scr_text_slash_scr_text_gml_577_0": "* …比如说呢?/", - "scr_text_slash_scr_text_gml_579_0": "* 这个^1,呃^1…&* 你看^1,抛砖引玉嘛…/", - "scr_text_slash_scr_text_gml_580_0": "\\E0* 不如^1…&* 就叫^1,呃^1…/", + "scr_text_slash_scr_text_gml_577_0": "* ...比如说呢?/", + "scr_text_slash_scr_text_gml_579_0": "* 这个^1,呃..^1. &* 你看^1,抛砖引玉嘛.../", + "scr_text_slash_scr_text_gml_580_0": "\\E0* 不如..^1. &* 就叫^1,呃..^1. /", "scr_text_slash_scr_text_gml_581_0": "\\E6* “快乐帮”。/", "scr_text_slash_scr_text_gml_582_0": "\\E6* 你们瞧^1,就是^1,呃^1,&把重点集中在了“欢乐”&的部分上。/", "scr_text_slash_scr_text_gml_584_0": "* 太完美了!!!/", @@ -1682,45 +1682,45 @@ "obj_savepoint_slash_Other_10_gml_96_0": "* ~1的力量在你的内心闪耀。/%", "obj_savepoint_slash_Other_10_gml_92_0": "队伍命名失败", "obj_savepoint_slash_Other_10_gml_93_0": "$!$?小分队", - "obj_savepoint_slash_Other_10_gml_94_0": "兰瑟粉丝俱乐部", + "obj_savepoint_slash_Other_10_gml_94_0": "Lancer粉丝俱乐部", "obj_savepoint_slash_Other_10_gml_95_0": "快乐帮", "obj_readable_room1_slash_Other_10_gml_476_0": "* (接触到墙壁会减缓跑速。)/%", "obj_npc_room_slash_Other_10_gml_278_0": "* 缓着点,急性子们。&棋兵们虽然可怕^1,但它们&只是遵照国王的命令行事。/", - "obj_npc_room_slash_Other_10_gml_279_0": "* 棋盘上的我们也曾拥有&自己的老大^1…&那时的日子很安宁。/", + "obj_npc_room_slash_Other_10_gml_279_0": "* 棋盘上的我们也曾拥有&自己的老大..^1. &那时的日子很安宁。/", "obj_npc_room_slash_Other_10_gml_280_0": "* 可是现在^1,连我们的老大&也沦落为国王的苦力。/%", "obj_npc_room_slash_Other_10_gml_284_0": "* 你问我的名字^1?&叫我优雅先生吧。/", "obj_npc_room_slash_Other_10_gml_285_0": "* 哈哈^1,这个吗^1?&这是我的鼻孔^1,不是眼睛。/", - "obj_npc_room_slash_Other_10_gml_286_0": "* …虽说我仍然是&通过它看东西的。/%", + "obj_npc_room_slash_Other_10_gml_286_0": "* ...虽说我仍然是&通过它看东西的。/%", "obj_npc_room_slash_Other_10_gml_292_0": "* 不必害怕^1。我们可不像&那些单纯的棋兵们^1,&我们的行动完全由自己做主。/", "obj_npc_room_slash_Other_10_gml_293_0": "* 我^1,社会先生^1,&凭本人卓越的心智&决无可能对那种暴君奴颜卑膝!/", "obj_npc_room_slash_Other_10_gml_294_0": "* 除非他逼我讨好他^1。&* 你得知道^1,他很可怕的。/%", "obj_npc_room_slash_Other_10_gml_297_0": "* 什么^1,你觉得你拥有&足以扳倒那暴君的力量?/", "obj_npc_room_slash_Other_10_gml_298_0": "* 好棒^1!好棒^1!&我相信所有人都会支持你的^1!&放手去干吧!/", "obj_npc_room_slash_Other_10_gml_299_0": "* 只要别把我卷进去就好!/%", - "obj_npc_room_slash_Other_10_gml_304_0": "* 唔嗯^1…优雅先生&跑去应付什么苦差事了…/", + "obj_npc_room_slash_Other_10_gml_304_0": "* 唔嗯..^1. 优雅先生&跑去应付什么苦差事了.../", "obj_npc_room_slash_Other_10_gml_305_0": "* 啊^1?没有^1,&我可是一点都没有帮忙!!/", "obj_npc_room_slash_Other_10_gml_306_0": "* 为什么你要问这问那!?/%", "obj_npc_room_slash_Other_10_gml_972_0": "* 你成功了^1!你赶跑了那腐败的&暴君!/", - "obj_npc_room_slash_Other_10_gml_973_0": "* 我很乐意接受赏金^1,&作为我贡献的回报…/", - "obj_npc_room_slash_Other_10_gml_974_0": "* …除非国王卷土重来,&那样的话^2…我可什么也没做!/%", - "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼^1…&* 不是冤家不聚头。/", + "obj_npc_room_slash_Other_10_gml_973_0": "* 我很乐意接受赏金^1,&作为我贡献的回报.../", + "obj_npc_room_slash_Other_10_gml_974_0": "* ...除非国王卷土重来,&那样的话..^2. 我可什么也没做!/%", + "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼..^1. &* 不是冤家不聚头。/", "obj_checker_animtest_slash_Step_0_gml_48_0": "* 这不是", "obj_checker_animtest_slash_Step_0_gml_43_0": "(不可言说的队名)吗。", - "obj_checker_animtest_slash_Step_0_gml_44_0": "兰瑟粉丝俱乐部吗。", + "obj_checker_animtest_slash_Step_0_gml_44_0": "Lancer粉丝俱乐部吗。", "obj_checker_animtest_slash_Step_0_gml_45_0": "快乐帮吗。", "obj_checker_animtest_slash_Step_0_gml_42_0": "伙计们吗。", "obj_checker_animtest_slash_Step_0_gml_49_0": "* 姑娘或者伙计们^1,&趁还有机会快逃吧。/", - "obj_checker_animtest_slash_Step_0_gml_51_0": "* 兰瑟!!&* 这次你又想干什么!?/", - "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼^1…&* 我只不过是警告你们而已…!/%", + "obj_checker_animtest_slash_Step_0_gml_51_0": "* Lancer!!&* 这次你又想干什么!?/", + "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼..^1. &* 我只不过是警告你们而已...!/%", "obj_checker_animtest_slash_Step_0_gml_82_0": "* 前方有令人毛骨悚然的东西&等着你们!/%", "obj_checker_animtest_slash_Step_0_gml_87_0": "* 吼吼吼^1!令我也非常困扰啊!/%", "obj_checker_animtest_slash_Step_0_gml_92_0": "* 哈^1!吓得我都不能回家了!/", - "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是^1…是什么呀!?/%", - "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙…/", + "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是..^1. 是什么呀!?/%", + "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙.../", "obj_checker_animtest_slash_Step_0_gml_180_0": "* 哈^1!?你被那玩意给吓到了??/", - "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么^1…哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么..^1. 哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", "obj_checker_animtest_slash_Step_0_gml_184_0": "* 哼^1,为什么要怕^1?&它又能做什么?/", - "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常…/%", + "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常.../%", "obj_checker_animtest_slash_Step_0_gml_356_0": "* 通常它会踩死敌人^1,大概吧。/%", "scr_encountersetup_slash_scr_encountersetup_gml_172_0": "* 它过来咯!", "scr_monstersetup_slash_scr_monstersetup_gml_282_0": "国王跳棋", @@ -1728,30 +1728,30 @@ "scr_monstersetup_slash_scr_monstersetup_gml_296_0": "鞠躬", "scr_monstersetup_slash_scr_monstersetup_gml_298_0": "深鞠躬", "scr_monstersetup_slash_scr_monstersetup_gml_154_0": "警告", - "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释躲避&苏西攻击的重要性。/", - "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂…/%", - "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向苏西。/", - "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思…/%", - "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释苏西不仅危险^1,&还特别强。/", - "obj_checkers_enemy_slash_Step_0_gml_541_0": "* 苏西的士气急剧上升。/", - "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了…!/%", + "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释躲避&Susie攻击的重要性。/", + "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂.../%", + "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向Susie./", + "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思.../%", + "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释Susie不仅危险^1,&还特别强。/", + "obj_checkers_enemy_slash_Step_0_gml_541_0": "* Susie的士气急剧上升。/", + "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了...!/%", "obj_checkers_enemy_slash_Step_0_gml_77_0": "* 国王跳棋跳着魔鬼的步伐。", "obj_checkers_enemy_slash_Step_0_gml_79_0": "* 国王跳棋看上去很虚弱。", "obj_checkers_enemy_slash_Step_0_gml_80_0": "* 国王跳棋的舞步变得无精打采了。", - "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和利艾尔斯鞠了一躬。/%", - "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶…看^1?&它是西洋跳棋^1,不是茶饼!/%", + "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和Ralsei鞠了一躬。/%", + "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶...看^1?&它是西洋跳棋^1,不是茶饼!/%", "obj_checkers_enemy_slash_Step_0_gml_442_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/%", "obj_checkers_enemy_slash_Step_0_gml_445_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,克里斯^1!如果我们&能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉…/", + "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,Kris^1!如果我们&能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* Susie^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉.../", "obj_checkers_enemy_slash_Step_0_gml_452_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_339_0": "* …/%", + "obj_checkers_enemy_slash_Step_0_gml_339_0": "* .../%", "obj_checkers_enemy_slash_Step_0_gml_119_0": "* 国王跳棋感到自己被攻击了^1,&压力很大!/%", "obj_checkers_enemy_slash_Step_0_gml_129_0": "* 国王跳棋进行了自我治疗!", "obj_checkers_enemy_slash_Step_0_gml_226_0": "* 国王跳棋的HP和攻击上升了!/", - "obj_checkers_enemy_slash_Step_0_gml_228_0": "* 苏西^1!别攻击它了^1!&你让它变得更强了!/", + "obj_checkers_enemy_slash_Step_0_gml_228_0": "* Susie^1!别攻击它了^1!&你让它变得更强了!/", "obj_checkers_enemy_slash_Step_0_gml_230_0": "* 呸^1,让它认为我怕了^1?才不干!/%", "obj_checkers_enemy_slash_Step_0_gml_82_0": "* 皇冠松动了\\cY百分之~1\\cW!", "obj_checkers_enemy_slash_Step_0_gml_264_0": "跳着看", @@ -1759,46 +1759,46 @@ "obj_checkers_enemy_slash_Step_0_gml_296_0": "* 你对国王跳棋鞠躬。/%", "obj_checkers_enemy_slash_Step_0_gml_327_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/%", "obj_checkers_enemy_slash_Step_0_gml_330_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,克里斯^1!如果我们&能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉…/", + "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,Kris^1!如果我们&能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* Susie^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉.../", "obj_checkers_enemy_slash_Step_0_gml_337_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_454_0": "* …/%", - "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们^1…我们成功了!?/%", + "obj_checkers_enemy_slash_Step_0_gml_454_0": "* .../%", + "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们..^1. 我们成功了!?/%", "obj_checker_animtest_slash_Step_0_gml_624_0": "* 哇噻!^1!你们这群小鬼真有&英雄气概!!/", "obj_checker_animtest_slash_Step_0_gml_625_0": "* 你成功地挽救了我接下来&20分钟的生命!/", - "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧…?/%", - "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,苏西…?/", - "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是…/", - "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你^1…其实一点也没帮上忙哦。/", + "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧...?/%", + "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,Susie...?/", + "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是.../", + "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你..^1. 其实一点也没帮上忙哦。/", "obj_checker_animtest_slash_Step_0_gml_660_0": "\\EB* 你攻击它^1,反而帮了倒忙。/", - "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它…/", + "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它.../", "obj_checker_animtest_slash_Step_0_gml_662_0": "\\E6* 我们就可以避开整场战斗了。/", "obj_checker_animtest_slash_Step_0_gml_664_0": "* 哈^1?&* 你当真吗?/", "obj_checker_animtest_slash_Step_0_gml_665_0": "\\E7* 那玩意一看就是&嗜血成性的样子!/", "obj_checker_animtest_slash_Step_0_gml_666_0": "\\E2* 唯一能拦得住它的&就是我的斧子了!/%", - "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队…/", + "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队.../", "obj_checker_animtest_slash_Step_0_gml_687_0": "* 那些家伙是敌人^1!&敌人的存在意义就是被恐吓!/", "obj_checker_animtest_slash_Step_0_gml_689_0": "* 对啊^1!她没说错!!/", - "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了…/%", - "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕^1…也是我的敌人。/", - "obj_checker_animtest_slash_Step_0_gml_711_0": "* …/", - "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* 苏西^1…不管你乐不乐意…/", + "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了.../%", + "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕..^1. 也是我的敌人。/", + "obj_checker_animtest_slash_Step_0_gml_711_0": "* .../", + "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* Susie..^1. 不管你乐不乐意.../", "obj_checker_animtest_slash_Step_0_gml_713_0": "\\E6* 你都是一名英雄。/", "obj_checker_animtest_slash_Step_0_gml_714_0": "\\E0* 一个有能力为未来&带来和平的英雄。/", - "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得^1…&像个英雄一样呢?/%", - "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲…/", + "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得..^1. &像个英雄一样呢?/%", + "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲.../", "obj_checker_animtest_slash_Step_0_gml_733_0": "* 我这英雄当得是挺失败的^1,&对吧?/", - "obj_checker_animtest_slash_Step_0_gml_734_0": "*  …/%", - "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,利艾尔斯^1。&* 我明白了。&* 我会改变自己。/", + "obj_checker_animtest_slash_Step_0_gml_734_0": "*  .../%", + "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,Ralsei^1。&* 我明白了。&* 我会改变自己。/", "obj_checker_animtest_slash_Step_0_gml_763_0": "* 从现在起^1,&我不再是个烂英雄了。/%", "obj_checker_animtest_slash_Step_0_gml_799_0": "* 我就当个【坏蛋】好了!/%", - "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真…真的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真...真的吗!?/", "obj_checker_animtest_slash_Step_0_gml_821_0": "\\E3* 你要和我一队?/", "obj_checker_animtest_slash_Step_0_gml_823_0": "* 对啊^1,说实话^1,&听上去轻松多了。/", - "obj_checker_animtest_slash_Step_0_gml_825_0": "* 苏西^1,你不能——/", - "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!苏西现在是&我的同伙了!/", + "obj_checker_animtest_slash_Step_0_gml_825_0": "* Susie^1,你不能——/", + "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!Susie现在是&我的同伙了!/", "obj_checker_animtest_slash_Step_0_gml_829_0": "* 哈哈哈^1,没错^1,牙膏小子!/", "obj_checker_animtest_slash_Step_0_gml_831_0": "* 我们会穿上绣着两人名字的&运动外套!/", "obj_checker_animtest_slash_Step_0_gml_833_0": "* 对!/", @@ -1806,39 +1806,39 @@ "obj_checker_animtest_slash_Step_0_gml_837_0": "* 唔^1,对?/", "obj_checker_animtest_slash_Step_0_gml_838_0": "\\E2* 总而言之^1,呃^1,伙计们^1,&后会无期。/", "obj_checker_animtest_slash_Step_0_gml_840_0": "* 哈哈!^1!不过首先你们得要&活得了那么久!/%", - "obj_checker_animtest_slash_Step_0_gml_893_0": "* 克里斯…/", + "obj_checker_animtest_slash_Step_0_gml_893_0": "* Kris.../", "obj_checker_animtest_slash_Step_0_gml_894_0": "\\E6* 或许我刚才不该对她&那么严格的。/", - "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* …/", - "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心苏西&要是太渴望战斗…/", - "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会…/", - "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&行吗^1,克里斯?/", - "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信苏西一定会&很快回来的!/%", - "obj_savepoint_slash_Other_10_gml_102_0": "* 头顶的方形树叶长得郁郁葱葱…/", + "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* .../", + "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心Susie&要是太渴望战斗.../", + "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会.../", + "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&行吗^1,Kris?/", + "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信Susie一定会&很快回来的!/%", + "obj_savepoint_slash_Other_10_gml_102_0": "* 头顶的方形树叶长得郁郁葱葱.../", "obj_savepoint_slash_Other_10_gml_103_0": "* 森林的力量在你的内心闪耀。/%", "obj_npc_room_slash_Other_10_gml_316_0": "* 嘿^1,孩子们^1。&我们想办法帮你修好了这玩意。/", - "obj_npc_room_slash_Other_10_gml_317_0": "* 这是某种门^1…&它可以带你去这个世界上&任何想去的地方!/", + "obj_npc_room_slash_Other_10_gml_317_0": "* 这是某种门..^1. &它可以带你去这个世界上&任何想去的地方!/", "obj_npc_room_slash_Other_10_gml_318_0": "* 不过现在还只能选择两个地方。/", - "obj_npc_room_slash_Other_10_gml_319_0": "* 总之^1,我们会继续致力于^1…&任何可以帮到你们的事^1,孩子!/%", + "obj_npc_room_slash_Other_10_gml_319_0": "* 总之^1,我们会继续致力于..^1. &任何可以帮到你们的事^1,孩子!/%", "obj_npc_room_slash_Other_10_gml_322_0": "* 嘿孩子^1,我们想办法让这扇门可以&通向城堡了。/", "obj_npc_room_slash_Other_10_gml_323_0": "* 希望这能帮到你们!/%", - "obj_npc_room_slash_Other_10_gml_327_0": "* …这扇门是哪来的?/", - "obj_npc_room_slash_Other_10_gml_328_0": "* 不知道^1…认真想想的话^1,&我之前还从没见过它。/%", + "obj_npc_room_slash_Other_10_gml_327_0": "* ...这扇门是哪来的?/", + "obj_npc_room_slash_Other_10_gml_328_0": "* 不知道..^1. 认真想想的话^1,&我之前还从没见过它。/%", "obj_npc_room_slash_Other_10_gml_334_0": "* 噢你好^1,急性子^1。我和社会先生帮你&修好了这扇门。/", - "obj_npc_room_slash_Other_10_gml_335_0": "* 它可以通向任何你想去的地方^1…&现在还只能选两个目的地之一。/", + "obj_npc_room_slash_Other_10_gml_335_0": "* 它可以通向任何你想去的地方..^1. &现在还只能选两个目的地之一。/", "obj_npc_room_slash_Other_10_gml_336_0": "* 因为只有我们两个^1,&这活干起来挺难的^1,&门可能会坏掉。/", "obj_npc_room_slash_Other_10_gml_337_0": "* 总之(哈哈)希望它能帮助你&对付国王。/%", "obj_npc_room_slash_Other_10_gml_340_0": "* 噢你好^1,急性子^1。&社会先生和那个出谜题的&修好了那扇门。/", "obj_npc_room_slash_Other_10_gml_341_0": "* 因为是我们三个人修的^1,&它应该能正常工作,&不出任何问题了。/", "obj_npc_room_slash_Other_10_gml_342_0": "* 总之(哈哈)希望它能帮助你&对付国王。/%", "obj_npc_room_slash_Other_10_gml_346_0": "* 这扇门能通向的地方比之前&要远得多。/", - "obj_npc_room_slash_Other_10_gml_347_0": "* 不知道我们到底做了什么&才让它变成这样^1,但是…/%", - "obj_npc_room_slash_Other_10_gml_352_0": "* 别跟任何人说社会先生帮了忙^1…&他不喜欢这样。/", - "obj_npc_room_slash_Other_10_gml_353_0": "* 我会一直关注着你的^1…&用我的鼻孔。/%", + "obj_npc_room_slash_Other_10_gml_347_0": "* 不知道我们到底做了什么&才让它变成这样^1,但是.../%", + "obj_npc_room_slash_Other_10_gml_352_0": "* 别跟任何人说社会先生帮了忙..^1. &他不喜欢这样。/", + "obj_npc_room_slash_Other_10_gml_353_0": "* 我会一直关注着你的..^1. &用我的鼻孔。/%", "obj_npc_room_slash_Other_10_gml_365_0": "* 不用管我^1。&* 我在休息。/", - "obj_npc_room_slash_Other_10_gml_366_0": "* …那个^1,帮帮我^1。我得为我朋友&\\cY三头草\\cW的生日准备点东西。/", + "obj_npc_room_slash_Other_10_gml_366_0": "* ...那个^1,帮帮我^1。我得为我朋友&\\cY三头草\\cW的生日准备点东西。/", "obj_npc_room_slash_Other_10_gml_367_0": "* 她的爱好只有\\cY体育运动\\cW,&\\cY可爱的男孩子\\cW,&还有\\cY树\\cW。/", - "obj_npc_room_slash_Other_10_gml_368_0": "* …或许我还是就给她一张贺卡吧。/%", - "obj_npc_room_slash_Other_10_gml_372_0": "* 或许我可以在贺卡里塞点钱^1…&不成^1,我还需要钱呢!/%", + "obj_npc_room_slash_Other_10_gml_368_0": "* ...或许我还是就给她一张贺卡吧。/%", + "obj_npc_room_slash_Other_10_gml_372_0": "* 或许我可以在贺卡里塞点钱..^1. &不成^1,我还需要钱呢!/%", "obj_npc_room_slash_Other_10_gml_978_0": "* 天哪^1,急性子们^1。你们真是帮了我们&一个大忙。/", "obj_npc_room_slash_Other_10_gml_979_0": "* 现在,我们这些棋子终于可以&和平地生活了。/%", "obj_npc_room_slash_Other_10_gml_982_0": "* 我的鼻孔对你们感激不尽!/%", @@ -1853,7 +1853,7 @@ "scr_text_slash_scr_text_gml_971_0": "\\C4", "scr_text_slash_scr_text_gml_3103_0": "* (但什么也没有发生。)/%", "scr_text_slash_scr_text_gml_3124_0": "* (神奇的是^1,你已经在那里了。)/%", - "scr_text_slash_scr_text_gml_3128_0": "* (门打开了…)/%", + "scr_text_slash_scr_text_gml_3128_0": "* (门打开了...)/%", "scr_encountersetup_slash_scr_encountersetup_gml_234_0": "* 尘兔滑到了路中间!", "scr_encountersetup_slash_scr_encountersetup_gml_250_0": "* 尘兔们滑到了路中间!", "scr_monstersetup_slash_scr_monstersetup_gml_365_0": "尘兔", @@ -1877,78 +1877,78 @@ "obj_rabbick_enemy_slash_Step_0_gml_22_0": "一个焕然一新的&男孩。", "obj_rabbick_enemy_slash_Step_0_gml_23_0": "一个甜美而&新鲜的女孩。", "obj_rabbick_enemy_slash_Step_0_gml_24_0": "一个美丽而&端庄的女孩。", - "obj_rabbick_enemy_slash_Step_0_gml_138_0": "* 克里斯一口气吹在尘兔身上^1。&* 它整个被吹走了…/%", + "obj_rabbick_enemy_slash_Step_0_gml_138_0": "* Kris一口气吹在尘兔身上^1。&* 它整个被吹走了.../%", "obj_rabbick_enemy_slash_Step_0_gml_175_0": "* 兔子们被吹走了!/%", "obj_rabbick_enemy_slash_Step_0_gml_83_0": "* 尘兔开始显得纤弱。", "obj_rabbick_enemy_slash_Step_0_gml_84_0": "* 尘兔现在干净又漂亮。", - "obj_rabbick_enemy_slash_Step_0_gml_186_0": "* 你和利艾尔斯警告尘兔小心苏西^1。&* 敌人警觉起来。/%", - "obj_rabbick_enemy_slash_Step_0_gml_188_0": "* 你和利艾尔斯警告敌人们小心苏西^1。&* 所有人都警觉起来。/%", + "obj_rabbick_enemy_slash_Step_0_gml_186_0": "* 你和Ralsei警告尘兔小心Susie^1。&* 敌人警觉起来。/%", + "obj_rabbick_enemy_slash_Step_0_gml_188_0": "* 你和Ralsei警告敌人们小心Susie^1。&* 所有人都警觉起来。/%", "obj_rabbick_enemy_slash_Step_0_gml_191_0": "(警觉)", "obj_rabbick_enemy_slash_Draw_0_gml_45_0": "(疲惫)", - "obj_susiebadguy_event_slash_Step_0_gml_30_0": "* 苏西…^1!兰瑟…!/", - "obj_susiebadguy_event_slash_Step_0_gml_32_0": "* 呵呵呵呵……/", - "obj_susiebadguy_event_slash_Step_0_gml_34_0": "* 哟,这不是所谓的英雄们吗…!/", - "obj_susiebadguy_event_slash_Step_0_gml_36_0": "* 来见识一下吧…/", - "obj_susiebadguy_event_slash_Step_0_gml_38_0": "* 妄想着不战而胜的懦夫…/", + "obj_susiebadguy_event_slash_Step_0_gml_30_0": "* Susie...^1!Lancer...!/", + "obj_susiebadguy_event_slash_Step_0_gml_32_0": "* 呵呵呵呵.../", + "obj_susiebadguy_event_slash_Step_0_gml_34_0": "* 哟,这不是所谓的英雄们吗...!/", + "obj_susiebadguy_event_slash_Step_0_gml_36_0": "* 来见识一下吧.../", + "obj_susiebadguy_event_slash_Step_0_gml_38_0": "* 妄想着不战而胜的懦夫.../", "obj_susiebadguy_event_slash_Step_0_gml_40_0": "* 对上粉碎一切拦路者的我们&会有什么下场!/%", - "obj_susiebadguy_event_slash_Step_0_gml_60_0": "* 暗黑杰克兰瑟!/%", - "obj_susiebadguy_event_slash_Step_0_gml_79_0": "* 暴力斧手苏西!/%", - "obj_susiebadguy_event_slash_Step_0_gml_97_0": "* 我们的组合是…/%", + "obj_susiebadguy_event_slash_Step_0_gml_60_0": "* 暗黑杰克Lancer!/%", + "obj_susiebadguy_event_slash_Step_0_gml_79_0": "* 暴力斧手Susie!/%", + "obj_susiebadguy_event_slash_Step_0_gml_97_0": "* 我们的组合是.../%", "obj_susiebadguy_event_slash_Step_0_gml_158_0": "* 暗黑快乐帮!/%", "obj_susiebadguy_event_slash_Step_0_gml_161_0": "* 暗黑$!$?小分队!/%", - "obj_susiebadguy_event_slash_Step_0_gml_165_0": "* 暗黑兰瑟粉丝俱乐部!/%", - "obj_susiebadguy_event_slash_Step_0_gml_185_0": "* 唔^1…那你们的^1,唔^1,&邪恶计划呢?/%", + "obj_susiebadguy_event_slash_Step_0_gml_165_0": "* 暗黑Lancer粉丝俱乐部!/%", + "obj_susiebadguy_event_slash_Step_0_gml_185_0": "* 唔..^1. 那你们的^1,唔^1,&邪恶计划呢?/%", "obj_susiebadguy_event_slash_Step_0_gml_205_0": "* 哈?/", "obj_susiebadguy_event_slash_Step_0_gml_206_0": "\\E0* 伙计^1,我们才刚刚组的队。/", "obj_susiebadguy_event_slash_Step_0_gml_207_0": "* 我们除了刚才的开场白以外&什么都没想好。/", - "obj_susiebadguy_event_slash_Step_0_gml_209_0": "* 有点耐心好吗^1,拜托…/", - "obj_susiebadguy_event_slash_Step_0_gml_211_0": "* 噢^1,唔^1,不好意思…/", + "obj_susiebadguy_event_slash_Step_0_gml_209_0": "* 有点耐心好吗^1,拜托.../", + "obj_susiebadguy_event_slash_Step_0_gml_211_0": "* 噢^1,唔^1,不好意思.../", "obj_susiebadguy_event_slash_Step_0_gml_212_0": "\\E8* 我们^1,唔^1,期待后续内容!/%", "obj_susiebadguy_event_slash_Step_0_gml_224_0": "* 呵呵^1,好吧^1,&你们也用不着期待太久。/", - "obj_susiebadguy_event_slash_Step_0_gml_226_0": "* 从现在开始^1。我们将无休无止…/", - "obj_susiebadguy_event_slash_Step_0_gml_228_0": "* 永不停息地…/", + "obj_susiebadguy_event_slash_Step_0_gml_226_0": "* 从现在开始^1。我们将无休无止.../", + "obj_susiebadguy_event_slash_Step_0_gml_228_0": "* 永不停息地.../", "obj_susiebadguy_event_slash_Step_0_gml_230_0": "* 想出一个能揍扁你们这群小鬼的&邪恶计划。/%", "obj_susiebadguy_event_slash_Step_0_gml_247_0": "* 当心你们的背后。/%", "obj_susiebadguy_event_slash_Step_0_gml_265_0": "* 还有面前!/%", "scr_text_slash_scr_text_gml_1455_0": "* 邪恶计划进展如何?/", "scr_text_slash_scr_text_gml_1457_0": "* 哈^1?噢^1,那个啊?/", "scr_text_slash_scr_text_gml_1458_0": "\\E2* 我们^1,呃^1,觉得有点无聊^1。&* 所以在吃点心。/", - "scr_text_slash_scr_text_gml_1460_0": "* …明白了。/", + "scr_text_slash_scr_text_gml_1460_0": "* ...明白了。/", "scr_text_slash_scr_text_gml_1462_0": "* 拜托^1!我早饭就吃了点粉笔!/", "scr_text_slash_scr_text_gml_1464_0": "* 而我什么都没吃!/", - "scr_text_slash_scr_text_gml_1466_0": "* 不好意思^1。你们两个到底^1,&在吃什么…?/", + "scr_text_slash_scr_text_gml_1466_0": "* 不好意思^1。你们两个到底^1,&在吃什么...?/", "scr_text_slash_scr_text_gml_1468_0": "* 在吃我日常藏在这个树桩洞里&的宝藏。/", - "scr_text_slash_scr_text_gml_1470_0": "* 那是…?/", + "scr_text_slash_scr_text_gml_1470_0": "* 那是...?/", "scr_text_slash_scr_text_gml_1472_0": "* 敞开肚子吃吧^1,我的死党。/", - "scr_text_slash_scr_text_gml_1474_0": "* 克里斯^1,你想^1,唔^1,尝尝吗?/", + "scr_text_slash_scr_text_gml_1474_0": "* Kris^1,你想^1,唔^1,尝尝吗?/", "scr_text_slash_scr_text_gml_895_0": "\\C3", - "scr_text_slash_scr_text_gml_1451_0": "#让利艾尔斯#吃吃看", + "scr_text_slash_scr_text_gml_1451_0": "#让Ralsei#吃吃看", "scr_text_slash_scr_text_gml_1452_0": "#自己尝", "scr_text_slash_scr_text_gml_1453_0": "拒绝", - "scr_text_slash_scr_text_gml_1488_0": "\\E6* 噢^1,有个^1…&* 蜂蜜罐^1?在里面^1?/", - "scr_text_slash_scr_text_gml_1489_0": "\\E1* …装满了辣椒酱。/", + "scr_text_slash_scr_text_gml_1488_0": "\\E6* 噢^1,有个..^1. &* 蜂蜜罐^1?在里面^1?/", + "scr_text_slash_scr_text_gml_1489_0": "\\E1* ...装满了辣椒酱。/", "scr_text_slash_scr_text_gml_1491_0": "\\E3* 答对了^1,你们两个乖宝宝!/", - "scr_text_slash_scr_text_gml_1492_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食…/", - "scr_text_slash_scr_text_gml_1329_0": "* …/", - "scr_text_slash_scr_text_gml_1495_0": "\\E8* 唔^1。美味^1。真是太好吃了…/", + "scr_text_slash_scr_text_gml_1492_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食.../", + "scr_text_slash_scr_text_gml_1329_0": "* .../", + "scr_text_slash_scr_text_gml_1495_0": "\\E8* 唔^1。美味^1。真是太好吃了.../", "scr_text_slash_scr_text_gml_1497_0": "* 拜托^1,你只是装作在吃!/", "scr_text_slash_scr_text_gml_1499_0": "* 哈哈^1,对^1!同样的^1,&我也是这么做的!/", "scr_text_slash_scr_text_gml_1501_0": "* ?????/%", "scr_text_slash_scr_text_gml_1507_0": "* (在树桩里有个装着辣椒酱的蜂蜜罐。)/", "scr_text_slash_scr_text_gml_1508_0": "* (你吃了点辣椒酱。)/", - "scr_text_slash_scr_text_gml_1509_0": "* (它回复了…某种东西。)/", - "scr_text_slash_scr_text_gml_1510_0": "* (不是HP。^1)&* (就只是…某种东西。)/", - "scr_text_slash_scr_text_gml_1512_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1509_0": "* (它回复了...某种东西。)/", + "scr_text_slash_scr_text_gml_1510_0": "* (不是HP。^1)&* (就只是...某种东西。)/", + "scr_text_slash_scr_text_gml_1512_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", "scr_text_slash_scr_text_gml_1514_0": "* 我不知道!/%", "scr_text_slash_scr_text_gml_1521_0": "* 如果没有别人吃它的话^1,&那就我来!/", - "scr_text_slash_scr_text_gml_1522_0": "\\E6* …有一罐^1…血…^1?&* 放在这里。/", + "scr_text_slash_scr_text_gml_1522_0": "\\E6* ...有一罐..^1. 血...^1?&* 放在这里。/", "scr_text_slash_scr_text_gml_1524_0": "* 不^1,不^1。&* 这只是一罐散养的辣椒酱。/", "scr_text_slash_scr_text_gml_1526_0": "\\E2* 谢谢^1,听这么一说更恶心了。/", "scr_text_slash_scr_text_gml_1528_0": "\\E3* 不用客气!/", - "scr_text_slash_scr_text_gml_1530_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1530_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", "scr_text_slash_scr_text_gml_1532_0": "* 我不知道!/%", - "obj_npc_facing_slash_Other_10_gml_375_0": "* 我现在饿得力气都使不出来了…/", - "obj_npc_facing_slash_Other_10_gml_376_0": "\\E1* 可是一旦我吃了东西^1…&呵呵呵呵…/", + "obj_npc_facing_slash_Other_10_gml_375_0": "* 我现在饿得力气都使不出来了.../", + "obj_npc_facing_slash_Other_10_gml_376_0": "\\E1* 可是一旦我吃了东西..^1. &呵呵呵呵.../", "obj_npc_facing_slash_Other_10_gml_377_0": "\\E2* 你们会后悔给我火大的^1,&小子们。/", "obj_npc_facing_slash_Other_10_gml_379_0": "* 应该是“让我火大”。/", "obj_npc_facing_slash_Other_10_gml_381_0": "\\E1* 给我安静^1,&你们这篮小甜蛋!/", @@ -1970,41 +1970,41 @@ "obj_npc_room_slash_Other_10_gml_407_0": "* 没关系的^1!&找一个箱子把它放进去就行了^1!&别人会拿走的!/%", "obj_npc_room_slash_Other_10_gml_412_0": "* 我曾经在城堡里工作,&直到国王把所有职员都开除了。/", "obj_npc_room_slash_Other_10_gml_413_0": "* 我那时的工作是什么^1? &噢^1,我是皇家衣架!/%", - "obj_npc_room_slash_Other_10_gml_420_0": "* (…)/", + "obj_npc_room_slash_Other_10_gml_420_0": "* (...)/", "obj_npc_room_slash_Other_10_gml_421_0": "* (我只是一个小球^1,&我不想讨论任何事。)/%", "obj_npc_room_slash_Other_10_gml_436_0": "* 叭呜-叭呜^1!&* (把宝箱掰开,抱走手链吧!)/", "obj_npc_room_slash_Other_10_gml_437_0": "* 叭呜-叭呜^1!&* (保护宝宝的必备宝贝。)/%", "obj_npc_room_slash_Other_10_gml_442_0": "* 叭呜-叭呜^1!&* (手链好棒棒!)/%", - "obj_npc_room_slash_Other_10_gml_448_0": "* 国王在琢磨怎莫铲除光之民哦^1,&不过哦^1…大伙不支持哦…/", - "obj_npc_room_slash_Other_10_gml_449_0": "* 我们逃跑咯^1,&* 但是其他同伙被活捉咯…/%", - "obj_npc_room_slash_Other_10_gml_454_0": "* 你莫搭理挨着我的家伙哦^1。&* 叭呜-叭呜她若开口…/", - "obj_npc_room_slash_Other_10_gml_455_0": "* 就总会这样一直说啊说啊说啊&说啊说啊说啊说啊说啊说啊说…/", - "obj_npc_room_slash_Other_10_gml_456_0": "* 啊说啊说啊说啊说啊说啊说&啊说啊说啊说啊说啊说…/%", - "obj_npc_facing_slash_Other_10_gml_406_0": "* 再在那边加个胡子…/", + "obj_npc_room_slash_Other_10_gml_448_0": "* 国王在琢磨怎莫铲除光之民哦^1,&不过哦..^1. 大伙不支持哦.../", + "obj_npc_room_slash_Other_10_gml_449_0": "* 我们逃跑咯^1,&* 但是其他同伙被活捉咯.../%", + "obj_npc_room_slash_Other_10_gml_454_0": "* 你莫搭理挨着我的家伙哦^1。&* 叭呜-叭呜她若开口.../", + "obj_npc_room_slash_Other_10_gml_455_0": "* 就总会这样一直说啊说啊说啊&说啊说啊说啊说啊说啊说啊说.../", + "obj_npc_room_slash_Other_10_gml_456_0": "* 啊说啊说啊说啊说啊说啊说&啊说啊说啊说啊说啊说.../%", + "obj_npc_facing_slash_Other_10_gml_406_0": "* 再在那边加个胡子.../", "obj_npc_facing_slash_Other_10_gml_408_0": "* 嘻嘻^1,喜欢这个吗?/", "obj_npc_facing_slash_Other_10_gml_410_0": "* 哈哈^1!耶^1!这真是太好了!!!/", "obj_npc_facing_slash_Other_10_gml_412_0": "* 计划进展如何^1,二位?/", "obj_npc_facing_slash_Other_10_gml_414_0": "* 嘿^1,别看^1!有剧透^1,伙计!/%", - "obj_npc_facing_slash_Other_10_gml_419_0": "* 嘿,克里斯^1,&兰瑟马上要,那个^1,/", - "obj_npc_facing_slash_Other_10_gml_420_0": "* 帮我把衣服扯得乱糟糟,像个…/", + "obj_npc_facing_slash_Other_10_gml_419_0": "* 嘿,Kris^1,&Lancer马上要,那个^1,/", + "obj_npc_facing_slash_Other_10_gml_420_0": "* 帮我把衣服扯得乱糟糟,像个.../", "obj_npc_facing_slash_Other_10_gml_421_0": "\\E2* 恶棍啊叛徒啊之类的。/", "obj_npc_facing_slash_Other_10_gml_423_0": "* 对^1!我还有把波浪剪!/", "obj_npc_facing_slash_Other_10_gml_425_0": "* 说起来^1,要是你们加入我们这边,&他也可以帮你们折腾折腾。/", - "obj_npc_facing_slash_Other_10_gml_427_0": "* 克里斯^1,如果你,留在我这边…/", - "obj_npc_facing_slash_Other_10_gml_428_0": "* 我可以^1…呃^1,&在你的领巾上缝点花边。/", + "obj_npc_facing_slash_Other_10_gml_427_0": "* Kris^1,如果你,留在我这边.../", + "obj_npc_facing_slash_Other_10_gml_428_0": "* 我可以..^1. 呃^1,&在你的领巾上缝点花边。/", "obj_npc_facing_slash_Other_10_gml_430_0": "* 哦哦^1,你可以给我缝点吗?/", - "obj_npc_facing_slash_Other_10_gml_432_0": "* 不行…?/%", - "obj_npc_facing_slash_Other_10_gml_452_0": "* 哎哟哟哟^1…瞧瞧这是谁呀。/", + "obj_npc_facing_slash_Other_10_gml_432_0": "* 不行...?/%", + "obj_npc_facing_slash_Other_10_gml_452_0": "* 哎哟哟哟..^1. 瞧瞧这是谁呀。/", "obj_npc_facing_slash_Other_10_gml_453_0": "* 是大家喜闻乐见的小糖豆。/", "obj_npc_facing_slash_Other_10_gml_455_0": "* 嘿^1!说话注意点!/", - "obj_npc_facing_slash_Other_10_gml_457_0": "* 噢^1,对不起…/", - "obj_npc_facing_slash_Other_10_gml_458_0": "\\E3* 苏西还试着让我多来几句呢。/%", + "obj_npc_facing_slash_Other_10_gml_457_0": "* 噢^1,对不起.../", + "obj_npc_facing_slash_Other_10_gml_458_0": "\\E3* Susie还试着让我多来几句呢。/%", "obj_npc_sign_slash_Other_10_gml_80_0": "* (扑克城堡房间从下往上的顺序。)/", "obj_npc_sign_slash_Other_10_gml_81_0": "* (你要是没有去过^1,&肯定不知道。)/%", "obj_npc_sign_slash_Other_10_gml_90_0": "* (请输入密码!)/", - "obj_npc_sign_slash_Other_10_gml_84_0": "* (必须强调^1,没有去过的人是&绝对不可能知道的…)/%", + "obj_npc_sign_slash_Other_10_gml_84_0": "* (必须强调^1,没有去过的人是&绝对不可能知道的...)/%", "obj_npc_sign_slash_Other_10_gml_91_0": "* (备注:由于谁都记不住密码^1,&所以密码写在上边了。)/%", - "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* …/%", + "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* .../%", "obj_suitspuzzle_event_slash_Step_0_gml_200_0": "* 哈^1,谢谢你帮我们解开了谜题^1,&二货!/", "obj_suitspuzzle_event_slash_Step_0_gml_202_0": "\\E2* 哈哈哈^1!太谢谢你了^1,&二货^1!我们正发愁呢!/%", "obj_suitspuzzle_event_slash_Step_0_gml_247_0": "* 这个^1,呃^1,我们要搬走。/%", @@ -2015,9 +2015,9 @@ "scr_monstersetup_slash_scr_monstersetup_gml_408_0": "重新组装", "scr_monstersetup_slash_scr_monstersetup_gml_412_0": "挑战", "obj_bloxer_enemy_slash_Step_0_gml_127_0": "* 组盒拳王 - 攻击 9 防御 2&* 喜欢:训练^1。&* 讨厌:身体被拼成错误的形状/%", - "obj_bloxer_enemy_slash_Step_0_gml_11_0": "吼…!&你打扰到我&锻炼了…!", - "obj_bloxer_enemy_slash_Step_0_gml_12_0": "嘎哦…!&看我不把你打得&盒盒气气…!", - "obj_bloxer_enemy_slash_Step_0_gml_13_0": "让我看看你有&几斤几两…!&嘿呀!!", + "obj_bloxer_enemy_slash_Step_0_gml_11_0": "吼...!&你打扰到我&锻炼了...!", + "obj_bloxer_enemy_slash_Step_0_gml_12_0": "嘎哦...!&看我不把你打得&盒盒气气...!", + "obj_bloxer_enemy_slash_Step_0_gml_13_0": "让我看看你有&几斤几两...!&嘿呀!!", "obj_bloxer_enemy_slash_Step_0_gml_14_0": "让你看看我的&锻炼成果!&咿哈!!", "obj_bloxer_enemy_slash_Step_0_gml_86_0": "* 组盒拳王想要锻炼。", "obj_bloxer_enemy_slash_Step_0_gml_87_0": "* 组盒拳王想要斩断迷恋。", @@ -2027,43 +2027,43 @@ "obj_bloxer_enemy_slash_Step_0_gml_92_0": "* 组盒拳王由于疲惫^1,开始散架了。", "obj_bloxer_enemy_slash_Step_0_gml_135_0": "* 按", "obj_bloxer_enemy_slash_Step_0_gml_135_1": "选择:&  #1. 头,#2. 身,#3. 腿。", - "obj_bloxer_enemy_slash_Step_0_gml_194_0": "* 组盒拳王对自己的样子&依然不满意…/%", + "obj_bloxer_enemy_slash_Step_0_gml_194_0": "* 组盒拳王对自己的样子&依然不满意.../%", "obj_bloxer_enemy_slash_Step_0_gml_18_0": "啊!!", "obj_bloxer_enemy_slash_Step_0_gml_19_0": "啊!!不!!&我的腹肌&变成屁股了!", "obj_bloxer_enemy_slash_Step_0_gml_20_0": "啊!!不!!&我的脸&变成屁股了!!", "obj_bloxer_enemy_slash_Step_0_gml_21_0": "啊!!不!!&我的脸&变成腹肌了!!", - "obj_bloxer_enemy_slash_Step_0_gml_22_0": "啊!!不!!&我的脸&变成脸了!!&等等…", + "obj_bloxer_enemy_slash_Step_0_gml_22_0": "啊!!不!!&我的脸&变成脸了!!&等等...", "obj_bloxer_enemy_slash_Step_0_gml_93_0": "* 组盒拳王洋溢着快乐。", "obj_bloxer_enemy_slash_Step_0_gml_193_0": "* 组盒拳王很满意自己现在的样子!/%", "obj_bloxer_enemy_slash_Step_0_gml_24_0": "噢,你把我&摆放得&舒服极了~", - "obj_bloxer_enemy_slash_Step_0_gml_29_0": "我的气势&全垮了…", - "obj_bloxer_enemy_slash_Step_0_gml_162_0": "* 苏西向对手展露敌意!/", + "obj_bloxer_enemy_slash_Step_0_gml_29_0": "我的气势&全垮了...", + "obj_bloxer_enemy_slash_Step_0_gml_162_0": "* Susie向对手展露敌意!/", "obj_bloxer_enemy_slash_Step_0_gml_165_0": "* 有必要锻炼^1?&你永远别想打败我。/", "obj_bloxer_enemy_slash_Step_0_gml_166_0": "* 锻什么炼^1?&想打败我你还嫩了100年。/", "obj_bloxer_enemy_slash_Step_0_gml_167_0": "* 锻炼^1?可笑^1,我教训你还用得着&先去锻炼?/", - "obj_bloxer_enemy_slash_Step_0_gml_168_0": "* 敌人变\\cB疲惫\\cW了…/%", + "obj_bloxer_enemy_slash_Step_0_gml_168_0": "* 敌人变\\cB疲惫\\cW了.../%", "obj_bloxer_enemy_slash_Draw_0_gml_141_0": "(疲惫)", "obj_bloxer_enemy_slash_Step_0_gml_171_0": "(疲惫)", - "obj_readable_room1_slash_Other_10_gml_481_0": "* (这看上去应该就是谜题&的答案…)/", + "obj_readable_room1_slash_Other_10_gml_481_0": "* (这看上去应该就是谜题&的答案...)/", "obj_readable_room1_slash_Other_10_gml_482_0": "* (但是^1,它却被人用笔&给涂花了。)/", "obj_readable_room1_slash_Other_10_gml_483_0": "* (符号的顺序好像是&红-黑-红。)/%", "obj_readable_room1_slash_Other_10_gml_486_0": "* (符号的顺序好像是&红-黑-红。)/%", - "obj_readable_room1_slash_Other_10_gml_493_0": "* 卢卡他来过了^1…他真帅!/", + "obj_readable_room1_slash_Other_10_gml_493_0": "* RK他来过了..^1. 他真帅!/", "obj_readable_room1_slash_Other_10_gml_494_0": "* 为了阻止光之民^1,&他把谜题给涂花了^1!&* 但我们知道答案!/", "obj_readable_room1_slash_Other_10_gml_495_0": "* 噢^1,你想过去吗!^1?&* 我们当然会告诉你!!!/", - "obj_readable_room1_slash_Other_10_gml_496_0": "* 嗯^1…第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", - "obj_readable_room1_slash_Other_10_gml_499_0": "* 嗯^1…第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", - "obj_readable_room1_slash_Other_10_gml_504_0": "* 嗯^1,符号谜题…^1?&* 所有的符号都不相同^1…&* 我想是这样。/", - "obj_readable_room1_slash_Other_10_gml_505_0": "* 而且^1,呃^1…&它们的颜色还是能隐约&看出来的…/", - "obj_readable_room1_slash_Other_10_gml_506_0": "* 抱歉我只能帮上这么多…/%", - "obj_readable_room1_slash_Other_10_gml_510_0": "* 哈!^1?符号谜题…!^1?&* 跟【我们】有什么关系!?/", + "obj_readable_room1_slash_Other_10_gml_496_0": "* 嗯..^1. 第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", + "obj_readable_room1_slash_Other_10_gml_499_0": "* 嗯..^1. 第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", + "obj_readable_room1_slash_Other_10_gml_504_0": "* 嗯^1,符号谜题...^1?&* 所有的符号都不相同..^1. &* 我想是这样。/", + "obj_readable_room1_slash_Other_10_gml_505_0": "* 而且^1,呃..^1. &它们的颜色还是能隐约&看出来的.../", + "obj_readable_room1_slash_Other_10_gml_506_0": "* 抱歉我只能帮上这么多.../%", + "obj_readable_room1_slash_Other_10_gml_510_0": "* 哈!^1?符号谜题...!^1?&* 跟【我们】有什么关系!?/", "obj_readable_room1_slash_Other_10_gml_511_0": "* 反正没有【梅花】!/", "obj_readable_room1_slash_Other_10_gml_512_0": "* 啊啊啊^1,简直是侮辱我!/%", - "obj_cloverpuzzle_event_slash_Step_0_gml_78_0": "* 嘿^1~!今天是我的生日^1~!&* 你都没跟我问好!^1?&* 其实^1,没关系的…/", + "obj_cloverpuzzle_event_slash_Step_0_gml_78_0": "* 嘿^1~!今天是我的生日^1~!&* 你都没跟我问好!^1?&* 其实^1,没关系的.../", "obj_cloverpuzzle_event_slash_Step_0_gml_79_0": "* 大家都来打个招呼吧~^1!&* 闭嘴^1!他们不配跟我们打招呼^1!&* 嘿^1,冷静点^1,两位。/", - "obj_cloverpuzzle_event_slash_Step_0_gml_80_0": "* 一起来给我过生日吧~!&* 好啊^1,来相互伤害啊!&* 噢^1,对此我真的非常抱歉…!/%", + "obj_cloverpuzzle_event_slash_Step_0_gml_80_0": "* 一起来给我过生日吧~!&* 好啊^1,来相互伤害啊!&* 噢^1,对此我真的非常抱歉...!/%", "obj_cloverpuzzle_event_slash_Step_0_gml_85_0": "* 噢^1,你们不知道今天是什么日子^1?&* 你是说你们居然忘记了!^1?&* 没关系的^1,我们又不熟。/", - "obj_cloverpuzzle_event_slash_Step_0_gml_86_0": "* 今天是我们的生日~^1!耶~^1!&* 我会让你后悔的^1!&* 噢,真是太对不起了…/%", + "obj_cloverpuzzle_event_slash_Step_0_gml_86_0": "* 今天是我们的生日~^1!耶~^1!&* 我会让你后悔的^1!&* 噢,真是太对不起了.../%", "scr_encountersetup_slash_scr_encountersetup_gml_139_0": "* 三头草逼近了!", "scr_monstersetup_slash_scr_monstersetup_gml_170_0": "三头草", "scr_monstersetup_slash_scr_monstersetup_gml_238_0": "查看", @@ -2072,59 +2072,59 @@ "scr_monstersetup_slash_scr_monstersetup_gml_470_0": "谈体育", "scr_monstersetup_slash_scr_monstersetup_gml_473_0": "谈动物", "scr_monstersetup_slash_scr_monstersetup_gml_475_0": "谈树木", - "obj_clubsenemy_slash_Step_0_gml_163_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头^1…也许还顶不上。/%", + "obj_clubsenemy_slash_Step_0_gml_163_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头..^1. 也许还顶不上。/%", "obj_clubsenemy_slash_Step_0_gml_31_0": "今天天气&真好呀。", "obj_clubsenemy_slash_Step_0_gml_32_0": "什么?&天气糟透了!", - "obj_clubsenemy_slash_Step_0_gml_33_0": "拜托&别吵了,&你俩…", + "obj_clubsenemy_slash_Step_0_gml_33_0": "拜托&别吵了,&你俩...", "obj_clubsenemy_slash_Step_0_gml_17_0": "你好!", "obj_clubsenemy_slash_Step_0_gml_18_0": "去死!&去死!&去死!", "obj_clubsenemy_slash_Step_0_gml_19_0": "请无视&他们。", "obj_clubsenemy_slash_Step_0_gml_24_0": "让我们&认识一下&你吧~", "obj_clubsenemy_slash_Step_0_gml_25_0": "给我&滚!!", - "obj_clubsenemy_slash_Step_0_gml_26_0": "非常&抱歉…", + "obj_clubsenemy_slash_Step_0_gml_26_0": "非常&抱歉...", "obj_clubsenemy_slash_Step_0_gml_39_0": "今天是我&的生日~", "obj_clubsenemy_slash_Step_0_gml_40_0": "什么!?不!&今天是我&的生日!", - "obj_clubsenemy_slash_Step_0_gml_41_0": "我们是&三胞胎…", + "obj_clubsenemy_slash_Step_0_gml_41_0": "我们是&三胞胎...", "obj_clubsenemy_slash_Step_0_gml_135_0": "* 三头草正在和自己拌嘴。", "obj_clubsenemy_slash_Step_0_gml_290_0": "* 你提出了动物的话题。/", - "obj_clubsenemy_slash_Step_0_gml_291_0": "* 三头草好像不感兴趣…/%", + "obj_clubsenemy_slash_Step_0_gml_291_0": "* 三头草好像不感兴趣.../%", "obj_clubsenemy_slash_Step_0_gml_60_0": "动物有点&烦人。", "obj_clubsenemy_slash_Step_0_gml_61_0": "想想都觉得&讨厌。", - "obj_clubsenemy_slash_Step_0_gml_62_0": "(虽然没&见过,但…)", + "obj_clubsenemy_slash_Step_0_gml_62_0": "(虽然没&见过,但...)", "obj_clubsenemy_slash_Step_0_gml_136_0": "* 三头草正在低声讨论可爱的男孩子。", "obj_clubsenemy_slash_Step_0_gml_187_0": "* 呃^1,你生日想要什么?/%", "obj_clubsenemy_slash_Step_0_gml_196_0": "好好聊个天&就行~/%", "obj_clubsenemy_slash_Step_0_gml_197_0": "白痴!&要礼物啊!!!/%", "obj_clubsenemy_slash_Step_0_gml_198_0": "(讨论我们&喜欢的话题&就好。)/%", - "obj_clubsenemy_slash_Step_0_gml_210_0": "* (看来你应该聊聊别的…)/%", - "obj_clubsenemy_slash_Step_0_gml_258_0": "* 你喜欢^1,呃^1…运动吗?/%", + "obj_clubsenemy_slash_Step_0_gml_210_0": "* (看来你应该聊聊别的...)/%", + "obj_clubsenemy_slash_Step_0_gml_258_0": "* 你喜欢^1,呃..^1. 运动吗?/%", "obj_clubsenemy_slash_Step_0_gml_268_0": "我想吃&个足球。/%", "obj_clubsenemy_slash_Step_0_gml_269_0": "运动!&我最爱的&食物!/%", "obj_clubsenemy_slash_Step_0_gml_270_0": "噢!我超爱&吃的!/%", "obj_clubsenemy_slash_Step_0_gml_53_0": "网球焗意面。", "obj_clubsenemy_slash_Step_0_gml_54_0": "太聪明了!", "obj_clubsenemy_slash_Step_0_gml_55_0": "我们都赞成。", - "obj_clubsenemy_slash_Step_0_gml_301_0": "* 你提出了树木的话题^1。&三头草似乎很开心…/%", + "obj_clubsenemy_slash_Step_0_gml_301_0": "* 你提出了树木的话题^1。&三头草似乎很开心.../%", "obj_clubsenemy_slash_Step_0_gml_68_0": "我喜欢&树的味道。", "obj_clubsenemy_slash_Step_0_gml_69_0": "噢!&我也是!", - "obj_clubsenemy_slash_Step_0_gml_70_0": "花粉让我…&呃,当然!", + "obj_clubsenemy_slash_Step_0_gml_70_0": "花粉让我...&呃,当然!", "obj_clubsenemy_slash_Step_0_gml_134_0": "* 三头草露出了三个可怕的微笑。", "obj_clubsenemy_slash_Step_0_gml_137_0": "* 三头草在争论哪个是自己的牙刷。", "obj_clubsenemy_slash_Step_0_gml_138_0": "* 三头草哼着一段跑调的合唱。", "obj_clubsenemy_slash_Step_0_gml_139_0": "* 闻起来像三叶草和露水。", "obj_clubsenemy_slash_Step_0_gml_76_0": "啊,是他&做的吗!?&真贴心!", "obj_clubsenemy_slash_Step_0_gml_77_0": "太可爱了!&我想要!", - "obj_clubsenemy_slash_Step_0_gml_78_0": "(难道不&觉得…有些&无聊吗?)", - "obj_clubsenemy_slash_Step_0_gml_223_0": "* 嗯…^1你们喜欢什么样的男孩子?/%", + "obj_clubsenemy_slash_Step_0_gml_78_0": "(难道不&觉得...有些&无聊吗?)", + "obj_clubsenemy_slash_Step_0_gml_223_0": "* 嗯..^1.你们喜欢什么样的男孩子?/%", "obj_clubsenemy_slash_Step_0_gml_233_0": "可爱的!&哼哼~&/%", "obj_clubsenemy_slash_Step_0_gml_234_0": "温柔的,&像我一样!/%", - "obj_clubsenemy_slash_Step_0_gml_235_0": "不要…&呃,我是说,&我全都要。/%", - "obj_clubsenemy_slash_Step_0_gml_247_0": "* (好像三头草挺喜欢聊这个…)/%", - "obj_clubsenemy_slash_Step_0_gml_46_0": "我觉得眼镜&超可爱的…", + "obj_clubsenemy_slash_Step_0_gml_235_0": "不要...&呃,我是说,&我全都要。/%", + "obj_clubsenemy_slash_Step_0_gml_247_0": "* (好像三头草挺喜欢聊这个...)/%", + "obj_clubsenemy_slash_Step_0_gml_46_0": "我觉得眼镜&超可爱的...", "obj_clubsenemy_slash_Step_0_gml_47_0": "毛茸茸!&戴眼镜!&就是他!", - "obj_clubsenemy_slash_Step_0_gml_48_0": "他???&…呃,好吧。", + "obj_clubsenemy_slash_Step_0_gml_48_0": "他???&...呃,好吧。", "obj_clubsenemy_slash_Step_0_gml_140_0": "* 聊了这么久,三头草好像有点疲惫了。", - "obj_clubsenemy_slash_Step_0_gml_282_0": "* (看来三头草挺爱聊这个的…)/%", + "obj_clubsenemy_slash_Step_0_gml_282_0": "* (看来三头草挺爱聊这个的...)/%", "obj_clubsenemy_slash_Step_0_gml_141_0": "* 三头草有点蔫了。", "obj_clubsenemy_slash_Step_0_gml_142_0": "* 三头草和她自己相处得不错。", "obj_clubsenemy_slash_Step_0_gml_143_0": "* 暴力打破了三头草之间的和睦。", @@ -2143,7 +2143,7 @@ "scr_text_slash_scr_text_gml_1863_0": "* 方钻巧克力^1,只卖$40^1,大概吧。/", "scr_text_slash_scr_text_gml_1076_0": "\\C2", "scr_text_slash_scr_text_gml_1877_0": "* 谢啦^1,大概吧^1。&* (方钻巧克力被放进了你的物品栏。)/%", - "scr_text_slash_scr_text_gml_1881_0": "* …你的物品太多了^1,大概吧。/%", + "scr_text_slash_scr_text_gml_1881_0": "* ...你的物品太多了^1,大概吧。/%", "scr_text_slash_scr_text_gml_1886_0": "* 你的钱不够^1,大概吧。/%", "scr_text_slash_scr_text_gml_1891_0": "* 大概可以吧。/%", "scr_text_slash_scr_text_gml_1904_0": "* (心桃制作的红心甜甜圈。^1)&* (收入都将用于心桃&医疗资金。售价$40。)/", @@ -2156,41 +2156,41 @@ "scr_text_slash_scr_text_gml_1932_0": "* (心桃接受你的选择。)/%", "obj_npc_room_slash_Other_10_gml_486_0": "* (这硬纸板摊其实是个假的&硬纸板做的硬纸板摊。)/%", "scr_text_slash_scr_text_gml_1945_0": "* 欢迎光临^1,各位小鬼们。/", - "scr_text_slash_scr_text_gml_1946_0": "\\E1* 有兴趣收购一块兰瑟饼干吗?/", + "scr_text_slash_scr_text_gml_1946_0": "\\E1* 有兴趣收购一块Lancer饼干吗?/", "scr_text_slash_scr_text_gml_1948_0": "* 收入都将用于教你们做人。/", "scr_text_slash_scr_text_gml_1950_0": "* 只卖$40。/", "scr_text_slash_scr_text_gml_1151_0": "\\C2", "scr_text_slash_scr_text_gml_1938_0": "#买", "scr_text_slash_scr_text_gml_1854_0": "#不买", - "scr_text_slash_scr_text_gml_1968_0": "* 嘻嘻嘻^1,谢谢啦…/", - "scr_text_slash_scr_text_gml_1970_0": "* (兰瑟饼干被放进了你的物品栏。)/", + "scr_text_slash_scr_text_gml_1968_0": "* 嘻嘻嘻^1,谢谢啦.../", + "scr_text_slash_scr_text_gml_1970_0": "* (LANCER饼干被放进了你的物品栏。)/", "scr_text_slash_scr_text_gml_1972_0": "\\E2* 多谢你们上我们的当!!/", "scr_text_slash_scr_text_gml_1974_0": "* 我们有钱去做不法勾当了!!/%", - "scr_text_slash_scr_text_gml_1984_0": "* (你买了块兰瑟饼干。^1)&* (但你的物品栏放不下了。)/", - "scr_text_slash_scr_text_gml_1985_0": "* (所以兰瑟把饼干扔到了地上,&饼干碎了。)/", + "scr_text_slash_scr_text_gml_1984_0": "* (你买了块LANCER饼干。^1)&* (但你的物品栏放不下了。)/", + "scr_text_slash_scr_text_gml_1985_0": "* (所以Lancer把饼干扔到了地上,&饼干碎了。)/", "scr_text_slash_scr_text_gml_1987_0": "* 哎哟。/", "scr_text_slash_scr_text_gml_1989_0": "* 算了^1,谁买谁倒霉。/", - "scr_text_slash_scr_text_gml_1991_0": "* 还是要感谢你热心配合…/", - "scr_text_slash_scr_text_gml_1993_0": "* …配合我们设下的骗局!/", + "scr_text_slash_scr_text_gml_1991_0": "* 还是要感谢你热心配合.../", + "scr_text_slash_scr_text_gml_1993_0": "* ...配合我们设下的骗局!/", "scr_text_slash_scr_text_gml_1995_0": "* 我们有钱去做不法勾当了!!/%", - "scr_text_slash_scr_text_gml_2006_0": "* …你的钱不够。/", + "scr_text_slash_scr_text_gml_2006_0": "* ...你的钱不够。/", "scr_text_slash_scr_text_gml_2008_0": "* 什么^1?你钱都拿去做啥了!^1?&* 买糕点!?/", "scr_text_slash_scr_text_gml_2010_0": "* 太不负责任了。/%", "scr_text_slash_scr_text_gml_2018_0": "* 嘿^1!不许不从我们这里买东西!/", "scr_text_slash_scr_text_gml_2020_0": "* 听着笨蛋^1!&* 这可是为了大义!/", - "scr_text_slash_scr_text_gml_2022_0": "* (我们还是买一块吧^1,克里斯。)/%", + "scr_text_slash_scr_text_gml_2022_0": "* (我们还是买一块吧^1,Kris.)/%", "obj_npc_facing_slash_Other_10_gml_512_0": "* 好耶^1,那我们要怎么分这个&果酱甜甜圈呢?/", "obj_npc_facing_slash_Other_10_gml_514_0": "* 我喝血^1,你吃皮!/", "obj_npc_facing_slash_Other_10_gml_516_0": "* 请问一下^1,甜甜圈和你们的&计划有什么关系呢?/", "obj_npc_facing_slash_Other_10_gml_518_0": "* 所有现实的计划都包括美食。/", "obj_npc_facing_slash_Other_10_gml_520_0": "* 看来你需要&去计划大学补补课了^1,&牙膏博士。/", "obj_npc_facing_slash_Other_10_gml_522_0": "* 嚯嚯^1!是呀^1!拿个双学位^1,&大天才!/", - "obj_npc_facing_slash_Other_10_gml_524_0": "* (他们在调侃我吗…???)/%", + "obj_npc_facing_slash_Other_10_gml_524_0": "* (他们在调侃我吗...???)/%", "obj_npc_facing_slash_Other_10_gml_527_0": "* 嘿^1,要不咱们直接^1,呃^1,&一人一半算了?/", "obj_npc_facing_slash_Other_10_gml_529_0": "* 好啊!!^1!&真是一条崭新的&邪恶妙计!!!/", "obj_npc_facing_slash_Other_10_gml_530_0": "\\E3* 创新能让邪恶锦上添花!/%", - "scr_text_slash_scr_text_gml_1789_0": "* 啧^1啧^1。我是工匠马留斯^1。&* 我什么都会修理^1。武器,防具…/", - "scr_text_slash_scr_text_gml_1790_0": "* …连你也能修理^1!&* 啧^1,啧^1,有何贵干?/", + "scr_text_slash_scr_text_gml_1789_0": "* 啧^1啧^1。我是工匠Malius^1。&* 我什么都会修理^1。武器,防具.../", + "scr_text_slash_scr_text_gml_1790_0": "* ...连你也能修理^1!&* 啧^1,啧^1,有何贵干?/", "scr_text_slash_scr_text_gml_1475_0": "\\C3", "scr_text_slash_scr_text_gml_1785_0": "#修理东西", "scr_text_slash_scr_text_gml_1786_0": "#离开", @@ -2198,13 +2198,13 @@ "scr_text_slash_scr_text_gml_1820_0": "* 哼——^1!那块蛋糕里翻腾着&能量^1!务必让我修好它!/", "scr_text_slash_scr_text_gml_1821_0": "* 嘿哈^1!见识我的绝活吧!/%", "scr_text_slash_scr_text_gml_1827_0": "* 哼——^1!那块蛋糕里翻腾着&能量^1!务必让我修好它!/", - "scr_text_slash_scr_text_gml_1828_0": "* …但是^1,&你的道具栏也得有空位才行。/%", + "scr_text_slash_scr_text_gml_1828_0": "* ...但是^1,&你的道具栏也得有空位才行。/%", "scr_text_slash_scr_text_gml_1833_0": "* 哈——^1!看那钥匙沸腾的&能量^1!务必让我修好它!/", "scr_text_slash_scr_text_gml_1834_0": "* 嗬-哈^1!来感受我的技术吧!/%", "scr_text_slash_scr_text_gml_1812_0": "* 哎呀^1,哎呀^1。&* 你们没啥可修理的^1。/", "scr_text_slash_scr_text_gml_1813_0": "* 但如果你们找到什么坏掉的&东西^1,就来这吧。/", - "scr_text_slash_scr_text_gml_1814_0": "* 毕竟^1,我什么都能给他修好…/", - "scr_text_slash_scr_text_gml_1815_0": "* …除非那是一颗【破碎的心】。/%", + "scr_text_slash_scr_text_gml_1814_0": "* 毕竟^1,我什么都能给他修好.../", + "scr_text_slash_scr_text_gml_1815_0": "* ...除非那是一颗【破碎的心】。/%", "scr_text_slash_scr_text_gml_1845_0": "* 你的身体^1,也是武器^1。&* 你们必须要时刻注意维护好它。/", "obj_npc_hammerguy_slash_Step_0_gml_109_0": "* 哎呀^1,哎呀^1!这一通敲打推拿下来&有没有感觉好多了^1?嗬-哈!!/%", "scr_text_slash_scr_text_gml_1846_0": "* 嗬-哈^1!来感受我的技术吧。/%", @@ -2213,28 +2213,28 @@ "obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (坏掉的蛋糕被修得焕然一新。)/", "scr_text_slash_scr_text_gml_1795_0": "* 嗯^1?还有什么事吗?/%", "obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (坏掉的蛋糕成为了顶尖蛋糕。)/", - "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧…/%", + "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧.../%", "obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (钥匙碎片在修理后焕然一新了。)/", "obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (钥匙碎片成为了牢房钥匙。)/", - "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* ….嗯^1,这把钥匙当中传来一股&极为可怕的力量…/", - "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,我虽然把它&修好了…/", + "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* ...嗯^1,这把钥匙当中传来一股&极为可怕的力量.../", + "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,我虽然把它&修好了.../", "obj_npc_hammerguy_slash_Step_0_gml_188_0": "* 但我希望你们永远不要用上。/%", - "obj_thrashmaker_event_slash_Step_0_gml_57_0": "\\ED* 哦^1,苦哪^1!我真苦哪…^1!&* 一波又一波苦难无穷尽^1!&* 如果有一位英雄能挺身而出…/", - "obj_thrashmaker_event_slash_Step_0_gml_59_0": "* 兰瑟…^1?一切都还好吧…?/%", - "obj_thrashmaker_event_slash_Step_0_gml_74_0": "* 哦^1,我可不是兰瑟^1!&* 我只是一个乖巧可爱的小男孩!/", + "obj_thrashmaker_event_slash_Step_0_gml_57_0": "\\ED* 哦^1,苦哪^1!我真苦哪...^1!&* 一波又一波苦难无穷尽^1!&* 如果有一位英雄能挺身而出.../", + "obj_thrashmaker_event_slash_Step_0_gml_59_0": "* Lancer...^1?一切都还好吧...?/%", + "obj_thrashmaker_event_slash_Step_0_gml_74_0": "* 哦^1,我可不是Lancer^1!&* 我只是一个乖巧可爱的小男孩!/", "obj_thrashmaker_event_slash_Step_0_gml_76_0": "* 乖巧可爱的小男孩&为什么会长着胡子。/", "obj_thrashmaker_event_slash_Step_0_gml_78_0": "* 用来伪装的。/%", - "obj_thrashmaker_event_slash_Step_0_gml_103_0": "* …你需要什么样的帮助呢?/", - "obj_thrashmaker_event_slash_Step_0_gml_105_0": "* 你看^1,我这里有一个急需完成&的邪恶计划…/", - "obj_thrashmaker_event_slash_Step_0_gml_107_0": "* …一个“乖小孩”为什么&要完成邪恶计划呢?/", - "obj_thrashmaker_event_slash_Step_0_gml_109_0": "* 为了感动他的酷友苏西!!!/", - "obj_thrashmaker_event_slash_Step_0_gml_111_0": "* …/", - "obj_thrashmaker_event_slash_Step_0_gml_112_0": "\\E7* (克里斯^1,如果是为了友谊…)/", + "obj_thrashmaker_event_slash_Step_0_gml_103_0": "* ...你需要什么样的帮助呢?/", + "obj_thrashmaker_event_slash_Step_0_gml_105_0": "* 你看^1,我这里有一个急需完成&的邪恶计划.../", + "obj_thrashmaker_event_slash_Step_0_gml_107_0": "* ...一个“乖小孩”为什么&要完成邪恶计划呢?/", + "obj_thrashmaker_event_slash_Step_0_gml_109_0": "* 为了感动他的酷友Susie!!!/", + "obj_thrashmaker_event_slash_Step_0_gml_111_0": "* .../", + "obj_thrashmaker_event_slash_Step_0_gml_112_0": "\\E7* (Kris^1,如果是为了友谊...)/", "obj_thrashmaker_event_slash_Step_0_gml_113_0": "\\E8* 那好吧^1,我们乐意帮忙^1。&* 我们该干什么呢?/", "obj_thrashmaker_event_slash_Step_0_gml_115_0": "* 都写在纸上呢^1,&美味的小苹果们!/%", "obj_thrashmaker_event_slash_Step_0_gml_187_0": "* 尽管填上你们能想到的最邪恶的&东西吧!/", "obj_thrashmaker_event_slash_Step_0_gml_188_0": "* 吼吼吼^1!&就让“小鬼创意工坊”开始吧!/%", - "obj_thrashcontroller_slash_Draw_0_gml_39_0": "由兰瑟工业倾力呈献", + "obj_thrashcontroller_slash_Draw_0_gml_39_0": "由Lancer工业倾力呈献", "obj_thrashcontroller_slash_Draw_0_gml_41_0": "(虽然是刚刚才组建的)", "obj_thrashcontroller_slash_Create_0_gml_49_0": "头部:", "obj_thrashcontroller_slash_Step_0_gml_264_0": "头部:", @@ -2284,126 +2284,126 @@ "obj_thrashmaker_event_slash_Step_0_gml_367_0": "* 呵呵呵^1,它甚至看上去很高大上!/%", "obj_thrashmaker_event_slash_Step_0_gml_371_0": "* 呵呵呵^1,它甚至看起来蛮快的!/%", "obj_thrashmaker_event_slash_Step_0_gml_375_0": "* 呵呵呵^1,它这么看还有点可爱!/%", - "obj_thrashmaker_event_slash_Step_0_gml_379_0": "* 呵呵呵^1,这东西^1,可有点…/", - "obj_thrashmaker_event_slash_Step_0_gml_380_0": "\\E0* …/", + "obj_thrashmaker_event_slash_Step_0_gml_379_0": "* 呵呵呵^1,这东西^1,可有点.../", + "obj_thrashmaker_event_slash_Step_0_gml_380_0": "\\E0* .../", "obj_thrashmaker_event_slash_Step_0_gml_381_0": "\\E6* 嗯^1,嘿^1,你们为什么&要画这样一个^1,怎么说,/", - "obj_thrashmaker_event_slash_Step_0_gml_382_0": "* …看起来&像是你们初恋对象的玩意?/", - "obj_thrashmaker_event_slash_Step_0_gml_384_0": "* (没关系,克里斯^1,想表达真实&的自我是很正常的行为。)/%", + "obj_thrashmaker_event_slash_Step_0_gml_382_0": "* ...看起来&像是你们初恋对象的玩意?/", + "obj_thrashmaker_event_slash_Step_0_gml_384_0": "* (没关系,Kris^1,想表达真实&的自我是很正常的行为。)/%", "obj_thrashmaker_event_slash_Step_0_gml_388_0": "* 呵呵呵^1,&它甚至看起来蛮酷的!/%", - "obj_thrashmaker_event_slash_Step_0_gml_392_0": "\\E3* 呵呵呵呵呵…!/", - "obj_thrashmaker_event_slash_Step_0_gml_393_0": "\\E6* …呃^1,没想到你们还这么&喜欢枪炮?/%", - "obj_thrashmaker_event_slash_Step_0_gml_401_0": "\\E3* 呵呵呵呵呵…!/", - "obj_thrashmaker_event_slash_Step_0_gml_402_0": "\\E1* …/", - "obj_thrashmaker_event_slash_Step_0_gml_403_0": "\\E0* …/", + "obj_thrashmaker_event_slash_Step_0_gml_392_0": "\\E3* 呵呵呵呵呵...!/", + "obj_thrashmaker_event_slash_Step_0_gml_393_0": "\\E6* ...呃^1,没想到你们还这么&喜欢枪炮?/%", + "obj_thrashmaker_event_slash_Step_0_gml_401_0": "\\E3* 呵呵呵呵呵...!/", + "obj_thrashmaker_event_slash_Step_0_gml_402_0": "\\E1* .../", + "obj_thrashmaker_event_slash_Step_0_gml_403_0": "\\E0* .../", "obj_thrashmaker_event_slash_Step_0_gml_404_0": "\\E6* 就只是一只鸭子?/%", - "obj_thrashmaker_event_slash_Step_0_gml_435_0": "* 伙计们^1?&这邪恶计划^1…真的糟透了。/", + "obj_thrashmaker_event_slash_Step_0_gml_435_0": "* 伙计们^1?&这邪恶计划..^1. 真的糟透了。/", "obj_thrashmaker_event_slash_Step_0_gml_437_0": "* 难道我做错了什么吗?/", "obj_thrashmaker_event_slash_Step_0_gml_439_0": "* 不不^1,你没错。/", "obj_thrashmaker_event_slash_Step_0_gml_441_0": "* 哦嗬^1!坏蛋们再次平安脱出!!/", "obj_thrashmaker_event_slash_Step_0_gml_442_0": "* 稍-后-再-揍^1,你们这些&笨蛋!!!/%", "obj_thrashmaker_event_slash_Step_0_gml_465_0": "* 好吧。/%", - "obj_thrashmaker_event_slash_Step_0_gml_427_0": "* 总之^1,好样的^1,兰瑟^1!&* 他们已经坐以待毙了!/", + "obj_thrashmaker_event_slash_Step_0_gml_427_0": "* 总之^1,好样的^1,Lancer^1!&* 他们已经坐以待毙了!/", "obj_thrashmaker_event_slash_Step_0_gml_429_0": "* 哈哈哈^1,没错^1!&这可得好好感谢&我们的敌人呢!/", "obj_thrashmaker_event_slash_Step_0_gml_430_0": "\\EE* 非常感谢!!^1!&* 稍-后-再-揍!!/%", - "obj_readable_room1_slash_Other_10_gml_647_0": "* 苏西终于找到了自己的&容身之所^1,真是令人高兴…/", - "obj_readable_room1_slash_Other_10_gml_648_0": "\\E8* …而且她和兰瑟相处得&越来越好了!/%", + "obj_readable_room1_slash_Other_10_gml_647_0": "* Susie终于找到了自己的&容身之所^1,真是令人高兴.../", + "obj_readable_room1_slash_Other_10_gml_648_0": "\\E8* ...而且她和Lancer相处得&越来越好了!/%", "obj_readable_room1_slash_Other_10_gml_654_0": "* 喂^1,你们俩可别乱动我的隐蔽所^1,&懂了没?/", "obj_readable_room1_slash_Other_10_gml_656_0": "* 我在想你管它叫“隐蔽所”&是不是太夸张了?/", "obj_readable_room1_slash_Other_10_gml_658_0": "* 才怪^1,我刚在里头打了个盹儿&所以它就是我的房子了!/%", - "obj_readable_room1_slash_Other_10_gml_540_0": "* …!/", - "obj_readable_room1_slash_Other_10_gml_544_0": "* …!/", - "obj_readable_room1_slash_Other_10_gml_547_0": "* …^1?&* 你是怎么知道在那里的^1,克里斯?/", - "obj_readable_room1_slash_Other_10_gml_548_0": "\\E6* 克里斯…你知道吗^1,&你也太不可思议了。/%", + "obj_readable_room1_slash_Other_10_gml_540_0": "* ...!/", + "obj_readable_room1_slash_Other_10_gml_544_0": "* ...!/", + "obj_readable_room1_slash_Other_10_gml_547_0": "* ...^1?&* 你是怎么知道在那里的^1,Kris?/", + "obj_readable_room1_slash_Other_10_gml_548_0": "\\E6* Kris...你知道吗^1,&你也太不可思议了。/%", "obj_readable_room1_slash_Other_10_gml_559_0": "* (树上没别的令人在意的部分了。)/%", "obj_readable_room1_slash_Other_10_gml_564_0": "* (有棵树阻挡住了去路。)/", "obj_readable_room1_slash_Other_10_gml_565_0": "* (乍一看你或许可以绕过它^1,&但根本不是这么回事。)/%", - "obj_npc_room_slash_Other_10_gml_511_0": "* 好-好像^1,兰瑟王子交的&真心朋友是一个光之民…/", - "obj_npc_room_slash_Other_10_gml_512_0": "* 得-得有人快点禀报国王^1,&越快越好…!/", - "obj_npc_room_slash_Other_10_gml_513_0": "* …不过^1,这事儿我可坚决不干。/", + "obj_npc_room_slash_Other_10_gml_511_0": "* 好-好像^1,Lancer王子交的&真心朋友是一个光之民.../", + "obj_npc_room_slash_Other_10_gml_512_0": "* 得-得有人快点禀报国王^1,&越快越好...!/", + "obj_npc_room_slash_Other_10_gml_513_0": "* ...不过^1,这事儿我可坚决不干。/", "obj_npc_room_slash_Other_10_gml_514_0": "* 负责传达坏消息的人&总是会被迁怒的!/%", "obj_npc_room_slash_Other_10_gml_515_0": "* 别盯着我了!/%", "obj_npc_room_slash_Other_10_gml_519_0": "* 呃啊^1!我好嫉妒有叶子的人啊!/%", "obj_npc_room_slash_Other_10_gml_527_0": "* 我们设计好的揍人机器哪去了?/", "obj_npc_room_slash_Other_10_gml_529_0": "* 你说啥机器?/", - "obj_npc_room_slash_Other_10_gml_531_0": "* 就是机器啊…^1?&* 我们一点一滴设计出来的…?/", + "obj_npc_room_slash_Other_10_gml_531_0": "* 就是机器啊...^1?&* 我们一点一滴设计出来的...?/", "obj_npc_room_slash_Other_10_gml_533_0": "* 哦^1,那个啊^1。&* 嗯^1,我们迟早会做的。/", - "obj_npc_room_slash_Other_10_gml_535_0": "* 你们两个还是快点把它&做完为好…/", + "obj_npc_room_slash_Other_10_gml_535_0": "* 你们两个还是快点把它&做完为好.../", "obj_npc_room_slash_Other_10_gml_537_0": "* 你这是在对我说教吗?/", "obj_npc_room_slash_Other_10_gml_538_0": "\\E2* 我来这儿可不是为了&再找一个爸爸的!/", "obj_npc_room_slash_Other_10_gml_540_0": "* 呵呵呵^1,没错^1,你说的好!/%", "obj_npc_room_slash_Other_10_gml_547_0": "* 当个坏蛋还真是惬意啊!/", - "obj_npc_room_slash_Other_10_gml_549_0": "* 克里斯^1,要是嫉妒的话^1,&你也可以当个坏蛋啊…/", - "obj_npc_room_slash_Other_10_gml_551_0": "* 克里斯才没有在嫉妒你们&四处使坏的生活方式呢…!/", - "obj_npc_room_slash_Other_10_gml_552_0": "\\E6* (不过嗯^1,假如真是这样^1,&我也可以找片漂亮的&叶子替你扇风…)/%", - "obj_npc_room_slash_Other_10_gml_560_0": "* 那^1,呃^1…&差不多该回来当好人了吧^1,&苏西?/", + "obj_npc_room_slash_Other_10_gml_549_0": "* Kris^1,要是嫉妒的话^1,&你也可以当个坏蛋啊.../", + "obj_npc_room_slash_Other_10_gml_551_0": "* Kris才没有在嫉妒你们&四处使坏的生活方式呢...!/", + "obj_npc_room_slash_Other_10_gml_552_0": "\\E6* (不过嗯^1,假如真是这样^1,&我也可以找片漂亮的&叶子替你扇风...)/%", + "obj_npc_room_slash_Other_10_gml_560_0": "* 那^1,呃..^1. &差不多该回来当好人了吧^1,&Susie?/", "obj_npc_room_slash_Other_10_gml_562_0": "* 没门^1。&不得不说当个坏蛋太幸福了。/", "obj_npc_room_slash_Other_10_gml_563_0": "\\E2* 不光是因为远比当“好人”&更有意思,/", "obj_npc_room_slash_Other_10_gml_564_0": "* 还因为我的同伴会为我的&所作所为感到骄傲。/", - "obj_npc_room_slash_Other_10_gml_566_0": "* 刚才啊^1,苏西在地上叼了个&松果吃。/", + "obj_npc_room_slash_Other_10_gml_566_0": "* 刚才啊^1,Susie在地上叼了个&松果吃。/", "obj_npc_room_slash_Other_10_gml_567_0": "* 结果她的肚子疼得死去活来的。/", "obj_npc_room_slash_Other_10_gml_568_0": "\\E3* 这真是既勇敢又酷炫。/", "obj_npc_room_slash_Other_10_gml_570_0": "* 瞧见没??^1? &* 总算等到了啊^1,&最起码的尊重!!/%", "obj_npc_room_slash_Other_10_gml_577_0": "* 喂^1,让开^1,牙膏小队长。/", "obj_npc_room_slash_Other_10_gml_578_0": "* 你挡着我晒影光浴了。/", "obj_npc_room_slash_Other_10_gml_580_0": "* 暗影的耀斑能使我们的皮肤&苍白得晃瞎你的眼!/%", - "obj_npc_room_animated_slash_Other_10_gml_128_0": "* 光^1…光之民^1!&* 这个女孩是你带来的^1,&对-对不对!?/", - "obj_npc_room_animated_slash_Other_10_gml_129_0": "* 她-她逼着我替她扇扇子…^1!&求你管管她吧!/", + "obj_npc_room_animated_slash_Other_10_gml_128_0": "* 光..^1. 光之民^1!&* 这个女孩是你带来的^1,&对-对不对!?/", + "obj_npc_room_animated_slash_Other_10_gml_129_0": "* 她-她逼着我替她扇扇子...^1!&求你管管她吧!/", "obj_npc_room_animated_slash_Other_10_gml_131_0": "* 没有的事^1,他们实际上是&我的敌人。/", "obj_npc_room_animated_slash_Other_10_gml_132_0": "\\E4* 就是因为我太邪恶了才&分道扬镳。/", "obj_npc_room_animated_slash_Other_10_gml_134_0": "* 呃-啊!^1?救命!!^1!救我啊!^1!&* 我不想这么永远扇下去!!/%", "obj_npc_room_animated_slash_Other_10_gml_137_0": "* 救我啊!!^1!&我不想这么永远扇下去!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_141_0": "* 我原以为自己讨厌扇叶^1,&结果没想到我还挺享受它的…/", + "obj_npc_room_animated_slash_Other_10_gml_141_0": "* 我原以为自己讨厌扇叶^1,&结果没想到我还挺享受它的.../", "obj_npc_room_animated_slash_Other_10_gml_142_0": "* (扇,扇)&* 我可以一直扇个不停!/%", "obj_npc_room_animated_slash_Other_10_gml_109_0": "* 呃呃呃啊^1,为什么国王非得&逼着我们照顾他儿子?/", - "obj_npc_room_animated_slash_Other_10_gml_110_0": "* 虽说他不是个坏孩子^1,可是他确实&很乖僻^1,而我们^1…&没法违抗命令…/", - "obj_npc_room_animated_slash_Other_10_gml_111_0": "* …所以没有人真心喜欢他也是&很正常的。/%", - "obj_npc_room_animated_slash_Other_10_gml_114_0": "* 但-但是^1,话又说回来^1,&正因为没有人愿意和他交朋友…/", - "obj_npc_room_animated_slash_Other_10_gml_115_0": "* 才导致他和光之民成为&真心朋友^1…还是脾气刻薄的&那一位…/", + "obj_npc_room_animated_slash_Other_10_gml_110_0": "* 虽说他不是个坏孩子^1,可是他确实&很乖僻^1,而我们..^1. &没法违抗命令.../", + "obj_npc_room_animated_slash_Other_10_gml_111_0": "* ...所以没有人真心喜欢他也是&很正常的。/%", + "obj_npc_room_animated_slash_Other_10_gml_114_0": "* 但-但是^1,话又说回来^1,&正因为没有人愿意和他交朋友.../", + "obj_npc_room_animated_slash_Other_10_gml_115_0": "* 才导致他和光之民成为&真心朋友..^1. 还是脾气刻薄的&那一位.../", "obj_npc_room_animated_slash_Other_10_gml_116_0": "* 早知如此我们该多引导他的^1,唉!/%", "obj_npc_room_animated_slash_Other_10_gml_121_0": "* (扇,扇)&* 噢^1,扇扇子^1?&* 我不是在扇扇子。/", "obj_npc_room_animated_slash_Other_10_gml_122_0": "* 这片叶子上有配重^1。&我只不过是在锻炼肌肉。/%", "obj_event_room_slash_Step_0_gml_437_0": "* 顺便一说^1,去森林迷宫的话可要&多留点神。/", - "obj_event_room_slash_Step_0_gml_439_0": "* 你们很可能会彻底迷路的…/", + "obj_event_room_slash_Step_0_gml_439_0": "* 你们很可能会彻底迷路的.../", "obj_event_room_slash_Step_0_gml_440_0": "\\E2* 除非有人对这里了如指掌啦。/", "obj_event_room_slash_Step_0_gml_442_0": "* 没错^1!这森林对我来说就跟&自己的后脑勺一样熟悉!/%", "obj_npc_facing_slash_Other_10_gml_541_0": "* 那接下来咱们该走&哪条路啊???/", - "obj_npc_facing_slash_Other_10_gml_543_0": "* 我们^1…刚才一直跟着你走。/", - "obj_npc_facing_slash_Other_10_gml_545_0": "* 噢^1…为什么^1?&我一点都搞不懂该怎么走!/", - "obj_npc_facing_slash_Other_10_gml_547_0": "* (…克里斯^1,咱们索性就选择&兰瑟^1…不走的路吧???)/%", + "obj_npc_facing_slash_Other_10_gml_543_0": "* 我们..^1. 刚才一直跟着你走。/", + "obj_npc_facing_slash_Other_10_gml_545_0": "* 噢..^1. 为什么^1?&我一点都搞不懂该怎么走!/", + "obj_npc_facing_slash_Other_10_gml_547_0": "* (...Kris^1,咱们索性就选择&Lancer..^1. 不走的路吧???)/%", "obj_npc_facing_slash_Other_10_gml_550_0": "* 我刚才一直反跟着你们走。/", - "obj_npc_facing_slash_Other_10_gml_552_0": "* 虽然我^1…不太明白是什么意思^1,&不过也好吧。/%", + "obj_npc_facing_slash_Other_10_gml_552_0": "* 虽然我..^1. 不太明白是什么意思^1,&不过也好吧。/%", "obj_npc_facing_slash_Other_10_gml_557_0": "* 哈哈哈^1,又回来啦!?/", - "obj_npc_facing_slash_Other_10_gml_559_0": "* (克里斯^1,&咱们别跟着兰瑟了^1,&好吗?)/%", + "obj_npc_facing_slash_Other_10_gml_559_0": "* (Kris^1,&咱们别跟着Lancer了^1,&好吗?)/%", "obj_event_room_slash_Step_0_gml_461_0": "* 嘿^1,俩二货!/", - "obj_event_room_slash_Step_0_gml_462_0": "\\E0* 等一下^1。兰瑟怎么不见了?/", - "obj_event_room_slash_Step_0_gml_464_0": "* 呃^1,这个嘛^1,他没找对路^1,&结果…/", + "obj_event_room_slash_Step_0_gml_462_0": "\\E0* 等一下^1。Lancer怎么不见了?/", + "obj_event_room_slash_Step_0_gml_464_0": "* 呃^1,这个嘛^1,他没找对路^1,&结果.../", "obj_event_room_slash_Step_0_gml_466_0": "* 你就让他一个人瞎转悠去了!?/", "obj_event_room_slash_Step_0_gml_467_0": "\\E0* 你也知道他很不擅长走迷宫^1,&对不对!?/", "obj_event_room_slash_Step_0_gml_468_0": "\\E9* 他很可能正因为迷路而着急呢!/", "obj_event_room_slash_Step_0_gml_470_0": "* 吼吼吼!!^1!&我正因为迷路而着急呢!/", - "obj_event_room_slash_Step_0_gml_472_0": "* 抱歉苏西^1…&我们不是有意让你担心他的。/", - "obj_event_room_slash_Step_0_gml_474_0": "* 啊…^1?听好了^1,我才没有^1,&呃^1,替他担心!/", + "obj_event_room_slash_Step_0_gml_472_0": "* 抱歉Susie..^1. &我们不是有意让你担心他的。/", + "obj_event_room_slash_Step_0_gml_474_0": "* 啊...^1?听好了^1,我才没有^1,&呃^1,替他担心!/", "obj_event_room_slash_Step_0_gml_475_0": "\\E2* 坏蛋之间需要互相提防^1,&仅此而已。/", "obj_event_room_slash_Step_0_gml_476_0": "\\E0* 总之^1,别挡我的路^1!&我得去找他了!/%", - "obj_event_room_slash_Step_0_gml_497_0": "* (看来她也不知道正确的路^1,&克里斯…)/%", - "obj_npc_facing_slash_Other_10_gml_568_0": "* 该死^1,&他明明是沿着这条路走了的…/", - "obj_npc_facing_slash_Other_10_gml_570_0": "* 你还在搜救兰瑟吗…?/", + "obj_event_room_slash_Step_0_gml_497_0": "* (看来她也不知道正确的路^1,&Kris...)/%", + "obj_npc_facing_slash_Other_10_gml_568_0": "* 该死^1,&他明明是沿着这条路走了的.../", + "obj_npc_facing_slash_Other_10_gml_570_0": "* 你还在搜救Lancer吗...?/", "obj_npc_facing_slash_Other_10_gml_572_0": "* 才没有^1,&他能照顾好自己的小命的。/", - "obj_npc_facing_slash_Other_10_gml_573_0": "\\E6* 只不过^1,呃^1,你们要是看见他了&就跟我说一声…/", - "obj_npc_facing_slash_Other_10_gml_575_0": "* (克里斯^1,咱们别跟着苏西&和兰瑟就行了…)/", + "obj_npc_facing_slash_Other_10_gml_573_0": "\\E6* 只不过^1,呃^1,你们要是看见他了&就跟我说一声.../", + "obj_npc_facing_slash_Other_10_gml_575_0": "* (Kris^1,咱们别跟着Susie&和Lancer就行了...)/", "obj_npc_facing_slash_Other_10_gml_576_0": "\\E6* (等我们走出去之后再想办法&帮他们也不迟!)/%", "obj_npc_facing_slash_Other_10_gml_579_0": "* 你在看什么呢?/%", - "obj_npc_facing_slash_Other_10_gml_584_0": "* 他刚才不是走了这条路吗…?/", - "obj_npc_facing_slash_Other_10_gml_586_0": "* (克里斯^1,咱们就不要&跟着兰瑟和苏西了^1,&好吗?)/%", - "obj_susieandlancer_event_slash_Step_0_gml_56_0": "* 克^1…克里斯^1!那不是&我们设计的\\cY机器\\cW吗…!?/", + "obj_npc_facing_slash_Other_10_gml_584_0": "* 他刚才不是走了这条路吗...?/", + "obj_npc_facing_slash_Other_10_gml_586_0": "* (Kris^1,咱们就不要&跟着Lancer和Susie了^1,&好吗?)/%", + "obj_susieandlancer_event_slash_Step_0_gml_56_0": "* K..^1. Kris^1!那不是&我们设计的\\cY机器\\cW吗...!?/", "obj_susieandlancer_event_slash_Step_0_gml_57_0": "\\EA* 好吧^1!这会是一场硬仗^1,&但我们也会全力以赴!/%", - "obj_susieandlancer_event_slash_Step_0_gml_93_0": "* 噢^1。&* 还挺^1…不怎么样的^1,&说实话。/%", - "obj_susieandlancer_event_slash_Step_0_gml_62_0": "* …这是不是我想的那个东西?/%", - "obj_susieandlancer_event_slash_Step_0_gml_68_0": "* …/%", - "obj_susieandlancer_event_slash_Step_0_gml_97_0": "* …是啊^1。猜对了。/%", + "obj_susieandlancer_event_slash_Step_0_gml_93_0": "* 噢^1。&* 还挺..^1. 不怎么样的^1,&说实话。/%", + "obj_susieandlancer_event_slash_Step_0_gml_62_0": "* ...这是不是我想的那个东西?/%", + "obj_susieandlancer_event_slash_Step_0_gml_68_0": "* .../%", + "obj_susieandlancer_event_slash_Step_0_gml_97_0": "* ...是啊^1。猜对了。/%", "obj_susieandlancer_event_slash_Step_0_gml_233_0": "* 你为了炸掉它特地又做了&一台?/", "obj_susieandlancer_event_slash_Step_0_gml_235_0": "* 这很搞笑啊!/", - "obj_susieandlancer_event_slash_Step_0_gml_237_0": "* 好吧^1,不管怎么说^1,&你击败了我们…/", + "obj_susieandlancer_event_slash_Step_0_gml_237_0": "* 好吧^1,不管怎么说^1,&你击败了我们.../", "obj_susieandlancer_event_slash_Step_0_gml_238_0": "\\E6* 我想我们现在是坏蛋了!/", "obj_susieandlancer_event_slash_Step_0_gml_240_0": "* 嘿^1,别太快下结论!/", "obj_susieandlancer_event_slash_Step_0_gml_242_0": "* 如果你们现在放弃的话就&太没趣了!!!/", @@ -2411,204 +2411,204 @@ "obj_susieandlancer_event_slash_Step_0_gml_245_0": "* 看起来我们该给你们&上堂课了!/%", "obj_susieandlancer_event_slash_Step_0_gml_302_0": "* 你又要揍扁我们了吗!?/", "obj_susieandlancer_event_slash_Step_0_gml_304_0": "* 看样子是的。/%", - "obj_susieandlancer_event_slash_Step_0_gml_102_0": "* …这玩意他们到底还有多少?/%", + "obj_susieandlancer_event_slash_Step_0_gml_102_0": "* ...这玩意他们到底还有多少?/%", "obj_susieandlancer_event_slash_Step_0_gml_148_0": "* 吼吼吼^1!你们觉得这就够糟了^1?&等着瞧吧!/", - "obj_susieandlancer_event_slash_Step_0_gml_149_0": "\\E9* …启动后会让你大吃一惊!/%", + "obj_susieandlancer_event_slash_Step_0_gml_149_0": "\\E9* ...启动后会让你大吃一惊!/%", "obj_susieandlancer_event_slash_Step_0_gml_210_0": "* 你们的设计逊毙了,&所以我们把它炸了。/", "obj_susieandlancer_event_slash_Step_0_gml_212_0": "* 这样啊^1。我知道了。/", - "obj_susieandlancer_event_slash_Step_0_gml_213_0": "\\E6* …所以^1…&你们现在的计划是什么?/", + "obj_susieandlancer_event_slash_Step_0_gml_213_0": "\\E6* ...所以..^1. &你们现在的计划是什么?/", "obj_susieandlancer_event_slash_Step_0_gml_215_0": "* 到头来我们发现并不需要什么&计划^1。只要一条规则就够了。/", - "obj_susieandlancer_event_slash_Step_0_gml_217_0": "* 任何挡住我们路的家伙…/", + "obj_susieandlancer_event_slash_Step_0_gml_217_0": "* 任何挡住我们路的家伙.../", "obj_susieandlancer_event_slash_Step_0_gml_219_0": "* 都要往死里揍。/", - "obj_susieandlancer_event_slash_Step_0_gml_221_0": "* 可是苏西^1,&你需要我们才能回家。/", + "obj_susieandlancer_event_slash_Step_0_gml_221_0": "* 可是Susie^1,&你需要我们才能回家。/", "obj_susieandlancer_event_slash_Step_0_gml_222_0": "\\E6* 揍扁我们是不是有点适得其反?/", "obj_susieandlancer_event_slash_Step_0_gml_224_0": "* 才不^1,瞧见没^1,&这就是你错的地方。/", "obj_susieandlancer_event_slash_Step_0_gml_225_0": "\\E0* 我知道^1,&没了你们我回不了家。/", "obj_susieandlancer_event_slash_Step_0_gml_226_0": "\\E1* 但是做个,哼,“好人”&真的不是我的风格。/", - "obj_susieandlancer_event_slash_Step_0_gml_227_0": "\\E2* 所以^1,我想了个办法^1…&来解决这个问题。/%", + "obj_susieandlancer_event_slash_Step_0_gml_227_0": "\\E2* 所以^1,我想了个办法..^1. &来解决这个问题。/%", "scr_text_slash_scr_text_gml_3001_0": "* 如果你们能打败我^1,&我就回你们那儿当个好人。/", - "scr_text_slash_scr_text_gml_3002_0": "\\E0* 但是如果你们输了…/", - "scr_text_slash_scr_text_gml_3003_0": "\\E2* 你们就要跟我们一起当坏蛋…/", - "scr_text_slash_scr_text_gml_3004_0": "\\E4* …并且对我们言听计从。/", + "scr_text_slash_scr_text_gml_3002_0": "\\E0* 但是如果你们输了.../", + "scr_text_slash_scr_text_gml_3003_0": "\\E2* 你们就要跟我们一起当坏蛋.../", + "scr_text_slash_scr_text_gml_3004_0": "\\E4* ...并且对我们言听计从。/", "scr_text_slash_scr_text_gml_3006_0": "* 吼吼吼!^1!&我们的话就是命令! !/", - "scr_text_slash_scr_text_gml_3009_0": "\\E1* 所以^1,你们怎么看…?/", + "scr_text_slash_scr_text_gml_3009_0": "\\E1* 所以^1,你们怎么看...?/", "scr_text_slash_scr_text_gml_371_0": "\\C2", "scr_text_slash_scr_text_gml_2997_0": "#来战斗吧", "scr_text_slash_scr_text_gml_2998_0": "#还是算了", "scr_text_slash_scr_text_gml_3014_0": "* 呃^1,没必要回答了。/", - "scr_text_slash_scr_text_gml_3015_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以…/", + "scr_text_slash_scr_text_gml_3015_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以.../", "scr_text_slash_scr_text_gml_3016_0": "\\E3* 拜拜了!/%", "obj_susieandlancer_event_slash_Step_0_gml_252_0": "* 拜托就让我们当坏蛋吧。/", "obj_susieandlancer_event_slash_Step_0_gml_254_0": "* 才不同意呢!!^1!&* 除非你们不愿意当坏蛋了!!!/", "obj_susieandlancer_event_slash_Step_0_gml_256_0": "* 行吧!!^1!我们不当坏蛋了!!!/", - "obj_susieandlancer_event_slash_Step_0_gml_258_0": "* 你听见了吗^1,苏西???/%", + "obj_susieandlancer_event_slash_Step_0_gml_258_0": "* 你听见了吗^1,Susie???/%", "obj_susieandlancer_event_slash_Step_0_gml_312_0": "* 看来我们必须逼你当个坏蛋了。/", "obj_susieandlancer_event_slash_Step_0_gml_314_0": "* 可这完全没必要啊。/", "obj_susieandlancer_event_slash_Step_0_gml_316_0": "* 我就喜欢这句话!!!/%", - "obj_susieandlancer_event_slash_Step_0_gml_712_0": "* 克里斯^1,我们离喷泉&越来越近了…/", + "obj_susieandlancer_event_slash_Step_0_gml_712_0": "* Kris^1,我们离喷泉&越来越近了.../", "obj_susieandlancer_event_slash_Step_0_gml_713_0": "\\E8* 我们还是别走回头路了。/%", "scr_encountersetup_slash_scr_encountersetup_gml_463_0": "* 两个坏蛋拦住了去路!", - "scr_monstersetup_slash_scr_monstersetup_gml_346_0": "兰瑟", + "scr_monstersetup_slash_scr_monstersetup_gml_346_0": "Lancer", "scr_monstersetup_slash_scr_monstersetup_gml_263_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_527_0": "想点办法", "scr_monstersetup_slash_scr_monstersetup_gml_530_0": "X-想点办法", - "scr_monstersetup_slash_scr_monstersetup_gml_538_0": "苏西", + "scr_monstersetup_slash_scr_monstersetup_gml_538_0": "Susie", "scr_monstersetup_slash_scr_monstersetup_gml_294_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_553_0": "想点办法", "scr_monstersetup_slash_scr_monstersetup_gml_556_0": "唱歌", - "obj_susieenemy_slash_Step_0_gml_162_0": "* 苏西 - 攻击:~1 防御:~2 HP:~3&* 你装备给她的防具让她更结实了!/%", - "obj_susieenemy_slash_Step_0_gml_159_0": "* 苏西 - 攻击:~1 防御:~2 HP:~3&* 如果你看过状态面板^1,你早就&知道这些了。/%", - "obj_lancerboss3_slash_Step_0_gml_59_0": "这辆自行车的&燃料是邪恶!&…和友谊!", + "obj_susieenemy_slash_Step_0_gml_162_0": "* SUSIE - 攻击:~1 防御:~2 HP:~3&* 你装备给她的防具让她更结实了!/%", + "obj_susieenemy_slash_Step_0_gml_159_0": "* SUSIE - 攻击:~1 防御:~2 HP:~3&* 如果你看过状态面板^1,你早就&知道这些了。/%", + "obj_lancerboss3_slash_Step_0_gml_59_0": "这辆自行车的&燃料是邪恶!&...和友谊!", "obj_susieenemy_slash_Other_11_gml_19_0": "呵呵,&怕了没?", - "obj_lancerboss3_slash_Step_0_gml_56_0": "嘿!!&嘿苏西!!&看我,&快看我!!", + "obj_lancerboss3_slash_Step_0_gml_56_0": "嘿!!&嘿Susie!!&看我,&快看我!!", "obj_susieenemy_slash_Other_11_gml_20_0": "看你们&怎么躲开&这个!", "obj_lancerboss3_slash_Step_0_gml_57_0": "准备被&揍扁吧,&你们这群&西瓜!!", "obj_susieenemy_slash_Other_11_gml_21_0": "能言善辩能&避得了这招?&好笑!", "obj_susieenemy_slash_Other_11_gml_22_0": "脑筋转快些!", "obj_lancerboss3_slash_Step_0_gml_58_0": "恐慌!痛苦!&真坏蛋们&的力量!&(不错吧,哈?)", - "obj_susieenemy_slash_Step_0_gml_82_0": "* 苏西和兰瑟在思考如何庆祝胜利。", - "obj_susieenemy_slash_Step_0_gml_79_0": "* 苏西和兰瑟在拿你们取笑。", - "obj_susieenemy_slash_Step_0_gml_80_0": "* 苏西和兰瑟在因他们的完美组队&而洋洋得意。", - "obj_susieenemy_slash_Step_0_gml_81_0": "* 苏西和兰瑟在比谁的笑容更邪恶。", + "obj_susieenemy_slash_Step_0_gml_82_0": "* Susie和Lancer在思考如何庆祝胜利。", + "obj_susieenemy_slash_Step_0_gml_79_0": "* Susie和Lancer在拿你们取笑。", + "obj_susieenemy_slash_Step_0_gml_80_0": "* Susie和Lancer在因他们的完美组队&而洋洋得意。", + "obj_susieenemy_slash_Step_0_gml_81_0": "* Susie和Lancer在比谁的笑容更邪恶。", "obj_susieenemy_slash_Step_0_gml_83_0": "* 闻起来像团队合作。", - "obj_susieenemy_slash_Step_0_gml_170_0": "* 你试图说服苏西不要战斗。/", - "obj_susieenemy_slash_Step_0_gml_171_0": "* 你试图告诉苏西你喜欢她的头发。/", - "obj_susieenemy_slash_Step_0_gml_172_0": "* 你像头熊一样向苏西低吼。/", - "obj_susieenemy_slash_Step_0_gml_173_0": "* 你告诉苏西你会给她满满&一野餐篮的蠕虫。/", - "obj_susieenemy_slash_Step_0_gml_174_0": "* 你不知道该拿苏西怎么办了。/", + "obj_susieenemy_slash_Step_0_gml_170_0": "* 你试图说服Susie不要战斗。/", + "obj_susieenemy_slash_Step_0_gml_171_0": "* 你试图告诉Susie你喜欢她的头发。/", + "obj_susieenemy_slash_Step_0_gml_172_0": "* 你像头熊一样向Susie低吼。/", + "obj_susieenemy_slash_Step_0_gml_173_0": "* 你告诉Susie你会给她满满&一野餐篮的蠕虫。/", + "obj_susieenemy_slash_Step_0_gml_174_0": "* 你不知道该拿Susie怎么办了。/", "obj_susieenemy_slash_Step_0_gml_175_0": "* 完全没效果!/%", "obj_susieenemy_slash_Step_0_gml_176_0": "* 看起来这条命令完全是在&浪费时间!/%", "obj_susieenemy_slash_Other_11_gml_35_0": "不可能!&闭上嘴&来战斗!!!", - "obj_susieenemy_slash_Other_11_gml_36_0": "真的吗?&…&闭上嘴&来战斗!!!", + "obj_susieenemy_slash_Other_11_gml_36_0": "真的吗?&...&闭上嘴&来战斗!!!", "obj_susieenemy_slash_Other_11_gml_37_0": "你们到底&在干嘛?", - "obj_susieenemy_slash_Other_11_gml_38_0": "真的吗…?&不可能,&我什么都&没看见!", + "obj_susieenemy_slash_Other_11_gml_38_0": "真的吗...?&不可能,&我什么都&没看见!", "obj_susieenemy_slash_Other_11_gml_39_0": "是啊,&毫无希望。", "obj_lancerboss3_slash_Step_0_gml_70_0": "噢!!!&这对我&很有效!!!", "obj_lancerboss3_slash_Step_0_gml_78_0": "真的吗!^1?&这很糟诶!", "obj_lancerboss3_slash_Step_0_gml_73_0": "嘻嘻嘻!&我无知&我幸福!", - "obj_lancerboss3_slash_Step_0_gml_176_0": "* 你试图说服兰瑟不要战斗。/", - "obj_lancerboss3_slash_Step_0_gml_177_0": "* 兰瑟开始被说服了!/%", - "obj_lancerboss3_slash_Step_0_gml_187_0": "* 你告诉兰瑟你会给他满满&一野餐篮的蠕虫。/", - "obj_lancerboss3_slash_Step_0_gml_188_0": "* 兰瑟快被完全说服了!/%", - "obj_lancerboss3_slash_Step_0_gml_193_0": "* 你告诉兰瑟你只是想前进而已!/", + "obj_lancerboss3_slash_Step_0_gml_176_0": "* 你试图说服Lancer不要战斗。/", + "obj_lancerboss3_slash_Step_0_gml_177_0": "* Lancer开始被说服了!/%", + "obj_lancerboss3_slash_Step_0_gml_187_0": "* 你告诉Lancer你会给他满满&一野餐篮的蠕虫。/", + "obj_lancerboss3_slash_Step_0_gml_188_0": "* Lancer快被完全说服了!/%", + "obj_lancerboss3_slash_Step_0_gml_193_0": "* 你告诉Lancer你只是想前进而已!/", "obj_lancerboss3_slash_Step_0_gml_194_0": "* 这是种决断的善意!/%", - "obj_lancerboss3_slash_Step_0_gml_197_0": "* 你告诉兰瑟你现在就前进!/", - "obj_lancerboss3_slash_Step_0_gml_198_0": "* 声波迅速传达到兰瑟那里了!/%", - "obj_lancerboss3_slash_Step_0_gml_230_0": "* 你告诉利艾尔斯用逻辑击败&兰瑟和苏西。/", - "obj_lancerboss3_slash_Step_0_gml_232_0": "* 你们两个^1,如果我们继续&战斗下去…/", - "obj_lancerboss3_slash_Step_0_gml_233_0": "\\E6* …可能会有人受伤的!/", - "obj_lancerboss3_slash_Step_0_gml_235_0": "* (兰瑟又被说服了一点^1!&这起作用了!)/%", - "obj_lancerboss3_slash_Step_0_gml_256_0": "* 你让利艾尔斯快速地称赞兰瑟!/", + "obj_lancerboss3_slash_Step_0_gml_197_0": "* 你告诉Lancer你现在就前进!/", + "obj_lancerboss3_slash_Step_0_gml_198_0": "* 声波迅速传达到Lancer那里了!/%", + "obj_lancerboss3_slash_Step_0_gml_230_0": "* 你告诉Ralsei用逻辑击败&Lancer和Susie./", + "obj_lancerboss3_slash_Step_0_gml_232_0": "* 你们两个^1,如果我们继续&战斗下去.../", + "obj_lancerboss3_slash_Step_0_gml_233_0": "\\E6* ...可能会有人受伤的!/", + "obj_lancerboss3_slash_Step_0_gml_235_0": "* (Lancer又被说服了一点^1!&这起作用了!)/%", + "obj_lancerboss3_slash_Step_0_gml_256_0": "* 你让Ralsei快速地称赞Lancer!/", "obj_lancerboss3_slash_Step_0_gml_258_0": "* 你这人真是超棒超酷炫你造吗?!/", - "obj_lancerboss3_slash_Step_0_gml_260_0": "* 声波迅速传达到兰瑟那里了!/%", - "obj_lancerboss3_slash_Step_0_gml_314_0": "* (但是在声波传达到兰瑟那儿&前被苏西拦住了!)/", + "obj_lancerboss3_slash_Step_0_gml_260_0": "* 声波迅速传达到Lancer那里了!/%", + "obj_lancerboss3_slash_Step_0_gml_314_0": "* (但是在声波传达到Lancer那儿&前被Susie拦住了!)/", "obj_lancerboss3_slash_Step_0_gml_316_0": "* 想说服听不见你说话的人&就尽管试试!/%", "obj_susieenemy_slash_Other_11_gml_43_0": "拍马屁&是不会&起作用&的!!!", "obj_susieenemy_slash_Other_11_gml_44_0": "这才是&重点!!!", "obj_lancerboss3_slash_Step_0_gml_72_0": "真的吗!?&这刚好&就是我&想要的!!!", - "obj_susieenemy_slash_Other_11_gml_45_0": "哈…?&我是说…&不是!!!", + "obj_susieenemy_slash_Other_11_gml_45_0": "哈...?&我是说...&不是!!!", "obj_lancerboss3_slash_Step_0_gml_80_0": "嘻嘻嘻!&我无知&我幸福!", "obj_susieenemy_slash_Other_11_gml_46_0": "哈,坏蛋们&得分!!!", - "obj_susieenemy_slash_Step_0_gml_283_0": "* (【安抚】法术被兰瑟的自行车&吸收了!)/", + "obj_susieenemy_slash_Step_0_gml_283_0": "* (【安抚】法术被Lancer的自行车&吸收了!)/", "obj_susieenemy_slash_Step_0_gml_285_0": "* 我绝不会让你们【饶恕】我的&朋友的!!!/", - "obj_susieenemy_slash_Step_0_gml_287_0": "* (兰瑟的自行车开始疲惫了??)/%", - "obj_susieenemy_slash_Step_0_gml_290_0": "* (【安抚】法术被兰瑟的自行车&吸收了!)/", + "obj_susieenemy_slash_Step_0_gml_287_0": "* (Lancer的自行车开始疲惫了??)/%", + "obj_susieenemy_slash_Step_0_gml_290_0": "* (【安抚】法术被Lancer的自行车&吸收了!)/", "obj_susieenemy_slash_Step_0_gml_291_0": "* (疲惫的自行车轮被【饶恕】了!)/", "obj_susieenemy_slash_Step_0_gml_292_0": "* (它变成了惫胎!)/", - "obj_susieenemy_slash_Step_0_gml_293_0": "* (…虽然并没有起什么作用。)/", + "obj_susieenemy_slash_Step_0_gml_293_0": "* (...虽然并没有起什么作用。)/", "obj_susieenemy_slash_Step_0_gml_294_0": "* (看起来【安抚】并不会起作用!)/%", - "obj_susieenemy_slash_Step_0_gml_298_0": "* (【安抚】法术被兰瑟的自行车&吸收了!)/", - "obj_lancerboss3_slash_Step_0_gml_67_0": "别担心车车,&我一会儿就&送你去被窝&睡觉觉…", - "obj_lancerboss3_slash_Step_0_gml_145_0": "* 兰瑟正要把它骑走。", + "obj_susieenemy_slash_Step_0_gml_298_0": "* (【安抚】法术被Lancer的自行车&吸收了!)/", + "obj_lancerboss3_slash_Step_0_gml_67_0": "别担心车车,&我一会儿就&送你去被窝&睡觉觉...", + "obj_lancerboss3_slash_Step_0_gml_145_0": "* Lancer正要把它骑走。", "obj_susieenemy_slash_Step_0_gml_299_0": "* (看来没什么趣事会发生了!)/%", - "obj_lancerboss3_slash_Step_0_gml_146_0": "* 兰瑟在想薯片。", - "obj_lancerboss3_slash_Step_0_gml_147_0": "* 兰瑟的摩托只是个着火的&自行车而已。", - "obj_lancerboss3_slash_Step_0_gml_148_0": "* 兰瑟随机地切换挡位,&想显示自己的技术。", - "obj_lancerboss3_slash_Step_0_gml_149_0": "* 兰瑟猛烈地旋转引擎。", - "obj_lancerboss3_slash_Step_0_gml_167_0": "* 兰瑟 - 攻击 7 防御 1&* 小心!!^1!他被友谊增强了!/%", + "obj_lancerboss3_slash_Step_0_gml_146_0": "* Lancer在想薯片。", + "obj_lancerboss3_slash_Step_0_gml_147_0": "* Lancer的摩托只是个着火的&自行车而已。", + "obj_lancerboss3_slash_Step_0_gml_148_0": "* Lancer随机地切换挡位,&想显示自己的技术。", + "obj_lancerboss3_slash_Step_0_gml_149_0": "* Lancer猛烈地旋转引擎。", + "obj_lancerboss3_slash_Step_0_gml_167_0": "* LANCER - 攻击 7 防御 1&* 小心!!^1!他被友谊增强了!/%", "obj_susieenemy_slash_Other_11_gml_28_0": "喂^1,别再跟他&套近乎了!", "obj_susieenemy_slash_Other_11_gml_31_0": "喂^1,&别再打他了!", "obj_lancerboss3_slash_Step_0_gml_64_0": "嗷^1,我的&肚子好疼!", "obj_lancerboss3_slash_Step_0_gml_66_0": "喔^1,多么美妙&的歌曲!!!", - "obj_lancerboss3_slash_Step_0_gml_348_0": "* 喔…/", + "obj_lancerboss3_slash_Step_0_gml_348_0": "* 喔.../", "obj_lancerboss3_slash_Step_0_gml_350_0": "* 嘿^1,嘿!^1!已经够了!/", "obj_lancerboss3_slash_Step_0_gml_351_0": "* 如果你继续打他^1,可能会真的&伤到他的!/", - "obj_lancerboss3_slash_Step_0_gml_352_0": "\\E0* …兰瑟^1,你还好吗…?/", - "obj_lancerboss3_slash_Step_0_gml_354_0": "* 我^1…我没事^1,苏西!/", - "obj_lancerboss3_slash_Step_0_gml_355_0": "\\E7* 不过我的五脏六腑^1…&感觉像搅在一起了。/", + "obj_lancerboss3_slash_Step_0_gml_352_0": "\\E0* ...Lancer^1,你还好吗...?/", + "obj_lancerboss3_slash_Step_0_gml_354_0": "* 我..^1. 我没事^1,Susie!/", + "obj_lancerboss3_slash_Step_0_gml_355_0": "\\E7* 不过我的五脏六腑..^1. &感觉像搅在一起了。/", "obj_lancerboss3_slash_Step_0_gml_357_0": "* 行了^1,行了^1!你们赢了!/", - "obj_lancerboss3_slash_Step_0_gml_359_0": "* (克里斯^1,也许我们&刚才应该下手轻点…)/%", - "obj_susieenemy_slash_Step_0_gml_197_0": "* 利艾尔斯唱了一首舒缓又安神&的摇篮曲!/%", - "obj_susieenemy_slash_Step_0_gml_223_0": "* 苏西睡着了!/%", - "obj_susieenemy_slash_Step_0_gml_224_0": "* 但是苏西已经睡着了…!/%", + "obj_lancerboss3_slash_Step_0_gml_359_0": "* (Kris^1,也许我们&刚才应该下手轻点...)/%", + "obj_susieenemy_slash_Step_0_gml_197_0": "* Ralsei唱了一首舒缓又安神&的摇篮曲!/%", + "obj_susieenemy_slash_Step_0_gml_223_0": "* SUSIE睡着了!/%", + "obj_susieenemy_slash_Step_0_gml_224_0": "* 但是SUSIE已经睡着了...!/%", "obj_susieenemy_slash_Step_0_gml_228_0": "(沉睡)", "obj_susieenemy_slash_Draw_0_gml_5_0": "(清醒)", - "obj_susieenemy_slash_Other_11_gml_48_0": "(呼噜噜…)", + "obj_susieenemy_slash_Other_11_gml_48_0": "(呼噜噜...)", "obj_susieenemy_slash_Other_11_gml_49_0": "(呵欠)&我醒了,&有没有&错过什么?", "obj_susieenemy_slash_Other_11_gml_9_0": "(清醒)", "obj_susieenemy_slash_Step_0_gml_118_0": "好吧^1,&你们说服&我了!!/%", - "obj_lancerboss3_slash_Step_0_gml_222_0": "* 你让利艾尔斯去称赞敌人!/", + "obj_lancerboss3_slash_Step_0_gml_222_0": "* 你让Ralsei去称赞敌人!/", "obj_lancerboss3_slash_Step_0_gml_224_0": "* 你们两个真是个超棒的小队!&* 我为你们感到骄傲!/", - "obj_lancerboss3_slash_Step_0_gml_226_0": "* (兰瑟开始有点被说服了!)/%", + "obj_lancerboss3_slash_Step_0_gml_226_0": "* (Lancer开始有点被说服了!)/%", "obj_lancerboss3_slash_Step_0_gml_77_0": "噢!!!&这对我&很有效!!!", - "obj_lancerboss3_slash_Step_0_gml_181_0": "* 你试图告诉兰瑟你喜欢他的头发…/", - "obj_lancerboss3_slash_Step_0_gml_182_0": "* 兰瑟又被说服了一点!/%", + "obj_lancerboss3_slash_Step_0_gml_181_0": "* 你试图告诉Lancer你喜欢他的头发.../", + "obj_lancerboss3_slash_Step_0_gml_182_0": "* Lancer又被说服了一点!/%", "obj_lancerboss3_slash_Step_0_gml_71_0": "谢谢,&这是&天生的!", - "obj_lancerboss3_slash_Step_0_gml_240_0": "* 你让利艾尔斯去给敌人们&提供服务!/", - "obj_lancerboss3_slash_Step_0_gml_242_0": "* 你们两个^1,如果我们停下战斗^1,&我就可以^1,唔…/", + "obj_lancerboss3_slash_Step_0_gml_240_0": "* 你让Ralsei去给敌人们&提供服务!/", + "obj_lancerboss3_slash_Step_0_gml_242_0": "* 你们两个^1,如果我们停下战斗^1,&我就可以^1,唔.../", "obj_lancerboss3_slash_Step_0_gml_243_0": "\\E8* 我可以给你们编辫子!/", - "obj_lancerboss3_slash_Step_0_gml_245_0": "* (兰瑟快被完全说服了!)/%", + "obj_lancerboss3_slash_Step_0_gml_245_0": "* (Lancer快被完全说服了!)/%", "obj_lancerboss3_slash_Step_0_gml_79_0": "哇哦,那我&看起来一定&棒极了!!", - "obj_lancerboss3_slash_Step_0_gml_250_0": "* 你让利艾尔斯发动最后的&友善一击!/", - "obj_lancerboss3_slash_Step_0_gml_252_0": "* 总的来说^1,我喜欢你们两个^1,&而且…/", + "obj_lancerboss3_slash_Step_0_gml_250_0": "* 你让Ralsei发动最后的&友善一击!/", + "obj_lancerboss3_slash_Step_0_gml_252_0": "* 总的来说^1,我喜欢你们两个^1,&而且.../", "obj_lancerboss3_slash_Step_0_gml_253_0": "\\E8* 我觉得我们肯定能相处得来!/%", "obj_lancerboss3_slash_Step_0_gml_363_0": "* 啊哦。/", "obj_lancerboss3_slash_Step_0_gml_365_0": "* 怎么了^1,哥们?/", - "obj_lancerboss3_slash_Step_0_gml_367_0": "* 我不小心开始喜欢上&敌人们了…!/", + "obj_lancerboss3_slash_Step_0_gml_367_0": "* 我不小心开始喜欢上&敌人们了...!/", "obj_lancerboss3_slash_Step_0_gml_368_0": "\\E3* 现在看着他们只让我觉得很放松。/", "obj_lancerboss3_slash_Step_0_gml_369_0": "\\E4* 不是适合战斗的气氛啦。/", - "obj_lancerboss3_slash_Step_0_gml_371_0": "* …/", + "obj_lancerboss3_slash_Step_0_gml_371_0": "* .../", "obj_lancerboss3_slash_Step_0_gml_372_0": "\\E1* 好吧^1,既然你不想战斗的话,/", "obj_lancerboss3_slash_Step_0_gml_373_0": "\\E0* 那我估计的确是没什么必要了。/", "obj_lancerboss3_slash_Step_0_gml_374_0": "\\E2* 战斗结束!/%", - "obj_susieandlancer_event_slash_Step_0_gml_461_0": "* 你们并没有打赢我们^1,&因为你们^1,呃…/", - "obj_susieandlancer_event_slash_Step_0_gml_462_0": "* 耍了花招^1,呃^1,&靠那啥拉拢了兰瑟…/", + "obj_susieandlancer_event_slash_Step_0_gml_461_0": "* 你们并没有打赢我们^1,&因为你们^1,呃.../", + "obj_susieandlancer_event_slash_Step_0_gml_462_0": "* 耍了花招^1,呃^1,&靠那啥拉拢了Lancer.../", "obj_susieandlancer_event_slash_Step_0_gml_464_0": "* 靠友善。/", "obj_susieandlancer_event_slash_Step_0_gml_466_0": "* 不过如果我非得这样^1,&那我大概还是会&回到你们那边去的。/", "obj_susieandlancer_event_slash_Step_0_gml_456_0": "\\E4* 不过别指望我除了战斗&还干别的。/%", - "obj_susieandlancer_event_slash_Step_0_gml_489_0": "* 那么^1,我们很高兴你会回来^1,&苏西。/", + "obj_susieandlancer_event_slash_Step_0_gml_489_0": "* 那么^1,我们很高兴你会回来^1,&Susie./", "obj_susieandlancer_event_slash_Step_0_gml_491_0": "* 行了^1,行了^1,我们赶紧回家吧。/%", "obj_susieandlancer_event_slash_Step_0_gml_454_0": "* 好啦^1,好啦^1,够了!/", - "obj_susieandlancer_event_slash_Step_0_gml_455_0": "\\E1* 那好吧^1…&我猜我会回去做个好人的。/", + "obj_susieandlancer_event_slash_Step_0_gml_455_0": "\\E1* 那好吧..^1. &我猜我会回去做个好人的。/", "obj_susieandlancer_event_slash_Step_0_gml_467_0": "\\E4* 不过别指望我除了战斗&还干别的。/%", - "obj_susieandlancer_event_slash_Step_0_gml_509_0": "* …/", - "obj_susieandlancer_event_slash_Step_0_gml_510_0": "\\E7* 唔唔唔^1…苏西?/", - "obj_susieandlancer_event_slash_Step_0_gml_511_0": "\\E4* 是不是这意味着^1…&我们的队伍解散了?/%", - "obj_susieandlancer_event_slash_Step_0_gml_535_0": "* 嗯^1…啊…^1?&呃^1,我是说^1,呃…/%", + "obj_susieandlancer_event_slash_Step_0_gml_509_0": "* .../", + "obj_susieandlancer_event_slash_Step_0_gml_510_0": "\\E7* 唔唔唔..^1. Susie?/", + "obj_susieandlancer_event_slash_Step_0_gml_511_0": "\\E4* 是不是这意味着..^1. &我们的队伍解散了?/%", + "obj_susieandlancer_event_slash_Step_0_gml_535_0": "* 嗯..^1. 啊...^1?&呃^1,我是说^1,呃.../%", "obj_susieandlancer_event_slash_Step_0_gml_551_0": "* 我们当然还是一队的!/", - "obj_susieandlancer_event_slash_Step_0_gml_552_0": "\\E2* 你可以^1,唔…/%", - "obj_susieandlancer_event_slash_Step_0_gml_573_0": "* …做~1中的一员!/", + "obj_susieandlancer_event_slash_Step_0_gml_552_0": "\\E2* 你可以^1,唔.../%", + "obj_susieandlancer_event_slash_Step_0_gml_573_0": "* ...做~1中的一员!/", "obj_susieandlancer_event_slash_Step_0_gml_568_0": "伙计们", "obj_susieandlancer_event_slash_Step_0_gml_569_0": "$!$?小队", - "obj_susieandlancer_event_slash_Step_0_gml_570_0": "兰瑟粉丝俱乐部", + "obj_susieandlancer_event_slash_Step_0_gml_570_0": "Lancer粉丝俱乐部", "obj_susieandlancer_event_slash_Step_0_gml_571_0": "快乐帮", - "obj_susieandlancer_event_slash_Step_0_gml_575_0": "* 哇哦^1! 我…!^1?&加入~1!?/", - "obj_susieandlancer_event_slash_Step_0_gml_576_0": "\\E7* 等下…/%", - "obj_susieandlancer_event_slash_Step_0_gml_586_0": "* 如果我跟好人们一起混了^1,&那…/%", + "obj_susieandlancer_event_slash_Step_0_gml_575_0": "* 哇哦^1! 我...!^1?&加入~1!?/", + "obj_susieandlancer_event_slash_Step_0_gml_576_0": "\\E7* 等下.../%", + "obj_susieandlancer_event_slash_Step_0_gml_586_0": "* 如果我跟好人们一起混了^1,&那.../%", "obj_susieandlancer_event_slash_Step_0_gml_595_0": "* 我们还能穿绣了名字的&运动外套吗?/", - "obj_susieandlancer_event_slash_Step_0_gml_597_0": "* 能啊^1!&* 利艾尔斯会做的!/", - "obj_susieandlancer_event_slash_Step_0_gml_599_0": "* 啊^1…啊!?/", - "obj_susieandlancer_event_slash_Step_0_gml_600_0": "\\E8* …好啊^1,没问题!/", - "obj_susieandlancer_event_slash_Step_0_gml_602_0": "* 啊哈哈哈!^1!&* 兰瑟加入了队伍!!!/%", - "obj_susieandlancer_event_slash_Step_0_gml_615_0": "* 兰瑟加入了队伍!/%", + "obj_susieandlancer_event_slash_Step_0_gml_597_0": "* 能啊^1!&* Ralsei会做的!/", + "obj_susieandlancer_event_slash_Step_0_gml_599_0": "* 啊..^1. 啊!?/", + "obj_susieandlancer_event_slash_Step_0_gml_600_0": "\\E8* ...好啊^1,没问题!/", + "obj_susieandlancer_event_slash_Step_0_gml_602_0": "* 啊哈哈哈!^1!&* Lancer加入了队伍!!!/%", + "obj_susieandlancer_event_slash_Step_0_gml_615_0": "* Lancer加入了队伍!/%", "obj_susieandlancer_event_slash_Step_0_gml_629_0": "* 别。/%", "obj_npc_room_slash_Other_10_gml_591_0": "* 你可以跟在我们后面走^1,&你知道吧。/", "obj_npc_room_slash_Other_10_gml_593_0": "* 噢^1,好的!/%", - "obj_npc_room_slash_Other_10_gml_597_0": "* …我注意到你并没有这么做。/", + "obj_npc_room_slash_Other_10_gml_597_0": "* ...我注意到你并没有这么做。/", "obj_npc_room_slash_Other_10_gml_599_0": "* 对!/%", "obj_thrashafter_follow_slash_Step_0_gml_54_0": "* 哇^1,真酷!!!/", "obj_thrashafter_follow_slash_Step_0_gml_55_0": "\\E6* 我以前从来没有加入过这么大&的队伍!!!/", - "obj_thrashafter_follow_slash_Step_0_gml_57_0": "* 你不是有一个^1…&鱼龙混杂的军团吗?/", + "obj_thrashafter_follow_slash_Step_0_gml_57_0": "* 你不是有一个..^1. &鱼龙混杂的军团吗?/", "obj_thrashafter_follow_slash_Step_0_gml_59_0": "* 是的^1,但我爸爸逼他们听我的。/", "obj_thrashafter_follow_slash_Step_0_gml_60_0": "\\E4* 所以他们其实并不怎么待见我。/", "obj_thrashafter_follow_slash_Step_0_gml_62_0": "* 哈^1,那你再也不需要&那帮小鬼了。/", @@ -2617,117 +2617,117 @@ "obj_thrashafter_follow_slash_Step_0_gml_77_0": "* 天哪^1,我还是饿着肚子。/", "obj_thrashafter_follow_slash_Step_0_gml_78_0": "\\E0* 仿佛我在这里吃什么都没用。/", "obj_thrashafter_follow_slash_Step_0_gml_79_0": "\\E2* 早知道为了烘焙特卖&我应该多偷一点钱。/", - "obj_thrashafter_follow_slash_Step_0_gml_81_0": "* …我确实考虑过之后要做个&蛋糕的哦。/", - "obj_thrashafter_follow_slash_Step_0_gml_83_0": "* 唔…你什么意思。/", - "obj_thrashafter_follow_slash_Step_0_gml_85_0": "* …想要的话^1,你就别再拿我&开玩笑了。/", + "obj_thrashafter_follow_slash_Step_0_gml_81_0": "* ...我确实考虑过之后要做个&蛋糕的哦。/", + "obj_thrashafter_follow_slash_Step_0_gml_83_0": "* 唔...你什么意思。/", + "obj_thrashafter_follow_slash_Step_0_gml_85_0": "* ...想要的话^1,你就别再拿我&开玩笑了。/", "obj_thrashafter_follow_slash_Step_0_gml_87_0": "* 要不起!!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_102_0": "* …我确实还考虑过之后要做个&黑莓茶糕的呢。/", - "obj_thrashafter_follow_slash_Step_0_gml_104_0": "* 唔…你什么意思。/", - "obj_thrashafter_follow_slash_Step_0_gml_106_0": "* …想要的话^1,你就别再拿我&开玩笑了。/", + "obj_thrashafter_follow_slash_Step_0_gml_102_0": "* ...我确实还考虑过之后要做个&黑莓茶糕的呢。/", + "obj_thrashafter_follow_slash_Step_0_gml_104_0": "* 唔...你什么意思。/", + "obj_thrashafter_follow_slash_Step_0_gml_106_0": "* ...想要的话^1,你就别再拿我&开玩笑了。/", "obj_thrashafter_follow_slash_Step_0_gml_108_0": "* 要不起!!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_129_0": "* 快看^1,苏西^1!&* 一颗糖果树!/", + "obj_thrashafter_follow_slash_Step_0_gml_129_0": "* 快看^1,Susie^1!&* 一颗糖果树!/", "obj_thrashafter_follow_slash_Step_0_gml_131_0": "* 棒极了!/%", - "obj_thrashafter_follow_slash_Step_0_gml_545_0": "* …可恶^1,&最后一块太高了拿不到。/", - "obj_thrashafter_follow_slash_Step_0_gml_547_0": "* 不用担心^1,苏西!/", + "obj_thrashafter_follow_slash_Step_0_gml_545_0": "* ...可恶^1,&最后一块太高了拿不到。/", + "obj_thrashafter_follow_slash_Step_0_gml_547_0": "* 不用担心^1,Susie!/", "obj_thrashafter_follow_slash_Step_0_gml_548_0": "\\E2* 为了应付这种情况,&我有一个\\cY特殊形态\\cW!/", "obj_thrashafter_follow_slash_Step_0_gml_550_0": "* 真-真的吗!?/", "obj_thrashafter_follow_slash_Step_0_gml_552_0": "* 好好看好好学^1,队友们!!/%", "obj_thrashafter_follow_slash_Step_0_gml_608_0": "* 看^1!\\cY板凳形态\\cW!/", - "obj_thrashafter_follow_slash_Step_0_gml_610_0": "* …你就只是用手撑在&地板上而已。/", + "obj_thrashafter_follow_slash_Step_0_gml_610_0": "* ...你就只是用手撑在&地板上而已。/", "obj_thrashafter_follow_slash_Step_0_gml_612_0": "* 嘿^1,别这么酸。/%", "obj_thrashafter_follow_slash_Step_0_gml_723_0": "* 呵呵呵^1,拿到了。/", "obj_thrashafter_follow_slash_Step_0_gml_725_0": "* 哦哦哦^1,告诉我它尝起来&什么味道!/%", "obj_thrashafter_follow_slash_Step_0_gml_742_0": "* 啊^1?你以前从来没吃过?/", - "obj_thrashafter_follow_slash_Step_0_gml_744_0": "* 噢^1…我是说^1,我一直想知道它是&什么味道的…/", - "obj_thrashafter_follow_slash_Step_0_gml_745_0": "\\E4* 但爸爸不准我自己摘了吃…/", - "obj_thrashafter_follow_slash_Step_0_gml_279_0": "* …/%", + "obj_thrashafter_follow_slash_Step_0_gml_744_0": "* 噢..^1. 我是说^1,我一直想知道它是&什么味道的.../", + "obj_thrashafter_follow_slash_Step_0_gml_745_0": "\\E4* 但爸爸不准我自己摘了吃.../", + "obj_thrashafter_follow_slash_Step_0_gml_279_0": "* .../%", "obj_thrashafter_follow_slash_Step_0_gml_771_0": "* 好吧^1,那你来告诉我它尝起来&什么味道。/", - "obj_thrashafter_follow_slash_Step_0_gml_773_0": "* 你打算把它给我…?/", + "obj_thrashafter_follow_slash_Step_0_gml_773_0": "* 你打算把它给我...?/", "obj_thrashafter_follow_slash_Step_0_gml_774_0": "\\E6* 我还以为你正饿着呢。/", - "obj_thrashafter_follow_slash_Step_0_gml_803_0": "* …我^1,呃^1,改主意了。/", + "obj_thrashafter_follow_slash_Step_0_gml_803_0": "* ...我^1,呃^1,改主意了。/", "obj_thrashafter_follow_slash_Step_0_gml_805_0": "* 吼吼!!^1!&* 糖果加入了队伍!!/%", "obj_thrashafter_follow_slash_Step_0_gml_817_0": "* 糖果加入了队伍!      %%", "obj_thrashafter_follow_slash_Step_0_gml_839_0": "* 够了别再来了!!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_151_0": "* …所以它尝起来什么味道?/", + "obj_thrashafter_follow_slash_Step_0_gml_151_0": "* ...所以它尝起来什么味道?/", "obj_thrashafter_follow_slash_Step_0_gml_153_0": "* 咂咂咂^1!友谊的味道!/", "obj_thrashafter_follow_slash_Step_0_gml_155_0": "* 那是什么味道???/", "obj_thrashafter_follow_slash_Step_0_gml_157_0": "* 哈哈哈!^1!&仿佛我的牙齿都要裂开了!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_393_0": "* 哈哈,那…/", - "obj_thrashafter_follow_slash_Step_0_gml_394_0": "\\E6* 那其实^1…不是好事。/", + "obj_thrashafter_follow_slash_Step_0_gml_393_0": "* 哈哈,那.../", + "obj_thrashafter_follow_slash_Step_0_gml_394_0": "\\E6* 那其实..^1. 不是好事。/", "obj_thrashafter_follow_slash_Step_0_gml_396_0": "* 哈哈^1,对^1!但谢谢你愿意分享!/", "obj_thrashafter_follow_slash_Step_0_gml_397_0": "\\E3* 你真是我的好朋友!!!/", - "obj_thrashafter_follow_slash_Step_0_gml_399_0": "* 好吧^1,呃…/", - "obj_thrashafter_follow_slash_Step_0_gml_400_0": "\\E1* …你也是^1,大概吧。/%", - "obj_thrashafter_follow_slash_Step_0_gml_187_0": "* 仅仅是和你们一起随行^1…&* 就感觉很棒了。/", - "obj_thrashafter_follow_slash_Step_0_gml_188_0": "\\E7* 就好像我在做着一件…&重要的事。/", - "obj_thrashafter_follow_slash_Step_0_gml_190_0": "* 那是因为你正和&光之民一同行动^1,兰瑟。/", + "obj_thrashafter_follow_slash_Step_0_gml_399_0": "* 好吧^1,呃.../", + "obj_thrashafter_follow_slash_Step_0_gml_400_0": "\\E1* ...你也是^1,大概吧。/%", + "obj_thrashafter_follow_slash_Step_0_gml_187_0": "* 仅仅是和你们一起随行..^1. &* 就感觉很棒了。/", + "obj_thrashafter_follow_slash_Step_0_gml_188_0": "\\E7* 就好像我在做着一件...&重要的事。/", + "obj_thrashafter_follow_slash_Step_0_gml_190_0": "* 那是因为你正和&光之民一同行动^1,Lancer。/", "obj_thrashafter_follow_slash_Step_0_gml_191_0": "\\E0* 我们的意义,暗之民的意义,&就在于协助他们。/", "obj_thrashafter_follow_slash_Step_0_gml_192_0": "\\E6* 这是使我们真正感到满足的&唯一方式。/", - "obj_thrashafter_follow_slash_Step_0_gml_194_0": "* 真的吗…?/", - "obj_thrashafter_follow_slash_Step_0_gml_195_0": "\\E4* …但我爸爸憎恨光之民^1。&他想要…/", + "obj_thrashafter_follow_slash_Step_0_gml_194_0": "* 真的吗...?/", + "obj_thrashafter_follow_slash_Step_0_gml_195_0": "\\E4* ...但我爸爸憎恨光之民^1。&他想要.../", "obj_thrashafter_follow_slash_Step_0_gml_197_0": "* 你爸爸看起来快乐吗?/", - "obj_thrashafter_follow_slash_Step_0_gml_199_0": "* …我^1…不确定。/%", + "obj_thrashafter_follow_slash_Step_0_gml_199_0": "* ...我..^1. 不确定。/%", "obj_thrashafter_follow_slash_Step_0_gml_213_0": "* 嘿^1,呃^1,我们先别谈这些&奇怪的“意义”了。/", "obj_thrashafter_follow_slash_Step_0_gml_214_0": "* 你大概只是因为吃了个奇怪的&果子而感到高兴。/", "obj_thrashafter_follow_slash_Step_0_gml_216_0": "* 对!^1!&它的汁液还在&让我兴奋!!/", - "obj_thrashafter_follow_slash_Step_0_gml_218_0": "* 我的意思是^1,你看^1,我并不是&这里的人^1,不过这样一起闲逛…/", - "obj_thrashafter_follow_slash_Step_0_gml_219_0": "\\E6* 我还觉得挺^1,呃^1,你懂的…/", - "obj_thrashafter_follow_slash_Step_0_gml_221_0": "* ……开心?/", + "obj_thrashafter_follow_slash_Step_0_gml_218_0": "* 我的意思是^1,你看^1,我并不是&这里的人^1,不过这样一起闲逛.../", + "obj_thrashafter_follow_slash_Step_0_gml_219_0": "\\E6* 我还觉得挺^1,呃^1,你懂的.../", + "obj_thrashafter_follow_slash_Step_0_gml_221_0": "* ...开心?/", "obj_thrashafter_follow_slash_Step_0_gml_223_0": "* 嘁^1,不。/%", - "obj_thrashafter_follow_slash_Step_0_gml_236_0": "* …或许吧。/%", + "obj_thrashafter_follow_slash_Step_0_gml_236_0": "* ...或许吧。/%", "obj_thrashafter_follow_slash_Step_0_gml_265_0": "* 大家^1,快看^1!&* 我们可以看到城堡了!/", "obj_thrashafter_follow_slash_Step_0_gml_267_0": "* 对^1!那就是我住的地方!/", - "obj_thrashafter_follow_slash_Step_0_gml_268_0": "\\E3* 我和^1,呃…/", - "obj_thrashafter_follow_slash_Step_0_gml_269_0": "\\E6* 我的^1…我的爸爸。/", - "obj_thrashafter_follow_slash_Step_0_gml_271_0": "* 从它顶上冒出来的黑色东西&是什么…?/", - "obj_thrashafter_follow_slash_Step_0_gml_273_0": "* 那就是喷泉^1,苏西!&只要我们到达那里…/", - "obj_thrashafter_follow_slash_Step_0_gml_274_0": "\\E8* 你和克里斯就总算可以回家了!/", + "obj_thrashafter_follow_slash_Step_0_gml_268_0": "\\E3* 我和^1,呃.../", + "obj_thrashafter_follow_slash_Step_0_gml_269_0": "\\E6* 我的..^1. 我的爸爸。/", + "obj_thrashafter_follow_slash_Step_0_gml_271_0": "* 从它顶上冒出来的黑色东西&是什么...?/", + "obj_thrashafter_follow_slash_Step_0_gml_273_0": "* 那就是喷泉^1,Susie!&只要我们到达那里.../", + "obj_thrashafter_follow_slash_Step_0_gml_274_0": "\\E8* 你和Kris就总算可以回家了!/", "obj_thrashafter_follow_slash_Step_0_gml_276_0": "* 哎哟^1,真够久的。/", - "obj_thrashafter_follow_slash_Step_0_gml_277_0": "\\E2* 克里斯^1,兰瑟^1,我们走!/", - "obj_thrashafter_follow_slash_Step_0_gml_313_0": "* …/%", - "obj_thrashafter_follow_slash_Step_0_gml_303_0": "* 你们确定没有^1…别的路可以&回家了吗?/", + "obj_thrashafter_follow_slash_Step_0_gml_277_0": "\\E2* Kris^1,Lancer^1,我们走!/", + "obj_thrashafter_follow_slash_Step_0_gml_313_0": "* .../%", + "obj_thrashafter_follow_slash_Step_0_gml_303_0": "* 你们确定没有..^1. 别的路可以&回家了吗?/", "obj_thrashafter_follow_slash_Step_0_gml_304_0": "* 喷泉现在正在戒严。/", - "obj_thrashafter_follow_slash_Step_0_gml_305_0": "* 如果你们想去那里^1,唔…/", - "obj_thrashafter_follow_slash_Step_0_gml_306_0": "\\E4* 你^1…你们会^1…受伤的^1。&而且^1…/", - "obj_thrashafter_follow_slash_Step_0_gml_308_0": "* 什么^1?拜托,兰瑟。/", + "obj_thrashafter_follow_slash_Step_0_gml_305_0": "* 如果你们想去那里^1,唔.../", + "obj_thrashafter_follow_slash_Step_0_gml_306_0": "\\E4* 你..^1. 你们会..^1. 受伤的^1。&而且..^1. /", + "obj_thrashafter_follow_slash_Step_0_gml_308_0": "* 什么^1?拜托,Lancer。/", "obj_thrashafter_follow_slash_Step_0_gml_309_0": "\\E2* 没有人可以战胜我们这样的&团队!/", - "obj_thrashafter_follow_slash_Step_0_gml_310_0": "\\E0* 如果有人挡了我们的道^1,&我们要做的…/", - "obj_thrashafter_follow_slash_Step_0_gml_311_0": "\\E4* …就是碾碎他们。/", - "obj_thrashafter_follow_slash_Step_0_gml_747_0": "* …/%", - "obj_thrashafter_follow_slash_Step_0_gml_932_0": "* …可要^1-要是你们&不得不迎战…/", + "obj_thrashafter_follow_slash_Step_0_gml_310_0": "\\E0* 如果有人挡了我们的道^1,&我们要做的.../", + "obj_thrashafter_follow_slash_Step_0_gml_311_0": "\\E4* ...就是碾碎他们。/", + "obj_thrashafter_follow_slash_Step_0_gml_747_0": "* .../%", + "obj_thrashafter_follow_slash_Step_0_gml_932_0": "* ...可要^1-要是你们&不得不迎战.../", "obj_thrashafter_follow_slash_Step_0_gml_934_0": "* 每个人都会流点血的^1,对吧^1?&别担心。/", "obj_thrashafter_follow_slash_Step_0_gml_935_0": "\\E4* 不管是谁^1,他们都会在眨眼间&变成地上冰冷的尸体。/", - "obj_thrashafter_follow_slash_Step_0_gml_937_0": "* 可^1…可是苏西…/", + "obj_thrashafter_follow_slash_Step_0_gml_937_0": "* 可..^1. 可是Susie.../", "obj_thrashafter_follow_slash_Step_0_gml_939_0": "* 怎么了?/", - "obj_thrashafter_follow_slash_Step_0_gml_941_0": "* …/%", - "obj_thrashafter_follow_slash_Step_0_gml_962_0": "\\EC* 我觉得…/", + "obj_thrashafter_follow_slash_Step_0_gml_941_0": "* .../%", + "obj_thrashafter_follow_slash_Step_0_gml_962_0": "\\EC* 我觉得.../", "obj_thrashafter_follow_slash_Step_0_gml_963_0": "* 我觉得我得走了。/", "obj_thrashafter_follow_slash_Step_0_gml_965_0": "* 哈^1?那你什么时候能回来?/%", - "obj_thrashafter_follow_slash_Step_0_gml_991_0": "* …/", + "obj_thrashafter_follow_slash_Step_0_gml_991_0": "* .../", "obj_thrashafter_follow_slash_Step_0_gml_992_0": "* 不会再回来了。/%", - "obj_thrashafter_follow_slash_Step_0_gml_1013_0": "* 嘿^1…嘿^1!等等^1!兰瑟!!/", + "obj_thrashafter_follow_slash_Step_0_gml_1013_0": "* 嘿..^1. 嘿^1!等等^1!Lancer!!/", "obj_thrashafter_follow_slash_Step_0_gml_1014_0": "* 你为什么突然变得这么奇怪?!/%", - "obj_thrashafter_follow_slash_Step_0_gml_1038_0": "* 苏-苏西^1,等等…!/%", - "obj_lancerchase2_slash_Step_0_gml_43_0": "* 光之民正在接近城堡…!/", - "obj_lancerchase2_slash_Step_0_gml_44_0": "* 抓住他们…!/%", - "obj_castlefront_event_slash_Step_0_gml_24_0": "* 兰瑟!/%", - "obj_castlefront_event_slash_Step_0_gml_58_0": "* 嘿^1,你们在干什么…!?/%", + "obj_thrashafter_follow_slash_Step_0_gml_1038_0": "* S-Susie^1,等等...!/%", + "obj_lancerchase2_slash_Step_0_gml_43_0": "* 光之民正在接近城堡...!/", + "obj_lancerchase2_slash_Step_0_gml_44_0": "* 抓住他们...!/%", + "obj_castlefront_event_slash_Step_0_gml_24_0": "* Lancer!/%", + "obj_castlefront_event_slash_Step_0_gml_58_0": "* 嘿^1,你们在干什么...!?/%", "obj_castlefront_event_slash_Step_0_gml_106_0": "* 他们无路可逃了!/%", - "obj_castlefront_event_slash_Step_0_gml_163_0": "* 等^1…等等…!/%", - "obj_prisonevent_slash_Step_0_gml_29_0": "* 呵呵呵呵^1…&你们这些可怜的光之民啊…/", - "obj_prisonevent_slash_Step_0_gml_30_0": "* 我们奉命将你们永远囚禁^1…&真可惜!/", - "obj_prisonevent_slash_Step_0_gml_31_0": "* …本来还很期待看你们受到&折磨呢!^1!哈哈哈!!/%", - "obj_prisonevent_slash_Step_0_gml_82_0": "* 啊^1…嗷^1…/", - "obj_prisonevent_slash_Step_0_gml_83_0": "\\E6* 真是个不错的问候^1,&对吧^1,克里斯?/", - "obj_prisonevent_slash_Step_0_gml_84_0": "\\E3* 永远囚禁……/", - "obj_prisonevent_slash_Step_0_gml_85_0": "\\E1* …听起来是挺长的一段时间。/", - "obj_prisonevent_slash_Step_0_gml_86_0": "\\E1* …/%", - "obj_prisonevent_slash_Step_0_gml_104_0": "* …还有苏西^1!苏西在哪!?/", - "obj_prisonevent_slash_Step_0_gml_105_0": "\\E3* 我们得去找她^1,克里斯^1…&在她受伤之前!/", - "obj_prisonevent_slash_Step_0_gml_106_0": "\\E1* …或者^1,唔^1,伤人之前…/", - "obj_prisonevent_slash_Step_0_gml_107_0": "\\E6* 也许这里有什么东西可以帮助&我们逃出去…?/%", - "obj_readable_room1_slash_Other_10_gml_608_0": "* (这是一扇金属门。^1)&* (你晃了晃栅栏…)/", - "obj_readable_room1_slash_Other_10_gml_609_0": "* (毫无作用…)/%", + "obj_castlefront_event_slash_Step_0_gml_163_0": "* 等..^1. 等等...!/%", + "obj_prisonevent_slash_Step_0_gml_29_0": "* 呵呵呵呵..^1. &你们这些可怜的光之民啊.../", + "obj_prisonevent_slash_Step_0_gml_30_0": "* 我们奉命将你们永远囚禁..^1. &真可惜!/", + "obj_prisonevent_slash_Step_0_gml_31_0": "* ...本来还很期待看你们受到&折磨呢!^1!哈哈哈!!/%", + "obj_prisonevent_slash_Step_0_gml_82_0": "* 啊..^1. 嗷..^1. /", + "obj_prisonevent_slash_Step_0_gml_83_0": "\\E6* 真是个不错的问候^1,&对吧^1,Kris?/", + "obj_prisonevent_slash_Step_0_gml_84_0": "\\E3* 永远囚禁.../", + "obj_prisonevent_slash_Step_0_gml_85_0": "\\E1* ...听起来是挺长的一段时间。/", + "obj_prisonevent_slash_Step_0_gml_86_0": "\\E1* .../%", + "obj_prisonevent_slash_Step_0_gml_104_0": "* ...还有Susie^1!Susie在哪!?/", + "obj_prisonevent_slash_Step_0_gml_105_0": "\\E3* 我们得去找她^1,Kris..^1. &在她受伤之前!/", + "obj_prisonevent_slash_Step_0_gml_106_0": "\\E1* ...或者^1,唔^1,伤人之前.../", + "obj_prisonevent_slash_Step_0_gml_107_0": "\\E6* 也许这里有什么东西可以帮助&我们逃出去...?/%", + "obj_readable_room1_slash_Other_10_gml_608_0": "* (这是一扇金属门。^1)&* (你晃了晃栅栏...)/", + "obj_readable_room1_slash_Other_10_gml_609_0": "* (毫无作用...)/%", "scr_text_slash_scr_text_gml_1717_0": "* (这些镣铐看起来意外地&很时髦。)/", "scr_text_slash_scr_text_gml_1718_0": "* (拿走吗?)/", "scr_text_slash_scr_text_gml_1423_0": "\\C2", @@ -2735,291 +2735,291 @@ "scr_text_slash_scr_text_gml_1901_0": "#不买", "scr_text_slash_scr_text_gml_1733_0": "* (你带的防具太多了。)/%", "scr_text_slash_scr_text_gml_1738_0": "* (铁制镣铐被放进了你的&防具中。)/%", - "scr_text_slash_scr_text_gml_1744_0": "* (不需要任何东西就能压制你…)/%", - "scr_text_slash_scr_text_gml_1723_0": "* (没有任何东西压制你…)/%", - "obj_npc_facing_slash_Other_10_gml_307_0": "* 克里斯^1,情况看起来可能不太妙^1,&但是…/", + "scr_text_slash_scr_text_gml_1744_0": "* (不需要任何东西就能压制你...)/%", + "scr_text_slash_scr_text_gml_1723_0": "* (没有任何东西压制你...)/%", + "obj_npc_facing_slash_Other_10_gml_307_0": "* Kris^1,情况看起来可能不太妙^1,&但是.../", "obj_npc_facing_slash_Other_10_gml_308_0": "\\E6* 我知道你可以想出办法的!/%", - "obj_npc_facing_slash_Other_10_gml_312_0": "* 克里斯^1,不如再四处看看吧?/%", + "obj_npc_facing_slash_Other_10_gml_312_0": "* Kris^1,不如再四处看看吧?/%", "scr_text_slash_scr_text_gml_1687_0": "* (生命的存在离不开进食。^1)&* (哪怕是苔藓也要喝水。)/", "scr_text_slash_scr_text_gml_1688_0": "* (延续生命存在的循环?)/", "scr_text_slash_scr_text_gml_1689_0": "\\C2", "scr_text_slash_scr_text_gml_1683_0": "#是", "scr_text_slash_scr_text_gml_1939_0": "#不买", - "scr_text_slash_scr_text_gml_1702_0": "* (你吃掉了苔藓。^1)&* (尝起来^1…藓藓的。)/", + "scr_text_slash_scr_text_gml_1702_0": "* (你吃掉了苔藓。^1)&* (尝起来..^1. 藓藓的。)/", "scr_text_slash_scr_text_gml_1703_0": "* (你的HP苔高到了极藓。)/%", - "scr_text_slash_scr_text_gml_1693_0": "* (苔藓被吃掉了。^1)&* (循环得以继续…)/%", - "scr_text_slash_scr_text_gml_1708_0": "* (循环到此为止^1,&在一间小牢房的角落中…)/%", + "scr_text_slash_scr_text_gml_1693_0": "* (苔藓被吃掉了。^1)&* (循环得以继续...)/%", + "scr_text_slash_scr_text_gml_1708_0": "* (循环到此为止^1,&在一间小牢房的角落中...)/%", "obj_readable_room1_slash_Other_10_gml_610_0": "* (这是一扇金属制的门。^1)&* (被锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_613_0": "* (这扇缺席的金属门特别显眼。)/%", - "obj_npc_facing_slash_Other_10_gml_323_0": "* 所以^1,克里斯^1,&你找到什么了…!?/", - "obj_npc_facing_slash_Other_10_gml_324_0": "\\E1* …/%", - "obj_npc_facing_slash_Other_10_gml_328_0": "\\E1* …你嘴边那些绿色的东西&是什么?/", - "obj_npc_facing_slash_Other_10_gml_329_0": "\\E6* …才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", - "obj_npc_facing_slash_Other_10_gml_330_0": "\\E6* 唔,你真是个^1…实干家^1,&克里斯^1!/", - "obj_npc_facing_slash_Other_10_gml_331_0": "\\E1* …/%", - "obj_npc_facing_slash_Other_10_gml_337_0": "\\E6* 噢^1…克里斯^1…你^1,唔…/", - "obj_npc_facing_slash_Other_10_gml_338_0": "\\E1* …你找办法自己戴上了镣铐。/", - "obj_npc_facing_slash_Other_10_gml_339_0": "\\E8* 你^1…你戴着真好看!/", + "obj_npc_facing_slash_Other_10_gml_323_0": "* 所以^1,Kris^1,&你找到什么了...!?/", + "obj_npc_facing_slash_Other_10_gml_324_0": "\\E1* .../%", + "obj_npc_facing_slash_Other_10_gml_328_0": "\\E1* ...你嘴边那些绿色的东西&是什么?/", + "obj_npc_facing_slash_Other_10_gml_329_0": "\\E6* ...才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", + "obj_npc_facing_slash_Other_10_gml_330_0": "\\E6* 唔,你真是个..^1. 实干家^1,&Kris^1!/", + "obj_npc_facing_slash_Other_10_gml_331_0": "\\E1* .../%", + "obj_npc_facing_slash_Other_10_gml_337_0": "\\E6* 噢..^1. Kris..^1. 你^1,唔.../", + "obj_npc_facing_slash_Other_10_gml_338_0": "\\E1* ...你找办法自己戴上了镣铐。/", + "obj_npc_facing_slash_Other_10_gml_339_0": "\\E8* 你..^1. 你戴着真好看!/", "obj_npc_facing_slash_Other_10_gml_340_0": "\\E6* 唔^1,相当^1,&有终身囚犯的样子^1!&哈哈!/", - "obj_npc_facing_slash_Other_10_gml_341_0": "* …/%", - "obj_npc_facing_slash_Other_10_gml_348_0": "\\E1* …你嘴边那些绿色的东西&是什么?/", - "obj_npc_facing_slash_Other_10_gml_349_0": "\\E6* …才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", - "obj_npc_facing_slash_Other_10_gml_350_0": "\\E1* 你甚至戴上了镣铐^1,这样^1,唔…/", + "obj_npc_facing_slash_Other_10_gml_341_0": "* .../%", + "obj_npc_facing_slash_Other_10_gml_348_0": "\\E1* ...你嘴边那些绿色的东西&是什么?/", + "obj_npc_facing_slash_Other_10_gml_349_0": "\\E6* ...才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", + "obj_npc_facing_slash_Other_10_gml_350_0": "\\E1* 你甚至戴上了镣铐^1,这样^1,唔.../", "obj_npc_facing_slash_Other_10_gml_351_0": "\\E6* 你看起来就像一个终身囚犯了^1!&哈哈!/", - "obj_npc_facing_slash_Other_10_gml_352_0": "\\E1* …/%", - "obj_prisonevent_slash_Step_0_gml_140_0": "* …所以你什么也没找到…/", - "obj_prisonevent_slash_Step_0_gml_141_0": "\\E6* 好吧^1,克里斯^1!我们先别就这么&放弃希望!/", - "obj_prisonevent_slash_Step_0_gml_142_0": "\\E6* …/", - "obj_prisonevent_slash_Step_0_gml_143_0": "\\E1* 但是^1,唔^1,如果因为某种原因&我们不能活着出去的话…/", - "obj_prisonevent_slash_Step_0_gml_144_0": "\\E6* 那么我只想说^1,唔…/", - "obj_prisonevent_slash_Step_0_gml_145_0": "\\E1* 我^1…我很高兴能见到…/", + "obj_npc_facing_slash_Other_10_gml_352_0": "\\E1* .../%", + "obj_prisonevent_slash_Step_0_gml_140_0": "* ...所以你什么也没找到.../", + "obj_prisonevent_slash_Step_0_gml_141_0": "\\E6* 好吧^1,Kris^1!我们先别就这么&放弃希望!/", + "obj_prisonevent_slash_Step_0_gml_142_0": "\\E6* .../", + "obj_prisonevent_slash_Step_0_gml_143_0": "\\E1* 但是^1,唔^1,如果因为某种原因&我们不能活着出去的话.../", + "obj_prisonevent_slash_Step_0_gml_144_0": "\\E6* 那么我只想说^1,唔.../", + "obj_prisonevent_slash_Step_0_gml_145_0": "\\E1* 我..^1. 我很高兴能见到.../", "obj_prisonevent_slash_Step_0_gml_147_0": "* 嘿^1,蠢货们^1!&你们可以闭嘴吗!?/", "obj_prisonevent_slash_Step_0_gml_148_0": "* 我正试着集中精力!!/%", - "obj_prisonevent_slash_Step_0_gml_179_0": "* 苏-苏西!^1?你在哪!^1?/", + "obj_prisonevent_slash_Step_0_gml_179_0": "* S-Susie!^1?你在哪!^1?/", "obj_prisonevent_slash_Step_0_gml_181_0": "* 我不知道^1,监狱吧?/%", "obj_prisonevent_slash_Step_0_gml_207_0": "* 严格来说^1。我在我的牢房外面。/", "obj_prisonevent_slash_Step_0_gml_208_0": "* 我用甜言蜜语说服守卫把钥匙&给我了。/", - "obj_prisonevent_slash_Step_0_gml_210_0": "* 苏西!^!?真的吗!^1?&你怎么做到的?/%", + "obj_prisonevent_slash_Step_0_gml_210_0": "* Susie!^!?真的吗!^1?&你怎么做到的?/%", "obj_prisonevent_slash_Step_0_gml_229_0": "\\E2* 我^1,呃^1,“邀请”他去垃圾桶里&做客了。/", "obj_prisonevent_slash_Step_0_gml_232_0": "\\E0* 总之^1,现在有个谜题拦了路。/", - "obj_prisonevent_slash_Step_0_gml_234_0": "* 好的^1!解开它^1,苏西!/%", - "obj_prisonevent_slash_Step_0_gml_252_0": "* 我^1…唔^1…不解^1…谜题。/", - "obj_prisonevent_slash_Step_0_gml_253_0": "\\E0* …/", - "obj_prisonevent_slash_Step_0_gml_254_0": "\\E2* 嘿^1,要不我们就乖乖坐在这里&等兰瑟吧?/", + "obj_prisonevent_slash_Step_0_gml_234_0": "* 好的^1!解开它^1,Susie!/%", + "obj_prisonevent_slash_Step_0_gml_252_0": "* 我..^1. 唔..^1. 不解..^1. 谜题。/", + "obj_prisonevent_slash_Step_0_gml_253_0": "\\E0* .../", + "obj_prisonevent_slash_Step_0_gml_254_0": "\\E2* 嘿^1,要不我们就乖乖坐在这里&等Lancer吧?/", "obj_prisonevent_slash_Step_0_gml_255_0": "\\E2* 他住在城堡里^1,他一定会来&救我们的。/", - "obj_prisonevent_slash_Step_0_gml_257_0": "* …为什么不让克里斯和我帮你&解决谜题呢?/", + "obj_prisonevent_slash_Step_0_gml_257_0": "* ...为什么不让Kris和我帮你&解决谜题呢?/", "obj_prisonevent_slash_Step_0_gml_259_0": "* 听着^1,我不需要你们的帮助。/", - "obj_prisonevent_slash_Step_0_gml_260_0": "* …/", - "obj_prisonevent_slash_Step_0_gml_261_0": "\\E6* …但是^1,呃^1,如果你把解法^1,&大声地喊出来,/", + "obj_prisonevent_slash_Step_0_gml_260_0": "* .../", + "obj_prisonevent_slash_Step_0_gml_261_0": "\\E6* ...但是^1,呃^1,如果你把解法^1,&大声地喊出来,/", "obj_prisonevent_slash_Step_0_gml_262_0": "\\E2* 你懂的^1,我不会阻止你的。/", - "obj_prisonevent_slash_Step_0_gml_264_0": "* (克里斯,&告诉苏西该怎么做。)/%", + "obj_prisonevent_slash_Step_0_gml_264_0": "* (Kris,&告诉Susie该怎么做。)/%", "scr_text_slash_scr_text_gml_1658_0": "#加黑桃", "scr_text_slash_scr_text_gml_1659_0": "#加方块", "scr_text_slash_scr_text_gml_1660_0": "切换", "scr_text_slash_scr_text_gml_1662_0": "\\C3", "obj_prisonevent_slash_Step_0_gml_309_0": "* 耶!!^1!我们解出来了!!!/", - "obj_prisonevent_slash_Step_0_gml_300_0": "\\E0* …/", + "obj_prisonevent_slash_Step_0_gml_300_0": "\\E0* .../", "obj_prisonevent_slash_Step_0_gml_311_0": "\\E7* 搞什么^1?明明就差一点了^1!&* 算我们过吧!/%", "obj_prisonevent_slash_Step_0_gml_299_0": "* 总算成功了!!!/", - "obj_prisonevent_slash_Step_0_gml_310_0": "\\E0* …/", + "obj_prisonevent_slash_Step_0_gml_310_0": "\\E0* .../", "obj_prisonevent_slash_Step_0_gml_301_0": "\\E7* 该死^1!等等^1!我们又重蹈覆辙了!/%", - "obj_prisonevent_slash_Step_0_gml_322_0": "* …看起来重置了。/%", - "obj_prisonevent_slash_Step_0_gml_329_0": "* …又重置了。/%", - "obj_prisonevent_slash_Step_0_gml_336_0": "* 克里斯^1,你真的知道自己在&做什么吗…?/%", + "obj_prisonevent_slash_Step_0_gml_322_0": "* ...看起来重置了。/%", + "obj_prisonevent_slash_Step_0_gml_329_0": "* ...又重置了。/%", + "obj_prisonevent_slash_Step_0_gml_336_0": "* Kris^1,你真的知道自己在&做什么吗...?/%", "obj_prisonevent_slash_Step_0_gml_343_0": "* 别再重置了!^1!&* 这个谜题由我来亲自解决!/", - "obj_prisonevent_slash_Step_0_gml_344_0": "\\E0* …/", - "obj_prisonevent_slash_Step_0_gml_345_0": "\\E6* 好吧^1,我不会^1,但是…/%", - "obj_prisonevent_slash_Step_0_gml_354_0": "* …呃^1,这招漂亮^1,克里斯。/%", + "obj_prisonevent_slash_Step_0_gml_344_0": "\\E0* .../", + "obj_prisonevent_slash_Step_0_gml_345_0": "\\E6* 好吧^1,我不会^1,但是.../%", + "obj_prisonevent_slash_Step_0_gml_354_0": "* ...呃^1,这招漂亮^1,Kris./%", "obj_prisonevent_slash_Step_0_gml_376_0": "* 好!^1!成功了!!/", "obj_prisonevent_slash_Step_0_gml_378_0": "* 太棒了!^1!快把我们放出来!/", "obj_prisonevent_slash_Step_0_gml_380_0": "* 好的^1,别急!/%", - "scr_text_slash_scr_text_gml_1753_0": "\\E6* …谢谢你帮助她^1,克里斯^1。&* 她很感激。/", - "scr_text_slash_scr_text_gml_1561_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_1755_0": "\\E1* 克里斯…/", - "scr_text_slash_scr_text_gml_1756_0": "\\E6* 你在担心苏西吗?/", + "scr_text_slash_scr_text_gml_1753_0": "\\E6* ...谢谢你帮助她^1,Kris^1。&* 她很感激。/", + "scr_text_slash_scr_text_gml_1561_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1755_0": "\\E1* Kris.../", + "scr_text_slash_scr_text_gml_1756_0": "\\E6* 你在担心Susie吗?/", "scr_text_slash_scr_text_gml_1719_0": "\\C2", "scr_text_slash_scr_text_gml_595_0": "#是的", "scr_text_slash_scr_text_gml_1750_0": "#她会#没事的", - "scr_text_slash_scr_text_gml_1762_0": "\\E6* 呃,不论你怎么想…/", - "scr_text_slash_scr_text_gml_1763_0": "\\E0* 我觉得都可以花点时间…/", - "scr_text_slash_scr_text_gml_1764_0": "\\E6* 闭上眼睛^1,&想想她现在在做什么…/%", - "scr_text_slash_scr_text_gml_1772_0": "\\E0* (好的^1…脱离囚笼了…)/", - "scr_text_slash_scr_text_gml_1773_0": "* (下一步去哪…?)/", + "scr_text_slash_scr_text_gml_1762_0": "\\E6* 呃,不论你怎么想.../", + "scr_text_slash_scr_text_gml_1763_0": "\\E0* 我觉得都可以花点时间.../", + "scr_text_slash_scr_text_gml_1764_0": "\\E6* 闭上眼睛^1,&想想她现在在做什么.../%", + "scr_text_slash_scr_text_gml_1772_0": "\\E0* (好的..^1. 脱离囚笼了...)/", + "scr_text_slash_scr_text_gml_1773_0": "* (下一步去哪...?)/", "scr_text_slash_scr_text_gml_1757_0": "\\C2", "scr_text_slash_scr_text_gml_1768_0": "#往左走", - "scr_text_slash_scr_text_gml_1780_0": "\\E9* 呃…?克里斯…^1?&你有说什么吗?/", + "scr_text_slash_scr_text_gml_1780_0": "\\E9* 呃...?Kris...^1?&你有说什么吗?/", "scr_text_slash_scr_text_gml_1769_0": "#往右走", - "scr_text_slash_scr_text_gml_1781_0": "\\E0* (…我听不见了…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_79_0": "* (…我就往这边走吧。)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_105_0": "* (…好吧^1,此路不通…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_147_0": "* (那^1…那是兰瑟的声音!)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_175_0": "* 该死^1,又来了…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_190_0": "* (…也许我该回去问问&克里斯他们…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_200_0": "* …确保他们…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_209_0": "\\E9* (兰瑟…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_232_0": "* (我^1…我自己来!)/%", + "scr_text_slash_scr_text_gml_1781_0": "\\E0* (...我听不见了...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_79_0": "* (...我就往这边走吧。)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_105_0": "* (...好吧^1,此路不通...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_147_0": "* (那..^1. 那是Lancer的声音!)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_175_0": "* 该死^1,又来了.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_190_0": "* (...也许我该回去问问&Kris他们...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_200_0": "* ...确保他们.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_209_0": "\\E9* (Lancer...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_232_0": "* (我..^1. 我自己来!)/%", "obj_lancerbattle2_event_slash_Step_0_gml_330_0": "* 懂了没^1?他们必须呆在各自的&囚笼里。/", "obj_lancerbattle2_event_slash_Step_0_gml_331_0": "* 不能让光之民逃跑。/", - "obj_lancerbattle2_event_slash_Step_0_gml_332_0": "* …尤其是紫色的那个。/", - "obj_lancerbattle2_event_slash_Step_0_gml_334_0": "* …兰瑟?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_354_0": "* …苏西?/", - "obj_lancerbattle2_event_slash_Step_0_gml_355_0": "* …你在这做什么…?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_385_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_386_0": "\\E9* 兰瑟^1,克里斯和利艾尔斯都还&被关着呢…/", - "obj_lancerbattle2_event_slash_Step_0_gml_388_0": "* 我^1…我知道。/", - "obj_lancerbattle2_event_slash_Step_0_gml_389_0": "* 我…/%", + "obj_lancerbattle2_event_slash_Step_0_gml_332_0": "* ...尤其是紫色的那个。/", + "obj_lancerbattle2_event_slash_Step_0_gml_334_0": "* ...Lancer?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_354_0": "* ...Susie?/", + "obj_lancerbattle2_event_slash_Step_0_gml_355_0": "* ...你在这做什么...?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_385_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_386_0": "\\E9* Lancer^1,Kris和Ralsei都还&被关着呢.../", + "obj_lancerbattle2_event_slash_Step_0_gml_388_0": "* 我..^1. 我知道。/", + "obj_lancerbattle2_event_slash_Step_0_gml_389_0": "* 我.../%", "obj_lancerbattle2_event_slash_Step_0_gml_407_0": "* 向士兵下令把你们关在这里的&就是我。/", - "obj_lancerbattle2_event_slash_Step_0_gml_408_0": "\\E5* 为了…/", - "obj_lancerbattle2_event_slash_Step_0_gml_409_0": "\\E6* 为了永远…/", + "obj_lancerbattle2_event_slash_Step_0_gml_408_0": "\\E5* 为了.../", + "obj_lancerbattle2_event_slash_Step_0_gml_409_0": "\\E6* 为了永远.../", "obj_lancerbattle2_event_slash_Step_0_gml_410_0": "\\E5* 把你们关在这里。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_440_0": "* 兰…兰瑟^1… 你^1… 你…/", - "obj_lancerbattle2_event_slash_Step_0_gml_441_0": "* 你竟然想抛弃我们…?/", - "obj_lancerbattle2_event_slash_Step_0_gml_442_0": "* …/", + "obj_lancerbattle2_event_slash_Step_0_gml_440_0": "* L...Lancer..^1.  你..^1.  你.../", + "obj_lancerbattle2_event_slash_Step_0_gml_441_0": "* 你竟然想抛弃我们...?/", + "obj_lancerbattle2_event_slash_Step_0_gml_442_0": "* .../", "obj_lancerbattle2_event_slash_Step_0_gml_443_0": "\\EC* 我还以为我们是队友呢。/", - "obj_lancerbattle2_event_slash_Step_0_gml_445_0": "* 你^1… 你听我解释^1,苏西…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_462_0": "* …/", + "obj_lancerbattle2_event_slash_Step_0_gml_445_0": "* 你..^1.  你听我解释^1,Susie.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_462_0": "* .../", "obj_lancerbattle2_event_slash_Step_0_gml_463_0": "\\E0* 不用。/", "obj_lancerbattle2_event_slash_Step_0_gml_464_0": "* 没事。/", "obj_lancerbattle2_event_slash_Step_0_gml_465_0": "* 没事的^1,真的。/", "obj_lancerbattle2_event_slash_Step_0_gml_466_0": "* 你不用解释什么。/", - "obj_lancerbattle2_event_slash_Step_0_gml_467_0": "* 我^1…明白的。/", + "obj_lancerbattle2_event_slash_Step_0_gml_467_0": "* 我..^1. 明白的。/", "obj_lancerbattle2_event_slash_Step_0_gml_468_0": "* 我明白的^1,你知道吧。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_500_0": "* 谁会愿意…/", - "obj_lancerbattle2_event_slash_Step_0_gml_501_0": "\\E1* …当我的朋友呢?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_526_0": "* 苏西^1,不是这样-/", + "obj_lancerbattle2_event_slash_Step_0_gml_500_0": "* 谁会愿意.../", + "obj_lancerbattle2_event_slash_Step_0_gml_501_0": "\\E1* ...当我的朋友呢?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_526_0": "* Susie^1,不是这样-/", "obj_lancerbattle2_event_slash_Step_0_gml_528_0": "* 闭嘴。/", "obj_lancerbattle2_event_slash_Step_0_gml_530_0": "* 可是-/", "obj_lancerbattle2_event_slash_Step_0_gml_532_0": "* 闭嘴!/%", "obj_lancerbattle2_event_slash_Step_0_gml_560_0": "* 滚^1,别挡道。/", - "obj_lancerbattle2_event_slash_Step_0_gml_562_0": "* …/%", + "obj_lancerbattle2_event_slash_Step_0_gml_562_0": "* .../%", "obj_lancerbattle2_event_slash_Step_0_gml_595_0": "* 你聋了吗^1?&* 我说了滚。/", - "obj_lancerbattle2_event_slash_Step_0_gml_597_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_598_0": "\\E5* 不^1…不行。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_627_0": "* 听不到我说话吗…?/", - "obj_lancerbattle2_event_slash_Step_0_gml_628_0": "\\E1* 啧^1,我警告过你了…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_659_0": "* 所以^1,可别指望我会感到愧疚…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_691_0": "* …即便我把你搞得^1,&用铲子才能清理掉。/%", - "obj_lancerboss2_slash_Step_0_gml_88_0": "* …", + "obj_lancerbattle2_event_slash_Step_0_gml_597_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_598_0": "\\E5* 不..^1. 不行。/%", + "obj_lancerbattle2_event_slash_Step_0_gml_627_0": "* 听不到我说话吗...?/", + "obj_lancerbattle2_event_slash_Step_0_gml_628_0": "\\E1* 啧^1,我警告过你了.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_659_0": "* 所以^1,可别指望我会感到愧疚.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_691_0": "* ...即便我把你搞得^1,&用铲子才能清理掉。/%", + "obj_lancerboss2_slash_Step_0_gml_88_0": "* ...", "obj_lancerboss2_slash_Step_0_gml_120_0": "你想知道&叛徒们&是怎样的&下场吗?/%", "obj_lancerboss2_slash_Step_0_gml_121_0": "碾,成,渣。/%", - "obj_lancerboss2_slash_Step_0_gml_122_0": "你要是&再敢挡道…/", - "obj_lancerboss2_slash_Step_0_gml_122_1": "…我会&杀了你。/%", + "obj_lancerboss2_slash_Step_0_gml_122_0": "你要是&再敢挡道.../", + "obj_lancerboss2_slash_Step_0_gml_122_1": "...我会&杀了你。/%", "obj_lancerboss2_slash_Step_0_gml_123_0": "明白了吗?&我会&杀了你。/%", - "obj_lancerboss2_slash_Step_0_gml_124_0": "呵…&没打中,&蠢货!/%", - "obj_lancerboss2_slash_Step_0_gml_127_0": "…等等,&你为什么&不还手…?/%", - "obj_lancerboss2_slash_Step_0_gml_135_0": "…你以为&我会&手下留情吗?/", + "obj_lancerboss2_slash_Step_0_gml_124_0": "呵...&没打中,&蠢货!/%", + "obj_lancerboss2_slash_Step_0_gml_127_0": "...等等,&你为什么&不还手...?/%", + "obj_lancerboss2_slash_Step_0_gml_135_0": "...你以为&我会&手下留情吗?/", "obj_lancerboss2_slash_Step_0_gml_136_0": "你要愿意&等死也行。/", "obj_lancerboss2_slash_Step_0_gml_137_0": "这样我还&乐得轻松!/%", - "obj_lancerboss2_slash_Step_0_gml_145_0": "……..&好了,&够了。/", - "obj_lancerboss2_slash_Step_0_gml_145_1": "你要是&这么想死…/", + "obj_lancerboss2_slash_Step_0_gml_145_0": "...&好了,&够了。/", + "obj_lancerboss2_slash_Step_0_gml_145_1": "你要是&这么想死.../", "obj_lancerboss2_slash_Step_0_gml_145_2": "那就死吧!/%", - "obj_lancerbattle2_event_slash_Step_0_gml_762_0": "* ^1…苏西…?/", - "obj_lancerbattle2_event_slash_Step_0_gml_763_0": "* 你^1…没打中…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_781_0": "* 我…/", + "obj_lancerbattle2_event_slash_Step_0_gml_762_0": "* ..^1. Susie...?/", + "obj_lancerbattle2_event_slash_Step_0_gml_763_0": "* 你..^1. 没打中.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_781_0": "* 我.../", "obj_lancerbattle2_event_slash_Step_0_gml_782_0": "\\E0* 我不想杀你。/", "obj_lancerbattle2_event_slash_Step_0_gml_783_0": "\\EC* 让开吧^1,求你了。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_794_0": "* 可^1…可是苏西^1,&要是我放你们走了^1…那…/", - "obj_lancerbattle2_event_slash_Step_0_gml_795_0": "\\EB* 那你就会和我爸打起来^1,&然后^1…然后…/", + "obj_lancerbattle2_event_slash_Step_0_gml_794_0": "* 可..^1. 可是Susie^1,&要是我放你们走了..^1. 那.../", + "obj_lancerbattle2_event_slash_Step_0_gml_795_0": "\\EB* 那你就会和我爸打起来^1,&然后..^1. 然后.../", "obj_lancerbattle2_event_slash_Step_0_gml_796_0": "\\EA* 会出人命的。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_814_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_816_0": "* …至少你们乖乖待在这里…/", + "obj_lancerbattle2_event_slash_Step_0_gml_814_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_816_0": "* ...至少你们乖乖待在这里.../", "obj_lancerbattle2_event_slash_Step_0_gml_817_0": "* 就不会有人受伤了。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_849_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_850_0": "* 那我^1…我…/%", + "obj_lancerbattle2_event_slash_Step_0_gml_849_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_850_0": "* 那我..^1. 我.../%", "obj_lancerbattle2_event_slash_Step_0_gml_878_0": "* 我不杀他^1。我保证。/", - "obj_lancerbattle2_event_slash_Step_0_gml_879_0": "\\EC* 我和他^1,就只是^1,嗯^1…/", + "obj_lancerbattle2_event_slash_Step_0_gml_879_0": "\\EC* 我和他^1,就只是^1,嗯..^1. /", "obj_lancerbattle2_event_slash_Step_0_gml_880_0": "\\ED* 谈一谈^1。你懂吧^1,和平万岁。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_892_0": "* 我…/", - "obj_lancerbattle2_event_slash_Step_0_gml_893_0": "\\E5* 我不觉得我爸会同意…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_925_0": "* 嘿^1,兰瑟^1!振作点!/", + "obj_lancerbattle2_event_slash_Step_0_gml_892_0": "* 我.../", + "obj_lancerbattle2_event_slash_Step_0_gml_893_0": "\\E5* 我不觉得我爸会同意.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_925_0": "* 嘿^1,Lancer^1!振作点!/", "obj_lancerbattle2_event_slash_Step_0_gml_926_0": "* 还记得我们是个队伍吗!?/", "obj_lancerbattle2_event_slash_Step_0_gml_927_0": "* 管它是不是战斗^1!&* 我们都势不可挡^1!懂了没!/", - "obj_lancerbattle2_event_slash_Step_0_gml_929_0": "* …/%", - "obj_lancerbattle2_event_slash_Step_0_gml_944_0": "* …对^1!你,你说的没错…!/", + "obj_lancerbattle2_event_slash_Step_0_gml_929_0": "* .../%", + "obj_lancerbattle2_event_slash_Step_0_gml_944_0": "* ...对^1!你,你说的没错...!/", "obj_lancerbattle2_event_slash_Step_0_gml_945_0": "* 试一试又何妨!/", "obj_lancerbattle2_event_slash_Step_0_gml_946_0": "\\E2* 我也能帮忙!/", "obj_lancerbattle2_event_slash_Step_0_gml_947_0": "\\E3* 我先去和我爸谈谈^1!&给他做做思想工作!/", "obj_lancerbattle2_event_slash_Step_0_gml_949_0": "* 哈^1,这才像话嘛!/", "obj_lancerbattle2_event_slash_Step_0_gml_951_0": "* 我马上就去!!/%", - "obj_lancerbattle2_event_slash_Step_0_gml_978_0": "* ^1…苏西?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_995_0": "* …嗯?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_1012_0": "* 我们…/", + "obj_lancerbattle2_event_slash_Step_0_gml_978_0": "* ..^1. Susie?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_995_0": "* ...嗯?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_1012_0": "* 我们.../", "obj_lancerbattle2_event_slash_Step_0_gml_1013_0": "\\E7* 我们还是朋友对吧?/", - "obj_lancerbattle2_event_slash_Step_0_gml_1015_0": "* 呃…啊?/", - "obj_lancerbattle2_event_slash_Step_0_gml_1016_0": "\\E6* 当^1…当然了^1!&* 我是说^1,只要你愿意!/%", + "obj_lancerbattle2_event_slash_Step_0_gml_1015_0": "* 呃...啊?/", + "obj_lancerbattle2_event_slash_Step_0_gml_1016_0": "\\E6* 当..^1. 当然了^1!&* 我是说^1,只要你愿意!/%", "obj_lancerbattle2_event_slash_Step_0_gml_1028_0": "* 那我就放心了^1!再见!/%", - "obj_lancerbattle2_event_slash_Step_0_gml_1046_0": "* (…这下我要怎么对付&他爸爸…?)/", - "obj_lancerbattle2_event_slash_Step_0_gml_1047_0": "\\ED* (管…管它的^1,&车到山前必有路!)/%", - "obj_prisonevent_slash_Step_0_gml_481_0": "* …就是这样^1,懂了没^1,克里斯?/%", - "obj_prisonevent_slash_Step_0_gml_521_0": "* …嘿。/", - "obj_prisonevent_slash_Step_0_gml_523_0": "*  苏西^1!你来救我们了…!/", - "obj_prisonevent_slash_Step_0_gml_524_0": "\\E8* 我就知道你有一颗英雄的心^1,&苏西!/", + "obj_lancerbattle2_event_slash_Step_0_gml_1046_0": "* (...这下我要怎么对付&他爸爸...?)/", + "obj_lancerbattle2_event_slash_Step_0_gml_1047_0": "\\ED* (管...管它的^1,&车到山前必有路!)/%", + "obj_prisonevent_slash_Step_0_gml_481_0": "* ...就是这样^1,懂了没^1,Kris?/%", + "obj_prisonevent_slash_Step_0_gml_521_0": "* ...嘿。/", + "obj_prisonevent_slash_Step_0_gml_523_0": "*  Susie^1!你来救我们了...!/", + "obj_prisonevent_slash_Step_0_gml_524_0": "\\E8* 我就知道你有一颗英雄的心^1,&Susie!/", "obj_prisonevent_slash_Step_0_gml_526_0": "* 行了行了^1,见好就收吧。/%", - "obj_prisonevent_slash_Step_0_gml_543_0": "* (克里斯与利艾尔斯加入了队伍!)/%", + "obj_prisonevent_slash_Step_0_gml_543_0": "* (Kris与Ralsei加入了队伍!)/%", "obj_npc_room_slash_Other_10_gml_606_0": "* 多谢邀请^1!这个垃圾箱真的很棒!/", "obj_npc_room_slash_Other_10_gml_607_0": "* 之前造成的不快我很抱歉!/%", "obj_npc_room_slash_Other_10_gml_610_0": "* 我也要邀请我的朋友进&这个垃圾箱!/%", - "obj_readable_room1_slash_Other_10_gml_591_0": "* 苏西的第一次单人解谜^1…&* 真是美好的记忆。/", + "obj_readable_room1_slash_Other_10_gml_591_0": "* Susie的第一次单人解谜..^1. &* 真是美好的记忆。/", "obj_readable_room1_slash_Other_10_gml_593_0": "* 别这么亲密地回忆我!/%", - "obj_readable_room1_slash_Other_10_gml_598_0": "* (墙上有个裂缝…^1)&* (里面会有什么呢…?)/", - "obj_readable_room1_slash_Other_10_gml_599_0": "* (…墙里面还是墙。)/%", + "obj_readable_room1_slash_Other_10_gml_598_0": "* (墙上有个裂缝...^1)&* (里面会有什么呢...?)/", + "obj_readable_room1_slash_Other_10_gml_599_0": "* (...墙里面还是墙。)/%", "obj_readable_room1_slash_Other_10_gml_602_0": "* (里面除了糟糕的建筑水平之外&空无一物。)/%", - "obj_readable_room1_slash_Other_10_gml_898_0": "* 是啊^1,连我也被逮了…/", + "obj_readable_room1_slash_Other_10_gml_898_0": "* 是啊^1,连我也被逮了.../", "obj_readable_room1_slash_Other_10_gml_899_0": "* 我只是一双眼睛^1!这世界到底&怎么了!/%", "obj_readable_room1_slash_Other_10_gml_902_0": "* (解完了的谜题。)/%", - "obj_readable_room1_slash_Other_10_gml_908_0": "* 哇^1,苏西^1,你靠自己解开了&这个谜题?/", - "obj_readable_room1_slash_Other_10_gml_909_0": "\\E7* 看来你真的很想救我们…/", - "obj_readable_room1_slash_Other_10_gml_911_0": "* 哼!^1? 才没有^1,我只是…!/", - "obj_readable_room1_slash_Other_10_gml_912_0": "\\E6* 不小心…解开了而已。/", + "obj_readable_room1_slash_Other_10_gml_908_0": "* 哇^1,Susie^1,你靠自己解开了&这个谜题?/", + "obj_readable_room1_slash_Other_10_gml_909_0": "\\E7* 看来你真的很想救我们.../", + "obj_readable_room1_slash_Other_10_gml_911_0": "* 哼!^1? 才没有^1,我只是...!/", + "obj_readable_room1_slash_Other_10_gml_912_0": "\\E6* 不小心...解开了而已。/", "obj_readable_room1_slash_Other_10_gml_914_0": "* 不小心?/", "obj_readable_room1_slash_Other_10_gml_916_0": "* 我还以为这是^1,呃^1,一台老虎机。/", "obj_readable_room1_slash_Other_10_gml_917_0": "* 结果没想到奖品却是一群呆子。/%", - "obj_readable_room1_slash_Other_10_gml_920_0": "* 嘿嘿^1,干得不错^1,苏西。/", + "obj_readable_room1_slash_Other_10_gml_920_0": "* 嘿嘿^1,干得不错^1,Susie./", "obj_readable_room1_slash_Other_10_gml_922_0": "* 随你怎么说。/%", "obj_readable_room1_slash_Other_10_gml_626_0": "* 什么鬼?^1!&* 你们的囚室里居然有苔藓?!/", - "obj_readable_room1_slash_Other_10_gml_627_0": "\\E0* (真不公平…)/%", - "obj_readable_room1_slash_Other_10_gml_628_0": "\\E0* (都没给我留点…)/%", + "obj_readable_room1_slash_Other_10_gml_627_0": "\\E0* (真不公平...)/%", + "obj_readable_room1_slash_Other_10_gml_628_0": "\\E0* (都没给我留点...)/%", "obj_npc_room_slash_Other_10_gml_618_0": "* (啊^1,噢^1。我只是个笼子。^1)&* (没人跟我说话的!)/%", "obj_npc_room_slash_Other_10_gml_619_0": "* (你喜欢这场戏吗?)/%", "obj_npc_room_slash_Other_10_gml_620_0": "* (我叫金泰阳。)/%", "obj_npc_room_slash_Other_10_gml_621_0": "* (当第四个笼子是很“监”苦的。)/%", "obj_npc_room_slash_Other_10_gml_638_0": "* 唉^1!唉^1!&* 我们是三名前任国王^1!&* 求求你^1,解放我们吧!/", - "obj_npc_room_slash_Other_10_gml_639_0": "* 曾经^1,我们四人一同统治^1,&但骑士到来之后一切都变了…/", + "obj_npc_room_slash_Other_10_gml_639_0": "* 曾经^1,我们四人一同统治^1,&但骑士到来之后一切都变了.../", "obj_npc_room_slash_Other_10_gml_640_0": "* 唉^1,我的钻石^1!我的珠宝^1!&* 请你一定告诉我它们是否&平安无事^1!  唉呦!/%", "obj_npc_room_slash_Other_10_gml_644_0": "* 你说什么^1?你的世界陷入了危机?/", "obj_npc_room_slash_Other_10_gml_645_0": "* 是嘛^1,挺惨的^1,嗯。/%", - "obj_npc_room_slash_Other_10_gml_665_0": "* 我由于未经许可擅自制作谜题&被逮捕了…/", - "obj_npc_room_slash_Other_10_gml_666_0": "* 我^1…我不会再制作找词解谜了^1!&* 我保证!/%", - "obj_npc_room_slash_Other_10_gml_653_0": "* 因为我不想和你们作战^1,&就被关了起来…/", - "obj_npc_room_slash_Other_10_gml_654_0": "* 我怎么能对你们下手呢^1?&* 你们看起来比国王好太多了…!/%", + "obj_npc_room_slash_Other_10_gml_665_0": "* 我由于未经许可擅自制作谜题&被逮捕了.../", + "obj_npc_room_slash_Other_10_gml_666_0": "* 我..^1. 我不会再制作找词解谜了^1!&* 我保证!/%", + "obj_npc_room_slash_Other_10_gml_653_0": "* 因为我不想和你们作战^1,&就被关了起来.../", + "obj_npc_room_slash_Other_10_gml_654_0": "* 我怎么能对你们下手呢^1?&* 你们看起来比国王好太多了...!/%", "obj_npc_room_slash_Other_10_gml_659_0": "* 哈哈^1,我宁可进监狱也不愿&和你们打^1!你们太恐怖了!/%", "obj_npc_room_slash_Other_10_gml_626_0": "* (以前我们动物都待在各自的笼子里^1。)&* (现在却如此拥挤。)/", - "obj_npc_room_slash_Other_10_gml_627_0": "* (好多新面孔^1…真是怀念过去的&美好的时光,)/", + "obj_npc_room_slash_Other_10_gml_627_0": "* (好多新面孔..^1. 真是怀念过去的&美好的时光,)/", "obj_npc_room_slash_Other_10_gml_628_0": "* (这肮脏囚笼中只有我们的时光。)/%", "obj_npc_room_slash_Other_10_gml_632_0": "* (各种动物的叫声混杂在了一起。)/%", "obj_elevatorcontroller_slash_Step_0_gml_353_0": "\\EB* 好^1,这个电梯应该能带我们&出去。/%", - "obj_elevatorcontroller_slash_Step_0_gml_384_0": "* 不过^1,可能会花上点时间^1,&所以…/%", + "obj_elevatorcontroller_slash_Step_0_gml_384_0": "* 不过^1,可能会花上点时间^1,&所以.../%", "obj_elevatorcontroller_slash_Step_0_gml_419_0": "\\E0* 大家怎么舒服怎么来吧!/%", - "obj_elevatorcontroller_slash_Step_0_gml_448_0": "* …嘿^1。利艾尔斯^1。/", - "obj_elevatorcontroller_slash_Step_0_gml_449_0": "* 你认识兰瑟他爸^1…&那个国王吗?/", - "obj_elevatorcontroller_slash_Step_0_gml_451_0": "* 嗯…?/", - "obj_elevatorcontroller_slash_Step_0_gml_453_0": "* 我们见到他之后^1…&* 你觉得我们是不是必须得…/", - "obj_elevatorcontroller_slash_Step_0_gml_454_0": "\\EC* …伤害他?/", - "obj_elevatorcontroller_slash_Step_0_gml_456_0": "* 苏西…?/", - "obj_elevatorcontroller_slash_Step_0_gml_458_0": "\\E7* 我是说,我要揍扁他很容易^1,&可是…/", + "obj_elevatorcontroller_slash_Step_0_gml_448_0": "* ...嘿^1。Ralsei^1。/", + "obj_elevatorcontroller_slash_Step_0_gml_449_0": "* 你认识Lancer他爸..^1. &那个国王吗?/", + "obj_elevatorcontroller_slash_Step_0_gml_451_0": "* 嗯...?/", + "obj_elevatorcontroller_slash_Step_0_gml_453_0": "* 我们见到他之后..^1. &* 你觉得我们是不是必须得.../", + "obj_elevatorcontroller_slash_Step_0_gml_454_0": "\\EC* ...伤害他?/", + "obj_elevatorcontroller_slash_Step_0_gml_456_0": "* Susie...?/", + "obj_elevatorcontroller_slash_Step_0_gml_458_0": "\\E7* 我是说,我要揍扁他很容易^1,&可是.../", "obj_elevatorcontroller_slash_Step_0_gml_459_0": "\\E0* 我知道^1,&这不是你们的&行事风格。/", "obj_elevatorcontroller_slash_Step_0_gml_460_0": "\\E2* 你们就喜欢^1,呃^1,像一群&废物一样婆婆妈妈的。/%", - "obj_elevatorcontroller_slash_Step_0_gml_476_0": "\\E0* 所以^1…也许…/", - "obj_elevatorcontroller_slash_Step_0_gml_477_0": "\\E6* 我也能^1…学习一下你们?/", - "obj_elevatorcontroller_slash_Step_0_gml_479_0": "* 苏西!^1?&你是说你想【行动】吗…?/", - "obj_elevatorcontroller_slash_Step_0_gml_481_0": "* 唔…/", - "obj_elevatorcontroller_slash_Step_0_gml_483_0": "* 苏西^1…&我们当然乐意&和你一起【行动】!/", + "obj_elevatorcontroller_slash_Step_0_gml_476_0": "\\E0* 所以..^1. 也许.../", + "obj_elevatorcontroller_slash_Step_0_gml_477_0": "\\E6* 我也能..^1. 学习一下你们?/", + "obj_elevatorcontroller_slash_Step_0_gml_479_0": "* Susie!^1?&你是说你想【行动】吗...?/", + "obj_elevatorcontroller_slash_Step_0_gml_481_0": "* 唔.../", + "obj_elevatorcontroller_slash_Step_0_gml_483_0": "* Susie..^1. &我们当然乐意&和你一起【行动】!/", "obj_elevatorcontroller_slash_Step_0_gml_484_0": "\\E0* 而且不必担心^1,我们会帮你的!/", "obj_elevatorcontroller_slash_Step_0_gml_485_0": "\\E6* 这样你就不用自己摸索了。/", - "obj_elevatorcontroller_slash_Step_0_gml_487_0": "* …/", - "obj_elevatorcontroller_slash_Step_0_gml_488_0": "\\EC* …好^1,行吧。/%", - "obj_elevatorcontroller_slash_Step_0_gml_503_0": "\\EC* …/", - "obj_elevatorcontroller_slash_Step_0_gml_504_0": "\\E0* 嘿^1。利艾尔斯。/", - "obj_elevatorcontroller_slash_Step_0_gml_506_0": "* 苏西?/", - "obj_elevatorcontroller_slash_Step_0_gml_508_0": "* 你…/", - "obj_elevatorcontroller_slash_Step_0_gml_509_0": "\\E6* 你还会做那些^1,嗯^1,蛋糕吗…?/", + "obj_elevatorcontroller_slash_Step_0_gml_487_0": "* .../", + "obj_elevatorcontroller_slash_Step_0_gml_488_0": "\\EC* ...好^1,行吧。/%", + "obj_elevatorcontroller_slash_Step_0_gml_503_0": "\\EC* .../", + "obj_elevatorcontroller_slash_Step_0_gml_504_0": "\\E0* 嘿^1。Ralsei./", + "obj_elevatorcontroller_slash_Step_0_gml_506_0": "* Susie?/", + "obj_elevatorcontroller_slash_Step_0_gml_508_0": "* 你.../", + "obj_elevatorcontroller_slash_Step_0_gml_509_0": "\\E6* 你还会做那些^1,嗯^1,蛋糕吗...?/", "obj_elevatorcontroller_slash_Step_0_gml_511_0": "* 我做的话^1,你就不会&继续开我玩笑了吗?/", - "obj_elevatorcontroller_slash_Step_0_gml_513_0": "* …/", + "obj_elevatorcontroller_slash_Step_0_gml_513_0": "* .../", "obj_elevatorcontroller_slash_Step_0_gml_514_0": "\\E2* 好吧^1,如果我没得选^1,&或许吧。/", "obj_elevatorcontroller_slash_Step_0_gml_516_0": "* 那就让你吃个够^1,怎么样?/", "obj_elevatorcontroller_slash_Step_0_gml_518_0": "* 走着瞧^1,&说的好像你真做得出&那么多似的。/%", "obj_elevatorcontroller_slash_Step_0_gml_605_0": "\\E0* 哈^1,我们到了!/%", - "obj_elevatorcontroller_slash_Step_0_gml_644_0": "\\E0* 克里斯^1,等一下。/%", + "obj_elevatorcontroller_slash_Step_0_gml_644_0": "\\E0* Kris^1,等一下。/%", "obj_elevatorcontroller_slash_Step_0_gml_674_0": "* 我突然想到。/", - "obj_elevatorcontroller_slash_Step_0_gml_675_0": "* 要是我们能^1,呃^1,&更加“团结”一些的话…/", + "obj_elevatorcontroller_slash_Step_0_gml_675_0": "* 要是我们能^1,呃^1,&更加“团结”一些的话.../", "obj_elevatorcontroller_slash_Step_0_gml_676_0": "* 我们想要离开这里就容易的&多了。/", - "obj_elevatorcontroller_slash_Step_0_gml_677_0": "* 所以下次我们和敌人&作战的时候…/%", - "obj_elevatorcontroller_slash_Step_0_gml_691_0": "\\EC* 你告诉我什么…我就做什么。/%", - "obj_elevatorcontroller_slash_Step_0_gml_709_0": "\\E1* …不过可别让我做什么傻事,/", + "obj_elevatorcontroller_slash_Step_0_gml_677_0": "* 所以下次我们和敌人&作战的时候.../%", + "obj_elevatorcontroller_slash_Step_0_gml_691_0": "\\EC* 你告诉我什么...我就做什么。/%", + "obj_elevatorcontroller_slash_Step_0_gml_709_0": "\\E1* ...不过可别让我做什么傻事,/", "obj_elevatorcontroller_slash_Step_0_gml_710_0": "\\E2* 不然我就做回那个战斗狂,&听懂没有?!/%", - "obj_elevatorcontroller_slash_Step_0_gml_774_0": "\\E0* 克里斯…/", + "obj_elevatorcontroller_slash_Step_0_gml_774_0": "\\E0* Kris.../", "obj_elevatorcontroller_slash_Step_0_gml_775_0": "\\EC* 我可全指望你了^1,好吗?/%", - "obj_elevatorcontroller_slash_Step_0_gml_798_0": "* (苏西真正地加入了队伍。)", + "obj_elevatorcontroller_slash_Step_0_gml_798_0": "* (Susie真正地加入了队伍。)", "scr_text_slash_scr_text_gml_2866_0": "* (要乘电梯前往哪里?)/", "scr_text_slash_scr_text_gml_2867_0": "\\C3", "scr_text_slash_scr_text_gml_2862_0": "#监狱 B1", @@ -3029,10 +3029,10 @@ "scr_text_slash_scr_text_gml_2908_0": "* (你已经在那了。)/%", "scr_text_slash_scr_text_gml_2924_0": "* (你已经在那了。)/%", "scr_text_slash_scr_text_gml_2689_0": "* 呜呼^1,呜呼^1,呃嘿嘿。/", - "scr_text_slash_scr_text_gml_2690_0": "* 我如此孤独^1,孤独如我…/", - "scr_text_slash_scr_text_gml_2691_0": "* 转眼一瞧^1,里头站着三位&访客…?/", + "scr_text_slash_scr_text_gml_2690_0": "* 我如此孤独^1,孤独如我.../", + "scr_text_slash_scr_text_gml_2691_0": "* 转眼一瞧^1,里头站着三位&访客...?/", "scr_text_slash_scr_text_gml_2692_0": "* 你们是谁?/", - "scr_text_slash_scr_text_gml_2694_0": "* 幸会^1!我是利艾尔斯^1,&这位是克里斯^1,还有…/", + "scr_text_slash_scr_text_gml_2694_0": "* 幸会^1!我是Ralsei^1,&这位是Kris^1,还有.../", "scr_text_slash_scr_text_gml_2696_0": "* 那么^1,你在那里头搞什么鬼呢?/", "scr_text_slash_scr_text_gml_2698_0": "\\TJ* 我是无辜的^1,无辜的^1。&* 我只想玩个游戏^1,玩个游戏。/", "scr_text_slash_scr_text_gml_2699_0": "* 可是那无聊的国王们&却对我的小小娱乐极为不满。/", @@ -3040,11 +3040,11 @@ "scr_text_slash_scr_text_gml_2701_0": "* 但我很快^1,很快^1,&很聪明^1,很聪明。/", "scr_text_slash_scr_text_gml_2702_0": "* 国王们抓不到我^1,&便把自己的族人统统关了起来,/", "scr_text_slash_scr_text_gml_2703_0": "* 围绕整个世界建起了监狱^1。&现在我是唯一自由的人。/", - "scr_text_slash_scr_text_gml_2705_0": "* 啊^1?自由^1?可明显你才是&被关起来的那个…/", + "scr_text_slash_scr_text_gml_2705_0": "* 啊^1?自由^1?可明显你才是&被关起来的那个.../", "scr_text_slash_scr_text_gml_2707_0": "\\TJ* 从我的角度看并非如此^1,&光之民!/", "scr_text_slash_scr_text_gml_2709_0": "* 好吧^1,&那这么说你是不需要帮助了。/", "scr_text_slash_scr_text_gml_2711_0": "\\TJ* 并非如此^1。&* 在这小小的自由世界中,&我感到孤独。/", - "scr_text_slash_scr_text_gml_2712_0": "* 所以^1,你想不想和我^1,&玩个游戏…?/", + "scr_text_slash_scr_text_gml_2712_0": "* 所以^1,你想不想和我^1,&玩个游戏...?/", "scr_text_slash_scr_text_gml_2713_0": "* 我会带你见识一下&真正的自由!/", "scr_text_slash_scr_text_gml_1774_0": "\\C2", "scr_text_slash_scr_text_gml_2685_0": "玩#游戏", @@ -3056,7 +3056,7 @@ "scr_text_slash_scr_text_gml_2719_0": "* 钥匙被藏了起来^1。&老店主知道秘密。/%", "scr_text_slash_scr_text_gml_2732_0": "* 钥匙被藏了起来^1。&老店主知道秘密。/%", "scr_text_slash_scr_text_gml_2737_0": "* 呜呼^1,呜呼^1,呃嘿嘿。/", - "scr_text_slash_scr_text_gml_2738_0": "* 你已经在游戏中了^1,&又怎能拒绝呢…?/%", + "scr_text_slash_scr_text_gml_2738_0": "* 你已经在游戏中了^1,&又怎能拒绝呢...?/%", "obj_readable_room1_slash_Other_10_gml_726_0": "* (前往顶楼。)/", "obj_readable_room1_slash_Other_10_gml_727_0": "* (电梯停在了顶楼,&必须等人乘它下来。)/%", "obj_readable_room1_slash_Other_10_gml_730_0": "* (前往顶楼。)/", @@ -3067,8 +3067,8 @@ "obj_npc_room_slash_Other_10_gml_675_0": "* 我们卖掉了所有的床铺,&把它们换成了宝藏。/", "obj_npc_room_slash_Other_10_gml_676_0": "* 我的背好痛^1,&可生活从未如此美好!!/%", "obj_npc_room_slash_Other_10_gml_694_0": "* 嘿^1,是你^1!&* 你是那个和平的光之民!/", - "obj_npc_room_slash_Other_10_gml_695_0": "* 哇^1,你居然还收服了&那只折磨我们的野兽…!/", - "obj_npc_room_slash_Other_10_gml_697_0": "* …野兽^1?&* 什么野兽?/", + "obj_npc_room_slash_Other_10_gml_695_0": "* 哇^1,你居然还收服了&那只折磨我们的野兽...!/", + "obj_npc_room_slash_Other_10_gml_697_0": "* ...野兽^1?&* 什么野兽?/", "obj_npc_room_slash_Other_10_gml_699_0": "* 哇哦!^1!&你居然还教会野兽说话了?!/", "obj_npc_room_slash_Other_10_gml_700_0": "* 来^1,吃一个方钻巧克力吧!/", "obj_npc_room_slash_Other_10_gml_701_0": "* (你获得了方钻巧克力。)/%", @@ -3076,27 +3076,27 @@ "obj_npc_room_slash_Other_10_gml_708_0": "* 没事^1,我已经吃下去了。/%", "obj_npc_room_slash_Other_10_gml_685_0": "* 听我说^1,你们二位是真正的大英雄!/", "obj_npc_room_slash_Other_10_gml_687_0": "* 那我呢?/", - "obj_npc_room_slash_Other_10_gml_689_0": "* 你也是^1,会说话的野兽^1…&* 你也是。/%", + "obj_npc_room_slash_Other_10_gml_689_0": "* 你也是^1,会说话的野兽..^1. &* 你也是。/%", "scr_text_slash_scr_text_gml_2789_0": "#诚挚#道歉", "scr_text_slash_scr_text_gml_2790_0": "#恐吓", "scr_text_slash_scr_text_gml_2793_0": "* 嘿^1!你们是之前揍我的人!/", "scr_text_slash_scr_text_gml_2794_0": "* 我不会原谅你们的^1,快滚!/", "scr_text_slash_scr_text_gml_2806_0": "* 对不起^1,之前是我们不对!/", "scr_text_slash_scr_text_gml_2807_0": "\\E8* 我们保证不会再犯了!/", - "scr_text_slash_scr_text_gml_2809_0": "* 嗯…^1?你们愿意道歉^1?&那我只好原谅你们了…/", + "scr_text_slash_scr_text_gml_2809_0": "* 嗯...^1?你们愿意道歉^1?&那我只好原谅你们了.../", "scr_text_slash_scr_text_gml_2810_0": "* (你对一个方钻所施展的暴力&得到了谅解!)/%", - "scr_text_slash_scr_text_gml_2822_0": "* 呵^1,你想这么干^1…?/", + "scr_text_slash_scr_text_gml_2822_0": "* 呵^1,你想这么干..^1. ?/", "scr_text_slash_scr_text_gml_2823_0": "\\E3* 要么原谅我,要么我把你&碾碎^1,蠢货!!/", - "scr_text_slash_scr_text_gml_2825_0": "* 对^1…对不起^1!我原谅你!^1!&* 请^1,请你收下这个方钻巧克力!f/", + "scr_text_slash_scr_text_gml_2825_0": "* 对..^1. 对不起^1!我原谅你!^1!&* 请^1,请你收下这个方钻巧克力!f/", "scr_text_slash_scr_text_gml_2826_0": "* (你获得了方钻巧克力。)/%", - "scr_text_slash_scr_text_gml_2831_0": "* 不好意思^1,我们装不下了…/", + "scr_text_slash_scr_text_gml_2831_0": "* 不好意思^1,我们装不下了.../", "scr_text_slash_scr_text_gml_2833_0": "* 太迟了^1,我已经吃下去了。/%", - "obj_npc_room_slash_Other_10_gml_723_0": "* 我^1…永远也不会原谅&自己原谅了你们这件事…/%", - "obj_npc_room_slash_Other_10_gml_727_0": "* 我现在对你们感觉一般般…/", - "obj_npc_room_slash_Other_10_gml_728_0": "* …等等^1,那她呢^1?&* 她还会伤害我们吗?/", + "obj_npc_room_slash_Other_10_gml_723_0": "* 我..^1. 永远也不会原谅&自己原谅了你们这件事.../%", + "obj_npc_room_slash_Other_10_gml_727_0": "* 我现在对你们感觉一般般.../", + "obj_npc_room_slash_Other_10_gml_728_0": "* ...等等^1,那她呢^1?&* 她还会伤害我们吗?/", "obj_npc_room_slash_Other_10_gml_730_0": "* 不会^1,放心吧。/", - "obj_npc_room_slash_Other_10_gml_731_0": "\\E2* (除非克里斯让我这么做。)/%", - "obj_npc_room_slash_Other_10_gml_718_0": "* 你们没我想象中那么好…/", + "obj_npc_room_slash_Other_10_gml_731_0": "\\E2* (除非Kris让我这么做。)/%", + "obj_npc_room_slash_Other_10_gml_718_0": "* 你们没我想象中那么好.../", "obj_npc_room_slash_Other_10_gml_719_0": "* 也许是人们不配有英雄。/%", "scr_encountersetup_slash_scr_encountersetup_gml_414_0": "* 方钻游骑兵们闪亮登场!", "obj_rudinnranger_slash_Step_0_gml_158_0": "* 方钻游骑兵 - 攻击 8 防御 0&* 五彩斑斓才是最理想的,&但它们都想变成红色。/%", @@ -3109,24 +3109,24 @@ "obj_rudinnranger_slash_Step_0_gml_83_0": "* 方钻游骑兵幻想着神圣宝石。", "obj_rudinnranger_slash_Step_0_gml_84_0": "* 方钻游骑兵在发誓效忠。", "obj_rudinnranger_slash_Step_0_gml_85_0": "* 闻起来像是水晶。", - "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让苏西称赞敌人!/", - "obj_rudinnranger_slash_Step_0_gml_192_0": "* …呃^1,你是认真的?/", + "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让Susie称赞敌人!/", + "obj_rudinnranger_slash_Step_0_gml_192_0": "* ...呃^1,你是认真的?/", "obj_rudinnranger_slash_Step_0_gml_193_0": "\\E2* 对想要我们命的人,有什么可&称赞的?/", - "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,苏西^1…&要是你没有头绪的话^1,&不妨试试…/", - "obj_rudinnranger_slash_Step_0_gml_196_0": "* …说些你想从别人嘴里&听到的话?/", - "obj_rudinnranger_slash_Step_0_gml_198_0": "* …/", + "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,Susie..^1. &要是你没有头绪的话^1,&不妨试试.../", + "obj_rudinnranger_slash_Step_0_gml_196_0": "* ...说些你想从别人嘴里&听到的话?/", + "obj_rudinnranger_slash_Step_0_gml_198_0": "* .../", "obj_rudinnranger_slash_Step_0_gml_199_0": "\\E2* “你已获准再次参加&免费火腿三明治节”/%", - "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话…", - "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话…", - "obj_rudinnranger_slash_Step_0_gml_181_0": "* 苏西称赞了敌人…?/", + "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话...", + "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话...", + "obj_rudinnranger_slash_Step_0_gml_181_0": "* Susie称赞了敌人...?/", "obj_rudinnranger_slash_Step_0_gml_184_0": "* “你的穿着一点也不恶心。”/%", "obj_rudinnranger_slash_Step_0_gml_185_0": "* “请继续撞击饮料机。”/%", "obj_rudinnranger_slash_Step_0_gml_186_0": "* 很好^1,你们看上去一幅&想要杀我们的样子。/%", - "obj_rudinnranger_slash_Step_0_gml_205_0": "* 苏西并没有表扬敌人!/", + "obj_rudinnranger_slash_Step_0_gml_205_0": "* Susie并没有表扬敌人!/", "obj_rudinnranger_slash_Step_0_gml_207_0": "* 看吧^1,要是继续这么下去&就会变得尴尬了。/%", "obj_rudinnranger_slash_Step_0_gml_25_0": "是啊,会很&尴尬。", "obj_rudinnranger_slash_Step_0_gml_167_0": "* 你试图解释为什么战斗是不好的。/", - "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了…/%", + "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了.../%", "obj_rudinnranger_slash_Draw_0_gml_6_0": "(疲惫)", "obj_rudinnranger_slash_Step_0_gml_17_0": "够了!&你无法说服我!", "obj_rudinnranger_slash_Step_0_gml_86_0": "* 方钻游骑兵开始入睡。", @@ -3140,62 +3140,62 @@ "obj_npc_room_slash_Other_10_gml_796_0": "* (坏的那种。)/", "obj_npc_room_slash_Other_10_gml_798_0": "* 哦。/%", "obj_readable_room1_slash_Other_10_gml_805_0": "* (看上去像张床。^1)&* (要在这休息吗?)/", - "obj_readable_room1_slash_Other_10_gml_806_0": "* (…不^1,你不会。^1)&* (这不是你的床。)/%", + "obj_readable_room1_slash_Other_10_gml_806_0": "* (...不^1,你不会。^1)&* (这不是你的床。)/%", "obj_readable_room1_slash_Other_10_gml_815_0": "* (你彻底地调查了所有的床。)/", "obj_readable_room1_slash_Other_10_gml_816_0": "* (你升级成了“\\cY床铺检察员\\cW。”)/%", "obj_rudinnranger_slash_Step_0_gml_122_0": "好吧^1,&你说服&我了!!/%", - "obj_npc_room_slash_Other_10_gml_770_0": "* 很抱歉之前伤害你们…/", + "obj_npc_room_slash_Other_10_gml_770_0": "* 很抱歉之前伤害你们.../", "obj_npc_room_slash_Other_10_gml_771_0": "\\E8* 我们保证不会再犯了!/", - "obj_npc_room_slash_Other_10_gml_773_0": "* (心桃感受到了你的真诚^1。&心桃饶恕了你的罪孽…)/", + "obj_npc_room_slash_Other_10_gml_773_0": "* (心桃感受到了你的真诚^1。&心桃饶恕了你的罪孽...)/", "obj_npc_room_slash_Other_10_gml_774_0": "* (你感觉如释重负。)/%", "obj_npc_room_slash_Other_10_gml_786_0": "* (心桃温柔地看着你^1。&你没有什么感觉。)/%", "obj_rudinnranger_slash_Step_0_gml_235_0": "你在开玩笑吗?&我可不能辞职。&阻止你&是我的工作!/%", "obj_rudinnranger_slash_Step_0_gml_245_0": "* 真的^1?&* 那你的钱都怎么花?/%", "obj_rudinnranger_slash_Step_0_gml_253_0": "我是一个&普通人。/", "obj_rudinnranger_slash_Step_0_gml_254_0": "我把钱&都花在&房租和&神秘宝石上了。/%", - "obj_rudinnranger_slash_Step_0_gml_264_0": "* (克里斯^1,再试试说服他们…)/%", + "obj_rudinnranger_slash_Step_0_gml_264_0": "* (Kris^1,再试试说服他们...)/%", "obj_rudinnranger_slash_Step_0_gml_169_0": "(疲惫)", "obj_readable_room1_slash_Other_10_gml_755_0": "* (城堡厕所“同花大顺”)&* (有人了。)/%", "obj_readable_room1_slash_Other_10_gml_749_0": "* (看上去是张全家福。)/%", - "obj_rurus_event_slash_Step_0_gml_58_0": "看来蠕虫们&总算出来玩了…/%", + "obj_rurus_event_slash_Step_0_gml_58_0": "看来蠕虫们&总算出来玩了.../%", "obj_rurus_event_slash_Step_0_gml_71_0": "* 是谁!?/%", "obj_rurus_event_slash_Step_0_gml_78_0": "嘎哈哈哈哈!&尔等蠢货!/%", - "obj_rurus_event_slash_Step_0_gml_121_0": "\\E0* 吾乃卢斯卡德^1,&尔等大敌!/", - "obj_rurus_event_slash_Step_0_gml_122_0": "\\E4* 尔等或许避过了之前的关卡…/", + "obj_rurus_event_slash_Step_0_gml_121_0": "\\E0* 吾乃Rouxls Kaard^1,&尔等大敌!/", + "obj_rurus_event_slash_Step_0_gml_122_0": "\\E4* 尔等或许避过了之前的关卡.../", "obj_rurus_event_slash_Step_0_gml_123_0": "\\E2* 但那些谜题的作者&不过是群乌合之众!/", "obj_rurus_event_slash_Step_0_gml_124_0": "\\E3* 那么^1,做好准备吧^1。&* 准备好面对毕生最难的谜题!/%", "obj_rurus_event_slash_Step_0_gml_164_0": "\\E2* 颤抖吧^1,蠕虫们!/%", - "obj_rurus_event_slash_Step_0_gml_208_0": "* …/", + "obj_rurus_event_slash_Step_0_gml_208_0": "* .../", "obj_rurus_event_slash_Step_0_gml_209_0": "\\E1* 我/", "obj_rurus_event_slash_Step_0_gml_210_0": "* 靠/%", - "obj_rurus_event_slash_Step_0_gml_295_0": "\\E4* 嘎哈哈…/", + "obj_rurus_event_slash_Step_0_gml_295_0": "\\E4* 嘎哈哈.../", "obj_rurus_event_slash_Step_0_gml_296_0": "* 汝等真以为吾只有如此能耐!?/", "obj_rurus_event_slash_Step_0_gml_297_0": "\\E1* 非也^1!感受吾的真正力量吧!/", "obj_rurus_event_slash_Step_0_gml_298_0": "\\E2* 看^1!&* 我的究极谜题!/%", "obj_rurus_event_slash_Step_0_gml_341_0": "\\E2* 颤抖吧!/%", - "obj_rurus_event_slash_Step_0_gml_385_0": "\\E1* …/", - "obj_rurus_event_slash_Step_0_gml_386_0": "\\E6* ……………………/", - "obj_rurus_event_slash_Step_0_gml_387_0": "\\E5* 呃…/", - "obj_rurus_event_slash_Step_0_gml_388_0": "\\E5* 哈…哈…^1!&* 哈哈哈^1!&* 轻易上当的蠕虫!/", + "obj_rurus_event_slash_Step_0_gml_385_0": "\\E1* .../", + "obj_rurus_event_slash_Step_0_gml_386_0": "\\E6* ......................../", + "obj_rurus_event_slash_Step_0_gml_387_0": "\\E5* 呃.../", + "obj_rurus_event_slash_Step_0_gml_388_0": "\\E5* 哈...哈...^1!&* 哈哈哈^1!&* 轻易上当的蠕虫!/", "obj_rurus_event_slash_Step_0_gml_389_0": "\\E5* 这不是我真正的究极谜题!/", - "obj_rurus_event_slash_Step_0_gml_390_0": "\\E4* 我这还有一个^1…更好的!/", - "obj_rurus_event_slash_Step_0_gml_392_0": "* 我们^1…&* 能看看吗?/%", + "obj_rurus_event_slash_Step_0_gml_390_0": "\\E4* 我这还有一个..^1. 更好的!/", + "obj_rurus_event_slash_Step_0_gml_392_0": "* 我们..^1. &* 能看看吗?/%", "obj_rurus_event_slash_Step_0_gml_404_0": "* 不行/%", - "obj_npc_room_slash_Other_10_gml_746_0": "* (唉…)卢斯卡德曾立于此处…/", - "obj_npc_room_slash_Other_10_gml_747_0": "* (唉…)我觉得制作推箱子谜题&是个很健美的爱好…/%", - "obj_npc_room_slash_Other_10_gml_806_0": "* (唉…)卢斯卡德曾立于此处…/", - "obj_npc_room_slash_Other_10_gml_807_0": "* (唉…)抱歉我唉声叹气的^1,&我没怎么睡觉。/%", + "obj_npc_room_slash_Other_10_gml_746_0": "* (唉...)Rouxls Kaard曾立于此处.../", + "obj_npc_room_slash_Other_10_gml_747_0": "* (唉...)我觉得制作推箱子谜题&是个很健美的爱好.../%", + "obj_npc_room_slash_Other_10_gml_806_0": "* (唉...)Rouxls Kaard曾立于此处.../", + "obj_npc_room_slash_Other_10_gml_807_0": "* (唉...)抱歉我唉声叹气的^1,&我没怎么睡觉。/%", "obj_npc_room_slash_Other_10_gml_823_0": "* 我是第一个来参加“牌队”的^1。&* 我负责当DPS^1。&* (打盘手。)/%", "obj_readable_room1_slash_Other_10_gml_824_0": "* (一张三人床^1,或者是三个头的&生物睡的床。)/%", "obj_readable_room1_slash_Other_10_gml_829_0": "* (一个巨大的棒球。^1)&* (派对用的。)/%", "obj_readable_room1_slash_Other_10_gml_832_0": "* (其实^1,这个巨型棒球是一个被&重新涂装了的足球。)/", "obj_readable_room1_slash_Other_10_gml_833_0": "* (这样涂起来比较容易。)/%", "obj_readable_room1_slash_Other_10_gml_838_0": "* (一棵树。^1)&* (派对用的。)/%", - "obj_npc_room_slash_Other_10_gml_817_0": "* 你们有受到邀请吗^1?&* 你们没有!!^1!&* 你伤害了我们…/", - "obj_npc_room_slash_Other_10_gml_818_0": "* 尴尬哦^1…&* 你想要重赛!^1?&* 你还是走吧…/%", - "obj_npc_room_slash_Other_10_gml_812_0": "* 哦^1!外套请交给我们^1!&* 然后扔马桶里^1!哈^1!&* …不过^1,我们这没有马桶。/", - "obj_npc_room_slash_Other_10_gml_813_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* …他们也吃运动吗?/", - "obj_npc_room_slash_Other_10_gml_814_0": "* 然后我们可以来玩扭扭乐~^1!&* 但是不要打扰我们^1!&* …我们自己都玩不赢。/%", + "obj_npc_room_slash_Other_10_gml_817_0": "* 你们有受到邀请吗^1?&* 你们没有!!^1!&* 你伤害了我们.../", + "obj_npc_room_slash_Other_10_gml_818_0": "* 尴尬哦..^1. &* 你想要重赛!^1?&* 你还是走吧.../%", + "obj_npc_room_slash_Other_10_gml_812_0": "* 哦^1!外套请交给我们^1!&* 然后扔马桶里^1!哈^1!&* ...不过^1,我们这没有马桶。/", + "obj_npc_room_slash_Other_10_gml_813_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* ...他们也吃运动吗?/", + "obj_npc_room_slash_Other_10_gml_814_0": "* 然后我们可以来玩扭扭乐~^1!&* 但是不要打扰我们^1!&* ...我们自己都玩不赢。/%", "obj_npc_room_animated_slash_Other_10_gml_78_0": "* (一台点唱机。^1)&* (正在播放梅花三弄。)/%", "obj_npc_room_slash_Other_10_gml_827_0": "* (心桃是第二个来参加“牌队”的^1。&她是奶妈。)/", "obj_npc_room_slash_Other_10_gml_828_0": "* (她负责提供食物。)/", @@ -3206,12 +3206,12 @@ "scr_text_slash_scr_text_gml_1859_0": "\\C2", "scr_text_slash_scr_text_gml_2840_0": "#听", "scr_text_slash_scr_text_gml_2841_0": "#不听", - "scr_text_slash_scr_text_gml_925_0": "* (…)/", + "scr_text_slash_scr_text_gml_925_0": "* (...)/", "scr_text_slash_scr_text_gml_2853_0": "* (里面全是卡通的啪叽声。)/%", "scr_text_slash_scr_text_gml_2857_0": "* (你选择不听。)/%", "obj_readable_room1_slash_Other_10_gml_862_0": "* (某种挖掘用具。)/%", "obj_readable_room1_slash_Other_10_gml_869_0": "* (你在洞里发现了20卢比!)/", - "obj_readable_room1_slash_Other_10_gml_870_0": "* (可惜的是^1,&在这里不能当成货币来用…)/%", + "obj_readable_room1_slash_Other_10_gml_870_0": "* (可惜的是^1,&在这里不能当成货币来用...)/%", "obj_readable_room1_slash_Other_10_gml_874_0": "* (为了取乐挖出来的洞。)/%", "obj_readable_room1_slash_Other_10_gml_878_0": "* (埋在地里的辣椒酱。)/%", "obj_readable_room1_slash_Other_10_gml_853_0": "* (这是一个洞^1。)&* (大概是挖来玩的。)/%", @@ -3228,47 +3228,47 @@ "obj_shop2_slash_Draw_0_gml_196_0": "国王", "obj_shop2_slash_Draw_0_gml_197_0": "国王的儿子", "obj_shop2_slash_Draw_0_gml_198_0": "离开", - "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,卢斯 卡德。/", - "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子…/", - "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* …还有在地下城里散步。/", + "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,Rouxls Kaard。/", + "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子.../", + "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* ...还有在地下城里散步。/", "obj_shop2_slash_Draw_0_gml_361_0": "\\E5* 蠕虫们^1,汝等可为吾之仰慕者?/%", "obj_shop2_slash_Draw_0_gml_364_0": "\\E5* 顺带一提^1,&往昔之过就当无事发生可否?/%", - "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马…/", + "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马.../", "obj_shop2_slash_Draw_0_gml_372_0": "\\E1* 届时吾可将尔等捣碎,如发酵葡萄,&制成最美味与成人的佳酿—/", "obj_shop2_slash_Draw_0_gml_373_0": "\\E6* 【酒仇得报】^1!啊哈哈哈!!/", "obj_shop2_slash_Draw_0_gml_374_0": "\\E5* 嘻^1,吾尤善自娱自乐哉!!/%", "obj_shop2_slash_Draw_0_gml_378_0": "\\E2* 哈哈^1,汝乃吾之同胞^1,&传说中的英雄们,以物助之宜也!/", "obj_shop2_slash_Draw_0_gml_379_0": "\\E5* 往昔负汝,&乃历练汝等英勇信念也!/", - "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* 卢斯总是获胜的那方!^1!&汝等可以为此打赌!!!/%", + "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* Rouxls总是获胜的那方!^1!&汝等可以为此打赌!!!/%", "obj_shop2_slash_Draw_0_gml_386_0": "\\E6* 吾王残忍,可怖之暴君也!/", "obj_shop2_slash_Draw_0_gml_387_0": "\\E2* 然而^1,王还是那样英明^1,&其将众人皆革职查办^1,&或打入大牢。/", "obj_shop2_slash_Draw_0_gml_388_0": "\\E6* 然王下达圣令,封吾为谜题公爵。/", "obj_shop2_slash_Draw_0_gml_389_0": "\\E4* 吾王何其仁爱!/%", "obj_shop2_slash_Draw_0_gml_392_0": "\\E6* 国王^1!糟糕透顶,丑行暴君^1!/", "obj_shop2_slash_Draw_0_gml_393_0": "\\E2* 吾发誓吾往昔未曾慕之!/", - "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许…^1&如果吾被授予高职…/", + "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许..^1.&如果吾被授予高职.../", "obj_shop2_slash_Draw_0_gml_395_0": "\\E5* 吾可从内部蚕食,&助汝等将王覆之!/", - "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* …什么!^1?&汝等不能想象我的计划?!?/%", + "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* ...什么!^1?&汝等不能想象我的计划?!?/%", "obj_shop2_slash_Draw_0_gml_402_0": "\\E0* 他的儿子^1,从另一方面来说^1,&比一撮跳蚤还麻烦!/", "obj_shop2_slash_Draw_0_gml_403_0": "\\E1* 他总询吾以极糟糕之疑问,/", "obj_shop2_slash_Draw_0_gml_404_0": "\\E3* 还称呼吾为其“亚父”。/", "obj_shop2_slash_Draw_0_gml_405_0": "\\E6* 你个小水鳖^1,&汝等非亲非故^1!&吾顾之乃因其父也!/", "obj_shop2_slash_Draw_0_gml_406_0": "\\E6* 吾才不愿听你MP3里的歌^1!&吾更愿聆听那甜美的死亡之歌!/", - "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* …/", + "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* .../", "obj_shop2_slash_Draw_0_gml_408_0": "\\E2* 不论如何^1,他现在怎么样了?/%", - "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了…&国王的子嗣是件珍宝!/", + "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了...&国王的子嗣是件珍宝!/", "obj_shop2_slash_Draw_0_gml_414_0": "\\E6* 一件奇怪还气人的珍宝!/", "obj_shop2_slash_Draw_0_gml_415_0": "\\E3* 因其父不下庖厨^1,&其子嗷嗷待哺^1,&吾不得不以虫子饲之!/", "obj_shop2_slash_Draw_0_gml_416_0": "\\E6* 这就是成为高层该有的样子吗!?/%", "obj_shop2_slash_Draw_0_gml_124_0": "\\E0汝等&需购&何物?", "obj_shop2_slash_Create_0_gml_73_0": "物品#芳香的#酱汁#回复50HP", - "scr_iteminfo_slash_scr_iteminfo_gml_112_0": "卢斯油面酱", + "scr_iteminfo_slash_scr_iteminfo_gml_112_0": "Rouxls油面酱", "scr_iteminfo_slash_scr_iteminfo_gml_113_0": "回复#50 HP", "obj_shop2_slash_Create_0_gml_74_0": "武器#英勇帅气", "scr_weaponinfo_slash_scr_weaponinfo_gml_139_0": "勇气之斧", "scr_weaponinfo_slash_scr_weaponinfo_gml_140_0": "一把来自方块战士的闪光斧头。#英雄适用。", "scr_weaponinfo_slash_scr_weaponinfo_gml_141_0": "你非塞给我的话,那好吧。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_142_0": "它有点太重了…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_142_0": "它有点太重了...", "scr_weaponinfo_slash_scr_weaponinfo_gml_155_0": "胆量上升", "obj_shop2_slash_Create_0_gml_75_0": "武器#手工制作#治疗提升", "scr_weaponinfo_slash_scr_weaponinfo_gml_223_0": "精致围巾", @@ -3279,8 +3279,8 @@ "obj_shop2_slash_Create_0_gml_76_0": "防具#防身护符", "scr_armorinfo_slash_scr_armorinfo_gml_26_0": "琥珀卡片", "scr_armorinfo_slash_scr_armorinfo_gml_27_0": "一块黏在你身上的正方形护符,#增加防御力。", - "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "…总比没有好。", - "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "这玩意好粘啊,克里斯…", + "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "...总比没有好。", + "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "这玩意好粘啊,Kris...", "obj_shop2_slash_Draw_0_gml_70_0": "\\E0* 还要别的吗?", "obj_shop2_slash_Draw_0_gml_125_0": "\\E2谢谢你,&蠕虫。", "obj_shop2_slash_Draw_0_gml_126_0": "\\E2谢谢你,&英雄!", @@ -3314,38 +3314,38 @@ "obj_shop2_slash_Draw_0_gml_354_0": "\\E5* 后会有期^1,吾之佳虫!/%", "obj_shop2_slash_Draw_0_gml_478_0": "空位:", "obj_shop2_slash_Draw_0_gml_481_0": "已满", - "obj_rurus_checker_event_slash_Step_0_gml_45_0": "够了^1,蠕虫们…!/%", - "obj_rurus_checker_event_slash_Step_0_gml_88_0": "* 汝可作弊以解答吾之谜题^1,但…/", + "obj_rurus_checker_event_slash_Step_0_gml_45_0": "够了^1,蠕虫们...!/%", + "obj_rurus_checker_event_slash_Step_0_gml_88_0": "* 汝可作弊以解答吾之谜题^1,但.../", "obj_rurus_checker_event_slash_Step_0_gml_89_0": "* 短兵相接^1,汝必抱头鼠窜!/", - "obj_rurus_checker_event_slash_Step_0_gml_90_0": "* 来吧^1,无赖之徒…^1!&准备好来挑战…!/%", + "obj_rurus_checker_event_slash_Step_0_gml_90_0": "* 来吧^1,无赖之徒...^1!&准备好来挑战...!/%", "obj_rurus_checker_event_slash_Step_0_gml_145_0": "* 这不知道是啥的玩意!!/", - "obj_rurus_checker_event_slash_Step_0_gml_147_0": "* 嗯…!^1?&* 是之前的敌人…!/", + "obj_rurus_checker_event_slash_Step_0_gml_147_0": "* 嗯...!^1?&* 是之前的敌人...!/", "obj_rurus_checker_event_slash_Step_0_gml_148_0": "* 但是它的皇冠长得不一样了^3!\\f0 ^3/%", - "obj_rurus_checker_event_slash_Step_0_gml_133_0": "* …明明一模一样。", - "obj_rurus_checker_event_slash_Step_0_gml_161_0": "* 没错^1!有了吾之控魂皇冠…/", + "obj_rurus_checker_event_slash_Step_0_gml_133_0": "* ...明明一模一样。", + "obj_rurus_checker_event_slash_Step_0_gml_161_0": "* 没错^1!有了吾之控魂皇冠.../", "obj_rurus_checker_event_slash_Step_0_gml_162_0": "* 吾能控制任何碟状生物!/%", "obj_rurus_checker_event_slash_Step_0_gml_181_0": "* 哦不!!!/", "obj_rurus_checker_event_slash_Step_0_gml_182_0": "* 它看上去很痛苦^3!\\f1 ^3 /%", "obj_rurus_checker_event_slash_Step_0_gml_143_0": "* 看上去一模一样!!!!", - "obj_rurus_checker_event_slash_Step_0_gml_194_0": "* 没错^1…控魂皇冠是折磨人心的…/", - "obj_rurus_checker_event_slash_Step_0_gml_195_0": "* 但是^1,这生物一定能感到慰藉…/", + "obj_rurus_checker_event_slash_Step_0_gml_194_0": "* 没错..^1. 控魂皇冠是折磨人心的.../", + "obj_rurus_checker_event_slash_Step_0_gml_195_0": "* 但是^1,这生物一定能感到慰藉.../", "obj_rurus_checker_event_slash_Step_0_gml_196_0": "* 特别是当其看见尔等&饱受折磨的样子!!/%", "scr_encountersetup_slash_scr_encountersetup_gml_397_0": "* 它来了^1。再一次。", "scr_monstersetup_slash_scr_monstersetup_gml_607_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_609_0": "鞠躬", - "scr_monstersetup_slash_scr_monstersetup_gml_611_0": "苏西的点子", + "scr_monstersetup_slash_scr_monstersetup_gml_611_0": "Susie的点子", "obj_checkers_enemy_slash_Step_0_gml_277_0": "* 国王跳棋 - 攻击 9 防御 3&* 注意它的必杀技:飞将攻击!/", "obj_checkers_enemy_slash_Step_0_gml_278_0": "* (别忘了要让皇冠掉下来。)/%", "obj_checkers_enemy_slash_Step_0_gml_282_0": "* 国王跳棋 - 攻击 9 防御 3&* 它处于控制下,所以在攻击你们!/", - "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧…?)/%", - "obj_checkers_enemy_slash_Step_0_gml_510_0": "* 苏西^1?你想要行动^1?&唔^1,你有什么点子?/", - "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃^1…我要怎么解释。/", - "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要^1…&* 你来帮我执行这个计划。/", - "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,苏西^1!&* 我会帮你的!/", + "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧...?)/%", + "obj_checkers_enemy_slash_Step_0_gml_510_0": "* Susie^1?你想要行动^1?&唔^1,你有什么点子?/", + "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃..^1. 我要怎么解释。/", + "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要..^1. &* 你来帮我执行这个计划。/", + "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,Susie^1!&* 我会帮你的!/", "obj_checkers_enemy_slash_Step_0_gml_516_0": "\\E0* 你想要为之前的事^1,&对它表示歉意吗?/", "obj_checkers_enemy_slash_Step_0_gml_518_0": "* 不^1,我要你站稳了别动。/%", - "obj_checkers_enemy_slash_Step_0_gml_578_0": "* 克里斯^1!我们得把皇冠给弄下来!/", - "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用利艾尔斯把皇冠砸掉!/%", + "obj_checkers_enemy_slash_Step_0_gml_578_0": "* Kris^1!我们得把皇冠给弄下来!/", + "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用Ralsei把皇冠砸掉!/%", "obj_checkers_enemy_slash_Step_0_gml_489_0": "* 按", "obj_checkers_enemy_slash_Step_0_gml_489_1": "来确定角度!", "obj_throwralsei_slash_Step_0_gml_26_0": "* 按", @@ -3355,71 +3355,71 @@ "obj_ralseithrown_slash_Step_0_gml_23_0": "* 打偏了!/%", "obj_checkers_enemy_slash_Step_0_gml_487_0": "丢", "obj_checkers_enemy_slash_Step_0_gml_349_0": "* 嗯!?&* 几乎没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢…?/", - "obj_checkers_enemy_slash_Step_0_gml_352_0": "* …唔。/%", + "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢...?/", + "obj_checkers_enemy_slash_Step_0_gml_352_0": "* ...唔。/%", "obj_checkers_enemy_slash_Step_0_gml_359_0": "* 还是没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,克里斯…?/", - "obj_checkers_enemy_slash_Step_0_gml_362_0": "* …嘿。/%", - "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,克里斯!/", + "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,Kris...?/", + "obj_checkers_enemy_slash_Step_0_gml_362_0": "* ...嘿。/%", + "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,Kris!/", "obj_checkers_enemy_slash_Step_0_gml_370_0": "\\E6* 虽然很难,但我们能做到的!!/", "obj_checkers_enemy_slash_Step_0_gml_372_0": "* 嘿你们这些家伙!!/%", - "obj_rurus_checker_event_slash_Step_0_gml_260_0": "\\E6* …/", - "obj_rurus_checker_event_slash_Step_0_gml_261_0": "\\E1* …/%", + "obj_rurus_checker_event_slash_Step_0_gml_260_0": "\\E6* .../", + "obj_rurus_checker_event_slash_Step_0_gml_261_0": "\\E1* .../%", "obj_rurus_checker_event_slash_Step_0_gml_274_0": "\\E5* 天呐^1,精彩^1!&* 太精彩了!/", "obj_rurus_checker_event_slash_Step_0_gml_275_0": "\\E3* 吾知道汝能做到的^1!&汝是伟大的英雄们!/", - "obj_rurus_checker_event_slash_Step_0_gml_276_0": "\\E6* 汝看^1,刚刚这不过是…/", + "obj_rurus_checker_event_slash_Step_0_gml_276_0": "\\E6* 汝看^1,刚刚这不过是.../", "obj_rurus_checker_event_slash_Step_0_gml_277_0": "\\E3* 对汝等之能力的友好测试!/", "obj_rurus_checker_event_slash_Step_0_gml_278_0": "\\E2* 但汝等赢了^1!现无障碍能&阻挡汝等!/", "obj_rurus_checker_event_slash_Step_0_gml_279_0": "\\E5* 我^1,个人来讲^1,&根本不能算是阻碍!/%", "obj_rurus_checker_event_slash_Step_0_gml_296_0": "* 但汝等——%%", "obj_rurus_checker_event_slash_Step_0_gml_306_0": "\\E3* 愿汝成^1,勇士们!/%", - "obj_readable_room1_slash_Other_10_gml_695_0": "* (横幅^1。好像有人在这里战斗过…)/%", + "obj_readable_room1_slash_Other_10_gml_695_0": "* (横幅^1。好像有人在这里战斗过...)/%", "obj_readable_room1_slash_Other_10_gml_698_0": "* (宝藏。^1)&* (闪烁着贪婪的光芒。)/%", - "obj_npc_sign_slash_Other_10_gml_169_0": "* (是王座。^1)&* (似乎在战斗中受损了…)/%", + "obj_npc_sign_slash_Other_10_gml_169_0": "* (是王座。^1)&* (似乎在战斗中受损了...)/%", "obj_npc_sign_slash_Other_10_gml_173_0": "* (金银财宝。^1)&* (闪耀着贪婪的光芒。)/%", - "obj_kingcutscene_slash_Step_0_gml_72_0": "* 嘿^1,兰瑟在那…!/%", + "obj_kingcutscene_slash_Step_0_gml_72_0": "* 嘿^1,Lancer在那...!/%", "obj_kingcutscene_slash_Step_0_gml_110_0": "* 父亲!/", - "obj_kingcutscene_slash_Step_0_gml_112_0": "* 兰瑟^1,我的儿子。/", + "obj_kingcutscene_slash_Step_0_gml_112_0": "* Lancer^1,我的儿子。/", "obj_kingcutscene_slash_Step_0_gml_113_0": "* 你有没有遵照我的命令^1,&结果了那些光之民?/", - "obj_kingcutscene_slash_Step_0_gml_115_0": "* 没^1…没有^1,但-但是…/", + "obj_kingcutscene_slash_Step_0_gml_115_0": "* 没..^1. 没有^1,但-但是.../", "obj_kingcutscene_slash_Step_0_gml_116_0": "\\E3* 我做了更好的事!/", "obj_kingcutscene_slash_Step_0_gml_117_0": "\\E2* 看来我们并不需要和他们战斗!/", - "obj_kingcutscene_slash_Step_0_gml_118_0": "\\E3* 他们说可以和你谈谈^1,然后…/%", + "obj_kingcutscene_slash_Step_0_gml_118_0": "\\E3* 他们说可以和你谈谈^1,然后.../%", "obj_kingcutscene_slash_Step_0_gml_137_0": "* 他们还活着?/", "obj_kingcutscene_slash_Step_0_gml_139_0": "* 是的^1,而且我觉得&你会很喜欢他们的!/", - "obj_kingcutscene_slash_Step_0_gml_140_0": "\\E2* 有一位叫苏西^1,&她很紫很强大^1,还有…/", + "obj_kingcutscene_slash_Step_0_gml_140_0": "\\E2* 有一位叫Susie^1,&她很紫很强大^1,还有.../", "obj_kingcutscene_slash_Step_0_gml_142_0": "* 他们现在在哪?/", - "obj_kingcutscene_slash_Step_0_gml_144_0": "* 唔…/%", + "obj_kingcutscene_slash_Step_0_gml_144_0": "* 唔.../%", "obj_kingcutscene_slash_Step_0_gml_175_0": "* 嘿。/", "obj_kingcutscene_slash_Step_0_gml_177_0": "* 很高兴见到你!/%", - "obj_kingcutscene_slash_Step_0_gml_187_0": "* …兰瑟^1。&* 兰瑟^1,我的儿子。/", - "obj_kingcutscene_slash_Step_0_gml_189_0": "* 嗯^1…嗯^1,父亲?/%", + "obj_kingcutscene_slash_Step_0_gml_187_0": "* ...Lancer^1。&* Lancer^1,我的儿子。/", + "obj_kingcutscene_slash_Step_0_gml_189_0": "* 嗯..^1. 嗯^1,父亲?/%", "obj_kingcutscene_slash_Step_0_gml_223_0": "* 你记得我和你说过什么吗?/", - "obj_kingcutscene_slash_Step_0_gml_225_0": "* 不^1…不要^1…让自己陷得太深?/%", + "obj_kingcutscene_slash_Step_0_gml_225_0": "* 不..^1. 不要..^1. 让自己陷得太深?/%", "obj_kingcutscene_slash_Step_0_gml_251_0": "* 你失败了。/", "obj_kingcutscene_slash_Step_0_gml_252_0": "* 他们的多愁善感已经腐蚀了&你的心灵。/", - "obj_kingcutscene_slash_Step_0_gml_253_0": "* 你该放手了^1,兰瑟^1。&* 他们才不关心你呢。/", + "obj_kingcutscene_slash_Step_0_gml_253_0": "* 你该放手了^1,Lancer^1。&* 他们才不关心你呢。/", "obj_kingcutscene_slash_Step_0_gml_254_0": "* 他们唯一的目的就是毁掉&我们引以为荣的喷泉。/", "obj_kingcutscene_slash_Step_0_gml_255_0": "* 他们^1,就是^1,人渣^1。/", - "obj_kingcutscene_slash_Step_0_gml_257_0": "* 不^1…不,他们不是…/%", + "obj_kingcutscene_slash_Step_0_gml_257_0": "* 不..^1. 不,他们不是.../%", "obj_kingcutscene_slash_Step_0_gml_285_0": "* 你说什么!?/%", "obj_kingcutscene_slash_Step_0_gml_316_0": "* 放开他。/", - "obj_kingcutscene_slash_Step_0_gml_319_0": "* 哈哈哈哈…/", + "obj_kingcutscene_slash_Step_0_gml_319_0": "* 哈哈哈哈.../", "obj_kingcutscene_slash_Step_0_gml_320_0": "* 你想让我放开他!?/", - "obj_kingcutscene_slash_Step_0_gml_321_0": "* 那这样如何…?/%", - "obj_kingcutscene_slash_Step_0_gml_348_0": "* 除非你们认清自己的处境,&一起跪下投降…/", + "obj_kingcutscene_slash_Step_0_gml_321_0": "* 那这样如何...?/%", + "obj_kingcutscene_slash_Step_0_gml_348_0": "* 除非你们认清自己的处境,&一起跪下投降.../", "obj_kingcutscene_slash_Step_0_gml_349_0": "* 否则我就把他从这里丢下去&摔得粉碎!/%", "obj_kingcutscene_slash_Step_0_gml_363_0": "* 如何,光之民!?/%", - "obj_kingcutscene_slash_Step_0_gml_396_0": "* 别-别听他的苏西^1,&他会^1…他会…/%", - "obj_kingcutscene_slash_Step_0_gml_437_0": "* 现在看好了^1,兰瑟…!/%", + "obj_kingcutscene_slash_Step_0_gml_396_0": "* 别-别听他的Susie^1,&他会..^1. 他会.../%", + "obj_kingcutscene_slash_Step_0_gml_437_0": "* 现在看好了^1,Lancer...!/%", "obj_kingcutscene_slash_Step_0_gml_471_0": "* 看看和光之民交朋友的下场!/%", - "obj_kingcutscene_slash_Step_0_gml_529_0": "* 什^1…什么!?/%", - "obj_kingcutscene_slash_Step_0_gml_543_0": "* 你^1…你这个叛徒…^1!&* 给我回来…!/%", + "obj_kingcutscene_slash_Step_0_gml_529_0": "* 什..^1. 什么!?/%", + "obj_kingcutscene_slash_Step_0_gml_543_0": "* 你..^1. 你这个叛徒...^1!&* 给我回来...!/%", "obj_kingcutscene_slash_Step_0_gml_554_0": "* 好了^1,真是够了。/%", "obj_kingcutscene_slash_Step_0_gml_573_0": "* 你们还真当自己是个人物了?/%", - "obj_kingcutscene_slash_Step_0_gml_592_0": "* 呵呵呵^1…&* 呵呵呵呵呵…/", - "obj_kingcutscene_slash_Step_0_gml_593_0": "* 对我的子民们来说^1,&我是个英雄…/", - "obj_kingcutscene_slash_Step_0_gml_594_0": "* …但对于你们?/%", + "obj_kingcutscene_slash_Step_0_gml_592_0": "* 呵呵呵..^1. &* 呵呵呵呵呵.../", + "obj_kingcutscene_slash_Step_0_gml_593_0": "* 对我的子民们来说^1,&我是个英雄.../", + "obj_kingcutscene_slash_Step_0_gml_594_0": "* ...但对于你们?/%", "obj_kingcutscene_slash_Step_0_gml_636_0": "* 我是个坏蛋!!!/%", "scr_encountersetup_slash_scr_encountersetup_gml_517_0": "* 国王拦住了去路!", "scr_monstersetup_slash_scr_monstersetup_gml_665_0": "国王", @@ -3438,120 +3438,120 @@ "obj_king_boss_slash_Step_0_gml_106_0": "* 战场隆隆作响。", "obj_king_boss_slash_Step_0_gml_107_0": "* 国王口中含糊地嘟囔着什么。", "obj_king_boss_slash_Step_0_gml_110_0": "* 国王的斗篷轻轻地飘动着。", - "obj_king_boss_slash_Step_0_gml_180_0": "* 你试着和国王讲理…/", + "obj_king_boss_slash_Step_0_gml_180_0": "* 你试着和国王讲理.../", "obj_king_boss_slash_Step_0_gml_182_0": "* 住嘴^1,带来光明之人!/", - "obj_king_boss_slash_Step_0_gml_183_0": "* 我们的存在本就是水火不容…/", + "obj_king_boss_slash_Step_0_gml_183_0": "* 我们的存在本就是水火不容.../", "obj_king_boss_slash_Step_0_gml_184_0": "\\E0* 遵循骑士的意志^1,我要把你们的&心撕成碎片!/", - "obj_king_boss_slash_Step_0_gml_186_0": "* 你改变了想法^1…&* \\cY交谈\\cW变成了\\cY勇气\\cW!/%", + "obj_king_boss_slash_Step_0_gml_186_0": "* 你改变了想法..^1. &* \\cY交谈\\cW变成了\\cY勇气\\cW!/%", "obj_king_boss_slash_Step_0_gml_192_0": "勇气", "obj_king_boss_slash_Step_0_gml_193_0": "提升#防御", "obj_king_boss_slash_Step_0_gml_201_0": "* 你鼓励了队员们^1!&* 队伍本回合的防御提升了!/%", - "obj_king_boss_slash_Step_0_gml_214_0": "* 苏西试着说服国王…/", + "obj_king_boss_slash_Step_0_gml_214_0": "* Susie试着说服国王.../", "obj_king_boss_slash_Step_0_gml_216_0": "* 行了^1,听着。/", - "obj_king_boss_slash_Step_0_gml_217_0": "\\E2* 兰瑟是我的朋友。/", - "obj_king_boss_slash_Step_0_gml_218_0": "\\EC* 所以我们要是可以&和平地通过^1,那…/", + "obj_king_boss_slash_Step_0_gml_217_0": "\\E2* Lancer是我的朋友。/", + "obj_king_boss_slash_Step_0_gml_218_0": "\\EC* 所以我们要是可以&和平地通过^1,那.../", "obj_king_boss_slash_Step_0_gml_220_0": "* 你想杀^1,那就杀吧!/", "obj_king_boss_slash_Step_0_gml_221_0": "\\E4* 让我的儿子看看&你作为怪物的真面目!/", - "obj_king_boss_slash_Step_0_gml_223_0": "* …/", + "obj_king_boss_slash_Step_0_gml_223_0": "* .../", "obj_king_boss_slash_Step_0_gml_224_0": "\\E3* 很好^1,你想要领教一下&我的能耐?/", - "obj_king_boss_slash_Step_0_gml_226_0": "* 苏西改变了想法^1…&* \\cY交谈\\cW变成了\\cY朱红碎击\\cW!/%", + "obj_king_boss_slash_Step_0_gml_226_0": "* Susie改变了想法..^1. &* \\cY交谈\\cW变成了\\cY朱红碎击\\cW!/%", "obj_king_boss_slash_Step_0_gml_232_0": "朱红碎击", "obj_king_boss_slash_Step_0_gml_233_0": "朱红属性#伤害", - "obj_king_boss_slash_Step_0_gml_241_0": "* 你的灵魂的力量照耀着苏西!/%", - "obj_king_boss_slash_Step_0_gml_254_0": "* 利艾尔斯试着说服国王…/", - "obj_king_boss_slash_Step_0_gml_256_0": "* 你可能没有意识到^1,但是…/", + "obj_king_boss_slash_Step_0_gml_241_0": "* 你的灵魂的力量照耀着Susie!/%", + "obj_king_boss_slash_Step_0_gml_254_0": "* Ralsei试着说服国王.../", + "obj_king_boss_slash_Step_0_gml_256_0": "* 你可能没有意识到^1,但是.../", "obj_king_boss_slash_Step_0_gml_257_0": "\\E6* 在这个世界上战斗不是&唯一选择。/", - "obj_king_boss_slash_Step_0_gml_258_0": "\\E8* 我知道我们只要肯试试^1,&一定可以找到别的途径…/", - "obj_king_boss_slash_Step_0_gml_260_0": "\\E6* 净扯些不带脑子的套话…/", + "obj_king_boss_slash_Step_0_gml_258_0": "\\E8* 我知道我们只要肯试试^1,&一定可以找到别的途径.../", + "obj_king_boss_slash_Step_0_gml_260_0": "\\E6* 净扯些不带脑子的套话.../", "obj_king_boss_slash_Step_0_gml_261_0": "\\E0* 遗憾的是你活不到&发现自己幼稚的时候了。/", "obj_king_boss_slash_Step_0_gml_262_0": "\\E4* 现在^1,和你尊敬的那些&可怜的光之民一起受死吧!/", "obj_king_boss_slash_Step_0_gml_264_0": "* 抱歉^1,我和我的朋友们绝不退缩!/", - "obj_king_boss_slash_Step_0_gml_266_0": "* 利艾尔斯改变了想法^1…&* \\cY交谈\\cW变成了\\cY双重治疗\\cW!/%", + "obj_king_boss_slash_Step_0_gml_266_0": "* Ralsei改变了想法..^1. &* \\cY交谈\\cW变成了\\cY双重治疗\\cW!/%", "obj_king_boss_slash_Step_0_gml_273_0": "双重治疗", "obj_king_boss_slash_Step_0_gml_274_0": "治疗#所有人", - "obj_king_boss_slash_Step_0_gml_282_0": "* 你的灵魂的力量照耀着利艾尔斯!/%", + "obj_king_boss_slash_Step_0_gml_282_0": "* 你的灵魂的力量照耀着RALSEI!/%", "obj_king_boss_slash_Step_0_gml_25_0": "在正义的&锁链前&倒下吧!/%", - "obj_king_boss_slash_Step_0_gml_27_0": "你们哪来的&勇气闯入这里,&光之民…?/%", - "obj_king_boss_slash_Step_0_gml_28_0": "就是你们,&将我们抛弃&在暗影中,&剥夺了我们&存在的意义…/%", + "obj_king_boss_slash_Step_0_gml_27_0": "你们哪来的&勇气闯入这里,&光之民...?/%", + "obj_king_boss_slash_Step_0_gml_28_0": "就是你们,&将我们抛弃&在暗影中,&剥夺了我们&存在的意义.../%", "obj_king_boss_slash_Step_0_gml_29_0": "你们还敢&回来这里&再一次&折磨我们?/%", "obj_king_boss_slash_Step_0_gml_30_0": "滚吧!&我们已经&找到了新的&存在意义。/%", "obj_king_boss_slash_Step_0_gml_31_0": "为了那位&现身的&骑士。/%", "obj_king_boss_slash_Step_0_gml_32_0": "那位将喷泉&从地底&拉扯出来&的骑士。/%", - "obj_king_boss_slash_Step_0_gml_36_0": "神圣的喷泉,&它的阴影将会&创造一个&崭新的世界…/", + "obj_king_boss_slash_Step_0_gml_36_0": "神圣的喷泉,&它的阴影将会&创造一个&崭新的世界.../", "obj_king_boss_slash_Step_0_gml_37_0": "属于我们的&世界。/%", - "obj_king_boss_slash_Step_0_gml_39_0": "哈哈哈…&你们了解&我们现在的&新目标了吗?/%", - "obj_king_boss_slash_Step_0_gml_40_0": "很快,&这个世界&将会笼罩在&黑暗中…/", + "obj_king_boss_slash_Step_0_gml_39_0": "哈哈哈...&你们了解&我们现在的&新目标了吗?/%", + "obj_king_boss_slash_Step_0_gml_40_0": "很快,&这个世界&将会笼罩在&黑暗中.../", "obj_king_boss_slash_Step_0_gml_41_0": "然后暗之民&将统治它!/%", "obj_king_boss_slash_Step_0_gml_43_0": "然后,&你们会明白&生活在绝望中&是什么感觉!/%", "obj_king_boss_slash_Step_0_gml_44_0": "好了,闲聊&到此为止!/", "obj_king_boss_slash_Step_0_gml_45_0": "在正义的&锁链前&倒下吧!/%", - "obj_king_boss_slash_Step_0_gml_46_0": "…哈,&你们很强大!/%", - "obj_king_boss_slash_Step_0_gml_47_0": "如果我&继续像这样&战斗下去,&那…/%", - "obj_king_boss_slash_Step_0_gml_48_0": "看起来…/%", - "obj_king_boss_slash_Step_0_gml_49_0": "我的骑士…&我不会让你&失望的…/%", - "obj_kingcutscene_slash_Step_0_gml_762_0": "* 我^1…我明白了…/", - "obj_kingcutscene_slash_Step_0_gml_763_0": "* 你们比我想象的^1…强大得多…/%", - "obj_kingcutscene_slash_Step_0_gml_766_0": "* 够了^1…已经够了…/", - "obj_kingcutscene_slash_Step_0_gml_767_0": "* 我知道^1…我知道&我打败不了你们。/", + "obj_king_boss_slash_Step_0_gml_46_0": "...哈,&你们很强大!/%", + "obj_king_boss_slash_Step_0_gml_47_0": "如果我&继续像这样&战斗下去,&那.../%", + "obj_king_boss_slash_Step_0_gml_48_0": "看起来.../%", + "obj_king_boss_slash_Step_0_gml_49_0": "我的骑士...&我不会让你&失望的.../%", + "obj_kingcutscene_slash_Step_0_gml_762_0": "* 我..^1. 我明白了.../", + "obj_kingcutscene_slash_Step_0_gml_763_0": "* 你们比我想象的..^1. 强大得多.../%", + "obj_kingcutscene_slash_Step_0_gml_766_0": "* 够了..^1. 已经够了.../", + "obj_kingcutscene_slash_Step_0_gml_767_0": "* 我知道..^1. 我知道&我打败不了你们。/", "obj_kingcutscene_slash_Step_0_gml_768_0": "* 这场漫长的战斗已经使我&精疲力尽了。/%", - "obj_kingcutscene_slash_Step_0_gml_802_0": "* 光之民^1…我…/", - "obj_kingcutscene_slash_Step_0_gml_803_0": "\\E3* 或许我…我变得太残暴了。/", - "obj_kingcutscene_slash_Step_0_gml_804_0": "\\E1* 实际上…我不是一直这样的。/", - "obj_kingcutscene_slash_Step_0_gml_805_0": "\\E3* 曾经有一段日子…/", - "obj_kingcutscene_slash_Step_0_gml_806_0": "* …暗之民和光之民相处和睦。/", - "obj_kingcutscene_slash_Step_0_gml_807_0": "* 一段暗之民们可以和平地&实现自身价值的日子…/", - "obj_kingcutscene_slash_Step_0_gml_808_0": "\\E2* “我不向往那段时光”…/", - "obj_kingcutscene_slash_Step_0_gml_809_0": "\\E3* …即使是我^1,&也说不出这样的谎言。/%", - "obj_kingcutscene_slash_Step_0_gml_826_0": "* …或许^1…&或许你们这些年轻人是对的。/", - "obj_kingcutscene_slash_Step_0_gml_827_0": "\\E2* 拜托了^1…我们都放下武器吧。/", + "obj_kingcutscene_slash_Step_0_gml_802_0": "* 光之民..^1. 我.../", + "obj_kingcutscene_slash_Step_0_gml_803_0": "\\E3* 或许我...我变得太残暴了。/", + "obj_kingcutscene_slash_Step_0_gml_804_0": "\\E1* 实际上...我不是一直这样的。/", + "obj_kingcutscene_slash_Step_0_gml_805_0": "\\E3* 曾经有一段日子.../", + "obj_kingcutscene_slash_Step_0_gml_806_0": "* ...暗之民和光之民相处和睦。/", + "obj_kingcutscene_slash_Step_0_gml_807_0": "* 一段暗之民们可以和平地&实现自身价值的日子.../", + "obj_kingcutscene_slash_Step_0_gml_808_0": "\\E2* “我不向往那段时光”.../", + "obj_kingcutscene_slash_Step_0_gml_809_0": "\\E3* ...即使是我^1,&也说不出这样的谎言。/%", + "obj_kingcutscene_slash_Step_0_gml_826_0": "* ...或许..^1. &或许你们这些年轻人是对的。/", + "obj_kingcutscene_slash_Step_0_gml_827_0": "\\E2* 拜托了..^1. 我们都放下武器吧。/", "obj_kingcutscene_slash_Step_0_gml_828_0": "* 一定会有和平解决&这一切的办法的。/%", - "obj_kingcutscene_slash_Step_0_gml_861_0": "* …/", - "obj_kingcutscene_slash_Step_0_gml_863_0": "* (拜托^1,苏西!)/%", - "obj_kingcutscene_slash_Step_0_gml_919_0": "* 我很高兴你终于&意识到了^1,国王先生…/", + "obj_kingcutscene_slash_Step_0_gml_861_0": "* .../", + "obj_kingcutscene_slash_Step_0_gml_863_0": "* (拜托^1,Susie!)/%", + "obj_kingcutscene_slash_Step_0_gml_919_0": "* 我很高兴你终于&意识到了^1,国王先生.../", "obj_kingcutscene_slash_Step_0_gml_920_0": "\\E6* 没有人真正愿意战斗。/", - "obj_kingcutscene_slash_Step_0_gml_921_0": "\\E0* 如果你能告诉我们&你的担忧…/", + "obj_kingcutscene_slash_Step_0_gml_921_0": "\\E0* 如果你能告诉我们&你的担忧.../", "obj_kingcutscene_slash_Step_0_gml_922_0": "\\E8* 我确信我们是可以&做朋友的^1,国王先生!/", - "obj_kingcutscene_slash_Step_0_gml_924_0": "* 对-对啊…“朋友”…/", - "obj_kingcutscene_slash_Step_0_gml_925_0": "* 那听起来…真美好…/%", - "obj_kingcutscene_slash_Step_0_gml_941_0": "* (咳…咳咳)^1&* 不好意思^1,我…/", - "obj_kingcutscene_slash_Step_0_gml_942_0": "\\E3* 我不习惯^1…像那样战斗…/", - "obj_kingcutscene_slash_Step_0_gml_943_0": "* 我的身体正^1…变得虚弱…/", + "obj_kingcutscene_slash_Step_0_gml_924_0": "* 对-对啊...“朋友”.../", + "obj_kingcutscene_slash_Step_0_gml_925_0": "* 那听起来...真美好.../%", + "obj_kingcutscene_slash_Step_0_gml_941_0": "* (咳...咳咳)^1&* 不好意思^1,我.../", + "obj_kingcutscene_slash_Step_0_gml_942_0": "\\E3* 我不习惯..^1. 像那样战斗.../", + "obj_kingcutscene_slash_Step_0_gml_943_0": "* 我的身体正..^1. 变得虚弱.../", "obj_kingcutscene_slash_Step_0_gml_945_0": "* 噢^1,先别说话!/%", "obj_kingcutscene_slash_Step_0_gml_994_0": "* 好啦^1,你应该已经痊愈了!/", - "obj_kingcutscene_slash_Step_0_gml_995_0": "\\E6* 你感觉如何…?/", - "obj_kingcutscene_slash_Step_0_gml_997_0": "* 我^1…我看看…/%", + "obj_kingcutscene_slash_Step_0_gml_995_0": "\\E6* 你感觉如何...?/", + "obj_kingcutscene_slash_Step_0_gml_997_0": "* 我..^1. 我看看.../%", "obj_kingcutscene_slash_Step_0_gml_1067_0": "* 从来没这么好过。/%", - "obj_kingcutscene_slash_Step_0_gml_1090_0": "* 你^1…你…/%", + "obj_kingcutscene_slash_Step_0_gml_1090_0": "* 你..^1. 你.../%", "obj_kingcutscene_slash_Step_0_gml_1137_0": "* 我让你站起来了吗?/%", - "obj_kingcutscene_slash_Step_0_gml_1176_0": "* 克里斯…!?/%", + "obj_kingcutscene_slash_Step_0_gml_1176_0": "* Kris...!?/%", "obj_kingcutscene_slash_Step_0_gml_1227_0": "* 噢^1,别给我逞强了。/%", - "obj_kingcutscene_slash_Step_0_gml_1324_0": "* 你^1…你就是那个带头的^1,对吧?/", + "obj_kingcutscene_slash_Step_0_gml_1324_0": "* 你..^1. 你就是那个带头的^1,对吧?/", "obj_kingcutscene_slash_Step_0_gml_1325_0": "\\E0* 所以^1,你的计划是什么?/", "obj_kingcutscene_slash_Step_0_gml_1326_0": "\\E5* 大笑着^1,把我们重新打入黑暗?/", - "obj_kingcutscene_slash_Step_0_gml_1327_0": "\\E5* …/", - "obj_kingcutscene_slash_Step_0_gml_1328_0": "\\E0* 你连话都说不出来…?/%", - "obj_kingcutscene_slash_Step_0_gml_1345_0": "* 小家伙…/", + "obj_kingcutscene_slash_Step_0_gml_1327_0": "\\E5* .../", + "obj_kingcutscene_slash_Step_0_gml_1328_0": "\\E0* 你连话都说不出来...?/%", + "obj_kingcutscene_slash_Step_0_gml_1345_0": "* 小家伙.../", "obj_kingcutscene_slash_Step_0_gml_1346_0": "\\E2* 我来告诉你一个秘密。/%", "obj_kingcutscene_slash_Step_0_gml_1379_0": "* 一声不吭的人最让我火大了。/%", "obj_kingcutscene_slash_Step_0_gml_1442_0": "* 嘿./", "obj_kingcutscene_slash_Step_0_gml_1443_0": "* 离我的^1。&* 朋友^1。 &* 远点。/%", - "obj_kingcutscene_slash_Step_0_gml_1470_0": "* 呵呵呵呵…/", + "obj_kingcutscene_slash_Step_0_gml_1470_0": "* 呵呵呵呵.../", "obj_kingcutscene_slash_Step_0_gml_1480_0": "* 否则怎样?/", "obj_kingcutscene_slash_Step_0_gml_1481_0": "\\E4* 你会杀了我吗?/%", "obj_kingcutscene_slash_Step_0_gml_1513_0": "* 不。/%", - "obj_kingcutscene_slash_Step_0_gml_1550_0": "* 那么^1,你打算怎么办…?/", - "obj_kingcutscene_slash_Step_0_gml_1551_0": "* 和我聊到死为止…?/%", + "obj_kingcutscene_slash_Step_0_gml_1550_0": "* 那么^1,你打算怎么办...?/", + "obj_kingcutscene_slash_Step_0_gml_1551_0": "* 和我聊到死为止...?/%", "obj_kingcutscene_slash_Step_0_gml_1590_0": "* 你这愚蠢^1,愚蠢的光之民。/", - "obj_kingcutscene_slash_Step_0_gml_1591_0": "* 你真觉得你能有什么办法…/%", + "obj_kingcutscene_slash_Step_0_gml_1591_0": "* 你真觉得你能有什么办法.../%", "obj_kingcutscene_slash_Step_0_gml_1613_0": "* 说服我不杀你?/%", "obj_kingcutscene_slash_Step_0_gml_1973_0": "* 不。/", "obj_kingcutscene_slash_Step_0_gml_1974_0": "\\E2* 但他们或许可以。/%", - "obj_kingcutscene_slash_Step_0_gml_2116_0": "* 兰^1…兰瑟!^1?&* 大^1…大家!?/", + "obj_kingcutscene_slash_Step_0_gml_2116_0": "* L..^1. Lancer!^1?&* 大..^1. 大家!?/", "obj_kingcutscene_slash_Step_0_gml_2117_0": "* 这是什么意思!?/", "obj_kingcutscene_slash_Step_0_gml_2119_0": "* 对不起^1,爸爸^1!&* 你被推翻了!/", - "obj_kingcutscene_slash_Step_0_gml_2120_0": "\\E0* 当我告诉大家你在和&光之民战斗时…/", + "obj_kingcutscene_slash_Step_0_gml_2120_0": "\\E0* 当我告诉大家你在和&光之民战斗时.../", "obj_kingcutscene_slash_Step_0_gml_2121_0": "\\E3* 所有人都回想起来&他们是多么友善!/", - "obj_kingcutscene_slash_Step_0_gml_2122_0": "\\E0* 大家觉得自己宁愿有一个…/", + "obj_kingcutscene_slash_Step_0_gml_2122_0": "\\E0* 大家觉得自己宁愿有一个.../", "obj_kingcutscene_slash_Step_0_gml_2123_0": "\\E1* 能够接纳他们的国王!/", "obj_kingcutscene_slash_Step_0_gml_2124_0": "\\E2* 那就是我!!!/", "obj_kingcutscene_slash_Step_0_gml_2125_0": "\\E3* 现在我才是爸爸!!!/", @@ -3560,91 +3560,91 @@ "obj_kingcutscene_slash_Step_0_gml_2130_0": "* 哎呀^1!&我觉得有人需要点&时间冷静一下!/", "obj_kingcutscene_slash_Step_0_gml_2131_0": "\\E3* 回你的房间待着吧^1,爸爸!/%", "obj_kingcutscene_slash_Step_0_gml_2155_0": "* 不不不不不不不!!!!/%", - "obj_kingcutscene_slash_Step_0_gml_2435_0": "* 你还好吧^1,克里斯?/%", - "obj_kingcutscene_slash_Step_0_gml_2463_0": "* 克里斯^1!&* 苏西…!/", - "obj_kingcutscene_slash_Step_0_gml_2464_0": "\\E6* 噢^1。你们没事…!/", + "obj_kingcutscene_slash_Step_0_gml_2435_0": "* 你还好吧^1,Kris?/%", + "obj_kingcutscene_slash_Step_0_gml_2463_0": "* Kris^1!&* Susie...!/", + "obj_kingcutscene_slash_Step_0_gml_2464_0": "\\E6* 噢^1。你们没事...!/", "obj_kingcutscene_slash_Step_0_gml_2466_0": "* 对^1,想打倒我们还得&多费点功夫。/%", - "obj_kingcutscene_slash_Step_0_gml_1806_0": "* 克里斯^1,苏西^1…&我^1…我很抱歉。/", - "obj_kingcutscene_slash_Step_0_gml_1807_0": "* 都是因为我治疗了国王^1,&我们差点…差点就…/", - "obj_kingcutscene_slash_Step_0_gml_1808_0": "\\E6* 苏西^1,你说的对^1。 我…/", - "obj_kingcutscene_slash_Step_0_gml_2487_0": "\\E5* 妄想着温柔对待每个人的我&真是太愚蠢了…/", + "obj_kingcutscene_slash_Step_0_gml_1806_0": "* Kris^1,Susie..^1. &我..^1. 我很抱歉。/", + "obj_kingcutscene_slash_Step_0_gml_1807_0": "* 都是因为我治疗了国王^1,&我们差点...差点就.../", + "obj_kingcutscene_slash_Step_0_gml_1808_0": "\\E6* Susie^1,你说的对^1。 我.../", + "obj_kingcutscene_slash_Step_0_gml_2487_0": "\\E5* 妄想着温柔对待每个人的我&真是太愚蠢了.../", "obj_kingcutscene_slash_Step_0_gml_1810_0": "\\E4* 在这个世界里,&善良并不能解决所有问题,&对吧?/%", "obj_kingcutscene_slash_Step_0_gml_2506_0": "* 呃^1,这很复杂。/", "obj_kingcutscene_slash_Step_0_gml_1829_0": "\\E0* 啊对^1,有时候你的确会遇到&非战不可的敌人。/", - "obj_kingcutscene_slash_Step_0_gml_1830_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话…/%", - "obj_kingcutscene_slash_Step_0_gml_2508_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话…/%", - "obj_kingcutscene_slash_Step_0_gml_2516_0": "\\E0* 你可能也会^1…&让你珍视的人受伤。/%", - "obj_kingcutscene_slash_Step_0_gml_2528_0": "\\E8* 噢^1,苏西…/", - "obj_kingcutscene_slash_Step_0_gml_2529_0": "\\E6* 你的言谈越来越像&真正的英雄了…!/", + "obj_kingcutscene_slash_Step_0_gml_1830_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话.../%", + "obj_kingcutscene_slash_Step_0_gml_2508_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话.../%", + "obj_kingcutscene_slash_Step_0_gml_2516_0": "\\E0* 你可能也会..^1. &让你珍视的人受伤。/%", + "obj_kingcutscene_slash_Step_0_gml_2528_0": "\\E8* 噢^1,Susie.../", + "obj_kingcutscene_slash_Step_0_gml_2529_0": "\\E6* 你的言谈越来越像&真正的英雄了...!/", "obj_kingcutscene_slash_Step_0_gml_2531_0": "* 呵^1,别指望我一直这样。/%", - "obj_kingcutscene_slash_Step_0_gml_2549_0": "* 那么^1,我…/", - "obj_kingcutscene_slash_Step_0_gml_2550_0": "\\E6* 我想你和克里斯现在必须&回去了吧。/", - "obj_kingcutscene_slash_Step_0_gml_2552_0": "* 没错^1,我…/", + "obj_kingcutscene_slash_Step_0_gml_2549_0": "* 那么^1,我.../", + "obj_kingcutscene_slash_Step_0_gml_2550_0": "\\E6* 我想你和Kris现在必须&回去了吧。/", + "obj_kingcutscene_slash_Step_0_gml_2552_0": "* 没错^1,我.../", "obj_kingcutscene_slash_Step_0_gml_2553_0": "\\E0* 我也这么觉得^1,嗯。/%", - "obj_kingcutscene_slash_Step_0_gml_2584_0": "* 好吧^1,那就…/", + "obj_kingcutscene_slash_Step_0_gml_2584_0": "* 好吧^1,那就.../", "obj_kingcutscene_slash_Step_0_gml_2585_0": "\\E3* 回见。/%", "obj_kingcutscene_slash_Step_0_gml_1471_0": "\\E4* 否则怎样?/", - "obj_kingcutscene_slash_Step_0_gml_1472_0": "\\E0* 想必你也发现…/", + "obj_kingcutscene_slash_Step_0_gml_1472_0": "\\E0* 想必你也发现.../", "obj_kingcutscene_slash_Step_0_gml_1473_0": "\\E5* 发现我已经撑不住了^1,&光之民。/", "obj_kingcutscene_slash_Step_0_gml_1474_0": "* 只需要轻轻一击&我就会死。/", "obj_kingcutscene_slash_Step_0_gml_1475_0": "\\E0* 何不现在就动手^1,光之民?/", "obj_kingcutscene_slash_Step_0_gml_1476_0": "\\E5* 杀了我^1,让我儿子见识一下&你到底在不在乎。/%", - "obj_kingcutscene_slash_Step_0_gml_1555_0": "* 那么^1,你打算怎么办…?/", - "obj_kingcutscene_slash_Step_0_gml_1556_0": "* 和我聊到死为止…?/%", + "obj_kingcutscene_slash_Step_0_gml_1555_0": "* 那么^1,你打算怎么办...?/", + "obj_kingcutscene_slash_Step_0_gml_1556_0": "* 和我聊到死为止...?/%", "obj_kingcutscene_slash_Step_0_gml_1594_0": "* 你这愚蠢^1,愚蠢的光之民。/", - "obj_kingcutscene_slash_Step_0_gml_1595_0": "* 你真觉得你能有什么办法…/%", + "obj_kingcutscene_slash_Step_0_gml_1595_0": "* 你真觉得你能有什么办法.../%", "obj_kingcutscene_slash_Step_0_gml_1605_0": "* 说服我不杀你?/", "obj_kingcutscene_slash_Step_0_gml_1607_0": "* 稍等一下。/", "obj_kingcutscene_slash_Step_0_gml_1609_0": "* 有什么可等的?/%", - "obj_kingcutscene_slash_Step_0_gml_1678_0": "* 哈^1…哈?/", - "obj_kingcutscene_slash_Step_0_gml_1679_0": "* 为什么我突然^1…这么困…?/", - "obj_kingcutscene_slash_Step_0_gml_1680_0": "\\E5* 为什么你^1…你这小…/%", - "obj_kingcutscene_slash_Step_0_gml_1690_0": "* 你这小…/", - "obj_kingcutscene_slash_Step_0_gml_1691_0": "* …甜…/%", - "obj_kingcutscene_slash_Step_0_gml_1702_0": "* …瓜…/%", - "obj_kingcutscene_slash_Step_0_gml_1760_0": "* 喂,克里斯^1,你还好吧?/%", - "obj_kingcutscene_slash_Step_0_gml_1785_0": "* 刚^1…刚才可太险了^1,苏西!/", - "obj_kingcutscene_slash_Step_0_gml_1786_0": "\\E6* 没想到你竟然还记得&我有【安抚】法术…/", + "obj_kingcutscene_slash_Step_0_gml_1678_0": "* 哈..^1. 哈?/", + "obj_kingcutscene_slash_Step_0_gml_1679_0": "* 为什么我突然..^1. 这么困...?/", + "obj_kingcutscene_slash_Step_0_gml_1680_0": "\\E5* 为什么你..^1. 你这小.../%", + "obj_kingcutscene_slash_Step_0_gml_1690_0": "* 你这小.../", + "obj_kingcutscene_slash_Step_0_gml_1691_0": "* ...甜.../%", + "obj_kingcutscene_slash_Step_0_gml_1702_0": "* ...瓜.../%", + "obj_kingcutscene_slash_Step_0_gml_1760_0": "* 喂,Kris^1,你还好吧?/%", + "obj_kingcutscene_slash_Step_0_gml_1785_0": "* 刚..^1. 刚才可太险了^1,Susie!/", + "obj_kingcutscene_slash_Step_0_gml_1786_0": "\\E6* 没想到你竟然还记得&我有【安抚】法术.../", "obj_kingcutscene_slash_Step_0_gml_1788_0": "* 嘿^1,那还用说。/", "obj_kingcutscene_slash_Step_0_gml_1789_0": "\\E9* 你那些让我嘲笑过的地方&我怎么可能忘得掉?/%", - "obj_kingcutscene_slash_Step_0_gml_2484_0": "* 克里斯^1,苏西^1…&我^1…我很抱歉。/", - "obj_kingcutscene_slash_Step_0_gml_2485_0": "* 都是因为我治疗了国王^1,&我们差点…差点就…/", - "obj_kingcutscene_slash_Step_0_gml_2486_0": "\\E6* 苏西^1,你说的对^1。 我…/", - "obj_kingcutscene_slash_Step_0_gml_1809_0": "\\E4* 我真是太愚蠢了^1,&竟然幻想着所有人&都可以温柔对待…/", + "obj_kingcutscene_slash_Step_0_gml_2484_0": "* Kris^1,Susie..^1. &我..^1. 我很抱歉。/", + "obj_kingcutscene_slash_Step_0_gml_2485_0": "* 都是因为我治疗了国王^1,&我们差点...差点就.../", + "obj_kingcutscene_slash_Step_0_gml_2486_0": "\\E6* Susie^1,你说的对^1。 我.../", + "obj_kingcutscene_slash_Step_0_gml_1809_0": "\\E4* 我真是太愚蠢了^1,&竟然幻想着所有人&都可以温柔对待.../", "obj_kingcutscene_slash_Step_0_gml_2488_0": "\\E4* 在这世上不是任何冲突&都能靠善意取胜^1,对吧?/%", "obj_kingcutscene_slash_Step_0_gml_1828_0": "\\E1* 呃^1,这很复杂。/", "obj_kingcutscene_slash_Step_0_gml_2507_0": "\\E0* 啊对^1,有时候你的确会遇到&非战不可的敌人。/", - "obj_kingcutscene_slash_Step_0_gml_1856_0": "* 你可能也会^1…&让你珍视的人受伤。/", + "obj_kingcutscene_slash_Step_0_gml_1856_0": "* 你可能也会..^1. &让你珍视的人受伤。/", "obj_kingcutscene_slash_Step_0_gml_1858_0": "* 大家!!^1!&* 原来你们没事!!!/", - "obj_kingcutscene_slash_Step_0_gml_1860_0": "* 兰瑟^1!嗨!!!/", + "obj_kingcutscene_slash_Step_0_gml_1860_0": "* Lancer^1!嗨!!!/", "obj_kingcutscene_slash_Step_0_gml_1861_0": "\\E3* 抱歉^1,结果我还是&对你老爸动了狠手。/", "obj_kingcutscene_slash_Step_0_gml_1863_0": "* 没关系啦^1!常有的事!/", "obj_kingcutscene_slash_Step_0_gml_1864_0": "\\E3* 噢^1,而且他看起来&睡得还很香呢!/", "obj_kingcutscene_slash_Step_0_gml_1865_0": "\\E1* 那挺好的^1。&* 他之前有点暴躁。/", "obj_kingcutscene_slash_Step_0_gml_1867_0": "* 哇老弟^1,这句话我喜欢!/%", - "obj_kingcutscene_slash_Step_0_gml_1896_0": "* 呃^1,兰瑟…^1?&* 怎么那么吵…?/", - "obj_kingcutscene_slash_Step_0_gml_1898_0": "* 噢^1。其实我^1…&是来\\cY警告\\cW你们几个小鬼的。/", - "obj_kingcutscene_slash_Step_0_gml_1899_0": "\\E6* 我把你们和我爸爸战斗的事&通知了大家^1,可是…/", + "obj_kingcutscene_slash_Step_0_gml_1896_0": "* 呃^1,Lancer...^1?&* 怎么那么吵...?/", + "obj_kingcutscene_slash_Step_0_gml_1898_0": "* 噢^1。其实我..^1. &是来\\cY警告\\cW你们几个小鬼的。/", + "obj_kingcutscene_slash_Step_0_gml_1899_0": "\\E6* 我把你们和我爸爸战斗的事&通知了大家^1,可是.../", "obj_kingcutscene_slash_Step_0_gml_1900_0": "\\E7* 本以为他们会迫不及待地&赶来帮助你们,/", "obj_kingcutscene_slash_Step_0_gml_1901_0": "\\E4* 结果好像所有人&都“火冒三丈”了。/", - "obj_kingcutscene_slash_Step_0_gml_1902_0": "\\E7* 现在他们^1…嗯…/%", + "obj_kingcutscene_slash_Step_0_gml_1902_0": "\\E7* 现在他们..^1. 嗯.../%", "obj_kingcutscene_slash_Step_0_gml_1911_0": "* 正在全力涌入&通向王座的大门。/", "obj_kingcutscene_slash_Step_0_gml_1913_0": "* 这个^1,呃^1,&谈不上是最好的结果。/%", - "obj_kingcutscene_slash_Step_0_gml_1957_0": "* 克里斯^1,苏西…/", + "obj_kingcutscene_slash_Step_0_gml_1957_0": "* Kris^1,Susie.../", "obj_kingcutscene_slash_Step_0_gml_1958_0": "\\E6* 看来你们得快点&去喷泉那边了。/%", - "obj_kingcutscene_slash_Step_0_gml_2182_0": "* …没时间供我们&好好说再见了^1,哈…/%", + "obj_kingcutscene_slash_Step_0_gml_2182_0": "* ...没时间供我们&好好说再见了^1,哈.../%", "obj_kingcutscene_slash_Step_0_gml_2205_0": "* 没错!!^1!&当然不必说再见!!!/", "obj_kingcutscene_slash_Step_0_gml_2206_0": "\\E2* 我们可是坏蛋^1,&坏蛋只需要说再贱!!!/", "obj_kingcutscene_slash_Step_0_gml_2208_0": "* 呵呵呵^1,&你成长不少嘛^1,哈哈。/", "obj_kingcutscene_slash_Step_0_gml_2210_0": "* 我的老师可是最棒的^1!&* 最棒的坏蛋!!!/%", "obj_kingcutscene_slash_Step_0_gml_2235_0": "* 好了^1!&我得去大门垫后了!!!/", "obj_kingcutscene_slash_Step_0_gml_2237_0": "* 回见^1,老弟。/%", - "scr_text_slash_scr_text_gml_2972_0": "\\E0* 喂克里斯。/", - "scr_text_slash_scr_text_gml_2973_0": "\\E0* 稍微^1…稍微等会。/", - "scr_text_slash_scr_text_gml_2974_0": "\\E3* 唔嗯^1,我…/", + "scr_text_slash_scr_text_gml_2972_0": "\\E0* 喂Kris./", + "scr_text_slash_scr_text_gml_2973_0": "\\E0* 稍微..^1. 稍微等会。/", + "scr_text_slash_scr_text_gml_2974_0": "\\E3* 唔嗯^1,我.../", "scr_text_slash_scr_text_gml_2975_0": "\\E1* 你听好。/", "scr_text_slash_scr_text_gml_2976_0": "\\E2* 其实你想跟每个人&正式地告个别^1,我说中了吧?/", - "scr_text_slash_scr_text_gml_2977_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过…/", + "scr_text_slash_scr_text_gml_2977_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过.../", "scr_text_slash_scr_text_gml_2978_0": "\\E2* 咱们回去多待一会也不是不行^1。&按你的意思。/", "scr_text_slash_scr_text_gml_2938_0": "\\C2", "scr_text_slash_scr_text_gml_690_0": "#好", @@ -3652,145 +3652,145 @@ "scr_text_slash_scr_text_gml_2985_0": "\\E2* 好了^1,&那咱们还磨蹭什么呢?/", "scr_text_slash_scr_text_gml_2986_0": "\\E9* 咱们回头吧!/%", "scr_text_slash_scr_text_gml_2990_0": "\\E4* 拜托^1,别逞强了!/", - "scr_text_slash_scr_text_gml_2991_0": "\\E9* 咱们至少找兰瑟&道个别吧!/%", - "obj_npc_facing_slash_Other_10_gml_674_0": "* 克里斯…^1?苏西…^1?&你们回来了?/", - "obj_npc_facing_slash_Other_10_gml_676_0": "* 唔嗯^1,这个嘛…/", - "obj_npc_facing_slash_Other_10_gml_677_0": "\\E3* 你瞧^1,&克里斯就是想道个别…/", - "obj_npc_facing_slash_Other_10_gml_679_0": "* 噢!!^1! 其实…/", - "obj_npc_facing_slash_Other_10_gml_680_0": "\\E0* …这里每个人也都想&与你们道别的。/", + "scr_text_slash_scr_text_gml_2991_0": "\\E9* 咱们至少找Lancer&道个别吧!/%", + "obj_npc_facing_slash_Other_10_gml_674_0": "* Kris...^1?Susie...^1?&你们回来了?/", + "obj_npc_facing_slash_Other_10_gml_676_0": "* 唔嗯^1,这个嘛.../", + "obj_npc_facing_slash_Other_10_gml_677_0": "\\E3* 你瞧^1,&Kris就是想道个别.../", + "obj_npc_facing_slash_Other_10_gml_679_0": "* 噢!!^1! 其实.../", + "obj_npc_facing_slash_Other_10_gml_680_0": "\\E0* ...这里每个人也都想&与你们道别的。/", "obj_npc_facing_slash_Other_10_gml_681_0": "\\E7* 你们走之前一定要&告诉我^1,好吗?/", "obj_npc_facing_slash_Other_10_gml_683_0": "* 行^1,行^1,&我们尽量不漏掉你。/%", - "obj_npc_facing_slash_Other_10_gml_656_0": "* 克里斯^1…苏西…^1?&你们是要离开了吗?/", - "obj_npc_facing_slash_Other_10_gml_658_0": "* 不不^1,&我们得先找兰瑟说说话。/%", + "obj_npc_facing_slash_Other_10_gml_656_0": "* Kris..^1. Susie...^1?&你们是要离开了吗?/", + "obj_npc_facing_slash_Other_10_gml_658_0": "* 不不^1,&我们得先找Lancer说说话。/%", "obj_npc_room_slash_Other_10_gml_1004_0": "* 搞定啦^1,孩子们^1!&我们现在可以回去设计&我们喜欢的谜题了!/", "obj_npc_room_slash_Other_10_gml_1005_0": "* 人生可没有什么教程^1,&所以你们要全力以赴噢!/%", "obj_npc_room_slash_Other_10_gml_1008_0": "* 还有^1,谢谢你的捐款^1,&我可以买新帽子&和剃须膏了。/%", - "obj_npc_room_slash_Other_10_gml_1013_0": "* 我没有什么可教你的了…/", + "obj_npc_room_slash_Other_10_gml_1013_0": "* 我没有什么可教你的了.../", "obj_npc_room_slash_Other_10_gml_1014_0": "* 人生可没有什么教程^1,&所以你们要全力以赴噢!/%", "obj_npc_room_slash_Other_10_gml_1000_0": "* 棒^1!宝贝棒!/%", - "obj_npc_room_slash_Other_10_gml_996_0": "* 我说噢^1,&大伙欠你的可多咯…/%", + "obj_npc_room_slash_Other_10_gml_996_0": "* 我说噢^1,&大伙欠你的可多咯.../%", "obj_npc_room_slash_Other_10_gml_992_0": "* 你是妥妥的好小伙噢!/%", "obj_npc_room_slash_Other_10_gml_988_0": "* 表白宝宝!/%", "obj_npc_room_slash_Other_10_gml_1028_0": "* (即便是个小球也可以说些&类似“谢谢”的话。)/%", "obj_npc_room_slash_Other_10_gml_1022_0": "* 谢谢^1!我现在可以回去&当个衣架了!/", - "obj_npc_room_slash_Other_10_gml_1023_0": "* 顺便说^1,我问过桑恩要不要来了^1,&不过…/", + "obj_npc_room_slash_Other_10_gml_1023_0": "* 顺便说^1,我问过Seam要不要来了^1,&不过.../", "obj_npc_room_slash_Other_10_gml_1024_0": "* 好像完全没兴趣啊。/%", "obj_npc_room_slash_Other_10_gml_944_0": "* 凯旋而归^1,&吾之挚友!/", "obj_npc_room_slash_Other_10_gml_945_0": "\\E3* 汝等予暴君以溃败^1!&予吾等以自由!/", "obj_npc_room_slash_Other_10_gml_946_0": "\\E4* 诚然^1,历史将永世铭记——/", - "obj_npc_room_slash_Other_10_gml_947_0": "\\E2* 卢斯 卡德^1,&与三位英雄的传奇!/%", + "obj_npc_room_slash_Other_10_gml_947_0": "\\E2* Rouxls Kaard^1,&与三位英雄的传奇!/%", "obj_npc_room_slash_Other_10_gml_955_0": "* 那你打算杀死我们的部分&又怎么讲?/", - "obj_npc_room_slash_Other_10_gml_957_0": "* 啊^1…&此乃一则有趣的史学假说^1,&对不对?/", - "obj_npc_room_slash_Other_10_gml_958_0": "\\E4* 无稽之谈^1,&已有证据足以证伪&斯歪理邪说…/", - "obj_npc_room_slash_Other_10_gml_960_0": "* …什么证据?/", + "obj_npc_room_slash_Other_10_gml_957_0": "* 啊..^1. &此乃一则有趣的史学假说^1,&对不对?/", + "obj_npc_room_slash_Other_10_gml_958_0": "\\E4* 无稽之谈^1,&已有证据足以证伪&斯歪理邪说.../", + "obj_npc_room_slash_Other_10_gml_960_0": "* ...什么证据?/", "obj_npc_room_slash_Other_10_gml_962_0": "* 吾愿以蠕虫一盘&换汝等之缄默。/", "obj_npc_room_slash_Other_10_gml_964_0": "* 成交。/%", "obj_npc_room_slash_Other_10_gml_930_0": "* 我就知道你们做得到!/", - "obj_npc_room_slash_Other_10_gml_931_0": "* 我即便是你们的敌人^1,&也有在为你们加油…!/", - "obj_npc_room_slash_Other_10_gml_932_0": "* …所以你看得出来&我有多恨这份工作了。/%", - "obj_npc_room_slash_Other_10_gml_923_0": "* 未来一定甜蜜蜜~^1!&* 好似蜜蜂吐在地^1。&* …我觉得那叫^1,蜂蜜。/", - "obj_npc_room_slash_Other_10_gml_924_0": "* 王国充满了希望~^1!&* 希望你没把事情搅黄^1。&* …这是在感谢你。/", - "obj_npc_room_slash_Other_10_gml_925_0": "* 我们下个生日会也欢迎你来~^1!&* 再过不久就会开^1!&* …如果^1…可能的话…/%", - "obj_npc_room_slash_Other_10_gml_917_0": "* (心桃的眼神里饱含着&对你的骄傲之情…)/", + "obj_npc_room_slash_Other_10_gml_931_0": "* 我即便是你们的敌人^1,&也有在为你们加油...!/", + "obj_npc_room_slash_Other_10_gml_932_0": "* ...所以你看得出来&我有多恨这份工作了。/%", + "obj_npc_room_slash_Other_10_gml_923_0": "* 未来一定甜蜜蜜~^1!&* 好似蜜蜂吐在地^1。&* ...我觉得那叫^1,蜂蜜。/", + "obj_npc_room_slash_Other_10_gml_924_0": "* 王国充满了希望~^1!&* 希望你没把事情搅黄^1。&* ...这是在感谢你。/", + "obj_npc_room_slash_Other_10_gml_925_0": "* 我们下个生日会也欢迎你来~^1!&* 再过不久就会开^1!&* ...如果..^1. 可能的话.../%", + "obj_npc_room_slash_Other_10_gml_917_0": "* (心桃的眼神里饱含着&对你的骄傲之情...)/", "obj_npc_room_slash_Other_10_gml_918_0": "* (亲亲!)/%", "obj_npc_room_slash_Other_10_gml_919_0": "* (限量供应。)/%", - "obj_npc_room_slash_Other_10_gml_913_0": "* 发生了什么^1?&我把好戏都给睡过去了…/%", + "obj_npc_room_slash_Other_10_gml_913_0": "* 发生了什么^1?&我把好戏都给睡过去了.../%", "obj_npc_room_slash_Other_10_gml_844_0": "* (散场啦^1!大家该回家了!)/%", - "obj_npc_room_slash_Other_10_gml_855_0": "* 什么情况!^1!那我们会怎样!^1?&我们岂不是可以&恢复王位了吗…!?/", - "obj_npc_room_slash_Other_10_gml_856_0": "* …啊^1?我的财宝毫发无损^1?&好^1,我没有别的要求了。/%", - "obj_npc_room_slash_Other_10_gml_845_0": "* (到底有什么可激动的^1?&笼子里的人都变少了…)/%", + "obj_npc_room_slash_Other_10_gml_855_0": "* 什么情况!^1!那我们会怎样!^1?&我们岂不是可以&恢复王位了吗...!?/", + "obj_npc_room_slash_Other_10_gml_856_0": "* ...啊^1?我的财宝毫发无损^1?&好^1,我没有别的要求了。/%", + "obj_npc_room_slash_Other_10_gml_845_0": "* (到底有什么可激动的^1?&笼子里的人都变少了...)/%", "obj_npc_room_slash_Other_10_gml_849_0": "* (我们动物一致认为国王们&可以继续呆在笼子里。)/", - "obj_npc_room_slash_Other_10_gml_850_0": "* (…前提是他们必须戴上&动物耳朵和鼻子…)/%", - "obj_npc_room_slash_Other_10_gml_865_0": "* 我得说实话^1,&一开始我们也不确定&由谁来做新国王…/", - "obj_npc_room_slash_Other_10_gml_866_0": "* …你也知道^1,&兰瑟一向是块烫手山芋。/", + "obj_npc_room_slash_Other_10_gml_850_0": "* (...前提是他们必须戴上&动物耳朵和鼻子...)/%", + "obj_npc_room_slash_Other_10_gml_865_0": "* 我得说实话^1,&一开始我们也不确定&由谁来做新国王.../", + "obj_npc_room_slash_Other_10_gml_866_0": "* ...你也知道^1,&Lancer一向是块烫手山芋。/", "obj_npc_room_slash_Other_10_gml_867_0": "* 不过自从见识到了&他如何地善待你们^1,&我就觉得他是没问题的。/%", "obj_npc_room_slash_Other_10_gml_870_0": "* 我对新国王期望很高哦。/", "obj_npc_room_slash_Other_10_gml_871_0": "* 他已经下令&要让辣椒酱增产百分之四百了。/%", - "obj_npc_facing_slash_Other_10_gml_600_0": "* 苏西!&还有那个我一直忘了&问名字的小蓝人!/", + "obj_npc_facing_slash_Other_10_gml_600_0": "* Susie!&还有那个我一直忘了&问名字的小蓝人!/", "obj_npc_facing_slash_Other_10_gml_601_0": "\\E6* 我还以为你们&已经回家了呢。/", - "obj_npc_facing_slash_Other_10_gml_603_0": "* 本来是这样^1,&可克里斯非要道个别再走^1,&结果你看。/", + "obj_npc_facing_slash_Other_10_gml_603_0": "* 本来是这样^1,&可Kris非要道个别再走^1,&结果你看。/", "obj_npc_facing_slash_Other_10_gml_605_0": "* 噢!!^1!真的吗!^1?&吼吼吼!!^1!&那就有意思了!!/", "obj_npc_facing_slash_Other_10_gml_606_0": "\\E3* 我还以为&想来道别的人是你呢^1,&毕竟我们是朋友!/", - "obj_npc_facing_slash_Other_10_gml_608_0": "* 啊!^1?我的意思是^1…&我也不是不愿意!/", - "obj_npc_facing_slash_Other_10_gml_609_0": "\\E0* 唔^1,所以说^1,&现在国王轮到你当了^1,&对吧…?/", + "obj_npc_facing_slash_Other_10_gml_608_0": "* 啊!^1?我的意思是..^1. &我也不是不愿意!/", + "obj_npc_facing_slash_Other_10_gml_609_0": "\\E0* 唔^1,所以说^1,&现在国王轮到你当了^1,&对吧...?/", "obj_npc_facing_slash_Other_10_gml_611_0": "* 没错!^1!&而且我要大刀阔斧地改革!/", "obj_npc_facing_slash_Other_10_gml_612_0": "\\E1* 首先^1,&光之民现在受法律保护!/", "obj_npc_facing_slash_Other_10_gml_613_0": "\\E2* 其次^1,&牢房现在专门关押爸爸们!/", "obj_npc_facing_slash_Other_10_gml_615_0": "* 这个改法听着还不赖。/", "obj_npc_facing_slash_Other_10_gml_616_0": "\\E1* 对了,你爸之前是在^1,&呃^1,守护着喷泉的^1,&没错吧?/", - "obj_npc_facing_slash_Other_10_gml_617_0": "\\E0* …它被我们这样乱搞&真的没问题吗…?/", + "obj_npc_facing_slash_Other_10_gml_617_0": "\\E0* ...它被我们这样乱搞&真的没问题吗...?/", "obj_npc_facing_slash_Other_10_gml_619_0": "* 我也不知道!/", - "obj_npc_facing_slash_Other_10_gml_620_0": "\\E2* 不过毕竟是你们嘛^1,&我相信你们…!/", + "obj_npc_facing_slash_Other_10_gml_620_0": "\\E2* 不过毕竟是你们嘛^1,&我相信你们...!/", "obj_npc_facing_slash_Other_10_gml_621_0": "\\E3* 要是发生什么糟糕的事^1,&我们再把它改正就行了!/", "obj_npc_facing_slash_Other_10_gml_623_0": "* 也对^1,走一步看一步吧。/", - "obj_npc_facing_slash_Other_10_gml_624_0": "\\E2* 唔嗯^1…那就^1,回见啦!/", + "obj_npc_facing_slash_Other_10_gml_624_0": "\\E2* 唔嗯..^1. 那就^1,回见啦!/", "obj_npc_facing_slash_Other_10_gml_626_0": "* 常过来看看!!!/", "obj_npc_facing_slash_Other_10_gml_627_0": "\\E2* 我们城里最欢迎的^1,&就是一群小鬼啦!/%", "obj_npc_facing_slash_Other_10_gml_636_0": "* 你们也别忘了替我&向你们那个王子道别。/", - "obj_npc_facing_slash_Other_10_gml_638_0": "\\E3* …他也要离开了?/", - "obj_npc_facing_slash_Other_10_gml_640_0": "* 不^1…他不过是个小蜜桃。/%", + "obj_npc_facing_slash_Other_10_gml_638_0": "\\E3* ...他也要离开了?/", + "obj_npc_facing_slash_Other_10_gml_640_0": "* 不..^1. 他不过是个小蜜桃。/%", "obj_npc_room_animated_slash_Other_10_gml_83_0": "* (它之前凶神恶煞的面容&已经变得温柔可亲。)/", "obj_npc_room_animated_slash_Other_10_gml_84_0": "* (它可以过上安稳的生活了。)/%", "obj_npc_room_animated_slash_Other_10_gml_89_0": "* (因为你拯救了它^1,&你在它眼中的形象&变得高大起来。)/", "obj_npc_room_animated_slash_Other_10_gml_90_0": "* (好吧^1,或许^1,&只是因为它的形象变小了。)/%", - "obj_npc_facing_slash_Other_10_gml_665_0": "* 克里斯^1…苏西…^1?&你们是要离开了吗?/", - "obj_npc_facing_slash_Other_10_gml_667_0": "* 鬼知道^1,&我只是跟在克里斯后面。/", + "obj_npc_facing_slash_Other_10_gml_665_0": "* Kris..^1. Susie...^1?&你们是要离开了吗?/", + "obj_npc_facing_slash_Other_10_gml_667_0": "* 鬼知道^1,&我只是跟在Kris后面。/", "obj_npc_facing_slash_Other_10_gml_668_0": "\\E0* 离开的话我们就&直接朝着右边走了。/%", - "obj_kingcutscene_slash_Step_0_gml_2648_0": "* 苏西^1,克里斯^1…&你们要启程了吗…?/%", - "obj_kingcutscene_slash_Step_0_gml_2262_0": "* 苏西^1…克里斯…?/", - "obj_kingcutscene_slash_Step_0_gml_2263_0": "\\E5* 如果我们真的要&说再见了的话^1,那…/%", - "obj_kingcutscene_slash_Step_0_gml_2272_0": "* 唔嗯^1,我…/", - "obj_kingcutscene_slash_Step_0_gml_2273_0": "* 我只是想说^1…我…/%", - "obj_kingcutscene_slash_Step_0_gml_2294_0": "* 我…/", - "obj_kingcutscene_slash_Step_0_gml_2295_0": "* 我真的很开心&能与你们相遇^1,而且…/", + "obj_kingcutscene_slash_Step_0_gml_2648_0": "* Susie^1,Kris..^1. &你们要启程了吗...?/%", + "obj_kingcutscene_slash_Step_0_gml_2262_0": "* Susie..^1. Kris...?/", + "obj_kingcutscene_slash_Step_0_gml_2263_0": "\\E5* 如果我们真的要&说再见了的话^1,那.../%", + "obj_kingcutscene_slash_Step_0_gml_2272_0": "* 唔嗯^1,我.../", + "obj_kingcutscene_slash_Step_0_gml_2273_0": "* 我只是想说..^1. 我.../%", + "obj_kingcutscene_slash_Step_0_gml_2294_0": "* 我.../", + "obj_kingcutscene_slash_Step_0_gml_2295_0": "* 我真的很开心&能与你们相遇^1,而且.../", "obj_kingcutscene_slash_Step_0_gml_2297_0": "* 喂^1,你这会儿就别藏在&帽檐底下嘟囔了好不好?/", "obj_kingcutscene_slash_Step_0_gml_2298_0": "* 很难听清你讲什么^1,老弟。/", "obj_kingcutscene_slash_Step_0_gml_2299_0": "\\TX \\F0 \\TR %", - "obj_kingcutscene_slash_Step_0_gml_2300_0": "* 噢…噢^1,不好意思!/%", - "obj_kingcutscene_slash_Step_0_gml_2320_0": "* 嗯^1…克里斯^1,苏西^1…我…/%", + "obj_kingcutscene_slash_Step_0_gml_2300_0": "* 噢...噢^1,不好意思!/%", + "obj_kingcutscene_slash_Step_0_gml_2320_0": "* 嗯..^1. Kris^1,Susie..^1. 我.../%", "obj_kingcutscene_slash_Step_0_gml_2335_0": "* 我好希望能尽快再见到你们。/", "obj_kingcutscene_slash_Step_0_gml_2336_0": "\\E2* 下次我会给你们做&好多美味的蛋糕^1,行吗?/%", "obj_kingcutscene_slash_Step_0_gml_2347_0": "* ??????????/", "obj_kingcutscene_slash_Step_0_gml_2348_0": "\\E7* 唔^1,行^1!&没问题^1,老弟^1,哈哈!/%", - "obj_kingcutscene_slash_Step_0_gml_2372_0": "* 咱们走吧^1,克里斯!/%", - "obj_event_room_slash_Step_0_gml_307_0": "* 喂^1,克里斯^1,&我明白你想待在这^1,&可是…/", + "obj_kingcutscene_slash_Step_0_gml_2372_0": "* 咱们走吧^1,Kris!/%", + "obj_event_room_slash_Step_0_gml_307_0": "* 喂^1,Kris^1,&我明白你想待在这^1,&可是.../", "obj_event_room_slash_Step_0_gml_308_0": "\\E1* 咱们得走了。/%", - "obj_event_room_slash_Step_0_gml_212_0": "* 咱们得走了^1,克里斯…/", + "obj_event_room_slash_Step_0_gml_212_0": "* 咱们得走了^1,Kris.../", "obj_event_room_slash_Step_0_gml_213_0": "\\E1* 已经没时间了。/%", - "obj_event_room_slash_Step_0_gml_217_0": "* 好吧^1,&或许也不是那么着急^1,&可是…/%", - "obj_event_room_slash_Step_0_gml_248_0": "\\E0* …嗯?/", - "obj_event_room_slash_Step_0_gml_249_0": "\\E1* 克里斯^1,你想要…/", - "obj_event_room_slash_Step_0_gml_250_0": "\\E2* …去跟大家道个别^1,对吧?/", - "obj_event_room_slash_Step_0_gml_251_0": "\\E0* …/", - "obj_event_room_slash_Step_0_gml_252_0": "\\E3* 呵^1,这个嘛^1…&如果你非让我答应不可,/", + "obj_event_room_slash_Step_0_gml_217_0": "* 好吧^1,&或许也不是那么着急^1,&可是.../%", + "obj_event_room_slash_Step_0_gml_248_0": "\\E0* ...嗯?/", + "obj_event_room_slash_Step_0_gml_249_0": "\\E1* Kris^1,你想要.../", + "obj_event_room_slash_Step_0_gml_250_0": "\\E2* ...去跟大家道个别^1,对吧?/", + "obj_event_room_slash_Step_0_gml_251_0": "\\E0* .../", + "obj_event_room_slash_Step_0_gml_252_0": "\\E3* 呵^1,这个嘛..^1. &如果你非让我答应不可,/", "obj_event_room_slash_Step_0_gml_253_0": "\\E2* 那我估计咱们是可以&回去多待一小会儿。/", "obj_event_room_slash_Step_0_gml_254_0": "\\E9* 走吧!/%", - "obj_event_room_slash_Step_0_gml_272_0": "* 拜托^1,&咱们至少跟兰瑟道个别!/%", - "obj_fountainkris_slash_Step_0_gml_47_0": "这就是…喷泉…?/%", - "obj_fountainkris_slash_Step_0_gml_64_0": "不知怎么的…/", + "obj_event_room_slash_Step_0_gml_272_0": "* 拜托^1,&咱们至少跟Lancer道个别!/%", + "obj_fountainkris_slash_Step_0_gml_47_0": "这就是...喷泉...?/%", + "obj_fountainkris_slash_Step_0_gml_64_0": "不知怎么的.../", "obj_fountainkris_slash_Step_0_gml_65_0": "感觉我们&撞见了一个/", - "obj_fountainkris_slash_Step_0_gml_66_0": "非常了不得的&玩意儿,对吧…?/", - "obj_fountainkris_slash_Step_0_gml_67_0": "…/%", + "obj_fountainkris_slash_Step_0_gml_66_0": "非常了不得的&玩意儿,对吧...?/", + "obj_fountainkris_slash_Step_0_gml_67_0": ".../%", "obj_fountainkris_slash_Step_0_gml_81_0": "算了,已经没工夫&去考虑那种事了。/", - "obj_fountainkris_slash_Step_0_gml_82_0": "现在…/", + "obj_fountainkris_slash_Step_0_gml_82_0": "现在.../", "obj_fountainkris_slash_Step_0_gml_83_0": "正是回家的时候,/", - "obj_fountainkris_slash_Step_0_gml_84_0": "对吧^1,克里斯?/%", + "obj_fountainkris_slash_Step_0_gml_84_0": "对吧^1,Kris?/%", "obj_fountainkris_slash_Step_0_gml_112_0": "(当你站在喷泉前方时,)/", "obj_fountainkris_slash_Step_0_gml_113_0": "(不可思议的感觉涌上了心头。)/", "obj_fountainkris_slash_Step_0_gml_114_0": "(就好像是)/", - "obj_fountainkris_slash_Step_0_gml_115_0": "(你的灵魂本身正在绽放光芒…)/%", - "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎^1…怎么回事!^2?&* 我什么都看不见了!!/%", + "obj_fountainkris_slash_Step_0_gml_115_0": "(你的灵魂本身正在绽放光芒...)/%", + "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎..^1. 怎么回事!^2?&* 我什么都看不见了!!/%", "obj_unusedclassevent_slash_Step_0_gml_52_0": "* 喂^1,当心点!/%", - "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯^1…嗯…?/", - "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 废弃教室…?/", - "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了…?/%", - "obj_unusedclassevent_slash_Step_0_gml_123_0": "* …喂,克里斯…/", - "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底…/", - "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事…?/", - "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧…?/%", - "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* …/", + "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯..^1. 嗯...?/", + "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 废弃教室...?/", + "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了...?/%", + "obj_unusedclassevent_slash_Step_0_gml_123_0": "* ...喂,Kris.../", + "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底.../", + "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事...?/", + "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧...?/%", + "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* .../", "obj_unusedclassevent_slash_Step_0_gml_142_0": "\\E3* 总之,像我说的,/", - "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉艾菲斯&根本找不到粉笔吧。/%", + "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉Alphys&根本找不到粉笔吧。/%", "scr_litemname_slash_scr_litemname_gml_6_0": "热巧克力", "scr_litemname_slash_scr_litemname_gml_7_0": "铅笔", "scr_litemname_slash_scr_litemname_gml_8_0": "绷带", @@ -3807,19 +3807,19 @@ "scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* “蛋” - 不是很重要,&也不是不重要。/%", "obj_readable_room1_slash_Other_10_gml_375_0": "* (壁橱里的一副纸牌撒了出来。)/%", "obj_readable_room1_slash_Other_10_gml_378_0": "* (一张发黄的,&画得很糟糕的绿色乌龟的画。)/", - "obj_readable_room1_slash_Other_10_gml_379_0": "* (落款是“埃尔文”。)/%", + "obj_readable_room1_slash_Other_10_gml_379_0": "* (落款是“Alvin”。)/%", "obj_readable_room1_slash_Other_10_gml_373_0": "* (这是个电灯开关。)/%", "obj_readable_room1_slash_Other_10_gml_374_0": "* (这是个格子棋盘。^1)&* (好多兵棋子散落在上面。)/%", "obj_readable_room1_slash_Other_10_gml_372_0": "* (这是个磨损的填充动物玩偶)/%", - "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了…/", + "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了.../", "obj_darkdoor_slash_Step_0_gml_195_0": "\\E3* 其他人肯定早就回家了。/%", - "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜艾菲斯不至于笨到&再让我们去做事了吧?/%", - "obj_darkdoor_slash_Step_0_gml_252_0": "* …/%", + "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜Alphys不至于笨到&再让我们去做事了吧?/%", + "obj_darkdoor_slash_Step_0_gml_252_0": "* .../%", "obj_darkdoor_slash_Step_0_gml_268_0": "\\E1* 好了^1,看来我们得走了。/", - "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就^1…回头见。/%", - "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* …/", + "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就..^1. 回头见。/%", + "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* .../", "obj_darkdoor_slash_Step_0_gml_363_0": "\\E8* 我们明天再回那边一趟吧^1,&怎么样?/%", "obj_readable_room1_slash_Other_10_gml_366_0": "* (门锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_371_0": "* (门锁住了。)/%", @@ -3828,200 +3828,200 @@ "obj_readable_room1_slash_Other_10_gml_219_0": "* (你打开了饮水台。^1)&* (清凉。)/%", "obj_readable_room1_slash_Other_10_gml_237_0": "* 你喜欢^1,新鲜空气吗^1?&抑或是大步流星^1,&——无论你用不用脚?/", "obj_readable_room1_slash_Other_10_gml_238_0": "* 尽管通常是^1,用脚的?/", - "obj_readable_room1_slash_Other_10_gml_239_0": "* 与乔金森^1,诺埃尔一同加入&越野队吧!/%", + "obj_readable_room1_slash_Other_10_gml_239_0": "* 与Jockington^1,Noelle一同加入&越野队吧!/%", "obj_readable_room1_slash_Other_10_gml_245_0": "* (锁柜^1。锁上了。)/%", "obj_readable_room1_slash_Other_10_gml_251_0": "* (这曾经是你哥哥的锁柜。)/%", "obj_readable_room1_slash_Other_10_gml_255_0": "* (这是你的锁柜。^1)&* (是空的。)/%", "obj_readable_room1_slash_Other_10_gml_269_0": "* (你看了看时间。)/", - "obj_readable_room1_slash_Other_10_gml_270_0": "* (…看起来不是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_270_0": "* (...看起来不是上课时间。)/%", "obj_readable_room1_slash_Other_10_gml_289_0": "* (电脑关掉了。)/", "obj_readable_room1_slash_Other_10_gml_290_0": "* (现在一切都显得很平静。)/%", - "obj_readable_room1_slash_Other_10_gml_318_0": "* (“托丽尔老师”的名字落落大方地&写在白板上。)/", + "obj_readable_room1_slash_Other_10_gml_318_0": "* (“Toriel老师”的名字落落大方地&写在白板上。)/", "obj_readable_room1_slash_Other_10_gml_319_0": "* (看起来已经写上去很久没擦过了。)/%", "obj_readable_room1_slash_Other_10_gml_323_0": "* (这是一台电脑。)/", "obj_readable_room1_slash_Other_10_gml_324_0": "* (桌面壁纸是你和你哥哥&8年前万圣节扮鬼的照片。)/%", "obj_readable_room1_slash_Other_10_gml_333_0": "* (某种老师的食物。)/%", - "obj_readable_room1_slash_Other_10_gml_338_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形…)/", - "obj_readable_room1_slash_Other_10_gml_339_0": "* (正一百二十胞体…)/%", + "obj_readable_room1_slash_Other_10_gml_338_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形...)/", + "obj_readable_room1_slash_Other_10_gml_339_0": "* (正一百二十胞体...)/%", "obj_readable_room1_slash_Other_10_gml_343_0": "* (儿童读物。^1)&* (其中有一些曾经是你的。)/%", "obj_readable_room1_slash_Other_10_gml_347_0": "* (这是一幅你母亲肖像的简笔画。)/%", "obj_readable_room1_slash_Other_10_gml_354_0": "* (某种简单的雕塑。)&* (谁知道它是什么呢?)/%", "obj_readable_room1_slash_Other_10_gml_358_0": "* (神的王座。)/%", - "scr_text_slash_scr_text_gml_2247_0": "* (叮铃^1,叮铃…)/", - "scr_text_slash_scr_text_gml_2249_0": "* 克^1…克里斯!?/", + "scr_text_slash_scr_text_gml_2247_0": "* (叮铃^1,叮铃...)/", + "scr_text_slash_scr_text_gml_2249_0": "* K..^1. Kris!?/", "scr_text_slash_scr_text_gml_2250_0": "\\E1* 你到底在干什么!?/", - "scr_text_slash_scr_text_gml_2251_0": "\\E3* 我坐在车里等你放学&等了半个小时了…!/", - "scr_text_slash_scr_text_gml_2252_0": "\\E7* 我电话打了又打^1,&但你一直不接…/", + "scr_text_slash_scr_text_gml_2251_0": "\\E3* 我坐在车里等你放学&等了半个小时了...!/", + "scr_text_slash_scr_text_gml_2252_0": "\\E7* 我电话打了又打^1,&但你一直不接.../", "scr_text_slash_scr_text_gml_2253_0": "\\E8* 你害你可怜的妈妈担心死了!/", - "scr_text_slash_scr_text_gml_2254_0": "\\E7* 克里斯^1,我恐怕不得不罚你…/", - "scr_text_slash_scr_text_gml_2255_0": "\\E8* …啊?/", - "scr_text_slash_scr_text_gml_2256_0": "\\E1* …朋友?/", - "scr_text_slash_scr_text_gml_2257_0": "\\E0* 你之前在陪你的^1…朋友?/", - "scr_text_slash_scr_text_gml_2258_0": "\\E0* …/", - "scr_text_slash_scr_text_gml_2259_0": "\\E9* 克里斯…/", + "scr_text_slash_scr_text_gml_2254_0": "\\E7* Kris^1,我恐怕不得不罚你.../", + "scr_text_slash_scr_text_gml_2255_0": "\\E8* ...啊?/", + "scr_text_slash_scr_text_gml_2256_0": "\\E1* ...朋友?/", + "scr_text_slash_scr_text_gml_2257_0": "\\E0* 你之前在陪你的..^1. 朋友?/", + "scr_text_slash_scr_text_gml_2258_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_2259_0": "\\E9* Kris.../", "scr_text_slash_scr_text_gml_2260_0": "\\E0* 我这次就网开一面。/", "scr_text_slash_scr_text_gml_2261_0": "* 你们可以继续在外面玩一会。/", - "scr_text_slash_scr_text_gml_2262_0": "\\E1* 但你回家之后…/", + "scr_text_slash_scr_text_gml_2262_0": "\\E1* 但你回家之后.../", "scr_text_slash_scr_text_gml_2263_0": "\\E5* 可得早点睡觉。/", "scr_text_slash_scr_text_gml_2264_0": "\\E0* 再见^1,亲爱的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "* (叮铃^1,叮铃…)/", - "scr_text_slash_scr_text_gml_2266_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "* 克里斯^1,亲爱的^1,怎么了?/", + "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "* (叮铃^1,叮铃...)/", + "scr_text_slash_scr_text_gml_2266_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "* Kris^1,亲爱的^1,怎么了?/", "scr_litemuseb_slash_scr_litemuseb_gml_112_0": "\\E3* 什么^1?不^1,我不会载你回家的。/", "scr_litemuseb_slash_scr_litemuseb_gml_113_0": "\\E1* 我们的房子不远^1。&就在小镇的最上方。/", "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "\\E4* 你就多走走吧^1,&散步修心养性^1,亲爱的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_121_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* 克里斯^1,我在批试卷呢。/", + "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_121_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* Kris^1,我在批试卷呢。/", "scr_litemuseb_slash_scr_litemuseb_gml_124_0": "\\E0* 等你回家了再聊^1,好吗?/", "scr_litemuseb_slash_scr_litemuseb_gml_125_0": "\\E0* 我们家就在小镇的&最上面^1,你知道的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "* (嘀…)/%", - "obj_npc_facing_slash_Other_10_gml_700_0": "\\E3* 克里斯^1!&* 你从苏西手上逃出生天啦^1!&* 我那时可担心了!/", - "obj_npc_facing_slash_Other_10_gml_702_0": "\\E0* 好的^1,克里斯^1,现在说点&更要紧的事吧。/", + "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "* (嘀...)/%", + "obj_npc_facing_slash_Other_10_gml_700_0": "\\E3* Kris^1!&* 你从Susie手上逃出生天啦^1!&* 我那时可担心了!/", + "obj_npc_facing_slash_Other_10_gml_702_0": "\\E0* 好的^1,Kris^1,现在说点&更要紧的事吧。/", "obj_npc_facing_slash_Other_10_gml_703_0": "\\E1* 现在你终于可以&偿清你们家的债了。/", "obj_npc_facing_slash_Other_10_gml_704_0": "\\E0* 那本《如何画龙》已经&逾期2583天了。/", - "obj_npc_facing_slash_Other_10_gml_705_0": "\\E2* 然而^1,克里斯^1。&* 我是一个好心的义工。/", - "obj_npc_facing_slash_Other_10_gml_706_0": "\\E4* 如果你在这周之内交还^1,&我会把罚款降低到…/", - "obj_npc_facing_slash_Other_10_gml_707_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,克里斯!/%", + "obj_npc_facing_slash_Other_10_gml_705_0": "\\E2* 然而^1,Kris^1。&* 我是一个好心的义工。/", + "obj_npc_facing_slash_Other_10_gml_706_0": "\\E4* 如果你在这周之内交还^1,&我会把罚款降低到.../", + "obj_npc_facing_slash_Other_10_gml_707_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,Kris!/%", "obj_npc_facing_slash_Other_10_gml_711_0": "\\E3* 啊^1,你忘了它长什么样了?/", - "obj_npc_facing_slash_Other_10_gml_712_0": "\\E0* 封面^1,大概是^1…&一条涂着口红的&紫红色的龙。/", - "obj_npc_facing_slash_Other_10_gml_713_0": "\\E0* 至于她的衣服^1,我觉得应该是^1,&嗯…/", - "obj_npc_facing_slash_Other_10_gml_714_0": "\\E2* 你懂的^1,克里斯^1,&我觉得你一看到&就会明白的!/%", + "obj_npc_facing_slash_Other_10_gml_712_0": "\\E0* 封面^1,大概是..^1. &一条涂着口红的&紫红色的龙。/", + "obj_npc_facing_slash_Other_10_gml_713_0": "\\E0* 至于她的衣服^1,我觉得应该是^1,&嗯.../", + "obj_npc_facing_slash_Other_10_gml_714_0": "\\E2* 你懂的^1,Kris^1,&我觉得你一看到&就会明白的!/%", "obj_npc_facing_slash_Other_10_gml_719_0": "\\E3* 什么^1? 医院的窗户^1?&你在说什么?/", - "obj_npc_facing_slash_Other_10_gml_720_0": "\\E5* 抱歉^1,克里斯^1。&* 我没时间做这种事情。/", - "obj_npc_facing_slash_Other_10_gml_721_0": "\\E0* 因为我正在^1…唔^1…&怎么说来着?/", + "obj_npc_facing_slash_Other_10_gml_720_0": "\\E5* 抱歉^1,Kris^1。&* 我没时间做这种事情。/", + "obj_npc_facing_slash_Other_10_gml_721_0": "\\E0* 因为我正在..^1. 唔..^1. &怎么说来着?/", "obj_npc_facing_slash_Other_10_gml_722_0": "\\E2* 【为社会做贡献】?/", - "obj_npc_facing_slash_Other_10_gml_723_0": "\\E2* 你哪天也该试试^1,克里斯!/", + "obj_npc_facing_slash_Other_10_gml_723_0": "\\E2* 你哪天也该试试^1,Kris!/", "obj_npc_facing_slash_Other_10_gml_724_0": "\\E2* 那真的很令人满足!/%", - "obj_npc_facing_slash_Other_10_gml_739_0": "* 克里斯^1!咋了!/", - "obj_npc_facing_slash_Other_10_gml_740_0": "* 凯迪打工去了^1,&所以我开始独^1自&做我们的作业了!/", + "obj_npc_facing_slash_Other_10_gml_739_0": "* Kris^1!咋了!/", + "obj_npc_facing_slash_Other_10_gml_740_0": "* Catti打工去了^1,&所以我开始独^1自&做我们的作业了!/", "obj_npc_facing_slash_Other_10_gml_741_0": "* 我已经^1,复制了好多图了。/", "obj_npc_facing_slash_Other_10_gml_743_0": "* (同一张足球的图片,复制了73次。)/%", "obj_npc_facing_slash_Other_10_gml_747_0": "* 你可以认为我满“足”啦!&哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_753_0": "* 要上大鞋惹^1…&* 所以tem学刁^1…&* 刻苦!!!/", + "obj_npc_facing_slash_Other_10_gml_753_0": "* 要上大鞋惹..^1. &* 所以tem学刁..^1. &* 刻苦!!!/", "obj_npc_facing_slash_Other_10_gml_754_0": "* (她正在看一本满是&火辣恶魔人的漫画。)/%", "scr_text_slash_scr_text_gml_693_0": "* (这是一篇动漫评测。^1)&* (要读吗?)/", "scr_text_slash_scr_text_gml_1864_0": "\\C2", "scr_text_slash_scr_text_gml_689_0": "别别别#别别别#别别别", "scr_text_slash_scr_text_gml_769_0": "#是", "scr_text_slash_scr_text_gml_699_0": "* 青少年地带&每周动漫评测:&喵喵亲亲超可爱2/", - "scr_text_slash_scr_text_gml_700_0": "* 这位评测者第一次&接触这个系列的作品&是喵喵2…/", + "scr_text_slash_scr_text_gml_700_0": "* 这位评测者第一次&接触这个系列的作品&是喵喵2.../", "scr_text_slash_scr_text_gml_701_0": "* 让她来告诉你^1,它让喵喵1看起来就像&一个有着亮晶晶猫耳的垃圾桶 !/", - "scr_text_slash_scr_text_gml_702_0": "* 更为黑暗的故事线&和更成熟的主题…/", - "scr_text_slash_scr_text_gml_703_0": "* 表明它把观众当作&真正的成年人对待…/", + "scr_text_slash_scr_text_gml_702_0": "* 更为黑暗的故事线&和更成熟的主题.../", + "scr_text_slash_scr_text_gml_703_0": "* 表明它把观众当作&真正的成年人对待.../", "scr_text_slash_scr_text_gml_704_0": "* 而不是那些&超过十秒钟看不到沙滩排球篇&就会死的禽兽。/", - "scr_text_slash_scr_text_gml_705_0": "* 更不要说,&喵喵第一部里的角色…/", + "scr_text_slash_scr_text_gml_705_0": "* 更不要说,&喵喵第一部里的角色.../", "scr_text_slash_scr_text_gml_706_0": "* 比没电时我在家里&自己做来吃的泡面&还要没新意。/", "scr_text_slash_scr_text_gml_707_0": "* 青少年以上的人都应该&接触这部黑暗的杰作!/", "scr_text_slash_scr_text_gml_708_0": "* 不愿透露姓名的&黄色蜥蜴^1,敬上/%", "scr_text_slash_scr_text_gml_709_0": "* (你决定不去读它。)/%", - "obj_readable_room1_slash_Other_10_gml_1085_0": "* (这里有一本书。^1)&* (你闻了闻书页…^1)&* (好香啊!)/", + "obj_readable_room1_slash_Other_10_gml_1085_0": "* (这里有一本书。^1)&* (你闻了闻书页...^1)&* (好香啊!)/", "obj_readable_room1_slash_Other_10_gml_1086_0": "* (这一定就是所谓的&“调茶说茗”。)/%", - "obj_readable_room1_slash_Other_10_gml_1069_0": "* (这是一本没有标签的书。)&* (你翻开看了看…)/", - "obj_readable_room1_slash_Other_10_gml_1070_0": "* 噢…我还书的时候&不小心把我的日记还了…/", - "obj_readable_room1_slash_Other_10_gml_1071_0": "* 噢不…他们把它收入目录里了…/", - "obj_readable_room1_slash_Other_10_gml_1072_0": "* 噢不…每次我想写日记的时候&都得把它借出来…/%", + "obj_readable_room1_slash_Other_10_gml_1069_0": "* (这是一本没有标签的书。)&* (你翻开看了看...)/", + "obj_readable_room1_slash_Other_10_gml_1070_0": "* 噢...我还书的时候&不小心把我的日记还了.../", + "obj_readable_room1_slash_Other_10_gml_1071_0": "* 噢不...他们把它收入目录里了.../", + "obj_readable_room1_slash_Other_10_gml_1072_0": "* 噢不...每次我想写日记的时候&都得把它借出来.../%", "obj_readable_room1_slash_Other_10_gml_1080_0": "* 《请你记住我的名字。求你了。&我为此特地写了本书。》/", - "obj_readable_room1_slash_Other_10_gml_1081_0": "* (火辣燃烧人著)/%", + "obj_readable_room1_slash_Other_10_gml_1081_0": "* (Hots Fireguy著)/%", "obj_readable_room1_slash_Other_10_gml_1063_0": "* 《战锤王》/", - "obj_readable_room1_slash_Other_10_gml_1064_0": "* (由声名远扬的历史学家&葛尔森· 爆烈撰写的斩获头等奖&的系列小说。)/%", + "obj_readable_room1_slash_Other_10_gml_1064_0": "* (由声名远扬的历史学家&Gerson Boom撰写的斩获头等奖&的系列小说。)/%", "obj_readable_room1_slash_Other_10_gml_1111_0": "* (计算机实验室。^1)&* (请自觉遵守网络规则。)/", "obj_readable_room1_slash_Other_10_gml_1112_0": "* (实际上^1,也可以根本不上网。)/%", - "obj_readable_room1_slash_Other_10_gml_1093_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_1094_0": "* (看来有一只狗正在电脑前工作…)/", - "obj_readable_room1_slash_Other_10_gml_1095_0": "* (看来它正在制作一款游戏…)/", - "obj_readable_room1_slash_Other_10_gml_1096_0": "* (看来你不应该打断它…)/", - "obj_readable_room1_slash_Other_10_gml_1097_0": "* (看来等游戏完成之后^1,&你就可以进去了…)/", - "obj_readable_room1_slash_Other_10_gml_1098_0": "* (你只能选择相信这只狗…)/%", - "obj_readable_room1_slash_Other_10_gml_1102_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_1103_0": "* (现在这只狗就只是在玩沙槌…)/", - "obj_readable_room1_slash_Other_10_gml_1104_0": "* (它完全没在干活…)/", - "obj_readable_room1_slash_Other_10_gml_1105_0": "* (你可能得等上一阵子了…)/%", + "obj_readable_room1_slash_Other_10_gml_1093_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_1094_0": "* (看来有一只狗正在电脑前工作...)/", + "obj_readable_room1_slash_Other_10_gml_1095_0": "* (看来它正在制作一款游戏...)/", + "obj_readable_room1_slash_Other_10_gml_1096_0": "* (看来你不应该打断它...)/", + "obj_readable_room1_slash_Other_10_gml_1097_0": "* (看来等游戏完成之后^1,&你就可以进去了...)/", + "obj_readable_room1_slash_Other_10_gml_1098_0": "* (你只能选择相信这只狗...)/%", + "obj_readable_room1_slash_Other_10_gml_1102_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_1103_0": "* (现在这只狗就只是在玩沙槌...)/", + "obj_readable_room1_slash_Other_10_gml_1104_0": "* (它完全没在干活...)/", + "obj_readable_room1_slash_Other_10_gml_1105_0": "* (你可能得等上一阵子了...)/%", "obj_readable_room1_slash_Other_10_gml_1117_0": "* (这是一幅简笔画。&画着一颗扎着头带的冰块。)/", "obj_readable_room1_slash_Other_10_gml_1118_0": "* (“青少年地带:&青少年们可以当孩子的地方”)/", "obj_readable_room1_slash_Other_10_gml_1119_0": "* (你突然感觉到如释重负。)/%", "obj_npc_room_slash_Other_10_gml_1049_0": "* 我喜欢看书^1。&* 尤其是这楼上的书^1。&* 你真应该试试。/", "obj_npc_room_slash_Other_10_gml_1050_0": "* 去读一读!/%", - "obj_npc_room_slash_Other_10_gml_1054_0": "* 我喜欢看书^1。&* 特别是那些…/", + "obj_npc_room_slash_Other_10_gml_1054_0": "* 我喜欢看书^1。&* 特别是那些.../", "obj_npc_room_slash_Other_10_gml_1055_0": "* 书。/%", - "obj_npc_room_slash_Other_10_gml_1260_0": "* 安黛因警长负责指挥交通…/", + "obj_npc_room_slash_Other_10_gml_1260_0": "* Undyne警长负责指挥交通.../", "obj_npc_room_slash_Other_10_gml_1261_0": "* 但她所做的就只是站在&街道中央大喊“别挡我的路!!!!”/", "obj_npc_room_slash_Other_10_gml_1262_0": "* 她是最棒的!&* 我的方向立刻就明确了!/%", "scr_text_slash_scr_text_gml_2033_0": "\\E2* 嘿^1,混球!!^1!&* 别站在路中间!!!/", "scr_text_slash_scr_text_gml_2034_0": "* 你在阻塞交通!!!!/", - "scr_text_slash_scr_text_gml_2035_0": "\\E1* …噢^1,等等^1,这是艾斯戈尔的&孩子。/", + "scr_text_slash_scr_text_gml_2035_0": "\\E1* ...噢^1,等等^1,这是Asgore的&孩子。/", "scr_text_slash_scr_text_gml_2036_0": "\\E7* 抱歉^1,我最近有点^1,呃^1,烦躁。/", "scr_text_slash_scr_text_gml_2037_0": "\\E2* 这份工作太无聊了^1。&* 这小镇上从没发生过任何事!/", - "scr_text_slash_scr_text_gml_2038_0": "\\E4* 嘎^1…我真希望发生点&翻天覆地的事!/", - "scr_text_slash_scr_text_gml_2039_0": "\\E7* …哈^1?&* 你有事要报告?/", + "scr_text_slash_scr_text_gml_2038_0": "\\E4* 嘎..^1. 我真希望发生点&翻天覆地的事!/", + "scr_text_slash_scr_text_gml_2039_0": "\\E7* ...哈^1?&* 你有事要报告?/", "scr_text_slash_scr_text_gml_1023_0": "\\C4", "scr_text_slash_scr_text_gml_2044_0": "\\E1* 有什么要报告的吗?/", "scr_text_slash_scr_text_gml_1207_0": "\\C4", - "scr_text_slash_scr_text_gml_2027_0": "#艾菲斯", + "scr_text_slash_scr_text_gml_2027_0": "#Alphys", "scr_text_slash_scr_text_gml_2028_0": "#暗世界", "scr_text_slash_scr_text_gml_2029_0": "帮忙", "scr_text_slash_scr_text_gml_610_0": "没事了", - "scr_text_slash_scr_text_gml_2053_0": "\\E0* …艾菲斯?/", - "scr_text_slash_scr_text_gml_2054_0": "\\E3* 艾菲斯是谁^1?&* 完全不知道你在说谁。/", - "scr_text_slash_scr_text_gml_2055_0": "\\E2* …怎么了^1,&那个家伙做了什么&违法的事情吗!?/", - "scr_text_slash_scr_text_gml_2056_0": "\\E5* 明白了^1,&只要我发现“艾菲斯”^1,&就马上抓起来!!/", + "scr_text_slash_scr_text_gml_2053_0": "\\E0* ...Alphys?/", + "scr_text_slash_scr_text_gml_2054_0": "\\E3* Alphys是谁^1?&* 完全不知道你在说谁。/", + "scr_text_slash_scr_text_gml_2055_0": "\\E2* ...怎么了^1,&那个家伙做了什么&违法的事情吗!?/", + "scr_text_slash_scr_text_gml_2056_0": "\\E5* 明白了^1,&只要我发现“Alphys”^1,&就马上抓起来!!/", "scr_text_slash_scr_text_gml_2057_0": "* 呼呼呼呼!!^1!&* 那家伙已经完蛋了!!/%", "scr_text_slash_scr_text_gml_2068_0": "\\E6* 嗷^1,你想帮我忙^1?没问题^1,&混球。/", "scr_text_slash_scr_text_gml_2069_0": "\\E5* 找点人去抢银行,这样我就可以&背摔他们了!/", - "scr_text_slash_scr_text_gml_2070_0": "\\E1* …等等^1,我们好像连银行&都没有?/", - "scr_text_slash_scr_text_gml_2071_0": "\\E5* 嘿^1,找点人开个银行…!/%", + "scr_text_slash_scr_text_gml_2070_0": "\\E1* ...等等^1,我们好像连银行&都没有?/", + "scr_text_slash_scr_text_gml_2071_0": "\\E5* 嘿^1,找点人开个银行...!/%", "scr_text_slash_scr_text_gml_2061_0": "\\E1* 什么^1?&* 学校里有个暗世界?/", - "scr_text_slash_scr_text_gml_2062_0": "\\E2* 呃^1…没问题^1,孩子。/", + "scr_text_slash_scr_text_gml_2062_0": "\\E2* 呃..^1. 没问题^1,孩子。/", "scr_text_slash_scr_text_gml_2063_0": "\\E5* 反正黑暗世界的存在不违反&任何法律!/", "scr_text_slash_scr_text_gml_2064_0": "* 处理它是学校董事会的工作!/%", "scr_text_slash_scr_text_gml_2075_0": "\\E6* 别做违法的事哦^1,&你个小混球~!/", "scr_text_slash_scr_text_gml_2076_0": "\\E3* 还有,如果你有关于紫色女孩&的线索就通知我一声。/", "scr_text_slash_scr_text_gml_2077_0": "\\E4* 有个紫色女孩&因屡次模仿动画里的&危险恶作剧正被通缉。/%", - "obj_npc_room_slash_Other_10_gml_1255_0": "* 我-我要怎么通过那位&蓝色的女士…!^1?&* 我被困住了!!/", - "obj_npc_room_slash_Other_10_gml_1256_0": "* 我-我想我干脆弃车逃跑算了…/%", + "obj_npc_room_slash_Other_10_gml_1255_0": "* 我-我要怎么通过那位&蓝色的女士...!^1?&* 我被困住了!!/", + "obj_npc_room_slash_Other_10_gml_1256_0": "* 我-我想我干脆弃车逃跑算了.../%", "obj_readable_room1_slash_Other_10_gml_388_0": "* (这是医生办公室里常见的&滑珠玩具。)/", "obj_readable_room1_slash_Other_10_gml_389_0": "* (珠子在它们预定的轨道上&坚定地行进。)/%", "obj_npc_room_slash_Other_10_gml_1348_0": "* 噢^1,是你啊^1。&* 你又来这里弹钢琴了吗?/", "obj_npc_room_slash_Other_10_gml_1349_0": "* 病人们不太能听到这里的声音^1,&但我自己挺享受的。/%", "obj_npc_room_slash_Other_10_gml_1353_0": "* 有时候那位警长会来弹这钢琴。/", - "obj_npc_room_slash_Other_10_gml_1354_0": "* 她琴弹得很好^1,&但她要是唱起来了…/", + "obj_npc_room_slash_Other_10_gml_1354_0": "* 她琴弹得很好^1,&但她要是唱起来了.../", "obj_npc_room_slash_Other_10_gml_1355_0": "* 我们就得赶她走了。/%", - "obj_npc_room_slash_Other_10_gml_1361_0": "* 嗯^1…你钢琴通常弹得比这^1…&好听点的。/", - "obj_npc_room_slash_Other_10_gml_1362_0": "* 一切都好吗^1?&* 你看上去是有点病了…/%", + "obj_npc_room_slash_Other_10_gml_1361_0": "* 嗯..^1. 你钢琴通常弹得比这..^1. &好听点的。/", + "obj_npc_room_slash_Other_10_gml_1362_0": "* 一切都好吗^1?&* 你看上去是有点病了.../%", "scr_text_slash_scr_text_gml_2227_0": "* (这是医院的公用钢琴^1,&为了放在角落里而做得很小。)/", "scr_text_slash_scr_text_gml_2228_0": "* (后果就是,很多常用音阶都没了。)/", "scr_text_slash_scr_text_gml_2229_0": "* (要弹吗?)/", "scr_text_slash_scr_text_gml_1905_0": "\\C2", "scr_text_slash_scr_text_gml_2173_0": "#是", "scr_text_slash_scr_text_gml_2174_0": "#否", - "scr_text_slash_scr_text_gml_2238_0": "* (叮铃…)/%", + "scr_text_slash_scr_text_gml_2238_0": "* (叮铃...)/%", "scr_text_slash_scr_text_gml_2242_0": "* (你的双手在琴键上徘徊,&一个键也没按。)/%", - "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈^1…爸爸^1!&* 我不能就这么和她说!/", - "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪^1…我会死的^1。&* 我真的会死的。/", - "obj_rudy_slash_Step_0_gml_18_0": "\\E0* 诺埃尔^1。甜心^1。&* 我第一眼看到你妈妈时…/", + "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈..^1. 爸爸^1!&* 我不能就这么和她说!/", + "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪..^1. 我会死的^1。&* 我真的会死的。/", + "obj_rudy_slash_Step_0_gml_18_0": "\\E0* Noelle^1。甜心^1。&* 我第一眼看到你妈妈时.../", "obj_rudy_slash_Step_0_gml_19_0": "\\E3* 立马就冲过去告诉她,&她是个万里挑一的性感尤物。/", - "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真…真的假的?/", + "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真...真的假的?/", "obj_rudy_slash_Step_0_gml_23_0": "\\E7* 真的^1,我当时就被她&一巴掌扇晕过去了!/%", - "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈^1…!&* 爸^1,你说的这些&也没起到作用嘛!/", + "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈..^1. !&* 爸^1,你说的这些&也没起到作用嘛!/", "obj_rudy_slash_Step_0_gml_55_0": "\\E2* 总之^1,神龙斗士III打得&怎么样了^1?&* 通关了没?/", - "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想…/", - "obj_rudy_slash_Step_0_gml_58_0": "\\E9* …想等着跟你一起&把它打通来着^1,老爸。/", - "obj_rudy_slash_Step_0_gml_60_0": "\\E4* …&* 诺埃尔…/", - "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许^1…&* 也许你根本不该等。/", - "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老^1…老爸?/", + "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想.../", + "obj_rudy_slash_Step_0_gml_58_0": "\\E9* ...想等着跟你一起&把它打通来着^1,老爸。/", + "obj_rudy_slash_Step_0_gml_60_0": "\\E4* ...&* Noelle.../", + "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许..^1. &* 也许你根本不该等。/", + "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老..^1. 老爸?/", "obj_rudy_slash_Step_0_gml_65_0": "\\E7* 你就该把它带过来^1!&* 这鬼地方都快让我无聊死了!/", "obj_rudy_slash_Step_0_gml_67_0": "\\E8* 哈哈哈^1!&* 好吧^1,你赢了^1!&* 下次我会带过来的!/", - "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了…/", + "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了.../", "obj_rudy_slash_Step_0_gml_69_0": "\\E5* 可能我得走了^1。&* 还有作业缠着我呢。/", "obj_rudy_slash_Step_0_gml_71_0": "\\E4* 噢^1。&* 听你的语气又是小组作业。/", - "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?恼哥?/", - "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,鸟哥^1…&* 他也没那么坏啦^1,爸。/", + "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?Nerdly?/", + "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,Berdly..^1. &* 他也没那么坏啦^1,爸。/", "obj_rudy_slash_Step_0_gml_76_0": "\\E6* 我要踢烂他的鸟屁股。/", - "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈^1…&* 爸^1,你得好好在床上躺着才行。/", + "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈..^1. &* 爸^1,你得好好在床上躺着才行。/", "obj_rudy_slash_Step_0_gml_80_0": "\\E7* 你把他领到窗户跟前^1!&我好扔东西砸他!/", "obj_rudy_slash_Step_0_gml_82_0": "\\E8* 我走啦^1!老爸。/", "obj_rudy_slash_Step_0_gml_84_0": "\\E2* 拜拜^1,亲爱的。/%", - "obj_rudy_slash_Step_0_gml_140_0": "* …噢^1?&* 嗨^1,克里斯…?/%", + "obj_rudy_slash_Step_0_gml_140_0": "* ...噢^1?&* 嗨^1,Kris...?/%", "scr_text_slash_scr_text_gml_2274_0": "\\E0* 嚯,瞧瞧这是谁来了。/", "scr_text_slash_scr_text_gml_2275_0": "\\E2* 你好啊^1,孩子!/", "scr_text_slash_scr_text_gml_1951_0": "\\C2", @@ -4029,11 +4029,11 @@ "scr_text_slash_scr_text_gml_2271_0": "你谁#啊你?", "scr_text_slash_scr_text_gml_2286_0": "\\E2* 是啊^1,可不嘛^1,&是挺开心的!/", "scr_text_slash_scr_text_gml_2287_0": "\\E5* 尤其咱们俩之前&都没见过面。/", - "scr_text_slash_scr_text_gml_2288_0": "\\E0* 叫我杉斯吧^1。&* 骷髅杉斯^1。&* 我是新搬来城里的。/", + "scr_text_slash_scr_text_gml_2288_0": "\\E0* 叫我sans吧^1。&* 骷髅sans^1。&* 我是新搬来城里的。/", "scr_text_slash_scr_text_gml_2289_0": "\\E2* 怎么了?/", "scr_text_slash_scr_text_gml_1791_0": "\\C3", - "scr_text_slash_scr_text_gml_2294_0": "\\E3* 嗯^1…你还别说^1,&问到点子上了。/", - "scr_text_slash_scr_text_gml_2295_0": "\\E5* 我是杉斯^1。&* 你友善的骷髅邻居。/", + "scr_text_slash_scr_text_gml_2294_0": "\\E3* 嗯..^1. 你还别说^1,&问到点子上了。/", + "scr_text_slash_scr_text_gml_2295_0": "\\E5* 我是sans^1。&* 你友善的骷髅邻居。/", "scr_text_slash_scr_text_gml_2296_0": "\\E2* 怎么了?/", "scr_text_slash_scr_text_gml_2290_0": "\\C3", "scr_text_slash_scr_text_gml_2303_0": "\\E5* 怎么了?/", @@ -4053,14 +4053,14 @@ "scr_text_slash_scr_text_gml_2333_0": "\\E0* 我也一样。/", "scr_text_slash_scr_text_gml_2334_0": "\\E2* 总之^1,我会在一直站着这&无所事事的。/%", "scr_text_slash_scr_text_gml_2311_0": "#我妈妈", - "scr_text_slash_scr_text_gml_2371_0": "\\E1* 你母亲^1,嗯…?/", + "scr_text_slash_scr_text_gml_2371_0": "\\E1* 你母亲^1,嗯...?/", "scr_text_slash_scr_text_gml_2372_0": "\\E0* 太迟啦。/", "scr_text_slash_scr_text_gml_2373_0": "\\E5* 昨天夜里我已经&和你妈妈“交上朋友”了。/", "scr_text_slash_scr_text_gml_2374_0": "\\E2* 她人不错。&是来杂货店买水滴巧克力的。/", "scr_text_slash_scr_text_gml_2375_0": "\\E3* 她还说要把她房间的门锁好&免得你去偷吃。/", - "scr_text_slash_scr_text_gml_2376_0": "\\E5* 呵呵呵…你这孩子听上去&还蛮有趣的^1,嗯?/%", + "scr_text_slash_scr_text_gml_2376_0": "\\E5* 呵呵呵...你这孩子听上去&还蛮有趣的^1,嗯?/%", "scr_text_slash_scr_text_gml_2312_0": "我老师", - "scr_text_slash_scr_text_gml_2380_0": "\\E0* 艾菲斯^1。没错^1。&我知道她。/", + "scr_text_slash_scr_text_gml_2380_0": "\\E0* alphys^1。没错^1。&我知道她。/", "scr_text_slash_scr_text_gml_2381_0": "\\E2* 她之前戴着墨镜&拎着行李箱跑到店里来。/", "scr_text_slash_scr_text_gml_2382_0": "\\E0* 我还以为她是黑帮呢。/", "scr_text_slash_scr_text_gml_2383_0": "\\E2* 然后她打开箱子&不断往里面塞方便面。/", @@ -4073,29 +4073,29 @@ "scr_text_slash_scr_text_gml_2355_0": "\\E2* 哇啊,打住^1,&你肉食系吗。/", "scr_text_slash_scr_text_gml_2356_0": "\\E0* 你可不能直接就&跨上友谊的小船。/", "scr_text_slash_scr_text_gml_2357_0": "\\E2* 这是需要时间的。/", - "scr_text_slash_scr_text_gml_2358_0": "\\E3* …/", + "scr_text_slash_scr_text_gml_2358_0": "\\E3* .../", "scr_text_slash_scr_text_gml_2359_0": "\\E2* 好了^1,时间够了。/", "scr_text_slash_scr_text_gml_2360_0": "\\E0* 收下这个吧。/", "scr_text_slash_scr_text_gml_2361_0": "\\E5* 你随时都可以打这个号码。/", - "scr_text_slash_scr_text_gml_2363_0": "* (你得到了杉斯的号码。)/%", + "scr_text_slash_scr_text_gml_2363_0": "* (你得到了Sans的号码。)/%", "scr_text_slash_scr_text_gml_2350_0": "\\E5* 喂^1,&我都把号码给你了^1,&你还想怎么样?/%", "scr_text_slash_scr_text_gml_2344_0": "\\E2* 啊^1,不好意思^1。&我是不会跟智障婴儿&出去玩的。/", "scr_text_slash_scr_text_gml_2345_0": "\\E5* 跟我的社会生态位不合。/%", "scr_text_slash_scr_text_gml_2341_0": "* 啊?/%", "scr_text_slash_scr_text_gml_2392_0": "\\E1* 真无情^1,&不过也情有可原。/%", - "scr_text_slash_scr_text_gml_2438_0": "\\E1* …嘿伙计。/", - "scr_text_slash_scr_text_gml_2439_0": "\\E2* …你明天有空吗…?/", + "scr_text_slash_scr_text_gml_2438_0": "\\E1* ...嘿伙计。/", + "scr_text_slash_scr_text_gml_2439_0": "\\E2* ...你明天有空吗...?/", "scr_text_slash_scr_text_gml_2440_0": "\\E1* 我有点事需要找人帮忙。/", "scr_text_slash_scr_text_gml_2441_0": "\\E2* 如果你能过来的话&那就太好了。/", "scr_text_slash_scr_text_gml_2442_0": "\\E5* 我就住在隔壁^1,怎么样。/", "scr_text_slash_scr_text_gml_2153_0": "\\C2", "scr_text_slash_scr_text_gml_1749_0": "#担心", "scr_text_slash_scr_text_gml_1081_0": "#不", - "scr_text_slash_scr_text_gml_2451_0": "\\E2* 哇噢^1…&回答得毫不迟疑啊^1,唔。/", + "scr_text_slash_scr_text_gml_2451_0": "\\E2* 哇噢..^1. &回答得毫不迟疑啊^1,唔。/", "scr_text_slash_scr_text_gml_2452_0": "\\E0* 那可不好^1。&* 我完全是个陌生人啊。/", "scr_text_slash_scr_text_gml_2453_0": "\\E5* 你起码得稍微迟疑一下。/", - "scr_text_slash_scr_text_gml_2463_0": "\\E2* 算了,&我也没什么可抱怨的…/", - "scr_text_slash_scr_text_gml_2464_0": "\\E0* 啊…^1?&* 你问我们要去做什么?/", + "scr_text_slash_scr_text_gml_2463_0": "\\E2* 算了,&我也没什么可抱怨的.../", + "scr_text_slash_scr_text_gml_2464_0": "\\E0* 啊...^1?&* 你问我们要去做什么?/", "scr_text_slash_scr_text_gml_2465_0": "\\E2* 噢^1,我不会跟你一块去的。/", "scr_text_slash_scr_text_gml_2466_0": "\\E5* 不然会很奇怪的。/", "scr_text_slash_scr_text_gml_2467_0": "\\E2* 就只有你和我弟弟二人而已。/", @@ -4105,16 +4105,16 @@ "scr_text_slash_scr_text_gml_2458_0": "\\E2* 哇噢^1,你考虑了好久啊。/", "scr_text_slash_scr_text_gml_2459_0": "\\E0* 哎哟^1,到底怎么了?/", "scr_text_slash_scr_text_gml_2460_0": "\\E5* 不想和陌生人约出去玩吗?/", - "scr_text_slash_scr_text_gml_2478_0": "\\E2* …好吧,你还真果断。/", - "scr_text_slash_scr_text_gml_2483_0": "\\E2* …唔,这就,有点可惜了。/", + "scr_text_slash_scr_text_gml_2478_0": "\\E2* ...好吧,你还真果断。/", + "scr_text_slash_scr_text_gml_2483_0": "\\E2* ...唔,这就,有点可惜了。/", "scr_text_slash_scr_text_gml_2485_0": "\\E1* 知道了^1,知道了^1,&我再给你多加点好处。/", - "scr_text_slash_scr_text_gml_2486_0": "\\E1* 要是你肯过来^1…我^1,&会专门为了你,/", + "scr_text_slash_scr_text_gml_2486_0": "\\E1* 要是你肯过来..^1. 我^1,&会专门为了你,/", "scr_text_slash_scr_text_gml_2487_0": "\\E5* 不出现在现场。/", "scr_text_slash_scr_text_gml_2488_0": "\\E2* 只留你和我弟弟两个人。/", "scr_text_slash_scr_text_gml_2489_0": "\\E0* 毕竟他是新面孔^1,&需要交朋友的。/", "scr_text_slash_scr_text_gml_2490_0": "\\E2* 总之^1,谢谢你肯答应我&陪他一起玩。/", "scr_text_slash_scr_text_gml_2491_0": "\\E5* 回见。/%", - "scr_text_slash_scr_text_gml_2402_0": "* (铃^1,铃…)/", + "scr_text_slash_scr_text_gml_2402_0": "* (铃^1,铃...)/", "scr_text_slash_scr_text_gml_2403_0": "* 您好。/", "scr_text_slash_scr_text_gml_2404_0": "* 这里是智障婴儿热线。/", "scr_text_slash_scr_text_gml_2405_0": "* 智障请按1^1,婴儿请按2^1,&智障婴儿请按3^1,其他请按4。/", @@ -4124,74 +4124,74 @@ "scr_text_slash_scr_text_gml_2418_0": "* 啊^1,你是个智障?/", "scr_text_slash_scr_text_gml_2419_0": "* 啊^1,你是个婴儿?/", "scr_text_slash_scr_text_gml_2420_0": "* 啊^1,你是个智障婴儿?/", - "scr_text_slash_scr_text_gml_1494_0": "* …/", + "scr_text_slash_scr_text_gml_1494_0": "* .../", "scr_text_slash_scr_text_gml_2422_0": "* 跟你说实话^1,其实我也是。/", "scr_text_slash_scr_text_gml_2423_0": "* 咱们共勉吧^1,好吗?/", - "scr_text_slash_scr_text_gml_2424_0": "* (嘀…)/%", + "scr_text_slash_scr_text_gml_2424_0": "* (嘀...)/%", "scr_text_slash_scr_text_gml_2417_0": "* 啊!?/", "scr_text_slash_scr_text_gml_2427_0": "* 既然你不是智障婴儿&那还打什么智障婴儿热线?/", - "scr_text_slash_scr_text_gml_2428_0": "* (嘀…)/%", - "scr_text_slash_scr_text_gml_2409_0": "* (铃^1,铃…^1)&* (铃^1,铃…^1)&* (铃^1,铃…)/", + "scr_text_slash_scr_text_gml_2428_0": "* (嘀...)/%", + "scr_text_slash_scr_text_gml_2409_0": "* (铃^1,铃...^1)&* (铃^1,铃...^1)&* (铃^1,铃...)/", "scr_text_slash_scr_text_gml_2410_0": "* (电话那头一直无人接听。)/%", - "obj_readable_room1_slash_Other_10_gml_1307_0": "* (敲敲敲…)/", - "obj_readable_room1_slash_Other_10_gml_1275_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_1309_0": "* (没有回应…^1)&* (…不过能听到从深处&传来骨头的摩擦声。)/%", + "obj_readable_room1_slash_Other_10_gml_1307_0": "* (敲敲敲...)/", + "obj_readable_room1_slash_Other_10_gml_1275_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1309_0": "* (没有回应...^1)&* (...不过能听到从深处&传来骨头的摩擦声。)/%", "obj_readable_room1_slash_Other_10_gml_1312_0": "* 噢噢^1,你就是住在城里&最北边的人类吧?/", - "obj_readable_room1_slash_Other_10_gml_1313_0": "* 哇噢^1,&我妈妈跟我说过你的事…/", + "obj_readable_room1_slash_Other_10_gml_1313_0": "* 哇噢^1,&我妈妈跟我说过你的事.../", "obj_readable_room1_slash_Other_10_gml_1314_0": "* 用血做成的身体&会不会很痛啊?/%", - "obj_readable_room1_slash_Other_10_gml_1319_0": "* 呵^1…这敲门的手法&简直就是个菜鸟。/", + "obj_readable_room1_slash_Other_10_gml_1319_0": "* 呵..^1. 这敲门的手法&简直就是个菜鸟。/", "obj_readable_room1_slash_Other_10_gml_1320_0": "* 等你修炼修炼再回来敲吧!/%", - "obj_npc_room_slash_Other_10_gml_1276_0": "* 哟^1,克里斯^1!&* 你从苏西手上逃出生天啦^1,&哈哈!/", + "obj_npc_room_slash_Other_10_gml_1276_0": "* 哟^1,Kris^1!&* 你从Susie手上逃出生天啦^1,&哈哈!/", "obj_npc_room_slash_Other_10_gml_1277_0": "* 我是说^1,我从没见她揍翻过谁^1,&不过^1,呃^1,是我的话会留点神。/", - "obj_npc_room_slash_Other_10_gml_1278_0": "* 比如说^1,有一次我^1,小雪^1,&还有乔金森正在玩手球,/", + "obj_npc_room_slash_Other_10_gml_1278_0": "* 比如说^1,有一次我^1,Snowy^1,&还有Jockington正在玩手球,/", "obj_npc_room_slash_Other_10_gml_1279_0": "* 而她就一直待在角落里&阴森森地盯着我们看。/", - "obj_npc_room_slash_Other_10_gml_1280_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地…/", - "obj_npc_room_slash_Other_10_gml_1281_0": "* …紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了安黛因警官的车!/", - "obj_npc_room_slash_Other_10_gml_1282_0": "* 接着^1,安黛因从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", - "obj_npc_room_slash_Other_10_gml_1283_0": "* 总而言之^1,克里斯^1,&苏西太差劲了^1,哈哈。 /%", - "obj_npc_room_slash_Other_10_gml_1287_0": "* 哟^1,克里斯^1,&你好像心情不太好^1。&* 出什么事了吗?/", - "obj_npc_room_slash_Other_10_gml_1288_0": "* 你现在可以放心了^1,伙计^1!&苏西可不在这里^1,哈哈!/", - "obj_npc_room_slash_Other_10_gml_1289_0": "* …啊^1?&* 你好像心情更不好了…/%", - "obj_npc_room_slash_Other_10_gml_1295_0": "* 呀呼!^1!&* 你也太走运了^1,克里斯!!/", - "obj_npc_room_slash_Other_10_gml_1296_0": "* 你居然成功翘掉了艾菲斯的课^1!&这不公平^1!哈哈哈^1!/", + "obj_npc_room_slash_Other_10_gml_1280_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地.../", + "obj_npc_room_slash_Other_10_gml_1281_0": "* ...紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了Undyne警官的车!/", + "obj_npc_room_slash_Other_10_gml_1282_0": "* 接着^1,Undyne从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", + "obj_npc_room_slash_Other_10_gml_1283_0": "* 总而言之^1,Kris^1,&Susie太差劲了^1,哈哈。 /%", + "obj_npc_room_slash_Other_10_gml_1287_0": "* 哟^1,Kris^1,&你好像心情不太好^1。&* 出什么事了吗?/", + "obj_npc_room_slash_Other_10_gml_1288_0": "* 你现在可以放心了^1,伙计^1!&Susie可不在这里^1,哈哈!/", + "obj_npc_room_slash_Other_10_gml_1289_0": "* ...啊^1?&* 你好像心情更不好了.../%", + "obj_npc_room_slash_Other_10_gml_1295_0": "* 呀呼!^1!&* 你也太走运了^1,Kris!!/", + "obj_npc_room_slash_Other_10_gml_1296_0": "* 你居然成功翘掉了Alphys的课^1!&这不公平^1!哈哈哈^1!/", "obj_npc_room_slash_Other_10_gml_1297_0": "* 要是我敢翘课^1,&那我爸给我上的“课”&可就没完没了了^1!哈哈哈!!!/", - "obj_npc_room_slash_Other_10_gml_1298_0": "* …这可让人一点都笑不出来。/%", - "obj_readable_room1_slash_Other_10_gml_1324_0": "* 喂^1,小雪^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", + "obj_npc_room_slash_Other_10_gml_1298_0": "* ...这可让人一点都笑不出来。/%", + "obj_readable_room1_slash_Other_10_gml_1324_0": "* 喂^1,Snowy^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", "obj_readable_room1_slash_Other_10_gml_1325_0": "* 不要^1!&* 敲辣么^1!&* 重!/", "obj_readable_room1_slash_Other_10_gml_1326_0": "* 里这样子肯定会弄伤记己的脸^1!&我们又没有手^1,里知道不知道!/%", "obj_readable_room1_slash_Other_10_gml_1254_0": "* (一个肮脏的垃圾桶。)/%", "obj_readable_room1_slash_Other_10_gml_1257_0": "* (垃圾桶里盛满了精心培育的花朵。)/%", - "obj_alphysalley_event_slash_Step_0_gml_25_0": "\\E3* …噢-噢^1!是克里斯^1!&克里斯^1,你没事啊!/", - "obj_alphysalley_event_slash_Step_0_gml_26_0": "\\E8* 你^1…你一直没回来&真的让我很担心…/", - "obj_alphysalley_event_slash_Step_0_gml_27_0": "\\E3* 你到底跑哪去了…^1?&你是翘课了吗…?/", + "obj_alphysalley_event_slash_Step_0_gml_25_0": "\\E3* ...噢-噢^1!是Kris^1!&Kris^1,你没事啊!/", + "obj_alphysalley_event_slash_Step_0_gml_26_0": "\\E8* 你..^1. 你一直没回来&真的让我很担心.../", + "obj_alphysalley_event_slash_Step_0_gml_27_0": "\\E3* 你到底跑哪去了...^1?&你是翘课了吗...?/", "obj_alphysalley_event_slash_Step_0_gml_28_0": "\\E0* 算-算了^1,别放在心上。/", "obj_alphysalley_event_slash_Step_0_gml_29_0": "\\E5* 我可是开明的老师^1,&你知道吧。&你不会有麻烦的。/", - "obj_alphysalley_event_slash_Step_0_gml_30_0": "\\E1* …/", - "obj_alphysalley_event_slash_Step_0_gml_31_0": "\\E4* 总-总之^1,&你有什么困难尽管告诉我…/%", - "scr_text_slash_scr_text_gml_1590_0": "* 噢^1…噢^1,是克里斯…/", - "scr_text_slash_scr_text_gml_1591_0": "\\E4* 你^1…你打算聊点什么吗?/", + "obj_alphysalley_event_slash_Step_0_gml_30_0": "\\E1* .../", + "obj_alphysalley_event_slash_Step_0_gml_31_0": "\\E4* 总-总之^1,&你有什么困难尽管告诉我.../%", + "scr_text_slash_scr_text_gml_1590_0": "* 噢..^1. 噢^1,是Kris.../", + "scr_text_slash_scr_text_gml_1591_0": "\\E4* 你..^1. 你打算聊点什么吗?/", "scr_text_slash_scr_text_gml_1378_0": "\\C4", "scr_text_slash_scr_text_gml_1586_0": "#花", "scr_text_slash_scr_text_gml_1587_0": "#盘子", "scr_text_slash_scr_text_gml_1588_0": "粉笔", "scr_text_slash_scr_text_gml_958_0": "没事", "scr_text_slash_scr_text_gml_641_0": "* 啊?/%", - "scr_text_slash_scr_text_gml_1599_0": "\\E3* 噢-噢^1,你说这些花…^1?&这些花是你爸爸送来的…/", - "scr_text_slash_scr_text_gml_1600_0": "\\E0* 他^1…他总是来问&你在学校的情况…/", - "scr_text_slash_scr_text_gml_1601_0": "\\E7* …接着就会送我一束花。/", - "scr_text_slash_scr_text_gml_1602_0": "\\E1* …说-说实话^1,&他这样不停给我送花…/", - "scr_text_slash_scr_text_gml_1603_0": "\\E4* …真-真的让我特别在-在意&他是不是^1…&他是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1604_0": "\\EB* 是-是不是^1…&是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1605_0": "\\EA* …我借给他的那套神作漫画。/", - "scr_text_slash_scr_text_gml_1606_0": "\\EB* 说真的^1,他有些方面让我&联想到了超级英雄^1,克里斯。/", + "scr_text_slash_scr_text_gml_1599_0": "\\E3* 噢-噢^1,你说这些花...^1?&这些花是你爸爸送来的.../", + "scr_text_slash_scr_text_gml_1600_0": "\\E0* 他..^1. 他总是来问&你在学校的情况.../", + "scr_text_slash_scr_text_gml_1601_0": "\\E7* ...接着就会送我一束花。/", + "scr_text_slash_scr_text_gml_1602_0": "\\E1* ...说-说实话^1,&他这样不停给我送花.../", + "scr_text_slash_scr_text_gml_1603_0": "\\E4* ...真-真的让我特别在-在意&他是不是..^1. &他是不是喜-喜欢.../", + "scr_text_slash_scr_text_gml_1604_0": "\\EB* 是-是不是..^1. &是不是喜-喜欢.../", + "scr_text_slash_scr_text_gml_1605_0": "\\EA* ...我借给他的那套神作漫画。/", + "scr_text_slash_scr_text_gml_1606_0": "\\EB* 说真的^1,他有些方面让我&联想到了超级英雄^1,Kris./", "scr_text_slash_scr_text_gml_1607_0": "\\EA* (他体格壮硕,&能把我打得满地找牙。)/%", - "scr_text_slash_scr_text_gml_1624_0": "\\E0* 克^1…克里斯^1,即便你&最后还是没拿回粉笔…/", + "scr_text_slash_scr_text_gml_1624_0": "\\E0* K..^1. Kris^1,即便你&最后还是没拿回粉笔.../", "scr_text_slash_scr_text_gml_1625_0": "\\E0* 我也该犒劳一下你的努力。/", - "scr_text_slash_scr_text_gml_1626_0": "\\E3* 所以^1,为了答谢你^1,&我可以借给你^1,嗯…/", - "scr_text_slash_scr_text_gml_1627_0": "\\E0* 我…我自录的&《辛普吨一家》DVD全集!/", + "scr_text_slash_scr_text_gml_1626_0": "\\E3* 所以^1,为了答谢你^1,&我可以借给你^1,嗯.../", + "scr_text_slash_scr_text_gml_1627_0": "\\E0* 我...我自录的&《辛普吨一家》DVD全集!/", "scr_text_slash_scr_text_gml_1628_0": "\\E7* 你-你知道吧,就是那部&描写中产阶级怪物家庭的&情景喜剧。/", "scr_text_slash_scr_text_gml_1629_0": "\\E3* 整整28季一集不漏噢!/", - "scr_text_slash_scr_text_gml_1630_0": "\\E0* 它可是最有趣^1,&而且是金句最多的电视剧了…!/", + "scr_text_slash_scr_text_gml_1630_0": "\\E0* 它可是最有趣^1,&而且是金句最多的电视剧了...!/", "scr_text_slash_scr_text_gml_1631_0": "\\E3* 但你可千万别太抬举第二季 %", "scr_text_slash_scr_text_gml_1632_0": "\\E9* 因为刚重启成&《辛普吨一家-涡轮战队》&的时候 %", "scr_text_slash_scr_text_gml_1633_0": "\\E8* 内容变成了他们&各自开着机动载具 %", @@ -4204,68 +4204,68 @@ "scr_text_slash_scr_text_gml_1640_0": "\\E8* 那里头辛普吨一家&在太阳的另一侧 %", "scr_text_slash_scr_text_gml_1641_0": "\\E9* 发现了另一个地球 %", "scr_text_slash_scr_text_gml_1642_0": "\\E6* 你说这样一来&重力场不就会%", - "scr_text_slash_scr_text_gml_1643_0": "\\E1* …哈?/", - "scr_text_slash_scr_text_gml_1644_0": "\\E2* …你不想看?/", - "scr_text_slash_scr_text_gml_1645_0": "\\EB* …好-好吧^1,克里斯…/%", + "scr_text_slash_scr_text_gml_1643_0": "\\E1* ...哈?/", + "scr_text_slash_scr_text_gml_1644_0": "\\E2* ...你不想看?/", + "scr_text_slash_scr_text_gml_1645_0": "\\EB* ...好-好吧^1,Kris.../%", "scr_text_slash_scr_text_gml_1611_0": "\\E0* 噢^1,这碟牛奶?/", "scr_text_slash_scr_text_gml_1612_0": "\\E7* 这-这是为我的小猫^1,&喵喵准备的^1!&她是完美的天使!/", - "scr_text_slash_scr_text_gml_1613_0": "\\E3* …呃^1?她长什么样…?/", - "scr_text_slash_scr_text_gml_1614_0": "\\E9* 好^1…好吧,&我从来没真的见-见过她^1,&但-但是…/", + "scr_text_slash_scr_text_gml_1613_0": "\\E3* ...呃^1?她长什么样...?/", + "scr_text_slash_scr_text_gml_1614_0": "\\E9* 好..^1. 好吧,&我从来没真的见-见过她^1,&但-但是.../", "scr_text_slash_scr_text_gml_1615_0": "\\E7* 自从我开始在这里摆牛奶^1,&它就一直在消失。/", - "scr_text_slash_scr_text_gml_1616_0": "\\E6* 所^1…所以我觉得&这里应该有只猫。/", - "scr_text_slash_scr_text_gml_1617_0": "\\E9* 我^1…我的猫。/%", - "scr_text_slash_scr_text_gml_1650_0": "\\E1* 好吧^1,唔^1,如果你&做作业的时候需要帮助…/", + "scr_text_slash_scr_text_gml_1616_0": "\\E6* 所..^1. 所以我觉得&这里应该有只猫。/", + "scr_text_slash_scr_text_gml_1617_0": "\\E9* 我..^1. 我的猫。/%", + "scr_text_slash_scr_text_gml_1650_0": "\\E1* 好吧^1,唔^1,如果你&做作业的时候需要帮助.../", "scr_text_slash_scr_text_gml_1651_0": "\\EA* 我就在这个恶心的小巷里等你。/", - "scr_text_slash_scr_text_gml_1652_0": "\\EB* 嘿^1…嘿嘿嘿嘿^1…唔^1,&替我向你妈妈问好。/%", + "scr_text_slash_scr_text_gml_1652_0": "\\EB* 嘿..^1. 嘿嘿嘿嘿..^1. 唔^1,&替我向你妈妈问好。/%", "obj_readable_room1_slash_Other_10_gml_1250_0": "* (这是一碟牛奶。)/%", "obj_npc_room_slash_Other_10_gml_1316_0": "* 嘿邻居!你家的大兄弟什么时候&来俺家串串门呀?呵呵呵!/", "obj_npc_room_slash_Other_10_gml_1317_0": "* 俺家的女孩们可喜欢他了^1!&他是个惹人喜爱的小大人!/", - "obj_npc_room_slash_Other_10_gml_1318_0": "* 他只有一点不好^1…&* 他不喜欢俺老婆做的饭!/", + "obj_npc_room_slash_Other_10_gml_1318_0": "* 他只有一点不好..^1. &* 他不喜欢俺老婆做的饭!/", "obj_npc_room_slash_Other_10_gml_1319_0": "* 有什么问题吗^1,大兄弟^1?&* 你不喜欢冷冻猫粮吗^1?呵呵呵!/%", "obj_npc_room_slash_Other_10_gml_1323_0": "* 你可别怪你哥哥离开小镇啊。/", "obj_npc_room_slash_Other_10_gml_1324_0": "* 他正在外面^1,&在大学里头学文化呢。/", "obj_npc_room_slash_Other_10_gml_1325_0": "* 希望当他成为大人物的时候^1,&还记得俺们这些街上的小家伙们。/", "obj_npc_room_slash_Other_10_gml_1326_0": "* 可别忘了俺们这些吃橘子吃到&洗胃的土猫哟。/%", - "scr_text_slash_scr_text_gml_961_0": "\\E4* 小克里兹!!^1!&* 那个,怎么啦!^1?&* 让你凯蒂姨妈抱抱!/", + "scr_text_slash_scr_text_gml_961_0": "\\E4* 小Krissy!!^1!&* 那个,怎么啦!^1?&* 让你Catty姨妈抱抱!/", "scr_text_slash_scr_text_gml_962_0": "\\E2* 么^1!&* 么^1!&* 么!/", "scr_text_slash_scr_text_gml_963_0": "\\E8* 哈哈哈^1!&* 你看看我,又不是你真的姨妈&还对你做这种事!/", - "scr_text_slash_scr_text_gml_964_0": "\\E5* 噢天哪^1…&* 我可以和你聊点事吗?/", - "scr_text_slash_scr_text_gml_2421_0": "* …/", + "scr_text_slash_scr_text_gml_964_0": "\\E5* 噢天哪..^1. &* 我可以和你聊点事吗?/", + "scr_text_slash_scr_text_gml_2421_0": "* .../", "scr_text_slash_scr_text_gml_966_0": "\\E6* 实际上^1,那个^1,&什么事^1,都可以^1。&* 你来选。/", "scr_text_slash_scr_text_gml_1592_0": "\\C4", - "scr_text_slash_scr_text_gml_955_0": "#艾斯利尔", + "scr_text_slash_scr_text_gml_955_0": "#Asriel", "scr_text_slash_scr_text_gml_956_0": "#邻居", "scr_text_slash_scr_text_gml_957_0": "妹妹", "scr_text_slash_scr_text_gml_1020_0": "没事了", - "scr_text_slash_scr_text_gml_979_0": "\\E2* 噢我的天哪^1,艾斯利尔^1!&* 那个^1,真是个小可爱!/", + "scr_text_slash_scr_text_gml_979_0": "\\E2* 噢我的天哪^1,Asriel^1!&* 那个^1,真是个小可爱!/", "scr_text_slash_scr_text_gml_980_0": "\\E6* 你还记得我和他去跳舞那次吗?/", "scr_text_slash_scr_text_gml_2040_0": "\\C4", - "scr_text_slash_scr_text_gml_981_0": "\\E2* 那真是^1…&* 有史以来最棒的一晚!/", - "scr_text_slash_scr_text_gml_982_0": "\\E4* 虽然我把一大杯酒&洒在他身上…/", - "scr_text_slash_scr_text_gml_983_0": "\\E6* 还在你妈妈面前&跳了不合适的舞…/", - "scr_text_slash_scr_text_gml_984_0": "\\E5* 还因为在停车场大吵大闹&被逮捕了…/", + "scr_text_slash_scr_text_gml_981_0": "\\E2* 那真是..^1. &* 有史以来最棒的一晚!/", + "scr_text_slash_scr_text_gml_982_0": "\\E4* 虽然我把一大杯酒&洒在他身上.../", + "scr_text_slash_scr_text_gml_983_0": "\\E6* 还在你妈妈面前&跳了不合适的舞.../", + "scr_text_slash_scr_text_gml_984_0": "\\E5* 还因为在停车场大吵大闹&被逮捕了.../", "scr_text_slash_scr_text_gml_985_0": "\\E2* 哈哈哈^1!那真是太有意思了^1!&* 替我向他问好!/%", - "scr_text_slash_scr_text_gml_1000_0": "\\E6* 噢噢噢^1,凯迪过得怎样^1?&* 我不知道。/", + "scr_text_slash_scr_text_gml_1000_0": "\\E6* 噢噢噢^1,Catti过得怎样^1?&* 我不知道。/", "scr_text_slash_scr_text_gml_1001_0": "\\E5* 我们^1,那个^1,&完全聊不到一块去!/", - "scr_text_slash_scr_text_gml_1002_0": "\\E1* 昨天^1,我问她想不想&听我弹尤克里里…/", - "scr_text_slash_scr_text_gml_1003_0": "\\E5* 她拒绝了^1!&* 然后她^1,那个^1,和我说…/", + "scr_text_slash_scr_text_gml_1002_0": "\\E1* 昨天^1,我问她想不想&听我弹尤克里里.../", + "scr_text_slash_scr_text_gml_1003_0": "\\E5* 她拒绝了^1!&* 然后她^1,那个^1,和我说.../", "scr_text_slash_scr_text_gml_1004_0": "\\E3* 我弹得像是&“来自地狱星的反向祈祷”。/", - "scr_text_slash_scr_text_gml_1005_0": "\\E5* 什么鬼^1,克里兹?/", + "scr_text_slash_scr_text_gml_1005_0": "\\E5* 什么鬼^1,Krissy?/", "scr_text_slash_scr_text_gml_1006_0": "\\E2* 真是太太太可爱了^1!&* 我爱我那奇葩的小妹妹!/%", "scr_text_slash_scr_text_gml_989_0": "\\E1* 那个^1,隔壁的那位绿色女孩?/", - "scr_text_slash_scr_text_gml_990_0": "\\E5* 噢我的天哪^1,克里兹^1。&* 她就像,那个^1…&我生活中的反派。/", - "scr_text_slash_scr_text_gml_991_0": "\\E6* 那个^1,有一天^1,&我去看撸猫者2…/", + "scr_text_slash_scr_text_gml_990_0": "\\E5* 噢我的天哪^1,Krissy^1。&* 她就像,那个..^1. &我生活中的反派。/", + "scr_text_slash_scr_text_gml_991_0": "\\E6* 那个^1,有一天^1,&我去看撸猫者2.../", "scr_text_slash_scr_text_gml_992_0": "\\E3* 电影院里除了我&就只剩下她了!/", - "scr_text_slash_scr_text_gml_993_0": "\\E1* 然后我去QC餐厅&点了一杯卡布奇诺…/", + "scr_text_slash_scr_text_gml_993_0": "\\E1* 然后我去QC餐厅&点了一杯卡布奇诺.../", "scr_text_slash_scr_text_gml_994_0": "\\E5* 然后她^1,那个^1,已经喝起来了!/", - "scr_text_slash_scr_text_gml_995_0": "\\E3* 她就是这么个复读猫^1!&* …呃^1,复读鳄?/", + "scr_text_slash_scr_text_gml_995_0": "\\E3* 她就是这么个复读猫^1!&* ...呃^1,复读鳄?/", "scr_text_slash_scr_text_gml_996_0": "\\E5* 复读蜥^1?&* 鳄读鱼^1?&* 我不懂^1,反正她糟透了!/%", - "scr_text_slash_scr_text_gml_970_0": "\\E4* 小克里兹^1!&* 你想聊点别的吗!?/", - "scr_text_slash_scr_text_gml_1010_0": "\\E6* 噢^1,你要走啦^1?&* 你有^1,那个^1,作业吗…?/", + "scr_text_slash_scr_text_gml_970_0": "\\E4* 小Krissy^1!&* 你想聊点别的吗!?/", + "scr_text_slash_scr_text_gml_1010_0": "\\E6* 噢^1,你要走啦^1?&* 你有^1,那个^1,作业吗...?/", "scr_text_slash_scr_text_gml_1011_0": "\\E0* 你应该^1,那个^1,让我帮忙!/", "scr_text_slash_scr_text_gml_1012_0": "\\E2* 哈哈哈^1,逗你呢^1!&* 我完全不想帮忙^1!再见!/%", - "obj_readable_room1_slash_Other_10_gml_1360_0": "* (里面传来某种抓挠的声音…)/%", - "scr_text_slash_scr_text_gml_1021_0": "\\E4* 克里兹!&* 那个^1,好久不见!/", + "obj_readable_room1_slash_Other_10_gml_1360_0": "* (里面传来某种抓挠的声音...)/%", + "scr_text_slash_scr_text_gml_1021_0": "\\E4* Krissy!&* 那个^1,好久不见!/", "scr_text_slash_scr_text_gml_1022_0": "\\E0* 怎么了^1?&* 你想聊点什么吗?/", "scr_text_slash_scr_text_gml_2045_0": "\\C4", "scr_text_slash_scr_text_gml_1017_0": "#邻居", @@ -4280,63 +4280,63 @@ "scr_text_slash_scr_text_gml_1034_0": "\\E6* 那个^1,赶紧找个发网戴上^1,&少女^1。最好是^1,那个^1,&全身那么大的。/%", "scr_text_slash_scr_text_gml_1039_0": "\\E0* 记得那次你打算约我们&这些大孩子出去玩吗?/", "scr_text_slash_scr_text_gml_1040_0": "\\E6* 我当时说,那个,“好啊^1,&没问题!给我们带些&汉堡就行!”/", - "scr_text_slash_scr_text_gml_1041_0": "\\E3* 然后^1,那个^1,惊人的是^1…&* 你真的带了…/", - "scr_text_slash_scr_text_gml_1042_0": "\\E4* 所以我让你回去,&再带些薯条过来…/", - "scr_text_slash_scr_text_gml_1043_0": "\\E5* …还有一打小蛋糕…/", + "scr_text_slash_scr_text_gml_1041_0": "\\E3* 然后^1,那个^1,惊人的是..^1. &* 你真的带了.../", + "scr_text_slash_scr_text_gml_1042_0": "\\E4* 所以我让你回去,&再带些薯条过来.../", + "scr_text_slash_scr_text_gml_1043_0": "\\E5* ...还有一打小蛋糕.../", "scr_text_slash_scr_text_gml_1044_0": "\\E6* 它们真好吃^1,我吃了有六个!/", - "scr_text_slash_scr_text_gml_1045_0": "\\E3* 然后我,那个^1…&* 突然病倒了,不得不回家。/", + "scr_text_slash_scr_text_gml_1045_0": "\\E3* 然后我,那个..^1. &* 突然病倒了,不得不回家。/", "scr_text_slash_scr_text_gml_1046_0": "\\E1* 天哪。/", - "scr_text_slash_scr_text_gml_1047_0": "\\E5* 所以^1,那个^1,总之^1…&* 克里斯^1,你忙吗?/%", + "scr_text_slash_scr_text_gml_1047_0": "\\E5* 所以^1,那个^1,总之..^1. &* Kris^1,你忙吗?/%", "scr_text_slash_scr_text_gml_1052_0": "\\E5* 嗷^1,&* 这样和差点成了你嫂子的人说话&是不对的。/", - "scr_text_slash_scr_text_gml_1053_0": "\\E4* 不^1,我开玩笑的^1。&* 但是^1,那个…/", - "scr_text_slash_scr_text_gml_1054_0": "\\E0* 记得那次我和小艾斯玩&真心话大冒险吗?/", - "scr_text_slash_scr_text_gml_1055_0": "\\E5* 我^1,那个^1,&让他把初吻给了我…/", - "scr_text_slash_scr_text_gml_1056_0": "\\E3* 然后你妈妈发现他亲了人^1,&接着…/", + "scr_text_slash_scr_text_gml_1053_0": "\\E4* 不^1,我开玩笑的^1。&* 但是^1,那个.../", + "scr_text_slash_scr_text_gml_1054_0": "\\E0* 记得那次我和Azzy玩&真心话大冒险吗?/", + "scr_text_slash_scr_text_gml_1055_0": "\\E5* 我^1,那个^1,&让他把初吻给了我.../", + "scr_text_slash_scr_text_gml_1056_0": "\\E3* 然后你妈妈发现他亲了人^1,&接着.../", "scr_text_slash_scr_text_gml_1057_0": "\\E6* 那个^1,我觉得她可能打了110。/", - "scr_text_slash_scr_text_gml_1058_0": "\\E5* 我敢发誓,你们家在那一整周^1,&那个…/", + "scr_text_slash_scr_text_gml_1058_0": "\\E5* 我敢发誓,你们家在那一整周^1,&那个.../", "scr_text_slash_scr_text_gml_1059_0": "\\E6* 肯定每天都往教堂跑。/%", - "scr_text_slash_scr_text_gml_1063_0": "\\E0* 嗷^1,克里兹^1,你只是想问个好?/", - "scr_text_slash_scr_text_gml_1064_0": "\\E6* 真可爱^1…&* 现在从这里滚出去。/%", - "obj_readable_room1_slash_Other_10_gml_1365_0": "* (咚咚咚…)/", + "scr_text_slash_scr_text_gml_1063_0": "\\E0* 嗷^1,Krissy^1,你只是想问个好?/", + "scr_text_slash_scr_text_gml_1064_0": "\\E6* 真可爱..^1. &* 现在从这里滚出去。/%", + "obj_readable_room1_slash_Other_10_gml_1365_0": "* (咚咚咚...)/", "obj_readable_room1_slash_Other_10_gml_1366_0": "* 啊,恐怕现在没人在家^1,亲爱的。/", "obj_readable_room1_slash_Other_10_gml_1367_0": "* 现在^1,你是时候打道回府了吧?/%", "obj_readable_room1_slash_Other_10_gml_1371_0": "* 我和你说了^1,你找的人不在家。/", - "obj_readable_room1_slash_Other_10_gml_1372_0": "* …啊^1,你只是想和我说话…?/", - "obj_readable_room1_slash_Other_10_gml_1373_0": "* …/", + "obj_readable_room1_slash_Other_10_gml_1372_0": "* ...啊^1,你只是想和我说话...?/", + "obj_readable_room1_slash_Other_10_gml_1373_0": "* .../", "obj_readable_room1_slash_Other_10_gml_1374_0": "* 我很抱歉^1,美人儿^1。&* 恐怕我不值得你赏脸。/%", - "obj_flowershop_event_slash_Step_0_gml_44_0": "* 当滴当…/", + "obj_flowershop_event_slash_Step_0_gml_44_0": "* 当滴当.../", "obj_readable_room1_slash_Other_10_gml_1383_0": "* (被锁上了。)/%", "obj_flowershop_event_slash_Step_0_gml_45_0": "* 噢^1?&* 有人吗?/", "obj_flowershop_event_slash_Step_0_gml_46_0": "* 请等一等!/", "obj_flowershop_event_slash_Step_0_gml_47_0": "* 我马上就要浇完这些花了。/%", - "obj_flowershop_event_slash_Step_0_gml_69_0": "* …好啦!/%", - "obj_flowershop_event_slash_Step_0_gml_100_0": "* 哈喽^1!&* 我该怎么…/%", - "obj_flowershop_event_slash_Step_0_gml_116_0": "* …噢^1!克里斯!/%", - "obj_flowershop_event_slash_Step_0_gml_171_0": "* …噢^1。&* 不好意思。/", + "obj_flowershop_event_slash_Step_0_gml_69_0": "* ...好啦!/%", + "obj_flowershop_event_slash_Step_0_gml_100_0": "* 哈喽^1!&* 我该怎么.../%", + "obj_flowershop_event_slash_Step_0_gml_116_0": "* ...噢^1!Kris!/%", + "obj_flowershop_event_slash_Step_0_gml_171_0": "* ...噢^1。&* 不好意思。/", "obj_flowershop_event_slash_Step_0_gml_172_0": "\\E0* 我忘了你不喜欢被这样抱。/%", - "obj_flowershop_event_slash_Step_0_gml_216_0": "* 好了^1,就当在自己家&一样吧^1,克里斯。/", + "obj_flowershop_event_slash_Step_0_gml_216_0": "* 好了^1,就当在自己家&一样吧^1,Kris./", "obj_flowershop_event_slash_Step_0_gml_217_0": "\\E5* 想吃什么请自便。/%", "obj_readable_room1_slash_Other_10_gml_1185_0": "* (这是个收银台。^1)&* (里面没有多少零钱。)/%", "obj_readable_room1_slash_Other_10_gml_1186_0": "* (这是一朵花。)/%", - "obj_readable_room1_slash_Other_10_gml_1187_0": "* (这是某种目录^1…&下面有一本汽车杂志。)/%", + "obj_readable_room1_slash_Other_10_gml_1187_0": "* (这是某种目录..^1. &下面有一本汽车杂志。)/%", "obj_readable_room1_slash_Other_10_gml_1192_0": "* (它被熟练地修整过。)/%", - "obj_npc_facing_slash_Other_10_gml_767_0": "\\E1* 说起来^1,克里斯^1…&* 我在想。/", - "obj_npc_facing_slash_Other_10_gml_768_0": "\\E3* 或许等艾斯利尔回家了…/", - "obj_npc_facing_slash_Other_10_gml_769_0": "\\E0* 我们可以像往常一样^1,&一起出去吃饭…/", + "obj_npc_facing_slash_Other_10_gml_767_0": "\\E1* 说起来^1,Kris..^1. &* 我在想。/", + "obj_npc_facing_slash_Other_10_gml_768_0": "\\E3* 或许等Asriel回家了.../", + "obj_npc_facing_slash_Other_10_gml_769_0": "\\E0* 我们可以像往常一样^1,&一起出去吃饭.../", "obj_npc_facing_slash_Other_10_gml_770_0": "\\E6* 我请客。/", "obj_npc_facing_slash_Other_10_gml_771_0": "\\E0* 听起来不错吧?/%", "obj_npc_facing_slash_Other_10_gml_775_0": "\\E1* 然后我们就可以一起驾车&好好在镇上玩。/", - "obj_npc_facing_slash_Other_10_gml_776_0": "\\E2* 我可能得清理一下&我的卡车^1,但是…/%", + "obj_npc_facing_slash_Other_10_gml_776_0": "\\E2* 我可能得清理一下&我的卡车^1,但是.../%", "obj_readable_room1_slash_Other_10_gml_1193_0": "* (里面是各种各样的花。)/%", - "obj_readable_room1_slash_Other_10_gml_1219_0": "* (这是一张便签。)&* (上面写着…)/", + "obj_readable_room1_slash_Other_10_gml_1219_0": "* (这是一张便签。)&* (上面写着...)/", "obj_readable_room1_slash_Other_10_gml_1220_0": "* 又没交房租。屡错屡犯。&* 别再送花了。&* 赶紧开始卖。/", "obj_readable_room1_slash_Other_10_gml_1221_0": "* 给你一个月期限。&&    - C/%", "obj_readable_room1_slash_Other_10_gml_1206_0": "* (几袋不同类型的土。)/%", "obj_readable_room1_slash_Other_10_gml_1207_0": "* (这是个肮脏的洒水壶。)/%", "obj_readable_room1_slash_Other_10_gml_1209_0": "* (一些脏兮兮的毛&堵在下水道里。)/%", "scr_text_slash_scr_text_gml_885_0": "* (这是个生锈的冰箱,&上面贴着一些照片。)/", - "scr_text_slash_scr_text_gml_887_0": "\\E2* 噢^1,克里斯^1。&* 如果你饿了…/", - "scr_text_slash_scr_text_gml_888_0": "\\E0* …就随便找点想吃的吧。/", + "scr_text_slash_scr_text_gml_887_0": "\\E2* 噢^1,Kris^1。&* 如果你饿了.../", + "scr_text_slash_scr_text_gml_888_0": "\\E0* ...就随便找点想吃的吧。/", "scr_text_slash_scr_text_gml_2304_0": "\\C3", "scr_text_slash_scr_text_gml_879_0": "#打开冰箱", "scr_text_slash_scr_text_gml_880_0": "#不要", @@ -4351,68 +4351,68 @@ "scr_text_slash_scr_text_gml_919_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜。)/", "scr_text_slash_scr_text_gml_914_0": "* (你决定不吃。)/%", "scr_text_slash_scr_text_gml_943_0": "* (你决定不看。)/%", - "scr_text_slash_scr_text_gml_912_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜…)/", - "scr_text_slash_scr_text_gml_913_0": "* (…以及^1,由于某些原因^1,&一颗孤零零的蛋。)/", + "scr_text_slash_scr_text_gml_912_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜...)/", + "scr_text_slash_scr_text_gml_913_0": "* (...以及^1,由于某些原因^1,&一颗孤零零的蛋。)/", "scr_text_slash_scr_text_gml_920_0": "* (你决定不吃。)/%", "scr_text_slash_scr_text_gml_924_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜。)/", - "scr_text_slash_scr_text_gml_2852_0": "* (…)/", - "scr_text_slash_scr_text_gml_926_0": "* (你把你带着的蛋&也放了进去…)/%", + "scr_text_slash_scr_text_gml_2852_0": "* (...)/", + "scr_text_slash_scr_text_gml_926_0": "* (你把你带着的蛋&也放了进去...)/%", "scr_text_slash_scr_text_gml_907_0": "* (冰箱里有两颗蛋。)/%", "obj_readable_room1_slash_Other_10_gml_1212_0": "* (这是一台小电视。)&* (顶上有一些&超级英雄的漫画书。)/%", "obj_readable_room1_slash_Other_10_gml_1202_0": "* (这是一扇门。^1)&* (被锁住了。)/%", "obj_npc_sign_slash_Other_10_gml_179_0": "* (这是~1花^1,&被悉心保护在容器中。)/%", - "obj_readable_room1_slash_Other_10_gml_1227_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/", - "obj_readable_room1_slash_Other_10_gml_1229_0": "* 克里斯^1,你想在这过夜吗?/", - "obj_readable_room1_slash_Other_10_gml_1230_0": "\\E1* 你可以睡那个&充气床垫上^1,我就…/", - "obj_readable_room1_slash_Other_10_gml_1231_0": "\\E2* 呃^1,睡那几袋土^1…&* 还是算了。/%", - "obj_readable_room1_slash_Other_10_gml_1235_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/%", + "obj_readable_room1_slash_Other_10_gml_1227_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/", + "obj_readable_room1_slash_Other_10_gml_1229_0": "* Kris^1,你想在这过夜吗?/", + "obj_readable_room1_slash_Other_10_gml_1230_0": "\\E1* 你可以睡那个&充气床垫上^1,我就.../", + "obj_readable_room1_slash_Other_10_gml_1231_0": "\\E2* 呃^1,睡那几袋土..^1. &* 还是算了。/%", + "obj_readable_room1_slash_Other_10_gml_1235_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/%", "obj_npc_facing_slash_Other_10_gml_785_0": "\\E2* 是的^1,这些花还生机勃勃的。/", - "obj_npc_facing_slash_Other_10_gml_786_0": "\\E0* 这天气挺难照顾好它们的…/%", - "obj_flowershop_event_slash_Step_0_gml_260_0": "\\E2* 噢,克里斯。在你走之前…/%", - "obj_flowershop_event_slash_Step_0_gml_297_0": "\\E6* 给^1。&* 给你妈妈的^1…&* 替我保密。/", + "obj_npc_facing_slash_Other_10_gml_786_0": "\\E0* 这天气挺难照顾好它们的.../%", + "obj_flowershop_event_slash_Step_0_gml_260_0": "\\E2* 噢,Kris.在你走之前.../%", + "obj_flowershop_event_slash_Step_0_gml_297_0": "\\E6* 给^1。&* 给你妈妈的..^1. &* 替我保密。/", "obj_flowershop_event_slash_Step_0_gml_300_0": "\\S0* (你得到了一束花。)/%", - "obj_flowershop_event_slash_Step_0_gml_327_0": "* 祝你过得开心^1,克里斯。/%", + "obj_flowershop_event_slash_Step_0_gml_327_0": "* 祝你过得开心^1,Kris./%", "obj_npc_sign_slash_Other_10_gml_184_0": "* (这是你爸爸的卡车。)/", - "obj_npc_sign_slash_Other_10_gml_185_0": "* (座位前的地板上,废纸和&乡村音乐CD扔得到处都是…)/%", - "obj_npc_room_slash_Other_10_gml_1371_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边…/", - "obj_npc_room_slash_Other_10_gml_1372_0": "* 看着潮起潮落…/%", - "obj_npc_room_slash_Other_10_gml_1118_0": "* …/", - "obj_npc_room_slash_Other_10_gml_1377_0": "* …是啊。/%", + "obj_npc_sign_slash_Other_10_gml_185_0": "* (座位前的地板上,废纸和&乡村音乐CD扔得到处都是...)/%", + "obj_npc_room_slash_Other_10_gml_1371_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边.../", + "obj_npc_room_slash_Other_10_gml_1372_0": "* 看着潮起潮落.../%", + "obj_npc_room_slash_Other_10_gml_1118_0": "* .../", + "obj_npc_room_slash_Other_10_gml_1377_0": "* ...是啊。/%", "scr_text_slash_scr_text_gml_743_0": "* (这是一张金属野餐桌。^1)&* (一些烟头被扔在桌底下。)/", "scr_text_slash_scr_text_gml_744_0": "* (把手指插进桌子上的洞里?)/", "scr_text_slash_scr_text_gml_2178_0": "\\C2", "scr_text_slash_scr_text_gml_738_0": "#插进去", "scr_text_slash_scr_text_gml_2966_0": "#不", "scr_text_slash_scr_text_gml_756_0": "* (你的手指从上面插不进去。^1)&* (你试着从下面入手。)/", - "scr_text_slash_scr_text_gml_757_0": "* (…你的手上沾满了蜘蛛网。)/%", + "scr_text_slash_scr_text_gml_757_0": "* (...你的手上沾满了蜘蛛网。)/%", "scr_text_slash_scr_text_gml_763_0": "* (你决定不插了。)/%", "scr_text_slash_scr_text_gml_749_0": "* (这是一张金属野餐桌。^1)&* (一些烟头被扔在桌底下。)/%", "obj_readable_room1_slash_Other_10_gml_982_0": "* (玻璃瓶里有一束玫瑰花。)/", - "obj_readable_room1_slash_Other_10_gml_984_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是…/", + "obj_readable_room1_slash_Other_10_gml_984_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是.../", "obj_readable_room1_slash_Other_10_gml_985_0": "\\E2* 玫瑰花!^1?这是什么意思^1,&伙计^1?美女与野兽吗?/", "obj_readable_room1_slash_Other_10_gml_986_0": "\\E7* 这可不行啊^1,伙计^1!&我们都是野兽!/%", "obj_readable_room1_slash_Other_10_gml_989_0": "* (这是一束玫瑰花。^1)&* (它们看起来很健康。)/", - "obj_readable_room1_slash_Other_10_gml_991_0": "* 克里斯^1,我爱你爸爸^1,但是…/", - "obj_readable_room1_slash_Other_10_gml_992_0": "\\E7* 艾斯戈尔^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", - "obj_readable_room1_slash_Other_10_gml_969_0": "* (患者名:)&* (鲁道夫“鲁迪”郝乐迪)/", - "obj_readable_room1_slash_Other_10_gml_971_0": "* 嘿,克里斯^1,&你不会把我的名字都忘了吧!?/%", + "obj_readable_room1_slash_Other_10_gml_991_0": "* Kris^1,我爱你爸爸^1,但是.../", + "obj_readable_room1_slash_Other_10_gml_992_0": "\\E7* Asgore^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", + "obj_readable_room1_slash_Other_10_gml_969_0": "* (患者名:)&* (鲁道夫“鲁迪”Holiday)/", + "obj_readable_room1_slash_Other_10_gml_971_0": "* 嘿,Kris^1,&你不会把我的名字都忘了吧!?/%", "obj_readable_room1_slash_Other_10_gml_932_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/", - "obj_readable_room1_slash_Other_10_gml_934_0": "* 那个天使^1?&* 诺埃尔和蒂斯在青年社团做的。/", + "obj_readable_room1_slash_Other_10_gml_934_0": "* 那个天使^1?&* Noelle和Dess在青年社团做的。/", "obj_readable_room1_slash_Other_10_gml_935_0": "\\E2* 现在它算是我的护身符了。/", - "obj_readable_room1_slash_Other_10_gml_936_0": "\\E4* 哦^1,对^1,你和小艾斯也想试着&做一个来着…/", + "obj_readable_room1_slash_Other_10_gml_936_0": "\\E4* 哦^1,对^1,你和Azzy也想试着&做一个来着.../", "obj_readable_room1_slash_Other_10_gml_937_0": "\\E7* 但是你们把大量时间都浪费在&给它做巨型翅膀上了!/%", "obj_readable_room1_slash_Other_10_gml_940_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/%", "obj_readable_room1_slash_Other_10_gml_952_0": "* 哦^1,结果你特地跑过来就是&为了用一下水槽?/", - "obj_readable_room1_slash_Other_10_gml_953_0": "\\E7* 别这样^1,克里斯^1!&* 友善点嘛!/%", + "obj_readable_room1_slash_Other_10_gml_953_0": "\\E7* 别这样^1,Kris^1!&* 友善点嘛!/%", "obj_readable_room1_slash_Other_10_gml_957_0": "* (是个水槽。)/", - "obj_readable_room1_slash_Other_10_gml_959_0": "* 嘿^1,克里斯^1,这个水槽真的比我&还有趣吗?/%", - "scr_text_slash_scr_text_gml_599_0": "\\E2* 真是铃儿响叮当^1!&* 喝热巧克里斯的日子提前来了!/", - "scr_text_slash_scr_text_gml_600_0": "\\E1* 好啦^1,克里斯^1。直话直说吧。/", + "obj_readable_room1_slash_Other_10_gml_959_0": "* 嘿^1,Kris^1,这个水槽真的比我&还有趣吗?/%", + "scr_text_slash_scr_text_gml_599_0": "\\E2* 真是铃儿响叮当^1!&* Krismas提前到来了!/", + "scr_text_slash_scr_text_gml_600_0": "\\E1* 好啦^1,Kris^1。直话直说吧。/", "scr_text_slash_scr_text_gml_601_0": "\\E2* 你为什么要来拜访我?&* 是你妈妈要你来的吗?/", "scr_text_slash_scr_text_gml_2230_0": "\\C2", "scr_text_slash_scr_text_gml_2434_0": "#是", "scr_text_slash_scr_text_gml_1121_0": "#不是", - "scr_text_slash_scr_text_gml_629_0": "\\E1* 真的吗^1?&* 你真是长大了啊^1,克里斯。/", + "scr_text_slash_scr_text_gml_629_0": "\\E1* 真的吗^1?&* 你真是长大了啊^1,Kris./", "scr_text_slash_scr_text_gml_630_0": "\\E4* 我为你自豪。/", "scr_text_slash_scr_text_gml_631_0": "\\E5* 不久之前你还只是隔壁家的&怪小孩。/", "scr_text_slash_scr_text_gml_632_0": "\\E7* 现在你成为了在我面前的&怪小孩!/", @@ -4421,61 +4421,61 @@ "scr_text_slash_scr_text_gml_618_0": "\\E2* 哈哈^1,我就是那么想的^1!&* 她就像个桃子^1,对吧?/", "scr_text_slash_scr_text_gml_619_0": "\\E7* 表面和桃一样毛茸又甜蜜^1,&内心却桃核一样坚硬!/", "scr_text_slash_scr_text_gml_620_0": "\\E0* 哦^1,你爸爸^1?&* 唔^1,他这家伙也能是个水果。/", - "scr_text_slash_scr_text_gml_621_0": "\\E7* 哪种水果^1?我不知道^1,&估计也是毛茸茸的水果…^1&* 比如猕猴桃。/", + "scr_text_slash_scr_text_gml_621_0": "\\E7* 哪种水果^1?我不知道^1,&估计也是毛茸茸的水果..^1.&* 比如猕猴桃。/", "scr_text_slash_scr_text_gml_624_0": "\\E7* 哈哈哈哈哈!!/", "scr_text_slash_scr_text_gml_634_0": "\\E0* 好啦^1,好啦^1,说真的^1,&你想聊些什么吗?/", "scr_text_slash_scr_text_gml_2090_0": "\\C4", - "scr_text_slash_scr_text_gml_607_0": "#诺埃尔", + "scr_text_slash_scr_text_gml_607_0": "#Noelle", "scr_text_slash_scr_text_gml_608_0": "#家庭", "scr_text_slash_scr_text_gml_609_0": "疾病", "scr_text_slash_scr_text_gml_2030_0": "没什么", "scr_text_slash_scr_text_gml_1596_0": "* 哈?/%", "scr_text_slash_scr_text_gml_2276_0": "\\C2", - "scr_text_slash_scr_text_gml_645_0": "\\E4* 克里斯^1,她真是个可爱的&甜心啊^1,对吧?/", - "scr_text_slash_scr_text_gml_646_0": "\\E0* 聪明、善良、可爱…&没有比她更好的女儿了。/", - "scr_text_slash_scr_text_gml_647_0": "\\E5* 但我希望她不要那么的^1…&胆小。/", - "scr_text_slash_scr_text_gml_648_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人^1…&什么东西都会吓到她。/", + "scr_text_slash_scr_text_gml_645_0": "\\E4* Kris^1,她真是个可爱的&甜心啊^1,对吧?/", + "scr_text_slash_scr_text_gml_646_0": "\\E0* 聪明、善良、可爱...&没有比她更好的女儿了。/", + "scr_text_slash_scr_text_gml_647_0": "\\E5* 但我希望她不要那么的..^1. &胆小。/", + "scr_text_slash_scr_text_gml_648_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人..^1. &什么东西都会吓到她。/", "scr_text_slash_scr_text_gml_649_0": "\\E5* 她被吓到的时候^1,就像暴露在&车灯前的小鹿一样无助。/", "scr_text_slash_scr_text_gml_650_0": "\\E0* 你还记得她以前总是害怕&床底下藏有人类吗?/", - "scr_text_slash_scr_text_gml_651_0": "\\E7* (克里斯^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", - "scr_text_slash_scr_text_gml_652_0": "\\E1* …总之^1,这地方让人十分煎熬^1,&克里斯。/", + "scr_text_slash_scr_text_gml_651_0": "\\E7* (Kris^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", + "scr_text_slash_scr_text_gml_652_0": "\\E1* ...总之^1,这地方让人十分煎熬^1,&Kris./", "scr_text_slash_scr_text_gml_653_0": "\\E4* 不是因为我身体的事。/", - "scr_text_slash_scr_text_gml_654_0": "\\E5* 是因为^1…现在我没办法&在她身边保护她。/", + "scr_text_slash_scr_text_gml_654_0": "\\E5* 是因为..^1. 现在我没办法&在她身边保护她。/", "scr_text_slash_scr_text_gml_655_0": "\\E3* 帮我留意一下她^1,好吗?/%", - "scr_text_slash_scr_text_gml_611_0": "\\E0* 嘿^1,克里斯^1,你想聊些&什么吗?/", + "scr_text_slash_scr_text_gml_611_0": "\\E0* 嘿^1,Kris^1,你想聊些&什么吗?/", "scr_text_slash_scr_text_gml_612_0": "\\E2* 别担心^1,你讲什么我都不会&嫌你无聊的!/", "scr_text_slash_scr_text_gml_2094_0": "\\C4", - "scr_text_slash_scr_text_gml_673_0": "\\E1* …唔^1,我为什么要住院…?/", + "scr_text_slash_scr_text_gml_673_0": "\\E1* ...唔^1,我为什么要住院...?/", "scr_text_slash_scr_text_gml_674_0": "\\E4* 这个嘛^1,他们查出了点毛病^1,&所以要做些检查。/", - "scr_text_slash_scr_text_gml_675_0": "\\E3* 没错^1,没什么大不了的^1。&我们郝乐迪家的人两三天&就能好了滴。/", - "scr_text_slash_scr_text_gml_676_0": "\\E4* 一转眼我就能出院了^1,&然后就可以回家^1,呃…/", + "scr_text_slash_scr_text_gml_675_0": "\\E3* 没错^1,没什么大不了的^1。&我们Holiday家的人两三天&就能好了滴。/", + "scr_text_slash_scr_text_gml_676_0": "\\E4* 一转眼我就能出院了^1,&然后就可以回家^1,呃.../", "scr_text_slash_scr_text_gml_677_0": "\\E2* 在你被俺家彩灯绳缠住&的时候,好好训斥训斥你。/%", - "scr_text_slash_scr_text_gml_659_0": "\\E3* 克里斯^1,即使我们分道扬镳了^1,&我们还是很爱你们一家。/", + "scr_text_slash_scr_text_gml_659_0": "\\E3* Kris^1,即使我们分道扬镳了^1,&我们还是很爱你们一家。/", "scr_text_slash_scr_text_gml_713_0": "#坐", "scr_text_slash_scr_text_gml_714_0": "#不坐", "scr_text_slash_scr_text_gml_2443_0": "\\C2", "scr_text_slash_scr_text_gml_727_0": "* (不是很想坐。)/%", "scr_text_slash_scr_text_gml_733_0": "* (你决定不坐下来。)/%", - "scr_text_slash_scr_text_gml_661_0": "\\E1* 哦对了^1…&* 既然艾斯利尔现在去上大学了…/", + "scr_text_slash_scr_text_gml_661_0": "\\E1* 哦对了..^1. &* 既然Asriel现在去上大学了.../", "scr_text_slash_scr_text_gml_662_0": "\\E2* 你觉得他会像我和你爸那样^1,&去那种疯狂的派对吗?/", "scr_text_slash_scr_text_gml_663_0": "\\E3* 哈^1,我开玩笑的^1。&* 你爸不是个派对狂。/", - "scr_text_slash_scr_text_gml_664_0": "\\E7* 不过你妈妈就…^1!哇哦!/", - "scr_text_slash_scr_text_gml_665_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始…/", + "scr_text_slash_scr_text_gml_664_0": "\\E7* 不过你妈妈就...^1!哇哦!/", + "scr_text_slash_scr_text_gml_665_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始.../", "scr_text_slash_scr_text_gml_666_0": "\\E7* 哎哟^1,天哪!/", "scr_text_slash_scr_text_gml_667_0": "\\E7* 有次她在房间的另一头&丢了个青柠派在我头上!/", "scr_text_slash_scr_text_gml_668_0": "\\E2* 我直接摔到零食桌上^1,&弄翻了所有东西!/", "scr_text_slash_scr_text_gml_669_0": "\\E7* 派倒是挺好吃的^1。&没什么好抱怨的。/%", - "scr_text_slash_scr_text_gml_660_0": "\\E4* 毕竟^1,我和艾斯戈尔&是大学里的好哥们^1,对吧?/", - "scr_text_slash_scr_text_gml_682_0": "\\E2* 那你在这里&搞什么鬼啦^1,克里斯!^1?&* 发呆?/", - "obj_readable_room1_slash_Other_10_gml_1001_0": "* 嘿^1,克里斯^1,你知道&你在里面签过名,对吧?/", + "scr_text_slash_scr_text_gml_660_0": "\\E4* 毕竟^1,我和Asgore&是大学里的好哥们^1,对吧?/", + "scr_text_slash_scr_text_gml_682_0": "\\E2* 那你在这里&搞什么鬼啦^1,Kris!^1?&* 发呆?/", + "obj_readable_room1_slash_Other_10_gml_1001_0": "* 嘿^1,Kris^1,你知道&你在里面签过名,对吧?/", "obj_readable_room1_slash_Other_10_gml_1002_0": "\\E2* 为什么你像从来没见过一样&盯着它看?/", "obj_readable_room1_slash_Other_10_gml_1003_0": "\\E7* 你字写得有那么好看吗^1?&* 还是我表现得不够感动?/%", "scr_text_slash_scr_text_gml_683_0": "\\E7* 你以为这里是动物园吗!^1?&* 别这样啦!/%", - "obj_readable_room1_slash_Other_10_gml_975_0": "* 克里斯^1,你很嫉妒我的铭牌吗?/", + "obj_readable_room1_slash_Other_10_gml_975_0": "* Kris^1,你很嫉妒我的铭牌吗?/", "obj_readable_room1_slash_Other_10_gml_976_0": "* 我们纳税人的钱都做这些了^1,&是不是很奇妙?/%", "obj_readable_room1_slash_Other_10_gml_1301_0": "* (Ice-E的“冰”萨^1,热腾腾&“冰”萨的第“一”选择!)/%", "obj_readable_room1_slash_Other_10_gml_1291_0": "* (在ICE-E的“冰”萨店^1,&你也是大家庭的一名成员。)/", - "obj_readable_room1_slash_Other_10_gml_1292_0": "* (…会吃得津津有味的!)/%", + "obj_readable_room1_slash_Other_10_gml_1292_0": "* (...会吃得津津有味的!)/%", "obj_readable_room1_slash_Other_10_gml_1296_0": "* (门被封住了。^1)&* (里面一个人都没有。)/", "obj_readable_room1_slash_Other_10_gml_1297_0": "* (所有员工都穿着服装&在外面揽客。)/%", "obj_npc_room_animated_slash_Other_10_gml_31_0": "* 你想要试试看我们24种&不同的“冰”萨口味吗?/", @@ -4486,192 +4486,192 @@ "obj_npc_room_animated_slash_Other_10_gml_36_0": "* 双重冰块味,/", "obj_npc_room_animated_slash_Other_10_gml_37_0": "* 辣香肠味,/", "obj_npc_room_animated_slash_Other_10_gml_38_0": "* 还有更多^1!&* 快来Ice-E的“冰”萨店吧!/%", - "obj_npc_room_animated_slash_Other_10_gml_42_0": "* 嘿^1,我能告诉你个秘密吗^1?&* 我选择在这个工作的理由是…/", - "obj_npc_room_animated_slash_Other_10_gml_43_0": "* 它的标牌让我误以为&它是间冰激凌店…/", + "obj_npc_room_animated_slash_Other_10_gml_42_0": "* 嘿^1,我能告诉你个秘密吗^1?&* 我选择在这个工作的理由是.../", + "obj_npc_room_animated_slash_Other_10_gml_43_0": "* 它的标牌让我误以为&它是间冰激凌店.../", "obj_npc_room_animated_slash_Other_10_gml_44_0": "* 但我后来真的爱上这份工作了^1!&* 还有我的同事们^1!嘿嘿!/%", - "obj_npc_room_animated_slash_Other_10_gml_56_0": "* (哦^1,上天啊^1,&真的有人来了…)&* 呃…/", + "obj_npc_room_animated_slash_Other_10_gml_56_0": "* (哦^1,上天啊^1,&真的有人来了...)&* 呃.../", "obj_npc_room_animated_slash_Other_10_gml_57_0": "* Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择。/", - "obj_npc_room_animated_slash_Other_10_gml_58_0": "* …/", - "obj_npc_room_animated_slash_Other_10_gml_59_0": "* …呃^1…嗯^1?&* 嘿,等等!/", + "obj_npc_room_animated_slash_Other_10_gml_58_0": "* .../", + "obj_npc_room_animated_slash_Other_10_gml_59_0": "* ...呃..^1. 嗯^1?&* 嘿,等等!/", "obj_npc_room_animated_slash_Other_10_gml_60_0": "* 我认识你诶!/%", "scr_text_slash_scr_text_gml_2088_0": "\\E0* 小家伙^1!&* 是我呀!/", "scr_text_slash_scr_text_gml_2089_0": "\\E3* 想在我疯掉之前聊个天吗?/", "scr_text_slash_scr_text_gml_2326_0": "\\C4", - "scr_text_slash_scr_text_gml_2082_0": "#艾斯利尔", + "scr_text_slash_scr_text_gml_2082_0": "#Asriel", "scr_text_slash_scr_text_gml_2083_0": "#工作", "scr_text_slash_scr_text_gml_2084_0": "同事", "scr_text_slash_scr_text_gml_2085_0": "不想", - "scr_text_slash_scr_text_gml_2102_0": "\\E0* 你知道小艾斯什么时候回家吗?/", - "scr_text_slash_scr_text_gml_2103_0": "\\E8* 你…你别告诉他啊^1,&但我可想他了。/", - "scr_text_slash_scr_text_gml_2104_0": "\\E8* 要能像以前一样^1,&和他一起在镇上闲逛该多好…/", - "scr_text_slash_scr_text_gml_2105_0": "\\E3* 还可以勾搭到…/", + "scr_text_slash_scr_text_gml_2102_0": "\\E0* 你知道Azzy什么时候回家吗?/", + "scr_text_slash_scr_text_gml_2103_0": "\\E8* 你...你别告诉他啊^1,&但我可想他了。/", + "scr_text_slash_scr_text_gml_2104_0": "\\E8* 要能像以前一样^1,&和他一起在镇上闲逛该多好.../", + "scr_text_slash_scr_text_gml_2105_0": "\\E3* 还可以勾搭到.../", "scr_text_slash_scr_text_gml_2106_0": "\\E4* 小姐姐/", "scr_text_slash_scr_text_gml_2107_0": "\\E5* 不过^1,事实上/", "scr_text_slash_scr_text_gml_2108_0": "\\E6* 可能从来没发生过。/", - "scr_text_slash_scr_text_gml_2109_0": "\\E2* 但、但有一次安黛因&和我目光接触了!/", - "scr_text_slash_scr_text_gml_2110_0": "\\E7* …当她在给我开罚单的时候。/%", - "scr_text_slash_scr_text_gml_2093_0": "\\E0* 嘿…嘿^1!&* 嘿小家伙!&* 最近怎样?!/", + "scr_text_slash_scr_text_gml_2109_0": "\\E2* 但、但有一次Undyne&和我目光接触了!/", + "scr_text_slash_scr_text_gml_2110_0": "\\E7* ...当她在给我开罚单的时候。/%", + "scr_text_slash_scr_text_gml_2093_0": "\\E0* 嘿...嘿^1!&* 嘿小家伙!&* 最近怎样?!/", "scr_text_slash_scr_text_gml_2406_0": "\\C4", "scr_text_slash_scr_text_gml_2127_0": "\\E1* 啊^1,没错^1,小家伙^1。好主意^1。&* 来认识下通缉犯们吧。/", - "scr_text_slash_scr_text_gml_2128_0": "\\E3* 蓝耳^1 - 痴迷于软冰激凌^1,&没有丝毫个人空间意识。/", + "scr_text_slash_scr_text_gml_2128_0": "\\E3* Blue Ears - 痴迷于软冰激凌^1,&没有丝毫个人空间意识。/", "scr_text_slash_scr_text_gml_2129_0": "\\E2* 老是不小心把刨冰&倒在我身上^1,还嘿嘿直笑。/", - "scr_text_slash_scr_text_gml_2130_0": "\\E1* 战士^1 - 谢天谢地,&他因为披萨相关的工伤而缺席^1。/", + "scr_text_slash_scr_text_gml_2130_0": "\\E1* The Warrior - 谢天谢地,&他因为披萨相关的工伤而缺席^1。/", "scr_text_slash_scr_text_gml_2131_0": "\\E2* 每时每刻都在用战吼恐吓顾客。/", - "scr_text_slash_scr_text_gml_2132_0": "\\E3* 紫人^1 - 天啦^1,那家伙^1,&你得好好…/", - "scr_text_slash_scr_text_gml_2133_0": "\\E6* …等等^1,那家伙在这里工作吗?/", + "scr_text_slash_scr_text_gml_2132_0": "\\E3* Purple Guy - 天啦^1,那家伙^1,&你得好好.../", + "scr_text_slash_scr_text_gml_2133_0": "\\E6* ...等等^1,那家伙在这里工作吗?/", "scr_text_slash_scr_text_gml_2134_0": "\\E3* 啊^1,我的同事们^1。&* 没了他们我能去哪?/", "scr_text_slash_scr_text_gml_2135_0": "\\E1* 一个好地方^1,小家伙^1。&* 一个好得多的地方。/%", "scr_text_slash_scr_text_gml_2114_0": "\\E1* 别上当受骗^1,小家伙。/", "scr_text_slash_scr_text_gml_2115_0": "\\E2* Ice-E的“冰”萨店是&“冰”狱。/", - "scr_text_slash_scr_text_gml_2116_0": "\\E0* 我偷懒没几秒就能听见…/", + "scr_text_slash_scr_text_gml_2116_0": "\\E0* 我偷懒没几秒就能听见.../", "scr_text_slash_scr_text_gml_2117_0": "\\E3* “别皮哟^1,&“冰”萨里可没有皮!”/", "scr_text_slash_scr_text_gml_2118_0": "\\E2* 明明有的^1! &* 是你强行把它去掉了!/", - "scr_text_slash_scr_text_gml_2119_0": "\\E3* 但没事^1,小家伙^1。&* 我一直在存钱…/", - "scr_text_slash_scr_text_gml_2120_0": "\\E8* …去上小艾斯上的大学!/", - "scr_text_slash_scr_text_gml_2121_0": "\\E5* 然后我会拿个&戏剧专业的学位^1,&当个名声远扬的演员…/", + "scr_text_slash_scr_text_gml_2119_0": "\\E3* 但没事^1,小家伙^1。&* 我一直在存钱.../", + "scr_text_slash_scr_text_gml_2120_0": "\\E8* ...去上Azzy上的大学!/", + "scr_text_slash_scr_text_gml_2121_0": "\\E5* 然后我会拿个&戏剧专业的学位^1,&当个名声远扬的演员.../", "scr_text_slash_scr_text_gml_2122_0": "\\E1* 让迷妹们汹涌而来^1,小家伙。/%", "scr_text_slash_scr_text_gml_2140_0": "\\E3* 没事^1,小家伙^1。&* 你不用看着我遭受苦难。/", - 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Kris...^1?&你感觉还好吗?/", + "scr_text_slash_scr_text_gml_2560_0": "\\E5* 你通常不这么...健谈的。/", "scr_text_slash_scr_text_gml_2561_0": "\\E4* 噢!我不是故意说得像&你有什么毛病一样的。/", - "scr_text_slash_scr_text_gml_2562_0": "\\E4* …/", - "scr_text_slash_scr_text_gml_2563_0": "\\E2* 唔^1,克里斯^1,出什么事了吗?/", - "scr_text_slash_scr_text_gml_2564_0": "\\E3* 为什么你会&去医院看我爸爸…?/", - "scr_text_slash_scr_text_gml_2565_0": "\\E2* 我是说^1,我知道他会很感激的^1,&但…唔…/", - "scr_text_slash_scr_text_gml_2566_0": "\\E4* 天呐^1,抱歉^1,克里斯^1。&* 就当我什么都没说吧!/%", - "scr_text_slash_scr_text_gml_2552_0": "\\E2* …哈^1?为什么我&不问妈妈要钥匙?/", - "scr_text_slash_scr_text_gml_2553_0": "\\E3* 我^1…我是说^1,&唔^1…我^1…你知道的,/", + "scr_text_slash_scr_text_gml_2562_0": "\\E4* .../", + "scr_text_slash_scr_text_gml_2563_0": "\\E2* 唔^1,Kris^1,出什么事了吗?/", + "scr_text_slash_scr_text_gml_2564_0": "\\E3* 为什么你会&去医院看我爸爸...?/", + "scr_text_slash_scr_text_gml_2565_0": "\\E2* 我是说^1,我知道他会很感激的^1,&但...唔.../", + "scr_text_slash_scr_text_gml_2566_0": "\\E4* 天呐^1,抱歉^1,Kris^1。&* 就当我什么都没说吧!/%", + "scr_text_slash_scr_text_gml_2552_0": "\\E2* ...哈^1?为什么我&不问妈妈要钥匙?/", + "scr_text_slash_scr_text_gml_2553_0": "\\E3* 我..^1. 我是说^1,&唔..^1. 我..^1. 你知道的,/", "scr_text_slash_scr_text_gml_2554_0": "\\E4* 她不喜欢我在她&工作的时候打扰她。/", - "scr_text_slash_scr_text_gml_2555_0": "\\E0* 别担心^1,好吗^1?&我就去凯迪那里坐坐吧。/%", - "scr_text_slash_scr_text_gml_2570_0": "\\E0* 替我向小艾斯问好^1,克里斯!/%", + "scr_text_slash_scr_text_gml_2555_0": "\\E0* 别担心^1,好吗^1?&我就去Catti那里坐坐吧。/%", + "scr_text_slash_scr_text_gml_2570_0": "\\E0* 替我向Azzy问好^1,Kris!/%", "obj_readable_room1_slash_Other_10_gml_1338_0": "* (这是一扇富丽堂皇的门。^1)&* (看上去锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_1345_0": "* 嗷^1,克里斯^1,那个^1,&如果你想进来坐坐…/", - "obj_readable_room1_slash_Other_10_gml_1346_0": "\\E4* 我们的猫洞^1,&永远向你敞开…/%", + "obj_readable_room1_slash_Other_10_gml_1345_0": "* 嗷^1,Kris^1,那个^1,&如果你想进来坐坐.../", + "obj_readable_room1_slash_Other_10_gml_1346_0": "\\E4* 我们的猫洞^1,&永远向你敞开.../%", "obj_readable_room1_slash_Other_10_gml_1350_0": "* (各种猫类垃圾&在房子里堆积着。)/", - "obj_readable_room1_slash_Other_10_gml_1351_0": "* (看起来有点“狸”乱…)/%", + "obj_readable_room1_slash_Other_10_gml_1351_0": "* (看起来有点“狸”乱...)/%", "obj_readable_room1_slash_Other_10_gml_1355_0": "* (这是个坏掉的烤架。)/", - "obj_readable_room1_slash_Other_10_gml_1356_0": "* (…闻起来像烧焦的猫粮。)/%", + "obj_readable_room1_slash_Other_10_gml_1356_0": "* (...闻起来像烧焦的猫粮。)/%", "obj_npc_sign_slash_Other_10_gml_196_0": "* (这是你妈妈的货车。)/%", "obj_event_room_slash_Step_0_gml_106_0": "\\E0* 欢迎回家^1,亲爱的!/", "obj_event_room_slash_Step_0_gml_107_0": "\\E9* 你今天和朋友玩得开心吗?/", - "obj_event_room_slash_Step_0_gml_108_0": "\\E0* 顺便一提^1,我刚烤了个派…/", + "obj_event_room_slash_Step_0_gml_108_0": "\\E0* 顺便一提^1,我刚烤了个派.../", "obj_event_room_slash_Step_0_gml_109_0": "\\E0* 如果你上床睡觉^1,&等你醒了它就凉下来了。/", - "obj_event_room_slash_Step_0_gml_110_0": "\\E3* …但这次可别再&全吃光了^1,好吗?/%", + "obj_event_room_slash_Step_0_gml_110_0": "\\E3* ...但这次可别再&全吃光了^1,好吗?/%", "obj_event_room_slash_Step_0_gml_91_0": "\\E0* 又回来了^1?天哪^1,&你今天也太兴奋了^1。/", "obj_event_room_slash_Step_0_gml_92_0": "\\E4* 或许你可以把这份精力&用在早上起床的时候?/", "obj_event_room_slash_Step_0_gml_93_0": "\\E9* 毕竟^1,你哥哥&再也不能背着你上学了。/%", - "obj_event_room_slash_Step_0_gml_71_0": "\\E1* 克里斯…^1?为什么你一直&在家门口进进出出的?/", + "obj_event_room_slash_Step_0_gml_71_0": "\\E1* Kris...^1?为什么你一直&在家门口进进出出的?/", "obj_event_room_slash_Step_0_gml_72_0": "\\E4* 你想让我装个旋转门吗?/%", - "scr_text_slash_scr_text_gml_3026_0": "* 克里斯^1?怎么了^1,亲爱的?/", + "scr_text_slash_scr_text_gml_3026_0": "* Kris^1?怎么了^1,亲爱的?/", "scr_text_slash_scr_text_gml_3027_0": "\\C4", "scr_text_slash_scr_text_gml_3021_0": "#我", - "scr_text_slash_scr_text_gml_3022_0": "#艾斯利尔", + "scr_text_slash_scr_text_gml_3022_0": "#Asriel", "scr_text_slash_scr_text_gml_3023_0": "派", "scr_text_slash_scr_text_gml_3024_0": "花", "scr_text_slash_scr_text_gml_3025_0": "没什么", - "scr_text_slash_scr_text_gml_1559_0": "\\E0* 克里斯^1,亲爱的^1,&你都已经长这么大了…/", - "scr_text_slash_scr_text_gml_1560_0": "\\E9* 很快你也要出去上大学了…/", - "scr_text_slash_scr_text_gml_2510_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_1562_0": "\\E9* 你还记得小时候…/", + "scr_text_slash_scr_text_gml_1559_0": "\\E0* Kris^1,亲爱的^1,&你都已经长这么大了.../", + "scr_text_slash_scr_text_gml_1560_0": "\\E9* 很快你也要出去上大学了.../", + "scr_text_slash_scr_text_gml_2510_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1562_0": "\\E9* 你还记得小时候.../", "scr_text_slash_scr_text_gml_1563_0": "\\E8* 你问自己什么时候&才能长出角来吗?/", "scr_text_slash_scr_text_gml_1564_0": "\\E0* 所以我们买了那条&带着红色角的头带。/", "scr_text_slash_scr_text_gml_1565_0": "\\E4* 噢^1,你一口气戴了好几个月!&后来它怎么样了?/%", - "scr_text_slash_scr_text_gml_3063_0": "\\E8* 噢^1。克里斯…^1?花^1?&给妈妈的…?/", - "scr_text_slash_scr_text_gml_3064_0": "\\E9* 真开心…/", - "scr_text_slash_scr_text_gml_3065_0": "\\E9* …/", + "scr_text_slash_scr_text_gml_3063_0": "\\E8* 噢^1。Kris...^1?花^1?&给妈妈的...?/", + "scr_text_slash_scr_text_gml_3064_0": "\\E9* 真开心.../", + "scr_text_slash_scr_text_gml_3065_0": "\\E9* .../", "scr_text_slash_scr_text_gml_3066_0": "\\E5* 这些花是他的^1,对吧。/", - "scr_text_slash_scr_text_gml_3035_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_3068_0": "\\E0* 呃^1,好吧^1,别担心^1,&克里斯^1,我会…/", - "scr_text_slash_scr_text_gml_3069_0": "\\E5* …找个地方放起来的。/%", - "scr_text_slash_scr_text_gml_3055_0": "\\E1* 克里斯^1,现在&只有我们俩住在这里了…/", - "scr_text_slash_scr_text_gml_3056_0": "\\E9* 感觉^1…有点孤单^1,不是吗?/", + "scr_text_slash_scr_text_gml_3035_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3068_0": "\\E0* 呃^1,好吧^1,别担心^1,&Kris^1,我会.../", + "scr_text_slash_scr_text_gml_3069_0": "\\E5* ...找个地方放起来的。/%", + "scr_text_slash_scr_text_gml_3055_0": "\\E1* Kris^1,现在&只有我们俩住在这里了.../", + "scr_text_slash_scr_text_gml_3056_0": "\\E9* 感觉..^1. 有点孤单^1,不是吗?/", "scr_text_slash_scr_text_gml_3057_0": "\\E0* 但是^1,幸运的是^1,&分享一个新做的^1,温暖的派,/", "scr_text_slash_scr_text_gml_3058_0": "\\E9* 是缓解这种&孤独情绪的最佳方案。/", - "scr_text_slash_scr_text_gml_3059_0": "\\E5* …当然^1,我得能吃到一份。/%", - "scr_text_slash_scr_text_gml_3043_0": "\\E9* 还记得以前你和艾斯利尔玩的&那个电子游戏吗?/", - "scr_text_slash_scr_text_gml_3044_0": "\\E1* 叫什么名字来着…^1?&超级明星大乱斗?/", + "scr_text_slash_scr_text_gml_3059_0": "\\E5* ...当然^1,我得能吃到一份。/%", + "scr_text_slash_scr_text_gml_3043_0": "\\E9* 还记得以前你和Asriel玩的&那个电子游戏吗?/", + "scr_text_slash_scr_text_gml_3044_0": "\\E1* 叫什么名字来着...^1?&超级明星大乱斗?/", "scr_text_slash_scr_text_gml_3045_0": "\\E0* 他很小的时候^1,&就喜欢里面的那只绿色蜥蜴。/", "scr_text_slash_scr_text_gml_3046_0": "\\E9* 我们甚至给他开了一个&以此为主题的生日派对。/", - "scr_text_slash_scr_text_gml_3047_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰…/", - "scr_text_slash_scr_text_gml_3048_0": "\\E9* 噢^1,你哥哥可喜欢了…!/", + "scr_text_slash_scr_text_gml_3047_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰.../", + "scr_text_slash_scr_text_gml_3048_0": "\\E9* 噢^1,你哥哥可喜欢了...!/", "scr_text_slash_scr_text_gml_3049_0": "\\E5* 直到第二天^1,你爸爸&把它们全煮了当早餐吃。/", - "scr_text_slash_scr_text_gml_3050_0": "\\E8* 结果你哥哥哭了好久…/", + "scr_text_slash_scr_text_gml_3050_0": "\\E8* 结果你哥哥哭了好久.../", "scr_text_slash_scr_text_gml_3051_0": "\\E4* 从那以后^1,他恨透了那本&介绍吃绿色的蛋的书!/%", - "scr_text_slash_scr_text_gml_3077_0": "\\E1* 克里斯^1,或许你今晚该&早点睡了…/", + "scr_text_slash_scr_text_gml_3077_0": "\\E1* Kris^1,或许你今晚该&早点睡了.../", "scr_text_slash_scr_text_gml_3078_0": "* 你看起来像换了个人似的。/%", "scr_text_slash_scr_text_gml_2661_0": "* (这是你的床。)/", "scr_text_slash_scr_text_gml_2662_0": "* (如果你回床上睡觉^1,&\\cY可能会错过很多重要的事情\\cW。)/", @@ -4709,8 +4709,8 @@ "obj_credits_slash_Step_0_gml_38_0": "主美工,动画师,修正", "obj_credits_slash_Step_0_gml_39_0": "(背景,地面世界,战斗)", "obj_credits_slash_Step_0_gml_42_0": "Temmie Chang", - "obj_credits_slash_Step_0_gml_59_0": "兰瑟,方钻,心桃", - "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,小丑魔", + "obj_credits_slash_Step_0_gml_59_0": "Lancer,方钻,心桃", + "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,Jevil", "obj_credits_slash_Step_0_gml_61_0": "角色原始设计", "obj_credits_slash_Step_0_gml_64_0": "Kanotynes", "obj_credits_slash_Step_0_gml_119_0": "Don't Forget (人声版)", @@ -4736,16 +4736,16 @@ "obj_event_room_slash_Step_0_gml_163_0": "* (钥匙创造了一扇门。)/%", "obj_jokerbattleevent_slash_Step_0_gml_59_0": "* 呃嘿嘿^1!&* 来客人了^1,来客人了^1!&* 我们总算可以玩了^1,痛快地玩!/", "obj_jokerbattleevent_slash_Step_0_gml_60_0": "* 这还没完^1,陪你们玩完之后^1,&我还可以跟所有人&一起玩下去^1,所有人!/", - "obj_jokerbattleevent_slash_Step_0_gml_62_0": "* 那^1,我们究竟是要玩什么…?/", + "obj_jokerbattleevent_slash_Step_0_gml_62_0": "* 那^1,我们究竟是要玩什么...?/", "obj_jokerbattleevent_slash_Step_0_gml_64_0": "\\TJ* 哦^1,只不过是个&小小的数字游戏而已。/%", "obj_jokerbattleevent_slash_Step_0_gml_140_0": "* 只要你们的HP统统掉到0^1,就输啦!/", - "obj_jokerbattleevent_slash_Step_0_gml_142_0": "* 原来你想玩的就是&这种游戏^1,嗯…?/", - "obj_jokerbattleevent_slash_Step_0_gml_143_0": "\\E2* 既然这样^1,我可要警告你…/%", + "obj_jokerbattleevent_slash_Step_0_gml_142_0": "* 原来你想玩的就是&这种游戏^1,嗯...?/", + "obj_jokerbattleevent_slash_Step_0_gml_143_0": "\\E2* 既然这样^1,我可要警告你.../%", "obj_jokerbattleevent_slash_Step_0_gml_175_0": "* 你这是在老虎头上拔毛。/%", "obj_jokerbattleevent_slash_Step_0_gml_192_0": "* 呃嘿嘿^1!两虎相斗^1! &我可绝不会错过这等好戏!/", "obj_jokerbattleevent_slash_Step_0_gml_193_0": "* 好了^1,好了!^1!&* 让游戏开始吧!!/%", "scr_encountersetup_slash_scr_encountersetup_gml_384_0": "* 让游戏开始吧!", - "scr_monstersetup_slash_scr_monstersetup_gml_562_0": "小丑魔", + "scr_monstersetup_slash_scr_monstersetup_gml_562_0": "JEVIL", "scr_monstersetup_slash_scr_monstersetup_gml_358_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_579_0": "单足旋转", "scr_monstersetup_slash_scr_monstersetup_gml_580_0": "无常混沌", @@ -4753,10 +4753,10 @@ "scr_monstersetup_slash_scr_monstersetup_gml_586_0": "使其疲惫", "obj_joker_slash_Step_0_gml_158_0": "* 天旋地转,地转天旋。", "obj_joker_slash_Step_0_gml_159_0": "* 自由的气息在空气中迸发炸裂。", - "obj_joker_slash_Step_0_gml_160_0": "* 小丑魔发出常人无法理解的狂笑。", + "obj_joker_slash_Step_0_gml_160_0": "* JEVIL发出常人无法理解的狂笑。", "obj_joker_slash_Step_0_gml_161_0": "* 仿佛一阵旋风。", "obj_joker_slash_Step_0_gml_162_0": "* 闻起来像一团混沌。", - "obj_joker_slash_Step_0_gml_237_0": "* 小丑魔 &* 没有击败这个敌人的策略。祝你好运!/%", + "obj_joker_slash_Step_0_gml_237_0": "* JEVIL &* 没有击败这个敌人的策略。祝你好运!/%", "obj_joker_slash_Step_0_gml_35_0": "混沌,混沌,&&有本事就&来抓我啊!", "obj_joker_slash_Step_0_gml_36_0": "我们来玩&转圈圈游戏&好不好嘛?", "obj_joker_slash_Step_0_gml_37_0": "这就是我对&你们这些罪人&的一片心意!", @@ -4769,7 +4769,7 @@ "obj_joker_slash_Step_0_gml_44_0": "呜哈!&我从来没&这么开心,&开心!", "obj_joker_slash_Step_0_gml_45_0": "我的心里&有个无比幸福的&美人儿!", "obj_joker_slash_Step_0_gml_46_0": "连恶魔飞刀也&咧开嘴在笑!", - "obj_joker_slash_Step_0_gml_47_0": "太刺激了…&我承受不住了!!", + "obj_joker_slash_Step_0_gml_47_0": "太刺激了...&我承受不住了!!", "obj_joker_slash_Step_0_gml_48_0": "就到这里啦,&我的小伙伴们!&拜拜咯!", "obj_joker_slash_Step_0_gml_49_0": "够了!!&你们这群小鬼头&让我累得不轻!", "obj_joker_slash_Step_0_gml_50_0": "逗你玩的!!&接招吧!&终极混沌!", @@ -4779,30 +4779,30 @@ "obj_joker_slash_Step_0_gml_58_0": "我可是&不死之身!", "obj_joker_slash_Step_0_gml_58_1": "弹幕&席卷着&烈焰!!!", "obj_joker_slash_Step_0_gml_59_0": "至高无上的&快乐!!!", - "obj_joker_slash_Step_0_gml_247_0": "* 克里斯旋转身体^1!&* 小丑魔又增加了一丝疲惫^1,然后…!/%", + "obj_joker_slash_Step_0_gml_247_0": "* Kris旋转身体^1!&* JEVIL又增加了一丝疲惫^1,然后...!/%", "obj_joker_slash_Step_0_gml_272_0": "* 有什么情况发生了!/%", "obj_joker_slash_Step_0_gml_276_0": "* 什么啊^1!&* 只不过是效果音而已!/%", - "obj_joker_slash_Step_0_gml_284_0": "* 小丑魔放松了意志^1!&* 小丑魔的防御下降了!/%", + "obj_joker_slash_Step_0_gml_284_0": "* JEVIL放松了意志^1!&* JEVIL的防御下降了!/%", "obj_joker_slash_Step_0_gml_290_0": "* 这下惨了^1!&下一次的攻击会变得更疼!/%", "obj_joker_slash_Step_0_gml_296_0": "* 一片寂静^1!&* 舞步保护着队伍!/%", "obj_joker_slash_Step_0_gml_310_0": "* 什么啊^1!&* 只不过是只没用的鸟!/%", "obj_joker_slash_Step_0_gml_314_0": "* 令人感到有些舒适!/%", "obj_joker_slash_Step_0_gml_320_0": "* 所有人的HP被重新分配了!/%", - "obj_joker_slash_Step_0_gml_373_0": "* 小丑魔的下一次行动威力提升!/%", + "obj_joker_slash_Step_0_gml_373_0": "* JEVIL的下一次行动威力提升!/%", "obj_joker_slash_Step_0_gml_379_0": "* 完美的10分!/%", - "obj_joker_slash_Step_0_gml_387_0": "&* 小丑魔看起来精疲力尽了!", - "obj_joker_slash_Step_0_gml_400_0": "* 利艾尔斯吟唱着什么^1!", - "obj_joker_slash_Step_0_gml_401_0": "* 苏西旋转着什么东西^1!", - "obj_joker_slash_Step_0_gml_402_0": "* 克里斯用诡异的目光凝视着对手^1!", - "obj_joker_slash_Step_0_gml_403_0": "&* 小丑魔的下一次攻击变弱了!", - "obj_joker_slash_Step_0_gml_404_0": "&* 小丑魔变得更疲惫了!", - "obj_joker_slash_Step_0_gml_405_0": "&* 小丑魔变得更疲惫了!", - "obj_joker_slash_Step_0_gml_406_0": "&* 小丑魔看起来精疲力尽了!", - "obj_joker_slash_Step_0_gml_163_0": "* 小丑魔看起来精疲力尽了…?", + "obj_joker_slash_Step_0_gml_387_0": "&* JEVIL看起来精疲力尽了!", + "obj_joker_slash_Step_0_gml_400_0": "* Ralsei吟唱着什么^1!", + "obj_joker_slash_Step_0_gml_401_0": "* Susie旋转着什么东西^1!", + "obj_joker_slash_Step_0_gml_402_0": "* Kris用诡异的目光凝视着对手^1!", + "obj_joker_slash_Step_0_gml_403_0": "&* JEVIL的下一次攻击变弱了!", + "obj_joker_slash_Step_0_gml_404_0": "&* JEVIL变得更疲惫了!", + "obj_joker_slash_Step_0_gml_405_0": "&* JEVIL变得更疲惫了!", + "obj_joker_slash_Step_0_gml_406_0": "&* JEVIL看起来精疲力尽了!", + "obj_joker_slash_Step_0_gml_163_0": "* JEVIL看起来精疲力尽了...?", "obj_joker_slash_Step_0_gml_164_0": "* 混沌炸弹已经为你准备完毕。", "obj_joker_slash_Step_0_gml_165_0": "* 某种可怕的事物正在逼近!", - "obj_joker_slash_Step_0_gml_166_0": "* 小丑魔开始竭尽全力!", - "obj_joker_slash_Step_0_gml_167_0": "* 小丑魔已经彻底虚脱了!", + "obj_joker_slash_Step_0_gml_166_0": "* JEVIL开始竭尽全力!", + "obj_joker_slash_Step_0_gml_167_0": "* JEVIL已经彻底虚脱了!", "DEVICE_FAILURE_slash_Step_0_gml_10_0": "\\M0 看来你已经到达了^6& &    一个结局。/%", "obj_joker_slash_Step_0_gml_201_0": "好吧^1,&你说服&我了!!/%", "DEVICE_FAILURE_slash_Step_0_gml_28_0": "\\M0 你还想再试& 一次吗?", @@ -4810,16 +4810,16 @@ "DEVICE_FAILURE_slash_Step_0_gml_68_0": " 那么,未来& 掌握在你的手中。", "DEVICE_FAILURE_slash_Step_0_gml_103_0": "\\M0        那么^5,&   笼罩世界的黑暗^5 &     将永不消散。/%", "obj_readable_room1_slash_Other_10_gml_1274_0": "* (你敲响了警察局的大门。)/", - "obj_readable_room1_slash_Other_10_gml_1308_0": "* (…)/", + "obj_readable_room1_slash_Other_10_gml_1308_0": "* (...)/", "obj_readable_room1_slash_Other_10_gml_1276_0": "* (有人靠近了窗户。)/%", - "obj_readable_room1_slash_Other_10_gml_1281_0": "* (警察看样子没什么干劲…)/%", + "obj_readable_room1_slash_Other_10_gml_1281_0": "* (警察看样子没什么干劲...)/%", "obj_readable_room1_slash_Other_10_gml_1266_0": "* (路被警察用胶带封死了。)/", "obj_readable_room1_slash_Other_10_gml_1267_0": "* (胶带上只写着&“嘎啊啊啊!!”)/%", "obj_npc_room_slash_Other_10_gml_1097_0": "* 市长的领袖气质几乎为零^1。&* 不对^1,不如说是负数吧。/", "obj_npc_room_slash_Other_10_gml_1098_0": "* 不过她工作奋进政绩斐然^1,&所以向来不会树敌。/", - "obj_npc_room_slash_Other_10_gml_1099_0": "* 这…就是政治^1。&* …的话就有鬼了。/%", + "obj_npc_room_slash_Other_10_gml_1099_0": "* 这...就是政治^1。&* ...的话就有鬼了。/%", "obj_npc_room_slash_Other_10_gml_1103_0": "* 市长不光自己很冷淡^1,&她也会把自己办公室的空调&开到最冷。/", - "obj_npc_room_slash_Other_10_gml_1104_0": "* 令我一个劲打寒颤^1…这就是^1…&* 政治的感觉吗?/%", + "obj_npc_room_slash_Other_10_gml_1104_0": "* 令我一个劲打寒颤..^1. 这就是..^1. &* 政治的感觉吗?/%", "obj_readable_room1_slash_Other_10_gml_1163_0": "* (是棵小松树。)/%", "obj_readable_room1_slash_Other_10_gml_1166_0": "* (一把椅子。^1)&* (可能它也对政治感兴趣。)/%", "obj_readable_room1_slash_Other_10_gml_1158_0": "* (这个小镇的图画。)/%", @@ -4829,80 +4829,80 @@ "obj_npc_room_slash_Other_10_gml_1087_0": "* 你不喜欢她的话^1,&就请你去怪你妈妈为什么雇她吧。/%", "obj_npc_room_slash_Other_10_gml_1068_0": "* 嘿^1,小不点^1。&* 就你也能有事找市长谈话?/", "obj_npc_room_slash_Other_10_gml_1069_0": "* 你是零花钱太少了^1?&* 糖吃太多了^1?&* 还是飞盘掉水里了?/", - "obj_npc_room_slash_Other_10_gml_1070_0": "* 嘿^1,小不点…/", + "obj_npc_room_slash_Other_10_gml_1070_0": "* 嘿^1,小不点.../", "obj_npc_room_slash_Other_10_gml_1071_0": "* 那种事你该去找警察。/%", - "obj_npc_room_slash_Other_10_gml_1074_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊…/", + "obj_npc_room_slash_Other_10_gml_1074_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊.../", "obj_npc_room_slash_Other_10_gml_1075_0": "* 你如果想找个人帮你换尿布的话^1,&就去找警察吧。/%", - "scr_text_slash_scr_text_gml_2150_0": "* 克里斯^1…&能在这儿遇到你还真是个惊喜^1。&* 况且还是上学的日子。/", + "scr_text_slash_scr_text_gml_2150_0": "* Kris..^1. &能在这儿遇到你还真是个惊喜^1。&* 况且还是上学的日子。/", "scr_text_slash_scr_text_gml_2151_0": "* 你现在这个时候过来&肯定有什么原因吧。/", - "scr_text_slash_scr_text_gml_2152_0": "* 我^1,埃尔文神父^1,殷切地希望^1…&* 如果你有任何精神负担的话^1,&请一定要^1,向我倾诉。/", + "scr_text_slash_scr_text_gml_2152_0": "* 我^1,Alvin神父^1,殷切地希望..^1. &* 如果你有任何精神负担的话^1,&请一定要^1,向我倾诉。/", "scr_text_slash_scr_text_gml_2146_0": "#果汁", "scr_text_slash_scr_text_gml_2147_0": "#没事", - "scr_text_slash_scr_text_gml_2159_0": "* 克里斯,想喝我们“奇葩”的果汁&的话^1,你就应该来参加礼拜。/", + "scr_text_slash_scr_text_gml_2159_0": "* Kris,想喝我们“奇葩”的果汁&的话^1,你就应该来参加礼拜。/", "scr_text_slash_scr_text_gml_2160_0": "* 我们的唱诗班自从你哥哥离开后&音色就稍显不够丰满了。/", - "scr_text_slash_scr_text_gml_2161_0": "* 克里斯^1,如果你能来和我们一起唱&就再好不过了。/", + "scr_text_slash_scr_text_gml_2161_0": "* Kris^1,如果你能来和我们一起唱&就再好不过了。/", "scr_text_slash_scr_text_gml_2162_0": "* 哪怕只是随便参与一下。/", "scr_text_slash_scr_text_gml_2163_0": "* 也总比一门心思&就想喝那果汁来得好。/%", "scr_text_slash_scr_text_gml_2167_0": "* 我明白了^1。&* 希望终有一天你能寻找到&想要倾诉的话语。/", "scr_text_slash_scr_text_gml_2168_0": "* 愿天使之力照亮你的前路。/%", - "obj_readable_room1_slash_Other_10_gml_1145_0": "* 塞拉&* 谨以此卡拉OK麦克风&纪念勇敢的歌手/%", - "obj_readable_room1_slash_Other_10_gml_1141_0": "* 穆特勒&* 谨以此巨型骨头&纪念族群的领袖/%", - "obj_readable_room1_slash_Other_10_gml_1137_0": "* 水晶&* 谨以此如雪美玉&纪念伟大的母亲/%", - "obj_readable_room1_slash_Other_10_gml_1134_0": "* 葛尔森&* 著名历史学家,作家,以及教师/%", - "scr_text_slash_scr_text_gml_717_0": "* (葛尔森· 爆烈纪念长椅)/", + "obj_readable_room1_slash_Other_10_gml_1145_0": "* SHYRA&* 谨以此卡拉OK麦克风&纪念勇敢的歌手/%", + "obj_readable_room1_slash_Other_10_gml_1141_0": "* MUTTLER&* 谨以此巨型骨头&纪念族群的领袖/%", + "obj_readable_room1_slash_Other_10_gml_1137_0": "* CRYSTAL&* 谨以此如雪美玉&纪念伟大的母亲/%", + "obj_readable_room1_slash_Other_10_gml_1134_0": "* GERSON&* 著名历史学家,作家,以及教师/%", + "scr_text_slash_scr_text_gml_717_0": "* (Gerson Boom纪念长椅)/", "scr_text_slash_scr_text_gml_718_0": "* “纵观写作一生^1,&不知我有多少绝妙文思自梦泉涌。/", "scr_text_slash_scr_text_gml_719_0": "* “在这儿稍事休息吧。&若有人问起——&你就说是在写作!”/%", "obj_npc_room_animated_slash_Other_10_gml_51_0": "* 给我加冰^1!&* 给我加冰^1,老板!!!/%", - "obj_npc_room_slash_Other_10_gml_1198_0": "* 好的^1,两位小姐点的是^1,&一份可丽饼^1,一份肉桂拿铁…/", - "obj_npc_room_slash_Other_10_gml_1199_0": "* 两份兔兔芭菲,&还有…一块柴火…?/%", + "obj_npc_room_slash_Other_10_gml_1198_0": "* 好的^1,两位小姐点的是^1,&一份可丽饼^1,一份肉桂拿铁.../", + "obj_npc_room_slash_Other_10_gml_1199_0": "* 两份兔兔芭菲,&还有...一块柴火...?/%", "obj_npc_room_slash_Other_10_gml_1202_0": "* 那^1,柴火要做成什么样的?/%", "obj_npc_room_slash_Other_10_gml_1212_0": "* 我说^1,记不记得咱俩以前&时不时就翘了第一节课跑到这来?/", - "obj_npc_room_slash_Other_10_gml_1213_0": "* 你是没什么事^1,&可差点害我留了一年级…/", + "obj_npc_room_slash_Other_10_gml_1213_0": "* 你是没什么事^1,&可差点害我留了一年级.../", "obj_npc_room_slash_Other_10_gml_1214_0": "* 不过^1,这里的可丽饼&值得为之疯狂^1!&犯点小错更能使美食增色!/%", - "obj_npc_room_slash_Other_10_gml_1217_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买葛尔森^1,&我绝对死得要多惨有多惨…/%", - "obj_npc_room_animated_slash_Other_10_gml_67_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘…/", - "obj_npc_room_animated_slash_Other_10_gml_68_0": "* …得了吧^1,端茶倒水可不是&适合火元素干的活。/", + "obj_npc_room_slash_Other_10_gml_1217_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买Gerson^1,&我绝对死得要多惨有多惨.../%", + "obj_npc_room_animated_slash_Other_10_gml_67_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘.../", + "obj_npc_room_animated_slash_Other_10_gml_68_0": "* ...得了吧^1,端茶倒水可不是&适合火元素干的活。/", "obj_npc_room_animated_slash_Other_10_gml_69_0": "* 我要是紧张起来^1,&会让冰都融化掉的。/%", - "obj_npc_room_animated_slash_Other_10_gml_72_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司…/%", - "obj_npc_room_slash_Other_10_gml_1237_0": "* 冰狼不喜欢把冰加在饮料里。/", - "obj_npc_room_slash_Other_10_gml_1238_0": "* 冰狼喜欢把冰…/", - "obj_npc_room_slash_Other_10_gml_1239_0": "* …当作饮料!/%", - "obj_npc_room_slash_Other_10_gml_1243_0": "* 冰狼也喜欢&以冰块为原型的吉祥物。/%", - "obj_npc_room_slash_Other_10_gml_1226_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密…/", + "obj_npc_room_animated_slash_Other_10_gml_72_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司.../%", + "obj_npc_room_slash_Other_10_gml_1237_0": "* Ice Wolf不喜欢把冰加在饮料里。/", + "obj_npc_room_slash_Other_10_gml_1238_0": "* Ice Wolf喜欢把冰.../", + "obj_npc_room_slash_Other_10_gml_1239_0": "* ...当作饮料!/%", + "obj_npc_room_slash_Other_10_gml_1243_0": "* Ice Wolf也喜欢&以冰块为原型的吉祥物。/%", + "obj_npc_room_slash_Other_10_gml_1226_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密.../", "obj_npc_room_slash_Other_10_gml_1227_0": "* 我的秘密就是^1,&我把吃剩的煎饼全塞进&这顶大帽子里了。/%", "obj_npc_room_slash_Other_10_gml_1231_0": "* 呼^1!&* 我可爱死煎饼了!/%", "obj_npc_room_slash_Other_10_gml_1151_0": "* 嗨^1!&* 有阵子没过来了^1,亲。/", - "obj_npc_room_slash_Other_10_gml_1153_0": "* 我还记得^1,&在每周日的礼拜之后…/", + "obj_npc_room_slash_Other_10_gml_1153_0": "* 我还记得^1,&在每周日的礼拜之后.../", "obj_npc_room_slash_Other_10_gml_1154_0": "* 你们全家都会过来光顾,&品尝当天的特别菜品。/", - "obj_npc_room_slash_Other_10_gml_1155_0": "* 当然了^1,也发生了不少事^1,&再之后呢…/", - "obj_npc_room_slash_Other_10_gml_1156_0": "* 你们就^1…&* 不再全家一块来了。/", + "obj_npc_room_slash_Other_10_gml_1155_0": "* 当然了^1,也发生了不少事^1,&再之后呢.../", + "obj_npc_room_slash_Other_10_gml_1156_0": "* 你们就..^1. &* 不再全家一块来了。/", "obj_npc_room_slash_Other_10_gml_1157_0": "* 不过每当周日^1,&你和你哥哥还是会过来。/", - "obj_npc_room_slash_Other_10_gml_1158_0": "* 他会给你点一杯热巧克力…/", - "obj_npc_room_slash_Other_10_gml_1159_0": "* 然后你们二人就坐在&角落里的那张桌子旁边…/", - "obj_npc_room_slash_Other_10_gml_1160_0": "* …把气哈在窗玻璃上画画。/", - "obj_npc_room_slash_Other_10_gml_1128_0": "* …/", + "obj_npc_room_slash_Other_10_gml_1158_0": "* 他会给你点一杯热巧克力.../", + "obj_npc_room_slash_Other_10_gml_1159_0": "* 然后你们二人就坐在&角落里的那张桌子旁边.../", + "obj_npc_room_slash_Other_10_gml_1160_0": "* ...把气哈在窗玻璃上画画。/", + "obj_npc_room_slash_Other_10_gml_1128_0": "* .../", "obj_npc_room_slash_Other_10_gml_1162_0": "* 你一定特别想他^1,是吧?/", - "obj_npc_room_slash_Other_10_gml_1163_0": "* …来^1,尝尝这个?/", + "obj_npc_room_slash_Other_10_gml_1163_0": "* ...来^1,尝尝这个?/", "obj_npc_room_slash_Other_10_gml_1164_0": "* (你得到了热巧克力。)/", "obj_npc_room_slash_Other_10_gml_1165_0": "* 算我请的,亲。/%", - "obj_npc_room_slash_Other_10_gml_1172_0": "* …你瞧^1,我想请你喝杯&热巧克力来着…/", - "obj_npc_room_slash_Other_10_gml_1173_0": "* …可是你似乎拿不下东西了。/", + "obj_npc_room_slash_Other_10_gml_1172_0": "* ...你瞧^1,我想请你喝杯&热巧克力来着.../", + "obj_npc_room_slash_Other_10_gml_1173_0": "* ...可是你似乎拿不下东西了。/", "obj_npc_room_slash_Other_10_gml_1174_0": "* 放轻松^1,好吗^1,亲?/%", "obj_npc_room_slash_Other_10_gml_1145_0": "* 这时候就别太见外了^1,&可以吗^1,亲?/%", - "obj_npc_room_slash_Other_10_gml_1161_0": "* …/", + "obj_npc_room_slash_Other_10_gml_1161_0": "* .../", "obj_npc_room_slash_Other_10_gml_1119_0": "\\E1* 你还活着。/", - "obj_npc_room_slash_Other_10_gml_1120_0": "\\E0* …/", + "obj_npc_room_slash_Other_10_gml_1120_0": "\\E0* .../", "obj_npc_room_slash_Other_10_gml_1121_0": "\\E2* 好样的。/", - "obj_npc_room_slash_Other_10_gml_1122_0": "\\E1* …/", - "obj_npc_room_slash_Other_10_gml_1123_0": "\\E0* …/", + "obj_npc_room_slash_Other_10_gml_1122_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_1123_0": "\\E0* .../", "obj_npc_room_slash_Other_10_gml_1124_0": "\\E1* 我在工作。/%", - "obj_npc_room_slash_Other_10_gml_1376_0": "* …/", - "obj_npc_room_slash_Other_10_gml_1129_0": "\\E1* 这身制服是…/", + "obj_npc_room_slash_Other_10_gml_1376_0": "* .../", + "obj_npc_room_slash_Other_10_gml_1129_0": "\\E1* 这身制服是.../", "obj_npc_room_slash_Other_10_gml_1130_0": "\\E0* 规定。/%", "obj_npc_room_slash_Other_10_gml_1136_0": "* 呃^1,我们要一份今天的特别菜品^1,&对了你们有可食用的小亮片吗?/", "obj_npc_room_slash_Other_10_gml_1137_0": "* 最小的孩子只愿意吃&看起来像财宝的食物。/%", - "obj_npc_room_slash_Other_10_gml_1139_0": "* 实在没有的话^1,&彩色糖粉也可以…/%", - "obj_readable_room1_slash_Other_10_gml_1178_0": "* (各种各样的签名与好评盛赞。^1)&* (…出自许多普通市民。)/%", + "obj_npc_room_slash_Other_10_gml_1139_0": "* 实在没有的话^1,&彩色糖粉也可以.../%", + "obj_readable_room1_slash_Other_10_gml_1178_0": "* (各种各样的签名与好评盛赞。^1)&* (...出自许多普通市民。)/%", "scr_spelltext_slash_scr_spelltext_gml_168_0": "* ~1都要\\cB无聊到哭了\\cW!&", "scr_spelltext_slash_scr_spelltext_gml_169_0": "* ~1礼貌地倾听着!&", "scr_spelltext_slash_scr_spelltext_gml_170_0": "* ~1颇受触动!&", @@ -4912,30 +4912,30 @@ "scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1使用了顶尖蛋糕!/%", "scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1使用了旋转蛋糕!/%", "scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1使用了黑暗汉堡!/%", - "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了兰瑟曲奇!/%", + "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了LANCER曲奇!/%", "scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1使用了巨大沙拉!/%", "scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1使用了梅花三明治!/%", "scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1使用了红心甜甜圈!/%", "scr_spelltext_slash_scr_spelltext_gml_206_0": "* ~1使用了方钻巧克力!/%", "scr_spelltext_slash_scr_spelltext_gml_209_0": "* ~1使用了点赞三明治!/%", - "scr_spelltext_slash_scr_spelltext_gml_212_0": "* ~1使用了卢斯油面酱!/%", + "scr_spelltext_slash_scr_spelltext_gml_212_0": "* ~1使用了Rouxls油面酱!/%", "scr_spelltext_slash_scr_spelltext_gml_43_0": "* ~1使用了粗暴碎击!/%", "scr_spelltext_slash_scr_spelltext_gml_47_0": "* ~1使用了朱红碎击!/%", "scr_spelltext_slash_scr_spelltext_gml_51_0": "* ~1施展了双重治疗!/%", "scr_spelltext_slash_scr_spelltext_gml_78_0": "* ~1使用了黑暗糖果!/%", "scr_spelltext_slash_scr_spelltext_gml_82_0": "* ~1使用了复活薄荷!/%", "scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1使用了发光碎片!/", - "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生…/%", + "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生.../%", "scr_spelltext_slash_scr_spelltext_gml_109_0": "* 发光碎片消失了!/%", "scr_spelltext_slash_scr_spelltext_gml_112_0": "* ~1被迷住了!&", "scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1阅读了手册!/", - "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生…/%", - "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施展了安抚^1!&* 但敌人并不\\cB疲惫\\cW…/%", - "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施展了安抚^1!&* 但对手并不\\cB疲惫\\cW…试试\\cY饶恕\\cW吧!/%", + "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生.../%", + "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施展了安抚^1!&* 但敌人并不\\cB疲惫\\cW.../%", + "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施展了安抚^1!&* 但对手并不\\cB疲惫\\cW...试试\\cY饶恕\\cW吧!/%", "scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1饶恕了~2!/%", - "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/%", - "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/", - "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让利艾尔斯用\\cB安抚\\cW吧!)/%", + "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../%", + "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../", + "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让Ralsei用\\cB安抚\\cW吧!)/%", "scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1被饶恕了!/%", "scr_susface_slash_scr_susface_gml_1_0": "\\TX \\F0 \\E~1 \\FS \\TS %", "obj_heartenemy_slash_Step_0_gml_79_0": "* 你能清楚地听见&心桃体内发出的鼓动。", @@ -4953,28 +4953,28 @@ "DEVICE_CHOICE_slash_Create_0_gml_96_0": "结束", "DEVICE_CHOICE_slash_Other_10_gml_13_0": "撤销", "DEVICE_CHOICE_slash_Other_10_gml_15_0": "结束", - "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris…^6! %", + "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris...^6! %", "DEVICE_CONTACT_slash_Step_0_gml_890_0": "Wake up^6! %", - "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS…!^6", + "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS...!^6", "DEVICE_CONTACT_slash_Step_0_gml_928_0": "\\M0 FIRST^3.\\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_929_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 ARE YOU&PHOTOSENSITIVE? ^6 ^6", - "DEVICE_CONTACT_slash_Other_10_gml_2_0": "诺埃尔", - "DEVICE_CONTACT_slash_Other_10_gml_3_0": "克里斯", - "DEVICE_CONTACT_slash_Other_10_gml_4_0": "托丽尔", - "DEVICE_CONTACT_slash_Other_10_gml_5_0": "艾斯利尔", - "DEVICE_CONTACT_slash_Other_10_gml_6_0": "艾斯戈尔", - "DEVICE_CONTACT_slash_Other_10_gml_7_0": "杉斯", - "DEVICE_CONTACT_slash_Other_10_gml_8_0": "帕派瑞斯", - "DEVICE_CONTACT_slash_Other_10_gml_9_0": "艾菲斯", - "DEVICE_CONTACT_slash_Other_10_gml_10_0": "安黛因", + "DEVICE_CONTACT_slash_Other_10_gml_2_0": "NOELLE", + "DEVICE_CONTACT_slash_Other_10_gml_3_0": "KRIS", + "DEVICE_CONTACT_slash_Other_10_gml_4_0": "TORIEL", + "DEVICE_CONTACT_slash_Other_10_gml_5_0": "ASRIEL", + "DEVICE_CONTACT_slash_Other_10_gml_6_0": "ASGORE", + "DEVICE_CONTACT_slash_Other_10_gml_7_0": "SANS", + "DEVICE_CONTACT_slash_Other_10_gml_8_0": "PAPYRUS", + "DEVICE_CONTACT_slash_Other_10_gml_9_0": "ALPHYS", + "DEVICE_CONTACT_slash_Other_10_gml_10_0": "UNDYNE", "DEVICE_CONTACT_slash_Other_10_gml_11_0": "RUDY", - "DEVICE_CONTACT_slash_Other_10_gml_12_0": "鸟哥", - "DEVICE_CONTACT_slash_Other_10_gml_13_0": "凯蒂", - "DEVICE_CONTACT_slash_Other_10_gml_14_0": "凯迪", - "DEVICE_CONTACT_slash_Other_10_gml_15_0": "布莱蒂", - "DEVICE_CONTACT_slash_Other_10_gml_16_0": "葛尔森", - "DEVICE_CONTACT_slash_Other_10_gml_17_0": "乔金森", + "DEVICE_CONTACT_slash_Other_10_gml_12_0": "BERDLY", + "DEVICE_CONTACT_slash_Other_10_gml_13_0": "CATTY", + "DEVICE_CONTACT_slash_Other_10_gml_14_0": "CATTI", + "DEVICE_CONTACT_slash_Other_10_gml_15_0": "BRATTY", + "DEVICE_CONTACT_slash_Other_10_gml_16_0": "GERSON", + "DEVICE_CONTACT_slash_Other_10_gml_17_0": "JOCKINGTON", "DEVICE_CONTACT_slash_Other_10_gml_18_0": "QC", "DEVICE_MENU_slash_Create_0_gml_97_0": "[空白]", "DEVICE_MENU_slash_Create_0_gml_107_0": "FILE0", @@ -5045,12 +5045,12 @@ "obj_battlecontroller_slash_Step_0_gml_40_0": "* 你胜利了^1!&* 获得 ~1 EXP 和 ~2 D$。/%", "obj_battlecontroller_slash_Draw_0_gml_171_0": "% TP", "obj_battlecontroller_slash_Draw_0_gml_280_0": "% TP", - "obj_classscene_slash_Step_0_gml_298_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒…/", + "obj_classscene_slash_Step_0_gml_298_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒.../", "obj_classscene_slash_Step_0_gml_299_0": "\\E0* 你要我来帮你 - %", - "obj_classscene_slash_Step_0_gml_339_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&* 苏西^1,因-因为你是最晚到的…/", - "obj_classscene_slash_Step_0_gml_301_0": "\\E7* 你可以帮我取一下吗…?/", - "obj_classscene_slash_Step_0_gml_341_0": "\\FS\\TS\\E0*  …/", - "obj_classscene_slash_Step_0_gml_342_0": "* …随便。/%%", + "obj_classscene_slash_Step_0_gml_339_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&* Susie^1,因-因为你是最晚到的.../", + "obj_classscene_slash_Step_0_gml_301_0": "\\E7* 你可以帮我取一下吗...?/", + "obj_classscene_slash_Step_0_gml_341_0": "\\FS\\TS\\E0*  .../", + "obj_classscene_slash_Step_0_gml_342_0": "* ...随便。/%%", "obj_clubsenemy_old_slash_Step_0_gml_11_0": "Nice mouth", "obj_clubsenemy_old_slash_Step_0_gml_12_0": "Anger mouth", "obj_clubsenemy_old_slash_Step_0_gml_13_0": "Smart Mouth", @@ -5059,50 +5059,50 @@ "obj_clubsenemy_old_slash_Step_0_gml_19_0": "Please&ignore&them.", "obj_clubsenemy_old_slash_Step_0_gml_26_0": "I want the&fluffy one!", "obj_clubsenemy_old_slash_Step_0_gml_27_0": "No,that&one's MINE!", - "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring…)", + "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring...)", "obj_clubsenemy_old_slash_Step_0_gml_32_0": "Where's&Mr. Fluffy?", "obj_clubsenemy_old_slash_Step_0_gml_33_0": "YOU must&have&scared him!", "obj_clubsenemy_old_slash_Step_0_gml_34_0": "(Who&cares?)", "obj_clubsenemy_old_slash_Step_0_gml_40_0": "I'm the&oldest!", "obj_clubsenemy_old_slash_Step_0_gml_41_0": "WHAT!?&I am!!!", - "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age…", + "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age...", "obj_clubsenemy_old_slash_Step_0_gml_47_0": "Nice&weather&today.", "obj_clubsenemy_old_slash_Step_0_gml_48_0": "What?&It's just&awful!", - "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_61_0": "The King&is great!", "obj_clubsenemy_old_slash_Step_0_gml_62_0": "He's&TERRIBLE!", - "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_67_0": "An angel&is watching&us.", "obj_clubsenemy_old_slash_Step_0_gml_68_0": "You BELIEVE&that&garbage?", - "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_73_0": "I wanna&eat a&football.", "obj_clubsenemy_old_slash_Step_0_gml_74_0": "Sports!&My favorite&food!", "obj_clubsenemy_old_slash_Step_0_gml_75_0": "Oh!&I love you&two!", "obj_clubsenemy_old_slash_Step_0_gml_86_0": "Lightners&deserve&respect.", "obj_clubsenemy_old_slash_Step_0_gml_87_0": "Hell no!&They can&all die!", - "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_92_0": "Oh,oh! That&boy is ever&so cute!", "obj_clubsenemy_old_slash_Step_0_gml_93_0": "So fluffy!&I want to&pet him!", - "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&…err,&sure.", + "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&...err,&sure.", "obj_clubsenemy_old_slash_Step_0_gml_95_0": "(What&about the&girl..?)", "obj_clubsenemy_old_slash_Step_0_gml_98_0": "Oh,oh!&I want a&sweet boy.", "obj_clubsenemy_old_slash_Step_0_gml_99_0": "Someone&NICE,like&me!", - "obj_clubsenemy_old_slash_Step_0_gml_100_0": "…&Sure,&I guess.", + "obj_clubsenemy_old_slash_Step_0_gml_100_0": "...&Sure,&I guess.", "obj_clubsenemy_old_slash_Step_0_gml_105_0": "I use a&gamepad to&aim!", "obj_clubsenemy_old_slash_Step_0_gml_106_0": "IDIOT!&Mouse and&keyboard!", - "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_117_0": "I love&the smell&of trees.", "obj_clubsenemy_old_slash_Step_0_gml_118_0": "Oh!&Me too!", - "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me…&Uh,sure!", + "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me...&Uh,sure!", "obj_clubsenemy_old_slash_Step_0_gml_123_0": "A ghost&told me I&was stupid.", "obj_clubsenemy_old_slash_Step_0_gml_124_0": "That was me,&you idiot!", - "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop,you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is…", + "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop,you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is...", "obj_clubsenemy_old_slash_Step_0_gml_131_0": "Shut up!!&They'll make&fun of us!!!", - "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_139_0": "Aww,he&MADE that!?&So caring!", "obj_clubsenemy_old_slash_Step_0_gml_140_0": "It's SOOO&cute!&I want it!", - "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit…&childish?)", + "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit...&childish?)", "obj_clubsenemy_old_slash_Step_0_gml_146_0": "Ouchy!&That hurts!", "obj_clubsenemy_old_slash_Step_0_gml_147_0": "Suck it up,&idiot!", "obj_clubsenemy_old_slash_Step_0_gml_148_0": "(We're&fighting&again!?)", @@ -5116,7 +5116,7 @@ "obj_clubsenemy_old_slash_Step_0_gml_211_0": "* Clover starts to look wilted.", "obj_clubsenemy_old_slash_Step_0_gml_212_0": "* Clover seems to be getting along with herselves.", "obj_clubsenemy_old_slash_Step_0_gml_213_0": "* Clover's harmony was shattered by violence.", - "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three^1…maybe not./%", + "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%", "obj_clubsenemy_old_slash_Step_0_gml_261_0": "* You brought up the topic of POLITICS^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_269_0": "* You brought up the topic of RELIGION^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_277_0": "* You brought up the topic of SPORTS^1.&* CLOVER seems relieved./%", @@ -5126,7 +5126,7 @@ "obj_clubsenemy_old_slash_Step_0_gml_324_0": "* You brought up the topic of TREES^1.&* CLOVER seems relieved./%", "obj_clubsenemy_old_slash_Step_0_gml_332_0": "* You brought up the topic of GHOSTS^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_340_0": "* You brought up the topic of GAMES^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard…/%", + "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard.../%", "obj_clubsenemy_old_slash_Step_0_gml_356_0": "* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%", "obj_clubsenemy_old_slash_Step_0_gml_359_0": "(Warned)", "obj_clubsenemy_old_slash_Draw_0_gml_6_0": "(Tired)", @@ -5173,37 +5173,37 @@ "obj_headhathy_slash_Step_0_gml_92_0": "* 心桃首领的心跳变慢了。", "obj_headhathy_slash_Step_0_gml_93_0": "* 心桃首领的心跳发生了紊乱。", "obj_headhathy_slash_Step_0_gml_94_0": "* 心桃首领的心跳发生了间歇性停顿。", - "obj_headhathy_slash_Step_0_gml_135_0": "* 心桃首领 - 攻击 8 防御 0&* 它学会了隐藏自己的情感^1…&这算是坚强吗?/%", + "obj_headhathy_slash_Step_0_gml_135_0": "* 心桃首领 - 攻击 8 防御 0&* 它学会了隐藏自己的情感..^1. &这算是坚强吗?/%", "obj_headhathy_slash_Step_0_gml_144_0": "* 你对心桃首领调情^1。&* 那非常有效。/%", - "obj_headhathy_slash_Step_0_gml_159_0": "* 你命令苏西对敌人调情!/", - "obj_headhathy_slash_Step_0_gml_161_0": "* …/", + "obj_headhathy_slash_Step_0_gml_159_0": "* 你命令SUSIE对敌人调情!/", + "obj_headhathy_slash_Step_0_gml_161_0": "* .../", "obj_headhathy_slash_Step_0_gml_162_0": "\\E1* 那那那那绝对没门。/", - "obj_headhathy_slash_Step_0_gml_164_0": "* 噢^1,苏西^1,&你不知道怎么做也没关系的!/", + "obj_headhathy_slash_Step_0_gml_164_0": "* 噢^1,Susie^1,&你不知道怎么做也没关系的!/", "obj_headhathy_slash_Step_0_gml_166_0": "* 什么^1?闭嘴^1,问题不在那里!/", - "obj_headhathy_slash_Step_0_gml_168_0": "* …你确定吗?/", + "obj_headhathy_slash_Step_0_gml_168_0": "* ...你确定吗?/", "obj_headhathy_slash_Step_0_gml_170_0": "* 好吧^1,机灵鬼!&就让我做给你看!瞧好了!/", "obj_headhathy_slash_Step_0_gml_171_0": "\\E0* 咳哼。/%", - "obj_headhathy_slash_Step_0_gml_179_0": "* 你命令苏西对敌人调情!/", - "obj_headhathy_slash_Step_0_gml_181_0": "* 没门^1。这事让利艾尔斯去干吧。/", - "obj_headhathy_slash_Step_0_gml_183_0": "* 如果实在没办法的话…也只能&这样了!/", - "obj_headhathy_slash_Step_0_gml_184_0": "\\E0* 心桃^1,你的美貌…&简直是闭月羞花。/", - "obj_headhathy_slash_Step_0_gml_185_0": "\\E8* 你的头发就像瀑布一般…/", - "obj_headhathy_slash_Step_0_gml_186_0": "\\E1* …啊^1,等等^1,你有头发吗^1,&那是…/%", - "obj_headhathy_slash_Step_0_gml_192_0": "* 你命令苏西对敌人调情!/", - "obj_headhathy_slash_Step_0_gml_194_0": "* 老天啊^1,克里斯!!^1!我做不到^1!&你行你上!/%", - "obj_headhathy_slash_Step_0_gml_200_0": "* 你对敌人调情^1。成功了^1!&(苏西一点忙都没帮上。)/%", - "obj_headhathy_slash_Step_0_gml_241_0": "* 那么^1,嗯…/", - "obj_headhathy_slash_Step_0_gml_242_0": "* 你^1…常来这里吗?/%", - "obj_headhathy_slash_Step_0_gml_251_0": "* (心桃首领受不了尴尬离开了…)/", + "obj_headhathy_slash_Step_0_gml_179_0": "* 你命令SUSIE对敌人调情!/", + "obj_headhathy_slash_Step_0_gml_181_0": "* 没门^1。这事让Ralsei去干吧。/", + "obj_headhathy_slash_Step_0_gml_183_0": "* 如果实在没办法的话...也只能&这样了!/", + "obj_headhathy_slash_Step_0_gml_184_0": "\\E0* 心桃^1,你的美貌...&简直是闭月羞花。/", + "obj_headhathy_slash_Step_0_gml_185_0": "\\E8* 你的头发就像瀑布一般.../", + "obj_headhathy_slash_Step_0_gml_186_0": "\\E1* ...啊^1,等等^1,你有头发吗^1,&那是.../%", + "obj_headhathy_slash_Step_0_gml_192_0": "* 你命令SUSIE对敌人调情!/", + "obj_headhathy_slash_Step_0_gml_194_0": "* 老天啊^1,Kris!!^1!我做不到^1!&你行你上!/%", + "obj_headhathy_slash_Step_0_gml_200_0": "* 你对敌人调情^1。成功了^1!&(Susie一点忙都没帮上。)/%", + "obj_headhathy_slash_Step_0_gml_241_0": "* 那么^1,嗯.../", + "obj_headhathy_slash_Step_0_gml_242_0": "* 你..^1. 常来这里吗?/%", + "obj_headhathy_slash_Step_0_gml_251_0": "* (心桃首领受不了尴尬离开了...)/", "obj_headhathy_slash_Step_0_gml_253_0": "* 嘿^1,回来,我要继续和你调情!!!/%", - "obj_headhathy_slash_Step_0_gml_256_0": "* (心桃首领受不了尴尬离开了…)/", + "obj_headhathy_slash_Step_0_gml_256_0": "* (心桃首领受不了尴尬离开了...)/", "obj_headhathy_slash_Step_0_gml_258_0": "* 哎呀^1!等等!!/", "obj_headhathy_slash_Step_0_gml_260_0": "* 怎么样^1,没那么容易吧!?/%", "obj_headhathy_slash_Step_0_gml_276_0": "* 你说了些甜言蜜语。敌人身陷情网!/%", "obj_headhathy_slash_Draw_0_gml_6_0": "(疲惫)", - "obj_initializer_slash_Create_0_gml_48_0": "克里斯", - "obj_initializer_slash_Create_0_gml_49_0": "苏西", - "obj_initializer_slash_Create_0_gml_50_0": "利艾尔斯", + "obj_initializer_slash_Create_0_gml_48_0": "Kris", + "obj_initializer_slash_Create_0_gml_49_0": "Susie", + "obj_initializer_slash_Create_0_gml_50_0": "Ralsei", "obj_initializer_slash_Create_0_gml_114_0": "TESTOBJECT", "obj_initializer_slash_Create_0_gml_158_0": "i1", "obj_initializer_slash_Create_0_gml_169_0": "* i3", @@ -5211,31 +5211,31 @@ "obj_initializer_slash_Create_0_gml_179_0": "\\FS* i5 \\f1", "obj_initializer_slash_Create_0_gml_182_0": "\\T1\\F0* i6./%", "obj_initializer_slash_Create_0_gml_183_0": "\\FT* i7!/%", - "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我…?/%", + "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我...?/%", "obj_joker_slash_Step_0_gml_407_0": "/%", "obj_jokerbattleevent_slash_Step_0_gml_294_0": "* 哈哈哈^1。&* 太尽兴了!!!/", "obj_jokerbattleevent_slash_Step_0_gml_295_0": "* 你们很快^1,很快^1,很强^1,很强。/", "obj_jokerbattleevent_slash_Step_0_gml_296_0": "* 但还有远比你们更快^1,更强的&事物存在。/", "obj_jokerbattleevent_slash_Step_0_gml_297_0": "* 骑士的魔爪正在逼近。/", - "obj_jokerbattleevent_slash_Step_0_gml_298_0": "* 不久之后^1,当“女王”归来^1,&深渊中传出地狱的呼啸时…/", + "obj_jokerbattleevent_slash_Step_0_gml_298_0": "* 不久之后^1,当“女王”归来^1,&深渊中传出地狱的呼啸时.../", "obj_jokerbattleevent_slash_Step_0_gml_299_0": "* 光之民^1,你们阻止得了它吗?/", "obj_jokerbattleevent_slash_Step_0_gml_300_0": "* 呃嘿嘿^1!/", - "obj_jokerbattleevent_slash_Step_0_gml_301_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存…!/", + "obj_jokerbattleevent_slash_Step_0_gml_301_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存...!/", "obj_jokerbattleevent_slash_Step_0_gml_302_0": "* 光之民^1!&* 从你们身处的狭小囚笼里!!/", "obj_jokerbattleevent_slash_Step_0_gml_303_0": "* 带走我,然后倾泻出你们&最极致的力量吧!/%", "obj_jokerbattleevent_slash_Step_0_gml_307_0": "* 太有趣了!!^1!&* 我好累!!^1!&* 你们这群孩子真能闹腾!!/", "obj_jokerbattleevent_slash_Step_0_gml_308_0": "* 现在我要再睡上个100年了。/", "obj_jokerbattleevent_slash_Step_0_gml_309_0": "* 可惜,你们无法享受如此美梦。/", "obj_jokerbattleevent_slash_Step_0_gml_310_0": "* 不久之后^1,噩梦将在你们心底&苏醒。/", - "obj_jokerbattleevent_slash_Step_0_gml_311_0": "* 在骑士魔爪的阴影之中滋生…/", + "obj_jokerbattleevent_slash_Step_0_gml_311_0": "* 在骑士魔爪的阴影之中滋生.../", "obj_jokerbattleevent_slash_Step_0_gml_312_0": "* 光之民^1,你们阻止得了它吗?/", "obj_jokerbattleevent_slash_Step_0_gml_313_0": "* 呃嘿嘿^1!/", - "obj_jokerbattleevent_slash_Step_0_gml_314_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存…!/", + "obj_jokerbattleevent_slash_Step_0_gml_314_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存...!/", "obj_jokerbattleevent_slash_Step_0_gml_315_0": "* 光之民^1!&* 从你们身处的狭小囚笼里!!/", "obj_jokerbattleevent_slash_Step_0_gml_316_0": "* 带走它,然后倾泻出你们&最极致的力量吧!/%", "obj_jokerbattleevent_slash_Step_0_gml_344_0": "* (恶魔飞刀被放进了你的【武器】。)/%", "obj_jokerbattleevent_slash_Step_0_gml_348_0": "* (房间外出现了一个奇怪的箱子。)/%", - "obj_jokerbattleevent_slash_Step_0_gml_357_0": "* (小丑魔的尾巴被&放进了你的【防具】。)/%", + "obj_jokerbattleevent_slash_Step_0_gml_357_0": "* (JEVIL的尾巴被&放进了你的【防具】。)/%", "obj_jokerbattleevent_slash_Step_0_gml_361_0": "* (房间外出现了一个奇怪的箱子。)/%", "obj_kingcutscene_slash_Draw_0_gml_15_0": "kingx:", "obj_kingcutscene_slash_Draw_0_gml_16_0": "kingy:", @@ -5247,15 +5247,15 @@ "obj_kingcutscene_slash_Draw_0_gml_31_0": "susiex:", "obj_kingcutscene_slash_Draw_0_gml_32_0": "susiey:", "obj_lancerbakesale_event_slash_Step_0_gml_80_0": "* 好吧^1,你想要哪个?/", - "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* 哈哈哈!^1!嗯…/%", + "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* 哈哈哈!^1!嗯.../%", "obj_lancerbakesale_event_slash_Step_0_gml_103_0": "* 等等^1,你打算为我买?/", - "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* 你不是说^1,你之前什么都&没吃吗…?/", + "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* 你不是说^1,你之前什么都&没吃吗...?/", "obj_lancerbakesale_event_slash_Step_0_gml_106_0": "\\E2* 要是你饿死了可不好办^1。/", - "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* 哇…!/", - "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* 你真是史上最好队友^1,&紫色女孩…!/%", + "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* 哇...!/", + "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* 你真是史上最好队友^1,&紫色女孩...!/%", "obj_lancerbakesale_event_slash_Step_0_gml_237_0": "* 嘿^1!不许不从我们这里买东西!/", "obj_lancerbakesale_event_slash_Step_0_gml_239_0": "* 听着笨蛋^1!&* 这可是为了大义!/", - "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (我们还是买一块吧^1,克里斯。)/%", + "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (我们还是买一块吧^1,Kris.)/%", "obj_monster1_slash_Step_0_gml_25_0": "Line1", "obj_monster1_slash_Step_0_gml_26_0": "Line2", "obj_monster1_slash_Step_0_gml_53_0": "* Line3", @@ -5265,43 +5265,43 @@ "obj_monster1_slash_Step_0_gml_57_0": "* Line7", "obj_monster1_slash_Step_0_gml_75_0": "* Line8/%", "obj_monster1_slash_Step_0_gml_82_0": "Line9", - "obj_monster1_slash_Step_0_gml_91_0": "* 苏西与克里斯使用了&双重碎击!/%", + "obj_monster1_slash_Step_0_gml_91_0": "* Susie与Kris使用了&双重碎击!/%", "obj_npc_facing_slash_Other_10_gml_10_0": "* 你脸上那是条疤^1,&还是说你眼缝就这么大?/%", "obj_npc_facing_slash_Other_10_gml_438_0": "* 嘿^1,我的衣服绝对会超赞。/", "obj_npc_facing_slash_Other_10_gml_440_0": "* 好^1!我已经做完了一个样板!/", - "obj_npc_facing_slash_Other_10_gml_442_0": "* 那只是…^1一堆扯碎的毛毡而已。/", + "obj_npc_facing_slash_Other_10_gml_442_0": "* 那只是..^1.一堆扯碎的毛毡而已。/", "obj_npc_facing_slash_Other_10_gml_444_0": "* 你不酸也没人当你是哑巴。/%", "obj_npc_facing_slash_Other_10_gml_470_0": "* 你也卡在这个谜题上了?/", "obj_npc_facing_slash_Other_10_gml_472_0": "* 我在思考^1,别跟我说话。/", - "obj_npc_facing_slash_Other_10_gml_474_0": "* 话说^1,你像之前一样直接&踩上去怎么样…?/", + "obj_npc_facing_slash_Other_10_gml_474_0": "* 话说^1,你像之前一样直接&踩上去怎么样...?/", "obj_npc_facing_slash_Other_10_gml_476_0": "* 嘿^1,反正你们都会替我们处理^1,&我们何必麻烦?/", "obj_npc_facing_slash_Other_10_gml_478_0": "* (哦^1,我还以为是因为我&害怕尖刺呢。)/", "obj_npc_facing_slash_Other_10_gml_480_0": "* 嘘!/%", - "obj_npc_facing_slash_Other_10_gml_489_0": "* 看到你们俩在这绞尽脑汁…/", + "obj_npc_facing_slash_Other_10_gml_489_0": "* 看到你们俩在这绞尽脑汁.../", "obj_npc_facing_slash_Other_10_gml_490_0": "\\E8* 就像在学校里做小组作业一样^1,&对不对?/", "obj_npc_facing_slash_Other_10_gml_492_0": "* 你能不能别破坏气氛?/%", - "obj_npc_facing_slash_Other_10_gml_500_0": "\\E2* 小心^1!我们在分头进行双线阴谋^1,&阴谋速度加倍…!/", + "obj_npc_facing_slash_Other_10_gml_500_0": "\\E2* 小心^1!我们在分头进行双线阴谋^1,&阴谋速度加倍...!/", "obj_npc_facing_slash_Other_10_gml_501_0": "\\E1* 我对自己进行了深入解析^1,&发现了许多秘密!/", - "obj_npc_facing_slash_Other_10_gml_502_0": "\\E7* 比如…^1我的阴谋水平十分糟糕。/%", + "obj_npc_facing_slash_Other_10_gml_502_0": "\\E7* 比如..^1.我的阴谋水平十分糟糕。/%", "obj_npc_room_slash_Other_10_gml_11_0": "* 那道撕裂的伤痕就像是&你的泪迹一样。/%", "obj_npc_room_slash_Other_10_gml_48_0": "* 停-停下^1!&* 你之前打伤我的地方还没好呢。/", "obj_npc_room_slash_Other_10_gml_49_0": "* 而且^1,我刚吃完^1,要是马上&和你打的话会抽筋的。/%", - "obj_npc_room_slash_Other_10_gml_53_0": "* 你的城堡里有泳池吗^1?&* 我在考虑要不要带我的可爱泳衣…/%", - "obj_npc_room_slash_Other_10_gml_57_0": "* 感觉我之前才在天上飞过…/", - "obj_npc_room_slash_Other_10_gml_58_0": "* 难不成是梦…?/%", + "obj_npc_room_slash_Other_10_gml_53_0": "* 你的城堡里有泳池吗^1?&* 我在考虑要不要带我的可爱泳衣.../%", + "obj_npc_room_slash_Other_10_gml_57_0": "* 感觉我之前才在天上飞过.../", + "obj_npc_room_slash_Other_10_gml_58_0": "* 难不成是梦...?/%", "obj_npc_room_slash_Other_10_gml_186_0": "* 你对战斗有何疑惑^1?&* 想不想知道关于TP的详情?/%", - "obj_npc_room_slash_Other_10_gml_187_0": "* 要是你还有不理解的地方…/", + "obj_npc_room_slash_Other_10_gml_187_0": "* 要是你还有不理解的地方.../", "obj_npc_room_slash_Other_10_gml_188_0": "* 我在西边的军团会帮你想起&所有细节的。/%", "obj_npc_room_slash_Other_10_gml_193_0": "* 你的朋友们无法独立\\cY行动\\cW^1,&但他们可以帮你和平取胜。/", "obj_npc_room_slash_Other_10_gml_194_0": "* \\cG黑暗王子\\cW的\\cYPACIFY\\cW法术&能够安全的把\\cB疲劳\\cW的敌人从战斗&中撤离。/", "obj_npc_room_slash_Other_10_gml_195_0": "* 要是没有别的办法了的话^1,&可以考虑使用\\cY道具\\cW。/", "obj_npc_room_slash_Other_10_gml_196_0": "* 看上去也许毫无用处的东西^1,&效果也许会吓你一跳哦。/%", "obj_npc_room_slash_Other_10_gml_200_0": "* 干嘛^1?&* 我在这造梯子呢。/", - "obj_npc_room_slash_Other_10_gml_201_0": "* 今天学到的是…^1&* \\cR我在造梯子的时候离我远点!\\cW /", + "obj_npc_room_slash_Other_10_gml_201_0": "* 今天学到的是..^1.&* \\cR我在造梯子的时候离我远点!\\cW /", "obj_npc_room_slash_Other_10_gml_202_0": "* 是不是要给你来一场\\cR互动教学\\cW&你才会\\cR离我远点\\cW?/%", "obj_npc_room_slash_Other_10_gml_205_0": "* 干嘛?/", "obj_npc_room_slash_Other_10_gml_206_0": "* 是不是要给你来一场\\cR互动教学\\cW&你才会\\cR离我远点\\cW?/%", - "obj_npc_room_slash_Other_10_gml_214_0": "* \\cY防御\\cW不仅能\\cR减少所受伤害\\cW…/", + "obj_npc_room_slash_Other_10_gml_214_0": "* \\cY防御\\cW不仅能\\cR减少所受伤害\\cW.../", "obj_npc_room_slash_Other_10_gml_215_0": "* 更能让你集中精神^1,\\cY回复TP\\cW。&你需要\\cYTP\\cW才能施展\\cR法术\\cW!/", "obj_npc_room_slash_Other_10_gml_216_0": "* 所以请多利用\\cY防御\\cW^1!&* \\cY防御\\cW然后施展\\cY法术\\cW!/", "obj_npc_room_slash_Other_10_gml_217_0": "* 还有^1,战斗结束时所有的残余\\cYTP\\cW&都将\\cR转化为金钱\\cW!/%", @@ -5311,25 +5311,25 @@ "obj_npc_room_slash_Other_10_gml_224_0": "* 但这\\cR很危险\\cW^1。&* 所以你不想尝试也没有关系。/%", "obj_npc_room_slash_Other_10_gml_233_0": "* (糖果树^1)&* (上面成熟的糖果都已经被摘掉了。)/%", "obj_npc_room_slash_Other_10_gml_236_0": "* (一颗糖果树^1)&* (上面成熟的糖果都已经被摘掉了。)/", - "obj_npc_room_slash_Other_10_gml_238_0": "* 别拿了吧^1,克里斯^1.&* 没熟的糖果是酸的。/", - "obj_npc_room_slash_Other_10_gml_240_0": "* 什么^1?管他酸的甜的苦的肉的^1…&只要是糖^1,就是好的!/", - "obj_npc_room_slash_Other_10_gml_242_0": "* 好吧^1,看来你是来者不拒…/", - "obj_npc_room_slash_Other_10_gml_243_0": "\\E9* …等等^1,\"肉的?\"/%", + "obj_npc_room_slash_Other_10_gml_238_0": "* 别拿了吧^1,Kris^1.&* 没熟的糖果是酸的。/", + "obj_npc_room_slash_Other_10_gml_240_0": "* 什么^1?管他酸的甜的苦的肉的..^1. &只要是糖^1,就是好的!/", + "obj_npc_room_slash_Other_10_gml_242_0": "* 好吧^1,看来你是来者不拒.../", + "obj_npc_room_slash_Other_10_gml_243_0": "\\E9* ...等等^1,\"肉的?\"/%", "obj_npc_room_slash_Other_10_gml_248_0": "* 什么样的糖果才算是肉的?/", "obj_npc_room_slash_Other_10_gml_250_0": "* 呃^1。&*  叫什么来着^1。&* 就是^1,肉干。/", - "obj_npc_room_slash_Other_10_gml_252_0": "* 肉干可不是糖果…/", + "obj_npc_room_slash_Other_10_gml_252_0": "* 肉干可不是糖果.../", "obj_npc_room_slash_Other_10_gml_254_0": "* 那为什么商店里肉干都摆在&糖果旁边?!/%", - "obj_npc_room_slash_Other_10_gml_428_0": "* 今天是特别的日子^2~&* 可不是废话^2。&* 一定程度上吧…/", - "obj_npc_room_slash_Other_10_gml_429_0": "* 你知道今天是什么日子吗~^2?&* 你最好知道^1。&* 呃^1,要是你不知道也没关系…/%", - "obj_npc_room_slash_Other_10_gml_504_0": "* 这群\\cY鸟\\cW真是\\cY烦死\\cW我了…/", - "obj_npc_room_slash_Other_10_gml_505_0": "* 我是最初的\\cY星之行者\\cW /%", + "obj_npc_room_slash_Other_10_gml_428_0": "* 今天是特别的日子^2~&* 可不是废话^2。&* 一定程度上吧.../", + "obj_npc_room_slash_Other_10_gml_429_0": "* 你知道今天是什么日子吗~^2?&* 你最好知道^1。&* 呃^1,要是你不知道也没关系.../%", + "obj_npc_room_slash_Other_10_gml_504_0": "* 这群\\cY鸟\\cW真是\\cY烦死\\cW我了.../", + "obj_npc_room_slash_Other_10_gml_505_0": "* 我是最初的\\cYStarwalker\\cW /%", "obj_npc_room_animated_slash_Other_10_gml_8_0": "* 痛苦便是原因。/%", "obj_npc_room_animated_slash_Other_10_gml_101_0": "* 啊^1,这群家伙被打得落花流水^1。&* 真让人怀念啊。/%", - "obj_npc_sign_slash_Other_10_gml_8_0": "* 你不知道这些符号是什么意思^1…&* 也许是因为写的太难看了。/%", - "obj_npc_sign_slash_Other_10_gml_68_0": "* (心桃^1,如果你想给我们准备&生日礼物的话…)/", + "obj_npc_sign_slash_Other_10_gml_8_0": "* 你不知道这些符号是什么意思..^1. &* 也许是因为写的太难看了。/%", + "obj_npc_sign_slash_Other_10_gml_68_0": "* (心桃^1,如果你想给我们准备&生日礼物的话...)/", "obj_npc_sign_slash_Other_10_gml_69_0": "* (我最喜欢的是树^1,男孩子^1,&还有体育运动!)&* (三头草留)/%", - "obj_npc_sign_slash_Other_10_gml_161_0": "* 这\\cY监狱\\cW真是\\cY烦死\\cW我了…/", - "obj_npc_sign_slash_Other_10_gml_162_0": "* 我是最初的\\cY星之行者\\cW /%", + "obj_npc_sign_slash_Other_10_gml_161_0": "* 这\\cY监狱\\cW真是\\cY烦死\\cW我了.../", + "obj_npc_sign_slash_Other_10_gml_162_0": "* 我是最初的\\cYStarwalker\\cW /%", "obj_npc_toriel_slash_Other_10_gml_2_0": "* 你好啊^1!&* 今天风和日丽^1,你感觉如何?/%", "obj_overworldc_slash_Step_0_gml_32_0": "* 你以平静的口吻&送别了~1。", "obj_overworldc_slash_Step_0_gml_33_0": "* 你把~1&放在地上,轻轻拍了拍它。", @@ -5374,7 +5374,7 @@ "obj_placeholderenemy_slash_Step_0_gml_66_0": "* Placeholder Message D.", "obj_placeholderenemy_slash_Step_0_gml_99_0": "一个特殊&场景出现了!!/%", "obj_placeholderenemy_slash_Step_0_gml_135_0": "* 敌人 - 攻击 1 防御 1&* 我是你的敌人。/%", - "obj_placeholderenemy_slash_Step_0_gml_146_0": "* 你警告了敌人^1。&* 它防住了苏西的攻击。/%", + "obj_placeholderenemy_slash_Step_0_gml_146_0": "* 你警告了敌人^1。&* 它防住了Susie的攻击。/%", "obj_placeholderenemy_slash_Step_0_gml_147_0": "(Warned)", "obj_placeholderenemy_slash_Step_0_gml_156_0": "* 它的身体里充满了慈爱的感受。/%", "obj_placeholderenemy_slash_Step_0_gml_164_0": "* 它的身体将在战斗结束时&导致慈爱的感受。/%", @@ -5383,92 +5383,92 @@ "obj_placeholderenemy_slash_Step_0_gml_181_0": "(疲惫)", "obj_pushableblock_slash_Other_10_gml_61_0": "* (你还没决定是否要进行解谜。)/%", "obj_pushableblock_slash_Other_10_gml_74_0": "* 什么?^1!&* 谜题!/", - "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* 我还以为你是我这边的^1,克里斯。/", - "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* …等一下^1。&* 那些箱子…^1!&* 我懂了!/", - "obj_pushableblock_slash_Other_10_gml_77_0": "* 等一下^1,克里斯!/%", - "obj_ralseienemy_slash_Step_0_gml_36_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_42_0": "* 看到那个\\cR心\\cW了吗,克里斯?/", + "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* 我还以为你是我这边的^1,Kris./", + "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* ...等一下^1。&* 那些箱子...^1!&* 我懂了!/", + "obj_pushableblock_slash_Other_10_gml_77_0": "* 等一下^1,Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_36_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_42_0": "* 看到那个\\cR心\\cW了吗,Kris?/", "obj_ralseienemy_slash_Step_0_gml_43_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意念】^1…&你的【同情心】…/", + "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意念】..^1. &你的【同情心】.../", "obj_ralseienemy_slash_Step_0_gml_45_0": "* 更具有【决定命运】的力量。/", "obj_ralseienemy_slash_Step_0_gml_46_0": "* 当敌人进攻时^1,会出现子弹。/", "obj_ralseienemy_slash_Step_0_gml_47_0": "* 请避开它们^1,保护你们队伍的命运!/", - "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,克里斯^2?&* 来试试闪避吧!/%", - "obj_ralseienemy_slash_Step_0_gml_65_0": "* 那是防御^1,克里斯^1。&* 你会回复TP并降低所受伤害。/", + "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,Kris^2?&* 来试试闪避吧!/%", + "obj_ralseienemy_slash_Step_0_gml_65_0": "* 那是防御^1,Kris^1。&* 你会回复TP并降低所受伤害。/", "obj_ralseienemy_slash_Step_0_gml_66_0": "\\E8* 但那并不是课程的一部分^1。/%", - "obj_ralseienemy_slash_Step_0_gml_70_0": "* 嘿^1,克里斯^1!&* 你很擅长防守!/", - "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以…&* 不需要防守!/%", - "obj_ralseienemy_slash_Step_0_gml_77_0": "* 嗯^1…&* 克里斯?/", - "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 没有子弹^1,你也无法使用TP…/", + "obj_ralseienemy_slash_Step_0_gml_70_0": "* 嘿^1,Kris^1!&* 你很擅长防守!/", + "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以...&* 不需要防守!/%", + "obj_ralseienemy_slash_Step_0_gml_77_0": "* 嗯..^1. &* Kris?/", + "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 没有子弹^1,你也无法使用TP.../", "obj_ralseienemy_slash_Step_0_gml_79_0": "\\E8* 所以^1,嗯^1,也许你不要再防御了?/%", - "obj_ralseienemy_slash_Step_0_gml_86_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,克里斯…/%", - "obj_ralseienemy_slash_Step_0_gml_107_0": "* 哇-哇哦^1,克里斯^1!&* 很厉害的攻击!/", - "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 你以前就做过这样的事吗…?/", - "obj_ralseienemy_slash_Step_0_gml_112_0": "* 干得好^1,克里斯^1!&* 顺带一提^1…/", + "obj_ralseienemy_slash_Step_0_gml_86_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,Kris.../%", + "obj_ralseienemy_slash_Step_0_gml_107_0": "* 哇-哇哦^1,Kris^1!&* 很厉害的攻击!/", + "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 你以前就做过这样的事吗...?/", + "obj_ralseienemy_slash_Step_0_gml_112_0": "* 干得好^1,Kris^1!&* 顺带一提..^1. /", "obj_ralseienemy_slash_Step_0_gml_113_0": "\\E8* 如果你在标记处于左边框子正中时按下Z,伤害便会提高!/", - "obj_ralseienemy_slash_Step_0_gml_118_0": "* 克里斯^1!&* 你做到了!!!/", - "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了…)/%", + "obj_ralseienemy_slash_Step_0_gml_118_0": "* Kris^1!&* 你做到了!!!/", + "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了...)/%", "obj_ralseienemy_slash_Step_0_gml_121_0": "\\E1* 嗯^1,总之,下一课是我最喜欢的: \\cY行动\\cW!/", "obj_ralseienemy_slash_Step_0_gml_122_0": "\\E0* 选择行动图标能让你进行各种各样的行动。/", "obj_ralseienemy_slash_Step_0_gml_123_0": "\\E8* 甚至能够不进行攻击便结束战斗!/%", "obj_ralseienemy_slash_Step_0_gml_124_0": "* 选择行动图标然后拥抱假人!", - "obj_ralseienemy_slash_Step_0_gml_130_0": "* 嗯^1…克里斯^1?&* 别再打它了。/", + "obj_ralseienemy_slash_Step_0_gml_130_0": "* 嗯..^1. Kris^1?&* 别再打它了。/", "obj_ralseienemy_slash_Step_0_gml_131_0": "\\E8* 我已经知道你很会攻击了!/%", - "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,克里斯^1?&* 我知道你很喜欢攻击^1,但是…/", + "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,Kris^1?&* 我知道你很喜欢攻击^1,但是.../", "obj_ralseienemy_slash_Step_0_gml_138_0": "\\E8* 你不需要攻击也可以获胜的哦?/%", - "obj_ralseienemy_slash_Step_0_gml_144_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* 克里斯^1,你能^1,嗯^1,&停下吗…?/%", - "obj_ralseienemy_slash_Step_0_gml_154_0": "* 哦^1,抱歉^1,克里斯^1!&* 我忘了说了^1!&* 当你攻击的时候…/", + "obj_ralseienemy_slash_Step_0_gml_144_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* Kris^1,你能^1,嗯^1,&停下吗...?/%", + "obj_ralseienemy_slash_Step_0_gml_154_0": "* 哦^1,抱歉^1,Kris^1!&* 我忘了说了^1!&* 当你攻击的时候.../", "obj_ralseienemy_slash_Step_0_gml_155_0": "\\E8* 当标记进入框子后要再次按下Z!/%", - "obj_ralseienemy_slash_Step_0_gml_159_0": "* 没事的^1,克里斯^1!&* 你能行的^1!&* 再试一次吧!/%", + "obj_ralseienemy_slash_Step_0_gml_159_0": "* 没事的^1,Kris^1!&* 你能行的^1!&* 再试一次吧!/%", "obj_ralseienemy_slash_Step_0_gml_160_0": "* 当白色长方形在蓝框里的时候按下Z键!/%", - "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯^1…如果觉得困难的话^1,你连续按Z也行!/%", - "obj_ralseienemy_slash_Step_0_gml_162_0": "* 克里斯^1…&* 试试按Z键。/%", - "obj_ralseienemy_slash_Step_0_gml_163_0": "* 嗯^1,克里斯^1?&* 你看不见那个白色长方形吗?/%", + "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯..^1. 如果觉得困难的话^1,你连续按Z也行!/%", + "obj_ralseienemy_slash_Step_0_gml_162_0": "* Kris..^1. &* 试试按Z键。/%", + "obj_ralseienemy_slash_Step_0_gml_163_0": "* 嗯^1,Kris^1?&* 你看不见那个白色长方形吗?/%", "obj_ralseienemy_slash_Step_0_gml_164_0": "* 你知道什么叫长方形吗^1?&* 就是长得很奇怪的正方形?/%", - "obj_ralseienemy_slash_Step_0_gml_168_0": "* …/%", + "obj_ralseienemy_slash_Step_0_gml_168_0": "* .../%", "obj_ralseienemy_slash_Step_0_gml_173_0": "* 嗯^1,我们还是试试别的吧?/%", "obj_ralseienemy_slash_Step_0_gml_174_0": "* 选择行动图标然后拥抱假人!", - "obj_ralseienemy_slash_Step_0_gml_187_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,克里斯^1,我觉得^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_187_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,Kris^1,我觉得^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_189_0": "\\E1* 今天已经没办法再教你更多东西了。/", - "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找苏西吧。/%", - "obj_ralseienemy_slash_Step_0_gml_195_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_196_0": "* 克里斯^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找Susie吧。/%", + "obj_ralseienemy_slash_Step_0_gml_195_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_196_0": "* Kris^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_197_0": "\\E3* 我很难一边应付你的攻击一边教你东西。/", - "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找苏西吧^1,好吗?/%", - "obj_ralseienemy_slash_Step_0_gml_212_0": "* 克-克里斯!?/", - "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧…&* 哈…哈哈…/", + "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找Susie吧^1,好吗?/%", + "obj_ralseienemy_slash_Step_0_gml_212_0": "* K-Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧...&* 哈...哈哈.../", "obj_ralseienemy_slash_Step_0_gml_218_0": "\\E3* 等-等等^1,你不是应该行动来着吗!?/%", - "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道&如何攻击…/", + "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道&如何攻击.../", "obj_ralseienemy_slash_Step_0_gml_223_0": "\\E8* 我们来学学如何行动^1,好吗?/%", "obj_ralseienemy_slash_Step_0_gml_224_0": "* 选择行动图标然后拥抱假人!", - "obj_ralseienemy_slash_Step_0_gml_231_0": "* 克-克里斯!^1?&* 你-你又没打中吗!?/", - "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* …/", - "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,&也没关系的…/%", - "obj_ralseienemy_slash_Step_0_gml_288_0": "* 利艾尔斯期待地看着。", - "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,克里斯!/%", + "obj_ralseienemy_slash_Step_0_gml_231_0": "* K-Kris!^1?&* 你-你又没打中吗!?/", + "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* .../", + "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,&也没关系的.../%", + "obj_ralseienemy_slash_Step_0_gml_288_0": "* Ralsei期待地看着。", + "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,Kris!/%", "obj_ralseienemy_slash_Step_0_gml_343_0": "* 哎呦..^2.&* 是太多了吗?/", "obj_ralseienemy_slash_Step_0_gml_344_0": "\\E8* 来^1,只弄一个试试!/%", - "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,克里斯!/%", - "obj_ralseienemy_slash_Step_0_gml_378_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,克里斯^1!&* 你躲开了一个!/%", + "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_378_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,Kris^1!&* 你躲开了一个!/%", "obj_ralseienemy_slash_Step_0_gml_410_0": "* 那么^1,我们来讲讲\\cY选择命令\\cW。/", "obj_ralseienemy_slash_Step_0_gml_411_0": "* 这些图标能让你为你的小队下达指令。/", "obj_ralseienemy_slash_Step_0_gml_412_0": "\\E0* 第一个图标^1,剑^1,是攻击指令。/", - "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯^1…&* 伤害别人…/", - "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* …唔^1,我们有的时候也得保护&自己^1,对不对?/%", + "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯..^1. &* 伤害别人.../", + "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* ...唔^1,我们有的时候也得保护&自己^1,对不对?/%", "obj_ralseienemy_slash_Step_0_gml_427_0": "* 选择剑来攻击假人!/%", - "obj_ralseienemy_slash_Step_0_gml_447_0": "* 利艾尔斯 - 攻击 8 防御 12&* 毛茸茸的王子…/%", - "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你拥抱了利艾尔斯。/%", - "obj_ralseienemy_slash_Step_0_gml_504_0": "* 克^1…克里斯!?/%", - "obj_ralseienemy_slash_Step_0_gml_508_0": "* 克^1…克里斯!?/", - "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 嗯^1,我想^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_447_0": "* RALSEI - 攻击 8 防御 12&* 毛茸茸的王子.../%", + "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你拥抱了RALSEI。/%", + "obj_ralseienemy_slash_Step_0_gml_504_0": "* K..^1. Kris!?/%", + "obj_ralseienemy_slash_Step_0_gml_508_0": "* K..^1. Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 嗯^1,我想^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_510_0": "* 这可能与我的指导不符。/", - "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下…)/%", - "obj_ralseienemy_slash_Step_0_gml_516_0": "* 克里斯!?/", - "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行…/", + "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下...)/%", + "obj_ralseienemy_slash_Step_0_gml_516_0": "* Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行.../", "obj_ralseienemy_slash_Step_0_gml_518_0": "\\E8* 这样就算胜利啦^1!&* 你赢了!/%", "obj_ralseienemy_slash_Step_0_gml_575_0": "h/", "obj_ralseienemy_slash_Step_0_gml_576_0": "h/", @@ -5476,38 +5476,38 @@ "obj_ralseienemy_slash_Step_0_gml_578_0": "h/", "obj_ralseienemy_slash_Step_0_gml_579_0": "h/", "obj_ralseienemy_slash_Step_0_gml_580_0": "下个&地狱见^1,&二货们!/%", - "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我…?/%", + "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我...?/%", "obj_readable_room1_slash_Other_10_gml_126_0": "* (一块奶油糖果肉桂派。^1)&* (还很烫。)/%", "obj_readable_room1_slash_Other_10_gml_140_0": "* 一个垃圾桶^1。&* 不知为何^1,它的花香更强了。/%", "obj_readable_room1_slash_Other_10_gml_571_0": "* (不能再拿了。)/%", - "obj_readable_room1_slash_Other_10_gml_575_0": "* (从星之行者的光晕中获得了$40。)/%", + "obj_readable_room1_slash_Other_10_gml_575_0": "* (从Starwalker的光晕中获得了$40。)/%", "obj_readable_room1_slash_Other_10_gml_673_0": "* (他在树后面。)/%", "obj_readable_room1_slash_Other_10_gml_675_0": "* (这是一棵树。)/%", "obj_readable_room1_slash_Other_10_gml_682_0": "* (好吧^1,后面没人。)/%", "obj_readable_room1_slash_Other_10_gml_746_0": "* (不过是平平无奇的钱财^1,&获得渠道光明正大。)/%", - "obj_readable_room1_slash_Other_10_gml_766_0": "\\E4* 迷茫了…^1?&* 恐慌了…^1?&* 困惑了…?/", + "obj_readable_room1_slash_Other_10_gml_766_0": "\\E4* 迷茫了...^1?&* 恐慌了...^1?&* 困惑了...?/", "obj_readable_room1_slash_Other_10_gml_767_0": "\\E2* 那就好!^1!哈哈哈!!!/", - "obj_readable_room1_slash_Other_10_gml_768_0": "\\E0* 身陷此举世无双之谜题&寸步难行吧…!!!/%", + "obj_readable_room1_slash_Other_10_gml_768_0": "\\E0* 身陷此举世无双之谜题&寸步难行吧...!!!/%", "obj_readable_room1_slash_Other_10_gml_772_0": "\\E3* 噫^1,尔等犹未破解&吾之谜题?/", - "obj_readable_room1_slash_Other_10_gml_773_0": "\\E2* 困窘^1,绝望^1,&犹如蝼蚁挣扎于蜚蠊之室…/", - "obj_readable_room1_slash_Other_10_gml_774_0": "\\E4* 啊^1…我也不是不可能&对你们大发慈悲…/", + "obj_readable_room1_slash_Other_10_gml_773_0": "\\E2* 困窘^1,绝望^1,&犹如蝼蚁挣扎于蜚蠊之室.../", + "obj_readable_room1_slash_Other_10_gml_774_0": "\\E4* 啊..^1. 我也不是不可能&对你们大发慈悲.../", "obj_readable_room1_slash_Other_10_gml_775_0": "\\E2* 只要你们肯向我下跪&整整一百年^1!!哈哈哈!!!/%", - "obj_readable_room1_slash_Other_10_gml_782_0": "\\E2* 咕哈哈哈^1…见识此&盖世无敌之谜题吧^1,&蠕虫!/", + "obj_readable_room1_slash_Other_10_gml_782_0": "\\E2* 咕哈哈哈..^1. 见识此&盖世无敌之谜题吧^1,&蠕虫!/", "obj_readable_room1_slash_Other_10_gml_783_0": "\\E3* 这一次^1,&难度堪称旷古烁今!/", "obj_readable_room1_slash_Other_10_gml_784_0": "\\E1* 百年后见^1,蝼蚁鼠辈!/%", "obj_readable_room1_slash_Other_10_gml_788_0": "\\E4* 呜呼^1!夫绝望哉^1!&呜呼^1,夫甘美绝望哉!/", "obj_readable_room1_slash_Other_10_gml_789_0": "\\E2* 蠕动^1!蠕动于泥土之间^1,&斯濡湿之面条!/%", - "obj_readable_room1_slash_Other_10_gml_796_0": "* (久等了…)/%", - "obj_readable_room1_slash_Other_10_gml_799_0": "* (它去迎接更美好的生活了…)/%", + "obj_readable_room1_slash_Other_10_gml_796_0": "* (久等了...)/%", + "obj_readable_room1_slash_Other_10_gml_799_0": "* (它去迎接更美好的生活了...)/%", "obj_readable_room1_slash_Other_10_gml_999_0": "* (是你妈妈送来的问候卡片。^1)&* (里面有签名。)/", - "obj_savemenu_slash_Create_0_gml_7_0": "克里斯", - "obj_savemenu_slash_Create_0_gml_43_0": "克里斯", + "obj_savemenu_slash_Create_0_gml_7_0": "Kris", + "obj_savemenu_slash_Create_0_gml_43_0": "Kris", "obj_savemenu_slash_Draw_0_gml_29_0": "LV", "obj_savemenu_slash_Draw_0_gml_33_0": "LV", "obj_savemenu_slash_Draw_0_gml_47_0": "保存", "obj_savemenu_slash_Draw_0_gml_48_0": "返回", "obj_savemenu_slash_Draw_0_gml_52_0": "文件已储存。", - "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* 之后在这加缕胡须…/", + "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* 之后在这加缕胡须.../", "obj_suitspuzzle_event_slash_Step_0_gml_18_0": "* 嘿嘿^1,像这样?/", "obj_suitspuzzle_event_slash_Step_0_gml_20_0": "* 哈哈^1!没错^1!就这样!/%", "obj_suitspuzzle_event_slash_Step_0_gml_41_0": "* 你们俩^1,解谜进度如何?/", @@ -5515,52 +5515,52 @@ "obj_suitspuzzle_event_slash_Step_0_gml_45_0": "* 现在看可就剧透了!/", "obj_suitspuzzle_event_slash_Step_0_gml_47_0": "* 别这样^1,我们费了好大功夫的!/", "obj_suitspuzzle_event_slash_Step_0_gml_49_0": "* 抱歉^1!抱歉。/%", - "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* …我注意到这里有个谜题。/", + "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* ...我注意到这里有个谜题。/", "obj_suitspuzzle_event_slash_Step_0_gml_73_0": "* 嗯?/", - "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* 你们俩^1…想要^1…解决它吗…?/", + "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* 你们俩..^1. 想要..^1. 解决它吗...?/", "obj_suitspuzzle_event_slash_Step_0_gml_77_0": "* 呃^1,不想^1。那是留给英雄们的。/", "obj_suitspuzzle_event_slash_Step_0_gml_78_0": "* 我们是坏蛋^1。&* 我们什么都不用干。/", "obj_suitspuzzle_event_slash_Step_0_gml_80_0": "* 除了搞阴谋。/", "obj_suitspuzzle_event_slash_Step_0_gml_82_0": "* 对^1。除了搞阴谋。/", "obj_suitspuzzle_event_slash_Step_0_gml_83_0": "* 你们玩你们的去吧^1,&我们在这等着。/%", - "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* 解谜去吧,克里斯。/%", - "obj_thrashafter_event_slash_Step_0_gml_22_0": "* 你^1…你居然穿过了揍人世界?!/", - "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* 哼^1…就算有了你的帮助^1,&我也无法阻止你…/", - "obj_thrashafter_event_slash_Step_0_gml_25_0": "* 嘿^1,没事的^1,兰瑟^1。努力了就好。/", + "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* 解谜去吧,Kris./%", + "obj_thrashafter_event_slash_Step_0_gml_22_0": "* 你..^1. 你居然穿过了揍人世界?!/", + "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* 哼..^1. 就算有了你的帮助^1,&我也无法阻止你.../", + "obj_thrashafter_event_slash_Step_0_gml_25_0": "* 嘿^1,没事的^1,Lancer^1。努力了就好。/", "obj_thrashafter_event_slash_Step_0_gml_27_0": "* 是啊^1,应该实事求是。/", "obj_thrashafter_event_slash_Step_0_gml_28_0": "\\E2* 没人能够阻挡我们^1。&连我们自己都不行。/", "obj_thrashafter_event_slash_Step_0_gml_29_0": "伙计们", "obj_thrashafter_event_slash_Step_0_gml_30_0": "(打码)小队", - "obj_thrashafter_event_slash_Step_0_gml_31_0": "兰瑟粉丝俱乐部", + "obj_thrashafter_event_slash_Step_0_gml_31_0": "Lancer粉丝俱乐部", "obj_thrashafter_event_slash_Step_0_gml_32_0": "快乐好伙伴帮", "obj_thrashafter_event_slash_Step_0_gml_34_0": "* 没错!^1!&* ~1!!/", "obj_thrashafter_event_slash_Step_0_gml_35_0": "* 消灭一切螳臂当车者!/%", - "obj_thrashafter_event_slash_Step_0_gml_59_0": "* 唔^1…那我该干什么呢^1…/", - "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* 如果我无法阻止你^1,那么…/", - "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* 那么^1,我爸爸就会…/%", - "obj_thrashafter_event_slash_Step_0_gml_77_0": "* …/", - "obj_thrashafter_event_slash_Step_0_gml_78_0": "* 既然这样…/", - "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* 不如你加入我们…/", + "obj_thrashafter_event_slash_Step_0_gml_59_0": "* 唔..^1. 那我该干什么呢..^1. /", + "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* 如果我无法阻止你^1,那么.../", + "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* 那么^1,我爸爸就会.../%", + "obj_thrashafter_event_slash_Step_0_gml_77_0": "* .../", + "obj_thrashafter_event_slash_Step_0_gml_78_0": "* 既然这样.../", + "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* 不如你加入我们.../", "obj_thrashafter_event_slash_Step_0_gml_80_0": "\\E1* 路上再想怎么阻止我们。/%", - "obj_thrashafter_event_slash_Step_0_gml_104_0": "* 真^1…真的吗?^1!&* 你们愿意让我加入你们…!?/", + "obj_thrashafter_event_slash_Step_0_gml_104_0": "* 真..^1. 真的吗?^1!&* 你们愿意让我加入你们...!?/", "obj_thrashafter_event_slash_Step_0_gml_106_0": "* 没问题的^1。你可以当做我们的&非正式成员。/", - "obj_thrashafter_event_slash_Step_0_gml_108_0": "* 哇^1!居然^1…居然让我加入~1!?/", - "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* 等^1…等等…/%", + "obj_thrashafter_event_slash_Step_0_gml_108_0": "* 哇^1!居然..^1. 居然让我加入~1!?/", + "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* 等..^1. 等等.../%", "obj_thrashafter_event_slash_Step_0_gml_125_0": "* 我们能穿拼字夹克吗?/", - "obj_thrashafter_event_slash_Step_0_gml_127_0": "* 可以啊^1。&* 利艾尔斯会做的。/", - "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 啊^1…?!/", - "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* …那好吧^1!/", - "obj_thrashafter_event_slash_Step_0_gml_132_0": "* 啊哈哈哈!^1!&* 兰瑟加入了队伍!!!/%", - "obj_thrashafter_event_slash_Step_0_gml_144_0": "* 兰瑟加入了队伍!%%", + "obj_thrashafter_event_slash_Step_0_gml_127_0": "* 可以啊^1。&* Ralsei会做的。/", + "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 啊..^1. ?!/", + "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* ...那好吧^1!/", + "obj_thrashafter_event_slash_Step_0_gml_132_0": "* 啊哈哈哈!^1!&* Lancer加入了队伍!!!/%", + "obj_thrashafter_event_slash_Step_0_gml_144_0": "* Lancer加入了队伍!%%", "obj_thrashafter_event_slash_Step_0_gml_159_0": "* 不。/%", - "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子…)/%", + "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子...)/%", "obj_treasure_room_slash_Other_10_gml_14_0": "* (打不开。)/%", "obj_treasure_room_slash_Other_10_gml_18_0": "* (箱子里是空的。)/%", "obj_treasure_room_slash_Other_10_gml_19_0": "* (箱子里是空的。)&* (嗯,除了一些纸屑。)/%", "obj_treasure_room_slash_Other_10_gml_24_0": "* (箱子里是空的。)&* (嗯^1,除了一些带有薄荷香气的碎片。)/", - "obj_treasure_room_slash_Other_10_gml_26_0": "* 请别吃那些东西^1,克里斯…/%", + "obj_treasure_room_slash_Other_10_gml_26_0": "* 请别吃那些东西^1,Kris.../%", "obj_treasure_room_slash_Other_10_gml_31_0": "* (箱子里是空的。)&* (嗯^1,除了一些带有薄荷香气的碎片。)/", - "obj_treasure_room_slash_Other_10_gml_33_0": "* 呃^1,请别吃那些东西^1,苏西…/", + "obj_treasure_room_slash_Other_10_gml_33_0": "* 呃^1,请别吃那些东西^1,Susie.../", "obj_treasure_room_slash_Other_10_gml_35_0": "* 什么?^1!那你是打算留着吗?!/%", "obj_treasure_room_slash_Other_10_gml_40_0": "* (箱子里是空的。)&* (嗯,除了一些元音。)/%", "obj_treasure_room_slash_Other_10_gml_48_0": "NULL", @@ -5577,27 +5577,27 @@ "scr_armorinfo_slash_scr_armorinfo_gml_8_0": "喂,手拿开!", "scr_armorinfo_slash_scr_armorinfo_gml_46_0": "骰子手链", "scr_armorinfo_slash_scr_armorinfo_gml_47_0": "串着很多方块的手链,#刻在上面的符号不尽相同。", - "scr_armorinfo_slash_scr_armorinfo_gml_48_0": "…好吧。", + "scr_armorinfo_slash_scr_armorinfo_gml_48_0": "...好吧。", "scr_armorinfo_slash_scr_armorinfo_gml_49_0": "上面写着“友情!”", "scr_armorinfo_slash_scr_armorinfo_gml_66_0": "粉色缎带", "scr_armorinfo_slash_scr_armorinfo_gml_67_0": "一条可爱的粉色缎带#能够提高擦弹获取TP的区域大小。", "scr_armorinfo_slash_scr_armorinfo_gml_68_0": "不要。我又不是一年级了。", - "scr_armorinfo_slash_scr_armorinfo_gml_69_0": "嗯…我-我看上去可爱吗…?", + "scr_armorinfo_slash_scr_armorinfo_gml_69_0": "嗯...我-我看上去可爱吗...?", "scr_armorinfo_slash_scr_armorinfo_gml_79_0": "擦弹区域", "scr_armorinfo_slash_scr_armorinfo_gml_87_0": "白色缎带", "scr_armorinfo_slash_scr_armorinfo_gml_88_0": "一条皱巴巴的缎带,#能少量提高你的防御。", "scr_armorinfo_slash_scr_armorinfo_gml_89_0": "不要。我早就不是一年级了。", - "scr_armorinfo_slash_scr_armorinfo_gml_90_0": "嗯…我-我看上去可爱吗…?", + "scr_armorinfo_slash_scr_armorinfo_gml_90_0": "嗯...我-我看上去可爱吗...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "可爱度", "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "铁制镣铐", "scr_armorinfo_slash_scr_armorinfo_gml_109_0": "铁锭能提高你的#攻击与防御的镣铐。", - "scr_armorinfo_slash_scr_armorinfo_gml_110_0": "(啧,居然还挺酷的…)", + "scr_armorinfo_slash_scr_armorinfo_gml_110_0": "(啧,居然还挺酷的...)", "scr_armorinfo_slash_scr_armorinfo_gml_111_0": "* 叮叮当当* 哈哈!", "scr_armorinfo_slash_scr_armorinfo_gml_128_0": "鼠币", "scr_armorinfo_slash_scr_armorinfo_gml_129_0": "一枚金币,刻着某个曾经强盛一时的#老鼠巫师的头像。", - "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "这家伙…有些面熟?", + "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "这家伙...有些面熟?", "scr_armorinfo_slash_scr_armorinfo_gml_131_0": "吱! 治疗能力提高!", - "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "小丑魔的尾巴", + "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "Jevil的尾巴", "scr_armorinfo_slash_scr_armorinfo_gml_149_0": "一条J型的尾巴,能够给你恶魔能量。", "scr_armorinfo_slash_scr_armorinfo_gml_150_0": "我打算哪天自己也长一条。", "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "我可是好恶魔,知道吗?", @@ -5606,7 +5606,7 @@ "scr_encountersetup_slash_scr_encountersetup_gml_83_0": "* 一个和上次不一样的方钻&接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_84_0": "* 估计是另一个不同的方钻出现了!", "scr_encountersetup_slash_scr_encountersetup_gml_223_0": "* 三头草和心桃更亲密了!", - "scr_encountersetup_slash_scr_encountersetup_gml_292_0": "* 兰瑟拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_292_0": "* Lancer拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_303_0": "* 拼图怪接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_304_0": "* 一个和上次不一样的拼图怪接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_305_0": "* 估计是另一个不同的拼图怪出现了!", @@ -5616,37 +5616,37 @@ "scr_encountersetup_slash_scr_encountersetup_gml_449_0": "* 心桃首领默默地拦住了去路!(x3)", "scr_encountersetup_slash_scr_encountersetup_gml_484_0": "* 尘兔们滑到了路中间!", "scr_gamestart_slash_scr_gamestart_gml_69_0": "普通", - "scr_gamestart_slash_scr_gamestart_gml_98_0": "克里斯", - "scr_gamestart_slash_scr_gamestart_gml_99_0": "苏西", - "scr_gamestart_slash_scr_gamestart_gml_100_0": "利艾尔斯", + "scr_gamestart_slash_scr_gamestart_gml_98_0": "Kris", + "scr_gamestart_slash_scr_gamestart_gml_99_0": "Susie", + "scr_gamestart_slash_scr_gamestart_gml_100_0": "Ralsei", "scr_gamestart_slash_scr_gamestart_gml_206_0": "G BODY", "scr_gamestart_slash_scr_gamestart_gml_325_0": "是", "scr_gamestart_slash_scr_gamestart_gml_326_0": "否", "scr_gamestart_slash_scr_gamestart_gml_327_0": "也许", "scr_gamestart_slash_scr_gamestart_gml_328_0": "不知道", "scr_gamestart_slash_scr_gamestart_gml_343_0": "家", - "scr_gamestart_slash_scr_gamestart_gml_345_0": "克里斯", + "scr_gamestart_slash_scr_gamestart_gml_345_0": "Kris", "scr_itemdesc_slash_scr_itemdesc_gml_11_0": "回复40HP。一颗红黑相间的星星,#口感像棉花糖。", "scr_itemdesc_slash_scr_itemdesc_gml_14_0": "将倒下的同伴回复至满血。#一颗薄荷味的绿色水晶。", "scr_itemdesc_slash_scr_itemdesc_gml_17_0": "闪烁着点点微光的碎片。#用途未知。", - "scr_itemdesc_slash_scr_itemdesc_gml_20_0": "由利艾尔斯自制的写有#各种提示与技巧的书本。", + "scr_itemdesc_slash_scr_itemdesc_gml_20_0": "由Ralsei自制的写有#各种提示与技巧的书本。", "scr_itemdesc_slash_scr_itemdesc_gml_23_0": "尽管它残缺不全,却翻腾着力量。#一位工匠大师可以修好它。", "scr_itemdesc_slash_scr_itemdesc_gml_26_0": "能让你舌头旋转打结的蛋糕!#回复全员160HP。", "scr_itemdesc_slash_scr_itemdesc_gml_29_0": "陀螺形状的糕点。#回复全员80HP。", - "scr_itemdesc_slash_scr_itemdesc_gml_32_0": "神秘的黑色汉堡,材料是…#等等,这只是烤焦了而已! +70HP", - "scr_itemdesc_slash_scr_itemdesc_gml_35_0": "一块形状像兰瑟的脸的饼干。#也许它不是饼干。回复5HP?", - "scr_itemdesc_slash_scr_itemdesc_gml_38_0": "份量巨大的沙拉…不过只放了#生菜,所以一文不值。 +4HP", + "scr_itemdesc_slash_scr_itemdesc_gml_32_0": "神秘的黑色汉堡,材料是...#等等,这只是烤焦了而已! +70HP", + "scr_itemdesc_slash_scr_itemdesc_gml_35_0": "一块形状像Lancer的脸的饼干。#也许它不是饼干。回复5HP?", + "scr_itemdesc_slash_scr_itemdesc_gml_38_0": "份量巨大的沙拉...不过只放了#生菜,所以一文不值。 +4HP", "scr_itemdesc_slash_scr_itemdesc_gml_41_0": "能够一分为三的三明治。#回复全员30HP。", "scr_itemdesc_slash_scr_itemdesc_gml_44_0": "这可是心哦?!填满了一坨坨#粘乎乎的红色果酱 +??HP", "scr_itemdesc_slash_scr_itemdesc_gml_47_0": "它很小,但有些人#非常喜欢它。+??HP", "scr_itemdesc_slash_scr_itemdesc_gml_50_0": "味道完美无瑕。#回复500HP。", - "scr_itemdesc_slash_scr_itemdesc_gml_53_0": "散发着美妙味道的黑色油面酱。#而且…混有蠕虫。+50HP", + "scr_itemdesc_slash_scr_itemdesc_gml_53_0": "散发着美妙味道的黑色油面酱。#而且...混有蠕虫。+50HP", "scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0": "回复#60HP", "scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0": "复活#盟友#(弱效)", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* 不可能。/%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* 一股虚无填满了你的双手。/%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* “黑暗糖果” - 回复60HP&* 棉花糖味道的&红黑色星星。/%", - "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活盟友(弱效)&* 发光的露水…&* 能够滋润你的灵魂。/%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活盟友(弱效)&* 发光的露水...&* 能够滋润你的灵魂。/%", "scr_iteminfo_slash_scr_iteminfo_gml_14_0": "黑暗糖果", "scr_iteminfo_slash_scr_iteminfo_gml_15_0": "回复#40HP", "scr_iteminfo_slash_scr_iteminfo_gml_21_0": "复活薄荷", @@ -5663,7 +5663,7 @@ "scr_iteminfo_slash_scr_iteminfo_gml_57_0": "回复#全员#80HP", "scr_iteminfo_slash_scr_iteminfo_gml_63_0": "黑暗汉堡", "scr_iteminfo_slash_scr_iteminfo_gml_64_0": "回复#70HP", - "scr_iteminfo_slash_scr_iteminfo_gml_70_0": "兰瑟饼干", + "scr_iteminfo_slash_scr_iteminfo_gml_70_0": "Lancer饼干", "scr_iteminfo_slash_scr_iteminfo_gml_71_0": "回复#50HP", "scr_iteminfo_slash_scr_iteminfo_gml_77_0": "巨大沙拉", "scr_iteminfo_slash_scr_iteminfo_gml_78_0": "回复#4HP", @@ -5683,13 +5683,13 @@ "scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "顶尖蛋糕", "scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "旋转蛋糕", "scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "黑暗汉堡", - "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "兰瑟饼干", + "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "Lancer饼干", "scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "巨大沙拉", "scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "梅花三明治", "scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "红心甜甜圈", "scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "方钻巧克力", "scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "赞明治", - "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "卢斯油面酱", + "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "Rouxls油面酱", "scr_itemuse_slash_scr_itemuse_gml_28_0": "耶!真美味!", "scr_itemuse_slash_scr_itemuse_gml_33_0": "嘿,也喂我吃!!!", "scr_itemuse_slash_scr_itemuse_gml_35_0": "真好吃!!! 棉花糖!!", @@ -5702,19 +5702,19 @@ "scr_itemuse_slash_scr_itemuse_gml_90_0": "我好晕。", "scr_itemuse_slash_scr_itemuse_gml_91_0": "唔,谢谢!", "scr_itemuse_slash_scr_itemuse_gml_101_0": "料理得恰到好处!", - "scr_itemuse_slash_scr_itemuse_gml_105_0": "有点糊了…?", - "scr_itemuse_slash_scr_itemuse_gml_115_0": "唔…脸", + "scr_itemuse_slash_scr_itemuse_gml_105_0": "有点糊了...?", + "scr_itemuse_slash_scr_itemuse_gml_115_0": "唔...脸", "scr_itemuse_slash_scr_itemuse_gml_119_0": "(不适)", "scr_itemuse_slash_scr_itemuse_gml_129_0": "为什么是这个?!", "scr_itemuse_slash_scr_itemuse_gml_133_0": "健康一下!", "scr_itemuse_slash_scr_itemuse_gml_139_0": "别贪心了!", - "scr_itemuse_slash_scr_itemuse_gml_140_0": "(切得分毫不差…)", + "scr_itemuse_slash_scr_itemuse_gml_140_0": "(切得分毫不差...)", "scr_itemuse_slash_scr_itemuse_gml_154_0": "唔,是血耶!", - "scr_itemuse_slash_scr_itemuse_gml_159_0": "啊,好黏…", + "scr_itemuse_slash_scr_itemuse_gml_159_0": "啊,好黏...", "scr_itemuse_slash_scr_itemuse_gml_173_0": "就这么点?", - "scr_itemuse_slash_scr_itemuse_gml_178_0": "哇…多谢,克里斯!", + "scr_itemuse_slash_scr_itemuse_gml_178_0": "哇...多谢,Kris!", "scr_itemuse_slash_scr_itemuse_gml_188_0": "(这真是太棒了!)", - "scr_itemuse_slash_scr_itemuse_gml_192_0": "K-Kris!?我…", + "scr_itemuse_slash_scr_itemuse_gml_192_0": "K-Kris!?我...", "scr_itemuse_slash_scr_itemuse_gml_202_0": "酷,它还在扭来扭去呢。", "scr_itemuse_slash_scr_itemuse_gml_206_0": "好吃,这是意大利面吗?", "scr_itemuse_slash_scr_itemuse_gml_237_0": "* (你使用了蛋。)/%", @@ -5743,7 +5743,7 @@ "scr_litemdesc_slash_scr_litemdesc_gml_17_0": "* “花束” - 一捆五颜六色的&漂亮花朵。/", "scr_litemdesc_slash_scr_litemdesc_gml_18_0": "* 或许可以把它送给谁。/%", "scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* 你什么也没抓到。/%%", - "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽…/%", + "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽.../%", "scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* 你装备了铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* 你重新贴上了绷带。", "scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* 你掏出了鲜花^1。&* 花香飘荡在空气中^1。&* 什么也没有发生。/%", @@ -5751,15 +5751,15 @@ "scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* 你装备了万圣节铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* 你装备了幸运铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* 你使用了蛋。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_72_0": "* 叮铃…/", + "scr_litemuseb_slash_scr_litemuseb_gml_72_0": "* 叮铃.../", "scr_litemuseb_slash_scr_litemuseb_gml_73_0": "* 无人接听。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_82_0": "\\E0* 你好?&* 这里是逐梦家…&* 请问你是…?/", - "scr_litemuseb_slash_scr_litemuseb_gml_83_0": "\\E3* …克里斯?/", - "scr_litemuseb_slash_scr_litemuseb_gml_84_0": "\\E5* 唉…可别逼我过去收拾你。/", - "scr_litemuseb_slash_scr_litemuseb_gml_86_0": "* 滴…/%", - "scr_litemuseb_slash_scr_litemuseb_gml_92_0": "* 叮铃…/", + "scr_litemuseb_slash_scr_litemuseb_gml_82_0": "\\E0* 你好?&* 这里是Dreemurr家...&* 请问你是...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_83_0": "\\E3* ...Kris?/", + "scr_litemuseb_slash_scr_litemuseb_gml_84_0": "\\E5* 唉...可别逼我过去收拾你。/", + "scr_litemuseb_slash_scr_litemuseb_gml_86_0": "* 滴.../%", + "scr_litemuseb_slash_scr_litemuseb_gml_92_0": "* 叮铃.../", "scr_litemuseb_slash_scr_litemuseb_gml_93_0": "* (电话响了^1,但你没法接这通电话。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_94_0": "* (毕竟^1,你已经在通电话了…)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_94_0": "* (毕竟^1,你已经在通电话了...)/%", "scr_lrecoitem_slash_scr_lrecoitem_gml_11_0": "&", "scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* 你回复了 ~1 HP!/%", "scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* 你的HP达到最大值了。/%", @@ -5774,7 +5774,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_59_0": "训练人偶", "scr_monstersetup_slash_scr_monstersetup_gml_406_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_73_0": "拥抱", - "scr_monstersetup_slash_scr_monstersetup_gml_75_0": "拥抱利艾尔斯", + "scr_monstersetup_slash_scr_monstersetup_gml_75_0": "拥抱Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_78_0": "* 教学开始了。", "scr_monstersetup_slash_scr_monstersetup_gml_83_0": "Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_432_0": "查看", @@ -5806,7 +5806,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_550_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_271_0": "X-称赞", "scr_monstersetup_slash_scr_monstersetup_gml_440_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_512_0": "兰瑟", + "scr_monstersetup_slash_scr_monstersetup_gml_512_0": "Lancer", "scr_monstersetup_slash_scr_monstersetup_gml_574_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_484_0": "DoomTank", "scr_monstersetup_slash_scr_monstersetup_gml_606_0": "查看", @@ -5833,15 +5833,15 @@ "scr_noeface_slash_scr_noeface_gml_1_0": "\\TX \\F0 \\E~1 \\FN \\TN %", "scr_noface_slash_scr_noface_gml_1_0": "\\TX \\F0 \\T0 %", "scr_phonename_slash_scr_phonename_gml_17_0": "打给家里", - "scr_phonename_slash_scr_phonename_gml_20_0": "杉斯的号码", - "scr_phonename_slash_scr_phonename_gml_21_0": "不是杉斯的号码", + "scr_phonename_slash_scr_phonename_gml_20_0": "Sans的号码", + "scr_phonename_slash_scr_phonename_gml_21_0": "不是Sans的号码", "scr_ralface_slash_scr_ralface_gml_1_0": "\\TX \\F0 \\E~1 \\FR \\TR %", - "scr_roomname_slash_scr_roomname_gml_3_0": "克里斯的房间", + "scr_roomname_slash_scr_roomname_gml_3_0": "Kris的房间", "scr_roomname_slash_scr_roomname_gml_4_0": "??????", "scr_roomname_slash_scr_roomname_gml_5_0": "眼之谜题", "scr_roomname_slash_scr_roomname_gml_6_0": "城堡小镇", "scr_roomname_slash_scr_roomname_gml_7_0": "平原 - 大门", - "scr_roomname_slash_scr_roomname_gml_8_0": "平原 - 桑恩的商店", + "scr_roomname_slash_scr_roomname_gml_8_0": "平原 - Seam的商店", "scr_roomname_slash_scr_roomname_gml_9_0": "平原 - 巨大棋盘", "scr_roomname_slash_scr_roomname_gml_10_0": "平原 - 巨大棋盘2", "scr_roomname_slash_scr_roomname_gml_11_0": "森林 - 入口", @@ -5886,17 +5886,17 @@ "scr_text_slash_scr_text_gml_411_0": "\\C2", "scr_text_slash_scr_text_gml_193_0": "我来当#你的#臣民", "scr_text_slash_scr_text_gml_194_0": "有梦最美", - "scr_text_slash_scr_text_gml_197_0": "* 这里是城堡小镇^2,&我的臣民居住的地方…/", - "scr_text_slash_scr_text_gml_198_0": "\\E1* 呃,好吧,&前提是我有臣民的话…/", - "scr_text_slash_scr_text_gml_199_0": "\\E8* 噢,别担心我,克里斯!/", - "scr_text_slash_scr_text_gml_200_0": "\\E0* 我确信早晚有一天&会找到臣民的…/", + "scr_text_slash_scr_text_gml_197_0": "* 这里是城堡小镇^2,&我的臣民居住的地方.../", + "scr_text_slash_scr_text_gml_198_0": "\\E1* 呃,好吧,&前提是我有臣民的话.../", + "scr_text_slash_scr_text_gml_199_0": "\\E8* 噢,别担心我,Kris!/", + "scr_text_slash_scr_text_gml_200_0": "\\E0* 我确信早晚有一天&会找到臣民的.../", "scr_text_slash_scr_text_gml_417_0": "\\C2", - "scr_text_slash_scr_text_gml_210_0": "\\E3* 呃^1…啊!?/", - "scr_text_slash_scr_text_gml_211_0": "\\E7* 为什么^1,克里斯^1,&你不必做到这种地步…/", - "scr_text_slash_scr_text_gml_212_0": "\\E1* …但是^1,如果你坚持的话…/", - "scr_text_slash_scr_text_gml_213_0": "\\E0* 克里斯,以我王子的权力,&我命令你…!/", + "scr_text_slash_scr_text_gml_210_0": "\\E3* 呃..^1. 啊!?/", + "scr_text_slash_scr_text_gml_211_0": "\\E7* 为什么^1,Kris^1,&你不必做到这种地步.../", + "scr_text_slash_scr_text_gml_212_0": "\\E1* ...但是^1,如果你坚持的话.../", + "scr_text_slash_scr_text_gml_213_0": "\\E0* Kris,以我王子的权力,&我命令你...!/", "scr_text_slash_scr_text_gml_214_0": "\\E8* 请你告诉我,我该怎么做!/%", - "scr_text_slash_scr_text_gml_221_0": "* 噢^1,谢谢你^1,克里斯^2!&* 我会的!/%", + "scr_text_slash_scr_text_gml_221_0": "* 噢^1,谢谢你^1,Kris^2!&* 我会的!/%", "scr_text_slash_scr_text_gml_457_0": "\\C2", "scr_text_slash_scr_text_gml_2202_0": "\\C2", "scr_text_slash_scr_text_gml_2223_0": "#是", @@ -5904,57 +5904,57 @@ "scr_text_slash_scr_text_gml_3098_0": "\\C4", "scr_text_slash_scr_text_gml_2965_0": "#是", "scr_text_slash_scr_text_gml_2636_0": "#否", - "scr_text_slash_scr_text_gml_774_0": "\\M0* 嗨^1…你好^1…&* 我看到你一直^1…&* 在这里了…/", + "scr_text_slash_scr_text_gml_774_0": "\\M0* 嗨..^1. 你好..^1. &* 我看到你一直..^1. &* 在这里了.../", "scr_text_slash_scr_text_gml_775_0": "\\M1* 是我^1!&* 你认识我^1,对吧^1?&* 你当然认识!/", "scr_text_slash_scr_text_gml_776_0": "\\M0* 我可受欢迎了^1!&* 我只是!/", - "scr_text_slash_scr_text_gml_777_0": "\\M3* 一个朋友也没有…/", + "scr_text_slash_scr_text_gml_777_0": "\\M3* 一个朋友也没有.../", "scr_text_slash_scr_text_gml_778_0": "\\M1* 但这没关系^1,你听到没^1!&* 因为你到了!/", "scr_text_slash_scr_text_gml_779_0": "\\M0* 你愿意做我的朋友吗?/", "scr_text_slash_scr_text_gml_2714_0": "\\C2", - "scr_text_slash_scr_text_gml_786_0": "#克里斯", + "scr_text_slash_scr_text_gml_786_0": "#Kris", "scr_text_slash_scr_text_gml_787_0": "#叫马不是马#有张大嘴巴", - "scr_text_slash_scr_text_gml_794_0": "\\M4* 噢^1!噢^1!&* 我好开心^1,你听到没!^1?&* 我好开心我^1…我…/", + "scr_text_slash_scr_text_gml_794_0": "\\M4* 噢^1!噢^1!&* 我好开心^1,你听到没!^1?&* 我好开心我..^1. 我.../", "scr_text_slash_scr_text_gml_795_0": "\\M3* 我不知道该做什么了^1!&* 我以前从没这么开心过!/", "scr_text_slash_scr_text_gml_796_0": "\\M2* 朋友^1,你叫什么名字?/", "scr_text_slash_scr_text_gml_2751_0": "\\C2", "scr_text_slash_scr_text_gml_809_0": "#洋葱", "scr_text_slash_scr_text_gml_810_0": "#美人", - "scr_text_slash_scr_text_gml_811_0": "艾斯利尔二世", + "scr_text_slash_scr_text_gml_811_0": "Asriel二世", "scr_text_slash_scr_text_gml_812_0": "恶心", - "scr_text_slash_scr_text_gml_817_0": "\\M0* 原来你叫克里斯!^1!&* 这个朋友的名字真好听!/", - "scr_text_slash_scr_text_gml_822_0": "\\M0* 叫^1…叫妈^1…叫麻^1…叫骂^1…&* 嗯^1,叫马不是马有张大嘴巴^1!成了^1!&* 虽然名字很长^1,但也值得一记!/", + "scr_text_slash_scr_text_gml_817_0": "\\M0* 原来你叫Kris!^1!&* 这个朋友的名字真好听!/", + "scr_text_slash_scr_text_gml_822_0": "\\M0* 叫..^1. 叫妈..^1. 叫麻..^1. 叫骂..^1. &* 嗯^1,叫马不是马有张大嘴巴^1!成了^1!&* 虽然名字很长^1,但也值得一记!/", "scr_text_slash_scr_text_gml_825_0": "\\M1* 噢^1,不好意思^1!&* 我忘记自我介绍了!/", - "scr_text_slash_scr_text_gml_1174_0": "\\M1* …/", - "scr_text_slash_scr_text_gml_827_0": "\\M3* …其实^1,因为没人和我讲话,&我把自己的名字忘了…/", - "scr_text_slash_scr_text_gml_828_0": "克里斯", + "scr_text_slash_scr_text_gml_1174_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_827_0": "\\M3* ...其实^1,因为没人和我讲话,&我把自己的名字忘了.../", + "scr_text_slash_scr_text_gml_828_0": "Kris", "scr_text_slash_scr_text_gml_829_0": "叫马不是马有张大嘴巴", - "scr_text_slash_scr_text_gml_830_0": "\\M1* ~1^1!&* 你能给我起个名字吗…?/", + "scr_text_slash_scr_text_gml_830_0": "\\M1* ~1^1!&* 你能给我起个名字吗...?/", "scr_text_slash_scr_text_gml_840_0": "\\M0* 嗯^1!那太完美了^1,你听到没!&* 我不知道那是什么意思^1,&但它很完美!/", "scr_text_slash_scr_text_gml_841_0": "\\M4* 嗯^1!&* 似乎它形状像我^1!&* 似乎闻起来也像我!/", - "scr_text_slash_scr_text_gml_842_0": "\\M2* 等下^1,那名字叫什么来着?&* 羊^1…羊松?没错^1!太完美了^1!&* 我的名字就叫^1,羊松。/", - "scr_text_slash_scr_text_gml_848_0": "\\M0^1* 哇^1…&* 这名字太棒了!/", + "scr_text_slash_scr_text_gml_842_0": "\\M2* 等下^1,那名字叫什么来着?&* 羊..^1. 羊松?没错^1!太完美了^1!&* 我的名字就叫^1,羊松。/", + "scr_text_slash_scr_text_gml_848_0": "\\M0^1* 哇..^1. &* 这名字太棒了!/", "scr_text_slash_scr_text_gml_849_0": "\\M4* 感觉我的自尊心正在绽放^1!&感觉我的脑袋就要开满鲜花!/", - "scr_text_slash_scr_text_gml_850_0": "\\M2* 等下^1,那名字叫什么来着?&* 美^1…美楞?没错^1!太完美了^1!&* 那味道^1,那气味^1,那…/", - "scr_text_slash_scr_text_gml_857_0": "\\M2* 艾斯利尔二世^1…唔^1…&* 听上去^1…好耳熟^1。&* 那是^1…回忆的感觉!/", - "scr_text_slash_scr_text_gml_858_0": "\\M4* 听上去像是那个善良的男孩…&* 他给我喂过好吃的梨子。/", - "scr_text_slash_scr_text_gml_859_0": "\\M2* 等下^1,那名字叫什么来着^1?&* 爱吃^1…爱吃梨儿^1?没错^1!我爱吃梨^1!&* 让我浸泡在梨子里吧!/", + "scr_text_slash_scr_text_gml_850_0": "\\M2* 等下^1,那名字叫什么来着?&* 美..^1. 美楞?没错^1!太完美了^1!&* 那味道^1,那气味^1,那.../", + "scr_text_slash_scr_text_gml_857_0": "\\M2* Asriel二世..^1. 唔..^1. &* 听上去..^1. 好耳熟^1。&* 那是..^1. 回忆的感觉!/", + "scr_text_slash_scr_text_gml_858_0": "\\M4* 听上去像是那个善良的男孩...&* 他给我喂过好吃的梨子。/", + "scr_text_slash_scr_text_gml_859_0": "\\M2* 等下^1,那名字叫什么来着^1?&* 爱吃..^1. 爱吃梨儿^1?没错^1!我爱吃梨^1!&* 让我浸泡在梨子里吧!/", "scr_text_slash_scr_text_gml_869_0": "\\M0* 谢谢你给我起名^1!&* 我会好好珍惜的^1,你听到没!?/", - "scr_text_slash_scr_text_gml_870_0": "\\M0* …/", - "scr_text_slash_scr_text_gml_871_0": "\\M2* 巧^1…巧克里斯^1?&* 我没记错你的名字吧?/", - "scr_text_slash_scr_text_gml_872_0": "\\M3* 嗯^1,叫^1…叫麻^1…嗯^1…&* 叫嘛不是嘛有种打嘴巴^1。&* 我没记错你的名字吧?/", - "scr_text_slash_scr_text_gml_873_0": "\\M1* 我明天^1…想告诉你^1…&一件事…/", - "scr_text_slash_scr_text_gml_874_0": "\\M5* 那是我只能对朋友说的事情…/", - "scr_text_slash_scr_text_gml_875_0": "\\M5* 记得回来啊,你听到没…/%", - "scr_text_slash_scr_text_gml_3033_0": "\\E0* 克里斯^1,亲爱的^1,&你已经长得这么大了…/", - "scr_text_slash_scr_text_gml_3034_0": "\\E9* 过不了多久你也要去上大学了…/", - "scr_text_slash_scr_text_gml_3067_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_3036_0": "\\E9* 还记不记得你小时候…/", + "scr_text_slash_scr_text_gml_870_0": "\\M0* .../", + "scr_text_slash_scr_text_gml_871_0": "\\M2* 巧..^1. Krismas^1?&* 我没记错你的名字吧?/", + "scr_text_slash_scr_text_gml_872_0": "\\M3* 嗯^1,叫..^1. 叫麻..^1. 嗯..^1. &* 叫嘛不是嘛有种打嘴巴^1。&* 我没记错你的名字吧?/", + "scr_text_slash_scr_text_gml_873_0": "\\M1* 我明天..^1. 想告诉你..^1. &一件事.../", + "scr_text_slash_scr_text_gml_874_0": "\\M5* 那是我只能对朋友说的事情.../", + "scr_text_slash_scr_text_gml_875_0": "\\M5* 记得回来啊,你听到没.../%", + "scr_text_slash_scr_text_gml_3033_0": "\\E0* Kris^1,亲爱的^1,&你已经长得这么大了.../", + "scr_text_slash_scr_text_gml_3034_0": "\\E9* 过不了多久你也要去上大学了.../", + "scr_text_slash_scr_text_gml_3067_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3036_0": "\\E9* 还记不记得你小时候.../", "scr_text_slash_scr_text_gml_3037_0": "\\E8* 问我们你什么时候才会长角?/", "scr_text_slash_scr_text_gml_3038_0": "\\E0* 于是我们去买了个&带着一对小红角的发箍。/", "scr_text_slash_scr_text_gml_3039_0": "\\E4* 哈^1,你戴了好几个月!&它后来哪去了?/%", - "scr_text_slash_scr_text_gml_1572_0": "\\E2* 克里斯^1,我要批改这些作业。/", - "scr_text_slash_scr_text_gml_1573_0": "\\E0* 或许你该去睡个觉…?/", - "scr_text_slash_scr_text_gml_1574_0": "\\E1* 你看上去有些不太舒服…/%", + "scr_text_slash_scr_text_gml_1572_0": "\\E2* Kris^1,我要批改这些作业。/", + "scr_text_slash_scr_text_gml_1573_0": "\\E0* 或许你该去睡个觉...?/", + "scr_text_slash_scr_text_gml_1574_0": "\\E1* 你看上去有些不太舒服.../%", "scr_text_slash_scr_text_gml_2785_0": "\\C2", "scr_text_slash_scr_text_gml_2795_0": "\\C2", "scr_text_slash_scr_text_gml_3167_0": "#否", @@ -6001,19 +6001,19 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_29_0": "木剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_30_0": "一柄有着碳强化核心的#练习用木剑。", "scr_weaponinfo_slash_scr_weaponinfo_gml_31_0": "这什么玩意?!筷子吗?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "…你有剑?!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_36_0": "那是你的,克里斯…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "...你有剑?!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_36_0": "那是你的,Kris...", "scr_weaponinfo_slash_scr_weaponinfo_gml_54_0": "鬃斧", "scr_weaponinfo_slash_scr_weaponinfo_gml_55_0": "使用幼龙鬃毛#铸造的初学者斧头。", "scr_weaponinfo_slash_scr_weaponinfo_gml_56_0": "这配不上我。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_57_0": "嗯…有点太大了。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_57_0": "嗯...有点太大了。", "scr_weaponinfo_slash_scr_weaponinfo_gml_75_0": "红围巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_76_0": "使用轻质魔法纤维#制造的普通围巾。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_77_0": "不,这个…没门。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_78_0": "好舒服!克里斯,你摸摸看!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_77_0": "不,这个...没门。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_78_0": "好舒服!Kris,你摸摸看!", "scr_weaponinfo_slash_scr_weaponinfo_gml_97_0": "大家武器", "scr_weaponinfo_slash_scr_weaponinfo_gml_98_0": "大家都能接受的武器。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "嗯…好吧。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "嗯...好吧。", "scr_weaponinfo_slash_scr_weaponinfo_gml_100_0": "趁手!", "scr_weaponinfo_slash_scr_weaponinfo_gml_119_0": "柄是蝙蝠形状的#橙黑相间的剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_120_0": "啧,太小了!", @@ -6027,17 +6027,17 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_181_0": "三叶剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_182_0": "刻着四叶草纹章的覆苔刺剑。#提高金钱获取量5%。", "scr_weaponinfo_slash_scr_weaponinfo_gml_183_0": "这破玩意?不要!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不搭…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不搭...", "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "金钱获取量提高", "scr_weaponinfo_slash_scr_weaponinfo_gml_202_0": "劈巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_203_0": "一条结实的围巾#像匕首一样劈开敌人的身体。", "scr_weaponinfo_slash_scr_weaponinfo_gml_204_0": "疼!这一点都不舒服!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_205_0": "感觉有点扎人…很好!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_205_0": "感觉有点扎人...很好!", "DEVICE_MENU_slash_Create_0_gml_8_0": "CONTACT", "DEVICE_MENU_slash_Create_0_gml_17_0": "DELTARUNE", "PROCESS_DOG_slash_Create_0_gml_12_0": "DOGTARUNE", "PROCESS_LOGO_slash_Draw_0_gml_37_0": "DELTARUNE", - "obj_darkcastle_event_slash_Step_0_gml_464_0": "\\E2* 行吧^1,孩子…/", + "obj_darkcastle_event_slash_Step_0_gml_464_0": "\\E2* 行吧^1,孩子.../", "obj_darkcontroller_slash_Draw_0_gml_82_0": "关", "obj_darkcontroller_slash_Draw_0_gml_82_1": "开", "obj_darkcontroller_slash_Draw_0_gml_86_0": "主音量", @@ -6062,14 +6062,14 @@ "obj_darkcontroller_slash_Draw_0_gml_125_0": "完成", "obj_initializer2_slash_Step_0_gml_22_0": "DELTARUNE", "obj_krisroom_slash_Create_0_gml_14_0": "The Beginning", - "obj_krisroom_slash_Step_0_gml_281_0": "* (但是^1,当你睁开双眼时…)/%", + "obj_krisroom_slash_Step_0_gml_281_0": "* (但是^1,当你睁开双眼时...)/%", "obj_krisroom_slash_Step_0_gml_289_0": "黑暗", - "obj_npc_room_slash_Other_10_gml_493_0": "* 在国王到来之前^1,我常&吃这颗树上的叶子…/", + "obj_npc_room_slash_Other_10_gml_493_0": "* 在国王到来之前^1,我常&吃这颗树上的叶子.../", "obj_npc_room_slash_Other_10_gml_494_0": "* 现在也还吃。/", - "obj_npc_room_slash_Other_10_gml_495_0": "* 这就是蠕虫的生活方式…/%", - "obj_npc_room_slash_Other_10_gml_498_0": "* 这就是蠕虫的生活方式…/%", + "obj_npc_room_slash_Other_10_gml_495_0": "* 这就是蠕虫的生活方式.../%", + "obj_npc_room_slash_Other_10_gml_498_0": "* 这就是蠕虫的生活方式.../%", "obj_npc_room_slash_Other_10_gml_682_0": "* 嗯?/%", - "obj_npc_room_slash_Other_10_gml_768_0": "* (心桃看着你…)/", + "obj_npc_room_slash_Other_10_gml_768_0": "* (心桃看着你...)/", "obj_npc_room_animated_slash_Other_10_gml_12_0": "\\S8* (你发现黑暗中有东西在闪光。)/", "obj_npc_room_animated_slash_Other_10_gml_13_0": "* (“就算是火烧眉毛^1,&也得照顾好自己。”)/", "obj_npc_room_animated_slash_Other_10_gml_14_0": "\\S0* (你获得了护腕。^1)&* (按住", @@ -6085,16 +6085,16 @@ "obj_overworldc_slash_Draw_0_gml_88_0": "???", "obj_readable_room1_slash_Other_10_gml_758_0": "* (这是数字2。^1)&* (普遍认为这是一个好数字。)/%", "obj_unusedclassevent_slash_Step_0_gml_81_0": "The Return", - "UNUSED_slash_UNUSED_gml_1_0": "哪儿…", + "UNUSED_slash_UNUSED_gml_1_0": "哪儿...", "UNUSED_slash_UNUSED_gml_2_0": "我在哪儿?", - "UNUSED_slash_UNUSED_gml_3_0": "嗨…?有人吗…?", - "UNUSED_slash_UNUSED_gml_4_0": "这…这里有人吗…?", + "UNUSED_slash_UNUSED_gml_3_0": "嗨...?有人吗...?", + "UNUSED_slash_UNUSED_gml_4_0": "这...这里有人吗...?", "UNUSED_slash_UNUSED_gml_5_0": "请问有人在吗?谁都行?有人听得见我说话吗?", - "UNUSED_slash_UNUSED_gml_6_0": "…", + "UNUSED_slash_UNUSED_gml_6_0": "...", "UNUSED_slash_UNUSED_gml_7_0": "黑。", "UNUSED_slash_UNUSED_gml_8_0": "这里好黑。", - "UNUSED_slash_UNUSED_gml_9_0": "谁来都好,是谁都行,如果你能听见…", - "UNUSED_slash_UNUSED_gml_10_0": "求求你…说句话…", + "UNUSED_slash_UNUSED_gml_9_0": "谁来都好,是谁都行,如果你能听见...", + "UNUSED_slash_UNUSED_gml_10_0": "求求你...说句话...", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0": "退格", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0": "Tab", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0": "小键盘5 (NumLock OFF)", @@ -6153,11 +6153,11 @@ "scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0": "Shift", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Ctrl", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt", - "scr_text_slash_scr_text_gml_2676_0": "* (由于某些原因^1,&你决定躺回去继续睡…)/%", + "scr_text_slash_scr_text_gml_2676_0": "* (由于某些原因^1,&你决定躺回去继续睡...)/%", "scr_text_slash_scr_text_gml_2680_0": "* (你可以在课上睡。)/%", "scr_text_slash_scr_text_gml_3138_0": "#不要", "scr_windowcaption_slash_scr_windowcaption_gml_1_0": "DELTARUNE", - "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* …克里斯?/%", + "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* ...Kris?/%", "obj_initializer2_slash_Create_0_gml_2_0": "0123456789-+", "obj_npc_facing_slash_Other_10_gml_257_0": "* ?/%", "obj_npc_room_slash_Other_10_gml_876_0": "* 妈妈咪叭!^1!&何等欢庆^1!必须做蛋糕!!/", @@ -6168,29 +6168,29 @@ "obj_npc_room_slash_Other_10_gml_888_0": "* 妈妈咪叭!^1!&何等欢庆^1!大家都来了!!/", "obj_npc_room_slash_Other_10_gml_889_0": "* 想必我做的那块蛋糕就是&用在这次生日派对上的!/", "obj_npc_room_slash_Other_10_gml_890_0": "* 三头草的生日^1!多么美妙的时机^1!&我要感动得哭了!/", - "obj_npc_room_slash_Other_10_gml_892_0": "* 呃^1…实际上^1,这整件事都是^1,&那个^1,我们的错。/", - "obj_npc_room_slash_Other_10_gml_894_0": "* 噢^1!麦啊咪勾^1!所以^1…&您是三头草的母亲!?!??/", + "obj_npc_room_slash_Other_10_gml_892_0": "* 呃..^1. 实际上^1,这整件事都是^1,&那个^1,我们的错。/", + "obj_npc_room_slash_Other_10_gml_894_0": "* 噢^1!麦啊咪勾^1!所以..^1. &您是三头草的母亲!?!??/", "obj_npc_room_slash_Other_10_gml_895_0": "* 现在我明白你为什么吃掉&蛋糕了!^1!为了保护她!!/", "obj_npc_room_slash_Other_10_gml_897_0": "* 啥^1,等等^1,不是^1,我--/", - "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (等等^1,我要是顺水推舟^1,&是不是能拿到更多蛋糕…?)/%", + "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (等等^1,我要是顺水推舟^1,&是不是能拿到更多蛋糕...?)/%", "obj_readable_room1_slash_Other_10_gml_113_0": "* 冰箱上面有一张照片^1。上面是你^1,&你的妈妈,还有你的哥哥。/%", - "obj_readable_room1_slash_Other_10_gml_519_0": "* (只是一个普通的洞……)/%", + "obj_readable_room1_slash_Other_10_gml_519_0": "* (只是一个普通的洞...)/%", "obj_readable_room1_slash_Other_10_gml_530_0": "* (绕着中间转^1,仔细观察。)/", "obj_readable_room1_slash_Other_10_gml_531_0": "* (四周越黑^1,你能看见的&就越多。)/%", - "obj_readable_room1_slash_Other_10_gml_541_0": "* (仔细一看^1,&有个开关在树上…!)/%", - "obj_readable_room1_slash_Other_10_gml_545_0": "* (仔细一看^1,&有个开关在树上…!)/", + "obj_readable_room1_slash_Other_10_gml_541_0": "* (仔细一看^1,&有个开关在树上...!)/%", + "obj_readable_room1_slash_Other_10_gml_545_0": "* (仔细一看^1,&有个开关在树上...!)/", "obj_readable_room1_slash_Other_10_gml_1011_0": "* (这是一把椅子。)/%", "obj_readable_room1_slash_Other_10_gml_1017_0": "* (这是一张画着一个圆&和许多线段的图表。)/%", "obj_readable_room1_slash_Other_10_gml_1024_0": "* (这是一个普通的水槽。)/%", "obj_readable_room1_slash_Other_10_gml_1027_0": "* (这是另一个水槽的克隆。)/", "obj_readable_room1_slash_Other_10_gml_1028_0": "* (或许原来有一个很高的水槽&被从中间切成了两半,&从而创造出了它们两个。)/%", "obj_readable_room1_slash_Other_10_gml_1041_0": "* (你往橱柜里看了看。)/", - "obj_readable_room1_slash_Other_10_gml_1042_0": "* (…里面放着一架非常小的&公用钢琴。)/%", + "obj_readable_room1_slash_Other_10_gml_1042_0": "* (...里面放着一架非常小的&公用钢琴。)/%", "obj_readable_room1_slash_Other_10_gml_1046_0": "* (这是个典型的疼痛等级表^1,&以ICE-E为例来表示10个等级。)/", "obj_readable_room1_slash_Other_10_gml_1047_0": "* (疼痛度为0时^1,他很快乐。^1)&* (疼痛度为10时^1,他很快乐并且&流着汗。)/%", - "obj_readable_room1_slash_Other_10_gml_1051_0": "* 这座城堡的白魔法师们&把我降职到这间治疗室…/", + "obj_readable_room1_slash_Other_10_gml_1051_0": "* 这座城堡的白魔法师们&把我降职到这间治疗室.../", "obj_readable_room1_slash_Other_10_gml_1052_0": "* 但我的满腔热血渴望战斗!!!/%", - "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* …?/%", + "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* ...?/%", "obj_writer_slash_Alarm_0_gml_20_0": "\\", "obj_writer_slash_Alarm_0_gml_31_0": "\\", "obj_writer_slash_Draw_0_gml_72_0": "\\", @@ -6198,7 +6198,7 @@ "scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0": "\\", "scr_roomname_slash_scr_roomname_gml_13_0": "森林 - 迷宫前", "scr_roomname_slash_scr_roomname_gml_14_0": "森林 - 迷宫后", - "scr_text_slash_scr_text_gml_1550_0": "\\E5* 克里斯…?/%", + "scr_text_slash_scr_text_gml_1550_0": "\\E5* Kris...?/%", "scr_textsound_slash_scr_textsound_gml_31_0": "\\", "scr_weaponinfo_slash_scr_weaponinfo_gml_118_0": "骇人的剑", "obj_dummyenemy_slash_Step_0_gml_404_1": "就可以啦!/%", @@ -6222,23 +6222,23 @@ "special_name_check_18": "QC", "scr_litemname_slash_scr_litemname_gml_14_0": "玻璃", "scr_litemdesc_slash_scr_litemdesc_gml_37_0": "* 你口袋里有一块什么东西的小碎片。/", - "scr_litemdesc_slash_scr_litemdesc_gml_38_0": "* 像是玻璃,但是…/%", + "scr_litemdesc_slash_scr_litemdesc_gml_38_0": "* 像是玻璃,但是.../%", "obj_jokerbattleevent_slash_Step_0_gml_362_0": "* (你获得了暗影水晶。)/%", - "obj_overworldc_slash_Step_0_gml_42_0": "* (你不太理解为什么…)/", + "obj_overworldc_slash_Step_0_gml_42_0": "* (你不太理解为什么...)/", "obj_overworldc_slash_Step_0_gml_43_0": "* (但丢掉这个东西的念头大错特错。)/%", "scr_itemuse_slash_scr_itemuse_gml_238_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_239_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间…/", + "scr_itemuse_slash_scr_itemuse_gml_239_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间.../", "scr_itemuse_slash_scr_itemuse_gml_240_0": "* 你觉得你看见了撒满地上的玩具。/", - "scr_itemuse_slash_scr_itemuse_gml_241_0": "* …不过^1,&那一定是你的错觉罢了。/%", + "scr_itemuse_slash_scr_itemuse_gml_241_0": "* ...不过^1,&那一定是你的错觉罢了。/%", "scr_itemuse_slash_scr_itemuse_gml_242_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_243_0": "* ^1…但是什么也没有发生。/%", + "scr_itemuse_slash_scr_itemuse_gml_243_0": "* ..^1. 但是什么也没有发生。/%", "scr_itemuse_slash_scr_itemuse_gml_244_0": "* 看起来没什么用。/%", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_41_0": "一道尖利的影子,像手中游弋的水#你已经收集了1个。", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_42_0": "暗影水晶", "scr_litemuseb_slash_scr_litemuseb_gml_95_0": "* 你透过玻璃看去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_96_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间…/", + "scr_litemuseb_slash_scr_litemuseb_gml_96_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间.../", "scr_litemuseb_slash_scr_litemuseb_gml_97_0": "* 你觉得视线仿佛穿过了自己的手。/%", "scr_litemuseb_slash_scr_litemuseb_gml_98_0": "* 你透过玻璃看去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_99_0": "* ^1…但是什么也没有发生。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_99_0": "* ..^1. 但是什么也没有发生。/%", "scr_litemuseb_slash_scr_litemuseb_gml_100_0": "* 看起来没什么用。/%" } \ No newline at end of file diff --git a/text_original/ch2/en.json b/text_original/ch2/en.json index f69b74d..e1f0c0f 100644 --- a/text_original/ch2/en.json +++ b/text_original/ch2/en.json @@ -1,13036 +1,12971 @@ -{ - "date": "1632283787536", - "DEVICE_CONTACT_slash_Step_0_gml_5_0": " ^9 ^8 %", - "DEVICE_CONTACT_slash_Step_0_gml_6_0": " 你^6&听得到吗^6?\\M1^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0我^6们& 连接上了吗^6?\\M1 ^6 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0…", - "DEVICE_CONTACT_slash_Step_0_gml_33_0": "\\M0太棒了^4。\\M1 ^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6 \\M0真^4是& 太棒了^4。\\M1 ^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在^4…\\M1 ^7 %", - "DEVICE_CONTACT_slash_Step_0_gml_36_0": "\\M0 我们可^5以&  开始了^4。\\M1 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先^4…\\M1 ^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_111_0": "\\M0你必须创^6造&一个容器^4。\\M1 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_125_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_126_0": "选择你想要的头部。", - "DEVICE_CONTACT_slash_Step_0_gml_148_0": "^1 %", - "DEVICE_CONTACT_slash_Step_0_gml_149_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_150_0": "选择你想要的躯干。", - "DEVICE_CONTACT_slash_Step_0_gml_173_0": "^1 \\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_174_0": "选择你想要的腿部。", - "DEVICE_CONTACT_slash_Step_0_gml_205_0": "\\M0^3 这就是你的身体^3。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_206_0": "\\M0 ^1 %", - "DEVICE_CONTACT_slash_Step_0_gml_207_0": "^1     你接受吗?", - "DEVICE_CONTACT_slash_Step_0_gml_240_0": "\\M0       太棒了^3。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_241_0": "\\M0      你创造了^3&   一个绝佳的外形^3。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_242_0": "\\M0       现在^3。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_243_0": "\\M0来为它塑造出&与你一样^3的心灵。^3 \\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_258_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_259_0": "它最喜欢的食物&是什么?", - "DEVICE_CONTACT_slash_Step_0_gml_288_0": "甜的", - "DEVICE_CONTACT_slash_Step_0_gml_289_0": "软的", - "DEVICE_CONTACT_slash_Step_0_gml_290_0": "酸的", - "DEVICE_CONTACT_slash_Step_0_gml_291_0": "咸的", - "DEVICE_CONTACT_slash_Step_0_gml_292_0": "痛的", - "DEVICE_CONTACT_slash_Step_0_gml_293_0": "冰的", - "DEVICE_CONTACT_slash_Step_0_gml_323_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_324_0": "你最喜欢的&血型?", - "DEVICE_CONTACT_slash_Step_0_gml_344_0": "AB", - "DEVICE_CONTACT_slash_Step_0_gml_381_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_382_0": "它最喜欢&哪种颜色?", - "DEVICE_CONTACT_slash_Step_0_gml_401_0": "红", - "DEVICE_CONTACT_slash_Step_0_gml_402_0": "蓝", - "DEVICE_CONTACT_slash_Step_0_gml_403_0": "绿", - "DEVICE_CONTACT_slash_Step_0_gml_404_0": "青", - "DEVICE_CONTACT_slash_Step_0_gml_438_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_439_0": "请赋予它&一项天赋。", - "DEVICE_CONTACT_slash_Step_0_gml_459_0": "善良", - "DEVICE_CONTACT_slash_Step_0_gml_460_0": "坚强", - "DEVICE_CONTACT_slash_Step_0_gml_461_0": "雄心", - "DEVICE_CONTACT_slash_Step_0_gml_462_0": "勇敢", - "DEVICE_CONTACT_slash_Step_0_gml_463_0": "嗓音", - "DEVICE_CONTACT_slash_Step_0_gml_497_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_498_0": "你对自己的创造物&感觉如何?&(它听不到)", - "DEVICE_CONTACT_slash_Step_0_gml_518_0": "爱", - "DEVICE_CONTACT_slash_Step_0_gml_519_0": "希望", - "DEVICE_CONTACT_slash_Step_0_gml_520_0": "厌恶", - "DEVICE_CONTACT_slash_Step_0_gml_521_0": "恐惧", - "DEVICE_CONTACT_slash_Step_0_gml_555_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_556_0": "你的回答&是真诚的吗?", - "DEVICE_CONTACT_slash_Step_0_gml_575_0": "是", - "DEVICE_CONTACT_slash_Step_0_gml_576_0": "否", - "DEVICE_CONTACT_slash_Step_0_gml_611_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_612_0": "你已接受&发生痛苦和癫痫&的可能性。", - "DEVICE_CONTACT_slash_Step_0_gml_631_0": "是", - "DEVICE_CONTACT_slash_Step_0_gml_632_0": "否", - "DEVICE_CONTACT_slash_Step_0_gml_664_0": "\\M0明白了^3。\\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_697_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_698_0": "为你的容器起名。", - "DEVICE_CONTACT_slash_Step_0_gml_729_0": "\\M0我们叫它^4&“~1”。^6 \\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_736_0": "\\M0  那么它^3的&  创造者呢^3?\\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_734_0": "\\M0“~1。”^6 \\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_735_0": "\\M0一个有趣的巧合^3。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_730_0": "\\M0  那么它^3的&  创造者呢^3?\\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_755_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_756_0": "^1   你自己的名字。", - "DEVICE_CONTACT_slash_Step_0_gml_785_0": "\\M0\"~1.\"^6 \\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_786_0": "\\M0太棒了^3。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_787_0": "\\M0真^3是太棒了^3。\\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_790_0": "\\M0多么有趣啊。\\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_794_0": "\\M0你将会遇到^3一个 \\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_795_0": "\\M0非常^1,非常^4&棒的人^3. \\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_800_0": "\\M0当然^5&当然。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_801_0": "\\M0他^5们当然是一样的^4。\\M1 ^5 %%", - "DEVICE_CONTACT_slash_Step_0_gml_816_0": "\\M0“~1。”^5 \\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_817_0": "\\M0感谢^5你的帮助^4。\\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_818_0": "\\M0你的回答^3 \\M1 ^5 %", - "DEVICE_CONTACT_slash_Step_0_gml_819_0": "\\M0你绝佳^5的造物^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_839_0": " 将^3被遗弃掉^6。%", - "DEVICE_CONTACT_slash_Step_0_gml_840_0": "在这个世界上&没有人可以选择&自己是谁^5。%%", - "DEVICE_CONTACT_slash_Step_0_gml_854_0": "你^5的& &名^5字是", - "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris…^6! %", - "DEVICE_CONTACT_slash_Step_0_gml_890_0": "快醒醒^6! %", - "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS…!^7", - "DEVICE_CONTACT_slash_Step_0_gml_928_0": "\\M0 首先^3。\\M1 ^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_929_0": "\\M0 %", - "DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 你对强光&过敏吗? ^6 ^6", - "DEVICE_FAILURE_slash_Step_0_gml_10_0": "\\M0 看来你已经到达了^6& &    一个结局。/%", - "DEVICE_FAILURE_slash_Step_0_gml_28_0": "\\M0  你还想再试&    一次吗?", - "DEVICE_FAILURE_slash_Step_0_gml_32_0": "\\M0   你还想坚持下去吗?", - "DEVICE_FAILURE_slash_Step_0_gml_68_0": " 那么,未来& 掌握在你的手中。", - "DEVICE_FAILURE_slash_Step_0_gml_103_0": "\\M0 那么^5,& 笼罩世界的黑暗^5 & 将永不消散。/%", - "DEVICE_MENU_slash_Step_0_gml_74_0": "与镜像完全相符。", - "DEVICE_MENU_slash_Step_0_gml_77_0": "真是个有趣的现象。", - "DEVICE_MENU_slash_Step_0_gml_86_0": "准备工作已完成。", - "DEVICE_MENU_slash_Step_0_gml_91_0": "复制成功。", - "DEVICE_MENU_slash_Step_0_gml_126_0": "它消失得不留痕迹。", - "DEVICE_MENU_slash_Step_0_gml_127_0": "清除成功。", - "DEVICE_MENU_slash_Step_0_gml_149_0": "它维持着原本的形态。", - "DEVICE_MENU_slash_Step_0_gml_156_0": "于是它免遭厄运。", - "DEVICE_MENU_slash_Step_0_gml_159_0": "实在是有趣。", - "DEVICE_MENU_slash_Step_0_gml_225_0": "分割已完成。", - "DEVICE_MENU_slash_Step_0_gml_227_0": "复制成功。", - "DEVICE_MENU_slash_Step_0_gml_238_0": "它无法被自身的映像影响。", - "DEVICE_MENU_slash_Step_0_gml_239_0": "你不能在这里复制。", - "DEVICE_MENU_slash_Step_0_gml_261_0": "这里空无一物,无法被复制。", - "DEVICE_MENU_slash_Step_0_gml_264_0": "但这里没有东西可供复制了。", - "DEVICE_MENU_slash_Step_0_gml_266_0": "无法被复制。", - "DEVICE_MENU_slash_Step_0_gml_289_0": "但它已经不存在了。", - "DEVICE_MENU_slash_Step_0_gml_292_0": "然而并没有可以清除的东西。", - "DEVICE_MENU_slash_Step_0_gml_294_0": "没有可以清除的东西。", - "DEVICE_MENU_slash_Draw_0_gml_116_0": "继续", - "DEVICE_MENU_slash_Draw_0_gml_116_1": "返回", - "DEVICE_MENU_slash_Draw_0_gml_117_0": "开始", - "DEVICE_MENU_slash_Draw_0_gml_117_1": "返回", - "DEVICE_MENU_slash_Draw_0_gml_119_0": "覆盖", - "DEVICE_MENU_slash_Draw_0_gml_119_1": "不", - "DEVICE_MENU_slash_Draw_0_gml_119_2": "它将被吞并。", - "DEVICE_MENU_slash_Draw_0_gml_120_0": "是", - "DEVICE_MENU_slash_Draw_0_gml_120_1": "否", - "DEVICE_MENU_slash_Draw_0_gml_120_2": "真的要消除吗?", - "DEVICE_MENU_slash_Draw_0_gml_121_0": "消除", - "DEVICE_MENU_slash_Draw_0_gml_121_1": "不", - "DEVICE_MENU_slash_Draw_0_gml_121_2": "那么它将被消灭。", - "DEVICE_MENU_slash_Draw_0_gml_128_0": "继续", - "DEVICE_MENU_slash_Draw_0_gml_128_1": "返回", - "DEVICE_MENU_slash_Draw_0_gml_129_0": "开始", - "DEVICE_MENU_slash_Draw_0_gml_129_1": "返回", - "DEVICE_MENU_slash_Draw_0_gml_131_0": "是", - "DEVICE_MENU_slash_Draw_0_gml_131_1": "否", - "DEVICE_MENU_slash_Draw_0_gml_131_2": "覆盖这份文件吗?", - "DEVICE_MENU_slash_Draw_0_gml_132_0": "是", - "DEVICE_MENU_slash_Draw_0_gml_132_1": "否", - "DEVICE_MENU_slash_Draw_0_gml_132_2": "消除这份文件?", - "DEVICE_MENU_slash_Draw_0_gml_133_0": "是!", - "DEVICE_MENU_slash_Draw_0_gml_133_1": "不要!", - "DEVICE_MENU_slash_Draw_0_gml_133_2": "真的要消除吗?", - "DEVICE_MENU_slash_Draw_0_gml_216_0": "选择要复制的对象。", - "DEVICE_MENU_slash_Draw_0_gml_217_0": "选择被映射的对象。", - "DEVICE_MENU_slash_Draw_0_gml_218_0": "它将被吞并。", - "DEVICE_MENU_slash_Draw_0_gml_219_0": "选择要消除的对象。", - "DEVICE_MENU_slash_Draw_0_gml_223_0": "请选择一个文件。", - "DEVICE_MENU_slash_Draw_0_gml_224_0": "选择要复制的对象。", - "DEVICE_MENU_slash_Draw_0_gml_225_0": "选择粘贴的目标。", - "DEVICE_MENU_slash_Draw_0_gml_226_0": "这个文件将被覆盖。", - "DEVICE_MENU_slash_Draw_0_gml_227_0": "选择要消除的对象。", - "obj_battlecontroller_slash_Step_0_gml_42_0": "* 你胜利了^1!&* 获得了 ~1 EXP 和 ~2 D$。/%", - "obj_boxpuzzle_event_slash_Step_0_gml_437_0": "* See^1, I used the box to break in the door^1.&* Easy./%", - "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼^1…&* 不是冤家不聚头。/", - "obj_checker_animtest_slash_Step_0_gml_49_0": "* 小朋友们^1,&趁还有机会快逃吧。/", - "obj_checker_animtest_slash_Step_0_gml_51_0": "* Lancer!!&* 这次你又想干什么!?/", - "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼^1…&* 我只不过是警告你们而已…!/%", - "obj_checker_animtest_slash_Step_0_gml_82_0": "* 前方有令人毛骨悚然的东西&等着你们!/%", - "obj_checker_animtest_slash_Step_0_gml_87_0": "* 吼吼吼^1!令我也非常困扰啊!/%", - "obj_checker_animtest_slash_Step_0_gml_92_0": "* 哈^1!吓得我都不能回家了!/", - "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是^1…是什么呀!?/%", - "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙…/", - "obj_checker_animtest_slash_Step_0_gml_180_0": "* 哈^1!?你被那玩意给吓到了??/", - "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么^1…哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", - "obj_checker_animtest_slash_Step_0_gml_184_0": "* 哼^1,为什么要怕^1?&它又能做什么?/", - "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常…/%", - "obj_checker_animtest_slash_Step_0_gml_356_0": "* 通常它会踩死敌人^1,大概吧。/%", - "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们^1…我们成功了!?/%", - "obj_checker_animtest_slash_Step_0_gml_624_0": "* 哇噻!^1!你们这群小鬼&真有英雄气概!!/", - "obj_checker_animtest_slash_Step_0_gml_625_0": "* 你们成功地挽救了我&接下来20分钟的生命!/", - "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧…?/%", - "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,Susie…?/", - "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是…/", - "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你^1…其实一点也没帮上忙哦。/", - "obj_checker_animtest_slash_Step_0_gml_660_0": "\\EB* 你攻击它^1,反而帮了倒忙。/", - "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它…/", - "obj_checker_animtest_slash_Step_0_gml_662_0": "\\E6* 我们就可以避开整场战斗了。/", - "obj_checker_animtest_slash_Step_0_gml_664_0": "* 哈^1?&* 你当真吗?/", - "obj_checker_animtest_slash_Step_0_gml_665_0": "\\E7* 那玩意一看就是嗜血成性的样子!/", - "obj_checker_animtest_slash_Step_0_gml_666_0": "\\E2* 唯一拦得住它的就是我的斧子了!/%", - "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队…/", - "obj_checker_animtest_slash_Step_0_gml_687_0": "* 那些家伙是敌人^1!&敌人的存在意义就是被恐吓!/", - "obj_checker_animtest_slash_Step_0_gml_689_0": "* 对啊^1!她没说错!!/", - "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了…/%", - "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕^1…也是我的敌人。/", - "obj_checker_animtest_slash_Step_0_gml_711_0": "* …/", - "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* Susie^1…不管你乐不乐意…/", - "obj_checker_animtest_slash_Step_0_gml_713_0": "\\E6* 你都是一名英雄。/", - "obj_checker_animtest_slash_Step_0_gml_714_0": "\\E0* 一个有能力为未来&带来和平的英雄。/", - "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得^1…&像个英雄一样呢?/%", - "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲…/", - "obj_checker_animtest_slash_Step_0_gml_733_0": "* 我这英雄当得是挺失败的^1,&对吧?/", - "obj_checker_animtest_slash_Step_0_gml_734_0": "* …/%", - "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,Ralsei^1。&* 我明白了。&* 我会改变自己。/", - "obj_checker_animtest_slash_Step_0_gml_763_0": "* 从现在起^1,&我不再是个烂英雄了。/%", - "obj_checker_animtest_slash_Step_0_gml_799_0": "* 我就当个坏蛋好了!/%", - "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真…真的吗!?/", - "obj_checker_animtest_slash_Step_0_gml_821_0": "\\E3* 你要和我一队?/", - "obj_checker_animtest_slash_Step_0_gml_823_0": "* 对啊^1,说实话^1,&听上去轻松多了。/", - "obj_checker_animtest_slash_Step_0_gml_825_0": "* Susie^1,你不能--/", - "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!Susie现在是&我的同伙了!/", - "obj_checker_animtest_slash_Step_0_gml_829_0": "* 哈哈哈^1,没错^1,牙膏小子!/", - "obj_checker_animtest_slash_Step_0_gml_831_0": "* 我们会穿上绣着两人名字的&运动外套!/", - "obj_checker_animtest_slash_Step_0_gml_833_0": "\\E2* 对!/", - "obj_checker_animtest_slash_Step_0_gml_835_0": "* 然后去对方家里过夜^1!&相互分享秘密!/", - "obj_checker_animtest_slash_Step_0_gml_837_0": "* 唔^1,对?/", - "obj_checker_animtest_slash_Step_0_gml_838_0": "\\E2* 总而言之^1,呃^1,伙计们^1,&后会无期。/", - "obj_checker_animtest_slash_Step_0_gml_840_0": "* 哈哈!^1!不过首先你们得要&活得了那么久!/%", - "obj_checker_animtest_slash_Step_0_gml_893_0": "* Kris…/", - "obj_checker_animtest_slash_Step_0_gml_894_0": "\\E6* 或许我刚才不该对她&那么严格的。/", - "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* …/", - "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心Susie&要是太渴望战斗…/", - "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会…/", - "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&怎么样^1,Kris?/", - "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信Susie一定会很快回来的!/%", - "obj_checkers_enemy_slash_Step_0_gml_77_0": "* 国王跳棋跳着魔鬼的步伐。", - "obj_checkers_enemy_slash_Step_0_gml_79_0": "* 国王跳棋看上去很虚弱。", - "obj_checkers_enemy_slash_Step_0_gml_80_0": "* 国王跳棋的舞步变得无精打采了。", - "obj_checkers_enemy_slash_Step_0_gml_82_0": "* 皇冠松动了\\cY~1`% \\cW!", - "obj_checkers_enemy_slash_Step_0_gml_119_0": "* 国王跳棋感到太紧张^1,&攻击了你们!/%", - "obj_checkers_enemy_slash_Step_0_gml_129_0": "* 国王跳棋进行了自我治疗!", - "obj_checkers_enemy_slash_Step_0_gml_226_0": "* 国王跳棋的HP和攻击上升了!/", - "obj_checkers_enemy_slash_Step_0_gml_228_0": "* Susie^1!别攻击它了^1!&你让它变得更强了!/", - "obj_checkers_enemy_slash_Step_0_gml_230_0": "* 呸^1,让它认为我怕了^1?才不干!/%", - "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶…看^1?&* 它是西洋跳棋^1,不是茶饼!/%", - "obj_checkers_enemy_slash_Step_0_gml_268_0": "* 国王跳棋 - 攻击 9 防御 3&* 这还差不多。/%", - "obj_checkers_enemy_slash_Step_0_gml_277_0": "* 国王跳棋 - 攻击 9 防御 3&* 注意它的必杀技:飞将攻击!/", - "obj_checkers_enemy_slash_Step_0_gml_278_0": "* (别忘了要让皇冠掉下来。)/%", - "obj_checkers_enemy_slash_Step_0_gml_282_0": "* 国王跳棋 - 攻击 9 防御 3&* 它处于控制下,所以在攻击你们!/", - "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧…?)/%", - "obj_checkers_enemy_slash_Step_0_gml_296_0": "* 你对国王跳棋鞠躬。/%", - "obj_checkers_enemy_slash_Step_0_gml_327_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/%", - "obj_checkers_enemy_slash_Step_0_gml_330_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,Kris^1!如果我们&* 能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* Susie^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉…/", - "obj_checkers_enemy_slash_Step_0_gml_337_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_454_0": "* …/%", - "obj_checkers_enemy_slash_Step_0_gml_349_0": "* 嗯!?&几乎没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢…?/", - "obj_checkers_enemy_slash_Step_0_gml_352_0": "* …唔。/%", - "obj_checkers_enemy_slash_Step_0_gml_359_0": "* 还是没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,Kris…?/", - "obj_checkers_enemy_slash_Step_0_gml_362_0": "* …嘿。/%", - "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,Kris!/", - "obj_checkers_enemy_slash_Step_0_gml_370_0": "\\E6* 虽然很难,但我们能做到的!!/", - "obj_checkers_enemy_slash_Step_0_gml_372_0": "* 嘿你们这些家伙!!/%", - "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和Ralsei鞠了一躬。/%", - "obj_checkers_enemy_slash_Step_0_gml_442_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/%", - "obj_checkers_enemy_slash_Step_0_gml_445_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,Kris^1!如果我们&能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* Susie^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉…/", - "obj_checkers_enemy_slash_Step_0_gml_452_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_339_0": "* …/%", - "obj_checkers_enemy_slash_Step_0_gml_510_0": "* Susie^1?你想要行动^1?&唔^1,你有什么点子?/", - "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃^1…我要怎么解释。/", - "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要^1…&* 你来帮我执行这个计划。/", - "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,Susie^1!&* 我会帮你的!/", - "obj_checkers_enemy_slash_Step_0_gml_516_0": "\\E0* 你想要为之前的事^1,&对它表示歉意吗?/", - "obj_checkers_enemy_slash_Step_0_gml_518_0": "* 不^1,我要你站稳了别动。/%", - "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释&躲避Susie攻击的重要性。/", - "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂…/%", - "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向Susie./", - "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思…/%", - "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释Susie不仅危险^1,&还特别强。/", - "obj_checkers_enemy_slash_Step_0_gml_541_0": "* Susie的士气急剧上升。/", - "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了…!/%", - "obj_checkers_enemy_slash_Step_0_gml_578_0": "* Kris^1!我们得把皇冠给弄下来!/", - "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用Ralsei把皇冠砸掉!/%", - "obj_classscene_slash_Step_0_gml_18_0": "\\E0* 上课了,同学们都准备好…/%", - "obj_classscene_slash_Step_0_gml_64_0": "\\E3* 噢…K-Kris…^1!&* 我们还以为你今天不来了呢!/", - "obj_classscene_slash_Step_0_gml_65_0": "\\E0* 我们这个月有一项&小组作业…/", - "obj_classscene_slash_Step_0_gml_66_0": "\\E6* 呃^1…就是说^1,&去找个搭档^1,好吗?/%", - "obj_classscene_slash_Step_0_gml_111_0": "* 喂^1!你说什么^1?不行^1!&* 我决不同意^1!&* 驳回!!/", - "obj_classscene_slash_Step_0_gml_112_0": "\\TN\\FN\\E2* 啊^1? 可-可是Kris还没有…/", - "obj_classscene_slash_Step_0_gml_113_0": "\\Ta\\Fa\\E1* Noelle^1,你刚刚说什么?/", - "obj_classscene_slash_Step_0_gml_114_0": "\\TB\\FB\\E6* 她刚刚说我俩一组&就挺好的!/", - "obj_classscene_slash_Step_0_gml_115_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能…/", - "obj_classscene_slash_Step_0_gml_116_0": "\\Ta\\Fa\\E6* Noelle^1,你大点声行不行?/%", - "obj_classscene_slash_Step_0_gml_194_0": "* 你^1…&* 你好^1,SUSIE。/%", - "obj_classscene_slash_Step_0_gml_207_0": "* …/", - "obj_classscene_slash_Step_0_gml_208_0": "* …我迟到了?/", - "obj_classscene_slash_Step_0_gml_209_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃…/", - "obj_classscene_slash_Step_0_gml_210_0": "\\E5* 为下次小组作业挑选搭档^1,&还有…/", - "obj_classscene_slash_Step_0_gml_211_0": "\\E6* 唔嗯^1,Susie^1,&你和Kris搭档!/", - "obj_classscene_slash_Step_0_gml_213_0": "* …/", - "obj_classscene_slash_Step_0_gml_214_0": "* …挺好。/%", - "obj_classscene_slash_Step_0_gml_234_0": "\\E5* …/", - "obj_classscene_slash_Step_0_gml_235_0": "\\E6* 既-既然大家都到齐了^1,&那我就要布置作业了!/%", - "obj_classscene_slash_Step_0_gml_267_0": "* …/%", - "obj_classscene_slash_Step_0_gml_298_0": "* 呃^1…&* 有-有没有谁知道&粉笔哪去了?/", - "obj_classscene_slash_Step_0_gml_299_0": "\\E4* 这已经是第三次了^1,而且…/", - "obj_classscene_slash_Step_0_gml_300_0": "\\E9* 你-你们也都明白&没粉笔我可讲不了课!/%", - "obj_classscene_slash_Step_0_gml_302_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒…/", - "obj_classscene_slash_Step_0_gml_303_0": "\\E0* 你要我来帮你 - %", - "obj_classscene_slash_Step_0_gml_343_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&* Susie^1,&因-因为你是最后到的…/", - "obj_classscene_slash_Step_0_gml_305_0": "\\E7* 你可以帮我取一下吗…?/", - "obj_classscene_slash_Step_0_gml_345_0": "\\FS\\TS\\E0* …/", - "obj_classscene_slash_Step_0_gml_346_0": "* …随便。/%%", - "obj_classscene_slash_Step_0_gml_323_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话…/", - "obj_classscene_slash_Step_0_gml_324_0": "* 你-你们就全都摊上麻烦了!/%", - "obj_classscene_slash_Step_0_gml_340_0": "* 有^1…有人说两句吗^1?&* 拜^1…拜托?/", - "obj_classscene_slash_Step_0_gml_341_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒…/", - "obj_classscene_slash_Step_0_gml_342_0": "\\E0* Alphys老师^1,&* 要不然让我和Susie…/", - "obj_classscene_slash_Step_0_gml_304_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&Susie^1,&因-因为你是最后到的…/", - "obj_classscene_slash_Step_0_gml_344_0": "\\E7* 不如就由你去替我拿吧…?/", - "obj_classscene_slash_Step_0_gml_306_0": "\\FS\\TS\\E0* …/", - "obj_classscene_slash_Step_0_gml_307_0": "* …无所谓。/%%", - "obj_classscene_slash_Step_0_gml_398_0": "\\E4* 还有,K…Kris^1…&* 你能不能跟着她…/", - "obj_classscene_slash_Step_0_gml_399_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦…?/", - "obj_classscene_slash_Step_0_gml_400_0": "\\E6* 谢了Kris^1!&* 待会儿见!/%", - "obj_clubsenemy_slash_Step_0_gml_139_0": "* 三头草露出了三个可怕的微笑。", - "obj_clubsenemy_slash_Step_0_gml_140_0": "* 三头草正在和自己拌嘴。", - "obj_clubsenemy_slash_Step_0_gml_141_0": "* 三头草正在低声讨论可爱的男孩子。", - "obj_clubsenemy_slash_Step_0_gml_142_0": "* 三头草正在争论哪个是自己的牙刷。", - "obj_clubsenemy_slash_Step_0_gml_143_0": "* 三头草哼着一段跑调的合唱。", - "obj_clubsenemy_slash_Step_0_gml_144_0": "* 闻起来像三叶草和露水。", - "obj_clubsenemy_slash_Step_0_gml_145_0": "* 聊了这么久,&三头草好像有点【疲惫】了。", - "obj_clubsenemy_slash_Step_0_gml_146_0": "* 三头草有点蔫了。", - "obj_clubsenemy_slash_Step_0_gml_147_0": "* 三头草和她自己相处得不错。", - "obj_clubsenemy_slash_Step_0_gml_148_0": "* 暴力打破了三头草之间的和睦。", - "obj_clubsenemy_slash_Step_0_gml_168_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头^1…也许还顶不上。/%", - "obj_clubsenemy_old_slash_Step_0_gml_11_0": "Nice mouth", - "obj_clubsenemy_old_slash_Step_0_gml_12_0": "Anger mouth", - "obj_clubsenemy_old_slash_Step_0_gml_13_0": "Smart Mouth", - "obj_clubsenemy_old_slash_Step_0_gml_17_0": "Nice to&meet you!", - "obj_clubsenemy_old_slash_Step_0_gml_18_0": "Die!&Die!&Die!", - "obj_clubsenemy_old_slash_Step_0_gml_19_0": "Please&ignore&them.", - "obj_clubsenemy_old_slash_Step_0_gml_26_0": "I want the&fluffy one!", - "obj_clubsenemy_old_slash_Step_0_gml_27_0": "No, that&one's MINE!", - "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring…)", - "obj_clubsenemy_old_slash_Step_0_gml_32_0": "Where's&Mr. Fluffy?", - "obj_clubsenemy_old_slash_Step_0_gml_33_0": "YOU must&have&scared him!", - "obj_clubsenemy_old_slash_Step_0_gml_34_0": "(Who&cares?)", - "obj_clubsenemy_old_slash_Step_0_gml_40_0": "I'm the&oldest!", - "obj_clubsenemy_old_slash_Step_0_gml_41_0": "WHAT!?&I am!!!", - "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age…", - "obj_clubsenemy_old_slash_Step_0_gml_47_0": "Nice&weather&today.", - "obj_clubsenemy_old_slash_Step_0_gml_48_0": "What?&It's just&awful!", - "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_61_0": "The King&is great!", - "obj_clubsenemy_old_slash_Step_0_gml_62_0": "He's&TERRIBLE!", - "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_67_0": "An angel&is watching&us.", - "obj_clubsenemy_old_slash_Step_0_gml_68_0": "You BELIEVE&that&garbage?", - "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_73_0": "I wanna&eat a&football.", - "obj_clubsenemy_old_slash_Step_0_gml_74_0": "Sports!&My favorite&food!", - "obj_clubsenemy_old_slash_Step_0_gml_75_0": "Oh!&I love you&two!", - "obj_clubsenemy_old_slash_Step_0_gml_86_0": "Lightners&deserve&respect.", - "obj_clubsenemy_old_slash_Step_0_gml_87_0": "Hell no!&They can&all die!", - "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_92_0": "Oh, oh! That&boy is ever&so cute!", - "obj_clubsenemy_old_slash_Step_0_gml_93_0": "So fluffy!&I want to&pet him!", - "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&…err,&sure.", - "obj_clubsenemy_old_slash_Step_0_gml_95_0": "(What&about the&girl..?)", - "obj_clubsenemy_old_slash_Step_0_gml_98_0": "Oh, oh!&I want a&sweet boy.", - "obj_clubsenemy_old_slash_Step_0_gml_99_0": "Someone&NICE, like&me!", - "obj_clubsenemy_old_slash_Step_0_gml_100_0": "…&Sure,&I guess.", - "obj_clubsenemy_old_slash_Step_0_gml_105_0": "I use a&gamepad to&aim!", - "obj_clubsenemy_old_slash_Step_0_gml_106_0": "IDIOT!&Mouse and&keyboard!", - "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_117_0": "I love&the smell&of trees.", - "obj_clubsenemy_old_slash_Step_0_gml_118_0": "Oh!&Me too!", - "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me…&Uh, sure!", - "obj_clubsenemy_old_slash_Step_0_gml_123_0": "A ghost&told me I&was stupid.", - "obj_clubsenemy_old_slash_Step_0_gml_124_0": "That was me,&you idiot!", - "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is…", - "obj_clubsenemy_old_slash_Step_0_gml_131_0": "Shut up!!&They'll make&fun of us!!!", - "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_139_0": "Aww, he&MADE that!?&So caring!", - "obj_clubsenemy_old_slash_Step_0_gml_140_0": "It's SOOO&cute!&I want it!", - "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit…&childish?)", - "obj_clubsenemy_old_slash_Step_0_gml_146_0": "Ouchy!&That hurts!", - "obj_clubsenemy_old_slash_Step_0_gml_147_0": "Suck it up,&idiot!", - "obj_clubsenemy_old_slash_Step_0_gml_148_0": "(We're&fighting&again!?)", - "obj_clubsenemy_old_slash_Step_0_gml_204_0": "* Clover flashes a trio of terrible smiles.", - "obj_clubsenemy_old_slash_Step_0_gml_205_0": "* Clover is bickering with herselves.", - "obj_clubsenemy_old_slash_Step_0_gml_206_0": "* Clover is whispering about cute boys.", - "obj_clubsenemy_old_slash_Step_0_gml_207_0": "* Clover is arguing about whose toothbrush is whose.", - "obj_clubsenemy_old_slash_Step_0_gml_208_0": "* Clover hums like an out-of-tune choir.", - "obj_clubsenemy_old_slash_Step_0_gml_209_0": "* Smells like clover and dew.", - "obj_clubsenemy_old_slash_Step_0_gml_210_0": "* Clover seems TIRED of arguing so much.", - "obj_clubsenemy_old_slash_Step_0_gml_211_0": "* Clover starts to look wilted.", - "obj_clubsenemy_old_slash_Step_0_gml_212_0": "* Clover seems to be getting along with herselves.", - "obj_clubsenemy_old_slash_Step_0_gml_213_0": "* Clover's harmony was shattered by violence.", - "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three^1…maybe not./%", - "obj_clubsenemy_old_slash_Step_0_gml_261_0": "* You brought up the topic of POLITICS^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_269_0": "* You brought up the topic of RELIGION^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_277_0": "* You brought up the topic of SPORTS^1.&* CLOVER seems relieved./%", - "obj_clubsenemy_old_slash_Step_0_gml_293_0": "* You brought up the topic of KINDNESS^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_301_0": "* You brought up the topic of CUTEBOYS^1.&* CLOVER seems excited./%", - "obj_clubsenemy_old_slash_Step_0_gml_309_0": "* You brought up the topic of GUNCONTROL^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_324_0": "* You brought up the topic of TREES^1.&* CLOVER seems relieved./%", - "obj_clubsenemy_old_slash_Step_0_gml_332_0": "* You brought up the topic of GHOSTS^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_340_0": "* You brought up the topic of GAMES^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard…/%", - "obj_clubsenemy_old_slash_Step_0_gml_356_0": "* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%", - "obj_clubsenemy_old_slash_Step_0_gml_359_0": "(Warned)", - "obj_clubsenemy_old_slash_Draw_0_gml_6_0": "(Tired)", - "obj_clubsenemy_old_slash_Step_0_gml_377_0": "(Tired)", - "obj_credits_slash_Step_0_gml_21_0": "DELTARUNE", - "obj_credits_slash_Step_0_gml_22_0": "第二章", - "obj_credits_slash_Step_0_gml_24_0": "by Toby Fox", - "obj_credits_slash_Step_0_gml_38_0": "总美工,动画师,修正", - "obj_credits_slash_Step_0_gml_39_0": "(背景,地面世界,战斗)", - "obj_credits_slash_Step_0_gml_59_0": "Lancer,方钻,心桃", - "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,Jevil", - "obj_credits_slash_Step_0_gml_61_0": "角色原创设计", - "obj_credits_slash_Step_0_gml_152_0": "特别鸣谢", - "obj_credits_slash_Step_0_gml_153_0": "Fangamer", - "obj_credits_slash_Step_0_gml_191_0": "敬请期待", - "obj_credits_slash_Step_0_gml_192_0": "第三章", - "obj_darkcontroller_slash_Step_0_gml_135_0": "* …/%", - "obj_darkcontroller_slash_Step_0_gml_141_0": "* (你狠狠地扔掉了手册。^1)&* (它的内页飘散在风中。)/", - "obj_darkcontroller_slash_Step_0_gml_143_0": "* ………………/", - "obj_darkcontroller_slash_Step_0_gml_144_0": "\\E5* 唔^1…&* 没-没事的^1,Kris^1!&* 我还是可以…/", - "obj_darkcontroller_slash_Step_0_gml_145_0": "\\E6* 下次我会做个更好的出来!/%", - "obj_darkcontroller_slash_Step_0_gml_153_0": "* (你砰地把手册扔在地上。)/", - "obj_darkcontroller_slash_Step_0_gml_155_0": "* 嘿^1,Kris^1。&* 你在做什么…?/", - "obj_darkcontroller_slash_Step_0_gml_156_0": "\\E3* 哦不^1!&* 是那本手册吗?/", - "obj_darkcontroller_slash_Step_0_gml_157_0": "\\E1* 看起来你不小心掉地上了…/", - "obj_darkcontroller_slash_Step_0_gml_158_0": "\\E8* 来^1,Kris^1!&* 你不想弄丢的吧!/", - "obj_darkcontroller_slash_Step_0_gml_160_0": "* (你得到了手册。^1)&* (再一次。)/%", - "obj_darkcontroller_slash_Draw_0_gml_74_0": "设置", - "obj_darkcontroller_slash_Draw_0_gml_207_0": "攻击:", - "obj_darkcontroller_slash_Draw_0_gml_208_0": "防御:", - "obj_darkcontroller_slash_Draw_0_gml_209_0": "魔力:", - "obj_darkcontroller_slash_Draw_0_gml_212_0": "胆量:", - "obj_darkcontroller_slash_Draw_0_gml_214_0": "LV1", - "obj_darkcontroller_slash_Draw_0_gml_226_0": "???", - "obj_darkcontroller_slash_Draw_0_gml_231_0": "狗:", - "obj_darkcontroller_slash_Draw_0_gml_236_0": "???", - "obj_darkcontroller_slash_Draw_0_gml_239_0": "LV1 人类#一具装有人类#灵魂的躯体。", - "obj_darkcontroller_slash_Draw_0_gml_240_0": "LV1 领队#用各种【行动】#指挥着队伍。", - "obj_darkcontroller_slash_Draw_0_gml_241_0": "LV1 床铺调查员#莫名其妙地#调查了所有床。", - "obj_darkcontroller_slash_Draw_0_gml_251_0": "粗暴度:", - "obj_darkcontroller_slash_Draw_0_gml_252_0": "野蛮度:", - "obj_darkcontroller_slash_Draw_0_gml_255_0": "LV1 刻薄女孩#除了打架#什么都不会做。", - "obj_darkcontroller_slash_Draw_0_gml_256_0": "LV1 黑暗骑士#使用黑暗能量#造成伤害。", - "obj_darkcontroller_slash_Draw_0_gml_272_0": "LV1 孤独的王子#黑暗世界生物。#没有臣民。", - "obj_darkcontroller_slash_Draw_0_gml_275_0": "LV1 刺毛王子#使用他结实的#围巾造成伤害。", - "obj_darkcontroller_slash_Draw_0_gml_279_0": "LV1 毛茸茸王子#弱小,但有不错的#治疗能力。", - "obj_darkcontroller_slash_Draw_0_gml_286_0": "毛茸度:", - "obj_darkcontroller_slash_Draw_0_gml_453_0": "(无)", - "obj_darkcontroller_slash_Draw_0_gml_465_0": "(无)", - "obj_darkcontroller_slash_Draw_0_gml_477_0": "(无)", - "obj_darkcontroller_slash_Draw_0_gml_586_0": "攻击:", - "obj_darkcontroller_slash_Draw_0_gml_587_0": "防御:", - "obj_darkcontroller_slash_Draw_0_gml_588_0": "魔力:", - "obj_darkcontroller_slash_Draw_0_gml_766_0": "无能力", - "obj_darkcontroller_slash_Draw_0_gml_803_0": "无能力", - "obj_darkcontroller_slash_Draw_0_gml_837_0": "使用", - "obj_darkcontroller_slash_Draw_0_gml_839_0": "丢弃", - "obj_darkcontroller_slash_Draw_0_gml_841_0": "重要", - "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜…/", - "obj_darkdoor_slash_Step_0_gml_22_0": "\\E2* 我们才刚找到点乐子呢。/%", - "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* …/", - "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,Kris^1,是我想多了^1?&你有没有觉得…/", - "obj_darkdoor_slash_Step_0_gml_74_0": "\\E6* 这里头也太黑了?/%", - "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,Kris^1?&* 你到底进不进去?/%", - "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我…/%", - "obj_darkdoor_slash_Step_0_gml_132_0": "\\E7* 我们两个同时进去!!/%", - "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了…/", - "obj_darkdoor_slash_Step_0_gml_195_0": "\\E3* 其他人肯定早就回家了。/%", - "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜Alphys应该不至于笨到&再让我们去做事了吧?/%", - "obj_darkdoor_slash_Step_0_gml_252_0": "* …/%", - "obj_darkdoor_slash_Step_0_gml_268_0": "\\E1* 好了^1,看来我们得走了。/", - "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就^1…回头见。/%", - "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* …/", - "obj_darkdoor_slash_Step_0_gml_363_0": "\\E8* 我们明天再回那边一趟吧^1,&怎么样?/%", - "obj_darkphone_event_slash_Step_0_gml_42_0": "* 除了乱哄哄的噪音^1,什么都没有。/%", - "obj_dummyenemy_slash_Step_0_gml_81_0": "* 跳过/%", - "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,Kris?/", - "obj_dummyenemy_slash_Step_0_gml_88_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】^1…&你的【同情心】…/", - "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* …还有全世界的【命运】。/", - "obj_dummyenemy_slash_Step_0_gml_91_0": "\\EB* 当它被击中时^1,&你和你的伙伴会丢失HP。/", - "obj_dummyenemy_slash_Step_0_gml_92_0": "\\E3* 当所有人的HP降到0时^1,&我们就战败了。/", - "obj_dummyenemy_slash_Step_0_gml_93_0": "\\E0* 所以^1,请注意躲开敌人的攻击。/", - "obj_dummyenemy_slash_Step_0_gml_94_0": "\\E8* 准备好了吗^1?&* 来试试躲避!/%", - "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,Kris^1。&* 你能够获得TP并减少伤害。/", - "obj_dummyenemy_slash_Step_0_gml_116_0": "\\E8* 不过^1,你该先学习如何【攻击】。/%", - "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,Kris^1!&* 你真擅长防御诶!/", - "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我^1…没打算^1…攻击你^1,所以…&* 你不需要防御啦!/%", - "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃^1…&* Kris?/", - "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP…/", - "obj_dummyenemy_slash_Step_0_gml_129_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", - "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* …/%", - "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,Kris!&* 现在你收集到了TP -/", - "obj_dummyenemy_slash_Step_0_gml_143_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", - "obj_dummyenemy_slash_Step_0_gml_144_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_146_0": "\\E8* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_150_0": "\\E1* 如果你^1,呃^1,伤到了敌人^1,&它就会变得【疲惫】。/", - "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用&我的\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,Kris^1,你找到了一个\\cY物品\\cW?/", - "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以…/", - "obj_dummyenemy_slash_Step_0_gml_169_0": "\\E6* 目前我们先跳过它^1,好吧?/%", - "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想了解&关于\\cY物品\\cW的事情吗,Kris…?/", - "obj_dummyenemy_slash_Step_0_gml_175_0": "\\E0* 明白了^1,我来教你!/", - "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔…/", - "obj_dummyenemy_slash_Step_0_gml_177_0": "\\E0* 你使用了它们以后^1,&就会发生什么事情。/", - "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* …明白了吗?/%", - "obj_dummyenemy_slash_Step_0_gml_184_0": "\\E6* 嘿嘿^1,这\\cY物品\\cW的确很好看^1,是吧?/", - "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&Kris…!/%", - "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* Kris^1,我们在冒险中可以&收集到很多的【物品】哦!/", - "obj_dummyenemy_slash_Step_0_gml_192_0": "\\E0* 不过,^1那得在^1…&完成这个教程之后。/%", - "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* Kris^1,请指示我来施展法术。/%", - "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* Kris^1,你现在不想学习\\cY法术\\cW吗?/%", - "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* Kris^1,你^1…知道\\cY法术\\cW是什么吗?/", - "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连拜托伙伴施法&都做不到吗…?/%", - "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* Kris^1,不想说话的话^1,&给我比个手势也可以哦?/%", - "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话…/", - "obj_dummyenemy_slash_Step_0_gml_228_0": "* 我们先学习下一节课^1,好吗?/", - "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", - "obj_dummyenemy_slash_Step_0_gml_230_0": "\\E8*  也能被我们善良的\\I3  所打动!/", - "obj_dummyenemy_slash_Step_0_gml_231_0": "* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", - "obj_dummyenemy_slash_Step_0_gml_237_0": "\\EB* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW的&那个人偶吗?/", - "obj_dummyenemy_slash_Step_0_gml_238_0": "\\E0* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", - "obj_dummyenemy_slash_Step_0_gml_270_0": "* 现在使用\\cY饶恕\\cW &(\\I4  )指令^1,&就能战胜它了!/%", - "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,Kris^1!治疗法术&也很有用!/", - "obj_dummyenemy_slash_Step_0_gml_253_0": "* 我还剩一点内容需要教你!/", - "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", - "obj_dummyenemy_slash_Step_0_gml_255_0": "\\E8* 也能被我们善良的\\I3  所打动!/", - "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", - "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,Kris^1!&在战斗中我们已经胜利啦!/", - "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,Kris^1!它处于疲惫状态的话^1,&我们就能赢了!/", - "obj_dummyenemy_slash_Step_0_gml_268_0": "\\E0* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW&那个人偶吗?/", - "obj_dummyenemy_slash_Step_0_gml_269_0": "* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", - "obj_dummyenemy_slash_Step_0_gml_239_0": "* 现在使用\\cY饶恕\\cW (\\I4   )指令^1,就能够获胜了!/%", - "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,Kris^1,先不用管那个指令!/%", - "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,Kris?/%", - "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* Kris^1,你知道那只是个人偶,&对吧…?/%", - "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* Kris^1,因为你在【行动】后&【饶恕】了一名敌人,/", - "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃…/", - "obj_dummyenemy_slash_Step_0_gml_291_0": "\\E0* 你不想再了解些别的东西吗?/%", - "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了^1…那么,&或许我们现在就可以结束。/", - "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以…/", - "obj_dummyenemy_slash_Step_0_gml_298_0": "\\E8* 对我来说就足够了!/%", - "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,Kris^!!&* 这样就可以赢得一场真正的战斗啦!/", - "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,Kris!/%", - "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇…哇哦^1,Kris!&* 那一下真棒!/", - "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗…?/", - "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,Kris!&* 对了,当光标进入左框时…/", - "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* Kris^1!&* 你做到了!!!/", - "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了…)/", - "obj_dummyenemy_slash_Step_0_gml_341_0": "\\E0* 好接下来试试【防御】。(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1 )^1,&你受到的伤害就会减少…/", - "obj_dummyenemy_slash_Step_0_gml_343_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", - "obj_dummyenemy_slash_Step_0_gml_344_0": "* (注意左边橙色的能量条^1!&我接下来就解释!)/%", - "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* Kris^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", - "obj_dummyenemy_slash_Step_0_gml_349_0": "* 左边那个橙色的TP条&就会填满一点!/", - "obj_dummyenemy_slash_Step_0_gml_350_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", - "obj_dummyenemy_slash_Step_0_gml_351_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_353_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔^1…Kris^1?&* 你不用再打它啦。/", - "obj_dummyenemy_slash_Step_0_gml_365_0": "\\E8* 我已经知道你很擅长攻击啦!/%", - "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,Kris^1…&我-我该怎么讲呢?/", - "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* Kris,你这是在,唔,&暴打一个长得像我一样的人偶…/", - "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* …Kris^1,你是想告诉我什么吗?/%", - "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,Kris^1…我^1,呃^1,&我想我懂了。/", - "obj_dummyenemy_slash_Step_0_gml_381_0": "\\E1* 如^1-如果在我们冒险途中,/", - "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* …你想要打我的话^1,&那也不要紧的!/%", - "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,Kris^1!&* 我忘了说^1!&* 当你【攻击】时…/", - "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,Kris^1!&* 你能做到的^1!&* 再试一次吧!/%", - "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,Kris^1?&* 你能看见那条白色的长方形吗?/%", - "obj_dummyenemy_slash_Step_0_gml_408_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", - "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* …/%", - "obj_dummyenemy_slash_Step_0_gml_417_0": "\\E6* 唔^1,也许我们可以试试别的?/%", - "obj_dummyenemy_slash_Step_0_gml_421_0": "\\E6* 唔^1,也许我们可以试试别的?/", - "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* Kris^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", - "obj_dummyenemy_slash_Step_0_gml_423_0": "* 左边那个橙色的TP条&就会填满一点!/", - "obj_dummyenemy_slash_Step_0_gml_424_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", - "obj_dummyenemy_slash_Step_0_gml_425_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_427_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* …/", - "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* Kris^1,我觉得我^1,呃^1,好像…/", - "obj_dummyenemy_slash_Step_0_gml_443_0": "\\E1* 今天已经没什么能教给你的了。/", - "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找Susie吧。/%", - "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* Kris^1,我不是有意要打扰你^1,&但是…/", - "obj_dummyenemy_slash_Step_0_gml_448_0": "\\E3* 你再这样下去会打坏这个人偶的。/", - "obj_dummyenemy_slash_Step_0_gml_449_0": "\\E1* 我觉得我们现在该停手了。/%", - "obj_dummyenemy_slash_Step_0_gml_489_0": "* Ralsei看起来很期待。", - "obj_dummyenemy_slash_Step_0_gml_548_0": "* 什么?", - "obj_dummyenemy_slash_Step_0_gml_556_0": "* 来试试【战斗】吧!&(\\I0  )", - "obj_dummyenemy_slash_Step_0_gml_557_0": "* 来试试【防御】吧!&(\\I1  )", - "obj_dummyenemy_slash_Step_0_gml_558_0": "* 来试试施展【法术】吧!&(\\I2  )", - "obj_dummyenemy_slash_Step_0_gml_559_0": "* 来试试【行动】吧!&(\\I3  )", - "obj_dummyenemy_slash_Step_0_gml_560_0": "* 来【饶恕】吧!&(\\I4  )", - "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,Kris^1!&* 你是个天才!/", - "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,Kris^1!你还在学习!/", - "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击结束后^1,&就轮到我们了^1,Kris!/", - "obj_dummyenemy_slash_Step_0_gml_605_0": "\\E0* 首先,我来教你如何\\cY战斗\\cW(\\I0  )。/", - "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的…/", - "obj_dummyenemy_slash_Step_0_gml_607_0": "\\E8* 但基础知识了解一下也没有坏处!/%", - "obj_dummyenemy_slash_Step_0_gml_610_0": "* 来试试【战斗】吧!&(\\I0  )", - "obj_dummyenemy_slash_Step_0_gml_642_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/%", - "obj_dummyenemy_slash_Step_0_gml_645_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/", - "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我…/", - "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考…/", - "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* Kris^1,因为是我^1,&所以请善待它^1,好吗?/%", - "obj_dummyenemy_slash_Step_0_gml_666_0": "* 你拥抱了【训练人偶】。/%", - "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,Kris!/%", - "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,Kris^1!&* 不过^1,只抱一次就可以啦!/%", - "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* Kris^1,你不需要再抱它了啦。/%", - "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯…^1?Kris^1,&你宁可抱它也不愿战斗?/", - "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* …/", - "obj_dummyenemy_slash_Step_0_gml_724_0": "\\E8* 这样啊^1,没关系^1!&我们不需要战斗!/", - "obj_dummyenemy_slash_Step_0_gml_725_0": "* 好^1,接下来试试【防御】吧。(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,&你受到的伤害就会减少…/", - "obj_dummyenemy_slash_Step_0_gml_727_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", - "obj_dummyenemy_slash_Step_0_gml_728_0": "* (注意左边橙色的大框^1!&我接下来就解释!)/%", - "obj_dummyenemy_slash_Step_0_gml_733_0": "\\E0* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", - "obj_dummyenemy_slash_Step_0_gml_734_0": "* 左边那个橙色的TP条就会&填满一点!/", - "obj_dummyenemy_slash_Step_0_gml_735_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", - "obj_dummyenemy_slash_Step_0_gml_736_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_738_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,Kris!/", - "obj_dummyenemy_slash_Step_0_gml_747_0": "\\E0* 每种敌人都有对应的【行动】&能使他们满意。/", - "obj_dummyenemy_slash_Step_0_gml_748_0": "* 当敌人感到满意时^1,&它的名字会变\\cY黄\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_749_0": "* 这种时候^1,你能用【饶恕】(\\I4  )&来结束战斗!/", - "obj_dummyenemy_slash_Step_0_gml_750_0": "* 如果我们\\cY饶恕\\cW掉所有敌人,&就再也不需要\\cY战斗\\cW啦!/%", - "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了RALSEI。/%", - "obj_dummyenemy_slash_Step_0_gml_846_0": "* K^1…Kris!?/%", - "obj_dummyenemy_slash_Step_0_gml_850_0": "* K^1…Kris!?/", - "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃…/", - "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我…/", - "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* …但是…/%", - "obj_dummyenemy_slash_Step_0_gml_858_0": "* Kris…?/", - "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我…/", - "obj_dummyenemy_slash_Step_0_gml_860_0": "\\E6* 给你一个关于拥抱的教程吗?/%", - "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人…/", - "obj_dummyenemy_slash_Step_0_gml_869_0": "\\E1* (除了练习人偶^1,测试的时候,)/", - "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉…/", - "obj_dummyenemy_slash_Step_0_gml_871_0": "\\E7* 我想应该由你来教我才对^1,&哈哈!/%", - "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* …/%", - "obj_fountainkris_slash_Step_0_gml_49_0": "这就是…喷泉…?/%", - "obj_fountainkris_slash_Step_0_gml_75_0": "不知怎么的…/", - "obj_fountainkris_slash_Step_0_gml_76_0": "感觉我们&撞见了一个/", - "obj_fountainkris_slash_Step_0_gml_77_0": "非常了不得的&玩意儿,对吧…?/", - "obj_fountainkris_slash_Step_0_gml_78_0": "…/%", - "obj_fountainkris_slash_Step_0_gml_104_0": "算了,已经没工夫&去考虑那种事了。/", - "obj_fountainkris_slash_Step_0_gml_105_0": "现在…/", - "obj_fountainkris_slash_Step_0_gml_106_0": "是时候回家了,/", - "obj_fountainkris_slash_Step_0_gml_107_0": "对吧^1,Kris?/%", - "obj_fountainkris_slash_Step_0_gml_150_0": "(当你站在喷泉前方时,)/", - "obj_fountainkris_slash_Step_0_gml_151_0": "(不可思议的感觉涌上了心头。)/", - "obj_fountainkris_slash_Step_0_gml_152_0": "(就好像是)/", - "obj_fountainkris_slash_Step_0_gml_153_0": "(你的灵魂本身正在绽放光芒…)/%", - "obj_heartenemy_slash_Step_0_gml_223_0": "* Where'd you get it^1?&* Heh heh heh heh./", - "obj_heartenemy_slash_Step_0_gml_225_0": "* (Umm^1, Kris^1, maybe Susie shouldn't ACT anymore…)/%", - "obj_heartenemy_slash_Step_0_gml_228_0": "\\E7* H-hey^1, what gives!?/", - "obj_heartenemy_slash_Step_0_gml_230_0": "* (Wow^1, that was close^1, Kris…)/", - "obj_heartenemy_slash_Step_0_gml_231_0": "* (Maybe Susie shouldn't ACT anymore…)/%", - "obj_initializer_slash_Create_0_gml_48_0": "Kris", - "obj_initializer_slash_Create_0_gml_49_0": "Susie", - "obj_initializer_slash_Create_0_gml_50_0": "Ralsei", - "obj_initializer_slash_Create_0_gml_114_0": "已知数量", - "obj_initializer_slash_Create_0_gml_158_0": " ", - "obj_initializer_slash_Create_0_gml_169_0": " ", - "obj_initializer_slash_Create_0_gml_176_0": "\\FR* i3", - "obj_initializer_slash_Create_0_gml_179_0": "\\FS* i4 \\f1", - "obj_initializer_slash_Create_0_gml_182_0": "\\T1\\F0* i5./%", - "obj_initializer_slash_Create_0_gml_183_0": "\\FT* i6!/%", - "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我…?/%", - "obj_kingcutscene_slash_Draw_0_gml_15_0": "kingx:", - "obj_kingcutscene_slash_Draw_0_gml_16_0": "kingy:", - "obj_kingcutscene_slash_Draw_0_gml_18_0": "view_xview:", - "obj_kingcutscene_slash_Draw_0_gml_19_0": "view_yview:", - "obj_kingcutscene_slash_Draw_0_gml_21_0": "con:", - "obj_kingcutscene_slash_Draw_0_gml_25_0": "krisx:", - "obj_kingcutscene_slash_Draw_0_gml_26_0": "krisy:", - "obj_kingcutscene_slash_Draw_0_gml_31_0": "susiex:", - "obj_kingcutscene_slash_Draw_0_gml_32_0": "susiey:", - "obj_krisroom_slash_Create_0_gml_23_0": "* KRIS!/", - "obj_krisroom_slash_Create_0_gml_24_0": "* Kris你再不起床&我们上学就要迟到了!/%", - "obj_krisroom_slash_Step_0_gml_94_0": "* 我在外面等你^1,好吗?/%", - "obj_lancerbakesale_event_slash_Step_0_gml_80_0": "* Alright^1, which one do you want?/", - "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* Hahahah!^1! Hmmm…/%", - "obj_lancerbakesale_event_slash_Step_0_gml_103_0": "* Wait^1, you're buying it for me?/", - "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* You said you didn't eat anything earlier^1, right…?/", - "obj_lancerbakesale_event_slash_Step_0_gml_106_0": "\\E2* It'd be annoying if you starved to death^1, y'know./", - "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* Wow…!/", - "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* You're the best teammate ever^1, Purple Girl…!/%", - "obj_lancerbakesale_event_slash_Step_0_gml_237_0": "* Hey^1! You can't not buy from us!/", - "obj_lancerbakesale_event_slash_Step_0_gml_239_0": "* Hey DUMBASS^1!&* It's for a GOOD CAUSE!/", - "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (Kris let's just buy one.)/%", - "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,Kris^1。&* 有人在上面冲我们招手呢。/", - "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意…?/%", - "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,Kris!/%", - "obj_lancerscare2_slash_Step_0_gml_311_0": "* …/%", - "obj_lancerscare2_slash_Step_0_gml_343_0": "* Well^1, that was weird./%", - "obj_lancerslideevent_slash_Step_0_gml_34_0": "* Kris^1,这边!/%", - "obj_legend_slash_Draw_0_gml_13_0": " 很久很久以前,& 在阴影的低语中流传着一个传说。", - "obj_legend_slash_Draw_0_gml_21_0": "那是&希望&的传说。", - "obj_legend_slash_Draw_0_gml_24_0": "那是&梦想&的传说。", - "obj_legend_slash_Draw_0_gml_32_0": "那是&光明&的传说。", - "obj_legend_slash_Draw_0_gml_35_0": "那是&黑暗&的传说。", - "obj_legend_slash_Draw_0_gml_43_0": " 这便是名为& ^1 【DELTA RUNE】& 的传说", - "obj_legend_slash_Draw_0_gml_98_0": " 在几千年的岁月里..^6.%", - "obj_legend_slash_Draw_0_gml_99_0": " 光与暗相互调和,& 为这个世界带来和平。", - "obj_legend_slash_Draw_0_gml_113_0": "但若这平衡被破坏…", - "obj_legend_slash_Draw_0_gml_151_0": " 一个恐怖的灾难& 将会到来。", - "obj_legend_slash_Draw_0_gml_170_0": " 暗淡的天空& 光明不再,", - "obj_legend_slash_Draw_0_gml_205_0": " 在恐惧中,& 大地随之崩坏。", - "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧…", - "obj_legend_slash_Draw_0_gml_219_0": " 她将断绝& 最后一口气息。", - "obj_legend_slash_Draw_0_gml_233_0": " 可是^1,希望之光终将闪耀,", - "obj_legend_slash_Draw_0_gml_253_0": "三位英雄出现在世界的尽头。", - "obj_legend_slash_Draw_0_gml_301_0": "一位人类,", - "obj_legend_slash_Draw_0_gml_309_0": " 一位怪物,", - "obj_legend_slash_Draw_0_gml_317_0": " 还有那黑暗& 的王子。", - "obj_legend_slash_Draw_0_gml_356_0": " 只有他们能将喷泉封印,", - "obj_legend_slash_Draw_0_gml_387_0": " 破坏【天使的乐园】。", - "obj_legend_slash_Draw_0_gml_394_0": "只有这样世界才能恢复平衡,", - "obj_legend_slash_Draw_0_gml_401_0": " 免遭那毁灭的厄运。", - "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】…", - "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉…", - "obj_legend_slash_Draw_0_gml_459_0": "高高立于王国的中心。", - "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上…", - "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇…", - "obj_monster1_slash_Step_0_gml_25_0": "Line1", - "obj_monster1_slash_Step_0_gml_26_0": "Line2", - "obj_monster1_slash_Step_0_gml_53_0": "* Line3", - "obj_monster1_slash_Step_0_gml_54_0": "* Line4", - "obj_monster1_slash_Step_0_gml_55_0": "* Line5", - "obj_monster1_slash_Step_0_gml_56_0": "* Line6", - "obj_monster1_slash_Step_0_gml_57_0": "* Line7", - "obj_monster1_slash_Step_0_gml_75_0": "* Line8/%", - "obj_monster1_slash_Step_0_gml_82_0": "Line9", - "obj_monster1_slash_Step_0_gml_91_0": "* スージィと クリスは&  デュアルバスターを 発動した!/%", - "obj_npc_facing_slash_Other_10_gml_12_0": "* 你脸上那是条疤^1,&还是说你眼缝就这么大?/%", - "obj_npc_facing_slash_Other_10_gml_31_0": "* 别担心^1,Kris!/", - "obj_npc_facing_slash_Other_10_gml_32_0": "\\E4* 我一直觉得Susie没那么坏^1,&你说是吧?/", - "obj_npc_facing_slash_Other_10_gml_33_0": "\\E0* 肯定不会有事的!/%", - "obj_npc_facing_slash_Other_10_gml_39_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗…?/%", - "obj_npc_facing_slash_Other_10_gml_50_0": "* 啊^1,Kris^1。&* 又迟到了^1,我懂。/", - "obj_npc_facing_slash_Other_10_gml_51_0": "\\E0* 呃?你需要个搭档?/", - "obj_npc_facing_slash_Other_10_gml_52_0": "\\E1* 对不起^1,我已经和第二聪明&的同学搭档了。/", - "obj_npc_facing_slash_Other_10_gml_53_0": "\\E3* 不过^1…等等^1!&* Kris^1,我突然想到…/", - "obj_npc_facing_slash_Other_10_gml_54_0": "\\E4* 你那独特的小伎俩&可能会在这次作业里&帮上大忙!/", - "obj_npc_facing_slash_Other_10_gml_55_0": "\\E2* 噗^1,才怪^1!&* 我还想得个“A”呢!/%", - "obj_npc_facing_slash_Other_10_gml_59_0": "* 去别的地方问问吧^1,Kris!&我还想得个“A”呢!/", - "obj_npc_facing_slash_Other_10_gml_60_0": "\\E2* 如果你实在找不到人^1,&或许你妈妈又要&当你的搭档了!/%", - "obj_npc_facing_slash_Other_10_gml_67_0": "\\E3* Kris^1,我早就说了&迟到可不好吧?/", - "obj_npc_facing_slash_Other_10_gml_68_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言…/", - "obj_npc_facing_slash_Other_10_gml_69_0": "\\E1* 吃亏在眼前?/%", - "obj_npc_facing_slash_Other_10_gml_73_0": "\\E0* 哎哟哟^1,Kris^1。&* 真是枉费我一片苦心…/%", - "obj_npc_facing_slash_Other_10_gml_83_0": "* 搭档^1?&* 我不晓搭啊!!/", - "obj_npc_facing_slash_Other_10_gml_84_0": "* 哈哈哈!^1!&* 你觉得这个怎么样^1?&* 很好笑^1,对吧???/", - "obj_npc_facing_slash_Other_10_gml_85_0": "* …不好笑?/", - "obj_npc_facing_slash_Other_10_gml_86_0": "* 好吧伙计^1,我有个消息要告诉你^1!&* 我已经找到搭档了!^1!&* 快走吧!/%", - "obj_npc_facing_slash_Other_10_gml_90_0": "* 对的^1,KRIS^1!&* 我找到了一个好搭档!/", - "obj_npc_facing_slash_Other_10_gml_91_0": "* 而且我们一定是笑到最后的!/", - "obj_npc_facing_slash_Other_10_gml_92_0": "* 因为我笑点够低啊^1,&哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_98_0": "* Kris^1,别听他们胡说八道^1。&* 才没那么糟呢。/", - "obj_npc_facing_slash_Other_10_gml_99_0": "* 你还是有那么一丝从Susie&手上幸存的可能性的。/", - "obj_npc_facing_slash_Other_10_gml_100_0": "* 你只会因为她完全&不管你们的作业&而落个不及格罢了!!/", - "obj_npc_facing_slash_Other_10_gml_101_0": "* 这就像我们常说的^1,Kris^1…&* 谁要SUZ,谁要输!!!/", - "obj_npc_facing_slash_Other_10_gml_102_0": "* …呃^1,没起到什么安慰作用哈。/%", - "obj_npc_facing_slash_Other_10_gml_106_0": "\\E0* 嗨Kris^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", - "obj_npc_facing_slash_Other_10_gml_116_0": "* 哟^1,Kris^1!&* 下次早点来!/", - "obj_npc_facing_slash_Other_10_gml_117_0": "* 我最后不得不和Snowy搭了档^1,&哈哈…/", - "obj_npc_facing_slash_Other_10_gml_118_0": "* 现在他像个牛仔一样,&不停地转过来和我说&“哈喽,搭档!” …/%", - "obj_npc_facing_slash_Other_10_gml_122_0": "* 哟^1,Kris^1,你运气真好^1。&与其像现在这样,&我宁可没有搭档^1,哈哈…/%", - "obj_npc_facing_slash_Other_10_gml_128_0": "* 哟^1!Kris^1!真抱歉^1!&* 我要是留下来陪你做搭档…/", - "obj_npc_facing_slash_Other_10_gml_130_0": "* 接着那堆碎片还会&被回炉揍一顿!/%", - "obj_npc_facing_slash_Other_10_gml_134_0": "\\E0* Kris^1,你只顾逃就行了&千万别回头!/%", - "obj_npc_facing_slash_Other_10_gml_147_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_148_0": "\\E1* …有约了。/%", - "obj_npc_facing_slash_Other_10_gml_152_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_153_0": "\\E2* …别死哦。/%", - "obj_npc_facing_slash_Other_10_gml_161_0": "* Kris^1!你知道Jockington和&Catti^1,是永远的好伙伴!/", - "obj_npc_facing_slash_Other_10_gml_162_0": "* 从我们的第一节体育课开始^1,&我们就是究极学业拍档!/", - "obj_npc_facing_slash_Other_10_gml_163_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了…/", - "obj_npc_facing_slash_Other_10_gml_164_0": "* 所以她就用我来当呼啦圈了^1!&* 我们的故事就这样开始了!/%", - "obj_npc_facing_slash_Other_10_gml_168_0": "* 我们看起来差异很大^1,&但我和Catti有着数不清^1&的共同点!/", - "obj_npc_facing_slash_Other_10_gml_169_0": "* 我们都喜欢呼吸^1,&还有把嘴张得很大!/%", - "obj_npc_facing_slash_Other_10_gml_176_0": "\\E0* Kris^1,我要是有胳膊啊…/", - "obj_npc_facing_slash_Other_10_gml_177_0": "\\E2* 肯定会摘下这顶酷炫帽子&来表达对你的无限思念。/%", - "obj_npc_facing_slash_Other_10_gml_189_0": "\\E3* 什么?&* 说我手机上看什么?/", - "obj_npc_facing_slash_Other_10_gml_190_0": "\\E0* 显而易见^1,是学校的作业。/", - "obj_npc_facing_slash_Other_10_gml_191_0": "\\E4* 一项^1…动画作业^1…还有…/", - "obj_npc_facing_slash_Other_10_gml_192_0": "\\E5* 嘿-嘿^1,Kris^1,&你选好搭档了吗?/%", - "obj_npc_facing_slash_Other_10_gml_196_0": "\\E7* (别担心^1,喵喵。^1)&* (你永远会是我的搭档。)/%", - "obj_npc_facing_slash_Other_10_gml_202_0": "* Kris^1?你还等什么呢?&* 快去啊!/%", - "obj_npc_facing_slash_Other_10_gml_438_0": "* Heh^1, my clothes are gonna be so great./", - "obj_npc_facing_slash_Other_10_gml_440_0": "\\ED* 你的 巨型 街机 &要 凉了哦/%", - "obj_npc_facing_slash_Other_10_gml_442_0": "* That's just^1…a bunch of torn up pieces of felt./", - "obj_npc_facing_slash_Other_10_gml_444_0": "* Can you PLEASE stop acting so jealous for ONE second?/%", - "obj_npc_facing_slash_Other_10_gml_470_0": "* Stuck on this puzzle too?/", - "obj_npc_facing_slash_Other_10_gml_472_0": "* Don't talk to me while I'm scheming./", - "obj_npc_facing_slash_Other_10_gml_474_0": "* Say^1, why don't you just walk over the spikes like before…?/", - "obj_npc_facing_slash_Other_10_gml_476_0": "* Heh^1, why bother when you guys will solve it for us?/", - "obj_npc_facing_slash_Other_10_gml_478_0": "* (Oh^1, I thought it was because I'm afraid of spikes.)/", - "obj_npc_facing_slash_Other_10_gml_480_0": "* SHHHH!/%", - "obj_npc_facing_slash_Other_10_gml_489_0": "\\E2* (怎么说呢^1,&我确实挺擅长&这种解谜的。)/", - "obj_npc_facing_slash_Other_10_gml_490_0": "\\E3* (可是^1,我不-不觉得&自己能一个人解决…)/%", - "obj_npc_facing_slash_Other_10_gml_492_0": "* Can you stop ruining everything?/%", - "obj_npc_facing_slash_Other_10_gml_500_0": "\\E1* Ralsei 很快会 为我&在楼上 <安装.EXE> 房间/", - "obj_npc_facing_slash_Other_10_gml_501_0": "\\EA* 不必 担心/", - "obj_npc_facing_slash_Other_10_gml_502_0": "\\EP* 我的 需求单 可长了 哈哈/", - "obj_npc_facing_slash_Other_10_gml_230_0": "\\E3* Kris^1!&* 你从Susie手上逃出生天啦^1!&* 我那时可担心了!/", - "obj_npc_facing_slash_Other_10_gml_232_0": "\\E0* 好的^1,Kris^1,现在说点&更要紧的事吧。/", - "obj_npc_facing_slash_Other_10_gml_233_0": "\\E1* 现在你终于可以&偿清你们家的债了。/", - "obj_npc_facing_slash_Other_10_gml_234_0": "\\E0* 你们借的那本《如何画龙》&已经逾期2583天了。/", - "obj_npc_facing_slash_Other_10_gml_235_0": "\\E2* 不过^1,Kris^1。&* 我可是一个善良的义工。/", - "obj_npc_facing_slash_Other_10_gml_236_0": "\\E4* 假如你能在这周之内把它还回来^1,&我可以把罚款降低到…/", - "obj_npc_facing_slash_Other_10_gml_237_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,Kris!/%", - "obj_npc_facing_slash_Other_10_gml_241_0": "\\E3* 啊^1,你忘了它长什么样了?/", - "obj_npc_facing_slash_Other_10_gml_242_0": "\\E0* 书的封面上^1,大概是^1…&一只涂着口红的紫色的龙。/", - "obj_npc_facing_slash_Other_10_gml_243_0": "\\E0* 至于她穿的衣服^1,&我觉得应该是^1,嗯…/", - "obj_npc_facing_slash_Other_10_gml_244_0": "\\E2* 你懂的^1,Kris^1,&* 我想你一看到就会明白的!/%", - "obj_npc_facing_slash_Other_10_gml_249_0": "\\E3* 什么^1? 医院的窗户^1?&你在说什么?/", - "obj_npc_facing_slash_Other_10_gml_250_0": "\\E5* 抱歉^1,Kris^1。&* 我可没时间做那种事情。/", - "obj_npc_facing_slash_Other_10_gml_251_0": "\\E0* 因为我正在^1…唔^1…&怎么说来着?/", - "obj_npc_facing_slash_Other_10_gml_252_0": "\\E2* 为社会做贡献?/", - "obj_npc_facing_slash_Other_10_gml_253_0": "\\E2* 你哪天也该试试^1,Kris!/", - "obj_npc_facing_slash_Other_10_gml_254_0": "\\E2* 那真的很令人满足!/%", - "obj_npc_facing_slash_Other_10_gml_269_0": "* Kris^1!咋了!/", - "obj_npc_facing_slash_Other_10_gml_270_0": "* Catti打工去了^1,所以我开始独自^1&做我们的作业了!/", - "obj_npc_facing_slash_Other_10_gml_271_0": "* 我已经^1,复制了好多图了。/", - "obj_npc_facing_slash_Other_10_gml_273_0": "* (同一张足球的图片,复制了73次。)/%", - "obj_npc_facing_slash_Other_10_gml_277_0": "* 你可以认为我满“足”啦!&* 哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_283_0": "* 要上大鞋惹^1…&* 所以tem学刁^1…&* 刻苦!!!/", - "obj_npc_facing_slash_Other_10_gml_284_0": "* (她正在看一本满是&火辣恶魔人的漫画。)/%", - "obj_npc_facing_slash_Other_10_gml_297_0": "\\E1* 说起来^1,Kris^1…&* 我在想。/", - "obj_npc_facing_slash_Other_10_gml_298_0": "\\E3* 或许等Asriel回家了…/", - "obj_npc_facing_slash_Other_10_gml_299_0": "\\E0* 我们可以像往常一样^1,一起出去吃饭…/", - "obj_npc_facing_slash_Other_10_gml_300_0": "\\E6* 我请客。/", - "obj_npc_facing_slash_Other_10_gml_301_0": "\\E0* 听起来不错吧?/%", - "obj_npc_facing_slash_Other_10_gml_305_0": "\\E1* 然后我们就可以一起驾车&好好在镇上玩。/", - "obj_npc_facing_slash_Other_10_gml_306_0": "\\E2* 我可能得清理一下&我的卡车^1,但是…/%", - "obj_npc_facing_slash_Other_10_gml_315_0": "\\E2* 是的^1,这些花还生机勃勃的。/", - "obj_npc_facing_slash_Other_10_gml_316_0": "\\E0* 这天气挺难照顾好它们的…/%", - "obj_npc_hammerguy_slash_Step_0_gml_108_0": "* (不知怎么的^1,所有人的HP都恢复了。)/", - "obj_npc_hammerguy_slash_Step_0_gml_109_0": "* 哎呀^1,哎呀^1!这一通敲打推拿下来&有没有感觉好多了^1?嗬-哈!!/%", - "obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (坏掉的蛋糕被修得焕然一新。)/", - "obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (坏掉的蛋糕成为了顶尖蛋糕。)/", - "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧…/%", - "obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (钥匙碎片在修理后焕然一新了。)/", - "obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (钥匙碎片成为了牢房钥匙。)/", - "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* …嗯^1, 这把钥匙当中传来一股&极为可怕的力量…/", - "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,&虽然我把它修好了…/", - "obj_npc_hammerguy_slash_Step_0_gml_188_0": "* 但我希望你们永远不要用上。/%", - "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,Susie^1,&我之前说的你可能忘了…/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "\\E0* 作为英雄^1,&我们有能力去创造一个&和平的未来。/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "\\E8* 所以^1,从现在开始^1,&让我们避免【战斗】^1,好吗?/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* …/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢…?/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "\\E1* 只要你弱化了敌人^1,&我就可以使用【安抚】法术了。/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "\\E8* 这可以让精疲力竭的人&安然入眠!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠^1…是啊^1,&你现在的话就已经很&让人发困了。/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* 好吧^1,唔^1,再想想看吧!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,Kris…)/%", - "obj_npc_room_slash_Other_10_gml_13_0": "* 那道撕裂的伤痕就像是&你的泪迹一样。/%", - "obj_npc_room_slash_Other_10_gml_20_0": "* 这是一辆红色的手推车,&上面放着一个生锈的鸟笼。/", - "obj_npc_room_slash_Other_10_gml_21_0": "* 看起来它经历了不少&磕磕碰碰。/%", - "obj_npc_room_slash_Other_10_gml_32_0": "* (这是Chairiel^1,客厅里亲爱的椅子。)/%", - "obj_npc_room_slash_Other_10_gml_52_0": "* (这只是个人偶。)/%", - "obj_npc_room_slash_Other_10_gml_186_0": "* Are you puzzled by COMBAT^1?&* Wanna know how TP works?/%", - "obj_npc_room_slash_Other_10_gml_187_0": "\\EK* 呃呃^1,不^1,我的意思是…/", - "obj_npc_room_slash_Other_10_gml_188_0": "* My cohorts to the WEST will gladly help you put the pieces together./%", - "obj_npc_room_slash_Other_10_gml_193_0": "* Your friends can't \\cYACT\\cW alone^1, but they can still help you win peacefully./", - "obj_npc_room_slash_Other_10_gml_194_0": "* The \\cGDARK PRINCE\\cW's \\cYPACIFY\\cW spell can remove \\cBTIRED\\cW enemies safely from battle./", - "obj_npc_room_slash_Other_10_gml_195_0": "* If nothing else^1, why not try using an \\cYITEM\\cW?/", - "obj_npc_room_slash_Other_10_gml_196_0": "* Even if it seems useless^1, the effects may surprise you./%", - "obj_npc_room_slash_Other_10_gml_200_0": "\\EH* 如果Susie你觉得无聊的话^2,&我们可以来织一些钩花围巾…/", - "obj_npc_room_slash_Other_10_gml_201_0": "* Today's lesson is^1…&* \\cRGet out of my way when I'm building a ladder!\\cW /", - "obj_npc_room_slash_Other_10_gml_202_0": "\\E6* 等等^1,“勾画”是指那个^1,&呃^1,类似简笔画的那种吗?/", - "obj_npc_room_slash_Other_10_gml_205_0": "* What?/", - "obj_npc_room_slash_Other_10_gml_206_0": "\\E2* 好啊。&只要让我也动上两笔。/%", - "obj_npc_room_slash_Other_10_gml_214_0": "\\E2* ^1…所以你抱那个Ralsei&的雕像是在搞毛啊?/", - "obj_npc_room_slash_Other_10_gml_215_0": "* It also lets you focus^1, \\cYrestoring TP\\cW. You need \\cYTP\\cW to \\cRCAST SPELLS\\cW!/", - "obj_npc_room_slash_Other_10_gml_216_0": "\\EQ* 让Kris做自己想做的事情嘛^1,&Susie!\\f0/", - "obj_npc_room_slash_Other_10_gml_217_0": "再说了,那也不是雕像啊?", - "obj_npc_room_slash_Other_10_gml_221_0": "* Getting close to \\cYBULLETS\\cW is really exciting^1, isn't it?/", - "obj_npc_room_slash_Other_10_gml_222_0": "\\E1* Susie也想练习一下拥抱吗?\\f1 ^1 /%", - "obj_npc_room_slash_Other_10_gml_223_0": "KRIS赶紧出发吧!", - "obj_npc_room_slash_Other_10_gml_224_0": "* It's quite \\cRdangerous\\cW though^1.&* So no worries if you don't want to try./%", - "obj_npc_room_slash_Other_10_gml_233_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* …他们也吃运动吗?/", - "obj_npc_room_slash_Other_10_gml_236_0": "* (It's a candy tree.^1)&* (All the ripe candy has been picked.)/", - "obj_npc_room_slash_Other_10_gml_238_0": "* 尴尬哦^1…&* 你想要重赛!^1?&* 你还是走吧…/%", - "obj_npc_room_slash_Other_10_gml_240_0": "* What^1? Sour^1, sweet^1, meaty^1, bitter^1…if it's candy^1, it's good!/", - "obj_npc_room_slash_Other_10_gml_242_0": "* Well^1, that's accepting of you…/", - "obj_npc_room_slash_Other_10_gml_243_0": "* 我是第一个来参加“牌队”的^1。&* 我负责当DPS^1。&* (打盘手。)/%", - "obj_npc_room_slash_Other_10_gml_248_0": "* (她负责提供食物。)/", - "obj_npc_room_slash_Other_10_gml_250_0": "* Y'know^1.&* Whatever it's called^1.&* Uhhh^1, jerky./", - "obj_npc_room_slash_Other_10_gml_252_0": "* (这是所有订蛋糕的人都会&遇到的风险。)/%", - "obj_npc_room_slash_Other_10_gml_254_0": "* Then why is it next to it in the store!?/%", - "obj_npc_room_slash_Other_10_gml_428_0": "* 他会给你点一杯热巧克力…/", - "obj_npc_room_slash_Other_10_gml_429_0": "* 然后你们二人就坐在&角落里的那张桌子旁边…/", - "obj_npc_room_slash_Other_10_gml_975_0": "* (我叫金泰阳。)/%", - "obj_npc_room_slash_Other_10_gml_249_0": "* (可惜她点的蛋糕被毁了。)/%", - "obj_npc_room_slash_Other_10_gml_281_0": "* 我喜欢看书^1。&* 尤其是这楼上的书^1。&* 你真应该试试。/", - "obj_npc_room_slash_Other_10_gml_282_0": "* 去读一读!/%", - "obj_npc_room_slash_Other_10_gml_286_0": "* 我喜欢看书^1。&* 特别是那些…/", - "obj_npc_room_slash_Other_10_gml_287_0": "* 书。/%", - "obj_npc_room_slash_Other_10_gml_310_0": "* 嘿^1,小不点^1。&* 就你也能有事找市长谈话?/", - "obj_npc_room_slash_Other_10_gml_311_0": "* 你是零花钱太少了^1?&* 糖吃太多了^1?&* 还是飞盘掉水里了?/", - "obj_npc_room_slash_Other_10_gml_312_0": "* 嘿^1,小不点…/", - "obj_npc_room_slash_Other_10_gml_313_0": "* 那种事你该去找警察。/%", - "obj_npc_room_slash_Other_10_gml_317_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊…/", - "obj_npc_room_slash_Other_10_gml_318_0": "* 你如果想找个人帮你换尿布的话^1,&就去找警察吧。/%", - "obj_npc_room_slash_Other_10_gml_323_0": "* 不好意思^1,不好意思^1。&* 市长现在公务繁忙。/", - "obj_npc_room_slash_Other_10_gml_324_0": "* 如果你想见她的话^1,&就去搞些大乱子出来吧。/%", - "obj_npc_room_slash_Other_10_gml_328_0": "* 不好意思^1,不好意思^1。&* 你是来投诉你老师的吗?/", - "obj_npc_room_slash_Other_10_gml_329_0": "* 你不喜欢她的话^1,&就请你去怪你妈妈为什么雇她吧。/%", - "obj_npc_room_slash_Other_10_gml_335_0": "* 市长的领袖气质几乎为零^1。&* 不对^1,不如说是负数吧。/", - "obj_npc_room_slash_Other_10_gml_336_0": "* 不过她工作奋进政绩斐然^1,&所以向来不会树敌。/", - "obj_npc_room_slash_Other_10_gml_337_0": "* 这…就是政治^1。&* …的话就有鬼了。/%", - "obj_npc_room_slash_Other_10_gml_341_0": "* 市长不光自己很冷淡^1,&她也会把自己办公室的空调&开到最冷。/", - "obj_npc_room_slash_Other_10_gml_342_0": "* 令我一个劲打寒颤^1…这就是^1…&* 政治的感觉吗?/%", - "obj_npc_room_slash_Other_10_gml_431_0": "* …/", - "obj_npc_room_slash_Other_10_gml_389_0": "\\E1* 你还活着。/", - "obj_npc_room_slash_Other_10_gml_211_0": "\\E0* …/", - "obj_npc_room_slash_Other_10_gml_391_0": "\\E2* 好样的。/", - "obj_npc_room_slash_Other_10_gml_212_0": "\\E1* …/", - "obj_npc_room_slash_Other_10_gml_390_0": "\\E0* …/", - "obj_npc_room_slash_Other_10_gml_394_0": "\\E1* 我在工作。/%", - "obj_npc_room_slash_Other_10_gml_826_0": "* …/", - "obj_npc_room_slash_Other_10_gml_399_0": "\\E1* 这身制服是…/", - "obj_npc_room_slash_Other_10_gml_400_0": "\\E0* 规定。/%", - "obj_npc_room_slash_Other_10_gml_406_0": "* 呃^1,我们要一份今天的特别菜品^1,&对了你们有可食用的小亮片吗?/", - "obj_npc_room_slash_Other_10_gml_407_0": "* 最小的孩子只愿意吃&看起来像财宝的食物。/%", - "obj_npc_room_slash_Other_10_gml_409_0": "* 实在没有的话^1,&彩色糖粉也可以…/%", - "obj_npc_room_slash_Other_10_gml_415_0": "* 这时候就别太见外了^1,&可以吗^1,亲?/%", - "obj_npc_room_slash_Other_10_gml_421_0": "* 嗨^1!&* 有阵子没过来了^1,亲。/", - "obj_npc_room_slash_Other_10_gml_423_0": "* 我还记得^1,&在每周日的礼拜之后…/", - "obj_npc_room_slash_Other_10_gml_424_0": "* 你们全家都会过来光顾,&品尝当天的特别菜品。/", - "obj_npc_room_slash_Other_10_gml_425_0": "* 当然了^1,也发生了不少事^1,&再之后呢…/", - "obj_npc_room_slash_Other_10_gml_426_0": "* 你们就^1…&* 不再全家一块来了。/", - "obj_npc_room_slash_Other_10_gml_427_0": "* 不过每当周日^1,&你和你哥哥还是会过来。/", - "obj_npc_room_slash_Other_10_gml_430_0": "* …把气哈在窗玻璃上画画。/", - "obj_npc_room_slash_Other_10_gml_398_0": "* …/", - "obj_npc_room_slash_Other_10_gml_432_0": "* 你一定特别想他^1,是吧?/", - "obj_npc_room_slash_Other_10_gml_433_0": "* …来^1,尝尝这个?/", - "obj_npc_room_slash_Other_10_gml_434_0": "* (Kris得到了热巧克力。)/", - "obj_npc_room_slash_Other_10_gml_435_0": "* 算我请的,亲。/%", - "obj_npc_room_slash_Other_10_gml_442_0": "* …你瞧^1,我想请你喝杯&热巧克力来着…/", - "obj_npc_room_slash_Other_10_gml_443_0": "* …可是你似乎拿不下东西了。/", - "obj_npc_room_slash_Other_10_gml_444_0": "* 放轻松^1,好吗^1,亲?/%", - "obj_npc_room_slash_Other_10_gml_468_0": "* 好的^1,两位小姐点的是^1,& 一份可丽饼^1,一份肉桂拿铁…/", - "obj_npc_room_slash_Other_10_gml_469_0": "* 两份兔兔芭菲,&还有…一块柴火…?/%", - "obj_npc_room_slash_Other_10_gml_472_0": "* 那^1,柴火要做成什么样的?/%", - "obj_npc_room_slash_Other_10_gml_482_0": "* 我说^1,记不记得咱俩以前&时不时就翘了第一节课跑到这来?/", - "obj_npc_room_slash_Other_10_gml_483_0": "* 你是没什么事^1,&可差点害我留了一年级…/", - "obj_npc_room_slash_Other_10_gml_484_0": "* 不过^1,这里的可丽饼&值得为之疯狂^1!&犯点小错更能使美食增色!/%", - "obj_npc_room_slash_Other_10_gml_487_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买Gerson^1,&我绝对死得要多惨有多惨…/%", - "obj_npc_room_slash_Other_10_gml_496_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密…/", - "obj_npc_room_slash_Other_10_gml_497_0": "* 我的秘密就是^1,&我把吃剩的煎饼全塞进&这顶大帽子里了。/%", - "obj_npc_room_slash_Other_10_gml_501_0": "* 呼^1!&* 我可爱死煎饼了!/%", - "obj_npc_room_slash_Other_10_gml_507_0": "* Ice Wolf不喜欢把冰加在饮料里。/", - "obj_npc_room_slash_Other_10_gml_508_0": "* Ice Wolf喜欢把冰…/", - "obj_npc_room_slash_Other_10_gml_509_0": "* …当作饮料!/%", - "obj_npc_room_slash_Other_10_gml_513_0": "* Ice Wolf也喜欢&以冰块为原型的吉祥物。/%", - "obj_npc_room_slash_Other_10_gml_620_0": "* 我-我要怎么通过那位&蓝色的女士…!^1?&* 我被困住了!!/", - "obj_npc_room_slash_Other_10_gml_621_0": "* 我-我想我干脆弃车逃跑算了…/%", - "obj_npc_room_slash_Other_10_gml_625_0": "* Undyne警长负责指挥交通…/", - "obj_npc_room_slash_Other_10_gml_626_0": "* 但她所做的就只是站在&街道中央大喊“别挡我的路!!!!”/", - "obj_npc_room_slash_Other_10_gml_627_0": "* 她是最棒的!&* 我的方向立刻就明确了!/%", - "obj_npc_room_slash_Other_10_gml_691_0": "* 哟^1,Kris^1!&* 你从Susie手上逃出生天啦^1,&哈哈!/", - "obj_npc_room_slash_Other_10_gml_692_0": "* 我是说^1,我从没见她揍翻过谁^1,&不过^1,呃^1,是我的话会留点神。/", - "obj_npc_room_slash_Other_10_gml_693_0": "* 比如说^1,有一次我^1,Snowy^1,&还有Jockington正在玩手球,/", - "obj_npc_room_slash_Other_10_gml_694_0": "* 而她就一直待在角落里&阴森森地盯着我们看。/", - "obj_npc_room_slash_Other_10_gml_695_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地…/", - "obj_npc_room_slash_Other_10_gml_696_0": "* …紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了Undyne警官的车!/", - "obj_npc_room_slash_Other_10_gml_697_0": "* 接着^1,Undyne从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", - "obj_npc_room_slash_Other_10_gml_698_0": "* 总而言之^1,Kris^1,&Susie太差劲了^1,哈哈。 /%", - "obj_npc_room_slash_Other_10_gml_702_0": "* 哟^1,Kris^1,&你好像心情不太好^1。&* 出什么事了吗?/", - "obj_npc_room_slash_Other_10_gml_703_0": "* 你现在可以放心了^1,伙计^1!&Susie可不在这里^1,哈哈!/", - "obj_npc_room_slash_Other_10_gml_704_0": "* …啊^1?&* 你好像心情更不好了…/%", - "obj_npc_room_slash_Other_10_gml_710_0": "* 呀呼!^1!&* 你也太走运了^1,Kris!!/", - "obj_npc_room_slash_Other_10_gml_711_0": "* 你居然成功翘掉了Alphys的课^1!&这不公平^1!哈哈哈^1!/", - "obj_npc_room_slash_Other_10_gml_712_0": "* 要是我敢翘课^1,&那我爸给我上的“课”&可就没完没了了^1!哈哈哈!!!/", - "obj_npc_room_slash_Other_10_gml_713_0": "* …这可让人一点都笑不出来。/%", - "obj_npc_room_slash_Other_10_gml_731_0": "* 嘿邻居!你家的大兄弟什么时候&来俺家串串门呀?呵呵呵!/", - "obj_npc_room_slash_Other_10_gml_732_0": "* 俺家的女孩们可喜欢他了^1!&他是个惹人喜爱的小大人!/", - "obj_npc_room_slash_Other_10_gml_733_0": "* 他只有一点不好^1…&* 他不喜欢俺老婆做的饭!/", - "obj_npc_room_slash_Other_10_gml_734_0": "* 有什么问题吗^1,大兄弟^1?&* 你不喜欢冷冻猫粮吗^1?呵呵呵!/%", - "obj_npc_room_slash_Other_10_gml_738_0": "* 你可别怪你哥哥离开小镇啊。/", - "obj_npc_room_slash_Other_10_gml_739_0": "* 他正在外面^1,&在大学里头学文化呢。/", - "obj_npc_room_slash_Other_10_gml_740_0": "* 希望当他成为大人物的时候^1,&还记得俺们这些街上的小家伙们。/", - "obj_npc_room_slash_Other_10_gml_741_0": "* 可别忘了俺们这些吃橘子吃到&洗胃的土猫哟。/%", - "obj_npc_room_slash_Other_10_gml_796_0": "* 噢^1,是你啊^1。&* 你又来这里弹钢琴了吗?/", - "obj_npc_room_slash_Other_10_gml_797_0": "* 病人们不太能听到这里的声音^1,&但我自己挺享受的。/%", - "obj_npc_room_slash_Other_10_gml_801_0": "* 有时候那位警长会来弹这钢琴。/", - "obj_npc_room_slash_Other_10_gml_802_0": "* 她琴弹得很好^1,&但她要是唱起来了…/", - "obj_npc_room_slash_Other_10_gml_803_0": "* 我们就得赶她走了。/%", - "obj_npc_room_slash_Other_10_gml_809_0": "* 嗯^1…你钢琴通常弹得比这^1…&好听点的。/", - "obj_npc_room_slash_Other_10_gml_810_0": "* 一切都好吗^1?&* 你看上去是有点病了…/%", - "obj_npc_room_slash_Other_10_gml_821_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边…/", - "obj_npc_room_slash_Other_10_gml_822_0": "* 看着潮起潮落…/%", - "obj_npc_room_slash_Other_10_gml_388_0": "* …/", - "obj_npc_room_slash_Other_10_gml_827_0": "* …是啊。/%", - "obj_npc_room_animated_slash_Other_10_gml_8_0": "* 痛苦便是原因。/%", - "obj_npc_room_animated_slash_Other_10_gml_15_0": "* 你想要试试看我们24种&不同的“冰”萨口味吗?/", - "obj_npc_room_animated_slash_Other_10_gml_16_0": "* 我们有普通味,/", - "obj_npc_room_animated_slash_Other_10_gml_17_0": "* 芝士味,/", - "obj_npc_room_animated_slash_Other_10_gml_18_0": "* 冰块味,/", - "obj_npc_room_animated_slash_Other_10_gml_19_0": "* 肉汁味,/", - "obj_npc_room_animated_slash_Other_10_gml_20_0": "* 双重冰块味,/", - "obj_npc_room_animated_slash_Other_10_gml_21_0": "* 辣香肠味,/", - "obj_npc_room_animated_slash_Other_10_gml_22_0": "* 还有更多^1!&* 快来Ice-E的“冰”萨店吧!/%", - "obj_npc_room_animated_slash_Other_10_gml_26_0": "* 嘿^1,我能告诉你个秘密吗^1?&我选择在这个工作的理由是…/", - "obj_npc_room_animated_slash_Other_10_gml_27_0": "* 它的标牌让我误以为&它是间冰激凌店…/", - "obj_npc_room_animated_slash_Other_10_gml_28_0": "* 但我后来真的爱上这份工作了^1!&还有我的同事们^1!嘿嘿!/%", - "obj_npc_room_animated_slash_Other_10_gml_35_0": "* 给我加冰^1!&* 给我加冰^1,老板!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_40_0": "* (哦^1,上天啊^1,真的有人来了…)&* 呃…/", - "obj_npc_room_animated_slash_Other_10_gml_41_0": "* (Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择!)/", - "obj_npc_room_animated_slash_Other_10_gml_42_0": "* …/", - "obj_npc_room_animated_slash_Other_10_gml_43_0": "* …呃^1…嗯^1?&* 嘿,等等!/", - "obj_npc_room_animated_slash_Other_10_gml_44_0": "* 我认识你诶!/%", - "obj_npc_room_animated_slash_Other_10_gml_51_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘…/", - "obj_npc_room_animated_slash_Other_10_gml_52_0": "* …得了吧^1,端茶倒水可不是&适合火元素干的活。/", - "obj_npc_room_animated_slash_Other_10_gml_53_0": "* 我要是紧张起来^1,&会让冰都融化掉的。/%", - "obj_npc_room_animated_slash_Other_10_gml_56_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司…/%", - "obj_npc_room_animated_slash_Other_10_gml_62_0": "* (一台点唱机。^1)&* (正在播放梅花三弄。)/%", - "obj_npc_sign_slash_Other_10_gml_10_0": "* 你不知道这些符号是什么意思^1…&* 也许是因为写的太难看了。/%", - "obj_npc_sign_slash_Other_10_gml_68_0": "* (Hathy, in case you wanted to make us a birthday gift…)/", - "obj_npc_sign_slash_Other_10_gml_69_0": "* (My favorite things are trees^1, boys^1, and sports!)&* (SIGNED^1, CLOVER)/%", - "obj_npc_sign_slash_Other_10_gml_32_0": "* (这是你爸爸的卡车。)/", - "obj_npc_sign_slash_Other_10_gml_33_0": "* (在车的座位前,&废纸和乡村音乐CD扔得满地都是…)/%", - "obj_npc_sign_slash_Other_10_gml_55_0": "* (这是你妈妈的小货车。)/%", - "obj_npc_susiedark_slash_Other_10_gml_13_0": "* 哦^1,你没死啊^2。&* 挺好。/", - "obj_npc_susiedark_slash_Other_10_gml_14_0": "\\E2* 谁知道这是什么鬼地方?/", - "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* …我也不知道。/", - "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人…?/%", - "obj_npc_susiedark_slash_Other_10_gml_20_0": "* 也许这里是个废弃的主题公园?/", - "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪…?/", - "obj_npc_susiedark_slash_Other_10_gml_22_0": "\\E2* 也许是因为没有过山车&所以这里才被废弃的吧。/%", - "obj_npc_toriel_slash_Other_10_gml_2_0": "* 你好啊^1!&* 今天风和日丽^1,你感觉如何?/%", - "obj_overworldc_slash_Step_0_gml_34_0": "* 你把~1放在地上,&轻轻拍了拍它。", - "obj_overworldc_slash_Step_0_gml_36_0": "* 你把~1丢在地上,&这正是它这样的垃圾&应有的待遇。", - "obj_overworldc_slash_Step_0_gml_38_0": "* ~1被丢掉了。", - "obj_overworldc_slash_Step_0_gml_42_0": "* 什么蛋?/%", - "obj_overworldc_slash_Draw_0_gml_42_0": "物品", - "obj_overworldc_slash_Draw_0_gml_43_0": "状态", - "obj_overworldc_slash_Draw_0_gml_44_0": "电话", - "obj_overworldc_slash_Draw_0_gml_52_0": "使用", - "obj_overworldc_slash_Draw_0_gml_53_0": "说明", - "obj_overworldc_slash_Draw_0_gml_54_0": "丢弃", - "obj_overworldc_slash_Draw_0_gml_66_0": "“~1”", - "obj_placeholderenemy_slash_Step_0_gml_11_0": "Message&A", - "obj_placeholderenemy_slash_Step_0_gml_12_0": "Message&B", - "obj_placeholderenemy_slash_Step_0_gml_13_0": "Message&C", - "obj_placeholderenemy_slash_Step_0_gml_14_0": "Message&D", - "obj_placeholderenemy_slash_Step_0_gml_16_0": "WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly", - "obj_placeholderenemy_slash_Step_0_gml_63_0": "* Placeholder Message A.", - "obj_placeholderenemy_slash_Step_0_gml_64_0": "* Placeholder Message B.", - "obj_placeholderenemy_slash_Step_0_gml_65_0": "* Placeholder Message C.", - "obj_placeholderenemy_slash_Step_0_gml_66_0": "* Placeholder Message D.", - "obj_placeholderenemy_slash_Step_0_gml_99_0": "A special&scenario&occurred!!/%", - "obj_placeholderenemy_slash_Step_0_gml_135_0": "* エネミー - ATK 1 DEF 1&* 私は 敵です。/%", - "obj_placeholderenemy_slash_Step_0_gml_146_0": "* You warned the enemy^1.&* It guarded from Susie's attack./%", - "obj_placeholderenemy_slash_Step_0_gml_147_0": "(Warned)", - "obj_placeholderenemy_slash_Step_0_gml_156_0": "* Its body was filled with a kind feeling./%", - "obj_placeholderenemy_slash_Step_0_gml_164_0": "* Its body will result in a kind feeling at the end of the combat./%", - "obj_placeholderenemy_slash_Step_0_gml_172_0": "* Its body will result in a speech after attack./%", - "obj_placeholderenemy_slash_Step_0_gml_180_0": "* Its body became tired./%", - "obj_placeholderenemy_slash_Step_0_gml_181_0": "(Tired)", - "obj_ponman_enemy_slash_Step_0_gml_64_0": "* 棋兵一步一步地往前走。", - "obj_ponman_enemy_slash_Step_0_gml_65_0": "* 棋兵洗耳恭听^1,&虽然没有耳朵。", - "obj_ponman_enemy_slash_Step_0_gml_66_0": "* 你的待机动画让棋兵看得出神。", - "obj_ponman_enemy_slash_Step_0_gml_67_0": "* 棋兵神秘地盯着你。", - "obj_ponman_enemy_slash_Step_0_gml_68_0": "* 闻起来像兵卒一口脆。", - "obj_ponman_enemy_slash_Step_0_gml_69_0": "* 棋兵的上下眼皮在打架。", - "obj_ponman_enemy_slash_Step_0_gml_70_0": "* 棋兵看上去胀大了一圈。", - "obj_ponman_enemy_slash_Step_0_gml_71_0": "* 棋兵睡得正香。", - "obj_ponman_enemy_slash_Step_0_gml_72_0": "* Ralsei的摇篮曲使敌人们变困了!", - "obj_ponman_enemy_slash_Step_0_gml_106_0": "* 棋兵 - 攻击 8 防御 0&* 它的核也可作为眼睛使用。/%", - "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了…/%", - "obj_ponman_enemy_slash_Step_0_gml_134_0": "* Ralsei唱了一首轻柔而醉人的&* 摇篮曲!/%", - "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和Ralsei警告棋兵小心&Susie^1。&* 敌人警觉起来…/%", - "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和Ralsei警告敌人们&小心Susie^1。&* 所有人都警觉起来。/%", - "obj_ponman_enemy_slash_Step_0_gml_186_0": "* 棋兵睡着了^1!&* 敌人们都变得疲惫了!/%", - "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* SUSIE睡着了^1!&* 敌人们都变得疲惫了!/%", - "obj_pushableblock_slash_Other_10_gml_61_0": "* (You haven't decided if you want to do the puzzle yet.)/%", - "obj_pushableblock_slash_Other_10_gml_66_0": "* (もう 動かない)/%", - "obj_pushableblock_slash_Other_10_gml_74_0": "* What!^1?&* The puzzle!?/", - "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* I thought you were on MY side^1, Kris./", - "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* …wait a sec^1.&* Those boxes…^1!&* I get it!/", - "obj_pushableblock_slash_Other_10_gml_77_0": "* Wait a second^1, Kris!/%", - "obj_ralseienemy_slash_Step_0_gml_36_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_42_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,Kris?/", - "obj_ralseienemy_slash_Step_0_gml_43_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意志力】^1…&你的【同情心】…/", - "obj_ralseienemy_slash_Step_0_gml_45_0": "* 更具有【决定命运】的力量。/", - "obj_ralseienemy_slash_Step_0_gml_46_0": "* 当敌人进攻时^1,会出现子弹。/", - "obj_ralseienemy_slash_Step_0_gml_47_0": "* 请避开它们^1,保护你们队伍的命运!/", - "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,Kris^2?&* 来试试闪避吧!/%", - "obj_ralseienemy_slash_Step_0_gml_65_0": "\\E0* 这是【防御】^1,Kris^1。&* 你能够获得TP并减少伤害。/", - "obj_ralseienemy_slash_Step_0_gml_66_0": "\\E8* 但那并不是课程的一部分^1。/%", - "obj_ralseienemy_slash_Step_0_gml_70_0": "\\E8* 天啊^1,Kris^1!&* 你真擅长防御诶!/", - "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以…&* 不需要防守!/%", - "obj_ralseienemy_slash_Step_0_gml_77_0": "\\E1* 呃^1…&* Kris?/", - "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP…/", - "obj_ralseienemy_slash_Step_0_gml_79_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", - "obj_ralseienemy_slash_Step_0_gml_86_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,Kris…/%", - "obj_ralseienemy_slash_Step_0_gml_107_0": "\\E3* 哇…哇哦^1,Kris!&* 那一下真棒!/", - "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 难道你曾经战斗过吗…?/", - "obj_ralseienemy_slash_Step_0_gml_112_0": "\\E0* 真棒,Kris!&* 对了,当光标进入左框时…/", - "obj_ralseienemy_slash_Step_0_gml_113_0": "\\E8* 如果你在标记处于左边框子正中时按下Z,伤害便会提高!/", - "obj_ralseienemy_slash_Step_0_gml_118_0": "\\E3* Kris^1!&* 你做到了!!!/", - "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了…)/%", - "obj_ralseienemy_slash_Step_0_gml_121_0": "\\E1* 嗯^1,总之,下一课是我最喜欢的: \\cY行动\\cW!/", - "obj_ralseienemy_slash_Step_0_gml_122_0": "\\E0* 选择行动图标能让你进行各种各样的行动。/", - "obj_ralseienemy_slash_Step_0_gml_123_0": "\\E8* 甚至能够不进行攻击便结束战斗!/%", - "obj_ralseienemy_slash_Step_0_gml_124_0": "* 选择行动图标然后拥抱人偶!", - "obj_ralseienemy_slash_Step_0_gml_130_0": "\\E1* 唔^1…Kris^1?&* 你不用再打它啦。/", - "obj_ralseienemy_slash_Step_0_gml_131_0": "\\E8* 我已经知道你很擅长攻击啦!/%", - "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,Kris^1?&* 我知道你很喜欢攻击^1,但是…/", - "obj_ralseienemy_slash_Step_0_gml_138_0": "\\E8* 你不需要攻击也可以获胜的哦?/%", - "obj_ralseienemy_slash_Step_0_gml_144_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* Kris^1,你能^1,嗯^1,停下吗…?/%", - "obj_ralseienemy_slash_Step_0_gml_154_0": "\\E3* 哦^1,抱歉^1,Kris^1!&* 我忘了说^1!&* 当你【攻击】时…/", - "obj_ralseienemy_slash_Step_0_gml_155_0": "\\E8* 当标记进入框子后要再次按下Z!/%", - "obj_ralseienemy_slash_Step_0_gml_159_0": "\\E8* 没事^1,Kris^1!&* 你能做到的^1!&* 再试一次吧!/%", - "obj_ralseienemy_slash_Step_0_gml_160_0": "* 当白色长方形在蓝框里的时候按下Z键!/%", - "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯^1…如果觉得困难的话^1,你连续按Z也行!/%", - "obj_ralseienemy_slash_Step_0_gml_162_0": "* Kris^1…&* 试试按Z键。/%", - "obj_ralseienemy_slash_Step_0_gml_163_0": "\\E6* 呃^1,Kris^1?&* 你能看见那条白色的长方形吗?/%", - "obj_ralseienemy_slash_Step_0_gml_164_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", - "obj_ralseienemy_slash_Step_0_gml_168_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_173_0": "* 嗯^1,我们还是试试别的吧?/%", - "obj_ralseienemy_slash_Step_0_gml_174_0": "* 选择行动图标然后拥抱人偶!", - "obj_ralseienemy_slash_Step_0_gml_187_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,Kris^1,我觉得^1,嗯…/", - "obj_ralseienemy_slash_Step_0_gml_189_0": "\\E1* 今天已经没什么能教给你的了。/", - "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找Susie吧。/%", - "obj_ralseienemy_slash_Step_0_gml_195_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_196_0": "* Kris^1,嗯…/", - "obj_ralseienemy_slash_Step_0_gml_197_0": "\\E3* 我很难一边应付你的攻击一边教你东西。/", - "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找Susie吧^1,好吗?/%", - "obj_ralseienemy_slash_Step_0_gml_212_0": "* K-Kris!?/", - "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧…&* 哈…哈哈…/", - "obj_ralseienemy_slash_Step_0_gml_218_0": "\\E3* 等-等等^1,你不是应该行动来着吗!?/%", - "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道如何攻击…/", - "obj_ralseienemy_slash_Step_0_gml_223_0": "\\E8* 我们来学学如何行动^1,好吗?/%", - "obj_ralseienemy_slash_Step_0_gml_224_0": "* 选择行动图标然后拥抱人偶!", - "obj_ralseienemy_slash_Step_0_gml_231_0": "* K-Kris!^1?&* 你-你又没打中吗!?/", - "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* …/", - "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,也没关系的…/%", - "obj_ralseienemy_slash_Step_0_gml_288_0": "* Ralsei看起来很期待。", - "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,Kris!/%", - "obj_ralseienemy_slash_Step_0_gml_343_0": "* 哎呦..^2.&* 是太多了吗?/", - "obj_ralseienemy_slash_Step_0_gml_344_0": "\\E8* 来^1,只弄一个试试!/%", - "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,Kris!/%", - "obj_ralseienemy_slash_Step_0_gml_378_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,Kris^1!&* 你躲开了一个!/%", - "obj_ralseienemy_slash_Step_0_gml_410_0": "* 那么^1,我们来讲讲\\cY选择命令\\cW。/", - "obj_ralseienemy_slash_Step_0_gml_411_0": "* 这些图标能让你为你的小队下达指令。/", - "obj_ralseienemy_slash_Step_0_gml_412_0": "\\E0* 第一个图标^1,剑^1,是攻击指令。/", - "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯^1…&* 伤害别人…/", - "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* …唔^1,我们有的时候也得保护自己^1,对不对?/%", - "obj_ralseienemy_slash_Step_0_gml_427_0": "* 选择剑图标来攻击人偶!/%", - "obj_ralseienemy_slash_Step_0_gml_447_0": "* RALSEI - 攻击 8 防御 12&* 毛茸茸的王子…/%", - "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你抱住了RALSEI。/%", - "obj_ralseienemy_slash_Step_0_gml_504_0": "* K^1…Kris!?/%", - "obj_ralseienemy_slash_Step_0_gml_508_0": "* K^1…Kris!?/", - "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 唔^1,我认为^1,呃…/", - "obj_ralseienemy_slash_Step_0_gml_510_0": "* 你现在不该抱我…/", - "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下…)/%", - "obj_ralseienemy_slash_Step_0_gml_516_0": "* Kris!?/", - "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行…/", - "obj_ralseienemy_slash_Step_0_gml_518_0": "\\E8* 这样就算胜利啦^1!&* 你赢了!/%", - "obj_ralseienemy_slash_Step_0_gml_575_0": "嘿-嘿^1,&稍等一下…/", - "obj_ralseienemy_slash_Step_0_gml_576_0": "我的自行车&快没油了…!/", - "obj_ralseienemy_slash_Step_0_gml_577_0": "好吧,&你们这些&小混账们!/", - "obj_ralseienemy_slash_Step_0_gml_578_0": "这次就算&算你们走运!/", - "obj_ralseienemy_slash_Step_0_gml_579_0": "但下次^1,你们就得&吃苦头了!!!/", - "obj_ralseienemy_slash_Step_0_gml_580_0": "下个&地狱见^1,&废物们!/%", - "obj_ralseithrown_slash_Step_0_gml_23_0": "* 打偏了!/%", - "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我…?/%", - "obj_readable_room1_slash_Other_10_gml_13_0": "* 突然之间^1,你的身体僵住了^1。&* 你在看什么?/%", - "obj_readable_room1_slash_Other_10_gml_21_0": "* 床底下放着一些CD^1。&* 古典音乐^1,爵士乐^1,宗教风斯卡…/", - "obj_readable_room1_slash_Other_10_gml_22_0": "* 还有一台游戏机^1。&* 插着一个普通的手柄^1,&还有一个山寨手柄。/%", - "obj_readable_room1_slash_Other_10_gml_36_0": "* 这是一台电脑桌^1。&* 桌子下面有很多装满了旧书的箱子。/%", - "obj_readable_room1_slash_Other_10_gml_54_0": "* 抽屉基本上是空的^1,除了…/", - "obj_readable_room1_slash_Other_10_gml_55_0": "* 一件破了个洞的校园越野部衬衫。/%", - "obj_readable_room1_slash_Other_10_gml_56_0": "* 一张很旧的学生证,&照片上的发型不太自然。/%", - "obj_readable_room1_slash_Other_10_gml_59_0": "* 一本优惠券手册^1。&* 每张都能半价购买大披萨。/", - "obj_readable_room1_slash_Other_10_gml_60_0": "* 所有的优惠券,&在手册印刷日前就过期了。/%", - "obj_readable_room1_slash_Other_10_gml_64_0": "* 抽屉里没什么有用的东西。/%", - "obj_readable_room1_slash_Other_10_gml_80_0": "* 今天是多么美好的一天啊。/%", - "obj_readable_room1_slash_Other_10_gml_91_0": "* 装衣服的抽屉。/%", - "obj_readable_room1_slash_Other_10_gml_96_0": "* 你的床。/%", - "obj_readable_room1_slash_Other_10_gml_112_0": "* 这里有一片污渍。/%", - "obj_readable_room1_slash_Other_10_gml_120_0": "* 门锁住了。/%", - "obj_readable_room1_slash_Other_10_gml_127_0": "* 只有你。/%", - "obj_readable_room1_slash_Other_10_gml_141_0": "* 抽屉里有一些蜡笔^1。&它们的标签早就磨掉了^1,&而且缺了绿色的。/%", - "obj_readable_room1_slash_Other_10_gml_169_0": "* 一株仙人掌^1。&* 没什么好说的。/%", - "obj_readable_room1_slash_Other_10_gml_177_0": "* 这里有很多书。/", - "obj_readable_room1_slash_Other_10_gml_178_0": "* 《蜗牛传奇 - 故事书》/", - "obj_readable_room1_slash_Other_10_gml_179_0": "* 《蜗牛没有尾巴 - 科学驳论文》/", - "obj_readable_room1_slash_Other_10_gml_180_0": "* 《蜗牛能帮你打理花园吗?不见得》/", - "obj_readable_room1_slash_Other_10_gml_181_0": "* 还有一本Gerson Boom亲笔签名的&《人类与怪物的历史》。/%", - "obj_readable_room1_slash_Other_10_gml_184_0": "* 现在没时间读这些东西了。/%", - "obj_readable_room1_slash_Other_10_gml_211_0": "* 一些白色的毛堵在排水孔里。/%", - "obj_readable_room1_slash_Other_10_gml_217_0": "* 炉子上沾着一些肉桂味的面糊。/%", - "obj_readable_room1_slash_Other_10_gml_220_0": "* (一块奶油糖果肉桂派。^1)&* (还很烫。)/%", - "obj_readable_room1_slash_Other_10_gml_226_0": "* (姜饼人和姜饼怪兽形状的饼干模具。)/%", - "obj_readable_room1_slash_Other_10_gml_231_0": "* 这是一个垃圾桶^1。&* 不知为何^1,它散发着令人愉悦的花香。/%", - "obj_readable_room1_slash_Other_10_gml_234_0": "* 这是一个垃圾桶^1。&* 不知为何^1,它散发的花香更加强烈了。/%", - "obj_readable_room1_slash_Other_10_gml_240_0": "* 这是一部固定电话^1。&* 但你已经有一部手机了。/%", - "obj_readable_room1_slash_Other_10_gml_245_0": "* 这是一台电视机^1。&* 看起来甚至连电源都没插。/%", - "obj_readable_room1_slash_Other_10_gml_251_0": "* 这是一本赞美诗集。/%", - "obj_readable_room1_slash_Other_10_gml_263_0": "* 在淋浴架上^1,&摆着一小瓶苹果味的洗发水。/", - "obj_readable_room1_slash_Other_10_gml_264_0": "* …还有瓶1加仑装的宠物洗发水。/%", - "obj_readable_room1_slash_Other_10_gml_273_0": "* 你往橱柜里看了看^1。&* 里面有…/", - "obj_readable_room1_slash_Other_10_gml_274_0": "* 一罐Ice-E酷炫男孩身体喷雾,&写着“给男孩的喷雾”,火辣披萨味。/", - "obj_readable_room1_slash_Other_10_gml_275_0": "* 看起来几乎没用过。/%", - "obj_readable_room1_slash_Other_10_gml_335_0": "* 锁柜已锁。/%", - "obj_readable_room1_slash_Other_10_gml_336_0": "* 锁柜的锁已锁。/%", - "obj_readable_room1_slash_Other_10_gml_337_0": "* 锁的锁柜已锁。/%", - "obj_readable_room1_slash_Other_10_gml_338_0": "* 锁柜的锁锁的锁柜已锁。/%", - "obj_readable_room1_slash_Other_10_gml_339_0": "* 锁柜已锁。/%", - "obj_readable_room1_slash_Other_10_gml_344_0": "* (锁柜上贴满了Jockington的纪念品。)/%", - "obj_readable_room1_slash_Other_10_gml_349_0": "* (准备好参加赛迪· 鹰人的舞会了吗?)/", - "obj_readable_room1_slash_Other_10_gml_350_0": "* (在这个舞会中^1,所有的监护人&都会戴上巨大的鹰头面具…)/", - "obj_readable_room1_slash_Other_10_gml_351_0": "* (…一旦有学生在跳舞时产生&肢体接触,就会朝他们大喊大叫。)/%", - "obj_readable_room1_slash_Other_10_gml_356_0": "* (你透过朦胧的窗口看去。)/", - "obj_readable_room1_slash_Other_10_gml_357_0": "* (一个黄色的模糊形体正在&教一帮百无聊赖的模糊形体。)/%", - "obj_readable_room1_slash_Other_10_gml_362_0": "* (你打开了饮水台。^1)&* (水温温的。)/%", - "obj_readable_room1_slash_Other_10_gml_363_0": "* (你打开了饮水台。^1)&* (不冷不热。)/%", - "obj_readable_room1_slash_Other_10_gml_364_0": "* (你打开了饮水台。^1)&* (水很清凉。)/%", - "obj_readable_room1_slash_Other_10_gml_368_0": "* (你在饮水台喝了一口水。)/", - "obj_readable_room1_slash_Other_10_gml_370_0": "* 嘿嘿^1,人们都喜欢贴着水龙头喝^1,&你知道吧。/%", - "obj_readable_room1_slash_Other_10_gml_375_0": "* 我刚刚不是在怂恿你^1,蠢蛋!/%", - "obj_readable_room1_slash_Other_10_gml_382_0": "* 你喜欢^1,新鲜空气吗^1?&抑或是大步流星^1,--无论你用不用脚?/", - "obj_readable_room1_slash_Other_10_gml_383_0": "* 尽管通常是^1,需要用脚的?/", - "obj_readable_room1_slash_Other_10_gml_384_0": "* 与Jockington^1,Noelle&一同加入越野队吧!/%", - "obj_readable_room1_slash_Other_10_gml_390_0": "* (锁柜^1。锁上了。)/%", - "obj_readable_room1_slash_Other_10_gml_396_0": "* (这曾经是你哥哥的锁柜。)/%", - "obj_readable_room1_slash_Other_10_gml_400_0": "* (这是你的锁柜。^1)&* (是空的。)/%", - "obj_readable_room1_slash_Other_10_gml_409_0": "* (你看了看表。)/", - "obj_readable_room1_slash_Other_10_gml_410_0": "* (…看起来是上课时间。)/%", - "obj_readable_room1_slash_Other_10_gml_414_0": "* (你看了看表。)/", - "obj_readable_room1_slash_Other_10_gml_415_0": "* (…看起来不是上课时间。)/%", - "obj_readable_room1_slash_Other_10_gml_423_0": "* 呃^1,Kris^1,&我希望你尽量…/", - "obj_readable_room1_slash_Other_10_gml_424_0": "\\E0* …找个班里的人?/%", - "obj_readable_room1_slash_Other_10_gml_431_0": "* (电脑壁纸是一套轮换的风景图&幻灯片。)/", - "obj_readable_room1_slash_Other_10_gml_432_0": "* (…以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", - "obj_readable_room1_slash_Other_10_gml_436_0": "* (电脑关掉了。)/", - "obj_readable_room1_slash_Other_10_gml_437_0": "* (现在一切都显得很平静。)/%", - "obj_readable_room1_slash_Other_10_gml_453_0": "* (这是一束玫瑰花。)/%", - "obj_readable_room1_slash_Other_10_gml_459_0": "* (大概是一些从文学作品中引用的&名言警句。)/", - "obj_readable_room1_slash_Other_10_gml_460_0": "* “拼尽全力吧^1,星际狼^1!”&* “即便你身处人生的谷底!”/", - "obj_readable_room1_slash_Other_10_gml_461_0": "* (…这句好像出自电子游戏。)/%", - "obj_readable_room1_slash_Other_10_gml_473_0": "* (“Toriel老师”几个字&被草草地写在白板上。)/", - "obj_readable_room1_slash_Other_10_gml_474_0": "* (看起来已经写上去很久没擦过了。)/%", - "obj_readable_room1_slash_Other_10_gml_480_0": "* (这是一台电脑。)/", - "obj_readable_room1_slash_Other_10_gml_481_0": "* (桌面壁纸是你和你哥哥&8年前万圣节扮鬼的照片。)/%", - "obj_readable_room1_slash_Other_10_gml_510_0": "* (某种老师的食物。)/%", - "obj_readable_room1_slash_Other_10_gml_521_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形…)/", - "obj_readable_room1_slash_Other_10_gml_522_0": "* (正一百二十胞体…)/%", - "obj_readable_room1_slash_Other_10_gml_526_0": "* (儿童读物。^1)&* (其中有一些曾经是你的。)/%", - "obj_readable_room1_slash_Other_10_gml_530_0": "* (一幅你母亲肖像的简笔画。)/%", - "obj_readable_room1_slash_Other_10_gml_537_0": "* (某种简单的雕像。)&* (谁知道它是什么呢?)/%", - "obj_readable_room1_slash_Other_10_gml_543_0": "* (神之王座。)/%", - "obj_readable_room1_slash_Other_10_gml_366_0": "* (カギが かかっている)/%", - "obj_readable_room1_slash_Other_10_gml_371_0": "* (カギが かかっている)/%", - "obj_readable_room1_slash_Other_10_gml_372_0": "* (ボロボロになった ぬいぐるみだ)/%", - "obj_readable_room1_slash_Other_10_gml_373_0": "* (あかりの スイッチだ)/%", - "obj_readable_room1_slash_Other_10_gml_374_0": "* (チェッカーのボードだ^1)&* (うえに チェスの ポーンが&  ちらばっている)/%", - "obj_readable_room1_slash_Other_10_gml_378_0": "* (みどりのカメを かいた&  つたない えだ。&  かみは きばんでいる)/", - "obj_readable_room1_slash_Other_10_gml_379_0": "* (「アルビン」と&  なまえが かいてある)/%", - "obj_readable_room1_slash_Other_10_gml_586_0": "* (这是医生办公室里常见的&滑珠玩具。)/", - "obj_readable_room1_slash_Other_10_gml_587_0": "* (珠子在它们预定的轨道上坚定地行进。)/%", - "obj_readable_room1_slash_Other_10_gml_598_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人…)/%", - "obj_readable_room1_slash_Other_10_gml_601_0": "* (门锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_614_0": "* 说起来^1,Lancer是怎么上来的…?/", - "obj_readable_room1_slash_Other_10_gml_615_0": "\\E6* 难不成是用自行车&骑上悬崖壁的…?/%", - "obj_readable_room1_slash_Other_10_gml_662_0": "* (一张三人床^1,&或者是有三个头的生物睡的床。)/%", - "obj_readable_room1_slash_Other_10_gml_667_0": "* (一个巨大的棒球。^1)&* (派对用的。)/%", - "obj_readable_room1_slash_Other_10_gml_670_0": "* (其实^1,这个巨型棒球是一个被&重新涂装了的足球。)/", - "obj_readable_room1_slash_Other_10_gml_671_0": "* (这样涂起来比较容易。)/%", - "obj_readable_room1_slash_Other_10_gml_676_0": "* (一棵树。^1)&* (派对用的。)/%", - "obj_readable_room1_slash_Other_10_gml_698_0": "* (这是一个洞^1。)&* (大概是挖来玩的。)/%", - "obj_readable_room1_slash_Other_10_gml_707_0": "* (某种挖掘用具。)/%", - "obj_readable_room1_slash_Other_10_gml_714_0": "* (你在洞里发现了20卢比!)/", - "obj_readable_room1_slash_Other_10_gml_715_0": "* (可惜的是^1,在这里不能花…)/%", - "obj_readable_room1_slash_Other_10_gml_719_0": "* (为了取乐而挖出来的洞。)/%", - "obj_readable_room1_slash_Other_10_gml_723_0": "* (埋在地里的辣椒酱。)/%", - "obj_readable_room1_slash_Other_10_gml_734_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/", - "obj_readable_room1_slash_Other_10_gml_736_0": "* 那个天使^1?&* Noelle和Dess在青年社团做的。/", - "obj_readable_room1_slash_Other_10_gml_737_0": "\\E2* 现在它算是我的护身符了。/", - "obj_readable_room1_slash_Other_10_gml_738_0": "\\E4* 哦^1,对^1,你和Azzy也想试着&做一个来着…/", - "obj_readable_room1_slash_Other_10_gml_739_0": "\\E7* 但是你们把大量时间都浪费在&给它做巨型翅膀上了!/%", - "obj_readable_room1_slash_Other_10_gml_742_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/%", - "obj_readable_room1_slash_Other_10_gml_754_0": "* 哦^1,结果你特地跑过来就是&为了用一下水槽?/", - "obj_readable_room1_slash_Other_10_gml_755_0": "\\E7* 别这样^1,Kris^1!&* 友善点嘛!/%", - "obj_readable_room1_slash_Other_10_gml_759_0": "* (这是一个水槽。)/", - "obj_readable_room1_slash_Other_10_gml_761_0": "* 嘿^1,Kris^1,这个水槽真的比我&还有趣吗?/%", - "obj_readable_room1_slash_Other_10_gml_771_0": "* (患者姓名:)&* (Rudolph \"Rudy\" Holiday)/", - "obj_readable_room1_slash_Other_10_gml_773_0": "* 嘿,Kris^1,&你不会把我的名字都忘了吧!?/%", - "obj_readable_room1_slash_Other_10_gml_784_0": "* (玻璃瓶里有一束玫瑰花。)/", - "obj_readable_room1_slash_Other_10_gml_786_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是…/", - "obj_readable_room1_slash_Other_10_gml_787_0": "\\E2* 玫瑰花!^1?这是什么意思^1,&伙计^1?美女与野兽吗?/", - "obj_readable_room1_slash_Other_10_gml_788_0": "\\E7* 这可不行啊^1,伙计^1!&我们都是野兽!/%", - "obj_readable_room1_slash_Other_10_gml_791_0": "* (这是一束玫瑰花。^1)&* (它们看起来很健康。)/", - "obj_readable_room1_slash_Other_10_gml_793_0": "* Kris^1,我爱你爸爸^1,但是…/", - "obj_readable_room1_slash_Other_10_gml_794_0": "\\E7* Asgore^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", - "obj_readable_room1_slash_Other_10_gml_801_0": "* (是你妈妈送来的问候卡片。^1)&* (里面有签名。)/", - "obj_readable_room1_slash_Other_10_gml_803_0": "* 嘿^1,Kris^1,你知道&你在里面签过名,对吧?/", - "obj_readable_room1_slash_Other_10_gml_804_0": "\\E2* 为什么你像从来没见过一样&盯着它看?/", - "obj_readable_room1_slash_Other_10_gml_805_0": "\\E7* 你字写得有那么好看吗^1?&还是我表现得不够感动?/%", - "obj_readable_room1_slash_Other_10_gml_875_0": "* 《战锤王》/", - "obj_readable_room1_slash_Other_10_gml_876_0": "* (由声名远扬的历史学家Gerson Boom&所撰写的曾斩获头奖的系列小说。)/%", - "obj_readable_room1_slash_Other_10_gml_881_0": "* (这是一本没有标签的书。)&* (你翻开看了看…)/", - "obj_readable_room1_slash_Other_10_gml_882_0": "* 哦…我还书的时候&不小心把我的日记还了…/", - "obj_readable_room1_slash_Other_10_gml_883_0": "* 哦不…他们把它收入目录里了…/", - "obj_readable_room1_slash_Other_10_gml_884_0": "* 哦不…每次我想写日记的时候&都得把它借出来…/%", - "obj_readable_room1_slash_Other_10_gml_892_0": "* 《请你记住我的名字。求你了。&我为此特地写了本书。》/", - "obj_readable_room1_slash_Other_10_gml_893_0": "* (Hots Fireguy著)/%", - "obj_readable_room1_slash_Other_10_gml_897_0": "* (这里有一本书。^1)&* (你闻了闻书页…^1)&* (好香啊!)/", - "obj_readable_room1_slash_Other_10_gml_898_0": "* (这一定就是所谓的“调茶说茗”。)/%", - "obj_readable_room1_slash_Other_10_gml_911_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_912_0": "* (看来有一只狗正在电脑前工作…)/", - "obj_readable_room1_slash_Other_10_gml_913_0": "* (看来它正在制作一款游戏…)/", - "obj_readable_room1_slash_Other_10_gml_914_0": "* (看来你不应该打断它…)/", - "obj_readable_room1_slash_Other_10_gml_915_0": "* (看来当游戏完成之后^1,&你就可以进去了…)/", - "obj_readable_room1_slash_Other_10_gml_916_0": "* (你只能选择相信这只狗…)/%", - "obj_readable_room1_slash_Other_10_gml_920_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_921_0": "* (现在这只狗&就只是在玩沙槌…)/", - "obj_readable_room1_slash_Other_10_gml_922_0": "* (它完全没在干活…)/", - "obj_readable_room1_slash_Other_10_gml_923_0": "* (你可能得等上一阵子了…)/%", - "obj_readable_room1_slash_Other_10_gml_905_0": "* (计算机室。^1)&* (请自觉遵守网络公德。)/", - "obj_readable_room1_slash_Other_10_gml_906_0": "* (说实话^1,别上网最好。)/%", - "obj_readable_room1_slash_Other_10_gml_931_0": "* (这是一幅简笔画。&画着一颗扎着头带的冰块。)/", - "obj_readable_room1_slash_Other_10_gml_932_0": "* (“青少年地带:&青少年们可以当孩子的地方”)/", - "obj_readable_room1_slash_Other_10_gml_933_0": "* (你突然感觉到如释重负。)/%", - "obj_readable_room1_slash_Other_10_gml_948_0": "* GERSON&* 著名历史学家,作家,以及教师/%", - "obj_readable_room1_slash_Other_10_gml_951_0": "* CRYSTAL&* 谨以此如雪美玉纪念伟大的母亲/%", - "obj_readable_room1_slash_Other_10_gml_955_0": "* MUTTLER&* 谨以此巨型骨头纪念族群的领袖/%", - "obj_readable_room1_slash_Other_10_gml_961_0": "* SHYRA&* 谨以此卡拉OK麦克风纪念勇敢的歌手/%", - "obj_readable_room1_slash_Other_10_gml_983_0": "* (这个小镇的图画。)/%", - "obj_readable_room1_slash_Other_10_gml_988_0": "* (是棵小松树。)/%", - "obj_readable_room1_slash_Other_10_gml_991_0": "* (一把椅子。^1)&* (可能它也对政治感兴趣。)/%", - "obj_readable_room1_slash_Other_10_gml_1003_0": "* (各种各样的签名与好评盛赞。^1)&* (…出自许多普通市民。)/%", - "obj_readable_room1_slash_Other_10_gml_1010_0": "* (这是个收银台。^1)&* (里面没有多少零钱。)/%", - "obj_readable_room1_slash_Other_10_gml_1011_0": "* (这是一朵花。)/%", - "obj_readable_room1_slash_Other_10_gml_1012_0": "* (这是某种目录^1…&下面有一本汽车杂志。)/%", - "obj_readable_room1_slash_Other_10_gml_1017_0": "* (它被熟练地修整过。)/%", - "obj_readable_room1_slash_Other_10_gml_1018_0": "* (里面是各种各样的花。)/%", - "obj_readable_room1_slash_Other_10_gml_1027_0": "* (这是一扇门。^1)&* (被锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_1031_0": "* (几袋不同类型的土。)/%", - "obj_readable_room1_slash_Other_10_gml_1032_0": "* (这是个肮脏的洒水壶。)/%", - "obj_readable_room1_slash_Other_10_gml_1034_0": "* (一些脏兮兮的毛&堵在下水道里。)/%", - "obj_readable_room1_slash_Other_10_gml_1037_0": "* (这是一台小电视。)&* (顶上有一些&超级英雄的漫画书。)/%", - "obj_readable_room1_slash_Other_10_gml_1044_0": "* (这是一张便签。)&* (上面写着…)/", - "obj_readable_room1_slash_Other_10_gml_1045_0": "* 又没交房租。屡错屡犯。&* 别再送花了。&* 赶紧开始卖。/", - "obj_readable_room1_slash_Other_10_gml_1046_0": "* 给你最后一个月时间。& &         - C/%", - "obj_readable_room1_slash_Other_10_gml_1052_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/", - "obj_readable_room1_slash_Other_10_gml_1054_0": "* Kris^1,你想在这过夜吗?/", - "obj_readable_room1_slash_Other_10_gml_1055_0": "\\E1* 你可以睡那个&充气床垫上^1,我就…/", - "obj_readable_room1_slash_Other_10_gml_1056_0": "\\E2* 呃^1,睡那几袋土^1…&* 还是算了。/%", - "obj_readable_room1_slash_Other_10_gml_1060_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/%", - "obj_readable_room1_slash_Other_10_gml_1077_0": "* (这是一碟牛奶。)/%", - "obj_readable_room1_slash_Other_10_gml_1091_0": "* (一个肮脏的垃圾桶。)/%", - "obj_readable_room1_slash_Other_10_gml_1094_0": "* (垃圾桶里盛满了精心培育的花朵。)/%", - "obj_readable_room1_slash_Other_10_gml_1111_0": "* (路被警用胶带封死了。)/", - "obj_readable_room1_slash_Other_10_gml_1112_0": "* (胶带上只写着&“嘎啊啊啊!!”)/%", - "obj_readable_room1_slash_Other_10_gml_1119_0": "* (你敲响了警察局的大门。)/", - "obj_readable_room1_slash_Other_10_gml_1120_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_1121_0": "* (有人靠近了窗户。)/%", - "obj_readable_room1_slash_Other_10_gml_1126_0": "* (警察看样子没什么干劲…)/%", - "obj_readable_room1_slash_Other_10_gml_1136_0": "* (在ICE-E的“冰”萨店^1,&你也是大家庭的一名成员。)/", - "obj_fusionmenu_slash_Draw_0_gml_71_0": "退出", - "obj_readable_room1_slash_Other_10_gml_1137_0": "* (…会吃得津津有味的!)/%", - "obj_readable_room1_slash_Other_10_gml_1141_0": "* (门被封住了。^1)&* (里面一个人都没有。)/", - "obj_readable_room1_slash_Other_10_gml_1142_0": "* (所有员工都穿着服装&在外面揽客。)/%", - "obj_readable_room1_slash_Other_10_gml_1146_0": "* (Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择!)/%", - "obj_readable_room1_slash_Other_10_gml_1154_0": "* (敲敲敲…)/", - "obj_readable_room1_slash_Other_10_gml_148_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_1156_0": "* (没有回应…^1)&* (…不过能听到从深处&传来骨头的摩擦声。)/%", - "obj_readable_room1_slash_Other_10_gml_1170_0": "* 噢噢^1,你就是住在城里&最北边的人类吧?/", - "obj_readable_room1_slash_Other_10_gml_1171_0": "* 哇噢^1,&我妈妈跟我说过你的事…/", - "obj_readable_room1_slash_Other_10_gml_1172_0": "* 用血做成的身体&会不会很痛啊?/%", - "obj_readable_room1_slash_Other_10_gml_1187_0": "* 呵^1…这敲门的手法&简直就是个菜鸟。/", - "obj_readable_room1_slash_Other_10_gml_1188_0": "* 等你修炼修炼再回来敲吧!/%", - "obj_readable_room1_slash_Other_10_gml_1204_0": "* 喂^1,Snowy^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", - "obj_readable_room1_slash_Other_10_gml_1205_0": "* 不要^1!&* 敲辣么^1!&* 重!/", - "obj_readable_room1_slash_Other_10_gml_1206_0": "* 里这样子肯定会弄伤记己的脸^1!&我们又没有手^1,里知道不知道!/%", - "obj_readable_room1_slash_Other_10_gml_1236_0": "* (这是一扇富丽堂皇的门。^1)&* (看上去锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_1245_0": "* 嗷^1,Kris^1,那个^1,&如果你想进来坐坐…/", - "obj_readable_room1_slash_Other_10_gml_1246_0": "\\E4* 我们的猫洞^1,&永远向你敞开…/%", - "obj_readable_room1_slash_Other_10_gml_1258_0": "* (各种猫的垃圾在房子里堆积着。)/", - "obj_readable_room1_slash_Other_10_gml_1259_0": "* (看起来有点“狸”乱…)/%", - "obj_readable_room1_slash_Other_10_gml_1263_0": "* (这是个坏掉的烤架。)/", - "obj_readable_room1_slash_Other_10_gml_1264_0": "* (…闻起来像烧焦的猫粮。)/%", - "obj_readable_room1_slash_Other_10_gml_1268_0": "* (里面传来某种抓挠的声音…)/%", - "obj_readable_room1_slash_Other_10_gml_1276_0": "* (敲敲敲…)/", - "obj_readable_room1_slash_Other_10_gml_1277_0": "* 啊,恐怕现在没人在家^1,亲爱的。/", - "obj_readable_room1_slash_Other_10_gml_1278_0": "* 现在^1,你是时候打道回府了吧?/%", - "obj_readable_room1_slash_Other_10_gml_1282_0": "* 我和你说了^1,你找的人不在家。/", - "obj_readable_room1_slash_Other_10_gml_1283_0": "* …啊^1,你只是想和我说话…?/", - "obj_readable_room1_slash_Other_10_gml_1284_0": "* …/", - "obj_readable_room1_slash_Other_10_gml_1285_0": "* 我很抱歉^1,美人儿^1。&* 恐怕我不值得你赏脸。/%", - "obj_readable_room1_slash_Other_10_gml_1302_0": "* (门锁住了。)/%", - "obj_rudinnranger_slash_Step_0_gml_11_0": "国王万岁!", - "obj_rudinnranger_slash_Step_0_gml_12_0": "闪闪亮亮", - "obj_rudinnranger_slash_Step_0_gml_13_0": "去死吧,&光之民!", - "obj_rudinnranger_slash_Step_0_gml_14_0": "我是,钻石,&我要来&硬的了!", - "obj_rudinnranger_slash_Step_0_gml_17_0": "够了!&你无法说服我!", - "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话…", - "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话…", - "obj_rudinnranger_slash_Step_0_gml_25_0": "是啊,会很&尴尬。", - "obj_rudinnranger_slash_Step_0_gml_81_0": "* 方钻游骑兵光彩照人。", - "obj_rudinnranger_slash_Step_0_gml_82_0": "* 方钻游骑兵为自己的感情&装上了功率限制器。", - "obj_rudinnranger_slash_Step_0_gml_83_0": "* 方钻游骑兵幻想着神圣宝石。", - "obj_rudinnranger_slash_Step_0_gml_84_0": "* 方钻游骑兵在发誓效忠。", - "obj_rudinnranger_slash_Step_0_gml_85_0": "* 闻起来像水晶。", - "obj_rudinnranger_slash_Step_0_gml_86_0": "* 方钻游骑兵开始入睡。", - "obj_rudinnranger_slash_Step_0_gml_87_0": "* 方钻游骑兵的光彩逐渐消退。", - "obj_rudinnranger_slash_Step_0_gml_88_0": "* 方钻游骑兵受宠若惊。", - "obj_rudinnranger_slash_Step_0_gml_122_0": "好吧^1,&你说服&了我!!/%", - "obj_rudinnranger_slash_Step_0_gml_158_0": "* 方钻游骑兵 - 攻击 8 防御 0&* 五彩斑斓才是最理想的,&但它们都想变成红色。/%", - "obj_rudinnranger_slash_Step_0_gml_167_0": "* 你试图解释为什么战斗是不好的。/", - "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了…/%", - "obj_rudinnranger_slash_Step_0_gml_181_0": "* Susie称赞了敌人…?/", - "obj_rudinnranger_slash_Step_0_gml_184_0": "* “你的穿着一点也不恶心。”/%", - "obj_rudinnranger_slash_Step_0_gml_185_0": "* “请继续撞击饮料机。”/%", - "obj_rudinnranger_slash_Step_0_gml_186_0": "* 很好^1,你们看上去一幅&想要杀我们的样子。/%", - "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让Susie称赞敌人!/", - "obj_rudinnranger_slash_Step_0_gml_192_0": "* …呃^1,你是认真的?/", - "obj_rudinnranger_slash_Step_0_gml_193_0": "\\E2* 对想要我们命的人,有什么可&称赞的?/", - "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,Susie^1…&要是你没有头绪的话^1,不妨试试…/", - "obj_rudinnranger_slash_Step_0_gml_196_0": "* …说些你想从别人嘴里听到的话?/", - "obj_rudinnranger_slash_Step_0_gml_198_0": "* …/", - "obj_rudinnranger_slash_Step_0_gml_199_0": "\\E2* “你已获准再次参加&免费火腿三明治节”/%", - "obj_rudinnranger_slash_Step_0_gml_207_0": "* 看吧^1,要是继续这么下去&就会变得尴尬了。/%", - "obj_rudinnranger_slash_Step_0_gml_235_0": "你开玩笑吗?&我不能放弃。&阻止你&是我的工作!/%", - "obj_rudinnranger_slash_Step_0_gml_245_0": "* 真的吗^1?&* 你都把钱花在什么地方?/%", - "obj_rudinnranger_slash_Step_0_gml_253_0": "我是一个&普通人。/", - "obj_rudinnranger_slash_Step_0_gml_254_0": "我所有的钱都&花在房租和&神秘的宝石上。/%", - "obj_rudinnranger_slash_Step_0_gml_264_0": "* (Kris^1,我们再试着说服他们&一次吧…)/%", - "obj_rudinnranger_slash_Step_0_gml_169_0": "(くたびれ)", - "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈^1…爸爸^1!&* 我不能就这么和她说!/", - "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪^1…我会死的^1。&* 我真的会死的。/", - "obj_rudy_slash_Step_0_gml_18_0": "\\E0* Noelle^1。甜心^1。&* 我第一眼看到你妈妈时…/", - "obj_rudy_slash_Step_0_gml_19_0": "\\E3* 立马就冲过去告诉她,&她是个万里挑一的性感尤物。/", - "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真…真的假的?/", - "obj_rudy_slash_Step_0_gml_23_0": "\\E7* 真的^1,我当时就被她&一巴掌扇晕过去了!/%", - "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈^1…!&* 爸^1,你说的这些&也没起到作用嘛!/", - "obj_rudy_slash_Step_0_gml_55_0": "\\E2* 总之^1,神龙斗士III打得&怎么样了^1?&* 通关了没?/", - "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想…/", - "obj_rudy_slash_Step_0_gml_58_0": "\\E9* …想等着跟你一起&把它打通来着^1,老爸。/", - "obj_rudy_slash_Step_0_gml_60_0": "\\E4* …&* Noelle…/", - "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许^1…&* 也许你根本不该等。/", - "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老^1…老爸?/", - "obj_rudy_slash_Step_0_gml_65_0": "\\E7* 你就该把它带过来^1!&* 这鬼地方都快让我无聊死了!/", - "obj_rudy_slash_Step_0_gml_67_0": "\\E8* 哈哈哈^1!&* 好吧^1,你赢了^1!&* 下次我会带过来的!/", - "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了…/", - "obj_rudy_slash_Step_0_gml_69_0": "\\E5* 可能我得走了^1。&* 还有作业缠着我呢。/", - "obj_rudy_slash_Step_0_gml_71_0": "\\E4* 噢^1。&* 听你的语气又是小组作业。/", - "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?Nerdly?/", - "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,Berdly^1…&* 他也没那么坏啦^1,爸。/", - "obj_rudy_slash_Step_0_gml_76_0": "\\E6* 我要踢烂他的鸟屁股。/", - "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈^1…&* 爸^1,你得好好在床上躺着才行。/", - "obj_rudy_slash_Step_0_gml_80_0": "\\E7* 你把他领到窗户跟前^1!&我好扔东西砸他!/", - "obj_rudy_slash_Step_0_gml_82_0": "\\E8* 我走啦^1!老爸。/", - "obj_rudy_slash_Step_0_gml_140_0": "* …噢^1?&* 嗨^1,Kris…?/%", - "obj_savemenu_slash_Draw_0_gml_47_0": "保存", - "obj_savemenu_slash_Draw_0_gml_48_0": "返回", - "obj_savemenu_slash_Draw_0_gml_52_0": "文件已储存。", - "obj_savepoint_slash_Other_10_gml_17_0": "* 在你面前^1,&城堡的轮廓在小镇下方浮现。/", - "obj_savepoint_slash_Other_10_gml_18_0": "* 从中喷涌出一道漆黑的光束^1,&贯入苍穹。/", - "obj_savepoint_slash_Other_10_gml_19_0": "* 此地的力量在你内心闪耀。/%", - "obj_savepoint_slash_Other_10_gml_23_0": "* 孤独的王子Ralsei^1,&成为了你的同伴。/", - "obj_savepoint_slash_Other_10_gml_24_0": "* 毛茸茸男孩的力量在你的内心闪耀。/%", - "obj_shop1_slash_Create_0_gml_74_0": "道具#星形糖果#回复40HP", - "obj_shop1_slash_Create_0_gml_75_0": "道具#神秘汉堡#回复70HP", - "obj_shop1_slash_Create_0_gml_76_0": "防具#防身护符", - "obj_shop1_slash_Create_0_gml_77_0": "武器#橙黑相间的剑", - "obj_shop1_slash_Draw_0_gml_98_0": "\\E0* 好好享受时光吧^1。&* 不用非得花掉它。", - "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻…^1…&* 欢迎啊,旅行者们。", - "obj_shop1_slash_Draw_0_gml_106_0": "购买", - "obj_shop1_slash_Draw_0_gml_107_0": "出售", - "obj_shop1_slash_Draw_0_gml_108_0": "交谈", - "obj_shop1_slash_Draw_0_gml_109_0": "离开", - "obj_shop1_slash_Draw_0_gml_139_0": "离开", - "obj_shop1_slash_Draw_0_gml_148_0": "\\E0你想买点&什么?", - "obj_shop1_slash_Draw_0_gml_350_0": "\\E2谢谢惠顾。", - "obj_shop1_slash_Draw_0_gml_150_0": "\\E0怎么,&看不上&它吗?", - "obj_shop1_slash_Draw_0_gml_151_0": "\\E3你的钱&不够。", - "obj_shop1_slash_Draw_0_gml_152_0": "\\E3你带的&东西&太多了。", - "obj_shop1_slash_Draw_0_gml_153_0": "/*", - "obj_shop1_slash_Draw_0_gml_167_0": "可以吗?", - "obj_shop1_slash_Draw_0_gml_367_0": "是", - "obj_shop1_slash_Draw_0_gml_368_0": "否", - "obj_shop1_slash_Draw_0_gml_217_0": "关于你自己", - "obj_shop1_slash_Draw_0_gml_218_0": "光之民", - "obj_shop1_slash_Draw_0_gml_220_0": "王国", - "obj_shop1_slash_Draw_0_gml_224_0": "关于JEVIL", - "obj_shop1_slash_Draw_0_gml_227_0": "我们就是传说之人", - "obj_shop1_slash_Draw_0_gml_240_0": "离开", - "obj_shop1_slash_Draw_0_gml_278_0": "出售物品", - "obj_shop1_slash_Draw_0_gml_279_0": "出售武器", - "obj_shop1_slash_Draw_0_gml_280_0": "出售防具", - "obj_shop1_slash_Draw_0_gml_285_0": "\\E0你有什么&样的破烂?", - "obj_shop1_slash_Draw_0_gml_286_0": "\\E0完事了。", - "obj_shop1_slash_Draw_0_gml_287_0": "\\E3你身上&什么也&没有啊!", - "obj_shop1_slash_Draw_0_gml_347_0": "\\E0好吧,给我&一件道具。", - "obj_shop1_slash_Draw_0_gml_348_0": "\\E0你要给我&什么武器?", - "obj_shop1_slash_Draw_0_gml_349_0": "\\E0你要给我&什么防具?", - "obj_shop1_slash_Draw_0_gml_149_0": "\\E2谢谢惠顾。", - "obj_shop1_slash_Draw_0_gml_351_0": "\\E0不卖了?", - "obj_shop1_slash_Draw_0_gml_352_0": "\\E3你以为我&会收这个?", - "obj_shop1_slash_Draw_0_gml_353_0": "\\E0什么也&没有啊。", - "obj_shop1_slash_Draw_0_gml_365_0": "出售?", - "obj_shop1_slash_Draw_0_gml_169_0": "是", - "obj_shop1_slash_Draw_0_gml_170_0": "否", - "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见^1…&* 不见也罢^1。&* 哈哈哈哈…/%", - "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫Seam,读作“Shawm.”/", - "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的“Seap”^1。&* 哈哈哈哈.../", - "obj_shop1_slash_Draw_0_gml_401_0": "\\E0* 多年来,我收集了不少小玩意。/", - "obj_shop1_slash_Draw_0_gml_402_0": "* 当然了,我不是沉迷于此^1。&* 只是空闲时的一个爱好。/", - "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间…&* …不然就像其他人一样疯掉。/%", - "obj_shop1_slash_Draw_0_gml_411_0": "\\E1* 很久以前,暗之民与光之民&和平共处。/", - "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的…/", - "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,我们全都被关进了这座监牢^1…&* 而光之民再也没回来…/", - "obj_shop1_slash_Draw_0_gml_414_0": "\\E1* 愤怒的国王组织起武力^1,&旨在报复那些把我们抛弃的光之民。/", - "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待光之民的归来…/%", - "obj_shop1_slash_Draw_0_gml_421_0": "\\E0* 从前^1,这片土地由【四位国王】统治^1,&他们来自东边的\\cY扑克城堡\\cW。/", - "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位\\cR奇怪的骑士\\cW出现了…^1…&* 其中三位国王被关押了起来。/", - "obj_shop1_slash_Draw_0_gml_423_0": "\\E0* 剩下的那位国王和他那奇怪的儿子掌权。/", - "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过…/", - "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈…^1…&* 好吧,你不需要知道【那一次】的事。/%", - "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他^1…是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", - "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人^1…?我该把他当做朋友吗^1…?&也许会^1,也许不会吧。/", - "obj_shop1_slash_Draw_0_gml_431_0": "\\E2* 在我们曾经玩过的游戏里,&他是唯一一个和我旗鼓相当的人。/", - "obj_shop1_slash_Draw_0_gml_432_0": "\\E3* 有一天^1,他遇见了一个奇怪的人^1。&并且在那之后^1,他就变了。/", - "obj_shop1_slash_Draw_0_gml_433_0": "\\E1* 他开始说些不太符合逻辑的怪事 -/", - "obj_shop1_slash_Draw_0_gml_434_0": "\\E3* 但倒也不是完全说不通。/", - "obj_shop1_slash_Draw_0_gml_435_0": "* 很快^1,他开始将世界视作一场&游戏^1,每个人都是这场游戏的&参与者。/", - "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来…/", - "obj_shop1_slash_Draw_0_gml_437_0": "\\E2* 或者^1,用他的话来说^1,&就是把【我们所有人】都关了起来。/", - "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡…/", - "obj_shop1_slash_Draw_0_gml_439_0": "\\E3* 这个世界在我看来,&也变得越来越暗,越来越暗。/", - "obj_shop1_slash_Draw_0_gml_440_0": "\\E2* 回忆起这些陈年往事^1,我想^1,&我大概^1-想念和他玩游戏的日子了。/", - "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来…/", - "obj_shop1_slash_Draw_0_gml_442_0": "\\E2* 我能否找到一点点,&我自己人生的目的呢?/%", - "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈…^1…&* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", - "obj_shop1_slash_Draw_0_gml_449_0": "\\E0* 哈,祝好运^1。&* 对我来说这都一样。/", - "obj_shop1_slash_Draw_0_gml_450_0": "\\E3* 对于我这种状况的暗之民而言,&不管是光明还是黑暗,我都已经没有未来。/%", - "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗…?/", - "obj_shop1_slash_Draw_0_gml_460_0": "\\E0* 哈哈哈^1,好吧^1,不管你开不开得了^1,&其实都跟我没关系。/", - "obj_shop1_slash_Draw_0_gml_461_0": "\\E2* 不过我给你个提示^1- &\\cY去到那星星不会发光的地方吧\\cW。/%", - "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃…^1?你指什么^1?&一位举止怪异的囚犯…?/", - "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* …不^1,你不会是在说【他】吧…?/", - "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* …这样啊^1。&* 我历尽千辛万苦把他关起来^1,&你却想把他放了?/", - "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦…/", - "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当…?/", - "obj_shop1_slash_Draw_0_gml_478_0": "\\E2* 反正^1,在这里不管发生什么事^1,&最终都无关紧要。/", - "obj_shop1_slash_Draw_0_gml_479_0": "* 或许一点点小混乱还挺有意思的。/", - "obj_shop1_slash_Draw_0_gml_480_0": "\\E0* 那么,带上这个吧。/", - "obj_shop1_slash_Draw_0_gml_482_0": "\\S0* (\\cY钥匙碎片A\\cW被放进了你的\\cY重要物品\\cW中。)/", - "obj_shop1_slash_Draw_0_gml_483_0": "* 如果你真有这么执着的话^1,&找到另外\\cY两块\\cW碎片^1,&再去找个谁\\cY修好\\cW它们。/", - "obj_shop1_slash_Draw_0_gml_484_0": "* 我额外给你个提示- &\\cY去到那星星不会发光的地方吧\\cW。/", - "obj_shop1_slash_Draw_0_gml_485_0": "* 不管怎样^1,如果你们成功了^1,&回到这儿来告诉我一声^1!祝好运!!/", - "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话…^1…不^1,&这其实更像是个诅咒…!/%", - "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你们已经把门打开啦…?/", - "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈^1…我真希望能亲眼目睹^1!&告诉我发生了什么!/", - "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈^1…话虽如此^1,我猜就算你们没回来^1,&我也会明白发生了什么^1!/%", - "obj_shop1_slash_Draw_0_gml_500_0": "\\E1* 你们打败他了!^1?&你们真的打败他了!?/", - "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧^1…说归说,&你们三个可能还真是【英雄】…/", - "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,JEVIL与你们即将面对的敌人相比&不过是小菜一碟。/", - "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天…/", - "obj_shop1_slash_Draw_0_gml_504_0": "\\E1* 你们也会意识到^1,&自己的行动是毫无意义的。/", - "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈…/", - "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶…/", - "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮^1…&敬世界末日!/%", - "obj_shop1_slash_Draw_0_gml_571_0": "已满", - "obj_shop2_slash_Create_0_gml_73_0": "物品#芳香的酱汁#回复50HP", - "obj_shop2_slash_Create_0_gml_74_0": "武器#英勇帅气", - "obj_shop2_slash_Create_0_gml_75_0": "武器#纯手工制作#提升治疗效果", - "obj_shop2_slash_Create_0_gml_76_0": "防具#防身护符", - "obj_shop2_slash_Draw_0_gml_70_0": "\\E0* 还要别的吗?", - "obj_shop2_slash_Draw_0_gml_73_0": "\\E0* 欢迎来到我的商店^1,&你们这些没良心的蠕虫。", - "obj_shop2_slash_Draw_0_gml_74_0": "\\E0* 欢迎^1,欢迎^1,&我英勇的同志们!", - "obj_shop2_slash_Draw_0_gml_82_0": "购买", - "obj_shop2_slash_Draw_0_gml_83_0": "出售", - "obj_shop2_slash_Draw_0_gml_84_0": "交谈", - "obj_shop2_slash_Draw_0_gml_85_0": "离开", - "obj_shop2_slash_Draw_0_gml_115_0": "离开", - "obj_shop2_slash_Draw_0_gml_124_0": "\\E0汝等&需购&何物?", - "obj_shop2_slash_Draw_0_gml_125_0": "\\E2谢谢你,&蠕虫。", - "obj_shop2_slash_Draw_0_gml_126_0": "\\E2谢谢你,&英雄!", - "obj_shop2_slash_Draw_0_gml_127_0": "\\E3要不要&看看&其他货?", - "obj_shop2_slash_Draw_0_gml_128_0": "\\E6汝&盘缠&紧缺。", - "obj_shop2_slash_Draw_0_gml_129_0": "\\E3汝&行李&繁重。", - "obj_shop2_slash_Draw_0_gml_130_0": "/*", - "obj_shop2_slash_Draw_0_gml_144_0": "汝欲易之?", - "obj_shop2_slash_Draw_0_gml_146_0": "是", - "obj_shop2_slash_Draw_0_gml_147_0": "否", - "obj_shop2_slash_Draw_0_gml_194_0": "关于你自己", - "obj_shop2_slash_Draw_0_gml_195_0": "为什么卖东西给我们", - "obj_shop2_slash_Draw_0_gml_196_0": "国王", - "obj_shop2_slash_Draw_0_gml_197_0": "国王的儿子", - "obj_shop2_slash_Draw_0_gml_198_0": "离开", - "obj_shop2_slash_Draw_0_gml_202_0": "\\E5啊^1,汝欲&了解何事?", - "obj_shop2_slash_Draw_0_gml_236_0": "沽物品", - "obj_shop2_slash_Draw_0_gml_237_0": "沽武器", - "obj_shop2_slash_Draw_0_gml_238_0": "沽防具", - "obj_shop2_slash_Draw_0_gml_239_0": "返回之", - "obj_shop2_slash_Draw_0_gml_243_0": "\\E0给我看看&汝的&宝藏!", - "obj_shop2_slash_Draw_0_gml_244_0": "\\E2那就是&全部了,&对否?", - "obj_shop2_slash_Draw_0_gml_245_0": "\\E6汝空无&一物!", - "obj_shop2_slash_Draw_0_gml_305_0": "\\E0汝欲售&何种&物品?", - "obj_shop2_slash_Draw_0_gml_306_0": "\\E0汝欲售&何种&武器?", - "obj_shop2_slash_Draw_0_gml_307_0": "\\E0汝欲售&何种&防具?", - "obj_shop2_slash_Draw_0_gml_308_0": "\\E5此物可&为吾&所用!", - "obj_shop2_slash_Draw_0_gml_309_0": "\\E6什么?", - "obj_shop2_slash_Draw_0_gml_310_0": "\\E6呃,&不用了,&谢谢。", - "obj_shop2_slash_Draw_0_gml_311_0": "\\E6什么?", - "obj_shop2_slash_Draw_0_gml_323_0": "出售?", - "obj_shop2_slash_Draw_0_gml_325_0": "是", - "obj_shop2_slash_Draw_0_gml_326_0": "否", - "obj_shop2_slash_Draw_0_gml_353_0": "\\E5* 地牢见^1,蠕虫们!/%", - "obj_shop2_slash_Draw_0_gml_354_0": "\\E5* 后会有期^1,吾之佳虫!/%", - "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,Rouxls Kaard。/", - "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子…/", - "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* …还有在地下城里散步。/", - "obj_shop2_slash_Draw_0_gml_361_0": "\\E5* 蠕虫们^1,汝等可为吾之仰慕者?/%", - "obj_shop2_slash_Draw_0_gml_364_0": "\\E5* 顺带一提^1,&往昔之过就当无事发生可否?/%", - "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马…/", - "obj_shop2_slash_Draw_0_gml_372_0": "\\E1* 届时吾可将尔等捣碎,如发酵葡萄,&制成最美味与成人的佳酿—/", - "obj_shop2_slash_Draw_0_gml_373_0": "\\E6* 【酒仇得报】^1!啊哈哈哈!!/", - "obj_shop2_slash_Draw_0_gml_374_0": "\\E5* 噢^1,吾尤善自娱自乐哉!!/%", - "obj_shop2_slash_Draw_0_gml_378_0": "\\E2* 哈哈^1,汝乃吾之同胞^1,&传说中的英雄们,以物助之宜也!/", - "obj_shop2_slash_Draw_0_gml_379_0": "\\E5* 往昔负汝,&乃历练汝等英勇信念也!/", - "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* Rouxls总是获胜的那方!^1!&汝等可以为此打赌!!!/%", - "obj_shop2_slash_Draw_0_gml_386_0": "\\E6* 吾王残忍,可怖之暴君也!/", - "obj_shop2_slash_Draw_0_gml_387_0": "\\E2* 然而^1,王还是那样英明^1,&其将众人皆革职查办^1,&或打入大牢。/", - "obj_shop2_slash_Draw_0_gml_388_0": "\\E6* 然王下达圣令,封吾为谜题公爵。/", - "obj_shop2_slash_Draw_0_gml_389_0": "\\E4* 吾王何其仁爱!/%", - "obj_shop2_slash_Draw_0_gml_392_0": "\\E6* 国王^1!糟糕透顶,丑行暴君^1!/", - "obj_shop2_slash_Draw_0_gml_393_0": "\\E2* 吾发誓吾往昔未曾慕之!/", - "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许…^1&如果吾被授予高职…/", - "obj_shop2_slash_Draw_0_gml_395_0": "\\E5* 吾可从内部蚕食,&助汝等将王覆之!/", - "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* …什么!^1?&汝等不能想象我的计划?!?/%", - "obj_shop2_slash_Draw_0_gml_402_0": "\\E0* 他的儿子^1,从另一方面来说^1,&比一撮跳蚤还麻烦!/", - "obj_shop2_slash_Draw_0_gml_403_0": "\\E1* 他总询吾以极糟糕之疑问,/", - "obj_shop2_slash_Draw_0_gml_404_0": "\\E3* 还称呼吾为其“小爸爸”。/", - "obj_shop2_slash_Draw_0_gml_405_0": "\\E6* 你个小水鳖^1,&汝等非亲非故^1!&吾顾之乃因其父也!/", - "obj_shop2_slash_Draw_0_gml_406_0": "\\E6* 吾才不愿听你MP3里的歌^1!&吾更愿聆听那甜美的死亡之歌!/", - "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* …/", - "obj_shop2_slash_Draw_0_gml_408_0": "\\E2* 不论如何^1,他现在怎么样了?/%", - "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了…&国王的子嗣是件珍宝!/", - "obj_shop2_slash_Draw_0_gml_414_0": "\\E6* 一件奇怪还气人的珍宝!/", - "obj_shop2_slash_Draw_0_gml_415_0": "\\E3* 因其父不下庖厨^1,&其子嗷嗷待哺^1,&吾不得不以虫子饲之!/", - "obj_shop2_slash_Draw_0_gml_416_0": "\\E6* 这就是成为高层该有的样子吗!?/%", - "obj_shop2_slash_Draw_0_gml_481_0": "已满", - "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&(但是不知为何^1,你看不到&它后面的东西…)/%", - "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* Then add a mustache over there…/", - "obj_suitspuzzle_event_slash_Step_0_gml_18_0": "* Hee hee^1, like this?/", - "obj_suitspuzzle_event_slash_Step_0_gml_20_0": "* Haha^1! Yeah^1! Like that!/%", - "obj_suitspuzzle_event_slash_Step_0_gml_41_0": "* How's the scheming coming along^1, you two?/", - "obj_suitspuzzle_event_slash_Step_0_gml_43_0": "* Hey^1, don't LOOK^1! We aren't done yet!/", - "obj_suitspuzzle_event_slash_Step_0_gml_45_0": "* You're going to spoil it for yourselves!/", - "obj_suitspuzzle_event_slash_Step_0_gml_47_0": "* C'mon^1, we're working hard on this!/", - "obj_suitspuzzle_event_slash_Step_0_gml_49_0": "* Sorry^1! Sorry./%", - "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* …I notice there is a puzzle here./", - "obj_suitspuzzle_event_slash_Step_0_gml_73_0": "* Yeah?/", - "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* Would you two^1…like to^1…do it…?/", - "obj_suitspuzzle_event_slash_Step_0_gml_77_0": "* Uh^1, no^1. That's for heroes./", - "obj_suitspuzzle_event_slash_Step_0_gml_78_0": "* We're bad guys^1.&* We don't have to do anything./", - "obj_suitspuzzle_event_slash_Step_0_gml_80_0": "* Except scheme./", - "obj_suitspuzzle_event_slash_Step_0_gml_82_0": "* Yeah^1. Except scheme./", - "obj_suitspuzzle_event_slash_Step_0_gml_83_0": "* So have fun^1, we'll be here./%", - "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* Just do the puzzle, Kris./%", - "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* …/%", - "obj_tem_school_slash_Other_10_gml_10_0": "* KRISP!^1!&* 啊哇…^1…尊素对卜起…^1…&* tem已经有搭档了……/%", - "obj_tem_school_slash_Other_10_gml_15_0": "* tem搭了个^1…&* 蛋!!!/%", - "obj_tem_school_slash_Other_10_gml_22_0": "* (这是个全熟的黑白相间的蛋。)/", - "obj_tem_school_slash_Other_10_gml_23_0": "* (真遗憾,看来它已经有搭档了。)/%", - "obj_tem_school_slash_Other_10_gml_31_0": "* Susie…壕恶毒!!^1!&* 缩tem讲话粉蠢…/", - "obj_tem_school_slash_Other_10_gml_32_0": "* 卜对^1! tem 粉聪明!!^1!&* tem用功学习考大鞋!/%", - "obj_tem_school_slash_Other_10_gml_36_0": "* Susie…壕恶毒!!^1!&* 缩蛋蛋^1…&* 永远卜会孵化!/%", - "obj_tem_school_slash_Other_10_gml_43_0": "* (煮熟的蛋为你感到可怜。)/%", - "obj_thrashafter_event_slash_Step_0_gml_22_0": "* Y^1…You got past Thrash World!?/", - "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* Hng^1…Even with your help^1, I couldn't stop you…/", - "obj_thrashafter_event_slash_Step_0_gml_25_0": "* Hey^1, it's alright^1, Lancer^1. It was a nice effort./", - "obj_thrashafter_event_slash_Step_0_gml_27_0": "* Yeah^1, I mean^1, you gotta be realistic./", - "obj_thrashafter_event_slash_Step_0_gml_28_0": "\\E2* Nothing can stop us^1. Not even ourselves./", - "obj_thrashafter_event_slash_Step_0_gml_29_0": "Guys", - "obj_thrashafter_event_slash_Step_0_gml_30_0": "The (Censored) Squad", - "obj_thrashafter_event_slash_Step_0_gml_31_0": "The Lancer Fan Club", - "obj_thrashafter_event_slash_Step_0_gml_32_0": "The Friendly Fun Gang", - "obj_thrashafter_event_slash_Step_0_gml_34_0": "* That's right!^1!&* The ~1!!/", - "obj_thrashafter_event_slash_Step_0_gml_35_0": "* You crush everything that gets in your way!/%", - "obj_thrashafter_event_slash_Step_0_gml_59_0": "* Hmmm^1…What am I supposed to do^1, then…/", - "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* If I can't stop you^1, then…/", - "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* Then^1, my dad will…/%", - "obj_thrashafter_event_slash_Step_0_gml_77_0": "* …/", - "obj_thrashafter_event_slash_Step_0_gml_78_0": "* Well…/", - "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* Why don't you come with us…/", - "obj_thrashafter_event_slash_Step_0_gml_80_0": "\\E1* And maybe you'll think of how to stop us on the way./%", - "obj_thrashafter_event_slash_Step_0_gml_104_0": "* R^1…Really!^1?&* You'd let me tag along…!?/", - "obj_thrashafter_event_slash_Step_0_gml_106_0": "* Sure^1, why not^1. You can be an unofficial team member./", - "obj_thrashafter_event_slash_Step_0_gml_108_0": "* Wow^1! M^1…Me!^1? In the ~1!?/", - "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* W^1…Wait…/%", - "obj_thrashafter_event_slash_Step_0_gml_125_0": "* Can we have monogrammed track jackets?/", - "obj_thrashafter_event_slash_Step_0_gml_127_0": "* Yeah^1.&* Ralsei will make them./", - "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 嗯^1…嗯!?/", - "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* …Okay^1, sure!/", - "obj_thrashafter_event_slash_Step_0_gml_132_0": "* Ahahah!!^1!&* Lancer joins the team!!!/%", - "obj_thrashafter_event_slash_Step_0_gml_144_0": "* Lancer joined the party!      %%", - "obj_thrashafter_event_slash_Step_0_gml_159_0": "* No./%", - "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子…)/%", - "obj_town_event_slash_Step_0_gml_157_0": "* (你冲了马桶!)/%", - "obj_town_event_slash_Step_0_gml_186_0": "* Kris…^1?&* 里面^1…没什么事吧?/%", - "obj_town_event_slash_Step_0_gml_191_0": "* Kris^1,你在干什么?/", - "obj_town_event_slash_Step_0_gml_192_0": "* 你该不会又把泡澡球扔进马桶里了吧?/%", - "obj_town_event_slash_Step_0_gml_197_0": "* Kris^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", - "obj_treasure_room_slash_Other_10_gml_14_0": "* (打不开。)/%", - "obj_treasure_room_slash_Other_10_gml_18_0": "* (箱子里是空的。)/%", - "obj_treasure_room_slash_Other_10_gml_65_0": "* (你打开了宝箱。^1)&* (里面是\\cY~1\\cW。)/", - "obj_treasure_room_slash_Other_10_gml_76_0": "* (\\cY~1\\cW被放进了你的\\cY~2\\cW中。)", - "obj_treasure_room_slash_Other_10_gml_83_0": "* (你携带的\\cY~2\\cW太多了,&装不下\\cY~1\\c0。)", - "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎^1…怎么回事!^2?&* 我什么都看不见了!!/%", - "obj_unusedclassevent_slash_Step_0_gml_52_0": "* 喂^1,当心点!/%", - "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯^1…嗯…?/", - "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 旧教室…?/", - "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了…?/%", - "obj_unusedclassevent_slash_Step_0_gml_123_0": "* …喂,Kris…/", - "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底…/", - "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事…?/", - "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧…?/%", - "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* …/", - "obj_unusedclassevent_slash_Step_0_gml_142_0": "\\E3* 总之,像我说的,/", - "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉Alphys&根本找不到粉笔吧。/%", - "scr_actinfo_slash_scr_actinfo_gml_21_0": "Compliment", - "scr_actinfo_slash_scr_actinfo_gml_28_0": "DualBuster", - "scr_armorinfo_slash_scr_armorinfo_gml_8_0": "喂,把手拿开!", - "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "琥珀卡片", - "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "一块黏在你身上的正方形护符,#能够提高防御力。", - "scr_armorinfo_slash_scr_armorinfo_gml_30_0": "…总比没有好。", - "scr_armorinfo_slash_scr_armorinfo_gml_31_0": "这玩意黏糊糊的,Kris…", - "scr_armorinfo_slash_scr_armorinfo_gml_49_0": "骰子手链", - "scr_armorinfo_slash_scr_armorinfo_gml_50_0": "串着很多方块的手链,#上面刻着各式各样的符号。", - "scr_armorinfo_slash_scr_armorinfo_gml_51_0": "…好吧。", - "scr_armorinfo_slash_scr_armorinfo_gml_52_0": "上面写着“友情!”", - "scr_armorinfo_slash_scr_armorinfo_gml_70_0": "粉色缎带", - "scr_armorinfo_slash_scr_armorinfo_gml_71_0": "一条可爱的粉色缎带#能够提高擦弹获取TP的区域大小。", - "scr_armorinfo_slash_scr_armorinfo_gml_72_0": "不要。我又不是小学生。", - "scr_armorinfo_slash_scr_armorinfo_gml_73_0": "嗯…我-我看上去可爱吗…?", - "scr_armorinfo_slash_scr_armorinfo_gml_98_0": "白色缎带", - "scr_armorinfo_slash_scr_armorinfo_gml_99_0": "一条皱巴巴的缎带,#稍微提高你的防御力。", - "scr_armorinfo_slash_scr_armorinfo_gml_100_0": "不要。我又不是小学生。", - "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "嗯…我-我的样子可爱吗…?", - "scr_armorinfo_slash_scr_armorinfo_gml_118_0": "可爱度", - "scr_armorinfo_slash_scr_armorinfo_gml_125_0": "铁制镣铐", - "scr_armorinfo_slash_scr_armorinfo_gml_126_0": "铁锭能提高你的#攻击与防御的镣铐。", - "scr_armorinfo_slash_scr_armorinfo_gml_127_0": "(啧,居然还挺酷的…)", - "scr_armorinfo_slash_scr_armorinfo_gml_128_0": "*叮叮当当* 哈哈!", - "scr_armorinfo_slash_scr_armorinfo_gml_146_0": "鼠币", - "scr_armorinfo_slash_scr_armorinfo_gml_147_0": "一枚金币,刻着某个曾经位高权重的#老鼠巫师的头像。", - "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "这家伙…有点面熟?", - "scr_armorinfo_slash_scr_armorinfo_gml_149_0": "吱!治疗能力提高!", - "scr_armorinfo_slash_scr_armorinfo_gml_167_0": "Jevil的尾巴", - "scr_armorinfo_slash_scr_armorinfo_gml_168_0": "一条J型的尾巴,能赐予你恶魔的能量。", - "scr_armorinfo_slash_scr_armorinfo_gml_169_0": "我打算哪天自己也长一条。", - "scr_armorinfo_slash_scr_armorinfo_gml_170_0": "我可是个善良的恶魔,知道吗?", - "scr_asgface_slash_scr_asgface_gml_1_0": "\\TX \\F0 \\E~1 \\FA \\TA %", - "scr_encountersetup_slash_scr_encountersetup_gml_98_0": "* 方钻接近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_99_0": "* 一个和上次不一样的方钻&接近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* 估计是另一个不同的方钻出现了!", - "scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* 一条由方钻组成的项链拦住了去路。", - "scr_encountersetup_slash_scr_encountersetup_gml_132_0": "* 方钻和心桃拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_144_0": "* 跳棋猛烈地攻打过来!&* (你回想起Ralsei之前嘱咐过&要让Susie做一次【行动】。)", - "scr_encountersetup_slash_scr_encountersetup_gml_155_0": "* 三头草逼近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_174_0": "* 三只心桃拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_188_0": "* 它过来咯!", - "scr_encountersetup_slash_scr_encountersetup_gml_201_0": "* 棋兵逼近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_222_0": "* 棋兵逼近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_239_0": "* 三头草和心桃更亲密了!", - "scr_encountersetup_slash_scr_encountersetup_gml_250_0": "* 尘兔滑到了路中间!", - "scr_encountersetup_slash_scr_encountersetup_gml_266_0": "* 尘兔们滑到了路中间!", - "scr_encountersetup_slash_scr_encountersetup_gml_277_0": "* 组盒拳王组装完成!", - "scr_encountersetup_slash_scr_encountersetup_gml_293_0": "* 组盒拳王们组装完成!", - "scr_encountersetup_slash_scr_encountersetup_gml_308_0": "* Lancer拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_319_0": "* 拼图怪接近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_320_0": "* 一个和上次不一样的拼图怪接近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_321_0": "* 估计是另一个不同的拼图怪出现了!", - "scr_encountersetup_slash_scr_encountersetup_gml_340_0": "* 一板拼图怪拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_359_0": "* 自助盛宴。", - "scr_encountersetup_slash_scr_encountersetup_gml_374_0": "* 尘兔滑到了路中间!", - "scr_encountersetup_slash_scr_encountersetup_gml_400_0": "* 让游戏开始吧!", - "scr_encountersetup_slash_scr_encountersetup_gml_413_0": "* 它来了^1。再一次。", - "scr_encountersetup_slash_scr_encountersetup_gml_430_0": "* 方钻游骑兵们闪亮登场!", - "scr_encountersetup_slash_scr_encountersetup_gml_446_0": "* 心桃首领默默地拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_465_0": "* 心桃首领默默地拦住了去路!(x3)", - "scr_encountersetup_slash_scr_encountersetup_gml_479_0": "* 两个坏蛋拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_500_0": "* 尘兔们滑到了路中间!", - "scr_encountersetup_slash_scr_encountersetup_gml_521_0": "* 各种敌人出现了!", - "scr_encountersetup_slash_scr_encountersetup_gml_533_0": "* 国王拦住了去路!", - "scr_gamestart_slash_scr_gamestart_gml_69_0": "Normal", - "scr_gamestart_slash_scr_gamestart_gml_99_0": "Kris", - "scr_gamestart_slash_scr_gamestart_gml_100_0": "Susie", - "scr_gamestart_slash_scr_gamestart_gml_101_0": "Ralsei", - "scr_gamestart_slash_scr_gamestart_gml_325_0": "Yes", - "scr_gamestart_slash_scr_gamestart_gml_326_0": "No", - "scr_gamestart_slash_scr_gamestart_gml_327_0": "Maybe", - "scr_gamestart_slash_scr_gamestart_gml_328_0": "Don't know", - "scr_gamestart_slash_scr_gamestart_gml_356_0": "家", - "scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0": "Heals#60HP", - "scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0": "Revive#ally#(Weak)", - "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* 不可能。/%", - "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* 一股虚无填满了你的双手。/%", - "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* “黑暗糖果” - 回复60HP&* 棉花糖口味的红黑色星星。/%", - "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活队友(效果弱)&* 发光的露水…&* 能够滋润你的【灵魂】。/%", - "scr_itemnamelist_slash_scr_itemnamelist_gml_8_0": "黑暗糖果", - "scr_itemnamelist_slash_scr_itemnamelist_gml_11_0": "复活薄荷", - "scr_itemnamelist_slash_scr_itemnamelist_gml_14_0": "发光碎片", - "scr_itemnamelist_slash_scr_itemnamelist_gml_17_0": "手册", - "scr_itemnamelist_slash_scr_itemnamelist_gml_20_0": "坏掉的蛋糕", - "scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "顶尖蛋糕", - "scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "旋转蛋糕", - "scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "黑暗汉堡", - "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "Lancer饼干", - "scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "巨大沙拉", - "scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "梅花三明治", - "scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "红心甜甜圈", - "scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "方钻巧克力", - "scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "赞明治", - "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "Rouxls油面酱", - "scr_itemuse_slash_scr_itemuse_gml_31_0": "耶!真美味!", - "scr_itemuse_slash_scr_itemuse_gml_36_0": "嘿,也喂我吃!!!", - "scr_itemuse_slash_scr_itemuse_gml_38_0": "真好吃!!! 棉花糖!!", - "scr_itemuse_slash_scr_itemuse_gml_54_0": "我活了!!!", - "scr_itemuse_slash_scr_itemuse_gml_55_0": "(你还没死)", - "scr_itemuse_slash_scr_itemuse_gml_60_0": "(看不出来)", - "scr_itemuse_slash_scr_itemuse_gml_61_0": "啊,我又焕然一新了!", - "scr_itemuse_slash_scr_itemuse_gml_82_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕…)/%", - "scr_itemuse_slash_scr_itemuse_gml_94_0": "香,我还要!", - "scr_itemuse_slash_scr_itemuse_gml_95_0": "哎呦。", - "scr_itemuse_slash_scr_itemuse_gml_110_0": "我好晕。", - "scr_itemuse_slash_scr_itemuse_gml_111_0": "唔,谢谢!", - "scr_itemuse_slash_scr_itemuse_gml_123_0": "料理得恰到好处!", - "scr_itemuse_slash_scr_itemuse_gml_127_0": "有点烤糊了…?", - "scr_itemuse_slash_scr_itemuse_gml_143_0": "唔…脸", - "scr_itemuse_slash_scr_itemuse_gml_147_0": "(有点不舒服)", - "scr_itemuse_slash_scr_itemuse_gml_161_0": "什么意思?!", - "scr_itemuse_slash_scr_itemuse_gml_165_0": "健康一下!", - "scr_itemuse_slash_scr_itemuse_gml_177_0": "别太贪心了!", - "scr_itemuse_slash_scr_itemuse_gml_178_0": "(切得分毫不差…)", - "scr_itemuse_slash_scr_itemuse_gml_193_0": "唔,是血耶!", - "scr_itemuse_slash_scr_itemuse_gml_198_0": "啊,好黏…", - "scr_itemuse_slash_scr_itemuse_gml_217_0": "就这么点儿?", - "scr_itemuse_slash_scr_itemuse_gml_222_0": "哇…多谢,Kris!", - "scr_itemuse_slash_scr_itemuse_gml_239_0": "(真是太美味了!)", - "scr_itemuse_slash_scr_itemuse_gml_243_0": "K-Kris!?我…", - "scr_itemuse_slash_scr_itemuse_gml_257_0": "酷诶,还在扭来扭去呢。", - "scr_itemuse_slash_scr_itemuse_gml_261_0": "好吃,这是意大利面吗?", - "scr_itemuse_slash_scr_itemuse_gml_426_0": "* (你试着拨打电话。)", - "scr_itemuse_slash_scr_itemuse_gml_441_0": "* (你使用了蛋。)/%", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0": "可以用来打电话。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0": "手机", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0": "不是很重要,也不是不重要。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0": "蛋", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0": "尽管残缺不全,却翻腾着力量。#某位工匠大师可以修好它。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0": "坏掉的蛋糕", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0": "一把钥匙的上部。#一名工匠可以把三部分拼回原样。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0": "钥匙碎片A", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0": "用来开启神秘牢房的钥匙。#散发出异样的感觉。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0": "大门钥匙", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0": "一把钥匙的中部。#一名工匠可以把三部分拼回原样。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0": "钥匙碎片B", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0": "一把钥匙的下部。#一名工匠可以把三部分拼回原样。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0": "钥匙碎片C", - "scr_kingface_slash_scr_kingface_gml_3_0": "\\TX \\F0 \\E~1 \\FK \\TK %", - "scr_kingface_slash_scr_kingface_gml_7_0": "\\TX \\F0 \\E~1 \\TK %", - "scr_lanface_slash_scr_lanface_gml_1_0": "\\TX \\F0 \\E~1 \\FL \\TL %", - "scr_litemdesc_slash_scr_litemdesc_gml_1_0": "* 你的视线变得模糊。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_5_0": "* 你的心跳加快了。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_8_0": "* “热巧克力” - 顶上缀有兔子&形状的手工棉花糖。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_11_0": "* “铅笔” - 武器 1 攻击&* 能比剑更强?&* 顶多也就一样强吧。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_14_0": "* “绷带” - 回复 10 HP&* 上面画着卡通人物。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_17_0": "* “花束” - 一捆五颜六色的&漂亮花朵。/", - "scr_litemdesc_slash_scr_litemdesc_gml_18_0": "* 或许可以把它送给谁。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_21_0": "* “垃圾球” - 你口袋里的一团杂物&组成的小球。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_25_0": "* “垃圾球” - 你口袋里的一团杂物&组成的小球。/", - "scr_litemdesc_slash_scr_litemdesc_gml_26_0": "* 闻起来像棉花糖味的贴纸。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_30_0": "* “万圣节铅笔” - 武器 1 攻击&* 橘色外表上印着黑色蝙蝠。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_33_0": "* “幸运铅笔” - 武器 1 攻击&* 上面有着绿色的三叶草和彩虹。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* “蛋” - 不是很重要,&也不是不重要。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* 你什么也没抓到。/%%", - "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽…/%", - "scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* 你装备了铅笔。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* 你重新贴上了绷带。", - "scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* 你掏出了鲜花^1。&* 花香飘荡在空气中^1。&* 什么也没有发生。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_42_0": "* 你充满敬意地瞻仰着垃圾球^1。&* 什么也没有发生。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* 你装备了万圣节铅笔。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* 你装备了幸运铅笔。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* 你使用了蛋。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* 叮铃…/", - "scr_litemuseb_slash_scr_litemuseb_gml_117_0": "* 无人接听。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_126_0": "\\E0* 你好?&* 这里是Dreemurr家…&* 请问你是…?/", - "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "\\E3* …Kris?/", - "scr_litemuseb_slash_scr_litemuseb_gml_128_0": "\\E5* 唉…可别逼我过去收拾你。/", - "scr_litemuseb_slash_scr_litemuseb_gml_130_0": "* 滴…/%", - "scr_litemuseb_slash_scr_litemuseb_gml_136_0": "* 叮铃…/", - "scr_litemuseb_slash_scr_litemuseb_gml_137_0": "* (电话响了^1,&但你没法接这通电话。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_138_0": "* (毕竟^1,你已经在通电话了…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_156_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_158_0": "* Kris^1,亲爱的^1,怎么了?/", - "scr_litemuseb_slash_scr_litemuseb_gml_159_0": "\\E3* 什么^1?不^1,我不会载你回家的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_160_0": "\\E1* 我们的房子不远^1。&就在小镇的最上方。/", - "scr_litemuseb_slash_scr_litemuseb_gml_161_0": "\\E4* 你就多走走吧^1,&散步修心养性^1,亲爱的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_163_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_168_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_170_0": "* Kris^1,我在批试卷呢。/", - "scr_litemuseb_slash_scr_litemuseb_gml_171_0": "\\E0* 等你回家了再聊^1,好吗?/", - "scr_litemuseb_slash_scr_litemuseb_gml_172_0": "\\E0* 我们家就位于小镇的最北边^1,&你知道的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_174_0": "* (嘀…)/%", - "scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* 你回复了~1点HP!/%", - "scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* 你的HP达到最大值了。/%", - "scr_monstersetup_slash_scr_monstersetup_gml_4_0": "Enemy", - "scr_monstersetup_slash_scr_monstersetup_gml_377_0": "ぶんせき", - "scr_monstersetup_slash_scr_monstersetup_gml_274_0": "けいこく", - "scr_monstersetup_slash_scr_monstersetup_gml_20_0": "Victory", - "scr_monstersetup_slash_scr_monstersetup_gml_22_0": "Victory (D)", - "scr_monstersetup_slash_scr_monstersetup_gml_24_0": "Victory (S)", - "scr_monstersetup_slash_scr_monstersetup_gml_119_0": "せっきょう", - "scr_monstersetup_slash_scr_monstersetup_gml_50_0": "Lancer", - "scr_monstersetup_slash_scr_monstersetup_gml_69_0": "* Lancer闯了进来!", - "scr_monstersetup_slash_scr_monstersetup_gml_77_0": "训练人偶", - "scr_monstersetup_slash_scr_monstersetup_gml_96_0": "* 教学开始了。", - "scr_monstersetup_slash_scr_monstersetup_gml_83_0": "Ralsei", - "scr_monstersetup_slash_scr_monstersetup_gml_432_0": "ぶんせき", - "scr_monstersetup_slash_scr_monstersetup_gml_97_0": "Hug", - "scr_monstersetup_slash_scr_monstersetup_gml_98_0": "* The tutorial begins.", - "scr_monstersetup_slash_scr_monstersetup_gml_121_0": "方钻", - "scr_monstersetup_slash_scr_monstersetup_gml_150_0": "心桃", - "scr_monstersetup_slash_scr_monstersetup_gml_449_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_496_0": "ぶんせき", - "scr_monstersetup_slash_scr_monstersetup_gml_190_0": "Politics", - "scr_monstersetup_slash_scr_monstersetup_gml_192_0": "Religion", - "scr_monstersetup_slash_scr_monstersetup_gml_194_0": "Sports", - "scr_monstersetup_slash_scr_monstersetup_gml_199_0": "Kindness", - "scr_monstersetup_slash_scr_monstersetup_gml_201_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_203_0": "GunControl", - "scr_monstersetup_slash_scr_monstersetup_gml_208_0": "Trees", - "scr_monstersetup_slash_scr_monstersetup_gml_210_0": "Ghosts", - "scr_monstersetup_slash_scr_monstersetup_gml_212_0": "Games", - "scr_monstersetup_slash_scr_monstersetup_gml_386_0": "けいこく", - "scr_monstersetup_slash_scr_monstersetup_gml_244_0": "皮聘", - "scr_monstersetup_slash_scr_monstersetup_gml_269_0": "跳棋", - "scr_monstersetup_slash_scr_monstersetup_gml_300_0": "国王跳棋", - "scr_monstersetup_slash_scr_monstersetup_gml_333_0": "棋兵", - "scr_monstersetup_slash_scr_monstersetup_gml_530_0": "Lancer", - "scr_monstersetup_slash_scr_monstersetup_gml_383_0": "尘兔", - "scr_monstersetup_slash_scr_monstersetup_gml_412_0": "组盒拳王", - "scr_monstersetup_slash_scr_monstersetup_gml_438_0": "拼图怪", - "scr_monstersetup_slash_scr_monstersetup_gml_188_0": "三头草", - "scr_monstersetup_slash_scr_monstersetup_gml_484_0": "谈男生", - "scr_monstersetup_slash_scr_monstersetup_gml_606_0": "チェック", - "scr_monstersetup_slash_scr_monstersetup_gml_498_0": "Hug", - "scr_monstersetup_slash_scr_monstersetup_gml_501_0": "毁灭坦克", - "scr_monstersetup_slash_scr_monstersetup_gml_504_0": "Diplomacy", - "scr_monstersetup_slash_scr_monstersetup_gml_506_0": "Smile", - "scr_monstersetup_slash_scr_monstersetup_gml_364_0": "Lancer", - "scr_monstersetup_slash_scr_monstersetup_gml_556_0": "Susie", - "scr_monstersetup_slash_scr_monstersetup_gml_580_0": "JEVIL", - "scr_monstersetup_slash_scr_monstersetup_gml_612_0": "国王跳棋", - "scr_monstersetup_slash_scr_monstersetup_gml_637_0": "方钻游骑兵", - "scr_monstersetup_slash_scr_monstersetup_gml_661_0": "心桃首领", - "scr_monstersetup_slash_scr_monstersetup_gml_683_0": "国王", - "scr_noeface_slash_scr_noeface_gml_1_0": "\\TX \\F0 \\E~1 \\FN \\TN %", - "scr_noface_slash_scr_noface_gml_1_0": "\\TX \\F0 \\T0 %", - "scr_phonename_slash_scr_phonename_gml_17_0": "打给家里", - "scr_phonename_slash_scr_phonename_gml_21_0": "Sans的号码", - "scr_phonename_slash_scr_phonename_gml_22_0": "不是Sans的号码", - "scr_ralface_slash_scr_ralface_gml_1_0": "\\TX \\F0 \\E~1 \\FR \\TR %", - "scr_roomname_slash_scr_roomname_gml_3_0": "Kris的房间", - "scr_roomname_slash_scr_roomname_gml_4_0": "城堡镇", - "scr_rudface_slash_scr_rudface_gml_1_0": "\\TX \\F0 \\E~1 \\Fr \\Tr %", - "scr_rurusface_slash_scr_rurusface_gml_1_0": "\\TX \\F0 \\E~1 \\Fu \\T0 %", - "scr_spellinfo_slash_scr_spellinfo_gml_18_0": "无", - "scr_spellinfo_slash_scr_spellinfo_gml_21_0": "粗暴剑法", - "scr_spellinfo_slash_scr_spellinfo_gml_54_0": "粗暴属性#伤害#", - "scr_spellinfo_slash_scr_spellinfo_gml_55_0": "对单个敌人造成中等粗暴属性伤害。#效果同时取决于攻击力与魔力。", - "scr_spellinfo_slash_scr_spellinfo_gml_31_0": "治疗祷言", - "scr_spellinfo_slash_scr_spellinfo_gml_33_0": "治疗#队友", - "scr_spellinfo_slash_scr_spellinfo_gml_34_0": "神圣的光芒使一位队友回复少量HP。#效果取决于魔力。", - "scr_spellinfo_slash_scr_spellinfo_gml_42_0": "安抚", - "scr_spellinfo_slash_scr_spellinfo_gml_44_0": "饶恕#疲惫的敌人", - "scr_spellinfo_slash_scr_spellinfo_gml_45_0": "使疲惫的敌人睡着以便【饶恕】它们。", - "scr_spellinfo_slash_scr_spellinfo_gml_52_0": "粗暴碎击", - "scr_spellinfo_slash_scr_spellinfo_gml_23_0": "粗暴属性#伤害#", - "scr_spellinfo_slash_scr_spellinfo_gml_24_0": "对单个敌人造成中等粗暴属性伤害。#效果同时取决于攻击力与魔力。", - "scr_spellinfo_slash_scr_spellinfo_gml_64_0": "朱红碎击", - "scr_spellinfo_slash_scr_spellinfo_gml_66_0": "朱红属性#伤害#", - "scr_spellinfo_slash_scr_spellinfo_gml_75_0": "双重治疗", - "scr_spellinfo_slash_scr_spellinfo_gml_77_0": "全体恢复#30 HP", - "scr_spellinfo_slash_scr_spellinfo_gml_86_0": "行动", - "scr_spellinfo_slash_scr_spellinfo_gml_88_0": "使用#行动", - "scr_spellinfo_slash_scr_spellinfo_gml_89_0": "可以做各种各样的事。#这不是魔法。", - "scr_spelltext_slash_scr_spelltext_gml_14_0": "* ~1施放了粗暴碎击!/%", - "scr_spelltext_slash_scr_spelltext_gml_18_0": "* ~1施放了治疗祷言!/%", - "scr_spelltext_slash_scr_spelltext_gml_23_0": "* ~1施放了安抚!/%", - "scr_spelltext_slash_scr_spelltext_gml_43_0": "* ~1使用了粗暴碎击!/%", - "scr_spelltext_slash_scr_spelltext_gml_47_0": "* ~1使用了朱红碎击!/%", - "scr_spelltext_slash_scr_spelltext_gml_51_0": "* ~1施放了双重治疗!/%", - "scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1饶恕了~2!/%", - "scr_spelltext_slash_scr_spelltext_gml_78_0": "* ~1使用了黑暗糖果!/%", - "scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1使用了发光碎片!/", - "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生…/%", - "scr_spelltext_slash_scr_spelltext_gml_109_0": "* 发光碎片消失了!/%", - "scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1阅读了手册!/", - "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生…/%", - "scr_spelltext_slash_scr_spelltext_gml_179_0": "* ~1使用了坏掉的蛋糕!/%", - "scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1使用了顶尖蛋糕!/%", - "scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1使用了旋转蛋糕!/%", - "scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1使用了黑暗汉堡!/%", - "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了LANCER饼干!/%", - "scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1使用了巨大沙拉!/%", - "scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1使用了梅花三明治!/%", - "scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1使用了红心甜甜圈!/%", - "scr_spelltext_slash_scr_spelltext_gml_206_0": "* ~1使用了方钻巧克力!/%", - "scr_spelltext_slash_scr_spelltext_gml_209_0": "* ~1使用了点赞三明治!/%", - "scr_susface_slash_scr_susface_gml_1_0": "\\TX \\F0 \\E~1 \\FS \\TS %", - "scr_talkroom_slash_scr_talkroom_gml_4_0": "* 你的声音盲目地回响着。/%", - "scr_text_slash_scr_text_gml_2194_0": "#冲", - "scr_text_slash_scr_text_gml_2195_0": "#不冲", - "scr_text_slash_scr_text_gml_12_0": "* 你真的不想把它丢掉。/", - "scr_text_slash_scr_text_gml_13_0": "* 无论如何都要丢掉它吗?/", - "scr_text_slash_scr_text_gml_3011_0": "\\C2", - "scr_text_slash_scr_text_gml_34_0": "* 你感觉松了一口气。/%", - "scr_text_slash_scr_text_gml_20_0": "* 你颤抖着手^1,把垃圾球扔到地上。/", - "scr_text_slash_scr_text_gml_21_0": "* 它摔成了碎片。/", - "scr_text_slash_scr_text_gml_22_0": "* 你感到一阵苦楚。/%", - "scr_text_slash_scr_text_gml_39_0": "* 嘿,Kris^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", - "scr_text_slash_scr_text_gml_40_0": "\\E4* 给^1,你要这支糖果手杖的&还是这支会发光的?/", - "scr_text_slash_scr_text_gml_41_0": "\\E1* 啊^1?&* 你是想和我搭档吗?/", - "scr_text_slash_scr_text_gml_42_0": "\\E4* 唔嗯^1…不好意思^1…&* Berdly已经邀请我了…/", - "scr_text_slash_scr_text_gml_43_0": "\\E0* 不过我可以问问Alphys老师&能不能来个三人组!/", - "scr_text_slash_scr_text_gml_44_0": "\\E4* どうする? きいてみる?& &   まって        きいてみて\\C1", - "scr_text_slash_scr_text_gml_51_0": "\\E0* 行^1,那我问问!/", - "scr_text_slash_scr_text_gml_52_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", - "scr_text_slash_scr_text_gml_57_0": "\\E4* 也对^1,我觉得你还可以去&问问别人!/%", - "scr_text_slash_scr_text_gml_62_0": "\\E0* わたしたちの グループに&  はいりたい?&   まって        うん\\C1", - "scr_text_slash_scr_text_gml_69_0": "\\E0* 行^1,那我问问!/", - "scr_text_slash_scr_text_gml_70_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", - "scr_text_slash_scr_text_gml_75_0": "\\E4* 唔^1,好吧^1。&* 按你喜欢的来就好^1,Kris./%", - "scr_text_slash_scr_text_gml_80_0": "\\E0* 行了^1。&* 那就速战速决吧。/", - "scr_text_slash_scr_text_gml_81_0": "* 咱们去多弄点粉笔^1。&* 溜达回教室^1。&* 然后呢^1,Kris…/", - "scr_text_slash_scr_text_gml_82_0": "\\E2* 由【你】来负责我们的作业。/", - "scr_text_slash_scr_text_gml_83_0": "* いいな?& &   はい          いやです\\C1", - "scr_text_slash_scr_text_gml_92_0": "#拿", - "scr_text_slash_scr_text_gml_93_0": "#不拿", - "scr_text_slash_scr_text_gml_98_0": "* (里面有什么东西正发着光。)/", - "scr_text_slash_scr_text_gml_99_0": "* (取出来吗?)/", - "scr_text_slash_scr_text_gml_412_0": " \\C2", - "scr_text_slash_scr_text_gml_104_0": "* (里面很暗。)/%", - "scr_text_slash_scr_text_gml_112_0": "* (你获得了闪光碎片。)/%", - "scr_text_slash_scr_text_gml_119_0": "* (原封不动。)/%", - "scr_text_slash_scr_text_gml_125_0": "#听", - "scr_text_slash_scr_text_gml_126_0": "#不听", - "scr_text_slash_scr_text_gml_129_0": "* 欢迎^1。&* 我是这个\\cY王国\\cW的\\cY王子\\cW…/", - "scr_text_slash_scr_text_gml_130_0": "* 这里是\\cY黑暗王国\\cW。/", - "scr_text_slash_scr_text_gml_131_0": "* Kris^1,Susie^1…&* 这片土地上有一个\\cY传说\\cW。/", - "scr_text_slash_scr_text_gml_132_0": "* 传说中有一天^1,&两位\\cY光之英雄\\cW将会到来…/", - "scr_text_slash_scr_text_gml_133_0": "* 完成由时间和空间所定下的^1,&远古的预言。/", - "scr_text_slash_scr_text_gml_134_0": "* 英雄们^1,请你们^1…&* 听听我的故事…/", - "scr_text_slash_scr_text_gml_135_0": " \\C2", - "scr_text_slash_scr_text_gml_140_0": "#听", - "scr_text_slash_scr_text_gml_141_0": "#这个我们#已经知道了", - "scr_text_slash_scr_text_gml_146_0": "* 那好…/%", - "scr_text_slash_scr_text_gml_150_0": "* …/", - "scr_text_slash_scr_text_gml_151_0": "\\E1* 嗯,真-真的^1?&* 你确定吗^1?&* 很重要的哦。/", - "scr_text_slash_scr_text_gml_152_0": "* 呃…而且^1,我个人感觉^1,&这个\\cY预言\\cW还是挺美好的!/", - "scr_text_slash_scr_text_gml_153_0": "* 我觉得你们会喜欢的!/", - "scr_text_slash_scr_text_gml_14_0": "\\C2", - "scr_text_slash_scr_text_gml_163_0": "\\E0* 呼^1!&* 嗯^1,那我要讲了…/%", - "scr_text_slash_scr_text_gml_169_0": "* …真的吗^1?&* 你们已经听过了?/", - "scr_text_slash_scr_text_gml_170_0": "* 唉^1…早知道我就不练习&这么多次了…/", - "scr_text_slash_scr_text_gml_172_0": "* 听着^1,老兄^1,我们不是来这&听故事的。/", - "scr_text_slash_scr_text_gml_173_0": "* 告诉我们怎么回家就好。/", - "scr_text_slash_scr_text_gml_175_0": "* 嗯^1,最简单的方法就是封印&\\cY东部喷泉\\cW。/", - "scr_text_slash_scr_text_gml_177_0": "* 喷泉?/", - "scr_text_slash_scr_text_gml_178_0": "\\E1* 呃^1,你是说类似饮水台的那种?/", - "scr_text_slash_scr_text_gml_180_0": "* 是那个喷泉^1。&* 造就\\cY黑暗世界\\cW的喷泉。/", - "scr_text_slash_scr_text_gml_181_0": "\\E1* …嗯^1,你确定你真的了解&传说吗?/", - "scr_text_slash_scr_text_gml_183_0": "* 听着。/", - "scr_text_slash_scr_text_gml_184_0": "* …/", - "scr_text_slash_scr_text_gml_185_0": "* 不了解。/", - "scr_text_slash_scr_text_gml_186_0": "* 不过,我觉得我现在知道的&就已经够用了。/", - "scr_text_slash_scr_text_gml_187_0": "* 两位回头见。/", - "scr_text_slash_scr_text_gml_189_0": "* 等-等等^1!&* 起码先让我告诉你怎么…/%", - "scr_text_slash_scr_text_gml_193_0": "I'll be#Your#Subject", - "scr_text_slash_scr_text_gml_194_0": "有梦最美", - "scr_text_slash_scr_text_gml_197_0": "有梦最美", - "scr_text_slash_scr_text_gml_198_0": "", - "scr_text_slash_scr_text_gml_199_0": "", - "scr_text_slash_scr_text_gml_200_0": "* 这里是城堡小镇^2,& 我的臣民居住的地方…/", - "scr_text_slash_scr_text_gml_417_0": "* (拿一个吗?)/", - "scr_text_slash_scr_text_gml_210_0": "\\E3* 嗯^1…嗯!?/", - "scr_text_slash_scr_text_gml_211_0": "\\E7* Why^1, Kris^1, you don't have to do that…/", - "scr_text_slash_scr_text_gml_212_0": "\\E1* …but^1, if you insist…/", - "scr_text_slash_scr_text_gml_213_0": "\\E3* 呃^1…啊!?/", - "scr_text_slash_scr_text_gml_214_0": "\\E7* 为什么^1,Kris^1,你不必做到这种地步…/", - "scr_text_slash_scr_text_gml_221_0": "* Oh^1, thank you^1, Kris^2!&* I will!/%", - "scr_text_slash_scr_text_gml_227_0": "#我知道", - "scr_text_slash_scr_text_gml_228_0": "#真的吗!?", - "scr_text_slash_scr_text_gml_418_0": " \\C2", - "scr_text_slash_scr_text_gml_242_0": "* 真的^1?&* 而你还是选择慢慢走…?/", - "scr_text_slash_scr_text_gml_243_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢…/", - "scr_text_slash_scr_text_gml_244_0": "\\E0* 你想慢慢来也没什么问题^1,&Kris./%", - "scr_text_slash_scr_text_gml_251_0": "\\E8* 我会紧紧跟在你身后的^1,&不用担心!/", - "scr_text_slash_scr_text_gml_252_0": "\\E6* …除非你想逃开我^1,&如果是这样的话^1,对不起。/%", - "scr_text_slash_scr_text_gml_258_0": "#我知道", - "scr_text_slash_scr_text_gml_259_0": "#真的吗!?", - "scr_text_slash_scr_text_gml_458_0": " \\C2", - "scr_text_slash_scr_text_gml_273_0": "* …真的^1?&* 所以说你一直…/", - "scr_text_slash_scr_text_gml_274_0": "\\E2* 坚持听我说完^1,&是因为你喜欢听?/", - "scr_text_slash_scr_text_gml_275_0": "\\E6* 我会试着回应你这份心意的^1,&Kris!/%", - "scr_text_slash_scr_text_gml_280_0": "* 对^1!这样你就可以看得更快了。/", - "scr_text_slash_scr_text_gml_281_0": "\\E1* 或者你只是对这段对话&感到厌烦了。/", - "scr_text_slash_scr_text_gml_282_0": "\\E6* …你不需要跳过我的文本^1,&对吧^1,Kris?/%", - "scr_text_slash_scr_text_gml_289_0": "#请教我", - "scr_text_slash_scr_text_gml_290_0": "#算了吧", - "scr_text_slash_scr_text_gml_293_0": "\\E3* 哦^1,Kris^1!&* 这是我做的训练人偶!/", - "scr_text_slash_scr_text_gml_294_0": "\\E8* 现在是做好面对敌人准备&的好机会。/", - "scr_text_slash_scr_text_gml_295_0": "\\E0* 你想要我来教你怎么战斗吗?/", - "scr_text_slash_scr_text_gml_202_0": " \\C2", - "scr_text_slash_scr_text_gml_303_0": "\\E0* 好^1!&* 请准备好,Kris!/%", - "scr_text_slash_scr_text_gml_308_0": "\\E3* 对哦,你已经与Lancer战斗过了,&是吧…?/", - "scr_text_slash_scr_text_gml_309_0": "\\E1* 我一直期待着要教你,&搞得我都忘光了!/", - "scr_text_slash_scr_text_gml_310_0": "\\E2* …不过^1,呃^1…&* 万一你忘了…/", - "scr_text_slash_scr_text_gml_311_0": "\\E6* 看^1!&* 我为你和Susie做了份手册!/", - "scr_text_slash_scr_text_gml_314_0": "* (你得到了手册。)/%", - "scr_text_slash_scr_text_gml_319_0": "#我能#做到", - "scr_text_slash_scr_text_gml_320_0": "#……#", - "scr_text_slash_scr_text_gml_323_0": "\\E3* 哇哦^2!&* 【大门】已经开了?!/", - "scr_text_slash_scr_text_gml_324_0": "* 怪不得Lancer可以过来…/", - "scr_text_slash_scr_text_gml_325_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_326_0": "* Kris,一旦我们&通过了这扇门…/", - "scr_text_slash_scr_text_gml_327_0": "* 我们的冒险就真正开始了。/", - "scr_text_slash_scr_text_gml_328_0": "* 一场早已准确写在预言中&的旅途…/", - "scr_text_slash_scr_text_gml_329_0": "\\E6* 但是^1,Kris^1,我坚信&【你】的选择也很重要^1。/", - "scr_text_slash_scr_text_gml_330_0": "\\E0* 这个世界上充满了&形形色色的人^1,Kris./", - "scr_text_slash_scr_text_gml_331_0": "\\E6* 在最后^1,一切都会因为我们怎么&对待他们而不同。/", - "scr_text_slash_scr_text_gml_332_0": "\\E8* 所以尽我们最大的努力&避免【战斗】走下去吧。/", - "scr_text_slash_scr_text_gml_333_0": "\\E1* 如果我们能够做到…/", - "scr_text_slash_scr_text_gml_334_0": "\\E0* 我相信这个传说会有个美满结局。/", - "scr_text_slash_scr_text_gml_335_0": "\\E6* 如果不这样做的话^1,恐怕…/", - "scr_text_slash_scr_text_gml_336_0": "\\E1* …你可能不会…^1&得到你喜欢的结果。/", - "scr_text_slash_scr_text_gml_337_0": "\\E3* …噢^1,我很抱歉^1!&我是不是要求得过多了?/", - "scr_text_slash_scr_text_gml_233_0": " \\C2", - "scr_text_slash_scr_text_gml_343_0": "\\E0* Kris^1,见到你的那一瞬间&我就知道你是个英雄。/", - "scr_text_slash_scr_text_gml_344_0": "\\E8* 尽我们最大的努力吧^1,好吗?/%", - "scr_text_slash_scr_text_gml_348_0": "\\E3* 哦-噢^1,我很抱歉!/", - "scr_text_slash_scr_text_gml_349_0": "\\E6* Kris^1,到最后^1,&一切选择都在于你。/", - "scr_text_slash_scr_text_gml_350_0": "\\E8* 只要你开心就好^1,&你开心我就开心。/", - "scr_text_slash_scr_text_gml_351_0": "\\E0* 不用担心^1,尽你的全力就好!/%", - "scr_text_slash_scr_text_gml_358_0": "#拿", - "scr_text_slash_scr_text_gml_359_0": "#不拿", - "scr_text_slash_scr_text_gml_364_0": "* (树上挂着两个东西。)/", - "scr_text_slash_scr_text_gml_365_0": "* (拿一个吗?)/", - "scr_text_slash_scr_text_gml_366_0": "\\C2", - "scr_text_slash_scr_text_gml_370_0": "* (树上挂着一颗糖果。)/", - "scr_text_slash_scr_text_gml_371_0": "* (拿一个吗?)/", - "scr_text_slash_scr_text_gml_372_0": "\\C2", - "scr_text_slash_scr_text_gml_377_0": "* (树上没有你够得到的东西了。)/%", - "scr_text_slash_scr_text_gml_388_0": "* (你获得了黑暗糖果。)/%", - "scr_text_slash_scr_text_gml_393_0": "* (你拿不了更多的东西了。)/%", - "scr_text_slash_scr_text_gml_399_0": "* (你决定让它继续挂在树上。)/%", - "scr_text_slash_scr_text_gml_450_0": "#拿", - "scr_text_slash_scr_text_gml_451_0": "#不拿", - "scr_text_slash_scr_text_gml_410_0": "* (树上挂着两个东西。)/", - "scr_text_slash_scr_text_gml_411_0": "* (拿一个吗?)/", - "scr_text_slash_scr_text_gml_296_0": " \\C2", - "scr_text_slash_scr_text_gml_416_0": "* (树上挂着一颗糖果。)/", - "scr_text_slash_scr_text_gml_338_0": " \\C2", - "scr_text_slash_scr_text_gml_423_0": "* (树上没有你够得到的东西了。)/%", - "scr_text_slash_scr_text_gml_434_0": "* (你获得了黑暗糖果。)/%", - "scr_text_slash_scr_text_gml_478_0": "* (你拿不了更多的东西了。)/%", - "scr_text_slash_scr_text_gml_445_0": "* (你决定让它继续挂在树上。)/%", - "scr_text_slash_scr_text_gml_404_0": "#拿", - "scr_text_slash_scr_text_gml_405_0": "#不拿", - "scr_text_slash_scr_text_gml_456_0": "* (剩下的蛋糕还在冒烟…)/", - "scr_text_slash_scr_text_gml_457_0": "* (拿一块?)/", - "scr_text_slash_scr_text_gml_264_0": " \\C2", - "scr_text_slash_scr_text_gml_462_0": "* (剩下的蛋糕还在冒烟…)/%", - "scr_text_slash_scr_text_gml_473_0": "* (坏掉的蛋糕被放进了你的&\\cY重要物品\\cW中。)/%", - "scr_text_slash_scr_text_gml_439_0": "* (你拿不了更多的东西了。)/%", - "scr_text_slash_scr_text_gml_484_0": "* (你觉得把蛋糕放进口袋里&是个馊主意。)/%", - "scr_text_slash_scr_text_gml_2223_0": "#ひく", - "scr_text_slash_scr_text_gml_2224_0": "#ひかない", - "scr_text_slash_scr_text_gml_3098_0": "城堡", - "scr_text_slash_scr_text_gml_492_0": " #皱巴巴#的纸", - "scr_text_slash_scr_text_gml_493_0": "标注了#LANCER#的纸", - "scr_text_slash_scr_text_gml_494_0": "平整的纸", - "scr_text_slash_scr_text_gml_496_0": "* 好了^1,大家都放好了吧!/", - "scr_text_slash_scr_text_gml_497_0": "\\E2* 小蓝人^1,由你来选吧。/", - "scr_text_slash_scr_text_gml_498_0": "\\E1* 看你一副事不关己的样子。/", - "scr_text_slash_scr_text_gml_499_0": "\\C3", - "scr_text_slash_scr_text_gml_508_0": "* (你取出了皱巴巴的纸。)/", - "scr_text_slash_scr_text_gml_509_0": "* (你展开它。)/", - "scr_text_slash_scr_text_gml_511_0": "* 好!!&* 那么你们的名字就是…!/", - "scr_text_slash_scr_text_gml_512_0": "\\E6* …唔嗯。/", - "scr_text_slash_scr_text_gml_513_0": "\\E7* 我觉得我不应该念出来。/", - "scr_text_slash_scr_text_gml_517_0": "* 哇啊啊^1,像这种辅导级的脏话&我是不能讲的!/", - "scr_text_slash_scr_text_gml_518_0": "\\E3* 哇噢^1。你们三个的爸爸&加起来一定酷爆了。/", - "scr_text_slash_scr_text_gml_520_0": "* 呃^1,没准儿咱们也可以&稍微换个名字?/", - "scr_text_slash_scr_text_gml_522_0": "* Ralsei^1,又没人逼你&加入我们的小分队。/", - 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"scr_text_slash_scr_text_gml_1140_0": "\\M2* 你们钱不够!?/", - "scr_text_slash_scr_text_gml_1141_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", - "scr_text_slash_scr_text_gml_1142_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", - "scr_text_slash_scr_text_gml_1143_0": "\\M0* 请来这边。/%", - "scr_text_slash_scr_text_gml_1151_0": "\\M2* 一!!^1!只要一块钱!!^1!&* 求求你了!!^1!求求你们了!!^1!&* 我现在就需要!!!/", - "scr_text_slash_scr_text_gml_695_0": "\\C2", - "scr_text_slash_scr_text_gml_1168_0": "\\M1* 真-真的^1!?&* 你们改主意了!?/", - "scr_text_slash_scr_text_gml_1169_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", - "scr_text_slash_scr_text_gml_1173_0": "\\M1* 终-终于!/", - "scr_text_slash_scr_text_gml_1174_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_1139_0": "\\M1* …/", - "scr_text_slash_scr_text_gml_1176_0": "\\M2* 你们连一块钱都没有!?/", - "scr_text_slash_scr_text_gml_1177_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", - "scr_text_slash_scr_text_gml_1178_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", - "scr_text_slash_scr_text_gml_1179_0": "\\M0* 请来这边。/%", - "scr_text_slash_scr_text_gml_1188_0": "* 呃^1,这位先生^1,打扰一下^1。&* 我想我有一块钱。/", - "scr_text_slash_scr_text_gml_1190_0": "\\M0* …是黑暗币吗?/", - "scr_text_slash_scr_text_gml_1192_0": "* 呃^1,对?/", - "scr_text_slash_scr_text_gml_1194_0": "* 嘿嘿嘿^1,好极了^1!&* 这边请^1,好先生们!/%", - "scr_text_slash_scr_text_gml_1203_0": " #什么是TP?", - "scr_text_slash_scr_text_gml_1204_0": " #秘密", - "scr_text_slash_scr_text_gml_1205_0": "获得TP", - "scr_text_slash_scr_text_gml_1206_0": "再见", - "scr_text_slash_scr_text_gml_1207_0": "* 我是TP大师^1。&* 问我关于TP的事。/", - "scr_text_slash_scr_text_gml_614_0": "\\C4", - "scr_text_slash_scr_text_gml_1212_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1215_0": "* TP^1?什么是TP^1?&* 让你施放【法术】的东西!/", - "scr_text_slash_scr_text_gml_1216_0": "* 盯着那根橙色光柱^1,&* 快满了就赶紧用些【法术】。/", - "scr_text_slash_scr_text_gml_1217_0": "* TP…^1!它可了不起^1!&* TP^1!它表示…^1…&* …【调皮】!/", - "scr_text_slash_scr_text_gml_1219_0": "* …不^1,它表示【紧迫点数】&(Tension Points)。/", - "scr_text_slash_scr_text_gml_1221_0": "\\M1* 啊^1?真的!?/%", - "scr_text_slash_scr_text_gml_1225_0": "* TP只会持续^1,一整场战斗^1。&* 一旦取得胜利^1,它就会溜走。/", - "scr_text_slash_scr_text_gml_1226_0": "* 拥有多余点数^1,令人难以忍受^1。&* 点数存不下来^1,情况简直糟透。/", - "scr_text_slash_scr_text_gml_1228_0": "* 但是多出来的TP在战斗后&会变成额外的钱…/", - "scr_text_slash_scr_text_gml_1230_0": "\\M1* 照你这么说我其实只用&一点点就好了!?/%", - "scr_text_slash_scr_text_gml_1234_0": "* 当你【防御】时会获得TP点数^1。&* 保护自己^1,然后用点【法术】。/", - "scr_text_slash_scr_text_gml_1235_0": "* 如果身旁擦过子弹,就能增加TP。/", - "scr_text_slash_scr_text_gml_1236_0": "* 出现心形线框,表示获得TP。/", - "scr_text_slash_scr_text_gml_1238_0": "* 你用“TP”跟“TP”押韵。/", - "scr_text_slash_scr_text_gml_1240_0": "\\M1* 因-因为这很重要!/%", - "scr_text_slash_scr_text_gml_1245_0": "* 你用“TP”跟“TP”押韵…?/", - "scr_text_slash_scr_text_gml_1252_0": " #安抚", - "scr_text_slash_scr_text_gml_1253_0": " #治疗", - "scr_text_slash_scr_text_gml_1254_0": "小知识", - "scr_text_slash_scr_text_gml_1255_0": "再见", - "scr_text_slash_scr_text_gml_1256_0": "* 我是Ralsei大师^1。&* 问我RALSEI的事。/", - "scr_text_slash_scr_text_gml_637_0": "\\C4", - "scr_text_slash_scr_text_gml_1261_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1264_0": "* Ralsei有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", - "scr_text_slash_scr_text_gml_1266_0": "* 不对^1!它是用来将一个&“疲惫”的敌人安全移出战斗。/", - "scr_text_slash_scr_text_gml_1268_0": "\\M1* 万一你就是在和一个婴儿战斗呢!?/%", - "scr_text_slash_scr_text_gml_1273_0": "* Ralsei有个治疗法术^1,我的伙计。/", - "scr_text_slash_scr_text_gml_1274_0": "* 为什么要用它^1,而不是直接吃东西?/", - "scr_text_slash_scr_text_gml_1276_0": "* 因为这样你才不必消耗物品?/", - "scr_text_slash_scr_text_gml_1278_0": "\\M1* 我原来可以不必摄入过量的卡路里!?/%", - "scr_text_slash_scr_text_gml_1282_0": "* Ralsei喜欢你给我们钱。/", - "scr_text_slash_scr_text_gml_1283_0": "* 他会抱住你^1,喊你小甜甜。/", - "scr_text_slash_scr_text_gml_1285_0": "* 喂^1,才不是这样!/", - "scr_text_slash_scr_text_gml_1286_0": "\\E8* 你想让我做这种事的话&根本不必花钱!/%", - "scr_text_slash_scr_text_gml_1291_0": " #警告", - "scr_text_slash_scr_text_gml_1292_0": " #攻击", - "scr_text_slash_scr_text_gml_1293_0": "小知识", - "scr_text_slash_scr_text_gml_1294_0": "再见", - "scr_text_slash_scr_text_gml_1295_0": "* 我是Susie大师^1。&* 问我关于SUSIE的事。/", - "scr_text_slash_scr_text_gml_832_0": "\\C4", - "scr_text_slash_scr_text_gml_1300_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1303_0": "* 一旦KRIS用【警告】^1,&SUSIE就打不中^1。&* 所以只要确保-/", - "scr_text_slash_scr_text_gml_1305_0": "* 所以说没必要用这个。/", - "scr_text_slash_scr_text_gml_1307_0": "\\M1* 除非…^1…&* 除非你不想伤害-/", - "scr_text_slash_scr_text_gml_1309_0": "* 所以说没有必要。/%", - "scr_text_slash_scr_text_gml_1313_0": "* Susie已经离去^1,我又恢复生气!/", - "scr_text_slash_scr_text_gml_1318_0": "* 【警告】的日子^1,早已成过去。 /", - "scr_text_slash_scr_text_gml_1319_0": "* 快到看不清^1,环境在更替。/%", - "scr_text_slash_scr_text_gml_1326_0": "* Susie总是攻击^1,最上方那一位。/", - "scr_text_slash_scr_text_gml_1327_0": "* 她会猛砸一斧^1,将那敌人粉碎。/", - "scr_text_slash_scr_text_gml_1328_0": "* 她总对首先出现的东西^1,&予以一记重击…/", - "scr_text_slash_scr_text_gml_966_0": "* …/", - "scr_text_slash_scr_text_gml_1332_0": "\\M1* 哦不^1,哦不^1!&* 她正盯着我不怀好意!/%", - "scr_text_slash_scr_text_gml_1336_0": "* Susie已经离去^1,再也没有攻击。/", - "scr_text_slash_scr_text_gml_1337_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1342_0": "* Susie的【碎击】^1,&粗暴无与伦比^1…/", - "scr_text_slash_scr_text_gml_1349_0": "* Susie喜欢你给我们钱^1。&* 她会-/", - "scr_text_slash_scr_text_gml_1351_0": "* 不会^1,怎样都好。/", - "scr_text_slash_scr_text_gml_1353_0": "\\M1* 我说了什么好笑的话吗!?/%", - "scr_text_slash_scr_text_gml_1356_0": "* Susie已经离去^1,小知识没意义。/", - "scr_text_slash_scr_text_gml_1357_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1361_0": "* 看来SUSIE总算有了^1,一丝丝改变。/", - "scr_text_slash_scr_text_gml_1362_0": "* 这样的成长还是挺罕见。/%", - "scr_text_slash_scr_text_gml_1374_0": " #复活", - "scr_text_slash_scr_text_gml_1375_0": " #行动", - "scr_text_slash_scr_text_gml_1376_0": "小知识", - "scr_text_slash_scr_text_gml_1377_0": "再见", - "scr_text_slash_scr_text_gml_1378_0": "* 我是Kris大师^1。&* 问我关于KRIS的事。/", - "scr_text_slash_scr_text_gml_968_0": "\\C4", - "scr_text_slash_scr_text_gml_1383_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1386_0": "* HP变成负数时^1,&你的朋友会倒下/", - "scr_text_slash_scr_text_gml_1387_0": "* 要让他们站起来^1,&方法简单又廉价/", - "scr_text_slash_scr_text_gml_1388_0": "* 简单的食物和法术^1,效果响当当-/", - "scr_text_slash_scr_text_gml_1389_0": "* 要是用上了薄荷糖^1,治疗所有伤。/", - "scr_text_slash_scr_text_gml_1391_0": "* 就连一般的物品和法术&也能使人复活^1,对吧?/", - "scr_text_slash_scr_text_gml_1393_0": "* 对^1,这就是我在说的!/%", - "scr_text_slash_scr_text_gml_1398_0": "* 当你采取【行动】时^1,可以想想看-/", - "scr_text_slash_scr_text_gml_1399_0": "* 让那个戴粉色围巾的怎么干?/", - "scr_text_slash_scr_text_gml_1401_0": "* 如果你事先知道这次&【行动】会让敌人变得友好-/", - "scr_text_slash_scr_text_gml_1402_0": "* 那么你就可以让我&在同一回合里使用【饶恕】。/", - "scr_text_slash_scr_text_gml_1403_0": "* 或者^1,在你知道他们会【疲惫】&的时候使用【安抚】。/", - "scr_text_slash_scr_text_gml_1404_0": "* 只要你提前规划好^1,&就可以在一回合里解决很多事!/", - "scr_text_slash_scr_text_gml_1406_0": "\\M1* 嘿^1,这儿谁才是大师^1,&是你还是我!?/%", - "scr_text_slash_scr_text_gml_1410_0": "* 若给我们钱^1,是个好主意。/", - "scr_text_slash_scr_text_gml_1411_0": "* 带给你开心^1,还有好运气。/", - "scr_text_slash_scr_text_gml_1412_0": "* 我们的【募捐洞】^1,就在那头。/", - "scr_text_slash_scr_text_gml_1413_0": "* 我们曾有个【箱子】^1,但它&早已被偷。/%", - "scr_text_slash_scr_text_gml_1418_0": " #扔$1", - "scr_text_slash_scr_text_gml_1419_0": " #不扔", - "scr_text_slash_scr_text_gml_1422_0": "* “募捐洞”/", - "scr_text_slash_scr_text_gml_1423_0": "* (如果你喜欢我们的教程^1,&请把你的钱扔进洞里。)/", - "scr_text_slash_scr_text_gml_721_0": "\\C2", - "scr_text_slash_scr_text_gml_1427_0": "* (这个洞被现金装的快满出来了。)/%", - "scr_text_slash_scr_text_gml_1434_0": "* (你把$1扔进了“洞”。)/", - "scr_text_slash_scr_text_gml_1435_0": "* (这个“洞”不再有“空”。)/%", - "scr_text_slash_scr_text_gml_1441_0": "* (你没有足够的钱。)/", - "scr_text_slash_scr_text_gml_1442_0": "* (你没有足够的预算来扔进&这个洞…)/%", - "scr_text_slash_scr_text_gml_1447_0": "* (你决定为了另一个洞而省下这$1。)/%", - "scr_text_slash_scr_text_gml_1452_0": "#让Ralsei#吃吃看", - "scr_text_slash_scr_text_gml_1453_0": "#自己尝", - "scr_text_slash_scr_text_gml_1454_0": "拒绝", - "scr_text_slash_scr_text_gml_1456_0": "* 邪恶计划进展如何?/", - "scr_text_slash_scr_text_gml_1458_0": "* 哈^1?噢^1,那个啊?/", - "scr_text_slash_scr_text_gml_1459_0": "\\E2* 我们^1,呃^1,觉得有点无聊^1。&* 所以在吃点心。/", - "scr_text_slash_scr_text_gml_1461_0": "* …明白了。/", - "scr_text_slash_scr_text_gml_1463_0": "* 拜托^1!我早饭就吃了点粉笔!/", - "scr_text_slash_scr_text_gml_1465_0": "* 而我什么都没吃!/", - "scr_text_slash_scr_text_gml_1467_0": "* 不好意思^1。你们两个到底^1,&在吃什么…?/", - "scr_text_slash_scr_text_gml_1469_0": "* 在吃我日常藏在这个树桩洞里&的宝藏。/", - "scr_text_slash_scr_text_gml_1471_0": "* 那是…?/", - "scr_text_slash_scr_text_gml_1473_0": "* 敞开肚子吃吧^1,我的死党。/", - "scr_text_slash_scr_text_gml_1475_0": "* Kris^1,你想^1,唔^1,尝尝吗?/", - "scr_text_slash_scr_text_gml_896_0": "\\C3", - "scr_text_slash_scr_text_gml_1489_0": "\\E6* 噢^1,有个^1…&* 蜂蜜罐^1?在里面^1?/", - "scr_text_slash_scr_text_gml_1490_0": "\\E1* …装满了辣椒酱。/", - "scr_text_slash_scr_text_gml_1492_0": "\\E3* 答对了^1,你们两个乖宝宝!/", - "scr_text_slash_scr_text_gml_1493_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食…/", - "scr_text_slash_scr_text_gml_1330_0": "* …/", - "scr_text_slash_scr_text_gml_1496_0": "\\E8* 唔^1。美味^1。真是太好吃了…/", - "scr_text_slash_scr_text_gml_1498_0": "* 拜托^1,你只是装作在吃!/", - "scr_text_slash_scr_text_gml_1500_0": "* 哈哈^1,对^1!同样的^1,&我也是这么做的!/", - "scr_text_slash_scr_text_gml_1502_0": "* ????/%", - "scr_text_slash_scr_text_gml_1508_0": "* (在树桩里有个装着辣椒酱的蜂蜜罐。)/", - "scr_text_slash_scr_text_gml_1509_0": "* (你吃了点辣椒酱。)/", - "scr_text_slash_scr_text_gml_1510_0": "* (它回复了…某种东西。)/", - "scr_text_slash_scr_text_gml_1511_0": "* (不是HP。^1)&* (就只是…某种东西。)/", - "scr_text_slash_scr_text_gml_1513_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", - "scr_text_slash_scr_text_gml_1515_0": "* 我不知道!/%", - "scr_text_slash_scr_text_gml_1522_0": "* 如果没有别人吃它的话^1,&那就我来!/", - "scr_text_slash_scr_text_gml_1523_0": "\\E6* …有一罐^1…血…^1?&* 放在这里。/", - "scr_text_slash_scr_text_gml_1525_0": "* 不^1,不^1。&* 这只是一罐散养的辣椒酱。/", - "scr_text_slash_scr_text_gml_1527_0": "\\E2* 谢谢^1,听这么一说更恶心了。/", - "scr_text_slash_scr_text_gml_1529_0": "\\E3* 不用客气!/", - "scr_text_slash_scr_text_gml_1531_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", - "scr_text_slash_scr_text_gml_1533_0": "* 我不知道!/%", - "scr_text_slash_scr_text_gml_3033_0": "\\E0* クリスも すっかり&  おおきくなっちゃって…/", - "scr_text_slash_scr_text_gml_3034_0": "\\E9* あなたも じきに&  だいがくへ&  いってしまうのね…/", - "scr_text_slash_scr_text_gml_3067_0": "\\E5* 这些花是他的^1,对吧。/", - "scr_text_slash_scr_text_gml_3036_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_3037_0": "\\E9* 很快你也要出去上大学了…/", - "scr_text_slash_scr_text_gml_3038_0": "\\E0* あかいツノが ついた&  カチューシャを&  かってあげたでしょう?/", - "scr_text_slash_scr_text_gml_3039_0": "\\E9* 你还记得小时候…/", - "scr_text_slash_scr_text_gml_1572_0": "\\E2* Kris^1, I need to grade these assignments./", - "scr_text_slash_scr_text_gml_1573_0": "\\E0* Perhaps you should go to bed…?/", - "scr_text_slash_scr_text_gml_1574_0": "\\E1* You do not look very well…/%", - "scr_text_slash_scr_text_gml_2785_0": "", - "scr_text_slash_scr_text_gml_2795_0": "* 我不会原谅你们的^1,快滚!/", - "scr_text_slash_scr_text_gml_3167_0": " #拿蛋糕", - "scr_text_slash_scr_text_gml_1587_0": " #花", - "scr_text_slash_scr_text_gml_1588_0": " #盘子", - "scr_text_slash_scr_text_gml_1589_0": "粉笔", - "scr_text_slash_scr_text_gml_959_0": "没事了", - "scr_text_slash_scr_text_gml_1591_0": "* 噢^1…噢^1,是Kris…/", - "scr_text_slash_scr_text_gml_1592_0": "\\E4* 你^1…你打算聊点什么吗?/", - "scr_text_slash_scr_text_gml_1379_0": "\\C4", - "scr_text_slash_scr_text_gml_642_0": "* 哈?/%", - "scr_text_slash_scr_text_gml_1600_0": "\\E3* 噢-噢^1,你说这些花…^1?&这些花是你爸爸送来的…/", - "scr_text_slash_scr_text_gml_1601_0": "\\E0* 他^1…他总是来问&你在学校的情况…/", - "scr_text_slash_scr_text_gml_1602_0": "\\E7* …接着就会送我一束花。/", - "scr_text_slash_scr_text_gml_1603_0": "\\E1* …说-说实话^1,&他这样不停给我送花…/", - "scr_text_slash_scr_text_gml_1604_0": "\\E4* …真-真的让我特别在-在意&他是不是^1…&他是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1605_0": "\\EB* 是-是不是^1…&是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1606_0": "\\EA* …我借给他的那套神作漫画。/", - "scr_text_slash_scr_text_gml_1607_0": "\\EB* 说真的^1,他有些方面让我&联想到了超级英雄^1,Kris./", - "scr_text_slash_scr_text_gml_1608_0": "\\EA* (他体格壮硕,&能把我打得满地找牙。)/%", - "scr_text_slash_scr_text_gml_1612_0": "\\E0* 噢^1,这碟牛奶?/", - "scr_text_slash_scr_text_gml_1613_0": "\\E7* 这-这是为我的小猫^1,&喵喵准备的^1!&她是完美的天使!/", - "scr_text_slash_scr_text_gml_1614_0": "\\E3* …呃^1?她长什么样…?/", - "scr_text_slash_scr_text_gml_1615_0": "\\E9* 好^1…好吧,&我从来没真的见-见过她^1,&但-但是…/", - "scr_text_slash_scr_text_gml_1616_0": "\\E7* 自从我开始在这里摆牛奶^1,&它就一直在消失。/", - "scr_text_slash_scr_text_gml_1617_0": "\\E6* 所^1…所以我觉得&这里应该有只猫。/", - "scr_text_slash_scr_text_gml_1618_0": "\\E9* 我^1…我的猫。/%", - "scr_text_slash_scr_text_gml_1625_0": "\\E0* K^1…Kris^1,即便你&最后还是没拿回粉笔…/", - 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"scr_text_slash_scr_text_gml_1562_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_1756_0": "\\E1* Kris…/", - "scr_text_slash_scr_text_gml_1757_0": "\\E6* 你在担心Susie吗?/", - "scr_text_slash_scr_text_gml_1690_0": "\\C2", - "scr_text_slash_scr_text_gml_1763_0": "\\E6* 呃,不论你怎么想…/", - "scr_text_slash_scr_text_gml_1764_0": "\\E0* 我觉得都可以花点时间…/", - "scr_text_slash_scr_text_gml_1765_0": "\\E6* 闭上眼睛^1,&想想她现在在做什么…/%", - "scr_text_slash_scr_text_gml_1769_0": " #往左走", - "scr_text_slash_scr_text_gml_1770_0": " #往右走", - "scr_text_slash_scr_text_gml_1773_0": "\\E0* (好的^1…脱离囚笼了…)/", - "scr_text_slash_scr_text_gml_1774_0": "* (下一步去哪…?)/", - "scr_text_slash_scr_text_gml_1720_0": "\\C2", - "scr_text_slash_scr_text_gml_1781_0": "\\E9* 呃…?Kris…^1?&你有说什么吗?/", - "scr_text_slash_scr_text_gml_1782_0": "\\E0* (…我听不见Kris了…)/%", - "scr_text_slash_scr_text_gml_1786_0": " #修理东西", - "scr_text_slash_scr_text_gml_1787_0": " #离开", - "scr_text_slash_scr_text_gml_1788_0": "修理我们", - "scr_text_slash_scr_text_gml_1790_0": "* 哎呀^1,哎呀^1。我是工匠Malius^1。&我什么都会修理^1。比如武器,防具…/", - "scr_text_slash_scr_text_gml_1791_0": "* …就连你们也能修理^1!&哎呀^1,哎呀^1,有何贵干?/", - "scr_text_slash_scr_text_gml_1476_0": "\\C3", - "scr_text_slash_scr_text_gml_1796_0": "* 哦^1?还有什么事吗?/%", - "scr_text_slash_scr_text_gml_1813_0": "* 哎呀^1,哎呀^1。&你们没什么可修理的东西^1。/", - "scr_text_slash_scr_text_gml_1814_0": "* 但如果你们找到什么坏掉的&东西^1,就来这吧。/", - "scr_text_slash_scr_text_gml_1815_0": "* 毕竟^1,我什么都能给他修好…/", - "scr_text_slash_scr_text_gml_1816_0": "* …除非那是一颗【破碎的心】。/%", - "scr_text_slash_scr_text_gml_1821_0": "* 哼--^1!那块蛋糕里翻腾着能量^1!&请务必让我修好它!/", - "scr_text_slash_scr_text_gml_1822_0": "* 嗬-哈^1!来感受我的技术吧。/%", - "scr_text_slash_scr_text_gml_1828_0": "* 哼--^1!那块蛋糕里翻腾着能量^1!&请务必让我修好它!/", - "scr_text_slash_scr_text_gml_1829_0": "* …但是^1,&你的道具栏也得有空位才行。/%", - "scr_text_slash_scr_text_gml_1834_0": "* 哈--^1!那把钥匙里翻腾着能量^1!&请务必让我修好它!/", - "scr_text_slash_scr_text_gml_1835_0": "* 嗬-哈^1!来感受我的技术吧。/%", - "scr_text_slash_scr_text_gml_1842_0": "* 哎呀^1,哎呀^1。&一路顺风^1,我的朋友。/%", - "scr_text_slash_scr_text_gml_1846_0": "* 你的身体^1,也是武器^1。&你必须要时刻注意维护好它。/", - "scr_text_slash_scr_text_gml_1847_0": "* 嗬-哈^1!来感受我的技术吧。/%", - "scr_text_slash_scr_text_gml_2715_0": "\\C2", - "scr_text_slash_scr_text_gml_1854_0": " #买", - "scr_text_slash_scr_text_gml_1685_0": " #不延续", - "scr_text_slash_scr_text_gml_1858_0": "* 想来一块方钻巧克力吗^1?/", - "scr_text_slash_scr_text_gml_781_0": "\\C2", - "scr_text_slash_scr_text_gml_798_0": "\\C2", - "scr_text_slash_scr_text_gml_1878_0": "* 谢啦^1,大概吧^1。&* (方钻巧克力被放进了你的物品栏。)/%", - "scr_text_slash_scr_text_gml_1882_0": "* …你的物品太多了^1,大概吧。/%", - "scr_text_slash_scr_text_gml_1887_0": "* 你的钱不够^1,大概吧。/%", - "scr_text_slash_scr_text_gml_1892_0": "* 大概可以吧。/%", - "scr_text_slash_scr_text_gml_1901_0": " #买", - "scr_text_slash_scr_text_gml_1715_0": " #不拿", - "scr_text_slash_scr_text_gml_1077_0": "\\C2", - "scr_text_slash_scr_text_gml_1919_0": "* (心桃好像很开心。^1)&* (红心甜甜圈被放进了你的物品栏。)/%", - "scr_text_slash_scr_text_gml_1923_0": "* (你的物品栏空间不足。^1)&* (心桃有点伤心。)/%", - "scr_text_slash_scr_text_gml_1928_0": "* (你的钱不够。^1)&* (心桃有点伤心。)/%", - "scr_text_slash_scr_text_gml_1933_0": "* (心桃接受你的选择。)/%", - 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"scr_text_slash_scr_text_gml_2007_0": "* …你的钱不够。/", - "scr_text_slash_scr_text_gml_2009_0": "* 什么^1?你钱都拿去做啥了!^1?&买糕点!?/", - "scr_text_slash_scr_text_gml_2011_0": "* 太不负责任了。/%", - "scr_text_slash_scr_text_gml_2019_0": "* 嘿^1!不许不从我们这里买东西!/", - "scr_text_slash_scr_text_gml_2021_0": "* 听着笨蛋^1!&* 这可是为了大义!/", - "scr_text_slash_scr_text_gml_2023_0": "* (我们还是买一块吧^1,Kris.)/%", - "scr_text_slash_scr_text_gml_2028_0": "#Alphys", - "scr_text_slash_scr_text_gml_2029_0": "#黑暗世界", - "scr_text_slash_scr_text_gml_2030_0": "帮忙", - "scr_text_slash_scr_text_gml_2034_0": "\\E2* 嘿^1,混球!!^1!&* 别站在路中间!!!/", - "scr_text_slash_scr_text_gml_2035_0": "* 你在阻塞交通!!!!/", - "scr_text_slash_scr_text_gml_2036_0": "\\E1* …噢^1,等等^1,这是Asgore的&孩子。/", - "scr_text_slash_scr_text_gml_2037_0": "\\E7* 抱歉^1,我最近有点^1,呃^1,烦躁。/", - "scr_text_slash_scr_text_gml_2038_0": "\\E2* 这份工作太无聊了^1。&* 这小镇上从没发生过任何事!/", - "scr_text_slash_scr_text_gml_2039_0": "\\E4* 嘎^1…我真希望发生点&翻天覆地的事!/", - "scr_text_slash_scr_text_gml_2040_0": "\\E7* …哈^1?&* 你有事要报告?/", - 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"scr_text_slash_scr_text_gml_2909_0": "* (你已经在那了。)/%", - "scr_text_slash_scr_text_gml_2925_0": "* (你已经在那了。)/%", - "scr_text_slash_scr_text_gml_2934_0": " #坐", - "scr_text_slash_scr_text_gml_2659_0": " #不睡", - "scr_text_slash_scr_text_gml_2938_0": "* (乘坐电梯吗?)/", - "scr_text_slash_scr_text_gml_691_0": " #读", - "scr_text_slash_scr_text_gml_740_0": " #算了", - "scr_text_slash_scr_text_gml_2973_0": "\\E0* 喂Kris./", - "scr_text_slash_scr_text_gml_2974_0": "\\E0* 稍微^1…稍微等会。/", - "scr_text_slash_scr_text_gml_2975_0": "\\E3* 唔^1,我…/", - "scr_text_slash_scr_text_gml_2976_0": "\\E1* 你听好。/", - "scr_text_slash_scr_text_gml_2977_0": "\\E2* 其实你想跟每个人&正式地告个别^1,我说中了吧?/", - "scr_text_slash_scr_text_gml_2978_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过…/", - "scr_text_slash_scr_text_gml_2979_0": "\\E2* 咱们回去多待一会儿也不是不行^1。&按你的意思。/", - "scr_text_slash_scr_text_gml_2980_0": "\\C2", - "scr_text_slash_scr_text_gml_2986_0": "\\E2* 好了^1,&那咱们还磨蹭什么呢?/", - "scr_text_slash_scr_text_gml_2987_0": "\\E9* 咱们回头吧!/%", - "scr_text_slash_scr_text_gml_2991_0": "\\E4* 拜托^1,别逞强了!/", - "scr_text_slash_scr_text_gml_2992_0": "\\E9* 咱们至少找Lancer&道个别吧!/%", - "scr_text_slash_scr_text_gml_2998_0": " #来战斗吧", - "scr_text_slash_scr_text_gml_2999_0": " #还是算了", - "scr_text_slash_scr_text_gml_3002_0": "* 如果你们能打败我^1,&我就回你们那儿当个好人。/", - "scr_text_slash_scr_text_gml_3003_0": "\\E0* 但是如果你们输了…/", - "scr_text_slash_scr_text_gml_3004_0": "\\E2* 你们就要跟我们一起当坏蛋…/", - "scr_text_slash_scr_text_gml_3005_0": "\\E4* …并且对我们言听计从。/", - "scr_text_slash_scr_text_gml_3007_0": "* 吼吼吼!^1!我们的话就是命令! !/", - "scr_text_slash_scr_text_gml_3010_0": "\\E1* 所以^1,你们怎么看…?/", - "scr_text_slash_scr_text_gml_2939_0": "\\C2", - "scr_text_slash_scr_text_gml_3015_0": "* 呃^1,没必要回答了。/", - "scr_text_slash_scr_text_gml_3016_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以…/", - "scr_text_slash_scr_text_gml_3017_0": "\\E3* 拜拜了!/%", - "scr_text_slash_scr_text_gml_3022_0": " #我", - "scr_text_slash_scr_text_gml_3023_0": " #Asriel", - "scr_text_slash_scr_text_gml_3024_0": "派", - "scr_text_slash_scr_text_gml_3025_0": "花", - "scr_text_slash_scr_text_gml_3026_0": "没什么", - "scr_text_slash_scr_text_gml_3027_0": "* Kris^1?怎么了^1,亲爱的?/", - "scr_text_slash_scr_text_gml_3028_0": "\\C4", - "scr_text_slash_scr_text_gml_1560_0": "\\E0* Kris^1,亲爱的^1,&你都已经长这么大了…/", - "scr_text_slash_scr_text_gml_1561_0": "\\E9* 很快你也要出去上大学了…/", - "scr_text_slash_scr_text_gml_2511_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_1563_0": "\\E9* 你还记得小时候…/", - "scr_text_slash_scr_text_gml_1564_0": "\\E8* 你问自己什么时候&才能长出角来吗?/", - "scr_text_slash_scr_text_gml_1565_0": "\\E0* 所以我们买了那条&带着红色角的头带。/", - "scr_text_slash_scr_text_gml_1566_0": "\\E4* 噢^1,你一口气戴了好几个月!&后来它怎么样了?/%", - "scr_text_slash_scr_text_gml_3044_0": "\\E9* 还记得以前你和Asriel玩的&那个电子游戏吗?/", - "scr_text_slash_scr_text_gml_3045_0": "\\E1* 叫什么名字来着…^1?&超级明星大乱斗?/", - "scr_text_slash_scr_text_gml_3046_0": "\\E0* 他很小的时候^1,&就喜欢里面的那只绿色蜥蜴。/", - "scr_text_slash_scr_text_gml_3047_0": "\\E9* 我们甚至给他开了一个&以此为主题的生日派对。/", - "scr_text_slash_scr_text_gml_3048_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰…/", - "scr_text_slash_scr_text_gml_3049_0": "\\E9* 噢^1,你哥哥可喜欢了…!/", - "scr_text_slash_scr_text_gml_3050_0": "\\E5* 直到第二天^1,你爸爸&把它们全煮了当早餐吃。/", - "scr_text_slash_scr_text_gml_3051_0": "\\E8* 结果你哥哥哭了好久…/", - "scr_text_slash_scr_text_gml_3052_0": "\\E4* 从那以后^1,他恨透了那本&介绍吃绿色的蛋的书!/%", - "scr_text_slash_scr_text_gml_3056_0": "\\E1* Kris^1,现在&只有我们俩住在这里了…/", - "scr_text_slash_scr_text_gml_3057_0": "\\E9* 感觉^1…有点孤单^1,不是吗?/", - "scr_text_slash_scr_text_gml_3058_0": "\\E0* 但是^1,幸运的是^1,&分享一个新做的^1,温暖的派,/", - "scr_text_slash_scr_text_gml_3059_0": "\\E9* 是缓解这种&孤独情绪的最佳方案。/", - "scr_text_slash_scr_text_gml_3060_0": "\\E5* …当然^1,我得能吃到一份。/%", - "scr_text_slash_scr_text_gml_3064_0": "\\E8* 噢^1。Kris…^1?花^1?&给妈妈的…?/", - "scr_text_slash_scr_text_gml_3065_0": "\\E9* 真开心…/", - "scr_text_slash_scr_text_gml_3066_0": "\\E9* …/", - "scr_text_slash_scr_text_gml_3069_0": "\\E0* 呃^1,好吧^1,别担心^1,&Kris^1,我会…/", - "scr_text_slash_scr_text_gml_3070_0": "\\E5* …找个地方放起来的。/%", - "scr_text_slash_scr_text_gml_3078_0": "\\E1* Kris^1,或许你今晚该&早点睡了…/", - "scr_text_slash_scr_text_gml_3079_0": "* 你看起来像换了个人似的。/%", - "scr_text_slash_scr_text_gml_3084_0": " #平原", - "scr_text_slash_scr_text_gml_3085_0": " #森林", - "scr_text_slash_scr_text_gml_3088_0": "* (这是一扇门。^1)&(你要去哪里?)/", - "scr_text_slash_scr_text_gml_746_0": "\\C2", - "scr_text_slash_scr_text_gml_3092_0": " #森林", - "scr_text_slash_scr_text_gml_3093_0": "烘焙特卖", - "scr_text_slash_scr_text_gml_890_0": "\\C3", - "scr_text_slash_scr_text_gml_972_0": "\\C4", - "scr_text_slash_scr_text_gml_3104_0": "* (但什么也没有发生。)/%", - "scr_text_slash_scr_text_gml_3125_0": "* (神奇的是^1,你已经在那里了。)/%", - "scr_text_slash_scr_text_gml_3129_0": "* (门打开了…)/%", - "scr_text_slash_scr_text_gml_3138_0": " #给蛋糕", - "scr_text_slash_scr_text_gml_2935_0": " #不坐", - "scr_text_slash_scr_text_gml_3142_0": "* 嘛噶里叭^1!&那个蛋糕^1!&它翻腾着能量!/", - "scr_text_slash_scr_text_gml_2796_0": "\\C2", - "scr_text_slash_scr_text_gml_3152_0": "* 俺哒妈咩^1!我的旧蛋糕^1!&我高兴得都快要转起来了!/", - "scr_text_slash_scr_text_gml_3153_0": "* 我的朋友们^1,来分享我的财富吧^1!&我还存着很多不那么好的蛋糕,&都不想要了!/", - "scr_text_slash_scr_text_gml_3154_0": "* 如果你身上没有蛋糕^1,&就来我这里。&我会送你一个^1,多少次都行!/", - "scr_text_slash_scr_text_gml_3156_0": "\\S0* (你用顶尖蛋糕交换了旋转蛋糕。)/", - "scr_text_slash_scr_text_gml_3157_0": "* 现在^1,我要继续旋转着&喜极而泣了^1!边转边落泪^1!/%", - "scr_text_slash_scr_text_gml_3162_0": "* 蛋糕甜美^1,性格非也^1!悲剧啊!!/%", - "scr_text_slash_scr_text_gml_3168_0": " #不拿", - "scr_text_slash_scr_text_gml_3174_0": "* 妈妈咪叭^1!你喜欢我的&淘汰甜品吗?/%", - "scr_text_slash_scr_text_gml_3178_0": "* 麦啊咪勾^1!你想要一份&次品蛋糕吗,我的朋友?/", - "scr_text_slash_scr_text_gml_3187_0": "* 请拿着这个蛋糕^1!&它一文不值^1,我亲爱的朋友!/", - "scr_text_slash_scr_text_gml_3189_0": "\\S0* (你得到了旋转蛋糕。)/%", - "scr_text_slash_scr_text_gml_3192_0": "* 妈妈西叭^1!你身上太多&不是蛋糕的东西了!/%", - "scr_text_slash_scr_text_gml_3197_0": "* 我知道^1!&太多蛋糕会让你边转边落泪!!/%", - "scr_text_slash_scr_text_gml_3202_0": " #拿", - "scr_text_slash_scr_text_gml_3206_0": "* (这里有一个男人。)/", - "scr_text_slash_scr_text_gml_3207_0": "* (他把什么东西递给了你。)/", - "scr_text_slash_scr_text_gml_3215_0": "* (你得到了一颗蛋。)/%", - "scr_text_slash_scr_text_gml_3221_0": "* (于是他不必久留了。)/%", - "scr_torface_slash_scr_torface_gml_1_0": "\\TX \\F0 \\E~1 \\FT \\TT %", - "scr_weaponinfo_slash_scr_weaponinfo_gml_33_0": "木剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "一柄有着碳强化核心的#练习用木剑。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_35_0": "这什么玩意?!筷子吗?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0": "那是你的,Kris…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_59_0": "鬃斧", - "scr_weaponinfo_slash_scr_weaponinfo_gml_60_0": "使用幼龙鬃毛铸造而成的#初学者斧头。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_61_0": "这配不上我。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0": "呃…有点太大了。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_81_0": "红围巾", - "scr_weaponinfo_slash_scr_weaponinfo_gml_82_0": "使用轻质魔法纤维#制作而成的普通围巾。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0": "不,这个…没门。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0": "好舒服!Kris,你摸摸看!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_97_0": "大家武器", - "scr_weaponinfo_slash_scr_weaponinfo_gml_98_0": "大家都能接受的武器。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "呃…好吧。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_100_0": "很趁手!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_128_0": "柄是蝙蝠形状的#橙黑相间的剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_129_0": "啧,太小了!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_130_0": "噢,好可怕!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_149_0": "勇气之斧", - "scr_weaponinfo_slash_scr_weaponinfo_gml_150_0": "一把来自方块战士的闪光斧头。#适用于英雄。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_151_0": "你非要塞给我的话,那好吧。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_152_0": "它有点太重了…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_171_0": "恶魔飞刀", - "scr_weaponinfo_slash_scr_weaponinfo_gml_172_0": "装饰着骷髅的斧镰。#减少粗暴碎击10点TP消耗", - "scr_weaponinfo_slash_scr_weaponinfo_gml_173_0": "让游戏开始吧!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_174_0": "这也太,呃,邪恶了。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_181_0": "三叶剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_182_0": "刻着四叶草纹章的覆苔刺剑。#提高5%的金钱获取量。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_183_0": "这破玩意?不要!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不太搭…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "跟我的绿色不太搭…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_215_0": "劈巾", - "scr_weaponinfo_slash_scr_weaponinfo_gml_216_0": "一条结实的围巾#如同匕首一般劈开敌人的身体。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_217_0": "好疼!这一点都不舒服!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_218_0": "感觉有点扎人…真漂亮!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_237_0": "精致围巾", - "scr_weaponinfo_slash_scr_weaponinfo_gml_238_0": "精致的围巾能提升治疗效果#但没有攻击力。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_239_0": "这是用桌布做的!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_240_0": "我会保护大家的!", - "obj_darkcontroller_slash_Draw_0_gml_86_0": "主音量", - "obj_darkcontroller_slash_Draw_0_gml_91_0": "控制", - "obj_darkcontroller_slash_Draw_0_gml_92_0": "简化视觉效果", - "obj_darkcontroller_slash_Draw_0_gml_93_0": "全屏", - "obj_darkcontroller_slash_Draw_0_gml_94_0": "自动奔跑", - "obj_darkcontroller_slash_Draw_0_gml_95_0": "回到标题页面", - "obj_darkcontroller_slash_Draw_0_gml_96_0": "返回", - "obj_darkcontroller_slash_Draw_0_gml_113_0": "功能", - "obj_darkcontroller_slash_Draw_0_gml_114_0": "按键", - "obj_darkcontroller_slash_Draw_0_gml_115_0": "手柄", - "obj_darkcontroller_slash_Draw_0_gml_117_0": "下", - "obj_darkcontroller_slash_Draw_0_gml_118_0": "右", - "obj_darkcontroller_slash_Draw_0_gml_119_0": "上", - "obj_darkcontroller_slash_Draw_0_gml_120_0": "左", - "obj_darkcontroller_slash_Draw_0_gml_121_0": "确认", - "obj_darkcontroller_slash_Draw_0_gml_122_0": "取消", - "obj_darkcontroller_slash_Draw_0_gml_123_0": "菜单", - "obj_darkcontroller_slash_Draw_0_gml_124_0": "恢复默认设置", - "obj_darkcontroller_slash_Draw_0_gml_125_0": "完成", - "obj_krisroom_slash_Step_0_gml_283_0": "* (但是^1,当你睁开双眼时…)/%", - "obj_npc_room_slash_Other_10_gml_237_0": "* 你们有受到邀请吗^1?&你们没有!!^1!&你伤害了我们…/", - "obj_npc_room_slash_Other_10_gml_247_0": "* (心桃是第二个来参加“牌队”的^1。&她是奶妈。)/", - "obj_npc_sign_slash_Other_10_gml_27_0": "* (这是~1花^1,&被悉心保护在容器中…)/%", - "obj_overworldc_slash_Draw_0_gml_88_0": "???", - "obj_rudy_slash_Step_0_gml_84_0": "\\E2* 拜拜^1,亲爱的。/%", - "scr_text_slash_scr_text_gml_232_0": "* 呃^1,Kris^1,&你知道可以按住[~1]&来奔跑吗…?/", - "scr_text_slash_scr_text_gml_250_0": "* 对^1!&只要按住[~1]你就可以&移动得更快一些!/", - "scr_text_slash_scr_text_gml_262_0": "* 唔^1,Kris^1,你知道吗…/", - "scr_text_slash_scr_text_gml_646_0": "\\E4* Kris^1,她真是个可爱的甜心啊^1,&对吧?/", - "scr_text_slash_scr_text_gml_647_0": "\\E0* 聪明、善良、可爱…&没有比她更好的女儿了。/", - "scr_text_slash_scr_text_gml_648_0": "\\E5* 但我希望她不要那么的^1…&胆小。/", - "scr_text_slash_scr_text_gml_649_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人^1…&什么东西都会吓到她。/", - "scr_text_slash_scr_text_gml_650_0": "\\E5* 她被吓到的时候^1,就像暴露在&车灯前的小鹿一样无助。/", - "scr_text_slash_scr_text_gml_651_0": "\\E0* 你还记得她以前总是害怕&床底下藏有人类吗?/", - "scr_text_slash_scr_text_gml_652_0": "\\E7* (Kris^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", - "scr_text_slash_scr_text_gml_653_0": "\\E1* …总之^1,这地方让人十分煎熬^1,&Kris./", - "scr_text_slash_scr_text_gml_654_0": "\\E4* 不是因为我身体的事。/", - "scr_text_slash_scr_text_gml_655_0": "\\E5* 是因为^1…现在我没办法&在她身边保护她。/", - "scr_text_slash_scr_text_gml_656_0": "\\E3* 帮我留意一下她^1,好吗?/%", - "scr_text_slash_scr_text_gml_678_0": "\\E2* 在你被俺家彩灯绳缠住&的时候,好好训斥训斥你。/%", - "scr_text_slash_scr_text_gml_1314_0": "* 看起来【警告】已经可以废弃。/%", - "scr_text_slash_scr_text_gml_1343_0": "* 只要你按下[~1]^1,伤害就会变得更高! /%", - "scr_text_slash_scr_text_gml_2056_0": "\\E2* …怎么了^1,&那个家伙做了什么&违法的事情吗!?/", - "scr_text_slash_scr_text_gml_2057_0": "\\E5* 明白了^1,&只要我发现“Alphys”^1,&就马上抓起来!!/", - "scr_text_slash_scr_text_gml_2058_0": "* 呼呼呼呼!!^1!&那家伙已经完蛋了!!/%", - "scr_text_slash_scr_text_gml_2070_0": "\\E5* 找点人去抢银行,这样我就可以&背摔他们了!/", - "scr_text_slash_scr_text_gml_2526_0": " #人品很糟", - "scr_text_slash_scr_text_gml_2527_0": "她吃粉笔", - "scr_text_slash_scr_text_gml_2536_0": "\\E4* Susie^1…我有点^1…&好奇她是怎样的一个人?/", - "scr_text_slash_scr_text_gml_2537_0": "\\E8* 我是说^1,谁不对她好奇嘛^1?&她从来不和任何人说话。/", - "scr_text_slash_scr_text_gml_2538_0": "\\E4* 所以^1,Kris^1,你能告诉我些&关于她的事吗^1?如果可以的话…/", - "scr_text_slash_scr_text_gml_2571_0": "\\E0* 替我向Azzy问好^1,Kris!/%", - "scr_text_slash_scr_text_gml_2584_0": "\\E2* 什么…^1?&她人很好^1?/", - "scr_text_slash_scr_text_gml_2585_0": "* 真的!^1?我是说,真的吗!^1?&真真切切!^1?千真万确!?/", - "scr_text_slash_scr_text_gml_2586_0": "\\E4* 我是说^1,我希望是那样^1,&但是…/", - "scr_text_slash_scr_text_gml_2587_0": "\\E2* 等、等等^1,这不是恶作剧吧^1,&Kris?/", - "scr_text_slash_scr_text_gml_2588_0": "\\E8* 像上次你把番茄酱涂在手臂上,&然后骗我说是血?/", - "scr_text_slash_scr_text_gml_2589_0": "\\E2* …真的啊!^1?你没有开玩笑^1?&完全严肃的?/", - "scr_text_slash_scr_text_gml_2590_0": "\\E6* …天呐^1,那我或许该&尝试去和她聊天…/", - "scr_text_slash_scr_text_gml_2591_0": "\\E8* 但^1,但是如果我不幸去世^1,&你可要为我的葬礼埋单^1,Kris!/", - "scr_text_slash_scr_text_gml_2592_0": "\\E6* (不过^1,说实话^1,如果她人很好^1,&恐怕也会让我当场去世…)/%", - "scr_text_slash_scr_text_gml_2596_0": "\\E2* 她干了什么!^1?&把你摔在锁柜上?/", - "scr_text_slash_scr_text_gml_2597_0": "\\E7* 天呐^1,Kris^1,真的很抱歉^1。&那太糟糕了。/", - "scr_text_slash_scr_text_gml_2598_0": "\\E3* 我^1…我以为Susie本性不坏^1,&只不过…/", - "scr_text_slash_scr_text_gml_2599_0": "\\E6* 或许是她还没遇到&能发现她善良之处的&那个特殊的人。/", - "scr_text_slash_scr_text_gml_2600_0": "\\E7* …但她人真的很糟糕^1,&是吗…?/", - "scr_text_slash_scr_text_gml_2601_0": "\\E7* Kris^1…我很抱歉你得经受&这种事情。/", - "scr_text_slash_scr_text_gml_2602_0": "\\E4* 事实上^1,说不定^1…&你觉得我们有没有可能…?/", - "scr_text_slash_scr_text_gml_2603_0": "\\E3* 说服Alphys^1,让我们交换搭档?/", - "scr_text_slash_scr_text_gml_2604_0": "\\E2* 你知道^1,这样你就不会被^1,嗯…/", - "scr_text_slash_scr_text_gml_2605_0": "\\E3* 砸在锁柜上^1,之类的。/", - "scr_text_slash_scr_text_gml_2606_0": "\\E8* (等等^1…我好像说得&有些奇怪…)/%", - "scr_text_slash_scr_text_gml_2610_0": "\\E2* 什么^1?&她吃粉笔???/", - "scr_text_slash_scr_text_gml_2611_0": "* 真^1…真的吗…?/", - "scr_text_slash_scr_text_gml_2612_0": "\\E8* 等等^1!你在开玩笑吧^1,&Kris?/", - "scr_text_slash_scr_text_gml_2613_0": "\\E3* 就、就像你那次告诉我Ice-E&是真的^1,还吃小孩…/", - "scr_text_slash_scr_text_gml_2614_0": "\\E8* 结果你就被Dess用软球棒敲^1,&敲到承认撒谎为止。/", - "scr_text_slash_scr_text_gml_2615_0": "\\E2* …嗯^1?你在说实话^1?&没开玩笑?/", - "scr_text_slash_scr_text_gml_2616_0": "\\E5* …/", - "scr_text_slash_scr_text_gml_2617_0": "\\E0* 唔^1,那样的话^1…&她喜欢吃哪种颜色的粉笔?/", - "scr_text_slash_scr_text_gml_2618_0": "\\E4* 还有^1,你觉得她喜欢细的&还是粗的粉笔…?/", - "scr_text_slash_scr_text_gml_2619_0": "\\E8* (等等^1,或许给她做一份&粉笔便当有点愚蠢…)/%", - "scr_text_slash_scr_text_gml_2623_0": "\\E2* 开玩笑吧^1,Kris^1?&可是我经常有帮你诶!/", - "scr_text_slash_scr_text_gml_2624_0": "\\E8* 你至少给我一点点情报吧!/", - "scr_text_slash_scr_text_gml_2625_0": "\\E2* 比如说^1,&她-她喜欢金属乐吗!?/", - "scr_text_slash_scr_text_gml_2626_0": "\\E2* 她真的是肉食动物吗!?/", - "scr_text_slash_scr_text_gml_2628_0": "\\E3* 还是说^1,还是说…&还是说^1…/", - "scr_text_slash_scr_text_gml_2629_0": "\\E4* 对不起,Kris^1,这些和我&一点关系都没有^1,对吧…?/", - "scr_text_slash_scr_text_gml_2658_0": " #睡觉", - "scr_text_slash_scr_text_gml_2662_0": "* (这是你的床。)/", - "scr_text_slash_scr_text_gml_2641_0": "* (你要上床睡觉吗?)/", - "scr_text_slash_scr_text_gml_2671_0": " #睡!!!", - "scr_text_slash_scr_text_gml_2672_0": " #不睡!!!", - "scr_text_slash_scr_text_gml_2677_0": "* (不知为何^1,&你决定躺回床上继续睡…)/%", - "scr_text_slash_scr_text_gml_2681_0": "* (你可以在课上睡。)/%", - "scr_text_slash_scr_text_gml_3139_0": " #不给", - "DEVICE_CONTACT_slash_Other_10_gml_1_0": "すーじぃ", - "obj_credits_slash_Step_0_gml_40_0": "(怀旧风配色及菜单美工)", - "obj_credits_slash_Step_0_gml_95_0": "日语本地化", - "obj_credits_slash_Step_0_gml_96_0": "8-4 Ltd.", - "obj_credits_slash_Step_0_gml_98_0": "翻译者", - "obj_credits_slash_Step_0_gml_99_0": "Keiko Fukuichi", - "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* …Kris?/%", - "obj_initializer2_slash_Create_0_gml_2_0": "0123456789-+", - "obj_npc_facing_slash_Other_10_gml_257_0": "* ?/%", - "obj_npc_room_slash_Other_10_gml_812_0": "* ほら^1! 上着脱いで^1!&* トイレに 流しといてやるから^1!&* …うちには トイレ ないでしょ…/", - "obj_npc_room_slash_Other_10_gml_813_0": "* 野球ボールも^1 召し上がれ~^1!&* そんで^1 ノドに詰まらせな^1!&* このひとたち^1…「スポーツ」食べる?/", - "obj_npc_room_slash_Other_10_gml_814_0": "* ツイスターゲームも しようね~^1?&* うちらの じゃまは しないでよ^1!&* 私たちだけでやっても ムリなのに…/%", - "obj_npc_room_slash_Other_10_gml_876_0": "* 我透过后面的窗户看到了一张床^1…&有点好奇是做什么用的。/%", - "obj_npc_room_slash_Other_10_gml_877_0": "* 今度のケーキは 金属製にするヨ!&  そしたら 魔物に 食われない!/%", - "obj_npc_room_slash_Other_10_gml_880_0": "* ああ! クローバーのママ^1!&* ワタシのケーキ^1 いつでも&  試食してくださネ!/", - "obj_npc_room_slash_Other_10_gml_882_0": "* …試食は&  クローバーのママ&  限定なのか?/", - "obj_npc_room_slash_Other_10_gml_884_0": "* はい^1! 限定デス^1!&  たった今 そう決めたのデス!/%", - "obj_npc_room_slash_Other_10_gml_888_0": "* マーマ ミーバ^1!&  これは めでたい^1!&  みなさん 勢ぞろい!/", - "obj_npc_room_slash_Other_10_gml_889_0": "* ワタシが焼いた あのケーキは&  このバースデーパーティ用&  だったのネ!/", - "obj_npc_room_slash_Other_10_gml_890_0": "* クローバーのバースデー^1!&  ああ… 胸が いっぱいだヨ!&  ワタシ 泣いちゃいそうだヨ!/", - "obj_npc_room_slash_Other_10_gml_892_0": "* いや… ちがくて^1…&  この騒ぎは その^1…&  うちらのせい…っつーか…/", - "obj_npc_room_slash_Other_10_gml_894_0": "* オウ^1! マァ アミーゴ^1!&  とゆうことは^1…アナタが&  クローバーのママですカ!?/", - "obj_npc_room_slash_Other_10_gml_895_0": "* 我不是Jerry^1。&我是Terry。/", - "obj_npc_room_slash_Other_10_gml_897_0": "* 我完全就不需要上厕所呢。/%", - "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (待てよ^1… そういう&  ことにしとけば^1 ケーキ&  食い放題ってことか…?)/%", - "obj_npc_room_slash_Other_10_gml_923_0": "* スイートな未来が 待ってる~^1!&* ハチのゲロみたいな 未来でしょ^1!&* …ハチのゲロって^1…ハチミツだよ?/", - "obj_npc_room_slash_Other_10_gml_924_0": "* 我们本来想去打棒球^1,&但那孩子老是跑到场地中央跳舞。/", - "obj_npc_room_slash_Other_10_gml_925_0": "* 我^1…我想不到有什么办法&能让他停下来…/%", - "obj_npc_room_slash_Other_10_gml_972_0": "* ついに^1 暴君を 権力の座から&  引きずり降ろしたな^1!&  よくぞ なし遂げた!/", - "obj_npc_room_slash_Other_10_gml_973_0": "* では^1…きみに 助力した私も&  報奨金を いただくとしよう…/", - "obj_npc_room_slash_Other_10_gml_974_0": "* …ただし あの暴君が 再び現れた&  ときには^2…私は一切 手を&  貸していないことにしてくれたまえ!/%", - "obj_npc_room_slash_Other_10_gml_978_0": "* ドウドウ^1!&  あんたたちにゃ 感謝しても&  しきれねェなぁ。/", - "obj_npc_room_slash_Other_10_gml_979_0": "* これで オレたち駒の&  コマった問題は 片づいた。&  これからは 平和に暮らせるぜ。/%", - "obj_npc_room_slash_Other_10_gml_982_0": "* いやぁ^1 オレの鼻の穴も&  あんたたちには 感謝してるぜ。/%", - "obj_readable_room1_slash_Other_10_gml_113_0": "* れいぞうこに しゃしんが&  はってある^1。うつっているのは&  じぶんと^1 ママと おにいちゃんだ。/%", - "obj_readable_room1_slash_Other_10_gml_519_0": "* (普通の穴だ…)/%", - "obj_readable_room1_slash_Other_10_gml_531_0": "* (暗くなるほど^1 よく見える)/%", - "obj_readable_room1_slash_Other_10_gml_541_0": "* (よぉ~く見る^1と&  木の中に スイッチがある…!)/%", - "obj_readable_room1_slash_Other_10_gml_545_0": "* (よぉ~く見る^1と&  木の中に スイッチがある…!)/", - "obj_readable_room1_slash_Other_10_gml_975_0": "* どうした^1? おじさんだけ&  ネームプレートが あって&  うらやましいかい?/", - "obj_readable_room1_slash_Other_10_gml_976_0": "* まちの みんなの&  ぜいきんは^1 こんなものに&  つかわれてるんだぞぉ?/%", - "obj_readable_room1_slash_Other_10_gml_1024_0": "* (ふつうの シンクだ)/%", - "obj_readable_room1_slash_Other_10_gml_1028_0": "* (もとは せのたかい 1つのシンク&  だったのを はんぶんに きって&  2つに したのだろう)/%", - "obj_readable_room1_slash_Other_10_gml_1041_0": "* (たなの なかを みた)/", - "obj_readable_room1_slash_Other_10_gml_1042_0": "* (…ものすごく ちいさなピアノが&  とってつけたように しまってある)/%", - "obj_readable_room1_slash_Other_10_gml_1047_0": "* (レベルゼロ0では^1 たのしそうな かお^1)&* (レベル10では^1 たのしそうな&  かおで あせを かいている)/%", - "obj_readable_room1_slash_Other_10_gml_1051_0": "* オレは このしろの&  「白のまほうつかい」によって&  「いやしの間」に ゆうへいされた…/", - "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* …?/%", - "obj_writer_slash_Alarm_0_gml_20_0": "\\", - "obj_writer_slash_Alarm_0_gml_31_0": "\\", - "obj_writer_slash_Draw_0_gml_72_0": "\\", - "obj_writer_slash_Draw_0_gml_272_0": "\\", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0": "\\", - "scr_roomname_slash_scr_roomname_gml_13_0": "赛博城市 - 二号小巷", - "scr_roomname_slash_scr_roomname_gml_14_0": "女王的豪宅 - 客厅", - "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施放了安抚^1!&但敌人还没有\\cB疲惫\\cW…/%", - "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施放了安抚^1!&但对方还没有\\cB疲惫\\cW…试试\\cY饶恕\\cW吧!/%", - "scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1饶恕了~2!/%", - "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的…/%", - "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的…/", - "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让Ralsei使用\\cB安抚\\cW吧!)/%", - "scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1被饶恕了!/%", - "scr_text_slash_scr_text_gml_662_0": "\\E1* 哦对了^1…&既然Asriel现在去上大学了…/", - "scr_text_slash_scr_text_gml_663_0": "\\E2* 你觉得他会像我和你爸那样^1,&去那种疯狂的派对吗?/", - "scr_text_slash_scr_text_gml_664_0": "\\E3* 哈^1,我开玩笑的^1。&你爸不是个派对狂。/", - "scr_text_slash_scr_text_gml_665_0": "\\E7* 不过你妈妈就…^1!哇哦!/", - "scr_text_slash_scr_text_gml_666_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始…/", - "scr_text_slash_scr_text_gml_667_0": "\\E7* 哎哟^1,天哪!/", - "scr_text_slash_scr_text_gml_668_0": "\\E7* 有次她在房间的另一头&丢了个青柠派在我头上!/", - "scr_text_slash_scr_text_gml_669_0": "\\E2* 我直接摔到零食桌上^1,&弄翻了所有东西!/", - "scr_text_slash_scr_text_gml_1550_0": "\\E5* クリス…?/%", - "scr_textsound_slash_scr_textsound_gml_31_0": "\\", - "scr_weaponinfo_slash_scr_weaponinfo_gml_118_0": "スケアソード", - "obj_npc_room_slash_Other_10_gml_232_0": "* 哦^1!外套请交给我们^1!&然后扔马桶里^1!哈^1!&…不过^1,我们这没有马桶。/", - "obj_npc_room_slash_Other_10_gml_234_0": "* 然后我们可以来玩扭扭乐~^1!&但是不要打扰我们^1!&…我们自己都玩不赢。/%", - "obj_readable_room1_slash_Other_10_gml_200_0": "* 冰箱上贴着一张照片^1。&上面是你^1,你的妈妈,还有你的哥哥。/%", - "obj_readable_room1_slash_Other_10_gml_777_0": "* Kris^1,&你很嫉妒我的铭牌吗?/", - "obj_readable_room1_slash_Other_10_gml_778_0": "* 我们纳税人的钱都被用来&做这些了^1,是不是很奇妙?/%", - "obj_readable_room1_slash_Other_10_gml_813_0": "* (这是一把椅子。)/%", - "obj_readable_room1_slash_Other_10_gml_819_0": "* (这是一张画着一个圆和许多线段&的图表。)/%", - "obj_readable_room1_slash_Other_10_gml_826_0": "* (这是一个普通的水槽。)/%", - "obj_readable_room1_slash_Other_10_gml_829_0": "* (这是另一个水槽的克隆体。)/", - "obj_readable_room1_slash_Other_10_gml_830_0": "* (或许曾经有一个很高的水槽被从中间&切成了两半,从而创造出它们两个。)/%", - "obj_readable_room1_slash_Other_10_gml_843_0": "* (你往橱柜里面看了看。)/", - "obj_readable_room1_slash_Other_10_gml_844_0": "* (…里面放着一架非常小的公用钢琴。)/%", - "obj_readable_room1_slash_Other_10_gml_848_0": "* (这是一张经典的疼痛等级表^1,&以ICE-E为例来表示10个等级。)/", - "obj_readable_room1_slash_Other_10_gml_849_0": "* (疼痛度为0时^1,他很快乐。^1)&(疼痛度为10时^1,他很快乐,&并且流着汗。)/%", - "obj_readable_room1_slash_Other_10_gml_855_0": "* 这座城堡的白魔法师们&将我降职到这间治疗室…/", - "obj_readable_room1_slash_Other_10_gml_856_0": "* 但我的满腔热血仍渴望着战斗!!!/%", - "scr_text_slash_scr_text_gml_670_0": "\\E7* 派倒是挺好吃的^1。&没什么好抱怨的。/%", - "scr_text_slash_scr_text_gml_1551_0": "\\E5* Kris…?/%", - "scr_weaponinfo_slash_scr_weaponinfo_gml_127_0": "骇人的剑", - "DEVICE_CONTACT_slash_Step_0_gml_343_0": "A", - "DEVICE_CONTACT_slash_Step_0_gml_345_0": "B", - "DEVICE_CONTACT_slash_Step_0_gml_346_0": "C", - "DEVICE_CONTACT_slash_Step_0_gml_347_0": "D", - "DEVICE_MENU_slash_Draw_0_gml_115_0": "", - "DEVICE_MENU_slash_Draw_0_gml_127_0": "", - "DEVICE_MENU_slash_Draw_0_gml_215_0": "", - "obj_battlecontroller_slash_Step_0_gml_43_0": "* 你在战斗中胜利了!/%", - "obj_battlecontroller_slash_Step_0_gml_46_0": "* 你胜利了^1!&* 获得了 ~1 D$^1。&* 你变得更强了。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_40_0": "神圣的钢翼鸟啊!&赐予我力量吧!", - "obj_berdlyb2_enemy_slash_Step_0_gml_41_0": "接招吧,Kris!&西风神罚!", - "obj_berdlyb2_enemy_slash_Step_0_gml_42_0": "有本事就&躲开这招,&Kris!", - "obj_berdlyb2_enemy_slash_Step_0_gml_47_0": "Kris^1!我懂了^1!&碰巧解开那谜题&让你的脑子变肥大了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_54_0": "别担心,&一切仍在&我的计算&之内!", - "obj_berdlyb2_enemy_slash_Step_0_gml_57_0": "你为什么&要打我!?", - "obj_berdlyb2_enemy_slash_Step_0_gml_124_0": "* Berdly诚挚地向Noelle道谢。", - "obj_berdlyb2_enemy_slash_Step_0_gml_125_0": "* Berdly扭动着臀部&想诱使Noelle反水!", - "obj_berdlyb2_enemy_slash_Step_0_gml_126_0": "* Berdly高傲地打理着羽毛。", - "obj_berdlyb2_enemy_slash_Step_0_gml_127_0": "* Berdly大笑着踏入了他的记忆宫殿。", - "obj_berdlyb2_enemy_slash_Step_0_gml_147_0": "* BERDLY - 他通常只在你们一起玩游戏&的时候才会这么生气。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_162_0": "* 你表现得像个与Berdly的才智&格格不入的蠢蛋!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_164_0": "* 啊^1,Kris^1…很遗憾我不得不&打败像你这样的小人物…/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_175_0": "* 你做错了好几道数学题!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_181_0": "* 你假装织了一顶自制的傻瓜帽!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_187_0": "* 你发出像野兽一般的咕噜声!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_194_0": "* 你假装把自己的IQ点&撒得满地都是!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_195_0": "* 你让Noelle假装把它们捡起来!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_197_0": "\\EI* (为什么要我来!?)/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_201_0": "* Berdly对此感到愉悦!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_213_0": "* 你恶狠狠地瞪了Berdly一眼!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_215_0": "\\E3* 什^1…什么!?&你想把我吓倒吗^1,Kris!?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_216_0": "\\ED* 嗯^1…&那是不可能的!!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_218_0": "* Berdly的防御力降低了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_222_0": "* 你恶狠狠地瞪了Berdly一眼!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_223_0": "* 他的防御力降低了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_245_0": "* 你鼓励Noelle发挥她的聪明才智!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_252_0": "* 她的魔力上升了^1!&Berdly被她的聪明才智深深迷住了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_264_0": "* 你让Noelle集中精神!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_269_0": "\\EW* 集中精神做什么呢…?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_278_0": "* 她的魔力上升了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_281_0": "* 但是什么也没有发生!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_299_0": "* Noelle尝试和Berdly交谈!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_301_0": "\\EI* 呃^1,Berdly^1,&我很高兴你愿意帮助我…/", - "obj_berdlyb2_enemy_slash_Step_0_gml_303_0": "\\EJ* 不必感谢我^1,&我最亲爱的Noelle!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_305_0": "* Noelle无意中称赞了Berdly!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_358_0": "\\Ec* 雪^1…雪葬?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_359_0": "\\Ee* 我^1…我不知道那种法术。/", - "obj_berdlyb2_enemy_slash_Step_0_gml_365_0": "\\Ee* 我告诉过你了^1,我^1…我…/", - "obj_berdlyb2_enemy_slash_Step_0_gml_366_0": "\\EW* 我不知道你在说什么。/", - "obj_berdlyb2_enemy_slash_Step_0_gml_372_0": "\\EW* 我说了^1,住手!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_373_0": "\\EZ* 我…我根本不知道你在说什么!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_379_0": "\\EV* 好啊^1。&你就么好奇会发生什么吗?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_380_0": "\\Ef* 那你就好好看着吧,&当我施展连自己都不知道的法术时&到底会发生什么!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_429_0": "* …/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_441_0": "* 怎么回事…/", - "obj_berdlyb2_enemy_slash_Step_0_gml_442_0": "* 发生了什么?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_443_0": "* 到处都是雪^1,我什么都看不见…/", - "obj_berdlyb2_enemy_slash_Step_0_gml_444_0": "* 我…/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_463_0": "* 我感觉不太好。/", - "obj_berdlyb2_enemy_slash_Step_0_gml_464_0": "* 我想/", - "obj_berdlyb2_enemy_slash_Step_0_gml_465_0": "* 我该回家了。/%", - "obj_berdlyb_enemy_slash_Step_0_gml_123_0": "* BERDLY - 上吧!&用你的过山车来玩“棒棒鸡”!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_130_0": "* 你和Susie准备撞向Berdly的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_131_0": "* 你和Ralsei准备撞向Berdly的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_132_0": "* 你准备撞向Berdly的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_186_0": "* 你和Susie准备撞向Berdly的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_187_0": "* Susie和Ralsei准备撞向Berdly的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_221_0": "* 你和Ralsei准备撞向Berdly的车!/%", - "obj_caradventure_car_slash_Step_0_gml_57_0": "\\E0* Kris &按 方向键 来 驾驶/%", - "obj_caradventure_car_slash_Step_0_gml_80_0": "\\EE* Kris &别 撞到 那些车!/%", - "obj_caradventure_car_slash_Step_0_gml_98_0": "\\E1* 哈哈 没事 不装了&把那些车 撞个 精光 /%", - "obj_caradventure_car_slash_Step_0_gml_115_0": "\\E1* 车流 拥挤 简直 太棒了/%", - "obj_caradventure_car_slash_Step_0_gml_131_0": "\\ED* 光之民 喜欢 车流 &他们 总搜 这个/%", - "obj_caradventure_car_slash_Step_0_gml_147_0": "\\EB* 可怜的 Noelle&她肯定 会很喜欢&撞光 这些车/%", - "obj_caradventure_car_slash_Step_0_gml_164_0": "\\E2* 呃^1,其实吧^1,我…&她^1,呃^1,可能不^1,呃…/%", - "obj_caradventure_car_slash_Step_0_gml_179_0": "\\EH* 打住/%", - "obj_caradventure_car_slash_Step_0_gml_198_0": "\\E0* Kris 快捡 香蕉/%", - "obj_caradventure_car_slash_Step_0_gml_216_0": "\\EF* Kris 你这样 &是要 生病的/%", - "obj_caradventure_car_slash_Step_0_gml_233_0": "\\E1* 前方 十字路口 准备 停车/%", - "obj_caradventure_object_slash_Collision_c6676890_fdcf_45e4_aea6_c7948966d056_gml_17_0": "\\E1* 补钾/%", - "obj_ch2_city01_slash_Step_0_gml_58_0": "\\EF* K-Kris!^1!&你在干什---/", - "obj_ch2_city01_slash_Step_0_gml_60_0": "\\E1* 噢 Noelle 甜心/%", - "obj_ch2_city01_slash_Step_0_gml_76_0": "\\EE* (别让她找到我…)/%", - "obj_ch2_city01_slash_Step_0_gml_85_0": "\\EI* Noelle&甜心 亲爱的 宝贝&你在哪/%", - "obj_ch2_city01_slash_Step_0_gml_94_0": "\\EC* 别忘了 我们 现在是 队友/", - "obj_ch2_city01_slash_Step_0_gml_95_0": "* 你还没有 自愿&成为 我的 仆从/%", - "obj_ch2_city01_slash_Step_0_gml_107_0": "\\ED* ^1…Kris/", - "obj_ch2_city01_slash_Step_0_gml_108_0": "\\E1* 看来/", - "obj_ch2_city01_slash_Step_0_gml_109_0": "\\EB* 我们的 战友 都已经 &对我们 按下了 Esc/", - "obj_ch2_city01_slash_Step_0_gml_110_0": "\\E5* ^1…既然 事已 至此…/", - "obj_ch2_city01_slash_Step_0_gml_111_0": "\\E5* 为了 找到 我们的 队友/", - "obj_ch2_city01_slash_Step_0_gml_112_0": "\\E4* …/", - "obj_ch2_city01_slash_Step_0_gml_113_0": "\\E9* 我们 除了 停战&别无选择…/%", - "obj_ch2_city01_slash_Step_0_gml_120_0": "\\E6* 女王!^1!我伟大的女王!^1!&你在哪里!!/", - "obj_ch2_city01_slash_Step_0_gml_122_0": "\\E8* 噢不 别让他 找到我/%", - "obj_ch2_city01_slash_Step_0_gml_146_0": "\\E0* 啊^1,Kris^1…&我要找的生命体可不是你。/", - "obj_ch2_city01_slash_Step_0_gml_147_0": "\\E3* ^1…嗯?&你那个差生小队的其它成员呢?/", - "obj_ch2_city01_slash_Step_0_gml_148_0": "\\E7* 你该不会是被他们抛弃了吧!?&哈!!/", - "obj_ch2_city01_slash_Step_0_gml_149_0": "\\E2* 哈哈!^1!&这就是你相信Susie的下场!^1!&哈!!/%", - "obj_ch2_city01_slash_Step_0_gml_157_0": "\\E3* 什^1…什么?&Noelle?女王?/%", - "obj_ch2_city01_slash_Step_0_gml_165_0": "\\EB* 她们肯定只是^1…&在哪里忙着玩复古游戏而已!!/%", - "obj_ch2_city01_slash_Step_0_gml_176_0": "\\E6* 我猜她们现在肯定正听着&又怪又抓耳的音乐!!/", - "obj_ch2_city01_slash_Step_0_gml_177_0": "\\E2* 停在选人界面等着我呢^1!&哈哈^1!哈!^1!哈!!/", - "obj_ch2_city01_slash_Step_0_gml_178_0": "\\E8* …/%", - "obj_ch2_city01_slash_Step_0_gml_186_0": "\\E9* …唉。/%", - "obj_ch2_city01_slash_Step_0_gml_193_0": "\\EA* 既然事已至此。/", - "obj_ch2_city01_slash_Step_0_gml_194_0": "\\E9* 为了找到我们各自的队友…/", - "obj_ch2_city01_slash_Step_0_gml_195_0": "\\E0* 看来…/", - "obj_ch2_city01_slash_Step_0_gml_196_0": "\\EJ* 我们除了停战别无选择…/%", - "obj_ch2_city01_slash_Step_0_gml_204_0": "\\E8* 什么 玩/", - "obj_ch2_city01_slash_Step_0_gml_205_0": "\\EH* 谁他[哔] 允许 你&双重 停战/%", - "obj_ch2_city01_slash_Step_0_gml_216_0": "\\E3* 啊?你听到什么了吗?/%", - "obj_ch2_city01_slash_Step_0_gml_227_0": "\\EC* 嘟 嘟 没有&那只是 城市里的 噪音/", - "obj_ch2_city01_slash_Step_0_gml_229_0": "\\EI* 噢,好吧。/%", - "obj_ch2_city01_slash_Step_0_gml_237_0": "\\E7* 嗯。那我就先出发了。&动作快点哦!!!/%", - "obj_ch2_city01_slash_Step_0_gml_258_0": "\\E1* Kris 作为 我们&(更好的 那份)停战协定&中的 一部分/", - "obj_ch2_city01_slash_Step_0_gml_259_0": "\\ED* 帮我 引走 Berdly&并且 找到 Noelle/", - "obj_ch2_city01_slash_Step_0_gml_260_0": "\\E4* 如你 所见…/%", - "obj_ch2_city01_slash_Step_0_gml_269_0": "\\E5* Berdly^1…他…/%", - "obj_ch2_city01_slash_Step_0_gml_279_0": "\\E1* 行吧 其实他 也没啥 毛病&就是 很烦/%", - "obj_ch2_city01_slash_Step_0_gml_289_0": "\\ED* 告辞/%", - "obj_ch2_city01_slash_Step_0_gml_313_0": "* (Noelle加入了队伍!)/%", - "obj_ch2_city01_slash_Step_0_gml_375_0": "\\E2* K^1…Kris…?&不是走这边吧…?/", - "obj_ch2_city01_slash_Step_0_gml_376_0": "\\E8* (我好像开始有点后悔了…)/%", - "obj_ch2_city01_slash_Step_0_gml_388_0": "\\ES* 那么^1,呃^1,&你知道Susie在哪里吗?/", - "obj_ch2_city01_slash_Step_0_gml_389_0": "\\EN* 什么!?怎么了嘛!?&我就是问问而已!^1!&这个问题很正常嘛!!/%", - "obj_ch2_city04_slash_Step_0_gml_38_0": "\\E3* Kris^1!你上哪儿去了!/", - "obj_ch2_city04_slash_Step_0_gml_39_0": "\\E1* 啧啧^1…&就连你的休战伙伴都会迟到。/", - "obj_ch2_city04_slash_Step_0_gml_40_0": "\\E6* 反正你的出现根本无关紧要。/", - "obj_ch2_city04_slash_Step_0_gml_41_0": "\\E7* 现在^1,摆在我们面前的是一道&令人脑筋消融的超难谜题。/", - "obj_ch2_city04_slash_Step_0_gml_42_0": "\\EJ* 去旁边打个盹吧,Kris.&这个就交给我来解决。/%", - "obj_ch2_city04_slash_Step_0_gml_48_0": "\\ED* (我^1…只需要搞懂这玩意&究竟怎么运作…)/%", - "obj_ch2_city04_slash_Step_0_gml_112_0": "\\E7* 一会儿就好,Kris,我…/%", - "obj_ch2_city04_slash_Step_0_gml_124_0": "\\E3* 你^1…你是怎么做到的!?&我^1…我…/%", - "obj_ch2_city04_slash_Step_0_gml_134_0": "\\EC* …/", - "obj_ch2_city04_slash_Step_0_gml_135_0": "\\EB* ^1…Kris,&你别跟任何人提这件事^1,&好不好!?/", - "obj_ch2_city04_slash_Step_0_gml_136_0": "\\ED* 要是有谁问起来^1,&就说谜题是我解开的!!/%", - "obj_ch2_city04_slash_Step_0_gml_144_0": "\\EB* 懂了没?&千万不要跟别人说!!/", - "obj_ch2_city04_slash_Step_0_gml_145_0": "\\EC* 尤其是!!^1!&SUSIE!!!/", - "obj_ch2_city04_slash_Step_0_gml_146_0": "\\EA* 你知道的^1…&她就只会笑话我!!!/%", - "obj_ch2_city04_slash_Step_0_gml_154_0": "\\EC* 呃啊!!/%", - "obj_ch2_city04_slash_Step_0_gml_174_0": "\\EN* 我要去告诉Susie/%", - "obj_ch2_city05_slash_Step_0_gml_64_0": "* 大家     好啊 !^1! 是我!!!/%", - "obj_ch2_city05_slash_Step_0_gml_71_0": "* 各位砰友最喜欢的&【【好评率第1推销员1997】】/%", - "obj_ch2_city05_slash_Step_0_gml_77_0": "\\s0* SPAMT%%", - "obj_ch2_city05_slash_Step_0_gml_85_0": "* SPAMTON G. SPAMTON!!/%", - "obj_ch2_city05_slash_Step_0_gml_114_0": "* 哇哦!^1!这芣是一位…/%", - "obj_ch2_city05_slash_Step_0_gml_149_0": "* 光之苠吗!^1!嘿-口黑嘿!!!/%", - "obj_ch2_city05_slash_Step_0_gml_158_0": "* 看来你是【【深夜独自一人?】】/%", - "obj_ch2_city05_slash_Step_0_gml_165_0": "* 你所有的朋友^1,&【【抛弃了如同一坨史莱姆】】的你?/%", - "obj_ch2_city05_slash_Step_0_gml_172_0": "* 销量^1,下滑如&【【流水】】【【流水】】??/%", - "obj_ch2_city05_slash_Step_0_gml_180_0": "* 只好住进天杀的垃圾桶???/%", - "obj_ch2_city05_slash_Step_0_gml_228_0": "* 我为你这样的寂寞【【心灵】】&准备了一份【【特别交易】】!!/%", - "obj_ch2_city05_slash_Step_0_gml_237_0": "* 要是你【【失去对人生的掌控】】/%", - "obj_ch2_city05_slash_Step_0_gml_245_0": "* 那就快去扼住【【愚蠢的提线】】/%", - "obj_ch2_city05_slash_Step_0_gml_253_0": "* 何必继续当一块一生【【仅售$4.99】】&的【【小海绵】】/%", - "obj_ch2_city05_slash_Step_0_gml_260_0": "* 既然你可以成为一个/%", - "obj_ch2_city05_slash_Step_0_gml_270_0": "* 【【大人物!!!】】/%", - "obj_ch2_city05_slash_Step_0_gml_276_0": "* 【【大人物!!!!】】/%", - "obj_ch2_city05_slash_Step_0_gml_283_0": "* 【【大人物!!!!!】】/%", - "obj_ch2_city05_slash_Step_0_gml_288_0": "* 没错!^1!&现在是你成为【【大人物】】&的绝佳时机!!/%", - "obj_ch2_city05_slash_Step_0_gml_296_0": "* 而我正好。/%", - "obj_ch2_city05_slash_Step_0_gml_304_0": "* 有你要的。/%", - "obj_ch2_city05_slash_Step_0_gml_312_0": "* 那个东西。/%", - "obj_ch2_city05_slash_Step_0_gml_320_0": "* 答案就是。/%", - "obj_ch2_city05_slash_Step_0_gml_328_0": "* 【【链接已屏蔽】】。/%", - "obj_ch2_city05_slash_Step_0_gml_347_0": "* 你想拥有。&* 你想拥有【【链接已屏蔽】】^1,&对不对。/%", - "obj_ch2_city05_slash_Step_0_gml_359_0": "* 我有笔好买卖和你做!!/%", - "obj_ch2_city05_slash_Step_0_gml_389_0": "* 你只需给我看看。/%", - "obj_ch2_city05_slash_Step_0_gml_397_0": "* 你的【【心形物体】】。/%", - "obj_ch2_city05_slash_Step_0_gml_413_0": "* 你是壹位光之苠<对不对?/%", - "obj_ch2_city05_slash_Step_0_gml_419_0": "* 你心里有【【光】^1】&* 何不把^1它&* 【【亮出来?】】/%", - "obj_ch2_city05_slash_Step_0_gml_443_0": "* 呵哈哈哈哈哈哈!!/%", - "obj_ch2_city05_slash_Step_0_gml_551_0": "* 现在进行下个步骤…/", - "obj_ch2_city05_slash_Step_0_gml_553_0": "* 我在我的【【自家门店】】等着你。/", - "obj_ch2_city05_slash_Step_0_gml_554_0": "* 就坐落在&【【告示:垃圾场封闭修整】】。/%", - "obj_ch2_city05_slash_Step_0_gml_564_0": "* 欢迎你^1…自己一个人来。/%", - "obj_ch2_city05_slash_Step_0_gml_574_0": "* 还有千万别^1…忘啦!/%", - "obj_ch2_city05_slash_Step_0_gml_582_0": "* 【【点赞加关注】】以获得&更多的【【链接已屏蔽】】/%", - "obj_ch2_city05_slash_Step_0_gml_591_0": "* 呵哈哈哈哈哈哈!!/%", - "obj_ch2_city05_slash_Step_0_gml_612_0": "* 嘿!!^1!你没听过这句话吗^1,&* 【搞钱^1,别搞事】!/", - "obj_ch2_city05_slash_Step_0_gml_614_0": "* 像我这样的【好同志】&怎么会【忽悠人】/", - "obj_ch2_city05_slash_Step_0_gml_615_0": "* 像你这样的小孩【揍人】的时候/%", - "obj_ch2_city05_slash_Step_0_gml_621_0": "* 往人眼睛里【吐口水】^1,&朝人【脸蛋】上扔沙子,/", - "obj_ch2_city05_slash_Step_0_gml_623_0": "* 【踩人】的脚趾^1,&拽人的【鼻子】/", - "obj_ch2_city05_slash_Step_0_gml_625_0": "* 最后还一分钱都不付!?/", - "obj_ch2_city05_slash_Step_0_gml_629_0": "* 你根本没有资格揍我^1,/", - "obj_ch2_city05_slash_Step_0_gml_630_0": "* 就算买了我的【纪念戒指】也不行!/", - "obj_ch2_city05_slash_Step_0_gml_631_0": "* 至少也得买【2】个才像话吧!/", - "obj_ch2_city05_slash_Step_0_gml_634_0": "* 你早该那么做了!/", - "obj_ch2_city05_slash_Step_0_gml_635_0": "* 成为第一个拿到&我的【纪念戒指】的人!/", - "obj_ch2_city05_slash_Step_0_gml_638_0": "* 真是遗憾啊^1!再见了孩子!/%", - "obj_ch2_city07_slash_Step_0_gml_91_0": "\\EE* 噢-噢不^1,&她又回来了!!/", - "obj_ch2_city07_slash_Step_0_gml_92_0": "\\EE* 我去躲在那个小摊后面!/%", - "obj_ch2_city07_slash_Step_0_gml_139_0": "\\E9* 嘿 看我的 厉害/%", - "obj_ch2_city07_slash_Step_0_gml_200_0": "\\EQ* 挺准 嘛/%", - "obj_ch2_city07_slash_Step_0_gml_209_0": "\\E9* 我的 奖品呢/%", - "obj_ch2_city07_slash_Step_0_gml_217_0": "\\EE* 噢!呃…/%", - "obj_ch2_city07_slash_Step_0_gml_231_0": "\\EE* 给-给你!/%", - "obj_ch2_city07_slash_Step_0_gml_242_0": "\\EQ* 哈哈 不错/%", - "obj_ch2_city07_slash_Step_0_gml_262_0": "\\ED* 等下 我其实&并不 想要 这个/%", - "obj_ch2_city07_slash_Step_0_gml_326_0": "\\E2* 哈哈哈^1,这招如何!?/", - "obj_ch2_city07_slash_Step_0_gml_328_0": "\\E2* 哈哈^1,Susie^1!&这个不是用来攻击别人的!/", - "obj_ch2_city07_slash_Step_0_gml_330_0": "\\E2* 是嘛!?看招!!!/%", - "obj_ch2_city07_slash_Step_0_gml_350_0": "\\EP* Kris!!!!^1!&你在这儿!!!/%", - "obj_ch2_city07_slash_Step_0_gml_363_0": "\\E7* Kris!^1!&让你见识一下我的新招式!!/%", - "obj_ch2_city07_slash_Step_0_gml_399_0": "* (你感觉被治疗了一点点。)/%", - "obj_ch2_city07_slash_Step_0_gml_412_0": "\\E2* 嘿嘿^1,怎么样!?&快来拜见新的治疗大师^1,&Kris!/%", - "obj_ch2_city07_slash_Step_0_gml_419_0": "\\EG* 噢。是啊。她真是个^1…&治疗“大师”呢^1,&Kris./%", - "obj_ch2_city07_slash_Step_0_gml_427_0": "\\EK* 天啊^1,真不该教你说反话的。/", - "obj_ch2_city07_slash_Step_0_gml_429_0": "\\EH* 哈哈哈哈哈!/%", - "obj_ch2_city07_slash_Step_0_gml_466_0": "\\ED* ^1…啊!?&你要把它送给^1…我…?/%", - "obj_ch2_city07_slash_Step_0_gml_472_0": "\\E0* Kris…/", - "obj_ch2_city07_slash_Step_0_gml_473_0": "\\E1* 我^1…我以前还从来没像这样&收到过礼物呢。/", - "obj_ch2_city07_slash_Step_0_gml_474_0": "\\E1* 呃^1…呃^1…&不好意思^1,我…/%", - "obj_ch2_city07_slash_Step_0_gml_481_0": "\\E2* (我太高兴了^1,&都不知道该说什么好…)/", - "obj_ch2_city07_slash_Step_0_gml_482_0": "\\E1* …/%", - "obj_ch2_city07_slash_Step_0_gml_500_0": "\\E2* 我^1…我也给你赢点东西回来^1,&怎么样!?/%", - "obj_ch2_city07_slash_Step_0_gml_515_0": "\\EH\\U* 给我个球^1,拜托了!!!/%", - "obj_ch2_city07_slash_Step_0_gml_535_0": "\\EE* 等-等一下!!/%", - "obj_ch2_city07_slash_Step_0_gml_586_0": "\\E6* N^1…Noelle!?/%", - "obj_ch2_city07_slash_Step_0_gml_643_0": "\\E6* ^1…啊?什么…?/%", - "obj_ch2_city07_slash_Step_0_gml_650_0": "\\EK* 好吧。&你特么从哪弄来的这东西?/", - "obj_ch2_city07_slash_Step_0_gml_652_0": "\\E2* 或许是从那个投球游戏&里赢来的?/%", - "obj_ch2_city07_slash_Step_0_gml_662_0": "\\E2* 切^1,搞得像Kris真能&赢那游戏一样!^1!&哈哈哈!!/", - "obj_ch2_city07_slash_Step_0_gml_663_0": "\\EA* 肯定是靠偷或者别的什么办法&搞来的!^1!哈哈!!/%", - "obj_ch2_city07_slash_Step_0_gml_673_0": "\\EL* 偷^1…偷来的…?/%", - "obj_ch2_city07_slash_Step_0_gml_680_0": "\\E2* 哇哦^1,那肯定是真心想&把它送给你了!/%", - "obj_ch2_city07_slash_Step_0_gml_689_0": "\\E6* …/%", - "obj_ch2_city07_slash_Step_0_gml_701_0": "\\EK* 好吧^1,干这种蠢事是需要胆量的。/%", - "obj_ch2_city07_slash_Step_0_gml_727_0": "\\E2* ^1…别以为我就这么&让你赢过我了!/%", - "obj_ch2_city07_slash_Step_0_gml_731_0": "\\EQ* 如果你要做这种蠢事的话…/%", - "obj_ch2_city07_slash_Step_0_gml_759_0": "\\E5* 那我也要去偷点东西给你!!/%", - "obj_ch2_city07_slash_Step_0_gml_786_0": "\\E7* 挺酷的盒子…/%", - "obj_ch2_city07_slash_Step_0_gml_793_0": "\\EF* 啊…/", - "obj_ch2_city07_slash_Step_0_gml_794_0": "\\EE* 啊啊啊啊!!!/%", - "obj_ch2_city07_slash_Step_0_gml_806_0": "\\E6* N^1…Noelle!?/%", - "obj_ch2_city07_slash_Step_0_gml_860_0": "\\E2* K^1…Kris…?&你^1…你有东西要给我…?/%", - "obj_ch2_city07_slash_Step_0_gml_873_0": "\\E4* (自我们长大以后…)/", - "obj_ch2_city07_slash_Step_0_gml_874_0": "\\E9* (Kris就再也没有&像这样送给我礼物。)/", - "obj_ch2_city07_slash_Step_0_gml_875_0": "\\E6* (莫非是想借这份礼物来表达&希望一切都能够回到…)/", - "obj_ch2_city07_slash_Step_0_gml_876_0": "\\E8* 等-等等^1,这不是我&刚给女王的玩偶吗!?/", - "obj_ch2_city07_slash_Step_0_gml_877_0": "\\E8* 什么!?你原来是想退钱!?&这样你就可以…!?/%", - "obj_ch2_city07_slash_Step_0_gml_888_0": "\\E8* 天哪!!&当着我的面再说一遍!/%", - "obj_ch2_city07_slash_Step_0_gml_903_0": "\\E6* N^1…Noelle!?/%", - "obj_ch2_city07_slash_Step_0_gml_961_0": "\\E0* Kris^1,你有没有看见…/%", - "obj_ch2_city07_slash_Step_0_gml_982_0": "\\E3* Kris!^1?&我们才刚停战了一秒钟…/", - "obj_ch2_city07_slash_Step_0_gml_984_0": "\\EK* ???????/%", - "obj_ch2_city07_slash_Step_0_gml_991_0": "\\EH* 早该知道会这样的^1…哼…/%", - "obj_ch2_city07_slash_Step_0_gml_998_0": "\\E2* 你根本跟不上我的解谜思路!/%", - "obj_ch2_city07_slash_Step_0_gml_1017_0": "\\E3* 啊^1…啊…?/%", - "obj_ch2_city07_slash_Step_0_gml_1018_0": "\\E5* 一个玩偶…^1?&而且是^1…我的模样?/", - "obj_ch2_city07_slash_Step_0_gml_1019_0": "\\E4* 胸前还有^1…两点墨?/%", - "obj_ch2_city07_slash_Step_0_gml_1026_0": "\\EE* ^1…哼。&这次我就原谅你好了。/%", - "obj_ch2_city07_slash_Step_0_gml_1033_0": "\\E1* 再见^1,Kris./%", - "obj_ch2_city07_slash_Step_0_gml_1054_0": "你特么为什么要把它给Berdly啊!?", - "obj_ch2_city07_slash_Step_0_gml_1055_0": "你为什么要把它给Berdly!?", - "obj_ch2_city07_slash_Step_0_gml_1056_0": "唔,Kris…对谁都很友善呢!", - "obj_ch2_city07_slash_Step_0_gml_1059_0": "\\f0\\f1\\f2/%", - "obj_ch2_city07_slash_Step_0_gml_1067_0": "\\EC* ^1…我们赶紧离开这鬼地方吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1096_0": "\\E8* 等^1…等等!!/%", - "obj_ch2_city07_slash_Step_0_gml_1100_0": "\\E6* N^1…Noelle!?/%", - "obj_ch2_city07_slash_Step_0_gml_1156_0": "\\EK* ^1…你特么在这里干什么?&这不作弊嘛。/", - "obj_ch2_city07_slash_Step_0_gml_1158_0": "\\E2* 我^1…我^1…&呃^1…我…/", - "obj_ch2_city07_slash_Step_0_gml_1160_0": "\\E1* ^1…唔。&很高兴你没事。/", - "obj_ch2_city07_slash_Step_0_gml_1161_0": "\\E0* 自从你被那笨蛋女王抓走后^1,&我还真有点担心…/", - "obj_ch2_city07_slash_Step_0_gml_1163_0": "\\EL* (噗通^1,噗通…)/%", - "obj_ch2_city07_slash_Step_0_gml_1169_0": "\\EF* 等等。/%", - "obj_ch2_city07_slash_Step_0_gml_1184_0": "\\EH* 你不是和他们一伙的吗!?/", - "obj_ch2_city07_slash_Step_0_gml_1186_0": "\\EB* 啊-啊!?/", - "obj_ch2_city07_slash_Step_0_gml_1187_0": "\\ED* 等-等等^1,等等^1,&等等^1,等等^1,等等!!/", - "obj_ch2_city07_slash_Step_0_gml_1188_0": "\\E3* 呃^1,我^1…我…/%", - "obj_ch2_city07_slash_Step_0_gml_1201_0": "噗通,噗通…", - "obj_ch2_city07_slash_Step_0_gml_1210_0": "\\E3* 对^1…对啊^1!&我们停战了!!/", - "obj_ch2_city07_slash_Step_0_gml_1211_0": "\\E2* Kris说^1…&我可以加入你们的队伍!/%", - "obj_ch2_city07_slash_Step_0_gml_1218_0": "\\E6* 噢^1,真的吗?/%", - "obj_ch2_city07_slash_Step_0_gml_1225_0": "\\E0* ^1…既然Kris都这么说了^1,&那就这样吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1231_0": "\\E2* 反正我也不是很想杀你。\\f0/%", - "obj_ch2_city07_slash_Step_0_gml_1241_0": "\\EY* 那么,快点入列呀?/", - "obj_ch2_city07_slash_Step_0_gml_1243_0": "\\EM* 好^1…好的!!/%", - "obj_ch2_city07_slash_Step_0_gml_1277_0": "\\EE* Kris!!^1!&你说什么呢!!!/%", - "obj_ch2_city07_slash_Step_0_gml_1284_0": "\\E8* 我们停战了!^1!&停战了!!!/", - "obj_ch2_city07_slash_Step_0_gml_1286_0": "\\E6* 啊?/%", - "obj_ch2_city07_slash_Step_0_gml_1320_0": "\\E7* 我^1…我害怕女王会找到我^1…&我…/", - "obj_ch2_city07_slash_Step_0_gml_1321_0": "\\E6* 我觉得你们^1…&大概可以^1…保护我…/", - "obj_ch2_city07_slash_Step_0_gml_1323_0": "\\E6* 保护^1…你?/", - "obj_ch2_city07_slash_Step_0_gml_1325_0": "\\EA* 对^1…对不起^1…&要是我碍你们的事了^1,&我可以…/%", - "obj_ch2_city07_slash_Step_0_gml_1332_0": "\\ED* 嘿^1,这样吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1339_0": "\\EC* 你可以^1…&跟在我们后面之类的。/%", - "obj_ch2_city07_slash_Step_0_gml_1346_0": "\\EA* 只要^1…&别妨碍到我们^1,行不?/", - "obj_ch2_city07_slash_Step_0_gml_1348_0": "\\EM* 那^1…那当然了!!/%", - "obj_ch2_city07_slash_Step_0_gml_1384_0": "\\EM* Kris^1…&还-还说我应该跟在^1…&Susie^1…身后。/", - "obj_ch2_city07_slash_Step_0_gml_1386_0": "\\EK* 呃^1…既然Kris都这么说了^1,&那行吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1403_0": "\\E0* 我们赶快走吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1419_0": "\\E7* 哼。那我也加入你们吧。&^1…不过仅限这个房间!/%", - "obj_ch2_city07_slash_Step_0_gml_1427_0": "\\EH* (没人要你来!)/%", - "obj_ch2_city07_slash_Step_0_gml_1439_0": "* 我也会            加入/%", - "obj_ch2_city07_slash_Step_0_gml_1499_0": "\\EQ* 这不是我们来时的路吗?/", - "obj_ch2_city07_slash_Step_0_gml_1501_0": "\\E2* 没错,&已经没有棉花糖卖了…/%", - "obj_ch2_city07_slash_Step_0_gml_1506_0": "\\E8* (Kris到底是怎么&当上队长的…?)/%", - "obj_ch2_city08_slash_Step_0_gml_69_0": "\\E0* 快看!^1!&我们终于接近喷泉了!/", - "obj_ch2_city08_slash_Step_0_gml_70_0": "\\EH* 这里是女王的豪宅!!/%", - "obj_ch2_city08_slash_Step_0_gml_78_0": "\\EB* 哎!?等-等一下^1,&我们为什么要来这里!?/%", - "obj_ch2_city08_slash_Step_0_gml_92_0": "\\EQ* Kris 你帮我 &把 Noelle 送上门了/", - "obj_ch2_city08_slash_Step_0_gml_93_0": "\\E9* (我就知道 我们的 &停战协定 是最棒的)/", - "obj_ch2_city08_slash_Step_0_gml_94_0": "\\E6* 然而 不幸的是/", - "obj_ch2_city08_slash_Step_0_gml_95_0": "\\E7* 这也 意味着 所有的&停战协定 到此 结束/", - "obj_ch2_city08_slash_Step_0_gml_96_0": "\\E1* Noelle&过来 这里/", - "obj_ch2_city08_slash_Step_0_gml_98_0": "\\E7* 可是我^1…我…/", - "obj_ch2_city08_slash_Step_0_gml_100_0": "\\E1* Noelle/", - "obj_ch2_city08_slash_Step_0_gml_101_0": "\\ED* 这句话 我只说 一遍/", - "obj_ch2_city08_slash_Step_0_gml_102_0": "\\E1* 又一遍/", - "obj_ch2_city08_slash_Step_0_gml_103_0": "\\E1* 过来 这里 过来 这里&过来 这里 过来 这里&过来 这里 过来 这里/%", - "obj_ch2_city08_slash_Step_0_gml_111_0": "\\E7* 可是我^1…我…/", - "obj_ch2_city08_slash_Step_0_gml_113_0": "\\EF* Noelle&你是否在:犹豫/", - "obj_ch2_city08_slash_Step_0_gml_114_0": "\\E9* 让我 用 条件语句 &给你 解释/", - "obj_ch2_city08_slash_Step_0_gml_115_0": "\\E1* 就是说:&<如果> 你不听话 <那么>/", - "obj_ch2_city08_slash_Step_0_gml_116_0": "\\EO* 某只 小鸟 就得在&酸液河 里 遨游/%", - "obj_ch2_city08_slash_Step_0_gml_132_0": "\\EC* B^1…Berdly!?/%", - "obj_ch2_city08_slash_Step_0_gml_152_0": "\\E7* (…)/%", - "obj_ch2_city08_slash_Step_0_gml_159_0": "\\E7* (我^1…我很抱歉^1…&Kris^1,Susie^1…我…)/", - "obj_ch2_city08_slash_Step_0_gml_160_0": "\\E9* (我真希望能和你们多待一会儿^1,&可是…)/", - "obj_ch2_city08_slash_Step_0_gml_161_0": "\\E7* (我^1…我不能害Berdly受伤^1,&对吧?)/", - "obj_ch2_city08_slash_Step_0_gml_163_0": "\\EO* …/%", - "obj_ch2_city08_slash_Step_0_gml_173_0": "\\E0* 不要 难过&Noelle 宝贝/", - "obj_ch2_city08_slash_Step_0_gml_174_0": "\\E1* 万事 俱备&只欠 东风/%", - "obj_ch2_city08_slash_Step_0_gml_190_0": "\\E6* 我伟大的女王^1!&原来你在这!/", - "obj_ch2_city08_slash_Step_0_gml_191_0": "\\EI* 呼^1!我为了找你&跑遍了所有二手游戏店!/%", - "obj_ch2_city08_slash_Step_0_gml_199_0": "\\E3* 噢^1,Noelle.你还好吧?&你看起来有点怪怪的。/%", - "obj_ch2_city08_slash_Step_0_gml_214_0": "\\E1* 行吧 B计划/%", - "obj_ch2_city08_slash_Step_0_gml_250_0": "\\E3* 啊!?/", - "obj_ch2_city08_slash_Step_0_gml_251_0": "\\EC* 你在干什么!?/", - "obj_ch2_city08_slash_Step_0_gml_253_0": "\\EA* 我 现在 明白了&解放 她的 意志&必须 依靠 外力/", - "obj_ch2_city08_slash_Step_0_gml_254_0": "\\E9* 或许 只要把 她的脸&改造成 机器人 模样…?/%", - "obj_ch2_city08_slash_Step_0_gml_266_0": "\\EC* 可-可是^1…&你说过你不会这么做的,&只要我…/", - "obj_ch2_city08_slash_Step_0_gml_268_0": "\\EK* 变量 撒谎 设为 真/%", - "obj_ch2_city08_slash_Step_0_gml_277_0": "\\EB* 我们本来&可以一起做聪明人!!!&这不公平!!!/", - "obj_ch2_city08_slash_Step_0_gml_279_0": "\\E1* 了解/", - "obj_ch2_city08_slash_Step_0_gml_280_0": "\\E7* 公平措施 启动/%", - "obj_ch2_city08_slash_Step_0_gml_313_0": "\\EZ* 喂-喂!!!/", - "obj_ch2_city08_slash_Step_0_gml_315_0": "\\ED* 好在我 校准了 这些 笼子/", - "obj_ch2_city08_slash_Step_0_gml_317_0": "\\EB* 你^1…你说过我可以&相信你的!!/", - "obj_ch2_city08_slash_Step_0_gml_318_0": "\\EC* 你说过你是个游戏宅!!/", - "obj_ch2_city08_slash_Step_0_gml_320_0": "\\EB* Berdly/", - "obj_ch2_city08_slash_Step_0_gml_321_0": "\\E6* 我 只玩 手游/%", - "obj_ch2_city08_slash_Step_0_gml_333_0": "\\E3* 不!!!!!!/", - "obj_ch2_city08_slash_Step_0_gml_335_0": "\\E6* 你们 其中 一个人&将会 帮助我 完成 计划/", - "obj_ch2_city08_slash_Step_0_gml_336_0": "\\E6* 那便是 Noelle/", - "obj_ch2_city08_slash_Step_0_gml_337_0": "\\ED* 至于 你们/", - "obj_ch2_city08_slash_Step_0_gml_338_0": "\\EC* 各回 各屋 吧/%", - "obj_ch2_city08_slash_Step_0_gml_382_0": "\\EC* 那^1…那你打算对我做什么?/%", - "obj_ch2_city08_slash_Step_0_gml_403_0": "\\EI* 噢 靠/", - "obj_ch2_city08_slash_Step_0_gml_404_0": "\\E1* 你 还在 这里/", - "obj_ch2_city08_slash_Step_0_gml_405_0": "\\ED* 我 只做了 四个 笼子&哈哈哈/", - "obj_ch2_city08_slash_Step_0_gml_406_0": "\\EM* 我 忘了 这茬 哈哈哈哈/%", - "obj_ch2_city_berdly_slash_Step_0_gml_28_0": "\\EB* 呃-呃哦--/%", - "obj_ch2_city_berdly_slash_Step_0_gml_49_0": "\\EN* Noelle!?&你怎么跟Kris在一起!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_51_0": "\\E2* 呃^1,我^1…呃^1…&我^1…我…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_63_0": "\\ER* 因为我们^1…停战了…?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_71_0": "\\E3* 停^1…停战!?&和^1…Kris?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_81_0": "\\E2* 哈哈哈!^1!&那是不可能的!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_90_0": "\\E5* 那不就成双重停战了吗。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_98_0": "\\E2* 啊?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_113_0": "\\EF* 别担心^1,我最亲爱的Noelle./", - "obj_ch2_city_berdly_slash_Step_0_gml_114_0": "\\E5* 我知道你到底想说什么。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_122_0": "\\E2* 你^1…你知道?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_130_0": "\\E0* 说出这些话的你…/", - "obj_ch2_city_berdly_slash_Step_0_gml_131_0": "\\E8* 肯定是^1…言不由衷^1,&对吧?/", - "obj_ch2_city_berdly_slash_Step_0_gml_132_0": "\\EG* 所以你现在才没有&跟女王在一起。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_141_0": "\\E2* Berdly^1…你终于明白了吗?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_149_0": "\\E5* 没错!^1!我明白了!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_163_0": "\\E6* 是Kris逼着你叛变的!!/", - "obj_ch2_city_berdly_slash_Step_0_gml_164_0": "\\E2* 你这个绑匪!^1!&Kris^1,我们的停战协定^1…&现在作废了!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_179_0": "\\E6* Noelle!^1!&可能会有点痛^1,&但这是为了救你!!/", - "obj_ch2_city_berdly_slash_Step_0_gml_181_0": "\\EE* 等-等下^1,&听我说啊---!!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_221_0": "\\E5* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_222_0": "\\E3* Noelle?/", - "obj_ch2_city_berdly_slash_Step_0_gml_285_0": "\\EN* 什^1…什么?&继续前进^1…去哪?/", - "obj_ch2_city_berdly_slash_Step_0_gml_286_0": "\\EN* Noelle^1,那家伙在&说什么呢!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_315_0": "\\EA* Kris^1,放马过来吧!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_345_0": "\\E3* 我^1?…伤害她!?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_353_0": "\\E2* (对^1…对啊^1,&我刚刚都在想些什么啊?)/", - "obj_ch2_city_berdly_slash_Step_0_gml_354_0": "\\E6* (对啊^1…Kris是的朋友^1,&不是吗?)/%", - "obj_ch2_city_berdly_slash_Step_0_gml_362_0": "\\E5* 荒唐至极!!^1!&Kris!!/", - "obj_ch2_city_berdly_slash_Step_0_gml_363_0": "\\E7* 你是把智商落在家里了吗!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_364_0": "\\E6* Noelle只能由我来守护!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_380_0": "\\E7* 而我要通过打败她&来证明这一点!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_388_0": "\\EE* 等-等下^1,&听我说啊---!!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_527_0": "\\EC* 该-该死!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_536_0": "\\E2* Berdly^1,你没事吧…?/", - "obj_ch2_city_berdly_slash_Step_0_gml_537_0": "\\E3* Kris^1,&或许我们不该下手那么重…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_550_0": "\\E6* 不该那么重!?&哈^1!哈哈^1!哈哈哈!/", - "obj_ch2_city_berdly_slash_Step_0_gml_551_0": "\\ED* 没开硬核模式的人^1,&是我才对!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_563_0": "\\E2* 可你看起来^1…气喘吁吁的。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_573_0": "\\ED* 我累只是因为我在压制自己&真正的力量!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_583_0": "\\EE* 啊^1,Noelle.&现在要救你简直太简单了。/", - "obj_ch2_city_berdly_slash_Step_0_gml_584_0": "\\E7* Kris^1!&先把力量值多多点上吧。/", - "obj_ch2_city_berdly_slash_Step_0_gml_585_0": "\\E1* 多练练吧^1,或许哪天你能成为&一个与我旗鼓相当的对手。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_592_0": "\\EE* 呵呵^1!有时候我都不敢相信&自己有多酷…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_612_0": "\\EH* (他刚才用龙卷风砸我的脸…)/%", - "obj_ch2_city_berdly_slash_Step_0_gml_619_0": "\\E4* (要是他肯好好听我说话…)/%", - "obj_ch2_city_berdly_slash_Step_0_gml_636_0": "\\E3* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_637_0": "\\E2* Kris…?/", - "obj_ch2_city_berdly_slash_Step_0_gml_638_0": "\\E3* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_639_0": "\\E2* 呃^1,刚才…/", - "obj_ch2_city_berdly_slash_Step_0_gml_640_0": "\\E3* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_641_0": "\\E5* (不管刚才发生了什么。)/", - "obj_ch2_city_berdly_slash_Step_0_gml_642_0": "\\E8* (Kris已经摆脱&那种状态了…)/", - "obj_ch2_city_berdly_slash_Step_0_gml_643_0": "\\Ee* (继续前进…)/", - "obj_ch2_city_berdly_slash_Step_0_gml_644_0": "\\Ec* (为什么^1…&一直在说那句话?)/", - "obj_ch2_city_berdly_slash_Step_0_gml_645_0": "\\E4* ^1…等-等下^1,我懂了!/", - "obj_ch2_city_berdly_slash_Step_0_gml_646_0": "\\ES* 你只是想气气Berdly^1,&对吧!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_647_0": "\\EQ* 哎哟^1,这可不好^1,&Kris./", - "obj_ch2_city_berdly_slash_Step_0_gml_648_0": "\\ER* ^1…不过呢^1,我也不是&不能理解你的感受。/", - "obj_ch2_city_berdly_slash_Step_0_gml_649_0": "\\ES* 呼哈哈哈。/", - "obj_ch2_city_berdly_slash_Step_0_gml_650_0": "\\E8* 我们可能都有点&忘乎所以了…!/", - "obj_ch2_city_berdly_slash_Step_0_gml_651_0": "\\E8* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_652_0": "\\Ed* (不过说真的^1,&我^1…我都在想些什么啊?)/%", - "obj_ch2_city_car_a_slash_Step_0_gml_63_0": "\\E9* Noeeeeelle 宝贝 &你在哪/", - "obj_ch2_city_car_a_slash_Step_0_gml_65_0": "\\EE* (噢不^1,她来了…)/%", - "obj_ch2_city_car_a_slash_Step_0_gml_90_0": "\\E1* Noelle 快回来 我给你&做了 电池酸液派/%", - "obj_ch2_city_car_a_slash_Step_0_gml_99_0": "\\ED* 噢^1,Kris 真是 凑巧/%", - "obj_ch2_city_car_a_slash_Step_0_gml_127_0": "\\E1* 你 有没有 看到--/%", - "obj_ch2_city_car_a_slash_Step_0_gml_137_0": "\\E2* 噢我尊贵的女王--!!/%", - "obj_ch2_city_car_a_slash_Step_0_gml_139_0": "\\E8* 噢 我的 老芯片啊&Kris 快 上车/%", - "obj_ch2_city_car_a_slash_Step_0_gml_187_0": "\\E7* 我的女王!^1!&你在哪!!/", - "obj_ch2_city_car_a_slash_Step_0_gml_188_0": "\\E6* 我为你做了一份&游戏宅快乐餐!!/", - "obj_ch2_city_car_a_slash_Step_0_gml_189_0": "\\E0* 嗯^1…她不在这…/%", - "obj_ch2_city_car_a_slash_Step_0_gml_218_0": "\\EF* 好险/%", - "obj_ch2_city_car_a_slash_Step_0_gml_236_0": "\\ED* Kris/", - "obj_ch2_city_car_a_slash_Step_0_gml_237_0": "\\EB* 你的 朋友 是谁/", - "obj_ch2_city_car_a_slash_Step_0_gml_238_0": "\\E9* 我的 面部识别 程序&无法 分析/%", - "obj_ch2_city_car_a_slash_Step_0_gml_254_0": "\\EA* ^1…不过/", - "obj_ch2_city_car_a_slash_Step_0_gml_255_0": "\\E5* 你的 朋友 看起来/%", - "obj_ch2_city_car_a_slash_Step_0_gml_267_0": "\\ED* 很酷/", - "obj_ch2_city_car_a_slash_Step_0_gml_268_0": "\\E1* 甚至 很机械/", - "obj_ch2_city_car_a_slash_Step_0_gml_270_0": "\\EG* (…)/%", - "obj_ch2_city_car_a_slash_Step_0_gml_284_0": "\\E1* Kris 我们 必须&开车 去找 Noelle/", - "obj_ch2_city_car_a_slash_Step_0_gml_285_0": "\\EC* 大家 都 上车/%", - "obj_ch2_city_car_a_slash_Step_0_gml_389_0": "\\E8* 哦 我的 老芯片啊&堵车了/", - "obj_ch2_city_car_a_slash_Step_0_gml_390_0": "\\EF* 肯定 又有 狗&在路上 乱跑/", - "obj_ch2_city_car_a_slash_Step_0_gml_391_0": "\\ED* Kris 乖&去按 那个 行人按钮/", - "obj_ch2_city_car_a_slash_Step_0_gml_392_0": "\\E9* 它就在 路的 那边/%", - "obj_ch2_city_car_a_slash_Step_0_gml_404_0": "\\E8* 呃^1…那^1,我也去…/", - "obj_ch2_city_car_a_slash_Step_0_gml_406_0": "\\E6* 不/", - "obj_ch2_city_car_a_slash_Step_0_gml_407_0": "\\E6* 你 不能 走/", - "obj_ch2_city_car_a_slash_Step_0_gml_409_0": "\\EE* !?/", - "obj_ch2_city_car_a_slash_Step_0_gml_411_0": "\\E1* 坐下&听完 我所有的 混音带/%", - "obj_ch2_city_car_a_slash_Step_0_gml_418_0": "\\E2* 好-好吧…/", - "obj_ch2_city_car_a_slash_Step_0_gml_419_0": "\\E8* (Kris^1…请快一点^1,&拜托了…)/%", - "obj_ch2_city_car_b_slash_Step_0_gml_68_0": "\\E1* 上车/%", - "obj_ch2_city_car_b_slash_Step_0_gml_123_0": "\\E1* Kris 我们得&开车 去找 Noelle/", - "obj_ch2_city_car_b_slash_Step_0_gml_124_0": "\\E6* 开启 远光灯/%", - "obj_ch2_city_car_b_slash_Step_0_gml_146_0": "\\E9* 当她 看到 女王信号 &她就会 跑过来/", - "obj_ch2_city_car_b_slash_Step_0_gml_148_0": "\\E2* 为^1…为什么你^1…&这么想找到Noelle呢?/", - "obj_ch2_city_car_b_slash_Step_0_gml_150_0": "\\E2* 你在 说什么 &这座 城市 很危险/", - "obj_ch2_city_car_b_slash_Step_0_gml_151_0": "\\EB* 想想 可怜的 Noelle &会在 哪堵墙 穿模/", - "obj_ch2_city_car_b_slash_Step_0_gml_152_0": "\\ED* 由于 缺钾 日渐消瘦/", - "obj_ch2_city_car_b_slash_Step_0_gml_154_0": "\\E2* 你^1…你是真的在担心她吗?/", - "obj_ch2_city_car_b_slash_Step_0_gml_156_0": "\\E1* 若是 找不到 她&那我 可就 真的 担心了/", - "obj_ch2_city_car_b_slash_Step_0_gml_158_0": "\\E3* …/", - "obj_ch2_city_car_b_slash_Step_0_gml_159_0": "\\E2* 可^1…可你为什么选择她呢?/", - "obj_ch2_city_car_b_slash_Step_0_gml_160_0": "\\E3* 等下^1,让我猜猜看^1…&是不是因为…/", - "obj_ch2_city_car_b_slash_Step_0_gml_161_0": "\\E9* 她弱小到可以轻松成为&你的仆从?/", - "obj_ch2_city_car_b_slash_Step_0_gml_163_0": "\\E1* 哈哈 不对/", - "obj_ch2_city_car_b_slash_Step_0_gml_164_0": "\\EA* 恰恰 相反/", - "obj_ch2_city_car_b_slash_Step_0_gml_165_0": "\\EB* 是因为 她 很强/", - "obj_ch2_city_car_b_slash_Step_0_gml_167_0": "\\EB* ^1…啊?你说什--/", - "obj_ch2_city_car_b_slash_Step_0_gml_169_0": "\\E2* Kris 停车/%", - "obj_ch2_city_car_b_slash_Step_0_gml_263_0": "\\EC* 车^1…车怎么了?/%", - "obj_ch2_city_car_b_slash_Step_0_gml_284_0": "\\EB* 呼/", - "obj_ch2_city_car_b_slash_Step_0_gml_285_0": "\\E9* 我 刚刚 还在 担心&它 怎么 还没有 爆炸/%", - "obj_ch2_city_car_b_slash_Step_0_gml_293_0": "\\EA* 看来 我们 只能&徒步 分别 了/%", - "obj_ch2_city_car_b_slash_Step_0_gml_300_0": "\\E5* …/%", - "obj_ch2_city_car_b_slash_Step_0_gml_307_0": "\\E9* Kris 如果 你&见到 Noelle/", - "obj_ch2_city_car_b_slash_Step_0_gml_308_0": "\\EA* 告诉她&我绝对 了解 她的喜好/", - "obj_ch2_city_car_b_slash_Step_0_gml_309_0": "\\ED* 如果 她想要 证据/", - "obj_ch2_city_car_b_slash_Step_0_gml_310_0": "\\E1* 就给她 这个/%", - "obj_ch2_city_car_b_slash_Step_0_gml_317_0": "* (女王的混音带被扔进了&你的重要物品中。)/%", - "obj_ch2_city_car_b_slash_Step_0_gml_324_0": "\\E1* 告辞/%", - "obj_ch2_city_car_b_slash_Step_0_gml_340_0": "\\EI* 呼…/", - "obj_ch2_city_car_b_slash_Step_0_gml_341_0": "\\E9* …/", - "obj_ch2_city_car_b_slash_Step_0_gml_342_0": "\\E3* 我有种预感^1…&我们马上就能离开这里了。/", - "obj_ch2_city_car_b_slash_Step_0_gml_343_0": "\\E4* 我们走吧,Kris!/%", - "obj_ch2_cyber01_slash_Step_0_gml_83_0": "\\m1  *此-此路不通…!/%", - "obj_ch2_cyber01_slash_Step_0_gml_104_0": "哦,“天天向上”#的“天”?", - "obj_ch2_cyber01_slash_Step_0_gml_105_0": "哦,“甜甜蜜蜜”#的“甜”?", - "obj_ch2_cyber01_slash_Step_0_gml_108_0": "\\E5* 好了^1,现在又想干嘛^1,&你这呆子!/", - "obj_ch2_cyber01_slash_Step_0_gml_110_0": "\\m1  *你说谁呆!?叫我Sweet!\\f0\\f1/%", - "obj_ch2_cyber01_slash_Step_0_gml_118_0": "\\m1  *你们不会没听说过& “Sweet Cap'n Cakes”的名号吧?!?/", - "obj_ch2_cyber01_slash_Step_0_gml_120_0": "\\EJ* 唔^1,没有任何印象…/%", - "obj_ch2_cyber01_slash_Step_0_gml_129_0": "\\m1  *那-那看来我们的活动& 还是比较地下…/%", - "obj_ch2_cyber01_slash_Step_0_gml_137_0": "\\m1  *Sweet Cap'n Cakes^1!& 我们不仅是赛博田野最棒的& 三人组乐团…/", - "obj_ch2_cyber01_slash_Step_0_gml_138_0": "\\m1  *还是反抗大坏蛋女王与其附庸的& 最后一道防线!/", - "obj_ch2_cyber01_slash_Step_0_gml_139_0": "\\m1  *先从反抗你们开始!/%", - "obj_ch2_cyber01_slash_Step_0_gml_151_0": "\\EH* 什么!?&我们也在反抗女王!/", - "obj_ch2_cyber01_slash_Step_0_gml_153_0": "\\m1  *不-不-不^1!Cap'n可看到你帮忙& 绑架那个女孩了哦!/", - "obj_ch2_cyber01_slash_Step_0_gml_154_0": "\\m1  *嘿^1!嘿^1,Cap'n!/%", - "obj_ch2_cyber01_slash_Step_0_gml_170_0": "\\m3  *我们决对不能让什么人& 都对小姐姐动手动脚…/%", - "obj_ch2_cyber01_slash_Step_0_gml_179_0": "\\m3  *除了我们^2!&\\m1 那不是重点啦^1,Cap'n!!/%", - "obj_ch2_cyber01_slash_Step_0_gml_186_0": "\\m3  *算半个重点吧。60`%?55..^2.&\\m1 我们只是造反^1,不是花花公子!/%", - "obj_ch2_cyber01_slash_Step_0_gml_193_0": "\\m3  *造反的时候也可以玩玩呀^2。&\\m1 我们不乱玩!^1!不乱玩!!/", - "obj_ch2_cyber01_slash_Step_0_gml_194_0": "\\m3  *好了!^1!& K_K!!^1!过来!!/%", - "obj_ch2_cyber01_slash_Step_0_gml_223_0": "\\m3  *K_K^1,我们会乱玩吗!^2?&\\m2 …/", - "obj_ch2_cyber01_slash_Step_0_gml_224_0": "\\m2  *我只玩CD。/%", - "obj_ch2_cyber01_slash_Step_0_gml_279_0": "\\m1  *等等^1!他们要走了!/%", - "obj_ch2_cyber01_slash_Step_0_gml_301_0": "\\m3  *Sweet^1,淡定点。还有别的坏蛋呢^2!&\\m1 不不^1,这回可是天赐良机啊!/", - "obj_ch2_cyber01_slash_Step_0_gml_302_0": "\\m1  *准备好了吗!?开始战斗吧!!/%", - "obj_ch2_cyber01_slash_Step_0_gml_336_0": "\\m3  *^1…K_K。&\\m2 嗯?/", - "obj_ch2_cyber01_slash_Step_0_gml_337_0": "\\m1  *来点战斗音乐^2!&\\m2 好嘞^2!/%", - "obj_ch2_cyber01_slash_Step_0_gml_538_0": "\\m1  *感受节奏^2!&\\m3 看我舞步^2!&\\m2 舞起来^1,舞起来!!/", - "obj_ch2_cyber01_slash_Step_0_gml_540_0": "\\E2* 嘿^1,废物们^1!结束了^1!&战斗已经结束了!!/%", - "obj_ch2_cyber01_slash_Step_0_gml_566_0": "我们才是正义的一方!!!", - "obj_ch2_cyber01_slash_Step_0_gml_567_0": "就附和一下吧,Susie…", - "obj_ch2_cyber01_slash_Step_0_gml_570_0": "\\m2  *结束了^2?&\\m3 换句话说就是…&\\m1 我们输了!?/", - "obj_ch2_cyber01_slash_Step_0_gml_571_0": "\\m1  *..^2.&\\m3 ..^2.&\\m2 ..^2./", - "obj_ch2_cyber01_slash_Step_0_gml_572_0": "\\m2  *那是不是意味着我们可以& 做朋友啦^2?&\\m1 K_K!^1!不是那样!!/", - "obj_ch2_cyber01_slash_Step_0_gml_573_0": "\\m3  *战斗毕竟不是我的风格..^2.&\\m1 没错^1!因为你就是个胆小鬼!/", - "obj_ch2_cyber01_slash_Step_0_gml_574_0": "\\m1  *^1…我的意思是^1,跳舞确实很好玩^1,& 可是..^2.&\\m2 Sweet,打起精神来。/", - "obj_ch2_cyber01_slash_Step_0_gml_575_0": "\\m2  *我觉得在跳舞上我们赢过他们了^2。&\\m1 我们赢了…^2?&\\m3 对^1,一场没有流血牺牲的胜利!/", - "obj_ch2_cyber01_slash_Step_0_gml_576_0": "\\m3  *瞧^1,我们和这帮家伙一起跳了舞^1,& 也让他们明白了我们有多酷^2。&\\m1 所以说现在他们跟我们一伙了?/", - "obj_ch2_cyber01_slash_Step_0_gml_577_0": "\\m2  *就是这样。/", - "obj_ch2_cyber01_slash_Step_0_gml_578_0": "\\m1  *嘿!^1!你们三个!^1!& 欢迎加入正义的一方!!\\f0\\f1/", - "obj_ch2_cyber01_slash_Step_0_gml_579_0": "\\m3  *待会来我们的垃圾商店玩玩吧..^2./", - "obj_ch2_cyber01_slash_Step_0_gml_580_0": "\\m1  *之前我们把门堵上了^1,& 不过我们可以把它踹开!/", - "obj_ch2_cyber01_slash_Step_0_gml_581_0": "\\m3  *好了各位^1,咱们走吧!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_35_0": "* 那么^1,我们走吧?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_101_0": "\\EQ* ^1…好吧,瞧瞧谁来了。&本校著名丧尸。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_102_0": "\\E2* 你在课上睡得可真死啊。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_103_0": "\\EA* 呵^1,你怎么回事啊?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_104_0": "\\E2* 昨晚是不是睡不着觉啊?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_111_0": "\\EQ* 呵…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_122_0": "\\EH* 我也一样啊^1,KRIS!!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_123_0": "\\E5* 自打昨天起&我哪还能睡得着啊!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_124_0": "\\EP* 盼着这一天简直就是^1…&度日如年!!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_125_0": "\\EO* 昨^1…昨天发生的那些事情&都是真的吗!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_126_0": "\\EO* Lancer^1,Ralsei^1,大家^1…&他们是否还…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_131_0": "\\EQ* ^1…我说。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_132_0": "\\E2* 你也跟我一样好奇^1,对吧?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_143_0": "\\EH* 马上出发吧!!!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_183_0": "\\E0* ^1…那么Kris最近表现怎么样?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_185_0": "\\E0* 表-表现得很棒^1,Tori!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_186_0": "\\E7* 我最喜爱的学生之一。&真正的璀璨新星!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_188_0": "\\E9* 哦^1,那太好了!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_189_0": "\\E1* ^1…没有做什么奇怪的事吧?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_191_0": "\\E7* 哈哈^1,没有^1,一直都…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_199_0": "* (不能让妈妈看见^1,你在头上顶着&一个巨大的垃圾球!)/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_222_0": "\\E6* 正常得很。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_224_0": "\\E0* 好吧,那我就放心了。&看来我最近…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_225_0": "\\E1* 有些过分操心了。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_227_0": "* (只是最近吗?)/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_230_0": "\\E1* Alphys^1…你也不要太辛苦了。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_231_0": "\\E9* 我会一直支持你的。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_233_0": "\\EB* 呃^1…谢^1…谢^1…&谢^1…谢了!!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_291_0": "\\E3* 好了^1,Kris.&是时候了,接下来是重头戏。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_292_0": "\\E0* 我们所期待的一切,&都在这扇门后面…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_293_0": "\\E1* …/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_294_0": "\\EK* 如果我们^1,打开门^1,&然后发现里面什么都没有…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_295_0": "\\E3* 那么^1,我们是否还会…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_304_0": "\\EH* 管他呢!&我们现在就把门打开吧!!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_306_0": "\\E3* 唔^1,S^1…Susie…?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_323_0": "\\E7* 啊啊啊啊???/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_335_0": "\\E7* Noelle^1…嘿…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_336_0": "\\E7* 搞^1…搞什么^1…&你怎么会来这里…?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_338_0": "\\E4* 呃^1…抱-抱歉打扰你们^1,&但是^1,呃^1,我…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_339_0": "\\E3* 好吧^1,就是^1…&我和Berdly准备去图书馆…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_340_0": "\\E6* 为我们的小组作业找些资料^1,&然后…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_341_0": "\\EQ* 如果可以的话^1,唔^1…&你^1…想不想跟我们一起…?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_348_0": "\\E2* 噢^1,Kris^1,&你也可以一起过来!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_355_0": "\\E7* 呃----^1-&我们那个…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_356_0": "\\EK* 我们就是^1,呃^1…有点忙^1,&忙着,呃…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_368_0": "\\E2* 哦-哦…^1?唔^1…好吧^1…&呃^1…这听起来^1,&唔^1,真是…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_373_0": "\\E4* 祝你们两位玩的开心!&我会^1,呃^1,在图书馆等你们的!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_378_0": "\\E9* (Kris,要是你等会儿&能把她带过来…)/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_379_0": "\\EQ* (我会非常开心的…!)/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_386_0": "\\EQ* 唔^1…还有^1,&请^1…请稍等!!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_387_0": "\\E8* Susie^1,我^1,呃^1…&我^1…我有些东西要给你!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_389_0": "\\E6* ???/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_399_0": "\\EM* 好了再见拜拜!!!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_403_0": "\\EE* ..?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_404_0": "\\E6* 这是^1…一份便当…?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_410_0": "\\EB* ^1…里面全都是粉笔?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_411_0": "\\EF* …!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_412_0": "\\ER* 她一直都有粉笔!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_413_0": "\\E5* 却不拿给ALPHYS!?!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_414_0": "\\EH* 什么鬼^1,KRIS!?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_421_0": "\\EM* 给^1,这个你拿着。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_423_0": "* (你得到了粉笔。) /%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_445_0": "\\E5* 等等,Kris^1!&这特么是什么情况!??!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_446_0": "\\EN* 为什么NOELLE??&会让我??/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_447_0": "\\EP* 和她一起??&做作业?!??/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_448_0": "\\EA* 她就那么想死吗?&她是想挂科吗?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_449_0": "\\E0* …/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_458_0": "\\EB* ^1…等等。&等一下。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_459_0": "\\EC* Kris^1,你有没有注意到她&刚才好像很紧张的样子…?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_460_0": "\\E6* 而且还^1…脸红了?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_461_0": "\\EM* Kris^1,你觉不觉得^1…&她^1…呃…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_467_0": "\\E5* 她发现了我们的秘密身份!?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_471_0": "\\E2* 你懂的。&就是^1…黑暗世界的那些事情。/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_475_0": "\\E3* 糟了^1…&我们可得守住这个秘密^1,&Kris./", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_476_0": "\\E2* 这是只有我们两个人&知道的事^1,懂?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_483_0": "\\EA* 不管怎样^1,&我们已经等的够久了^1,&对吧!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_484_0": "\\E2* 咱们走吧!/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_32_0": "\\E2* 天呐^1,刚才真的好险啊^1,&对吧^1,Kris…?/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_49_0": "\\E1* 这个^1…怪异的世界^1…&巨大的城市…/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_50_0": "\\E9* 简直太疯狂了^1…&弄得我头晕眼花。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_59_0": "\\E9* …?/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_71_0": "\\E2* 看来又是一个谜题…/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_78_0": "\\E9* 或许^1…&我可以过去^1…那边?/%", - "obj_ch2_room_castle_1f_slash_Step_0_gml_19_0": "\\E3* 就是想跟我们炫耀炫耀&你的豪宅^1,是不是?/", - "obj_ch2_room_castle_1f_slash_Step_0_gml_21_0": "\\E2* 不不^1,我想给你们展示&的东西在楼上!/%", - "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_21_0": "\\E2* 到这儿来^1,&Kris^1,Susie^1,&吃块蛋糕吧!!!/%", - "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_128_0": "\\E2* 嗯^1,糖霜有点厚。/", - "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_130_0": "\\EU* ^1…这^1…这个是给&大家分着吃的!/", - "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_132_0": "\\E2* 嘿^1,谁都可以截胡的嘛。/%", - "obj_ch2_room_castle_2f_slash_Step_0_gml_26_0": "\\E1* 我^1…我给你们准备了&一个惊喜…!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_27_0": "\\E2* ^1…我在城堡里&为你们准备了房间!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_29_0": "\\E6* ^1…房间?/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_31_0": "\\E2* 这样你们就可以&随时过来留宿了!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_32_0": "\\E1* 唔^1,如果你们愿意&把这里当作…/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_33_0": "\\E2* 你们的第二个家^1,&我会很开心的!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_34_0": "\\E0* 一个无论外面发生了什么…/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_35_0": "\\EI* 你都可以回来的地方。/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_37_0": "\\E6* …/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_38_0": "\\EA* 嘿嘿^1,好吧^1,&我们会看一眼的。/%", - "obj_ch2_room_castle_2f_slash_Step_0_gml_54_0": "\\E5* 嘿^1,也让我看看&我的房间!~1", - "obj_ch2_room_castle_2f_slash_Step_0_gml_58_0": "\\EP* 该死^1,你只想着跑去&偷吃蛋糕。/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_60_0": "\\EX* (^1…这是种预判吗?)/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_59_0": "\\E1* 所以 这就是&你们的 “城堡镇”/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_60_0": "\\ED* 感觉/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_70_0": "\\EO* 还行/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_71_0": "\\E1* Kris^1,Susie…/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_72_0": "\\ED* 我代表 所有&被我 压迫的人/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_73_0": "\\EB* 感谢 你们/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_81_0": "\\EC* 现在 我要当 你们的&古怪 室友 了/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_97_0": "\\EF* 等下/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_104_0": "\\EE* Nubert 跑哪 去了/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_111_0": "\\E5* Nubert^1…Nuby^1…&你 在哪/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_126_0": "* 他说他是不会来的,&除非其它人都来了…/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_142_0": "\\E4* Nubert/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_143_0": "\\EB* 直到 最后 都是 英雄/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_150_0": "\\EE* Kris…/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_151_0": "\\EB* 我 知道 你已经 &竭力 停战/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_161_0": "\\EA* 哦 当然/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_162_0": "\\E1* 这里 看着 像是&一个 绝妙的 小镇/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_176_0": "\\E1* 太棒了/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_177_0": "\\ED* 人口 密度 也是&低得 绝妙/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_185_0": "\\EC* 我 敢打赌 色卡管家们&一定 会 喜欢的/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_196_0": "\\ED* 不过 那些 &色卡管家们 到哪去了/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_203_0": "\\EE* 还有 任呜 管理姬/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_210_0": "\\E5* 还有 常态 任呜 也是/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_220_0": "\\E2* 嘿 Kris 其他人呢/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_235_0": "* 别担心^1,女王!&我在这呢!/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_236_0": "* 你有我^1,而且只有我!/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_246_0": "\\E5* …/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_254_0": "\\EB* 好吧 感觉 我还是/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_255_0": "\\EB* “回自己屋”吧/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_256_0": "\\E5* 哈哈/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_49_0": "\\E2* 对了Susie^1,这是你的房间!/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_50_0": "\\E1* 我尽量布置了些合你口味&的东西,不过…/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_51_0": "\\E2* 你也可以把任何你喜欢的&东西放在这里!/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_52_0": "\\EH* 我真心希望你能喜欢它!/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_74_0": "\\E0* …/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_75_0": "\\ED* ^1…我自己的房间吗。/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_82_0": "\\EA* 感觉^1…还挺好的?/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_83_0": "\\EA* 我自己的房间^1…这个样子。/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_89_0": "\\EK* 你^1…做这些,呃,&花了多长时间?/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_95_0": "\\E1* 这个啊^1,&自打我和你们分别以后就…/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_125_0": "\\E2* 老兄^1,你真是个软蛋。/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_126_0": "\\E9* 嘿嘿嘿…/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_139_0": "\\E2* (我觉得她喜欢这个房间^1,&Kris!)/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_141_0": "\\E2* (哈哈^1,你是不是嫉妒&我的房间比你酷?&羡慕吧,Kris!)/%", - "obj_ch2_room_city_moss_slash_Step_0_gml_9_0": "\\E7* 真是好极了^1,我都不知道这里&还有苔藓!/", - "obj_ch2_room_city_moss_slash_Step_0_gml_10_0": "\\EA* 而且还完全没被吃过…/", - "obj_ch2_room_city_moss_slash_Step_0_gml_11_0": "\\E1* ^1…等下。/", - "obj_ch2_room_city_moss_slash_Step_0_gml_12_0": "\\E0* ^1…Kris…/%", - "obj_ch2_room_city_moss_slash_Step_0_gml_28_0": "\\EK* 你这是^1…给我留的吗?/", - "obj_ch2_room_city_moss_slash_Step_0_gml_29_0": "\\EQ* ^1…呵。/", - "obj_ch2_room_city_moss_slash_Step_0_gml_30_0": "\\E2* 看来就连你也有好心的时候…/%", - "obj_ch2_room_city_moss_slash_Step_0_gml_43_0": "* (你们吃掉了苔藓^1…一起吃的。)/%", - "obj_ch2_room_city_moss_slash_Step_0_gml_56_0": "\\EX* (^1…嗯?)/%", - "obj_ch2_room_city_susie_ralsei_fun_2_slash_Step_0_gml_25_0": "* 说的就是我哦!!!/%", - "obj_ch2_room_cyber_intro_1_slash_Step_0_gml_21_0": "* ^1…是个没见过的地方。/%", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_24_0": "哇啊啊,#真可爱!", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_25_0": "我们没什么#好聊的了!", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_28_0": "\\E5* …/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_29_0": "\\M1* 顺便问一句…/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_30_0": "\\E6\\E3* 我儿子现在^1…&过得开心吗…?/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_32_0": "\\ER* 说的好像你在乎似的!/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_33_0": "\\ER* 你那时明明还想&把他扔下悬崖!/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_35_0": "\\E5* 啊^1,看来^1,你们的成见&让我那手唬人把戏显得&挺像回事的。/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_36_0": "\\E5* ^1…而且,就算我真的把他&扔下去了,他也只会…/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_37_0": "\\E0* 从地上弹起来。/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_38_0": "* 我的儿子^1…&他是个…/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_39_0": "\\E8\\M0* 弹力十足的小南瓜。\\f0\\f1/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0": "\\E0* 或许你们击败了我^1。&但是…/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0": "\\E7* 你们很快将会面对一个^1…&更令人畏惧的…/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0": "\\E4* 远远超乎你们想象的&更加残暴的家伙。/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0": "\\E1* 你是说女王?&我们已经见过她了。/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0": "\\E6* 什么!?/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0": "\\E1* 哇哦 真是个 不错的 仓鼠轮/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0": "\\E5* 所以说^1,你也要^1,&跑来羞辱我…/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0": "\\EO* 不 我是 认真的 这很酷/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0": "\\EB* 但是 那个 水瓶 就有点/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0": "\\EA* 不许诋毁皇室御用水瓶!/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_163_0": "\\EO* 和我 豪宅里的 比起来&简直 差远了/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_171_0": "\\E5* 哼。&你这家伙还是那么物质。/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_180_0": "\\E0* 物质主义 评判 已否定/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0": "\\EC* 我 只是 给自己:&应得的 优待/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0": "\\ED* 而你 每天 蜷缩着&睡在 肮脏的 王座上/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0": "\\EA* 够了^1,臭婆娘!!!/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0": "\\EB* 你来这里到底有什么目的…&女王小甜甜。/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0": "\\ED* 我只是 想给你 传达个 消息^1,&国王小萌萌/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0": "\\E0* 你不必 担心 Lancer/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0": "\\E1* 从 现在起 我会 照顾他/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0": "\\E5* 毕竟^1…我是…/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0": "\\E0* 他的 母亲/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0": "\\E9* 什么时候决定的事!?/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0": "\\ED* 大概 就现在/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0": "\\E5* ^1…哼。/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0": "你想照顾那小子&就那随你的便。", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0": "\\E5* 不过要是他哭鼻子了…/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0": "\\E8* ^1…把他当个球在地上拍就好。/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0": "\\ED* 我看 今天 就聊到 这里吧/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0": "\\EB* ^1…随便你。/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0": "\\E0* 噢^1,望您见谅^1,吾王…/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0": "\\E3* 女王身侧如今又添一能臣!!/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0": "\\E5* 是谁?/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0": "\\EI* 对啊 是谁/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_320_0": "\\E6* 呃/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_327_0": "\\E1* 我好像/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0": "\\E6* 忘关我的谜题了/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0": "\\E5* 光速撤退!!!/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0": "\\EL* 刚才 那是 谁??/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0": "\\E5* 唉^1…&那是我儿子的…/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0": "\\EC* 小爸爸。/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0": "\\EN* 计算 错误&没人 比你 还小/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0": "\\EA* 滚啊!!!!/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0": "\\E0* 那就 再见咯&国王小萌萌/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0": "\\ED* 顺带一提&需要 我从 商店里 给你&带点 什么吗/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0": "\\E8* ^1…腰果。/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0": "\\E1* 指令 已接受/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_50_0": "\\EE* Kris^1,Susan^1…&看到你们平安无事我真高兴。/", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_51_0": "\\E6* 好了^1,让我们速战速决!/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_77_0": "\\E7* 从这条通向屋顶的&秘密通道冲过去!/", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_78_0": "\\E4* 这样我们就能&以闪电般的速度&将Noelle小姐救出。/", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_80_0": "\\E0* 呃^1,好吧。/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_91_0": "\\E1* 我们走吧^1,Kris./%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_105_0": "\\E3* 噢^1,Kris^1。&Kris就…/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_115_0": "\\E4* Kris^1!&你和你的\\cY小跟班\\cW就负责去&分散女王的注意力!/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_122_0": "\\E6* 我们走吧^1,Susie^1!&就咱们俩^1!哈哈!/", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_124_0": "\\EK* 行^1,随便吧!/%", - "obj_ch2_room_schoollobby_slash_Step_0_gml_9_0": "* (这边似乎不是去旧教室的路。)/%", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_32_0": "Kris?", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_35_0": "\\E0* ^1…你到底买些了什么&诡异的东西?/", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_36_0": "\\EA* 算了^1…&我不想知道^1。&噫。/", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_38_0": "\\EG* 她刚才说^1,&假如你买了糖果,&希望能分她点尝尝。/", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_40_0": "\\EH* 闭嘴!!!\\f0/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_65_0": "\\E4* “银龙”?&我从来没打败过这个BOSS…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_67_0": "\\E3* 好啦^1,那交给我来吧^1,亲爱的^1!&我来帮你解决它!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0": "\\EQ* 不行^1,老爸^1!&这是我的战斗!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_70_0": "\\E3* ^1…就^1,唔^1,&教教我该怎么打呗?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0": "\\E2* 哈哈^1,当然没问题^1!&试试火焰冲击怎么样?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0": "\\E2* 我也想啊^1,老爸^1,&但是法师已经离开队伍了。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_76_0": "\\E0* 哦对^1。&那你的99瓶火焰药剂呢?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_78_0": "\\E8* 唔^1,我还想留着呢?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_80_0": "\\E3* 留着干嘛?留着过生日吗?&来嘛^1,用他个几瓶!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_82_0": "\\ES* 好吧^1,老爸^1!&来尝尝这个^1!嗨呀!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0": "\\E2* …/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_84_0": "\\E8* 它^1…会反弹火焰攻击。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_86_0": "\\E7* 哈哈哈^1!这下糟了!&嘿^1,你得赶紧治疗!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_88_0": "\\E4* 要是在现实世界我也会&治疗魔法就好了。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_89_0": "\\E9* 我就可以让你好起来…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_90_0": "\\E7* 就不会^1…&只剩下我和妈妈了。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_92_0": "\\E5* …/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_93_0": "\\E4* ^1…你母亲她…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0": "\\E2* 嘿^1,没事的^1,甜心。&我已经好很多了。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_95_0": "\\E3* 也许明天^1,&我都能自己走去教堂啦。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0": "\\E4* ^1…真的吗?&你自己去^1…没事吗?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_99_0": "\\E2* “不论你喜欢与否,&假日总会到来!”/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_101_0": "\\E8* “更别说人人都喜欢假日。”/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_102_0": "\\E9* ^1…嗯^1,我得回家了,&不然妈妈该打电话催了。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0": "\\E3* 明天见^1,亲爱的。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0": "\\E4* 拜拜^1,老爸。&爱你哦!/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_154_0": "我特么怎么知道???", - "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0": "\\EE* SUSIE!?!?&你怎么在这儿!?\\f1 ^1/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0": "\\E7* 抱歉啦小家伙们^1,&这个游戏只能一个人玩!/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_163_0": "\\EM* 唔^1…老爸^1…&这位是^1…呃^1,Susie!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0": "\\E7* 哦--^1!这位就是Susie啊!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_166_0": "\\E2* Susie^1!不错^1!&我听说过很多关于你的事!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_168_0": "\\EC* 你^1,呃^1…&听说过我???/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_170_0": "\\EK* 真好^1,那我先走了!!!/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_197_0": "\\E0* Susie^1,是吧?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_199_0": "\\E1* ^1…咋了?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_201_0": "\\E6* 敢碰她一根手指头^1,&当心你的屁股。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_207_0": "\\EF* 啊?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_213_0": "\\E7* 哈哈哈^1!哈哈哈哈^1!&开个玩笑而已!!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_214_0": "\\E3* 嗯^1,一半算是玩笑吧。/%", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0": "\\E0* Catti今天在那里上班。&* 她可不喜欢我。/", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_25_0": "\\EA* 我不就戴了一次Jockington&的帽子嘛?&* 我那副样子酷毙了!/", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_27_0": "\\E0* Jockington的粉丝…/", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_28_0": "\\E1* 老兄^1,他们就是群疯子。/%", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_33_0": "\\E0* Kris^1,你自己进去吧。/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_61_0": "* 你觉得这是真的吗?&你真觉得会有…/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_68_0": "* 怎么^1,你是弱鸡吗?&哈哈^1,你要扇翅膀咕咕叫了吗?&像只鸡一样?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_75_0": "* ^1…才不是呢^1…我只是…/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_82_0": "* 我才不怕咧^1!&只有小屁孩才会相信那种东西!/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_89_0": "* ^1…可-可是Kris他…/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_96_0": "* 你想当个Kris那样的胆小鬼!?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_109_0": "\\EV* 你再说一遍?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_126_0": "* S-Susie^1,你怎么在这儿?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_138_0": "\\EW* 哇哦^1,想看看那里头有啥&可怕的东西,是吧?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_145_0": "* 呃--/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_157_0": "\\EW* 不过在我看来^1,&你们最好还是…/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_188_0": "\\EX* 先担心担心外头吧!/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_192_0": "* 啊!!!!!!!!/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_278_0": "\\EV* …/", - "obj_ch2_room_town_shelter_slash_Step_0_gml_279_0": "\\E1* 你没事吧^1,Kris?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_284_0": "\\E0* ^1…这地方是怎么了吗?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_293_0": "\\E2* 好吧^1,看来你不想开口。/%", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_33_0": "\\E0* 呃^1,Alphys在那^1。&我是绝对不会&再往前面迈一步的。/", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_34_0": "\\E0* 本来我在学校里面就差点&被开除了。/", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_35_0": "\\E0* 我可不想在学校外面&也被开除。/", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_36_0": "\\E1* (应该^1…有这种事的吧?)/%", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_39_0": "\\E0* Alphys?&要聊你自己去找她聊。/%", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_96_0": "\\E2* (好了^1,我们走吧。)/%", - "obj_ch2_scene10_slash_Step_0_gml_97_0": "\\E0* Noelle 甜心&自愿 当我的 仆从&我就 放了你/", - "obj_ch2_scene10_slash_Step_0_gml_98_0": "\\E0* 你 只要在 仆从许可书 上&签个 同意 就好了/", - "obj_ch2_scene10_slash_Step_0_gml_100_0": "\\EC* 我^1…我好害怕…/", - "obj_ch2_scene10_slash_Step_0_gml_102_0": "\\E1* 噢 你以前&没签过 许可书 吗/", - "obj_ch2_scene10_slash_Step_0_gml_104_0": "\\EE* 不是!^1!除了许可书以外&的一切都让我害怕!!/", - "obj_ch2_scene10_slash_Step_0_gml_106_0": "\\ED* 请 终止 你的 悲伤 协议/", - "obj_ch2_scene10_slash_Step_0_gml_107_0": "\\E1* 我说过 成为 仆从&会是 一件 很酷的事/%", - "obj_ch2_scene10_slash_Step_0_gml_124_0": "\\EJ* Noelle!/", - "obj_ch2_scene10_slash_Step_0_gml_126_0": "\\EB* S^1…Susie!?&Kris…!?/", - "obj_ch2_scene10_slash_Step_0_gml_128_0": "\\E2* 别担心^1,我们绝对不会让&你的脸被改造成机器人的!/%", - "obj_ch2_scene10_slash_Step_0_gml_135_0": "\\EE* 她原来是^1…&想对我做这种事吗!?/", - "obj_ch2_scene10_slash_Step_0_gml_137_0": "\\EP* 哎哟^1,还以为^1,呃^1,&你知道呢。/%", - "obj_ch2_scene10_slash_Step_0_gml_145_0": "\\EF* 噢 亲&那本该是 惊喜 的/%", - "obj_ch2_scene10_slash_Step_0_gml_152_0": "\\E0* 噢 好吧/%", - "obj_ch2_scene10_slash_Step_0_gml_174_0": "\\ER* 慢-慢着--!!/%", - "obj_ch2_scene10_slash_Step_0_gml_192_0": "\\E3* 相当 棘手/", - "obj_ch2_scene10_slash_Step_0_gml_193_0": "\\EF* 仆从 必须要 “自愿” &协助我 统治 世界 才行/", - "obj_ch2_scene10_slash_Step_0_gml_194_0": "\\E5* 要是有 仆从 同伴&鼓励她 的话/", - "obj_ch2_scene10_slash_Step_0_gml_196_0": "\\EK* ^1…所以呢?/%", - "obj_ch2_scene10_slash_Step_0_gml_209_0": "\\ED* 就 比如/", - "obj_ch2_scene10_slash_Step_0_gml_210_0": "\\E9* 你们 这些 “家伙”/", - "obj_ch2_scene10_slash_Step_0_gml_211_0": "\\E1* 嘿/", - "obj_ch2_scene10_slash_Step_0_gml_212_0": "\\ED* 你们 想不想/", - "obj_ch2_scene10_slash_Step_0_gml_213_0": "\\E1* …/", - "obj_ch2_scene10_slash_Step_0_gml_214_0": "\\ED* 随便 做点 什么/", - "obj_ch2_scene10_slash_Step_0_gml_216_0": "* 我们是不会协助你的!!/%", - "obj_ch2_scene10_slash_Step_0_gml_221_0": "\\E6* 理解。&回心转意 协议 &必要性 已确认/%", - "obj_ch2_scene10_slash_Step_0_gml_413_0": "\\E6* 一台巨型街机!?/", - "obj_ch2_scene10_slash_Step_0_gml_415_0": "\\E1* 我将会用:一种 简单的&儿童 注意力 转移方法&来 羞辱 你们/", - "obj_ch2_scene10_slash_Step_0_gml_416_0": "\\EC* 当 你们的 自尊 被摧毁/%", - "obj_ch2_scene10_slash_Step_0_gml_427_0": "\\E7* 你们 别无选择&只能 服从我/%", - "obj_ch2_scene10_slash_Step_0_gml_442_0": "\\E5* 搞毛!?&我以前从没玩过这个啊…!/%", - "obj_ch2_scene10_slash_Step_0_gml_449_0": "\\E2* 但Kris很擅长打游戏^1,&对吧?/%", - "obj_ch2_scene10_slash_Step_0_gml_456_0": "\\E2* 哦对。Kris^1,&都忘记你是个游戏宅了。&给她露两手!!/%", - "obj_ch2_scene10_slash_Step_0_gml_586_0": "* 你试着操作街机。/%", - "obj_ch2_scene10_slash_Step_0_gml_595_0": "* (你既不够高,&也没有足够的力量操纵摇杆…)/%", - "obj_ch2_scene10_slash_Step_0_gml_611_0": "\\EC* 自尊心 瓦解 完毕/", - "obj_ch2_scene10_slash_Step_0_gml_612_0": "\\EC* 执行 嘲笑 协议/%", - "obj_ch2_scene10_slash_Step_0_gml_620_0": "\\EP* 哈 哈 哈 哈 哈&哈 哈 哈 哈 哈/%", - "obj_ch2_scene10_slash_Step_0_gml_630_0": "\\EQ* 呃^1…嗯^1…&没事的^1,Kris^1…&呃^1…我也^1,很矮…/", - "obj_ch2_scene10_slash_Step_0_gml_631_0": "\\EK* K^1…Kris…!^1!&等一下^1,我有主意了!!/%", - "obj_ch2_scene10_slash_Step_0_gml_653_0": "\\EJ* Kris^1,如果把我们的力量&结合起来,说不定就能…/", - "obj_ch2_scene10_slash_Step_0_gml_654_0": "\\EH* 瞧!^1!这就是我一直在练习&的招式!!/%", - "obj_ch2_scene10_slash_Step_0_gml_670_0": "\\EH* \\cY魔法凳子形态R\\cW!!/", - "obj_ch2_scene10_slash_Step_0_gml_672_0": "\\E2* 这不就成了!^1!&好了Kris^1,&剩下的交给我!!/%", - "obj_ch2_scene10_slash_Step_0_gml_683_0": "\\E2* 伸出你的胳膊来!!/%", - "obj_ch2_scene10_slash_Step_0_gml_715_0": "\\E2* \\cY力量野兽形态S\\c0!!/%", - "obj_ch2_scene10_slash_Step_0_gml_720_0": "\\E2* 想怎么动就怎么动,&我会配合你的节奏!/", - "obj_ch2_scene10_slash_Step_0_gml_721_0": "\\E2* 我们上吧!!/%", - "obj_ch2_scene10_slash_Step_0_gml_741_0": "* 难以置信/", - "obj_ch2_scene10_slash_Step_0_gml_742_0": "\\ED* 你们的 变身形态 结合了&你们 所有的 弱点/", - "obj_ch2_scene10_slash_Step_0_gml_743_0": "\\E1* 自尊心 粉碎效率 提升至&300`%以上/%", - "obj_ch2_scene10_slash_Step_0_gml_748_0": "\\E7* 开始 虚拟 战斗/%", - "obj_ch2_scene10_slash_Step_0_gml_845_0": "\\EQ* 呵^1,你以为你打得赢我们!?/%", - "obj_ch2_scene10_slash_Step_0_gml_879_0": "\\ED* 双^1…双峰…?/%", - "obj_ch2_scene10_slash_Step_0_gml_888_0": "\\E1* 指的是 胸部/", - "obj_ch2_scene10_slash_Step_0_gml_890_0": "* 我们知道它的意思!!!/", - "obj_ch2_scene10_slash_Step_0_gml_891_0": "\\E5* 我们是不会帮你的!!!/", - "obj_ch2_scene10_slash_Step_0_gml_893_0": "* 理解^1,偏好 设置&修改为 毁灭/%", - "obj_ch2_scene10_slash_Step_0_gml_908_0": "\\EH* (^1…你说得这么激情是在&搞毛啦!?)/", - "obj_ch2_scene10_slash_Step_0_gml_910_0": "\\E2* 呃^1,女王^1…&还有其他选项吗?/%", - "obj_ch2_scene10_slash_Step_0_gml_918_0": "\\E9* 当然^1…&你们 还可以 选择:&兆倍 毁灭/", - "obj_ch2_scene10_slash_Step_0_gml_920_0": "* 好^1,呃^1,不好。&毁灭就是^1…自我了结。/", - "obj_ch2_scene10_slash_Step_0_gml_922_0": "* 也可以 称为:&兆自结/", - "obj_ch2_scene10_slash_Step_0_gml_924_0": "\\EH* 你什么时候可以滚啊!?!?/", - "obj_ch2_scene10_slash_Step_0_gml_926_0": "* 理解。&偏好设置 修改为 “毁灭”/%", - "obj_ch2_scene10_slash_Step_0_gml_940_0": "\\EH* 快^1,我们快追上她!/%", - "obj_ch2_scene11a_slash_Step_0_gml_131_0": "\\E6* 嘿^1,这都是些什么&鬼玩意儿?/%", - "obj_ch2_scene11a_slash_Step_0_gml_142_0": "\\EJ* 唔^1…看起来是要我们乘上去…/%", - "obj_ch2_scene11a_slash_Step_0_gml_153_0": "\\E2* 或许就能被带到喷泉那里!/%", - "obj_ch2_scene11a_slash_Step_0_gml_166_0": "\\E7* 真的?^1!那我们赶紧上吧!!/%", - "obj_ch2_scene11a_slash_Step_0_gml_256_0": "\\E6* 够了 你们 这些&愚蠢的 小屁孩/", - "obj_ch2_scene11a_slash_Step_0_gml_257_0": "\\E1* 我已 仁慈 至此 但现在&是时候:/", - "obj_ch2_scene11a_slash_Step_0_gml_258_0": "\\E7* 迎接 你们的&无妄之灾(捕捉)/", - "obj_ch2_scene11a_slash_Step_0_gml_259_0": "\\E6* 释放 捕捉仓/%", - "obj_ch2_scene11a_slash_Step_0_gml_298_0": "\\EM* ^1…呃^1,你放偏了。/", - "obj_ch2_scene11a_slash_Step_0_gml_300_0": "\\E1* 那不是 放偏&那是 战术校准/", - "obj_ch2_scene11a_slash_Step_0_gml_302_0": "\\EC* ^1…所以说^1,呃^1,&你要再来一次吗?/%", - "obj_ch2_scene11a_slash_Step_0_gml_317_0": "\\EN* 不 我 只有 大概 &4个 笼子/%", - "obj_ch2_scene11a_slash_Step_0_gml_331_0": "\\E1* 好吧 等下/", - "obj_ch2_scene11a_slash_Step_0_gml_332_0": "\\ED* 我为 你们 准备了 一个&小小的 剧情 转折/", - "obj_ch2_scene11a_slash_Step_0_gml_333_0": "\\E6* 上前 我的^1…仆从/%", - "obj_ch2_scene11a_slash_Step_0_gml_356_0": "\\E4* 呃^1…嗯^1…抱-抱歉^1,&我真的没法拒绝。/", - "obj_ch2_scene11a_slash_Step_0_gml_358_0": "\\E6* N^1…Noelle!?/%", - "obj_ch2_scene11a_slash_Step_0_gml_362_0": "\\EM* 呃^1…嗨^1,Susie.呃^1,&你还好吗?/", - "obj_ch2_scene11a_slash_Step_0_gml_364_0": "\\EC* 呃^1,挺好^1,大概?/", - "obj_ch2_scene11a_slash_Step_0_gml_366_0": "\\EM* 你的^1…唔^1…过山车^1,&嗯^1…我很喜欢!/", - "obj_ch2_scene11a_slash_Step_0_gml_368_0": "\\EK* 呃^1…彼此彼此?/", - "obj_ch2_scene11a_slash_Step_0_gml_370_0": "\\EM* 谢^1…谢谢!/", - "obj_ch2_scene11a_slash_Step_0_gml_372_0": "\\EK* …/%", - 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我^1…我的女王^1…&救我…!!!/%", - "obj_ch2_scene11a_slash_Step_0_gml_733_0": "\\ED* 稍等 一会儿 亲爱的/", - "obj_ch2_scene11a_slash_Step_0_gml_734_0": "\\E1* 诸位好 我有 一些 &最新 简讯/", - "obj_ch2_scene11a_slash_Step_0_gml_735_0": "\\E1* 要知道/", - "obj_ch2_scene11a_slash_Step_0_gml_736_0": "\\EA* 这个 “过山”^1,“车”/", - "obj_ch2_scene11a_slash_Step_0_gml_737_0": "\\E9* 实际上/", - "obj_ch2_scene11a_slash_Step_0_gml_738_0": "\\E1* 还没有^1,“完工”/%", - "obj_ch2_scene11a_slash_Step_0_gml_744_0": "\\EH* 你什么意思!?!?/", - "obj_ch2_scene11a_slash_Step_0_gml_746_0": "\\E1* “会很痛”/%", - "obj_ch2_scene11b_slash_Step_0_gml_76_0": "\\E0* 看^1…看来是这堆垃圾&救了我们。/%", - "obj_ch2_scene11b_slash_Step_0_gml_115_0": "\\E1* 走吧…/%", - "obj_ch2_scene11b_slash_Step_0_gml_183_0": "\\E2* 哈哈^1,&现在谁是垃圾堆之王!?/%", - "obj_ch2_scene11b_slash_Step_0_gml_251_0": "\\EZ* 唔^1…唔…!/", - "obj_ch2_scene11b_slash_Step_0_gml_253_0": "* Susie^1,你没事吧?/%", - "obj_ch2_scene11b_slash_Step_0_gml_272_0": "\\EQ* ^1…呵^1,小事情。/", - "obj_ch2_scene11b_slash_Step_0_gml_273_0": "\\EQ* 不过是…/%", - "obj_ch2_scene11b_slash_Step_0_gml_279_0": "\\EV* 嘶…呜。/%", - "obj_ch2_scene11b_slash_Step_0_gml_289_0": "\\EB* …你确定不需要我帮你看一看?/", - "obj_ch2_scene11b_slash_Step_0_gml_291_0": "\\E5* 看-看啥看?&我好着呢!/%", - "obj_ch2_scene11b_slash_Step_0_gml_316_0": "\\EH* 哇哦嘿你这是要干--/%", - "obj_ch2_scene11b_slash_Step_0_gml_355_0": "\\E2* 好点了吗?/%", - "obj_ch2_scene11b_slash_Step_0_gml_362_0": "\\EH* 好点!^1?你不就走过来&然后--/%", - "obj_ch2_scene11b_slash_Step_0_gml_372_0": "\\EM* 呃^1…感觉没变得更糟^1,&大概吧。/", - "obj_ch2_scene11b_slash_Step_0_gml_373_0": "\\EV* …/%", - "obj_ch2_scene11b_slash_Step_0_gml_383_0": "\\E0* 姑且问一句^1,&你是怎么做到的?/", - "obj_ch2_scene11b_slash_Step_0_gml_384_0": "\\E1* 就那个^1…治疗的^1…玩意。/", - "obj_ch2_scene11b_slash_Step_0_gml_386_0": "\\E2* 噢^1,你是说治疗魔法?&很简单的,Susie.&每个人都能学会。/", - "obj_ch2_scene11b_slash_Step_0_gml_387_0": "\\EG* ^1…如果你感兴趣的话^1,&我也可以教你哦。/%", - "obj_ch2_scene11b_slash_Step_0_gml_395_0": "\\EA* 呵^1,如果是什么爆血魔法^1,&我倒挺感兴趣。/%", - "obj_ch2_scene11b_slash_Step_0_gml_403_0": "\\E0* …/%", - "obj_ch2_scene11b_slash_Step_0_gml_413_0": "\\EQ* 不过^1,呃^1,既然你&这么想教的话^1,&我也不是不能学。/", - "obj_ch2_scene11b_slash_Step_0_gml_414_0": "\\EK* 这样一来你就^1,那个^1,&不会拿这事来烦我了。/", - "obj_ch2_scene11b_slash_Step_0_gml_416_0": "\\EG* 没问题^1,Susie.&下次有空的时候我就教你!/%", - "obj_ch2_scene11b_slash_Step_0_gml_434_0": "\\E1* (我们还是赶紧走吧^1,&Kris…)/%", - "obj_ch2_scene11b_slash_Step_0_gml_483_0": "\\E0* 顺带一提,Kris^1,&我刚刚想起来!/", - "obj_ch2_scene11b_slash_Step_0_gml_484_0": "\\E0* 虽然你最多只能随身携带&12个物品…/", - "obj_ch2_scene11b_slash_Step_0_gml_485_0": "\\E0* 不过在那之后,你捡到的物品&会进入你的库存中。/", - "obj_ch2_scene11b_slash_Step_0_gml_486_0": "\\EG* 你可以在查看伙伴的地方&存取物品!/", - "obj_ch2_scene11b_slash_Step_0_gml_488_0": "\\E6* 哇哦^1,可真是有用的信息呢。/%", - "obj_ch2_scene12_slash_Step_0_gml_85_0": "\\EH* 嘿^1,为什么每次都是让&Kris选!?/%", - "obj_ch2_scene12_slash_Step_0_gml_100_0": "\\E2* Ralsei^1,你跟我来!/%", - "obj_ch2_scene12_slash_Step_0_gml_104_0": "\\EU* 啊-啊!?K-Kris^1,&我…!!/%", - "obj_ch2_scene13_slash_Step_0_gml_70_0": "\\EE* Kris^1,是女王^1…&她就在那儿!/", - "obj_ch2_scene13_slash_Step_0_gml_71_0": "\\E8* 可-可不可以请你&帮我打个掩护!!?/%", - "obj_ch2_scene13_slash_Step_0_gml_95_0": "\\ED* 噢/", - "obj_ch2_scene13_slash_Step_0_gml_96_0": "\\EN* XSWL/", - "obj_ch2_scene13_slash_Step_0_gml_97_0": "\\E9* 你在 这儿/%", - "obj_ch2_scene13_slash_Step_0_gml_119_0": "\\E1* 抱歉 Kris 我 现在 &正在找 Noelle/", - "obj_ch2_scene13_slash_Step_0_gml_120_0": "\\E9* 我 已经 喝了 4杯&这样的 全年龄 饮品/%", - "obj_ch2_scene13_slash_Step_0_gml_126_0": "\\E1* 杯中 装满了&纯正的 电池酸液/%", - "obj_ch2_scene13_slash_Step_0_gml_162_0": "\\E1* 不用 担心 那是 我的 &投掷专用 玻璃杯 &很安全/%", - "obj_ch2_scene13_slash_Step_0_gml_169_0": "\\ED* 你瞧 Kris/%", - "obj_ch2_scene13_slash_Step_0_gml_177_0": "\\E9* Kris 克劳斯 &渴了就喝 苹果汁/%", - "obj_ch2_scene13_slash_Step_0_gml_185_0": "\\E1* 既然 我们 停战了&我 感觉 我们 现在&处于 相同的/%", - "obj_ch2_scene13_slash_Step_0_gml_194_0": "\\E9* 数学 波长/%", - "obj_ch2_scene13_slash_Step_0_gml_211_0": "\\E1* 我很 中意你 Kris/%", - "obj_ch2_scene13_slash_Step_0_gml_219_0": "\\E1* 你不会 搞些 怪事&比如 “独立思考”/", - "obj_ch2_scene13_slash_Step_0_gml_220_0": "\\EB* 也不会 在我 捉住你&的时候 大喊大叫/%", - "obj_ch2_scene13_slash_Step_0_gml_226_0": "\\E9* 或是 跟我讲 一些 建设&聪明小子 主题公园&的 糟糕 计划/%", - "obj_ch2_scene13_slash_Step_0_gml_233_0": "\\E5* 我 实在 无法 计算出/", - "obj_ch2_scene13_slash_Step_0_gml_234_0": "\\E5* 为什么 每个人 都^1…&如此 不懂得 感恩/%", - "obj_ch2_scene13_slash_Step_0_gml_284_0": "\\E1* 哎呦 那是 我的 &超级危险 玻璃杯/%", - "obj_ch2_scene13_slash_Step_0_gml_292_0": "\\ED* 你瞧 Kris/%", - "obj_ch2_scene13_slash_Step_0_gml_298_0": "\\EP* 我 只是 想让 每个人&过得 快乐/%", - "obj_ch2_scene13_slash_Step_0_gml_305_0": "\\E9* 可要是 为了 达成&这个 目的&我 变成了 一个 邪恶的 反派/%", - "obj_ch2_scene13_slash_Step_0_gml_313_0": "\\ED* 那样 真的好吗?/%", - "obj_ch2_scene13_slash_Step_0_gml_320_0": "\\E1* 没事/", - "obj_ch2_scene13_slash_Step_0_gml_321_0": "\\E1* 你 不必 回答/%", - "obj_ch2_scene13_slash_Step_0_gml_337_0": "\\EN* 反正 都是 错的/%", - "obj_ch2_scene13_slash_Step_0_gml_343_0": "\\E5* 但是 Kris^1…&既然 我们 还在 停战/", - "obj_ch2_scene13_slash_Step_0_gml_344_0": "\\ED* 或许 我们 可以^1…&充分 利用 这次 机会/%", - "obj_ch2_scene13_slash_Step_0_gml_365_0": "\\E1* 我们 可以 &再玩 一次 那个游戏/", - "obj_ch2_scene13_slash_Step_0_gml_366_0": "\\E9* 一定会^1…很有趣吧^1&Kris/%", - "obj_ch2_scene13_slash_Step_0_gml_379_0": "\\E1* 就 你我 二人/%", - "obj_ch2_scene13_slash_Step_0_gml_385_0": "\\EQ* 欢度 时光/", - "obj_ch2_scene13_slash_Step_0_gml_386_0": "\\ED* 没人 会来 打扰 我们/%", - "obj_ch2_scene13_slash_Step_0_gml_498_0": "\\E6* 女王!^1!我找您找得好苦啊,&您一定要瞧瞧这个!!/%", - "obj_ch2_scene13_slash_Step_0_gml_507_0": "\\EJ* 这件纪念品象征着&我们的伟大^1…同盟。/", - "obj_ch2_scene13_slash_Step_0_gml_510_0": "\\EI* 噢/%", - "obj_ch2_scene13_slash_Step_0_gml_518_0": "* 呃/%", - "obj_ch2_scene13_slash_Step_0_gml_525_0": "\\s0* 噢%%", - "obj_ch2_scene13_slash_Step_0_gml_529_0": "\\s0* 呃%%", - "obj_ch2_scene13_slash_Step_0_gml_535_0": "\\s0* 它%%", - "obj_ch2_scene13_slash_Step_0_gml_541_0": "\\s0* 真是%%", - "obj_ch2_scene13_slash_Step_0_gml_545_0": "\\s0* 噢%%", - "obj_ch2_scene13_slash_Step_0_gml_549_0": "\\s0* 嗯%%", - "obj_ch2_scene13_slash_Step_0_gml_555_0": "\\s0* 呃%%", - "obj_ch2_scene13_slash_Step_0_gml_561_0": "\\s0* 唔%%", - "obj_ch2_scene13_slash_Step_0_gml_565_0": "\\s0* 真是%%", - "obj_ch2_scene13_slash_Step_0_gml_571_0": "\\ED* 我该 怎么说/", - "obj_ch2_scene13_slash_Step_0_gml_572_0": "\\E1* 真是…/", - "obj_ch2_scene13_slash_Step_0_gml_573_0": "\\ED* …/%", - "obj_ch2_scene13_slash_Step_0_gml_581_0": "\\EK* 聪明/", - "obj_ch2_scene13_slash_Step_0_gml_582_0": "\\EK* 你可 真是 聪明/", - "obj_ch2_scene13_slash_Step_0_gml_583_0": "\\EK* 我 真是 太喜欢&容忍你 的 感觉了/%", - "obj_ch2_scene13_slash_Step_0_gml_592_0": "\\EL* 哈哈!^1!&我就知道您会着迷。&多么高雅的品味呀。/%", - "obj_ch2_scene13_slash_Step_0_gml_601_0": "\\EK* 非常 酷的 雕像/", - "obj_ch2_scene13_slash_Step_0_gml_602_0": "\\ED* 我都 不知道 你&胸有^1…两点墨/%", - "obj_ch2_scene13_slash_Step_0_gml_610_0": "\\E6* 哈哈^1…我马上就会有的^1…&在我们的理想世界中。/%", - "obj_ch2_scene13_slash_Step_0_gml_617_0": "\\EE* Kris^1,&尽情欣赏我们的绝美艺术吧。/%", - "obj_ch2_scene13_slash_Step_0_gml_621_0": "\\E1* 女王与我有大计要商讨。/", - "obj_ch2_scene13_slash_Step_0_gml_628_0": "\\E1* 哈哈 是的哦 真不错&我很 期待 与你 商讨/%", - "obj_ch2_scene13_slash_Step_0_gml_632_0": "\\E1* 嗯嗯嗯 姆 姆 姆 姆 姆/%", - "obj_ch2_scene13_slash_Step_0_gml_638_0": "\\ED* 我们 走吧 Burghley/%", - "obj_ch2_scene13_slash_Step_0_gml_662_0": "\\EK* 继续走 我 跟着你呢/%", - "obj_ch2_scene13_slash_Step_0_gml_668_0": "\\E1* 渐进式 降低 我的 音量/%", - "obj_ch2_scene13_slash_Step_0_gml_678_0": "\\ED* 对不起 Kris 我必须 &ALT+TAB 切换 出去/%", - "obj_ch2_scene13_slash_Step_0_gml_694_0": "\\ED* 哇哦 这脸 不错/%", - "obj_ch2_scene13_slash_Step_0_gml_723_0": "\\E3* 呼…/", - "obj_ch2_scene13_slash_Step_0_gml_724_0": "\\E2* 看来,我的伪装起作用了。/%", - "obj_ch2_scene13_slash_Step_0_gml_746_0": "\\E8* 虽然样子有点傻^1,&但总好过躲着嘛…/%", - "obj_ch2_scene13_slash_Step_0_gml_763_0": "\\E4* 我们继续前进吧^1,Kris!/%", - "obj_ch2_scene13_slash_Step_0_gml_859_0": "\\E8* 我刚发觉^1…&戴着它我什么都看不到^1…&哈哈…/%", - "obj_ch2_scene13_slash_Step_0_gml_878_0": "\\E4* 看来不到万不得已的时候&我还是不戴它了吧。/", - "obj_ch2_scene13_slash_Step_0_gml_879_0": "\\ET* 好吧^1,这次我们真的可以&继续走了!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_60_0": "* 各位 喜欢 你们&新的 房间单元 吗/", - "obj_ch2_scene17b_slash_Step_0_gml_61_0": "\\ED* 如你们 所见&房间的 布置 精准地&投你们 所好/", - "obj_ch2_scene17b_slash_Step_0_gml_62_0": "\\E1* (相关信息 抓取于 你们的&网络搜索 历史记录)/", - "obj_ch2_scene17b_slash_Step_0_gml_63_0": "\\EC* 我 断定 你们 不会有&离开的 欲望/", - "obj_ch2_scene17b_slash_Step_0_gml_64_0": "\\E1* 请 使用 身边的 一切&尽情 娱乐/", - "obj_ch2_scene17b_slash_Step_0_gml_65_0": "\\E7* 耐心 等我&统治 世界/", - "obj_ch2_scene17b_slash_Step_0_gml_66_0": "\\EC* 告辞/%", - "obj_ch2_scene17b_slash_Step_0_gml_81_0": "\\EP* K^1…Kris!?喂!^1!&听得到我说话吗!?/", - "obj_ch2_scene17b_slash_Step_0_gml_82_0": "\\E0* 看来不同房间之间&还是有办法交流的。/%", - "obj_ch2_scene17b_slash_Step_0_gml_93_0": "\\E1* 很方便 不是吗&我想的 真是 周到/%", - "obj_ch2_scene17b_slash_Step_0_gml_103_0": "\\EH* 闭嘴!!/", - "obj_ch2_scene17b_slash_Step_0_gml_104_0": "\\E1* 总之^1,我们得赶紧想办法&离开这里!!/", - "obj_ch2_scene17b_slash_Step_0_gml_105_0": "\\E0* Ralsei^1,&你有什么好点子吗…?/", - "obj_ch2_scene17b_slash_Step_0_gml_106_0": "\\E0* …/", - "obj_ch2_scene17b_slash_Step_0_gml_107_0": "\\EC* 喂^1…Ralsei特么去哪了!?/%", - "obj_ch2_scene17b_slash_Step_0_gml_133_0": "\\EC* 该死^1,那声软绵绵的尖叫-/", - "obj_ch2_scene17b_slash_Step_0_gml_134_0": "\\EK* Kris^1,&那肯定是他啊!!/", - "obj_ch2_scene17b_slash_Step_0_gml_135_0": "\\EN* 快^1,我们得赶紧想办法出去!!/", - "obj_ch2_scene17b_slash_Step_0_gml_136_0": "\\EL* 你有偷偷藏什么&帮得上忙的东西吗!?/%", - "obj_ch2_scene17b_slash_Step_0_gml_220_0": "\\E6* 嘿^1,Kris^1…&你有没有听到什么声音?/", - "obj_ch2_scene17b_slash_Step_0_gml_221_0": "\\E1* 听着像是^1…&从你的口袋里传出来的?/", - "obj_ch2_scene17b_slash_Step_0_gml_222_0": "\\E0* 是不是你电话响了?/%", - "obj_ch2_scene17b_slash_Step_0_gml_234_0": "\\EK* 嘿^1,Kris^1…呃…/", - "obj_ch2_scene17b_slash_Step_0_gml_235_0": "\\EC* 你的电话经常^1,呃^1…&这样叫的吗…?/%", - "obj_ch2_scene17b_slash_Step_0_gml_247_0": "\\EC* 喂^1,Kris^1,&快给我接你那破电话。/", - "obj_ch2_scene17b_slash_Step_0_gml_248_0": "\\EK* 不就在你的重要物品&还是什么里吗?/%", - "obj_ch2_scene17b_slash_Step_0_gml_307_0": "\\E1* 想我没???/", - "obj_ch2_scene17b_slash_Step_0_gml_308_0": "\\E3* 我可想死你啦!^1!&哈哈哈!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_316_0": "\\E7* Lancer!?是你!?&我还以为你坑了我们,&自己跑了呢!/%", - "obj_ch2_scene17b_slash_Step_0_gml_329_0": "\\E3* 没有的事!^1!&虽然我喜欢挖坑,&但我可不会坑你们!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_336_0": "\\E8* 我不过是在Kris宽敞的&裤子洞里放松一下而已。  /%", - "obj_ch2_scene17b_slash_Step_0_gml_343_0": "\\EK* 呃^1,那玩意叫“口袋”。/%", - "obj_ch2_scene17b_slash_Step_0_gml_357_0": "\\E1* 没错!^1!&而且我全都看到了!!/", - "obj_ch2_scene17b_slash_Step_0_gml_358_0": "\\E3* 裤子。线头。&各种各样的物品。/%", - "obj_ch2_scene17b_slash_Step_0_gml_365_0": "\\E2* 还有一个把你们捉到电笼里&的狂野老妈。/%", - "obj_ch2_scene17b_slash_Step_0_gml_372_0": "\\EK* 哈哈哈^1,没错。&我们被抓起来了^1,所以^1,呃…/", - "obj_ch2_scene17b_slash_Step_0_gml_373_0": "\\E7* 喂^1,等下你看到我们&坐过山车了!?/%", - "obj_ch2_scene17b_slash_Step_0_gml_386_0": "\\E3* 没错!!^1!可太赞了!^1!&那是我第一次坐过山车!!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_393_0": "\\E2* 哈哈!^1!我喜欢和朋友们&一起翻江倒海!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_420_0": "\\EK* 嘿你大概得^1,呃^1,&放我们出去。/%", - "obj_ch2_scene17b_slash_Step_0_gml_432_0": "\\E3* 哦对!^1!没错!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_439_0": "\\E1* 你永远可以仰赖友善的我…/", - "obj_ch2_scene17b_slash_Step_0_gml_440_0": "\\E3* 赐予你们自由!!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_460_0": "\\E2* 哈哈!^1!我完全不知道&这该怎么用!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_470_0": "\\E3* “发起需求^1…&给房间增添新物品”??&听上去不错。/%", - "obj_ch2_scene17b_slash_Step_0_gml_479_0": "* 物品需求:铲子。/%", - "obj_ch2_scene17b_slash_Step_0_gml_487_0": "\\E3* 数量:就填^1…999。/%", - "obj_ch2_scene17b_slash_Step_0_gml_512_0": "\\E1* 吼吼!^1!奏效了!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_523_0": "\\E1* 出发吧^1,&我知道名字的小蓝人!/%", - "obj_ch2_scene18_slash_Step_0_gml_57_0": "\\E7* Kris^1,嘿!!!/", - "obj_ch2_scene18_slash_Step_0_gml_58_0": "\\E9* 老兄^1…Lancer…^1!&你真棒^1,哥们!!/%", - "obj_ch2_scene18_slash_Step_0_gml_83_0": "\\E2* 走吧^1,Noelle和Ralsei都还&等着我们呢!!/%", - "obj_ch2_scene18_slash_Step_0_gml_89_0": "\\E2* 对…^1!&油门踩死,全速前进!!/%", - "obj_ch2_scene18_slash_Step_0_gml_97_0": "\\EC* 咳^1…咳*/%", - "obj_ch2_scene18_slash_Step_0_gml_140_0": "\\E6* …?/", - "obj_ch2_scene18_slash_Step_0_gml_141_0": "\\EK* 喂^1,Lancer^1,&你没事吧^1,老兄?/", - "obj_ch2_scene18_slash_Step_0_gml_143_0": "\\E3* 我^1…我没事^1!&就是感觉^1…非常…/", - "obj_ch2_scene18_slash_Step_0_gml_144_0": "\\E7* 冷…/%", - "obj_ch2_scene18_slash_Step_0_gml_166_0": "\\EZ* 喂^1…喂^1,到底怎么回事!?/", - "obj_ch2_scene18_slash_Step_0_gml_168_0": "\\EB* …/", - "obj_ch2_scene18_slash_Step_0_gml_170_0": "\\EZ* 你没事吧^1,老兄…?&来^1,我帮你治疗…!/%", - "obj_ch2_scene18_slash_Step_0_gml_213_0": "\\E7* ^1…谢-谢了^1,&Susie^1…可是…/%", - "obj_ch2_scene18_slash_Step_0_gml_219_0": "\\EC* 可^1…可恶^1,&看来治疗效果还不够强…/%", - "obj_ch2_scene18_slash_Step_0_gml_226_0": "\\EN* 快^1,Kris^1,&我们去找Ralsei^1!&或许他能治得好Lancer!/%", - "obj_ch2_scene18_slash_Step_0_gml_289_0": "\\E3* 等下!!^1!等下!!!/", - "obj_ch2_scene18_slash_Step_0_gml_290_0": "\\E5* 你-你们两个不会是想&丢下我自己走吧!?/", - "obj_ch2_scene18_slash_Step_0_gml_292_0": "\\E1* 嗯^1…确实。/", - "obj_ch2_scene18_slash_Step_0_gml_294_0": "\\E3* 可是Noelle-&我那身陷囹圄的姑娘-&她一定…/%", - "obj_ch2_scene18_slash_Step_0_gml_295_0": "\\EH* ^1…还身在囹圄里^1!&要是我不能救她出来,那…!/", - "obj_ch2_scene18_slash_Step_0_gml_297_0": "\\EH* 行了行了,你可以跟我们来,&只要你能把嘴闭上。/%", - "obj_ch2_scene19a_slash_Step_0_gml_56_0": "* 看上去是个谜题。/%", - "obj_ch2_scene19a_slash_Step_0_gml_62_0": "\\EK* ^1…我觉得^1,呃^1,&你应该可以解开它吧^1,&Kris?/%", - "obj_ch2_scene19a_slash_Step_0_gml_69_0": "\\EJ* 你们可以先让自己&没骨头,没皮肤的大腿&放松一下。/", - "obj_ch2_scene19a_slash_Step_0_gml_70_0": "\\E7* 就由我来解开它吧!/", - "obj_ch2_scene19a_slash_Step_0_gml_72_0": "\\EK* (Kris^1,别理他就是了。)/", - "obj_ch2_scene19a_slash_Step_0_gml_73_0": "\\EK* 我要站到那边去,&省得听你们的碎碎念。/", - "obj_ch2_scene19a_slash_Step_0_gml_75_0": "\\EI* 然后我就能站在这边^1,&从而远离你们的降智气场!/%", - "obj_ch2_scene19a_slash_Step_0_gml_153_0": "* \\E9耶!^1!我们解开它了!!/%", - "obj_ch2_scene19a_slash_Step_0_gml_162_0": "\\E3* 什^1…什么!?&喂^1,慢着--/", - "obj_ch2_scene19a_slash_Step_0_gml_163_0": "\\EB* 你们居然^1…&没靠我的帮助就解开谜题了!?/", - "obj_ch2_scene19a_slash_Step_0_gml_165_0": "\\E2* 哈哈哈!^1!&Kris先你一步!^1!&嫉妒了吧?/%", - "obj_ch2_scene19a_slash_Step_0_gml_172_0": "\\EC* 呃^1,我…/%", - "obj_ch2_scene19a_slash_Step_0_gml_178_0": "\\E7* 我早就知道答案了^1,&我只是想让Kris先&试一试而已!/", - "obj_ch2_scene19a_slash_Step_0_gml_179_0": "\\E6* 这就叫悬念^1,Susan!^1!&戏剧性的^1,悬念!!/%", - "obj_ch2_scene19a_slash_Step_0_gml_192_0": "\\EK* 那下一个谜题就由你来解。/%", - "obj_ch2_scene19a_slash_Step_0_gml_199_0": "\\E7* 行啊^1!给我瞧好了吧!!/%", - "obj_ch2_scene19a_slash_Step_0_gml_205_0": "\\EC* (再说我也不叫Susan啊?)/%", - "obj_ch2_scene19b_slash_Step_0_gml_47_0": "\\E7* 哈,简直是给三岁小孩玩的。&能给我来个难点的吗?/", - "obj_ch2_scene19b_slash_Step_0_gml_48_0": "\\E1* 比如说^1,谁有4X4的魔方吗…/", - "obj_ch2_scene19b_slash_Step_0_gml_50_0": "\\EB* 赶快告诉我们解法吧。/%", - "obj_ch2_scene19b_slash_Step_0_gml_52_0": "\\EJ* 好吧^1,哈哈哈-啊^1,你看-/%", - "obj_ch2_scene19b_slash_Step_0_gml_53_0": "\\E0* …/%", - "obj_ch2_scene19b_slash_Step_0_gml_54_0": "\\E1* 首先^1,你要/%", - "obj_ch2_scene19b_slash_Step_0_gml_55_0": "\\E0* …/%", - "obj_ch2_scene19b_slash_Step_0_gml_56_0": "\\ED* 你要让影子^1…对准地上的线。/%", - "obj_ch2_scene19b_slash_Step_0_gml_58_0": "\\E1* 有道理^1。&那我们先动哪个?/", - "obj_ch2_scene19b_slash_Step_0_gml_60_0": "\\ED* 呃…/", - "obj_ch2_scene19b_slash_Step_0_gml_62_0": "\\EK* Kris^1,还是交给你来吧。/%", - "obj_ch2_scene19b_slash_Step_0_gml_64_0": "\\EC* 给..^.给我一点时间!!/", - "obj_ch2_scene19b_slash_Step_0_gml_65_0": "\\EB* 反正Kris也不像是能&解得开的样子!!/%", - "obj_ch2_scene19b_slash_Step_0_gml_146_0": "\\E2* 哦豁^1,&看来Kris又解开咯!/%", - "obj_ch2_scene19b_slash_Step_0_gml_156_0": "\\E3* 啊!^1?等^1…等等^1!&给我等一下!!/", - "obj_ch2_scene19b_slash_Step_0_gml_157_0": "\\EB* 你怎么会--/%", - "obj_ch2_scene19b_slash_Step_0_gml_163_0": "\\EB* 你不过是运气好罢了^1!&只是碰巧试对了而已!/", - "obj_ch2_scene19b_slash_Step_0_gml_164_0": "\\ED* 这是暴力破解法^1!哈^1!&连原始人都会!/", - "obj_ch2_scene19b_slash_Step_0_gml_165_0": "\\E2* 但原始人早就灭绝了^1,&就是因为他们太蠢了!/%", - "obj_ch2_scene19b_slash_Step_0_gml_173_0": "\\EC* 下一个谜题由我来解^1,&你们俩--/", - "obj_ch2_scene19b_slash_Step_0_gml_174_0": "\\EB* 在我搞定之前就在原地&呆着别动!!/%", - "obj_ch2_scene19b_slash_Step_0_gml_180_0": "* …/", - "obj_ch2_scene19b_slash_Step_0_gml_181_0": "\\E2* 嘿^1,搞得好像我们会&乖乖等那么久似的。/%", - "obj_ch2_scene19c_slash_Step_0_gml_60_0": "\\EB* 你们俩来这儿干吗!?&这个谜题是我的!/", - "obj_ch2_scene19c_slash_Step_0_gml_61_0": "\\E7* 用不了几秒钟我就完事了^1,&所以你们为何不^1,/", - "obj_ch2_scene19c_slash_Step_0_gml_62_0": "\\E6* 去自己的记忆宫殿里&休息会儿呢^1。/%", - "obj_ch2_scene19c_slash_Step_0_gml_68_0": "\\E2* 不过里面估计也空空如也&就是了!/%", - "obj_ch2_scene19c_slash_Step_0_gml_74_0": "\\EB* …/", - "obj_ch2_scene19c_slash_Step_0_gml_75_0": "\\EC* 我只需要搞清楚^1…&为什么…/", - "obj_ch2_scene19c_slash_Step_0_gml_76_0": "* 这些形状拼不起来…/%", - "obj_ch2_scene19c_slash_Step_0_gml_88_0": "* …/", - "obj_ch2_scene19c_slash_Step_0_gml_89_0": "\\E6* 噢,嘿。/", - "obj_ch2_scene19c_slash_Step_0_gml_90_0": "\\E7* 其实你只需要把整个方块&都给填满就行^1,对吧?/", - "obj_ch2_scene19c_slash_Step_0_gml_91_0": "\\E7* 不如你就^1…随便摆摆^1,&把它全填满了拉倒。/", - "obj_ch2_scene19c_slash_Step_0_gml_93_0": "\\E1* 就像填一个巨深的洞那样。/%", - "obj_ch2_scene19c_slash_Step_0_gml_95_0": "\\E3* 什^1…什么!?/", - "obj_ch2_scene19c_slash_Step_0_gml_97_0": "\\E2* Kris^1,要不你来试试?/%", - "obj_ch2_scene19c_slash_Step_0_gml_168_0": "\\E3* S-SUSIE的主意还真管用?&这^1…这怎么可能!!/", - "obj_ch2_scene19c_slash_Step_0_gml_169_0": "\\EB* 这绝对是计算机BUG^1!&这是个漏洞!!/", - "obj_ch2_scene19c_slash_Step_0_gml_170_0": "\\ED* 你作弊!^1!就^1…就跟你之前&在赛车游戏里使出滑步操作&的时候那样!/%", - "obj_ch2_scene19c_slash_Step_0_gml_190_0": "\\E9* 哈哈哈!^1!&感觉如何啊^1,二货!?/%", - "obj_ch2_scene19c_slash_Step_0_gml_203_0": "\\EY* 老兄^1,我下半辈子就指着&这笑话活着了!/", - "obj_ch2_scene19c_slash_Step_0_gml_204_0": "\\E9* 瞧你整天搁那儿^1,&耀武扬威^1,装腔作势…/", - "obj_ch2_scene19c_slash_Step_0_gml_205_0": "\\EY* 好啊^1,结果呢?&到头来你屁都不是!!/", - "obj_ch2_scene19c_slash_Step_0_gml_206_0": "\\EH* 认清现实吧^1!&你跟我们这帮人没啥区别,&就是个彻头彻尾的大蠢蛋!/", - "obj_ch2_scene19c_slash_Step_0_gml_207_0": "\\EY* 哈哈哈哈!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_241_0": "\\E9* ^1…好吧。/", - "obj_ch2_scene19c_slash_Step_0_gml_242_0": "\\EG* 我承认。/", - "obj_ch2_scene19c_slash_Step_0_gml_243_0": "\\EH* 我..^3.我确实没那么聪明。/", - "obj_ch2_scene19c_slash_Step_0_gml_244_0": "\\E9* 从来都没有。/%", - "obj_ch2_scene19c_slash_Step_0_gml_251_0": "\\EB* 行了吧^1,&现在开心了!?/%", - "obj_ch2_scene19c_slash_Step_0_gml_257_0": "\\E9* 我^1…我^1…&我只是…/%", - "obj_ch2_scene19c_slash_Step_0_gml_274_0": "\\E8* 曾经的我^1,&不过是一只毫无存在感&的小蓝鸟。/", - "obj_ch2_scene19c_slash_Step_0_gml_275_0": "\\EH* 甚至没人记得住我的名字。/%", - "obj_ch2_scene19c_slash_Step_0_gml_288_0": "\\E8* 后来^1…某一天^1,&Noelle和我练习了很久的&拼字比赛开始了。/", - "obj_ch2_scene19c_slash_Step_0_gml_289_0": "* 等到最后^1,&只剩我们两人的时候…/%", - "obj_ch2_scene19c_slash_Step_0_gml_295_0": "\\E9* 她突然变得神情紧张^1,&说不出话来。/%", - "obj_ch2_scene19c_slash_Step_0_gml_325_0": "\\E0* 她输了。/%", - "obj_ch2_scene19c_slash_Step_0_gml_344_0": "\\E4* 而我赢了。/", - "obj_ch2_scene19c_slash_Step_0_gml_345_0": "\\E7* 也就是在那时,&我品尝到了这份滋味。/", - "obj_ch2_scene19c_slash_Step_0_gml_346_0": "\\E7* 赞誉。荣耀^1!&这一刻^1…唯我独尊!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_352_0": "\\E6* 聪明的力量^1…&令人上瘾!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_356_0": "\\EI* 从那以后^1,年复一年^1,&我一直都是班上的第一名。/%", - "obj_ch2_scene19c_slash_Step_0_gml_364_0": "\\E8* ^1…但那只是因为Noelle一直在&帮助我学习。/", - "obj_ch2_scene19c_slash_Step_0_gml_365_0": "\\EH* 她才是那个^1…&真正聪明的小孩。/", - "obj_ch2_scene19c_slash_Step_0_gml_366_0": "\\E9* 可现在^1,&大家对我的期望都很高…/", - "obj_ch2_scene19c_slash_Step_0_gml_367_0": "\\E8* 要是没有了她^1,&我以后该怎么办呢…?/%", - "obj_ch2_scene19c_slash_Step_0_gml_381_0": "\\EA* 所以^1…&我才想为我们两人,&创造出一个新的世界。/%", - "obj_ch2_scene19c_slash_Step_0_gml_399_0": "\\E6* 一个我们俩永远是第一名&和第二名的世界!/%", - "obj_ch2_scene19c_slash_Step_0_gml_417_0": "\\E8* 可是^1…&我太沉溺于这件事了^1,&就被女王给耍了。  /%", - "obj_ch2_scene19c_slash_Step_0_gml_423_0": "\\EH* 结果现在^1…&Noelle又要因此而受苦。/", - "obj_ch2_scene19c_slash_Step_0_gml_424_0": "* 也许我^1…&只是喜欢那种优越感。/", - "obj_ch2_scene19c_slash_Step_0_gml_425_0": "\\EH* 也许我^1…&只是^1…一个蠢蛋。/", - "obj_ch2_scene19c_slash_Step_0_gml_427_0": "\\E3* 别哭呀^1,鸡块男。/", - "obj_ch2_scene19c_slash_Step_0_gml_428_0": "\\E2* 我们所有人^1,&也都是蠢蛋。/%", - "obj_ch2_scene19c_slash_Step_0_gml_436_0": "\\E3* 哎…?/", - "obj_ch2_scene19c_slash_Step_0_gml_438_0": "* ^1…我不知道其他人怎么想^1,&不过…/", - "obj_ch2_scene19c_slash_Step_0_gml_439_0": "\\E1* 你究竟是不是个聪明小孩。/", - "obj_ch2_scene19c_slash_Step_0_gml_440_0": "\\E4* 我们压根不在乎。/", - "obj_ch2_scene19c_slash_Step_0_gml_441_0": "\\EK* 老实说^1,&你想搞得多砸都无所谓。/%", - "obj_ch2_scene19c_slash_Step_0_gml_445_0": "\\s0\\EK* 反正我们对你的印象也&不会变得更差--%%", - "obj_ch2_scene19c_slash_Step_0_gml_453_0": "\\E4* Susie!!/", - "obj_ch2_scene19c_slash_Step_0_gml_454_0": "\\EI* Susie^1…你^1…&你愿意^1…接受我…?&即便我^1…这么蠢?/", - "obj_ch2_scene19c_slash_Step_0_gml_456_0": "\\EK* 呃^1…对^1…对啊?/%", - "obj_ch2_scene19c_slash_Step_0_gml_464_0": "\\E0* 就像《神龙斗士2》里&主角妹妹被诅咒的时候那样。/%", - "obj_ch2_scene19c_slash_Step_0_gml_472_0": "\\EL* 即便她的属性很垃圾^1,&但她依然是你的队友。/%", - "obj_ch2_scene19c_slash_Step_0_gml_487_0": "\\E5* S^1…Susie!?&你说了一个真实的&《神龙斗士2》的梗…?/%", - "obj_ch2_scene19c_slash_Step_0_gml_493_0": "\\E5* ^1…Susie…/%", - "obj_ch2_scene19c_slash_Step_0_gml_499_0": "\\EI* 你不仅善良^1,&还是一个真正的游戏宅。/%", - "obj_ch2_scene19c_slash_Step_0_gml_502_0": "现在别说这个!!!", - "obj_ch2_scene19c_slash_Step_0_gml_504_0": "\\EM* 或许我^1…真的低估了你。\\f0/%", - "obj_ch2_scene19c_slash_Step_0_gml_511_0": "\\E6* 但是别担心!^1!&我已经决定了!!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_517_0": "\\E7* 从现在开始,我的人生&将翻开崭新的一页…/", - "obj_ch2_scene19c_slash_Step_0_gml_518_0": "\\E6* 我会英勇奋战^1!&为了…/%", - "obj_ch2_scene19c_slash_Step_0_gml_526_0": "\\E2* 无知者的光荣!!!/", - "obj_ch2_scene19c_slash_Step_0_gml_528_0": "\\EH* 我们没让你特意犯蠢!!!/", - "obj_ch2_scene19c_slash_Step_0_gml_530_0": "\\E1* 偶尔犯点小错^1,&也是情有可原嘛!!/", - "obj_ch2_scene19c_slash_Step_0_gml_532_0": "\\EL* 哈哈哈^1,&偶尔犯点小错^1,&我绝对会犯!!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_539_0": "\\E6* 勇往直前!!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_547_0": "\\EK* 烦死了^1,&这种思想品德课不应该&由Ralsei来教的吗!?/%", - "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_5_0": "SMART", - "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_6_0": "INTELLIGENT", - "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_7_0": "CLEVER", - "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_8_0": "GENIUS", - "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_9_0": "PRODIGY", - "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_10_0": "QUICK", - "obj_ch2_scene19c_spelling_bee_slash_Step_0_gml_21_0": "DECEMBER", - "obj_ch2_scene20_slash_Step_0_gml_112_0": "\\E6* 那^1…那声尖叫^1…&是Ralsei吗…!?/%", - "obj_ch2_scene20_slash_Step_0_gml_130_0": "\\EQ* 呃-呃^1,&你们不必叫那么大声的…/", - "obj_ch2_scene20_slash_Step_0_gml_131_0": "\\E1* ^1…我知道你们很喜欢我&这身衣服啦!/%", - "obj_ch2_scene20_slash_Step_0_gml_204_0": "\\EH* 噢!^1!Kris^1,Susie!^1!&嗯^1,有什么我能效劳的…?/", - "obj_ch2_scene20_slash_Step_0_gml_206_0": "\\E5* 你特么在搞毛呢!?/", - "obj_ch2_scene20_slash_Step_0_gml_208_0": "\\E2* 呃^1,女王没有给我准备房间^1,&所以^1…嗯…/%", - "obj_ch2_scene20_slash_Step_0_gml_215_0": "\\E1* 她反倒^1,把我编入了她的&管家团队里…/%", - "obj_ch2_scene20_slash_Step_0_gml_234_0": "\\EZ* 管他呢!^1!&Ralsei^1!&你能治好Lancer吗!?/", - "obj_ch2_scene20_slash_Step_0_gml_236_0": "\\EC* 噢-噢!/", - "obj_ch2_scene20_slash_Step_0_gml_238_0": "\\EA* 哈哈^1…&好^1…好冷啊…/%", - "obj_ch2_scene20_slash_Step_0_gml_248_0": "\\E4* Susie…/%", - "obj_ch2_scene20_slash_Step_0_gml_255_0": "\\E6* …/%", - "obj_ch2_scene20_slash_Step_0_gml_262_0": "\\E8* 恐怕^1…&我也治不好这个。/", - "obj_ch2_scene20_slash_Step_0_gml_264_0": "\\EZ* 什-什么?/", - "obj_ch2_scene20_slash_Step_0_gml_266_0": "\\E4* Lancer他…/%", - "obj_ch2_scene20_slash_Step_0_gml_328_0": "\\EZ* Lancer!?&Lancer^1,喂…!!/%", - "obj_ch2_scene20_slash_Step_0_gml_336_0": "\\E4* 事实上^1,&每个黑暗喷泉都会创造出一个&独一无二的“世界”。/", - "obj_ch2_scene20_slash_Step_0_gml_337_0": "\\E4* 那个“世界”里的暗之民&便反映了喷泉的意志。/", - "obj_ch2_scene20_slash_Step_0_gml_338_0": "\\E4* 然而^1,尽管暗之民们能够&存在于自己的世界…/", - "obj_ch2_scene20_slash_Step_0_gml_339_0": "\\E4* 而在别的世界,&他们或许并不“属于”那里。/%", - "obj_ch2_scene20_slash_Step_0_gml_346_0": "\\EC* ^1…那我们还有办法救他吗!?/%", - "obj_ch2_scene20_slash_Step_0_gml_354_0": "\\EA* 当然,有一种办法。/", - "obj_ch2_scene20_slash_Step_0_gml_355_0": "* 城堡镇的大喷泉&是由纯粹的黑暗构成的。/", - "obj_ch2_scene20_slash_Step_0_gml_356_0": "\\EB* 只要它依旧涌动^1,&暗之民们就能靠此生存下去。/", - "obj_ch2_scene20_slash_Step_0_gml_357_0": "\\E2* 也就是说^1…只要我们&把Lancer带回学校^1,&他就会好起来的。/%", - "obj_ch2_scene20_slash_Step_0_gml_365_0": "* ^1…所以我们只需要赶紧&离开这个世界?/%", - "obj_ch2_scene20_slash_Step_0_gml_372_0": "\\E2* 是的。/", - "obj_ch2_scene20_slash_Step_0_gml_374_0": "\\EC* ^1…行吧。/%", - "obj_ch2_scene20_slash_Step_0_gml_378_0": "\\EA* Lancer^1,&我们会回来救你的^1,&伙计…/%", - "obj_ch2_scene20_slash_Step_0_gml_394_0": "\\EI* 你的朋友^1…&只要打败了女王^1,我们就能救他?/%", - "obj_ch2_scene20_slash_Step_0_gml_414_0": "\\E0* 呃^1,对。/%", - "obj_ch2_scene20_slash_Step_0_gml_421_0": "* 没了我^1,女王她…/%", - "obj_ch2_scene20_slash_Step_0_gml_431_0": "\\EG* ^1…一定会强迫Noelle&听命于她。/", - "obj_ch2_scene20_slash_Step_0_gml_432_0": "\\E9* 要是Noelle拒绝的话…/", - "obj_ch2_scene20_slash_Step_0_gml_433_0": "\\E8* ^1…女王或许就会把她的脸&改造成机器人的模样。/", - "obj_ch2_scene20_slash_Step_0_gml_435_0": "\\E0* …/%", - "obj_ch2_scene20_slash_Step_0_gml_451_0": "\\E8* Susie…/%", - "obj_ch2_scene20_slash_Step_0_gml_458_0": "\\E9* 你可以^1…&协助我一起去救Noelle吗?/", - "obj_ch2_scene20_slash_Step_0_gml_460_0": "\\E6* ^1…哈…?&我-我?/%", - "obj_ch2_scene20_slash_Step_0_gml_472_0": "\\E9* 光凭我一个人的力量^1…&是肯定做不到的。/%", - "obj_ch2_scene20_slash_Step_0_gml_482_0": "\\EI* 但如果你能帮我^1…&我倒有个计划。/", - "obj_ch2_scene20_slash_Step_0_gml_484_0": "\\EK* 计划?/%", - "obj_ch2_scene20_slash_Step_0_gml_493_0": "\\E0* 女王带我游览这里时^1,&我记得…/", - "obj_ch2_scene20_slash_Step_0_gml_494_0": "\\E0* 第三层有一个秘密捷径。/%", - "obj_ch2_scene20_slash_Step_0_gml_500_0": "\\E1* 趁Kris分散女王注意力&的时候^1,/", - "obj_ch2_scene20_slash_Step_0_gml_501_0": "\\E0* Susie可以通过这个捷径&到达Noelle那里^1,/%", - "obj_ch2_scene20_slash_Step_0_gml_507_0": "\\E0* 然后在屋顶将她转交给我。/", - "obj_ch2_scene20_slash_Step_0_gml_508_0": "\\E1* 从那里^1,我会把她带到&一个安全的藏身处…/%", - "obj_ch2_scene20_slash_Step_0_gml_516_0": "\\E1* 只要团结一致^1,&我们就能打败女王!/%", - "obj_ch2_scene20_slash_Step_0_gml_523_0": "\\E0* …/%", - "obj_ch2_scene20_slash_Step_0_gml_534_0": "\\EK* 好吧^1,可以。&我们试试看吧。/", - "obj_ch2_scene20_slash_Step_0_gml_536_0": "\\E6* 哈哈^1!精彩至极^1!&那么…/%", - "obj_ch2_scene20_slash_Step_0_gml_563_0": "\\E7* 各位特工们^1,&那就屋顶再会了!/%", - "obj_ch2_scene20_slash_Step_0_gml_583_0": "\\E2* 好了^1,我们走吧!/%", - "obj_ch2_scene20_slash_Step_0_gml_607_0": "\\E5* ^1…我说你能不能把衣服&换回来啊!?/", - "obj_ch2_scene20_slash_Step_0_gml_609_0": "\\EQ* 抱…抱歉!/%", - "obj_ch2_scene21_slash_Step_0_gml_31_0": "\\EL* ^1…一个巨大的酸液湖!?/%", - "obj_ch2_scene21_slash_Step_0_gml_45_0": "\\E1* 哦 你是说 免费 泳池/", - "obj_ch2_scene21_slash_Step_0_gml_46_0": "\\ED* 你将 学会 &像家人 一样 爱它。/", - "obj_ch2_scene21_slash_Step_0_gml_48_0": "\\EK* 你为什么会有这个!?/", - "obj_ch2_scene21_slash_Step_0_gml_50_0": "\\EO* 这是 我 豪宅的 能源&还能 开怀 畅饮/", - "obj_ch2_scene21_slash_Step_0_gml_51_0": "\\EP* 再见&哈 哈 哈。/%", - "obj_ch2_scene21_slash_Step_0_gml_58_0": "\\EL* …/", - "obj_ch2_scene21_slash_Step_0_gml_59_0": "\\EE* 这^1…我们该怎么通过这里!?/%", - "obj_ch2_scene21_slash_Step_0_gml_109_0": "\\EJ* 我想^1…这^1…行得通。&哈哈。/%", - "obj_ch2_scene21_slash_Step_0_gml_173_0": "\\E1* 哇哦 我的 注意力 现在&真的 让你们 分散 了。/%", - "obj_ch2_scene21_slash_Step_0_gml_183_0": "\\E1* 只为 我的 客人们 &准备的 热带 别墅&招待 不周 请见谅/", - "obj_ch2_scene21_slash_Step_0_gml_185_0": "\\EX* ^1…这要怎么塞人进去?/", - "obj_ch2_scene21_slash_Step_0_gml_187_0": "\\E1* 用 酸液 变小/%", - "obj_ch2_scene21_slash_Step_0_gml_197_0": "\\E1* Kris 快捡 香蕉/", - "obj_ch2_scene21_slash_Step_0_gml_199_0": "\\EE* K^1…Kris才不会&照你说的做!/%", - "obj_ch2_scene21_slash_Step_0_gml_211_0": "\\E1* 笨蛋们 &我是 故意 这么说的/", - "obj_ch2_scene21_slash_Step_0_gml_212_0": "\\E6* 现在 好了&你们 会变成 缺钾 体质/%", - "obj_ch2_scene21_slash_Step_0_gml_234_0": "\\EQ* 也-也好^1,Kris.&这对你的身体好。/%", - "obj_ch2_scene21_slash_Step_0_gml_246_0": "\\EJ* ^1…看来我们进入了一个隧道!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_130_0": "\\EB* Kris…^1.&嘿,Kris./%", - "obj_ch2_scene21_loop_slash_Step_0_gml_149_0": "\\ED* …/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_157_0": "\\E1* 听到你这么说我好开心^1,&Kris…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_169_0": "\\ED* 呃^1,那么^1,&我^1,呃…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_177_0": "\\EU* 啊^1,反-反话^1!&我刚才只是在说反话!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_178_0": "\\EQ* 哈哈^1,抱歉啦!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_193_0": "\\E2* 啊^1,正如我所料^1,哈哈。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_194_0": "\\E1* 想到你有多关心她^1…&就让我感到心里暖暖的。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_201_0": "\\E2* Kris^1,无论你想到什么都可以&随时告诉我^1,&好吗?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_202_0": "\\E2* (…)/", - "obj_ch2_scene21_loop_slash_Step_0_gml_203_0": "\\E2* (^1…Kris不说话了…)/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_210_0": "\\E2* 啊^1,正如我所料^1,哈哈。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_211_0": "\\E3* 她是个不错的女孩^1,对吧?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_219_0": "\\EI* 尽管她并没有完全理解^1,/", - "obj_ch2_scene21_loop_slash_Step_0_gml_220_0": "\\E0* 但她似乎已经可以熟练使用&这个世界的魔法了。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_221_0": "\\E2* 我确信她能够掌控“冰”元素。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_222_0": "\\E0* ^1…Kris^1,&如果你客气地问问她^1,/", - "obj_ch2_scene21_loop_slash_Step_0_gml_223_0": "\\EJ* 说不定她会给你做一根棒冰^1!&哈哈!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_230_0": "\\E4* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_231_0": "\\E5* クリス^1…&  言いたいことが&  あるんだけど…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_232_0": "\\EX* この音楽が&  流れてるあいだ^1は&  やめておくよ…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_240_0": "\\EQ* 这^1,唔^1…&没错。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_241_0": "\\EM* 这条小船^1,唔^1…&它看起来有点像…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_242_0": "\\EJ* 有点像鸟之类的?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_243_0": "\\EK* …唔^1,他的哪个部分&让你这么觉得的?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_244_0": "\\EK* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_245_0": "\\EK* (就算你不回答也没关系…)/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_255_0": "\\ED* …啊!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_261_0": "\\E1* 我的意思是^1,&我当然也在想你了,&这还用说吗…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_267_0": "\\ED* 我的意思是^1,&呃--虽然你就在我面前^1,&但是…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_278_0": "\\E1* 噢^1,呃^1,抱歉^1!&我说了什么奇怪的话吗!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_285_0": "\\E2* 我很高兴你和Susie能&成为朋友^1,Kris./", - "obj_ch2_scene21_loop_slash_Step_0_gml_286_0": "\\E3* 她是个不错的女孩^1,对吧…?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_299_0": "\\EB* 当我们第一次见面时^1,&我…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_300_0": "\\EQ* 我非常担心&自己给别人的第一印象如何。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_301_0": "\\E1* 我甚至把脸藏了起来&为了不让你看到…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_302_0": "\\EQ* “我该如何&成为别人的朋友…?”/", - "obj_ch2_scene21_loop_slash_Step_0_gml_303_0": "\\EJ* 只要友善地对待他人就好了^1…&我原本是这么想的。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_304_0": "\\EB* 但我现在逐渐开始意识到^1,&成为朋友的含义…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_305_0": "\\E2* 其实远不止于此^1,对吧?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_306_0": "\\EJ* Susie^1…&有时候她真的一点也不好!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_307_0": "\\EK* 她自私^1,&她粗鲁^1,&她说话带刺…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_308_0": "\\E1* 但是…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_309_0": "\\E2* Susie她^1…&可以活成她自己的样子^1,&这不是很棒吗?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_310_0": "\\EI* 这就是^1…&我今天才开始思考的东西。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_322_0": "\\EI* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_323_0": "\\EQ* 我只是不知道^1…&什么才算是&“Ralsei的样子”^1…?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_324_0": "\\E5* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_325_0": "\\E2* 抱歉^1!哈哈^1,&我说跑题了。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_326_0": "\\EQ* 我们现在还是好好享受&这趟旅程吧^1,Kris.&哈哈。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_435_0": "\\EJ* 哇^1…哇哦^1,Kris^1!&看看那些小房子!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_436_0": "\\EJ* 如果我们改变它们的颜色,&说不定会发生些什么!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_454_0": "* 嘎哈哈哈哈^1…&汝等蠕虫,何其敢想…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_455_0": "* 吾等能有重逢之时??/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_511_0": "\\E3* 呔^1!&旱鸭子们^1!&哪里走!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_512_0": "\\E2* 汝等是否已做好准备^1,&去见海阎王???/", - "obj_ch2_scene21_loop_slash_Step_0_gml_514_0": "\\EM* 那个^1…&能否请您^1…&只用一种语气讲话?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_516_0": "\\E1* 好^1,如你所愿。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_518_0": "\\EC* 哦^1,你是Rouxls先生!&我才想起来^1!&Lancer现在的状况可不太妙!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_520_0": "\\E6* 哦天呐。汝等^1,呃^1,&有无尝试帮他拍拍嗝???/", - "obj_ch2_scene21_loop_slash_Step_0_gml_521_0": "\\E1* 或令其抿一口中世纪的&姜汁汽水???/", - "obj_ch2_scene21_loop_slash_Step_0_gml_522_0": "\\E0* ^1…且慢^1!&吾此刻无暇顾及这些&无谓之事!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_523_0": "\\E1* 吾必须征服这些岛屿&并击败汝等!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_524_0": "\\E4* 而后^1,为女王献上其所&垂涎的岛屿作为礼物。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_525_0": "\\E3* 美艳的女王定会&嘉奖于吾--/", - "obj_ch2_scene21_loop_slash_Step_0_gml_526_0": "\\E5* 并使吾&成为其左膀右臂!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_527_0": "\\E6* 哈哈哈!^1!&吾!!&究极仆从!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_528_0": "\\E2* 现在,瞧好了!&破坏者之形态!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_538_0": "\\E2* ^1…此不可名状之物!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_546_0": "\\EU* 又^1…又是这东西!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_553_0": "\\E3* 哈哈^1,因嫉妒吾之战斗大篷车&而蠢蠢欲动!?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_554_0": "\\E4* 此乃远古战神之雕像^1,/", - "obj_ch2_scene21_loop_slash_Step_0_gml_555_0": "\\E6* 吾将其自国王的&垃圾堆中拯救,/", - "obj_ch2_scene21_loop_slash_Step_0_gml_556_0": "\\E1* 而后于该世界的&废品回收处将其修复!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_561_0": "\\EM* 它,呃^1…&其实是个^1,唔^1,&被我们废弃的设计…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_563_0": "\\E3* 哈哈^1,很快^1,&汝等亦将第一时间&品尝到被废弃的滋味--/", - "obj_ch2_scene21_loop_slash_Step_0_gml_564_0": "\\E1* 以多样子弹的形式!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_569_0": "\\EM* 唔^1…&这^1…这就是只鸭子。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_571_0": "\\E5* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_572_0": "\\E6* 吾知晓其为何物^1,混账们!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_573_0": "\\E1* 前进吧!!吾之呱呱叫橡皮鸭!!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_730_0": "\\E2* 啊^1…啊啊^1,&哈 哈 哈…!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_731_0": "\\E6* 汝等大获全胜…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_736_0": "\\E5* 非也!^1!&吾武器之威力,&汝等仅窥其冰山一角!!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_740_0": "\\E5* 非也!^1!&肥嘟嘟的鸭子&只不过是开胃小菜!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_741_0": "\\E1* 看呐!^1!&其将演变为&更为巨大的破坏兵器!!!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_757_0": "\\E2* 嘎哈哈哈哈!!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_758_0": "\\E1* 看好了^1,蠕虫们…!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_759_0": "\\E5* Rouxls Kaard的&真正力量…!!!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_778_0": "\\E5* 我/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_799_0": "\\E5* 靠/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_811_0": "\\EK* 啊…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_812_0": "\\EM* 对哦^1,Rouxls也无法适应于&这个世界。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_813_0": "\\EJ* 好了^1,我们走吧^1,&Kris./%", - "obj_ch2_scene21_loop_slash_Step_0_gml_879_0": "\\EQ* 没关系^1,Kris^1!&我们继续前进吧。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_905_0": "\\ED* K^1…Kris!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_927_0": "\\ED* 这^1…&这一幕真的被拍下来了吗!?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_928_0": "\\E1* 唔^1,我^1…我们继续前进吧!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_975_0": "\\E2* 我敢说&这一定会是张美妙的照片…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_976_0": "\\EU* 什么?…&我们面朝的方向反了?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_1005_0": "\\EL* K-Kris!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_1029_0": "\\ED* 这^1…&这一幕真的被拍下来了吗!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_1038_0": "\\EK* 唔^1,我^1…我们继续前进吧!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_1106_0": "\\E2* ^1…真是趟有趣的旅程,&不是吗^1,Kris?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_1212_0": "\\E1* 汝等竟忍心弃吾于此地!?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_1213_0": "\\E6* 汝等甚至&未曾将照片展示于吾!?/%", - "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_33_0": "\\EL* …啊?&有什么东西把路挡住了…/%", - "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_50_0": "\\EJ* 也许我们能够&找到把它移走的方法…?/%", - "obj_ch2_scene23b_slash_Step_0_gml_59_0": "\\E1* 真是一轮奇怪的月亮…/", - "obj_ch2_scene23b_slash_Step_0_gml_60_0": "\\E5* 和我从前见过的所有景色都不一样。/", - "obj_ch2_scene23b_slash_Step_0_gml_61_0": "\\E1* …/", - "obj_ch2_scene23b_slash_Step_0_gml_62_0": "\\E9* 这个世界…/", - "obj_ch2_scene23b_slash_Step_0_gml_63_0": "\\EA* ^1…真希望Dess也能看得见。/%", - "obj_ch2_scene23b_slash_Step_0_gml_77_0": "\\E2* ^1…谁在那儿?/%", - "obj_ch2_scene23b_slash_Step_0_gml_102_0": "\\EB* 等-等一下^1,&你们想干什么…/%", - "obj_ch2_scene23b_slash_Step_0_gml_114_0": "\\EE* 喂-喂^1,我不是都已经&被你们捉住了吗!!/%", - "obj_ch2_scene23b_slash_Step_0_gml_160_0": "\\EE* S^1…Susie!?/", - "obj_ch2_scene23b_slash_Step_0_gml_161_0": "\\E6* 你^1…你救了我…?/%", - "obj_ch2_scene23b_slash_Step_0_gml_179_0": "\\EL* 下次记得小心点。/%", - "obj_ch2_scene23b_slash_Step_0_gml_187_0": "\\EN* 唔^1…好^1,&我^1…我会的…!/", - "obj_ch2_scene23b_slash_Step_0_gml_188_0": "\\EP* …/%", - "obj_ch2_scene23b_slash_Step_0_gml_207_0": "\\EK* 很酷的月亮。/", - "obj_ch2_scene23b_slash_Step_0_gml_209_0": "\\E2* 是^1…是啊。/", - "obj_ch2_scene23b_slash_Step_0_gml_210_0": "\\E3* ^1…可这一切还是很奇怪,&你觉得呢?/%", - "obj_ch2_scene23b_slash_Step_0_gml_217_0": "\\E1* 我们究竟是怎么&到这个地方来的…?/", - "obj_ch2_scene23b_slash_Step_0_gml_245_0": "\\E7* 呃^1…你^1,呃^1…&你只是在做梦而已!/%", - "obj_ch2_scene23b_slash_Step_0_gml_252_0": "\\E2* 啊^1…啊…?/%", - "obj_ch2_scene23b_slash_Step_0_gml_258_0": "\\E6* 哦^1…哦^1,没错。/%", - "obj_ch2_scene23b_slash_Step_0_gml_269_0": "\\E8* 是啊^1…如果你真的在这里^1,&那肯定是一场梦…/", - "obj_ch2_scene23b_slash_Step_0_gml_271_0": "\\E6* ?????/%", - "obj_ch2_scene23b_slash_Step_0_gml_280_0": "\\E8* 我的意思是^1,真正的Susie,&估计是不会来救我的^1,&对吧…?/%", - "obj_ch2_scene23b_slash_Step_0_gml_287_0": "\\E9* 她^1…或许根本就不在乎我。/", - "obj_ch2_scene23b_slash_Step_0_gml_289_0": "\\E6* 啊?/%", - "obj_ch2_scene23b_slash_Step_0_gml_301_0": "\\EK* 你为什么^1,呃^1…&会这么认为?/%", - "obj_ch2_scene23b_slash_Step_0_gml_310_0": "\\E8* 嗯^1,因为她从不关心任何人。/", - "obj_ch2_scene23b_slash_Step_0_gml_312_0": "\\EK* 好吧^1,你说的没错^1,&可是…/%", - "obj_ch2_scene23b_slash_Step_0_gml_322_0": "\\E3* 你有没有想过Susie为什么^1…&从来不找你的茬?/", - "obj_ch2_scene23b_slash_Step_0_gml_324_0": "\\E6* (叹气)^1…&我一直有在想啊…/%", - "obj_ch2_scene23b_slash_Step_0_gml_333_0": "\\E0* 或许是因为^1,&当她第一次来我们班上时。/", - "obj_ch2_scene23b_slash_Step_0_gml_334_0": "\\E1* 你把自己的一支铅^1笔&借给了她,/%", - "obj_ch2_scene23b_slash_Step_0_gml_341_0": "\\EK* 就是^1,样子很蠢的^1,&呃^1,看着像拐棍糖之类的笔。/", - "obj_ch2_scene23b_slash_Step_0_gml_342_0": "\\E0* 尽管它吃起来&并不像真正的糖果^1,/%", - "obj_ch2_scene23b_slash_Step_0_gml_346_0": "\\EK* 但是她^1,呃^1,记住了你的笑容^1,&所以^1,呃…/%", - "obj_ch2_scene23b_slash_Step_0_gml_350_0": "\\EL* 她决定放你一马。/", - "obj_ch2_scene23b_slash_Step_0_gml_352_0": "\\E3* 唔^1…这描述可真是…/%", - "obj_ch2_scene23b_slash_Step_0_gml_361_0": "\\E8* 太细致了。/%", - "obj_ch2_scene23b_slash_Step_0_gml_369_0": "\\EK* 对^1,确实^1,呃^1,/%", - "obj_ch2_scene23b_slash_Step_0_gml_377_0": "\\E8* ^1…等等^1,&你说你吃了那根笔!?/%", - "obj_ch2_scene23b_slash_Step_0_gml_391_0": "\\E5* 嘿^1,听我说完!/%", - "obj_ch2_scene23b_slash_Step_0_gml_398_0": "\\E0* …/%", - "obj_ch2_scene23b_slash_Step_0_gml_410_0": "\\EK* 呃^1,嘿^1,那个^1,你^1…&真的经常梦到我吗?/%", - "obj_ch2_scene23b_slash_Step_0_gml_433_0": "\\EM* 哎呀^1,我该回去写作业了^1,&哈哈!/%", - "obj_ch2_scene23b_slash_Step_0_gml_447_0": "\\EQ* 好了^1,Susie^1,&用你的斧子把我敲醒吧!/", - "obj_ch2_scene23b_slash_Step_0_gml_449_0": "\\EZ* 等-等会儿^1,&不^1,我不能那么做!/%", - "obj_ch2_scene23b_slash_Step_0_gml_455_0": "\\E8* 啊?为什么?&这不过就是一场梦^1,所以…/%", - "obj_ch2_scene23b_slash_Step_0_gml_461_0": "\\EC* 唔^1,我想说的是…/", - "obj_ch2_scene23b_slash_Step_0_gml_462_0": "\\EK* 你想不想^1…&呃^1…去外面多逛一逛?/%", - "obj_ch2_scene23b_slash_Step_0_gml_473_0": "\\EL* …/%", - "obj_ch2_scene23b_slash_Step_0_gml_482_0": "\\EO* ^1…我想Berdly可以&再稍微等一会儿。/", - "obj_ch2_scene23b_slash_Step_0_gml_484_0": "\\E2* 好^1!&那我们从这里出去吧。/%", - "obj_ch2_scene23b_slash_Step_0_gml_513_0": "\\E2* 我们只需要往右走到…/", - "obj_ch2_scene23b_slash_Step_0_gml_514_0": "\\EA* 呃^1…到这里^1,坐上^1,呃…/%", - "obj_ch2_scene23b_slash_Step_0_gml_539_0": "\\EK* 满是爱心的。摩天轮。/", - "obj_ch2_scene23b_slash_Step_0_gml_541_0": "\\EM* …/", - "obj_ch2_scene23b_slash_Step_0_gml_543_0": "\\EK* …/%", - "obj_ch2_scene23b_slash_Step_0_gml_556_0": "\\EH* 你还磨蹭什么呢!?&赶紧上去!!/", - "obj_ch2_scene23b_slash_Step_0_gml_558_0": "\\EM* 对-对不起!/%", - "obj_ch2_scene23c_slash_Step_0_gml_40_0": "我比较喜欢#黏糊糊的血…", - "obj_ch2_scene23c_slash_Step_0_gml_43_0": "\\E6* …/", - "obj_ch2_scene23c_slash_Step_0_gml_45_0": "\\EK* 那个^1,呃^1…&摩天轮^1,哈。/", - "obj_ch2_scene23c_slash_Step_0_gml_46_0": "\\E2* 真让人有点好奇到底什么样&的车才能装上这轮子。/", - "obj_ch2_scene23c_slash_Step_0_gml_48_0": "\\E8* (这^1…这和跟Kris一起坐&的感觉不太一样…)/", - "obj_ch2_scene23c_slash_Step_0_gml_50_0": "\\E4* ^1…到底怎么了^1,&你恐高?/", - "obj_ch2_scene23c_slash_Step_0_gml_52_0": "\\EM* 不^1!不^1,&我^1…我喜欢高处^1!哈哈!/", - "obj_ch2_scene23c_slash_Step_0_gml_54_0": "\\E1* …/", - "obj_ch2_scene23c_slash_Step_0_gml_55_0": "\\E0* 你正在^1,呃^1,发抖。/", - "obj_ch2_scene23c_slash_Step_0_gml_57_0": "\\E3* 好吧^1,唔^1,可能^1,&我是有点害怕^1,但^1…我…/", - "obj_ch2_scene23c_slash_Step_0_gml_58_0": "\\E8* 说实话^1,我^1…&我其实挺喜欢^1…&吓人的东西。/", - "obj_ch2_scene23c_slash_Step_0_gml_60_0": "\\E6* ^1…什么意思?/", - "obj_ch2_scene23c_slash_Step_0_gml_62_0": "\\E3* 小时候^1,&我和姐姐常常会熬夜…/", - "obj_ch2_scene23c_slash_Step_0_gml_63_0": "\\E2* 在该睡觉的时间&一起看恐怖电影。/", - "obj_ch2_scene23c_slash_Step_0_gml_64_0": "\\E4* 最开始我总是被吓哭^1,&但现在^1…看那些电影的时候^1,&它们会…/", - "obj_ch2_scene23c_slash_Step_0_gml_65_0": "\\E8* 令我感到^1…安心…?/", - "obj_ch2_scene23c_slash_Step_0_gml_67_0": "\\EK* 安心?\\f0/", - "obj_ch2_scene23c_slash_Step_0_gml_69_0": "\\E4* 虽然很可怕^1,&但我可以直接关掉它^1,对吧?/", - "obj_ch2_scene23c_slash_Step_0_gml_70_0": "\\E3* 至于现在^1…&我觉得还是人更加可怕。&哈哈。/", - "obj_ch2_scene23c_slash_Step_0_gml_72_0": "\\E0* …/", - "obj_ch2_scene23c_slash_Step_0_gml_73_0": "\\EY* 你干脆说是我得了。/", - "obj_ch2_scene23c_slash_Step_0_gml_75_0": "\\E3* 哈哈^1…唔^1…的确^1…&你-你可能确实也挺可怕的^1,&但…/", - "obj_ch2_scene23c_slash_Step_0_gml_76_0": "\\E8* 但这^1…正是^1…&你身上美好的部分^1,对吧?/", - "obj_ch2_scene23c_slash_Step_0_gml_78_0": "\\E5* 美好!?&你到底什么意思???/", - "obj_ch2_scene23c_slash_Step_0_gml_80_0": "\\E3* 你虽然很可怕^1…但那样并不坏。/", - "obj_ch2_scene23c_slash_Step_0_gml_81_0": "\\ES* 你从来都不怕…打破规则^1,&对吧?/", - "obj_ch2_scene23c_slash_Step_0_gml_82_0": "\\E9* ^1…真希望我也能像你一样^1,&做点疯狂的事。/%", - "obj_ch2_scene23c_slash_Step_0_gml_94_0": "\\EK* 这样的话^1,那…/", - "obj_ch2_scene23c_slash_Step_0_gml_95_0": "\\E1* 如果你现在&就可以做点疯狂的事^1,/", - "obj_ch2_scene23c_slash_Step_0_gml_96_0": "\\E2* 你会做什么?/", - "obj_ch2_scene23c_slash_Step_0_gml_98_0": "\\E2* 呃-呃^1…这个^1,&我^1…我…/", - "obj_ch2_scene23c_slash_Step_0_gml_99_0": "\\E8* 我会…&我会打开窗户跳下去!/", - "obj_ch2_scene23c_slash_Step_0_gml_101_0": "\\E6* 啊?/", - "obj_ch2_scene23c_slash_Step_0_gml_103_0": "\\EQ* 这就是一场梦^1,对吧?/", - "obj_ch2_scene23c_slash_Step_0_gml_104_0": "\\ES* 我可以长出巨大的天使翅膀^1,/", - "obj_ch2_scene23c_slash_Step_0_gml_105_0": "\\E2* 有多远就飞多远^1,&再回望这一切…/", - "obj_ch2_scene23c_slash_Step_0_gml_106_0": "\\E4* 远方的天际线&如同假日的彩灯一般闪耀。/", - "obj_ch2_scene23c_slash_Step_0_gml_108_0": "\\EK* …那还^1…挺美的?/", - "obj_ch2_scene23c_slash_Step_0_gml_109_0": "\\E6* 等等^1,你不会真想跳下去吧^1,&不会吧!?/", - "obj_ch2_scene23c_slash_Step_0_gml_111_0": "\\ER* 哈哈哈!^1!我可不敢保证!/", - "obj_ch2_scene23c_slash_Step_0_gml_112_0": "\\E2* ^1…Susie…?/", - "obj_ch2_scene23c_slash_Step_0_gml_113_0": "\\E3* 你觉得这里的景色如何?/%", - "obj_ch2_scene23c_slash_Step_0_gml_125_0": "\\EK* 呃^1…&看见一切都变得这么小^1,&让我觉得^1,唔…/", - "obj_ch2_scene23c_slash_Step_0_gml_126_0": "\\EH* 如果我能变成哥苏拉什么的^1,&我就可以毁灭整座城市了。/", - "obj_ch2_scene23c_slash_Step_0_gml_128_0": "\\E4* 哈哈哈哈!!^1!&Susie!!/", - "obj_ch2_scene23c_slash_Step_0_gml_130_0": "\\E2* 呵^1,怎么!?/", - "obj_ch2_scene23c_slash_Step_0_gml_132_0": "\\E8* ^1…你经常会幻想&变成哥苏拉吗?/%", - "obj_ch2_scene23c_slash_Step_0_gml_145_0": "\\EK* 我说着玩呢。/", - "obj_ch2_scene23c_slash_Step_0_gml_147_0": "\\E6* ^1…你在说谎时^1,&尾巴总会那样吗?/", - "obj_ch2_scene23c_slash_Step_0_gml_149_0": "\\EH* 嘿^1…嘿!^1!&别往那儿看!!/", - "obj_ch2_scene23c_slash_Step_0_gml_150_0": "\\E5* 我没有尾巴!^1!&这都是你的梦!!/", - "obj_ch2_scene23c_slash_Step_0_gml_152_0": "\\E4* 哦^1,确实。对^1…对不起。/", - "obj_ch2_scene23c_slash_Step_0_gml_153_0": "\\ER* 我可能得在现实世界里&也确认一下。/", - "obj_ch2_scene23c_slash_Step_0_gml_155_0": "\\EH* 嘿-嘿!!^1!别啊!!!/", - "obj_ch2_scene23c_slash_Step_0_gml_157_0": "\\E8* 哈哈哈!^1!Susie?&有什么问题吗?/", - "obj_ch2_scene23c_slash_Step_0_gml_159_0": "\\EH* 听着^1,我就是^1,呃啊-/", - "obj_ch2_scene23c_slash_Step_0_gml_160_0": "\\EM* 我就是不喜欢让别人知道^1,&我有尾巴。/", - "obj_ch2_scene23c_slash_Step_0_gml_162_0": "\\E2* 唔^1,好吧…/", - "obj_ch2_scene23c_slash_Step_0_gml_163_0": "\\E3* 我觉得^1…&那真是条好尾巴。/", - "obj_ch2_scene23c_slash_Step_0_gml_165_0": "\\EM* ^1…随便吧。/", - "obj_ch2_scene23c_slash_Step_0_gml_167_0": "\\E4* (它在摇摆…)/%", - "obj_ch2_scene23c_slash_Step_0_gml_181_0": "\\E0* ^1…你不发抖了。/", - "obj_ch2_scene23c_slash_Step_0_gml_183_0": "\\E6* 我可能安下心来了。/", - "obj_ch2_scene23c_slash_Step_0_gml_185_0": "\\E0* …/", - "obj_ch2_scene23c_slash_Step_0_gml_186_0": "\\EL* ^1…我也是。/%", - "obj_ch2_scene23d_slash_Step_0_gml_52_0": "\\EL* 好吧^1,刚才还真不赖。/", - "obj_ch2_scene23d_slash_Step_0_gml_54_0": "\\E4* 是^1…是啊。/%", - "obj_ch2_scene23d_slash_Step_0_gml_64_0": "\\E9* ^1…唉。/%", - "obj_ch2_scene23d_slash_Step_0_gml_71_0": "\\E0* …?/", - "obj_ch2_scene23d_slash_Step_0_gml_73_0": "\\E6* 要是我每天都能做&这样的梦该多好啊…/%", - "obj_ch2_scene23d_slash_Step_0_gml_83_0": "\\E0* 我是说…/", - "obj_ch2_scene23d_slash_Step_0_gml_84_0": "\\EK* 这一切^1…不一定非得是梦。&对吧?/%", - "obj_ch2_scene23d_slash_Step_0_gml_92_0": "\\E2* ^1…Susie…?/", - "obj_ch2_scene23d_slash_Step_0_gml_94_0": "\\EK* 也许^1…&也许哪天我们可以…/%", - "obj_ch2_scene23d_slash_Step_0_gml_129_0": "\\E6* Noelle^1!殿下!^1!&您的骑兵前来救您了!!/%", - "obj_ch2_scene23d_slash_Step_0_gml_136_0": "\\EH* (哦^1,&梦里美好的部分结束了。)/%", - "obj_ch2_scene23d_slash_Step_0_gml_147_0": "\\E5* 没事的!!^1!&Berdly是来帮忙的!^1!&我们是盟友!!/%", - "obj_ch2_scene23d_slash_Step_0_gml_159_0": "\\EJ* 对!^1!&别担心^1,Noelle!^1!&我现在是笨蛋了!!/", - "obj_ch2_scene23d_slash_Step_0_gml_161_0": "\\E2* …/%", - "obj_ch2_scene23d_slash_Step_0_gml_170_0": "\\E5* (他还真行!!!)/%", - "obj_ch2_scene23d_slash_Step_0_gml_189_0": "\\E2* 嘿^1,听着,&我现在得去拯救世界了^1。/", - "obj_ch2_scene23d_slash_Step_0_gml_191_0": "\\EN* 诶^1…啊!?&那^1…祝你好运^1,Susie!!/%", - "obj_ch2_scene23d_slash_Step_0_gml_199_0": "\\EL* 好了^1,鸡块男。&现在就看你的了。/", - "obj_ch2_scene23d_slash_Step_0_gml_201_0": "\\EE* 交给我吧^1,&亲爱的Susan。/", - "obj_ch2_scene23d_slash_Step_0_gml_203_0": "\\EK* 好好^1,随你怎么说。&愿智力与你同在。/%", - "obj_ch2_scene23d_slash_Step_0_gml_233_0": "\\E0* 啊^1…她走了^1,&我还没来得及…/", - "obj_ch2_scene23d_slash_Step_0_gml_234_0": "\\E9* …/%", - "obj_ch2_scene23d_slash_Step_0_gml_242_0": "\\E9* Noelle^1。&这些话我很难说出口。/", - "obj_ch2_scene23d_slash_Step_0_gml_243_0": "\\E5* 你曾为我做了这么多^1,&而我却…/", - "obj_ch2_scene23d_slash_Step_0_gml_244_0": "\\E8* Noelle^1…对不起。/%", - "obj_ch2_scene23d_slash_Step_0_gml_252_0": "\\EF* Berdly…?&你是^1…真心向我道歉?/%", - "obj_ch2_scene23d_slash_Step_0_gml_259_0": "\\E9* ^1…谢谢你。&我^1…我能理解^1,真的。/", - "obj_ch2_scene23d_slash_Step_0_gml_260_0": "\\E2* 在只有我们两个人的时候^1,&你一直^1…都对我很好。/%", - "obj_ch2_scene23d_slash_Step_0_gml_267_0": "\\E4* 你只是想创造出一个&能让我快乐的的世界。/%", - "obj_ch2_scene23d_slash_Step_0_gml_274_0": "\\EH* 我^1…很高兴你终于意识到^1,&呃^1…那是个烂主意。/%", - "obj_ch2_scene23d_slash_Step_0_gml_282_0": "\\E3* 噢。/%", - "obj_ch2_scene23d_slash_Step_0_gml_290_0": "\\E2* 嗯?/%", - "obj_ch2_scene23d_slash_Step_0_gml_299_0": "\\EI* 我是说^1,&对^1,确实^1,某种程度上^1,/", - "obj_ch2_scene23d_slash_Step_0_gml_300_0": "\\E4* 我是在为那个而道歉^1,&但是。/%", - "obj_ch2_scene23d_slash_Step_0_gml_307_0": "\\E5* 我也要为另一件事而道歉。/%", - "obj_ch2_scene23d_slash_Step_0_gml_314_0": "\\EG* 我不应该骗你的。/", - "obj_ch2_scene23d_slash_Step_0_gml_316_0": "\\EG* …/", - "obj_ch2_scene23d_slash_Step_0_gml_318_0": "\\E8* 我知道你一直帮我都是因为^1,&那个…/%", - "obj_ch2_scene23d_slash_Step_0_gml_327_0": "\\EH* 你迷恋上我了^1,所以…/%", - "obj_ch2_scene23d_slash_Step_0_gml_338_0": "\\EI* 什么?/%", - "obj_ch2_scene23d_slash_Step_0_gml_346_0": "\\E3* 噢^1,抱歉^1!&真的^1,你没必要害羞!/%", - 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"obj_ch2_scene24e_slash_Step_0_gml_82_0": "\\EH* 神兵天降!!!/%", - "obj_ch2_scene24e_slash_Step_0_gml_127_0": "\\E2* 呵^1,想我了吗?/%", - "obj_ch2_scene24e_slash_Step_0_gml_135_0": "\\EN* 绝对没有!!/%", - "obj_ch2_scene24e_slash_Step_0_gml_142_0": "\\EH* (开玩笑啦^1!那是反话^1!&我可想你啦!!)/%", - "obj_ch2_scene24e_slash_Step_0_gml_152_0": "\\EK* 老兄^1,我们真得帮你&练练口才了。/%", - "obj_ch2_scene24e_slash_Step_0_gml_185_0": "\\E2* 管他的^1,我们走吧!/%", - "obj_ch2_scene25_slash_Step_0_gml_79_0": "\\E5* 女王!!!^1!&你给我站住!!!/%", - "obj_ch2_scene25_slash_Step_0_gml_232_0": "\\EQ* 太晚了^1,笨蛋!/", - "obj_ch2_scene25_slash_Step_0_gml_233_0": "\\E2* Noelle现在跟Berdly在一起!/", - "obj_ch2_scene25_slash_Step_0_gml_235_0": "\\E3* 哦/", - "obj_ch2_scene25_slash_Step_0_gml_236_0": "\\EA* 那 这 谁/%", - "obj_ch2_scene25_slash_Step_0_gml_266_0": "\\EC* B^1…Berdly!?&可他应该已经…/%", - "obj_ch2_scene25_slash_Step_0_gml_278_0": "\\E7* 已拦截/", - "obj_ch2_scene25_slash_Step_0_gml_279_0": "\\EC* 我的 控制 插头&现在 适用于 青少年/", - "obj_ch2_scene25_slash_Step_0_gml_280_0": "\\E1* 现在 全家 都能&享受 永久 劳役/%", - "obj_ch2_scene25_slash_Step_0_gml_299_0": "\\EC* (某种 高雅 &近乎于 残酷的 笑声)/", - "obj_ch2_scene25_slash_Step_0_gml_301_0": "\\EZ* 等等^1,那^1…&Noelle在哪!??/%", - "obj_ch2_scene25_slash_Step_0_gml_311_0": "\\EP* (笑声 变得 更加 残酷)/", - "obj_ch2_scene25_slash_Step_0_gml_312_0": "\\ED* 哦 我也 好奇&(其实 我知道 答案)/%", - "obj_ch2_scene25_slash_Step_0_gml_345_0": "\\EI* 够了!/", - "obj_ch2_scene25_slash_Step_0_gml_347_0": "\\EE* 哦 亲爱的/", - "obj_ch2_scene25_slash_Step_0_gml_348_0": "\\EF* 我 真的 发自内心 &非常 喜欢 你们 两个/", - "obj_ch2_scene25_slash_Step_0_gml_349_0": "\\EF* 强迫 你们 效忠于 我 &实在 太遗憾了/", - "obj_ch2_scene25_slash_Step_0_gml_350_0": "\\E7* 令人 享受的 遗憾/%", - "obj_ch2_scene25_slash_Step_0_gml_539_0": "\\EE* 没错^1…蠢极了^1,&不是吗…?\\f1 /", - "obj_ch2_scene25_slash_Step_0_gml_540_0": "\\E9* Kris.Susie.&被烤熟一只翅膀后&我能做的很有限…/", - "obj_ch2_scene25_slash_Step_0_gml_541_0": "\\EH* 请^1…向我保证。&你们一定会救出Noelle./", - "obj_ch2_scene25_slash_Step_0_gml_543_0": "\\EF* 我们^1…我们保证!/%", - "obj_ch2_scene25_slash_Step_0_gml_573_0": "\\EZ* Berdly!^1!喂!^1!&喂^1,Berdly!^1!你还好吗!?/", - "obj_ch2_scene25_slash_Step_0_gml_575_0": "\\EG* 一切^1…都变暗了…/", - "obj_ch2_scene25_slash_Step_0_gml_576_0": "\\EH* (只有…)/%", - "obj_ch2_scene25_slash_Step_0_gml_583_0": "\\EF* (只有一个美少女游戏宅的吻&才能救我…)/%", - "obj_ch2_scene25_slash_Step_0_gml_599_0": "\\EC* 啥?/", - "obj_ch2_scene25_slash_Step_0_gml_600_0": "\\EK* 那个^1,我知道你已经^1,那个^1,&快要失去意识了之类的^1,&不过^1,/", - "obj_ch2_scene25_slash_Step_0_gml_601_0": "\\EP* 你能说大声点吗?/%", - "obj_ch2_scene25_slash_Step_0_gml_610_0": "\\EN* 唔^1,啊哈^1,抱-抱歉^1,&我^1…我^1…&我突然感觉好多了!/", - "obj_ch2_scene25_slash_Step_0_gml_612_0": "\\E2* 嘿^1,那我就放心了!/%", - "obj_ch2_scene25_slash_Step_0_gml_621_0": "\\EK* 好吧^1,呃^1,&我们得去救Noelle了,&那么^1…回见。/%", - "obj_ch2_scene25_slash_Step_0_gml_638_0": "\\E5* 啊^1,亲爱的Susan。&真是令人捉摸不透。/", - "obj_ch2_scene25_slash_Step_0_gml_639_0": "\\E4* 但我能读懂她的内心^1,Kris.&就像心率计一样。/", - "obj_ch2_scene25_slash_Step_0_gml_640_0": "\\EF* 正在因检测到爱^1…&而哔哔作响。/", - "obj_ch2_scene25_slash_Step_0_gml_641_0": "\\E4* 哈哈^1!好吧我说太多了^1,&Kris.祝你好运。/", - "obj_ch2_scene25_slash_Step_0_gml_642_0": "\\E5* 愿智力^1…不与你同在。/%", - "obj_ch2_scene25_slash_Step_0_gml_659_0": "\\EK* 好吧。/%", - "obj_ch2_scene26_slash_Step_0_gml_98_0": "* 骑士/", - "obj_ch2_scene26_slash_Step_0_gml_99_0": "* 呼啸 骑士…/%", - "obj_ch2_scene26_slash_Step_0_gml_100_0": "* 今日^1,&屈尊 开辟 此界/%", - "obj_ch2_scene26_slash_Step_0_gml_101_0": "* 其手 直抵 苍穹/%", - "obj_ch2_scene26_slash_Step_0_gml_102_0": "* 其意 贯彻 锋芒/%", - "obj_ch2_scene26_slash_Step_0_gml_103_0": "* 造化 万物/%", - "obj_ch2_scene26_slash_Step_0_gml_104_0": "* 让喷泉 涌现于 大地之上/%", - "obj_ch2_scene26_slash_Step_0_gml_115_0": "* …/", - "obj_ch2_scene26_slash_Step_0_gml_116_0": "* 不幸的是&骑士 创造的 这世界/", - "obj_ch2_scene26_slash_Step_0_gml_117_0": "* 被封闭在 图书馆 无法 蔓延/", - "obj_ch2_scene26_slash_Step_0_gml_118_0": "* 如果 我们 有办法 &制造 更多 黑暗/", - "obj_ch2_scene26_slash_Step_0_gml_119_0": "* 我们 或许能&让黑暗 笼罩 整个 世界/", - "obj_ch2_scene26_slash_Step_0_gml_120_0": "* …/", - "obj_ch2_scene26_slash_Step_0_gml_131_0": "* 直到 这时 我才 发现/", - "obj_ch2_scene26_slash_Step_0_gml_132_0": "* 这种 力量^1…&这种 意志 的力量/", - "obj_ch2_scene26_slash_Step_0_gml_133_0": "* 这种 决心 的力量…/%", - "obj_ch2_scene26_slash_Step_0_gml_146_0": "* 不正是 所有 光之民&都拥有的吗…?/", - "obj_ch2_scene26_slash_Step_0_gml_159_0": "* 只要 有了/", - "obj_ch2_scene26_slash_Step_0_gml_160_0": "* 足够的 决心/%", - "obj_ch2_scene26_slash_Step_0_gml_161_0": "* 是不是 任何人 &都能 创造出 黑暗喷泉?/", - "obj_ch2_scene26_slash_Step_0_gml_172_0": "* 那么/", - "obj_ch2_scene26_slash_Step_0_gml_173_0": "* 既然 骑士 早已离去/", - "obj_ch2_scene26_slash_Step_0_gml_184_0": "* 我就 只需要/%", - "obj_ch2_scene26_slash_Step_0_gml_185_0": "* 造就一个 新的 骑士/%", - "obj_ch2_scene26_slash_Step_0_gml_207_0": "\\EB* Noelle &宝贝 亲爱的&甜心 小肉肉/", - "obj_ch2_scene26_slash_Step_0_gml_208_0": "\\E1* 你觉得 巨手 怎么样?/%", - "obj_ch2_scene26_slash_Step_0_gml_210_0": "* …/%", - "obj_ch2_scene26_slash_Step_0_gml_212_0": "\\E1* 太棒了 &另外 你觉得 &统治世界 怎么样?/%", - "obj_ch2_scene26_slash_Step_0_gml_235_0": "\\E8* 哦哦哦 哎呀 妈耶/%", - "obj_ch2_scene26_slash_Step_0_gml_277_0": "\\EN* S-Susie…^1!&你^1…你来救我了!/%", - "obj_ch2_scene26_slash_Step_0_gml_285_0": "\\E6* 不知怎么的^1,我^1…&我^1…就知道你会来…/%", - "obj_ch2_scene26_slash_Step_0_gml_292_0": "\\E3* 呃^1,你知道?/%", - "obj_ch2_scene26_slash_Step_0_gml_298_0": "\\EP* 唔^1,我是说^1…我^1…&唔.. 那个…/", - "obj_ch2_scene26_slash_Step_0_gml_306_0": "\\EL* …/%", - "obj_ch2_scene26_slash_Step_0_gml_319_0": "\\EB* 等^1…等等^1!&等下等下等下!!/", - "obj_ch2_scene26_slash_Step_0_gml_320_0": "\\EE* 快!^1!&你们得赶快离开这里!!/%", - "obj_ch2_scene26_slash_Step_0_gml_333_0": "\\E6* 啊?!/%", - "obj_ch2_scene26_slash_Step_0_gml_436_0": "\\EC* 女^1…女王!?/", - "obj_ch2_scene26_slash_Step_0_gml_438_0": "\\EB* 看来 你们 没能 注意到/", - "obj_ch2_scene26_slash_Step_0_gml_439_0": "\\E6* 在我 宫殿 中央 的 &超巨大 恐怖 机器人/", - "obj_ch2_scene26_slash_Step_0_gml_441_0": "\\EC* 糟^1…糟了^1…&她^1…她在这个形态下&是无敌的!!/", - "obj_ch2_scene26_slash_Step_0_gml_443_0": "\\EK* 啊?/", - "obj_ch2_scene26_slash_Step_0_gml_445_0": "\\EB* 她^1…她整天都在和我吹嘘&她的最终形态!!/%", - "obj_ch2_scene26_slash_Step_0_gml_464_0": "\\E4* 呵^1…呵呵…/%", - "obj_ch2_scene26_slash_Step_0_gml_475_0": "\\EH* 你觉得自己长高了几尺&就能打败我们吗!?/", - "obj_ch2_scene26_slash_Step_0_gml_477_0": "\\EO* 能/%", - "obj_ch2_scene26_slash_Step_0_gml_645_0": "\\E9* 消气 了吗 &我要 开始 征服世界了/%", - "obj_ch2_scene26_slash_Step_0_gml_651_0": "\\EA* S^1…Susie^1…&我们还是放弃吧^1,&然后…/%", - "obj_ch2_scene26_slash_Step_0_gml_659_0": "\\EH* 放弃个鬼啊!!/%", - "obj_ch2_scene26_slash_Step_0_gml_671_0": "\\EF* S^1…Susie…?/%", - "obj_ch2_scene26_slash_Step_0_gml_682_0": "\\EQ* 你有了新形态又能怎样!?/", - "obj_ch2_scene26_slash_Step_0_gml_683_0": "\\E5* 我们也有!!!/%", - "obj_ch2_scene26_slash_Step_0_gml_700_0": "\\EN* Kris^1,Ralsei^1,来吧!!/%", - "obj_ch2_scene26_slash_Step_0_gml_740_0": "\\EK* 你^1…你们在做什么!?/", - "obj_ch2_scene26_slash_Step_0_gml_742_0": "\\E1* 这就是我们的终极…/", - "obj_ch2_scene26_slash_Step_0_gml_743_0": "\\EK* 呃^1…等-等一下^1,&既然你这么说…/%", - "obj_ch2_scene26_slash_Step_0_gml_750_0": "\\EB* 哦不 看样子&我们 势均力敌了/", - "obj_ch2_scene26_slash_Step_0_gml_751_0": "\\E7* 希望 你们 &不要 介意我 全力以赴/%", - "obj_ch2_scene26_slash_Step_0_gml_820_0": "* 不要怕!!/", - "obj_ch2_scene26_slash_Step_0_gml_821_0": "* 你们身穿黑暗盔甲的闪耀骑士&在此熠熠生辉!!/%", - "obj_ch2_scene26_slash_Step_0_gml_823_0": "\\E6* Berdly!?/%", - "obj_ch2_scene26_slash_Step_0_gml_846_0": "\\EG* Kris^1,Susie^1…&我现在这个样子&帮不了你们多少…/", - "obj_ch2_scene26_slash_Step_0_gml_847_0": "\\E4* 所以我替你们找来了帮手^1!&瞧!^1!大伙都来啦!!/%", - "obj_ch2_scene26_slash_Step_0_gml_850_0": "吾亦应居此伟功", - "obj_ch2_scene26_slash_Step_0_gml_855_0": "\\m1  *在你们反抗女王的旅途中,/", - "obj_ch2_scene26_slash_Step_0_gml_856_0": "\\m3  *你们交了很多朋友,对吧?!/", - "obj_ch2_scene26_slash_Step_0_gml_857_0": "\\m1  *运用我们整破烂的技术…/", - "obj_ch2_scene26_slash_Step_0_gml_858_0": "\\m3  *我们改造了大家…/", - "obj_ch2_scene26_slash_Step_0_gml_859_0": "\\m2  *让大家能够团结一心!\\f0/%", - "obj_ch2_scene26_slash_Step_0_gml_891_0": "\\E4* Kris!^1!Susie!^1!&看啊!!/", - "obj_ch2_scene26_slash_Step_0_gml_892_0": "\\EL* 终极的小组作业!!/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_43_0": "* 最强图包!/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_44_0": "* 闪耀灯光!/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_45_0": "* 開心…勇氣…/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_46_0": "* (喵呜叫声)/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_47_0": "* 我的能量!/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_48_0": "* (吱吱叫声)/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_49_0": "* 温柔爱护!/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_50_0": "* 清新菜肴!/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_51_0": "* 井井有条!/%", - "obj_ch2_scene26_powers_combined_slash_Create_0_gml_52_0": "* starwalker/%", - "obj_ch2_scene26_powers_combined_slash_Step_0_gml_16_0": "\\EJ* 在这个出色的基础之上…/%", - "obj_ch2_scene26_powers_combined_slash_Step_0_gml_159_0": "* 其重中之重^1…便是…/%", - "obj_ch2_scene26_powers_combined_slash_Step_0_gml_160_0": "\\E6* 此不可名状之物!!!/%", - "obj_ch2_scene27_slash_Step_0_gml_70_0": "\\E1* Noelle/%", - "obj_ch2_scene27_slash_Step_0_gml_71_0": "\\E1* 亲爱的/%", - "obj_ch2_scene27_slash_Step_0_gml_72_0": "\\E1* 宝贝/%", - "obj_ch2_scene27_slash_Step_0_gml_73_0": "\\E1* 甜心/%", - "obj_ch2_scene27_slash_Step_0_gml_74_0": "\\E1* 小肉肉/%", - "obj_ch2_scene27_slash_Step_0_gml_82_0": "\\E6* 拿上^1…我给你的^1…胸针/", - "obj_ch2_scene27_slash_Step_0_gml_83_0": "\\E6* 用它^1…刺向 大地/", - "obj_ch2_scene27_slash_Step_0_gml_84_0": "\\E7* 创造^1…我们 新的^1…&至高 帝国/", - "obj_ch2_scene27_slash_Step_0_gml_86_0": "\\EC* 我^1…我…/", - "obj_ch2_scene27_slash_Step_0_gml_88_0": "\\EB* 怎么^1…了^1…Noelle?/", - "obj_ch2_scene27_slash_Step_0_gml_89_0": "\\EB* 我知道 这样能^1…&带给你^1…快乐/", - "obj_ch2_scene27_slash_Step_0_gml_90_0": "\\EB* 哦^1…或许 我应该^1,&用我 最后 这1`%的 电量…/%", - "obj_ch2_scene27_slash_Step_0_gml_103_0": "\\E7* 把Susie 压成^1…马赛克?/%", - "obj_ch2_scene27_slash_Step_0_gml_112_0": "\\EW* 放…/%", - "obj_ch2_scene27_slash_Step_0_gml_125_0": "\\Ef* 放开Susie!!/", - "obj_ch2_scene27_slash_Step_0_gml_126_0": "\\Ef* 你以为^1,&让我对你言听计从^1,&我就会快乐吗!?/", - "obj_ch2_scene27_slash_Step_0_gml_127_0": "\\Ef* 不!/", - "obj_ch2_scene27_slash_Step_0_gml_128_0": "\\Ef* 在你的控制之下^1!&我永远都不会快乐!/", - "obj_ch2_scene27_slash_Step_0_gml_129_0": "\\Ef* 你为什么就是不明白!?/", - "obj_ch2_scene27_slash_Step_0_gml_131_0": "\\E5* …/", - "obj_ch2_scene27_slash_Step_0_gml_132_0": "\\E5* …/", - "obj_ch2_scene27_slash_Step_0_gml_133_0": "\\E5* ^1…Noelle…/", - "obj_ch2_scene27_slash_Step_0_gml_134_0": "\\E5* 看来 我的 计算/", - "obj_ch2_scene27_slash_Step_0_gml_135_0": "\\E5* 出了些 校准 错误/", - "obj_ch2_scene27_slash_Step_0_gml_137_0": "\\EC* …/", - "obj_ch2_scene27_slash_Step_0_gml_139_0": "\\E5* Noelle/", - "obj_ch2_scene27_slash_Step_0_gml_140_0": "\\E5* 别管^1…我^1…了…/", - "obj_ch2_scene27_slash_Step_0_gml_141_0": "\\E5* 用你 自己的 力量/", - "obj_ch2_scene27_slash_Step_0_gml_142_0": "\\E1* 选择 一个 能让你^1…&快乐的 世界/%", - "obj_ch2_scene27_slash_Step_0_gml_161_0": "\\E2* ^1…女王?/", - 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Kris^1,这个世界&难道不是^1…更好吗?/", - "obj_ch2_scene27_slash_Step_0_gml_193_0": "\\EA* 我们在这里^1…&交了那么多的朋友。&对吧?/", - "obj_ch2_scene27_slash_Step_0_gml_195_0": "\\E2* 我以前^1…从来没有&经历过像这样的冒险。/", - "obj_ch2_scene27_slash_Step_0_gml_197_0": "\\E2* 有斧子^1…&有战斗^1…&还有魔法。/", - "obj_ch2_scene27_slash_Step_0_gml_199_0": "\\E9* 一个小小的法术^1,&就可以治愈一切。/", - "obj_ch2_scene27_slash_Step_0_gml_201_0": "\\EQ* 而且不管发生什么…/", - "obj_ch2_scene27_slash_Step_0_gml_202_0": "\\EY* 都不会有人对我们指手画脚!/", - "obj_ch2_scene27_slash_Step_0_gml_204_0": "\\E8* 天呐^1,说得没错!/", - "obj_ch2_scene27_slash_Step_0_gml_205_0": "\\E9* 所-所以说^1,&尽管这一切还是有点可怕…/", - "obj_ch2_scene27_slash_Step_0_gml_206_0": "\\Ed* ^1…我是想说…/%", - "obj_ch2_scene27_slash_Step_0_gml_221_0": "\\EI* 我们还有什么理由&来讨厌它吗…?/", - "obj_ch2_scene27_slash_Step_0_gml_223_0": "\\E4* 我想不出来。/", - "obj_ch2_scene27_slash_Step_0_gml_225_0": "\\E2* 我也想不出。/", - "obj_ch2_scene27_slash_Step_0_gml_227_0": "\\E5* 那么^1,Noelle^1…&就以此来表达&我最诚挚的歉意吧!/%", - "obj_ch2_scene27_slash_Step_0_gml_244_0": "\\E4* 将我的意志&集中在这斧刃上…/", - "obj_ch2_scene27_slash_Step_0_gml_245_0": "\\EI* 我会创造出一个新的喷泉…/", - "obj_ch2_scene27_slash_Step_0_gml_246_0": "\\E4* 从而揭示全新的未来!/", - "obj_ch2_scene27_slash_Step_0_gml_247_0": "* 自黑暗中诞生的…&光明的未来!/%", - "obj_ch2_scene27_slash_Step_0_gml_256_0": "\\EY* 你们…/", - "obj_ch2_scene27_slash_Step_0_gml_257_0": "\\EZ* 到底在搞什么?/%", - "obj_ch2_scene27_slash_Step_0_gml_268_0": "\\EI* 是这样^1,我们觉得%%", - "obj_ch2_scene27_slash_Step_0_gml_275_0": "\\EY* 住手。/%", - "obj_ch2_scene27_slash_Step_0_gml_277_0": "\\E3* 我是说-%%", - "obj_ch2_scene27_slash_Step_0_gml_283_0": "\\EY* 住手!/", - "obj_ch2_scene27_slash_Step_0_gml_284_0": "\\EZ* 你们真的明白&这样做的后果吗?/", - "obj_ch2_scene27_slash_Step_0_gml_286_0": "\\E5* 我^1…我们^1…大概会…/", - "obj_ch2_scene27_slash_Step_0_gml_288_0": "\\ET* 你们会带^1来【呼啸】。/%", - "obj_ch2_scene27_slash_Step_0_gml_343_0": "\\E8* 哦 天哪&我还 真不知道 这个/", - "obj_ch2_scene27_slash_Step_0_gml_345_0": "\\EL* 你^1…不知道!?/", - "obj_ch2_scene27_slash_Step_0_gml_346_0": "\\EC* 但你的整个计划可都是--/%", - 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不是/%", - "obj_ch2_scene27_slash_Step_0_gml_494_0": "\\EH* 你能把我们放下来吗!?/%", - "obj_ch2_scene27_slash_Step_0_gml_498_0": "\\ED* 哦 对/%", - "obj_ch2_scene27_slash_Step_0_gml_567_0": "\\E4* S^1…Susie!!/%", - "obj_ch2_scene27_slash_Step_0_gml_575_0": "\\E2* 嘿^1,你能主动跟女王作对。&真不赖嘛。/%", - "obj_ch2_scene27_slash_Step_0_gml_583_0": "\\E3* 真^1…真的吗?/", - "obj_ch2_scene27_slash_Step_0_gml_585_0": "\\EA* 呃^1,对。/%", - "obj_ch2_scene27_slash_Step_0_gml_592_0": "\\EK* ^1…就是^1,&你可能要醒了^1,是吧?/%", - "obj_ch2_scene27_slash_Step_0_gml_599_0": "\\EN* 啊?/%", - "obj_ch2_scene27_slash_Step_0_gml_609_0": "\\E8* (真的好刺激^1,&我都忘了这是个梦…)/%", - "obj_ch2_scene27_slash_Step_0_gml_620_0": "\\E9* 那么^1…我只希望…/%", - "obj_ch2_scene27_slash_Step_0_gml_629_0": "\\E4* 以后还能做更多这样的梦。/%", - "obj_ch2_scene27_slash_Step_0_gml_637_0": "\\E0* …/%", - "obj_ch2_scene27_slash_Step_0_gml_644_0": "\\EC* 嘿^1,Noelle^1,&等你醒了以后^1…&嗯…/%", - "obj_ch2_scene27_slash_Step_0_gml_651_0": "\\EK* 那个^1,我就是想说^1…&呃…/%", - "obj_ch2_scene27_slash_Step_0_gml_682_0": "\\E1* 那么 我猜 现在&到你们 离开的 时间了/", - "obj_ch2_scene27_slash_Step_0_gml_683_0": "\\EB* 运行 程序^1…&<温柔告别.EXE>/", - "obj_ch2_scene27_slash_Step_0_gml_684_0": "\\ED* 我会 想念 &你们 每个人的/", - "obj_ch2_scene27_slash_Step_0_gml_685_0": "\\E9* Noelle^1,&你 过度的 诚实/", - "obj_ch2_scene27_slash_Step_0_gml_686_0": "\\E1* Susie^1,&你 愚蠢的 勇气/", - "obj_ch2_scene27_slash_Step_0_gml_687_0": "\\EB* Kris^1,&你 冷漠的 气质/", - "obj_ch2_scene27_slash_Step_0_gml_688_0": "\\ED* …/", - "obj_ch2_scene27_slash_Step_0_gml_689_0": "\\EF* B…Burghley?/%", - "obj_ch2_scene27_slash_Step_0_gml_711_0": "\\E2* 我们用不着说再见^1,女王!/", - "obj_ch2_scene27_slash_Step_0_gml_712_0": "\\E2* Kris可以&把你带回我们的城堡镇!/", - "obj_ch2_scene27_slash_Step_0_gml_713_0": "\\EH* 你跟我们招揽来的所有朋友&都可以住在那儿!/", - "obj_ch2_scene27_slash_Step_0_gml_715_0": "\\E3* 哦/%", - "obj_ch2_scene27_slash_Step_0_gml_728_0": "\\E1* 删除 <温柔告别.EXE>/%", - "obj_ch2_scene27_slash_Step_0_gml_734_0": "\\E2* 好了^1!是时候完成&我们该做的事情了…/%", - "obj_ch2_scene27_slash_Step_0_gml_742_0": "\\E6* …/%", - "obj_ch2_scene27_slash_Step_0_gml_750_0": "\\E0* 嘿^1,Noelle./", - "obj_ch2_scene27_slash_Step_0_gml_751_0": "\\EC* ^1…如果你&见到了真正的Susie^1,&你要…/%", - "obj_ch2_scene27_slash_Step_0_gml_759_0": "\\EK* 你要记得^1,她可能…/%", - "obj_ch2_scene27_slash_Step_0_gml_769_0": "\\EH* 听着^1,她没有尾巴^1,&知道吗!?/%", - "obj_ch2_scene27_slash_Step_0_gml_778_0": "这不是什么秘密!", - "obj_ch2_scene27_slash_Step_0_gml_780_0": "\\ER* 哈哈哈^1,好^1!&我记住了!!\\f0/%", - "obj_ch2_scene27_slash_Step_0_gml_788_0": "\\EK* (我们走吧^1,Kris!!!)/%", - "obj_ch2_scene28b_slash_Step_0_gml_113_0": "\\E3* 嗯^1…啊…?/", - "obj_ch2_scene28b_slash_Step_0_gml_114_0": "* 发^1…发生了什么?/%", - "obj_ch2_scene28b_slash_Step_0_gml_122_0": "\\E9* 哦^1…那只是一场梦^1,&不是吗…/", - "obj_ch2_scene28b_slash_Step_0_gml_124_0": "\\E3* 嗯^1…一场梦?&全都是^1…一场梦?/", - "obj_ch2_scene28b_slash_Step_0_gml_125_0": "\\E0* …/", - "obj_ch2_scene28b_slash_Step_0_gml_126_0": "\\E5* ^1…那^1…那当然了!^1!&那只能是一场梦!!/", - "obj_ch2_scene28b_slash_Step_0_gml_127_0": "\\E6* 这种心情^1…这种思绪^1…&哦^1,我滴乖乖啊!!/", - "obj_ch2_scene28b_slash_Step_0_gml_128_0": "\\E7* 仔细想想^1,&我怎么可能会觉得Susie…/%", - "obj_ch2_scene28b_slash_Step_0_gml_141_0": "\\E3* SUSIE!?/", - "obj_ch2_scene28b_slash_Step_0_gml_143_0": "\\EB* S^1…Susie!?&你^1…你们在这里做什么呢!?/%", - "obj_ch2_scene28b_slash_Step_0_gml_151_0": "* 呃--^1/", - "obj_ch2_scene28b_slash_Step_0_gml_152_0": "\\E3* ^1…你之前邀请我们来学习的。&忘了吗?/%", - "obj_ch2_scene28b_slash_Step_0_gml_163_0": "\\EJ* 哦-哦^1,对^1,&我^1,呃--我--/%", - "obj_ch2_scene28b_slash_Step_0_gml_173_0": "\\E3* 什么!?&跟他们一起学习??/", - "obj_ch2_scene28b_slash_Step_0_gml_174_0": "\\EI* Noelle!^1!老天呀!^1!&他们^1…他们…/%", - "obj_ch2_scene28b_slash_Step_0_gml_182_0": "\\E9* …/%", - "obj_ch2_scene28b_slash_Step_0_gml_189_0": "\\E5* ^1…好吧^1,&我们或许可以^1…试一试。/%", - "obj_ch2_scene28b_slash_Step_0_gml_202_0": "\\E3* 嗯^1…啊??&我的^1…我的闹铃??/%", - "obj_ch2_scene28b_slash_Step_0_gml_206_0": "\\E3* 啊^1,我要错过和Boom女士的&交接班了!!/%", - "obj_ch2_scene28b_slash_Step_0_gml_214_0": "\\EE* 哦不^1,&竟然已经这么晚了!?/%", - "obj_ch2_scene28b_slash_Step_0_gml_226_0": "\\E1* 好吧^1,各位^1,告辞了。&我得拿上我的书。/%", - "obj_ch2_scene28b_slash_Step_0_gml_237_0": "\\E5* 嗯^1…啊?&真奇怪^1,我的右胳膊^1…&动不了了。/", - "obj_ch2_scene28b_slash_Step_0_gml_239_0": "\\EC* 哦-噢…?&它可能是睡着了吧。/%", - "obj_ch2_scene28b_slash_Step_0_gml_264_0": "\\E4* 来吧,Berdly。&我帮你拿书。/%", - "obj_ch2_scene28b_slash_Step_0_gml_273_0": "\\E5* 啊^1,Noelle^1…&你^1…一直都在帮助我。&谢谢你。/%", - "obj_ch2_scene28b_slash_Step_0_gml_325_0": "* ^1…回见^1,Kris^1…Susie./%", - "obj_ch2_scene28b_slash_Step_0_gml_334_0": "\\E0* 再见,Kris!/", - "obj_ch2_scene28b_slash_Step_0_gml_335_0": "\\EO* 还有^1…唔^1…&再见^1,Susie!/%", - "obj_ch2_scene28b_slash_Step_0_gml_346_0": "\\EB* 唔^1…回见。/%", - "obj_ch2_scene28b_slash_Step_0_gml_402_0": "\\EH* 干啥!?干啥!?&你在找什么吗!?/%", - "obj_ch2_scene28b_slash_Step_0_gml_418_0": "\\EE* 没-没有!^1!&再-再见!!/%", - "obj_ch2_scene28b_slash_Step_0_gml_434_0": "* 不是^1,她到底有什么毛病?/", - "obj_ch2_scene28b_slash_Step_0_gml_435_0": "* 怎么能这样对待一个&刚刚拯救世界的人。/%", - "obj_ch2_scene28b_slash_Step_0_gml_460_0": "\\EE* KRIS!^1!&嘿^1,等一下^1,Kris!!/", - "obj_ch2_scene28b_slash_Step_0_gml_461_0": "\\EP* 我们^1…我们真的拯救了世界^1,&对吧!?/", - "obj_ch2_scene28b_slash_Step_0_gml_462_0": "\\EP* 靠^1,我们真的是英雄^1!/", - "obj_ch2_scene28b_slash_Step_0_gml_463_0": "\\EN* 然而根本没人会知道!/%", - "obj_ch2_scene28b_slash_Step_0_gml_478_0": "\\EO* ^1…不过这样也确实更好^1,&对吧?/%", - "obj_ch2_scene28b_slash_Step_0_gml_485_0": "\\EP* 人们要是知道世界陷入了&危机的话^1,会被吓坏的。/%", - "obj_ch2_scene28b_slash_Step_0_gml_495_0": "\\EB* ^1…不过^1,Noelle也得忘记&可真有点扫兴…/", - "obj_ch2_scene28b_slash_Step_0_gml_496_0": "\\E0* …/%", - "obj_ch2_scene28b_slash_Step_0_gml_506_0": "\\E1* 不管了^1。&我们走吧。/%", - "obj_ch2_scene28b_slash_Step_0_gml_561_0": "* (你在离开之前,把房间里的东西&全都收集了起来…)/%", - "obj_ch2_scene29_slash_Step_0_gml_38_0": "* ^1…哎哟^1,都这么晚了…?/%", - "obj_ch2_scene29_slash_Step_0_gml_47_0": "\\E1* …你得回家了^1,对吧?/%", - "obj_ch2_scene29_slash_Step_0_gml_56_0": "\\EQ* 好了^1,你用不着说出口。/%", - "obj_ch2_scene29_slash_Step_0_gml_64_0": "\\E2* 不想一个人走回家^1,嗯哼?/%", - "obj_ch2_scene29_slash_Step_0_gml_71_0": "\\EQ* 如果你真想让我陪着你^1,&那么…/%", - "obj_ch2_scene29_slash_Step_0_gml_85_0": "\\E2* 咱们走吧。/%", - "obj_ch2_scene30a_slash_Step_0_gml_41_0": "\\E0* 好…/%", - "obj_ch2_scene30a_slash_Step_0_gml_56_0": "\\E1* 那么^1…今天就到这儿吧。/%", - "obj_ch2_scene30a_slash_Step_0_gml_64_0": "\\EL* 明天见^1,Kris…/%", - "obj_ch2_scene30a_slash_Step_0_gml_82_0": "* Kris^1!&你们的功课做得怎么样了…/%", - "obj_ch2_scene30a_slash_Step_0_gml_103_0": "\\E4* 哎呀^1,Kris^1,&这是你的朋友吗?/%", - "obj_ch2_scene30a_slash_Step_0_gml_109_0": "\\E0* 请她进来坐坐吧?/%", - "obj_ch2_scene30a_slash_Step_0_gml_119_0": "\\EG* 呃-呃呃^1,&我^1,我^1…&呃…/%", - "obj_ch2_scene30a_slash_Step_0_gml_130_0": "\\EK* (Kris^1,我^1,呃^1,&差不多得走了^1,所以…)/%", - "obj_ch2_scene30a_slash_Step_0_gml_138_0": "\\E4* 我准备烤一个派^1…&你想来点吗?/%", - "obj_ch2_scene30a_slash_Step_0_gml_146_0": "\\E6* …/%", - "obj_ch2_scene30a_slash_Step_0_gml_154_0": "\\EK* (那我稍微做会儿客也行。)/%", - "obj_ch2_scene30b_slash_Step_0_gml_48_0": "* 请不要客气。/%", - "obj_ch2_scene30b_slash_Step_0_gml_61_0": "\\EK* …/", - "obj_ch2_scene30b_slash_Step_0_gml_63_0": "* 哦^1,不好意思。&我是Kris的母亲^1,Toriel…/", - "obj_ch2_scene30b_slash_Step_0_gml_65_0": "\\EK* 好…好的^1,老师。&我^1…记得您。/", - "obj_ch2_scene30b_slash_Step_0_gml_67_0": "\\E4* 哦^1,是吗?&我记得你叫^1…Susie^1,&对不对?/", - "obj_ch2_scene30b_slash_Step_0_gml_69_0": "\\E6* 啊?&您^1…呃^1,也记得我的名字?/", - "obj_ch2_scene30b_slash_Step_0_gml_71_0": "\\E2* 当然了。&Alphys老师是我的好朋友。/%", - "obj_ch2_scene30b_slash_Step_0_gml_80_0": "\\E4* 她经常对我提起你!/", - "obj_ch2_scene30b_slash_Step_0_gml_82_0": "\\EK* ^1…唔^1,这么说那我很高兴。/%", - "obj_ch2_scene30b_slash_Step_0_gml_93_0": "\\EH* (Kris^1,Alphys到底都&说了我什么!?)/%", - "obj_ch2_scene30b_slash_Step_0_gml_102_0": "\\E1* Susie^1,&你要不要去那边洗洗手…/%", - "obj_ch2_scene30b_slash_Step_0_gml_117_0": "\\E4* 然后我们一起来做派?/%", - "obj_ch2_scene30b_slash_Step_0_gml_121_0": "\\E6* 一起^1…做派?/", - "obj_ch2_scene30b_slash_Step_0_gml_122_0": "\\EC* 呃^1…可我不会做…/%", - "obj_ch2_scene30b_slash_Step_0_gml_130_0": "* 别担心^1,我可以教你!/", - "obj_ch2_scene30b_slash_Step_0_gml_132_0": "\\EK* ^1…好吧。/%", - "obj_ch2_scene30b_slash_Step_0_gml_151_0": "\\E0* Kris^1,Susie看上去&是个不错的女孩。/", - "obj_ch2_scene30b_slash_Step_0_gml_152_0": "\\E1* 我很高兴你能和她交朋友^1,&不过…/%", - "obj_ch2_scene30b_slash_Step_0_gml_160_0": "\\E1* …/%", - "obj_ch2_scene30b_slash_Step_0_gml_167_0": "\\E1* Kris^1,我^1…从Alphys那^1,&听说过她的^1…一些行为。/", - "obj_ch2_scene30b_slash_Step_0_gml_168_0": "\\E8* 万一她^1,呃^1,&影响到了你^1,呃…/%", - "obj_ch2_scene30b_slash_Step_0_gml_177_0": "\\E4* 不要吃粉笔^1,&好不好???/%", - "obj_ch2_scene30b_slash_Step_0_gml_194_0": "\\EK* 手^1,呃^1…洗完了。/", - "obj_ch2_scene30b_slash_Step_0_gml_196_0": "* 太棒了^1!&现在我们可以…/%", - "obj_ch2_scene30b_slash_Step_0_gml_205_0": "\\E4* 哦^1,Kris^1!&你来教Susie做派怎么样?/", - "obj_ch2_scene30b_slash_Step_0_gml_207_0": "\\E6* Kris!?&你还会做派!?/%", - "obj_ch2_scene30b_slash_Step_0_gml_224_0": "\\EH* 那你为啥从来都没给我做过^1,&呆瓜!!/", - "obj_ch2_scene30b_slash_Step_0_gml_225_0": "* 你这个囤派癖-/%", - "obj_ch2_scene30b_slash_Step_0_gml_246_0": "\\EG* 我是说^1,呃^1…&抱歉^1,老师。/%", - "obj_ch2_scene30b_slash_Step_0_gml_255_0": "* Susie^1,在学校外面你直接&叫我Toriel就行。/%", - "obj_ch2_scene30b_slash_Step_0_gml_267_0": "\\EL* 哦好,赞。/%", - "obj_ch2_scene30b_slash_Step_0_gml_281_0": "\\E4* ^1…嗯^1?Kris^1?&哦^1,你也要洗手吗?/", - "obj_ch2_scene30b_slash_Step_0_gml_282_0": "\\E1* 那么^1,我就先教着Susie了。/", - "obj_ch2_scene30b_slash_Step_0_gml_283_0": "\\E0* Susie和我要准备做派了!/%", - "obj_ch2_scene30b_slash_Step_0_gml_294_0": "\\E6* 呃^1,我和你?&等等--!/%", - "obj_ch2_scene30b_slash_Step_0_gml_373_0": "* (Kris^1!现在不是偷吃&巧克力的时候!)/", - "obj_ch2_scene30b_slash_Step_0_gml_375_0": "\\EP* (Kris^1,至少也给我拿点。)/%", - "obj_ch2_scene30b_slash_Step_0_gml_383_0": "\\EH* (你怎么敢把我跟你妈&晾在这!?)/", - "obj_ch2_scene30b_slash_Step_0_gml_384_0": "\\EK* (这是不是^1…叫什么来着?&内向的表现?)/%", - "obj_ch2_scene31_slash_Step_0_gml_60_0": "* 水流了出来。/", - "obj_ch2_scene31_slash_Step_0_gml_61_0": "* 声音很大。/%", - "obj_ch2_scene31_slash_Step_0_gml_385_0": "* 好^1,我们来拿面粉吧。/", - "obj_ch2_scene31_slash_Step_0_gml_387_0": "\\EC* 那么^1,是^1…这个袋子吗?&你刚才…/", - "obj_ch2_scene31_slash_Step_0_gml_388_0": "\\EE* ^1…哎呦。/", - "obj_ch2_scene31_slash_Step_0_gml_390_0": "\\E4* 嘿嘿嘿^1!Susie^1,&你的鼻子沾上面粉了!/", - "obj_ch2_scene31_slash_Step_0_gml_392_0": "\\E3* 呃^1,我故意的。/", - "obj_ch2_scene31_slash_Step_0_gml_394_0": "\\E4* 是想让自己变得&“油光粉面^1”一点吗?/", - "obj_ch2_scene31_slash_Step_0_gml_396_0": "\\E9* 哈哈哈^1,呃呃-阿嚏^1!&拜托别这样!!!/", - "obj_ch2_scene31_slash_Step_0_gml_398_0": "\\E0* 那么^1,下一步是…/%", - "obj_ch2_scene31_slash_Step_0_gml_405_0": "\\EK* ^1…那啥^1,&Kris特-^1-呃^1,喵的^1,&去哪了?/", - "obj_ch2_scene31_slash_Step_0_gml_407_0": "\\E0* 哦^1,Kris^1,呃^1…&有时候就会这样。/", - "obj_ch2_scene31_slash_Step_0_gml_409_0": "\\E0* 那可得快点了。&我都有点犯困了。/", - "obj_ch2_scene31_slash_Step_0_gml_411_0": "\\E4* 你知道一个睡着的Susie&可以叫作什么吗?/", - "obj_ch2_scene31_slash_Step_0_gml_413_0": "\\EK* 啊…?什么?/", - "obj_ch2_scene31_slash_Step_0_gml_415_0": "\\E4* 叫作^1…“Snoozie!”/", - "obj_ch2_scene31_slash_Step_0_gml_417_0": "\\EA* 呃^1…哈哈。那…/", - "obj_ch2_scene31_slash_Step_0_gml_418_0": "\\E2* 那您就是^1,呃^1…&“Snoriel?”/", - "obj_ch2_scene31_slash_Step_0_gml_420_0": "\\E4* 哈哈哈!^1!哈哈哈!^1!&Snoriel!!!/", - "obj_ch2_scene31_slash_Step_0_gml_421_0": "* Snoozie和Snoriel!!!/", - "obj_ch2_scene31_slash_Step_0_gml_423_0": "\\EK* 嘿嘿嘿^1,您^1…&真的很喜欢这句^1,嗯?/", - "obj_ch2_scene31_slash_Step_0_gml_425_0": "\\E4* 不好笑吗?/%", - "obj_ch2_scene31_slash_Step_0_gml_431_0": "Toriel???", - "obj_ch2_scene31_slash_Step_0_gml_434_0": "\\E5* ^1…好家伙^1,&Kris到底特么去哪了?\\f0/%", - "obj_ch2_scene31_slash_Step_0_gml_438_0": "\\E1* 派都快做完了…/", - "obj_ch2_scene31_slash_Step_0_gml_439_0": "\\E8* 哦^1,对了^1,还有糖^1!&稍等一下^1,&我把它落在车里了!/", - "obj_ch2_scene31_slash_Step_0_gml_441_0": "\\EA* 好的!/%", - "obj_ch2_scene32_slash_Step_0_gml_130_0": "\\EA* 嘿Kris^1,下次动作快点,/", - "obj_ch2_scene32_slash_Step_0_gml_131_0": "\\E2* 我们都快做完了…/%", - "obj_ch2_scene32_slash_Step_0_gml_148_0": "\\E1* …/%", - "obj_ch2_scene32_slash_Step_0_gml_157_0": "\\E7* 下一步是什么?/%", - "obj_ch2_scene32_slash_Step_0_gml_165_0": "\\E1* 哦^1,那个^1,关于派的事情…/%", - "obj_ch2_scene32_slash_Step_0_gml_172_0": "\\E0* 我们已经花费了不少工夫了^1,&不是吗?/", - "obj_ch2_scene32_slash_Step_0_gml_173_0": "\\E1* 要不我们改天再做完它?/", - "obj_ch2_scene32_slash_Step_0_gml_175_0": "\\EA* ^1…唔^1,好!/%", - "obj_ch2_scene32_slash_Step_0_gml_185_0": "\\EK* 那么^1…呃^1…&我该回家了…?/", - "obj_ch2_scene32_slash_Step_0_gml_187_0": "\\E8* 哦^1,不^1,不^1,&没这个必要!/%", - "obj_ch2_scene32_slash_Step_0_gml_195_0": "\\E1* 哦^1,对了!/", - "obj_ch2_scene32_slash_Step_0_gml_196_0": "\\E0* Susie^1,你想留下来过夜吗?/%", - "obj_ch2_scene32_slash_Step_0_gml_204_0": "\\E6* 啊?!/", - "obj_ch2_scene32_slash_Step_0_gml_206_0": "\\E6* 嗯^1…&如果可以的话^1,那么…/", - "obj_ch2_scene32_slash_Step_0_gml_208_0": "\\E0* 过来^1,看看这个!/%", - "obj_ch2_scene32_slash_Step_0_gml_230_0": "* 我们家的沙发经常被&当作床来用!/%", - "obj_ch2_scene32_slash_Step_0_gml_238_0": "\\E4* 虽然并不精致,&但我们可以一起在这里睡!/", - "obj_ch2_scene32_slash_Step_0_gml_240_0": "\\E7* 这^1…听起来不错^1!&好耶!/", - "obj_ch2_scene32_slash_Step_0_gml_242_0": "\\E0* 那太好了^1!&我现在去准备一下。/%", - "obj_ch2_scene32_slash_Step_0_gml_260_0": "\\E1* 记得^1…给你父母打个电话^1,&好不好?/", - "obj_ch2_scene32_slash_Step_0_gml_262_0": "\\E7* 好^1,没问题!/%", - "obj_ch2_scene32_slash_Step_0_gml_289_0": "\\E2* 搞什么^1,在这过夜?/", - "obj_ch2_scene32_slash_Step_0_gml_290_0": "\\EA* 靠^1,&感觉我这辈子从没体验过^1,&哈…/%", - "obj_ch2_scene32_slash_Step_0_gml_320_0": "\\E5* (嘿^1,Kris^1,用不着别人&来提醒你坐下吧^1,嗯!?)/%", - "obj_ch2_scene32_slash_Step_0_gml_337_0": "\\E2* 好啦^1,放松一下!/%", - "obj_ch2_scene32_slash_Step_0_gml_344_0": "\\EL* 现在我们干什么?/%", - "obj_ch2_scene32_slash_Step_0_gml_354_0": "\\EA* 有了!/%", - "obj_ch2_scene32_slash_Step_0_gml_364_0": "\\EP* 可能在^1…枕头^1…&中间^1…这边?/%", - "obj_ch2_scene32_slash_Step_0_gml_372_0": "\\E2* 找到了^1!&我就知道在这能找到遥控器!/", - "obj_ch2_scene32_slash_Step_0_gml_373_0": "\\E0* 噫^1,好多灰啊^1。&你有多久没用过它了?/", - "obj_ch2_scene32_slash_Step_0_gml_374_0": "\\E9* ^1…算了^1,多大点事^1!&看电视吧!/%", - "obj_ch2_scene32_slash_Step_0_gml_388_0": "\\E2* 今晚连播点什么内容?/", - "obj_ch2_scene32_slash_Step_0_gml_389_0": "\\E7* 血肉粉碎者3?&地狱敢死队?&电子猫奴入侵?/%", - "obj_ch2_scene32_slash_Step_0_gml_407_0": "\\EA* 呵^1,说不定ICE-E大电影&更合你的口味^1,&是吧^1,Kris?/", - "obj_ch2_scene32_slash_Step_0_gml_408_0": "\\E9* 哈哈哈哈!!^1!&哈哈哈哈!!!/", - "obj_ch2_scene32_slash_Step_0_gml_409_0": "\\E7* 哈哈哈哈^1…哈哈^1…哈…/", - "obj_ch2_scene32_slash_Step_0_gml_410_0": "\\EQ* 呵。/%", - "obj_ch2_scene32_slash_Step_0_gml_417_0": "\\E2* 今天过得真不错^1,&嗯^1,Kris?/", - "obj_ch2_scene32_slash_Step_0_gml_418_0": "\\EQ* 你^1,Ralsei^1,Lancer^1,&还有大家…/", - "obj_ch2_scene32_slash_Step_0_gml_419_0": "\\EA* 能和大家一起玩可真是痛快^1,&不是吗?/", - "obj_ch2_scene32_slash_Step_0_gml_420_0": "\\EQ* ^1…所以^1,你懂的^1…&你觉不觉得我们应该…/%", - "obj_ch2_scene32_slash_Step_0_gml_426_0": "\\E7* 试试让他们来到我们的世界?/", - "obj_ch2_scene32_slash_Step_0_gml_427_0": "\\E9* 来嘛^1,想象一下那会有多棒!/", - "obj_ch2_scene32_slash_Step_0_gml_428_0": "\\E2* Ralsei可以替我们做作业^1…&Lancer可以睡在你的床底…/%", - "obj_ch2_scene32_slash_Step_0_gml_435_0": "\\E2* 我们可以一起去上学…/", - "obj_ch2_scene32_slash_Step_0_gml_436_0": "\\E9* 简直^1…完美极了^1,对不对?/%", - "obj_ch2_scene32_slash_Step_0_gml_449_0": "\\EA* ^1…好吧^1,随便啦^1,&我们继续看电视。/%", - "obj_ch2_scene32_slash_Step_0_gml_467_0": "\\EA* 那个庆典的日子快要到了^1,&对吧?/", - "obj_ch2_scene32_slash_Step_0_gml_468_0": "\\EL* 到时整个镇子都会变成^1…&一场狂欢盛宴。/", - "obj_ch2_scene32_slash_Step_0_gml_469_0": "\\E2* 挺傻的^1,是吧?/%", - "obj_ch2_scene32_slash_Step_0_gml_488_0": "\\E5* …算了^1,&我们还是继续看电视吧!/%", - "obj_ch2_scene32_slash_Step_0_gml_505_0": "\\E2* 我说的就是这个!/", - "obj_ch2_scene32_slash_Step_0_gml_506_0": "\\EY* 巨怪电影特别篇!/", - "obj_ch2_scene32_slash_Step_0_gml_507_0": "\\EK* (比起巨人电影&我还是更喜欢这些。)/", - "obj_ch2_scene32_slash_Step_0_gml_508_0": "\\E2* 这才是我们想要的超长连播!/", - "obj_ch2_scene32_slash_Step_0_gml_509_0": "\\EQ* 准备好了吗Kris?/", - "obj_ch2_scene32_slash_Step_0_gml_510_0": "\\EY* 12小时踏楼踩车的动作戏&要开始了!/", - "obj_ch2_scene32_slash_Step_0_gml_511_0": "\\E5* 我们就钉在这了。&懂不?/", - "obj_ch2_scene32_slash_Step_0_gml_512_0": "\\EH* 在你双眼充血之前&别让我看见你动了!/", - "obj_ch2_scene32_slash_Step_0_gml_513_0": "\\E9* 嘿嘿嘿!/%", - "obj_ch2_scene32_slash_Step_0_gml_514_0": "\\EA* 让我找个^1…舒服点的姿势^1…&试试这边…/%", - "obj_ch2_scene32_slash_Step_0_gml_515_0": "\\E7* 好嘞!/%", - "obj_ch2_scene32_slash_Step_0_gml_530_0": "* (…Susie睡着了。)/%", - "obj_ch2_scene32_slash_Step_0_gml_557_0": "* 警官…^1?&警官…?/%", - "obj_ch2_scene32_slash_Step_0_gml_567_0": "* 谢天谢地^1,&终于打通了…/", - "obj_ch2_scene32_slash_Step_0_gml_568_0": "* 我之前好像看见^1,&有人在我们家外面鬼鬼祟祟的…/", - "obj_ch2_scene32_slash_Step_0_gml_569_0": "* 随后^1,我检查了一下我们的车--/", - "obj_ch2_scene32_slash_Step_0_gml_570_0": "* 我发现车的轮胎^1…&像是被\\cR划开\\cW了。/", - "obj_ch2_scene32_slash_Step_0_gml_571_0": "* 警官,能否请你过来一趟…/", - "obj_ch2_scene32_slash_Step_0_gml_572_0": "* 你会的^1?马上^1?&谢谢你…/%", - "obj_ch2_scene4_slash_Step_0_gml_58_0": "* 我们到了…/%", - "obj_ch2_scene4_slash_Step_0_gml_64_0": "\\E2* Kris!!^1!&Susie!!!/", - "obj_ch2_scene4_slash_Step_0_gml_65_0": "\\EH* 自从我们上次见面&已经过去好久好久了…!/", - "obj_ch2_scene4_slash_Step_0_gml_67_0": "\\E2* 对,对^1…&已经过去^1,整整一天了?/", - "obj_ch2_scene4_slash_Step_0_gml_69_0": "\\EH* 噢!那好像也^1…不算太久哈?/", - "obj_ch2_scene4_slash_Step_0_gml_70_0": "\\E1* 我只是^1…&以前从来没有过朋友…/", - "obj_ch2_scene4_slash_Step_0_gml_71_0": "\\E2* 为了和朋友们再次相聚,&我从未等过这么久!/", - "obj_ch2_scene4_slash_Step_0_gml_73_0": "\\EA* 好吧^1,我们会尽力&不让你被孤独死的。/", - "obj_ch2_scene4_slash_Step_0_gml_74_0": "\\E2* 我敢说Lancer也很想见见我们^1,&对吧?/%", - "obj_ch2_scene4_slash_Step_0_gml_90_0": "\\E0* 嘿^1…等等。/", - "obj_ch2_scene4_slash_Step_0_gml_91_0": "\\EZ* Lancer人呢?/%", - "obj_ch2_scene4_slash_Step_0_gml_119_0": "\\EZ* 大家^1…都去哪了?/%", - "obj_ch2_scene4_slash_Step_0_gml_134_0": "\\E2* 不用担心^1,Susie^1,&过一会儿你就能见到他们了。/", - "obj_ch2_scene4_slash_Step_0_gml_135_0": "\\E3* 在这里等一下下^1,好吗?/", - "obj_ch2_scene4_slash_Step_0_gml_137_0": "\\E1* …好吧。/", - "obj_ch2_scene4_slash_Step_0_gml_138_0": "\\EK* (嘿^1,这最好别是在搞恶作剧,&或者其他什么的!)/%", - "obj_ch2_scene4_slash_Step_0_gml_153_0": "\\EA* (Kris^1,我想拜托你帮我&做一件事。)/", - "obj_ch2_scene4_slash_Step_0_gml_154_0": "\\E3* (希望你能回到光明世界…)/", - "obj_ch2_scene4_slash_Step_0_gml_155_0": "\\EI* (然后去储物间东边的&那间旧教室。)/", - "obj_ch2_scene4_slash_Step_0_gml_156_0": "\\E3* (到那里以后,把地上所有的&东西都收集起来…)/", - "obj_ch2_scene4_slash_Step_0_gml_157_0": "\\E2* (然后带回这里^1。好吗?)/%", - "obj_ch2_scene4_slash_Step_0_gml_216_0": "\\EP* 你往哪走呢^1?&想趁我不在独吞蛋糕?/%", - "obj_ch2_scene4_slash_Step_0_gml_218_0": "* (Kris^1!我稍后会向你&展示我的城堡的^1,好吗?)/%", - "obj_ch2_scene4_slash_Step_0_gml_272_0": "\\E1* 嘿^1,Kris^1,&大家到底都在…/%", - "obj_ch2_scene4_slash_Step_0_gml_280_0": "\\E6* …哪儿…?/%", - "obj_ch2_scene6_slash_Step_0_gml_11_0": "\\E2* (Kris^1,我在城堡里准备了&一些东西^1,想给你你看看!)/%", - "obj_ch2_scene6_slash_Step_0_gml_84_0": "\\E6* 等下^1,Kris^1,&我们这就要走了!^1?&可是我们才刚来啊!/", - "obj_ch2_scene6_slash_Step_0_gml_85_0": "\\EK* 兄啊^1,我不想做我们的&小组作业…/%", - "obj_ch2_scene6_slash_Step_0_gml_93_0": "\\EK* 哦^1…你们俩有作业要做?/%", - "obj_ch2_scene6_slash_Step_0_gml_101_0": "\\EK* 呃^1,哎呀^1…/%", - "obj_ch2_scene6_slash_Step_0_gml_106_0": "\\EN* Susie^1,Kris^1,&你们应该立刻去做^1!&功课很重要!/", - "obj_ch2_scene6_slash_Step_0_gml_107_0": "\\EN* 在你们开始做作业之前^1,&我会将你们驱逐出境!/%", - "obj_ch2_scene6_slash_Step_0_gml_116_0": "\\EH* 呃,好啦!!!&会做的会做的!!&天啦!!!/%", - "obj_ch2_scene6_slash_Step_0_gml_128_0": "\\E1* Susie!!别担心!!&我也来搭把手!!!/", - "obj_ch2_scene6_slash_Step_0_gml_130_0": "* 呃,等下,Lancer!&你或许不应该--/", - "obj_ch2_scene6_slash_Step_0_gml_132_0": "* 太晚了,好孩子们!!&友谊变换形态!!/%", - "obj_ch2_scene6_slash_Step_0_gml_161_0": "* (LANCER被添加进了你的重要物品中。)/", - "obj_ch2_scene6_slash_Step_0_gml_163_0": "* ^1…什么?你去哪了…?/", - "obj_ch2_scene6_slash_Step_0_gml_165_0": "* 别担心!^1!&我只是进入了你们的&物品栏里!!/", - "obj_ch2_scene6_slash_Step_0_gml_166_0": "* 我只会在Kris的口袋里&闲逛!!!/", - "obj_ch2_scene6_slash_Step_0_gml_168_0": "\\EK* 没懂什么意思^1,但是行吧!/%", - "obj_ch2_scene6_slash_Step_0_gml_180_0": "* 无需畏惧^1!&吾亦助君一臂之力!/", - "obj_ch2_scene6_slash_Step_0_gml_182_0": "\\E4* 呃^1,我们人手够了。/", - "obj_ch2_scene6_slash_Step_0_gml_184_0": "\\E3* 啊啊^1,肃静!&吾等结为一伙,&岂不妙哉!!!/%", - "obj_ch2_scene6_slash_Step_0_gml_201_0": "* (ROUXLS变成了重要物品&虽然没人想要他来。)/%", - "obj_ch2_scene6_slash_Step_0_gml_214_0": "* \\cY我\\cW也会\\cY参加\\cW/%", - "obj_ch2_scene6_slash_Step_0_gml_238_0": "* (最初的   \\cYSTARWALKER\\cW&变成了重要物品。)/%", - "obj_ch2_scene6_slash_Step_0_gml_243_0": "\\EK* …/%", - "obj_ch2_scene6_slash_Step_0_gml_250_0": "\\E0* 好了^1,够了。&我们走吧。/%", - "obj_ch2_scene6_slash_Step_0_gml_276_0": "\\E2* 祝你今天好运^1,Kris.&我们待会儿见!/%", - "obj_ch2_scene6_slash_Step_0_gml_543_0": "\\E1* 猜猜谁回来了^1,&小鬼头们!?/", - "obj_ch2_scene6_slash_Step_0_gml_545_0": "\\E7* Lancer!!!/%", - "obj_ch2_scene6_slash_Step_0_gml_566_0": "\\E2* 嘿^1,Kris^1,&我不知道你做了什么^1,&不过,好耶!/%", - "obj_ch2_scene6_slash_Step_0_gml_570_0": "\\E9* 大家都在这里!/%", - "obj_ch2_scene6_slash_Step_0_gml_576_0": "\\E0* …但是^1,呃^1,&Lancer的城堡^1,现在怎样了?/%", - "obj_ch2_scene6_slash_Step_0_gml_587_0": "\\E3* 全没了!/", - "obj_ch2_scene6_slash_Step_0_gml_589_0": "\\E6* 没了?/%", - "obj_ch2_scene6_slash_Step_0_gml_598_0": "\\EA* 没错^1…当Kris封印了喷泉^1,/", - "obj_ch2_scene6_slash_Step_0_gml_599_0": "\\EA* 那个“黑暗世界”就消失了…/", - "obj_ch2_scene6_slash_Step_0_gml_600_0": "\\EI* ^1…变回了普普通通的一间教室。/", - "obj_ch2_scene6_slash_Step_0_gml_602_0": "\\E0* ^1…那么Lancer现在该住在哪里?/", - "obj_ch2_scene6_slash_Step_0_gml_604_0": "\\E2* 别担心^1,Susie!!/", - "obj_ch2_scene6_slash_Step_0_gml_605_0": "\\E1* 我们会攻占Ralsei的城堡,&并将其据为己有!!/%", - "obj_ch2_scene6_slash_Step_0_gml_622_0": "\\E3* (Kris,当你把黑暗世界的&居民们带到这里的时候…)/", - "obj_ch2_scene6_slash_Step_0_gml_623_0": "\\EI* (我们喷泉的力量…)/", - "obj_ch2_scene6_slash_Step_0_gml_624_0": "\\E2* (将使这座小镇逐渐变化。)/", - "obj_ch2_scene6_slash_Step_0_gml_625_0": "\\E3* (从今往后,&被我们饶恕的敌人…)/", - "obj_ch2_scene6_slash_Step_0_gml_626_0": "\\E0* (将会被招揽到我们的小镇。)/", - "obj_ch2_scene6_slash_Step_0_gml_627_0": "\\E2* (所以让我们继续饶恕敌人^1,&好吗?)/%", - "obj_ch2_scene6_slash_Step_0_gml_637_0": "\\E3* 现在^1,我们去四处转转吧?/", - "obj_ch2_scene6_slash_Step_0_gml_638_0": "\\E2* 我们可以向北边的城堡前进。/", - "obj_ch2_scene6_slash_Step_0_gml_639_0": "\\E2* 在那里^1,我有一个特殊惊喜&要给你们看!/%", - "obj_ch2_scene6_slash_Step_0_gml_644_0": "\\E3* 啊哈哈!^1!&如果我先惊喜到自己^1,&那就不算惊喜了!!/", - "obj_ch2_scene6_slash_Step_0_gml_645_0": "\\E2* 最后一个到城堡就是&新鲜又好闻的蛋!!/%", - "obj_ch2_scene6_slash_Step_0_gml_662_0": "\\E2* 快点,Kris!&你想让他赢过我们吗!?/%", - "obj_ch2_scene7_slash_Step_0_gml_31_0": "\\E0* 好吧^1,该死。&看来我们得去做作业了。/", - "obj_ch2_scene7_slash_Step_0_gml_32_0": "\\EB* (唉…)/%", - "obj_ch2_scene7_slash_Step_0_gml_39_0": "\\E9* 至少我们还有Lancer^1,&对吧!?/%", - "obj_ch2_scene7_slash_Step_0_gml_58_0": "\\E6* ^1…Lancer?你在哪?/%", - "obj_ch2_scene7_slash_Step_0_gml_66_0": "\\EK* 该死^1,&我想他还是溜了^1,哼。/%", - "obj_ch2_scene7_slash_Step_0_gml_76_0": "* 唔^1…现在^1,&我们该去哪里?/%", - "obj_ch2_scene7_slash_Step_0_gml_85_0": "\\E1* ^1…什么?图书馆?/%", - "obj_ch2_scene7_slash_Step_0_gml_92_0": "\\E0* 呃^1…行^1,好吧。/%", - "obj_ch2_scene8_slash_Step_0_gml_31_0": "\\E1* 好了。我们到了。/%", - "obj_ch2_scene8_slash_Step_0_gml_35_0": "\\E2* 学校。作业。该死。/%", - "obj_ch2_scene8_slash_Step_0_gml_48_0": "\\EA* 书本。该。死。&让我抓狂。/%", - "obj_ch2_scene8_slash_Step_0_gml_55_0": "\\E0* …/%", - "obj_ch2_scene8_slash_Step_0_gml_63_0": "\\EK* 嘿^1,Kris^1,&大家都特么去哪了?/%", - "obj_ch2_scene8_slash_Step_0_gml_71_0": "\\E0* 好像有些^1…不对劲。/%", - "obj_ch2_scene8_slash_Step_0_gml_80_0": "\\E5* 管它的,我们还是去&电脑室里玩三维弹球吧。/%", - "obj_ch2_scene8_slash_Step_0_gml_97_0": "\\E3* 啊…?/", - "obj_ch2_scene8_slash_Step_0_gml_98_0": "* 这里就像是…/%", - "obj_ch2_scene8_slash_Step_0_gml_108_0": "\\EC* ^1…储物间里面?/%", - "obj_ch2_scene8_slash_Step_0_gml_119_0": "\\E1* Kris^1,你觉得这该不会是…/%", - "obj_ch2_scene8_slash_Step_0_gml_134_0": "* …另一个黑暗世界?/%", - "obj_ch2_scene8_slash_Step_0_gml_142_0": "\\E0* …/", - "obj_ch2_scene8_slash_Step_0_gml_143_0": "\\EA* 好吧。/", - "obj_ch2_scene8_slash_Step_0_gml_144_0": "\\E2* 我想这意味着,&得把小组作业先放一放了。/", - "obj_ch2_scene8_slash_Step_0_gml_145_0": "\\EQ* ^1…除非。/", - "obj_ch2_scene8_slash_Step_0_gml_146_0": "\\EA* 你懂的,Kris./", - "obj_ch2_scene8_slash_Step_0_gml_147_0": "\\EQ* 如果这里有个黑暗喷泉。/", - "obj_ch2_scene8_slash_Step_0_gml_148_0": "\\E2* 你可以把它封印起来…/", - "obj_ch2_scene8_slash_Step_0_gml_149_0": "\\EQ* 然后这里就会变回电脑室,&对吧?/%", - "obj_ch2_scene8_slash_Step_0_gml_157_0": "\\E2* 来吧,Kris!!/%", - "obj_ch2_scene9_slash_Step_0_gml_74_0": "* 谁来帮帮我…/%", - "obj_ch2_scene9_slash_Step_0_gml_93_0": "* 不论谁都好,拜托了…/%", - "obj_ch2_scene9_slash_Step_0_gml_104_0": "\\EE* Susie!?/%", - "obj_ch2_scene9_slash_Step_0_gml_107_0": "\\E3* 见到你真高兴,只是…/%", - "obj_ch2_scene9_slash_Step_0_gml_110_0": "\\EB* 等等^1,快逃^1!&趁现在还来得及!/%", - "obj_ch2_scene9_slash_Step_0_gml_120_0": "\\EZ* NOELLE!/%", - "obj_ch2_scene9_slash_Step_0_gml_151_0": "\\E0* 好一个 学习时间/", - "obj_ch2_scene9_slash_Step_0_gml_153_0": "\\EH* 你是什么鬼东西!?/", - "obj_ch2_scene9_slash_Step_0_gml_155_0": "\\E2* 我的 名字 是&序列号 Q5U4EX7YY2E9N/", - "obj_ch2_scene9_slash_Step_0_gml_156_0": "\\E0* 但是 你们 这些 愚蠢的&小屁孩们 也可 称呼 我为/%", - "obj_ch2_scene9_slash_Step_0_gml_172_0": "\\E1* “女王”/%", - "obj_ch2_scene9_slash_Step_0_gml_181_0": "\\E2* 呵,想让我们叫你“女王”?&想得美,/%", - "obj_ch2_scene9_slash_Step_0_gml_184_0": "\\EK* “Q5U…3…7…”呃^1,/%", - "obj_ch2_scene9_slash_Step_0_gml_192_0": "\\E0* “女王”/%", - "obj_ch2_scene9_slash_Step_0_gml_200_0": "\\E5* 算了,听着^1,“女王”。&我们才不是“小屁孩”!/%", - "obj_ch2_scene9_slash_Step_0_gml_208_0": "成年人 则是 更大的 屁孩", - "obj_ch2_scene9_slash_Step_0_gml_209_0": "\\E1* 青少年 不过是 大屁孩\\f0 /%", - "obj_ch2_scene9_slash_Step_0_gml_213_0": "\\EK* ^1…照这么说&你不也是个小孩吗?/%", - "obj_ch2_scene9_slash_Step_0_gml_220_0": "\\EQ* 不 我是:&电脑(大聪明)/%", - "obj_ch2_scene9_slash_Step_0_gml_225_0": "\\E6* ^1…电脑?/%", - "obj_ch2_scene9_slash_Step_0_gml_233_0": "\\ED* 好吧 谢谢 你们 带来的 刺激&但我 现在 必须走了(再见)/%", - "obj_ch2_scene9_slash_Step_0_gml_243_0": "\\E5* 等等^1!等一下^1!&你为什么要抓走Noelle!?/%", - "obj_ch2_scene9_slash_Step_0_gml_252_0": "\\EO* 我也想 抓走 你们 两个&但我 没有 多余的 笼子了/%", - "obj_ch2_scene9_slash_Step_0_gml_258_0": "\\EH* 抓她的理由呢!?/%", - "obj_ch2_scene9_slash_Step_0_gml_264_0": "\\E0* 这样 她或许 就能&成为 我的 自愿 仆从/%", - "obj_ch2_scene9_slash_Step_0_gml_267_0": "\\E6* 同时 协助我 征服 世界/%", - "obj_ch2_scene9_slash_Step_0_gml_271_0": "\\E9* 或许 我也 可以&把 她的脸 改造成&机器人 的模样?/%", - "obj_ch2_scene9_slash_Step_0_gml_278_0": "\\E5* 什么!?&为什么要那么做!?/%", - "obj_ch2_scene9_slash_Step_0_gml_285_0": "\\EQ* 因为 那样 看起来 很酷炫/", - "obj_ch2_scene9_slash_Step_0_gml_287_0": "\\E4* 好吧^1,当我没说^1,老兄。/%", - "obj_ch2_scene9_slash_Step_0_gml_297_0": "\\E4* 谁也不许把别人的脸&改造成机器人!/", - "obj_ch2_scene9_slash_Step_0_gml_299_0": "\\EE* 这可否 视为 敌意 声明/", - "obj_ch2_scene9_slash_Step_0_gml_301_0": "\\E6* 啊?/", - "obj_ch2_scene9_slash_Step_0_gml_303_0": "\\E1* 你想 打架 吗^1,废物/%", - "obj_ch2_scene9_slash_Step_0_gml_310_0": "\\EH* 好!!^1!好啊,&求之不得!!!/%", - "obj_ch2_scene9_slash_Step_0_gml_318_0": "\\E1* 哦 那 拜拜/%", - "obj_ch2_scene9_slash_Step_0_gml_327_0": "\\E5* 等等^1!该死的^1!&你给我站住!!/", - "obj_ch2_scene9_slash_Step_0_gml_329_0": "* 我 没有 时间 犯蠢&(以及 揍扁 你们)/", - "obj_ch2_scene9_slash_Step_0_gml_330_0": "\\E1* 不过 或许有 其他人&可以 陪你们 玩玩/%", - "obj_ch2_scene9_slash_Step_0_gml_415_0": "* 请享受:同化 过程/%", - "obj_ch2_scene9_slash_Step_0_gml_639_0": "\\E9* 呼^1,久违的战斗还真不赖^1!/%", - "obj_ch2_scene9_slash_Step_0_gml_645_0": "\\E2* 现在我们去追女王吧!/%", - "obj_ch2_scene9_slash_Step_0_gml_657_0": "\\EZ* ^1…或者待会儿再追!/%", - "obj_ch2_scene9_slash_Step_0_gml_663_0": "\\E6* 啊?它们冷静下来了…?/%", - "obj_ch2_scene9_slash_Step_0_gml_675_0": "\\EH* 我只是使用了我的安抚法术,&让他们进入“睡眠模式”了!/", - "obj_ch2_scene9_slash_Step_0_gml_677_0": "\\E7* Ralsei!你来了!/%", - "obj_ch2_scene9_slash_Step_0_gml_692_0": "\\E0* 我感受到了黑暗的存在^1,&就急忙赶过来了!/%", - "obj_ch2_scene9_slash_Step_0_gml_695_0": "\\E9* 看来又出现了一个&新的黑暗喷泉…/%", - "obj_ch2_scene9_slash_Step_0_gml_704_0": "\\ER* Ralsei^1…&他们抓走了Noelle!/%", - "obj_ch2_scene9_slash_Step_0_gml_710_0": "\\EN* 靠^1,居然跑到我们的&黑暗世界来了,&她是怎么想的!?/%", - "obj_ch2_scene9_slash_Step_0_gml_714_0": "\\EO* 如果我们不做些什么^1,&她可能会被…/%", - "obj_ch2_scene9_slash_Step_0_gml_719_0": "\\EO* 别担心^1,Susie^1!&我们只需要封印喷泉就可以了!/", - "obj_ch2_scene9_slash_Step_0_gml_721_0": "\\EQ* ^1…对。没错!/%", - "obj_ch2_scene9_slash_Step_0_gml_726_0": "\\EA* 既然有一场新的冒险等着我们,&那还有什么好抱怨的^1,&对吧!?/%", - "obj_ch2_scene9_slash_Step_0_gml_735_0": "\\E9* 走吧,Kris!/%", - "obj_ch2_scene9_slash_Step_0_gml_778_0": "\\E2* 我们走吧!/%", - "obj_ch2_sceneex1_slash_Step_0_gml_54_0": "\\E5* Kris…?&你想让我们留在这儿…?/", - "obj_ch2_sceneex1_slash_Step_0_gml_56_0": "* …/", - "obj_ch2_sceneex1_slash_Step_0_gml_57_0": "\\E1* 行啊^1,随你便吧。/", - "obj_ch2_sceneex1_slash_Step_0_gml_58_0": "\\EA* 就算没有你我跟Ralsei&也会玩得很开心的。/%", - "obj_ch2_sceneex1_slash_Step_0_gml_165_0": "* 拜托^1,Susie!^1!&把我的眼镜还给我!!/", - "obj_ch2_sceneex1_slash_Step_0_gml_167_0": "\\Ea* 哦哦^1,瞧瞧我^1,&我是个超爱写作业的&大蠢蛋!!/%", - "obj_ch2_sceneex1_slash_Step_0_gml_184_0": "\\ES* 拜^1…拜托了…/%", - "obj_ch2_sceneex1_slash_Step_0_gml_189_0": "\\Ea* …/", - "obj_ch2_sceneex1_slash_Step_0_gml_190_0": "\\EK* 好吧,还给你!!/%", - "obj_ch2_sceneex1_slash_Step_0_gml_203_0": "\\EP* 谢谢你!/%", - "obj_ch2_sceneex1_slash_Step_0_gml_214_0": "\\EJ* 哦,Kris^1!&一切都还好吗?/%", - "obj_ch2_sceneex1_slash_Step_0_gml_237_0": "\\EK* 管他的^1,我们走。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_98_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了…/%", - "obj_ch2_sceneex2_slash_Step_0_gml_111_0": "* 我在这里!^1!&KRIS!!/%", - "obj_ch2_sceneex2_slash_Step_0_gml_119_0": "* 大/%", - "obj_ch2_sceneex2_slash_Step_0_gml_127_0": "* 巨大^1,/%", - "obj_ch2_sceneex2_slash_Step_0_gml_135_0": "* 【【更大更强超乎想象】】/%", - "obj_ch2_sceneex2_slash_Step_0_gml_148_0": "* 哈 哈 哈^1…&这股力量是/%", - "obj_ch2_sceneex2_slash_Step_0_gml_156_0": "* 自由。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_163_0": "* 我再也^1 &* 不会只是个^1 &* 木偶了!!!/", - "obj_ch2_sceneex2_slash_Step_0_gml_166_0": "* …/%", - "obj_ch2_sceneex2_slash_Step_0_gml_174_0": "* 至少^1…我是^1…这么^1…觉得。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_183_0": "* 这些提线是什么!^1?&* 为什么我还是不够【大】!^1?&* 这里依然黑暗^1…太黑暗了!/%", - "obj_ch2_sceneex2_slash_Step_0_gml_209_0": "* KRIS。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_228_0": "* KRIS^1。&* KRIS^1。&* KRIS。/", - "obj_ch2_sceneex2_slash_Step_0_gml_229_0": "* 没错^1。&* 你^1。&* 我需要你。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_248_0": "* 和我一起^3。&* 变大。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_257_0": "* 非常   非常    大/", - "obj_ch2_sceneex2_slash_Step_0_gml_258_0": "* 大到足以让我们站得那么高,&可以看穿黑暗/", - "obj_ch2_sceneex2_slash_Step_0_gml_259_0": "* 在云端仰望&一直看到/%", - "obj_ch2_sceneex2_slash_Step_0_gml_279_0": "* 天 堂/%", - "obj_ch2_sceneex2_slash_Step_0_gml_287_0": "* ^3我&* 只需^3要 &* 那个小小的/%", - "obj_ch2_sceneex2_slash_Step_0_gml_298_0": "* 你^3的 &* 【【灵魂】】/%", - "obj_ch2_sceneex2_slash_Step_0_gml_341_0": "\\E4* 刚才那家伙是个什么玩意!?/", - "obj_ch2_sceneex2_slash_Step_0_gml_343_0": "\\EQ* Kris^1,我们很担心你^1,&所以就…/%", - "obj_ch2_sceneex2_slash_Step_0_gml_418_0": "* 今天,全家人都可以&来上一次【小镇环游】…/%", - "obj_ch2_sceneex2_slash_Step_0_gml_495_0": "* 【天堂】啊^1,你在看吗?/", - "obj_ch2_sceneex2_slash_Step_0_gml_496_0": "* 是时候进行一场&极其【特别】的交易了…/%", - "obj_ch2_sceneex2a_slash_Step_0_gml_48_0": "* 结果到头来^1,&我也只是一个普通的木偶。/", - "obj_ch2_sceneex2a_slash_Step_0_gml_49_0": "* 但是你们三个人不一样^1…&你们很强大。/", - "obj_ch2_sceneex2a_slash_Step_0_gml_52_0": "* 有那样的力量的话…/", - "obj_ch2_sceneex2a_slash_Step_0_gml_53_0": "* 也许你们三个人&可以挣脱自己的提线。/", - "obj_ch2_sceneex2a_slash_Step_0_gml_54_0": "* 让我成为你们的力量吧。/%", - "obj_ch2_sceneex2a_slash_Step_0_gml_82_0": "* (你获得了成交神器。)/%", - "obj_ch2_sceneex2a_slash_Step_0_gml_88_0": "* (你获得了木偶围巾。)/%", - "obj_ch2_sceneex2a_slash_Step_0_gml_95_0": "* (你获得了暗影水晶。)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_48_0": "\\E0* …/", - "obj_ch2_sceneex3_slash_Step_0_gml_49_0": "\\E1* 那么^1…我们真的…/%", - "obj_ch2_sceneex3_slash_Step_0_gml_57_0": "\\E0* 不打算谈谈&刚才到底发生了什么吗?/", - "obj_ch2_sceneex3_slash_Step_0_gml_58_0": "\\EC* 那可太莫名其妙了。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_65_0": "\\E0* 木偶^1…&提线^1…&手…/", - "obj_ch2_sceneex3_slash_Step_0_gml_66_0": "\\E1* 那些东西到底啥意思啊?/", - "obj_ch2_sceneex3_slash_Step_0_gml_67_0": "\\ED* 还有他刚刚^1…坏掉的样子。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_74_0": "\\E6* Susie^1,我^1…&我并不觉得那有什么特殊含义。/", - "obj_ch2_sceneex3_slash_Step_0_gml_75_0": "\\E4* 看样子它只是一个损坏的程序。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_83_0": "\\EI* 他现在变成了我们的盟友^1,&咱们就不要想太多了吧。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_116_0": "\\E0* …/%", - "obj_ch2_sceneex3_slash_Step_0_gml_124_0": "\\EC* (要是你这么紧张地回答我^1,)/", - "obj_ch2_sceneex3_slash_Step_0_gml_125_0": "\\E1* (^1…我可不会觉得&你现在没事…)/", - "obj_ch2_sceneex3_slash_Step_0_gml_126_0": "\\E0* (…)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_133_0": "\\EC* (嘿,Ralsei^1,&你觉得Kris真的没事么?)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_144_0": "\\E4* (嗯^1…好吧^1,&看来是有点被吓到了^1,&不过…)/", - "obj_ch2_sceneex3_slash_Step_0_gml_145_0": "\\EI* (Kris也不想让我们太担心^1,&所以…)/", - "obj_ch2_sceneex3_slash_Step_0_gml_146_0": "\\EQ* (我们现在还是先别问了…)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_159_0": "\\E2* Kris^1,&我之后会为你准备点蛋糕的^1,&好吗?/", - "obj_ch2_sceneex3_slash_Step_0_gml_160_0": "\\EQ* 我甚至可以做个巧克力味的^1,/", - "obj_ch2_sceneex3_slash_Step_0_gml_161_0": "\\EQ* 奶油硬糖^1,肉桂^1…&你想要什么口味都可以哦。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_169_0": "\\E0* …/%", - "obj_ch2_sceneex3_slash_Step_0_gml_176_0": "\\E2* 喂^1,人家鸡皮疙瘩还没消,&肚子反而在咕咕叫了。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_184_0": "\\E1* Kris^1,如果你觉得冷的话^1,&我可以把围巾借给你…/", - "obj_ch2_sceneex3_slash_Step_0_gml_185_0": "\\EJ* 哦?或者^1,嗯^1,&当然^1,Susie也会…?/%", - "obj_ch2_sceneex3_slash_Step_0_gml_196_0": "\\E5* 什么?不要^1,&我才不会让出我的夹克呢!/%", - "obj_ch2_sceneex3_slash_Step_0_gml_206_0": "\\EY* 要是你们害我着凉的话^1,&我干脆把你们这些笨蛋&拿去烧了取暖算了。/", - "obj_ch2_sceneex3_slash_Step_0_gml_208_0": "\\EU* Susie!!!/", - "obj_ch2_sceneex3_slash_Step_0_gml_210_0": "\\E2* 晚啦^1,我已经把你们想象成&白痴香味的蜡烛了。/", - "obj_ch2_sceneex3_slash_Step_0_gml_211_0": "\\EL* (^1…呵^1,这下Kris&笑出来了。我们走吧。)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_245_0": "\\EQ* K^1…Kris?&你没事吧?&你喊得好大声…/%", - "obj_ch2_sceneex3_slash_Step_0_gml_304_0": "\\EB* 好啦^1,好啦^1…&现在没事了。/", - "obj_ch2_sceneex3_slash_Step_0_gml_305_0": "\\EQ* 别再去想刚才的事了^1,&好吗?/", - "obj_ch2_sceneex3_slash_Step_0_gml_306_0": "\\E0* 来个深呼吸^1,&然后想想…/", - "obj_ch2_sceneex3_slash_Step_0_gml_307_0": "\\EQ* 你喜欢的东西。&美好的东西^1…柔软的东西。/", - "obj_ch2_sceneex3_slash_Step_0_gml_308_0": "\\E2* 在你感到好起来之前^1,&我会一直陪伴你的^1,Kris./", - "obj_ch2_sceneex3_slash_Step_0_gml_309_0": "\\E1* …/%", - "obj_ch2_sceneex3_slash_Step_0_gml_326_0": "\\E0* …/", - "obj_ch2_sceneex3_slash_Step_0_gml_327_0": "\\E1* Ralsei说的没错^1,Kris./", - "obj_ch2_sceneex3_slash_Step_0_gml_328_0": "\\E0* 不管刚才发生了什么^1…&我认为…/", - "obj_ch2_sceneex3_slash_Step_0_gml_329_0": "\\E1* 那或许并不意味着什么。/", - "obj_ch2_sceneex3_slash_Step_0_gml_330_0": "\\E0* 我不清楚你来这里的目的^1,&不过…/", - "obj_ch2_sceneex3_slash_Step_0_gml_331_0": "\\EY* 让我们庆幸一下&你还没被干掉吧。&嘿。/", - "obj_ch2_sceneex3_slash_Step_0_gml_332_0": "\\E0* …/", - "obj_ch2_sceneex3_slash_Step_0_gml_333_0": "\\EK* (只是^1…如果你下次还想再做&这样的蠢事的话…)/", - "obj_ch2_sceneex3_slash_Step_0_gml_334_0": "\\EY* (记得提前告诉我们^1,好吗?)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_350_0": "\\EK* …/", - "obj_ch2_sceneex3_slash_Step_0_gml_351_0": "\\E5* 什么?&不要^1,我才不会拥抱你呢!/", - "obj_ch2_sceneex3_slash_Step_0_gml_352_0": "\\EH* 那是Ralsei的活儿^1!&他就像一只随身携带的泰迪熊!/", - "obj_ch2_sceneex3_slash_Step_0_gml_354_0": "\\EJ* 可是Susie^1,正是因为你&从来都没有拥抱过我们。/", - "obj_ch2_sceneex3_slash_Step_0_gml_355_0": "\\EG* 才让它显得更为珍贵。&这便是供与求的规律。/", - "obj_ch2_sceneex3_slash_Step_0_gml_357_0": "\\EH* 那么^1,我要求^1,&你为我提供^1,一个^1,呃-/", - "obj_ch2_sceneex3_slash_Step_0_gml_358_0": "\\E5* 呃啊^1,你们够了!/%", - "obj_ch2_sceneex3_slash_Step_0_gml_409_0": "\\E2* ^1…一切都会没事的^1,&Kris./%", - "obj_ch2_town_graveyard_slash_Step_0_gml_18_0": "* (离开时你听到Alvin在喃喃自语。)/", - "obj_ch2_town_graveyard_slash_Step_0_gml_19_0": "* ^1…你会为我感到骄傲吗^1,父亲…?/", - "obj_ch2_town_graveyard_slash_Step_0_gml_20_0": "* 还有^1…&这样真的好吗,把这锤子…/%", - "obj_checkers_enemy_slash_Step_0_gml_489_0": "* 按~1来决定角度!", - "obj_checker_animtest_slash_Step_0_gml_48_0": "* 如果这不是~1/", - "obj_classscene_slash_Step_0_gml_493_0": "\\E0* Kris^1,你来啦!/", - "obj_classscene_slash_Step_0_gml_494_0": "\\EA* (就连Susie都来得比你早^1,&诶嘿…)/%", - "obj_classscene_slash_Step_0_gml_500_0": "\\E3* (Kris^1!你还好吧!!)/", - "obj_classscene_slash_Step_0_gml_501_0": "\\E9* (你们昨天消失以后我真是&担心死了…)/", - "obj_classscene_slash_Step_0_gml_502_0": "\\E0* (我觉得我们可以等放学后&聊聊这事。)/%", - "obj_classscene_slash_Step_0_gml_566_0": "\\E2* (嘿^1,Kris!)/", - "obj_classscene_slash_Step_0_gml_567_0": "\\E0* (^1…如果早知道你会迟到…)/", - "obj_classscene_slash_Step_0_gml_568_0": "\\E3* (我才不会准时来呢。)/%", - "obj_classscene_slash_Step_0_gml_574_0": "\\E9* Susie^1,请不要踢你的桌子。/", - "obj_classscene_slash_Step_0_gml_575_0": "\\E4* 请像对待他人一样^1,&对待学校的财产。/%", - "obj_classscene_slash_Step_0_gml_579_0": "\\E0* …/", - "obj_classscene_slash_Step_0_gml_580_0": "\\E1* 行啊。/", - "obj_classscene_slash_Step_0_gml_581_0": "\\E2* 下次我就瞅准要害踢。/%", - "obj_classscene_slash_Step_0_gml_602_0": "\\E9* 我^1…我不是这个意…/%", - "obj_classscene_slash_Step_0_gml_606_0": "\\E5* 不管怎么说^1,&早上好^1,同学们!/", - "obj_classscene_slash_Step_0_gml_607_0": "\\E7* 我们今天的课程会比较多…/", - "obj_classscene_slash_Step_0_gml_608_0": "\\E6* 首先^1,让我们从朗读第142页&开始吧!/", - "obj_classscene_slash_Step_0_gml_609_0": "\\E4* 有^1…有没有谁自告奋勇读一读?/%", - "obj_classscene_slash_Step_0_gml_616_0": "\\E2* 那个^1,&我^1…我想我可以来读…/%", - "obj_classscene_slash_Step_0_gml_626_0": "\\E1* 啊^1,不必麻烦你了^1,&Noelle!/", - "obj_classscene_slash_Step_0_gml_627_0": "\\E2* 就由我来英勇无畏地&承受这耻辱的冲击吧!!/", - "obj_classscene_slash_Step_0_gml_629_0": "\\E3* 嗯^1,没-没关系的^1,&我可以…/%", - "obj_classscene_slash_Step_0_gml_643_0": "\\E0* 啊-哼。/", - "obj_classscene_slash_Step_0_gml_644_0": "\\E1* “142页。”/", - "obj_classscene_slash_Step_0_gml_645_0": "\\E3* “这是最好的时代^1,&这是最坏的时代^1,”/", - "obj_classscene_slash_Step_0_gml_646_0": "\\E4* “还可以的时代^1。&不太行的时代。”/", - "obj_classscene_slash_Step_0_gml_647_0": "\\E2* “平庸的时代。&不完美的时代。&马马虎虎的时代…”/%", - "obj_classscene_slash_Step_0_gml_653_0": "* 听着这些^1,&你的眼皮不由自主地合上了…/%", - "obj_classscene_slash_Step_0_gml_715_0": "\\E7* 同学们^1,&回家的路上请注意安全!/", - "obj_classscene_slash_Step_0_gml_716_0": "\\E9* 还有^1,记得做你们的小组作业^1!&拜-拜托了!/%", - "obj_classscene_slash_Step_0_gml_739_0": "\\E1* 嗯^1…Kris?&你^1…没事吧?/", - "obj_classscene_slash_Step_0_gml_740_0": "\\E5* 你^1,呃^1,睡-睡过了整节课…/", - "obj_classscene_slash_Step_0_gml_741_0": "\\E0* 没-没关系^1!我没生气^1!&只^1…只是有点担心你!/", - "obj_classscene_slash_Step_0_gml_742_0": "\\EA* (毕竟你平时只会睡过&最开始的那会。)/", - "obj_classscene_slash_Step_0_gml_747_0": "\\E3* …Kris^1…&你和Susie昨天到底去哪儿了?/", - "obj_classscene_slash_Step_0_gml_748_0": "\\E3* …/", - "obj_classscene_slash_Step_0_gml_749_0": "\\Ea* …/", - "obj_classscene_slash_Step_0_gml_750_0": "\\E5* 呃^1,如果你不想告诉我的话^1,&也没关系。/", - "obj_classscene_slash_Step_0_gml_751_0": "\\E9* 我只是真的^1…很担心你。/", - "obj_classscene_slash_Step_0_gml_752_0": "\\E6* 如…如果Susie给你造成了&什么困扰^1,那么…/", - "obj_classscene_slash_Step_0_gml_753_0": "\\E8* 好吧^1,我^1…我也做不了什么。&诶嘿。/", - "obj_classscene_slash_Step_0_gml_754_0": "\\E0* 但是…如果你遇到什么麻烦的话^1,一定要告诉老师^1,好吗?/%", - "obj_classscene_slash_Step_0_gml_758_0": "\\E0* 今晚好好睡一觉^1,好吗?/%", - "obj_clubsenemy_slash_Create_0_gml_69_0": "可爱男孩子", - "obj_clubsenemy_slash_Create_0_gml_70_0": "毛茸茸", - "obj_clubsenemy_slash_Create_0_gml_71_0": "生日", - "obj_clubsenemy_slash_Create_0_gml_72_0": "运动", - "obj_clubsenemy_slash_Create_0_gml_73_0": "家庭", - "obj_clubsenemy_slash_Create_0_gml_74_0": "洞", - "obj_clubsenemy_slash_Create_0_gml_75_0": "Rouxls", - "obj_clubsenemy_slash_Create_0_gml_76_0": "谜题", - "obj_clubsenemy_slash_Create_0_gml_77_0": "聚会", - "obj_clubsenemy_slash_Create_0_gml_78_0": "跳舞", - "obj_clubsenemy_slash_Create_0_gml_79_0": "巨型床", - "obj_clubsenemy_slash_Create_0_gml_80_0": "数字三", - "obj_clubsenemy_slash_Create_0_gml_81_0": "三明治", - "obj_clubsenemy_slash_Create_0_gml_82_0": "树木", - "obj_clubsenemy_slash_Create_0_gml_91_0": "水花声", - "obj_clubsenemy_slash_Create_0_gml_92_0": "砂纸", - "obj_clubsenemy_slash_Create_0_gml_93_0": "混沌", - "obj_clubsenemy_slash_Create_0_gml_94_0": "小丑", - "obj_clubsenemy_slash_Create_0_gml_95_0": "数字四", - "obj_clubsenemy_slash_Create_0_gml_96_0": "数字二", - "obj_clubsenemy_slash_Create_0_gml_97_0": "乌龟脖", - "obj_clubsenemy_slash_Create_0_gml_98_0": "麻烦", - "obj_clubsenemy_slash_Create_0_gml_99_0": "揍人", - "obj_clubsenemy_slash_Create_0_gml_100_0": "枪支", - "obj_clubsenemy_slash_Create_0_gml_101_0": "作弊", - "obj_clubsenemy_slash_Create_0_gml_102_0": "骰子", - "obj_clubsenemy_slash_Create_0_gml_103_0": "Starwalker", - "obj_clubsenemy_slash_Create_0_gml_104_0": "四叶草", - "obj_clubsenemy_slash_Create_0_gml_105_0": "垃圾", - "obj_clubsenemy_slash_Create_0_gml_106_0": "不是生日", - "obj_clubsenemy_slash_Create_0_gml_107_0": "犯罪", - "obj_clubsenemy_slash_Step_0_gml_13_0": "善良的嘴", - "obj_clubsenemy_slash_Step_0_gml_14_0": "愤怒的嘴", - "obj_clubsenemy_slash_Step_0_gml_15_0": "聪明的嘴", - "obj_clubsenemy_slash_Step_0_gml_19_0": "很高兴能&再见到你!", - "obj_clubsenemy_slash_Step_0_gml_20_0": "这次你&死定了!", - "obj_clubsenemy_slash_Step_0_gml_21_0": "请别理&他们。", - "obj_clubsenemy_slash_Step_0_gml_26_0": "你对我们&了解多少?", - "obj_clubsenemy_slash_Step_0_gml_27_0": "你什么都&不懂,蠢货!", - "obj_clubsenemy_slash_Step_0_gml_28_0": "非常抱歉…", - "obj_clubsenemy_slash_Step_0_gml_33_0": "今天的&道场不错。", - "obj_clubsenemy_slash_Step_0_gml_34_0": "胡说!&简直糟透了!", - "obj_clubsenemy_slash_Step_0_gml_35_0": "拜托&别吵了,&你们俩…", - "obj_clubsenemy_slash_Step_0_gml_233_0": "* 选一个三头草喜欢的话题!/%", - "obj_clubsenemy_slash_Step_0_gml_286_0": "\\m1*  时间到!&\\m2 太慢啦!&\\m3 (对不起…)/%", - "obj_clubsenemy_slash_Step_0_gml_293_0": "\\m1*  答对啦^2!&\\m2 真不错^2!&\\m3 (还可以…^2)/%", - "obj_clubsenemy_slash_Step_0_gml_296_0_b": "\\m1*  还是算了!&\\m2 大错特错!&\\m3 (有那么糟吗?)/%", - "obj_clubsenemy_slash_Step_0_gml_459_0": "* Susie尴尬地站在那里!/%", - "obj_clubsenemy_slash_Step_0_gml_469_0": "* Ralsei可爱地站在那里!/%", - "obj_controller_city_cheesemaze_slash_Step_0_gml_18_0": "\\EE* KRIS!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", - "obj_controller_city_mice2_slash_Step_0_gml_25_0": "\\E1* 看起来是另一道电墙。/%", - "obj_controller_city_mice2_slash_Step_0_gml_32_0": "\\E5* 嗯?&这个洞里面有一个开关…/", - "obj_controller_city_mice2_slash_Step_0_gml_33_0": "\\E4* 也许我们可以试试把&什么东西放进去…?/%", - "obj_controller_city_mice2_slash_Step_0_gml_39_0": "\\E0* 你觉得呢^1,Kris?/%", - "obj_controller_city_mice2_slash_Step_0_gml_67_0": "\\E8* Kris^1,等一下!/%", - "obj_controller_city_mice2_slash_Step_0_gml_134_0": "\\E0* Kris^1!你办到了^1!&我们应该能够…/%", - "obj_controller_city_mice2_slash_Step_0_gml_197_0": "\\E2* ^1…咦?/", - "obj_controller_city_mice2_slash_Step_0_gml_198_0": "\\E1* 力场没停。/%", - "obj_controller_city_mice2_slash_Step_0_gml_277_0": "\\E3* 我-我们是不是漏掉了什么呢?&嘿…?/%", - "obj_controller_city_mice2_slash_Step_0_gml_316_0": "\\E8* Kris^1,等一下!/%", - "obj_controller_city_mice2_slash_Step_0_gml_380_0": "\\E8* Kris^1,&真不敢相信你居然用老鼠--/%", - "obj_controller_city_mice2_slash_Step_0_gml_420_0": "\\E3* 哎?/%", - "obj_controller_city_mice2_slash_Step_0_gml_434_0": "\\E2* 我^1…我猜是因为我刚才踩到了&开关,所以力场关闭了…/%", - "obj_controller_city_mice2_slash_Step_0_gml_457_0": "\\E4* 我们走吧^1,Kris./%", - "obj_controller_city_mice2_slash_Step_0_gml_500_0": "\\E2* 我^1…我真希望它们不会再像&刚才那样朝我扑过来!/%", - "obj_controller_city_mice3_slash_Step_0_gml_49_0": "\\E1* 是条死路…?/%", - "obj_controller_city_mice3_slash_Step_0_gml_129_0": "\\E5* 嗯^1…开关好像不起作用?/%", - "obj_controller_city_mice3_slash_Step_0_gml_168_0": "\\EE* Kris!^1!&平台要掉下去了!^1!&快-快帮帮我!!/%", - "obj_controller_city_mice3_slash_Step_0_gml_208_0": "\\EE* KRIS!!!!!!!/", - "obj_controller_city_mice3_slash_Step_0_gml_209_0": "\\E8* 天呐^1,幸亏Dess不在这里!/", - "obj_controller_city_mice3_slash_Step_0_gml_210_0": "\\E8* 不然你就该被头朝下被&丢进老鼠堆里了!/", - "obj_controller_city_mice3_slash_Step_0_gml_211_0": "\\E8* …/", - "obj_controller_city_mice3_slash_Step_0_gml_212_0": "\\E6* 对^1…对不起^1,&我不是故意对你发这么大火的。/", - "obj_controller_city_mice3_slash_Step_0_gml_213_0": "\\E0* 当然^1…好吧^1,&我们可以再试一下。/%", - "obj_controller_city_mice3_slash_Step_0_gml_230_0": "\\E8* Kris!^1!你在做什么!^1!&你刚才让我--/%", - "obj_controller_city_mice3_slash_Step_0_gml_249_0": "\\E3* ^1…啊?/%", - "obj_controller_city_mice3_slash_Step_0_gml_270_0": "\\E6* 抱-抱歉^1,Kris^1,&你刚才救了我^1,对不对…?/%", - "obj_controller_city_mice3_slash_Step_0_gml_292_0": "\\EE* 这^1…这个平台也&开始往下掉了!/", - "obj_controller_city_mice3_slash_Step_0_gml_293_0": "\\E8* Kris^1,&不管你刚才做了什么^1,&接着做就是了!!/%", - "obj_controller_city_mice3_slash_Step_0_gml_419_0": "\\EN* 什么。/", - "obj_controller_city_mice3_slash_Step_0_gml_420_0": "\\EN* 你是怎么…/%", - "obj_controller_city_mice3_slash_Step_0_gml_445_0": "\\EC* 你是怎么解开它的??/%", - "obj_controller_city_mice3_slash_Step_0_gml_466_0": "\\ED* 这不过是瞎猫碰上死耗子罢了。/%", - "obj_controller_city_mice3_slash_Step_0_gml_487_0": "\\E9* 还有,Kris^1,&如果有谁问起来…/%", - "obj_controller_city_mice3_slash_Step_0_gml_500_0": "\\ED* 就说是我解开的谜题!!/", - "obj_controller_city_mice3_slash_Step_0_gml_501_0": "\\EC* 你因为侥幸而获得加分,&这是不公平的!!/", - "obj_controller_city_mice3_slash_Step_0_gml_502_0": "\\ED* 懂了吗!?&别让任何人想歪了^1!&尤其是Susie!/", - "obj_controller_city_mice3_slash_Step_0_gml_503_0": "\\EC* 你很清楚她会^1…&借这事对我作威作福!/%", - "obj_controller_city_mice3_slash_Step_0_gml_631_0": "\\E2* 天呐。/", - "obj_controller_city_mice3_slash_Step_0_gml_632_0": "\\E3* ^1…我感觉我已经&不害怕老鼠了。/", - "obj_controller_city_mice3_slash_Step_0_gml_633_0": "\\E6* 其实^1,我还觉得它们似乎&还有点^1…可爱?/", - "obj_controller_city_mice3_slash_Step_0_gml_634_0": "\\E8* 总之^1,让我们继续前进吧。/%", - "obj_controller_city_mice3_slash_Step_0_gml_660_0": "* (Noelle现在对老鼠免疫了。)/%", - "obj_controller_dining3_slash_Step_0_gml_19_0": "\\E1* 欢迎 来到 我的&奢华 佳肴 盛宴/%", - "obj_controller_dining3_slash_Step_0_gml_72_0": "\\ED* 这些 美味的 大盘子 中&只有 一个 里面有 钥匙/", - "obj_controller_dining3_slash_Step_0_gml_73_0": "\\E1* 我确信 搜索 将是一个 &令人上瘾的 概率 游戏/%", - "obj_controller_dining3_slash_Step_0_gml_82_0": "\\EH* 我-我们怎么可能&把它们每个都搜一遍啊!?/%", - "obj_controller_dining3_slash_Step_0_gml_98_0": "\\E1* 错误:&结果:钥匙 未发现/", - "obj_controller_dining3_slash_Step_0_gml_99_0": "\\EN* 您的 意思 是不是:&放弃?/%", - "obj_controller_dining3_slash_Step_0_gml_210_0": "\\EL* 所有的大盘子&又被重新打乱了!?/%", - "obj_controller_dining3_slash_Step_0_gml_217_0": "\\EK* 嘿^1,Kris^1,&我们真就一点办法也没有吗!?/%", - "obj_controller_dining3_slash_Step_0_gml_246_0": "\\E6* 嘿^1,有什么东西&藏在这下面!/%", - "obj_controller_dining3_slash_Step_0_gml_539_0": "\\EJ* 找到钥匙了!!^1!&现在我们只需要--/%", - "obj_controller_dining3_slash_Step_0_gml_603_0": "\\EL* 它把钥匙弄坏了?!/%", - "obj_controller_dininghall_slash_Step_0_gml_146_0": "\\E9* 哈哈^1,&刚才那下可真厉害!/", - "obj_controller_dininghall_slash_Step_0_gml_149_0": "\\EK* 除了那些明目张胆的大破坏…/%", - "obj_controller_dininghall_slash_Step_0_gml_160_0": "\\E2* 走吧^1,Kris^1!&我们就快到三楼了!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_59_0": "\\E1* 唔^1,似乎你需要一直按住它。/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_120_0": "\\E0* Kris^1,&你先站在这个按钮上不要动哦!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_249_0": "\\E0* 好啦^1,现在过来这边吧!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_270_0": "\\E8* Kris^1!快回来这里!!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_280_0": "\\E4* 合作得不错!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_393_0": "\\E8* (这让我想起了我们的&小组作业…)/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_401_0": "\\E8* …/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_429_0": "\\EE* 啊--啊啊啊!!/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_430_0": "\\E8* K^1…Kris^1!拜托^1,&你^1…你知道这样做很不好!/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_431_0": "\\E8* (再晚一秒我就要&变成烤鹿了…)/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_471_0": "\\E8* 好啦^1,现在轮到你了!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_495_0": "\\E8* Kris^1!快回来这里!!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_563_0": "\\E8* Kris^1!快回来这里!!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_572_0": "\\E8* 呼哈哈哈^1!感觉怎么样!?/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_573_0": "\\E8* 你真该照下镜子看看你那副表情&是什么样子!!/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_574_0": "\\E2* (嘿^1,为什么Kris看起来&那么受伤…?天呐…)/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_600_0": "\\E8* Kris^1!快回来这里!!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_622_0": "\\E1* 当你从开关上走下来时^1,&电流就又出现了…/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_623_0": "\\E5* …/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_624_0": "\\E4* 要不^1…&等我踩在上面的时候^1,&你就走过去?/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_693_0": "* (现在不应该离开。)/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_739_0": "* (现在不应该离开。)/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_749_0": "* (现在不应该离开。)/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_48_0": "\\E4* 看-看起来问题已经解决了…/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_113_0": "\\E2* K-Kris^1!&如果老鼠撞到墙上^1,&它们就会往这边来…/", - "obj_controller_dw_city_mice_slash_Step_0_gml_114_0": "\\E4* (试着用这些方块把&它们送进洞里?)/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_117_0": "\\EE* K-Kris!!/", - "obj_controller_dw_city_mice_slash_Step_0_gml_118_0": "\\E8* 天呐^1,你是故意这么做的^1,&对不对!?/", - "obj_controller_dw_city_mice_slash_Step_0_gml_119_0": "\\E3* (就像你上次把我的蛋奶酒&换成了蛋黄酱那样…)/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_122_0": "\\E2* …/%", - "obj_controller_dw_cyber_viromaze2_slash_Step_0_gml_9_0": "* 听着像是有个力场被关闭了。/%", - "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_180_0": "* …/", - "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_181_0": "* 我想这次就算了吧。/%", - "obj_controller_dw_mansion_potBalance_slash_Step_0_gml_83_0": "* 嘿^1,干的不错^1,Kris!/%", - "obj_credits_slash_Step_0_gml_155_0": "“Temmie”角色设计", - "obj_credits_slash_Step_0_gml_156_0": "Betty Kwong", - "obj_cutscene_maker_slash_Draw_0_gml_60_0": "actor,~1  step:~2", - "obj_cybercity_trashcan_slash_Other_10_gml_5_0": "* (你在垃圾中翻找…)/", - "obj_cybercity_trashcan_slash_Other_10_gml_16_0": "* (然后找到了$~1!)/", - "obj_cybercity_trashcan_slash_Other_10_gml_23_0": "* (然后找到了一个~1!)/", - "obj_cybercity_trashcan_slash_Other_10_gml_35_0": "* (然后找到了垃圾!)/%", - "obj_darkcontroller_slash_Draw_0_gml_47_0": "D$ ~1", - "obj_darkcontroller_slash_Draw_0_gml_272_0_b": "LV~1 领队#用各种【行动】#指挥着队伍。", - "obj_darkcontroller_slash_Draw_0_gml_273_0": "LV~1 战术家#用各种【行动】#指挥着队伍。偶尔吧。", - "obj_darkcontroller_slash_Draw_0_gml_274_0": "LV~1 床铺调查员#莫名其妙地#调查了所有床。", - "obj_darkcontroller_slash_Draw_0_gml_275_0_b": "LV~1 探藓家#具备基础的#苔藓搜索能力。", - "obj_darkcontroller_slash_Draw_0_gml_276_0": "LV~1 队长#负责下达指令。", - "obj_darkcontroller_slash_Draw_0_gml_311_0": "紫色", - "obj_darkcontroller_slash_Draw_0_gml_312_0": "是", - "obj_darkcontroller_slash_Draw_0_gml_314_0": "LV~1 黑暗骑士#使用黑暗能量#造成伤害。", - "obj_darkcontroller_slash_Draw_0_gml_315_0": "LV~1 治疗大师#能够使用终极治疗。#(废物们!)", - "obj_darkcontroller_slash_Draw_0_gml_316_0": "LV~1 有苔同享#支持那些能找到#苔藓的人们。", - "obj_darkcontroller_slash_Draw_0_gml_327_0": "温柔", - "obj_darkcontroller_slash_Draw_0_gml_331_0": "狗度", - "obj_darkcontroller_slash_Draw_0_gml_356_0": "LV~1 黑暗王子#黑暗世界生物。#现在他有朋友了。", - "obj_darkcontroller_slash_Draw_0_gml_357_0": "LV~1 拥抱王子#接受并给予#许多拥抱。", - "obj_darkcontroller_slash_Draw_0_gml_358_0": "LV~1 姿势王子#时不时会为了拍照#而摆出姿势。", - "obj_darkcontroller_slash_Draw_0_gml_359_0": "LV~1 粗鲁王子#与手势粗鲁者#为伍。", - "obj_darkcontroller_slash_Draw_0_gml_360_0": "LV~1 空白王子#连一张照片#都没有。", - "obj_darkcontroller_slash_Draw_0_gml_362_0": "甜度", - "obj_darkcontroller_slash_Draw_0_gml_382_0": "LV1 雪花术士#也许能使出一些#很“酷”的招式。", - "obj_darkcontroller_slash_Draw_0_gml_383_0": "LV~1 寒霜法师#冻结敌人。", - "obj_darkcontroller_slash_Draw_0_gml_384_0": "LV~1 冰封梦魇#接受痛苦#以变得更强。", - "obj_darkcontroller_slash_Draw_0_gml_385_0": "LV~1 苔藓中立#对待苔藓既非混沌#亦非秩序。", - "obj_darkcontroller_slash_Draw_0_gml_388_0": "寒冷度", - "obj_darkcontroller_slash_Draw_0_gml_391_0": "魄力", - "obj_darkcontroller_slash_Draw_0_gml_585_0": "---------", - "obj_darkcontroller_slash_Draw_0_gml_609_0": "---------", - "obj_darkcontroller_slash_Draw_0_gml_956_0": "真的要把#~1丢掉吗?", - "obj_debug_xy_slash_Draw_74_gml_26_0": "PgDown: Show All Info", - "obj_debug_xy_slash_Draw_74_gml_27_0": "CameraX: ~1 CameraY: ~2", - "obj_debug_xy_slash_Draw_74_gml_28_0": "Show Invisible", - "obj_debug_xy_slash_Draw_74_gml_29_0": "PgUp: XY Camera-Relative", - "obj_debug_xy_slash_Draw_74_gml_33_0": "XY is camera-relative!", - "obj_debug_xy_slash_Draw_74_gml_34_0": "XY is StartXY relative!", - "obj_dojograzeenemy_slash_Step_0_gml_15_0": "擦弹吧!", - "obj_dojograzeenemy_slash_Step_0_gml_71_0": "* 你是怎么躲过去的!?", - "obj_dojograzeenemy_slash_Step_0_gml_91_0": "* 擦弹挑战 - 擦过子弹吧!/%", - "obj_dojograzeenemy_slash_Step_0_gml_97_0": "* Susie行动了!/%", - "obj_dojograzeenemy_slash_Step_0_gml_106_0": "* Ralsei行动了!/%", - "obj_dummyenemy_slash_Step_0_gml_333_0": "\\E8* 当光标到达左边的方框中按下Z!/", - "obj_dummyenemy_slash_Step_0_gml_399_0": "\\E8* 当光标进入方框的时候按下 ~1 !/%", - "obj_dummyenemy_slash_Step_0_gml_404_0": "\\E8* 当白色长方形在&蓝色方框里时按下Z!/%", - "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 嗯姆^1…如果这样管用的话,&你可以按~1很多次^1!/%", - "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* Kris^1…&* 请试着按下 ~1。/%", - "obj_dw_leave_slash_Step_0_gml_71_0": "\\EN* 等你们写完作业的时候&再回来!/", - "obj_dw_leave_slash_Step_0_gml_73_0": "\\EK* (拥有一个无法在里面偷懒的房间^1,&意义何在?)/%", - "obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_8_0": "* (老鼠们拿到了$20。)&* (你什么也没拿到。)/%", - "obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_9_0": "* (老鼠们拿到了$1。)&* (你什么也没拿到。)/%", - "obj_dw_transition_interactable_slash_Other_10_gml_18_0": "* (现在还没法回去。)/%", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_11_0": "(孤立无援!?)", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_13_0": "呆萌???", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_14_0": "…啊?Berdly?", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_15_0": "BERDLY???BERDLY知道这事????", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_16_0": "…", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_17_0": "Berdly…", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_18_0": "说啥啊!?", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_21_0": "\\E5* 啊啊^1,Kris.&看来你在这个谜题上卡住了^1,&是吧?/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_22_0": "\\E7* 我本以为我听到了&Noelle的呼救声^1,但是…/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_23_0": "\\EE* 我现在知道那声音是什么了。&Kris./", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_24_0": "\\E7* 那一定是你的大脑在哭泣。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_25_0": "\\E0* 可怜的^1,甜美的^1,Noelle哟。&她现在会在哪呢。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_26_0": "\\EG* 肯定也卡在像这样的&某个谜题上了^1,毋庸置疑。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_27_0": "\\EH* 如果我能在现场为她解决&该有多好。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_28_0": "\\E8* 没了我的帮助,&她是如此的孤立无援…\\f2 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_29_0": "\\E1* 但就算孤立无援^1,&也总比和你在一起要好!/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_30_0": "\\E7* Kris^1,你就只会碍事!/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_31_0": "\\EI* 毕竟^1,你没法像我一样&那么了解Noelle./", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_32_0": "\\E4* 没错^1,&也许你们打小就是邻居^1。不过,/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_33_0": "\\EJ* 我可是个高质量情商达人。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_34_0": "\\E7* 我可以像读游戏攻略一样&读出她的感受。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_35_0": "\\EC* 尽管^1,我从来都不需要&读什么攻略!/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_36_0": "\\EE* 你也许只把她看作一个&邻家的呆萌女孩。\\f4 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_37_0": "\\EI* 但实际上^1,她是…/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_38_0": "\\EG* 是一个掖不住心中小鹿乱撞的&痴情女孩。\\f5 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_39_0": "\\E3* 而且^1…Kris^1…&她的心上人…/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_40_0": "\\EI* 也许会让你大吃一惊。\\f6 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_41_0": "\\E8* 没错^1…太令人伤感了。&如此的爱情^1…也许永远不会&开花结果。\\f7 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_42_0": "\\E9* 但无论如何^1,&我得支持她^1,Kris./", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_43_0": "\\E5* 因为她是我的朋友。\\f8 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_44_0": "\\EE* 同时还是^1,我在竞速游戏上&唯一值得称道的对手。\\f9 ^1/%", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_61_0": "\\E8* (你真的要用这句话&来收尾吗!?)/%", - "obj_example_cutscene_slash_Step_0_gml_34_0": "* 嘘嘘镇。/", - "obj_example_cutscene_slash_Step_0_gml_36_0": "* 有点意思。/%", - "obj_example_cutscene_slash_Step_0_gml_55_0": "\\E3* ^1…哎哟^1,都这么晚了…?/%", - "obj_example_cutscene_slash_Step_0_gml_60_0": "\\E0* …你得回家了^1,对吧?/%", - "obj_example_cutscene_slash_Step_0_gml_64_0": "\\EQ* 好了^1,你用不着说出口。/%", - "obj_example_cutscene_slash_Step_0_gml_68_0": "\\E2* 不想一个人走回家^1,嗯哼?/%", - "obj_example_cutscene_slash_Step_0_gml_72_0": "\\EQ* 如果你真想让我陪着你^1,&那么…/%", - "obj_example_cutscene_slash_Step_0_gml_76_0": "\\E9* 咱们走吧。/%", - "obj_example_cutscene_slash_Step_0_gml_95_0": "* 我要回家/%", - "obj_forcefield_slash_Other_10_gml_8_0": "* (看起来像是某种力场。)/%", - "obj_fountainkris_slash_Step_0_gml_56_0": "Kris…/%", - "obj_fountainkris_slash_Step_0_gml_85_0": "看来我们又到这里了…/", - "obj_fountainkris_slash_Step_0_gml_86_0": "呼啸骑士…/", - "obj_fountainkris_slash_Step_0_gml_87_0": "不管是怎样的存在&正在制造这些喷泉…/", - "obj_fountainkris_slash_Step_0_gml_88_0": "…/%", - "obj_fountainkris_slash_Step_0_gml_114_0": "这…真的是件坏事吗…?/", - "obj_fountainkris_slash_Step_0_gml_115_0": "自从这些喷泉开始出现,/", - "obj_fountainkris_slash_Step_0_gml_116_0": "一切都变得有趣多了,&不是吗…?/", - "obj_fountainkris_slash_Step_0_gml_117_0": "…/", - "obj_fountainkris_slash_Step_0_gml_118_0": "好吧,我们现在&也用不着考虑这些事情…/", - "obj_fountainkris_slash_Step_0_gml_119_0": "Kris,该你上场了。/%", - "obj_fountainkris_slash_Step_0_gml_160_0": " (就好像是你的灵魂本身& 正在绽放光芒…)/%", - "obj_fusionmenu_slash_Draw_0_gml_14_0": "伙伴", - "obj_fusionmenu_slash_Draw_0_gml_47_0": "章节", - "obj_fusionmenu_slash_Draw_0_gml_48_0": "LV", - "obj_fusionmenu_slash_Draw_0_gml_50_0": "~1:更多信息#~2:退出", - "obj_fusionmenu_slash_Draw_0_gml_51_0": "~1:更多信息#~2:退出", - "obj_fusionmenu_slash_Draw_0_gml_56_0": "进度", - "obj_fusionmenu_slash_Draw_0_gml_84_0": "章节", - "obj_fusionmenu_slash_Draw_0_gml_87_0": "喜欢", - "obj_fusionmenu_slash_Draw_0_gml_88_0": "不喜欢", - "obj_fusionmenu_slash_Draw_0_gml_89_0": "???", - "obj_fusionmenu_slash_Draw_0_gml_90_0": "???", - "obj_fusionmenu_slash_Draw_0_gml_93_0": "?????", - "obj_fusionmenu_slash_Draw_0_gml_94_0": "?????", - "obj_fusionmenu_slash_Draw_0_gml_95_0": "等级", - "obj_fusionmenu_slash_Draw_0_gml_96_0": "攻击", - "obj_fusionmenu_slash_Draw_0_gml_97_0": "防御", - "obj_fusionmenu_slash_Draw_0_gml_98_0": "属性:", - "obj_fusionmenu_slash_Draw_0_gml_125_0": "~1:放置", - "obj_fusionmenu_slash_Draw_0_gml_129_0": "无法放置", - "obj_fusionmenu_slash_Draw_0_gml_132_0": "~1:返回", - "obj_fusionmenu_slash_Draw_0_gml_136_0": "按~1返回", - "obj_fusionmenu_slash_Step_0_gml_43_0": "合成物品", - "obj_fusionmenu_slash_Step_0_gml_48_0": "配方", - "obj_fusionmenu_slash_Step_0_gml_139_0": "擦弹挑战1", - "obj_fusionmenu_slash_Step_0_gml_140_0": "再战三头草", - "obj_fusionmenu_slash_Step_0_gml_141_0": "-------------", - "obj_fusionmenu_slash_Step_0_gml_142_0": "-------------", - "obj_fusionmenu_slash_Step_0_gml_144_0": "在不被击中的情况下攒够100%TP!#您可以的,老板!", - "obj_fusionmenu_slash_Step_0_gml_145_0": "今天可不是三头草的生日!#它不会对你手下留情咯!", - "obj_fusionmenu_slash_Step_0_gml_146_0": "", - "obj_fusionmenu_slash_Step_0_gml_147_0": "", - "obj_fusionmenu_slash_Step_0_gml_150_0": "$100", - "obj_fusionmenu_slash_Step_0_gml_151_0": "梅花三明治", - "obj_fusionmenu_slash_Step_0_gml_152_0": "---", - "obj_fusionmenu_slash_Step_0_gml_153_0": "---", - "obj_fusionmenu_slash_Step_0_gml_176_0": "任呜管理姬的游戏", - "obj_fusionmenu_slash_Step_0_gml_177_0": "第二章 全明星", - "obj_fusionmenu_slash_Step_0_gml_178_0": "$250", - "obj_fusionmenu_slash_Step_0_gml_179_0": "紧迫宝石", - "obj_fusionmenu_slash_Step_0_gml_180_0": "就跟写ABC一样容易!#你总共有三次机会,老板!", - "obj_fusionmenu_slash_Step_0_gml_181_0": "和所有人进行一场车轮战!#可能要花费些精力…", - "obj_fusionmenu_slash_Step_0_gml_244_0": "!", - "obj_fusionmenu_slash_Step_0_gml_377_0": "已招揽!", - "obj_fusionmenu_slash_Step_0_gml_434_0": "~1: 放置   ~2: 返回", - "obj_gigaqueen_enemy_slash_Create_0_gml_19_0": "揍人机", - "obj_gigaqueen_enemy_slash_Destroy_0_gml_4_0": "Kris", - "obj_hatguy_enemy_slash_Step_0_gml_29_0": "什么,&你想瞧瞧&我的舞步?", - "obj_hatguy_enemy_slash_Step_0_gml_30_0": "啊-哈,&如果是一位&小姐姐的话…", - "obj_hatguy_enemy_slash_Step_0_gml_33_0": "嘿,别碰&我帽子。", - "obj_hatguy_enemy_slash_Step_0_gml_34_0": "这混音难道…&不酷么?", - "obj_hatguy_enemy_slash_Step_0_gml_35_0": "好吧,好吧。&好吧好吧好吧。", - "obj_hatguy_enemy_slash_Step_0_gml_36_0": "他们有没有&支付场地费?", - "obj_hatguy_enemy_slash_Step_0_gml_143_0": "* CAP'N - 舞步顺滑的那个。&仰慕着K_K。/%", - "obj_hatguy_enemy_slash_Step_0_gml_165_0": "* 你跳起了舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_166_0": "* Cap'n沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_177_0": "* 你和Cap'n一同起舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_178_0": "* Cap'n沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_183_0": "* 你和Cap'n一同起舞!/%", - "obj_hatguy_enemy_slash_Step_0_gml_214_0": "* 大家都在和Cap'n一同起舞!&大家完全沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_241_0": "* Susie和Cap'n一同起舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_242_0": "* Cap'n沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_247_0": "* Susie和Cap'n一同起舞!/%", - "obj_hatguy_enemy_slash_Step_0_gml_279_0": "* Ralsei和Cap'n一同起舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_280_0": "* Cap'n沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_285_0": "* Ralsei和Cap'n一同起舞!/%", - "obj_healwriter_slash_Draw_0_gml_4_0": "+~1", - "obj_initializer_slash_Create_0_gml_47_0": "", - "obj_initializer_slash_Create_0_gml_173_0": "%%", - "obj_kk_enemy_slash_Step_0_gml_35_0": "跳吧!跳吧!&大家跳起来吧!", - "obj_kk_enemy_slash_Step_0_gml_38_0": "我喜欢这首歌。", - "obj_kk_enemy_slash_Step_0_gml_39_0": "我们能一起&跳个舞吗?", - "obj_kk_enemy_slash_Step_0_gml_40_0": "当哩个当。", - "obj_kk_enemy_slash_Step_0_gml_41_0": "我们玩得开心么?", - "obj_kk_enemy_slash_Step_0_gml_42_0": "我这里有牛奶哦,&有人想尝尝吗?", - "obj_kk_enemy_slash_Step_0_gml_126_0": "* 如果我们让他们同时跳起舞,&我们是不是就能赢了?", - "obj_kk_enemy_slash_Step_0_gml_151_0": "* K_K - 有点傻傻的那个。&仰慕着其他两人。/%", - "obj_kk_enemy_slash_Step_0_gml_172_0": "* 你跳起了舞!/", - "obj_kk_enemy_slash_Step_0_gml_173_0": "* K_K沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_184_0": "* 你和K_K一同起舞!/", - "obj_kk_enemy_slash_Step_0_gml_185_0": "* K_K沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_190_0": "* 你和K_K一同起舞!/%", - "obj_kk_enemy_slash_Step_0_gml_221_0": "* 大家都在和K_K一同起舞!&大家完全沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_248_0": "* Susie和K_K一同起舞!/", - "obj_kk_enemy_slash_Step_0_gml_249_0": "* K_K沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_254_0": "* Susie和K_K一同起舞!/%", - "obj_kk_enemy_slash_Step_0_gml_287_0": "* Ralsei和K_K一同起舞!/", - "obj_kk_enemy_slash_Step_0_gml_288_0": "* K_K沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_293_0": "* Ralsei和K_K一同起舞!/%", - "obj_krisroom_slash_Step_0_gml_321_0": "Kris…?/%", - "obj_krisroom_slash_Step_0_gml_322_0": "Kris,亲爱的…&   你醒了么…?^6 %%", - "obj_krisroom_slash_Step_0_gml_323_0": "…等…等等!^6 %%", - "obj_krisroom_slash_Step_0_gml_324_0": "那难道是…^6 %%", - "obj_krisroom_slash_Step_0_gml_325_0": "一把刀!!?^6 %%", - "obj_krisroom_slash_Step_0_gml_353_0": "不--------!!! %%", - "obj_krisroom_slash_Step_0_gml_388_0": "* Kris^1,&你把整个派都给吃了!?/%", - "obj_krisroom_slash_Step_0_gml_393_0": "\\E3* 空盘子里是你的刀子,&对吧!?/", - "obj_krisroom_slash_Step_0_gml_394_0": "\\E8* 哦,Kris…/%", - "obj_krisroom_slash_Step_0_gml_399_0": "\\E4* 我是不是又得把烤炉锁起来了?/%", - "obj_krisroom_slash_Step_0_gml_406_0": "\\E1* 好了^1,赶紧从床上起来^1。&该去上学了。/%", - "obj_legend_neo_slash_Draw_0_gml_38_0": " 当光明 被阴影淹没", - "obj_legend_neo_slash_Draw_0_gml_46_0": " 当喷泉 覆盖天空", - "obj_legend_neo_slash_Draw_0_gml_69_0": " 一切都将陷入混沌", - "obj_legend_neo_slash_Draw_0_gml_80_0": " 在那喷泉之中& 泰坦将会现身", - "obj_legend_neo_slash_Draw_0_gml_99_0": " 他们将笼罩大地& 并给予其毁灭", - "obj_legend_neo_slash_Draw_0_gml_167_0": " 幸存的暗之民& 被黑暗所摧毁", - "obj_legend_neo_slash_Draw_0_gml_180_0": " 渐渐地,一个接一个& 化为雕像…", - "obj_legend_neo_slash_Draw_0_gml_196_0": " 只留下光之民& 为自己抗争", - "obj_legend_neo_slash_Draw_0_gml_211_0": " 从此迷失在& 永恒的黑夜…", - "obj_legend_neo_slash_Draw_0_gml_225_0": " 这就是你& 心目中的乐园吗?", - "obj_mansion_basement_door_slash_Other_10_gml_2_0": "* 门吱嘎作响,但无法开启。/%", - "obj_mansion_keygen_lock_slash_Other_10_gml_5_0": "* 上面有一个似乎不可能打开的锁。/%", - "obj_mansion_keygen_lock_slash_Other_10_gml_9_0": "* (Kris使用了密钥生成器。)/%", - "obj_mauswheel_enemy_slash_Step_0_gml_18_0": "(我并非老千!&这只是奶酪…)", - "obj_mauswheel_enemy_slash_Step_0_gml_23_0": "(我们能抓握。&我们千千万。)", - "obj_mauswheel_enemy_slash_Step_0_gml_27_0": "(以老鼠的速度&滚来滚去…)", - "obj_mauswheel_enemy_slash_Step_0_gml_31_0": "(有线速度&比无线快!)", - "obj_mauswheel_enemy_slash_Step_0_gml_112_0": "* 鼠飙滚轮的DPI正在下降。", - "obj_mauswheel_enemy_slash_Step_0_gml_115_0": "* 鼠飙滚轮现在随时可能一哄而散。", - "obj_mauswheel_enemy_slash_Step_0_gml_130_0": "* 鼠飙滚轮边滚边发出恼人的车轮声。", - "obj_mauswheel_enemy_slash_Step_0_gml_131_0": "* 鼠飙滚轮或许能当个不错的花环,&戴起来很有恶趣味。", - "obj_mauswheel_enemy_slash_Step_0_gml_132_0": "* 点叽声不绝于耳。", - "obj_mauswheel_enemy_slash_Step_0_gml_133_0": "* 闻起来像三份奶酪比萨。", - "obj_mauswheel_enemy_slash_Step_0_gml_157_0": "* 鼠飙滚轮 - 两只老鼠比一只好!&…三只^1,就不一定了。/", - "obj_mauswheel_enemy_slash_Step_0_gml_163_0": "* 按~1来捕捉!!!", - "obj_mauswheel_enemy_slash_Step_0_gml_173_0": "* 按~1来捕捉!!!", - "obj_mauswheel_enemy_slash_Step_0_gml_183_0": "* Susie四脚着地,&像只动物一样满房间地追逐老鼠!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_202_0": "* Ralsei往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_212_0": "* Ralsei唱了一首关于老鼠的歌!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_212_1": "* Ralsei唱了一首老鼠之歌!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_243_0": "\\E5* 你哪来的资格批评我!^1!&做陷阱的是你!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_269_0": "* 失手了!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_270_0": "* 捉住了!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_296_0": "* 失手了!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_297_0": "* 捉住了!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_312_0": "* 鼠飙滚轮已经没有鼠飙了!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_337_0": "* 之后就交给我们吧!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_360_0": "* Noelle轻声尖叫!/%", - "obj_maus_enemy_slash_Step_0_gml_18_0": "(你以为你&是大酪吗?)", - "obj_maus_enemy_slash_Step_0_gml_23_0": "(被左移右晃&已经累了。)", - "obj_maus_enemy_slash_Step_0_gml_27_0": "(左,右,&右,左…)", - "obj_maus_enemy_slash_Step_0_gml_31_0": "(来捉我呀!)&(嘿嘿嘿…)", - "obj_maus_enemy_slash_Step_0_gml_40_0": "(你要把我&带回家么?)", - "obj_maus_enemy_slash_Step_0_gml_43_0": "(请好好&照顾我!)", - "obj_maus_enemy_slash_Step_0_gml_51_0": "(在谁手下我都&会好好工作。)", - "obj_maus_enemy_slash_Step_0_gml_114_0": "* 鼠飙的点叽声听起来更像是水花声。", - "obj_maus_enemy_slash_Step_0_gml_117_0": "* 鼠飙正欢快地吱吱作响。", - "obj_maus_enemy_slash_Step_0_gml_124_0": "* 鼠飙想去这个奇妙城市里&它中意的小酒馆。", - "obj_maus_enemy_slash_Step_0_gml_127_0": "* 闻起来像碎木屑。", - "obj_maus_enemy_slash_Step_0_gml_132_0": "* 鼠飙在放有奶酪的奇怪装置旁沉思。", - "obj_maus_enemy_slash_Step_0_gml_133_0": "* 鼠飙正在点叽点叽。", - "obj_maus_enemy_slash_Step_0_gml_134_0": "* 鼠飙在你的双脚之间跑来跑去。", - "obj_maus_enemy_slash_Step_0_gml_135_0": "* 鼠飙敏锐地意识到它所引起的恐惧。", - "obj_maus_enemy_slash_Step_0_gml_159_0": "* 鼠飙 - 只是一只小老鼠&在小房子里头住。/%", - "obj_maus_enemy_slash_Step_0_gml_166_0": "* 按~1来捕捉!!!", - "obj_maus_enemy_slash_Step_0_gml_177_0": "\\E5* 对付老鼠只有一种办法!!/", - "obj_maus_enemy_slash_Step_0_gml_178_0": "\\EH* 过来吧^1,猫猫!!/%", - "obj_maus_enemy_slash_Step_0_gml_188_0": "\\EE* 它-它动来动去的样子^1…&太吓人了!/", - "obj_maus_enemy_slash_Step_0_gml_189_0": "\\EE* 真的好讨厌!/", - "obj_maus_enemy_slash_Step_0_gml_191_0": "* 鼠飙被拒绝了^1…&每个人都感到了【疲惫】。/%", - "obj_maus_enemy_slash_Step_0_gml_196_0": "* Noelle被吓到了!/", - "obj_maus_enemy_slash_Step_0_gml_197_0": "* 敌人感到沮丧和【疲惫】…/%", - "obj_maus_enemy_slash_Step_0_gml_251_0": "\\EK* …那我们现在岂不是&又要和猫战斗了?/", - "obj_maus_enemy_slash_Step_0_gml_253_0": "\\EK* 啊?/%", - "obj_maus_enemy_slash_Step_0_gml_269_0": "* 按~1来捕捉所有的敌人!", - "obj_maus_enemy_slash_Step_0_gml_304_0": "* 什么也没捉到…/%", - "obj_maus_enemy_slash_Step_0_gml_305_0": "* 捉住了敌人!/%", - "obj_maus_enemy_slash_Step_0_gml_306_0": "* 捉住了~1个敌人!/%", - "obj_maus_enemy_slash_Step_0_gml_322_0": "* Susie四脚着地,像只动物一样&满房间地追逐老鼠!!/%", - "obj_maus_enemy_slash_Step_0_gml_322_1": "* Susie四肢着地到处乱追!!/%", - "obj_maus_enemy_slash_Step_0_gml_343_0": "* Ralsei往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", - "obj_maus_enemy_slash_Step_0_gml_352_0": "* Ralsei唱了一首关于老鼠的歌!!/%", - "obj_maus_enemy_slash_Step_0_gml_352_1": "* Ralsei唱了一首老鼠之歌!/%", - "obj_maus_enemy_slash_Step_0_gml_383_0": "\\E5* 你哪来的资格批评我!^1!&做陷阱的是你!!/%", - "obj_maus_enemy_slash_Step_0_gml_391_0": "* Noelle轻声尖叫!/%", - "obj_mazecheese_slash_Other_10_gml_42_0": "* (奶酪在战斗的热潮中被摧毁了。)/", - "obj_mazecheese_slash_Other_10_gml_43_0": "* (感觉像是你忘记了什么才是重要的。)/%", - "obj_mazecheese_slash_Other_10_gml_47_0": "* (奶酪在战斗的热潮中被摧毁了。)/", - "obj_mazecheese_slash_Other_10_gml_48_0": "* (这象征着那些讨厌奶酪的人&取得了残酷的胜利。)/%", - "obj_mazecheese_slash_Step_0_gml_97_0": "\\E8* 我^1…我这辈子都不想&再看见奶酪了…/%", - "obj_mazecheese_slash_Step_0_gml_102_0": "* (奶酪在战斗的热潮中被摧毁了…)/", - "obj_mazecheese_slash_Step_0_gml_103_0": "* (你意识到你忘记了什么才是重要的…)/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_123_0": "\\E2* 老-老-老-老-老…/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_124_0": "\\EE* 老鼠!?/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_171_0": "\\E3* 抱^1…抱歉^1,Kris^1,&你能不能^1…&想-想个法子解决它们?/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_172_0": "\\E4* 也许你能把它们弄进&另一个老鼠洞里?/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_189_0": "\\E2* 嗯^1?&* 什么也没有发生…/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_275_0": "\\EE* 老-老-老-老-老鼠!!/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_276_0": "\\E2* 对^1…对不起^1,Kris^1,&你能不能^1…想-想法子&解决它们?/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_277_0": "\\E4* 比如^1,开一条我可以走的,&避鼠通道…?/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_352_0": "\\E4* 嘿^1,Kris?&那个^1,你不能就这么走了啊!/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_353_0": "\\E3* 首先你得^1,解决掉这些老鼠。/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_354_0": "\\E4* 你一定能做到^1,Kris^1!&我相信你!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_358_0": "\\E3* Kris^1,你^1,嗯^1…&不会把我留在这儿吧^1,&对吧?/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_359_0": "\\E2* 想-想想我给你的那些&铅-铅笔嘛!/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_360_0": "\\E2* 还^1…还有我分你的薄荷饼干!!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_364_0": "\\E8* …/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_365_0": "\\E8* 我会替你做作业的。/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_395_0": "\\E4* 噢^1,热巧Kris啊--!/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_396_0": "\\E8* 那是我们来的方向!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_400_0": "\\E4* Kris^1,你也怕老鼠吗^1?&呼哈哈哈!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_454_0": "\\E4* 呼^1…呼啊…/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_455_0": "\\E8* (我们最好还是别再&做那种事了…)/%", - "obj_musical_controller_slash_Alarm_0_gml_11_0": "* 他们停止跳舞了!/", - "obj_musical_controller_slash_Alarm_0_gml_12_0": "* 我们需要再跳一次!/%", - "obj_musical_controller_slash_Alarm_1_gml_12_0": "等-等等,我不能&和坏蛋一起跳舞!!", - "obj_musical_controller_slash_Alarm_1_gml_21_0": "我忘记了&下个舞步!", - "obj_musical_controller_slash_Alarm_1_gml_30_0": "嘿-嘿,我没打算&和你们跳舞!", - "obj_musical_controller_slash_Alarm_2_gml_8_0": "* (Sweet猛然间从舞蹈中惊醒!)/", - "obj_musical_controller_slash_Alarm_2_gml_12_0": "* (Sweet猛然间从舞蹈中惊醒!)/%", - "obj_musical_controller_slash_Alarm_2_gml_20_0": "* (K_K猛然间从舞蹈中惊醒!)/", - "obj_musical_controller_slash_Alarm_2_gml_24_0": "* (K_K猛然间从舞蹈中惊醒!)/%", - "obj_musical_controller_slash_Alarm_2_gml_30_0": "* (Cap'n猛然间从舞蹈中惊醒!)/%", - "obj_musical_controller_slash_Step_0_gml_52_0": "我的声音已经到极限了…", - "obj_musical_controller_slash_Step_0_gml_57_0": "来一小口吧。", - "obj_musical_controller_slash_Step_0_gml_66_0": "唔…我有点渴。", - "obj_musical_controller_slash_Step_0_gml_71_0": "(哎呦喂&受伤了吗!?)", - "obj_musical_controller_slash_Step_0_gml_80_0": "哦哦,我的帽子!!&他们弄坏了我的帽子!!", - "obj_musical_controller_slash_Step_0_gml_85_0": "(别闹了&赶紧治疗!!)", - "obj_musical_controller_slash_Step_0_gml_94_0": "即便我们被打败了,我们…", - "obj_musical_controller_slash_Step_0_gml_99_0": "还能喝同一口牛奶。", - "obj_musical_controller_slash_Step_0_gml_108_0": "即便我们被打败了,我们…", - "obj_musical_controller_slash_Step_0_gml_113_0": "还能喝同一口牛奶。", - "obj_musical_controller_slash_Step_0_gml_122_0": "即便我们被打败了,我们…", - "obj_musical_controller_slash_Step_0_gml_127_0": "还能喝同一口牛奶。", - "obj_musical_controller_slash_Step_0_gml_260_0": "* SWEET的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_261_0": "* K_K的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_262_0": "* CAPN的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_263_0": "* SWEET和K_K的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_264_0": "* SWEET和CAPN的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_265_0": "* K_K和CAPN的HP上升了!/%", - "obj_npc_cafe_slash_Other_10_gml_27_0": "* 和我最好的朋友心桃一起来这里&真是太棒了。/%", - "obj_npc_cafe_slash_Other_10_gml_32_0": "* (心桃看上去很好。)/%", - "obj_npc_cafe_slash_Other_10_gml_38_0": "* 唉^1…这家伙是不是各方面都&强出我一头啊!?/%", - "obj_npc_cafe_slash_Other_10_gml_43_0": "* 我要来双份的星光雪糕。&不^1,三份。&哦^1,嗨^1,老板^1!(笑)/%", - "obj_npc_cafe_slash_Other_10_gml_50_0": "* (心桃请心桃首领喝了一口&她的拿铁咖啡。)/%", - "obj_npc_cafe_slash_Other_10_gml_55_0": "* (心桃首领看起来不再孤单了…)/%", - "obj_npc_cafe_slash_Other_10_gml_61_0": "* 我们实在相处不来^1…&但我们可以一起畅饮。/%", - "obj_npc_cafe_slash_Other_10_gml_66_0": "* 下次我会搞定你的^1,哔啵^1!&^1…还要再加点糖吗?/%", - "obj_npc_cafe_slash_Other_10_gml_72_0": "* [喵呜]/%", - "obj_npc_cafe_slash_Other_10_gml_77_0": "* [呼噜噜噜噜噜…]/%", - "obj_npc_cafe_slash_Other_10_gml_83_0": "* (^1…它似乎正因自己的能量饮料&被粉碎感到恼火。)/%", - "obj_npc_cafe_slash_Other_10_gml_88_0": "* (它正在粉碎一大堆周围的饮料。)/%", - "obj_npc_cafe_slash_Other_10_gml_100_0": "* (^1…看到自己的同伴如此安静,&它感到十分放松。)/%", - "obj_npc_cafe_slash_Other_10_gml_110_0": "\\E7* (…)/%", - "obj_npc_cafe_slash_Other_10_gml_120_0": "* (^1…看起来它准备要掀桌了。)/%", - "obj_npc_cafe_slash_Other_10_gml_124_0": "* (^1…它正盯着南边的座位&并用力地捏着它的饮料。)/%", - "obj_npc_city_cheese_slash_Step_0_gml_9_0": "\\EE* KRIS!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", - "obj_npc_conbini_slash_Step_0_gml_55_0": "\\E5* 嘿嘿。&是不是落下了什么东西? /", - "obj_npc_conbini_slash_Step_0_gml_57_0": "\\E1* 什么^1,呃^1,是的。&我想我把蛋落在柜台了。/", - "obj_npc_conbini_slash_Step_0_gml_59_0": "\\E2* 看起来你的记忆有时候&不太“开窍”呢。/", - "obj_npc_conbini_slash_Step_0_gml_61_0": "\\E0* 嘻嘻嘻…/", - "obj_npc_conbini_slash_Step_0_gml_62_0": "\\E4* 这下我真是把脸蛋都丢光了^1,&对吧?/", - "obj_npc_conbini_slash_Step_0_gml_64_0": "\\E5* 啊,那就蛋定点嘛。/", - "obj_npc_conbini_slash_Step_0_gml_66_0": "\\E4* 你这是想让我完蛋啊。/", - "obj_npc_conbini_slash_Step_0_gml_68_0": "\\E5* 不管完不完蛋^1,&我可期袋你下次搞砸了呢。/", - "obj_npc_conbini_slash_Step_0_gml_70_0": "\\E4* 好吧^1,蛋我可不一样。&嘻嘻…/%", - "obj_npc_conbini_slash_Step_0_gml_82_0": "\\E4* 也别忘了我哦^1,&你的蛋身前孵。/%", - "obj_npc_conbini_slash_Step_0_gml_94_0": "\\E1* 呃^1,你好啊^1,Asgore。/", - "obj_npc_conbini_slash_Step_0_gml_96_0": "\\E0* Tori^1,真没想到会在这里&见到你^1,但是^1,我…/", - "obj_npc_conbini_slash_Step_0_gml_97_0": "\\E6* 我正好有些多出来的花^1,&就在想能不能…/", - "obj_npc_conbini_slash_Step_0_gml_99_0": "\\E1* 哦^1,其实吧^1,我马上就得走了。/", - "obj_npc_conbini_slash_Step_0_gml_101_0": "\\E5* 啊^1,哈哈^1,哦^1!没问题^1!&心在哪里家就在哪里嘛^1!&哈哈!/%", - "obj_npc_conbini_slash_Step_0_gml_124_0": "\\E3* 嗯^1,所以^1,&等Asriel回家的时候…/%", - "obj_npc_conbini_slash_Step_0_gml_131_0": "\\E1* 行了^1,我们之后会一起&讨论那件事的。/", - "obj_npc_conbini_slash_Step_0_gml_133_0": "\\E6* 一言为定^1!&记得替我和Kris问好!/", - "obj_npc_conbini_slash_Step_0_gml_135_0": "\\E1* 没问题。&祝你今天过得愉快。/%", - "obj_npc_conbini_slash_Step_0_gml_153_0": "\\E2* …/", - "obj_npc_conbini_slash_Step_0_gml_154_0": "\\E2* 你知道我想要啥的^1,&骨头小子。/", - "obj_npc_conbini_slash_Step_0_gml_156_0": "\\E1* ^1…是啊。/", - "obj_npc_conbini_slash_Step_0_gml_157_0": "\\E2* 免费腌黄瓜。/", - "obj_npc_conbini_slash_Step_0_gml_159_0": "\\E5* 哎呀^1,太谢谢你啦!/", - "obj_npc_conbini_slash_Step_0_gml_160_0": "\\E2* …/", - "obj_npc_conbini_slash_Step_0_gml_161_0": "\\E2* 我能问一句么?/", - "obj_npc_conbini_slash_Step_0_gml_162_0": "\\E2* 你觉得^1,什么样的花^1,/", - "obj_npc_conbini_slash_Step_0_gml_163_0": "\\E3* 能够让她回想起曾经的感受?/", - "obj_npc_conbini_slash_Step_0_gml_165_0": "\\E2* 呃…/", - "obj_npc_conbini_slash_Step_0_gml_166_0": "\\E0* 也许你应该先和你的&植物们聊聊。/", - "obj_npc_conbini_slash_Step_0_gml_168_0": "\\E5* 哈哈^1!别担心。&我打一开始就征求过&它们的意见!/", - "obj_npc_conbini_slash_Step_0_gml_169_0": "\\E3* 它们可是最棒的听众^1,&你懂的。那些花。/", - "obj_npc_conbini_slash_Step_0_gml_171_0": "\\E5* 哎呀^1,没错。&没有什么比被困住的倾听者&更棒的了。/", - "obj_npc_conbini_slash_Step_0_gml_173_0": "\\E0* 是啊^1,哈哈。&我甚至把它们关在了玻璃罩里。/", - "obj_npc_conbini_slash_Step_0_gml_175_0": "\\E2* 呃^1…就像那部电影里那样。/", - "obj_npc_conbini_slash_Step_0_gml_177_0": "\\E2* 没错。&和^1…和那部电影真的很像。/", - "obj_npc_conbini_slash_Step_0_gml_179_0": "\\E0* ^1…好吧^1,祝你一切顺利。/", - "obj_npc_conbini_slash_Step_0_gml_181_0": "\\E6* 哈哈^1!我会加油的!/%", - "obj_npc_conbini_slash_Step_0_gml_199_0": "\\EK* …/", - "obj_npc_conbini_slash_Step_0_gml_200_0": "\\EK* 嘿^1,Kris^1,呃…/", - "obj_npc_conbini_slash_Step_0_gml_201_0": "\\EK* 呃^1…算了。/%", - "obj_npc_dojo_slash_Step_0_gml_45_0": "* 真是一场漂亮的战斗!/", - "obj_npc_dojo_slash_Step_0_gml_46_0": "* 就和说好的那样^1,&这是给你的奖励!/", - "obj_npc_dojo_slash_Step_0_gml_51_0": "* (你获得了~1!)/%", - "obj_npc_dojo_slash_Step_0_gml_56_0": "* 老板^1!你的物品栏满了!!/", - "obj_npc_dojo_slash_Step_0_gml_61_0": "* 你搞砸了!祝你下次好运^1,老板!/%", - "obj_npc_dumpster_slash_Step_0_gml_40_0": "\\s0* 你找到了\\cG[苔藓]\\cW^8!%%", - "obj_npc_dumpster_slash_Step_0_gml_63_0": "* 你的头衔已经升级为[探藓专家]。~1", - "obj_npc_dumpster_slash_Step_0_gml_78_0": "\\E1* (为什么看起来这么开心啊?)/%", - "obj_npc_facing_slash_Other_10_gml_129_0": "* 你没必要成她搭档的^1!&* 她会把你打成渣渣的^1,&Kris!/", - "obj_npc_facing_slash_Other_10_gml_208_0": "\\E0* Kris^1,今晚好好睡一觉^1,&好吗?/%", - "obj_npc_facing_slash_Other_10_gml_376_0": "\\E2* (Kris^1,去一趟旧教室^1,&然后把那里的东西一起&带过来吧。)/", - "obj_npc_facing_slash_Other_10_gml_377_0": "\\E0* (就是你们上次回到&光明世界时的地方。)/", - "obj_npc_facing_slash_Other_10_gml_378_0": "\\E2* (离开黑暗世界以后&往东走就可以了。)/%", - "obj_npc_facing_slash_Other_10_gml_383_0": "\\E1* …/", - "obj_npc_facing_slash_Other_10_gml_384_0": "\\EJ* 噢^1,抱歉^1!&我刚才在想些事情…/", - "obj_npc_facing_slash_Other_10_gml_385_0": "\\E2* 我们大概不再需要那个&训练人偶了!/", - "obj_npc_facing_slash_Other_10_gml_386_0": "\\E1* (^1…或许你可以&直接用真家伙?)/%", - "obj_npc_facing_slash_Other_10_gml_398_0": "\\E2* 我们能搞定的^1,Kris.&我们是正义的一方^1,对吧?/", - "obj_npc_facing_slash_Other_10_gml_399_0": "\\E5* 所以我们只要找到&作弊的方法就行了…/%", - "obj_npc_facing_slash_Other_10_gml_402_0": "那它吃硬币干嘛呢!?", - "obj_npc_facing_slash_Other_10_gml_405_0": "\\E2* ^1…对了^1!&趁不注意的的时候^1,/", - "obj_npc_facing_slash_Other_10_gml_406_0": "\\E5* 我要钻到街机底下&偷一瓶免费可乐!/", - "obj_npc_facing_slash_Other_10_gml_408_0": "\\E1* 可乐机 不等于 街机游戏\\f0/%", - "obj_npc_facing_slash_Other_10_gml_420_0": "\\EH* 尽力而为就好^1,Kris^1!&我会用魔法绒球为你加油的!/%", - "obj_npc_facing_slash_Other_10_gml_427_0": "以及,生日快乐 Susie", - "obj_npc_facing_slash_Other_10_gml_428_0": "生日快乐!", - "obj_npc_facing_slash_Other_10_gml_429_0": "今天才不是我的生日!!!", - "obj_npc_facing_slash_Other_10_gml_432_0": "\\E1* 噢 Kris&恭喜你:一败涂地/", - "obj_npc_facing_slash_Other_10_gml_433_0": "\\ED* 我 已将 内置时钟 调整至&我 获胜 的时刻/", - "obj_npc_facing_slash_Other_10_gml_435_0": "\\f0 \\f1\\f2/%", - "obj_npc_facing_slash_Other_10_gml_439_0": "\\E1* 你是否 知晓&你已被 传唤/", - "obj_npc_facing_slash_Other_10_gml_456_0": "\\E0* Kris^1,我想你可以&推动这些方块…/", - "obj_npc_facing_slash_Other_10_gml_457_0": "\\E3* 我-我吗^1?不-不行^1,& 我过不去那里^1,我…/%", - "obj_npc_facing_slash_Other_10_gml_461_0": "\\E4* Kris^1…&这个房间是不是有点奇怪?/", - "obj_npc_facing_slash_Other_10_gml_462_0": "\\E2* 这些方块看起来和神龙斗士里的&有点像。…/", - "obj_npc_facing_slash_Other_10_gml_463_0": "\\E8* 也许你可以试着把它们推到&老鼠移动的路线上…?/%", - "obj_npc_facing_slash_Other_10_gml_467_0": "\\E2* 别-别让老鼠撞到墙壁^1,&Kris!/", - "obj_npc_facing_slash_Other_10_gml_468_0": "\\E3* 它们会弹到这边然后&扑到我身上的…!/%", - "obj_npc_facing_slash_Other_10_gml_504_0": "\\EQ* 嗯^1,我-我会尽我最大努力的!/", - "obj_npc_facing_slash_Other_10_gml_506_0": "\\E1* 速问速答 你有 多少&可以 打破的 罐子/", - "obj_npc_facing_slash_Other_10_gml_508_0": "\\EM* 等^1…等我数一数再告诉你吧…/%", - "obj_npc_facing_slash_Other_10_gml_512_0": "\\E1* Kris^1,&代我向 Noelle 问好/", - "obj_npc_facing_slash_Other_10_gml_513_0": "\\EB* 多出来的 问好&你可以 给Berdly/%", - "obj_npc_hammerguy_slash_Step_0_gml_216_0": "* 嗬-哈^1!来感受我的技术吧。/%", - "obj_npc_hammerguy_slash_Step_0_gml_221_0": "* 让我们加快节奏。/%", - "obj_npc_hammerguy_slash_Step_0_gml_251_0": "* (你获得了 ~1!)/%", - "obj_npc_king_slash_Other_10_gml_35_0": "\\E0* ^1…和你聊聊?哈。/", - "obj_npc_king_slash_Other_10_gml_36_0": "\\E7* 你\\cY抛弃了他们\\cW^1,对吧?/", - "obj_npc_king_slash_Other_10_gml_37_0": "\\E5* 就像过去你抛弃我们那样…/%", - "obj_npc_king_slash_Other_10_gml_44_0": "\\E5* 滚吧。/%", - "obj_npc_musical_door_slash_Step_0_gml_30_0": "* (400个面包圈的重量压在你身上,&你被瞬间打败了…)/%", - "obj_npc_musical_door_slash_Step_0_gml_56_0": "* (才怪。)/", - "obj_npc_musical_door_slash_Step_0_gml_57_0": "* (你只是拿不了这么多。)/%", - "obj_npc_police_slash_Step_0_gml_60_0": "\\E0* 哈哈^1…黑暗世界??/", - "obj_npc_police_slash_Step_0_gml_61_0": "\\E7* 哈哈哈哈^1…你逗我呢吧!?&哈哈哈哈!!/", - "obj_npc_police_slash_Step_0_gml_62_0": "\\E5* 嘎哈哈哈哈哈哈!!!/%", - "obj_npc_police_slash_Step_0_gml_430_0": "\\E2* 嘿^1,站住!!!!/%", - "obj_npc_police_slash_Step_0_gml_501_0": "\\E2* 呃啊啊啊!!^1!&怎么又来!!!/%", - "obj_npc_police_slash_Step_0_gml_508_0": "\\E4* 看来我得去把那些罪犯&再抓回来了…/%", - "obj_npc_police_slash_Step_0_gml_522_0": "\\E0* 嘿^1,顺便问一句^1,&那位戴黄色眼镜的女士。/", - "obj_npc_police_slash_Step_0_gml_523_0": "\\E2* 她是你的老师吗?/", - "obj_npc_police_slash_Step_0_gml_524_0": "\\E7* 她跟她的^1,呃^1,自行车^1,&之前好像出了点事故。/", - "obj_npc_police_slash_Step_0_gml_525_0": "\\E7* 不知道她现在感觉好些没有。/", - "obj_npc_police_slash_Step_0_gml_526_0": "\\E1* 那么^1,呃^1…&替我把这个给她!/", - "obj_npc_police_slash_Step_0_gml_528_0": "* (你得到了一盒心形巧克力^1,&盒子上印着“早日康复”。)/", - "obj_npc_police_slash_Step_0_gml_529_0": "* (有人在旁边&潦草地写了一句“祝你的自行车”。)/", - "obj_npc_police_slash_Step_0_gml_531_0": "\\E1* 看什么看^1,&商店里只卖这种类型的巧克力!!/", - "obj_npc_police_slash_Step_0_gml_532_0": "\\E2* 要是敢打开它&信不信我逮捕你!/", - "obj_npc_police_slash_Step_0_gml_533_0": "\\E1* 我还要在上面贴个便条&提醒你!!!/", - "obj_npc_police_slash_Step_0_gml_534_0": "\\E2* 现在别来烦我了!^1!&我得干活去了!!/", - "obj_npc_police_slash_Step_0_gml_536_0": "* (你得到了一盒贴着便条的&心形巧克力。)/%", - "obj_npc_room_slash_Other_10_gml_27_0": "* 这是个鸟笼^1。&笼门一关^1,无路可逃。/%", - "obj_npc_room_slash_Other_10_gml_66_0": "* (你已经拥抱过它了。)/%", - "obj_npc_room_slash_Other_10_gml_79_0": "* (一个衣服品味极差的人体模特。)/%", - "obj_npc_room_slash_Other_10_gml_88_0": "* 没有了树^1,我就只能靠吃衣服&来摄取营养…/", - "obj_npc_room_slash_Other_10_gml_89_0": "* 这就是蠕虫的生活方式。/%", - "obj_npc_room_slash_Other_10_gml_93_0": "* 我只是条蠕虫。&我不懂什么价值和税收。/%", - "obj_npc_room_slash_Other_10_gml_106_0": "* 社会先生^1,&他还是走了^1…对吧。/", - "obj_npc_room_slash_Other_10_gml_107_0": "* 我就知道会是这种结果…/", - "obj_npc_room_slash_Other_10_gml_108_0": "* 不过这也不能怪你们。/", - "obj_npc_room_slash_Other_10_gml_109_0": "* 他早晚有一天会回来的。/%", - "obj_npc_room_slash_Other_10_gml_113_0": "* 哇哦^1,急性子。&你真是带我们来了一个很不错的地方。/", - "obj_npc_room_slash_Other_10_gml_114_0": "* 我们打算用肘部润滑油来修缮一下它。/", - "obj_npc_room_slash_Other_10_gml_115_0": "* 好吧^1,肘部润滑油还是算了。&那有点恶心。/", - "obj_npc_room_slash_Other_10_gml_116_0": "* 鼻孔润滑油怎么样?/%", - "obj_npc_room_slash_Other_10_gml_123_0": "* 不过这也不能怪你们。/", - "obj_npc_room_slash_Other_10_gml_124_0": "* 他早晚有一天会回来的。/%", - "obj_npc_room_slash_Other_10_gml_128_0": "* 我们也会滑溜溜地^1,尽力而为。/%", - "obj_npc_room_slash_Other_10_gml_134_0": "* 我们准备把这片地方布置成&棋盘的样子。/", - "obj_npc_room_slash_Other_10_gml_135_0": "* 棋兵们一定也会很开心的。/%", - "obj_npc_room_slash_Other_10_gml_142_0": "* (看来就连领个免费的小样也要花钱。)/%", - "obj_npc_room_slash_Other_10_gml_149_0": "别在小镇里大喊大叫!!", - "obj_npc_room_slash_Other_10_gml_150_0": "嘿Lancer!!", - "obj_npc_room_slash_Other_10_gml_151_0": "嗨Susie!!", - "obj_npc_room_slash_Other_10_gml_154_0": "\\EL* 是^1…是谁把我的人偶搞成了&这个样子!?/", - "obj_npc_room_slash_Other_10_gml_155_0": "\\EN* 作-作为你们的王子^1,&我^1…我命令你们将其&恢复原状!!/", - "obj_npc_room_slash_Other_10_gml_156_0": "\\EM* …/", - "obj_npc_room_slash_Other_10_gml_157_0": "\\EK* 呃^1,有^1…有人在听吗…?/", - "obj_npc_room_slash_Other_10_gml_159_0": "\\E8* 我听着呢~!\\f0\\f1\\f2/%", - "obj_npc_room_slash_Other_10_gml_163_0": "\\E0* (要是Noelle在的话…)/", - "obj_npc_room_slash_Other_10_gml_164_0": "\\EA* (也许会把它装饰得&像棵圣诞树吧。)/", - "obj_npc_room_slash_Other_10_gml_165_0": "\\EK* (^1…呃?为什么我会这么想?)/%", - "obj_npc_room_slash_Other_10_gml_172_0": "* 这个地方真是棒极了!^1!&有好多新顾客!!/", - "obj_npc_room_slash_Other_10_gml_173_0": "* 要来个免费小样吗?&尝一口衣服现在只需$4.99!!/%", - "obj_npc_room_slash_Other_10_gml_183_0": "\\E0* Ralsei^1,你不戴帽子了吗?/", - "obj_npc_room_slash_Other_10_gml_185_0": "\\E1* 怎么了?&我以前的样子比较可爱吗?/", - "obj_npc_room_slash_Other_10_gml_189_0": "\\E1* 那就是说^1…你觉得我&现在的模样更可爱一点?/", - "obj_npc_room_slash_Other_10_gml_191_0": "\\EH* 我只是觉得你别把自己&遮那么严实才比较像样! \\f0/%", - "obj_npc_room_slash_Other_10_gml_192_0": "你说得我都脸红啦!", - "obj_npc_room_slash_Other_10_gml_197_0": "\\E5* 给我麻利点,Kris./", - "obj_npc_room_slash_Other_10_gml_198_0": "\\EK* 你磨蹭得越久^1,&我就要陪这个怪胎待的越久。/", - "obj_npc_room_slash_Other_10_gml_204_0": "\\EJ* 呃^1…和织毛衣有点像。/", - "obj_npc_room_slash_Other_10_gml_220_0": "\\E0* 话说回来,你为毛搞一座&Ralsei的雕像?/", - "obj_npc_room_slash_Other_10_gml_352_0": "* 噢^1,不好意思。&你要见市长吗。/", - "obj_npc_room_slash_Other_10_gml_353_0": "* 因为要准备庆典,&她现在非常非常的忙。/%", - "obj_npc_room_slash_Other_10_gml_360_0": "* 哎哟喂^1。这不是镇上的小青年吗,&我们亲爱的“城市祸害”。/", - "obj_npc_room_slash_Other_10_gml_361_0": "* 你也想搞政治?嘿。/", - "obj_npc_room_slash_Other_10_gml_362_0": "* 那你最好还是先从尿布学校毕业吧。/", - "obj_npc_room_slash_Other_10_gml_363_0": "* 我就是从那毕业的。&瞧我现在多风光。/", - "obj_npc_room_slash_Other_10_gml_364_0": "* 我都不用在这上班。/%", - "obj_npc_room_slash_Other_10_gml_366_0": "* 我这个公文包里面^1,装的全都是尿布^1。&或者^1,用专业术语讲^1,叫“尿不湿”。/", - "obj_npc_room_slash_Other_10_gml_367_0": "* 要想理解成年人的世界^1,&你还需要提高自己的知识水平。/%", - "obj_npc_room_slash_Other_10_gml_373_0": "* 那个秃子老是想给我看他公文包&里面的东西。/", - "obj_npc_room_slash_Other_10_gml_374_0": "* 他是不是想贿赂我…?&我可真是深陷政治泥潭里了…/%", - "obj_npc_room_slash_Other_10_gml_393_0": "\\E1* …/", - "obj_npc_room_slash_Other_10_gml_394_0_b": "\\E0* …/", - "obj_npc_room_slash_Other_10_gml_542_0": "* Catti的家人一直过来问她什么&时候上班…/", - "obj_npc_room_slash_Other_10_gml_543_0": "* 这样他们就能来店里帮Catti&加油鼓劲了../", - "obj_npc_room_slash_Other_10_gml_544_0": "* 这种事我还是头一回见^1,&不过还挺感人的^1,对吧?/%", - "obj_npc_room_slash_Other_10_gml_548_0": "* 你还好吗^1,亲爱的?/", - "obj_npc_room_slash_Other_10_gml_549_0": "* ^1…什么?&不好意思^1,店里太吵了^1,&我听不清楚你说话。/%", - "obj_npc_room_slash_Other_10_gml_563_0": "* 亲爱的^1,你喜欢热巧克力吗?/", - "obj_npc_room_slash_Other_10_gml_564_0": "* ^1…好吧^1,&我觉得那应该是喜欢的意思。/", - "obj_npc_room_slash_Other_10_gml_565_0": "* 照顾好自己^1,好吗?&我想你哥哥很快就会回来的。/%", - "obj_npc_room_slash_Other_10_gml_575_0": "* Catti^1,是我的好朋友。&并且,/", - "obj_npc_room_slash_Other_10_gml_576_0": "* 我会永远支持我的朋友^1,&不管遇到什么艰难困苦。/", - "obj_npc_room_slash_Other_10_gml_577_0": "* 无论光阴荏苒^1,春去秋来。/", - "obj_npc_room_slash_Other_10_gml_578_0": "* 纵世间沧海桑田^1,&唯友情始终如一。/%", - "obj_npc_room_slash_Other_10_gml_582_0": "* 人生^1,如同一场盛大的球赛^1,/", - "obj_npc_room_slash_Other_10_gml_583_0": "* 当你踏上赛场。/", - "obj_npc_room_slash_Other_10_gml_584_0": "* 就必须完成一记&精彩绝伦的扣篮。/", - "obj_npc_room_slash_Other_10_gml_585_0": "* 努力吧^1,实现它。/%", - "obj_npc_room_slash_Other_10_gml_595_0": "* 我们的小Catti^1,她真是我们的骄傲。/", - "obj_npc_room_slash_Other_10_gml_596_0": "* 努力工作。支持我们。/", - "obj_npc_room_slash_Other_10_gml_597_0": "* 上了份腌黄瓜吓唬我们,/", - "obj_npc_room_slash_Other_10_gml_598_0": "* 想尽办法赶我们走。/", - "obj_npc_room_slash_Other_10_gml_599_0": "* 真为她感到骄傲。/%", - "obj_npc_room_slash_Other_10_gml_602_0": "* 我最喜欢的一道菜?&那必须得是猫粮煎饼了!/", - "obj_npc_room_slash_Other_10_gml_603_0": "* 还有就是像动画片里那种带骨头的鱼。/%", - "obj_npc_room_slash_Other_10_gml_611_0": "* 和你说个事^1,&我原本还以为这里是邮局…/", - "obj_npc_room_slash_Other_10_gml_612_0": "* 可是等我回过神来^1…&我就已经坐在位子上了…/", - "obj_npc_room_slash_Other_10_gml_613_0": "* 我一点都不饿^1,所以我跟服务员说&还没想好要点什么吃…/", - "obj_npc_room_slash_Other_10_gml_614_0": "* ^1…已经好几个小时了。&我要怎么从这里脱身啊!?/%", - "obj_npc_room_slash_Other_10_gml_630_0": "* 不知道你注意到没有^1,&我最近越来越壮实了。/", - "obj_npc_room_slash_Other_10_gml_631_0": "* 其实我是在为过冬而增肥。/%", - "obj_npc_room_slash_Other_10_gml_635_0": "* 哇^1!我超喜欢增肥。/%", - "obj_npc_room_slash_Other_10_gml_645_0": "* 不知道你需不需要^1,&为过冬而增肥什么的…/%", - "obj_npc_room_slash_Other_10_gml_649_0": "* 我旁边这个家伙^1,真的比以前壮了不少。&我挺佩服他的。/%", - "obj_npc_room_slash_Other_10_gml_680_0": "* 车流正以蜗牛般的速度行进着。/", - "obj_npc_room_slash_Other_10_gml_681_0": "* 我爱死蜗牛了。&这真是最棒的一天!/%", - "obj_npc_room_slash_Other_10_gml_684_0": "* 哇哦^1,这是我有生以来第一次&遇上堵车!!/", - "obj_npc_room_slash_Other_10_gml_685_0": "* 心中一股自豪感油然而生…/%", - "obj_npc_room_slash_Other_10_gml_694_0_b": "* 我听说有只狗狗在做“甜甜圈” &就赶过来了。/", - "obj_npc_room_slash_Other_10_gml_695_0_b": "* 但我刚刚才知道^1,&所谓的“甜甜圈”其实是一种赛车特技。/", - "obj_npc_room_slash_Other_10_gml_696_0_b": "* 为何我的人生会陷入这&面团一般绝望的循环…?/%", - "obj_npc_room_slash_Other_10_gml_699_0": "* 我的人生^1,就像一只甜甜圈^1,&深深陷入了这面团般绝望的循环…/%", - "obj_npc_room_slash_Other_10_gml_712_0_b": "* (看起来是辆车。)/%", - "obj_npc_room_slash_Other_10_gml_715_0": "* (看起来是辆车。)/", - "obj_npc_room_slash_Other_10_gml_716_0": "* (里面还有个男人。)/", - "obj_npc_room_slash_Other_10_gml_717_0": "* (他正开心地向你挥手。)/%", - "obj_npc_room_slash_Other_10_gml_765_0": "* 这个停车位可真不赖!/", - "obj_npc_room_slash_Other_10_gml_766_0": "* 我准备在这里安家了…/%", - "obj_npc_room_slash_Other_10_gml_770_0": "* 车若在^1,家就在!/%", - "obj_npc_room_slash_Other_10_gml_779_0": "* 我是很想回家^1,&可我依然被堵在这里…/", - "obj_npc_room_slash_Other_10_gml_780_0": "* ^1…虽说只有一辆车堵在我前头…/%", - "obj_npc_room_slash_Other_10_gml_784_0": "* 开车的坏处就在这。/", - "obj_npc_room_slash_Other_10_gml_785_0": "* 想做甜甜圈^1,你就得做好&堵成酱紫的心理准备!/%", - "obj_npc_room_slash_Other_10_gml_794_0": "* 孩子们^1,你们刚从图书馆里出来吗?&^1…学习^1…多美妙的事啊。/", - "obj_npc_room_slash_Other_10_gml_795_0": "* 我个人不是太喜欢那地方^1,不过…/%", - "obj_npc_room_slash_Other_10_gml_799_0": "* 图书馆什么的早就过时了^1。&现在我们可以坐在家里看报纸。/%", - "obj_npc_room_slash_Other_10_gml_848_0": "* 呱呱^1,呱呱。/", - "obj_npc_room_slash_Other_10_gml_849_0": "* (那边的房子,&时不时会传出美妙的歌声。)/", - "obj_npc_room_slash_Other_10_gml_850_0": "* (好诡异啊^1…会不会是闹鬼?)/%", - "obj_npc_room_slash_Other_10_gml_854_0": "* 呱呱^1,呱呱。/", - "obj_npc_room_slash_Other_10_gml_855_0": "* (肯定有只幽灵住在里面,&不会错的。)/%", - "obj_npc_room_slash_Other_10_gml_862_0": "* 我的弟弟已经长大了^1,&我没法再带他去散步了^1…唔…/", - "obj_npc_room_slash_Other_10_gml_863_0": "* 感觉自己失去了人生目标^1…&真希望有谁能来鞭策我一下。/%", - "obj_npc_room_slash_Other_10_gml_871_0": "* 我想买点花来着^1,&可是这家店已经关门了。/", - "obj_npc_room_slash_Other_10_gml_872_0": "* 后门是开着的^1,&但我感觉擅自进去不太好…/%", - "obj_npc_room_slash_Other_10_gml_896_0": "* 我超酷的。/", - "obj_npc_room_slash_Other_10_gml_903_0": "* 哇哦!!^1!Terry!^1!&你能再表演一下那个吗!?/", - "obj_npc_room_slash_Other_10_gml_904_0": "* 说那句,你完全不需要上厕所!?/%", - "obj_npc_room_slash_Other_10_gml_910_0": "* 站在这里欣赏我和我兄弟帮教堂&刷的油漆^1,&天底下还有比这更棒的事情吗?/%", - "obj_npc_room_slash_Other_10_gml_916_0": "* ^1…漏了块污渍没擦。/%", - "obj_npc_room_slash_Other_10_gml_929_0": "* 如果我没法阻止他^1…&是不是该陪他一起跳呢?&不^1…还是算了。/%", - "obj_npc_room_slash_Other_10_gml_962_0": "* 是来预约门诊的吗…?/", - "obj_npc_room_slash_Other_10_gml_964_0": "\\E0* 呃不^1,只是过来转转。/", - "obj_npc_room_slash_Other_10_gml_966_0": "* ^1…我知道了。/%", - "obj_npc_room_slash_Other_10_gml_970_0": "* “转转”这事^1,&要帮你们预约一下吗?/%", - "obj_npc_room_slash_Other_10_gml_1031_0": "* 哇哦^1,我的同事最近看起来真的&很有精神呢!!/", - "obj_npc_room_slash_Other_10_gml_1032_0": "* 我不知道他是怎么了^1,&不过…/", - "obj_npc_room_slash_Other_10_gml_1033_0": "* 看到他那么开心^1,&也让我很开心!!/", - "obj_npc_room_slash_Other_10_gml_1034_0": "* 噢!!^1!一位顾客!^1!&要不要点个蓝甜筒尝尝!?/%", - "obj_npc_room_slash_Other_10_gml_1042_0": "* 双倍加冰披萨^1…美味无比!/", - "obj_npc_room_slash_Other_10_gml_1043_0": "* Ice Wolf^1,大客户!/", - "obj_npc_room_slash_Other_10_gml_1044_0": "* ^1…Ice Wolf^1,可能是唯一的客户。/%", - "obj_npc_room_slash_Other_10_gml_1048_0": "* Ice Wolf^1,好喜欢ICE-E。/", - "obj_npc_room_slash_Other_10_gml_1049_0": "* Ice Wolf^1,忠实的粉丝…/%", - "obj_npc_room_slash_Other_10_gml_1067_0": "* 哦^1…是越狱…/", - "obj_npc_room_slash_Other_10_gml_1068_0": "* 我得拉响警报…/%", - "obj_npc_room_slash_Other_10_gml_1071_0": "* 我给警报声加上了点自己的音乐风格…/", - "obj_npc_room_slash_Other_10_gml_1072_0": "* 这曲子可以帮你在越狱的时候&学习或放松…/%", - "obj_npc_room_slash_Other_10_gml_1078_0": "* (哦不^1…&我不知怎么的就成了一名警官…)/", - "obj_npc_room_slash_Other_10_gml_1079_0": "* (哦不^1…&我还不能辞职^1,&因为我的表亲们还都靠我养活…)/", - "obj_npc_room_slash_Other_10_gml_1080_0": "* 哦^1…&嘿…/", - "obj_npc_room_slash_Other_10_gml_1081_0": "* 不要做违法的事哦^1…&拜托了…/%", - "obj_npc_room_slash_Other_10_gml_1085_0": "* 哦^1…抱歉^1…&我是不是吓到你了…/", - "obj_npc_room_slash_Other_10_gml_1086_0": "* 哦…/", - "obj_npc_room_slash_Other_10_gml_1087_0": "* 偶尔犯一点小罪也是可以的。/", - "obj_npc_room_slash_Other_10_gml_1088_0": "* 比如^1,当你去捡掉在地上的糖吃…/", - "obj_npc_room_slash_Other_10_gml_1089_0": "* 就算已经超过了五秒钟…/", - "obj_npc_room_slash_Other_10_gml_1090_0": "* 我也不会逮捕你的。/%", - "obj_npc_room_slash_Other_10_gml_1103_0": "* 没错^1,我就是那种看遍每一盒牛奶的&保质期的神经病。/", - "obj_npc_room_slash_Other_10_gml_1104_0": "* 你有什么意见吗?/%", - "obj_npc_room_slash_Other_10_gml_1110_0": "* 不要和我说话,&除非你也想盯着牛奶看。/%", - "obj_npc_room_slash_Other_10_gml_1114_0": "* 我在盯着牛奶看的时候你们一家子&能不能别进店来/%", - "obj_npc_room_slash_Other_10_gml_1121_0": "* 那个有蹄子的女孩偶尔也会来店里,/", - "obj_npc_room_slash_Other_10_gml_1122_0": "* 然后打开冰箱的门…/", - "obj_npc_room_slash_Other_10_gml_1123_0": "* 接着就站在冰箱前^1,陷入沉思。/", - "obj_npc_room_slash_Other_10_gml_1124_0": "* 看来她真的挺喜欢寒冷^3。&或者说喜欢华夫饼。/%", - "obj_npc_room_slash_Other_10_gml_1139_0": "\\E9* Lancer^1,&你一定不敢相信我的&房间有多炫!/", - "obj_npc_room_slash_Other_10_gml_1141_0": "\\E2* 像你一样炫的房间?^1!&哇哦!^1!&我真想看看!!/", - "obj_npc_room_slash_Other_10_gml_1142_0": "* 我会一直挖洞挖到&你的房间!!/", - "obj_npc_room_slash_Other_10_gml_1144_0": "\\EK* 那个^1,房间是有门的^1,&你知道吗。/", - "obj_npc_room_slash_Other_10_gml_1146_0": "\\E1* 你还做了个门!?&哇哦^1,小蜜桃^1,&你可真是够拼的!!!/%", - "obj_npc_room_slash_Other_10_gml_1150_0": "\\E1* 还有比这更好的房间吗!!!/", - "obj_npc_room_slash_Other_10_gml_1151_0": "\\E2* 你怎么知道我想要什么??/", - "obj_npc_room_slash_Other_10_gml_1153_0": "\\E2* 嗯^1,我只是^1,有一种预感…/", - "obj_npc_room_slash_Other_10_gml_1155_0": "\\E1* 你有一种鱼竿!&像姜太公一样!/%", - "obj_npc_room_slash_Other_10_gml_1168_0": "* (这是一个很棒的监狱!)/%", - "obj_npc_room_slash_Other_10_gml_1173_0": "* 不知道为什么我们还在监狱里,&不过没关系!/", - "obj_npc_room_slash_Other_10_gml_1174_0": "* 我们开始喜欢上这个要装扮成动物&过日子的鬼地方了!/%", - "obj_npc_room_slash_Other_10_gml_1179_0": "* (我们决定装扮成国王^1。&就算是文化交流。)/%", - "obj_npc_room_slash_Other_10_gml_1188_0": "* (放着几十个颗泡澡球。)/", - "obj_npc_room_slash_Other_10_gml_1189_0": "* (来自搜索记录:&自制 泡澡球)/%", - "obj_npc_room_slash_Other_10_gml_1210_0": "* (它看起来正疲于应付&过多铲子的请求。)/", - "obj_npc_room_slash_Other_10_gml_1211_0": "* (这通常被称为纷布式&拒掘服务攻击)。/%", - "obj_npc_room_slash_Other_10_gml_1220_0": "\\E2* 我知道你在想什么。/", - "obj_npc_room_slash_Other_10_gml_1221_0": "\\EA* 没门,这台电脑带不动&这个滑板游戏。/%", - "obj_npc_room_slash_Other_10_gml_1227_0": "* (一个被涂色的蛋。还是温热的。) /", - "obj_npc_room_slash_Other_10_gml_1228_0": "* (来自搜索记录:&熟蛋 能不能孵化)/%", - "obj_npc_room_slash_Other_10_gml_1233_0": "(你为什么露出那种表情?)", - "obj_npc_room_slash_Other_10_gml_1236_0": "\\E8* 你觉得它会&把另一侧点着吗?~1", - "obj_npc_room_slash_Other_10_gml_1239_0": "\\E7* 嘿^1,Kris^1,&如果你把火往这个号角一样的&东西里吹进去…/", - "obj_npc_room_slash_Other_10_gml_1253_0": "* 我听说过山车正在检修。/", - "obj_npc_room_slash_Other_10_gml_1254_0": "* 真麻烦,那是我们唯一的&公共交通工具了。/%", - "obj_npc_room_slash_Other_10_gml_1258_0": "* 过山车还没修好吗?真烦人。/", - "obj_npc_room_slash_Other_10_gml_1259_0": "* 我一直在请愿建个公共旋转木马^1,&但是…/%", - "obj_npc_room_slash_Other_10_gml_1267_0": "* 是的,这旋转茶杯归私人所有。/%", - "obj_npc_room_slash_Other_10_gml_1271_0": "* 有个过去很有名的家伙^1,&推销员还是游说家什么的…/", - "obj_npc_room_slash_Other_10_gml_1272_0": "* 他害怕小丑^1,&所以他阻止了建造。/%", - "obj_npc_room_slash_Other_10_gml_1293_0": "广告费现在只需$9.99!", - "obj_npc_room_slash_Other_10_gml_1296_0": "* 我们是Addison^1!&除了贴广告什么都不做!/", - "obj_npc_room_slash_Other_10_gml_1297_0": "* 就连此处也是广告!\\f0/%", - "obj_npc_room_slash_Other_10_gml_1300_0": "* 不喜欢广告?&屏蔽广告仅需$9.99!/", - "obj_npc_room_slash_Other_10_gml_1301_0": "* 后悔屏蔽广告了?&恢复广告仅需$9.99!/%", - "obj_npc_room_slash_Other_10_gml_1308_0": "* Spamton?^1…&很久没听说这名字了。/%", - "obj_npc_room_slash_Other_10_gml_1312_0": "* Spamton?^1…&我们这一带不聊这个。/%", - "obj_npc_room_slash_Other_10_gml_1321_0": "* 我本来想买点东西…/", - "obj_npc_room_slash_Other_10_gml_1322_0": "* 但是看样子,店员们都跑去垃圾堆了…/%", - "obj_npc_room_slash_Other_10_gml_1326_0": "* 真是可惜^1…有人剥削我多好啊。/%", - "obj_npc_room_slash_Other_10_gml_1336_0": "* 大家接上插头之后,&都变得和蔼可亲了许多。/", - "obj_npc_room_slash_Other_10_gml_1337_0": "* 真不错。/%", - "obj_npc_room_slash_Other_10_gml_1343_0": "* 除我之外的其他人&差不多都已经变成线充了。/", - "obj_npc_room_slash_Other_10_gml_1344_0": "* 我都有点怀疑是不是&过于压抑自己了…/%", - "obj_npc_room_slash_Other_10_gml_1348_0": "* 我都不知道我能不能当好一个&线充。/%", - "obj_npc_room_slash_Other_10_gml_1356_0": "* 嘿,你知不知道该如何应对&对自我存在产生怀疑而产生&的不安感?/", - "obj_npc_room_slash_Other_10_gml_1357_0": "* 我是替我朋友问的…/", - "obj_npc_room_slash_Other_10_gml_1358_0": "* 我的那个朋友看上去^1,听起来^1,&都跟我一模一样。/%", - "obj_npc_room_slash_Other_10_gml_1382_0": "* 啊^1,你们俩看起来没有夫妻相!/", - "obj_npc_room_slash_Other_10_gml_1383_0": "* 有兴趣瞧瞧我们最新推出的&离婚鞋吗?/%", - "obj_npc_room_slash_Other_10_gml_1398_0": "* Spamton?^1…&完全不知道你在说谁。/%", - "obj_npc_room_slash_Other_10_gml_1411_0": "* Spamton?^1…&我们这一带不聊这个。/%", - "obj_npc_room_slash_Other_10_gml_1427_0": "* (搬家是件很可怕的事情,&但是^1,作为一个球…)/", - "obj_npc_room_slash_Other_10_gml_1428_0": "* (还怕个球啊。)/%", - "obj_npc_room_slash_Other_10_gml_1434_0": "* (有了这顶假发^1,我就不用再做球了。)/", - "obj_npc_room_slash_Other_10_gml_1435_0": "* (Nubert^1…你是独一无二的。)/%", - "obj_npc_room_slash_Other_10_gml_1445_0": "* Ralsei王子^1,我会架好你的帽子的,&要用了就来找我!/%", - "obj_npc_room_slash_Other_10_gml_1449_0": "* 在那之前请允许我扮成一个魔法师^1!&嘿呀!/%", - "obj_npc_room_slash_Other_10_gml_1455_0": "* 吼吼^1!&这家伙是谁^1!他好吓人!!/%", - "obj_npc_room_slash_Other_10_gml_1462_0": "* Nubert度过了波澜壮阔的一生。&他该休息了。/", - "obj_npc_room_slash_Other_10_gml_1463_0": "* 把我的财产分给弱者…/%", - "obj_npc_room_slash_Other_10_gml_1481_0": "* 呜呼^1!&汝已将吾辈移至汝之城堡镇…/", - "obj_npc_room_slash_Other_10_gml_1482_0": "\\E2* 城堡镇^1!实蔚为大观也!/", - "obj_npc_room_slash_Other_10_gml_1483_0": "\\E6* 虽然^1…嗯^1…不足之处^1…&尚存焉。/", - "obj_npc_room_slash_Other_10_gml_1484_0": "\\E6* 汝辈^1…可否…/", - "obj_npc_room_slash_Other_10_gml_1485_0": "\\E6* 招纳邪恶君王一人^1…&抑或…?/%", - "obj_npc_room_slash_Other_10_gml_1489_0": "\\E0* Lancer赐吾号曰“亚父”…/", - "obj_npc_room_slash_Other_10_gml_1490_0": "\\E5* 自此^1,凡炊、扫之事,&皆为吾业。/", - "obj_npc_room_slash_Other_10_gml_1491_0": "\\E6* 吾或应另寻他主…/%", - "obj_npc_room_slash_Other_10_gml_1504_0": "* 你好,欢迎来到~1镇!/", - "obj_npc_room_slash_Other_10_gml_1505_0": "* 至少我听说镇子叫这个名字。/%", - "obj_npc_room_slash_Other_10_gml_1509_0": "* 你好,欢迎回家。/", - "obj_npc_room_slash_Other_10_gml_1510_0": "* ~1镇又有了新气象!/%", - "obj_npc_room_slash_Other_10_gml_1517_0": "* 仔细一想^1,其实我也是刚来这里,/", - "obj_npc_room_slash_Other_10_gml_1518_0": "* 那么也欢迎我自己^1!哈哈!/", - "obj_npc_room_slash_Other_10_gml_1519_0": "* 我们会在这里过得很开心的!/%", - "obj_npc_room_slash_Other_10_gml_1523_0": "* 这是一个被爱与关心养大的梦。/", - "obj_npc_room_slash_Other_10_gml_1524_0": "* 别害怕做梦!/%", - "obj_npc_room_slash_Other_10_gml_1535_0": "* 这家伙似乎总比我更享受生活。/", - "obj_npc_room_slash_Other_10_gml_1536_0": "* 也许是因为他比我高阶一点?/%", - "obj_npc_room_slash_Other_10_gml_1541_0": "* 哈哈^1!这才对^1!&他们在自己的回合花费了太长时间…/", - "obj_npc_room_slash_Other_10_gml_1542_0": "* 什么,一个长角的女孩?!&我从来没见过!/%", - "obj_npc_room_slash_Other_10_gml_1554_0": "* (看起来心桃喜欢这里。)/", - "obj_npc_room_slash_Other_10_gml_1555_0": "* (她希望你能找到足够的床来调查。)/", - "obj_npc_room_slash_Other_10_gml_1556_0": "* (如果你没有调查足够的床,&你就会失去“床铺调查员”的称号。)/%", - "obj_npc_room_slash_Other_10_gml_1560_0": "* (心桃看起来好像喜欢这里。)/", - "obj_npc_room_slash_Other_10_gml_1561_0": "* (她希望你也喜欢。)/%", - "obj_npc_room_slash_Other_10_gml_1566_0": "* (见到这么多新面孔,心桃很心动。)/", - "obj_npc_room_slash_Other_10_gml_1567_0": "* (心动很心桃。)/%", - "obj_npc_room_slash_Other_10_gml_1574_0": "* 我们要在这里干干净净地从零开始了!/", - "obj_npc_room_slash_Other_10_gml_1575_0": "* (亮净净…)/%", - "obj_npc_room_slash_Other_10_gml_1581_0": "* 谢谢你们打败了女王!/", - "obj_npc_room_slash_Other_10_gml_1582_0": "* ^1…这个形态更帅,&所以我不打算变回去了…/%", - "obj_npc_room_slash_Other_10_gml_1588_0": "* 感谢您^1,指挥官^1,我们自由了!/", - "obj_npc_room_slash_Other_10_gml_1589_0": "* 我在此宣布,将今天定为&国家独立火腿三明治日!/%", - "obj_npc_room_slash_Other_10_gml_1595_0": "* 哇^1…多么美丽的地方^1…&谢谢你…/", - "obj_npc_room_slash_Other_10_gml_1596_0": "* 我是指镇子,不是指餐厅。&餐厅看起来怪怪的。&我是不会进去的…/%", - "obj_npc_room_slash_Other_10_gml_1604_0": "* 啵啵。/", - "obj_npc_room_slash_Other_10_gml_1605_0": "* (我只是个方块啵。)/%", - "obj_npc_room_slash_Other_10_gml_1609_0": "* (我听啵懂。)/", - "obj_npc_room_slash_Other_10_gml_1610_0": "* (我们之前啵放在什么地方啵?)/%", - "obj_npc_room_slash_Other_10_gml_1626_0": "* 嘿^1,老板^1!&我要点个黑暗糖果新星芭菲!/%", - "obj_npc_room_slash_Other_10_gml_1632_0": "* (心桃打算点一杯心形拉花的&拿铁咖啡。)/%", - "obj_npc_room_slash_Other_10_gml_1638_0": "* 来点柠檬水?^1…好啊/%", - "obj_npc_room_slash_Other_10_gml_1644_0": "* (看起来它想吸收一些调味块。)/%", - "obj_npc_room_slash_Other_10_gml_1650_0": "* (看起来它想被上涂一些清洁酒精。)/%", - "obj_npc_room_slash_Other_10_gml_1656_0": "* 体型正常^1,吃嘛嘛香!/%", - "obj_npc_room_slash_Other_10_gml_1662_0": "* 老板…?你要请我客…?&噢^1,不用这么客气的^1!(笑)/%", - "obj_npc_room_slash_Other_10_gml_1668_0": "* (心桃首领沉默地喝着冰茶…)/%", - "obj_npc_room_slash_Other_10_gml_1722_0": "* 晚上好^1,老板^1。&今天的餐点是炸`#E23D28号色。/", - "obj_npc_room_slash_Other_10_gml_1723_0": "* 以最精心的JPEG失真技术&深度油炸…/", - "obj_npc_room_slash_Other_10_gml_1724_0": "* 希望合您眼^1…那个,合您口味。/%", - "obj_npc_room_slash_Other_10_gml_1729_0": "* 老板^1,这咖啡馆太不精致,太平凡了。/", - "obj_npc_room_slash_Other_10_gml_1730_0": "* 不如我们把它变成一间动物咖啡馆?/", - "obj_npc_room_slash_Other_10_gml_1731_0": "* ^1…老板,你也可以在这里扮演动物。/%", - "obj_npc_room_slash_Other_10_gml_1737_0": "* (看起来安分守己。)/%", - "obj_npc_room_slash_Other_10_gml_1743_0": "* (看起来安分守己。)/%", - "obj_npc_room_slash_Other_10_gml_1749_0": "* 哩叩哩叩!/%", - "obj_npc_room_slash_Other_10_gml_1777_0": "* 啊^1,真是个绝妙的镇子。&谢谢你!/", - "obj_npc_room_slash_Other_10_gml_1778_0": "* ^1…所以^1…我为什么一个人待在这里?/", - "obj_npc_room_slash_Other_10_gml_1779_0": "* 也许^1,是为了某种自我反思吧。/", - "obj_npc_room_slash_Other_10_gml_1780_0": "* 我的确意识到^1,以前的我真是个懦夫…/", - "obj_npc_room_slash_Other_10_gml_1781_0": "* 嗯,好吧^1,我想说…/", - "obj_npc_room_slash_Other_10_gml_1782_0": "* 现 在 也 还 是!!!!/", - "obj_npc_room_slash_Other_10_gml_1783_0": "* 我完全不会社交技巧啊!/", - "obj_npc_room_slash_Other_10_gml_1784_0": "* 从现在开始,&我要住在这座峭壁的最顶上!/", - "obj_npc_room_slash_Other_10_gml_1785_0": "* 当我准备好再次回归社会时,&我就会回来!/", - "obj_npc_room_slash_Other_10_gml_1786_0": "* 谢谢你给我准备这个美好的家!&我 不 会 用 的!/%", - "obj_npc_room_slash_Other_10_gml_1801_0": "* ^1…我喜欢这副样子。/", - "obj_npc_room_slash_Other_10_gml_1802_0": "* 不要告诉别人。/%", - "obj_npc_room_slash_Other_10_gml_1808_0": "* 这些是流浪动物吗…?/", - "obj_npc_room_slash_Other_10_gml_1809_0": "* 不^1,它们是在训练一种&特别的孤独战术流派。/", - "obj_npc_room_slash_Other_10_gml_1810_0": "* ^1…就像我一样。/", - "obj_npc_room_slash_Other_10_gml_1811_0": "* 孤狼必须抱团才行。/%", - "obj_npc_room_slash_Other_10_gml_1817_0": "* 在派对道场训练?哈…/", - "obj_npc_room_slash_Other_10_gml_1818_0": "* 我们内向人的道场^1…&要由我们自己来办。/%", - "obj_npc_room_slash_Other_10_gml_1828_0": "* ^1…我一直都在训练。/", - "obj_npc_room_slash_Other_10_gml_1829_0": "* ^1…但别问我在训练什么。/%", - "obj_npc_room_slash_Other_10_gml_1833_0": "* ^1…你是不是觉得很厉害…?/%", - "obj_npc_room_slash_Other_10_gml_1848_0": "\\m1*  哇噢,我们的房子是一间道场?!&\\m2 让我不禁想要战斗…&\\m3 (我们就不能去睡觉吗?)/%", - "obj_npc_room_slash_Other_10_gml_1852_0": "\\m1*  每天都是生日派对!&\\m2 而且我的年龄最大的!&\\m3 (我们的明明一样大…)/%", - "obj_npc_room_slash_Other_10_gml_1860_0": "\\m1*  那个又高又阴暗的家伙是谁…&\\m2 好诡异的家伙!?&\\m3 你是说…线充?/%", - "obj_npc_room_slash_Other_10_gml_1864_0": "\\m1*  那脖子看上去毛茸茸的~&\\m2 噢!?关我啥事!?/", - "obj_npc_room_slash_Other_10_gml_1865_0": "\\m3*  (她想把脸埋进里面蹭一蹭…)/%", - "obj_npc_room_slash_Other_10_gml_1875_0": "* 嘿嘿嘿…&我们的手牌里好像并没有“战斗”。/", - "obj_npc_room_slash_Other_10_gml_1876_0": "* 你们真走运…&希望你不会遇到我的朋友们!/%", - "obj_npc_room_slash_Other_10_gml_1882_0": "* (看起来它不会原谅你&把它饶恕了这件事…)/", - "obj_npc_room_slash_Other_10_gml_1883_0": "* (除非你能在战斗中打败它。)/%", - "obj_npc_room_slash_Other_10_gml_1928_0": "* 终于有间为体型正常的人们&准备的道场了/", - "obj_npc_room_slash_Other_10_gml_1929_0": "* 我会为锦标赛备战训练的/%", - "obj_npc_room_slash_Other_10_gml_1938_0": "* 我的战斗力落后于比其他人了/", - "obj_npc_room_slash_Other_10_gml_1939_0": "* 我现在只能喘着气点评战斗了/%", - "obj_npc_room_slash_Other_10_gml_1959_0": "* 看起来你穿过了Nubert的力场屏障。/", - "obj_npc_room_slash_Other_10_gml_1960_0": "* Nubert也不知道那里为什么会有屏障。/", - "obj_npc_room_slash_Other_10_gml_1961_0": "* 但它的确是Nubert的屏障。/", - "obj_npc_room_slash_Other_10_gml_1962_0": "* 作为奖励,Nubert的宝藏就送你了。/", - "obj_npc_room_slash_Other_10_gml_1963_0": "* Nubert也不知道里面是什么。/", - "obj_npc_room_slash_Other_10_gml_1964_0": "* 但是Nubert把它送给你。/%", - "obj_npc_room_slash_Other_10_gml_1968_0": "* 那是Nubert的宝藏。/", - "obj_npc_room_slash_Other_10_gml_1969_0": "* 记住,你只是借用。/", - "obj_npc_room_slash_Other_10_gml_1970_0": "* 永久借用。/%", - "obj_npc_room_slash_Other_10_gml_1980_0": "* 我的所有朋友都变成线充了^1,&但这没什么大不了的。/", - "obj_npc_room_slash_Other_10_gml_1981_0": "* 我从一开始就支持女王,&所以我绝对安全!/%", - "obj_npc_room_slash_Other_10_gml_1985_0": "* 尽管大家老是抱怨女王,&但她还是干了不少实事!/%", - "obj_npc_room_slash_Other_10_gml_1994_0": "* 嘿^1,祝你们能想出应该坐哪个茶杯!/%", - "obj_npc_room_slash_Other_10_gml_2000_0": "* 与其游遍三个,不如右边那个。/%", - "obj_npc_room_slash_Other_10_gml_2011_0": "* 我喜欢读书。/", - "obj_npc_room_slash_Other_10_gml_2012_0": "* 尤其是楼上的这些书。/%", - "obj_npc_room_slash_Other_10_gml_2016_0": "* 我喜欢阅读。/", - "obj_npc_room_slash_Other_10_gml_2017_0": "* 尤其是读书。/%", - "obj_npc_room_slash_Other_10_gml_2030_0": "* 感谢您的帮助。/", - "obj_npc_room_slash_Other_10_gml_2031_0": "* 我本想来楼上做些\\cY扫除\\cW,&结果就被困住了。/%", - "obj_npc_room_slash_Other_10_gml_2037_0": "* …/%", - "obj_npc_room_slash_Other_10_gml_2049_0": "* 欢迎来到二楼的晚餐派对A区。/", - "obj_npc_room_slash_Other_10_gml_2050_0": "* 想吃谁的饭菜,请直接过去拿。/%", - "obj_npc_room_slash_Other_10_gml_2054_0": "* 我平时很怕老鼠,但我不怕那一只,&因为它戴着假发。/%", - "obj_npc_room_slash_Other_10_gml_2063_0": "* 我是Mousemillian。&我是众鼠之上的鼠上鼠。/", - "obj_npc_room_slash_Other_10_gml_2064_0": "* 能在我之上的只有Nubert了…/%", - "obj_npc_room_slash_Other_10_gml_2068_0": "* 能在我之上的只有Nubert了…/%", - "obj_npc_room_slash_Other_10_gml_2075_0": "* Nubert正在努力上进。/%", - "obj_npc_room_slash_Other_10_gml_2081_0": "* 是的^1!是的^1!女王是对的^1!&* 报错^1!&* 报错!^1/%", - "obj_npc_room_slash_Other_10_gml_2089_0": "* 没错就是这样^1!&* 报错^1!&* 报错!/%", - "obj_npc_room_slash_Other_10_gml_2097_0": "* 嘘^1,是我^1,我是黑客。&还没人发现是我^1,&不过我是黑客。/", - "obj_npc_room_slash_Other_10_gml_2098_0": "* 低调,保持低调。/%", - "obj_npc_room_slash_Other_10_gml_2106_0": "* 这家伙跟会场里的每个人都说&他是个黑客。/", - "obj_npc_room_slash_Other_10_gml_2107_0": "* 真是搞不懂,&就算我知道了又能怎样?/%", - "obj_npc_room_slash_Other_10_gml_2111_0": "* 还有个受邀的客人没有到场。/", - "obj_npc_room_slash_Other_10_gml_2112_0": "* 他刚才打来电话说了一通&什么蓝色标记之类的…/%", - "obj_npc_room_slash_Other_10_gml_2126_0": "* 一楼的桌子是专为特别来宾准备的。/", - "obj_npc_room_slash_Other_10_gml_2127_0": "* 其他的客人可以去参加&二楼的晚餐派对。/%", - "obj_npc_room_slash_Other_10_gml_2131_0": "* 我们所有的座位加到一起^1,&足够全世界的人每人一个。/%", - "obj_npc_room_slash_Other_10_gml_2138_0": "* 这里的一切都是为您量身定做的^1…&对吧?/%", - "obj_npc_room_slash_Other_10_gml_2142_0": "* Ralsei^1,祝你好运。/", - "obj_npc_room_slash_Other_10_gml_2143_0": "* 虽然才认识了几分钟,&但我们还是会想念你的!/%", - "obj_npc_room_slash_Other_10_gml_2153_0": "* (看样子他被照顾的很好。)/%", - "obj_npc_room_slash_Other_10_gml_2167_0": "* 这人怎么还没拉完啊?/%", - "obj_npc_room_slash_Other_10_gml_2177_0": "* (Berdly的雕像被嵌在马桶上。)/", - "obj_npc_room_slash_Other_10_gml_2178_0": "* (你回头看着厕所门上的标志。)/", - "obj_npc_room_slash_Other_10_gml_2179_0": "* (标志画着Berdly雕像的剪影。)/", - "obj_npc_room_slash_Other_10_gml_2180_0": "* (这很合理。)/%", - "obj_npc_room_slash_Other_10_gml_2184_0": "* (完全没问题。)/%", - "obj_npc_room_slash_Other_10_gml_2195_0": "* 这是给今天的晚餐助兴用的。/", - "obj_npc_room_slash_Other_10_gml_2196_0": "* 据说它的名字叫做“喷泉的诞生”。/", - "obj_npc_room_slash_Other_10_gml_2197_0": "* 多么优雅的名字啊。/%", - "obj_npc_room_slash_Other_10_gml_2201_0": "* 多么优雅的异想天开啊!/%", - "obj_npc_room_slash_Other_10_gml_2210_0": "* 女王最近对这个视频非常感兴趣。/", - "obj_npc_room_slash_Other_10_gml_2211_0": "* 视频里是骑士亲手创造喷泉的画面…/", - "obj_npc_room_slash_Other_10_gml_2212_0": "* 呃^1,除此之外&还有赛博家庭滑稽视频。/%", - "obj_npc_room_slash_Other_10_gml_2216_0": "* 我们经常被迫出演那些视频。/%", - "obj_npc_room_slash_Other_10_gml_2225_0": "* 骑士创造了喷泉^1,&也创造了这个世界。/", - "obj_npc_room_slash_Other_10_gml_2226_0": "* 也许骑士比女王还要强大。/", - "obj_npc_room_slash_Other_10_gml_2227_0": "* ^1…目前来说是这样。/%", - "obj_npc_room_slash_Other_10_gml_2231_0": "* ^1…目前来说是这样。/%", - "obj_npc_room_slash_Other_10_gml_2241_0": "* 我是来支持叛军的^1,&但他们没在这里。/", - "obj_npc_room_slash_Other_10_gml_2242_0": "* …虽然我也不知道自己才能&怎么支持他们。/%", - "obj_npc_room_slash_Other_10_gml_2246_0": "* 我真的不想吃面包圈了。/%", - "obj_npc_room_slash_Other_10_gml_2255_0": "* 别难过。&你并不孤单。/", - "obj_npc_room_slash_Other_10_gml_2256_0": "* 你还有Nubert。/%", - "obj_npc_room_slash_Other_10_gml_2262_0": "* 我是Nubert。大家都喜欢我。/", - "obj_npc_room_slash_Other_10_gml_2263_0": "* 所以我才住在垃圾堆里。/%", - "obj_npc_room_slash_Other_10_gml_2269_0": "* Nuelle?&这名字真不赖^1,Nubert说道。/%", - "obj_npc_room_slash_Other_10_gml_2278_0": "* ^1…大-大家都被…/%", - "obj_npc_room_slash_Other_10_gml_2284_0": "* 救-救救我们^1,她快要…/%", - "obj_npc_room_slash_Other_10_gml_2295_0": "* 我因为躲避女王的控制插头^1,&被困在这里了。/", - "obj_npc_room_slash_Other_10_gml_2296_0": "* 我^1…太害怕,&不敢从滑坡下去。/", - "obj_npc_room_slash_Other_10_gml_2297_0": "* ^1…不过,&和你聊天让我更自信了!/%", - "obj_npc_room_slash_Other_10_gml_2301_0": "* 我的社交恐惧症稍微好了一点。/", - "obj_npc_room_slash_Other_10_gml_2302_0": "* 不过,我还是害怕滑坡。/%", - "obj_npc_room_slash_Other_10_gml_2309_0": "* 你大老远跑回来,&只为了找我说话啊。/", - "obj_npc_room_slash_Other_10_gml_2310_0": "* 这真的让我信心大增了。/", - "obj_npc_room_slash_Other_10_gml_2311_0": "* 我在派对上一定能人见人爱^1…&从滑坡下去?不行不行。/%", - "obj_npc_room_slash_Other_10_gml_2315_0": "* 这么一想^1,我还是不要去派对了。/", - "obj_npc_room_slash_Other_10_gml_2316_0": "* 我怕有人要我表演“滑”稽剧…/%", - "obj_npc_room_slash_Other_10_gml_2330_0": "* 最近^1,一个叫做“互联网”的东西&出现了“故障”。/", - "obj_npc_room_slash_Other_10_gml_2331_0": "* 据说那是女王知识的奥秘所在。/", - "obj_npc_room_slash_Other_10_gml_2332_0": "* 从那以后^1,她好像就变得挺极端了…/%", - "obj_npc_room_slash_Other_10_gml_2336_0": "* 其实我只对可爱的电子猫咪有兴趣。/", - "obj_npc_room_slash_Other_10_gml_2337_0": "* 我觉得这跟“互联网”一点关系&都没有吧!/%", - "obj_npc_room_slash_Other_10_gml_2344_0": "* 我最喜欢猫咪了^1,&不过我听说“弹出窗狗”&也蛮可爱的。/", - "obj_npc_room_slash_Other_10_gml_2345_0": "* 什么^1?它算是家庭害兽^1?&怎么可能…/%", - "obj_npc_room_slash_Other_10_gml_2349_0": "* 怎么^1,你是不是想说&老鼠也是害兽?!/%", - "obj_npc_room_slash_Other_10_gml_2361_0": "* 是光之民^1!&我最近没太见到你们的同类。/", - "obj_npc_room_slash_Other_10_gml_2362_0": "* 也许你还不知道^1,&有一个邪恶的霸主正在占领这个世界。/", - "obj_npc_room_slash_Other_10_gml_2363_0": "* 我不喜欢聊政治^1,&所以我对这件事没什么可说的。/%", - "obj_npc_room_slash_Other_10_gml_2367_0": "* 如果你非要和我讨论政治^1,/", - "obj_npc_room_slash_Other_10_gml_2368_0": "* 我们就不得不拔刀相向了…/%", - "obj_npc_room_slash_Other_10_gml_2375_0": "* 女王统治世界成功了没有?&我不知道…/%", - "obj_npc_room_slash_Other_10_gml_2379_0": "* 我可没让你告诉我^1。&真的^1,如果你敢说^1,/", - "obj_npc_room_slash_Other_10_gml_2380_0": "* 我们就不得不拔刀相向了…/%", - "obj_npc_room_slash_Other_10_gml_2393_0": "* 我听说有个叛乱小分队正在&反抗女王的统治…/", - "obj_npc_room_slash_Other_10_gml_2394_0": "* 可到目前为止我只发现了&贵得离谱的面包圈…/%", - "obj_npc_room_slash_Other_10_gml_2399_0": "* 面包圈^1,甜甜圈…/", - "obj_npc_room_slash_Other_10_gml_2400_0": "* 为什么圈形面点都卖那么贵啦?/", - "obj_npc_room_slash_Other_10_gml_2401_0": "\\m2  *贵就贵在这个洞上!/%", - "obj_npc_room_slash_Other_10_gml_2412_0": "* 我想回城里^1,&但是回去的路被堵住了…/", - "obj_npc_room_slash_Other_10_gml_2413_0": "* 我才不是乡下小子^1!&快让我离开赛博田野!/%", - "obj_npc_room_slash_Other_10_gml_2417_0": "* 这“山村盘”里的饮食一点也不精致!/%", - "obj_npc_room_slash_Other_10_gml_2426_0": "* 去城里的路已经通了。/", - "obj_npc_room_slash_Other_10_gml_2427_0": "* 但我想我还是在乡下多待一阵子吧。/%", - "obj_npc_room_slash_Other_10_gml_2431_0": "* 这里的一切都是自然的绿色。/", - "obj_npc_room_slash_Other_10_gml_2432_0": "* 这里的音乐和饮食也很吸引我。/%", - "obj_npc_room_slash_Other_10_gml_2439_0": "* 我确实习惯了乡村生活。/", - "obj_npc_room_slash_Other_10_gml_2440_0": "* 或许我打心底还是想当个农村男孩…/%", - "obj_npc_room_slash_Other_10_gml_2444_0": "* 更别说^1,&在这里我一个弹出窗狗都没看见。/%", - "obj_npc_room_slash_Other_10_gml_2456_0": "* 我听说这个不起眼的商店是&叛军的基地…/", - "obj_npc_room_slash_Other_10_gml_2457_0": "* 可我发现^1,我并不知道怎样才能&帮助他们…/%", - "obj_npc_room_slash_Other_10_gml_2461_0": "* 我真的不想再继续买面包圈了…/%", - "obj_npc_room_slash_Other_10_gml_2474_0": "* Spamton?&这个房间原本是他的…/", - "obj_npc_room_slash_Other_10_gml_2475_0": "* 不过,只过了一阵子,&他就不住在这里了…/", - "obj_npc_room_slash_Other_10_gml_2476_0": "* 从那以后^1,&他就一直待在地下室里^1,&整天祈祷。/%", - "obj_npc_room_slash_Other_10_gml_2480_0": "* 随着生意每况愈下^1,&他开始沉溺于那件古物。/", - "obj_npc_room_slash_Other_10_gml_2481_0": "* 可能他觉得那东西还能给自己带来&一个巨大的突破吧?/%", - "obj_npc_room_slash_Other_10_gml_2488_0": "* 这间豪宅以前是专门提供给&上流人士的奢华住所。/", - "obj_npc_room_slash_Other_10_gml_2489_0": "* 你的房间呢^1,原本属于一位&名声显赫的大人物…/%", - "obj_npc_room_slash_Other_10_gml_2493_0": "* 遗憾的是^1,他的名字已经从记录中&删除掉了…/%", - "obj_npc_room_slash_Other_10_gml_2503_0": "* 在这儿住得还愉快吗?/", - "obj_npc_room_slash_Other_10_gml_2504_0": "* 你的电笼底下有颗薄荷糖…/%", - "obj_npc_room_slash_Other_10_gml_2508_0": "* 别搞错了^1,&这里可不是酒店。/%", - "obj_npc_room_slash_Other_10_gml_2518_0": "* 在他被赶出女王豪宅的那一天,/", - "obj_npc_room_slash_Other_10_gml_2519_0": "* 我到他的房间里去看他…/", - "obj_npc_room_slash_Other_10_gml_2520_0": "* 但他已经不在那了。/", - "obj_npc_room_slash_Other_10_gml_2521_0": "* 只剩下一部悬着听筒的电话。/", - "obj_npc_room_slash_Other_10_gml_2522_0": "* 他肯定是只聊了一半便匆匆离开了。/", - "obj_npc_room_slash_Other_10_gml_2523_0": "* 因为我还能依稀听到^1,&另一头有人在说话…/", - "obj_npc_room_slash_Other_10_gml_2524_0": "* …/", - "obj_npc_room_slash_Other_10_gml_2525_0": "* 可当我把听筒放到耳边时…/", - "obj_npc_room_slash_Other_10_gml_2526_0": "* 除了乱哄哄的噪音^1,什么都没有。/%", - "obj_npc_room_slash_Other_10_gml_2532_0": "* 即使那样^1,&他还是变得越来越成功。/", - "obj_npc_room_slash_Other_10_gml_2533_0": "* 他搬进了&女王豪宅中的奢华房间里…/", - "obj_npc_room_slash_Other_10_gml_2534_0": "* 开始吹嘘自己的那些电视大特卖^1,&大豪车^1,大型广告…/", - "obj_npc_room_slash_Other_10_gml_2535_0": "* 但是好景不长^1,&事情又开始急转直下。/", - "obj_npc_room_slash_Other_10_gml_2536_0": "* 似乎给予他帮助的那个存在…/", - "obj_npc_room_slash_Other_10_gml_2537_0": "* 消失了。/", - "obj_npc_room_slash_Other_10_gml_2538_0": "* 他的销售业绩下滑到了零点…/", - "obj_npc_room_slash_Other_10_gml_2539_0": "* 一切便随之崩溃。/%", - "obj_npc_room_slash_Other_10_gml_2545_0": "* 突然之间^1,&他的事业变得非常成功。/", - "obj_npc_room_slash_Other_10_gml_2546_0": "* 点击量飞速上涨…/", - "obj_npc_room_slash_Other_10_gml_2547_0": "* 为什么?&他究竟做了什么?/", - "obj_npc_room_slash_Other_10_gml_2548_0": "* 凭什么他就可以那么成功?/", - "obj_npc_room_slash_Other_10_gml_2549_0": "* 我们都很嫉妒他^1,/", - "obj_npc_room_slash_Other_10_gml_2550_0": "* 出去玩也不带他了。/", - "obj_npc_room_slash_Other_10_gml_2551_0": "* 他不都已经是个大人物了吗?/", - "obj_npc_room_slash_Other_10_gml_2552_0": "* 他肯定不再需要我们了,&对吧…?/%", - "obj_npc_room_slash_Other_10_gml_2558_0": "* 他有些走投无路了。/", - "obj_npc_room_slash_Other_10_gml_2559_0": "* 开始寻找任何&可以让自己火起来的办法。/", - "obj_npc_room_slash_Other_10_gml_2560_0": "* 不知怎么的^1,&他打对了电话^1,&找到了一个人。/", - "obj_npc_room_slash_Other_10_gml_2561_0": "* 还是说^1,&是那人找到了他?/", - "obj_npc_room_slash_Other_10_gml_2562_0": "* 那人肯定是在帮他^1,&因为自从那天开始^1,/", - "obj_npc_room_slash_Other_10_gml_2563_0": "* 他便从早到晚都在那打电话…/%", - "obj_npc_room_slash_Other_10_gml_2569_0": "* 每天晚上^1,当我们一起去&那家赛博烤肉店吃饭的时候,/", - "obj_npc_room_slash_Other_10_gml_2570_0": "* 他老是会说一堆大话^1,&说自己早晚有一天要成名。/", - "obj_npc_room_slash_Other_10_gml_2571_0": "* “你们瞧好了吧!”/", - "obj_npc_room_slash_Other_10_gml_2572_0": "* “总有一天,”/", - "obj_npc_room_slash_Other_10_gml_2573_0": "* “我会成为一个大人物!”/%", - "obj_npc_room_slash_Other_10_gml_2579_0": "* 他^1…&其实跟我们都一样。/", - "obj_npc_room_slash_Other_10_gml_2580_0": "* 只是^1…&运气不太好而已。/", - "obj_npc_room_slash_Other_10_gml_2581_0": "* 不知为什么^1,&他的产品总是卖不出去…/", - "obj_npc_room_slash_Other_10_gml_2582_0": "* ^1…光之民们连看都不看他一眼。/", - "obj_npc_room_slash_Other_10_gml_2583_0": "* ^1…可怜的家伙。/%", - "obj_npc_room_slash_Other_10_gml_2590_0": "\\E5* 我们是不是漏掉了什么呢^1…&力场还没有解除。/%", - "obj_npc_room_slash_Other_10_gml_2598_0": "* 我准备金盆洗手,&不做入侵主机的事情了。/", - "obj_npc_room_slash_Other_10_gml_2599_0": "* 我决定了^1,&我要利用我的才能造福社会。/", - "obj_npc_room_slash_Other_10_gml_2600_0": "* 我要对《超级明星大乱斗》的代码&进行逆向工程。/", - "obj_npc_room_slash_Other_10_gml_2604_0": "* 黑客工作真辛苦^1。&呼^1,我要喝上一JPEG的水。/", - "obj_npc_room_slash_Other_10_gml_2605_0": "* (他正在使用能让人&从手机里喝水的APP。)/%", - "obj_npc_room_slash_Other_10_gml_2612_0": "* 我看到你们挺身反抗女王了^1!&真是太厉害了!/", - "obj_npc_room_slash_Other_10_gml_2613_0": "* 你们给了我自由,&我一定会成为线充的!/%", - "obj_npc_room_slash_Other_10_gml_2619_0": "* 我在钓遗失在酸液湖里的陶器时&找到了这张照片。/", - "obj_npc_room_slash_Other_10_gml_2620_0": "* 请看一看。 /", - "obj_npc_room_slash_Other_10_gml_2625_0": "\\E1* 呃-呃^1…&这张照片真好看…/", - "obj_npc_room_slash_Other_10_gml_2626_0": "\\E2* Susie^1,你要拿回去&摆在你的房间里吗?/", - "obj_npc_room_slash_Other_10_gml_2628_0": "\\EH* 我要这个干毛线啊!?/%", - "obj_npc_room_slash_Other_10_gml_2634_0": "\\E2* Kris,你在这张照片里&还蛮上镜的嘛!/%", - "obj_npc_room_slash_Other_10_gml_2640_0": "\\EY* 哈哈哈!!&好棒啊,Kris!/%", - "obj_npc_room_animated_slash_Other_10_gml_70_0": "* 加油--Catti!^1!&女儿你最棒!!!/", - "obj_npc_room_animated_slash_Other_10_gml_71_0": "* 让那些顾客瞧瞧谁才是老大^1,闺女!!/", - "obj_npc_room_animated_slash_Other_10_gml_72_0": "* 狠狠揍他们!^1!哇哦!^1!&给他们点颜色瞧瞧^1!&你能行!!/%", - "obj_npc_room_animated_slash_Other_10_gml_94_0": "\\E2* 哦!!我差点忘了!!&这是我煮饭的地方!!/", - "obj_npc_room_animated_slash_Other_10_gml_96_0": "\\EK* 你煮什么东西都用巫婆的&大锅子吗…?/", - "obj_npc_room_animated_slash_Other_10_gml_98_0": "\\EH* 那当然啦^1!&用釜煮饭多方便啊!/%", - "obj_npc_room_animated_slash_Other_10_gml_104_0": "\\E7* 好吧^1,那你现在就做个&巧克力味的吧!/", - "obj_npc_room_animated_slash_Other_10_gml_106_0": "\\EQ* 我们先上楼看看^1,好不好?/%", - "obj_npc_room_animated_slash_Other_10_gml_112_0": "\\E7* 来个草莓蛋糕当乔迁礼物如何?/", - "obj_npc_room_animated_slash_Other_10_gml_114_0": "\\EQ* 你的冰箱里已经有一块蛋糕啦^1,&Susie!/", - "obj_npc_room_animated_slash_Other_10_gml_116_0": "\\EM* 可是我想吃新鲜出釜的!/%", - "obj_npc_room_animated_slash_Other_10_gml_130_0": "\\E1* 可恶,我刚才像平常一样&在指挥交通…/", - "obj_npc_room_animated_slash_Other_10_gml_131_0": "\\E2* 突然有只小狗开着玩具车…/", - "obj_npc_room_animated_slash_Other_10_gml_132_0": "\\E1* 溜到马路中间^1,&开始画甜甜圈!/", - "obj_npc_room_animated_slash_Other_10_gml_133_0": "\\E4* 在一片混乱中,&镇上的交通都堵塞了!!/", - "obj_npc_room_animated_slash_Other_10_gml_134_0": "\\E0* 幸好没有人受伤^1…不过…/", - "obj_npc_room_animated_slash_Other_10_gml_135_0": "\\E2* 像你这样的普通市民&得赶快离开现场!/", - "obj_npc_room_animated_slash_Other_10_gml_136_0": "\\E5* 我现在要抬车!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_139_0": "\\E5* 在我抬车的时候不要&打扰我!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_150_0": "* 鲜红色的披萨酱沸腾着。/", - "obj_npc_room_animated_slash_Other_10_gml_151_0": "* 如同我那渴望战斗的血液,&正在滚烫冒泡!!!/", - "obj_npc_room_animated_slash_Other_10_gml_152_0": "* 哈啊啊啊啊啊啊啊啊啊啊啊!!!!/", - "obj_npc_room_animated_slash_Other_10_gml_153_0": "* 我^1,一名THE WARRIOR,&将要展现我的巫师之拳!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_161_0": "* 教练^1,让我上场吧!!!/", - "obj_npc_room_animated_slash_Other_10_gml_162_0": "* 让我上场吧!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_170_0": "* (它暴力地看守着监狱。)/%", - "obj_npc_room_animated_slash_Other_10_gml_180_0": "* (一本名为&《如何成为魔术师》的指南。)/", - "obj_npc_room_animated_slash_Other_10_gml_181_0": "* (来自搜索记录:如何使用魔法)/%", - "obj_npc_room_animated_slash_Other_10_gml_187_0": "* (两张Toriel在弹钢琴的像素图。)/", - "obj_npc_room_animated_slash_Other_10_gml_188_0": "* (来自搜索记录:&电子游戏钢琴 tori二)/%", - "obj_npc_room_animated_slash_Other_10_gml_194_0": "* (一盘教你如何安装电子游戏钢琴&的录像带。)/", - "obj_npc_room_animated_slash_Other_10_gml_195_0": "* (来自搜索记录:&电子游戏 钢琴 攻略)/%", - "obj_npc_room_animated_slash_Other_10_gml_201_0": "* (长得像各种刀具的果冻。)/", - "obj_npc_room_animated_slash_Other_10_gml_202_0": "* (来自搜索记录:&世上最锋利的刀 果冻)/%", - "obj_npc_room_animated_slash_Other_10_gml_208_0": "* (一份日历,&大学放假的那天被画了个圈。)/", - "obj_npc_room_animated_slash_Other_10_gml_209_0": "* (来自搜索记录:&大学 暑假 什么时候)/%", - "obj_npc_room_animated_slash_Other_10_gml_218_0": "* (一份可以在线玩的滑板游戏。)/", - "obj_npc_room_animated_slash_Other_10_gml_219_0": "* (来自搜索记录:&在线酷炫滑板游戏)/%", - "obj_npc_room_animated_slash_Other_10_gml_225_0": "* (一份滑板游戏,&但是电脑AI明显在作弊。&根本不可能赢。)/", - "obj_npc_room_animated_slash_Other_10_gml_226_0": "* (来自搜索记录:&在线酷炫滑板游戏 作弊)/%", - "obj_npc_room_animated_slash_Other_10_gml_232_0": "* (一本与吸尘器合为一体的书。)/", - "obj_npc_room_animated_slash_Other_10_gml_233_0": "* (来自搜索记录:&废物!!这图书馆真食垃圾!!)/%", - "obj_npc_room_animated_slash_Other_10_gml_239_0": "* (像是出了点故障的全息投影。)/", - "obj_npc_room_animated_slash_Other_10_gml_240_0": "* (来自搜索记录:&FJFIrejirioEUEUROEI4378789)/%", - "obj_npc_room_animated_slash_Other_10_gml_249_0": "* 稍后街上会有场大型活动。/", - "obj_npc_room_animated_slash_Other_10_gml_251_0": "* 我们被通知要为某个大玩意儿&腾出位子…/%", - "obj_npc_room_animated_slash_Other_10_gml_257_0": "* 你问我们为什么要打扫卫生?/", - "obj_npc_room_animated_slash_Other_10_gml_258_0": "* 我们也不知道。&可能会有场游行吧?/%", - "obj_npc_room_animated_slash_Other_10_gml_270_0": "\\m1  *哟^1!近来可好?/", - "obj_npc_room_animated_slash_Other_10_gml_271_0": "\\m1  *我们在城市里做点买卖挣些闲钱!/", - "obj_npc_room_animated_slash_Other_10_gml_272_0": "\\m3  *不管怎样我们总要挣点银子!^1!& 嘿嘿!!/", - "obj_npc_room_animated_slash_Other_10_gml_273_0": "\\m1  *总要买新器材!^2!&\\m3 总要买新鞋!^2!&\\m2 我想变成车^2。/", - "obj_npc_room_animated_slash_Other_10_gml_274_0": "\\m1  *好主意^1,K_K^1!&我们总要有个旅行的方法^2!&\\m2 嘟^1!嘟^2!/%", - "obj_npc_room_animated_slash_Other_10_gml_278_0": "\\m1  *K_K永远是对的^2!&\\m3 所以他排老二^2!/", - "obj_npc_room_animated_slash_Other_10_gml_279_0": "\\m1  *^1…那谁是老大^2?&\\m3 嗯?我不是老大吗^2?&\\m2 我可以当老三吗^2?/%", - "obj_npc_room_animated_slash_Other_10_gml_286_0": "\\m2  *你喜欢大雕像吗^2?&\\m3 造那玩意太烦了^2!&\\m1 用掉了一大堆废品^2。/", - "obj_npc_room_animated_slash_Other_10_gml_287_0": "\\m1  *我们的另一项工作比这强多了^2!&\\m2 那才叫大^2。/", - "obj_npc_room_animated_slash_Other_10_gml_288_0": "\\m3  *那东西肯定会让你大吃一惊的^2!&\\m2 那才叫大^2。/%", - "obj_npc_room_animated_slash_Other_10_gml_303_0": "* 小主人们^1!&感谢你们提供了如此宽敞的地方&给我们打扫!/", - "obj_npc_room_animated_slash_Other_10_gml_304_0": "* 这里居民的心灵也如此洁净。/", - "obj_npc_room_animated_slash_Other_10_gml_305_0": "* (亮净净。)/%", - "obj_npc_room_animated_slash_Other_10_gml_311_0": "* 跟爱好打扫的人交朋友就是好!/", - "obj_npc_room_animated_slash_Other_10_gml_312_0": "* (亮净净。)/%", - "obj_npc_room_animated_slash_Other_10_gml_318_0": "* 嗯哼^1,嗯哼^1!&不知道她还会不会回来…/", - "obj_npc_room_animated_slash_Other_10_gml_319_0": "* 嘿老板^1!&我们正在聊和你的战斗呢!/%", - "obj_npc_room_animated_slash_Other_10_gml_352_0": "\\m2  *抱歉^1,面包圈卖完了。&\\m3 你不是有400个吗!?&\\m2 我有406个哦。/", - "obj_npc_room_animated_slash_Other_10_gml_353_0": "\\m3  *那你为什么不卖?!/", - "obj_npc_room_animated_slash_Other_10_gml_354_0": "\\m2  *万一有人要买& 400个面包圈怎么办?/%", - "obj_npc_room_animated_slash_Other_10_gml_358_0": "\\m2  *抱歉^1,面包圈卖完了。/%", - "obj_npc_room_animated_slash_Other_10_gml_374_0": "* 宽敞的地方对我们小孩有好处。/", - "obj_npc_room_animated_slash_Other_10_gml_375_0": "* 偶尔放飞自我撒撒泼也挺好。/%", - "obj_npc_room_animated_slash_Other_10_gml_379_0": "* 而有的时候^1…&撒撒泼就不好了。/%", - "obj_npc_room_animated_slash_Other_10_gml_391_0": "* 老-老-老鼠!!/", - "obj_npc_room_animated_slash_Other_10_gml_392_0": "* 而-而且没有戴假发!!/%", - "obj_npc_room_animated_slash_Other_10_gml_408_0": "* (好痛^1,好痛)/", - "obj_npc_room_animated_slash_Other_10_gml_409_0": "* 只要我站在这上面&老鼠就逮不到我!/", - "obj_npc_room_animated_slash_Other_10_gml_410_0": "* 就算(好痛^1,好痛)&炉灶烫到我的脚也没关系!/%", - "obj_npc_room_animated_slash_Other_10_gml_414_0": "* (好痛^1,好痛)/", - "obj_npc_room_animated_slash_Other_10_gml_415_0": "* 我这要怎么下来啊?/%", - "obj_npc_room_animated_slash_Other_10_gml_425_0": "* 哦天^1,哦地^1!&厨房里…^1.全是老鼠!!!/", - "obj_npc_room_animated_slash_Other_10_gml_426_0": "* 我们早就该把所有的奶酪&都扔到那小巷子里去的!/%", - "obj_npc_room_animated_slash_Other_10_gml_430_0": "* 女王说,&“为客人准备宴席,多做几碟!”/", - "obj_npc_room_animated_slash_Other_10_gml_431_0": "* ^1…不过我挺好奇&客人们到底能不能吃碟子。/%", - "obj_npc_room_animated_slash_Other_10_gml_455_0": "* 女王叫我们把垃圾丢出去。/", - "obj_npc_room_animated_slash_Other_10_gml_456_0": "* 我从没见过那么巨大的垃圾。/%", - "obj_npc_room_animated_slash_Other_10_gml_460_0": "* 除了住在垃圾堆的那个&跳舞的垃圾以外。/%", - "obj_npc_room_animated_slash_Other_10_gml_469_0": "* 那是座模样糟糕的雕像,&但是做工的还是蛮不错的。/", - "obj_npc_room_animated_slash_Other_10_gml_470_0": "* 我会给它两颗星…/", - "obj_npc_room_animated_slash_Other_10_gml_471_0": "* 胸前两点各贴一颗。/%", - "obj_npc_room_animated_slash_Other_10_gml_475_0": "* 它被搬去更好的地方了。/%", - "obj_npc_room_animated_slash_Other_10_gml_489_0": "真的吗!?#在哪里!?", - "obj_npc_room_animated_slash_Other_10_gml_492_0": "* 哦天^1,哦天!^1!&我叫\\cBTrashy\\cW!^1!哈哈!!/", - "obj_npc_room_animated_slash_Other_10_gml_493_0": "* 你知道如何整理自己的物品栏吗?/", - "obj_npc_room_animated_slash_Other_10_gml_494_0": "* 像我这种垃圾桶可以装老多东西啦。/", - "obj_npc_room_animated_slash_Other_10_gml_495_0": "* 就像你的库存^1,如果你身上携带了&超过12件物品的话!/", - "obj_npc_room_animated_slash_Other_10_gml_497_0": "\\E4* 呃^1…现在不要这样^1,伙计。/", - "obj_npc_room_animated_slash_Other_10_gml_499_0": "\\EQ* 好不容易有点感动的氛围…/", - "obj_npc_room_animated_slash_Other_10_gml_501_0": "* 哦^1…哦^1,那不要紧…~1", - "obj_npc_room_animated_slash_Other_10_gml_506_0": "\\E7* 我去,那不是Nubert吗?\\f0/%", - "obj_npc_room_animated_slash_Other_10_gml_511_0": "* 没时间理这家伙。/%", - "obj_npc_room_animated_slash_Other_10_gml_518_0": "* 你可以在库存里储存许多物品^1,&知道吧?/", - "obj_npc_room_animated_slash_Other_10_gml_519_0": "* 但是这样的话,你就不能在战斗时&使用它们了。/", - "obj_npc_room_animated_slash_Other_10_gml_520_0": "* 记得要检查库存,&确保你把自己需要的东西带在身上!/", - "obj_npc_room_animated_slash_Other_10_gml_521_0": "* …我本来是想这么说的,&但是台词被抢了。/%", - "obj_npc_room_animated_slash_Other_10_gml_525_0": "* 我叫Trashy…/%", - "obj_npc_room_animated_slash_Other_10_gml_537_0": "* 这种玩意我打扫了多少个&我都数不清了。/%", - "obj_npc_room_animated_slash_Other_10_gml_541_0": "* 倒也不算坏^1,我喜欢打扫卫生。/%", - "obj_npc_room_animated_slash_Other_10_gml_548_0": "* 真希望有人和我一样&如此喜欢打扫卫生。/%", - "obj_npc_room_animated_slash_Other_10_gml_552_0": "* (亮净净…)/%", - "obj_npc_room_animated_slash_Other_10_gml_562_0": "* 所有的店员都跑去垃圾堆了。/", - "obj_npc_room_animated_slash_Other_10_gml_563_0": "* 我想乘机偷点什么^1,&可这些东西也太烂了…/%", - "obj_npc_room_animated_slash_Other_10_gml_567_0": "* 烂到我就连没付钱都觉得亏了…/%", - "obj_npc_room_animated_slash_Other_10_gml_578_0": "* 电线^1…电线…/%", - "obj_npc_room_animated_slash_Other_10_gml_583_0": "* …/%", - "obj_npc_room_animated_slash_Other_10_gml_592_0": "* 大家都被…/%", - "obj_npc_room_animated_slash_Other_10_gml_597_0": "* …/%", - "obj_npc_room_animated_slash_Other_10_gml_605_0": "* 我老是会搞成这个样子…/", - "obj_npc_room_animated_slash_Other_10_gml_606_0": "* 不能说我扇长这个^1…&不对,我能吗?/%", - "obj_npc_room_animated_slash_Other_10_gml_612_0": "* (看来这只鸟它完成了它的迁徙。)/%", - "obj_npc_rudy_slash_Step_0_gml_29_0": "\\E0* 更何况,你爹没了他死党&还能有多大能耐!~1", - "obj_npc_rudy_slash_Step_0_gml_33_0": "\\EK* 他^1…竟然沦落到去便利店&要免费腌黄瓜。/", - "obj_npc_rudy_slash_Step_0_gml_35_0": "\\E6* 笨蛋^1!你明明知道我能给你&免费腌黄瓜的!/", - "obj_npc_rudy_slash_Step_0_gml_37_0": "\\E7* 我要踢爆便利店那家伙的屁骨!/", - "obj_npc_rudy_slash_Step_0_gml_39_0": "\\E5* 嗯^1,我也要!/", - "obj_npc_rudy_slash_Step_0_gml_41_0": "\\E7* 我们拆了他的骨头&做个木琴敲着玩!/%", - "obj_npc_sign_slash_Other_10_gml_15_0": "BottomLeft", - "obj_npc_sign_slash_Other_10_gml_16_0": "RightTop", - "obj_npc_sign_slash_Other_10_gml_17_0": "MidMid", - "obj_npc_sign_slash_Other_10_gml_18_0": "Right BottomMid", - "obj_npc_sign_slash_Other_10_gml_19_0": "rightmid BottomMid", - "obj_npc_sign_slash_Other_10_gml_20_0": "leftmid BottomMid", - "obj_npc_sign_slash_Other_10_gml_22_0": "* ENEMY - AT 1 DF 1&* Susceptible to Brainshock.\\f0 ^1 \\f1 ^1 \\f2 ^1 \\f3 /", - "obj_npc_sign_slash_Other_10_gml_23_0": "\\f0 \\f1 \\f2 \\f3 \\f4 \\f5 /%", - "obj_npc_sign_slash_Other_10_gml_46_0": "* (关门啦!)/%", - "obj_npc_sign_slash_Other_10_gml_62_0": "* (金属制的野餐桌。)/", - "obj_npc_sign_slash_Other_10_gml_64_0": "\\EK* (靠^1,我手指插不进&桌子上的洞…)/%", - "obj_npc_sign_slash_Other_10_gml_97_0": "* (一辆破旧的自行车。)/", - "obj_npc_sign_slash_Other_10_gml_98_0": "* (它的喇叭似乎能发出绝望的轰鸣。)/%", - "obj_npc_sign_slash_Other_10_gml_116_0": "* 我们是臭名昭著的狗贼群-^1-&湿鼻子大盗。/", - "obj_npc_sign_slash_Other_10_gml_117_0": "* (我们当时正准备&趁着假日偷偷溜进那间大房子…)/", - "obj_npc_sign_slash_Other_10_gml_118_0": "* (突然间^1,某个残忍的家伙&从阴影中冒了出来^1,袭击了我们!)/", - "obj_npc_sign_slash_Other_10_gml_119_0": "* (我们害怕小命不保^1,于是便一起&冲进了Undyne警官温暖的怀抱…)/", - "obj_npc_sign_slash_Other_10_gml_120_0": "* 然后我们被她用过肩摔摔进雪堆里,&只剩尾巴露在外面。/", - "obj_npc_sign_slash_Other_10_gml_121_0": "* (我们现在蹲号子了^1,&但至少我们还活着…)/", - "obj_npc_sign_slash_Other_10_gml_122_0": "* 而且^1,那个好心的幽灵经常会送我们&无形的低卡零食吃。/", - "obj_npc_sign_slash_Other_10_gml_123_0": "* (然后我们就一块嚎了首假日之歌。^1&嗷 嗷 嗷。)/%", - "obj_npc_sign_slash_Other_10_gml_127_0": "* (要狗狗婚殿^1,不要狗狗监狱!)/%", - "obj_npc_sign_slash_Other_10_gml_136_0": "\\E1* 喂!!^1!&有话就站在我前面说!!!/", - "obj_npc_sign_slash_Other_10_gml_137_0": "\\E2* 不准站在边上跟长官搭话!!/%", - "obj_npc_sign_slash_Other_10_gml_158_0": "* (看来游戏宅天堂已经变成了&游戏宅地狱。)/%", - "obj_npc_sign_slash_Other_10_gml_182_0": "* (你房间里应该还有别的东西&值得一看。)/%", - "obj_npc_sign_slash_Other_10_gml_191_0": "\\E9* 嘿嘿嘿^1,嫉妒我有个这么&炫酷的雕像吧^1,&Kris?/", - "obj_npc_sign_slash_Other_10_gml_192_0": "\\EK* 啊?什么?&不不^1,这人不是我^1,&就是挺帅的!/%", - "obj_npc_sign_slash_Other_10_gml_196_0": "* (一座Susie模样的雕像。)/%", - "obj_npc_sign_slash_Other_10_gml_207_0": "\\E1* 啊哈^1,Kris.&这种小儿科的谜题就&把你给难住了?/", - "obj_npc_sign_slash_Other_10_gml_208_0": "\\E6* 快把你的小脑筋收回&铅笔盒里去吧^1,Kris./", - "obj_npc_sign_slash_Other_10_gml_209_0": "\\EE* 我已经能感觉到^1,&谜题的解法正从我的脑海中&慢慢浮现。/", - "obj_npc_sign_slash_Other_10_gml_210_0": "\\E2* “尤里卡!”/", - "obj_npc_sign_slash_Other_10_gml_211_0": "\\E7* 过一会儿我就会这么说^1,&给我瞧好了吧。/%", - "obj_npc_sign_slash_Other_10_gml_214_0": "\\E5* 啊^1,Kris.&别在我思考的时候来打搅我。/", - "obj_npc_sign_slash_Other_10_gml_215_0": "\\E1* 如果在现实世界里&我也能按Alt+Tab来远离你&就好了…/%", - "obj_npc_sign_slash_Other_10_gml_224_0": "\\E0* 要是小爸爸也能来帮忙就好啦!/", - "obj_npc_sign_slash_Other_10_gml_225_0": "\\E1* 他可是个真正的解谜小丑 !/", - "obj_npc_sign_slash_Other_10_gml_227_0": "\\EK* 呃^1,你是想说^1,&解谜大师吧?/", - "obj_npc_sign_slash_Other_10_gml_229_0": "\\E6* 不^1,他更像是个悲伤的小丑。/%", - "obj_npc_sign_slash_Other_10_gml_232_0": "\\E1* 搞快点^1,Kris.&我可不想一直盯着Berdly看。/%", - "obj_npc_sign_slash_Other_10_gml_239_0": "* 这个谜题^1…&我感觉自己以前好像下载过…/", - "obj_npc_sign_slash_Other_10_gml_240_0": "* 我只需要去控制台里翻找一下答案…/", - "obj_npc_sign_slash_Other_10_gml_241_0": "* 谜底应该就藏在代码里头…/", - "obj_npc_sign_slash_Other_10_gml_242_0": "* (其实凭他的本事顶多也就能让&小孩的玩具嘟嘟奏起一首童谣)/%", - "obj_npc_sign_slash_Other_10_gml_251_0": "\\EB* Kris^1,&别乱碰墙上那些按钮!/", - "obj_npc_sign_slash_Other_10_gml_252_0": "\\E9* 要是你在上面留下汗渍…/", - "obj_npc_sign_slash_Other_10_gml_253_0": "\\EC* 我就不方便操作了!/", - "obj_npc_sign_slash_Other_10_gml_254_0": "\\EB* 把这个谜题留给我来解就好!/%", - "obj_npc_sign_slash_Other_10_gml_262_0": "\\E2* 真是只笨鸟^1,&对吧^1,Lancer?/", - "obj_npc_sign_slash_Other_10_gml_264_0": "\\E1* 吼吼吼^1!是呀^1!&但你也没法对一只小鸟&要求太多!/", - "obj_npc_sign_slash_Other_10_gml_266_0": "\\EA* Lancer^1,跟Kris讲讲&我们的邪恶计划。/", - "obj_npc_sign_slash_Other_10_gml_268_0": "\\E0* 这样^1…等以后我们&做运动外套的时候…/", - "obj_npc_sign_slash_Other_10_gml_269_0": "\\E3* 唯独他的那件会是别的颜色^1!&吼吼^1!(咳咳)/%", - "obj_npc_sign_slash_Other_10_gml_271_0": "我脆得像块饼干!", - "obj_npc_sign_slash_Other_10_gml_274_0": "\\E1* 行了^1,玩笑闹够了^1。&快把谜题解开^1,Kris./", - "obj_npc_sign_slash_Other_10_gml_275_0": "\\E0* Lancer的身体^1…&越来越虚弱了。\\f0/%", - "obj_npc_sign_slash_Other_10_gml_287_0": "\\E5* K-Kris^1…你…/", - "obj_npc_sign_slash_Other_10_gml_288_0": "\\E5* Kris^1,&你知道我超擅长解谜的^1,&对吧!?/", - "obj_npc_sign_slash_Other_10_gml_289_0": "\\ED* 你去和她聊聊!^1!&告诉她我以前解开过多少谜题!/", - "obj_npc_sign_slash_Other_10_gml_290_0": "\\E7* 接着^1…&我们就可以^1…&不如我们…/", - "obj_npc_sign_slash_Other_10_gml_291_0": "\\ED* 让她先去别的房间呆着^1,&然后^1,我们再合作&把这个谜题解决掉?/%", - "obj_npc_sign_slash_Other_10_gml_295_0": "\\ED* …行行行^1!&你就听SUSIE的吧^1,&照她说的做^1,Kris!/", - "obj_npc_sign_slash_Other_10_gml_296_0": "\\E7* SUSIE^1!&你听到没?^1!/", - "obj_npc_sign_slash_Other_10_gml_297_0": "\\ED* 发现没有^1,Kris^1?&你就要变成大家的笑柄咯^1!/%", - "obj_npc_sign_slash_Other_10_gml_305_0": "用不着告诉我!", - "obj_npc_sign_slash_Other_10_gml_308_0": "\\E7* 去吧^1,Kris^1!&把整个方块填满就行!/", - "obj_npc_sign_slash_Other_10_gml_310_0": "\\ED* 给我安静^1!不许提示!^1!&这是【鸟类】和【人类】&之间的对决!/", - "obj_npc_sign_slash_Other_10_gml_311_0": "\\EC* 外人不准插手^1!&包括SUSIE^1,&还有--/", - "obj_npc_sign_slash_Other_10_gml_312_0": "\\EN* 呃^1,那家伙是谁?/", - "obj_npc_sign_slash_Other_10_gml_314_0": "\\E3* 我是Lancer^1!&拽一下我舌头&就能蹦出几个词!/", - "obj_npc_sign_slash_Other_10_gml_315_0": "\\E1* 比如“哦”,“嗷”,&还有“啊啊啊”。\\f0/%", - "obj_npc_sign_slash_Other_10_gml_318_0": "\\E0* 搞快一点^1,Kris^1。&Lancer的脸色越来越青了。/", - "obj_npc_sign_slash_Other_10_gml_320_0": "\\E4* (咳咳)&可是我喜欢青色!/%", - "obj_npc_sign_slash_Other_10_gml_330_0": "* 我刚去了趟商店^1,他们说要是想刷&信用卡^1,就必须要签名^1。/", - "obj_npc_sign_slash_Other_10_gml_331_0": "* 可是^1,当我为了给签名加密^1,/", - "obj_npc_sign_slash_Other_10_gml_332_0": "* 画了几条随机曲线时^1,/", - "obj_npc_sign_slash_Other_10_gml_333_0": "* 他们立马就不高兴了。/%", - "obj_npc_sign_slash_Other_10_gml_348_0": "* 就连过个马路都能被踹到屁股。/", - "obj_npc_sign_slash_Other_10_gml_349_0": "* 我爱死这城市了。/%", - "obj_npc_sign_slash_Other_10_gml_355_0": "* 我们基本上都隶属于女王的军队。/", - "obj_npc_sign_slash_Other_10_gml_356_0": "* 不过^1,在她征服世界之前^1,&我们还得继续工作。/%", - "obj_npc_sign_slash_Other_10_gml_360_0": "* 活得像个卑微的打工人…/", - "obj_npc_sign_slash_Other_10_gml_361_0": "* 难不成我在受女王控制之前&就已经被同化了…?/%", - "obj_npc_sign_slash_Other_10_gml_371_0": "\\E1* 下一首 歌曲是 &老式硬盘 噪音/", - "obj_npc_sign_slash_Other_10_gml_373_0": "\\E8* (Kris^1,麻烦快一点…)/%", - "obj_npc_sign_slash_Other_10_gml_380_0": "* (一个身穿裙子的人体模特.)/%", - "obj_npc_sign_slash_Other_10_gml_425_0": "\\EJ* 好大的一只手…/", - "obj_npc_sign_slash_Other_10_gml_426_0": "\\EH* 被它抚摸的话应该会&非常舒服吧!/%", - "obj_npc_sign_slash_Other_10_gml_430_0": "* (看起来某只鸟&正在酸液河里遨游。)/%", - "obj_npc_sign_slash_Other_10_gml_440_0": "* (这里有本关于&如何避免回滚的书。)/%", - "obj_npc_sign_slash_Other_10_gml_444_0": "* (这里有本关于&如何搭建密道的书。)/%", - "obj_npc_sign_slash_Other_10_gml_453_0": "* (一个赛博书架。)/", - "obj_npc_sign_slash_Other_10_gml_454_0": "* (这里有本书^1,讲的是关于稍后&会开启的一条捷径。)/%", - "obj_npc_sign_slash_Other_10_gml_467_0": "\\EK* 嘿^1,橱柜里那些小人形状的&金属片是什么玩意?/", - "obj_npc_sign_slash_Other_10_gml_468_0": "\\EK* ^1…就像是^1,呃^1,&用来把某个小家伙全身都&锁住的镣铐?/", - "obj_npc_sign_slash_Other_10_gml_470_0": "\\E4* 哈哈哈^1!Susie^1,&那些都是用来做姜饼的模具。/", - "obj_npc_sign_slash_Other_10_gml_471_0": "\\E0* 比如姜饼人^1…&当然了^1,还有姜饼怪兽。/", - "obj_npc_sign_slash_Other_10_gml_473_0": "\\EA* ^1…姜饼怪兽?&听着还蛮酷的。/%", - "obj_npc_sign_slash_Other_10_gml_477_0": "\\E0* 姜饼吗^1…&Noelle应该会喜欢吧。/", - "obj_npc_sign_slash_Other_10_gml_479_0": "\\E0* 嗯?^1…Noelle怎么了?/", - "obj_npc_sign_slash_Other_10_gml_481_0": "\\EK* 啊^1,没什么。/%", - "obj_npc_sign_slash_Other_10_gml_490_0": "\\E0* 嗯^1,呃…/", - "obj_npc_sign_slash_Other_10_gml_492_0": "\\E0* …/", - "obj_npc_sign_slash_Other_10_gml_493_0": "\\EC* (她正偷偷把糖从袋子里拿出来…)/", - "obj_npc_sign_slash_Other_10_gml_495_0": "\\E1* Susie?/", - "obj_npc_sign_slash_Other_10_gml_497_0": "\\EG* 怎-怎么了?/", - "obj_npc_sign_slash_Other_10_gml_499_0": "\\E4* 我的派^1,我做主。/", - "obj_npc_sign_slash_Other_10_gml_501_0": "\\E3* 了-了解。/%", - "obj_npc_sign_slash_Other_10_gml_505_0": "\\E1* Kris^1,把手洗干净前&不准你偷吃做派的原料。/", - "obj_npc_sign_slash_Other_10_gml_507_0": "\\E2* (别担心^1,Kris.&我会替你偷吃掉的。)/%", - "obj_npc_sign_slash_Other_10_gml_531_0": "\\EI* Kris^1,你对我的深切关怀^1…&就像葡萄糖一样甜蜜。/", - "obj_npc_sign_slash_Other_10_gml_532_0": "\\E4* 乐观点^1,小蓝鸟。/", - "obj_npc_sign_slash_Other_10_gml_533_0": "\\EI* 我肯定会想个法子帮你的!/%", - "obj_npc_sign_slash_Other_10_gml_537_0": "\\EI* Kris^1…尽管你如此坚持。&抱歉^1,我也必须拒绝你。/", - "obj_npc_sign_slash_Other_10_gml_538_0": "\\EF* 在人生的GalGame中^1,我已经&选择了Susan那条剧情线…/%", - "obj_npc_sign_slash_Other_10_gml_545_0": "\\EF* 你回来了^1,Susan。&你一定是没看够&我朝气蓬勃的帅脸。/", - "obj_npc_sign_slash_Other_10_gml_547_0": "\\E4* 啥^1?你看上去丑死了。/", - "obj_npc_sign_slash_Other_10_gml_549_0": "\\EL* (啊^1,如此傲娇的话语^1…&在我耳中久久回荡。)/%", - "obj_npc_sign_slash_Other_10_gml_553_0": "\\E4* 你到底在说些什么?/", - "obj_npc_sign_slash_Other_10_gml_555_0": "\\EF* (能不能送我一个吻,&祝我好运?)/", - "obj_npc_sign_slash_Other_10_gml_557_0": "\\E5* 别搁那嘟囔了!/", - "obj_npc_sign_slash_Other_10_gml_559_0": "\\EF* (可不可以来个香吻^1,&改一下我的乱数值?)/%", - "obj_npc_sign_slash_Other_10_gml_573_0": "* (一个垃圾箱^1…&里面好像有个枕头。)/%", - "obj_npc_sign_slash_Other_10_gml_580_0": "* 用不着担心^1!&我保证你可以【无理由不退款】/", - "obj_npc_sign_slash_Other_10_gml_581_0": "* 一次【购买】&终身【后悔】!/%", - "obj_npc_sign_slash_Other_10_gml_594_0": "* 你想来一次【令人心醉神迷】&【难以抗拒】的交易!?/", - "obj_npc_sign_slash_Other_10_gml_595_0": "* 给我【闭上你的臭嘴】&因为你就是一个【弱鸡!】/", - "obj_npc_sign_slash_Other_10_gml_596_0": "* 推荐你试试【周五健身夜】…/", - "obj_npc_sign_slash_Other_10_gml_597_0": "* 我会给你瞧瞧我的/", - "obj_npc_sign_slash_Other_10_gml_598_0": "* 我会给你瞧瞧我的/", - "obj_npc_sign_slash_Other_10_gml_602_0": "* 变得更强吧!/", - "obj_npc_sign_slash_Other_10_gml_603_0": "* 我会给你瞧瞧我的/", - "obj_npc_sign_slash_Other_10_gml_604_0": "* 我会给你瞧瞧我的/", - "obj_npc_sign_slash_Other_10_gml_617_0": "* (看不清冰块里是什么。)/%", - "obj_npc_sign_slash_Other_10_gml_626_0": "* (工艺品的独具匠心令你为之倾倒。)/", - "obj_npc_sign_slash_Other_10_gml_627_0": "* (…盒艺品。)/%", - "obj_npc_sign_slash_Other_10_gml_633_0": "* (工艺品的独具匠心令你为之倾倒。)/%", - "obj_npc_sign_slash_Other_10_gml_641_0": "\\E4* 这是个什么玩意!?&呼哈哈哈哈…/", - "obj_npc_sign_slash_Other_10_gml_642_0": "\\E0* ^1…呼!/", - "obj_npc_sign_slash_Other_10_gml_643_0": "\\E3* …/", - "obj_npc_sign_slash_Other_10_gml_644_0": "\\E2* …/", - "obj_npc_sign_slash_Other_10_gml_645_0": "\\E8* (Kris^1,你能不能别再&盯着它看了?)/%", - "obj_npc_sign_slash_Other_10_gml_651_0": "* (工艺品的独具匠心令你为之倾倒。)/", - "obj_npc_sign_slash_Other_10_gml_653_0": "\\E8* (为什么还要再看一眼呢?)/%", - "obj_npc_sign_slash_Other_10_gml_659_0": "* (还有不少精雕细琢的细节值得称道。)/", - "obj_npc_sign_slash_Other_10_gml_661_0": "\\E8* (Kris!?)/%", - "obj_npc_sign_slash_Other_10_gml_667_0": "* (真正的阳春白雪。)/", - "obj_npc_sign_slash_Other_10_gml_669_0": "\\E8* (你在往哪看?)/%", - "obj_npc_sign_slash_Other_10_gml_675_0": "\\E2* 假如我说我喜欢它^1,&你能不能住手呢?/%", - "obj_npc_sign_slash_Other_10_gml_681_0": "\\E4* 嘿^1,这个东西实在是太棒了…?/%", - "obj_npc_sign_slash_Other_10_gml_687_0": "* (这座雕像逊爆了。)/", - "obj_npc_sign_slash_Other_10_gml_689_0": "\\E8* KRIS!!!!!!/%", - "obj_npc_sign_slash_Other_10_gml_695_0": "* (没必要再盯着这个看了。)/%", - "obj_npc_sign_slash_Other_10_gml_706_0": "* (一个垃圾箱^1…里面好像有个枕头。)/%", - "obj_npc_sign_slash_Other_10_gml_714_0": "* (某个外来入侵谜种劫持了整个房间。)/%", - "obj_npc_sign_slash_Other_10_gml_723_0": "* (某个外来入侵谜种劫持了整个房间。)/%", - "obj_npc_sign_slash_Other_10_gml_762_0": "* 我是黑客^1,正在寻找蓝色的标记。/", - "obj_npc_sign_slash_Other_10_gml_763_0": "* 在前方的赛博田野中帮我找到3个&蓝色标记^1,我就答应前往你的[城市]。/", - "obj_npc_sign_slash_Other_10_gml_764_0": "* 你看着像是有个[炫酷城市]的家伙。/%", - "obj_npc_sign_slash_Other_10_gml_770_0": "* 据赛博情报显示,你已经找到了&3个蓝色标记中的~1个。/", - "obj_npc_sign_slash_Other_10_gml_772_0": "* 0^1,对于新手来说还不赖。&你的“标记探索”之旅才刚刚开始。/%", - "obj_npc_sign_slash_Other_10_gml_773_0": "* 1^1,头等大数。&你的“标记探索”之旅已经拉开序幕。/%", - "obj_npc_sign_slash_Other_10_gml_774_0": "* 2^1,作为业余者已经很不错了^1,&但接下来你还要学会数“3”。/%", - "obj_npc_sign_slash_Other_10_gml_783_0": "* 你已经找到了全部3个标记?^1!&精英水准^1…我会去你的城市的。/", - "obj_npc_sign_slash_Other_10_gml_784_0": "* 也许我们的赛博旅途将会在&女王的豪宅里面再次赛博交汇。/", - "obj_npc_sign_slash_Other_10_gml_785_0": "* 现在^1,我来让你见识一下&蓝色标记的威力…/%", - "obj_npc_sign_slash_Other_10_gml_789_0": "* 我只是想给你做一份炫酷的演景艺术。/", - "obj_npc_sign_slash_Other_10_gml_790_0": "* 既然这事已经完成,&我可以想去哪里就去哪里了。/%", - "obj_npc_sign_slash_Other_10_gml_813_0": "* (拉下操纵杆即可撤销击掌。)/", - "obj_npc_sign_slash_Other_10_gml_814_0": "* (但击掌是不能撤销的。)/%", - "obj_npc_sign_slash_Other_10_gml_821_0": "* (由于使用太多次已经损坏了。)/%", - "obj_npc_sign_slash_Other_10_gml_827_0": "* (房间被某个外来入侵谜种彻底摧毁。)/%", - "obj_npc_sign_slash_Other_10_gml_833_0": "* (亲爱的客人^1,请注意我们的小老鼠&只要遇到路口就会转弯。)/", - "obj_npc_sign_slash_Other_10_gml_834_0": "* (这群小坏蛋是专为高速过弯&而精心挑选的^1。尽情享受吧。)/%", - "obj_npc_sign_slash_Other_10_gml_849_0": "* (你很想往里头扔颗泡澡球^1,&但你现在赶时间。)/%", - "obj_npc_sign_slash_Other_10_gml_858_0": "* (房间里堆满了铲子。)/", - "obj_npc_sign_slash_Other_10_gml_859_0": "* (而且^1,你手头也没什么东西能帮你&铲出条路来…)/%", - "obj_npc_sign_slash_Other_10_gml_863_0": "* (这一团糟是铲不开的。)/%", - "obj_npc_sign_slash_Other_10_gml_873_0": "你是说妈妈?", - "obj_npc_sign_slash_Other_10_gml_876_0": "\\E1* Susie^1,Kris^1!牙膏小子!/", - "obj_npc_sign_slash_Other_10_gml_877_0": "\\E2* 女王正在教我如何成为&一个大坏蛋。/", - "obj_npc_sign_slash_Other_10_gml_878_0": "\\E1* 她就像是^1…怎么说呢…/", - "obj_npc_sign_slash_Other_10_gml_879_0": "\\E2* 我的第三号爸爸。/", - "obj_npc_sign_slash_Other_10_gml_880_0": "\\E3* 也可以叫做^1…女爸爸。\\f0/%", - "obj_npc_sign_slash_Other_10_gml_883_0": "小蜜桃 小蜜桃", - "obj_npc_sign_slash_Other_10_gml_886_0": "\\E1* 出去玩玩吧^1,小蜜桃!\\f0/%", - "obj_npc_sign_slash_Other_10_gml_895_0": "\\E1* Ralsei 很快 会为我&在楼上 <安装.EXE> 房间/", - "obj_npc_sign_slash_Other_10_gml_896_0": "\\ED* 不用 担心/", - "obj_npc_sign_slash_Other_10_gml_897_0": "\\EP* 我 需求单 可长了 哈哈/", - "obj_npc_sign_slash_Other_10_gml_898_0": "\\E1* 既然 我有了&这么棒的 一个 房间/", - "obj_npc_sign_slash_Other_10_gml_899_0": "\\E5* 这次 我要 强迫谁&来享受 它呢/", - "obj_npc_sign_slash_Other_10_gml_900_0": "\\E5* …/", - "obj_npc_sign_slash_Other_10_gml_901_0": "\\EA* ^1…不知道 Noelle 现在&怎么样了/%", - "obj_npc_sign_slash_Other_10_gml_905_0": "\\EA* ^1…不知道 Noelle 现在&怎么样了/%", - "obj_npc_sign_slash_Other_10_gml_913_0": "小蜜桃!小蜜桃!", - "obj_npc_sign_slash_Other_10_gml_916_0": "\\E1* 欢迎光临 整个 城堡&现在 都是 我的 房间/", - "obj_npc_sign_slash_Other_10_gml_918_0": "\\EQ* 嗯^1…我只是想去楼上&布置点东西。/", - "obj_npc_sign_slash_Other_10_gml_920_0": "\\E1* 不必了 我想要 的东西&已经 全都有了/", - "obj_npc_sign_slash_Other_10_gml_921_0": "\\E9* 友谊^1,粉丝^1,&还有个 圆滚滚的 小男孩/", - "obj_npc_sign_slash_Other_10_gml_922_0": "\\ED* 出去 陪你的 朋友&玩玩吧^1,小蜜桃\\f0/%", - "obj_npc_sign_slash_Other_10_gml_926_0": "\\E1* Kris^1,&代我向 Noelle 问好/", - "obj_npc_sign_slash_Other_10_gml_927_0": "\\EB* 多出来的 问好&你 可以给 Berdly/%", - "obj_npc_sign_slash_Other_10_gml_952_0": "\\E7* 哇噢^1,这座雕像可太帅了!/", - "obj_npc_sign_slash_Other_10_gml_953_0": "\\E2* 嘿^1,Ralsei^1,我可以把&这个带回去装饰房间吗?/", - "obj_npc_sign_slash_Other_10_gml_955_0": "\\EK* 嗯?呃^1…&这-这样算盗窃吧…/", - "obj_npc_sign_slash_Other_10_gml_957_0": "* (你偷走了这座长得像Susie的雕像。)/%", - "obj_npc_sign_slash_Other_10_gml_970_0": "* (来自搜索记录&“神秘生物ice e真的存在吗”)/", - "obj_npc_sign_slash_Other_10_gml_971_0": "* (这是ICE-E和某物的缝合怪…)/", - "obj_npc_sign_slash_Other_10_gml_973_0": "\\E2* 嘿^1,Kris^1,把这个放在&你的房间里吧。/", - "obj_npc_sign_slash_Other_10_gml_975_0": "\\EK* 嗯^1…&这-这样算盗窃吧…/", - "obj_npc_sign_slash_Other_10_gml_977_0": "* (不知为何,&你偷走了这座ICE-E的雕像。)/%", - "obj_npc_sign_slash_Other_10_gml_991_0": "* (因厨房害兽,房间现已关闭。)/%", - "obj_npc_sign_slash_Other_10_gml_996_0": "* (因黑粉抵制,房间现已关闭。)/%", - "obj_omawaroid_enemy_slash_Step_0_gml_23_0": "你需要两个苹果&才能赶走我!", - "obj_omawaroid_enemy_slash_Step_0_gml_24_0": "喂-呜-喂-呜!", - "obj_omawaroid_enemy_slash_Step_0_gml_25_0": "今天你吃&子弹了吗?", - "obj_omawaroid_enemy_slash_Step_0_gml_26_0": "有“喂”的地方,&就会有“呜”。", - "obj_omawaroid_enemy_slash_Step_0_gml_32_0": "嘿!病毒!&你会付出代价的!", - "obj_omawaroid_enemy_slash_Step_0_gml_38_0": "你让那病毒现身了,&喂--呜!", - "obj_omawaroid_enemy_slash_Step_0_gml_39_0": "免费送子弹啦!", - "obj_omawaroid_enemy_slash_Step_0_gml_45_0": "这是家常便饭啦,&喂--呜。", - "obj_omawaroid_enemy_slash_Step_0_gml_103_0": "* 救护矛兵吸干了高脚杯里的咖啡。", - "obj_omawaroid_enemy_slash_Step_0_gml_104_0": "* 救护矛兵为了让你感到舒服,&给你戴上了小丑鼻子。", - "obj_omawaroid_enemy_slash_Step_0_gml_105_0": "* 救护矛兵将这场战斗比喻为看牙医。", - "obj_omawaroid_enemy_slash_Step_0_gml_106_0": "* 救护矛兵用嘴发出了蜂鸣声。", - "obj_omawaroid_enemy_slash_Step_0_gml_107_0": "* 闻起来像医用酒精。", - "obj_omawaroid_enemy_slash_Step_0_gml_130_0": "* 救护矛兵 - 没有事故那就创造事故!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_227_0": "* Susie谎报了她的洁牙频率!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_227_1": "* Susie谎报了她的健康状况!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_238_0": "* Ralsei洗了足足60秒的手!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_238_1": "* Ralsei洗了洗手!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_253_0": "* Noelle戴了上护士帽接着又迅速地摘下!/%", - "obj_onion_event_slash_Step_0_gml_110_0": "\\M3* 嘿^1…我告诉过你^1…要一个人来的…/", - "obj_onion_event_slash_Step_0_gml_112_0": "* ^1…你猜怎么着^1,&我可不想掺和这种事。/%", - "obj_onion_event_slash_Step_0_gml_139_0": "* 嘿,Kris^1。&那个^1,呃…/", - "obj_onion_event_slash_Step_0_gml_140_0": "\\EK* 你每天放学以后都要做&这么奇怪的事情吗?/%", - "obj_overworldc_slash_Draw_0_gml_37_0": "HP  ~1/~2", - "obj_overworldc_slash_Draw_0_gml_38_0": "LV  ~1", - "obj_overworldc_slash_Draw_0_gml_40_0": "$   ~1", - "obj_overworldc_slash_Draw_0_gml_68_0": "LV  ~1", - "obj_overworldc_slash_Draw_0_gml_69_0": "HP  ~1 / ~2", - "obj_overworldc_slash_Draw_0_gml_71_0": "AT  ~1 (~2)", - "obj_overworldc_slash_Draw_0_gml_72_0": "DF  ~1 (~2)", - "obj_overworldc_slash_Draw_0_gml_73_0": "无", - "obj_overworldc_slash_Draw_0_gml_74_0": "无", - "obj_overworldc_slash_Draw_0_gml_75_0": "铅笔", - "obj_overworldc_slash_Draw_0_gml_76_0": "万圣节铅笔", - "obj_overworldc_slash_Draw_0_gml_77_0": "幸运铅笔", - "obj_overworldc_slash_Draw_0_gml_78_0": "绷带", - "obj_overworldc_slash_Draw_0_gml_81_0": "武器: ~1", - "obj_overworldc_slash_Draw_0_gml_82_0": "防具: ~1", - "obj_overworldc_slash_Draw_0_gml_83_0": "金钱: ~1", - "obj_overworldc_slash_Draw_0_gml_92_0": "EXP: ~1", - "obj_overworldc_slash_Draw_0_gml_113_0": "NEXT: ~1", - "obj_overworldc_slash_Step_0_gml_34_0_b": "* 你轻声地跟~1道了个别。", - "obj_overworldc_slash_Step_0_gml_38_0_b": "* 你丢掉了~1。", - "obj_overworldc_slash_Step_0_gml_61_0": "* (你手忙脚乱地接住它们^1。&你不能丢掉这些!)/%", - "obj_overworldc_slash_Step_0_gml_66_0": "* (你不太理解为什么…)/", - "obj_overworldc_slash_Step_0_gml_67_0": "* (但你感觉丢掉这个东西的念头&大错特错。)/%", - "obj_ponman_enemy_slash_Step_0_gml_10_0": "", - "obj_poppup_enemy_slash_Step_0_gml_18_0": "", - "obj_poppup_enemy_slash_Step_0_gml_22_0": "神�業锟斤機〇拷稲�荷?", - "obj_poppup_enemy_slash_Step_0_gml_25_0": "", - "obj_poppup_enemy_slash_Step_0_gml_27_0": "來佺玩銈吧�", - "obj_poppup_enemy_slash_Step_0_gml_28_0": "生棩日��快妤�楽?", - "obj_poppup_enemy_slash_Step_0_gml_29_0": "該應用程式僅支援&作業系統2000。", - "obj_poppup_enemy_slash_Step_0_gml_30_0": "點擊這裏!點擊這裏!&點擊這裏!點擊這裏!", - "obj_poppup_enemy_slash_Step_0_gml_35_0": "…想睡…", - "obj_poppup_enemy_slash_Step_0_gml_41_0": "看…&看&…我…", - "obj_poppup_enemy_slash_Step_0_gml_48_0": "…開心…", - "obj_poppup_enemy_slash_Step_0_gml_110_0": "", - "obj_poppup_enemy_slash_Step_0_gml_112_0": "* 弹出窗狗用狗狗的眼神乞求你&点击一个失效链接。", - "obj_poppup_enemy_slash_Step_0_gml_113_0": "* 弹出窗狗正在仔细打扮&自己诡异Q弹的身躯。", - "obj_poppup_enemy_slash_Step_0_gml_116_0": "", - "obj_poppup_enemy_slash_Step_0_gml_120_0": "利莫莓。", - "obj_poppup_enemy_slash_Step_0_gml_123_0": "玩耍时间。", - "obj_poppup_enemy_slash_Step_0_gml_126_0": "它的舌头被抵住&就不会感到饥饿。", - "obj_poppup_enemy_slash_Step_0_gml_129_0": "可怕的噪音。", - "obj_poppup_enemy_slash_Step_0_gml_132_0": "和你在谜岛的谜之岛上玩耍。", - "obj_poppup_enemy_slash_Step_0_gml_135_0": "在上午7:44缴税。", - "obj_poppup_enemy_slash_Step_0_gml_138_0": "随机字符串1。", - "obj_poppup_enemy_slash_Step_0_gml_140_0": "* 弹出窗狗想要~1", - "obj_poppup_enemy_slash_Step_0_gml_142_0": "* 闻起来像热带糖果。", - "obj_poppup_enemy_slash_Step_0_gml_146_0": "* 弹出窗狗感觉自己被上下颠倒着&塞进了衣橱里。", - "obj_poppup_enemy_slash_Step_0_gml_151_0": "* 弹出窗狗在高兴的弹跳!", - "obj_poppup_enemy_slash_Step_0_gml_176_0": "* 弹出窗狗 - 一只急需关照的Q弹吉祥物。&点点看…?/%", - "obj_poppup_enemy_slash_Step_0_gml_192_0": "* 你不断地点击着广告!!/%", - "obj_poppup_enemy_slash_Step_0_gml_198_0": "* 你下意识点击了&“人怪约会”“同城配对”的弹窗。/%", - "obj_poppup_enemy_slash_Step_0_gml_199_0": "* 你下意识点击了&“最锋利的意面厨刀”的视频广告。/%", - "obj_poppup_enemy_slash_Step_0_gml_200_0": "* 你下意识点击了&“恶魔召唤少年班”的弹窗。/%", - "obj_poppup_enemy_slash_Step_0_gml_239_0": "* 弹出窗狗们崩溃了!/%", - "obj_poppup_enemy_slash_Step_0_gml_298_0": "* 啊…?!又多了一个?!/%", - "obj_poppup_enemy_slash_Step_0_gml_309_0": "* 连续按~1来屏蔽广告!!/%", - "obj_poppup_enemy_slash_Step_0_gml_415_0": "* Noelle紧张地盯着地面!/%", - "obj_poppup_enemy_slash_Step_0_gml_438_0": "* 敌人们因为缺乏存在感而&感到萎靡和【疲惫】了!/%", - "obj_poppup_enemy_slash_Step_0_gml_449_0": "* Susie不小心点到了一个广告,&上面有个手持电锯的着火的茄子!!/%", - "obj_poppup_enemy_slash_Step_0_gml_453_0": "* Susie不小心点到了一个牛排的图片。/", - "obj_poppup_enemy_slash_Step_0_gml_454_0": "* 那并不是广告,只是静态图片而已…/%", - "obj_poppup_enemy_slash_Step_0_gml_458_0": "* Susie手滑没点到广告,&却点到了文档编辑器。/", - "obj_poppup_enemy_slash_Step_0_gml_459_0": "* 然而它中了病毒。/%", - "obj_poppup_enemy_slash_Step_0_gml_470_0": "\\E5* 可^1…可恶^1!&他们知道我的弱点!!/%", - "obj_poppup_enemy_slash_Step_0_gml_484_0": "* Ralsei试图点击一个&“兔兔教你交朋友”的广告…/", - "obj_poppup_enemy_slash_Step_0_gml_485_0": "* …然后点到了弹出的机枪的广告!/%", - "obj_poppup_enemy_slash_Step_0_gml_490_0": "* …但广告宣传的其实是&一家利用火箭炮拆除建筑的公司!/%", - "obj_poppup_enemy_slash_Step_0_gml_494_0": "* Ralsei不小心点到了&“光暗约会,同城配对”的广告,&他被吓坏了。/", - "obj_poppup_enemy_slash_Step_0_gml_495_0": "* 他直接删除了桌面上的浏览器快捷方式…/", - "obj_poppup_enemy_slash_Step_0_gml_496_0": "* …但心中的负罪感随之而来,&他以为自己“删除了整个互联网”。/%", - "obj_poppup_enemy_slash_Step_0_gml_507_0": "\\EU* 我…我不是故意的…&对…对不起!!^1!我忏悔!!!/%", - "obj_poppup_enemy_slash_Step_0_gml_524_0": "* Noelle不小心点到了&《如何画龙》的购买链接!/", - "obj_poppup_enemy_slash_Step_0_gml_527_0": "* Noelle点到了游戏恐怖BUG合集的链接!/", - "obj_poppup_enemy_slash_Step_0_gml_530_0": "* Noelle点到了&“圣诞辣妈,同城交友”的广告!/", - "obj_poppup_enemy_slash_Step_0_gml_536_0": "\\E8* 啥-啥?!&我做错什么了吗??/%", - "obj_queencar_slash_Step_0_gml_110_0": "* …/%", - "obj_queencar_slash_Step_0_gml_147_0": "\\EM* 我们现在得想点办法&分散女王的注意力…/%", - "obj_queencar_slash_Step_0_gml_155_0": "\\EM* 这些^1…小房子是什么?/%", - "obj_queen_enemy_slash_Step_0_gml_338_0": "* 女王 - 她的杯子会生成一道强力屏障。&击破它或令其失能!/%", - "obj_queen_enemy_slash_Step_0_gml_346_0": "* 你摇晃着Berdly的电线!/%", - "obj_queen_enemy_slash_Step_0_gml_371_0": "* 大家一起松动了Berdly的电线!/%", - "obj_queen_enemy_slash_Step_0_gml_384_0": "* 大家一起向女王敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_410_0": "* 你的灵魂力量照耀着Susie!/%", - "obj_queen_enemy_slash_Step_0_gml_419_0": "* 你的灵魂力量照耀着RALSEI!/%", - "obj_queen_enemy_slash_Step_0_gml_429_0": "* Susie松动了Berdly的电线!/%", - "obj_queen_enemy_slash_Step_0_gml_457_0": "* Ralsei松动了Berdly的电线!/%", - "obj_queen_enemy_slash_Step_0_gml_472_0": "* Ralsei向女王敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_483_0": "* 下一次的投掷瞄准更容易了!/%", - "obj_queen_enemy_slash_Step_0_gml_504_0": "* 女王抿了一口酸液!/%", - "obj_queen_enemy_slash_Step_0_gml_505_0": "* 电池酸液喝完了!&护盾屏障失能了!/%", - "obj_queen_enemy_slash_Step_0_gml_510_0": "* 女王抿了一口酸液!/%", - "obj_queen_enemy_slash_Step_0_gml_519_0": "* 按下~1键投掷,瞄准弱点!", - "obj_queen_enemy_slash_Step_0_gml_520_0": "* 使用[↑]和[↓]来瞄准电线!", - "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_23_0": "* 切断电线了!/%", - "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_42_0": "* 切断电线了!/%", - "obj_queen_kristhrown_slash_Step_0_gml_24_0": "* 打偏了!/%", - "obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_23_0": "* 切断电线了!/%", - "obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_42_0": "* 切断电线了!/%", - "obj_queen_ralseithrown_slash_Step_0_gml_23_0": "* 打偏了!/%", - "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0": "* 皇冠松了很多!/%", - "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0": "* 皇冠松了一点点!/%", - "obj_readable_room1_slash_Other_10_gml_28_0": "* 床底下藏着一个旧的游戏卡带&《电子猫奴RPG》。/", - "obj_readable_room1_slash_Other_10_gml_29_0": "* 用磨损的中性笔写下的&“catti和catty”的字样隐约可见。/%", - "obj_readable_room1_slash_Other_10_gml_42_0": "* 电脑桌面上有个文件夹&“超酷炫游戏资料!!!!”/", - "obj_readable_room1_slash_Other_10_gml_43_0": "* 里面是绘图潦草的游戏设计材料…/", - "obj_readable_room1_slash_Other_10_gml_44_0": "* 游戏的最终BOSS似乎是一个&有着彩虹羽翼的生物。/", - "obj_readable_room1_slash_Other_10_gml_45_0": "* 看样子这个游戏再也没能问世…/%", - "obj_readable_room1_slash_Other_10_gml_86_0": "* 哪怕度过漫漫长夜^1,&太阳依旧照常升起。/%", - "obj_readable_room1_slash_Other_10_gml_133_0": "* (这是他们所谓之“你”。)/%", - "obj_readable_room1_slash_Other_10_gml_147_0": "* (^1…《如何画龙》被藏在抽屉底下。)/", - "obj_readable_room1_slash_Other_10_gml_148_0_b": "* (封面上紫色人物的打扮^1…有点放肆。)/", - "obj_readable_room1_slash_Other_10_gml_150_0": "* (你的哥哥绝不会归还这本书。)/%", - "obj_readable_room1_slash_Other_10_gml_175_0": "* (现在没空读书^1。通常都没空。)/%", - "obj_readable_room1_slash_Other_10_gml_196_0": "* (这是他们所谓之“你”。)/%", - "obj_readable_room1_slash_Other_10_gml_210_0": "* (^1…《如何画龙》被藏在抽屉底下。)/", - "obj_readable_room1_slash_Other_10_gml_211_0_b": "* (封面上紫色人物的打扮^1…有点放肆。)/", - "obj_readable_room1_slash_Other_10_gml_213_0": "* (你的哥哥绝不会归还这本书。)/%", - "obj_readable_room1_slash_Other_10_gml_253_0": "* (现在没空读书^1。通常都没空。)/%", - "obj_readable_room1_slash_Other_10_gml_272_0": "* 这是一个水槽^1。你可以在这里洗手。/", - "obj_readable_room1_slash_Other_10_gml_273_0_b": "* ^1…但是^1,&洗手间里的水槽不是更好吗?/%", - "obj_readable_room1_slash_Other_10_gml_350_0_b": "* (没这个必要。)/%", - "obj_readable_room1_slash_Other_10_gml_354_0": "* (那瓶苹果味的洗发水拿起来&感觉比平常要轻一些。)/%", - "obj_readable_room1_slash_Other_10_gml_357_0_b": "* 在淋浴架上^1,&摆着一小瓶苹果味的洗发水。/", - "obj_readable_room1_slash_Other_10_gml_358_0": "* …还有瓶1加仑装的宠物洗发水。/%", - "obj_readable_room1_slash_Other_10_gml_367_0": "* (没这个必要。)/%", - "obj_readable_room1_slash_Other_10_gml_380_0": "* (还没到洗手的时候。)/%", - "obj_readable_room1_slash_Other_10_gml_392_0": "* (你的双手很干净。)/%", - "obj_readable_room1_slash_Other_10_gml_511_0": "* (电脑壁纸更新了。)/", - "obj_readable_room1_slash_Other_10_gml_512_0": "* (新的壁纸上,两个强壮的超级英雄&被相互拉开了10厘米。)/", - "obj_readable_room1_slash_Other_10_gml_513_0": "* (还有一张提醒学生在学校舞会上&彼此保持距离的小贴士。)/", - "obj_readable_room1_slash_Other_10_gml_514_0": "* (你很好奇这些改动是否受到了&你母亲的影响。)/%", - "obj_readable_room1_slash_Other_10_gml_554_0": "* (电脑壁纸更新了。)/", - "obj_readable_room1_slash_Other_10_gml_555_0": "* (是你和你的哥哥一起打游戏的照片。)/", - "obj_readable_room1_slash_Other_10_gml_556_0": "* (你哥哥用的手柄是山寨款。)/%", - "obj_readable_room1_slash_Other_10_gml_570_0": "* (你打开了绿色香氛马克笔的笔盖。)/", - "obj_readable_room1_slash_Other_10_gml_571_0": "* (笔尖已经接近干燥^1,但仍散发着一股&陈年而精炼的苹果香气。)/%", - "obj_readable_room1_slash_Other_10_gml_583_0": "* (一个橘子,不知道这种食物对于&老师而言是否安全。)/%", - "obj_readable_room1_slash_Other_10_gml_616_0": "* (神之王座越来越高了。)&* (这算僭越吗…?)/%", - "obj_readable_room1_slash_Other_10_gml_626_0": "* (门锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_631_0": "* (门锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_632_0": "* (这是一个破破烂烂的毛绒玩具)/%", - "obj_readable_room1_slash_Other_10_gml_633_0": "* (这是一个电灯开关。)/%", - "obj_readable_room1_slash_Other_10_gml_634_0": "* (这是一个格子棋盘。^1)&* (好多兵棋子散落在上面。)/%", - "obj_readable_room1_slash_Other_10_gml_635_0": "* (壁橱里的一副纸牌撒了出来。)/%", - "obj_readable_room1_slash_Other_10_gml_638_0": "* (这是一张发黄的,画得很糟糕的&绿色乌龟的画。)/", - "obj_readable_room1_slash_Other_10_gml_639_0": "* (落款是“Alvin”。)/%", - "obj_readable_room1_slash_Other_10_gml_644_0": "* (你在门廊边注视着棋盘。)/%", - "obj_readable_room1_slash_Other_10_gml_645_0": "* (所有东西都被硬塞进了柜子^1。&就连地毯也是。)/%", - "obj_readable_room1_slash_Other_10_gml_667_0_b": "* (这是一个滑珠玩具。)/", - "obj_readable_room1_slash_Other_10_gml_668_0": "* (其中一个蓝色珠子坏掉了,&脱离了轨道。)/%", - "obj_readable_room1_slash_Other_10_gml_672_0": "* (玩具珠子继续滑动着。)/%", - "obj_readable_room1_slash_Other_10_gml_716_0": "* (地上的石砾像是被抛光打磨过&的样子。)/", - "obj_readable_room1_slash_Other_10_gml_717_0": "* (看来某人真是特别在意细节。)/%", - "obj_readable_room1_slash_Other_10_gml_727_0": "* (似乎是锁上了。^1)&* (可能再也不会打开了。)/%", - "obj_readable_room1_slash_Other_10_gml_789_0": "\\E1* 哇哦!^1!&比我以前的房间还棒!!!!!/", - "obj_readable_room1_slash_Other_10_gml_790_0": "\\E2* 我甚至都有自己的床了!!/", - "obj_readable_room1_slash_Other_10_gml_791_0_b": "\\E2* 我再也不用睡在洞里了!!!/", - "obj_readable_room1_slash_Other_10_gml_793_0_b": "\\EK* 我还以为^1…&你原本就有一张床的。/", - "obj_readable_room1_slash_Other_10_gml_795_0": "\\E3* 不^1,那是给单车睡的。/%", - "obj_readable_room1_slash_Other_10_gml_855_0_b": "\\EC* ^1…为什么你要搜集&这些阴森森的玩偶呢?/", - "obj_readable_room1_slash_Other_10_gml_857_0": "\\E0* 嘿^1,这是Noelle和&她姐姐做的!放尊重点!/", - "obj_readable_room1_slash_Other_10_gml_859_0": "\\E0* (Noelle的姐姐…)/%", - "obj_readable_room1_slash_Other_10_gml_863_0": "\\EC* (…)/%", - "obj_readable_room1_slash_Other_10_gml_895_0": "\\E2* 可恶啊^1,Kris^1!&你是真喜欢那个水槽啊^1,嗯?/", - "obj_readable_room1_slash_Other_10_gml_896_0": "\\E0* 水槽2分^1,鲁迪0分。/", - "obj_readable_room1_slash_Other_10_gml_897_0_b": "\\E2* 没关系^1,我会迎头赶上的^1!&等着瞧吧!/%", - "obj_readable_room1_slash_Other_10_gml_903_0": "\\E0* ^1…嘿^1,Kris^1,&你检查那个水槽做什么呢?/", - "obj_readable_room1_slash_Other_10_gml_905_0_b": "\\E7* 甜心^1,我也想这么问呢!/%", - "obj_readable_room1_slash_Other_10_gml_909_0": "\\E0* 你是在准备今晚的…/", - "obj_readable_room1_slash_Other_10_gml_910_0": "\\E2* 洗手马拉松比赛吧^1,Kris?/%", - "obj_readable_room1_slash_Other_10_gml_952_0": "\\EA* 哇哦^1,是谁给你送了&这么多的花啊?/", - "obj_readable_room1_slash_Other_10_gml_954_0": "\\E3* 嘿^1,作为一个有妇之夫,&收到点花算什么?/", - "obj_readable_room1_slash_Other_10_gml_956_0": "\\EK* ^1…所以^1,呃^1,&这是你妻子送你的?/", - "obj_readable_room1_slash_Other_10_gml_958_0": "\\E2* 非也^1,哈哈哈^1!&我开玩笑的啦^1!&这是Kris的爸爸送的!/", - "obj_readable_room1_slash_Other_10_gml_960_0": "\\EK* (并不打算理解这回事。)/%", - "obj_readable_room1_slash_Other_10_gml_964_0": "\\E7* 送花给我?&我还想康复呢^1,老兄^1!&我可不想得花粉症!/", - "obj_readable_room1_slash_Other_10_gml_966_0": "\\EC* ^1…你想让Kris告诉他爸爸&别再给你送花了吗?/", - "obj_readable_room1_slash_Other_10_gml_968_0": "\\E2* 啥?不不不^1!&我什么时候说过?&哈哈哈!/%", - "obj_readable_room1_slash_Other_10_gml_1036_0": "* (看样子她在休养自己的声带。)/%", - "obj_readable_room1_slash_Other_10_gml_1062_0": "* (这是战锤王系列小说。)/", - "obj_readable_room1_slash_Other_10_gml_1064_0": "\\EY* 哈哈哈^1,Kris^1,&这么弱智的玩意你也读?嚯!/", - "obj_readable_room1_slash_Other_10_gml_1065_0": "\\EA* 什么大剑啦^1,锤子啦^1,&血腥的战斗啦…/", - "obj_readable_room1_slash_Other_10_gml_1066_0": "\\EK* ^1…要是里面真有什么好玩的东西^1,&你就跟我讲讲呗?/%", - "obj_readable_room1_slash_Other_10_gml_1070_0": "\\EK* 呵^1,真让人不敢相信,&你竟然会读^1,呃^1…&带字的东西。/%", - "obj_readable_room1_slash_Other_10_gml_1110_0": "* (这是一本魔术书。)/", - "obj_readable_room1_slash_Other_10_gml_1111_0_b": "* (大部分魔术要么需要水晶球,&要么需要浮空的手。)/%", - "obj_readable_room1_slash_Other_10_gml_1124_0": "* (这里有一本书。^1)&* (你舔了舔书页…^1)/", - "obj_readable_room1_slash_Other_10_gml_1126_0_b": "* 嘿^1,Kris^1,&你在那里搞什么鬼呢?/", - "obj_readable_room1_slash_Other_10_gml_1127_0": "\\E5* 有这么一个词叫“分享”^1,&听说过吗,呆头?/%", - "obj_readable_room1_slash_Other_10_gml_1131_0": "\\E2* 这些书被放在图书馆里&不是没有道理的。/%", - "obj_readable_room1_slash_Other_10_gml_1172_0_b": "* 没必要再回去了。/%", - "obj_readable_room1_slash_Other_10_gml_1193_0": "* (Kris^1,我们去哪不好…)/", - "obj_readable_room1_slash_Other_10_gml_1194_0": "\\E1* (你非要拉我们来青少年地带。)/%", - "obj_readable_room1_slash_Other_10_gml_1198_0": "* (这是每周动漫测评。)/", - "obj_readable_room1_slash_Other_10_gml_1199_0": "* (只是看着满篇的动漫批判,&你就感到精疲力尽了。)/%", - "obj_readable_room1_slash_Other_10_gml_1237_0": "* ^1…那么^1,呃^1,&这是你所谓的闲逛是吧^1,&Kris?/", - "obj_readable_room1_slash_Other_10_gml_1238_0": "\\EK* 来墓地闲逛?/", - "obj_readable_room1_slash_Other_10_gml_1239_0": "\\E2* ^1…我没意见。/%", - "obj_readable_room1_slash_Other_10_gml_1353_0": "\\E7* 嘿^1,Kris^1,&这个免费牛奶简直太赞了。/", - "obj_readable_room1_slash_Other_10_gml_1354_0": "\\E2* 每天晚上它都会像魔法一样地&自动刷新诶。/%", - "obj_readable_room1_slash_Other_10_gml_1371_0": "\\E3* (嗯^1,那个?&那是我从别人家里搜集来的&属于我的垃圾。)/", - "obj_readable_room1_slash_Other_10_gml_1372_0": "\\E6* (这可是隐私哦?&天啦^1,和Azzy一起住&使你变得好怪。)/%", - "obj_readable_room1_slash_Other_10_gml_1393_0": "* (更多的警戒线。)/", - "obj_readable_room1_slash_Other_10_gml_1394_0": "* (上面写着“嘎啊啊啊啊!!^1!&我是认真的!!!”)/", - "obj_readable_room1_slash_Other_10_gml_1395_0": "* (不清楚到底是什么意思。)/%", - "obj_readable_room1_slash_Other_10_gml_1399_0": "* (有很多的警戒线。)/%", - "obj_readable_room1_slash_Other_10_gml_1444_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_1451_0": "* (咚 咚 咚。)/", - "obj_readable_room1_slash_Other_10_gml_1452_0": "* (微弱的^1…微弱的^1,&骨头摩擦声^1…渐渐远去…)/%", - "obj_readable_room1_slash_Other_10_gml_1467_0": "* 噢^1,是一位人人人人类吗?/", - "obj_readable_room1_slash_Other_10_gml_1468_0": "* 如果人类是骨头做的…/", - "obj_readable_room1_slash_Other_10_gml_1469_0": "* 那么骷髅又是哪里来的呢…?/%", - "obj_readable_room1_slash_Other_10_gml_1483_0": "* (咚 咚 咚)/", - "obj_readable_room1_slash_Other_10_gml_1484_0": "* 嗯^1…这敲门的手法^1…&太外行了!/", - "obj_readable_room1_slash_Other_10_gml_1485_0": "* 你还差得远呢!/%", - "obj_readable_room1_slash_Other_10_gml_1504_0": "* (咚 咚 咚)/", - "obj_readable_room1_slash_Other_10_gml_1506_0": "\\EC* 嘿^1,Kris^1…&你在做什么?/", - "obj_readable_room1_slash_Other_10_gml_1507_0": "\\E1* 我们不是要去你家吗?/%", - "obj_readable_room1_slash_Other_10_gml_1510_0": "* (咚 咚 咚)/", - "obj_readable_room1_slash_Other_10_gml_1511_0": "* (哟^1,呃^1,Kris^1…哈哈。&是你吗?哈哈…)/", - "obj_readable_room1_slash_Other_10_gml_1512_0": "* (如果你和Susie在一起,&我们就不能和你出去玩了!)/", - "obj_readable_room1_slash_Other_10_gml_1513_0": "* (Kris^1…Susie真是坏透了^1!&你为什么不管管她呢,哈哈…)/%", - "obj_readable_room1_slash_Other_10_gml_1539_0": "* (这是一个猫洞。)/", - "obj_readable_room1_slash_Other_10_gml_1540_0": "* (它锁上了。)/", - "obj_readable_room1_slash_Other_10_gml_1541_0": "* (不知为何。)/%", - "obj_readable_room1_slash_Other_10_gml_1563_0": "* (里面传来某种抓挠和嘶嘶声。)/%", - "obj_readable_room1_slash_Other_10_gml_1615_0": "* (桌上放着一些调味品。)/", - "obj_readable_room1_slash_Other_10_gml_1616_0": "* ICE-E的“独创”帕玛森 起“E”司!/%", - "obj_readable_room1_slash_Other_10_gml_1621_0": "* (桌上放着一些调味品。)/", - "obj_readable_room1_slash_Other_10_gml_1622_0": "* ICE-E牌可挤压意面现推出新“形状”/%", - "obj_readable_room1_slash_Other_10_gml_1629_0": "* (尝尝我们新推出的巧克力冰萨)/", - "obj_readable_room1_slash_Other_10_gml_1630_0": "* (只融于裤,不溶于口)/%", - "obj_readable_room1_slash_Other_10_gml_1640_0": "* (各式各样的冷冻面包圈和点心。)/", - "obj_readable_room1_slash_Other_10_gml_1642_0": "\\E2* 嘿Kris^1,要不要试试看&我们能不能钻进里面?/", - "obj_readable_room1_slash_Other_10_gml_1643_0": "\\E5* 只要你爬到华夫饼下面-/", - "obj_readable_room1_slash_Other_10_gml_1644_0": "\\EK* 该死^1,好像有人在看我们。/%", - "obj_readable_room1_slash_Other_10_gml_1651_0": "* (看似普通的果篮^1,但只要伸手进去…)/", - "obj_readable_room1_slash_Other_10_gml_1652_0": "* (^1…就会察觉里面深邃无比^1,&存放着许多东西。)/%", - "obj_readable_room1_slash_Other_10_gml_1659_0": "* 散装鸡蛋 $1/", - "obj_readable_room1_slash_Other_10_gml_1660_0": "* (对一个鸡蛋来讲&这份责任还是过于沉重。)/%", - "obj_readable_room1_slash_Other_10_gml_1667_0": "* (葡萄^1,瓜果^1,橘子^1,&还有一股新鲜菠萝的香气…)/%", - "obj_readable_room1_slash_Other_10_gml_1674_0": "* (看起来是普通的椰子树^1,&但是塞满了有用的杂货。)/%", - "obj_readable_room1_slash_Other_10_gml_1683_0": "* (这是一架子的糖果^1,牛肉干^1,&还有各种坚果。)/", - "obj_readable_room1_slash_Other_10_gml_1685_0": "\\EA* 看到没^1?牛肉干也算糖果。&^1…还有^1,呃^1,花生也算。/", - "obj_readable_room1_slash_Other_10_gml_1687_0": "\\E5* 它们其实是豆类。/", - "obj_readable_room1_slash_Other_10_gml_1689_0": "\\E1* 花生吗?/", - "obj_readable_room1_slash_Other_10_gml_1691_0": "\\E2* 牛肉干。/%", - "obj_readable_room1_slash_Other_10_gml_1695_0": "* 或许我们不该到处看了…/", - "obj_readable_room1_slash_Other_10_gml_1696_0": "\\E1* 那样做会让他说傻话的。/", - "obj_readable_room1_slash_Other_10_gml_1698_0": "\\E5* ^1…我别无选择啊^1,女士。/%", - "obj_readable_room1_slash_Other_10_gml_1708_0": "* Ice-E披萨的海报杂志。/", - "obj_readable_room1_slash_Other_10_gml_1709_0": "* 热乎新鲜的奶酪^1,意式辣香肠^1,&正如您梦寐以求的那样…/%", - "obj_readable_room1_slash_Other_10_gml_1716_0": "* 人气披萨选择!&现使用3像素以上的热辣分辨率呈现!/%", - "obj_readable_room1_slash_Other_10_gml_1726_0": "* 架子上有些汽车杂志。/", - "obj_readable_room1_slash_Other_10_gml_1727_0": "* 读读它们也许会很有趣^1,/", - "obj_readable_room1_slash_Other_10_gml_1728_0": "* 但是周围有其他人…/%", - "obj_readable_room1_slash_Other_10_gml_1734_0": "* 这是一本毛茸茸狗狗杂志^1。&内含类似香水广告的小样…/", - "obj_readable_room1_slash_Other_10_gml_1735_0": "* 但不同的是,&上面全都是供你抚摸的各种狗毛。/", - "obj_readable_room1_slash_Other_10_gml_1737_0": "\\E5* 嘿^1,不要剪广告!!/%", - "obj_readable_room1_slash_Other_10_gml_1746_0": "* 这是一本Jockington的粉丝杂志。&看上去很受欢迎。/%", - "obj_readable_room1_slash_Other_10_gml_1753_0": "* 这是一大堆的贺卡还有心形巧克力。/", - "obj_readable_room1_slash_Other_10_gml_1755_0": "* “早日康复!”&* “很高兴你的自行车撞坏了!”/%", - "obj_readable_room1_slash_Other_10_gml_1774_0": "\\E2* 那个东西?&那是二手的。打五折。/", - "obj_readable_room1_slash_Other_10_gml_1776_0": "* ^1…这是什么?/", - "obj_readable_room1_slash_Other_10_gml_1778_0": "\\E5* 垃圾。/%", - "obj_readable_room1_slash_Other_10_gml_1787_0": "* (你够不到顶端^1,&这使你无法拿到篮子。)/", - "obj_readable_room1_slash_Other_10_gml_1788_0": "* (在这种状况下你什么也买不了…)/%", - "obj_readable_room1_slash_Other_10_gml_1792_0": "* (彼有神之王座^1,&此为魔之王座。)/%", - "obj_readable_room1_slash_Other_10_gml_1806_0": "* (你快速阅览了一篇&关于Undyne的新闻报道。)/", - "obj_readable_room1_slash_Other_10_gml_1807_0": "* 新警长Undyne的爆炸式亮相/", - "obj_readable_room1_slash_Other_10_gml_1808_0": "* ^1…热血的年轻警员&^1…成为了新的警长。/", - "obj_readable_room1_slash_Other_10_gml_1809_0": "* 尽管她活力四射^1,&但她或许难以匹及上一任的光环…/", - "obj_readable_room1_slash_Other_10_gml_1810_0": "* ^1…自从Asgore·Dreemurr&被警队革职之后…/", - "obj_readable_room1_slash_Other_10_gml_1811_0": "* (^1…没必要再继续读下去了。)/%", - "obj_readable_room1_slash_Other_10_gml_1818_0": "* (Undyne警长和Napstablook副警长&的照片。)/", - "obj_readable_room1_slash_Other_10_gml_1819_0": "* (Undyne正在把Catti全家从树上&救下来。)/", - "obj_readable_room1_slash_Other_10_gml_1820_0": "* (^1…Napstablook不知为何也困在树上。)/%", - "obj_readable_room1_slash_Other_10_gml_1827_0": "* (被悉心照料的花朵。)/%", - "obj_readable_room1_slash_Other_10_gml_1837_0": "* 这是一个装满不同种类衣服的衣橱。/", - "obj_readable_room1_slash_Other_10_gml_1838_0": "* 你可以想穿什么就穿什么。/%", - "obj_readable_room1_slash_Other_10_gml_1845_0": "* 这是一个架子。/", - "obj_readable_room1_slash_Other_10_gml_1846_0": "* 各式各样的纪念品都可以摆放在这里。/%", - "obj_readable_room1_slash_Other_10_gml_1855_0": "* 这是一个垃圾桶。/", - "obj_readable_room1_slash_Other_10_gml_1857_0": "\\E3* Kris^1!&要是我又做了一份手册的话…/", - "obj_readable_room1_slash_Other_10_gml_1858_0": "\\E2* 你可以把它直接扔进这里!/%", - "obj_readable_room1_slash_Other_10_gml_1861_0": "* 这是给你放手册的展架。/", - "obj_readable_room1_slash_Other_10_gml_1863_0": "\\E2* 我觉得你会想把手册摆在这里,&以便随时阅读!/%", - "obj_readable_room1_slash_Other_10_gml_1875_0": "* 这是一张精心制作的床。/", - "obj_readable_room1_slash_Other_10_gml_1876_0": "* 配得上一个床铺调查员。/%", - "obj_readable_room1_slash_Other_10_gml_1880_0": "* 这是你的床。/", - "obj_readable_room1_slash_Other_10_gml_1881_0": "* 感觉出奇的柔软。&就好像垫在梦上面一样…/%", - "obj_readable_room1_slash_Other_10_gml_1896_0": "\\E2* 真酷诶^1,带刺的床。/", - "obj_readable_room1_slash_Other_10_gml_1897_0": "\\EA* 这下我就可以在夜里扎自己了。/", - "obj_readable_room1_slash_Other_10_gml_1898_0": "\\E2* 终于方便点了。/%", - "obj_readable_room1_slash_Other_10_gml_1907_0": "\\E7* 太爽了^1,这里面什么都有!/", - "obj_readable_room1_slash_Other_10_gml_1908_0": "* 松果^1,粉笔^1,&苔藓^1,罐装沙司^1,/", - "obj_readable_room1_slash_Other_10_gml_1909_0": "* 冰块^1,吐司机里的黑渣渣^1,&碎颚硬糖…/", - "obj_readable_room1_slash_Other_10_gml_1910_0": "\\E2* ^1…哦^1,也有真正的食品。/%", - "obj_readable_room1_slash_Other_10_gml_1913_0": "\\E5* 嘿Kris^1,&不许再觊觎我的零食。/%", - "obj_readable_room1_slash_Other_10_gml_1921_0": "\\E0* Susie^1,&你之前没来得及读手册…/", - "obj_readable_room1_slash_Other_10_gml_1922_0": "\\E2* 所以我帮你把它放在这里了。/", - "obj_readable_room1_slash_Other_10_gml_1924_0": "\\EL* 真好^1,我会在睡前读读的。/", - "obj_readable_room1_slash_Other_10_gml_1925_0": "\\E2* 一读肯定就睡着了。/%", - "obj_readable_room1_slash_Other_10_gml_1932_0": "* 这是一个衣柜,&里面装满了带刺的危险衣物。/", - "obj_readable_room1_slash_Other_10_gml_1933_0": "* 所有的衣服都在忙着&把彼此撕成碎片。/", - "obj_readable_room1_slash_Other_10_gml_1935_0": "\\E2* 简直棒呆了!!^1!&嫉妒吗^1,Kris!?/%", - "obj_readable_room1_slash_Other_10_gml_1943_0": "* (二楼:居住区)/%", - "obj_readable_room1_slash_Other_10_gml_1948_0": "* (门锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_1953_0": "* (地下室:恶人居住区)/%", - "obj_readable_room1_slash_Other_10_gml_1964_0": "\\EA* 嘿Ralsei^1,&这楼上是什么?/", - "obj_readable_room1_slash_Other_10_gml_1966_0": "\\E2* 哦^1,只是一些还在&装修中的房间!/", - "obj_readable_room1_slash_Other_10_gml_1968_0": "\\E2* ^1…所以你的房间是在楼上吗?/", - "obj_readable_room1_slash_Other_10_gml_1970_0": "\\EQ* 呃^1,没错^1!&我还没有^1,嗯^1,打扫干净…/", - "obj_readable_room1_slash_Other_10_gml_1972_0": "\\E2* 好吧^1,反正我们也没兴趣看&你那堆傻乎乎的眼镜收藏。/%", - "obj_readable_room1_slash_Other_10_gml_1976_0": "\\EG* 不好意思^1,施工中!/%", - "obj_readable_room1_slash_Other_10_gml_1989_0": "* 我是黑客。&我能感觉到这个房间中藏着一道&秘密的后门^1…但是…/", - "obj_readable_room1_slash_Other_10_gml_1990_0": "* 会是在哪里呢…?&嗯嗯嗯嗯嗯嗯嗯…/%", - "obj_readable_room1_slash_Other_10_gml_2019_0": "\\EL* (S^1…Susie…!^1!&她就在那边…!!)/", - "obj_readable_room1_slash_Other_10_gml_2020_0": "\\E6* (但是我^1…&我不敢跟她打招呼…)/", - "obj_readable_room1_slash_Other_10_gml_2021_0": "\\E2* (…?)/", - "obj_readable_room1_slash_Other_10_gml_2022_0": "\\E3* (不过^1,那个和她在一起的人&是谁啊…?)/", - "obj_readable_room1_slash_Other_10_gml_2023_0": "\\E2* (看起来有一点像…)/", - "obj_readable_room1_slash_Other_10_gml_2025_0": "\\EE* (啊啊啊^1,他们看过来了^1!&我们快走吧!!)/%", - "obj_readable_room1_slash_Other_10_gml_2030_0": "\\EE* (我们快离开这儿吧!)/%", - "obj_readable_room1_slash_Other_10_gml_2043_0": "\\EA* ^1…嘿Kris^1,&有没有想过用一下这些圆筒?/", - "obj_readable_room1_slash_Other_10_gml_2045_0": "\\EK* ^1…用它们做什么?/", - "obj_readable_room1_slash_Other_10_gml_2047_0": "\\EA* 用来盛冰淇淋。/%", - "obj_readable_room1_slash_Other_10_gml_2051_0": "* (只是一些用于盛放非冰淇淋的圆筒。)/%", - "obj_readable_room1_slash_Other_10_gml_2071_0": "\\E5* (女王^1…她说她想要我快乐^1,&可是…)/", - "obj_readable_room1_slash_Other_10_gml_2072_0": "\\E3* (我怎么会想要&吃一锅炖线缆呢?)/", - "obj_readable_room1_slash_Other_10_gml_2073_0": "\\EA* (而且为什么我不能…&直接…拒绝她呢?)/", - "obj_readable_room1_slash_Other_10_gml_2074_0": "\\E3* (有时我觉得…)/", - "obj_readable_room1_slash_Other_10_gml_2075_0": "\\E8* (我只能对Kris和老爸&说出“不”字…)/%", - "obj_readable_room1_slash_Other_10_gml_2087_0": "* (一张女王牌清洁剂的广告。)/", - "obj_readable_room1_slash_Other_10_gml_2088_0": "* (“我完全 不知道&这是 做什么 用的”)/%", - "obj_readable_room1_slash_Other_10_gml_2101_0": "* (门锁住了。)~1", - "obj_readable_room1_slash_Other_10_gml_2106_0": "\\EB* Kris…?&为什么带我来这里…?/", - "obj_readable_room1_slash_Other_10_gml_2107_0": "\\E4* 屋里没人^1…&不^1,这附近根本一个人都没有。/", - "obj_readable_room1_slash_Other_10_gml_2108_0": "\\E4* 这个地方^1…&真让人起鸡皮疙瘩…/", - "obj_readable_room1_slash_Other_10_gml_2109_0": "\\Ee* …/", - "obj_readable_room1_slash_Other_10_gml_2110_0": "\\Ed* (虽说如此^1,&却有一种令人怀念的感觉…)/%", - "obj_readable_room1_slash_Other_10_gml_2124_0": "* 妈妈咪叭^1!欢迎光临顶尖糕点房!/", - "obj_readable_room1_slash_Other_10_gml_2125_0": "* 我们的特别大厨旋转烤制品的技巧&可是顶尖的!/%", - "obj_readable_room1_slash_Other_10_gml_2160_0": "* (看起来它与主人失散了…)/%", - "obj_readable_room1_slash_Other_10_gml_2165_0": "* (尖叫…)/%", - "obj_readable_room1_slash_Other_10_gml_2170_0": "* 生棩日�…/%", - "obj_readable_room1_slash_Other_10_gml_2177_0": "* (一张三人床^1,&或者是有三个头的生物睡的床。)/%", - "obj_readable_room1_slash_Other_10_gml_2185_0": "* 没什么有趣的。/%", - "obj_readable_room1_slash_Other_10_gml_2199_0": "\\E7* (…)/%", - "obj_readable_room1_slash_Other_10_gml_2216_0": "* (你敲了敲机器。)/", - "obj_readable_room1_slash_Other_10_gml_2217_0": "* (^1…什么也没有发生。)/", - "obj_readable_room1_slash_Other_10_gml_2218_0": "* (你摇了摇机器。)/", - "obj_readable_room1_slash_Other_10_gml_2219_0": "* (你打了打。)/", - "obj_readable_room1_slash_Other_10_gml_2220_0": "* (你踢了踢。)/", - "obj_readable_room1_slash_Other_10_gml_2221_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_2222_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2227_0": "\\E7* (…)/%", - "obj_readable_room1_slash_Other_10_gml_2238_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2244_0": "* (咔!)&* (你发现了一个隐藏开关!)/%", - "obj_readable_room1_slash_Other_10_gml_2254_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2260_0": "* (像是力场断电的声音^1…大概吧。)/%", - "obj_readable_room1_slash_Other_10_gml_2269_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2275_0": "* (像是力场断电的声音^1…大概吧。)/%", - "obj_readable_room1_slash_Other_10_gml_2284_0": "* (Nubert不见了。)/", - "obj_readable_room1_slash_Other_10_gml_2285_0": "* (看来Nubert的屏幕已经&升上天空,走向世界了)/%", - "obj_readable_room1_slash_Other_10_gml_2291_0": "* (它看起来卡住了。)/%", - "obj_readable_room1_slash_Other_10_gml_2303_0": "* (像是力场断电的声音。)/%", - "obj_readable_room1_slash_Other_10_gml_2307_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2318_0": "* (柜子里很宽敞,塞满了旧电器。)/", - "obj_readable_room1_slash_Other_10_gml_2319_0": "* (可以轻松容纳一个大个子的人。)/%", - "obj_readable_room1_slash_Other_10_gml_2326_0": "* (看起来是图书馆的&高级公用笔记本。)/", - "obj_readable_room1_slash_Other_10_gml_2327_0": "* (有人忘记把它关掉了。)/%", - "obj_readable_room1_slash_Other_10_gml_2334_0": "* (里面都是些备用设备^1,&比如备用鼠标^1,备用键盘^1,&还有备用沙锤。)/%", - "obj_readable_room1_slash_Other_10_gml_2341_0": "* (这是一台电脑。显示器在闪烁。)/%", - "obj_readable_room1_slash_Other_10_gml_2348_0": "* (这是一台电脑。)/", - "obj_readable_room1_slash_Other_10_gml_2349_0": "* (一个海豚屏保正在推销&某种恶意软件。)/%", - "obj_readable_room1_slash_Other_10_gml_2360_0": "* (这是一台电脑。)/", - "obj_readable_room1_slash_Other_10_gml_2361_0": "* (有人曾尝试查看邮箱^1,&但是现在断网了。)/%", - "obj_readable_room1_slash_Other_10_gml_2366_0": "* (这是一台电脑。)/", - "obj_readable_room1_slash_Other_10_gml_2367_0": "* (…电脑蓝屏了。&看来系统崩溃了。)/%", - "obj_readable_room1_slash_Other_10_gml_2377_0": "* (一些关于网络安全的海报。)/%", - "obj_readable_room1_slash_Other_10_gml_2381_0": "* (你突然觉得,今天本可以有所不同…)/", - "obj_readable_room1_slash_Other_10_gml_2382_0": "* (^1…如果那张橘猫海报还在墙上的话。)/%", - "obj_readable_room1_slash_Other_10_gml_2390_0": "* (这是一个垃圾桶,&你感觉它没什么朋友。)/", - "obj_readable_room1_slash_Other_10_gml_2391_0": "* (很难说你为什么会对一个垃圾桶&产生这样的感觉。)/%", - "obj_readable_room1_slash_Other_10_gml_2398_0": "* (这是一个装可回收物的垃圾桶。)/", - "obj_readable_room1_slash_Other_10_gml_2399_0": "* (似乎有人不小心打印了一堆&垃圾邮件。)/%", - "obj_readable_room1_slash_Other_10_gml_2406_0": "* 请尊重陶器。/%", - "obj_readable_room1_slash_Other_10_gml_2484_0": "* (这是一个巨型摩天轮的广告。)/%", - "obj_readable_room1_slash_Other_10_gml_2492_0": "* (这是一个巨型摩天轮的广告。)/", - "obj_readable_room1_slash_Other_10_gml_2494_0": "\\E1* (Susie显然正在想着她和Noelle&坐摩天轮的事…)/", - "obj_readable_room1_slash_Other_10_gml_2496_0": "\\EK* (不过话说回来^1,&摩天又是个啥玩意?)/", - "obj_readable_room1_slash_Other_10_gml_2497_0": "\\EC* (某种有着超大轮子的坦克?)/%", - "obj_readable_room1_slash_Other_10_gml_2512_0": "\\Ec* (为什么要^1…&这样盯着我的眼睛看?)/%", - "obj_readable_room1_slash_Other_10_gml_2517_0": "\\Ec* (到底是在看什么?)/%", - "obj_readable_room1_slash_Other_10_gml_2522_0": "\\Ec* (我^1…我不明白&这是在做什么^1,不过…)/", - "obj_readable_room1_slash_Other_10_gml_2523_0": "\\Ec* (这是在看着我吗…?)/%", - "obj_readable_room1_slash_Other_10_gml_2529_0": "\\Ec* (为什么不去踩那个&开关呢…?)/%", - "obj_readable_room1_slash_Other_10_gml_2545_0": "* 左侧: 前往一楼的捷径/%", - "obj_readable_room1_slash_Other_10_gml_2553_0": "* (是某人创造一根奇妙烟柱的视频。)/", - "obj_readable_room1_slash_Other_10_gml_2554_0": "* (烟太大了^1,看不清楚那是谁。)/%", - "obj_readable_room1_slash_Other_10_gml_2578_0": "\\E4* (我觉得苔藓球某种意义上&还挺可爱的…?)/", - "obj_readable_room1_slash_Other_10_gml_2579_0": "\\E8* (^1…我到底在说什么?)/%", - "obj_readable_room1_slash_Other_10_gml_2585_0": "* (苔藓。份量少到不够吃。)/%", - "obj_readable_room1_slash_Other_10_gml_2591_0": "* (只是一些苔藓…)/%", - "obj_readable_room1_slash_Other_10_gml_2596_0": "* (房间之间^1…有间房间。)/%", - "obj_readable_room1_slash_Other_10_gml_2609_0": "* 这里未曾有一个男人。/%", - "obj_readable_room1_slash_Other_10_gml_2618_0": "* (快来买女王清洁剂吧^1!&人气最高的清洁剂风味!)/%", - "obj_readable_room1_slash_Other_10_gml_2624_0": "* (女王清洁剂^1!&由100`% 的酸液制成!)/%", - "obj_readable_room1_slash_Other_10_gml_2632_0": "* (海报被撕开了^1,&露出了另一张褪色的海报。)/", - "obj_readable_room1_slash_Other_10_gml_2633_0": "* 大人物汽车^1!来环游小镇吧,&乘坐我们特别的/", - "obj_readable_room1_slash_Other_10_gml_2634_0": "* (剩下的被撕掉了。)/%", - "obj_readable_room1_slash_Other_10_gml_2638_0": "* (一张被撕裂的海报。)/%", - "obj_readable_room1_slash_Other_10_gml_2651_0": "* (这是一个老鼠出口。)/%", - "obj_readable_room1_slash_Other_10_gml_2656_0": "* (洞里是空的。)/%", - "obj_readable_room1_slash_Other_10_gml_2665_0": "* (这是一个老鼠入口)/%", - "obj_readable_room1_slash_Other_10_gml_2670_0": "* (老鼠们在里面欢快地嬉戏。)/%", - "obj_readable_room1_slash_Other_10_gml_2681_0": "\\E0* 锁住了…/", - "obj_readable_room1_slash_Other_10_gml_2682_0": "\\E1* 这个空旷的大房间究竟&是什么情况!?/%", - "obj_readable_room1_slash_Other_10_gml_2688_0": "* (门锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_2698_0": "* (这些暗之灯泡会在地上射出&一道明亮的影子。)/", - "obj_readable_room1_slash_Other_10_gml_2699_0": "* (当空格被黑暗填满时,&前方的道路就会打开。)/%", - "obj_readable_room1_slash_Other_10_gml_2703_0": "* (另外两个谜题房间被一只巨手&粗鲁地抹去了。)/", - "obj_readable_room1_slash_Other_10_gml_2704_0": "* (我们在此恳请客人们的理解&并有点希望他们根本不在这里。)/%", - "obj_readable_room1_slash_Other_10_gml_2711_0": "* (这个谜题仅限工作人员使用^1!&客人们^1,请回到您的房间。)/%", - "obj_readable_room1_slash_Other_10_gml_2717_0": "* (各位工作人员!^1!&如果你们被谜题困住了^1,&请不要呼救。)/", - "obj_readable_room1_slash_Other_10_gml_2718_0": "* (身处于这豪宅之中令人着迷的&死亡陷阱里…没人能听到你的呼唤。)/%", - "obj_readable_room1_slash_Other_10_gml_2724_0": "* (至高之桌。)/", - "obj_readable_room1_slash_Other_10_gml_2725_0": "* (没有\\cY神之王座\\cW^1,你根本够不着它)/%", - "obj_readable_room1_slash_Other_10_gml_2734_0": "* (里面有各式各样的衣服。)/", - "obj_readable_room1_slash_Other_10_gml_2736_0": "\\E0* (^1…嗯^1,&从没见Noelle穿过这些…)/%", - "obj_readable_room1_slash_Other_10_gml_2743_0": "* (这里有搜索结果的目录。)/", - "obj_readable_room1_slash_Other_10_gml_2744_0": "* (看来其中的大多数东西&都无法被实体化…)/%", - "obj_readable_room1_slash_Other_10_gml_2751_0": "* (这是一份日历。)/", - "obj_readable_room1_slash_Other_10_gml_2752_0": "* (每页都是12月^1,每天都是25日。)/%", - "obj_readable_room1_slash_Other_10_gml_2768_0": "* (Noelle的床。)/", - "obj_readable_room1_slash_Other_10_gml_2769_0": "* (你保留了床铺调查员的称号。)/", - "obj_readable_room1_slash_Other_10_gml_2771_0": "\\EK* (你到底在搞什么鬼?)/%", - "obj_readable_room1_slash_Other_10_gml_2783_0": "* (这是一个衣橱。)/%", - "obj_readable_room1_slash_Other_10_gml_2792_0": "* (像是老鼠引起的堵车。)/%", - "obj_rouxls_enemy_slash_Create_0_gml_116_0": "居民区", - "obj_rouxls_enemy_slash_Create_0_gml_117_0": "商业区", - "obj_rouxls_enemy_slash_Create_0_gml_118_0": "工业区", - "obj_rouxls_enemy_slash_Create_0_gml_120_0": "公园", - "obj_rouxls_enemy_slash_Create_0_gml_121_0": "犯罪", - "obj_rouxls_enemy_slash_Create_0_gml_122_0": "公共交通", - "obj_rouxls_enemy_slash_Step_0_gml_19_0": "飞吧!飞吧!&吾之小鸭子!/%", - "obj_rouxls_enemy_slash_Step_0_gml_22_0": "前进吧,&吾之战车!/%", - "obj_rouxls_enemy_slash_Step_0_gml_28_0": "解开吾的谜题,&鼠辈们!/%", - "obj_rouxls_enemy_slash_Step_0_gml_33_0": "揍其左舷!/%", - "obj_rouxls_enemy_slash_Step_0_gml_136_0": "* 你需要建更多的~1。", - "obj_rouxls_enemy_slash_Step_0_gml_142_0": "* 你的城市还缺少~1。", - "obj_rouxls_enemy_slash_Step_0_gml_147_0": "* 敌舰和你的战舰似乎一同坠入了爱河。", - "obj_rouxls_enemy_slash_Step_0_gml_147_1": "* 你不禁注意到敌舰是多么的~1。", - "obj_rouxls_enemy_slash_Step_0_gml_150_0": "* 闻起来像样板房。", - "obj_rouxls_enemy_slash_Step_0_gml_171_0": "* ROUXLS - 被雇来的小BOSS。&就算被解雇了也还会出现。&“吾亦可参加派对”/%", - "obj_rouxls_enemy_slash_Step_0_gml_178_0": "%%", - "obj_rouxls_enemy_slash_Step_0_gml_187_0": "%%", - "obj_rouxls_enemy_slash_Step_0_gml_196_0": "%%", - "obj_rouxls_enemy_slash_Step_0_gml_205_0": "%%", - "obj_rouxls_enemy_slash_Step_0_gml_214_0": "* Ralsei进行了干扰!&Rouxls下回合会少占领一个房子。/%", - "obj_rouxls_enemy_slash_Step_0_gml_215_0": "* Ralsei进行了干扰!&但是失败了。/%", - "obj_rouxls_enemy_slash_Step_0_gml_263_0": "\\E0* 看来游戏已矣!/", - "obj_rouxls_enemy_slash_Step_0_gml_266_0": "\\E2* 并且!吾房宅众多!/", - "obj_rouxls_enemy_slash_Step_0_gml_270_0": "\\E1* 啥!?&何故汝房宅多于吾?!/", - "obj_rouxls_enemy_slash_Step_0_gml_274_0": "\\E5* 吾等成败尚不可知也。/", - "obj_rouxls_simtown_slash_Draw_0_gml_47_0": "* 你可以占领这一格!", - "obj_rouxls_simtown_slash_Draw_0_gml_48_0": "* 使用方向键移动!", - "obj_rouxls_simtown_slash_Draw_0_gml_49_0": "* 离自己的领地太远了!", - "obj_rouxls_simtown_slash_Draw_0_gml_50_0": "* 不能建在酸液上面!", - "obj_rouxls_simtown_slash_Draw_0_gml_51_0": "* 不能建在敌方领地上!", - "obj_rouxls_simtown_slash_Draw_0_gml_53_0": "* 天鹅无法支撑建筑", - "obj_rouxls_simtown_slash_Draw_0_gml_54_0": "* 天鹅无法支撑建筑", - "obj_rouxls_simtown_slash_Draw_0_gml_55_0": "* 天鹅无法支撑建筑", - "obj_rouxls_simtown_slash_Draw_0_gml_56_0": "* 天鹅无法支撑建筑", - "obj_rouxls_simtown_slash_Draw_0_gml_58_0": "* 一台似曾相识的机器。", - "obj_rouxls_simtown_slash_Draw_0_gml_59_0": "* 它似乎和你的天鹅一同坠入了爱河。", - "obj_rouxls_simtown_slash_Draw_0_gml_72_0": "* 汝仰慕吾…?", - "obj_rouxls_simtown_slash_Draw_0_gml_80_0": "* 按~1占领!", - "obj_rouxls_simtown_slash_Step_0_gml_93_0": "* 完成!/%", - "obj_savemenu_slash_Draw_0_gml_34_0": "LV ~1", - "obj_savemenu_slash_Draw_0_gml_52_0_b": "库存", - "obj_savemenu_slash_Draw_0_gml_54_0": "伙伴", - "obj_savepoint_slash_Other_10_gml_33_0": "* 看着这双巨大的腿^1,&使你充满了某种力量。/%", - "obj_shop1_slash_Draw_0_gml_143_0": "$~1", - "obj_shop1_slash_Draw_0_gml_159_0": "\\E2谢谢惠顾,&已经放入&您的库存。", - "obj_shop1_slash_Draw_0_gml_177_0": "$~1", - "obj_shop1_slash_Draw_0_gml_255_0": "\\E0反正闲着&也是闲着。", - "obj_shop1_slash_Draw_0_gml_292_0": "出售库存物品", - "obj_shop1_slash_Draw_0_gml_293_0": "返回", - "obj_shop1_slash_Draw_0_gml_407_0": "$~1", - "obj_shop1_slash_Draw_0_gml_567_0": "\\E1* 哦^1…所以我们现在是在城堡镇了。/", - "obj_shop1_slash_Draw_0_gml_568_0": "\\E0* 好吧^1。对我来说在哪都一样。/", - "obj_shop1_slash_Draw_0_gml_569_0": "\\E2* 只要我还待在自己的商店里^1,&一切就如常。/", - "obj_shop1_slash_Draw_0_gml_570_0": "\\E0* ^1…不过呢。/", - "obj_shop1_slash_Draw_0_gml_571_0_b": "\\E2* 某种程度上^1,&能够再次见到你们还真让我挺惊讶的。/", - "obj_shop1_slash_Draw_0_gml_572_0": "\\E0* 我敢肯定你们三位接下来的旅程&会相当有趣。/", - "obj_shop1_slash_Draw_0_gml_573_0": "\\E1* 我?&还是在这卖些同样的旧破烂。/", - "obj_shop1_slash_Draw_0_gml_574_0": "\\E0* 等你们找到更加强力的宝物^1,&你们恐怕就没什么理由再回这里了。/", - "obj_shop1_slash_Draw_0_gml_575_0": "\\E2* 但如果你们有空的话^1,&我可以送你们一份饼干和忠告!/%", - "obj_shop1_slash_Draw_0_gml_582_0": "\\E1* 我们身处此地^1,一个新的世界。/", - "obj_shop1_slash_Draw_0_gml_583_0": "\\E2* 就在你们战胜那个小丑之后^1…&令人难以置信。/", - "obj_shop1_slash_Draw_0_gml_584_0": "\\E1* ^1…噢?这是什么?&他似乎给了你一些东西。/", - "obj_shop1_slash_Draw_0_gml_585_0": "\\E0* 对^1…你肯定没注意到。/", - "obj_shop1_slash_Draw_0_gml_586_0": "\\E3* 这颗水晶^1…几乎是隐形的^1,&而你一直都带着它。/", - "obj_shop1_slash_Draw_0_gml_587_0": "\\E0* 来^1,我来帮你鉴定一下。/", - "obj_shop1_slash_Draw_0_gml_588_0": "\\E3* …/", - "obj_shop1_slash_Draw_0_gml_589_0": "\\E1* 难以置信^1!他居然还有暗影水晶…/", - "obj_shop1_slash_Draw_0_gml_590_0": "\\E0* 暗影水晶^1,&此物因只见其影,却不见其形而得名。/", - "obj_shop1_slash_Draw_0_gml_591_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_592_0": "\\E3* 我有种预感^1,&你可能还会找到更多的暗影水晶…/", - "obj_shop1_slash_Draw_0_gml_593_0": "\\E2* ^1…只要能你继续打败像\\cY他\\c0那样&强大的对手^1。/", - "obj_shop1_slash_Draw_0_gml_594_0": "\\E0* 要是你搞到了更多的暗影水晶^1,&就把它们带过来吧!/", - "obj_shop1_slash_Draw_0_gml_595_0": "\\E2* 我保证能给你缝出些好东西…/%", - "obj_shop1_slash_Draw_0_gml_601_0": "\\E2* 呦^1,瞧瞧^1!&你搞到了另一颗暗影水晶…/", - "obj_shop1_slash_Draw_0_gml_602_0": "\\E1* 噢^1,是这样^1?&是那个推销员在旧机器里找到的…?/", - "obj_shop1_slash_Draw_0_gml_603_0": "\\E0* 我猜^1…也许在很久以前^1,&那台旧机器对于某人十分重要。/", - "obj_shop1_slash_Draw_0_gml_604_0": "\\E3* 说不定^1,是某个光之民呢^1…&我猜的啦^1,哈哈!/", - "obj_shop1_slash_Draw_0_gml_605_0": "\\E0* 不管怎么说^1,有暗之民打算&窃取这份力量实属不幸…/", - "obj_shop1_slash_Draw_0_gml_606_0": "\\E0* 或者说^1,这是属于你的幸运?&正是因为如此^1,你才获得了一颗新的水晶。/", - "obj_shop1_slash_Draw_0_gml_607_0": "\\E2* 来^1,我替你拿着。哈哈哈!/%", - "obj_shop1_slash_Draw_0_gml_619_0": "\\E1* ^1…这是什么?&看来你有一颗暗影水晶。/", - "obj_shop1_slash_Draw_0_gml_620_0": "\\E3* …/", - "obj_shop1_slash_Draw_0_gml_621_0": "\\E0* 很不幸的是^1,我觉得你可能在上次的&冒险中漏掉了一块。/", - "obj_shop1_slash_Draw_0_gml_622_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_623_0": "\\E3* 不过^1,你确定吗?&你确定你没打败过那个小丑…?/", - "obj_shop1_slash_Draw_0_gml_624_0": "\\E0* 也许^1…你只是事后忘记了。/", - "obj_shop1_slash_Draw_0_gml_625_0": "\\E2* 没错^1,只要你曾经击败过这个敌人…/", - "obj_shop1_slash_Draw_0_gml_640_0": "\\E0* 小王子想在他的城堡里给你看些东西。/", - "obj_shop1_slash_Draw_0_gml_641_0": "\\E3* 那么^1,你要拒绝这次皇家邀请吗?/%", - "obj_shop1_slash_Draw_0_gml_645_0": "\\E0* 如果我是你^1,我会回到光明世界。/", - "obj_shop1_slash_Draw_0_gml_646_0": "\\E1* 当然了^1,我不是你。&所以^1,我才会呆在这里。/", - "obj_shop1_slash_Draw_0_gml_647_0": "\\E1* 不过^1,&你不在的话我也没法跟你提建议…/", - "obj_shop1_slash_Draw_0_gml_648_0": "\\E2* 所以我的提示最后可能&也派不上什么用场^1!哈哈!/%", - "obj_shop1_slash_Draw_0_gml_654_0": "* 镇上似乎添了不少新面孔啊。/", - "obj_shop1_slash_Draw_0_gml_655_0": "\\E2* 看到如此充满希望的景象,&让我这把老骨头也温暖了起来。/", - "obj_shop1_slash_Draw_0_gml_656_0": "\\E3* 真没想到还能再见到女王。/", - "obj_shop1_slash_Draw_0_gml_657_0": "\\E0* 她还是老样子^1…&呵呵^1,大家其实也都没变。/%", - "obj_shop1_slash_Draw_0_gml_661_0": "* 那几个年轻人开了家有趣的商店。/", - "obj_shop1_slash_Draw_0_gml_662_0": "\\E3* 他们不干面包圈生意了^1,&所以他们的库存都归我了。/", - "obj_shop1_slash_Draw_0_gml_663_0": "\\E3* ^1…顺带一提^1,天色已经挺晚了^1,&不是吗?/", - "obj_shop1_slash_Draw_0_gml_664_0": "\\E0* 等忙完这里的事^1,&你最好赶快回家。/", - "obj_shop1_slash_Draw_0_gml_665_0": "\\E3* 可不要等到太阳落山后&再被家人逮回去…/%", - "obj_shop1_slash_Draw_0_gml_674_0": "* 如果你继续击败其他强敌^1,&就能获得更多的暗影水晶。/", - "obj_shop1_slash_Draw_0_gml_675_0": "\\E2* 加油吧^1!可能会比较艰难^1,&但我向你保证绝对值得!/%", - "obj_shop1_slash_Draw_0_gml_681_0": "\\E1* ^1…看来你还没有拿到第二颗暗影水晶。/", - "obj_shop1_slash_Draw_0_gml_682_0": "\\E0* 嗯。也能理解。&击败那种水平的对手绝非易事。/", - "obj_shop1_slash_Draw_0_gml_683_0": "\\E3* …/", - "obj_shop1_slash_Draw_0_gml_684_0": "\\E1* 好吧^1,当我没说。/", - "obj_shop1_slash_Draw_0_gml_685_0": "\\E0* 虽说你是个光之民,&倒也没必要为此耗“光”自己的性命!/%", - "obj_shop1_slash_Draw_0_gml_706_0": "* 你已经收集到了两颗暗影水晶。/", - "obj_shop1_slash_Draw_0_gml_707_0": "\\E1* 但现在还不是放松警惕的时候。&你的下一个对手将会是../", - "obj_shop1_slash_Draw_0_gml_708_0": "\\E3* 说实话^1,&凭你的实力根本没可能战胜他。/", - "obj_shop1_slash_Draw_0_gml_709_0": "\\E0* 除非^1…&借助这件暗影斗篷的力量。/", - "obj_shop1_slash_Draw_0_gml_710_0": "\\E0* 给你^1,虽然看着可能像块破布^1,&不过它…/", - "obj_shop1_slash_Draw_0_gml_711_0": "\\E1* ^1…诶?/", - "obj_shop1_slash_Draw_0_gml_712_0": "\\E3* 我找不到了。&是有谁^1…拿走了吗…?/", - "obj_shop1_slash_Draw_0_gml_713_0": "\\E2* 哈哈哈^1!这下可好^1,&你的胜算又少了几分!/%", - "obj_shop1_slash_Draw_0_gml_717_0": "* 你已经收集到了两颗暗影水晶。/", - "obj_shop1_slash_Draw_0_gml_718_0": "\\E3* 可惜啊^1,没了暗影斗篷^1,&第三颗暗影水晶就与你无缘了。/", - "obj_shop1_slash_Draw_0_gml_719_0": "\\E0* 命运将至^1…&而你并非受选之人。/%", - "obj_shop1_slash_Draw_0_gml_784_0": "空间:~1", - "obj_shop2_slash_Draw_0_gml_113_0": "$~1", - "obj_shop2_slash_Draw_0_gml_147_0_b": "$~1?", - "obj_shop2_slash_Draw_0_gml_328_0": "$~1?", - "obj_shop2_slash_Draw_0_gml_482_0": "空间:~1", - "obj_shop_ch2_music_slash_Create_0_gml_79_0": "音乐粮食#嚼起来#嘎嘣脆#回复80HP", - "obj_shop_ch2_music_slash_Create_0_gml_80_0": "防具#由绿色的金属丝#制作而成", - "obj_shop_ch2_music_slash_Create_0_gml_81_0": "武器#按一下剑柄#就能伸长", - "obj_shop_ch2_music_slash_Create_0_gml_82_0": "武器#可别忘了#给它充电", - "obj_shop_ch2_music_slash_Draw_0_gml_168_0": "\\m3  *别忘了买点东西!&\\m1 如果你想的话!&\\m2 我也能买点东西吗?", - "obj_shop_ch2_music_slash_Draw_0_gml_170_0": "\\m1  *呦!&\\m3 你好呀?&\\m2 嘿!", - "obj_shop_ch2_music_slash_Draw_0_gml_174_0": "\\m1  *欢迎来到…&\\m3 音乐室!&\\m2 这里什么都不卖!", - "obj_shop_ch2_music_slash_Draw_0_gml_175_0": "\\m1  *哐!&\\m3 砰!&\\m2 嘣!", - "obj_shop_ch2_music_slash_Draw_0_gml_176_0": "\\m2  *美妙的歌曲。", - "obj_shop_ch2_music_slash_Draw_0_gml_194_0": "播放音乐", - "obj_shop_ch2_music_slash_Draw_0_gml_195_0": "Lancer", - "obj_shop_ch2_music_slash_Draw_0_gml_250_0": "$~1", - "obj_shop_ch2_music_slash_Draw_0_gml_262_0": "\\m3  *挑你喜欢& 的吧!", - "obj_shop_ch2_music_slash_Draw_0_gml_266_0": "\\m1  *伙计们,& 多谢了!", - "obj_shop_ch2_music_slash_Draw_0_gml_267_0": "\\m2  *我看& 不见。", - "obj_shop_ch2_music_slash_Draw_0_gml_270_0": "\\m3  *不要& 紧张& 嘛!", - "obj_shop_ch2_music_slash_Draw_0_gml_271_0": "\\m3  *你的现金& 不够了!", - "obj_shop_ch2_music_slash_Draw_0_gml_272_0": "\\m3  *你的& 口袋& 已经& 满了。", - "obj_shop_ch2_music_slash_Draw_0_gml_273_0": "\\m3  *好诶!& 放进你的& 库存了。", - "obj_shop_ch2_music_slash_Draw_0_gml_291_0": "$~1", - "obj_shop_ch2_music_slash_Draw_0_gml_344_0": "表演", - "obj_shop_ch2_music_slash_Draw_0_gml_345_0": "关于女王", - "obj_shop_ch2_music_slash_Draw_0_gml_346_0": "整破烂", - "obj_shop_ch2_music_slash_Draw_0_gml_357_0": "\\m1  *我们来& 交换情报& 吧!", - "obj_shop_ch2_music_slash_Draw_0_gml_394_0": "出售库存物品", - "obj_shop_ch2_music_slash_Draw_0_gml_395_0": "返回", - "obj_shop_ch2_music_slash_Draw_0_gml_399_0": "\\m1  *我们来& 帮你& 收了!", - "obj_shop_ch2_music_slash_Draw_0_gml_400_0": "\\m2  *这就是& 你的& 家当?", - "obj_shop_ch2_music_slash_Draw_0_gml_401_0": "\\m2  *你什么& 都没有!", - "obj_shop_ch2_music_slash_Draw_0_gml_487_0": "\\m1  *好,& 用你的& 物品& 砸我们!", - "obj_shop_ch2_music_slash_Draw_0_gml_488_0": "\\m1  *好,& 给我们& 看你的& 武器!", - "obj_shop_ch2_music_slash_Draw_0_gml_489_0": "\\m1  *好,& 用你的& 护甲& 砸我们!", - "obj_shop_ch2_music_slash_Draw_0_gml_490_0": "\\m1  *太棒了!& 它能变成& 很好的& 破烂!", - "obj_shop_ch2_music_slash_Draw_0_gml_491_0": "\\m1  *给你,& 拿好了。", - "obj_shop_ch2_music_slash_Draw_0_gml_492_0": "\\m1  *你最好& 还是& 留着它。", - "obj_shop_ch2_music_slash_Draw_0_gml_493_0": "\\m3  *什么都& 没有啊!", - "obj_shop_ch2_music_slash_Draw_0_gml_508_0": "$~1", - "obj_shop_ch2_music_slash_Draw_0_gml_532_0": "\\m3  *这地方真不错^1,老板。&\\m1 我觉得我们会喜欢上这里的!&\\m2 这小镇真酷。/", - "obj_shop_ch2_music_slash_Draw_0_gml_533_0": "\\m1  *为表达我们的感谢^1,& 你可以在这里随意聆听音乐。/", - "obj_shop_ch2_music_slash_Draw_0_gml_534_0": "\\m3  *但别以为会很便宜!&\\m2 不要钱的。&\\m3 什么!?/%", - "obj_shop_ch2_music_slash_Draw_0_gml_540_0": "\\m1  *再见!&\\m3 再闻!&\\m2 再听!/%", - "obj_shop_ch2_music_slash_Draw_0_gml_546_0": "\\m1  *我是Sweet。&\\m3 姑娘们都管我叫Cap'n!&\\m2 K_K!/", - "obj_shop_ch2_music_slash_Draw_0_gml_547_0": "\\m1  *我们以前在这里研究音乐。&\\m3 …直到女王来了。&\\m2(K_K是蛋糕的简写)/", - "obj_shop_ch2_music_slash_Draw_0_gml_548_0": "\\m1  *她将所有的音乐都列为非法。&\\m2 除非是她喜欢的。&\\m3 但她的音乐品味实在太垃圾了…/", - "obj_shop_ch2_music_slash_Draw_0_gml_549_0": "\\m1  *不是让音乐家们贬低自己,赞美女王…&\\m3 就是整些噪音音乐。/", - "obj_shop_ch2_music_slash_Draw_0_gml_550_0": "\\m1  *但就算女王再怎么限制我们…/", - "obj_shop_ch2_music_slash_Draw_0_gml_551_0": "\\m1  *音乐也是 无!法!阻!止!的!&\\m3 听见没有!& 我们大不了将活动转入地下!!&\\m2 哐!砰!嘣!/", - "obj_shop_ch2_music_slash_Draw_0_gml_552_0": "\\m1  *所以我们建造了这个垃圾商店!&\\m3 为我们的音乐反叛筹集资金!&\\m2 我们也能整点噪音音乐吗?/%", - "obj_shop_ch2_music_slash_Draw_0_gml_565_0": "\\m1  *怎么,想瞧瞧我们的本事!?&\\m3 呦,呦,给我听好了!?&\\m2 扶稳你的天线!!/%", - "obj_shop_ch2_music_slash_Draw_0_gml_571_0": "\\m1  *女王不是一直都这么…冷酷无情的。&\\m3 不,她以前也是这样!& 而且现在还更坏了!/", - "obj_shop_ch2_music_slash_Draw_0_gml_572_0": "\\m1  *她在黑暗喷泉出现之前不是这样的,&\\m3 现在的她变本加厉了。/", - "obj_shop_ch2_music_slash_Draw_0_gml_573_0": "\\m1  *整天“骑士”这个^1,“骑士”那个^1,& 还有什么“喷泉”…&\\m3 那个骑士有什么了不起的?& 拜托!!难道我们就比不上了?!/", - "obj_shop_ch2_music_slash_Draw_0_gml_574_0": "\\m1  *但我刚才也说了,她不是一直这么坏的。& 她以前还给过我糖吃呢,因为我很甜!&\\m3 啥…!?她怎么从来没给过我糖果!!/", - "obj_shop_ch2_music_slash_Draw_0_gml_575_0": "\\m1  *因为你一直管她叫“辣妈^1”,Cap'n。&\\m3 没错啊?!& 她的样子像位母亲,还经常过热!!/", - "obj_shop_ch2_music_slash_Draw_0_gml_576_0": "\\m3  *K_K!帮我说两句!!&\\m1 K_K!你怎么看?&\\m2 嗯?叫我吗?/", - "obj_shop_ch2_music_slash_Draw_0_gml_577_0": "\\m2  * …我喜欢糖果。/", - "obj_shop_ch2_music_slash_Draw_0_gml_578_0": "\\m1  *你说的对,K_K!& 我们得专注于正确的事情!&\\m3 要是我们去战斗,就会跟不上节拍!&\\m2 你们谁有柠檬糖吗?/%", - "obj_shop_ch2_music_slash_Draw_0_gml_584_0": "\\m1  *我们的主业是用破烂来制造机械。&\\m3 不过我们的客户有些时候会有点走音。&\\m2 闻起来也有点走音!!/", - "obj_shop_ch2_music_slash_Draw_0_gml_585_0": "\\m1  *比如某个…奇怪的小家伙。&\\m3 他想让我们潜入女王的豪宅…&\\m2 我们只是叛军,我们可不想惹上麻烦!/", - "obj_shop_ch2_music_slash_Draw_0_gml_586_0": "\\m1  *不过最近我们遇到了一位超高级顾客。&\\m3 一个有品位的男人!& 他很会说话!!&\\m2 我都听不懂他在说什么!/", - "obj_shop_ch2_music_slash_Draw_0_gml_587_0": "\\m1  *我们只需要照着图纸造就行了,对吧?&\\m3 我们就要发大财啦!!&\\m2 耶!!哈哈!!& 会发得很大!!!/%", - "obj_shop_ch2_music_slash_Draw_0_gml_616_0": "\\m3  *呦,你觉得怎么样!?&\\m1 有没有摇起来?!&\\m2 我们所有的歌都只有4秒长!!/%", - "obj_shop_ch2_music_slash_Draw_0_gml_677_0": "空间:~1", - "obj_shop_ch2_spamton_slash_Create_0_gml_89_0": "重要物品#100%#官方认证的#破解软件", - "obj_shop_ch2_spamton_slash_Create_0_gml_90_0": "物品#物品#帮你回复#超多的HP!#口感极其顺滑", - "obj_shop_ch2_spamton_slash_Create_0_gml_91_0": "把所有东西#切成两半!#简直是犯罪!", - "obj_shop_ch2_spamton_slash_Create_0_gml_92_0": "官方出品#限定版#SPAMTON", - "obj_shop_ch2_spamton_slash_Draw_0_gml_272_0": "* 快来买啊!!!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_274_0": "* 嘿 各位 !&* 是我^1,SPAMTON G.& &SPAMTON!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_282_0": "购买", - "obj_shop_ch2_spamton_slash_Draw_0_gml_283_0": "多买点!!!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_284_0": "交谈", - "obj_shop_ch2_spamton_slash_Draw_0_gml_285_0": "退出", - "obj_shop_ch2_spamton_slash_Draw_0_gml_337_0": "~1 大洋", - "obj_shop_ch2_spamton_slash_Draw_0_gml_339_0": "--售罄--", - "obj_shop_ch2_spamton_slash_Draw_0_gml_342_0": "逃跑", - "obj_shop_ch2_spamton_slash_Draw_0_gml_352_0": "\\E0真是笔&好买卖&我可真想&【$!$$】!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_356_0": "\\E2美味无比&的大洋", - "obj_shop_ch2_spamton_slash_Draw_0_gml_359_0": "\\E2啥!?&你差点就能&买到它了!!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_360_0": "\\E2钱 不够", - "obj_shop_ch2_spamton_slash_Draw_0_gml_361_0": "\\E2你的钱&太多了", - "obj_shop_ch2_spamton_slash_Draw_0_gml_362_0": "\\E2多多囤积&以备过冬!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_379_0": "汇款", - "obj_shop_ch2_spamton_slash_Draw_0_gml_380_0": "~1 大洋 ?", - "obj_shop_ch2_spamton_slash_Draw_0_gml_445_0": "聊聊交易", - "obj_shop_ch2_spamton_slash_Draw_0_gml_449_0": "交付磁盘", - "obj_shop_ch2_spamton_slash_Draw_0_gml_452_0": "你是何人", - "obj_shop_ch2_spamton_slash_Draw_0_gml_455_0": "关于骑士", - "obj_shop_ch2_spamton_slash_Draw_0_gml_459_0": "关于朋友", - "obj_shop_ch2_spamton_slash_Draw_0_gml_462_0": "恐惧", - "obj_shop_ch2_spamton_slash_Draw_0_gml_464_0": "退出接着再买点!!!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_469_0": "\\E0我们来&做个交易吧。", - "obj_shop_ch2_spamton_slash_Draw_0_gml_506_0": "出售库存物品", - "obj_shop_ch2_spamton_slash_Draw_0_gml_507_0": "返回", - "obj_shop_ch2_spamton_slash_Draw_0_gml_511_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_512_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_513_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_598_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_599_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_600_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_601_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_602_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_603_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_604_0": " ", - "obj_shop_ch2_spamton_slash_Draw_0_gml_619_0": "$~1", - "obj_shop_ch2_spamton_slash_Draw_0_gml_647_0": "\\E2* 千万不要忘了【点赞加订阅】&以便收到更多【链接已屏蔽】!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_648_0": "\\E2* 豪宅…地下室!&* 帮我找到它!!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_649_0": "\\E2* 这就要走!?&* 我要的磁盘呢!?!?/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_650_0": " /%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_662_0": "\\E0* KRIS!!^1!&你这块【小海绵】^1!&我就知道你肯定会在【【周六晚上】】&来我这的!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_663_0": "\\E3* 毕竟^1,&你不是想成为【大人物】吗?&啊哈哈哈哈!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_664_0": "\\E0* 可是你该怎么做呢?/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_665_0": "\\E2* 听好了^1。&在女王【豪宅】的【无尽深渊】里/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_666_0": "\\E3* 有件【【绝佳商品】】&目前正在【【限时销售!】】&* 一副突破天际的【【健美躯体】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_667_0": "\\E4* 【您梦寐以求的经典设计^1!(C)1997】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_668_0": "\\E0* KRIS^1,&那个【小赖皮】,&它可是咱俩通往【大人物】&之路的【单程票】。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_669_0": "\\E2* 我们很快就能&【乘着我们的超级妈耶车环游小镇】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_670_0": "\\E3* 去【滚烫的酸液】里度假,&深深沉浸在【链接已屏蔽】。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_671_0": "\\E0* 但是KRIS先别急着【喘气】!!&去那里的路已经被&【高级加密算法】堵住了!!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_672_0": "\\E1* 你不可能进得去。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_673_0": "\\E5* 等等 KRIS 你看!!&瞧见那些【气球】没有??&您是本店的【第1000名顾客】!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_674_0": "\\E2* 因此你能够以【超低的价格】&购买一份【密钥生成器】!&权当是给你的【纪念戒指】!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_675_0": "\\E4* 你觉得如何!?!?&简直等于白送^1!&我感觉自己都快要【$!X$】!!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_676_0": "\\E5* 接受这笔交易&这你就会【【死翘翘】】!!&* 没错就是这么棒!!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_677_0": "\\E0* 从我这里【买下】密钥生成器^1,&打开地下室的门,&拿到那张空磁盘!!!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_681_0": "\\E2* KRIS!!&从我这里买下【密钥生成器】,&前往女王豪宅的【奢华地下公寓】!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_682_0": "\\E7* 啥!?你让我自己去!?&KRIS!!!!!&没门!!!!!&* 里面的人会&* 里面的人会/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_689_0": "\\E9* 密钥生成器/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_699_0": "\\E4* KRIS!!^1!&你办到啦!^1!&你这个【赶时髦的】小【蠕虫】^1!&你把磁盘带来给我啦!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_700_0": "\\E5* 我滴辣妈呀!!!!&我已经能够感受到那种&【无比顺滑的口感】!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_701_0": "\\E7* ^1…现在^1,&KRIS^1。&大方点^1。&把那张磁盘交给我。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_702_0": "* 这样我们就能够开始转移。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_703_0": "\\E7* 我的【【链接已屏蔽】】。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_704_0": "\\E7* 下面。&KRIS。&接下来的一步。&非常,非常的重要。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_705_0": "* 带着这张磁盘。&回到地下室。&从哪拿的。&就把它插回哪去。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_706_0": "\\E3* 照我说的做…&* 我【向您保证】我绝对会&【【把全部的财产都转给你!】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_707_0": "\\E4* 到时候,&所有的【大】,&所有的【人物】,&所有的【链接已屏蔽】,&就全都归你了,KRIS。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_708_0": "* 你觉得怎么样^1?&大人物…/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_709_0": "\\E0* 【警告^1!如果您同意上述所有条款和协议^1】&* 【本店将永久歇业!!】/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_719_0": "\\E2* 从前我只不过是个发邮件的家伙,&可现在我已经是个【【好烫^1!嗷^1!&快停下^1!救命啊^1!烫死我啦!】】的家伙!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_720_0": "\\E6* 【【令人震惊的变化不是吗?&你也可以的】】&和那个【【莫名其妙的笑声】】&去【【亲密交流】】一下吧。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_721_0": "\\E3* 不久后我就能超过&那天杀的【【镇上小丑!】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_722_0": "\\E4* 但我跟他可不一样&我还要【【对天一炮!】】&然后成为一个…/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_723_0": "\\E7* 【【大家伙】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_724_0": "\\E6* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_725_0": "\\E6* 【【链接已屏蔽】】/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_734_0": "\\E7* 对了,说到【【亲密交流】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_735_0": "\\E2* KRIS^1,你知不知道那个骑士…/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_737_0": "\\E6* 不不^1,抱歉^1!抱歉^1!&我不是有意的--/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_738_0": "\\E7* 嫌假期太长??&给我滚地狱里过你那狗屁假期去吧!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_742_0": "\\E1* 我?^1…朋友?/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_743_0": "\\E2* 啊哈哈哈哈哈!!!&* KRIS^1!&你跟我,咱俩已经是【好友已添加】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_744_0": "\\E3* 咱们根本不需要其他人!!^1!&不需要什么【【画板架】】&还有【【阴极射线管】】!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_745_0": "\\E4* 不需要什么【【男女老少】&还有【【半价优惠】】!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_746_0": "\\E5* 咱们不需要【【MIKE】】!!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_747_0": "\\E8* ..^4.&* ^1…Mike…/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_748_0": "\\E7* KRIS!!^1!千万别相信&【【你在电视上看到的!】】&* 听好了^1,&那家伙就是个罪犯^1!是个罪犯!!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_758_0": "\\E2* 你在害怕什么???&引用自【【百科全书】】&条目【【害怕】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_759_0": "\\E3* 根本没什么好怕的,&除了/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_761_0": "\\E8* …/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_762_0": "* ^1…有人听得见吗^1?救救我^1…/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_763_0": "\\E3* 啊??&啥??&不^1,我刚才什么都没听见!!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_764_0": "\\E7* ^1…不过好像有人在跟你说话。/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_768_0": "\\E0* …/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_800_0": "转移", - "obj_shop_ch2_spamton_slash_Draw_0_gml_801_0": "不要", - "obj_shop_ch2_spamton_slash_Draw_0_gml_813_0": "\\E3* 大功告成!!^1!&我就知道你会【【请求已接受】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_814_0": "\\E5* KRIS!!^1!&我要去啦!!^1!&启动【【转移】】/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_820_0": "\\E7* 残忍拒绝一位亲爱的【陌生人】^1…&这可不够【大人物】风范啊^1,KRIS。/%", - "obj_shop_ch2_swatch_slash_Create_0_gml_79_0": "物品#意面#由编程大师#特别编写#全体回复30HP", - "obj_shop_ch2_swatch_slash_Create_0_gml_80_0": "物品#全称是#管家果汁#回复100HP", - "obj_shop_ch2_swatch_slash_Create_0_gml_81_0": "防具#一个帅气#的领结", - "obj_shop_ch2_swatch_slash_Draw_0_gml_79_0": "\\E0* 无需忧虑。&* 我们永远在此恭候。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_81_0": "\\E0* 欢迎光临多彩咖啡馆。&* 让我们温暖您的一天。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_120_0": "$~1", - "obj_shop_ch2_swatch_slash_Draw_0_gml_132_0": "\\E0我们有为您&特别准备的&菜单。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_136_0": "\\E0女王感谢&您的惠顾。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_139_0": "\\E0慢慢来。&我们随时&恭候。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_140_0": "\\E0您买不起&这个…&也许下次&再来?", - "obj_shop_ch2_swatch_slash_Draw_0_gml_141_0": "\\E0您的背包&似乎满了&需要帮助吗?", - "obj_shop_ch2_swatch_slash_Draw_0_gml_142_0": "\\E2谢谢惠顾,&已经放入&您的库存。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_160_0": "$~1?", - "obj_shop_ch2_swatch_slash_Draw_0_gml_213_0": "业务内容", - "obj_shop_ch2_swatch_slash_Draw_0_gml_214_0": "Rouxls Kaard", - "obj_shop_ch2_swatch_slash_Draw_0_gml_217_0": "你的制服", - "obj_shop_ch2_swatch_slash_Draw_0_gml_222_0": "地下室", - "obj_shop_ch2_swatch_slash_Draw_0_gml_227_0": "地下室机器人", - "obj_shop_ch2_swatch_slash_Draw_0_gml_236_0": "与您聊天&是我们的&荣幸。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_273_0": "出售库存物品", - "obj_shop_ch2_swatch_slash_Draw_0_gml_274_0": "返回", - "obj_shop_ch2_swatch_slash_Draw_0_gml_415_0": "\\E0* 谢谢惠顾。&* 我们会满怀期待地&静候您的下次光临…/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_421_0": "* 噢^1,请原谅我刚才忘记进行自我介绍,&小主人们。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_422_0": "* 我是Swatch^1,&我们优雅女士的管家领班。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_423_0": "* 在工作之余^1,&我和女王手下的其他工作人员^1,/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_424_0": "* 会将这个房间&用作我们的礼品店和咖啡馆。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_425_0": "* 请您随意挑选^1。&我们期待着为您服务。/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_431_0": "* 像我们的女王那样的优雅女士-/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_432_0": "* 她举手投足间的美^1,&不该被世人迷恋吗?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_433_0": "* 她命我们创作说唱歌曲^1,&赞美她的仁慈--/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_434_0": "* 然后她亲手将其音质全损^1,&面目全非^1,&使其更加‘计算机'化?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_435_0": "* 她命我们毫无理由地^1,&周而复始地^1,&用手刀^1,劈碎西瓜?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_436_0": "* 她命我们^1,将水桶^1,&从屋顶抛下--/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_437_0": "* 逼着我们在限定时间内&将其全部砸烂?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_438_0": "* 即使那些桶里^1,装满西瓜^1,&我们也必须击碎它?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_439_0": "* 是的^1。&答案是^1…肯定的。/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_447_0": "* Rouxls^1?&我不记得有叫这个名字的客户…/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_448_0": "* 啊^1,等一下^1。&你该不会是在说那个烦人的--/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_449_0": "* 呃^1,那个突然闯进来&还要求当“至尊管家”的那个奇人吧?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_450_0": "* 恐怕那人^1…&已经被禁止进入这里了。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_451_0": "* 而且还可能是因为被拒绝得太快^1,&呃^1…心理上受到了伤害。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_452_0": "* 请不要再提及他了。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_453_0": "* 直到现在^1,&我们还在清理他留在地上的蠕虫。/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_457_0": "* 噢^1,你击败那个蠢蛋了?&太棒了^1,太棒了。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_458_0": "* 他偷走了我们的花艺展示,&用来做他的“吓人面包^1,”/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_459_0": "* 任呜管理姬说在走廊附近见到过他^1。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_460_0": "* 当时^1, 他用&“呜呼^1,汝有50`%之可能性就是女王”&作为开场白,/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_461_0": "* 然后无礼地把花瓶塞给她^1,&并请求成为她的“终身仆从”。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_462_0": "* ^1…接着他立刻就被电倒在地了。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_463_0": "* 好吧,不聊这些令人不快的话题了。&想来个烤棉花糖吗?/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_472_0": "* 啊^1,我的制服。&单色调的衣装看起来很有风度^1,&不是吗?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_473_0": "* 黑色制服^1,有色镜片。&很多人都学不来这一套。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_474_0": "* 甚至还有人试着完全照搬我的风格…/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_475_0": "* 就是为了能^1…&噢^1,还是不提了。&要来个马卡龙吗?/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_480_0": "* 什么?地下室?&这里可没有地下室。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_481_0": "* 放松点^1。&来杯饮料^1,声音放轻一些…/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_482_0": "* 不然你会打扰到其他顾客的。/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_487_0": "* ^1…原来是这么一回事。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_488_0": "* …/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_489_0": "* 那个机器人&原本是一位光之民梦想的具现化。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_490_0": "* 而我也曾^1…&参与到其制作当中。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_491_0": "* 挥手之间^1,泼洒万千色彩。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_492_0": "* 那位光之民为它填满希望^1,&给予了它无可匹敌的力量。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_493_0": "* ^1…可惜的是^1,到头来^1,&那也不过是黄粱一梦。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_494_0": "* 最终^1,&它和剩余的损坏数据&都被遗弃在了地下室。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_495_0": "* ^1…但是那个奸商^1!&不知为何^1,&他知晓了那个机器人的存在^1,/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_496_0": "* 还企图利用它的力量&来达成自己扭曲的梦想。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_497_0": "* 真是遗憾。&他以前可是个好主顾…/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_557_0": "空间:~1", - "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_35_0": "* 切断电线了!/%", - "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_55_0": "* 切断电线了!/%", - "obj_sneo_kristhrown_slash_Step_0_gml_23_0": "* 打偏了!/%", - "obj_sneo_phonecall_slash_Step_0_gml_89_0": "什么!?", - "obj_sneo_phonecall_slash_Step_0_gml_96_0": "什么!?", - "obj_sneo_phonecall_slash_Step_0_gml_138_0": "…是找你的。", - "obj_spamton_enemy_slash_Step_0_gml_20_0": "让自己&大起莱", - "obj_spamton_enemy_slash_Step_0_gml_26_0": "转账&大洋", - "obj_spamton_enemy_slash_Step_0_gml_32_0": "同城邂逅&单身交【我】", - "obj_spamton_enemy_slash_Step_0_gml_41_0": "变大并赢得&【头奖】", - "obj_spamton_enemy_slash_Step_0_gml_47_0": "【按下F1获得】帮助", - "obj_spamton_enemy_slash_Step_0_gml_50_0": "帮助", - "obj_spamton_enemy_slash_Step_0_gml_120_0": "* 时不时地【挥霍】一番&也没什么不好的", - "obj_spamton_enemy_slash_Step_0_gml_123_0": "* 没毛病。&没什么毛病。&什么毛病都没有。", - "obj_spamton_enemy_slash_Step_0_gml_127_0": "* 生死大敌!马上关注!", - "obj_spamton_enemy_slash_Step_0_gml_128_0": "* Spamton嘟囔着“1997。”", - "obj_spamton_enemy_slash_Step_0_gml_129_0": "* 闻起来像大洋。", - "obj_spamton_enemy_slash_Step_0_gml_130_0": "* 恭喜恭喜!您是本店的第100名顾客!!!&点击此处【领死】", - "obj_spamton_enemy_slash_Step_0_gml_131_0": "* Spamton摆出了东施效颦般的微笑。", - "obj_spamton_enemy_slash_Step_0_gml_153_0": "* SPAMTON - 他想和你做个\\cY交易\\c0,&但是千万别给他你的\\cY钱\\c0!/%", - "obj_spamton_enemy_slash_Step_0_gml_164_0": "#给我讲讲", - "obj_spamton_enemy_slash_Step_0_gml_165_0": "#不感兴趣", - "obj_spamton_enemy_slash_Step_0_gml_172_0": "喂!喂!喂^1!&我可从来没&见过这种&【心形物体】!!/", - "obj_spamton_enemy_slash_Step_0_gml_173_0": "\\M2我的双眼正像见到了&【【任意电影光盘半价】】&那样【【熊熊燃烧】】!!/", - "obj_spamton_enemy_slash_Step_0_gml_174_0": "\\M4我为你这孩子准备了&一份特别【交易】!!/%", - "obj_spamton_enemy_slash_Step_0_gml_178_0": "小孩!!别人跟你&做生意时你得说&你很感兴趣&才行!!!/%", - "obj_spamton_enemy_slash_Step_0_gml_185_0": "#给钱", - "obj_spamton_enemy_slash_Step_0_gml_186_0": "#不给", - "obj_spamton_enemy_slash_Step_0_gml_193_0": "信不信&由       !! /", - "obj_spamton_enemy_slash_Step_0_gml_194_0": "\\M4我以前可是个&\\cR大人物\\c0。最大的人物!!!&可现在…/", - "obj_spamton_enemy_slash_Step_0_gml_196_0": "\\M3我需要一些&【【康凯】】/%", - "obj_spamton_enemy_slash_Step_0_gml_200_0": "\\M3美味可口&我需要更多的&【康凯】/%", - "obj_spamton_enemy_slash_Step_0_gml_207_0": "#拒绝交易", - "obj_spamton_enemy_slash_Step_0_gml_208_0": "#接受交易", - "obj_spamton_enemy_slash_Step_0_gml_215_0": "我一直&都是为了/", - "obj_spamton_enemy_slash_Step_0_gml_216_0": "\\M1【自由】。/", - "obj_spamton_enemy_slash_Step_0_gml_218_0": "\\M4自由地做自己想去做的&【交易】&一切都能自由&【作主】/", - "obj_spamton_enemy_slash_Step_0_gml_220_0": "\\M3偶尔,在你早上&醒来时^1,会有一点/", - "obj_spamton_enemy_slash_Step_0_gml_221_0": "\\M1【链接已屏蔽】/", - "obj_spamton_enemy_slash_Step_0_gml_222_0": "\\M3多棒啊。&你不觉;得吗,孩子?/", - "obj_spamton_enemy_slash_Step_0_gml_224_0": "\\M2难道你不想成为&你的老伙计SPAMTON&一样的人物吗???/", - "obj_spamton_enemy_slash_Step_0_gml_225_0": "\\M0接受交易。/%", - "obj_spamton_enemy_slash_Step_0_gml_229_0": "\\M3接受交易&你个小【海绵】/%", - "obj_spamton_enemy_slash_Step_0_gml_236_0": "#买保险", - "obj_spamton_enemy_slash_Step_0_gml_237_0": "#不买", - "obj_spamton_enemy_slash_Step_0_gml_244_0": "\\M3别担心,孩子&我会提供给你&【交易险】/", - "obj_spamton_enemy_slash_Step_0_gml_245_0": "\\M4价格非常&^1,非常低&只需1000大洋。/", - "obj_spamton_enemy_slash_Step_0_gml_246_0": "\\M5这可是跳楼价!&毋庸置疑的&【吐血】价/", - "obj_spamton_enemy_slash_Step_0_gml_247_0": "\\M6其他能给出^1,&这么低价的家伙&都【【死透了】】!!!/%", - "obj_spamton_enemy_slash_Step_0_gml_251_0": "\\M2好吃好吃&还想买点别的&保险吗?/%", - "obj_spamton_enemy_slash_Step_0_gml_258_0": "# 允许#访问账户", - "obj_spamton_enemy_slash_Step_0_gml_259_0": "#拒绝", - "obj_spamton_enemy_slash_Step_0_gml_266_0": "别担心,孩子&我可是个【老实人】/", - "obj_spamton_enemy_slash_Step_0_gml_267_0": "\\M3我只需要你的&【账号信息】和&【卡片背面的三位数】!/", - "obj_spamton_enemy_slash_Step_0_gml_268_0": "\\M2即可获得&1000免费大洋/%", - "obj_spamton_enemy_slash_Step_0_gml_272_0": "\\M2真香真香&你还有更多的&账号吗?/%", - "obj_spamton_enemy_slash_Step_0_gml_299_0": "\\M4这才是该有的态度!&你个小【史莱姆】!/", - "obj_spamton_enemy_slash_Step_0_gml_300_0": "\\M2像这种交易&在你【【急速萎缩】】&【【蝼蚁般】】&的一生中&只能遇到一次!!/%", - "obj_spamton_enemy_slash_Step_0_gml_304_0": "\\M3错误答案!!!&错误!!!错误!!!&错误!!!重新回答!!!/%", - "obj_spamton_enemy_slash_Step_0_gml_317_0": "\\M2这才对嘛&我指的可不是【钱】!!!/", - "obj_spamton_enemy_slash_Step_0_gml_318_0": "\\M5我是个推销员   ,&我从来都不是&为了挣钱!!!/%", - "obj_spamton_enemy_slash_Step_0_gml_323_0": "\\M2好次好次。&香舔大洋。/", - "obj_spamton_enemy_slash_Step_0_gml_324_0": "\\M3我还要&更 多!/%", - "obj_spamton_enemy_slash_Step_0_gml_346_0": "\\M4这就对了嘛!!!&你狠有【胆量】哦&孩子!!/", - "obj_spamton_enemy_slash_Step_0_gml_348_0": "\\M2这种能让我&【【腹痛】】的&【【胆量】】!!/%", - "obj_spamton_enemy_slash_Step_0_gml_353_0": "\\M0交易与否^1,&就像电视节目/", - "obj_spamton_enemy_slash_Step_0_gml_354_0": "\\M3要是谁敢&拒绝交易/", - "obj_spamton_enemy_slash_Step_0_gml_356_0": "\\M6就会被主持人&嘴里喷出来的&子弹射爆!!/%", - "obj_spamton_enemy_slash_Step_0_gml_368_0": "\\M3什么?!你身上的&【款子】&不够了?!/", - "obj_spamton_enemy_slash_Step_0_gml_369_0": "\\M2孩子^1你真的快&【搞死】我了^1!哈哈^1!&哈哈哈哈!!/", - "obj_spamton_enemy_slash_Step_0_gml_370_0": "\\M0别再试图【搞死我】&我有一桩&新交易给你。/%", - "obj_spamton_enemy_slash_Step_0_gml_374_0": "\\M2好次好次。&香舔大洋。/", - "obj_spamton_enemy_slash_Step_0_gml_375_0": "\\M3我还要&更 多!/%", - "obj_spamton_enemy_slash_Step_0_gml_396_0": "#不成交", - "obj_spamton_enemy_slash_Step_0_gml_397_0": "#成交", - "obj_spamton_enemy_slash_Step_0_gml_400_0": "\\M4什么!?!?&你居然不想要!?!?!?/", - "obj_spamton_enemy_slash_Step_0_gml_401_0": "\\M2你是真的很想&当大人物啊!孩子!^1!&就像我一样…/", - "obj_spamton_enemy_slash_Step_0_gml_402_0": "\\M0【走投无路】/", - "obj_spamton_enemy_slash_Step_0_gml_403_0": "\\M2但是我们知道&什么才是自己想要的^1,&没错吧!?/", - "obj_spamton_enemy_slash_Step_0_gml_404_0": "\\M4大奖^1,&热辣单身^1,&100个顾客^1,&最重要的是…/", - "obj_spamton_enemy_slash_Step_0_gml_405_0": "\\M1【链接已屏蔽】。/", - "obj_spamton_enemy_slash_Step_0_gml_406_0": "\\M3你会接受&最终交易吗!?/", - "obj_spamton_enemy_slash_Step_0_gml_407_0": "\\M4要记住^1…&这取决于你^1!&我可没逼你。/%", - "obj_spamton_enemy_slash_Step_0_gml_413_0": "\\M2甜美多汁的&最终交易!!/", - "obj_spamton_enemy_slash_Step_0_gml_414_0": "\\M2你可是个大人物!^1!&拯救世界吧!!/%", - "obj_spamton_enemy_slash_Step_0_gml_415_0": "* (你感到你的大洋被吸走了…)&* (选错了…?)/%", - "obj_spamton_enemy_slash_Step_0_gml_452_0": "\\M0错误/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_275_0": "* 你扯断了提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_275_1": "* 你扯断了提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_643_0": "* Ralsei温暖的&毛茸茸力量围绕着你!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_643_1": "* Ralsei为你挺身而出!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_679_0": "* 毛球球过载!&* 不能再变了!/%", - "obj_swatchling_enemy_slash_Step_0_gml_46_0": "我已与我的制服&相互协调。", - "obj_swatchling_enemy_slash_Step_0_gml_54_0": "欢迎,&小主人们。", - "obj_swatchling_enemy_slash_Step_0_gml_57_0": "我们准备了&几种攻击模式&以供你们消遣。", - "obj_swatchling_enemy_slash_Step_0_gml_60_0": "请在方便的&时候享用吧。", - "obj_swatchling_enemy_slash_Step_0_gml_106_0": "我们感觉&好协调啊。", - "obj_swatchling_enemy_slash_Step_0_gml_109_0": "感谢,&小主人们。", - "obj_swatchling_enemy_slash_Step_0_gml_112_0": "十分感谢。", - "obj_swatchling_enemy_slash_Step_0_gml_119_0": "忧郁蓝调。", - "obj_swatchling_enemy_slash_Step_0_gml_122_0": "红光满面。", - "obj_swatchling_enemy_slash_Step_0_gml_125_0": "飞黄腾达。", - "obj_swatchling_enemy_slash_Step_0_gml_147_0": "欢迎,&小主人们。", - "obj_swatchling_enemy_slash_Step_0_gml_150_0": "我们准备了&几种攻击模式&以供你们消遣。", - "obj_swatchling_enemy_slash_Step_0_gml_153_0": "请在方便的&时候享用吧。", - "obj_swatchling_enemy_slash_Step_0_gml_157_0": "啧,啧。&看起来很痛。", - "obj_swatchling_enemy_slash_Step_0_gml_162_0": "我们会为你们擦亮鞋子&擦得又黑又蓝。", - "obj_swatchling_enemy_slash_Step_0_gml_165_0": "我们会为你们整理床单&颜色鲜红如血。", - "obj_swatchling_enemy_slash_Step_0_gml_168_0": "我们会为你们做黄色糖果&请注意别吃到牙痛。", - "obj_swatchling_enemy_slash_Step_0_gml_174_0": "什么?&千层面里&有炸弹?", - "obj_swatchling_enemy_slash_Step_0_gml_174_1": "请享用&免费抱摔。", - "obj_swatchling_enemy_slash_Step_0_gml_178_0": "请享用&免费小鸟。", - "obj_swatchling_enemy_slash_Step_0_gml_181_0": "你想来些&开胃小草吗?", - "obj_swatchling_enemy_slash_Step_0_gml_284_0": "* 色卡管家们正在用羽毛掸子给彼此清理着装。", - "obj_swatchling_enemy_slash_Step_0_gml_284_1": "* 色卡管家正在用羽毛掸子清理自己。", - "obj_swatchling_enemy_slash_Step_0_gml_285_0": "* 色卡管家们弯腰查看茶杯,&顺带舒展背部。", - "obj_swatchling_enemy_slash_Step_0_gml_285_1": "* 色卡管家弯腰查看茶杯,&顺带舒展所有背肌。", - "obj_swatchling_enemy_slash_Step_0_gml_286_0": "* 色卡管家们正在仔细地擦拭怀表,&虽然那只是块电子表。", - "obj_swatchling_enemy_slash_Step_0_gml_287_0": "* 色卡管家们正在调节色度和饱和度。", - "obj_swatchling_enemy_slash_Step_0_gml_288_0": "* 闻起来像颜料和羽毛。", - "obj_swatchling_enemy_slash_Step_0_gml_302_0": "* 色卡管家们正在为它们制服的颜色完全协调&而感到欣慰。", - "obj_swatchling_enemy_slash_Step_0_gml_307_0": "* 色卡管家十分担心&需要独自完成全部的工作。", - "obj_swatchling_enemy_slash_Step_0_gml_328_0": "* 色卡管家 - 在他们制服的颜色&完全协调时最为开心。/%", - "obj_swatchling_enemy_slash_Step_0_gml_336_0": "* 你讲起闪耀在沙滩球表面的&夏日烈阳的颜色。/%", - "obj_swatchling_enemy_slash_Step_0_gml_337_0": "* 你讲起一杯刚煮好的&热气腾腾的巧克力。/%", - "obj_swatchling_enemy_slash_Step_0_gml_338_0": "* 你讲起一个充满爱意的拥抱的温度。/%", - "obj_swatchling_enemy_slash_Step_0_gml_348_0": "* 你讲起冰箱里最后一根腌黄瓜&嚼起来的嘎嘣声。/%", - "obj_swatchling_enemy_slash_Step_0_gml_349_0": "* 你讲起风吹向溜冰场上时的寒意。/%", - "obj_swatchling_enemy_slash_Step_0_gml_350_0": "* 你讲起你哥哥鼻子上结块的雪。/%", - "obj_swatchling_enemy_slash_Step_0_gml_395_0": "* 但是色卡管家的颜色已经足够~1了!/%", - "obj_swatchling_enemy_slash_Step_0_gml_419_0": "* 色卡管家的颜色变暖了~1…!&现在是~2!/%", - "obj_swatchling_enemy_slash_Step_0_gml_422_0": "* 色卡管家的颜色变冷了~1…!&现在是~2!/%", - "obj_swatchling_enemy_slash_Step_0_gml_437_0": "* 但是什么也没有发生!/%", - "obj_swatchling_enemy_slash_Step_0_gml_444_0": "* Susie聊起了爆炸。~1", - "obj_swatchling_enemy_slash_Step_0_gml_456_0": "* Ralsei聊起了薄荷茶。~1", - "obj_swatchling_enemy_slash_Step_0_gml_460_0": "* 但是什么也没有发生!/%", - "obj_sweet_enemy_slash_Step_0_gml_27_0": "嘿^1,我喜欢&这首曲子!!", - "obj_sweet_enemy_slash_Step_0_gml_30_0": "感受这节拍^1,&不然就被拍!", - "obj_sweet_enemy_slash_Step_0_gml_31_0": "嘣^1,嘟砰^1,&嘟砰,", - "obj_sweet_enemy_slash_Step_0_gml_32_0": "混音,混音^1,&再混音!", - "obj_sweet_enemy_slash_Step_0_gml_33_0": "尝尝这节奏^1,&否则就挨揍!", - "obj_sweet_enemy_slash_Step_0_gml_110_0": "* Sweet一扭一摆地挑衅。", - "obj_sweet_enemy_slash_Step_0_gml_111_0": "* Cap'n旋转着他的键帽。", - "obj_sweet_enemy_slash_Step_0_gml_112_0": "* K_K是个CD播放手。", - "obj_sweet_enemy_slash_Step_0_gml_113_0": "* 闻起来像音乐。", - "obj_sweet_enemy_slash_Step_0_gml_184_0": "\\EZ* K…Kris!?&嘿,Kris!/", - "obj_sweet_enemy_slash_Step_0_gml_185_0": "\\EK* …我们现在该&怎么办啦!?/", - "obj_sweet_enemy_slash_Step_0_gml_186_0": "\\EC* …Kris倒下了&我们没法【行动】了!/", - "obj_sweet_enemy_slash_Step_0_gml_188_0": "\\E2* 别担心^1,Susie!&我来治疗Kris,这样就可以…/", - "obj_sweet_enemy_slash_Step_0_gml_190_0": "\\EL* …喂,等下^1。&为什么没了Kris&我们就不能【行动】来着?/", - "obj_sweet_enemy_slash_Step_0_gml_198_0": "\\EL* 也许Kris只是…嗯…/", - "obj_sweet_enemy_slash_Step_0_gml_199_0": "\\EK* 也许我们应该试一下跳交际舞?/", - "obj_sweet_enemy_slash_Step_0_gml_201_0": "\\EH* 喂^1,为什么我们特么&需要有Kris才能【行动】?/", - "obj_sweet_enemy_slash_Step_0_gml_204_0": "\\EQ* 这-这是因为,唔^1,&Kris的特殊天赋…/", - "obj_sweet_enemy_slash_Step_0_gml_206_0": "\\E5* 你觉得我蠢到连自己&想跳舞都不行!?/%", - "obj_sweet_enemy_slash_Step_0_gml_266_0": "* Susie学会了\\cSS-行动\\cW!&她现在可以在\\cY魔法\\cW菜单里【行动】了!/", - "obj_sweet_enemy_slash_Step_0_gml_268_0": "\\EL* S-Susie^1,我-我觉得你&不应该这样…/%", - "obj_sweet_enemy_slash_Step_0_gml_307_0": "\\EH* 跳起来吧蠢货!/%", - "obj_sweet_enemy_slash_Step_0_gml_354_0": "* (Susie强迫Ralsei学会了\\cVR-行动\\cW&即使他根本不想学!)/", - "obj_sweet_enemy_slash_Step_0_gml_356_0": "\\EU* (抱…抱歉了^1,Kris!!!)/%", - "obj_sweet_enemy_slash_Step_0_gml_403_0": "* SWEET - 电力充沛的那个。&仰慕着K_K。/%", - "obj_sweet_enemy_slash_Step_0_gml_422_0": "* 你跳起了舞!/", - "obj_sweet_enemy_slash_Step_0_gml_423_0": "* Sweet沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_435_0": "* 你和Sweet一同起舞!/", - "obj_sweet_enemy_slash_Step_0_gml_436_0": "* Sweet沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_441_0": "* 你和Sweet一同起舞!/%", - "obj_sweet_enemy_slash_Step_0_gml_470_0": "* 大家都在和Sweet一同起舞!&大家完全沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_495_0": "* Susie和Sweet一同起舞!/", - "obj_sweet_enemy_slash_Step_0_gml_496_0": "* Sweet沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_501_0": "* Susie和Sweet一同起舞!/%", - "obj_sweet_enemy_slash_Step_0_gml_532_0": "* Ralsei和Sweet一同起舞!/", - "obj_sweet_enemy_slash_Step_0_gml_533_0": "* Sweet沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_538_0": "* Ralsei和Sweet一同起舞!/%", - "obj_tasquepainting_slash_Other_10_gml_5_0": "* (画上标着“任务”。)/%", - "obj_tasquepainting_slash_Other_10_gml_10_0": "* (画上标着“任佰俐”。)/%", - "obj_tasquepainting_slash_Other_10_gml_15_0": "* (画上标着“任務”。)/%", - "obj_tasquepainting_slash_Other_10_gml_20_0": "* (画上标着“壬务”。)/%", - "obj_tasquepainting_slash_Other_10_gml_25_0": "* (画是空的。)/%", - "obj_tasque_enemy_slash_Step_0_gml_16_0": "喵呜呜&呜喵", - "obj_tasque_enemy_slash_Step_0_gml_17_0": "喵呜呜&喵呜", - "obj_tasque_enemy_slash_Step_0_gml_18_0": "喵呜&呜呜呜", - "obj_tasque_enemy_slash_Step_0_gml_19_0": "喵呜&喵呜呜", - "obj_tasque_enemy_slash_Step_0_gml_24_0": "呜呜喵&呜喵喵&喵呜喵", - "obj_tasque_enemy_slash_Step_0_gml_89_0": "* 任呜发出危险的哔哔声。", - "obj_tasque_enemy_slash_Step_0_gml_92_0": "* 任呜发出8-bit的咕噜声。", - "obj_tasque_enemy_slash_Step_0_gml_96_0": "* 任呜正在拨弄一个像素毛线球。", - "obj_tasque_enemy_slash_Step_0_gml_99_0": "最小化喵", - "obj_tasque_enemy_slash_Step_0_gml_99_1": "最大化喵", - "obj_tasque_enemy_slash_Step_0_gml_100_0": "* 任呜正准备着~1。", - "obj_tasque_enemy_slash_Step_0_gml_102_0": "* 任呜用舌头发出锯齿波清洁自己。", - "obj_tasque_enemy_slash_Step_0_gml_103_0": "* 任呜以正弦曲线摆动自己的尾巴。", - "obj_tasque_enemy_slash_Step_0_gml_104_0": "* 闻起来像塑料墨盒。", - "obj_tasque_enemy_slash_Step_0_gml_126_0": "* 任呜 - 这只流浪猫需要被管理一下。/%", - "obj_tasque_enemy_slash_Step_0_gml_133_0": "* 你抚摸了任呜。&它很喜欢。/%", - "obj_tasque_enemy_slash_Step_0_gml_133_1": "* 你抚摸了任呜!/%", - "obj_tasque_enemy_slash_Step_0_gml_150_0": "它就是只猫而已…", - "obj_tasque_enemy_slash_Step_0_gml_155_0": "* Susie大声咆哮!!&敌人变得【疲惫】了。~1", - "obj_tasque_enemy_slash_Step_0_gml_160_0": "\\E2* 现在谁才是丛林之王!?\\f0/%", - "obj_tasque_enemy_slash_Step_0_gml_177_0": "* 你和Noelle抚摸了敌人!~1", - "obj_tasque_enemy_slash_Step_0_gml_182_0": "\\E4* 好-好啦^1,没事啦^1…&(Catti也挺喜欢这样的…)/%", - "obj_tasque_enemy_slash_Step_0_gml_203_0": "他平时不就这么说话吗?", - "obj_tasque_enemy_slash_Step_0_gml_207_0": "* Ralsei与敌人轻声交谈!~1", - "obj_tasque_enemy_slash_Step_0_gml_212_0": "\\E2* 好啦^1,好啦^1,没事的^1,&小猫咪…\\f0/%", - "obj_tasque_enemy_slash_Step_0_gml_228_0": "* Susie大吼着让任呜滚出她的地盘。/%", - "obj_tasque_enemy_slash_Step_0_gml_228_1": "* Susie发出狮子般的吼声!/%", - "obj_tasque_enemy_slash_Step_0_gml_240_0": "* Ralsei对任呜轻声地说着话!/%", - "obj_tasque_enemy_slash_Step_0_gml_240_1": "* Ralsei对任呜眨了眨眼!/%", - "obj_tasque_enemy_slash_Step_0_gml_252_0": "* Noelle被任呜揉来揉去!/%", - "obj_tasque_enemy_slash_Step_0_gml_252_1": "* 任呜对Noelle露出肚皮!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_15_0": "", - "obj_tasque_manager_enemy_slash_Step_0_gml_19_0": "进程!服务!&性能!详情!", - "obj_tasque_manager_enemy_slash_Step_0_gml_23_0": "", - "obj_tasque_manager_enemy_slash_Step_0_gml_27_0": "皱巴巴的衣服?", - "obj_tasque_manager_enemy_slash_Step_0_gml_30_0": "挺不直的腰板?", - "obj_tasque_manager_enemy_slash_Step_0_gml_33_0": "调皮捣蛋的性格?", - "obj_tasque_manager_enemy_slash_Step_0_gml_36_0": "没系好的鞋带?", - "obj_tasque_manager_enemy_slash_Step_0_gml_39_0": "~1&让我用鞭子&教训教训你!", - "obj_tasque_manager_enemy_slash_Step_0_gml_46_0": "小菜,小菜…&我是说,&秩序,秩序!", - "obj_tasque_manager_enemy_slash_Step_0_gml_46_1": "秩序,秩序!", - "obj_tasque_manager_enemy_slash_Step_0_gml_53_0": "小猫咪们!!", - "obj_tasque_manager_enemy_slash_Step_0_gml_53_1": "我的小猫咪们&表现得不好吗?&瞧好了吧!", - "obj_tasque_manager_enemy_slash_Step_0_gml_68_0": "混沌,混沌!?&不,不!&秩序,秩序!&快将那条&愚蠢尾巴丢掉!", - "obj_tasque_manager_enemy_slash_Step_0_gml_74_0": "混沌,混沌!?&不,不!&秩序,秩序!&快将那把&恶魔飞刀丢掉!", - "obj_tasque_manager_enemy_slash_Step_0_gml_161_0": "", - "obj_tasque_manager_enemy_slash_Step_0_gml_164_0": "* 任呜管理姬列出她明年要穿的服饰。&全是同一件衣服。", - "obj_tasque_manager_enemy_slash_Step_0_gml_167_0": "* 任呜管理姬在她的每日计划里的&所有条目旁边都写下“任务管理”。", - "obj_tasque_manager_enemy_slash_Step_0_gml_170_0": "* 任呜管理姬用直发器拉直她的鞭子。", - "obj_tasque_manager_enemy_slash_Step_0_gml_173_0": "* 任呜管理姬正在提高自己的优先级。", - "obj_tasque_manager_enemy_slash_Step_0_gml_176_0": "* 闻起来像通电的电路。", - "obj_tasque_manager_enemy_slash_Step_0_gml_181_0": "* 任呜管理姬已经到了她&精密计划的就寝时间。", - "obj_tasque_manager_enemy_slash_Step_0_gml_186_0": "* 任呜管理姬发现一切都被&管理得井井有条。", - "obj_tasque_manager_enemy_slash_Step_0_gml_205_0": "* 任呜管理姬 - 痴迷于秩序,并痛恨混沌。&不鞭不成器!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_231_0": "安静,小狗狗!&不许乱叫…", - "obj_tasque_manager_enemy_slash_Step_0_gml_231_1": "哦,真是只&完美的&小狗狗!", - "obj_tasque_manager_enemy_slash_Step_0_gml_236_0": "* 任呜管理姬有点被秩序所取悦!!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_256_0": "* Susie像只动物一样被驯服了…/", - "obj_tasque_manager_enemy_slash_Step_0_gml_265_0": "来点零食!!&快给她点零食!!", - "obj_tasque_manager_enemy_slash_Step_0_gml_269_0": "\\EH* 装死!?&让我来教你什么才叫装死!!~1", - "obj_tasque_manager_enemy_slash_Step_0_gml_274_0": "* Susie被管理了!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_284_0": "真是一个好榜样^1!&我要给它一块&好狗狗奖章!", - "obj_tasque_manager_enemy_slash_Step_0_gml_299_0": "* Ralsei像只动物一样被驯服了!!/", - "obj_tasque_manager_enemy_slash_Step_0_gml_307_0": "你怎么会&有这个!!", - "obj_tasque_manager_enemy_slash_Step_0_gml_311_0": "* 由于品行优良^1,&他获得了一枚好狗狗奖章。~1", - "obj_tasque_manager_enemy_slash_Step_0_gml_316_0": "* Ralsei被管理了!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_326_0": "他真的&很喜欢&听从别人^1,&对不对?/%", - "obj_tem_school_slash_Other_10_gml_59_0": "* tem 还在学习^1…非常认尊!!!/", - "obj_tem_school_slash_Other_10_gml_60_0": "* tem 似个大聪明^1!&得考上大鞋^1!层就梦想!!/", - "obj_tem_school_slash_Other_10_gml_61_0": "* 然后 tem 就会^1…&TEM 就会变得…!!/", - "obj_tem_school_slash_Other_10_gml_62_0": "* 哈哈哈^1…&说的好像你能想得出来似的。/%", - "obj_tem_school_slash_Other_10_gml_66_0": "* (目前为止你所收集到的蛋。&总共有~1个。)/%", - "obj_tensionbar_slash_Draw_0_gml_18_0": "%", - "obj_tensionbar_slash_Draw_0_gml_25_0": "M", - "obj_tensionbar_slash_Draw_0_gml_26_0": "A", - "obj_tensionbar_slash_Draw_0_gml_27_0": "X", - "obj_throwralsei_slash_Step_0_gml_26_0": "* 按下~1以支配力量!", - "obj_unusedclassevent_slash_Step_0_gml_186_0": "* 你把地上的所有垃圾都聚集到一起…/%", - "obj_unusedclassevent_slash_Step_0_gml_225_0": "* …然后把它们揉成了一个&巨大且脏兮兮的球。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_24_0": "我即是热病,&我即是伤寒。", - "obj_virovirokun_enemy_slash_Step_0_gml_25_0": "别让这点小毛病&困扰到你!", - "obj_virovirokun_enemy_slash_Step_0_gml_26_0": "1997&新年快乐!", - "obj_virovirokun_enemy_slash_Step_0_gml_27_0": "我有一封&给你的情书。", - "obj_virovirokun_enemy_slash_Step_0_gml_30_0": "偷走你的&鼻子了!", - "obj_virovirokun_enemy_slash_Step_0_gml_40_0": "这位医生&怎么回事!", - "obj_virovirokun_enemy_slash_Step_0_gml_46_0": "呀哈,&我胜券在握!", - "obj_virovirokun_enemy_slash_Step_0_gml_54_0": "善意是种&传染病!", - "obj_virovirokun_enemy_slash_Step_0_gml_54_1": "要听医生&的话!", - "obj_virovirokun_enemy_slash_Step_0_gml_114_0": "* 病毒病毒君看起来病得很重。", - "obj_virovirokun_enemy_slash_Step_0_gml_117_0": "* 病毒病毒君看起来非常健康。", - "obj_virovirokun_enemy_slash_Step_0_gml_122_0": "* 闻起来像樱桃味的糖浆。", - "obj_virovirokun_enemy_slash_Step_0_gml_126_0": "* 病毒病毒君拿着矛乱戳一气。", - "obj_virovirokun_enemy_slash_Step_0_gml_127_0": "* 病毒病毒君拿用文本文档当纸巾。", - "obj_virovirokun_enemy_slash_Step_0_gml_128_0": "* 病毒病毒君正可疑地冒着汗。", - "obj_virovirokun_enemy_slash_Step_0_gml_129_0": "* 病毒病毒君正在哔哔一曲犯罪小调。", - "obj_virovirokun_enemy_slash_Step_0_gml_154_0": "* 病毒病毒君 - 这个生病的病毒&需要平价医疗。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_163_0": "* 你悉心照顾了病毒病毒君!&它现在没有传染性了!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_179_0": "* 每个人都悉心照顾了敌人!!&所有敌人都变得精神满满!!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_183_0": "* 你和Noelle满怀爱意地关照了敌人!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_198_0": "\\E2* 诶^1…诶?&你想让我做什么?&【行动】…?/", - "obj_virovirokun_enemy_slash_Step_0_gml_199_0": "\\E8* 有人能来解释一下&发生什么了吗?!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_209_0": "不会吧,&这是你第一次&战斗?", - "obj_virovirokun_enemy_slash_Step_0_gml_222_0": "\\E6* 呃…这…&唔…是的。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_232_0": "诶哟喂…", - "obj_virovirokun_enemy_slash_Step_0_gml_256_0": "* 你和病毒病毒君向Noelle&解释了如何战斗。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_296_0": "\\E4* 我懂了!这还挺像神龙斗士的!/", - "obj_virovirokun_enemy_slash_Step_0_gml_297_0": "\\E0* 如果我们友好地对待你,&我们就能以仁慈取胜?/%", - "obj_virovirokun_enemy_slash_Step_0_gml_307_0": "嗯哼", - "obj_virovirokun_enemy_slash_Step_0_gml_320_0": "\\E2* 如果我要那样做…/", - "obj_virovirokun_enemy_slash_Step_0_gml_321_0": "\\EH* 还得穿上奇装异服才行。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_331_0": "嗯哼", - "obj_virovirokun_enemy_slash_Step_0_gml_344_0": "\\EH* …/%", - "obj_virovirokun_enemy_slash_Step_0_gml_428_0": "* Ralsei煮好了一副药。/", - "obj_virovirokun_enemy_slash_Step_0_gml_433_0": "\\EH* 生病了就应该喝汤吧?&张嘴“啊--”~!/", - "obj_virovirokun_enemy_slash_Step_0_gml_436_0": "* 病被治好了!所有人的HP都提升了!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_444_0": "* Susie煮好了一副药!/", - "obj_virovirokun_enemy_slash_Step_0_gml_447_0": "\\E2* 干嘛,难道你还指望我煮东西!?/", - "obj_virovirokun_enemy_slash_Step_0_gml_450_0": "* Susie把热狗放进了微波炉!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_472_0": "* 她忘了给热狗戳洞!热狗爆炸了!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_484_0": "* Susie对敌人表示同情!/", - "obj_virovirokun_enemy_slash_Step_0_gml_486_0": "\\E2* 老兄,用这根棍子戳别人吧。/", - "obj_virovirokun_enemy_slash_Step_0_gml_487_0": "\\E2* 就算为此克隆自己^1,&那也没关系。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_492_0": "* Susie助长了邪恶!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_504_0": "* Ralsei试着让敌人改邪归正。/", - "obj_virovirokun_enemy_slash_Step_0_gml_506_0": "\\E0* 虽然有很多人不知道^1,&但是…/", - "obj_virovirokun_enemy_slash_Step_0_gml_507_0": "\\E2* 犯罪是不对的。^1…你知道吗?/%", - "obj_virovirokun_enemy_slash_Step_0_gml_512_0": "* Ralsei试着平冤昭雪!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_527_0": "* Noelle进行冷敷!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_532_0": "* Noelle已经尽力了!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_540_0": "* Noelle已经束手无策了!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_97_0": "* 无线快充的线松动了^1!&* …呃^1,说得好像它有线一样。", - "obj_werewerewire_enemy_slash_Step_0_gml_101_0": "* 无线快充发出让人完全无法理解噼啪声。", - "obj_werewerewire_enemy_slash_Step_0_gml_102_0": "* 无线快充踩着炫酷的舞步。", - "obj_werewerewire_enemy_slash_Step_0_gml_103_0": "* 无线快充不动自威。", - "obj_werewerewire_enemy_slash_Step_0_gml_104_0": "* 无线快充假装在无视你。", - "obj_werewerewire_enemy_slash_Step_0_gml_105_0": "* 闻起来像落雷。", - "obj_werewerewire_enemy_slash_Step_0_gml_377_0": "* 无线快充 - 它将电线吸收后变得更强了。&小心点!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_383_0": "* 你和无线快充对上了眼。&气氛变得电力十足…/%", - "obj_werewerewire_enemy_slash_Step_0_gml_383_1": "* 你冷冷地看着它。/%", - "obj_werewerewire_enemy_slash_Step_0_gml_412_0": "* Susie不屑一哼“嘁!”/%", - "obj_werewerewire_enemy_slash_Step_0_gml_412_1": "* Susie大笑一声“嗬!”/%", - "obj_werewerewire_enemy_slash_Step_0_gml_424_0": "* Ralsei深沉地眨眼!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_424_1": "* Ralsei甜美地微笑!/%", - "obj_werewire_enemy_slash_Step_0_gml_98_0": "* 线充的线松动了!", - "obj_werewire_enemy_slash_Step_0_gml_102_0": "* 线充发出让人难以理解的噼啪声。", - "obj_werewire_enemy_slash_Step_0_gml_103_0": "* 线充地踩着咄咄逼人的舞步。", - "obj_werewire_enemy_slash_Step_0_gml_104_0": "* 线充弹走它肩上迸出的火花。", - "obj_werewire_enemy_slash_Step_0_gml_105_0": "* 气氛电力十足。", - "obj_werewire_enemy_slash_Step_0_gml_106_0": "* 闻起来像臭氧。", - "obj_werewire_enemy_slash_Step_0_gml_393_0": "* 线充 - 被女王的电线控制,&深陷噩梦,恍若梦游!/%", - "obj_werewire_enemy_slash_Step_0_gml_399_0": "* 你摇晃身体。&电线逐渐松动!/%", - "obj_werewire_enemy_slash_Step_0_gml_399_1": "* 你摇晃身体!/%", - "obj_werewire_enemy_slash_Step_0_gml_425_0": "* 按下~1来投掷,瞄准弱点!", - "obj_werewire_enemy_slash_Step_0_gml_457_0": "* Susie猛扯电线!电线松动了一点点。/%", - "obj_werewire_enemy_slash_Step_0_gml_457_1": "* Susie猛扯电线!/%", - "obj_werewire_enemy_slash_Step_0_gml_469_0": "* Ralsei对着电线唱了一段舞蛇曲!&电线松动了一点点。/%", - "obj_werewire_enemy_slash_Step_0_gml_469_1": "* Ralsei迷住了电线!/%", - "obj_werewire_enemy_slash_Step_0_gml_481_0": "* Noelle像拔彩灯串似地拔出了插头。/%", - "obj_werewire_enemy_slash_Step_0_gml_481_1": "* Noelle使劲拔插头!/%", - "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_10_0": "* 电线松动了许多!/%", - "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_75_0": "* 电线松动了一些!/%", - "obj_werewire_kristhrown_slash_Step_0_gml_25_0": "* 打偏了!/%", - "scr_84_debug_slash_scr_84_debug_gml_246_0": "test", - "scr_84_debug_slash_scr_84_debug_gml_282_0": "test", - "scr_84_debug_slash_scr_84_debug_gml_310_0": "test", - "scr_anyface_slash_scr_anyface_gml_23_0": "\\TX \\F0 \\E~1 \\FB \\TB %", - "scr_anyface_slash_scr_anyface_gml_24_0": "\\TX \\F0 \\E~1 \\Fa \\Ta %", - "scr_anyface_slash_scr_anyface_gml_27_0": "\\TX \\F0 \\E~1 \\FQ \\TQ %", - "scr_anyface_slash_scr_anyface_gml_28_0": "\\TX \\F0 \\E~1 \\Fs \\Ts %", - "scr_anyface_slash_scr_anyface_gml_29_0": "\\TX \\F0 \\E~1 \\FU \\TU %", - "scr_anyface_slash_scr_anyface_gml_30_0": "\\TX \\F0 \\E~1 \\Fb \\T0 %", - "scr_armorinfo_slash_scr_armorinfo_gml_2_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_7_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b": "", - "scr_armorinfo_slash_scr_armorinfo_gml_10_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_11_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_22_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_33_0": "看起来像个姓名牌!", - "scr_armorinfo_slash_scr_armorinfo_gml_43_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_54_0": "嘿,你-你好像把它弄乱了…", - "scr_armorinfo_slash_scr_armorinfo_gml_64_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_75_0": "…有种熟悉的感觉。", - "scr_armorinfo_slash_scr_armorinfo_gml_78_0": "我都说不要了!快别闹了!", - "scr_armorinfo_slash_scr_armorinfo_gml_79_0": "打扮一下还挺不错的…", - "scr_armorinfo_slash_scr_armorinfo_gml_91_0": "擦弹区域", - "scr_armorinfo_slash_scr_armorinfo_gml_105_0": "我都说不要了!快别闹了!", - "scr_armorinfo_slash_scr_armorinfo_gml_106_0": "被打扮一下还挺不错的…", - "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "…有种熟悉的感觉。", - "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "我是假日的过去之灵!", - "scr_armorinfo_slash_scr_armorinfo_gml_140_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "…这是从家庭娱乐中心拿来的吗?", - "scr_armorinfo_slash_scr_armorinfo_gml_161_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_172_0": "…(我喜欢它…)", - "scr_armorinfo_slash_scr_armorinfo_gml_182_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_189_0": "白银卡片", - "scr_armorinfo_slash_scr_armorinfo_gml_190_0": "方形护身符#增加5%金钱掉落", - "scr_armorinfo_slash_scr_armorinfo_gml_191_0": "钱,我需要钱。", - "scr_armorinfo_slash_scr_armorinfo_gml_192_0": "可以刷信用卡吗?", - "scr_armorinfo_slash_scr_armorinfo_gml_193_0": "和我的手表很搭!", - "scr_armorinfo_slash_scr_armorinfo_gml_203_0": "$ +5%", - "scr_armorinfo_slash_scr_armorinfo_gml_210_0": "成对缎带", - "scr_armorinfo_slash_scr_armorinfo_gml_211_0": "两条缎带。#你得梳个双马尾才能戴。", - "scr_armorinfo_slash_scr_armorinfo_gml_212_0": "…没完没了了。", - "scr_armorinfo_slash_scr_armorinfo_gml_213_0": "系在我的角上试试!", - "scr_armorinfo_slash_scr_armorinfo_gml_214_0": "…哈,真令人怀念。", - "scr_armorinfo_slash_scr_armorinfo_gml_225_0": "擦弹区域", - "scr_armorinfo_slash_scr_armorinfo_gml_232_0": "彩灯手链", - "scr_armorinfo_slash_scr_armorinfo_gml_233_0": "由绿色电线制成的粗糙手链,#上边带着刺眼的小灯泡。", - "scr_armorinfo_slash_scr_armorinfo_gml_234_0": "哎哟,打结了。", - "scr_armorinfo_slash_scr_armorinfo_gml_235_0": "让我把结解开…", - "scr_armorinfo_slash_scr_armorinfo_gml_236_0": "看起来像假日的彩灯…", - "scr_armorinfo_slash_scr_armorinfo_gml_247_0": " ", - "scr_armorinfo_slash_scr_armorinfo_gml_254_0": "连锁甲", - "scr_armorinfo_slash_scr_armorinfo_gml_255_0": "热度即硬度。转发给十个人,#否则降低防御等级。", - "scr_armorinfo_slash_scr_armorinfo_gml_256_0": "该死,我好像被诅咒了。", - "scr_armorinfo_slash_scr_armorinfo_gml_257_0": "一封信?…给我的…?", - "scr_armorinfo_slash_scr_armorinfo_gml_258_0": "防具?(还挺酷的…)", - "scr_armorinfo_slash_scr_armorinfo_gml_269_0": " ", - "scr_armorinfo_slash_scr_armorinfo_gml_276_0": "大人物领结", - "scr_armorinfo_slash_scr_armorinfo_gml_277_0": "帅气的领结。#它的商标好像被剪掉了。", - "scr_armorinfo_slash_scr_armorinfo_gml_278_0": "呃,我看起来像个书呆子。", - "scr_armorinfo_slash_scr_armorinfo_gml_279_0": "能给我一对背带吗?", - "scr_armorinfo_slash_scr_armorinfo_gml_280_0": "…我是不是要把它扎在头发上?", - "scr_armorinfo_slash_scr_armorinfo_gml_291_0": " ", - "scr_armorinfo_slash_scr_armorinfo_gml_298_0": "尖刺腕带", - "scr_armorinfo_slash_scr_armorinfo_gml_299_0": "一条满是尖刺的黑色腕带。#可能被自己的刺卡住。", - "scr_armorinfo_slash_scr_armorinfo_gml_300_0": "谁能拒绝尖刺呢?", - "scr_armorinfo_slash_scr_armorinfo_gml_301_0": "呃,我看起来…硬汉些没?", - "scr_armorinfo_slash_scr_armorinfo_gml_302_0": "(Susie会喜欢这幅打扮吗?)", - "scr_armorinfo_slash_scr_armorinfo_gml_313_0": " ", - "scr_armorinfo_slash_scr_armorinfo_gml_320_0": "银色怀表", - "scr_armorinfo_slash_scr_armorinfo_gml_321_0": "擦弹效果对回合时长#的影响提高10%", - "scr_armorinfo_slash_scr_armorinfo_gml_322_0": "扁人时间到!", - "scr_armorinfo_slash_scr_armorinfo_gml_323_0": "要迟到了,要迟到了!", - "scr_armorinfo_slash_scr_armorinfo_gml_324_0": "(这…这是我的东西…)", - "scr_armorinfo_slash_scr_armorinfo_gml_342_0": "紧迫领结", - "scr_armorinfo_slash_scr_armorinfo_gml_343_0": "在擦弹时获得的TP增加10%。", - "scr_armorinfo_slash_scr_armorinfo_gml_364_0": "假人模特", - "scr_armorinfo_slash_scr_armorinfo_gml_365_0": "一个假人模特,衣服被钉死在上边了。#毫无用处。", - "scr_armorinfo_slash_scr_armorinfo_gml_366_0": "想都别想。", - "scr_armorinfo_slash_scr_armorinfo_gml_367_0": "嗯,这裙-裙子还挺可爱的…", - "scr_armorinfo_slash_scr_armorinfo_gml_368_0": "(干嘛要花$300买这玩意儿!?)", - "scr_armorinfo_slash_scr_armorinfo_gml_386_0": "黑金手环", - "scr_armorinfo_slash_scr_armorinfo_gml_387_0": "一块泛着金光的黑色金属。", - "scr_armorinfo_slash_scr_armorinfo_gml_388_0": "想都别想。", - "scr_armorinfo_slash_scr_armorinfo_gml_389_0": "嗯,这裙-裙子还挺可爱的…", - "scr_armorinfo_slash_scr_armorinfo_gml_390_0": "(干嘛要花$300买这玩意儿!?)", - "scr_armorinfo_slash_scr_armorinfo_gml_401_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_408_0": "苍穹斗篷", - "scr_armorinfo_slash_scr_armorinfo_gml_409_0": "一条微微泛着荧光的斗篷。#防护电和圣属性攻击。", - "scr_armorinfo_slash_scr_armorinfo_gml_430_0": "尖刺镣铐", - "scr_armorinfo_slash_scr_armorinfo_gml_431_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_432_0": "瞧瞧这!", - "scr_armorinfo_slash_scr_armorinfo_gml_433_0": "真锋利!", - "scr_armorinfo_slash_scr_armorinfo_gml_434_0": "(它快扯坏我的袖子了…)", - "scr_armorinfo_slash_scr_armorinfo_gml_452_0": "残破的领结", - "scr_armorinfo_slash_scr_armorinfo_gml_453_0": "一个旧领结。#它的防御能力看起来大不如从前。", - "scr_armorinfo_slash_scr_armorinfo_gml_454_0": "喂。我也是有底线的。", - "scr_armorinfo_slash_scr_armorinfo_gml_455_0": "它还是能戴的!", - "scr_armorinfo_slash_scr_armorinfo_gml_456_0": "(这让我想起了Asgore…)", - "scr_armorinfo_slash_scr_armorinfo_gml_467_0": "", - "scr_encountersetup_slash_scr_encountersetup_gml_60_0": "* 测试敌人出现了。", - "scr_encountersetup_slash_scr_encountersetup_gml_551_0": "* 救护矛兵朝你哔近!", - "scr_encountersetup_slash_scr_encountersetup_gml_568_0": "* 弹出窗狗们弹出来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_585_0": "* 任呜们切换过来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_603_0": "* 线充荡过来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_620_0": "* 鼠飙拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_637_0": "* 病毒病毒君飘进来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_640_0": "* 先发制人!", - "scr_encountersetup_slash_scr_encountersetup_gml_661_0": "* 色卡管家鞠着躬过来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_681_0": "* 任呜管理姬拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_695_0": "* Berdly驾车赶到!", - "scr_encountersetup_slash_scr_encountersetup_gml_708_0": "* 女王拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_720_0": "* 难道你不想成为大人物吗!", - "scr_encountersetup_slash_scr_encountersetup_gml_732_0": "* 是时候成为大人物了!", - "scr_encountersetup_slash_scr_encountersetup_gml_752_0": "* Sweet Cap'n Cakes拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_776_0": "* 揍人机不太情愿地来揍你了!", - "scr_encountersetup_slash_scr_encountersetup_gml_791_0": "* 色卡管家鞠着躬过来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_808_0": "* 无线快充强势地拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_817_0": "* 鼠飙拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_831_0": "* 哈-哈啊!?发生什么了!?", - "scr_encountersetup_slash_scr_encountersetup_gml_848_0": "* 病毒病毒君和救护矛兵打起来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_865_0": "* 病毒病毒君和救护矛兵打起来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_882_0": "* 小动物的窝。", - "scr_encountersetup_slash_scr_encountersetup_gml_892_0": "* 三头草登台亮相!", - "scr_encountersetup_slash_scr_encountersetup_gml_901_0": "* 擦弹大冒险。", - "scr_encountersetup_slash_scr_encountersetup_gml_915_0": "\\EE* 哈-哈啊!?发生什么了!?&* 我们在干嘛!?", - "scr_encountersetup_slash_scr_encountersetup_gml_935_0": "* 大杂烩2号。", - "scr_encountersetup_slash_scr_encountersetup_gml_955_0": "* 线充荡过来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_975_0": "* 线充和鼠飙像超级英雄一样荡了下来!", - "scr_encountersetup_slash_scr_encountersetup_gml_992_0": "* 救护矛兵和它的宠物出现了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1012_0": "* 弹出窗狗带着监护人出现了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1032_0": "* 鼠飙拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_1052_0": "* 色卡管家和害兽出现了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1066_0": "* 无线快充强势地拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_1076_0": "* Berdly拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_1090_0": "* 鼠飙滚轮急速滚来!", - "scr_encountersetup_slash_scr_encountersetup_gml_1104_0": "* GIGA女王拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_1114_0": "", - "scr_fusion_info_slash_scr_fusion_info_gml_11_0": "回复60HPx2", - "scr_fusion_info_slash_scr_fusion_info_gml_23_0": "回复60HPx2", - "scr_fusion_info_slash_scr_fusion_info_gml_34_0": "$获取+5%", - "scr_fusion_info_slash_scr_fusion_info_gml_45_0": "恍惚", - "scr_fusion_info_slash_scr_fusion_info_gml_56_0": "擦弹区域+", - "scr_gamestart_slash_scr_gamestart_gml_19_0": "", - "scr_gamestart_slash_scr_gamestart_gml_72_0": "", - "scr_gamestart_slash_scr_gamestart_gml_101_0_b": "", - "scr_gamestart_slash_scr_gamestart_gml_105_0": "Noelle", - "scr_gamestart_slash_scr_gamestart_gml_231_0": "艾奇德娜", - "scr_gamestart_slash_scr_gamestart_gml_282_0": "", - "scr_gamestart_slash_scr_gamestart_gml_293_0": "", - "scr_gamestart_slash_scr_gamestart_gml_297_0": "%%", - "scr_gamestart_slash_scr_gamestart_gml_300_0": "", - "scr_gamestart_slash_scr_gamestart_gml_303_0": "", - "scr_gamestart_slash_scr_gamestart_gml_305_0": "", - "scr_gamestart_slash_scr_gamestart_gml_306_0": "", - "scr_gamestart_slash_scr_gamestart_gml_307_0": "", - "scr_gamestart_slash_scr_gamestart_gml_341_0": "", - "scr_gamestart_slash_scr_gamestart_gml_353_0": "", - "scr_gamestart_slash_scr_gamestart_gml_356_0_b": "是", - "scr_gamestart_slash_scr_gamestart_gml_357_0": "否", - "scr_gamestart_slash_scr_gamestart_gml_358_0": "有可能", - "scr_gamestart_slash_scr_gamestart_gml_359_0": "不知道", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_1_0": "---", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_5_0": "---", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_8_0": "回复40HP。一颗红黑相间的星星,#口感像棉花糖。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0": "使倒下的同伴HP回复至全满。#一颗薄荷味的绿色水晶。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0": "闪烁着点点微光的碎片。#用途不明。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0": "一本由Ralsei自制的#写有各种提示与技巧的书。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0": "尽管残缺不全,却翻腾着力量。#某位工匠大师可以修好它。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0": "能让你舌头旋转打结的蛋糕!#回复全员160HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0": "陀螺形状的糕点#回复全员~1 HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0": "神秘的黑色汉堡,原料是…#等等,这只是烤焦了而已! +70HP", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0": "一块形状像Lancer的脸的饼干。#也许并不是饼干。回复1HP?", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0": "份量巨大的沙拉…不过只放了生菜,#所以一文不值。 +4HP", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0": "能够一分为三的三明治。#回复全员70HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0": "这可是心哦?!#里头填满了粘乎乎的红色果酱。 +??HP", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0": "很小,但某些人非常喜欢它。#+??HP", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0": "味道完美无瑕。#回复500HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0": "散发着美妙味道的黑色油面酱。#而且…掺有蠕虫。+50HP", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0": "一只内壁能回声的面包圈。#每咬一口都有音乐响起。+80HP", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0": "一个假人模特,#衣服被钉死在上边了。毫无用处", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0": "一杯风味独特的茶。#口味是“Kris.”", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0": "一杯风味独特的茶。#口味是“Noelle.”", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0": "一杯风味独特的茶。#口味是“Ralsei.”", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0": "一杯风味独特的茶。#口味是“Susie.”", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0": "二合一黑暗汉堡。#得两口才能吃完!", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0": "粉笔口感的白色糖果。#回复120HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0": "管家果汁的简称。#随温度变色。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_81_0": "由代码大师编写的意面。#原料是马卡龙和缎带。全员+30HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_84_0": "一块咖啡巧克力混合口味的饼干。#咬上去的时候会有单词蹦出来。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_87_0": "在战斗中提升32%TP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_90_0": "在战斗中提升50%TP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_93_0": "在战斗中提升100%TP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_96_0": "薄荷粉末#复活所有倒下队友并回复25%HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_99_0": "一块可以掰碎的薄荷#复活所有倒下的队友并回复100%HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_102_0": "一杯由五颜六色的方块#调制而成的混合液。有毒。", - "scr_itemnamelist_slash_scr_itemnamelist_gml_5_0": "", - "scr_itemnamelist_slash_scr_itemnamelist_gml_53_0": "CD面包圈", - "scr_itemnamelist_slash_scr_itemnamelist_gml_56_0": "假人模特", - "scr_itemnamelist_slash_scr_itemnamelist_gml_59_0": "Kris茶", - "scr_itemnamelist_slash_scr_itemnamelist_gml_62_0": "Noelle茶", - "scr_itemnamelist_slash_scr_itemnamelist_gml_65_0": "Ralsei茶", - "scr_itemnamelist_slash_scr_itemnamelist_gml_68_0": "Susie茶", - "scr_itemnamelist_slash_scr_itemnamelist_gml_71_0": "双黑堡", - "scr_itemnamelist_slash_scr_itemnamelist_gml_74_0": "光明糖果", - "scr_itemnamelist_slash_scr_itemnamelist_gml_77_0": "管汁", - "scr_itemnamelist_slash_scr_itemnamelist_gml_80_0": "代码意面", - "scr_itemnamelist_slash_scr_itemnamelist_gml_83_0": "Java饼干", - "scr_itemnamelist_slash_scr_itemnamelist_gml_86_0": "紧迫一点", - "scr_itemnamelist_slash_scr_itemnamelist_gml_89_0": "紧迫宝石", - "scr_itemnamelist_slash_scr_itemnamelist_gml_92_0": "紧迫满点", - "scr_itemnamelist_slash_scr_itemnamelist_gml_95_0": "复活粉", - "scr_itemnamelist_slash_scr_itemnamelist_gml_98_0": "复活片", - "scr_itemnamelist_slash_scr_itemnamelist_gml_101_0": "S.毒药", - "scr_itemuse_slash_scr_itemuse_gml_42_0": "噢,这东西…黏黏的?", - "scr_itemuse_slash_scr_itemuse_gml_65_0": "薄荷?我爱死薄荷了!", - "scr_itemuse_slash_scr_itemuse_gml_96_0": "生日快乐!哈哈!", - "scr_itemuse_slash_scr_itemuse_gml_112_0": "头晕眼花了…", - "scr_itemuse_slash_scr_itemuse_gml_132_0": "这-这是真的肉吗…?", - "scr_itemuse_slash_scr_itemuse_gml_151_0": "唔,这是什么东西?还挺可爱的…", - "scr_itemuse_slash_scr_itemuse_gml_169_0": "开饭啦!", - "scr_itemuse_slash_scr_itemuse_gml_179_0": "(Kris吃掉了三分之二…)", - "scr_itemuse_slash_scr_itemuse_gml_203_0": "嗯…什么!?这是血吗?!", - "scr_itemuse_slash_scr_itemuse_gml_229_0": "呃,没关系的,Kris,我可以分你些…", - "scr_itemuse_slash_scr_itemuse_gml_247_0": "(哦?我还不知道Kris会喜欢这个味道。)", - "scr_itemuse_slash_scr_itemuse_gml_265_0": "尝起来有点像…跳绳?", - "scr_itemuse_slash_scr_itemuse_gml_275_0": "嘎嘣脆诶。", - "scr_itemuse_slash_scr_itemuse_gml_279_0": "多么动听!", - "scr_itemuse_slash_scr_itemuse_gml_283_0": "真是首好曲子…", - "scr_itemuse_slash_scr_itemuse_gml_290_0": "* (衣服被钉死在假人上了…)/", - "scr_itemuse_slash_scr_itemuse_gml_291_0": "* (对你来说一点用都没有。)/%", - "scr_itemuse_slash_scr_itemuse_gml_303_0": "(没反应?)", - "scr_itemuse_slash_scr_itemuse_gml_304_0": "(…没反应?)", - "scr_itemuse_slash_scr_itemuse_gml_309_0": "苹果汁!!爽翻了!!", - "scr_itemuse_slash_scr_itemuse_gml_310_0": "别喝得太快!!", - "scr_itemuse_slash_scr_itemuse_gml_315_0": "尝起来像蓝莓!", - "scr_itemuse_slash_scr_itemuse_gml_316_0": "哈?当真?", - "scr_itemuse_slash_scr_itemuse_gml_320_0": "尝起来像肉桂!(这回味是什么…?)", - "scr_itemuse_slash_scr_itemuse_gml_332_0": "(…Kris喜欢这味道吗?)", - "scr_itemuse_slash_scr_itemuse_gml_333_0": "(喝下去了…)", - "scr_itemuse_slash_scr_itemuse_gml_334_0": "(唔,Kris到底喜不喜欢呢…?)", - "scr_itemuse_slash_scr_itemuse_gml_339_0": "蛋酒!!爽翻了!!", - "scr_itemuse_slash_scr_itemuse_gml_340_0": "别-别喝得太快!", - "scr_itemuse_slash_scr_itemuse_gml_345_0": "又香又甜。", - "scr_itemuse_slash_scr_itemuse_gml_349_0": "…这明明就是水啊!你不会是在戏弄我吧?!", - "scr_itemuse_slash_scr_itemuse_gml_361_0": "(没反应?)", - "scr_itemuse_slash_scr_itemuse_gml_362_0": "(好开心!)", - "scr_itemuse_slash_scr_itemuse_gml_367_0": "嘿,尝起来像棉花糖!", - "scr_itemuse_slash_scr_itemuse_gml_368_0": "别-别喝得太快!", - "scr_itemuse_slash_scr_itemuse_gml_373_0": "呃…这不就是水吗?", - "scr_itemuse_slash_scr_itemuse_gml_377_0": "里面什么都没有啊!", - "scr_itemuse_slash_scr_itemuse_gml_389_0": "别 看 我 !", - "scr_itemuse_slash_scr_itemuse_gml_390_0": "(好像真的很喜欢)", - "scr_itemuse_slash_scr_itemuse_gml_395_0": "…这是茶吗?", - "scr_itemuse_slash_scr_itemuse_gml_400_0": "是葡萄汁!", - "scr_itemuse_slash_scr_itemuse_gml_401_0": "哈,当真?", - "scr_itemuse_slash_scr_itemuse_gml_405_0": "(不知道有没有大桶装的卖?)", - "scr_itemuse_slash_scr_itemuse_gml_418_0": "快点,剩下的也给我!", - "scr_itemuse_slash_scr_itemuse_gml_422_0": "也-也许你可以把剩下的给Susie?", - "scr_itemuse_slash_scr_itemuse_gml_427_0": "还…还有!?", - "scr_itemuse_slash_scr_itemuse_gml_438_0": "嘿,这玩意最棒了!", - "scr_itemuse_slash_scr_itemuse_gml_442_0": "很好很粉笔。", - "scr_itemuse_slash_scr_itemuse_gml_446_0": "(这-这不是我给她的粉笔吗?)", - "scr_itemuse_slash_scr_itemuse_gml_456_0": "你管这玩意叫啥!?", - "scr_itemuse_slash_scr_itemuse_gml_460_0": "这是我做的。", - "scr_itemuse_slash_scr_itemuse_gml_464_0": "冻得我脑壳疼!…开玩笑的啦!", - "scr_itemuse_slash_scr_itemuse_gml_472_0": "打死我也不穿。", - "scr_itemuse_slash_scr_itemuse_gml_473_0": "真可爱!", - "scr_itemuse_slash_scr_itemuse_gml_474_0": "这让我想起我的一件毛衣。", - "scr_itemuse_slash_scr_itemuse_gml_487_0": "上面写着“胆量”!", - "scr_itemuse_slash_scr_itemuse_gml_491_0": "上面写着“毛茸茸”…", - "scr_itemuse_slash_scr_itemuse_gml_495_0": "我…我不认得这些符号…", - "scr_itemuse_slash_scr_itemuse_gml_504_0": "* (你感到紧张。)/", - "scr_itemuse_slash_scr_itemuse_gml_505_0": "* (…试着在战斗中使用吧。)/%", - "scr_itemuse_slash_scr_itemuse_gml_512_0": "* (你感到紧张。)/", - "scr_itemuse_slash_scr_itemuse_gml_513_0": "* (…试着在战斗中使用吧。)/%", - "scr_itemuse_slash_scr_itemuse_gml_520_0": "* (你感到紧张。)/", - "scr_itemuse_slash_scr_itemuse_gml_521_0": "* (…试着在战斗中使用吧。)/%", - "scr_itemuse_slash_scr_itemuse_gml_529_0": "别把粉末往我身上撒!", - "scr_itemuse_slash_scr_itemuse_gml_530_0": "薄荷味的耶!", - "scr_itemuse_slash_scr_itemuse_gml_531_0": "你在撒什么东西?", - "scr_itemuse_slash_scr_itemuse_gml_538_0": "别把薄荷往我身上撒!", - "scr_itemuse_slash_scr_itemuse_gml_539_0": "薄荷味的耶!", - "scr_itemuse_slash_scr_itemuse_gml_540_0": "你在撒什么东西?", - "scr_itemuse_slash_scr_itemuse_gml_553_0": "呕!…还挺好喝?", - "scr_itemuse_slash_scr_itemuse_gml_557_0": "呜…呃,谢了,Kris!", - "scr_itemuse_slash_scr_itemuse_gml_561_0": "(我就…假装喝下去好了…)", - "scr_itemuse_slash_scr_itemuse_gml_616_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_617_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间…/", - "scr_itemuse_slash_scr_itemuse_gml_618_0": "* 你觉得自己看见了电脑室。/", - "scr_itemuse_slash_scr_itemuse_gml_619_0": "* …不过^1,那一定是你的错觉。/%", - "scr_itemuse_slash_scr_itemuse_gml_624_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_625_0": "* ^1…但是什么也没有发生。/%", - "scr_itemuse_slash_scr_itemuse_gml_629_0": "* 看来这东西没什么用。/%", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_2_0": "---", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_3_0": "", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_9_0": "---", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_10_0": "", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_43_0": "吼吼吼!我是个坚强的小男孩!#把我当作物品一样使用就好!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0": "吼吼吼!ROUXLS跳出了你的口袋!#多么的(小)爸气外露!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0": "Lancer", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_52_0": "汝正凝视之人无上俊美。#此人拥有常人绝无可能比拟之智慧,其至高之才甚至超越喂让我把话说完", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0": "Rouxls Kaard", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_56_0": "从一台奇怪的机器上拿到的磁盘。#是不是有人想要这个来着?", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_57_0": "空磁盘", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_60_0": "一个奇怪的磁盘。#你能感觉到它在你的手里对你微笑。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_61_0": "数据盘", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_64_0": "一个看起来非常可疑的程序。#可以用来打开某个门。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_65_0": "密钥生成器", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0": "一道尖利的影子,像手中游弋的水。#你已经收集到了[~1]颗。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_71_0": "暗影水晶", - "scr_litemdesc_slash_scr_litemdesc_gml_39_0": "* “扑克牌” - 黑桃J^1,还有规则牌。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_42_0": "* “一盒心形巧克力” - 不是给你的^1。&这么说拦得住你吗?/%", - "scr_litemdesc_slash_scr_litemdesc_gml_45_0": "* 你口袋里有一块什么东西的小碎片。/", - "scr_litemdesc_slash_scr_litemdesc_gml_46_0": "* 感觉像是玻璃,但是…/%", - "scr_litemname_slash_scr_litemname_gml_6_0": "热巧克力", - "scr_litemname_slash_scr_litemname_gml_7_0": "铅笔", - "scr_litemname_slash_scr_litemname_gml_8_0": "绷带", - "scr_litemname_slash_scr_litemname_gml_9_0": "花束", - "scr_litemname_slash_scr_litemname_gml_10_0": "垃圾球", - "scr_litemname_slash_scr_litemname_gml_11_0": "万圣节铅笔", - "scr_litemname_slash_scr_litemname_gml_12_0": "幸运铅笔", - "scr_litemname_slash_scr_litemname_gml_13_0": "蛋", - "scr_litemname_slash_scr_litemname_gml_14_0": "扑克牌", - "scr_litemname_slash_scr_litemname_gml_15_0": "心形巧克力", - "scr_litemname_slash_scr_litemname_gml_16_0": "玻璃", - "scr_litemuseb_slash_scr_litemuseb_gml_69_0": "* 你拿起扑克牌^1。&* 它们在手中的感觉很脆弱。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_107_0": "* 什么?一盒心形巧克力?/", - "scr_litemuseb_slash_scr_litemuseb_gml_108_0": "\\E3* 噢^1,我懂了。/", - "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "\\E2* 呵。/", - "scr_litemuseb_slash_scr_litemuseb_gml_110_0": "* 哇哦。/", - "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "\\E0* 你还真是…/", - "scr_litemuseb_slash_scr_litemuseb_gml_112_0": "* 嗯。/", - "scr_litemuseb_slash_scr_litemuseb_gml_113_0": "\\E1* 行吧^1,行吧。/", - "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "\\E0* ^1…我知道啦。/", - "scr_litemuseb_slash_scr_litemuseb_gml_115_0": "\\E3* 你是想把这个退掉^1,&对不对?/", - "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b": "\\E5* 好啦^1,好啦^1,&没必要说出来伤我的心。/", - "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b": "\\E0* 给你5块钱。/", - "scr_litemuseb_slash_scr_litemuseb_gml_119_0": "* (你用巧克力换了5块钱。)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* (如果你和Alphys对话&可以把巧克力给她。)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_131_0": "\\E7* 哇^1,Kris^1,&你从哪弄来的这个?/", - "scr_litemuseb_slash_scr_litemuseb_gml_132_0": "\\E6* ^1…是别人给你的?/", - "scr_litemuseb_slash_scr_litemuseb_gml_133_0": "\\EY* 哈哈哈!^1!&信你就有鬼了!!^1!&肯定是你偷来的^1,对吧!?/", - "scr_litemuseb_slash_scr_litemuseb_gml_134_0": "\\E2* 好吧^1,快点!^1!&我们吃掉它再销毁证据!!/", - "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b": "* (你和Susie分享掉了&这盒心形巧克力。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b": "* (你们两人的胸口&萌生出了一种感觉…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_139_0": "\\EC* 呃啊^1,我的肚子…/", - "scr_litemuseb_slash_scr_litemuseb_gml_141_0": "* (^1…那就是你们不该全都吃光的。)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_149_0": "* (你毫不犹豫地吞吃了整盒&心形巧克力。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_150_0": "* (你的消化系统被摧毁了。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_151_0": "* (你将这种毁灭看作人生的一部分&欣然接受。)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b": "* 你透过玻璃看过去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_169_0": "* 出于某种奇怪的原因^1,&在一个短暂的瞬间…/", - "scr_litemuseb_slash_scr_litemuseb_gml_170_0_b": "* 你仿佛看到Susie正冷酷地瞪着你…/", - "scr_litemuseb_slash_scr_litemuseb_gml_171_0_b": "* 但当你把玻璃移开后^1,/", - "scr_litemuseb_slash_scr_litemuseb_gml_172_0_b": "* 你看到她正盯着你看^1,&微笑着做出粗鲁的手势。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_178_0": "* 你透过玻璃看过去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_179_0": "* ^1…但是什么也没有发生。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_182_0": "* 看来这东西没什么用。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_271_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_273_0": "\\M1\\E1* 哦^1,不好意思^1,&我得接个电话。/", - "scr_litemuseb_slash_scr_litemuseb_gml_274_0": "\\E0* Kris…?&怎么了^1,亲爱的?/", - "scr_litemuseb_slash_scr_litemuseb_gml_275_0": "\\E3* 什么?&你感觉“很正常?”/", - "scr_litemuseb_slash_scr_litemuseb_gml_276_0": "\\E3* 什么?&你做了一个“垃圾球”?/", - "scr_litemuseb_slash_scr_litemuseb_gml_277_0": "\\E4* ^1…你能不能详细解释一下?/", - "scr_litemuseb_slash_scr_litemuseb_gml_279_0": "\\E6* (Kris^1,别-别把电话&给我啊!!!)/", - "scr_litemuseb_slash_scr_litemuseb_gml_281_0": "\\E1* 哦^1,你等下要去图书馆?/", - "scr_litemuseb_slash_scr_litemuseb_gml_282_0": "\\E0* 去吧^1,谢谢你这次提前告诉我^1!&要玩得开心哦!/", - "scr_litemuseb_slash_scr_litemuseb_gml_284_0": "\\M0* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_289_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_291_0": "\\M1\\E1* Kris^1,&不用担心图书馆的事。/", - "scr_litemuseb_slash_scr_litemuseb_gml_293_0": "\\M0* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_302_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_304_0": "\\E0* 啊^1,Kris^1!&你准备去做作业…?/", - "scr_litemuseb_slash_scr_litemuseb_gml_305_0": "\\E1* 哦^1,你打电话过来&是需要我帮忙吗?/", - "scr_litemuseb_slash_scr_litemuseb_gml_306_0": "\\E4* 我这就去拿我们自制的那根&香味胶棒!/", - "scr_litemuseb_slash_scr_litemuseb_gml_307_0": "\\E8* ^1…噢?这次你有搭档了?/", - "scr_litemuseb_slash_scr_litemuseb_gml_308_0": "\\E9* Kris!^1!这可太棒了!!/", - "scr_litemuseb_slash_scr_litemuseb_gml_309_0": "\\E4* 我希望他们会喜欢&奶油糖味的胶棒!/", - "scr_litemuseb_slash_scr_litemuseb_gml_311_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_317_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_319_0": "\\E0* Kris^1,&别担心要去图书馆这件事。/", - "scr_litemuseb_slash_scr_litemuseb_gml_320_0": "\\E5* 要是Berdly在因为我们欠的债&而来骚扰你…/", - "scr_litemuseb_slash_scr_litemuseb_gml_321_0": "\\E4* 我就过去丢一个烟雾弹,&让你趁机跑路。/", - "scr_litemuseb_slash_scr_litemuseb_gml_322_0": "\\E0* ^1…只是开个玩笑。嘿嘿嘿。&尽力而为吧^1,宝贝。/", - "scr_litemuseb_slash_scr_litemuseb_gml_324_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_336_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_338_0": "\\E0* 嗨,亲爱的^1!&你的小组作业做的怎么样了?/", - "scr_litemuseb_slash_scr_litemuseb_gml_339_0": "\\E0* 过会儿我就能去接你回家了^1,&现在我正…/", - "scr_litemuseb_slash_scr_litemuseb_gml_340_0": "\\E1* ^1…哦?不用我接你了吗?/", - "scr_litemuseb_slash_scr_litemuseb_gml_341_0": "\\E8* 你还在和朋友一起玩…?/", - "scr_litemuseb_slash_scr_litemuseb_gml_342_0": "\\E4* 天呀^1!&连续两天了^1,Kris^1!&这不是破纪录了吗!/", - "scr_litemuseb_slash_scr_litemuseb_gml_343_0": "\\E0* 玩得开心^1,宝贝^1!&要在天黑之前回家哦!/", - "scr_litemuseb_slash_scr_litemuseb_gml_345_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_349_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_351_0": "\\E4* 怎么又给我打电话呀^1?&你的朋友会怎么想呀?/", - "scr_litemuseb_slash_scr_litemuseb_gml_352_0": "\\E0* 和朋友好好玩吧^1,宝贝!/", - "scr_litemuseb_slash_scr_litemuseb_gml_354_0": "* (嘀…)/%", - "scr_monstersetup_slash_scr_monstersetup_gml_7_0": "敌人", - "scr_monstersetup_slash_scr_monstersetup_gml_100_0": "Ralsei", - "scr_monstersetup_slash_scr_monstersetup_gml_115_0": "* 教学开始了。", - "scr_monstersetup_slash_scr_monstersetup_gml_466_0": "三头草", - "scr_monstersetup_slash_scr_monstersetup_gml_760_0": "救护矛兵", - "scr_monstersetup_slash_scr_monstersetup_gml_811_0": "弹出窗狗", - "scr_monstersetup_slash_scr_monstersetup_gml_859_0": "任呜", - "scr_monstersetup_slash_scr_monstersetup_gml_914_0": "线充", - "scr_monstersetup_slash_scr_monstersetup_gml_953_0": "鼠飙", - "scr_monstersetup_slash_scr_monstersetup_gml_1008_0": "病毒病毒君", - "scr_monstersetup_slash_scr_monstersetup_gml_1068_0": "色卡管家", - "scr_monstersetup_slash_scr_monstersetup_gml_1097_0": "Cap'n", - "scr_monstersetup_slash_scr_monstersetup_gml_1165_0": "Sweet", - "scr_monstersetup_slash_scr_monstersetup_gml_1199_0": "无线快充", - "scr_monstersetup_slash_scr_monstersetup_gml_1234_0": "擦弹测试", - "scr_monstersetup_slash_scr_monstersetup_gml_1259_0": "任呜管理姬", - "scr_monstersetup_slash_scr_monstersetup_gml_1289_0": "Berdly", - "scr_monstersetup_slash_scr_monstersetup_gml_1347_0": "鼠飙滚轮", - "scr_monstersetup_slash_scr_monstersetup_gml_1362_0": "捕捉", - "scr_monstersetup_slash_scr_monstersetup_gml_1366_0": "捕捉X", - "scr_monstersetup_slash_scr_monstersetup_gml_1385_0": "Rouxls", - "scr_monstersetup_slash_scr_monstersetup_gml_1433_0": "Berdly", - "scr_monstersetup_slash_scr_monstersetup_gml_1464_0": "三头草", - "scr_monstersetup_slash_scr_monstersetup_gml_1499_0": "女王", - "scr_monstersetup_slash_scr_monstersetup_gml_1564_0": "Spamton", - "scr_monstersetup_slash_scr_monstersetup_gml_1576_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1579_0": "交易", - "scr_monstersetup_slash_scr_monstersetup_gml_1591_0": "SPAMTON NEO", - "scr_monstersetup_slash_scr_monstersetup_gml_1656_0": "GIGA女王", - "scr_monster_statreset_slash_scr_monster_statreset_gml_5_0": "", - "scr_phonename_slash_scr_phonename_gml_3_0": "", - "scr_phonename_slash_scr_phonename_gml_18_0": "打给Toriel", - "scr_recruit_info_slash_scr_recruit_info_gml_10_0": "已知数量", - "scr_recruit_info_slash_scr_recruit_info_gml_11_0": "是已知的。", - "scr_recruit_info_slash_scr_recruit_info_gml_22_0": "%%", - "scr_recruit_info_slash_scr_recruit_info_gml_29_0": "方钻", - "scr_recruit_info_slash_scr_recruit_info_gml_30_0": "据说是什么人最好的朋友,#但也好像并非如此。#继续闪耀吧,你这懒惰的方钻!", - "scr_recruit_info_slash_scr_recruit_info_gml_31_0": "亮闪闪的东西", - "scr_recruit_info_slash_scr_recruit_info_gml_32_0": "努力", - "scr_recruit_info_slash_scr_recruit_info_gml_37_0": "珠宝", - "scr_recruit_info_slash_scr_recruit_info_gml_38_0": "* 嘿^1,老板^1!&我要点个黑暗糖果新星芭菲!/%", - "scr_recruit_info_slash_scr_recruit_info_gml_43_0": "心桃", - "scr_recruit_info_slash_scr_recruit_info_gml_44_0": "一个心很大的红心。#总是用她的子弹支持别人。", - "scr_recruit_info_slash_scr_recruit_info_gml_45_0": "唇彩", - "scr_recruit_info_slash_scr_recruit_info_gml_46_0": "八卦", - "scr_recruit_info_slash_scr_recruit_info_gml_51_0": "心", - "scr_recruit_info_slash_scr_recruit_info_gml_52_0": "* (心桃打算点一份心形拉花的&拿铁咖啡。)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_57_0": "棋兵", - "scr_recruit_info_slash_scr_recruit_info_gml_58_0": "一步一格走过人生路#的简单生物。", - "scr_recruit_info_slash_scr_recruit_info_gml_59_0": "睡觉", - "scr_recruit_info_slash_scr_recruit_info_gml_60_0": "向后移动", - "scr_recruit_info_slash_scr_recruit_info_gml_65_0": "指示", - "scr_recruit_info_slash_scr_recruit_info_gml_66_0": "* (看来它想要吸收一些调味块。)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_71_0": "尘兔", - "scr_recruit_info_slash_scr_recruit_info_gml_72_0": "一只真正的尘兔。#知道怎么玩脏手段,#但更喜欢手脚干净。", - "scr_recruit_info_slash_scr_recruit_info_gml_73_0": "尘土飞扬的地方", - "scr_recruit_info_slash_scr_recruit_info_gml_74_0": "吸尘器", - "scr_recruit_info_slash_scr_recruit_info_gml_79_0": "兔 尘", - "scr_recruit_info_slash_scr_recruit_info_gml_80_0": "* (看来它想涂上一些清洁酒精。)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_85_0": "组盒拳王", - "scr_recruit_info_slash_scr_recruit_info_gml_86_0": "一个能变形的战士。#讽刺的是,它并不擅长格挡。", - "scr_recruit_info_slash_scr_recruit_info_gml_87_0": "多功能训练鞋", - "scr_recruit_info_slash_scr_recruit_info_gml_88_0": "多功能训练鞋", - "scr_recruit_info_slash_scr_recruit_info_gml_93_0": "战斗", - "scr_recruit_info_slash_scr_recruit_info_gml_94_0": "* 体型正常^1,吃嘛嘛香!/%", - "scr_recruit_info_slash_scr_recruit_info_gml_99_0": "拼图怪", - "scr_recruit_info_slash_scr_recruit_info_gml_100_0": "因为你是它的老板,#它高兴得哭出来了。", - "scr_recruit_info_slash_scr_recruit_info_gml_101_0": "严丝合缝", - "scr_recruit_info_slash_scr_recruit_info_gml_102_0": "Susie的斧子", - "scr_recruit_info_slash_scr_recruit_info_gml_107_0": "鼠 谜", - "scr_recruit_info_slash_scr_recruit_info_gml_108_0": "* 来点柠檬水?^1…好啊/%", - "scr_recruit_info_slash_scr_recruit_info_gml_113_0": "JEVIL", - "scr_recruit_info_slash_scr_recruit_info_gml_114_0": "混沌的代理人,#他变成了你口袋里的恶魔飞刀。", - "scr_recruit_info_slash_scr_recruit_info_gml_115_0": "混沌", - "scr_recruit_info_slash_scr_recruit_info_gml_116_0": "无聊", - "scr_recruit_info_slash_scr_recruit_info_gml_118_0": "???", - "scr_recruit_info_slash_scr_recruit_info_gml_121_0": "混沌 混沌", - "scr_recruit_info_slash_scr_recruit_info_gml_122_0": "", - "scr_recruit_info_slash_scr_recruit_info_gml_128_0": "方钻游骑兵", - "scr_recruit_info_slash_scr_recruit_info_gml_129_0": "沉迷于骑兵节目,#跟所有人都说它比方钻要强。", - "scr_recruit_info_slash_scr_recruit_info_gml_130_0": "拍马屁", - "scr_recruit_info_slash_scr_recruit_info_gml_131_0": "节目被取消", - "scr_recruit_info_slash_scr_recruit_info_gml_136_0": "珠宝 刀", - "scr_recruit_info_slash_scr_recruit_info_gml_137_0": "* 老板…?你要请我客…?&哦^1,不用这么客气的^1!(笑)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_142_0": "心桃首领", - "scr_recruit_info_slash_scr_recruit_info_gml_143_0": "尽管比心桃强大,#朋友却比心桃少。", - "scr_recruit_info_slash_scr_recruit_info_gml_144_0": "和平与安宁", - "scr_recruit_info_slash_scr_recruit_info_gml_145_0": "独处", - "scr_recruit_info_slash_scr_recruit_info_gml_150_0": "心 冰", - "scr_recruit_info_slash_scr_recruit_info_gml_151_0": "* (心桃首领沉默地喝着冰茶…)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_156_0": "救护矛兵", - "scr_recruit_info_slash_scr_recruit_info_gml_157_0": "一款攻击性很强的杀毒软件。#不会被病魔打倒。", - "scr_recruit_info_slash_scr_recruit_info_gml_158_0": "大声的警笛", - "scr_recruit_info_slash_scr_recruit_info_gml_159_0": "滑稽的音效", - "scr_recruit_info_slash_scr_recruit_info_gml_164_0": "秩序 电", - "scr_recruit_info_slash_scr_recruit_info_gml_165_0": "* 哔啵^1!&什么都比不上一杯浓咖啡^1…&你也想来“一杯”!?/%", - "scr_recruit_info_slash_scr_recruit_info_gml_171_0": "弹出窗狗", - "scr_recruit_info_slash_scr_recruit_info_gml_172_0": "因很爱说“來佺玩銈吧�”而闻名。#意思是“来玩吧”#…它自己知道吗?", - "scr_recruit_info_slash_scr_recruit_info_gml_173_0": "里莫果", - "scr_recruit_info_slash_scr_recruit_info_gml_174_0": "广告拦截软件", - "scr_recruit_info_slash_scr_recruit_info_gml_179_0": "病毒", - "scr_recruit_info_slash_scr_recruit_info_gml_181_0": "* 嚼嚼。&* 味道很莓好!/%", - "scr_recruit_info_slash_scr_recruit_info_gml_188_0": "任呜", - "scr_recruit_info_slash_scr_recruit_info_gml_189_0": "这只猫猫爱你!", - "scr_recruit_info_slash_scr_recruit_info_gml_190_0": "猫粮", - "scr_recruit_info_slash_scr_recruit_info_gml_191_0": "猫粮", - "scr_recruit_info_slash_scr_recruit_info_gml_196_0": "猫 电", - "scr_recruit_info_slash_scr_recruit_info_gml_197_0": "* (它正在喝K_K的电子牛奶.JPEG。)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_203_0": "线充", - "scr_recruit_info_slash_scr_recruit_info_gml_204_0": "它被女王脑控着。#但是,它现在更强大也更酷炫了。#所以有什么不好呢?", - "scr_recruit_info_slash_scr_recruit_info_gml_205_0": "电击疗法", - "scr_recruit_info_slash_scr_recruit_info_gml_206_0": "情感疗法", - "scr_recruit_info_slash_scr_recruit_info_gml_211_0": "电", - "scr_recruit_info_slash_scr_recruit_info_gml_212_0": "* (它在喝某种能量饮料。)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_218_0": "鼠飙", - "scr_recruit_info_slash_scr_recruit_info_gml_219_0": "它的梦中不断上演着#猫和老鼠卡通片里的情节。", - "scr_recruit_info_slash_scr_recruit_info_gml_220_0": "点击", - "scr_recruit_info_slash_scr_recruit_info_gml_221_0": "点击弹出窗狗", - "scr_recruit_info_slash_scr_recruit_info_gml_226_0": "鼠 电", - "scr_recruit_info_slash_scr_recruit_info_gml_227_0": "* (它正在饮用融化的奶酪。)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_233_0": "病毒病毒君", - "scr_recruit_info_slash_scr_recruit_info_gml_234_0": "一款稍微有些犯罪倾向,#心地却很善良的病毒。", - "scr_recruit_info_slash_scr_recruit_info_gml_235_0": "复古游戏", - "scr_recruit_info_slash_scr_recruit_info_gml_236_0": "联邦司法系统", - "scr_recruit_info_slash_scr_recruit_info_gml_241_0": "病毒", - "scr_recruit_info_slash_scr_recruit_info_gml_242_0": "* 想不想分享我的苏打饮料?&这样我们就可以一起闹肚子了^1…嘻嘻。/%", - "scr_recruit_info_slash_scr_recruit_info_gml_248_0": "色卡管家", - "scr_recruit_info_slash_scr_recruit_info_gml_249_0": "多彩而华丽。#你永远可以指望他努力工作。", - "scr_recruit_info_slash_scr_recruit_info_gml_250_0": "数字填画", - "scr_recruit_info_slash_scr_recruit_info_gml_251_0": "模糊的指令", - "scr_recruit_info_slash_scr_recruit_info_gml_256_0": "色彩", - "scr_recruit_info_slash_scr_recruit_info_gml_257_0": "* 老板?我们要不要坐下一起喝一杯&伯爵红茶?/%", - "scr_recruit_info_slash_scr_recruit_info_gml_263_0": "无线快充", - "scr_recruit_info_slash_scr_recruit_info_gml_264_0": "它凭借自己的战斗精神#把电线吸收掉了。#很容易慌神。", - "scr_recruit_info_slash_scr_recruit_info_gml_265_0": "能量满满的战斗", - "scr_recruit_info_slash_scr_recruit_info_gml_266_0": "人际交往", - "scr_recruit_info_slash_scr_recruit_info_gml_271_0": "电 战斗", - "scr_recruit_info_slash_scr_recruit_info_gml_272_0": "* (^1…它正用手把能量饮料捏碎…)/%", - "scr_recruit_info_slash_scr_recruit_info_gml_279_0": "任呜管理姬", - "scr_recruit_info_slash_scr_recruit_info_gml_280_0": "喜欢搭配服装。#极度厌恶小丑。", - "scr_recruit_info_slash_scr_recruit_info_gml_281_0": "新潮电子音乐", - "scr_recruit_info_slash_scr_recruit_info_gml_282_0": "不成对的袜子", - "scr_recruit_info_slash_scr_recruit_info_gml_287_0": "猫 秩序", - "scr_recruit_info_slash_scr_recruit_info_gml_288_0": "", - "scr_recruit_info_slash_scr_recruit_info_gml_295_0": "鼠飙滚轮", - "scr_recruit_info_slash_scr_recruit_info_gml_296_0": "你招揽了三只大老鼠。#现在你甩不掉了。", - "scr_recruit_info_slash_scr_recruit_info_gml_297_0": "伪装成轮胎", - "scr_recruit_info_slash_scr_recruit_info_gml_298_0": "失去动能", - "scr_recruit_info_slash_scr_recruit_info_gml_303_0": "鼠 鼠 鼠", - "scr_recruit_info_slash_scr_recruit_info_gml_304_0": "* (它正在利用融化的奶酪发电,&就像水车一样。)/%", - "scr_recruit_info_all_slash_scr_recruit_info_all_gml_46_0": "尚未招揽完全", - "scr_recruit_info_all_slash_scr_recruit_info_all_gml_47_0": "?", - "scr_recruit_info_all_slash_scr_recruit_info_all_gml_48_0": "?", - "scr_roomname_slash_scr_roomname_gml_1_0": "黑暗世界?", - "scr_roomname_slash_scr_roomname_gml_2_0": "---", - "scr_shopmenu_slash_scr_shopmenu_gml_158_0": "$~1", - "scr_shopmenu_slash_scr_shopmenu_gml_270_0": "$~1", - "scr_shopmenu_slash_scr_shopmenu_gml_389_0": "$~1", - "scr_smallface_reset_slash_scr_smallface_reset_gml_12_0": "* …什么?", - "scr_spellinfo_slash_scr_spellinfo_gml_3_0": "", - "scr_spellinfo_slash_scr_spellinfo_gml_5_0": "", - "scr_spellinfo_slash_scr_spellinfo_gml_6_0": "", - "scr_spellinfo_slash_scr_spellinfo_gml_14_0": "", - "scr_spellinfo_slash_scr_spellinfo_gml_67_0": "", - "scr_spellinfo_slash_scr_spellinfo_gml_78_0": "", - "scr_spellinfo_slash_scr_spellinfo_gml_96_0": "睡眠迷雾", - "scr_spellinfo_slash_scr_spellinfo_gml_98_0": "饶恕#疲惫的敌人", - "scr_spellinfo_slash_scr_spellinfo_gml_99_0": "一阵冰冷的迷雾扫过,#将所有疲惫的敌人饶恕。", - "scr_spellinfo_slash_scr_spellinfo_gml_107_0": "冰震术", - "scr_spellinfo_slash_scr_spellinfo_gml_109_0": "冰属性#伤害", - "scr_spellinfo_slash_scr_spellinfo_gml_110_0": "对一名敌人#造成冰属性伤害。", - "scr_spellinfo_slash_scr_spellinfo_gml_121_0": "雪葬", - "scr_spellinfo_slash_scr_spellinfo_gml_123_0": "致命", - "scr_spellinfo_slash_scr_spellinfo_gml_124_0": "对所有敌人#造成致命伤害。", - "scr_spellinfo_slash_scr_spellinfo_gml_147_0": "终极治疗", - "scr_spellinfo_slash_scr_spellinfo_gml_149_0": "最强#治疗术", - "scr_spellinfo_slash_scr_spellinfo_gml_150_0": "用Susie的全力#治疗1名队伍成员。", - "scr_spelltext_slash_scr_spelltext_gml_55_0": "* ~1施放了睡眠迷雾!/%", - "scr_spelltext_slash_scr_spelltext_gml_59_0": "* ~1施放了冰震术!/%", - "scr_spelltext_slash_scr_spelltext_gml_63_0": "* ~1施放了雪葬!/%", - "scr_spelltext_slash_scr_spelltext_gml_67_0": "* ~1施放了终极治疗!/%", - "scr_spelltext_slash_scr_spelltext_gml_100_0": "* ~1使用了复活薄荷!/%", - "scr_spelltext_slash_scr_spelltext_gml_126_0": "", - "scr_spelltext_slash_scr_spelltext_gml_182_0": "", - "scr_spelltext_slash_scr_spelltext_gml_230_0": "* ~1使用了ROUXLS油面酱!/%", - "scr_spelltext_slash_scr_spelltext_gml_233_0": "* ~1使用了CD面包圈!/%", - "scr_spelltext_slash_scr_spelltext_gml_236_0": "* ~1使用了洋服娃娃!/", - "scr_spelltext_slash_scr_spelltext_gml_237_0": "* …但是什么也没有发生!/%", - "scr_spelltext_slash_scr_spelltext_gml_240_0": "* ~1使用了KRIS茶!/%", - "scr_spelltext_slash_scr_spelltext_gml_243_0": "* ~1使用了NOELLE茶!/%", - "scr_spelltext_slash_scr_spelltext_gml_246_0": "* ~1使用了RALSEI茶!/%", - "scr_spelltext_slash_scr_spelltext_gml_249_0": "* ~1使用了SUSIE茶!/%", - "scr_spelltext_slash_scr_spelltext_gml_252_0": "* ~1使用了双黑堡!/%", - "scr_spelltext_slash_scr_spelltext_gml_255_0": "* ~1使用了光明糖果!/%", - "scr_spelltext_slash_scr_spelltext_gml_258_0": "* ~1使用了管汁!/%", - "scr_spelltext_slash_scr_spelltext_gml_261_0": "* ~1使用了代码意面!/%", - "scr_spelltext_slash_scr_spelltext_gml_264_0": "* ~1使用了JAVA饼干!/%", - "scr_spelltext_slash_scr_spelltext_gml_267_0": "* ~1使用了紧迫一点!/%TP提前上升了。/%", - "scr_spelltext_slash_scr_spelltext_gml_270_0": "* ~1使用了紧迫宝石!/%", - "scr_spelltext_slash_scr_spelltext_gml_273_0": "* ~1使用了紧迫满点!/%", - "scr_spelltext_slash_scr_spelltext_gml_276_0": "* ~1使用了复活粉!/%", - "scr_spelltext_slash_scr_spelltext_gml_279_0": "* ~1使用了复活之光!/%", - "scr_spelltext_slash_scr_spelltext_gml_282_0": "* ~1掷出了S.毒药!/%", - "scr_text_slash_scr_text_gml_12_0_b": "", - "scr_text_slash_scr_text_gml_13_0_b": "", - "scr_text_slash_scr_text_gml_47_0": "", - "scr_text_slash_scr_text_gml_65_0": "", - "scr_text_slash_scr_text_gml_86_0": "", - "scr_text_slash_scr_text_gml_90_0": " %%", - "scr_text_slash_scr_text_gml_96_0": "", - "scr_text_slash_scr_text_gml_97_0": "", - "scr_text_slash_scr_text_gml_129_0_b": "", - "scr_text_slash_scr_text_gml_130_0_b": "", - "scr_text_slash_scr_text_gml_138_0": "", - "scr_text_slash_scr_text_gml_144_0": "", - "scr_text_slash_scr_text_gml_145_0": "", - "scr_text_slash_scr_text_gml_157_0": "", - "scr_text_slash_scr_text_gml_196_0": " 我来当#你的臣民", - "scr_text_slash_scr_text_gml_201_0": "\\E1* 呃,好吧,&前提是我有臣民的话…/", - "scr_text_slash_scr_text_gml_202_0_b": "\\E8* 噢,不用为我担心,Kris!/", - "scr_text_slash_scr_text_gml_203_0": "\\E0* 我早晚有一天&会有自己的臣民的…/", - "scr_text_slash_scr_text_gml_205_0": "", - "scr_text_slash_scr_text_gml_215_0": "\\E1* …但是^1,&如果你这么坚持的话…/", - "scr_text_slash_scr_text_gml_216_0": "\\E0* Kris,以我王子的权力,我命令你…!/", - "scr_text_slash_scr_text_gml_217_0": "\\E8* 请你告诉我,我该怎么做!/%", - "scr_text_slash_scr_text_gml_224_0": "* 噢^1,谢谢你^1,Kris^2!&* 我会的!/%", - "scr_text_slash_scr_text_gml_231_0": "", - "scr_text_slash_scr_text_gml_232_0_b": "", - "scr_text_slash_scr_text_gml_236_0": "", - "scr_text_slash_scr_text_gml_262_0_b": "", - "scr_text_slash_scr_text_gml_263_0": "", - "scr_text_slash_scr_text_gml_265_0": "* …你可以按住[~1]来跳过对话?/", - "scr_text_slash_scr_text_gml_267_0": "", - "scr_text_slash_scr_text_gml_293_0_b": "", - "scr_text_slash_scr_text_gml_294_0_b": "", - "scr_text_slash_scr_text_gml_299_0": "", - "scr_text_slash_scr_text_gml_314_0_b": "\\E0* 按下[~1]来打开菜单使用物品。/", - "scr_text_slash_scr_text_gml_323_0_b": "", - "scr_text_slash_scr_text_gml_324_0_b": "", - "scr_text_slash_scr_text_gml_341_0": "", - "scr_text_slash_scr_text_gml_362_0": "", - "scr_text_slash_scr_text_gml_363_0": "", - "scr_text_slash_scr_text_gml_408_0": "", - "scr_text_slash_scr_text_gml_409_0": "", - "scr_text_slash_scr_text_gml_454_0": "", - "scr_text_slash_scr_text_gml_455_0": "", - "scr_text_slash_scr_text_gml_497_0_b": "", - "scr_text_slash_scr_text_gml_502_0": "", - "scr_text_slash_scr_text_gml_517_0_b": "* 这个是要读成^1,“$!?#小队。”/", - "scr_text_slash_scr_text_gml_600_0_b": "", - 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"\\E7* 啊?你要把头塞进那玩意里?&巧了^1,我也-/", - "scr_text_slash_scr_text_gml_6760_0": "\\EH* 嘿!^1!&我们没时间搞这个了!!/%", - "scr_text_slash_scr_text_gml_6771_0": "\\EH* 别跑^1,你这个小…/%", - "scr_text_slash_scr_text_gml_6777_0": "\\E5* 嘿^1,等等!/%", - "scr_text_slash_scr_text_gml_6782_0": "#看", - "scr_text_slash_scr_text_gml_6783_0": "#不看", - "scr_text_slash_scr_text_gml_6784_0": "", - "scr_text_slash_scr_text_gml_6785_0": "", - "scr_text_slash_scr_text_gml_6787_0": "BURGHLEY啊不对是BERDLY", - "scr_text_slash_scr_text_gml_6788_0": "CATTY的房间", - "scr_text_slash_scr_text_gml_6789_0": "JOCKINGTON的房间", - "scr_text_slash_scr_text_gml_6790_0": "ASRIEL的房间", - "scr_text_slash_scr_text_gml_6792_0": "* (铭牌上标注的是&“~1”&朝里面看一眼?)/", - "scr_text_slash_scr_text_gml_6796_0": "\\C2", - "scr_text_slash_scr_text_gml_6814_0": "* (^1…里面的东西令你大受震撼。& ^1…算是吧。)/%", - "scr_text_slash_scr_text_gml_6818_0": "* (墙纸是城市里的粉色小猫广告。&还是动态的呢。)/%", - "scr_text_slash_scr_text_gml_6822_0": "* (^1…真是美妙绝伦。)/%", - "scr_text_slash_scr_text_gml_6828_0": "\\E9* 哈哈哈!^1!&Kris^1,&这是谁的房间啊!?/", - "scr_text_slash_scr_text_gml_6829_0": "\\E6* ^1…哦?你哥哥的?/", - "scr_text_slash_scr_text_gml_6830_0": "\\EY* 哈哈哈!^1!&老兄^1,可别让我碰上他…!/%", - "scr_text_slash_scr_text_gml_6834_0": "* (你闭着眼睛把门打开。&你什么也没看见。)/%", - "scr_text_slash_scr_text_gml_6844_0": "* (你尊重玩家行为准则。&不偷窥别人的屏幕。)/%", - "scr_text_slash_scr_text_gml_6848_0": "* (反正你从这里就可以闻到&亮晶晶的猫食味。)/%", - "scr_text_slash_scr_text_gml_6852_0": "* (你觉得Noelle应该会更喜欢这个。)/%", - "scr_text_slash_scr_text_gml_6856_0": "* (你总感觉你并不会了解到&什么新的东西。)/%", - "scr_text_slash_scr_text_gml_6862_0": "#我会和你# 一起乘", - "scr_text_slash_scr_text_gml_6863_0": "#Susie不会", - "scr_text_slash_scr_text_gml_6864_0": "Susie会", - "scr_text_slash_scr_text_gml_6865_0": "", - "scr_text_slash_scr_text_gml_6868_0": "* (这是一个巨型摩天轮的广告。)/", - "scr_text_slash_scr_text_gml_6870_0": "\\E0* 天呐^1,这摩天轮可真棒!/", - "scr_text_slash_scr_text_gml_6871_0": "\\E4* 庆典里的那个跟它比起来&简直像个玩具^1,哈哈!/", - "scr_text_slash_scr_text_gml_6872_0": "\\E6* 我^1…我不知道&Susie会不会想…/", - "scr_text_slash_scr_text_gml_6873_0": "\\E8* ^1…天呐^1,&我在说什么呢?/", - "scr_text_slash_scr_text_gml_6874_0": "\\C3", - "scr_text_slash_scr_text_gml_6881_0": "\\E2* 噢^1,你想等我们坐到最顶上&的时候使劲摇晃那缆车?/", - "scr_text_slash_scr_text_gml_6882_0": "\\E8* 就像我们小时候在庆典里&做过的那样?/", - "scr_text_slash_scr_text_gml_6883_0": "\\E2* 我就知道你想偷偷使坏,&Kris^1!&才不要!/%", - "scr_text_slash_scr_text_gml_6897_0": "\\E7* 你-你说的没错^1!&就算我问她^1,她…/", - "scr_text_slash_scr_text_gml_6898_0": "\\EA* 她估计也只会笑话我。/", - "scr_text_slash_scr_text_gml_6899_0": "\\E6* 还会^1,天呐^1,&把我推倒在地上^1,&接着…/", - "scr_text_slash_scr_text_gml_6900_0": "\\E6* 继-继续笑话我^1,&然后…/", - "scr_text_slash_scr_text_gml_6901_0": "\\EM* (^1…我们刚刚到底在&说什么来着?)/%", - "scr_text_slash_scr_text_gml_6907_0": "\\E6* 真-真的吗?&你-你真的那么认为?/", - "scr_text_slash_scr_text_gml_6908_0": "\\E6* 呼哈哈^1,Susie专家Kris&就是这么认为的^1!谢啦!/", - "scr_text_slash_scr_text_gml_6909_0": "\\E5* …/", - "scr_text_slash_scr_text_gml_6910_0": "\\E8* (嘿^1,Kris^1,你是怎么&变成Susie专家的!?)/%", - "scr_text_slash_scr_text_gml_6915_0": "# Noelle会#和我一起乘", - "scr_text_slash_scr_text_gml_6916_0": "#对不起", - "scr_text_slash_scr_text_gml_6917_0": "", - "scr_text_slash_scr_text_gml_6918_0": "", - "scr_text_slash_scr_text_gml_6921_0": "\\C2", - "scr_text_slash_scr_text_gml_6928_0": "\\EB* ^1…啊^1…啊?/", - "scr_text_slash_scr_text_gml_6929_0": "\\ED* 我是说^1…好-好呀^1,&如果^1,呃^1,你真想和我一起乘,&那当然没问题!/", - "scr_text_slash_scr_text_gml_6930_0": "\\E4* 你可以^1,呃^1,&弥补一下我们小时候的遗憾!/", - "scr_text_slash_scr_text_gml_6938_0": "\\E4* 呃^1,没关系^1,&我知道你控制不住&自己的顽皮劲儿。/", - "scr_text_slash_scr_text_gml_6939_0": "\\E8* 大家都知道你控制不住自己!&呼哈哈!!/%", - "scr_text_slash_scr_text_gml_6944_0": "#睡觉", - "scr_text_slash_scr_text_gml_6945_0": "#不睡", - "scr_text_slash_scr_text_gml_6946_0": "", - "scr_text_slash_scr_text_gml_6947_0": "", - "scr_text_slash_scr_text_gml_6950_0": "* (这是一张床。要睡觉吗?)/", - "scr_text_slash_scr_text_gml_6951_0": "\\C2", - "scr_text_slash_scr_text_gml_6958_0": "\\EQ* K-Kris^1,&要是Noelle突然进屋&怎么办…?/", - "scr_text_slash_scr_text_gml_6960_0": "\\E5* 对呀^1,&要是她身上有蜱虫怎么办?&快起来啦!/%", - "scr_text_slash_scr_text_gml_6966_0": "* (毕竟这也不是你的床。)/%", - "scr_text_slash_scr_text_gml_6993_0": "#豪宅", - "scr_text_slash_scr_text_gml_6994_0": "#赛博田野", - "scr_text_slash_scr_text_gml_6995_0": "垃圾堆", - "scr_text_slash_scr_text_gml_6996_0": "取消", - "scr_text_slash_scr_text_gml_6999_0": "* (这是一扇门。^1)&* (你要去哪里?)//", - "scr_text_slash_scr_text_gml_7026_0": "* (神奇的是^1,你已经在那里了。)/%", - "scr_text_slash_scr_text_gml_7030_0": "* (门打开了…)/%", - "scr_text_slash_scr_text_gml_7037_0": "#是", - "scr_text_slash_scr_text_gml_7038_0": "#否", - "scr_text_slash_scr_text_gml_7039_0": "", - "scr_text_slash_scr_text_gml_7040_0": "", - "scr_text_slash_scr_text_gml_7041_0": "* 选择文本。/", - "scr_text_slash_scr_text_gml_7042_0": "\\C2", - "scr_text_slash_scr_text_gml_7048_0": "* 结果A。/%", - "scr_text_slash_scr_text_gml_7052_0": "* 结果B。/%", - "scr_weaponinfo_slash_scr_weaponinfo_gml_2_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_11_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_12_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_13_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_14_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_15_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0": "…你有把剑?!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0": "(有被咬过的痕迹…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0": "闻着好香啊…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_86_0": "啊?用不着,我不冷。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_105_0": "大家武器", - "scr_weaponinfo_slash_scr_weaponinfo_gml_106_0": "大家都能接受的武器。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0": "呃…好吧。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_108_0": "很趁手!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0": "这…这什么东西?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_132_0": "(有点酷…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_154_0": "(哇…好有气质…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_176_0": "…?它对我笑了一下?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_194_0": "三叶剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_195_0": "刻着四叶草纹章的覆苔刺剑。#提高5%的金钱获取量。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_196_0": "这破玩意?不要!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_198_0": "好的!…?什么意思?未使用!?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_220_0": "啊 痛!…其实还好", - "scr_weaponinfo_slash_scr_weaponinfo_gml_242_0": "别-别把它穿我身上啦!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_260_0": "扭曲之剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_261_0": "一把古怪的剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_262_0": "…呃,不好看。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_263_0": "螺旋形状的呢。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_264_0": "总觉得…有点恐怖…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_282_0": "雪之指环", - "scr_weaponinfo_slash_scr_weaponinfo_gml_283_0": "刻有雪花标记的指环。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_284_0": "闻起来像Noelle", - "scr_weaponinfo_slash_scr_weaponinfo_gml_285_0": "你是在…向我求婚吗?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_286_0": "(谢天谢地…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_305_0": "荆棘指环", - "scr_weaponinfo_slash_scr_weaponinfo_gml_306_0": "佩戴者会因疼痛而受到伤害#降低冰系法术所消耗的TP", - "scr_weaponinfo_slash_scr_weaponinfo_gml_307_0": "这是刑具?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_308_0": "…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_309_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_328_0": "弹弹剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_329_0": "粉红色的剑,剑身由橡胶制成。#威力低,但能增加防御力。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_330_0": "这是个啥,橡皮?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_331_0": "软绵绵的!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_332_0": "别-别用它戳我啦!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_351_0": "啦啦队围巾", - "scr_weaponinfo_slash_scr_weaponinfo_gml_352_0": "一条色彩鲜艳的围巾,非常鼓舞人心。#会心一击时获得更多TP。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_353_0": "这是个笑脸?呕。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_354_0": "你一定做的到!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_355_0": "这围巾才叫俗气!哈哈!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_374_0": "机甲重剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_375_0": "按一下柄部,剑刃就会伸长。#咔嚓!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_376_0": "*咔嚓咔嚓咔嚓咔嚓* 不要。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_377_0": "你拿着它一定会很帅的,Kris!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_378_0": "*咔嚓* 啊啊啊!吓到我自己了…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_397_0": "自动斧", - "scr_weaponinfo_slash_scr_weaponinfo_gml_398_0": "别忘了把它连到#墙壁的插座上充电。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_399_0": "*电锯的噪音* 哈哈哈!!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_400_0": "(这样真的好吗?)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_401_0": "*咔嚓* 啊啊啊!吓到我自己了…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_420_0": "纤维围巾", - "scr_weaponinfo_slash_scr_weaponinfo_gml_421_0": "一条用柔软的超细纤维制成的围巾。#平衡攻击力和魔力。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_422_0": "(好柔软…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_423_0": "哦!我的毛毛起静电了!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_424_0": "好的…诶?是武器吗?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_443_0": "2级劈巾", - "scr_weaponinfo_slash_scr_weaponinfo_gml_444_0": "一条锋利而又刺痒的围巾。#降低治疗力,提高攻击力。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_445_0": "这是Ralsei的玩意儿。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_446_0": "我是个扎人的王子!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_447_0": "(好像圣诞老人的大胡子?)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_467_0": "断掉的剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_468_0": "不会拿出去卖的剑,已经断成两半了。#连你都没法装备…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_469_0": "…这就是垃圾。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_470_0": "我们要修修它吗…?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_471_0": "(为…为什么给我这个?)", - "obj_rudinnranger_slash_Step_0_gml_205_0": "* Susie并没有表扬敌人!/", - "obj_hatguy_enemy_slash_Draw_0_gml_60_0": "在跳舞!", - "obj_hatguy_enemy_slash_Draw_0_gml_65_0": "两回合!", - "obj_hatguy_enemy_slash_Draw_0_gml_70_0": "不在跳舞", - "obj_hatguy_enemy_slash_Step_0_gml_4_0": "(疲惫)", - "obj_kk_enemy_slash_Draw_0_gml_106_0": "在跳舞!", - "obj_kk_enemy_slash_Draw_0_gml_111_0": "两回合!", - "obj_kk_enemy_slash_Draw_0_gml_116_0": "不在跳舞", - "obj_kk_enemy_slash_Step_0_gml_3_0": "(疲惫)", - "obj_kk_enemy_slash_Step_0_gml_130_0": "* 闻起来像音乐。", - "obj_readable_room1_slash_Other_10_gml_2837_0": "* 欢迎来到赛博城市^1!&需要过马路的行人^1,请按下开关!/%", - "obj_readable_room1_slash_Other_10_gml_2640_0": "* (使用红绿灯来正确地旋转方块&并释放老鼠是每个市民的责任。)/", - "obj_readable_room1_slash_Other_10_gml_2641_0": "* ~1:互动和取消。&* ~2 ~3:旋转。&* ~4:释放。/%", - "obj_ch2_scene25_slash_Step_0_gml_69_0": "\\EH* 她在那边!/%", - "obj_ch2_scene25_slash_Step_0_gml_151_0": "\\E1* 啊 我可爱的 笨蛋 孩子们/", - "obj_ch2_scene25_slash_Step_0_gml_152_0": "\\E7* 你们 正好 赶上&我 征服 世界 的时刻/", - "obj_ch2_scene25_slash_Step_0_gml_153_0": "\\ED* 有 Noelle 在我 身边/", - "obj_ch2_scene25_slash_Step_0_gml_154_0": "\\E1* 用不了 多久 她就会&改变 自己的 意志/", - "obj_ch2_scene25_slash_Step_0_gml_155_0": "\\E6* 然后 释放出&她 真正的 力量/", - "obj_ch2_scene25_slash_Step_0_gml_156_0": "\\E7* 使 整个 世界 笼罩于--/%", - "obj_ch2_scene25_slash_Step_0_gml_657_0": "\\E8* 哦不 看样子/", - "obj_ch2_scene25_slash_Step_0_gml_658_0": "\\E8* 有人 喝光了&我的 护盾 电源/", - "obj_ch2_scene25_slash_Step_0_gml_660_0": "\\EW* 也就是说…/%", - "obj_ch2_scene25_slash_Step_0_gml_685_0": "\\EY* 没人能阻止我们来&暴揍你一顿了,对吧?/", - "obj_ch2_scene25_slash_Step_0_gml_687_0": "\\E9* 这个嘛/", - "obj_ch2_scene25_slash_Step_0_gml_688_0": "\\E7* 并不是 没人/%", - "obj_ch2_scene25_slash_Step_0_gml_740_0": "\\E1* 鸟鸟先生&这不 还是 满血 状态/", - "obj_ch2_scene25_slash_Step_0_gml_741_0": "\\EA* 所以&除非 你想 伤害 你的朋友/", - "obj_ch2_scene25_slash_Step_0_gml_742_0": "\\ED* 我 建议 你们/%", - "obj_ch2_scene25_slash_Step_0_gml_754_0": "\\E7* 还是&让他来 伤害 你们吧/%", - "obj_ch2_scene25_slash_Step_0_gml_776_0": "* 你^1…别想^1…控制我…/", - "obj_ch2_scene25_slash_Step_0_gml_778_0": "\\EE* 你/", - "obj_ch2_scene25_slash_Step_0_gml_779_0": "\\EH* 你在 做什么/%", - "obj_ch2_scene25_slash_Step_0_gml_795_0": "* 拔掉^1…这^1…插头!/%", - "obj_ch2_scene25_slash_Step_0_gml_803_0": "\\EE* 住手--/", - "obj_ch2_scene25_slash_Step_0_gml_804_0": "\\EH* 立刻 住手&你的 手臂 会--/%", - "obj_ch2_scene25_slash_Step_0_gml_822_0": "\\EH* 住手!!!/%", - "obj_ch2_scene25_slash_Step_0_gml_965_0": "\\EZ* Berdly^1…&你搞什么鬼啊^1,伙计!?/", - "obj_ch2_scene25_slash_Step_0_gml_966_0": "* 你的胳膊^1…&* 这也太蠢了…!/", - "obj_ch2_scene25_slash_Step_0_gml_1035_0": "\\E8* Berdly…/%", - "scr_text_slash_scr_text_gml_7350_0": "* (盒子里装满了面包圈。&拿一个吗?)/", - "obj_zpoppup_enemy_slash_Step_0_gml_489_0": "* Ralsei试着点击了一个&有城堡图片的广告…/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_278_0": "女王…&命我们给她&买些垃圾。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_279_0": "就这些了。&需要帮忙&拿行李吗?", - "obj_shop_ch2_swatch_slash_Draw_0_gml_280_0": "你好像&什么也&没有。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_366_0": "取悦&我们女王&的物品?", - "obj_shop_ch2_swatch_slash_Draw_0_gml_367_0": "保卫&我们女王&的武器?", - "obj_shop_ch2_swatch_slash_Draw_0_gml_368_0": "装扮&我们女王&的防具?", - "obj_shop_ch2_swatch_slash_Draw_0_gml_369_0": "我肯定&她会喜欢&这个的。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_370_0": "改主意了?&我们会&耐心等候。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_371_0": "有些东西&我们永远&不会买。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_372_0": "黑色是&悲伤的&颜色。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_387_0": "$~1?", - "DEVICE_FAILURE_slash_Create_0_gml_12_0": "THE DEATH", - "DEVICE_FAILURE_slash_Step_0_gml_39_0": " 拜托^1,& 你就这点本事!?/", - "DEVICE_FAILURE_slash_Step_0_gml_40_0": " Kris^1,& 振作起来…!/%", - "DEVICE_FAILURE_slash_Step_0_gml_47_0": " 这不是& 你的命运…!/", - "DEVICE_FAILURE_slash_Step_0_gml_48_0": " 请你^1,& 不要放弃!/%", - "DEVICE_FAILURE_slash_Step_0_gml_103_0_b": "继续", - "DEVICE_FAILURE_slash_Step_0_gml_104_0": "放弃", - "DEVICE_FAILURE_slash_Step_0_gml_172_0": "THE DARK", - "DEVICE_MENU_slash_Create_0_gml_8_0": "CONTACT", - "DEVICE_MENU_slash_Create_0_gml_17_0": "DELTARUNE", - "DEVICE_MENU_slash_Create_0_gml_97_0": "[空白]", - "DEVICE_MENU_slash_Draw_0_gml_189_0": "取消", - "DEVICE_MENU_slash_Draw_0_gml_190_0": "取消", - "DEVICE_MENU_slash_Draw_0_gml_199_0": "复制", - "DEVICE_MENU_slash_Draw_0_gml_200_0": "消除", - "DEVICE_MENU_slash_Draw_0_gml_201_0": "复制", - "DEVICE_MENU_slash_Draw_0_gml_201_1": "消除", - "DEVICE_MENU_slash_Step_0_gml_105_0": "[空白]", - "obj_berdlyb2_enemy_slash_Step_0_gml_79_0": "现在你想趁我最虚弱&的时候将我击倒…/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_88_0": "并夺走我最珍贵的&宝物^1…Noelle!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_98_0": "但你想不到的是,&Kris!我这有些&东西你绝对没有!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_171_0": "Noelle,可能会有点疼,&但这是为了救你!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_180_0": "(帮帮我。)/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_226_0": "N-Noelle,快看!&Kris已经倒下了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_236_0": "趁着这个机会&赶快来我这边!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_247_0": "…/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_258_0": "N…Noelle?/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_266_0": "(我…还是能…&听见…&那个声音…)/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_338_0": "* Berdly一怒之下把自己的智力探测器捏烂了。", - "obj_berdlyb2_enemy_slash_Step_0_gml_339_0": "* 闻起来像冻鸡肉。", - "obj_berdlyb2_enemy_slash_Step_0_gml_371_0": "* 敌人弱点:冰&试试你最强的冰系法术吧。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_484_0": "* Noelle表现得很聪明!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_29_0_b": "看招,Kris!&西风神罚!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_30_0": "神圣的钢翼鸟啊!&赐予我力量吧!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_31_0": "看吧,Susie!&你估计也只能&在这里拿A了!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_36_0": "哈!来撞我呀,&你们这些撞汉!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_42_0": "什么?&我的车坏了!?/%", - "obj_berdlyb_enemy_slash_Step_0_gml_48_0": "Kris,我明白你为什么&要碍我的事了!&你嫉妒我,对不对!?/%", - "obj_berdlyb_enemy_slash_Step_0_gml_49_0": "Kris,你厌倦了做全班第三,&厌倦了远远眺望着我和Noelle&的胜利果实…/%", - "obj_berdlyb_enemy_slash_Step_0_gml_50_0": "你不仅没去好好学习,&反倒伙同SUSIE想来扳倒我们!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_51_0": "Kris…&你真是太可恶了。&竟然和班上的&恶霸同流合污!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_52_0": "但是Kris,我是个&善良又勇敢的英雄!&如果你加入我这边…/%", - "obj_berdlyb_enemy_slash_Step_0_gml_80_0": "我会让你明白,&碰碰车是个智力游戏,&与体能和技术无关!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_82_0": "你可能只是个稍微&没那么弱的第三名!&哈哈…只是稍微。/%", - "obj_berdlyb_enemy_slash_Step_0_gml_158_0": "* Berdly向女王寻求支援!&* 但是女王假装在打电话!", - "obj_berdlyb_enemy_slash_Step_0_gml_159_0": "* Berdly问女王今天吃什么点心!&* 女王戴着耳塞,点了点头!", - "obj_berdlyb_enemy_slash_Step_0_gml_160_0": "* Berdly做了一个秘密手势!&* 女王正忙着给涂色书上色!", - "obj_berdlyb_enemy_slash_Step_0_gml_161_0": "* Berdly召唤女王!&* 女王请了病假!", - "obj_berdlyb_enemy_slash_Step_0_gml_162_0": "* Berdly给女王展示自己的&卡片收集册!&* 女王成功逃掉了。", - "obj_berdlyb_enemy_slash_Step_0_gml_163_0": "* 闻起来像炸鸡肉。", - "obj_berdlyb_enemy_slash_Step_0_gml_167_0_b": "* Berdly的过山车看上去不太舒服。", - "obj_berdlyb_enemy_slash_Step_0_gml_171_0": "* Berdly请求女王帮忙加血!&* 她说“甜心 你 真棒”", - "obj_berdlyb_enemy_slash_Step_0_gml_306_0": "* 大家一起撞向Berdly的过山车!/%", - "obj_blocked_total_fx_slash_Draw_0_gml_9_0": "已拦截", - "obj_blocked_total_fx_slash_Draw_0_gml_10_0": " 个弹窗!", - "obj_boxing_loss_controller_slash_Draw_0_gml_116_0": "别放弃…!", - "obj_ch2_city08_slash_Step_0_gml_528_0": "\\E0* 看来^1…我们终于找到喷泉了。/", - "obj_ch2_city08_slash_Step_0_gml_530_0": "\\E0* 是找到了^1,但是Kris那家伙&到底去哪了…?/%", - "obj_ch2_city08_slash_Step_0_gml_541_0": "\\E7* Kris!/%", - "obj_ch2_city08_slash_Step_0_gml_551_0": "\\E5* 你到底跑哪去了!?/", - "obj_ch2_city08_slash_Step_0_gml_553_0": "\\EQ* 我们到处找你…/", - "obj_ch2_city08_slash_Step_0_gml_554_0": "\\E2* 就连Susie都担心了!/%", - "obj_ch2_city08_slash_Step_0_gml_560_0": "\\EP* 啥!?我才没有!/%", - "obj_ch2_city08_slash_Step_0_gml_566_0": "\\EO* 就是^1,那个^1,以后你要想干啥&的话先和我们说一声呗…/%", - "obj_ch2_city08_slash_Step_0_gml_570_0": "\\E0* …/", - "obj_ch2_city08_slash_Step_0_gml_571_0": "\\E1* 嘿^1…Kris^1,&你^1,呃^1,还好吗?/", - "obj_ch2_city08_slash_Step_0_gml_572_0": "\\E0* 你看起来有点…/%", - "obj_ch2_city08_slash_Step_0_gml_577_0": "\\EH* 噢^1,Kris^1,&如果你受伤了^1,&Susie能治疗你哦!/%", - "obj_ch2_city08_slash_Step_0_gml_582_0": "\\E2* 没错^1!Kris^1,&我现在可是个治疗大师!/", - "obj_ch2_city08_slash_Step_0_gml_583_0": "\\EA* 我比Ralsei还要厉害!&所以…/%", - "obj_ch2_city08_slash_Step_0_gml_591_0": "\\E3* 如果你^1,呃^1,&受了伤之类的^1,那么…/%", - "obj_ch2_city08_slash_Step_0_gml_599_0": "\\EG* 不妨试试像我刚才那样^1,&给Kris一个拥抱!/%", - "obj_ch2_city08_slash_Step_0_gml_606_0": "\\EH* 闭嘴我们赶快走吧!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_234_0": "\\E5* Noelle^1!&原来你在这里!/", - "obj_ch2_city_berdly_slash_Step_0_gml_235_0": "\\E4* 正好^1!&我们一起回女王那儿吧^1,然后--/%", - "obj_ch2_city_berdly_slash_Step_0_gml_251_0": "\\Ee* Kris,看来又是个敌人。/", - "obj_ch2_city_berdly_slash_Step_0_gml_252_0": "\\Ed* 我该把他也冰冻起来吗?/", - "obj_ch2_city_berdly_slash_Step_0_gml_254_0": "\\EN* N^1…Noelle?/", - "obj_ch2_city_berdly_slash_Step_0_gml_255_0_b": "\\EN* Noelle^1,是我呀^1,&你不认得我了吗!?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_268_0": "\\EB* …!?!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_269_0": "\\EB* B^1…Berdly!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_271_0": "\\EN* Noelle^1,你没事吧…?/", - "obj_ch2_city_berdly_slash_Step_0_gml_272_0": "\\EN* 你…你跟Kris在做什么?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_279_0": "\\Ee* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_280_0": "\\EZ* 我们在^1…&变得^1…更强…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_302_0": "\\EZ* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_304_0": "\\E9* 够了^1,Kris^1!&虽然我不清楚你在搞什么鬼…/", - "obj_ch2_city_berdly_slash_Step_0_gml_305_0": "\\EA* 但是如果你正在伤害&我的好朋友Noelle…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_318_0": "\\EB* 那么我别无选择^1,&只能用武力阻止你!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_338_0": "\\EX* 等等^1,Berdly^1,不要!/", - "obj_ch2_city_berdly_slash_Step_0_gml_339_0": "\\EY* 快逃!/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_348_0": "\\E6* (唉…)/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_352_0": "\\E4* (只有Kris知道&我有多古怪。)/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_353_0": "\\E8* (真是太不公平了!)/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_360_0": "\\E4* (你有多么古怪可是众人皆知^1。&呼哈哈哈。)/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_470_0": "* …刚才我提到^1,&这座城市弄得我头晕眼花…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_471_0": "* 其实^1,我并没有讨厌它的意思…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_472_0": "* 你知道吗?&我其实一直都很想去一些^1,&我从没见过的地方看看。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_486_0": "* ^1…而Dess^1…&以前经常和我说,她会带我去的。/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_487_0": "* 就像这样的地方。/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_488_0": "* 灯光灿烂的地方。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_502_0": "* …Kris,你会怀念过去&那些探险的时光吗?/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_503_0": "* 我们四个人都还小的时候^1,&做过的那些事。/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_504_0": "* 天呐^1,&你还记得我们一起去墓地后面那片&森林里探险的那晚吗?/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_518_0": "* 哈,我知道最后我们也没在那&找到什么有趣的东西…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_519_0": "* 我记得最清楚的还是^1…&自己因为太过害怕,&一直哭个不停。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_533_0": "* 不过,现在回想起那晚^1…&还是会觉得很怀念。/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_534_0": "* Dess用Azzy的外套&帮我擦干眼泪…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_535_0": "* 那温暖的衣袖^1,&还带着些肉桂的香味。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_549_0": "* 我觉得自己^1,&其实并不讨厌害怕的感觉…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_550_0": "* 只要我知道^1…&有人会来安慰我。/%", - "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_11_0": "APPLE", - "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_12_0": "AGREE2ALL", - "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_38_0": "GIAEEFSBISSFLBALAELRHEIGSFFEBRSI", - "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_46_0": "GIASFELFEBREHBER", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_160_0": "\\E1* 你 打出了:&同意 全部 内容/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_161_0": "* 谢谢你 同意 签署&仆从 许可书/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_162_0": "\\EC* 现在 你们 正式&成为 我的 仆从 了!/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_163_0": "\\ED* 我还 有权 参照 你们的&模样 制作 搞笑 雕像/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_165_0": "\\E0* 如果我们^1…&不照你说的做呢?/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_167_0": "\\E6* 那我 就得 被迫/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_168_0": "\\EF* 找个 替补了 大概/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_170_0": "\\E0* 呃^1。那你赶紧去找吧。/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_172_0": "\\E6* 好吧 但是&我还是 拥有&你们的 肖像权/%", - "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_15_0": "DECEMBER", - "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_25_0": "DECEMBER", - "obj_ch2_noelle_monologue_slash_Step_0_gml_82_0": "\\E1* 不思議な世界^1…&  大きな街…/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_194_0": "* …さっき この街は&  頭がグルグルするって言ったけど…/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_195_0": "* それって^1 悪いイミじゃないんだ。/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_196_0": "* わたし^1 知らない場所へ&  行ってみたかったの。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_234_0": "* ディセおねえちゃん^1は&  いつか連れてってくれるって。/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_235_0": "* こんなふうに…/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_236_0": "* 光が あふれてる場所へ。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_266_0": "* …ねえ^1。&  みんなで よく探検したよね。/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_267_0": "* 4人とも まだ小さかったころ。/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_268_0": "* …お墓の裏の森を 探検した夜のこ^1と&  覚えてる?/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_284_0": "* 結局 なんにも&  見つからなかったけど…/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_285_0": "* わたし^1 怖くてずっと&  泣いてたことは よく覚えてる。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_302_0": "* でもね^1… あの夜のこと^1は&  いまでも なつかしく思い出すの。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_316_0": "* おねえちゃんが&  アズくんの上着で&  涙をふいてくれた…/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_317_0": "* シナモンの香りのす^1る&  あったかい そでで。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_352_0": "* そのとき わたし…&  怖いのも悪くないなって&  思ったんだ…/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_353_0": "* だれかが 安心させてくれるなら。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_404_0": "\\E1* (はぁ…)/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_405_0": "\\E6* (わたしって^1 ヘンなコ^1。&  でも^1 それを知ってるのは&  クリスだけ…)/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_406_0": "\\E3* (なんか ズルいな!)/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_412_0": "\\E8* (クリスがヘンなコなのは&  みんな知ってるのに!)/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_46_0": "* 啊…^1?这不是…/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_51_0": "* 呃,之前的那个家伙?/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_57_0": "* 为啥这里有个他的雕像?/", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_59_0": "* 这^1…不是雕像^1,Susie./", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_61_0": "* 啊?/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_73_0": "* 哦…/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_78_0": "* 所以说,只要我们把他带回&城堡镇…/", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_79_0": "* …/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_85_0": "* 我们^1,呃^1,必须要这么做吗?/", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_87_0": "* 唔^1,对。/", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_89_0": "* 那随便吧。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_68_0": "\\E2* 银龙?&是个没见过的怪物呢。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0_b": "\\E3* 好啦^1,亲爱的^1,&你打算怎么办?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_71_0": "\\E8* 唔^1…或许我们可以试试…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0_b": "\\E4* 冰震术?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0_b": "\\E5* 用冰系魔法来对付冰宫BOSS?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_75_0": "\\E4* 不应该用火焰冲击之类的吗?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0_b": "\\E2* 诶?啊对^1,你说得没错。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_85_0": "\\E7* 来^1,让我操作操作呗?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b": "\\E2* 不-不要啦^1!&我^1…我自己操作就好。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_96_0": "\\E2* 你平时控制欲没那么强的呀^1,&亲爱的。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0_b": "\\E4* 你还好吗?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_104_0": "\\E3* 嗯?我?当然^1!&我挺好的^1,老爸…/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_111_0": "\\Ee* 我只是…/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_118_0": "\\E4* 我在图书馆里睡着了^1,然后…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_119_0": "\\E4* …做了一个奇怪的梦^1,哈哈。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b": "\\E1* Noelle…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_122_0": "\\E2* 我就知道那只臭鸟会让你&无聊到睡着的^1!哈哈!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b": "\\E3* 他做了什么^1?&是不是又喋喋不休地跟你讲&他的那一堆大道理…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_124_0": "\\E7* 儿童格斗游戏里的不公平规则&之类的?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_130_0": "\\E4* 哈哈^1,不^1,不是啦^1!&他…/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_137_0": "\\Ee* ^1…他自己也睡着了。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_139_0": "\\E7* 哇哦^1,他还能自我催眠?&哈哈!/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_146_0": "\\E8* 哈哈^1,是呀^1,大概吧!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_148_0": "\\E0* 好吧,听着像是…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_149_0": "\\E4* 你们俩有点学得废寝忘食啦。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_150_0": "\\E0* 不如回家冬个眠去吧?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_151_0": "\\E2* 我们明天教堂见。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b": "\\E2* 老爸?你去没问题吗…?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0_b": "\\E3* 当然没问题^1!&照顾好自己^1,亲爱的。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b": "\\E4* 好吧^1…那我就回家休息了。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_269_0": "\\EB* Kris!?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_270_0": "\\EB* Kris^1,你在这里做什么?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_272_0": "\\EC* 我怎么知道。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_280_0": "\\EE* S-SUSIE!?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_401_0": "* 嘿^1,Susie.&介意咱俩聊一聊吗?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_403_0": "* 啊…?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_404_0": "* (那你等我一会儿,&Kris…?)/%", - "obj_ch2_scene17b_lancer_type_slash_Draw_0_gml_44_0": "数值过载", - "obj_ch2_scene19c_spelling_bee_slash_Draw_0_gml_37_0": "IQ", - "obj_ch2_scene23b_slash_Step_0_gml_220_0": "\\E3* 等等^1,这里是什么地方?/%", - "obj_ch2_scene26_slash_Step_0_gml_849_0": "* 可我 还在 这里/", - "obj_ch2_scene26_slash_Step_0_gml_850_0_b": "* 我的 计划 毫无 进展/", - "obj_ch2_scene26_slash_Step_0_gml_851_0": "* Noelle 现在的 状态&无法 帮助我/", - "obj_ch2_scene26_slash_Step_0_gml_852_0": "* 她 必须 休息/", - "obj_ch2_scene26_slash_Step_0_gml_853_0": "* 还有那 鸟小子/", - "obj_ch2_scene26_slash_Step_0_gml_854_0": "* 我 找了半天&也 找不到他/", - "obj_ch2_scene26_slash_Step_0_gml_855_0_b": "* 我的 传感器& 在哪里都 感应不到 他/", - "obj_ch2_scene26_slash_Step_0_gml_856_0_b": "* …/%", - "obj_ch2_scene26_slash_Step_0_gml_888_0": "\\E1* 你们两个 来这里 帮助我&真是 好贴心/", - "obj_ch2_scene26_slash_Step_0_gml_889_0": "\\ED* Kris^1,Susie/", - "obj_ch2_scene26_slash_Step_0_gml_890_0": "\\E7* 你们谁 想当 新的 骑士/%", - "obj_ch2_scene26_slash_Step_0_gml_900_0": "\\E1* 别挡道。/", - "obj_ch2_scene26_slash_Step_0_gml_901_0": "\\E4* 马上让Noelle醒过来!/", - "obj_ch2_scene26_slash_Step_0_gml_903_0": "\\E1* 醒过来?&不用了^1,&她已经 足够 觉醒了。/", - "obj_ch2_scene26_slash_Step_0_gml_904_0": "\\ED* 让她 闭上 眼睛 &好好 睡一觉/", - "obj_ch2_scene26_slash_Step_0_gml_905_0": "\\E0* 进入 更加,更加&黑暗的 梦境中/%", - "obj_ch2_scene28b_slash_Step_0_gml_120_0": "\\EF* 哎^1…&Berdly的^1…闹钟响了?/", - "obj_ch2_scene28b_slash_Step_0_gml_121_0": "\\E4* 是梦…?这一切果然只是…/%", - "obj_ch2_scene28b_slash_Step_0_gml_131_0": "\\EE* S^1…Susie!?/", - "obj_ch2_scene28b_slash_Step_0_gml_132_0": "\\ES* Susie^1!&你在这里做什么?/", - "obj_ch2_scene28b_slash_Step_0_gml_134_0": "\\E3* 呃…/", - "obj_ch2_scene28b_slash_Step_0_gml_135_0": "\\E2* 你之前邀请我们来学习的。&忘了吗?/%", - "obj_ch2_scene28b_slash_Step_0_gml_142_0": "\\E4* 哦^1,对哦^1!&我确实邀请过你们^1!&哈哈!/", - "obj_ch2_scene28b_slash_Step_0_gml_144_0": "\\E3* ^1…呃^1,你看起来挺高兴的。/", - "obj_ch2_scene28b_slash_Step_0_gml_145_0": "\\EL* 你^1,呃^1,做了个好梦吗?/", - "obj_ch2_scene28b_slash_Step_0_gml_147_0": "\\E4* 是个可怕的噩梦。/", - "obj_ch2_scene28b_slash_Step_0_gml_149_0": "\\E6* 唔…/", - "obj_ch2_scene28b_slash_Step_0_gml_151_0_b": "\\Eb* 我只是^1…&很高兴自己终于醒过来了。/", - "obj_ch2_scene28b_slash_Step_0_gml_153_0": "\\EC* …/", - "obj_ch2_scene28b_slash_Step_0_gml_155_0": "\\E6* 不过^1…&最后结局还是蛮不错的。/", - "obj_ch2_scene28b_slash_Step_0_gml_157_0": "\\E7* 发生了什么?/%", - "obj_ch2_scene28b_slash_Step_0_gml_168_0": "\\EM* 哈哈^1,这-这个^1,呃--/%", - "obj_ch2_scene28b_slash_Step_0_gml_175_0": "\\EO* 哈哈^1,嘿^1,醒醒啦Berdly^1!&我们该走了!/%", - "obj_ch2_scene28b_slash_Step_0_gml_184_0": "\\E5* ^1…Berdly?/%", - "obj_ch2_scene28b_slash_Step_0_gml_208_0": "\\E4* 天呐^1,&你学习太拼命了^1,Berdly。/", - "obj_ch2_scene28b_slash_Step_0_gml_209_0": "\\E0* 说真的^1,&你该好好休息一下了。/", - "obj_ch2_scene28b_slash_Step_0_gml_210_0": "\\E4* 做个好梦!/%", - "obj_ch2_scene28b_slash_Step_0_gml_271_0": "\\EK* 你^1…你在干什么?/", - "obj_ch2_scene28b_slash_Step_0_gml_273_0_b": "\\E0* 你没有尾巴^1,&对吧^1,Susie?/", - "obj_ch2_scene28b_slash_Step_0_gml_275_0": "\\EH* 呃-啊!?&没-没有^1,当然没有!/", - "obj_ch2_scene28b_slash_Step_0_gml_277_0": "\\E4* 真的吗?那太好了!/%", - "obj_ch2_scene28b_slash_Step_0_gml_289_0": "\\E0* …她有点怪怪的^1,&Kris./", - "obj_ch2_scene28b_slash_Step_0_gml_290_0": "\\EC* 不知为何^1,感觉我们并&没有拯救世界…/%", - "obj_checkers_enemy_slash_Step_0_gml_264_0": "跳着看", - "obj_checkers_enemy_slash_Step_0_gml_487_0": "丢", - "obj_city_trashbag_slash_Other_10_gml_3_0": "* (一个长得像茄子的垃圾袋。)/%", - "obj_city_trashbag_slash_Other_10_gml_7_0": "* (一个长得像垃圾袋的茄子。)/%", - "obj_clubsenemy_slash_Draw_0_gml_15_0": "(疲惫)", - "obj_clubsenemy_slash_Step_0_gml_256_0": "(疲惫)", - "obj_controller_city_mice2_slash_Step_0_gml_546_0": "* (我还要被老鼠袭击&多少次呢…?)/%", - "obj_controller_city_mice3_slash_Draw_0_gml_18_0": "ILOVEMOUSE", - "obj_controller_city_mice3_slash_Draw_0_gml_20_0": "ILUVNEZUMI", - "obj_controller_city_mice3_slash_Step_0_gml_53_0": "\\E2* 这个谜题^1…就交给我吧!/%", - "obj_controller_city_mice3_slash_Step_0_gml_88_0": "\\E4* 都解决掉了^1,Kris^1。&我们要去找更多的敌人吗?/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_54_0": "\\E8* 好-好吧^1。希望这种事情&不会再发生了吧!/%", - "obj_controller_dw_mansion_single_pot_slash_Draw_0_gml_9_0": "!陶器未被尊重!", - "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_16_0_b": "* 好好好 我知道 你们 &都很享受 我的 豪宅/", - "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_17_0": "* 不过 这里有 几条规矩&你们 一定要 遵守/", - "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_18_0": "* 第一 擦好 鞋子/", - "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_19_0": "* 第二 玩得 开心/", - "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_20_0": "* 第三 尊重 陶器/", - "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_21_0": "* 第四 玩得 开心/", - "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_22_0": "* 第五 列表项目重复 错误/%", - "obj_controller_keyboard_puzzle_1_slash_Step_0_gml_18_0": "\\E2* Kris,你来解决这个谜题吧!/%", - "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_18_0": "\\E0* 等等,这又是个谜题啊?&你来做吧。/%", - "obj_controller_mansion_hands_slash_Step_0_gml_115_0": "* (看来那只手不再挡路了…)/%", - "obj_example_cutscene_slash_Step_0_gml_35_0": " * Box 1/", - "obj_example_cutscene_slash_Step_0_gml_36_0_b": " * Box 2/", - "obj_example_cutscene_slash_Step_0_gml_37_0": " * Box 3/", - "obj_frozennpc_slash_Other_10_gml_4_0": "* (完全被冻住了…)/%", - "obj_fusionmenu_slash_Draw_0_gml_154_0": "携带", - "obj_fusionmenu_slash_Draw_0_gml_159_0": "储备", - "obj_fusionmenu_slash_Draw_0_gml_161_0": "页数 ", - "obj_fusionmenu_slash_Draw_0_gml_171_0": "页数 ", - "obj_fusionmenu_slash_Draw_0_gml_181_0": "左 / 右:换页。", - "obj_fusionmenu_slash_Draw_0_gml_182_0": "你播放的歌曲&会变成小镇的&背景音乐。", - "obj_fusionmenu_slash_Draw_0_gml_183_0": "放首曲子&听听吧", - "obj_fusionmenu_slash_Draw_0_gml_194_0": "正在播放", - "obj_fusionmenu_slash_Step_0_gml_114_0": "真的要合成吗?", - "obj_fusionmenu_slash_Step_0_gml_119_0": "是", - "obj_fusionmenu_slash_Step_0_gml_124_0": "否", - "obj_fusionmenu_slash_Step_0_gml_215_0": "挑战", - "obj_fusionmenu_slash_Step_0_gml_220_0": "奖品", - "obj_fusionmenu_slash_Step_0_gml_275_0": "要挑战吗?", - "obj_fusionmenu_slash_Step_0_gml_280_0": "是", - "obj_fusionmenu_slash_Step_0_gml_285_0": "否", - "obj_fusionmenu_slash_Step_0_gml_568_0": "我的城堡镇", - "obj_fusionmenu_slash_Step_0_gml_569_0": "赛博世界", - "obj_fusionmenu_slash_Step_0_gml_570_0": "迷你录音棚", - "obj_fusionmenu_slash_Step_0_gml_571_0": "声音录音棚", - "obj_fusionmenu_slash_Step_0_gml_572_0": "假日录音棚", - "obj_fusionmenu_slash_Step_0_gml_573_0": "欢迎来到城市", - "obj_fusionmenu_slash_Step_0_gml_574_0": "爱的酸液隧道", - "obj_fusionmenu_slash_Step_0_gml_575_0": "粗暴碎击", - "obj_fusionmenu_slash_Step_0_gml_576_0": "智力大比拼", - "obj_fusionmenu_slash_Step_0_gml_577_0": "炫酷节奏", - "obj_fusionmenu_slash_Step_0_gml_578_0": "嘻哈音乐", - "obj_fusionmenu_slash_Step_0_gml_579_0": "我是大坏蛋!", - "obj_fusionmenu_slash_Step_0_gml_580_0": "潘多拉宫殿", - "obj_fusionmenu_slash_Step_0_gml_581_0": "女王", - "obj_fusionmenu_slash_Step_0_gml_582_0": "炫酷混音带", - "obj_fusionmenu_slash_Step_0_gml_583_0": "Rouxls Kaard", - "obj_fusionmenu_slash_Step_0_gml_584_0": "读作“规则”", - "obj_fusionmenu_slash_Step_0_gml_585_0": "灯火", - "obj_gigaqueen_enemy_slash_Step_0_gml_56_0": "哦不 你这是&忘了 怎么操控&巨型 机器人&了吗/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_57_0_b": "再提示 一次&按 ~1和 ~2&来躲避/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_63_0": "聊天 时间&已经 结束/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_64_0": "哈哈 开玩笑的&我会 继续 自言自语&同时 踢爆:你的脸/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_65_0": "是时候让 Noelle&觉醒 自己&真正的 力量了/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_66_0": "将力量 集中于&她的锋刃&她会 创造一个&全新的 黑暗喷泉/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_67_0": "然后,&当整个 世界&都笼罩于&黑暗中时/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_68_0": "Kris,Susie,&你们也 助我&一臂之力吧?/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_69_0": "Susie/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_70_0": "还有 Kris&亲爱的 停战友&你要多少 有多少/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_71_0": "是不是 还有&一个 家伙&来着????/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_72_0": "加入我 你们&都会 变得&又酷 又强/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_73_0": "好啦 重点&我都 讲完了&接下来 就开始&循环 对话了/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_106_0": "现在 到了&(只许)战斗&的时间/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_107_0": "她自己的 意志&她自己的 决心/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_108_0": "一个 接着一个/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_109_0": "她 还有 所有人&都能 生活在 没有&恐惧 与 痛苦&的世界里/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_110_0": "创造 属于你的&梦的 世界&(还有 我的梦)/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_111_0": "伙计 就让我&用空手道 劈你&以后你 想要&多少滑板 都给你/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_113_0": "…/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_114_0_b": "好吧 我承认&我 不记得&你喜欢 什么/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_116_0": "同时 我不需要&自我改善 因为&我已经 很完美了&还会从 高逼格&的酒杯里 射激光/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_118_0": "现在 是&(循环错误)&的 时间/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_120_0": "使用 键盘&操作 机器人/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_121_0": "按 ~1和 ~2&来躲避&按 ~3和 ~4&来攻击/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_123_0": "按 ~1和 ~2&来攻击/%", - "obj_krisroom_slash_Create_0_gml_16_0": "The Beginning", - "obj_krisroom_slash_Step_0_gml_293_0": "THE DARK", - "obj_lotterymouseController_slash_Step_0_gml_18_0": "* (听着像是桥升起来的声音。)/%", - "obj_mauswheel_cursor_slash_Draw_0_gml_10_0": "第2轮的动作", - "obj_mauswheel_cursor_slash_Draw_0_gml_11_0": "第1轮的动作", - "obj_mauswheel_enemy_slash_Step_0_gml_36_0": "(好吧,大家都被捉住了。)&(这对来我说意味着什么?)", - "obj_maus_enemy_slash_Step_0_gml_188_0_b": "* Noelle称赞了敌人!/", - "obj_maus_enemy_slash_Step_0_gml_190_0": "\\E3* 它们还^1…挺可爱的^1,&对吧…?/%", - "obj_maus_enemy_slash_Step_0_gml_408_0": "* Noelle开心地欢呼!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_506_0": "\\E3* (说真的,Kris什么时候&变得那么强势了?)/%", - "obj_npc_king_slash_Other_10_gml_35_0_b": "\\E5* 我们没什么好聊的。/%", - "obj_npc_room_slash_Other_10_gml_1220_0_b": "* (Susie的电脑。^1)&* (好像没法运行滑板游戏。)/%", - "obj_npc_room_slash_Other_10_gml_1248_0": "* (Susie的通话装置之类的东西。&看上去偏大一些,&更适合于她的大脑袋。)/%", - "obj_npc_room_slash_Other_10_gml_2219_0": "* (这是个盒子。)/%", - "obj_npc_room_slash_Other_10_gml_2579_0_b": "* 这样我就能在游戏里使用&我最喜欢的卡通人物了。/%", - "obj_npc_room_animated_slash_Other_10_gml_611_0": "\\m1  *这个小镇可真棒!/", - "obj_npc_room_animated_slash_Other_10_gml_612_0_b": "\\m1  *要是其他人也在这里就更好了…/%", - "obj_npc_room_animated_slash_Other_10_gml_622_0": "\\m3  *哟,老板。& 如果你帮我们\\cY招揽\\cW到足够多的粉丝^1,/", - "obj_npc_room_animated_slash_Other_10_gml_623_0": "\\m3  *这样我们的音像店就能& 再度开业了…/", - "obj_npc_room_animated_slash_Other_10_gml_624_0": "\\m3  *嘿,我们甚至可能会& 给你\\cY打个折\\cW!/%", - "obj_npc_room_animated_slash_Other_10_gml_630_0": "\\m3  *清楚了吧^1,老板?& 请继续招揽伙伴吧…/%", - "obj_npc_room_animated_slash_Other_10_gml_639_0": "\\m2  *我还要守着我的盒子。/%", - "obj_npc_sign_slash_Other_10_gml_211_0_b": "* 所以说^1,呃^1…&这就是你送我的礼物盒里&装着的东西。/", - "obj_npc_sign_slash_Other_10_gml_212_0": "\\E1* ^1…你特么怎么会有这个,&Kris?/", - "obj_npc_sign_slash_Other_10_gml_214_0_b": "\\EJ* 哦哦哦^1,&我能给它做件小裙子么?\\f0/%", - "obj_npc_sign_slash_Other_10_gml_218_0": "\\E2* Susie^1,你如果不想要^1,&就把它给Kris吧!/", - "obj_npc_sign_slash_Other_10_gml_220_0": "\\E5* 我什么时候说过我不想要啦!?/%", - "obj_npc_sign_slash_Other_10_gml_225_0_b": "* (一个娃娃。&模样有点像Susie.)/%", - "obj_npc_sign_slash_Other_10_gml_491_0": "* (一座雕像。&你感觉在哪见过它。)/%", - "obj_npc_sign_slash_Other_10_gml_642_0_b": "* 还剩~1个。/%", - "obj_npc_sign_slash_Other_10_gml_649_0": "* 还剩~1个。/%", - "obj_npc_sign_slash_Other_10_gml_1046_0": "* (看来他还没有醒。)/%", - "obj_omawaroid_enemy_slash_Step_0_gml_51_0": "这个小姑娘真可爱…&我们送她点免费子弹吧!", - "obj_omawaroid_enemy_slash_Step_0_gml_147_0": "\\E5* 救护车?鬼才坐呢。&医生根本摸不透我!/", - "obj_omawaroid_enemy_slash_Step_0_gml_149_0": "* (Susie叫你\\cY注意躲开\\cW别被救护车撞到!)/%", - "obj_omawaroid_enemy_slash_Step_0_gml_169_0": "* Noelle温柔地对待了救护矛兵!/", - "obj_omawaroid_enemy_slash_Step_0_gml_171_0": "\\E2* 打针不可怕^1…&吃药很重要^1…&你知道吗?/%", - "obj_omawaroid_enemy_slash_Step_0_gml_179_0": "* Noelle正自言自语着&有关锯子和打针的事。/%", - "obj_omawaroid_enemy_slash_Step_0_gml_183_0_b": "* Noelle分心地嘀咕着&有关医疗器具的事。/%", - "obj_omawaroid_enemy_slash_Step_0_gml_199_0": "\\EH* 我们愿意接受你们的服务,&朋友们!/", - "obj_omawaroid_enemy_slash_Step_0_gml_201_0": "* (Ralsei鼓励你\\cY故意\\cW被救护车撞到!)/%", - "obj_overworldc_slash_Draw_0_gml_78_0_b": "橡皮", - "obj_overworldc_slash_Draw_0_gml_79_0": "自动铅笔", - "obj_overworldc_slash_Draw_0_gml_81_0_b": "手表", - "obj_queen_enemy_slash_Draw_0_gml_67_0": "护盾", - "obj_queen_enemy_slash_Draw_0_gml_78_0": "(已防护)", - "obj_queen_enemy_slash_Draw_0_gml_82_0": "(无防护)", - "obj_queen_enemy_slash_Other_11_gml_10_0": "松动", - "obj_queen_enemy_slash_Other_11_gml_11_0": "一起松动", - "obj_queen_enemy_slash_Other_11_gml_15_0": "敬酒", - "obj_queen_enemy_slash_Other_11_gml_16_0": "一起敬酒", - "obj_queen_enemy_slash_Other_11_gml_22_0": "松动", - "obj_queen_enemy_slash_Other_11_gml_26_0": "敬酒", - "obj_queen_enemy_slash_Other_11_gml_32_0": "松动", - "obj_queen_enemy_slash_Other_11_gml_36_0": "敬酒", - "obj_queen_enemy_slash_Step_0_gml_12_0": "啊 我可爱的&笨小孩们/%", - "obj_queen_enemy_slash_Step_0_gml_123_0": "(高雅的 笑声)/%", - "obj_queen_enemy_slash_Step_0_gml_124_0": "请享受&你们的:毁灭/%", - "obj_queen_enemy_slash_Step_0_gml_125_0": "我是个 电脑/%", - "obj_queen_enemy_slash_Step_0_gml_126_0": "在 我的&高耸 双峰下&毁灭 之类的/%", - "obj_queen_enemy_slash_Step_0_gml_128_0": "大伙们 我好像&喝了 太多的&电池酸液&(受众 3岁以上)/%", - "obj_queen_enemy_slash_Step_0_gml_131_0": "女王,为光之民&想想吧!/%", - "obj_queen_enemy_slash_Step_0_gml_132_0": "想想吧!光之民&已经 被我&和 我的 部下&俘虏了!/%", - "obj_queen_enemy_slash_Step_0_gml_133_0": "每天 他们花费&数个小时 崇拜着&发光 显示屏!/%", - "obj_queen_enemy_slash_Step_0_gml_134_0": "盯着 点着&来获得 快乐/%", - "obj_queen_enemy_slash_Step_0_gml_135_0": "…直到最近,&镇上的 网络&消失了/%", - "obj_queen_enemy_slash_Step_0_gml_136_0": "Noelle…&这样下去&谁能 帮她呢?/%", - "obj_queen_enemy_slash_Step_0_gml_137_0": "我原本 是这么想的&直到 骑士&出现了…/%", - "obj_queen_enemy_slash_Step_0_gml_138_0": "如今&前路 明朗/%", - "obj_queen_enemy_slash_Step_0_gml_139_0": "然后,当&整个 世界都&笼罩于 黑暗之中 后/%", - "obj_queen_enemy_slash_Step_0_gml_140_0": "大家 都可以 住在&我的 完美豪宅里/%", - "obj_queen_enemy_slash_Step_0_gml_141_0": "好啦,&别再 反抗了&欢迎 新的&黑暗时代 吧/%", - "obj_queen_enemy_slash_Step_0_gml_142_0": "我们不会让你&用电线来控制&所有人的!/%", - "obj_queen_enemy_slash_Step_0_gml_143_0": "呃,你现在&就在控制&Berdly啊。/%", - "obj_queen_enemy_slash_Step_0_gml_146_0": "怎么 你也&想要吗?/%", - "obj_queen_enemy_slash_Step_0_gml_183_0": "我们不该让&他们开心吗?/%", - "obj_queen_enemy_slash_Step_0_gml_184_0": "大家 都可以 住在&我的 完美豪宅里/%", - "obj_queen_enemy_slash_Step_0_gml_186_0": "我们 屏幕中的&搞笑动物 和&糖果游戏/%", - "obj_queen_enemy_slash_Step_0_gml_188_0": "盯着 点着&来避免 痛苦/%", - "obj_queen_enemy_slash_Step_0_gml_190_0": "他们在 屏幕上&寻找的 庇护&将会 渐渐消失/%", - "obj_queen_enemy_slash_Step_0_gml_192_0": "她那 奇怪&又 可怜的&搜索记录/%", - "obj_queen_enemy_slash_Step_0_gml_193_0": "谁来&回答呢?/%", - "obj_queen_enemy_slash_Step_0_gml_195_0": "然后 创造 这个&美妙的 黑暗世界/%", - "obj_queen_enemy_slash_Step_0_gml_197_0": "我只需 扩张&这个 黑暗世界/%", - "obj_queen_enemy_slash_Step_0_gml_199_0": "再也 没人&需要 承受&痛苦了/%", - "obj_queen_enemy_slash_Step_0_gml_201_0": "日复一日&幸福地 崇拜我&获得大家都&应得的 快乐/%", - "obj_queen_enemy_slash_Step_0_gml_203_0": "喂 我什么时候&说过 我要&这么做啦/%", - "obj_queen_enemy_slash_Step_0_gml_205_0": "哦 这玩意&只 给他&一个人 用/%", - "obj_queen_enemy_slash_Step_0_gml_207_0": "不!!!/%", - "obj_queen_enemy_slash_Step_0_gml_212_0": "正好 赶上我&征服 世界&的时刻/%", - "obj_queen_enemy_slash_Step_0_gml_213_0": "有 Noelle &在我 身边/%", - "obj_queen_enemy_slash_Step_0_gml_214_0": "用不了 多久&她就会 改变&自己的 意志/%", - "obj_queen_enemy_slash_Step_0_gml_215_0": "然后 释放出&自己的 真实力量/%", - "obj_queen_enemy_slash_Step_0_gml_216_0": "让 整个世界&笼罩于--/%", - "obj_queen_enemy_slash_Step_0_gml_218_0": "太晚了,笨蛋!/%", - "obj_queen_enemy_slash_Step_0_gml_219_0": "Noelle现在和&Berdly在一起!/%", - "obj_queen_enemy_slash_Step_0_gml_462_0": "* 地平线上回荡着高雅的笑声。", - "obj_queen_enemy_slash_Step_0_gml_463_0": "* 黑暗喷泉不祥地涌动着。", - "obj_queen_enemy_slash_Step_0_gml_464_0": "* 战场充满了电流的动感。", - "obj_queen_enemy_slash_Step_0_gml_465_0": "* 闻起来像超频的高跟鞋。", - "obj_queen_enemy_slash_Step_0_gml_467_0": "* 女王的酸液护盾失能了!", - "obj_queen_enemy_slash_Step_0_gml_468_0": "* 女王的酸液护盾出现了!", - "obj_readable_room1_slash_Other_10_gml_2093_0": "\\Ee* …/%", - "obj_readable_room1_slash_Other_10_gml_2633_0_b": "* (老鼠一旦碰到方块&便会旋转90度。)/", - "obj_readable_room1_slash_Other_10_gml_2634_0_b": "* (市民须推动方块,&使老鼠进入洞中。&使用铃铛可以重置方块的位置。)/%", - "obj_readable_room1_slash_Other_10_gml_2843_0": "* (城堡看来早已历经百战…)/%", - "obj_rouxls_enemy_slash_Step_0_gml_42_0": "Rouxls(读作规则)&非难懂也!/%", - "obj_rouxls_enemy_slash_Step_0_gml_45_0": "呜-呜呼!&屋舍,&尔等蠢货!&屋舍!!!/%", - "obj_rouxls_enemy_slash_Step_0_gml_46_0": "不久之后,&胜者必为吾,&王后将封我为臣…/%", - "obj_rouxls_enemy_slash_Step_0_gml_50_0": "莫要动武啊!&快玩吾之小游戏,&汝等小人!!!/%", - "obj_rouxls_enemy_slash_Step_0_gml_51_0": "呃,Kaard先生?&我们要是&赢了怎么办?/%", - "obj_rouxls_enemy_slash_Step_0_gml_57_0": "住手!!!!!&勿建屋舍!!!&胜利我所欲也!/%", - "obj_rouxls_enemy_slash_Step_0_gml_85_0": "侵占屋舍!&占取最多&屋舍之人,&胜焉!/%", - "obj_rouxls_enemy_slash_Step_0_gml_86_0": "…/%", - "obj_rouxls_enemy_slash_Step_0_gml_102_0": "呃 哦/%", - "obj_savemenu_slash_Create_0_gml_8_0": "Kris", - "obj_savepoint_slash_Other_10_gml_30_0": "* 你望向你昨天才第一次见到的城堡…/", - "obj_savepoint_slash_Other_10_gml_31_0": "* 你充满了怀念的力量。/%", - "obj_savepoint_slash_Other_10_gml_41_0": "* 城堡镇因为友谊的力量改变了。/", - "obj_savepoint_slash_Other_10_gml_42_0": "* 你充满了友谊基底的建筑之力。/%", - "obj_savepoint_slash_Other_10_gml_50_0": "* 漫长的一天后^1,城堡镇欣欣向荣。/", - "obj_savepoint_slash_Other_10_gml_51_0": "* 你充满了某种力量…/%", - "obj_savepoint_slash_Other_10_gml_60_0": "* 放眼望去,是一片荧绿色的田野^1…&在远处,有座城市灯火璀璨。/", - "obj_savepoint_slash_Other_10_gml_61_0": "* 你充满了新的冒险力量。/%", - "obj_savepoint_slash_Other_10_gml_65_0": "* 放眼望去,是一片荧绿色的田野^1…&你已经见过这番景象了。/", - "obj_savepoint_slash_Other_10_gml_66_0": "* 你充满了毫无意义的原路返回之力。/%", - "obj_savepoint_slash_Other_10_gml_73_0": "* 游戏机被毁掉了。&你充满了暴力电子游戏的力量。/%", - "obj_savepoint_slash_Other_10_gml_79_0": "* 哐^1!轰^1!砰^1!&旁边的建筑传出了挺了不起的噪音…/", - "obj_savepoint_slash_Other_10_gml_80_0": "* 你充满了噪音音乐的力量。/%", - "obj_savepoint_slash_Other_10_gml_88_0": "* 现在Noelle与你相伴。/", - "obj_savepoint_slash_Other_10_gml_89_0": "* 你还是充满了猫咪标牌的力量。/%", - "obj_savepoint_slash_Other_10_gml_93_0": "* 你几乎充满了毛茸茸男孩与&刻薄女孩的力量。/", - "obj_savepoint_slash_Other_10_gml_94_0": "* 其中百分之一仍然属于猫咪标牌。/%", - "obj_savepoint_slash_Other_10_gml_98_0": "* 毛茸茸男孩与刻薄女孩不再&与你相伴了。/", - "obj_savepoint_slash_Other_10_gml_99_0": "* 你不太情愿地充满了&猫咪标牌的力量。/%", - "obj_savepoint_slash_Other_10_gml_108_0": "* Noelle加入了你的队伍。/", - "obj_savepoint_slash_Other_10_gml_109_0": "* 你充满了不知道话梅糖是什么的力量。/%", - "obj_savepoint_slash_Other_10_gml_113_0": "* Noelle已经不在队伍里了。&你们都充满了某种力量…/", - "obj_savepoint_slash_Other_10_gml_114_0": "* …不知道话梅糖是什么的力量。/%", - "obj_savepoint_slash_Other_10_gml_123_0": "* 动感的音乐从箱子里飘出。/", - "obj_savepoint_slash_Other_10_gml_124_0": "* 你充满了音乐面包圈的力量。/%", - "obj_savepoint_slash_Other_10_gml_128_0": "* 你充满了寂静的力量。/%", - "obj_savepoint_slash_Other_10_gml_135_0": "* 击败Berdly后,&空气中弥漫着一股独特的香气…/", - "obj_savepoint_slash_Other_10_gml_136_0": "* 你充满了炸鸡块的力量。/%", - "obj_savepoint_slash_Other_10_gml_142_0": "* 你逃出了今天第二间&为你量身定制的房间。/", - "obj_savepoint_slash_Other_10_gml_143_0": "* 你充满了度假别墅的力量。/%", - "obj_savepoint_slash_Other_10_gml_155_0": "* Susie跟着Berdly走进了书洞。/", - "obj_savepoint_slash_Other_10_gml_156_0": "* 你充满了书洞的力量。/%", - "obj_savepoint_slash_Other_10_gml_162_0": "* 大家都在一起,但寒风依旧凛冽…/", - "obj_savepoint_slash_Other_10_gml_163_0": "* 你充满了某种力量。/%", - "obj_savepoint_slash_Other_10_gml_177_0": "* 你和Noelle充满了力量。/%", - "obj_savepoint_slash_Other_10_gml_187_0": "* 漫长的一天后^1,&你终于回到了城堡镇。/", - "obj_savepoint_slash_Other_10_gml_188_0": "* 不过^1,你依然能感受到&手中的力量…/%", - "obj_shop1_slash_Draw_0_gml_241_0": "奇怪的犯人", - "obj_shop1_slash_Draw_0_gml_244_0": "我们赢了", - "obj_shop_ch2_spamton_slash_Create_0_gml_147_0": "S.药水", - "obj_shop_ch2_spamton_slash_Create_0_gml_148_0": "”大 家 伙”", - "obj_shop_ch2_spamton_slash_Create_0_gml_153_0": "大人物领结", - "obj_shop_ch2_spamton_slash_Draw_0_gml_872_0": "大洋", - "obj_socialmedia_avatar_slash_Step_0_gml_36_0": "拱火", - "obj_spamton_attack_mode_slash_Step_0_gml_69_0": "$$交易$$", - "obj_spamton_attack_mode_slash_Step_0_gml_69_1": "$$价值$$", - "obj_spamton_attack_mode_slash_Step_0_gml_69_2": "$$正品$$", - "obj_spamton_attack_mode_slash_Step_0_gml_69_3": "$“实惠”$", - "obj_spamton_attack_mode_slash_Step_0_gml_69_4": "$$价格$$", - "obj_spamton_attack_mode_slash_Step_0_gml_69_5": "$$便宜货$$", - "obj_spamton_attack_mode_slash_Step_0_gml_69_6": "$$49.998", - "obj_spamton_attack_mode_slash_Step_0_gml_70_0": "$$价值$$", - "obj_spamton_attack_mode_slash_Step_0_gml_70_1": "$$价值$$", - "obj_spamton_neo_enemy_slash_Step_0_gml_58_0": "NEO 的&【丝滑口感】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_59_0": "SPAMTON的&【@$@!】口感/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_63_0": "你难道不想&成为一个&大人物吗?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_64_0": "【小丑】!?&不!!!&我有点恶心!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_294_0": "* 舞台灯光碎裂了。", - "obj_spamton_neo_enemy_slash_Step_0_gml_295_0": "* 它操纵着提线,让它们作响。", - "obj_spamton_neo_enemy_slash_Step_0_gml_296_0": "* 自由的气息在空气中迸发炸裂。", - "obj_spamton_neo_enemy_slash_Step_0_gml_297_0": "* 闻起来像烂玻璃。", - "obj_spamton_neo_enemy_slash_Step_0_gml_312_0": "* Spamton向天堂望去。", - "obj_spamton_neo_enemy_slash_Step_0_gml_313_0": "* 按住~1再松开来发射【大仁物】!", - "obj_spamton_neo_enemy_slash_Step_0_gml_316_0": "* Spamton转向观众大笑起来。", - "obj_spamton_neo_enemy_slash_Step_0_gml_317_0": "* Spamton跳起节日庆典的吉格舞&来吸引观众。", - "obj_spamton_neo_enemy_slash_Step_0_gml_318_0": "* Spamton向观众恳求,&Spamton向观众祈祷。", - "obj_spamton_neo_enemy_slash_Step_0_gml_319_0": "* 根本就没有观众。", - "obj_spamton_neo_enemy_slash_Step_0_gml_320_0": "* Spamton恳求观众&不要再从他的房间里搬走家具。", - "obj_spamton_neo_enemy_slash_Step_0_gml_321_0": "* Spamton在小镇开车兜风&感受香甜的微风。", - "obj_spamton_neo_enemy_slash_Step_0_gml_375_0": "* SPAMTON NEO - 这么高的攻击和防御,&别地儿你可寻不着!!!/", - "obj_spamton_neo_enemy_slash_Step_0_gml_376_0": "* NEO 的丝滑口感&“赶快醒来,品尝\\cR痛苦\\cW”。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_377_0": "* 【【注释: 痛苦是红色的】】。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_381_0": "* Spamton Neo - 他就是他自己最糟糕的发明。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_534_0": "* 按下~1来投掷,瞄准弱点!", - "obj_swatchling_enemy_slash_Step_0_gml_432_0": "* Susie聊起了岩浆。~1", - "obj_swatchling_enemy_slash_Step_0_gml_436_0": "* Susie聊起了辣椒。~1", - "obj_swatchling_enemy_slash_Step_0_gml_465_0": "* Ralsei聊起了凉毛巾。~1", - "obj_swatchling_enemy_slash_Step_0_gml_469_0": "* Ralsei聊起了冰激淋。~1", - "obj_sweet_enemy_slash_Draw_0_gml_81_0": "在跳舞!", - "obj_sweet_enemy_slash_Draw_0_gml_86_0": "两回合!", - "obj_sweet_enemy_slash_Draw_0_gml_91_0": "不在跳舞", - "obj_tasque_manager_enemy_slash_Other_24_gml_235_0": "* Kris像一只动物一样被驯服了!!/%", - "obj_tasque_manager_enemy_slash_Other_24_gml_238_0": "* Kris被管理了!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_106_0": "你怎么敢&对我可爱的&猫猫出手!", - "obj_tasque_manager_enemy_slash_Step_0_gml_112_0": "你怎么敢!", - "obj_tasque_manager_enemy_slash_Step_0_gml_113_0": "你真是只&坏狗狗…", - "obj_tasque_manager_enemy_slash_Step_0_gml_254_0": "* (你的行动失败了…)/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_263_0": "* (你要求任呜管理姬教你遵守规矩。&她答应了!)/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_264_0": "* (你要求被管理!)/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_277_0": "* (你和任呜管理姬交谈,&但是没有效果…)/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_282_0": "* (大家要求任呜管理姬教你们遵守规矩。&她答应了!)/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_293_0": "* S-行动失败了!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_301_0": "* Susie疯狂吠叫!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_302_0": "* Susie唾沫横飞!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_314_0": "* R-行动失败了!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_322_0": "* Ralsei乖乖排队!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_323_0": "* Ralsei侧耳聆听!/%", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_28_0": "* 既然你们是其他关系^1,&约会鞋也许并不应景…?/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_29_0": "* 那有没有兴趣了解一下冰冻指环?/%", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_44_0": "\\E2* 啊…?指环…?/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_46_0": "\\E8* 呼哈哈,抱歉,&我觉得我们不需要这种东西!/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_47_0": "* 别这样嘛,小天使!&没有好的装备,你怎么变得更强啊?/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_49_0": "\\E1* 变得更强…?&对-对哦,&我想那才是这里的规矩…/%", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_84_0": "* (你获得了冰冻指环。)/%", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0": "\\EQ* (不过^1,如果是Susie为我买了&一枚戒指的话…)/%", - "obj_werewerewire_enemy_slash_Step_0_gml_393_0": "* 你和Susie告诉无线快充,&你们准备把它暴揍一顿!/", - "obj_werewerewire_enemy_slash_Step_0_gml_394_0": "* 战斗精神在空气中迸发!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_408_0": "* 你和Ralsei对无线快充甜言蜜语!/", - "obj_werewerewire_enemy_slash_Step_0_gml_409_0": "* 它假装并不在意^1,&但是你的【行动】变得更有效了!/%", - "obj_werewire_enemy_slash_Step_0_gml_122_0": "* 找准时机按下~1来攻击!", - "obj_wordbullet_slash_Create_0_gml_9_0": "XSWL", - "obj_wordbullet_slash_Create_0_gml_10_0": "前10", - "obj_wordbullet_slash_Create_0_gml_11_0": "家庭", - "obj_wordbullet_slash_Create_0_gml_12_0": "伙计", - "obj_wordbullet_slash_Create_0_gml_13_0": "搞笑", - "obj_wordbullet_slash_Create_0_gml_14_0": "瞬间", - "obj_wordbullet_slash_Create_0_gml_15_0": "女生", - "obj_wordbullet_slash_Create_0_gml_16_0": "手办", - "obj_wordbullet_slash_Create_0_gml_17_0": "男生", - "obj_wordbullet_slash_Create_0_gml_18_0": "女王", - "obj_wordbullet_slash_Create_0_gml_19_0": "故事", - "obj_wordbullet_slash_Create_0_gml_20_0": "段子", - "obj_wordbullet_slash_Create_0_gml_21_0": "时尚", - "obj_wordbullet_slash_Create_0_gml_22_0": "混音", - "obj_wordbullet_slash_Create_0_gml_23_0": "音效", - "obj_wordbullet_slash_Create_0_gml_24_0": "视频", - "obj_wordbullet_slash_Create_0_gml_25_0": "前20", - "obj_wordbullet_slash_Create_0_gml_26_0": "笑", - "obj_wordbullet_slash_Create_0_gml_27_0": "和", - "obj_wordbullet_slash_Create_0_gml_28_0": "哭", - "obj_wordbullet_slash_Create_0_gml_29_0": "喜欢", - "obj_wordbullet_slash_Create_0_gml_30_0": "评测", - "obj_wordbullet_slash_Draw_0_gml_15_0": "$", - "obj_wordbullet_slash_Draw_0_gml_15_1": "@", - "obj_wordbullet_slash_Draw_0_gml_15_2": "!", - "obj_wordbullet_slash_Draw_0_gml_15_3": "", - "obj_wordbullet_slash_Draw_0_gml_15_4": "&", - "o_boxingcontroller_slash_Create_0_gml_18_0": "按~1或~2&来躲闪!", - "o_boxingcontroller_slash_Create_0_gml_19_0": "按~1&下蹲躲避!", - "o_boxingcontroller_slash_Create_0_gml_20_0": "default", - "o_boxingcontroller_slash_Step_0_gml_361_0": "可以向左右两侧出拳!", - "o_boxinghud_slash_Draw_0_gml_66_0": "BOSS", - "o_boxingqueen_slash_Step_0_gml_599_0": "按~1或~2&来躲闪!", - "o_boxingqueen_slash_Step_0_gml_1200_0": "按~1&下蹲躲避!", - "o_boxing_wireframe_slash_Draw_0_gml_145_0": "够胆就&按下~1或~2", - "o_boxing_wireframe_slash_Draw_0_gml_316_0": "闭嘴,刚才只是&热身一下!", - "o_boxing_wireframe_slash_Draw_0_gml_334_0": "闭嘴,刚才只是&练习罢了!", - "o_boxing_wireframe_slash_Step_0_gml_17_0": "闭嘴!!!", - "o_boxing_wireframe_slash_Step_0_gml_18_0": "我说了闭嘴!!!", - "scr_armorinfo_slash_scr_armorinfo_gml_342_0_b": "擦弹时间", - "scr_armorinfo_slash_scr_armorinfo_gml_364_0_b": "获得TP", - "scr_armorinfo_slash_scr_armorinfo_gml_386_0_b": "???", - "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b": "电/圣", - "scr_armorinfo_slash_scr_armorinfo_gml_459_0": "攻击", - "scr_armorinfo_slash_scr_armorinfo_gml_491_0": "成交神器", - "scr_armorinfo_slash_scr_armorinfo_gml_492_0": "特别时尚的粉黄相间的眼镜。#大幅增加获得的$,以及…?", - "scr_armorinfo_slash_scr_armorinfo_gml_493_0": "钱,我需要钱。", - "scr_armorinfo_slash_scr_armorinfo_gml_494_0": "两副眼镜?", - "scr_armorinfo_slash_scr_armorinfo_gml_495_0": "(看着好像…挺眼熟?)", - "scr_armorinfo_slash_scr_armorinfo_gml_505_0": "$ +30%", - "scr_encountersetup_slash_scr_encountersetup_gml_34_0": "* 是已知的。", - "scr_encountersetup_slash_scr_encountersetup_gml_1156_0": "* 任呜团伙逼近了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1175_0": "* 任呜向你移动过来了!", - "scr_iteminfo_slash_scr_iteminfo_gml_15_0": "黑暗糖果", - "scr_iteminfo_slash_scr_iteminfo_gml_16_0": "回复#40HP", - "scr_iteminfo_slash_scr_iteminfo_gml_22_0": "复活薄荷", - "scr_iteminfo_slash_scr_iteminfo_gml_23_0": "治疗#倒下的#同伴", - "scr_iteminfo_slash_scr_iteminfo_gml_29_0": "发光碎片", - "scr_iteminfo_slash_scr_iteminfo_gml_30_0": "去商店#卖掉", - "scr_iteminfo_slash_scr_iteminfo_gml_36_0": "手册", - "scr_iteminfo_slash_scr_iteminfo_gml_37_0": "可在战斗#之外阅读", - "scr_iteminfo_slash_scr_iteminfo_gml_43_0": "坏掉的蛋糕", - "scr_iteminfo_slash_scr_iteminfo_gml_44_0": "回复#20HP", - "scr_iteminfo_slash_scr_iteminfo_gml_50_0": "顶尖蛋糕", - "scr_iteminfo_slash_scr_iteminfo_gml_51_0": "回复#全员#160HP", - "scr_iteminfo_slash_scr_iteminfo_gml_58_0": "旋转蛋糕", - "scr_iteminfo_slash_scr_iteminfo_gml_59_0": "回复#全员#~1HP", - "scr_iteminfo_slash_scr_iteminfo_gml_65_0": "黑暗汉堡", - "scr_iteminfo_slash_scr_iteminfo_gml_66_0": "回复#70HP", - "scr_iteminfo_slash_scr_iteminfo_gml_72_0": "Lancer饼干", - "scr_iteminfo_slash_scr_iteminfo_gml_73_0": "回复#50HP", - "scr_iteminfo_slash_scr_iteminfo_gml_79_0": "巨大沙拉", - "scr_iteminfo_slash_scr_iteminfo_gml_80_0": "回复#4HP", - "scr_iteminfo_slash_scr_iteminfo_gml_86_0": "梅花三明治", - "scr_iteminfo_slash_scr_iteminfo_gml_87_0": "回复#全员#70HP", - "scr_iteminfo_slash_scr_iteminfo_gml_93_0": "红心甜甜圈", - "scr_iteminfo_slash_scr_iteminfo_gml_94_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_100_0": "方钻巧克力", - "scr_iteminfo_slash_scr_iteminfo_gml_101_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_107_0": "赞明治", - "scr_iteminfo_slash_scr_iteminfo_gml_108_0": "回复#所有HP", - "scr_iteminfo_slash_scr_iteminfo_gml_114_0": "Rouxls油面酱", - "scr_iteminfo_slash_scr_iteminfo_gml_115_0": "回复#50HP", - "scr_iteminfo_slash_scr_iteminfo_gml_121_0": "CD面包圈", - "scr_iteminfo_slash_scr_iteminfo_gml_122_0": "回复#80HP", - "scr_iteminfo_slash_scr_iteminfo_gml_128_0": "假人模特", - "scr_iteminfo_slash_scr_iteminfo_gml_129_0": "没有用", - "scr_iteminfo_slash_scr_iteminfo_gml_135_0": "Kris茶", - "scr_iteminfo_slash_scr_iteminfo_gml_136_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_142_0": "Noelle茶", - "scr_iteminfo_slash_scr_iteminfo_gml_143_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_149_0": "Ralsei茶", - "scr_iteminfo_slash_scr_iteminfo_gml_150_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_156_0": "Susie茶", - "scr_iteminfo_slash_scr_iteminfo_gml_157_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_163_0": "双黑堡", - "scr_iteminfo_slash_scr_iteminfo_gml_164_0": "回复#60HP x2", - "scr_iteminfo_slash_scr_iteminfo_gml_171_0": "光明糖果", - "scr_iteminfo_slash_scr_iteminfo_gml_172_0": "回复#120HP", - "scr_iteminfo_slash_scr_iteminfo_gml_178_0": "管汁", - "scr_iteminfo_slash_scr_iteminfo_gml_179_0": "回复#100HP", - "scr_iteminfo_slash_scr_iteminfo_gml_185_0": "代码意面", - "scr_iteminfo_slash_scr_iteminfo_gml_186_0": "回复#全员#30HP", - "scr_iteminfo_slash_scr_iteminfo_gml_192_0": "Java饼干", - "scr_iteminfo_slash_scr_iteminfo_gml_193_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_199_0": "紧迫一点", - "scr_iteminfo_slash_scr_iteminfo_gml_200_0": "提升#32%#TP", - "scr_iteminfo_slash_scr_iteminfo_gml_206_0": "紧迫宝石", - "scr_iteminfo_slash_scr_iteminfo_gml_207_0": "提升#50%#TP", - "scr_iteminfo_slash_scr_iteminfo_gml_213_0": "紧迫满点", - "scr_iteminfo_slash_scr_iteminfo_gml_214_0": "提升#TP#至满格", - "scr_iteminfo_slash_scr_iteminfo_gml_220_0": "复活粉", - "scr_iteminfo_slash_scr_iteminfo_gml_221_0": "复活#全员至#25%HP", - "scr_iteminfo_slash_scr_iteminfo_gml_227_0": "复活片", - "scr_iteminfo_slash_scr_iteminfo_gml_228_0": "复活#全员至#100%HP", - "scr_iteminfo_slash_scr_iteminfo_gml_234_0": "S.毒药", - "scr_iteminfo_slash_scr_iteminfo_gml_235_0": "伤害#队伍#成员", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_50_0": "吼吼吼!那个游戏看上去好好玩!#下次让我来当板凳!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_54_0": "外面听起来有牛奶。啪叽!#你们三个没有背着我吸收牛奶吧?", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_58_0": "我们掉下来了!别担心,我是个强壮的男孩。#不会被一点点蹦蹦跳跳击垮的!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_62_0": "分头行动?我们很快就能解开谜团了!#你?你负责当那只不会说话的狗狗。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_66_0": "吼吼!有一团软奶油跟着你!#我们能不能把她变成一个坏蛋?", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b": "这座金像…它难道使用了…#乳头视觉陷阱技法?", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_74_0": "哇!谢谢你的免费小样!#我一口都吃不下了!!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_79_0": "垃圾蓝鸟。#飞高点吧,蓝鸟。飞高点。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_83_0": "我错过什么了嘛?#我刚才正忙着做健美操,为了保持英俊。", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_87_0": "嘿!谢谢你的混音带!我正愁没有东西吃!#按一下我的肚子可以听到一首酷曲子!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0": "吼吼!是我,Lancer!#把我放出来,我就把你放出来!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_95_0": "(纯真的小男孩睡得很香。)", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0": "Starwalker", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0": "最初的                     #         (Starwalker)", - "scr_litemdesc_slash_scr_litemdesc_gml_49_0": "* “橡皮” - 武器 1 AT&* 是粉色的^1,扔到地上会弹起来。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_52_0": "* “自动铅笔” - 1 AT&* 诱惑着别人反复按它。/%", - "scr_litemdesc_slash_scr_litemdesc_gml_55_0": "* “腕表” - 防具 1 DF&* 可能是件昂贵的古董。&* 时间停在了午后12点半。/%", - "scr_litemname_slash_scr_litemname_gml_17_0": "橡皮", - "scr_litemname_slash_scr_litemname_gml_18_0": "自动铅笔", - "scr_litemname_slash_scr_litemname_gml_19_0": "手表", - "scr_monstersetup_slash_scr_monstersetup_gml_19_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_21_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_23_0": "胜利", - "scr_monstersetup_slash_scr_monstersetup_gml_25_0": "同步舞蹈", - "scr_monstersetup_slash_scr_monstersetup_gml_28_0": "胜利(S)", - "scr_monstersetup_slash_scr_monstersetup_gml_30_0": "说教", - "scr_monstersetup_slash_scr_monstersetup_gml_33_0": "酷酷舞蹈", - "scr_monstersetup_slash_scr_monstersetup_gml_35_0": "同步舞蹈", - "scr_monstersetup_slash_scr_monstersetup_gml_40_0": "酷酷舞蹈", - "scr_monstersetup_slash_scr_monstersetup_gml_42_0": "同步舞蹈", - "scr_monstersetup_slash_scr_monstersetup_gml_61_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_64_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_67_0": "称赞", - "scr_monstersetup_slash_scr_monstersetup_gml_88_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_90_0": "拥抱", - "scr_monstersetup_slash_scr_monstersetup_gml_92_0": "拥抱Ralsei", - "scr_monstersetup_slash_scr_monstersetup_gml_112_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_114_0": "拥抱", - "scr_monstersetup_slash_scr_monstersetup_gml_132_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_134_0": "说服", - "scr_monstersetup_slash_scr_monstersetup_gml_136_0": "说教", - "scr_monstersetup_slash_scr_monstersetup_gml_140_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_161_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_163_0": "恭维", - "scr_monstersetup_slash_scr_monstersetup_gml_165_0": "X-恭维", - "scr_monstersetup_slash_scr_monstersetup_gml_171_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_177_0": "S-恭维", - "scr_monstersetup_slash_scr_monstersetup_gml_207_0": "政治", - "scr_monstersetup_slash_scr_monstersetup_gml_209_0": "宗教", - "scr_monstersetup_slash_scr_monstersetup_gml_211_0": "运动", - "scr_monstersetup_slash_scr_monstersetup_gml_216_0": "温柔", - "scr_monstersetup_slash_scr_monstersetup_gml_218_0": "可爱男孩子", - "scr_monstersetup_slash_scr_monstersetup_gml_220_0": "枪支管控", - "scr_monstersetup_slash_scr_monstersetup_gml_225_0": "树", - "scr_monstersetup_slash_scr_monstersetup_gml_227_0": "幽灵", - "scr_monstersetup_slash_scr_monstersetup_gml_229_0": "游戏", - "scr_monstersetup_slash_scr_monstersetup_gml_235_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_255_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_257_0": "赌博", - "scr_monstersetup_slash_scr_monstersetup_gml_259_0": "X-赌博", - "scr_monstersetup_slash_scr_monstersetup_gml_280_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_288_0": "X-称赞", - "scr_monstersetup_slash_scr_monstersetup_gml_291_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_311_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_313_0": "鞠躬", - "scr_monstersetup_slash_scr_monstersetup_gml_315_0": "深鞠躬", - "scr_monstersetup_slash_scr_monstersetup_gml_324_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_344_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_346_0": "晚安", - "scr_monstersetup_slash_scr_monstersetup_gml_348_0": "安眠曲", - "scr_monstersetup_slash_scr_monstersetup_gml_354_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_375_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_394_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_396_0": "吹气", - "scr_monstersetup_slash_scr_monstersetup_gml_398_0": "吹走全体", - "scr_monstersetup_slash_scr_monstersetup_gml_403_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_423_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_425_0": "重新组装", - "scr_monstersetup_slash_scr_monstersetup_gml_429_0": "挑战", - "scr_monstersetup_slash_scr_monstersetup_gml_451_0": "交友", - "scr_monstersetup_slash_scr_monstersetup_gml_457_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_480_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_482_0": "谈生日", - "scr_monstersetup_slash_scr_monstersetup_gml_487_0": "谈体育", - "scr_monstersetup_slash_scr_monstersetup_gml_490_0": "谈动物", - "scr_monstersetup_slash_scr_monstersetup_gml_492_0": "谈树木", - "scr_monstersetup_slash_scr_monstersetup_gml_513_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_515_0": "拥抱", - "scr_monstersetup_slash_scr_monstersetup_gml_518_0": "恭维", - "scr_monstersetup_slash_scr_monstersetup_gml_521_0": "外交", - "scr_monstersetup_slash_scr_monstersetup_gml_523_0": "微笑", - "scr_monstersetup_slash_scr_monstersetup_gml_541_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_544_0": "想点办法", - "scr_monstersetup_slash_scr_monstersetup_gml_547_0": "X-想点办法", - "scr_monstersetup_slash_scr_monstersetup_gml_567_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_570_0": "想点办法", - "scr_monstersetup_slash_scr_monstersetup_gml_573_0": "唱歌", - "scr_monstersetup_slash_scr_monstersetup_gml_591_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_596_0": "单足旋转", - "scr_monstersetup_slash_scr_monstersetup_gml_597_0": "无常混沌", - "scr_monstersetup_slash_scr_monstersetup_gml_602_0": "催眠", - "scr_monstersetup_slash_scr_monstersetup_gml_603_0": "使其疲惫", - "scr_monstersetup_slash_scr_monstersetup_gml_623_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_624_0": "跳着看", - "scr_monstersetup_slash_scr_monstersetup_gml_626_0": "鞠躬", - "scr_monstersetup_slash_scr_monstersetup_gml_628_0": "Susie的点子", - "scr_monstersetup_slash_scr_monstersetup_gml_648_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_650_0": "说服", - "scr_monstersetup_slash_scr_monstersetup_gml_652_0": "称赞", - "scr_monstersetup_slash_scr_monstersetup_gml_672_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_674_0": "调情", - "scr_monstersetup_slash_scr_monstersetup_gml_676_0": "X-调情", - "scr_monstersetup_slash_scr_monstersetup_gml_694_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_699_0": "交谈", - "scr_monstersetup_slash_scr_monstersetup_gml_705_0": "交谈", - "scr_monstersetup_slash_scr_monstersetup_gml_711_0": "交谈", - "scr_monstersetup_slash_scr_monstersetup_gml_721_0": "勇气", - "scr_monstersetup_slash_scr_monstersetup_gml_722_0": "提升#防御", - "scr_monstersetup_slash_scr_monstersetup_gml_731_0": "朱红碎击", - "scr_monstersetup_slash_scr_monstersetup_gml_732_0": "朱红属性#伤害", - "scr_monstersetup_slash_scr_monstersetup_gml_741_0": "双重治疗", - "scr_monstersetup_slash_scr_monstersetup_gml_742_0": "治疗#所有人", - "scr_monstersetup_slash_scr_monstersetup_gml_772_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_778_0": "无视", - "scr_monstersetup_slash_scr_monstersetup_gml_784_0": "被撞", - "scr_monstersetup_slash_scr_monstersetup_gml_791_0": "宾治如归", - "scr_monstersetup_slash_scr_monstersetup_gml_797_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_801_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_805_0": "N-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_823_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_827_0": "点击", - "scr_monstersetup_slash_scr_monstersetup_gml_833_0": "屏蔽", - "scr_monstersetup_slash_scr_monstersetup_gml_841_0": "躲避", - "scr_monstersetup_slash_scr_monstersetup_gml_847_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_850_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_853_0": "N-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_871_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_874_0": "爱抚", - "scr_monstersetup_slash_scr_monstersetup_gml_881_0": "吼叫", - "scr_monstersetup_slash_scr_monstersetup_gml_887_0": "轻声细语", - "scr_monstersetup_slash_scr_monstersetup_gml_894_0": "爱抚X", - "scr_monstersetup_slash_scr_monstersetup_gml_900_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_904_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_908_0": "N-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_926_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_929_0": "摇一摇", - "scr_monstersetup_slash_scr_monstersetup_gml_934_0": "扔电线", - "scr_monstersetup_slash_scr_monstersetup_gml_935_0": "把Kris#扔过去#解开电线", - "scr_monstersetup_slash_scr_monstersetup_gml_939_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_943_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_947_0": "N-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_965_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_968_0": "捕捉一只", - "scr_monstersetup_slash_scr_monstersetup_gml_974_0": "升级", - "scr_monstersetup_slash_scr_monstersetup_gml_980_0": "捕捉全部", - "scr_monstersetup_slash_scr_monstersetup_gml_987_0": "害怕", - "scr_monstersetup_slash_scr_monstersetup_gml_987_1": "称赞", - "scr_monstersetup_slash_scr_monstersetup_gml_993_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_997_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1001_0": "N-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1019_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1022_0": "看护", - "scr_monstersetup_slash_scr_monstersetup_gml_1028_0": "看护X", - "scr_monstersetup_slash_scr_monstersetup_gml_1047_0": "看护X", - "scr_monstersetup_slash_scr_monstersetup_gml_1053_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1057_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1061_0": "N-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1079_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1082_0": "颜色变暖", - "scr_monstersetup_slash_scr_monstersetup_gml_1085_0": "颜色变冷", - "scr_monstersetup_slash_scr_monstersetup_gml_1088_0": "颜色稍微变暖", - "scr_monstersetup_slash_scr_monstersetup_gml_1091_0": "颜色稍微变冷", - "scr_monstersetup_slash_scr_monstersetup_gml_1108_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1111_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1116_0": "跳舞 X", - "scr_monstersetup_slash_scr_monstersetup_gml_1119_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1123_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1142_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1145_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1150_0": "跳舞 X", - "scr_monstersetup_slash_scr_monstersetup_gml_1153_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1157_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1176_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1179_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1184_0": "跳舞 X", - "scr_monstersetup_slash_scr_monstersetup_gml_1187_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1191_0": "跳舞", - "scr_monstersetup_slash_scr_monstersetup_gml_1210_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1213_0": "冷酷对待", - "scr_monstersetup_slash_scr_monstersetup_gml_1218_0": "严厉对待", - "scr_monstersetup_slash_scr_monstersetup_gml_1224_0": "亲切对待", - "scr_monstersetup_slash_scr_monstersetup_gml_1229_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1233_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1251_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1254_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1257_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1276_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1280_0": "规矩", - "scr_monstersetup_slash_scr_monstersetup_gml_1285_0": "规矩X", - "scr_monstersetup_slash_scr_monstersetup_gml_1289_0_b": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1293_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1312_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1315_0": "碰撞", - "scr_monstersetup_slash_scr_monstersetup_gml_1321_0": "碰撞X", - "scr_monstersetup_slash_scr_monstersetup_gml_1337_0": "碰撞", - "scr_monstersetup_slash_scr_monstersetup_gml_1347_0_b": "碰撞", - "scr_monstersetup_slash_scr_monstersetup_gml_1367_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1378_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1384_0": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1405_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1408_0": "占领1座房子", - "scr_monstersetup_slash_scr_monstersetup_gml_1413_0": "占领2座房子", - "scr_monstersetup_slash_scr_monstersetup_gml_1419_0": "占领3座房子", - "scr_monstersetup_slash_scr_monstersetup_gml_1425_0": "占领4座房子", - "scr_monstersetup_slash_scr_monstersetup_gml_1430_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1433_0_b": "干扰", - "scr_monstersetup_slash_scr_monstersetup_gml_1453_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1456_0": "瞪视", - "scr_monstersetup_slash_scr_monstersetup_gml_1456_1": "装傻", - "scr_monstersetup_slash_scr_monstersetup_gml_1460_0": "觉醒", - "scr_monstersetup_slash_scr_monstersetup_gml_1460_1": "展现智慧", - "scr_monstersetup_slash_scr_monstersetup_gml_1465_0": "N-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1484_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1487_0": "话题", - "scr_monstersetup_slash_scr_monstersetup_gml_1492_0": "话题(长)", - "scr_monstersetup_slash_scr_monstersetup_gml_1495_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1499_0_b": "R-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1524_0": "查看", - "scr_monstersetup_slash_scr_monstersetup_gml_1529_0": "松动", - "scr_monstersetup_slash_scr_monstersetup_gml_1534_0": "一起松动", - "scr_monstersetup_slash_scr_monstersetup_gml_1540_0": "丢", - "scr_monstersetup_slash_scr_monstersetup_gml_1552_0": "朱红碎击", - "scr_monstersetup_slash_scr_monstersetup_gml_1553_0": "朱红属性#伤害", - "scr_monstersetup_slash_scr_monstersetup_gml_1558_0": "双重治疗", - "scr_monstersetup_slash_scr_monstersetup_gml_1559_0": "治疗#所有人", - "scr_monstersetup_slash_scr_monstersetup_gml_1563_0": "松动", - "scr_monstersetup_slash_scr_monstersetup_gml_1566_0": "松动", - "scr_monstersetup_slash_scr_monstersetup_gml_1614_0": "查看", - "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0": "(疲惫)", - "scr_roomname_slash_scr_roomname_gml_5_0": "城堡镇", - "scr_roomname_slash_scr_roomname_gml_6_0": "我的城堡镇", - "scr_roomname_slash_scr_roomname_gml_7_0": "赛博田野 - 入口", - "scr_roomname_slash_scr_roomname_gml_8_0": "赛博田野 - 街机", - "scr_roomname_slash_scr_roomname_gml_9_0": "赛博田野 - 音像店", - "scr_roomname_slash_scr_roomname_gml_10_0": "赛博城市 - 入口", - "scr_roomname_slash_scr_roomname_gml_11_0": "赛博城市 - 一号小巷", - "scr_roomname_slash_scr_roomname_gml_12_0": "赛博城市 - 音像店", - "scr_roomname_slash_scr_roomname_gml_15_0": "女王的豪宅 - 入口", - "scr_roomname_slash_scr_roomname_gml_16_0": "女王的豪宅 - 3楼", - "scr_roomname_slash_scr_roomname_gml_17_0": "女王的豪宅 - 酸液隧道", - "scr_spellinfo_slash_scr_spellinfo_gml_22_0": "粗暴剑法", - "scr_spellinfo_slash_scr_spellinfo_gml_32_0": "治疗祷言", - "scr_spellinfo_slash_scr_spellinfo_gml_43_0": "安抚", - "scr_spellinfo_slash_scr_spellinfo_gml_53_0": "粗暴碎击", - "scr_spellinfo_slash_scr_spellinfo_gml_65_0": "朱红碎击", - "scr_spellinfo_slash_scr_spellinfo_gml_76_0": "双重治疗", - "scr_spellinfo_slash_scr_spellinfo_gml_87_0": "行动", - "scr_spellinfo_slash_scr_spellinfo_gml_97_0": "睡眠迷雾", - "scr_spellinfo_slash_scr_spellinfo_gml_108_0": "冰震术", - "scr_spellinfo_slash_scr_spellinfo_gml_122_0": "雪葬", - "scr_spellinfo_slash_scr_spellinfo_gml_148_0": "终极治疗", - "scr_spelltext_slash_scr_spelltext_gml_94_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/", - "scr_spelltext_slash_scr_spelltext_gml_95_0": "* (试着让Noelle使用\\cB睡眠迷雾\\cW吧!)/%", - "scr_spelltext_slash_scr_spelltext_gml_99_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/", - "scr_spelltext_slash_scr_spelltext_gml_100_0_b": "* (试着使用\\cB行动\\cW吧!)/%", - "scr_spelltext_slash_scr_spelltext_gml_143_0": "变得欣喜若狂!&", - "scr_spelltext_slash_scr_spelltext_gml_166_0": "(疲惫)", - "scr_spelltext_slash_scr_spelltext_gml_199_0": "\\cB无聊到流眼泪\\cW!&", - "scr_spelltext_slash_scr_spelltext_gml_200_0_b": "礼貌地倾听了!&", - "scr_spelltext_slash_scr_spelltext_gml_201_0": "变得多愁善感!&", - "scr_text_slash_scr_text_gml_831_0_b": "Kris", - "scr_text_slash_scr_text_gml_832_0_b": "叫马不是马有张大嘴巴", - "scr_text_slash_scr_text_gml_3626_0": "叫嘛不是嘛有种打嘴吧!", - "scr_text_slash_scr_text_gml_3626_1": "Crisper!!", - "scr_text_slash_scr_text_gml_3674_0": "打嘴吧!!", - "scr_text_slash_scr_text_gml_3674_1": "Kiss!", - "scr_text_slash_scr_text_gml_4777_0_b": "\\EK* 我是说^1…如果我去了^1,&你肯定也会去。/", - "scr_text_slash_scr_text_gml_4778_0_b": "\\E2* 这种事都不用说^1,对吧?/%", - "scr_text_slash_scr_text_gml_4931_0_b": "#奖励", - "scr_text_slash_scr_text_gml_4931_1": "#没事", - "scr_text_slash_scr_text_gml_4932_0_b": "没事了", - "scr_text_slash_scr_text_gml_4933_0_b": "", - "scr_text_slash_scr_text_gml_7046_0": "# 对不起#我去解谜", - "scr_text_slash_scr_text_gml_7047_0": "#继续前进", - "scr_text_slash_scr_text_gml_7048_0_b": "", - "scr_text_slash_scr_text_gml_7049_0": "", - "scr_text_slash_scr_text_gml_7052_0_b": "\\E2* Kris?&你^1…你真的要丢下我吗…?/", - "scr_text_slash_scr_text_gml_7053_0": "\\C2", - "scr_text_slash_scr_text_gml_7062_0": "\\E3* 谢-谢了^1,Kris…/%", - "scr_text_slash_scr_text_gml_7070_0": "\\EB* ^1…啊?&你说什么?/", - "scr_text_slash_scr_text_gml_7071_0": "\\E2* 但-但是^1,&那^1…那些老鼠…/", - "scr_text_slash_scr_text_gml_7072_0": "\\C2", - "scr_text_slash_scr_text_gml_7082_0": "\\E3* 谢-谢了^1,Kris…/%", - "scr_text_slash_scr_text_gml_7090_0": "\\EB* ^1…我^1…我…/", - "scr_text_slash_scr_text_gml_7091_0": "\\EB* …/%", - "scr_text_slash_scr_text_gml_7099_0": "#我们一起#解谜吧!", - "scr_text_slash_scr_text_gml_7100_0": "#继续前进", - "scr_text_slash_scr_text_gml_7101_0": "", - "scr_text_slash_scr_text_gml_7102_0": "", - "scr_text_slash_scr_text_gml_7104_0": "\\E3* 你^1…你看^1,Kris^1!&又是一个谜题!/", - "scr_text_slash_scr_text_gml_7105_0": "\\C2", - "scr_text_slash_scr_text_gml_7114_0": "\\E4* 是^1…是啊^1,你是对的^1,&Kris!/", - "scr_text_slash_scr_text_gml_7115_0": "\\E3* (我还觉得Kris的行为&有点古怪^1,但是…)/", - "scr_text_slash_scr_text_gml_7116_0": "\\E2* (也许只是又开了个&过分的玩笑…?)/%", - "scr_text_slash_scr_text_gml_7153_0": "#拿下", - "scr_text_slash_scr_text_gml_7154_0": "#不需要", - "scr_text_slash_scr_text_gml_7155_0": "\\C2", - "scr_text_slash_scr_text_gml_7156_0": "\\C2", - "scr_text_slash_scr_text_gml_7158_0": "\\E8* (呼哈哈^1,&Kris给我买戒指…^1?&哈哈^1,怎么可能呢?)/", - "scr_text_slash_scr_text_gml_7159_0": "\\C2", - "scr_text_slash_scr_text_gml_7166_0": "#拿下", - "scr_text_slash_scr_text_gml_7167_0": "#不需要", - "scr_text_slash_scr_text_gml_7168_0": "\\C2", - "scr_text_slash_scr_text_gml_7169_0": "\\C2", - "scr_text_slash_scr_text_gml_7176_0": "\\EF* 嗯^1…啊?Kris^1,&你要^1…买那个戒指给我…?/", - "scr_text_slash_scr_text_gml_7177_0": "\\E6* 我觉得^1,没问题^1…&我们问问价吧。/", - "scr_text_slash_scr_text_gml_7178_0": "\\E0* 这个要多少钱?/", - "scr_text_slash_scr_text_gml_7180_0": "* 仅仅需要$~1!/", - "scr_text_slash_scr_text_gml_7182_0": "\\E2* 啊?对-对不起^1,&我们没有那么多钱!/", - "scr_text_slash_scr_text_gml_7183_0": "\\E6* (不过^1,Kris也是&一片好心…)/", - "scr_text_slash_scr_text_gml_7184_0": "\\C2", - "scr_text_slash_scr_text_gml_7189_0": "\\E4* 是-是的^1,我们不需要&那种东西。/%", - "scr_text_slash_scr_text_gml_7201_0": "\\C2", - "scr_text_slash_scr_text_gml_7206_0": "\\E4* 是-是的^1,我们不需要&那种东西。/%", - "scr_text_slash_scr_text_gml_7217_0": "\\ED* K-Kris^1,&不^1,我^1…我不^1,&我做不到…/", - "scr_text_slash_scr_text_gml_7218_0": "\\C2", - "scr_text_slash_scr_text_gml_7223_0": "\\E4* 是-是的^1,&我们根本不需要那种东西。/%", - "scr_text_slash_scr_text_gml_7234_0": "\\EC* 我…/%", - "scr_text_slash_scr_text_gml_7240_0": "\\E4* 是-是的^1,&我们根本不需要那种东西。/%", - "scr_text_slash_scr_text_gml_7247_0": "# 为了见#你的父亲", - "scr_text_slash_scr_text_gml_7248_0": "#为了见你", - "scr_text_slash_scr_text_gml_7249_0": "", - "scr_text_slash_scr_text_gml_7250_0": "", - "scr_text_slash_scr_text_gml_7254_0": "* (没事的^1,&这^1…这就是一场噩梦…)/", - "scr_text_slash_scr_text_gml_7255_0": "* (可就算这样^1,&那个梦也太过真实了^1,&一直在我脑海中挥之不去…)/", - "scr_text_slash_scr_text_gml_7256_0": "* (^1…那个声音^1,&一直在告诉我该做什么。)/", - "scr_text_slash_scr_text_gml_7257_0": "* (一个与Kris完全不同的声音…)/", - "scr_text_slash_scr_text_gml_7258_0": "* (^1…一个可怕的声音…)/", - "scr_text_slash_scr_text_gml_7259_0": "* (…)/", - "scr_text_slash_scr_text_gml_7260_0": "* (Kris…)/", - "scr_text_slash_scr_text_gml_7261_0": "* (最近^1,他的样子有点^1…不太对劲。)/", - "scr_text_slash_scr_text_gml_7262_0": "* (为什么其他人都没有注意到…?)/", - "scr_text_slash_scr_text_gml_7263_0": "* (我^1…我必须弄清楚。)/", - "scr_text_slash_scr_text_gml_7264_0": "* (为什么Kris表现得那么奇怪…)/", - "scr_text_slash_scr_text_gml_7265_0": "* (又为什么总来^1…医院…)/", - "scr_text_slash_scr_text_gml_7266_0": "\\C2", - "scr_text_slash_scr_text_gml_7273_0": "\\EB* 啊-啊!?/", - "scr_text_slash_scr_text_gml_7274_0": "* K-Kris^1…&你站在这里多久了!?/", - "scr_text_slash_scr_text_gml_7275_0": "* 呼^1,你^1…哈哈^1,&你知道吗^1,你可真的吓到我了!/", - "scr_text_slash_scr_text_gml_7276_0": "* (冷静点^1,Noelle…)/", - "scr_text_slash_scr_text_gml_7277_0": "* (没什么好害怕的…)/", - "scr_text_slash_scr_text_gml_7278_0": "* (毕竟^1,那就是一场梦而已^1,&不是吗…?)/%", - "scr_text_slash_scr_text_gml_7283_0": "", - "scr_text_slash_scr_text_gml_7284_0": "", - "scr_text_slash_scr_text_gml_7285_0": "", - "scr_text_slash_scr_text_gml_7286_0": "", - "scr_text_slash_scr_text_gml_7293_0": "#在你的# 梦里", - "scr_text_slash_scr_text_gml_7294_0": "#…", - "scr_text_slash_scr_text_gml_7295_0": "* …/", - "scr_text_slash_scr_text_gml_7296_0": "* Kris…?/", - "scr_text_slash_scr_text_gml_7297_0": "\\M1* 你为什么戴着^1…我的手表?/", - "scr_text_slash_scr_text_gml_7298_0": "* 你^1…你是什么时候…/", - "scr_text_slash_scr_text_gml_7299_0": "\\C2", - "scr_text_slash_scr_text_gml_7304_0": "因为那#不是梦", - "scr_text_slash_scr_text_gml_7305_0": "#…", - "scr_text_slash_scr_text_gml_7306_0": "* (^1…可-那…)/", - "scr_text_slash_scr_text_gml_7307_0": "* (为什么刚才的声音^1…听起来…)/", - "scr_text_slash_scr_text_gml_7308_0": "\\M1* (那么可怕?)/", - "scr_text_slash_scr_text_gml_7309_0": "\\C2", - "scr_text_slash_scr_text_gml_7317_0": "\\E2\\M0* 嘿^1,Kris^1!&我们赶紧溜吧。/", - "scr_text_slash_scr_text_gml_7318_0": "\\E0* 真是的^1,他一直在跟我讲&Noelle的事^1,像什么…/", - "scr_text_slash_scr_text_gml_7319_0": "\\EC* 她最喜欢的东西啊^1,&她爱去的地方啊…/", - "scr_text_slash_scr_text_gml_7320_0": "\\E1* 完全搞不懂&他说这些是要干啥。/", - "scr_text_slash_scr_text_gml_7322_0": "\\EB* …/", - "scr_text_slash_scr_text_gml_7324_0": "\\EK* 呃^1,你们俩又在干啥?/", - "scr_text_slash_scr_text_gml_7326_0": "\\EF* 哦-^1,呃-^1,&没-没什么^1,Susie!/", - "scr_text_slash_scr_text_gml_7327_0": "\\ED* 我^1…我要准备回家了^1!&唔^1…回头见!/%", - "scr_text_slash_scr_text_gml_7333_0": "\\E0* …/", - "scr_text_slash_scr_text_gml_7334_0": "\\ED* 她好像又开始怕我了^1,哎…/", - "scr_text_slash_scr_text_gml_7335_0": "\\E0* 天啊^1…要是她知道…/", - "scr_text_slash_scr_text_gml_7336_0": "\\E9* 要是之前发生的一切都是真的^1,&那该有多好^1,&对吧^1,Kris?/", - "scr_text_slash_scr_text_gml_7337_0": "\\E9* …/", - "scr_text_slash_scr_text_gml_7338_0": "\\EK* 来嘛^1,稍微热情一点行不行。&嘿。/%", - "scr_text_slash_scr_text_gml_7344_0": "#拿走", - "scr_text_slash_scr_text_gml_7345_0": "#不拿", - "scr_text_slash_scr_text_gml_7346_0": "", - "scr_text_slash_scr_text_gml_7347_0": "", - "scr_text_slash_scr_text_gml_7351_0": "\\C2", - "scr_text_slash_scr_text_gml_7378_0": "* (箱子里没有面包圈了。)/%", - "scr_text_slash_scr_text_gml_7385_0": "* (你决定不拿面包圈。)/%", - "scr_weaponinfo_slash_scr_weaponinfo_gml_145_0": "恐怖度提升", - "scr_weaponinfo_slash_scr_weaponinfo_gml_167_0": "胆量提升", - "scr_weaponinfo_slash_scr_weaponinfo_gml_189_0": "碎击TP消耗减少", - "scr_weaponinfo_slash_scr_weaponinfo_gml_211_0": "金钱获取量提升", - "scr_weaponinfo_slash_scr_weaponinfo_gml_255_0": "毛绒度提升", - "scr_weaponinfo_slash_scr_weaponinfo_gml_277_0": "恍惚", - "scr_weaponinfo_slash_scr_weaponinfo_gml_323_0": "恍惚", - "scr_weaponinfo_slash_scr_weaponinfo_gml_346_0": "防御", - "scr_weaponinfo_slash_scr_weaponinfo_gml_369_0": "笑脸", - "scr_weaponinfo_slash_scr_weaponinfo_gml_392_0": "烦人", - "scr_weaponinfo_slash_scr_weaponinfo_gml_415_0": "馊主意", - "scr_weaponinfo_slash_scr_weaponinfo_gml_461_0": "挑剔", - "scr_weaponinfo_slash_scr_weaponinfo_gml_485_0": "失败", - "scr_weaponinfo_slash_scr_weaponinfo_gml_490_0": "木偶围巾", - "scr_weaponinfo_slash_scr_weaponinfo_gml_491_0": "一条用奇怪丝线做成的围巾。#专供那些放弃治疗的家伙们使用。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_492_0": "想都别想,太恐怖了。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_493_0": "如果非得要我战斗的话…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_494_0": "(感觉像是吉他弦…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_513_0": "冰冻指环", - "scr_weaponinfo_slash_scr_weaponinfo_gml_514_0": "镶嵌着一颗雪球的指环。#…是不是有个人在里面?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_515_0": "你从哪偷的?嘿嘿。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_516_0": "好漂亮…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_517_0": "…", - "UNUSED_slash_UNUSED_gml_2_0": "…", - "UNUSED_slash_UNUSED_gml_3_0": "还是算了吧。", - "UNUSED_slash_UNUSED_gml_4_0": "老实说,我都不确定我能否听到&自己的声音。", - "UNUSED_slash_UNUSED_gml_5_0": "这里实在是太安静了…", - "UNUSED_slash_UNUSED_gml_6_0": "…而且,时不时的,", - "UNUSED_slash_UNUSED_gml_7_0": "我绝对听到了什么声音…", - "UNUSED_slash_UNUSED_gml_8_0": "有点像是…抓挠声?", - "DEVICE_CHOICE_slash_Create_0_gml_28_0": "否", - "DEVICE_CHOICE_slash_Create_0_gml_29_0": "是", - "DEVICE_MENU_slash_Create_0_gml_182_0": "无数据", - "DEVICE_MENU_slash_Create_0_gml_185_0": "无数据", - "DEVICE_MENU_slash_Create_0_gml_190_0": "未知文件", - "DEVICE_MENU_slash_Create_0_gml_205_0": "未知文件", - "DEVICE_MENU_slash_Draw_0_gml_164_0": "开始", - "DEVICE_MENU_slash_Draw_0_gml_165_0": "返回", - "DEVICE_MENU_slash_Draw_0_gml_166_0": "", - "DEVICE_MENU_slash_Draw_0_gml_242_0": "不使用第一章文件", - "DEVICE_MENU_slash_Draw_0_gml_253_0": "第一章文件", - "DEVICE_MENU_slash_Draw_0_gml_291_0": "使用第一章文件开始第二章。", - "DEVICE_MENU_slash_Draw_0_gml_292_0": "在栏位~1开启第二章。", - "DEVICE_NAMER_slash_Draw_0_gml_18_0": "输入你自己的名字。", - "DEVICE_NAMER_slash_Draw_0_gml_84_0": "这就是你的名字。", - "obj_battlecontroller_slash_Draw_0_gml_172_0": "标准", - "obj_battlecontroller_slash_Step_0_gml_69_0": "* 你胜利了^1!&* 获得了 ~1 D$^1。&* Noelle变得更强了。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_617_0": "* 但是失败了。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_698_0": "%%", - "obj_berdlyb2_enemy_slash_Step_0_gml_707_0": "%%", - "obj_berdlyb2_enemy_slash_Step_0_gml_716_0": "%%", - "obj_berdlyb2_enemy_slash_Step_0_gml_722_0": "\\EW* …/", - "obj_berdlyb2_enemy_slash_Step_0_gml_726_0": "%%", - "obj_berdlyb_enemy_slash_Step_0_gml_89_0": "蠢货!这是聪明烟!&这说明我的车要&变得更厉害啦!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_450_0": "什-什么…?&我的过山车,&它在…!/%", - "obj_bqueen_intro_slash_Step_0_gml_13_0": "* 终于…来了一个像样的对手…/%", - "obj_ch2_city08_slash_Step_0_gml_159_0_b": "\\EC* B^1…Berdly!?/", - "obj_ch2_city08_slash_Step_0_gml_160_0_b": "* (我知道了^1,&他一直在跟着我们…)/", - "obj_ch2_city08_slash_Step_0_gml_161_0_b": "* (女王一定是趁我们不注意&的时候抓住了他…!?)/%", - "obj_ch2_city08_slash_Step_0_gml_229_0": "\\EI* 抱歉^1,我还以为我看见&你在二手游戏商店来着…/%", - "obj_ch2_room_castle_2f_slash_Step_0_gml_75_0": "\\EK* 那么^1,咱们接下来要做什么?/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_77_0": "\\E2* 在你们决定\\cY离开\\c0之前可以&随意探索这个小镇!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_79_0": "\\E2* 哈^1!说的好像我们急着\\cY离开\\c0&似的^1,是吧^1,Kris?/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_298_0": "\\E0* 嘿Kris^1,你真的要用&这么慢的速度走路吗?/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_299_0": "\\EK* 我明白你其实挺^1,享受^1,&但你是可以跑步的^1,&懂吧?/", - "obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0": "* (Kris^1…&我知道你肯定想&和很多人聊聊。)/", - "obj_ch2_room_castle_transformed_slash_Step_0_gml_18_0": "* (但是,你用不着&一次性做完\\cY这么多事\\c0。)/", - "obj_ch2_room_castle_transformed_slash_Step_0_gml_19_0": "* (如果你感到累了的话^1,&就停下来歇一歇并\\cY存档\\c0吧?)/%", - "obj_ch2_room_town_south_slash_Step_0_gml_17_0": "\\E1* (嘿 Kris^1,&我们不去看看Lancer吗?)/", - "obj_ch2_room_town_south_slash_Step_0_gml_18_0": "\\E0* (他应该回到学校的储物间&里去了^1,对吧…?)/%", - "obj_ch2_scene11b_slash_Step_0_gml_497_0": "\\E2* (你饶恕的那些敌人都被招揽到&我们的小镇上了,&还记得吗?)/", - "obj_ch2_scene21_loop_slash_Step_0_gml_749_0": "\\E2* 啊^1…啊啊^1,&哈 哈 哈…!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_750_0": "\\E0* 现在,吾等拥有相同&数量的房子了!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_751_0": "\\E4* 吾猜测汝等一定不解^1,&其意为…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_752_0": "\\E2* 汝等才能可与吾相媲美!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_754_0": "\\EK* (什么才能?)/", - "obj_ch2_scene21_loop_slash_Step_0_gml_774_0": "\\E2* 吾终于赢了!^1!&嘎哈哈哈哈!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_775_0": "\\E5* 感觉如何^1,蠕虫们!?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_776_0": "\\E3* 欲成人上人^1,&却被更强者击败?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_777_0": "\\E4* 欲炫己之力^1,&却遇上了谜题公爵?!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_778_0_b": "\\E5* 啊哈哈^1…&哈哈哈哈哈!!!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_787_0": "\\EK* 呃^1,唔../", - "obj_ch2_scene21_loop_slash_Step_0_gml_788_0": "\\EJ* 所以说^1,接下来会怎样?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_796_0": "\\E1* 怎样?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_798_0": "\\EJ* 唔^1,你有更多的房子^1…&那么…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_799_0_b": "\\EK* 这^1…有什么用吗?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_801_0": "\\E3* 哈哈哈^1!&吾很高兴汝等能这么问!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_807_0": "\\EX* 你根本没有任何计划^1,对吧。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_813_0_b": "\\E1* 闭上汝之口!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_814_0": "\\E5* 见证^1…吾真正之力量!!!/%", - "obj_ch2_scene26_slash_Step_0_gml_756_0": "\\EU* 我们正在往下掉!!/", - "obj_ch2_scene26_slash_Step_0_gml_758_0": "\\EE* 快点想个办法呀?!/", - "obj_ch2_scene26_slash_Step_0_gml_760_0": "\\EU* 呃^1,也许我们可以&扇动一下自己的手臂…?/%", - "obj_ch2_scene26_powers_combined_old_slash_Step_0_gml_167_0": "* 其实^1…多数时候…/", - "obj_ch2_scene27_slash_Step_0_gml_378_0": "* 光明的未来&正在向我们招手!/", - "obj_ch2_scene27_slash_Step_0_gml_403_0": "\\EY* 住手!/%", - "obj_ch2_scene32_slash_Step_0_gml_390_0": "\\EA* 你总能在沙发缝隙里&找到一些好东西。/", - "obj_ch2_scene32_slash_Step_0_gml_649_0": "\\E1* …都已经睡着了…/%", - "obj_ch2_sceneex2_slash_Step_0_gml_411_0": "\\E4* Kris!/%", - "obj_ch2_sceneex2_slash_Step_0_gml_442_0": "* KRIS!!^1!&你居然还有【朋友】!?/", - "obj_ch2_sceneex2_slash_Step_0_gml_443_0": "* 你怎么没跟他们推荐&我的【三合一套餐】!?/", - "obj_ch2_sceneex2_slash_Step_0_gml_553_0": "* 【注意啦顾客们!&三号通道要进行大扫除咯!】/", - "obj_ch2_sceneex2_slash_Step_0_gml_554_0": "* 有人把灵魂落在【这里】了吗^1,&【到处乱放……】/%", - "obj_ch2_sceneex2_slash_Step_0_gml_570_0": "* Kris!?!^1?&刚刚是不是有一发【大仁物】&飞过去了!?/", - "obj_ch2_sceneex2_slash_Step_0_gml_571_0": "* 哇哦!!^1!&* 我真是太为你【骄傲】了^1,&几乎都能【杀掉】你了!/", - "obj_ch2_sceneex2_special_slash_Draw_0_gml_16_0": "按下", - "obj_ch2_sceneex2_special_slash_Draw_0_gml_23_0": "按住", - "obj_ch2_sceneex2_special_slash_Draw_0_gml_27_0": "松开", - "obj_ch2_sceneex2_special_slash_Draw_0_gml_39_0": "~1", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_58_0": "\\E6* ^1…啊?/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_80_0": "\\E7* 嘿^1,这就是Noelle的房间了!/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_81_0": "\\E9* Kris^1,&我们进去救她出来吧!/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_82_0": "\\EA* 还有呃^1,那啥^1,&教她别碍我们的事。/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_93_0": "\\E6* ^1…Kris?/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_100_0": "\\E5* 好吧^1,那我自己去!/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_122_0": "\\E0* Kris…/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_123_0": "\\E2* 你不想知道^1…&她们那边怎么样了吗?/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_133_0": "\\EQ* 唔^1,我的意思是^1,&你想不想知道…/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_134_0": "\\EI* ^1…Noelle和Susie&她们现在正在做些什么?/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_144_0": "\\EQ* 也-也对^1,Kris^1,&这才刚过去不到30秒而已…/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_145_0": "\\EQ* (再等一下下吧…)/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_194_0": "\\E7* 好了,我们走吧!/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_202_0": "\\EU* 啊?什么!?&等-等下--等下!?/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_203_0": "\\EU* 等等^1,我们不是应该-/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_205_0": "\\E7* 嘿^1,走吧!/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_207_0": "\\EL* 等-等一下^1!等等^1,Susie!/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_208_0": "\\EK* 里面^1,呃^1,发生了什么?/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_210_0": "\\EP* 你什么意思?/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_212_0": "\\EJ* 呃-呃^1…&你刚才可是和Noelle在一起啊!/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_214_0": "\\EL* 没什么。/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_216_0": "\\EK* 没^1…没什么?&什么都没有发生?/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_218_0": "\\EA* 我只是告诉她这一切&都是场梦罢了。/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_219_0": "\\E2* 她现在感觉好多了。/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_221_0": "\\EK* ^1…没发生点别的什么?/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_223_0": "\\E7* 真没了^1,快走吧。/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_248_0": "\\E2* 呼^1…我等会儿再跟你&详细讲讲^1,Kris.\\f0 /", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_251_0_b": "\\EQ* (算了^1,只要Susie开心&就行了^1…对吧?)/%", - "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_29_0": "\\E1* 我看到 你们:&从自己的 房间 逃出来了。/%", - "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_50_0_b": "\\EC* 谁又能 责怪 你们&想参观我&金碧辉煌的 豪宅呢/", - "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_51_0": "\\ED* 这些 绝美的 艺术品&定会 让你们 移不开眼/", - "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_53_0": "\\E5* 我们来这儿才不是为了&看你这堆傻不拉几的照片!/", - "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_55_0": "\\ED* 噢 这可 算不上 &什么 好建议/", - "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_56_0": "\\EN* 我只是 提醒你们 &一下 而已 XSWL/%", - "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_109_0": "\\EQ* 唔^1…Kris?/", - "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_110_0": "\\EJ* 或许同一个按键你可以&多按几次?/%", - "obj_credits_slash_Step_0_gml_52_0": "主创团队", - "obj_credits_slash_Step_0_gml_80_0": "区域概念艺术", - "obj_credits_slash_Step_0_gml_81_0": "黑暗世界角色服饰设计", - "obj_credits_slash_Step_0_gml_103_0": "编程援助", - "obj_credits_slash_Step_0_gml_106_0": "角色设计协助", - "obj_credits_slash_Step_0_gml_119_0_b": "过场动画协助", - "obj_credits_slash_Step_0_gml_123_0_b": "商店及背景像素协助", - "obj_credits_slash_Step_0_gml_142_0": "音乐协助", - "obj_credits_slash_Step_0_gml_146_0": "烟花效果", - "obj_credits_slash_Step_0_gml_177_0": "测试人员", - "obj_credits_slash_Step_0_gml_192_0_b": "网站", - "obj_cutscene_test_slash_Step_0_gml_51_0": "\\E7* 嘿,那是…Lancer吗!?/%", - "obj_cutscene_test_slash_Step_0_gml_78_0": "\\E2* 你在做什么呢^1,小家伙?/%", - "obj_cutscene_test_slash_Step_0_gml_87_0": "\\E1* Lancer?/%", - "obj_cutscene_test_slash_Step_0_gml_96_0": "\\E2* 吼 吼 吼!!^1!Susie!!!/%", - "obj_cutscene_test_slash_Step_0_gml_107_0": "\\E1* 谁说我是Lancer?/", - "obj_cutscene_test_slash_Step_0_gml_109_0": "\\E0* 你当然是Lancer…/", - "obj_cutscene_test_slash_Step_0_gml_111_0": "\\E3* ^1…那么对面是谁?/%", - "obj_cutscene_test_slash_Step_0_gml_139_0": "\\E1* 吼吼!/%", - "obj_cutscene_test_slash_Step_0_gml_145_0": "\\E0* 行了^1,你到底是不是Lancer!?/", - "obj_cutscene_test_slash_Step_0_gml_147_0": "\\E8* 我是Lancer!/%", - "obj_cutscene_test_slash_Step_0_gml_156_0": "\\EL* 这句你俩谁说的!?/%", - "obj_cutscene_test_slash_Step_0_gml_174_0": "\\E1* 我说的!/", - "obj_cutscene_test_slash_Step_0_gml_176_0": "\\E4* 够了^1,我要凑近点看看!/%", - "obj_cutscene_test_slash_Step_0_gml_209_0": "\\E0* 嗯^1,这下你搞清楚了没有?/", - "obj_cutscene_test_slash_Step_0_gml_211_0": "\\E3* 呃…/%", - "obj_cutscene_test_slash_Step_0_gml_220_0": "\\E9* 我干脆跟他俩同时做朋友吧!/%", - "obj_cutscene_test_slash_Step_0_gml_231_0": "\\E2* 这种态度才对嘛!/", - "obj_cutscene_test_slash_Step_0_gml_233_0": "\\E1* 吼吼吼^1!对^1,确实!/%", - "obj_cutscene_test_slash_Step_0_gml_259_0": "\\ER* 什么鬼!?/", - "obj_cutscene_test_slash_Step_0_gml_260_0": "\\EZ* L-Lancer!?/%", - "obj_cutscene_test_slash_Step_0_gml_274_0": "\\E2* 那是个假的。/", - "obj_cutscene_test_slash_Step_0_gml_276_0": "\\E2* 哦^1,好吧。/%", - "obj_debug_xy_slash_Draw_74_gml_29_0_b": "instance_count: ~1", - "obj_dojo_spareenemy_slash_Step_0_gml_19_0": "\\M2老板^1!别听他的^1!&不是这样【行动】的^1!&你不能这么【行动】^1!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_23_0": "哦哦哦,老板,&你是在饶恕我吗!?/%", - "obj_dojo_spareenemy_slash_Step_0_gml_27_0": "你做到了,老板^1!&如果你能立刻&饶恕敌人的话…/", - "obj_dojo_spareenemy_slash_Step_0_gml_28_0": "这下战斗可就快多了!&就是这样!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_32_0": "老板!/", - "obj_dojo_spareenemy_slash_Step_0_gml_33_0": "你可以在&一个回合里同时进行&【行动】和【饶恕】!/", - "obj_dojo_spareenemy_slash_Step_0_gml_34_0": "如果你预判&Kris的【行动】&一定会让敌人的&仁慈度达到100`%…/", - "obj_dojo_spareenemy_slash_Step_0_gml_35_0": "那就让Susie或者&Ralsei在同一回合&内【饶恕】他们!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_40_0": "* Jigsaw Joe看起来能在同一回合内&被【行动】和【饶恕】", - "obj_dojo_spareenemy_slash_Step_0_gml_44_0": "\\M2~1点了!!&又该剃胡子了!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_51_0": "\\M1* Jigsaw Joe的胡茬又长出来了!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_56_0": "老板^1!&你得在同一回合里使用&【行动】和【饶恕】!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_60_0": "* 看起来Jigsaw Joe可以&听个睡前故事了。", - "obj_dojo_spareenemy_slash_Step_0_gml_63_0": "\\M2等等!!^1!&我还有件事情&想要提醒你!/", - "obj_dojo_spareenemy_slash_Step_0_gml_64_0": "\\M0老板!/", - "obj_dojo_spareenemy_slash_Step_0_gml_65_0": "让敌人【疲惫】&也是同样的机制!/", - "obj_dojo_spareenemy_slash_Step_0_gml_66_0": "如果某个【行动】&一定会使敌人【疲惫】…/", - "obj_dojo_spareenemy_slash_Step_0_gml_67_0": "就在同一回合内&使用Ralsei&的【安抚】吧!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_70_0": "睡前故事", - "obj_dojo_spareenemy_slash_Step_0_gml_79_0": "", - "obj_dojo_spareenemy_slash_Step_0_gml_82_0": "* Jigsaw Joe喝下了咖啡^1!&Jigsaw Joe不再【疲惫】了!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_89_0": "老板^1!如果你的TP&不足以使出【安抚】 ^1,&可以用【防御】获得TP!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_91_0": "老板^1!你得让我【睡着】才行^1!&让我感到【疲惫】后再&【安抚】我就可以啦,老板!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_95_0": "老板!!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_177_0": "* JIGSAW JOE - 打败他来获得其毕生积蓄!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_187_0": "* (你刮掉了Jigsaw Joe的胡茬!)/%", - "obj_dojo_spareenemy_slash_Step_0_gml_195_0": "* Susie对敌人讲了一个&将其揍扁的睡前故事^1!&* 敌人感到【疲惫】了!/%", - "obj_fusionmenu_slash_Step_0_gml_140_0_b": "Jigsaw Joe", - "obj_fusionmenu_slash_Step_0_gml_146_0_b": "学习如何像专家那样饶恕。", - "obj_fusionmenu_slash_Step_0_gml_153_0_b": "Joe的毕生积蓄", - "obj_fusionmenu_slash_Step_0_gml_208_0": "已获取", - "obj_gigaqueen_enemy_slash_Step_0_gml_243_0": "* 火焰模式 启动!&* 一个能量增强的气场火力全开…!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_248_0": "* 利刃模式 启动!&* 造成的伤害将不断增加,直到失误为止!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_253_0": "* 镭射模式 启动!&* 一个超光速的气场火力全开…!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_258_0": "* 鸭子模式 启动!&* 一个完全没卵用的气场火力全开…!/%", - "obj_kk_enemy_slash_Other_11_gml_29_0": "* Kris,试着跳起舞来吧!", - "obj_kk_enemy_slash_Other_11_gml_37_0": "* 呃-唔…&Kris,或许你可以…继续跳舞?", - "obj_mauswheel_enemy_slash_Step_0_gml_132_0_b": "* 光标会到处追你^1。保持移动!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_209_0": "* Susie被捉住了!!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_230_0": "\\EN* Susie!!!/", - "obj_mauswheel_enemy_slash_Step_0_gml_317_0": "* 鼠飙滚轮的仁慈度已经达到了100`%!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_324_0": "* 但是,它仍然在疯狂滚动…/%", - "obj_mauswheel_enemy_slash_Step_0_gml_331_0": "* 突然…!/%", - "obj_maus_enemy_slash_Step_0_gml_422_0": "* Susie被捉住了!!!/%", - "obj_maus_enemy_slash_Step_0_gml_444_0": "\\EN* Susie!!!/", - "obj_moneydisplay_slash_Draw_0_gml_22_0": "随身物品空间:", - "obj_moneydisplay_slash_Draw_0_gml_23_0": "库存空间:", - "obj_mouseballoon_pillar_slash_Other_10_gml_17_0": "* 看来你需要往这个洞里放入一只老鼠^1,&但你身上没有老鼠。/%", - "obj_mouseballoon_pillar_slash_Other_10_gml_19_0": "* (你没有足够的老鼠来塞满这个洞。)/%", - "obj_mouseballoon_pillar_slash_Other_10_gml_22_0": "* (你把老鼠放进洞里。)/%", - "obj_mouseballoon_pillar_slash_Other_10_gml_26_0": "* (洞里塞满了老鼠。)/%", - "obj_mouseballoon_pillar_bucket_slash_Other_10_gml_15_0": "* (你把篮子放进洞里。)/%", - "obj_mouseballoon_pillar_bucket_slash_Other_10_gml_19_0": "* (洞里塞满了篮子。)/%", - "obj_mouseballoon_pillar_release_slash_Other_10_gml_15_0": "* (突然一只鼠飙从洞里跑了出来!)/%", - "obj_mouseballoon_pillar_release_slash_Other_10_gml_19_0": "* (洞里安静了下来。)/%", - "obj_controller_city_mice2_slash_Draw_0_gml_28_0": "[← / →]", - "obj_controller_city_mice2_slash_Draw_0_gml_29_0": "旋转", - "obj_controller_city_mice2_slash_Draw_0_gml_32_0": "[↓]", - "obj_controller_city_mice2_slash_Draw_0_gml_33_0": "老鼠", - "obj_musical_battle_end_slash_Draw_0_gml_205_0": "战斗胜利!", - "obj_npc_cafe_slash_Other_10_gml_100_0_b": "* (我是从他肩膀上抖落的灰尘。^1)&* (亮净净。)/%", - "obj_npc_cafe_slash_Other_10_gml_105_0": "* 我们一定会让我们的盘子干干净净的^1。&* (亮净净。)/%", - "obj_npc_cafe_slash_Other_10_gml_111_0": "* 老板^1,您对管家咖啡馆\\cY还满意吗\\c0?/%", - "obj_npc_clamguy_slash_Other_10_gml_5_0": "* 噢 嘿 嘿 嘿 嘿 嘿。/", - "obj_npc_clamguy_slash_Other_10_gml_6_0": "* 听我说^1。&看见沙滩上那个\\cY奇怪的圆圈\\cW了吗?/", - "obj_npc_clamguy_slash_Other_10_gml_7_0": "* 昨天我还在上面\\cY待了一会儿\\cW^1,&接着\\cY某件奇怪的事\\cW发生了。/", - "obj_npc_clamguy_slash_Other_10_gml_8_0": "* 当然啦^1,今天也不再是\\cY昨天\\cW了^1,&真遗憾啊!/%", - "obj_npc_clamguy_slash_Other_10_gml_11_0": "* 噢 嘿 嘿 嘿 嘿 嘿。/", - "obj_npc_clamguy_slash_Other_10_gml_12_0": "* 当那东西出现的时候^1,&我说它真有够奇怪。/", - "obj_npc_clamguy_slash_Other_10_gml_13_0": "* 于是它潜回了大海^1…&我觉得它不会再回来了!/%", - "obj_npc_dojo_slash_Step_0_gml_77_0": "* 嘿^1!\\cY饶恕\\cW可不是这样用的!/", - "obj_npc_dojo_slash_Step_0_gml_78_0": "* ^1…不过赢了就是赢了。/", - "obj_npc_dojo_slash_Step_0_gml_85_0": "* 你获得了Joe的毕生积蓄($1)!/%", - "obj_npc_dojo_slash_Step_0_gml_99_0": "* 不过这份奖品你已经领过了^1,&所以没有第二份了!/%", - "obj_npc_dojo_slash_Step_0_gml_105_0": "* …我没有什么能给你的了。&我把我的一切都给你了。/%", - "obj_npc_dojo_slash_Step_0_gml_115_0": "* 老板^1!当子弹瞄准你的时候^1,&试着朝\\cY一个方向一点一点移动\\cW…!/%", - "obj_npc_dojo_slash_Step_0_gml_120_0": "* 老板^1!快回忆一下基础知识…!/%", - "obj_npc_room_slash_Other_10_gml_1124_0_b": "\\E1* 我就喜欢地板上&到处都是洞的样子!/%", - "obj_npc_room_slash_Other_10_gml_1385_0": "* 买^1!买^1!买^1!&我们正在大甩卖^1!快来买!/%", - "obj_npc_room_slash_Other_10_gml_1748_0": "* 感谢这座可爱的城市。/", - "obj_npc_room_slash_Other_10_gml_1749_0_b": "* 它都快赶上&我在 我的屎界 里造的东西了。/%", - "obj_npc_room_slash_Other_10_gml_1753_0": "* 为了让我的狗能有三种颜色,&我得挖10x100块嘿曜石。/%", - "obj_npc_room_slash_Other_10_gml_2041_0": "* (你做了什么!?)/", - "obj_npc_room_slash_Other_10_gml_2042_0": "* (你在解决那个谜题的时候&给了其他老鼠$~1!)/", - "obj_npc_room_slash_Other_10_gml_2043_0": "* (照这样下去^1,&每只老鼠都会戴上一顶假发的…)/%", - "obj_npc_room_slash_Other_10_gml_2076_0": "* 嘘^1…我是黑客。&虽然还没人发现这点,&但我是黑客。/", - "obj_npc_room_slash_Other_10_gml_2077_0": "* 东边的宝藏室里有条走廊可以通向&一楼的地下室…/", - "obj_npc_room_slash_Other_10_gml_2078_0": "* 前往那里,我会帮助你破解密码的。/%", - "obj_npc_room_slash_Other_10_gml_2643_0": "* 请勿踩踏陶罐。/%", - "obj_npc_room_animated_slash_Other_10_gml_94_0_b": "* 哦天^1,哦天!^1!&我叫Trashy!^1!&哈哈!!/", - "obj_npc_room_animated_slash_Other_10_gml_95_0": "* 我敢说我肯定能交到很多新朋友!!/%", - "obj_npc_room_animated_slash_Other_10_gml_524_0": "* 一个有趣的小家伙希望你去【西边】。/", - "obj_npc_room_animated_slash_Other_10_gml_525_0_b": "* 他在咕哝着一些关于交易的事情…/%", - "obj_npc_room_animated_slash_Other_10_gml_529_0": "* 一群外表搞笑的家伙聚集在了【西边】。/", - "obj_npc_room_animated_slash_Other_10_gml_530_0": "* 他们在咕哝着一些关于&咕哝着一些关于交易的事情…/%", - "obj_npc_room_animated_slash_Other_10_gml_631_0": "* 哦天^1,哦天^1!&看样子你快到达终点了…/", - "obj_npc_room_animated_slash_Other_10_gml_632_0": "* 你有招揽了所有人吗…?&你可能会想要确认一下!/%", - "obj_npc_room_animated_slash_Other_10_gml_635_0": "* 虽然你没招揽我^1。&但我还是会去你的小镇的…/%", - "obj_npc_sign_slash_Other_10_gml_159_0": "* (面朝这个方向&使你无法大展身手。)/%", - "obj_npc_sign_slash_Other_10_gml_444_0_b": "* (操纵杆卡住了。)/%", - "obj_npc_sign_slash_Other_10_gml_452_0": "* (操纵杆卡住了。)/%", - "obj_npc_sign_slash_Other_10_gml_459_0": "* (拉动操纵杆可释放一条天鹅船。)/", - "obj_npc_sign_slash_Other_10_gml_460_0": "* (你考虑放出一大堆天鹅船&来把这条河填满…)/%", - "obj_npc_sign_slash_Other_10_gml_465_0": "\\EH* (噢^1,Kris是在怀念&刚才的那一趟旅程吗…?)/%", - "obj_npc_sign_slash_Other_10_gml_698_0": "\\E2* 太他喵赞啦^1,盒子。&这就是意义所在。/%", - "obj_npc_sign_slash_Other_10_gml_702_0": "\\EQ* Kris^1,你背着我们&独自享受^1,哼…/%", - "obj_npc_sign_slash_Other_10_gml_864_0": "* 哇哦^1,我是黑客,&而你找到了所有的3个标记!/", - "obj_npc_sign_slash_Other_10_gml_1090_0": "* (已关闭。)/%", - "obj_npc_sign_slash_Other_10_gml_1103_0": "* 抱歉^1,过山车还在施工中呢。/", - "obj_npc_sign_slash_Other_10_gml_1104_0": "* 但很显然^1,有人曾尝试启动它…/%", - "obj_npc_sign_slash_Other_10_gml_1112_0": "\\E2* 哦^1,Kris^1!&是个拼写挑战^1…&不觉得很N-I-C-E吗?/", - "obj_npc_sign_slash_Other_10_gml_1114_0": "\\E2* 做不来,我就会一个词:F-\\f1 /%", - "obj_npc_sign_slash_Other_10_gml_1119_0": "\\EH* G-O-O-D-L-U-C-K-K-R-I-S!\\f1 /%", - "obj_npc_sign_slash_Other_10_gml_1126_0": "\\E2* 字母,我基本都不会看一眼。/%", - "obj_npc_sign_slash_Other_10_gml_1130_0": "\\E0* 我经常因为你的头发闻起来&像苹果而焦躁不安。/", - "obj_npc_sign_slash_Other_10_gml_1131_0": "\\EY* 要在教室里忍住不去咬一口&可真够费劲儿的^1…嘿嘿。/%", - "obj_npc_sign_slash_Other_10_gml_1141_0": "\\E0* 这什么鬼东西^1,&是哪个司机的驾照号码吗?/", - "obj_npc_sign_slash_Other_10_gml_1142_0": "\\E2* 嘿^1,我们能用这个&去开你老妈的车吗?/%", - "obj_npc_sign_slash_Other_10_gml_1146_0": "\\EK* 呃^1,不过在那之前我们也许该让&你老妈的车看起来更酷炫一点。/", - "obj_npc_sign_slash_Other_10_gml_1147_0": "\\E2* 我觉得可以^1,来点^1…紫色?&再加些火焰。/%", - "obj_npc_sign_slash_Other_10_gml_1153_0": "\\E2* Kris^1,我们站在这等你,&这样你就能安心拼字了!/", - "obj_npc_sign_slash_Other_10_gml_1155_0": "\\E7* Kris^1,拼一个脏话出来!/", - "obj_npc_sign_slash_Other_10_gml_1157_0": "\\EQ* 呃^1,我^1…我觉得用这些字母&拼不出来。/", - "obj_npc_sign_slash_Other_10_gml_1159_0": "\\E0* 哦。/", - "obj_npc_sign_slash_Other_10_gml_1160_0": "\\E7* ^1…慢着^1,你试过了?\\f1 /%", - "obj_npc_sign_slash_Other_10_gml_1165_0": "\\E2* Kris^1,请拼一些好听的话!/%", - "obj_npc_sign_slash_Other_10_gml_1175_0": "\\EA* 哈,假如这个谜题里正好缺了&一个你需要用到的字../", - "obj_npc_sign_slash_Other_10_gml_1176_0": "\\E2* 那可比现在这样要有趣多了。/", - "obj_npc_sign_slash_Other_10_gml_1180_0": "\\EK* 嘿^1,别假惺惺地照抄&我说的话了。/%", - "obj_npc_sign_slash_Other_10_gml_1182_0": "\\EY* 呵^1,真想看看Berdly是怎么&解这个谜题的…/%", - "obj_npc_sign_slash_Other_10_gml_1187_0": "\\EK* 嘿^1,Kris^1,&我觉得这个谜题其实你不解&也无所谓的。/%", - "obj_npc_sign_slash_Other_10_gml_1193_0": "\\EQ* 呃^1,这好像不是一个&真正的单词^1,Kris…/", - "obj_npc_sign_slash_Other_10_gml_1195_0": "\\EA* 不,那是ICE-E的口头禅。/", - "obj_npc_sign_slash_Other_10_gml_1197_0": "\\EK* 噢^1?那它是什么意思?/", - "obj_npc_sign_slash_Other_10_gml_1199_0": "\\E0* 呃^1,我不晓得^1,&他就只是^1…&两眼翻白^1,口吐白沫…/", - "obj_npc_sign_slash_Other_10_gml_1200_0": "\\E1* 然后^1…说出这个词来?/", - "obj_npc_sign_slash_Other_10_gml_1201_0": "\\EB* 又或者^1…那其实说的是&店里面那个肌肉猛男。/%", - "obj_npc_sign_slash_Other_10_gml_1205_0": "\\EJ* Kris^1,这个词看起来怪怪的^1,&不过…/", - "obj_npc_sign_slash_Other_10_gml_1206_0": "\\E2* 就算那不是个真正的词^1,&你也可以玩得很开心^1,对吧?/%", - "obj_npc_sign_slash_Other_10_gml_1214_0": "* (工艺品的独具匠心令你为之倾倒。)/%", - "obj_npc_sign_slash_Other_10_gml_1224_0": "* 嘻嘻嘻^1…我应该帮你存档吗?/", - "obj_npc_sign_slash_Other_10_gml_1225_0": "* ^1…不^1,我不该那样^1!&我压根就不知道那是什么意思…/%", - "obj_npc_sign_slash_Other_10_gml_1230_0": "* 嘻嘻嘻…/%", - "obj_npc_sign_slash_Other_10_gml_1240_0": "* (相机肯定是坏了。)/%", - "obj_npc_sign_slash_Other_10_gml_1249_0": "* (空气宝藏。&三位合一^1,&置一于三。)/", - "obj_npc_sign_slash_Other_10_gml_1251_0": "\\EJ* 恐怕我们三个得挤一个茶杯了?/", - "obj_npc_sign_slash_Other_10_gml_1253_0": "\\EK* ^1…呃^1,虽然我太不喜欢这样,&但是这么做应该管用。/%", - "obj_npc_sign_slash_Other_10_gml_1258_0": "* (空气宝藏^1。三位合一^1,置一于三。)/%", - "obj_npc_sign_slash_Other_10_gml_1266_0": "* (一个下水道。)/%", - "obj_overworldc_slash_Draw_0_gml_95_0": "从章节~1#开始", - "obj_queencar_slash_Step_0_gml_36_0": "\\EJ* Kris^1,我们走吧!/%", - "obj_readable_room1_slash_Other_10_gml_320_0": "* (这是一台电视。^1)&* (看起来已经接通了电源,&但布满灰尘。)/%", - "obj_readable_room1_slash_Other_10_gml_812_0": "* (这是一张没有自行车的床。)/%", - "obj_readable_room1_slash_Other_10_gml_1684_0": "* (这里的蛋好像比平时都多。)/%", - "obj_readable_room1_slash_Other_10_gml_1691_0_b": "* (这里有一堆蛋。)/", - "obj_readable_room1_slash_Other_10_gml_1692_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_1693_0": "\\S1* (你把蛋放进了蛋堆。)/", - "obj_readable_room1_slash_Other_10_gml_1695_0_b": "* …你刚刚是不是^1,呃^1,&反向偷了一个蛋?/%", - "obj_readable_room1_slash_Other_10_gml_1921_0_b": "* 是一些装饰苔藓。&看起来很好吃。~1", - "obj_readable_room1_slash_Other_10_gml_1925_0_b": "\\EK* 凭什么你的房间就有苔藓啊!?/%", - "obj_readable_room1_slash_Other_10_gml_2031_0": "* (一个隐藏开关…!)/", - "obj_readable_room1_slash_Other_10_gml_2032_0": "* (你听见有什么打开了。)/%", - "obj_readable_room1_slash_Other_10_gml_2367_0_b": "* (好像有点蠢。)/%", - "obj_readable_room1_slash_Other_10_gml_2373_0": "* 门吱嘎作响,但无法开启。/%", - "obj_readable_room1_slash_Other_10_gml_2862_0": "* (一个投球游戏。&奖品被放置在记分牌底下。)/%", - "obj_readable_room1_slash_Other_10_gml_2865_0": "* (一个投球游戏)/%", - "obj_readable_room1_slash_Other_10_gml_2869_0": "\\E0* ^1…嘿^1,Noelle.&有件事咱们得说清楚。/", - "obj_readable_room1_slash_Other_10_gml_2871_0": "\\EL* 什-什-什-什么?/", - "obj_readable_room1_slash_Other_10_gml_2873_0": "\\EY* 你把那个炫酷的盒子&放到哪里去了?/", - "obj_readable_room1_slash_Other_10_gml_2875_0": "\\EO* 呃^1,我^1…我好像^1…我…/", - "obj_readable_room1_slash_Other_10_gml_2877_0": "\\EA* 算了。&大不了你再给我们做一个。/", - "obj_readable_room1_slash_Other_10_gml_2879_0": "\\EM* ^1…啊..^1&好-好的^1,当然可以!/%", - "obj_readable_room1_slash_Other_10_gml_2890_0": "* (城堡似乎恢复了安宁…)/%", - "obj_readable_room1_slash_Other_10_gml_2897_0": "* (点唱机坏了。)&* (感觉你再也找不到一个&好的点唱机了。)/%", - "obj_readable_room1_slash_Other_10_gml_2904_0": "* (这里打烊了。)/%", - "obj_readable_room1_slash_Other_10_gml_2912_0": "\\E2* 快看Kris^1!&又一个旋转茶杯!/", - "obj_readable_room1_slash_Other_10_gml_2913_0": "\\ED* 但只有三个座位…/", - "obj_readable_room1_slash_Other_10_gml_2915_0": "\\ER* (也-也许我们其中两个人&可以^1…挤在一个茶杯里?)/", - "obj_readable_room1_slash_Other_10_gml_2917_0": "\\EK* 靠^1,看来我们只能走楼梯了。/%", - "obj_readable_room1_slash_Other_10_gml_2922_0": "* (小鹿与茶杯^1…一个危险的组合。)/%", - "obj_readable_room1_slash_Other_10_gml_2939_0": "\\EK* 靠不会吧^1,&我们又得再走一回楼梯。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_68_0": "\\E3* 等下^1,我知道了^1!&呃^1,如果要关掉力场…/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_86_0": "\\E2* 站在这个按钮上就行!/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_88_0": "\\E0* 嗯。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_105_0": "\\E2* 也行^1,那待会儿见。 \\f0 /%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_161_0": "\\E8* (等^1…等等我!)/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_167_0": "\\EH* 那^1,呃^1…你们为什么^1…&都挤在一个茶杯里?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_169_0": "\\E0* 啧,气球。/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_171_0": "\\E2* 气球?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_173_0": "\\E1* 信我^1…你刚逃过一劫。/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_175_0": "\\E2* 呃…好吧!/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_257_0": "* (你们一起跳进了同一只茶杯。)/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_258_0": "* (你听到咔哒一声。)/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_380_0": "\\EK* 等下^1…&Noelle跑哪里去了?/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_399_0": "\\E2* 抱-抱歉^1,我^1…我还没&在这么近的距离看过烟花…/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_401_0": "\\EY* 你说那些子弹?&咋了^1,你害怕?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_403_0": "\\E3* 呃^1…唔^1…应该是吧…/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_404_0": "\\E4* (是因为那东西太吓人了^1…才&让我目不转睛地盯着看吗…?)/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_708_0": "\\E5* 还要20只!?我去^1,&我们要被困在这里一辈子了!/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_710_0": "\\E2* 或^1…或许我们可以^1…&呃^1,试试分工协作?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_712_0": "\\EK* 啊?/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_781_0": "\\E0* 首先,我来把老鼠放出来…/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_782_0": "\\E4* 等到气球飘到最顶上的时候,&就由Susie去打破它们…/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_783_0": "\\E8* 然后,Kris^1,&再由你来接住老鼠^1!&呃^1,这样应该没有问题。/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_784_0": "\\E0* 准备好了…?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_785_0": "\\E4* 开始!/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_936_0": "\\E5* 太带劲儿了^1!吃我一招^1,&愚蠢的老鼠!/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_944_0": "\\E2* 你能如此享受这个解谜^1,&我很开心哦,Susie./%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_957_0": "\\EK* 怎么说呢。能这样解谜的话&其实也就没那么糟了。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_966_0": "\\EL* ^1…还不赖^1,Noelle.&真是个好点子。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_972_0": "\\EM* 诶?谢^1…谢谢…/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_977_0": "\\EY* 呵^1,或许下次我应该&让你来写我的作业。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_992_0": "\\E6* (真的吗?)/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_1047_0": "\\E8* 我们应该已经解决老鼠&这档子事了^1,Kris./%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_1052_0": "\\EK* 喂^1,你特么要对我们的&老鼠做什么!?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_1053_0": "\\EK* 我们好不容易才把它们&给收集起来!/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_1076_0": "\\EK* 你在干什么?路已经通了!/%", - "obj_rouxls_enemy_slash_Step_0_gml_230_0": "挺好", - "obj_rouxls_enemy_slash_Step_0_gml_364_0": "\\E5* 战斗结束!!!/%", - "obj_shapepuzzle_slash_Draw_0_gml_171_0": "[方向键]# 移动", - "obj_shapepuzzle_slash_Draw_0_gml_173_0": "~1旋转#~2退出", - "obj_shapepuzzlebutton_slash_Step_0_gml_101_0": "\\EB* Kris!^1别再用那块&诱人的蓝色拼图嘲笑我了!/", - "obj_shapepuzzlebutton_slash_Step_0_gml_102_0": "\\EC* 你^1-你不过是运气好罢了,&现在正巧断网了,&^1不^1…不然…/", - "obj_shapepuzzlebutton_slash_Step_0_gml_103_0": "\\ED* …不然的话你怎么可能&有机会嘲笑我!!/%", - "obj_sneo_phonecall_slash_Step_0_gml_136_0": "什么?你&认真的吗!?", - "obj_sneo_phonecall_slash_Step_0_gml_176_0": "是找我的!?", - "obj_spamton_enemy_slash_Step_0_gml_464_0": "\\M3那么生意成交!!!/", - "obj_spamton_enemy_slash_Step_0_gml_465_0": "\\M2和你这孩子谈生意&很是愉快!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_56_0": "KRIS!&这具身体不正是&【天堂】所赐!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_57_0": "我们会把那些&【无知】和&【无羞无耻】&的傻瓜送进&【玫瑰墓】里/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_58_0_b": "你只需参与进&这件【大事】。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_59_0_b": "KRIS,你难道&不想成为我&美丽之【心】的&【一部分】吗?!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_60_0": "它在呼唤你,&KRIS…&我的【心】…&我的【双手】…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_61_0": "KRIS!&你能看着我的&【眼睛】说不吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_62_0": "KRIS,我甚至&可以给你【免单】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_63_0_b": "我受不了了!!!&我觉得我要&得【心脏病】了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_b": "你不想帮一把&你的老伙计&SPAMTON吗?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_65_0": "【朋友】!?&KRIS!?&你在说什么!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_66_0": "KRIS。只要你交出&你的【灵魂】,我会&给你我的一切。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_67_0": "但是KRIS,&如果你拒绝了。&这是你的选择,&我不会逼你。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_b": "KRIS!!!&接受交易吧!!!&成交吧!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_86_0": "一块【小海绵】&做得到吗?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_87_0": "【破坏王】和&【爆裂王】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_136_0": "3倍【火】力。&2倍【水】力。&最厉害的是,&会飞的【脑袋】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_137_0": "把那些【阴极管显示器】&变成【阴森尖叫】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_138_0": "之后,我们会成为&真正【发号施令】&的人,KRIS!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_139_0": "还是说…你想要&来上一次小小的&【特别之旅】吗?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_140_0": "看着我的【眼睛】&看着我的【鼻子】&看着我的【嘴巴】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_141_0": "【现在就去死吧】,&我会让你免费享用&【50】颗【子弹】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_142_0": "KRIS!!&好好想想!!&我的那些【蛋】&会做些什么!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_143_0": "你不需要&【朋友】!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_144_0": "我能把我的双手&变成电话!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_145_0": "我会提供给你&【三份价值9.99$&的订单!】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_146_0": "我能用【比同类&商品的两倍速】&来【杀】了你,&否则【恕不退款】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_147_0": "你真的打算&【提心吊胆】地&度过这一生吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1009_0": "等一下!!!&暂停【录制】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1034_0": "哈哈哈…KRIS!!!&难不成你认为只要耗尽&我的【8000点生命值】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1038_0": "就能赢得一份&象征【胜利】的&【免费午餐】!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1042_0": "不!!!&不可能!!!&啵雾-不!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1046_0": "KRIS!!&你这单【交易】黄了!&【NEO】永不败北!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1052_0": "这是【胜利的烟幕】!!&这意味着是时候转换&我的【第二形态】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1058_0": "KRIS你准备好了吗!?& 吃我【下一招】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1062_0": "我会给我的【身体】&充满【电】,变身为&SPAMTON【EX】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1068_0": "准备好了吗&【孩子们】!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1076_0": "【把氛围炒起来!】&【把氛围炒起来!】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1083_0": "【小心别把你的&鞋子点着火!】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1089_0": "你看到了吗?&【Mike】!?&我终于/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1095_0": "我终于要成为&大人物啦!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1101_0": "我要上啦!!!!&看着我飞翔吧,&【妈妈】!!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1172_0": "我…我的&【提线】…&它们都快&【断光】了!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1176_0": "KRIS…你…&你是要把&我的【自由】&【赠予】我吗?!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1181_0": "KRIS…&在我对你做了那么&多事情之后…!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1186_0": "在我给了你那么多&【难忘的交易】&和【免费大洋】之后/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1190_0": "你终于要回报&我的【康慨】&了吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1195_0": "KRIS!!!&我现在明白了!!&最无与伦比的&交易!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1202_0": "是【友谊】!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1208_0": "KRIS!!!我身为&【长鼻子木偶】的日子&就要结束了!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1212_0": "切断【提线】,&让我成为真正&的【男孩】!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1216_0": "【天堂】啊,&你在看吗!?&是时候推出SPAMTON&的【复出特辑】了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1220_0": "这一次…&我要为了&自己而活!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1225_0": "不…是为了我和我的&【朋友(们)】!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1229_0": "我要上啦!!!!&看着我飞翔吧,&【妈妈】!!!!/%", - "obj_swatchling_enemy_slash_Step_0_gml_383_0": "冷", - "obj_swatchling_enemy_slash_Step_0_gml_383_1": "暖", - "obj_swatchling_enemy_slash_Step_0_gml_404_0": "一点", - "obj_swatchling_enemy_slash_Step_0_gml_404_1": "很多", - "obj_sweet_enemy_slash_Step_0_gml_280_0": "\\EK* 嘿,这么做真的管用吗!?/", - "obj_sweet_enemy_slash_Step_0_gml_699_0": "* 每个人都在跳着舞!", - "o_boxingcontroller_slash_Step_0_gml_170_0": "* (在女王攻击结束后&按~1或~2来反击!)", - "o_boxingcontroller_slash_Step_0_gml_174_0": "* (在女王攻击结束后&按~1或~2出拳!)", - "o_boxingcontroller_slash_Step_0_gml_178_0": "* (按~1,~2,和~3&来躲避女王的攻击!)", - "o_boxingcontroller_slash_Step_0_gml_182_0": "* 第二回合开始。&* 女王的攻击变得更猛烈了!", - "o_boxingcontroller_slash_Step_0_gml_186_0": "* 第三回合开始。&* 女王的攻击达到了巅峰!", - "o_boxingqueen_slash_Step_0_gml_3078_0": "* 战斗力…下降…/%", - "o_boxingqueen_slash_Step_0_gml_3082_0": "* 过热…已激活/%", - "o_boxingqueen_slash_Step_0_gml_3086_0": "* 给我 听好了/%", - "o_boxingqueen_slash_Step_0_gml_3090_0": "* 或许 你们 真能 打败我/%", - "o_boxingqueen_slash_Step_0_gml_3094_0": "* 但 有一样 东西 是我有/%", - "o_boxingqueen_slash_Step_0_gml_3098_0": "* 而你们 绝对 没有的/%", - "o_boxingqueen_slash_Step_0_gml_3148_0": "* 火 箭 拳!/%", - "o_boxing_wireframe_slash_Create_0_gml_28_0": "按下Z和X出拳!", - "o_boxing_wireframe_slash_Draw_0_gml_85_0": "揍它!", - "o_boxing_wireframe_slash_Draw_0_gml_87_0": "揍它!", - "scr_anyface_slash_scr_anyface_gml_28_0_b": "\\TX \\F0 \\E~1 \\F0 \\Tq %", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0": "Backspace", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0": "Tab", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0": "小键盘 5(NumLock OFF)", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0": "Enter", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0": "Pause", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0": "Caps lock", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0": "Esc", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0": "Space", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0": "Page up", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0": "Page down", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0": "End", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0": "Home", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0": "←", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0": "↑", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0": "→", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0": "↓", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0": "Insert", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0": "Delete", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0": "Windows", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0": "小键盘 0", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0": "小键盘 1", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0": "小键盘 2", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0": "小键盘 3", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0": "小键盘 4", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0": "小键盘 5", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0": "小键盘 6", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0": "小键盘 7", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0": "小键盘 8", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0": "小键盘 9", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0": "小键盘 * ", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0": "小键盘 +", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0": "小键盘 -", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0": "小键盘 .", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0": "小键盘 /", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0": "Num Lock", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0": "Scroll Lock", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0": "Shift(左)", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0": "Shift(右)", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0": "Ctrl(左)", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0": "Ctrl(右)", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0": "Alt(左)", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0": "Alt(右)", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0": "Shift", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Ctrl", - "scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt", - "scr_encountersetup_slash_scr_encountersetup_gml_554_0": "* 救护矛兵朝你哔近!", - "scr_encountersetup_slash_scr_encountersetup_gml_559_0": "* 嘿,Kris^1,&让你见识一下我的终极治疗!", - "scr_encountersetup_slash_scr_encountersetup_gml_1233_0": "* 弹出窗狗和病毒病毒君出现了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1247_0": "* 擦弹!", - "scr_encountersetup_slash_scr_encountersetup_gml_1263_0": "* 第一回合!", - "scr_encountersetup_slash_scr_encountersetup_gml_1282_0": "* 第二回合!", - "scr_encountersetup_slash_scr_encountersetup_gml_1301_0": "* 第三回合!", - "scr_encountersetup_slash_scr_encountersetup_gml_1323_0": "* 第四回合!", - "scr_encountersetup_slash_scr_encountersetup_gml_1339_0": "* 最终回合!", - "scr_encountersetup_slash_scr_encountersetup_gml_1351_0": "* 线充出现了。", - "scr_encountersetup_slash_scr_encountersetup_gml_1377_0": "* 救护矛兵朝你哔近!", - "scr_encountersetup_slash_scr_encountersetup_gml_1390_0": "* 任呜切换过来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1422_0": "* Jigsaw Joe拼进来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1441_0": "* 弹出窗狗和鼠飙出现了。", - "scr_fusion_info_slash_scr_fusion_info_gml_56_0_b": "攻击+", - "scr_fusion_info_slash_scr_fusion_info_gml_67_0": "擦弹TP+", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0_b": "一块闪闪发光的碎片。#随着章节的推进不断增值。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_109_0": "一枚印有某只狗的钱币。#随着章节的推进不断贬值。", - "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0": "防具", - "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0": "武器", - "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0": "物品", - "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0": "库存", - "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0": "重要物品", - "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0": "储钱洞", - "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0": "黑暗币", - "scr_iteminfo_slash_scr_iteminfo_gml_241_0": "狗币", - "scr_iteminfo_slash_scr_iteminfo_gml_242_0": "没什么#卵用", - "scr_itemnamelist_slash_scr_itemnamelist_gml_104_0": "狗币", - "scr_itemuse_slash_scr_itemuse_gml_575_0": "(这玩意儿哪来的?)/%", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0": "一座石像。#奇怪的是,它看起来有点像Lancer…", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_132_0": "纯净水晶", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_133_0": "某只猫的力量将暗影净化了", - "scr_litemuseb_slash_scr_litemuseb_gml_366_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_368_0": "\\E0* 你好^1,这里是Dreemurr家。/", - "scr_litemuseb_slash_scr_litemuseb_gml_369_0": "\\E8* 什么?&你想和“Susie”讲两句?/", - "scr_litemuseb_slash_scr_litemuseb_gml_370_0": "\\E3* …/", - "scr_litemuseb_slash_scr_litemuseb_gml_371_0": "\\E4* 当然可以^1,给你电话。/", - "scr_litemuseb_slash_scr_litemuseb_gml_373_0": "\\EH* 靠啦KRIS&给我洗手去啊!!!/%", - "scr_litemuseb_slash_scr_litemuseb_gml_378_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_380_0": "\\E1* Kris^1,电话响了。/", - "scr_litemuseb_slash_scr_litemuseb_gml_381_0": "\\E0* 你能替我接一下吗,&我还在忙着…/", - "scr_litemuseb_slash_scr_litemuseb_gml_382_0": "\\E8* …/", - "scr_litemuseb_slash_scr_litemuseb_gml_383_0": "\\E3* Kris?&你为什么要打家里的电话?/%", - "scr_litemuseb_slash_scr_litemuseb_gml_389_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_390_0": "* (大家好像都忙到没空去接这个电话…)/%", - "scr_monstersetup_slash_scr_monstersetup_gml_1332_0_b": "乘坐#过山车", - "scr_monstersetup_slash_scr_monstersetup_gml_1338_0": "全员乘坐#过山车", - "scr_monstersetup_slash_scr_monstersetup_gml_1354_0": "乘坐#过山车", - "scr_monstersetup_slash_scr_monstersetup_gml_1364_0": "乘坐#过山车", - "scr_monstersetup_slash_scr_monstersetup_gml_1505_0": "猜猜#最喜欢的#东西", - "scr_monstersetup_slash_scr_monstersetup_gml_1510_0": "猜测#时间#更长", - "scr_monstersetup_slash_scr_monstersetup_gml_1611_0": "治疗交易", - "scr_monstersetup_slash_scr_monstersetup_gml_1612_0": "交易 &#回复60HP", - "scr_monstersetup_slash_scr_monstersetup_gml_1727_0": "Jigsaw Joe", - "scr_monstersetup_slash_scr_monstersetup_gml_1742_0": "刮胡子", - "scr_roomname_slash_scr_roomname_gml_12_0_b": "赛博城市 - 老鼠巷", - "scr_roomname_slash_scr_roomname_gml_19_0": "女王的豪宅 - 地下室", - "scr_roomname_slash_scr_roomname_gml_20_0": "女王的豪宅 - 4楼", - "scr_spelltext_slash_scr_spelltext_gml_298_0": "* ~1 赞美了狗币!/%", - "scr_text_slash_scr_text_gml_19_0": "* 你把它从口袋里拿了出来^1。&* 想到要把它丢掉你就感到&\\cY非常^1,非常的^1,不好受\\c0。/", - "scr_text_slash_scr_text_gml_4098_0_b": "* (你拿的够多了。)/%", - "scr_text_slash_scr_text_gml_4173_0": "* 你能\\cY明天\\c0把它带给我吗?/", - "scr_text_slash_scr_text_gml_4534_0_b": "* (它被放进了你的防具中。)/%", - "scr_text_slash_scr_text_gml_5507_0": "\\EC* (…或许^1,呃^1,Kris&并不知道该怎么做…)/%", - "scr_text_slash_scr_text_gml_7247_0_b": "\\M1* 停-停下^1!别再靠近了!", - "scr_text_slash_scr_text_gml_7335_0_b": "", - "scr_text_slash_scr_text_gml_7336_0_b": "", - "scr_text_slash_scr_text_gml_7339_0": "* (这是个下水道。里面有一架梯子。)/", - "scr_text_slash_scr_text_gml_7340_0": "* (要爬进去吗?)/", - "scr_text_slash_scr_text_gml_7341_0": "\\C2", - "scr_text_slash_scr_text_gml_7348_0": "* (你爬进了下水道…)/%", - "UNUSED_slash_UNUSED_gml_1_0": "没人能听到我说话,对吧…?", - "obj_battlecontroller_slash_Draw_0_gml_173_0": "HP", - "obj_battlecontroller_slash_Draw_0_gml_208_0": "仁慈", - "obj_battlecontroller_slash_Draw_0_gml_653_0": "Berdly", - "obj_berdlyb2_enemy_slash_Step_0_gml_128_0": "看吧!!!&我的弟兄们!!!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_146_0": "没错,Kris!&不像你,在我的身后&有一支团结友爱&的队伍!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_161_0": "就凭你单枪匹马&是绝对不可能&打败我们的!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_182_0": "…喂-喂^1,等等^1,&它们跑哪去了!?/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_199_0": "Kris^1…你输定了^1!&我的队伍全副武装!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_202_0": "我^1…我的队友都不见了^1?&哈^1!他们肯定只是^1…&去协助女王找我了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_215_0_b": "智慧^1,我有^1。&伶俐^1,我有^1。&胸前两点墨^1,&早晚也会有。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_218_0_b": "闭^1…闭嘴吧^1,Kris^1!&给我闭嘴^1!&不管你开没开口!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_241_0": "同-同伴!^1?&我^1…&我才用不着呢!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_266_0_b": "等着瞧吧^1!&刚才那些弟兄们&肯定随时会回来!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_283_0": "\\ED* 我只是^1,我们只是…/", - "obj_ch2_fountain_sideb_slash_Step_0_gml_7_0": "* 打住!!!/%", - "obj_ch2_fountain_sideb_slash_Step_0_gml_112_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了…/%", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0_b": "\\E1* 哦^1,你想去就自己进去吧^1,&我…在这里等你就好。/", - "obj_ch2_scene25_slash_Step_0_gml_870_0": "\\E9* 女王…!/", - "obj_ch2_scene25_slash_Step_0_gml_871_0": "\\EA* 你也许能对付得了三个人…/", - "obj_ch2_scene25_slash_Step_0_gml_872_0": "\\EI* 但你能以一敌四吗!?/", - "obj_ch2_scene25_slash_Step_0_gml_874_0": "\\E2* 正在 模拟:数字四/", - "obj_ch2_scene25_slash_Step_0_gml_875_0": "\\E5* …/", - "obj_ch2_scene25_slash_Step_0_gml_876_0": "\\E2* 唔/", - "obj_ch2_scene25_slash_Step_0_gml_877_0": "\\E1* 你们 绝对会 &让我 屁股:开花/", - "obj_ch2_scene25_slash_Step_0_gml_878_0": "\\E9* 除非/%", - "obj_ch2_scene25_slash_Step_0_gml_909_0": "\\EE* 哦不 那是 什么/%", - "obj_ch2_scene25_slash_Step_0_gml_962_0": "\\EC* 等-等下^1!等一纳秒^1!&你^1…你这个懦妇!/", - "obj_ch2_scene25_slash_Step_0_gml_1009_0": "\\EH* 唉…/", - "obj_ch2_scene25_slash_Step_0_gml_1011_0": "\\E6* B-Berdly!?/", - "obj_ch2_scene25_slash_Step_0_gml_1013_0": "\\E5* 哈哈^1,刚才那下^1,&只不过是虚张声势罢了…/", - "obj_ch2_scene25_slash_Step_0_gml_1014_0": "\\E8* 实话告诉你^1,那根电线…/", - "obj_ch2_scene25_slash_Step_0_gml_1015_0": "\\EH* 早就吸干我所有美味可口&的能量饮料了。/%", - "obj_ch2_scene26_slash_Step_0_gml_809_0": "\\EG* Kris^1,Susie^1…&我已经没什么力气了^1,&无法协助你们战斗…/", - "obj_ch2_scene26_slash_Step_0_gml_995_0": "\\E1* 现在^1,你们 谁想/", - "obj_ch2_scene26_slash_Step_0_gml_996_0": "\\E6* 帮助我&让黑暗 笼罩 整个世界/%", - "obj_ch2_scene26_slash_Step_0_gml_1009_0": "\\EE* 女王^1,为什么…/", - "obj_ch2_scene26_slash_Step_0_gml_1010_0": "\\EF* 为什么你如此希望释放呼啸?!/%", - "obj_ch2_scene26_slash_Step_0_gml_1017_0": "\\E1* 那是 啥/", - "obj_ch2_scene26_slash_Step_0_gml_1019_0": "\\EM* 呃^1…呼啸。/", - "obj_ch2_scene26_slash_Step_0_gml_1021_0": "\\E1* 对 所以 那是 啥/", - "obj_ch2_scene26_slash_Step_0_gml_1023_0": "\\E5* 一旦过多的黑暗被释放…/", - "obj_ch2_scene26_slash_Step_0_gml_1024_0": "\\E5* 泰坦将会从喷泉中现身…/", - "obj_ch2_scene26_slash_Step_0_gml_1025_0": "\\E5* 然后毁灭一切。/", - "obj_ch2_scene26_slash_Step_0_gml_1026_0": "\\E7* 所有的暗之民&都会变成雕像…/", - "obj_ch2_scene26_slash_Step_0_gml_1027_0": "\\E7* 所有的光之民&则会迷失在永恒的混沌之中。/%", - "obj_ch2_scene26_slash_Step_0_gml_1039_0": "\\E8* 我的 老芯片啊&你是 认真的吗/", - "obj_ch2_scene26_slash_Step_0_gml_1041_0": "\\EL* 你真的什么都不知道吗!?/%", - "obj_ch2_scene26_slash_Step_0_gml_1047_0": "\\EF* 不知道/%", - "obj_ch2_scene26_slash_Step_0_gml_1079_0": "\\EG* 我的 计划&简单 粗暴/", - "obj_ch2_scene26_slash_Step_0_gml_1080_0": "\\EF* 那就是 帮助 Noelle^1,&已失败/", - "obj_ch2_scene26_slash_Step_0_gml_1081_0": "\\ED* 去吧 Kris^1,&将喷泉 封印吧/", - "obj_ch2_scene26_slash_Step_0_gml_1082_0": "\\EB* 我不会 再 阻拦 你了/%", - "obj_ch2_scene26_slash_Step_0_gml_1292_0_b": "\\E2* Kris^1,喷泉近在眼前了!/%", - "obj_ch2_scene26_slash_Step_0_gml_1328_0": "\\E0* …/%", - "obj_ch2_scene26_slash_Step_0_gml_1349_0": "\\E0* ^1…呃^1,嘿。&嘿^1,你等下。/%", - "obj_ch2_scene26_slash_Step_0_gml_1357_0_b": "\\EC* 其实你不是非得要^1…&我是说…/%", - "obj_ch2_scene26_slash_Step_0_gml_1368_0": "\\ED* 呃^1,不用急着^1…说再见^1,&你懂吧?/", - "obj_ch2_scene26_slash_Step_0_gml_1370_0": "\\EL* 错误:&我 不明白 你的 意思/%", - "obj_ch2_scene26_slash_Step_0_gml_1379_0": "\\E3* 我们^1…也有自己的黑暗世界。/", - "obj_ch2_scene26_slash_Step_0_gml_1380_0": "\\EA* 你也可以住在那里。/", - "obj_ch2_scene26_slash_Step_0_gml_1381_0": "\\E1* 而且说不定^1,&哪天你还能…/%", - "obj_ch2_scene26_slash_Step_0_gml_1388_0": "\\E0* 再次见到Noelle呢?/%", - "obj_ch2_scene26_slash_Step_0_gml_1399_0": "\\E1* 当真/%", - "obj_ch2_scene26_slash_Step_0_gml_1411_0": "\\EK* 呃呃^1,大概吧?/%", - "obj_ch2_scene26_slash_Step_0_gml_1424_0": "\\EP* 运行 <太棒了.EXE> 时&发生 致命错误 “好耶”/", - "obj_ch2_scene26_slash_Step_0_gml_1425_0": "\\EQ* Susie 我就 知道&你是个 好女孩/%", - "obj_ch2_scene26_slash_Step_0_gml_1448_0": "\\EG* 嘿^1,呃^1,我只是…/%", - "obj_ch2_scene26_slash_Step_0_gml_1459_0": "\\EH* Kris^1,快去封印喷泉吧!/%", - "obj_ch2_scene26_slash_Step_0_gml_1468_0": "\\E0* 我…/%", - "obj_ch2_scene26_slash_Step_0_gml_1479_0": "\\E1* ^1…我^1…在那之前&先去看看Noelle./%", - "obj_ch2_scene26_slash_Step_0_gml_1496_0": "\\EQ* 唔^1,Kris^1,我会跟女王&介绍一下我们小镇的!/%", - "obj_ch2_scene26_slash_Step_0_gml_1509_0": "\\EN* Kris 我很 期待&成为 你的 古怪室友/%", - "obj_ch2_scene28b_slash_Step_0_gml_469_0": "\\E1* 啊^1,新拿上的书的手感&真是太棒了!/%", - "obj_ch2_scene28b_slash_Step_0_gml_493_0": "* 现在^1,让我们加快脚步吧^1,&我亲爱的Noelle!/%", - "obj_clubsenemy_slash_Draw_0_gml_98_0": "剩余时间:", - "obj_controller_city_mice2_slash_Step_0_gml_452_0": "\\E2* 看^1…看来我^1…做到了?/", - "obj_controller_city_mice2_slash_Step_0_gml_453_0": "\\Ee* (我只是^1…&听从了Kris的指令。)/", - "obj_controller_city_mice2_slash_Step_0_gml_454_0": "\\EW* (而等我回过神来…)/", - "obj_controller_city_mice2_slash_Step_0_gml_455_0": "\\EZ* (谜题就已经被解决了。)/", - "obj_controller_city_mice2_slash_Step_0_gml_456_0": "\\Ee* (我到底在想些什么^1?&Kris根本没想伤害我…)/", - "obj_controller_city_mice2_slash_Step_0_gml_457_0_b": "\\Ed* (…只是想让我变得更强。)/%", - "obj_controller_city_mice3_slash_Step_0_gml_74_0_b": "* 这不是挺好的吗?/", - "obj_controller_city_mice3_slash_Step_0_gml_75_0_b": "* 凭借自己的力量解决谜题,&拿到新东西,&战胜敌人。/", - "obj_controller_city_mice3_slash_Step_0_gml_76_0_b": "* 而我每次这么做时…/", - "obj_controller_city_mice3_slash_Step_0_gml_77_0": "* 都变得更强了。/", - "obj_controller_city_mice3_slash_Step_0_gml_78_0": "* ^1…在我们拿到指环的时候&我都做了些什么?&^1…我到底什么时候解决的谜题?/", - "obj_controller_city_mice3_slash_Step_0_gml_79_0": "* ^1…都^1…都不重要了。&我记不记得已经无所谓了。/", - "obj_controller_city_mice3_slash_Step_0_gml_80_0": "* 战斗的记忆混淆在一起也无所谓了。/", - "obj_controller_city_mice3_slash_Step_0_gml_81_0": "* 只要Kris要我这么做…/", - "obj_controller_city_mice3_slash_Step_0_gml_82_0": "* 我就能做到自己以前做不到的事。/", - "obj_controller_city_mice3_slash_Step_0_gml_83_0": "* 这不是挺好的吗?/", - "obj_controller_city_mice3_slash_Step_0_gml_84_0": "* …我变得更强了。/", - "obj_controller_city_mice3_slash_Step_0_gml_85_0": "* …/", - "obj_controller_city_mice3_slash_Step_0_gml_86_0": "* 只要我^1…照着做就行了。/", - "obj_controller_city_mice3_slash_Step_0_gml_87_0": "* 只要我…/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_843_0": "\\E8* 合^1…合作的不错!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_74_0": "立刻使用&Ralsei&的安抚!/", - "obj_dojo_spareenemy_slash_Step_0_gml_75_0": "众所周知,&安抚是魔法,&所以你需要TP。/", - "obj_dojo_spareenemy_slash_Step_0_gml_76_0": "必要的时候&用一个回合防御&来获得TP,&老板!/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_36_0": " (就好像是你的灵魂本身& 正在绽放光芒…)/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_53_0": "* 打住!!!/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_193_0": "* 让我说/", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_194_0": "* 让我说【谢谢】/", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_195_0": "* 多亏了你的【大烂人特技】&我【成为了】NEO。/", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_196_0": "* 现在这是我的【豪宅】^1!&我的【城市】^1!&我的【世界】!/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_205_0": "* 你凭什么【偷走】那【喷泉】!?/", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_206_0": "* 在这形势【一片大好】时,&【$!$!】我!?&你以为你是个【游戏节目主持人】!?/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_215_0": "* 啊^1,算了吧^1,孩子。&我可是个【老实人】。/", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_216_0": "* 我会放你过去的,&只要你【付出】点什么!!/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_225_0": "* 【付出】…/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_238_0": "* 你那【转瞬即逝】的生命吧!!!/%", - "obj_maus_enemy_slash_Step_0_gml_49_0": "(没办法^1,&我是个吓人的家伙。)", - "obj_maus_enemy_slash_Step_0_gml_55_0": "(没办法^1,&我是个可爱的家伙。)", - "obj_npc_dojo_slash_Step_0_gml_65_0": "* 你只要再试一次就行了^1,&老板!/%", - "obj_npc_room_slash_Other_10_gml_1364_0": "* 啊^1,你们三位看上去在一起了^1!&要不要买点婚鞋?/%", - "obj_npc_room_slash_Other_10_gml_1604_0_b": "\\EK* 你^1…不是要和我们比赛&第一个进城堡吗?/", - "obj_npc_room_slash_Other_10_gml_1606_0": "\\E2* 是呀^1!我想当那个蛋!!/%", - "obj_npc_room_slash_Other_10_gml_1610_0_b": "\\E1* 无蛋不青春嘛。/%", - "obj_npc_room_slash_Other_10_gml_2026_0": "* 糟了…&管家们都被困在咖啡馆里了…/", - "obj_npc_room_slash_Other_10_gml_2027_0": "* 女王也不知道跑哪去了…/", - "obj_npc_room_slash_Other_10_gml_2028_0": "* 由于无人守卫^1,&一股神秘的力量占领了整个豪宅!/%", - "obj_npc_room_slash_Other_10_gml_2678_0": "* 是的,我们理解你。&你是控制平衡的大师。/%", - "obj_npc_room_slash_Other_10_gml_2686_0": "\\E4* (Kris^1,别花太长时间^1,&好吗?)/%", - "obj_npc_room_animated_slash_Other_10_gml_405_0": "* 感谢您的帮助^1。&我们会立即打开\\cY东侧\\cW餐厅。/%", - "obj_npc_sign_slash_Other_10_gml_1227_0": "* 哇啊!!^1!&你这没礼貌的【小海绵】啊你!/", - "obj_npc_sign_slash_Other_10_gml_1228_0": "* 不要在别人【变换形态】的时候&闯进来!/", - "obj_npc_sign_slash_Other_10_gml_1229_0": "* ^1…等等^1!等【一下】^1!&这不是我【尊贵的顾客】吗?!/", - "obj_npc_sign_slash_Other_10_gml_1230_0_b": "* 感谢你 还有那位【辣妈】/", - "obj_npc_sign_slash_Other_10_gml_1231_0": "* 我现在成为了活生生的【大人物】!/", - "obj_npc_sign_slash_Other_10_gml_1232_0": "* 很快我就要让这座城市所有的【人】&都来啃我的【$!$!】!/", - "obj_npc_sign_slash_Other_10_gml_1233_0": "* 哈 哈 哈^1!&我很希望没人会去封印&附近的【喷泉】。/", - "obj_npc_sign_slash_Other_10_gml_1234_0": "* 哈 哈 哈^1!&我很希望是这样。&非常希望。/%", - "obj_npc_sign_slash_Other_10_gml_1240_0_b": "* 小孩^1!我正忙着成为【神】呢。&快去玩【我的屎界】之类的吧!/", - "obj_npc_sign_slash_Other_10_gml_1241_0": "* 我的工作可不是&给小孩子们当【隐藏BOSS】!/%", - "obj_npc_sign_slash_Other_10_gml_1247_0": "* (门锁住了。)/%", - "obj_npc_sign_slash_Other_10_gml_1324_0": "* …/%", - "obj_npc_sign_slash_Other_10_gml_1330_0": "\\E1* 真棒&那么 我能 把你的 城堡&变成 我的 豪宅吗?/", - "obj_npc_sign_slash_Other_10_gml_1332_0": "\\EL* (等等^1,我不是这个意思…)/%", - "obj_npc_sign_slash_Other_10_gml_1338_0": "\\E2* Kris^1,快去封印喷泉吧!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_56_0": "(这是我见过的&最糟糕的治疗)", - "obj_omawaroid_enemy_slash_Step_0_gml_59_0": "(她是在为此&充能吗?)", - "obj_pipis_enemy_slash_Step_0_gml_73_0": "* Pipis", - "obj_pipis_enemy_slash_Step_0_gml_97_0": " ~1个人点赞了!", - "obj_pipis_enemy_slash_Step_0_gml_100_0": "PIPIS - “原型体” &一种入侵性淡水蚌。 \\f0 /%", - "obj_pipis_enemy_slash_Step_0_gml_110_0": "* 什么也没有发生!/%", - "obj_queenart_red_slash_Other_10_gml_91_0": "* (你找到了一个复活薄荷!)/", - "obj_queenart_red_slash_Other_10_gml_107_0": "* (这里什么都没有。)/%", - "obj_queen_enemy_slash_Step_0_gml_1067_0": "蠢孩子们&不赖嘛/%", - "obj_queen_enemy_slash_Step_0_gml_1074_0": "…?/%", - "obj_queen_enemy_slash_Step_0_gml_1108_0": "不论&这场 战斗&持续 多久/%", - "obj_queen_enemy_slash_Step_0_gml_1109_0": "就算你们 清空了&(我的:椅子)& 的血槽/%", - "obj_queen_enemy_slash_Step_0_gml_1114_0": "我也可以&用我的:饮料&轻松 制造&另一个 屏障/%", - "obj_queen_enemy_slash_Step_0_gml_1118_0": "干杯/%", - "obj_queen_enemy_slash_Step_0_gml_1123_0": "等一下/%", - "obj_queen_enemy_slash_Step_0_gml_1128_0": "嘿 观众们 &有人 知道 那玩意&出了 什么 问题吗/%", - "obj_queen_enemy_slash_Step_0_gml_1181_0": "什么鬼/%", - "obj_queen_enemy_slash_Step_0_gml_1186_0": "你在&做什么/%", - "obj_queen_enemy_slash_Step_0_gml_1190_0": "为什么 我的&控制线缆&不管用了/%", - "obj_queen_enemy_slash_Step_0_gml_1195_0": "多亏了…&我队友们&的善良…&和仁慈!/%", - "obj_queen_enemy_slash_Step_0_gml_1200_0": "现在…/%", - "obj_queen_enemy_slash_Step_0_gml_1204_0": "到我…&重获自由&的时候了!/%", - "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_20_0": "正在下载", - "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_21_0": "终极必杀", - "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_29_0": "下载", - "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_30_0": "失败", - "obj_readable_room1_slash_Other_10_gml_1617_0": "* (花店后面有扇门。)/", - "obj_readable_room1_slash_Other_10_gml_1618_0": "* (…但是路被花给堵住了。)/%", - "obj_rouxls_enemy_slash_Step_0_gml_235_0": "优雅", - "obj_rouxls_enemy_slash_Step_0_gml_239_0": "有活力", - "obj_rouxls_enemy_slash_Step_0_gml_243_0": "可爱", - "obj_rouxls_enemy_slash_Step_0_gml_247_0": "火辣", - "obj_rouxls_enemy_slash_Step_0_gml_251_0": "火力充足", - "obj_shop1_slash_Draw_0_gml_674_0_b": "* 三个喜欢音乐的年轻人打算&在这里开家店。/", - "obj_shop1_slash_Draw_0_gml_675_0_b": "\\E2* 我想你一定会喜欢有个&除我之外的选择^1,哈哈。/", - "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_c": "我还能记得&你还只是一块&迷路的【小海绵】&的时候/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_65_0_b": "我为你&倾尽所有!&给了你&人生忠告!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_66_0_b": "我用我【最喜欢的年份】&作为价格把我的&【纪念戒指】卖给了你!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_67_0_b": "你就这样&【回报】我!?&把我当成&【DLC】!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_68_0_b": "不对,我懂了!&是你和那个【辣妈】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_c": "你们一直在制造&【链接已屏蔽】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_70_0_c": "我太过【轻信】&太过【诚实】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_71_0_b": "我早该知道&你们会拿&我的【指环】&去做【恶事】…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_72_0_b": "你以为和你的&【小妞】&一起冻一只&【小鸟】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_73_0_b": "啊,你可&太【$!$!】对了!&但你可别怪我/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_93_0": "KRIS…&我不会逼你。&我不能。&我不能逼你。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_163_0": "你想要&成为…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_173_0": "【嘎嘎】大叫&然后【去死】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_174_0": "睡在&垃圾箱&的底部!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_175_0": "我告诉过你&【还剩4个】&还问过你&【买】还是【不买】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_176_0": "你们在&【制造】,&不是吗!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_177_0": "既然你们能够&自给自足,&那就不再&需要我了!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_178_0": "我一直都是一个&有【PIPIS】的人。&一个真正的&【PIPIS】人!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_179_0": "哦,【没错】&这就是我把它&卖给你的原因/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_180_0": "会让你喝下那&【香甜的】&【自由酱】?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_181_0": "当你在【破败的家】&里【痛哭】的时候&会希望你的&老伙计SPAMTON/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_182_0": "【杀了你】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_531_0": "* Kris使用了X形斩!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_581_0": "* 使用pipis恢复了HP!\\f0 /%", - "obj_spamton_neo_enemy_slash_Step_0_gml_898_0": "* 超级充能!加快子弹充能!&效果持续20发。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_58_0": "漂亮", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_117_0": "\\EB* (刚刚^1…发生了什么?)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_118_0": "\\EB* (我刚才真的…)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_119_0": "\\E3* (不^1,这^1…这戒指一定是&那人给我们的。)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_120_0": "\\Ee* (…)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0_b": "\\Ed* (而且^1…变得更强是件好事^1,&不是吗?)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_122_0": "\\E4* 谢^1…谢谢你^1,Kris!/%", - "obj_weirdroute_manipulator_slash_Step_0_gml_36_0": "\\E2* Kris…^1?&你确定我们没走错吗?/%", - "scr_encountersetup_slash_scr_encountersetup_gml_1462_0": "* Pipis。", - "scr_monstersetup_slash_scr_monstersetup_gml_1643_0": "X形斩", - "scr_monstersetup_slash_scr_monstersetup_gml_1644_0": "物理#伤害", - "scr_monstersetup_slash_scr_monstersetup_gml_1649_0": "炸Pipis", - "scr_monstersetup_slash_scr_monstersetup_gml_1650_0": "回复#120HP", - "scr_monstersetup_slash_scr_monstersetup_gml_1664_0": "扯断提线", - "scr_monstersetup_slash_scr_monstersetup_gml_1670_0": "一起扯断提线", - "scr_monstersetup_slash_scr_monstersetup_gml_1682_0": "扯断提线", - "scr_monstersetup_slash_scr_monstersetup_gml_1687_0": "超级充能", - "scr_monstersetup_slash_scr_monstersetup_gml_1698_0": "扯断提线", - "scr_monstersetup_slash_scr_monstersetup_gml_1703_0": "毛毛守护", - "scr_monstersetup_slash_scr_monstersetup_gml_1790_0": "Pipis", - "scr_monstersetup_slash_scr_monstersetup_gml_1816_0": "S-行动", - "scr_monstersetup_slash_scr_monstersetup_gml_1820_0": "R-行动", - "scr_roomname_slash_scr_roomname_gml_16_0_b": "赛博城市 - 高层区域", - "scr_roomname_slash_scr_roomname_gml_23_0": "女王的豪宅 - 屋顶", - "scr_text_slash_scr_text_gml_6329_0_b": "\\E4* (^1…看到没^1,Noelle?&不会发生什么坏事的。)/", - "scr_text_slash_scr_text_gml_6330_0_b": "\\Ed* (拿到那指环^1…是件好事^1,&对吧?)/", - "scr_text_slash_scr_text_gml_6331_0": "\\Ee* (所以^1…别想太多了。)/", - "scr_text_slash_scr_text_gml_6332_0": "\\EW* (别再想着走下开关^1…&让…)/", - "scr_text_slash_scr_text_gml_6333_0": "\\EZ* (让Kris被…)/", - "scr_text_slash_scr_text_gml_6334_0": "\\EW* (Noelle^1,不^1,别这么想^1!&这太可怕了…)/", - "scr_text_slash_scr_text_gml_6825_0": "\\EB* (…Kris什么时候&变得这么…)/", - "scr_text_slash_scr_text_gml_6827_0": "\\E4* (不^1…不可能^1,&这一定是某种恶作剧!)/%", - "scr_text_slash_scr_text_gml_6971_0": "\\E2* 我^1…我们这次该&怎么解决它?/", - "scr_text_slash_scr_text_gml_7074_0": "\\EF* 啊?我…?/", - "scr_text_slash_scr_text_gml_7075_0": "\\E8* 你^1…想让我去把它要过来?/", - "scr_text_slash_scr_text_gml_7076_0": "\\E9* Kris^1,拜托^1,&你知道我们买不起这个…/", - "scr_text_slash_scr_text_gml_7093_0": "\\E2* 什^1…什么?/", - "scr_text_slash_scr_text_gml_7094_0": "\\E3* Kris^1,我说过了^1,&我们^1…身上钱不够。/", - "scr_text_slash_scr_text_gml_7095_0": "\\E2* 你^1…你想让我做什么…?/", - "scr_text_slash_scr_text_gml_7096_0": "\\EB* 你^1…难道是要我去…?/", - "scr_text_slash_scr_text_gml_7325_0": "\\E3* 要^1…要怎么做?/", - "scr_text_slash_scr_text_gml_7326_0_b": "\\E2* 前面没有路啊。/", - "scr_text_slash_scr_text_gml_7327_0_b": "\\E3* Kris^1,这条路^1…不通^1,&不是吗?/", - "scr_text_slash_scr_text_gml_7328_0": "\\C2", - "scr_text_slash_scr_text_gml_7359_0": "\\EC* 嘿^1,Kris^1…&你在做什么?/", - "scr_text_slash_scr_text_gml_7360_0": "\\ED* Kris^1,你^1…你还好吗?/", - "scr_text_slash_scr_text_gml_7361_0": "\\C2", - "scr_text_slash_scr_text_gml_7392_0": "\\EC* Kris^1,路上有电流…/", - "scr_text_slash_scr_text_gml_7393_0": "\\EC* 如^1…如果我们再向前走^1…&我就会^1…就会…/", - "scr_text_slash_scr_text_gml_7394_0": "\\ED* K^1…Kris^1,你没听清楚我&刚才的话^1,对吧?/", - "scr_text_slash_scr_text_gml_7395_0": "\\ED* 你^1…你不会是…想让我…/", - "scr_text_slash_scr_text_gml_7396_0": "\\C2", - "scr_text_slash_scr_text_gml_7427_0": "\\EC* K…/", - "scr_text_slash_scr_text_gml_7428_0": "\\ED* Kris…?/", - "scr_text_slash_scr_text_gml_7429_0": "\\C2", - "scr_text_slash_scr_text_gml_7454_0": "#买", - "scr_text_slash_scr_text_gml_7455_0": "#不买", - "scr_text_slash_scr_text_gml_7462_0": "* (一台在喷泉前售卖点心的机器。)&* (1个面包圈售价$120。要买吗?)/", - "scr_text_slash_scr_text_gml_7485_0": "* (你的钱不够。真是^1…令人惊讶。)/%", - "scr_text_slash_scr_text_gml_7497_0": "#伙伴", - "scr_text_slash_scr_text_gml_7498_0": "#物品库存", - "scr_text_slash_scr_text_gml_7499_0": "控制", - "scr_text_slash_scr_text_gml_7500_0": "不读", - "scr_text_slash_scr_text_gml_7503_0": "* (是一本手册。要读哪个主题?)/", - "scr_text_slash_scr_text_gml_7511_0": "* 如果你饶恕或安抚足够数量的同种敌人^1,&它们将会被招揽为伙伴。/", - "scr_text_slash_scr_text_gml_7512_0": "* 已被招揽的伙伴会出现在你的小镇上。&如果你招揽了所有人,会怎么样呢…?/", - "scr_text_slash_scr_text_gml_7513_0": "* 你可以在存档点查看该区域的招揽状态。&部分BOSS无法被招揽。/%", - "scr_text_slash_scr_text_gml_7519_0": "* 你现在可以从存档点进入库存菜单。/", - "scr_text_slash_scr_text_gml_7520_0": "* 当你拿不下了^1,你找到或购买的物品&会被放进你的库存。/", - "scr_text_slash_scr_text_gml_7521_0": "* 把你目前用不到的东西都放进去吧。/%", - "scr_text_slash_scr_text_gml_7527_0": "* 这里是对控制设置的提示。&可以在配置菜单里更改。/", - "scr_text_slash_scr_text_gml_7528_0": "* ~1&* 对物体的确认与交互。/", - "scr_text_slash_scr_text_gml_7529_0": "* ~1&* 取消。按住以奔跑。&立刻显示所有文本。/", - "scr_text_slash_scr_text_gml_7530_0": "* ~1&* 打开菜单。按住以跳过对话。/%", - "scr_text_slash_scr_text_gml_7536_0": "* (没时间看书了。)/%", - "DEVICE_MENU_slash_Draw_0_gml_125_0": "未找到已完成存档文件。", - "DEVICE_MENU_slash_Draw_0_gml_194_0": "你的房间 [第一章结束]", - "DEVICE_MENU_slash_Draw_0_gml_195_0": "[播放职员表后生成]", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_301_0": "* (你想起了有关~1按钮的事。)/%", - "obj_ch2_scene25_slash_Step_0_gml_969_0": "\\ED* 你^1…你…/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_73_0_b": "Kris Susie&还有&另一个 家伙/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_74_0": "你们 以为&就这么 结束了?/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_75_0": "像刚才 那样的&超龟速 欠揍 巨型棒球&我还有 很多/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_121_0_b": "你们 已经&证明了&自己 是个&像样的 对手/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_122_0": "所以我会 让你们&明白 你们的&战斗机器 唯一的&存在意义 就是/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_123_0_b": "被我的/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_124_0_b": "终极必杀/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_125_0": "揍到 屁股开花/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_126_0": "哈哈 回见/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_213_0": "* 城市景色飞驰而过。", - "obj_gigaqueen_enemy_slash_Step_0_gml_214_0": "* 战斗之夜,夜色未深。", - "obj_gigaqueen_enemy_slash_Step_0_gml_215_0": "* 战斗趋近白热化。", - "obj_gigaqueen_enemy_slash_Step_0_gml_216_0": "* 为了打出更多拳,Susie砸烂了手柄。", - "obj_gigaqueen_enemy_slash_Step_0_gml_217_0": "* Ralsei建议你“先闪避,接着反击。”", - "obj_gigaqueen_enemy_slash_Step_0_gml_218_0": "* 闻起来像大块电池。", - "obj_gigaqueen_enemy_slash_Step_0_gml_219_0": "* 你的机器充能完毕^1,&可以使出特殊招式!", - "obj_gigaqueen_enemy_slash_Step_0_gml_220_0": "* 你的机器亮起了红灯。", - "obj_gigaqueen_enemy_slash_Step_0_gml_309_0": "* 涡轮闪避 启动!&* 一个闪避增强的气场火力全开…!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_320_0": "* 自我修复 启动!&* 一个治疗气场火力全开…!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_321_0": "* 自我修复 启动!&* 一个治疗气场火力全开…!&* (但是,消耗的TP增加了!)/%", - "obj_readable_room1_slash_Other_10_gml_740_0": "* (墙上有个洞…)/", - "obj_readable_room1_slash_Other_10_gml_741_0": "* (里面什么都没有。)/%", - "obj_readable_room1_slash_Other_10_gml_2970_0": "* (现在好像没有必要乘坐它。)/%", - "obj_shop1_slash_Create_0_gml_87_0": "物品#每咬一口#都会响起音乐#回复80HP", - "obj_shop1_slash_Draw_0_gml_639_0": "\\E2* 啊哈^1!又一颗暗影水晶^1!&你终于拿到它了…/", - "obj_shop1_slash_Draw_0_gml_640_0_b": "\\E0* 可能你都没有注意到…&因为你看不见它。/", - "obj_shop1_slash_Draw_0_gml_641_0_b": "\\E0* 你击败了Jevil,不是吗?/", - "obj_shop1_slash_Draw_0_gml_642_0": "\\E2* 来^1,这颗水晶我替你拿着。&现在你已经收集到两颗暗影水晶了 ^1!&好哇!/%", - "obj_spamton_neo_enemy_slash_Other_11_gml_7_0": "", - "obj_spamton_neo_enemy_slash_Step_0_gml_86_0_b": "尊敬的顾客&你想要清空&我的HP!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_87_0_b": "享受这烟花吧,&孩子!!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_88_0": "什么!?你在&呼朋唤友吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_89_0": "不管你如何&向【听筒】&【呼喊】。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_90_0": "【奇迹】与【魔法】&都不复存在。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_91_0": "你让我【恶心】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_121_0": "或者…&你想不想&成为…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_207_0": "但是看吧,KRIS。&看着【NEO的力量】&问问你自己…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_208_0": "哦,你难道不想?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_209_0": "你不想成为一个&【大人物】吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_211_0": "我承认你确实&很有【胆量】&孩子!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_212_0": "但是在【一对一】&的战斗中,NEO&永不败北!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_213_0": "是时候进行&【限时特卖】了/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_214_0": "* Spamton Neo的攻击力下降了!&* Spamton Neo的防御力大幅提升!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_217_0": "你难道不知道&【Neo】是以&高防御著称吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_225_0": "现在…尽情享用&这烟花吧,孩子!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_227_0": "你觉得你能靠&朋友的【魔法】&打败我!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_228_0": "继续吧,&【孩子】…&想喊就喊吧!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_229_0": "没有人&会应答/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_231_0": "【声音】&终会嘶竭/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_232_0": "你的【声音】&他们的【声音】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_233_0": "直到你醒悟&你是孤身一人/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_235_0": "你看得太远&以至于失去…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_236_0": "…以至于失去…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_238_0": "在【垃圾箱】&的底部喃喃着&【离你而去的朋友】&的名字!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_239_0": "没人会来&帮你的!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_240_0": "用你的【漂亮脑袋】&好好想想吧,&你个小【蠕虫】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_526_0": "* Spamton NEO使用Pipis回复了HP!", - "obj_spamton_neo_enemy_slash_Step_0_gml_527_0": "* Spamton NEO的防御坚不可摧。", - "obj_spamton_neo_enemy_slash_Step_0_gml_617_0": "* Kris大声呼救…/", - "obj_spamton_neo_enemy_slash_Step_0_gml_618_0": "* …但是谁也没有来。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_623_0": "* 你低声呼唤着Noelle的名字…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_637_0": "…那个小姑娘?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_651_0": "你还想继续&【利用】她!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_667_0": "哈 哈 哈 哈!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_685_0": "难不成你觉得&她能【听到】&你的自言自语!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_701_0": "她能来做什么&来给我做一个&【冰淇淋】!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_739_0": "嘿,是不是&突然有点冷?&只有我觉得吗?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_946_0": "* 你试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_949_0": "* 你拼命地扯断提线!/", - "obj_spamton_neo_enemy_slash_Step_0_gml_950_0": "* 扯断了两根提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_961_0": "* 大家一起试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_964_0": "* 大家一起扯断提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_973_0": "* 你试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1127_0": "* Susie试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1130_0": "* Susie拼命地扯断提线!/", - "obj_spamton_neo_enemy_slash_Step_0_gml_1131_0": "* 扯断了两根提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1140_0": "* Susie试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1141_0": "* Susie扯断了提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1273_0": "* Ralsei试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1276_0": "* Ralsei拼命地扯断提线!/", - "obj_spamton_neo_enemy_slash_Step_0_gml_1277_0": "* 扯断了两根提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1285_0": "* Ralsei试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1288_0": "* Ralsei扯断了提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1492_0": "尊敬的顾客&您正试图清空&我的HP!/%", - "scr_monstersetup_slash_scr_monstersetup_gml_1730_0": "火焰模式", - "scr_monstersetup_slash_scr_monstersetup_gml_1730_1": "强力#攻击", - "scr_monstersetup_slash_scr_monstersetup_gml_1731_0": "利刃模式", - "scr_monstersetup_slash_scr_monstersetup_gml_1731_1": "每一击#伤害提高", - "scr_monstersetup_slash_scr_monstersetup_gml_1732_0": "镭射模式", - "scr_monstersetup_slash_scr_monstersetup_gml_1732_1": "高速#攻击", - "scr_monstersetup_slash_scr_monstersetup_gml_1733_0": "鸭子模式", - "scr_monstersetup_slash_scr_monstersetup_gml_1733_1": "没卵用#攻击", - "scr_monstersetup_slash_scr_monstersetup_gml_1738_0": "涡轮闪避", - "scr_monstersetup_slash_scr_monstersetup_gml_1739_0": "更利落#地闪避", - "scr_monstersetup_slash_scr_monstersetup_gml_1743_0": "自我修复", - "scr_monstersetup_slash_scr_monstersetup_gml_1744_0": "回复#100HP", - "scr_text_slash_scr_text_gml_5227_0": "* 恭喜老板^1!&您完成了所有挑战!/", - "scr_text_slash_scr_text_gml_5228_0": "* 我没有什么能传授或给予您的了。&不过欢迎您随时来练习!/", - "scr_text_slash_scr_text_gml_5229_0": "\\C2", - "scr_text_slash_scr_text_gml_5252_0_b": "* 别担心^1,老板^1!&我们会一直待在这儿。/%", - "scr_text_slash_scr_text_gml_6918_0_b": "* (没门。)/%", - "scr_text_slash_scr_text_gml_7568_0": "#读", - "scr_text_slash_scr_text_gml_7569_0": "#不读", - "scr_text_slash_scr_text_gml_7582_0": "* 从今往后^1,当你以暴力击败敌人时,&你将会失去它们。/", - "scr_text_slash_scr_text_gml_7583_0": "* 已失去的敌人无法被招揽为伙伴。/", - "scr_text_slash_scr_text_gml_7584_0": "* 然而^1,有失必有得^1。&那些失去的羁绊,&或许会让你变得更强…/%", - "scr_text_slash_scr_text_gml_7590_0": "* (在赛博世界谁会有时间读书呢?)/%", - "scr_text_slash_scr_text_gml_7595_0": "#插进去", - "scr_text_slash_scr_text_gml_7596_0": "#不插", - "scr_text_slash_scr_text_gml_7599_0": "* (一个人体模特。)/", - "scr_text_slash_scr_text_gml_7600_0": "* (插入数据盘?)/", - "scr_text_slash_scr_text_gml_7607_0": "* (数据盘扭动着,插不进去!)/%", - "scr_text_slash_scr_text_gml_7619_0": "#看", - "scr_text_slash_scr_text_gml_7620_0": "#不看", - "scr_text_slash_scr_text_gml_7625_0": "* (洞里有什么东西在闪闪发光。)/", - "scr_text_slash_scr_text_gml_7626_0": "* (要往里面看吗?)/", - "scr_text_slash_scr_text_gml_7648_0": "* (你把手伸进去,&发现了一块奇怪的玻璃碎片&以及某样东西…)/", - "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_56_0": "UPIOMAOIOTSUGNINMGUSIFIOPEKIFUSIORATEGUI", - "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_59_0": "SUFUGIOROTENIPEKENAMO", - "obj_darkcontroller_slash_Create_0_gml_153_0": "动态", - "obj_darkcontroller_slash_Create_0_gml_153_1": "简单", - "obj_darkcontroller_slash_Create_0_gml_153_2": "无", - "obj_darkcontroller_slash_Draw_0_gml_82_0": "关", - "obj_darkcontroller_slash_Draw_0_gml_82_1": "开", - "obj_darkcontroller_slash_Draw_0_gml_83_0": "关", - "obj_darkcontroller_slash_Draw_0_gml_83_1": "开", - "obj_darkcontroller_slash_Draw_0_gml_84_0": "关", - "obj_darkcontroller_slash_Draw_0_gml_84_1": "开", - "obj_darkcontroller_slash_Draw_0_gml_87_0": "关", - "obj_darkcontroller_slash_Draw_0_gml_87_1": "开", - "obj_darkcontroller_slash_Draw_0_gml_112_0": "边框", - "obj_darkcontroller_slash_Draw_0_gml_147_0": "按钮", - "obj_initializer2_slash_Create_0_gml_22_0": "动态", - "obj_savemenu_slash_Create_0_gml_75_0": "Kris", - "obj_savemenu_slash_Draw_0_gml_115_0": "无数据", - "obj_shop1_slash_Draw_0_gml_638_0": "\\E2* 那么有可能^1,就算到现在^1,&那颗水晶也会在什么地方出现^1…&我只是说可能!~1", - "obj_shop_ch2_swatch_slash_Create_0_gml_81_0_b": "防具#高贵而奢华#的胸针", - "scr_84_load_ini_slash_scr_84_load_ini_gml_13_0": "[空白]", - "scr_armorinfo_slash_scr_armorinfo_gml_516_0": "皇室胸针", - "scr_armorinfo_slash_scr_armorinfo_gml_517_0": "刻有女王的脸的胸针。#小心针尖。", - "scr_armorinfo_slash_scr_armorinfo_gml_518_0": "雄震?哦,胸针,呵呵。", - "scr_armorinfo_slash_scr_armorinfo_gml_519_0": "我是一块可爱的软木板!", - "scr_armorinfo_slash_scr_armorinfo_gml_520_0": "女王…给了我这个。", - "scr_text_slash_scr_text_gml_7554_0": "* 啊^1,Kris^1!&这是可以自由编写的赛博百科^1!&我要写上一个词条…!/", - "scr_text_slash_scr_text_gml_7556_0": "* (Ralsei写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", - "scr_text_slash_scr_text_gml_7674_0": "\\EQ* Kris^1,想再读一遍我写的&赛博百科词条吗?/", - "scr_text_slash_scr_text_gml_7676_0": "* (Ralsei写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", - "scr_text_slash_scr_text_gml_7685_0": "* 从今往后^1,ralsay好菜,Susie最帅/", - "scr_text_slash_scr_text_gml_7687_0": "* 我可不记得写过那种东西!\\f0/%", - "DEVICE_CHOICE_slash_Create_0_gml_7_0": "EGG", - "DEVICE_CHOICE_slash_Create_0_gml_64_0": "GRAINS", - "DEVICE_CHOICE_slash_Create_0_gml_65_0": "MEAT", - "DEVICE_CHOICE_slash_Create_0_gml_66_0": "DAIRY", - "DEVICE_CHOICE_slash_Create_0_gml_67_0": "SWEETS", - "DEVICE_CHOICE_slash_Create_0_gml_68_0": "FRUIT", - "DEVICE_CHOICE_slash_Create_0_gml_69_0": "VEGETABLE", - "DEVICE_CHOICE_slash_Create_0_gml_70_0": "EGG", - "DEVICE_MENU_slash_Create_0_gml_221_0": "第一章", - "DEVICE_MENU_slash_Create_0_gml_237_0": "第一章", - "DEVICE_MENU_slash_Draw_0_gml_130_0": "未找到文件。", - "DEVICE_NAMER_slash_Other_10_gml_3_0": "SUSIE", - "DEVICE_NAMER_slash_Other_10_gml_4_0": "NOELLE", - "DEVICE_NAMER_slash_Other_10_gml_5_0": "KRIS", - "DEVICE_NAMER_slash_Other_10_gml_6_0": "TORIEL", - "DEVICE_NAMER_slash_Other_10_gml_7_0": "ASRIEL", - "DEVICE_NAMER_slash_Other_10_gml_8_0": "ASGORE", - "DEVICE_NAMER_slash_Other_10_gml_9_0": "SANS", - "DEVICE_NAMER_slash_Other_10_gml_10_0": "PAPYRUS", - "DEVICE_NAMER_slash_Other_10_gml_11_0": "ALPHYS", - "DEVICE_NAMER_slash_Other_10_gml_12_0": "UNDYNE", - "DEVICE_NAMER_slash_Other_10_gml_13_0": "RUDY", - "DEVICE_NAMER_slash_Other_10_gml_14_0": "BERDLY", - "DEVICE_NAMER_slash_Other_10_gml_15_0": "CATTY", - "DEVICE_NAMER_slash_Other_10_gml_16_0": "CATTI", - "DEVICE_NAMER_slash_Other_10_gml_17_0": "BRATTY", - "DEVICE_NAMER_slash_Other_10_gml_18_0": "GERSON", - "DEVICE_NAMER_slash_Other_10_gml_19_0": "JOCKINGTON", - "DEVICE_NAMER_slash_Other_10_gml_20_0": "QC", - "DEVICE_NAMER_slash_Other_10_gml_27_0": "SUSIE", - "DEVICE_NAMER_slash_Other_10_gml_28_0": "NOELLE", - "DEVICE_NAMER_slash_Other_10_gml_29_0": "KRIS", - "DEVICE_NAMER_slash_Other_10_gml_30_0": "TORIEL", - "DEVICE_NAMER_slash_Other_10_gml_31_0": "ASRIEL", - "DEVICE_NAMER_slash_Other_10_gml_32_0": "ASGORE", - "DEVICE_NAMER_slash_Other_10_gml_33_0": "SANS", - "DEVICE_NAMER_slash_Other_10_gml_34_0": "PAPYRUS", - "DEVICE_NAMER_slash_Other_10_gml_35_0": "ALPHYS", - "DEVICE_NAMER_slash_Other_10_gml_36_0": "UNDYNE", - "DEVICE_NAMER_slash_Other_10_gml_37_0": "RUDY", - "DEVICE_NAMER_slash_Other_10_gml_38_0": "BERDLY", - "DEVICE_NAMER_slash_Other_10_gml_39_0": "CATTY", - "DEVICE_NAMER_slash_Other_10_gml_40_0": "CATTI", - "DEVICE_NAMER_slash_Other_10_gml_41_0": "BRATTY", - "DEVICE_NAMER_slash_Other_10_gml_42_0": "GERSON", - "DEVICE_NAMER_slash_Other_10_gml_43_0": "JOCKINGTON", - "DEVICE_NAMER_slash_Other_10_gml_44_0": "QC", - "obj_ch2_scene25_slash_Step_0_gml_838_0": "我不是在夸你!!", - "obj_ch2_scene27_slash_Step_0_gml_656_0": "我在给 电池 充电 的时候 思考了 这事", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_247_0": "喂!", - "obj_debug_choicer_slash_Draw_0_gml_105_0": "\\C4", - "obj_kk_enemy_slash_Other_11_gml_4_0": "* Sweet一扭一摆地挑衅。", - "obj_kk_enemy_slash_Other_11_gml_5_0": "* Cap'n旋转着他的键帽。", - "obj_kk_enemy_slash_Other_11_gml_6_0": "* K_K是个CD播放手。", - "obj_kk_enemy_slash_Other_11_gml_8_0": "* Sweet沉浸在了节奏之中!", - "obj_kk_enemy_slash_Other_11_gml_9_0": "* Cap'n沉浸在了节奏之中!", - "obj_kk_enemy_slash_Other_11_gml_10_0": "* K_K沉浸在了节奏之中!", - "obj_npc_sign_slash_Other_10_gml_200_0": "别趁我不在随便碰#我的娃娃!!", - "obj_npc_sign_slash_Other_10_gml_821_0_b": "* (不知为何^1,一个巨型马桶形状的&马桶把路给堵住了。)/%", - "obj_npc_sign_slash_Other_10_gml_1136_0": "U-N!", - "obj_npc_sign_slash_Other_10_gml_1142_0_b": "猪你顺利kris?", - "obj_npc_sign_slash_Other_10_gml_1184_0": "呃,Kris,加油啊!", - "obj_queen_enemy_slash_Step_0_gml_328_0": "够了 你们 这些&愚蠢的 小屁孩!/%", - "obj_queen_enemy_slash_Step_0_gml_329_0": "看 我的&终极 必杀/%", - "obj_queen_enemy_slash_Step_0_gml_330_0": "那 将是 一个&非常 酷炫的&终极 必杀 Kris&你 会&爱上它 的/%", - "obj_queen_enemy_slash_Step_0_gml_331_0": "嗯 我 还在&琢磨 那一招&#终极必杀#/%", - "obj_queen_enemy_slash_Step_0_gml_432_0": "或许 你在&我的 攻击(普通)&下幸存/%", - "obj_queen_enemy_slash_Step_0_gml_433_0": "但是 我已经&偷偷 下载好&我的&终极必杀/%", - "obj_queen_enemy_slash_Step_0_gml_434_0": "现在 在我&胸猛的 统治下&毁灭 吧/%", - "obj_queen_enemy_slash_Step_0_gml_436_0": "我要 往里面 加点 &梗 之类的 东西/%", - "obj_queen_enemy_slash_Step_0_gml_764_0": "* 你风度翩翩地向女王敬了一杯!/", - "obj_queen_enemy_slash_Step_0_gml_766_0": "(为什么这么#有感染力?)", - "obj_queen_enemy_slash_Step_0_gml_768_0": "\\EC* 哇哦 说得像 真的 停战 一样\\f0 /%", - "obj_queen_enemy_slash_Step_0_gml_788_0": "* 你风度翩翩地向女王敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_803_0": "* 你向女王敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_840_0": "\\EF* (那杯酸液形成了护盾!)/", - "obj_queen_enemy_slash_Step_0_gml_842_0": "\\E3* 所以,呃…&你要把它全喝光吗?/", - "obj_queen_enemy_slash_Step_0_gml_844_0": "\\E6* 这都是 我的&你们 谁也 别想喝/%", - "obj_queen_enemy_slash_Step_0_gml_928_0": "* Susie向女王敬了一杯…?/", - "obj_queen_enemy_slash_Step_0_gml_930_0": "\\EK* 真不错,我们要…&呃,要揍扁你了。/", - "obj_queen_enemy_slash_Step_0_gml_932_0": "\\E1* 还好 我在 这方面&没什么 要求/%", - "obj_queen_enemy_slash_Step_0_gml_946_0": "* Susie向女王猛敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_955_0": "* Susie向女王敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_1003_0": "* Ralsei向女王敬了一杯!/", - "obj_queen_enemy_slash_Step_0_gml_1005_0": "\\E2* 这杯敬你!&呃,谢谢你为我准备的管家制服!/", - "obj_queen_enemy_slash_Step_0_gml_1007_0": "\\EL* 老兄 你有点怪&不过 没问题/%", - "obj_queen_enemy_slash_Step_0_gml_1015_0": "* Ralsei略显尴尬地向女王敬了一杯!/%", - "obj_readable_room1_slash_Other_10_gml_3015_0": "* (咚^1,咚^1,咚)/", - "obj_readable_room1_slash_Other_10_gml_3016_0": "* 你找到了这座城市里唯一可以敲的门。/", - "obj_readable_room1_slash_Other_10_gml_3017_0": "* 这实在值得高兴和自夸…/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_106_0": "(等-等下,我主动个什么劲啊!?)", - "obj_savemenu_slash_Draw_0_gml_215_0": "确定要覆盖存档~1吗?", - "obj_shapepuzzle_slash_Draw_0_gml_181_0": "#移动", - "obj_shapepuzzle_slash_Draw_0_gml_192_0": "旋转#退出", - "obj_shop1_slash_Draw_0_gml_601_0_b": "\\E1* 啊^1,对^1,没错^1。&我刚刚才想起来^1…/", - "obj_shop1_slash_Draw_0_gml_602_0_b": "\\E2* 上回就是你们三个打败了那个小丑^1,&对吧^1?/", - "obj_spamton_neo_enemy_slash_Step_0_gml_928_0": "个人点赞了!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0": "吼吼!真是场精彩的少年冒险。#我该伸个懒腰休息下了…", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_109_0": "欧啦啦!那位英俊的小胡子少年是谁!#我好像恋爱啦!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_114_0": "(气喘吁吁)好啦,我又回到你的口袋里了!#你可以随时使用我的力量!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_126_0": "呜呼,陛下!吾,您最为忠实之奴仆,#正栖身于此,未尝离去!", - "scr_monstersetup_slash_scr_monstersetup_gml_1099_0": "颜色变暖#2阶", - "scr_monstersetup_slash_scr_monstersetup_gml_1103_0": "颜色变冷#2阶", - "scr_monstersetup_slash_scr_monstersetup_gml_1107_0": "颜色变暖#1阶", - "scr_monstersetup_slash_scr_monstersetup_gml_1111_0_b": "颜色变冷#1阶", - "scr_text_slash_scr_text_gml_7296_0_b": "#进去", - "scr_text_slash_scr_text_gml_7297_0_b": "#算了", - "scr_text_slash_scr_text_gml_7680_0": "你肯定写过。", - "obj_queen_enemy_slash_Step_0_gml_329_0_b": "要不是 断网了&刚才 那一击&本来 应该&更加 炫酷/%", - "DEVICE_MENU_slash_Draw_0_gml_284_0": "选择章节", - "DEVICE_MENU_slash_Draw_0_gml_285_0": "退出程序", - "scr_gamestart_slash_scr_gamestart_gml_396_0": "Kris", - "obj_ch2_city07_slash_Step_0_gml_984_0_b": "\\EB* 你就已经带着Susie回来了?!/", - "obj_npc_room_slash_Other_10_gml_1106_0": "\\E9* Lancer!^1!嘿^1,Lancer!^1!&你还好吗!?/", - "obj_npc_room_slash_Other_10_gml_1108_0": "\\E3* (呼^1,呼…)&全盛状态^1,我的紫老兄!/", - "obj_npc_room_slash_Other_10_gml_1110_0_b": "\\EK* 呃^1,你确定?&你好像喘着粗气呢。/", - "obj_npc_room_slash_Other_10_gml_1112_0": "\\E2* 哈哈^1!我只是刚从&Kris的口袋里跳出来&有点喘不上气!/", - "obj_npc_room_slash_Other_10_gml_1113_0": "\\E3* 尽情地在镇上出洋相吧。&我会进到你物品栏里!/", - "obj_npc_room_slash_Other_10_gml_1115_0": "\\EA* 不太懂你的意思^1,&不过^1,来吧。/%", - "obj_npc_room_slash_Other_10_gml_1119_0": "\\E3* Susie^1,Susie^1!&我能再到你背上去吗?/", - "obj_npc_room_slash_Other_10_gml_1121_0_b": "\\EY* 哈^1,没问题^1!&不过我开足马力的时候&你可要小心别被我甩出去!/", - "obj_npc_room_slash_Other_10_gml_1123_0_b": "\\E1* 哇哦!^1!Susie小火车!^1!&城堡镇里最棒的游乐项目!!!/", - "obj_npc_room_slash_Other_10_gml_1125_0": "\\EJ* …/", - "obj_npc_room_slash_Other_10_gml_1127_0": "\\EH* 你和KRIS别站成一条线!!/%", - "obj_savemenu_slash_Draw_0_gml_371_0": "文件已储存", - "obj_shop_ch2_music_slash_Draw_0_gml_343_0": "关于你们自己", - "obj_fusionmenu_slash_Draw_0_gml_70_0": "更多信息", - "obj_fusionmenu_slash_Draw_0_gml_83_0": "更多信息", - "obj_fusionmenu_slash_Draw_0_gml_84_0_b": "退出", - "obj_fusionmenu_slash_Draw_0_gml_169_0": "放置", - "obj_fusionmenu_slash_Draw_0_gml_186_0": "返回", - "obj_fusionmenu_slash_Draw_0_gml_199_0": "按         以返回", - "obj_fusionmenu_slash_Step_0_gml_462_0": "  放置     返回", - "obj_rouxls_simtown_slash_Draw_0_gml_103_0": "* 占领", - "obj_swatchling_enemy_slash_Step_0_gml_422_0_b": "蓝色", - "obj_swatchling_enemy_slash_Step_0_gml_425_0": "红色", - "obj_swatchling_enemy_slash_Step_0_gml_428_0": "黄色", - "obj_swatchling_enemy_slash_Step_0_gml_431_0": "绿色", - "obj_swatchling_enemy_slash_Step_0_gml_434_0": "橙色", - "obj_sweet_enemy_slash_Step_0_gml_534_0": "* 你和Sweet一同起舞!/%", - "scr_monstersetup_slash_scr_monstersetup_gml_1685_0": "更快#充能", - "scr_monstersetup_slash_scr_monstersetup_gml_1701_0": "回旋#护盾", - "obj_ch2_scene20_slash_Step_0_gml_375_0_b": "\\E4* その世界を生み出した&  「闇の泉」の意志を&  受け継いだ者たちなんだよ。/", - "obj_musical_controller_slash_Step_0_gml_284_0": "* SWEET和K_K的HP上升了!/", - "obj_caradventure_car_slash_Step_0_gml_80_0_b": "\\E0* Kris&按 方向键 来驾驶/%", - "obj_credits_2_slash_Draw_0_gml_17_0": "-Fangamer测试-", - "obj_credits_2_slash_Draw_0_gml_18_0": "-预告片&视频制作-", - "obj_credits_2_slash_Step_0_gml_27_0": "-主美工-", - "obj_credits_2_slash_Step_0_gml_28_0": "-主动画师-", - "obj_credits_2_slash_Step_0_gml_42_0": "-主创团队-", - "obj_credits_2_slash_Step_0_gml_68_0": "-背景概念艺术-", - "obj_credits_2_slash_Step_0_gml_69_0": "(赛博田野,城市,豪宅)", - "obj_credits_2_slash_Step_0_gml_72_0": "-黑暗世界角色服饰设计-", - "obj_credits_2_slash_Step_0_gml_73_0": "Gigi DG [Kris,Susie]", - "obj_credits_2_slash_Step_0_gml_74_0": "Tcheska Lynn B (chess) [Berdly]", - "obj_credits_2_slash_Step_0_gml_88_0": "-客串角色设计-", - "obj_credits_2_slash_Step_0_gml_89_0": "(Lancer,方钻,心桃)", - "obj_credits_2_slash_Step_0_gml_90_0": "(三头草,国王,Jevil)", - "obj_credits_2_slash_Step_0_gml_92_0": "", - "obj_credits_2_slash_Step_0_gml_93_0": "-片尾曲演唱-", - "obj_credits_2_slash_Step_0_gml_95_0": "", - "obj_credits_2_slash_Step_0_gml_109_0": "-客串角色设计-", - "obj_credits_2_slash_Step_0_gml_110_0": "(弹出窗狗,救护矛兵,黑客等)", - "obj_credits_2_slash_Step_0_gml_112_0": "", - "obj_credits_2_slash_Step_0_gml_113_0": "-客串角色设计-", - "obj_credits_2_slash_Step_0_gml_114_0": "(Sweet,Cap'n,K_K)", - "obj_credits_2_slash_Step_0_gml_115_0": "(任呜管理姬)", - "obj_credits_2_slash_Step_0_gml_131_0": "-像素艺术协助-", - "obj_credits_2_slash_Step_0_gml_137_0": "-开发工具(Cool)-", - "obj_credits_2_slash_Step_0_gml_151_0": "-程序协助-", - "obj_credits_2_slash_Step_0_gml_155_0": "-动画协助-", - "obj_credits_2_slash_Step_0_gml_156_0": "Tcheska Lynn B (chess)", - "obj_credits_2_slash_Step_0_gml_157_0": "Chelsea Saunders (pixelatedcrown)", - "obj_credits_2_slash_Step_0_gml_171_0": "-音乐协助-", - "obj_credits_2_slash_Step_0_gml_175_0": "-Undertale角色设计-", - "obj_credits_2_slash_Step_0_gml_176_0": "Betty Kwong (Temmie)", - "obj_credits_2_slash_Step_0_gml_177_0": "(オワライチョウ/モンスターの子)", - "obj_credits_2_slash_Step_0_gml_191_0": "-好人汉化组策划-", - "obj_credits_2_slash_Step_0_gml_192_0": "好人Ⅲ[Lyra]", - "obj_credits_2_slash_Step_0_gml_194_0": "-汉化翻译-", - "obj_credits_2_slash_Step_0_gml_211_0": "-汉化润色-####-汉化美工-###-汉化测试-", - "obj_credits_2_slash_Step_0_gml_215_0": " ", - "obj_credits_2_slash_Step_0_gml_231_0": "-平台开发-", - "obj_credits_2_slash_Step_0_gml_234_0": "-程序支持-", - "obj_credits_2_slash_Step_0_gml_236_0": "-日语本地化绘图-", - "obj_credits_2_slash_Step_0_gml_251_0": "-QA-", - "obj_credits_2_slash_Step_0_gml_252_0": "DIGITAL HEARTS Co.,Ltd.", - "obj_credits_2_slash_Step_0_gml_253_0": "Tomohiro Nakai [QA项目主管]", - "obj_credits_2_slash_Step_0_gml_254_0": "Tomoyoshi Yamashita [QA主工程师]", - "obj_credits_2_slash_Step_0_gml_255_0": "Ryohei Kishimoto [QA助理工程师]", - "obj_credits_2_slash_Step_0_gml_256_0": "Shinji Yasue [销售部]", - "obj_credits_2_slash_Step_0_gml_271_0": "-超级测试员-", - "obj_credits_2_slash_Step_0_gml_275_0": "-网站-", - "obj_credits_2_slash_Step_0_gml_314_0": "-特别鸣谢-", - "obj_credits_2_slash_Step_0_gml_318_0": "8-4 & Fangamer 全体员工", - "obj_credits_2_slash_Step_0_gml_339_0": "", - "obj_credits_2_slash_Step_0_gml_340_0": "", - "obj_credits_2_slash_Step_0_gml_341_0": "", - "obj_credits_2_slash_Step_0_gml_344_0": "", - "obj_credits_2_slash_Step_0_gml_345_0": "", - "obj_credits_2_slash_Step_0_gml_346_0": "", - "obj_npc_room_slash_Other_10_gml_1121_0_c": "\\E3* Susie^1,Susie^1!&我能到你背上去吗?/", - "obj_ch2_sceneex2a_slash_Step_0_gml_122_0": "* (…可是你的物品栏已经满了。)/%", - "obj_ch2_sceneex2a_slash_Step_0_gml_129_0": "* …Kris…^1?&* Kris!^1?&* KRIS!?!?!?/", - "obj_ch2_sceneex2a_slash_Step_0_gml_130_0": "* 你用一堆【半价香肠】&塞满了自己的【物榀栏】,&就是为了不让我进去!?/", - "obj_ch2_sceneex2a_slash_Step_0_gml_131_0": "* 我^2!&* 去年^2!&* 【^4买一送一】!?/", - "obj_ch2_sceneex2a_slash_Step_0_gml_132_0": "* 你明明能拿整整48个东西!!!/", - "obj_ch2_sceneex2a_slash_Step_0_gml_133_0": "* 【为什么】你要这样做!^1?&* 为什么!^1?【为啥】!^1?&【為什麽】!^1?【沩亻十厺】!?/", - "obj_ch2_sceneex2a_slash_Step_0_gml_134_0": "* KRIS 这可一点都不【酷】^1!&* 我要回我的【拖车】里了!/%", - "obj_savepoint_slash_Other_10_gml_59_0": "* (你触碰着光芒…)/", - "obj_savepoint_slash_Other_10_gml_60_0_b": "* (你想到自己再也\\cR回不去赛博世界\\cW了。)/", - "obj_savepoint_slash_Other_10_gml_61_0_b": "* (你仔细地想过了!)/%", - "obj_ch2_scene6_slash_Step_0_gml_591_0": "\\EK* 呃^1,那个,等下。&这里有些人好像被咱们揍过。/", - "obj_ch2_scene6_slash_Step_0_gml_592_0": "\\EC* 他们不会^1…&联合起来对付我们吗?/", - "obj_ch2_scene6_slash_Step_0_gml_594_0": "\\E3* 不用担心啦^1,Susie!/%", - "obj_ch2_scene6_slash_Step_0_gml_600_0_b": "\\E1* 自打老豆被关进了仓鼠笼^1,&我就作为王储即位了。/", - "obj_ch2_scene6_slash_Step_0_gml_601_0": "\\E2* 以我新得到的王爸之力^1,&我宣布你们被特赦了!/", - "obj_ch2_scene6_slash_Step_0_gml_603_0": "\\E3* 真不错^1,&那么^1,我也不会对他们动粗了^1,&大概吧。/", - "obj_ch2_scene6_slash_Step_0_gml_605_0_b": "\\E3* 嗯哼^1!剩下的就是大家一起&享受新家啦!/%", - "obj_ch2_scene6_slash_Step_0_gml_614_0": "\\EC* 等等^1,新家?&那你的…老家在哪?/%", - "obj_npc_room_slash_Other_10_gml_1574_0_b": "* 这家伙都已经在巴结你们了^1?&明明你们还伤害过我们的?/", - "obj_npc_room_slash_Other_10_gml_1575_0_b": "* 怎么说也该稍微晚点吧!/%", - "obj_npc_room_slash_Other_10_gml_1594_0": "* (心桃看起来好像喜欢这里。)/", - "obj_npc_room_slash_Other_10_gml_1595_0_b": "* (你感受到一股宽恕的氛围…)/%", - "obj_pipis_enemy_slash_Other_22_gml_21_0": "Pipis小姐", - "scr_litemuseb_slash_scr_litemuseb_gml_182_0_b": "* 你觉得视线仿佛穿过了自己的手。/%", - "scr_text_slash_scr_text_gml_7658_0": "* (你获得了暗影水晶。)/", - "obj_ch2_scene21_loop_slash_Step_0_gml_763_0": "\\E4* 汝等将吾殴至屁滚尿流。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_764_0": "\\E3* 依吾所见,&汝等自当以为胜局已定?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_766_0": "\\EK* 呃^1,抛开事实不谈^1…并非如此^1。&* 但从事实来看^1…正是这样。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_768_0": "\\E1* 好了,为吾之倒地而战栗吧^1,&小傻瓜们!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_769_0": "\\E2* 倘若是要动真格的^1,&Rouxls^1…定当替天行道!/%", - "scr_spellinfo_slash_scr_spellinfo_gml_93_0": "你可以做许多事情#别把它跟魔法搞混了。", - "obj_swatchling_enemy_slash_Step_0_gml_160_0": "要不要&来点橘皮。", - "obj_swatchling_enemy_slash_Step_0_gml_164_0": "你的饮料要&加份青柠吗?" +{ + "date": "1632407807322", + "DEVICE_CHOICE_slash_Create_0_gml_28_0": "NO", + "DEVICE_CHOICE_slash_Create_0_gml_29_0": "YES", + "DEVICE_CHOICE_slash_Create_0_gml_64_0": "GRAINS", + "DEVICE_CHOICE_slash_Create_0_gml_65_0": "MEAT", + "DEVICE_CHOICE_slash_Create_0_gml_66_0": "DAIRY", + "DEVICE_CHOICE_slash_Create_0_gml_67_0": "SWEETS", + "DEVICE_CHOICE_slash_Create_0_gml_68_0": "FRUIT", + "DEVICE_CHOICE_slash_Create_0_gml_69_0": "VEGETABLE", + "DEVICE_CHOICE_slash_Create_0_gml_70_0": "EGG", + "DEVICE_CHOICE_slash_Create_0_gml_7_0": "EGG", + "DEVICE_CONTACT_slash_Other_10_gml_1_0": "SUSIE", + "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0FIRST^4.\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_111_0": "\\M0YOU MUST CREATE^6&A VESSEL^4.\\M1 ^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_125_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_126_0": "SELECT THE HEAD&THAT YOU PREFER.", + "DEVICE_CONTACT_slash_Step_0_gml_148_0": "^1 %", + "DEVICE_CONTACT_slash_Step_0_gml_149_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_150_0": "SELECT THE TORSO&THAT YOU PREFER.", + "DEVICE_CONTACT_slash_Step_0_gml_173_0": "^1 \\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_174_0": "SELECT THE LEGS&THAT YOU PREFER.", + "DEVICE_CONTACT_slash_Step_0_gml_205_0": "\\M0THIS^3 IS YOUR BODY^3.\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_206_0": "\\M0 ^1 %", + "DEVICE_CONTACT_slash_Step_0_gml_207_0": "DO YOU ACCEPT IT?", + "DEVICE_CONTACT_slash_Step_0_gml_240_0": "\\M0 EXCELLENT^3.\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_241_0": "\\M0YOU HAVE CREATED^3&A WONDERFUL FORM^3.\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_242_0": "\\M0 NOW^3.\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_243_0": "\\M0LET US SHAPE ITS&MIND^3 AS YOUR OWN.^3 \\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_258_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_259_0": "WHAT IS ITS&FAVORITE FOOD?", + "DEVICE_CONTACT_slash_Step_0_gml_288_0": "SWEET", + "DEVICE_CONTACT_slash_Step_0_gml_289_0": "SOFT", + "DEVICE_CONTACT_slash_Step_0_gml_290_0": "SOUR", + "DEVICE_CONTACT_slash_Step_0_gml_291_0": "SALTY", + "DEVICE_CONTACT_slash_Step_0_gml_292_0": "PAIN", + "DEVICE_CONTACT_slash_Step_0_gml_293_0": "COLD", + "DEVICE_CONTACT_slash_Step_0_gml_323_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_324_0": "YOUR FAVORITE&BLOOD TYPE?", + "DEVICE_CONTACT_slash_Step_0_gml_33_0": "\\M0EXCELLENT^4.\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_343_0": "A", + "DEVICE_CONTACT_slash_Step_0_gml_344_0": "AB", + "DEVICE_CONTACT_slash_Step_0_gml_345_0": "B", + "DEVICE_CONTACT_slash_Step_0_gml_346_0": "C", + "DEVICE_CONTACT_slash_Step_0_gml_347_0": "D", + "DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6 \\M0TRULY^4&EXCELLENT^4.\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0 NOW^4.\\M1 ^7 %", + "DEVICE_CONTACT_slash_Step_0_gml_36_0": "\\M0 WE MAY^5& BEGIN^4.\\M1 ^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_381_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_382_0": "WHAT COLOR DOES&IT LIKE MOST?", + "DEVICE_CONTACT_slash_Step_0_gml_401_0": "RED", + "DEVICE_CONTACT_slash_Step_0_gml_402_0": "BLUE", + "DEVICE_CONTACT_slash_Step_0_gml_403_0": "GREEN", + "DEVICE_CONTACT_slash_Step_0_gml_404_0": "CYAN", + "DEVICE_CONTACT_slash_Step_0_gml_438_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_439_0": "PLEASE GIVE IT&A GIFT.", + "DEVICE_CONTACT_slash_Step_0_gml_459_0": "KINDNESS", + "DEVICE_CONTACT_slash_Step_0_gml_460_0": "MIND", + "DEVICE_CONTACT_slash_Step_0_gml_461_0": "AMBITION", + "DEVICE_CONTACT_slash_Step_0_gml_462_0": "BRAVERY", + "DEVICE_CONTACT_slash_Step_0_gml_463_0": "VOICE", + "DEVICE_CONTACT_slash_Step_0_gml_497_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_498_0": "HOW DO YOU FEEL&ABOUT YOUR CREATION?&(IT WILL NOT HEAR.)", + "DEVICE_CONTACT_slash_Step_0_gml_518_0": "LOVE", + "DEVICE_CONTACT_slash_Step_0_gml_519_0": "HOPE", + "DEVICE_CONTACT_slash_Step_0_gml_520_0": "DISGUST", + "DEVICE_CONTACT_slash_Step_0_gml_521_0": "FEAR", + "DEVICE_CONTACT_slash_Step_0_gml_555_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_556_0": "HAVE YOU ANSWERED&HONESTLY?", + "DEVICE_CONTACT_slash_Step_0_gml_575_0": "YES", + "DEVICE_CONTACT_slash_Step_0_gml_576_0": "NO", + "DEVICE_CONTACT_slash_Step_0_gml_5_0": " ^9 ^8 %", + "DEVICE_CONTACT_slash_Step_0_gml_611_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_612_0": "YOU ACKNOWLEDGE&THE POSSIBILITY OF&PAIN AND SEIZURE.", + "DEVICE_CONTACT_slash_Step_0_gml_631_0": "YES", + "DEVICE_CONTACT_slash_Step_0_gml_632_0": "NO", + "DEVICE_CONTACT_slash_Step_0_gml_664_0": "\\M0UNDERSTOOD^3.\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_697_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_698_0": "NAME YOUR VESSEL.", + "DEVICE_CONTACT_slash_Step_0_gml_6_0": " ARE YOU^6& THERE^6?\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_729_0": "\\M0WE CALLED IT^4&\"~1.\"^6 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_730_0": "\\M0AND WHAT ABOUT^3&THE CREATOR^3?\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_734_0": "\\M0\"~1.\"^6 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_735_0": "\\M0AN INTERESTING&COINCIDENCE^3.\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_736_0": "\\M0AND WHAT ABOUT^3&THE CREATOR^3?\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_755_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_756_0": "YOUR OWN NAME.", + "DEVICE_CONTACT_slash_Step_0_gml_785_0": "\\M0\"~1.\"^6 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_786_0": "\\M0EXCELLENT^3.\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_787_0": "\\M0TRULY^3 &EXCELLENT^3.\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_790_0": "\\M0HOW INTERESTING.\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_794_0": "\\M0YOU ARE ABOUT TO&MEET SOMEON^3E \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_795_0": "\\M0VERY^1, VERY^4&WONDERFUL^3. \\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0ARE WE^6&CONNECTED^6?\\M1 ^6 ^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_800_0": "\\M0OF COURSE^5&OF COURSE.\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_801_0": "\\M0OF COURSE^5 THEY&ARE THE SAME^4.\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_816_0": "\\M0\"~1.\"^5 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_817_0": "\\M0THANK YOU^5&FOR YOUR TIME^4. \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_818_0": "\\M0YOUR ANSWERS^3 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_819_0": "\\M0YOUR WONDERFUL^5&CREATION^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_839_0": " Will now b^3e& discarded^6.%", + "DEVICE_CONTACT_slash_Step_0_gml_840_0": "No one can choose&who they are&in this world^5.%%", + "DEVICE_CONTACT_slash_Step_0_gml_854_0": "You^5r& &nam^5e& & is ", + "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris...^6! %", + "DEVICE_CONTACT_slash_Step_0_gml_890_0": "Wake up^6! %", + "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS...!^6 ", + "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0...", + "DEVICE_CONTACT_slash_Step_0_gml_928_0": "\\M0 FIRST^3.\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_929_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 ARE YOU&PHOTOSENSITIVE? ^6 ^6 ", + "DEVICE_FAILURE_slash_Create_0_gml_12_0": "THE DEATH", + "DEVICE_FAILURE_slash_Step_0_gml_103_0": "\\M0 THEN THE WORLD^5 & WAS COVERED^5 & IN DARKNESS./%", + "DEVICE_FAILURE_slash_Step_0_gml_103_0_b": "CONTINUE", + "DEVICE_FAILURE_slash_Step_0_gml_104_0": "GIVE UP", + "DEVICE_FAILURE_slash_Step_0_gml_10_0": "\\M0 IT APPEARS YOU& HAVE REACHED^6& & AN END./%", + "DEVICE_FAILURE_slash_Step_0_gml_172_0": "THE DARK", + "DEVICE_FAILURE_slash_Step_0_gml_28_0": "\\M0 WILL YOU TRY AGAIN?", + "DEVICE_FAILURE_slash_Step_0_gml_32_0": "\\M0 WILL YOU PERSIST?", + "DEVICE_FAILURE_slash_Step_0_gml_39_0": " Come on^1,& that all you got!?/", + "DEVICE_FAILURE_slash_Step_0_gml_40_0": " Kris^1,& get up...!/%", + "DEVICE_FAILURE_slash_Step_0_gml_47_0": " This is not& your fate...!/", + "DEVICE_FAILURE_slash_Step_0_gml_48_0": " Please^1,& don't give up!/%", + "DEVICE_FAILURE_slash_Step_0_gml_68_0": " THEN, THE FUTURE& IS IN YOUR HANDS.", + "DEVICE_MENU_slash_Create_0_gml_17_0": "DELTARUNE", + "DEVICE_MENU_slash_Create_0_gml_182_0": "NO DATA", + "DEVICE_MENU_slash_Create_0_gml_185_0": "NO DATA", + "DEVICE_MENU_slash_Create_0_gml_190_0": "UNKNOWN FILE", + "DEVICE_MENU_slash_Create_0_gml_205_0": "UNKNOWN FILE", + "DEVICE_MENU_slash_Create_0_gml_221_0": "CHAPTER 1", + "DEVICE_MENU_slash_Create_0_gml_237_0": "CHAPTER 1", + "DEVICE_MENU_slash_Create_0_gml_8_0": "CONTACT", + "DEVICE_MENU_slash_Create_0_gml_97_0": "[EMPTY]", + "DEVICE_MENU_slash_Draw_0_gml_115_0": " ", + "DEVICE_MENU_slash_Draw_0_gml_116_0": "CONTINUE", + "DEVICE_MENU_slash_Draw_0_gml_116_1": "BACK", + "DEVICE_MENU_slash_Draw_0_gml_117_0": "BEGIN", + "DEVICE_MENU_slash_Draw_0_gml_117_1": "BACK", + "DEVICE_MENU_slash_Draw_0_gml_119_0": "OVERWRITE", + "DEVICE_MENU_slash_Draw_0_gml_119_1": "DO NOT", + "DEVICE_MENU_slash_Draw_0_gml_119_2": "IT WILL BE SUBSUMED.", + "DEVICE_MENU_slash_Draw_0_gml_120_0": "YES", + "DEVICE_MENU_slash_Draw_0_gml_120_1": "NO", + "DEVICE_MENU_slash_Draw_0_gml_120_2": "TRULY ERASE IT?", + "DEVICE_MENU_slash_Draw_0_gml_121_0": "ERASE", + "DEVICE_MENU_slash_Draw_0_gml_121_1": "DO NOT", + "DEVICE_MENU_slash_Draw_0_gml_121_2": "THEN IT WILL BE DESTROYED.", + "DEVICE_MENU_slash_Draw_0_gml_125_0": "Completion FILE not found.", + "DEVICE_MENU_slash_Draw_0_gml_127_0": " ", + "DEVICE_MENU_slash_Draw_0_gml_128_0": "Continue", + "DEVICE_MENU_slash_Draw_0_gml_128_1": "Back", + "DEVICE_MENU_slash_Draw_0_gml_129_0": "Start", + "DEVICE_MENU_slash_Draw_0_gml_129_1": "Back", + "DEVICE_MENU_slash_Draw_0_gml_130_0": "FILE not found.", + "DEVICE_MENU_slash_Draw_0_gml_131_0": "Yes", + "DEVICE_MENU_slash_Draw_0_gml_131_1": "No", + "DEVICE_MENU_slash_Draw_0_gml_131_2": "Copy over this file?", + "DEVICE_MENU_slash_Draw_0_gml_132_0": "Yes", + "DEVICE_MENU_slash_Draw_0_gml_132_1": "No", + "DEVICE_MENU_slash_Draw_0_gml_132_2": "Erase this file?", + "DEVICE_MENU_slash_Draw_0_gml_133_0": "Yes!", + "DEVICE_MENU_slash_Draw_0_gml_133_1": "No!", + "DEVICE_MENU_slash_Draw_0_gml_133_2": "Really erase it?", + "DEVICE_MENU_slash_Draw_0_gml_164_0": "Start", + "DEVICE_MENU_slash_Draw_0_gml_165_0": "Back", + "DEVICE_MENU_slash_Draw_0_gml_166_0": " ", + "DEVICE_MENU_slash_Draw_0_gml_189_0": "CANCEL", + "DEVICE_MENU_slash_Draw_0_gml_190_0": "Cancel", + "DEVICE_MENU_slash_Draw_0_gml_194_0": "Your Room [Chapter 1 END]", + "DEVICE_MENU_slash_Draw_0_gml_195_0": "[Made on seeing credits.]", + "DEVICE_MENU_slash_Draw_0_gml_199_0": "COPY", + "DEVICE_MENU_slash_Draw_0_gml_200_0": "ERASE", + "DEVICE_MENU_slash_Draw_0_gml_201_0": "Copy", + "DEVICE_MENU_slash_Draw_0_gml_201_1": "Erase", + "DEVICE_MENU_slash_Draw_0_gml_215_0": " ", + "DEVICE_MENU_slash_Draw_0_gml_216_0": "CHOOSE THE ONE TO COPY.", + "DEVICE_MENU_slash_Draw_0_gml_217_0": "CHOOSE THE TARGET FOR THE REFLECTION.", + "DEVICE_MENU_slash_Draw_0_gml_218_0": "IT WILL BE SUBSUMED.", + "DEVICE_MENU_slash_Draw_0_gml_219_0": "SELECT THE ONE TO ERASE.", + "DEVICE_MENU_slash_Draw_0_gml_223_0": "Please select a file.", + "DEVICE_MENU_slash_Draw_0_gml_224_0": "Choose a file to copy.", + "DEVICE_MENU_slash_Draw_0_gml_225_0": "Choose a file to copy to.", + "DEVICE_MENU_slash_Draw_0_gml_226_0": "The file will be overwritten.", + "DEVICE_MENU_slash_Draw_0_gml_227_0": "Choose a file to erase.", + "DEVICE_MENU_slash_Draw_0_gml_242_0": "Don't Use Chapter 1 FILE", + "DEVICE_MENU_slash_Draw_0_gml_253_0": "Ch 1 Files", + "DEVICE_MENU_slash_Draw_0_gml_284_0": "Chapter Select", + "DEVICE_MENU_slash_Draw_0_gml_285_0": "End Program", + "DEVICE_MENU_slash_Draw_0_gml_291_0": "Start Chapter 2 from Chapter 1's FILE.", + "DEVICE_MENU_slash_Draw_0_gml_292_0": "Chapter 2を スロット~1で始めます。", + "DEVICE_MENU_slash_Step_0_gml_105_0": "[EMPTY]", + "DEVICE_MENU_slash_Step_0_gml_126_0": "IT WAS AS IF IT WAS NEVER THERE AT ALL.", + "DEVICE_MENU_slash_Step_0_gml_127_0": "Erase complete.", + "DEVICE_MENU_slash_Step_0_gml_149_0": "IT RETAINED ITS ORIGINAL SHAPE.", + "DEVICE_MENU_slash_Step_0_gml_156_0": "THEN IT WAS SPARED.", + "DEVICE_MENU_slash_Step_0_gml_159_0": "VERY INTERESTING.", + "DEVICE_MENU_slash_Step_0_gml_225_0": "THE DIVISION IS COMPLETE.", + "DEVICE_MENU_slash_Step_0_gml_227_0": "Copy complete.", + "DEVICE_MENU_slash_Step_0_gml_238_0": "IT IS IMMUNE TO ITS OWN IMAGE.", + "DEVICE_MENU_slash_Step_0_gml_239_0": "You can't copy there.", + "DEVICE_MENU_slash_Step_0_gml_261_0": "IT IS BARREN AND CANNOT BE COPIED.", + "DEVICE_MENU_slash_Step_0_gml_264_0": "BUT THERE WAS NOTHING LEFT TO COPY.", + "DEVICE_MENU_slash_Step_0_gml_266_0": "It can't be copied.", + "DEVICE_MENU_slash_Step_0_gml_289_0": "BUT IT WAS ALREADY GONE.", + "DEVICE_MENU_slash_Step_0_gml_292_0": "BUT THERE WAS NOTHING LEFT TO ERASE.", + "DEVICE_MENU_slash_Step_0_gml_294_0": "There's nothing to erase.", + "DEVICE_MENU_slash_Step_0_gml_74_0": "IT CONFORMED TO THE REFLECTION.", + "DEVICE_MENU_slash_Step_0_gml_77_0": "WHAT AN INTERESTING BEHAVIOR.", + "DEVICE_MENU_slash_Step_0_gml_86_0": "WHAT AN INTERESTING BEHAVIOR.", + "DEVICE_MENU_slash_Step_0_gml_91_0": "Copy complete.", + "DEVICE_NAMER_slash_Draw_0_gml_18_0": "ENTER YOUR OWN NAME.", + "DEVICE_NAMER_slash_Draw_0_gml_84_0": "THIS IS YOUR NAME.", + "DEVICE_NAMER_slash_Other_10_gml_10_0": "PAPYRUS", + "DEVICE_NAMER_slash_Other_10_gml_11_0": "ALPHYS", + "DEVICE_NAMER_slash_Other_10_gml_12_0": "UNDYNE", + "DEVICE_NAMER_slash_Other_10_gml_13_0": "RUDY", + "DEVICE_NAMER_slash_Other_10_gml_14_0": "BERDLY", + "DEVICE_NAMER_slash_Other_10_gml_15_0": "CATTY", + "DEVICE_NAMER_slash_Other_10_gml_16_0": "CATTI", + "DEVICE_NAMER_slash_Other_10_gml_17_0": "BRATTY", + "DEVICE_NAMER_slash_Other_10_gml_18_0": "GERSON", + "DEVICE_NAMER_slash_Other_10_gml_19_0": "JOCKINGTON", + "DEVICE_NAMER_slash_Other_10_gml_20_0": "QC", + "DEVICE_NAMER_slash_Other_10_gml_27_0": "SUSIE", + "DEVICE_NAMER_slash_Other_10_gml_28_0": "NOELLE", + "DEVICE_NAMER_slash_Other_10_gml_29_0": "KRIS", + "DEVICE_NAMER_slash_Other_10_gml_30_0": "TORIEL", + "DEVICE_NAMER_slash_Other_10_gml_31_0": "ASRIEL", + "DEVICE_NAMER_slash_Other_10_gml_32_0": "ASGORE", + "DEVICE_NAMER_slash_Other_10_gml_33_0": "SANS", + "DEVICE_NAMER_slash_Other_10_gml_34_0": "PAPYRUS", + "DEVICE_NAMER_slash_Other_10_gml_35_0": "ALPHYS", + "DEVICE_NAMER_slash_Other_10_gml_36_0": "UNDYNE", + "DEVICE_NAMER_slash_Other_10_gml_37_0": "RUDY", + "DEVICE_NAMER_slash_Other_10_gml_38_0": "BERDLY", + "DEVICE_NAMER_slash_Other_10_gml_39_0": "CATTY", + "DEVICE_NAMER_slash_Other_10_gml_3_0": "SUSIE", + "DEVICE_NAMER_slash_Other_10_gml_40_0": "CATTI", + "DEVICE_NAMER_slash_Other_10_gml_41_0": "BRATTY", + "DEVICE_NAMER_slash_Other_10_gml_42_0": "GERSON", + "DEVICE_NAMER_slash_Other_10_gml_43_0": "JOCKINGTON", + "DEVICE_NAMER_slash_Other_10_gml_44_0": "QC", + "DEVICE_NAMER_slash_Other_10_gml_4_0": "NOELLE", + "DEVICE_NAMER_slash_Other_10_gml_5_0": "KRIS", + "DEVICE_NAMER_slash_Other_10_gml_6_0": "TORIEL", + "DEVICE_NAMER_slash_Other_10_gml_7_0": "ASRIEL", + "DEVICE_NAMER_slash_Other_10_gml_8_0": "ASGORE", + "DEVICE_NAMER_slash_Other_10_gml_9_0": "SANS", + "UNUSED_slash_UNUSED_gml_1_0": "Where...", + "UNUSED_slash_UNUSED_gml_2_0": "Where am I?", + "UNUSED_slash_UNUSED_gml_3_0": "Hello...? Anyone...?", + "UNUSED_slash_UNUSED_gml_4_0": "Is... is anybody out there...?", + "UNUSED_slash_UNUSED_gml_5_0": "Someone!? Anyone!? Can anyone hear me!?", + "UNUSED_slash_UNUSED_gml_6_0": "...", + "UNUSED_slash_UNUSED_gml_7_0": "It's dark.", + "UNUSED_slash_UNUSED_gml_8_0": "It's so dark here.", + "o_boxing_wireframe_slash_Create_0_gml_28_0": "Press Z and X to Punch!", + "o_boxing_wireframe_slash_Draw_0_gml_145_0": "Press ~1&Or ~2 If&You Dare", + "o_boxing_wireframe_slash_Draw_0_gml_316_0": "Shut up, that was&just a warm up!", + "o_boxing_wireframe_slash_Draw_0_gml_334_0": "Shut up! That was&just practice!", + "o_boxing_wireframe_slash_Draw_0_gml_85_0": "HIT IT", + "o_boxing_wireframe_slash_Draw_0_gml_87_0": "HIT IT", + "o_boxing_wireframe_slash_Step_0_gml_17_0": "Shut up!!", + "o_boxing_wireframe_slash_Step_0_gml_18_0": "I said shut up!!", + "o_boxingcontroller_slash_Create_0_gml_18_0": "DODGE with ~1 or ~2!", + "o_boxingcontroller_slash_Create_0_gml_19_0": "Press ~1 to Duck!", + "o_boxingcontroller_slash_Create_0_gml_20_0": "default", + "o_boxingcontroller_slash_Step_0_gml_170_0": "* (Press ~1 or ~2 to hit Queen after she attacks!)", + "o_boxingcontroller_slash_Step_0_gml_174_0": "* (Punch during Queen's turn with ~1 or ~2 after she attacks!)", + "o_boxingcontroller_slash_Step_0_gml_178_0": "* (Dodge Queen's attacks with left, right, and down!)", + "o_boxingcontroller_slash_Step_0_gml_182_0": "* ROUND 2 begins.&* Queen's attacks got tougher!", + "o_boxingcontroller_slash_Step_0_gml_186_0": "* ROUND 3 begins.&* Queen's attacks got extreme!", + "o_boxingcontroller_slash_Step_0_gml_361_0": "You can Punch on both sides!", + "o_boxinghud_slash_Draw_0_gml_66_0": "BOSS", + "o_boxingqueen_slash_Step_0_gml_1200_0": "Press ~1&to Duck!", + "o_boxingqueen_slash_Step_0_gml_3078_0": "* Battle Power... Dropping.../%", + "o_boxingqueen_slash_Step_0_gml_3082_0": "* Overheat... Activated/%", + "o_boxingqueen_slash_Step_0_gml_3086_0": "* Listen Well/%", + "o_boxingqueen_slash_Step_0_gml_3090_0": "* You May Have Defeated Me/%", + "o_boxingqueen_slash_Step_0_gml_3094_0": "* But I Still Possess One Thing/%", + "o_boxingqueen_slash_Step_0_gml_3098_0": "* You Three Will Never Have/%", + "o_boxingqueen_slash_Step_0_gml_3148_0": "* Detachable Hands/%", + "o_boxingqueen_slash_Step_0_gml_599_0": "DODGE with ~1 &or ~2!", + "obj_battlecontroller_slash_Draw_0_gml_172_0": "Standard", + "obj_battlecontroller_slash_Draw_0_gml_173_0": "HP", + "obj_battlecontroller_slash_Draw_0_gml_208_0": "MERCY", + "obj_battlecontroller_slash_Draw_0_gml_653_0": "Berdly", + "obj_battlecontroller_slash_Step_0_gml_42_0": "* You won^1!&* Got ~1 EXP and ~2 D$./%", + "obj_battlecontroller_slash_Step_0_gml_43_0": "* You won the battle!/%", + "obj_battlecontroller_slash_Step_0_gml_46_0": "* You won^1!&* Got ~1 D$^1.&* You became stronger./%", + "obj_battlecontroller_slash_Step_0_gml_69_0": "* You won^1!&* Got ~1 D$^1.&* Noelle became stronger./%", + "obj_berdlyb2_enemy_slash_Step_0_gml_124_0": "* Berdly thanks Noelle profusely.", + "obj_berdlyb2_enemy_slash_Step_0_gml_125_0": "* Berdly tries to entice Noelle to his side by gyrating his hips!", + "obj_berdlyb2_enemy_slash_Step_0_gml_126_0": "* Berdly preens condescendingly.", + "obj_berdlyb2_enemy_slash_Step_0_gml_127_0": "* Berdly laughs and goes to his mind palace.", + "obj_berdlyb2_enemy_slash_Step_0_gml_128_0": "Behold!!!&Comrades!!!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_146_0": "That's right, Kris!&Unlike YOU, I have a&LOVING TEAM behind me!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_147_0": "* BERDLY - He usually only gets this mad when you play games together./%", + "obj_berdlyb2_enemy_slash_Step_0_gml_161_0": "And you'll never beat&US fighting alone!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_162_0": "* You acted like you were an idiot next to Berdly's genius!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_164_0": "* Ahh^1, Kris..^1. A shame I must defeat someone so lowly.../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_171_0": "Noelle, this might hurt,&but it's to save you!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_175_0": "* You did several math problems incorrectly!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_180_0": "(Help.)/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_181_0": "* You pretended to knit a home-made dunce cap!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_182_0": "... h-hey^1, wait^1, where'd&the other guys go!?/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_187_0": "* You grunted like a primitive animal!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_194_0": "* You pretended to spill your IQ points on the floor!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_195_0": "* You got Noelle to pretend to pick them up!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_197_0": "\\EI* (Why me!?)/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_199_0": "Kris..^1. you're outmatched^1!&My team is rich in&natural resources!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_201_0": "* Berdly liked that!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_202_0": "My..^1. my allies are gone^1?&Ha^1! They're probably just..^1.&Helping Queen search for me!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_213_0": "* You glared at Berdly!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_215_0": "\\E3* Wh..^1. what!? Trying to psyche me out^1, Kris!?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_215_0_b": "Intelligence^1, yes^1.&Smarts^1, yes^1.&Nipples^1, future YES./%", + "obj_berdlyb2_enemy_slash_Step_0_gml_216_0": "\\ED* W-well..^1. It's not working!!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_218_0": "* Berdly's DEFENSE dropped!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_218_0_b": "Sh..^1. shut up^1, Kris^1! Shut up^1!&I don't care if you're not&saying anything!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_222_0": "* You glared at Berdly!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_223_0": "* His DEFENSE dropped!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_226_0": "N-Noelle, look!&Kris is down!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_236_0": "Now's your chance to&come back over here!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_241_0": "S-summon more guys!^1?&I..^1. I don't need to do that!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_245_0": "* You encouraged Noelle to use her mind!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_247_0": ".../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_252_0": "* Her MAGIC increased^1! Berdly found her smarts appealing!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_258_0": "N... Noelle?/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_264_0": "* You told Noelle to concentrate!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_266_0": "(I can...&still...&hear...&their voice...)/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_266_0_b": "Just WAIT^1! The original&ones are gonna come&back any minute now!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_269_0": "\\EW* Concentrate on what...?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_278_0": "* Her MAGIC increased!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_281_0": "* But nothing happened!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_299_0": "* Noelle tried to talk to Berdly!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_301_0": "\\EI* Umm^1, Berdly^1, I'm glad you're trying to help me.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_303_0": "\\EJ* No need to thank me^1, dearest Noelle!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_305_0": "* Noelle accidentally complimented Berdly!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_338_0": "* Berdly crushes his Smart Scouter out of frustration.", + "obj_berdlyb2_enemy_slash_Step_0_gml_339_0": "* Smells like frozen chicken.", + "obj_berdlyb2_enemy_slash_Step_0_gml_358_0": "\\Ec* S..^1. Snowgrave?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_359_0": "\\Ee* I..^1. I don't know that spell./", + "obj_berdlyb2_enemy_slash_Step_0_gml_365_0": "\\Ee* I'm telling you^1, I..^1. I.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_366_0": "\\EW* I don't know what you're talking about./", + "obj_berdlyb2_enemy_slash_Step_0_gml_371_0": "* Enemy Weakness: ICE&Try your strongest ice spell./%", + "obj_berdlyb2_enemy_slash_Step_0_gml_372_0": "\\EW* I'm telling you^1, stop!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_373_0": "\\EZ* I... I don't know what you're talking about!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_379_0": "\\EV* Fine^1. You want to see what happens so bad?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_380_0": "\\Ef* Watch what happens when I cast a spell I don't know!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_40_0": "Holy Halbird!&Grant me strength!", + "obj_berdlyb2_enemy_slash_Step_0_gml_41_0": "Partake, Kris!&The Zephyr of&Punishment!", + "obj_berdlyb2_enemy_slash_Step_0_gml_429_0": "* .../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_42_0": "See if you can&dodge this, Kris!", + "obj_berdlyb2_enemy_slash_Step_0_gml_441_0": "* What.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_442_0": "* What happened?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_443_0": "* There was so much snow^1, I couldn't see anything.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_444_0": "* I.../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_463_0": "* I don't feel so good./", + "obj_berdlyb2_enemy_slash_Step_0_gml_464_0": "* I think/", + "obj_berdlyb2_enemy_slash_Step_0_gml_465_0": "* I'm going to go home./%", + "obj_berdlyb2_enemy_slash_Step_0_gml_47_0": "Kris^1! I get it^1!&Your head's gotten big&from solving that puzzle&by DUMB LUCK!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_484_0": "* Noelle acted smart!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_54_0": "Don't worry,&it's part&of my&calculations!", + "obj_berdlyb2_enemy_slash_Step_0_gml_57_0": "WHY ARE&YOU HITTING&ME!?", + "obj_berdlyb2_enemy_slash_Step_0_gml_617_0": "* But it failed./%", + "obj_berdlyb2_enemy_slash_Step_0_gml_698_0": "%%", + "obj_berdlyb2_enemy_slash_Step_0_gml_707_0": "%%", + "obj_berdlyb2_enemy_slash_Step_0_gml_716_0": "%%", + "obj_berdlyb2_enemy_slash_Step_0_gml_722_0": "\\EW* .../", + "obj_berdlyb2_enemy_slash_Step_0_gml_726_0": "%%", + "obj_berdlyb2_enemy_slash_Step_0_gml_79_0": "So now you think&it's your chance to&usurp me at my weakest.../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_88_0": "By taking my most&precious thing..^1. Noelle!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_98_0": "But guess what, Kris!&I have one or more things&you will NEVER have!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_123_0": "* BERDLY - Go! Use your roller coaster cars to play \\\"bump of chicken\\\"!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_130_0": "* You and Susie will attempt to bump into Berdly's car!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_131_0": "* You and Ralsei will attempt to bump into Berdly's car!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_132_0": "* You will attempt to bump into Berdly's car!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_158_0": "* Berdly calls Queen for help!&* But Queen is pretending to be on the phone!", + "obj_berdlyb_enemy_slash_Step_0_gml_159_0": "* Berdly asks Queen what snacks they have at home!&* Queen nods! She has earbuds in!", + "obj_berdlyb_enemy_slash_Step_0_gml_160_0": "* Berdly gives the secret sign!&* But Queen is busy with a coloring book!", + "obj_berdlyb_enemy_slash_Step_0_gml_161_0": "* Berdly summons Queen!&* Queen calls in sick!", + "obj_berdlyb_enemy_slash_Step_0_gml_162_0": "* Berdly shows Queen his card collection!&* Queen escaped successfully.", + "obj_berdlyb_enemy_slash_Step_0_gml_163_0": "* Smells like fried chicken.", + "obj_berdlyb_enemy_slash_Step_0_gml_167_0_b": "* Berdly's coaster car thing looks sick.", + "obj_berdlyb_enemy_slash_Step_0_gml_171_0": "* Berdly asks Queen for healing!&* She says \\\"You're Doing Great Honey\\\"", + "obj_berdlyb_enemy_slash_Step_0_gml_186_0": "* Susie will attempt to bump into Berdly's car!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_187_0": "* Susie and Ralsei will attempt to bump into Berdly's car!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_221_0": "* Ralsei will attempt to bump into Berdly's car!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_29_0_b": "Partake, Kris! The&zephyr of punishment!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_306_0": "* The whole gang will attempt to bump into Berdly's car!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_30_0": "Holy Halbird!&Grant me strength!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_31_0": "Look, Susie! The&closest you'll ever&get to an \\\"A\\\"!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_36_0": "Ha! Go ahead, \\\"bump\\\"&me, you bumpbarians!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_42_0": "What? My car&is breaking!?/%", + "obj_berdlyb_enemy_slash_Step_0_gml_450_0": "W-what...?&My coaster, it's...!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_48_0": "Kris, I get why&you're getting in my&way! You're jealous,&aren't you!?/%", + "obj_berdlyb_enemy_slash_Step_0_gml_49_0": "Kris, you're tired&of being the class&No.3, gazing distantly&at Noelle and I's&fruited figures.../%", + "obj_berdlyb_enemy_slash_Step_0_gml_50_0": "So rather than ever&STUDYING, you'd enlist&SUSIE to take us down!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_51_0": "Kris... you are truly&depraved. Playing&in the mud with&the class hellion./%", + "obj_berdlyb_enemy_slash_Step_0_gml_52_0": "But Kris, I am&a kind and brave&hero! If you come&to our side.../%", + "obj_berdlyb_enemy_slash_Step_0_gml_80_0": "I'll show you&\\\"bumper cars\\\" is a&game of INTELLECT,¬ skill!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_82_0": "You may be a&slightly less&distant No. 3!&Haha... slightly./%", + "obj_berdlyb_enemy_slash_Step_0_gml_89_0": "Fools! This is&Smart Smoke! It means&my car is getting&stronger!/%", + "obj_blocked_total_fx_slash_Draw_0_gml_10_0": " ads!", + "obj_blocked_total_fx_slash_Draw_0_gml_9_0": "Blocked", + "obj_boxing_loss_controller_slash_Draw_0_gml_116_0": "Don't give up...!", + "obj_boxpuzzle_event_slash_Step_0_gml_437_0": "* See^1, I used the box to break in the door^1.&* Easy./%", + "obj_bqueen_intro_slash_Step_0_gml_13_0": "* Finally... a worthy opponent.../%", + "obj_caradventure_car_slash_Step_0_gml_115_0": "\\E1* So Much Traffic Isn't It Wonderful/%", + "obj_caradventure_car_slash_Step_0_gml_131_0": "\\ED* Lightners Love Traffic They Look It Up All The Time/%", + "obj_caradventure_car_slash_Step_0_gml_147_0": "\\EB* Poor Noelle She Would Love Hitting All These Cars/%", + "obj_caradventure_car_slash_Step_0_gml_164_0": "\\E2* Umm^1, actually^1, I... she^1, um^1, might not^1, um.../%", + "obj_caradventure_car_slash_Step_0_gml_179_0": "\\EH* Stop Everything/%", + "obj_caradventure_car_slash_Step_0_gml_198_0": "\\E0* Kris Get The Banana/%", + "obj_caradventure_car_slash_Step_0_gml_216_0": "\\EF* Kris You Are Going To Get Sick/%", + "obj_caradventure_car_slash_Step_0_gml_233_0": "\\E1* Here Comes A Crossing Get Ready To Stop/%", + "obj_caradventure_car_slash_Step_0_gml_57_0": "\\E0* Kris Press Directions To Steer/%", + "obj_caradventure_car_slash_Step_0_gml_80_0": "\\EE* Kris Don't Hit The Cars!/%", + "obj_caradventure_car_slash_Step_0_gml_80_0_b": "\\E0* Kris Press Directional Buttons To Steer/%", + "obj_caradventure_car_slash_Step_0_gml_98_0": "\\E1* Haha Okay Actually Hit All The Cars/%", + "obj_caradventure_object_slash_Collision_c6676890_fdcf_45e4_aea6_c7948966d056_gml_17_0": "\\E1* Potassium/%", + "obj_ch2_city01_slash_Step_0_gml_107_0": "\\ED* ..^1. Kris/", + "obj_ch2_city01_slash_Step_0_gml_108_0": "\\E1* It Appears/", + "obj_ch2_city01_slash_Step_0_gml_109_0": "\\EB* Our Comrades Have Pressed The Escape Key On Us/", + "obj_ch2_city01_slash_Step_0_gml_110_0": "\\E5* ...^1. So It Has Come To This.../", + "obj_ch2_city01_slash_Step_0_gml_111_0": "\\E5* In Order To Find Our Teams/", + "obj_ch2_city01_slash_Step_0_gml_112_0": "\\E4* .../", + "obj_ch2_city01_slash_Step_0_gml_113_0": "\\E9* We Must Form An Uneasy Truce.../%", + "obj_ch2_city01_slash_Step_0_gml_120_0": "\\E6* Queen!^1! My splendid Queen!^1! Where are you!!/", + "obj_ch2_city01_slash_Step_0_gml_122_0": "\\E8* Oh No Don't Let Him Find Me/%", + "obj_ch2_city01_slash_Step_0_gml_146_0": "\\E0* Ah^1, Kris..^1. NOT the lifeform I was looking for./", + "obj_ch2_city01_slash_Step_0_gml_147_0": "\\E3* ..^1. Hmm? Where's the rest of the C+ Squad?/", + "obj_ch2_city01_slash_Step_0_gml_148_0": "\\E7* Don't tell me you got abandoned!? HA!!/", + "obj_ch2_city01_slash_Step_0_gml_149_0": "\\E2* HAHA!^1! That's what you get for trusting Susie!^1! HA!!/%", + "obj_ch2_city01_slash_Step_0_gml_157_0": "\\E3* H..^1. Huh? Noelle? Queen?/%", + "obj_ch2_city01_slash_Step_0_gml_165_0": "\\EB* They're just..^1. busy retro gaming somewhere!!/%", + "obj_ch2_city01_slash_Step_0_gml_176_0": "\\E6* I bet they're waiting for me on the player select screen!!/", + "obj_ch2_city01_slash_Step_0_gml_177_0": "\\E2* Listening to strangely groovy music!^1! HAHA^1! HA!^1! HA!!/", + "obj_ch2_city01_slash_Step_0_gml_178_0": "\\E8* .../%", + "obj_ch2_city01_slash_Step_0_gml_186_0": "\\E9* ...Sigh./%", + "obj_ch2_city01_slash_Step_0_gml_193_0": "\\EA* So it's come to this./", + "obj_ch2_city01_slash_Step_0_gml_194_0": "\\E9* In order to find our respective teams.../", + "obj_ch2_city01_slash_Step_0_gml_195_0": "\\E0* It APPEARS.../", + "obj_ch2_city01_slash_Step_0_gml_196_0": "\\EJ* We must form an uneasy truce.../%", + "obj_ch2_city01_slash_Step_0_gml_204_0": "\\E8* What The/", + "obj_ch2_city01_slash_Step_0_gml_205_0": "\\EH* Who The Beep Said You Could Double Trucies/%", + "obj_ch2_city01_slash_Step_0_gml_216_0": "\\E3* Huh? Did you hear something?/%", + "obj_ch2_city01_slash_Step_0_gml_227_0": "\\EC* Honk Honk No It's Just The Sounds Of The City/", + "obj_ch2_city01_slash_Step_0_gml_229_0": "\\EI* Oh okay./%", + "obj_ch2_city01_slash_Step_0_gml_237_0": "\\E7* Hmph. Well I'll be ahead. Don't be LATE!!!/%", + "obj_ch2_city01_slash_Step_0_gml_258_0": "\\E1* Kris As Part Of Our Truce (The Better One)/", + "obj_ch2_city01_slash_Step_0_gml_259_0": "\\ED* Keep Distracting Berdly And Find Noelle/", + "obj_ch2_city01_slash_Step_0_gml_260_0": "\\E4* For You See.../%", + "obj_ch2_city01_slash_Step_0_gml_269_0": "\\E5* Berdly..^1. He's.../%", + "obj_ch2_city01_slash_Step_0_gml_279_0": "\\E1* OK There's Nothing Wrong With Him He's Just Annoying/%", + "obj_ch2_city01_slash_Step_0_gml_289_0": "\\ED* Toodles/%", + "obj_ch2_city01_slash_Step_0_gml_313_0": "* (Noelle joined the party!)/%", + "obj_ch2_city01_slash_Step_0_gml_375_0": "\\E2* K..^1. Kris...? Isn't that the wrong way...?/", + "obj_ch2_city01_slash_Step_0_gml_376_0": "\\E8* (Somehow I'm already regretting this...)/%", + "obj_ch2_city01_slash_Step_0_gml_388_0": "\\ES* So^1, um^1, any idea where Susie is?/", + "obj_ch2_city01_slash_Step_0_gml_389_0": "\\EN* What!? WHAT!? I'm just asking!^1! It's a normal question!!/%", + "obj_ch2_city01_slash_Step_0_gml_58_0": "\\EF* K-Kris!^1! What are you---/", + "obj_ch2_city01_slash_Step_0_gml_60_0": "\\E1* Oh Noelle Sweetie/%", + "obj_ch2_city01_slash_Step_0_gml_76_0": "\\EE* (Don't let her find me...)/%", + "obj_ch2_city01_slash_Step_0_gml_85_0": "\\EI* Noelle Sweetie Darling Honey Where Are You/%", + "obj_ch2_city01_slash_Step_0_gml_94_0": "\\EC* We're A Team Now Remember/", + "obj_ch2_city01_slash_Step_0_gml_95_0": "* You Still Have To Be My Willing Minion/%", + "obj_ch2_city04_slash_Step_0_gml_112_0": "\\E7* Just a moment^1, Kris^1, I.../%", + "obj_ch2_city04_slash_Step_0_gml_124_0": "\\E3* You..^1. How'd you do that!? I..^1. I.../%", + "obj_ch2_city04_slash_Step_0_gml_134_0": "\\EC* .../", + "obj_ch2_city04_slash_Step_0_gml_135_0": "\\EB* ..^1. Kris. You c-can't tell anyone about this^1, okay!?/", + "obj_ch2_city04_slash_Step_0_gml_136_0": "\\ED* If anyone asks^1, I solved the puzzle!!/%", + "obj_ch2_city04_slash_Step_0_gml_144_0": "\\EB* Got it? Not a word to ANYONE!!/", + "obj_ch2_city04_slash_Step_0_gml_145_0": "\\EC* ESPECIALLY!!^1! SUSIE!!!/", + "obj_ch2_city04_slash_Step_0_gml_146_0": "\\EA* You KNOW she'd just..^1. lord it over me!!!/%", + "obj_ch2_city04_slash_Step_0_gml_154_0": "\\EC* Ugh!!/%", + "obj_ch2_city04_slash_Step_0_gml_174_0": "\\EN* I'm Going To Tell Susie/%", + "obj_ch2_city04_slash_Step_0_gml_38_0": "\\E3* Kris^1! Where were you!/", + "obj_ch2_city04_slash_Step_0_gml_39_0": "\\E1* Tut tut..^1. even late for your own truce./", + "obj_ch2_city04_slash_Step_0_gml_40_0": "\\E6* Well^1, not as if your presence even matters./", + "obj_ch2_city04_slash_Step_0_gml_41_0": "\\E7* Ahead of us is a mind meltingly difficult puzzle./", + "obj_ch2_city04_slash_Step_0_gml_42_0": "\\EJ* So just take your nap time^1, Kris. I'll handle it./%", + "obj_ch2_city04_slash_Step_0_gml_48_0": "\\ED* (I..^1. only have to figure out how it works...)/%", + "obj_ch2_city05_slash_Step_0_gml_114_0": "* WOAH!^1! IF IT ISN\\\"T A.../%", + "obj_ch2_city05_slash_Step_0_gml_149_0": "* LIGHT nER^1! HEY-HE Y HEY!!!/%", + "obj_ch2_city05_slash_Step_0_gml_158_0": "* LOOKS LIKE YOU'RE [[All Alone On A Late Night?]]/%", + "obj_ch2_city05_slash_Step_0_gml_165_0": "* ALL YOUR FRIENDS^1, [[Abandoned you for the slime]] YOU ARE?/%", + "obj_ch2_city05_slash_Step_0_gml_172_0": "* SALES^1, GONE DOWN THE [[Drain]] [[Drain]]??/%", + "obj_ch2_city05_slash_Step_0_gml_180_0": "* LIVING IN A GODDAMN GARBAGE CAN???/%", + "obj_ch2_city05_slash_Step_0_gml_228_0": "* WELL HAVE I GOT A [[Specil Deal]] FOR LONELY [[Hearts]] LIKE YOU!!/%", + "obj_ch2_city05_slash_Step_0_gml_237_0": "* IF YOU'VE [[Lost Control Of Your Life]]/%", + "obj_ch2_city05_slash_Step_0_gml_245_0": "* THEN YOU JUST GOTTA GRAB IT BY THE [[Silly Strings]]/%", + "obj_ch2_city05_slash_Step_0_gml_253_0": "* WHY BE THE [[Little Sponge]] WHO HATES ITS [[$4.99]] LIFE/%", + "obj_ch2_city05_slash_Step_0_gml_260_0": "* WHEN YOU CAN BE A/%", + "obj_ch2_city05_slash_Step_0_gml_270_0": "* [[BIG SHOT!!!]]/%", + "obj_ch2_city05_slash_Step_0_gml_276_0": "* [[BIG SHOT!!!!]]/%", + "obj_ch2_city05_slash_Step_0_gml_283_0": "* [[BIG SHOT!!!!!]]/%", + "obj_ch2_city05_slash_Step_0_gml_288_0": "* THAT'S RIGHT!^1! NOW'S YOUR CHANCE TO BE A [[BIG SHOT]]!!/%", + "obj_ch2_city05_slash_Step_0_gml_296_0": "* AND I HAVE JUST./%", + "obj_ch2_city05_slash_Step_0_gml_304_0": "* THE THING./%", + "obj_ch2_city05_slash_Step_0_gml_312_0": "* YOU NEED./%", + "obj_ch2_city05_slash_Step_0_gml_320_0": "* THAT'S/%", + "obj_ch2_city05_slash_Step_0_gml_328_0": "* [[Hyperlink Blocked]]./%", + "obj_ch2_city05_slash_Step_0_gml_347_0": "* YOU WANT IT.&* YOU WANT [[Hyperlink Blocked]]^1, DON'T YOU./%", + "obj_ch2_city05_slash_Step_0_gml_359_0": "* WELL HAVE I GOT A DEAL FOR YOU!!/%", + "obj_ch2_city05_slash_Step_0_gml_389_0": "* ALL YOU HAVE TO DO IS SHOW ME./%", + "obj_ch2_city05_slash_Step_0_gml_397_0": "* YOUR [[HeartShapedObject]]./%", + "obj_ch2_city05_slash_Step_0_gml_413_0": "* YOU'RE LIGHT neR< AREN'T YOU?/%", + "obj_ch2_city05_slash_Step_0_gml_419_0": "* YOU'VE GOT THE [[LIGHT.]^1]&* WHY DON'T YO^1U&* [[Show it off?]]/%", + "obj_ch2_city05_slash_Step_0_gml_443_0": "* HAEAHAEAHAEAHAEAH!!/%", + "obj_ch2_city05_slash_Step_0_gml_551_0": "* NOW ON TO THE NEXT STEP.../", + "obj_ch2_city05_slash_Step_0_gml_553_0": "* I'LL BE WAITING AT MY [[Home-made Storefront Site]]/", + "obj_ch2_city05_slash_Step_0_gml_554_0": "* IN THE [[Trash Area Closed For Repairs.]]/%", + "obj_ch2_city05_slash_Step_0_gml_564_0": "* COME..^1. ALONE./%", + "obj_ch2_city05_slash_Step_0_gml_574_0": "* AND DON'T..^1. FORGET!/%", + "obj_ch2_city05_slash_Step_0_gml_582_0": "* TO [[Like and Subscribe]] FOR MORE [[Hyperlink Blocked.]]/%", + "obj_ch2_city05_slash_Step_0_gml_591_0": "* HAEAHAEAHAEAHAEAH!!/%", + "obj_ch2_city05_slash_Step_0_gml_612_0": "* HEY!!^1! DIDN'T YOU EVER HEAR THE PHRASE^1, &* [Make Money^1, Not War]!/", + "obj_ch2_city05_slash_Step_0_gml_614_0": "* HOW'S AN INNOCENT [Guy] LIKE ME SUPPOSED TO [Rip People Off]/", + "obj_ch2_city05_slash_Step_0_gml_615_0": "* WHEN KIDS LIKE YOU ARE [Beating People Up]^1,/%", + "obj_ch2_city05_slash_Step_0_gml_621_0": "* [Spitting] IN THEIR EYES^1, THROWING SAND IN THEIR [Face],/", + "obj_ch2_city05_slash_Step_0_gml_623_0": "* [Stomping] ON THEIR TOES^1, YANKING THEIR [Noses]/", + "obj_ch2_city05_slash_Step_0_gml_625_0": "* AND NOT EVEN GIVING THEM A SINGLE CENT FOR IT!?/", + "obj_ch2_city05_slash_Step_0_gml_629_0": "* IT DOESN'T MEAN YOU CAN BEAT ME UP^1,/", + "obj_ch2_city05_slash_Step_0_gml_630_0": "* JUST BECAUSE YOU BOUGHT MY [Commemorative Ring]!/", + "obj_ch2_city05_slash_Step_0_gml_631_0": "* AT LEAST BUY [2]!/", + "obj_ch2_city05_slash_Step_0_gml_634_0": "* YOU SHOULD HAVE DONE ALL THAT EARLIER!/", + "obj_ch2_city05_slash_Step_0_gml_635_0": "* AND BEEN THE FIRST TO OWN MY [Commemorative Ring]/", + "obj_ch2_city05_slash_Step_0_gml_638_0": "* TOO BAD^1! SEE YOU KID!/%", + "obj_ch2_city05_slash_Step_0_gml_64_0": "* HEY EVERY !^1! IT'S ME!!!/%", + "obj_ch2_city05_slash_Step_0_gml_71_0": "* EV3RY BUDDY 'S FAVORITE [[Number 1 Rated Salesman1997]]/%", + "obj_ch2_city05_slash_Step_0_gml_77_0": "\\s0* SPAMT%%", + "obj_ch2_city05_slash_Step_0_gml_85_0": "* SPAMTON G. SPAMTON!!/%", + "obj_ch2_city07_slash_Step_0_gml_1017_0": "\\E3* H..^1. huh...?/%", + "obj_ch2_city07_slash_Step_0_gml_1018_0": "\\E5* A plush...? Of ..^1. me?/", + "obj_ch2_city07_slash_Step_0_gml_1019_0": "\\E4* With..^1. nipples?/%", + "obj_ch2_city07_slash_Step_0_gml_1026_0": "\\EE* ..^1. Hmph. Guess I'll forgive you for now./%", + "obj_ch2_city07_slash_Step_0_gml_1033_0": "\\E1* See you^1, Kris./%", + "obj_ch2_city07_slash_Step_0_gml_1054_0": "Why the hell'd you give it to Berdly!?", + "obj_ch2_city07_slash_Step_0_gml_1055_0": "Why did you give it to Berdly!?", + "obj_ch2_city07_slash_Step_0_gml_1056_0": "Um, what... unexpected kindness, Kris!", + "obj_ch2_city07_slash_Step_0_gml_1059_0": "\\f0\\f1\\f2/%", + "obj_ch2_city07_slash_Step_0_gml_1067_0": "\\EC* ..^1. Let's just get the hell out of here./%", + "obj_ch2_city07_slash_Step_0_gml_1096_0": "\\E8* W..^1. wait!!/%", + "obj_ch2_city07_slash_Step_0_gml_1100_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_1156_0": "\\EK* ..^1. the hell were you doing in there? That's cheating./", + "obj_ch2_city07_slash_Step_0_gml_1158_0": "\\E2* I..^1. I..^1. um..^1. I.../", + "obj_ch2_city07_slash_Step_0_gml_1160_0": "\\E1* ..^1. hm. Glad you're okay though./", + "obj_ch2_city07_slash_Step_0_gml_1161_0": "\\E0* Since that stupid Queen took you^1, I was kinda worried.../", + "obj_ch2_city07_slash_Step_0_gml_1163_0": "\\EL* (Thump^1, thump...)/%", + "obj_ch2_city07_slash_Step_0_gml_1169_0": "\\EF* Wait./%", + "obj_ch2_city07_slash_Step_0_gml_1184_0": "\\EH* Aren't you on their side!?/", + "obj_ch2_city07_slash_Step_0_gml_1186_0": "\\EB* H-huh!?/", + "obj_ch2_city07_slash_Step_0_gml_1187_0": "\\ED* W-wait^1, wait^1, wait^1, wait^1, wait!!/", + "obj_ch2_city07_slash_Step_0_gml_1188_0": "\\E3* Umm^1, I..^1. I.../%", + "obj_ch2_city07_slash_Step_0_gml_1201_0": "Thump, thump...", + "obj_ch2_city07_slash_Step_0_gml_1210_0": "\\E3* Th..^1. that's right^1! We have a truce!!/", + "obj_ch2_city07_slash_Step_0_gml_1211_0": "\\E2* Kris said I could..^1. I could be on your team!/%", + "obj_ch2_city07_slash_Step_0_gml_1218_0": "\\E6* Oh^1, really?/%", + "obj_ch2_city07_slash_Step_0_gml_1225_0": "\\E0* ..^1. well^1, if Kris said so^1, I guess./%", + "obj_ch2_city07_slash_Step_0_gml_1231_0": "\\E2* Didn't really wanna kill you anyway.\\f0/%", + "obj_ch2_city07_slash_Step_0_gml_1241_0": "\\EY* So? Get in line already./", + "obj_ch2_city07_slash_Step_0_gml_1243_0": "\\EM* O..^1. okay!!/%", + "obj_ch2_city07_slash_Step_0_gml_1277_0": "\\EE* Kris!!^1! What the heck are you saying!!!/%", + "obj_ch2_city07_slash_Step_0_gml_1284_0": "\\E8* We have a truce!^1! A truce!!!/", + "obj_ch2_city07_slash_Step_0_gml_1286_0": "\\E6* Huh?/%", + "obj_ch2_city07_slash_Step_0_gml_1320_0": "\\E7* I..^1. I'm afraid Queen is going to find me..^1. I.../", + "obj_ch2_city07_slash_Step_0_gml_1321_0": "\\E6* I thought you guys..^1. might be able to..^1. protect me.../", + "obj_ch2_city07_slash_Step_0_gml_1323_0": "\\E6* Protect..^1. you?/", + "obj_ch2_city07_slash_Step_0_gml_1325_0": "\\EA* S..^1. sorry..^1. I..^1. if I'm getting in the way^1, I can.../%", + "obj_ch2_city07_slash_Step_0_gml_1332_0": "\\ED* Hey^1, look./%", + "obj_ch2_city07_slash_Step_0_gml_1339_0": "\\EC* You can..^1. tag along in back or something./%", + "obj_ch2_city07_slash_Step_0_gml_1346_0": "\\EA* Just..^1. don't get in our way or anything^1, okay?/", + "obj_ch2_city07_slash_Step_0_gml_1348_0": "\\EM* Of..^1. of course!!/%", + "obj_ch2_city07_slash_Step_0_gml_1384_0": "\\EM* Kris..^1. also s-said I should be..^1. behind..^1. Susie./", + "obj_ch2_city07_slash_Step_0_gml_1386_0": "\\EK* Uhh..^1. well^1, if Kris said so?/%", + "obj_ch2_city07_slash_Step_0_gml_139_0": "\\E9* Hey Check This Out/%", + "obj_ch2_city07_slash_Step_0_gml_1403_0": "\\E0* Let's go already./%", + "obj_ch2_city07_slash_Step_0_gml_1419_0": "\\E7* Hmph. Guess I'll join too. ..^1. but only for this room!/%", + "obj_ch2_city07_slash_Step_0_gml_1427_0": "\\EH* (NO ONE WAS ASKING!)/%", + "obj_ch2_city07_slash_Step_0_gml_1439_0": "* I will also join/%", + "obj_ch2_city07_slash_Step_0_gml_1499_0": "\\EQ* Isn't that where we came from?/", + "obj_ch2_city07_slash_Step_0_gml_1501_0": "\\E2* Yeah^1, there isn't any cotton candy left so.../%", + "obj_ch2_city07_slash_Step_0_gml_1506_0": "\\E8* (How did Kris end up being the leader...?)/%", + "obj_ch2_city07_slash_Step_0_gml_200_0": "\\EQ* Sweet Right/%", + "obj_ch2_city07_slash_Step_0_gml_209_0": "\\E9* Where's My Prize/%", + "obj_ch2_city07_slash_Step_0_gml_217_0": "\\EE* Oh! Um.../%", + "obj_ch2_city07_slash_Step_0_gml_231_0": "\\EE* H-here!/%", + "obj_ch2_city07_slash_Step_0_gml_242_0": "\\EQ* Ha Ha Nice/%", + "obj_ch2_city07_slash_Step_0_gml_262_0": "\\ED* Wait I Actually Don't Want This/%", + "obj_ch2_city07_slash_Step_0_gml_326_0": "\\E2* Hahaha^1, how was THAT!?/", + "obj_ch2_city07_slash_Step_0_gml_328_0": "\\E2* Haha^1, Susie^1! You're not supposed to ATTACK people with it!/", + "obj_ch2_city07_slash_Step_0_gml_330_0": "\\E2* Oh yeah!? Watch me!!!/%", + "obj_ch2_city07_slash_Step_0_gml_350_0": "\\EP* Kris!!!!^1! There you are!!!/%", + "obj_ch2_city07_slash_Step_0_gml_363_0": "\\E7* Kris!^1! Check out my new attack!!/%", + "obj_ch2_city07_slash_Step_0_gml_399_0": "* (You felt slightly healed.)/%", + "obj_ch2_city07_slash_Step_0_gml_412_0": "\\E2* Heh^1, how's that!? Meet the new healing master^1, Kris!/%", + "obj_ch2_city07_slash_Step_0_gml_419_0": "\\EG * Oh. Yes. She is a real..^1. \\\"master\\\" at it^1, Kris./%", + "obj_ch2_city07_slash_Step_0_gml_427_0": "\\EK* God^1, teaching you sarcasm was a mistake./", + "obj_ch2_city07_slash_Step_0_gml_429_0": "\\EH* Hahahahaha!/%", + "obj_ch2_city07_slash_Step_0_gml_466_0": "\\ED * H..^1. huh!? You're giving it to..^1. me...?/%", + "obj_ch2_city07_slash_Step_0_gml_472_0": "\\E0* Kris.../", + "obj_ch2_city07_slash_Step_0_gml_473_0": "\\E1* I..^1. I've never gotten a gift like this before./", + "obj_ch2_city07_slash_Step_0_gml_474_0": "\\E1* U..^1. ummm..^1. I'm sorry^1, I.../%", + "obj_ch2_city07_slash_Step_0_gml_481_0": "\\E2* (I'm so happy^1, I don't really know what to say...)/", + "obj_ch2_city07_slash_Step_0_gml_482_0": "\\E1* .../%", + "obj_ch2_city07_slash_Step_0_gml_500_0": "\\E2* I..^1. I'll win something for you too^1, okay!?/%", + "obj_ch2_city07_slash_Step_0_gml_515_0": "\\EH\\U* One baseball^1, please!!!/%", + "obj_ch2_city07_slash_Step_0_gml_535_0": "\\EE* W-wait a second!!/%", + "obj_ch2_city07_slash_Step_0_gml_586_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_643_0": "\\E6* ..^1. huh? What...?/%", + "obj_ch2_city07_slash_Step_0_gml_650_0": "\\EK* Alright. Where'd the hell'd you get this?/", + "obj_ch2_city07_slash_Step_0_gml_652_0": "\\E2* Perhaps they won it at that orb-tossing game./%", + "obj_ch2_city07_slash_Step_0_gml_662_0": "\\E2* Yeah^1, like Kris could ever win that!^1! Hahaha!!/", + "obj_ch2_city07_slash_Step_0_gml_663_0": "\\EA* They musta stole it or something!^1! Haha!!/%", + "obj_ch2_city07_slash_Step_0_gml_673_0": "\\EL* S..^1. Stole it...?/%", + "obj_ch2_city07_slash_Step_0_gml_680_0": "\\E2* Wow^1, they must have really wanted to give it to you!/%", + "obj_ch2_city07_slash_Step_0_gml_689_0": "\\E6* .../%", + "obj_ch2_city07_slash_Step_0_gml_701_0": "\\EK* Well^1, takes guts to do something stupid like that./%", + "obj_ch2_city07_slash_Step_0_gml_727_0": "\\E2* ..^1. Don't think I'm gonna let you out-do me!/%", + "obj_ch2_city07_slash_Step_0_gml_731_0": "\\EQ* If you're gonna pull some stupid stunt like that.../%", + "obj_ch2_city07_slash_Step_0_gml_759_0": "\\E5* Then I'll steal you something too!!/%", + "obj_ch2_city07_slash_Step_0_gml_786_0": "\\E7* Cool box.../%", + "obj_ch2_city07_slash_Step_0_gml_793_0": "\\EF* A.../", + "obj_ch2_city07_slash_Step_0_gml_794_0": "\\EE* AHHHH!!!/%", + "obj_ch2_city07_slash_Step_0_gml_806_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_860_0": "\\E2* K..^1. Kris...? Y..^1. You have something for me...?/%", + "obj_ch2_city07_slash_Step_0_gml_873_0": "\\E4* (Kris hasn't given me a gift like this...)/", + "obj_ch2_city07_slash_Step_0_gml_874_0": "\\E9* (Since we were little kids.)/", + "obj_ch2_city07_slash_Step_0_gml_875_0": "\\E6* (Are they saying they want things to go back to...)/", + "obj_ch2_city07_slash_Step_0_gml_876_0": "\\E8* W-wait^1, isn't that the plush I just gave Queen!?/", + "obj_ch2_city07_slash_Step_0_gml_877_0": "\\E8* What!? You want a refund!? So you can...!?/%", + "obj_ch2_city07_slash_Step_0_gml_888_0": "\\E8* Come on^1, say that to my face!^1! Gosh!!/%", + "obj_ch2_city07_slash_Step_0_gml_903_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_91_0": "\\EE* O-oh no^1, she's coming back this way!!/", + "obj_ch2_city07_slash_Step_0_gml_92_0": "\\EE* I'll hide in that stall!/%", + "obj_ch2_city07_slash_Step_0_gml_961_0": "\\E0* Kris^1, have you seen.../%", + "obj_ch2_city07_slash_Step_0_gml_982_0": "\\E3* Kris!^1? We took a break from trucing for ONE second.../", + "obj_ch2_city07_slash_Step_0_gml_984_0": "\\EK* ???????/%", + "obj_ch2_city07_slash_Step_0_gml_984_0_b": "\\EB* And you're ALREADY back with Susie?!/", + "obj_ch2_city07_slash_Step_0_gml_991_0": "\\EH* Should have expected this..^1. hmph.../%", + "obj_ch2_city07_slash_Step_0_gml_998_0": "\\E2* You couldn't keep up with my puzzle-solving skills!/%", + "obj_ch2_city08_slash_Step_0_gml_100_0": "\\E1* Noelle/", + "obj_ch2_city08_slash_Step_0_gml_101_0": "\\ED* I Will Only Say It One Time/", + "obj_ch2_city08_slash_Step_0_gml_102_0": "\\E1* Infinitely/", + "obj_ch2_city08_slash_Step_0_gml_103_0": "\\E1* Get Over Here Get Over Here Get Over Here Get Over Here Get Over Here/%", + "obj_ch2_city08_slash_Step_0_gml_111_0": "\\E7* I..^1. I.../", + "obj_ch2_city08_slash_Step_0_gml_113_0": "\\EF* Noelle Are You: Hesitating/", + "obj_ch2_city08_slash_Step_0_gml_114_0": "\\E9* Let Me If-Then This For You/", + "obj_ch2_city08_slash_Step_0_gml_115_0": "\\E1* How About: IF You Don't Listen THEN/", + "obj_ch2_city08_slash_Step_0_gml_116_0": "\\EO* A Certain Bird Might Take A Ride In The Acid River/%", + "obj_ch2_city08_slash_Step_0_gml_132_0": "\\EC* B..^1. Berdly!?/%", + "obj_ch2_city08_slash_Step_0_gml_152_0": "\\E7* (...)/%", + "obj_ch2_city08_slash_Step_0_gml_159_0": "\\E7* (I..^1. I'm sorry..^1. Kris^1, Susie..^1. I...)/", + "obj_ch2_city08_slash_Step_0_gml_159_0_b": "\\EC* B..^1. Berdly!?/", + "obj_ch2_city08_slash_Step_0_gml_160_0": "\\E9* (I wish I could have stayed with you longer^1, but...)/", + "obj_ch2_city08_slash_Step_0_gml_160_0_b": "* (That's right^1, he was just with us...)/", + "obj_ch2_city08_slash_Step_0_gml_161_0": "\\E7* (I..^1. I can't let Berdly get hurt^1, y'know?)/", + "obj_ch2_city08_slash_Step_0_gml_161_0_b": "* (Queen must have captured him when we weren't looking...!?)/%", + "obj_ch2_city08_slash_Step_0_gml_163_0": "\\EO* .../%", + "obj_ch2_city08_slash_Step_0_gml_173_0": "\\E0* Don't Be Sad Noelle Honey/", + "obj_ch2_city08_slash_Step_0_gml_174_0": "\\E1* All That Remains Is The Final Step/%", + "obj_ch2_city08_slash_Step_0_gml_190_0": "\\E6* My splendorious Queen^1! There you are!/", + "obj_ch2_city08_slash_Step_0_gml_191_0": "\\EI* Phew^1! I looked in every used game store for you!/%", + "obj_ch2_city08_slash_Step_0_gml_199_0": "\\E3* Oh^1, Noelle. Are you okay? You look a little funny./%", + "obj_ch2_city08_slash_Step_0_gml_214_0": "\\E1* Okay Plan B/%", + "obj_ch2_city08_slash_Step_0_gml_229_0": "\\EI* Sorry^1, I thought I saw you in a used game store^1, and.../%", + "obj_ch2_city08_slash_Step_0_gml_250_0": "\\E3* H-huh!?/", + "obj_ch2_city08_slash_Step_0_gml_251_0": "\\EC* What are you doing!?/", + "obj_ch2_city08_slash_Step_0_gml_253_0": "\\EA* I See Now Her Will Must Be Unleashed By Force/", + "obj_ch2_city08_slash_Step_0_gml_254_0": "\\E9* Perhaps If I Make Her Face Into A Robot One...?/%", + "obj_ch2_city08_slash_Step_0_gml_266_0": "\\EC* B-but..^1. you said you wouldn't do that if I.../", + "obj_ch2_city08_slash_Step_0_gml_268_0": "\\EK* Variable Lying Set To True/%", + "obj_ch2_city08_slash_Step_0_gml_277_0": "\\EB* We were going to be smart together!!! That's not fair!!!/", + "obj_ch2_city08_slash_Step_0_gml_279_0": "\\E1* Understood/", + "obj_ch2_city08_slash_Step_0_gml_280_0": "\\E7* Fairness Activated/%", + "obj_ch2_city08_slash_Step_0_gml_313_0": "\\EZ* H-HEY!!!/", + "obj_ch2_city08_slash_Step_0_gml_315_0": "\\ED* Good Thing I Calibrated Those Cages/", + "obj_ch2_city08_slash_Step_0_gml_317_0": "\\EB* You..^1. you said I could trust you!!/", + "obj_ch2_city08_slash_Step_0_gml_318_0": "\\EC* You said you were a GAMER!!!/", + "obj_ch2_city08_slash_Step_0_gml_320_0": "\\EB* Berdly/", + "obj_ch2_city08_slash_Step_0_gml_321_0": "\\E6* I Only Play Mobile Games/%", + "obj_ch2_city08_slash_Step_0_gml_333_0": "\\E3* NOOOOOOOO!!!!!!/", + "obj_ch2_city08_slash_Step_0_gml_335_0": "\\E6* One Of You Is Going To Help Me With My Plan/", + "obj_ch2_city08_slash_Step_0_gml_336_0": "\\E6* And It's Going To Be Noelle/", + "obj_ch2_city08_slash_Step_0_gml_337_0": "\\ED* The Rest Of You/", + "obj_ch2_city08_slash_Step_0_gml_338_0": "\\EC* Go To Your Rooms/%", + "obj_ch2_city08_slash_Step_0_gml_382_0": "\\EC* Wh..^1. What are you going to do with me?/%", + "obj_ch2_city08_slash_Step_0_gml_403_0": "\\EI* Oh Damn/", + "obj_ch2_city08_slash_Step_0_gml_404_0": "\\E1* You're Still Here/", + "obj_ch2_city08_slash_Step_0_gml_405_0": "\\ED* I Only Made Four Cages Ha Ha Ha/", + "obj_ch2_city08_slash_Step_0_gml_406_0": "\\EM* I Literally Don't Know Ha Ha Ha Ha/%", + "obj_ch2_city08_slash_Step_0_gml_528_0": "\\E0* Looks like we finally found the fountain.../", + "obj_ch2_city08_slash_Step_0_gml_530_0": "\\E0* Yeah^1, but where the hell is Kris...?/%", + "obj_ch2_city08_slash_Step_0_gml_541_0": "\\E7* Kris!/%", + "obj_ch2_city08_slash_Step_0_gml_551_0": "\\E5* Where the hell were you!?/", + "obj_ch2_city08_slash_Step_0_gml_553_0": "\\EQ* We were searching everywhere for you.../", + "obj_ch2_city08_slash_Step_0_gml_554_0": "\\E2* Even Susie was worried!/%", + "obj_ch2_city08_slash_Step_0_gml_560_0": "\\EP* Huh!? No I wasn't!/%", + "obj_ch2_city08_slash_Step_0_gml_566_0": "\\EO* Just^1, y'know^1, tell us if you're gonna.../%", + "obj_ch2_city08_slash_Step_0_gml_570_0": "\\E0* .../", + "obj_ch2_city08_slash_Step_0_gml_571_0": "\\E1* Hey..^1. Kris^1, you^1, uh^1, ok?/", + "obj_ch2_city08_slash_Step_0_gml_572_0": "\\E0* You look kinda.../%", + "obj_ch2_city08_slash_Step_0_gml_577_0": "\\EH* Aww Kris^1, if you're hurt^1, Susie can heal you!/%", + "obj_ch2_city08_slash_Step_0_gml_582_0": "\\E2* Yeah^1, that's right^1! I'm a healing master now^1, Kris!/", + "obj_ch2_city08_slash_Step_0_gml_583_0": "\\EA* I'm even better than Ralsei^1, so.../%", + "obj_ch2_city08_slash_Step_0_gml_591_0": "\\E3* If^1, uh^1, you hurt yourself or something^1, then.../%", + "obj_ch2_city08_slash_Step_0_gml_599_0": "\\EG* You could try doing a hug like I did earlier!/%", + "obj_ch2_city08_slash_Step_0_gml_606_0": "\\EH* SHUT UP AND LET'S JUST GO ALREADY!/%", + "obj_ch2_city08_slash_Step_0_gml_69_0": "\\E0* Look!^1! We're finally close to the Fountain!/", + "obj_ch2_city08_slash_Step_0_gml_70_0": "\\EH* It's Queen's mansion!!/%", + "obj_ch2_city08_slash_Step_0_gml_78_0": "\\EB* H-huh!? W-wait^1, why did we come here!?/%", + "obj_ch2_city08_slash_Step_0_gml_92_0": "\\EQ* Kris You Brought Noelle Right To Me/", + "obj_ch2_city08_slash_Step_0_gml_93_0": "\\E9* (I Knew Our Truce Was The Best)/", + "obj_ch2_city08_slash_Step_0_gml_94_0": "\\E6* But Unfortunately/", + "obj_ch2_city08_slash_Step_0_gml_95_0": "\\E7* That Means Trucies Are Over/", + "obj_ch2_city08_slash_Step_0_gml_96_0": "\\E1* Noelle Get Over Here/", + "obj_ch2_city08_slash_Step_0_gml_98_0": "\\E7* But I..^1. I.../", + "obj_ch2_city_berdly_slash_Step_0_gml_113_0": "\\EF* Worry not^1, my dearest Noelle./", + "obj_ch2_city_berdly_slash_Step_0_gml_114_0": "\\E5* I know what you really want to say./%", + "obj_ch2_city_berdly_slash_Step_0_gml_122_0": "\\E2* You...^1. you do?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_130_0": "\\E0* Going along with all this.../", + "obj_ch2_city_berdly_slash_Step_0_gml_131_0": "\\E8* You feel..^1. forced^1, don't you?/", + "obj_ch2_city_berdly_slash_Step_0_gml_132_0": "\\EG* It's why you're not with Queen right now./%", + "obj_ch2_city_berdly_slash_Step_0_gml_141_0": "\\E2* Berdly..^1. you get it?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_149_0": "\\E5* Yes!^1! I do!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_163_0": "\\E6* Kris is FORCING you to be on THEIR side!!/", + "obj_ch2_city_berdly_slash_Step_0_gml_164_0": "\\E2* Kidnapper!^1! Kris^1, our truce..^1. is OVER!!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_179_0": "\\E6* Noelle!^1! This may hurt^1, but it's to help you!!/", + "obj_ch2_city_berdly_slash_Step_0_gml_181_0": "\\EE* W-wait^1, just listen to me---!!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_221_0": "\\E5* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_222_0": "\\E3* Noelle?/", + "obj_ch2_city_berdly_slash_Step_0_gml_234_0": "\\E5* Noelle^1! There you are!/", + "obj_ch2_city_berdly_slash_Step_0_gml_235_0": "\\E4* Just in time^1! We can both go back to Queen and--/%", + "obj_ch2_city_berdly_slash_Step_0_gml_251_0": "\\Ee* Kris^1, it looks like another enemy./", + "obj_ch2_city_berdly_slash_Step_0_gml_252_0": "\\Ed* Should I freeze them?/", + "obj_ch2_city_berdly_slash_Step_0_gml_254_0": "\\EN* N..^1. Noelle?/", + "obj_ch2_city_berdly_slash_Step_0_gml_255_0_b": "\\EN* Noelle^1, it's me^1, don't you recognize me!?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_268_0": "\\EB* ...!?!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_269_0": "\\EB* B..^1. Berdly!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_271_0": "\\EN* Noelle^1, are you okay...?/", + "obj_ch2_city_berdly_slash_Step_0_gml_272_0": "\\EN* What..^1. what are you doing with Kris?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_279_0": "\\Ee* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_280_0": "\\EZ* Getting..^1. stronger./%", + "obj_ch2_city_berdly_slash_Step_0_gml_283_0": "\\ED* I'm just, we're just.../", + "obj_ch2_city_berdly_slash_Step_0_gml_285_0": "\\EN* Wh..^1. what? Proceed..^1. where?/", + "obj_ch2_city_berdly_slash_Step_0_gml_286_0": "\\EN* Noelle^1, what are they talking about!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_28_0": "\\EB* Uh-uh oh--/%", + "obj_ch2_city_berdly_slash_Step_0_gml_302_0": "\\EZ* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_304_0": "\\E9* Th-that's it^1, Kris^1! I don't know what you're doing.../", + "obj_ch2_city_berdly_slash_Step_0_gml_305_0": "\\EA* But if you're hurting my friend Noelle.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_315_0": "\\EA* Kris^1, ready yourself!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_318_0": "\\EB* Then I have no choice but to stop you by force!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_338_0": "\\EX* W-wait^1, Berdly^1, stop!/", + "obj_ch2_city_berdly_slash_Step_0_gml_339_0": "\\EY* Run away!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_345_0": "\\E3* From..^1. me!?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_353_0": "\\E2* (Th..^1. that's right^1, what was I thinking just now?)/", + "obj_ch2_city_berdly_slash_Step_0_gml_354_0": "\\E6* (That's right..^1. Kris is my friend^1, right?)/%", + "obj_ch2_city_berdly_slash_Step_0_gml_362_0": "\\E5* What absurdity!!^1! Kris!!/", + "obj_ch2_city_berdly_slash_Step_0_gml_363_0": "\\E7* Did you leave your IQ points at home!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_364_0": "\\E6* Noelle is only going to be protected BY ME!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_380_0": "\\E7* And I'll FIGHT HER to PROVE IT!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_388_0": "\\EE* W-wait^1, just listen to me---!!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_49_0": "\\EN* Noelle!? What are you doing with Kris!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_51_0": "\\E2* Um^1, I..^1. um..^1. I..^1. I.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_527_0": "\\EC* D-damn it!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_536_0": "\\E2* Berdly^1, are you okay...?/", + "obj_ch2_city_berdly_slash_Step_0_gml_537_0": "\\E3* Kris^1, maybe we should have gone easier on him.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_550_0": "\\E6* Go easier!? Ha^1! Haha^1! Hahaha!/", + "obj_ch2_city_berdly_slash_Step_0_gml_551_0": "\\ED* The only one going easy mode^1, was me!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_563_0": "\\E2* You look..^1. Exhausted./%", + "obj_ch2_city_berdly_slash_Step_0_gml_573_0": "\\ED* I'm only tired of HOLDING BACK MY TRUE POWER!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_583_0": "\\EE* Ah^1, Noelle. It'd be too simple to save you now./", + "obj_ch2_city_berdly_slash_Step_0_gml_584_0": "\\E7* Kris^1! Go ahead and train your strength values./", + "obj_ch2_city_berdly_slash_Step_0_gml_585_0": "\\E1* Try hard^1, and maybe someday you'll be a worthy rival./%", + "obj_ch2_city_berdly_slash_Step_0_gml_592_0": "\\EE* Heh^1! Sometimes I can't believe how cool I am.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_612_0": "\\EH* (He hit me in the face with a tornado...)/%", + "obj_ch2_city_berdly_slash_Step_0_gml_619_0": "\\E4* (If he would just listen to me...)/%", + "obj_ch2_city_berdly_slash_Step_0_gml_636_0": "\\E3* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_637_0": "\\E2* Kris...?/", + "obj_ch2_city_berdly_slash_Step_0_gml_638_0": "\\E3* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_639_0": "\\E2* Umm^1, about just now.../", + "obj_ch2_city_berdly_slash_Step_0_gml_63_0": "\\ER* We..^1. have a truce...?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_640_0": "\\E3* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_641_0": "\\E5* (Seems like whatever was happening.)/", + "obj_ch2_city_berdly_slash_Step_0_gml_642_0": "\\E8* (They snapped themselves out of it...)/", + "obj_ch2_city_berdly_slash_Step_0_gml_643_0": "\\Ee* (Proceed...)/", + "obj_ch2_city_berdly_slash_Step_0_gml_644_0": "\\Ec* (Why..^1. did they keep saying that...?)/", + "obj_ch2_city_berdly_slash_Step_0_gml_645_0": "\\E4* ..^1. w-wait^1, I get it!/", + "obj_ch2_city_berdly_slash_Step_0_gml_646_0": "\\ES* You were just trying to make Berdly mad^1, weren't you!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_647_0": "\\EQ* Come on^1, that's not nice^1, Kris./", + "obj_ch2_city_berdly_slash_Step_0_gml_648_0": "\\ER* ..^1. Though^1, it's not like I don't understand the feeling./", + "obj_ch2_city_berdly_slash_Step_0_gml_649_0": "\\ES* Fahahaha./", + "obj_ch2_city_berdly_slash_Step_0_gml_650_0": "\\E8* I guess we both kind of got carried away...!/", + "obj_ch2_city_berdly_slash_Step_0_gml_651_0": "\\E8* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_652_0": "\\Ed* (Really though^1, what..^1. was I thinking?)/%", + "obj_ch2_city_berdly_slash_Step_0_gml_71_0": "\\E3* A..^1. truce!? With..^1. Kris?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_81_0": "\\E2* Hahaha!^1! That's impossible!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_90_0": "\\E5* That would be double trucies./%", + "obj_ch2_city_berdly_slash_Step_0_gml_98_0": "\\E2* Huh?/%", + "obj_ch2_city_car_a_slash_Step_0_gml_127_0": "\\E1* Have You Seen --/%", + "obj_ch2_city_car_a_slash_Step_0_gml_137_0": "\\E2* Oh my Luxurious Quuuueeeeeenn!!/%", + "obj_ch2_city_car_a_slash_Step_0_gml_139_0": "\\E8* Oh My Circuits Kris Get In The Car/%", + "obj_ch2_city_car_a_slash_Step_0_gml_187_0": "\\E7* My Queen!^1! Where are you!!/", + "obj_ch2_city_car_a_slash_Step_0_gml_188_0": "\\E6* I've baked you a Gamer's Delight!!/", + "obj_ch2_city_car_a_slash_Step_0_gml_189_0": "\\E0* Hmm..^1. she's not here.../%", + "obj_ch2_city_car_a_slash_Step_0_gml_218_0": "\\EF* That Was Close/%", + "obj_ch2_city_car_a_slash_Step_0_gml_236_0": "\\ED* Kris/", + "obj_ch2_city_car_a_slash_Step_0_gml_237_0": "\\EB* Who Is Your Friend/", + "obj_ch2_city_car_a_slash_Step_0_gml_238_0": "\\E9* My Face Recognition Software Does Not Compute Them/%", + "obj_ch2_city_car_a_slash_Step_0_gml_254_0": "\\EA* ...^1. And Yet/", + "obj_ch2_city_car_a_slash_Step_0_gml_255_0": "\\E5* Something About Them Seems/%", + "obj_ch2_city_car_a_slash_Step_0_gml_267_0": "\\ED* Cool/", + "obj_ch2_city_car_a_slash_Step_0_gml_268_0": "\\E1* Robotic Even/", + "obj_ch2_city_car_a_slash_Step_0_gml_270_0": "\\EG* (...)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_284_0": "\\E1* Kris We Must Drive To Find Noelle/", + "obj_ch2_city_car_a_slash_Step_0_gml_285_0": "\\EC* Everyone Get In The Car/%", + "obj_ch2_city_car_a_slash_Step_0_gml_389_0": "\\E8* Oh My Circuits It's A Traffic Jam/", + "obj_ch2_city_car_a_slash_Step_0_gml_390_0": "\\EF* A Dog Must Have Wandered In The Road Again/", + "obj_ch2_city_car_a_slash_Step_0_gml_391_0": "\\ED* Kris Be A Dear And Go Press The Walk Button/", + "obj_ch2_city_car_a_slash_Step_0_gml_392_0": "\\E9* It's Just Over On The Other Side Of The Road/%", + "obj_ch2_city_car_a_slash_Step_0_gml_404_0": "\\E8* Umm..^1. I'll go^1, too.../", + "obj_ch2_city_car_a_slash_Step_0_gml_406_0": "\\E6* No/", + "obj_ch2_city_car_a_slash_Step_0_gml_407_0": "\\E6* You Must Stay/", + "obj_ch2_city_car_a_slash_Step_0_gml_409_0": "\\EE* !?/", + "obj_ch2_city_car_a_slash_Step_0_gml_411_0": "\\E1* Until You Hear All Of My Mixtape/%", + "obj_ch2_city_car_a_slash_Step_0_gml_418_0": "\\E2* O-okay.../", + "obj_ch2_city_car_a_slash_Step_0_gml_419_0": "\\E8* (Kris..^1. hurry up^1, please...)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_63_0": "\\E9* Noeeeeelle Honey Where Are You/", + "obj_ch2_city_car_a_slash_Step_0_gml_65_0": "\\EE* (Oh no^1, here she comes...)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_90_0": "\\E1* Noelle Come Home I Made You A Battery Acid Pie/%", + "obj_ch2_city_car_a_slash_Step_0_gml_99_0": "\\ED* Oh^1, Kris Perfect Timing/%", + "obj_ch2_city_car_b_slash_Step_0_gml_123_0": "\\E1* Kris We Have To Drive To Find Noelle/", + "obj_ch2_city_car_b_slash_Step_0_gml_124_0": "\\E6* Turn On The High Beams/%", + "obj_ch2_city_car_b_slash_Step_0_gml_146_0": "\\E9* When She Sees The Queen Signal She Will Come Running/", + "obj_ch2_city_car_b_slash_Step_0_gml_148_0": "\\E2* W..^1. Why do you..^1. need to find Noelle so badly?/", + "obj_ch2_city_car_b_slash_Step_0_gml_150_0": "\\E2* What Are You Saying This City Is Dangerous/", + "obj_ch2_city_car_b_slash_Step_0_gml_151_0": "\\EB* Imagine Poor Noelle Clipping Into A Wall Somewhere/", + "obj_ch2_city_car_b_slash_Step_0_gml_152_0": "\\ED* Wasting Away From Potassium Deficiency/", + "obj_ch2_city_car_b_slash_Step_0_gml_154_0": "\\E2* Y..^1. you're actually worried about her?/", + "obj_ch2_city_car_b_slash_Step_0_gml_156_0": "\\E1* I Would Be If I Wasn't Going To Find Her/", + "obj_ch2_city_car_b_slash_Step_0_gml_158_0": "\\E3* .../", + "obj_ch2_city_car_b_slash_Step_0_gml_159_0": "\\E2* B..^1. but why her?/", + "obj_ch2_city_car_b_slash_Step_0_gml_160_0": "\\E3* Wait^1, let me guess..^1. is it because.../", + "obj_ch2_city_car_b_slash_Step_0_gml_161_0": "\\E9* She's weak enough to make into your peon?/", + "obj_ch2_city_car_b_slash_Step_0_gml_163_0": "\\E1* Haha No/", + "obj_ch2_city_car_b_slash_Step_0_gml_164_0": "\\EA* Just The Opposite/", + "obj_ch2_city_car_b_slash_Step_0_gml_165_0": "\\EB* It's Because She's Strong/", + "obj_ch2_city_car_b_slash_Step_0_gml_167_0": "\\EB* H..^1. huh? What do you--/", + "obj_ch2_city_car_b_slash_Step_0_gml_169_0": "\\E2* Kris Stop The Car/%", + "obj_ch2_city_car_b_slash_Step_0_gml_263_0": "\\EC* What's..^1. wrong with it?/%", + "obj_ch2_city_car_b_slash_Step_0_gml_284_0": "\\EB* Phew/", + "obj_ch2_city_car_b_slash_Step_0_gml_285_0": "\\E9* I Was Just Concerned Because It Hadn't Exploded Yet/%", + "obj_ch2_city_car_b_slash_Step_0_gml_293_0": "\\EA* Looks Like We'll Have To Split Up On Foot/%", + "obj_ch2_city_car_b_slash_Step_0_gml_300_0": "\\E5* .../%", + "obj_ch2_city_car_b_slash_Step_0_gml_307_0": "\\E9* Kris If You See Noelle/", + "obj_ch2_city_car_b_slash_Step_0_gml_308_0": "\\EA* Tell Her My Knowledge Of Her Preferences Is Absolute/", + "obj_ch2_city_car_b_slash_Step_0_gml_309_0": "\\ED* And If She Needs Proof/", + "obj_ch2_city_car_b_slash_Step_0_gml_310_0": "\\E1* Use This/%", + "obj_ch2_city_car_b_slash_Step_0_gml_317_0": "* (Queen's Mixtape was thrown into your KEY ITEMS.)/%", + "obj_ch2_city_car_b_slash_Step_0_gml_324_0": "\\E1* Toodles/%", + "obj_ch2_city_car_b_slash_Step_0_gml_340_0": "\\EI* Ph..^1. phew.../", + "obj_ch2_city_car_b_slash_Step_0_gml_341_0": "\\E9* .../", + "obj_ch2_city_car_b_slash_Step_0_gml_342_0": "\\E3* Somehow^1, I feel like..^1. we're almost out of here./", + "obj_ch2_city_car_b_slash_Step_0_gml_343_0": "\\E4* Let's go^1, Kris!/%", + "obj_ch2_city_car_b_slash_Step_0_gml_68_0": "\\E1* Get In/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_348_0": "\\E6* (Sigh...)/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_352_0": "\\E4* (Kris is the only one who knows how weird I am.)/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_353_0": "\\E8* (It's not fair^1, y'know!?)/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_360_0": "\\E4* (Everyone knows how weird YOU are. Fahahaha.)/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_470_0": "* ...when I said this city makes my head spin.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_471_0": "* I didn't mean in a bad way... you know?/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_472_0": "* I always wanted to go someplace new^1, you know?/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_486_0": "* ..^1. And Dess..^1. always told me she'd take me./", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_487_0": "* Somewhere like this./", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_488_0": "* Somewhere with shining lights./%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_502_0": "* ... don't you miss exploring, Kris?/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_503_0": "* Back when the four of us were kids?/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_504_0": "* Gosh, remember that night we explored the forest behind the graveyard?/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_518_0": "* Ha, I know we never found anything interesting back there.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_519_0": "* I mostly remember... Crying because I was scared./%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_533_0": "* But for some reason I feel..^1. nostalgic thinking about it./", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_534_0": "* Dess wiping away my tears with Azzy's jacket.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_535_0": "* With warm sleeves that smelled like cinnamon./%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_549_0": "* I guess I didn't mind being scared if it meant.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_550_0": "* Someone would comfort me./%", + "obj_ch2_cyber01_slash_Step_0_gml_104_0": "Oh, like \\\"suite?\\\"", + "obj_ch2_cyber01_slash_Step_0_gml_105_0": "Oh, like... sweets?", + "obj_ch2_cyber01_slash_Step_0_gml_108_0": "\\E5* Alright^1, what's the deal^1, twerp!/", + "obj_ch2_cyber01_slash_Step_0_gml_110_0": "\\m1\t\t*Who's a twerp!? The name's&\tSweet!\\f0\\f1/%", + "obj_ch2_cyber01_slash_Step_0_gml_118_0": "\\m1\t\t*Don't tell me you haven't&\theard of the Sweet Cap'n&\tCakes?!?/", + "obj_ch2_cyber01_slash_Step_0_gml_120_0": "\\EJ* Um^1, doesn't ring a bell.../%", + "obj_ch2_cyber01_slash_Step_0_gml_129_0": "\\m1\t\t*G-Guess our act's still a bit&\tunderground.../%", + "obj_ch2_cyber01_slash_Step_0_gml_137_0": "\\m1\t\t*Sweet Cap'n Cakes^1! Not only&\tare we Cyber Field's BEST&\tmusical trio.../", + "obj_ch2_cyber01_slash_Step_0_gml_138_0": "\\m1\t\t*We're also the last resistance&\tagainst the big bad Queen and&\tall her crew!/", + "obj_ch2_cyber01_slash_Step_0_gml_139_0": "\\m1\t\t*And that starts with resisting&\tYOU!/%", + "obj_ch2_cyber01_slash_Step_0_gml_151_0": "\\EH* What!? We're fighting Queen^1, too!/", + "obj_ch2_cyber01_slash_Step_0_gml_153_0": "\\m1\t\t*Nuh-uh-uh^1! Cap'n saw you help&\ther kidnap some girl!/", + "obj_ch2_cyber01_slash_Step_0_gml_154_0": "\\m1\t\t*Hey^1! Hey^1, Cap!/%", + "obj_ch2_cyber01_slash_Step_0_gml_170_0": "\\m3\t\t*We won't let anyone lay a&\tfinger on madamoizels.../%", + "obj_ch2_cyber01_slash_Step_0_gml_179_0": "\\m3\t\t*Except us^2!&\\m1\tThat's not the point^1, Cap'n!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_186_0": "\\m3\t\t*It's like half the point. 60`%?&\t55..^2.&\\m1\tWe're rebels^1, not players!/%", + "obj_ch2_cyber01_slash_Step_0_gml_193_0": "\\m3\t\t*We're rebels that play^2.&\\m1\tWe don't play!^1! We don't&\tplay!!/", + "obj_ch2_cyber01_slash_Step_0_gml_194_0": "\\m3\t\t*That's it!^1! K_K!!^1! Get over&\there!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_223_0": "\\m3\t\t*K_K^1, are we players!^2?&\\m2\t.../", + "obj_ch2_cyber01_slash_Step_0_gml_224_0": "\\m2\t\t*I'm a CD player./%", + "obj_ch2_cyber01_slash_Step_0_gml_279_0": "\\m1\t\t*Wait^1! They're getting away!/%", + "obj_ch2_cyber01_slash_Step_0_gml_301_0": "\\m3\t\t*Sweet^1, chill. There'll be&\tother bad guys^2!&\\m1\tNo^1, this is our chance!/", + "obj_ch2_cyber01_slash_Step_0_gml_302_0": "\\m1\t\t*Are you ready!? Let's fight!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_336_0": "\\m3\t\t*..^1. K_K.&\\m2\tYeah?/", + "obj_ch2_cyber01_slash_Step_0_gml_337_0": "\\m1\t\t*Play some battle music^2!&\\m2\tOK^2!/%", + "obj_ch2_cyber01_slash_Step_0_gml_538_0": "\\m1\t\t*Feel the beat^2!&\\m3\tWatch my moves^2!&\\m2\tDance^1, dance!!/", + "obj_ch2_cyber01_slash_Step_0_gml_540_0": "\\E2* Hey^1, losers!^1! Wrap it up!^1! Battle's over!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_566_0": "WE ARE the good side!!!", + "obj_ch2_cyber01_slash_Step_0_gml_567_0": "Just go with it, Susie...", + "obj_ch2_cyber01_slash_Step_0_gml_570_0": "\\m2\t\t*Over^2?&\\m3\tIn other-type words...&\\m1\tWe lost!?/", + "obj_ch2_cyber01_slash_Step_0_gml_571_0": "\\m1\t\t*..^2.&\\m3\t..^2.&\\m2\t.../", + "obj_ch2_cyber01_slash_Step_0_gml_572_0": "\\m2\t\t*Does that mean we can be&\tfriends^2?&\\m1\tK_K!^1! No!!/", + "obj_ch2_cyber01_slash_Step_0_gml_573_0": "\\m3\t\t*Fighting's not really my style&\tanyways..^2.&\\m1\tYeah^1! Because you're a coward!/", + "obj_ch2_cyber01_slash_Step_0_gml_574_0": "\\m1\t\t*..^1. I mean^1, it was fun&\tdancing^1, but..^2.&\\m2\tSweet. Don't worry./", + "obj_ch2_cyber01_slash_Step_0_gml_575_0": "\\m2\t\t*I think our dancing beat them^2.&\\m1\tBeat them...^2?&\\m3\tYeah^1, all mercy-like./", + "obj_ch2_cyber01_slash_Step_0_gml_576_0": "\\m3\t\t*See^1, when we danced with them^1,&\tit convinced them we're cool^2.&\\m1\tNow they're on our side?/", + "obj_ch2_cyber01_slash_Step_0_gml_577_0": "\\m2\t\t*Yes./", + "obj_ch2_cyber01_slash_Step_0_gml_578_0": "\\m1\t\t*Hey!^1! You three!^1! Welcome to&\tthe good side!!\\f0\\f1/", + "obj_ch2_cyber01_slash_Step_0_gml_579_0": "\\m3\t\t*Let's ronday-voo at our Junk&\tShop..^2./", + "obj_ch2_cyber01_slash_Step_0_gml_580_0": "\\m1\t\t*We jammed the door shut^1, but&\twe'll kick it open!/", + "obj_ch2_cyber01_slash_Step_0_gml_581_0": "\\m3\t\t*Alright everyone^1, let's go!/%", + "obj_ch2_cyber01_slash_Step_0_gml_83_0": "\\m1\t\t*D-dead end...!/%", + "obj_ch2_fountain_sideb_slash_Step_0_gml_112_0": "* HOLY [[Cungadero]] DO I FEEL GOOD .../%", + "obj_ch2_fountain_sideb_slash_Step_0_gml_7_0": "* NOT!!!/%", + "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_15_0": "DECEMBER", + "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_25_0": "DECEMBER", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_11_0": "APPLE", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_12_0": "AGREE2ALL", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_38_0": "GIAEEFSBISSFLBALAELRHEIGSFFEBRSI", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_46_0": "GIASFELFEBREHBER", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_56_0": "UPIOMAOIOTSUGNINMGUSIFIOPEKIFUSIORATEGUI", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_59_0": "SUFUGIOROTENIPEKENAMO", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_160_0": "\\E1* You Typed: Agree 2 All/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_161_0": "* Thank You For Agreeing 2 This Peon Release Form/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_162_0": "\\EC* Now You Are All Legally My Minions/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_163_0": "\\ED* And I Can Use Your Likeness For Funny Statues/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_165_0": "\\E0* What if we just..^1. don't do what you say?/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_167_0": "\\E6* In That Case I Would Be Forced To/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_168_0": "\\EF* Use Another Guy Probably/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_170_0": "\\E0* Uh^1. Better get started on that then./", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_172_0": "\\E6* Okay But I'm Still Going To Use Your Likeness/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_101_0": "\\EQ* ..^1. well LOOK who it is. The school zombie./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_102_0": "\\E2* You were sleeping like a corpse all class./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_103_0": "\\EA* Heh^1, what's the matter?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_104_0": "\\E2* Had trouble going beddy-bye last night?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_111_0": "\\EQ* Heh.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_122_0": "\\EH* ME TOO^1, KRIS!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_123_0": "\\E5* Like I could SLEEP after yesterday!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_124_0": "\\EP* Just waiting for today felt like..^1. years!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_125_0": "\\EO* Did..^1. all that stuff really happen!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_126_0": "\\EO* Lancer^1, Ralsei^1, everyone..^1. are they still.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_131_0": "\\EQ* ..^1. Look./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_132_0": "\\E2* You've been wondering the same thing^1, right?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_143_0": "\\EH* C'MON ALREADY!!!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_183_0": "\\E0* ..^1. and how is Kris doing?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_185_0": "\\E0* Th-they're great^1, Tori!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_186_0": "\\E7* One of my favorite students. A real star!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_188_0": "\\E9* Oh^1, how wonderful!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_189_0": "\\E1* ..^1. They have not been up to anything strange?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_191_0": "\\E7* Haha^1, no^1, they've been.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_199_0": "* (Can't let mom find out you're balancing a giant trash orb!)/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_222_0": "\\E6* They're normal./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_224_0": "\\E0* Well^1, that is relieving. I have just been.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_225_0": "\\E1* A little concerned lately./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_227_0": "* (Just lately?)/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_230_0": "\\E1* ..^1. You take it easy too^1, Alphys./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_231_0": "\\E9* I am always cheering you on^1, alright?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_233_0": "\\EB* Uhhh..^1. th..^1. th..^1. th..^1. thanks!!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_291_0": "\\E3* Alright^1, Kris. This is it. Moment of truth./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_292_0": "\\E0* Everything we've been waiting for is just behind this.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_293_0": "\\E1* .../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_294_0": "\\EK* If we^1, uh^1, open this and there's nothing inside.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_295_0": "\\E3* Will^1, uh^1, we still be.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_304_0": "\\EH* Screw it^1! Let's just open it already!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_306_0": "\\E3* Umm^1, S..^1. Susie...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_323_0": "\\E7* YEAHHHH????/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_335_0": "\\E7* Noelle..^1. hey.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_336_0": "\\E7* What..^1. the HELL..^1. are you doing here...?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_338_0": "\\E4* Umm..^1. s-sorry to bother you^1, but^1, ummm^1, I.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_339_0": "\\E3* Well^1, I just..^1. Berdly and I were going to the Library to.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_340_0": "\\E6* Do some r-research for our group projects^1, and.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_341_0": "\\EQ* If it's OK^1, um..^1. would you..^1. want to come too...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_348_0": "\\E2* Oh^1, Kris^1, you can come too I mean!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_355_0": "\\E7* Uhhhhhhhhhhh..^1. I mean.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_356_0": "\\EK* We're like^1, uhhh..^1. busy^1, with^1, uh.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_35_0": "* Well^1, shall we go?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_368_0": "\\E2* O-oh...? Umm^1, well..^1. er..^1. that sounds^1, um^1, just.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_373_0": "\\E4* Have fun^1, you two^1! I'll^1, um^1, be at the Library!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_378_0": "\\E9* (Kris^1, if you could bring her by later...)/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_379_0": "\\EQ* (It would mean a lot to me...!)/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_386_0": "\\EQ* Ummm..^1. actually^1, wait..^1. wait a second!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_387_0": "\\E8* Susie^1, I^1, um..^1. I..^1. have something for you!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_389_0": "\\E6* ???/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_399_0": "\\EM* OK see you bye!!!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_403_0": "\\EE* ..?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_404_0": "\\E6* It's..^1. a lunchbox...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_410_0": "\\EB* ..^1. full of CHALK?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_411_0": "\\EF* ...!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_412_0": "\\ER* SHE HAD CHALK THE WHOLE TIME!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_413_0": "\\E5* AND DIDN'T GIVE IT TO ALPHYS!?!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_414_0": "\\EH* WHAT THE HELL^1, KRIS!?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_421_0": "\\EM* Here^1, YOU hold onto this./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_423_0": "* (You got the Chalk.)/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_445_0": "\\E5* Wait^1, Kris^1! What the HELL was that!??!?!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_446_0": "\\EN* Why would NOELLE?? Ask ME??/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_447_0": "\\EP* To do HOMEWORK?? With HER?!??/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_448_0": "\\EA* Deathwish much? Does she WANNA fail?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_449_0": "\\E0* .../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_458_0": "\\EB* ..^1. wait a second. WAIT a second./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_459_0": "\\EC* Kris^1, did you notice how nervous she was...?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_460_0": "\\E6* And like..^1. blushing and stuff?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_461_0": "\\EM* Kris^1, you don't think..^1. she..^1. uh.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_467_0": "\\E5* She's onto our secret identities!?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_471_0": "\\E2* Y'know. This..^1. Dark World stuff./%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_475_0": "\\E3* Damn..^1. We gotta keep this under wraps^1, Kris./", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_476_0": "\\E2* This is OUR thing^1, y'know?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_483_0": "\\EA* Anyway^1, enough waiting already^1, right!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_484_0": "\\E2* Let's go!/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_32_0": "\\E2* Gosh^1, that was close^1, wasn't it^1, Kris...?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_49_0": "\\E1* This..^1. Strange world..^1. this big city.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_50_0": "\\E9* It's so wild..^1. It kind of makes my head spin./%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_59_0": "\\E9* ...?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_71_0": "\\E2* Looks like another puzzle.../%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_78_0": "\\E9* Maybe if I go..^1. down..^1. here?/%", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_128_0": "\\E2* Hmm^1, a little thick on the frosting./", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_130_0": "\\EU* ..^1. Th..^1. that was for sharing!/", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_132_0": "\\E2* Hey^1, anyone was free to make an interception./%", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_21_0": "\\E2* Here^1, Kris^1, Susie^1, have a cake!!!/%", + "obj_ch2_room_castle_1f_slash_Step_0_gml_19_0": "\\E3* Just wanted to show off your huge house^1, huh?/", + "obj_ch2_room_castle_1f_slash_Step_0_gml_21_0": "\\E2* No^1, what I want to show you is upstairs!/%", + "obj_ch2_room_castle_2f_slash_Step_0_gml_26_0": "\\E1* I..^1. have a surprise for you two...!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_27_0": "\\E2* ..^1. I made rooms for you in the castle!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_29_0": "\\E6* ..^1. Rooms?/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_31_0": "\\E2* So you can stay here whenever you want!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_32_0": "\\E1* Ummm^1, I'd be happy if this place.../", + "obj_ch2_room_castle_2f_slash_Step_0_gml_33_0": "\\E2* Could be like a second home to you./", + "obj_ch2_room_castle_2f_slash_Step_0_gml_34_0": "\\E0* A place that you can go.../", + "obj_ch2_room_castle_2f_slash_Step_0_gml_35_0": "\\EI* No matter what's happening outside./", + "obj_ch2_room_castle_2f_slash_Step_0_gml_37_0": "\\E6* .../", + "obj_ch2_room_castle_2f_slash_Step_0_gml_38_0": "\\EA* Heh^1, well^1, we'll take a look./%", + "obj_ch2_room_castle_2f_slash_Step_0_gml_54_0": "\\E5* Hey^1, lemme look at my freaking room a sec!~1", + "obj_ch2_room_castle_2f_slash_Step_0_gml_58_0": "\\EP* Damn^1, all you wanna do is run off and steal cake./", + "obj_ch2_room_castle_2f_slash_Step_0_gml_60_0": "\\EX* (..^1. is that projection?)/%", + "obj_ch2_room_castle_2f_slash_Step_0_gml_75_0": "\\EK* So^1, what do we do now?/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_77_0": "\\E2* Feel free to explore the town until you're ready to \\cYleave\\c0!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_79_0": "\\E2* Hah^1! Like we're gonna \\cYleave\\c0 now^1, right^1, Kris?/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_104_0": "\\EE* Where's Nubert/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_111_0": "\\E5* Nubert..^1. Nuby..^1. Where Are You/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_126_0": "* He said he wouldn't come unless everybody else did.../%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_142_0": "\\E4* Nubert/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_143_0": "\\EB* A Hero Until The End/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_150_0": "\\EE* Kris.../", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_151_0": "\\EB* You Truced Your Best I Know/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_161_0": "\\EA* Oh Well/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_162_0": "\\E1* It Seems Like A Wonderful Town/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_176_0": "\\E1* Magnificent/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_177_0": "\\ED* The Population Density Is So Wonderfully Low/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_185_0": "\\EC* I Bet The Swatchlings Will Love This/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_196_0": "\\ED* Where Are The Swatchlings Anyhow/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_203_0": "\\EE* Or Tasque Manager/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_210_0": "\\E5* Or Even Regular Tasque/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_220_0": "\\E2* Hey Kris Where Is Everyone Else/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_235_0": "* Don't worry^1, Queen^1! I'm here!/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_236_0": "* Me^1, and only me!/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_246_0": "\\E5* .../%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_254_0": "\\EB* Well I Guess I'll/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_255_0": "\\EB* \\\"Go To My Room\\\"/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_256_0": "\\E5* Ha Ha/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_298_0": "\\E0* Hey Kris^1, uh^1, you really gonna walk everywhere so slowly?/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_299_0": "\\EK* I know you're kinda^1, uh^1, taking it in^1, but you can run^1, y'know?/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_301_0": "* (You remembered something about the ~1 button.)/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_59_0": "\\E1* So This Is Your \\\"Castle Town\\\"/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_60_0": "\\ED* It's/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_70_0": "\\EO* Not Bad/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_71_0": "\\E1* Kris^1, Susie.../", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_72_0": "\\ED* On Behalf Of Everyone I Oppressed/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_73_0": "\\EB* Thank You/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_81_0": "\\EC* I Am Going To Be Your Wacky Roommate Now/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_97_0": "\\EF* Wait/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_125_0": "\\E2* Man^1, you're a real weenie^1, y'know that?/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_126_0": "\\E9* Heheheh.../%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_139_0": "\\E2* (I think she likes it^1, Kris!)/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_141_0": "\\E2* (Haha^1, jealous I got the COOL room? LOOK^1, Kris!)/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_49_0": "\\E2* And Susie^1, this is your room!/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_50_0": "\\E1* Umm^1, I tried to make it something you'd like^1, but.../", + "obj_ch2_room_castle_susie_slash_Step_0_gml_51_0": "\\E2* You can put anything else you want in here^1, too!/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_52_0": "\\EH* I really hope you like it!/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_74_0": "\\E0* .../", + "obj_ch2_room_castle_susie_slash_Step_0_gml_75_0": "\\ED* ..^1. My own room^1, huh./%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_82_0": "\\EA* I..^1. guess that's pretty cool?/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_83_0": "\\EA* My own room..^1. like this./%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_89_0": "\\EK* ..^1. how long did it^1, uh^1, take you to do this?/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_95_0": "\\E1* Well^1, er^1, since I last saw you two^1, I.../%", + "obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0": "* (Kris... I bet you have a lot of people to talk to.)/", + "obj_ch2_room_castle_transformed_slash_Step_0_gml_18_0": "* (But, you don't have to do \\cYeverything at once\\c0.)/", + "obj_ch2_room_castle_transformed_slash_Step_0_gml_19_0": "* (\\cYSAVE\\c0 and take a break anytime you want, OK?)/%", + "obj_ch2_room_city_moss_slash_Step_0_gml_10_0": "\\EA* It's totally uneaten^1, too.../", + "obj_ch2_room_city_moss_slash_Step_0_gml_11_0": "\\E1* ..^1. wait a sec./", + "obj_ch2_room_city_moss_slash_Step_0_gml_12_0": "\\E0* ..^1. Kris.../%", + "obj_ch2_room_city_moss_slash_Step_0_gml_28_0": "\\EK* Were you..^1. saving this for me?/", + "obj_ch2_room_city_moss_slash_Step_0_gml_29_0": "\\EQ* ..^1. Heh./", + "obj_ch2_room_city_moss_slash_Step_0_gml_30_0": "\\E2* Guess even you've got your good moments.../%", + "obj_ch2_room_city_moss_slash_Step_0_gml_43_0": "* (You ate the moss..^1. together.)/%", + "obj_ch2_room_city_moss_slash_Step_0_gml_56_0": "\\EX* (..^1. uh?)/%", + "obj_ch2_room_city_moss_slash_Step_0_gml_9_0": "\\E7* Heck yeah^1, I didn't know there was moss here!/", + "obj_ch2_room_city_susie_ralsei_fun_2_slash_Step_0_gml_25_0": "* They're talking about me!!!/%", + "obj_ch2_room_cyber_intro_1_slash_Step_0_gml_21_0": "* ..^1. This is new./%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0": "\\E5* So you^1, too^1, have come to humiliate me.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0": "\\EO* No I Am Serious It's Cool/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0": "\\EB* That Water Bottle However/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0": "\\EA* DO NOT SPEAK ILL OF THE ROYAL WATER BOTTLE!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_163_0": "\\EO* It's Nothing Compared To The One At My Mansion/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_171_0": "\\E5* Hmph. Materialistic as always./%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_180_0": "\\E0* Materialism Evaluation Denied/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0": "\\EC* I Simply Give Myself: The Treatment I Deserve/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0": "\\ED* You Slept Curled Up On A Dirty Throne Every Day/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0": "\\EA* ENOUGH^1, WENCH!!!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0": "\\EB* What purpose have you here... Queenie Beanie./", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0": "\\ED* Just Thought I Would Send A Message^1, Kingy Wingy/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0": "\\E0* That You Don't Have To Worry About Lancer/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0": "\\E1* I Will Be Looking After Him From Now On/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0": "\\E5* After All..^1. I Am.../%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0": "\\E0* His Mother/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0": "\\E9* When was that decided!?/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0": "\\ED* Arbitrarily Right Now/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0": "\\E5* ...^1. hmph./", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0": "\\E5* Do what you please with the boy./", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0": "\\E5* But if he cries.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0": "\\E8* ..^1. Bounce him on the ground like a ball./%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0": "\\ED* I Think It Is Time To Abort This Conversation/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0": "\\EB* ..^1. As you wish./%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0": "\\E0* Oho^1, quite sorry^1, mine Kinge.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0": "\\E3* Queene hath a nyew Man about Towne now!!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0": "\\E5* Who?/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0": "\\EI* Yeah Who/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_320_0": "\\E6* Er/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_327_0": "\\E1* I think I/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0": "\\E6* Left my puzzle on/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0": "\\E5* POSTHASTE!!!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0": "\\EL* Who Was That??/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0": "\\E5* Sigh..^1. That was my son's..../%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0": "\\EC* LESSER father./%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0": "\\EN* Cannot Calculate Someone Less Than You/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0": "\\EA* BEGONE!!!!/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0": "\\E0* Bye Bye Kingy Wingy/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0": "\\ED* By The Way Did You Want Anything From The Store/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0": "\\E8* ..^1. cashews./", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0": "\\E1* Order Processed/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0": "\\E0* You may have bested me. But.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0": "\\E7* You'll soon face someone..^1. More fearsome.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0": "\\E4* More tyrannical than you could EVER imagine./", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0": "\\E1* Queen? We already met her./%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0": "\\E6* WHAT!?/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0": "\\E1* Wow Nice Hamster Wheel/%", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_24_0": "Aww, cute!", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_25_0": "WE'RE DONE#TALKING TO YOU!", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_28_0": "\\E5* .../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_29_0": "\\M1* By the way.../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_30_0": "\\E6\\E3* Is my son..^1. happy...?/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_32_0": "\\ER* Like you CARE!/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_33_0": "\\ER* You were gonna throw him off a CLIFF!/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_35_0": "\\E5* Ah. Your prejudice made my bluff too effective^1, I see./", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_36_0": "\\E5* ..^1. besides^1, even IF I threw him^1, he would just.../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_37_0": "\\E0* Bounce./", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_38_0": "* My son..^1. is.../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_39_0": "\\E8\\M0* A bouncy little pumpkin.\\f0\\f1 /%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_105_0": "\\E3* Oh^1, Kris. Kris is.../%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_115_0": "\\E4* Kris^1! You and your \\cYlackey\\cW distract Queen!/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_122_0": "\\E6* Let's go^1, Susie^1! Just the two of us^1! Haha!/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_124_0": "\\EK* Fine^1, whatever!/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_50_0": "\\EE* Kris^1, Susan..^1. Glad to see you arrive unwounded./", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_51_0": "\\E6* Now^1, let us hasten!/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_77_0": "\\E7* Through here is a secret passageway to the roof!/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_78_0": "\\E4* There^1, we can enrescue-fy Lady Noelle./", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_80_0": "\\E0* Uhh^1, okay./%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_91_0": "\\E1* Let's go^1, Kris./%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_46_0": "* Huh...? Isn't this.../%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_51_0": "* Uhh^1, that guy from before?/%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_57_0": "* Why is there a statue of him?/", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_59_0": "* It's..^1. not a statue^1, Susie./", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_61_0": "* Huh?/%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_73_0": "* Huh.../%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_78_0": "* So if we just bring him back to the castle town.../", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_79_0": "* .../%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_85_0": "* Do we^1, uh^1, have to do that?/", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_87_0": "* Umm^1, yes./", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_89_0": "* Whatever./%", + "obj_ch2_room_schoollobby_slash_Step_0_gml_9_0": "* (That doesn't seem like the way to the old classroom.)/%", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_32_0": "Kris?", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_35_0": "\\E0* ..^1. what kinda creepy stuff were you buying anyway?/", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_36_0": "\\EA* Nah..^1. like I even wanna know. Yikes./", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_38_0": "\\EG* She said she hoped if it was candy^1, you'd share with her.../", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_40_0": "\\EH* SHUT UP!!!\\f0/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_101_0": "\\E8* \\\"Even though everyone likes holidays.\\\"/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_102_0": "\\E9* ..^1. Well^1, gotta go home soon or mom will call./%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_104_0": "\\E3* Huh? Me? Of course^1! I'm fine^1, dad.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_111_0": "\\Ee* I just.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_118_0": "\\E8* I fell asleep in the library^1, and.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_119_0": "\\E4* ..^1. you know^1, just had a weird dream. Haha./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0": "\\E3* See you tomorrow^1, honey./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b": "\\E1* Noelle.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_122_0": "\\E2* I knew that birdbrain'd put you to sleep^1! Haha!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0": "\\E4* Bye^1, dad. Love you!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b": "\\E3* What'd he do? Start lecturing you on his theorum.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_124_0": "\\E7* Of the inequality in children's fighter games?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_130_0": "\\E4* Hahah^1, no^1, no^1! He.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_137_0": "\\Ee* ..^1. he fell asleep^1, too./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_139_0": "\\E7* Wow^1, he even put himself to sleep? Ha!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_146_0": "\\E8* Haha^1, yeah^1, I guess so!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_148_0": "\\E0* Well. Sounds like.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_149_0": "\\E4* You two've been hitting the books too hard./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_150_0": "\\E0* Why don't you go home and hibernate?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_151_0": "\\E2* I'll see you tomorrow at church./%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_154_0": "Hell if I know???", + "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0": "\\EE* SUSIE!?!? WHY ARE YOU HERE!?\\f1 ^1/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b": "\\E2* Dad? Are you gonna be okay to go...?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0": "\\E7* Sorry guys^1, this game's only one-player!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0_b": "\\E3* Of course^1! You take it easy^1, honey./%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_163_0": "\\EM* Ummm..^1. dad..^1. this is..^1. umm^1, Susie!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0": "\\E7* Ohhhhhhh^1! THIS is Susie!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b": "\\E4* Okay then..^1. yeah^1, I'll go home and rest./%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_166_0": "\\E2* Susie^1! Nice^1! Heard a lot about you!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_168_0": "\\EC* You^1, uh..^1. have???/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_170_0": "\\EK* COOL^1, THINK I HAVE TO GO NOW!!!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_197_0": "\\E0* Susie^1, huh?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_199_0": "\\E1* ..^1. Yeah./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_201_0": "\\E6* Lay a finger on her and I'll kick your ass./%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_207_0": "\\EF* Huh?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_213_0": "\\E7* Hahaha!^1! Hahahaha!^1! Just kidding!!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_214_0": "\\E3* Well^1, kinda kidding./%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_269_0": "\\EB* Kris!?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_270_0": "\\EB* Kris^1, what are you doing here?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_272_0": "\\EC* Hell if I know./%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_280_0": "\\EE* S-SUSIE!?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_401_0": "* Hey^1, Susie. Mind if I have a word with you a sec?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_403_0": "* Uhh...?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_404_0": "* (Guess I'll be a sec^1, Kris...?)/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_65_0": "\\E4* \\\"Silver Drake?\\\" I've never beaten this boss before.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_67_0": "\\E3* Alright^1, hand it over^1, honey^1! I got this!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_68_0": "\\E2* Silver Drake^1, huh? That's a new one./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0": "\\EQ* No^1, dad^1! This is my battle!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0_b": "\\E3* Alright^1, what's the plan^1, honey?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_70_0": "\\E3* ..^1. So^1, um^1, how about just telling me what to do?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_71_0": "\\E8* Hmm..^1. maybe we could try.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0": "\\E2* Haha^1, sure^1! How about trying Fireshock?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0_b": "\\E4* Iceshock?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0": "\\E2* I'd love to^1, dad^1, but the mage left the party./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0_b": "\\E5* Ice on the Ice Palace boss?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_75_0": "\\E4* Don't you wanna try Fireshock or something?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_76_0": "\\E0* Oh yeah. How about one of your 99 Blaze Potions?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_78_0": "\\E8* Umm^1, I'm saving those?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_80_0": "\\E3* For what? Your birthday? C'mon^1, live a little!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_82_0": "\\ES* OK^1, dad^1! This one's for you^1! Hiyah!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0": "\\E2* .../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0_b": "\\E2* H-huh? Yeah^1, you're right./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_84_0": "\\E8* It..^1. reflects fire attacks./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_85_0": "\\E7* Here^1, how about letting me control for a bit?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_86_0": "\\E7* Hahaha^1! Whoops - hey^1, you gotta heal!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_88_0": "\\E4* I wish I knew healing magic in real life./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_89_0": "\\E9* Then I'd make you better and.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_90_0": "\\E7* It wouldn't..^1. just be me and mom./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_92_0": "\\E5* .../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_93_0": "\\E4* ..^1. your mother is.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0": "\\E2* Hey^1, it's ok^1, sweetheart. I'm getting better./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b": "\\E2* N-no^1! I'll..^1. control it myself./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_95_0": "\\E3* Might even be able to go to church tomorrow./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_96_0": "\\E2* Not like you to be a controller hog^1, honey./", + "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0": "\\E4* ..^1. really? Are you..^1. sure you're okay?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0_b": "\\E4* You feeling alright?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_99_0": "\\E2* \\\"Holidays happen whether you like it or not!\\\"/", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0": "\\E0* Catti's working there today.&* She hates me./", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0_b": "\\E1* Whoa^1, go in there if you want^1, but...^1 I'm staying here./", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_25_0": "\\EA* So WHAT if I took Jockboy's hat once?&* I looked cool!/", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_27_0": "\\E0* Jockington fans.../", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_28_0": "\\E1* They're crazy^1, man./%", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_33_0": "\\E0* Kris^1, go in by yourself./%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_109_0": "\\EV* You wanna say that again?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_126_0": "* Susie. Didn't see ya there./%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_138_0": "\\EW* Wow^1, really something SCARY in there^1, huh?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_145_0": "* Uhh--/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_157_0": "\\EW* Sounds to me like you'd better worry.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_188_0": "\\EX* About what's OUT HERE^1, first./%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_192_0": "* AHHHHHHHHHHH!!!!!!!!/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_278_0": "\\EV* .../", + "obj_ch2_room_town_shelter_slash_Step_0_gml_279_0": "\\E1* You OK^1, Kris?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_284_0": "\\E0* ...What's...the deal with this place?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_293_0": "\\E2* Well^1, you don't gotta talk about it./%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_61_0": "* You think it's true? You really think there's..../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_68_0": "* What^1, you chicken? Haha^1, you gotta beak and wings? Like a chicken?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_75_0": "* ..^1. no..^1. just.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_82_0": "* I ain't afraid^1! Only kids believe that stuff!/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_89_0": "* ..^1. b-but Kris.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_96_0": "* You gonna be a weenie like Kris!?/%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_33_0": "\\E0* Uh oh. Alphys. Hell if I'm going any further./", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_34_0": "\\E0* Already close enough to getting banned from school./", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_35_0": "\\E0* Don't wanna be banned from outside of school too./", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_36_0": "\\E1* (..^1. that's a thing^1, right?)/%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_39_0": "\\E0* Alphys? You're on your own./%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_96_0": "\\E2* (Alright^1, let's go.)/%", + "obj_ch2_room_town_south_slash_Step_0_gml_17_0": "\\E1* (Hey Kris^1, shouldn't we go check on Lancer?)/", + "obj_ch2_room_town_south_slash_Step_0_gml_18_0": "\\E0* (He should be back in the school closet^1, right...?)/%", + "obj_ch2_scene10_slash_Step_0_gml_100_0": "\\EC* I^1... I'm scared.../", + "obj_ch2_scene10_slash_Step_0_gml_102_0": "\\E1* Oh Have You Never Signed A Form Before/", + "obj_ch2_scene10_slash_Step_0_gml_104_0": "\\EE* No!^1! It's everything else that's scary!!/", + "obj_ch2_scene10_slash_Step_0_gml_106_0": "\\ED* Please Abort Your Sadness Protocol/", + "obj_ch2_scene10_slash_Step_0_gml_107_0": "\\E1* I Told You Being A Peon Will Be Cool/%", + "obj_ch2_scene10_slash_Step_0_gml_124_0": "\\EJ* Noelle!/", + "obj_ch2_scene10_slash_Step_0_gml_126_0": "\\EB* S..^1. Susie!? Kris...!?/", + "obj_ch2_scene10_slash_Step_0_gml_128_0": "\\E2* Don't worry^1, we won't let your face get roboticized!/%", + "obj_ch2_scene10_slash_Step_0_gml_135_0": "\\EE* THAT'S..^1. SOMETHING THEY'RE GOING TO DO!?/", + "obj_ch2_scene10_slash_Step_0_gml_137_0": "\\EP* Whoops^1, thought^1, uh^1, you knew that./%", + "obj_ch2_scene10_slash_Step_0_gml_145_0": "\\EF* Oh Dear That Was Supposed To Be A Surprise/%", + "obj_ch2_scene10_slash_Step_0_gml_152_0": "\\E0* Oh Well/%", + "obj_ch2_scene10_slash_Step_0_gml_174_0": "\\ER* W-wait--!!/%", + "obj_ch2_scene10_slash_Step_0_gml_192_0": "\\E3* It Is Quite Troubling/", + "obj_ch2_scene10_slash_Step_0_gml_193_0": "\\EF* A Peon Must Be \\\"Willing\\\" To Assist Me In World Domination/", + "obj_ch2_scene10_slash_Step_0_gml_194_0": "\\E5* If Only She Had Fellow Peons To Encourage Her/", + "obj_ch2_scene10_slash_Step_0_gml_196_0": "\\EK* ..^1. So?/%", + "obj_ch2_scene10_slash_Step_0_gml_209_0": "\\ED* So Like/", + "obj_ch2_scene10_slash_Step_0_gml_210_0": "\\E9* You \\\"Guys\\\"/", + "obj_ch2_scene10_slash_Step_0_gml_211_0": "\\E1* Hey/", + "obj_ch2_scene10_slash_Step_0_gml_212_0": "\\ED* Are You Like/", + "obj_ch2_scene10_slash_Step_0_gml_213_0": "\\E1* .../", + "obj_ch2_scene10_slash_Step_0_gml_214_0": "\\ED* Doing Anything Right Now/", + "obj_ch2_scene10_slash_Step_0_gml_216_0": "* We aren't going to help you!!/%", + "obj_ch2_scene10_slash_Step_0_gml_221_0": "\\E6* Understood. Mind-Changing Protocol Necessitated/%", + "obj_ch2_scene10_slash_Step_0_gml_413_0": "\\E6* A giant arcade game!?/", + "obj_ch2_scene10_slash_Step_0_gml_415_0": "\\E1* I Shall Humiliate You At: A Simple Children's Diversion/", + "obj_ch2_scene10_slash_Step_0_gml_416_0": "\\EC* With Your Self-Esteem Eradicated/%", + "obj_ch2_scene10_slash_Step_0_gml_427_0": "\\E7* There Will Be No Choice But To Serve Me/%", + "obj_ch2_scene10_slash_Step_0_gml_442_0": "\\E5* The hell!? I've never played this one before...!/%", + "obj_ch2_scene10_slash_Step_0_gml_449_0": "\\E2* But Kris is quite good at games^1, aren't they?/%", + "obj_ch2_scene10_slash_Step_0_gml_456_0": "\\E2* Oh yeah. Kris^1, forgot you were a nerd. Show her!!/%", + "obj_ch2_scene10_slash_Step_0_gml_586_0": "* You tried to use the arcade machine./%", + "obj_ch2_scene10_slash_Step_0_gml_595_0": "* (You weren't tall or strong enough to use the controls...)/%", + "obj_ch2_scene10_slash_Step_0_gml_611_0": "\\EC* Self-Esteem Eradication Complete/", + "obj_ch2_scene10_slash_Step_0_gml_612_0": "\\EC* Running Laughing Protocol/%", + "obj_ch2_scene10_slash_Step_0_gml_620_0": "\\EP* Ha Ha Ha Ha Ha Ha Ha Ha Ha Ha/%", + "obj_ch2_scene10_slash_Step_0_gml_630_0": "\\EQ* Uh..^1. ummm..^1. it's ok^1, Kris..^1. err..^1. I'm short^1, too.../", + "obj_ch2_scene10_slash_Step_0_gml_631_0": "\\EK* K..^1. Kris...!^1! Wait^1, I have an idea!!/%", + "obj_ch2_scene10_slash_Step_0_gml_653_0": "\\EJ* Kris^1, if we can combine our powers^1, then.../", + "obj_ch2_scene10_slash_Step_0_gml_654_0": "\\EH* Look!^1! I'll show you what I've been practicing!!/%", + "obj_ch2_scene10_slash_Step_0_gml_670_0": "\\EH* \\cYMagical Stool Forme R\\cW!!/", + "obj_ch2_scene10_slash_Step_0_gml_672_0": "\\E2* Now we're talking!^1! Arright Kris^1, leave it to me!!/%", + "obj_ch2_scene10_slash_Step_0_gml_683_0": "\\E2* Put your arms out!!/%", + "obj_ch2_scene10_slash_Step_0_gml_715_0": "\\E2* \\cYPower Beast Forme S\\c0!!/%", + "obj_ch2_scene10_slash_Step_0_gml_720_0": "\\E2* Move your arms and I'll move 'em with ya!/", + "obj_ch2_scene10_slash_Step_0_gml_721_0": "\\E2* Let's go!!/%", + "obj_ch2_scene10_slash_Step_0_gml_741_0": "* Incredible/", + "obj_ch2_scene10_slash_Step_0_gml_742_0": "\\ED* Your Transformation Is Combining All Your Weak Points/", + "obj_ch2_scene10_slash_Step_0_gml_743_0": "\\E1* Self-Esteem Crushing Efficiency 300`% And Rising/%", + "obj_ch2_scene10_slash_Step_0_gml_748_0": "\\E7* Commence Virtual Combat/%", + "obj_ch2_scene10_slash_Step_0_gml_845_0": "\\EQ* Heh^1, thought you could beat US!?/%", + "obj_ch2_scene10_slash_Step_0_gml_879_0": "\\ED* B..^1. Bosom...?/%", + "obj_ch2_scene10_slash_Step_0_gml_888_0": "\\E1* It Means Tity/", + "obj_ch2_scene10_slash_Step_0_gml_890_0": "* WE KNOW WHAT IT MEANS!!!/", + "obj_ch2_scene10_slash_Step_0_gml_891_0": "\\E5* We aren't helping you!!!/", + "obj_ch2_scene10_slash_Step_0_gml_893_0": "* Understood^1, Preference Settings Set To Perish/%", + "obj_ch2_scene10_slash_Step_0_gml_908_0": "\\EH* (..^1. the hell did you say that so enthusiastically!?)/", + "obj_ch2_scene10_slash_Step_0_gml_910_0": "\\E2* Err^1, Queen..^1. aren't there any other options?/%", + "obj_ch2_scene10_slash_Step_0_gml_918_0": "\\E9* Yes..^1. You Can Also: Mega-Perish/", + "obj_ch2_scene10_slash_Step_0_gml_920_0": "* Yeah^1, uh^1, no. Perishing..^1. bites./", + "obj_ch2_scene10_slash_Step_0_gml_922_0": "* You Could Say It: Mega-Bytes/", + "obj_ch2_scene10_slash_Step_0_gml_924_0": "\\EH* Would you get out of here already!?!?/", + "obj_ch2_scene10_slash_Step_0_gml_926_0": "* Understood. Preference Settings Set To \\\"Perish\\\"/%", + "obj_ch2_scene10_slash_Step_0_gml_940_0": "\\EH* C'mon^1, let's go after her!/%", + "obj_ch2_scene10_slash_Step_0_gml_97_0": "\\E0* Noelle Honey Become My Willing Peon And I Will Free You/", + "obj_ch2_scene10_slash_Step_0_gml_98_0": "\\E0* All You Have To Do Is Hit Yes On The Peon Release Form/", + "obj_ch2_scene11a_slash_Step_0_gml_131_0": "\\E6* Hey^1, what the hell are these things?/%", + "obj_ch2_scene11a_slash_Step_0_gml_142_0": "\\EJ* Hmm..^1. Looks like if we ride them.../%", + "obj_ch2_scene11a_slash_Step_0_gml_153_0": "\\E2* They might bring us over to the Fountain!/%", + "obj_ch2_scene11a_slash_Step_0_gml_166_0": "\\E7* Really?^1! Then let's get on!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_256_0": "\\E6* Enough You Foolish Children/", + "obj_ch2_scene11a_slash_Step_0_gml_257_0": "\\E1* I Have Been Merciful To You Thus Far But Now Is Time For:/", + "obj_ch2_scene11a_slash_Step_0_gml_258_0": "\\E7* Your Unwillful Imprisonment (Capture)/", + "obj_ch2_scene11a_slash_Step_0_gml_259_0": "\\E6* Drop The Capturing Capsules/%", + "obj_ch2_scene11a_slash_Step_0_gml_298_0": "\\EM* ..^1. err^1, you missed./", + "obj_ch2_scene11a_slash_Step_0_gml_300_0": "\\E1* That Was Not A Miss It Was A Tactical Calibration/", + "obj_ch2_scene11a_slash_Step_0_gml_302_0": "\\EC* ..^1. so^1, uh^1, are you gonna try it again?/%", + "obj_ch2_scene11a_slash_Step_0_gml_317_0": "\\EN* No I Only Have Like 4 Cages/%", + "obj_ch2_scene11a_slash_Step_0_gml_331_0": "\\E1* OK Wait/", + "obj_ch2_scene11a_slash_Step_0_gml_332_0": "\\ED* I Have A Small Plot Twist For You/", + "obj_ch2_scene11a_slash_Step_0_gml_333_0": "\\E6* Come Forward My..^1. Peon/%", + "obj_ch2_scene11a_slash_Step_0_gml_356_0": "\\E4* U..^1. um..^1. s-sorry^1, I just couldn't say no./", + "obj_ch2_scene11a_slash_Step_0_gml_358_0": "\\E6* Noelle!?/%", + "obj_ch2_scene11a_slash_Step_0_gml_362_0": "\\EM* H..^1. hi^1, Susie. Umm^1, how are you?/", + "obj_ch2_scene11a_slash_Step_0_gml_364_0": "\\EC* Umm^1, okay^1, I guess?/", + "obj_ch2_scene11a_slash_Step_0_gml_366_0": "\\EM* Your..^1. um..^1. roller coaster is^1, um..^1. I like it!/", + "obj_ch2_scene11a_slash_Step_0_gml_368_0": "\\EK* Uhh..^1. yours too?/", + "obj_ch2_scene11a_slash_Step_0_gml_370_0": "\\EM* Th..^1. thanks!/", + "obj_ch2_scene11a_slash_Step_0_gml_372_0": "\\EK* .../%", + "obj_ch2_scene11a_slash_Step_0_gml_383_0": "\\ED* Okay This Isn't Working Bring In The Next Guy/%", + "obj_ch2_scene11a_slash_Step_0_gml_430_0": "\\E2* Fear not^1, my beloved Noelle!!/", + "obj_ch2_scene11a_slash_Step_0_gml_431_0": "\\E6* This valiant warrior of brave intelligence/", + "obj_ch2_scene11a_slash_Step_0_gml_432_0": "\\EF* Will be your knight in glow in the dark armor!/%", + "obj_ch2_scene11a_slash_Step_0_gml_443_0": "\\E5* Berdly!? You asked BERDLY to be on your team!?/", + "obj_ch2_scene11a_slash_Step_0_gml_445_0": "\\E1* (I Did Not Ask Him I Did Not Ask Him I Did Not Ask Him)/%", + "obj_ch2_scene11a_slash_Step_0_gml_452_0": "\\E1* That's LORD Berdly to you simpletons!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_458_0": "\\EE* And soon..^1. SUPER Lord Berdly!/", + "obj_ch2_scene11a_slash_Step_0_gml_460_0": "\\EC* ..^1. the hell does that mean?/", + "obj_ch2_scene11a_slash_Step_0_gml_462_0": "\\EM* (I Have No Damn Clue Just Go With It)/%", + "obj_ch2_scene11a_slash_Step_0_gml_469_0": "\\EE* You see^1, thanks to our WONDROUS Queen.../%", + "obj_ch2_scene11a_slash_Step_0_gml_476_0": "\\E2* WE..^1. will soon RULE the WORLD!/%", + "obj_ch2_scene11a_slash_Step_0_gml_483_0": "\\EJ* And turn this Land of Fools..^1. into a Smartopia./", + "obj_ch2_scene11a_slash_Step_0_gml_484_0": "\\EK* A true Scientocracy^1, where the Geniuses of the world^1,/", + "obj_ch2_scene11a_slash_Step_0_gml_485_0": "\\EE* Can bathe freely in pools of fresh fruit and ambrosia./%", + "obj_ch2_scene11a_slash_Step_0_gml_491_0": "\\E7* No longer held back by protozoans like YOU!/%", + "obj_ch2_scene11a_slash_Step_0_gml_498_0": "\\E1* And the key to that? Is US. Noelle and I./", + "obj_ch2_scene11a_slash_Step_0_gml_499_0": "\\EE* Our power..^1. The \\\"Light Nerd's\\\" power.../%", + "obj_ch2_scene11a_slash_Step_0_gml_507_0": "\\EK* You mean..^1. \\\"Lightners?\\\"/%", + "obj_ch2_scene11a_slash_Step_0_gml_518_0": "\\EI* Um^1, NO. Queen said \\\"Light Nerds.\\\"/%", + "obj_ch2_scene11a_slash_Step_0_gml_534_0": "\\EO* I Actually Did/%", + "obj_ch2_scene11a_slash_Step_0_gml_551_0": "\\EE* Berdly^1, Queen's just manipulating you!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_560_0": "\\E6* Heh..^1. that's what she SAID you'd say to me!/%", + "obj_ch2_scene11a_slash_Step_0_gml_579_0": "\\EO* I Actually Did/%", + "obj_ch2_scene11a_slash_Step_0_gml_616_0": "\\E7* Allow me to assist you!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_672_0": "\\E3* Wh..^1. what!? That's not fair!!!/", + "obj_ch2_scene11a_slash_Step_0_gml_673_0": "\\E3* M..^1. My Queen..^1. Save me...!!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_733_0": "\\ED* In A Minute Dear/", + "obj_ch2_scene11a_slash_Step_0_gml_734_0": "\\E1* Hello Everyone I Have Some News Updates/", + "obj_ch2_scene11a_slash_Step_0_gml_735_0": "\\E1* You See/", + "obj_ch2_scene11a_slash_Step_0_gml_736_0": "\\EA* This \\\"Roller\\\"^1, \\\"Coaster\\\"/", + "obj_ch2_scene11a_slash_Step_0_gml_737_0": "\\E9* It's Not Actually/", + "obj_ch2_scene11a_slash_Step_0_gml_738_0": "\\E1* \\\"Finished\\\"^1, Yet/%", + "obj_ch2_scene11a_slash_Step_0_gml_744_0": "\\EH* WHAT DOES THAT MEAN!?!?/", + "obj_ch2_scene11a_slash_Step_0_gml_746_0": "\\E1* \\\"Pain\\\"/%", + "obj_ch2_scene11b_slash_Step_0_gml_115_0": "\\E1* C'mon.../%", + "obj_ch2_scene11b_slash_Step_0_gml_183_0": "\\E2* Haha^1, who's king of the trash pile now!?/%", + "obj_ch2_scene11b_slash_Step_0_gml_251_0": "\\EZ* O..^1. Ow...!/", + "obj_ch2_scene11b_slash_Step_0_gml_253_0": "* Susie^1, are you alright?/%", + "obj_ch2_scene11b_slash_Step_0_gml_272_0": "\\EQ* ..^1. Heh^1, it's nothing./", + "obj_ch2_scene11b_slash_Step_0_gml_273_0": "\\EQ* I just.../%", + "obj_ch2_scene11b_slash_Step_0_gml_279_0": "\\EV* O... ow./%", + "obj_ch2_scene11b_slash_Step_0_gml_289_0": "\\EB* ... sure you don't want me to look?/", + "obj_ch2_scene11b_slash_Step_0_gml_291_0": "\\E5* L-look at what? I'm fine!/%", + "obj_ch2_scene11b_slash_Step_0_gml_316_0": "\\EH* WOAH HEY WHAT THE HECK ARE YOU--/%", + "obj_ch2_scene11b_slash_Step_0_gml_355_0": "\\E2* Feel better?/%", + "obj_ch2_scene11b_slash_Step_0_gml_362_0": "\\EH* FEEL BETTER!^1? AFTER YOU JUST CAME UP AND--/%", + "obj_ch2_scene11b_slash_Step_0_gml_372_0": "\\EM* Umm..^1. doesn't feel WORSE^1, I guess./", + "obj_ch2_scene11b_slash_Step_0_gml_373_0": "\\EV* .../%", + "obj_ch2_scene11b_slash_Step_0_gml_383_0": "\\E0* How do you do that^1, anyway?/", + "obj_ch2_scene11b_slash_Step_0_gml_384_0": "\\E1* That..^1. healing..^1. thingy./", + "obj_ch2_scene11b_slash_Step_0_gml_386_0": "\\E2* Oh^1, healing magic? It's simple^1, Susie. Anyone can do it./", + "obj_ch2_scene11b_slash_Step_0_gml_387_0": "\\EG* ..^1. I could even teach you^1, if you're interested./%", + "obj_ch2_scene11b_slash_Step_0_gml_395_0": "\\EA* Heh^1, ask me again when it's^1, like^1, blood explosion magic./%", + "obj_ch2_scene11b_slash_Step_0_gml_403_0": "\\E0* .../%", + "obj_ch2_scene11b_slash_Step_0_gml_413_0": "\\EQ* But^1, um^1, if you WANTED^1, I guess I could learn it./", + "obj_ch2_scene11b_slash_Step_0_gml_414_0": "\\EK* Then you wouldn't^1, y'know^1, have to annoy me with it anymore./", + "obj_ch2_scene11b_slash_Step_0_gml_416_0": "\\EG* Sure^1, Susie. Next time we have a break!/%", + "obj_ch2_scene11b_slash_Step_0_gml_434_0": "\\E1* (Let's just go already^1, Kris...)/%", + "obj_ch2_scene11b_slash_Step_0_gml_483_0": "\\E0* By the way Kris^1, I just remembered!/", + "obj_ch2_scene11b_slash_Step_0_gml_484_0": "\\E0* Although you can only carry 12 ITEMs around.../", + "obj_ch2_scene11b_slash_Step_0_gml_485_0": "\\E0* Your STORAGE will hold any extra items you pick up./", + "obj_ch2_scene11b_slash_Step_0_gml_486_0": "\\EG* You can access it where you check Recruits!/", + "obj_ch2_scene11b_slash_Step_0_gml_488_0": "\\E6* Woah^1, that seems like pretty useful information./%", + "obj_ch2_scene11b_slash_Step_0_gml_497_0": "\\E2* (Enemies you SPARE get RECRUITed to our town, remember?)/", + "obj_ch2_scene11b_slash_Step_0_gml_76_0": "\\E0* L..^1. Looks like this trash saved us./%", + "obj_ch2_scene12_slash_Step_0_gml_100_0": "\\E2* Ralsei^1, you're going with me!/%", + "obj_ch2_scene12_slash_Step_0_gml_104_0": "\\EU* H-huh!? K-Kris^1, I...!!/%", + "obj_ch2_scene12_slash_Step_0_gml_85_0": "\\EH* Hey^1, why does Kris get to choose all the time!?/%", + "obj_ch2_scene13_slash_Step_0_gml_119_0": "\\E1* Sorry Kris While I've Been Looking For Noelle/", + "obj_ch2_scene13_slash_Step_0_gml_120_0": "\\E9* I've Had Like 4 Of These All-Ages Appropriate/%", + "obj_ch2_scene13_slash_Step_0_gml_126_0": "\\E1* Glasses of Pure Battery Acid/%", + "obj_ch2_scene13_slash_Step_0_gml_162_0": "\\E1* Don't Worry That Was My Throwing Glass It's Safe/%", + "obj_ch2_scene13_slash_Step_0_gml_169_0": "\\ED* Look Kris/%", + "obj_ch2_scene13_slash_Step_0_gml_177_0": "\\E9* Kris Cross Applesauce/%", + "obj_ch2_scene13_slash_Step_0_gml_185_0": "\\E1* Now That We Are Trucies I Feel Like We Are On The Same/%", + "obj_ch2_scene13_slash_Step_0_gml_194_0": "\\E9* Mathematical Wavelength/%", + "obj_ch2_scene13_slash_Step_0_gml_211_0": "\\E1* You Get Me Kris/%", + "obj_ch2_scene13_slash_Step_0_gml_219_0": "\\E1* You Do Not Do Crazy Things Like \\\"Have Opinions\\\"/", + "obj_ch2_scene13_slash_Step_0_gml_220_0": "\\EB* Or Scream When I Capture You/%", + "obj_ch2_scene13_slash_Step_0_gml_226_0": "\\E9* Or Tell Me Horrible Plans For Smartboy Theme Park/%", + "obj_ch2_scene13_slash_Step_0_gml_233_0": "\\E5* I Just Cannot Compute It/", + "obj_ch2_scene13_slash_Step_0_gml_234_0": "\\E5* Why Everyone Else Is So..^1. Ungrateful/%", + "obj_ch2_scene13_slash_Step_0_gml_284_0": "\\E1* Whoops That Was My Extra Dangerous Glass/%", + "obj_ch2_scene13_slash_Step_0_gml_292_0": "\\ED* Kris/%", + "obj_ch2_scene13_slash_Step_0_gml_298_0": "\\EP* I Just Want To Make Everyone Smile/%", + "obj_ch2_scene13_slash_Step_0_gml_305_0": "\\E9* And If I Become An Evil Villain To Accomplish That/%", + "obj_ch2_scene13_slash_Step_0_gml_313_0": "\\ED* Is That Bad?/%", + "obj_ch2_scene13_slash_Step_0_gml_320_0": "\\E1* It's Okay/", + "obj_ch2_scene13_slash_Step_0_gml_321_0": "\\E1* You Do Not Have To Answer/%", + "obj_ch2_scene13_slash_Step_0_gml_337_0": "\\EN* You Would Be Wrong/%", + "obj_ch2_scene13_slash_Step_0_gml_343_0": "\\E5* But Kris..^1. While We're Still Trucies/", + "obj_ch2_scene13_slash_Step_0_gml_344_0": "\\ED* Maybe We Could..^1. Make The Most Of It/%", + "obj_ch2_scene13_slash_Step_0_gml_365_0": "\\E1* We Could Play That Game Again/", + "obj_ch2_scene13_slash_Step_0_gml_366_0": "\\E9* Wasn't That..^1. Fun^1, Kris/%", + "obj_ch2_scene13_slash_Step_0_gml_379_0": "\\E1* Just You And Me/%", + "obj_ch2_scene13_slash_Step_0_gml_385_0": "\\EQ* Having A Good Time/", + "obj_ch2_scene13_slash_Step_0_gml_386_0": "\\ED* No One Else To Get In The Way/%", + "obj_ch2_scene13_slash_Step_0_gml_498_0": "\\E6* Queen!^1! I've been looking everywhere to show you this!!/%", + "obj_ch2_scene13_slash_Step_0_gml_507_0": "\\EJ* A monument to our greatness..^1. Together./", + "obj_ch2_scene13_slash_Step_0_gml_510_0": "\\EI* Oh/%", + "obj_ch2_scene13_slash_Step_0_gml_518_0": "* Um/%", + "obj_ch2_scene13_slash_Step_0_gml_525_0": "\\s0* Oh%%", + "obj_ch2_scene13_slash_Step_0_gml_529_0": "\\s0* Uh%%", + "obj_ch2_scene13_slash_Step_0_gml_535_0": "\\s0* It%%", + "obj_ch2_scene13_slash_Step_0_gml_541_0": "\\s0* It's%%", + "obj_ch2_scene13_slash_Step_0_gml_545_0": "\\s0* Oh%%", + "obj_ch2_scene13_slash_Step_0_gml_549_0": "\\s0* Well%%", + "obj_ch2_scene13_slash_Step_0_gml_555_0": "\\s0* Um%%", + "obj_ch2_scene13_slash_Step_0_gml_561_0": "\\s0* Mmm%%", + "obj_ch2_scene13_slash_Step_0_gml_565_0": "\\s0* It's%%", + "obj_ch2_scene13_slash_Step_0_gml_571_0": "\\ED* How Do I Put This/", + "obj_ch2_scene13_slash_Step_0_gml_572_0": "\\E1* Very.../", + "obj_ch2_scene13_slash_Step_0_gml_573_0": "\\ED* .../%", + "obj_ch2_scene13_slash_Step_0_gml_581_0": "\\EK* Smart/", + "obj_ch2_scene13_slash_Step_0_gml_582_0": "\\EK* So Smart You Are/", + "obj_ch2_scene13_slash_Step_0_gml_583_0": "\\EK* I Love Tolerating You/%", + "obj_ch2_scene13_slash_Step_0_gml_592_0": "\\EL* Haha!^1! I KNEW you'd be enamored. Such perfect taste./%", + "obj_ch2_scene13_slash_Step_0_gml_601_0": "\\EK* Very Cool Statues/", + "obj_ch2_scene13_slash_Step_0_gml_602_0": "\\ED* I Did Not Know You Had..^1. Nipples/%", + "obj_ch2_scene13_slash_Step_0_gml_610_0": "\\E6* Haha..^1. I will SOON..^1. in our IDEAL WORLD./%", + "obj_ch2_scene13_slash_Step_0_gml_617_0": "\\EE* Kris^1, feel free to admire our artisanship./%", + "obj_ch2_scene13_slash_Step_0_gml_621_0": "\\E1* Queen and I have PLANs to consider./", + "obj_ch2_scene13_slash_Step_0_gml_628_0": "\\E1* Haha Yes Oooh So Good Looking Forward To That/%", + "obj_ch2_scene13_slash_Step_0_gml_632_0": "\\E1* MMmmm Yum Yum Yum Yum Yum/%", + "obj_ch2_scene13_slash_Step_0_gml_638_0": "\\ED* Let's Go Burghley/%", + "obj_ch2_scene13_slash_Step_0_gml_662_0": "\\EK* Keep Going I Am Right Behind You/%", + "obj_ch2_scene13_slash_Step_0_gml_668_0": "\\E1* Procedurally Lowering The Volume Of My Voice/%", + "obj_ch2_scene13_slash_Step_0_gml_678_0": "\\ED* Sorry Kris I Must Alt Tab Out Of Here/%", + "obj_ch2_scene13_slash_Step_0_gml_694_0": "\\ED* Wow Cool Face/%", + "obj_ch2_scene13_slash_Step_0_gml_70_0": "\\EE* Kris^1, it's Queen..^1. She's right over there!/", + "obj_ch2_scene13_slash_Step_0_gml_71_0": "\\E8* C-Can you distract her somehow!!?/%", + "obj_ch2_scene13_slash_Step_0_gml_723_0": "\\E3* Phew.../", + "obj_ch2_scene13_slash_Step_0_gml_724_0": "\\E2* Looks like my disguise worked./%", + "obj_ch2_scene13_slash_Step_0_gml_746_0": "\\E8* It's silly looking^1, but it beats hiding.../%", + "obj_ch2_scene13_slash_Step_0_gml_763_0": "\\E4* Let's get going^1, Kris!/%", + "obj_ch2_scene13_slash_Step_0_gml_859_0": "\\E8* Just realized..^1. I can't see anything..^1. haha.../%", + "obj_ch2_scene13_slash_Step_0_gml_878_0": "\\E4* Guess I'll try not to wear it unless I have to./", + "obj_ch2_scene13_slash_Step_0_gml_879_0": "\\ET* OK^1, let's go for real this time!!/%", + "obj_ch2_scene13_slash_Step_0_gml_95_0": "\\ED* Oh/", + "obj_ch2_scene13_slash_Step_0_gml_96_0": "\\EN* Lmao/", + "obj_ch2_scene13_slash_Step_0_gml_97_0": "\\E9* You're here/%", + "obj_ch2_scene17b_lancer_type_slash_Draw_0_gml_44_0": "QUANTITY OVERLOAD", + "obj_ch2_scene17b_slash_Step_0_gml_103_0": "\\EH* Shut up!!/", + "obj_ch2_scene17b_slash_Step_0_gml_104_0": "\\E1* Anyway^1, let's think of some way to get out of here!!/", + "obj_ch2_scene17b_slash_Step_0_gml_105_0": "\\E0* Ralsei^1, you got any bright ideas...?/", + "obj_ch2_scene17b_slash_Step_0_gml_106_0": "\\E0* .../", + "obj_ch2_scene17b_slash_Step_0_gml_107_0": "\\EC* Hey..^1. where the hell's Ralsei!?/%", + "obj_ch2_scene17b_slash_Step_0_gml_133_0": "\\EC* Damn^1, that soft-yet-tender screaming -/", + "obj_ch2_scene17b_slash_Step_0_gml_134_0": "\\EK* Kris^1, that's gotta be him!!/", + "obj_ch2_scene17b_slash_Step_0_gml_135_0": "\\EN* Quick^1, we gotta think of some way to get out!!/", + "obj_ch2_scene17b_slash_Step_0_gml_136_0": "\\EL* Anything you smuggled in that might help us!?/%", + "obj_ch2_scene17b_slash_Step_0_gml_220_0": "\\E6* Hey^1, Kris..^1. do you hear something...?/", + "obj_ch2_scene17b_slash_Step_0_gml_221_0": "\\E1* Sounds like it's coming from your..^1. pocket?/", + "obj_ch2_scene17b_slash_Step_0_gml_222_0": "\\E0* Your phone going off your something?/%", + "obj_ch2_scene17b_slash_Step_0_gml_234_0": "\\EK* Hey^1, Kris..^1. uh.../", + "obj_ch2_scene17b_slash_Step_0_gml_235_0": "\\EC* Does your phone usually^1, uh..^1. yell...?/%", + "obj_ch2_scene17b_slash_Step_0_gml_247_0": "\\EC* Hey^1, Kris^1, pick up your damn phone./", + "obj_ch2_scene17b_slash_Step_0_gml_248_0": "\\EK* Isn't it with your KEYs or whatever?/%", + "obj_ch2_scene17b_slash_Step_0_gml_307_0": "\\E1* Missed me???/", + "obj_ch2_scene17b_slash_Step_0_gml_308_0": "\\E3* Because I missed you!^1! Ha ha ha!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_316_0": "\\E7* Lancer!? That you!? I thought you ditched us!/%", + "obj_ch2_scene17b_slash_Step_0_gml_329_0": "\\E3* No!^1! I love ditches but I would never ditch you!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_336_0": "\\E8* I was simply relaxing in Kris's spacious Pants Hole./%", + "obj_ch2_scene17b_slash_Step_0_gml_343_0": "\\EK* Uhh^1, \\\"pocket.\\\"/%", + "obj_ch2_scene17b_slash_Step_0_gml_357_0": "\\E1* Yes!^1! And I saw it all!!/", + "obj_ch2_scene17b_slash_Step_0_gml_358_0": "\\E3* Pants. Lint. Various Items./%", + "obj_ch2_scene17b_slash_Step_0_gml_365_0": "\\E2* A wild Mom put you in some Shock Cages./%", + "obj_ch2_scene17b_slash_Step_0_gml_372_0": "\\EK* Hahah^1, yeah. We're trapped^1, so^1, uh.../", + "obj_ch2_scene17b_slash_Step_0_gml_373_0": "\\E7* Hey^1, wait didja see us on the roller coaster!?/%", + "obj_ch2_scene17b_slash_Step_0_gml_386_0": "\\E3* Yes!!^1! It was amazing!^1! My first coaster ride!!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_393_0": "\\E2* Ha ha!^1! I love getting nauseous with friends!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_420_0": "\\EK* Hey you should probably^1, uh^1, free us./%", + "obj_ch2_scene17b_slash_Step_0_gml_432_0": "\\E3* Oh right!^1! Yes!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_439_0": "\\E1* You can always rely on a friendly Me.../", + "obj_ch2_scene17b_slash_Step_0_gml_440_0": "\\E3* To make you free!!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_460_0": "\\E2* Haha!^1! I have no idea how to use this!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_470_0": "\\E3* \\\"Request..^1. new item for room\\\"?? That sounds good./%", + "obj_ch2_scene17b_slash_Step_0_gml_479_0": "* Item request: Shovel./%", + "obj_ch2_scene17b_slash_Step_0_gml_487_0": "\\E3* Quantity: Let's say..^1. 999./%", + "obj_ch2_scene17b_slash_Step_0_gml_512_0": "\\E1* Hoho!^1! It worked!!/%", + "obj_ch2_scene17b_slash_Step_0_gml_523_0": "\\E1* Let's go^1, blue person whose name I know!/%", + "obj_ch2_scene17b_slash_Step_0_gml_60_0": "* How Do You Like Your New Room Units/", + "obj_ch2_scene17b_slash_Step_0_gml_61_0": "\\ED* As You Can See They Are Perfectly Suited To Your Interests/", + "obj_ch2_scene17b_slash_Step_0_gml_62_0": "\\E1* (Which I Gleaned From Your Internet Search Results)/", + "obj_ch2_scene17b_slash_Step_0_gml_63_0": "\\EC* I Estimate You Will Have No Desire To Leave/", + "obj_ch2_scene17b_slash_Step_0_gml_64_0": "\\E1* Please Tantilize Yourself With Your Surroundings/", + "obj_ch2_scene17b_slash_Step_0_gml_65_0": "\\E7* And Wait Patiently While I Dominate The World/", + "obj_ch2_scene17b_slash_Step_0_gml_66_0": "\\EC* Toodles/%", + "obj_ch2_scene17b_slash_Step_0_gml_81_0": "\\EP* K..^1. Kris!? Hey!^1! Can you hear me!?/", + "obj_ch2_scene17b_slash_Step_0_gml_82_0": "\\E0* Looks like there's some way to communicate between rooms./%", + "obj_ch2_scene17b_slash_Step_0_gml_93_0": "\\E1* Convenient Isn't It I Really Thought Of Everything/%", + "obj_ch2_scene18_slash_Step_0_gml_140_0": "\\E6* ...?/", + "obj_ch2_scene18_slash_Step_0_gml_141_0": "\\EK* Hey^1, Lancer^1, you ok^1, dude?/", + "obj_ch2_scene18_slash_Step_0_gml_143_0": "\\E3* I..^1. I'm fine^1! Just..^1. very.../", + "obj_ch2_scene18_slash_Step_0_gml_144_0": "\\E7* Cold.../%", + "obj_ch2_scene18_slash_Step_0_gml_166_0": "\\EZ* H..^1. hey^1, what the hell!?/", + "obj_ch2_scene18_slash_Step_0_gml_168_0": "\\EB* .../", + "obj_ch2_scene18_slash_Step_0_gml_170_0": "\\EZ* Hey^1, are you OK^1, dude...? Here^1, lemme heal you...!/%", + "obj_ch2_scene18_slash_Step_0_gml_213_0": "\\E7* ..^1. th-thanks^1, Susie..^1. but.../%", + "obj_ch2_scene18_slash_Step_0_gml_219_0": "\\EC* D..^1. darn^1, it's not strong enough^1, huh.../%", + "obj_ch2_scene18_slash_Step_0_gml_226_0": "\\EN* Quick^1, Kris^1, let's find Ralsei^1! Maybe he can heal him!/%", + "obj_ch2_scene18_slash_Step_0_gml_289_0": "\\E3* Wait!!^1! WAIT!!!/", + "obj_ch2_scene18_slash_Step_0_gml_290_0": "\\E5* Y-you two aren't going to leave without ME^1, are you!?/", + "obj_ch2_scene18_slash_Step_0_gml_292_0": "\\E1* Uhhh..^1. yeah we are./", + "obj_ch2_scene18_slash_Step_0_gml_294_0": "\\E3* But Noelle - my damsel in distress - she must be.../%", + "obj_ch2_scene18_slash_Step_0_gml_295_0": "\\EH* ..^1. in distress^1! And if I cannot help her^1, then...!/", + "obj_ch2_scene18_slash_Step_0_gml_297_0": "\\EH* Okay FINE you can come if you shut up./%", + "obj_ch2_scene18_slash_Step_0_gml_57_0": "\\E7* Kris^1, hey!!!/", + "obj_ch2_scene18_slash_Step_0_gml_58_0": "\\E9* Man..^1. Lancer...^1! You're the best^1, dude!!/%", + "obj_ch2_scene18_slash_Step_0_gml_83_0": "\\E2* C'mon^1, Noelle and Ralsei are waiting!!/%", + "obj_ch2_scene18_slash_Step_0_gml_89_0": "\\E2* Yes...^1! Let's put the pedal on the medal!!/%", + "obj_ch2_scene18_slash_Step_0_gml_97_0": "\\EC* Cough..^1. cough*/%", + "obj_ch2_scene19a_slash_Step_0_gml_153_0": "* \\E9Yeah!^1! We got it!!/%", + "obj_ch2_scene19a_slash_Step_0_gml_162_0": "\\E3* Wh..^1. What!? Hey^1, wait a second --/", + "obj_ch2_scene19a_slash_Step_0_gml_163_0": "\\EB* How'd you..^1. How'd you solve it without me!?/", + "obj_ch2_scene19a_slash_Step_0_gml_165_0": "\\E2* Hahaha!^1! Kris figured it out before you!^1! Jealous?/%", + "obj_ch2_scene19a_slash_Step_0_gml_172_0": "\\EC* Well I.../%", + "obj_ch2_scene19a_slash_Step_0_gml_178_0": "\\E7* I knew the answer^1, I just wanted to see Kris try^1, first!/", + "obj_ch2_scene19a_slash_Step_0_gml_179_0": "\\E6* It's called SUSPENSE^1, Susan!^1! DRAMATIC^1, suspense!!/%", + "obj_ch2_scene19a_slash_Step_0_gml_192_0": "\\EK* Then YOU do the next one./%", + "obj_ch2_scene19a_slash_Step_0_gml_199_0": "\\E7* Fine^1! WATCH me!!/%", + "obj_ch2_scene19a_slash_Step_0_gml_205_0": "\\EC* (Also my name's not Susan?)/%", + "obj_ch2_scene19a_slash_Step_0_gml_56_0": "* Looks like a puzzle./%", + "obj_ch2_scene19a_slash_Step_0_gml_62_0": "\\EK* ..^1. think^1, uh^1, YOU can do it^1, Kris?/%", + "obj_ch2_scene19a_slash_Step_0_gml_69_0": "\\EJ* Calm your skinless^1, boneless^1, thighs everyone./", + "obj_ch2_scene19a_slash_Step_0_gml_70_0": "\\E7* I'LL think of a solution!/", + "obj_ch2_scene19a_slash_Step_0_gml_72_0": "\\EK* (Kris^1, just ignore him.)/", + "obj_ch2_scene19a_slash_Step_0_gml_73_0": "\\EK* I'll just be over here where I can't hear you./", + "obj_ch2_scene19a_slash_Step_0_gml_75_0": "\\EI* And I'll be here^1, away from your IQ-debuffing aura!/%", + "obj_ch2_scene19b_slash_Step_0_gml_146_0": "\\E2* Whoops^1, looks like Kris got it again!/%", + "obj_ch2_scene19b_slash_Step_0_gml_156_0": "\\E3* H-huh!? W..^1. wait!^1! Wait just a second!!/", + "obj_ch2_scene19b_slash_Step_0_gml_157_0": "\\EB* You can't have --/%", + "obj_ch2_scene19b_slash_Step_0_gml_163_0": "\\EB* You just got lucky^1! It's just trial and error!/", + "obj_ch2_scene19b_slash_Step_0_gml_164_0": "\\ED* The brute force method^1! Ha^1! A caveman could do it!/", + "obj_ch2_scene19b_slash_Step_0_gml_165_0": "\\E2* Except cavemen died OUT^1, because they're STUPID!/%", + "obj_ch2_scene19b_slash_Step_0_gml_173_0": "\\EC* I'M solving the next one^1, so --/", + "obj_ch2_scene19b_slash_Step_0_gml_174_0": "\\EB* Just STAY HERE until I'm done!!/%", + "obj_ch2_scene19b_slash_Step_0_gml_180_0": "* .../", + "obj_ch2_scene19b_slash_Step_0_gml_181_0": "\\E2* Yeah^1, like we're gonna wait that long./%", + "obj_ch2_scene19b_slash_Step_0_gml_47_0": "\\E7* Ha. Child's play. Couldn't you give me a harder one?/", + "obj_ch2_scene19b_slash_Step_0_gml_48_0": "\\E1* For example^1, if anyone had a 4x4 Puzzle Cube.../", + "obj_ch2_scene19b_slash_Step_0_gml_50_0": "\\EB* Just tell us the solution./%", + "obj_ch2_scene19b_slash_Step_0_gml_52_0": "\\EJ* Well^1, hahah - ah^1, you see -/%", + "obj_ch2_scene19b_slash_Step_0_gml_53_0": "\\E0* /%", + "obj_ch2_scene19b_slash_Step_0_gml_54_0": "\\E1* First^1, you/%", + "obj_ch2_scene19b_slash_Step_0_gml_55_0": "\\E0* /%", + "obj_ch2_scene19b_slash_Step_0_gml_56_0": "\\ED* You align the shadows..^1. with the lines on the floor./%", + "obj_ch2_scene19b_slash_Step_0_gml_58_0": "\\E1* Alright. What do we move first./", + "obj_ch2_scene19b_slash_Step_0_gml_60_0": "\\ED* Um.../", + "obj_ch2_scene19b_slash_Step_0_gml_62_0": "\\EK* Kris^1, just do the puzzle./%", + "obj_ch2_scene19b_slash_Step_0_gml_64_0": "\\EC* J...Just give me a moment!!/", + "obj_ch2_scene19b_slash_Step_0_gml_65_0": "\\EB* It's not like Kris could even solve it anyway!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_168_0": "\\E3* S-SUSIE's idea worked!? There's..^1. there's no way!!/", + "obj_ch2_scene19c_slash_Step_0_gml_169_0": "\\EB* It's a computer bug!^1! It's a glitch!!/", + "obj_ch2_scene19c_slash_Step_0_gml_170_0": "\\ED* You're cheating!^1! J..^1. just like when you w-wavedash!/%", + "obj_ch2_scene19c_slash_Step_0_gml_190_0": "\\E9* HAHAHA!^1! How's it taste^1, idiot!?/%", + "obj_ch2_scene19c_slash_Step_0_gml_203_0": "\\EY* Man^1, I'm gonna relish this FOREVER!/", + "obj_ch2_scene19c_slash_Step_0_gml_204_0": "\\E9* All those times you acted so high and mighty.../", + "obj_ch2_scene19c_slash_Step_0_gml_205_0": "\\EY* Well^1, guess what? You're not!!/", + "obj_ch2_scene19c_slash_Step_0_gml_206_0": "\\EH* Face it^1! You're just as big a dumbass as the rest of us!!/", + "obj_ch2_scene19c_slash_Step_0_gml_207_0": "\\EY* Hahahaha!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_241_0": "\\E9* ..^1. fine./", + "obj_ch2_scene19c_slash_Step_0_gml_242_0": "\\EG* I admit it./", + "obj_ch2_scene19c_slash_Step_0_gml_243_0": "\\EH* I...^1. I'm not that smart./", + "obj_ch2_scene19c_slash_Step_0_gml_244_0": "\\E9* I never was./%", + "obj_ch2_scene19c_slash_Step_0_gml_251_0": "\\EB* THERE^1, are you happy!?/%", + "obj_ch2_scene19c_slash_Step_0_gml_257_0": "\\E9* I..^1. I..^1. I just.../%", + "obj_ch2_scene19c_slash_Step_0_gml_274_0": "\\E8* I used to be a forgettable little bluebird./", + "obj_ch2_scene19c_slash_Step_0_gml_275_0": "\\EH* No one even remembered my name./%", + "obj_ch2_scene19c_slash_Step_0_gml_288_0": "\\E8* Then..^1. one day^1, came the spelling bee Noelle and I studied for./", + "obj_ch2_scene19c_slash_Step_0_gml_289_0": "* When it came down to the two of us.../%", + "obj_ch2_scene19c_slash_Step_0_gml_295_0": "\\E9* She got nervous and couldn't speak./%", + "obj_ch2_scene19c_slash_Step_0_gml_325_0": "\\E0* She lost./%", + "obj_ch2_scene19c_slash_Step_0_gml_344_0": "\\E4* And I won./", + "obj_ch2_scene19c_slash_Step_0_gml_345_0": "\\E7* That was when I tasted it./", + "obj_ch2_scene19c_slash_Step_0_gml_346_0": "\\E7* The praise. The glory^1! The..^1. SUPERIORITY!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_352_0": "\\E6* The addictive POWER of being..^1. SMART!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_356_0": "\\EI* Since then^1, year after year^1, I've been number 1 in the class./%", + "obj_ch2_scene19c_slash_Step_0_gml_364_0": "\\E8* ..^1. but it's only because Noelle helps me study./", + "obj_ch2_scene19c_slash_Step_0_gml_365_0": "\\EH* She's..^1. the real smart kid./", + "obj_ch2_scene19c_slash_Step_0_gml_366_0": "\\E9* But everyone's expectations for ME are so high now../", + "obj_ch2_scene19c_slash_Step_0_gml_367_0": "\\E8* What am I going to do once I go somewhere without her...?/%", + "obj_ch2_scene19c_slash_Step_0_gml_381_0": "\\EA* That's..^1. why I wanted to make a new world. For us./%", + "obj_ch2_scene19c_slash_Step_0_gml_399_0": "\\E6* A world where we'll ALWAYS be number 1 and number 2!!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_417_0": "\\E8* But..^1. I was so wrapped up in that^1, I got tricked by Queen./%", + "obj_ch2_scene19c_slash_Step_0_gml_423_0": "\\EH* And now..^1. Noelle is going to suffer because of it./", + "obj_ch2_scene19c_slash_Step_0_gml_424_0": "* Maybe I did just like being superior./", + "obj_ch2_scene19c_slash_Step_0_gml_425_0": "\\EH* Maybe I am..^1. just..^1. an idiot./", + "obj_ch2_scene19c_slash_Step_0_gml_427_0": "\\E3* Don't cry^1, chicken-nugget-man./", + "obj_ch2_scene19c_slash_Step_0_gml_428_0": "\\E2* All of us are idiots^1, too./%", + "obj_ch2_scene19c_slash_Step_0_gml_436_0": "\\E3* Huh...?/", + "obj_ch2_scene19c_slash_Step_0_gml_438_0": "* ..^1. I mean^1, like^1, I dunno about everyone else^1, but.../", + "obj_ch2_scene19c_slash_Step_0_gml_439_0": "\\E1* Whether you're the smart kid or not./", + "obj_ch2_scene19c_slash_Step_0_gml_440_0": "\\E4* We couldn't care less./", + "obj_ch2_scene19c_slash_Step_0_gml_441_0": "\\EK* Screw up as much as you want^1, honestly./%", + "obj_ch2_scene19c_slash_Step_0_gml_445_0": "\\s0\\EK* It's not like our opinion of you can get much wo-%%", + "obj_ch2_scene19c_slash_Step_0_gml_453_0": "\\E4* Susie!!/", + "obj_ch2_scene19c_slash_Step_0_gml_454_0": "\\EI* Susie..^1. you..^1. you'd..^1. accept me...? Even if I'm..^1. dumb?/", + "obj_ch2_scene19c_slash_Step_0_gml_456_0": "\\EK* Uh..^1. y..^1. yeah?/%", + "obj_ch2_scene19c_slash_Step_0_gml_464_0": "\\E0* It's like when your sister gets cursed in Dragon Blazers 2./%", + "obj_ch2_scene19c_slash_Step_0_gml_472_0": "\\EL* Even if her stats suck^1, she's still your party member./%", + "obj_ch2_scene19c_slash_Step_0_gml_487_0": "\\E5* S..^1. Susie!? A REAL Dragon Blazers 2 reference...?/%", + "obj_ch2_scene19c_slash_Step_0_gml_493_0": "\\E5* ..^1. Susie.../%", + "obj_ch2_scene19c_slash_Step_0_gml_499_0": "\\EI* You're not only kind^1, but a true gamer as well./%", + "obj_ch2_scene19c_slash_Step_0_gml_502_0": "DON'T SAY THAT NOW!!!", + "obj_ch2_scene19c_slash_Step_0_gml_504_0": "\\EM* Perhaps I..^1. underestimated you.\\f0/%", + "obj_ch2_scene19c_slash_Step_0_gml_511_0": "\\E6* But worry not!^1! I have decided!!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_517_0": "\\E7* I will turn over a new leaf from now on.../", + "obj_ch2_scene19c_slash_Step_0_gml_518_0": "\\E6* And FIGHT^1! For the side.../%", + "obj_ch2_scene19c_slash_Step_0_gml_526_0": "\\E2* OF IGNORANCE!!!/", + "obj_ch2_scene19c_slash_Step_0_gml_528_0": "\\EH* WE'RE NOT TELLING YOU TO BE STUPID!!!/", + "obj_ch2_scene19c_slash_Step_0_gml_530_0": "\\E1* Just^1, sometimes it's OK to make mistakes!!/", + "obj_ch2_scene19c_slash_Step_0_gml_532_0": "\\EL* Hahaha - and make mistakes^1, I will!!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_539_0": "\\E6* Onward!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_547_0": "\\EK* Ugh^1, why couldn't Ralsei be here to teach the moral lesson!?/%", + "obj_ch2_scene19c_slash_Step_0_gml_60_0": "\\EB* What are you two doing here!? This one's MINE!/", + "obj_ch2_scene19c_slash_Step_0_gml_61_0": "\\E7* It'll be over in a second^1, so why don't you just^1,/", + "obj_ch2_scene19c_slash_Step_0_gml_62_0": "\\E6* Relax in your mind palace^1,/%", + "obj_ch2_scene19c_slash_Step_0_gml_68_0": "\\E2* Which PROBABLY doesn't even have anything in it!/%", + "obj_ch2_scene19c_slash_Step_0_gml_74_0": "\\EB* .../", + "obj_ch2_scene19c_slash_Step_0_gml_75_0": "\\EC* I just need to figure out..^1. why.../", + "obj_ch2_scene19c_slash_Step_0_gml_76_0": "* The shapes don't go together.../%", + "obj_ch2_scene19c_slash_Step_0_gml_88_0": "* .../", + "obj_ch2_scene19c_slash_Step_0_gml_89_0": "\\E6* Oh. Hey./", + "obj_ch2_scene19c_slash_Step_0_gml_90_0": "\\E7* You just gotta fill the whole square thing^1, right?/", + "obj_ch2_scene19c_slash_Step_0_gml_91_0": "\\E7* What if you just..^1. piled them all in the corners./", + "obj_ch2_scene19c_slash_Step_0_gml_93_0": "\\E1* Like digging a really wide hole./%", + "obj_ch2_scene19c_slash_Step_0_gml_95_0": "\\E3* Wh..^1. what!?/", + "obj_ch2_scene19c_slash_Step_0_gml_97_0": "\\E2* Kris^1, wanna try?/%", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_10_0": "QUICK", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_5_0": "SMART", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_6_0": "INTELLIGENT", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_7_0": "CLEVER", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_8_0": "GENIUS", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_9_0": "PRODIGY", + "obj_ch2_scene19c_spelling_bee_slash_Draw_0_gml_37_0": "IQ", + "obj_ch2_scene19c_spelling_bee_slash_Step_0_gml_21_0": "DECEMBER", + "obj_ch2_scene20_slash_Step_0_gml_112_0": "\\E6* Th..^1. that screaming..^1. Ralsei...!?/%", + "obj_ch2_scene20_slash_Step_0_gml_130_0": "\\EQ* U-umm^1, you don't have to scream.../", + "obj_ch2_scene20_slash_Step_0_gml_131_0": "\\E1* ..^1. Just because you like my outfit!/%", + "obj_ch2_scene20_slash_Step_0_gml_204_0": "\\EH* O-oh!^1! Kris^1, Susie!^1! Umm^1, how may I serve you...?/", + "obj_ch2_scene20_slash_Step_0_gml_206_0": "\\E5* The hell are you doing!?/", + "obj_ch2_scene20_slash_Step_0_gml_208_0": "\\E2* Umm^1, Queen didn't have a room for me^1, so..^1. err.../%", + "obj_ch2_scene20_slash_Step_0_gml_215_0": "\\E1* She made me into one of her butlers^1, instead.../%", + "obj_ch2_scene20_slash_Step_0_gml_234_0": "\\EZ* Whatever!^1! Ralsei^1! Can you heal Lancer!?/", + "obj_ch2_scene20_slash_Step_0_gml_236_0": "\\EC* O-oh!/", + "obj_ch2_scene20_slash_Step_0_gml_238_0": "\\EA* Haha..^1. it's..^1. cold.../%", + "obj_ch2_scene20_slash_Step_0_gml_248_0": "\\E4* ..^1. Susie.../%", + "obj_ch2_scene20_slash_Step_0_gml_255_0": "\\E6* .../%", + "obj_ch2_scene20_slash_Step_0_gml_262_0": "\\E8* I'm afraid..^1. This is something I can't heal./", + "obj_ch2_scene20_slash_Step_0_gml_264_0": "\\EZ* Wh-what?/", + "obj_ch2_scene20_slash_Step_0_gml_266_0": "\\E4* Lancer is.../%", + "obj_ch2_scene20_slash_Step_0_gml_328_0": "\\EZ* Lancer!? Lancer^1, hey...!!/%", + "obj_ch2_scene20_slash_Step_0_gml_336_0": "\\E4* You see^1, each Dark Fountain creates a different \\\"world.\\\"/", + "obj_ch2_scene20_slash_Step_0_gml_337_0": "\\E4* A \\\"world\\\" whose Darkners reflect the will of its fountain./", + "obj_ch2_scene20_slash_Step_0_gml_338_0": "\\E4* But^1, though those Darkners can exist in their own worlds.../", + "obj_ch2_scene20_slash_Step_0_gml_339_0": "\\E4* They might not \\\"belong\\\" if they go to another one./%", + "obj_ch2_scene20_slash_Step_0_gml_346_0": "\\EC* ..^1. so can we help him!?/%", + "obj_ch2_scene20_slash_Step_0_gml_354_0": "\\EA* Yes. There is a way./", + "obj_ch2_scene20_slash_Step_0_gml_355_0": "* Castle Town's Grand Fountain is made of pure darkness./", + "obj_ch2_scene20_slash_Step_0_gml_356_0": "\\EB* As long as it stays flowing^1, any Darkner can live there./", + "obj_ch2_scene20_slash_Step_0_gml_357_0": "\\E2* So..^1. if we bring Lancer back to school^1, he'll be OK again./%", + "obj_ch2_scene20_slash_Step_0_gml_365_0": "* ..^1. So we just need to get out of here^1, huh?/%", + "obj_ch2_scene20_slash_Step_0_gml_372_0": "\\E2* Right./", + "obj_ch2_scene20_slash_Step_0_gml_374_0": "\\EC* ..^1. alright./%", + "obj_ch2_scene20_slash_Step_0_gml_378_0": "\\EA* Lancer^1, we'll be back for you^1, buddy.../%", + "obj_ch2_scene20_slash_Step_0_gml_394_0": "\\EI* Your friend..^1. If we defeat Queen^1, we can save him?/%", + "obj_ch2_scene20_slash_Step_0_gml_414_0": "\\E0* Uh^1, yeah./%", + "obj_ch2_scene20_slash_Step_0_gml_421_0": "* With me out of the way^1, Queen.../%", + "obj_ch2_scene20_slash_Step_0_gml_431_0": "\\EG* ..^1. is going to force Noelle to do her bidding./", + "obj_ch2_scene20_slash_Step_0_gml_432_0": "\\E9* And if Noelle doesn't want to.../", + "obj_ch2_scene20_slash_Step_0_gml_433_0": "\\E8* ..^1. She might make her face into a robot one./", + "obj_ch2_scene20_slash_Step_0_gml_435_0": "\\E0* .../%", + "obj_ch2_scene20_slash_Step_0_gml_451_0": "\\E8* Susie.../%", + "obj_ch2_scene20_slash_Step_0_gml_458_0": "\\E9* Could you..^1. assist me in saving Noelle?/", + "obj_ch2_scene20_slash_Step_0_gml_460_0": "\\E6* ..^1. huh...? M-me?/%", + "obj_ch2_scene20_slash_Step_0_gml_472_0": "\\E9* I..^1. just can't do it by myself./%", + "obj_ch2_scene20_slash_Step_0_gml_482_0": "\\EI* But if you can help me..^1. I have a plan./", + "obj_ch2_scene20_slash_Step_0_gml_484_0": "\\EK* A plan?/%", + "obj_ch2_scene20_slash_Step_0_gml_493_0": "\\E0* I remember from Queen's tour of this place.../", + "obj_ch2_scene20_slash_Step_0_gml_494_0": "\\E0* There's a secret shortcut on the third floor./%", + "obj_ch2_scene20_slash_Step_0_gml_500_0": "\\E1* While Kris is distracting Queen^1,/", + "obj_ch2_scene20_slash_Step_0_gml_501_0": "\\E0* Susie will take the shortcut to reach Noelle^1,/%", + "obj_ch2_scene20_slash_Step_0_gml_507_0": "\\E0* And transfer her to me on the roof./", + "obj_ch2_scene20_slash_Step_0_gml_508_0": "\\E1* From there^1, I'll bring her to a safe hiding spot.../%", + "obj_ch2_scene20_slash_Step_0_gml_516_0": "\\EI* And together^1, we can all defeat Queen!/%", + "obj_ch2_scene20_slash_Step_0_gml_523_0": "\\E0* .../%", + "obj_ch2_scene20_slash_Step_0_gml_534_0": "\\EK* Alright^1, sure. We'll give it a shot./", + "obj_ch2_scene20_slash_Step_0_gml_536_0": "\\E6* Haha^1! Most excellent!^1! Then.../%", + "obj_ch2_scene20_slash_Step_0_gml_563_0": "\\E7* See you on the roof^1, fellow agent!/%", + "obj_ch2_scene20_slash_Step_0_gml_583_0": "\\E2* Alright^1, let's go!/%", + "obj_ch2_scene20_slash_Step_0_gml_607_0": "\\E5* ..^1. would you take that off already!?/", + "obj_ch2_scene20_slash_Step_0_gml_609_0": "\\EQ* S-sorry!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1005_0": "\\EL* K-Kris!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1029_0": "\\EU* D..^1. did it r-really take a picture of that!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1038_0": "\\EK* Umm^1, l..^1. let's keep going!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1106_0": "\\E2* ..^1. that was a nice boatride^1, wasn't it^1, Kris?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1212_0": "\\E1* ART THOU JUST GOING TO LEAVETH ME HERE!?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_1213_0": "\\E6* THOU AREN'T EVEN GOING TO SHOWETH ME THE PICTURE!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_130_0": "\\EB* Kris..^1. hey^1, Kris./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_149_0": "\\ED* .../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_157_0": "\\E1* I'm happy hearing you say that^1, Kris.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_169_0": "\\ED* Err^1, then^1, I^1, err -/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_177_0": "\\EU* Ah^1, s-sarcastic^1! I was just being sarcastic!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_178_0": "\\EQ* Haha^1, sorry about that!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_193_0": "\\E2* Ah^1, just as I expected^1, haha./", + "obj_ch2_scene21_loop_slash_Step_0_gml_194_0": "\\E1* I feel warm..^1. thinking about how you care about her./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_201_0": "\\E2* Kris^1, you can tell me anything anytime^1, OK?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_202_0": "\\E2* (...)/", + "obj_ch2_scene21_loop_slash_Step_0_gml_203_0": "\\E2* (..^1. and they stopped talking...)/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_210_0": "\\E2* Ah^1, just as I expected^1, haha./", + "obj_ch2_scene21_loop_slash_Step_0_gml_211_0": "\\E3* She's a nice girl^1, isn't she?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_219_0": "\\EI* Even though she doesn't understand it^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_220_0": "\\E0* It seems she's already strong at this world's magic./", + "obj_ch2_scene21_loop_slash_Step_0_gml_221_0": "\\E2* I believe she can control the \\\"Ice\\\" element./", + "obj_ch2_scene21_loop_slash_Step_0_gml_222_0": "\\E0* ..^1. Kris^1, if you ask her nicely^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_223_0": "\\EJ* Maybe she'll make you a popsicle^1! Haha!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_230_0": "\\E4* …/", + "obj_ch2_scene21_loop_slash_Step_0_gml_231_0": "\\E5* クリス^1…&  言いたいことが&  あるんだけど…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_232_0": "\\EX* この音楽が&  流れてるあいだ^1は&  やめておくよ…/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_240_0": "\\EQ* That's^1, um...^1. That's right./", + "obj_ch2_scene21_loop_slash_Step_0_gml_241_0": "\\EM* This ride^1, um..^1. it sort of looks like.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_242_0": "\\EJ* A bit bird-like?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_243_0": "\\EK* ... umm^1, what part of him are you thinking about?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_244_0": "\\EK* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_245_0": "\\EK* (I suppose I don't mind no answer^, either...)/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_255_0": "\\ED* H..^1. huh!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_261_0": "\\E1* I mean^1, I'm thinking of you too^1, of course.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_267_0": "\\ED* I mean^1, er -- you're right in front of me^1, but.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_278_0": "\\E1* Oh^1, err^1, sorry^1! Did I say something strange?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_285_0": "\\E2* I'm happy you and Susie are friends^1, Kris./", + "obj_ch2_scene21_loop_slash_Step_0_gml_286_0": "\\E3* She's a nice girl^1, isn't she...?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_299_0": "\\EB* When we first met^1, I.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_300_0": "\\EQ* I was so nervous about first impressions./", + "obj_ch2_scene21_loop_slash_Step_0_gml_301_0": "\\E1* I even hid my face so you wouldn't see.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_302_0": "\\EQ* \\\"How do I even be a friend...?\\\"/", + "obj_ch2_scene21_loop_slash_Step_0_gml_303_0": "\\EJ* All I have to do is be nice..^1. is what I thought./", + "obj_ch2_scene21_loop_slash_Step_0_gml_304_0": "\\EB* But I'm starting to realize^1, being friends.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_305_0": "\\E2* Is more than that^1, isn't it?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_306_0": "\\EJ* Susie..^1. sometimes she isn't nice at all!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_307_0": "\\EK* She's selfish^1, she's rude^1, she's sarcastic.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_308_0": "\\E1* But.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_309_0": "\\E2* Isn't it wonderful that she's..^1. her?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_310_0": "\\EI* Is what I..^1. started thinking^1, today./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_322_0": "\\EI* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_323_0": "\\EQ* I just wonder what..^1. being \\\"Ralsei-like\\\" even is...?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_324_0": "\\E5* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_325_0": "\\E2* Sorry^1! Haha^1, I got off-track./", + "obj_ch2_scene21_loop_slash_Step_0_gml_326_0": "\\EQ* Let's just enjoy the ride^1, Kris. Haha./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_435_0": "\\EJ* W..^1. wow^1, Kris^1! Look at all those houses!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_436_0": "\\E2* I wonder what'll happen if we change their color!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_454_0": "* Ge hahahaha..^1. Thoust WORMS reallyst thoughtst.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_455_0": "* Thoust had seeneth the Lastest of Me???/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_511_0": "\\E3* Chips Ahoyeth^1, Landlubbers!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_512_0": "\\E2* Arrrrrr-t thou ready-eth to visiteth Davith Jones' Lockre???/", + "obj_ch2_scene21_loop_slash_Step_0_gml_514_0": "\\EM* Could..^1. Could you NOT speak with more than one accent?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_516_0": "\\E1* Yeahth^1, alright./", + "obj_ch2_scene21_loop_slash_Step_0_gml_518_0": "\\EC* Oh^1, Mr. Rouxls^1! I just remembered^1! Lancer^1! He's not well!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_520_0": "\\E6* O dear. Didst thou^1, erm^1, tryeth Burpinge him???/", + "obj_ch2_scene21_loop_slash_Step_0_gml_521_0": "\\E1* Perhapsth give him a sip of Medieval Ginger Ale??/", + "obj_ch2_scene21_loop_slash_Step_0_gml_522_0": "\\E0* ..^1. Waite^1! I hath NOT time to spare on such Frivolitese!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_523_0": "\\E1* I must Conquere this Islande and defeast Thou!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_524_0": "\\E4* Then^1, giftingeth her a succulent Island Presente^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_525_0": "\\E3* The Beautious Queene shall reward ME -/", + "obj_ch2_scene21_loop_slash_Step_0_gml_526_0": "\\E5* By Makingeth Me Her Left-Hand-Man!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_527_0": "\\E6* Hahaha!^1! Me!^1! The ULTIMATE Minion!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_528_0": "\\E2* Now^1, beholdeth^1! The forme of thoun Destroyere!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_538_0": "\\E2* ..^1. whatevereth this Thing is!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_546_0": "\\EU* Th..^1. This again!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_553_0": "\\E3* Haha^1, squirming with Jealousy at my Battle Caravane!?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_554_0": "\\E4* 'Tis an Effigie of an Ancient God of Combate^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_555_0": "\\E6* I rescuedeth it from The King's Trash Heape^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_556_0": "\\E1* And fixedeth it up in this Worldes' Scrap Shoppe!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_561_0": "\\EM* It's^1, um..^1. It's actually a rejected^1, uh^1, design we made.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_563_0": "\\E3* Ha ha^1, and Soone^1, THOU shalt tasteth Rejection --/", + "obj_ch2_scene21_loop_slash_Step_0_gml_564_0": "\\E1* Firsthandeth^1, in the form of varieth Bulletst!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_569_0": "\\EM* Um..^1. that's..^1. just a duck./", + "obj_ch2_scene21_loop_slash_Step_0_gml_571_0": "\\E5* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_572_0": "\\E6* I knoweth what it art^1, Ruffiane!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_573_0": "\\E1* Go forth!^1! My Squeakie Duckie!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_730_0": "\\E2* Ah...^1. Ahh^1, ha ha ha...!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_731_0": "\\E6* So thou hast triumphed.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_736_0": "\\E5* NOT!^1! You have only seen but One-Percentile of my Weapon's Abilities!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_740_0": "\\E5* NOT!^1! That plump duck art not but The Appetizemente!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_741_0": "\\E1* Watch!^1! Watch your growing and huge Destructione!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_749_0": "\\E2* Ah...^1. Ahh^1, ha ha ha...!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_750_0": "\\E0* So we hath an EQUAL number of houses!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_751_0": "\\E4* I suppose thou THINKETH^1, that MEANSETH.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_752_0": "\\E2* Thou have matched my Abilitiese!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_754_0": "\\EK* (What abilities?)/", + "obj_ch2_scene21_loop_slash_Step_0_gml_757_0": "\\E2* Geh ha ha ha ha!!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_758_0": "\\E1* Beholde^1, Worms...!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_759_0": "\\E5* The REALE Power of Rouxls Kaard...!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_774_0": "\\E2* Finally^1, I've WON!^1! GEHAHAHAHA!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_775_0": "\\E5* How doth it feeleth^1, WORMS!?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_776_0": "\\E3* To be bestedeth^1, by the Beste?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_777_0": "\\E4* To be laid LOWE^1, by the Duke of Puzzles?!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_778_0": "\\E5* GOD/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_778_0_b": "\\E5* Ahaha..^1. HAHAHAHAHA!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_787_0": "\\EK* Er^1, um.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_788_0": "\\EJ* So^1, um^1, what happens now?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_796_0": "\\E1* What?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_798_0": "\\EJ* Umm^1, you had more houses..^1. so.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_799_0": "\\E5* DAMMIT/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_799_0_b": "\\EK* What..^1. does that even do?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_801_0": "\\E3* Hahaha^1! Gladeth thou asked!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_807_0": "\\EX* You don't have any plan^1, do you./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_811_0": "\\EK* Ah.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_812_0": "\\EM* That's right^1, Rouxls isn't compatible with this world^1, either./", + "obj_ch2_scene21_loop_slash_Step_0_gml_813_0": "\\EJ* Well^1, let's go^1, Kris./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_813_0_b": "\\E1* SHUTTETH YON UPPETH!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_814_0": "\\E5* And BEHOLD..^1. My TRUETH POWER!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_879_0": "\\EQ* That's OK^1, Kris^1! Let's keep going./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_905_0": "\\ED* K..^1. Kris!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_927_0": "\\ED* D..^1. did it r-really take a picture of that!?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_928_0": "\\E1* Umm^1, l..^1. let's keep going!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_975_0": "\\E2* I bet it must have been a wonderful picture.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_976_0": "\\EU* What? ... We were facing the wrong way?!/%", + "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_33_0": "\\EL* H-huh? There's something blocking the way.../%", + "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_50_0": "\\EJ* Maybe we can find some way to get rid of this...?/%", + "obj_ch2_scene21_slash_Step_0_gml_109_0": "\\EJ* I suppose..^1. this..^1. works. Haha./%", + "obj_ch2_scene21_slash_Step_0_gml_173_0": "\\E1* Ohhh Wow I'm So Distracted Right Now/%", + "obj_ch2_scene21_slash_Step_0_gml_183_0": "\\E1* Just Tropical Villas For My Guests Isn't That Thoughtful/", + "obj_ch2_scene21_slash_Step_0_gml_185_0": "\\EX* ..^1. How would anybody fit inside?/", + "obj_ch2_scene21_slash_Step_0_gml_187_0": "\\E1* Shrink From The Acid/%", + "obj_ch2_scene21_slash_Step_0_gml_197_0": "\\E1* Kris Get The Banana/", + "obj_ch2_scene21_slash_Step_0_gml_199_0": "\\EE* Kr..^1. Kris isn't going to do what you say!/%", + "obj_ch2_scene21_slash_Step_0_gml_211_0": "\\E1* Fools I Wanted You To Avoid It/", + "obj_ch2_scene21_slash_Step_0_gml_212_0": "\\E6* Now You Will Become Potassium Deficient/%", + "obj_ch2_scene21_slash_Step_0_gml_234_0": "\\EQ* Th-that's okay^1, Kris. It's good for you./%", + "obj_ch2_scene21_slash_Step_0_gml_246_0": "\\EJ* ..^1. looks like we're coming up on a tunnel!/%", + "obj_ch2_scene21_slash_Step_0_gml_31_0": "\\EL* A..^1. A giant lake of acid!?/%", + "obj_ch2_scene21_slash_Step_0_gml_45_0": "\\E1* Oh You Mean The Free Pool/", + "obj_ch2_scene21_slash_Step_0_gml_46_0": "\\ED* You Will Learn To Love It Like Family/", + "obj_ch2_scene21_slash_Step_0_gml_48_0": "\\EK* Why do you have this!?/", + "obj_ch2_scene21_slash_Step_0_gml_50_0": "\\EO* It Is My Mansion's Energy Source And Fun To Drink/", + "obj_ch2_scene21_slash_Step_0_gml_51_0": "\\EP* Bye Ha Ha Ha/%", + "obj_ch2_scene21_slash_Step_0_gml_58_0": "\\EL* .../", + "obj_ch2_scene21_slash_Step_0_gml_59_0": "\\EE* How..^1. should we pass this!?/%", + "obj_ch2_scene23b_slash_Step_0_gml_102_0": "\\EB* W-wait^1, what are you.../%", + "obj_ch2_scene23b_slash_Step_0_gml_114_0": "\\EE* H-Hey^1, you can't capture someone who's already captured!!/%", + "obj_ch2_scene23b_slash_Step_0_gml_160_0": "\\EE* S..^1. Susie!?/", + "obj_ch2_scene23b_slash_Step_0_gml_161_0": "\\E6* You..^1. you saved me...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_179_0": "\\EL* Don't get used to it./%", + "obj_ch2_scene23b_slash_Step_0_gml_187_0": "\\EN* Umm^1, OK^1, I..^1. I won't...!/", + "obj_ch2_scene23b_slash_Step_0_gml_188_0": "\\EP* .../%", + "obj_ch2_scene23b_slash_Step_0_gml_207_0": "\\EK* Cool moon./", + "obj_ch2_scene23b_slash_Step_0_gml_209_0": "\\E2* Y..^1. yeah./", + "obj_ch2_scene23b_slash_Step_0_gml_210_0": "\\E3* ..^1. b-but it's weird^1, isn't it?/%", + "obj_ch2_scene23b_slash_Step_0_gml_217_0": "\\E1* How did we get here...?/", + "obj_ch2_scene23b_slash_Step_0_gml_220_0": "\\E3* No^1, what even is this place...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_245_0": "\\E7* Uhhh..^1. you're^1, uh..^1. just having a dream!/%", + "obj_ch2_scene23b_slash_Step_0_gml_252_0": "\\E2* H..^1. huh...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_258_0": "\\E6* Oh..^1. Oh^1, that's right./%", + "obj_ch2_scene23b_slash_Step_0_gml_269_0": "\\E8* Right..^1. if YOU'RE here^1, it must be a dream.../", + "obj_ch2_scene23b_slash_Step_0_gml_271_0": "\\E6* ???????/%", + "obj_ch2_scene23b_slash_Step_0_gml_280_0": "\\E8* I MEAN^1, the real Susie probably wouldn't save me^1, would she...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_287_0": "\\E9* She..^1. probably doesn't care about me at all./", + "obj_ch2_scene23b_slash_Step_0_gml_289_0": "\\E6* Huh?/%", + "obj_ch2_scene23b_slash_Step_0_gml_301_0": "\\EK* Why would you^1, uh..^1. think that?/%", + "obj_ch2_scene23b_slash_Step_0_gml_310_0": "\\E8* Umm^1, she doesn't care about anybody./", + "obj_ch2_scene23b_slash_Step_0_gml_312_0": "\\EK* Well^1, FAIR^1, but.../%", + "obj_ch2_scene23b_slash_Step_0_gml_322_0": "\\E3* Didja ever wonder why Susie never..^1. picked on you?/", + "obj_ch2_scene23b_slash_Step_0_gml_324_0": "\\E6* (sigh)..^1. All the time.../%", + "obj_ch2_scene23b_slash_Step_0_gml_333_0": "\\E0* MAYBE it's 'cause^1, when she first came to class./", + "obj_ch2_scene23b_slash_Step_0_gml_334_0": "\\E1* You lent her one of your pencils^1,/%", + "obj_ch2_scene23b_slash_Step_0_gml_341_0": "\\EK* Like^1, a dumb^1, uh^1, candycane-looking one or something./", + "obj_ch2_scene23b_slash_Step_0_gml_342_0": "\\E0* And^1, even though it DIDN'T actually taste like candy^1,/%", + "obj_ch2_scene23b_slash_Step_0_gml_346_0": "\\EK* She^1, uh^1, remembered your smile^1, and^1, uh.../%", + "obj_ch2_scene23b_slash_Step_0_gml_350_0": "\\EL* Decided to spare you. Y'know./", + "obj_ch2_scene23b_slash_Step_0_gml_352_0": "\\E3* That's^1, um.../%", + "obj_ch2_scene23b_slash_Step_0_gml_361_0": "\\E8* Really specific./%", + "obj_ch2_scene23b_slash_Step_0_gml_369_0": "\\EK* Yeah^1, well^1, uh^1,/%", + "obj_ch2_scene23b_slash_Step_0_gml_377_0": "\\E8* ..^1. wait^1, did you say you ATE the pencil!?/%", + "obj_ch2_scene23b_slash_Step_0_gml_391_0": "\\E5* I MEAN^1, LOOK!/%", + "obj_ch2_scene23b_slash_Step_0_gml_398_0": "\\E0* .../%", + "obj_ch2_scene23b_slash_Step_0_gml_410_0": "\\EK* Uh^1, hey^1, so^1, do you..^1. dream about me a lot?/%", + "obj_ch2_scene23b_slash_Step_0_gml_433_0": "\\EM* WELL^1, time for me to get back to my project^1, haha!/%", + "obj_ch2_scene23b_slash_Step_0_gml_447_0": "\\EQ* Okay^1, Susie^1, hit me with your ax and wake me up!/", + "obj_ch2_scene23b_slash_Step_0_gml_449_0": "\\EZ* W-wait^1, no^1, I can't do that!/%", + "obj_ch2_scene23b_slash_Step_0_gml_455_0": "\\E8* Huh? Why not? It's just a dream^1, so.../%", + "obj_ch2_scene23b_slash_Step_0_gml_461_0": "\\EC* Umm^1, I mean.../", + "obj_ch2_scene23b_slash_Step_0_gml_462_0": "\\EK* Didn't you wanna..^1. uh..^1. hang out some more?/%", + "obj_ch2_scene23b_slash_Step_0_gml_473_0": "\\EL* .../%", + "obj_ch2_scene23b_slash_Step_0_gml_482_0": "\\EO* ..^1. I GUESS Berdly can wait a little longer./", + "obj_ch2_scene23b_slash_Step_0_gml_484_0": "\\E2* Alright^1! Let's get out of here then./%", + "obj_ch2_scene23b_slash_Step_0_gml_513_0": "\\E2* All we gotta do is head to the right over to this.../", + "obj_ch2_scene23b_slash_Step_0_gml_514_0": "\\EA* Uh..^1. over here^1, on this^1, uh.../%", + "obj_ch2_scene23b_slash_Step_0_gml_539_0": "\\EK* Heart. Covered. Ferris Wheel./", + "obj_ch2_scene23b_slash_Step_0_gml_541_0": "\\EM* .../", + "obj_ch2_scene23b_slash_Step_0_gml_543_0": "\\EK* .../%", + "obj_ch2_scene23b_slash_Step_0_gml_556_0": "\\EH* What's the goddamn holdup!? Get ON already!!/", + "obj_ch2_scene23b_slash_Step_0_gml_558_0": "\\EM* S-Sorry!/%", + "obj_ch2_scene23b_slash_Step_0_gml_59_0": "\\E1* What a strange moon.../", + "obj_ch2_scene23b_slash_Step_0_gml_60_0": "\\E5* It's like nothing I've ever seen before./", + "obj_ch2_scene23b_slash_Step_0_gml_61_0": "\\E1* .../", + "obj_ch2_scene23b_slash_Step_0_gml_62_0": "\\E9* This world.../", + "obj_ch2_scene23b_slash_Step_0_gml_63_0": "\\EA* ..^1. I wish Dess could see this./%", + "obj_ch2_scene23b_slash_Step_0_gml_77_0": "\\E2* ...^1. Is somebody there?/%", + "obj_ch2_scene23c_slash_Step_0_gml_101_0": "\\E6* Huh?/", + "obj_ch2_scene23c_slash_Step_0_gml_103_0": "\\EQ* It's a dream^1, right?/", + "obj_ch2_scene23c_slash_Step_0_gml_104_0": "\\ES* I'd grow big angel wings^1,/", + "obj_ch2_scene23c_slash_Step_0_gml_105_0": "\\E2* And fly as far as I can^1, gazing back at it all.../", + "obj_ch2_scene23c_slash_Step_0_gml_106_0": "\\E4* The skyline shining like Holiday lights./", + "obj_ch2_scene23c_slash_Step_0_gml_108_0": "\\EK* ... that's kinda..^1. beautiful?/", + "obj_ch2_scene23c_slash_Step_0_gml_109_0": "\\E6* Wait^1, you wouldn't seriously jump out^1, would you!?/", + "obj_ch2_scene23c_slash_Step_0_gml_111_0": "\\ER* Hahaha!^1! No promises!/", + "obj_ch2_scene23c_slash_Step_0_gml_112_0": "\\E2* ..^1. Susie...?/", + "obj_ch2_scene23c_slash_Step_0_gml_113_0": "\\E3* What do YOU think looking out there?/%", + "obj_ch2_scene23c_slash_Step_0_gml_125_0": "\\EK* Uh..^1. seeing everything small^1, makes me feel like^1, um.../", + "obj_ch2_scene23c_slash_Step_0_gml_126_0": "\\EH* If I was Susiezilla or something^1, I could wreck the whole city./", + "obj_ch2_scene23c_slash_Step_0_gml_128_0": "\\E4* Hahahaha!!^1! Susie!!/", + "obj_ch2_scene23c_slash_Step_0_gml_130_0": "\\E2* Heh^1, what!?/", + "obj_ch2_scene23c_slash_Step_0_gml_132_0": "\\E8* ..^1. is being Susiezilla something you think about a lot?/%", + "obj_ch2_scene23c_slash_Step_0_gml_145_0": "\\EK* No I just made it up now./", + "obj_ch2_scene23c_slash_Step_0_gml_147_0": "\\E6* ..^1. does your tail always do that when you lie?/", + "obj_ch2_scene23c_slash_Step_0_gml_149_0": "\\EH* H..^1. hey!^1! Don't look at that!!/", + "obj_ch2_scene23c_slash_Step_0_gml_150_0": "\\E5* I don't have a tail!^1! It's part of your dream!!/", + "obj_ch2_scene23c_slash_Step_0_gml_152_0": "\\E4* Oh^1, right. S..^1. sorry./", + "obj_ch2_scene23c_slash_Step_0_gml_153_0": "\\ER* Guess I'll just have to check in real life^1, too./", + "obj_ch2_scene23c_slash_Step_0_gml_155_0": "\\EH* H-Hey!!^1! Don't!!!/", + "obj_ch2_scene23c_slash_Step_0_gml_157_0": "\\E8* Hahaha!^1! Susie? Everything OK?/", + "obj_ch2_scene23c_slash_Step_0_gml_159_0": "\\EH* LOOK^1, I just^1, uhhh -/", + "obj_ch2_scene23c_slash_Step_0_gml_160_0": "\\EM* I just don't like people knowing about^1, it./", + "obj_ch2_scene23c_slash_Step_0_gml_162_0": "\\E2* Umm^1, well.../", + "obj_ch2_scene23c_slash_Step_0_gml_163_0": "\\E3* I think it's..^1. a nice tail./", + "obj_ch2_scene23c_slash_Step_0_gml_165_0": "\\EM* ..^1. whatever./", + "obj_ch2_scene23c_slash_Step_0_gml_167_0": "\\E4* (It's wagging...)/%", + "obj_ch2_scene23c_slash_Step_0_gml_181_0": "\\E0* ..^1. you stopped shaking./", + "obj_ch2_scene23c_slash_Step_0_gml_183_0": "\\E6* Guess I got comfortable./", + "obj_ch2_scene23c_slash_Step_0_gml_185_0": "\\E0* .../", + "obj_ch2_scene23c_slash_Step_0_gml_186_0": "\\EL* ..^1. me too./%", + "obj_ch2_scene23c_slash_Step_0_gml_40_0": "I guess I do like slime and blood...", + "obj_ch2_scene23c_slash_Step_0_gml_43_0": "\\E6* .../", + "obj_ch2_scene23c_slash_Step_0_gml_45_0": "\\EK* So^1, uh..^1. Ferris wheels^1, huh./", + "obj_ch2_scene23c_slash_Step_0_gml_46_0": "\\E2* Kinda makes you wonder what car they were built for./", + "obj_ch2_scene23c_slash_Step_0_gml_48_0": "\\E8* (It's..^1. it's different than riding one with Kris...)/", + "obj_ch2_scene23c_slash_Step_0_gml_50_0": "\\E4* ..^1. the hell's wrong^1, you scared of heights?/", + "obj_ch2_scene23c_slash_Step_0_gml_52_0": "\\EM* No^1! No^1, I..^1. I love heights^1! Haha!/", + "obj_ch2_scene23c_slash_Step_0_gml_54_0": "\\E1* .../", + "obj_ch2_scene23c_slash_Step_0_gml_55_0": "\\E0* You're^1, uh^1, shaking./", + "obj_ch2_scene23c_slash_Step_0_gml_57_0": "\\E3* Well^1, um^1, maybe^1, I'm a little scared^1, but..^1. I.../", + "obj_ch2_scene23c_slash_Step_0_gml_58_0": "\\E8* To be honest^1, I..^1. I actually like..^1. scary things./", + "obj_ch2_scene23c_slash_Step_0_gml_60_0": "\\E6* ..^1. what do you mean?/", + "obj_ch2_scene23c_slash_Step_0_gml_62_0": "\\E3* When we were little^1, me and my sister would stay up.../", + "obj_ch2_scene23c_slash_Step_0_gml_63_0": "\\E2* And go past our bedtime watching horror movies./", + "obj_ch2_scene23c_slash_Step_0_gml_64_0": "\\E4* At first I cried^1, but now..^1. it's like..^1. watching them.../", + "obj_ch2_scene23c_slash_Step_0_gml_65_0": "\\E8* Makes me feel..^1. comforted...?/", + "obj_ch2_scene23c_slash_Step_0_gml_67_0": "\\EK* Comforted?\\f0/", + "obj_ch2_scene23c_slash_Step_0_gml_69_0": "\\E4* It's scary^1, but I can just turn it off^1, right?/", + "obj_ch2_scene23c_slash_Step_0_gml_70_0": "\\E3* Now it's mostly..^1. people^1, that are scary. Haha./", + "obj_ch2_scene23c_slash_Step_0_gml_72_0": "\\E0* .../", + "obj_ch2_scene23c_slash_Step_0_gml_73_0": "\\EY* You can just say you mean me./", + "obj_ch2_scene23c_slash_Step_0_gml_75_0": "\\E3* Haha..^1. umm..^1. well..^1. I guess y-you too^1, but.../", + "obj_ch2_scene23c_slash_Step_0_gml_76_0": "\\E8* But that's..^1. what's..^1. NICE about you^1, y'know?/", + "obj_ch2_scene23c_slash_Step_0_gml_78_0": "\\E5* Nice!? The hell does that mean???/", + "obj_ch2_scene23c_slash_Step_0_gml_80_0": "\\E3* You're the..^1. good kind of scary./", + "obj_ch2_scene23c_slash_Step_0_gml_81_0": "\\ES* You aren't afraid to... break the rules^1, y'know?/", + "obj_ch2_scene23c_slash_Step_0_gml_82_0": "\\E9* ..^1. I wish I could do crazy stuff like you./%", + "obj_ch2_scene23c_slash_Step_0_gml_94_0": "\\EK* So^1, um.../", + "obj_ch2_scene23c_slash_Step_0_gml_95_0": "\\E1* If YOU could do something crazy right now^1,/", + "obj_ch2_scene23c_slash_Step_0_gml_96_0": "\\E2* What would you do?/", + "obj_ch2_scene23c_slash_Step_0_gml_98_0": "\\E2* U-umm..^1. Well^1, I..^1. I.../", + "obj_ch2_scene23c_slash_Step_0_gml_99_0": "\\E8* I'd... I'd jump out the window!/", + "obj_ch2_scene23d_slash_Step_0_gml_129_0": "\\E6* Noelle^1! My lady!^1! The Cavalry has arrived to rescue you!!/%", + "obj_ch2_scene23d_slash_Step_0_gml_136_0": "\\EH* (Oh^1, the good part of the dream is over.)/%", + "obj_ch2_scene23d_slash_Step_0_gml_147_0": "\\E5* It's fine!!^1! Berdly's gonna help!^1! We're allies!!/%", + "obj_ch2_scene23d_slash_Step_0_gml_159_0": "\\EJ* Yes!^1! Don't worry^1, Noelle!^1! I'm stupid now!!/", + "obj_ch2_scene23d_slash_Step_0_gml_161_0": "\\E2* .../%", + "obj_ch2_scene23d_slash_Step_0_gml_170_0": "\\E5* (He's good!!!)/%", + "obj_ch2_scene23d_slash_Step_0_gml_189_0": "\\E2* Look^1, I gotta go save the day now^1, alright?/", + "obj_ch2_scene23d_slash_Step_0_gml_191_0": "\\EN* H..^1. huh!? Umm..^1. good luck^1, Susie!!/%", + "obj_ch2_scene23d_slash_Step_0_gml_199_0": "\\EL* Alright^1, nugget boy. it's up to you now./", + "obj_ch2_scene23d_slash_Step_0_gml_201_0": "\\EE* Leave it to me^1, my dear Susan./", + "obj_ch2_scene23d_slash_Step_0_gml_203_0": "\\EK* Yeah^1, whatever. May the smarts be with you./%", + "obj_ch2_scene23d_slash_Step_0_gml_233_0": "\\E0* Ah..^1. she left before I could.../", + "obj_ch2_scene23d_slash_Step_0_gml_234_0": "\\E9* ..../%", + "obj_ch2_scene23d_slash_Step_0_gml_242_0": "\\E9* Noelle. It's hard to say this./", + "obj_ch2_scene23d_slash_Step_0_gml_243_0": "\\E5* You've done so much for me^1, and I.../", + "obj_ch2_scene23d_slash_Step_0_gml_244_0": "\\E8* Noelle..^1. I'm sorry./%", + "obj_ch2_scene23d_slash_Step_0_gml_252_0": "\\EF* Berdly...? You're..^1. actually apologizing?/%", + "obj_ch2_scene23d_slash_Step_0_gml_259_0": "\\E9* ..^1. Thank you. I..^1. I understand^1, you know?/", + "obj_ch2_scene23d_slash_Step_0_gml_260_0": "\\E2* You've always..^1. been nice to me when it's just the two of us./%", + "obj_ch2_scene23d_slash_Step_0_gml_267_0": "\\E4* You just wanted to make a happy world for me./%", + "obj_ch2_scene23d_slash_Step_0_gml_274_0": "\\EH* I'm..^1. glad you realized^1, um..^1. it sucked./%", + "obj_ch2_scene23d_slash_Step_0_gml_282_0": "\\E3* Oh./%", + "obj_ch2_scene23d_slash_Step_0_gml_290_0": "\\E2* Huh?/%", + "obj_ch2_scene23d_slash_Step_0_gml_299_0": "\\EI* I mean^1, YES^1, I WAS^1, in a WAY^1,/", + "obj_ch2_scene23d_slash_Step_0_gml_300_0": "\\E4* Apologizing for THAT^1, but./%", + "obj_ch2_scene23d_slash_Step_0_gml_307_0": "\\E5* I also wanted to apologize./%", + "obj_ch2_scene23d_slash_Step_0_gml_314_0": "\\EG* For leading you on./", + "obj_ch2_scene23d_slash_Step_0_gml_316_0": "\\EG /", + "obj_ch2_scene23d_slash_Step_0_gml_318_0": "\\E8* I know you only always helped me out because^1, well.../%", + "obj_ch2_scene23d_slash_Step_0_gml_327_0": "\\EH* You had a crush on me^1, so.../%", + "obj_ch2_scene23d_slash_Step_0_gml_338_0": "\\EI* WHAT?/%", + "obj_ch2_scene23d_slash_Step_0_gml_346_0": "\\E3* O-oh^1, sorry^1! Please^1, don't be embarrassed!/%", + "obj_ch2_scene23d_slash_Step_0_gml_356_0": "\\E4* It's understandable. But^1, I..^1. I have to tell you I.../%", + "obj_ch2_scene23d_slash_Step_0_gml_364_0": "\\E5* I really value your friendship^1, OK? So I.../", + "obj_ch2_scene23d_slash_Step_0_gml_365_0": "\\EG* I..^1. felt I had to pretend to reciprocate those feelings.../%", + "obj_ch2_scene23d_slash_Step_0_gml_374_0": "\\EI* WHAT? But I..^1. I don't -- I never --/%", + "obj_ch2_scene23d_slash_Step_0_gml_382_0": "\\E5* Furthermore^1, I think I may have.../%", + "obj_ch2_scene23d_slash_Step_0_gml_392_0": "\\EM* Discovered someone else for me./%", + "obj_ch2_scene23d_slash_Step_0_gml_401_0": "\\EH* HUH????????????/%", + "obj_ch2_scene23d_slash_Step_0_gml_410_0": "\\E5* Please don't be jealous./", + "obj_ch2_scene23d_slash_Step_0_gml_412_0": "\\EI* OF????????????????&???????????????/%", + "obj_ch2_scene23d_slash_Step_0_gml_419_0": "\\E4* Susie/%", + "obj_ch2_scene23d_slash_Step_0_gml_433_0": "\\s0\\EK* WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2?%%", + "obj_ch2_scene23d_slash_Step_0_gml_52_0": "\\EL* Well^1, that wasn't too bad./", + "obj_ch2_scene23d_slash_Step_0_gml_54_0": "\\E4* Y..^1. yeah./%", + "obj_ch2_scene23d_slash_Step_0_gml_64_0": "\\E9* ..^1. sigh./%", + "obj_ch2_scene23d_slash_Step_0_gml_71_0": "\\E0* ...?/", + "obj_ch2_scene23d_slash_Step_0_gml_73_0": "\\E6* If only I could dream like this every day.../%", + "obj_ch2_scene23d_slash_Step_0_gml_83_0": "\\E0* Maybe.../", + "obj_ch2_scene23d_slash_Step_0_gml_84_0": "\\EK* It..^1. doesn't have to be a dream. Y'know?/%", + "obj_ch2_scene23d_slash_Step_0_gml_92_0": "\\E2* Susie...?/", + "obj_ch2_scene23d_slash_Step_0_gml_94_0": "\\EK* Maybe..^1. maybe someday we could.../%", + "obj_ch2_scene24e_slash_Step_0_gml_127_0": "\\E2* Heh^1, miss me?/%", + "obj_ch2_scene24e_slash_Step_0_gml_135_0": "\\EN* Of course not!!/%", + "obj_ch2_scene24e_slash_Step_0_gml_142_0": "\\EH* (Just kidding^1! That was sarcasm^1! I missed you!!)/%", + "obj_ch2_scene24e_slash_Step_0_gml_152_0": "\\EK* Man^1, we gotta work on your delivery./%", + "obj_ch2_scene24e_slash_Step_0_gml_185_0": "\\E2* Anyway^1, let's go!/%", + "obj_ch2_scene24e_slash_Step_0_gml_75_0": "\\EI* So that's why.../", + "obj_ch2_scene24e_slash_Step_0_gml_77_0": "\\EH* Geronimo!!/%", + "obj_ch2_scene24e_slash_Step_0_gml_82_0": "\\EH* Geronimo!!/%", + "obj_ch2_scene25_slash_Step_0_gml_1009_0": "\\EH* Alas.../", + "obj_ch2_scene25_slash_Step_0_gml_1011_0": "\\E6* B-Berdly!?/", + "obj_ch2_scene25_slash_Step_0_gml_1013_0": "\\E5* Haha^1, just now^1, was nothing more than simple bravado.../", + "obj_ch2_scene25_slash_Step_0_gml_1014_0": "\\E8* The truth is^1, that wire.../", + "obj_ch2_scene25_slash_Step_0_gml_1015_0": "\\EH* Already absorbed all of my succulent energy juices./%", + "obj_ch2_scene25_slash_Step_0_gml_1035_0": "\\E8* Berdly.../%", + "obj_ch2_scene25_slash_Step_0_gml_151_0": "\\E1* Ah My Sweet Idiot Children/", + "obj_ch2_scene25_slash_Step_0_gml_152_0": "\\E7* You Are Just In Time To Witness My World Domination/", + "obj_ch2_scene25_slash_Step_0_gml_153_0": "\\ED* With Noelle In My Possession/", + "obj_ch2_scene25_slash_Step_0_gml_154_0": "\\E1* It Is Only A Matter Of Time Before Her Will Turns/", + "obj_ch2_scene25_slash_Step_0_gml_155_0": "\\E6* And She Unleashes Her Power/", + "obj_ch2_scene25_slash_Step_0_gml_156_0": "\\E7* Blanketing The World In --/%", + "obj_ch2_scene25_slash_Step_0_gml_232_0": "\\EQ* Too late^1, dumbass!/", + "obj_ch2_scene25_slash_Step_0_gml_233_0": "\\E2* Noelle's with Berdly!/", + "obj_ch2_scene25_slash_Step_0_gml_235_0": "\\E3* Oh/", + "obj_ch2_scene25_slash_Step_0_gml_236_0": "\\EA* Then Who This/%", + "obj_ch2_scene25_slash_Step_0_gml_266_0": "\\EC* B..^1. Berdly!? But he's been.../%", + "obj_ch2_scene25_slash_Step_0_gml_278_0": "\\E7* Intercepted/", + "obj_ch2_scene25_slash_Step_0_gml_279_0": "\\EC* My Control Plugs Are Now Suitable For Teenagers/", + "obj_ch2_scene25_slash_Step_0_gml_280_0": "\\E1* Now The Whole Family Can Enjoy Eternal Servitude/%", + "obj_ch2_scene25_slash_Step_0_gml_299_0": "\\EC* (Sort Of Regal Mostly Cruel Laughter)/", + "obj_ch2_scene25_slash_Step_0_gml_301_0": "\\EZ* Wait^1, then..^1. where's Noelle!??/%", + "obj_ch2_scene25_slash_Step_0_gml_311_0": "\\EP* (Laughter Becomes More Cruel)/", + "obj_ch2_scene25_slash_Step_0_gml_312_0": "\\ED* Oh I Wonder (I Actually Know The Answer)/%", + "obj_ch2_scene25_slash_Step_0_gml_345_0": "\\EI* Enough already!/", + "obj_ch2_scene25_slash_Step_0_gml_347_0": "\\EE* Oh Dear/", + "obj_ch2_scene25_slash_Step_0_gml_348_0": "\\EF* I Do Sincerely Quite Like You Two/", + "obj_ch2_scene25_slash_Step_0_gml_349_0": "\\EF* It Will Be A Shame To Force You To Serve Me/", + "obj_ch2_scene25_slash_Step_0_gml_350_0": "\\E7* An Enjoyable Shame/%", + "obj_ch2_scene25_slash_Step_0_gml_539_0": "\\EE* Yes..^1. It was^1, wasn't it...? \\f1 /", + "obj_ch2_scene25_slash_Step_0_gml_540_0": "\\E9* Kris. Susie. I can't do much with a fried wing.../", + "obj_ch2_scene25_slash_Step_0_gml_541_0": "\\EH* Please..^1. promise. You'll save Noelle./", + "obj_ch2_scene25_slash_Step_0_gml_543_0": "\\EF* We..^1. we promise!/%", + "obj_ch2_scene25_slash_Step_0_gml_573_0": "\\EZ* Berdly!^1! Hey!^1! Hey^1, Berdly!^1! Are you OK!?/", + "obj_ch2_scene25_slash_Step_0_gml_575_0": "\\EG* Everything..^1. getting dark.../", + "obj_ch2_scene25_slash_Step_0_gml_576_0": "\\EH* (Only...)/%", + "obj_ch2_scene25_slash_Step_0_gml_583_0": "\\EF* (Only a kiss from a beautiful gamer girl can save me now...)/%", + "obj_ch2_scene25_slash_Step_0_gml_599_0": "\\EC* What?/", + "obj_ch2_scene25_slash_Step_0_gml_600_0": "\\EK* Like^1, get you're^1, like^1, losing consciousness and stuff^1, but^1,/", + "obj_ch2_scene25_slash_Step_0_gml_601_0": "\\EP* Could you speak up?/%", + "obj_ch2_scene25_slash_Step_0_gml_610_0": "\\EN* Umm^1, aha^1, s-sorry^1, suddenly I..^1. I..^1. I'm feeling a bit better!/", + "obj_ch2_scene25_slash_Step_0_gml_612_0": "\\E2* Hey^1, that's a relief!/%", + "obj_ch2_scene25_slash_Step_0_gml_621_0": "\\EK* Well^1, uh^1, gotta hurry and save Noelle^1, so..^1. later./%", + "obj_ch2_scene25_slash_Step_0_gml_638_0": "\\E5* Ahh^1, dear Susan. So enigmatic in her ways./", + "obj_ch2_scene25_slash_Step_0_gml_639_0": "\\E4* But I can read her heart^1, Kris. Like a health meter./", + "obj_ch2_scene25_slash_Step_0_gml_640_0": "\\EF* And it's beeping..^1. for love./", + "obj_ch2_scene25_slash_Step_0_gml_641_0": "\\E4* Haha^1! Well enough tales^1, Kris. Good luck./", + "obj_ch2_scene25_slash_Step_0_gml_642_0": "\\E5* May the smarts..^1. NOT be with you./%", + "obj_ch2_scene25_slash_Step_0_gml_657_0": "\\E8* Oh Dear It Seems/", + "obj_ch2_scene25_slash_Step_0_gml_658_0": "\\E8* Someone Sipped Up All Of My Shield Power/", + "obj_ch2_scene25_slash_Step_0_gml_659_0": "\\EK* Okay./%", + "obj_ch2_scene25_slash_Step_0_gml_660_0": "\\EW* In other words.../%", + "obj_ch2_scene25_slash_Step_0_gml_685_0": "\\EY* Nothing's stopping us from beating you up now^1, huh?/", + "obj_ch2_scene25_slash_Step_0_gml_687_0": "\\E9* Well/", + "obj_ch2_scene25_slash_Step_0_gml_688_0": "\\E7* Not Nothing/%", + "obj_ch2_scene25_slash_Step_0_gml_69_0": "\\EH* There she is!/%", + "obj_ch2_scene25_slash_Step_0_gml_740_0": "\\E1* Mr. Birdy Here Still Has Maximum HP/", + "obj_ch2_scene25_slash_Step_0_gml_741_0": "\\EA* So Unless You Want Your Dear Friend To Get Hurt/", + "obj_ch2_scene25_slash_Step_0_gml_742_0": "\\ED* I Recommend/%", + "obj_ch2_scene25_slash_Step_0_gml_754_0": "\\E7* Letting Him Hurt You Instead/%", + "obj_ch2_scene25_slash_Step_0_gml_776_0": "* You..^1. won't..^1. control..^1. me.../", + "obj_ch2_scene25_slash_Step_0_gml_778_0": "\\EE* What/", + "obj_ch2_scene25_slash_Step_0_gml_779_0": "\\EH* What Are You Doing/%", + "obj_ch2_scene25_slash_Step_0_gml_795_0": "* Taking..^1. off..^1. this..^1. plug!/%", + "obj_ch2_scene25_slash_Step_0_gml_79_0": "\\E5* Queen!!!^1! Stop right there!!!/%", + "obj_ch2_scene25_slash_Step_0_gml_803_0": "\\EE* Stop--/", + "obj_ch2_scene25_slash_Step_0_gml_804_0": "\\EH* Stop That At Once Your Arm Will--/%", + "obj_ch2_scene25_slash_Step_0_gml_822_0": "\\EH* STOP!!!/%", + "obj_ch2_scene25_slash_Step_0_gml_838_0": "IT'S NOT PRAISE!!", + "obj_ch2_scene25_slash_Step_0_gml_870_0": "\\E9* Queen...!/", + "obj_ch2_scene25_slash_Step_0_gml_871_0": "\\EA* You may have mastered the number three.../", + "obj_ch2_scene25_slash_Step_0_gml_872_0": "\\EI* But can you stand up against FOUR of us!?/", + "obj_ch2_scene25_slash_Step_0_gml_874_0": "\\E2* Running Simulation For: The Number Four/", + "obj_ch2_scene25_slash_Step_0_gml_875_0": "\\E5* .../", + "obj_ch2_scene25_slash_Step_0_gml_876_0": "\\E2* Hmm/", + "obj_ch2_scene25_slash_Step_0_gml_877_0": "\\E1* You Are Definitely Going To Kick: My Ass/", + "obj_ch2_scene25_slash_Step_0_gml_878_0": "\\E9* Unless/%", + "obj_ch2_scene25_slash_Step_0_gml_909_0": "\\EE* Oh No What That/%", + "obj_ch2_scene25_slash_Step_0_gml_962_0": "\\EC* W-wait^1! Wait one nanosecond^1! You..^1. you cowardette!/", + "obj_ch2_scene25_slash_Step_0_gml_965_0": "\\EZ* Berdly..^1. what the hell^1, man!?/", + "obj_ch2_scene25_slash_Step_0_gml_966_0": "* Your arm is..^1.&* That was stupid...!/", + "obj_ch2_scene25_slash_Step_0_gml_969_0": "\\ED* You..^1. you.../%", + "obj_ch2_scene26_powers_combined_old_slash_Step_0_gml_167_0": "* And...^1. mosteth of all.../", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_43_0": "* My strongest JPEGs!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_44_0": "* Flashing lights!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_45_0": "* HAPPI... BRAVARY.../%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_46_0": "* (meow noise)/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_47_0": "* My energy!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_48_0": "* (squeak noise)/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_49_0": "* Tender loving care!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_50_0": "* Fresh cooking!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_51_0": "* Organization!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_52_0": "* Star Walker/%", + "obj_ch2_scene26_powers_combined_slash_Step_0_gml_159_0": "* And...^1. mosteth of all.../%", + "obj_ch2_scene26_powers_combined_slash_Step_0_gml_160_0": "\\E6* Whatevereth this thingeth is!!!/%", + "obj_ch2_scene26_powers_combined_slash_Step_0_gml_16_0": "\\EJ* With a splendid base.../%", + "obj_ch2_scene26_slash_Step_0_gml_1009_0": "\\EE* Queen^1, why.../", + "obj_ch2_scene26_slash_Step_0_gml_100_0": "* Today^1, It Deigned To Create This World/%", + "obj_ch2_scene26_slash_Step_0_gml_1010_0": "\\EF* Why do you want to unleash the Roaring so much?!/%", + "obj_ch2_scene26_slash_Step_0_gml_1017_0": "\\E1* What Is That/", + "obj_ch2_scene26_slash_Step_0_gml_1019_0": "\\EM* Um..^1. the Roaring./", + "obj_ch2_scene26_slash_Step_0_gml_101_0": "* Reaching Its Long Hand To The Sky/%", + "obj_ch2_scene26_slash_Step_0_gml_1021_0": "\\E1* Yeah That What Is That/", + "obj_ch2_scene26_slash_Step_0_gml_1023_0": "\\E5* If too much darkness is released.../", + "obj_ch2_scene26_slash_Step_0_gml_1024_0": "\\E5* Titans will emerge from the fountain.../", + "obj_ch2_scene26_slash_Step_0_gml_1025_0": "\\E5* And destroy everything./", + "obj_ch2_scene26_slash_Step_0_gml_1026_0": "\\E7* All Darkners will turn into statues.../", + "obj_ch2_scene26_slash_Step_0_gml_1027_0": "\\E7* And all Lightners will be lost in eternal chaos./%", + "obj_ch2_scene26_slash_Step_0_gml_102_0": "* It Coursed Its Will Into Its Blade/%", + "obj_ch2_scene26_slash_Step_0_gml_1039_0": "\\E8* Holy Circuits Are You Serious/", + "obj_ch2_scene26_slash_Step_0_gml_103_0": "* And Made/%", + "obj_ch2_scene26_slash_Step_0_gml_1041_0": "\\EL* You REALLY didn't know that!?/%", + "obj_ch2_scene26_slash_Step_0_gml_1047_0": "\\EF* No/%", + "obj_ch2_scene26_slash_Step_0_gml_104_0": "* Thrusting The Fountain From The Earth/%", + "obj_ch2_scene26_slash_Step_0_gml_1079_0": "\\EG* Well My Plans Are Shot/", + "obj_ch2_scene26_slash_Step_0_gml_1080_0": "\\EF* My One Idea To Help Noelle^1, Failed/", + "obj_ch2_scene26_slash_Step_0_gml_1081_0": "\\ED* Go Ahead Kris^1, Seal The Fountain/", + "obj_ch2_scene26_slash_Step_0_gml_1082_0": "\\EB* I Will Not Stay In Your Way Any Longer/%", + "obj_ch2_scene26_slash_Step_0_gml_115_0": "* .../", + "obj_ch2_scene26_slash_Step_0_gml_116_0": "* Unfortunately The World They Created/", + "obj_ch2_scene26_slash_Step_0_gml_117_0": "* Is Trapped Within The Confines Of The Library/", + "obj_ch2_scene26_slash_Step_0_gml_118_0": "* If Only We Had A Way To Make More Darkness/", + "obj_ch2_scene26_slash_Step_0_gml_119_0": "* We Might Be Able To Cover The Whole World/", + "obj_ch2_scene26_slash_Step_0_gml_120_0": "* .../", + "obj_ch2_scene26_slash_Step_0_gml_1292_0_b": "\\E2* Kris^1, the Fountain is right over there!/%", + "obj_ch2_scene26_slash_Step_0_gml_131_0": "* That Is When I Realized/", + "obj_ch2_scene26_slash_Step_0_gml_1328_0": "\\E0* .../%", + "obj_ch2_scene26_slash_Step_0_gml_132_0": "* This Power..^1. This Power Of The Will/", + "obj_ch2_scene26_slash_Step_0_gml_133_0": "* This Power Of Determination.../%", + "obj_ch2_scene26_slash_Step_0_gml_1349_0": "\\E0* ..^1. Uh^1, hey. Hey^1, wait./%", + "obj_ch2_scene26_slash_Step_0_gml_1357_0_b": "\\EC* You don't have to..^1. I mean.../%", + "obj_ch2_scene26_slash_Step_0_gml_1368_0": "\\ED* Uh^1, it doesn't have to be..^1. goodbye^1, you know?/", + "obj_ch2_scene26_slash_Step_0_gml_1370_0": "\\EL* Error: I Have No Idea What You're Talking About/%", + "obj_ch2_scene26_slash_Step_0_gml_1379_0": "\\E3* We..^1. have our own Dark World./", + "obj_ch2_scene26_slash_Step_0_gml_1380_0": "\\EA* You can stay there^1, you know?/", + "obj_ch2_scene26_slash_Step_0_gml_1381_0": "\\E1* Who knows^1, maybe someday you'll even.../%", + "obj_ch2_scene26_slash_Step_0_gml_1388_0": "\\E0* Get to meet Noelle again?/%", + "obj_ch2_scene26_slash_Step_0_gml_1399_0": "\\E1* Really/%", + "obj_ch2_scene26_slash_Step_0_gml_1411_0": "\\EK* Uhh^1, maybe?/%", + "obj_ch2_scene26_slash_Step_0_gml_1424_0": "\\EP* Fatal Exception \\\"Sweet\\\" In Oh Hell Yeah.EXE/", + "obj_ch2_scene26_slash_Step_0_gml_1425_0": "\\EQ* Susie I Knew You Were A Nice Girl/%", + "obj_ch2_scene26_slash_Step_0_gml_1448_0": "\\EG* Hey^1, uhh^1, I'm just.../%", + "obj_ch2_scene26_slash_Step_0_gml_1459_0": "\\EH* Kris^1, go seal the fountain!/%", + "obj_ch2_scene26_slash_Step_0_gml_1468_0": "\\E0* I.../%", + "obj_ch2_scene26_slash_Step_0_gml_146_0": "* Is This Not Something That All Lightners Possess...?/", + "obj_ch2_scene26_slash_Step_0_gml_1479_0": "\\E1* ..^1. I'm gonna go..^1. see Noelle before you do./%", + "obj_ch2_scene26_slash_Step_0_gml_1496_0": "\\EQ* Umm^1, Kris^1, I'll tell Queen about our town!/%", + "obj_ch2_scene26_slash_Step_0_gml_1509_0": "\\EN* Kris I Look Forward To Being Your Wacky Roommate/%", + "obj_ch2_scene26_slash_Step_0_gml_159_0": "* If One Was Simply/", + "obj_ch2_scene26_slash_Step_0_gml_160_0": "* Determined Enough/%", + "obj_ch2_scene26_slash_Step_0_gml_161_0": "* Could Not Anyone Make A Dark Fountain?/", + "obj_ch2_scene26_slash_Step_0_gml_172_0": "* So Then/", + "obj_ch2_scene26_slash_Step_0_gml_173_0": "* If The Knight Has Taken Its Leave/", + "obj_ch2_scene26_slash_Step_0_gml_184_0": "* Then I Will Simply.../%", + "obj_ch2_scene26_slash_Step_0_gml_185_0": "* Make A New One/%", + "obj_ch2_scene26_slash_Step_0_gml_207_0": "\\EB* Noelle Honey Darling Sweetie Gravy/", + "obj_ch2_scene26_slash_Step_0_gml_208_0": "\\E1* How Do You Find The Giant Hand?/%", + "obj_ch2_scene26_slash_Step_0_gml_210_0": "* .../%", + "obj_ch2_scene26_slash_Step_0_gml_212_0": "\\E1* Great And How Do You Feel About Worlddomination?/%", + "obj_ch2_scene26_slash_Step_0_gml_235_0": "\\E8* Oooooo Ouchie Mama/%", + "obj_ch2_scene26_slash_Step_0_gml_277_0": "\\EN* S-Susie...^1! You..^1. you came to save me!/%", + "obj_ch2_scene26_slash_Step_0_gml_285_0": "\\E6* Somehow^1, I..^1. I..^1. I knew you would.../%", + "obj_ch2_scene26_slash_Step_0_gml_292_0": "\\E3* Uh^1, you did?/%", + "obj_ch2_scene26_slash_Step_0_gml_298_0": "\\EP* Umm^1, I mean..^1. I..^1. umm.. well.../", + "obj_ch2_scene26_slash_Step_0_gml_306_0": "\\EL* .../%", + "obj_ch2_scene26_slash_Step_0_gml_319_0": "\\EB* W..^1. Wait^1! Wait wait wait!!/", + "obj_ch2_scene26_slash_Step_0_gml_320_0": "\\EE* You need to get out of here!^1! Hurry!!/%", + "obj_ch2_scene26_slash_Step_0_gml_333_0": "\\E6* H-huh?!/%", + "obj_ch2_scene26_slash_Step_0_gml_436_0": "\\EC* Q..^1. Queen!?/", + "obj_ch2_scene26_slash_Step_0_gml_438_0": "\\EB* Seems That You Failed To Notice/", + "obj_ch2_scene26_slash_Step_0_gml_439_0": "\\E6* The Giant Freaking Robot In The Middle Of My Palace/", + "obj_ch2_scene26_slash_Step_0_gml_441_0": "\\EC* Th..^1. this isn't good..^1. she's..^1. she's invincible like this!!/", + "obj_ch2_scene26_slash_Step_0_gml_443_0": "\\EK* Huh?/", + "obj_ch2_scene26_slash_Step_0_gml_445_0": "\\EB* She..^1. she's been bragging about her final form all day!!/%", + "obj_ch2_scene26_slash_Step_0_gml_464_0": "\\E4* H..^1. heh.../%", + "obj_ch2_scene26_slash_Step_0_gml_475_0": "\\EH* You think growing a few inches is gonna help!?/", + "obj_ch2_scene26_slash_Step_0_gml_477_0": "\\EO* Yes/%", + "obj_ch2_scene26_slash_Step_0_gml_645_0": "\\E9* Are We Cool To Take Over The World Now/%", + "obj_ch2_scene26_slash_Step_0_gml_651_0": "\\EA* S..^1. Susie..^1. let's just give up and.../%", + "obj_ch2_scene26_slash_Step_0_gml_659_0": "\\EH* Hell if we're giving up now!!/%", + "obj_ch2_scene26_slash_Step_0_gml_671_0": "\\EF* S..^1. Susie...?/%", + "obj_ch2_scene26_slash_Step_0_gml_682_0": "\\EQ* So what if you got another form!?/", + "obj_ch2_scene26_slash_Step_0_gml_683_0": "\\E5* We've got one too!!/%", + "obj_ch2_scene26_slash_Step_0_gml_700_0": "\\EN* Kris^1, Ralsei^1, c'mon!!/%", + "obj_ch2_scene26_slash_Step_0_gml_740_0": "\\EK* Wh..^1. what are you doing!?/", + "obj_ch2_scene26_slash_Step_0_gml_742_0": "\\E1* This is our ultimate.../", + "obj_ch2_scene26_slash_Step_0_gml_743_0": "\\EK* Uh...^1. w-wait a sec^1, now that you mention it.../%", + "obj_ch2_scene26_slash_Step_0_gml_750_0": "\\EB* Oh No It Appears I Am Evenly Matched/", + "obj_ch2_scene26_slash_Step_0_gml_751_0": "\\E7* I Hope You Won't Mind If I Don't Hold Back/%", + "obj_ch2_scene26_slash_Step_0_gml_756_0": "\\EU* We're falling!!/", + "obj_ch2_scene26_slash_Step_0_gml_758_0": "\\EE* Any bright ideas on how we're getting out of this one?!/", + "obj_ch2_scene26_slash_Step_0_gml_760_0": "\\EU* Um^1, we could try flapping our arms...?/%", + "obj_ch2_scene26_slash_Step_0_gml_809_0": "\\EG* Kris^1, Susie..^1. My energy is still too low to help you fight.../", + "obj_ch2_scene26_slash_Step_0_gml_820_0": "* Fear not!!/", + "obj_ch2_scene26_slash_Step_0_gml_821_0": "* Your knight in glow in the dark armor is here!!/%", + "obj_ch2_scene26_slash_Step_0_gml_823_0": "\\E6* Berdly!?/%", + "obj_ch2_scene26_slash_Step_0_gml_846_0": "\\EG* Kris^1, Susie..^1. I can't do much for you like this.../", + "obj_ch2_scene26_slash_Step_0_gml_847_0": "\\E4* So I found help for you!^1! Behold!^1! Comrades!!/%", + "obj_ch2_scene26_slash_Step_0_gml_849_0": "* But Here I Am/", + "obj_ch2_scene26_slash_Step_0_gml_850_0": "I shalt also take Credite for This", + "obj_ch2_scene26_slash_Step_0_gml_850_0_b": "* Still Empty Handed In My Quest/", + "obj_ch2_scene26_slash_Step_0_gml_851_0": "* Noelle Is In No Condition To Assist Me Now/", + "obj_ch2_scene26_slash_Step_0_gml_852_0": "* She Must Rest/", + "obj_ch2_scene26_slash_Step_0_gml_853_0": "* And Bird Boy/", + "obj_ch2_scene26_slash_Step_0_gml_854_0": "* I Searched For Him For Ages But/", + "obj_ch2_scene26_slash_Step_0_gml_855_0": "\\m1\t\t*On your quest against Queen,/", + "obj_ch2_scene26_slash_Step_0_gml_855_0_b": "* My Sensors Cannot Detect Him Anywhere/", + "obj_ch2_scene26_slash_Step_0_gml_856_0": "\\m3\t\t*You've made all sorts of&\tbuddies, right?!/", + "obj_ch2_scene26_slash_Step_0_gml_856_0_b": "* .../%", + "obj_ch2_scene26_slash_Step_0_gml_857_0": "\\m1\t\t*Using our junk-making&\tskills.../", + "obj_ch2_scene26_slash_Step_0_gml_858_0": "\\m3\t\t*We modified everyone.../", + "obj_ch2_scene26_slash_Step_0_gml_859_0": "\\m2\t\t*To work together!\\f0/%", + "obj_ch2_scene26_slash_Step_0_gml_888_0": "\\E1* How Thoughtful You Two Have Come To Help Me/", + "obj_ch2_scene26_slash_Step_0_gml_889_0": "\\ED* Kris^1, Susie/", + "obj_ch2_scene26_slash_Step_0_gml_890_0": "\\E7* Which One Of You Wants To Be The New Knight/%", + "obj_ch2_scene26_slash_Step_0_gml_891_0": "\\E4* Kris!^1! Susie!^1! Behold!!/", + "obj_ch2_scene26_slash_Step_0_gml_892_0": "\\EL* The ULTIMATE Group Project!!/%", + "obj_ch2_scene26_slash_Step_0_gml_900_0": "\\E1* Get out of our way./", + "obj_ch2_scene26_slash_Step_0_gml_901_0": "\\E4* Noelle needs to wake up!/", + "obj_ch2_scene26_slash_Step_0_gml_903_0": "\\E1* Wake? No^1, She Has Already Awakened Too Much/", + "obj_ch2_scene26_slash_Step_0_gml_904_0": "\\ED* Let Her Close Her Eyes And Sleep Away/", + "obj_ch2_scene26_slash_Step_0_gml_905_0": "\\E0* Into A Darker^1, Darker Dream/%", + "obj_ch2_scene26_slash_Step_0_gml_98_0": "* The Knight/", + "obj_ch2_scene26_slash_Step_0_gml_995_0": "\\E1* Now^1, Which One Of You/", + "obj_ch2_scene26_slash_Step_0_gml_996_0": "\\E6* Wants To Help Me Cover This World In Darkness!?/%", + "obj_ch2_scene26_slash_Step_0_gml_99_0": "* The Roaring Knight.../%", + "obj_ch2_scene27_slash_Step_0_gml_103_0": "\\E7* Crush Susie Into 8..^1. Bits?/%", + "obj_ch2_scene27_slash_Step_0_gml_112_0": "\\EW* Leave.../%", + "obj_ch2_scene27_slash_Step_0_gml_125_0": "\\Ef* Leave Susie ALONE!!/", + "obj_ch2_scene27_slash_Step_0_gml_126_0": "\\Ef* You think listening to YOU makes me happy!?/", + "obj_ch2_scene27_slash_Step_0_gml_127_0": "\\Ef* No!/", + "obj_ch2_scene27_slash_Step_0_gml_128_0": "\\Ef* I'll never be happy^1! Not if I'm controlled by you!/", + "obj_ch2_scene27_slash_Step_0_gml_129_0": "\\Ef* Why can't you understand that!?/", + "obj_ch2_scene27_slash_Step_0_gml_131_0": "\\E5* .../", + "obj_ch2_scene27_slash_Step_0_gml_132_0": "\\E5* .../", + "obj_ch2_scene27_slash_Step_0_gml_133_0": "\\E5* ..^1. Noelle.../", + "obj_ch2_scene27_slash_Step_0_gml_134_0": "\\E5* Perhaps My Computations Were/", + "obj_ch2_scene27_slash_Step_0_gml_135_0": "\\E5* Miscalibrated/", + "obj_ch2_scene27_slash_Step_0_gml_137_0": "\\EC* .../", + "obj_ch2_scene27_slash_Step_0_gml_139_0": "\\E5* Noelle/", + "obj_ch2_scene27_slash_Step_0_gml_140_0": "\\E5* Disregard..^1. Me..^1. And.../", + "obj_ch2_scene27_slash_Step_0_gml_141_0": "\\E5* With Your Own Power/", + "obj_ch2_scene27_slash_Step_0_gml_142_0": "\\E1* Choose The World..^1. That Makes You Happy/%", + "obj_ch2_scene27_slash_Step_0_gml_161_0": "\\E2* ..^1. Queen?/", + "obj_ch2_scene27_slash_Step_0_gml_162_0": "\\EC* Q-Queen!/", + "obj_ch2_scene27_slash_Step_0_gml_163_0": "\\ED* Queen^1, are you okay...?/", + "obj_ch2_scene27_slash_Step_0_gml_165_0": "\\EI* Seems she ran out of battery power./", + "obj_ch2_scene27_slash_Step_0_gml_166_0": "\\E2* Guess we can seal the fountain now^1, right everybody?/%", + "obj_ch2_scene27_slash_Step_0_gml_173_0": "\\EK* Everybody?/%", + "obj_ch2_scene27_slash_Step_0_gml_180_0": "\\Ee* Queen..^1. she said.../", + "obj_ch2_scene27_slash_Step_0_gml_181_0": "\\Ee* \\\"Choose the world that makes you happy...\\\"/", + "obj_ch2_scene27_slash_Step_0_gml_182_0": "\\Ee* I..^1. don't want to live in a world ruled by her./", + "obj_ch2_scene27_slash_Step_0_gml_183_0": "\\Ed* ..^1. but^1, if that wasn't the case.../", + "obj_ch2_scene27_slash_Step_0_gml_184_0": "\\Eb* I wonder if this world..^1. wouldn't be so bad?/", + "obj_ch2_scene27_slash_Step_0_gml_186_0": "\\EL* Huh?/", + "obj_ch2_scene27_slash_Step_0_gml_188_0": "\\Eb* ..^1. Susie^1, don't you think so too...?/", + "obj_ch2_scene27_slash_Step_0_gml_190_0": "\\E6* I..^1. uh^1,/", + "obj_ch2_scene27_slash_Step_0_gml_191_0": "\\ED* Now that you mention it.../", + "obj_ch2_scene27_slash_Step_0_gml_192_0": "\\E2* Kris^1, isn't this world just..^1. BETTER?/", + "obj_ch2_scene27_slash_Step_0_gml_193_0": "\\EA* We make so many..^1. friends here. Y'know?/", + "obj_ch2_scene27_slash_Step_0_gml_195_0": "\\E2* I've never..^1. had an adventure like this before./", + "obj_ch2_scene27_slash_Step_0_gml_197_0": "\\E2* With axes..^1. and battles..^1. and magic./", + "obj_ch2_scene27_slash_Step_0_gml_199_0": "\\E9* Where everything can be healed with a little spell./", + "obj_ch2_scene27_slash_Step_0_gml_201_0": "\\EQ* And no matter what happens.../", + "obj_ch2_scene27_slash_Step_0_gml_202_0": "\\EY* No one tells us what to do!/", + "obj_ch2_scene27_slash_Step_0_gml_204_0": "\\E8* Gosh^1, yeah!/", + "obj_ch2_scene27_slash_Step_0_gml_205_0": "\\E9* S-so^1, even if things were really scary just now.../", + "obj_ch2_scene27_slash_Step_0_gml_206_0": "\\Ed* ..^1. I mean.../%", + "obj_ch2_scene27_slash_Step_0_gml_221_0": "\\EI* So is there any reason not to...?/", + "obj_ch2_scene27_slash_Step_0_gml_223_0": "\\E4* Not that I can think of./", + "obj_ch2_scene27_slash_Step_0_gml_225_0": "\\E2* Me neither./", + "obj_ch2_scene27_slash_Step_0_gml_227_0": "\\E5* Then^1, Noelle..^1. let THIS be my real apology!/%", + "obj_ch2_scene27_slash_Step_0_gml_244_0": "\\E4* Concentrating my will into this blade.../", + "obj_ch2_scene27_slash_Step_0_gml_245_0": "\\EI* I will make a new Fountain.../", + "obj_ch2_scene27_slash_Step_0_gml_246_0": "\\E4* And unleash a bright future!/", + "obj_ch2_scene27_slash_Step_0_gml_247_0": "* A future whose brightness... is born from DARKNESS!/%", + "obj_ch2_scene27_slash_Step_0_gml_256_0": "\\EY* What.../", + "obj_ch2_scene27_slash_Step_0_gml_257_0": "\\EZ* In the world are you all doing?/%", + "obj_ch2_scene27_slash_Step_0_gml_268_0": "\\EI* Well^1, we thought we would just%%", + "obj_ch2_scene27_slash_Step_0_gml_275_0": "\\EY* Stop./%", + "obj_ch2_scene27_slash_Step_0_gml_277_0": "\\E3* I mean -%%", + "obj_ch2_scene27_slash_Step_0_gml_283_0": "\\EY* Stop!/", + "obj_ch2_scene27_slash_Step_0_gml_284_0": "\\EZ* Do you realize what will happen if you do that?/", + "obj_ch2_scene27_slash_Step_0_gml_286_0": "\\E5* I..^1. we'll..^1. just.../", + "obj_ch2_scene27_slash_Step_0_gml_288_0": "\\ET* You'll bring the Roaring./%", + "obj_ch2_scene27_slash_Step_0_gml_343_0": "\\E8* Oh Damn I Did Not Know That/", + "obj_ch2_scene27_slash_Step_0_gml_345_0": "\\EL* You..^1. didn't!?/", + "obj_ch2_scene27_slash_Step_0_gml_346_0": "\\EC* But your whole plan was to --/%", + "obj_ch2_scene27_slash_Step_0_gml_361_0": "\\EN* I'm Just A Computer LMAO I Don't Know Everything/", + "obj_ch2_scene27_slash_Step_0_gml_362_0": "\\ED* I Was Just Guessing Based Off The Knight's Actions/", + "obj_ch2_scene27_slash_Step_0_gml_363_0": "\\EB* Why The Heck (Hell) Would I Want To End The World/%", + "obj_ch2_scene27_slash_Step_0_gml_377_0": "\\EI* W..^1. well^1, that's a relief!/%", + "obj_ch2_scene27_slash_Step_0_gml_378_0": "* A future that shines for US!/", + "obj_ch2_scene27_slash_Step_0_gml_388_0": "\\E5* Uhh..^1. ummm..^1. I'm sorry. I..^1. I.../", + "obj_ch2_scene27_slash_Step_0_gml_389_0": "\\E8* After everything^1, I just caused trouble for you again^1, Noelle./", + "obj_ch2_scene27_slash_Step_0_gml_391_0": "\\ED* That's Okay Berdly I Understand \\f1 /", + "obj_ch2_scene27_slash_Step_0_gml_392_0": "\\E1* You Cannot Calculate Other People's Feelings/%", + "obj_ch2_scene27_slash_Step_0_gml_402_0": "\\E3* You..^1. you understand how I feel?/%", + "obj_ch2_scene27_slash_Step_0_gml_403_0": "\\EY* STOP!/%", + "obj_ch2_scene27_slash_Step_0_gml_417_0": "\\EN* Not Really LMAO I Just Don't Want Noelle To Be Sad/%", + "obj_ch2_scene27_slash_Step_0_gml_437_0": "\\E4* Haha^1, well..^1. I'm glad..^1. you two kind of get it now./%", + "obj_ch2_scene27_slash_Step_0_gml_446_0": "\\EE* Guess we all..^1. made a pretty sweet team in the end./%", + "obj_ch2_scene27_slash_Step_0_gml_486_0": "\\EI* No We Freaking Didn't?/%", + "obj_ch2_scene27_slash_Step_0_gml_494_0": "\\EH* CAN YOU LET GO OF US NOW!?/%", + "obj_ch2_scene27_slash_Step_0_gml_498_0": "\\ED* Oh Yeah/%", + "obj_ch2_scene27_slash_Step_0_gml_567_0": "\\E4* S..^1. Susie!!/%", + "obj_ch2_scene27_slash_Step_0_gml_575_0": "\\E2* Hey^1, you stood up to Queen. Not half bad./%", + "obj_ch2_scene27_slash_Step_0_gml_583_0": "\\E3* R..^1. really?/", + "obj_ch2_scene27_slash_Step_0_gml_585_0": "\\EA* Uh^1, yeah./%", + "obj_ch2_scene27_slash_Step_0_gml_592_0": "\\EK* ..^1. just^1, guess you gotta wake up soon^1, huh?/%", + "obj_ch2_scene27_slash_Step_0_gml_599_0": "\\EN* H-huh?/%", + "obj_ch2_scene27_slash_Step_0_gml_609_0": "\\E8* (Everything got so intense^1, I forgot it was a dream...)/%", + "obj_ch2_scene27_slash_Step_0_gml_620_0": "\\E9* Then..^1. I just hope.../%", + "obj_ch2_scene27_slash_Step_0_gml_629_0": "\\E4* I get to have more dreams like this./%", + "obj_ch2_scene27_slash_Step_0_gml_637_0": "\\E0* .../%", + "obj_ch2_scene27_slash_Step_0_gml_644_0": "\\EC* Hey^1, Noelle^1, when you wake up..^1. um.../%", + "obj_ch2_scene27_slash_Step_0_gml_651_0": "\\EK* Well^1, I just wanted to say..^1. uhh.../%", + "obj_ch2_scene27_slash_Step_0_gml_656_0": "I Thought About It While Charging My Battery", + "obj_ch2_scene27_slash_Step_0_gml_682_0": "\\E1* Well Then I Suppose It Is Time For You All To Exit/", + "obj_ch2_scene27_slash_Step_0_gml_683_0": "\\EB* Running Program..^1. Tender Goodbye.EXE/", + "obj_ch2_scene27_slash_Step_0_gml_684_0": "\\ED* I Will Miss Each Of You/", + "obj_ch2_scene27_slash_Step_0_gml_685_0": "\\E9* Noelle^1, Your Un-needed Honesty/", + "obj_ch2_scene27_slash_Step_0_gml_686_0": "\\E1* Susie^1, Your Foolish Bravery/", + "obj_ch2_scene27_slash_Step_0_gml_687_0": "\\EB* Kris^1, Your Chill Vibes/", + "obj_ch2_scene27_slash_Step_0_gml_688_0": "\\ED* .../", + "obj_ch2_scene27_slash_Step_0_gml_689_0": "\\EF* B...Burghley?/%", + "obj_ch2_scene27_slash_Step_0_gml_70_0": "\\E1* Noelle/%", + "obj_ch2_scene27_slash_Step_0_gml_711_0": "\\E2* It doesn't have to be goodbye^1, Queen!/", + "obj_ch2_scene27_slash_Step_0_gml_712_0": "\\E2* Kris can take you back to our Castle Town!/", + "obj_ch2_scene27_slash_Step_0_gml_713_0": "\\EH* You and all our recruits can live there!/", + "obj_ch2_scene27_slash_Step_0_gml_715_0": "\\E3* Oh/%", + "obj_ch2_scene27_slash_Step_0_gml_71_0": "\\E1* Darling/%", + "obj_ch2_scene27_slash_Step_0_gml_728_0": "\\E1* Deleting Tender Goodbye.EXE/%", + "obj_ch2_scene27_slash_Step_0_gml_72_0": "\\E1* Honey/%", + "obj_ch2_scene27_slash_Step_0_gml_734_0": "\\E2* Alright^1! Time to do what we came here for.../%", + "obj_ch2_scene27_slash_Step_0_gml_73_0": "\\E1* Sweetie/%", + "obj_ch2_scene27_slash_Step_0_gml_742_0": "\\E6* .../%", + "obj_ch2_scene27_slash_Step_0_gml_74_0": "\\E1* Gravy/%", + "obj_ch2_scene27_slash_Step_0_gml_750_0": "\\E0* Hey^1, Noelle./", + "obj_ch2_scene27_slash_Step_0_gml_751_0": "\\EC* ..^1. If you see the real Susie^1, just.../%", + "obj_ch2_scene27_slash_Step_0_gml_759_0": "\\EK* Just know that maybe^1, she's.../%", + "obj_ch2_scene27_slash_Step_0_gml_769_0": "\\EH* Look^1, she doesn't have a tail^1, OK!?/%", + "obj_ch2_scene27_slash_Step_0_gml_778_0": "It's not a secret!!", + "obj_ch2_scene27_slash_Step_0_gml_780_0": "\\ER* Hahaha^1, okay^1! I got it!!\\f0/%", + "obj_ch2_scene27_slash_Step_0_gml_788_0": "\\EK* (Let's just go^1, Kris!!!)/%", + "obj_ch2_scene27_slash_Step_0_gml_82_0": "\\E6* Take..^1. The Pin..^1. I Gave You/", + "obj_ch2_scene27_slash_Step_0_gml_83_0": "\\E6* And..^1. Stab The Earth/", + "obj_ch2_scene27_slash_Step_0_gml_84_0": "\\E7* Creating..^1. Our New..^1. Supreme Empire/", + "obj_ch2_scene27_slash_Step_0_gml_86_0": "\\EC* I..^1. I.../", + "obj_ch2_scene27_slash_Step_0_gml_88_0": "\\EB* What's..^1. Wrong..^1. Noelle?/", + "obj_ch2_scene27_slash_Step_0_gml_89_0": "\\EB* I Know It Would..^1. Make You..^1. Happy/", + "obj_ch2_scene27_slash_Step_0_gml_90_0": "\\EB* Or..^1. Should I^1, With The Last 1`% Of My Battery.../%", + "obj_ch2_scene28b_slash_Step_0_gml_113_0": "\\E3* H..^1. huh...?/", + "obj_ch2_scene28b_slash_Step_0_gml_114_0": "* What..^1. what happened?/%", + "obj_ch2_scene28b_slash_Step_0_gml_120_0": "\\EF* H-huh..^1. Berdly's..^1. alarm?/", + "obj_ch2_scene28b_slash_Step_0_gml_121_0": "\\E4* A dream...? It was really just a.../%", + "obj_ch2_scene28b_slash_Step_0_gml_122_0": "\\E9* Oh..^1. it WAS a dream^1, wasn't it.../", + "obj_ch2_scene28b_slash_Step_0_gml_124_0": "\\E3* Huh..^1. A dream? That was all..^1. A DREAM?/", + "obj_ch2_scene28b_slash_Step_0_gml_125_0": "\\E0* .../", + "obj_ch2_scene28b_slash_Step_0_gml_126_0": "\\E5* ..^1. Of..^1. of course!^1! That MUST have been a dream!!/", + "obj_ch2_scene28b_slash_Step_0_gml_127_0": "\\E6* Such feelings..^1. such thoughts..^1. Oh^1, sweet lady of justice!!/", + "obj_ch2_scene28b_slash_Step_0_gml_128_0": "\\E7* To think^1, I would ever think Susie would be.../%", + "obj_ch2_scene28b_slash_Step_0_gml_131_0": "\\EE* Susie!?/", + "obj_ch2_scene28b_slash_Step_0_gml_132_0": "\\ES* Susie^1! What are you doing here?/", + "obj_ch2_scene28b_slash_Step_0_gml_134_0": "\\E3* Uhh.../", + "obj_ch2_scene28b_slash_Step_0_gml_135_0": "\\E2* You invited us to study. Remember?/%", + "obj_ch2_scene28b_slash_Step_0_gml_141_0": "\\E3* SUSIE!?/", + "obj_ch2_scene28b_slash_Step_0_gml_142_0": "\\E4* Oh^1, right^1! I did^1, didn't I^1! Haha!/", + "obj_ch2_scene28b_slash_Step_0_gml_143_0": "\\EB* S..^1. Susie!? Wh..^1. What are you doing here!?/%", + "obj_ch2_scene28b_slash_Step_0_gml_144_0": "\\E3* ..^1. uhh^1, you're in a good mood./", + "obj_ch2_scene28b_slash_Step_0_gml_145_0": "\\EL* Did you^1, uh^1, have a good dream?/", + "obj_ch2_scene28b_slash_Step_0_gml_147_0": "\\E4* It was a nightmare./", + "obj_ch2_scene28b_slash_Step_0_gml_149_0": "\\E6* Oh./", + "obj_ch2_scene28b_slash_Step_0_gml_151_0": "* Uhhhh^1,/", + "obj_ch2_scene28b_slash_Step_0_gml_151_0_b": "\\Eb* I'm..^1. just happy I woke up./", + "obj_ch2_scene28b_slash_Step_0_gml_152_0": "\\E3* ..^1. you invited us to study. Remember?/%", + "obj_ch2_scene28b_slash_Step_0_gml_153_0": "\\EC* .../", + "obj_ch2_scene28b_slash_Step_0_gml_155_0": "\\E6* The..^1. end was nice^1, though./", + "obj_ch2_scene28b_slash_Step_0_gml_157_0": "\\E7* What happened?/%", + "obj_ch2_scene28b_slash_Step_0_gml_163_0": "\\EJ* O-oh^1, right^1, I^1, err-- I--/%", + "obj_ch2_scene28b_slash_Step_0_gml_168_0": "\\EM* HAHA^1, w-well^1, umm ---/%", + "obj_ch2_scene28b_slash_Step_0_gml_173_0": "\\E3* What!? Studying with THEM??/", + "obj_ch2_scene28b_slash_Step_0_gml_174_0": "\\EI* Noelle!^1! Heavens to yikes!^1! They're..^1. they're.../%", + "obj_ch2_scene28b_slash_Step_0_gml_175_0": "\\EO* HAHA HEY^1, Berdly time to get up and go!/%", + "obj_ch2_scene28b_slash_Step_0_gml_182_0": "\\E9* .../%", + "obj_ch2_scene28b_slash_Step_0_gml_184_0": "\\E5* ..^1. Berdly?/%", + "obj_ch2_scene28b_slash_Step_0_gml_189_0": "\\E5* ..^1. Well^1, I guess we could..^1. TRY it./%", + "obj_ch2_scene28b_slash_Step_0_gml_202_0": "\\E3* H..^1. Huh?? My..^1. my alarm??/%", + "obj_ch2_scene28b_slash_Step_0_gml_206_0": "\\E3* Ahh^1, I'm going to be late for my shift with Ms. Boom!!/%", + "obj_ch2_scene28b_slash_Step_0_gml_208_0": "\\E4* Gosh^1, you've been studying too much^1, Berdly./", + "obj_ch2_scene28b_slash_Step_0_gml_209_0": "\\E0* Honestly^1, you deserve a little rest^1, y'know?/", + "obj_ch2_scene28b_slash_Step_0_gml_210_0": "\\E4* Sweet dreams!/%", + "obj_ch2_scene28b_slash_Step_0_gml_214_0": "\\EE* Oh no^1, how is it that late already!?/%", + "obj_ch2_scene28b_slash_Step_0_gml_226_0": "\\E1* Well^1, adieu^1, everyone. I must gather my booklongings./%", + "obj_ch2_scene28b_slash_Step_0_gml_237_0": "\\E5* H..^1. huh? That's funny^1, my right arm..^1. won't move./", + "obj_ch2_scene28b_slash_Step_0_gml_239_0": "\\EC* O-oh...? It must have fallen asleep./%", + "obj_ch2_scene28b_slash_Step_0_gml_264_0": "\\E4* Here. I'll carry your books for you^1, Berdly./%", + "obj_ch2_scene28b_slash_Step_0_gml_271_0": "\\EK* Wh..^1. what are you doing?/", + "obj_ch2_scene28b_slash_Step_0_gml_273_0": "\\E5* Ah^1, Noelle..^1. You're..^1. always helping me. Thank you./%", + "obj_ch2_scene28b_slash_Step_0_gml_273_0_b": "\\E0* You don't have a tail^1, do you^1, Susie?/", + "obj_ch2_scene28b_slash_Step_0_gml_275_0": "\\EH* H-huh!? N-no way^1, of course not!/", + "obj_ch2_scene28b_slash_Step_0_gml_277_0": "\\E4* Really? That's great!/%", + "obj_ch2_scene28b_slash_Step_0_gml_289_0": "\\E0* ...That was weird^1, Kris./", + "obj_ch2_scene28b_slash_Step_0_gml_290_0": "\\EC* Somehow^1, it doesn't feel like we just saved the world.../%", + "obj_ch2_scene28b_slash_Step_0_gml_325_0": "* ..^1. Good day^1, Kris. ..^1. Susie./%", + "obj_ch2_scene28b_slash_Step_0_gml_334_0": "\\E0* Bye Kris!/", + "obj_ch2_scene28b_slash_Step_0_gml_335_0": "\\EO* And..^1. umm..^1. bye^1, Susie!/%", + "obj_ch2_scene28b_slash_Step_0_gml_346_0": "\\EB* Umm..^1. see ya./%", + "obj_ch2_scene28b_slash_Step_0_gml_402_0": "\\EH* WHAT!? WHAT!? Are you looking for something!?/%", + "obj_ch2_scene28b_slash_Step_0_gml_418_0": "\\EE* N-nothing!^1! B-bye!!/%", + "obj_ch2_scene28b_slash_Step_0_gml_434_0": "* The heck is her problem^1, anyway?/", + "obj_ch2_scene28b_slash_Step_0_gml_435_0": "* Way to treat someone who just saved the WORLD./%", + "obj_ch2_scene28b_slash_Step_0_gml_460_0": "\\EE* KRIS!^1! Hey^1, wait a sec^1, Kris!!/", + "obj_ch2_scene28b_slash_Step_0_gml_461_0": "\\EP* We..^1. we just actually saved the world^1, didn't we!?/", + "obj_ch2_scene28b_slash_Step_0_gml_462_0": "\\EP* Damn^1, we really are heroes^1!/", + "obj_ch2_scene28b_slash_Step_0_gml_463_0": "\\EN* And no one even knows!/%", + "obj_ch2_scene28b_slash_Step_0_gml_469_0": "\\E1* Ahh^1, how I love the texture of freshly-picked-up books!/%", + "obj_ch2_scene28b_slash_Step_0_gml_478_0": "\\EO* ..^1. guess it's better that way though^1, right?/%", + "obj_ch2_scene28b_slash_Step_0_gml_485_0": "\\EP* People'd freak out if they knew the world's in danger./%", + "obj_ch2_scene28b_slash_Step_0_gml_493_0": "* Now^1, let us hasten^1, my dear Noelle!/%", + "obj_ch2_scene28b_slash_Step_0_gml_495_0": "\\EB* ..^1. though^1, kinda sucks Noelle has to forget^1, too.../", + "obj_ch2_scene28b_slash_Step_0_gml_496_0": "\\E0* .../%", + "obj_ch2_scene28b_slash_Step_0_gml_506_0": "\\E1* Whatever. Let's get out of here./%", + "obj_ch2_scene28b_slash_Step_0_gml_561_0": "* (Before you left, you gathered up everything in the room...)/%", + "obj_ch2_scene29_slash_Step_0_gml_38_0": "* ..^1. Man^1, it got late^1, didn't it...?/%", + "obj_ch2_scene29_slash_Step_0_gml_47_0": "\\E1* ... guess you should go home^1, huh?/%", + "obj_ch2_scene29_slash_Step_0_gml_56_0": "\\EQ* Alright^1, you don't have to say it./%", + "obj_ch2_scene29_slash_Step_0_gml_64_0": "\\E2* Don't wanna walk home by yourself^1, huh?/%", + "obj_ch2_scene29_slash_Step_0_gml_71_0": "\\EQ* Well^1, if you're gonna MAKE me^1, I guess.../%", + "obj_ch2_scene29_slash_Step_0_gml_85_0": "\\E2* Let's go./%", + "obj_ch2_scene30a_slash_Step_0_gml_103_0": "\\E4* Why^1, Kris^1, is that your friend?/%", + "obj_ch2_scene30a_slash_Step_0_gml_109_0": "\\E0* Why don't you invite her inside?/%", + "obj_ch2_scene30a_slash_Step_0_gml_119_0": "\\EG* U-uhh^1, I mean^1, I..^1. uh.../%", + "obj_ch2_scene30a_slash_Step_0_gml_130_0": "\\EK* (Kris^1, I should^1, um^1, probably get going^1, and...)/%", + "obj_ch2_scene30a_slash_Step_0_gml_138_0": "\\E4* I was going to bake a pie..^1. Did you want any?/%", + "obj_ch2_scene30a_slash_Step_0_gml_146_0": "\\E6* .../%", + "obj_ch2_scene30a_slash_Step_0_gml_154_0": "\\EK* (Guess I can come over for a bit.)/%", + "obj_ch2_scene30a_slash_Step_0_gml_41_0": "\\E0* Alright..../%", + "obj_ch2_scene30a_slash_Step_0_gml_56_0": "\\E1* Then..^1. guess it's goodbye for today./%", + "obj_ch2_scene30a_slash_Step_0_gml_64_0": "\\EL* See ya tomorrow^1, Kris.../%", + "obj_ch2_scene30a_slash_Step_0_gml_82_0": "* Kris^1! How was studying with your.../%", + "obj_ch2_scene30b_slash_Step_0_gml_102_0": "\\E1* Susie^1, why don't you wash your hands over there.../%", + "obj_ch2_scene30b_slash_Step_0_gml_117_0": "\\E4* Then we can make the pie together?/%", + "obj_ch2_scene30b_slash_Step_0_gml_121_0": "\\E6* Make it..^1. together?/", + "obj_ch2_scene30b_slash_Step_0_gml_122_0": "\\EC* Uhh..^1. but I don't know how to.../%", + "obj_ch2_scene30b_slash_Step_0_gml_130_0": "* Do not worry^1, I can teach you!/", + "obj_ch2_scene30b_slash_Step_0_gml_132_0": "\\EK* ..^1. OK./%", + "obj_ch2_scene30b_slash_Step_0_gml_151_0": "\\E0* Kris^1, Susie seems like a nice girl./", + "obj_ch2_scene30b_slash_Step_0_gml_152_0": "\\E1* I am very happy you are friends with her^1, but.../%", + "obj_ch2_scene30b_slash_Step_0_gml_160_0": "\\E1* .../%", + "obj_ch2_scene30b_slash_Step_0_gml_167_0": "\\E1* Kris^1, I..^1. heard from Alphys^1, about her..^1. behavior./", + "obj_ch2_scene30b_slash_Step_0_gml_168_0": "\\E8* If by any chance^1, she^1, er^1, influences you^1, er.../%", + "obj_ch2_scene30b_slash_Step_0_gml_177_0": "\\E4* Leave the chalk alone^1, alright???/%", + "obj_ch2_scene30b_slash_Step_0_gml_194_0": "\\EK* Hands^1, uh..^1. washed./", + "obj_ch2_scene30b_slash_Step_0_gml_196_0": "* Wonderful^1! Now we can.../%", + "obj_ch2_scene30b_slash_Step_0_gml_205_0": "\\E4* Oh^1, Kris^1! How about YOU show Susie how to bake it?/", + "obj_ch2_scene30b_slash_Step_0_gml_207_0": "\\E6* Kris!? You know how to make pie!?/%", + "obj_ch2_scene30b_slash_Step_0_gml_224_0": "\\EH* The hell haven't you made ME any then^1, dumbass!!/", + "obj_ch2_scene30b_slash_Step_0_gml_225_0": "* You pie-hoarding piece of -/%", + "obj_ch2_scene30b_slash_Step_0_gml_246_0": "\\EG* I mean^1, uhh..^1. 'scuse me^1, Ma'am./%", + "obj_ch2_scene30b_slash_Step_0_gml_255_0": "* Susie^1, you can just call me Toriel outside of school./%", + "obj_ch2_scene30b_slash_Step_0_gml_267_0": "\\EL* Oh okay sweet./%", + "obj_ch2_scene30b_slash_Step_0_gml_281_0": "\\E4* ..^1. huh? Kris? Oh^1, YOU need to wash your hands too?/", + "obj_ch2_scene30b_slash_Step_0_gml_282_0": "\\E1* Then^1, I suppose I shall teach Susie for now./", + "obj_ch2_scene30b_slash_Step_0_gml_283_0": "\\E0* Susie and I will start getting ready to make the pie!/%", + "obj_ch2_scene30b_slash_Step_0_gml_294_0": "\\E6* Uhhh^1, we will? Wait--!/%", + "obj_ch2_scene30b_slash_Step_0_gml_373_0": "* (Kris^1! This is not the time to sneak some chocolates!)/", + "obj_ch2_scene30b_slash_Step_0_gml_375_0": "\\EP* (Kris^1, get me some at least.)/%", + "obj_ch2_scene30b_slash_Step_0_gml_383_0": "\\EH* (The hell are you leaving me here with your mom!?)/", + "obj_ch2_scene30b_slash_Step_0_gml_384_0": "\\EK* (Is this like a..^1. what's it called? An introvert thing?)/%", + "obj_ch2_scene30b_slash_Step_0_gml_48_0": "* Feel free to come in./%", + "obj_ch2_scene30b_slash_Step_0_gml_61_0": "\\EK* .../", + "obj_ch2_scene30b_slash_Step_0_gml_63_0": "* Oh^1, excuse me. I am Kris's mother^1, Toriel.../", + "obj_ch2_scene30b_slash_Step_0_gml_65_0": "\\EK* Y.. yes^1, Ma'am. I..^1. remember./", + "obj_ch2_scene30b_slash_Step_0_gml_67_0": "\\E4* Oh^1, you do? And you are..^1. Susie^1, are you not?/", + "obj_ch2_scene30b_slash_Step_0_gml_69_0": "\\E6* H..^1. huh? You^1, um..^1. remember my name^1, too...?/", + "obj_ch2_scene30b_slash_Step_0_gml_71_0": "\\E2* Of course. Ms. Alphys is a good friend of mine./%", + "obj_ch2_scene30b_slash_Step_0_gml_80_0": "\\E4* She often talks about you!/", + "obj_ch2_scene30b_slash_Step_0_gml_82_0": "\\EK* ..^1. umm^1, glad to hear it./%", + "obj_ch2_scene30b_slash_Step_0_gml_93_0": "\\EH* (Kris^1, the hell is Alphys saying about me!?)/%", + "obj_ch2_scene31_slash_Step_0_gml_385_0": "* Well^1, let us get the flour./", + "obj_ch2_scene31_slash_Step_0_gml_387_0": "\\EC* So^1, that's..^1. this bag? And you just.../", + "obj_ch2_scene31_slash_Step_0_gml_388_0": "\\EE* ..^1. oops./", + "obj_ch2_scene31_slash_Step_0_gml_390_0": "\\E4* Hee hee hee^1! Susie^1, you have flour on your nose!/", + "obj_ch2_scene31_slash_Step_0_gml_392_0": "\\E3* Uh^1, I meant to do that./", + "obj_ch2_scene31_slash_Step_0_gml_394_0": "\\E4* Thought you would stop to \\\"smell the flour^1,\\\" eh?/", + "obj_ch2_scene31_slash_Step_0_gml_396_0": "\\E9* Hahaha^1, ughhh - ACHOO^1! C'mon!!!/", + "obj_ch2_scene31_slash_Step_0_gml_398_0": "\\E0* Now^1, onto the next part.../%", + "obj_ch2_scene31_slash_Step_0_gml_405_0": "\\EK* ..^1. so^1, where the he--^1 uh^1, HECK^1, is Kris?/", + "obj_ch2_scene31_slash_Step_0_gml_407_0": "\\E0* Oh^1, Kris^1, er..^1. does this sometimes./", + "obj_ch2_scene31_slash_Step_0_gml_409_0": "\\E0* Well they should hurry. I'm getting sleepy./", + "obj_ch2_scene31_slash_Step_0_gml_411_0": "\\E4* Do you know what they call a sleeping Susie?/", + "obj_ch2_scene31_slash_Step_0_gml_413_0": "\\EK* Huh...? What?/", + "obj_ch2_scene31_slash_Step_0_gml_415_0": "\\E4* They would call her..^1. A \\\"Snoozie!\\\"/", + "obj_ch2_scene31_slash_Step_0_gml_417_0": "\\EA* Uhh..^1. haha. Then.../", + "obj_ch2_scene31_slash_Step_0_gml_418_0": "\\E2* Then I guess you'd be^1, uh..^1. \\\"Snoriel?\\\"/", + "obj_ch2_scene31_slash_Step_0_gml_420_0": "\\E4* HAHAHA!^1! Hahaha!^1! Snoriel!!!/", + "obj_ch2_scene31_slash_Step_0_gml_421_0": "* Snoozy and Snoriel!!!/", + "obj_ch2_scene31_slash_Step_0_gml_423_0": "\\EK* Uhh^1, heheh^1, you..^1. really liked that one^1, huh?/", + "obj_ch2_scene31_slash_Step_0_gml_425_0": "\\E4* Wasn't it funny?/%", + "obj_ch2_scene31_slash_Step_0_gml_431_0": "Toriel???", + "obj_ch2_scene31_slash_Step_0_gml_434_0": "\\E5* ..^1. Alright^1, where the HELL is Kris?\\f0/%", + "obj_ch2_scene31_slash_Step_0_gml_438_0": "\\E1* The pie is nearly done.../", + "obj_ch2_scene31_slash_Step_0_gml_439_0": "\\E8* Oh^1, the sugar^1! Wait here a moment^1, I left it in the car!/", + "obj_ch2_scene31_slash_Step_0_gml_441_0": "\\EA* OK!/%", + "obj_ch2_scene31_slash_Step_0_gml_60_0": "* It started to run./", + "obj_ch2_scene31_slash_Step_0_gml_61_0": "* It's making a lot of noise./%", + "obj_ch2_scene32_slash_Step_0_gml_130_0": "\\EA* Hey Kris^1, hurry up next time./", + "obj_ch2_scene32_slash_Step_0_gml_131_0": "\\E2* We're already almost done.../%", + "obj_ch2_scene32_slash_Step_0_gml_148_0": "\\E1* .../%", + "obj_ch2_scene32_slash_Step_0_gml_157_0": "\\E7* So what's next?/%", + "obj_ch2_scene32_slash_Step_0_gml_165_0": "\\E1* Oh^1, err^1, the pie.../%", + "obj_ch2_scene32_slash_Step_0_gml_172_0": "\\E0* We already worked quite hard^1, have we not?/", + "obj_ch2_scene32_slash_Step_0_gml_173_0": "\\E1* How about we finish it later?/", + "obj_ch2_scene32_slash_Step_0_gml_175_0": "\\EA* ..^1. Umm^1, OK!/%", + "obj_ch2_scene32_slash_Step_0_gml_185_0": "\\EK* Then..^1. uh..^1. guess I'll walk home...?/", + "obj_ch2_scene32_slash_Step_0_gml_187_0": "\\E8* Oh^1, no^1, no^1, there's no need to do that!/%", + "obj_ch2_scene32_slash_Step_0_gml_195_0": "\\E1* Oh^1, actually!/", + "obj_ch2_scene32_slash_Step_0_gml_196_0": "\\E0* Susie^1, would you like to stay over?/%", + "obj_ch2_scene32_slash_Step_0_gml_204_0": "\\E6* Huh?!/", + "obj_ch2_scene32_slash_Step_0_gml_206_0": "\\E6* I mean^1, umm..^1. if it's OK^1, then.../", + "obj_ch2_scene32_slash_Step_0_gml_208_0": "\\E0* Here^1, look at this!/%", + "obj_ch2_scene32_slash_Step_0_gml_230_0": "* Our couch is used to being used as a bed!/%", + "obj_ch2_scene32_slash_Step_0_gml_238_0": "\\E4* It's not perfect, but we could all sleep out here!/", + "obj_ch2_scene32_slash_Step_0_gml_240_0": "\\E7* That..^1. sounds good to me^1! Yeah!/", + "obj_ch2_scene32_slash_Step_0_gml_242_0": "\\E0* Splendid^1! I will make sure everything is in order./%", + "obj_ch2_scene32_slash_Step_0_gml_260_0": "\\E1* Just..^1. call your parents^1, will you not?/", + "obj_ch2_scene32_slash_Step_0_gml_262_0": "\\E7* Yeah^1, of course!/%", + "obj_ch2_scene32_slash_Step_0_gml_289_0": "\\E2* So what the hell^1, a sleepover?/", + "obj_ch2_scene32_slash_Step_0_gml_290_0": "\\EA* Damn^1, I haven't had one of those in forever^1, heh.../%", + "obj_ch2_scene32_slash_Step_0_gml_320_0": "\\E5* (Hey^1, Kris^1, it's not like someone has to tell you to sit^1, right!?)/%", + "obj_ch2_scene32_slash_Step_0_gml_337_0": "\\E2* There^1, chill out for a sec!/%", + "obj_ch2_scene32_slash_Step_0_gml_344_0": "\\EL* So now what?/%", + "obj_ch2_scene32_slash_Step_0_gml_354_0": "\\EA* I got it!/%", + "obj_ch2_scene32_slash_Step_0_gml_364_0": "\\EP* Maybe..^1. between..^1. the pillows..^1. here?/%", + "obj_ch2_scene32_slash_Step_0_gml_372_0": "\\E2* There^1! Knew I'd find the remote in there!/", + "obj_ch2_scene32_slash_Step_0_gml_373_0": "\\E0* Jeez^1, it's dusty^1. When'd you last use this thing?/", + "obj_ch2_scene32_slash_Step_0_gml_374_0": "\\E9* ..^1. Well^1, who cares^1! Let's just watch TV!/%", + "obj_ch2_scene32_slash_Step_0_gml_388_0": "\\E2* So what are we gonna marathon tonight?/", + "obj_ch2_scene32_slash_Step_0_gml_389_0": "\\E7* Blood Crushers 3? Hell Busters? Invasion of the Cat Petters?/%", + "obj_ch2_scene32_slash_Step_0_gml_390_0": "\\EA* You can always find good stuff wedged in the couch./", + "obj_ch2_scene32_slash_Step_0_gml_407_0": "\\EA* Heh^1, maybe ICE-E The Movie's more your speed^1, huh^1, Kris?/", + "obj_ch2_scene32_slash_Step_0_gml_408_0": "\\E9* HAHAHAHA!!^1! HAHAHAHA!!!/", + "obj_ch2_scene32_slash_Step_0_gml_409_0": "\\E7* Hahahaha..^1. haha..^1. ha.../", + "obj_ch2_scene32_slash_Step_0_gml_410_0": "\\EQ* Heh./%", + "obj_ch2_scene32_slash_Step_0_gml_417_0": "\\E2* It's been a good day^1, huh^1, Kris?/", + "obj_ch2_scene32_slash_Step_0_gml_418_0": "\\EQ* You^1, Ralsei^1, Lancer^1, everyone.../", + "obj_ch2_scene32_slash_Step_0_gml_419_0": "\\EA* It's..^1. just cool hanging out together^1, right?/", + "obj_ch2_scene32_slash_Step_0_gml_420_0": "\\EQ* ..^1. that's why^1, y'know..^1. Don't you think we should.../%", + "obj_ch2_scene32_slash_Step_0_gml_426_0": "\\E7* Try to have them come to OUR world?/", + "obj_ch2_scene32_slash_Step_0_gml_427_0": "\\E9* C'mon^1, think about how much better it would be!/", + "obj_ch2_scene32_slash_Step_0_gml_428_0": "\\E2* Ralsei could do our homework..^1. Lancer could live under your bed.../%", + "obj_ch2_scene32_slash_Step_0_gml_435_0": "\\E2* We could all walk to school together.../", + "obj_ch2_scene32_slash_Step_0_gml_436_0": "\\E9* It'd..^1. be perfect^1, y'know?/%", + "obj_ch2_scene32_slash_Step_0_gml_449_0": "\\EA* ..^1. Well^1, whatever^1, let's just get back to watching./%", + "obj_ch2_scene32_slash_Step_0_gml_467_0": "\\EA* So the festival is coming up^1, right?/", + "obj_ch2_scene32_slash_Step_0_gml_468_0": "\\EL* That thing where the town becomes..^1. a carnival./", + "obj_ch2_scene32_slash_Step_0_gml_469_0": "\\E2* Stupid^1, right?/%", + "obj_ch2_scene32_slash_Step_0_gml_488_0": "\\E5* ... Look^1, let's just go back to watching TV!/%", + "obj_ch2_scene32_slash_Step_0_gml_505_0": "\\E2* Now this is what I'm talking about!/", + "obj_ch2_scene32_slash_Step_0_gml_506_0": "\\EY* A giant monster movie special!/", + "obj_ch2_scene32_slash_Step_0_gml_507_0": "\\EK* (Always liked them better than the giant human movies.)/", + "obj_ch2_scene32_slash_Step_0_gml_508_0": "\\E2* Now THIS is something we can MARATHON!/", + "obj_ch2_scene32_slash_Step_0_gml_509_0": "\\EQ* Are you READY Kris?/", + "obj_ch2_scene32_slash_Step_0_gml_510_0": "\\EY* For 12 hours of building-bashing^1, car-crunching action!?/", + "obj_ch2_scene32_slash_Step_0_gml_511_0": "\\E5* 'cause we are LOCKED IN. Got it?/", + "obj_ch2_scene32_slash_Step_0_gml_512_0": "\\EH* I better not see you move until your eyes are bloodshot!/", + "obj_ch2_scene32_slash_Step_0_gml_513_0": "\\E9* Heheheh!/%", + "obj_ch2_scene32_slash_Step_0_gml_514_0": "\\EA* Now lemme just..^1. get comfortable^1, here^1, and.../%", + "obj_ch2_scene32_slash_Step_0_gml_515_0": "\\E7* There!/%", + "obj_ch2_scene32_slash_Step_0_gml_530_0": "* (... Susie fell asleep.)/%", + "obj_ch2_scene32_slash_Step_0_gml_557_0": "* Officer...? Officer...?/%", + "obj_ch2_scene32_slash_Step_0_gml_567_0": "* Thank goodness^1, I finally got through.../", + "obj_ch2_scene32_slash_Step_0_gml_568_0": "* I thought I saw someone prowling around outside.../", + "obj_ch2_scene32_slash_Step_0_gml_569_0": "* And when I checked our car--/", + "obj_ch2_scene32_slash_Step_0_gml_570_0": "* The tires..^1. looked like they'd been \\cRslashed\\cW./", + "obj_ch2_scene32_slash_Step_0_gml_571_0": "* Officer^1, if you could please come over.../", + "obj_ch2_scene32_slash_Step_0_gml_572_0": "* You will? Soon? Thank you.../%", + "obj_ch2_scene32_slash_Step_0_gml_649_0": "\\E1* ... they're already asleep.../%", + "obj_ch2_scene4_slash_Step_0_gml_119_0": "\\EZ* Where's^1... EVERYBODY?/%", + "obj_ch2_scene4_slash_Step_0_gml_134_0": "\\E2* Worry not^1, Susie^1. You'll see them in a moment./", + "obj_ch2_scene4_slash_Step_0_gml_135_0": "\\E3* Just wait here^1, alright?/", + "obj_ch2_scene4_slash_Step_0_gml_137_0": "\\E1* ... OK./", + "obj_ch2_scene4_slash_Step_0_gml_138_0": "\\EK* (Hey^1, this better not be some kind of prank or something!)/%", + "obj_ch2_scene4_slash_Step_0_gml_153_0": "\\EA* (Kris^1, I have something to ask you.)/", + "obj_ch2_scene4_slash_Step_0_gml_154_0": "\\E3* (I need you to return to the Light World...)/", + "obj_ch2_scene4_slash_Step_0_gml_155_0": "\\EI* (And go to the old classroom^1, to the EAST of the closet doors.)/", + "obj_ch2_scene4_slash_Step_0_gml_156_0": "\\E3* (Inside^1, gather everything on the ground...)/", + "obj_ch2_scene4_slash_Step_0_gml_157_0": "\\E2* (And bring it back here^1. Could you?)/%", + "obj_ch2_scene4_slash_Step_0_gml_216_0": "\\EP* Hell are you going^1? Trying to have cake without me?/%", + "obj_ch2_scene4_slash_Step_0_gml_218_0": "* (Kris^1! I'll show you my castle later^1, ok?)/%", + "obj_ch2_scene4_slash_Step_0_gml_272_0": "\\E1* Hey^1, Kris^1, so where is every.../%", + "obj_ch2_scene4_slash_Step_0_gml_280_0": "\\E6* ... one...?/%", + "obj_ch2_scene4_slash_Step_0_gml_58_0": "* Here we are.../%", + "obj_ch2_scene4_slash_Step_0_gml_64_0": "\\E2* Kris^1!!! Susie!!!/", + "obj_ch2_scene4_slash_Step_0_gml_65_0": "\\EH* It's been ever-so-long...!/", + "obj_ch2_scene4_slash_Step_0_gml_67_0": "\\E2* Yeah, yeah^1... It's been what^1, a day?/", + "obj_ch2_scene4_slash_Step_0_gml_69_0": "\\EH* Oh! That is^1... short^1, isn't it...?/", + "obj_ch2_scene4_slash_Step_0_gml_70_0": "\\E1* It's just that^1, I've never had friends before.../", + "obj_ch2_scene4_slash_Step_0_gml_71_0": "\\E2* So I've never waited so long to see them again, either!/", + "obj_ch2_scene4_slash_Step_0_gml_73_0": "\\EA* Fine^1, guess we'll TRY not to let you die of loneliness./", + "obj_ch2_scene4_slash_Step_0_gml_74_0": "\\E2* I bet Lancer wants to see us too^1, right?/%", + "obj_ch2_scene4_slash_Step_0_gml_90_0": "\\E0* Hey^1... wait a sec./", + "obj_ch2_scene4_slash_Step_0_gml_91_0": "\\EZ* Where IS Lancer?/%", + "obj_ch2_scene6_slash_Step_0_gml_101_0": "\\EK* Uhh^1, well^1,/%", + "obj_ch2_scene6_slash_Step_0_gml_106_0": "\\EN* Susie^1, Kris^1, you ought to do it right away^1! School's important!/", + "obj_ch2_scene6_slash_Step_0_gml_107_0": "\\EN* I banish you from this kingdom until you start your project!/%", + "obj_ch2_scene6_slash_Step_0_gml_116_0": "\\EH* Ugh^1, fine!!^1! I'll do it!!^1! Jeez!!!/%", + "obj_ch2_scene6_slash_Step_0_gml_11_0": "\\E2* (Kris^1, I have something to show you in the CASTLE!)/%", + "obj_ch2_scene6_slash_Step_0_gml_128_0": "\\E1* Susie!^1! Don't worry!^1! I'll go and help you^1, too!!!/", + "obj_ch2_scene6_slash_Step_0_gml_130_0": "* Er^1, wait^1, Lancer^1! Perhaps you shouldn't -/", + "obj_ch2_scene6_slash_Step_0_gml_132_0": "* Too late^1, kindboy!^1! Friendship Forme!!/%", + "obj_ch2_scene6_slash_Step_0_gml_161_0": "* (LANCER was added to your Key Items.)/", + "obj_ch2_scene6_slash_Step_0_gml_163_0": "* ..^1. What? Where'd you go...?/", + "obj_ch2_scene6_slash_Step_0_gml_165_0": "* Don't worry!^1! I just entered your INVENTORY!!/", + "obj_ch2_scene6_slash_Step_0_gml_166_0": "\\E3* I'll just be hanging out in Kris's pocket!!!/", + "obj_ch2_scene6_slash_Step_0_gml_168_0": "\\EK* Dunno what that means^1, but OK!/%", + "obj_ch2_scene6_slash_Step_0_gml_180_0": "* Feare not^1! I too^1, shall Assisteth!/", + "obj_ch2_scene6_slash_Step_0_gml_182_0": "\\E4* Uh^1, we're good./", + "obj_ch2_scene6_slash_Step_0_gml_184_0": "\\E3* Ahah^1, quite!^1! We^1, as a Teame ^1- art Good!!!/%", + "obj_ch2_scene6_slash_Step_0_gml_201_0": "* (ROUXLS became a Key Item even though no one wanted that.)/%", + "obj_ch2_scene6_slash_Step_0_gml_214_0": "* \\cYI\\cW will also \\cYjoin\\cW/%", + "obj_ch2_scene6_slash_Step_0_gml_238_0": "* (THE ORIGINAL \\cYSTARWALKER\\cW became a Key Item.)/%", + "obj_ch2_scene6_slash_Step_0_gml_243_0": "\\EK* .../%", + "obj_ch2_scene6_slash_Step_0_gml_250_0": "\\E0* Alright^1, enough already. Let's get going./%", + "obj_ch2_scene6_slash_Step_0_gml_276_0": "\\E2* Good luck today^1, Kris. See you soon!/%", + "obj_ch2_scene6_slash_Step_0_gml_543_0": "\\E1* Guess who's back^1, Clowns!?/", + "obj_ch2_scene6_slash_Step_0_gml_545_0": "\\E7* Lancer!!!/%", + "obj_ch2_scene6_slash_Step_0_gml_566_0": "\\E2* Hey^1, Kris^1, dunno what you did^1, but hell yeah!/%", + "obj_ch2_scene6_slash_Step_0_gml_570_0": "\\E9* Everyone's here!/%", + "obj_ch2_scene6_slash_Step_0_gml_576_0": "\\E0* .. but^1, uh^1, what happened to^1, uh^1, Lancer's castle?/%", + "obj_ch2_scene6_slash_Step_0_gml_587_0": "\\E3* Alllll gone!/", + "obj_ch2_scene6_slash_Step_0_gml_589_0": "\\E6* Gone?/%", + "obj_ch2_scene6_slash_Step_0_gml_598_0": "\\EA* Right..^1. When Kris sealed the fountain^1,/", + "obj_ch2_scene6_slash_Step_0_gml_599_0": "\\EA* That \\\"Dark World\\\" disappeared.../", + "obj_ch2_scene6_slash_Step_0_gml_600_0": "\\EI* ..^1. And turned back into a normal classroom./", + "obj_ch2_scene6_slash_Step_0_gml_602_0": "\\E0* ..^1. So where's Lancer gonna live now?/", + "obj_ch2_scene6_slash_Step_0_gml_604_0": "\\E2* Don't worry^1, Susie!!/", + "obj_ch2_scene6_slash_Step_0_gml_605_0": "\\E1* We'll conquer Ralsei's castle as our own!!/%", + "obj_ch2_scene6_slash_Step_0_gml_622_0": "\\E3* (Kris^1, as you bring Dark World Denizens back here...)/", + "obj_ch2_scene6_slash_Step_0_gml_623_0": "\\EI* (The power of our Fountain...)/", + "obj_ch2_scene6_slash_Step_0_gml_624_0": "\\E2* (Will transform this town more and more.)/", + "obj_ch2_scene6_slash_Step_0_gml_625_0": "\\E3* (From now on^1, the enemies we SPARE...)/", + "obj_ch2_scene6_slash_Step_0_gml_626_0": "\\E0* (Will be RECRUITED to our town.)/", + "obj_ch2_scene6_slash_Step_0_gml_627_0": "\\E2* (So let's keep SPARING enemies^1, okay?)/%", + "obj_ch2_scene6_slash_Step_0_gml_637_0": "\\E3* Anyhow^1, why don't we all have a look around?/", + "obj_ch2_scene6_slash_Step_0_gml_638_0": "\\E2* We can head NORTH towards the CASTLE./", + "obj_ch2_scene6_slash_Step_0_gml_639_0": "\\E2* I have a special surprise to show you there!/%", + "obj_ch2_scene6_slash_Step_0_gml_644_0": "\\E3* Ahaha!^1! Not if I surprise myself first!!/", + "obj_ch2_scene6_slash_Step_0_gml_645_0": "\\E2* Last one there is a fresh and fragrant egg!!/%", + "obj_ch2_scene6_slash_Step_0_gml_662_0": "\\E2* C'mon^1, Kris! You gonna let him beat us!?/%", + "obj_ch2_scene6_slash_Step_0_gml_84_0": "\\E6* Wait^1, Kris^1, we're leaving!? But we just got here!/", + "obj_ch2_scene6_slash_Step_0_gml_85_0": "\\EK* Man^1, I don't wanna go do our group project.../%", + "obj_ch2_scene6_slash_Step_0_gml_93_0": "\\EK* Oh^1... You two have homework?/%", + "obj_ch2_scene7_slash_Step_0_gml_31_0": "\\E0* Well^1, damn. GUESS we gotta do our project./", + "obj_ch2_scene7_slash_Step_0_gml_32_0": "\\EB* (Sigh...)/%", + "obj_ch2_scene7_slash_Step_0_gml_39_0": "\\E9* Least we got Lancer^1, right!?/%", + "obj_ch2_scene7_slash_Step_0_gml_58_0": "\\E6* ..^1. Lancer? Where are you?/%", + "obj_ch2_scene7_slash_Step_0_gml_66_0": "\\EK* Damn^1, guess he skipped out after all^1, huh./%", + "obj_ch2_scene7_slash_Step_0_gml_76_0": "* Hmm..^1. so^1, where should we do this?/%", + "obj_ch2_scene7_slash_Step_0_gml_85_0": "\\E1* ..^1. what? The Library?/%", + "obj_ch2_scene7_slash_Step_0_gml_92_0": "\\E0* Ugh..^1. Well^1, alright./%", + "obj_ch2_scene8_slash_Step_0_gml_108_0": "\\EC* ..^1. the inside of the closet?/%", + "obj_ch2_scene8_slash_Step_0_gml_119_0": "\\E1* Kris^1, you don't think this could be.../%", + "obj_ch2_scene8_slash_Step_0_gml_134_0": "* ... another Dark World?/%", + "obj_ch2_scene8_slash_Step_0_gml_142_0": "\\E0* .../", + "obj_ch2_scene8_slash_Step_0_gml_143_0": "\\EA* Well./", + "obj_ch2_scene8_slash_Step_0_gml_144_0": "\\E2* Guess this means we can't start our project./", + "obj_ch2_scene8_slash_Step_0_gml_145_0": "\\EQ* ..^1. unless./", + "obj_ch2_scene8_slash_Step_0_gml_146_0": "\\EA* You know. Kris./", + "obj_ch2_scene8_slash_Step_0_gml_147_0": "\\EQ* If there's a Dark Fountain in there./", + "obj_ch2_scene8_slash_Step_0_gml_148_0": "\\E2* You can seal it.../", + "obj_ch2_scene8_slash_Step_0_gml_149_0": "\\EQ* And it'll turn back into the computer lab^1, right?/%", + "obj_ch2_scene8_slash_Step_0_gml_157_0": "\\E2* C'mon^1, Kris!!/%", + "obj_ch2_scene8_slash_Step_0_gml_31_0": "\\E1* Alright. We're here./%", + "obj_ch2_scene8_slash_Step_0_gml_35_0": "\\E2* School. Goddamn. Project./%", + "obj_ch2_scene8_slash_Step_0_gml_48_0": "\\EA* Books. God. Damn. Crazy about them./%", + "obj_ch2_scene8_slash_Step_0_gml_55_0": "\\E0* .../%", + "obj_ch2_scene8_slash_Step_0_gml_63_0": "\\EK* Hey^1, Kris^1, where the hell IS everybody?/%", + "obj_ch2_scene8_slash_Step_0_gml_71_0": "\\E0* Something seems kinda..^1. off./%", + "obj_ch2_scene8_slash_Step_0_gml_80_0": "\\E5* Screw it let's just go play Space Pinball in the computer lab/%", + "obj_ch2_scene8_slash_Step_0_gml_97_0": "\\E6* H..^1. huh...?/", + "obj_ch2_scene8_slash_Step_0_gml_98_0": "* It's like.../%", + "obj_ch2_scene9_slash_Step_0_gml_104_0": "\\EE* Susie!?/%", + "obj_ch2_scene9_slash_Step_0_gml_107_0": "\\E3* Cool that you're here, just.../%", + "obj_ch2_scene9_slash_Step_0_gml_110_0": "\\EB* Wait, get out of here before it's too late!/%", + "obj_ch2_scene9_slash_Step_0_gml_120_0": "\\EZ* NOELLE!/%", + "obj_ch2_scene9_slash_Step_0_gml_151_0": "\\E0* Hell Of A Study Session/", + "obj_ch2_scene9_slash_Step_0_gml_153_0": "\\EH* Who the hell are you!?/", + "obj_ch2_scene9_slash_Step_0_gml_155_0": "\\E2* I Am Known As Serial Number Q5U4EX7YY2E9N/", + "obj_ch2_scene9_slash_Step_0_gml_156_0": "\\E0* But You Foolish Children May Call Me/%", + "obj_ch2_scene9_slash_Step_0_gml_172_0": "\\E1* \\\"Queen\\\"/%", + "obj_ch2_scene9_slash_Step_0_gml_181_0": "\\E2* Heh^1, like we're gonna call YOU \\\"Queen^1,\\\"/%", + "obj_ch2_scene9_slash_Step_0_gml_184_0": "\\EK* \\\"Q5U....3...7...\\\" uh^1,/%", + "obj_ch2_scene9_slash_Step_0_gml_192_0": "\\E0* \\\"Queen\\\"/%", + "obj_ch2_scene9_slash_Step_0_gml_200_0": "\\E5* Well LOOK^1, \\\"Queen.\\\" We're not \\\"children!\\\"/%", + "obj_ch2_scene9_slash_Step_0_gml_208_0": "And Adults Are Even Bigger Children", + "obj_ch2_scene9_slash_Step_0_gml_209_0": "\\E1* Teens Are Merely Big Children \\f0 /%", + "obj_ch2_scene9_slash_Step_0_gml_213_0": "\\EK* ..^1. doesn't that make you a child too then?/%", + "obj_ch2_scene9_slash_Step_0_gml_220_0": "\\EQ* No I Am: A Computer (Smart)/%", + "obj_ch2_scene9_slash_Step_0_gml_225_0": "\\E6* ..^1. computer?/%", + "obj_ch2_scene9_slash_Step_0_gml_233_0": "\\ED* Well Thank You For The Stimuli But I Must Leave Now (Goodbye)/%", + "obj_ch2_scene9_slash_Step_0_gml_243_0": "\\E5* Wait^1! WAIT!^1! Why'd you capture Noelle!?/%", + "obj_ch2_scene9_slash_Step_0_gml_252_0": "\\EO* I Would Have Captured You Too But I Ran Out Of Cages/%", + "obj_ch2_scene9_slash_Step_0_gml_258_0": "\\EH* Why the CAPTURING!?/%", + "obj_ch2_scene9_slash_Step_0_gml_264_0": "\\E0* So That She May Become My Willing Peon/%", + "obj_ch2_scene9_slash_Step_0_gml_267_0": "\\E6* In My Quest For World Domination/%", + "obj_ch2_scene9_slash_Step_0_gml_271_0": "\\E9* Also Maybe I Will Make Her Face Into A Robot One?/%", + "obj_ch2_scene9_slash_Step_0_gml_278_0": "\\E5* What!? Why!?/%", + "obj_ch2_scene9_slash_Step_0_gml_285_0": "\\EQ* Seems Cool/", + "obj_ch2_scene9_slash_Step_0_gml_287_0": "\\E4* Well^1, FORGET it^1, dude./%", + "obj_ch2_scene9_slash_Step_0_gml_297_0": "\\E4* Nobody's turning anyone's face into a robot!/", + "obj_ch2_scene9_slash_Step_0_gml_299_0": "\\EE* Could That Be A Statement Of Animous Dissension/", + "obj_ch2_scene9_slash_Step_0_gml_301_0": "\\E6* Huh?/", + "obj_ch2_scene9_slash_Step_0_gml_303_0": "\\E1* You Wanna Fight^1, Loser/%", + "obj_ch2_scene9_slash_Step_0_gml_310_0": "\\EH* YES!!^1! YES ALREADY^1, YES!!!/%", + "obj_ch2_scene9_slash_Step_0_gml_318_0": "\\E1* Oh Then Bye/%", + "obj_ch2_scene9_slash_Step_0_gml_327_0": "\\E5* WAIT^1! A GODDAMN^1! SECOND!!/", + "obj_ch2_scene9_slash_Step_0_gml_329_0": "* I Have No Time For Such Frivolities (And Would Kick Your Ass)/", + "obj_ch2_scene9_slash_Step_0_gml_330_0": "\\E1* But Perhaps Someone Else Could Entertain You/%", + "obj_ch2_scene9_slash_Step_0_gml_415_0": "* Enjoy: Your Assimilation/%", + "obj_ch2_scene9_slash_Step_0_gml_639_0": "\\E9* Phew^1, nice fighting again after so long!/%", + "obj_ch2_scene9_slash_Step_0_gml_645_0": "\\E2* Now let's go catch up to Queen!/%", + "obj_ch2_scene9_slash_Step_0_gml_657_0": "\\EZ* ..^1. or not!/%", + "obj_ch2_scene9_slash_Step_0_gml_663_0": "\\E6* Huh? They calmed down...?/%", + "obj_ch2_scene9_slash_Step_0_gml_675_0": "\\EH* I just used my PACIFY spell to put them into \\\"Sleep Mode\\\"!/", + "obj_ch2_scene9_slash_Step_0_gml_677_0": "\\E7* Ralsei! You're here!/%", + "obj_ch2_scene9_slash_Step_0_gml_692_0": "\\E0* I felt a dark presence and hurried over!/%", + "obj_ch2_scene9_slash_Step_0_gml_695_0": "\\E9* It seems that a new Dark Fountain has appeared.../%", + "obj_ch2_scene9_slash_Step_0_gml_704_0": "\\ER* Ralsei..^1. they got Noelle!/%", + "obj_ch2_scene9_slash_Step_0_gml_710_0": "\\EN* Damn^1, what was she THINKING messing in our Dark World!?/%", + "obj_ch2_scene9_slash_Step_0_gml_714_0": "\\EO* If we don't do something^1, she might be.../%", + "obj_ch2_scene9_slash_Step_0_gml_719_0": "\\E0* Worry not^1, Susie^1! All we have to do is seal the Fountain!/", + "obj_ch2_scene9_slash_Step_0_gml_721_0": "\\EQ* ..^1. yeah. Yeah!/%", + "obj_ch2_scene9_slash_Step_0_gml_726_0": "\\EA* Can't be mad about another adventure^1, right!?/%", + "obj_ch2_scene9_slash_Step_0_gml_735_0": "\\E9* C'mon^1, Kris!/%", + "obj_ch2_scene9_slash_Step_0_gml_74_0": "* Somebody help me.../%", + "obj_ch2_scene9_slash_Step_0_gml_778_0": "\\E2* Let's go!/%", + "obj_ch2_scene9_slash_Step_0_gml_93_0": "* Somebody, please.../%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_100_0": "\\E5* Fine^1, I'll do it myself!/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_122_0": "\\E0* Kris.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_123_0": "\\E2* Don't you wonder..^1. how they're doing in there?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_133_0": "\\EQ* Umm^1, I said^1, don't you wonder.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_134_0": "\\EI* ..^1. how Noelle and Susie are doing?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_144_0": "\\EQ* Y-you're right^1, Kris^1, it has only been 30 seconds.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_145_0": "\\EQ* (I'll wait a minute first...)/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_194_0": "\\E7* Alright let's go!/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_202_0": "\\EU* H-huh? What!? W-wait -- wait!?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_203_0": "\\EU* Wait^1, we were supposed to --/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_205_0": "\\E7* Hey^1, let's go!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_207_0": "\\EL* W-wait^1! Wait^1, Susie!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_208_0": "\\EK* What^1, um^1, happened in there?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_210_0": "\\EP* What do you mean what happened?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_212_0": "\\EJ* U-umm..^1. in there^1, with Noelle!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_214_0": "\\EL* Nothin./", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_216_0": "\\EK* N..^1. Nothing? Nothing at all?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_218_0": "\\EA* Just told her everything is a dream./", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_219_0": "\\E2* Now she's feeling better./", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_221_0": "\\EK* ..^1. anything else?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_223_0": "\\E7* No and let's go./%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_247_0": "HEY!", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_248_0": "\\E2* Psst..^1. I'll tell you later^1, Kris. \\f0 /", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_251_0_b": "\\EQ* (Oh well^1, as long as Susie's happy..^1. right?)/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_58_0": "\\E6* H..^1. huh?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_80_0": "\\E7* Hey^1, it says this is Noelle's room!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_81_0": "\\E9* Kris^1, let's go in and save her!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_82_0": "\\EA* And uh^1, y'know^1, teach her not to get in our way./%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_93_0": "\\E6* ..^1. Kris?/%", + "obj_ch2_sceneex1_slash_Step_0_gml_165_0": "* C'mon^1, Susie!^1! Give me my glasses back!!/", + "obj_ch2_sceneex1_slash_Step_0_gml_167_0": "\\Ea* Oooh^1, look at me^1, I'm a big dweeb that loves homework!!/%", + "obj_ch2_sceneex1_slash_Step_0_gml_184_0": "\\ES* C..^1. C'mon.../%", + "obj_ch2_sceneex1_slash_Step_0_gml_189_0": "\\Ea* .../", + "obj_ch2_sceneex1_slash_Step_0_gml_190_0": "\\EK* Fine^1, take them back!!/%", + "obj_ch2_sceneex1_slash_Step_0_gml_203_0": "\\EP* Thank you!/%", + "obj_ch2_sceneex1_slash_Step_0_gml_214_0": "\\EJ* Oh^1, Kris^1! Everything OK?/%", + "obj_ch2_sceneex1_slash_Step_0_gml_237_0": "\\EK* Whatever^1, let's go./%", + "obj_ch2_sceneex1_slash_Step_0_gml_54_0": "\\E5* Kris...? You want us to stay here...?/", + "obj_ch2_sceneex1_slash_Step_0_gml_56_0": "* .../", + "obj_ch2_sceneex1_slash_Step_0_gml_57_0": "\\E1* Sure^1, whatever./", + "obj_ch2_sceneex1_slash_Step_0_gml_58_0": "\\EA* Me n' Ralsei'll have fun without you./%", + "obj_ch2_sceneex2_slash_Step_0_gml_111_0": "* HERE I AM!^1! KRIS!!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_119_0": "* BIG/%", + "obj_ch2_sceneex2_slash_Step_0_gml_127_0": "* BIG^1,/%", + "obj_ch2_sceneex2_slash_Step_0_gml_135_0": "* [[BIGGER AND BETTER THAN EVER]]/%", + "obj_ch2_sceneex2_slash_Step_0_gml_148_0": "* HA HA HA ..^1. THIS POWER IS/%", + "obj_ch2_sceneex2_slash_Step_0_gml_156_0": "* FREEDOM./%", + "obj_ch2_sceneex2_slash_Step_0_gml_163_0": "* I WON'T HAVE TO BE^1 &* JUST A PUPPET^1 &* ANY MORE!!!!/", + "obj_ch2_sceneex2_slash_Step_0_gml_166_0": "* .../%", + "obj_ch2_sceneex2_slash_Step_0_gml_174_0": "* OR..^1. so..^1. I..^1. thought./%", + "obj_ch2_sceneex2_slash_Step_0_gml_183_0": "* WHAT ARE THESE STRINGS!^1? &* WHY AM I NOT [BIG] ENOUGH!^1? &* It's still DARK..^1. SO DARK!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_209_0": "* KRIS./%", + "obj_ch2_sceneex2_slash_Step_0_gml_228_0": "* KRIS^1. &* KRIS^1. &* KRIS./", + "obj_ch2_sceneex2_slash_Step_0_gml_229_0": "* THAT'S RIGHT^1. &* YOU^1. &* I NEED YOU./%", + "obj_ch2_sceneex2_slash_Step_0_gml_248_0": "* TO BE BIG.^3 &* WITH ME./%", + "obj_ch2_sceneex2_slash_Step_0_gml_257_0": "* VERY VERY BIG/", + "obj_ch2_sceneex2_slash_Step_0_gml_258_0": "* SO BIG WE'LL STAND UP TALL AND SEE PAST THE DARK/", + "obj_ch2_sceneex2_slash_Step_0_gml_259_0": "* STAND UP WITH OUR HEADS IN THE CLOUDS AND LOOK INTO/%", + "obj_ch2_sceneex2_slash_Step_0_gml_279_0": "* H E A V E N/%", + "obj_ch2_sceneex2_slash_Step_0_gml_287_0": "* I^3 &* JUST NEED^3 &* THAT LITTLE,/%", + "obj_ch2_sceneex2_slash_Step_0_gml_298_0": "* [[SOUL]]^3 &* Y O U HAVE/%", + "obj_ch2_sceneex2_slash_Step_0_gml_341_0": "\\E4* The hell was that weirdo!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_343_0": "\\EQ* Kris^1, we were worried about you^1, so.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_411_0": "\\E4* Kris!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_418_0": "* TODAY^1, THE WHOLE FAMILY CAN TAKE A LITTLE [Ride Around Town].../%", + "obj_ch2_sceneex2_slash_Step_0_gml_442_0": "* KRIS!!^1! YOU HAVE [Friends]!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_443_0": "* WHY DON'T YOU TELL THEM ABOUT MY [3 for One Specil]!/", + "obj_ch2_sceneex2_slash_Step_0_gml_495_0": "* [Heaven]^1, are you WATCHING?/", + "obj_ch2_sceneex2_slash_Step_0_gml_496_0": "* IT'S TIME TO MAKE A VERY [Specil] DEAL.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_553_0": "* [Attention Customers! Clean up on Aisle 3!]/", + "obj_ch2_sceneex2_slash_Step_0_gml_554_0": "* SOMEONE LEFT [There] SOULS^1, [Lyeing Around......]/%", + "obj_ch2_sceneex2_slash_Step_0_gml_570_0": "* Kris!?!^1? WAS THAT A [BIG SHOT] JUST NOW!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_571_0": "* WOW!!^1!&* I'M SO [Proud] OF YOU^1, I COULD [Killed] YOU!/", + "obj_ch2_sceneex2_slash_Step_0_gml_98_0": "* HOLY [[Cungadero]] DO I FEEL GOOD .../%", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_16_0": "PRESS ", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_23_0": "HOLD ", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_27_0": "RELEASE ", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_39_0": "~1", + "obj_ch2_sceneex2a_slash_Step_0_gml_48_0": "* It seems after all I couldn't be anything more than a simple puppet./", + "obj_ch2_sceneex2a_slash_Step_0_gml_49_0": "* But you three..^1. You're strong./", + "obj_ch2_sceneex2a_slash_Step_0_gml_52_0": "* With a power like that.../", + "obj_ch2_sceneex2a_slash_Step_0_gml_53_0": "* Maybe you three can break your own strings./", + "obj_ch2_sceneex2a_slash_Step_0_gml_54_0": "* Let me become your strength./%", + "obj_ch2_sceneex2a_slash_Step_0_gml_82_0": "* (You got Dealmaker.)/%", + "obj_ch2_sceneex2a_slash_Step_0_gml_88_0": "* (You got PuppetScarf.)/%", + "obj_ch2_sceneex2a_slash_Step_0_gml_95_0": "* (You got ShadowCrystal.)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_116_0": "\\E0* .../%", + "obj_ch2_sceneex3_slash_Step_0_gml_124_0": "\\EC* (If you say it all strained like that^1,)/", + "obj_ch2_sceneex3_slash_Step_0_gml_125_0": "\\E1* (..^1. I'm not gonna think you're OK...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_126_0": "\\E0* (...)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_133_0": "\\EC* (Hey Ralsei^1, you think Kris is OK?)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_144_0": "\\E4* (Hmm..^1. well^1, they seem a bit shocked^1, but...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_145_0": "\\EI* (Kris doesn't want us to worry^1, so...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_146_0": "\\EQ* (Let's not push them for now...)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_159_0": "\\E2* Kris^1, I'll make some cake for you later^1, OK?/", + "obj_ch2_sceneex3_slash_Step_0_gml_160_0": "\\EQ* I could even make it chocolate-flavored^1,/", + "obj_ch2_sceneex3_slash_Step_0_gml_161_0": "\\EQ* Butterscotch^1, cinnamon..^1. whatever you want./%", + "obj_ch2_sceneex3_slash_Step_0_gml_169_0": "\\E0* .../%", + "obj_ch2_sceneex3_slash_Step_0_gml_176_0": "\\E2* Well^1, their stomach's rumbling but the goosebumps aren't gone./%", + "obj_ch2_sceneex3_slash_Step_0_gml_184_0": "\\E1* Kris^1, if you're cold^1, you can share my scarf.../", + "obj_ch2_sceneex3_slash_Step_0_gml_185_0": "\\EJ* Huh? Or^1, um^1, sure^1, Susie could...?/%", + "obj_ch2_sceneex3_slash_Step_0_gml_196_0": "\\E5* What? No^1, hell if I'm giving you MY jacket!/%", + "obj_ch2_sceneex3_slash_Step_0_gml_206_0": "\\EY* You make ME cold^1, I'm burning you knuckleheads for warmth./", + "obj_ch2_sceneex3_slash_Step_0_gml_208_0": "\\EU* Susie!!!/", + "obj_ch2_sceneex3_slash_Step_0_gml_210_0": "\\E2* Too late^1, already imagining you guys as idiot-scented candles./", + "obj_ch2_sceneex3_slash_Step_0_gml_211_0": "\\EL* (..^1. Heh^1, that got Kris smiling. Let's go.)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_245_0": "\\EQ* K..^1. Kris? Are you OK? You're yelling.../%", + "obj_ch2_sceneex3_slash_Step_0_gml_304_0": "\\EB* There^1, there..^1. everything's alright./", + "obj_ch2_sceneex3_slash_Step_0_gml_305_0": "\\EQ* Don't think about what happened too hard^1, OK?/", + "obj_ch2_sceneex3_slash_Step_0_gml_306_0": "\\E0* Just take some deep breaths and think about.../", + "obj_ch2_sceneex3_slash_Step_0_gml_307_0": "\\EQ* Something you like. Something nice..^1. something soft./", + "obj_ch2_sceneex3_slash_Step_0_gml_308_0": "\\E2* I'll be right next to you until you feel better^1, Kris./", + "obj_ch2_sceneex3_slash_Step_0_gml_309_0": "\\E1* .../%", + "obj_ch2_sceneex3_slash_Step_0_gml_326_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_327_0": "\\E1* Guess Ralsei's right^1, Kris./", + "obj_ch2_sceneex3_slash_Step_0_gml_328_0": "\\E0* Whatever just happened..^1. I guess.../", + "obj_ch2_sceneex3_slash_Step_0_gml_329_0": "\\E1* Maybe it didn't mean anything./", + "obj_ch2_sceneex3_slash_Step_0_gml_330_0": "\\E0* I dunno why you came here^1, but.../", + "obj_ch2_sceneex3_slash_Step_0_gml_331_0": "\\EY* Let's just be glad you didn't get killed. Heh./", + "obj_ch2_sceneex3_slash_Step_0_gml_332_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_333_0": "\\EK* (Just..^1. tell us next time...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_334_0": "\\EY* (You're gonna do something stupid like this^1, OK?)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_350_0": "\\EK* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_351_0": "\\E5* What? No^1, I'M not giving YOU a hug!/", + "obj_ch2_sceneex3_slash_Step_0_gml_352_0": "\\EH* That's what Ralsei's for!^1! He's like a portable teddy bear!/", + "obj_ch2_sceneex3_slash_Step_0_gml_354_0": "\\EJ* But Susie^1, because you never give out hugs./", + "obj_ch2_sceneex3_slash_Step_0_gml_355_0": "\\EG* That increases their value. It's the law of supply and demand./", + "obj_ch2_sceneex3_slash_Step_0_gml_357_0": "\\EH* Well^1, I demand^1, you supply me^1, with^1, uh -/", + "obj_ch2_sceneex3_slash_Step_0_gml_358_0": "\\E5* Ugh^1, enough of you guys!/%", + "obj_ch2_sceneex3_slash_Step_0_gml_409_0": "\\E2* ..^1. I think everything will be OK^1, Kris./%", + "obj_ch2_sceneex3_slash_Step_0_gml_48_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_49_0": "\\E1* Hey so..^1. are we seriously.../%", + "obj_ch2_sceneex3_slash_Step_0_gml_57_0": "\\E0* NOT gonna talk about any of that?/", + "obj_ch2_sceneex3_slash_Step_0_gml_58_0": "\\EC* That was god damn weird./%", + "obj_ch2_sceneex3_slash_Step_0_gml_65_0": "\\E0* Puppets..^1. strings..^1. hands.../", + "obj_ch2_sceneex3_slash_Step_0_gml_66_0": "\\E1* What the hell does any of that mean?/", + "obj_ch2_sceneex3_slash_Step_0_gml_67_0": "\\ED* And the way he just..^1. broke./%", + "obj_ch2_sceneex3_slash_Step_0_gml_74_0": "\\E6* I..^1. don't think it meant anything^1, Susie./", + "obj_ch2_sceneex3_slash_Step_0_gml_75_0": "\\E4* It seems like it was just a corrupted program./%", + "obj_ch2_sceneex3_slash_Step_0_gml_83_0": "\\EI* He turned into our ally^1, so let's just accept it./%", + "obj_ch2_town_graveyard_slash_Step_0_gml_18_0": "* (You heard Alvin mumbling to himself as you walked away.)/", + "obj_ch2_town_graveyard_slash_Step_0_gml_19_0": "* ..^1. were you proud of me^1, father...?/", + "obj_ch2_town_graveyard_slash_Step_0_gml_20_0": "* And..^1. is it right for this hammer to.../%", + "obj_checker_animtest_slash_Step_0_gml_178_0": "* Oh^1, hey^1, little guy.../", + "obj_checker_animtest_slash_Step_0_gml_180_0": "* THAT??^1? THAT'S what you're afraid of???/", + "obj_checker_animtest_slash_Step_0_gml_182_0": "* W..^1. Wow^1, purple girl^1!&* You aren't scared!?/", + "obj_checker_animtest_slash_Step_0_gml_184_0": "* Heh^1, why would I be^1? What's it gonna do?/", + "obj_checker_animtest_slash_Step_0_gml_186_0": "* Hmm^1, well^1, normally.../%", + "obj_checker_animtest_slash_Step_0_gml_356_0": "* It crushes people to death^1, I think./%", + "obj_checker_animtest_slash_Step_0_gml_47_0": "* Hohoho..^1.&* Well STEP on my BOOTS./", + "obj_checker_animtest_slash_Step_0_gml_48_0": "* If it isn't the ", + "obj_checker_animtest_slash_Step_0_gml_49_0": "* You boys or girls had better turn back while you can./", + "obj_checker_animtest_slash_Step_0_gml_51_0": "* Lancer!!!&* What is it this time!?/", + "obj_checker_animtest_slash_Step_0_gml_53_0": "* Hohoho..^1.&* I'm simply warning you...!/%", + "obj_checker_animtest_slash_Step_0_gml_589_0": "* We..^1. We did it!?/%", + "obj_checker_animtest_slash_Step_0_gml_624_0": "* Wow!^1! You clowns really ARE heroes!!/", + "obj_checker_animtest_slash_Step_0_gml_625_0": "* You saved the next twenty minutes of my life!!/", + "obj_checker_animtest_slash_Step_0_gml_627_0": "* Yeah^1, yeah^1, I am pretty great^1, huh...?/%", + "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* Ummm^1, Susie...?/", + "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* Not to downplay your contributions^1, but.../", + "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* You..^1. didn't actually help at all./", + "obj_checker_animtest_slash_Step_0_gml_660_0": "\\EB* You only made everything WORSE by attacking it./", + "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* If you had just acted nice to it in the first place.../", + "obj_checker_animtest_slash_Step_0_gml_662_0": "\\E6* We could have avoided that entire battle./", + "obj_checker_animtest_slash_Step_0_gml_664_0": "* Huh^1?&* Are you FOR REAL?/", + "obj_checker_animtest_slash_Step_0_gml_665_0": "\\E7* That thing was BLOODTHIRSTY!!!/", + "obj_checker_animtest_slash_Step_0_gml_666_0": "\\E2* The only thing keeping it at bay was MY AX!/%", + "obj_checker_animtest_slash_Step_0_gml_685_0": "* And^1, earlier^1, you terrorized those troops.../", + "obj_checker_animtest_slash_Step_0_gml_687_0": "* Those guys were ENEMIES^1. They're FOR terrorizing./", + "obj_checker_animtest_slash_Step_0_gml_689_0": "* Yeah^1! She's right!!/", + "obj_checker_animtest_slash_Step_0_gml_691_0": "* And before that^1, you ate an innocent person's cake.../%", + "obj_checker_animtest_slash_Step_0_gml_709_0": "* Cakes..^1. are also my enemy./", + "obj_checker_animtest_slash_Step_0_gml_711_0": "* .../", + "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* Susie..^1. Whether you like it or not.../", + "obj_checker_animtest_slash_Step_0_gml_713_0": "\\E6* You're a hero./", + "obj_checker_animtest_slash_Step_0_gml_714_0": "\\E0* One with the power to bring peace to the future./", + "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* Could you please start..^1. acting like one?/%", + "obj_checker_animtest_slash_Step_0_gml_732_0": "* Yeah^1, when you lay it out like that.../", + "obj_checker_animtest_slash_Step_0_gml_733_0": "* I've been a pretty bad hero^1, haven't I?/", + "obj_checker_animtest_slash_Step_0_gml_734_0": "* .../%", + "obj_checker_animtest_slash_Step_0_gml_762_0": "* Alright^1, Ralsei^1.&* You got it^1.&* I'll change my ways./", + "obj_checker_animtest_slash_Step_0_gml_763_0": "* From now on^1, I won't be such a rotten hero anymore./%", + "obj_checker_animtest_slash_Step_0_gml_799_0": "* I'll just be one of the BAD GUYS instead!/%", + "obj_checker_animtest_slash_Step_0_gml_820_0": "* R... Really!?/", + "obj_checker_animtest_slash_Step_0_gml_821_0": "\\E3* You're going to be on MY team?/", + "obj_checker_animtest_slash_Step_0_gml_823_0": "* Yeah^1, sounds way easier^1, honestly./", + "obj_checker_animtest_slash_Step_0_gml_825_0": "* Susie^1, you can't just -/", + "obj_checker_animtest_slash_Step_0_gml_827_0": "* Quiet^1, Toothpaste Boy^1! Susie is MY comrade now!/", + "obj_checker_animtest_slash_Step_0_gml_829_0": "* Hahaha^1, yeah^1, Toothpaste Boy!/", + "obj_checker_animtest_slash_Step_0_gml_82_0": "* Something EXTREMELY dangerous is lying ahead!/%", + "obj_checker_animtest_slash_Step_0_gml_831_0": "* We're going to have monogrammed track jackets!/", + "obj_checker_animtest_slash_Step_0_gml_833_0": "* Yeah!/", + "obj_checker_animtest_slash_Step_0_gml_835_0": "* And sleepovers^1! Where we tell each other secrets!/", + "obj_checker_animtest_slash_Step_0_gml_837_0": "* Ummm^1, yeah?/", + "obj_checker_animtest_slash_Step_0_gml_838_0": "\\E2* Anyway^1, uhh^1, see you guys never./", + "obj_checker_animtest_slash_Step_0_gml_840_0": "* Haha!^1! If you can even last that long!/%", + "obj_checker_animtest_slash_Step_0_gml_87_0": "* Hohoho^1! It's actually really inconvenient!/%", + "obj_checker_animtest_slash_Step_0_gml_893_0": "* Kris.../", + "obj_checker_animtest_slash_Step_0_gml_894_0": "\\E6* Perhaps I shouldn't have been so hard on her./", + "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* .../", + "obj_checker_animtest_slash_Step_0_gml_896_0": "* But^1, I just worry that if Susie is too eager to fight.../", + "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* Then.../", + "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* Well^1, let's just be kind to her^1, OK^1, Kris?/", + "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* I'm sure Susie'll come around soon!/%", + "obj_checker_animtest_slash_Step_0_gml_92_0": "* Ha^1! I can't go home at all because I'm so scared!/", + "obj_checker_animtest_slash_Step_0_gml_94_0": "* Wh..^1. What is it!?/%", + "obj_checkers_enemy_slash_Step_0_gml_119_0": "* K. ROUND felt stressed out and attacked!/%", + "obj_checkers_enemy_slash_Step_0_gml_129_0": "* K. ROUND practiced self-care!", + "obj_checkers_enemy_slash_Step_0_gml_226_0": "* K. ROUND's HP and ATTACK went up!/", + "obj_checkers_enemy_slash_Step_0_gml_228_0": "* Susie^1! Stop attacking it^1! You're making it stronger!/", + "obj_checkers_enemy_slash_Step_0_gml_230_0": "* Pssh^1, and let it think I'm AFRAID^1? No way!/%", + "obj_checkers_enemy_slash_Step_0_gml_263_0": "* K.ROUND - AT 9 DF 3&* Check^1?&* That's chess^1, not checkers!/%", + "obj_checkers_enemy_slash_Step_0_gml_264_0": "Checkers", + "obj_checkers_enemy_slash_Step_0_gml_268_0": "* K.ROUND - AT 9 DF 3&* That's better./%", + "obj_checkers_enemy_slash_Step_0_gml_277_0": "* K.ROUND - AT 9 DF 3&* Watch out for its Flying King attack!/", + "obj_checkers_enemy_slash_Step_0_gml_278_0": "* (Also^1, you need to get the CROWN off of its head.)/%", + "obj_checkers_enemy_slash_Step_0_gml_282_0": "* K.ROUND - AT 9 DF 3&* It's being controlled into attacking...!/", + "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (Though^1, wouldn't it just attack anyway...?)/%", + "obj_checkers_enemy_slash_Step_0_gml_296_0": "* You bowed to K. ROUND./%", + "obj_checkers_enemy_slash_Step_0_gml_327_0": "* It bowed back^1.&* Its crown loosened a little./%", + "obj_checkers_enemy_slash_Step_0_gml_330_0": "* It bowed back^1.&* Its crown loosened a little./", + "obj_checkers_enemy_slash_Step_0_gml_332_0": "* That's it^1, Kris^1! If we can get its crown off.../", + "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* It should turn back into a little guy...!/", + "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* Susie^1! Help us bow at it!/", + "obj_checkers_enemy_slash_Step_0_gml_336_0": "* Nah^1, it's crown'll come off.../", + "obj_checkers_enemy_slash_Step_0_gml_337_0": "\\E4* When I smash this guy into the GROUND!/", + "obj_checkers_enemy_slash_Step_0_gml_339_0": "* .../%", + "obj_checkers_enemy_slash_Step_0_gml_349_0": "* Huh!? That hardly did anything!/", + "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* How can we push off that CROWN...?/", + "obj_checkers_enemy_slash_Step_0_gml_352_0": "* ... Hmm./%", + "obj_checkers_enemy_slash_Step_0_gml_359_0": "* It's still hardly working!/", + "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* Whatever can we do^1, Kris...?/", + "obj_checkers_enemy_slash_Step_0_gml_362_0": "* ... Hey./%", + "obj_checkers_enemy_slash_Step_0_gml_369_0": "* Sometimes persistence is key^1, Kris!!/", + "obj_checkers_enemy_slash_Step_0_gml_370_0": "\\E6* It'll be hard^1, but we can do it!!/", + "obj_checkers_enemy_slash_Step_0_gml_372_0": "* HEY YOU GUYS!!!/%", + "obj_checkers_enemy_slash_Step_0_gml_398_0": "* You and Ralsei bowed./%", + "obj_checkers_enemy_slash_Step_0_gml_442_0": "* K. ROUND bowed back^1.&* Its crown loosened!/%", + "obj_checkers_enemy_slash_Step_0_gml_445_0": "* K. ROUND bowed back^1.&* Its crown loosened!/", + "obj_checkers_enemy_slash_Step_0_gml_447_0": "* That's it^1, Kris^1! If we can get its crown off.../", + "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* It should turn back into a little guy...!/", + "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* Susie^1! Help us bow at it!/", + "obj_checkers_enemy_slash_Step_0_gml_451_0": "* Nah^1, its crown'll come off.../", + "obj_checkers_enemy_slash_Step_0_gml_452_0": "\\E4* When I smash this guy to the GROUND!/", + "obj_checkers_enemy_slash_Step_0_gml_454_0": "* .../%", + "obj_checkers_enemy_slash_Step_0_gml_487_0": "Throw", + "obj_checkers_enemy_slash_Step_0_gml_489_0": "* Press ", + "obj_checkers_enemy_slash_Step_0_gml_510_0": "* Susie^1? You want to ACT^1? Aww, what's your idea?/", + "obj_checkers_enemy_slash_Step_0_gml_512_0": "* Umm..^1. well..^1. how do I say this./", + "obj_checkers_enemy_slash_Step_0_gml_513_0": "* I kind of..^1.&* Need you for this one./", + "obj_checkers_enemy_slash_Step_0_gml_515_0": "* That's fine^1, Susie^1!&* I'll help!/", + "obj_checkers_enemy_slash_Step_0_gml_516_0": "\\E0* You want to apologize to it for earlier^1, right?/", + "obj_checkers_enemy_slash_Step_0_gml_518_0": "* Nah^1, I just need you to stay still./%", + "obj_checkers_enemy_slash_Step_0_gml_531_0": "* You explained to K. Round about the importance of dodging Susie's attacks./", + "obj_checkers_enemy_slash_Step_0_gml_532_0": "* But it didn't seem to understand.../%", + "obj_checkers_enemy_slash_Step_0_gml_535_0": "* You started making siren noises with your mouth and looking at Susie./", + "obj_checkers_enemy_slash_Step_0_gml_536_0": "* K. Round still didn't understand.../%", + "obj_checkers_enemy_slash_Step_0_gml_540_0": "* You started explaining that Susie is really dangerous and strong./", + "obj_checkers_enemy_slash_Step_0_gml_541_0": "* Susie got a large boost to her morale./", + "obj_checkers_enemy_slash_Step_0_gml_542_0": "* Susie's ATTACK went up massively...!/%", + "obj_checkers_enemy_slash_Step_0_gml_578_0": "* Kris^1! We gotta get that CROWN off its head!/", + "obj_checkers_enemy_slash_Step_0_gml_579_0": "* Help me throw Ralsei at it!/%", + "obj_checkers_enemy_slash_Step_0_gml_77_0": "* K.Round shuffles furiously.", + "obj_checkers_enemy_slash_Step_0_gml_79_0": "* K.Round looks weak.", + "obj_checkers_enemy_slash_Step_0_gml_80_0": "* K.Round's shuffle becomes lethargic.", + "obj_checkers_enemy_slash_Step_0_gml_82_0": "* The crown is \\cY~1-percent\\cW loose!", + "obj_city_trashbag_slash_Other_10_gml_3_0": "* (It's a trashbag that looks like an eggplant.)/%", + "obj_city_trashbag_slash_Other_10_gml_7_0": "* (It's an eggplant that looks like a trashbag.)/%", + "obj_classscene_slash_Step_0_gml_111_0": "\\Tn\\FN\\E3* A-actually^1, I just wanted to know if.../", + "obj_classscene_slash_Step_0_gml_112_0": "\\Ta\\Fa\\E6* Noelle^1, can you PLEASE SPEAK UP?/%", + "obj_classscene_slash_Step_0_gml_113_0": "\\Ta\\Fa\\E1* Noelle^1, what were you saying?/", + "obj_classscene_slash_Step_0_gml_114_0": "\\TB\\FB\\E6* She was just saying we're FINE being alone!/", + "obj_classscene_slash_Step_0_gml_115_0": "\\Tn\\FN\\E3* A-actually^1, I just wanted to know if.../", + "obj_classscene_slash_Step_0_gml_116_0": "\\Ta\\Fa\\E6* Noelle^1, can you PLEASE SPEAK UP?/%", + "obj_classscene_slash_Step_0_gml_18_0": "\\E0* So^1, does everyone have a.../%", + "obj_classscene_slash_Step_0_gml_194_0": "* H..^1.&* Hi^1, SUSIE./%", + "obj_classscene_slash_Step_0_gml_207_0": "\\E6* Ummm^1, Susie^1, you're with Kris!/", + "obj_classscene_slash_Step_0_gml_208_0": "* ... am I late?/", + "obj_classscene_slash_Step_0_gml_209_0": "* .../", + "obj_classscene_slash_Step_0_gml_210_0": "* ... great./%", + "obj_classscene_slash_Step_0_gml_211_0": "\\E6* Ummm^1, Susie^1, you're with Kris!/", + "obj_classscene_slash_Step_0_gml_213_0": "* .../", + "obj_classscene_slash_Step_0_gml_214_0": "* ... great./%", + "obj_classscene_slash_Step_0_gml_234_0": "\\E5* .../", + "obj_classscene_slash_Step_0_gml_235_0": "\\E6* N-now that everyone's here^1, I'll write the assignment!/%", + "obj_classscene_slash_Step_0_gml_267_0": "* .../%", + "obj_classscene_slash_Step_0_gml_298_0": "\\FN\\TN\\E1* Ummm^1, there might be a box in the supply closet.../", + "obj_classscene_slash_Step_0_gml_299_0": "\\E0* Do you want me to - %", + "obj_classscene_slash_Step_0_gml_300_0": "\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../", + "obj_classscene_slash_Step_0_gml_302_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_303_0": "* ... whatever./%%", + "obj_classscene_slash_Step_0_gml_304_0": "\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../", + "obj_classscene_slash_Step_0_gml_305_0": "\\E7* Can you go get that for me...?/", + "obj_classscene_slash_Step_0_gml_306_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_307_0": "* ... whatever./%%", + "obj_classscene_slash_Step_0_gml_323_0": "* H-how about this^1?&* If no one speaks up.../", + "obj_classscene_slash_Step_0_gml_324_0": "* E-everyone gets in trouble!/%", + "obj_classscene_slash_Step_0_gml_340_0": "\\E7* Why don't you go get it for me...?/", + "obj_classscene_slash_Step_0_gml_341_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_342_0": "* ... whatever./%%", + "obj_classscene_slash_Step_0_gml_343_0": "\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../", + "obj_classscene_slash_Step_0_gml_344_0": "\\E7* Why don't you go get it for me...?/", + "obj_classscene_slash_Step_0_gml_345_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_346_0": "* ... whatever./%%", + "obj_classscene_slash_Step_0_gml_398_0": "\\E4* And K... Kris..^1.&* Can you go with her and make sure she.../", + "obj_classscene_slash_Step_0_gml_399_0": "\\E9* Um^1, actually gets it^1?&* And^1, um^1, stays out of trouble...?/", + "obj_classscene_slash_Step_0_gml_400_0": "\\E6* Thanks Kris^1!&* See you later!/%", + "obj_classscene_slash_Step_0_gml_493_0": "\\E0* Kris^1, there you are!/", + "obj_classscene_slash_Step_0_gml_494_0": "\\EA* (Even Susie showed up before you^1, eheh...)/%", + "obj_classscene_slash_Step_0_gml_500_0": "\\E3* (Kris^1! You're okay!!)/", + "obj_classscene_slash_Step_0_gml_501_0": "\\E9* (I was really worried after you disappeared yesterday...)/", + "obj_classscene_slash_Step_0_gml_502_0": "\\E0* (I guess we can talk about that after class.)/%", + "obj_classscene_slash_Step_0_gml_566_0": "\\E2* (Hey^1, Kris!)/", + "obj_classscene_slash_Step_0_gml_567_0": "\\E0* (..^1. if I knew you were gonna be late...)/", + "obj_classscene_slash_Step_0_gml_568_0": "\\E3* (I wouldna showed up on time.)/%", + "obj_classscene_slash_Step_0_gml_574_0": "\\E9* Susie^1, please don't kick your desk./", + "obj_classscene_slash_Step_0_gml_575_0": "\\E4* Treat school property^1, like you'd treat people./%", + "obj_classscene_slash_Step_0_gml_579_0": "\\E0* ..../", + "obj_classscene_slash_Step_0_gml_580_0": "\\E1* Okay./", + "obj_classscene_slash_Step_0_gml_581_0": "\\E2* Next time I'll aim for the vitals./%", + "obj_classscene_slash_Step_0_gml_602_0": "\\E9* Th..^1. That's not what I.../%", + "obj_classscene_slash_Step_0_gml_606_0": "\\E5* In any case^1, good morning^1, Class!/", + "obj_classscene_slash_Step_0_gml_607_0": "\\E7* We have a lot to go over today.../", + "obj_classscene_slash_Step_0_gml_608_0": "\\E6* First^1, we're starting the reading from page 142!/", + "obj_classscene_slash_Step_0_gml_609_0": "\\E4* Any..^1. any volunteers?/%", + "obj_classscene_slash_Step_0_gml_616_0": "\\E2* Umm^1, I..^1. I guess I could read the.../%", + "obj_classscene_slash_Step_0_gml_626_0": "\\E1* Ah^1, trouble yourself not^1, Noelle!/", + "obj_classscene_slash_Step_0_gml_627_0": "\\E2* I will valiantly take this blow of humiliation!!/", + "obj_classscene_slash_Step_0_gml_629_0": "\\E3* Umm^1, t-that's OK^1, I can.../%", + "obj_classscene_slash_Step_0_gml_643_0": "\\E0* A-HEM./", + "obj_classscene_slash_Step_0_gml_644_0": "\\E1* \\\"Page 142.\\\"/", + "obj_classscene_slash_Step_0_gml_645_0": "\\E3* \\\"It was the best of times^1, it was the worst of times^1,\\\"/", + "obj_classscene_slash_Step_0_gml_646_0": "\\E4* \\\"Times-a pretty good. Times-a pretty bad.\\\"/", + "obj_classscene_slash_Step_0_gml_647_0": "\\E2* \\\"Mediocre times. Iffy times. So-so times...\\\"/%", + "obj_classscene_slash_Step_0_gml_64_0": "\\E3* Oh... K-Kris...^1!&* We thought you weren't coming today!/", + "obj_classscene_slash_Step_0_gml_653_0": "* Listening to this^1, your eyes began to close automatically.../%", + "obj_classscene_slash_Step_0_gml_65_0": "\\E0* We're doing group projects this month.../", + "obj_classscene_slash_Step_0_gml_66_0": "\\E6* Uhhhh..^1. so^1, walk around and find a partner^1, ok?/%", + "obj_classscene_slash_Step_0_gml_715_0": "\\E7* Have a nice day^1, everyone!/", + "obj_classscene_slash_Step_0_gml_716_0": "\\E9* And P-PLEASE^1! Remember your group projects!/%", + "obj_classscene_slash_Step_0_gml_739_0": "\\E1* Oh^1, um..^1. Kris? Are..^1. you okay?/", + "obj_classscene_slash_Step_0_gml_740_0": "\\E5* You were^1, um^1, s-sleeping all class.../", + "obj_classscene_slash_Step_0_gml_741_0": "\\E0* D-don't worry^1! I'm not mad^1! J..^1. just concerned!/", + "obj_classscene_slash_Step_0_gml_742_0": "\\EA* (Usually you only sleep through the start.)/", + "obj_classscene_slash_Step_0_gml_747_0": "\\E3* ... Kris..^1. Where did you and Susie go yesterday?/", + "obj_classscene_slash_Step_0_gml_748_0": "\\E3* .../", + "obj_classscene_slash_Step_0_gml_749_0": "\\EA* .../", + "obj_classscene_slash_Step_0_gml_750_0": "\\E5* Um^1, if you don't want to tell me^1, that's okay./", + "obj_classscene_slash_Step_0_gml_751_0": "\\E9* I was just really..^1. worried about you./", + "obj_classscene_slash_Step_0_gml_752_0": "\\E6* If... If Susie causes you any trouble^1, then.../", + "obj_classscene_slash_Step_0_gml_753_0": "\\E8* Okay^1, I..^1. I can't really do anything. Eheh./", + "obj_classscene_slash_Step_0_gml_754_0": "\\E0* But... I'm looking out for you^1, okay?/%", + "obj_classscene_slash_Step_0_gml_758_0": "\\E0* Good luck and rest well tonight^1, okay?/%", + "obj_clubsenemy_old_slash_Draw_0_gml_6_0": "(Tired)", + "obj_clubsenemy_old_slash_Step_0_gml_100_0": "...&Sure,&I guess.", + "obj_clubsenemy_old_slash_Step_0_gml_105_0": "I use a&gamepad to&aim!", + "obj_clubsenemy_old_slash_Step_0_gml_106_0": "IDIOT!&Mouse and&keyboard!", + "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_117_0": "I love&the smell&of trees.", + "obj_clubsenemy_old_slash_Step_0_gml_118_0": "Oh!&Me too!", + "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me...&Uh, sure!", + "obj_clubsenemy_old_slash_Step_0_gml_11_0": "Nice mouth", + "obj_clubsenemy_old_slash_Step_0_gml_123_0": "A ghost&told me I&was stupid.", + "obj_clubsenemy_old_slash_Step_0_gml_124_0": "That was me,&you idiot!", + "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_12_0": "Anger mouth", + "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is...", + "obj_clubsenemy_old_slash_Step_0_gml_131_0": "Shut up!!&They'll make&fun of us!!!", + "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_139_0": "Aww, he&MADE that!?&So caring!", + "obj_clubsenemy_old_slash_Step_0_gml_13_0": "Smart Mouth", + "obj_clubsenemy_old_slash_Step_0_gml_140_0": "It's SOOO&cute!&I want it!", + "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit...&childish?)", + "obj_clubsenemy_old_slash_Step_0_gml_146_0": "Ouchy!&That hurts!", + "obj_clubsenemy_old_slash_Step_0_gml_147_0": "Suck it up,&idiot!", + "obj_clubsenemy_old_slash_Step_0_gml_148_0": "(We're&fighting&again!?)", + "obj_clubsenemy_old_slash_Step_0_gml_17_0": "Nice to&meet you!", + "obj_clubsenemy_old_slash_Step_0_gml_18_0": "Die!&Die!&Die!", + "obj_clubsenemy_old_slash_Step_0_gml_19_0": "Please&ignore&them.", + "obj_clubsenemy_old_slash_Step_0_gml_204_0": "* Clover flashes a trio of terrible smiles.", + "obj_clubsenemy_old_slash_Step_0_gml_205_0": "* Clover is bickering with herselves.", + "obj_clubsenemy_old_slash_Step_0_gml_206_0": "* Clover is whispering about cute boys.", + "obj_clubsenemy_old_slash_Step_0_gml_207_0": "* Clover is arguing about whose toothbrush is whose.", + "obj_clubsenemy_old_slash_Step_0_gml_208_0": "* Clover hums like an out-of-tune choir.", + "obj_clubsenemy_old_slash_Step_0_gml_209_0": "* Smells like clover and dew.", + "obj_clubsenemy_old_slash_Step_0_gml_210_0": "* Clover seems TIRED of arguing so much.", + "obj_clubsenemy_old_slash_Step_0_gml_211_0": "* Clover starts to look wilted.", + "obj_clubsenemy_old_slash_Step_0_gml_212_0": "* Clover seems to be getting along with herselves.", + "obj_clubsenemy_old_slash_Step_0_gml_213_0": "* Clover's harmony was shattered by violence.", + "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%", + "obj_clubsenemy_old_slash_Step_0_gml_261_0": "* You brought up the topic of POLITICS^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_269_0": "* You brought up the topic of RELIGION^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_26_0": "I want the&fluffy one!", + "obj_clubsenemy_old_slash_Step_0_gml_277_0": "* You brought up the topic of SPORTS^1.&* CLOVER seems relieved./%", + "obj_clubsenemy_old_slash_Step_0_gml_27_0": "No, that&one's MINE!", + "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring...)", + "obj_clubsenemy_old_slash_Step_0_gml_293_0": "* You brought up the topic of KINDNESS^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_301_0": "* You brought up the topic of CUTEBOYS^1.&* CLOVER seems excited./%", + "obj_clubsenemy_old_slash_Step_0_gml_309_0": "* You brought up the topic of GUNCONTROL^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_324_0": "* You brought up the topic of TREES^1.&* CLOVER seems relieved./%", + "obj_clubsenemy_old_slash_Step_0_gml_32_0": "Where's&Mr. Fluffy?", + "obj_clubsenemy_old_slash_Step_0_gml_332_0": "* You brought up the topic of GHOSTS^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_33_0": "YOU must&have&scared him!", + "obj_clubsenemy_old_slash_Step_0_gml_340_0": "* You brought up the topic of GAMES^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_34_0": "(Who&cares?)", + "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard.../%", + "obj_clubsenemy_old_slash_Step_0_gml_356_0": "* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%", + "obj_clubsenemy_old_slash_Step_0_gml_359_0": "(Warned)", + "obj_clubsenemy_old_slash_Step_0_gml_377_0": "(Tired)", + "obj_clubsenemy_old_slash_Step_0_gml_40_0": "I'm the&oldest!", + "obj_clubsenemy_old_slash_Step_0_gml_41_0": "WHAT!?&I am!!!", + "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age...", + "obj_clubsenemy_old_slash_Step_0_gml_47_0": "Nice&weather&today.", + "obj_clubsenemy_old_slash_Step_0_gml_48_0": "What?&It's just&awful!", + "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_61_0": "The King&is great!", + "obj_clubsenemy_old_slash_Step_0_gml_62_0": "He's&TERRIBLE!", + "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_67_0": "An angel&is watching&us.", + "obj_clubsenemy_old_slash_Step_0_gml_68_0": "You BELIEVE&that&garbage?", + "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_73_0": "I wanna&eat a&football.", + "obj_clubsenemy_old_slash_Step_0_gml_74_0": "Sports!&My favorite&food!", + "obj_clubsenemy_old_slash_Step_0_gml_75_0": "Oh!&I love you&two!", + "obj_clubsenemy_old_slash_Step_0_gml_86_0": "Lightners&deserve&respect.", + "obj_clubsenemy_old_slash_Step_0_gml_87_0": "Hell no!&They can&all die!", + "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_92_0": "Oh, oh! That&boy is ever&so cute!", + "obj_clubsenemy_old_slash_Step_0_gml_93_0": "So fluffy!&I want to&pet him!", + "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&... err,&sure.", + "obj_clubsenemy_old_slash_Step_0_gml_95_0": "(What&about the&girl..?)", + "obj_clubsenemy_old_slash_Step_0_gml_98_0": "Oh, oh!&I want a&sweet boy.", + "obj_clubsenemy_old_slash_Step_0_gml_99_0": "Someone&NICE, like&me!", + "obj_clubsenemy_slash_Create_0_gml_100_0": "Guns", + "obj_clubsenemy_slash_Create_0_gml_101_0": "Cheating", + "obj_clubsenemy_slash_Create_0_gml_102_0": "Dice", + "obj_clubsenemy_slash_Create_0_gml_103_0": "Starwalker", + "obj_clubsenemy_slash_Create_0_gml_104_0": "4LeafClover", + "obj_clubsenemy_slash_Create_0_gml_105_0": "Garbage", + "obj_clubsenemy_slash_Create_0_gml_106_0": "Non-Birthday", + "obj_clubsenemy_slash_Create_0_gml_107_0": "Crime", + "obj_clubsenemy_slash_Create_0_gml_69_0": "CuteBoys", + "obj_clubsenemy_slash_Create_0_gml_70_0": "Fluffy", + "obj_clubsenemy_slash_Create_0_gml_71_0": "Birthday", + "obj_clubsenemy_slash_Create_0_gml_72_0": "Sports", + "obj_clubsenemy_slash_Create_0_gml_73_0": "Family", + "obj_clubsenemy_slash_Create_0_gml_74_0": "Hole", + "obj_clubsenemy_slash_Create_0_gml_75_0": "Rouxls", + "obj_clubsenemy_slash_Create_0_gml_76_0": "Puzzle", + "obj_clubsenemy_slash_Create_0_gml_77_0": "Party", + "obj_clubsenemy_slash_Create_0_gml_78_0": "Dance", + "obj_clubsenemy_slash_Create_0_gml_79_0": "GiantBed", + "obj_clubsenemy_slash_Create_0_gml_80_0": "NumberThree", + "obj_clubsenemy_slash_Create_0_gml_81_0": "Sandwich", + "obj_clubsenemy_slash_Create_0_gml_82_0": "Tree", + "obj_clubsenemy_slash_Create_0_gml_91_0": "SplatNoise", + "obj_clubsenemy_slash_Create_0_gml_92_0": "SandPaper", + "obj_clubsenemy_slash_Create_0_gml_93_0": "Chaos", + "obj_clubsenemy_slash_Create_0_gml_94_0": "Clown", + "obj_clubsenemy_slash_Create_0_gml_95_0": "NumberFour", + "obj_clubsenemy_slash_Create_0_gml_96_0": "NumberTwo", + "obj_clubsenemy_slash_Create_0_gml_97_0": "Turtleneck", + "obj_clubsenemy_slash_Create_0_gml_98_0": "Trouble", + "obj_clubsenemy_slash_Create_0_gml_99_0": "Thrash", + "obj_clubsenemy_slash_Draw_0_gml_15_0": "(Tired)", + "obj_clubsenemy_slash_Draw_0_gml_98_0": "TIME: ", + "obj_clubsenemy_slash_Step_0_gml_139_0": "* Smells like clover and dew.", + "obj_clubsenemy_slash_Step_0_gml_13_0": "Smart Mouth", + "obj_clubsenemy_slash_Step_0_gml_140_0": "* Clover seems TIRED of discussing so much.", + "obj_clubsenemy_slash_Step_0_gml_141_0": "* Clover starts to look wilted.", + "obj_clubsenemy_slash_Step_0_gml_142_0": "* Clover seems to be getting along with herselves.", + "obj_clubsenemy_slash_Step_0_gml_143_0": "* Clover's harmony was shattered by violence.", + "obj_clubsenemy_slash_Step_0_gml_144_0": "* Smells like clover and dew.", + "obj_clubsenemy_slash_Step_0_gml_145_0": "* Clover seems TIRED of discussing so much.", + "obj_clubsenemy_slash_Step_0_gml_146_0": "* Clover starts to look wilted.", + "obj_clubsenemy_slash_Step_0_gml_147_0": "* Clover seems to be getting along with herselves.", + "obj_clubsenemy_slash_Step_0_gml_148_0": "* Clover's harmony was shattered by violence.", + "obj_clubsenemy_slash_Step_0_gml_14_0": "Anger mouth", + "obj_clubsenemy_slash_Step_0_gml_15_0": "Smart Mouth", + "obj_clubsenemy_slash_Step_0_gml_168_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%", + "obj_clubsenemy_slash_Step_0_gml_19_0": "Please&ignore&them.", + "obj_clubsenemy_slash_Step_0_gml_20_0": "This&time you&die!", + "obj_clubsenemy_slash_Step_0_gml_21_0": "Please&ignore&them.", + "obj_clubsenemy_slash_Step_0_gml_233_0": "Cute ones!&Hmm hmm~&/%", + "obj_clubsenemy_slash_Step_0_gml_256_0": "(Tired)", + "obj_clubsenemy_slash_Step_0_gml_26_0": "Sorry&about&this...", + "obj_clubsenemy_slash_Step_0_gml_27_0": "YOU KNOW&NOTHING,&IDIOT!", + "obj_clubsenemy_slash_Step_0_gml_286_0": "\\m1*\t\tTime's up!&\\m2\tTOO SLOW!&\\m3\t(Sorry...)/%", + "obj_clubsenemy_slash_Step_0_gml_28_0": "Sorry&about&this...", + "obj_clubsenemy_slash_Step_0_gml_293_0": "\\m1*\t\tThat's right^2!&\\m2\tNot bad^2!&\\m3\t(It's OK...^2)/%", + "obj_clubsenemy_slash_Step_0_gml_296_0_b": "\\m1*\t\tNo thanks!&\\m2\tWRONG!&\\m3\t(Is it that bad?)/%", + "obj_clubsenemy_slash_Step_0_gml_33_0": "Please&stop, you&two...", + "obj_clubsenemy_slash_Step_0_gml_34_0": "What?&It's just&awful!", + "obj_clubsenemy_slash_Step_0_gml_35_0": "Please&stop, you&two...", + "obj_clubsenemy_slash_Step_0_gml_459_0": "* Susie stood there awkwardly!/%", + "obj_clubsenemy_slash_Step_0_gml_469_0": "* Ralsei stood there cutely!/%", + "obj_controller_city_cheesemaze_slash_Step_0_gml_18_0": "\\EE* KRIS!!!!!!!!!!!!!&!!!!!!!!!!!!/%", + "obj_controller_city_mice2_slash_Draw_0_gml_28_0": "[Left / Right]", + "obj_controller_city_mice2_slash_Draw_0_gml_29_0": "Rotate", + "obj_controller_city_mice2_slash_Draw_0_gml_32_0": "[Down]", + "obj_controller_city_mice2_slash_Draw_0_gml_33_0": "Mice", + "obj_controller_city_mice2_slash_Step_0_gml_134_0": "\\E0* Kris^1! You did it^1! We should be able to.../%", + "obj_controller_city_mice2_slash_Step_0_gml_197_0": "\\E2* ..^1. huh?/", + "obj_controller_city_mice2_slash_Step_0_gml_198_0": "\\E1* The forcefield's still up./%", + "obj_controller_city_mice2_slash_Step_0_gml_25_0": "\\E1* Looks like another electric wall./%", + "obj_controller_city_mice2_slash_Step_0_gml_277_0": "\\E3* D-did we miss something? H-hello?/%", + "obj_controller_city_mice2_slash_Step_0_gml_316_0": "\\E8* Kris^1, wait a second!/%", + "obj_controller_city_mice2_slash_Step_0_gml_32_0": "\\E5* Huh? This hole has a switch inside of it.../", + "obj_controller_city_mice2_slash_Step_0_gml_33_0": "\\E4* Maybe we could try to put something inside...?/%", + "obj_controller_city_mice2_slash_Step_0_gml_380_0": "\\E8* Kris^1, I can't believe you made those mice--/%", + "obj_controller_city_mice2_slash_Step_0_gml_39_0": "\\E0* What do you think^1, Kris?/%", + "obj_controller_city_mice2_slash_Step_0_gml_420_0": "\\E3* Huh?/%", + "obj_controller_city_mice2_slash_Step_0_gml_434_0": "\\E2* I..^1. I guess landing on the switch turned off the forcefield.../%", + "obj_controller_city_mice2_slash_Step_0_gml_452_0": "\\E2* Th..^1. there^1, looks like I..^1. I did it?/", + "obj_controller_city_mice2_slash_Step_0_gml_453_0": "\\Ee* (I just..^1. listened to Kris's command.)/", + "obj_controller_city_mice2_slash_Step_0_gml_454_0": "\\EW* (And somehow^1, before I knew it...)/", + "obj_controller_city_mice2_slash_Step_0_gml_455_0": "\\EZ* (The puzzle was finished.)/", + "obj_controller_city_mice2_slash_Step_0_gml_456_0": "\\Ee* (What was I thinking^1? Kris wasn't trying to hurt me...)/", + "obj_controller_city_mice2_slash_Step_0_gml_457_0": "\\E4* Let's go^1, Kris./%", + "obj_controller_city_mice2_slash_Step_0_gml_457_0_b": "\\Ed* (They were just making me stronger.)/%", + "obj_controller_city_mice2_slash_Step_0_gml_500_0": "\\E2* I..^1. I wish they wouldn't jump out at me like that!/%", + "obj_controller_city_mice2_slash_Step_0_gml_546_0": "\\E3* (How many more times am I gonna get hit by mice...?)/%", + "obj_controller_city_mice2_slash_Step_0_gml_67_0": "\\E8* Kris^1, wait a second!/%", + "obj_controller_city_mice3_slash_Draw_0_gml_18_0": "ILOVEMOUSE", + "obj_controller_city_mice3_slash_Draw_0_gml_20_0": "ILUVNEZUMI", + "obj_controller_city_mice3_slash_Step_0_gml_129_0": "\\E5* Hmm..^1. the switch didn't seem to work?/%", + "obj_controller_city_mice3_slash_Step_0_gml_168_0": "\\EE* Kris!^1! The platform's falling!^1! H-help me!!/%", + "obj_controller_city_mice3_slash_Step_0_gml_208_0": "\\EE* KRIS!!!!!!!/", + "obj_controller_city_mice3_slash_Step_0_gml_209_0": "\\E8* Gosh^1, you're lucky Dess isn't here!/", + "obj_controller_city_mice3_slash_Step_0_gml_210_0": "\\E8* Otherwise YOU'D be facedown in a mousepile!/", + "obj_controller_city_mice3_slash_Step_0_gml_211_0": "\\E8* .../", + "obj_controller_city_mice3_slash_Step_0_gml_212_0": "\\E6* S..^1. sorry^1, I didn't mean to get so mad./", + "obj_controller_city_mice3_slash_Step_0_gml_213_0": "\\E0* Sure..^1. okay^1, we can try again./%", + "obj_controller_city_mice3_slash_Step_0_gml_230_0": "\\E8* Kris!^1! What are you doing!^1! You made me --/%", + "obj_controller_city_mice3_slash_Step_0_gml_249_0": "\\E3* H..^1. huh?/%", + "obj_controller_city_mice3_slash_Step_0_gml_270_0": "\\E6* S-sorry^1, Kris^1, you just saved me^1, didn't you...?/%", + "obj_controller_city_mice3_slash_Step_0_gml_292_0": "\\EE* Th..^1. this one's falling^1, too!/", + "obj_controller_city_mice3_slash_Step_0_gml_293_0": "\\E8* Kris^1, whatever you just did^1, keep doing it!!/%", + "obj_controller_city_mice3_slash_Step_0_gml_419_0": "\\EN* What./", + "obj_controller_city_mice3_slash_Step_0_gml_420_0": "\\EN* How did you.../%", + "obj_controller_city_mice3_slash_Step_0_gml_445_0": "\\EC* HOW DID YOU SOLVE THAT??/%", + "obj_controller_city_mice3_slash_Step_0_gml_466_0": "\\ED* Even a broken clock is right once a day./%", + "obj_controller_city_mice3_slash_Step_0_gml_487_0": "\\E9* And Kris^1, if anyone asks.../%", + "obj_controller_city_mice3_slash_Step_0_gml_49_0": "\\E1* It's a dead end...?/%", + "obj_controller_city_mice3_slash_Step_0_gml_500_0": "\\ED* I solved the puzzle!!/", + "obj_controller_city_mice3_slash_Step_0_gml_501_0": "\\EC* It's not fair for YOU to get extra credit for a fluke!!/", + "obj_controller_city_mice3_slash_Step_0_gml_502_0": "\\ED* Get it!? Let NO ONE think otherwise^1! ESPECIALLY Susie!/", + "obj_controller_city_mice3_slash_Step_0_gml_503_0": "\\EC* You KNOW she'd just..^1. lord it over me!/%", + "obj_controller_city_mice3_slash_Step_0_gml_53_0": "\\E2* I'll..^1. go ahead and do the puzzle!/%", + "obj_controller_city_mice3_slash_Step_0_gml_631_0": "\\E2* Gosh./", + "obj_controller_city_mice3_slash_Step_0_gml_632_0": "\\E3* ..^1. Y'know^1, I don't think I'm afraid of mice anymore./", + "obj_controller_city_mice3_slash_Step_0_gml_633_0": "\\E6* Actually^1, I think they might be kind of..^1. cute?/", + "obj_controller_city_mice3_slash_Step_0_gml_634_0": "\\E8* Anyways^1, let's keep going./%", + "obj_controller_city_mice3_slash_Step_0_gml_660_0": "* (Noelle is now immune to mice.)/%", + "obj_controller_city_mice3_slash_Step_0_gml_74_0_b": "* Isn't it a good thing?/", + "obj_controller_city_mice3_slash_Step_0_gml_75_0_b": "* I'm solving things by myself. Taking new things for myself. Defeating enemies by myself./", + "obj_controller_city_mice3_slash_Step_0_gml_76_0_b": "* And every time I do it.../", + "obj_controller_city_mice3_slash_Step_0_gml_77_0": "* I'm getting stronger./", + "obj_controller_city_mice3_slash_Step_0_gml_78_0": "* ..^1. what did I do when we got that ring? ..^1. when I solved that puzzle?/", + "obj_controller_city_mice3_slash_Step_0_gml_79_0": "* ..^1. It..^1. It doesn't matter. It doesn't matter if I can't remember./", + "obj_controller_city_mice3_slash_Step_0_gml_80_0": "* It doesn't matter if the battles are blurring together./", + "obj_controller_city_mice3_slash_Step_0_gml_81_0": "* If Kris tells me to do it.../", + "obj_controller_city_mice3_slash_Step_0_gml_82_0": "* I can do things I could never do before./", + "obj_controller_city_mice3_slash_Step_0_gml_83_0": "* Isn't it a good thing?/", + "obj_controller_city_mice3_slash_Step_0_gml_84_0": "* ... I'm getting stronger./", + "obj_controller_city_mice3_slash_Step_0_gml_85_0": "* .../", + "obj_controller_city_mice3_slash_Step_0_gml_86_0": "* As long as I..^1. just do what they say./", + "obj_controller_city_mice3_slash_Step_0_gml_87_0": "* As long as I.../%", + "obj_controller_city_mice3_slash_Step_0_gml_88_0": "\\E4* All finished^1, Kris^1. Should we find some more enemies?/%", + "obj_controller_dining3_slash_Step_0_gml_19_0": "\\E1* Welcome To My Extravagant Dining Bonanza/%", + "obj_controller_dining3_slash_Step_0_gml_210_0": "\\EL* All the platters got mixed up again!?/%", + "obj_controller_dining3_slash_Step_0_gml_217_0": "\\EK* Hey^1, Kris^1, isn't there something else we can do!?/%", + "obj_controller_dining3_slash_Step_0_gml_246_0": "\\E6* Hey^1, there's something under this one!/%", + "obj_controller_dining3_slash_Step_0_gml_539_0": "\\EJ* There's the key!!^1! Now we just have to--/%", + "obj_controller_dining3_slash_Step_0_gml_603_0": "\\EL* It BROKE IT?!/%", + "obj_controller_dining3_slash_Step_0_gml_72_0": "\\ED* Only One Of These Delicious Platters Has The Key/", + "obj_controller_dining3_slash_Step_0_gml_73_0": "\\E1* I Am Sure Searching Will Be An Addicting Game of Chance/%", + "obj_controller_dining3_slash_Step_0_gml_82_0": "\\EH* H-how the hell are we gonna search all these!?/%", + "obj_controller_dining3_slash_Step_0_gml_98_0": "\\E1* ERROR: Results: Key Not Found/", + "obj_controller_dining3_slash_Step_0_gml_99_0": "\\EN* Did You Mean: Give Up?/%", + "obj_controller_dininghall_slash_Step_0_gml_146_0": "\\E9* Hahah^1, was that awesome or what?!/", + "obj_controller_dininghall_slash_Step_0_gml_149_0": "\\EK* Umm^1, maybe minus the blatant destruction.../%", + "obj_controller_dininghall_slash_Step_0_gml_160_0": "\\E2* Let's go^1, Kris^1! We're almost at the third floor!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_120_0": "\\E0* Kris^1, you keep standing on this one!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_249_0": "\\E0* OK^1, now you come over here!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_270_0": "\\E8* Kris^1! Get back here!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_280_0": "\\E4* Nice teamwork!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_393_0": "\\E8* (This is reminding me of our group projects...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_401_0": "\\E8* .../%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_429_0": "\\EE* A--aahhh!!/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_430_0": "\\E8* K..^1. Kris^1! C'mon^1, you..^1. you know that isn't very nice!/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_431_0": "\\E8* (I was almost roast deer for a second there...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_471_0": "\\E8* Alright^1, now it's your turn!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_495_0": "\\E8* Kris^1! Get back here!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_563_0": "\\E8* Kris^1! Get back here!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_572_0": "\\E8* Fahahaha^1! How'd you like that!?/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_573_0": "\\E8* You should have seen the look on your face!!/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_574_0": "\\E2* (Hey^1, why do they look so hurt...? Gosh...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_59_0": "\\E1* Hmm^1, looks like you need to hold it down./%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_600_0": "\\E8* Kris^1! Get back here!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_622_0": "\\E1* When you step off the switch^1, the lightning comes back.../", + "obj_controller_dw_city_big_2_slash_Step_0_gml_623_0": "\\E5* .../", + "obj_controller_dw_city_big_2_slash_Step_0_gml_624_0": "\\E4* How about..^1. I hold it down^1, and you go across?/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_693_0": "* (Shouldn't leave now.)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_739_0": "* (Shouldn't leave now.)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_749_0": "* (Shouldn't leave now.)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_843_0": "\\E8* N..^1. Nice teamwork!/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_113_0": "\\E2* K-Kris^1! If the mice hit a wall^1, they'll come over here.../", + "obj_controller_dw_city_mice_slash_Step_0_gml_114_0": "\\E4* (Try using those blocks to get them into the hole?)/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_117_0": "\\EE* K-Kris!!/", + "obj_controller_dw_city_mice_slash_Step_0_gml_118_0": "\\E8* Gosh^1, you did that on purpose^1, didn't you!?/", + "obj_controller_dw_city_mice_slash_Step_0_gml_119_0": "\\E3* (It's like when they swapped my eggnog with mayo...)/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_122_0": "\\E2* .../%", + "obj_controller_dw_city_mice_slash_Step_0_gml_48_0": "\\E4* L-looks like that took care of it.../%", + "obj_controller_dw_city_mice_slash_Step_0_gml_54_0": "\\E8* W-well^1, hopefully that won't happen again!/%", + "obj_controller_dw_cyber_viromaze2_slash_Step_0_gml_9_0": "* Sounded like a forcefield deactivating./%", + "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_180_0": "* .../", + "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_181_0": "* I suppose we'll just have to let it go this once./%", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_29_0": "\\E1* I See You Have: Escaped From Your Room Units/%", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_50_0_b": "\\EC* Who Can Blame You For Wanting To See My Glorious Mansion/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_51_0": "\\ED* You Won't Want To Take Your Eyes Off This Beautiful Art/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_53_0": "\\E5* We're not here to look at your stupid pictures!/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_55_0": "\\ED* Oh It Was Not A Recommendation/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_56_0": "\\EN* I Was Just Warning You LMAO/%", + "obj_controller_dw_mansion_potBalance_slash_Step_0_gml_83_0": "* Heh^1, not bad^1, Kris!/%", + "obj_controller_dw_mansion_single_pot_slash_Draw_0_gml_9_0": "POTTERY NOT RESPECTED", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_16_0_b": "* Now I Know You Are All Loving My Mansion/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_17_0": "* But We Have A Few Rules Around Here You Have To Follow/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_18_0": "* One Wipe Your Shoes/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_19_0": "* Two Have Fun/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_20_0": "* Three Respect The Pottery/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_21_0": "* Four Have Fun/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_22_0": "* Five List Entry Duplication Error/%", + "obj_controller_keyboard_puzzle_1_slash_Step_0_gml_18_0": "\\E2* Kris, I think you should handle this puzzle!/%", + "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_109_0": "\\EQ* Um..^1. Kris?/", + "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_110_0": "\\EJ* Maybe you can press the same key more than once?/%", + "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_18_0": "\\E0* Wait, is this another puzzle? You do it./%", + "obj_controller_mansion_hands_slash_Step_0_gml_115_0": "* (Looks like the hand is out of the way now...)/%", + "obj_credits_2_slash_Draw_0_gml_17_0": "-Fangamer Testing-", + "obj_credits_2_slash_Draw_0_gml_18_0": "-Trailers & All Video Editing-", + "obj_credits_2_slash_Step_0_gml_109_0": "-Guest Character Design-", + "obj_credits_2_slash_Step_0_gml_110_0": "(Poppup, Ambyu-Lance, Hacker, etc.)", + "obj_credits_2_slash_Step_0_gml_112_0": " ", + "obj_credits_2_slash_Step_0_gml_113_0": "-Guest Character Design-", + "obj_credits_2_slash_Step_0_gml_114_0": "(Sweet, Cap'n, K_K)", + "obj_credits_2_slash_Step_0_gml_115_0": "(Tasque Manager)", + "obj_credits_2_slash_Step_0_gml_131_0": "-Pixel Art Assistance-", + "obj_credits_2_slash_Step_0_gml_137_0": "-Development Tools (Cool)-", + "obj_credits_2_slash_Step_0_gml_151_0": "-Programming Assistance-", + "obj_credits_2_slash_Step_0_gml_155_0": "-Cutscene Assistance-", + "obj_credits_2_slash_Step_0_gml_156_0": "Tcheska Lynn B (chess)", + "obj_credits_2_slash_Step_0_gml_157_0": "Chelsea Saunders (pixelatedcrown)", + "obj_credits_2_slash_Step_0_gml_171_0": "-Music Assistance-", + "obj_credits_2_slash_Step_0_gml_175_0": "-UT Character Design-", + "obj_credits_2_slash_Step_0_gml_176_0": "Betty Kwong (Temmie)", + "obj_credits_2_slash_Step_0_gml_177_0": "(オワライチョウ/モンスターの子)", + "obj_credits_2_slash_Step_0_gml_191_0": "-Japanese Localization-", + "obj_credits_2_slash_Step_0_gml_192_0": "8-4 Ltd.", + "obj_credits_2_slash_Step_0_gml_194_0": "-Translator-", + "obj_credits_2_slash_Step_0_gml_211_0": "-Localization Producers-", + "obj_credits_2_slash_Step_0_gml_215_0": "-Localization Support-", + "obj_credits_2_slash_Step_0_gml_231_0": "-Platform Programming-", + "obj_credits_2_slash_Step_0_gml_234_0": "-Programming Support-", + "obj_credits_2_slash_Step_0_gml_236_0": "-Japanese Graphics-", + "obj_credits_2_slash_Step_0_gml_251_0": "-QA-", + "obj_credits_2_slash_Step_0_gml_252_0": "DIGITAL HEARTS Co., Ltd.", + "obj_credits_2_slash_Step_0_gml_253_0": "Tomohiro Nakai [QA Project Manager]", + "obj_credits_2_slash_Step_0_gml_254_0": "Tomoyoshi Yamashita [QA Lead]", + "obj_credits_2_slash_Step_0_gml_255_0": "Ryohei Kishimoto [QA Assistant Lead]", + "obj_credits_2_slash_Step_0_gml_256_0": "Shinji Yasue [Sales Dept]", + "obj_credits_2_slash_Step_0_gml_271_0": "-Super Testers-", + "obj_credits_2_slash_Step_0_gml_275_0": "-Website-", + "obj_credits_2_slash_Step_0_gml_27_0": "-Main Artist-", + "obj_credits_2_slash_Step_0_gml_28_0": "-Main Animator-", + "obj_credits_2_slash_Step_0_gml_314_0": "-Special Thanks-", + "obj_credits_2_slash_Step_0_gml_318_0": "All 8-4 & Fangamer Staff", + "obj_credits_2_slash_Step_0_gml_339_0": " ", + "obj_credits_2_slash_Step_0_gml_340_0": " ", + "obj_credits_2_slash_Step_0_gml_341_0": " ", + "obj_credits_2_slash_Step_0_gml_344_0": " ", + "obj_credits_2_slash_Step_0_gml_345_0": " ", + "obj_credits_2_slash_Step_0_gml_346_0": " ", + "obj_credits_2_slash_Step_0_gml_42_0": "-Main Team-", + "obj_credits_2_slash_Step_0_gml_68_0": "-BG Concept Art-", + "obj_credits_2_slash_Step_0_gml_69_0": "(Cyber Field, City, Mansion)", + "obj_credits_2_slash_Step_0_gml_72_0": "-Dark World Costume Design-", + "obj_credits_2_slash_Step_0_gml_73_0": "Gigi DG [Kris, Susie]", + "obj_credits_2_slash_Step_0_gml_74_0": "Tcheska Lynn B (chess) [Berdly]", + "obj_credits_2_slash_Step_0_gml_88_0": "-Guest Character Design-", + "obj_credits_2_slash_Step_0_gml_89_0": "(Lancer, Rudinn, Hathy)", + "obj_credits_2_slash_Step_0_gml_90_0": "(Clover, King, Jevil)", + "obj_credits_2_slash_Step_0_gml_92_0": " ", + "obj_credits_2_slash_Step_0_gml_93_0": "-Singing This Song-", + "obj_credits_2_slash_Step_0_gml_95_0": " ", + "obj_credits_slash_Step_0_gml_103_0": "Programming Help", + "obj_credits_slash_Step_0_gml_106_0": "Character Design Assistance", + "obj_credits_slash_Step_0_gml_119_0_b": "Cutscene Assistance", + "obj_credits_slash_Step_0_gml_123_0_b": "Shop and BG Pixel Assistance", + "obj_credits_slash_Step_0_gml_142_0": "Music Assistance", + "obj_credits_slash_Step_0_gml_146_0": "Fireworks Effect", + "obj_credits_slash_Step_0_gml_152_0": "Special Thanks", + "obj_credits_slash_Step_0_gml_153_0": "Chess (Support)", + "obj_credits_slash_Step_0_gml_155_0": "\\\"Temmie\\\" Character Design", + "obj_credits_slash_Step_0_gml_156_0": "Betty Kwong", + "obj_credits_slash_Step_0_gml_177_0": "Testers", + "obj_credits_slash_Step_0_gml_191_0": "To be continued", + "obj_credits_slash_Step_0_gml_192_0": "in Chapter 3", + "obj_credits_slash_Step_0_gml_192_0_b": "Website", + "obj_credits_slash_Step_0_gml_21_0": "DELTARUNE", + "obj_credits_slash_Step_0_gml_22_0": "Chapter 1", + "obj_credits_slash_Step_0_gml_24_0": "by Toby Fox", + "obj_credits_slash_Step_0_gml_38_0": "Main Artist, Animator, & Cleanup", + "obj_credits_slash_Step_0_gml_39_0": "(BG, Overworld, Battle)", + "obj_credits_slash_Step_0_gml_40_0": "(Sepia and Menu Art, Borders)", + "obj_credits_slash_Step_0_gml_52_0": "Main Team", + "obj_credits_slash_Step_0_gml_59_0": "Lancer, Rudinn, Hathy", + "obj_credits_slash_Step_0_gml_60_0": "Clover, King, Jevil", + "obj_credits_slash_Step_0_gml_61_0": "Original Character Designs", + "obj_credits_slash_Step_0_gml_80_0": "Area Concept Art", + "obj_credits_slash_Step_0_gml_81_0": "Dark World Costume Design", + "obj_credits_slash_Step_0_gml_95_0": "Japanese Localization", + "obj_credits_slash_Step_0_gml_96_0": "8-4, Ltd.", + "obj_credits_slash_Step_0_gml_98_0": "Translator", + "obj_credits_slash_Step_0_gml_99_0": "Keiko Fukuichi", + "obj_cutscene_maker_slash_Draw_0_gml_60_0": "actor, ~1 step:~2", + "obj_cutscene_test_slash_Step_0_gml_107_0": "\\E1* Who says I'm Lancer?/", + "obj_cutscene_test_slash_Step_0_gml_109_0": "\\E0* Of course you're Lancer.../", + "obj_cutscene_test_slash_Step_0_gml_111_0": "\\E3* ..^1. then who's that?/%", + "obj_cutscene_test_slash_Step_0_gml_139_0": "\\E1* Hoho!/%", + "obj_cutscene_test_slash_Step_0_gml_145_0": "\\E0* Alright^1, are you Lancer then!?/", + "obj_cutscene_test_slash_Step_0_gml_147_0": "\\E8* Yes I am!/%", + "obj_cutscene_test_slash_Step_0_gml_156_0": "\\EL* Which one of you said that!?/%", + "obj_cutscene_test_slash_Step_0_gml_174_0": "\\E1* I did!/", + "obj_cutscene_test_slash_Step_0_gml_176_0": "\\E4* That's it^1, I'm taking a closer look!/%", + "obj_cutscene_test_slash_Step_0_gml_209_0": "\\E0* Umm^1, so what did you figure out?/", + "obj_cutscene_test_slash_Step_0_gml_211_0": "\\E3* Uhhh.../%", + "obj_cutscene_test_slash_Step_0_gml_220_0": "\\E9* I'll just be friends with both of them!/%", + "obj_cutscene_test_slash_Step_0_gml_231_0": "\\E2* That's the attitude!/", + "obj_cutscene_test_slash_Step_0_gml_233_0": "\\E1* Hohoho^1! Yeah^1, it is!/%", + "obj_cutscene_test_slash_Step_0_gml_259_0": "\\ER* What the!?/", + "obj_cutscene_test_slash_Step_0_gml_260_0": "\\EZ* L-Lancer!?/%", + "obj_cutscene_test_slash_Step_0_gml_274_0": "\\E2* That was the fake one./", + "obj_cutscene_test_slash_Step_0_gml_276_0": "\\E2* Oh^1, okay./%", + "obj_cutscene_test_slash_Step_0_gml_51_0": "\\E7* Hey^1, is that...\u0016 Lancer!?/%", + "obj_cutscene_test_slash_Step_0_gml_78_0": "\\E2* What are you up to^1, buddy?/%", + "obj_cutscene_test_slash_Step_0_gml_87_0": "\\E1* Lancer?/%", + "obj_cutscene_test_slash_Step_0_gml_96_0": "\\E2* Ho ho ho!!^1! Susie!!!/%", + "obj_cybercity_trashcan_slash_Other_10_gml_16_0": "* (And found $~1!)/", + "obj_cybercity_trashcan_slash_Other_10_gml_23_0": "* (And found a ~1!)/", + "obj_cybercity_trashcan_slash_Other_10_gml_35_0": "* (And found trash!)/%", + "obj_cybercity_trashcan_slash_Other_10_gml_5_0": "* (You dug through the trash...)/", + "obj_darkcontroller_slash_Create_0_gml_153_0": "Dynamic", + "obj_darkcontroller_slash_Create_0_gml_153_1": "Simple", + "obj_darkcontroller_slash_Create_0_gml_153_2": "None", + "obj_darkcontroller_slash_Draw_0_gml_112_0": "Border", + "obj_darkcontroller_slash_Draw_0_gml_113_0": "Function", + "obj_darkcontroller_slash_Draw_0_gml_114_0": "Key", + "obj_darkcontroller_slash_Draw_0_gml_115_0": "Gamepad", + "obj_darkcontroller_slash_Draw_0_gml_117_0": "DOWN", + "obj_darkcontroller_slash_Draw_0_gml_118_0": "RIGHT", + "obj_darkcontroller_slash_Draw_0_gml_119_0": "UP", + "obj_darkcontroller_slash_Draw_0_gml_120_0": "LEFT", + "obj_darkcontroller_slash_Draw_0_gml_121_0": "CONFIRM", + "obj_darkcontroller_slash_Draw_0_gml_122_0": "CANCEL", + "obj_darkcontroller_slash_Draw_0_gml_123_0": "MENU", + "obj_darkcontroller_slash_Draw_0_gml_124_0": "Reset to default", + "obj_darkcontroller_slash_Draw_0_gml_125_0": "Finish", + "obj_darkcontroller_slash_Draw_0_gml_147_0": "Button", + "obj_darkcontroller_slash_Draw_0_gml_207_0": "Attack: ", + "obj_darkcontroller_slash_Draw_0_gml_208_0": "Defense: ", + "obj_darkcontroller_slash_Draw_0_gml_209_0": "Magic: ", + "obj_darkcontroller_slash_Draw_0_gml_212_0": "Guts: ", + "obj_darkcontroller_slash_Draw_0_gml_214_0": "LV1 ", + "obj_darkcontroller_slash_Draw_0_gml_226_0": "???", + "obj_darkcontroller_slash_Draw_0_gml_231_0": "Dog:", + "obj_darkcontroller_slash_Draw_0_gml_236_0": "???", + "obj_darkcontroller_slash_Draw_0_gml_239_0": "LV1 Human#Body contains a#human SOUL.", + "obj_darkcontroller_slash_Draw_0_gml_240_0": "LV1 Leader#Commands the party#with various ACTs.", + "obj_darkcontroller_slash_Draw_0_gml_241_0": "LV1 Bed Inspector#Inspects all beds#inexplicably.", + "obj_darkcontroller_slash_Draw_0_gml_251_0": "Rudeness ", + "obj_darkcontroller_slash_Draw_0_gml_252_0": "Crudeness ", + "obj_darkcontroller_slash_Draw_0_gml_255_0": "LV1 Mean Girl#Won't do anything#but fight.", + "obj_darkcontroller_slash_Draw_0_gml_256_0": "LV1 Dark Knight#Does damage using#dark energy.", + "obj_darkcontroller_slash_Draw_0_gml_272_0": "LV1 Lonely Prince#Dark-World being.#Has no subjects.", + "obj_darkcontroller_slash_Draw_0_gml_272_0_b": "LV~1 Leader#Commands the party#with various ACTs.", + "obj_darkcontroller_slash_Draw_0_gml_273_0": "LV~1 Tactician#Commands the party#by ACTs. Sometimes.", + "obj_darkcontroller_slash_Draw_0_gml_274_0": "LV~1 Bed Inspector#Inspects all beds#inexplicably.", + "obj_darkcontroller_slash_Draw_0_gml_275_0": "LV1 Prickly Prince#Deals damage with#his rugged scarf.", + "obj_darkcontroller_slash_Draw_0_gml_275_0_b": "LV~1 Moss Finder#Basic moss-finding#abilities.", + "obj_darkcontroller_slash_Draw_0_gml_276_0": "LV~1 Leader#Commands.", + "obj_darkcontroller_slash_Draw_0_gml_279_0": "LV1 Fluffy Prince#Weak, but has nice#healing powers.", + "obj_darkcontroller_slash_Draw_0_gml_286_0": "Fluffiness", + "obj_darkcontroller_slash_Draw_0_gml_311_0": "Purple ", + "obj_darkcontroller_slash_Draw_0_gml_312_0": "Yes", + "obj_darkcontroller_slash_Draw_0_gml_314_0": "LV~1 Dark Knight#Does damage using#dark energy.", + "obj_darkcontroller_slash_Draw_0_gml_315_0": "LV~1 Healing Master#Can use ultimate#healing. (Losers!)", + "obj_darkcontroller_slash_Draw_0_gml_316_0": "LV~1 Moss Enjoyer#Supports those#that find moss.", + "obj_darkcontroller_slash_Draw_0_gml_327_0": "Kindness", + "obj_darkcontroller_slash_Draw_0_gml_331_0": "Dogness", + "obj_darkcontroller_slash_Draw_0_gml_356_0": "LV~1 Dark Prince#Dark-World being.#Has friends now.", + "obj_darkcontroller_slash_Draw_0_gml_357_0": "LV~1 Hug Prince#Receives and#gives many hugs.", + "obj_darkcontroller_slash_Draw_0_gml_358_0": "LV~1 Pose Prince#Poses for photos#at times.", + "obj_darkcontroller_slash_Draw_0_gml_359_0": "LV~1 Rude Prince#Friends with a#rude gesturer.", + "obj_darkcontroller_slash_Draw_0_gml_360_0": "LV~1 Blank Prince#Doesn't even#have a photo.", + "obj_darkcontroller_slash_Draw_0_gml_362_0": "Sweetness ", + "obj_darkcontroller_slash_Draw_0_gml_382_0": "LV1 Snowcaster#Might be able to#use some cool moves.", + "obj_darkcontroller_slash_Draw_0_gml_383_0": "LV~1 Frostmancer#Freezes the enemy.", + "obj_darkcontroller_slash_Draw_0_gml_384_0": "LV~1 Ice Trancer#Receives pain to#become stronger.", + "obj_darkcontroller_slash_Draw_0_gml_385_0": "LV~1 Moss Neutral#Neither chaotic nor#lawful to moss.", + "obj_darkcontroller_slash_Draw_0_gml_388_0": "Coldness ", + "obj_darkcontroller_slash_Draw_0_gml_391_0": "Boldness", + "obj_darkcontroller_slash_Draw_0_gml_453_0": "(Nothing)", + "obj_darkcontroller_slash_Draw_0_gml_465_0": "(Nothing)", + "obj_darkcontroller_slash_Draw_0_gml_477_0": "(Nothing)", + "obj_darkcontroller_slash_Draw_0_gml_47_0": "D$ ", + "obj_darkcontroller_slash_Draw_0_gml_585_0": "---------", + "obj_darkcontroller_slash_Draw_0_gml_586_0": "Attack: ", + "obj_darkcontroller_slash_Draw_0_gml_587_0": "Defense: ", + "obj_darkcontroller_slash_Draw_0_gml_588_0": "Magic: ", + "obj_darkcontroller_slash_Draw_0_gml_609_0": "---------", + "obj_darkcontroller_slash_Draw_0_gml_74_0": "CONFIG", + "obj_darkcontroller_slash_Draw_0_gml_766_0": "(No ability.)", + "obj_darkcontroller_slash_Draw_0_gml_803_0": "(No ability.)", + "obj_darkcontroller_slash_Draw_0_gml_82_0": "OFF", + "obj_darkcontroller_slash_Draw_0_gml_82_1": "ON", + "obj_darkcontroller_slash_Draw_0_gml_837_0": "USE", + "obj_darkcontroller_slash_Draw_0_gml_839_0": "TOSS", + "obj_darkcontroller_slash_Draw_0_gml_83_0": "OFF", + "obj_darkcontroller_slash_Draw_0_gml_83_1": "ON", + "obj_darkcontroller_slash_Draw_0_gml_841_0": "KEY", + "obj_darkcontroller_slash_Draw_0_gml_84_0": "OFF", + "obj_darkcontroller_slash_Draw_0_gml_84_1": "ON", + "obj_darkcontroller_slash_Draw_0_gml_86_0": "Master Volume", + "obj_darkcontroller_slash_Draw_0_gml_87_0": "OFF", + "obj_darkcontroller_slash_Draw_0_gml_87_1": "ON", + "obj_darkcontroller_slash_Draw_0_gml_91_0": "Controls", + "obj_darkcontroller_slash_Draw_0_gml_92_0": "Simplify VFX", + "obj_darkcontroller_slash_Draw_0_gml_93_0": "Fullscreen", + "obj_darkcontroller_slash_Draw_0_gml_94_0": "Auto-Run", + "obj_darkcontroller_slash_Draw_0_gml_956_0": "Really throw away the#~1?", + "obj_darkcontroller_slash_Draw_0_gml_95_0": "Return to Title", + "obj_darkcontroller_slash_Draw_0_gml_96_0": "Back", + "obj_darkcontroller_slash_Step_0_gml_135_0": "* (You tossed the Manual hard.^1)&* (Its pages scatter in the wind.)/", + "obj_darkcontroller_slash_Step_0_gml_141_0": "* (You tossed the Manual hard.^1)&* (Its pages scatter in the wind.)/", + "obj_darkcontroller_slash_Step_0_gml_143_0": "* ............../", + "obj_darkcontroller_slash_Step_0_gml_144_0": "\\E5* Umm..^1.&* Th-that's OK^1, Kris^1!&* I can always.../", + "obj_darkcontroller_slash_Step_0_gml_145_0": "\\E6* I'll just make a better one next time!/%", + "obj_darkcontroller_slash_Step_0_gml_153_0": "* (You drop the manual on the floor with a resounding thud.)/", + "obj_darkcontroller_slash_Step_0_gml_155_0": "* Hey^1, Kris^1.&* What are you doing...?/", + "obj_darkcontroller_slash_Step_0_gml_156_0": "\\E3* Oh no^1!&* Is that the manual?/", + "obj_darkcontroller_slash_Step_0_gml_157_0": "\\E1* Looks like you accidentallly dropped it.../", + "obj_darkcontroller_slash_Step_0_gml_158_0": "\\E8* Here you go^1, Kris^1!&* You don't wanna lose that!/", + "obj_darkcontroller_slash_Step_0_gml_160_0": "* (You got the Manual.^1)&* (Again.)/%", + "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* Fine^1!&* If you're gonna be a WIMP^1, then I'll.../%", + "obj_darkdoor_slash_Step_0_gml_132_0": "\\E7* We'll both go in at the same time!!/%", + "obj_darkdoor_slash_Step_0_gml_194_0": "* Man^1, the sun's already setting.../", + "obj_darkdoor_slash_Step_0_gml_195_0": "\\E3* Everyone else must have gone home by now./%", + "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* Guess Alphys'll know better than to ask US next time^1, huh?/%", + "obj_darkdoor_slash_Step_0_gml_21_0": "* Well^1, here's the closet^1.&* Too bad.../", + "obj_darkdoor_slash_Step_0_gml_22_0": "\\E2* We were just starting to have fun./%", + "obj_darkdoor_slash_Step_0_gml_252_0": "* .../%", + "obj_darkdoor_slash_Step_0_gml_268_0": "\\E1* Well^1, guess we should go./", + "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* See ya later^1, I guess./%", + "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* .../", + "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* ... Kris?/%", + "obj_darkdoor_slash_Step_0_gml_363_0": "\\E8* Let's go back there tomorrow, alright?/%", + "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* .../", + "obj_darkdoor_slash_Step_0_gml_73_0": "* Hey^1, Kris^1, is it me^1, or.../", + "obj_darkdoor_slash_Step_0_gml_74_0": "\\E6* Is it REALLY dark in there?/%", + "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* What's the holdup^1, Kris^1?&* Are you gonna go in or what?/%", + "obj_darkphone_event_slash_Step_0_gml_42_0": "* But it doesn't seem to be working./%", + "obj_debug_choicer_slash_Draw_0_gml_105_0": "\\C4 ", + "obj_debug_xy_slash_Draw_74_gml_26_0": "PgDown: Show All Info", + "obj_debug_xy_slash_Draw_74_gml_27_0": "CameraX: ~1 CameraY: ~2", + "obj_debug_xy_slash_Draw_74_gml_28_0": "Show Invisible", + "obj_debug_xy_slash_Draw_74_gml_29_0": "PgUp: XY Camera-Relative", + "obj_debug_xy_slash_Draw_74_gml_29_0_b": "instance_count: ~1", + "obj_debug_xy_slash_Draw_74_gml_33_0": "XY is camera-relative!", + "obj_debug_xy_slash_Draw_74_gml_34_0": "XY is StartXY relative!", + "obj_dojo_spareenemy_slash_Step_0_gml_177_0": "* JIGSAW JOE - Beat him up to earn his life savings!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_187_0": "* (You shaved Jigsaw Joe's stubble!)/%", + "obj_dojo_spareenemy_slash_Step_0_gml_195_0": "* Susie told the enemy a bedtime story about beating them up!^1&* The enemy became TIRED!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_19_0": "\\M2Boss^1! Don't listen to&that^1! That's the wrong&ACT!^1! The wrong ACT!^1!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_23_0": "Ohhhh, boss,&you're sparing&me!?/%", + "obj_dojo_spareenemy_slash_Step_0_gml_27_0": "You did it, Boss!^1&If you can manage to SPARE enemies right away.../", + "obj_dojo_spareenemy_slash_Step_0_gml_28_0": "Battles will go&a lot faster!&That's all!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_32_0": "Boss!/", + "obj_dojo_spareenemy_slash_Step_0_gml_33_0": "You can ACT&and SPARE on&the same turn!/", + "obj_dojo_spareenemy_slash_Step_0_gml_34_0": "If you know Kris's&ACT will give an&enemy 100`% mercy.../", + "obj_dojo_spareenemy_slash_Step_0_gml_35_0": "SPARE them on&the same turn&with Susie&or Ralsei!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_40_0": "* Jigsaw Joe looks vulnerable to ACTING and SPARING on the same turn.", + "obj_dojo_spareenemy_slash_Step_0_gml_44_0": "\\M2Ah!! It's my&~1 o'clock shadow!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_51_0": "\\M1* Jigsaw Joe's stubble regrew!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_56_0": "Boss^1!&You gotta ACT&and SPARE on&the same turn!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_60_0": "* Jigsaw Joe looks like he could use a bedtime story.", + "obj_dojo_spareenemy_slash_Step_0_gml_63_0": "\\M2WAIT A SECOND!!!^1&I got something else&to remind you of!/", + "obj_dojo_spareenemy_slash_Step_0_gml_64_0": "\\M0Boss!/", + "obj_dojo_spareenemy_slash_Step_0_gml_65_0": "It works the&same with making&an enemy TIRED!/", + "obj_dojo_spareenemy_slash_Step_0_gml_66_0": "If an ACT&will make an&enemy TIRED.../", + "obj_dojo_spareenemy_slash_Step_0_gml_67_0": "Use Ralsei's PACIFY&right away!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_70_0": "SleepyStory", + "obj_dojo_spareenemy_slash_Step_0_gml_74_0": "Use Ralsei's PACIFY&right away!/", + "obj_dojo_spareenemy_slash_Step_0_gml_75_0": "Of course, PACIFY is MAGIC,&so you'll need TP./", + "obj_dojo_spareenemy_slash_Step_0_gml_76_0": "Spend a turn&DEFENDING to gain TP&if you have to, boss!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_79_0": "", + "obj_dojo_spareenemy_slash_Step_0_gml_82_0": "* Jigsaw Joe drank coffee^1! Jigsaw Joe stopped being TIRED!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_89_0": "Boss^1! If you don't&have the TP to use&PACIFY^1, DEFENDing&will give you TP!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_91_0": "Boss^1! You're putting me&to SLEEP^1! I mean, you&AREN'T^1! Make me TIRED&and PACIFY me, boss!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_95_0": "Boss!!/%", + "obj_dojograzeenemy_slash_Step_0_gml_106_0": "* Ralsei acted!/%", + "obj_dojograzeenemy_slash_Step_0_gml_15_0": "Graze!", + "obj_dojograzeenemy_slash_Step_0_gml_71_0": "* How'd you get past!?", + "obj_dojograzeenemy_slash_Step_0_gml_91_0": "* GRAZECHALLENGE - Graze the bullets!/%", + "obj_dojograzeenemy_slash_Step_0_gml_97_0": "* Susie acted!/%", + "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* That's DEFENDING^1, Kris^1.&* You'll recover TP and take less damage./", + "obj_dummyenemy_slash_Step_0_gml_116_0": "\\E8* You should learn to ATTACK first^1, though./%", + "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* Gee^1, Kris^1!&* You sure are good at defending!/", + "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* I'm not attacking^1, you^1, though, so...&* No need to defend!/%", + "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* Ummm..^1.&* Kris?/", + "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* There are no bullets^1, and you can't use TP.../", + "obj_dummyenemy_slash_Step_0_gml_129_0": "\\E8* So^1, umm^1, maybe you could stop defending?/%", + "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* .../%", + "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* Great job^1, Kris^1!&* Now that you've gathered TP -/", + "obj_dummyenemy_slash_Step_0_gml_143_0": "\\E0* How about spending that TP on one of my \\cYSPELLs\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_144_0": "* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./", + "obj_dummyenemy_slash_Step_0_gml_145_0": "* Now^1, if I use my \\cYPACIFY\\cW spell on it.../", + "obj_dummyenemy_slash_Step_0_gml_146_0": "\\E8* It'll fall asleep^1, and we'll win peacefully!/%", + "obj_dummyenemy_slash_Step_0_gml_150_0": "\\E1* If you had^1, um^1, hit the enemy^1, it'd be TIRED now./", + "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* In that case^1, we use my \\cYPACIFY\\cW spell on it.../", + "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* Oh^1, Kris^1, you found an \\cYITEM\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* I figured \\cYITEMs\\cW are self-explanatory^1, so.../", + "obj_dummyenemy_slash_Step_0_gml_169_0": "\\E6* Let's skip over them for now^1, OK?/%", + "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* You really want to learn about \\cYITEMS\\cW, Kris...?/", + "obj_dummyenemy_slash_Step_0_gml_175_0": "\\E0* OK^1, I'll teach you!/", + "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* Errm.../", + "obj_dummyenemy_slash_Step_0_gml_177_0": "\\E0* You use them^1, and something happens./", + "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* ... is that sufficient?/%", + "obj_dummyenemy_slash_Step_0_gml_184_0": "\\E6* Yes^1, haha^1, that \\cYITEM\\cW is very pretty^1, isn't it?/", + "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* I'm glad you're enjoying yourself^1, Kris...!/%", + "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* Kris^1, we can find lots more ITEMs on our journey!/", + "obj_dummyenemy_slash_Step_0_gml_192_0": "\\E0* Which^1, will continue..^1. after this tutorial./%", + "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* Kris^1, please ask me to do a spell./%", + "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* Kris^1, wouldn't you rather learn about \\cYSPELLs\\cW?/%", + "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* Kris^1, do you..^1. know what a \\cYSPELL\\cW is?/", + "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* Can humans not even ASK people to use them...?/%", + "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* Kris^1, what if you just give me a hand sign?/%", + "obj_dummyenemy_slash_Step_0_gml_227_0": "*\\E8 Ummm^1, if this is too difficult.../", + "obj_dummyenemy_slash_Step_0_gml_228_0": "* Let's move to the next lesson^1, OK?/", + "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3 ing^1! Through this^1, even the most violent enemies.../", + "obj_dummyenemy_slash_Step_0_gml_230_0": "\\E8* Can be defeated through various \\I3 s of kindness!/", + "obj_dummyenemy_slash_Step_0_gml_231_0": "* Kris^1, though it's just a dummy^1, why not give it a HUG?/%", + "obj_dummyenemy_slash_Step_0_gml_237_0": "\\EB* Remember when you \\cYHUGGED\\cW the dummy by \\I3 ing on it?/", + "obj_dummyenemy_slash_Step_0_gml_238_0": "\\E0* Because of that^1, its name turned \\cYYELLOW\\cW!/", + "obj_dummyenemy_slash_Step_0_gml_239_0": "* Now by using the \\cYSPARE\\cW &(\\I4 ) command^1, you can win!/%", + "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* Great^1, Kris^1! A healing spell works too!/", + "obj_dummyenemy_slash_Step_0_gml_253_0": "* Now I have just a little more to teach you!/", + "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3 ing^1! Through this^1, even the most violent enemies.../", + "obj_dummyenemy_slash_Step_0_gml_255_0": "\\E8* Can be defeated through various \\I3 s of kindness!/", + "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* Kris^1, though it's just a dummy^1, why not give it a HUG?/%", + "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* Great^1, Kris^1! We would have won the battle by now!/", + "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* Great^1, Kris^1! If it was TIRED we would have won!/", + "obj_dummyenemy_slash_Step_0_gml_268_0": "\\E0* Remember when you \\cYHUGGED\\cW the dummy by \\I3 ing on it?/", + "obj_dummyenemy_slash_Step_0_gml_269_0": "* Because of that^1, its name turned \\cYYELLOW\\cW!/", + "obj_dummyenemy_slash_Step_0_gml_270_0": "* Now by using the \\cYSPARE\\cW &(\\I4 ) command^1, you can win!/%", + "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* Ah^1, Kris^1, don't worry about that command yet!/%", + "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* You're really merciful^1, aren't you^1, Kris?/%", + "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* Kris^1, you are aware it's just a dummy^1, right...?/%", + "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* Kris^1, since you SPARED an enemy after ACTING,/", + "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* You would have won in a real battle, but, um.../", + "obj_dummyenemy_slash_Step_0_gml_291_0": "\\E0* Don't you want to learn other things^1, first?/%", + "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* I see..^1. Then^1, perhaps we can just end here./", + "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* You know how to win peacefully, so.../", + "obj_dummyenemy_slash_Step_0_gml_298_0": "\\E8* That's good enough for me!/%", + "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* Great job^1, Kris^1!&* That'd be the end in a real battle!/", + "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* I'm really happy I had the chance to teach you^1, Kris!/%", + "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* W-wow^1, Kris^1!&* That was an amazing attack!/", + "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* Have you done this before or something...?/", + "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* Good job^1, Kris^1!&* By the way^1, you'll do more damage.../", + "obj_dummyenemy_slash_Step_0_gml_333_0": "\\E8* Pressing ", + "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* Kris^1!&* You did it!!!/", + "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (I was really just about at my limit...)/", + "obj_dummyenemy_slash_Step_0_gml_341_0": "\\E0* OK, next let's try DEFENDING. (\\I1 )/", + "obj_dummyenemy_slash_Step_0_gml_342_0": "* Simply (\\I1 )^1, and the enemy's attack will hurt you less.../", + "obj_dummyenemy_slash_Step_0_gml_343_0": "* Not only that^1, but you'll also gather \\cYTP\\cW!/", + "obj_dummyenemy_slash_Step_0_gml_344_0": "* (Watch the orange big bar on the left^1! I'll explain it next!)/%", + "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* Kris^1, if you didn't notice^1, when you DEFENDED before -/", + "obj_dummyenemy_slash_Step_0_gml_349_0": "* The big orange TP bar on the left filled up a bit!/", + "obj_dummyenemy_slash_Step_0_gml_350_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_351_0": "* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./", + "obj_dummyenemy_slash_Step_0_gml_352_0": "* Now^1, if I use my \\cYPACIFY\\cW spell on it.../", + "obj_dummyenemy_slash_Step_0_gml_353_0": "* It'll fall asleep^1, and we'll win peacefully!/%", + "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* Ummm..^1. Kris^1?&* You don't need to hit it anymore./", + "obj_dummyenemy_slash_Step_0_gml_365_0": "\\E8* I already know you're great at attacking!/%", + "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* U-umm^1, Kris..^1. H-How do I put this...?/", + "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* Kris^1, seeing you^1, um^1, attack an effigy of myself.../", + "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* ... Kris^1, are you trying to say something?/%", + "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* Ah^1, Kris..^1. I..^1. um^1, I think I understand./", + "obj_dummyenemy_slash_Step_0_gml_381_0": "\\E1* W^1-well^1, if..^1. during our adventure,/", + "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* ... if you want to hit me^1, that's OK^1, too!/%", + "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* Oh^1, sorry^1, Kris^1!&* I forgot to mention^1!&* When you're ATTACKing.../", + "obj_dummyenemy_slash_Step_0_gml_399_0": "\\E8* Press ", + "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* It's OK^1, Kris^1!&* You'll get it^1!&* Try again!/%", + "obj_dummyenemy_slash_Step_0_gml_404_0": "\\E8* Press ", + "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* Ummm..^1. you can press ", + "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* Kris..^1.&* Please try to press ", + "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* Ummm^1, Kris^1?&* Can you see the white rectangle?/%", + "obj_dummyenemy_slash_Step_0_gml_408_0": "\\E8* You know rectangles^1?&* They're like messed-up squares?/%", + "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* .../%", + "obj_dummyenemy_slash_Step_0_gml_417_0": "\\E6* Umm^1, perhaps we should try something else?/%", + "obj_dummyenemy_slash_Step_0_gml_421_0": "\\E6* Umm^1, perhaps we should try something else?/", + "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* Kris^1, if you didn't notice^1, when you DEFENDED before -/", + "obj_dummyenemy_slash_Step_0_gml_423_0": "* The big orange TP bar on the left filled up a bit!/", + "obj_dummyenemy_slash_Step_0_gml_424_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_425_0": "* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./", + "obj_dummyenemy_slash_Step_0_gml_426_0": "* Now^1, if I use my \\cYPACIFY\\cW spell on it.../", + "obj_dummyenemy_slash_Step_0_gml_427_0": "* It'll fall asleep^1, and we'll win peacefully!/%", + "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* .../", + "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* Kris^1, I think I've^1, um^1, perhaps.../", + "obj_dummyenemy_slash_Step_0_gml_443_0": "\\E1* Reached the limits of what I can teach you today./", + "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* Let's go find Susie./%", + "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* Kris^1, I don't mean to interrupt^1, but.../", + "obj_dummyenemy_slash_Step_0_gml_448_0": "\\E3* You're going to break the dummy at this rate./", + "obj_dummyenemy_slash_Step_0_gml_449_0": "\\E1* I suppose we'll have to stop here for now./%", + "obj_dummyenemy_slash_Step_0_gml_489_0": "* Ralsei looks on expectedly.", + "obj_dummyenemy_slash_Step_0_gml_548_0": "* What?", + "obj_dummyenemy_slash_Step_0_gml_556_0": "* Let's try FIGHTing!& (\\I0 )", + "obj_dummyenemy_slash_Step_0_gml_557_0": "* Let's try DEFENDing!& (\\I1 )", + "obj_dummyenemy_slash_Step_0_gml_558_0": "* Let's try SPELLs!& (\\I2 )", + "obj_dummyenemy_slash_Step_0_gml_559_0": "* Let's ACT!& (\\I3 )", + "obj_dummyenemy_slash_Step_0_gml_560_0": "* Let's SPARE!& (\\I4 )", + "obj_dummyenemy_slash_Step_0_gml_598_0": "* Great job^1, Kris^1!&* You're a natural!/", + "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* Ouch^1, it's OK^1, Kris^1! You're still learning!/", + "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* Anyhow^1, after the enemy attacks^1, it's our turn^1, Kris!/", + "obj_dummyenemy_slash_Step_0_gml_605_0": "\\E0* First^1, I'll teach you how to \\cYFIGHT\\cW (\\I0 )./", + "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* Though \\cYFIGHTing\\cW is unnecessary in this world.../", + "obj_dummyenemy_slash_Step_0_gml_607_0": "\\E8* There's no harm in a thorough lesson!/%", + "obj_dummyenemy_slash_Step_0_gml_610_0": "* Let's try FIGHTing!& (\\I0 )", + "obj_dummyenemy_slash_Step_0_gml_642_0": "* DUMMY - AT 0 DF 0&* Cotton heart and button eye&* Looks just like a fluffy guy./%", + "obj_dummyenemy_slash_Step_0_gml_645_0": "* DUMMY - AT 0 DF 0&* Cotton heart and button eye&* Looks just like a fluffy guy./", + "obj_dummyenemy_slash_Step_0_gml_647_0": "* Er^1, sorry^1, it kind of looks like me.../", + "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* I've been alone^1, so I didn't have anyone to model it after.../", + "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* Kris^1, since it's me^1, please be kind to it^1, OK?/%", + "obj_dummyenemy_slash_Step_0_gml_666_0": "* You hug the DUMMY./%", + "obj_dummyenemy_slash_Step_0_gml_711_0": "* How caring^1, Kris!/%", + "obj_dummyenemy_slash_Step_0_gml_714_0": "* That's great^1, Kris^1!&* Just one hug is enough^1, though!/%", + "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* Kris^1, you don't need to hug it anymore./%", + "obj_dummyenemy_slash_Step_0_gml_722_0": "* Huh...^1? Kris^1, you'd rather hug it out than fight?/", + "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* .../", + "obj_dummyenemy_slash_Step_0_gml_724_0": "\\E8* You know what^1, that's fine^1! We don't need to fight!/", + "obj_dummyenemy_slash_Step_0_gml_725_0": "* OK, next let's try DEFENDING. (\\I1 )/", + "obj_dummyenemy_slash_Step_0_gml_726_0": "* Simply (\\I1 )^1, and the enemy's attack will hurt you less.../", + "obj_dummyenemy_slash_Step_0_gml_727_0": "* Not only that^1, but you'll also gather \\cYTP\\cW!/", + "obj_dummyenemy_slash_Step_0_gml_728_0": "* (Watch the orange big bar on the left^1! I'll explain it next!/%", + "obj_dummyenemy_slash_Step_0_gml_733_0": "* Kris^1, if you didn't notice^1, when you DEFENDED before -/", + "obj_dummyenemy_slash_Step_0_gml_734_0": "* The big orange TP bar on the left filled up a bit!/", + "obj_dummyenemy_slash_Step_0_gml_735_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_736_0": "* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./", + "obj_dummyenemy_slash_Step_0_gml_737_0": "* Now^1, if I use my \\cYPACIFY\\cW spell on it.../", + "obj_dummyenemy_slash_Step_0_gml_738_0": "* It'll fall asleep^1, and we'll win peacefully!/%", + "obj_dummyenemy_slash_Step_0_gml_746_0": "* Aww^1, that's great^1, Kris!/", + "obj_dummyenemy_slash_Step_0_gml_747_0": "\\E0* Each enemy has different ACTs that satisfy them./", + "obj_dummyenemy_slash_Step_0_gml_748_0": "* When an enemy is satisfied^1, its name turns \\cYYELLOW\\cW./", + "obj_dummyenemy_slash_Step_0_gml_749_0": "* When that happens^1, you can defeat it by SPARING (\\I4 ) it!/", + "obj_dummyenemy_slash_Step_0_gml_750_0": "* If we \\cYSPARE\\cW all the enemies we meet^1, we'll never have to \\cYFIGHT\\cW!/%", + "obj_dummyenemy_slash_Step_0_gml_808_0": "* You hug RALSEI./%", + "obj_dummyenemy_slash_Step_0_gml_81_0": "* Skip/%", + "obj_dummyenemy_slash_Step_0_gml_846_0": "* K..^1. Kris!?/%", + "obj_dummyenemy_slash_Step_0_gml_850_0": "* K..^1. Kris!?/", + "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* Ummm^1, I don't think^1, um.../", + "obj_dummyenemy_slash_Step_0_gml_852_0": "* This is what you're supposed to be doing./", + "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* ... but.../%", + "obj_dummyenemy_slash_Step_0_gml_858_0": "* Kris...?/", + "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* Are you trying^1, to^1, um.../", + "obj_dummyenemy_slash_Step_0_gml_860_0": "\\E6* Ask me to give you a tutorial on hugging...?/%", + "obj_dummyenemy_slash_Step_0_gml_868_0": "* Ummm^1, I've never hugged anyone before.../", + "obj_dummyenemy_slash_Step_0_gml_869_0": "\\E1* (Besides the dummy^1, to test it out,)/", + "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* So I don't know anything about it^1, sorry.../", + "obj_dummyenemy_slash_Step_0_gml_871_0": "\\E7* I suppose you're the one teaching me^1, haha!/%", + "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* .../%", + "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* See that \\cRHEART\\cW, Kris?/", + "obj_dummyenemy_slash_Step_0_gml_88_0": "* That's your \\cRSOUL\\cW, the culmination of your being!/", + "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* Within^1, it holds your WILL..^1. your COMPASSION.../", + "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* ... and the FATE of the world./", + "obj_dummyenemy_slash_Step_0_gml_91_0": "\\EB* If it gets hit^1, you and your friends will lose HP./", + "obj_dummyenemy_slash_Step_0_gml_92_0": "\\E3* If everyone's HP reaches 0^1, we'll lose the battle./", + "obj_dummyenemy_slash_Step_0_gml_93_0": "\\E0* So^1, please take care to avoid the enemy's attack./", + "obj_dummyenemy_slash_Step_0_gml_94_0": "\\E8* Ready^1?&* Let's try dodging!/%", + "obj_dw_leave_slash_Step_0_gml_71_0": "\\EN* Come back when you've finished your homework!/", + "obj_dw_leave_slash_Step_0_gml_73_0": "\\EK* (What's the point of having a room if you can't slack off in it?)/%", + "obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_8_0": "* (The mice found $20.)&* (You didn't get any.)/%", + "obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_9_0": "* (The mice found $1.)&* (You didn't get any.)/%", + "obj_dw_transition_interactable_slash_Other_10_gml_18_0": "* (Can't go back there for now.)/%", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_11_0": "(Powerless!?)", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_13_0": "SIMPLETON?", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_14_0": "... H-huh? Berdly?", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_15_0": "BERDLY??? BERDLY KNOWS???", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_16_0": "...", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_17_0": "Berdly...", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_18_0": "WHY THAT!?", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_21_0": "\\E5* Ahh^1, Kris. Stuck on this puzzle^1, I see?/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_22_0": "\\E7* I thought I heard Noelle calling for help^1, but.../", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_23_0": "\\EE* I get what that sound was now. Kris./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_24_0": "\\E7* Your brain must be crying./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_25_0": "\\E0* Poor^1, sweet^1, Noelle. Where could she be now./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_26_0": "\\EG* Stuck on a puzzle just like this one^1, no doubt./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_27_0": "\\EH* If only I was there to do it for her./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_28_0": "\\E8* She's but a powerless doe without my help...\\f2 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_29_0": "\\E1* Though being alone might be better than being with you!/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_30_0": "\\E7* Kris^1, you would only get in the way!/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_31_0": "\\EI* After all^1, you can't understand Noelle like I can./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_32_0": "\\E4* Yes^1, you may have been her lifelong neighbor. But./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_33_0": "\\EJ* I am a maestro of emotional intelligence./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_34_0": "\\E7* I can read her feelings like a strategy guide./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_35_0": "\\EC* Which^1, I have NEVER needed by the way!/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_36_0": "\\EE* You may see her as the simpleton girl next door.\\f4 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_37_0": "\\EI* But the reality. Is that she is./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_38_0": "\\EG* A lovestruck girl with her heart on her sleeve.\\f5 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_39_0": "\\E3* And..^1. Kris..^1. The target of her affection.../", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_40_0": "\\EI* May be surprising to you.\\f6 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_41_0": "\\E8* It's..^1. Truly sad. Such love..^1. May never fruit.\\f7 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_42_0": "\\E9* But still^1, I have to support her^1, Kris./", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_43_0": "\\E5* She's my friend.\\f8 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_44_0": "\\EE* Also^1, my only worthy opponent at racing games.\\f9 ^1/%", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_61_0": "\\E8* (Is that really what you're gonna end it on!?)/%", + "obj_example_cutscene_slash_Step_0_gml_34_0": "* Pee pee town./", + "obj_example_cutscene_slash_Step_0_gml_35_0": " * Box 1/", + "obj_example_cutscene_slash_Step_0_gml_36_0": "* Funny./%", + "obj_example_cutscene_slash_Step_0_gml_36_0_b": " * Box 2/", + "obj_example_cutscene_slash_Step_0_gml_37_0": " * Box 3/", + "obj_example_cutscene_slash_Step_0_gml_55_0": "\\E3* ..^1. Man^1, it got late^1, didn't it...?/%", + "obj_example_cutscene_slash_Step_0_gml_60_0": "\\E0* Well. Guess you should go home^1, huh?/%", + "obj_example_cutscene_slash_Step_0_gml_64_0": "\\EQ* Alright^1, you don't have to say it./%", + "obj_example_cutscene_slash_Step_0_gml_68_0": "\\E2* Don't wanna walk home by yourself^1, huh?/%", + "obj_example_cutscene_slash_Step_0_gml_72_0": "\\EQ* Well^1, if you're gonna MAKE me^1, I guess.../%", + "obj_example_cutscene_slash_Step_0_gml_76_0": "\\E9* Let's go./%", + "obj_example_cutscene_slash_Step_0_gml_95_0": "* I'm going home/%", + "obj_forcefield_slash_Other_10_gml_8_0": "* (It appears to be some kind of forcefield.)/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_193_0": "* LET ME SAY/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_194_0": "* LET ME SAY [Thanks ]/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_195_0": "* THANKS TO YOUR [Total Jackass stunts] I HAVE [Becomed] NEO./", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_196_0": "* AND NOW IT'S MY [Mansion]^1! MY [City]^1! MY [World]!/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_205_0": "* SO WHY ARE YOU [Stealing] THE [Fountain]!?/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_206_0": "* TO [$!$!] ME OVER RIGHT AT THE [Good part]!? WHAT ARE YOU^1, A [Gameshow Host]!?/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_215_0": "* AH^1, KID^1, FORGET IT. I'M AN [HonestMan]./", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_216_0": "* I'LL LET YOU [Pay] YOUR WAY OUT OF THIS ONE!!/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_225_0": "* [Pay].../%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_238_0": "* WITH YOUR [Rapidly-Shrinking] LIFE!!!/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_36_0": "(It was as if your very SOUL was glowing...)/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_53_0": "* NOT!!!/%", + "obj_fountainkris_slash_Step_0_gml_104_0": "Well, there's no time to&think about that now./", + "obj_fountainkris_slash_Step_0_gml_105_0": "Right now.../", + "obj_fountainkris_slash_Step_0_gml_106_0": "It's time to go home,/", + "obj_fountainkris_slash_Step_0_gml_107_0": "right^1, Kris?/%", + "obj_fountainkris_slash_Step_0_gml_114_0": "(It was as if)/", + "obj_fountainkris_slash_Step_0_gml_115_0": "(Your very SOUL was glowing...)/%", + "obj_fountainkris_slash_Step_0_gml_116_0": "Everything's gotten a lot&more interesting,&hasn't it...?/", + "obj_fountainkris_slash_Step_0_gml_117_0": ".../", + "obj_fountainkris_slash_Step_0_gml_118_0": "Well, we don't have to&think about that now.../", + "obj_fountainkris_slash_Step_0_gml_119_0": "Kris, it's your turn./%", + "obj_fountainkris_slash_Step_0_gml_150_0": "(As you stood in front&of the fountain,)/", + "obj_fountainkris_slash_Step_0_gml_151_0": "(You felt something strange.)/", + "obj_fountainkris_slash_Step_0_gml_152_0": "(It was as if)/", + "obj_fountainkris_slash_Step_0_gml_153_0": "(Your very SOUL was glowing...)/%", + "obj_fountainkris_slash_Step_0_gml_160_0": "(It was as if your very SOUL was glowing...)/%", + "obj_fountainkris_slash_Step_0_gml_49_0": "Is this... the fountain...?/%", + "obj_fountainkris_slash_Step_0_gml_56_0": "Kris.../%", + "obj_fountainkris_slash_Step_0_gml_75_0": "Dunno how, but.../", + "obj_fountainkris_slash_Step_0_gml_76_0": "It feels like we&stumbled into/", + "obj_fountainkris_slash_Step_0_gml_77_0": "something really&important, didn't we...?/", + "obj_fountainkris_slash_Step_0_gml_78_0": ".../%", + "obj_fountainkris_slash_Step_0_gml_85_0": "It looks like we're&here again, huh.../", + "obj_fountainkris_slash_Step_0_gml_86_0": "The Roaring Knight.../", + "obj_fountainkris_slash_Step_0_gml_87_0": "Whatever they are,&they're making&these fountains.../", + "obj_fountainkris_slash_Step_0_gml_88_0": ".../%", + "obj_frozennpc_slash_Other_10_gml_4_0": "* (It's frozen solid...)/%", + "obj_fusionmenu_slash_Draw_0_gml_125_0": "~1: Place", + "obj_fusionmenu_slash_Draw_0_gml_129_0": "Cannot Place", + "obj_fusionmenu_slash_Draw_0_gml_132_0": "~1: Return", + "obj_fusionmenu_slash_Draw_0_gml_136_0": "Press ~1 to Return", + "obj_fusionmenu_slash_Draw_0_gml_14_0": "Recruits", + "obj_fusionmenu_slash_Draw_0_gml_154_0": "HELD", + "obj_fusionmenu_slash_Draw_0_gml_159_0": "RESERVE", + "obj_fusionmenu_slash_Draw_0_gml_161_0": "Page ", + "obj_fusionmenu_slash_Draw_0_gml_169_0": "Place", + "obj_fusionmenu_slash_Draw_0_gml_171_0": "Page ", + "obj_fusionmenu_slash_Draw_0_gml_181_0": "Left / Right: \\nChange Pages.", + "obj_fusionmenu_slash_Draw_0_gml_182_0": "The song you play\\nwill be the town\\nBGM.", + "obj_fusionmenu_slash_Draw_0_gml_183_0": "Play songs\\nfreely.", + "obj_fusionmenu_slash_Draw_0_gml_186_0": "Return", + "obj_fusionmenu_slash_Draw_0_gml_194_0": "Now Playing", + "obj_fusionmenu_slash_Draw_0_gml_199_0": "Press to Return", + "obj_fusionmenu_slash_Draw_0_gml_47_0": "CHAPTER ", + "obj_fusionmenu_slash_Draw_0_gml_48_0": "LV ", + "obj_fusionmenu_slash_Draw_0_gml_50_0": "~1: More Info#~2: Quit", + "obj_fusionmenu_slash_Draw_0_gml_51_0": "~1: More Info#~2: Quit", + "obj_fusionmenu_slash_Draw_0_gml_56_0": "PROGRESS", + "obj_fusionmenu_slash_Draw_0_gml_70_0": "More Info", + "obj_fusionmenu_slash_Draw_0_gml_71_0": "Quit", + "obj_fusionmenu_slash_Draw_0_gml_83_0": "More Info", + "obj_fusionmenu_slash_Draw_0_gml_84_0": "CHAPTER ", + "obj_fusionmenu_slash_Draw_0_gml_84_0_b": "Quit", + "obj_fusionmenu_slash_Draw_0_gml_87_0": "LIKE", + "obj_fusionmenu_slash_Draw_0_gml_88_0": "DISLIKE", + "obj_fusionmenu_slash_Draw_0_gml_89_0": "?????", + "obj_fusionmenu_slash_Draw_0_gml_90_0": "?????", + "obj_fusionmenu_slash_Draw_0_gml_93_0": "?????????", + "obj_fusionmenu_slash_Draw_0_gml_94_0": "?????????", + "obj_fusionmenu_slash_Draw_0_gml_95_0": "LEVEL", + "obj_fusionmenu_slash_Draw_0_gml_96_0": "ATTACK", + "obj_fusionmenu_slash_Draw_0_gml_97_0": "DEFENSE", + "obj_fusionmenu_slash_Draw_0_gml_98_0": "ELEMENT ", + "obj_fusionmenu_slash_Step_0_gml_114_0": "Really fuse it?", + "obj_fusionmenu_slash_Step_0_gml_119_0": "Yes", + "obj_fusionmenu_slash_Step_0_gml_124_0": "No", + "obj_fusionmenu_slash_Step_0_gml_139_0": "Graze Challenge 1", + "obj_fusionmenu_slash_Step_0_gml_140_0": "Clover Rematch", + "obj_fusionmenu_slash_Step_0_gml_140_0_b": "Jigsaw Joe", + "obj_fusionmenu_slash_Step_0_gml_141_0": "-------------", + "obj_fusionmenu_slash_Step_0_gml_142_0": "-------------", + "obj_fusionmenu_slash_Step_0_gml_144_0": "Get 100% TP without getting hit!#You can do it, boss!", + "obj_fusionmenu_slash_Step_0_gml_145_0": "It's not Clover's birthday anymore!#She won't go easy on you now!", + "obj_fusionmenu_slash_Step_0_gml_146_0": " ", + "obj_fusionmenu_slash_Step_0_gml_146_0_b": "Learn how to spare like a champ.", + "obj_fusionmenu_slash_Step_0_gml_147_0": " ", + "obj_fusionmenu_slash_Step_0_gml_150_0": "$100", + "obj_fusionmenu_slash_Step_0_gml_151_0": "ClubsSandwich", + "obj_fusionmenu_slash_Step_0_gml_152_0": "---", + "obj_fusionmenu_slash_Step_0_gml_153_0": "---", + "obj_fusionmenu_slash_Step_0_gml_153_0_b": "Joe's Life Savings", + "obj_fusionmenu_slash_Step_0_gml_176_0": "Tasque Manager Says", + "obj_fusionmenu_slash_Step_0_gml_177_0": "Ch2 All Stars", + "obj_fusionmenu_slash_Step_0_gml_178_0": "$250", + "obj_fusionmenu_slash_Step_0_gml_179_0": "TensionGem", + "obj_fusionmenu_slash_Step_0_gml_180_0": "Winning's as easy as A-B-C!#You've got three chances, boss!", + "obj_fusionmenu_slash_Step_0_gml_181_0": "Face everyone in a row!#It'll take some stamina...", + "obj_fusionmenu_slash_Step_0_gml_208_0": "Claimed", + "obj_fusionmenu_slash_Step_0_gml_215_0": "Challenge", + "obj_fusionmenu_slash_Step_0_gml_220_0": "Prize", + "obj_fusionmenu_slash_Step_0_gml_244_0": "!", + "obj_fusionmenu_slash_Step_0_gml_275_0": "Challenge?", + "obj_fusionmenu_slash_Step_0_gml_280_0": "Yes", + "obj_fusionmenu_slash_Step_0_gml_285_0": "No", + "obj_fusionmenu_slash_Step_0_gml_377_0": "Recruited!", + "obj_fusionmenu_slash_Step_0_gml_434_0": "~1: Place ~2: Return", + "obj_fusionmenu_slash_Step_0_gml_43_0": "Result", + "obj_fusionmenu_slash_Step_0_gml_462_0": " Place Return", + "obj_fusionmenu_slash_Step_0_gml_48_0": "Ingredients", + "obj_fusionmenu_slash_Step_0_gml_568_0": "My Castle", + "obj_fusionmenu_slash_Step_0_gml_569_0": "A CYBER'S WORLD?", + "obj_fusionmenu_slash_Step_0_gml_570_0": "Mini Studio", + "obj_fusionmenu_slash_Step_0_gml_571_0": "Sound Studio", + "obj_fusionmenu_slash_Step_0_gml_572_0": "Holiday Studio", + "obj_fusionmenu_slash_Step_0_gml_573_0": "Welcome To The City", + "obj_fusionmenu_slash_Step_0_gml_574_0": "Acid Tunnel of Love", + "obj_fusionmenu_slash_Step_0_gml_575_0": "Rude Buster", + "obj_fusionmenu_slash_Step_0_gml_576_0": "Smart Race", + "obj_fusionmenu_slash_Step_0_gml_577_0": "Cool Beat", + "obj_fusionmenu_slash_Step_0_gml_578_0": "Hip Shop", + "obj_fusionmenu_slash_Step_0_gml_579_0": "I'm The Bad Guy!", + "obj_fusionmenu_slash_Step_0_gml_580_0": "Pandora Palace", + "obj_fusionmenu_slash_Step_0_gml_581_0": "Queen", + "obj_fusionmenu_slash_Step_0_gml_582_0": "Cool Mixtape", + "obj_fusionmenu_slash_Step_0_gml_583_0": "Rouxls Kaard", + "obj_fusionmenu_slash_Step_0_gml_584_0": "It's Pronounced \\\"Rules\\\"", + "obj_fusionmenu_slash_Step_0_gml_585_0": "Lantern", + "obj_gigaqueen_enemy_slash_Create_0_gml_19_0": "Thrash Machine", + "obj_gigaqueen_enemy_slash_Destroy_0_gml_4_0": "Kris", + "obj_gigaqueen_enemy_slash_Step_0_gml_106_0": "Now Is The&Time To Fight&(Only)/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_107_0": "Her Own Will&Her Own&Determination/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_108_0": "Then Another,&Then Another/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_109_0": "She - And Everyone -&Can Live In Bliss,&Free Of Fear And&Suffering/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_110_0": "Create The World&Of Your Dreams&(Also My Dreams)/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_111_0": "Bro Just Let Me&Karate Chop You&And You Can Have&As Many Skateboards&As You Want/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_113_0": ".../%", + "obj_gigaqueen_enemy_slash_Step_0_gml_114_0_b": "Okay I Don't&Remember What&You Liked/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_116_0": "Meanwhile I Don't&Need To Improve&Because I'm Already&Perfect And Can&Shoot Lasers From&My Fancy Glass/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_118_0": "Now Is The&Time To&(LOOPING ERROR)/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_120_0": "There Are&Keyboard Controls&Inside/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_121_0": "Press ~1&And ~2 To&Dodge ~3 And ~4&To Punch/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_121_0_b": "You Have Truly&Proven Yourselves&To Be A Worthy&Opponent/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_122_0": "You Have Earned The&Right To Remember What&Your Fighting Machine's&True Purpose Is/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_123_0": "~1 And ~2 To&Punch/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_123_0_b": "To Get Your Own&Ass Thrashed/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_124_0_b": "By Me/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_125_0": "With My Final Attack/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_126_0": "Ha Ha Bye/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_213_0": "* The cityscape roars past.", + "obj_gigaqueen_enemy_slash_Step_0_gml_214_0": "* The night is young for fighting.", + "obj_gigaqueen_enemy_slash_Step_0_gml_215_0": "* The battle is really heating up.", + "obj_gigaqueen_enemy_slash_Step_0_gml_216_0": "* Susie mashes the controls trying to punch more.", + "obj_gigaqueen_enemy_slash_Step_0_gml_217_0": "* Ralsei advises you to \\\"dodge, then counter punch.\\\"", + "obj_gigaqueen_enemy_slash_Step_0_gml_218_0": "* Smells like gigantic batteries.", + "obj_gigaqueen_enemy_slash_Step_0_gml_219_0": "* Your machine is charged up for special moves!", + "obj_gigaqueen_enemy_slash_Step_0_gml_220_0": "* Your machine's inner lighting turns red.", + "obj_gigaqueen_enemy_slash_Step_0_gml_243_0": "* FLAME MODE engaged!&* A power-boosting aura fired up...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_248_0": "* SWORD MODE engaged!&* Damage grows until you miss!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_253_0": "* LASER MODE engaged!&* A light-quick aura fired up...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_258_0": "* DUCK MODE engaged!&* A totally-sucking aura fired up...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_309_0": "* TURBODODGE engaged!&* A dodge-enhancing aura fired up...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_320_0": "* SELF-FIX engaged!&* A healing aura fired up...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_321_0": "* SELF-FIX engaged!&* A healing aura fired up...!&* (But, the TP cost increased!)/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_56_0": "Oh No Did You&Forget How To&Control A Giant&Robot/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_57_0_b": "One More Time,&Press ~1 And&~2 To Dodge/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_63_0": "The Time For&Words Is Over/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_64_0": "Ha Ha Just Kidding&I Totally Will&Keep Monologuing&As I Kick At: Your&Face/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_65_0": "The Time Has&Come For Noelle&To Realize Her&Own Strength/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_66_0": "Focusing Into&Her Blade, She&Will Create A&Neo Dark Fountain/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_67_0": "Then, When The&Whole World Is&Covered In Darkness/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_68_0": "Kris, Susie,&Why Don't You&Help Me Too?/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_69_0": "Susie/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_70_0": "And Kris, My&Dearest Trucie&You Can Have&As Many/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_71_0": "Hey Was There&A Third&Guy?????????/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_72_0": "Join Me And&All Of You&Will Become&Super Strong&And Cool/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_73_0": "Okay I Believe&I've Made My Point&I'm Going To&Procedurally&Loop My Dialogue&Now/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_73_0_b": "Kris&Susie&Other Guy/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_74_0": "You Think You're&Finished?/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_75_0": "I Have More Extremely&Slow Moving Obviously&Punchable Giant Baseballs&Where That One Came From/%", + "obj_hatguy_enemy_slash_Draw_0_gml_60_0": "Dancing!", + "obj_hatguy_enemy_slash_Draw_0_gml_65_0": "2 Turns!", + "obj_hatguy_enemy_slash_Draw_0_gml_70_0": "Not Dancing", + "obj_hatguy_enemy_slash_Step_0_gml_143_0": "* CAP'N - The smooth one. Looks up to K_K./%", + "obj_hatguy_enemy_slash_Step_0_gml_165_0": "* You danced!/", + "obj_hatguy_enemy_slash_Step_0_gml_166_0": "* Cap'n got lost in the groove!/%", + "obj_hatguy_enemy_slash_Step_0_gml_177_0": "* You danced with Cap'n!/", + "obj_hatguy_enemy_slash_Step_0_gml_178_0": "* Cap'n got lost in the groove!/%", + "obj_hatguy_enemy_slash_Step_0_gml_183_0": "* You danced with Cap'n!/%", + "obj_hatguy_enemy_slash_Step_0_gml_214_0": "* Everyone danced with Cap'n! They're totally lost in the groove!/%", + "obj_hatguy_enemy_slash_Step_0_gml_241_0": "* Susie danced with Cap'n!/", + "obj_hatguy_enemy_slash_Step_0_gml_242_0": "* Cap'n got lost in the groove!/%", + "obj_hatguy_enemy_slash_Step_0_gml_247_0": "* Susie danced with Cap'n!/%", + "obj_hatguy_enemy_slash_Step_0_gml_279_0": "* Ralsei danced with Cap'n!/", + "obj_hatguy_enemy_slash_Step_0_gml_280_0": "* Cap'n got lost in the groove!/%", + "obj_hatguy_enemy_slash_Step_0_gml_285_0": "* Ralsei danced with Cap'n!/%", + "obj_hatguy_enemy_slash_Step_0_gml_29_0": "What, you wanna&see my moves?", + "obj_hatguy_enemy_slash_Step_0_gml_30_0": "Ah-ha, if it's&a madimoizel...", + "obj_hatguy_enemy_slash_Step_0_gml_33_0": "Hey, don't touch&the hat.", + "obj_hatguy_enemy_slash_Step_0_gml_34_0": "Isn't this mix...&schway?", + "obj_hatguy_enemy_slash_Step_0_gml_35_0": "Alright, alright.&Alright alright alright.", + "obj_hatguy_enemy_slash_Step_0_gml_36_0": "So did they pay&the venue fee?", + "obj_hatguy_enemy_slash_Step_0_gml_4_0": "(Tired)", + "obj_healwriter_slash_Draw_0_gml_4_0": "+~1", + "obj_heartenemy_slash_Step_0_gml_223_0": "* Where'd you get it^1?&* Heh heh heh heh./", + "obj_heartenemy_slash_Step_0_gml_225_0": "* (Umm^1, Kris^1, maybe Susie shouldn't ACT anymore...)/%", + "obj_heartenemy_slash_Step_0_gml_228_0": "\\E7* H-hey^1, what gives!?/", + "obj_heartenemy_slash_Step_0_gml_230_0": "* (Wow^1, that was close^1, Kris...)/", + "obj_heartenemy_slash_Step_0_gml_231_0": "* (Maybe Susie shouldn't ACT anymore...)/%", + "obj_initializer2_slash_Create_0_gml_22_0": "Dynamic", + "obj_initializer2_slash_Create_0_gml_2_0": "0123456789-+", + "obj_initializer_slash_Create_0_gml_114_0": "TESTOBJECT", + "obj_initializer_slash_Create_0_gml_158_0": "i1", + "obj_initializer_slash_Create_0_gml_169_0": "* i3", + "obj_initializer_slash_Create_0_gml_173_0": "%%", + "obj_initializer_slash_Create_0_gml_176_0": "\\FR* i4", + "obj_initializer_slash_Create_0_gml_179_0": "\\FS* i5 \\f1 ", + "obj_initializer_slash_Create_0_gml_182_0": "\\T1\\F0* i6./%", + "obj_initializer_slash_Create_0_gml_183_0": "\\FT* i7!/%", + "obj_initializer_slash_Create_0_gml_47_0": " ", + "obj_initializer_slash_Create_0_gml_48_0": "Kris", + "obj_initializer_slash_Create_0_gml_49_0": "Susie", + "obj_initializer_slash_Create_0_gml_50_0": "Ralsei", + "obj_interactablesolid_slash_Other_10_gml_2_0": "* Can you see me...?/%", + "obj_kingcutscene_slash_Draw_0_gml_15_0": "kingx:", + "obj_kingcutscene_slash_Draw_0_gml_16_0": "kingy:", + "obj_kingcutscene_slash_Draw_0_gml_18_0": "view_xview:", + "obj_kingcutscene_slash_Draw_0_gml_19_0": "view_yview:", + "obj_kingcutscene_slash_Draw_0_gml_21_0": "con:", + "obj_kingcutscene_slash_Draw_0_gml_25_0": "krisx:", + "obj_kingcutscene_slash_Draw_0_gml_26_0": "krisy:", + "obj_kingcutscene_slash_Draw_0_gml_31_0": "susiex:", + "obj_kingcutscene_slash_Draw_0_gml_32_0": "susiey:", + "obj_kk_enemy_slash_Draw_0_gml_106_0": "Dancing!", + "obj_kk_enemy_slash_Draw_0_gml_111_0": "2 Turns!", + "obj_kk_enemy_slash_Draw_0_gml_116_0": "Not Dancing", + "obj_kk_enemy_slash_Other_11_gml_10_0": "* K_K is lost in the groove!", + "obj_kk_enemy_slash_Other_11_gml_29_0": "* Kris, just keep trying to dance!", + "obj_kk_enemy_slash_Other_11_gml_37_0": "* U-umm... Kris, maybe if you... keep dancing?", + "obj_kk_enemy_slash_Other_11_gml_4_0": "* Sweet shimmies defiantly.", + "obj_kk_enemy_slash_Other_11_gml_5_0": "* Cap'n spins his cap around.", + "obj_kk_enemy_slash_Other_11_gml_6_0": "* K_K is a CD player.", + "obj_kk_enemy_slash_Other_11_gml_8_0": "* Sweet is lost in the groove!", + "obj_kk_enemy_slash_Other_11_gml_9_0": "* Cap'n is lost in the groove!", + "obj_kk_enemy_slash_Step_0_gml_126_0": "* Perhaps if we can get them all to dance, we can win?", + "obj_kk_enemy_slash_Step_0_gml_130_0": "* Smells like music.", + "obj_kk_enemy_slash_Step_0_gml_151_0": "* K_K - The silly one. Looks up to the other two./%", + "obj_kk_enemy_slash_Step_0_gml_172_0": "* You danced!/", + "obj_kk_enemy_slash_Step_0_gml_173_0": "* K_K got lost in the groove!/%", + "obj_kk_enemy_slash_Step_0_gml_184_0": "* You danced with K_K!/", + "obj_kk_enemy_slash_Step_0_gml_185_0": "* K_K got lost in the groove!/%", + "obj_kk_enemy_slash_Step_0_gml_190_0": "* You danced with K_K!/%", + "obj_kk_enemy_slash_Step_0_gml_221_0": "* Everyone danced with K_K! They're totally lost in the groove!/%", + "obj_kk_enemy_slash_Step_0_gml_248_0": "* Susie danced with K_K!/", + "obj_kk_enemy_slash_Step_0_gml_249_0": "* K_K got lost in the groove!/%", + "obj_kk_enemy_slash_Step_0_gml_254_0": "* Susie danced with K_K!/%", + "obj_kk_enemy_slash_Step_0_gml_287_0": "* Ralsei danced with K_K!/", + "obj_kk_enemy_slash_Step_0_gml_288_0": "* K_K got lost in the groove!/%", + "obj_kk_enemy_slash_Step_0_gml_293_0": "* Ralsei danced with K_K!/%", + "obj_kk_enemy_slash_Step_0_gml_35_0": "Dance! Dance!&Everybody dance!", + "obj_kk_enemy_slash_Step_0_gml_38_0": "I like this song.", + "obj_kk_enemy_slash_Step_0_gml_39_0": "Can we dance?", + "obj_kk_enemy_slash_Step_0_gml_3_0": "(Tired)", + "obj_kk_enemy_slash_Step_0_gml_40_0": "Ring-a-ding-dong.", + "obj_kk_enemy_slash_Step_0_gml_41_0": "Are we having fun?", + "obj_kk_enemy_slash_Step_0_gml_42_0": "Does anyone want&this milk I found?", + "obj_krisroom_slash_Create_0_gml_16_0": "The Beginning", + "obj_krisroom_slash_Create_0_gml_23_0": "* KRIS!/", + "obj_krisroom_slash_Create_0_gml_24_0": "* Kris^1, if you do not wake up^1, we will be late for school!/%", + "obj_krisroom_slash_Step_0_gml_283_0": "* (But^1, when you opened your eyes...)/%", + "obj_krisroom_slash_Step_0_gml_293_0": "THE DARK", + "obj_krisroom_slash_Step_0_gml_321_0": "Kris...? /%", + "obj_krisroom_slash_Step_0_gml_322_0": "Kris, honey...&Are you awake...?^6 %%", + "obj_krisroom_slash_Step_0_gml_323_0": "... w.... wait!^6 %%", + "obj_krisroom_slash_Step_0_gml_324_0": "Is that a...^6 %%", + "obj_krisroom_slash_Step_0_gml_325_0": "A knife!!?^6 %%", + "obj_krisroom_slash_Step_0_gml_353_0": "NOOOOOOOO---!!! %%", + "obj_krisroom_slash_Step_0_gml_388_0": "* Kris^1, did you eat all of the pie!?/%", + "obj_krisroom_slash_Step_0_gml_393_0": "\\E3* It is YOUR knife in this empty tin, is it not!?/", + "obj_krisroom_slash_Step_0_gml_394_0": "\\E8* Oh, Kris.../%", + "obj_krisroom_slash_Step_0_gml_399_0": "\\E4* Am I going to have to lock the oven again?/%", + "obj_krisroom_slash_Step_0_gml_406_0": "\\E1* Well^1, hurry out of bed^1. It is time for school./%", + "obj_krisroom_slash_Step_0_gml_94_0": "* I will wait outside for you^1, alright?/%", + "obj_lancerbakesale_event_slash_Step_0_gml_103_0": "* Wait^1, you're buying it for me?/", + "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* You said you didn't eat anything earlier^1, right...?/", + "obj_lancerbakesale_event_slash_Step_0_gml_106_0": "\\E2* It'd be annoying if you starved to death^1, y'know./", + "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* Wow...!/", + "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* You're the best teammate ever^1, Purple Girl...!/%", + "obj_lancerbakesale_event_slash_Step_0_gml_237_0": "* Hey^1! You can't not buy from us!/", + "obj_lancerbakesale_event_slash_Step_0_gml_239_0": "* Hey DUMBASS^1!&* It's for a GOOD CAUSE!/", + "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (Kris let's just buy one.)/%", + "obj_lancerbakesale_event_slash_Step_0_gml_80_0": "* Alright^1, which one do you want?/", + "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* Hahahah!^1! Hmmm.../%", + "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* R-run^1, Kris!/%", + "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* Hey^1, Kris^1.&* There's someone up there waving at us./", + "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* Any idea what they want...?/%", + "obj_lancerscare2_slash_Step_0_gml_311_0": "* .../%", + "obj_lancerscare2_slash_Step_0_gml_343_0": "* Well^1, that was weird./%", + "obj_lancerslideevent_slash_Step_0_gml_34_0": "* Kris^1, down here!/%", + "obj_legend_neo_slash_Draw_0_gml_167_0": "The surviving Darkners,&crushed by the darkness", + "obj_legend_neo_slash_Draw_0_gml_180_0": "Will slowly, one by one,&turn into statues...", + "obj_legend_neo_slash_Draw_0_gml_196_0": "Leaving the Lightners&to fend for themselves", + "obj_legend_neo_slash_Draw_0_gml_211_0": "Lost eternally in an& endless night...", + "obj_legend_neo_slash_Draw_0_gml_225_0": "Is that your idea& of paradise?", + "obj_legend_neo_slash_Draw_0_gml_38_0": "When the LIGHT is&subsumed by SHADOW", + "obj_legend_neo_slash_Draw_0_gml_46_0": "When the FOUNTAINS fill the sky", + "obj_legend_neo_slash_Draw_0_gml_69_0": "All will fall into CHAOS.", + "obj_legend_neo_slash_Draw_0_gml_80_0": "The TITANS will take&form from the FOUNTAINS", + "obj_legend_neo_slash_Draw_0_gml_99_0": " And envelop& the land in devastation.", + "obj_legend_slash_Draw_0_gml_113_0": "But if this harmony&were to shatter...", + "obj_legend_slash_Draw_0_gml_13_0": "Once upon a time, a LEGEND&was whispered among shadows.", + "obj_legend_slash_Draw_0_gml_151_0": "A terrible calamity would occur.", + "obj_legend_slash_Draw_0_gml_170_0": "The sky will run&black with terror", + "obj_legend_slash_Draw_0_gml_205_0": "And the land will&crack with fear.", + "obj_legend_slash_Draw_0_gml_212_0": "Then^1, her heart pounding...", + "obj_legend_slash_Draw_0_gml_219_0": "The EARTH will draw&her final breath.", + "obj_legend_slash_Draw_0_gml_21_0": "It was&a LEGEND&of HOPE.", + "obj_legend_slash_Draw_0_gml_233_0": "Only then^1, shining with hope...", + "obj_legend_slash_Draw_0_gml_24_0": "It was&a LEGEND&of DREAMS.", + "obj_legend_slash_Draw_0_gml_253_0": "Three HEROES appear&at WORLDS' edge.", + "obj_legend_slash_Draw_0_gml_301_0": "A HUMAN,", + "obj_legend_slash_Draw_0_gml_309_0": "A MONSTER,", + "obj_legend_slash_Draw_0_gml_317_0": "And a PRINCE&FROM THE DARK.", + "obj_legend_slash_Draw_0_gml_32_0": "It was&a LEGEND&of LIGHT.", + "obj_legend_slash_Draw_0_gml_356_0": "Only they can seal the fountains", + "obj_legend_slash_Draw_0_gml_35_0": "It was&a LEGEND&of DARK.", + "obj_legend_slash_Draw_0_gml_387_0": "And banish the ANGEL'S HEAVEN.", + "obj_legend_slash_Draw_0_gml_394_0": "Only then will balance&be restored,", + "obj_legend_slash_Draw_0_gml_401_0": "And the WORLD saved&from destruction.", + "obj_legend_slash_Draw_0_gml_426_0": "Today, the FOUNTAIN OF DARKNESS-", + "obj_legend_slash_Draw_0_gml_43_0": "This is the legend of& ^3 DELTA RUNE", + "obj_legend_slash_Draw_0_gml_451_0": "The geyser that&gives this land form-", + "obj_legend_slash_Draw_0_gml_459_0": "Stands tall at the¢er of the kingdom.", + "obj_legend_slash_Draw_0_gml_466_0": "But recently, another fountain&has appeared on the horizon...", + "obj_legend_slash_Draw_0_gml_473_0": "And with it^1, the balance of&LIGHT and DARK begins to shift...", + "obj_legend_slash_Draw_0_gml_98_0": "For millenia, LIGHT and DARK&have lived in balance^6,%", + "obj_legend_slash_Draw_0_gml_99_0": "Bringing peace to the WORLD.", + "obj_lotterymouseController_slash_Step_0_gml_18_0": "* (Sounds like the bridge was raised.)/%", + "obj_mansion_basement_door_slash_Other_10_gml_2_0": "* The door rattles but doesn't open./%", + "obj_mansion_keygen_lock_slash_Other_10_gml_5_0": "* It has a lock that seems impossible to open./%", + "obj_mansion_keygen_lock_slash_Other_10_gml_9_0": "* (Kris used the KEYGEN.)/%", + "obj_maus_enemy_slash_Step_0_gml_114_0": "* Maus's clicking sounds more like splat noises.", + "obj_maus_enemy_slash_Step_0_gml_117_0": "* Maus is squeaking cheerfully.", + "obj_maus_enemy_slash_Step_0_gml_124_0": "* Maus would like to go to its favorite bistro in this marvelous city.", + "obj_maus_enemy_slash_Step_0_gml_127_0": "* Smells like wood shavings.", + "obj_maus_enemy_slash_Step_0_gml_132_0": "* Maus is thinking about overly elaborate machines.", + "obj_maus_enemy_slash_Step_0_gml_133_0": "* Maus is clicking and squeaking.", + "obj_maus_enemy_slash_Step_0_gml_134_0": "* Maus keeps running between your feet.", + "obj_maus_enemy_slash_Step_0_gml_135_0": "* Maus is keenly aware of the fear it invokes.", + "obj_maus_enemy_slash_Step_0_gml_159_0": "* MAUS - It's just a little mouse living in a little house./%", + "obj_maus_enemy_slash_Step_0_gml_166_0": "* Press ~1 To Trap!!!", + "obj_maus_enemy_slash_Step_0_gml_177_0": "\\E5* There's only one solution for a mouse!!/", + "obj_maus_enemy_slash_Step_0_gml_178_0": "\\EH* Here^1, kitty kitty!!/%", + "obj_maus_enemy_slash_Step_0_gml_188_0": "\\EE* Th-the way it moves is just so..^1. so scary!/", + "obj_maus_enemy_slash_Step_0_gml_188_0_b": "* Noelle complimented the enemies!/", + "obj_maus_enemy_slash_Step_0_gml_189_0": "\\EE* It's disgusting!/", + "obj_maus_enemy_slash_Step_0_gml_18_0": "(You think you're&the big cheese?)", + "obj_maus_enemy_slash_Step_0_gml_190_0": "\\E3* They're..^1. kind of cute^1, right...?/%", + "obj_maus_enemy_slash_Step_0_gml_191_0": "* Maus was rejected..^1. everyone felt TIRED./%", + "obj_maus_enemy_slash_Step_0_gml_196_0": "* Noelle reacted in fear!/", + "obj_maus_enemy_slash_Step_0_gml_197_0": "* The enemies felt dejected and TIRED.../%", + "obj_maus_enemy_slash_Step_0_gml_23_0": "(Tired of being&pushed around.)", + "obj_maus_enemy_slash_Step_0_gml_251_0": "\\EK* ...don't we just have to fight the cat now?/", + "obj_maus_enemy_slash_Step_0_gml_253_0": "\\EK* Huh?/%", + "obj_maus_enemy_slash_Step_0_gml_269_0": "* Press ~1 to trap all the enemies!", + "obj_maus_enemy_slash_Step_0_gml_27_0": "(Left, right,&right, left...)", + "obj_maus_enemy_slash_Step_0_gml_304_0": "* Didn't catch anything.../%", + "obj_maus_enemy_slash_Step_0_gml_305_0": "* Caught the enemy!/%", + "obj_maus_enemy_slash_Step_0_gml_306_0": "* Caught ~1 enemies!/%", + "obj_maus_enemy_slash_Step_0_gml_31_0": "(Catch me, catch me!)&(Hee hee hee...)", + "obj_maus_enemy_slash_Step_0_gml_322_0": "* Susie got on all fours and chased the mouse around the room like an animal!!/%", + "obj_maus_enemy_slash_Step_0_gml_322_1": "* Susie chased on all fours!!/%", + "obj_maus_enemy_slash_Step_0_gml_343_0": "* Ralsei started putting peanut butter on a spoon and put it in a trap!!/%", + "obj_maus_enemy_slash_Step_0_gml_352_0": "* Ralsei sang a song about mice!!/%", + "obj_maus_enemy_slash_Step_0_gml_352_1": "* Ralsei sang a mouse song!/%", + "obj_maus_enemy_slash_Step_0_gml_383_0": "\\E5* The hell you blaming ME for!^1! YOU made the trap!!/%", + "obj_maus_enemy_slash_Step_0_gml_391_0": "* Noelle screamed quietly!/%", + "obj_maus_enemy_slash_Step_0_gml_408_0": "* Noelle cheered brightly!/%", + "obj_maus_enemy_slash_Step_0_gml_40_0": "(Are you going to&take me home?)", + "obj_maus_enemy_slash_Step_0_gml_422_0": "* Susie was captured!!/%", + "obj_maus_enemy_slash_Step_0_gml_43_0": "(Just take good&care of me!)", + "obj_maus_enemy_slash_Step_0_gml_444_0": "\\EN* Susie!!!/", + "obj_maus_enemy_slash_Step_0_gml_49_0": "(I can't help it^1,&I'm a scary guy.)", + "obj_maus_enemy_slash_Step_0_gml_51_0": "(I'll work with&who I have to.)", + "obj_maus_enemy_slash_Step_0_gml_55_0": "(I can't help it^1,&I'm a cutey guy.)", + "obj_mauswheel_cursor_slash_Draw_0_gml_10_0": "Movements from turn 2", + "obj_mauswheel_cursor_slash_Draw_0_gml_11_0": "Movements from turn 1", + "obj_mauswheel_enemy_slash_Step_0_gml_112_0": "* Mauswheel's DPI is lowering.", + "obj_mauswheel_enemy_slash_Step_0_gml_115_0": "* Mauswheel is just a spareable husk now.", + "obj_mauswheel_enemy_slash_Step_0_gml_130_0": "* Mauswheel is rolling around with an annoying wheel sound.", + "obj_mauswheel_enemy_slash_Step_0_gml_131_0": "* Mauswheel might make a good wreath, as a prank.", + "obj_mauswheel_enemy_slash_Step_0_gml_132_0": "* It's a cacophony of clicks.", + "obj_mauswheel_enemy_slash_Step_0_gml_132_0_b": "* The cursor will follow you everywhere^1. Keep moving!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_133_0": "* Smells like a three-cheese pizza.", + "obj_mauswheel_enemy_slash_Step_0_gml_157_0": "* MAUSWHEEL - Two mice are better than one! ... Three^1, maybe not./", + "obj_mauswheel_enemy_slash_Step_0_gml_163_0": "* Press ~1 To Trap!!!", + "obj_mauswheel_enemy_slash_Step_0_gml_173_0": "* Press ~1 To Trap!!!", + "obj_mauswheel_enemy_slash_Step_0_gml_183_0": "* Susie got on all fours and chased the mouse around the room like an animal!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_18_0": "(I'm no cheater!&It's just cheese...)", + "obj_mauswheel_enemy_slash_Step_0_gml_202_0": "* Ralsei started putting peanut butter on a spoon and put it in a trap!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_209_0": "* Susie was captured!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_212_0": "* Ralsei sang a song about mice!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_212_1": "* Ralsei sang a mouse song!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_230_0": "\\EN* Susie!!!/", + "obj_mauswheel_enemy_slash_Step_0_gml_23_0": "(We are grippable.&We are many.)", + "obj_mauswheel_enemy_slash_Step_0_gml_243_0": "\\E5* The hell you blaming ME for!^1! YOU made the trap!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_269_0": "* You missed!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_270_0": "* You caught them!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_27_0": "(Rolling around at&the speed of mouse...)", + "obj_mauswheel_enemy_slash_Step_0_gml_296_0": "* You missed!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_297_0": "* You caught them!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_312_0": "* Mauswheel ran out of maice!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_317_0": "* Mauswheel reached 100`% mercy!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_31_0": "(Wired is FASTER!)", + "obj_mauswheel_enemy_slash_Step_0_gml_324_0": "* But, it's still rolling out of control.../%", + "obj_mauswheel_enemy_slash_Step_0_gml_331_0": "* Suddenly...!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_337_0": "* We'll take it from here!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_360_0": "* Noelle screamed quietly!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_36_0": "(Well, everyone's captured.)&(What does that make me?)", + "obj_mazecheese_slash_Other_10_gml_42_0": "* (The cheese was destroyed in the heat of battle.)/", + "obj_mazecheese_slash_Other_10_gml_43_0": "* (Feels like you lost sight of what was important.)/%", + "obj_mazecheese_slash_Other_10_gml_47_0": "* (The cheese was destroyed in the heat of battle.)/", + "obj_mazecheese_slash_Other_10_gml_48_0": "* (This marks a cruel victory for those who hate cheese.)/%", + "obj_mazecheese_slash_Step_0_gml_102_0": "* (The cheese was destroyed in the heat of battle...)/", + "obj_mazecheese_slash_Step_0_gml_103_0": "* (You realized you lost sight of what was important...)/%", + "obj_mazecheese_slash_Step_0_gml_97_0": "\\E8* I..^1. I never want to see cheese ever again.../%", + "obj_moneydisplay_slash_Draw_0_gml_22_0": "HELD SPACE: ", + "obj_moneydisplay_slash_Draw_0_gml_23_0": "STORAGE SPACE: ", + "obj_monster1_slash_Step_0_gml_25_0": "Line1", + "obj_monster1_slash_Step_0_gml_26_0": "Line2", + "obj_monster1_slash_Step_0_gml_53_0": "* Line3", + "obj_monster1_slash_Step_0_gml_54_0": "* Line4", + "obj_monster1_slash_Step_0_gml_55_0": "* Line5", + "obj_monster1_slash_Step_0_gml_56_0": "* Line6", + "obj_monster1_slash_Step_0_gml_57_0": "* Line7", + "obj_monster1_slash_Step_0_gml_75_0": "* Line8/%", + "obj_monster1_slash_Step_0_gml_82_0": "Line9", + "obj_monster1_slash_Step_0_gml_91_0": "* Susie and Kris cast& Dual-Buster!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_123_0": "\\E2* A m-m-m-m-m.../", + "obj_mouseSpawnSwitch_slash_Step_0_gml_124_0": "\\EE* Mouse!?/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_171_0": "\\E3* S..^1. sorry^1, Kris^1, could you..^1. d-deal with them somehow?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_172_0": "\\E4* Maybe if you can get them in the other mouse hole?/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_189_0": "\\E2* H-huh^1?&* Nothing happened.../%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_275_0": "\\EE* M-m-m-m-mouse!!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_276_0": "\\E2* S..^1. sorry^1, Kris^1, could you..^1. d-deal with them somehow?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_277_0": "\\E4* Maybe^1, make a mouseless path I can walk through...?/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_352_0": "\\E4* H-hey^1, Kris? You can't leave yet^1, y'know!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_353_0": "\\E3* You need to deal with the mice^1, first./", + "obj_mouseSpawnSwitch_slash_Step_0_gml_354_0": "\\E4* You can do it^1, Kris^1! I believe in you!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_358_0": "\\E3* Kris^1, you^1, um..^1. aren't gonna leave me here^1, are you?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_359_0": "\\E2* Th-think about all the p-pencils I gave you!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_360_0": "\\E2* The..^1. the peppermint cookies I shared with you!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_364_0": "\\E8* .../", + "obj_mouseSpawnSwitch_slash_Step_0_gml_365_0": "\\E8* I'll do your homework for you./%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_395_0": "\\E4* Oh^1, merry Krismaaaas--!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_396_0": "\\E8* That's where we came from!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_400_0": "\\E4* Kris^1, are you afraid of mice^1, too? Fahahaha!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_454_0": "\\E4* Ph..^1. phew.../", + "obj_mouseSpawnSwitch_slash_Step_0_gml_455_0": "\\E8* (We'd better not have to do something like that again...)/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_506_0": "\\E3* (Seriously, when did Kris get so bossy?)/%", + "obj_mouseballoon_pillar_bucket_slash_Other_10_gml_15_0": "* (You put the bucket in the hole.)/%", + "obj_mouseballoon_pillar_bucket_slash_Other_10_gml_19_0": "* (It's full of bucket.)/%", + "obj_mouseballoon_pillar_release_slash_Other_10_gml_15_0": "* (Suddenly a maus came out of the hole!)/%", + "obj_mouseballoon_pillar_release_slash_Other_10_gml_19_0": "* (The hole is silent.)/%", + "obj_mouseballoon_pillar_slash_Other_10_gml_17_0": "* Looks like a hole to put mice in^1, but you don't have any mice./%", + "obj_mouseballoon_pillar_slash_Other_10_gml_19_0": "* (You don't have enough mice to fill up the hole.)/%", + "obj_mouseballoon_pillar_slash_Other_10_gml_22_0": "* (You put the mice in the hole.)/%", + "obj_mouseballoon_pillar_slash_Other_10_gml_26_0": "* (It's full of mice.)/%", + "obj_musical_battle_end_slash_Draw_0_gml_205_0": "BATTLE WON!", + "obj_musical_controller_slash_Alarm_0_gml_11_0": "* They stopped dancing!/", + "obj_musical_controller_slash_Alarm_0_gml_12_0": "* We need to do it again!/%", + "obj_musical_controller_slash_Alarm_1_gml_12_0": "W-wait, I can't dance&with bad guys!!", + "obj_musical_controller_slash_Alarm_1_gml_21_0": "I forgot my next&dance move!", + "obj_musical_controller_slash_Alarm_1_gml_30_0": "H-hey, I'm not gonna&dance with you!", + "obj_musical_controller_slash_Alarm_2_gml_12_0": "* (Sweet snapped out of the dance!)/%", + "obj_musical_controller_slash_Alarm_2_gml_20_0": "* (K_K snapped out of the dance!)/", + "obj_musical_controller_slash_Alarm_2_gml_24_0": "* (K_K snapped out of the dance!)/%", + "obj_musical_controller_slash_Alarm_2_gml_30_0": "* (Cap'n snapped out of the dance!)/%", + "obj_musical_controller_slash_Alarm_2_gml_8_0": "* (Sweet snapped out of the dance!)/", + "obj_musical_controller_slash_Step_0_gml_108_0": "Even if we're all beat, we...", + "obj_musical_controller_slash_Step_0_gml_113_0": "Can all drink from one milk.", + "obj_musical_controller_slash_Step_0_gml_122_0": "Even if we're all beat, we...", + "obj_musical_controller_slash_Step_0_gml_127_0": "Can all drink from one milk.", + "obj_musical_controller_slash_Step_0_gml_260_0": "* SWEET's HP went up!/%", + "obj_musical_controller_slash_Step_0_gml_261_0": "* K_K's HP went up!/%", + "obj_musical_controller_slash_Step_0_gml_262_0": "* CAPN's HP went up!/%", + "obj_musical_controller_slash_Step_0_gml_263_0": "* SWEET's and K_K's HP went up!/%", + "obj_musical_controller_slash_Step_0_gml_264_0": "* SWEET's and CAPN's HP went up!/%", + "obj_musical_controller_slash_Step_0_gml_265_0": "* K_K's and CAPN's HP went up!/%", + "obj_musical_controller_slash_Step_0_gml_284_0": "* SWEET's and K_K's HP went up!/", + "obj_musical_controller_slash_Step_0_gml_52_0": "I'm at my acoustic limit...", + "obj_musical_controller_slash_Step_0_gml_57_0": "Have a sip.", + "obj_musical_controller_slash_Step_0_gml_66_0": "Mmm... I'm thirsty.", + "obj_musical_controller_slash_Step_0_gml_71_0": "(Don't ya mean&you're WOUNDED!?)", + "obj_musical_controller_slash_Step_0_gml_80_0": "Owww, my hat!! They&scuffed my hat!!", + "obj_musical_controller_slash_Step_0_gml_85_0": "(Stop being dramatic&and heal!!)", + "obj_musical_controller_slash_Step_0_gml_94_0": "Even if we're all beat, we...", + "obj_musical_controller_slash_Step_0_gml_99_0": "Can all drink from one milk.", + "obj_npc_cafe_slash_Other_10_gml_100_0": "* (..^1. it seems relaxed its partner is so quiet.)/%", + "obj_npc_cafe_slash_Other_10_gml_100_0_b": "* (I'm the dust off his shoulder.^1)&* (Sukkiri.)/%", + "obj_npc_cafe_slash_Other_10_gml_105_0": "* We'll make sure to clean our plates^1.&* (Sukkiri.)/%", + "obj_npc_cafe_slash_Other_10_gml_110_0": "* (...)/%", + "obj_npc_cafe_slash_Other_10_gml_111_0": "* Boss^1, are you enjoying your \\cYButler Cafe\\c0?/%", + "obj_npc_cafe_slash_Other_10_gml_120_0": "* (..^1. looks like it's about to flip its table over.)/%", + "obj_npc_cafe_slash_Other_10_gml_124_0": "* (..^1. it's staring at the southern seats and crushing its drink hard.)/%", + "obj_npc_cafe_slash_Other_10_gml_27_0": "* Sure is great to be here with my best friend Hathy./%", + "obj_npc_cafe_slash_Other_10_gml_32_0": "* (Hathy seems fine.)/%", + "obj_npc_cafe_slash_Other_10_gml_38_0": "* Sigh..^1. does this guy have to one-up me on everything!?/%", + "obj_npc_cafe_slash_Other_10_gml_43_0": "* I'll have a double Starfait. No^1, triple. Oh^1, hi^1, boss^1! (Smile)/%", + "obj_npc_cafe_slash_Other_10_gml_50_0": "* (Hathy is letting Head Hathy have a sip of her latte.)/%", + "obj_npc_cafe_slash_Other_10_gml_55_0": "* (Head Hathy doesn't seem so alone...)/%", + "obj_npc_cafe_slash_Other_10_gml_61_0": "* We don't get along..^1. but we can drink together./%", + "obj_npc_cafe_slash_Other_10_gml_66_0": "* I'll get you next time^1, pipo^1! ..^1. Want some more sugar?/%", + "obj_npc_cafe_slash_Other_10_gml_72_0": "* [Miaouw]/%", + "obj_npc_cafe_slash_Other_10_gml_77_0": "* [Brrrrrrrr....]/%", + "obj_npc_cafe_slash_Other_10_gml_83_0": "* (..^1. it seems annoyed that its energy drink has been crushed.)/%", + "obj_npc_cafe_slash_Other_10_gml_88_0": "* (It's crushing many of the surrounding drinks.)/%", + "obj_npc_city_cheese_slash_Step_0_gml_9_0": "\\EE* KRIS!!!!!!!!!!!!!&!!!!!!!!!!!!/%", + "obj_npc_clamguy_slash_Other_10_gml_11_0": "* Oh hey hey hey hey hey./", + "obj_npc_clamguy_slash_Other_10_gml_12_0": "* When that thing showed up^1, I called it weird./", + "obj_npc_clamguy_slash_Other_10_gml_13_0": "* It sunk back into the water..^1. don't think it's coming back!/%", + "obj_npc_clamguy_slash_Other_10_gml_5_0": "* Oh hey hey hey hey hey./", + "obj_npc_clamguy_slash_Other_10_gml_6_0": "* Listen up. See that \\cYweird circle\\cW on the beach?/", + "obj_npc_clamguy_slash_Other_10_gml_7_0": "* Yesterday I \\cYwaited\\cW on it^1, and \\cYsomething weird\\cW came out./", + "obj_npc_clamguy_slash_Other_10_gml_8_0": "* Of course^1, it's not \\cYyesterday\\cW anymore^1, so too bad!/%", + "obj_npc_conbini_slash_Step_0_gml_101_0": "\\E5* Ah^1, haha^1, oh^1! Sure^1! Home is where the heart is^1! Haha!/%", + "obj_npc_conbini_slash_Step_0_gml_124_0": "\\E3* Umm^1, so^1, when Asriel comes home.../%", + "obj_npc_conbini_slash_Step_0_gml_131_0": "\\E1* Yes^1, we should all discuss that together soon./", + "obj_npc_conbini_slash_Step_0_gml_133_0": "\\E6* Onkey donkey^1! Say hi to Kris for me!/", + "obj_npc_conbini_slash_Step_0_gml_135_0": "\\E1* Of course. Have a nice day./%", + "obj_npc_conbini_slash_Step_0_gml_153_0": "\\E2* .../", + "obj_npc_conbini_slash_Step_0_gml_154_0": "\\E2* You know what I want^1, bone man./", + "obj_npc_conbini_slash_Step_0_gml_156_0": "\\E1* ..^1. yep./", + "obj_npc_conbini_slash_Step_0_gml_157_0": "\\E2* free pickles./", + "obj_npc_conbini_slash_Step_0_gml_159_0": "\\E5* Why^1, thank you!/", + "obj_npc_conbini_slash_Step_0_gml_160_0": "\\E2* .../", + "obj_npc_conbini_slash_Step_0_gml_161_0": "\\E2* Can I ask?/", + "obj_npc_conbini_slash_Step_0_gml_162_0": "\\E2* What kind of flowers^1, do you think^1,/", + "obj_npc_conbini_slash_Step_0_gml_163_0": "\\E3* Would make her remember how she felt before?/", + "obj_npc_conbini_slash_Step_0_gml_165_0": "\\E2* uhh.../", + "obj_npc_conbini_slash_Step_0_gml_166_0": "\\E0* maybe you should talk to your plants about that./", + "obj_npc_conbini_slash_Step_0_gml_168_0": "\\E5* Haha^1! Don't worry. They're the first ones I asked!/", + "obj_npc_conbini_slash_Step_0_gml_169_0": "\\E3* They're such good listeners^1, you know. Flowers./", + "obj_npc_conbini_slash_Step_0_gml_171_0": "\\E5* well^1, yeah. nothin' like a captive audience./", + "obj_npc_conbini_slash_Step_0_gml_173_0": "\\E0* Yes^1, haha. I even keep them in glass./", + "obj_npc_conbini_slash_Step_0_gml_175_0": "\\E2* uh..^1. like that movie./", + "obj_npc_conbini_slash_Step_0_gml_177_0": "\\E2* Yes. It's..^1. It's very similar to that movie./", + "obj_npc_conbini_slash_Step_0_gml_179_0": "\\E0* ..^1. well^1, have a good one./", + "obj_npc_conbini_slash_Step_0_gml_181_0": "\\E6* Haha^1! I'm trying!/%", + "obj_npc_conbini_slash_Step_0_gml_199_0": "\\EK* .../", + "obj_npc_conbini_slash_Step_0_gml_200_0": "\\EK* Hey^1, Kris^1, uhh.../", + "obj_npc_conbini_slash_Step_0_gml_201_0": "\\EK* Uhhh...^1. nevermind./%", + "obj_npc_conbini_slash_Step_0_gml_55_0": "\\E5* hey hey. forget something?/", + "obj_npc_conbini_slash_Step_0_gml_57_0": "\\E1* Why^1, er^1, yes. I think I left my eggs on the counter./", + "obj_npc_conbini_slash_Step_0_gml_59_0": "\\E2* guess your memory's not what it's \\\"cracked\\\" up to be./", + "obj_npc_conbini_slash_Step_0_gml_61_0": "\\E0* Hee hee hee.../", + "obj_npc_conbini_slash_Step_0_gml_62_0": "\\E4* There is really egg on my face now^1, is there not?/", + "obj_npc_conbini_slash_Step_0_gml_64_0": "\\E5* eh. you're egg-scused./", + "obj_npc_conbini_slash_Step_0_gml_66_0": "\\E4* Now it sounds as if you are egging me on./", + "obj_npc_conbini_slash_Step_0_gml_68_0": "\\E5* egg on or egg off^1, i eggspect a lot from you./", + "obj_npc_conbini_slash_Step_0_gml_70_0": "\\E4* Well^1, I am eggceptional. Hee hee.../%", + "obj_npc_conbini_slash_Step_0_gml_82_0": "\\E4* And don't forget me^1, your eggs-husband./%", + "obj_npc_conbini_slash_Step_0_gml_94_0": "\\E1* Err^1, hello^1, Asgore./", + "obj_npc_conbini_slash_Step_0_gml_96_0": "\\E0* Tori^1, I didn't expect to see you here^1, but^1, I.../", + "obj_npc_conbini_slash_Step_0_gml_97_0": "\\E6* I have some extra flowers^1, and I was wondering if.../", + "obj_npc_conbini_slash_Step_0_gml_99_0": "\\E1* Oh^1, I was just about to go^1, actually./", + "obj_npc_dojo_slash_Step_0_gml_105_0": "* ...I don't have any more to give. You've already taken everything I have./%", + "obj_npc_dojo_slash_Step_0_gml_115_0": "* Boss^1! For bullets aimed right at you^1, try moving \\cYone direction bit by bit\\cW...!/%", + "obj_npc_dojo_slash_Step_0_gml_120_0": "* Boss^1! Try to remember your ABCs...!/%", + "obj_npc_dojo_slash_Step_0_gml_45_0": "* An amazing battle!/", + "obj_npc_dojo_slash_Step_0_gml_46_0": "* As promised^1, here is your reward!/", + "obj_npc_dojo_slash_Step_0_gml_51_0": "* (~1を手に入れた!)/%", + "obj_npc_dojo_slash_Step_0_gml_56_0": "* Boss!^1 Your inventory is full!!/", + "obj_npc_dojo_slash_Step_0_gml_61_0": "* You beefed it! Better luck next time^1, boss!/%", + "obj_npc_dojo_slash_Step_0_gml_65_0": "* You'll just have to try again^1, boss!/%", + "obj_npc_dojo_slash_Step_0_gml_77_0": "* Hey^1! That's not how you \\cYSPARE\\cW someone!/", + "obj_npc_dojo_slash_Step_0_gml_78_0": "* ..^1. but I guess a win is a win./", + "obj_npc_dojo_slash_Step_0_gml_85_0": "* You received Joe's Life Savings ($1)!/%", + "obj_npc_dojo_slash_Step_0_gml_99_0": "* But you already won that prize^1, so we don't have another!/%", + "obj_npc_dumpster_slash_Step_0_gml_40_0": "\\s0* You found the \\cG[Moss]\\cW^8! %%", + "obj_npc_dumpster_slash_Step_0_gml_63_0": "* Your title was upgraded to [Moss Finder].~1", + "obj_npc_dumpster_slash_Step_0_gml_78_0": "\\E1* (Why do they look so pleased?)/%", + "obj_npc_facing_slash_Other_10_gml_100_0": "* ... uhhh^1, that's not very reassuring, huh./%", + "obj_npc_facing_slash_Other_10_gml_101_0": "* It's like we always say^1, Kris..^1.&* You SUZ, you LOSE!!!/", + "obj_npc_facing_slash_Other_10_gml_102_0": "* ... uhhh^1, that's not very reassuring, huh./%", + "obj_npc_facing_slash_Other_10_gml_106_0": "\\E0* Hey Kris^1, if you die^1, can I have your brother's CDs?/%", + "obj_npc_facing_slash_Other_10_gml_116_0": "* Now he keeps turning to me and saying \"Howdy, Partner!\" like a cowboy.../%", + "obj_npc_facing_slash_Other_10_gml_117_0": "* I ended up having to partner with Snowy^1, haha.../", + "obj_npc_facing_slash_Other_10_gml_118_0": "* Now he keeps turning to me and saying \\\"Howdy, Partner!\\\" like a cowboy.../%", + "obj_npc_facing_slash_Other_10_gml_122_0": "* Yo^1, Kris^1, you're lucky^1.&* I'd rather be partnerless than this^1, haha.../%", + "obj_npc_facing_slash_Other_10_gml_128_0": "* And then kick the butts of all those little pieces!/%", + "obj_npc_facing_slash_Other_10_gml_129_0": "* You wouldn't have to be HER'S^1!&* She's gonna pound you to pieces^1, Kris!/", + "obj_npc_facing_slash_Other_10_gml_12_0": "* Is that a cut on your face^1, or part of your eye?/%", + "obj_npc_facing_slash_Other_10_gml_130_0": "* And then kick the butts of all those little pieces!/%", + "obj_npc_facing_slash_Other_10_gml_134_0": "\\E0* Kris^1, just keep running and don't look back!/%", + "obj_npc_facing_slash_Other_10_gml_147_0": "\\E0* (Click, click, tap, tap...)/", + "obj_npc_facing_slash_Other_10_gml_148_0": "\\E1* ... taken./%", + "obj_npc_facing_slash_Other_10_gml_152_0": "\\E0* (Click, click, tap, tap...)/", + "obj_npc_facing_slash_Other_10_gml_153_0": "\\E2* ... don't die./%", + "obj_npc_facing_slash_Other_10_gml_161_0": "* It was hula hoop day^1, and they ran out of hoops^1, for us.../", + "obj_npc_facing_slash_Other_10_gml_162_0": "* So she used me instead^1!&* That's our origin story!/%", + "obj_npc_facing_slash_Other_10_gml_163_0": "* It was hula hoop day^1, and they ran out of hoops^1, for us.../", + "obj_npc_facing_slash_Other_10_gml_164_0": "* So she used me instead^1!&* That's our origin story!/%", + "obj_npc_facing_slash_Other_10_gml_168_0": "* We SEEM different^1, but me and Catti have a TON^1, In common!/", + "obj_npc_facing_slash_Other_10_gml_169_0": "* We both like breathing^1, and unhinging our jaws!/%", + "obj_npc_facing_slash_Other_10_gml_176_0": "\\E0* Kris^1, if I had arms.../", + "obj_npc_facing_slash_Other_10_gml_177_0": "\\E2* I would take off this cool hat in rememberance of you./%", + "obj_npc_facing_slash_Other_10_gml_189_0": "\\E3* What?&* Wh-what am I watching on my phone?/", + "obj_npc_facing_slash_Other_10_gml_190_0": "\\E0* It's schoolwork^1, of course./", + "obj_npc_facing_slash_Other_10_gml_191_0": "\\E4* A..^1. animated schoolwork..^1. and.../", + "obj_npc_facing_slash_Other_10_gml_192_0": "\\E7* (Don't worry^1, Mew Mew.^1)&* (You'll ALWAYS be MY partner.)/%", + "obj_npc_facing_slash_Other_10_gml_196_0": "\\E7* (Don't worry^1, Mew Mew.^1)&* (You'll ALWAYS be MY partner.)/%", + "obj_npc_facing_slash_Other_10_gml_202_0": "* Kris^1? What's the hold-up?&* Go out there!/%", + "obj_npc_facing_slash_Other_10_gml_208_0": "\\E0* Kris^1, get a good sleep tonight^1, okay?/%", + "obj_npc_facing_slash_Other_10_gml_230_0": "* So^1, are you just going to stand there?/", + "obj_npc_facing_slash_Other_10_gml_232_0": "\\E0* OK^1, Kris^1, now for something more important./", + "obj_npc_facing_slash_Other_10_gml_233_0": "* Why!? The purple girl's over there!/%", + "obj_npc_facing_slash_Other_10_gml_234_0": "\\E0* How to Draw Dragons is 2583 days overdue./", + "obj_npc_facing_slash_Other_10_gml_235_0": "\\E2* However^1, Kris^1.&* I am a benevolent volunteer assistant./", + "obj_npc_facing_slash_Other_10_gml_236_0": "\\E4* If you turn it in this week^1, I'll reduce your fine to.../", + "obj_npc_facing_slash_Other_10_gml_237_0": "\\E2* A mere $64.23^1!&* Consider it^1, Kris!/%", + "obj_npc_facing_slash_Other_10_gml_241_0": "* If we say hi^1, will your troops NOT thrash us?/", + "obj_npc_facing_slash_Other_10_gml_242_0": "\\E0* The front is^1, perhaps..^1. a mauve dragon wearing lipstick./", + "obj_npc_facing_slash_Other_10_gml_243_0": "\\E3* Ralsei^1, Ralsei^1, Ralsei^1.../", + "obj_npc_facing_slash_Other_10_gml_244_0": "\\E1* The thrashing is what makes our relationship work./", + "obj_npc_facing_slash_Other_10_gml_249_0": "\\E3* What^1? Hospital window^1? What are you talking about?/", + "obj_npc_facing_slash_Other_10_gml_250_0": "\\E5* I'm sorry^1, Kris^1.&* I don't have time to do such things./", + "obj_npc_facing_slash_Other_10_gml_251_0": "\\E0* Because I'm..^1. Hmm..^1. What do they say?/", + "obj_npc_facing_slash_Other_10_gml_252_0": "\\E2* CONTRIBUTING TO SOCIETY?/", + "obj_npc_facing_slash_Other_10_gml_253_0": "\\E2* You should try it someday^1, Kris!/", + "obj_npc_facing_slash_Other_10_gml_254_0": "\\E2* It's actually quite gratifying!/%", + "obj_npc_facing_slash_Other_10_gml_257_0": "* ?/%", + "obj_npc_facing_slash_Other_10_gml_269_0": "* It should be simple^1, Kris!/", + "obj_npc_facing_slash_Other_10_gml_270_0": "* Press the boxes onto the switches with ~1!/", + "obj_npc_facing_slash_Other_10_gml_271_0": "* I've already^1, copied a bunch of pictures./", + "obj_npc_facing_slash_Other_10_gml_273_0": "* (It's the same picture of a soccer ball 73 times.)/%", + "obj_npc_facing_slash_Other_10_gml_277_0": "* You could say I'm having a Ball^1!&* Hah haha!/%", + "obj_npc_facing_slash_Other_10_gml_283_0": "* gotta go to colleg..^1.&* so tem stuby..^1.&* HARD!!!!/", + "obj_npc_facing_slash_Other_10_gml_284_0": "* (She's reading a comic full of hot demon guys.)/%", + "obj_npc_facing_slash_Other_10_gml_297_0": "\\E1* Say^1, Kris..^1.&* I was thinking./", + "obj_npc_facing_slash_Other_10_gml_298_0": "\\E3* Perhaps when Asriel comes home.../", + "obj_npc_facing_slash_Other_10_gml_299_0": "\\E0* We could all go to the diner^1, just like old times.../", + "obj_npc_facing_slash_Other_10_gml_300_0": "\\E6* My treat./", + "obj_npc_facing_slash_Other_10_gml_301_0": "\\E0* Doesn't that sound yummy?/%", + "obj_npc_facing_slash_Other_10_gml_305_0": "\\E1* Then we could all have a nice drive around town./", + "obj_npc_facing_slash_Other_10_gml_306_0": "\\E2* I might need to clean out my truck^1, but.../%", + "obj_npc_facing_slash_Other_10_gml_315_0": "\\E2* Yes^1, these flowers are still kicking./", + "obj_npc_facing_slash_Other_10_gml_316_0": "\\E0* Quite hard to take care of them in this climate.../%", + "obj_npc_facing_slash_Other_10_gml_31_0": "\\E0* I'm sure everything will turn out fine!/%", + "obj_npc_facing_slash_Other_10_gml_32_0": "\\E4* I've always thought Susie can't be so bad^1, you know?/", + "obj_npc_facing_slash_Other_10_gml_33_0": "\\E0* I'm sure everything will turn out fine!/%", + "obj_npc_facing_slash_Other_10_gml_376_0": "\\E1* But once I eat something..^1. Heheheheh.../", + "obj_npc_facing_slash_Other_10_gml_377_0": "\\E2* You really shouldn't of pissed me off^1, man./", + "obj_npc_facing_slash_Other_10_gml_378_0": "\\E2* (Head EAST after you exit the Dark World.)/%", + "obj_npc_facing_slash_Other_10_gml_383_0": "\\E1* .../", + "obj_npc_facing_slash_Other_10_gml_384_0": "* Heheh^1, yeah^1, eggboy!/%", + "obj_npc_facing_slash_Other_10_gml_385_0": "\\E2* Perhaps we don't need that dummy anymore!/", + "obj_npc_facing_slash_Other_10_gml_386_0": "\\E1* (..^1. maybe you could just use the real thing?)/%", + "obj_npc_facing_slash_Other_10_gml_398_0": "\\E2* We got this^1, Kris. We're the good guys^1, right?/", + "obj_npc_facing_slash_Other_10_gml_399_0": "\\E5* All we have to do is figure out some way to cheat.../%", + "obj_npc_facing_slash_Other_10_gml_39_0": "* And^1, if you have time^1, could you say hi to her for me...?/%", + "obj_npc_facing_slash_Other_10_gml_402_0": "THEN WHY DOES IT TAKE QUARTERS!?", + "obj_npc_facing_slash_Other_10_gml_405_0": "\\E2* ..^1. Got it^1! While she's distracted^1,/", + "obj_npc_facing_slash_Other_10_gml_406_0": "* Then add a mustache over there.../", + "obj_npc_facing_slash_Other_10_gml_408_0": "* Hee hee^1, like this?/", + "obj_npc_facing_slash_Other_10_gml_420_0": "* Help me rip up my outfit so it looks all.../", + "obj_npc_facing_slash_Other_10_gml_427_0": "* Kris^1, if you, stay on my side.../", + "obj_npc_facing_slash_Other_10_gml_428_0": "* I can..^1. um^1, hem some floral patterns into your ascot./", + "obj_npc_facing_slash_Other_10_gml_429_0": "IT'S NOT MY BIRTHDAY!!!", + "obj_npc_facing_slash_Other_10_gml_432_0": "* No...?/%", + "obj_npc_facing_slash_Other_10_gml_433_0": "\\ED* I Advanced My Internal Clock To When I've Already Won/", + "obj_npc_facing_slash_Other_10_gml_435_0": "\\f0 \\f1\\f2/%", + "obj_npc_facing_slash_Other_10_gml_438_0": "* Heh^1, my clothes are gonna be so great./", + "obj_npc_facing_slash_Other_10_gml_439_0": "\\E1* Did You Notice You Have Been Served/", + "obj_npc_facing_slash_Other_10_gml_440_0": "* Yes^1! I've already finished a prototype!/", + "obj_npc_facing_slash_Other_10_gml_442_0": "* That's just..^1. a bunch of torn up pieces of felt./", + "obj_npc_facing_slash_Other_10_gml_444_0": "* Can you PLEASE stop acting so jealous for ONE second?/%", + "obj_npc_facing_slash_Other_10_gml_456_0": "\\E0* Kris^1, I think you can push those blocks.../", + "obj_npc_facing_slash_Other_10_gml_457_0": "* Oh^1, sorry.../", + "obj_npc_facing_slash_Other_10_gml_461_0": "\\E4* Kris..^1. isn't this room strange^1, though?/", + "obj_npc_facing_slash_Other_10_gml_462_0": "\\E2* Those blocks look like something from Dragon Blazers.../", + "obj_npc_facing_slash_Other_10_gml_463_0": "\\E8* Maybe if you push them in the mice's way...?/%", + "obj_npc_facing_slash_Other_10_gml_467_0": "\\E2* D-don't let the mice hit the walls^1, Kris!/", + "obj_npc_facing_slash_Other_10_gml_468_0": "\\E3* They'll bounce over here and crawl on me...!/%", + "obj_npc_facing_slash_Other_10_gml_470_0": "* Stuck on this puzzle too?/", + "obj_npc_facing_slash_Other_10_gml_472_0": "* Don't talk to me while I'm scheming./", + "obj_npc_facing_slash_Other_10_gml_474_0": "* Say^1, why don't you just walk over the spikes like before...?/", + "obj_npc_facing_slash_Other_10_gml_476_0": "* Heh^1, why bother when you guys will solve it for us?/", + "obj_npc_facing_slash_Other_10_gml_478_0": "* (Oh^1, I thought it was because I'm afraid of spikes.)/", + "obj_npc_facing_slash_Other_10_gml_480_0": "* SHHHH!/%", + "obj_npc_facing_slash_Other_10_gml_489_0": "* Seeing you two scheme together.../", + "obj_npc_facing_slash_Other_10_gml_490_0": "\\E8* It's a bit like a group project in school^1, isn't it?/", + "obj_npc_facing_slash_Other_10_gml_492_0": "* Can you stop ruining everything?/%", + "obj_npc_facing_slash_Other_10_gml_500_0": "\\E2* Beware^1! We split up our schemes to scheme twice as fast...!/", + "obj_npc_facing_slash_Other_10_gml_501_0": "\\E1* I'm realizing all kinds of hidden facts about myself!/", + "obj_npc_facing_slash_Other_10_gml_502_0": "\\E7* Such as..^1. I don't know how to scheme very well./%", + "obj_npc_facing_slash_Other_10_gml_504_0": "\\EQ* Umm^1, I-I'll try my best!/", + "obj_npc_facing_slash_Other_10_gml_506_0": "\\E1* Quick Q How Many Breakable Pots Do You Have/", + "obj_npc_facing_slash_Other_10_gml_508_0": "\\EM* I..^1. Let me count and get back to you on that.../%", + "obj_npc_facing_slash_Other_10_gml_50_0": "\\E1* Sorry^1, I'm already partners with the 2nd smartest student./", + "obj_npc_facing_slash_Other_10_gml_512_0": "* Alright^1, so how should we split this jelly donut?/", + "obj_npc_facing_slash_Other_10_gml_513_0": "\\EB* Any Leftover Regards You Can Give To Berdly/%", + "obj_npc_facing_slash_Other_10_gml_51_0": "\\E3* Though..^1. wait^1!&* Kris^1, now that I think about it.../", + "obj_npc_facing_slash_Other_10_gml_52_0": "\\E4* Your unique skillset might help a LOT on this assignment!/", + "obj_npc_facing_slash_Other_10_gml_53_0": "\\E2* Pfft^1, NOT^1!&* I actually want to get an \"A!\"/%", + "obj_npc_facing_slash_Other_10_gml_54_0": "\\E4* Your unique skillset might help a LOT on this assignment!/", + "obj_npc_facing_slash_Other_10_gml_55_0": "\\E2* Pfft^1, NOT^1!&* I actually want to get an \\\"A!\\\"/%", + "obj_npc_facing_slash_Other_10_gml_59_0": "* Ask elsewhere^1, Kris! I actually want to get an \\\"A!\\\"/", + "obj_npc_facing_slash_Other_10_gml_60_0": "\\E2* If you can't get anyone^1, maybe your mom will be your partner again!/%", + "obj_npc_facing_slash_Other_10_gml_67_0": "\\E1* Listened?/%", + "obj_npc_facing_slash_Other_10_gml_68_0": "\\E0* Hmm^1, it's almost as if you should have^1, as they say.../", + "obj_npc_facing_slash_Other_10_gml_69_0": "\\E1* Listened?/%", + "obj_npc_facing_slash_Other_10_gml_73_0": "\\E0* Alas^1, Kris^1.&* I already tried to help you.../%", + "obj_npc_facing_slash_Other_10_gml_83_0": "* ... No?/", + "obj_npc_facing_slash_Other_10_gml_84_0": "* Well^1, I got NEWS for you^1, PAL^1!&* I already GOT a partner!^1!&* SCRAM!/%", + "obj_npc_facing_slash_Other_10_gml_85_0": "* ... No?/", + "obj_npc_facing_slash_Other_10_gml_86_0": "* Well^1, I got NEWS for you^1, PAL^1!&* I already GOT a partner!^1!&* SCRAM!/%", + "obj_npc_facing_slash_Other_10_gml_90_0": "* Because I need money^1, and I'm also VERY funny./%", + "obj_npc_facing_slash_Other_10_gml_91_0": "* And WE'RE going to be laughing all the way to the BANK!/", + "obj_npc_facing_slash_Other_10_gml_92_0": "* Because I need money^1, and I'm also VERY funny./%", + "obj_npc_facing_slash_Other_10_gml_98_0": "* You're just gonna fail when she doesn't do ANY of your project!!/", + "obj_npc_facing_slash_Other_10_gml_99_0": "* It's like we always say^1, Kris..^1.&* You SUZ, you LOSE!!!/", + "obj_npc_hammerguy_slash_Step_0_gml_108_0": "* (Somehow^1, everyone's HP was restored.)/", + "obj_npc_hammerguy_slash_Step_0_gml_109_0": "* Well^1, well^1! Don't you feel better after a nice massage^1? Huh-Hah!!/%", + "obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (The Broken Cake was fixed beyond recognition.)/", + "obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (The Broken Cake became the TOPCAKE.)/", + "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* This is truly a tremendous cake^1.&* Use its power wisely.../%", + "obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (The Broken Key parts were fixed beyond recognition.)/", + "obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (The Broken Key parts became the Prison Key.)/", + "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* .... Hmm^1, this KEY has a terrible energy coming from it.../", + "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* Please understand that I only fixed it.../", + "obj_npc_hammerguy_slash_Step_0_gml_188_0": "* So that you will never have to use it./%", + "obj_npc_hammerguy_slash_Step_0_gml_216_0": "* Huh-hah^1! Let's feel my technique!/%", + "obj_npc_hammerguy_slash_Step_0_gml_221_0": "* Let's pick up the pace./%", + "obj_npc_hammerguy_slash_Step_0_gml_251_0": "* (You got ~1!)/%", + "obj_npc_king_slash_Other_10_gml_35_0": "\\E0* ..^1. talk to you? Hah./", + "obj_npc_king_slash_Other_10_gml_35_0_b": "\\E5* We have NOTHING to discuss./%", + "obj_npc_king_slash_Other_10_gml_36_0": "\\E7* You \\cYleft them behind\\cW^1, didn't you?/", + "obj_npc_king_slash_Other_10_gml_37_0": "\\E5* Just as you left us.../%", + "obj_npc_king_slash_Other_10_gml_44_0": "\\E5* Begone./%", + "obj_npc_musical_door_slash_Step_0_gml_30_0": "* (You were crushed under the weight of 400 bagels and defeated instantly...)/%", + "obj_npc_musical_door_slash_Step_0_gml_56_0": "* (Not really.)/", + "obj_npc_musical_door_slash_Step_0_gml_57_0": "* (You just can't carry that many.)/%", + "obj_npc_police_slash_Step_0_gml_430_0": "\\E2* H-HEY^1, WAIT!!!!/%", + "obj_npc_police_slash_Step_0_gml_501_0": "\\E2* NGAAHHHH!!^1! NOT AGAIN!!!/%", + "obj_npc_police_slash_Step_0_gml_508_0": "\\E4* Looks like I gotta go recapture those criminals.../%", + "obj_npc_police_slash_Step_0_gml_522_0": "\\E0* Hey^1, by the way^1, that yellow glasses lady./", + "obj_npc_police_slash_Step_0_gml_523_0": "\\E2* Is she your teacher?/", + "obj_npc_police_slash_Step_0_gml_524_0": "\\E7* She kinda had an accident earlier with her^1, uh^1, bike./", + "obj_npc_police_slash_Step_0_gml_525_0": "\\E7* Just wanted to make sure she was feeling better./", + "obj_npc_police_slash_Step_0_gml_526_0": "\\E1* So^1, uh..^1. give her this!/", + "obj_npc_police_slash_Step_0_gml_528_0": "* (You got a heart-shaped box of candies that says \\\"Get Well Soon\\\".)/", + "obj_npc_police_slash_Step_0_gml_529_0": "* (It has \\\"to your bike\\\" hastily scrawled underneath the Get Well Soon.)/", + "obj_npc_police_slash_Step_0_gml_531_0": "\\E1* LOOK^1, \\\"GET WELL SOON\\\"S ALL THE STORE HAD!!/", + "obj_npc_police_slash_Step_0_gml_532_0": "\\E2* OPEN IT AND I'LL ARREST YOU!^1! LOOK!!/", + "obj_npc_police_slash_Step_0_gml_533_0": "\\E1* I'LL EVEN PUT A NOTE ON IT!!!/", + "obj_npc_police_slash_Step_0_gml_534_0": "\\E2* NOW STOP INTERRUPTING ME!^1! I GOTTA GO!!/", + "obj_npc_police_slash_Step_0_gml_536_0": "* (You got the previously described box of candy with a note on it.)/%", + "obj_npc_police_slash_Step_0_gml_60_0": "\\E0* Haha..^1. DARK WORLD??/", + "obj_npc_police_slash_Step_0_gml_61_0": "\\E7* Hahahaha..^1. seriously!? Hahahaha!!/", + "obj_npc_police_slash_Step_0_gml_62_0": "\\E5* NGAAAHahahahahahahah!!!/%", + "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* Um^1, Susie^1, I suppose you missed what I said earlier.../", + "obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "\\E0* As heroes^1, we have the power to make a peaceful future./", + "obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "\\E8* So^1, from now on^1, let's try to avoid FIGHTing^1, OK?/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* .../", + "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* Umm^1, what if you just took it easy on them...?/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "\\E1* If you weaken an enemy^1, I can use my PACIFY spell./", + "obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "\\E8* Which^1, can put exhausted people to sleep!/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* Yawn..^1. yeah^1, you talking is already doing that./", + "obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* Well^1, um^1, just think about it!/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (We might have to WARN enemies about her^1, Kris...)/%", + "obj_npc_room_animated_slash_Other_10_gml_104_0": "\\E7* Okay^1, now make a chocolate one!/", + "obj_npc_room_animated_slash_Other_10_gml_106_0": "\\EQ* Why don't we go upstairs first?/%", + "obj_npc_room_animated_slash_Other_10_gml_112_0": "\\E7* How 'bout a strawberry cake as a room-warming gift?/", + "obj_npc_room_animated_slash_Other_10_gml_114_0": "* B-but^1, at the same time^1, because no one wanted to be his friend.../", + "obj_npc_room_animated_slash_Other_10_gml_116_0": "* We probably should have been a better influence^1, huh!/%", + "obj_npc_room_animated_slash_Other_10_gml_130_0": "\\E1* Damn^1, I was just directing traffic as normal.../", + "obj_npc_room_animated_slash_Other_10_gml_131_0": "* Nah^1, they're MY enemies^1, actually./", + "obj_npc_room_animated_slash_Other_10_gml_132_0": "\\E4* We split up 'cause I was too EVIL for 'em./", + "obj_npc_room_animated_slash_Other_10_gml_133_0": "\\E4* In the chaos^1, all the cars in town got jammed up!!/", + "obj_npc_room_animated_slash_Other_10_gml_134_0": "* H-Huh!^1? Help!!^1! Help me!!^1! I don't wanna fan forever!!/%", + "obj_npc_room_animated_slash_Other_10_gml_135_0": "\\E2* Ordinary citizens like you gotta get outta here!/", + "obj_npc_room_animated_slash_Other_10_gml_136_0": "\\E5* I've got some heavy lifting to do!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_139_0": "\\E5* Don't interrupt me when I'm lifting!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_150_0": "* THE PIZZA'S SAUCE IS BOILING RED./", + "obj_npc_room_animated_slash_Other_10_gml_151_0": "* BURBLING^1, BURNING LIKE MY BLOOD YEARNS FOR BATTLE!!!/", + "obj_npc_room_animated_slash_Other_10_gml_152_0": "* HAAAAAAAAAAAAAAAHHHHH!!!!!/", + "obj_npc_room_animated_slash_Other_10_gml_153_0": "* I^1, THE WARRIOR^1, SHALL SHOW IT THE WIZARD'S FIST!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_15_0": "* Would you be interested in trying some of our many 24 Pezza Flavors?/", + "obj_npc_room_animated_slash_Other_10_gml_161_0": "* PUT ME IN^1, COACH!!!/", + "obj_npc_room_animated_slash_Other_10_gml_162_0": "* PUT ME IN!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_16_0": "* We've got Normal,/", + "obj_npc_room_animated_slash_Other_10_gml_170_0": "* (It's violently protecting the jail.)/%", + "obj_npc_room_animated_slash_Other_10_gml_17_0": "* Cheese,/", + "obj_npc_room_animated_slash_Other_10_gml_180_0": "* (It's Jongler's Book on Jongleing And Other Tricks)/", + "obj_npc_room_animated_slash_Other_10_gml_181_0": "* (From search query: how to use magic)/%", + "obj_npc_room_animated_slash_Other_10_gml_187_0": "* (It's two pixellized Toriels playing the piano.)/", + "obj_npc_room_animated_slash_Other_10_gml_188_0": "* (From search query: video game piano tutoriel)/%", + "obj_npc_room_animated_slash_Other_10_gml_18_0": "* Ice,/", + "obj_npc_room_animated_slash_Other_10_gml_194_0": "* (It's a VHS explaining how to install video game piano.)/", + "obj_npc_room_animated_slash_Other_10_gml_195_0": "* (From search query: video game piano tutorial)/%", + "obj_npc_room_animated_slash_Other_10_gml_19_0": "* Gravy,/", + "obj_npc_room_animated_slash_Other_10_gml_201_0": "* (It's a jelly in the shape of various knives.)/", + "obj_npc_room_animated_slash_Other_10_gml_202_0": "* (From search query: sharpest kitchen knife jello)/%", + "obj_npc_room_animated_slash_Other_10_gml_208_0": "* (It's a calendar with college vacation circled.)/", + "obj_npc_room_animated_slash_Other_10_gml_209_0": "* (From search query: summer vacation college when.)/%", + "obj_npc_room_animated_slash_Other_10_gml_20_0": "* (Nothing.)/%", + "obj_npc_room_animated_slash_Other_10_gml_218_0": "* (It's a copy of an online skateboarding game.)/", + "obj_npc_room_animated_slash_Other_10_gml_219_0": "* (From search query: cool skatebord game online)/%", + "obj_npc_room_animated_slash_Other_10_gml_21_0": "* Peeperoniss,/", + "obj_npc_room_animated_slash_Other_10_gml_225_0": "* (It's a skateboarding game but the AI is cheating. It's impossible to win.)/", + "obj_npc_room_animated_slash_Other_10_gml_226_0": "* (From search query: cool skateboard game online CHEAT)/%", + "obj_npc_room_animated_slash_Other_10_gml_22_0": "* And more^1!&* Stop on down at ICE-E's PEZZA!/%", + "obj_npc_room_animated_slash_Other_10_gml_232_0": "* (It's a vacuum-powered book.)/", + "obj_npc_room_animated_slash_Other_10_gml_233_0": "* (From search query: LOSERS!!!^1! THIS LIBRARBY SUCKS!!!!)/%", + "obj_npc_room_animated_slash_Other_10_gml_239_0": "* (Seems to be a somewhat glitched out hologram.)/", + "obj_npc_room_animated_slash_Other_10_gml_240_0": "* (From search query: FJFIrejirioEUEUROEI4378789)/%", + "obj_npc_room_animated_slash_Other_10_gml_249_0": "* A large event is going to happen in the streets later./", + "obj_npc_room_animated_slash_Other_10_gml_251_0": "* We were told to make room for something BIG.../%", + "obj_npc_room_animated_slash_Other_10_gml_257_0": "* What are we cleaning up for, you ask?/", + "obj_npc_room_animated_slash_Other_10_gml_258_0": "* We don't know. A parade, perhaps?/%", + "obj_npc_room_animated_slash_Other_10_gml_26_0": "* Psst^1, can I tell you a mascot secret^1? I only started working here because.../", + "obj_npc_room_animated_slash_Other_10_gml_270_0": "\\m1\t\t*Yo^1! How's it hangin'?/", + "obj_npc_room_animated_slash_Other_10_gml_271_0": "\\m1\t\t*We're making some extra& money by selling in the city!/", + "obj_npc_room_animated_slash_Other_10_gml_272_0": "\\m3\t\t*We gotta make those& bucks somehow!^1! Heheh!!/", + "obj_npc_room_animated_slash_Other_10_gml_273_0": "\\m1\t\t*Gotta buy new gear!^2!&\\m3\tGotta get new kicks!^2!&\\m2\tI wanna be a car^2./", + "obj_npc_room_animated_slash_Other_10_gml_274_0": "\\m1\t\t*Good thinkin'^1, K_K^1! Gotta&\thave a way to get around^2!&\\m2\tHonk^1! Honk^2!/%", + "obj_npc_room_animated_slash_Other_10_gml_278_0": "\\m1\t\t*K_K's always got it right^2!&\\m3\tThat's why he's& second-in-command^2!/", + "obj_npc_room_animated_slash_Other_10_gml_279_0": "\\m1\t\t*..^1. who's first^2?&\\m3\tHuh? I'm not the leader^2?&\\m2\tCan I be third^2?/%", + "obj_npc_room_animated_slash_Other_10_gml_27_0": "* The logo made me think it was an ice-cream shop.../", + "obj_npc_room_animated_slash_Other_10_gml_286_0": "\\m2\t\t*Did you like the big statue^2?&\\m3\tBuilding it sucked^2!&\\m1\tTook a lot of scrap^2./", + "obj_npc_room_animated_slash_Other_10_gml_287_0": "\\m1\t\t*The other job we did was&\tway better^2!&\\m2\tIt was big^2./", + "obj_npc_room_animated_slash_Other_10_gml_288_0": "\\m3\t\t*It's gonna blow your mind^2!&\\m2\tIt was big^2./%", + "obj_npc_room_animated_slash_Other_10_gml_28_0": "* But I ended up really loving my job^1! And my co-workers^1, too^1! Heehee!/%", + "obj_npc_room_animated_slash_Other_10_gml_303_0": "* Young masters^1! Thank you for such a wide space to clean!/", + "obj_npc_room_animated_slash_Other_10_gml_304_0": "* The people here have such clean hearts as well./", + "obj_npc_room_animated_slash_Other_10_gml_305_0": "* (Sukkiri.)/%", + "obj_npc_room_animated_slash_Other_10_gml_311_0": "* It's nice to make friends that like good clean fun!/", + "obj_npc_room_animated_slash_Other_10_gml_312_0": "* (Sukkiri.)/%", + "obj_npc_room_animated_slash_Other_10_gml_318_0": "* Uh-huh^1, uh-huh^1! I wonder if she'll be back.../", + "obj_npc_room_animated_slash_Other_10_gml_319_0": "* 'ey boss^1! We're just reminiscing about fighting you!/%", + "obj_npc_room_animated_slash_Other_10_gml_352_0": "\\m2\t\t*Sorry^1, I'm out of bagels.&\\m3\tDon't you have 400!?&\\m2\tI had 406./", + "obj_npc_room_animated_slash_Other_10_gml_353_0": "\\m3\t\t*Then why can't you sell&\tanymore?!/", + "obj_npc_room_animated_slash_Other_10_gml_354_0": "\\m2\t\t*What if someone asked for&\t400 bagels?/%", + "obj_npc_room_animated_slash_Other_10_gml_358_0": "\\m2\t\t*Sorry^1, I'm out of bagels./%", + "obj_npc_room_animated_slash_Other_10_gml_35_0": "* Gravy,/", + "obj_npc_room_animated_slash_Other_10_gml_374_0": "* Having a wide-open space is great for us kids./", + "obj_npc_room_animated_slash_Other_10_gml_375_0": "* Sometimes it's good to get your freak out./%", + "obj_npc_room_animated_slash_Other_10_gml_379_0": "* And sometimes..^1. It's bad to get your freak out./%", + "obj_npc_room_animated_slash_Other_10_gml_391_0": "* M-m-mouse!!/", + "obj_npc_room_animated_slash_Other_10_gml_392_0": "* And it's n-not wearing a wig!!/%", + "obj_npc_room_animated_slash_Other_10_gml_405_0": "* Thanks for the help^1. We'll open up the \\cYEAST\\cW dining hall now./%", + "obj_npc_room_animated_slash_Other_10_gml_408_0": "* (Ouch^1, ouch)/", + "obj_npc_room_animated_slash_Other_10_gml_409_0": "* The mouse can't get me up here!!/", + "obj_npc_room_animated_slash_Other_10_gml_40_0": "* (Oh^1, God^1, someone's actually here...)&* Uhhhh.../", + "obj_npc_room_animated_slash_Other_10_gml_410_0": "* Even if the (ouch^1, ouch) stove is burning my feet!/%", + "obj_npc_room_animated_slash_Other_10_gml_414_0": "* (Ouch^1, ouch)/", + "obj_npc_room_animated_slash_Other_10_gml_415_0": "* How do I get down from here?/%", + "obj_npc_room_animated_slash_Other_10_gml_41_0": "* Ice E's P\\\"E\\\"ZZA^1, You're number \\\"#1\\\" Spot for a piping hot pe\\\"E\\\"ce of PEZZA./", + "obj_npc_room_animated_slash_Other_10_gml_425_0": "* Oh me^1, oh my^1! The kitchen is infested with..^1. vermin!!!/", + "obj_npc_room_animated_slash_Other_10_gml_426_0": "* I knew we should have properly finished dumping all the cheese in that alleyway!/%", + "obj_npc_room_animated_slash_Other_10_gml_42_0": "* Psst^1, can I tell you a mascot secret^1? I only started working here because.../", + "obj_npc_room_animated_slash_Other_10_gml_430_0": "* Queen's making us prepare a massive feast for her upcoming guests./", + "obj_npc_room_animated_slash_Other_10_gml_431_0": "* ..^1. I wonder if people can really eat platters^1, though./%", + "obj_npc_room_animated_slash_Other_10_gml_43_0": "* The logo made me think it was an ice-cream shop.../", + "obj_npc_room_animated_slash_Other_10_gml_44_0": "* But I ended up really loving my job^1! And my co-workers^1, too^1! Heehee!/%", + "obj_npc_room_animated_slash_Other_10_gml_455_0": "* Queen told us to take out the garbage./", + "obj_npc_room_animated_slash_Other_10_gml_456_0": "* I'd never seen a garbage that big before./%", + "obj_npc_room_animated_slash_Other_10_gml_460_0": "* Except for the dancing garbage that lives in the trash heap./%", + "obj_npc_room_animated_slash_Other_10_gml_469_0": "* It was a horrible statue^1, but the execution was very good./", + "obj_npc_room_animated_slash_Other_10_gml_470_0": "* I would give it 2 stars.../", + "obj_npc_room_animated_slash_Other_10_gml_471_0": "* One to cover each of the nipples./%", + "obj_npc_room_animated_slash_Other_10_gml_475_0": "* It's in a better place now./%", + "obj_npc_room_animated_slash_Other_10_gml_489_0": "Really, where!?", + "obj_npc_room_animated_slash_Other_10_gml_492_0": "* Oh boy^1, oh boy^1! I'm \\cBTrashy\\cW!/", + "obj_npc_room_animated_slash_Other_10_gml_493_0": "* Did you know about adjusting your INVENTORY?/", + "obj_npc_room_animated_slash_Other_10_gml_494_0": "* Trashcans like me can HOLD all sorts of things./", + "obj_npc_room_animated_slash_Other_10_gml_495_0": "* Just like your STORAGE^1, if you get more than 12 ITEMs!/", + "obj_npc_room_animated_slash_Other_10_gml_497_0": "\\E4* Uh..^1. yeah^1, not now dude./", + "obj_npc_room_animated_slash_Other_10_gml_499_0": "\\EQ* It was sort of an emotional moment.../", + "obj_npc_room_animated_slash_Other_10_gml_501_0": "* Oh..^1. Oh^1, that's okay...~1", + "obj_npc_room_animated_slash_Other_10_gml_506_0": "\\E7* Oh hell^1, is that Nubert over there!?\\f0/%", + "obj_npc_room_animated_slash_Other_10_gml_511_0": "* No time for this guy./%", + "obj_npc_room_animated_slash_Other_10_gml_518_0": "* You can hold a lot more in your STORAGE^1, you know./", + "obj_npc_room_animated_slash_Other_10_gml_519_0": "* But^1, you won't be able to use it during BATTLE./", + "obj_npc_room_animated_slash_Other_10_gml_51_0": "* ICE ME UP^1!&* ICE ME UP^1, BOSS!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_520_0": "* Check it and make sure you have what you need!/", + "obj_npc_room_animated_slash_Other_10_gml_521_0": "* ..^1. is what I wanted to say^1, but it already got said./%", + "obj_npc_room_animated_slash_Other_10_gml_524_0": "* A funny little guy was looking for you to the WEST./", + "obj_npc_room_animated_slash_Other_10_gml_525_0": "* I'm Trashy.../%", + "obj_npc_room_animated_slash_Other_10_gml_525_0_b": "* He was muttering something about deals.../%", + "obj_npc_room_animated_slash_Other_10_gml_529_0": "* Some funny-looking guys have gathered to the WEST./", + "obj_npc_room_animated_slash_Other_10_gml_52_0": "* ... Nah^1, serving drinks wouldn't really suit a fire elemental./", + "obj_npc_room_animated_slash_Other_10_gml_530_0": "* They were muttering something about muttering something about deals.../%", + "obj_npc_room_animated_slash_Other_10_gml_537_0": "* I can't tell you how many of these I've cleaned up./%", + "obj_npc_room_animated_slash_Other_10_gml_53_0": "* If I got nervous^1, I'd just melt all the ice./%", + "obj_npc_room_animated_slash_Other_10_gml_541_0": "* It's not so bad^1, I like cleaning./%", + "obj_npc_room_animated_slash_Other_10_gml_548_0": "* I wish there was someone that liked cleaning as much as me./%", + "obj_npc_room_animated_slash_Other_10_gml_552_0": "* (Sukkiri...)/%", + "obj_npc_room_animated_slash_Other_10_gml_562_0": "* All the shopkeepers went to the trash dump./", + "obj_npc_room_animated_slash_Other_10_gml_563_0": "* So I thought I might steal something^1, but these items are pretty bad.../%", + "obj_npc_room_animated_slash_Other_10_gml_567_0": "* Feels like I'll get ripped off even if I don't pay.../%", + "obj_npc_room_animated_slash_Other_10_gml_56_0": "* (Oh^1, God^1, someone's actually here...)&* Uhhhh.../", + "obj_npc_room_animated_slash_Other_10_gml_578_0": "* The wires..^1. the wires.../%", + "obj_npc_room_animated_slash_Other_10_gml_583_0": "* .../%", + "obj_npc_room_animated_slash_Other_10_gml_592_0": "* Everyone was.../%", + "obj_npc_room_animated_slash_Other_10_gml_597_0": "* .../%", + "obj_npc_room_animated_slash_Other_10_gml_605_0": "* I keep ending up in this situation.../", + "obj_npc_room_animated_slash_Other_10_gml_606_0": "* Can't say I'm a fan...^1. Or can I?/%", + "obj_npc_room_animated_slash_Other_10_gml_611_0": "\\m1\t\t*This town's great!/", + "obj_npc_room_animated_slash_Other_10_gml_612_0": "* (Looks like it's completed its migration.)/%", + "obj_npc_room_animated_slash_Other_10_gml_612_0_b": "\\m1\t\t*Just^1, wish everyone else was&\there^1, too.../%", + "obj_npc_room_animated_slash_Other_10_gml_622_0": "\\m3\t\t*Yo^1, chief. If you \\cYrecruit\\cW&\tenough fans for us^1,/", + "obj_npc_room_animated_slash_Other_10_gml_623_0": "\\m3\t\t*We might be able to make our&\tmusic shop again.../", + "obj_npc_room_animated_slash_Other_10_gml_624_0": "\\m3\t\t*Hey^1, we might even give you a&\t\\cYdiscount\\cW!/%", + "obj_npc_room_animated_slash_Other_10_gml_62_0": "* (It's a boombox.^1)&* (It's playing clubs music.)/%", + "obj_npc_room_animated_slash_Other_10_gml_630_0": "\\m3\t\t*Ya hear that^1, chief? Keep up&\tthe recruiting.../%", + "obj_npc_room_animated_slash_Other_10_gml_631_0": "* Oh boy^1, oh boy^1! Looks like you're almost at the END.../", + "obj_npc_room_animated_slash_Other_10_gml_632_0": "* Did you RECRUIT everyone...? You might wanna check!/%", + "obj_npc_room_animated_slash_Other_10_gml_635_0": "* You didn't RECRUIT me^1.&* But I'll be in your TOWN.../%", + "obj_npc_room_animated_slash_Other_10_gml_639_0": "\\m2\t\t*I got to keep my box./%", + "obj_npc_room_animated_slash_Other_10_gml_70_0": "* WOO!!^1! Catti!^1! You go^1, girl!!!/", + "obj_npc_room_animated_slash_Other_10_gml_71_0": "* Show those customers who's boss^1, little lady!!/", + "obj_npc_room_animated_slash_Other_10_gml_72_0": "* What if I just served coffee^1?&* Nah^1, that sounds like a lawsuit waiting to happen.../%", + "obj_npc_room_animated_slash_Other_10_gml_8_0": "* The pain itself is reason why./%", + "obj_npc_room_animated_slash_Other_10_gml_94_0": "\\E2* Oh!^1! I nearly forgot!^1! This is where I cook!!/", + "obj_npc_room_animated_slash_Other_10_gml_94_0_b": "* Oh boy^1, oh boy!^1! I'm Trashy!^1! Haha!!/", + "obj_npc_room_animated_slash_Other_10_gml_95_0": "* (It's some sort of enemy..^1. looks like they got clobbered.)/%", + "obj_npc_room_animated_slash_Other_10_gml_96_0": "\\EK* You cook everything in a giant witch's pot...?/", + "obj_npc_room_animated_slash_Other_10_gml_98_0": "\\EH* Of course^1! Cauldron-cooking is very convenient!/%", + "obj_npc_room_slash_Other_10_gml_1031_0": "* Wow^1, my co-worker seems so energetic lately!!/", + "obj_npc_room_slash_Other_10_gml_1032_0": "* I don't know what's happened^1, but..../", + "obj_npc_room_slash_Other_10_gml_1033_0": "* Seeing him happy makes me happy too!!/", + "obj_npc_room_slash_Other_10_gml_1034_0": "* Oh!!^1! A customer!^1! Would you like a blue soft-serve!?/%", + "obj_npc_room_slash_Other_10_gml_1042_0": "* Double-Ice pizza..^1. great!/", + "obj_npc_room_slash_Other_10_gml_1043_0": "* Ice Wolf^1, big customer!/", + "obj_npc_room_slash_Other_10_gml_1044_0": "* ..^1. Ice Wolf^1, maybe only customer./%", + "obj_npc_room_slash_Other_10_gml_1048_0": "* Ice Wolf^1, thinks ICE-E is cute./", + "obj_npc_room_slash_Other_10_gml_1049_0": "* I love reading books^1.&* Especially the books upstairs^1.&* You should really./", + "obj_npc_room_slash_Other_10_gml_1067_0": "* oh....^1. jailbreak..../", + "obj_npc_room_slash_Other_10_gml_1068_0": "* Hey^1 short-stuff^1.&* Why would YOU possibly need to talk to the mayor?/", + "obj_npc_room_slash_Other_10_gml_106_0": "* I don't trust anyone that won't eat my spit./", + "obj_npc_room_slash_Other_10_gml_1071_0": "* That's what the cops are for./%", + "obj_npc_room_slash_Other_10_gml_1072_0": "* it's a nice beat to study or relax to while you escape from prison/%", + "obj_npc_room_slash_Other_10_gml_1078_0": "* (oh no...^1. i accidentally ended up as a police officer...)/", + "obj_npc_room_slash_Other_10_gml_1079_0": "* (oh no...^1. i can't quit because my cousins are relying on me...)/", + "obj_npc_room_slash_Other_10_gml_107_0": "* I reckon I knew'n this would'n happen.../", + "obj_npc_room_slash_Other_10_gml_1080_0": "* oh..^1. hey.../", + "obj_npc_room_slash_Other_10_gml_1081_0": "* I'm sorry^1, I'm sorry^1.&* The mayor is busy right now./", + "obj_npc_room_slash_Other_10_gml_1085_0": "* oh..^1. sorry..^1. did i intimidate you too much.../", + "obj_npc_room_slash_Other_10_gml_1086_0": "* I'm sorry^1, I'm sorry^1.&* Are you here to complain about your teacher?/", + "obj_npc_room_slash_Other_10_gml_1087_0": "* If you don't like her^1, please blame your mother for getting her hired.../%", + "obj_npc_room_slash_Other_10_gml_1088_0": "* like if you eat candy off the floor.../", + "obj_npc_room_slash_Other_10_gml_1089_0": "* even after 5 seconds.../", + "obj_npc_room_slash_Other_10_gml_108_0": "* ... So you don't trust anyone?/", + "obj_npc_room_slash_Other_10_gml_1090_0": "* i won't arrest you./%", + "obj_npc_room_slash_Other_10_gml_109_0": "* He'll'n be back one day./%", + "obj_npc_room_slash_Other_10_gml_1103_0": "* Not only does she act icy^1, she always keeps her office's AC on full blast./", + "obj_npc_room_slash_Other_10_gml_1104_0": "* That chill I feel..^1. is..^1.&* Is this what politics feels like?/%", + "obj_npc_room_slash_Other_10_gml_1106_0": "\\E9* Lancer!^1! Hey^1, Lancer!^1! How you feeling!?/", + "obj_npc_room_slash_Other_10_gml_1108_0": "\\E3* (huff^1, puff...) One-hundred percent^1, my purplish pal!/", + "obj_npc_room_slash_Other_10_gml_1110_0": "* Don't talk to me unless you want to look at milk/%", + "obj_npc_room_slash_Other_10_gml_1110_0_b": "\\EK* Uhh^1, you sure? You're breathing kinda heavy./", + "obj_npc_room_slash_Other_10_gml_1112_0": "\\E2* Haha^1! Just a little winded from jumping from Kris's POCKET!/", + "obj_npc_room_slash_Other_10_gml_1113_0": "\\E3* Feel free to clown around town. I'll be in your ITEMs!/", + "obj_npc_room_slash_Other_10_gml_1114_0": "* Can your family not come in here when I'm looking at milk/%", + "obj_npc_room_slash_Other_10_gml_1115_0": "\\EA* No idea what you mean^1, but^1, sure./%", + "obj_npc_room_slash_Other_10_gml_1119_0": "\\E1* You're alive./", + "obj_npc_room_slash_Other_10_gml_1121_0": "\\E2* Nice./", + "obj_npc_room_slash_Other_10_gml_1121_0_b": "\\EY* Heh^1, sure^1! If you can stay on when I'm at full speed!/", + "obj_npc_room_slash_Other_10_gml_1121_0_c": "\\E3* Susie^1, Susie^1! Can you carry me on your back?/", + "obj_npc_room_slash_Other_10_gml_1122_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_1123_0": "\\E0* .../", + "obj_npc_room_slash_Other_10_gml_1123_0_b": "\\E1* Wow!^1! The Susie-train!^1! Castle Town's most exciting attraction!!!/", + "obj_npc_room_slash_Other_10_gml_1124_0": "\\E1* I'm working./%", + "obj_npc_room_slash_Other_10_gml_1124_0_b": "\\E1* I love that my floor is full of holes!/%", + "obj_npc_room_slash_Other_10_gml_1125_0": "\\EJ* .../", + "obj_npc_room_slash_Other_10_gml_1127_0": "\\EH* YOU AND KRIS STOP FORMING A LINE!!/%", + "obj_npc_room_slash_Other_10_gml_1139_0": "* In a pinch^1, sprinkles will work^1, too.../%", + "obj_npc_room_slash_Other_10_gml_113_0": "* Whoa^1, horsies. You've'n brought us to a great new place./", + "obj_npc_room_slash_Other_10_gml_1141_0": "\\E2* A room as sick as you?^1! Woah!^1! I want to see!!/", + "obj_npc_room_slash_Other_10_gml_1142_0": "* I'll keep digging holes until I reach your room!!/", + "obj_npc_room_slash_Other_10_gml_1144_0": "\\EK* Uhh^1, it's got a door^1, y'know./", + "obj_npc_room_slash_Other_10_gml_1146_0": "\\E1* A door!? Wow^1, peachboy^1, you went all out!!!/%", + "obj_npc_room_slash_Other_10_gml_114_0": "* We'll'n be puttin' our own elbow grease into fixin' it^1, too./", + "obj_npc_room_slash_Other_10_gml_1150_0": "\\E1* This is the best room ever!!!/", + "obj_npc_room_slash_Other_10_gml_1151_0": "* Hey there^1!&* Haven't seen you in a while^1, hun./", + "obj_npc_room_slash_Other_10_gml_1153_0": "* I remember^1, back on Sundays^1, after service.../", + "obj_npc_room_slash_Other_10_gml_1155_0": "* 'Course^1, things happened^1, and then.../", + "obj_npc_room_slash_Other_10_gml_115_0": "* Well'n^1, maybe not elbow'n grease. That's gross./", + "obj_npc_room_slash_Other_10_gml_1168_0": "* (This is a nice prison!)/%", + "obj_npc_room_slash_Other_10_gml_116_0": "* Nostril grease?/%", + "obj_npc_room_slash_Other_10_gml_1173_0": "* ... But it looks like you've got enough things already./", + "obj_npc_room_slash_Other_10_gml_1174_0": "* Take it easy^1, okay^1, hun?/%", + "obj_npc_room_slash_Other_10_gml_1179_0": "* (We decided to dress as kings. It's cultural exchange.)/%", + "obj_npc_room_slash_Other_10_gml_1188_0": "* (It's dozens and dozens of bath bombs.)/", + "obj_npc_room_slash_Other_10_gml_1189_0": "* (From search query: diy bath bomb)/%", + "obj_npc_room_slash_Other_10_gml_1210_0": "* (It seems to have been overloaded by shovel requests.)/", + "obj_npc_room_slash_Other_10_gml_1211_0": "* (This is known as a Dozens and Dozens of Shovels attack.)/%", + "obj_npc_room_slash_Other_10_gml_1220_0": "\\E2* Look^1, I know what you're thinking./", + "obj_npc_room_slash_Other_10_gml_1220_0_b": "* (Susie's computer.^1)&* (Doesn't seem compatible with the skateboard game.)/%", + "obj_npc_room_slash_Other_10_gml_1221_0": "\\EA* And NO^1, the skateboard game doesn't work on this./%", + "obj_npc_room_slash_Other_10_gml_1227_0": "* My secret is^1, I put all my leftover pancakes in this giant hat./%", + "obj_npc_room_slash_Other_10_gml_1228_0": "* (From search query: can harboil eggs hatch)/%", + "obj_npc_room_slash_Other_10_gml_1233_0": "(Why are you using that face now?)", + "obj_npc_room_slash_Other_10_gml_1236_0": "\\E8* You think it would torch the other side?~1", + "obj_npc_room_slash_Other_10_gml_1239_0": "* ... to BE drink!/%", + "obj_npc_room_slash_Other_10_gml_123_0": "* It's not'n no fault of yours./", + "obj_npc_room_slash_Other_10_gml_1248_0": "* (Susie's talk tube thing. Looks a bit bigger for her larger head.)/%", + "obj_npc_room_slash_Other_10_gml_124_0": "* He'll'n be back one day./%", + "obj_npc_room_slash_Other_10_gml_1253_0": "* I heard the rollercoasters are undergoing maintenance./", + "obj_npc_room_slash_Other_10_gml_1254_0": "* That's a pain because it's our only form of public transit./%", + "obj_npc_room_slash_Other_10_gml_1258_0": "* Are the roller coasters still broken? Too bad./", + "obj_npc_room_slash_Other_10_gml_1259_0": "* I keep petitioning for a public merry-go-round^1, but.../%", + "obj_npc_room_slash_Other_10_gml_1267_0": "* Yes. The teacup ride is privately owned./%", + "obj_npc_room_slash_Other_10_gml_1271_0": "* There was some ex-famous guy^1, some salesman-lobbyist-type.../", + "obj_npc_room_slash_Other_10_gml_1272_0": "* He was afraid of clowns^1, so he kept it from happening./%", + "obj_npc_room_slash_Other_10_gml_128_0": "* We'll'n be tryin' our best too. Greasily./%", + "obj_npc_room_slash_Other_10_gml_1293_0": "Advertisements now only $9.99!", + "obj_npc_room_slash_Other_10_gml_1296_0": "* You got to miss class with Alphys^1! It's not fair^1! Ha ha ha^1!/", + "obj_npc_room_slash_Other_10_gml_1297_0": "* If I skipped class^1, my dad'd never let me hear the end of it!!^1! Ha ha ha!!!/", + "obj_npc_room_slash_Other_10_gml_1300_0": "* Don't like advertisements? Block ads for only $9.99!/", + "obj_npc_room_slash_Other_10_gml_1301_0": "* Change your mind? Bring them back for only $9.99!/%", + "obj_npc_room_slash_Other_10_gml_1308_0": "* Spamton? ..^1. Haven't heard that name in a long time./%", + "obj_npc_room_slash_Other_10_gml_1312_0": "* Spamton? ..^1. We don't talk about that around here./%", + "obj_npc_room_slash_Other_10_gml_1321_0": "* I wanted to buy something.../", + "obj_npc_room_slash_Other_10_gml_1322_0": "* But I think all of the shopkeepers went to the trash dump.../%", + "obj_npc_room_slash_Other_10_gml_1326_0": "* Eatin' oranges and gettin' our stomachs pumped./%", + "obj_npc_room_slash_Other_10_gml_1336_0": "* Since everyone else got plugged they're a lot more agreeable./", + "obj_npc_room_slash_Other_10_gml_1337_0": "* It's nice./%", + "obj_npc_room_slash_Other_10_gml_1343_0": "* Pretty much everyone else is a Werewire now./", + "obj_npc_room_slash_Other_10_gml_1344_0": "* Kind of wondering if I'm holding everything back.../%", + "obj_npc_room_slash_Other_10_gml_1348_0": "* Oh^1, it's you^1.&* Are you here to play the piano again?/", + "obj_npc_room_slash_Other_10_gml_134_0": "* We're'n building up the area to be a bit'n more board-like./", + "obj_npc_room_slash_Other_10_gml_1356_0": "* Hey^1, got any way to deal with crushing^1, existential dread?/", + "obj_npc_room_slash_Other_10_gml_1357_0": "* Asking for a friend./", + "obj_npc_room_slash_Other_10_gml_1358_0": "* A friend that looks^1, and sounds^1, exactly like me./%", + "obj_npc_room_slash_Other_10_gml_135_0": "* The ponmen'll be happy^1, too./%", + "obj_npc_room_slash_Other_10_gml_1364_0": "* Ah^1, you three look together^1! How about some marriage shoes?/%", + "obj_npc_room_slash_Other_10_gml_1382_0": "* Ah^1, you two don't look together!/", + "obj_npc_room_slash_Other_10_gml_1383_0": "* Can I interest you in some brand new Divorcing Shoes...?/%", + "obj_npc_room_slash_Other_10_gml_1385_0": "* Buy^1! Buy^1! Buy^1! We're sold out^1! Buy!/%", + "obj_npc_room_slash_Other_10_gml_1398_0": "* Spamton? ..^1. No idea who you're talking about./%", + "obj_npc_room_slash_Other_10_gml_13_0": "* The gash weaves down as if you cry./%", + "obj_npc_room_slash_Other_10_gml_1411_0": "* Spamton? ..^1. We don't talk about that around here./%", + "obj_npc_room_slash_Other_10_gml_1427_0": "* (It's a bit scary moving to a new place. But^1, as a ball...)/", + "obj_npc_room_slash_Other_10_gml_1428_0": "* (There's nothing to sphere except sphere itself.)/%", + "obj_npc_room_slash_Other_10_gml_142_0": "* (Looks like it costs money just to have a free sample.)/%", + "obj_npc_room_slash_Other_10_gml_1434_0": "* (With this windfall^1, I've ceased to be spherical.)/", + "obj_npc_room_slash_Other_10_gml_1435_0": "* (Nubert..^1. you're one-of-a-kind.)/%", + "obj_npc_room_slash_Other_10_gml_1445_0": "* Prince Ralsei^1, I will keep your hat a-racked until you need it!/%", + "obj_npc_room_slash_Other_10_gml_1449_0": "* Until then^1, please allow me to pretend to be a wizard^1! Hi-ya!/%", + "obj_npc_room_slash_Other_10_gml_1455_0": "* Ho ho!^1! Who is this guy!^1! He's scary!!/%", + "obj_npc_room_slash_Other_10_gml_1462_0": "* Nubert's had a wild ride. Time to settle down./", + "obj_npc_room_slash_Other_10_gml_1463_0": "* Give my riches to the weak.../%", + "obj_npc_room_slash_Other_10_gml_1481_0": "* Ah^1! Thou hast Transplantedeth us to Thine Castle Towne.../", + "obj_npc_room_slash_Other_10_gml_1482_0": "\\E2* And^1, Trulye^1, a maginificenth Towne of Castles^1, it art!/", + "obj_npc_room_slash_Other_10_gml_1483_0": "\\E6* But ho^1! Hmmm..^1. Something art..^1. Lackingth^1, it Feeleth./", + "obj_npc_room_slash_Other_10_gml_1484_0": "\\E1* Couldth thou guys..^1. Perhapsth.../", + "obj_npc_room_slash_Other_10_gml_1485_0": "\\E6* Bringe in an Evil Rulere...^1. Or some Thinge...?/%", + "obj_npc_room_slash_Other_10_gml_1489_0": "\\E0* Lancer hath benounced me \\\"Vice Fathere...\\\"/", + "obj_npc_room_slash_Other_10_gml_1490_0": "\\E5* Forthhence^1, I do All the Cookinge and Cleaninge./", + "obj_npc_room_slash_Other_10_gml_1491_0": "\\E6* Perhapsth^1, I shouldst seeketh a New Employere.../%", + "obj_npc_room_slash_Other_10_gml_149_0": "Don't yell that from across town!!", + "obj_npc_room_slash_Other_10_gml_1504_0": "* Oho. Welcome to&~1Town!/", + "obj_npc_room_slash_Other_10_gml_1505_0": "* Or so I heard it's called./%", + "obj_npc_room_slash_Other_10_gml_1509_0": "* Oho. Welcome home./", + "obj_npc_room_slash_Other_10_gml_150_0": "Hey Lancer!!", + "obj_npc_room_slash_Other_10_gml_1510_0": "* Things have changed again here in&~1Town!/%", + "obj_npc_room_slash_Other_10_gml_1517_0": "* Come to think of it^1,/", + "obj_npc_room_slash_Other_10_gml_1518_0": "* Welcome to me too^1! Haha!/", + "obj_npc_room_slash_Other_10_gml_1519_0": "* I think we're gonna like living here!/%", + "obj_npc_room_slash_Other_10_gml_151_0": "Hi Susie!!", + "obj_npc_room_slash_Other_10_gml_1523_0": "* This is a dream that grows with love and care./", + "obj_npc_room_slash_Other_10_gml_1524_0": "* Don't be afraid to dream!/%", + "obj_npc_room_slash_Other_10_gml_1535_0": "* This guy always seems like he's enjoying life more than me./", + "obj_npc_room_slash_Other_10_gml_1536_0": "* Maybe it's because he's a higher level...?/%", + "obj_npc_room_slash_Other_10_gml_1541_0": "* Ha ha^1! That's right^1! They took so long on their turn.../", + "obj_npc_room_slash_Other_10_gml_1542_0": "* What!? A horned girl? I never got to see her!/%", + "obj_npc_room_slash_Other_10_gml_154_0": "\\EL* Wh..^1. who did this to my mannequin!?/", + "obj_npc_room_slash_Other_10_gml_1554_0": "* (Seems Hathy likes this place.)/", + "obj_npc_room_slash_Other_10_gml_1555_0": "* (She hopes you'll find enough beds to inspect.)/", + "obj_npc_room_slash_Other_10_gml_1556_0": "* (You'll lose your bed inspector title if you don't inspect enough beds.)/%", + "obj_npc_room_slash_Other_10_gml_155_0": "\\EN* A-as your prince^1, I..^1. I demand someone fix this!!/", + "obj_npc_room_slash_Other_10_gml_1560_0": "* (Seems like Hathy likes this place.)/", + "obj_npc_room_slash_Other_10_gml_1561_0": "* (She hopes you'll like it too.)/%", + "obj_npc_room_slash_Other_10_gml_1566_0": "* (Hathy's happy to see so many new faces.)/", + "obj_npc_room_slash_Other_10_gml_1567_0": "* (Happy's hathy.)/%", + "obj_npc_room_slash_Other_10_gml_156_0": "\\EM* .../", + "obj_npc_room_slash_Other_10_gml_1574_0": "* It's a clean start for us here!/", + "obj_npc_room_slash_Other_10_gml_1575_0": "* (Sukkiri...)/%", + "obj_npc_room_slash_Other_10_gml_157_0": "* AHHHHHHHHHHH!^1!&* It's that purple beast!!!/", + "obj_npc_room_slash_Other_10_gml_1581_0": "* Thanks for getting rid of Queen!/", + "obj_npc_room_slash_Other_10_gml_1582_0": "* ..^1. yeah^1, this form is much cooler^1, so I'm keeping it.../%", + "obj_npc_room_slash_Other_10_gml_1588_0": "* Thanks to you^1, commander^1, we've been liberated!/", + "obj_npc_room_slash_Other_10_gml_1589_0": "* I hereby declare today National Ham Sandwich Day of Independence!/%", + "obj_npc_room_slash_Other_10_gml_1595_0": "* Wh..^1. what a wonderful place..^1. thank you.../", + "obj_npc_room_slash_Other_10_gml_1596_0": "* This town^1, not that restaurant. It looks weird. I'm not going in.../%", + "obj_npc_room_slash_Other_10_gml_159_0": "* Woah^1, nice cheer^1.&* Look^1, Kris^1, I've got fans./%", + "obj_npc_room_slash_Other_10_gml_1604_0": "* Bow bow./", + "obj_npc_room_slash_Other_10_gml_1604_0_b": "\\EK* I..^1. thought you were racing?/", + "obj_npc_room_slash_Other_10_gml_1605_0": "* (I'm bjust a block.)/%", + "obj_npc_room_slash_Other_10_gml_1606_0": "\\E2* Yeah^1! I wanna be the egg!!/%", + "obj_npc_room_slash_Other_10_gml_1609_0": "* (I don't bget it.)/", + "obj_npc_room_slash_Other_10_gml_1610_0": "* (Did bwe go somebwhere?)/%", + "obj_npc_room_slash_Other_10_gml_1610_0_b": "\\E1* You won't get through your teen years without at least one Egg./%", + "obj_npc_room_slash_Other_10_gml_1626_0": "* Hey^1, boss^1! I'll have a Dark Candy Starfait!/%", + "obj_npc_room_slash_Other_10_gml_1632_0": "* (Hathy is going to order a heart-foam latte.)/%", + "obj_npc_room_slash_Other_10_gml_1638_0": "* Lemonade? ..^1. Please./%", + "obj_npc_room_slash_Other_10_gml_163_0": "\\E0* (If Noelle was here...)/", + "obj_npc_room_slash_Other_10_gml_1644_0": "* (Looks like it wants to osmose some flavorful cubes.)/%", + "obj_npc_room_slash_Other_10_gml_164_0": "\\EA* (She'd probably dress it up like a Christmas tree.)/", + "obj_npc_room_slash_Other_10_gml_1650_0": "* (Looks like it wants to be dabbed with rubbing alcohol.)/%", + "obj_npc_room_slash_Other_10_gml_1656_0": "* Everything tastes better with a normally-shaped body!/%", + "obj_npc_room_slash_Other_10_gml_165_0": "* AHHHHHHHHHH-^1&* Okay^1, I'm outta breath./%", + "obj_npc_room_slash_Other_10_gml_1662_0": "* Boss...? You're treating me...? Oh^1, you shouldn't have^1! (smile)/%", + "obj_npc_room_slash_Other_10_gml_1668_0": "* (Head Hathy drinks an ice tea in silence...)/%", + "obj_npc_room_slash_Other_10_gml_1722_0": "* Good evening^1, boss^1. Today's meal is Crisped `#E23D28./", + "obj_npc_room_slash_Other_10_gml_1723_0": "* It's been deep-fried with the finest JPEG artifacting.../", + "obj_npc_room_slash_Other_10_gml_1724_0": "* I hope it suits your palette..^1. er^1, palate./%", + "obj_npc_room_slash_Other_10_gml_1729_0": "* Boss^1, this Cafe is so unrefined. So plain./", + "obj_npc_room_slash_Other_10_gml_172_0": "* This place is a great deal!^1! All kinds of new customers!!/", + "obj_npc_room_slash_Other_10_gml_1730_0": "* Why don't we make it into an animal cafe?/", + "obj_npc_room_slash_Other_10_gml_1731_0": "* ..^1. you can be one of the animals^1, too^1, boss./%", + "obj_npc_room_slash_Other_10_gml_1737_0": "* (Seems well behaved.)/%", + "obj_npc_room_slash_Other_10_gml_173_0": "* Want a free sample? Just $4.99 to try a bite of these clothes!!/%", + "obj_npc_room_slash_Other_10_gml_1743_0": "* (Seems well behaved.)/%", + "obj_npc_room_slash_Other_10_gml_1748_0": "* Thanks a lot for the lovely city./", + "obj_npc_room_slash_Other_10_gml_1749_0": "* RIKO RIKO!/%", + "obj_npc_room_slash_Other_10_gml_1749_0_b": "* It's nearly as good as the one I made in Minecrap./%", + "obj_npc_room_slash_Other_10_gml_1753_0": "* I need to mine ten-hundred blocks of Bubsidian to make my dog 3 colors./%", + "obj_npc_room_slash_Other_10_gml_1777_0": "* Oh^1, it's quite a wonderful town^1, really. Thank you!/", + "obj_npc_room_slash_Other_10_gml_1778_0": "* ..^1. so..^1. why am I alone here?/", + "obj_npc_room_slash_Other_10_gml_1779_0": "* A bit of self-reflection^1, I suppose./", + "obj_npc_room_slash_Other_10_gml_1780_0": "* I do realize I was quite a coward before.../", + "obj_npc_room_slash_Other_10_gml_1781_0": "* So..^1. I wanted to say..^1. well.../", + "obj_npc_room_slash_Other_10_gml_1782_0": "* I STILL AM!!!!/", + "obj_npc_room_slash_Other_10_gml_1783_0": "* My cards^1, I cannot handle society!/", + "obj_npc_room_slash_Other_10_gml_1784_0": "* For now^1, I'll be living at the top of this cliff!/", + "obj_npc_room_slash_Other_10_gml_1785_0": "* When I'm ready to meet society again^1, I will be back!/", + "obj_npc_room_slash_Other_10_gml_1786_0": "* Thank you^1, thank you for the wonderful home^1! I will NOT use it!/%", + "obj_npc_room_slash_Other_10_gml_1801_0": "* ..^1. I like being like this./", + "obj_npc_room_slash_Other_10_gml_1802_0": "* Don't tell anybody./%", + "obj_npc_room_slash_Other_10_gml_1808_0": "* These animals are stray...?/", + "obj_npc_room_slash_Other_10_gml_1809_0": "* No^1, they are practicing a special loneliness style./", + "obj_npc_room_slash_Other_10_gml_1810_0": "* ..^1. Just like me./", + "obj_npc_room_slash_Other_10_gml_1811_0": "* Lone wolves have to stick together./%", + "obj_npc_room_slash_Other_10_gml_1817_0": "* Train at the party dojo? Ha.../", + "obj_npc_room_slash_Other_10_gml_1818_0": "* We will make our own dojo..^1. for introverts./%", + "obj_npc_room_slash_Other_10_gml_1828_0": "* ..^1. I've been training./", + "obj_npc_room_slash_Other_10_gml_1829_0": "* ..^1. Don't ask what I've been training^1, though./%", + "obj_npc_room_slash_Other_10_gml_1833_0": "* ..^1. are you impressed...?/%", + "obj_npc_room_slash_Other_10_gml_183_0": "\\E0* So Ralsei^1, you're not gonna put your hat back on?/", + "obj_npc_room_slash_Other_10_gml_1848_0": "\\m1*\t\tWow^1, our house is a dojo?!&\\m2\tMakes me wanna FIGHT...&\\m3\t(Can't we go to sleep?)/%", + "obj_npc_room_slash_Other_10_gml_1852_0": "\\m1*\t\tIt's a PARTY every day!&\\m2\tAnd I'M the oldest!&\\m3\t(We're the same age...)/%", + "obj_npc_room_slash_Other_10_gml_185_0": "\\E1* Why? Did I look cuter before?/", + "obj_npc_room_slash_Other_10_gml_1860_0": "\\m1*\t\tWho's that tall-dark-and...&\\m2\tKinda creepy person!?&\\m3\tYou mean the... Werewire?/%", + "obj_npc_room_slash_Other_10_gml_1864_0": "\\m1*\t\tTheir neck just&\tlooks so...fluffy~&\\m2\tSo!? Like I care!?/", + "obj_npc_room_slash_Other_10_gml_1865_0": "\\m3*\t\t(She wants to rub her face&\tin it...)/%", + "obj_npc_room_slash_Other_10_gml_186_0": "* Are you puzzled by COMBAT^1?&* Wanna know how TP works?/%", + "obj_npc_room_slash_Other_10_gml_1875_0": "* He he he... Looks like fighting wasn't in the cards for us./", + "obj_npc_room_slash_Other_10_gml_1876_0": "* Lucky for you... Just hope you don't meet my friends!/%", + "obj_npc_room_slash_Other_10_gml_187_0": "* If you still haven't assembled all the details.../", + "obj_npc_room_slash_Other_10_gml_1882_0": "* (Looks like it won't forgive you for sparing it...)/", + "obj_npc_room_slash_Other_10_gml_1883_0": "* (Unless you can beat it in a fight.)/%", + "obj_npc_room_slash_Other_10_gml_188_0": "* My cohorts to the WEST will gladly help you put the pieces together./%", + "obj_npc_room_slash_Other_10_gml_189_0": "\\E1* You..^1. you think I look cuter now?/", + "obj_npc_room_slash_Other_10_gml_191_0": "\\EH* It was just NICER seeing LESS of you! \\f0/%", + "obj_npc_room_slash_Other_10_gml_1928_0": "* Finally a dojo for people that are normal-shaped/", + "obj_npc_room_slash_Other_10_gml_1929_0": "* I will train my self for the tournament/%", + "obj_npc_room_slash_Other_10_gml_192_0": "You're making me blush!", + "obj_npc_room_slash_Other_10_gml_1938_0": "* My power level is falling behind the others/", + "obj_npc_room_slash_Other_10_gml_1939_0": "* All I can do now is gasp and comment on the battle/%", + "obj_npc_room_slash_Other_10_gml_193_0": "* Your friends can't \\cYACT\\cW alone^1, but they can still help you win peacefully./", + "obj_npc_room_slash_Other_10_gml_194_0": "* The \\cGDARK PRINCE\\cW's \\cYPACIFY\\cW spell can remove \\cBTIRED\\cW enemies safely from battle./", + "obj_npc_room_slash_Other_10_gml_1959_0": "* Looks like you got past Nubert's forcefield./", + "obj_npc_room_slash_Other_10_gml_195_0": "* If nothing else^1, why not try using an \\cYITEM\\cW?/", + "obj_npc_room_slash_Other_10_gml_1960_0": "* Nubert doesn't know how that forcefield got there./", + "obj_npc_room_slash_Other_10_gml_1961_0": "* But it's Nubert's forcefield./", + "obj_npc_room_slash_Other_10_gml_1962_0": "* As a prize, have Nubert's treasure./", + "obj_npc_room_slash_Other_10_gml_1963_0": "* Nubert doesn't know what's inside./", + "obj_npc_room_slash_Other_10_gml_1964_0": "* But Nubert will give it to you./%", + "obj_npc_room_slash_Other_10_gml_1968_0": "* That's Nubert's treasure./", + "obj_npc_room_slash_Other_10_gml_1969_0": "* Remember. You're just borrowing it./", + "obj_npc_room_slash_Other_10_gml_196_0": "* Even if it seems useless^1, the effects may surprise you./%", + "obj_npc_room_slash_Other_10_gml_1970_0": "* Forever./%", + "obj_npc_room_slash_Other_10_gml_197_0": "\\E5* Hurry the hell up^1, Kris./", + "obj_npc_room_slash_Other_10_gml_1980_0": "* All my friends turned into Werewires^1, but it's no big deal./", + "obj_npc_room_slash_Other_10_gml_1981_0": "* I've been on Queen's side since the beginning^1, so I'm safe!/%", + "obj_npc_room_slash_Other_10_gml_1985_0": "* Complain about Queen^1, but she gets a lot done!/%", + "obj_npc_room_slash_Other_10_gml_198_0": "\\EK* Longer you take^1, longer I gotta spend with THIS weirdo./", + "obj_npc_room_slash_Other_10_gml_1994_0": "* Heh^1, good luck figuring out which ride to take!/%", + "obj_npc_room_slash_Other_10_gml_2000_0": "* This right ride is the right one./%", + "obj_npc_room_slash_Other_10_gml_200_0": "* What^1?&* I'm building a ladder here./", + "obj_npc_room_slash_Other_10_gml_2011_0": "* I love reading books./", + "obj_npc_room_slash_Other_10_gml_2012_0": "* Especially the books upstairs./%", + "obj_npc_room_slash_Other_10_gml_2016_0": "* I love reading./", + "obj_npc_room_slash_Other_10_gml_2017_0": "* Especially books./%", + "obj_npc_room_slash_Other_10_gml_201_0": "* Today's lesson is..^1.&* \\cRGet out of my way when I'm building a ladder!\\cW /", + "obj_npc_room_slash_Other_10_gml_2026_0": "* It's terrible... The butlers are all trapped in the cafe.../", + "obj_npc_room_slash_Other_10_gml_2027_0": "* Queen is nowhere to be found^1, and.../", + "obj_npc_room_slash_Other_10_gml_2028_0": "* With no one to defend it^1, a strange force has taken over the mansion!/%", + "obj_npc_room_slash_Other_10_gml_202_0": "* Do you need an \\cRinteractive tutorial\\cW on \\cRleaving me alone\\cW?/%", + "obj_npc_room_slash_Other_10_gml_2030_0": "* Thank you for your help./", + "obj_npc_room_slash_Other_10_gml_2031_0": "* I had gone up there to do \\n\\cYa little house cleaning\\cW and got stuck./%", + "obj_npc_room_slash_Other_10_gml_2037_0": "* .../%", + "obj_npc_room_slash_Other_10_gml_2041_0": "* (What have you done!?)/", + "obj_npc_room_slash_Other_10_gml_2042_0": "* (You gave the other mice $~1 during that puzzle!)/", + "obj_npc_room_slash_Other_10_gml_2043_0": "* (At this rate^1, EVERY mouse is going to be wearing a wig...)/%", + "obj_npc_room_slash_Other_10_gml_2049_0": "* Welcome to the 2F Dinner Party Section A./", + "obj_npc_room_slash_Other_10_gml_204_0": "\\EJ* Er..^1. it's like knitting./", + "obj_npc_room_slash_Other_10_gml_2050_0": "* Please help yourself to anybody's food./%", + "obj_npc_room_slash_Other_10_gml_2054_0": "* Normally I'm terrified of mice^1, but it's OK because that one is wearing a wig./%", + "obj_npc_room_slash_Other_10_gml_205_0": "* What?/", + "obj_npc_room_slash_Other_10_gml_2063_0": "* I am Mousemillian. I stand leagues and inches above all the other mice./", + "obj_npc_room_slash_Other_10_gml_2064_0": "* Only Nubert remains above me still.../%", + "obj_npc_room_slash_Other_10_gml_2068_0": "* Only Nubert remains above me still.../%", + "obj_npc_room_slash_Other_10_gml_206_0": "* Do you need an \\cRinteractive tutorial\\cW on \\cRleaving me alone\\cW?/%", + "obj_npc_room_slash_Other_10_gml_2075_0": "* Nubert's movin' up in the world./%", + "obj_npc_room_slash_Other_10_gml_2076_0": "* Psst..^1. I'm the Hacker. Nobody figured it out yet but it's me./", + "obj_npc_room_slash_Other_10_gml_2077_0": "* There's an east treasure's hallway leading to BASEMENT on 1F.../", + "obj_npc_room_slash_Other_10_gml_2078_0": "* Come down there and I'll help you crack the code./%", + "obj_npc_room_slash_Other_10_gml_2081_0": "* Yes^1! Yes^1! Queen is right^1!&* Send error report^1!&* Send error report!/%", + "obj_npc_room_slash_Other_10_gml_2089_0": "* Couldn't agree more^1!&* Send error report^1!&* Send error report!/%", + "obj_npc_room_slash_Other_10_gml_2097_0": "* Psst..^1. Hey^1, it's me^1, the Hacker. No one figured it out but it's me./", + "obj_npc_room_slash_Other_10_gml_2098_0": "* Keep it on the download./%", + "obj_npc_room_slash_Other_10_gml_20_0": "* It's a red wagon with a rusty birdcage in it./", + "obj_npc_room_slash_Other_10_gml_2106_0": "* This guy keeps telling everyone at the party he's a hacker./", + "obj_npc_room_slash_Other_10_gml_2107_0": "* I don't know what to do with this information./%", + "obj_npc_room_slash_Other_10_gml_2111_0": "* There's supposed to be another guest here^1, but they're late./", + "obj_npc_room_slash_Other_10_gml_2112_0": "* They called and said something about blue checkmarks.../%", + "obj_npc_room_slash_Other_10_gml_211_0": "\\E0* .../", + "obj_npc_room_slash_Other_10_gml_2126_0": "* This downstairs table will be for our special guests./", + "obj_npc_room_slash_Other_10_gml_2127_0": "* There's a dinner party on the 2nd floor for everyone else./%", + "obj_npc_room_slash_Other_10_gml_212_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_2131_0": "* Combined^1, we have enough seats for everyone in the world./%", + "obj_npc_room_slash_Other_10_gml_2138_0": "* Everything here is tailored for you..^1. right?/%", + "obj_npc_room_slash_Other_10_gml_2142_0": "* Ralsei^1, good luck./", + "obj_npc_room_slash_Other_10_gml_2143_0": "* Although you only joined us for minutes^1, we'll miss you./%", + "obj_npc_room_slash_Other_10_gml_214_0": "* \\cYDEFENDING\\cW will not only temporarily \\cRreduce the damage\\cW you take.../", + "obj_npc_room_slash_Other_10_gml_2153_0": "* (He seems to be well-taken care of.)/%", + "obj_npc_room_slash_Other_10_gml_215_0": "* It also lets you focus^1, \\cYrestoring TP\\cW. You need \\cYTP\\cW to \\cRCAST SPELLS\\cW!/", + "obj_npc_room_slash_Other_10_gml_2167_0": "* When are they gonna be done in there?/%", + "obj_npc_room_slash_Other_10_gml_216_0": "* So don't be afraid to \\cYDEFEND\\cW^1!&* \\cYDEFEND\\cW and \\cYCAST SPELLS\\cW!/", + "obj_npc_room_slash_Other_10_gml_2177_0": "* (The statue of Berdly is wedged in the toilet.)/", + "obj_npc_room_slash_Other_10_gml_2178_0": "* (You glanced back at the bathroom door sign.)/", + "obj_npc_room_slash_Other_10_gml_2179_0": "* (The sign has a silhouette of a Berdly statue.)/", + "obj_npc_room_slash_Other_10_gml_217_0": "* By the way^1, all leftover \\cYTP\\cW will \\cRturn into extra MONEY\\cW after the battle!/%", + "obj_npc_room_slash_Other_10_gml_2180_0": "* (Everything checks out.)/%", + "obj_npc_room_slash_Other_10_gml_2184_0": "* (No problem here.)/%", + "obj_npc_room_slash_Other_10_gml_2195_0": "* This is today's dinner entertainment./", + "obj_npc_room_slash_Other_10_gml_2196_0": "* I've heard it's called \\\"The Birth of a Fountain.\\\"/", + "obj_npc_room_slash_Other_10_gml_2197_0": "* What an elegant name./%", + "obj_npc_room_slash_Other_10_gml_21_0": "* (It's Chairiel^1, the beloved living room chair.)/%", + "obj_npc_room_slash_Other_10_gml_2201_0": "* How elegantly quixotic!/%", + "obj_npc_room_slash_Other_10_gml_220_0": "\\E0* The hell you even have a Ralsei statue anyway?/", + "obj_npc_room_slash_Other_10_gml_2210_0": "* The QUEEN has been very interested in this video recently./", + "obj_npc_room_slash_Other_10_gml_2211_0": "* Where the KNIGHT creates the Fountain by its own hand.../", + "obj_npc_room_slash_Other_10_gml_2212_0": "* Well^1, it's that and Cyber City's Funniest Home Videos./%", + "obj_npc_room_slash_Other_10_gml_2216_0": "* We are often forced to star in those videos./%", + "obj_npc_room_slash_Other_10_gml_2219_0": "* (It's a box.)/%", + "obj_npc_room_slash_Other_10_gml_221_0": "* Getting close to \\cYBULLETS\\cW is really exciting^1, isn't it?/", + "obj_npc_room_slash_Other_10_gml_2225_0": "* The KNIGHT created the FOUNTAIN^1, and this WORLD./", + "obj_npc_room_slash_Other_10_gml_2226_0": "* It might be even more powerful than Queen./", + "obj_npc_room_slash_Other_10_gml_2227_0": "* ..^1. for now./%", + "obj_npc_room_slash_Other_10_gml_222_0": "* You'll \\cRrecover a little\\cW \\cYTP\\cW for each \\cYBULLET\\cW you get close to./", + "obj_npc_room_slash_Other_10_gml_2231_0": "* ..^1. for now./%", + "obj_npc_room_slash_Other_10_gml_223_0": "* Plus^1, \\cRgetting close to bullets\\cW can sometimes end the \\cRenemy's attack faster\\cW./", + "obj_npc_room_slash_Other_10_gml_2241_0": "* I came to support the rebels^1, but they aren't here./", + "obj_npc_room_slash_Other_10_gml_2242_0": "* ..^1. Not really sure how I would support them^1, though./%", + "obj_npc_room_slash_Other_10_gml_2246_0": "* I don't really want to eat bagels./%", + "obj_npc_room_slash_Other_10_gml_224_0": "* It's quite \\cRdangerous\\cW though^1.&* So no worries if you don't want to try./%", + "obj_npc_room_slash_Other_10_gml_2255_0": "* Don't look sad. You're never alone./", + "obj_npc_room_slash_Other_10_gml_2256_0": "* You got Nubert./%", + "obj_npc_room_slash_Other_10_gml_2262_0": "* I'm Nubert. Everybody loves me./", + "obj_npc_room_slash_Other_10_gml_2263_0": "* That's why I live in the trash./%", + "obj_npc_room_slash_Other_10_gml_2269_0": "* Nuelle^1, eh? Not a bad name^1, says Nubert./%", + "obj_npc_room_slash_Other_10_gml_2278_0": "* ..^1. e-everyone else has been.../%", + "obj_npc_room_slash_Other_10_gml_2284_0": "* S-save us^1, she's going to.../%", + "obj_npc_room_slash_Other_10_gml_2295_0": "* I was running from Queen's control plugs^1, and got stuck up here./", + "obj_npc_room_slash_Other_10_gml_2296_0": "* I'm..^1. I'm too scared to go down the slide./", + "obj_npc_room_slash_Other_10_gml_2297_0": "* ..^1. But you know what? Talking to you has increased my confidence!/%", + "obj_npc_room_slash_Other_10_gml_2301_0": "* I now have less social anxiety./", + "obj_npc_room_slash_Other_10_gml_2302_0": "* But^1, I'm afraid of slides./%", + "obj_npc_room_slash_Other_10_gml_2309_0": "* You came back from pretty far just to talk to me./", + "obj_npc_room_slash_Other_10_gml_2310_0": "* That's really increasing my confidence./", + "obj_npc_room_slash_Other_10_gml_2311_0": "* I bet I could be a hit at parties..^1. the slide? That's not happening./%", + "obj_npc_room_slash_Other_10_gml_2315_0": "* Now that I think about it^1, I don't think I could go to parties./", + "obj_npc_room_slash_Other_10_gml_2316_0": "* Someone might put on a slideshow.../%", + "obj_npc_room_slash_Other_10_gml_232_0": "* Oh^1! Let us take your coat^1!&* And put it in the TOILET^1! HA^1!&* ... which^1, we don't even have./", + "obj_npc_room_slash_Other_10_gml_2330_0": "* Recently^1, something called \\\"Internet\\\" is having an \\\"outage\\\"./", + "obj_npc_room_slash_Other_10_gml_2331_0": "* Some say it was the secret to Queen's know-how./", + "obj_npc_room_slash_Other_10_gml_2332_0": "* Since then^1, it seems like she's become quite extreme.../%", + "obj_npc_room_slash_Other_10_gml_2336_0": "* I'm really only interested in cute digital cats./", + "obj_npc_room_slash_Other_10_gml_2337_0": "* I don't think the \\\"Internet\\\" has anything to do with that!/%", + "obj_npc_room_slash_Other_10_gml_233_0": "* (It's a candy tree.^1)&* (All the ripe candy has been picked.)/%", + "obj_npc_room_slash_Other_10_gml_2344_0": "* I like cats the best^1, but I heard \\\"Poppup\\\" is cute^1, too./", + "obj_npc_room_slash_Other_10_gml_2345_0": "* What? It's considered a household pest? No way.../%", + "obj_npc_room_slash_Other_10_gml_2349_0": "* Next you are gonna tell me that mice are vermin!/%", + "obj_npc_room_slash_Other_10_gml_234_0": "* Then we can all play Twister~^1!&* Just stay OUT OF OUR WAY^1!&* ... we lose even by ourselves./%", + "obj_npc_room_slash_Other_10_gml_2361_0": "* Lightners^1! I haven't seen many of you recently./", + "obj_npc_room_slash_Other_10_gml_2362_0": "* If you didn't know^1, an evil ruler is taking over this world./", + "obj_npc_room_slash_Other_10_gml_2363_0": "* I don't really like politics^1, so I have no opinion on this./%", + "obj_npc_room_slash_Other_10_gml_2367_0": "* If you try to talk to me about politics^1,/", + "obj_npc_room_slash_Other_10_gml_2368_0": "* We will have no choice but to cross swords.../%", + "obj_npc_room_slash_Other_10_gml_236_0": "* (It's a candy tree.^1)&* (All the ripe candy has been picked.)/", + "obj_npc_room_slash_Other_10_gml_2375_0": "* Did Queen take over the world yet? I wouldn't know.../%", + "obj_npc_room_slash_Other_10_gml_2379_0": "* I'm not asking you to tell me. Actually^1, if you do^1,/", + "obj_npc_room_slash_Other_10_gml_237_0": "* Were you invited^1?&* YOU WEREN'T!!^1!&* You DID hurt us.../", + "obj_npc_room_slash_Other_10_gml_2380_0": "* We will have no choice but to cross swords..../%", + "obj_npc_room_slash_Other_10_gml_238_0": "* Let's not take any more^1, Kris^1.&* Unripe candy is sour./", + "obj_npc_room_slash_Other_10_gml_2393_0": "* I heard there's a rebel team resisting Queen.../", + "obj_npc_room_slash_Other_10_gml_2394_0": "* So far all I found are overpriced bagels.../%", + "obj_npc_room_slash_Other_10_gml_2399_0": "* Bagels^1, doughnuts .../", + "obj_npc_room_slash_Other_10_gml_2400_0": "* Why is it round dough is always so overpriced?/", + "obj_npc_room_slash_Other_10_gml_2401_0": "\\m2\t\t*The hole is expensive!/%", + "obj_npc_room_slash_Other_10_gml_240_0": "* What^1? Sour^1, sweet^1, meaty^1, bitter..^1. if it's candy^1, it's good!/", + "obj_npc_room_slash_Other_10_gml_2412_0": "* I want to go back to the city^1, but the way is blocked.../", + "obj_npc_room_slash_Other_10_gml_2413_0": "* I'm no country boy^1! Let me out of Cyber Field!/%", + "obj_npc_room_slash_Other_10_gml_2417_0": "* Cuisine is so unrefined out here in the (memory) sticks./%", + "obj_npc_room_slash_Other_10_gml_2426_0": "* The way to the city is now open./", + "obj_npc_room_slash_Other_10_gml_2427_0": "* I think I'll stay in the countryside a bit longer though./%", + "obj_npc_room_slash_Other_10_gml_242_0": "* Well^1, that's accepting of you.../", + "obj_npc_room_slash_Other_10_gml_2431_0": "* Everything is so naturally green here./", + "obj_npc_room_slash_Other_10_gml_2432_0": "* I'm charmed by the local music and flavors./%", + "obj_npc_room_slash_Other_10_gml_2439_0": "* I really got used to the countryside./", + "obj_npc_room_slash_Other_10_gml_243_0": "\\E9* ... Wait^1, \"meaty?\"/%", + "obj_npc_room_slash_Other_10_gml_2440_0": "* Perhaps I'm just a farmboy at heart.../%", + "obj_npc_room_slash_Other_10_gml_2444_0": "* Plus^1, I haven't seen a single Poppup yet./%", + "obj_npc_room_slash_Other_10_gml_2456_0": "* I heard this unassuming store is the rebel base.../", + "obj_npc_room_slash_Other_10_gml_2457_0": "* But^1, I realized I don't really know how I would help them.../%", + "obj_npc_room_slash_Other_10_gml_2461_0": "* I don't really want to buy any more bagels.../%", + "obj_npc_room_slash_Other_10_gml_2474_0": "* Spamton? This used to be his room.../", + "obj_npc_room_slash_Other_10_gml_2475_0": "* Though it's not like he used it^1, after a while./", + "obj_npc_room_slash_Other_10_gml_2476_0": "* Eventually^1, he just spent all his time in the basement..^1. praying./%", + "obj_npc_room_slash_Other_10_gml_247_0": "* (Hathy is the second party member^1. It's the healer.)/", + "obj_npc_room_slash_Other_10_gml_2480_0": "* When things went downhill^1, he became obsessed with that artifact./", + "obj_npc_room_slash_Other_10_gml_2481_0": "* Maybe he thought it would give him another big break?/%", + "obj_npc_room_slash_Other_10_gml_2488_0": "* This mansion used to be a luxurious home for upper class citizens./", + "obj_npc_room_slash_Other_10_gml_2489_0": "* Your room? It belonged to a prestigious big shot.../%", + "obj_npc_room_slash_Other_10_gml_248_0": "* What kind of candy is meaty?/", + "obj_npc_room_slash_Other_10_gml_2493_0": "* Sadly^1, his name has been erased from the records.../%", + "obj_npc_room_slash_Other_10_gml_249_0": "* (Unfortunately the cake she commissioned was destroyed in a field somewhere.)/%", + "obj_npc_room_slash_Other_10_gml_2503_0": "* Did you enjoy your room?/", + "obj_npc_room_slash_Other_10_gml_2504_0": "* There was a mint under your electric cage.../%", + "obj_npc_room_slash_Other_10_gml_2508_0": "* Don't make a mistake^1, this is not a hotel./%", + "obj_npc_room_slash_Other_10_gml_250_0": "* Y'know^1.&* Whatever it's called^1.&* Uhhh^1, jerky./", + "obj_npc_room_slash_Other_10_gml_2518_0": "* The day he was to be evicted from the Queen's mansion^1,/", + "obj_npc_room_slash_Other_10_gml_2519_0": "* I went to his room to check on him.../", + "obj_npc_room_slash_Other_10_gml_2520_0": "* But he wasn't there./", + "obj_npc_room_slash_Other_10_gml_2521_0": "* There was only a phone hanging off the handle./", + "obj_npc_room_slash_Other_10_gml_2522_0": "* He must've left in the middle of a conversation^1,/", + "obj_npc_room_slash_Other_10_gml_2523_0": "* Because I could still hear someone on the other end.../", + "obj_npc_room_slash_Other_10_gml_2524_0": "* .../", + "obj_npc_room_slash_Other_10_gml_2525_0": "* But when I put the receiver to my ear.../", + "obj_npc_room_slash_Other_10_gml_2526_0": "* There was nothing but garbage noise./%", + "obj_npc_room_slash_Other_10_gml_252_0": "* That's not candy.../", + "obj_npc_room_slash_Other_10_gml_2532_0": "* Even so^1, he only got more and more successful./", + "obj_npc_room_slash_Other_10_gml_2533_0": "* He moved into a luxurious room in the Queen's mansion.../", + "obj_npc_room_slash_Other_10_gml_2534_0": "* He started bragging about big TV deals^1, big cars^1, big commercials.../", + "obj_npc_room_slash_Other_10_gml_2535_0": "* But then things started to crack./", + "obj_npc_room_slash_Other_10_gml_2536_0": "* It seems like whatever was helping him.../", + "obj_npc_room_slash_Other_10_gml_2537_0": "* Disappeared./", + "obj_npc_room_slash_Other_10_gml_2538_0": "* His sales dropped to zero.../", + "obj_npc_room_slash_Other_10_gml_2539_0": "* And everything came crashing down./%", + "obj_npc_room_slash_Other_10_gml_2545_0": "* Suddenly^1, he got really good at his job./", + "obj_npc_room_slash_Other_10_gml_2546_0": "* The clicks started piling up.../", + "obj_npc_room_slash_Other_10_gml_2547_0": "* What? What did he do?/", + "obj_npc_room_slash_Other_10_gml_2548_0": "* Why did HE deserve this?/", + "obj_npc_room_slash_Other_10_gml_2549_0": "* We were all so jealous of him^1,/", + "obj_npc_room_slash_Other_10_gml_254_0": "* Then why is it next to it in the store!?/%", + "obj_npc_room_slash_Other_10_gml_2550_0": "* We stopped going out with him./", + "obj_npc_room_slash_Other_10_gml_2551_0": "* I mean^1, wasn't he a big shot?/", + "obj_npc_room_slash_Other_10_gml_2552_0": "* He didn't need us anymore^1, did he...?/%", + "obj_npc_room_slash_Other_10_gml_2558_0": "* He started to get a little desperate./", + "obj_npc_room_slash_Other_10_gml_2559_0": "* I heard he started looking for any way to become more popular./", + "obj_npc_room_slash_Other_10_gml_2560_0": "* Somehow^1, he made the right phone call^1, and found someone./", + "obj_npc_room_slash_Other_10_gml_2561_0": "* Or^1, was he..^1. found BY someone?/", + "obj_npc_room_slash_Other_10_gml_2562_0": "* They must have been helping him^1, because suddenly^1,/", + "obj_npc_room_slash_Other_10_gml_2563_0": "* He was on the phone all the time.../%", + "obj_npc_room_slash_Other_10_gml_2569_0": "* Night after night^1, when we all went to the same cyber grill^1,/", + "obj_npc_room_slash_Other_10_gml_2570_0": "* He'd shoot his mouth about making it big someday./", + "obj_npc_room_slash_Other_10_gml_2571_0": "* \\\"You just watch!\\\"/", + "obj_npc_room_slash_Other_10_gml_2572_0": "* \\\"Someday^1,/", + "obj_npc_room_slash_Other_10_gml_2573_0": "* I'm gonna be a big shot!\\\"/%", + "obj_npc_room_slash_Other_10_gml_2579_0": "* He was..^1. Like the rest of us./", + "obj_npc_room_slash_Other_10_gml_2579_0_b": "* So I can put my favorite cartoon characters into the game./%", + "obj_npc_room_slash_Other_10_gml_2580_0": "* Just..^1. a little unlucky./", + "obj_npc_room_slash_Other_10_gml_2581_0": "* For some reason^1, his products never seemed to hit.../", + "obj_npc_room_slash_Other_10_gml_2582_0": "* ..^1. and the Lightners never even looked his way./", + "obj_npc_room_slash_Other_10_gml_2583_0": "* ..^1. Poor guy./%", + "obj_npc_room_slash_Other_10_gml_2590_0": "\\E5* I wonder what we did wrong..^1. The forcefield is still up./%", + "obj_npc_room_slash_Other_10_gml_2598_0": "* I'm retiring from hacking the main frame./", + "obj_npc_room_slash_Other_10_gml_2599_0": "* I decided to use my powers for the good of society./", + "obj_npc_room_slash_Other_10_gml_2600_0": "* I'm going to reverse engineer the code to Super SMashing Fighters./", + "obj_npc_room_slash_Other_10_gml_2604_0": "* Hacking is hard work. Whoof. I need to drink a jpeg of water./", + "obj_npc_room_slash_Other_10_gml_2605_0": "* (He's using the app that lets you drink water from your phone.)/%", + "obj_npc_room_slash_Other_10_gml_2612_0": "* I saw you stand up to Queen^1! That was amazing!/", + "obj_npc_room_slash_Other_10_gml_2613_0": "* I'll definitely become a Werewire if you can just free me!/%", + "obj_npc_room_slash_Other_10_gml_2619_0": "* I was fishing for lost pottery in the acid when I found this photo./", + "obj_npc_room_slash_Other_10_gml_2620_0": "* Please take a look./", + "obj_npc_room_slash_Other_10_gml_2625_0": "\\E1* U-umm^1, it sure is a nice photo.../", + "obj_npc_room_slash_Other_10_gml_2626_0": "\\E2* Susie^1, do you want it for your room?/", + "obj_npc_room_slash_Other_10_gml_2628_0": "\\EH* The hell would I want this for!?/%", + "obj_npc_room_slash_Other_10_gml_2634_0": "\\E2* Kris^1, you look nice in this one!/%", + "obj_npc_room_slash_Other_10_gml_2640_0": "\\EY* Hahaha!^1! That's awesome^1, Kris!/%", + "obj_npc_room_slash_Other_10_gml_2643_0": "* Please do not race the pottery./%", + "obj_npc_room_slash_Other_10_gml_2678_0": "* Yes, we see you. You are the master of balance./%", + "obj_npc_room_slash_Other_10_gml_2686_0": "\\E4* (Kris^1, don't take too long^1, okay?)/%", + "obj_npc_room_slash_Other_10_gml_27_0": "* It's a birdcage. When the door's closed^1, there's no escape./%", + "obj_npc_room_slash_Other_10_gml_281_0": "* I love reading books^1.&* Especially the books upstairs^1.&* You should really./", + "obj_npc_room_slash_Other_10_gml_282_0": "* Read them!/%", + "obj_npc_room_slash_Other_10_gml_286_0": "* ... can still see out of them^1, though./%", + "obj_npc_room_slash_Other_10_gml_287_0": "* The books./%", + "obj_npc_room_slash_Other_10_gml_310_0": "* Hey^1 short-stuff^1.&* Why would YOU possibly need to talk to the mayor?/", + "obj_npc_room_slash_Other_10_gml_311_0": "* Your allowance too low^1?&* Ate too much candies^1?&* Lost your frisbee in the wash?/", + "obj_npc_room_slash_Other_10_gml_312_0": "* Hey^1, short-stuff.../", + "obj_npc_room_slash_Other_10_gml_313_0": "* That's what the cops are for./%", + "obj_npc_room_slash_Other_10_gml_317_0": "* It's some kinda door..^1. It can take you anywhere you want in the world!/", + "obj_npc_room_slash_Other_10_gml_318_0": "* As long as that's one of two locations./", + "obj_npc_room_slash_Other_10_gml_323_0": "* Hope it helps you out!/%", + "obj_npc_room_slash_Other_10_gml_324_0": "* If you need to see her^1, please try causing some terrible crisis./%", + "obj_npc_room_slash_Other_10_gml_328_0": "* Dunno..^1. come to think of it^1, I've never seen it before./%", + "obj_npc_room_slash_Other_10_gml_329_0": "* If you don't like her^1, please blame your mother for getting her hired.../%", + "obj_npc_room_slash_Other_10_gml_32_0": "* (It's Chairiel^1, the beloved living room chair.)/%", + "obj_npc_room_slash_Other_10_gml_335_0": "* It can go anywhere you want..^1. 'long as it's one of the two destinations./", + "obj_npc_room_slash_Other_10_gml_336_0": "* Since it was just the two of us^1, it was tough work^1, and it might break./", + "obj_npc_room_slash_Other_10_gml_337_0": "* Anyhow (ha ha) hope'n it helps you deal with the King./%", + "obj_npc_room_slash_Other_10_gml_341_0": "* Since it was just the three of us^1, it should work without any issues./", + "obj_npc_room_slash_Other_10_gml_342_0": "* Anyhow (ha ha) hope'n it helps you deal with the King./%", + "obj_npc_room_slash_Other_10_gml_352_0": "* Now^1, don't tell anyone Mr. Society helped..^1. he doesn't want none of that./", + "obj_npc_room_slash_Other_10_gml_353_0": "* I'm watchin' ya now..^1. with my nostrils./%", + "obj_npc_room_slash_Other_10_gml_360_0": "* Well well. If it isn't the teens. Our beloved \\\"rats of the city.\\\"/", + "obj_npc_room_slash_Other_10_gml_361_0": "* You wanna get into Politics? Heh./", + "obj_npc_room_slash_Other_10_gml_362_0": "* You better graduate from Diaper School first./", + "obj_npc_room_slash_Other_10_gml_363_0": "* That's what I did. And look at me now./", + "obj_npc_room_slash_Other_10_gml_364_0": "* I don't even work here./%", + "obj_npc_room_slash_Other_10_gml_366_0": "* ... Say^1, help me^1. I need to get something for my friend \\cYCLOVER\\cW'S birthday./", + "obj_npc_room_slash_Other_10_gml_367_0": "* Her only interests are \\cYSPORTS\\cW, \\cYCUTE BOYS\\cW, and \\cYTREES\\cW./", + "obj_npc_room_slash_Other_10_gml_373_0": "* That bald guy keeps trying to show me something from his briefcase./", + "obj_npc_room_slash_Other_10_gml_374_0": "* Is it a bribe...? I'm really deep into politics now.../%", + "obj_npc_room_slash_Other_10_gml_388_0": "* Ah^1, that SCARF!/", + "obj_npc_room_slash_Other_10_gml_389_0": "* I noticed that you^1, simply took it^1, without asking!/", + "obj_npc_room_slash_Other_10_gml_390_0": "* That's fine^1! It's my gift to help you defeat the KING!/", + "obj_npc_room_slash_Other_10_gml_391_0": "* You folks are really energetic^1! Ha ha^1! And potentially criminals!/%", + "obj_npc_room_slash_Other_10_gml_393_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_394_0": "\\E1* I'm working./%", + "obj_npc_room_slash_Other_10_gml_394_0_b": "\\E0* .../", + "obj_npc_room_slash_Other_10_gml_398_0": "* Besides^1, it's old^1, ragged^1, and doesn't fit me anymore!/", + "obj_npc_room_slash_Other_10_gml_399_0": "* That's what CHESTs are for^1! It's kind of hand-me-down situation in there!/%", + "obj_npc_room_slash_Other_10_gml_400_0": "\\E0* Mandatory./%", + "obj_npc_room_slash_Other_10_gml_406_0": "* Hey^1, where's that scarf^1! Did it not fit you?/", + "obj_npc_room_slash_Other_10_gml_407_0": "* That's OK^1! Just put it in a chest^1! Someone else will take it!/%", + "obj_npc_room_slash_Other_10_gml_409_0": "* In a pinch^1, sprinkles will work^1, too.../%", + "obj_npc_room_slash_Other_10_gml_415_0": "* Don't be a stranger now^1, alright^1, hun?/%", + "obj_npc_room_slash_Other_10_gml_421_0": "* (I'm just a little ball^1, I don't want to discuss anything.)/%", + "obj_npc_room_slash_Other_10_gml_423_0": "* I remember^1, back on Sundays^1, after service.../", + "obj_npc_room_slash_Other_10_gml_424_0": "* You and your family would come in and order the special./", + "obj_npc_room_slash_Other_10_gml_425_0": "* 'Course^1, things happened^1, and then.../", + "obj_npc_room_slash_Other_10_gml_426_0": "* Y'all..^1.&* Stopped comin' together./", + "obj_npc_room_slash_Other_10_gml_427_0": "* But every Sunday^1, you and your brother'd still come in./", + "obj_npc_room_slash_Other_10_gml_428_0": "* Today's a special day^2~&* OBVIOUSLY^2.&* To some degree.../", + "obj_npc_room_slash_Other_10_gml_429_0": "* Do you know what day it is~^2?&* You BETTER^1.&* Um^1, it's OK if you don't.../%", + "obj_npc_room_slash_Other_10_gml_430_0": "* ... drawin' shapes in the window with your breath./", + "obj_npc_room_slash_Other_10_gml_431_0": "* .../", + "obj_npc_room_slash_Other_10_gml_432_0": "* You must really miss him^1, huh?/", + "obj_npc_room_slash_Other_10_gml_433_0": "* ... Here^1, how about this?/", + "obj_npc_room_slash_Other_10_gml_434_0": "* (Kris got the Hot Chocolate.)/", + "obj_npc_room_slash_Other_10_gml_435_0": "* On the house, hun./%", + "obj_npc_room_slash_Other_10_gml_442_0": "* Bow-Bow^1!&* (Bracelets are my Bfavorite.)/%", + "obj_npc_room_slash_Other_10_gml_443_0": "* ... But it looks like you've got enough things already./", + "obj_npc_room_slash_Other_10_gml_444_0": "* Take it easy^1, okay^1, hun?/%", + "obj_npc_room_slash_Other_10_gml_468_0": "* So^1, for you two girls^1, that'll be the crepes^1, a cinnamon latte.../", + "obj_npc_room_slash_Other_10_gml_469_0": "* Two bunny parfaits, and... a piece of firewood...?/%", + "obj_npc_room_slash_Other_10_gml_472_0": "* And^1, how would you like that firewood done?/%", + "obj_npc_room_slash_Other_10_gml_482_0": "* Dude^1, remember when we used to skip the first hour of class to come here?/", + "obj_npc_room_slash_Other_10_gml_483_0": "* YOU were fine^1, but I almost had to repeat the year 'cause of it.../", + "obj_npc_room_slash_Other_10_gml_484_0": "* Those crepes were MAD worth^1, though^1! Delinquency is the best condiment!/%", + "obj_npc_room_slash_Other_10_gml_487_0": "* Dude^1, if we didn't bring Gerson our leftovers^1, I bet I would have failed HARD.../%", + "obj_npc_room_slash_Other_10_gml_496_0": "* Looking at my rugged body^1, you must wonder what kind of secrets I hold.../", + "obj_npc_room_slash_Other_10_gml_497_0": "* My secret is^1, I put all my leftover pancakes in this giant hat./%", + "obj_npc_room_slash_Other_10_gml_501_0": "* Whew^1!&* I sure love PANCAKE!/%", + "obj_npc_room_slash_Other_10_gml_507_0": "* Ice Wolf does not like ice in drink./", + "obj_npc_room_slash_Other_10_gml_508_0": "* Ice Wolf likes ice.../", + "obj_npc_room_slash_Other_10_gml_509_0": "* ... to BE drink!/%", + "obj_npc_room_slash_Other_10_gml_513_0": "* ... But^1, it's definitely not going to be me./", + "obj_npc_room_slash_Other_10_gml_52_0": "* (It's just a dummy.)/%", + "obj_npc_room_slash_Other_10_gml_542_0": "* Catti's family is always asking when her next shift is.../", + "obj_npc_room_slash_Other_10_gml_543_0": "* So they can come in and cheer her on./", + "obj_npc_room_slash_Other_10_gml_544_0": "* Never seen anything like it^1, but it's kind of nice^1, isn't it?/%", + "obj_npc_room_slash_Other_10_gml_548_0": "* How you doin'^1, hon?/", + "obj_npc_room_slash_Other_10_gml_549_0": "* Kris^1, if you're jealous^1, you can be a bad guy^1, too.../", + "obj_npc_room_slash_Other_10_gml_563_0": "\\E2* Not only is it WAY more fun than being \"good,\"/", + "obj_npc_room_slash_Other_10_gml_564_0": "* But MY teammate's PROUD of what I do./", + "obj_npc_room_slash_Other_10_gml_565_0": "* Take it easy^1, okay? I'm sure your brother will be back in no time./%", + "obj_npc_room_slash_Other_10_gml_575_0": "* Catti's^1, My friend. And./", + "obj_npc_room_slash_Other_10_gml_576_0": "* I support my friends^1, through thick^1, and thin./", + "obj_npc_room_slash_Other_10_gml_577_0": "* Hey^1, move it^1, Captain Toothpaste./", + "obj_npc_room_slash_Other_10_gml_578_0": "* You're blocking my reverse-tan./", + "obj_npc_room_slash_Other_10_gml_582_0": "* Life is a big^1, ballgame^1,/", + "obj_npc_room_slash_Other_10_gml_583_0": "* And when the man is on the field./", + "obj_npc_room_slash_Other_10_gml_584_0": "* He does a big dunk./", + "obj_npc_room_slash_Other_10_gml_585_0": "* Try^1, to be that dunk./%", + "obj_npc_room_slash_Other_10_gml_595_0": "* Our little Catti^1, she's doin' us proud./", + "obj_npc_room_slash_Other_10_gml_596_0": "* Workin' hard. Supportin' us./", + "obj_npc_room_slash_Other_10_gml_597_0": "* ... I noticed you aren't doing that./", + "obj_npc_room_slash_Other_10_gml_598_0": "* Tryin' to get us to leave./", + "obj_npc_room_slash_Other_10_gml_599_0": "* Yeah!/%", + "obj_npc_room_slash_Other_10_gml_602_0": "* My favorite meal? Gotta be the catfood pancakes!/", + "obj_npc_room_slash_Other_10_gml_603_0": "* And the fish with bones that looks like it's from a cartoon./%", + "obj_npc_room_slash_Other_10_gml_611_0": "* To tell you the truth^1, I thought this was the post office.../", + "obj_npc_room_slash_Other_10_gml_612_0": "* But by the time I realized..^1. I'd already sat down.../", + "obj_npc_room_slash_Other_10_gml_613_0": "* I'm not hungry^1, so I've just been telling the waitress I'm still deciding for.../", + "obj_npc_room_slash_Other_10_gml_614_0": "* ..^1. a few hours now. How am I supposed to get out of this one!?/%", + "obj_npc_room_slash_Other_10_gml_620_0": "* (I'm Goulden Sam.)/%", + "obj_npc_room_slash_Other_10_gml_621_0": "* (It's tough being the fourth cage.)/%", + "obj_npc_room_slash_Other_10_gml_625_0": "* Police Chief Undyne is supposed to be directing traffic.../", + "obj_npc_room_slash_Other_10_gml_626_0": "* (Us animals used to be alone in these cages^1.)&* (Now everyone's here.)/", + "obj_npc_room_slash_Other_10_gml_627_0": "* (So many new people..^1. Wish we could go back to the good old days,)/", + "obj_npc_room_slash_Other_10_gml_630_0": "* I don't know if you noticed^1, but I've been getting stronger./", + "obj_npc_room_slash_Other_10_gml_631_0": "* You could say I'm bulking up for the winter./%", + "obj_npc_room_slash_Other_10_gml_635_0": "* Oh boy^1! I love BULKING./%", + "obj_npc_room_slash_Other_10_gml_645_0": "* Well^1, that's a shame^1, isn't it./%", + "obj_npc_room_slash_Other_10_gml_649_0": "* This guy next to me^1, he's really bulked up. I admire that./%", + "obj_npc_room_slash_Other_10_gml_66_0": "* (You're all hugged out.)/%", + "obj_npc_room_slash_Other_10_gml_680_0": "* Traffic's moving at a snail's pace./", + "obj_npc_room_slash_Other_10_gml_681_0": "* I love snails. Could today get any better!?/%", + "obj_npc_room_slash_Other_10_gml_684_0": "* Wow^1, my first traffic jam!!/", + "obj_npc_room_slash_Other_10_gml_685_0": "* You two are real heroes^1, you know that?/", + "obj_npc_room_slash_Other_10_gml_691_0": "* Yo^1, Kris^1!&* You survived Susie^1, haha!/", + "obj_npc_room_slash_Other_10_gml_692_0": "* I mean^1, I never saw her beat anyone up^1, but^1, uh^1, I'd be careful./", + "obj_npc_room_slash_Other_10_gml_693_0": "* Like^1, one time me^1, Snowy^1, and Jockington were playing handball,/", + "obj_npc_room_slash_Other_10_gml_694_0": "* Hey^1, it's you^1!&* You're that peaceful Lightner!/", + "obj_npc_room_slash_Other_10_gml_694_0_b": "* I heard a dog was doing \\\"donuts\\\" so I sped over here./", + "obj_npc_room_slash_Other_10_gml_695_0": "* Woah^1, you even tamed the beast that was tormenting us...!/", + "obj_npc_room_slash_Other_10_gml_695_0_b": "* But I just learned \\\"Donuts\\\" is actually the name of a special attack for cars./", + "obj_npc_room_slash_Other_10_gml_696_0": "* ... and kicked the ball as hard as she could^1, right into Officer Undyne's car!/", + "obj_npc_room_slash_Other_10_gml_696_0_b": "* Why is my life stuck in a loop of doughy disappointment...?/%", + "obj_npc_room_slash_Other_10_gml_697_0": "* ... beast^1?&* What beast?/", + "obj_npc_room_slash_Other_10_gml_698_0": "* Anyway^1, Susie sucks^1, Kris^1, haha. /%", + "obj_npc_room_slash_Other_10_gml_699_0": "* Ohhh!!^1! You even taught the beast to talk!?/", + "obj_npc_room_slash_Other_10_gml_702_0": "* Yo^1, Kris^1, you look kind of annoyed^1.&* Everything OK?/", + "obj_npc_room_slash_Other_10_gml_703_0": "* You can calm down now^1, dude^1! Susie's not here^1, haha!/", + "obj_npc_room_slash_Other_10_gml_704_0": "* ... Huh^1?&* You look even more annoyed.../%", + "obj_npc_room_slash_Other_10_gml_710_0": "* HOOH!^1!&* You're lucky^1, Kris!! /", + "obj_npc_room_slash_Other_10_gml_711_0": "* You got to miss class with Alphys^1! It's not fair^1! Ha ha ha^1!/", + "obj_npc_room_slash_Other_10_gml_712_0": "* If I skipped class^1, my dad'd never let me hear the end of it!!^1! Ha ha ha!!!/", + "obj_npc_room_slash_Other_10_gml_712_0_b": "* (Looks like a car.)/%", + "obj_npc_room_slash_Other_10_gml_713_0": "* ... That's actually not even remotely funny./%", + "obj_npc_room_slash_Other_10_gml_715_0": "* (Looks like a car.)/", + "obj_npc_room_slash_Other_10_gml_716_0": "* (There is even a man inside this one.)/", + "obj_npc_room_slash_Other_10_gml_717_0": "* (He waves at you happily.)/%", + "obj_npc_room_slash_Other_10_gml_731_0": "\\E2* (Unless Kris tells me to I guess.)/%", + "obj_npc_room_slash_Other_10_gml_732_0": "* My girls'd love to see him^1! He's a sweet little man!/", + "obj_npc_room_slash_Other_10_gml_733_0": "* He's just got one problem..^1.&* He doesn't like my wife's cookin'!/", + "obj_npc_room_slash_Other_10_gml_734_0": "* What's wrong^1, Douglas^1?&* You don't like frozen cat food^1? Huh huh huh!/%", + "obj_npc_room_slash_Other_10_gml_738_0": "* Can't blame yah brother for leavin' town./", + "obj_npc_room_slash_Other_10_gml_739_0": "* He's out there^1, gettin' a big brain in the big school./", + "obj_npc_room_slash_Other_10_gml_740_0": "* Hope when he becomes a big shot^1, he remembers us little guys down the street./", + "obj_npc_room_slash_Other_10_gml_741_0": "* Eatin' oranges and gettin' our stomachs pumped./%", + "obj_npc_room_slash_Other_10_gml_765_0": "* This is a great parking place!/", + "obj_npc_room_slash_Other_10_gml_766_0": "* I can see myself settling down here.../%", + "obj_npc_room_slash_Other_10_gml_770_0": "* We're sorry about hurting you earlier.../", + "obj_npc_room_slash_Other_10_gml_779_0": "* I just wanna go home^1, but I'm still stuck in a traffic jam.../", + "obj_npc_room_slash_Other_10_gml_780_0": "* ..^1. even though it's only one other person.../%", + "obj_npc_room_slash_Other_10_gml_784_0": "* That's the trouble with cars./", + "obj_npc_room_slash_Other_10_gml_785_0": "* If you wanna do donuts^1, you have to be prepared for jam!/%", + "obj_npc_room_slash_Other_10_gml_794_0": "* In a good way?/", + "obj_npc_room_slash_Other_10_gml_795_0": "* Personally^1, I hate libraries^1, but.../%", + "obj_npc_room_slash_Other_10_gml_796_0": "* (In a bad way.)/", + "obj_npc_room_slash_Other_10_gml_797_0": "* The patients can't hear it well from here^1, but I personally enjoy it./%", + "obj_npc_room_slash_Other_10_gml_799_0": "* Libraries are outdated. We have things like newspapers now./%", + "obj_npc_room_slash_Other_10_gml_79_0": "* (It's a mannequin dressed in poor taste.)/%", + "obj_npc_room_slash_Other_10_gml_801_0": "* Sometimes the police chief comes in to play the piano./", + "obj_npc_room_slash_Other_10_gml_802_0": "* Her playing is nice^1, but when she starts singing.../", + "obj_npc_room_slash_Other_10_gml_803_0": "* We have to ask her to leave./%", + "obj_npc_room_slash_Other_10_gml_809_0": "* Hmmm..^1. you usually play the piano a bit more..^1. beautifully./", + "obj_npc_room_slash_Other_10_gml_810_0": "* Is everything OK^1?&* You DO seem a little sick.../%", + "obj_npc_room_slash_Other_10_gml_812_0": "* Oh^1! Let us take your coat^1!&* And put it in the TOILET^1! HA^1!&* ... which^1, we don't even have./", + "obj_npc_room_slash_Other_10_gml_813_0": "* Please try the baseballs~^1!&* Yeah^1! Eat so many you CHOKE^1!&* ... do they eat sports?/", + "obj_npc_room_slash_Other_10_gml_814_0": "* Then we can all play Twister~^1!&* Just stay OUT OF OUR WAY^1!&* ... we lose even by ourselves./%", + "obj_npc_room_slash_Other_10_gml_821_0": "* Nothin' better than hangin' at the lake with my best bro.../", + "obj_npc_room_slash_Other_10_gml_822_0": "* Watchin' the waves go by.../%", + "obj_npc_room_slash_Other_10_gml_826_0": "* .../", + "obj_npc_room_slash_Other_10_gml_827_0": "* (Hathy is the second party member^1. It's the healer.)/", + "obj_npc_room_slash_Other_10_gml_848_0": "* Ribbit^1, ribbit./", + "obj_npc_room_slash_Other_10_gml_849_0": "* (Us animals decided it's OK if the Kings stay in the cages as well.)/", + "obj_npc_room_slash_Other_10_gml_850_0": "* (... but they'll have to put on animal ears and noses...)/%", + "obj_npc_room_slash_Other_10_gml_854_0": "* Ribbit./", + "obj_npc_room_slash_Other_10_gml_855_0": "* What ho!^1! What about us!^1? Aren't we going to be restored as Kings...!?/", + "obj_npc_room_slash_Other_10_gml_862_0": "* My brother's too old to take for a walk anymore..^1. hm.../", + "obj_npc_room_slash_Other_10_gml_863_0": "* I'm aimless..^1. wish I had someone to whip me into shape./%", + "obj_npc_room_slash_Other_10_gml_871_0": "* He's already mandated a 400-percent increase in salsa production./%", + "obj_npc_room_slash_Other_10_gml_872_0": "* The door around back's unlocked^1, but I don't think I should go in.../%", + "obj_npc_room_slash_Other_10_gml_876_0": "* Mama miba!^1! What a celebration!^1! This calls for a cake!!/", + "obj_npc_room_slash_Other_10_gml_877_0": "* And this time^1, I'll make it out of metal so animals can't eat it!/%", + "obj_npc_room_slash_Other_10_gml_880_0": "* Clover's mother^1!&* Please sample my cakes any time!/", + "obj_npc_room_slash_Other_10_gml_882_0": "* Do I HAVE TO be Clover's mom to do that?/", + "obj_npc_room_slash_Other_10_gml_884_0": "* Yes^1! That's my arbitrary rule!/%", + "obj_npc_room_slash_Other_10_gml_888_0": "* Mama miba^1! What a celebration^1! Everyone is here!/", + "obj_npc_room_slash_Other_10_gml_889_0": "* This must be the birthday party I made that cake for!!/", + "obj_npc_room_slash_Other_10_gml_88_0": "* Without trees^1, I must gain nutrients by eating clothes.../", + "obj_npc_room_slash_Other_10_gml_890_0": "* Clover's birth!^1! Such a sweet occasion!^1! I might cry!/", + "obj_npc_room_slash_Other_10_gml_892_0": "* Uh..^1. actually^1, this whole thing is^1, like^1, OUR fault./", + "obj_npc_room_slash_Other_10_gml_894_0": "* Oh^1! Mon amiga!^1! Then..^1. YOU'RE Clover's mother!?!??/", + "obj_npc_room_slash_Other_10_gml_895_0": "* Now I understand why you ate the cake!^1! To protect her!!/", + "obj_npc_room_slash_Other_10_gml_896_0": "* I'm super cool./", + "obj_npc_room_slash_Other_10_gml_897_0": "* Huh^1, wait^1, no^1, I --/", + "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (Wait^1, if I go along with this^1, can I get more cake...?)/%", + "obj_npc_room_slash_Other_10_gml_89_0": "* Such is the way of the worm./%", + "obj_npc_room_slash_Other_10_gml_903_0": "* Oh!!^1! Terry!^1! Say it again!!/", + "obj_npc_room_slash_Other_10_gml_904_0": "* Say you don't have to go to the bathroom again!!/%", + "obj_npc_room_slash_Other_10_gml_910_0": "* Nothing like admiring the great paint job^1, me and my bro did on our church./%", + "obj_npc_room_slash_Other_10_gml_916_0": "* ...^1. missed a spot./%", + "obj_npc_room_slash_Other_10_gml_923_0": "* The future looks sweet~^1!&* Like a pile of BEE'S PUKE^1.&* ... which^1, is honey^1, I think./", + "obj_npc_room_slash_Other_10_gml_924_0": "* A kingdom with so much hope~^1!&* Hope you didn't SCREW IT UP^1.&* ... that means thank you./", + "obj_npc_room_slash_Other_10_gml_925_0": "* Come to our next b-day^1, too~!&* We'll have one SOON!!^1!&* ... if that's..^1. possible.../%", + "obj_npc_room_slash_Other_10_gml_929_0": "* If I can't stop him..^1. Should I join him? No..^1. no./%", + "obj_npc_room_slash_Other_10_gml_93_0": "* I'm a worm. I don't understand taxes and values./%", + "obj_npc_room_slash_Other_10_gml_962_0": "* I shall giveth thou a plate of Worms for thou silence./", + "obj_npc_room_slash_Other_10_gml_964_0": "* Deal./%", + "obj_npc_room_slash_Other_10_gml_966_0": "* ..^1. I see./%", + "obj_npc_room_slash_Other_10_gml_970_0": "* Should I pencil you in for hanging out?/%", + "obj_npc_room_slash_Other_10_gml_972_0": "* You did it^1! You ousted that rotten tyrant!/", + "obj_npc_room_slash_Other_10_gml_973_0": "* I'll happily accept a bounty of credit for my contributions.../", + "obj_npc_room_slash_Other_10_gml_974_0": "* ... Unless the King reappears^1, in which case -^2- I did nothing!/%", + "obj_npc_room_slash_Other_10_gml_975_0": "* (I'm Goulden Sam.)/%", + "obj_npc_room_slash_Other_10_gml_978_0": "* Darn^1, horsey^1. You've'n done us a big help./", + "obj_npc_room_slash_Other_10_gml_979_0": "* Now all'n of us pieces can live in peaces./%", + "obj_npc_room_slash_Other_10_gml_982_0": "* Boy^1, my nostrils can't thank you enough./%", + "obj_npc_rudy_slash_Step_0_gml_29_0": "\\E0* 'Sides^1, your dad ain't much without his main man!~1", + "obj_npc_rudy_slash_Step_0_gml_33_0": "\\EK* Yeah he..^1. had to ask the store guy for free pickles./", + "obj_npc_rudy_slash_Step_0_gml_35_0": "\\E6* Dammit man^1! You know I would give you free pickles!/", + "obj_npc_rudy_slash_Step_0_gml_37_0": "\\E7* I'll kick that store guy's bony little ass!/", + "obj_npc_rudy_slash_Step_0_gml_39_0": "\\E5* Yeah^1, me too!/", + "obj_npc_rudy_slash_Step_0_gml_41_0": "\\E7* We'll make him into a goddamn xylophone!/%", + "obj_npc_sign_slash_Other_10_gml_1046_0": "* (He doesn't seem to be awake.)/%", + "obj_npc_sign_slash_Other_10_gml_1090_0": "* (Closed.)/%", + "obj_npc_sign_slash_Other_10_gml_10_0": "* You can't read these symbols...&* Or maybe it's the handwriting./%", + "obj_npc_sign_slash_Other_10_gml_1103_0": "* Sorry^1, the roller coaster is under construction./", + "obj_npc_sign_slash_Other_10_gml_1104_0": "* Apparently^1, someone tried to use it anyway.../%", + "obj_npc_sign_slash_Other_10_gml_1112_0": "\\E2* Oh^1, Kris^1! It's a spelling challenge..^1. isn't that N-I-C-E?/", + "obj_npc_sign_slash_Other_10_gml_1114_0": "\\E2* Nah^1, more like they're F- \\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1119_0": "\\EH* G-O-O-D-L-U-C-K-K-R-I-S! \\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1126_0": "\\E2* Yeah^1, I see letters^1, I basically check out./%", + "obj_npc_sign_slash_Other_10_gml_1130_0": "\\E0* Always been annoying how much your hair smells like apples./", + "obj_npc_sign_slash_Other_10_gml_1131_0": "\\EY* Never been easy not taking a bite in class..^1. heheh./%", + "obj_npc_sign_slash_Other_10_gml_1136_0": "U-N!", + "obj_npc_sign_slash_Other_10_gml_1141_0": "\\E0* The hell is that^1, a driver's license number?/", + "obj_npc_sign_slash_Other_10_gml_1142_0": "\\E2* Heh^1, can we use it and drive your mom's car?/%", + "obj_npc_sign_slash_Other_10_gml_1142_0_b": "Goo Duckris?", + "obj_npc_sign_slash_Other_10_gml_1146_0": "\\EK* Uhh^1, maybe we could make your mom's car cooler first./", + "obj_npc_sign_slash_Other_10_gml_1147_0": "\\E2* I'm thinking^1, like..^1. purple? With flames./%", + "obj_npc_sign_slash_Other_10_gml_1153_0": "\\E2* Kris^1, we'll stand here so you can spell freely!/", + "obj_npc_sign_slash_Other_10_gml_1155_0": "\\E7* Kris^1, spell a swear!/", + "obj_npc_sign_slash_Other_10_gml_1157_0": "\\EQ* Umm^1, I..^1. I don't think they can with these letters./", + "obj_npc_sign_slash_Other_10_gml_1159_0": "\\E0* Oh./", + "obj_npc_sign_slash_Other_10_gml_1160_0": "\\E7* ..^1. wait^1, you checked? \\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1165_0": "\\E2* Kris^1, please spell some nice words!/%", + "obj_npc_sign_slash_Other_10_gml_116_0": "* We're the infamous dog-burgulars^1, The Wet-Nose Bandits./", + "obj_npc_sign_slash_Other_10_gml_1175_0": "\\EA* Heh^1, it would be funny if the puzzle^1, like.../", + "obj_npc_sign_slash_Other_10_gml_1176_0": "\\E2* It's actually missing the one letter you actually need./", + "obj_npc_sign_slash_Other_10_gml_117_0": "* (We were getting ready to sneak into that big house over the holidays...)/", + "obj_npc_sign_slash_Other_10_gml_1180_0": "\\EK* Hey^1, stop pretending to write down what I say./%", + "obj_npc_sign_slash_Other_10_gml_1182_0": "\\EY* Heh^1, like to see Berdly try and solve that.../%", + "obj_npc_sign_slash_Other_10_gml_1184_0": "Umm, Kris, do your best!", + "obj_npc_sign_slash_Other_10_gml_1187_0": "\\EK* Hey^1, Kris^1, pretty sure you don't have to do this./%", + "obj_npc_sign_slash_Other_10_gml_118_0": "* When we were attacked from the shadows^1, by something MERCILESS!/", + "obj_npc_sign_slash_Other_10_gml_1193_0": "\\EQ* Uhh^1, perhaps this isn't a real word^1, Kris.../", + "obj_npc_sign_slash_Other_10_gml_1195_0": "\\EA* Yeah it is. It's ICE-E's catchphrase./", + "obj_npc_sign_slash_Other_10_gml_1197_0": "\\EK* Huh? What's its meaning^1, then?/", + "obj_npc_sign_slash_Other_10_gml_1199_0": "\\E0* Uhh^1, I dunno^1, he just..^1. rolls his eyes up^1, froths his mouth.../", + "obj_npc_sign_slash_Other_10_gml_119_0": "* (Fearing for our lives^1, we all ran right into Officer Undyne's warm^1, loving arms...)/", + "obj_npc_sign_slash_Other_10_gml_1200_0": "\\E1* And..^1. says it?/", + "obj_npc_sign_slash_Other_10_gml_1201_0": "\\EB* Or maybe..^1. that's just the muscley guy at the store./%", + "obj_npc_sign_slash_Other_10_gml_1205_0": "\\EJ* Kris^1, this looks like a strange word^1, but.../", + "obj_npc_sign_slash_Other_10_gml_1206_0": "\\E2* Even if it's not real^1, you can still have fun^1, right?/%", + "obj_npc_sign_slash_Other_10_gml_120_0": "* And she suplexed us all into the snow with our tails hanging in the air./", + "obj_npc_sign_slash_Other_10_gml_1214_0": "* (You became lost in the craftsmanship.)/%", + "obj_npc_sign_slash_Other_10_gml_121_0": "* (Now we're in jail^1, but at least we're alive...)/", + "obj_npc_sign_slash_Other_10_gml_1224_0": "* Hee hee hee..^1. Shall I help you SAVE?/", + "obj_npc_sign_slash_Other_10_gml_1225_0": "* ..^1. No^1, I shan't^1! I haven't the faintest idea what that is.../%", + "obj_npc_sign_slash_Other_10_gml_1227_0": "* WOAH!!^1! YOU SAUCY LITTLE [Sponge] YOU!/", + "obj_npc_sign_slash_Other_10_gml_1228_0": "* DON'T BARGE IN WHEN A MAN IS [ch4nging Forms]!/", + "obj_npc_sign_slash_Other_10_gml_1229_0": "* ..^1. WAIT^1! WAIT [ONE 2nd]^1! IS THAT MY [Esteem Custom3r]?!/", + "obj_npc_sign_slash_Other_10_gml_122_0": "* Plus^1, that nice ghost keeps giving us incorporeally low-calorie treats./", + "obj_npc_sign_slash_Other_10_gml_1230_0": "* Hee hee hee...!/%", + "obj_npc_sign_slash_Other_10_gml_1230_0_b": "* THANKS TO YOU AND THAT LIL [Hochi Mama]/", + "obj_npc_sign_slash_Other_10_gml_1231_0": "* I AM LIVING [Big]!/", + "obj_npc_sign_slash_Other_10_gml_1232_0": "* SOON I'LL HAVE EVERY[One] IN THIS CITY EATING RIGHT OUT OF MY [$!$!]!/", + "obj_npc_sign_slash_Other_10_gml_1233_0": "* HA HA HA^1! I SURE HOPE NO ONE SEALS THE [Fountain] AROUND NOW./", + "obj_npc_sign_slash_Other_10_gml_1234_0": "* HA HA HA^1! I SURE HOPE. I SURE HOPE./%", + "obj_npc_sign_slash_Other_10_gml_123_0": "* (Then we all howl holiday songs together. Ooo ooo ooo.)/%", + "obj_npc_sign_slash_Other_10_gml_1240_0": "* (The camera must be broken.)/%", + "obj_npc_sign_slash_Other_10_gml_1240_0_b": "* KID^1! I'M BUSY BECOMING [God]. GO PLAY [Minecrap] OR SOMETHING!/", + "obj_npc_sign_slash_Other_10_gml_1241_0": "* IT'S NOT MY JOB TO BE SOME KIDS' [Extra Boss]!/%", + "obj_npc_sign_slash_Other_10_gml_1247_0": "* (It's locked.)/%", + "obj_npc_sign_slash_Other_10_gml_1249_0": "* (The treasure of air. Where three are one^1, place one to three.)/", + "obj_npc_sign_slash_Other_10_gml_1251_0": "\\EJ* Perhaps it means we all have to enter one teacup?/", + "obj_npc_sign_slash_Other_10_gml_1253_0": "\\EK* ..^1. well^1, I don't like doing it but it works./%", + "obj_npc_sign_slash_Other_10_gml_1258_0": "* (The treasure of air. Where three are one^1, place one to three.)/%", + "obj_npc_sign_slash_Other_10_gml_1266_0": "* (It's a manhole.)/%", + "obj_npc_sign_slash_Other_10_gml_127_0": "* (Make Dog Marriage^1, not Dog Jail!)/%", + "obj_npc_sign_slash_Other_10_gml_1324_0": "* .../%", + "obj_npc_sign_slash_Other_10_gml_1330_0": "\\E1* Amazing So I Can Turn Your Castle Into My Mansion?/", + "obj_npc_sign_slash_Other_10_gml_1332_0": "\\EL* (W-Wait^1, that's not what I'm saying...)/%", + "obj_npc_sign_slash_Other_10_gml_1338_0": "\\E2* Kris^1, the Fountain is waiting for you!/%", + "obj_npc_sign_slash_Other_10_gml_136_0": "\\E1* HEY!!^1! TALK TO ME FROM THE FRONT!!!/", + "obj_npc_sign_slash_Other_10_gml_137_0": "\\E2* NO SIDE-TALKING TO YOUR SUPERIORS!!/%", + "obj_npc_sign_slash_Other_10_gml_158_0": "* (Looks like this Gamer's Paradise has become a Gamer's Hell.)/%", + "obj_npc_sign_slash_Other_10_gml_159_0": "* (You can't pro game while facing this direction.)/%", + "obj_npc_sign_slash_Other_10_gml_15_0": "BottomLeft", + "obj_npc_sign_slash_Other_10_gml_16_0": "RightTop", + "obj_npc_sign_slash_Other_10_gml_17_0": "MidMid ", + "obj_npc_sign_slash_Other_10_gml_182_0": "* (This maybe isn't the best thing in your room.)/%", + "obj_npc_sign_slash_Other_10_gml_18_0": "Right BottomMid", + "obj_npc_sign_slash_Other_10_gml_191_0": "\\E9* Heheh^1, jealous of my cool statue^1, Kris?/", + "obj_npc_sign_slash_Other_10_gml_192_0": "\\EK* Huh? What? No^1, it's not me^1, it's just cool!/%", + "obj_npc_sign_slash_Other_10_gml_196_0": "* (It's your mom's van.)/%", + "obj_npc_sign_slash_Other_10_gml_19_0": "rightmid BottomMid", + "obj_npc_sign_slash_Other_10_gml_200_0": "NO TOUCHING MY DOLL WHEN I'M NOT HERE!!", + "obj_npc_sign_slash_Other_10_gml_207_0": "\\E1* Ah^1, Kris. Still stumped by this simple - ah - diversion?/", + "obj_npc_sign_slash_Other_10_gml_208_0": "\\E6* Well^1, put your neurons back in the crayon box^1, Kris./", + "obj_npc_sign_slash_Other_10_gml_209_0": "\\EE* I can already feel the solution welling up in my brain cavity./", + "obj_npc_sign_slash_Other_10_gml_20_0": "leftmid BottomMid", + "obj_npc_sign_slash_Other_10_gml_210_0": "\\E2* \\\"Eureka!\\\"/", + "obj_npc_sign_slash_Other_10_gml_211_0": "\\E7* Is what I will say. Now go./%", + "obj_npc_sign_slash_Other_10_gml_211_0_b": "* So^1, uh..^1. this was in the gift you gave me./", + "obj_npc_sign_slash_Other_10_gml_212_0": "\\E1* ..^1. the hell did you have this^1, Kris?/", + "obj_npc_sign_slash_Other_10_gml_214_0": "\\E5* Ah^1, Kris. Don't distract me while I'm deep in thought./", + "obj_npc_sign_slash_Other_10_gml_214_0_b": "\\EJ* Oooh^1, can I make it a little dress?\\f0/%", + "obj_npc_sign_slash_Other_10_gml_215_0": "\\E1* If only I could Alt+Tab away from you in real life.../%", + "obj_npc_sign_slash_Other_10_gml_218_0": "\\E2* Susie^1, if you don't want it^1, Kris would take it!/", + "obj_npc_sign_slash_Other_10_gml_220_0": "\\E5* When did I say I was gonna give it away!?/%", + "obj_npc_sign_slash_Other_10_gml_224_0": "\\E0* If only Lesser Dad was here to help!/", + "obj_npc_sign_slash_Other_10_gml_225_0": "\\E1* He's a regular Puzzle Pagliacci!/", + "obj_npc_sign_slash_Other_10_gml_225_0_b": "* (It's a doll. Visually^1, it resembles Susie.)/%", + "obj_npc_sign_slash_Other_10_gml_227_0": "\\EK* Uh^1, you mean like^1, a genius?/", + "obj_npc_sign_slash_Other_10_gml_229_0": "\\E6* No^1, he's more like a sad clown./%", + "obj_npc_sign_slash_Other_10_gml_22_0": "* ENEMY - AT 1 DF 1&* Susceptible to Brainshock.\\f0 ^1 \\f1 ^1 \\f2 ^1 \\f3 /", + "obj_npc_sign_slash_Other_10_gml_232_0": "\\E1* Hurry up^1, Kris. I don't wanna look at Berdly./%", + "obj_npc_sign_slash_Other_10_gml_239_0": "* This puzzle..^1. I think I got it on the download.../", + "obj_npc_sign_slash_Other_10_gml_23_0": "\\f0 \\f1 \\f2 \\f3 \\f4 \\f5 /%", + "obj_npc_sign_slash_Other_10_gml_240_0": "* I just need to datamine the answers from the console.../", + "obj_npc_sign_slash_Other_10_gml_241_0": "* The answer's in the code.../", + "obj_npc_sign_slash_Other_10_gml_242_0": "* (All he's managed to do is get a child's toy to play a beep version of nursery rhyme music)/%", + "obj_npc_sign_slash_Other_10_gml_251_0": "\\EB* Kris^1, leave the controls alone!/", + "obj_npc_sign_slash_Other_10_gml_252_0": "\\E9* If you get sweat on the controls^1, it's^1,/", + "obj_npc_sign_slash_Other_10_gml_253_0": "\\EC* It's going to eat up my inputs!/", + "obj_npc_sign_slash_Other_10_gml_254_0": "\\EB* So just^1, let me solve this!/%", + "obj_npc_sign_slash_Other_10_gml_262_0": "\\E2* What a bird-brain^1, right^1, Lancer?/", + "obj_npc_sign_slash_Other_10_gml_264_0": "\\E1* Hoho^1! Yeah^1! All of his body parts are bird ones!/", + "obj_npc_sign_slash_Other_10_gml_266_0": "\\EA* Lancer^1, tell Kris our sick scheme./", + "obj_npc_sign_slash_Other_10_gml_268_0": "\\E0* So..^1. when we make track jackets.../", + "obj_npc_sign_slash_Other_10_gml_269_0": "\\E3* I'm making his a different color^1! Hoho^1! (cough)/%", + "obj_npc_sign_slash_Other_10_gml_271_0": "I'm as brittle as a biscuit!", + "obj_npc_sign_slash_Other_10_gml_274_0": "\\E1* Alright^1, we had our laughs. Hurry up^1, Kris./", + "obj_npc_sign_slash_Other_10_gml_275_0": "\\E0* Lancer's getting..^1. weak.\\f0/%", + "obj_npc_sign_slash_Other_10_gml_27_0": "* (It's ~1 flower^1, protected in a container...)/%", + "obj_npc_sign_slash_Other_10_gml_287_0": "\\E5* K-Kris..^1. you.../", + "obj_npc_sign_slash_Other_10_gml_288_0": "\\E5* Kris^1, YOU know how skilled I am at puzzles^1, right!?/", + "obj_npc_sign_slash_Other_10_gml_289_0": "\\ED* Tell her!^1! TELL HER about the puzzle I solved!/", + "obj_npc_sign_slash_Other_10_gml_290_0": "\\E7* Th-then..^1. we can..^1. how about we.../", + "obj_npc_sign_slash_Other_10_gml_291_0": "\\ED* Have her go in the other room^1, and^1, solve it^1, together?/%", + "obj_npc_sign_slash_Other_10_gml_295_0": "\\ED* Fine^1! G..^1. Go ahead and listen to SUSIE^1, Kris!/", + "obj_npc_sign_slash_Other_10_gml_296_0": "\\E7* SUSIE^1! Are you hearing that?^1! Y-you.../", + "obj_npc_sign_slash_Other_10_gml_297_0": "\\ED* You'll be a laughingstock^1, do you realize that^1, Kris!?/%", + "obj_npc_sign_slash_Other_10_gml_305_0": "I DON'T NEED TO KNOW THAT!", + "obj_npc_sign_slash_Other_10_gml_308_0": "\\E7* C'mon^1, Kris^1! Just cover up the whole square thing!/", + "obj_npc_sign_slash_Other_10_gml_310_0": "\\ED* QUIET!^1! No HINTS!^1! This is BIRD to HUMAN!/", + "obj_npc_sign_slash_Other_10_gml_311_0": "\\EC* That means NO SUSIES^1, AND NO --/", + "obj_npc_sign_slash_Other_10_gml_312_0": "\\EN* Uhh^1, who is that guy?/", + "obj_npc_sign_slash_Other_10_gml_314_0": "\\E3* I'm Lancer^1! Pull my tongue and I'll say several phrases!/", + "obj_npc_sign_slash_Other_10_gml_315_0": "\\E1* Such as \\\"ow^1,\\\" \\\"ouch^1,\\\" \\\"aaaah^1,\\\"\\f0/%", + "obj_npc_sign_slash_Other_10_gml_318_0": "\\E0* Hurry up. Lancer's getting pale./", + "obj_npc_sign_slash_Other_10_gml_320_0": "\\E4* (cough) But I like pails!/%", + "obj_npc_sign_slash_Other_10_gml_32_0": "* (It's your dad's truck.)/", + "obj_npc_sign_slash_Other_10_gml_330_0": "* I went to the store^1, and they needed a signature^1, to use a credit card^1,/", + "obj_npc_sign_slash_Other_10_gml_331_0": "* But^1, when I tried to encrypt my signature^1,/", + "obj_npc_sign_slash_Other_10_gml_332_0": "* By drawing random squiggles^1,/", + "obj_npc_sign_slash_Other_10_gml_333_0": "* They didn't like that./%", + "obj_npc_sign_slash_Other_10_gml_33_0": "* (The floor of the front seat is littered with old papers and country CDs...)/%", + "obj_npc_sign_slash_Other_10_gml_348_0": "* Can't even cross the street without getting my ass kicked./", + "obj_npc_sign_slash_Other_10_gml_349_0": "* I love the city./%", + "obj_npc_sign_slash_Other_10_gml_355_0": "* We are basically supposed to be part of Queen's Army./", + "obj_npc_sign_slash_Other_10_gml_356_0": "* But^1, until she takes over the world^1, we still have to work./%", + "obj_npc_sign_slash_Other_10_gml_360_0": "* Living as a salary man.../", + "obj_npc_sign_slash_Other_10_gml_361_0": "* Maybe I was assimilated before I got controlled...?/%", + "obj_npc_sign_slash_Other_10_gml_371_0": "\\E1* Next Up Is My CD Of Vintage Hard Disk Noises/", + "obj_npc_sign_slash_Other_10_gml_373_0": "\\E8* (Kris^1, please hurry...)/%", + "obj_npc_sign_slash_Other_10_gml_380_0": "* (It's a mannequin with a dress on it.)/%", + "obj_npc_sign_slash_Other_10_gml_425_0": "\\EJ* A giant hand.../", + "obj_npc_sign_slash_Other_10_gml_426_0": "\\EH* Sure would be nice to be pet by something like that!/%", + "obj_npc_sign_slash_Other_10_gml_430_0": "* (Looks like a certain bird is having a ride on the acid river.)/%", + "obj_npc_sign_slash_Other_10_gml_440_0": "* (There's a book here about preventing backtracking.)/%", + "obj_npc_sign_slash_Other_10_gml_444_0": "* (There's a book here about secret passageway construction.)/%", + "obj_npc_sign_slash_Other_10_gml_444_0_b": "* (The lever is stuck.)/%", + "obj_npc_sign_slash_Other_10_gml_452_0": "* (The lever is stuck.)/%", + "obj_npc_sign_slash_Other_10_gml_453_0": "* (It's a cybernetic bookshelf.)/", + "obj_npc_sign_slash_Other_10_gml_454_0": "* (There is a book here about shortcuts that open up later.)/%", + "obj_npc_sign_slash_Other_10_gml_459_0": "* (Pulling this lever releases a swan boat.)/", + "obj_npc_sign_slash_Other_10_gml_460_0": "* (You thought about releasing a ton of swans to clog the river...)/%", + "obj_npc_sign_slash_Other_10_gml_465_0": "\\EH* (Aww^1, are they reminiscing about our ride...?)/%", + "obj_npc_sign_slash_Other_10_gml_467_0": "\\EK* Hey^1, what are those metal people shapes in the cupboard./", + "obj_npc_sign_slash_Other_10_gml_468_0": "\\EK* ..^1. like^1, uh^1, handcuffs for a little guy's whole body?/", + "obj_npc_sign_slash_Other_10_gml_46_0": "* (Closed!)/%", + "obj_npc_sign_slash_Other_10_gml_470_0": "\\E4* Hahaha^1! Those are for gingerbread^1, Susie./", + "obj_npc_sign_slash_Other_10_gml_471_0": "\\E0* Gingerbread men..^1. and gingerbread monsters^1, of course./", + "obj_npc_sign_slash_Other_10_gml_473_0": "\\EA* ..^1. Gingerbread monsters^1, huh...? Cool./%", + "obj_npc_sign_slash_Other_10_gml_477_0": "\\E0* Gingerbread..^1. sounds like something Noelle would like./", + "obj_npc_sign_slash_Other_10_gml_479_0": "\\E0* Hm? ..^1. Noelle?/", + "obj_npc_sign_slash_Other_10_gml_481_0": "\\EK* Uh^1, nothing./%", + "obj_npc_sign_slash_Other_10_gml_490_0": "\\E0* Hm^1, hm.../", + "obj_npc_sign_slash_Other_10_gml_491_0": "* (It's a familiar-looking statue.)/%", + "obj_npc_sign_slash_Other_10_gml_492_0": "\\E0* .../", + "obj_npc_sign_slash_Other_10_gml_493_0": "\\EC* (She's sneaking sugar right out of the bag...)/", + "obj_npc_sign_slash_Other_10_gml_495_0": "\\E1* Susie?/", + "obj_npc_sign_slash_Other_10_gml_497_0": "\\EG* Wh-what?/", + "obj_npc_sign_slash_Other_10_gml_499_0": "\\E4* My pie^1, my rules./", + "obj_npc_sign_slash_Other_10_gml_501_0": "\\E3* G-got it./%", + "obj_npc_sign_slash_Other_10_gml_505_0": "\\E1* Kris^1, no sneaking ingredients until you wash your hands./", + "obj_npc_sign_slash_Other_10_gml_507_0": "\\E2* (Don't worry^1, Kris. I'll sneak stuff instead.)/%", + "obj_npc_sign_slash_Other_10_gml_531_0": "\\EI* Kris^1, your deep concern for me..^1. is dextrose./", + "obj_npc_sign_slash_Other_10_gml_532_0": "\\E4* But stay sanguine^1, my fellow bluebird./", + "obj_npc_sign_slash_Other_10_gml_533_0": "\\EI* I'll find some way to help you yet!/%", + "obj_npc_sign_slash_Other_10_gml_537_0": "\\EI* Kris..^1. such insistence. Sorry but^1, I must turn you down./", + "obj_npc_sign_slash_Other_10_gml_538_0": "\\EF* I've chosen Susan's route^1, in the VN of life.../%", + "obj_npc_sign_slash_Other_10_gml_545_0": "\\EF* Ahh^1, Susan. Returned to feast upon my sprightly visage?/", + "obj_npc_sign_slash_Other_10_gml_547_0": "\\E4* What^1? You look awful./", + "obj_npc_sign_slash_Other_10_gml_549_0": "\\EL* (Ah^1, such dere..^1. is tsun^1, to my ears.)/%", + "obj_npc_sign_slash_Other_10_gml_553_0": "\\E4* What the hell are you saying?/", + "obj_npc_sign_slash_Other_10_gml_555_0": "\\EF* (How about a kiss^1, for luck?)/", + "obj_npc_sign_slash_Other_10_gml_557_0": "\\E5* Stop mumbling!/", + "obj_npc_sign_slash_Other_10_gml_559_0": "\\EF* (A kiss for me^1, to change RNG?)/%", + "obj_npc_sign_slash_Other_10_gml_55_0": "* (Hey, wait!! Where am I!? Help! Somebody help! I'm lost!!)&* (SIGNED^1, LANCER)/%", + "obj_npc_sign_slash_Other_10_gml_573_0": "* (It's a dumpster..^1. seems like there's a pillow inside.)/%", + "obj_npc_sign_slash_Other_10_gml_580_0": "* DON'T WORRY^1! FOR OUR [No Money Back Guaranttee]/", + "obj_npc_sign_slash_Other_10_gml_581_0": "* THIS IS [One Purchase] YOU WILL [Regret] FOR THE REST OF YOUR LIFE!/%", + "obj_npc_sign_slash_Other_10_gml_594_0": "* LOOKING FOR [Irresistable Deals] THAT WILL [Blow Your Mind!?]/", + "obj_npc_sign_slash_Other_10_gml_595_0": "* WELL [Shut Your Mouth] BECAUSE YOU ARE [A Weakling!]/", + "obj_npc_sign_slash_Other_10_gml_596_0": "* TRY A LITTLE [Friday Night Work Out].../", + "obj_npc_sign_slash_Other_10_gml_597_0": "* THEN I'LL SHOW YOU MY/", + "obj_npc_sign_slash_Other_10_gml_598_0": "* THEN I'LL SHOW YOU MY/", + "obj_npc_sign_slash_Other_10_gml_602_0": "* GET STRONGER!/", + "obj_npc_sign_slash_Other_10_gml_603_0": "* THEN I'LL SHOW YOU MY/", + "obj_npc_sign_slash_Other_10_gml_604_0": "* THEN I'LL SHOW YOU MY/", + "obj_npc_sign_slash_Other_10_gml_617_0": "* (It's hard to see into the ice.)/%", + "obj_npc_sign_slash_Other_10_gml_626_0": "* (You became lost in the craftsmanship.)/", + "obj_npc_sign_slash_Other_10_gml_627_0": "* (Of the boxes.)/%", + "obj_npc_sign_slash_Other_10_gml_62_0": "* (It's a metal picnic table.)/", + "obj_npc_sign_slash_Other_10_gml_633_0": "* (You became lost in the craftsmanship.)/%", + "obj_npc_sign_slash_Other_10_gml_641_0": "\\E4* What is this!? Fahahahaha.../", + "obj_npc_sign_slash_Other_10_gml_642_0": "\\E0* ..^1. phew!/", + "obj_npc_sign_slash_Other_10_gml_642_0_b": "* ~1 LEFT./%", + "obj_npc_sign_slash_Other_10_gml_643_0": "\\E3* .../", + "obj_npc_sign_slash_Other_10_gml_644_0": "\\E2* .../", + "obj_npc_sign_slash_Other_10_gml_645_0": "\\E8* (Kris^1, can you stop looking at this?)/%", + "obj_npc_sign_slash_Other_10_gml_649_0": "* ~1 LEFT./%", + "obj_npc_sign_slash_Other_10_gml_64_0": "\\EK* (Damnit^1, my fingers won't fit through the holes.)/%", + "obj_npc_sign_slash_Other_10_gml_651_0": "* (You became lost in the craftsmanship.)/", + "obj_npc_sign_slash_Other_10_gml_653_0": "\\E8* (Why do we have to look at it twice?)/%", + "obj_npc_sign_slash_Other_10_gml_659_0": "* (There's so much to look at here.)/", + "obj_npc_sign_slash_Other_10_gml_661_0": "\\E8* (Kris!?)/%", + "obj_npc_sign_slash_Other_10_gml_667_0": "* (It's a work of art.)/", + "obj_npc_sign_slash_Other_10_gml_669_0": "\\E8* (What part are you looking at?)/%", + "obj_npc_sign_slash_Other_10_gml_675_0": "\\E2* If I say I like it^1, will you stop looking at it?/%", + "obj_npc_sign_slash_Other_10_gml_681_0": "\\E4* Hey^1, isn't this thing just the best...?/%", + "obj_npc_sign_slash_Other_10_gml_687_0": "* (This statue seems to suck bad.)/", + "obj_npc_sign_slash_Other_10_gml_689_0": "\\E8* KRIS!!!!!!/%", + "obj_npc_sign_slash_Other_10_gml_68_0": "* (Hathy, in case you wanted to make us a birthday gift...)/", + "obj_npc_sign_slash_Other_10_gml_695_0": "* (There is no reason to look at this.)/%", + "obj_npc_sign_slash_Other_10_gml_698_0": "\\E2* Hell yeah^1, boxes. This is what it's about./%", + "obj_npc_sign_slash_Other_10_gml_69_0": "* (My favorite things are trees^1, boys^1, and sports!)&* (SIGNED^1, CLOVER)/%", + "obj_npc_sign_slash_Other_10_gml_702_0": "\\EQ* Kris^1, you were living it up without us^1, huh.../%", + "obj_npc_sign_slash_Other_10_gml_706_0": "* (It's a dumpster. Looks like there's a pillow inside.)/%", + "obj_npc_sign_slash_Other_10_gml_714_0": "* (An invasive species of puzzle has taken over the room.)/%", + "obj_npc_sign_slash_Other_10_gml_723_0": "* (An invasive species of puzzle has taken over the room.)/%", + "obj_npc_sign_slash_Other_10_gml_762_0": "* I'm the Hacker. I'm going after the blue checksmarks./", + "obj_npc_sign_slash_Other_10_gml_763_0": "* Find 3 in the Cyber Field ahead^1, and I'll join your [City]./", + "obj_npc_sign_slash_Other_10_gml_764_0": "* You just look like the kind of folks who have a [Cool City]./%", + "obj_npc_sign_slash_Other_10_gml_770_0": "* According to cyber^1, you found ~1 blue checksmarks out of 3./", + "obj_npc_sign_slash_Other_10_gml_772_0": "* 0^1, not bad for a beginner. Your \\\"Checks Quest\\\" is only beginning./%", + "obj_npc_sign_slash_Other_10_gml_773_0": "* 1^1, the biggest prime number. Your \\\"Checks Quest\\\" is just started./%", + "obj_npc_sign_slash_Other_10_gml_774_0": "* 2. Not bad for amateurs but you need to learn what the number \\\"3\\\" is./%", + "obj_npc_sign_slash_Other_10_gml_783_0": "* You found 3 checkmarks?^1! Elite..^1. I will now live in your city./", + "obj_npc_sign_slash_Other_10_gml_784_0": "* Maybe our cyber paths will cyber cross once more in Queen's Mansion./", + "obj_npc_sign_slash_Other_10_gml_785_0": "* In the meantime^1, let me show you the power of the blue checkmarks.../%", + "obj_npc_sign_slash_Other_10_gml_789_0": "* I just wanted to make a cool demoscene for you./", + "obj_npc_sign_slash_Other_10_gml_790_0": "* Now that I finished this I can show up all sorts of places./%", + "obj_npc_sign_slash_Other_10_gml_813_0": "* (Pulling the lever back would undo the high-five.)/", + "obj_npc_sign_slash_Other_10_gml_814_0": "* (You can't undo a high-five.)/%", + "obj_npc_sign_slash_Other_10_gml_821_0": "* (It's deteriorated from overuse.)/%", + "obj_npc_sign_slash_Other_10_gml_821_0_b": "* (For some strange reason^1, a giant toilet-shaped toilet is blocking the way.)/%", + "obj_npc_sign_slash_Other_10_gml_827_0": "* (The room has been razed by an invasive species of puzzle.)/%", + "obj_npc_sign_slash_Other_10_gml_833_0": "* (Dear guests^1, please note our mice WILL turn at every crossing.)/", + "obj_npc_sign_slash_Other_10_gml_834_0": "* (Our vermin have been specially hand-picked for higher turning^1. Enjoy.)/%", + "obj_npc_sign_slash_Other_10_gml_849_0": "* (You considered dropping bath bombs inside^1, but there's no time.)/%", + "obj_npc_sign_slash_Other_10_gml_858_0": "* (Seems like the room is overflowing with shovels.)/", + "obj_npc_sign_slash_Other_10_gml_859_0": "* (And^1, you don't have anything to dig through them with...)/%", + "obj_npc_sign_slash_Other_10_gml_863_0": "* (There's no way to dig out of this mess.)/%", + "obj_npc_sign_slash_Other_10_gml_864_0": "* Wow^1, I'm the Hacker and you found all 3 checkmarks!/", + "obj_npc_sign_slash_Other_10_gml_873_0": "You mean a mom?", + "obj_npc_sign_slash_Other_10_gml_876_0": "\\E1* Susie^1, Kris^1! Toothpaste boy!/", + "obj_npc_sign_slash_Other_10_gml_877_0": "\\E2* Queen is teaching me all sorts of things about being a bad guy./", + "obj_npc_sign_slash_Other_10_gml_878_0": "\\E1* She's like..^1. How do I put this.../", + "obj_npc_sign_slash_Other_10_gml_879_0": "\\E2* A third father to me./", + "obj_npc_sign_slash_Other_10_gml_880_0": "\\E3* A girldad^1, if you will...\\f0/%", + "obj_npc_sign_slash_Other_10_gml_883_0": "Peachboy Peachboy", + "obj_npc_sign_slash_Other_10_gml_886_0": "\\E1* Go outside and play^1, Peachboy!\\f0/%", + "obj_npc_sign_slash_Other_10_gml_895_0": "\\E1* Ralsei Will Soon Setup.EXE My Room For Me Upstairs/", + "obj_npc_sign_slash_Other_10_gml_896_0": "\\ED* Do Not Worry/", + "obj_npc_sign_slash_Other_10_gml_897_0": "\\EP* I Have A Long Spreadsheet Of Demands Ready Ha Ha/", + "obj_npc_sign_slash_Other_10_gml_898_0": "\\E1* Though^1, Even If I Have An Awesome Room/", + "obj_npc_sign_slash_Other_10_gml_899_0": "\\E5* Who Will Be There To Force To Enjoy It/", + "obj_npc_sign_slash_Other_10_gml_900_0": "\\E5* .../", + "obj_npc_sign_slash_Other_10_gml_901_0": "\\EA* ..^1. I Wonder How Noelle Is Doing Now/%", + "obj_npc_sign_slash_Other_10_gml_905_0": "\\EA* ..^1. I Wonder How Noelle Is Doing Now/%", + "obj_npc_sign_slash_Other_10_gml_913_0": "Peachboy! Peachboy!", + "obj_npc_sign_slash_Other_10_gml_916_0": "\\E1* Welcome This Entire Castle Is Now My Room/", + "obj_npc_sign_slash_Other_10_gml_918_0": "\\EQ* U-umm^1, I was going to set up something upstairs./", + "obj_npc_sign_slash_Other_10_gml_920_0": "\\E1* Why I Already Have Everything I Could Ever Want/", + "obj_npc_sign_slash_Other_10_gml_921_0": "\\E9* Friendship^1, Fans^1, And A Small Round Boy/", + "obj_npc_sign_slash_Other_10_gml_922_0": "\\ED* Now Go And Play With Your Friends^1, Peachboy\\f0/%", + "obj_npc_sign_slash_Other_10_gml_926_0": "\\E1* Kris^1, Do Give Noelle My Regards/", + "obj_npc_sign_slash_Other_10_gml_927_0": "\\ED* Any Leftover Regards You Can Give To Berdly/%", + "obj_npc_sign_slash_Other_10_gml_952_0": "\\E7* Woah^1, this statue rocks!/", + "obj_npc_sign_slash_Other_10_gml_953_0": "\\E2* Hey^1, Ralsei^1, can we take this for my room?/", + "obj_npc_sign_slash_Other_10_gml_955_0": "\\EK* Huh? Umm..^1. th-that would be stealing.../", + "obj_npc_sign_slash_Other_10_gml_957_0": "* (You stole the Susie-like Statue...)/%", + "obj_npc_sign_slash_Other_10_gml_970_0": "* (From the search 'is ice e real cryptid')/", + "obj_npc_sign_slash_Other_10_gml_971_0": "* (It's a cross between ICE-E and something else...)/", + "obj_npc_sign_slash_Other_10_gml_973_0": "\\E2* Hey Kris^1, take this for your room./", + "obj_npc_sign_slash_Other_10_gml_975_0": "\\EK* Umm^1, that would be stealing.../", + "obj_npc_sign_slash_Other_10_gml_977_0": "* (You stole the ICE-E statue for some reason.)/%", + "obj_npc_sign_slash_Other_10_gml_97_0": "* (It's a beaten bike.)/", + "obj_npc_sign_slash_Other_10_gml_98_0": "* (The horn looks like it might give a honk of despair.)/%", + "obj_npc_sign_slash_Other_10_gml_991_0": "* (Room has been closed due to kitchen vermin.)/%", + "obj_npc_sign_slash_Other_10_gml_996_0": "* (Room has been closed due to haters.)/%", + "obj_npc_susiedark_slash_Other_10_gml_13_0": "* Oh^1, you're not dead^2.&* Sweet./", + "obj_npc_susiedark_slash_Other_10_gml_14_0": "\\E2* Got any idea what the heck this place is?/", + "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* ... me neither./", + "obj_npc_susiedark_slash_Other_10_gml_16_0": "* Wonder if there's anyone in that building up there...?/%", + "obj_npc_susiedark_slash_Other_10_gml_20_0": "* Maybe this place is an abandoned theme park?/", + "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* Wait^1, where are the rides^1, then...?/", + "obj_npc_susiedark_slash_Other_10_gml_22_0": "\\E2* Maybe they abandoned it 'cause there weren't any./%", + "obj_npc_toriel_slash_Other_10_gml_2_0": "* Hello there^1!&* How are you doing on this fine day?/%", + "obj_omawaroid_enemy_slash_Step_0_gml_103_0": "* Ambyu-Lance is sucking up coffee out of a tall glass.", + "obj_omawaroid_enemy_slash_Step_0_gml_104_0": "* Ambyu-Lance puts a clown nose on to make you comfortable.", + "obj_omawaroid_enemy_slash_Step_0_gml_105_0": "* Ambyu-Lance is comparing the battle to a dentist visit.", + "obj_omawaroid_enemy_slash_Step_0_gml_106_0": "* Ambyu-Lance is making siren noises with its mouth.", + "obj_omawaroid_enemy_slash_Step_0_gml_107_0": "* Smells like isopropyl.", + "obj_omawaroid_enemy_slash_Step_0_gml_130_0": "* AMBYU-LANCE - If it doesn't find an accident, it'll make one!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_147_0": "\\E5* Ambulance? Hell no. Like doctors even GET me!/", + "obj_omawaroid_enemy_slash_Step_0_gml_149_0": "* (Susie told you to \\cYavoid getting hit\\cW by the ambulances!)/%", + "obj_omawaroid_enemy_slash_Step_0_gml_169_0": "* Noelle acted warmly towards Ambyu-Lance!/", + "obj_omawaroid_enemy_slash_Step_0_gml_171_0": "\\E2* Needles aren't scary..^1. medicine's important^1, you know?/%", + "obj_omawaroid_enemy_slash_Step_0_gml_179_0": "* Noelle mutters to herself about saws and needles./%", + "obj_omawaroid_enemy_slash_Step_0_gml_183_0_b": "* Noelle muttered absentmindedly about hospital tools!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_199_0": "\\EH* We'll use your service^1, friends!/", + "obj_omawaroid_enemy_slash_Step_0_gml_201_0": "* (Ralsei encouraged you to \\cYget hit\\cW by the ambulances!)/%", + "obj_omawaroid_enemy_slash_Step_0_gml_227_0": "* Susie lies about how often she brushes and flosses!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_227_1": "* Susie lies about her health!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_238_0": "* Ralsei washes his hands for 60 seconds!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_238_1": "* Ralsei washes his hands!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_23_0": "You'll need TWO&apples to stop ME!", + "obj_omawaroid_enemy_slash_Step_0_gml_24_0": "Wee-woo-wee-woo!", + "obj_omawaroid_enemy_slash_Step_0_gml_253_0": "* Noelle takes on and off her nurse hat really fast!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_25_0": "Did you take your&bullets today?", + "obj_omawaroid_enemy_slash_Step_0_gml_26_0": "Where there's a wee,&there's a woo.", + "obj_omawaroid_enemy_slash_Step_0_gml_32_0": "Hey! Virus!&You've gotta pay!", + "obj_omawaroid_enemy_slash_Step_0_gml_38_0": "You showed that virus,& wee-woo!", + "obj_omawaroid_enemy_slash_Step_0_gml_39_0": "Have some&free bullets!", + "obj_omawaroid_enemy_slash_Step_0_gml_45_0": "All in a day's&work, wee-woo.", + "obj_omawaroid_enemy_slash_Step_0_gml_51_0": "This girl is so sweet...&Let's give her free bullets!", + "obj_omawaroid_enemy_slash_Step_0_gml_56_0": "(That's the worst&healing I've seen)", + "obj_omawaroid_enemy_slash_Step_0_gml_59_0": "(Is she charging&for that?)", + "obj_onion_event_slash_Step_0_gml_110_0": "\\M3* Hey....^1. thought I told you..^1. to come alone.../", + "obj_onion_event_slash_Step_0_gml_112_0": "* ..^1. you know what^1, hell if I'm getting involved in this./%", + "obj_onion_event_slash_Step_0_gml_139_0": "* Hey Kris. So^1, uh.../", + "obj_onion_event_slash_Step_0_gml_140_0": "\\EK* Do you do weird stuff like this every day after school?/%", + "obj_overworldc_slash_Draw_0_gml_113_0": "NEXT: ~1", + "obj_overworldc_slash_Draw_0_gml_37_0": "LV ", + "obj_overworldc_slash_Draw_0_gml_38_0": "LV ~1", + "obj_overworldc_slash_Draw_0_gml_40_0": "$ ~1", + "obj_overworldc_slash_Draw_0_gml_42_0": "ITEM", + "obj_overworldc_slash_Draw_0_gml_43_0": "STAT", + "obj_overworldc_slash_Draw_0_gml_44_0": "CELL", + "obj_overworldc_slash_Draw_0_gml_52_0": "USE", + "obj_overworldc_slash_Draw_0_gml_53_0": "INFO", + "obj_overworldc_slash_Draw_0_gml_54_0": "DROP", + "obj_overworldc_slash_Draw_0_gml_66_0": "\"~1\"", + "obj_overworldc_slash_Draw_0_gml_68_0": "HP ~1 / ", + "obj_overworldc_slash_Draw_0_gml_69_0": "HP ~1 / ~2", + "obj_overworldc_slash_Draw_0_gml_71_0": "DF ~1 (", + "obj_overworldc_slash_Draw_0_gml_72_0": "None", + "obj_overworldc_slash_Draw_0_gml_73_0": "None", + "obj_overworldc_slash_Draw_0_gml_74_0": "Pencil", + "obj_overworldc_slash_Draw_0_gml_75_0": "Halloween Pencil", + "obj_overworldc_slash_Draw_0_gml_76_0": "Lucky Pencil", + "obj_overworldc_slash_Draw_0_gml_77_0": "Bandage", + "obj_overworldc_slash_Draw_0_gml_78_0": "Bandage", + "obj_overworldc_slash_Draw_0_gml_78_0_b": "Eraser", + "obj_overworldc_slash_Draw_0_gml_79_0": "Mech. Pencil", + "obj_overworldc_slash_Draw_0_gml_81_0": "ARMOR: ", + "obj_overworldc_slash_Draw_0_gml_81_0_b": "Wristwatch", + "obj_overworldc_slash_Draw_0_gml_82_0": "MONEY: ", + "obj_overworldc_slash_Draw_0_gml_83_0": "MONEY: ~1", + "obj_overworldc_slash_Draw_0_gml_88_0": "???", + "obj_overworldc_slash_Draw_0_gml_92_0": "EXP: ~1", + "obj_overworldc_slash_Draw_0_gml_95_0": "Since#Chapter ~1", + "obj_overworldc_slash_Step_0_gml_34_0": "* You put the ~1 on the ground and gave it a little pat.", + "obj_overworldc_slash_Step_0_gml_34_0_b": "* You bid a quiet farewell to the ~1.", + "obj_overworldc_slash_Step_0_gml_36_0": "* You abandoned the ", + "obj_overworldc_slash_Step_0_gml_38_0": "/%", + "obj_overworldc_slash_Step_0_gml_38_0_b": "* You abandoned the ~1.", + "obj_overworldc_slash_Step_0_gml_42_0": "* What Egg?/%", + "obj_overworldc_slash_Step_0_gml_61_0": "* (You fumbled and caught them^1. You can't throw these away!)/%", + "obj_overworldc_slash_Step_0_gml_66_0": "* (You didn't quite understand why...)/", + "obj_overworldc_slash_Step_0_gml_67_0": "* (But, the thought of discarding it felt very wrong.)/%", + "obj_pipis_enemy_slash_Step_0_gml_100_0": "PIPIS - ''The Original'' An invasive species of freshwater clam. \\f0 /%", + "obj_pipis_enemy_slash_Step_0_gml_110_0": "* Nothing happened!/%", + "obj_pipis_enemy_slash_Step_0_gml_73_0": "* Pipis", + "obj_pipis_enemy_slash_Step_0_gml_97_0": "~1 liked this! ", + "obj_placeholderenemy_slash_Step_0_gml_11_0": "Message&A", + "obj_placeholderenemy_slash_Step_0_gml_12_0": "Message&B", + "obj_placeholderenemy_slash_Step_0_gml_135_0": "* ENEMY - AT 1 DF 1&* I am your adversary./%", + "obj_placeholderenemy_slash_Step_0_gml_13_0": "Message&C", + "obj_placeholderenemy_slash_Step_0_gml_146_0": "* You warned the enemy^1.&* It guarded from Susie's attack./%", + "obj_placeholderenemy_slash_Step_0_gml_147_0": "(Warned)", + "obj_placeholderenemy_slash_Step_0_gml_14_0": "Message&D", + "obj_placeholderenemy_slash_Step_0_gml_156_0": "* Its body was filled with a kind feeling./%", + "obj_placeholderenemy_slash_Step_0_gml_164_0": "* Its body will result in a kind feeling at the end of the combat./%", + "obj_placeholderenemy_slash_Step_0_gml_16_0": "WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly", + "obj_placeholderenemy_slash_Step_0_gml_172_0": "* Its body will result in a speech after attack./%", + "obj_placeholderenemy_slash_Step_0_gml_180_0": "* Its body became tired./%", + "obj_placeholderenemy_slash_Step_0_gml_181_0": "(Tired)", + "obj_placeholderenemy_slash_Step_0_gml_63_0": "* Placeholder Message A.", + "obj_placeholderenemy_slash_Step_0_gml_64_0": "* Placeholder Message B.", + "obj_placeholderenemy_slash_Step_0_gml_65_0": "* Placeholder Message C.", + "obj_placeholderenemy_slash_Step_0_gml_66_0": "* Placeholder Message D.", + "obj_placeholderenemy_slash_Step_0_gml_99_0": "A special&scenario&occurred!!/%", + "obj_ponman_enemy_slash_Step_0_gml_106_0": "* PONMAN - AT 8 DF 0&* Its nucleus doubles as an eyespot./%", + "obj_ponman_enemy_slash_Step_0_gml_10_0": " ", + "obj_ponman_enemy_slash_Step_0_gml_114_0": "* You whispered goodnight to Ponman^1.&* It fell asleep.../%", + "obj_ponman_enemy_slash_Step_0_gml_134_0": "* Ralsei sang a soft and entrancing lullaby!/%", + "obj_ponman_enemy_slash_Step_0_gml_150_0": "* You and Ralsei warned Ponman about Susie^1.&* The enemy went on guard.../%", + "obj_ponman_enemy_slash_Step_0_gml_152_0": "* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%", + "obj_ponman_enemy_slash_Step_0_gml_186_0": "* PONMAN fell asleep^1!&* The enemies became TIRED!/%", + "obj_ponman_enemy_slash_Step_0_gml_198_0": "* PONMAN fell asleep^1!&* SUSIE fell asleep^1!&* The enemies became TIRED!/%", + "obj_ponman_enemy_slash_Step_0_gml_64_0": "* Ponman advances one step at a time.", + "obj_ponman_enemy_slash_Step_0_gml_65_0": "* Ponman listens politely^1, despite having no ears.", + "obj_ponman_enemy_slash_Step_0_gml_66_0": "* Ponman seems hypnotized by your idle animation.", + "obj_ponman_enemy_slash_Step_0_gml_67_0": "* Ponman gazes enigmatically.", + "obj_ponman_enemy_slash_Step_0_gml_68_0": "* Smells like a pawn shop.", + "obj_ponman_enemy_slash_Step_0_gml_69_0": "* Ponman can't keep its eye open.", + "obj_ponman_enemy_slash_Step_0_gml_70_0": "* Ponman looks dilated.", + "obj_ponman_enemy_slash_Step_0_gml_71_0": "* Ponman is sleeping soundly.", + "obj_ponman_enemy_slash_Step_0_gml_72_0": "(Sleepy)", + "obj_poppup_enemy_slash_Step_0_gml_110_0": "", + "obj_poppup_enemy_slash_Step_0_gml_112_0": "* Poppup is begging you to click on a broken link with puppy dog eyes.", + "obj_poppup_enemy_slash_Step_0_gml_113_0": "* Poppup is preening its weird rubbery flesh.", + "obj_poppup_enemy_slash_Step_0_gml_116_0": "", + "obj_poppup_enemy_slash_Step_0_gml_120_0": "Liimo Berry", + "obj_poppup_enemy_slash_Step_0_gml_123_0": "PlayTime", + "obj_poppup_enemy_slash_Step_0_gml_126_0": "its tongue to be pressed in so it doesn't feel hunger anymore", + "obj_poppup_enemy_slash_Step_0_gml_129_0": "Scary Noise", + "obj_poppup_enemy_slash_Step_0_gml_132_0": "To Play With You In The Mystical Island Of Mysticisland", + "obj_poppup_enemy_slash_Step_0_gml_135_0": "Do Taxes At 7:44 AM", + "obj_poppup_enemy_slash_Step_0_gml_138_0": "Randomized String 1", + "obj_poppup_enemy_slash_Step_0_gml_140_0": "* Poppup wants ~1", + "obj_poppup_enemy_slash_Step_0_gml_142_0": "* Smells like tropical candy.", + "obj_poppup_enemy_slash_Step_0_gml_146_0": "* Poppup feels like it's been put upside down in a closet.", + "obj_poppup_enemy_slash_Step_0_gml_151_0": "* Poppup is popping with joy!", + "obj_poppup_enemy_slash_Step_0_gml_176_0": "* POPPUP - A rubbery mascot starved for attention. Click it and...?/%", + "obj_poppup_enemy_slash_Step_0_gml_18_0": "", + "obj_poppup_enemy_slash_Step_0_gml_192_0": "* You just kept clicking and clicking on ads!!/%", + "obj_poppup_enemy_slash_Step_0_gml_198_0": "* You unconsciously clicked on a popup about \\\"monsters 4 humans\\\" \\\"in your area,\\\"/%", + "obj_poppup_enemy_slash_Step_0_gml_199_0": "* You unconsciously clicked on an ad for a video about making knives out of spaghetti./%", + "obj_poppup_enemy_slash_Step_0_gml_200_0": "* You unconsciously clicked on a popup about demon summoning classes for teens./%", + "obj_poppup_enemy_slash_Step_0_gml_22_0": "GOKARMASHI&O INARY....?", + "obj_poppup_enemy_slash_Step_0_gml_239_0": "* The Poppups crashed!/%", + "obj_poppup_enemy_slash_Step_0_gml_25_0": "", + "obj_poppup_enemy_slash_Step_0_gml_27_0": ".....ASOBOH&......?", + "obj_poppup_enemy_slash_Step_0_gml_28_0": "...OTANJOBY..&OMEDETOH...?", + "obj_poppup_enemy_slash_Step_0_gml_298_0": "* Huh...!? That made another one!?/%", + "obj_poppup_enemy_slash_Step_0_gml_29_0": "This application is only&supported by OS 2000.", + "obj_poppup_enemy_slash_Step_0_gml_309_0": "* Press ~1 repeatedly to block the ads!!/%", + "obj_poppup_enemy_slash_Step_0_gml_30_0": "Click Here! Click Here!&Click Here! Click Here!", + "obj_poppup_enemy_slash_Step_0_gml_35_0": "...NEMMUY...", + "obj_poppup_enemy_slash_Step_0_gml_415_0": "* Noelle got nervous and looked at the ground!/%", + "obj_poppup_enemy_slash_Step_0_gml_41_0": "NEED...&LOOK...&ME...", + "obj_poppup_enemy_slash_Step_0_gml_438_0": "* The enemies got shrivelled and TIRED from lack of attention!/%", + "obj_poppup_enemy_slash_Step_0_gml_449_0": "* Susie accidentally clicked on an ad featuring a flaming eggplant holding a chainsaw!!/%", + "obj_poppup_enemy_slash_Step_0_gml_453_0": "* Susie accidentally clicked on a picture of a steak./", + "obj_poppup_enemy_slash_Step_0_gml_454_0": "* It wasn't actually an ad, just a static image of a steak.../%", + "obj_poppup_enemy_slash_Step_0_gml_458_0": "* Susie missed clicking on an ad and ended up clicking on the word processor./", + "obj_poppup_enemy_slash_Step_0_gml_459_0": "* It got a virus somehow./%", + "obj_poppup_enemy_slash_Step_0_gml_470_0": "\\E5* D..^1. Damn!^1! They knew what I'd fall for!!/%", + "obj_poppup_enemy_slash_Step_0_gml_484_0": "* Ralsei moved to click on an ad with a bunny on it teaching you how to make friends.../", + "obj_poppup_enemy_slash_Step_0_gml_485_0": "* ...and accidentally clicked on an ad of a machine gun that appeared over it!/%", + "obj_poppup_enemy_slash_Step_0_gml_48_0": "...HAPPI...", + "obj_poppup_enemy_slash_Step_0_gml_490_0": "* ...but it was actually an ad for a company that demolishes buildings with bazookas!/%", + "obj_poppup_enemy_slash_Step_0_gml_494_0": "* Ralsei accidentally clicked on an ad for \\\"lightners 4 darkners in ur area\\\" and was mortified./", + "obj_poppup_enemy_slash_Step_0_gml_495_0": "* He deleted the browser shortcut on the desktop entirely.../", + "obj_poppup_enemy_slash_Step_0_gml_496_0": "* ...but immediately felt guilty because he thought he had \\\"deleted the entire internet\\\"./%", + "obj_poppup_enemy_slash_Step_0_gml_507_0": "\\EU* I... I didn't mean to do it... I... I'm sorry!!^1! I repent!!!/%", + "obj_poppup_enemy_slash_Step_0_gml_524_0": "* Noelle misclicked on a link to buy How To Draw Dragons!/", + "obj_poppup_enemy_slash_Step_0_gml_527_0": "* Noelle clicked on a link for creepy game glitch compilations!/", + "obj_poppup_enemy_slash_Step_0_gml_530_0": "* Noelle clicked on a link for Hot Female Santas In Your Area!/", + "obj_poppup_enemy_slash_Step_0_gml_536_0": "\\E8* Wh-what!? What did I do wrong??/%", + "obj_pushableblock_slash_Other_10_gml_61_0": "* (You haven't decided if you want to do the puzzle yet.)/%", + "obj_pushableblock_slash_Other_10_gml_66_0": "* (It won't move anymore.)/%", + "obj_pushableblock_slash_Other_10_gml_74_0": "* What!^1?&* The puzzle!?/", + "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* I thought you were on MY side^1, Kris./", + "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* ... wait a sec^1.&* Those boxes...^1!&* I get it!/", + "obj_pushableblock_slash_Other_10_gml_77_0": "* Wait a second^1, Kris!/%", + "obj_queen_enemy_slash_Draw_0_gml_67_0": "Shield", + "obj_queen_enemy_slash_Draw_0_gml_78_0": "(Protected)", + "obj_queen_enemy_slash_Draw_0_gml_82_0": "(Defenseless)", + "obj_queen_enemy_slash_Other_11_gml_10_0": "Loosen", + "obj_queen_enemy_slash_Other_11_gml_11_0": "GroupLoosen", + "obj_queen_enemy_slash_Other_11_gml_15_0": "Toast", + "obj_queen_enemy_slash_Other_11_gml_16_0": "GroupToast", + "obj_queen_enemy_slash_Other_11_gml_22_0": "Loosen", + "obj_queen_enemy_slash_Other_11_gml_26_0": "Toast", + "obj_queen_enemy_slash_Other_11_gml_32_0": "Loosen", + "obj_queen_enemy_slash_Other_11_gml_36_0": "Toast", + "obj_queen_enemy_slash_Step_0_gml_1003_0": "* Ralsei made a toast to Queen!/", + "obj_queen_enemy_slash_Step_0_gml_1005_0": "\\E2* A toast to you, er, making me wear a butler outfit!/", + "obj_queen_enemy_slash_Step_0_gml_1007_0": "\\EL* Bro That's Weird But OK/%", + "obj_queen_enemy_slash_Step_0_gml_1015_0": "* Ralsei made a slightly cringeworthy toast to Queen!/%", + "obj_queen_enemy_slash_Step_0_gml_1067_0": "Not Bad You&Foolish Children/%", + "obj_queen_enemy_slash_Step_0_gml_1074_0": "...?/%", + "obj_queen_enemy_slash_Step_0_gml_1108_0": "But No Matter&How Long This&Battle Drags On/%", + "obj_queen_enemy_slash_Step_0_gml_1109_0": "But Even If You&Deplete The Health&Points (Of My: Chair)/%", + "obj_queen_enemy_slash_Step_0_gml_1114_0": "I Can Simply Make&Another Barrier Using&My: Drink/%", + "obj_queen_enemy_slash_Step_0_gml_1118_0": "Bottoms Up/%", + "obj_queen_enemy_slash_Step_0_gml_1123_0": "Wait A Second/%", + "obj_queen_enemy_slash_Step_0_gml_1128_0": "Hey Chat Does Anyone&Know What Happened&To That Stuff/%", + "obj_queen_enemy_slash_Step_0_gml_1181_0": "What The/%", + "obj_queen_enemy_slash_Step_0_gml_1186_0": "What Are&You Doing/%", + "obj_queen_enemy_slash_Step_0_gml_1190_0": "Why Isn't&My Control&Wire Working/%", + "obj_queen_enemy_slash_Step_0_gml_1195_0": "Thanks to...&my comrades'&kindness...&their MERCY!/%", + "obj_queen_enemy_slash_Step_0_gml_1200_0": "Now.../%", + "obj_queen_enemy_slash_Step_0_gml_1204_0": "It's time...&for me to&take my&freedom!!/%", + "obj_queen_enemy_slash_Step_0_gml_123_0": "(Regal Laughter)/%", + "obj_queen_enemy_slash_Step_0_gml_124_0": "Enjoy Your:&Destruction/%", + "obj_queen_enemy_slash_Step_0_gml_125_0": "I'm Computer/%", + "obj_queen_enemy_slash_Step_0_gml_126_0": "Perish Under&My Bosom Or&Whatever/%", + "obj_queen_enemy_slash_Step_0_gml_128_0": "Guys I Think I&Drank Too Much Of&This Battery Acid&(Ages 3 And Up)/%", + "obj_queen_enemy_slash_Step_0_gml_12_0": "Ah My Sweet&Idiot Children/%", + "obj_queen_enemy_slash_Step_0_gml_131_0": "Queen,&think of the&Lightners!/%", + "obj_queen_enemy_slash_Step_0_gml_132_0": "Think! Lightners&Have Already Been&Enslaved By Me&And My Kin/%", + "obj_queen_enemy_slash_Step_0_gml_133_0": "Each Day They&Spend Hours&Worshipping&In Glowing Rapture/%", + "obj_queen_enemy_slash_Step_0_gml_134_0": "Staring, Tapping,&To Receive Joy/%", + "obj_queen_enemy_slash_Step_0_gml_135_0": "... Until Recently,&When The Town's&Internet Disappeared/%", + "obj_queen_enemy_slash_Step_0_gml_136_0": "Noelle...&Then Who Will&Help Her?/%", + "obj_queen_enemy_slash_Step_0_gml_137_0": "Is What I&Wondered, Until&The KNIGHT&appeared.../%", + "obj_queen_enemy_slash_Step_0_gml_138_0": "Now, The&Path Is Clear/%", + "obj_queen_enemy_slash_Step_0_gml_139_0": "Then With&The World&Covered In&Darkness/%", + "obj_queen_enemy_slash_Step_0_gml_140_0": "Instead, Everyone&Can Live In&My Perfect Mansion/%", + "obj_queen_enemy_slash_Step_0_gml_141_0": "Now, Stop Resisting&And Welcome The&New Age Of Darkness/%", + "obj_queen_enemy_slash_Step_0_gml_142_0": "We won't let&you control&everyone with&your wires!/%", + "obj_queen_enemy_slash_Step_0_gml_143_0": "Uhh, you're&literally&controlling&Berdly now./%", + "obj_queen_enemy_slash_Step_0_gml_146_0": "Why Did You&Want One/%", + "obj_queen_enemy_slash_Step_0_gml_183_0": "Aren't we&supposed to&make them&happy?/%", + "obj_queen_enemy_slash_Step_0_gml_184_0": "Is That Not&What I Am Doing?/%", + "obj_queen_enemy_slash_Step_0_gml_186_0": "Our Screens Of&Funny Animals And&Candied Games/%", + "obj_queen_enemy_slash_Step_0_gml_188_0": "Staring, Tapping,&To Avoid Pain/%", + "obj_queen_enemy_slash_Step_0_gml_190_0": "Now The Refuge&They Take In&The Screens Will&Slowly Fade/%", + "obj_queen_enemy_slash_Step_0_gml_192_0": "Her Strange&And Sad Searches/%", + "obj_queen_enemy_slash_Step_0_gml_193_0": "Who Will&Answer Them?/%", + "obj_queen_enemy_slash_Step_0_gml_195_0": "And Created&This Wonderful&World Of&Darkness/%", + "obj_queen_enemy_slash_Step_0_gml_197_0": "All I Have&To Do Is Expand&This Dark World/%", + "obj_queen_enemy_slash_Step_0_gml_199_0": "No One Will&Have To Suffer&Anymore/%", + "obj_queen_enemy_slash_Step_0_gml_201_0": "Everyday Blissfully&Worshipping Me&Like We Both Deserve/%", + "obj_queen_enemy_slash_Step_0_gml_203_0": "Woah When&Did I Say&I Would Do&That/%", + "obj_queen_enemy_slash_Step_0_gml_205_0": "Oh Yeah&That's Just&For Him Only/%", + "obj_queen_enemy_slash_Step_0_gml_207_0": "No!!!!/%", + "obj_queen_enemy_slash_Step_0_gml_212_0": "You Are Just In&Time To Witness&My World Domination/%", + "obj_queen_enemy_slash_Step_0_gml_213_0": "With Noelle In&My Possession/%", + "obj_queen_enemy_slash_Step_0_gml_214_0": "It Is Only A&Matter Of Time&Before Her&Will Turns/%", + "obj_queen_enemy_slash_Step_0_gml_215_0": "And She&Unleashes Her&Power/%", + "obj_queen_enemy_slash_Step_0_gml_216_0": "Blanketing The&World In --/%", + "obj_queen_enemy_slash_Step_0_gml_218_0": "Too late,&dumbass!/%", + "obj_queen_enemy_slash_Step_0_gml_219_0": "Noelle's&with Berdly!/%", + "obj_queen_enemy_slash_Step_0_gml_328_0": "Enough You Foolish&Children!/%", + "obj_queen_enemy_slash_Step_0_gml_329_0": "Yeah My Final&Attack Like/%", + "obj_queen_enemy_slash_Step_0_gml_329_0_b": "So That Final Move&Was Supposed To Be&Cooler But The&Internet Is Down/%", + "obj_queen_enemy_slash_Step_0_gml_330_0": "It Would Have Been&A Really Sick&Final Attack Kris&You Would Have&Loved It/%", + "obj_queen_enemy_slash_Step_0_gml_331_0": "Yeah Still Thinking&About That Move&HashtagFinalAttack/%", + "obj_queen_enemy_slash_Step_0_gml_338_0": "* QUEEN - Her drinking glass generates a powerful barrier. Break or lower it!/%", + "obj_queen_enemy_slash_Step_0_gml_346_0": "* You shook Berdly's wire!/%", + "obj_queen_enemy_slash_Step_0_gml_371_0": "* Everyone loosens Berdly!/%", + "obj_queen_enemy_slash_Step_0_gml_384_0": "* Everyone toasted to Queen!/%", + "obj_queen_enemy_slash_Step_0_gml_410_0": "* Your SOUL shined its power on Susie!/%", + "obj_queen_enemy_slash_Step_0_gml_419_0": "* Your SOUL shined its power on RALSEI!/%", + "obj_queen_enemy_slash_Step_0_gml_429_0": "* Susie loosens one of Berdly's wires!/%", + "obj_queen_enemy_slash_Step_0_gml_432_0": "You May Have&Survived My&Attacks (Regular)/%", + "obj_queen_enemy_slash_Step_0_gml_433_0": "But I've Been:&Secretly Been&Downloading My&Ultimate Move&The Whole Time/%", + "obj_queen_enemy_slash_Step_0_gml_434_0": "Now, Perish&In The Bosom Of:&My Hellish Reign/%", + "obj_queen_enemy_slash_Step_0_gml_436_0": "I Was Going To Put&Like Memes In It&And Stuff/%", + "obj_queen_enemy_slash_Step_0_gml_457_0": "* Ralsei loosens one of Berdly's wires!/%", + "obj_queen_enemy_slash_Step_0_gml_462_0": "* The skyline echoes with regal laughter.", + "obj_queen_enemy_slash_Step_0_gml_463_0": "* The fountain flows ominously.", + "obj_queen_enemy_slash_Step_0_gml_464_0": "* The battlefield feels electric.", + "obj_queen_enemy_slash_Step_0_gml_465_0": "* Smells like overclocked high heels.", + "obj_queen_enemy_slash_Step_0_gml_467_0": "* Queen's acid shield is down!", + "obj_queen_enemy_slash_Step_0_gml_468_0": "* Queen's acid shield is formed!", + "obj_queen_enemy_slash_Step_0_gml_472_0": "* Ralsei toasted Queen!/%", + "obj_queen_enemy_slash_Step_0_gml_483_0": "* Aiming with Throw is easier next turn!/%", + "obj_queen_enemy_slash_Step_0_gml_504_0": "* Queen sips from her acid!/%", + "obj_queen_enemy_slash_Step_0_gml_505_0": "* She is out of acid, her shield powers down!/%", + "obj_queen_enemy_slash_Step_0_gml_510_0": "* Queen sips from her acid!/%", + "obj_queen_enemy_slash_Step_0_gml_519_0": "* Press ~1 to throw, aim for the weakpoint!", + "obj_queen_enemy_slash_Step_0_gml_520_0": "* Use UP and DOWN to Aim for the wires!", + "obj_queen_enemy_slash_Step_0_gml_764_0": "* You made a memorable and charming toast to Queen!/", + "obj_queen_enemy_slash_Step_0_gml_766_0": "(Why did they make it so emotional?)", + "obj_queen_enemy_slash_Step_0_gml_768_0": "\\EC* Wow Spoken Like A Real Trucie\\f0 /%", + "obj_queen_enemy_slash_Step_0_gml_788_0": "* You made a memorable and charming toast to Queen!/%", + "obj_queen_enemy_slash_Step_0_gml_803_0": "* You toasted Queen!/%", + "obj_queen_enemy_slash_Step_0_gml_840_0": "\\EF* (That glass of acid is generating her shield!)/", + "obj_queen_enemy_slash_Step_0_gml_842_0": "\\E3* So, uh... you gonna drink all that?/", + "obj_queen_enemy_slash_Step_0_gml_844_0": "\\E6* No This Is All Mine You Can't Have It/%", + "obj_queen_enemy_slash_Step_0_gml_928_0": "* Susie made a toast to Queen...?/", + "obj_queen_enemy_slash_Step_0_gml_930_0": "\\EK* Pretty cool how we're... uh, gonna kick your ass./", + "obj_queen_enemy_slash_Step_0_gml_932_0": "\\E1* It's A Good Thing I Have No Standards For This/%", + "obj_queen_enemy_slash_Step_0_gml_946_0": "* Susie made an offensive toast to Queen!/%", + "obj_queen_enemy_slash_Step_0_gml_955_0": "* Susie toasted Queen!/%", + "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_23_0": "* The wire was cut!/%", + "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_42_0": "* The wire was cut!/%", + "obj_queen_kristhrown_slash_Step_0_gml_24_0": "* Missed!/%", + "obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_23_0": "* The wire was cut!/%", + "obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_42_0": "* The wire was cut!/%", + "obj_queen_ralseithrown_slash_Step_0_gml_23_0": "* Missed!/%", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_20_0": "DOWNLOADING", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_21_0": "ULTIMATE ATTACK", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_29_0": "DOWNLOAD", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_30_0": "FAILED", + "obj_queenart_red_slash_Other_10_gml_107_0": "* (There's nothing here.)/%", + "obj_queenart_red_slash_Other_10_gml_91_0": "* (You found a ReviveMint!)/", + "obj_queencar_slash_Step_0_gml_110_0": "* .../%", + "obj_queencar_slash_Step_0_gml_147_0": "\\EM* Now, we have to think of some way to distract Queen.../%", + "obj_queencar_slash_Step_0_gml_155_0": "\\EM* What are these..^1. Little houses?/%", + "obj_queencar_slash_Step_0_gml_36_0": "\\EJ* Let's go^1, Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_107_0": "* W-wow^1, Kris^1!&* That was an amazing attack!/", + "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* Have you done this before or something...?/", + "obj_ralseienemy_slash_Step_0_gml_112_0": "* Good job^1, Kris^1!&* By the way^1, you'll do more damage.../", + "obj_ralseienemy_slash_Step_0_gml_113_0": "\\E8* Pressing Z when the cursor is RIGHT IN the box on the left!/", + "obj_ralseienemy_slash_Step_0_gml_118_0": "* Kris^1!&* You did it!!!/", + "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (I was really just about at my limit...)/%", + "obj_ralseienemy_slash_Step_0_gml_121_0": "\\E1* Umm^1, anyway, let's move onto my favorite: \\cYACTING\\cW!/", + "obj_ralseienemy_slash_Step_0_gml_122_0": "\\E0* Selecting the ACT ICON will let you do all sorts of things./", + "obj_ralseienemy_slash_Step_0_gml_123_0": "\\E8* We'll even be able to get through battles without ATTACKing!/%", + "obj_ralseienemy_slash_Step_0_gml_124_0": "* Select the ACT ICON and HUG the Dummy!", + "obj_ralseienemy_slash_Step_0_gml_130_0": "* Ummm..^1. Kris^1?&* You don't need to hit it anymore./", + "obj_ralseienemy_slash_Step_0_gml_131_0": "\\E8* I already know you're great at attacking!/%", + "obj_ralseienemy_slash_Step_0_gml_137_0": "* Hey^1, Kris^1?&* I know you like attacking^1, but.../", + "obj_ralseienemy_slash_Step_0_gml_138_0": "\\E8* Did you know you can win without having to?/%", + "obj_ralseienemy_slash_Step_0_gml_144_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* Kris^1, could you^1, um^1, stop...?/%", + "obj_ralseienemy_slash_Step_0_gml_154_0": "* Oh^1, sorry^1, Kris^1!&* I forgot to mention^1!&* When you're ATTACKing.../", + "obj_ralseienemy_slash_Step_0_gml_155_0": "\\E8* Press Z again when the cursor goes in the box!/%", + "obj_ralseienemy_slash_Step_0_gml_159_0": "* It's OK^1, Kris^1!&* You'll get it^1!&* Try again!/%", + "obj_ralseienemy_slash_Step_0_gml_160_0": "* Press Z when the white rectangle's in the blue box!/%", + "obj_ralseienemy_slash_Step_0_gml_161_0": "* Ummm..^1. you can press Z a lot^1, if it helps!/%", + "obj_ralseienemy_slash_Step_0_gml_162_0": "* Kris..^1.&* Please try to press Z./%", + "obj_ralseienemy_slash_Step_0_gml_163_0": "* Ummm^1, Kris^1?&* Can you see the white rectangle?/%", + "obj_ralseienemy_slash_Step_0_gml_164_0": "* You know rectangles^1?&* They're like messed-up squares?/%", + "obj_ralseienemy_slash_Step_0_gml_168_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_173_0": "* Umm^1, why don't we try something else?/%", + "obj_ralseienemy_slash_Step_0_gml_174_0": "* Select the ACT ICON and HUG the Dummy!", + "obj_ralseienemy_slash_Step_0_gml_187_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* Hey^1, Kris^1, I think I've^1, um.../", + "obj_ralseienemy_slash_Step_0_gml_189_0": "\\E1* Reached the limits of what I can teach you today./", + "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* Let's go find Susie./%", + "obj_ralseienemy_slash_Step_0_gml_195_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_196_0": "* Kris^1, it's um.../", + "obj_ralseienemy_slash_Step_0_gml_197_0": "\\E3* Really hard for me to teach when you're hitting me./", + "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* Let's take a break and go find Susie^1, OK?/%", + "obj_ralseienemy_slash_Step_0_gml_212_0": "* K-Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* Y-you must have missed...&* H... Haha.../", + "obj_ralseienemy_slash_Step_0_gml_218_0": "\\E3* W-wait^1, aren't you supposed to be ACTing!?/%", + "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* A-anyway^1, now that you know how to attack.../", + "obj_ralseienemy_slash_Step_0_gml_223_0": "\\E8* Let's try learning how to ACT^1, OK?/%", + "obj_ralseienemy_slash_Step_0_gml_224_0": "* Select the ACT ICON and HUG the Dummy!", + "obj_ralseienemy_slash_Step_0_gml_231_0": "* K-Kris!^1?&* D-did you miss again!?/", + "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* .../", + "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* Though^1, I mean^1, if you wanted to hit me^1, that's ok, too.../%", + "obj_ralseienemy_slash_Step_0_gml_288_0": "* Ralsei looks on expectedly.", + "obj_ralseienemy_slash_Step_0_gml_334_0": "* Yipee^1!&* You did it^1, Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_343_0": "* O-oopsie..^2.&* Was that too many?/", + "obj_ralseienemy_slash_Step_0_gml_344_0": "\\E8* Here^1, let's try just one!/%", + "obj_ralseienemy_slash_Step_0_gml_369_0": "* Yipee^1!&* You did it^1, Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_36_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_378_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* L-look^1, Kris^1!&* You dodged one!/%", + "obj_ralseienemy_slash_Step_0_gml_410_0": "* Now^1, let's talk about \\cYSELECTING COMMANDS\\cW./", + "obj_ralseienemy_slash_Step_0_gml_411_0": "* These ICONS will let you ISSUE COMMANDS to YOUR TEAM./", + "obj_ralseienemy_slash_Step_0_gml_412_0": "\\E0* The first ICON^1, THE SWORD^1, is the ATTACK COMMAND./", + "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* Using it lets you^1, um..^1.&* Hurt people.../", + "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* ... w-well^1, I guess we have to defend ourselves sometimes^1, right?/%", + "obj_ralseienemy_slash_Step_0_gml_427_0": "* Select the SWORD ICON to ATTACK the Dummy!/%", + "obj_ralseienemy_slash_Step_0_gml_42_0": "* See that \\cRHEART\\cW, Kris?/", + "obj_ralseienemy_slash_Step_0_gml_43_0": "* That's a \\cRSOUL\\cW, the culmination of a HUMAN's being!/", + "obj_ralseienemy_slash_Step_0_gml_447_0": "* RALSEI - AT 8 DF 12&* The fluffy prince.../%", + "obj_ralseienemy_slash_Step_0_gml_44_0": "* Not only does it represent one's WILL and COMPASSION.../", + "obj_ralseienemy_slash_Step_0_gml_45_0": "* But it also has the power to DETERMINE FATE./", + "obj_ralseienemy_slash_Step_0_gml_464_0": "* You hug RALSEI./%", + "obj_ralseienemy_slash_Step_0_gml_46_0": "* When enemies attack, BULLETS appear./", + "obj_ralseienemy_slash_Step_0_gml_47_0": "* Please avoid them and protect your team's FATE!/", + "obj_ralseienemy_slash_Step_0_gml_48_0": "* Ready^1, Kris^2?&* Let's try dodging!/%", + "obj_ralseienemy_slash_Step_0_gml_504_0": "* K..^1. Kris!?/%", + "obj_ralseienemy_slash_Step_0_gml_508_0": "* K..^1. Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* Ummm^1, I don't think^1, um.../", + "obj_ralseienemy_slash_Step_0_gml_510_0": "* This is what you're supposed to be doing./", + "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (But I don't really want to tell you to stop...)/%", + "obj_ralseienemy_slash_Step_0_gml_516_0": "* Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* Umm^1, if that's what you r-really want.../", + "obj_ralseienemy_slash_Step_0_gml_518_0": "\\E8* Then that's a victory in my book^1!&* You win!/%", + "obj_ralseienemy_slash_Step_0_gml_575_0": "h/", + "obj_ralseienemy_slash_Step_0_gml_576_0": "h/", + "obj_ralseienemy_slash_Step_0_gml_577_0": "h/", + "obj_ralseienemy_slash_Step_0_gml_578_0": "h/", + "obj_ralseienemy_slash_Step_0_gml_579_0": "h/", + "obj_ralseienemy_slash_Step_0_gml_580_0": "See you&in the&next hell^1,&losers!/%", + "obj_ralseienemy_slash_Step_0_gml_65_0": "* That's DEFENDING^1, Kris^1.&* You'll recover TP and take less damage./", + "obj_ralseienemy_slash_Step_0_gml_66_0": "\\E8* It's not part of this lesson^1, though./%", + "obj_ralseienemy_slash_Step_0_gml_70_0": "* Gee^1, Kris^1!&* You sure are good at defending!/", + "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* I'm not attacking^1, you^1, though, so...&* No need to defend!/%", + "obj_ralseienemy_slash_Step_0_gml_77_0": "* Ummm..^1.&* Kris?/", + "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* There are no bullets^1, and you can't use TP.../", + "obj_ralseienemy_slash_Step_0_gml_79_0": "\\E8* So^1, umm^1, maybe you could stop defending?/%", + "obj_ralseienemy_slash_Step_0_gml_86_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_96_0": "* You've got an item^1!&* That's^1, um^1, great^1, Kris.../%", + "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0": "* The crown loosened a little!/%", + "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0": "* The crown greatly loosened!/%", + "obj_ralseithrown_slash_Step_0_gml_23_0": "* Missed!/%", + "obj_readable_room1_slash_Other_10_gml_1003_0": "\\E7* Is your penmanship that good??? Was I not moved enough???/%", + "obj_readable_room1_slash_Other_10_gml_1010_0": "* (It's a cash register.^1)&* (There's not much change inside.)/%", + "obj_readable_room1_slash_Other_10_gml_1011_0": "* (It's a chair.)/%", + "obj_readable_room1_slash_Other_10_gml_1012_0": "* (It's some kind of catalogue..^1. There's a car magazine underneath.)/%", + "obj_readable_room1_slash_Other_10_gml_1017_0": "* (It's a diagram showing a bunch of lines and a circle.)/%", + "obj_readable_room1_slash_Other_10_gml_1018_0": "* (There are various flowers inside.)/%", + "obj_readable_room1_slash_Other_10_gml_1024_0": "* (It's a regular sink.)/%", + "obj_readable_room1_slash_Other_10_gml_1027_0": "* (It's a clone of the other sink.)/", + "obj_readable_room1_slash_Other_10_gml_1028_0": "* (Perhaps there was originally one tall sink that was cut in half to create both of them.)/%", + "obj_readable_room1_slash_Other_10_gml_1031_0": "* (Various bags of soil.)/%", + "obj_readable_room1_slash_Other_10_gml_1032_0": "* (It's a dirty watering can.)/%", + "obj_readable_room1_slash_Other_10_gml_1034_0": "* (There is some dirty fur stuck in the drain.)/%", + "obj_readable_room1_slash_Other_10_gml_1036_0": "* (Looks like she's resting her voice.)/%", + "obj_readable_room1_slash_Other_10_gml_1037_0": "* (It's a small TV.)&* (On top are some superhero comics.)/%", + "obj_readable_room1_slash_Other_10_gml_1041_0": "* (You looked inside the cupboard.)/", + "obj_readable_room1_slash_Other_10_gml_1042_0": "* (... a very small obligatory piano is hiding inside.)/%", + "obj_readable_room1_slash_Other_10_gml_1044_0": "* (It's a note.)&* (It says...)/", + "obj_readable_room1_slash_Other_10_gml_1045_0": "* No rent received. Again.&* Stop giving away flowers.&* Start selling them./", + "obj_readable_room1_slash_Other_10_gml_1046_0": "* (It's a classic 1-to-10 pain scale^1, using ICE-E as a model.)/", + "obj_readable_room1_slash_Other_10_gml_1047_0": "* (At 0 pain^1, he's happy.^1)&* (At 10 pain^1, he's happy and sweating.)/%", + "obj_readable_room1_slash_Other_10_gml_1051_0": "* This castle's WHITE WIZARDs relegated me to this HEALING CHAMBER.../", + "obj_readable_room1_slash_Other_10_gml_1052_0": "* But my BLOOD is BOILING FOR BATTLE!!!/%", + "obj_readable_room1_slash_Other_10_gml_1054_0": "* Kris^1, do you want to sleep over?/", + "obj_readable_room1_slash_Other_10_gml_1055_0": "\\E1* You could use that air mattress^1, and I could.../", + "obj_readable_room1_slash_Other_10_gml_1056_0": "\\E2* Er^1, use those bags of soil..^1.&* Perhaps not./%", + "obj_readable_room1_slash_Other_10_gml_1060_0": "* (It's an air mattress.^1)&* (It's certainly not king-sized...)/%", + "obj_readable_room1_slash_Other_10_gml_1062_0": "* (It's the Lord of the Hammer series.)/", + "obj_readable_room1_slash_Other_10_gml_1064_0": "* (First in the award-winning fiction series by lauded historian Gerson Boom.)/%", + "obj_readable_room1_slash_Other_10_gml_1065_0": "\\EA* Giant swords^1, hammers^1, bloody battles.../", + "obj_readable_room1_slash_Other_10_gml_1066_0": "\\EK* ..^1. uh^1, so if there's any cool parts^1, you'd tell me^1, right?/%", + "obj_readable_room1_slash_Other_10_gml_1070_0": "* oh.... i accidentally returned my personal journal instead of my book.../", + "obj_readable_room1_slash_Other_10_gml_1077_0": "* (It's a saucer of milk.)/%", + "obj_readable_room1_slash_Other_10_gml_1091_0": "* (It's a dirty trash can.)/%", + "obj_readable_room1_slash_Other_10_gml_1094_0": "* (There seems to be a dog inside working at a computer...)/", + "obj_readable_room1_slash_Other_10_gml_1110_0": "* (It's a book of magic tricks.)/", + "obj_readable_room1_slash_Other_10_gml_1111_0": "* (Computer Lab.^1)&* (Please surf the web responsibly.)/", + "obj_readable_room1_slash_Other_10_gml_1111_0_b": "* (Most of them require orbs or floating hands.)/%", + "obj_readable_room1_slash_Other_10_gml_1112_0": "* (In fact^1, maybe don't do it at all.)/%", + "obj_readable_room1_slash_Other_10_gml_1119_0": "* (A feeling of immense relief washes over you.)/%", + "obj_readable_room1_slash_Other_10_gml_1120_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1121_0": "* (Someone's coming up to the window.)/%", + "obj_readable_room1_slash_Other_10_gml_1124_0": "* (There's a book here.^1)&* (You licked the page...)/", + "obj_readable_room1_slash_Other_10_gml_1126_0": "* (Seems like the police aren't really feelin' it right now...)/%", + "obj_readable_room1_slash_Other_10_gml_1126_0_b": "* Hey^1, Kris^1, what the HELL are you doing?/", + "obj_readable_room1_slash_Other_10_gml_1127_0": "\\E5* There's a thing called sharing^1, dumbass. Heard of it?/%", + "obj_readable_room1_slash_Other_10_gml_112_0": "* It's stained./%", + "obj_readable_room1_slash_Other_10_gml_1131_0": "\\E2* Look^1, the books are public for a reason./%", + "obj_readable_room1_slash_Other_10_gml_1136_0": "* (Here at ICE-E'S PEZZA, You're Family.)/", + "obj_readable_room1_slash_Other_10_gml_1137_0": "* CRYSTAL&* A SNOWY GEMSTONE FOR A PROUD MOTHER/%", + "obj_readable_room1_slash_Other_10_gml_113_0": "* There's a photo on the fridge^1. It's of you^1, your mother, and your brother./%", + "obj_readable_room1_slash_Other_10_gml_1141_0": "* MUTTLER&* A BIG BONE FOR THE LEADER OF THE PACK/%", + "obj_readable_room1_slash_Other_10_gml_1142_0": "* (Seems like all of the employees are outside in costume.)/%", + "obj_readable_room1_slash_Other_10_gml_1146_0": "* (Ice E's P\\\"E\\\"ZZA, You're number \\\"#1\\\" Spot for a piping hot pe\\\"E\\\"ce of PEZZA.)/%", + "obj_readable_room1_slash_Other_10_gml_1154_0": "* (Knock knock knock...)/", + "obj_readable_room1_slash_Other_10_gml_1156_0": "* (No response...^1)&* (... but the distant trousle of bones.)/%", + "obj_readable_room1_slash_Other_10_gml_1170_0": "* Ooo^1, are you the human that lives at the top of town?/", + "obj_readable_room1_slash_Other_10_gml_1171_0": "* Wow^1, my mommy told me about you.../", + "obj_readable_room1_slash_Other_10_gml_1172_0": "* Does it hurt to be made of blood???/%", + "obj_readable_room1_slash_Other_10_gml_1172_0_b": "* No reason to go back in there./%", + "obj_readable_room1_slash_Other_10_gml_1187_0": "* (It's some kind of catalogue..^1. There's a car magazine underneath.)/%", + "obj_readable_room1_slash_Other_10_gml_1188_0": "* Come back when you've gotten better at knocking!/%", + "obj_readable_room1_slash_Other_10_gml_1193_0": "* (There are various flowers inside.)/%", + "obj_readable_room1_slash_Other_10_gml_1194_0": "\\E1* (And you brought us to the Teen Zone.)/%", + "obj_readable_room1_slash_Other_10_gml_1198_0": "* (It's the weekly cartoon review.)/", + "obj_readable_room1_slash_Other_10_gml_1199_0": "* (Just looking at cartoon criticism is sapping your energy rapidly.)/%", + "obj_readable_room1_slash_Other_10_gml_1204_0": "* OY^1, Snowy^1, whaddid I TELL YAH about knockin' the door so hahd!/", + "obj_readable_room1_slash_Other_10_gml_1205_0": "* Don't^1!&* Do^1!&* It!/", + "obj_readable_room1_slash_Other_10_gml_1206_0": "* (Various bags of soil.)/%", + "obj_readable_room1_slash_Other_10_gml_120_0": "* The door is locked./%", + "obj_readable_room1_slash_Other_10_gml_1236_0": "* (It's an ornate gate.^1)&* (It appears to be locked.)/%", + "obj_readable_room1_slash_Other_10_gml_1237_0": "* ..^1. So^1, uh^1, this is your idea of hanging out^1, Kris?/", + "obj_readable_room1_slash_Other_10_gml_1238_0": "\\EK* Going to the graveyard?/", + "obj_readable_room1_slash_Other_10_gml_1239_0": "\\E2* ..^1. works for me I guess./%", + "obj_readable_room1_slash_Other_10_gml_1245_0": "* Aww^1, Kris^1, like^1, if you wanna come in.../", + "obj_readable_room1_slash_Other_10_gml_1246_0": "\\E4* Our cat-flap^1, is like^1, always open to you.../%", + "obj_readable_room1_slash_Other_10_gml_1258_0": "* (Various cat-themed junk is piled up inside the house.)/", + "obj_readable_room1_slash_Other_10_gml_1259_0": "* (It seems to be a bit of a cat-sty...)/%", + "obj_readable_room1_slash_Other_10_gml_1263_0": "* (It's a broken grill.)/", + "obj_readable_room1_slash_Other_10_gml_1264_0": "* (... It smells like burnt cat food.)/%", + "obj_readable_room1_slash_Other_10_gml_1268_0": "* (There's some kind of scratching noise coming from inside...)/%", + "obj_readable_room1_slash_Other_10_gml_1276_0": "* (Someone's coming up to the window.)/%", + "obj_readable_room1_slash_Other_10_gml_1277_0": "* Ah, I'm afraid no one's home right now^1, darling./", + "obj_readable_room1_slash_Other_10_gml_1278_0": "* Now^1, why don't you prance on home?/%", + "obj_readable_room1_slash_Other_10_gml_127_0": "* It's only you./%", + "obj_readable_room1_slash_Other_10_gml_1282_0": "* I'm telling you^1, they're not home right now./", + "obj_readable_room1_slash_Other_10_gml_1283_0": "* ... Ah^1, you just wanted to talk to me...?/", + "obj_readable_room1_slash_Other_10_gml_1284_0": "* .../", + "obj_readable_room1_slash_Other_10_gml_1285_0": "* My apologies^1, beautiful^1.&* I'm afraid I'm a bit of a nobody./%", + "obj_readable_room1_slash_Other_10_gml_1302_0": "* (It's locked.)/%", + "obj_readable_room1_slash_Other_10_gml_133_0": "* (It's what they call \\\"you.\\\")/%", + "obj_readable_room1_slash_Other_10_gml_1353_0": "\\E7* Hey Kris^1, this free milk? It's amazing./", + "obj_readable_room1_slash_Other_10_gml_1354_0": "\\E2* It just magically refreshes itself over night./%", + "obj_readable_room1_slash_Other_10_gml_1371_0": "* I'm telling you^1, they're not home right now./", + "obj_readable_room1_slash_Other_10_gml_1372_0": "* ... Ah^1, you just wanted to talk to me...?/", + "obj_readable_room1_slash_Other_10_gml_1393_0": "* (There's more police tape.)/", + "obj_readable_room1_slash_Other_10_gml_1394_0": "* (It says \\\"NGAHHHH!!^1! I MEAN IT!!!\\\")/", + "obj_readable_room1_slash_Other_10_gml_1395_0": "* (It's not clear what is meant by that.)/%", + "obj_readable_room1_slash_Other_10_gml_1399_0": "* (There's a lot of police tape.)/%", + "obj_readable_room1_slash_Other_10_gml_13_0": "* Suddenly^1, your body seizes up^1.&* What are you looking at?/%", + "obj_readable_room1_slash_Other_10_gml_141_0": "* There are crayons in the drawer^1. Their labels have long faded^1, and there's no green./%", + "obj_readable_room1_slash_Other_10_gml_1444_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1451_0": "* (Knock knock knock.)/", + "obj_readable_room1_slash_Other_10_gml_1452_0": "* (Faintly...^1. faintly^1, a trousle..^1. growing further away...)/%", + "obj_readable_room1_slash_Other_10_gml_1467_0": "* Oooo^1, is that a humannnn?!/", + "obj_readable_room1_slash_Other_10_gml_1468_0": "* If humans are made of bones.../", + "obj_readable_room1_slash_Other_10_gml_1469_0": "* Where does skeletons come from...?/%", + "obj_readable_room1_slash_Other_10_gml_147_0": "* (..^1. How to Draw Dragons is at the bottom of the drawer.)/", + "obj_readable_room1_slash_Other_10_gml_1483_0": "* (Knock knock knock)/", + "obj_readable_room1_slash_Other_10_gml_1484_0": "* Hmm..^1. that knocking..^1. it's amateur!/", + "obj_readable_room1_slash_Other_10_gml_1485_0": "* You've still got a long way to go!/%", + "obj_readable_room1_slash_Other_10_gml_148_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_148_0_b": "* (The purple character on the cover is dressed..^1. immodestly.)/", + "obj_readable_room1_slash_Other_10_gml_1504_0": "* (Knock knock knock)/", + "obj_readable_room1_slash_Other_10_gml_1506_0": "\\EC* Hey^1, uh^1, Kris..^1. what are you doing?/", + "obj_readable_room1_slash_Other_10_gml_1507_0": "\\E1* We're going to your house^1, right?/%", + "obj_readable_room1_slash_Other_10_gml_150_0": "* (Your brother will never return this book.)/%", + "obj_readable_room1_slash_Other_10_gml_1510_0": "* (Knock knock knock)/", + "obj_readable_room1_slash_Other_10_gml_1511_0": "* (Yo^1, uhh^1, Kris..^1. haha. Is that you? Haha...)/", + "obj_readable_room1_slash_Other_10_gml_1512_0": "* (We're not hanging out if Susie's with you!)/", + "obj_readable_room1_slash_Other_10_gml_1513_0": "* (Kris..^1. Susie sucks^1! Why didn't you stop her^1, haha...)/%", + "obj_readable_room1_slash_Other_10_gml_1539_0": "* (There's a cat flap.)/", + "obj_readable_room1_slash_Other_10_gml_1540_0": "* (It's locked.)/", + "obj_readable_room1_slash_Other_10_gml_1541_0": "* (Somehow.)/%", + "obj_readable_room1_slash_Other_10_gml_1563_0": "* (There's some kind of scratching and hissing from inside.)/%", + "obj_readable_room1_slash_Other_10_gml_1615_0": "* (There's some condiments at the table.)/", + "obj_readable_room1_slash_Other_10_gml_1616_0": "* ICE-E's \\\"Original\\\" Parmajohn Che\\\"E\\\"ese!/%", + "obj_readable_room1_slash_Other_10_gml_1617_0": "* (There's a door behind the flower shop.)/", + "obj_readable_room1_slash_Other_10_gml_1618_0": "* (... but there's flowers blocking the way.)/%", + "obj_readable_room1_slash_Other_10_gml_1621_0": "* (There's some condiments at the table.)/", + "obj_readable_room1_slash_Other_10_gml_1622_0": "* ICE-E'S Squeezable Pasta Now With New \\\"Shape\\\"/%", + "obj_readable_room1_slash_Other_10_gml_1629_0": "* (Try our new CHOCCOLATE PEZZA)/", + "obj_readable_room1_slash_Other_10_gml_1630_0": "* (Melts in your pants not in your mouth)/%", + "obj_readable_room1_slash_Other_10_gml_1640_0": "* (Various frozen bagels and treats.)/", + "obj_readable_room1_slash_Other_10_gml_1642_0": "\\E2* Hey Kris^1, wanna see if we can fit inside?/", + "obj_readable_room1_slash_Other_10_gml_1643_0": "\\E5* If you just crouch down under the waffles -/", + "obj_readable_room1_slash_Other_10_gml_1644_0": "\\EK* Damn^1, think someone's looking./%", + "obj_readable_room1_slash_Other_10_gml_1651_0": "* (It looks like a normal basket of fruit^1, but when you reach in...)/", + "obj_readable_room1_slash_Other_10_gml_1652_0": "* (..^1. It's incredibly deep and holds all sorts of things.)/%", + "obj_readable_room1_slash_Other_10_gml_1659_0": "* LOOSE EGGS $1/", + "obj_readable_room1_slash_Other_10_gml_1660_0": "* (It's too much responsibility for an egg.)/%", + "obj_readable_room1_slash_Other_10_gml_1667_0": "* (Grapes^1, melons^1, oranges^1, and the scent of fresh pineapples...)/%", + "obj_readable_room1_slash_Other_10_gml_1674_0": "* (It looks like a normal palm tree^1, but it's chock-full of useful groceries.)/%", + "obj_readable_room1_slash_Other_10_gml_1683_0": "* (It's a rack of candy^1, jerky^1, and various nuts.)/", + "obj_readable_room1_slash_Other_10_gml_1684_0": "* (Seems like there's more eggs here than usual.)/%", + "obj_readable_room1_slash_Other_10_gml_1685_0": "\\EA* See? Jerky is candy. ..^1. And^1, uh^1, peanuts too./", + "obj_readable_room1_slash_Other_10_gml_1687_0": "\\E5* actually they're a legume./", + "obj_readable_room1_slash_Other_10_gml_1689_0": "\\E1* Peanuts?/", + "obj_readable_room1_slash_Other_10_gml_1691_0": "\\E2* jerky./%", + "obj_readable_room1_slash_Other_10_gml_1691_0_b": "* (It's a pile of eggs.)/", + "obj_readable_room1_slash_Other_10_gml_1692_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1693_0": "\\S1* (You put the Egg into the eggpile.)/", + "obj_readable_room1_slash_Other_10_gml_1695_0": "* How about we don't look at anything.../", + "obj_readable_room1_slash_Other_10_gml_1695_0_b": "* ... did you just^1, uh^1, reverse-steal that egg?/%", + "obj_readable_room1_slash_Other_10_gml_1696_0": "\\E1* That's gonna make him say something stupid./", + "obj_readable_room1_slash_Other_10_gml_1698_0": "\\E5* ..^1. pickings are looking slim^1, ma'am./%", + "obj_readable_room1_slash_Other_10_gml_169_0": "* A cactus^1.&* There's not much to say about it./%", + "obj_readable_room1_slash_Other_10_gml_1708_0": "* Ice-E's Pizza Pin-Ups Mangazine./", + "obj_readable_room1_slash_Other_10_gml_1709_0": "* HOt and fresh chease^1, pepperonie^1, Just like in your Dream's.../%", + "obj_readable_room1_slash_Other_10_gml_1716_0": "* Hot Piza Picks! Now with 3 Pixels Or MOre, In Hot and Spicy REsolution!/%", + "obj_readable_room1_slash_Other_10_gml_1726_0": "* There're some car magazines on the racks./", + "obj_readable_room1_slash_Other_10_gml_1727_0": "* It might be fun to look at them^1,/", + "obj_readable_room1_slash_Other_10_gml_1728_0": "* But there's other people around.../%", + "obj_readable_room1_slash_Other_10_gml_1734_0": "* It's a fluffy dog magazine^1. The inside has samples like fragrance ads.../", + "obj_readable_room1_slash_Other_10_gml_1735_0": "* But it's all different dog fur for you to touch./", + "obj_readable_room1_slash_Other_10_gml_1737_0": "\\E5* Hey^1, don't hog the ads!!/%", + "obj_readable_room1_slash_Other_10_gml_1746_0": "* It's a zine for Jockington fans. Seems popular./%", + "obj_readable_room1_slash_Other_10_gml_1753_0": "* It's a bunch of cards and heart shaped chocolates./", + "obj_readable_room1_slash_Other_10_gml_1755_0": "* \\\"Get well soon!\\\"&* \\\"I'm glad your bike crashed\\\"/%", + "obj_readable_room1_slash_Other_10_gml_175_0": "* (There's no time to read books. Just generally.)/%", + "obj_readable_room1_slash_Other_10_gml_1774_0": "\\E2* that stuff? it's used. half off./", + "obj_readable_room1_slash_Other_10_gml_1776_0": "* ..^1. What is it?/", + "obj_readable_room1_slash_Other_10_gml_1778_0": "\\E5* trash./%", + "obj_readable_room1_slash_Other_10_gml_177_0": "* You looked inside the sink cupboard^1.&* There's.../", + "obj_readable_room1_slash_Other_10_gml_1787_0": "* (You can't reach the top^1, rendering it impossible to get a basket.)/", + "obj_readable_room1_slash_Other_10_gml_1788_0": "* (You'll never be able to buy something in this state...)/%", + "obj_readable_room1_slash_Other_10_gml_178_0": "* A can of Ice-E's Cool Boys Body Spray \"Spray For The Boys,\" Flamin' Hot Pizza Flavor./", + "obj_readable_room1_slash_Other_10_gml_1792_0": "* (One was the Throne of God's^1, this is the Throne of Evil's.)/%", + "obj_readable_room1_slash_Other_10_gml_179_0": "* It seems to be almost entirely full./%", + "obj_readable_room1_slash_Other_10_gml_1806_0": "* (You skimmed a news article about Undyne.)/", + "obj_readable_room1_slash_Other_10_gml_1807_0": "* New Police Chief Undyne's Explosive Debut/", + "obj_readable_room1_slash_Other_10_gml_1808_0": "* ..^1. passionate young rookie..^1. becomes the new police chief./", + "obj_readable_room1_slash_Other_10_gml_1809_0": "* Though energetic^1, it may be hard to live up to the legacy.../", + "obj_readable_room1_slash_Other_10_gml_180_0": "* Can Snails Help Your Garden? Um, Not Really./", + "obj_readable_room1_slash_Other_10_gml_1810_0": "* ..^1. after Asgore Dreemurr was removed from the force.../", + "obj_readable_room1_slash_Other_10_gml_1811_0": "* (..^1. there's no need to read any more.)/%", + "obj_readable_room1_slash_Other_10_gml_1818_0": "* (Photos of Chief Undyne and Deputy Napstablook.)/", + "obj_readable_room1_slash_Other_10_gml_1819_0": "* (Undyne is rescuing all of Catti's family from a tree.)/", + "obj_readable_room1_slash_Other_10_gml_181_0": "* And a signed copy of The History of Humans and Monsters, by Gerson Boom./%", + "obj_readable_room1_slash_Other_10_gml_1820_0": "* (..^1. Napstablook is also stuck in the tree somehow.)/%", + "obj_readable_room1_slash_Other_10_gml_1827_0": "* (Well-cared-for flowers.)/%", + "obj_readable_room1_slash_Other_10_gml_1837_0": "* It's a wardrobe full of all sorts of different clothes./", + "obj_readable_room1_slash_Other_10_gml_1838_0": "* You could wear whatever you want./%", + "obj_readable_room1_slash_Other_10_gml_1845_0": "* It's a shelf./", + "obj_readable_room1_slash_Other_10_gml_1846_0": "* All sorts of keepsakes could be put here./%", + "obj_readable_room1_slash_Other_10_gml_184_0": "* There's no time to read anything right now./%", + "obj_readable_room1_slash_Other_10_gml_1855_0": "* It's a trash can./", + "obj_readable_room1_slash_Other_10_gml_1857_0": "\\E3* Here^1, Kris^1! In case I make another manual.../", + "obj_readable_room1_slash_Other_10_gml_1858_0": "\\E2* You can throw it directly in here!/%", + "obj_readable_room1_slash_Other_10_gml_1861_0": "* It's a stand for your Manual./", + "obj_readable_room1_slash_Other_10_gml_1863_0": "\\E2* I thought you might want to keep it here in case you want to read it!/%", + "obj_readable_room1_slash_Other_10_gml_1875_0": "* It's a bed that's been carefully crafted./", + "obj_readable_room1_slash_Other_10_gml_1876_0": "* It's suitable for a bed inspector./%", + "obj_readable_room1_slash_Other_10_gml_1880_0": "* It's your bed./", + "obj_readable_room1_slash_Other_10_gml_1881_0": "* It feels incredibly soft. Like sleeping on a dream.../%", + "obj_readable_room1_slash_Other_10_gml_1896_0": "\\E2* Cool^1, spike bed./", + "obj_readable_room1_slash_Other_10_gml_1897_0": "\\EA* Now I can stab myself during the night./", + "obj_readable_room1_slash_Other_10_gml_1898_0": "\\E2* Finally some convenience./%", + "obj_readable_room1_slash_Other_10_gml_1907_0": "\\E7* Damn^1, there's everything in here!/", + "obj_readable_room1_slash_Other_10_gml_1908_0": "* Pinecones^1, chalk^1, moss^1, jars of salsa^1,/", + "obj_readable_room1_slash_Other_10_gml_1909_0": "* Pieces of ice^1, black crumbs from the toaster^1, jawbreakers.../", + "obj_readable_room1_slash_Other_10_gml_1910_0": "\\E2* ..^1. Oh^1, and like actual food^1, too./%", + "obj_readable_room1_slash_Other_10_gml_1913_0": "\\E5* Hey Kris^1, stop eye-bogarting my snacks./%", + "obj_readable_room1_slash_Other_10_gml_1921_0": "\\E0* Susie^1, you didn't get to read the manual.../", + "obj_readable_room1_slash_Other_10_gml_1921_0_b": "* It's some decorative moss. Looks delicious.~1", + "obj_readable_room1_slash_Other_10_gml_1922_0": "\\E2* So I put it over here for you./", + "obj_readable_room1_slash_Other_10_gml_1924_0": "\\EL* Cool^1, I'll read it before bed./", + "obj_readable_room1_slash_Other_10_gml_1925_0": "\\E2* That'll put me to sleep./%", + "obj_readable_room1_slash_Other_10_gml_1925_0_b": "\\EK* Why the hell does YOUR room get moss!?/%", + "obj_readable_room1_slash_Other_10_gml_1932_0": "* It's a clothes drawer full of spikey and dangerous clothing./", + "obj_readable_room1_slash_Other_10_gml_1933_0": "* All the clothes are ripping each other up into shreds./", + "obj_readable_room1_slash_Other_10_gml_1935_0": "\\E2* Hell yeah!!^1! Jealous^1, Kris!?/%", + "obj_readable_room1_slash_Other_10_gml_1943_0": "* (2F : LIVING QUARTERS)/%", + "obj_readable_room1_slash_Other_10_gml_1948_0": "* (The door is locked.)/%", + "obj_readable_room1_slash_Other_10_gml_1953_0": "* (BF : LIVING QUARTERS FOR BAD GUYS)/%", + "obj_readable_room1_slash_Other_10_gml_1964_0": "\\EA* Hey Ralsei^1, what's up here?/", + "obj_readable_room1_slash_Other_10_gml_1966_0": "\\E2* Oh^1, just more rooms I'm renovating!/", + "obj_readable_room1_slash_Other_10_gml_1968_0": "\\E2* ..^1. so is your room up there?/", + "obj_readable_room1_slash_Other_10_gml_196_0": "* (It's what they call \\\"you.\\\")/%", + "obj_readable_room1_slash_Other_10_gml_1970_0": "\\EQ* Er^1, yes^1! I still^1, um^1, haven't dusted it though.../", + "obj_readable_room1_slash_Other_10_gml_1972_0": "\\E2* Yeah^1, like we need to see your nerdy glasses collection anyway./%", + "obj_readable_room1_slash_Other_10_gml_1976_0": "\\EG* Sorry^1, work in progress!/%", + "obj_readable_room1_slash_Other_10_gml_1989_0": "* I'm the hacker. I got the feeling there's a secret backdoor in this room..^1. but.../", + "obj_readable_room1_slash_Other_10_gml_1990_0": "* Where could it be...? Hmmmmmmmmm..../%", + "obj_readable_room1_slash_Other_10_gml_200_0": "* There's a photo on the fridge^1. It's of you^1, your mother, and your brother./%", + "obj_readable_room1_slash_Other_10_gml_2019_0": "\\EL* (S..^1. Susie...!^1! She's right there...!!)/", + "obj_readable_room1_slash_Other_10_gml_2020_0": "\\E6* (But I..^1. I can't get the courage to say anything...)/", + "obj_readable_room1_slash_Other_10_gml_2021_0": "\\E2* (...?)/", + "obj_readable_room1_slash_Other_10_gml_2022_0": "\\E3* (Who's that person she's with^1, anyway...?)/", + "obj_readable_room1_slash_Other_10_gml_2023_0": "\\E2* (It looks kind of like...)/", + "obj_readable_room1_slash_Other_10_gml_2025_0": "\\EE* (Ahhh^1, they're looking over here^1! Let's go!!)/%", + "obj_readable_room1_slash_Other_10_gml_2030_0": "\\EE* (Let's get out of here!)/%", + "obj_readable_room1_slash_Other_10_gml_2031_0": "* (A secret switch...!)/", + "obj_readable_room1_slash_Other_10_gml_2032_0": "* (You heard something opening.)/%", + "obj_readable_room1_slash_Other_10_gml_2043_0": "\\EA* ..^1. hey Kris^1, ever think about using these cones?/", + "obj_readable_room1_slash_Other_10_gml_2045_0": "\\EK* ..^1. using them?/", + "obj_readable_room1_slash_Other_10_gml_2047_0": "\\EA* For ice cream./%", + "obj_readable_room1_slash_Other_10_gml_2051_0": "* (Just some cones of the non-ice-cream persuasion.)/%", + "obj_readable_room1_slash_Other_10_gml_2071_0": "\\E5* (Queen..^1. She says she wants me to be happy^1, but...)/", + "obj_readable_room1_slash_Other_10_gml_2072_0": "\\E3* (Why would I want to eat a casserole made of wires?)/", + "obj_readable_room1_slash_Other_10_gml_2073_0": "\\EA* (And why can't I... Just... Refuse?)/", + "obj_readable_room1_slash_Other_10_gml_2074_0": "\\E3* (Sometimes I feel like...)/", + "obj_readable_room1_slash_Other_10_gml_2075_0": "\\E8* (Kris and Dad are the only ones I can say no to...)/%", + "obj_readable_room1_slash_Other_10_gml_2087_0": "* (It's a poster for Queen Clean brand cleaning agent.)/", + "obj_readable_room1_slash_Other_10_gml_2088_0": "* (\\\"I Don't Know What This Does\\\")/%", + "obj_readable_room1_slash_Other_10_gml_2093_0": "\\Ee* .../%", + "obj_readable_room1_slash_Other_10_gml_2101_0": "* (The door is locked.)~1", + "obj_readable_room1_slash_Other_10_gml_2106_0": "\\EB* Kris...? Wh-why did you bring me here...?/", + "obj_readable_room1_slash_Other_10_gml_2107_0": "\\E4* No one's home..^1. no^1, no one's around at all./", + "obj_readable_room1_slash_Other_10_gml_2108_0": "\\E4* It's..^1. it's so creepy.../", + "obj_readable_room1_slash_Other_10_gml_2109_0": "\\Ee* .../", + "obj_readable_room1_slash_Other_10_gml_210_0": "* (..^1. How to Draw Dragons is at the bottom of the drawer.)/", + "obj_readable_room1_slash_Other_10_gml_2110_0": "\\Ed* (At the same time^1, it's kind of nostalgic...)/%", + "obj_readable_room1_slash_Other_10_gml_211_0": "* (You look through the frosted window.)/", + "obj_readable_room1_slash_Other_10_gml_211_0_b": "* (The purple character on the cover is dressed..^1. immodestly.)/", + "obj_readable_room1_slash_Other_10_gml_2124_0": "* Mama Miba^1! Welcome to TOP Bakery!/", + "obj_readable_room1_slash_Other_10_gml_2125_0": "* Our special chefs spin baked goods at the TOP of their class!/%", + "obj_readable_room1_slash_Other_10_gml_213_0": "* (Your brother will never return this book.)/%", + "obj_readable_room1_slash_Other_10_gml_2160_0": "* (Seems like it's gone stray without its master...)/%", + "obj_readable_room1_slash_Other_10_gml_2165_0": "* (Squeak...)/%", + "obj_readable_room1_slash_Other_10_gml_2170_0": "* TANJOUBY.../%", + "obj_readable_room1_slash_Other_10_gml_2177_0": "* (It's a bed for three people^1, or one three-headed person.)/%", + "obj_readable_room1_slash_Other_10_gml_217_0": "* (You ran the water fountain.^1)&* (It's lukewarm.)/%", + "obj_readable_room1_slash_Other_10_gml_2185_0": "* There's nothing interesting./%", + "obj_readable_room1_slash_Other_10_gml_2199_0": "* (...)/%", + "obj_readable_room1_slash_Other_10_gml_21_0": "* There are CDs under the bed^1.&* Classical^1, jazz^1, religious ska.../", + "obj_readable_room1_slash_Other_10_gml_220_0": "* (It's a butterscotch-cinnamon pie.^1)&* (It's still cooling.)/%", + "obj_readable_room1_slash_Other_10_gml_2216_0": "* (You tapped the mechanism.)/", + "obj_readable_room1_slash_Other_10_gml_2217_0": "* (..^1. Nothing happened.)/", + "obj_readable_room1_slash_Other_10_gml_2218_0": "* (You shook the mechanism.)/", + "obj_readable_room1_slash_Other_10_gml_2219_0": "* (You hit it.)/", + "obj_readable_room1_slash_Other_10_gml_2220_0": "* (You kicked it.)/", + "obj_readable_room1_slash_Other_10_gml_2221_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_2222_0": "* (Nothing happened.)/%", + "obj_readable_room1_slash_Other_10_gml_2227_0": "* (...)/%", + "obj_readable_room1_slash_Other_10_gml_2238_0": "* (Nothing happened.)/%", + "obj_readable_room1_slash_Other_10_gml_2244_0": "* (Click!)&* (You found a hidden switch!)/%", + "obj_readable_room1_slash_Other_10_gml_2254_0": "* (Nothing happened.)/%", + "obj_readable_room1_slash_Other_10_gml_2260_0": "* (Sounds like a forcefield powering down..^1. or something.)/%", + "obj_readable_room1_slash_Other_10_gml_2269_0": "* (Nothing happened.)/%", + "obj_readable_room1_slash_Other_10_gml_226_0": "* (Cookie cutters for gingerbread monsters and gingerbread humans.)/%", + "obj_readable_room1_slash_Other_10_gml_2275_0": "* (Sounds like a forcefield powering down..^1. or something.)/%", + "obj_readable_room1_slash_Other_10_gml_2284_0": "* (Nubert's gone.)/", + "obj_readable_room1_slash_Other_10_gml_2285_0": "* (Looks like Nubert's screen is moving up in the world...)/%", + "obj_readable_room1_slash_Other_10_gml_2291_0": "* (It seems to be stuck.)/%", + "obj_readable_room1_slash_Other_10_gml_22_0": "* It's a computer desk^1.&* There are many boxes under it filled with old books./%", + "obj_readable_room1_slash_Other_10_gml_2303_0": "* (Sounds like a forcefield powering down.)/%", + "obj_readable_room1_slash_Other_10_gml_2307_0": "* (Nothing happened.)/%", + "obj_readable_room1_slash_Other_10_gml_2318_0": "* (The closet is spacious and full of old electronics.)/", + "obj_readable_room1_slash_Other_10_gml_2319_0": "* (A large person could easily fit inside.)/%", + "obj_readable_room1_slash_Other_10_gml_231_0": "* It's a trashcan^1.&* Somehow^1, it's emitting a pleasant floral scent./%", + "obj_readable_room1_slash_Other_10_gml_2326_0": "* (Looks like the library's state-of-the-art public laptop.)/", + "obj_readable_room1_slash_Other_10_gml_2327_0": "* (Someone left it on.)/%", + "obj_readable_room1_slash_Other_10_gml_2334_0": "* (It's full of many backup devices^1, like extra mice^1, extra keyboards^1, or extra maracas.)/%", + "obj_readable_room1_slash_Other_10_gml_2341_0": "* (It's a computer. The monitor is flickering brightly.)/%", + "obj_readable_room1_slash_Other_10_gml_2348_0": "* (It's a computer.)/", + "obj_readable_room1_slash_Other_10_gml_2349_0": "* (A dolphin screensaver is advertising some kind of malware.)/%", + "obj_readable_room1_slash_Other_10_gml_234_0": "* It's a trashcan^1.&* Somehow^1, its floral scent has increased./%", + "obj_readable_room1_slash_Other_10_gml_2360_0": "* (It's a computer.)/", + "obj_readable_room1_slash_Other_10_gml_2361_0": "* (Someone tried to check their email^1, but the Internet is down.)/%", + "obj_readable_room1_slash_Other_10_gml_2366_0": "* (It's a computer.)/", + "obj_readable_room1_slash_Other_10_gml_2367_0": "* (... It's nothing but a blue screen. Looks like it crashed.)/%", + "obj_readable_room1_slash_Other_10_gml_2367_0_b": "* (It seems to be stupid.)/%", + "obj_readable_room1_slash_Other_10_gml_2373_0": "* The door rattles but doesn't open./%", + "obj_readable_room1_slash_Other_10_gml_2377_0": "* (Various posters talking about Internet safety.)/%", + "obj_readable_room1_slash_Other_10_gml_2381_0": "* (You suddenly thought about how your day might have been different...)/", + "obj_readable_room1_slash_Other_10_gml_2382_0": "* (..^1. If the poster with that orange cat was still on the wall.)/%", + "obj_readable_room1_slash_Other_10_gml_2390_0": "* (It's a trashcan. You get the feeling it doesn't have any friends.)/", + "obj_readable_room1_slash_Other_10_gml_2391_0": "* (It's hard to explain why you feel this way about a trashcan.)/%", + "obj_readable_room1_slash_Other_10_gml_2398_0": "* (It's a recycling bin.)/", + "obj_readable_room1_slash_Other_10_gml_2399_0": "* (Looks like someone accidentally printed off a lot of useless emails.)/%", + "obj_readable_room1_slash_Other_10_gml_2406_0": "* Please respect the pottery./%", + "obj_readable_room1_slash_Other_10_gml_240_0": "* It's a landline phone^1.&* But you already have a cell phone./%", + "obj_readable_room1_slash_Other_10_gml_245_0": "* (Locker^1. It's locked.)/%", + "obj_readable_room1_slash_Other_10_gml_2484_0": "* (It's an advertisement for a giant ferris wheel.)/%", + "obj_readable_room1_slash_Other_10_gml_2492_0": "* (It's an advertisement for a giant ferris wheel.)/", + "obj_readable_room1_slash_Other_10_gml_2494_0": "\\E1* (Susie is surely thinking of her ride with Noelle...)/", + "obj_readable_room1_slash_Other_10_gml_2496_0": "\\EK* (The hell is a ferris^1, anyway?)/", + "obj_readable_room1_slash_Other_10_gml_2497_0": "\\EC* (Some kind of tank with giant wheels?)/%", + "obj_readable_room1_slash_Other_10_gml_2512_0": "\\Ec* (Why are they..^1. staring into my eyes like that?)/%", + "obj_readable_room1_slash_Other_10_gml_2517_0": "\\Ec* (What are they looking at?)/%", + "obj_readable_room1_slash_Other_10_gml_251_0": "* (This used to be your brother's locker.)/%", + "obj_readable_room1_slash_Other_10_gml_2522_0": "\\Ec* (I..^1. I can't see what they're doing^1, but...)/", + "obj_readable_room1_slash_Other_10_gml_2523_0": "\\Ec* (Aren't they staring at me...?)/%", + "obj_readable_room1_slash_Other_10_gml_2529_0": "\\Ec* (Why don't they step on the switch...?)/%", + "obj_readable_room1_slash_Other_10_gml_253_0": "* (There's no time to read books. Just generally.)/%", + "obj_readable_room1_slash_Other_10_gml_2545_0": "* Left: Shortcut to 1F/%", + "obj_readable_room1_slash_Other_10_gml_2553_0": "* (It's a video of someone creating a strange pillar of smoke.)/", + "obj_readable_room1_slash_Other_10_gml_2554_0": "* (There's so much smoke^1, it's hard to tell who it is.)/%", + "obj_readable_room1_slash_Other_10_gml_2578_0": "\\E4* (I guess marimos and stuff are kind of cute...?)/", + "obj_readable_room1_slash_Other_10_gml_2579_0": "\\E8* (..^1. What the heck am I saying?)/%", + "obj_readable_room1_slash_Other_10_gml_2585_0": "* (Moss. There's not enough to eat.)/%", + "obj_readable_room1_slash_Other_10_gml_2591_0": "* (It's some moss...)/%", + "obj_readable_room1_slash_Other_10_gml_2596_0": "* (The room between..^1. There is a room between.)/%", + "obj_readable_room1_slash_Other_10_gml_2609_0": "* Well^1, there was not a man here./%", + "obj_readable_room1_slash_Other_10_gml_2618_0": "* (Buy Queen Clean^1! The most popular cleaning flavors!)/%", + "obj_readable_room1_slash_Other_10_gml_2624_0": "* (Queen Clean^1! Made of 100`% acid!)/%", + "obj_readable_room1_slash_Other_10_gml_2632_0": "* (The poster is torn^1, revealing a faded one underneath.)/", + "obj_readable_room1_slash_Other_10_gml_2633_0": "* BIG SHOT AUTOS^1! TAKE A RIDE AROUND TOWN IN OUR SPECIAL/", + "obj_readable_room1_slash_Other_10_gml_2633_0_b": "* (Mice will rotate 90 degrees when they collide with the block.)/", + "obj_readable_room1_slash_Other_10_gml_2634_0": "* (The rest is cut off.)/%", + "obj_readable_room1_slash_Other_10_gml_2634_0_b": "* (Citizens must push blocks to get mice in the holes. Use the bell to reset.)/%", + "obj_readable_room1_slash_Other_10_gml_2638_0": "* (It's a torn poster.)/%", + "obj_readable_room1_slash_Other_10_gml_263_0": "* On the shower ledge^1, there's a small container of apple-scented shampoo./", + "obj_readable_room1_slash_Other_10_gml_2640_0": "* (It's a citizen's duty to properly rotate and release mice using the traffic signs.)/", + "obj_readable_room1_slash_Other_10_gml_2641_0": "* ~1: Engage and Disengage.&* ~2 ~3: Rotate.&* ~4: Release./%", + "obj_readable_room1_slash_Other_10_gml_264_0": "* (You checked the time.)/", + "obj_readable_room1_slash_Other_10_gml_2651_0": "* (It's a hole for mice to come from.)/%", + "obj_readable_room1_slash_Other_10_gml_2656_0": "* (The hole is empty.)/%", + "obj_readable_room1_slash_Other_10_gml_2665_0": "* (It's a hole for mice to enter into.)/%", + "obj_readable_room1_slash_Other_10_gml_2670_0": "* (There are mice inside scampering pleasingly.)/%", + "obj_readable_room1_slash_Other_10_gml_2681_0": "\\E0* It's locked.../", + "obj_readable_room1_slash_Other_10_gml_2682_0": "\\E1* What's with this giant empty room anyway!?/%", + "obj_readable_room1_slash_Other_10_gml_2688_0": "* (The door is locked.)/%", + "obj_readable_room1_slash_Other_10_gml_2698_0": "* (These Darkbulbs will cast a bright shadow on the ground.)/", + "obj_readable_room1_slash_Other_10_gml_2699_0": "* (Fill in the space with dark to unlock the way.)/%", + "obj_readable_room1_slash_Other_10_gml_2703_0": "* (The other 2 puzzle rooms have been removed unceremoniously by a giant hand.)/", + "obj_readable_room1_slash_Other_10_gml_2704_0": "* (We ask our guests for their understanding and kinda hope they weren't in there.)/%", + "obj_readable_room1_slash_Other_10_gml_2711_0": "* (This puzzle is for staff only^1! Guests^1, please head back to your rooms.)/%", + "obj_readable_room1_slash_Other_10_gml_2717_0": "* (Staff^1! If you're stuck^1, please don't call for help.)/", + "obj_readable_room1_slash_Other_10_gml_2718_0": "* (No one can hear you. Not in this beloved death trap of a mansion...)/%", + "obj_readable_room1_slash_Other_10_gml_2724_0": "* (The supreme table.)/", + "obj_readable_room1_slash_Other_10_gml_2725_0": "* (You won't be able to use this without the \\cYThrone of the Gods\\cW...)/%", + "obj_readable_room1_slash_Other_10_gml_272_0": "* It's a sink. You could wash your hands here./", + "obj_readable_room1_slash_Other_10_gml_2734_0": "* (There are all sorts of clothes inside.)/", + "obj_readable_room1_slash_Other_10_gml_2736_0": "\\E0* (..^1. huh^1, never seen Noelle wear anything like this...?)/%", + "obj_readable_room1_slash_Other_10_gml_273_0": "* You looked inside the sink cupboard^1.&* There's.../", + "obj_readable_room1_slash_Other_10_gml_273_0_b": "* ..^1. but^1, isn't the sink in the bathroom better?/%", + "obj_readable_room1_slash_Other_10_gml_2743_0": "* (There are catalogues of search results.)/", + "obj_readable_room1_slash_Other_10_gml_2744_0": "* (Seems like most things couldn't be made into objects...)/%", + "obj_readable_room1_slash_Other_10_gml_274_0": "* A can of Ice-E's Cool Boys Body Spray \\\"Spray For The Boys,\\\" Flamin' Hot Pizza Flavor./", + "obj_readable_room1_slash_Other_10_gml_2751_0": "* (It's a calendar.)/", + "obj_readable_room1_slash_Other_10_gml_2752_0": "* (Every page is the last month^1, every day is the twenty-fifth.)/%", + "obj_readable_room1_slash_Other_10_gml_275_0": "* It seems to be almost entirely full./%", + "obj_readable_room1_slash_Other_10_gml_2768_0": "* (Noelle's bed.)/", + "obj_readable_room1_slash_Other_10_gml_2769_0": "* (You retained the title of Bed Inspector.)/", + "obj_readable_room1_slash_Other_10_gml_2771_0": "\\EK* (What the hell are you doing?)/%", + "obj_readable_room1_slash_Other_10_gml_2783_0": "* (It's a wardrobe.)/%", + "obj_readable_room1_slash_Other_10_gml_2792_0": "* (Seems like a mouse-induced traffic jam.)/%", + "obj_readable_room1_slash_Other_10_gml_2837_0": "* Welcome to Cyber City^1! Pedestrians need to press the switch to cross traffic!/%", + "obj_readable_room1_slash_Other_10_gml_2843_0": "* (This castle looks like it has worn many seiges...)/%", + "obj_readable_room1_slash_Other_10_gml_2862_0": "* (It's a ball throwing game. Prizes are seated under the counter.)/%", + "obj_readable_room1_slash_Other_10_gml_2865_0": "* (It's a ball throwing game.)/%", + "obj_readable_room1_slash_Other_10_gml_2869_0": "\\E0* ..^1. Hey^1, Noelle. One thing we gotta get straight./", + "obj_readable_room1_slash_Other_10_gml_2871_0": "\\EL* Y-y-y-yes?/", + "obj_readable_room1_slash_Other_10_gml_2873_0": "\\EY* Where the hell'd you put that cool box?/", + "obj_readable_room1_slash_Other_10_gml_2875_0": "\\EO* Umm^1, I..^1. I just sort of..^1. I.../", + "obj_readable_room1_slash_Other_10_gml_2877_0": "\\EA* Whatever. Just make us another one./", + "obj_readable_room1_slash_Other_10_gml_2879_0": "\\EM* ..^1. um..^1. o-okay^1, sure!/%", + "obj_readable_room1_slash_Other_10_gml_2890_0": "* (It seems that peace has returned to the castle...)/%", + "obj_readable_room1_slash_Other_10_gml_2897_0": "* (The jukebox is broken.)&* (Feels like you might never find a working one...)/%", + "obj_readable_room1_slash_Other_10_gml_28_0": "* The drawer is mostly empty^1, except for.../", + "obj_readable_room1_slash_Other_10_gml_2904_0": "* (It's closed.)/%", + "obj_readable_room1_slash_Other_10_gml_2912_0": "\\E2* Look Kris^1! Another teacup ride!/", + "obj_readable_room1_slash_Other_10_gml_2913_0": "\\ED* But there's only 3 seats.../", + "obj_readable_room1_slash_Other_10_gml_2915_0": "\\ER* (M-maybe two of us could..^1. sh-share one?)/", + "obj_readable_room1_slash_Other_10_gml_2917_0": "\\EK* Damn^1, guess we gotta take the stairs./%", + "obj_readable_room1_slash_Other_10_gml_2922_0": "* (Deer and teacups..^1. a dangerous combination.)/%", + "obj_readable_room1_slash_Other_10_gml_2939_0": "\\EK* Hell no^1, like we're doing that again./%", + "obj_readable_room1_slash_Other_10_gml_2970_0": "* (There doesn't seem to be a reason to ride this.)/%", + "obj_readable_room1_slash_Other_10_gml_29_0": "* A school cross country shirt with a tear in it./%", + "obj_readable_room1_slash_Other_10_gml_3015_0": "* (Knock^1, knock^1, knock)/", + "obj_readable_room1_slash_Other_10_gml_3016_0": "* You found the only knockable door in the city./", + "obj_readable_room1_slash_Other_10_gml_3017_0": "* This here is my pride and joy.../%", + "obj_readable_room1_slash_Other_10_gml_320_0": "* (It's the TV^1.)&* (Looks like it's plugged in, but it's dusty.)/%", + "obj_readable_room1_slash_Other_10_gml_335_0": "* The locker is locked./%", + "obj_readable_room1_slash_Other_10_gml_336_0": "* The locker's lock is locked./%", + "obj_readable_room1_slash_Other_10_gml_337_0": "* The lock's locker is locked./%", + "obj_readable_room1_slash_Other_10_gml_338_0": "* (It's a poster of several basic shapes.^1)&* (Circle, Oval, Square...)/", + "obj_readable_room1_slash_Other_10_gml_339_0": "* (Hyperdodecahedron...)/%", + "obj_readable_room1_slash_Other_10_gml_344_0": "* (The locker is covered in Jockington memorabilia.)/%", + "obj_readable_room1_slash_Other_10_gml_349_0": "* (Are you ready for the Sadie Hawkman's dance?)/", + "obj_readable_room1_slash_Other_10_gml_350_0": "* (At this dance^1, all the chaperones wear giant hawk heads...)/", + "obj_readable_room1_slash_Other_10_gml_350_0_b": "* (No need for it.)/%", + "obj_readable_room1_slash_Other_10_gml_351_0": "* (... and screech at any students that make contact while dancing.)/%", + "obj_readable_room1_slash_Other_10_gml_354_0": "* (Some kind of primitive sculpture.)&* (Who knows what it represents?)/%", + "obj_readable_room1_slash_Other_10_gml_356_0": "* (You look through the frosted window.)/", + "obj_readable_room1_slash_Other_10_gml_357_0": "* (A blurry yellow object is teaching a bunch of blurry bored-looking objects.)/%", + "obj_readable_room1_slash_Other_10_gml_357_0_b": "* On the shower ledge^1, there's a small container of apple-scented shampoo./", + "obj_readable_room1_slash_Other_10_gml_358_0": "* (The Throne of the Gods.)/%", + "obj_readable_room1_slash_Other_10_gml_362_0": "* (You ran the water fountain.^1)&* (It's lukewarm.)/%", + "obj_readable_room1_slash_Other_10_gml_363_0": "* (You ran the water fountain.^1)&* (It's tepid.)/%", + "obj_readable_room1_slash_Other_10_gml_364_0": "* (You ran the water fountain.^1)&* (It's refreshingly cool.)/%", + "obj_readable_room1_slash_Other_10_gml_366_0": "* (The door is locked.)/%", + "obj_readable_room1_slash_Other_10_gml_367_0": "* (No need for it.)/%", + "obj_readable_room1_slash_Other_10_gml_368_0": "* (You drank from the water fountain.)/", + "obj_readable_room1_slash_Other_10_gml_36_0": "* It's a computer desk^1.&* There are many boxes under it filled with old books./%", + "obj_readable_room1_slash_Other_10_gml_370_0": "* Heheh^1, people put their mouth on that^1, ya know./%", + "obj_readable_room1_slash_Other_10_gml_371_0": "* (The door is locked.)/%", + "obj_readable_room1_slash_Other_10_gml_372_0": "* (It's a worn-down stuffed animal.)/%", + "obj_readable_room1_slash_Other_10_gml_373_0": "* (It's a lightswitch.)/%", + "obj_readable_room1_slash_Other_10_gml_374_0": "* (It's a checkerboard.^1)&* (There are pawns strewn on it.)/%", + "obj_readable_room1_slash_Other_10_gml_375_0": "* (Playing cards spill out of a deck in the closet.)/%", + "obj_readable_room1_slash_Other_10_gml_378_0": "* (It's a yellowed, poorly-drawn picture of a green turtle.)/", + "obj_readable_room1_slash_Other_10_gml_379_0": "* (It's signed 'Alvin.')/%", + "obj_readable_room1_slash_Other_10_gml_380_0": "* (It is not yet time to wash your hands.)/%", + "obj_readable_room1_slash_Other_10_gml_382_0": "* Do you like^1, breathing^1? Moving fast^1, with or without^1, legs?/", + "obj_readable_room1_slash_Other_10_gml_383_0": "* But usually^1, with legs?/", + "obj_readable_room1_slash_Other_10_gml_384_0": "* Join the Cross Country Team with Jockington^1, and Noelle!/%", + "obj_readable_room1_slash_Other_10_gml_390_0": "* (Locker^1. It's locked.)/%", + "obj_readable_room1_slash_Other_10_gml_392_0": "* (Your hands are clean.)/%", + "obj_readable_room1_slash_Other_10_gml_396_0": "* (This used to be your brother's locker.)/%", + "obj_readable_room1_slash_Other_10_gml_400_0": "* (It's too dark to see anything.)/%", + "obj_readable_room1_slash_Other_10_gml_409_0": "* (You checked the time.)/", + "obj_readable_room1_slash_Other_10_gml_410_0": "* (... It seems to be time for class.)/%", + "obj_readable_room1_slash_Other_10_gml_414_0": "* (You checked the time.)/", + "obj_readable_room1_slash_Other_10_gml_415_0": "* (... It seems to not be time for class.)/%", + "obj_readable_room1_slash_Other_10_gml_423_0": "* Um^1, Kris^1, the hope is that you.../", + "obj_readable_room1_slash_Other_10_gml_424_0": "\\E0* ... choose someone in the class?/%", + "obj_readable_room1_slash_Other_10_gml_42_0": "* On the computer's desktop is a folder called \\\"EPIC games Stuff!!!!\\\"/", + "obj_readable_room1_slash_Other_10_gml_431_0": "\\E8* ... and then I can bake you a yummy cake!/%", + "obj_readable_room1_slash_Other_10_gml_432_0": "* (... and^1, rarely, an image of two buff superheroes embracing^1, blushing.)/%", + "obj_readable_room1_slash_Other_10_gml_436_0": "\\E0* It seems a bit important./%", + "obj_readable_room1_slash_Other_10_gml_437_0": "* (Everything felt peaceful for a moment.)/%", + "obj_readable_room1_slash_Other_10_gml_43_0": "* It's a poorly-drawn design for a game.../", + "obj_readable_room1_slash_Other_10_gml_44_0": "* Seems the last boss is a creature with giant rainbow wings./", + "obj_readable_room1_slash_Other_10_gml_453_0": "* (It's a bunch of roses.)/%", + "obj_readable_room1_slash_Other_10_gml_459_0": "* (Looks like motivational quotes from various literature.)/", + "obj_readable_room1_slash_Other_10_gml_45_0": "* It's a beautiful day outside./%", + "obj_readable_room1_slash_Other_10_gml_460_0": "* \\\"Try your best^1, Astral Wolf^1!\\\"&* \\\"Even in your darkest hour...!\\\"/", + "obj_readable_room1_slash_Other_10_gml_461_0": "* (... that one seems to be from a video game.)/%", + "obj_readable_room1_slash_Other_10_gml_473_0": "* (\\\"Ms. Toriel\\\" is written in cursive on the dry-erase board.)/", + "obj_readable_room1_slash_Other_10_gml_474_0": "* (Seems like it hasn't been erased in a very long time.)/%", + "obj_readable_room1_slash_Other_10_gml_480_0": "* (It's a computer.)/", + "obj_readable_room1_slash_Other_10_gml_481_0": "* (It looks like it's supposed to be the solution to a puzzle...)/", + "obj_readable_room1_slash_Other_10_gml_510_0": "* Huh!^1? Symbol puzzle...!^1?&* Why should --WE-- care!?/", + "obj_readable_room1_slash_Other_10_gml_511_0": "* NONE of the symbols are CLUBs!/", + "obj_readable_room1_slash_Other_10_gml_512_0": "* ARRRGH^1, it's downright insulting!/%", + "obj_readable_room1_slash_Other_10_gml_513_0": "* (There's dialogue about proper distancing at the school dance.)/", + "obj_readable_room1_slash_Other_10_gml_514_0": "* (You wonder if your mother had some influence on this change.)/%", + "obj_readable_room1_slash_Other_10_gml_519_0": "* (Just a regular hole...)/%", + "obj_readable_room1_slash_Other_10_gml_521_0": "* (It's a poster of several basic shapes.^1)&* (Circle, Oval, Square...)/", + "obj_readable_room1_slash_Other_10_gml_522_0": "* (Hyperdodecahedron...)/%", + "obj_readable_room1_slash_Other_10_gml_526_0": "* (Kids' books.^1)&* (Some of them used to be yours.)/%", + "obj_readable_room1_slash_Other_10_gml_530_0": "* (Revolve around the center^1, and look carefully.)/", + "obj_readable_room1_slash_Other_10_gml_531_0": "* (The darker it gets^1, the more you can see.)/%", + "obj_readable_room1_slash_Other_10_gml_537_0": "* (Some kind of primitive sculpture.)&* (Who knows what it represents?)/%", + "obj_readable_room1_slash_Other_10_gml_541_0": "* (Though hard to see^1, there was a switch in the tree...!)/%", + "obj_readable_room1_slash_Other_10_gml_543_0": "* (The Throne of the Gods.)/%", + "obj_readable_room1_slash_Other_10_gml_545_0": "* (Though hard to see^1, there was a switch in the tree...!)/", + "obj_readable_room1_slash_Other_10_gml_54_0": "* The drawer is mostly empty^1, except for.../", + "obj_readable_room1_slash_Other_10_gml_554_0": "* (The computer wallpaper is updated.)/", + "obj_readable_room1_slash_Other_10_gml_555_0": "* (It's a picture of your brother and you playing video games.)/", + "obj_readable_room1_slash_Other_10_gml_556_0": "* (Your brother is using the knockoff controller.)/%", + "obj_readable_room1_slash_Other_10_gml_55_0": "* Your bed./%", + "obj_readable_room1_slash_Other_10_gml_56_0": "* A very old school ID with an embarrassing haircut./%", + "obj_readable_room1_slash_Other_10_gml_570_0": "* (You uncapped the scented green marker.)/", + "obj_readable_room1_slash_Other_10_gml_571_0": "* (Can't get any more.)/%", + "obj_readable_room1_slash_Other_10_gml_583_0": "* (It's an orange. It's unknown if it's safe for teachers to eat this.)/%", + "obj_readable_room1_slash_Other_10_gml_586_0": "* (It's one of those sliding bead toys that naturally spawns inside doctors' offices.)/", + "obj_readable_room1_slash_Other_10_gml_587_0": "* (The beads march grimly along their set path.)/%", + "obj_readable_room1_slash_Other_10_gml_598_0": "* (There's a crack in the wall...^1)&* (What could be inside...?)/", + "obj_readable_room1_slash_Other_10_gml_59_0": "* A coupon book^1.&* Every coupon is for half-off a large pizza./", + "obj_readable_room1_slash_Other_10_gml_601_0": "* (It's locked.)/%", + "obj_readable_room1_slash_Other_10_gml_60_0": "* All the coupons expired before the book's print date./%", + "obj_readable_room1_slash_Other_10_gml_614_0": "* Come to think of it^1, how did Lancer get up there...?/", + "obj_readable_room1_slash_Other_10_gml_615_0": "\\E6* I suppose he rode his bike up the side of the cliff...?/%", + "obj_readable_room1_slash_Other_10_gml_616_0": "* (The Throne of the Gods grows higher.)&* (Is this hubris...?)/%", + "obj_readable_room1_slash_Other_10_gml_626_0": "* What the hell^1? Your prison cell gets MOSS!?/", + "obj_readable_room1_slash_Other_10_gml_631_0": "* (The door is locked.)/%", + "obj_readable_room1_slash_Other_10_gml_632_0": "* (It's a worn-down stuffed animal.)/%", + "obj_readable_room1_slash_Other_10_gml_633_0": "* (It's a lightswitch.)/%", + "obj_readable_room1_slash_Other_10_gml_634_0": "* (It's a checkerboard.^1)&* (There are pawns strewn on it.)/%", + "obj_readable_room1_slash_Other_10_gml_635_0": "* (Playing cards spill out of a deck in the closet.)/%", + "obj_readable_room1_slash_Other_10_gml_638_0": "* (It's a yellowed, poorly-drawn picture of a green turtle.)/", + "obj_readable_room1_slash_Other_10_gml_639_0": "* (It's signed 'Alvin.')/%", + "obj_readable_room1_slash_Other_10_gml_644_0": "* (You stared at the checkerboard from the doorway.)/%", + "obj_readable_room1_slash_Other_10_gml_645_0": "* (Managed to cram everything into the closet^1. Even the rug.)/%", + "obj_readable_room1_slash_Other_10_gml_64_0": "* There's nothing useful in the drawer./%", + "obj_readable_room1_slash_Other_10_gml_662_0": "* (It's a bed for three people^1, or one three-headed person.)/%", + "obj_readable_room1_slash_Other_10_gml_667_0": "* (It's a giant baseball.^1)&* (For parties.)/%", + "obj_readable_room1_slash_Other_10_gml_667_0_b": "* (It's a toy with beads on a track.)/", + "obj_readable_room1_slash_Other_10_gml_668_0": "* (One of the blue beads is broken and torn off.)/%", + "obj_readable_room1_slash_Other_10_gml_670_0": "* (Actually^1, seems the giant baseball is a soccer ball that's been painted over.)/", + "obj_readable_room1_slash_Other_10_gml_671_0": "* (It would be easier to draw that way.)/%", + "obj_readable_room1_slash_Other_10_gml_672_0": "* (The beads of the toy march on.)/%", + "obj_readable_room1_slash_Other_10_gml_676_0": "* (It's a tree.^1)&* (For parties.)/%", + "obj_readable_room1_slash_Other_10_gml_698_0": "* (Riches.^1)&* (They shine with avarice.)/%", + "obj_readable_room1_slash_Other_10_gml_707_0": "* (It's some kind of digging implement.)/%", + "obj_readable_room1_slash_Other_10_gml_714_0": "* (You found 20 Rupys in the hole!)/", + "obj_readable_room1_slash_Other_10_gml_715_0": "* (Unfortunately^1, that's not a useful currency here...)/%", + "obj_readable_room1_slash_Other_10_gml_716_0": "* (The rubble on the ground seems to have been dusted and polished.)/", + "obj_readable_room1_slash_Other_10_gml_717_0": "* (Someone around here really cares about the details.)/%", + "obj_readable_room1_slash_Other_10_gml_719_0": "* (It's a hole made recreationally.)/%", + "obj_readable_room1_slash_Other_10_gml_723_0": "* (There's salsa buried in the ground here.)/%", + "obj_readable_room1_slash_Other_10_gml_727_0": "* (Currently stuck at the top floor until someone rides it down.)/%", + "obj_readable_room1_slash_Other_10_gml_734_0": "* (It's an angel doll.^1)&* (Its lack of facial features is unsettling.)/", + "obj_readable_room1_slash_Other_10_gml_736_0": "* That angel^1?&* Noelle n' Dess made it in youth group./", + "obj_readable_room1_slash_Other_10_gml_737_0": "\\E2* It's kind of like a good luck charm to me now./", + "obj_readable_room1_slash_Other_10_gml_738_0": "* (Elevator to Prison.)/", + "obj_readable_room1_slash_Other_10_gml_739_0": "* (Formerly known as Elevator to Basement^1, Which Just Happened to Have A Lot Of Cages.)/%", + "obj_readable_room1_slash_Other_10_gml_740_0": "* (There's a hole in the wall...)/", + "obj_readable_room1_slash_Other_10_gml_741_0": "* (There's nothing inside.)/%", + "obj_readable_room1_slash_Other_10_gml_742_0": "* (It's an angel doll.^1)&* (Its lack of facial features is unsettling.)/%", + "obj_readable_room1_slash_Other_10_gml_754_0": "* Oh^1, so you're just here to use the sink^1, huh?/", + "obj_readable_room1_slash_Other_10_gml_755_0": "* (Castle Bathroom \"Royal Flush\")&* (Currently occupied.)/%", + "obj_readable_room1_slash_Other_10_gml_759_0": "* (It's a sink.)/", + "obj_readable_room1_slash_Other_10_gml_761_0": "* Hey^1, Kris^1, is that sink really more interesting than me?/%", + "obj_readable_room1_slash_Other_10_gml_771_0": "* (Patient Name:)&* (Rudolph \\\"Rudy\\\" Holiday)/", + "obj_readable_room1_slash_Other_10_gml_773_0": "\\E2* Trappedeth^1, hopelessly^1, like an Insecte in a Roach's Inn.../", + "obj_readable_room1_slash_Other_10_gml_777_0": "* Kris^1, you jealous you don't have your own wall plaque?/", + "obj_readable_room1_slash_Other_10_gml_778_0": "* Amazing what's being done with our taxpayer dollars^1, huh?/%", + "obj_readable_room1_slash_Other_10_gml_784_0": "\\E1* See thou in 100 years^1, thou feeble insects!/%", + "obj_readable_room1_slash_Other_10_gml_786_0": "* Hey^1, I'm happy your dad brought me flowers^1, but.../", + "obj_readable_room1_slash_Other_10_gml_787_0": "\\E2* Roses!^1? What is this^1, man^1? Beauty and the Beast?/", + "obj_readable_room1_slash_Other_10_gml_788_0": "\\E4* Oh^1! Such despair^1! Oh^1, such sweet despair!/", + "obj_readable_room1_slash_Other_10_gml_789_0": "\\E2* Squirmst^1! Squirmst upon the Earth^1, like a Moiste Noodle!/%", + "obj_readable_room1_slash_Other_10_gml_790_0": "\\E2* I even have my own bed now!!!/", + "obj_readable_room1_slash_Other_10_gml_791_0": "* (It's a bunch of roses.^1)&* (They seem healthy.)/", + "obj_readable_room1_slash_Other_10_gml_791_0_b": "\\E3* Now I don't have to sleep in a hole anymore!!!/", + "obj_readable_room1_slash_Other_10_gml_793_0": "* Kris^1, I love your dad^1, but.../", + "obj_readable_room1_slash_Other_10_gml_793_0_b": "\\EK* I thought you..^1. already had a bed./", + "obj_readable_room1_slash_Other_10_gml_794_0": "\\E7* Asgore^1, if you wanna go to prom with me^1, just ask!/%", + "obj_readable_room1_slash_Other_10_gml_795_0": "\\E3* No^1, that was for the bike./%", + "obj_readable_room1_slash_Other_10_gml_801_0": "* (It's a get well soon card from your mom.^1)&* (It's signed inside.)/", + "obj_readable_room1_slash_Other_10_gml_803_0": "* Hey^1, Kris^1, you KNOW you signed the inside^1, right?/", + "obj_readable_room1_slash_Other_10_gml_804_0": "\\E2* Why are you staring at it like you haven't seen it before?/", + "obj_readable_room1_slash_Other_10_gml_805_0": "* (Looks like a bed.^1)&* (Will you rest here?)/", + "obj_readable_room1_slash_Other_10_gml_80_0": "* It's a beautiful day outside./%", + "obj_readable_room1_slash_Other_10_gml_812_0": "* (It's a bikeless bed.)/%", + "obj_readable_room1_slash_Other_10_gml_813_0": "* (It's a chair.)/%", + "obj_readable_room1_slash_Other_10_gml_819_0": "* (It's a diagram showing a bunch of lines and a circle.)/%", + "obj_readable_room1_slash_Other_10_gml_826_0": "* (It's a regular sink.)/%", + "obj_readable_room1_slash_Other_10_gml_829_0": "* (It's a giant baseball.^1)&* (For parties.)/%", + "obj_readable_room1_slash_Other_10_gml_830_0": "* (Perhaps there was originally one tall sink that was cut in half to create both of them.)/%", + "obj_readable_room1_slash_Other_10_gml_843_0": "* (You looked inside the cupboard.)/", + "obj_readable_room1_slash_Other_10_gml_844_0": "* (... a very small obligatory piano is hiding inside.)/%", + "obj_readable_room1_slash_Other_10_gml_848_0": "* (It's a classic 1-to-10 pain scale^1, using ICE-E as a model.)/", + "obj_readable_room1_slash_Other_10_gml_849_0": "* (A bicycle is lovingly tucked into bed.)/%", + "obj_readable_room1_slash_Other_10_gml_855_0": "* This castle's WHITE WIZARDs relegated me to this HEALING CHAMBER.../", + "obj_readable_room1_slash_Other_10_gml_855_0_b": "\\EC* ..^1. so why do you collect creepy dolls?/", + "obj_readable_room1_slash_Other_10_gml_856_0": "* But my BLOOD is BOILING FOR BATTLE!!!/%", + "obj_readable_room1_slash_Other_10_gml_857_0": "\\E0* Hey^1, Noelle and her sister made that. Respect it!/", + "obj_readable_room1_slash_Other_10_gml_859_0": "\\E0* (Noelle's sister...)/%", + "obj_readable_room1_slash_Other_10_gml_863_0": "\\EC* (...)/%", + "obj_readable_room1_slash_Other_10_gml_86_0": "* Even after a long night^1, the sunrise is the same as always./%", + "obj_readable_room1_slash_Other_10_gml_875_0": "* \\\"Lord of the Hammer\\\"/", + "obj_readable_room1_slash_Other_10_gml_876_0": "* (First in the award-winning fiction series by lauded historian Gerson Boom.)/%", + "obj_readable_room1_slash_Other_10_gml_881_0": "* (It's an unlabelled book. You look inside...)/", + "obj_readable_room1_slash_Other_10_gml_882_0": "* oh.... i accidentally returned my personal journal instead of my book.../", + "obj_readable_room1_slash_Other_10_gml_883_0": "* oh no.... they're putting it into their catalogue.../", + "obj_readable_room1_slash_Other_10_gml_884_0": "* oh no... i have to take it out every time i want to write a new entry.../%", + "obj_readable_room1_slash_Other_10_gml_892_0": "* \\\"Please remember my name. Please. I wrote a book to help you remember.\\\"/", + "obj_readable_room1_slash_Other_10_gml_893_0": "* (By Hots Fireguy)/%", + "obj_readable_room1_slash_Other_10_gml_895_0": "\\E2* Dammit all^1, Kris^1! You really love that sink^1, huh?/", + "obj_readable_room1_slash_Other_10_gml_896_0": "\\E0* That's Sink 2^1, Rudy 0./", + "obj_readable_room1_slash_Other_10_gml_897_0": "* (There's a book here.^1)&* (You lick the page...^1)&* (It's delicious!)/", + "obj_readable_room1_slash_Other_10_gml_897_0_b": "\\E2* Don't worry^1, I'm gonna pull it back^1! You wait!/%", + "obj_readable_room1_slash_Other_10_gml_898_0": "* Yeah^1, even I got arrested.../", + "obj_readable_room1_slash_Other_10_gml_903_0": "\\E0* ..^1. hey^1, Kris^1, why are you checking the sink?/", + "obj_readable_room1_slash_Other_10_gml_905_0": "* (Computer Lab.^1)&* (Please surf the web responsibly.)/", + "obj_readable_room1_slash_Other_10_gml_905_0_b": "\\E7* That's what I'M asking^1, sweetheart!/%", + "obj_readable_room1_slash_Other_10_gml_906_0": "* (In fact^1, maybe don't do it at all.)/%", + "obj_readable_room1_slash_Other_10_gml_909_0": "\\E7* You must really have wanted to save us.../", + "obj_readable_room1_slash_Other_10_gml_910_0": "\\E2* Handwashing marathon^1, Kris?/%", + "obj_readable_room1_slash_Other_10_gml_911_0": "* Huh!^1? No way^1, I just...!/", + "obj_readable_room1_slash_Other_10_gml_912_0": "\\E6* I just solved it... on accident./", + "obj_readable_room1_slash_Other_10_gml_913_0": "* (Seems like it's making a game...)/", + "obj_readable_room1_slash_Other_10_gml_914_0": "* On accident?/", + "obj_readable_room1_slash_Other_10_gml_915_0": "* (Seems like when the game's finished^1, you can go in...)/", + "obj_readable_room1_slash_Other_10_gml_916_0": "* I actually thought it was^1, uh^1, y'know^1, a slot machine./", + "obj_readable_room1_slash_Other_10_gml_91_0": "* A cactus^1.&* There's not much to say about it./%", + "obj_readable_room1_slash_Other_10_gml_920_0": "* Well^1, I'm proud of you^1, Susie./", + "obj_readable_room1_slash_Other_10_gml_921_0": "* (Now the dog is just playing the maracas...)/", + "obj_readable_room1_slash_Other_10_gml_922_0": "* Yeah^1, whatever./%", + "obj_readable_room1_slash_Other_10_gml_923_0": "* (This might take a while...)/%", + "obj_readable_room1_slash_Other_10_gml_931_0": "* (There's a crude drawing of an ice-cube wearing a headband.)/", + "obj_readable_room1_slash_Other_10_gml_932_0": "* (It's an angel doll.^1)&* (Its lack of facial features is unsettling.)/", + "obj_readable_room1_slash_Other_10_gml_933_0": "* (A feeling of immense relief washes over you.)/%", + "obj_readable_room1_slash_Other_10_gml_948_0": "* GERSON&* RENOWNED HISTORIAN, AUTHOR, AND TEACHER/%", + "obj_readable_room1_slash_Other_10_gml_951_0": "* CRYSTAL&* A SNOWY GEMSTONE FOR A PROUD MOTHER/%", + "obj_readable_room1_slash_Other_10_gml_952_0": "* Oh^1, so you're just here to use the sink^1, huh?/", + "obj_readable_room1_slash_Other_10_gml_954_0": "\\E3* Hey^1, what's wrong with a married man getting flowers?/", + "obj_readable_room1_slash_Other_10_gml_955_0": "* MUTTLER&* A BIG BONE FOR THE LEADER OF THE PACK/%", + "obj_readable_room1_slash_Other_10_gml_956_0": "\\EK* ..^1. So your^1, uh^1, wife gave them to you?/", + "obj_readable_room1_slash_Other_10_gml_958_0": "\\E2* Nah^1, HAHAHA^1! I'm messin with ya^1! Kris's dad did!/", + "obj_readable_room1_slash_Other_10_gml_960_0": "\\EK* (Not gonna try to understand this.)/%", + "obj_readable_room1_slash_Other_10_gml_961_0": "* SHYRA&* A KARAOKE MICROPHONE FOR A BRAVE SINGER/%", + "obj_readable_room1_slash_Other_10_gml_964_0": "\\E7* Flowers? I'm trying to heal^1, man^1! Not get hayfever!/", + "obj_readable_room1_slash_Other_10_gml_966_0": "\\EC* ..^1. Should Kris tell him to stop?/", + "obj_readable_room1_slash_Other_10_gml_968_0": "\\E2* What? Hell no^1! When did I say that? Hahaha!/%", + "obj_readable_room1_slash_Other_10_gml_96_0": "* There are many books./", + "obj_readable_room1_slash_Other_10_gml_975_0": "* Kris^1, you jealous you don't have your own wall plaque?/", + "obj_readable_room1_slash_Other_10_gml_976_0": "* Amazing what's being done with our taxpayer dollars^1, huh?/%", + "obj_readable_room1_slash_Other_10_gml_983_0": "* (It's a painting of the town.)/%", + "obj_readable_room1_slash_Other_10_gml_988_0": "* (It's a small pine tree.)/%", + "obj_readable_room1_slash_Other_10_gml_991_0": "* Kris^1, I love your dad^1, but.../", + "obj_readable_slash_Other_10_gml_2_0": "* Can you see me...?/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1047_0": "\\E8* I think we're done with the mice for now^1, Kris./%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1052_0": "\\EK* Hey^1, the hell are you doing with our mice?!/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1053_0": "\\EK* We worked on getting those together!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_105_0": "\\E2* Well^1, see ya later. \\f0 /%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_106_0": "(W-wait, what did I volunteer for?)", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1076_0": "\\EK* What are you doing? The path is open!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_161_0": "\\E8* (W..^1. wait for me!)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_167_0": "\\EH* So^1, umm..^1. why were you all..^1. riding a teacup together?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_169_0": "\\E0* Ugh. Balloons./", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_171_0": "\\E2* Balloons?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_173_0": "\\E1* Trust me..^1. you dodged a bullet./", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_175_0": "\\E2* Umm... okay!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_257_0": "* (You all jumped into one teacup.)/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_258_0": "* (You heard a clicking sound.)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_380_0": "\\EK* Wait a sec..^1. Where's Noelle?/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_399_0": "\\E2* S-sorry^1, I..^1. I'd just never seen fireworks up close before.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_401_0": "\\EY* Those bullets? What^1, you scared?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_403_0": "\\E3* Uh..^1. umm..^1. I guess so.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_404_0": "\\E4* (Maybe that's..^1. why I couldn't stop watching...?)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_68_0": "\\E3* Wait^1, I know^1! Umm^1, to turn off that force field.../%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_708_0": "\\E5* 20 more!? Damn^1, we're gonna be here forever!/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_710_0": "\\E2* M..^1. maybe if we..^1. um^1, split up the work?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_712_0": "\\EK* Huh?/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_781_0": "\\E0* I'll release the mice.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_782_0": "\\E4* Susie will break the balloons when they reach the top.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_783_0": "\\E8* And Kris^1, you catch them^1! Umm^1, if that's ok./", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_784_0": "\\E0* Ready...?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_785_0": "\\E4* Go!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_86_0": "\\E2* You just stay standing on this switch!/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_88_0": "\\E0* Huh./%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_936_0": "\\E5* Hell yeah^1! Take that^1, you stupid mice!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_944_0": "\\E2* It's nice seeing you enjoy a puzzle^1, Susie./%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_957_0": "\\EK* Well. Maybe they aren't awful if you do 'em like that./%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_966_0": "\\EL* ..^1. not bad^1, Noelle. That was kinda smart./%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_972_0": "\\EM* H-Huh? Th..^1. thanks.../%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_977_0": "\\EY* Heh^1, maybe next time I'll let you do my homework./%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_992_0": "\\E6* (Can I?)/%", + "obj_rouxls_enemy_slash_Create_0_gml_116_0": "Residential", + "obj_rouxls_enemy_slash_Create_0_gml_117_0": "Commercial", + "obj_rouxls_enemy_slash_Create_0_gml_118_0": "Industrial", + "obj_rouxls_enemy_slash_Create_0_gml_120_0": "Parks", + "obj_rouxls_enemy_slash_Create_0_gml_121_0": "Crime", + "obj_rouxls_enemy_slash_Create_0_gml_122_0": "Public Transport", + "obj_rouxls_enemy_slash_Step_0_gml_102_0": "Uh oh/%", + "obj_rouxls_enemy_slash_Step_0_gml_136_0": "* You need more ~1 Zones.", + "obj_rouxls_enemy_slash_Step_0_gml_142_0": "* Your city is lacking ~1.", + "obj_rouxls_enemy_slash_Step_0_gml_147_0": "* The enemy's ship seems to have fallen in love with yours.", + "obj_rouxls_enemy_slash_Step_0_gml_147_1": "* You can't help but notice the enemy's ship is very ~1.", + "obj_rouxls_enemy_slash_Step_0_gml_150_0": "* Smells like a model house set.", + "obj_rouxls_enemy_slash_Step_0_gml_171_0": "* ROUXLS - Miniboss for hire. Will appear even if unhired.&\\\"I eventh do Partiese\\\"/%", + "obj_rouxls_enemy_slash_Step_0_gml_178_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_187_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_196_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_19_0": "Fly, mine Duckie! Fly!/%", + "obj_rouxls_enemy_slash_Step_0_gml_205_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_214_0": "* Ralsei distracted! Rouxls will place one less house next turn./%", + "obj_rouxls_enemy_slash_Step_0_gml_215_0": "* Ralsei distracted! But it failed./%", + "obj_rouxls_enemy_slash_Step_0_gml_22_0": "Go forth,&my caravan!/%", + "obj_rouxls_enemy_slash_Step_0_gml_230_0": "cool", + "obj_rouxls_enemy_slash_Step_0_gml_235_0": "elegant", + "obj_rouxls_enemy_slash_Step_0_gml_239_0": "lively", + "obj_rouxls_enemy_slash_Step_0_gml_243_0": "cute", + "obj_rouxls_enemy_slash_Step_0_gml_247_0": "hot", + "obj_rouxls_enemy_slash_Step_0_gml_251_0": "gun's", + "obj_rouxls_enemy_slash_Step_0_gml_263_0": "\\E0* It seemseth the Game hath been Overed!/", + "obj_rouxls_enemy_slash_Step_0_gml_266_0": "\\E2* And lo! I haveth the moste Real Estate!/", + "obj_rouxls_enemy_slash_Step_0_gml_270_0": "\\E1* What!? Howst doth you have more Houstes?!/", + "obj_rouxls_enemy_slash_Step_0_gml_274_0": "\\E5* I haveth noe idea who won or lost./", + "obj_rouxls_enemy_slash_Step_0_gml_28_0": "Solveth my puzzleth,&yon Maties!/%", + "obj_rouxls_enemy_slash_Step_0_gml_33_0": "Thrashst off&the Porthbow!/%", + "obj_rouxls_enemy_slash_Step_0_gml_364_0": "\\E5* CUT THE BATTLE!!!/%", + "obj_rouxls_enemy_slash_Step_0_gml_42_0": "The Rouxls&(pronounced Rules)&art Simple!/%", + "obj_rouxls_enemy_slash_Step_0_gml_45_0": "O-oweth! The houses,&thoust fool! THE&HOUSES!!!/%", + "obj_rouxls_enemy_slash_Step_0_gml_46_0": "Soon, Victorie&will be Mineth,&and Queene will&maketh me her&Left Hande Man.../%", + "obj_rouxls_enemy_slash_Step_0_gml_50_0": "STOP HITTINGETH&ME AND PLAYETH&MY MINI-GAME,&YOU ROGUES!!!/%", + "obj_rouxls_enemy_slash_Step_0_gml_51_0": "Umm,&Mr. Kaard?&What happens&if WE win?/%", + "obj_rouxls_enemy_slash_Step_0_gml_57_0": "STOP!!! STOP&BUILDINGETH HOUSES!!!&I HAVE TO WIN!!!/%", + "obj_rouxls_enemy_slash_Step_0_gml_85_0": "Conquer Houses!&Whoeverest has the&most, Winst!/%", + "obj_rouxls_enemy_slash_Step_0_gml_86_0": ".../%", + "obj_rouxls_simtown_slash_Draw_0_gml_103_0": "* Claim with", + "obj_rouxls_simtown_slash_Draw_0_gml_47_0": "* You can take this tile!", + "obj_rouxls_simtown_slash_Draw_0_gml_48_0": "* Press arrows to move!", + "obj_rouxls_simtown_slash_Draw_0_gml_49_0": "* Too far from own territory!", + "obj_rouxls_simtown_slash_Draw_0_gml_50_0": "* Can't build on acid!", + "obj_rouxls_simtown_slash_Draw_0_gml_51_0": "* Can't build on enemy territory!", + "obj_rouxls_simtown_slash_Draw_0_gml_53_0": "* Swan is lacking#structural support", + "obj_rouxls_simtown_slash_Draw_0_gml_54_0": "* Swan is lacking#structural support", + "obj_rouxls_simtown_slash_Draw_0_gml_55_0": "* Swan is lacking#structural support", + "obj_rouxls_simtown_slash_Draw_0_gml_56_0": "* Swan is lacking#structural support", + "obj_rouxls_simtown_slash_Draw_0_gml_58_0": "* A familiar-looking machine.", + "obj_rouxls_simtown_slash_Draw_0_gml_59_0": "* It seems to be in love with your swan.", + "obj_rouxls_simtown_slash_Draw_0_gml_72_0": "* Thoust admireth moi...?", + "obj_rouxls_simtown_slash_Draw_0_gml_80_0": "* ~1で占領!", + "obj_rouxls_simtown_slash_Step_0_gml_93_0": "* Finished!/%", + "obj_rudinnranger_slash_Step_0_gml_11_0": "Long live&the king!", + "obj_rudinnranger_slash_Step_0_gml_122_0": "Alright^1,&you convinced&me!!/%", + "obj_rudinnranger_slash_Step_0_gml_12_0": "Glimmer&glammor", + "obj_rudinnranger_slash_Step_0_gml_13_0": "Perish,&Lightners!", + "obj_rudinnranger_slash_Step_0_gml_14_0": "I'm the,&diamond,&here's the&rough!", + "obj_rudinnranger_slash_Step_0_gml_158_0": "* RUDINN RANGER - AT 8 DF 0&* Ideally multicolored, but they all wanted to be red./%", + "obj_rudinnranger_slash_Step_0_gml_167_0": "* You tried to explain why fighting is bad./", + "obj_rudinnranger_slash_Step_0_gml_168_0": "* But Rudinn Ranger just became \\cBTIRED\\cW.../%", + "obj_rudinnranger_slash_Step_0_gml_169_0": "(Tired)", + "obj_rudinnranger_slash_Step_0_gml_17_0": "Enough!&You can't&convince&me!", + "obj_rudinnranger_slash_Step_0_gml_181_0": "* Susie COMPLIMENTed the enemy...?/", + "obj_rudinnranger_slash_Step_0_gml_184_0": "* \"Your outfit is NOT disgusting.\"/%", + "obj_rudinnranger_slash_Step_0_gml_185_0": "* \"Please keep body tackling the soda machine.\"/%", + "obj_rudinnranger_slash_Step_0_gml_186_0": "* Nice^1, you guys look like you're gonna kill me./%", + "obj_rudinnranger_slash_Step_0_gml_190_0": "* You told Susie to COMPLIMENT the enemy!/", + "obj_rudinnranger_slash_Step_0_gml_192_0": "* ... uhhh^1, are you serious?/", + "obj_rudinnranger_slash_Step_0_gml_193_0": "\\E2* What good can I say about someone trying to kill us?/", + "obj_rudinnranger_slash_Step_0_gml_195_0": "* Aww^1, Susie..^1. if you're stuck^1, why not try.../", + "obj_rudinnranger_slash_Step_0_gml_196_0": "* ... saying something you wish someone'd say to you?/", + "obj_rudinnranger_slash_Step_0_gml_198_0": "* .../", + "obj_rudinnranger_slash_Step_0_gml_199_0": "\\E2* \"You are unbanned from free ham sandwich day\"/%", + "obj_rudinnranger_slash_Step_0_gml_205_0": "* Susie actively didn't COMPLIMENT the enemy!/", + "obj_rudinnranger_slash_Step_0_gml_207_0": "* Look^1, it's just gonna be weird if I keep going./%", + "obj_rudinnranger_slash_Step_0_gml_21_0": "No one ever&said THAT to&me before&...", + "obj_rudinnranger_slash_Step_0_gml_22_0": "The King&never said&THAT to me&before...", + "obj_rudinnranger_slash_Step_0_gml_235_0": "You kidding?&I can't quit.&Stopping you&is my job!/%", + "obj_rudinnranger_slash_Step_0_gml_245_0": "* Really^1?&* What do you spend your money on?/%", + "obj_rudinnranger_slash_Step_0_gml_253_0": "I'm a normal&person./", + "obj_rudinnranger_slash_Step_0_gml_254_0": "I spend all&my money on&RENT and&MYSTIC GEMs./%", + "obj_rudinnranger_slash_Step_0_gml_25_0": "Yeah it&would be&weird.", + "obj_rudinnranger_slash_Step_0_gml_264_0": "* (Kris^1, let's try CONVINCING them again...)/%", + "obj_rudinnranger_slash_Step_0_gml_81_0": "* Rudinn Ranger gleams gallantly.", + "obj_rudinnranger_slash_Step_0_gml_82_0": "* Rudinn Ranger puts a power limiter on its feelings.", + "obj_rudinnranger_slash_Step_0_gml_83_0": "* Rudinn Ranger fantasizes about divine gems.", + "obj_rudinnranger_slash_Step_0_gml_84_0": "* Rudinn Ranger pledges allegiance.", + "obj_rudinnranger_slash_Step_0_gml_85_0": "* Smells like crystal.", + "obj_rudinnranger_slash_Step_0_gml_86_0": "* Rudinn Ranger is starting to fall asleep.", + "obj_rudinnranger_slash_Step_0_gml_87_0": "* Rudinn Ranger's luster begins to fade.", + "obj_rudinnranger_slash_Step_0_gml_88_0": "* Rudinn Ranger seems totally flattered.", + "obj_rudy_slash_Step_0_gml_140_0": "* ... oh^1?&* Hi^1, Kris...?/%", + "obj_rudy_slash_Step_0_gml_15_0": "\\E4* Ahahaha..^1. DAD^1!&* I can't just SAY that to her!/", + "obj_rudy_slash_Step_0_gml_16_0": "\\E6* Oh my god..^1. I'd DIE^1.&* I'd LITERALLY die./", + "obj_rudy_slash_Step_0_gml_18_0": "\\E0* Noelle^1. Sweetheart^1.&* First time I laid eyes on your mother.../", + "obj_rudy_slash_Step_0_gml_19_0": "\\E3* I walked right up and told her she was a HOT piece of work./", + "obj_rudy_slash_Step_0_gml_21_0": "\\E2* R...Really?/", + "obj_rudy_slash_Step_0_gml_23_0": "\\E7* Yeah^1, she slapped me so hard I blacked out!/%", + "obj_rudy_slash_Step_0_gml_53_0": "\\E4* Hahaha...^1!&* Dad^1, that doesn't help at all!/", + "obj_rudy_slash_Step_0_gml_55_0": "\\E2* Anyhow^1, how's Dragon Blazers III^1?&* Beat it yet?/", + "obj_rudy_slash_Step_0_gml_57_0": "\\E4* Nah^1, I'm still at the Ice Palace^1.&* I've been kind of.../", + "obj_rudy_slash_Step_0_gml_58_0": "\\E9* ... kind of waiting to finish it with you^1, Dad./", + "obj_rudy_slash_Step_0_gml_60_0": "\\E4* ...&* Noelle.../", + "obj_rudy_slash_Step_0_gml_61_0": "\\E5* Maybe..^1.&* Maybe you shouldn't wait./", + "obj_rudy_slash_Step_0_gml_63_0": "\\E7* D..^1. Dad?/", + "obj_rudy_slash_Step_0_gml_65_0": "\\E7* You should bring it HERE^1!&* I'm bored as hell!/", + "obj_rudy_slash_Step_0_gml_67_0": "\\E8* Har har har^1!&* FINE^1, you win^1!&* I'll bring it next time!/", + "obj_rudy_slash_Step_0_gml_68_0": "\\E5* Oh^1, it's getting late.../", + "obj_rudy_slash_Step_0_gml_69_0": "\\E5* Guess I better go^1.&* I've got HOMEWORK./", + "obj_rudy_slash_Step_0_gml_71_0": "\\E4* Oh^1.&* That's the group project voice./", + "obj_rudy_slash_Step_0_gml_72_0": "\\E2* Bird guy again^1?&* What's his name^1? Nerdly?/", + "obj_rudy_slash_Step_0_gml_74_0": "\\E3* It's^1, um^1, Berdly..^1.&* He's not that bad^1, dad./", + "obj_rudy_slash_Step_0_gml_76_0": "\\E6* I'll kick his ass./", + "obj_rudy_slash_Step_0_gml_78_0": "\\E4* Hahaha..^1.&* Dad^1, you're not even supposed to get up./", + "obj_rudy_slash_Step_0_gml_80_0": "\\E7* Bring him by the window^1! I'll throw something at him!/", + "obj_rudy_slash_Step_0_gml_82_0": "\\E8* GOODBYE^1, dad./", + "obj_rudy_slash_Step_0_gml_84_0": "\\E2* Bye^1, honey./%", + "obj_savemenu_slash_Create_0_gml_75_0": "Kris", + "obj_savemenu_slash_Create_0_gml_8_0": "Kris", + "obj_savemenu_slash_Draw_0_gml_115_0": "New File", + "obj_savemenu_slash_Draw_0_gml_215_0": "Overwrite Slot ~1?", + "obj_savemenu_slash_Draw_0_gml_34_0": "LV ~1", + "obj_savemenu_slash_Draw_0_gml_371_0": "File Saved", + "obj_savemenu_slash_Draw_0_gml_47_0": "Save", + "obj_savemenu_slash_Draw_0_gml_48_0": "Return", + "obj_savemenu_slash_Draw_0_gml_52_0": "File saved.", + "obj_savemenu_slash_Draw_0_gml_52_0_b": "Storage", + "obj_savemenu_slash_Draw_0_gml_54_0": "Recruits", + "obj_savepoint_slash_Other_10_gml_108_0": "* Noelle has joined your party./", + "obj_savepoint_slash_Other_10_gml_109_0": "* You are filled with the power of not knowing what a sugarplum is./%", + "obj_savepoint_slash_Other_10_gml_113_0": "* Noelle is no longer in your party. All of you are filled with the power.../", + "obj_savepoint_slash_Other_10_gml_114_0": "* Of not knowing what a sugarplum is./%", + "obj_savepoint_slash_Other_10_gml_123_0": "* Energetic music wafts from the boxes./", + "obj_savepoint_slash_Other_10_gml_124_0": "* You are filled with the power of musical bagels./%", + "obj_savepoint_slash_Other_10_gml_128_0": "* You are filled with the power of silence./%", + "obj_savepoint_slash_Other_10_gml_135_0": "* After defeating Berdly^1, a certain scent hangs in the air.../", + "obj_savepoint_slash_Other_10_gml_136_0": "* You are filled with the power of chicken nuggets./%", + "obj_savepoint_slash_Other_10_gml_142_0": "* You have escaped from your second personalized room of the day./", + "obj_savepoint_slash_Other_10_gml_143_0": "* You are filled with the power of vacation homes./%", + "obj_savepoint_slash_Other_10_gml_155_0": "* Susie has gone into a book hole with Berdly./", + "obj_savepoint_slash_Other_10_gml_156_0": "* You are filled with the power of book holes./%", + "obj_savepoint_slash_Other_10_gml_162_0": "* Everyone is together^1, but the wind blows coldly.../", + "obj_savepoint_slash_Other_10_gml_163_0": "* You are filled with a certain power./%", + "obj_savepoint_slash_Other_10_gml_177_0": "* You and Noelle were filled with power./%", + "obj_savepoint_slash_Other_10_gml_17_0": "* At times^1, you see it flickering^1.&* The light only you can see./", + "obj_savepoint_slash_Other_10_gml_187_0": "* After a long day^1, you have returned to the castle town./", + "obj_savepoint_slash_Other_10_gml_188_0": "* But^1, you still feel the power in your hands.../%", + "obj_savepoint_slash_Other_10_gml_18_0": "* By second nature^1, you reach out^1, and.../%", + "obj_savepoint_slash_Other_10_gml_19_0": "* The power of this place shines within you./%", + "obj_savepoint_slash_Other_10_gml_23_0": "* Ralsei^1, the lonely prince^1, is now your ally./", + "obj_savepoint_slash_Other_10_gml_24_0": "* The power of fluffy boys shines within you./%", + "obj_savepoint_slash_Other_10_gml_30_0": "* You look upon the castle you first saw yesterday.../", + "obj_savepoint_slash_Other_10_gml_31_0": "* You are filled with the power of immediate nostalgia./%", + "obj_savepoint_slash_Other_10_gml_33_0": "* For some reason^1, you punished yourself with the spores./", + "obj_savepoint_slash_Other_10_gml_41_0": "* Any pain you may have had melted away..^1.&* (HP fully restored.)/%", + "obj_savepoint_slash_Other_10_gml_42_0": "* You are filled with the power of friendship-based architecture./%", + "obj_savepoint_slash_Other_10_gml_50_0": "* After a long day^1, the town has grown once again./", + "obj_savepoint_slash_Other_10_gml_51_0": "* In front of you^1, a castle looms beneath the empty town./", + "obj_savepoint_slash_Other_10_gml_60_0": "* A green field extends before you..^1. And^1, in the distance^1, a city shines brightly./", + "obj_savepoint_slash_Other_10_gml_61_0": "* You are filled with the power of a new adventure./%", + "obj_savepoint_slash_Other_10_gml_65_0": "* A green field extends before you..^1. You've seen this already./", + "obj_savepoint_slash_Other_10_gml_66_0": "* With the door closed behind you^1, your adventure will truly begin.../", + "obj_savepoint_slash_Other_10_gml_73_0": "* The game is wrecked. You are filled with the power of videogame violence./%", + "obj_savepoint_slash_Other_10_gml_79_0": "* Crash^1! Boom^1! Bang^1! There's a terrific noise coming from the building nearby.../", + "obj_savepoint_slash_Other_10_gml_80_0": "* Susie^1, the violet tormentor^1, is now your ally./", + "obj_savepoint_slash_Other_10_gml_88_0": "* Noelle is with you now./", + "obj_savepoint_slash_Other_10_gml_89_0": "* You are still filled with the power from the cat sign./%", + "obj_savepoint_slash_Other_10_gml_93_0": "The $!$? Squad", + "obj_savepoint_slash_Other_10_gml_94_0": "The Lancer Fan Club", + "obj_savepoint_slash_Other_10_gml_98_0": "* You have neither fluffy boys nor mean girls with you now./", + "obj_savepoint_slash_Other_10_gml_99_0": "* Reluctantly^1, you are filled with the power from the cat sign./%", + "obj_shapepuzzle_slash_Draw_0_gml_171_0": "[Arrows]#Move", + "obj_shapepuzzle_slash_Draw_0_gml_173_0": "~1 Rotate#~2 Quit", + "obj_shapepuzzle_slash_Draw_0_gml_181_0": "#Move", + "obj_shapepuzzle_slash_Draw_0_gml_192_0": "Rotate#Quit", + "obj_shapepuzzlebutton_slash_Step_0_gml_101_0": "\\EB* Kris!^1 Stop taunting me with that appealing blue shape!/", + "obj_shapepuzzlebutton_slash_Step_0_gml_102_0": "\\EC* Y^1-You're just lucky this isn't online,^1 or...^1 or.../", + "obj_shapepuzzlebutton_slash_Step_0_gml_103_0": "\\ED* ... or you wouldn't be able to taunt!!/%", + "obj_shop1_slash_Create_0_gml_74_0": "ITEM#Star-shape#candy that#heals 40HP", + "obj_shop1_slash_Create_0_gml_75_0": "ITEM#Mysterious#hamburger#heals 70HP", + "obj_shop1_slash_Create_0_gml_76_0": "ARMOR#Defensive#charm", + "obj_shop1_slash_Create_0_gml_77_0": "WEAPON#Black-and#orange", + "obj_shop1_slash_Create_0_gml_87_0": "ITEM#Music with#each bite#heals 80HP", + "obj_shop1_slash_Draw_0_gml_106_0": "Buy", + "obj_shop1_slash_Draw_0_gml_107_0": "Sell", + "obj_shop1_slash_Draw_0_gml_108_0": "Talk", + "obj_shop1_slash_Draw_0_gml_109_0": "Exit", + "obj_shop1_slash_Draw_0_gml_139_0": "Exit", + "obj_shop1_slash_Draw_0_gml_143_0": "$~1", + "obj_shop1_slash_Draw_0_gml_148_0": "\\E0What do&you like&to buy?", + "obj_shop1_slash_Draw_0_gml_149_0": "\\E2Thanks for&that.", + "obj_shop1_slash_Draw_0_gml_150_0": "\\E0What,¬ good&enough?", + "obj_shop1_slash_Draw_0_gml_151_0": "\\E3Not&enough&money.", + "obj_shop1_slash_Draw_0_gml_152_0": "\\E3You're&carrying&too much.", + "obj_shop1_slash_Draw_0_gml_153_0": "/*", + "obj_shop1_slash_Draw_0_gml_159_0": "\\E2Thanks, it'll&be in your&STORAGE.", + "obj_shop1_slash_Draw_0_gml_167_0": "Buy it for", + "obj_shop1_slash_Draw_0_gml_169_0": "Yes", + "obj_shop1_slash_Draw_0_gml_170_0": "No", + "obj_shop1_slash_Draw_0_gml_177_0": "$~1", + "obj_shop1_slash_Draw_0_gml_217_0": "About yourself", + "obj_shop1_slash_Draw_0_gml_218_0": "Lightners", + "obj_shop1_slash_Draw_0_gml_220_0": "Kingdom", + "obj_shop1_slash_Draw_0_gml_224_0": "About JEVIL", + "obj_shop1_slash_Draw_0_gml_227_0": "We're legendary", + "obj_shop1_slash_Draw_0_gml_240_0": "Exit", + "obj_shop1_slash_Draw_0_gml_241_0": "Strange Prisoner", + "obj_shop1_slash_Draw_0_gml_244_0": "\\E0Don't have&anything&better&to do.", + "obj_shop1_slash_Draw_0_gml_255_0": "\\E0Don't have&anything&better&to do.", + "obj_shop1_slash_Draw_0_gml_278_0": "Sell Items", + "obj_shop1_slash_Draw_0_gml_279_0": "Sell Weapons", + "obj_shop1_slash_Draw_0_gml_280_0": "Sell Armor", + "obj_shop1_slash_Draw_0_gml_285_0": "\\E0What kind&of junk&you got?", + "obj_shop1_slash_Draw_0_gml_286_0": "\\E0That's it&for that.", + "obj_shop1_slash_Draw_0_gml_287_0": "\\E3You don't&have&anything!", + "obj_shop1_slash_Draw_0_gml_292_0": "Sell Pocket Items", + "obj_shop1_slash_Draw_0_gml_293_0": "Return", + "obj_shop1_slash_Draw_0_gml_347_0": "\\E0Alright,&give me&an ITEM.", + "obj_shop1_slash_Draw_0_gml_348_0": "\\E0What WEAPON&will you&give me?", + "obj_shop1_slash_Draw_0_gml_349_0": "\\E0What ARMOR&will you&give me?", + "obj_shop1_slash_Draw_0_gml_350_0": "\\E2Thanks for&that.", + "obj_shop1_slash_Draw_0_gml_351_0": "\\E0No?", + "obj_shop1_slash_Draw_0_gml_352_0": "\\E3Y'think I&WANT that?", + "obj_shop1_slash_Draw_0_gml_353_0": "\\E0That's¬hing.", + "obj_shop1_slash_Draw_0_gml_365_0": "Sell it for", + "obj_shop1_slash_Draw_0_gml_367_0": "Yes", + "obj_shop1_slash_Draw_0_gml_368_0": "No", + "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* See you again..^1.&* Or not^1.&* Ha ha ha ha.../%", + "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* The name's Seam.&* Pronounced \"Shawm.\"/", + "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* And this is my little Seap^1.&* Ha ha ha ha.../", + "obj_shop1_slash_Draw_0_gml_401_0": "\\E0* Over the years, I've collected odds and ends./", + "obj_shop1_slash_Draw_0_gml_402_0": "* 'Course, I've no attachment to any of it^1.&* It's just a hobby of mine./", + "obj_shop1_slash_Draw_0_gml_403_0": "* Around here, you learn to find ways to pass the time...&* ... or go mad like everyone else./%", + "obj_shop1_slash_Draw_0_gml_407_0": "$~1", + "obj_shop1_slash_Draw_0_gml_411_0": "\\E1* Long ago, the Darkners lived in harmony with the Lightners./", + "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* They were like Gods to us.&* Our protectors.&* Our creators.&* Those who gave us purpose.../", + "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* Then, one day we were all locked away in this prison..^1.&* And the Lightners never returned./", + "obj_shop1_slash_Draw_0_gml_414_0": "\\E1* Embittered^1, the King took up arms^1, and aims to take revenge upon the Lightners that left us behind./", + "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 'Course^1, even among his troops^1, some still distantly hope the Lightners will return.../%", + "obj_shop1_slash_Draw_0_gml_421_0": "\\E0* Historically^1, this land was ruled by the Four Kings^1, from \\cYCARD CASTLE\\cW to the East./", + "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* But, recently, a \\cRstrange knight\\cW appeared..^1.&* And three of the kings were locked away./", + "obj_shop1_slash_Draw_0_gml_423_0": "\\E0* The remaining king put him and his strange son into power./", + "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* This land hasn't seen THIS much chaos since.../", + "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* Ha ha ha..^1.&* Well, you don't need to know about THAT./%", + "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* He..^1. was a funny little man^1. Once^1, the court jester^1. I^1, the court magician./", + "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* A friend...^1? Could I consider him a friend...^1? Perhaps^1, perhaps not./", + "obj_shop1_slash_Draw_0_gml_431_0": "\\E2* But he was the only one who matched me in the games we used to play./", + "obj_shop1_slash_Draw_0_gml_432_0": "\\E3* One day^1, he met a strange someone..^1. and since then^1, he began to change./", + "obj_shop1_slash_Draw_0_gml_433_0": "\\E1* He started saying bizarre things that didn't completely make sense -/", + "obj_shop1_slash_Draw_0_gml_434_0": "\\E3* But didn't completely not make sense^1, either./", + "obj_shop1_slash_Draw_0_gml_435_0": "* Soon^1, he began to see the world as a game^1, and everyone as its participants./", + "obj_shop1_slash_Draw_0_gml_436_0": "* As the court mage^1, and his only companion^1, I was forced to lock him away.../", + "obj_shop1_slash_Draw_0_gml_437_0": "\\E2* Or^1, rather^1, lock US all away^1, in his own words./", + "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* Since that time^1, the strange words he's said have stuck inside my cotton.../", + "obj_shop1_slash_Draw_0_gml_439_0": "\\E3* And my view of this world has become darker^1, yet darker./", + "obj_shop1_slash_Draw_0_gml_440_0": "\\E2* Reflecting on these old memories^1, I think^1, perhaps ^1- I miss playing games with him./", + "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* And I wonder^1, if I hadn't been asked to lock him up.../", + "obj_shop1_slash_Draw_0_gml_442_0": "\\E2* Would I have found a little more purpose in my life...?/%", + "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* Ha ha ha ..^1.&* So you are the \"heroes\" who are going to seal our Fountain?/", + "obj_shop1_slash_Draw_0_gml_449_0": "\\E0* Ha, good luck^1.&* It makes no difference to me./", + "obj_shop1_slash_Draw_0_gml_450_0": "\\E3* Neither Light nor Dark hold a future for a Darkner in my condition./%", + "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* Trouble opening the door...?/", + "obj_shop1_slash_Draw_0_gml_460_0": "\\E0* Ha ha ha^1, well^1, whether you can or not^1, it doesn't matter to me./", + "obj_shop1_slash_Draw_0_gml_461_0": "\\E2* But here's a hint ^1- \\cYwalk where the stars don't shine\\cW./%", + "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* Eh...^1? What are you talking about...^1? A prisoner with an odd manner...?/", + "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* ... No^1, you couldn't possibly be talking about HIM...?/", + "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* ... I see^1.&* After all the trouble I went through to lock him up^1, you want to release him?/", + "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* Hmm^1, now that you mention it^1, it could be troublesome if he was left alone.../", + "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* Yes^1, perhaps it's better if you Heroes dealt with him now...?/", + "obj_shop1_slash_Draw_0_gml_478_0": "\\E2* After all^1, it's not as if whatever happens^1, will matter in the end./", + "obj_shop1_slash_Draw_0_gml_479_0": "* Perhaps a little chaos might be fun./", + "obj_shop1_slash_Draw_0_gml_480_0": "\\E0* So then, take this./", + "obj_shop1_slash_Draw_0_gml_482_0": "\\S0* (\\cYBROKEN KEY A\\cW was added to your \\cYKEY ITEMS\\cW.)/", + "obj_shop1_slash_Draw_0_gml_483_0": "* If you're so driven^1, find the other \\cYtwo\\cW pieces^1, and get someone to \\cYfix\\cW them./", + "obj_shop1_slash_Draw_0_gml_484_0": "* I'll even give you a hint - \\cYWalk where the stars don't shine\\cW./", + "obj_shop1_slash_Draw_0_gml_485_0": "* Anyhow^1, if you succeed^1, come back here and tell me^1! Good luck!!/", + "obj_shop1_slash_Draw_0_gml_486_0": "* If you can call THIS luck..^1. No^1, it's more like a curse...!/%", + "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* You already opened the door...?/", + "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* Ha ha ha..^1. I almost wish I could watch^1! Tell me what happens!/", + "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* Ha ha ha..^1. though^1, I suppose if you don't come back^1, I'll understand^1, too!/%", + "obj_shop1_slash_Draw_0_gml_500_0": "\\E1* You defeated him!^1? You REALLY defeated him!?/", + "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* I see..^1. perhaps you three may truly be \"Heroes\" after all.../", + "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* But JEVIL was just a taste of what you'll face from now on./", + "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* One day soon.../", + "obj_shop1_slash_Draw_0_gml_504_0": "\\E1* You too^1, will begin to realize the futility of your actions./", + "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* Ha ha ha.../", + "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* At that time^1, feel free to come back here^1.&* I'll make you tea.../", + "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* And we can toast..^1. to the end of the world!/%", + "obj_shop1_slash_Draw_0_gml_567_0": "\\E1* Hmm..^1. So we are now in the Castle Town./", + "obj_shop1_slash_Draw_0_gml_568_0": "Space:", + "obj_shop1_slash_Draw_0_gml_569_0": "\\E2* As long as I stay in my shop^1, these walls won't change./", + "obj_shop1_slash_Draw_0_gml_570_0": "\\E0* ..^1. But./", + "obj_shop1_slash_Draw_0_gml_571_0": "NO SPACE", + "obj_shop1_slash_Draw_0_gml_571_0_b": "\\E2* In a way^1, I suppose it's just a little bit amusing to see you again./", + "obj_shop1_slash_Draw_0_gml_572_0": "\\E0* I'm sure you three will have an interesting journey./", + "obj_shop1_slash_Draw_0_gml_573_0": "\\E1* Me? I'll just be here offering the same old junk./", + "obj_shop1_slash_Draw_0_gml_574_0": "\\E0* As you find stronger treasure^1, I'm sure you'll have little reason to return here./", + "obj_shop1_slash_Draw_0_gml_575_0": "\\E2* But if you have some time^1, I'll offer you a biscuit and a hint!/%", + "obj_shop1_slash_Draw_0_gml_582_0": "\\E1* So we are here now^1, in a new world./", + "obj_shop1_slash_Draw_0_gml_583_0": "\\E2* And right off the heels of defeating that clown..^1. Incredible./", + "obj_shop1_slash_Draw_0_gml_584_0": "\\E1* ..^1. Oh? What's that? It seems like he gave something to you./", + "obj_shop1_slash_Draw_0_gml_585_0": "\\E0* That's right..^1. You must not have noticed it./", + "obj_shop1_slash_Draw_0_gml_586_0": "\\E3* That Crystal..^1. It's nearly invisible^1, but you've been holding it this whole time./", + "obj_shop1_slash_Draw_0_gml_587_0": "\\E0* Here^1, I'll take it off your hands and appraise it./", + "obj_shop1_slash_Draw_0_gml_588_0": "\\E3* .../", + "obj_shop1_slash_Draw_0_gml_589_0": "\\E1* Incredible^1! To think he had a Shadow Crystal.../", + "obj_shop1_slash_Draw_0_gml_590_0": "\\E0* Shadow Crystals^1, so called because you can only see their shadow./", + "obj_shop1_slash_Draw_0_gml_591_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_592_0": "\\E3* Call it a premonition^1, but I get the feeling you may find more of these.../", + "obj_shop1_slash_Draw_0_gml_593_0": "\\E2* ..^1. If you continue to defeat strong adversaries like \\cYhim\\c0^1, that is./", + "obj_shop1_slash_Draw_0_gml_594_0": "\\E0* If you can gather more Shadow Crystals^1, bring them here!/", + "obj_shop1_slash_Draw_0_gml_595_0": "\\E2* I'm sure I can stitch together something incredible for you.../%", + "obj_shop1_slash_Draw_0_gml_601_0": "\\E2* Well^1, what have we here^1! You managed to find another Shadow Crystal.../", + "obj_shop1_slash_Draw_0_gml_601_0_b": "\\E1* Ah^1, yes^1, that's right^1. It didn't occur to me until just now^1, but.../", + "obj_shop1_slash_Draw_0_gml_602_0": "\\E1* Oh^1, is that so^1? That salesman had found the crystal in the old machine...?/", + "obj_shop1_slash_Draw_0_gml_602_0_b": "\\E2* You three defeated that clown last time^1, didn't you^1?/", + "obj_shop1_slash_Draw_0_gml_603_0": "\\E0* I wonder..^1. if perhaps^1, long ago^1, that old machine was very important to someone./", + "obj_shop1_slash_Draw_0_gml_604_0": "\\E3* A certain Lightner^1, perhaps..^1. or maybe it's just a hunch^1. Haha!/", + "obj_shop1_slash_Draw_0_gml_605_0": "\\E0* At any rate^1, it's truly unfortunate a Darkner decided to steal that power.../", + "obj_shop1_slash_Draw_0_gml_606_0": "\\E0* Or^1, is it fortunate? Because of that^1, you found a new Crystal./", + "obj_shop1_slash_Draw_0_gml_607_0": "\\E2* Here^1, let me hold onto that for you. Ha ha ha!/%", + "obj_shop1_slash_Draw_0_gml_619_0": "\\E1* ..^1. What is that? It appears you have a Shadow Crystal./", + "obj_shop1_slash_Draw_0_gml_620_0": "\\E3* .../", + "obj_shop1_slash_Draw_0_gml_621_0": "\\E0* Unfortunately^1, I believe that you are missing one from your previous adventures./", + "obj_shop1_slash_Draw_0_gml_622_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_623_0": "\\E3* But^1, are you sure? Are you sure you didn't defeat that clown...?/", + "obj_shop1_slash_Draw_0_gml_624_0": "\\E0* Perhaps..^1. You just haven't remembered that you had yet./", + "obj_shop1_slash_Draw_0_gml_625_0": "\\E2* That's right^1, as long as you ever defeated that enemy in the past.../", + "obj_shop1_slash_Draw_0_gml_638_0": "\\E2* Then perhaps^1, even now^1, that Crystal might turn up somewhere close..^1. Perhaps!~1", + "obj_shop1_slash_Draw_0_gml_639_0": "\\E2* Aha^1! Another Shadow Crystal^1! You found it.../", + "obj_shop1_slash_Draw_0_gml_640_0": "\\E0* The little prince has something to show you in his castle./", + "obj_shop1_slash_Draw_0_gml_640_0_b": "\\E0* You can't see it^1, so perhaps you didn't notice.../", + "obj_shop1_slash_Draw_0_gml_641_0": "\\E3* Well now^1, are you going to turn down a royal invitation?/%", + "obj_shop1_slash_Draw_0_gml_641_0_b": "\\E0* Didn't you defeat him? Didn't you defeat Jevil?/", + "obj_shop1_slash_Draw_0_gml_642_0": "\\E2* Here^1, I'll take that Crystal. Now^1, you have collected 2 of them^1! Huzzah!/%", + "obj_shop1_slash_Draw_0_gml_645_0": "\\E0* If I were you^1, I would head home to the LIGHT WORLD./", + "obj_shop1_slash_Draw_0_gml_646_0": "\\E1* Of course^1, I'm not you. So^1, I'm staying right here./", + "obj_shop1_slash_Draw_0_gml_647_0": "\\E1* By the by^1, I can't offer any advice when you're not here.../", + "obj_shop1_slash_Draw_0_gml_648_0": "\\E2* So I'm not sure my hints will be much use after all^1! Ha ha!/%", + "obj_shop1_slash_Draw_0_gml_654_0": "* There are many fresh faces in town^1, I see./", + "obj_shop1_slash_Draw_0_gml_655_0": "\\E2* It warms this old fluff to see such hope./", + "obj_shop1_slash_Draw_0_gml_656_0": "\\E3* I was even surprised to see the Queen again./", + "obj_shop1_slash_Draw_0_gml_657_0": "\\E0* Same as ever..^1. Well^1, aren't we all./%", + "obj_shop1_slash_Draw_0_gml_661_0": "* Those young men have made an interesting shop./", + "obj_shop1_slash_Draw_0_gml_662_0": "\\E3* They're leaving the bagel business^1, so I have the rest of their remaining stock./", + "obj_shop1_slash_Draw_0_gml_663_0": "\\E3* ..^1. By the by^1, it's growing late^1, isn't it?/", + "obj_shop1_slash_Draw_0_gml_664_0": "\\E0* You should hurry home once you finish your business here./", + "obj_shop1_slash_Draw_0_gml_665_0": "\\E3* You don't want to get caught when the sun goes down.../%", + "obj_shop1_slash_Draw_0_gml_674_0": "* If you can defeat more strong adversaries^1, you may find more Shadow Crystals./", + "obj_shop1_slash_Draw_0_gml_674_0_b": "* Those three young musical men are thinking about setting up a shop here./", + "obj_shop1_slash_Draw_0_gml_675_0": "\\E2* Try your best^1! It may be tough^1, but I'm sure it will be worth it!/%", + "obj_shop1_slash_Draw_0_gml_675_0_b": "\\E2* I'm sure you'd appreciate having an option other than me^1, ha ha./", + "obj_shop1_slash_Draw_0_gml_681_0": "\\E1* ..^1. It seems that you didn't get another Shadow Crystal./", + "obj_shop1_slash_Draw_0_gml_682_0": "\\E0* Hm. I understand. It's no small feat to fight an opponent that has one./", + "obj_shop1_slash_Draw_0_gml_683_0": "\\E3* .../", + "obj_shop1_slash_Draw_0_gml_684_0": "\\E1* Well then^1, forget it all./", + "obj_shop1_slash_Draw_0_gml_685_0": "\\E0* You're a Lightner. Don't take your life^1, well^1, lightly!/%", + "obj_shop1_slash_Draw_0_gml_706_0": "* You have collected 2 Shadow Crystals./", + "obj_shop1_slash_Draw_0_gml_707_0": "\\E1* But don't let down your guard. I feel your next opponent may be..^1. hm./", + "obj_shop1_slash_Draw_0_gml_708_0": "\\E3* In reality^1, it may be impossible to win./", + "obj_shop1_slash_Draw_0_gml_709_0": "\\E0* ..^1. Unless you use the power of the Shadow Mantle./", + "obj_shop1_slash_Draw_0_gml_710_0": "\\E0* Here^1, it may look like an old scrap of cloth^1, but.../", + "obj_shop1_slash_Draw_0_gml_711_0": "\\E1* ..^1. eh?/", + "obj_shop1_slash_Draw_0_gml_712_0": "\\E3* I can't find it. Did someone..^1. take it...?/", + "obj_shop1_slash_Draw_0_gml_713_0": "\\E2* Hahaha^1! Well now^1, there goes your one chance of victory!/%", + "obj_shop1_slash_Draw_0_gml_717_0": "* You have collected 2 Shadow Crystals./", + "obj_shop1_slash_Draw_0_gml_718_0": "\\E3* Unfortunately^1, without the Shadow Mantle^1, at 2 you may remain./", + "obj_shop1_slash_Draw_0_gml_719_0": "\\E0* Fate is approaching..^1. and it is not on your side./%", + "obj_shop1_slash_Draw_0_gml_784_0": "Space:~1", + "obj_shop1_slash_Draw_0_gml_98_0": "\\E0* Take your time..^1.&* Ain't like it's&better spent.", + "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* Hee hee..^1.&* Welcome, travellers.", + "obj_shop2_slash_Create_0_gml_73_0": "ITEM#Fragrant#sauce#heals 50HP", + "obj_shop2_slash_Create_0_gml_74_0": "WEAPON#Heroic &#Cool", + "obj_shop2_slash_Create_0_gml_75_0": "WEAPON#Homemade#Healing up", + "obj_shop2_slash_Create_0_gml_76_0": "ARMOR#Defensive#charm", + "obj_shop2_slash_Draw_0_gml_113_0": "$~1", + "obj_shop2_slash_Draw_0_gml_115_0": "Exit", + "obj_shop2_slash_Draw_0_gml_124_0": "\\E0What&shalt&thou buy?", + "obj_shop2_slash_Draw_0_gml_125_0": "\\E2Thanks,&worm.", + "obj_shop2_slash_Draw_0_gml_126_0": "\\E2Thanks,&hero!", + "obj_shop2_slash_Draw_0_gml_127_0": "\\E3Perhaps&another&ware?", + "obj_shop2_slash_Draw_0_gml_128_0": "\\E6Your&funds are&lacking.", + "obj_shop2_slash_Draw_0_gml_129_0": "\\E3Thou doth&carry&too much!", + "obj_shop2_slash_Draw_0_gml_130_0": "/*", + "obj_shop2_slash_Draw_0_gml_144_0": "Buyeth for", + "obj_shop2_slash_Draw_0_gml_146_0": "Yes", + "obj_shop2_slash_Draw_0_gml_147_0": "No", + "obj_shop2_slash_Draw_0_gml_147_0_b": "$~1?", + "obj_shop2_slash_Draw_0_gml_194_0": "About yourself", + "obj_shop2_slash_Draw_0_gml_195_0": "Why sell to us", + "obj_shop2_slash_Draw_0_gml_196_0": "The King", + "obj_shop2_slash_Draw_0_gml_197_0": "The King's Son", + "obj_shop2_slash_Draw_0_gml_198_0": "Exit", + "obj_shop2_slash_Draw_0_gml_202_0": "\\E5Ah^1, what is&thine&Intereste?", + "obj_shop2_slash_Draw_0_gml_236_0": "Selleth Items", + "obj_shop2_slash_Draw_0_gml_237_0": "Selleth Weapons", + "obj_shop2_slash_Draw_0_gml_238_0": "Selleth Armor", + "obj_shop2_slash_Draw_0_gml_239_0": "Returnst", + "obj_shop2_slash_Draw_0_gml_243_0": "\\E0Showeth&me your&treasure!", + "obj_shop2_slash_Draw_0_gml_244_0": "\\E2That seems&to be all,&no?", + "obj_shop2_slash_Draw_0_gml_245_0": "\\E6You have&none!", + "obj_shop2_slash_Draw_0_gml_305_0": "\\E0What ITEM&shalt thou&proffer?", + "obj_shop2_slash_Draw_0_gml_306_0": "\\E0What WEAPON&shalt thou&proffer?", + "obj_shop2_slash_Draw_0_gml_307_0": "\\E0What ARMOR&shalt thou&proffer?", + "obj_shop2_slash_Draw_0_gml_308_0": "\\E5I shall&make use&of this!", + "obj_shop2_slash_Draw_0_gml_309_0": "\\E6What?", + "obj_shop2_slash_Draw_0_gml_310_0": "\\E6Er, NO&thank you.", + "obj_shop2_slash_Draw_0_gml_311_0": "\\E6What?", + "obj_shop2_slash_Draw_0_gml_323_0": "Sell it for", + "obj_shop2_slash_Draw_0_gml_325_0": "Yes", + "obj_shop2_slash_Draw_0_gml_326_0": "No", + "obj_shop2_slash_Draw_0_gml_328_0": "$~1?", + "obj_shop2_slash_Draw_0_gml_353_0": "\\E5* See thou in the Dungeon^1, Worms!/%", + "obj_shop2_slash_Draw_0_gml_354_0": "\\E5* Come by any time^1, my good Worms!/%", + "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* I amst the Duke of Puzzles^1, Rouxls Kaard./", + "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* My hobbies includest calligraphy^1, lawkeeping^1, bugkeeping^1, cages.../", + "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* ... and long walks in the dungeon./", + "obj_shop2_slash_Draw_0_gml_361_0": "\\E5* Artest thou one of my admirers^1, worm?/%", + "obj_shop2_slash_Draw_0_gml_364_0": "\\E5* By the way^1, no hard feelingst about earlier^1, right?/%", + "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* Hahaha!^1! So I might amasseth funds^1, Worms^1! An army of funds.../", + "obj_shop2_slash_Draw_0_gml_372_0": "\\E1* So that I may crushest thou like Fermented Grapes^1, into a most delicious and adult beverage -/", + "obj_shop2_slash_Draw_0_gml_373_0": "\\E6* Vengeance!^1! Ahahaha!!!/", + "obj_shop2_slash_Draw_0_gml_374_0": "\\E5* Oh^1, how I amuse myself!!!/%", + "obj_shop2_slash_Draw_0_gml_378_0": "\\E2* Haha^1, why of course I wouldst sell to my compatriarts^1, the Heroes Of Legend!/", + "obj_shop2_slash_Draw_0_gml_379_0": "\\E5* Earlier art but a Test of your Heroick Resolve!/", + "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* Rouxls is ALWAYS on the winning side!^1! Thou can bet on that!!!/%", + "obj_shop2_slash_Draw_0_gml_386_0": "\\E6* Our Lorde King art a cruel and terrifying Monarcke!/", + "obj_shop2_slash_Draw_0_gml_387_0": "\\E2* However^1, he is also Brilliant^1, for he decidedesteth to appoinst ME^1, as Duke of Puzzles,/", + "obj_shop2_slash_Draw_0_gml_388_0": "\\E6* After pretty mucheth everyone else was firedst or placed inside a cage./", + "obj_shop2_slash_Draw_0_gml_389_0": "\\E4* Truly, a benevolent ruler!/%", + "obj_shop2_slash_Draw_0_gml_392_0": "\\E6* Yes, the King^1! A terrible Man^1! An awful Monarcke^1!/", + "obj_shop2_slash_Draw_0_gml_393_0": "\\E2* Never likedeth that Guye^1, really!/", + "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* I just envisionethed^1, perhaps..^1. If I acceptedst this High Ranking Positione.../", + "obj_shop2_slash_Draw_0_gml_395_0": "\\E5* I could assist to overthroweth him from the Inside!/", + "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* ... What!^1? Cannot thou conceiveth of my plan?!?/%", + "obj_shop2_slash_Draw_0_gml_402_0": "\\E0* His Son^1, on the other hand^1, is more troublesome than a fistful of fleas!/", + "obj_shop2_slash_Draw_0_gml_403_0": "\\E1* He alwayst asks me the Worste Queries,/", + "obj_shop2_slash_Draw_0_gml_404_0": "\\E3* And calleth me his \"Lesser Dad.\"/", + "obj_shop2_slash_Draw_0_gml_405_0": "\\E6* Our relation is NONE^1, you little water-beetle^1! I placate you for your Father's sake!/", + "obj_shop2_slash_Draw_0_gml_406_0": "\\E6* I do not Wisheth to hear your MP3's^1! I would rather listen to the sweet song of Death!/", + "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* .../", + "obj_shop2_slash_Draw_0_gml_408_0": "\\E2* How is he^1, anyhow?/%", + "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* Perhaps my wording art a bit Harshe earlier... The King's offspring is a Darling!/", + "obj_shop2_slash_Draw_0_gml_414_0": "\\E6* A strange and irritating darling!/", + "obj_shop2_slash_Draw_0_gml_415_0": "\\E3* When his Father does not cook^1, his Son yells like a baby bird^1, until I feed him worms!/", + "obj_shop2_slash_Draw_0_gml_416_0": "\\E6* Is this what it means to be High Ranking!?/%", + "obj_shop2_slash_Draw_0_gml_481_0": "NO SPACE", + "obj_shop2_slash_Draw_0_gml_482_0": "Space:~1", + "obj_shop2_slash_Draw_0_gml_70_0": "\\E0* Anything else?", + "obj_shop2_slash_Draw_0_gml_73_0": "\\E0* Welcome to my&shop^1, you&ungrateful worms.", + "obj_shop2_slash_Draw_0_gml_74_0": "\\E0* Welcome^1, welcome^1,&my Heroick Comrades!", + "obj_shop2_slash_Draw_0_gml_82_0": "Buy", + "obj_shop2_slash_Draw_0_gml_83_0": "Sell", + "obj_shop2_slash_Draw_0_gml_84_0": "Talk", + "obj_shop2_slash_Draw_0_gml_85_0": "Exit", + "obj_shop_ch2_music_slash_Create_0_gml_79_0": "Musical food#with a#crunch#Heals 80HP", + "obj_shop_ch2_music_slash_Create_0_gml_80_0": "ARMOR#Made#of green wires", + "obj_shop_ch2_music_slash_Create_0_gml_81_0": "WEAPON#Press hilt#to extend", + "obj_shop_ch2_music_slash_Create_0_gml_82_0": "WEAPON#Make sure#to charge it", + "obj_shop_ch2_music_slash_Draw_0_gml_168_0": "\\m3\t\t*Don't forget to&\tbuy something!&\\m1\tIf you want!&\\m2\tCan I buy&\tsomething too?", + "obj_shop_ch2_music_slash_Draw_0_gml_170_0": "\\m1\t\t*Yo!&\\m3\tWhat's up?&\\m2\tHey!", + "obj_shop_ch2_music_slash_Draw_0_gml_174_0": "\\m1\t\t*Welcome to...&\\m3\tThe Music Room!&\\m2\tWe don't sell&\tanything!", + "obj_shop_ch2_music_slash_Draw_0_gml_175_0": "\\m1\t\t*Crash!&\\m3\tBang!&\\m2\tBoom!", + "obj_shop_ch2_music_slash_Draw_0_gml_176_0": "\\m2\t\t*Good song.", + "obj_shop_ch2_music_slash_Draw_0_gml_194_0": "Play Music", + "obj_shop_ch2_music_slash_Draw_0_gml_195_0": "Lancer", + "obj_shop_ch2_music_slash_Draw_0_gml_250_0": "$~1", + "obj_shop_ch2_music_slash_Draw_0_gml_262_0": "\\m3\t\t*Take&\tyour&\tpick!", + "obj_shop_ch2_music_slash_Draw_0_gml_266_0": "\\m1\t\t*Thanks,&\tguys!", + "obj_shop_ch2_music_slash_Draw_0_gml_267_0": "\\m2\t\t*I can't&\tsee.", + "obj_shop_ch2_music_slash_Draw_0_gml_270_0": "\\m3\t\t*Don't&\tchicken&\tout!", + "obj_shop_ch2_music_slash_Draw_0_gml_271_0": "\\m3\t\t*Not&\tenough&\tcash!", + "obj_shop_ch2_music_slash_Draw_0_gml_272_0": "\\m3\t\t*Your&\tpockets&\tare&\tfull.", + "obj_shop_ch2_music_slash_Draw_0_gml_273_0": "\\m3\t\t*Cool!&\tIt's in&\tyour&\tSTORAGE.", + "obj_shop_ch2_music_slash_Draw_0_gml_291_0": "$~1", + "obj_shop_ch2_music_slash_Draw_0_gml_343_0": "About yourselves", + "obj_shop_ch2_music_slash_Draw_0_gml_344_0": "Performance", + "obj_shop_ch2_music_slash_Draw_0_gml_345_0": "About Queen", + "obj_shop_ch2_music_slash_Draw_0_gml_346_0": "Junk Work", + "obj_shop_ch2_music_slash_Draw_0_gml_357_0": "\\m1\t\t*Let's&\ttrade&\tinfo!", + "obj_shop_ch2_music_slash_Draw_0_gml_394_0": "Sell Pocket Items", + "obj_shop_ch2_music_slash_Draw_0_gml_395_0": "Return", + "obj_shop_ch2_music_slash_Draw_0_gml_399_0": "\\m1\t\t*We'll&\ttake&\tit for&\tyou!", + "obj_shop_ch2_music_slash_Draw_0_gml_400_0": "\\m2\t\t*That's&\tall you&\thad?", + "obj_shop_ch2_music_slash_Draw_0_gml_401_0": "\\m2\t\t*You&\tgot&\tnothin!", + "obj_shop_ch2_music_slash_Draw_0_gml_487_0": "\\m1\t\t*OK,&\thit us&\twith an&\tITEM!", + "obj_shop_ch2_music_slash_Draw_0_gml_488_0": "\\m1\t\t*OK,&\tshow us&\tyour&\tWEAPON!", + "obj_shop_ch2_music_slash_Draw_0_gml_489_0": "\\m1\t\t*OK,&\thit us&\twith an&\tARMOR!", + "obj_shop_ch2_music_slash_Draw_0_gml_490_0": "\\m1\t\t*Sweet!&\tThis'll&\tbe great&\tscrap!", + "obj_shop_ch2_music_slash_Draw_0_gml_491_0": "\\m1\t\t*OK,&\thold&\tonto&\tthat.", + "obj_shop_ch2_music_slash_Draw_0_gml_492_0": "\\m1\t\t*Maybe&\tbetter&\tkeep&\tthat.", + "obj_shop_ch2_music_slash_Draw_0_gml_493_0": "\\m3\t\t*That's&\tnothin!", + "obj_shop_ch2_music_slash_Draw_0_gml_508_0": "$~1", + "obj_shop_ch2_music_slash_Draw_0_gml_532_0": "\\m3\t\t*Nice town^1, chief.&\\m1\tI think we're gonna like it&\there!&\\m2\tCool city./", + "obj_shop_ch2_music_slash_Draw_0_gml_533_0": "\\m1\t\t*As thanks^1, you can listen to&\tall sorts of songs here./", + "obj_shop_ch2_music_slash_Draw_0_gml_534_0": "\\m3\t\t*Don't think it'll be cheap^1,&\tthough!&\\m2\tIt's free.&\\m3\tWhat!?/%", + "obj_shop_ch2_music_slash_Draw_0_gml_540_0": "\\m1\t\t*See ya!&\\m3\tSmell ya!&\\m2\tHear ya!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_546_0": "\\m1\t\t*I'm Sweet.&\\m3\tThe ladies call me Cap'n!&\\m2\tK_K!/", + "obj_shop_ch2_music_slash_Draw_0_gml_547_0": "\\m1\t\t*We used to work the sound in&\tthis town.&\\m3\t... until Queen came around.&\\m2\t(K_K is short for Cakes.)/", + "obj_shop_ch2_music_slash_Draw_0_gml_548_0": "\\m1\t\t*She made music against the law.&\\m2\tUnless you make a song she likes.&\\m3\tBut the only JUNK she enjoys.../", + "obj_shop_ch2_music_slash_Draw_0_gml_549_0": "\\m1\t\t*Are reverse diss-tracks, where&\tthe vocalist puts themselves&\tdown, and praises Queen...&\\m3\tOr noise music./", + "obj_shop_ch2_music_slash_Draw_0_gml_550_0": "\\m1\t\t*But even if Queenie tries to put&\ta limiter on us.../", + "obj_shop_ch2_music_slash_Draw_0_gml_551_0": "\\m1\t\t*You can't STOP ! THE ! MUSIC!&\\m3\tHear that!? We'll just go&\tunderground!!&\\m2\tCrash! Boom! Bang!/", + "obj_shop_ch2_music_slash_Draw_0_gml_552_0": "\\m1\t\t*That's why we made this junk&\tshop!&\\m3\tWe'll fund our musical rebellion!&\\m2\tCan we make noise music, too?/%", + "obj_shop_ch2_music_slash_Draw_0_gml_565_0": "\\m1\t\t*What, wanna see what we got!?&\\m3\tYo, yo, can you handle this!?&\\m2\tHold onto your antennas!!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_571_0": "\\m1\t\t*Queen wasn't always so... harsh.&\\m3\tNo, she WAS! She just got WORSE&\tsomehow!/", + "obj_shop_ch2_music_slash_Draw_0_gml_572_0": "\\m1\t\t*It wasn't 'til that DARK FOUNTAIN&\tshowed up,&\\m3\tThat she started going into&\toverdrive./", + "obj_shop_ch2_music_slash_Draw_0_gml_573_0": "\\m1\t\t*\\\"Knight\\\" this^1, \\\"Knight\\\" that^1,&\t\\\"Fountain\\\" that...&\\m3\tLike, what does that Knight&\teven have going for it that I&\tdon't!? C'mon!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_574_0": "\\m1\t\t*But like I said. She wasn't&\tALWAYS so bad. She used to&\tgive me sweets. For being so&\tsweet!&\\m3\tH... huh!? I never got candy!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_575_0": "\\m1\t\t*You kept calling her a&\t\\\"hot mama^1,\\\" Cap.&\\m3\tYeah!? Is that wrong!? She&\tlooks like a mom and tends to&\toverheat!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_576_0": "\\m3\t\t*K_K! Help me out here!!&\\m1\tK_K! What do you think?&\\m2\tHuh? Me?/", + "obj_shop_ch2_music_slash_Draw_0_gml_577_0": "\\m2\t\t*... I like candy./", + "obj_shop_ch2_music_slash_Draw_0_gml_578_0": "\\m1\t\t*Yeah, you're right, K_K! We gotta&\tfocus on what's important!&\\m3\tIf the band fights, we'll get&\toutta tune!&\\m2\tAnyone have any lemon drops?/%", + "obj_shop_ch2_music_slash_Draw_0_gml_584_0": "\\m1\t\t*Our main gig is making scrap&\tinto machines.&\\m3\tOur clients are sometimes a&\tbit off-key though.&\\m2\tThey smell off-key too!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_585_0": "\\m1\t\t*Like some... little weird guy.&\\m3\tHe wanted us to sneak into&\tQueen's mansion...&\\m2\tWe're just rebels, we don't&\twanna get in trouble!/", + "obj_shop_ch2_music_slash_Draw_0_gml_586_0": "\\m1\t\t*But recently we got a&\treal-high-class-client.&\\m3\tA man of TASTE! He had a way&\twith words!!&\\m2\tI couldn't even understand him!/", + "obj_shop_ch2_music_slash_Draw_0_gml_587_0": "\\m1\t\t*Now, all we gotta do is follow&\tthe blueprints, right?&\\m3\tIt'll be our big time break!!&\\m2\tYeah!! Haha!! It's gonna break&\tapart!! Big time!!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_616_0": "\\m3\t\t*Yo, how was that!?&\\m1\tDid you get rocked?!&\\m2\tAll our songs are only 4 seconds&\tlong!!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_677_0": "Space:~1", + "obj_shop_ch2_spamton_slash_Create_0_gml_147_0": "S. POTION", + "obj_shop_ch2_spamton_slash_Create_0_gml_148_0": "''THE BIG ONE''", + "obj_shop_ch2_spamton_slash_Create_0_gml_153_0": "BSHOT BOWTIE", + "obj_shop_ch2_spamton_slash_Create_0_gml_89_0": "KEYITEM#100%#CERTIFIED#WAREZ", + "obj_shop_ch2_spamton_slash_Create_0_gml_90_0": "ITEM#ITEM#AFFECTS HP#A LOT!#THE SMOOTH#TASTE OF", + "obj_shop_ch2_spamton_slash_Create_0_gml_91_0": "CUT ANYTHING#2 PIECES!#CRIMINAL!", + "obj_shop_ch2_spamton_slash_Create_0_gml_92_0": "EXCLUSIVE#OFFICIAL#SPAMTON", + "obj_shop_ch2_spamton_slash_Draw_0_gml_272_0": "* HURRY UP AND BUY!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_274_0": "* HEY EVERY !&* IT'S ME^1, SPAMTON G.& &SPAMTON!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_282_0": "BUY", + "obj_shop_ch2_spamton_slash_Draw_0_gml_283_0": "BUYMORE!!!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_284_0": "TALKING", + "obj_shop_ch2_spamton_slash_Draw_0_gml_285_0": "ESCAPE", + "obj_shop_ch2_spamton_slash_Draw_0_gml_337_0": "~1 KROMER", + "obj_shop_ch2_spamton_slash_Draw_0_gml_339_0": "--SOLD OUT--", + "obj_shop_ch2_spamton_slash_Draw_0_gml_342_0": "RUN AWAY", + "obj_shop_ch2_spamton_slash_Draw_0_gml_352_0": "\\E0DEALS SO&GOOD I'LL&[$!$$]&MYSELF!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_356_0": "\\E2DELICIOUS&KROMER", + "obj_shop_ch2_spamton_slash_Draw_0_gml_359_0": "\\E2WHAT!?&YOU WERE&SO CLOSE!!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_360_0": "\\E2MONEY NO", + "obj_shop_ch2_spamton_slash_Draw_0_gml_361_0": "\\E2YOU HAVE&TOO MUCH& &MONEY", + "obj_shop_ch2_spamton_slash_Draw_0_gml_362_0": "\\E2[Storing up&for the&winter!]", + "obj_shop_ch2_spamton_slash_Draw_0_gml_379_0": "TRANSMIT", + "obj_shop_ch2_spamton_slash_Draw_0_gml_380_0": "~1 KROMER ?", + "obj_shop_ch2_spamton_slash_Draw_0_gml_445_0": "OUR DEAL", + "obj_shop_ch2_spamton_slash_Draw_0_gml_449_0": "GIVE DISK", + "obj_shop_ch2_spamton_slash_Draw_0_gml_452_0": "ABOUT YOU", + "obj_shop_ch2_spamton_slash_Draw_0_gml_455_0": "KNIGHT", + "obj_shop_ch2_spamton_slash_Draw_0_gml_459_0": "FRIENDS", + "obj_shop_ch2_spamton_slash_Draw_0_gml_462_0": "FEAR", + "obj_shop_ch2_spamton_slash_Draw_0_gml_464_0": "EXIT AND BUY MORE!!!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_469_0": "\\E0LET'S MAKE&A DEAL.", + "obj_shop_ch2_spamton_slash_Draw_0_gml_506_0": "Sell Pocket Items", + "obj_shop_ch2_spamton_slash_Draw_0_gml_507_0": "Return", + "obj_shop_ch2_spamton_slash_Draw_0_gml_511_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_512_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_513_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_598_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_599_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_600_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_601_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_602_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_603_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_604_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_619_0": "$~1", + "obj_shop_ch2_spamton_slash_Draw_0_gml_647_0": "\\E2* DON'T FORGET TO&[Like and Subscribe]&FOR MORE&[Hyperlink Blocked]!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_648_0": "\\E2* MANSION... BASEMENT!&* FIND IT!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_649_0": "\\E2* YOU'RE LEAVING!?&* WHAT ABOUT MY DISK!?!?/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_650_0": " /%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_662_0": "\\E0* KRIS!!^1! YOU [Little Sponge]^1! I KNEW YOU'D COME HERE [[On A Saturday Night]]!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_663_0": "\\E3* AFTER ALL^1, YOU WANNA BE A [Big Shot]! EAHAHAHAHAA!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_664_0": "\\E0* BUT HOW? HOW CAN YOU BE?/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_665_0": "\\E2* LISTEN. IN THE [Deep Abyss] OF QUEEN'S [Mansion]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_666_0": "\\E3* [[A Great Deal]] IS WAITING For [[A LimiTed Time Only!]]&* A HEAVEN-PIERCING [[Workout-Ready Body]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_667_0": "\\E4* [[Designed BY The Classics You've Come To Expect^1! (C)1997]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_668_0": "\\E0* KRIS THAT [Little Nipper] IS OUR [One-way Ticket] TO MAKE YOU [Big]. MAKE ME [Big]./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_669_0": "\\E2* BEFORE YOU KNOW IT WE WILL BE TAKING [ A Ride around Town on Our Specil Cungadero]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_670_0": "\\E3* VACATIONING IN [Burning acid] WHILE YOU SOAK IN THE [Hyperlink Blocked]./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_671_0": "\\E0* BUT KRIS DON'T [Breathe] YET!! THE WAY IS LOCKED BY [High Quality Encryption]!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_672_0": "\\E1* YOU WILL NEVER GET INSIDE./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_673_0": "\\E5* WAIT KRIS LOOK!! HEAR THOSE [Balloons]??? YOU ARE [1000th Customer]!!./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_674_0": "\\E2* AS A [Commemorative Ring] I WILL LET YOU BUY [KeyGen] FROM ME AT [The Low Low Price Of]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_675_0": "\\E4* WHAT DO YOU THINK!?!? IT'S SUCH A STEAL^1, I'M [$!X$]ING MYSELF!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_676_0": "\\E5* TAKE THIS DEAL AND YOU WILL [[Die]]!!&* IT'S THAT GOOD!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_677_0": "\\E0* [BUY] THE KEYGEN FROM ME^1, UNLOCK THE BASEMENT, AND GET THAT EmptyDisk!!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_681_0": "\\E2* KRIS!! BUY [KeyGen] FROM ME AND GO TO QUEEN'S MANSION'S [Luxurious Basement Apartment]!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_682_0": "\\E7* WHAT!? GO MYSELF!? KRIS!!!!! NO!!!!!&* THE MEN INSIDE WOULD&* THE MEN INSIDE WOULD/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_689_0": "\\E9* KEYGEN/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_699_0": "\\E4* KRIS!!^1! YOU DID IT!^1! YOU [[Funky]] LITTLE [[Worm]]^1! YOU BROUGHT ME THE DISK!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_700_0": "\\E5* HOCHI MAMA!!!! I CAN FEEL THAT [Smooth Taste] ALREADY!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_701_0": "\\E7* ..^1. NOW KRIS. DON'T BE GREEDY. HAND OVER. THE DISK./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_702_0": "* THEN WE WILL TRANSFER./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_703_0": "\\E7* MY [[Hyperlink Blocked]]./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_704_0": "\\E7* THEN. KRIS. AFTER. THIS IS VERY, VERY IMPORTANT./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_705_0": "* GO BACK. AND PUT. THE DISK. BACK. WHERE YOU GOT IT./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_706_0": "\\E3* DO THAT...&* AND YOU HAVE MY [Specil Guaranttee] I WILL [[Pass My Savings Onto You!]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_707_0": "\\E4* EVERY [Big], EVERY [Shot], EVERY [Hyperlink Blocked], ALL YOURS, KRIS./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_708_0": "* SO WHAT DO YOU SAY? BIG SHOT.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_709_0": "\\E0* [[Warning^1! If you consent to the terms and agreements^1,]]&* [[OUR STORE is PERMANENTLY Closing Down!!]]/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_719_0": "\\E2* I USED TO BE NOTHING BUT THE E_MAIL GUY^1, NOW I'M THE [[It Burns^1! Ow^1! Stop^1! Help Me^1! It Burns!]] GUY!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_720_0": "\\E6* [[Amazed at thi5 amazing transformation? You too can]] HAVE A [[Communion]] WITH [[Unintelligble Laughter]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_721_0": "\\E3* SOON I'LL EVEN SURPASS THAT DAMNED [[Clown Around Town!]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_722_0": "\\E4* BUT UNLIKE HIM I'M GONNA [[Shoot For the Sky!]] AND GET ON THE PATH TO .../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_723_0": "\\E7* [[The Big One]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_724_0": "\\E6* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_725_0": "\\E6* [[Hyperlink blocked.]]/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_734_0": "\\E7* SPEAKING OF [[Communion]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_735_0": "\\E2* KRIS^1, DID YOU KNOW THAT THE KNIGHT.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_737_0": "\\E6* No^1, I'm sorry^1! I'm sorry^1! I didn't mean to --/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_738_0": "\\E7* TOO MANY EXCESS VACATION DAYS?? TAKE A GOD DAMN VACATION STRAIGHT TO HELL/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_742_0": "\\E1* ME? ..^1. FRIENDS?/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_743_0": "\\E2* EAHAEHAEHAEHAEH!!!&* KRIS^1! YOU AND ME. ARE ALREADY [Friend Request Accepted]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_744_0": "\\E3* WE DON'T NEED ANYONE ELSE!!^1! WE DON'T NEED [[Easels]] or [[CRTs]]!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_745_0": "\\E4* WE DON'T NEED ANY [[Man^1, Woman^1, or Child]] [[At Half Price]]!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_746_0": "\\E5* WE DON'T NEED [[MIKE]]!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_747_0": "\\E8* ..^4.&* ..^1. Mike.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_748_0": "\\E7* KRIS!!^1! DON'T BELIEVE [[Anything You See On TV!]]&* THE MAN'S A CRIMINAL^1, I TELL YOU!^1! A CRIMINAL!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_758_0": "\\E2* WHAT ARE YOU AFRAID OF??? ACCORDING TO [[Encyclopedia of]] [[Being Afraid]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_759_0": "\\E3* THERE'S NOTHING TO FEAR EXCEPT/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_761_0": "\\E8* .../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_762_0": "* ..^1. can anyone hear me? Help..^1./", + "obj_shop_ch2_spamton_slash_Draw_0_gml_763_0": "\\E3* HUH??? WHAT?? NO^1, I DIDN'T HEAR ANYTHING JUST NOW!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_764_0": "\\E7* ..^1. BUT IT SOUNDED LIKE THEY WERE TALKING TO YOU./%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_768_0": "\\E0* .../%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_800_0": "TRANSFER", + "obj_shop_ch2_spamton_slash_Draw_0_gml_801_0": "DO NOT", + "obj_shop_ch2_spamton_slash_Draw_0_gml_813_0": "\\E3* FINALLY!!^1! I KNEW YOU WOULD [[Request Accepted]]/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_814_0": "\\E5* KRIS!!^1! HERE I GO!!^1! BEGIN THE [[Transfer]]/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_820_0": "\\E7* TURNING DOWN A BELOVED [[Stranger]]..^1. THAT'S NOT VERY [[Big Shot]] OF YOU^1, KRIS./%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_872_0": " KROMER", + "obj_shop_ch2_swatch_slash_Create_0_gml_79_0": "ITEM#Spaghetti#woven by#master coders#Party +30HP", + "obj_shop_ch2_swatch_slash_Create_0_gml_80_0": "ITEM#Short for#ButlerJuice#+100HP", + "obj_shop_ch2_swatch_slash_Create_0_gml_81_0": "ARMOR#A handsome#bowtie.", + "obj_shop_ch2_swatch_slash_Create_0_gml_81_0_b": "ARMOR#Luxurious#brooch.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_120_0": "$~1", + "obj_shop_ch2_swatch_slash_Draw_0_gml_132_0": "\\E0Our menu&is&specially&prepared.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_136_0": "\\E0Queen&thanks you&for your&patronage.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_139_0": "\\E0Take your&time.&We'll be&waiting.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_140_0": "\\E0You can't&afford it.&... maybe&next time?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_141_0": "\\E0Seems your&bags are&full. Shall&we assist?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_142_0": "\\E2Thanks, it'll&be in your&STORAGE.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_160_0": "$~1", + "obj_shop_ch2_swatch_slash_Draw_0_gml_213_0": "Mission Statement", + "obj_shop_ch2_swatch_slash_Draw_0_gml_214_0": "Rouxls Kaard", + "obj_shop_ch2_swatch_slash_Draw_0_gml_217_0": "Outfit", + "obj_shop_ch2_swatch_slash_Draw_0_gml_222_0": "Basement", + "obj_shop_ch2_swatch_slash_Draw_0_gml_227_0": "Basement Robot", + "obj_shop_ch2_swatch_slash_Draw_0_gml_236_0": "Chatting&would be&our&pleasure.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_273_0": "Sell Pocket Items", + "obj_shop_ch2_swatch_slash_Draw_0_gml_274_0": "Return", + "obj_shop_ch2_swatch_slash_Draw_0_gml_278_0": "Queen...&Makes us&buy trash&for her.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_279_0": "That's all.&Need any&help with&your bags?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_280_0": "It seems&you don't&have&anything.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_366_0": "An ITEM&to delight&our Queen?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_367_0": "A WEAPON&to protect&our Queen?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_368_0": "ARMOR&to adorn&our Queen?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_369_0": "I'm sure&she's going&to enjoy&this.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_370_0": "Changed&your mind?&We'll&wait.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_371_0": "There are&some things&we cannot&buy.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_372_0": "Black is&the color&of&sorrow.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_387_0": "$~1", + "obj_shop_ch2_swatch_slash_Draw_0_gml_415_0": "\\E0* Please come again.&* We'll be waiting for you&with rose-tinted glasses.../%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_421_0": "* Ah^1, forgive me for not introducing myself sooner^1, young masters./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_422_0": "* I am Swatch^1, Our Lady Grace's head butler./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_423_0": "* When we are not attending to her needs^1, I and the Queen's other staff^1,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_424_0": "* Use this room as our humble yet colorful gift-shop-slash-cafe./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_425_0": "* Please^1, shop to your heart's content. We are eager to serve your any wish./%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_431_0": "* Does a woman of Our Lady Grace's caliber not deserve -/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_432_0": "* A coven of powerful men and women to dote upon her every movement?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_433_0": "* To have rap anthems written to her kindness --/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_434_0": "* Which are then bitcrushed beyond recognition to make them more 'computer'?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_435_0": "* To have melons^1, smashed^1, with karate chops^1, repeatedly^1, for no apparent reason?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_436_0": "* To have barrels^1, thrown^1, from the rafters --/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_437_0": "* And make us smash them all with karate chops before the timer runs out?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_438_0": "* But the barrels^1, are full of melons^1, and we have to smash those too?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_439_0": "* Yes. The answer is..^1. yes./%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_447_0": "* Rouxls? I am afraid I am not familiar with a guest of that moniker.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_448_0": "* Ah^1, wait. Are you perchance referring to that unbearable -/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_449_0": "* Err^1, UNIQUE Man who barged in here and demanded to be made \\\"Butler Supremeth?\\\"/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_450_0": "* I am afraid that person..^1. is now banned from this establishment./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_451_0": "* And may have suffered injuries as a result of his^1, err..^1. rather swift ejection./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_452_0": "* Please do not mention him again./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_453_0": "* We are still cleaning up the worms he left on the floor./%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_457_0": "* Oh^1, you defeated that simpleton? Wonderful^1, wonderful./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_458_0": "* After he stole our flower display for one of his \\\"boo-kettes^1,\\\"/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_459_0": "* Tasque Manager told me she saw him in the hallway^1,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_460_0": "* Where^1, opening with \\\"Ah^1, thou muste be 50`% Likelye to be Queene\\\"^1,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_461_0": "* He thrust the vase upon her^1, and asked to be her \\\"minion for life.\\\"/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_462_0": "* ..^1. he was promptly electrocuted to the ground./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_463_0": "* Well. Enough of the unpleasantries. Would you like a toasted marshmallow?/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_472_0": "* Ah^1, my outfit. Yes^1, the monochrome look is quite suitable^1, isn't it?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_473_0": "* Black suit^1, colored glasses. Many people have failed to imitate this look./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_474_0": "* Some even going so far as to attempt to impersonate me.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_475_0": "* In order to get the..^1. Oh^1, nevermind. Macaron?/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_480_0": "* What? Basement? There's no basement here./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_481_0": "* You need to relax. Have a drink^1, and talk softly.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_482_0": "* You're bothering the other customers./%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_487_0": "* ..^1. So that's what happened./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_488_0": "* .../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_489_0": "* That robot was the embodiment of a Lightner's dream./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_490_0": "* A dream I helped create..^1. once./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_491_0": "* Splashing color from the motion of their hand./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_492_0": "* The Lightner filled it with their own hope^1, giving it an incredible power./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_493_0": "* ..^1. but^1, in the end^1, nothing ever came of it./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_494_0": "* And it was left in the basement with the rest of the corrupted data./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_495_0": "* ..^1. But that crooked salesman^1! Somehow^1, he learned about the robot^1,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_496_0": "* And thought he could use its power to fulfill his own twisted dreams./", + "obj_shop_ch2_swatch_slash_Draw_0_gml_497_0": "* What a pity. To think he was once a valued customer.../%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_557_0": "Space:~1", + "obj_shop_ch2_swatch_slash_Draw_0_gml_79_0": "\\E0* Don't be blue.&* We're here for you.", + "obj_shop_ch2_swatch_slash_Draw_0_gml_81_0": "\\E0* Welcome to Color&Cafe.&* Let us warm your day.", + "obj_shortcut_door_slash_Other_10_gml_13_0": "* (It's a lone doorframe.^1)&* (But for some reason^1, you can't see through it...)/%", + "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_35_0": "* The wire was cut!/%", + "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_55_0": "* The wire was cut!/%", + "obj_sneo_kristhrown_slash_Step_0_gml_23_0": "* Missed!/%", + "obj_sneo_phonecall_slash_Step_0_gml_136_0": "WHAT? ARE&YOU SERIOUS!?", + "obj_sneo_phonecall_slash_Step_0_gml_138_0": "... IT'S&FOR YOU.", + "obj_sneo_phonecall_slash_Step_0_gml_176_0": "IT'S FOR&ME!?", + "obj_sneo_phonecall_slash_Step_0_gml_89_0": "WHAT!?", + "obj_sneo_phonecall_slash_Step_0_gml_96_0": "WHAT!?", + "obj_socialmedia_avatar_slash_Step_0_gml_36_0": "DRAMA", + "obj_spamton_attack_mode_slash_Step_0_gml_69_0": "$$DEALS$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_1": "$VALUES$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_2": "$$REAL$$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_3": "$\\\"CHEAP\\\"", + "obj_spamton_attack_mode_slash_Step_0_gml_69_4": "$PRICES$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_5": "BARGAIN$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_6": "$$49.998", + "obj_spamton_attack_mode_slash_Step_0_gml_70_0": "$VALUES$", + "obj_spamton_attack_mode_slash_Step_0_gml_70_1": "$VAULES$", + "obj_spamton_enemy_slash_Step_0_gml_120_0": "* THERE'S NOTHING WRONG WITH HAVING A NICE [Splurge] EVERY ONCE IN A WHILE", + "obj_spamton_enemy_slash_Step_0_gml_123_0": "* There's nothing wrong.&There's NOTHING WRONG.&THERE'S NOTHING WRONG.", + "obj_spamton_enemy_slash_Step_0_gml_127_0": "* Great ENEMY! SUSCRIBE NOW! ", + "obj_spamton_enemy_slash_Step_0_gml_128_0": "* Spamton mutters \\\"1997.\\\"", + "obj_spamton_enemy_slash_Step_0_gml_129_0": "* Smells like KROMER.", + "obj_spamton_enemy_slash_Step_0_gml_130_0": "* CONGRULATIONS YOU ARE THE 100th VISITOR!!! CLICK HERE TO [Die]", + "obj_spamton_enemy_slash_Step_0_gml_131_0": "* Spamton flashes an award-losing smile.", + "obj_spamton_enemy_slash_Step_0_gml_153_0": "* SPAMTON - He wants to make a \\cYDEAL\\c0, but don't give him your \\cYMONEY\\c0!/%", + "obj_spamton_enemy_slash_Step_0_gml_164_0": "#TELL ME MORE", + "obj_spamton_enemy_slash_Step_0_gml_165_0": "#NOT INTERESTED", + "obj_spamton_enemy_slash_Step_0_gml_172_0": "HEY HEY HEY^1!&I'VE NEVER SEEN A&[HeartShapedObject]&LIKE THAT BEFORE!!/", + "obj_spamton_enemy_slash_Step_0_gml_173_0": "\\M2MY EYES ARE [[Burning]]&LIKE [[DVDs of ANY&movie at Half-pr1ce!]]/", + "obj_spamton_enemy_slash_Step_0_gml_174_0": "\\M4I HAVE A VERY SPECIL&[Deal] FOR YOU KID!/%", + "obj_spamton_enemy_slash_Step_0_gml_178_0": "KID!!! IN BUSINESS&YOU NEED TO&SAY YOU'RE&INTERESTED!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_185_0": "#GIVE MONEY", + "obj_spamton_enemy_slash_Step_0_gml_186_0": "#DON'T GIVE", + "obj_spamton_enemy_slash_Step_0_gml_193_0": "BELIEVE IT&OR !!/", + "obj_spamton_enemy_slash_Step_0_gml_194_0": "\\M4I USED TO be A \\cRBIG&SHOT\\c0. THE BIGGEST!!!&BUT NOW.../", + "obj_spamton_enemy_slash_Step_0_gml_196_0": "\\M3I NEED A LITTLE&[[Genorisity]]/%", + "obj_spamton_enemy_slash_Step_0_gml_200_0": "\\M3YUM YUM I NEED&A LITTLE MORE&[Genorisity]/%", + "obj_spamton_enemy_slash_Step_0_gml_207_0": "#DON'T TAKE DEAL", + "obj_spamton_enemy_slash_Step_0_gml_208_0": "#TAKE DEAL", + "obj_spamton_enemy_slash_Step_0_gml_20_0": "ENL4RGE&Yourself", + "obj_spamton_enemy_slash_Step_0_gml_215_0": "I WAS ONLY EVER&IN IT FOR/", + "obj_spamton_enemy_slash_Step_0_gml_216_0": "\\M1THE [Freedom]./", + "obj_spamton_enemy_slash_Step_0_gml_218_0": "\\M4TO MAKE YOUR OWN&[Deals]&TO CALL YOUR OWN&[Shots]/", + "obj_spamton_enemy_slash_Step_0_gml_220_0": "\\M3AND SOMETIMES IN THE&MORNING^1, A LITTLE/", + "obj_spamton_enemy_slash_Step_0_gml_221_0": "\\M1[Hyperlink Blocked]/", + "obj_spamton_enemy_slash_Step_0_gml_222_0": "\\M3SOUNDS GOOD.&DOESN;T IT?KID?/", + "obj_spamton_enemy_slash_Step_0_gml_224_0": "\\M2DON'T YOU W4NT TO BE&JUST LIKE YOUR OLD&PAL SPAMTON????/", + "obj_spamton_enemy_slash_Step_0_gml_225_0": "\\M0TAKE THE DE4L./%", + "obj_spamton_enemy_slash_Step_0_gml_229_0": "\\M3TAKE THE DEAL&YOU LITTLE [Sponge]/%", + "obj_spamton_enemy_slash_Step_0_gml_236_0": "#BUY INSURANCE", + "obj_spamton_enemy_slash_Step_0_gml_237_0": "#DON'T BUY", + "obj_spamton_enemy_slash_Step_0_gml_244_0": "\\M3DONT WORRY KID I&WILL GIVE YOU&[Deal Insurance]/", + "obj_spamton_enemy_slash_Step_0_gml_245_0": "\\M4ONLY FOR THE&LOW^1, LOW PRICE&OF 1000 KROMER./", + "obj_spamton_enemy_slash_Step_0_gml_246_0": "\\M5AN AWESOME PRICE.!&AN ABSOLUTELY&[[Terrifying]] PRICE/", + "obj_spamton_enemy_slash_Step_0_gml_247_0": "\\M6PRICES SO LOW^1,&EVERYONE I KNOW IS&[[Dead]]!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_251_0": "\\M2YUM YUM DID&YOU WANT SOME&MORE INSURANCE?/%", + "obj_spamton_enemy_slash_Step_0_gml_258_0": "#GIVE ACCOUNT#ACCESS", + "obj_spamton_enemy_slash_Step_0_gml_259_0": "#REFUSE", + "obj_spamton_enemy_slash_Step_0_gml_266_0": "DON'T WORRY KIDS&I'M AN [HonestMan]/", + "obj_spamton_enemy_slash_Step_0_gml_267_0": "\\M3I JUST NEED YOUR&[Account Details] AND&THE&[Number on theB4ck]!/", + "obj_spamton_enemy_slash_Step_0_gml_268_0": "\\M2THEN YOU CAN ENJ0Y&1000 Fr3e KROmer/%", + "obj_spamton_enemy_slash_Step_0_gml_26_0": "TRANSMIT&KROMER", + "obj_spamton_enemy_slash_Step_0_gml_272_0": "\\M2YUM YUM DID&YOU HAVE ANY&MORE ACCOUNTS?/%", + "obj_spamton_enemy_slash_Step_0_gml_299_0": "\\M4THAT'S THE ATTITUDE&YOU LITTLE [Slime]!/", + "obj_spamton_enemy_slash_Step_0_gml_300_0": "\\M2DEALS LIKE THIS&ONLY COME ONCE IN&YOUR [[Ant-sized]]&[[Rapidly-shrinking]]&LIFE!!/%", + "obj_spamton_enemy_slash_Step_0_gml_304_0": "\\M3WRONG ANSWER!!!&WRONG!!! WRONG!!!&WRONG!!! TRY AGAIN!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_317_0": "\\M2THAT'S RIGHT AND I&DON'T MEAN [Money]!!!/", + "obj_spamton_enemy_slash_Step_0_gml_318_0": "\\M5I'M A SALESMAN ,&I WAS NEVER IN IT&FOR THE MONEY!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_323_0": "\\M2YUM YUM.&DELICIS KROMER./", + "obj_spamton_enemy_slash_Step_0_gml_324_0": "\\M3DID YOU HAVE&AN YMORE?/%", + "obj_spamton_enemy_slash_Step_0_gml_32_0": "MEET LOCAL SINGLES&STRAIGHT FROM [My]", + "obj_spamton_enemy_slash_Step_0_gml_346_0": "\\M4NOW THAT'S WHAT&I'M TALKING AB04T!&YOU GOT [Guts] KID!!/", + "obj_spamton_enemy_slash_Step_0_gml_348_0": "\\M2THAT's [[Discomfort&And Abdominal&Pain]] IN MY&[[Guts]]!!/%", + "obj_spamton_enemy_slash_Step_0_gml_353_0": "\\M0DEAL OR NO DEAL^1,&THAT'S THE TV SHOW/", + "obj_spamton_enemy_slash_Step_0_gml_354_0": "\\M3WHERE THE PEOPLE&WHO DON'T TAKE THE DEAL/", + "obj_spamton_enemy_slash_Step_0_gml_356_0": "\\M6GET FILLED WITH BULLETS&FIRED FROM THE HOST'S&MOUTH!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_368_0": "\\M3WHAT!? YOU DOn'T&HAVE ENOUGH&[Wacky Stacks]!?/", + "obj_spamton_enemy_slash_Step_0_gml_369_0": "\\M2Kid^1, you're [Killing]&me^1! HAHAHA!^1!&HAHAHA!!!/", + "obj_spamton_enemy_slash_Step_0_gml_370_0": "\\M0PLEASE STOP [Killing]&ME I WILL GIVE&Y OU ANOTHER DEAL./%", + "obj_spamton_enemy_slash_Step_0_gml_374_0": "\\M2YUM YUM.&DELICIS KROMER./", + "obj_spamton_enemy_slash_Step_0_gml_375_0": "\\M3DID YOU HAVE&AN YMORE?/%", + "obj_spamton_enemy_slash_Step_0_gml_396_0": "#NO DEAL", + "obj_spamton_enemy_slash_Step_0_gml_397_0": "#YES DEAL", + "obj_spamton_enemy_slash_Step_0_gml_400_0": "\\M4WHAT!?!? YOU DON\\\"T&NEED IT!?!?/", + "obj_spamton_enemy_slash_Step_0_gml_401_0": "\\M2THAT'S A REAL BIGSHOT&MOVE KID!!^1!&YOU'RE LIKE ME.../", + "obj_spamton_enemy_slash_Step_0_gml_402_0": "\\M0[Desperate]/", + "obj_spamton_enemy_slash_Step_0_gml_403_0": "\\M2BUT WE KNOW WHAT&WE WANT^1,&DON'T WE!?/", + "obj_spamton_enemy_slash_Step_0_gml_404_0": "\\M4W1LD PR1ZES^1,&HOTSINGLE^1,&100 CUSTOMER^1,&AND MOST OF ALL.../", + "obj_spamton_enemy_slash_Step_0_gml_405_0": "\\M1[Hyperlink Blocked]./", + "obj_spamton_enemy_slash_Step_0_gml_406_0": "\\M3WILL YOU TAKE&THE FINAL DEAL!?/", + "obj_spamton_enemy_slash_Step_0_gml_407_0": "\\M4REMEMBER..^1.&THIS IS UP TO YOU^1!&I WOn'T FORCE YOU./%", + "obj_spamton_enemy_slash_Step_0_gml_413_0": "\\M2YUM YUM GREAT&DEAL KID!!/", + "obj_spamton_enemy_slash_Step_0_gml_414_0": "\\M2YOUR A BIGSHOT!^1!&SAVING THE WORLD!!/%", + "obj_spamton_enemy_slash_Step_0_gml_415_0": "* (You felt your KROMER being absorbed...)&* (Wrong choice...?)/%", + "obj_spamton_enemy_slash_Step_0_gml_41_0": "Get Big and WIN&[W1ld Pr1zes!]", + "obj_spamton_enemy_slash_Step_0_gml_452_0": "\\M0WRONG/%", + "obj_spamton_enemy_slash_Step_0_gml_464_0": "\\M3THEN A DEAL'S&A DEAL!!!/", + "obj_spamton_enemy_slash_Step_0_gml_465_0": "\\M2PLEASURE DOING&BUSINESS WITH&YOU KID!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_47_0": "[Press F1 For] HELP", + "obj_spamton_enemy_slash_Step_0_gml_50_0": "HELP", + "obj_spamton_neo_enemy_slash_Other_11_gml_7_0": "", + "obj_spamton_neo_enemy_slash_Step_0_gml_1009_0": "WAIT!!&[$!?!] THE PRESSES!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1034_0": "HAHAHA... KRIS!!!&YOU THINK DEPLETING&MY [8000 Life Points]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1038_0": "MEANS YOU'VE WON&[A Free Meal] TO&[Winning]?!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1042_0": "NO!!! NO!!! NE-O!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1046_0": "KRIS!!&YOUR [Deal] HAS FAILED!!&[NEO] NEVER LOSES!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1052_0": "THIS IS [Victory Smoke]!!&IT MEANS IT'S TIME&FOR MY [Second Form]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1058_0": "ARE YOU READY KRIS!?&FOR MY [Next Trick]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1062_0": "I WILL FILL MY [Body]&WITH [Electricaty] AND BECOME&SPAMTON [EX]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1068_0": "ARE YOU READY [Kids]!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1076_0": "[Turn Up The JUICE!]&[Turn Up The JUICE!]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1083_0": "[Make Sure You Don't&Get It On Your Shoese!]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1089_0": "ARE YOU GETTING&ALL THIS [Mike]!?&I'M FINALLY/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1095_0": "I'M FINALLY GONNA&BE A BIG SHOT!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1101_0": "HERE I GO!!!!&WATCH ME FLY,&[MAMA]!!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1127_0": "* Susie tried to snap a wire... but it failed!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1130_0": "* Susie snapped desperately!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_1131_0": "* Broke 2 wires!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1140_0": "* Susie tried to snap a wire... but it failed!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1141_0": "* Susie snapped a wire!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1172_0": "MY... MY [Wires]...&THEY'RE ALMOST [Gone]!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1176_0": "KRIS... YOU...&YOU'RE [Gifting] ME&MY [Freedom]?!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1181_0": "KRIS... AFTER EVERYTHING&I DID TO YOU...!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1186_0": "AFTER ALL THE&[Unforgettable D3als]&[Free KROMER] I&GAVE YOU/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1190_0": "YOU'RE FINALLY&REPAYING MY&[Genorisity]!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1195_0": "KRIS!!! I UNDERSTAND&NOW!! THE GREATEST&DEAL OF ALL!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1202_0": "[Friendship]!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1208_0": "KRIS!!! MY DAYS AS&A [Long-Nosed Doll]&ARE OVER!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1212_0": "CUT THAT&[Wire] AND MAKE&ME A [Real Boy]!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1216_0": "ARE YOU WATCHING,&[Heaven]!? IT'S&TIME FOR SPAMTON'S&[Comeback Special]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_121_0": "OR...&DID YOU WANT&TO BE.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1220_0": "AND THIS TIME...&I LIVE FOR MYSELF!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1225_0": "NO... MYSELF AND&MY [Friend(s)]!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1229_0": "HERE I GO!!!!&WATCH ME FLY,&[MAMA]!!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1273_0": "* Ralsei tried to snap a wire... but it failed!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1276_0": "* Ralsei snapped desperately!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_1277_0": "* Broke 2 wires!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1285_0": "* Ralsei tried to snap a wire... but it failed!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1288_0": "* Ralsei snapped a wire!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_136_0": "3X THE [Fire]POWER.&2X THE [Water]POWER.&AND BEST OF ALL,&FLYING [Heads]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_137_0": "THOSE [Cathode Screens]&INTO [Cathode Screams]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_138_0": "THEN WE'LL BE&THE ONES MAKING&THE [Calls], KRIS!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_139_0": "OR... DID YOU NEED&A LITTLE&[Specil Tour]?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_140_0": "LOOK IN MY [Eyes]&LOOK IN MY [Nose]&LOOK IN MY [Mouth]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_141_0": "[Die Now] AND I'LL&THROW IN [50]&[Bullets] FOR FREE!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_142_0": "KRIS!! THINK!!&WHAT ARE MY&[Eggs] GOING TO DO!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_143_0": "YOU DON'T NEED [Friends]!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_144_0": "I CAN MAKE MY&HANDS INTO&PHONES!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_145_0": "I WILL GIVE YOU&[3 Easy Payments&of $9.99!]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_146_0": "I CAN ONLY [Kill]&YOU [50-percent faster&than similar products]&OR [No Money Back!]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_147_0": "DO YOU WANNA BE&A [Heart] ON A [Chain]&YOUR WHOLE LIFE!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1492_0": "My esteem customer&I see you are attempting to deplete my HP!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_163_0": "Did you wanna&be.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_173_0": "GO [Ga-Ga]&AND [Die]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_174_0": "SLEEPING AT&THE BOTTOM OF&A DUMPSTER!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_175_0": "I TOLD YOU&[4 Left]&AND ASKED YOU&[Buy] OR [Don't Buy]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_176_0": "YOU'VE BEEN&[Making],&HAVEN'T YOU!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_177_0": "AND NOW THAT&YOU HAVE YOUR&OWN SUPPLY,&YOU DON'T NEED ME!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_178_0": "I'VE ALWAYS BEEN&A MAN OF THE [PIPIS].&A REAL [PIPIS]&PERSON!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_179_0": "OH, [Right].&THAT'S WHY I SOLD&IT TO YOU/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_180_0": "IS GONNA LET&YOU DRINK UP&THAT [Sweet, Sweet]&[Freedom Sauce]?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_181_0": "WHEN YOU'RE [Crying]&IN A [Broken Home]&WISHING YOU LET&YOUR OLD PAL&SPAMTON/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_182_0": "[Kill You]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_207_0": "BUT JUST LOOK, KRIS.&LOOK AT THE [Power of&NEO] AND ASK YOURSELF.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_208_0": "WELL, DON'T YOU?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_209_0": "DON'T YOU WANNA&BE A [Big Shot]!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_211_0": "I'LL ADMIT YOU'VE&GOT SOME [Guts]&KID!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_212_0": "BUT IN A [1 for 1]&BATTLE, NEO&NEVER LOSES!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_213_0": "IT'S TIME FOR A&LITTLE [Bluelight Specil]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_214_0": "* Spamton Neo's ATTACK dropped!&* Spamton Neo's DEFENSE rose greatly!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_217_0": "DIDN'T YOU KNOW&[Neo] IS FAMOUS FOR&ITS HIGH DEFENSE!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_225_0": "NOW... ENJ0Y THE&FIR3WORKS, KID!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_227_0": "YOU THINK YOU&CAN BEAT ME WITH&YOUR FRIENDS' [Magic]!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_228_0": "GO AHEAD, [Kid]...&CALL ALL YOU WANT!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_229_0": "NO ONE WILL&EVER PICK UP/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_231_0": "THE [Voice] RUNS&OUT EVENTUALLY/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_232_0": "YOUR [Voice]&THEIR [Voice]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_233_0": "UNTIL YOU REALIZE&YOU ARE ALL ALONE/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_235_0": "YOU LOST IT WHEN&YOU TRIED TO SEE&TOO FAR..../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_236_0": "... YOU LOST IT.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_238_0": "MUTTERING YOUR&[Lost Friends] NAMES&AT THE BOTTOM OF&A [Dumpster]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_239_0": "NO ONE'S GONNA&HELP YOU!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_240_0": "GET THAT THROUGH&YOUR [Beautiful Head],&YOU LITTLE [Worm]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_275_0": "* You snapped a wire!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_275_1": "* You snapped a wire!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_294_0": "* The stage lights are shattered.", + "obj_spamton_neo_enemy_slash_Step_0_gml_295_0": "* It pulls the strings and makes them ring.", + "obj_spamton_neo_enemy_slash_Step_0_gml_296_0": "* The air crackles with freedom.", + "obj_spamton_neo_enemy_slash_Step_0_gml_297_0": "* Smells like rotten glass.", + "obj_spamton_neo_enemy_slash_Step_0_gml_312_0": "* Spamton looks to the heavens.", + "obj_spamton_neo_enemy_slash_Step_0_gml_313_0": "* Hold and release ~1 to fire a BIG SHOT!", + "obj_spamton_neo_enemy_slash_Step_0_gml_316_0": "* Spamton turns to the audience and laughs.", + "obj_spamton_neo_enemy_slash_Step_0_gml_317_0": "* Spamton appeals to the audience with a festive jig!", + "obj_spamton_neo_enemy_slash_Step_0_gml_318_0": "* Spamton begs to the audience, Spamton prays to the audience.", + "obj_spamton_neo_enemy_slash_Step_0_gml_319_0": "* There is no audience.", + "obj_spamton_neo_enemy_slash_Step_0_gml_320_0": "* Spamton begs the audience to stop taking the furniture out of his room.", + "obj_spamton_neo_enemy_slash_Step_0_gml_321_0": "* Spamton feels the sweet breeze as he takes a ride around town.", + "obj_spamton_neo_enemy_slash_Step_0_gml_375_0": "* SPAMTON NEO - YOU WON'T FIND HIGHER ATTACK AND DEFENSE ANYWHERE ELSE!!!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_376_0": "* THE SMOOTH TASTE OF NEO \\\"WAKE UP AND TASTE THE \\cRPAIN\\cW\\\"./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_377_0": "* [[note: pain is in red.]] ./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_381_0": "* Spamton Neo - He is his own worst invention./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_526_0": "* Spamton NEO recovered HP with Pipis!", + "obj_spamton_neo_enemy_slash_Step_0_gml_527_0": "* Spamton NEO's DEFENSE is towering.", + "obj_spamton_neo_enemy_slash_Step_0_gml_531_0": "* Kris used X-Slash!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_534_0": "* Press ~1 to throw, aim for the weakpoint!", + "obj_spamton_neo_enemy_slash_Step_0_gml_56_0": "KRIS! ISN'T THIS&[Body] JUST [Heaven]LY!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_57_0": "WE'LL TURN THOSE&[Schmoes] AND [Daves]&INTO [Rosen Graves]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_581_0": "* RECOVERED HP with pipis!\\f0 /%", + "obj_spamton_neo_enemy_slash_Step_0_gml_58_0": "[The Smooth&Taste Of] NEO/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_58_0_b": "ALL YOU GOTTA&DO IS [Big]./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_59_0": "THE [@$@!] TASTE&OF SPAMTON/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_59_0_b": "KRIS, DON'T YOU&WANNA BE [Part]&OF MY BEAUTIFUL [Heart]?!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_60_0": "IT'S CALLING, KRIS...&MY [Heart]...&MY [Hands].../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_617_0": "* Kris called for help.../", + "obj_spamton_neo_enemy_slash_Step_0_gml_618_0": "* ... but nobody came./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_61_0": "KRIS!&CAN YOU REALLY&LOOK IN MY [Eyes]&AND SAY NO!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_623_0": "* You whispered Noelle's name.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_62_0": "KRIS, I'LL EVEN&GIVE YOU A&[Free Value]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_637_0": "... HER?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_63_0": "DON'T YOU&WANNA BE A&BIG SHOT?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_63_0_b": "I CAN'T STAND IT!!!&I THINK I'M GONNA&HAVE A [HeartAttack]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_643_0": "* The power Ralsei's fluffy warmth surrounds you!./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_643_1": "* Ralsei defended you!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_64_0": "[Clown]!? NO!!!&I FEEL SICK!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_b": "DON'T YOU&WANNA HELP YOUR&OLD PAL SPAMTON?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_c": "I REMEMBER WHEN&YOU WERE JUST&A LOST [Little Sponge]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_651_0": "YOU'RE STILL TRYING&TO [Use] HER!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_65_0": "[Friends]!? KRIS!?&WHAT ARE YOU&TALKING ABOUT!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_65_0_b": "I GAVE YOU&EVERYTHING I HAD!&MY LIFE&ADVICE!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_667_0": "HA HA HA HA!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_66_0": "KRIS. IF YOU GIVE&ME THAT [Soul] I&WILL GIVE YOU&EVERYTHING I HAVE./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_66_0_b": "I GAVE YOU MY&[Commemorative Ring]&FOR THE PRICE OF&[My Favorite Year]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_679_0": "* You have too many tiny Ralsei!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_67_0": "BUT KRIS, IF YOU&REFUSE. THAT'S YOUR&CHOICE. I CAN'T&FORCE YOU./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_67_0_b": "AND THIS IS HOW&YOU [Repay] ME!?&TREATING ME LIKE&[DLC]!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_685_0": "YOU THINK SHE CAN&[Hear] YOU NOW,&MUTTERING HER NAME!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_68_0_b": "NO, I GET IT!&IT'S YOU AND&THAT [Hochi Mama]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_b": "KRIS!!! TAKE THE&DEAL!!! TAKE IT!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_c": "YOU'VE BEEN&MAKING&[Hyperlink Blocked]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_701_0": "WHAT'S SHE GONNA&DO, MAKE ME AN&[Ice Cream]!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_70_0_c": "I WAS TOO [Trusting]&TOO [Honest]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_71_0_b": "I SHOULD HAVE&KNOWN YOU WOULD&HAVE USED MY [Ring]&FOR [Evil].../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_72_0_b": "YOU THINK MAKING&[Frozen Chicken]&WITH YOUR&[Side Chick]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_739_0": "HEY, IS IT COLD&IN HERE OR IS IT&JUST ME?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_73_0_b": "WELL, YOU'RE&[$!$!] RIGHT!&BUT DON'T BLAME&ME/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_86_0": "CAN A [Little&Sponge] DO THIS?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_86_0_b": "MY ESTEEM CUSTOMER I&SEE YOU ARE ATTEMPTING&TO DEPLETE MY HP!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_87_0": "[BreaKing] and&[CracKing]/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_87_0_b": "ENJOY THE FIREWORKS,&KID!!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_88_0": "WHAT!? YOU'RE&CALLING FRIENDS!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_898_0": "* You Super Charged! Can charge bullets faster! Lasts 20 shots./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_89_0": "GO AHEAD AND&[Scream] INTO THE&[Receiver]./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_90_0": "THERE WILL BE NO&MORE [Miracles]&NO MORE [Magic]./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_91_0": "YOU MAKE ME [Sick]!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_928_0": " Liked this!", + "obj_spamton_neo_enemy_slash_Step_0_gml_93_0": "KRIS...&I WON'T FORCE YOU.&I CAN'T.&I CAN'T FORCE YOU./%", + "obj_spamton_neo_enemy_slash_Step_0_gml_946_0": "* You tried to snap a wire... but it failed!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_949_0": "* You snapped desperately!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_950_0": "* Broke 2 wires!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_961_0": "* Everyone tried to snap wires... but it failed!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_964_0": "* Everyone snapped wires!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_973_0": "* You tried to snap a wire... but it failed!/%", + "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* ...?/%", + "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* Just do the puzzle, Kris./%", + "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* Then add a mustache over there.../", + "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* .../%", + "obj_suitspuzzle_event_slash_Step_0_gml_18_0": "* Hee hee^1, like this?/", + "obj_suitspuzzle_event_slash_Step_0_gml_20_0": "* Haha^1! Yeah^1! Like that!/%", + "obj_suitspuzzle_event_slash_Step_0_gml_41_0": "* How's the scheming coming along^1, you two?/", + "obj_suitspuzzle_event_slash_Step_0_gml_43_0": "* Hey^1, don't LOOK^1! We aren't done yet!/", + "obj_suitspuzzle_event_slash_Step_0_gml_45_0": "* You're going to spoil it for yourselves!/", + "obj_suitspuzzle_event_slash_Step_0_gml_47_0": "* C'mon^1, we're working hard on this!/", + "obj_suitspuzzle_event_slash_Step_0_gml_49_0": "* Sorry^1! Sorry./%", + "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* ... I notice there is a puzzle here./", + "obj_suitspuzzle_event_slash_Step_0_gml_73_0": "* Yeah?/", + "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* Would you two..^1. like to..^1. do it...?/", + "obj_suitspuzzle_event_slash_Step_0_gml_77_0": "* Uh^1, no^1. That's for heroes./", + "obj_suitspuzzle_event_slash_Step_0_gml_78_0": "* We're bad guys^1.&* We don't have to do anything./", + "obj_suitspuzzle_event_slash_Step_0_gml_80_0": "* Except scheme./", + "obj_suitspuzzle_event_slash_Step_0_gml_82_0": "* Yeah^1. Except scheme./", + "obj_suitspuzzle_event_slash_Step_0_gml_83_0": "* So have fun^1, we'll be here./%", + "obj_swatchling_enemy_slash_Step_0_gml_106_0": "We feel so&coordinated.", + "obj_swatchling_enemy_slash_Step_0_gml_109_0": "Thank you,&young masters.", + "obj_swatchling_enemy_slash_Step_0_gml_112_0": "Thank you.", + "obj_swatchling_enemy_slash_Step_0_gml_119_0": "I'm feeling&blue.", + "obj_swatchling_enemy_slash_Step_0_gml_122_0": "I'm seeing&red.", + "obj_swatchling_enemy_slash_Step_0_gml_125_0": "I'm a yellow&fellow.", + "obj_swatchling_enemy_slash_Step_0_gml_147_0": "Welcome,&young masters.", + "obj_swatchling_enemy_slash_Step_0_gml_150_0": "We have prepared several&attack patterns for&your enjoyment.", + "obj_swatchling_enemy_slash_Step_0_gml_153_0": "Please enjoy them&at your convenience.", + "obj_swatchling_enemy_slash_Step_0_gml_157_0": "Tut, tut.&It looks like pain.", + "obj_swatchling_enemy_slash_Step_0_gml_162_0": "We'll shine your shoes&'til they're black and blue.", + "obj_swatchling_enemy_slash_Step_0_gml_165_0": "We'll make your bed&with sheets blood red.", + "obj_swatchling_enemy_slash_Step_0_gml_168_0": "We'll make yellow sweets&for you, just try¬ to hurt your tooth.", + "obj_swatchling_enemy_slash_Step_0_gml_174_0": "What? The lasagna&has some kind of&explosive in it?", + "obj_swatchling_enemy_slash_Step_0_gml_174_1": "Please enjoy this&complimentary body slam.", + "obj_swatchling_enemy_slash_Step_0_gml_178_0": "Please enjoy this&complimentary shockwave.", + "obj_swatchling_enemy_slash_Step_0_gml_181_0": "Would you like&some horse'dovours?", + "obj_swatchling_enemy_slash_Step_0_gml_284_0": "* The Swatchlings are cleaning each other off with feather dusters.", + "obj_swatchling_enemy_slash_Step_0_gml_284_1": "* Swatchling feather dusts itself.", + "obj_swatchling_enemy_slash_Step_0_gml_285_0": "* Swatchlings flex their backs while bending over to inspect a teacup.", + "obj_swatchling_enemy_slash_Step_0_gml_285_1": "* Swatchling flexes all of its back muscles while inspecting a teacup.", + "obj_swatchling_enemy_slash_Step_0_gml_286_0": "* The Swatchlings wipe at the face of their chained pocketwatch, which is digital.", + "obj_swatchling_enemy_slash_Step_0_gml_287_0": "* The Swatchlings are adjusting their hue and saturation.", + "obj_swatchling_enemy_slash_Step_0_gml_288_0": "* Smells like paint and feathers.", + "obj_swatchling_enemy_slash_Step_0_gml_302_0": "* The Swatchlings are relieved their wardrobe has been coordinated.", + "obj_swatchling_enemy_slash_Step_0_gml_307_0": "* The Swatchling is dreading doing all of the work by itself.", + "obj_swatchling_enemy_slash_Step_0_gml_328_0": "* SWATCHLING - Happiest when their outfits are color-coordinated./%", + "obj_swatchling_enemy_slash_Step_0_gml_336_0": "* Talked about the color of the summer sun shining on a beach ball./%", + "obj_swatchling_enemy_slash_Step_0_gml_337_0": "* Talked about the steam of a fresh hot chocolate./%", + "obj_swatchling_enemy_slash_Step_0_gml_338_0": "* Talked about the warmth of a loving embrace./%", + "obj_swatchling_enemy_slash_Step_0_gml_348_0": "* Talked about the crunch of the last pickle in the refrigerator./%", + "obj_swatchling_enemy_slash_Step_0_gml_349_0": "* Talked about the chill of the wind on the ice skating pond./%", + "obj_swatchling_enemy_slash_Step_0_gml_350_0": "* Talked about the snow matted on your brother's nose./%", + "obj_swatchling_enemy_slash_Step_0_gml_383_0": "cold", + "obj_swatchling_enemy_slash_Step_0_gml_383_1": "warm", + "obj_swatchling_enemy_slash_Step_0_gml_395_0": "* But Swatchling is already as ~1 as can be!/%", + "obj_swatchling_enemy_slash_Step_0_gml_404_0": "a little bit", + "obj_swatchling_enemy_slash_Step_0_gml_404_1": "a lot", + "obj_swatchling_enemy_slash_Step_0_gml_419_0": "* Swatchling's color got ~1 warmer...! It's now ~2!/%", + "obj_swatchling_enemy_slash_Step_0_gml_422_0": "* Swatchling's color turned ~1 colder...! It's now ~2!/%", + "obj_swatchling_enemy_slash_Step_0_gml_422_0_b": "blue", + "obj_swatchling_enemy_slash_Step_0_gml_425_0": "red", + "obj_swatchling_enemy_slash_Step_0_gml_428_0": "yellow", + "obj_swatchling_enemy_slash_Step_0_gml_431_0": "green", + "obj_swatchling_enemy_slash_Step_0_gml_432_0": "* Susie mentions lava.~1", + "obj_swatchling_enemy_slash_Step_0_gml_434_0": "orange", + "obj_swatchling_enemy_slash_Step_0_gml_436_0": "* Susie mentions hot peppers.~1", + "obj_swatchling_enemy_slash_Step_0_gml_437_0": "* But nothing happened!/%", + "obj_swatchling_enemy_slash_Step_0_gml_444_0": "* Susie mentions explosions.~1", + "obj_swatchling_enemy_slash_Step_0_gml_456_0": "* Ralsei mentions mint tea.~1", + "obj_swatchling_enemy_slash_Step_0_gml_460_0": "* But nothing happened!/%", + "obj_swatchling_enemy_slash_Step_0_gml_465_0": "* Ralsei mentions icy scarves.~1", + "obj_swatchling_enemy_slash_Step_0_gml_469_0": "* Ralsei mentions ice cream.~1", + "obj_swatchling_enemy_slash_Step_0_gml_46_0": "My outfit is coordinated now.&With myself.", + "obj_swatchling_enemy_slash_Step_0_gml_54_0": "Welcome,&young masters.", + "obj_swatchling_enemy_slash_Step_0_gml_57_0": "We have prepared several&attack patterns for&your enjoyment.", + "obj_swatchling_enemy_slash_Step_0_gml_60_0": "Please enjoy them&at your convenience.", + "obj_sweet_enemy_slash_Draw_0_gml_81_0": "Dancing!", + "obj_sweet_enemy_slash_Draw_0_gml_86_0": "2 Turns!", + "obj_sweet_enemy_slash_Draw_0_gml_91_0": "Not Dancing", + "obj_sweet_enemy_slash_Step_0_gml_110_0": "* Sweet shimmies defiantly.", + "obj_sweet_enemy_slash_Step_0_gml_111_0": "* Cap'n spins his cap around.", + "obj_sweet_enemy_slash_Step_0_gml_112_0": "* K_K is a CD player.", + "obj_sweet_enemy_slash_Step_0_gml_113_0": "* Smells like music.", + "obj_sweet_enemy_slash_Step_0_gml_184_0": "\\EZ* K... Kris!? Hey, Kris!/", + "obj_sweet_enemy_slash_Step_0_gml_185_0": "\\EK* ...The hell do we do now!?/", + "obj_sweet_enemy_slash_Step_0_gml_186_0": "\\EC* ...We can't ACT if Kris is down!/", + "obj_sweet_enemy_slash_Step_0_gml_188_0": "\\E2* Don't worry^1, Susie! I'll just heal them, and.../", + "obj_sweet_enemy_slash_Step_0_gml_190_0": "\\EL* ... hey, wait^1. Why can't we ACT without Kris?/", + "obj_sweet_enemy_slash_Step_0_gml_198_0": "\\EL* Maybe if Kris... um.../", + "obj_sweet_enemy_slash_Step_0_gml_199_0": "\\EK* Maybe if we tried ballroom dancing instead?/", + "obj_sweet_enemy_slash_Step_0_gml_201_0": "\\EH* Hey^1, why the hell do we need Kris to ACT?/", + "obj_sweet_enemy_slash_Step_0_gml_204_0": "\\EQ* B-because that's um^1, Kris's unique talent, so.../", + "obj_sweet_enemy_slash_Step_0_gml_206_0": "\\E5* You think I'm too stupid to dance by myself!?/%", + "obj_sweet_enemy_slash_Step_0_gml_266_0": "* Susie learned \\cSS-Action\\cW! She can ACT from her \\cYMAGIC\\cW menu!/", + "obj_sweet_enemy_slash_Step_0_gml_268_0": "\\EL* S-Susie^1, I-I don't think you should.../%", + "obj_sweet_enemy_slash_Step_0_gml_27_0": "Hey^1, I love&this song!!", + "obj_sweet_enemy_slash_Step_0_gml_280_0": "\\EK* Hey, is this really working!?/", + "obj_sweet_enemy_slash_Step_0_gml_307_0": "\\EH* Happy feet dumbass!/%", + "obj_sweet_enemy_slash_Step_0_gml_30_0": "Feel the beat^1,&feel the beatdown!", + "obj_sweet_enemy_slash_Step_0_gml_31_0": "Boom^1, du-boom^1,&du-boom,", + "obj_sweet_enemy_slash_Step_0_gml_32_0": "Get mixed^1,&get remixed!", + "obj_sweet_enemy_slash_Step_0_gml_33_0": "Taste the rhythm^1,&prism!", + "obj_sweet_enemy_slash_Step_0_gml_354_0": "* (Susie made Ralsei learn \\cVR-Action\\cW even though he didn't want to!)/", + "obj_sweet_enemy_slash_Step_0_gml_356_0": "\\EU* (I... I'm sorry^1, Kris!!!)/%", + "obj_sweet_enemy_slash_Step_0_gml_403_0": "* SWEET - The energetic one. Looks up to K_K./%", + "obj_sweet_enemy_slash_Step_0_gml_422_0": "* You danced!/", + "obj_sweet_enemy_slash_Step_0_gml_423_0": "* Sweet got lost in the groove!/%", + "obj_sweet_enemy_slash_Step_0_gml_435_0": "* You danced with Sweet!/", + "obj_sweet_enemy_slash_Step_0_gml_436_0": "* Sweet got lost in the groove!/%", + "obj_sweet_enemy_slash_Step_0_gml_441_0": "* You danced with Sweet!/%", + "obj_sweet_enemy_slash_Step_0_gml_470_0": "* Everyone danced with Sweet! They're totally lost in the groove!/%", + "obj_sweet_enemy_slash_Step_0_gml_495_0": "* Susie danced with Sweet!/", + "obj_sweet_enemy_slash_Step_0_gml_496_0": "* Sweet got lost in the groove!/%", + "obj_sweet_enemy_slash_Step_0_gml_501_0": "* Susie danced with Sweet!/%", + "obj_sweet_enemy_slash_Step_0_gml_532_0": "* Ralsei danced with Sweet!/", + "obj_sweet_enemy_slash_Step_0_gml_533_0": "* Sweet got lost in the groove!/%", + "obj_sweet_enemy_slash_Step_0_gml_534_0": "* You danced with Sweet!/%", + "obj_sweet_enemy_slash_Step_0_gml_538_0": "* Ralsei danced with Sweet!/%", + "obj_sweet_enemy_slash_Step_0_gml_699_0": "* Everyone is dancing!", + "obj_tasque_enemy_slash_Step_0_gml_100_0": "* Tasque is meowing to be ~1.", + "obj_tasque_enemy_slash_Step_0_gml_102_0": "* Tasque cleans with a sawtooth tongue.", + "obj_tasque_enemy_slash_Step_0_gml_103_0": "* Tasque wags its tail in a sine wave.", + "obj_tasque_enemy_slash_Step_0_gml_104_0": "* Smells like plastic cartridge.", + "obj_tasque_enemy_slash_Step_0_gml_126_0": "* TASQUE - This stray cat is in need of some management./%", + "obj_tasque_enemy_slash_Step_0_gml_133_0": "* You pet Tasque. It liked that./%", + "obj_tasque_enemy_slash_Step_0_gml_133_1": "* You pet Tasque!/%", + "obj_tasque_enemy_slash_Step_0_gml_150_0": "It's just a cat...", + "obj_tasque_enemy_slash_Step_0_gml_155_0": "* Susie roared!! The enemies became TIRED.~1", + "obj_tasque_enemy_slash_Step_0_gml_160_0": "\\E2* Who's king of the jungle now!?\\f0/%", + "obj_tasque_enemy_slash_Step_0_gml_16_0": "meowowme&owowmeow", + "obj_tasque_enemy_slash_Step_0_gml_177_0": "* You and Noelle pet the enemies!~1", + "obj_tasque_enemy_slash_Step_0_gml_17_0": "meowowme&meowmeow", + "obj_tasque_enemy_slash_Step_0_gml_182_0": "\\E4* Th-there^1, there..^1. (It's not too different from Catti...)/%", + "obj_tasque_enemy_slash_Step_0_gml_18_0": "meowowme&owowowow", + "obj_tasque_enemy_slash_Step_0_gml_19_0": "meowowow&meowowow", + "obj_tasque_enemy_slash_Step_0_gml_203_0": "Isn't that just how he normally talks?", + "obj_tasque_enemy_slash_Step_0_gml_207_0": "* Ralsei talked in a soft voice to the enemies!~1", + "obj_tasque_enemy_slash_Step_0_gml_212_0": "\\E2* There^1, there^1, it's okay^1, little kitty...\\f0/%", + "obj_tasque_enemy_slash_Step_0_gml_228_0": "* Susie yelled at Tasque to get off her lawn./%", + "obj_tasque_enemy_slash_Step_0_gml_228_1": "* Susie roared like a lion!/%", + "obj_tasque_enemy_slash_Step_0_gml_240_0": "* Ralsei cooed gently at Tasque!/%", + "obj_tasque_enemy_slash_Step_0_gml_240_1": "* Ralsei blinks at Tasque!/%", + "obj_tasque_enemy_slash_Step_0_gml_24_0": "owowowmememeowme&owmemeowowmemeow&owmeowmemeowmeow", + "obj_tasque_enemy_slash_Step_0_gml_252_0": "* Noelle got rubbed on by Tasque!/%", + "obj_tasque_enemy_slash_Step_0_gml_252_1": "* Tasque showed its belly to Noelle!/%", + "obj_tasque_enemy_slash_Step_0_gml_89_0": "* Tasque is beeping dangerously.", + "obj_tasque_enemy_slash_Step_0_gml_92_0": "* Tasque is emitting an 8-bit purr.", + "obj_tasque_enemy_slash_Step_0_gml_96_0": "* Tasque is batting a ball of low-poly yarn.", + "obj_tasque_enemy_slash_Step_0_gml_99_0": "minimized", + "obj_tasque_enemy_slash_Step_0_gml_99_1": "maximized", + "obj_tasque_manager_enemy_slash_Other_24_gml_235_0": "* Kris got trained like an animal!!/%", + "obj_tasque_manager_enemy_slash_Other_24_gml_238_0": "* Kris got managed!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_106_0": "How dare you&touch my pretty kitty!", + "obj_tasque_manager_enemy_slash_Step_0_gml_112_0": "How dare you!", + "obj_tasque_manager_enemy_slash_Step_0_gml_113_0": "You've been a&bad dog...", + "obj_tasque_manager_enemy_slash_Step_0_gml_15_0": "", + "obj_tasque_manager_enemy_slash_Step_0_gml_161_0": "", + "obj_tasque_manager_enemy_slash_Step_0_gml_164_0": "* Tasque Manager makes a list of her outfits for the next year. She only has one outfit.", + "obj_tasque_manager_enemy_slash_Step_0_gml_167_0": "* Tasque Manager is writing \\\"manage tasks\\\" next to every entry in her daily planner.", + "obj_tasque_manager_enemy_slash_Step_0_gml_170_0": "* Tasque Manager is straightening her whip with a hair straightener.", + "obj_tasque_manager_enemy_slash_Step_0_gml_173_0": "* Tasque Manager is making herself take priority over everything.", + "obj_tasque_manager_enemy_slash_Step_0_gml_176_0": "* Smells like live wiring.", + "obj_tasque_manager_enemy_slash_Step_0_gml_181_0": "* Tasque Manager has reached her&meticulously scheduled bedtime.", + "obj_tasque_manager_enemy_slash_Step_0_gml_186_0": "* Tasque Manager has found things&to be sufficiently organized.", + "obj_tasque_manager_enemy_slash_Step_0_gml_19_0": "Processes! Services!&Performance! Details!", + "obj_tasque_manager_enemy_slash_Step_0_gml_205_0": "* TASQUE MANAGER - Obsessed with order, and abhors Chaos. Whip it good!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_231_0": "Hush, puppy!&No growling...", + "obj_tasque_manager_enemy_slash_Step_0_gml_231_1": "Oh, what a&perfect little&puppy you are!", + "obj_tasque_manager_enemy_slash_Step_0_gml_236_0": "* Tasque Manager seemed slightly pleased at the Order!!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_23_0": "", + "obj_tasque_manager_enemy_slash_Step_0_gml_254_0": "* (Your act failed...)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_256_0": "* Susie was trained like an animal.../", + "obj_tasque_manager_enemy_slash_Step_0_gml_263_0": "* (You asked Tasque Manager to show you order. She obliges!)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_264_0": "* (You asked for order!)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_265_0": "A treat!! Somebody give her a treat!!", + "obj_tasque_manager_enemy_slash_Step_0_gml_269_0": "\\EH* Play dead!? I'll teach YOU to play dead!!~1", + "obj_tasque_manager_enemy_slash_Step_0_gml_274_0": "* Susie got managed!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_277_0": "* (You talked to Tasque Manager, but no effect...)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_27_0": "Wrinkly clothing?", + "obj_tasque_manager_enemy_slash_Step_0_gml_282_0": "* (Everyone asked Tasque Manager to show you order. She obliges!)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_284_0": "What a wonderfully crafted&signpost^1! I'm giving it an&obedience medal!", + "obj_tasque_manager_enemy_slash_Step_0_gml_293_0": "* S-Action failed!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_299_0": "* Ralsei got trained like an animal!!/", + "obj_tasque_manager_enemy_slash_Step_0_gml_301_0": "* Susie barked madly!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_302_0": "* Susie's mouth froths!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_307_0": "Why the hell do YOU get one of those!!", + "obj_tasque_manager_enemy_slash_Step_0_gml_30_0": "Slouched back?", + "obj_tasque_manager_enemy_slash_Step_0_gml_311_0": "* Due to good behavior^1, he received an obedience badge.~1", + "obj_tasque_manager_enemy_slash_Step_0_gml_314_0": "* R-Action failed!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_316_0": "* Ralsei got managed!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_322_0": "* Ralsei fell in line!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_323_0": "* Ralsei listened closely!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_326_0": "He really&loves to do&what he's told^1,&doesn't he?/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_33_0": "Delinquent tendencies?", + "obj_tasque_manager_enemy_slash_Step_0_gml_36_0": "Untied shoelaces?", + "obj_tasque_manager_enemy_slash_Step_0_gml_39_0": "~1&Let me whip it into shape!", + "obj_tasque_manager_enemy_slash_Step_0_gml_46_0": "Hors d'oeuvre,&Hors d'oeuvre...&I mean, order, order!", + "obj_tasque_manager_enemy_slash_Step_0_gml_46_1": "Order, order!", + "obj_tasque_manager_enemy_slash_Step_0_gml_53_0": "Kitties!!", + "obj_tasque_manager_enemy_slash_Step_0_gml_53_1": "Aren't my kitties just&so well behaved? Watch!", + "obj_tasque_manager_enemy_slash_Step_0_gml_68_0": "Chaos, chaos!?&No, no! Order, order!&Now get rid of that&silly tail!", + "obj_tasque_manager_enemy_slash_Step_0_gml_74_0": "Chaos, chaos!?&No, no! Order, order!&Now get rid of that&silly Devilsknife!", + "obj_tasquepainting_slash_Other_10_gml_10_0": "* (The painting is labelled \\\"Timberly\\\".)/%", + "obj_tasquepainting_slash_Other_10_gml_15_0": "* (The painting is labelled \\\"Tasq\\\".)/%", + "obj_tasquepainting_slash_Other_10_gml_20_0": "* (The painting is labelled \\\"Tasc\\\".)/%", + "obj_tasquepainting_slash_Other_10_gml_25_0": "* (The painting is empty.)/%", + "obj_tasquepainting_slash_Other_10_gml_5_0": "* (The painting is labelled \\\"Task\\\".)/%", + "obj_tem_school_slash_Other_10_gml_10_0": "* KRISP!^1!&* awa..^1. ver sorz..^1.&* tem already have partner.../%", + "obj_tem_school_slash_Other_10_gml_15_0": "* tem partner with..^1.&* EG!!!/%", + "obj_tem_school_slash_Other_10_gml_22_0": "* (It's a black-and-white hardboiled egg.)/", + "obj_tem_school_slash_Other_10_gml_23_0": "* (Sadly, seems like it already has a partner.)/%", + "obj_tem_school_slash_Other_10_gml_31_0": "* suz... VER MEAN!!^1!&* said tem talk stupid.../", + "obj_tem_school_slash_Other_10_gml_32_0": "* WRON^1! tem a SMART!!^1!&* tem study hard and go to COLLEGE!!!/%", + "obj_tem_school_slash_Other_10_gml_36_0": "* suz... VER MEAN!!^1!&* said eg..^1.&* NEVER HATCH!!!/%", + "obj_tem_school_slash_Other_10_gml_43_0": "* (The hardboiled egg emanates a feeling of pity towards you.)/%", + "obj_tem_school_slash_Other_10_gml_59_0": "* tem still study..^1. study harb!!!/", + "obj_tem_school_slash_Other_10_gml_60_0": "* tem get a SMART^1! go to COLLEG!^1! achieve DREAM!!/", + "obj_tem_school_slash_Other_10_gml_61_0": "* then tem become..^1. TEM BECOME....!!/", + "obj_tem_school_slash_Other_10_gml_62_0": "* Hahaha..^1. As if you could even envision it./%", + "obj_tem_school_slash_Other_10_gml_66_0": "* (The eggs you have collected so far. There's ~1.)/%", + "obj_tensionbar_slash_Draw_0_gml_18_0": "%", + "obj_tensionbar_slash_Draw_0_gml_25_0": "M", + "obj_tensionbar_slash_Draw_0_gml_26_0": "A", + "obj_tensionbar_slash_Draw_0_gml_27_0": "X", + "obj_thrashafter_event_slash_Step_0_gml_104_0": "* R..^1. Really!^1?&* You'd let me tag along...!?/", + "obj_thrashafter_event_slash_Step_0_gml_106_0": "* Sure^1, why not^1. You can be an unofficial team member./", + "obj_thrashafter_event_slash_Step_0_gml_108_0": "* Wow^1! M..^1. Me!^1? In the ~1!?/", + "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* W..^1. Wait.../%", + "obj_thrashafter_event_slash_Step_0_gml_125_0": "* Can we have monogrammed track jackets?/", + "obj_thrashafter_event_slash_Step_0_gml_127_0": "* Yeah^1.&* Ralsei will make them./", + "obj_thrashafter_event_slash_Step_0_gml_129_0": "* H..^1. Huh!?/", + "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* ... Okay^1, sure!/", + "obj_thrashafter_event_slash_Step_0_gml_132_0": "* Ahahah!!^1!&* Lancer joins the team!!!/%", + "obj_thrashafter_event_slash_Step_0_gml_144_0": "* Lancer joined the party! %%", + "obj_thrashafter_event_slash_Step_0_gml_159_0": "* No./%", + "obj_thrashafter_event_slash_Step_0_gml_22_0": "* Y..^1. You got past Thrash World!?/", + "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* Hng..^1. Even with your help^1, I couldn't stop you.../", + "obj_thrashafter_event_slash_Step_0_gml_25_0": "* Hey^1, it's alright^1, Lancer^1. It was a nice effort./", + "obj_thrashafter_event_slash_Step_0_gml_27_0": "* Yeah^1, I mean^1, you gotta be realistic./", + "obj_thrashafter_event_slash_Step_0_gml_28_0": "\\E2* Nothing can stop us^1. Not even ourselves./", + "obj_thrashafter_event_slash_Step_0_gml_29_0": "Guys", + "obj_thrashafter_event_slash_Step_0_gml_30_0": "The (Censored) Squad", + "obj_thrashafter_event_slash_Step_0_gml_31_0": "The Lancer Fan Club", + "obj_thrashafter_event_slash_Step_0_gml_32_0": "The Friendly Fun Gang", + "obj_thrashafter_event_slash_Step_0_gml_34_0": "* That's right!^1!&* The ~1!!/", + "obj_thrashafter_event_slash_Step_0_gml_35_0": "* You crush everything that gets in your way!/%", + "obj_thrashafter_event_slash_Step_0_gml_59_0": "* Hmmm..^1. What am I supposed to do^1, then.../", + "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* If I can't stop you^1, then.../", + "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* Then^1, my dad will.../%", + "obj_thrashafter_event_slash_Step_0_gml_77_0": "* .../", + "obj_thrashafter_event_slash_Step_0_gml_78_0": "* Well.../", + "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* Why don't you come with us.../", + "obj_thrashafter_event_slash_Step_0_gml_80_0": "\\E1* And maybe you'll think of how to stop us on the way./%", + "obj_throwralsei_slash_Step_0_gml_26_0": "* Press ", + "obj_town_event_slash_Step_0_gml_120_0": "* (They just closed the blinds...)/%", + "obj_town_event_slash_Step_0_gml_157_0": "* (You flushed the toilet!)/%", + "obj_town_event_slash_Step_0_gml_186_0": "* Kris...^1?&* Is everything..^1. alright in there?/%", + "obj_town_event_slash_Step_0_gml_191_0": "* Kris^1, WHAT are you doing?/", + "obj_town_event_slash_Step_0_gml_192_0": "* You did not put a bath bomb in the toilet again^1, did you?/%", + "obj_town_event_slash_Step_0_gml_197_0": "* Kris^1, if anything bad happens^1, you are paying for the plumbing bill./%", + "obj_treasure_room_slash_Other_10_gml_14_0": "* (It won't open.)/%", + "obj_treasure_room_slash_Other_10_gml_18_0": "* (The chest is empty.)/%", + "obj_treasure_room_slash_Other_10_gml_65_0": "* (You opened the treasure chest.^1)&* (Inside was \\cY~1\\cW.)/", + "obj_treasure_room_slash_Other_10_gml_76_0": "* (\\cY~1\\cW was added to your \\cY~2\\cW.)", + "obj_treasure_room_slash_Other_10_gml_83_0": " Dark Dollars", + "obj_unusedclassevent_slash_Step_0_gml_123_0": "* ... Hey, Kris.../", + "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* What.../", + "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* What just happened...?/", + "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* Like^1, that wasn't a dream or anything^1, was it...?/%", + "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* .../", + "obj_unusedclassevent_slash_Step_0_gml_142_0": "\\E3* Anyway, as I was SAYING,/", + "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* Let's just tell Alphys we couldn't find any chalk./%", + "obj_unusedclassevent_slash_Step_0_gml_16_0": "* Wh..^1. what happened!^2?&* I can't see anything!!/%", + "obj_unusedclassevent_slash_Step_0_gml_186_0": "* You gathered all the junk off the floor.../%", + "obj_unusedclassevent_slash_Step_0_gml_225_0": "* ... and turned it into a giant dusty ball./%", + "obj_unusedclassevent_slash_Step_0_gml_52_0": "* Hey^1, WATCH IT!/%", + "obj_unusedclassevent_slash_Step_0_gml_94_0": "* H..^1. Huh...?/", + "obj_unusedclassevent_slash_Step_0_gml_95_0": "* The unused classroom...?/", + "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* How'd we get here...?/%", + "obj_virovirokun_enemy_slash_Step_0_gml_114_0": "* Virovirokun looks extra sick.", + "obj_virovirokun_enemy_slash_Step_0_gml_117_0": "* Virovirokun looks healthy.", + "obj_virovirokun_enemy_slash_Step_0_gml_122_0": "* Smells like cherry syrup.", + "obj_virovirokun_enemy_slash_Step_0_gml_126_0": "* Virovirokun is poking round things with a spear.", + "obj_virovirokun_enemy_slash_Step_0_gml_127_0": "* Virovirokun uses a text document as a tissue.", + "obj_virovirokun_enemy_slash_Step_0_gml_128_0": "* Virovirokun is sweating suspiciously.", + "obj_virovirokun_enemy_slash_Step_0_gml_129_0": "* Virovirokun is beeping a criminal tune.", + "obj_virovirokun_enemy_slash_Step_0_gml_154_0": "* VIROVIROKUN - This sick virus needs affordable healthcare./%", + "obj_virovirokun_enemy_slash_Step_0_gml_163_0": "* You treated Virovirokun with care! It's no longer infectious!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_179_0": "* Everyone treated the enemy with tender loving care!! All the enemies felt great!!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_183_0": "* You and Noelle showed the enemy tender loving care!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_198_0": "\\E2* H..^1. huh? What are you telling me to do? ACT...?/", + "obj_virovirokun_enemy_slash_Step_0_gml_199_0": "\\E8* Can someone please explain what's going on?!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_209_0": "Oh boy, is this&your first time&in a battle?", + "obj_virovirokun_enemy_slash_Step_0_gml_222_0": "\\E6* Uh... well... um... yes./%", + "obj_virovirokun_enemy_slash_Step_0_gml_232_0": "Oh boy...", + "obj_virovirokun_enemy_slash_Step_0_gml_24_0": "I'm the fever,&I'm the chill.", + "obj_virovirokun_enemy_slash_Step_0_gml_256_0": "* You and Virovirokun explained how battles work to Noelle./%", + "obj_virovirokun_enemy_slash_Step_0_gml_25_0": "Don't let&this bug ya!", + "obj_virovirokun_enemy_slash_Step_0_gml_26_0": "Happy new&year 1997!", + "obj_virovirokun_enemy_slash_Step_0_gml_27_0": "I've got a love&letter for you.", + "obj_virovirokun_enemy_slash_Step_0_gml_296_0": "\\E4* I get it! It's kind of like Dragon Blazers!/", + "obj_virovirokun_enemy_slash_Step_0_gml_297_0": "\\E0* And if we're nice to you, we can win through mercy?/%", + "obj_virovirokun_enemy_slash_Step_0_gml_307_0": "Yeah", + "obj_virovirokun_enemy_slash_Step_0_gml_30_0": "Got your nose!", + "obj_virovirokun_enemy_slash_Step_0_gml_320_0": "\\E2* And the way I have to do that is.../", + "obj_virovirokun_enemy_slash_Step_0_gml_321_0": "\\EH* Dressing up in a weird costume./%", + "obj_virovirokun_enemy_slash_Step_0_gml_331_0": "Yeah", + "obj_virovirokun_enemy_slash_Step_0_gml_344_0": "\\EH* .../%", + "obj_virovirokun_enemy_slash_Step_0_gml_40_0": "This shrink's&out of control!", + "obj_virovirokun_enemy_slash_Step_0_gml_428_0": "* Ralsei cooked up a cure./", + "obj_virovirokun_enemy_slash_Step_0_gml_433_0": "\\EH* If you're sick, shouldn't you have some soup? Say \\\"aah\\\"~!/", + "obj_virovirokun_enemy_slash_Step_0_gml_436_0": "* Sickness was cured! Everyone's HP up!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_444_0": "* Susie cooked up a cure!/", + "obj_virovirokun_enemy_slash_Step_0_gml_447_0": "\\E2* What, you want me to cook something!?/", + "obj_virovirokun_enemy_slash_Step_0_gml_450_0": "* Susie put a hot dog in the microwave!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_46_0": "Yaha, I'm&home free!", + "obj_virovirokun_enemy_slash_Step_0_gml_472_0": "* She forgot to poke holes in it! The hot dog exploded!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_484_0": "* Susie commiserated with the enemy!/", + "obj_virovirokun_enemy_slash_Step_0_gml_486_0": "\\E2* Stick it to the man^1, dude./", + "obj_virovirokun_enemy_slash_Step_0_gml_487_0": "\\E2* Even if that means cloning yourself^1, or whatever./%", + "obj_virovirokun_enemy_slash_Step_0_gml_492_0": "* Susie encouraged evil!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_504_0": "* Ralsei tried to steer the enemy down the right path./", + "obj_virovirokun_enemy_slash_Step_0_gml_506_0": "\\E0* Not everybody knows this^1, but.../", + "obj_virovirokun_enemy_slash_Step_0_gml_507_0": "\\E2* Crimes are bad. ..^1. Did you know that?/%", + "obj_virovirokun_enemy_slash_Step_0_gml_512_0": "* Ralsei tried to rehabilitate!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_527_0": "* Noelle offered a cold compress!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_532_0": "* Noelle tried her best!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_540_0": "* Noelle was clueless!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_54_0": "Kindness is&contagious!", + "obj_virovirokun_enemy_slash_Step_0_gml_54_1": "Just what the&doctor ordered!", + "obj_virovirokun_enemy_slash_Step_0_gml_58_0": "Nice", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_117_0": "\\EB* (What..^1. what just happened?)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_118_0": "\\EB* (Did I actually just...)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_119_0": "\\E3* (No^1, they..^1. they must have given it to us. The ring.)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_120_0": "\\Ee* (...)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0": "\\EQ* (Though^1, if Susie bought me a ring...)/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0_b": "\\Ed* (Besides..^1. it's good to get stronger^1, isn't it?)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_122_0": "\\E4* Th..^1. thanks^1, Kris!/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_28_0": "* If you're something else^1, maybe a Dating Shoes isn't right...?/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_29_0": "* Maybe I could interest you in a FreezeRing?/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_44_0": "\\E2* Huh...? A ring...?/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_46_0": "\\E8* Faha, sorry, I don't think WE need something like that!/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_47_0": "* C'mon, angel! You can't get stronger without good equipment!/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_49_0": "\\E1* Stronger...? R-right, I guess that's how it works here.../%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_84_0": "* (You got the FreezeRing.)/%", + "obj_weirdroute_manipulator_slash_Step_0_gml_36_0": "\\E2* K-Kris...^1? Are you sure this isn't the wrong way?/%", + "obj_werewerewire_enemy_slash_Step_0_gml_101_0": "* Werewerewire crackles at a level too high for you to understand.", + "obj_werewerewire_enemy_slash_Step_0_gml_102_0": "* Werewerewire shuffles coolly.", + "obj_werewerewire_enemy_slash_Step_0_gml_103_0": "* Werewerewire looks strong just standing there.", + "obj_werewerewire_enemy_slash_Step_0_gml_104_0": "* Werewerewire pretends to ignore you.", + "obj_werewerewire_enemy_slash_Step_0_gml_105_0": "* Smells like a lightning strike.", + "obj_werewerewire_enemy_slash_Step_0_gml_377_0": "* WEREWEREWIRE - It absorbed the wire and became stronger. Be careful!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_383_0": "* You and Werewerewire locked eyes. The atmosphere is electric.../%", + "obj_werewerewire_enemy_slash_Step_0_gml_383_1": "* You watched coldly./%", + "obj_werewerewire_enemy_slash_Step_0_gml_393_0": "* You and Susie told Werewerewire you'd beat them up!/", + "obj_werewerewire_enemy_slash_Step_0_gml_394_0": "* The air crackles with fighting spirit!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_408_0": "* You and Ralsei whispered sweetly to Werewerewire!/", + "obj_werewerewire_enemy_slash_Step_0_gml_409_0": "* It pretended not to care^1, but ACTs became more effective!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_412_0": "* Susie snorted \\\"tch!\\\"/%", + "obj_werewerewire_enemy_slash_Step_0_gml_412_1": "* Susie laughed \\\"heh!\\\"/%", + "obj_werewerewire_enemy_slash_Step_0_gml_424_0": "* Ralsei winks demurely!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_424_1": "* Ralsei smiled sweetly!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_97_0": "* Werewerewire's wire is loose!", + "obj_werewire_enemy_slash_Step_0_gml_102_0": "* Werewire crackles incomprehensibly.", + "obj_werewire_enemy_slash_Step_0_gml_103_0": "* Werewire shuffles menacingly.", + "obj_werewire_enemy_slash_Step_0_gml_104_0": "* Werewire dusts sparks off its shoulders.", + "obj_werewire_enemy_slash_Step_0_gml_105_0": "* The atmosphere is electric.", + "obj_werewire_enemy_slash_Step_0_gml_106_0": "* Smells like ozone.", + "obj_werewire_enemy_slash_Step_0_gml_122_0": "* Try timing your attacks by pressing ~1!", + "obj_werewire_enemy_slash_Step_0_gml_393_0": "* WEREWIRE - Controlled by the Queen's wire, it's sleepwalking through a nightmare!/%", + "obj_werewire_enemy_slash_Step_0_gml_399_0": "* You jiggled your body. The wire loosened in turn!/%", + "obj_werewire_enemy_slash_Step_0_gml_399_1": "* You jiggled your body!/%", + "obj_werewire_enemy_slash_Step_0_gml_425_0": "* Press ~1 to throw, aim for the weakpoint!", + "obj_werewire_enemy_slash_Step_0_gml_457_0": "* Susie yanked on the wire! It loosened a little bit./%", + "obj_werewire_enemy_slash_Step_0_gml_457_1": "* Susie yanked the wire!/%", + "obj_werewire_enemy_slash_Step_0_gml_469_0": "* Ralsei sang a snake-charming song to the wire! It loosened a little bit./%", + "obj_werewire_enemy_slash_Step_0_gml_469_1": "* Ralsei charmed the wire!/%", + "obj_werewire_enemy_slash_Step_0_gml_481_0": "* Noelle pulled out the plug like a fairy light!/%", + "obj_werewire_enemy_slash_Step_0_gml_481_1": "* Noelle pulled on the plug!/%", + "obj_werewire_enemy_slash_Step_0_gml_98_0": "* Werewire's wire is loose!", + "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_10_0": "* The wire greatly loosened!/%", + "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_75_0": "* The wire loosened a little!/%", + "obj_werewire_kristhrown_slash_Step_0_gml_25_0": "* Missed!/%", + "obj_wordbullet_slash_Create_0_gml_10_0": "TOP10", + "obj_wordbullet_slash_Create_0_gml_11_0": "FAMILY", + "obj_wordbullet_slash_Create_0_gml_12_0": "GUY", + "obj_wordbullet_slash_Create_0_gml_13_0": "FUNNY", + "obj_wordbullet_slash_Create_0_gml_14_0": "MOMENTS", + "obj_wordbullet_slash_Create_0_gml_15_0": "GIRL", + "obj_wordbullet_slash_Create_0_gml_16_0": "DOLL", + "obj_wordbullet_slash_Create_0_gml_17_0": "BOY", + "obj_wordbullet_slash_Create_0_gml_18_0": "QUEEN", + "obj_wordbullet_slash_Create_0_gml_19_0": "TALE", + "obj_wordbullet_slash_Create_0_gml_20_0": "JOKE", + "obj_wordbullet_slash_Create_0_gml_21_0": "FASHION", + "obj_wordbullet_slash_Create_0_gml_22_0": "MIX", + "obj_wordbullet_slash_Create_0_gml_23_0": "SOUND", + "obj_wordbullet_slash_Create_0_gml_24_0": "VIDEO", + "obj_wordbullet_slash_Create_0_gml_25_0": "TOP20", + "obj_wordbullet_slash_Create_0_gml_26_0": "LAUGH", + "obj_wordbullet_slash_Create_0_gml_27_0": "AND", + "obj_wordbullet_slash_Create_0_gml_28_0": "CRY", + "obj_wordbullet_slash_Create_0_gml_29_0": "LIKE", + "obj_wordbullet_slash_Create_0_gml_30_0": "RATE", + "obj_wordbullet_slash_Create_0_gml_9_0": "LOL", + "obj_wordbullet_slash_Draw_0_gml_15_0": "?", + "obj_wordbullet_slash_Draw_0_gml_15_1": "@", + "obj_wordbullet_slash_Draw_0_gml_15_2": "!", + "obj_wordbullet_slash_Draw_0_gml_15_3": "*", + "obj_wordbullet_slash_Draw_0_gml_15_4": "&", + "obj_writer_slash_Alarm_0_gml_20_0": "\\", + "obj_writer_slash_Alarm_0_gml_31_0": "\\", + "obj_writer_slash_Draw_0_gml_272_0": "\\", + "obj_writer_slash_Draw_0_gml_72_0": "\\", + "obj_zpoppup_enemy_slash_Step_0_gml_489_0": "* Ralsei tried to click on an ad with a castle on it.../", + "scr_84_debug_slash_scr_84_debug_gml_246_0": "test", + "scr_84_debug_slash_scr_84_debug_gml_282_0": "test", + "scr_84_debug_slash_scr_84_debug_gml_310_0": "test", + "scr_84_load_ini_slash_scr_84_load_ini_gml_13_0": "[EMPTY]", + "scr_actinfo_slash_scr_actinfo_gml_21_0": "Compliment", + "scr_actinfo_slash_scr_actinfo_gml_28_0": "DualBuster", + "scr_anyface_slash_scr_anyface_gml_23_0": "\\TX \\F0 \\E~1 \\FB \\TB %", + "scr_anyface_slash_scr_anyface_gml_24_0": "\\TX \\F0 \\E~1 \\Fa \\Ta %", + "scr_anyface_slash_scr_anyface_gml_27_0": "\\TX \\F0 \\E~1 \\FQ \\TQ %", + "scr_anyface_slash_scr_anyface_gml_28_0": "\\TX \\F0 \\E~1 \\Fs \\Ts %", + "scr_anyface_slash_scr_anyface_gml_28_0_b": "\\TX \\F0 \\E~1 \\F0 \\Tq %", + "scr_anyface_slash_scr_anyface_gml_29_0": "\\TX \\F0 \\E~1 \\FU \\TU %", + "scr_anyface_slash_scr_anyface_gml_30_0": "\\TX \\F0 \\E~1 \\Fb \\T0 %", + "scr_armorinfo_slash_scr_armorinfo_gml_100_0": "Nope. Not in 1st grade anymore.", + "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "Cuteness", + "scr_armorinfo_slash_scr_armorinfo_gml_105_0": "I said NO! C'mon already!", + "scr_armorinfo_slash_scr_armorinfo_gml_106_0": "It's nice being dressed up...", + "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "IronShackle", + "scr_armorinfo_slash_scr_armorinfo_gml_10_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_118_0": "Cuteness", + "scr_armorinfo_slash_scr_armorinfo_gml_11_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_125_0": "IronShackle", + "scr_armorinfo_slash_scr_armorinfo_gml_126_0": "Shackle that ironically increases#your attack and defense.", + "scr_armorinfo_slash_scr_armorinfo_gml_127_0": "(Damn, it's actually cool...)", + "scr_armorinfo_slash_scr_armorinfo_gml_128_0": "MouseToken", + "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "This guy's... familiar?", + "scr_armorinfo_slash_scr_armorinfo_gml_140_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_146_0": "MouseToken", + "scr_armorinfo_slash_scr_armorinfo_gml_147_0": "A golden coin with a once-powerful mousewizard engraved on it.", + "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "Jevilstail", + "scr_armorinfo_slash_scr_armorinfo_gml_149_0": "A J-shaped tail that gives you devilenergy.", + "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "I'm a good devil, OK?", + "scr_armorinfo_slash_scr_armorinfo_gml_161_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_167_0": "Jevilstail", + "scr_armorinfo_slash_scr_armorinfo_gml_168_0": "A J-shaped tail that gives you devilenergy.", + "scr_armorinfo_slash_scr_armorinfo_gml_169_0": "Figured I'd grow one someday.", + "scr_armorinfo_slash_scr_armorinfo_gml_170_0": "I'm a good devil, OK?", + "scr_armorinfo_slash_scr_armorinfo_gml_172_0": "... (I like it...)", + "scr_armorinfo_slash_scr_armorinfo_gml_182_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_189_0": "Silver Card", + "scr_armorinfo_slash_scr_armorinfo_gml_190_0": "A square charm that increases#dropped money by 5%", + "scr_armorinfo_slash_scr_armorinfo_gml_191_0": "Money, that's what I need.", + "scr_armorinfo_slash_scr_armorinfo_gml_192_0": "Do they take credit?", + "scr_armorinfo_slash_scr_armorinfo_gml_193_0": "It goes with my watch!", + "scr_armorinfo_slash_scr_armorinfo_gml_203_0": "$ +5%", + "scr_armorinfo_slash_scr_armorinfo_gml_210_0": "TwinRibbon", + "scr_armorinfo_slash_scr_armorinfo_gml_211_0": "Two ribbons. You'll have to put#your hair into pigtails.", + "scr_armorinfo_slash_scr_armorinfo_gml_212_0": "... it gets worse and worse.", + "scr_armorinfo_slash_scr_armorinfo_gml_213_0": "Try around my horns!", + "scr_armorinfo_slash_scr_armorinfo_gml_214_0": "... nostalgic, huh.", + "scr_armorinfo_slash_scr_armorinfo_gml_225_0": "GrazeArea", + "scr_armorinfo_slash_scr_armorinfo_gml_22_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_232_0": "GlowWrist", + "scr_armorinfo_slash_scr_armorinfo_gml_233_0": "A tough bracelet made of green wires,#and studded with sharp glowing lights.", + "scr_armorinfo_slash_scr_armorinfo_gml_234_0": "Whoops, it's tangled.", + "scr_armorinfo_slash_scr_armorinfo_gml_235_0": "Let me just untangle this...", + "scr_armorinfo_slash_scr_armorinfo_gml_236_0": "It's like holiday lights...", + "scr_armorinfo_slash_scr_armorinfo_gml_247_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_254_0": "ChainMail", + "scr_armorinfo_slash_scr_armorinfo_gml_255_0": "Chain-armor. Send it to 10 others#or it'll lose its defensive rating", + "scr_armorinfo_slash_scr_armorinfo_gml_256_0": "Damn, guess I'm cursed.", + "scr_armorinfo_slash_scr_armorinfo_gml_257_0": "A letter?... For me...?", + "scr_armorinfo_slash_scr_armorinfo_gml_258_0": "Armor? (It's cool...)", + "scr_armorinfo_slash_scr_armorinfo_gml_269_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_276_0": "B.ShotBowtie", + "scr_armorinfo_slash_scr_armorinfo_gml_277_0": "A handsome bowtie. Looks like the brand#name has been cut off.", + "scr_armorinfo_slash_scr_armorinfo_gml_278_0": "Ugh, I look like a nerd.", + "scr_armorinfo_slash_scr_armorinfo_gml_279_0": "Can I have suspenders?", + "scr_armorinfo_slash_scr_armorinfo_gml_280_0": "... do I put it in my hair?", + "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "... better than nothing.", + "scr_armorinfo_slash_scr_armorinfo_gml_291_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_298_0": "SpikeBand", + "scr_armorinfo_slash_scr_armorinfo_gml_299_0": "A black wristband covered in spikes.#Has the tendency to get stuck to itself.", + "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "It's sticky, huh, Kris...", + "scr_armorinfo_slash_scr_armorinfo_gml_2_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_300_0": "Can't say no to spikes.", + "scr_armorinfo_slash_scr_armorinfo_gml_301_0": "Um, do I... look tough?", + "scr_armorinfo_slash_scr_armorinfo_gml_302_0": "(Maybe Susie would like this look?)", + "scr_armorinfo_slash_scr_armorinfo_gml_30_0": "... better than nothing.", + "scr_armorinfo_slash_scr_armorinfo_gml_313_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_31_0": "It's sticky, huh, Kris...", + "scr_armorinfo_slash_scr_armorinfo_gml_320_0": "Silver Watch", + "scr_armorinfo_slash_scr_armorinfo_gml_321_0": "Grazing bullets affects#the turn length by 10% more", + "scr_armorinfo_slash_scr_armorinfo_gml_322_0": "It's clobbering time.", + "scr_armorinfo_slash_scr_armorinfo_gml_323_0": "I'm late, I'm late!", + "scr_armorinfo_slash_scr_armorinfo_gml_324_0": "(Th-this was mine...)", + "scr_armorinfo_slash_scr_armorinfo_gml_33_0": "It's like a name-tag!", + "scr_armorinfo_slash_scr_armorinfo_gml_342_0": "TensionBow", + "scr_armorinfo_slash_scr_armorinfo_gml_342_0_b": "GrazeTime", + "scr_armorinfo_slash_scr_armorinfo_gml_343_0": "Gain 10% more tension from#grazing bullets", + "scr_armorinfo_slash_scr_armorinfo_gml_364_0": "Mannequin", + "scr_armorinfo_slash_scr_armorinfo_gml_364_0_b": "TPGain", + "scr_armorinfo_slash_scr_armorinfo_gml_365_0": "It's a mannequin with the clothes#permanently attached. Useless", + "scr_armorinfo_slash_scr_armorinfo_gml_366_0": "Not even gonna ask.", + "scr_armorinfo_slash_scr_armorinfo_gml_367_0": "Um, the d-dress is cute...", + "scr_armorinfo_slash_scr_armorinfo_gml_368_0": "(Why did they spend $300 on this!?)", + "scr_armorinfo_slash_scr_armorinfo_gml_386_0": "DarkGoldBand", + "scr_armorinfo_slash_scr_armorinfo_gml_386_0_b": "???", + "scr_armorinfo_slash_scr_armorinfo_gml_387_0": "A black metal with a golden shine.", + "scr_armorinfo_slash_scr_armorinfo_gml_388_0": "Not even gonna ask.", + "scr_armorinfo_slash_scr_armorinfo_gml_389_0": "Um, the d-dress is cute...", + "scr_armorinfo_slash_scr_armorinfo_gml_390_0": "(Why did they spend $300 on this!?)", + "scr_armorinfo_slash_scr_armorinfo_gml_401_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_408_0": "SkyMantle", + "scr_armorinfo_slash_scr_armorinfo_gml_409_0": "A cape that shimmers fluorescently.#Protects against Elec and Holy attacks.", + "scr_armorinfo_slash_scr_armorinfo_gml_430_0": "SpikeShackle", + "scr_armorinfo_slash_scr_armorinfo_gml_431_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_432_0": "Get a load of THIS!", + "scr_armorinfo_slash_scr_armorinfo_gml_433_0": "Looking SHARP!", + "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b": "Elec/Holy", + "scr_armorinfo_slash_scr_armorinfo_gml_434_0": "(It's tearing my sleeves...)", + "scr_armorinfo_slash_scr_armorinfo_gml_43_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_452_0": "FrayedBowtie", + "scr_armorinfo_slash_scr_armorinfo_gml_453_0": "An old bowtie. It seems to have#lost much of its defensive value.", + "scr_armorinfo_slash_scr_armorinfo_gml_454_0": "Look. I have standards.", + "scr_armorinfo_slash_scr_armorinfo_gml_455_0": "It's still wearable!", + "scr_armorinfo_slash_scr_armorinfo_gml_456_0": "(Reminds me of Asgore...)", + "scr_armorinfo_slash_scr_armorinfo_gml_459_0": "Attack", + "scr_armorinfo_slash_scr_armorinfo_gml_467_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_491_0": "Dealmaker", + "scr_armorinfo_slash_scr_armorinfo_gml_492_0": "Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?", + "scr_armorinfo_slash_scr_armorinfo_gml_493_0": "Money, that's what I need.", + "scr_armorinfo_slash_scr_armorinfo_gml_494_0": "Two pairs of glasses?", + "scr_armorinfo_slash_scr_armorinfo_gml_495_0": "(Seems... familiar?)", + "scr_armorinfo_slash_scr_armorinfo_gml_49_0": "It says \"Friendship!\"", + "scr_armorinfo_slash_scr_armorinfo_gml_505_0": "$ +30%", + "scr_armorinfo_slash_scr_armorinfo_gml_50_0": "A bracelet made out of various#symbol-inscribed cubes.", + "scr_armorinfo_slash_scr_armorinfo_gml_516_0": "RoyalPin", + "scr_armorinfo_slash_scr_armorinfo_gml_517_0": "A brooch engraved with Queen's face.#Careful of the sharp part.", + "scr_armorinfo_slash_scr_armorinfo_gml_518_0": "ROACH? Oh, brooch. Heh.", + "scr_armorinfo_slash_scr_armorinfo_gml_519_0": "I'm a cute little corkboard!", + "scr_armorinfo_slash_scr_armorinfo_gml_51_0": "... okay.", + "scr_armorinfo_slash_scr_armorinfo_gml_520_0": "Queen... gave this to me.", + "scr_armorinfo_slash_scr_armorinfo_gml_52_0": "It says \\\"Friendship!\\\"", + "scr_armorinfo_slash_scr_armorinfo_gml_54_0": "Hey, y-you jumbled it...", + "scr_armorinfo_slash_scr_armorinfo_gml_64_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_70_0": "Pink Ribbon", + "scr_armorinfo_slash_scr_armorinfo_gml_71_0": "A cute hair ribbon that increases#the range bullets increase tension.", + "scr_armorinfo_slash_scr_armorinfo_gml_72_0": "Nope. Not in 1st grade anymore.", + "scr_armorinfo_slash_scr_armorinfo_gml_73_0": "Um... D-do I look cute...?", + "scr_armorinfo_slash_scr_armorinfo_gml_75_0": "... feels familiar.", + "scr_armorinfo_slash_scr_armorinfo_gml_78_0": "I said NO! C'mon already!", + "scr_armorinfo_slash_scr_armorinfo_gml_79_0": "TP Range", + "scr_armorinfo_slash_scr_armorinfo_gml_7_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_8_0": "Hey, hands off!", + "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_91_0": "GrazeArea", + "scr_armorinfo_slash_scr_armorinfo_gml_98_0": "White Ribbon", + "scr_armorinfo_slash_scr_armorinfo_gml_99_0": "A crinkly hair ribbon that slightly#increases your defense.", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0": "\\", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0": "Shift", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Control", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0": "Caps lock", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0": "Escape", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0": "Space", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0": "Page up", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0": "Page down", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0": "End", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0": "Home", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0": "Left", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0": "Up", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0": "Right", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0": "Down", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0": "Insert", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0": "Delete", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0": "Windows", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0": "Backspace", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0": "Numpad 0", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0": "Numpad 1", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0": "Numpad 2", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0": "Numpad 3", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0": "Numpad 4", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0": "Numpad 5", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0": "Numpad 6", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0": "Numpad 7", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0": "Numpad 8", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0": "Numpad 9", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0": "Tab", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0": "Numpad *", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0": "Numpad +", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0": "Numpad -", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0": "Numpad .", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0": "Numpad /", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0": "Numpad 5 (nmlk off)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0": "Num lock", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0": "Scroll lock", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0": "Shift (left)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0": "Enter", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0": "Shift (right)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0": "Ctrl (left)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0": "Ctrl (right)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0": "Alt (left)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0": "Alt (right)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0": "Pause", + "scr_asgface_slash_scr_asgface_gml_1_0": "\\TX \\F0 \\E~1 \\FA \\TA %", + "scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* A necklace of Rudinns blocks your path.", + "scr_encountersetup_slash_scr_encountersetup_gml_1012_0": "* Poppup and caretakers appeared!", + "scr_encountersetup_slash_scr_encountersetup_gml_1032_0": "* Maice blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_1052_0": "* Swatchling and vermin appeared!", + "scr_encountersetup_slash_scr_encountersetup_gml_1066_0": "* Werewerewire strongly blocks the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_1076_0": "* Berdly blocks the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_1090_0": "* Mauswheel spins into you!", + "scr_encountersetup_slash_scr_encountersetup_gml_1104_0": "* GIGA Queen blocks the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_1114_0": " ", + "scr_encountersetup_slash_scr_encountersetup_gml_1156_0": "* Tasque and Co. drew near!", + "scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* Rudinn and Hathy blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_1175_0": "* Tasques zoomed towards you!", + "scr_encountersetup_slash_scr_encountersetup_gml_1233_0": "* Poppup and Virovirokun Appeared!", + "scr_encountersetup_slash_scr_encountersetup_gml_1247_0": "* Graze!", + "scr_encountersetup_slash_scr_encountersetup_gml_1263_0": "* Round One!", + "scr_encountersetup_slash_scr_encountersetup_gml_1282_0": "* Round Two!", + "scr_encountersetup_slash_scr_encountersetup_gml_1301_0": "* Round Three!", + "scr_encountersetup_slash_scr_encountersetup_gml_1323_0": "* Round Four!", + "scr_encountersetup_slash_scr_encountersetup_gml_132_0": "* Rudinn and Hathy blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_1339_0": "* Final Round!", + "scr_encountersetup_slash_scr_encountersetup_gml_1351_0": "* Werewire appeared.", + "scr_encountersetup_slash_scr_encountersetup_gml_1377_0": "* Ambyu-Lance beeps towards you!", + "scr_encountersetup_slash_scr_encountersetup_gml_1390_0": "* Tasque crossed your path!", + "scr_encountersetup_slash_scr_encountersetup_gml_1422_0": "* Jigsaw Joe jigs in!", + "scr_encountersetup_slash_scr_encountersetup_gml_1441_0": "* Poppup and Maus appeared.", + "scr_encountersetup_slash_scr_encountersetup_gml_144_0": "* C. Round attacked violently!&* (You recall Ralsei's advice to include Susie in an ACT.)", + "scr_encountersetup_slash_scr_encountersetup_gml_1462_0": "* Pipis.", + "scr_encountersetup_slash_scr_encountersetup_gml_155_0": "* Clover grew close!", + "scr_encountersetup_slash_scr_encountersetup_gml_174_0": "* Three Hathys blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_188_0": "* Here it comes!", + "scr_encountersetup_slash_scr_encountersetup_gml_201_0": "* Ponman drew near!", + "scr_encountersetup_slash_scr_encountersetup_gml_222_0": "* Ponman drew near!", + "scr_encountersetup_slash_scr_encountersetup_gml_239_0": "* Clover and Hathy grew close!", + "scr_encountersetup_slash_scr_encountersetup_gml_250_0": "* Rabbicks slithered in the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_266_0": "* Rabbicks slithered in the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_277_0": "* Bloxers assembled!", + "scr_encountersetup_slash_scr_encountersetup_gml_293_0": "* Bloxers assembled!", + "scr_encountersetup_slash_scr_encountersetup_gml_308_0": "* Lancer blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_319_0": "* Jigsawry drew near!", + "scr_encountersetup_slash_scr_encountersetup_gml_320_0": "* A different Jigsawry from last time drew near!", + "scr_encountersetup_slash_scr_encountersetup_gml_321_0": "* Assumedly another different Jigsawry appeared!", + "scr_encountersetup_slash_scr_encountersetup_gml_340_0": "* A board of Jigsawrys blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_34_0": "* It is known.", + "scr_encountersetup_slash_scr_encountersetup_gml_359_0": "* Smorgasboard.", + "scr_encountersetup_slash_scr_encountersetup_gml_374_0": "* Rabbick slithered in the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_400_0": "* LET THE GAMES BEGIN!", + "scr_encountersetup_slash_scr_encountersetup_gml_413_0": "* Here it comes^1. Again.", + "scr_encountersetup_slash_scr_encountersetup_gml_430_0": "* Head Hathy blocked the way quietly!", + "scr_encountersetup_slash_scr_encountersetup_gml_446_0": "* Head Hathy blocked the way quietly!", + "scr_encountersetup_slash_scr_encountersetup_gml_465_0": "* Head Hathy blocked the way quietly! (x3)", + "scr_encountersetup_slash_scr_encountersetup_gml_479_0": "* Two bad guys blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_500_0": "* Rabbicks slithered in the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_521_0": "* Various guys appeared!", + "scr_encountersetup_slash_scr_encountersetup_gml_533_0": "* King blocked the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_551_0": "* Ambyu-Lances beeped towards you!", + "scr_encountersetup_slash_scr_encountersetup_gml_554_0": "* Ambyu-Lances beeped towards you!", + "scr_encountersetup_slash_scr_encountersetup_gml_559_0": "* Hey Kris^1, lemme show you my ultimate healing!", + "scr_encountersetup_slash_scr_encountersetup_gml_568_0": "* Poppups popped up!", + "scr_encountersetup_slash_scr_encountersetup_gml_585_0": "* Tasques crossed your path!", + "scr_encountersetup_slash_scr_encountersetup_gml_603_0": "* Werewires swung in!", + "scr_encountersetup_slash_scr_encountersetup_gml_60_0": "* Test enemies showed up.", + "scr_encountersetup_slash_scr_encountersetup_gml_620_0": "* Maice blocked the way! ", + "scr_encountersetup_slash_scr_encountersetup_gml_637_0": "* Virovirokun floated in!", + "scr_encountersetup_slash_scr_encountersetup_gml_640_0": "* First strike!", + "scr_encountersetup_slash_scr_encountersetup_gml_661_0": "* Swatchlings bowed in!", + "scr_encountersetup_slash_scr_encountersetup_gml_681_0": "* Tasque Manager blocks the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_695_0": "* Berdly rides in!", + "scr_encountersetup_slash_scr_encountersetup_gml_708_0": "* Queen blocks the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_720_0": "* DON'T YOU WANNA BE A BIG SHOT?", + "scr_encountersetup_slash_scr_encountersetup_gml_732_0": "* It's time to be a BIG SHOT!", + "scr_encountersetup_slash_scr_encountersetup_gml_752_0": "* Sweet Cap'n Cakes block your way!", + "scr_encountersetup_slash_scr_encountersetup_gml_776_0": "* Thrash Machine reluctantly fights you!", + "scr_encountersetup_slash_scr_encountersetup_gml_791_0": "* Swatchlings bowed in!", + "scr_encountersetup_slash_scr_encountersetup_gml_808_0": "* Werewerewire strongly blocks the way!", + "scr_encountersetup_slash_scr_encountersetup_gml_817_0": "* Maus blocked the way! ", + "scr_encountersetup_slash_scr_encountersetup_gml_831_0": "* H-huh!? What's going on!?", + "scr_encountersetup_slash_scr_encountersetup_gml_848_0": "* Virovirokun and Ambyu-lance are fighting each other!", + "scr_encountersetup_slash_scr_encountersetup_gml_865_0": "* Virovirokun and Ambyu-lance are fighting each other!", + "scr_encountersetup_slash_scr_encountersetup_gml_882_0": "* Animal house.", + "scr_encountersetup_slash_scr_encountersetup_gml_892_0": "* Clover joins the stage!", + "scr_encountersetup_slash_scr_encountersetup_gml_901_0": "* It's a grazing adventure.", + "scr_encountersetup_slash_scr_encountersetup_gml_915_0": "\\EE* H-huh!? What's going on!?&* What are we doing!?", + "scr_encountersetup_slash_scr_encountersetup_gml_935_0": "* Smorgasbord 2.", + "scr_encountersetup_slash_scr_encountersetup_gml_955_0": "* Werewires swung in!", + "scr_encountersetup_slash_scr_encountersetup_gml_975_0": "* Werewire and Maus swung down like stringed superheroes!", + "scr_encountersetup_slash_scr_encountersetup_gml_98_0": "* Rudinn drew near!", + "scr_encountersetup_slash_scr_encountersetup_gml_992_0": "* Ambyu-Lance and its pet appeared!", + "scr_encountersetup_slash_scr_encountersetup_gml_99_0": "* A different Rudinn from last time drew near!", + "scr_fusion_info_slash_scr_fusion_info_gml_11_0": "Heal 60 HPx2", + "scr_fusion_info_slash_scr_fusion_info_gml_23_0": "Heal 60 HPx2", + "scr_fusion_info_slash_scr_fusion_info_gml_34_0": "$ Gained +5%", + "scr_fusion_info_slash_scr_fusion_info_gml_45_0": "Trance", + "scr_fusion_info_slash_scr_fusion_info_gml_56_0": "Graze Area+", + "scr_fusion_info_slash_scr_fusion_info_gml_56_0_b": "Attack+", + "scr_fusion_info_slash_scr_fusion_info_gml_67_0": "Graze TP+", + "scr_gamestart_slash_scr_gamestart_gml_100_0": "Ralsei", + "scr_gamestart_slash_scr_gamestart_gml_101_0": "Ralsei", + "scr_gamestart_slash_scr_gamestart_gml_101_0_b": " ", + "scr_gamestart_slash_scr_gamestart_gml_105_0": "Noelle", + "scr_gamestart_slash_scr_gamestart_gml_19_0": "", + "scr_gamestart_slash_scr_gamestart_gml_231_0": "ECHIDNA", + "scr_gamestart_slash_scr_gamestart_gml_282_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_293_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_297_0": "%%", + "scr_gamestart_slash_scr_gamestart_gml_300_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_303_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_305_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_306_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_307_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_325_0": "Yes", + "scr_gamestart_slash_scr_gamestart_gml_326_0": "No", + "scr_gamestart_slash_scr_gamestart_gml_327_0": "Maybe", + "scr_gamestart_slash_scr_gamestart_gml_328_0": "Don't know", + "scr_gamestart_slash_scr_gamestart_gml_341_0": "", + "scr_gamestart_slash_scr_gamestart_gml_353_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_356_0": "Home", + "scr_gamestart_slash_scr_gamestart_gml_356_0_b": "Yes", + "scr_gamestart_slash_scr_gamestart_gml_357_0": "No", + "scr_gamestart_slash_scr_gamestart_gml_358_0": "Maybe", + "scr_gamestart_slash_scr_gamestart_gml_359_0": "Don't know", + "scr_gamestart_slash_scr_gamestart_gml_396_0": "Kris", + "scr_gamestart_slash_scr_gamestart_gml_69_0": "Normal", + "scr_gamestart_slash_scr_gamestart_gml_72_0": " ", + "scr_gamestart_slash_scr_gamestart_gml_99_0": "Susie", + "scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0": "Heals#60HP", + "scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0": "Revive#ally#(Weak)", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* \"Life Dew\" - Revive Ally (Weak)&* Glowing dew...&* It refreshes your SOUL./%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* It could not be./%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* An emptiness filled your hands./%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* \"Dark Candy\" - Heals 60 HP&* Black and red star that& tastes like marshmallows./%", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_102_0": "A strange concoction made of#colorful squares. Will poison you.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_109_0": "A dollar with a certain dog on it.#Its value decreases each Chapter.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0": "Heals a fallen ally to MAX HP.#A minty green crystal.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0": "A shimmering shard.#Its use is unknown.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0": "Ralsei's handmade book full of#various tips and tricks.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0_b": "A shimmering shard.#Its value increases each Chapter.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_1_0": "---", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0": "Though broken, it seethes with power.#A master smith could fix it.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0": "This cake will make your taste buds#spin! Heals 160 HP to the team.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0": "A pastry in the shape of a top.#Heals ~1 HP to the team.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0": "A mysterious black burger made of...#Hey, this is just burnt! +70HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0": "A cookie shaped like Lancer's face.#Maybe not a cookie. Heals 1 HP?", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0": "An enormous salad... but, it's just#lettuce, so it's worthless. +4HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0": "A sandwich that can be split into 3.#Heals 70 HP to the team.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0": "Hearts, don't it!? It's filled with#divisive, clotty red jam. +??HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0": "It's quite small, but some#people REALLY like it. +??HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0": "You'd think it tastes perfect.#Heals 500HP.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0": "A dark roux with a delicate aroma.#Also... has worms in it. +50HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0": "A bagel with a reflective inside.#Makes music with each bite. +80HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0": "It's a mannequin with the clothes#permanently attached. Useless", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_5_0": "---", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0": "It's own-flavored tea.#The flavor just says \\\"Kris.\\\"", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0": "It's own-flavored tea.#The flavor just says \\\"Noelle.\\\"", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0": "It's own-flavored tea.#The flavor just says \\\"Ralsei.\\\"", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0": "It's own-flavored tea.#The flavor just says \\\"Susie.\\\"", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0": "It's the Double-Dark-Burger.#It'll take two bites to finish!", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0": "White candy with a chalky texture.#It'll recover 120HP.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0": "It's short for ButlerJuice.#It changes color with temperature.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_81_0": "Spaghetti woven by master coders, made#of macarons and ribbons. +30HP to all.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_84_0": "A coffee-and-chocolate flavored cookie.#Words spark out when you bite it.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_87_0": "Raises TP by 32% in battle.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_8_0": "Heals 40 HP. A red-and-black star#that tastes like marshmallows.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_90_0": "Raises TP by 50% in battle.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_93_0": "Raises TP to full in battle.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_96_0": "A minty powder that revives all#fallen party members to 25% HP.", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_99_0": "A breakable mint that revives all#fallen party members to 100% HP.", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0": "ARMORs", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0": "WEAPONs", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0": "ITEMs", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0": "STORAGE", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0": "KEY ITEMs", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0": "MONEY HOLE", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0": " Dark Dollars", + "scr_iteminfo_slash_scr_iteminfo_gml_100_0": "ChocDiamond", + "scr_iteminfo_slash_scr_iteminfo_gml_101_0": "Healing#varies", + "scr_iteminfo_slash_scr_iteminfo_gml_107_0": "Favwich", + "scr_iteminfo_slash_scr_iteminfo_gml_108_0": "Heals#ALL HP", + "scr_iteminfo_slash_scr_iteminfo_gml_114_0": "RouxlsRoux", + "scr_iteminfo_slash_scr_iteminfo_gml_115_0": "Heals#50 HP", + "scr_iteminfo_slash_scr_iteminfo_gml_121_0": "CD Bagel", + "scr_iteminfo_slash_scr_iteminfo_gml_122_0": "Heals#80 HP", + "scr_iteminfo_slash_scr_iteminfo_gml_128_0": "Mannequin", + "scr_iteminfo_slash_scr_iteminfo_gml_129_0": "Useless", + "scr_iteminfo_slash_scr_iteminfo_gml_135_0": "Kris Tea", + "scr_iteminfo_slash_scr_iteminfo_gml_136_0": "Healing#varies", + "scr_iteminfo_slash_scr_iteminfo_gml_142_0": "Noelle Tea", + "scr_iteminfo_slash_scr_iteminfo_gml_143_0": "Healing#varies", + "scr_iteminfo_slash_scr_iteminfo_gml_149_0": "Ralsei Tea", + "scr_iteminfo_slash_scr_iteminfo_gml_150_0": "Healing#varies", + "scr_iteminfo_slash_scr_iteminfo_gml_156_0": "Susie Tea", + "scr_iteminfo_slash_scr_iteminfo_gml_157_0": "Healing#varies", + "scr_iteminfo_slash_scr_iteminfo_gml_15_0": "Heals#40HP", + "scr_iteminfo_slash_scr_iteminfo_gml_163_0": "DD-Burger", + "scr_iteminfo_slash_scr_iteminfo_gml_164_0": "Heals#60HP 2x", + "scr_iteminfo_slash_scr_iteminfo_gml_16_0": "Heals#40HP", + "scr_iteminfo_slash_scr_iteminfo_gml_171_0": "LightCandy", + "scr_iteminfo_slash_scr_iteminfo_gml_172_0": "Heals#120HP", + "scr_iteminfo_slash_scr_iteminfo_gml_178_0": "ButJuice", + "scr_iteminfo_slash_scr_iteminfo_gml_179_0": "Heals#100HP", + "scr_iteminfo_slash_scr_iteminfo_gml_185_0": "SpagettiCode", + "scr_iteminfo_slash_scr_iteminfo_gml_186_0": "Heals#team#30HP", + "scr_iteminfo_slash_scr_iteminfo_gml_192_0": "JavaCookie", + "scr_iteminfo_slash_scr_iteminfo_gml_193_0": "Healing#varies", + "scr_iteminfo_slash_scr_iteminfo_gml_199_0": "TensionBit", + "scr_iteminfo_slash_scr_iteminfo_gml_200_0": "Raises#TP#32%", + "scr_iteminfo_slash_scr_iteminfo_gml_206_0": "TensionGem", + "scr_iteminfo_slash_scr_iteminfo_gml_207_0": "Raises#TP#50%", + "scr_iteminfo_slash_scr_iteminfo_gml_213_0": "TensionMax", + "scr_iteminfo_slash_scr_iteminfo_gml_214_0": "Raises#TP#Max", + "scr_iteminfo_slash_scr_iteminfo_gml_220_0": "ReviveDust", + "scr_iteminfo_slash_scr_iteminfo_gml_221_0": "Revives#team#25%", + "scr_iteminfo_slash_scr_iteminfo_gml_227_0": "ReviveBrite", + "scr_iteminfo_slash_scr_iteminfo_gml_228_0": "Revives#team#100%", + "scr_iteminfo_slash_scr_iteminfo_gml_22_0": "Heal#Downed#Ally", + "scr_iteminfo_slash_scr_iteminfo_gml_234_0": "S.POISON", + "scr_iteminfo_slash_scr_iteminfo_gml_235_0": "Hurts#party#member", + "scr_iteminfo_slash_scr_iteminfo_gml_23_0": "Heal#Downed#Ally", + "scr_iteminfo_slash_scr_iteminfo_gml_241_0": "DogDollar", + "scr_iteminfo_slash_scr_iteminfo_gml_242_0": "Not#so#useful", + "scr_iteminfo_slash_scr_iteminfo_gml_29_0": "Sell#at#shops", + "scr_iteminfo_slash_scr_iteminfo_gml_30_0": "Sell#at#shops", + "scr_iteminfo_slash_scr_iteminfo_gml_36_0": "Read#out of#battle", + "scr_iteminfo_slash_scr_iteminfo_gml_37_0": "Read#out of#battle", + "scr_iteminfo_slash_scr_iteminfo_gml_43_0": "Heals#20HP", + "scr_iteminfo_slash_scr_iteminfo_gml_44_0": "Heals#20HP", + "scr_iteminfo_slash_scr_iteminfo_gml_50_0": "Heals#team#160HP", + "scr_iteminfo_slash_scr_iteminfo_gml_51_0": "Heals#team#160HP", + "scr_iteminfo_slash_scr_iteminfo_gml_58_0": "Spincake", + "scr_iteminfo_slash_scr_iteminfo_gml_59_0": "Heals#team#~1HP", + "scr_iteminfo_slash_scr_iteminfo_gml_65_0": "Darkburger", + "scr_iteminfo_slash_scr_iteminfo_gml_66_0": "Heals#70HP", + "scr_iteminfo_slash_scr_iteminfo_gml_72_0": "LancerCookie", + "scr_iteminfo_slash_scr_iteminfo_gml_73_0": "Heals#50HP", + "scr_iteminfo_slash_scr_iteminfo_gml_79_0": "GigaSalad", + "scr_iteminfo_slash_scr_iteminfo_gml_80_0": "Heals#4HP", + "scr_iteminfo_slash_scr_iteminfo_gml_86_0": "ClubsSandwich", + "scr_iteminfo_slash_scr_iteminfo_gml_87_0": "Heals#team#70HP", + "scr_iteminfo_slash_scr_iteminfo_gml_93_0": "HeartsDonut", + "scr_iteminfo_slash_scr_iteminfo_gml_94_0": "Healing#varies", + "scr_itemnamelist_slash_scr_itemnamelist_gml_101_0": "S.POISON", + "scr_itemnamelist_slash_scr_itemnamelist_gml_104_0": "DogDollar", + "scr_itemnamelist_slash_scr_itemnamelist_gml_11_0": "ReviveMint", + "scr_itemnamelist_slash_scr_itemnamelist_gml_14_0": "Glowshard", + "scr_itemnamelist_slash_scr_itemnamelist_gml_17_0": "Manual", + "scr_itemnamelist_slash_scr_itemnamelist_gml_20_0": "BrokenCake", + "scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "Top Cake", + "scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "SpinCake", + "scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "Darkburger", + "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "LancerCookie", + "scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "GigaSalad", + "scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "Clubswich", + "scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "HeartsDonut", + "scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "ChocDiamond", + "scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "FavSandwich", + "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "RouxlsRoux", + "scr_itemnamelist_slash_scr_itemnamelist_gml_53_0": "CD Bagel", + "scr_itemnamelist_slash_scr_itemnamelist_gml_56_0": "Mannequin", + "scr_itemnamelist_slash_scr_itemnamelist_gml_59_0": "Kris Tea", + "scr_itemnamelist_slash_scr_itemnamelist_gml_5_0": " ", + "scr_itemnamelist_slash_scr_itemnamelist_gml_62_0": "Noelle Tea", + "scr_itemnamelist_slash_scr_itemnamelist_gml_65_0": "Ralsei Tea", + "scr_itemnamelist_slash_scr_itemnamelist_gml_68_0": "Susie Tea", + "scr_itemnamelist_slash_scr_itemnamelist_gml_71_0": "DD-Burger", + "scr_itemnamelist_slash_scr_itemnamelist_gml_74_0": "LightCandy", + "scr_itemnamelist_slash_scr_itemnamelist_gml_77_0": "ButJuice", + "scr_itemnamelist_slash_scr_itemnamelist_gml_80_0": "SpagettiCode", + "scr_itemnamelist_slash_scr_itemnamelist_gml_83_0": "JavaCookie", + "scr_itemnamelist_slash_scr_itemnamelist_gml_86_0": "TensionBit", + "scr_itemnamelist_slash_scr_itemnamelist_gml_89_0": "TensionGem", + "scr_itemnamelist_slash_scr_itemnamelist_gml_8_0": "Dark Candy", + "scr_itemnamelist_slash_scr_itemnamelist_gml_92_0": "TensionMax", + "scr_itemnamelist_slash_scr_itemnamelist_gml_95_0": "ReviveDust", + "scr_itemnamelist_slash_scr_itemnamelist_gml_98_0": "ReviveBrite", + "scr_itemuse_slash_scr_itemuse_gml_110_0": "I'm dizzy.", + "scr_itemuse_slash_scr_itemuse_gml_111_0": "Mmm, thank you!", + "scr_itemuse_slash_scr_itemuse_gml_112_0": "My eyes are spinning...", + "scr_itemuse_slash_scr_itemuse_gml_123_0": "Cooked to perfection!", + "scr_itemuse_slash_scr_itemuse_gml_127_0": "A bit burnt...?", + "scr_itemuse_slash_scr_itemuse_gml_132_0": "I-is this real meat...?", + "scr_itemuse_slash_scr_itemuse_gml_143_0": "Mmm... face", + "scr_itemuse_slash_scr_itemuse_gml_147_0": "(uncomfortable)", + "scr_itemuse_slash_scr_itemuse_gml_151_0": "Umm, what is this? It's cute...", + "scr_itemuse_slash_scr_itemuse_gml_161_0": "Why this!?", + "scr_itemuse_slash_scr_itemuse_gml_165_0": "Let's be healthy!", + "scr_itemuse_slash_scr_itemuse_gml_169_0": "Something to graze on!", + "scr_itemuse_slash_scr_itemuse_gml_177_0": "Quit hogging!", + "scr_itemuse_slash_scr_itemuse_gml_178_0": "Aww, thanks, Kris!", + "scr_itemuse_slash_scr_itemuse_gml_179_0": "(Kris took two thirds of it...)", + "scr_itemuse_slash_scr_itemuse_gml_193_0": "Mmm, blood!", + "scr_itemuse_slash_scr_itemuse_gml_198_0": "Aah, sticky...", + "scr_itemuse_slash_scr_itemuse_gml_203_0": "Mmm... what!? It's blood!?", + "scr_itemuse_slash_scr_itemuse_gml_217_0": "THAT'S it?", + "scr_itemuse_slash_scr_itemuse_gml_222_0": "* (You tried to call on the Cell Phone.)", + "scr_itemuse_slash_scr_itemuse_gml_229_0": "Umm, it's ok, Kris, I'll share...", + "scr_itemuse_slash_scr_itemuse_gml_239_0": "(It's SO good!)", + "scr_itemuse_slash_scr_itemuse_gml_243_0": "K-Kris!? I...", + "scr_itemuse_slash_scr_itemuse_gml_247_0": "(Huh? I didn't know Kris liked this flavor.)", + "scr_itemuse_slash_scr_itemuse_gml_257_0": "Cool, it's wriggling.", + "scr_itemuse_slash_scr_itemuse_gml_261_0": "Yum, is this spaghetti?", + "scr_itemuse_slash_scr_itemuse_gml_265_0": "Tastes like... jumprope?", + "scr_itemuse_slash_scr_itemuse_gml_275_0": "It's got crunch.", + "scr_itemuse_slash_scr_itemuse_gml_279_0": "How elegant!", + "scr_itemuse_slash_scr_itemuse_gml_283_0": "What a nice song...", + "scr_itemuse_slash_scr_itemuse_gml_290_0": "* (The clothes are stuck to the doll...)/", + "scr_itemuse_slash_scr_itemuse_gml_291_0": "* (There's no way you can use this.)/%", + "scr_itemuse_slash_scr_itemuse_gml_303_0": "(No reaction?)", + "scr_itemuse_slash_scr_itemuse_gml_304_0": "(... no reaction?)", + "scr_itemuse_slash_scr_itemuse_gml_309_0": "Hell yeah, apple juice!!", + "scr_itemuse_slash_scr_itemuse_gml_310_0": "Don't drink so fast!!", + "scr_itemuse_slash_scr_itemuse_gml_315_0": "Tastes like blueberries!", + "scr_itemuse_slash_scr_itemuse_gml_316_0": "Huh? Really?", + "scr_itemuse_slash_scr_itemuse_gml_31_0": "Yeahh!! That's good!", + "scr_itemuse_slash_scr_itemuse_gml_320_0": "Tastes like cinnamon! (What is this aftertaste...?)", + "scr_itemuse_slash_scr_itemuse_gml_332_0": "(... do they like it?)", + "scr_itemuse_slash_scr_itemuse_gml_333_0": "(They're drinking it...)", + "scr_itemuse_slash_scr_itemuse_gml_334_0": "(Umm, do they like it or not...?)", + "scr_itemuse_slash_scr_itemuse_gml_339_0": "Hell yeah, eggnog!!", + "scr_itemuse_slash_scr_itemuse_gml_340_0": "D-don't drink so fast!", + "scr_itemuse_slash_scr_itemuse_gml_345_0": "It's soft and sweet.", + "scr_itemuse_slash_scr_itemuse_gml_349_0": "... this is just water! You're pranking me, right?!", + "scr_itemuse_slash_scr_itemuse_gml_361_0": "(No reaction?)", + "scr_itemuse_slash_scr_itemuse_gml_362_0": "(I'm happy!)", + "scr_itemuse_slash_scr_itemuse_gml_367_0": "Hey, it's like marshmallows!!", + "scr_itemuse_slash_scr_itemuse_gml_368_0": "D-don't drink so fast!", + "scr_itemuse_slash_scr_itemuse_gml_36_0": "Hey, feed ME!!!", + "scr_itemuse_slash_scr_itemuse_gml_373_0": "Um... isn't this water?", + "scr_itemuse_slash_scr_itemuse_gml_377_0": "There's nothing in here!", + "scr_itemuse_slash_scr_itemuse_gml_389_0": "STOP LOOKING AT ME!", + "scr_itemuse_slash_scr_itemuse_gml_38_0": "Yummy!!! Marshmallows!!", + "scr_itemuse_slash_scr_itemuse_gml_390_0": "(They seem into it)", + "scr_itemuse_slash_scr_itemuse_gml_395_0": "... this is tea?", + "scr_itemuse_slash_scr_itemuse_gml_400_0": "It's grape juice!", + "scr_itemuse_slash_scr_itemuse_gml_401_0": "Huh, really?", + "scr_itemuse_slash_scr_itemuse_gml_405_0": "(Wonder if they sell this in gallons?)", + "scr_itemuse_slash_scr_itemuse_gml_418_0": "C'mon, gimme the rest!", + "scr_itemuse_slash_scr_itemuse_gml_422_0": "M-maybe give Susie the rest?", + "scr_itemuse_slash_scr_itemuse_gml_426_0": "* (You tried to call on the Cell Phone.)", + "scr_itemuse_slash_scr_itemuse_gml_427_0": "Th... there's MORE!?", + "scr_itemuse_slash_scr_itemuse_gml_42_0": "Oh, it's... sticky?", + "scr_itemuse_slash_scr_itemuse_gml_438_0": "Hey, this rules!", + "scr_itemuse_slash_scr_itemuse_gml_441_0": "* (You used the Egg.)/%", + "scr_itemuse_slash_scr_itemuse_gml_442_0": "Nice and chalky.", + "scr_itemuse_slash_scr_itemuse_gml_446_0": "(I-isn't this the chalk I gave her?)", + "scr_itemuse_slash_scr_itemuse_gml_456_0": "Hell'd you call this!?", + "scr_itemuse_slash_scr_itemuse_gml_460_0": "I made this.", + "scr_itemuse_slash_scr_itemuse_gml_464_0": "B-Brainfreeze! ... kidding!", + "scr_itemuse_slash_scr_itemuse_gml_472_0": "I'm NOT wearing it.", + "scr_itemuse_slash_scr_itemuse_gml_473_0": "How sweet!", + "scr_itemuse_slash_scr_itemuse_gml_474_0": "Reminds me of one of my sweaters.", + "scr_itemuse_slash_scr_itemuse_gml_487_0": "It says GUTS!", + "scr_itemuse_slash_scr_itemuse_gml_491_0": "It says Fluffy...", + "scr_itemuse_slash_scr_itemuse_gml_495_0": "I... I can't read these symbols...", + "scr_itemuse_slash_scr_itemuse_gml_504_0": "* (You felt tense.)/", + "scr_itemuse_slash_scr_itemuse_gml_505_0": "* (... try using it in battle.)/%", + "scr_itemuse_slash_scr_itemuse_gml_512_0": "* (You felt tense.)/", + "scr_itemuse_slash_scr_itemuse_gml_513_0": "* (... try using it in battle.)/%", + "scr_itemuse_slash_scr_itemuse_gml_520_0": "* (You felt tense.)/", + "scr_itemuse_slash_scr_itemuse_gml_521_0": "* (... try using it in battle.)/%", + "scr_itemuse_slash_scr_itemuse_gml_529_0": "Don't throw dust at me!", + "scr_itemuse_slash_scr_itemuse_gml_530_0": "It's minty!", + "scr_itemuse_slash_scr_itemuse_gml_531_0": "What are you sprinkling?", + "scr_itemuse_slash_scr_itemuse_gml_538_0": "Don't throw mints at me!", + "scr_itemuse_slash_scr_itemuse_gml_539_0": "It's minty!", + "scr_itemuse_slash_scr_itemuse_gml_540_0": "What are you throwing?", + "scr_itemuse_slash_scr_itemuse_gml_54_0": "Ah, I'm refreshed!", + "scr_itemuse_slash_scr_itemuse_gml_553_0": "Ugh! ...tastes good?", + "scr_itemuse_slash_scr_itemuse_gml_557_0": "Ow... er, thanks, Kris!", + "scr_itemuse_slash_scr_itemuse_gml_55_0": "(You weren't dead)", + "scr_itemuse_slash_scr_itemuse_gml_561_0": "(I'll... just pretend to drink it...)", + "scr_itemuse_slash_scr_itemuse_gml_575_0": "* (Where'd this come from?)/%", + "scr_itemuse_slash_scr_itemuse_gml_60_0": "(Don't look it)", + "scr_itemuse_slash_scr_itemuse_gml_616_0": "* You held the crystal up to your eye./", + "scr_itemuse_slash_scr_itemuse_gml_617_0": "* For some strange reason^1, for just a brief moment.../", + "scr_itemuse_slash_scr_itemuse_gml_618_0": "* You thought you saw the computer lab./", + "scr_itemuse_slash_scr_itemuse_gml_619_0": "* ...but^1, it must've just been your imagination./%", + "scr_itemuse_slash_scr_itemuse_gml_61_0": "Ah, I'm refreshed!", + "scr_itemuse_slash_scr_itemuse_gml_624_0": "* You held the crystal up to your eye./", + "scr_itemuse_slash_scr_itemuse_gml_625_0": "* ..^1. but nothing happened./%", + "scr_itemuse_slash_scr_itemuse_gml_629_0": "* It doesn't seem very useful./%", + "scr_itemuse_slash_scr_itemuse_gml_65_0": "Mints? I love mints!", + "scr_itemuse_slash_scr_itemuse_gml_82_0": "* (You tried to read the manual^1, but it was so dense it made your head spin...)/%", + "scr_itemuse_slash_scr_itemuse_gml_94_0": "Mmm, seconds!", + "scr_itemuse_slash_scr_itemuse_gml_95_0": "Whoops.", + "scr_itemuse_slash_scr_itemuse_gml_96_0": "Happy birthday! Haha!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0": "Hoho! What a terrific boy's adventure.#Time to kick off my feet and relax...", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_109_0": "Oo la la! Who is that handsome#mustachioed boy! I think I'm in love!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_10_0": " ", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_114_0": "(huff, puff) There, I got back into your#pocket! Now you can use my power!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0": "Starwalker", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0": "The original # (Starwalker)", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_126_0": "Oh, milord! Tis I, your humblest servante,#righte here where I never lefteth!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_132_0": "PureCrystal", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_133_0": "The shadow purified by the cat", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0": "It can be used to make calls.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0": "Cell Phone", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0": "Not too important, not too unimportant.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0": "Egg", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0": "Though broken, it seethes with power.#A master smith could fix it.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0": "BrokenCake", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0": "It's the top part of a key.#A smith could fix all three parts.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0": "Broken Key A", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_2_0": "---", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0": "The key to a mysterious cell.#Something feels strange about it.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0": "Door Key", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0": "It's the middle part of a key.#A smith could fix all three parts.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0": "Broken Key B", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0": "It's the bottom part of a key.#A smith could fix all three parts.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_3_0": " ", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0": "Broken Key C", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_43_0": "Hohoho! I'm a tough boy!#Treat me like one of your ITEMS!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0": "Hohoho! ROUXLS jumped out of your#pocket! How dadcrobatic! (Lesser)", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0": "Lancer", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_50_0": "Hohoho! That game looked fun!#Let me be the stool next!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_52_0": "Thou gazeth upon a man most handsometh.#This daringst genius, adoredeth beyondth all hey let me speakst", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0": "Rouxls Kaard", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_54_0": "Sounded like milk out there. Splat!#Were you three osmosing without me!?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_56_0": "A data disk from a strange machine.#Didn't someone want this?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_57_0": "EmptyDisk", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_58_0": "We fell! But don't worry. I'm a strong boy.#I won't be trounced by a mere bounce!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_60_0": "A strange disk. You can feel it#smiling in your hand.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_61_0": "LoadedDisk", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_62_0": "Split up? We'll solve this mystery fast!#You? You can be the un-talking dog.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_64_0": "A shady-looking program that can#open certain doors.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_65_0": "KeyGen", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_66_0": "Ho-ho! A soft cream is following you!#Can we make them a bad guy?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0": "A sharp shadow moves like water in the hand.#You have collected [~1].", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b": "That golden statue... Could it be...#The illusory nipple technique!?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_71_0": "ShadowCrystal", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_74_0": "Wow! Thanks for the free sample!#I couldn't eat another bite!!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_79_0": "The bluebird of crappiness.#Fly high, bluebird. Fly high.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_83_0": "Did I miss something? I was doing my#calisthetics. Stay handsome.", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_87_0": "Hey! Thanks for the tape! I was hungry!#Push my tummy to hear a cool song!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0": "Hoho! It's me, Lancer! Release me and#I will release you!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_95_0": "(Innocent boys are fast asleep.)", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0": "A stone statue.#Strangely, it looks like Lancer...", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_9_0": "---", + "scr_kingface_slash_scr_kingface_gml_3_0": "\\TX \\F0 \\E~1 \\FK \\TK %", + "scr_kingface_slash_scr_kingface_gml_7_0": "\\TX \\F0 \\E~1 \\TK %", + "scr_lanface_slash_scr_lanface_gml_1_0": "\\TX \\F0 \\E~1 \\FL \\TL %", + "scr_litemdesc_slash_scr_litemdesc_gml_11_0": "* \"Pencil\" - Weapon 1 AT&* Mightier than a sword?&* Maybe equal at best./%", + "scr_litemdesc_slash_scr_litemdesc_gml_14_0": "* \"Bandage\" - Heals 10 HP&* It has cartoon characters on it./%", + "scr_litemdesc_slash_scr_litemdesc_gml_17_0": "* \"Bouquet\" - A bouquet of beautiful flowers in many colors./", + "scr_litemdesc_slash_scr_litemdesc_gml_18_0": "* Perhaps it could be offered to someone./%", + "scr_litemdesc_slash_scr_litemdesc_gml_1_0": "* Your eyesight became blurry./%", + "scr_litemdesc_slash_scr_litemdesc_gml_21_0": "* \"Ball of Junk\" - A small ball of accumulated things./%", + "scr_litemdesc_slash_scr_litemdesc_gml_25_0": "* \"Ball of Junk\" - A small ball of accumulated things./", + "scr_litemdesc_slash_scr_litemdesc_gml_26_0": "* It smells like scratch'n'sniff marshmallow stickers./%", + "scr_litemdesc_slash_scr_litemdesc_gml_30_0": "* \"Halloween Pencil\" - Weapon 1 AT&* Orange with black bats on it./%", + "scr_litemdesc_slash_scr_litemdesc_gml_33_0": "* \"Lucky Pencil\" - Weapon 1 AT&* Covered in green clovers and rainbows./%", + "scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* \"Egg\" - Not too important^1, not too unimportant./%", + "scr_litemdesc_slash_scr_litemdesc_gml_39_0": "* \\\"Cards\\\" - The Jack of Spades^1, and the Rules Card./%", + "scr_litemdesc_slash_scr_litemdesc_gml_42_0": "* \\\"Box of Heart Candy\\\" - It's not yours^1. Will that stop you?/%", + "scr_litemdesc_slash_scr_litemdesc_gml_45_0": "* There is a small shard of something in your pocket./", + "scr_litemdesc_slash_scr_litemdesc_gml_46_0": "* It feels like glass, but.../%", + "scr_litemdesc_slash_scr_litemdesc_gml_49_0": "* \\\"Eraser\\\" - Weapon 1 AT&* Pink^1, it bounces when thrown on the ground./%", + "scr_litemdesc_slash_scr_litemdesc_gml_52_0": "* \\\"Mechanical Pencil\\\" - 1 AT&* It's tempting to click it repeatedly./%", + "scr_litemdesc_slash_scr_litemdesc_gml_55_0": "* \\\"Wristwatch\\\" - Armor 1 DF&* Maybe an expensive antique.&* Stuck before half past noon./%", + "scr_litemdesc_slash_scr_litemdesc_gml_5_0": "* Your heartbeat quickened./%", + "scr_litemdesc_slash_scr_litemdesc_gml_8_0": "* \"Hot Chocolate\" - Topped with home-made marshmallows in the shape of bunnies./%", + "scr_litemname_slash_scr_litemname_gml_10_0": "Ball of Junk", + "scr_litemname_slash_scr_litemname_gml_11_0": "Halloween Pencil", + "scr_litemname_slash_scr_litemname_gml_12_0": "Lucky Pencil", + "scr_litemname_slash_scr_litemname_gml_13_0": "Egg", + "scr_litemname_slash_scr_litemname_gml_14_0": "Cards", + "scr_litemname_slash_scr_litemname_gml_15_0": "Box of Heart Candy", + "scr_litemname_slash_scr_litemname_gml_16_0": "Glass", + "scr_litemname_slash_scr_litemname_gml_17_0": "Eraser", + "scr_litemname_slash_scr_litemname_gml_18_0": "Mech. Pencil", + "scr_litemname_slash_scr_litemname_gml_19_0": "Wristwatch", + "scr_litemname_slash_scr_litemname_gml_6_0": "Hot Chocolate", + "scr_litemname_slash_scr_litemname_gml_7_0": "Pencil", + "scr_litemname_slash_scr_litemname_gml_8_0": "Bandage", + "scr_litemname_slash_scr_litemname_gml_9_0": "Bouquet", + "scr_litemuseb_slash_scr_litemuseb_gml_107_0": "* what? a heart shaped box of chocolates?/", + "scr_litemuseb_slash_scr_litemuseb_gml_108_0": "\\E3* oh^1, i get it./", + "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_110_0": "* wow./", + "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "* Kris^1, honey^1, what is it?/", + "scr_litemuseb_slash_scr_litemuseb_gml_112_0": "\\E3* What^1? No^1, I am not giving you a ride home./", + "scr_litemuseb_slash_scr_litemuseb_gml_113_0": "\\E1* Our house is not far^1. It is just at the top of town./", + "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "\\E4* Try walking^1. It builds character^1, honey./", + "scr_litemuseb_slash_scr_litemuseb_gml_115_0": "\\E3* you wanna make a return on these^1, don't you?/", + "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b": "\\E5* okay^1, okay^1, no need to break my heart./", + "scr_litemuseb_slash_scr_litemuseb_gml_117_0": "* No one picked up./%", + "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b": "\\E0* here's five dollars./", + "scr_litemuseb_slash_scr_litemuseb_gml_119_0": "* (You traded the chocolates for 5 dollars.)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* Kris^1, I am grading papers./", + "scr_litemuseb_slash_scr_litemuseb_gml_126_0": "\\E0* Hello?&* Dreemurr residence...&* Who might this be...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_128_0": "\\E5* Sigh... Do not make me come over there./", + "scr_litemuseb_slash_scr_litemuseb_gml_130_0": "* Click.../%", + "scr_litemuseb_slash_scr_litemuseb_gml_131_0": "\\E7* Woah^1, Kris^1, where the hell'd you get that?/", + "scr_litemuseb_slash_scr_litemuseb_gml_132_0": "\\E6* ..^1. someone gave it to you?/", + "scr_litemuseb_slash_scr_litemuseb_gml_133_0": "\\EY* HAHAHA!^1! YEAH RIGHT!!^1! You stole it^1, didn't you!?/", + "scr_litemuseb_slash_scr_litemuseb_gml_134_0": "\\E2* Well^1, c'mon!^1! Let's eat it and hide the evidence!!/", + "scr_litemuseb_slash_scr_litemuseb_gml_136_0": "* Ring.../", + "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b": "* (You and Susie shared the heart-shaped box of candies.)/", + "scr_litemuseb_slash_scr_litemuseb_gml_137_0": "* (The phone is ringing^1, but you can't get it.)/", + "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b": "* (Both of you had a feeling in your chest...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_138_0": "* (You're already on the phone^1, after all...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_139_0": "\\EC* Ow^1, my stomach.../", + "scr_litemuseb_slash_scr_litemuseb_gml_141_0": "* (..^1. that you shouldn't have eaten all of it.)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_149_0": "* (You unhesitatingly devoured the box of heart shaped candies.)/", + "scr_litemuseb_slash_scr_litemuseb_gml_150_0": "* (Your guts are being destroyed.)/", + "scr_litemuseb_slash_scr_litemuseb_gml_151_0": "* (You accept this destruction as part of life...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_156_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_158_0": "* Kris^1, honey^1, what is it?/", + "scr_litemuseb_slash_scr_litemuseb_gml_159_0": "\\E3* What^1? No^1, I am not giving you a ride home./", + "scr_litemuseb_slash_scr_litemuseb_gml_160_0": "\\E1* Our house is not far^1. It is just at the top of town./", + "scr_litemuseb_slash_scr_litemuseb_gml_161_0": "\\E4* Try walking^1. It builds character^1, honey./", + "scr_litemuseb_slash_scr_litemuseb_gml_163_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_168_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b": "* You looked through the glass./", + "scr_litemuseb_slash_scr_litemuseb_gml_169_0": "* For some strange reason^1, for just a brief moment.../", + "scr_litemuseb_slash_scr_litemuseb_gml_170_0": "* Kris^1, I am grading papers./", + "scr_litemuseb_slash_scr_litemuseb_gml_170_0_b": "* You thought you saw Susie glaring at you^1, coldly.../", + "scr_litemuseb_slash_scr_litemuseb_gml_171_0": "\\E0* I can talk to you when you get back^1, alright?/", + "scr_litemuseb_slash_scr_litemuseb_gml_171_0_b": "* But when you moved the glass away^1,/", + "scr_litemuseb_slash_scr_litemuseb_gml_172_0": "\\E0* Our house is only at the top of town^1, you know./", + "scr_litemuseb_slash_scr_litemuseb_gml_172_0_b": "* You see her looking at you^1, smiling and making a rude gesture./%", + "scr_litemuseb_slash_scr_litemuseb_gml_174_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_178_0": "* You looked through the glass./", + "scr_litemuseb_slash_scr_litemuseb_gml_179_0": "* ..^1. but nothing happened./%", + "scr_litemuseb_slash_scr_litemuseb_gml_182_0": "* It doesn't seem very useful./%", + "scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* You equipped the Pencil./%", + "scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* You re-applied the bandage.", + "scr_litemuseb_slash_scr_litemuseb_gml_271_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_273_0": "\\M1\\E1* Oh^1, excuse me^1, I seem to be receiving a phone call./", + "scr_litemuseb_slash_scr_litemuseb_gml_274_0": "\\E0* Kris...? What is it^1, honey?/", + "scr_litemuseb_slash_scr_litemuseb_gml_275_0": "\\E3* What? You are \\\"normal?\\\"/", + "scr_litemuseb_slash_scr_litemuseb_gml_276_0": "\\E3* What? You made a \\\"trash orb\\\"?/", + "scr_litemuseb_slash_scr_litemuseb_gml_277_0": "\\E4* ..^1. Could you explain what you mean by that?/", + "scr_litemuseb_slash_scr_litemuseb_gml_279_0": "\\E6* (Kris^1, d-don't give the phone to me!!!)/", + "scr_litemuseb_slash_scr_litemuseb_gml_281_0": "\\E1* Oh^1, you are going to the library later?/", + "scr_litemuseb_slash_scr_litemuseb_gml_282_0": "\\E0* Well^1, thank you for telling me this time^1! Have a nice time!/", + "scr_litemuseb_slash_scr_litemuseb_gml_284_0": "\\M0* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_289_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_291_0": "\\M1\\E1* Kris^1, do not worry about the library./", + "scr_litemuseb_slash_scr_litemuseb_gml_293_0": "\\M0* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_302_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_304_0": "\\E0* Ah^1, Kris^1! You are going to do your project...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_305_0": "\\E1* Oh^1, are you calling to ask for my help!?/", + "scr_litemuseb_slash_scr_litemuseb_gml_306_0": "\\E4* I will go find our homemade scented glue-sticks!/", + "scr_litemuseb_slash_scr_litemuseb_gml_307_0": "\\E8* ..^1. Oh? You have a partner this time?/", + "scr_litemuseb_slash_scr_litemuseb_gml_308_0": "\\E9* Kris!^1! That's wonderful!!/", + "scr_litemuseb_slash_scr_litemuseb_gml_309_0": "\\E4* I hope they like butterscotch-scented gluesticks!/", + "scr_litemuseb_slash_scr_litemuseb_gml_311_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_317_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_319_0": "\\E0* Kris^1, do not worry about going to the library./", + "scr_litemuseb_slash_scr_litemuseb_gml_320_0": "\\E5* If Berdly harasses you about our debt.../", + "scr_litemuseb_slash_scr_litemuseb_gml_321_0": "\\E4* I will come and throw a smoke bomb so you can escape./", + "scr_litemuseb_slash_scr_litemuseb_gml_322_0": "\\E0* ..^1. maybe not. Hee hee hee. Try your best^1, honey./", + "scr_litemuseb_slash_scr_litemuseb_gml_324_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_336_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_338_0": "\\E0* Hi honey^1! How was your group project?/", + "scr_litemuseb_slash_scr_litemuseb_gml_339_0": "\\E0* I can give you a ride home in a minute^1, I am just.../", + "scr_litemuseb_slash_scr_litemuseb_gml_340_0": "\\E1* ..^1. oh? No need?/", + "scr_litemuseb_slash_scr_litemuseb_gml_341_0": "\\E8* You are still spending time with a friend...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_342_0": "\\E4* Oh dear^1! Two days in a row^1, Kris^1! Is that a record?/", + "scr_litemuseb_slash_scr_litemuseb_gml_343_0": "\\E0* Have fun^1, honey^1! Be back before sunset!/", + "scr_litemuseb_slash_scr_litemuseb_gml_345_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_349_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* You held out the flowers^1.&* A floral scent fills the air^1.&* Nothing happened./%", + "scr_litemuseb_slash_scr_litemuseb_gml_351_0": "\\E4* Calling me again? What must your friend think?/", + "scr_litemuseb_slash_scr_litemuseb_gml_352_0": "\\E0* Have fun with your friend^1, honey!/", + "scr_litemuseb_slash_scr_litemuseb_gml_354_0": "* (Click...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_366_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_368_0": "\\E0* Hello^1, Dreemurr residence./", + "scr_litemuseb_slash_scr_litemuseb_gml_369_0": "\\E8* What? You would like to talk to \\\"Susie\\\"?/", + "scr_litemuseb_slash_scr_litemuseb_gml_370_0": "\\E3* .../", + "scr_litemuseb_slash_scr_litemuseb_gml_371_0": "\\E4* Of course^1, here you are./", + "scr_litemuseb_slash_scr_litemuseb_gml_373_0": "\\EH* KRIS FINISH WASHING YOUR DAMN HANDS!!!/%", + "scr_litemuseb_slash_scr_litemuseb_gml_378_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_380_0": "\\E1* Kris^1, the phone is going./", + "scr_litemuseb_slash_scr_litemuseb_gml_381_0": "\\E0* Would you mind getting it for me while I.../", + "scr_litemuseb_slash_scr_litemuseb_gml_382_0": "\\E8* .../", + "scr_litemuseb_slash_scr_litemuseb_gml_383_0": "\\E3* Kris? Why are you calling our house?/%", + "scr_litemuseb_slash_scr_litemuseb_gml_389_0": "* (Ring^1, ring...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_390_0": "* (Everybody seems too busy to pick up the phone...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_42_0": "* You looked at the junk ball in admiration^1.&* Nothing happened./%", + "scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* You equipped the Halloween Pencil./%", + "scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* You equipped the Lucky Pencil./%", + "scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* You used the Egg./%", + "scr_litemuseb_slash_scr_litemuseb_gml_69_0": "* You held the cards^1.&* They felt flimsy between your fingers./%", + "scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* You grasped at nothing./%%", + "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* You drank the hot chocolate^1.&* It tasted wonderful^1.&* Your throat tightened.../%", + "scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* You recovered ~1 HP!/%", + "scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* Your HP was maxed out./%", + "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0": "(Tired)", + "scr_monster_statreset_slash_scr_monster_statreset_gml_5_0": " ", + "scr_monstersetup_slash_scr_monstersetup_gml_1001_0": "N-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1008_0": "Virovirokun", + "scr_monstersetup_slash_scr_monstersetup_gml_100_0": "Ralsei", + "scr_monstersetup_slash_scr_monstersetup_gml_1019_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1022_0": "TakeCare", + "scr_monstersetup_slash_scr_monstersetup_gml_1028_0": "TakeCareX", + "scr_monstersetup_slash_scr_monstersetup_gml_1047_0": "TakeCareX", + "scr_monstersetup_slash_scr_monstersetup_gml_1053_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1057_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1061_0": "N-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1068_0": "Swatchling", + "scr_monstersetup_slash_scr_monstersetup_gml_1079_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1082_0": "Warmify", + "scr_monstersetup_slash_scr_monstersetup_gml_1085_0": "Coldify", + "scr_monstersetup_slash_scr_monstersetup_gml_1088_0": "Half-Warm", + "scr_monstersetup_slash_scr_monstersetup_gml_1091_0": "Half-Cold", + "scr_monstersetup_slash_scr_monstersetup_gml_1097_0": "Cap'n", + "scr_monstersetup_slash_scr_monstersetup_gml_1099_0": "Redder#2 stages", + "scr_monstersetup_slash_scr_monstersetup_gml_1103_0": "Bluer#2 stages", + "scr_monstersetup_slash_scr_monstersetup_gml_1107_0": "Redder#1 stage", + "scr_monstersetup_slash_scr_monstersetup_gml_1108_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1111_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_1111_0_b": "Bluer#1 stage", + "scr_monstersetup_slash_scr_monstersetup_gml_1116_0": "Dance X", + "scr_monstersetup_slash_scr_monstersetup_gml_1119_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_1123_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_112_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1142_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1145_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_114_0": "Hug", + "scr_monstersetup_slash_scr_monstersetup_gml_1150_0": "Dance X", + "scr_monstersetup_slash_scr_monstersetup_gml_1153_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_1157_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_115_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1165_0": "Sweet", + "scr_monstersetup_slash_scr_monstersetup_gml_1176_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1179_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_1184_0": "Dance X", + "scr_monstersetup_slash_scr_monstersetup_gml_1187_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_1191_0": "Dance", + "scr_monstersetup_slash_scr_monstersetup_gml_1199_0": "Werewerewire", + "scr_monstersetup_slash_scr_monstersetup_gml_119_0": "Lecture", + "scr_monstersetup_slash_scr_monstersetup_gml_1210_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1213_0": "BeCold", + "scr_monstersetup_slash_scr_monstersetup_gml_1218_0": "BeTough", + "scr_monstersetup_slash_scr_monstersetup_gml_121_0": "Rudinn", + "scr_monstersetup_slash_scr_monstersetup_gml_1224_0": "BeSweet", + "scr_monstersetup_slash_scr_monstersetup_gml_1229_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1233_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1234_0": "GrazeTest", + "scr_monstersetup_slash_scr_monstersetup_gml_1251_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1254_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1257_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1259_0": "Tasque Manager", + "scr_monstersetup_slash_scr_monstersetup_gml_1276_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1280_0": "Order", + "scr_monstersetup_slash_scr_monstersetup_gml_1285_0": "OrderX", + "scr_monstersetup_slash_scr_monstersetup_gml_1289_0": "Berdly", + "scr_monstersetup_slash_scr_monstersetup_gml_1289_0_b": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1293_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1312_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1315_0": "Bump", + "scr_monstersetup_slash_scr_monstersetup_gml_1321_0": "BumpX", + "scr_monstersetup_slash_scr_monstersetup_gml_132_0": "Hathy", + "scr_monstersetup_slash_scr_monstersetup_gml_1332_0_b": "Ride#coaster", + "scr_monstersetup_slash_scr_monstersetup_gml_1337_0": "Bump", + "scr_monstersetup_slash_scr_monstersetup_gml_1338_0": "Everyone#rides#coaster", + "scr_monstersetup_slash_scr_monstersetup_gml_1347_0": "Mauswheel", + "scr_monstersetup_slash_scr_monstersetup_gml_1347_0_b": "Bump", + "scr_monstersetup_slash_scr_monstersetup_gml_134_0": "Convince", + "scr_monstersetup_slash_scr_monstersetup_gml_1354_0": "Ride#coaster", + "scr_monstersetup_slash_scr_monstersetup_gml_1362_0": "Catch", + "scr_monstersetup_slash_scr_monstersetup_gml_1364_0": "Ride#coaster", + "scr_monstersetup_slash_scr_monstersetup_gml_1366_0": "CatchX", + "scr_monstersetup_slash_scr_monstersetup_gml_1367_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_136_0": "Lecture", + "scr_monstersetup_slash_scr_monstersetup_gml_1378_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1384_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1385_0": "Rouxls", + "scr_monstersetup_slash_scr_monstersetup_gml_1405_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1408_0": "Take House", + "scr_monstersetup_slash_scr_monstersetup_gml_140_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_1413_0": "Take House 2", + "scr_monstersetup_slash_scr_monstersetup_gml_1419_0": "Take House 3", + "scr_monstersetup_slash_scr_monstersetup_gml_1425_0": "Take House 4", + "scr_monstersetup_slash_scr_monstersetup_gml_1430_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1433_0": "Berdly", + "scr_monstersetup_slash_scr_monstersetup_gml_1433_0_b": "Distract", + "scr_monstersetup_slash_scr_monstersetup_gml_1453_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1456_0": "Glare", + "scr_monstersetup_slash_scr_monstersetup_gml_1456_1": "Play Dumb", + "scr_monstersetup_slash_scr_monstersetup_gml_1460_0": "Wake", + "scr_monstersetup_slash_scr_monstersetup_gml_1460_1": "Play Smart", + "scr_monstersetup_slash_scr_monstersetup_gml_1464_0": "Clover", + "scr_monstersetup_slash_scr_monstersetup_gml_1465_0": "N-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1484_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1487_0": "Topic", + "scr_monstersetup_slash_scr_monstersetup_gml_1492_0": "Topic(Long)", + "scr_monstersetup_slash_scr_monstersetup_gml_1495_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1499_0": "Queen", + "scr_monstersetup_slash_scr_monstersetup_gml_1499_0_b": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1505_0": "Guess#favorite#thing", + "scr_monstersetup_slash_scr_monstersetup_gml_150_0": "Hathy", + "scr_monstersetup_slash_scr_monstersetup_gml_1510_0": "Longer#time to#guess", + "scr_monstersetup_slash_scr_monstersetup_gml_1524_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1529_0": "Loosen", + "scr_monstersetup_slash_scr_monstersetup_gml_1534_0": "GroupLoosen", + "scr_monstersetup_slash_scr_monstersetup_gml_1540_0": "Throw", + "scr_monstersetup_slash_scr_monstersetup_gml_1552_0": "RedBuster", + "scr_monstersetup_slash_scr_monstersetup_gml_1553_0": "Red#Damage", + "scr_monstersetup_slash_scr_monstersetup_gml_1558_0": "DualHeal", + "scr_monstersetup_slash_scr_monstersetup_gml_1559_0": "Heals#everyone", + "scr_monstersetup_slash_scr_monstersetup_gml_1563_0": "Loosen", + "scr_monstersetup_slash_scr_monstersetup_gml_1564_0": "Spamton", + "scr_monstersetup_slash_scr_monstersetup_gml_1566_0": "Loosen", + "scr_monstersetup_slash_scr_monstersetup_gml_1576_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_1579_0": "Deal", + "scr_monstersetup_slash_scr_monstersetup_gml_1591_0": "Spamton NEO", + "scr_monstersetup_slash_scr_monstersetup_gml_1611_0": "HealDeal", + "scr_monstersetup_slash_scr_monstersetup_gml_1612_0": "DEAL &#HEAL 60", + "scr_monstersetup_slash_scr_monstersetup_gml_1614_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_161_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_163_0": "Flatter", + "scr_monstersetup_slash_scr_monstersetup_gml_1643_0": "X-Slash", + "scr_monstersetup_slash_scr_monstersetup_gml_1644_0": "Physical#damage", + "scr_monstersetup_slash_scr_monstersetup_gml_1649_0": "FriedPipis", + "scr_monstersetup_slash_scr_monstersetup_gml_1650_0": "Heals#120 HP", + "scr_monstersetup_slash_scr_monstersetup_gml_1656_0": "GIGA Queen", + "scr_monstersetup_slash_scr_monstersetup_gml_165_0": "X-Flatter", + "scr_monstersetup_slash_scr_monstersetup_gml_1664_0": "Snap", + "scr_monstersetup_slash_scr_monstersetup_gml_1670_0": "SnapAll", + "scr_monstersetup_slash_scr_monstersetup_gml_1682_0": "Snap", + "scr_monstersetup_slash_scr_monstersetup_gml_1685_0": "Charge#faster", + "scr_monstersetup_slash_scr_monstersetup_gml_1687_0": "Supercharge", + "scr_monstersetup_slash_scr_monstersetup_gml_1698_0": "Snap", + "scr_monstersetup_slash_scr_monstersetup_gml_1701_0": "Orbiting#shield", + "scr_monstersetup_slash_scr_monstersetup_gml_1703_0": "FluffyGuard", + "scr_monstersetup_slash_scr_monstersetup_gml_171_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_1727_0": "Jigsaw Joe", + "scr_monstersetup_slash_scr_monstersetup_gml_1730_0": "FireMode", + "scr_monstersetup_slash_scr_monstersetup_gml_1730_1": "Power#Attacks", + "scr_monstersetup_slash_scr_monstersetup_gml_1731_0": "SwordMode", + "scr_monstersetup_slash_scr_monstersetup_gml_1731_1": "Power up#each hit", + "scr_monstersetup_slash_scr_monstersetup_gml_1732_0": "LaserMode", + "scr_monstersetup_slash_scr_monstersetup_gml_1732_1": "Fast#Attacks", + "scr_monstersetup_slash_scr_monstersetup_gml_1733_0": "DuckMode", + "scr_monstersetup_slash_scr_monstersetup_gml_1733_1": "Sucky#Attacks", + "scr_monstersetup_slash_scr_monstersetup_gml_1738_0": "TurboDodge", + "scr_monstersetup_slash_scr_monstersetup_gml_1739_0": "Better#dodge", + "scr_monstersetup_slash_scr_monstersetup_gml_1742_0": "Shave", + "scr_monstersetup_slash_scr_monstersetup_gml_1743_0": "SELF-FIX", + "scr_monstersetup_slash_scr_monstersetup_gml_1744_0": "Heals#100HP", + "scr_monstersetup_slash_scr_monstersetup_gml_177_0": "S-Flatter", + "scr_monstersetup_slash_scr_monstersetup_gml_1790_0": "Pipis", + "scr_monstersetup_slash_scr_monstersetup_gml_1816_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_1820_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_188_0": "Clover", + "scr_monstersetup_slash_scr_monstersetup_gml_190_0": "Politics", + "scr_monstersetup_slash_scr_monstersetup_gml_192_0": "Religion", + "scr_monstersetup_slash_scr_monstersetup_gml_194_0": "Sports", + "scr_monstersetup_slash_scr_monstersetup_gml_199_0": "Kindness", + "scr_monstersetup_slash_scr_monstersetup_gml_19_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_201_0": "Cuteboys", + "scr_monstersetup_slash_scr_monstersetup_gml_203_0": "GunControl", + "scr_monstersetup_slash_scr_monstersetup_gml_207_0": "Politics", + "scr_monstersetup_slash_scr_monstersetup_gml_208_0": "Trees", + "scr_monstersetup_slash_scr_monstersetup_gml_209_0": "Religion", + "scr_monstersetup_slash_scr_monstersetup_gml_20_0": "Victory", + "scr_monstersetup_slash_scr_monstersetup_gml_210_0": "Ghosts", + "scr_monstersetup_slash_scr_monstersetup_gml_211_0": "Sports", + "scr_monstersetup_slash_scr_monstersetup_gml_212_0": "Games", + "scr_monstersetup_slash_scr_monstersetup_gml_216_0": "Kindness", + "scr_monstersetup_slash_scr_monstersetup_gml_218_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_21_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_220_0": "GunControl", + "scr_monstersetup_slash_scr_monstersetup_gml_225_0": "Trees", + "scr_monstersetup_slash_scr_monstersetup_gml_227_0": "Ghosts", + "scr_monstersetup_slash_scr_monstersetup_gml_229_0": "Games", + "scr_monstersetup_slash_scr_monstersetup_gml_22_0": "Victory (D)", + "scr_monstersetup_slash_scr_monstersetup_gml_235_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_23_0": "Victory", + "scr_monstersetup_slash_scr_monstersetup_gml_244_0": "Pippins", + "scr_monstersetup_slash_scr_monstersetup_gml_24_0": "Victory (S)", + "scr_monstersetup_slash_scr_monstersetup_gml_255_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_257_0": "Bet", + "scr_monstersetup_slash_scr_monstersetup_gml_259_0": "X-Bet", + "scr_monstersetup_slash_scr_monstersetup_gml_25_0": "SimuDance", + "scr_monstersetup_slash_scr_monstersetup_gml_269_0": "C.Round", + "scr_monstersetup_slash_scr_monstersetup_gml_274_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_280_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_288_0": "X-Compliment", + "scr_monstersetup_slash_scr_monstersetup_gml_28_0": "Victory (S)", + "scr_monstersetup_slash_scr_monstersetup_gml_291_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_300_0": "K.Round", + "scr_monstersetup_slash_scr_monstersetup_gml_30_0": "Lecture", + "scr_monstersetup_slash_scr_monstersetup_gml_311_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_313_0": "Bow", + "scr_monstersetup_slash_scr_monstersetup_gml_315_0": "Ponman", + "scr_monstersetup_slash_scr_monstersetup_gml_324_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_333_0": "Ponman", + "scr_monstersetup_slash_scr_monstersetup_gml_33_0": "CoolDance", + "scr_monstersetup_slash_scr_monstersetup_gml_344_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_346_0": "Lancer", + "scr_monstersetup_slash_scr_monstersetup_gml_348_0": "Lullaby", + "scr_monstersetup_slash_scr_monstersetup_gml_354_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_35_0": "SimuDance", + "scr_monstersetup_slash_scr_monstersetup_gml_364_0": "Lancer", + "scr_monstersetup_slash_scr_monstersetup_gml_375_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_377_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_383_0": "Rabbick", + "scr_monstersetup_slash_scr_monstersetup_gml_386_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_394_0": "Bloxer", + "scr_monstersetup_slash_scr_monstersetup_gml_396_0": "Blow On", + "scr_monstersetup_slash_scr_monstersetup_gml_398_0": "BreathAll", + "scr_monstersetup_slash_scr_monstersetup_gml_403_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_40_0": "CoolDance", + "scr_monstersetup_slash_scr_monstersetup_gml_412_0": "Rival", + "scr_monstersetup_slash_scr_monstersetup_gml_423_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_425_0": "Rearrange", + "scr_monstersetup_slash_scr_monstersetup_gml_429_0": "Rival", + "scr_monstersetup_slash_scr_monstersetup_gml_42_0": "SimuDance", + "scr_monstersetup_slash_scr_monstersetup_gml_432_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_438_0": "Jigsawry", + "scr_monstersetup_slash_scr_monstersetup_gml_449_0": "Clover", + "scr_monstersetup_slash_scr_monstersetup_gml_451_0": "Befriend", + "scr_monstersetup_slash_scr_monstersetup_gml_457_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_466_0": "Clover", + "scr_monstersetup_slash_scr_monstersetup_gml_480_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_482_0": "TalkBday", + "scr_monstersetup_slash_scr_monstersetup_gml_484_0": "DoomTank", + "scr_monstersetup_slash_scr_monstersetup_gml_487_0": "TalkSports", + "scr_monstersetup_slash_scr_monstersetup_gml_490_0": "TalkAnimals", + "scr_monstersetup_slash_scr_monstersetup_gml_492_0": "TalkTrees", + "scr_monstersetup_slash_scr_monstersetup_gml_496_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_498_0": "Hug", + "scr_monstersetup_slash_scr_monstersetup_gml_4_0": "Enemy", + "scr_monstersetup_slash_scr_monstersetup_gml_501_0": "Flatter", + "scr_monstersetup_slash_scr_monstersetup_gml_504_0": "Diplomacy", + "scr_monstersetup_slash_scr_monstersetup_gml_506_0": "Smile", + "scr_monstersetup_slash_scr_monstersetup_gml_50_0": "Compliment", + "scr_monstersetup_slash_scr_monstersetup_gml_513_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_515_0": "Hug", + "scr_monstersetup_slash_scr_monstersetup_gml_518_0": "Flatter", + "scr_monstersetup_slash_scr_monstersetup_gml_521_0": "Diplomacy", + "scr_monstersetup_slash_scr_monstersetup_gml_523_0": "Smile", + "scr_monstersetup_slash_scr_monstersetup_gml_530_0": "X-Anything", + "scr_monstersetup_slash_scr_monstersetup_gml_541_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_544_0": "Anything", + "scr_monstersetup_slash_scr_monstersetup_gml_547_0": "X-Anything", + "scr_monstersetup_slash_scr_monstersetup_gml_556_0": "Sing", + "scr_monstersetup_slash_scr_monstersetup_gml_567_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_570_0": "Anything", + "scr_monstersetup_slash_scr_monstersetup_gml_573_0": "Sing", + "scr_monstersetup_slash_scr_monstersetup_gml_580_0": "Random#Chaos", + "scr_monstersetup_slash_scr_monstersetup_gml_591_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_596_0": "Pirouette", + "scr_monstersetup_slash_scr_monstersetup_gml_597_0": "Random#Chaos", + "scr_monstersetup_slash_scr_monstersetup_gml_602_0": "Hypnosis", + "scr_monstersetup_slash_scr_monstersetup_gml_603_0": "Induce#TIRED", + "scr_monstersetup_slash_scr_monstersetup_gml_606_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_612_0": "K.Round", + "scr_monstersetup_slash_scr_monstersetup_gml_61_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_623_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_624_0": "Checkers", + "scr_monstersetup_slash_scr_monstersetup_gml_626_0": "Bow", + "scr_monstersetup_slash_scr_monstersetup_gml_628_0": "Susie's Idea", + "scr_monstersetup_slash_scr_monstersetup_gml_637_0": "Rudinn Ranger", + "scr_monstersetup_slash_scr_monstersetup_gml_648_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_64_0": "Warning", + "scr_monstersetup_slash_scr_monstersetup_gml_650_0": "Convince", + "scr_monstersetup_slash_scr_monstersetup_gml_652_0": "Compliment", + "scr_monstersetup_slash_scr_monstersetup_gml_661_0": "Head Hathy", + "scr_monstersetup_slash_scr_monstersetup_gml_672_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_674_0": "Flirt", + "scr_monstersetup_slash_scr_monstersetup_gml_676_0": "X-Flirt", + "scr_monstersetup_slash_scr_monstersetup_gml_67_0": "Compliment", + "scr_monstersetup_slash_scr_monstersetup_gml_683_0": "King", + "scr_monstersetup_slash_scr_monstersetup_gml_694_0": "Talk", + "scr_monstersetup_slash_scr_monstersetup_gml_699_0": "Talk", + "scr_monstersetup_slash_scr_monstersetup_gml_69_0": "* Lancer busts in!", + "scr_monstersetup_slash_scr_monstersetup_gml_705_0": "Defense#Boost", + "scr_monstersetup_slash_scr_monstersetup_gml_711_0": "Talk", + "scr_monstersetup_slash_scr_monstersetup_gml_721_0": "Courage", + "scr_monstersetup_slash_scr_monstersetup_gml_722_0": "Defense#Boost", + "scr_monstersetup_slash_scr_monstersetup_gml_731_0": "RedBuster", + "scr_monstersetup_slash_scr_monstersetup_gml_732_0": "Red#Damage", + "scr_monstersetup_slash_scr_monstersetup_gml_741_0": "DualHeal", + "scr_monstersetup_slash_scr_monstersetup_gml_742_0": "Heals#everyone", + "scr_monstersetup_slash_scr_monstersetup_gml_760_0": "Ambyu-Lance", + "scr_monstersetup_slash_scr_monstersetup_gml_772_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_778_0": "Avoid", + "scr_monstersetup_slash_scr_monstersetup_gml_77_0": "Dummy", + "scr_monstersetup_slash_scr_monstersetup_gml_784_0": "GetHit", + "scr_monstersetup_slash_scr_monstersetup_gml_791_0": "Hospitality", + "scr_monstersetup_slash_scr_monstersetup_gml_797_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_7_0": "Enemy", + "scr_monstersetup_slash_scr_monstersetup_gml_801_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_805_0": "N-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_811_0": "Poppup", + "scr_monstersetup_slash_scr_monstersetup_gml_823_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_827_0": "Click", + "scr_monstersetup_slash_scr_monstersetup_gml_833_0": "Block", + "scr_monstersetup_slash_scr_monstersetup_gml_83_0": "Ralsei", + "scr_monstersetup_slash_scr_monstersetup_gml_841_0": "Avoid", + "scr_monstersetup_slash_scr_monstersetup_gml_847_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_850_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_853_0": "N-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_859_0": "Tasque", + "scr_monstersetup_slash_scr_monstersetup_gml_871_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_874_0": "Petting", + "scr_monstersetup_slash_scr_monstersetup_gml_881_0": "Roar", + "scr_monstersetup_slash_scr_monstersetup_gml_887_0": "SoftVoice", + "scr_monstersetup_slash_scr_monstersetup_gml_88_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_894_0": "PettingX", + "scr_monstersetup_slash_scr_monstersetup_gml_900_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_904_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_908_0": "N-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_90_0": "Hug", + "scr_monstersetup_slash_scr_monstersetup_gml_914_0": "Werewire", + "scr_monstersetup_slash_scr_monstersetup_gml_926_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_929_0": "JiggleJiggle", + "scr_monstersetup_slash_scr_monstersetup_gml_92_0": "Hug Ralsei", + "scr_monstersetup_slash_scr_monstersetup_gml_934_0": "ThrowWire", + "scr_monstersetup_slash_scr_monstersetup_gml_935_0": "Toss Kris#to free#wire", + "scr_monstersetup_slash_scr_monstersetup_gml_939_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_943_0": "R-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_947_0": "N-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_953_0": "Maus", + "scr_monstersetup_slash_scr_monstersetup_gml_965_0": "Check", + "scr_monstersetup_slash_scr_monstersetup_gml_968_0": "TrapOne", + "scr_monstersetup_slash_scr_monstersetup_gml_96_0": "* The tutorial begins.", + "scr_monstersetup_slash_scr_monstersetup_gml_974_0": "Upgrade", + "scr_monstersetup_slash_scr_monstersetup_gml_97_0": "Hug", + "scr_monstersetup_slash_scr_monstersetup_gml_980_0": "TrapAll", + "scr_monstersetup_slash_scr_monstersetup_gml_987_0": "Fear", + "scr_monstersetup_slash_scr_monstersetup_gml_987_1": "Compliment", + "scr_monstersetup_slash_scr_monstersetup_gml_98_0": "* The tutorial begins.", + "scr_monstersetup_slash_scr_monstersetup_gml_993_0": "S-Action", + "scr_monstersetup_slash_scr_monstersetup_gml_997_0": "R-Action", + "scr_noeface_slash_scr_noeface_gml_1_0": "\\TX \\F0 \\E~1 \\FN \\TN %", + "scr_noface_slash_scr_noface_gml_1_0": "\\TX \\F0 \\T0 %", + "scr_phonename_slash_scr_phonename_gml_17_0": "Call Home", + "scr_phonename_slash_scr_phonename_gml_18_0": "Call Toriel", + "scr_phonename_slash_scr_phonename_gml_21_0": "Not Sans's Number", + "scr_phonename_slash_scr_phonename_gml_22_0": "Not Sans's Number", + "scr_phonename_slash_scr_phonename_gml_3_0": " ", + "scr_ralface_slash_scr_ralface_gml_1_0": "\\TX \\F0 \\E~1 \\FR \\TR %", + "scr_recruit_info_all_slash_scr_recruit_info_all_gml_46_0": "Not yet fully recruited", + "scr_recruit_info_all_slash_scr_recruit_info_all_gml_47_0": "?", + "scr_recruit_info_all_slash_scr_recruit_info_all_gml_48_0": "?", + "scr_recruit_info_slash_scr_recruit_info_gml_100_0": "It cries tears of joy that you are its boss.", + "scr_recruit_info_slash_scr_recruit_info_gml_101_0": "Fitting In", + "scr_recruit_info_slash_scr_recruit_info_gml_102_0": "Susie's Ax", + "scr_recruit_info_slash_scr_recruit_info_gml_107_0": "MOUSE:PUZZ", + "scr_recruit_info_slash_scr_recruit_info_gml_108_0": "* Lemonade? ..^1. Please./%", + "scr_recruit_info_slash_scr_recruit_info_gml_10_0": "Known Quantity ", + "scr_recruit_info_slash_scr_recruit_info_gml_113_0": "JEVIL", + "scr_recruit_info_slash_scr_recruit_info_gml_114_0": "An agent of CHAOS, he became DEVILSKNIFE to the pocket.", + "scr_recruit_info_slash_scr_recruit_info_gml_115_0": "CHAOS", + "scr_recruit_info_slash_scr_recruit_info_gml_116_0": "BOREDOM", + "scr_recruit_info_slash_scr_recruit_info_gml_118_0": "???", + "scr_recruit_info_slash_scr_recruit_info_gml_11_0": "It is known.", + "scr_recruit_info_slash_scr_recruit_info_gml_121_0": "CHAOS:CHAOS", + "scr_recruit_info_slash_scr_recruit_info_gml_122_0": "", + "scr_recruit_info_slash_scr_recruit_info_gml_128_0": "Rudinn Ranger", + "scr_recruit_info_slash_scr_recruit_info_gml_129_0": "Obsessed with ranger shows, it lets everyone know it's better than Rudinn.", + "scr_recruit_info_slash_scr_recruit_info_gml_130_0": "Sucking Up", + "scr_recruit_info_slash_scr_recruit_info_gml_131_0": "Show Getting Taped Over", + "scr_recruit_info_slash_scr_recruit_info_gml_136_0": "JEWEL:BLADE", + "scr_recruit_info_slash_scr_recruit_info_gml_137_0": "* Boss...? You're treating me...? Oh^1, you shouldn't have^1! (smile)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_142_0": "Head Hathy", + "scr_recruit_info_slash_scr_recruit_info_gml_143_0": "Although stronger than Hathy, seems to have fewer friends.", + "scr_recruit_info_slash_scr_recruit_info_gml_144_0": "Peace And Quiet", + "scr_recruit_info_slash_scr_recruit_info_gml_145_0": "Being Alone", + "scr_recruit_info_slash_scr_recruit_info_gml_150_0": "HEART:ICE", + "scr_recruit_info_slash_scr_recruit_info_gml_151_0": "* (Head Hathy drinks an ice tea in silence...)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_156_0": "Ambyu-Lance", + "scr_recruit_info_slash_scr_recruit_info_gml_157_0": "An aggressive antivirus. It's not down with the sickness.", + "scr_recruit_info_slash_scr_recruit_info_gml_158_0": "Loud Sirens", + "scr_recruit_info_slash_scr_recruit_info_gml_159_0": "Funny Sound Effects", + "scr_recruit_info_slash_scr_recruit_info_gml_164_0": "ORDER:ELEC", + "scr_recruit_info_slash_scr_recruit_info_gml_165_0": "* Pipooo^1! Nothing beats a nice shot of espresso..^1. Want me to give you a \\\"shot\\\"^1, too!?/%", + "scr_recruit_info_slash_scr_recruit_info_gml_171_0": "Poppup", + "scr_recruit_info_slash_scr_recruit_info_gml_172_0": "Known to say ASOBOH, which means \\\"Let's Play!\\\" ... does it know that?", + "scr_recruit_info_slash_scr_recruit_info_gml_173_0": "LEEMO FRUIT", + "scr_recruit_info_slash_scr_recruit_info_gml_174_0": "ADBLOCK", + "scr_recruit_info_slash_scr_recruit_info_gml_179_0": "VIRUS", + "scr_recruit_info_slash_scr_recruit_info_gml_181_0": "* NOMU NOMU.&* BERRY GOOD!/%", + "scr_recruit_info_slash_scr_recruit_info_gml_188_0": "Tasque", + "scr_recruit_info_slash_scr_recruit_info_gml_189_0": "This cat loves you!", + "scr_recruit_info_slash_scr_recruit_info_gml_190_0": "Cat Food", + "scr_recruit_info_slash_scr_recruit_info_gml_191_0": "Cat Food", + "scr_recruit_info_slash_scr_recruit_info_gml_196_0": "CAT:ELEC", + "scr_recruit_info_slash_scr_recruit_info_gml_197_0": "* (It's drinking K_K's electric milk JPEG.)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_203_0": "Werewire", + "scr_recruit_info_slash_scr_recruit_info_gml_204_0": "It was controlled by Queen. But, it's stronger and cooler now, so?", + "scr_recruit_info_slash_scr_recruit_info_gml_205_0": "Shock Therapy", + "scr_recruit_info_slash_scr_recruit_info_gml_206_0": "Emotional Therapy", + "scr_recruit_info_slash_scr_recruit_info_gml_211_0": "ELEC", + "scr_recruit_info_slash_scr_recruit_info_gml_212_0": "* (It has some kind of energy drink.)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_218_0": "Maus", + "scr_recruit_info_slash_scr_recruit_info_gml_219_0": "It dreams of re-enacting scenes from cat and mouse cartoons.", + "scr_recruit_info_slash_scr_recruit_info_gml_220_0": "Clicking", + "scr_recruit_info_slash_scr_recruit_info_gml_221_0": "Clicking On Poppup", + "scr_recruit_info_slash_scr_recruit_info_gml_226_0": "MOUSE:ELEC", + "scr_recruit_info_slash_scr_recruit_info_gml_227_0": "* (It's drinking melted cheese.)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_22_0": "%%", + "scr_recruit_info_slash_scr_recruit_info_gml_233_0": "Virovirokun", + "scr_recruit_info_slash_scr_recruit_info_gml_234_0": "A virus with a slightly criminal streak... and a heart of gold.", + "scr_recruit_info_slash_scr_recruit_info_gml_235_0": "Retro Games", + "scr_recruit_info_slash_scr_recruit_info_gml_236_0": "Federal Justice System", + "scr_recruit_info_slash_scr_recruit_info_gml_241_0": "VIRUS", + "scr_recruit_info_slash_scr_recruit_info_gml_242_0": "* Wanna share my soda? We'll both get sick that way..^1. Hee hee./%", + "scr_recruit_info_slash_scr_recruit_info_gml_248_0": "Swatchling", + "scr_recruit_info_slash_scr_recruit_info_gml_249_0": "Colorful and dandy, you can always count on him to work hard.", + "scr_recruit_info_slash_scr_recruit_info_gml_250_0": "Paint By Numbers", + "scr_recruit_info_slash_scr_recruit_info_gml_251_0": "Mixed Messages", + "scr_recruit_info_slash_scr_recruit_info_gml_256_0": "COLOR", + "scr_recruit_info_slash_scr_recruit_info_gml_257_0": "* Boss? Shall we sit down and enjoy a nice earl grey?/%", + "scr_recruit_info_slash_scr_recruit_info_gml_263_0": "Werewerewire", + "scr_recruit_info_slash_scr_recruit_info_gml_264_0": "It absorbed the wire with fighting spirit. Gets flustered easily.", + "scr_recruit_info_slash_scr_recruit_info_gml_265_0": "Supercharged Fighting", + "scr_recruit_info_slash_scr_recruit_info_gml_266_0": "Interpersonal Relationships", + "scr_recruit_info_slash_scr_recruit_info_gml_271_0": "ELEC:FIGHT", + "scr_recruit_info_slash_scr_recruit_info_gml_272_0": "* (..^1. it's crushing its energy drink with its hand...)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_279_0": "Tasque Manager", + "scr_recruit_info_slash_scr_recruit_info_gml_280_0": "Loves to coordinate outfits. Strongly dislikes clowns.", + "scr_recruit_info_slash_scr_recruit_info_gml_281_0": "New Wave Synth Pop", + "scr_recruit_info_slash_scr_recruit_info_gml_282_0": "Mismatched Socks", + "scr_recruit_info_slash_scr_recruit_info_gml_287_0": "CAT:ORDER", + "scr_recruit_info_slash_scr_recruit_info_gml_288_0": "", + "scr_recruit_info_slash_scr_recruit_info_gml_295_0": "Mauswheel", + "scr_recruit_info_slash_scr_recruit_info_gml_296_0": "You recruited 3 big mice and you're stuck with it.", + "scr_recruit_info_slash_scr_recruit_info_gml_297_0": "Pretending To Be A Tire", + "scr_recruit_info_slash_scr_recruit_info_gml_298_0": "Losing Momentum", + "scr_recruit_info_slash_scr_recruit_info_gml_29_0": "Rudinn", + "scr_recruit_info_slash_scr_recruit_info_gml_303_0": "MOUSE:MOUSE:MOUSE", + "scr_recruit_info_slash_scr_recruit_info_gml_304_0": "* (It's getting electricity from the melted cheese like a water wheel)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_30_0": "Said to be someone's best friend, but maybe not. Shine on, you lazy diamond!", + "scr_recruit_info_slash_scr_recruit_info_gml_31_0": "Shiny Things", + "scr_recruit_info_slash_scr_recruit_info_gml_32_0": "Effort", + "scr_recruit_info_slash_scr_recruit_info_gml_37_0": "JEWEL", + "scr_recruit_info_slash_scr_recruit_info_gml_38_0": "* Hey^1, boss^1! I'll have a Dark Candy Starfait!/%", + "scr_recruit_info_slash_scr_recruit_info_gml_43_0": "Hathy", + "scr_recruit_info_slash_scr_recruit_info_gml_44_0": "A heart with a big heart. Always supporting others with her bullets.", + "scr_recruit_info_slash_scr_recruit_info_gml_45_0": "Lip Gloss", + "scr_recruit_info_slash_scr_recruit_info_gml_46_0": "Drama", + "scr_recruit_info_slash_scr_recruit_info_gml_51_0": "HEART", + "scr_recruit_info_slash_scr_recruit_info_gml_52_0": "* (Hathy is going to order a heart-foam latte.)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_57_0": "Ponman", + "scr_recruit_info_slash_scr_recruit_info_gml_58_0": "A simple organism that takes life one square at a time.", + "scr_recruit_info_slash_scr_recruit_info_gml_59_0": "Sleeping", + "scr_recruit_info_slash_scr_recruit_info_gml_60_0": "Moving Backwards", + "scr_recruit_info_slash_scr_recruit_info_gml_65_0": "ORDER", + "scr_recruit_info_slash_scr_recruit_info_gml_66_0": "* (Looks like it wants to osmose some flavorful cubes.)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_71_0": "Rabbick", + "scr_recruit_info_slash_scr_recruit_info_gml_72_0": "A real dust bunny. Known to play dirty, but loves to play clean.", + "scr_recruit_info_slash_scr_recruit_info_gml_73_0": "Dusty Places", + "scr_recruit_info_slash_scr_recruit_info_gml_74_0": "Vacuum", + "scr_recruit_info_slash_scr_recruit_info_gml_79_0": "RABBIT:DUST", + "scr_recruit_info_slash_scr_recruit_info_gml_80_0": "* (Looks like it wants to be dabbed with rubbing alcohol.)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_85_0": "Bloxer", + "scr_recruit_info_slash_scr_recruit_info_gml_86_0": "A shape changing fighter. Ironically, blocking is not its forte.", + "scr_recruit_info_slash_scr_recruit_info_gml_87_0": "Cross-Trainers", + "scr_recruit_info_slash_scr_recruit_info_gml_88_0": "Formal Shoewear", + "scr_recruit_info_slash_scr_recruit_info_gml_93_0": "FIGHT", + "scr_recruit_info_slash_scr_recruit_info_gml_94_0": "* Everything tastes better with a normally-shaped body!/%", + "scr_recruit_info_slash_scr_recruit_info_gml_99_0": "Jigsawry", + "scr_roomname_slash_scr_roomname_gml_10_0": "Field - Great Board 2", + "scr_roomname_slash_scr_roomname_gml_11_0": "Forest - Entrance", + "scr_roomname_slash_scr_roomname_gml_12_0": "Forest - Bake Sale", + "scr_roomname_slash_scr_roomname_gml_12_0_b": "Cyber City - Mouse Alley", + "scr_roomname_slash_scr_roomname_gml_13_0": "Forest - Before Maze", + "scr_roomname_slash_scr_roomname_gml_14_0": "Forest - After Maze", + "scr_roomname_slash_scr_roomname_gml_15_0": "Forest - Thrashing Room", + "scr_roomname_slash_scr_roomname_gml_16_0": "Card Castle - Prison", + "scr_roomname_slash_scr_roomname_gml_16_0_b": "Cyber City - Heights", + "scr_roomname_slash_scr_roomname_gml_17_0": "Card Castle - 1F", + "scr_roomname_slash_scr_roomname_gml_19_0": "Card Castle - Throne", + "scr_roomname_slash_scr_roomname_gml_1_0": "Dark World?", + "scr_roomname_slash_scr_roomname_gml_20_0": "Card Castle - ???", + "scr_roomname_slash_scr_roomname_gml_23_0": "Queen's Mansion - Rooftop", + "scr_roomname_slash_scr_roomname_gml_2_0": "---", + "scr_roomname_slash_scr_roomname_gml_3_0": "Kris's Room", + "scr_roomname_slash_scr_roomname_gml_4_0": "??????", + "scr_roomname_slash_scr_roomname_gml_5_0": "Eye Puzzle", + "scr_roomname_slash_scr_roomname_gml_6_0": "Castle Town", + "scr_roomname_slash_scr_roomname_gml_7_0": "Field - Great Door", + "scr_roomname_slash_scr_roomname_gml_8_0": "Field - Seam's Shop", + "scr_roomname_slash_scr_roomname_gml_9_0": "Field - Great Board", + "scr_rudface_slash_scr_rudface_gml_1_0": "\\TX \\F0 \\E~1 \\Fr \\Tr %", + "scr_rurusface_slash_scr_rurusface_gml_1_0": "\\TX \\F0 \\E~1 \\Fu \\T0 %", + "scr_shopmenu_slash_scr_shopmenu_gml_158_0": "$~1", + "scr_shopmenu_slash_scr_shopmenu_gml_270_0": "$~1", + "scr_shopmenu_slash_scr_shopmenu_gml_389_0": "$~1", + "scr_smallface_reset_slash_scr_smallface_reset_gml_12_0": "* ... what?", + "scr_spellinfo_slash_scr_spellinfo_gml_107_0": "IceShock", + "scr_spellinfo_slash_scr_spellinfo_gml_108_0": "IceShock", + "scr_spellinfo_slash_scr_spellinfo_gml_109_0": "Damage#w/ ICE", + "scr_spellinfo_slash_scr_spellinfo_gml_110_0": "Deals magical ICE damage to#one enemy.", + "scr_spellinfo_slash_scr_spellinfo_gml_121_0": "SnowGrave", + "scr_spellinfo_slash_scr_spellinfo_gml_122_0": "SnowGrave", + "scr_spellinfo_slash_scr_spellinfo_gml_123_0": "Fatal", + "scr_spellinfo_slash_scr_spellinfo_gml_124_0": "Deals the fatal damage to#all of the enemies.", + "scr_spellinfo_slash_scr_spellinfo_gml_147_0": "UltimatHeal", + "scr_spellinfo_slash_scr_spellinfo_gml_148_0": "UltimatHeal", + "scr_spellinfo_slash_scr_spellinfo_gml_149_0": "Best#healing", + "scr_spellinfo_slash_scr_spellinfo_gml_14_0": " ", + "scr_spellinfo_slash_scr_spellinfo_gml_150_0": "Heals 1 party member to the#best of Susie's ability.", + "scr_spellinfo_slash_scr_spellinfo_gml_18_0": "None", + "scr_spellinfo_slash_scr_spellinfo_gml_21_0": "Rude Sword", + "scr_spellinfo_slash_scr_spellinfo_gml_22_0": "RudeSword", + "scr_spellinfo_slash_scr_spellinfo_gml_23_0": "Rude#Damage#", + "scr_spellinfo_slash_scr_spellinfo_gml_24_0": "Deals moderate Rude-elemental damage to#one foe. Depends on Attack & Magic.", + "scr_spellinfo_slash_scr_spellinfo_gml_31_0": "Heal Prayer", + "scr_spellinfo_slash_scr_spellinfo_gml_32_0": "Heal Prayer", + "scr_spellinfo_slash_scr_spellinfo_gml_33_0": "Heal#Ally", + "scr_spellinfo_slash_scr_spellinfo_gml_34_0": "Heavenly light restores a little HP to#one party member. Depends on Magic.", + "scr_spellinfo_slash_scr_spellinfo_gml_3_0": " ", + "scr_spellinfo_slash_scr_spellinfo_gml_42_0": "Pacify", + "scr_spellinfo_slash_scr_spellinfo_gml_43_0": "Pacify", + "scr_spellinfo_slash_scr_spellinfo_gml_44_0": "Spare#TIRED foe", + "scr_spellinfo_slash_scr_spellinfo_gml_45_0": "SPARE a tired enemy by putting them to sleep.", + "scr_spellinfo_slash_scr_spellinfo_gml_52_0": "Rude Buster", + "scr_spellinfo_slash_scr_spellinfo_gml_53_0": "Rude Buster", + "scr_spellinfo_slash_scr_spellinfo_gml_54_0": "Rude#Damage#", + "scr_spellinfo_slash_scr_spellinfo_gml_55_0": "Deals moderate Rude-elemental damage to#one foe. Depends on Attack & Magic.", + "scr_spellinfo_slash_scr_spellinfo_gml_5_0": " ", + "scr_spellinfo_slash_scr_spellinfo_gml_64_0": "Red Buster", + "scr_spellinfo_slash_scr_spellinfo_gml_65_0": "Red Buster", + "scr_spellinfo_slash_scr_spellinfo_gml_66_0": "Red#Damage#", + "scr_spellinfo_slash_scr_spellinfo_gml_67_0": " ", + "scr_spellinfo_slash_scr_spellinfo_gml_6_0": " ", + "scr_spellinfo_slash_scr_spellinfo_gml_75_0": "Dual Heal", + "scr_spellinfo_slash_scr_spellinfo_gml_76_0": "Dual Heal", + "scr_spellinfo_slash_scr_spellinfo_gml_77_0": "Heal All#30 HP", + "scr_spellinfo_slash_scr_spellinfo_gml_78_0": " ", + "scr_spellinfo_slash_scr_spellinfo_gml_86_0": "ACT", + "scr_spellinfo_slash_scr_spellinfo_gml_87_0": "ACT", + "scr_spellinfo_slash_scr_spellinfo_gml_88_0": "Use#action", + "scr_spellinfo_slash_scr_spellinfo_gml_89_0": "Do all sorts of things.#It isn't magic.", + "scr_spellinfo_slash_scr_spellinfo_gml_96_0": "SleepMist", + "scr_spellinfo_slash_scr_spellinfo_gml_97_0": "Sleep Mist", + "scr_spellinfo_slash_scr_spellinfo_gml_98_0": "Spare#TIRED foes", + "scr_spellinfo_slash_scr_spellinfo_gml_99_0": "A cold mist sweeps through,#sparing all TIRED enemies.", + "scr_spelltext_slash_scr_spelltext_gml_100_0": "* ~1 used the REVIVEMINT!/%", + "scr_spelltext_slash_scr_spelltext_gml_100_0_b": "* (Try using \\cBACTs\\cW!)/%", + "scr_spelltext_slash_scr_spelltext_gml_109_0": "* The GLOWSHARD disappeared!/%", + "scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1 read the MANUAL!/", + "scr_spelltext_slash_scr_spelltext_gml_123_0": "* But nothing happened.../%", + "scr_spelltext_slash_scr_spelltext_gml_126_0": "", + "scr_spelltext_slash_scr_spelltext_gml_143_0": " became enraptured!&", + "scr_spelltext_slash_scr_spelltext_gml_14_0": "* ~1 cast RUDE BUSTER!/%", + "scr_spelltext_slash_scr_spelltext_gml_166_0": "(Tired)", + "scr_spelltext_slash_scr_spelltext_gml_179_0": "* ~1 used the BROKEN CAKE!/%", + "scr_spelltext_slash_scr_spelltext_gml_182_0": "", + "scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1 used the TOPCAKE!/%", + "scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1 used the SPINCAKE!/%", + "scr_spelltext_slash_scr_spelltext_gml_18_0": "* ~1 cast HEAL PRAYER!/%", + "scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1 used the DARKBURGER!/%", + "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1 used the LANCERCOOKIE!/%", + "scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1 used the GIGASALAD!/%", + "scr_spelltext_slash_scr_spelltext_gml_199_0": " was \\cBbored to tears\\cW!&", + "scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1 used the CLUBS SANDWICH!/%", + "scr_spelltext_slash_scr_spelltext_gml_200_0_b": " listened politely!&", + "scr_spelltext_slash_scr_spelltext_gml_201_0": " became sentimental!&", + "scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1 used the HEARTS DONUT!/%", + "scr_spelltext_slash_scr_spelltext_gml_206_0": "* ~1 used the CHOCO DIAMOND!/%", + "scr_spelltext_slash_scr_spelltext_gml_209_0": "* ~1 used the FAV SANDWICH!/%", + "scr_spelltext_slash_scr_spelltext_gml_230_0": "* ~1 used the ROUXLS ROUX!/%", + "scr_spelltext_slash_scr_spelltext_gml_233_0": "* ~1 used the CD BAGEL!/%", + "scr_spelltext_slash_scr_spelltext_gml_236_0": "* ~1 used the CLOTHESDOLL!/", + "scr_spelltext_slash_scr_spelltext_gml_237_0": "* ... but nothing happened!/%", + "scr_spelltext_slash_scr_spelltext_gml_23_0": "* ~1 cast PACIFY!/%", + "scr_spelltext_slash_scr_spelltext_gml_240_0": "* ~1 used the KRIS TEA!/%", + "scr_spelltext_slash_scr_spelltext_gml_243_0": "* ~1 used the NOELLE TEA!/%", + "scr_spelltext_slash_scr_spelltext_gml_246_0": "* ~1 used the RALSEI TEA!/%", + "scr_spelltext_slash_scr_spelltext_gml_249_0": "* ~1 used the SUSIE TEA!/%", + "scr_spelltext_slash_scr_spelltext_gml_252_0": "* ~1 used the DD-BURGER!/%", + "scr_spelltext_slash_scr_spelltext_gml_255_0": "* ~1 used the LIGHTCANDY!/%", + "scr_spelltext_slash_scr_spelltext_gml_258_0": "* ~1 used the BUTJUICE!/%", + "scr_spelltext_slash_scr_spelltext_gml_261_0": "* ~1 used the SPAGHETTICODE!/%", + "scr_spelltext_slash_scr_spelltext_gml_264_0": "* ~1 used the JAVACOOKIE!/%", + "scr_spelltext_slash_scr_spelltext_gml_267_0": "* ~1 used the TENSIONBIT!&* Tension raised up earlier./%", + "scr_spelltext_slash_scr_spelltext_gml_270_0": "* ~1 used the TENSIONGEM!/%", + "scr_spelltext_slash_scr_spelltext_gml_273_0": "* ~1 used the TENSIONMAX!/%", + "scr_spelltext_slash_scr_spelltext_gml_276_0": "* ~1 used the REVIVEDUST!/%", + "scr_spelltext_slash_scr_spelltext_gml_279_0": "* ~1 used the REVIVEBRIGHT!/%", + "scr_spelltext_slash_scr_spelltext_gml_282_0": "* ~1 administered S.POISON!/%", + "scr_spelltext_slash_scr_spelltext_gml_298_0": "* ~1 admired DOGDOLLAR!/%", + "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1 cast PACIFY^1!&* But the enemy wasn't \\cBTIRED\\cW.../%", + "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1 cast PACIFY^1!&* But the foe wasn't \\cBTIRED\\cW... try \\cYSPARING\\cW!/%", + "scr_spelltext_slash_scr_spelltext_gml_43_0": "* ~1 used RUDE BUSTER!/%", + "scr_spelltext_slash_scr_spelltext_gml_47_0": "* ~1 used RED BUSTER!/%", + "scr_spelltext_slash_scr_spelltext_gml_51_0": "* ~1 cast DUAL HEAL!/%", + "scr_spelltext_slash_scr_spelltext_gml_55_0": "* ~1 cast SLEEPMIST!/%", + "scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1 spared ~2!/%", + "scr_spelltext_slash_scr_spelltext_gml_59_0": "* ~1 cast ICESHOCK!/%", + "scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1 spared ~2!/%", + "scr_spelltext_slash_scr_spelltext_gml_63_0": "* ~1 cast SNOWGRAVE!/%", + "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../%", + "scr_spelltext_slash_scr_spelltext_gml_67_0": "* ~1 cast ULTIMATEHEAL!/%", + "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../", + "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (Try using Ralsei's \\cBPACIFY\\cW!)/%", + "scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1 spared!/%", + "scr_spelltext_slash_scr_spelltext_gml_78_0": "* ~1 used the DARK CANDY!/%", + "scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1 used the GLOWSHARD!/", + "scr_spelltext_slash_scr_spelltext_gml_87_0": "* But nothing happened.../%", + "scr_spelltext_slash_scr_spelltext_gml_94_0": "* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../", + "scr_spelltext_slash_scr_spelltext_gml_95_0": "* (Try using Noelle's \\cBSLEEPMIST\\cW!)/%", + "scr_spelltext_slash_scr_spelltext_gml_99_0": "* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../", + "scr_susface_slash_scr_susface_gml_1_0": "\\TX \\F0 \\E~1 \\FS \\TS %", + "scr_talkroom_slash_scr_talkroom_gml_4_0": "* Your voice echoes aimlessly./%", + "scr_text_slash_scr_text_gml_1001_0": "\\E5* We^1, like^1, totally can't connect at all!/", + "scr_text_slash_scr_text_gml_1002_0": "\\E1* Yesterday^1, I asked if she wanted to hear me play the ukelele.../", + "scr_text_slash_scr_text_gml_1003_0": "\\E5* She said no^1!&* And then she^1, like^1, told me.../", + "scr_text_slash_scr_text_gml_1004_0": "\\E3* My playing is \"an anti-blessing from Planet Hell.\"/", + "scr_text_slash_scr_text_gml_1005_0": "\\E5* What the HECK^1, Krissy?/", + "scr_text_slash_scr_text_gml_1006_0": "\\E2* That's SOOO cute^1!&* I love my fricked-up lil sis!/%", + "scr_text_slash_scr_text_gml_1007_0": "\\E2* That's SOOO cute^1!&* I love my fricked-up lil sis!/%", + "scr_text_slash_scr_text_gml_100_0": " \\C2", + "scr_text_slash_scr_text_gml_1011_0": "\\E0* You should^1, like^1, let me help!/", + "scr_text_slash_scr_text_gml_1012_0": "\\E2* Hahaha^1, JK^1!&* I totally don't want to^1! Laters!/%", + "scr_text_slash_scr_text_gml_1013_0": "\\E2* Hahaha^1, JK^1!&* I totally don't want to^1! Laters!/%", + "scr_text_slash_scr_text_gml_1018_0": "#Memories", + "scr_text_slash_scr_text_gml_1019_0": "Go Away", + "scr_text_slash_scr_text_gml_1020_0": "Nothing", + "scr_text_slash_scr_text_gml_1021_0": "\\E4* Krissy!&* Like^1, long time no see!/", + "scr_text_slash_scr_text_gml_1022_0": "\\E0* What's up^1?&* Did you wanna talk about something?/", + "scr_text_slash_scr_text_gml_1023_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1024_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1030_0": "\\E3* I keep seeing her EVERYWHERE I go^1.&* She's a TOTAL copycat./", + "scr_text_slash_scr_text_gml_1031_0": "\\E5* Like^1, WHY though^1?&* Doesn't she realize she'll NEVER be me?/", + "scr_text_slash_scr_text_gml_1032_0": "\\E6* Honestly^1, her whole family is^1, like^1, SO trashy./", + "scr_text_slash_scr_text_gml_1033_0": "\\E3* Once her sister served me a coffee and I swear it was half cat fur./", + "scr_text_slash_scr_text_gml_1034_0": "\\E6* Like^1, get a hairnet^1, girl^1. For^1, like^1, your whole body./%", + "scr_text_slash_scr_text_gml_1035_0": "\\E6* Like^1, get a hairnet^1, girl^1. For^1, like^1, your whole body./%", + "scr_text_slash_scr_text_gml_1040_0": "\\E6* I was like, \"yeah^1, of course! Just get us some burgers!\"/", + "scr_text_slash_scr_text_gml_1041_0": "\\E3* Then^1, like^1, amazingly..^1.&* You ACTUALLY got them.../", + "scr_text_slash_scr_text_gml_1042_0": "\\E4* So I told you to go back and get some french fries, too.../", + "scr_text_slash_scr_text_gml_1043_0": "\\E5* ... then a dozen miniature cakes.../", + "scr_text_slash_scr_text_gml_1044_0": "\\E6* They were SO good^1, I ate like six!/", + "scr_text_slash_scr_text_gml_1045_0": "\\E3* Then I like..^1.&* Suddenly got so sick I had to go home./", + "scr_text_slash_scr_text_gml_1046_0": "\\E1* Man./", + "scr_text_slash_scr_text_gml_1047_0": "\\E5* So^1, like^1, anyway..^1.&* Kris^1, are you busy?/%", + "scr_text_slash_scr_text_gml_1048_0": "\\E5* So^1, like^1, anyway..^1.&* Kris^1, are you busy?/%", + "scr_text_slash_scr_text_gml_104_0": "* (It's dark inside.)/%", + "scr_text_slash_scr_text_gml_1053_0": "\\E4* Nah^1, I'm joking^1.&* But^1, like.../", + "scr_text_slash_scr_text_gml_1054_0": "\\E0* Remember that time I played truth or dare with Azzy?/", + "scr_text_slash_scr_text_gml_1055_0": "\\E5* I^1, like^1, made him give me his first kiss.../", + "scr_text_slash_scr_text_gml_1056_0": "\\E3* Then your mom found out he kissed someone^1, and.../", + "scr_text_slash_scr_text_gml_1057_0": "\\E6* Like^1, I think she basically dialed 911./", + "scr_text_slash_scr_text_gml_1058_0": "\\E5* I swear your family went to church^1, like.../", + "scr_text_slash_scr_text_gml_1059_0": "\\E6* Every single day that week./%", + "scr_text_slash_scr_text_gml_1060_0": "\\E6* Every single day that week./%", + "scr_text_slash_scr_text_gml_1064_0": "\\E6* That's adorable..^1.&* Now get out of here./%", + "scr_text_slash_scr_text_gml_1065_0": "\\E6* That's adorable..^1.&* Now get out of here./%", + "scr_text_slash_scr_text_gml_1070_0": " #No", + "scr_text_slash_scr_text_gml_1071_0": " #No", + "scr_text_slash_scr_text_gml_1074_0": "* ... ya wanna buy a tutorial?/", + "scr_text_slash_scr_text_gml_1074_0_b": " ", + "scr_text_slash_scr_text_gml_1075_0": "* It's only 50 Dark Dollars./", + "scr_text_slash_scr_text_gml_1075_0_b": " ", + "scr_text_slash_scr_text_gml_1076_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1077_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1081_0": " #No", + "scr_text_slash_scr_text_gml_1082_0": " #No", + "scr_text_slash_scr_text_gml_1085_0": " ", + "scr_text_slash_scr_text_gml_1086_0": " ", + "scr_text_slash_scr_text_gml_1092_0": "\\M0* Heheh..^1.&* Right this way^1, gentleners!/%", + "scr_text_slash_scr_text_gml_1093_0": "\\M0* Heheh..^1.&* Right this way^1, gentleners!/%", + "scr_text_slash_scr_text_gml_1097_0": "\\M0* Heheh..^1.&* Just hand over the money^1, and.../", + "scr_text_slash_scr_text_gml_1098_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_1099_0": "\\M2* YOU DON'T HAVE ENOUGH MONEY!?/", + "scr_text_slash_scr_text_gml_1100_0": "\\M1* Jumpin' jigsaws^1!&* You..^1.&* You...!/", + "scr_text_slash_scr_text_gml_1101_0": "\\M0* You're just like us^1.&* An' people like us gotta help each other out./", + "scr_text_slash_scr_text_gml_1102_0": "\\M0* C'mon this way./%", + "scr_text_slash_scr_text_gml_1103_0": "\\M0* C'mon this way./%", + "scr_text_slash_scr_text_gml_1111_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1112_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1121_0": " #No", + "scr_text_slash_scr_text_gml_1122_0": " #No", + "scr_text_slash_scr_text_gml_1125_0": " ", + "scr_text_slash_scr_text_gml_1126_0": " ", + "scr_text_slash_scr_text_gml_112_0": "* (You got the Glowshard.)/%", + "scr_text_slash_scr_text_gml_1132_0": "\\M0* Heheh..^1.&* Right this way^1, gentleners!/%", + "scr_text_slash_scr_text_gml_1133_0": "\\M0* Heheh..^1.&* Right this way^1, gentleners!/%", + "scr_text_slash_scr_text_gml_1137_0": "\\M0* Heheh..^1.&* Just hand over the money^1, and.../", + "scr_text_slash_scr_text_gml_1138_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_1139_0": "\\M2* YOU DON'T HAVE ENOUGH MONEY!?/", + "scr_text_slash_scr_text_gml_1140_0": "\\M1* Jumpin' jigsaws^1!&* You..^1.&* You...!/", + "scr_text_slash_scr_text_gml_1141_0": "\\M0* You're just like us^1.&* An' people like us gotta help each other out./", + "scr_text_slash_scr_text_gml_1142_0": "\\M0* C'mon this way./%", + "scr_text_slash_scr_text_gml_1143_0": "\\M0* C'mon this way./%", + "scr_text_slash_scr_text_gml_1151_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1152_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1168_0": "\\M0* Heheh..^1.&* Right this way^1, gentleners!/%", + "scr_text_slash_scr_text_gml_1169_0": "\\M0* Heheh..^1.&* Right this way^1, gentleners!/%", + "scr_text_slash_scr_text_gml_1173_0": "\\M0* Heheh..^1.&* Just hand over the money^1, and.../", + "scr_text_slash_scr_text_gml_1174_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_1175_0": "\\M2* YOU DON'T HAVE A DOLLAR!?/", + "scr_text_slash_scr_text_gml_1176_0": "\\M1* Jumpin' jigsaws^1!&* You..^1.&* You...!/", + "scr_text_slash_scr_text_gml_1177_0": "\\M0* You're just like us^1.&* An' people like us gotta help each other out./", + "scr_text_slash_scr_text_gml_1178_0": "\\M0* C'mon this way./%", + "scr_text_slash_scr_text_gml_1179_0": "\\M0* C'mon this way./%", + "scr_text_slash_scr_text_gml_1188_0": "* Er^1, excuse me^1, Sir^1.&* I think I have a dollar./", + "scr_text_slash_scr_text_gml_1190_0": "\\M0* ... is it Dark?/", + "scr_text_slash_scr_text_gml_1192_0": "* Umm^1, yes?/", + "scr_text_slash_scr_text_gml_1194_0": "* Heheh^1, perfect^1!&* Right this way^1, gentleners!/%", + "scr_text_slash_scr_text_gml_119_0": "* (It stayed.)/%", + "scr_text_slash_scr_text_gml_1203_0": " #Secret", + "scr_text_slash_scr_text_gml_1204_0": "Gaining TP", + "scr_text_slash_scr_text_gml_1205_0": "Bye", + "scr_text_slash_scr_text_gml_1206_0": "* I'm TP Master^1.&* Ask me about TP's./", + "scr_text_slash_scr_text_gml_1207_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1208_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1212_0": "* Later^1, kid./%", + "scr_text_slash_scr_text_gml_1215_0": "* When you see that orange bar^1,&* Cast some SPELLS when it's filled up far./", + "scr_text_slash_scr_text_gml_1216_0": "* TP...^1! It's quite a caper^1!&* TP^1! Stands for..^1.&* ... Toilet Paper!/", + "scr_text_slash_scr_text_gml_1217_0": "* TP...^1! It's quite a caper^1!&* TP^1! Stands for..^1.&* ... Toilet Paper!/", + "scr_text_slash_scr_text_gml_1219_0": "* ... no^1, it stands for Tension Points./", + "scr_text_slash_scr_text_gml_1221_0": "\\M1* What^1, really!?/%", + "scr_text_slash_scr_text_gml_1225_0": "* Having extra^1, feels unbearable^1.&* No point in saving^1, it's straight-up terrible./", + "scr_text_slash_scr_text_gml_1226_0": "* Having extra^1, feels unbearable^1.&* No point in saving^1, it's straight-up terrible./", + "scr_text_slash_scr_text_gml_1228_0": "* But leftover TP turns into extra money at the end of battle.../", + "scr_text_slash_scr_text_gml_1230_0": "\\M1* You mean I only should have been using one square!?/%", + "scr_text_slash_scr_text_gml_1234_0": "* You also get TP by getting close to bullets./", + "scr_text_slash_scr_text_gml_1235_0": "* Look for the heart outline when you get close to bullets./", + "scr_text_slash_scr_text_gml_1236_0": "* Look for the heart outline when you get close to bullets./", + "scr_text_slash_scr_text_gml_1238_0": "* You rhymed \\\"bullets\\\" with \\\"bullets.\\\"/", + "scr_text_slash_scr_text_gml_1240_0": "\\M1* B-because it's important!/%", + "scr_text_slash_scr_text_gml_1245_0": "* You rhymed \\\"bullets\\\" with \\\"bullets\\\"...?/", + "scr_text_slash_scr_text_gml_1252_0": " #Healing", + "scr_text_slash_scr_text_gml_1253_0": "Fact", + "scr_text_slash_scr_text_gml_1254_0": "Bye", + "scr_text_slash_scr_text_gml_1255_0": "* I'm Ralsei Master^1.&* Ask me about RALSEI's./", + "scr_text_slash_scr_text_gml_1256_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1257_0": "\\C4 ", + "scr_text_slash_scr_text_gml_125_0": "#No", + "scr_text_slash_scr_text_gml_1261_0": "* Later^1, kid./%", + "scr_text_slash_scr_text_gml_1264_0": "* Ralsei's spell's called PACIFY^1.&* Use it on BABIES^1, before they CRY./", + "scr_text_slash_scr_text_gml_1266_0": "* What^1? It safely removes a \\\"TIRED\\\" enemy from combat./", + "scr_text_slash_scr_text_gml_1268_0": "\\M1* What if you're fighting a BABY!?/%", + "scr_text_slash_scr_text_gml_126_0": "#No", + "scr_text_slash_scr_text_gml_1273_0": "* Why use that^1, when you can eat FOOD?/", + "scr_text_slash_scr_text_gml_1274_0": "* Why use that^1, when you can eat FOOD?/", + "scr_text_slash_scr_text_gml_1276_0": "* Because you won't have to use up an ITEM?/", + "scr_text_slash_scr_text_gml_1278_0": "\\M1* I could have avoided all those empty calories!?/%", + "scr_text_slash_scr_text_gml_1282_0": "* He will hug you^1, and call you HONEY./", + "scr_text_slash_scr_text_gml_1283_0": "* He will hug you^1, and call you HONEY./", + "scr_text_slash_scr_text_gml_1285_0": "\\E8* You don't need money to get me to do that!/%", + "scr_text_slash_scr_text_gml_1286_0": "\\E8* You don't need money to get me to do that!/%", + "scr_text_slash_scr_text_gml_1291_0": " #Attack", + "scr_text_slash_scr_text_gml_1292_0": "Fact", + "scr_text_slash_scr_text_gml_1293_0": "Bye", + "scr_text_slash_scr_text_gml_1294_0": "* I'm Susie Master^1.&* Ask me about SUSIE's./", + "scr_text_slash_scr_text_gml_1295_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1296_0": "\\C4 ", + "scr_text_slash_scr_text_gml_129_0": "* The \\cYKINGDOM OF DARKNESS\\cW./", + "scr_text_slash_scr_text_gml_129_0_b": " ", + "scr_text_slash_scr_text_gml_12_0": "* Throw it away anyway?/", + "scr_text_slash_scr_text_gml_12_0_b": " ", + "scr_text_slash_scr_text_gml_1300_0": "* Later^1, kid./%", + "scr_text_slash_scr_text_gml_1303_0": "* When KRIS uses WARNING^1, SUSIE can't hit^1.&* So make sure to -/", + "scr_text_slash_scr_text_gml_1305_0": "* So there's no reason to use it./", + "scr_text_slash_scr_text_gml_1307_0": "\\M1* Unless..^1.&* Unless you wanted not to hurt -/", + "scr_text_slash_scr_text_gml_1309_0": "* SO THERE'S NO REASON./%", + "scr_text_slash_scr_text_gml_130_0": "* Kris^1, Susie..^1.&* There is a \\cYLEGEND\\cW in this land./", + "scr_text_slash_scr_text_gml_130_0_b": " ", + "scr_text_slash_scr_text_gml_1313_0": "*Seems like WARNING is obsolete./%", + "scr_text_slash_scr_text_gml_1314_0": "*Seems like WARNING is obsolete./%", + "scr_text_slash_scr_text_gml_1318_0": "* The circumstances^1, changed pretty fast./%", + "scr_text_slash_scr_text_gml_1319_0": "* The circumstances^1, changed pretty fast./%", + "scr_text_slash_scr_text_gml_131_0": "* A LEGEND that one day^1, two \\cYHEROES of LIGHT\\cW will arrive,/", + "scr_text_slash_scr_text_gml_1326_0": "* She'll smash them^1, with a crushing chop./", + "scr_text_slash_scr_text_gml_1327_0": "* She always strikes^1, at the first thing she sees.../", + "scr_text_slash_scr_text_gml_1328_0": "* She always strikes^1, at the first thing she sees.../", + "scr_text_slash_scr_text_gml_132_0": "* And fulfill the ancient prophecy^1, foretold by time and space./", + "scr_text_slash_scr_text_gml_1330_0": "* .../", + "scr_text_slash_scr_text_gml_1332_0": "\\M1* Oh no^1, oh no^1!&* She's looking at ME!/%", + "scr_text_slash_scr_text_gml_1336_0": "* Will you two pick up the slack?/%", + "scr_text_slash_scr_text_gml_1337_0": "* Will you two pick up the slack?/%", + "scr_text_slash_scr_text_gml_133_0": "* Please^1, Heroes..^1.&* Listen to my tale.../", + "scr_text_slash_scr_text_gml_1342_0": "* Will deal more damage^1, if you just press ~1!/%", + "scr_text_slash_scr_text_gml_1349_0": "* Susie loves^1, when you give us MONEY^1.&* She will -/", + "scr_text_slash_scr_text_gml_134_0": " \\C2 ", + "scr_text_slash_scr_text_gml_1351_0": "* Nope^1, don't care./", + "scr_text_slash_scr_text_gml_1353_0": "\\M1* Did I say something funny!?/%", + "scr_text_slash_scr_text_gml_1356_0": "* Will you two pick up the slackts?/%", + "scr_text_slash_scr_text_gml_1357_0": "* Will you two pick up the slackts?/%", + "scr_text_slash_scr_text_gml_135_0": " \\C2 ", + "scr_text_slash_scr_text_gml_1361_0": "* That kind of growth is actually rare./%", + "scr_text_slash_scr_text_gml_1362_0": "* That kind of growth is actually rare./%", + "scr_text_slash_scr_text_gml_1374_0": " #Acting", + "scr_text_slash_scr_text_gml_1375_0": "Fact", + "scr_text_slash_scr_text_gml_1376_0": "Bye", + "scr_text_slash_scr_text_gml_1377_0": "* I'm Kris Master^1.&* Ask me about KRIS's./", + "scr_text_slash_scr_text_gml_1378_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1379_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1383_0": "* Later^1, kid./%", + "scr_text_slash_scr_text_gml_1386_0": "* But bringing them back^1, is easy-town/", + "scr_text_slash_scr_text_gml_1387_0": "* Plain foods and spells^1, work like a charm -/", + "scr_text_slash_scr_text_gml_1388_0": "* And with a MINT^1, you can cure all HARM./", + "scr_text_slash_scr_text_gml_1389_0": "* And with a MINT^1, you can cure all HARM./", + "scr_text_slash_scr_text_gml_138_0": " ", + "scr_text_slash_scr_text_gml_1391_0": "* Even normal items and spells can revive people^1, huh?/", + "scr_text_slash_scr_text_gml_1393_0": "* Yeah^1, that's what I'm saying!/%", + "scr_text_slash_scr_text_gml_1398_0": "* What about the guy with the scarf in pink?/", + "scr_text_slash_scr_text_gml_1399_0": "* What about the guy with the scarf in pink?/", + "scr_text_slash_scr_text_gml_13_0": "\\C2", + "scr_text_slash_scr_text_gml_13_0_b": " ", + "scr_text_slash_scr_text_gml_1401_0": "* Then you can ask me to SPARE on the SAME TURN./", + "scr_text_slash_scr_text_gml_1402_0": "* Or^1, cast PACIFY if you know they'll get TIRED./", + "scr_text_slash_scr_text_gml_1403_0": "* If you plan ahead^1, a lot can happen in ONE TURN!/", + "scr_text_slash_scr_text_gml_1404_0": "* If you plan ahead^1, a lot can happen in ONE TURN!/", + "scr_text_slash_scr_text_gml_1406_0": "\\M1* Hey^1, who's the MASTER here^1, me or you!?/%", + "scr_text_slash_scr_text_gml_140_0": "#We know it#Already", + "scr_text_slash_scr_text_gml_1410_0": "* It'll make you happy^1, and fill you with LUCKs./", + "scr_text_slash_scr_text_gml_1411_0": "* Over there^1, is our DONATION HOLE./", + "scr_text_slash_scr_text_gml_1412_0": "* We had a BOX^1, but it got STOLE./%", + "scr_text_slash_scr_text_gml_1413_0": "* We had a BOX^1, but it got STOLE./%", + "scr_text_slash_scr_text_gml_1418_0": " #Do not", + "scr_text_slash_scr_text_gml_1419_0": " #Do not", + "scr_text_slash_scr_text_gml_141_0": "#We know it#Already", + "scr_text_slash_scr_text_gml_1422_0": "* (If you like our tutorials^1, please throw your money into a hole.)/", + "scr_text_slash_scr_text_gml_1422_0_b": " ", + "scr_text_slash_scr_text_gml_1423_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1423_0_b": " ", + "scr_text_slash_scr_text_gml_1424_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1427_0": "* (The hole is filled to the brim with cash.)/%", + "scr_text_slash_scr_text_gml_1434_0": "* (The \"Hole\" became \"Full.\")/%", + "scr_text_slash_scr_text_gml_1435_0": "* (The \\\"Hole\\\" became \\\"Full.\\\")/%", + "scr_text_slash_scr_text_gml_1441_0": "* (You failed to budget enough money to throw into a hole...)/%", + "scr_text_slash_scr_text_gml_1442_0": "* (You failed to budget enough money to throw into a hole...)/%", + "scr_text_slash_scr_text_gml_1447_0": "* (You decided to save the dollar for a different hole.)/%", + "scr_text_slash_scr_text_gml_144_0": " ", + "scr_text_slash_scr_text_gml_1452_0": "#Try it", + "scr_text_slash_scr_text_gml_1453_0": "Decline", + "scr_text_slash_scr_text_gml_1454_0": "Decline", + "scr_text_slash_scr_text_gml_1456_0": "* How's the evil scheming going?/", + "scr_text_slash_scr_text_gml_1457_0": "* Huh^1? Oh^1, that?/", + "scr_text_slash_scr_text_gml_1458_0": "\\E2* We^1, uh^1, got bored^1.&* So we're having a snack./", + "scr_text_slash_scr_text_gml_1459_0": "\\E2* We^1, uh^1, got bored^1.&* So we're having a snack./", + "scr_text_slash_scr_text_gml_145_0": "* Very well then.../%", + "scr_text_slash_scr_text_gml_1461_0": "* ... I see./", + "scr_text_slash_scr_text_gml_1463_0": "* C'mon^1! All I ate for breakfast was chalk!/", + "scr_text_slash_scr_text_gml_1465_0": "* And I didn't eat anything!/", + "scr_text_slash_scr_text_gml_1467_0": "* Sorry^1. What are you two having^1, exactly...?/", + "scr_text_slash_scr_text_gml_1469_0": "* Just a daily treasure I hid in this stump's orifice./", + "scr_text_slash_scr_text_gml_146_0": "* Very well then.../%", + "scr_text_slash_scr_text_gml_1471_0": "* And that is...?/", + "scr_text_slash_scr_text_gml_1473_0": "* Feast for yourself^1, my main man./", + "scr_text_slash_scr_text_gml_1475_0": "\\C3 ", + "scr_text_slash_scr_text_gml_1476_0": "\\C3 ", + "scr_text_slash_scr_text_gml_1489_0": "\\E1* ... It's full of salsa./", + "scr_text_slash_scr_text_gml_1490_0": "\\E1* ... It's full of salsa./", + "scr_text_slash_scr_text_gml_1492_0": "\\E1* It's my secret stash^1.&* A little snackeroo from me to you.../", + "scr_text_slash_scr_text_gml_1493_0": "\\E1* It's my secret stash^1.&* A little snackeroo from me to you.../", + "scr_text_slash_scr_text_gml_1495_0": "\\E8* Mmmm^1. Yummy^1. It's delicious.../", + "scr_text_slash_scr_text_gml_1496_0": "\\E8* Mmmm^1. Yummy^1. It's delicious.../", + "scr_text_slash_scr_text_gml_1498_0": "* C'mon^1, you're just pretending to eat it!/", + "scr_text_slash_scr_text_gml_14_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1500_0": "* Haha^1, yeah^1! That's what I do^1, too!/", + "scr_text_slash_scr_text_gml_1502_0": "* ?????/%", + "scr_text_slash_scr_text_gml_1508_0": "* (You ate some salsa.)/", + "scr_text_slash_scr_text_gml_1509_0": "* (It recovered... something.)/", + "scr_text_slash_scr_text_gml_150_0": "\\E1* Umm, r-really^1?&* Are you sure^1?&* It's fairly important./", + "scr_text_slash_scr_text_gml_1510_0": "* (Not HP.^1)&* (Just... something.)/", + "scr_text_slash_scr_text_gml_1511_0": "* (Not HP.^1)&* (Just... something.)/", + "scr_text_slash_scr_text_gml_1513_0": "\\E2* Mmm..^1.&* Hey^1, what's in this?/", + "scr_text_slash_scr_text_gml_1515_0": "* I don't know!/%", + "scr_text_slash_scr_text_gml_151_0": "* And... um^1, in my opinion^1, it's a really nice \\cYPROPHECY\\cW!/", + "scr_text_slash_scr_text_gml_1522_0": "\\E6* ... there's a jar of..^1. Blood...^1?&* In here./", + "scr_text_slash_scr_text_gml_1523_0": "\\E6* ... there's a jar of..^1. Blood...^1?&* In here./", + "scr_text_slash_scr_text_gml_1525_0": "* No^1, no^1.&* It's merely a pot of free-range salsa./", + "scr_text_slash_scr_text_gml_1527_0": "\\E2* Thanks^1, that's actually more gross somehow./", + "scr_text_slash_scr_text_gml_1529_0": "\\E3* Any time!/", + "scr_text_slash_scr_text_gml_152_0": "* I think you'd quite like it!/", + "scr_text_slash_scr_text_gml_1531_0": "\\E2* Mmm..^1.&* Hey^1, what's in this?/", + "scr_text_slash_scr_text_gml_1533_0": "* I don't know!/%", + "scr_text_slash_scr_text_gml_153_0": "\\C2 ", + "scr_text_slash_scr_text_gml_154_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1550_0": "\\E5* Kris...?/%", + "scr_text_slash_scr_text_gml_1551_0": "\\E5* Kris...?/%", + "scr_text_slash_scr_text_gml_1560_0": "\\E9* Someday soon you will be going off to university as well.../", + "scr_text_slash_scr_text_gml_1561_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1562_0": "\\E9* Remember when you were little.../", + "scr_text_slash_scr_text_gml_1563_0": "\\E8* You asked when your horns were going to grow in?/", + "scr_text_slash_scr_text_gml_1564_0": "\\E0* So we bought that headband with the little red horns on it./", + "scr_text_slash_scr_text_gml_1565_0": "\\E4* Oh^1, you wore it for months! Whatever happened to it?/%", + "scr_text_slash_scr_text_gml_1566_0": "\\E4* Oh^1, you wore it for months! Whatever happened to it?/%", + "scr_text_slash_scr_text_gml_1572_0": "\\E2* Kris^1, I need to grade these assignments./", + "scr_text_slash_scr_text_gml_1573_0": "\\E0* Perhaps you should go to bed...?/", + "scr_text_slash_scr_text_gml_1574_0": "\\E1* You do not look very well.../%", + "scr_text_slash_scr_text_gml_1575_0": "\\E2* Kris^1, I need to grade these assignments./", + "scr_text_slash_scr_text_gml_1576_0": "\\E0* Perhaps you should go to bed...?/", + "scr_text_slash_scr_text_gml_1577_0": "\\E1* You do not look very well.../%", + "scr_text_slash_scr_text_gml_157_0": " ", + "scr_text_slash_scr_text_gml_1587_0": " #Saucer", + "scr_text_slash_scr_text_gml_1588_0": "Chalk", + "scr_text_slash_scr_text_gml_1589_0": "Nothing", + "scr_text_slash_scr_text_gml_1590_0": "* O..^1. Oh^1, Kris.../", + "scr_text_slash_scr_text_gml_1591_0": "\\E4* D..^1. Did you want to talk about something?/", + "scr_text_slash_scr_text_gml_1592_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1593_0": "\\C4 ", + "scr_text_slash_scr_text_gml_1597_0": "* Huh?/%", + "scr_text_slash_scr_text_gml_1600_0": "\\E0* He..^1. He always asks how you're doing in school.../", + "scr_text_slash_scr_text_gml_1601_0": "\\E7* ... Then gives me a bouquet of them./", + "scr_text_slash_scr_text_gml_1602_0": "\\E1* ... A-actually^1, that he always gives me flowers.../", + "scr_text_slash_scr_text_gml_1603_0": "\\E4* ... R-really makes me w-wonder if he..^1. If he l-likes.../", + "scr_text_slash_scr_text_gml_1604_0": "\\EB* I-if..^1. If he l-likes.../", + "scr_text_slash_scr_text_gml_1605_0": "\\EA* ... The awesome comics I lent to him./", + "scr_text_slash_scr_text_gml_1606_0": "\\EB* Honestly^1, HE kind of reminds me of a superhero^1, Kris./", + "scr_text_slash_scr_text_gml_1607_0": "\\EA* (He's huge and could kick my ass.)/%", + "scr_text_slash_scr_text_gml_1608_0": "\\EA* (He's huge and could kick my ass.)/%", + "scr_text_slash_scr_text_gml_1612_0": "\\E7* I-It's for my kitty^1, MewMew^1! She's a perfect angel!/", + "scr_text_slash_scr_text_gml_1613_0": "\\E3* ... uh^1? What does she look like...?/", + "scr_text_slash_scr_text_gml_1614_0": "\\E9* W..^1. well, I've never actually s-seen her^1, b-but.../", + "scr_text_slash_scr_text_gml_1615_0": "\\E7* Ever since I started putting out milk^1, it's been disappearing./", + "scr_text_slash_scr_text_gml_1616_0": "\\E6* S..^1. So I'd like to think that there's a cat./", + "scr_text_slash_scr_text_gml_1617_0": "\\E9* M.^1.. My cat./%", + "scr_text_slash_scr_text_gml_1618_0": "\\E9* M.^1.. My cat./%", + "scr_text_slash_scr_text_gml_1625_0": "\\E0* You deserve an award for trying so hard to find it./", + "scr_text_slash_scr_text_gml_1626_0": "\\E3* So^1, in return^1, I can let you borrow^1, um.../", + "scr_text_slash_scr_text_gml_1627_0": "\\E0* M... My home-made DVD collection of the Symptons!/", + "scr_text_slash_scr_text_gml_1628_0": "\\E7* Y-you know, the sitcom about the middle-class monster family./", + "scr_text_slash_scr_text_gml_1629_0": "\\E3* It's got every episode in all 28 seasons!/", + "scr_text_slash_scr_text_gml_1630_0": "\\E0* It's the funniest^1, most quotable show ever...!/", + "scr_text_slash_scr_text_gml_1631_0": "\\E3* But make sure you don't watch past the second season %", + "scr_text_slash_scr_text_gml_1632_0": "\\E9* Since they just rebooted it as Symptons Turbo %", + "scr_text_slash_scr_text_gml_1633_0": "\\E8* They all started driving their own motor-vehicles %", + "scr_text_slash_scr_text_gml_1634_0": "\\E3* And fighting giant giga-demons and stuff %", + "scr_text_slash_scr_text_gml_1635_0": "\\E9* The main problem about that is that it kind of %", + "scr_text_slash_scr_text_gml_1636_0": "\\E6* Lost the focus on family that it had earlier %", + "scr_text_slash_scr_text_gml_1637_0": "\\E7* When their vehicles were shaped like animals %", + "scr_text_slash_scr_text_gml_1638_0": "\\E5* And they were friends with the animal vehicles too %", + "scr_text_slash_scr_text_gml_1639_0": "\\E3* And let's not get into Symptons Galaxy Force %", + "scr_text_slash_scr_text_gml_163_0": "\\E0* Phew^1!&* Um^1, very well then.../%", + "scr_text_slash_scr_text_gml_1640_0": "\\E8* Where the Symptons discover another Earth %", + "scr_text_slash_scr_text_gml_1641_0": "\\E9* On the other side of the Sun %", + "scr_text_slash_scr_text_gml_1642_0": "\\E6* WOULDN'T THE GRAVITATIONAL FIELD JUST %", + "scr_text_slash_scr_text_gml_1643_0": "\\E1* ... Huh?/", + "scr_text_slash_scr_text_gml_1644_0": "\\E2* ... You don't want to watch it?/", + "scr_text_slash_scr_text_gml_1645_0": "\\EB* ... Th-That's ok^1, Kris.../%", + "scr_text_slash_scr_text_gml_1646_0": "\\EB* ... Th-That's ok^1, Kris.../%", + "scr_text_slash_scr_text_gml_1651_0": "\\EA* My office hours are in this disgusting alley./", + "scr_text_slash_scr_text_gml_1652_0": "\\EB* H..^1. Heheheh..^1. Umm^1, tell your mom I said hi./%", + "scr_text_slash_scr_text_gml_1653_0": "\\EB* H..^1. Heheheh..^1. Umm^1, tell your mom I said hi./%", + "scr_text_slash_scr_text_gml_1659_0": " #Add Diamond", + "scr_text_slash_scr_text_gml_1660_0": "Swap", + "scr_text_slash_scr_text_gml_1661_0": "Swap", + "scr_text_slash_scr_text_gml_1663_0": "\\C3 ", + "scr_text_slash_scr_text_gml_1664_0": " ", + "scr_text_slash_scr_text_gml_1666_0": " ", + "scr_text_slash_scr_text_gml_1682_0": " %%", + "scr_text_slash_scr_text_gml_1684_0": " #Do not", + "scr_text_slash_scr_text_gml_1685_0": " #Do not", + "scr_text_slash_scr_text_gml_1688_0": "* (Perpetuate the cycle of existence?)/", + "scr_text_slash_scr_text_gml_1688_0_b": " ", + "scr_text_slash_scr_text_gml_1689_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1689_0_b": " ", + "scr_text_slash_scr_text_gml_1690_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1693_0": "* (The moss has been eaten.^1)&* (The cycle continues...)/%", + "scr_text_slash_scr_text_gml_1694_0": "* (The moss has been eaten.^1)&* (The cycle continues...)/%", + "scr_text_slash_scr_text_gml_169_0": "* Oh..^1. Perhaps I shouldn't have rehearsed it so much.../", + "scr_text_slash_scr_text_gml_1703_0": "* (Your HP was mossed out.)/%", + "scr_text_slash_scr_text_gml_1704_0": "* (Your HP was mossed out.)/%", + "scr_text_slash_scr_text_gml_1709_0": "* (The cycle ends here^1, in the corner of a small cell...)/%", + "scr_text_slash_scr_text_gml_170_0": "* Oh..^1. Perhaps I shouldn't have rehearsed it so much.../", + "scr_text_slash_scr_text_gml_1714_0": " #Do not", + "scr_text_slash_scr_text_gml_1715_0": " #Do not", + "scr_text_slash_scr_text_gml_1718_0": "* (Take them?)/", + "scr_text_slash_scr_text_gml_1718_0_b": " ", + "scr_text_slash_scr_text_gml_1719_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1719_0_b": " ", + "scr_text_slash_scr_text_gml_1720_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1723_0": "* (Ain't nothin' to hold you down...)/%", + "scr_text_slash_scr_text_gml_1724_0": "* (Ain't nothin' to hold you down...)/%", + "scr_text_slash_scr_text_gml_172_0": "* Just tell us how to get home./", + "scr_text_slash_scr_text_gml_1734_0": "* (You're carrying too many ARMORs.)/%", + "scr_text_slash_scr_text_gml_1739_0": "* (IRONSHACKLE was put in your ARMORs.)/%", + "scr_text_slash_scr_text_gml_173_0": "* Just tell us how to get home./", + "scr_text_slash_scr_text_gml_1745_0": "* (Don't need nothin' to hold you down...)/%", + "scr_text_slash_scr_text_gml_1750_0": " #She'll be#fine", + "scr_text_slash_scr_text_gml_1751_0": " #She'll be#fine", + "scr_text_slash_scr_text_gml_1754_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1754_0_b": " ", + "scr_text_slash_scr_text_gml_1755_0": "\\E1* Kris.../", + "scr_text_slash_scr_text_gml_1755_0_b": " ", + "scr_text_slash_scr_text_gml_1756_0": "\\E6* Are you worried about Susie?/", + "scr_text_slash_scr_text_gml_1757_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1758_0": "\\C2 ", + "scr_text_slash_scr_text_gml_175_0": "* Ummm^1, the easiest way would be to seal the \\cYEastern FOUNTAIN\\cW./", + "scr_text_slash_scr_text_gml_1761_0": " ", + "scr_text_slash_scr_text_gml_1763_0": "\\E0* I don't think it would hurt to take a moment.../", + "scr_text_slash_scr_text_gml_1764_0": "\\E6* Close your eyes^1, and think about what she's doing now.../%", + "scr_text_slash_scr_text_gml_1765_0": "\\E6* Close your eyes^1, and think about what she's doing now.../%", + "scr_text_slash_scr_text_gml_1769_0": " #Go Right", + "scr_text_slash_scr_text_gml_1770_0": " #Go Right", + "scr_text_slash_scr_text_gml_1773_0": "* (Where to next...?)/", + "scr_text_slash_scr_text_gml_1773_0_b": " ", + "scr_text_slash_scr_text_gml_1774_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1774_0_b": " ", + "scr_text_slash_scr_text_gml_1775_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1778_0": " ", + "scr_text_slash_scr_text_gml_1779_0": " ", + "scr_text_slash_scr_text_gml_177_0": "\\E1* You mean^1, uh^1, like the water bubbler or something?/", + "scr_text_slash_scr_text_gml_1781_0": "\\E0* (... I can't hear them anymore...)/%", + "scr_text_slash_scr_text_gml_1782_0": "\\E0* (... I can't hear them anymore...)/%", + "scr_text_slash_scr_text_gml_1786_0": " #Leave", + "scr_text_slash_scr_text_gml_1787_0": "Fix Us", + "scr_text_slash_scr_text_gml_1788_0": "Fix Us", + "scr_text_slash_scr_text_gml_178_0": "\\E1* You mean^1, uh^1, like the water bubbler or something?/", + "scr_text_slash_scr_text_gml_1790_0": "* ... I can even fix you^1! Well^1, well^1, what will it be?/", + "scr_text_slash_scr_text_gml_1791_0": "\\C3 ", + "scr_text_slash_scr_text_gml_1791_0_b": " ", + "scr_text_slash_scr_text_gml_1792_0": "\\C3 ", + "scr_text_slash_scr_text_gml_1796_0": "* Hm^1? What is it now?/%", + "scr_text_slash_scr_text_gml_180_0": "\\E1* ... umm^1, are you sure you actually know the legend?/", + "scr_text_slash_scr_text_gml_1813_0": "* But if you find anything BROKEN^1, return here./", + "scr_text_slash_scr_text_gml_1814_0": "* After all^1, I can fix anything.../", + "scr_text_slash_scr_text_gml_1815_0": "* ... except for a BROKEN HEART./%", + "scr_text_slash_scr_text_gml_1816_0": "* ... except for a BROKEN HEART./%", + "scr_text_slash_scr_text_gml_181_0": "\\E1* ... umm^1, are you sure you actually know the legend?/", + "scr_text_slash_scr_text_gml_1821_0": "* Huh-hah^1! Let's feel my technique!/%", + "scr_text_slash_scr_text_gml_1822_0": "* Huh-hah^1! Let's feel my technique!/%", + "scr_text_slash_scr_text_gml_1828_0": "* ... actually^1, you will need a free space in your ITEMs first./%", + "scr_text_slash_scr_text_gml_1829_0": "* ... actually^1, you will need a free space in your ITEMs first./%", + "scr_text_slash_scr_text_gml_1834_0": "* Huh-hah^1! Let's feel my technique!/%", + "scr_text_slash_scr_text_gml_1835_0": "* Huh-hah^1! Let's feel my technique!/%", + "scr_text_slash_scr_text_gml_183_0": "* .../", + "scr_text_slash_scr_text_gml_1842_0": "* Well^1, well^1. Good journey^1, my friends./%", + "scr_text_slash_scr_text_gml_1846_0": "* Huh-hah^1! Let's feel my technique./%", + "scr_text_slash_scr_text_gml_1847_0": "* Huh-hah^1! Let's feel my technique./%", + "scr_text_slash_scr_text_gml_184_0": "* No./", + "scr_text_slash_scr_text_gml_1854_0": " #Do not", + "scr_text_slash_scr_text_gml_1855_0": " #Do not", + "scr_text_slash_scr_text_gml_1858_0": "* All proceeds go to Rudinn Relief Funds^1, I guess^1.&* It's only $40!/", + "scr_text_slash_scr_text_gml_1858_0_b": " ", + "scr_text_slash_scr_text_gml_1859_0": "\\C2 ", + "scr_text_slash_scr_text_gml_185_0": "* But I think I've got enough info./", + "scr_text_slash_scr_text_gml_1860_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1861_0": "* All proceeds go to Rudinn Relief Funds^1, I guess^1.&* It's only $40!/", + "scr_text_slash_scr_text_gml_1863_0": "* Choco Diamonds^1, only $40^1, I guess./", + "scr_text_slash_scr_text_gml_1865_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1866_0": "* Choco Diamonds^1, only $40^1, I guess./", + "scr_text_slash_scr_text_gml_186_0": "* See you two later./", + "scr_text_slash_scr_text_gml_1878_0": "* Thanks^1, I guess^1.&* (The Choco Diamond was added to your ITEMS.)/%", + "scr_text_slash_scr_text_gml_187_0": "* See you two later./", + "scr_text_slash_scr_text_gml_1882_0": "* ... You have too many ITEMS for this^1, I guess./%", + "scr_text_slash_scr_text_gml_1887_0": "* You don't have enough money^1, I guess./%", + "scr_text_slash_scr_text_gml_1892_0": "* Okay I guess./%", + "scr_text_slash_scr_text_gml_189_0": "* W-wait^1!&* Let me at least tell you how to.../%", + "scr_text_slash_scr_text_gml_1901_0": " #Do not", + "scr_text_slash_scr_text_gml_1902_0": " #Do not", + "scr_text_slash_scr_text_gml_1905_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1906_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1906_0_b": " ", + "scr_text_slash_scr_text_gml_1907_0": "* (Hathy offers a Hearts Donut.^1)&* (Proceeds go to Hathy's Health. It costs $40.)/", + "scr_text_slash_scr_text_gml_1909_0": " ", + "scr_text_slash_scr_text_gml_1919_0": "* (Hathy seemed happy.^1)&* (The Hearts Donut was added to your ITEMS.)/%", + "scr_text_slash_scr_text_gml_1923_0": "* (You didn't have enough room in your ITEMs.^1)&* (Hathy seemed sad.)/%", + "scr_text_slash_scr_text_gml_1928_0": "* (You didn't have enough money.^1)&* (Hathy seemed sad.)/%", + "scr_text_slash_scr_text_gml_1933_0": "* (Hathy accepted your choice.)/%", + "scr_text_slash_scr_text_gml_1939_0": " #Do not", + "scr_text_slash_scr_text_gml_193_0": "I'll be#Your#Subject", + "scr_text_slash_scr_text_gml_1940_0": " #Do not", + "scr_text_slash_scr_text_gml_1943_0": " ", + "scr_text_slash_scr_text_gml_1944_0": " ", + "scr_text_slash_scr_text_gml_1946_0": "\\E1* May we interest you in a Lancer Cookie?/", + "scr_text_slash_scr_text_gml_1947_0": "\\E1* May we interest you in a Lancer Cookie?/", + "scr_text_slash_scr_text_gml_1949_0": "* All proceeds go to kicking your ass./", + "scr_text_slash_scr_text_gml_194_0": "Keep#Dreaming", + "scr_text_slash_scr_text_gml_1952_0": "\\C2 ", + "scr_text_slash_scr_text_gml_1953_0": "* It's a mere $40./", + "scr_text_slash_scr_text_gml_1955_0": " ", + "scr_text_slash_scr_text_gml_1969_0": "* Heheheh^1, thanks.../", + "scr_text_slash_scr_text_gml_196_0": "I'll be#Your#Subject", + "scr_text_slash_scr_text_gml_1971_0": "* (The LANCERCOOKIE was added to your ITEMs.)/", + "scr_text_slash_scr_text_gml_1973_0": "\\E2* For getting CHEATED by us!!/", + "scr_text_slash_scr_text_gml_1975_0": "* Now we may fund our illicit plans!!/%", + "scr_text_slash_scr_text_gml_197_0": "* This is the CASTLE TOWN^2, where my subjects reside.../", + "scr_text_slash_scr_text_gml_1985_0": "* (So Lancer just dropped it on the ground and it broke.)/", + "scr_text_slash_scr_text_gml_1986_0": "* (So Lancer just dropped it on the ground and it broke.)/", + "scr_text_slash_scr_text_gml_1988_0": "* Oops./", + "scr_text_slash_scr_text_gml_198_0": "\\E1* Err, well, they would if I had any.../", + "scr_text_slash_scr_text_gml_1990_0": "* Oh well^1. Buyers cryers./", + "scr_text_slash_scr_text_gml_1992_0": "* Thank you anyway for your contribution.../", + "scr_text_slash_scr_text_gml_1994_0": "* ... to getting SWINDLED by us!/", + "scr_text_slash_scr_text_gml_1996_0": "* Now we can fund our illicit plans!!!/%", + "scr_text_slash_scr_text_gml_199_0": "\\E8* Oh, don't worry about me, Kris!/", + "scr_text_slash_scr_text_gml_19_0": "* You felt a feeling of relief./%", + "scr_text_slash_scr_text_gml_2007_0": "* ... You don't have enough funds./", + "scr_text_slash_scr_text_gml_2009_0": "* What^1? What did you spend it on!^1? Pastries!?/", + "scr_text_slash_scr_text_gml_200_0": "\\E0* I'm certain I'll find a subject someday.../", + "scr_text_slash_scr_text_gml_2011_0": "* That's irresponsible./%", + "scr_text_slash_scr_text_gml_2019_0": "* Hey^1! You can't not buy from us!/", + "scr_text_slash_scr_text_gml_201_0": " \\C2", + "scr_text_slash_scr_text_gml_2021_0": "* Hey DUMBASS^1!&* It's for a GOOD CAUSE!/", + "scr_text_slash_scr_text_gml_2023_0": "* (Let's just buy one^1, Kris.)/%", + "scr_text_slash_scr_text_gml_2028_0": "#Dark World", + "scr_text_slash_scr_text_gml_2029_0": "Help you", + "scr_text_slash_scr_text_gml_202_0": " \\C2", + "scr_text_slash_scr_text_gml_202_0_b": "\\E8* Oh, don't worry about me, Kris!/", + "scr_text_slash_scr_text_gml_2030_0": "Nothing", + "scr_text_slash_scr_text_gml_2031_0": "Nothing", + "scr_text_slash_scr_text_gml_2034_0": "* YOU'RE BLOCKIN' TRAFFIC!!!!/", + "scr_text_slash_scr_text_gml_2035_0": "\\E1* ... Oh^1, wait^1, it's just Asgore's kid./", + "scr_text_slash_scr_text_gml_2036_0": "\\E7* Sorry^1, I'm a little^1, uh^1, worked up lately./", + "scr_text_slash_scr_text_gml_2037_0": "\\E2* This job is SO boring^1.&* Nothing EVER happens in this town!/", + "scr_text_slash_scr_text_gml_2038_0": "\\E4* Ngh..^1. I just wish SOMETHING would shake things up!/", + "scr_text_slash_scr_text_gml_2039_0": "\\E7* ... Huh^1?&* You got somethin' to report?/", + "scr_text_slash_scr_text_gml_203_0": "\\E0* I'm certain I'll find a subject someday.../", + "scr_text_slash_scr_text_gml_2040_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2041_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2045_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2046_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2054_0": "\\E3* Who's Alphys^1?&* No idea who you're talking about./", + "scr_text_slash_scr_text_gml_2055_0": "\\E2* ... Why^1, did they do something illegal!?/", + "scr_text_slash_scr_text_gml_2056_0": "\\E5* Gotcha^1, if I see \"Alphys^1,\" I'll tackle 'em!!/", + "scr_text_slash_scr_text_gml_2057_0": "* Fuhuhuhu!^1!&* They're as good as dead!!/%", + "scr_text_slash_scr_text_gml_2058_0": "* Fuhuhuhu!^1!&* They're as good as dead!!/%", + "scr_text_slash_scr_text_gml_205_0": " ", + "scr_text_slash_scr_text_gml_2062_0": "\\E2* Uh..^1. SURE^1, kid./", + "scr_text_slash_scr_text_gml_2063_0": "\\E5* There's no law against Dark Worlds anyway!/", + "scr_text_slash_scr_text_gml_2064_0": "* That's a job for the school board!/%", + "scr_text_slash_scr_text_gml_2065_0": "* That's a job for the school board!/%", + "scr_text_slash_scr_text_gml_2069_0": "\\E5* Get someone to rob the bank so I can suplex them!/", + "scr_text_slash_scr_text_gml_2070_0": "\\E1* ... wait^1, do we even have a bank?/", + "scr_text_slash_scr_text_gml_2071_0": "\\E5* Hey^1, get someone to build a bank...!/%", + "scr_text_slash_scr_text_gml_2072_0": "\\E5* Hey^1, get someone to build a bank...!/%", + "scr_text_slash_scr_text_gml_2076_0": "\\E3* And lemme know if you get a lead on any purple girls./", + "scr_text_slash_scr_text_gml_2077_0": "\\E4* There's one wanted on SEVERAL counts of Comic Mischief./%", + "scr_text_slash_scr_text_gml_2078_0": "\\E4* There's one wanted on SEVERAL counts of Comic Mischief./%", + "scr_text_slash_scr_text_gml_2083_0": "#Job", + "scr_text_slash_scr_text_gml_2084_0": "Co-Workers", + "scr_text_slash_scr_text_gml_2085_0": "No", + "scr_text_slash_scr_text_gml_2086_0": "No", + "scr_text_slash_scr_text_gml_2089_0": "\\E3* Wanna chat for a minute before I lose my mind?/", + "scr_text_slash_scr_text_gml_2090_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2091_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2094_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2095_0": "\\C4 ", + "scr_text_slash_scr_text_gml_20_0": "* Hand shaking^1, you dropped the ball of junk on the ground./", + "scr_text_slash_scr_text_gml_2103_0": "\\E8* Y..^1. You can't tell him this^1, but I really miss the guy./", + "scr_text_slash_scr_text_gml_2104_0": "\\E8* It'd be sweet to cruise around town like old times.../", + "scr_text_slash_scr_text_gml_2105_0": "\\E3* Picking up^1, for example.../", + "scr_text_slash_scr_text_gml_2106_0": "\\E4* CHICKS/", + "scr_text_slash_scr_text_gml_2107_0": "\\E5* Which^1, as a matter of course/", + "scr_text_slash_scr_text_gml_2108_0": "\\E6* May not have ever actually happened./", + "scr_text_slash_scr_text_gml_2109_0": "\\E2* B-but one time Undyne made eye contact with me!/", + "scr_text_slash_scr_text_gml_210_0": "\\E3* H..^1. Huh!?/", + "scr_text_slash_scr_text_gml_2110_0": "\\E7* ... while she was writing me a speeding ticket./%", + "scr_text_slash_scr_text_gml_2111_0": "\\E7* ... while she was writing me a speeding ticket./%", + "scr_text_slash_scr_text_gml_2115_0": "\\E2* ICE-E's P\"E\"ZZA is H\"E\"LL./", + "scr_text_slash_scr_text_gml_2116_0": "\\E0* I can't slack off for SECONDS without hearing.../", + "scr_text_slash_scr_text_gml_2117_0": "\\E3* \"Be a team player^1, there's no I in PEZZA!\"/", + "scr_text_slash_scr_text_gml_2118_0": "\\E2* YES THERE IS^1.&* YOU JUST TOOK IT OUT./", + "scr_text_slash_scr_text_gml_2119_0": "\\E3* But it's OK^1, little buddy^1.&* I've been saving up.../", + "scr_text_slash_scr_text_gml_211_0": "\\E7* Why^1, Kris^1, you don't have to do that.../", + "scr_text_slash_scr_text_gml_2120_0": "\\E8* ... To go to college where Azzy is!/", + "scr_text_slash_scr_text_gml_2121_0": "\\E5* Then I'll get a theater degree^1, become a famous actor.../", + "scr_text_slash_scr_text_gml_2122_0": "\\E1* And let the fangirls roll in, little buddy./%", + "scr_text_slash_scr_text_gml_2123_0": "\\E1* And let the fangirls roll in, little buddy./%", + "scr_text_slash_scr_text_gml_2128_0": "\\E3* Blue Ears - Soft serve obsessed^1, no concept of personal space./", + "scr_text_slash_scr_text_gml_2129_0": "\\E2* Keeps accidentally pouring slushies on me and giggling./", + "scr_text_slash_scr_text_gml_212_0": "\\E1* ... but^1, if you insist.../", + "scr_text_slash_scr_text_gml_2130_0": "\\E1* The Warrior - Thankfully absent due to pizza-related injuries./", + "scr_text_slash_scr_text_gml_2131_0": "\\E2* Constantly terrorizing customers with war chants./", + "scr_text_slash_scr_text_gml_2132_0": "\\E3* Purple Guy - Man^1, THAT GUY^1, you gotta.../", + "scr_text_slash_scr_text_gml_2133_0": "\\E6* ... actually^1, does that guy even work here?/", + "scr_text_slash_scr_text_gml_2134_0": "\\E3* Ah^1, my co-workers^1. Where would I be without them?/", + "scr_text_slash_scr_text_gml_2135_0": "\\E1* A happy place^1, little buddy^1. A much happier place./%", + "scr_text_slash_scr_text_gml_2136_0": "\\E1* A happy place^1, little buddy^1. A much happier place./%", + "scr_text_slash_scr_text_gml_213_0": "\\E0* Kris, as your Prince and authority, I order you to...!/", + "scr_text_slash_scr_text_gml_2141_0": "\\E1* Just enjoy your freedom... While it lasts.../%", + "scr_text_slash_scr_text_gml_2142_0": "\\E1* Just enjoy your freedom... While it lasts.../%", + "scr_text_slash_scr_text_gml_2147_0": "#Nothing", + "scr_text_slash_scr_text_gml_2148_0": "#Nothing", + "scr_text_slash_scr_text_gml_214_0": "\\E8* Please let me know what to do!/%", + "scr_text_slash_scr_text_gml_2151_0": "* There must be a reason that you came here at such a time./", + "scr_text_slash_scr_text_gml_2151_0_b": " ", + "scr_text_slash_scr_text_gml_2152_0": "* I^1, Father Alvin^1, implore you^1.&* If you have anything weighing on your mind^1, please^1, speak./", + "scr_text_slash_scr_text_gml_2152_0_b": " ", + "scr_text_slash_scr_text_gml_2153_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2154_0": "\\C2 ", + "scr_text_slash_scr_text_gml_215_0": "\\E1* ... but^1, if you insist.../", + "scr_text_slash_scr_text_gml_2160_0": "* Our choir sounds a bit thinner since your brother went away./", + "scr_text_slash_scr_text_gml_2161_0": "* Kris^1, it would be wonderful if you would sing with us./", + "scr_text_slash_scr_text_gml_2162_0": "* Or even participated to any extent,/", + "scr_text_slash_scr_text_gml_2163_0": "* Instead of just trying to drink the Fruit Juice./%", + "scr_text_slash_scr_text_gml_2164_0": "* Instead of just trying to drink the Fruit Juice./%", + "scr_text_slash_scr_text_gml_2168_0": "* Let the Angel's power light your way./%", + "scr_text_slash_scr_text_gml_2169_0": "* Let the Angel's power light your way./%", + "scr_text_slash_scr_text_gml_216_0": "\\E0* Kris, as your Prince and authority, I order you to...!/", + "scr_text_slash_scr_text_gml_2174_0": "#No", + "scr_text_slash_scr_text_gml_2175_0": "#No", + "scr_text_slash_scr_text_gml_2178_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2178_0_b": " ", + "scr_text_slash_scr_text_gml_2179_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2179_0_b": " ", + "scr_text_slash_scr_text_gml_217_0": "\\E8* Please let me know what to do!/%", + "scr_text_slash_scr_text_gml_2185_0": "* (You dig out the marshmallow one and start huffing it.)/%", + "scr_text_slash_scr_text_gml_2189_0": "* (The chocolate one smells too fake anyway.)/%", + "scr_text_slash_scr_text_gml_2194_0": "#No", + "scr_text_slash_scr_text_gml_2195_0": "#No", + "scr_text_slash_scr_text_gml_2198_0": "& & Yes No\\C1", + "scr_text_slash_scr_text_gml_2198_0_b": " ", + "scr_text_slash_scr_text_gml_2199_0": "& & Yes No\\C1", + "scr_text_slash_scr_text_gml_2199_0_b": " ", + "scr_text_slash_scr_text_gml_21_0": "* It broke into pieces./", + "scr_text_slash_scr_text_gml_2202_0": " \\C2", + "scr_text_slash_scr_text_gml_2205_0": " \\C2", + "scr_text_slash_scr_text_gml_2216_0": "%%", + "scr_text_slash_scr_text_gml_2219_0": "* (It's good to conserve water.)/%", + "scr_text_slash_scr_text_gml_221_0": "* Oh^1, thank you^1, Kris^2!&* I will!/%", + "scr_text_slash_scr_text_gml_2223_0": "#Yes", + "scr_text_slash_scr_text_gml_2224_0": "#No", + "scr_text_slash_scr_text_gml_2226_0": "#Yes", + "scr_text_slash_scr_text_gml_2227_0": "* (It's an obligatory hospital piano^1, shrunk to fit in the corner.)/", + "scr_text_slash_scr_text_gml_2228_0": "* (As a result, it's missing most of the good keys.)/", + "scr_text_slash_scr_text_gml_2228_0_b": " ", + "scr_text_slash_scr_text_gml_2229_0": "* (Play it?)/", + "scr_text_slash_scr_text_gml_2229_0_b": " ", + "scr_text_slash_scr_text_gml_2230_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2231_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2239_0": "* (Plink...)/%", + "scr_text_slash_scr_text_gml_2243_0": "* (Your hands linger over the keys doing nothing.)/%", + "scr_text_slash_scr_text_gml_2248_0": "* (Ring^1, ring...)/", + "scr_text_slash_scr_text_gml_224_0": "* Oh^1, thank you^1, Kris^2!&* I will!/%", + "scr_text_slash_scr_text_gml_2250_0": "\\E1* Whatever have you been doing!?/", + "scr_text_slash_scr_text_gml_2251_0": "\\E3* I sat in the car waiting for you after school for half an hour...!/", + "scr_text_slash_scr_text_gml_2252_0": "\\E7* I called and called^1, but you never picked up.../", + "scr_text_slash_scr_text_gml_2253_0": "\\E8* You had your poor mother worried sick!/", + "scr_text_slash_scr_text_gml_2254_0": "\\E7* Kris^1, I am afraid I am going to have to punish you.../", + "scr_text_slash_scr_text_gml_2255_0": "\\E8* ... huh?/", + "scr_text_slash_scr_text_gml_2256_0": "\\E1* ... A friend?/", + "scr_text_slash_scr_text_gml_2257_0": "\\E0* You were spending time with..^1. a friend?/", + "scr_text_slash_scr_text_gml_2258_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_2259_0": "\\E9* Kris.../", + "scr_text_slash_scr_text_gml_2260_0": "\\E0* I will make an exception this time./", + "scr_text_slash_scr_text_gml_2261_0": "* You can continue your adventures a little longer./", + "scr_text_slash_scr_text_gml_2262_0": "\\E1* But when you return home.../", + "scr_text_slash_scr_text_gml_2263_0": "\\E5* You are going to have to go to bed early./", + "scr_text_slash_scr_text_gml_2264_0": "\\E0* See you soon^1, honey./", + "scr_text_slash_scr_text_gml_2265_0": "\\E0* See you soon^1, honey./", + "scr_text_slash_scr_text_gml_2267_0": "* (Click...)/%", + "scr_text_slash_scr_text_gml_2271_0": "Who the#hell are#you?", + "scr_text_slash_scr_text_gml_2272_0": "Who the#hell are#you?", + "scr_text_slash_scr_text_gml_2275_0": "\\E2* how are ya^1, kid?/", + "scr_text_slash_scr_text_gml_2275_0_b": " ", + "scr_text_slash_scr_text_gml_2276_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2276_0_b": " ", + "scr_text_slash_scr_text_gml_2277_0": "\\C2 ", + "scr_text_slash_scr_text_gml_227_0": "#Really!?", + "scr_text_slash_scr_text_gml_2281_0": "#Friends", + "scr_text_slash_scr_text_gml_2282_0": "Leave", + "scr_text_slash_scr_text_gml_2283_0": "Leave", + "scr_text_slash_scr_text_gml_2286_0": "\\E2* yeah^1, it's real nice^1, isn't it?/", + "scr_text_slash_scr_text_gml_2287_0": "\\E5* especially considering i've never met you before./", + "scr_text_slash_scr_text_gml_2288_0": "\\E0* the name's sans^1.&* sans the skeleton^1.&* i'm new in town./", + "scr_text_slash_scr_text_gml_2289_0": "\\E2* what's up?/", + "scr_text_slash_scr_text_gml_228_0": "#Really!?", + "scr_text_slash_scr_text_gml_2290_0": "\\C3 ", + "scr_text_slash_scr_text_gml_2291_0": "\\C3 ", + "scr_text_slash_scr_text_gml_2295_0": "\\E5* i'm sans^1.&* your friendly neighborhood skeleton./", + "scr_text_slash_scr_text_gml_2296_0": "\\E2* what's up?/", + "scr_text_slash_scr_text_gml_2297_0": "\\C3 ", + "scr_text_slash_scr_text_gml_2298_0": "\\C3 ", + "scr_text_slash_scr_text_gml_22_0": "* You felt bitter./%", + "scr_text_slash_scr_text_gml_2304_0": "\\C3 ", + "scr_text_slash_scr_text_gml_2305_0": "\\C3 ", + "scr_text_slash_scr_text_gml_2311_0": "#My Mom", + "scr_text_slash_scr_text_gml_2312_0": "My Teacher", + "scr_text_slash_scr_text_gml_2313_0": "Nobody", + "scr_text_slash_scr_text_gml_2314_0": "Nobody", + "scr_text_slash_scr_text_gml_2318_0": "\\E1* unfortunately^1, it's closed./", + "scr_text_slash_scr_text_gml_2319_0": "\\E2* what a pain^1.&* i really wanted to buy some milk./", + "scr_text_slash_scr_text_gml_231_0": "* Er^1, Kris^1, you know you can hold ~1 to run...?/", + "scr_text_slash_scr_text_gml_2320_0": "\\E5* someone oughta complain to the guy who runs it./%", + "scr_text_slash_scr_text_gml_2321_0": "\\E5* someone oughta complain to the guy who runs it./%", + "scr_text_slash_scr_text_gml_2325_0": "\\E2* why^1, got anyone i should know better?/", + "scr_text_slash_scr_text_gml_2326_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2327_0": "\\C4 ", + "scr_text_slash_scr_text_gml_232_0": " \\C2", + "scr_text_slash_scr_text_gml_232_0_b": " ", + "scr_text_slash_scr_text_gml_2333_0": "\\E0* me too./", + "scr_text_slash_scr_text_gml_2334_0": "\\E2* anyway^1, i'll be standing here doing nothing./%", + "scr_text_slash_scr_text_gml_2335_0": "\\E2* anyway^1, i'll be standing here doing nothing./%", + "scr_text_slash_scr_text_gml_233_0": " \\C2", + "scr_text_slash_scr_text_gml_2342_0": "* huh?/%", + "scr_text_slash_scr_text_gml_2345_0": "\\E5* they compete with my sociological niche./%", + "scr_text_slash_scr_text_gml_2346_0": "\\E5* they compete with my sociological niche./%", + "scr_text_slash_scr_text_gml_2351_0": "\\E5* hey^1, i gave you a number^1, what more do you want?/%", + "scr_text_slash_scr_text_gml_2356_0": "\\E0* you can't just jump straight into friendship./", + "scr_text_slash_scr_text_gml_2357_0": "\\E2* it takes time./", + "scr_text_slash_scr_text_gml_2358_0": "\\E3* .../", + "scr_text_slash_scr_text_gml_2359_0": "\\E2* alright^1, that's enough time./", + "scr_text_slash_scr_text_gml_2360_0": "\\E0* take this./", + "scr_text_slash_scr_text_gml_2361_0": "\\E5* call it whenever you feel like./", + "scr_text_slash_scr_text_gml_2362_0": "\\E5* call it whenever you feel like./", + "scr_text_slash_scr_text_gml_2364_0": "* (You got Sans's Number.)/%", + "scr_text_slash_scr_text_gml_236_0": " ", + "scr_text_slash_scr_text_gml_2372_0": "\\E0* too late./", + "scr_text_slash_scr_text_gml_2373_0": "\\E5* i already \"befriended\" your mom last night./", + "scr_text_slash_scr_text_gml_2374_0": "\\E2* she's great. came to the store to buy chocolate kisses./", + "scr_text_slash_scr_text_gml_2375_0": "\\E3* said she's gotta lock her door to stop you from eating 'em./", + "scr_text_slash_scr_text_gml_2376_0": "\\E5* heheheh... you sound like a fun kid^1, huh?/%", + "scr_text_slash_scr_text_gml_2377_0": "\\E5* heheheh... you sound like a fun kid^1, huh?/%", + "scr_text_slash_scr_text_gml_2381_0": "\\E2* came into the store with a suitcase and sunglasses./", + "scr_text_slash_scr_text_gml_2382_0": "\\E0* thought she was part of the mob./", + "scr_text_slash_scr_text_gml_2383_0": "\\E2* she opened the case and stuffed it full of instant noodles./", + "scr_text_slash_scr_text_gml_2384_0": "\\E0* paid in small bills,/", + "scr_text_slash_scr_text_gml_2385_0": "\\E0* then slunk out of the place,/", + "scr_text_slash_scr_text_gml_2386_0": "\\E2* pajamas trailing on the floor./", + "scr_text_slash_scr_text_gml_2387_0": "\\E0* anyway^1, our relationship is^1, uh^1, purely business./", + "scr_text_slash_scr_text_gml_2388_0": "\\E2* so^1, uh^1, i guess i'll just let her do her thing./%", + "scr_text_slash_scr_text_gml_2389_0": "\\E2* so^1, uh^1, i guess i'll just let her do her thing./%", + "scr_text_slash_scr_text_gml_2393_0": "\\E1* harsh^1, but fair./%", + "scr_text_slash_scr_text_gml_2398_0": "#2", + "scr_text_slash_scr_text_gml_2399_0": "#2", + "scr_text_slash_scr_text_gml_2402_0": "* (Ring^1, ring...)/", + "scr_text_slash_scr_text_gml_2403_0": "* Hello./", + "scr_text_slash_scr_text_gml_2403_0_b": "4", + "scr_text_slash_scr_text_gml_2404_0": "* You have reached the Hotline for Idiot Babies./", + "scr_text_slash_scr_text_gml_2405_0": "* Please press 1 for Idiots^1, 2 for Babies^1, 3 for Idiot Babies^1, and 4 for None./", + "scr_text_slash_scr_text_gml_2406_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2407_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2410_0": "* (The phone kept ringing infinitely.)/%", + "scr_text_slash_scr_text_gml_2411_0": "* (The phone kept ringing infinitely.)/%", + "scr_text_slash_scr_text_gml_2418_0": "* Ah^1, you're an Idiot?/", + "scr_text_slash_scr_text_gml_2419_0": "* Ah^1, you're an Baby?/", + "scr_text_slash_scr_text_gml_2420_0": "* Ah^1, you're an Idiot Baby?/", + "scr_text_slash_scr_text_gml_2421_0": "* .../", + "scr_text_slash_scr_text_gml_2422_0": "* To tell you the truth^1, I'm one too./", + "scr_text_slash_scr_text_gml_2423_0": "* Let's try our best^1, OK?/", + "scr_text_slash_scr_text_gml_2424_0": "* (Click...)/%", + "scr_text_slash_scr_text_gml_2425_0": "* (Click...)/%", + "scr_text_slash_scr_text_gml_2428_0": "* (Click...)/%", + "scr_text_slash_scr_text_gml_2429_0": "* (Click...)/%", + "scr_text_slash_scr_text_gml_242_0": "\\E6* Right^1, who knows how long these leisurely days will last.../", + "scr_text_slash_scr_text_gml_2435_0": " #No", + "scr_text_slash_scr_text_gml_2436_0": " #No", + "scr_text_slash_scr_text_gml_2439_0": "\\E2* ... are you busy tomorrow...?/", + "scr_text_slash_scr_text_gml_2439_0_b": " ", + "scr_text_slash_scr_text_gml_243_0": "\\E0* There's nothing wrong with taking your time^1, Kris./%", + "scr_text_slash_scr_text_gml_2440_0": "\\E1* i need some help with something./", + "scr_text_slash_scr_text_gml_2440_0_b": " ", + "scr_text_slash_scr_text_gml_2441_0": "\\E2* it'd be great if you could come over./", + "scr_text_slash_scr_text_gml_2442_0": "\\E5* i live just next door^1, ya know./", + "scr_text_slash_scr_text_gml_2443_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2444_0": "\\C2 ", + "scr_text_slash_scr_text_gml_244_0": "\\E0* There's nothing wrong with taking your time^1, Kris./%", + "scr_text_slash_scr_text_gml_2452_0": "\\E0* that's not good^1.&* i'm a total stranger./", + "scr_text_slash_scr_text_gml_2453_0": "\\E5* you should probably hesitate more./", + "scr_text_slash_scr_text_gml_2454_0": "\\E5* you should probably hesitate more./", + "scr_text_slash_scr_text_gml_2459_0": "\\E0* gee^1, what's wrong?/", + "scr_text_slash_scr_text_gml_2460_0": "\\E5* don't want to hang out with a stranger?/", + "scr_text_slash_scr_text_gml_2461_0": "\\E5* don't want to hang out with a stranger?/", + "scr_text_slash_scr_text_gml_2464_0": "\\E0* huh...^1?&* what are we going to be doing?/", + "scr_text_slash_scr_text_gml_2465_0": "\\E2* oh^1, i'm not going to be there./", + "scr_text_slash_scr_text_gml_2466_0": "\\E5* that'd be weird./", + "scr_text_slash_scr_text_gml_2467_0": "\\E2* it's just gonna be you and my little brother./", + "scr_text_slash_scr_text_gml_2468_0": "\\E0* he needs friends./", + "scr_text_slash_scr_text_gml_2469_0": "\\E2* thanks for hanging out with him./", + "scr_text_slash_scr_text_gml_2470_0": "\\E5* see ya./%", + "scr_text_slash_scr_text_gml_2471_0": "\\E5* see ya./%", + "scr_text_slash_scr_text_gml_2479_0": "\\E2* ... well, that was quick./", + "scr_text_slash_scr_text_gml_2484_0": "\\E2* ... hmm, well, that's disappointing./", + "scr_text_slash_scr_text_gml_2486_0": "\\E1* if you come over..^1. i^1, will personally,/", + "scr_text_slash_scr_text_gml_2487_0": "\\E5* not even be there./", + "scr_text_slash_scr_text_gml_2488_0": "\\E2* it'll just be you and my little brother./", + "scr_text_slash_scr_text_gml_2489_0": "\\E0* since he's new here^1, he needs friends./", + "scr_text_slash_scr_text_gml_2490_0": "\\E2* anyway^1, thanks for agreeing to hang out with him./", + "scr_text_slash_scr_text_gml_2491_0": "\\E5* see ya./%", + "scr_text_slash_scr_text_gml_2492_0": "\\E5* see ya./%", + "scr_text_slash_scr_text_gml_2499_0": " #Key", + "scr_text_slash_scr_text_gml_2500_0": "Anything", + "scr_text_slash_scr_text_gml_2501_0": "Nothing", + "scr_text_slash_scr_text_gml_2502_0": "\\E0* Oh^1, hi^1, Kris!/", + "scr_text_slash_scr_text_gml_2503_0": "* Did you need help with your homework again?/", + "scr_text_slash_scr_text_gml_2504_0": "\\E4* I know you were having trouble last time^1, so^1, um,/", + "scr_text_slash_scr_text_gml_2505_0": "\\E0* I actually got a few things ready for you^1, in case --/", + "scr_text_slash_scr_text_gml_2506_0": "\\E2* Ah^1, wait^1, sorry^1! I can't right now.../", + "scr_text_slash_scr_text_gml_2507_0": "\\E3* I forgot my house key again^1, and.../", + "scr_text_slash_scr_text_gml_2508_0": "\\E4* Sorry^1, Kris^1, I'll help you later^1, if that's ok./", + "scr_text_slash_scr_text_gml_2509_0": "\\E0* See you at school^1, Kris!/", + "scr_text_slash_scr_text_gml_250_0": "\\E8* And I'll be right behind you^1, so don't worry!/", + "scr_text_slash_scr_text_gml_2510_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_2511_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2512_0": "\\E4* Umm^1, Kris?/", + "scr_text_slash_scr_text_gml_2513_0": "\\E0* Did you..^1. want to talk about something?/", + "scr_text_slash_scr_text_gml_2514_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2515_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2518_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2519_0": "\\C4 ", + "scr_text_slash_scr_text_gml_251_0": "\\E6* ... Unless you want to get away^1, in which case^1, sorry./%", + "scr_text_slash_scr_text_gml_2525_0": " #Terrible", + "scr_text_slash_scr_text_gml_2526_0": "Eats Chalk", + "scr_text_slash_scr_text_gml_2527_0": "...", + "scr_text_slash_scr_text_gml_2528_0": "...", + "scr_text_slash_scr_text_gml_252_0": "\\E6* ... Unless you want to get away^1, in which case^1, sorry./%", + "scr_text_slash_scr_text_gml_2531_0": "\\E3* When you didn't come back to class^1, I was worried^1, but.../", + "scr_text_slash_scr_text_gml_2532_0": "\\E4* Everything turned out OK^1! I think?/", + "scr_text_slash_scr_text_gml_2533_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2534_0": "\\E3* ... Umm^1, Kris^1? Can I ask something^1, if that's OK?/", + "scr_text_slash_scr_text_gml_2535_0": "\\E4* Susie..^1. I'm kind of..^1. curious what she's like^1, you know?/", + "scr_text_slash_scr_text_gml_2536_0": "\\E8* I mean^1, who DOESN'T wonder about her^1? She never talks to anyone./", + "scr_text_slash_scr_text_gml_2537_0": "\\E4* So^1, Kris^1, could you tell me about her^1? If that's ok.../", + "scr_text_slash_scr_text_gml_2538_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2539_0": "\\C4 ", + "scr_text_slash_scr_text_gml_2543_0": "\\E3* Well^1, did it seem like^1, she^1, um.../", + "scr_text_slash_scr_text_gml_2544_0": "\\E8* (W-wait^1, you definitely wouldn't know THAT...)/%", + "scr_text_slash_scr_text_gml_2545_0": "\\E8* (W-wait^1, you definitely wouldn't know THAT...)/%", + "scr_text_slash_scr_text_gml_2553_0": "\\E3* I..^1. I mean^1, um..^1. I..^1. you know,/", + "scr_text_slash_scr_text_gml_2554_0": "\\E4* She doesn't like it when I bother her when she's working./", + "scr_text_slash_scr_text_gml_2555_0": "\\E0* Don't worry^1, OK^1? I'll just go over to Catti's./%", + "scr_text_slash_scr_text_gml_2556_0": "\\E0* Don't worry^1, OK^1? I'll just go over to Catti's./%", + "scr_text_slash_scr_text_gml_2560_0": "\\E5* Normally you're not so... talkative./", + "scr_text_slash_scr_text_gml_2561_0": "\\E4* Oh! I don't mean to sound like something's wrong with you./", + "scr_text_slash_scr_text_gml_2562_0": "\\E4* .../", + "scr_text_slash_scr_text_gml_2563_0": "\\E2* Umm^1, Kris^1, is something wrong?/", + "scr_text_slash_scr_text_gml_2564_0": "\\E3* Why did you go to the hospital to see my dad...?/", + "scr_text_slash_scr_text_gml_2565_0": "\\E2* I mean^1, I'm sure he appreciated it^1, but... um.../", + "scr_text_slash_scr_text_gml_2566_0": "\\E4* Gosh^1, I'm sorry^1, Kris^1. Forget I said anything!/%", + "scr_text_slash_scr_text_gml_2567_0": "\\E4* Gosh^1, I'm sorry^1, Kris^1. Forget I said anything!/%", + "scr_text_slash_scr_text_gml_2571_0": "\\E0* Tell Azzy I said hi^1, Kris!/%", + "scr_text_slash_scr_text_gml_2584_0": "* Really!^1? L-like, really!^1? Honestly!^1? Truly!?/", + "scr_text_slash_scr_text_gml_2585_0": "\\E4* I mean^1, that's just what I was hoping^1, but.../", + "scr_text_slash_scr_text_gml_2586_0": "\\E2* W-wait^1, this isn't another trick^1, is it^1, Kris?/", + "scr_text_slash_scr_text_gml_2587_0": "\\E8* Like when you put ketchup on your arms and told me it was blood?/", + "scr_text_slash_scr_text_gml_2588_0": "\\E2* ... R-really^1? You're serious^1? You're totally serious?/", + "scr_text_slash_scr_text_gml_2589_0": "\\E6* ... gosh^1, then maybe I should try talking to her.../", + "scr_text_slash_scr_text_gml_258_0": "#Really!?", + "scr_text_slash_scr_text_gml_2590_0": "\\E8* B-but if I die^1, you're paying for my funeral^1, Kris!/", + "scr_text_slash_scr_text_gml_2591_0": "\\E6* (Though^1, honestly^1, if she's nice^1 I might die^1, too...)/%", + "scr_text_slash_scr_text_gml_2592_0": "\\E6* (Though^1, honestly^1, if she's nice^1 I might die^1, too...)/%", + "scr_text_slash_scr_text_gml_2596_0": "\\E7* Gosh^1, Kris^1, I'm really sorry^1. That's just awful./", + "scr_text_slash_scr_text_gml_2597_0": "\\E3* I..^1. I'd THOUGHT Susie was good^1, just.../", + "scr_text_slash_scr_text_gml_2598_0": "\\E6* Maybe it would take someone special to find her good side./", + "scr_text_slash_scr_text_gml_2599_0": "\\E7* ... but she really IS terrible^1, isn't she...?/", + "scr_text_slash_scr_text_gml_259_0": "#Really!?", + "scr_text_slash_scr_text_gml_2600_0": "\\E7* Kris..^1. I'm SO sorry you have to go through this./", + "scr_text_slash_scr_text_gml_2601_0": "\\E4* In fact^1, I wonder if..^1. d-do you think...?/", + "scr_text_slash_scr_text_gml_2602_0": "\\E3* I wonder if Alphys would let us switch partners^1, I mean?/", + "scr_text_slash_scr_text_gml_2603_0": "\\E2* You know^1, so you wouldn't have to be the one^1, who^1, um,/", + "scr_text_slash_scr_text_gml_2604_0": "\\E3* Gets to be^1, slammed into lockers^1, and stuff^1, anymore./", + "scr_text_slash_scr_text_gml_2605_0": "\\E8* (Wait^1, I don't think I phrased that correctly...)/%", + "scr_text_slash_scr_text_gml_2606_0": "\\E8* (Wait^1, I don't think I phrased that correctly...)/%", + "scr_text_slash_scr_text_gml_2610_0": "* R..^1. really...?/", + "scr_text_slash_scr_text_gml_2611_0": "\\E8* Wait^1! You're teasing me^1, aren't you^1, Kris?/", + "scr_text_slash_scr_text_gml_2612_0": "\\E3* L-like when you told me ICE-E was real and eats kids.../", + "scr_text_slash_scr_text_gml_2613_0": "\\E8* So Dess smacked you with a wiffle bat 'til you stopped lying./", + "scr_text_slash_scr_text_gml_2614_0": "\\E2* ... Huh^1? You're telling the truth^1? Seriously^1?/", + "scr_text_slash_scr_text_gml_2615_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2616_0": "\\E0* Umm^1, then..^1. what color chalk does she like?/", + "scr_text_slash_scr_text_gml_2617_0": "\\E4* And^1, do you think she likes the thin or the thick kind...?/", + "scr_text_slash_scr_text_gml_2618_0": "\\E8* (Wait, maybe making her a lunchbox full of chalk is stupid...)/%", + "scr_text_slash_scr_text_gml_2619_0": "\\E8* (Wait, maybe making her a lunchbox full of chalk is stupid...)/%", + "scr_text_slash_scr_text_gml_2623_0": "\\E8* The LEAST you can do is give me a LITTLE information!/", + "scr_text_slash_scr_text_gml_2624_0": "\\E2* Like^1, d-does she like metal music!?/", + "scr_text_slash_scr_text_gml_2625_0": "\\E2* Is she really an obligate carnivore!?/", + "scr_text_slash_scr_text_gml_2626_0": "\\E2* D..^1. Does she really have a tail underneath her jacket!?/", + "scr_text_slash_scr_text_gml_2627_0": "\\E3* Or^1, or... or..^1./", + "scr_text_slash_scr_text_gml_2628_0": "\\E4* Sorry Kris^1, it's not any of my business^1, is it...?/", + "scr_text_slash_scr_text_gml_2629_0": "\\E8* (I blew it, didn't I...)/%", + "scr_text_slash_scr_text_gml_262_0": "* ... 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You can skip text by pressing [~1]?/", + "scr_text_slash_scr_text_gml_2662_0": "* (If you go back to sleep^1, \\cYyou may miss a lot of important things\\cW.)/", + "scr_text_slash_scr_text_gml_2662_0_b": " ", + "scr_text_slash_scr_text_gml_2663_0": "* (Will you go to bed?)/", + "scr_text_slash_scr_text_gml_2664_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2665_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2665_0_b": "* (If you go to back to sleep^1, \\cYyou may miss a lot of important things\\cW.)/", + "scr_text_slash_scr_text_gml_2671_0": " #Do not!!!", + "scr_text_slash_scr_text_gml_2672_0": " #Do not!!!", + "scr_text_slash_scr_text_gml_2675_0": " ", + "scr_text_slash_scr_text_gml_2676_0": "* (For some reason^1, you decided to go back to sleep...)/%", + "scr_text_slash_scr_text_gml_2677_0": "* (For some reason^1, you decided to go back to sleep...)/%", + "scr_text_slash_scr_text_gml_267_0": " ", + "scr_text_slash_scr_text_gml_2681_0": "* (You can sleep in class.)/%", + "scr_text_slash_scr_text_gml_2686_0": "Do not#play a#game", + "scr_text_slash_scr_text_gml_2687_0": "Do not#play a#game", + "scr_text_slash_scr_text_gml_2690_0": "* SO LONELY^1, LONELY^1, I BE.../", + "scr_text_slash_scr_text_gml_2690_0_b": " ", + "scr_text_slash_scr_text_gml_2691_0": "* BUT LO^1, THREE VISITORS STANDING INSIDE?/", + "scr_text_slash_scr_text_gml_2691_0_b": " ", + "scr_text_slash_scr_text_gml_2692_0": "* WHO ARE YOU FEW?/", + "scr_text_slash_scr_text_gml_2693_0": "* WHO ARE YOU FEW?/", + "scr_text_slash_scr_text_gml_2695_0": "* Nice to meet you^1! I'm Ralsei^1, this is Kris^1, and.../", + "scr_text_slash_scr_text_gml_2697_0": "* So^1, what the hell are you doing in there?/", + "scr_text_slash_scr_text_gml_2699_0": "* BUT THE BORING KINGS FOUND SUCH FUN TO BE A TROUBLE./", + "scr_text_slash_scr_text_gml_2700_0": "* AS PUNISHMENT^1, THEY CRAVED TO IMPRISON MY BODY./", + "scr_text_slash_scr_text_gml_2701_0": "* BUT I'M FAST^1, FAST^1, CLEVER^1, CLEVER./", + "scr_text_slash_scr_text_gml_2702_0": "* THEY LOST THE CHASE^1, AND LOCKED UP THEIR ENTIRE RACE,/", + "scr_text_slash_scr_text_gml_2703_0": "* BUILDING A PRISON AROUND THE WHOLE WORLD^1. NOW I'M THE ONLY FREE ONE./", + "scr_text_slash_scr_text_gml_2704_0": "* BUILDING A PRISON AROUND THE WHOLE WORLD^1. NOW I'M THE ONLY FREE ONE./", + "scr_text_slash_scr_text_gml_2706_0": "* Huh^1? Free^1? But you're clearly the one behind bars.../", + "scr_text_slash_scr_text_gml_2708_0": "\\TJ* THINGS DON'T SEEM SUCH FROM HERE^1, LIGHTNERS!/", + "scr_text_slash_scr_text_gml_2710_0": "* Well^1, sounds like you don't need any help^1, then./", + "scr_text_slash_scr_text_gml_2712_0": "* SO^1, SHALL YOU PLAY A GAME WITH ME^1, ME...?/", + "scr_text_slash_scr_text_gml_2713_0": "* I'LL SHOW YOU WHAT IT MEANS TO BE FREE!/", + "scr_text_slash_scr_text_gml_2714_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2715_0": "\\C2 ", + "scr_text_slash_scr_text_gml_2719_0": "* THE KEY IS HIDDEN FROM THE EYES^1. THE OLD SHOPKEEPER KNOWS A SECRET./%", + "scr_text_slash_scr_text_gml_2720_0": "* THE KEY IS HIDDEN FROM THE EYES^1. 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If you wanted./", + "scr_text_slash_scr_text_gml_2979_0": "\\C2", + "scr_text_slash_scr_text_gml_2980_0": "\\C2", + "scr_text_slash_scr_text_gml_2986_0": "\\E9* Let's head back!/%", + "scr_text_slash_scr_text_gml_2987_0": "\\E9* Let's head back!/%", + "scr_text_slash_scr_text_gml_2991_0": "\\E9* Let's at least say goodbye to Lancer!/%", + "scr_text_slash_scr_text_gml_2992_0": "\\E9* Let's at least say goodbye to Lancer!/%", + "scr_text_slash_scr_text_gml_2998_0": " #Let's Not", + "scr_text_slash_scr_text_gml_2999_0": " #Let's Not", + "scr_text_slash_scr_text_gml_299_0": " ", + "scr_text_slash_scr_text_gml_3002_0": "\\E0* But if you LOSE.../", + "scr_text_slash_scr_text_gml_3002_0_b": " ", + "scr_text_slash_scr_text_gml_3003_0": "\\E2* YOU guys will have to become bad guys with US.../", + "scr_text_slash_scr_text_gml_3003_0_b": " ", + "scr_text_slash_scr_text_gml_3004_0": "\\E4* ... and do WHATEVER we say./", + "scr_text_slash_scr_text_gml_3005_0": "\\E4* ... and do WHATEVER we say./", + "scr_text_slash_scr_text_gml_3007_0": "* Ho ho ho!!^1! 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What is it^1, honey?/", + "scr_text_slash_scr_text_gml_3027_0": "\\C4 ", + "scr_text_slash_scr_text_gml_3028_0": "\\C4 ", + "scr_text_slash_scr_text_gml_3033_0": "\\E0* Kris^1, honey^1, you have grown up so much.../", + "scr_text_slash_scr_text_gml_3034_0": "\\E9* Someday soon you will be going off to university as well.../", + "scr_text_slash_scr_text_gml_3036_0": "\\E9* Remember when you were little.../", + "scr_text_slash_scr_text_gml_3036_0_b": "\\E0* Kris^1, honey^1, you have grown up so much.../", + "scr_text_slash_scr_text_gml_3037_0": "\\E8* You asked when your horns were going to grow in?/", + "scr_text_slash_scr_text_gml_3038_0": "\\E0* So we bought that headband with the little red horns on it./", + "scr_text_slash_scr_text_gml_3039_0": "\\E4* Oh^1, you wore it for months! Whatever happened to it?/%", + "scr_text_slash_scr_text_gml_303_0": "\\E0* OK^1!&* Get ready, Kris!/%", + "scr_text_slash_scr_text_gml_3040_0": "\\E8* You asked when your horns were going to grow in?/", + "scr_text_slash_scr_text_gml_3041_0": "\\E0* So we bought that headband with the little red horns on it./", + "scr_text_slash_scr_text_gml_3042_0": "\\E4* Oh^1, you wore it for months! Whatever happened to it?/%", + "scr_text_slash_scr_text_gml_3044_0": "\\E1* What was it called...^1? Super Smashing Fighters?/", + "scr_text_slash_scr_text_gml_3045_0": "\\E0* When he was very little^1, he LOVED the green lizard from that./", + "scr_text_slash_scr_text_gml_3046_0": "\\E9* We even had a birthday party for him themed around it./", + "scr_text_slash_scr_text_gml_3047_0": "\\E0* Your father painted all these eggs with spots as decoration.../", + "scr_text_slash_scr_text_gml_3048_0": "\\E9* Oh^1, your brother LOVED it...!/", + "scr_text_slash_scr_text_gml_3049_0": "\\E5* Until the next day^1, your father cooked them all for breakfast./", + "scr_text_slash_scr_text_gml_3050_0": "\\E8* Your brother just kept crying.../", + "scr_text_slash_scr_text_gml_3051_0": "\\E4* Ever since^1, he's hated that book about eating green eggs!/%", + "scr_text_slash_scr_text_gml_3052_0": "\\E4* Ever since^1, he's hated that book about eating green eggs!/%", + "scr_text_slash_scr_text_gml_3056_0": "\\E9* It feels..^1. just a bit lonely^1, does it not...?/", + "scr_text_slash_scr_text_gml_3057_0": "\\E0* But^1, fortunately^1, sharing a warm^1, freshly-made pie,/", + "scr_text_slash_scr_text_gml_3058_0": "\\E9* Is the perfect cure for such a condition./", + "scr_text_slash_scr_text_gml_3059_0": "\\E5* ... as long as I get to eat some^1, of course./%", + "scr_text_slash_scr_text_gml_3060_0": "\\E5* ... as long as I get to eat some^1, of course./%", + "scr_text_slash_scr_text_gml_3064_0": "\\E9* How sweet.../", + "scr_text_slash_scr_text_gml_3065_0": "\\E9* .../", + "scr_text_slash_scr_text_gml_3066_0": "\\E5* These are from HIM^1, are they not./", + "scr_text_slash_scr_text_gml_3067_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3069_0": "\\E5* ... find some place for them./%", + "scr_text_slash_scr_text_gml_3070_0": "\\E5* ... find some place for them./%", + "scr_text_slash_scr_text_gml_3070_0_b": "\\E1* .../", + "scr_text_slash_scr_text_gml_3078_0": "* You do not look quite yourself./%", + "scr_text_slash_scr_text_gml_3079_0": "* You do not look quite yourself./%", + "scr_text_slash_scr_text_gml_3084_0": " #Forest", + "scr_text_slash_scr_text_gml_3085_0": " #Forest", + "scr_text_slash_scr_text_gml_3088_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3088_0_b": " ", + "scr_text_slash_scr_text_gml_3089_0": " ", + "scr_text_slash_scr_text_gml_308_0": "\\E1* I was so excited to teach you^1, I absolutely blanked!/", + "scr_text_slash_scr_text_gml_3091_0": " #Forest", + "scr_text_slash_scr_text_gml_3092_0": "Bake Sale", + "scr_text_slash_scr_text_gml_3093_0": "\\C3 ", + "scr_text_slash_scr_text_gml_3094_0": "\\C3 ", + "scr_text_slash_scr_text_gml_3098_0": "\\C4 ", + "scr_text_slash_scr_text_gml_309_0": "\\E2* ... 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To the advice I'm qualified for./", + "scr_text_slash_scr_text_gml_3254_0": "\\E7* But if you're interested^1, I do have a recommendation./", + "scr_text_slash_scr_text_gml_3255_0": "\\EA* There's^1, an^1, FPS game podcast that helps me sleep.../", + "scr_text_slash_scr_text_gml_3256_0": "\\EB* No^1? Okay./%", + "scr_text_slash_scr_text_gml_325_0": "* Kris, once we pass through this door.../", + "scr_text_slash_scr_text_gml_3261_0": "\\E3* H..^1. huh? Kris^1, that's^1, um..^1. good? I think?/", + "scr_text_slash_scr_text_gml_3262_0": "\\E6* So maybe you were just.../", + "scr_text_slash_scr_text_gml_3263_0": "\\E7* Staying up late talking to Asriel online again?/", + "scr_text_slash_scr_text_gml_3264_0": "\\E8* ..^1. ah^1, wait^1, you..^1. can't do that^1, right?/", + "scr_text_slash_scr_text_gml_3265_0": "\\E9* I..^1. I hope the internet gets fixed soon./", + "scr_text_slash_scr_text_gml_3266_0": "\\EA* I don't want to revert into my primal form./%", + "scr_text_slash_scr_text_gml_326_0": "* Our adventure will really begin./", + "scr_text_slash_scr_text_gml_3272_0": "Hanging out#alone in#the closet", + "scr_text_slash_scr_text_gml_3273_0": "#Crime", + "scr_text_slash_scr_text_gml_3274_0": " ", + "scr_text_slash_scr_text_gml_3275_0": " ", + "scr_text_slash_scr_text_gml_3278_0": "\\EP* (Kris^1! Help me out here^1! What do we say!?)/", + "scr_text_slash_scr_text_gml_3279_0": "\\C2 ", + "scr_text_slash_scr_text_gml_327_0": "* A journey foretold exactly by the prophecy.../", + "scr_text_slash_scr_text_gml_328_0": "\\E6* But^1, Kris^1, I believe YOUR choices are important^1, too./", + "scr_text_slash_scr_text_gml_3291_0": "\\E2* Y'know^1, just..^1. chillin' out alone in the closet./", + "scr_text_slash_scr_text_gml_3292_0": "\\EA* Just two friends^1, chillin' out in the closet^1, like normal./", + "scr_text_slash_scr_text_gml_3293_0": "\\EK* Touchin'..^1. brooms and stuff./%", + "scr_text_slash_scr_text_gml_3298_0": "\\E2* Y'know^1, just..^1. committin'..^1. crimes./", + "scr_text_slash_scr_text_gml_3299_0": "\\EA* Just gonna do some crimes and go to..^1. jail./", + "scr_text_slash_scr_text_gml_329_0": "\\E0* This world is full of all kinds of people^1, Kris./", + "scr_text_slash_scr_text_gml_3300_0": "\\EH* Forever./", + "scr_text_slash_scr_text_gml_3301_0": "\\E5* It sucks./%", + "scr_text_slash_scr_text_gml_3308_0": "#Hug", + "scr_text_slash_scr_text_gml_3309_0": "#No", + "scr_text_slash_scr_text_gml_330_0": "\\E6* In the end^1, how we treat them makes all the difference./", + "scr_text_slash_scr_text_gml_3310_0": " ", + "scr_text_slash_scr_text_gml_3311_0": " ", + "scr_text_slash_scr_text_gml_3313_0": "\\E0* (... no one's looking.)/", + "scr_text_slash_scr_text_gml_3314_0": "* (Hug the dummy?)/", + "scr_text_slash_scr_text_gml_3315_0": "\\C2 ", + "scr_text_slash_scr_text_gml_331_0": "\\E8* So let's try our best to get by without FIGHTing./", + "scr_text_slash_scr_text_gml_3321_0": "* You hugged the dummy./", + "scr_text_slash_scr_text_gml_3322_0": "* Nothing wrong with a little extra fluffiness in your life./%", + "scr_text_slash_scr_text_gml_3327_0": "* You did not hug the dummy./", + "scr_text_slash_scr_text_gml_3328_0": "* You won't take the path of fluffiness any longer./%", + "scr_text_slash_scr_text_gml_332_0": "\\E1* If we can manage to do that.../", + "scr_text_slash_scr_text_gml_3333_0": "#Hell yeah!", + "scr_text_slash_scr_text_gml_3334_0": "#No...", + "scr_text_slash_scr_text_gml_3335_0": " ", + "scr_text_slash_scr_text_gml_3336_0": " ", + "scr_text_slash_scr_text_gml_3339_0": "\\E5* Ah..^1. the Lightners./", + "scr_text_slash_scr_text_gml_333_0": "\\E0* I believe this tale may have a happy ending./", + "scr_text_slash_scr_text_gml_3340_0": "\\E5\\M1* ..^1. have you come to humiliate me...?/", + "scr_text_slash_scr_text_gml_3341_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3348_0": "\\E2* Hell yeah!/", + "scr_text_slash_scr_text_gml_3349_0": "\\E5* EAT IT^1, old man!/", + "scr_text_slash_scr_text_gml_334_0": "\\E6* Otherwise^1, I fear that.../", + "scr_text_slash_scr_text_gml_3350_0": "\\EK* ..^1. hey^1, why the hell does HE get a giant water thing?/", + "scr_text_slash_scr_text_gml_3352_0": "\\E0* ..^1. jealous^1, are you?/", + "scr_text_slash_scr_text_gml_3353_0": "\\M2\\E4* Then gaze in envy^1, whelps!!/", + "scr_text_slash_scr_text_gml_3354_0": "\\E4\\M3* As I SUCKLE from this giant hamster bottle!/", + "scr_text_slash_scr_text_gml_3355_0": "\\E4* Ha ha ha!^1!&* (Glub glub^1)&* Feel despair!!/", + "scr_text_slash_scr_text_gml_3357_0": "\\EB* Uhhh^1, nevermind./", + "scr_text_slash_scr_text_gml_3358_0": "\\M0 %%", + "scr_text_slash_scr_text_gml_335_0": "\\E1* ... you may not..^1. find the result favorable./", + "scr_text_slash_scr_text_gml_3363_0": "\\EQ* Mr. King^1, the Lightners returned everyone here safely./", + "scr_text_slash_scr_text_gml_3364_0": "\\EI* If you're willing to reconsider^1, then.../", + "scr_text_slash_scr_text_gml_3366_0": "\\E5* What? Live in a kingdom ruled by YOU?/", + "scr_text_slash_scr_text_gml_3367_0": "\\E0* The Lightners' little patsy...?/", + "scr_text_slash_scr_text_gml_3368_0": "\\E4* Staying in this cell is far less humiliating./", + "scr_text_slash_scr_text_gml_3369_0": "\\E5* Now^1, if you will excuse me^1./", + "scr_text_slash_scr_text_gml_336_0": "\\E3* ... Oh^1, I'm sorry^1! Is that too much to ask?/", + "scr_text_slash_scr_text_gml_3370_0": "\\E0\\M0* My giant hamster wheel is getting cold./%", + "scr_text_slash_scr_text_gml_3375_0": "#Bosom", + "scr_text_slash_scr_text_gml_3376_0": "#Perish", + "scr_text_slash_scr_text_gml_3377_0": " ", + "scr_text_slash_scr_text_gml_3378_0": " ", + "scr_text_slash_scr_text_gml_337_0": " \\C2", + "scr_text_slash_scr_text_gml_3380_0": "\\EC* [Regal Laughter]/", + "scr_text_slash_scr_text_gml_3381_0": "\\EP* Oh My That Was Actually Quite..^1. Amusing/", + "scr_text_slash_scr_text_gml_3382_0": "\\EQ* You Lifeform(s) Have Exceeded My Expectations/", + "scr_text_slash_scr_text_gml_3383_0": "\\E1* I Will Offer You A New^1, Exceedingly Benevolent Compromise/", + "scr_text_slash_scr_text_gml_3384_0": "\\E6* Assimilate Into My Cyber-Army/", + "scr_text_slash_scr_text_gml_3385_0": "\\E7* And There Is Only A Fifty Percent Chance I Will Reprogram Your Face/", + "scr_text_slash_scr_text_gml_3386_0": "\\E1* Please Select Your Choice/", + "scr_text_slash_scr_text_gml_3387_0": "\\E7* Perish In The Chill Of Absolute Destruction/", + "scr_text_slash_scr_text_gml_3388_0": "\\ED* Or/", + "scr_text_slash_scr_text_gml_3389_0": "\\EC* Flourish Under The Warm Bosom Of My Hellish Reign/", + "scr_text_slash_scr_text_gml_338_0": " \\C2", + "scr_text_slash_scr_text_gml_3390_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3394_0": "%%", + "scr_text_slash_scr_text_gml_3398_0": "Lie and say#you want to#hear more", + "scr_text_slash_scr_text_gml_3399_0": "Stop#Conversation", + "scr_text_slash_scr_text_gml_3400_0": " ", + "scr_text_slash_scr_text_gml_3401_0": " ", + "scr_text_slash_scr_text_gml_3415_0": "\\E0* Little buddy^1! You aren't gonna BELIEVE this!!/", + "scr_text_slash_scr_text_gml_3416_0": "\\E3* I'VE!!^1! Got a GIRLFRIEND!!!/", + "scr_text_slash_scr_text_gml_3417_0": "\\E8* Asriel!^1! You've GOT to tell Asriel RIGHT NOW!!/", + "scr_text_slash_scr_text_gml_3418_0": "\\E8* He's gonna be so proud of me!!!/", + "scr_text_slash_scr_text_gml_3419_0": "\\E0* ..^1. Huh? What's she look like?/", + "scr_text_slash_scr_text_gml_341_0": " ", + "scr_text_slash_scr_text_gml_3420_0": "\\E3* Ah^1, Little BUDDY. How do I PUT it.../", + "scr_text_slash_scr_text_gml_3421_0": "\\E6* I..^1. don't actually know!^1! I haven't met her in real life!!/", + "scr_text_slash_scr_text_gml_3422_0": "\\E5* But from the way she TEXTS?/", + "scr_text_slash_scr_text_gml_3423_0": "\\E1* God^1, Little Buddy. She must be STACKED./", + "scr_text_slash_scr_text_gml_3424_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3428_0": "\\E3* Little buddy!^1! Here to hear about my^1, heh^1, GIRLFRIEND!?/", + "scr_text_slash_scr_text_gml_3429_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3437_0": "\\E1* So far^1, she's the perfect girl^1, little buddy./", + "scr_text_slash_scr_text_gml_3438_0": "\\E3* She loves pizza./", + "scr_text_slash_scr_text_gml_3439_0": "\\E4* AND bikinis!/", + "scr_text_slash_scr_text_gml_343_0": "\\E8* Let's try our best^1, alright?/%", + "scr_text_slash_scr_text_gml_3440_0": "\\E5* And to top it off..^1. she sent me a picture./", + "scr_text_slash_scr_text_gml_3441_0": "\\E1* Of herself. Wearing a pizza bikini./", + "scr_text_slash_scr_text_gml_3442_0": "\\E6* Little buddy^1, perhaps it is uncouth^1, but.../", + "scr_text_slash_scr_text_gml_3443_0": "\\E2* Look!!^1! LOOK AT THIS!!!^1! GOD DAMN!!!!/", + "scr_text_slash_scr_text_gml_3445_0": "* (It's several pixels that vaguely resemble a zoomed-in JPEG of a pepperoni pizza.)/", + "scr_text_slash_scr_text_gml_3447_0": "\\E6* Yes^1, I know what you're thinking^1, Little Buddy./", + "scr_text_slash_scr_text_gml_3448_0": "\\E5* Her camera. Is not. Of the highest caliber./", + "scr_text_slash_scr_text_gml_3449_0": "\\E3* But to a scholarly man of the world like myself^1,/", + "scr_text_slash_scr_text_gml_344_0": "\\E8* Let's try our best^1, alright?/%", + "scr_text_slash_scr_text_gml_3450_0": "\\E6* This is what love looks like^1, Little Buddy./%", + "scr_text_slash_scr_text_gml_3455_0": "\\E3* That's right!^1! We don't need to say any more!!/", + "scr_text_slash_scr_text_gml_3456_0": "\\E8* Go ahead and tell Asriel right now!!!/%", + "scr_text_slash_scr_text_gml_3461_0": "#Inspect", + "scr_text_slash_scr_text_gml_3462_0": "#Do not", + "scr_text_slash_scr_text_gml_3463_0": " ", + "scr_text_slash_scr_text_gml_3464_0": " ", + "scr_text_slash_scr_text_gml_3466_0": "* (It's a soda-dispensing machine.)/", + "scr_text_slash_scr_text_gml_3467_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3474_0": "* (You took a look at the flavors.)/", + "scr_text_slash_scr_text_gml_3475_0": "* WATER/", + "scr_text_slash_scr_text_gml_3476_0": "* ICE/", + "scr_text_slash_scr_text_gml_3477_0": "* DOUBLE-ICE/", + "scr_text_slash_scr_text_gml_3478_0": "* BREAD/", + "scr_text_slash_scr_text_gml_3479_0": "* FLAMIN HOT CHEESE SODA/", + "scr_text_slash_scr_text_gml_3480_0": "* GAMER BLOOD ENERGY DRINK/", + "scr_text_slash_scr_text_gml_3481_0": "* Juice (Red Flavor)/%", + "scr_text_slash_scr_text_gml_3486_0": "\\E2* Heh^1, good idea. People put their mouth on those y'know./", + "scr_text_slash_scr_text_gml_3487_0": "\\EK* What? What!? They do^1, right!?/%", + "scr_text_slash_scr_text_gml_348_0": "\\E6* Kris^1, in the end^1, what you choose is up to you./", + "scr_text_slash_scr_text_gml_3492_0": "#Dark World", + "scr_text_slash_scr_text_gml_3493_0": "#...", + "scr_text_slash_scr_text_gml_3494_0": " ", + "scr_text_slash_scr_text_gml_3495_0": " ", + "scr_text_slash_scr_text_gml_3497_0": "* HEY!^1! GET OUT OF THE ROAD!!/", + "scr_text_slash_scr_text_gml_3498_0": "* Uhh^1, sorry. Bad habit./", + "scr_text_slash_scr_text_gml_3499_0": "* Anything I can help you with^1, punk?/", + "scr_text_slash_scr_text_gml_349_0": "\\E8* As long as you're happy with it^1, I'm happy too./", + "scr_text_slash_scr_text_gml_34_0": "* You felt a feeling of relief./%", + "scr_text_slash_scr_text_gml_3500_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3507_0": "\\E1* Huh? A super-dangerous alternate world in the Library?/", + "scr_text_slash_scr_text_gml_3508_0": "\\E1* More are appearing? People might fall inside...?/", + "scr_text_slash_scr_text_gml_3509_0": "\\E5* Hahahaha..^1. listen^1, punk!/", + "scr_text_slash_scr_text_gml_350_0": "\\E0* So just try your best^1, and don't worry!/%", + "scr_text_slash_scr_text_gml_3510_0": "\\E2* Hahah..^1. You seriously think I'm gonna believe that?/%", + "scr_text_slash_scr_text_gml_3518_0": "\\E0* Nothing to report^1, huh? At times like this.../", + "scr_text_slash_scr_text_gml_3519_0": "\\E6* Punks like you should be home playing video games./%", + "scr_text_slash_scr_text_gml_351_0": "\\E0* So just try your best^1, and don't worry!/%", + "scr_text_slash_scr_text_gml_3547_0": "#Complain#About#Police", + "scr_text_slash_scr_text_gml_3548_0": "#Talk#About#School", + "scr_text_slash_scr_text_gml_3549_0": "See ya", + "scr_text_slash_scr_text_gml_3550_0": " ", + "scr_text_slash_scr_text_gml_3564_0": "* Hi Kris!^1! Getting your project done? Eheheh.../", + "scr_text_slash_scr_text_gml_3565_0": "\\E4* O..^1. oh^1, my bike...? It's eh..^1. eheh^1, totaled.../", + "scr_text_slash_scr_text_gml_3566_0": "\\E5* I..^1. Um..^1. I had a little crash^1, err.../", + "scr_text_slash_scr_text_gml_3567_0": "\\E6* You see^1, there was this p-police officer^1, and..^1. er.../", + "scr_text_slash_scr_text_gml_3568_0": "\\EB* .../", + "scr_text_slash_scr_text_gml_3569_0": "\\E4* It's complicated. How are you doing?/", + "scr_text_slash_scr_text_gml_3570_0": "\\C3 ", + "scr_text_slash_scr_text_gml_3574_0": "* K..^1. Kris^1! D-did you need something...?/", + "scr_text_slash_scr_text_gml_3575_0": "\\C3 ", + "scr_text_slash_scr_text_gml_3583_0": "\\E0* Kris^1, it's no secret the^1, er^1, police in this town are.../", + "scr_text_slash_scr_text_gml_3584_0": "\\E2* Err..^1. how do I put this..^1. Just..^1. um.../", + "scr_text_slash_scr_text_gml_3585_0": "\\E7* Eye candy^1, I guess?/", + "scr_text_slash_scr_text_gml_3586_0": "\\E9* W-wait^1, th-that came out wrong!/", + "scr_text_slash_scr_text_gml_3587_0": "\\E5* I mean they're s-symbolic^1! They barely do anything!/", + "scr_text_slash_scr_text_gml_3588_0": "\\E3* It's because of the mayor^1, there..^1. there.../", + "scr_text_slash_scr_text_gml_3589_0": "\\E1* There isn't any crime./", + "scr_text_slash_scr_text_gml_358_0": "#No", + "scr_text_slash_scr_text_gml_3590_0": "\\E3* Makes me wonder if she even needs the police.../", + "scr_text_slash_scr_text_gml_3591_0": "\\E4* Or if they're just..^1. g..^1. getting in her way?/", + "scr_text_slash_scr_text_gml_3592_0": "\\E5* ..^1. eheh sorry. I'm just saying what you already know./", + "scr_text_slash_scr_text_gml_3593_0": "\\E0* After all^1, she's.../", + "scr_text_slash_scr_text_gml_3594_0": "\\E4* Your neighbor^1, right?/%", + "scr_text_slash_scr_text_gml_3598_0": "\\E0* Oh^1, how's your project going with^1, err..^1. Susie?/", + "scr_text_slash_scr_text_gml_3599_0": "\\E3* What? Y-you went to the LIBRARY?^1! Together!?/", + "scr_text_slash_scr_text_gml_359_0": "#No", + "scr_text_slash_scr_text_gml_3600_0": "\\E0* With Noelle and Berdly!? Th-that's amazing^1, Kris!!/", + "scr_text_slash_scr_text_gml_3601_0": "\\E5* And^1, um..^1. while you were there.../", + "scr_text_slash_scr_text_gml_3602_0": "\\E6* This has nothing to do with me^1, but the Teen Zone.../", + "scr_text_slash_scr_text_gml_3603_0": "\\E5* Seems to have some..^1. g-good anime reviews^1, you know?/", + "scr_text_slash_scr_text_gml_3604_0": "\\E4* Not sure if you and the gang^1, were^1,/", + "scr_text_slash_scr_text_gml_3605_0": "\\E6* Ch-checking that out as you studied?/", + "scr_text_slash_scr_text_gml_3606_0": "\\E5* Next time you go you might want to.../", + "scr_text_slash_scr_text_gml_3607_0": "\\E6* Casually bring that up^1, among your fellow teens./", + "scr_text_slash_scr_text_gml_3608_0": "\\EB* I..^1. I know your dad liked Mew Mew 2 at least!!/", + "scr_text_slash_scr_text_gml_3609_0": "\\E5* A-again^1, nothing to do with me!^1! Eheheh!!/%", + "scr_text_slash_scr_text_gml_3614_0": "\\E0* S-see you tomorrow^1, Kris!/", + "scr_text_slash_scr_text_gml_3615_0": "\\E3* U-umm^1, there's^1, no school tomorrow though!!/%", + "scr_text_slash_scr_text_gml_3620_0": "#Yes", + "scr_text_slash_scr_text_gml_3621_0": "#No", + "scr_text_slash_scr_text_gml_3622_0": " ", + "scr_text_slash_scr_text_gml_3623_0": " ", + "scr_text_slash_scr_text_gml_3625_0": "\\M0* ..^1. hey!!/", + "scr_text_slash_scr_text_gml_3626_0": "Hyper-Potato-Mouse!", + "scr_text_slash_scr_text_gml_3626_1": "Crisper!!", + "scr_text_slash_scr_text_gml_3627_0": "\\M1* ~1^1!/", + "scr_text_slash_scr_text_gml_3628_0": "\\M2* I missed you^1, y'hear!? Hahaha!^1! Missed you all day!!/", + "scr_text_slash_scr_text_gml_3629_0": "\\M0* Didja miss..^1. me?/", + "scr_text_slash_scr_text_gml_362_0": " ", + "scr_text_slash_scr_text_gml_3630_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3637_0": "\\M4* Oh!!^1! I was missed!!!/", + "scr_text_slash_scr_text_gml_3638_0": "* My existence!^1! Being acknowledged!!/", + "scr_text_slash_scr_text_gml_3639_0": "* Feels good^1, y'hear!!/", + "scr_text_slash_scr_text_gml_363_0": "* (There are two objects hanging from the tree.)/", + "scr_text_slash_scr_text_gml_3640_0": "* .../", + "scr_text_slash_scr_text_gml_3641_0": "\\M1* Y'hear..^1. Y'hear closely for a second./", + "scr_text_slash_scr_text_gml_3642_0": "\\M2* Y'hou're my friend. Right?/", + "scr_text_slash_scr_text_gml_3643_0": "\\M0* As my friend..^1. Do you wanna..^1. y'hear a secret?/", + "scr_text_slash_scr_text_gml_3644_0": "* .../", + "scr_text_slash_scr_text_gml_3645_0": "\\M5* Sometimes..^1. I hear a song at night./", + "scr_text_slash_scr_text_gml_3646_0": "\\M0* Just a little piece of a song^1, y'hear./", + "scr_text_slash_scr_text_gml_3647_0": "\\M2* It sounds like..^1. it's coming from under the water. Deep./", + "scr_text_slash_scr_text_gml_3648_0": "* .../", + "scr_text_slash_scr_text_gml_3649_0": "* Do..^1. Do you think..../", + "scr_text_slash_scr_text_gml_364_0": "* (Take one?)/", + "scr_text_slash_scr_text_gml_3650_0": "\\M0* Someone's auditioning for my band!?/", + "scr_text_slash_scr_text_gml_3651_0": "\\M2* Oh^1, I'm about to make another friend^1! I can feel it^1, y'hear!!/", + "scr_text_slash_scr_text_gml_3652_0": "* .../", + "scr_text_slash_scr_text_gml_3653_0": "\\M5* Do you wanna y'hear another secret...?/", + "scr_text_slash_scr_text_gml_3654_0": "* .../", + "scr_text_slash_scr_text_gml_3655_0": "* ..^1. I think.../", + "scr_text_slash_scr_text_gml_3656_0": "* Maybe.../", + "scr_text_slash_scr_text_gml_3657_0": "* .../", + "scr_text_slash_scr_text_gml_3658_0": "\\M2* ..^1. I've heard that song before..^1. coming from the sea./", + "scr_text_slash_scr_text_gml_3659_0": "* The whole thing./", + "scr_text_slash_scr_text_gml_365_0": "\\C2", + "scr_text_slash_scr_text_gml_3660_0": "* It's not a \\\"new\\\" song./", + "scr_text_slash_scr_text_gml_3661_0": "\\M1* But..^1. I can't remember..^1. I can't..^1. Can't remember^1, y'hear!/", + "scr_text_slash_scr_text_gml_3662_0": "\\M0* I'm going to investigate^1, y'hear!/", + "scr_text_slash_scr_text_gml_3663_0": "* Come back here tomorrow^1, y'hear!/", + "scr_text_slash_scr_text_gml_3664_0": "Onion", + "scr_text_slash_scr_text_gml_3667_0": "Beauty", + "scr_text_slash_scr_text_gml_366_0": "\\C2", + "scr_text_slash_scr_text_gml_3670_0": "Asriel II", + "scr_text_slash_scr_text_gml_3673_0": "\\M3* (That's my name^1, right?)/", + "scr_text_slash_scr_text_gml_3674_0": "Mouse!!", + "scr_text_slash_scr_text_gml_3674_1": "Kiss!", + "scr_text_slash_scr_text_gml_3678_0": "%%", + "scr_text_slash_scr_text_gml_3683_0": "#Let's go!#Let's go!", + "scr_text_slash_scr_text_gml_3684_0": "We can use#the computer#at my#house", + "scr_text_slash_scr_text_gml_3685_0": " ", + "scr_text_slash_scr_text_gml_3686_0": " ", + "scr_text_slash_scr_text_gml_3689_0": "* ... So what's it gonna be^1, Kris?/", + "scr_text_slash_scr_text_gml_3690_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3697_0": "\\E2* Yeah^1, let's just drop the act!/", + "scr_text_slash_scr_text_gml_3698_0": "\\E9* Our last adventure was great^1, right?!/", + "scr_text_slash_scr_text_gml_3699_0": "\\EY* I couldn't stop thinking about having another!/", + "scr_text_slash_scr_text_gml_3700_0": "\\EQ* I don't know what's in there^1, but.../", + "scr_text_slash_scr_text_gml_3701_0": "\\EY* We can't live if we don't find out^1, right!?/%", + "scr_text_slash_scr_text_gml_3706_0": "\\EV* .../", + "scr_text_slash_scr_text_gml_3707_0": "\\EV* Kris^1, you're right./", + "scr_text_slash_scr_text_gml_3708_0": "\\EW* Like^1, you said a correct fact./", + "scr_text_slash_scr_text_gml_3709_0": "\\EV* But you made a mistake./", + "scr_text_slash_scr_text_gml_370_0": "* (Take one?)/", + "scr_text_slash_scr_text_gml_3710_0": "\\EX* The mistake of knowing me./", + "scr_text_slash_scr_text_gml_3711_0": "\\EX* 'Cause when I see a big pit^1,/", + "scr_text_slash_scr_text_gml_3712_0": "\\EX* All I wanna do is jump in./", + "scr_text_slash_scr_text_gml_3713_0": "\\EV* And as long as you're with me.../", + "scr_text_slash_scr_text_gml_3714_0": "\\EY* I'm dragging you in too!/%", + "scr_text_slash_scr_text_gml_3719_0": "#Talk", + "scr_text_slash_scr_text_gml_371_0": "\\C2", + "scr_text_slash_scr_text_gml_3720_0": "#Susie", + "scr_text_slash_scr_text_gml_3721_0": "Don't", + "scr_text_slash_scr_text_gml_3722_0": " ", + "scr_text_slash_scr_text_gml_372_0": "\\C2", + "scr_text_slash_scr_text_gml_3733_0": "\\E5* (snicker^1, snicker)/", + "scr_text_slash_scr_text_gml_3734_0": "\\E0* Like^1, Lil Krissy^1, you hear? That^1, uh^1, guy at the pizza place?/", + "scr_text_slash_scr_text_gml_3735_0": "\\E6* God^1, what was his name? Pizzapants?/", + "scr_text_slash_scr_text_gml_3736_0": "\\E3* Heard he got^1, like^1, a SUPER hot girlfriend./", + "scr_text_slash_scr_text_gml_3737_0": "\\E5* What was her name? Like^1, uh..../", + "scr_text_slash_scr_text_gml_3738_0": "\\E6* Hahahah..^1. haha..^1. Pizza...rina? Hahahah./", + "scr_text_slash_scr_text_gml_3739_0": "\\E0* Anyway^1, what^1, did you like^1, wanna talk?/", + "scr_text_slash_scr_text_gml_3743_0": "\\E0* Lil Krissy. Come to visit me in my alley?/", + "scr_text_slash_scr_text_gml_3744_0": "\\E5* Hahaha. I'm a real alley-gator^1, aren't I~?/", + "scr_text_slash_scr_text_gml_3747_0": "\\C3 ", + "scr_text_slash_scr_text_gml_3754_0": "\\E3* Krissy^1, like^1, GUESS what?/", + "scr_text_slash_scr_text_gml_3755_0": "\\E0* Today I like^1, went to the beach to play my uke^1, and.../", + "scr_text_slash_scr_text_gml_3756_0": "\\E6* Like^1, guess who's ALREADY there?/", + "scr_text_slash_scr_text_gml_3757_0": "\\E3* That COPYCAT^1, playing the same song I wanted to play./", + "scr_text_slash_scr_text_gml_3758_0": "\\E6* Oh my god. Cat on the beach. Grody./", + "scr_text_slash_scr_text_gml_3759_0": "\\E3* Did she^1, like^1, get lost looking for the litter box?/", + "scr_text_slash_scr_text_gml_3760_0": "\\E0* So like^1, I try to like^1, play the same song^1, too.../", + "scr_text_slash_scr_text_gml_3761_0": "\\E5* To^1, you know^1, assert my ukelele dominance./", + "scr_text_slash_scr_text_gml_3762_0": "\\E3* And we end up^1, ugh - get this -/", + "scr_text_slash_scr_text_gml_3763_0": "\\E6* Playing the whole song. TOGETHER./", + "scr_text_slash_scr_text_gml_3764_0": "\\E3* Like^1, oh my god^1, who does this girl think she IS?/", + "scr_text_slash_scr_text_gml_3765_0": "\\E3* She thinks she can just^1, like^1, HARMONIZE with me!?/", + "scr_text_slash_scr_text_gml_3766_0": "\\E0* Ugh. I can't STAND her./%", + "scr_text_slash_scr_text_gml_3771_0": "\\E3* (OMG^1, it's^1, like^1, SO sweet you have a nasty dirty little friend.)/", + "scr_text_slash_scr_text_gml_3772_0": "\\E6* (But like..^1. this is MY polluted alleyway? So like...)/", + "scr_text_slash_scr_text_gml_3773_0": "\\E0* (I think I might have to go to the mayor and get a traffic sign?)/", + "scr_text_slash_scr_text_gml_3774_0": "\\E5* (That says like^1, no plus-ones. Because^1, like..^1. okay?)/%", + "scr_text_slash_scr_text_gml_3779_0": "\\E5* Oh^1, like^1, you^1, like^1, just like^1, like alleys?/", + "scr_text_slash_scr_text_gml_377_0": "* (There's nothing hanging low enough to take.)/%", + "scr_text_slash_scr_text_gml_3780_0": "\\E3* Oh my god. Like^1, me too. I LOVE alleys./", + "scr_text_slash_scr_text_gml_3781_0": "\\E6* Like^1, don't even THINK you can like them as much as me./%", + "scr_text_slash_scr_text_gml_3786_0": "#Talk More", + "scr_text_slash_scr_text_gml_3787_0": "#Don't talk more", + "scr_text_slash_scr_text_gml_3788_0": " ", + "scr_text_slash_scr_text_gml_3789_0": " ", + "scr_text_slash_scr_text_gml_3804_0": "\\E2* OMG my little sis is SOOOOO CUTE in her outfit!!!/", + "scr_text_slash_scr_text_gml_3805_0": "\\E5* Krissy^1, like^1, listen to the song I made about her!!!/", + "scr_text_slash_scr_text_gml_3806_0": "\\E2* \\\"Catti's the best! Catti's the best!/", + "scr_text_slash_scr_text_gml_3807_0": "\\E2* She curses me^1, every day&* Glares 'cause I'm in her way /", + "scr_text_slash_scr_text_gml_3808_0": "\\E2* Catti's the best sister ever!!\\\"/", + "scr_text_slash_scr_text_gml_3809_0": "\\E6* Hahaha!!^1! Anyway^1, what's up^1, Krissy!?/", + "scr_text_slash_scr_text_gml_3812_0": "\\E6* What's up^1, Kris?/", + "scr_text_slash_scr_text_gml_3815_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3823_0": "\\E5* OMG Krissy you're not going to believe this!!!/", + "scr_text_slash_scr_text_gml_3824_0": "\\E1* I was at the beach playing ukelele^1, right? And.../", + "scr_text_slash_scr_text_gml_3825_0": "\\E5* Like^1, that green alligator evil neighbor girl^1, like -/", + "scr_text_slash_scr_text_gml_3826_0": "\\E5* INVADED and started^1, like^1, playing MY song!!/", + "scr_text_slash_scr_text_gml_3827_0": "\\E3* With ME!!^1! OMG!!!/", + "scr_text_slash_scr_text_gml_3828_0": "\\E2* Like^1, it was SOOOOOOO fun...!!/", + "scr_text_slash_scr_text_gml_3829_0": "\\E1* Haha..^1. wait^1, isn't she like^1, my enemy?/%", + "scr_text_slash_scr_text_gml_3834_0": "\\E6* Wow^1, Krissy^1! You're like^1, in a rush^1, huh??/", + "scr_text_slash_scr_text_gml_3835_0": "\\E8* OK!^1! Don't get stuck in a tree!^1! Mwah!^1! Mwah!!/%", + "scr_text_slash_scr_text_gml_3840_0": "#Cause they#care", + "scr_text_slash_scr_text_gml_3841_0": "#Your family#is weird", + "scr_text_slash_scr_text_gml_3842_0": " ", + "scr_text_slash_scr_text_gml_3843_0": " ", + "scr_text_slash_scr_text_gml_3845_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_3846_0": "\\E1* Just..^1. ignore them./", + "scr_text_slash_scr_text_gml_3847_0": "\\E0* ..^1. I know./", + "scr_text_slash_scr_text_gml_3848_0": "\\E0* They're embarrassing./", + "scr_text_slash_scr_text_gml_3849_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_3850_0": "\\E1* Why are they even here?/", + "scr_text_slash_scr_text_gml_3851_0": "\\C2 ", + "scr_text_slash_scr_text_gml_3858_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_3859_0": "* ..^1. then they can care./", + "scr_text_slash_scr_text_gml_3860_0": "\\E1* Somewhere else./", + "scr_text_slash_scr_text_gml_3861_0": "\\E0* .../%", + "scr_text_slash_scr_text_gml_3867_0": "\\E0* I know./", + "scr_text_slash_scr_text_gml_3868_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_3869_0": "\\E0* Wish they'd be..^1. normal./", + "scr_text_slash_scr_text_gml_3870_0": "\\E1* ..^1. or at least./", + "scr_text_slash_scr_text_gml_3871_0": "\\E2* More goth./%", + "scr_text_slash_scr_text_gml_3877_0": "#Noelle", + "scr_text_slash_scr_text_gml_3878_0": "#Family", + "scr_text_slash_scr_text_gml_3879_0": "Jockington", + "scr_text_slash_scr_text_gml_3880_0": "Nothing", + "scr_text_slash_scr_text_gml_3882_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_3883_0": "\\E1* What?/", + "scr_text_slash_scr_text_gml_3884_0": "\\C4 ", + "scr_text_slash_scr_text_gml_388_0": "* (You got the Dark Candy.)/%", + "scr_text_slash_scr_text_gml_3891_0": "\\E0* Golden hair. Starry eyes./", + "scr_text_slash_scr_text_gml_3892_0": "\\E1* She is the light./", + "scr_text_slash_scr_text_gml_3893_0": "\\E2* Laughing in the night./", + "scr_text_slash_scr_text_gml_3894_0": "\\E0* Taught her.../", + "scr_text_slash_scr_text_gml_3895_0": "\\E1* Protection spells./", + "scr_text_slash_scr_text_gml_3896_0": "\\E2* Showed her..^1. occult findings./", + "scr_text_slash_scr_text_gml_3897_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3898_0": "\\E0* But lately. She slips.../", + "scr_text_slash_scr_text_gml_3899_0": "\\E0* ..^1. Into the darkness./", + "scr_text_slash_scr_text_gml_3900_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_3901_0": "\\E1* Kris./", + "scr_text_slash_scr_text_gml_3902_0": "\\E0* You walk among the dark./", + "scr_text_slash_scr_text_gml_3903_0": "\\E0* Protect her./", + "scr_text_slash_scr_text_gml_3904_0": "\\E1* ..^1. From Susie./", + "scr_text_slash_scr_text_gml_3905_0": "\\E1* ..^1. I'm talking about Susie./%", + "scr_text_slash_scr_text_gml_3910_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_3911_0": "\\E0* Dad. Mom. Sister./", + "scr_text_slash_scr_text_gml_3912_0": "\\E0* Ukelele. Football games. Soap operas./", + "scr_text_slash_scr_text_gml_3913_0": "\\E0* Yelling. Standing on tables. Afraid of vacuums./", + "scr_text_slash_scr_text_gml_3914_0": "\\E0* Stupid. Loud. Very loud./", + "scr_text_slash_scr_text_gml_3915_0": "\\E0* Kris. ..^1. you and I.../", + "scr_text_slash_scr_text_gml_3916_0": "\\E1* Studied occult. Together./", + "scr_text_slash_scr_text_gml_3917_0": "\\E0* ..^1. Incantation for silence./", + "scr_text_slash_scr_text_gml_3918_0": "\\E1* ..^1. Find it. Tell me./%", + "scr_text_slash_scr_text_gml_3922_0": "\\E1* Pure boy. Heart of gold./", + "scr_text_slash_scr_text_gml_3923_0": "\\E1* Curiosity high./", + "scr_text_slash_scr_text_gml_3924_0": "\\E1* Intelligence low./", + "scr_text_slash_scr_text_gml_3925_0": "\\E1* ..^1. fetches frisbees./", + "scr_text_slash_scr_text_gml_3926_0": "\\E1* Dress him up./", + "scr_text_slash_scr_text_gml_3927_0": "\\E1* Carry in a bag./", + "scr_text_slash_scr_text_gml_3928_0": "\\E1* Precious boy./", + "scr_text_slash_scr_text_gml_3929_0": "\\E0* ..^1. don't know why./%", + "scr_text_slash_scr_text_gml_3932_0": "%%", + "scr_text_slash_scr_text_gml_3937_0": "#Gerson", + "scr_text_slash_scr_text_gml_3938_0": "#Hammer", + "scr_text_slash_scr_text_gml_3939_0": "Asriel", + "scr_text_slash_scr_text_gml_393_0": "* (You can't carry any more.)/%", + "scr_text_slash_scr_text_gml_3940_0": "Nothing", + "scr_text_slash_scr_text_gml_3942_0": "* Kris. Welcome./", + "scr_text_slash_scr_text_gml_3943_0": "* Did you seek something from me?/", + "scr_text_slash_scr_text_gml_3944_0": "\\C4 ", + "scr_text_slash_scr_text_gml_3955_0": "* It's been a few years since my father passed on.../", + "scr_text_slash_scr_text_gml_3956_0": "* Fans of his famous book series^1, Lord of the Hammer.../", + "scr_text_slash_scr_text_gml_3957_0": "* We still received condolences from them until just recently./", + "scr_text_slash_scr_text_gml_3958_0": "* A brave man^1, brilliant^1, and sharp./", + "scr_text_slash_scr_text_gml_3959_0": "* Kris^1, it is a shame you were not able to have him as a teacher./", + "scr_text_slash_scr_text_gml_3960_0": "* And^1, difficult for Ms. Alphys^1, as his replacement./", + "scr_text_slash_scr_text_gml_3961_0": "* Let us pray that the Angel will smile upon her./%", + "scr_text_slash_scr_text_gml_3970_0": "* As per the ritual^1, a hammer is buried in the earth here./", + "scr_text_slash_scr_text_gml_3971_0": "* To symbolize his existence./", + "scr_text_slash_scr_text_gml_3972_0": "* To connect his spirit to the divine./", + "scr_text_slash_scr_text_gml_3973_0": "* Originally a smith by trade^1, he began writing history.../", + "scr_text_slash_scr_text_gml_3974_0": "* And made a turn into telling stories^1,/", + "scr_text_slash_scr_text_gml_3975_0": "* As a means to entertain his children./", + "scr_text_slash_scr_text_gml_3976_0": "* That such a story^1, created for a such a simple purpose^1,/", + "scr_text_slash_scr_text_gml_3977_0": "* Could blossom into such a large^1, wonderful^1, world-changing thing.../", + "scr_text_slash_scr_text_gml_3978_0": "* That is the majesty of words^1, Kris./", + "scr_text_slash_scr_text_gml_3979_0": "* .../", + "scr_text_slash_scr_text_gml_3980_0": "* My father was blessed to have such a talent for writing./%", + "scr_text_slash_scr_text_gml_3984_0": "* Ah^1, Kris. Your brother. He is a very kind young man./", + "scr_text_slash_scr_text_gml_3985_0": "* Perhaps even a little..^1. overzealous^1, in his younger days./", + "scr_text_slash_scr_text_gml_3986_0": "* He would visit me often to confess..^1. to various^1, \\\"sins\\\"./", + "scr_text_slash_scr_text_gml_3987_0": "* Despite the absence of sin^1, or confession^1, in our religion./", + "scr_text_slash_scr_text_gml_3988_0": "* I remember his small face^1, sobbing^1, as he admitted he had^1,/", + "scr_text_slash_scr_text_gml_3989_0": "* \\\"Dropped the lizard in the pit to jump high.\\\"/", + "scr_text_slash_scr_text_gml_3990_0": "* Nearly omitting the fact that he had done so in a \\\"videos game.\\\"/", + "scr_text_slash_scr_text_gml_3991_0": "* He also confessed to various \\\"sins\\\" on your behalf^1,/", + "scr_text_slash_scr_text_gml_3992_0": "* Begging for your forgiveness for \\\"dropping the lizard on purpose.\\\"/", + "scr_text_slash_scr_text_gml_3993_0": "* I would always \\\"forgive\\\" him and send him home./%", + "scr_text_slash_scr_text_gml_3997_0": "* Good day^1, Kris. May the Angel watch over you.../%", + "scr_text_slash_scr_text_gml_399_0": "* (You decided to let the tree keep it.)/%", + "scr_text_slash_scr_text_gml_39_0": "\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", + "scr_text_slash_scr_text_gml_4002_0": "#Current#situation", + "scr_text_slash_scr_text_gml_4003_0": "#Susie", + "scr_text_slash_scr_text_gml_4004_0": "Noelle", + "scr_text_slash_scr_text_gml_4005_0": "Nothing", + "scr_text_slash_scr_text_gml_4014_0": "\\E4* Sorry^1, I..^1. heheh./", + "scr_text_slash_scr_text_gml_4015_0": "\\E5* Used up..^1. a lot of my energy just now./", + "scr_text_slash_scr_text_gml_4016_0": "\\E4* Probably..^1. not gonna be very fun to talk to./", + "scr_text_slash_scr_text_gml_4017_0": "\\E0* Thanks for visiting though^1, Kris./", + "scr_text_slash_scr_text_gml_4018_0": "\\E2* And you too^1, Susie./", + "scr_text_slash_scr_text_gml_4021_0": "\\E2* What is it^1, Krismas?/", + "scr_text_slash_scr_text_gml_4024_0": "\\C4 ", + "scr_text_slash_scr_text_gml_4031_0": "\\E4* Heheh..^1. seems like^1, I need some more tests./", + "scr_text_slash_scr_text_gml_4032_0": "\\E5* So just..^1. gotta wait it out./", + "scr_text_slash_scr_text_gml_4033_0": "\\E3* They can't keep me down for too long^1, baby!/", + "scr_text_slash_scr_text_gml_4034_0": "\\E2* Sooner or later..^1. I'm bustin' out of here!/%", + "scr_text_slash_scr_text_gml_4043_0": "\\E0* Hey^1, Kris^1, she's a nice girl^1, huh?/", + "scr_text_slash_scr_text_gml_4044_0": "\\E2* The hell you taking her HERE for?/", + "scr_text_slash_scr_text_gml_4045_0": "* Why don't you take her to the movies?/", + "scr_text_slash_scr_text_gml_4047_0": "\\E2* Hey^1, yeah^1, the hell didn't we go to the movies^1, Kris?/", + "scr_text_slash_scr_text_gml_4049_0": "\\E2* Yeah^1! And take me too while you're at it!/", + "scr_text_slash_scr_text_gml_404_0": "#No", + "scr_text_slash_scr_text_gml_4051_0": "\\E2* Yeah^1, Kris^1! C'mon!!/", + "scr_text_slash_scr_text_gml_4053_0": "\\E2* Kettle corn^1, Kris^1! Big^1! Don't skimp out!/%", + "scr_text_slash_scr_text_gml_4057_0": "\\E6* (Look^1, Kris. Can't say much^1, but...)/", + "scr_text_slash_scr_text_gml_4058_0": "\\E5* (Noelle..^1. might look like she has it all.)/", + "scr_text_slash_scr_text_gml_4059_0": "\\E4* (But her mother. Her mother^1, you know?)/", + "scr_text_slash_scr_text_gml_405_0": "#No", + "scr_text_slash_scr_text_gml_4060_0": "\\E1* (Love her^1, but..^1. she's..^1. tough on her.)/", + "scr_text_slash_scr_text_gml_4061_0": "\\E5* (Normally^1, I balance it all out.)/", + "scr_text_slash_scr_text_gml_4062_0": "\\E6* (But...)/", + "scr_text_slash_scr_text_gml_4063_0": "\\E5* (I can't..^1. do much. When I'm not there.)/", + "scr_text_slash_scr_text_gml_4064_0": "\\E1* (But I'm gonna get better.)/", + "scr_text_slash_scr_text_gml_4065_0": "\\E4* (I have to.)/%", + "scr_text_slash_scr_text_gml_4069_0": "\\E2* Yeah^1, get on outta here and do something fun!/%", + "scr_text_slash_scr_text_gml_4074_0": "#Take it", + "scr_text_slash_scr_text_gml_4075_0": "#Do not", + "scr_text_slash_scr_text_gml_4076_0": " ", + "scr_text_slash_scr_text_gml_4077_0": " ", + "scr_text_slash_scr_text_gml_4078_0": "* There's 5 dollars in your brother's drawer. Take it?/", + "scr_text_slash_scr_text_gml_4079_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4086_0": "* You reluctantly \\\"borrowed\\\" 5 dollars./%", + "scr_text_slash_scr_text_gml_408_0": " ", + "scr_text_slash_scr_text_gml_4090_0": "* It isn't yours^1, after all./%", + "scr_text_slash_scr_text_gml_4095_0": "#You", + "scr_text_slash_scr_text_gml_4096_0": "#Someone#Else", + "scr_text_slash_scr_text_gml_4097_0": "No", + "scr_text_slash_scr_text_gml_4098_0": " ", + "scr_text_slash_scr_text_gml_4098_0_b": "* (You have already taken enough.)/%", + "scr_text_slash_scr_text_gml_4099_0": "* What. What? WHAT!?/", + "scr_text_slash_scr_text_gml_409_0": "* (There are two objects hanging from the tree.)/", + "scr_text_slash_scr_text_gml_40_0": "\\E1* Huh^1?&* You want to be partners?/", + "scr_text_slash_scr_text_gml_4100_0": "* If you're looking for Blooky^1, they aren't here!!/", + "scr_text_slash_scr_text_gml_4101_0": "* ..^1. unless you're looking for someone else?/", + "scr_text_slash_scr_text_gml_4102_0": "\\C3 ", + "scr_text_slash_scr_text_gml_4108_0": "* Me? Me? ME!?!/", + "scr_text_slash_scr_text_gml_4109_0": "* What have I got to say to YOU!? Nothing!!/", + "scr_text_slash_scr_text_gml_410_0": "* (Take one?)/", + "scr_text_slash_scr_text_gml_4110_0": "* Like I'd even recognize a pathetic face like THAT!/", + "scr_text_slash_scr_text_gml_4111_0": "* By the way^1, say hi to your dad for me~!/", + "scr_text_slash_scr_text_gml_4112_0": "* WAIT!^1! WAIT!^1! DON'T do that!^1! He doesn't know I -- Nothing!!/%", + "scr_text_slash_scr_text_gml_411_0": " \\C2", + "scr_text_slash_scr_text_gml_4129_0": "* ..^1. Fine^1! FINE^1! FINE!!^1! Wanna talk to someone else!? Here!/", + "scr_text_slash_scr_text_gml_412_0": " \\C2", + "scr_text_slash_scr_text_gml_4130_0": "* .../", + "scr_text_slash_scr_text_gml_4131_0": "* ..^1. Oh my^1, someone's here to see me?/", + "scr_text_slash_scr_text_gml_4137_0": "* ..^1. It's you again^1, is it^1, darling?/", + "scr_text_slash_scr_text_gml_4138_0": "* Ohh my. Why do you keep coming to our door?/", + "scr_text_slash_scr_text_gml_4139_0": "* Are you..^1. a fan of mine?/", + "scr_text_slash_scr_text_gml_4140_0": "* Haha..^1. as if someone could be a fan of a \\\"nobody\\\" like me./", + "scr_text_slash_scr_text_gml_4141_0": "* .../", + "scr_text_slash_scr_text_gml_4142_0": "* Well^1, if you are a fan. Haha. Could I bother you for a favor?/", + "scr_text_slash_scr_text_gml_4146_0": "* ..^1. How odd. Knocking on a stranger's door./", + "scr_text_slash_scr_text_gml_4147_0": "* Don't you have any manners^1, darling?/", + "scr_text_slash_scr_text_gml_4148_0": "* Well./", + "scr_text_slash_scr_text_gml_4149_0": "* A nobody like me can't be picky with their company^1, I suppose./", + "scr_text_slash_scr_text_gml_4150_0": "* .../", + "scr_text_slash_scr_text_gml_4151_0": "* Allow me to take this chance to ask you something./", + "scr_text_slash_scr_text_gml_4154_0": "* Since the internet went down^1, I haven't had much.../", + "scr_text_slash_scr_text_gml_4155_0": "* Entertainment./", + "scr_text_slash_scr_text_gml_4156_0": "* If you have anything entertaining^1, darling.../", + "scr_text_slash_scr_text_gml_4157_0": "* It would mean the world to me. Thank you./%", + "scr_text_slash_scr_text_gml_4160_0": "* ..^1. Are you still there^1, darling?/", + "scr_text_slash_scr_text_gml_4161_0": "* Oh my. So obsessed with a nobody like me./", + "scr_text_slash_scr_text_gml_4162_0": "* It's almost as if you're... a fan of mine./", + "scr_text_slash_scr_text_gml_4163_0": "* ..^1. Go home^1, darling./%", + "scr_text_slash_scr_text_gml_4169_0": "* Then leave^1! Leave^1! LEAVE!!!/%", + "scr_text_slash_scr_text_gml_416_0": "* (Take one?)/", + "scr_text_slash_scr_text_gml_4173_0": "* Could you bring it by to me \\cYtomorrow\\c0?/", + "scr_text_slash_scr_text_gml_4174_0": "#Go with#Ralsei", + "scr_text_slash_scr_text_gml_4175_0": "#Go with#Susie", + "scr_text_slash_scr_text_gml_4176_0": " ", + "scr_text_slash_scr_text_gml_4177_0": " ", + "scr_text_slash_scr_text_gml_4179_0": "\\EA* There's a fork in the path..^1. Kris^1, it seems like.../", + "scr_text_slash_scr_text_gml_417_0": " \\C2", + "scr_text_slash_scr_text_gml_4180_0": "\\EI* It might be advantageous if we split up./", + "scr_text_slash_scr_text_gml_4181_0": "\\E2* Who do you want to go with?/", + "scr_text_slash_scr_text_gml_4182_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4186_0": "%%", + "scr_text_slash_scr_text_gml_418_0": " \\C2", + "scr_text_slash_scr_text_gml_4191_0": "#Yeah", + "scr_text_slash_scr_text_gml_4192_0": "#Not yet", + "scr_text_slash_scr_text_gml_4193_0": " ", + "scr_text_slash_scr_text_gml_4194_0": " ", + "scr_text_slash_scr_text_gml_4196_0": "\\E0* Kris^1, you going home?/", + "scr_text_slash_scr_text_gml_4197_0": "\\C2 ", + "scr_text_slash_scr_text_gml_41_0": "\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", + "scr_text_slash_scr_text_gml_4203_0": "%%", + "scr_text_slash_scr_text_gml_4210_0": "\\E6* Huh...?/", + "scr_text_slash_scr_text_gml_4211_0": "\\E2* Umm^1, sure^1, alright^1, yeah!/%", + "scr_text_slash_scr_text_gml_4218_0": "#Wondering", + "scr_text_slash_scr_text_gml_4219_0": "#Don't care", + "scr_text_slash_scr_text_gml_4220_0": " ", + "scr_text_slash_scr_text_gml_4221_0": " ", + "scr_text_slash_scr_text_gml_4223_0": "\\E0* ..^1. Kris.../", + "scr_text_slash_scr_text_gml_4224_0": "\\EI* ..^1. Are you wondering how Susie is doing right now?/", + "scr_text_slash_scr_text_gml_4225_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4232_0": "\\E0* Well then..^1. why don't we close our eyes.../", + "scr_text_slash_scr_text_gml_4233_0": "\\E2* ..^1. and think about what she's doing now?/%", + "scr_text_slash_scr_text_gml_4239_0": "%%", + "scr_text_slash_scr_text_gml_423_0": "* (There's nothing hanging low enough to take.)/%", + "scr_text_slash_scr_text_gml_4246_0": "#Wondering", + "scr_text_slash_scr_text_gml_4247_0": "#Really#don't care", + "scr_text_slash_scr_text_gml_4248_0": " ", + "scr_text_slash_scr_text_gml_4249_0": " ", + "scr_text_slash_scr_text_gml_4251_0": "\\EJ* ..^1. Err^1, are you sure?/", + "scr_text_slash_scr_text_gml_4252_0": "\\EK* It might be interesting..^1. you aren't wondering at all?/", + "scr_text_slash_scr_text_gml_4253_0": "\\EJ* Perhaps^1, if you could potentially see it^1, would you want to?/", + "scr_text_slash_scr_text_gml_4254_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4261_0": "\\E0* Well then..^1. why don't we close our eyes.../", + "scr_text_slash_scr_text_gml_4262_0": "\\E2* ..^1. and think about what she's doing now?/%", + "scr_text_slash_scr_text_gml_4269_0": "\\E2* ..^1. Well then^1, I suppose if you aren't interested^1, that's that./", + "scr_text_slash_scr_text_gml_4270_0": "\\E0* Let's keep going^1, Kris./%", + "scr_text_slash_scr_text_gml_4277_0": "#Of course", + "scr_text_slash_scr_text_gml_4278_0": "#No Triple#Trucies", + "scr_text_slash_scr_text_gml_4279_0": " ", + "scr_text_slash_scr_text_gml_4280_0": " ", + "scr_text_slash_scr_text_gml_4282_0": "\\E9* Kris^1, I..^1. um..^1. if it's okay.../", + "scr_text_slash_scr_text_gml_4283_0": "\\E2* ..^1. G-got any room for another truce?/", + "scr_text_slash_scr_text_gml_4284_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4291_0": "\\E4* Thanks^1, Kris.../%", + "scr_text_slash_scr_text_gml_4298_0": "\\E8* Har har^1, very funny!/", + "scr_text_slash_scr_text_gml_4299_0": "\\E8* Well^1, I'd rather take my chances with you than her!/%", + "scr_text_slash_scr_text_gml_42_0": "\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", + "scr_text_slash_scr_text_gml_4306_0": "#We're friends", + "scr_text_slash_scr_text_gml_4307_0": "We're#something#else", + "scr_text_slash_scr_text_gml_4308_0": " ", + "scr_text_slash_scr_text_gml_4309_0": " ", + "scr_text_slash_scr_text_gml_4311_0": "* Ohhon!^1! Two young beings together on a school night.../", + "scr_text_slash_scr_text_gml_4312_0": "* Could I interest you in some brand new Dating Shoes...?/", + "scr_text_slash_scr_text_gml_4314_0": "\\E2* H-huh...? No^1, no^1, you've got it totally wrong!/", + "scr_text_slash_scr_text_gml_4315_0": "\\E3* Kris and I are just..^1. umm..^1. fr..^1. friends?/", + "scr_text_slash_scr_text_gml_4317_0": "\\E5* (Kris's been my neighbor forever...)/", + "scr_text_slash_scr_text_gml_4318_0": "\\E1* (We've been through so much^1, sometimes it feels like...)/", + "scr_text_slash_scr_text_gml_4319_0": "\\E0* (We know each other better than anyone.)/", + "scr_text_slash_scr_text_gml_4320_0": "\\E8* (..^1. yet^1, somehow^1, it's hard to say we're exactly friends...?)/", + "scr_text_slash_scr_text_gml_4321_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4328_0": "\\E4* Yep^1! That's right^1! We're friends!/", + "scr_text_slash_scr_text_gml_4329_0": "\\E6* (It's..^1. surprisingly nice just hearing Kris say that...)/%", + "scr_text_slash_scr_text_gml_4335_0": "\\E2* (Wh-what does that mean???)/", + "scr_text_slash_scr_text_gml_4336_0": "\\E2* (There's no good interpretation^1, that's for sure!)/%", + "scr_text_slash_scr_text_gml_4341_0": " #Buy", + "scr_text_slash_scr_text_gml_4342_0": " #Talk", + "scr_text_slash_scr_text_gml_4343_0": "Leave", + "scr_text_slash_scr_text_gml_4344_0": " ", + "scr_text_slash_scr_text_gml_4346_0": "\\m3\t\t*What'll it be^1, chief?&\tI got CD Bagels^1, $80 a pop!/", + "scr_text_slash_scr_text_gml_4347_0": "\\C3 ", + "scr_text_slash_scr_text_gml_434_0": "* (You got the Dark Candy.)/%", + "scr_text_slash_scr_text_gml_4360_0": "\\m3\t\t*Good eye for music^1!/", + "scr_text_slash_scr_text_gml_4366_0": "\\m3\t\t*Too much stuff^1, chief^1!&\tIt won't fit^2!&\\m2\tI can't fit either^2./%", + "scr_text_slash_scr_text_gml_4372_0": "\\m3\t\t*Hey^1, you can't&\tshortchange me^2!&\\m2\tOnly me^2./%", + "scr_text_slash_scr_text_gml_4392_0": "\\m3\t\t*And who is that^1, ahem^1,& madimoyzel^2?&\\m1\tLeave her alone^1, Cap^2!/", + "scr_text_slash_scr_text_gml_4393_0": "\\m3\t\t*Nice radio antenna you& got there..^2.&\\m1\tThose are antlers^1, Cap^2!/", + "scr_text_slash_scr_text_gml_4394_0": "\\m3\t\t*H-huh!? 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Let's pass./%", + "scr_text_slash_scr_text_gml_445_0": "* (You decided to let the tree keep it.)/%", + "scr_text_slash_scr_text_gml_4469_0": "\\E2* Umm^1, I don't really do..^1. shoes./", + "scr_text_slash_scr_text_gml_4470_0": "\\E8* (At least not unless they're custom-made...)/%", + "scr_text_slash_scr_text_gml_4475_0": "* You'll never get stronger without a daily dose of shoes!!/%", + "scr_text_slash_scr_text_gml_4481_0": " #Buy", + "scr_text_slash_scr_text_gml_4482_0": " #Don't Buy", + "scr_text_slash_scr_text_gml_4483_0": " ", + "scr_text_slash_scr_text_gml_4484_0": " ", + "scr_text_slash_scr_text_gml_4486_0": "* Clothing Store SALE^1! SALE!/", + "scr_text_slash_scr_text_gml_4487_0": "* We're selling this for 75`% off! Only 300 Dark Dollars!/", + "scr_text_slash_scr_text_gml_4489_0": "\\C2 ", + "scr_text_slash_scr_text_gml_44_0": "\\E4* I'll ask if you're sure!& &Not yet Yes. 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HOT HOT HOT!^1! 50`% off!/", + "scr_text_slash_scr_text_gml_4546_0": "* For $100^1, Choose your OWN flavor!!/", + "scr_text_slash_scr_text_gml_4547_0": "\\C2 ", + "scr_text_slash_scr_text_gml_454_0": " ", + "scr_text_slash_scr_text_gml_455_0": "* (The remains of the cake are still smoldering...)/", + "scr_text_slash_scr_text_gml_4568_0": "%%", + "scr_text_slash_scr_text_gml_456_0": "* (Take a piece?)/", + "scr_text_slash_scr_text_gml_4574_0": "* You lack the money or space to choose a flavor!!/%", + "scr_text_slash_scr_text_gml_457_0": " \\C2", + "scr_text_slash_scr_text_gml_4580_0": "* But if you don't choose a flavor^1, who will!?!?/%", + "scr_text_slash_scr_text_gml_4585_0": " #Kris", + "scr_text_slash_scr_text_gml_4586_0": " #Noelle", + "scr_text_slash_scr_text_gml_4586_1": " #Susie", + "scr_text_slash_scr_text_gml_4587_0_b": " ", + "scr_text_slash_scr_text_gml_4587_1": "Ralsei", + "scr_text_slash_scr_text_gml_4588_0": " ", + "scr_text_slash_scr_text_gml_458_0": " \\C2", + "scr_text_slash_scr_text_gml_4590_0": "* OK!^1! Choose your OWN flavor!!/", + "scr_text_slash_scr_text_gml_4596_0": "%%", + "scr_text_slash_scr_text_gml_4617_0": "* Okay^1, here you go!/", + "scr_text_slash_scr_text_gml_4622_0": "#Go Inside", + "scr_text_slash_scr_text_gml_4623_0": "#Don't#go in", + "scr_text_slash_scr_text_gml_4624_0": " ", + "scr_text_slash_scr_text_gml_4625_0": " ", + "scr_text_slash_scr_text_gml_4627_0": "* (The door is unlocked.)/", + "scr_text_slash_scr_text_gml_4628_0": "\\C2 ", + "scr_text_slash_scr_text_gml_462_0": "* (The remains of the cake are still smoldering...)/%", + "scr_text_slash_scr_text_gml_4637_0": "\\EB* Huh? You want to go in alone...?/", + "scr_text_slash_scr_text_gml_4638_0": "\\E3* ..^1. okay^1, I'll..^1. I'll just wait here.../", + "scr_text_slash_scr_text_gml_4639_0": "\\E9* Just^1, um...^1. it's..^1. cr-creepy out here^1, so.../", + "scr_text_slash_scr_text_gml_4640_0": "\\ED* N-no^1, you can take your time^1! It's okay.../%", + "scr_text_slash_scr_text_gml_4646_0": "\\E6* What? You wanna go in by yourself...?/", + "scr_text_slash_scr_text_gml_4647_0": "\\E0* ..^1. whatever. Do what you want./%", + "scr_text_slash_scr_text_gml_4652_0": "%%", + "scr_text_slash_scr_text_gml_4659_0": "%%", + "scr_text_slash_scr_text_gml_4664_0": "#Give to#Ralsei", + "scr_text_slash_scr_text_gml_4665_0": "#Give to#Susie", + "scr_text_slash_scr_text_gml_4666_0": "Give to Noelle", + "scr_text_slash_scr_text_gml_4667_0": "Give to Berdly", + "scr_text_slash_scr_text_gml_4669_0": "\\EJ* ..^1. Oh^1, Kris...? What's that you have there?/", + "scr_text_slash_scr_text_gml_4670_0": "\\E1* Is that a..^1. gift for someone?/", + "scr_text_slash_scr_text_gml_4671_0": "\\C4 ", + "scr_text_slash_scr_text_gml_4677_0": "%%", + "scr_text_slash_scr_text_gml_4683_0": "%%", + "scr_text_slash_scr_text_gml_4689_0": "%%", + "scr_text_slash_scr_text_gml_4695_0": "%%", + "scr_text_slash_scr_text_gml_4701_0": "#We have#a truce", + "scr_text_slash_scr_text_gml_4702_0": "#She is#our enemy", + "scr_text_slash_scr_text_gml_4703_0": " ", + "scr_text_slash_scr_text_gml_4704_0": " ", + "scr_text_slash_scr_text_gml_4706_0": "\\EI* (Kris^1, help me...)/", + "scr_text_slash_scr_text_gml_4707_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4713_0": "%%", + "scr_text_slash_scr_text_gml_4719_0": "%%", + "scr_text_slash_scr_text_gml_4726_0": "#Yes", + "scr_text_slash_scr_text_gml_4727_0": "#No", + "scr_text_slash_scr_text_gml_4728_0": " ", + "scr_text_slash_scr_text_gml_4729_0": " ", + "scr_text_slash_scr_text_gml_4731_0": "* It's the bathroom sink./", + "scr_text_slash_scr_text_gml_4732_0": "* Will you run the tap?/", + "scr_text_slash_scr_text_gml_4733_0": "\\C2 ", + "scr_text_slash_scr_text_gml_473_0": "* (The Broken Cake was added to your \\cYKEY ITEMS\\cW.)/%", + "scr_text_slash_scr_text_gml_4742_0": "%%", + "scr_text_slash_scr_text_gml_4749_0": "* Then the tap will be waiting until you choose to run it./%", + "scr_text_slash_scr_text_gml_4754_0": "#Noelle", + "scr_text_slash_scr_text_gml_4755_0": "#Ralsei", + "scr_text_slash_scr_text_gml_4756_0": "You", + "scr_text_slash_scr_text_gml_4757_0": "...", + "scr_text_slash_scr_text_gml_4759_0": "\\EA* But say you had to^1, uh^1, take someone./", + "scr_text_slash_scr_text_gml_4760_0": "\\E2* Noelle..^1. or Ralsei?/", + "scr_text_slash_scr_text_gml_4761_0": "\\C4 ", + "scr_text_slash_scr_text_gml_4768_0": "\\EH* What!? Why are you saying it so confused?/", + "scr_text_slash_scr_text_gml_4769_0": "\\EK* It's not like I meant anything weird./", + "scr_text_slash_scr_text_gml_4770_0": "\\EK* You know what^1, forget it./%", + "scr_text_slash_scr_text_gml_4777_0": "\\E6* H..^1. huh?/", + "scr_text_slash_scr_text_gml_4777_0_b": "\\EK* ..^1. I mean^1, if I went^1, obviously you'd be there too./", + "scr_text_slash_scr_text_gml_4778_0": "\\EH* Way to dodge the question^1, dumbass!!/", + "scr_text_slash_scr_text_gml_4778_0_b": "\\E2* That goes without saying^1, right?/%", + "scr_text_slash_scr_text_gml_4785_0": "\\EK* What!^1? I was just joking!!/", + "scr_text_slash_scr_text_gml_4786_0": "\\EH* You don't have to stare at me like a weirdo!/%", + "scr_text_slash_scr_text_gml_478_0": "* (You can't carry any more.)/%", + "scr_text_slash_scr_text_gml_4792_0": "I am going#to touch the#cheese", + "scr_text_slash_scr_text_gml_4793_0": "I do not#touch the#cheese", + "scr_text_slash_scr_text_gml_4794_0": " ", + "scr_text_slash_scr_text_gml_4795_0": " ", + "scr_text_slash_scr_text_gml_47_0": " ", + "scr_text_slash_scr_text_gml_4800_0": "\\E2* Kris.../", + "scr_text_slash_scr_text_gml_4801_0": "\\E3* You aren't going to touch that cheese^1, are you?/", + "scr_text_slash_scr_text_gml_4802_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4806_0": "* (There's a cheese on the ground.)/", + "scr_text_slash_scr_text_gml_4807_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4815_0": "* (You rubbed the cheese down like a beloved pet.)/", + "scr_text_slash_scr_text_gml_4816_0": "* (Suddenly...!)/%", + "scr_text_slash_scr_text_gml_4822_0": "%%", + "scr_text_slash_scr_text_gml_4828_0": "#Yes", + "scr_text_slash_scr_text_gml_4829_0": "#No", + "scr_text_slash_scr_text_gml_4830_0": " ", + "scr_text_slash_scr_text_gml_4831_0": " ", + "scr_text_slash_scr_text_gml_4833_0": "* (Looks like the clothes are nibbled. Take a bite?)/", + "scr_text_slash_scr_text_gml_4834_0": "\\C2 ", + "scr_text_slash_scr_text_gml_4841_0": "... and Susie?", + "scr_text_slash_scr_text_gml_4843_0": "* (You put your mouth against the mannequin's cheek...)/", + "scr_text_slash_scr_text_gml_4845_0": "\\EU* K..^1. K...^1. Kris!?!??/", + "scr_text_slash_scr_text_gml_4847_0": "\\E4* Don't bother. It tastes awful.\\f0/%", + "scr_text_slash_scr_text_gml_484_0": "* (You decided putting cake in your pockets is a bad idea.)/%", + "scr_text_slash_scr_text_gml_4852_0": "... Susie?", + "scr_text_slash_scr_text_gml_4854_0": "\\E4* Don't bother. It tastes awful.\\f0/%", + "scr_text_slash_scr_text_gml_492_0": "LANCER#labelled#paper", + "scr_text_slash_scr_text_gml_4930_0": "#Check#Recruits", + "scr_text_slash_scr_text_gml_4931_0": "#Prize", + "scr_text_slash_scr_text_gml_4931_0_b": "#Prize", + "scr_text_slash_scr_text_gml_4931_1": "#Nothing", + "scr_text_slash_scr_text_gml_4932_0_b": "Nothing", + "scr_text_slash_scr_text_gml_4933_0_b": " ", + "scr_text_slash_scr_text_gml_493_0": "Neat paper", + "scr_text_slash_scr_text_gml_4949_0": "* Mama Miba!^1! I wanted to run the Bakery^1, but.../", + "scr_text_slash_scr_text_gml_494_0": "Neat paper", + "scr_text_slash_scr_text_gml_4950_0": "* Someone is already working there!!/", + "scr_text_slash_scr_text_gml_4951_0": "* A cafe that serves pastries..^1. What a disgrace.../", + "scr_text_slash_scr_text_gml_4952_0": "* What sort of humiliating thing will happen next!?/", + "scr_text_slash_scr_text_gml_4953_0": "\\C3 ", + "scr_text_slash_scr_text_gml_4957_0": "* Mon amigas^1! Welcome to the bakery..^1. I wish./", + "scr_text_slash_scr_text_gml_4958_0": "\\C3 ", + "scr_text_slash_scr_text_gml_4965_0": "* Mama miba!^1! I was rejected from the cafe!^1! What can I do now.../", + "scr_text_slash_scr_text_gml_4966_0": "\\C2 ", + "scr_text_slash_scr_text_gml_496_0": "\\E2* Blue person^1, you can choose./", + "scr_text_slash_scr_text_gml_4975_0": "%%", + "scr_text_slash_scr_text_gml_497_0": "\\E1* Since you look like you don't care./", + "scr_text_slash_scr_text_gml_497_0_b": " ", + "scr_text_slash_scr_text_gml_498_0": "\\C3 ", + "scr_text_slash_scr_text_gml_4994_0": "* Mama miba^1! You returned my cake to me.../", + "scr_text_slash_scr_text_gml_4995_0": "* Mwah^1! I will never forget your kindness!!/", + "scr_text_slash_scr_text_gml_4996_0": "* Every day^1, I will give you dizzying flavors!/", + "scr_text_slash_scr_text_gml_4997_0": "* Every day^1, the flavors will become stronger!/", + "scr_text_slash_scr_text_gml_4998_0": "* That's the power of [Baker's Arms]!/", + "scr_text_slash_scr_text_gml_4999_0": "* (You got Spincake.)/%", + "scr_text_slash_scr_text_gml_499_0": "\\C3 ", + "scr_text_slash_scr_text_gml_5007_0": "* Would you like to take my cake for a spin?/", + "scr_text_slash_scr_text_gml_5008_0": "* Like night and day^1, the cake and the world revolve!/", + "scr_text_slash_scr_text_gml_5009_0": "* (You got Spincake.)/", + "scr_text_slash_scr_text_gml_5010_0": "* Come again another day^1! Haha hiha!/%", + "scr_text_slash_scr_text_gml_5015_0": "* Mozzarella^1! You are carrying too many items^1! No cake for you!/%", + "scr_text_slash_scr_text_gml_5023_0": "* I can only generate one Spincake at a time./", + "scr_text_slash_scr_text_gml_5024_0": "* Please finish your cake and I will give you another!/%", + "scr_text_slash_scr_text_gml_502_0": " ", + "scr_text_slash_scr_text_gml_5031_0": "* Mama mina^1! As long as ze purple girl is by your side!/", + "scr_text_slash_scr_text_gml_5032_0": "* There will be no prizes from moi..^1. ma-mia!/", + "scr_text_slash_scr_text_gml_5034_0": "\\E0* Who cares? Ralsei can make me a cake./", + "scr_text_slash_scr_text_gml_5036_0": "* B..^1. But my uniqueness..^1. as a baker...!!!/", + "scr_text_slash_scr_text_gml_5037_0": "* (Sniff) D-don't mind my pastries^1, are a little extra salty today^1, everyone!!/%", + "scr_text_slash_scr_text_gml_5043_0": "%%", + "scr_text_slash_scr_text_gml_5048_0": "#Fuse Items", + "scr_text_slash_scr_text_gml_5049_0": "#Fix Us", + "scr_text_slash_scr_text_gml_5050_0": "Chat", + "scr_text_slash_scr_text_gml_5051_0": "Leave", + "scr_text_slash_scr_text_gml_5062_0": "* Well^1, well. Welcome to TOP BAKERY./", + "scr_text_slash_scr_text_gml_5063_0": "* I am this bakery's smith^1, MALIUS./", + "scr_text_slash_scr_text_gml_5064_0": "* I do not know what any of these STRANGE TOOLS are for./", + "scr_text_slash_scr_text_gml_5065_0": "* But using my skills^1, I can FUSE ITEMs to create NEW ONES./", + "scr_text_slash_scr_text_gml_5066_0": "\\C4 ", + "scr_text_slash_scr_text_gml_5070_0": "* Welcome to TOP BAKERY./", + "scr_text_slash_scr_text_gml_5071_0": "\\C4 ", + "scr_text_slash_scr_text_gml_5079_0": "%%", + "scr_text_slash_scr_text_gml_5085_0": "* Your body is a weapon^1, too. You must take care of it from time to time./", + "scr_text_slash_scr_text_gml_5086_0": "* Huh-hah^1! Let's feel my technique./%", + "scr_text_slash_scr_text_gml_508_0": "* (You open it up.)/", + "scr_text_slash_scr_text_gml_5093_0": "* BREAD...? What is this technique you speak of?/%", + "scr_text_slash_scr_text_gml_509_0": "* (You open it up.)/", + "scr_text_slash_scr_text_gml_5107_0": "* As your journey continues^1, I will learn new RECIPES^1, so please visit again./%", + "scr_text_slash_scr_text_gml_5111_0": "* Good journey^1, my friends./%", + "scr_text_slash_scr_text_gml_5117_0": "#Take Cookie", + "scr_text_slash_scr_text_gml_5118_0": "#Do Not", + "scr_text_slash_scr_text_gml_5119_0": " ", + "scr_text_slash_scr_text_gml_511_0": "\\E6* ... Hmm./", + "scr_text_slash_scr_text_gml_5120_0": " ", + "scr_text_slash_scr_text_gml_512_0": "\\E7* I don't think I'm allowed to say this one./", + "scr_text_slash_scr_text_gml_5133_0": "What's the price.", + "scr_text_slash_scr_text_gml_5134_0": "Zero dollars", + "scr_text_slash_scr_text_gml_5137_0": "\\ED* Hoho^1! I am Chef Lancer!/", + "scr_text_slash_scr_text_gml_5138_0": "\\ED* Try my delicious hand-formed cookies!/", + "scr_text_slash_scr_text_gml_5139_0": "\\EE* They are free..^1. for a price.\\f0\\f1/", + "scr_text_slash_scr_text_gml_513_0": "\\E7* I don't think I'm allowed to say this one./", + "scr_text_slash_scr_text_gml_5140_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5144_0": "\\EE* Lancer cookies^1! Want one?/", + "scr_text_slash_scr_text_gml_5145_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5156_0": "\\ED* You already tookie a cookie!/", + "scr_text_slash_scr_text_gml_5157_0": "\\ED* Wait^1! I'm still regenerating from the last one./%", + "scr_text_slash_scr_text_gml_5165_0": "\\EE* I now pronounce you..^1. cookie and wife./", + "scr_text_slash_scr_text_gml_5172_0": "\\ED* No room^1! Your pockets are full of un-cookie./", + "scr_text_slash_scr_text_gml_5174_0": "\\EP* The hell'd you let that happen^1, Kris?/%", + "scr_text_slash_scr_text_gml_517_0": "\\E3* Wow^1. You three's collective dad must be very cool./", + "scr_text_slash_scr_text_gml_517_0_b": "* It's PRONOUNCED^1, \\\"The $!?# Squad.\\\"/", + "scr_text_slash_scr_text_gml_5182_0": "\\ED* Even if you get stronger^1, Lancer Cookies never falter!/", + "scr_text_slash_scr_text_gml_5183_0": "\\EE* Always reliable^1, they will heal you in times of need!/", + "scr_text_slash_scr_text_gml_5185_0": "\\EK* (Maybe if you need to be healed 1 HP...)/%", + "scr_text_slash_scr_text_gml_518_0": "\\E3* Wow^1. You three's collective dad must be very cool./", + "scr_text_slash_scr_text_gml_5190_0": "#Grazing", + "scr_text_slash_scr_text_gml_5191_0": "#Hitbox", + "scr_text_slash_scr_text_gml_5192_0": "Hole", + "scr_text_slash_scr_text_gml_5193_0": "Nothing", + "scr_text_slash_scr_text_gml_5196_0": "* I'm Battle's Master. Ask me about Battles./", + "scr_text_slash_scr_text_gml_5197_0": "\\C4 ", + "scr_text_slash_scr_text_gml_51_0": "* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", + "scr_text_slash_scr_text_gml_5205_0": "* When shots aim directly^1, try to move SLOW./", + "scr_text_slash_scr_text_gml_5206_0": "* They aim where you WERE^1, not where you GO./", + "scr_text_slash_scr_text_gml_5207_0": "* Take the advantage and move BIT BY BIT./", + "scr_text_slash_scr_text_gml_5208_0": "* You'll gain TP but you won't get HIT./%", + "scr_text_slash_scr_text_gml_520_0": "* Er^1, could we PERHAPS consider a DIFFERENT name?/", + "scr_text_slash_scr_text_gml_5214_0": "* Shots aren't always AS THEY APPEAR./", + "scr_text_slash_scr_text_gml_5215_0": "* The bigger they are^1, the LESS TO FEAR./", + "scr_text_slash_scr_text_gml_5216_0": "* You'll only get hurt a LITTLE INSIDE./", + "scr_text_slash_scr_text_gml_5217_0": "* Take your pride and LEARN THE SIZE./%", + "scr_text_slash_scr_text_gml_5225_0": "* We failed to hit our FUNDING GOAL./", + "scr_text_slash_scr_text_gml_5226_0": "* I will not talk about OUR HOLE./%", + "scr_text_slash_scr_text_gml_5227_0": "* Congratulations Boss^1! You defeated all the challenges!/", + "scr_text_slash_scr_text_gml_5228_0": "* I have nothing more to teach or give you. But you're welcome to get some practice in!/", + "scr_text_slash_scr_text_gml_5229_0": "\\C2 ", + "scr_text_slash_scr_text_gml_522_0": "* Ralsei^1, you don't HAVE to be in our Squad./", + "scr_text_slash_scr_text_gml_5230_0": "* We reached our monthly FUNDING GOAL./", + "scr_text_slash_scr_text_gml_5231_0": "* I will now talk about OUR HOLE./", + "scr_text_slash_scr_text_gml_5232_0": "* It was dark^1, filled with darker dollawers/", + "scr_text_slash_scr_text_gml_5233_0": "* Fed from subscription by our followers/", + "scr_text_slash_scr_text_gml_5234_0": "* Working hard no bank no lender/", + "scr_text_slash_scr_text_gml_5235_0": "* We received one unit of legal tender/", + "scr_text_slash_scr_text_gml_5236_0": "* .../", + "scr_text_slash_scr_text_gml_5237_0": "* Thanks for donating./%", + "scr_text_slash_scr_text_gml_5244_0": "* Okay./%", + "scr_text_slash_scr_text_gml_5249_0": "#Challenge", + "scr_text_slash_scr_text_gml_524_0": "\\E1* Here^1.&* Call up my dad./", + "scr_text_slash_scr_text_gml_5250_0": "#Nothing", + "scr_text_slash_scr_text_gml_5251_0": " ", + "scr_text_slash_scr_text_gml_5252_0": " ", + "scr_text_slash_scr_text_gml_5252_0_b": "* No worries^1, Boss^1! We'll always be here./%", + "scr_text_slash_scr_text_gml_525_0": "* Tell him he has a new son./", + "scr_text_slash_scr_text_gml_5263_0": "* Hey^1, boss^1! Boss!/", + "scr_text_slash_scr_text_gml_5265_0": "\\M1* Heh^1, I'm so glad to have a nice boss^1, I could shed a tear.../", + "scr_text_slash_scr_text_gml_5267_0": "\\M2* BUT I WON'T!^1! I'm on the job!^1! I'll cry at home!^1! With the kids!!/", + "scr_text_slash_scr_text_gml_5269_0": "\\M0* Boss^1! You're strong^1, but there's always time to learn!/", + "scr_text_slash_scr_text_gml_526_0": "\\E3* One that has to take a shower every time he reads a swear word./", + "scr_text_slash_scr_text_gml_5270_0": "* The next step after tutorials^1, is TRAINING!/", + "scr_text_slash_scr_text_gml_5271_0": "* So^1, me and the boys got you together a DOJO!/", + "scr_text_slash_scr_text_gml_5272_0": "* Complete our BATTLE CHALLENGES^1, and get some fabulous prizes!/", + "scr_text_slash_scr_text_gml_5273_0": "* Meanwhile^1, ya might get a little bit tougher!/", + "scr_text_slash_scr_text_gml_5274_0": "* We're gonna make you the strongest^1, Boss!/", + "scr_text_slash_scr_text_gml_5275_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5279_0": "* Hey^1, boss^1! How can I help ya!?/", + "scr_text_slash_scr_text_gml_527_0": "\\E3* One that has to take a shower every time he reads a swear word./", + "scr_text_slash_scr_text_gml_5280_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5290_0": "%%", + "scr_text_slash_scr_text_gml_5296_0": "* We'll be working on NEW CHALLENGES^1, so check back in^1, Boss!/%", + "scr_text_slash_scr_text_gml_529_0": "* OK^1, fine^1!&* We can keep the name^1!&* I just won't say it./", + "scr_text_slash_scr_text_gml_52_0": "* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", + "scr_text_slash_scr_text_gml_5301_0": "#Join", + "scr_text_slash_scr_text_gml_5302_0": "#Do not join", + "scr_text_slash_scr_text_gml_5303_0": " ", + "scr_text_slash_scr_text_gml_5304_0": " ", + "scr_text_slash_scr_text_gml_5307_0": "\\E1* Now^1, Kris!/", + "scr_text_slash_scr_text_gml_5308_0": "\\E5* I must admit^1, I feel pity for you./", + "scr_text_slash_scr_text_gml_5309_0": "\\EE* Unlike Susie^1, I always saw some potential in you./", + "scr_text_slash_scr_text_gml_5310_0": "\\E6* Join our side^1, and I might let you scrub our royal toilet!/", + "scr_text_slash_scr_text_gml_5311_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5318_0": "\\EB* What!? Don't say it so incredulously!/", + "scr_text_slash_scr_text_gml_5319_0": "\\EC* Well^1, if you're dead-set on proving your inferiority.../%", + "scr_text_slash_scr_text_gml_531_0": "\\E1* See ya^1, losers^1!&* It's shower time!/%", + "scr_text_slash_scr_text_gml_5327_0": "\\E7* Ah^1, Kris. I suppose I knew you would never amount to much./", + "scr_text_slash_scr_text_gml_5328_0": "\\EI* Well^1, if you're dead-set on proving your inferiority.../%", + "scr_text_slash_scr_text_gml_532_0": "\\E1* See ya^1, losers^1!&* It's shower time!/%", + "scr_text_slash_scr_text_gml_5335_0": "#I feel#the same", + "scr_text_slash_scr_text_gml_5336_0": "#It's strange", + "scr_text_slash_scr_text_gml_5337_0": " ", + "scr_text_slash_scr_text_gml_5338_0": " ", + "scr_text_slash_scr_text_gml_5341_0": "\\EI* ..^1. is it s-strange to say.../", + "scr_text_slash_scr_text_gml_5342_0": "\\E1\\M0* It's nice spending time alone with you like this...?/", + "scr_text_slash_scr_text_gml_5343_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5349_0": "%%", + "scr_text_slash_scr_text_gml_5355_0": "%%", + "scr_text_slash_scr_text_gml_5361_0": "", + "scr_text_slash_scr_text_gml_5362_0": "Susie", + "scr_text_slash_scr_text_gml_5363_0": "Noelle", + "scr_text_slash_scr_text_gml_5364_0": "Berdly", + "scr_text_slash_scr_text_gml_5367_0": "#Thinking#of you", + "scr_text_slash_scr_text_gml_5368_0": "?", + "scr_text_slash_scr_text_gml_5369_0": " ", + "scr_text_slash_scr_text_gml_5372_0": "\\E2* ..^1. what are you thinking about right now?/", + "scr_text_slash_scr_text_gml_5373_0": "\\C3 ", + "scr_text_slash_scr_text_gml_5379_0": "%%", + "scr_text_slash_scr_text_gml_5385_0": "It's nice#that Ralsei#is Ralsei", + "scr_text_slash_scr_text_gml_5386_0": "#...", + "scr_text_slash_scr_text_gml_5387_0": " ", + "scr_text_slash_scr_text_gml_5388_0": " ", + "scr_text_slash_scr_text_gml_5391_0": "\\E1* And of course^1, Kris. It's nice that..^1. you're you./", + "scr_text_slash_scr_text_gml_5392_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5399_0": "\\ED* H..^1. huh???/", + "scr_text_slash_scr_text_gml_5400_0": "\\E1* No one's..^1. no one's ever said that to me before.../", + "scr_text_slash_scr_text_gml_5401_0": "\\EO* I..^1. I.../", + "scr_text_slash_scr_text_gml_5402_0": "\\E1* I mean^1, e-everything's a first for me^1, but.../", + "scr_text_slash_scr_text_gml_5403_0": "\\EO* Hearing it from you^1, um.../", + "scr_text_slash_scr_text_gml_5404_0": "\\E1* It..^1. it means a lot. Haha./%", + "scr_text_slash_scr_text_gml_540_0": "* (You open it up.)/", + "scr_text_slash_scr_text_gml_5412_0": "\\ED* ...?/", + "scr_text_slash_scr_text_gml_5413_0": "\\EQ* It's..^1. just like you to be quiet right now./", + "scr_text_slash_scr_text_gml_5414_0": "\\EP* Haha...^1. hahaha!!!/", + "scr_text_slash_scr_text_gml_5415_0": "\\E1* That's right^1, isn't it?/", + "scr_text_slash_scr_text_gml_5416_0": "\\E2* It's so..^1. you-like!!/", + "scr_text_slash_scr_text_gml_5417_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_5418_0": "\\E2* ..^1. I guess I like you-like things..^1. haha./%", + "scr_text_slash_scr_text_gml_541_0": "* (On the inside...)&* (It also says \"LANCER.\")/", + "scr_text_slash_scr_text_gml_5425_0": "#Do not pose", + "scr_text_slash_scr_text_gml_5426_0": "#Hug Ralsei", + "scr_text_slash_scr_text_gml_5427_0": "Peace sign", + "scr_text_slash_scr_text_gml_5428_0": "Rude gesture", + "scr_text_slash_scr_text_gml_542_0": "* (On the inside...)&* (It also says \\\"LANCER.\\\")/", + "scr_text_slash_scr_text_gml_5431_0": "\\E1* Looks like the ride's almost over^1, Kris.../", + "scr_text_slash_scr_text_gml_5432_0": "\\EJ* O-oh^1, there's a camera^1! Should we^1, um..^1. pose!?/", + "scr_text_slash_scr_text_gml_5433_0": "\\C4 ", + "scr_text_slash_scr_text_gml_5439_0": "%%", + "scr_text_slash_scr_text_gml_5445_0": "%%", + "scr_text_slash_scr_text_gml_544_0": "* Wow^1, who did that one^1?&* It's really good!/", + "scr_text_slash_scr_text_gml_5451_0": "%%", + "scr_text_slash_scr_text_gml_5457_0": "%%", + "scr_text_slash_scr_text_gml_5463_0": "#Dark World", + "scr_text_slash_scr_text_gml_5464_0": "#Evil Queen's#Castle", + "scr_text_slash_scr_text_gml_5465_0": " ", + "scr_text_slash_scr_text_gml_5466_0": " ", + "scr_text_slash_scr_text_gml_5469_0": "* Uhhh^1, it's uhhh..../", + "scr_text_slash_scr_text_gml_546_0": "* Wait^1, why do YOU get to choose the name?/", + "scr_text_slash_scr_text_gml_5470_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5476_0": "%%", + "scr_text_slash_scr_text_gml_5482_0": "%%", + "scr_text_slash_scr_text_gml_5488_0": "#Point and#hearts come out", + "scr_text_slash_scr_text_gml_5489_0": "#Eat Moss", + "scr_text_slash_scr_text_gml_548_0": "* Hey^1.&* He didn't^1, Kris did./", + "scr_text_slash_scr_text_gml_5490_0": " ", + "scr_text_slash_scr_text_gml_5491_0": " ", + "scr_text_slash_scr_text_gml_5494_0": "\\EK* (What..^1. the hell am I supposed to do^1, uh^1, here.)/", + "scr_text_slash_scr_text_gml_5495_0": "\\EK* (Damn^1, Kris would know what to do!)/", + "scr_text_slash_scr_text_gml_5496_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5507_0": "\\EC* (...Actually^1, uh^1, maybe Kris wouldn't know what to do...)/%", + "scr_text_slash_scr_text_gml_550_0": "\\E1* Regardless^1, LANCER's going to meet absolute doom!/", + "scr_text_slash_scr_text_gml_5514_0": "#Do something#nuts", + "scr_text_slash_scr_text_gml_5515_0": "#Do something#crazy", + "scr_text_slash_scr_text_gml_5516_0": " ", + "scr_text_slash_scr_text_gml_5517_0": " ", + "scr_text_slash_scr_text_gml_551_0": "\\E6* ... this name feels weird^1, actually./", + "scr_text_slash_scr_text_gml_5520_0": "\\EK* .../", + "scr_text_slash_scr_text_gml_5521_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5527_0": "%%", + "scr_text_slash_scr_text_gml_552_0": "\\E4* Hmmm..../", + "scr_text_slash_scr_text_gml_5533_0": "%%", + "scr_text_slash_scr_text_gml_5539_0": "#Say something#romantic", + "scr_text_slash_scr_text_gml_553_0": "\\E3* I know^1! Let's call it the LANCER FAN CLUB for short!/", + "scr_text_slash_scr_text_gml_5540_0": "#Say something#cool", + "scr_text_slash_scr_text_gml_5541_0": " ", + "scr_text_slash_scr_text_gml_5542_0": " ", + "scr_text_slash_scr_text_gml_5545_0": "\\E6* M..^1. me? Umm.../", + "scr_text_slash_scr_text_gml_5546_0": "\\C2 ", + "scr_text_slash_scr_text_gml_554_0": "\\E3* See you later^1, me!/%", + "scr_text_slash_scr_text_gml_5552_0": "%%", + "scr_text_slash_scr_text_gml_5558_0": "%%", + "scr_text_slash_scr_text_gml_555_0": "\\E3* See you later^1, me!/%", + "scr_text_slash_scr_text_gml_5564_0": "#Lie", + "scr_text_slash_scr_text_gml_5565_0": "#Lie", + "scr_text_slash_scr_text_gml_5566_0": " ", + "scr_text_slash_scr_text_gml_5567_0": " ", + "scr_text_slash_scr_text_gml_5570_0": "\\EA* Uhhh^1, like^1,/", + "scr_text_slash_scr_text_gml_5571_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5577_0": "%%", + "scr_text_slash_scr_text_gml_5583_0": "%%", + "scr_text_slash_scr_text_gml_5589_0": "#Yes", + "scr_text_slash_scr_text_gml_5590_0": "#No", + "scr_text_slash_scr_text_gml_5591_0": " ", + "scr_text_slash_scr_text_gml_5592_0": " ", + "scr_text_slash_scr_text_gml_5595_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_5596_0": "\\E1* (Kris..^1. you've got goosebumps.)/", + "scr_text_slash_scr_text_gml_5597_0": "\\EC* (..^1. you ok?)/", + "scr_text_slash_scr_text_gml_5598_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5604_0": "%%", + "scr_text_slash_scr_text_gml_5610_0": "%%", + "scr_text_slash_scr_text_gml_5616_0": "#Yes", + "scr_text_slash_scr_text_gml_5617_0": "#No", + "scr_text_slash_scr_text_gml_5618_0": " ", + "scr_text_slash_scr_text_gml_5619_0": " ", + "scr_text_slash_scr_text_gml_5622_0": "* There's something shining inside the old machine..^1. take it?/", + "scr_text_slash_scr_text_gml_5623_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5633_0": "* (The EmptyDisk was added to your KEY ITEMS.)/%", + "scr_text_slash_scr_text_gml_563_0": "* (You open it up.)/", + "scr_text_slash_scr_text_gml_5642_0": "%%", + "scr_text_slash_scr_text_gml_5647_0": "#Yes", + "scr_text_slash_scr_text_gml_5648_0": "#No", + "scr_text_slash_scr_text_gml_5649_0": " ", + "scr_text_slash_scr_text_gml_564_0": "* (You open it up.)/", + "scr_text_slash_scr_text_gml_5650_0": " ", + "scr_text_slash_scr_text_gml_5653_0": "* (There's a slot for a disk here.)/", + "scr_text_slash_scr_text_gml_5654_0": "* (Insert the LoadedDisk?)/", + "scr_text_slash_scr_text_gml_5655_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5662_0": "* (You put the disk into the broken down mechanism.)/", + "scr_text_slash_scr_text_gml_5663_0": "* (...)/", + "scr_text_slash_scr_text_gml_5664_0": "* (Nothing happened.)/%", + "scr_text_slash_scr_text_gml_566_0": "* \\\"The Legendary Heroes: The Herald of Fun and Friendship\\\"/", + "scr_text_slash_scr_text_gml_5676_0": "%%", + "scr_text_slash_scr_text_gml_5681_0": "#Check#Recruits", + "scr_text_slash_scr_text_gml_5682_0": "#Recommendation", + "scr_text_slash_scr_text_gml_5683_0": "Exit", + "scr_text_slash_scr_text_gml_5684_0": " ", + "scr_text_slash_scr_text_gml_568_0": "\\E0* See^1, I think it's the perfect name.../", + "scr_text_slash_scr_text_gml_569_0": "\\E6* Because we're all friends^1: That like to have a lot of fun./", + "scr_text_slash_scr_text_gml_5700_0": "* Good evening^1, boss./", + "scr_text_slash_scr_text_gml_5701_0": "* We found a strange hooligan trying to turn the cafe.../", + "scr_text_slash_scr_text_gml_5702_0": "* Into a second bakery./", + "scr_text_slash_scr_text_gml_5703_0": "* He was spinning and crying as my men carried him out./", + "scr_text_slash_scr_text_gml_5704_0": "* We do not predict any further difficulties./", + "scr_text_slash_scr_text_gml_5705_0": "* Now^1, please. You've worked hard^1, boss. Relax and enjoy yourself.../", + "scr_text_slash_scr_text_gml_5706_0": "\\C3 ", + "scr_text_slash_scr_text_gml_570_0": "\\E6* Because we're all friends^1: That like to have a lot of fun./", + "scr_text_slash_scr_text_gml_5710_0": "* Good evening^1, boss./", + "scr_text_slash_scr_text_gml_5711_0": "* I found a strange hooligan trying to turn the cafe.../", + "scr_text_slash_scr_text_gml_5712_0": "* Into a second bakery./", + "scr_text_slash_scr_text_gml_5713_0": "* It was a cruel struggle^1, but I managed to remove him./", + "scr_text_slash_scr_text_gml_5714_0": "* ..^1. If only my men were here.../", + "scr_text_slash_scr_text_gml_5715_0": "* My apologies. This is no time to reminisce./", + "scr_text_slash_scr_text_gml_5716_0": "* Now^1, please. You've worked hard^1, boss. Relax and enjoy yourself.../", + "scr_text_slash_scr_text_gml_5717_0": "\\C3 ", + "scr_text_slash_scr_text_gml_5722_0": "* Good evening^1, boss^1. Please^1, relax and enjoy yourself.../", + "scr_text_slash_scr_text_gml_5723_0": "\\C3 ", + "scr_text_slash_scr_text_gml_572_0": "* Second^1, what are our enemies gonna think?/", + "scr_text_slash_scr_text_gml_5732_0": "%%", + "scr_text_slash_scr_text_gml_573_0": "\\E2* That we're gonna be BUDDIES with 'em?/", + "scr_text_slash_scr_text_gml_574_0": "* Let's change it to something SHORT^1! INTIMIDATING!/", + "scr_text_slash_scr_text_gml_575_0": "\\E4* Something PUNCHY^1! Something BAD-ASS!/", + "scr_text_slash_scr_text_gml_5765_0": "* For the young human^1, we recommend a chocolate blueberry latte.../", + "scr_text_slash_scr_text_gml_5766_0": "* Boss^1, please try not to use all of the sugar./%", + "scr_text_slash_scr_text_gml_576_0": "\\E4* Something PUNCHY^1! Something BAD-ASS!/", + "scr_text_slash_scr_text_gml_5770_0": "* For the young monster^1, we recommend the blackberry tart.../", + "scr_text_slash_scr_text_gml_5771_0_b": "* This way^1, even if you eat it quickly^1, you won't notice the stains./%", + "scr_text_slash_scr_text_gml_5775_0": "* For the young prince^1, we recommend the vanilla green tea./", + "scr_text_slash_scr_text_gml_5776_0": "* ..^1. There's not much to go off besides your color./%", + "scr_text_slash_scr_text_gml_5780_0": "* For the young deer^1, we recommend the cinnamon eggnog./", + "scr_text_slash_scr_text_gml_5781_0": "* We've shaved candy cane on top for extra flavor./%", + "scr_text_slash_scr_text_gml_5787_0": "%%", + "scr_text_slash_scr_text_gml_578_0": "* ... like what?/", + "scr_text_slash_scr_text_gml_5798_0": "#Yes", + "scr_text_slash_scr_text_gml_5799_0": "#No", + "scr_text_slash_scr_text_gml_57_0": "\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", + "scr_text_slash_scr_text_gml_5800_0": " ", + "scr_text_slash_scr_text_gml_5801_0": " ", + "scr_text_slash_scr_text_gml_5802_0": "* Just in time for your appointment./", + "scr_text_slash_scr_text_gml_5803_0": "* Would you assist in organizing these paintings?/", + "scr_text_slash_scr_text_gml_5804_0": "\\C2 ", + "scr_text_slash_scr_text_gml_580_0": "\\E0* How about..^1.&* JUST^1, uh..^1./", + "scr_text_slash_scr_text_gml_5811_0": "#Left", + "scr_text_slash_scr_text_gml_5812_0": "#Right", + "scr_text_slash_scr_text_gml_5813_0": "Top", + "scr_text_slash_scr_text_gml_5814_0": "Bottom", + "scr_text_slash_scr_text_gml_5819_0": "* How refined./", + "scr_text_slash_scr_text_gml_581_0": "\\E6* \"The Fun Gang.\"/", + "scr_text_slash_scr_text_gml_5820_0": "* Then^1, the first question./", + "scr_text_slash_scr_text_gml_5821_0": "* Which painting's name is first alphabetically?/", + "scr_text_slash_scr_text_gml_5822_0": "\\C4 ", + "scr_text_slash_scr_text_gml_5826_0": "* How disobedient./", + "scr_text_slash_scr_text_gml_5827_0": "* Someone ought to whip you into shape!/%", + "scr_text_slash_scr_text_gml_582_0": "\\E6* Ya know^1, just^1, uh^1, concentrating on the \"Fun\" part./", + "scr_text_slash_scr_text_gml_5836_0": "#Left", + "scr_text_slash_scr_text_gml_5837_0": "#Right", + "scr_text_slash_scr_text_gml_5838_0": "Top", + "scr_text_slash_scr_text_gml_5839_0": "Bottom", + "scr_text_slash_scr_text_gml_583_0": "\\E6* Ya know^1, just^1, uh^1, concentrating on the \\\"Fun\\\" part./", + "scr_text_slash_scr_text_gml_5844_0": "* How refined./", + "scr_text_slash_scr_text_gml_5845_0": "* Then^1, the next question./", + "scr_text_slash_scr_text_gml_5846_0": "* Which painting's name is third alphabetically?/", + "scr_text_slash_scr_text_gml_5847_0": "\\C4 ", + "scr_text_slash_scr_text_gml_5853_0": "* Incorrect. It seems your organization is lacking./", + "scr_text_slash_scr_text_gml_5854_0": "* Someone ought to whip you into shape!/%", + "scr_text_slash_scr_text_gml_585_0": "* Well^1, see ya^1, Fun Gang!/", + "scr_text_slash_scr_text_gml_5863_0": "#Left", + "scr_text_slash_scr_text_gml_5864_0": "#Right", + "scr_text_slash_scr_text_gml_5865_0": "Top", + "scr_text_slash_scr_text_gml_5866_0": "Bottom", + "scr_text_slash_scr_text_gml_586_0": "* I've got to osmose my afternoon milk!/%", + "scr_text_slash_scr_text_gml_5871_0": "* How refined./", + "scr_text_slash_scr_text_gml_5872_0": "* Then^1, the next question./", + "scr_text_slash_scr_text_gml_5873_0": "* Which painting is fourth?/", + "scr_text_slash_scr_text_gml_5874_0": "\\C4 ", + "scr_text_slash_scr_text_gml_587_0": "* I've got to osmose my afternoon milk!/%", + "scr_text_slash_scr_text_gml_5880_0": "* Incorrect. It seems your organization is lacking./", + "scr_text_slash_scr_text_gml_5881_0": "* Someone ought to whip you into shape!/%", + "scr_text_slash_scr_text_gml_5892_0": "* That's correct!/", + "scr_text_slash_scr_text_gml_5893_0": "* I'm so happy I could whip something!/%", + "scr_text_slash_scr_text_gml_5899_0": "* Hm? That's the number 2^1, not the number 4.../", + "scr_text_slash_scr_text_gml_5900_0": "* Have you gotten disorganized? Someone ought to whip you into shape!/%", + "scr_text_slash_scr_text_gml_5906_0": "* Incorrect. It seems your organization is lacking./", + "scr_text_slash_scr_text_gml_5907_0": "* Someone ought to whip you into shape!/%", + "scr_text_slash_scr_text_gml_5915_0": "#Buy", + "scr_text_slash_scr_text_gml_5916_0": "#Don't Buy", + "scr_text_slash_scr_text_gml_5917_0": " ", + "scr_text_slash_scr_text_gml_5918_0": " ", + "scr_text_slash_scr_text_gml_5935_0": "\\m3\t\t*Yo^1, (snicker)^1, it's hard work&\tbeing Queen's minion^1,&\tain't it?/", + "scr_text_slash_scr_text_gml_5936_0": "\\m3\t\t*Why don't you take a break and&\tgrab a snack?/", + "scr_text_slash_scr_text_gml_5937_0": "\\m3\t\t*Ultra seedy CD Bagels^1, only&\t$400 each!/", + "scr_text_slash_scr_text_gml_5938_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5942_0": "\\m3\t\t*Wanna buy a CD bagel!? Only&\t$400 each!/", + "scr_text_slash_scr_text_gml_5943_0": "\\C2 ", + "scr_text_slash_scr_text_gml_5959_0": "\\m3\t\t*Pleasure doin' business with&\tya^1! ..^1. (snicker)/", + "scr_text_slash_scr_text_gml_5965_0": "\\m3\t\t*Hey^1, you don't have any room./", + "scr_text_slash_scr_text_gml_5966_0": "\\m3\t\t*What^1, took too many bribes?/%", + "scr_text_slash_scr_text_gml_596_0": " #No", + "scr_text_slash_scr_text_gml_5972_0": "\\m3\t\t*What!? Too expensive!?/", + "scr_text_slash_scr_text_gml_5973_0": "\\m3\t\t*Well too bad^1! You're not gonna&\tget a better deal anywhere&\telse!/%", + "scr_text_slash_scr_text_gml_597_0": " #No", + "scr_text_slash_scr_text_gml_5980_0": "\\m3\t\t*Huh? C'mon^1, you can't survive&\toff the air she breathes!/", + "scr_text_slash_scr_text_gml_5981_0": "\\m3\t\t*Believe me^1, I've tried^1!&\t..^1. what?/%", + "scr_text_slash_scr_text_gml_5986_0": "#Buy 400 bagels", + "scr_text_slash_scr_text_gml_5987_0": "#Buy 1 bagel", + "scr_text_slash_scr_text_gml_5988_0": "Don't Buy", + "scr_text_slash_scr_text_gml_5989_0": " ", + "scr_text_slash_scr_text_gml_6006_0": "\\m2\t\t*Want to buy a bagel? Only $80.&\\m3\tK_K^1, no^1! It's 400^1! 400!/", + "scr_text_slash_scr_text_gml_6007_0": "\\m2\t\t*Got it./", + "scr_text_slash_scr_text_gml_6008_0": "\\m2\t\t*Want to buy 400 bagels?&\tOnly $80./", + "scr_text_slash_scr_text_gml_6009_0": "\\C3 ", + "scr_text_slash_scr_text_gml_600_0": "\\E1* Alright^1, Kris^1. Just gimme the straight shot./", + "scr_text_slash_scr_text_gml_600_0_b": " ", + "scr_text_slash_scr_text_gml_6013_0": "\\m2\t\t*One bagel^1, $80. 400 bagels^1,&\t$80./", + "scr_text_slash_scr_text_gml_6014_0": "\\C3 ", + "scr_text_slash_scr_text_gml_601_0": "\\E2* Why you here^1?&* Did your mom make you come here?/", + "scr_text_slash_scr_text_gml_601_0_b": " ", + "scr_text_slash_scr_text_gml_6026_0": "%%", + "scr_text_slash_scr_text_gml_602_0": "\\C2 ", + "scr_text_slash_scr_text_gml_603_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6043_0": "* (You paid $80 for a bagel.)/", + "scr_text_slash_scr_text_gml_6044_0": "\\m2\t\t*Can I have one^1, too?&\\m3\tYou're selling them!/%", + "scr_text_slash_scr_text_gml_6049_0": "\\m2\t\t*You can't afford it? Don't&\tworry^1, this one's on me!/", + "scr_text_slash_scr_text_gml_6051_0": "* (You got a bagel.)/%", + "scr_text_slash_scr_text_gml_6056_0": "\\m3\t\t*No room for a bagel!&\\m2\tWhat about the hole?/%", + "scr_text_slash_scr_text_gml_6063_0": "\\m2\t\t*That's OK. I haven't bought&\tone either./%", + "scr_text_slash_scr_text_gml_6068_0": "#Look in#the back", + "scr_text_slash_scr_text_gml_6069_0": "#Look inside", + "scr_text_slash_scr_text_gml_606_0": " ", + "scr_text_slash_scr_text_gml_6070_0": " ", + "scr_text_slash_scr_text_gml_6071_0": " ", + "scr_text_slash_scr_text_gml_6074_0": "* How To Care For A Human/", + "scr_text_slash_scr_text_gml_6075_0": "* (It's a book for monsters on how to care for humans.)/", + "scr_text_slash_scr_text_gml_6076_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6083_0": "* (According to the card in the back...)/", + "scr_text_slash_scr_text_gml_6084_0": "* (..^1. looks like your mother took it out repeatedly many years ago.)/%", + "scr_text_slash_scr_text_gml_608_0": " #Family", + "scr_text_slash_scr_text_gml_6090_0": "* (There are photos of unfamiliar humans inside.)/", + "scr_text_slash_scr_text_gml_6091_0": "* (You shut the book quickly.)/%", + "scr_text_slash_scr_text_gml_6097_0": "#Read", + "scr_text_slash_scr_text_gml_6098_0": "#Don't", + "scr_text_slash_scr_text_gml_6099_0": " ", + "scr_text_slash_scr_text_gml_609_0": "Illness", + "scr_text_slash_scr_text_gml_6100_0": " ", + "scr_text_slash_scr_text_gml_6103_0": "* (It's Book 1 about SOULS. Read it?)/", + "scr_text_slash_scr_text_gml_6104_0": "\\C2 ", + "scr_text_slash_scr_text_gml_610_0": "Nothing", + "scr_text_slash_scr_text_gml_6111_0": "* The SOUL has long been called many things./", + "scr_text_slash_scr_text_gml_6112_0": "* The font of our compassion. The source of our will./", + "scr_text_slash_scr_text_gml_6113_0": "* The container of our \\\"life force.\\\"/", + "scr_text_slash_scr_text_gml_6114_0": "* But even now^1, the true function of it is unknown./%", + "scr_text_slash_scr_text_gml_6119_0": "%%", + "scr_text_slash_scr_text_gml_6124_0": "#Occupation", + "scr_text_slash_scr_text_gml_6125_0": "#See brother", + "scr_text_slash_scr_text_gml_6126_0": "Buy things", + "scr_text_slash_scr_text_gml_6127_0": "Nothing", + "scr_text_slash_scr_text_gml_612_0": "\\E2* Don't worry^1, there's no way you can bore me right now!/", + "scr_text_slash_scr_text_gml_6130_0": "* hey^1, what's up?/", + "scr_text_slash_scr_text_gml_6131_0": "\\C4 ", + "scr_text_slash_scr_text_gml_6138_0": "\\E0* Hey^1, you the boss around here?/", + "scr_text_slash_scr_text_gml_613_0": "\\C4 ", + "scr_text_slash_scr_text_gml_613_0_b": "Nothing", + "scr_text_slash_scr_text_gml_6140_0": "* me? i'm just the janitor./", + "scr_text_slash_scr_text_gml_6142_0": "\\EK* Then where's the cashier?/", + "scr_text_slash_scr_text_gml_6144_0": "\\E2* cashier? we don't have one./", + "scr_text_slash_scr_text_gml_6146_0": "\\E5* Then who do we buy stuff from!?/", + "scr_text_slash_scr_text_gml_6148_0": "* me./", + "scr_text_slash_scr_text_gml_614_0": "\\C4 ", + "scr_text_slash_scr_text_gml_6150_0": "\\EH* Then that makes you the cashier./", + "scr_text_slash_scr_text_gml_6152_0": "\\E5* nope: i'm the janitor./", + "scr_text_slash_scr_text_gml_6153_0": "\\E2* i'm just filling in./", + "scr_text_slash_scr_text_gml_6155_0": "\\E5* Are there any other employees?/", + "scr_text_slash_scr_text_gml_6157_0": "* nope./", + "scr_text_slash_scr_text_gml_6159_0": "\\EH* Then why don't you hire someone else!?/", + "scr_text_slash_scr_text_gml_6161_0": "\\E5* woah^1, you think i can afford that on a janitor's salary?/%", + "scr_text_slash_scr_text_gml_6170_0": "\\E2* by the way. about my brother.../", + "scr_text_slash_scr_text_gml_6171_0": "\\E1* looks like you won't be able to meet him today./", + "scr_text_slash_scr_text_gml_6172_0": "\\E2* yeah^1, it's a bummer when things don't work out./", + "scr_text_slash_scr_text_gml_6173_0": "\\E0* sorry about that./", + "scr_text_slash_scr_text_gml_6174_0": "\\E2* i'm sure you'll meet him someday./", + "scr_text_slash_scr_text_gml_6175_0": "\\E5* maybe around when your brother comes home?/%", + "scr_text_slash_scr_text_gml_6187_0": "* brother...?/", + "scr_text_slash_scr_text_gml_6188_0": "\\E2* what are you talking about?/", + "scr_text_slash_scr_text_gml_6189_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_6190_0": "\\E1* ..^1. i don't have a brother./", + "scr_text_slash_scr_text_gml_6191_0": "\\E5* haha^1, just messin' with ya. i totally do./", + "scr_text_slash_scr_text_gml_6192_0": "\\E2* ..^1. though^1, to be honest.../", + "scr_text_slash_scr_text_gml_6193_0": "\\E0* i never mentioned him to you^1, did i?/", + "scr_text_slash_scr_text_gml_6194_0": "\\E2* ..^1. not gonna lie. a little weird you asked./", + "scr_text_slash_scr_text_gml_6195_0": "\\E0* i'd never let my brother hang out with a stranger./", + "scr_text_slash_scr_text_gml_6196_0": "\\E2* especially not alone^1, or in my house./", + "scr_text_slash_scr_text_gml_6197_0": "\\E0* that's way too irresponsible./", + "scr_text_slash_scr_text_gml_6198_0": "\\E5* try to have some self-awareness^1, ok?/", + "scr_text_slash_scr_text_gml_6199_0": "\\E2* meanwhile^1, i'll ask what his schedule is./%", + "scr_text_slash_scr_text_gml_619_0": "\\E7* Fuzzy n' sweet on the outside^1, a total NUT on the inside!/", + "scr_text_slash_scr_text_gml_6203_0": "* sorry^1, kid. the brother thing's gonna have to wait./", + "scr_text_slash_scr_text_gml_6204_0": "\\E2* how long?/", + "scr_text_slash_scr_text_gml_6205_0": "\\E3* maybe a day..^1. maybe another 2 years./", + "scr_text_slash_scr_text_gml_6206_0": "\\E5* who's keeping track at this point?/%", + "scr_text_slash_scr_text_gml_620_0": "\\E0* Oh^1, your dad^1? Yeah^1, he's a real fruit himself too./", + "scr_text_slash_scr_text_gml_6214_0": "\\E2* hey. welcome to the convenience store./", + "scr_text_slash_scr_text_gml_6215_0": "* you wanna buy something^1, put it in a \\cYbasket\\c0 and bring it here./", + "scr_text_slash_scr_text_gml_6216_0": "\\E5* in case you didn't know what a store was./%", + "scr_text_slash_scr_text_gml_621_0": "\\E7* Which one^1? I dunno^1, probably a hairy one...^1 like a kiwi./", + "scr_text_slash_scr_text_gml_6222_0": "\\E5* take it easy./%", + "scr_text_slash_scr_text_gml_6227_0": "#Play", + "scr_text_slash_scr_text_gml_6228_0": "#Do Not", + "scr_text_slash_scr_text_gml_6229_0": " ", + "scr_text_slash_scr_text_gml_622_0": "\\E7* Which one^1? I dunno^1, probably a hairy one...^1 like a kiwi./", + "scr_text_slash_scr_text_gml_6230_0": " ", + "scr_text_slash_scr_text_gml_6233_0": "\\E6* Woah^1, Kris^1, you can play the piano?/", + "scr_text_slash_scr_text_gml_6234_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6243_0": "* (Plink...)/", + "scr_text_slash_scr_text_gml_6245_0": "\\EY* Hahaha^1! Almost thought you were serious for a sec!/", + "scr_text_slash_scr_text_gml_6246_0": "\\EK* (..^1. what's with that pissed off look?)/%", + "scr_text_slash_scr_text_gml_6252_0": "\\E0* ..^1. damn. Got kinda hyped for a sec./%", + "scr_text_slash_scr_text_gml_6257_0": "#Give chocolate", + "scr_text_slash_scr_text_gml_6258_0": "#Hoard chocolate", + "scr_text_slash_scr_text_gml_6259_0": " ", + "scr_text_slash_scr_text_gml_625_0": "\\E0* Okay^1, okay^1, seriously^1, you wanna chat or something?/", + "scr_text_slash_scr_text_gml_6260_0": " ", + "scr_text_slash_scr_text_gml_6263_0": "\\E3* ..^1. Huh? Kris? Do you have something for me?/", + "scr_text_slash_scr_text_gml_6264_0": "\\C2 ", + "scr_text_slash_scr_text_gml_626_0": "\\E0* Okay^1, okay^1, seriously^1, you wanna chat or something?/", + "scr_text_slash_scr_text_gml_6274_0": "\\E3* H..^1. huh...? Kris...? What is that you're giving me...?/", + "scr_text_slash_scr_text_gml_6275_0": "\\E4* A..^1. a box of..^1. heart shaped ch..^1. chocolates?/", + "scr_text_slash_scr_text_gml_6276_0": "\\E9* W-woah^1, woah^1, no!^1! I c-can't accept that from YOU!!/", + "scr_text_slash_scr_text_gml_6277_0": "\\E7* ..^1. What? It's from the..^1. police?/", + "scr_text_slash_scr_text_gml_6278_0": "\\EB* You mean sh..^1. SHE's giving me this..^1. um.../", + "scr_text_slash_scr_text_gml_6279_0": "\\E3* Um..^1. Get well soon? Gift? To my bike?/", + "scr_text_slash_scr_text_gml_6280_0": "\\E9* A-and um^1, there's a note on this that says^1,/", + "scr_text_slash_scr_text_gml_6281_0": "\\E4* \\\"Open this and I'll arrest you^1, you little punk.\\\"/", + "scr_text_slash_scr_text_gml_6282_0": "\\E3* Kris^1, I.../", + "scr_text_slash_scr_text_gml_6283_0": "\\E4* T..^1. Tell her I..^1. uh^1, appreciate it?/%", + "scr_text_slash_scr_text_gml_6289_0": "\\EB* Umm^1, okay^1, ehehe. Don't know why I thought that./%", + "scr_text_slash_scr_text_gml_6294_0": "#Yes", + "scr_text_slash_scr_text_gml_6295_0": "#No", + "scr_text_slash_scr_text_gml_6296_0": " ", + "scr_text_slash_scr_text_gml_6297_0": " ", + "scr_text_slash_scr_text_gml_62_0": "\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", + "scr_text_slash_scr_text_gml_6300_0": "* (It's someone's diary. Read it?)/", + "scr_text_slash_scr_text_gml_6301_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6308_0": "* (oh no..^1. someone else's been taking out my diary...)/", + "scr_text_slash_scr_text_gml_6309_0": "* (oh no..^1. they're printing a review in the paper...)/", + "scr_text_slash_scr_text_gml_630_0": "\\E4* I'm proud of you./", + "scr_text_slash_scr_text_gml_6310_0": "* (oh no..^1. i'm being highly acclaimed...)/%", + "scr_text_slash_scr_text_gml_6315_0": " %%", + "scr_text_slash_scr_text_gml_631_0": "\\E5* Wasn't too long ago you were just the creepy kid next door./", + "scr_text_slash_scr_text_gml_6323_0": "#Yes", + "scr_text_slash_scr_text_gml_6324_0": "#Nooooo", + "scr_text_slash_scr_text_gml_6325_0": " ", + "scr_text_slash_scr_text_gml_6326_0": " ", + "scr_text_slash_scr_text_gml_6328_0": "\\E2* Kris!^1! Stay on the switch^1! Stay^1! Stay!/", + "scr_text_slash_scr_text_gml_6329_0": "\\E8* ..^1. gosh^1, do you need a dog treat or something?/", + "scr_text_slash_scr_text_gml_6329_0_b": "\\E4* (..^1. See^1, Noelle? Nothing bad is going to happen.)/", + "scr_text_slash_scr_text_gml_632_0": "\\E7* Now you're the creepy kid right in front of me!/", + "scr_text_slash_scr_text_gml_6330_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6330_0_b": "\\Ed* (Getting that ring..^1. was good^1, wasn't it?)/", + "scr_text_slash_scr_text_gml_6331_0": "\\Ee* (So..^1. stop thinking about it.)/", + "scr_text_slash_scr_text_gml_6332_0": "\\EW* (Stop thinking about stepping off the switch..^1. and...)/", + "scr_text_slash_scr_text_gml_6333_0": "\\EZ* (Letting Kris get...)/", + "scr_text_slash_scr_text_gml_6334_0": "\\EW* (Noelle^1, no^1, don't think that^1! It's horrible...)/", + "scr_text_slash_scr_text_gml_633_0": "* Hahahaha!!!/", + "scr_text_slash_scr_text_gml_6340_0": "\\E2* (..^1. why did they sound so genuine?)/%", + "scr_text_slash_scr_text_gml_6347_0": "\\E8* Gosh^1, stop howling^1, I get it!/%", + "scr_text_slash_scr_text_gml_634_0": "\\E0* Okay^1, okay^1, seriously^1, you wanna chat or something?/", + "scr_text_slash_scr_text_gml_6358_0": "#It's horrible", + "scr_text_slash_scr_text_gml_6359_0": "#It's natural", + "scr_text_slash_scr_text_gml_635_0": "\\E0* Okay^1, okay^1, seriously^1, you wanna chat or something?/", + "scr_text_slash_scr_text_gml_6360_0": " ", + "scr_text_slash_scr_text_gml_6361_0": " ", + "scr_text_slash_scr_text_gml_6370_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6378_0": "\\EB* K-Kris...^1? What are you talking about!?/", + "scr_text_slash_scr_text_gml_6379_0": "\\EB* (I..^1. I must have said that out loud...?)/%", + "scr_text_slash_scr_text_gml_637_0": "\\C4 ", + "scr_text_slash_scr_text_gml_6387_0": "#Seems a little#far fetched", + "scr_text_slash_scr_text_gml_6388_0": "#Yeah let's#do it", + "scr_text_slash_scr_text_gml_6389_0": " ", + "scr_text_slash_scr_text_gml_6390_0": " ", + "scr_text_slash_scr_text_gml_6393_0": "\\EA* I mean^1, we'd be unstoppable^1, is what I'm saying./", + "scr_text_slash_scr_text_gml_6394_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6401_0": "\\EH* What?^1! C'mon^1, it'd be easy!/", + "scr_text_slash_scr_text_gml_6402_0": "\\EK* Ralsei looks like your mom^1, right?/", + "scr_text_slash_scr_text_gml_6403_0": "\\E2* Just say he's a long lost cousin^1! It'd be easy!/", + "scr_text_slash_scr_text_gml_6404_0": "\\E7* Lancer can even make him a fake mustache!/%", + "scr_text_slash_scr_text_gml_6412_0": "\\E9* Yeah^1, that's the attitude!/", + "scr_text_slash_scr_text_gml_6413_0": "\\EK* Ugh^1, what if Ralsei became a teacher's pet^1, though?/", + "scr_text_slash_scr_text_gml_6414_0": "\\E2* Or^1, not if. Just feels like a matter of time^1, honestly./", + "scr_text_slash_scr_text_gml_6415_0": "\\EA* Well^1, whatever. As long as he brings ME an apple^1, too./", + "scr_text_slash_scr_text_gml_6416_0": "\\E6* .../", + "scr_text_slash_scr_text_gml_6417_0": "\\E7* What? Apple shampoo? No^1, I didn't drink any of that./%", + "scr_text_slash_scr_text_gml_6424_0": "#Of course", + "scr_text_slash_scr_text_gml_6425_0": "#Of course not", + "scr_text_slash_scr_text_gml_6426_0": " ", + "scr_text_slash_scr_text_gml_6427_0": " ", + "scr_text_slash_scr_text_gml_642_0": "* Huh?/%", + "scr_text_slash_scr_text_gml_6430_0": "\\E1* Kris^1, do you think of me as your lackey...?/", + "scr_text_slash_scr_text_gml_6431_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6438_0": "\\E2* R-really? I'm..^1. I'm happy to hear that!/", + "scr_text_slash_scr_text_gml_6439_0": "\\EH* (I've never been someone's lackey before...)/%", + "scr_text_slash_scr_text_gml_6445_0": "\\EK* H-huh...? Y-you mean.../", + "scr_text_slash_scr_text_gml_6446_0": "\\EH* (Y-you think of me as more than a lackey...?)/%", + "scr_text_slash_scr_text_gml_6451_0": "#Yes", + "scr_text_slash_scr_text_gml_6452_0": "#No", + "scr_text_slash_scr_text_gml_6453_0": " ", + "scr_text_slash_scr_text_gml_6454_0": " ", + "scr_text_slash_scr_text_gml_6457_0": "* [Angel]^1, [Angel]/", + "scr_text_slash_scr_text_gml_6458_0": "* ARE YOU LOOKING FOR THE [Ring] of [Thorns]?/", + "scr_text_slash_scr_text_gml_6459_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6465_0": " %%", + "scr_text_slash_scr_text_gml_646_0": "\\E0* Smart, kind, sweet... couldn't ask for a better daughter./", + "scr_text_slash_scr_text_gml_6475_0": "* THEN [[Why]] GO TO A DUMPSTER!!!/%", + "scr_text_slash_scr_text_gml_647_0": "\\E5* I just wish she wasn't so..^1. defenseless./", + "scr_text_slash_scr_text_gml_6480_0": "#Yes", + "scr_text_slash_scr_text_gml_6481_0": "#No", + "scr_text_slash_scr_text_gml_6482_0": " ", + "scr_text_slash_scr_text_gml_6483_0": " ", + "scr_text_slash_scr_text_gml_6486_0": "* THat'll be 1997 KROMER./", + "scr_text_slash_scr_text_gml_6487_0": "\\C2 ", + "scr_text_slash_scr_text_gml_648_0": "\\E1* Scary movies^1, bugs^1, Santa Claus..^1. everything scares her./", + "scr_text_slash_scr_text_gml_649_0": "\\E5* And when it happens^1, she freezes like a deer in headlights./", + "scr_text_slash_scr_text_gml_6503_0": "* HERE'S YOUR [Ring]^1! CAREFUL^1, IT MIGHT [Sting]&* EAHEAHEAH/", + "scr_text_slash_scr_text_gml_6504_0": "\\S1* (You got the ThornRing.)/%", + "scr_text_slash_scr_text_gml_6509_0": "* LET ME CHECK YOUR [Pockets]/", + "scr_text_slash_scr_text_gml_650_0": "\\E0* Remember she used to even be afraid of humans under the bed?/", + "scr_text_slash_scr_text_gml_6510_0": "* WOW^1, NICE AND SPACIOUS!!/", + "scr_text_slash_scr_text_gml_6511_0": "* PERFECT FOR [City Livin']/", + "scr_text_slash_scr_text_gml_6512_0": "* HOW CAN YOU [Afford] THIS!?!?!/", + "scr_text_slash_scr_text_gml_6513_0": "* ..^1. YET THERE'S NO ROOM FOR A [Ring]/", + "scr_text_slash_scr_text_gml_6514_0": "* THERE'S A [Boy]^1, BUT THERE'S NO ROOM FOR A [Ring]/%", + "scr_text_slash_scr_text_gml_6519_0": "* [Money] NO/%", + "scr_text_slash_scr_text_gml_651_0": "\\E7* (Kris^1, it was NOT nice of you to hide under there^1, by the way!)/", + "scr_text_slash_scr_text_gml_6526_0": "* BUT IT WAS SUCH A GOOD YEAR./%", + "scr_text_slash_scr_text_gml_652_0": "\\E1* ... anyhow^1, that's what's tough about being in here^1, Kris./", + "scr_text_slash_scr_text_gml_6531_0": "#Yes", + "scr_text_slash_scr_text_gml_6532_0": "#No", + "scr_text_slash_scr_text_gml_6533_0": " ", + "scr_text_slash_scr_text_gml_6534_0": " ", + "scr_text_slash_scr_text_gml_6537_0": "* Well^1, there is a man here./", + "scr_text_slash_scr_text_gml_6538_0": "* He might be happy to see you./", + "scr_text_slash_scr_text_gml_6539_0": "* What do you think?/", + "scr_text_slash_scr_text_gml_653_0": "\\E4* Not what's going on with me./", + "scr_text_slash_scr_text_gml_6540_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6548_0": "* You got the Egg./%", + "scr_text_slash_scr_text_gml_654_0": "\\E5* Just that..^1. in the meantime^1, I can't be there to protect her./", + "scr_text_slash_scr_text_gml_6556_0": "* Well^1, there was not a man here./%", + "scr_text_slash_scr_text_gml_655_0": "\\E3* Keep an eye out for her^1, OK?/%", + "scr_text_slash_scr_text_gml_6561_0": "#Proceed", + "scr_text_slash_scr_text_gml_6562_0": "I'm#protecting#her from you!", + "scr_text_slash_scr_text_gml_6563_0": " ", + "scr_text_slash_scr_text_gml_6564_0": " ", + "scr_text_slash_scr_text_gml_6567_0": "\\EN* Getting stronger..^1. how^1?&* Kris^1, what are you doing!?/", + "scr_text_slash_scr_text_gml_6568_0": "\\C2 ", + "scr_text_slash_scr_text_gml_656_0": "\\E3* Keep an eye out for her^1, OK?/%", + "scr_text_slash_scr_text_gml_6574_0": "%%", + "scr_text_slash_scr_text_gml_6583_0": " %%", + "scr_text_slash_scr_text_gml_6592_0": "#Gaming is#my life", + "scr_text_slash_scr_text_gml_6593_0": "#Gaming is#not my life", + "scr_text_slash_scr_text_gml_6594_0": " ", + "scr_text_slash_scr_text_gml_6595_0": " ", + "scr_text_slash_scr_text_gml_6598_0": "\\E2* Kris^1, I bet you're very good at games^1, aren't you?/", + "scr_text_slash_scr_text_gml_6599_0": "\\C2 ", + "scr_text_slash_scr_text_gml_65_0": " ", + "scr_text_slash_scr_text_gml_6605_0": "(... That was the most monotone\\nresponse I've heard in my life?)", + "scr_text_slash_scr_text_gml_6608_0": "\\EJ* W-wow^1, Kris^1! Your passion is amazing!!\\f0/%", + "scr_text_slash_scr_text_gml_660_0": "\\E4* After all^1, me and Asgore were college pals^1, right?/", + "scr_text_slash_scr_text_gml_6613_0": "Think Ahead You Will After I Enslave You", + "scr_text_slash_scr_text_gml_6616_0": "* If You Aren't Enthusiastic I Won't Want To Enslave You/", + "scr_text_slash_scr_text_gml_6618_0": "\\EX* We don't want that...\\f0/%", + "scr_text_slash_scr_text_gml_661_0": "\\E1* Oh hey..^1. now that Asriel's off to college.../", + "scr_text_slash_scr_text_gml_662_0": "\\E2* Y'think he's doing any CRAZY parties^1, like me and your dad?/", + "scr_text_slash_scr_text_gml_663_0": "\\E3* Heh^1, I'm just pulling your leg^1. Your dad was no party animal./", + "scr_text_slash_scr_text_gml_664_0": "\\E7* Your MOTHER on the other hand...^1! Whoo!/", + "scr_text_slash_scr_text_gml_665_0": "\\E4* She'd always fuss about going^1, but once the party started.../", + "scr_text_slash_scr_text_gml_666_0": "\\E7* Yikes^1, man!/", + "scr_text_slash_scr_text_gml_667_0": "\\E7* Once she hit me clear across the room with a key lime pie!/", + "scr_text_slash_scr_text_gml_668_0": "\\E2* I got smashed into the snack table and toppled everything!/", + "scr_text_slash_scr_text_gml_669_0": "\\E7* Tasty pie though^1. Couldn't complain./%", + "scr_text_slash_scr_text_gml_6703_0": "#They like you", + "scr_text_slash_scr_text_gml_6704_0": "#Unknown", + "scr_text_slash_scr_text_gml_6705_0": "Yes", + "scr_text_slash_scr_text_gml_6706_0": " ", + "scr_text_slash_scr_text_gml_6709_0": "\\E3* Wh-why do those mice keep attacking me?!/", + "scr_text_slash_scr_text_gml_670_0": "\\E7* Tasty pie though^1. Couldn't complain./%", + "scr_text_slash_scr_text_gml_6710_0": "\\E8* What do I look like^1, the girl from the Nutcracker?/", + "scr_text_slash_scr_text_gml_6711_0": "\\C3 ", + "scr_text_slash_scr_text_gml_6718_0": "\\E2* H-huh? No way^1! If that's the case.../", + "scr_text_slash_scr_text_gml_6719_0": "\\E4* Get them to just give me a lunchbox instead!/%", + "scr_text_slash_scr_text_gml_6725_0": "\\E1* (Only Kris would say \\\"unknown\\\"^1, not \\\"I don't know.\\\")/", + "scr_text_slash_scr_text_gml_6726_0": "\\E3* (..^1. then keep standing there like that.)/", + "scr_text_slash_scr_text_gml_6727_0": "\\E0* (...)/", + "scr_text_slash_scr_text_gml_6728_0": "\\E2* (Are they waiting for me to stop mumbling?)/%", + "scr_text_slash_scr_text_gml_6734_0": "\\E3* Then^1, Kris..^1. m-maybe you can take your sword.../", + "scr_text_slash_scr_text_gml_6735_0": "\\E4* And be the hero that protects me from the mice?/", + "scr_text_slash_scr_text_gml_6736_0": "\\E4* (...)/", + "scr_text_slash_scr_text_gml_6737_0": "\\E2* (Don't just stand there in silence...)/%", + "scr_text_slash_scr_text_gml_6742_0": "#Yes", + "scr_text_slash_scr_text_gml_6743_0": "#No", + "scr_text_slash_scr_text_gml_6744_0": " ", + "scr_text_slash_scr_text_gml_6745_0": " ", + "scr_text_slash_scr_text_gml_6748_0": "* (Use the communication device?)/", + "scr_text_slash_scr_text_gml_6749_0": "\\C2 ", + "scr_text_slash_scr_text_gml_674_0": "\\E4* Well^1, they found some crap^1, so it's just some tests./", + "scr_text_slash_scr_text_gml_6756_0": "* (You put your whole head inside and honked.)/", + "scr_text_slash_scr_text_gml_6758_0": "\\EH* Kris!? The hell are you doing!?/", + "scr_text_slash_scr_text_gml_6759_0": "\\E7* Huh? Trying to fit your head inside? Yeah^1, me t-/", + "scr_text_slash_scr_text_gml_675_0": "\\E3* Yeah, it's no big deal^1. Nothing a Holiday can't handle./", + "scr_text_slash_scr_text_gml_6760_0": "\\EH* HEY!^1! WE DON'T HAVE TIME FOR THIS!!/%", + "scr_text_slash_scr_text_gml_676_0": "\\E4* I'll be outta here in a jiff, then I can go back to, I dunno.../", + "scr_text_slash_scr_text_gml_6771_0": "\\EH* Don't try to run away^1, you little.../%", + "scr_text_slash_scr_text_gml_6777_0": "\\E5* HEY^1, WAIT A SEC!/%", + "scr_text_slash_scr_text_gml_677_0": "\\E2* Yelling at you for getting tangled in our light display./%", + "scr_text_slash_scr_text_gml_6782_0": "#Yes", + "scr_text_slash_scr_text_gml_6783_0": "#No", + "scr_text_slash_scr_text_gml_6784_0": " ", + "scr_text_slash_scr_text_gml_6785_0": " ", + "scr_text_slash_scr_text_gml_6787_0": "BURGHLEY I MEAN BERDLY", + "scr_text_slash_scr_text_gml_6788_0": "CATTY'S ROOM", + "scr_text_slash_scr_text_gml_6789_0": "JOCKINGTON'S ROOM", + "scr_text_slash_scr_text_gml_678_0": "\\E2* Yelling at you for getting tangled in our light display./%", + "scr_text_slash_scr_text_gml_6790_0": "ASRIEL'S ROOM", + "scr_text_slash_scr_text_gml_6796_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6814_0": "* (..^1. What you saw surprised you. ..^1. sort of.)/%", + "scr_text_slash_scr_text_gml_6818_0": "* (It's wallpapered with the pink cat ad from the city. It's animated^1, too.)/%", + "scr_text_slash_scr_text_gml_6822_0": "* (..^1. it's beautiful.)/%", + "scr_text_slash_scr_text_gml_6825_0": "\\EB* (... Since when did Kris get so...)/", + "scr_text_slash_scr_text_gml_6827_0": "\\E4* (N..^1. no way^1, it's gotta be some kind of prank!)/%", + "scr_text_slash_scr_text_gml_6828_0": "\\E9* HAHAHA!^1! Kris^1, who's room is THIS!?/", + "scr_text_slash_scr_text_gml_6829_0": "\\E6* ..^1. huh? Your brother?/", + "scr_text_slash_scr_text_gml_6830_0": "\\EY* HAHAHA!!^1! Man^1, you better hope I never meet him...!/%", + "scr_text_slash_scr_text_gml_6834_0": "* (You opened the door with your eyes closed. You saw nothing.)/%", + "scr_text_slash_scr_text_gml_683_0": "\\E7* You thought this was the zoo or something!^1? C'mon!/%", + "scr_text_slash_scr_text_gml_6844_0": "* (You respected the Gamer's Code. No screen peeking.)/%", + "scr_text_slash_scr_text_gml_6848_0": "* (You can smell the glittery cat food from here anyway.)/%", + "scr_text_slash_scr_text_gml_684_0": "\\E7* You thought this was the zoo or something!^1? C'mon!/%", + "scr_text_slash_scr_text_gml_6852_0": "* (You feel like Noelle would enjoy this more.)/%", + "scr_text_slash_scr_text_gml_6856_0": "* (You have the feeling you wouldn't learn anything.)/%", + "scr_text_slash_scr_text_gml_6862_0": "#I will ride#with you", + "scr_text_slash_scr_text_gml_6863_0": "#Susie wouldn't", + "scr_text_slash_scr_text_gml_6864_0": "Susie would", + "scr_text_slash_scr_text_gml_6865_0": " ", + "scr_text_slash_scr_text_gml_6868_0": "* (It's an advertisement for a giant ferris wheel.)/", + "scr_text_slash_scr_text_gml_6870_0": "\\E0* Gosh^1, that's amazing!/", + "scr_text_slash_scr_text_gml_6871_0": "\\E4* Makes the one at the festival look like a toy^1, haha!/", + "scr_text_slash_scr_text_gml_6872_0": "\\E6* I..^1. I wonder if Susie would want to.../", + "scr_text_slash_scr_text_gml_6873_0": "\\E8* ..^1. Gosh^1, who am I kidding?/", + "scr_text_slash_scr_text_gml_6874_0": "\\C3 ", + "scr_text_slash_scr_text_gml_6881_0": "\\E2* Oh^1, so you can shake it when we reach the top?/", + "scr_text_slash_scr_text_gml_6882_0": "\\E8* Just like at the festival when we were kids?/", + "scr_text_slash_scr_text_gml_6883_0": "\\E2* I KNOW there's a catch with you^1, Kris^1! NO thanks!/%", + "scr_text_slash_scr_text_gml_6897_0": "\\E7* Y-you're right^1! Even if I asked her^1, she'd.../", + "scr_text_slash_scr_text_gml_6898_0": "\\EA* Probably just laugh at me./", + "scr_text_slash_scr_text_gml_6899_0": "\\E6* And^1, gosh^1, push me to the ground^1, and.../", + "scr_text_slash_scr_text_gml_6900_0": "\\E6* L-laugh at me some more^1, and then.../", + "scr_text_slash_scr_text_gml_6901_0": "\\EM* (..^1. What were we talking about again?)/%", + "scr_text_slash_scr_text_gml_6907_0": "\\E6* R-really? Y-you really think so?/", + "scr_text_slash_scr_text_gml_6908_0": "\\E4* Faha^1, and coming from Susie Expert Kris^1! Thanks!/", + "scr_text_slash_scr_text_gml_6909_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_690_0": " #Yes", + "scr_text_slash_scr_text_gml_6910_0": "\\E8* (Hey^1, Kris^1, how'd YOU become the Susie Expert!?)/%", + "scr_text_slash_scr_text_gml_6915_0": "#Noelle will#ride with me", + "scr_text_slash_scr_text_gml_6916_0": "#Sorry", + "scr_text_slash_scr_text_gml_6917_0": " ", + "scr_text_slash_scr_text_gml_6918_0": " ", + "scr_text_slash_scr_text_gml_6918_0_b": "* (You doorn't.)/%", + "scr_text_slash_scr_text_gml_691_0": " #Yes", + "scr_text_slash_scr_text_gml_6921_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6928_0": "\\EB* ..^1. h..^1. huh?/", + "scr_text_slash_scr_text_gml_6929_0": "\\ED* I mean..^1. S-sure^1, if you^1, um..^1. really want to!/", + "scr_text_slash_scr_text_gml_6930_0": "\\E4* You can^1, um^1, make up for when we were kids!/", + "scr_text_slash_scr_text_gml_6938_0": "\\E4* Um^1, it's ok^1, I know you can't help being a goof./", + "scr_text_slash_scr_text_gml_6939_0": "\\E8* We ALL know you can't help it^1! Fahaha!!/%", + "scr_text_slash_scr_text_gml_6944_0": "#Yes", + "scr_text_slash_scr_text_gml_6945_0": "#No", + "scr_text_slash_scr_text_gml_6946_0": " ", + "scr_text_slash_scr_text_gml_6947_0": " ", + "scr_text_slash_scr_text_gml_694_0": "\\C2 ", + "scr_text_slash_scr_text_gml_694_0_b": " ", + "scr_text_slash_scr_text_gml_6950_0": "* (It's a bed. Go to sleep?)/", + "scr_text_slash_scr_text_gml_6951_0": "\\C2 ", + "scr_text_slash_scr_text_gml_6958_0": "\\EQ* K-Kris^1, what if Noelle came in here...?/", + "scr_text_slash_scr_text_gml_695_0": "\\C2 ", + "scr_text_slash_scr_text_gml_695_0_b": " ", + "scr_text_slash_scr_text_gml_6960_0": "\\E5* Yeah^1, what if she has ticks? Get out of there!/%", + "scr_text_slash_scr_text_gml_6966_0": "* (It's not your bed anyhow.)/%", + "scr_text_slash_scr_text_gml_6971_0": "\\E2* H..^1. How should we solve it this time?/", + "scr_text_slash_scr_text_gml_698_0": " ", + "scr_text_slash_scr_text_gml_6993_0": "#Mansion", + "scr_text_slash_scr_text_gml_6994_0": "#Cyber Field", + "scr_text_slash_scr_text_gml_6995_0": "Trash Zone", + "scr_text_slash_scr_text_gml_6996_0": "Cancel", + "scr_text_slash_scr_text_gml_6999_0": "* (It's a door.^1)&* (Where will you go?)//", + "scr_text_slash_scr_text_gml_69_0": "* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", + "scr_text_slash_scr_text_gml_700_0": "* This reviewer had Mew Mew 2 as her first exposure to the series.../", + "scr_text_slash_scr_text_gml_701_0": "* And let her tell you^1, it makes Mew Mew 1 look like a dumpster with sparkly cat ears!/", + "scr_text_slash_scr_text_gml_7026_0": "* (Amazingly^1, you are already there.)/%", + "scr_text_slash_scr_text_gml_702_0": "* With a darker storyline and more mature themes.../", + "scr_text_slash_scr_text_gml_7030_0": "* (The door opened...)/%", + "scr_text_slash_scr_text_gml_7037_0": "#Yes", + "scr_text_slash_scr_text_gml_7038_0": "#No", + "scr_text_slash_scr_text_gml_7039_0": " ", + "scr_text_slash_scr_text_gml_703_0": "* The second one treats the viewer like a real adult.../", + "scr_text_slash_scr_text_gml_7040_0": " ", + "scr_text_slash_scr_text_gml_7041_0": "* Choice text./", + "scr_text_slash_scr_text_gml_7042_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7046_0": "#Sorry, I'll #do the puzzle", + "scr_text_slash_scr_text_gml_7047_0": "#Proceed", + "scr_text_slash_scr_text_gml_7048_0": "* Result A./%", + "scr_text_slash_scr_text_gml_7048_0_b": "", + "scr_text_slash_scr_text_gml_7049_0": "", + "scr_text_slash_scr_text_gml_704_0": "* Instead of like an animal that will die if it goes ten seconds without seeing a beach ball./", + "scr_text_slash_scr_text_gml_7052_0": "* Result B./%", + "scr_text_slash_scr_text_gml_7052_0_b": "\\E2* Kris? Are..^1. you really going to leave me...?/", + "scr_text_slash_scr_text_gml_7053_0": "\\C2 ", + "scr_text_slash_scr_text_gml_705_0": "* Not to mention, Mew Mew's character in the first one.../", + "scr_text_slash_scr_text_gml_7062_0": "\\E3* Th-thanks^1, Kris.../%", + "scr_text_slash_scr_text_gml_706_0": "* Is more stale than the ramen I eat at home by myself with the lights off./", + "scr_text_slash_scr_text_gml_7070_0": "\\EB* ..^1. h-huh? What did you say?/", + "scr_text_slash_scr_text_gml_7071_0": "\\E2* B-but^1, th..^1. the mice.../", + "scr_text_slash_scr_text_gml_7072_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7074_0": "\\EF* Huh? Me...?/", + "scr_text_slash_scr_text_gml_7075_0": "\\E8* You..^1. were asking ME to get it?/", + "scr_text_slash_scr_text_gml_7076_0": "\\E9* Kris^1, c'mon^1, you know we can't afford that.../", + "scr_text_slash_scr_text_gml_707_0": "* Teens and older should check out this dark masterpiece!/", + "scr_text_slash_scr_text_gml_7082_0": "\\E3* Th-thanks^1, Kris.../%", + "scr_text_slash_scr_text_gml_708_0": "* Signed^1,&The Anonymous Yellow Lizard/%", + "scr_text_slash_scr_text_gml_7090_0": "\\EB* ..^1. I..^1. I.../", + "scr_text_slash_scr_text_gml_7091_0": "\\EB* .../%", + "scr_text_slash_scr_text_gml_7093_0": "\\E2* Wh..^1. what?/", + "scr_text_slash_scr_text_gml_7094_0": "\\E3* Kris^1, I just told you^1, we..^1. we don't have the money./", + "scr_text_slash_scr_text_gml_7095_0": "\\E2* What..^1. what are you asking me to do...?/", + "scr_text_slash_scr_text_gml_7096_0": "\\EB* You..^1. you aren't asking me to just...?/", + "scr_text_slash_scr_text_gml_7099_0": "#Let's solve#it together!", + "scr_text_slash_scr_text_gml_709_0": "* (You decide not to read it.)/%", + "scr_text_slash_scr_text_gml_70_0": "* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", + "scr_text_slash_scr_text_gml_7100_0": "#Proceed", + "scr_text_slash_scr_text_gml_7101_0": "", + "scr_text_slash_scr_text_gml_7102_0": "", + "scr_text_slash_scr_text_gml_7104_0": "\\E3* L..^1. Look^1, Kris^1! Another puzzle!/", + "scr_text_slash_scr_text_gml_7105_0": "\\C2 ", + "scr_text_slash_scr_text_gml_710_0": "* (You decide not to read it.)/%", + "scr_text_slash_scr_text_gml_7114_0": "\\E4* Y..^1. Yeah^1, you're right^1, Kris!/", + "scr_text_slash_scr_text_gml_7115_0": "\\E3* (I thought Kris was acting strange^1, but...)/", + "scr_text_slash_scr_text_gml_7116_0": "\\E2* (I guess it was just another mean joke...?)/%", + "scr_text_slash_scr_text_gml_713_0": " #Sit", + "scr_text_slash_scr_text_gml_714_0": " #Don't Sit", + "scr_text_slash_scr_text_gml_7153_0": "#Get it", + "scr_text_slash_scr_text_gml_7154_0": "#We're fine", + "scr_text_slash_scr_text_gml_7155_0": "", + "scr_text_slash_scr_text_gml_7156_0": "", + "scr_text_slash_scr_text_gml_7158_0": "\\E8* (Faha^1, Kris buying ME a ring...? Yeah^1, right!)/", + "scr_text_slash_scr_text_gml_7159_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7166_0": "#Get it", + "scr_text_slash_scr_text_gml_7167_0": "#We're fine", + "scr_text_slash_scr_text_gml_7168_0": "", + "scr_text_slash_scr_text_gml_7169_0": "", + "scr_text_slash_scr_text_gml_716_0": " #Sit", + "scr_text_slash_scr_text_gml_7176_0": "\\EF* H..^1. huh? Kris^1, you'd..^1. buy it for me...?/", + "scr_text_slash_scr_text_gml_7177_0": "\\E6* Sure^1, I guess..^1. we could ask about it./", + "scr_text_slash_scr_text_gml_7178_0": "\\E0* How much does it cost?/", + "scr_text_slash_scr_text_gml_717_0": "* (Gerson Boom Memorial Bench)/", + "scr_text_slash_scr_text_gml_7180_0": "* たったの $~1です!/", + "scr_text_slash_scr_text_gml_7182_0": "\\E2* Huh? S-sorry^1, we don't have that much money!/", + "scr_text_slash_scr_text_gml_7183_0": "\\E6* (Still^1, it was nice of Kris to offer...)/", + "scr_text_slash_scr_text_gml_7184_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7189_0": "\\E4* Y-yeah^1, we don't need anything like that./%", + "scr_text_slash_scr_text_gml_718_0": "\"* Throughout my career^1, some of my best ideas came from dreams.\"/", + "scr_text_slash_scr_text_gml_718_0_b": " ", + "scr_text_slash_scr_text_gml_719_0": "\"* Take a rest here. If anyone asks -- you're writing!\"/%", + "scr_text_slash_scr_text_gml_719_0_b": " ", + "scr_text_slash_scr_text_gml_7201_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7206_0": "\\E4* Y-yeah^1, we don't need anything like that./%", + "scr_text_slash_scr_text_gml_720_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7217_0": "\\ED* K-Kris^1, no^1, I..^1. not me^1, I could never.../", + "scr_text_slash_scr_text_gml_7218_0": "\\C2 ", + "scr_text_slash_scr_text_gml_721_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7223_0": "\\E4* Y-yeah^1, we don't need anything like that./%", + "scr_text_slash_scr_text_gml_7234_0": "\\EC* I.../%", + "scr_text_slash_scr_text_gml_7240_0": "\\E4* Y-yeah^1, we don't need anything like that./%", + "scr_text_slash_scr_text_gml_7247_0": "#To see your #father", + "scr_text_slash_scr_text_gml_7247_0_b": "\\M1* S-stop^1! Don't come any closer!", + "scr_text_slash_scr_text_gml_7248_0": "#To see you", + "scr_text_slash_scr_text_gml_7249_0": "", + "scr_text_slash_scr_text_gml_724_0": " ", + "scr_text_slash_scr_text_gml_7250_0": "", + "scr_text_slash_scr_text_gml_7254_0": "* (Come on^1, it..^1. it was just a bad dream...)/", + "scr_text_slash_scr_text_gml_7255_0": "* (Even so^1, it was so real^1, I can't get it out of my mind...)/", + "scr_text_slash_scr_text_gml_7256_0": "* (..^1. that voice^1, telling me what to do.)/", + "scr_text_slash_scr_text_gml_7257_0": "* (A voice unlike Kris's...)/", + "scr_text_slash_scr_text_gml_7258_0": "* (..^1. a terrifying voice...)/", + "scr_text_slash_scr_text_gml_7259_0": "* (...)/", + "scr_text_slash_scr_text_gml_7260_0": "* (Kris...)/", + "scr_text_slash_scr_text_gml_7261_0": "* (Recently^1, there's been something..^1. different..^1. about them.)/", + "scr_text_slash_scr_text_gml_7262_0": "* (Why hasn't anyone else noticed it...?)/", + "scr_text_slash_scr_text_gml_7263_0": "* (I..^1. I have to figure it out.)/", + "scr_text_slash_scr_text_gml_7264_0": "* (Why Kris is acting so strange...)/", + "scr_text_slash_scr_text_gml_7265_0": "* (Why they keep coming..^1. to the hospital...)/", + "scr_text_slash_scr_text_gml_7266_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7273_0": "* H-huh!?/", + "scr_text_slash_scr_text_gml_7274_0": "* K-Kris..^1. how long have you been standing there!?/", + "scr_text_slash_scr_text_gml_7275_0": "* Phew^1, you..^1. haha^1, you really scared me^1, you know?/", + "scr_text_slash_scr_text_gml_7276_0": "* (Keep it together^1, Noelle...)/", + "scr_text_slash_scr_text_gml_7277_0": "* (There's nothing to be afraid of...)/", + "scr_text_slash_scr_text_gml_7278_0": "* (After all^1, a dream is just a dream^1, right...?)/%", + "scr_text_slash_scr_text_gml_727_0": "* (Didn't feel like it.)/%", + "scr_text_slash_scr_text_gml_7283_0": "", + "scr_text_slash_scr_text_gml_7284_0": "", + "scr_text_slash_scr_text_gml_7285_0": "", + "scr_text_slash_scr_text_gml_7286_0": "", + "scr_text_slash_scr_text_gml_7293_0": "#In your#dream", + "scr_text_slash_scr_text_gml_7294_0": "#...", + "scr_text_slash_scr_text_gml_7295_0": "* .../", + "scr_text_slash_scr_text_gml_7296_0": "* Kris...?/", + "scr_text_slash_scr_text_gml_7296_0_b": "#Yes", + "scr_text_slash_scr_text_gml_7297_0": "\\M1* Why are you wearing..^1. my watch?/", + "scr_text_slash_scr_text_gml_7297_0_b": "#No", + "scr_text_slash_scr_text_gml_7298_0": "* Wh..^1. when did you.../", + "scr_text_slash_scr_text_gml_7299_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7304_0": "Because it#wasn't a#dream", + "scr_text_slash_scr_text_gml_7305_0": "#...", + "scr_text_slash_scr_text_gml_7306_0": "* (..^1. th-then...)/", + "scr_text_slash_scr_text_gml_7307_0": "* (Then why did their voice just now..^1. sound...)/", + "scr_text_slash_scr_text_gml_7308_0": "\\M1* (So terrifying?)/", + "scr_text_slash_scr_text_gml_7309_0": "\\C2 ", + "scr_text_slash_scr_text_gml_730_0": "* (Didn't feel like it.)/%", + "scr_text_slash_scr_text_gml_7317_0": "\\E2\\M0* Hey^1, Kris^1! Let's beat it already./", + "scr_text_slash_scr_text_gml_7318_0": "\\E0* Man^1, he kept telling me about Noelle^1, like.../", + "scr_text_slash_scr_text_gml_7319_0": "\\EC* Her favorite things^1, places she'd like to go.../", + "scr_text_slash_scr_text_gml_7320_0": "\\E1* No idea what the hell that was about./", + "scr_text_slash_scr_text_gml_7322_0": "\\EB* .../", + "scr_text_slash_scr_text_gml_7324_0": "\\EK* So^1, uh^1, the hell were you two doing?/", + "scr_text_slash_scr_text_gml_7325_0": "\\E3* H..^1. how?/", + "scr_text_slash_scr_text_gml_7326_0": "\\EF* O-oh^1, u-um^1, n-nothing^1, Susie!/", + "scr_text_slash_scr_text_gml_7326_0_b": "\\E2* There's nowhere to go./", + "scr_text_slash_scr_text_gml_7327_0": "\\ED* I was..^1. I was just about to go home^1! U-umm..^1. see you!/%", + "scr_text_slash_scr_text_gml_7327_0_b": "\\E3* Kris^1, there's..^1. the path is blocked^1, isn't it?/", + "scr_text_slash_scr_text_gml_7328_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7333_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_7334_0": "\\ED* Guess she's afraid of me again^1, huh.../", + "scr_text_slash_scr_text_gml_7335_0": "\\E0* Man..^1. would be nice.../", + "scr_text_slash_scr_text_gml_7335_0_b": " ", + "scr_text_slash_scr_text_gml_7336_0": "\\E9* If she knew everything that happened was real^1, huh^1, Kris?/", + "scr_text_slash_scr_text_gml_7336_0_b": " ", + "scr_text_slash_scr_text_gml_7337_0": "\\E9* .../", + "scr_text_slash_scr_text_gml_7338_0": "\\EK* C'mon^1, try to be a little more enthusiastic. Heh./%", + "scr_text_slash_scr_text_gml_7339_0": "* (It's a manhole. There's a ladder leading inside.)/", + "scr_text_slash_scr_text_gml_733_0": "* (You decided not to sit.)/%", + "scr_text_slash_scr_text_gml_7340_0": "* (Enter it?)/", + "scr_text_slash_scr_text_gml_7341_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7344_0": "#Take", + "scr_text_slash_scr_text_gml_7345_0": "#Do Not", + "scr_text_slash_scr_text_gml_7346_0": "", + "scr_text_slash_scr_text_gml_7347_0": "", + "scr_text_slash_scr_text_gml_7348_0": "* (You climbed into the manhole...)/%", + "scr_text_slash_scr_text_gml_7350_0": "* (It's a box filled with bagels. Take one?)/", + "scr_text_slash_scr_text_gml_7351_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7359_0": "\\EC* Kris..^1. what are you doing?/", + "scr_text_slash_scr_text_gml_7360_0": "\\ED* Kris^1, is..^1. is everything okay?/", + "scr_text_slash_scr_text_gml_7361_0": "\\C2 ", + "scr_text_slash_scr_text_gml_736_0": "* (You decided not to sit.)/%", + "scr_text_slash_scr_text_gml_7378_0": "* (There aren't any bagels left in the box.)/%", + "scr_text_slash_scr_text_gml_7385_0": "* (You chose not to take a bagel.)/%", + "scr_text_slash_scr_text_gml_7392_0": "\\EC* Kris^1, there's lightning in the way.../", + "scr_text_slash_scr_text_gml_7393_0": "\\EC* If..^1. if we move any further..^1. I'll be..^1. I'll be.../", + "scr_text_slash_scr_text_gml_7394_0": "\\ED* K..^1. Kris^1, you didn't really hear what I said earlier^1, did you?/", + "scr_text_slash_scr_text_gml_7395_0": "\\ED* You..^1. you wouldn't... let me.../", + "scr_text_slash_scr_text_gml_7396_0": "\\C2 ", + "scr_text_slash_scr_text_gml_739_0": " #Don't", + "scr_text_slash_scr_text_gml_740_0": " #Don't", + "scr_text_slash_scr_text_gml_7427_0": "\\EC* K.../", + "scr_text_slash_scr_text_gml_7428_0": "\\ED* Kris...?/", + "scr_text_slash_scr_text_gml_7429_0": "\\C2 ", + "scr_text_slash_scr_text_gml_743_0": "* (It's a metal picnic table.^1)&* (Cigarette butts lay on the ground underneath it.)/", + "scr_text_slash_scr_text_gml_744_0": "* (Stick your fingers into the holes in the table?)/", + "scr_text_slash_scr_text_gml_744_0_b": " ", + "scr_text_slash_scr_text_gml_7454_0": "#Yes", + "scr_text_slash_scr_text_gml_7455_0": "#No", + "scr_text_slash_scr_text_gml_745_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7462_0": "* (It's a machine that sells pre-fountain refreshments.)&* (1 bagel is $120. Buy?)/", + "scr_text_slash_scr_text_gml_746_0": "\\C2 ", + "scr_text_slash_scr_text_gml_7485_0": "* (You didn't have enough money. Which^1, is surprising.)/%", + "scr_text_slash_scr_text_gml_7497_0": "#Recruits", + "scr_text_slash_scr_text_gml_7498_0": "#Item storage", + "scr_text_slash_scr_text_gml_7499_0": "Controls", + "scr_text_slash_scr_text_gml_749_0": "* (It's a metal picnic table.^1)&* (Cigarette butts lay on the ground underneath it.)/%", + "scr_text_slash_scr_text_gml_7500_0": "Do not read", + "scr_text_slash_scr_text_gml_7503_0": "* (It's a manual. Read a topic?)/", + "scr_text_slash_scr_text_gml_750_0": "* (It's a metal picnic table.^1)&* (Cigarette butts lay on the ground underneath it.)/%", + "scr_text_slash_scr_text_gml_7511_0": "* If you SPARE or PACIFY enough enemies of the same type^1, they will be RECRUITed./", + "scr_text_slash_scr_text_gml_7512_0": "* RECRUITs will appear in your TOWN. Wonder what happens if you get them all...?/", + "scr_text_slash_scr_text_gml_7513_0": "* You can check the area's RECRUIT status at SAVE POINTS. Certain BOSSES are excluded./%", + "scr_text_slash_scr_text_gml_7519_0": "* You will now have access to a STORAGE menu at SAVE POINTS./", + "scr_text_slash_scr_text_gml_7520_0": "* When you're out of space^1, ITEMs you find or BUY will be sent to your STORAGE./", + "scr_text_slash_scr_text_gml_7521_0": "* Feel free to put things inside you might not be able to use yet./%", + "scr_text_slash_scr_text_gml_7527_0": "* Here is a reminder of the controls. Change them in the config menu./", + "scr_text_slash_scr_text_gml_7536_0": "* (There's no time to read books.)/%", + "scr_text_slash_scr_text_gml_7554_0": "* Oh^1, Kris^1! It's a free editable CYBERPEDIA^1! I'll add an entry...!/", + "scr_text_slash_scr_text_gml_7556_0": "* (Ralsei wrote an article about LOSING RECRUITS. Read it?)/", + "scr_text_slash_scr_text_gml_7568_0": "#Yes", + "scr_text_slash_scr_text_gml_7569_0": "#No", + "scr_text_slash_scr_text_gml_757_0": "* (... your hand became covered in cobwebs.)/%", + "scr_text_slash_scr_text_gml_7582_0": "* From now on^1, defeating enemies with violence will make them LOST./", + "scr_text_slash_scr_text_gml_7583_0": "* LOST enemies cannot become RECRUITs ever again./", + "scr_text_slash_scr_text_gml_7584_0": "* But^1, the bonds you break may make you stronger.../%", + "scr_text_slash_scr_text_gml_758_0": "* (... your hand became covered in cobwebs.)/%", + "scr_text_slash_scr_text_gml_7590_0": "* (Who has time to read a book in the Cyber World?)/%", + "scr_text_slash_scr_text_gml_7595_0": "#Yes", + "scr_text_slash_scr_text_gml_7596_0": "#No", + "scr_text_slash_scr_text_gml_7599_0": "* (It's a mannequin.)/", + "scr_text_slash_scr_text_gml_75_0": "\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", + "scr_text_slash_scr_text_gml_7600_0": "* (Put the LoadedDisk inside?)/", + "scr_text_slash_scr_text_gml_7607_0": "* (The LoadedDisk squirmed and won't fit!)/%", + "scr_text_slash_scr_text_gml_7619_0": "#Yes", + "scr_text_slash_scr_text_gml_7620_0": "#No", + "scr_text_slash_scr_text_gml_7625_0": "* (Something is glimmering in the hole.)/", + "scr_text_slash_scr_text_gml_7626_0": "* (Look inside?)/", + "scr_text_slash_scr_text_gml_7648_0": "* (You reached inside and found something alongside a strange piece of glass...)/", + "scr_text_slash_scr_text_gml_764_0": "* (You decided not to stick your fingers through.)/%", + "scr_text_slash_scr_text_gml_7674_0": "\\EQ* Kris^1, want to re-read my editable CYBERPEDIA entry?/", + "scr_text_slash_scr_text_gml_7676_0": "* (Ralsei wrote an article about LOSING RECRUITS. Read it?)/", + "scr_text_slash_scr_text_gml_7680_0": "Yeah you did.", + "scr_text_slash_scr_text_gml_7685_0": "* From now on^1, ralsay drools Susie rules/", + "scr_text_slash_scr_text_gml_7687_0": "* I don't remember writing that!\\f0/%", + "scr_text_slash_scr_text_gml_770_0": " #No", + "scr_text_slash_scr_text_gml_771_0": " #No", + "scr_text_slash_scr_text_gml_774_0": "\\M0* Hey..^1. there..^1.&* Noticed you were..^1.&* Here.../", + "scr_text_slash_scr_text_gml_775_0": "\\M1* It's me^1!&* You know ME^1, right^1?&* Of course you do!/", + "scr_text_slash_scr_text_gml_775_0_b": " ", + "scr_text_slash_scr_text_gml_776_0": "\\M0* I'm REAL popular^1!&* I just!/", + "scr_text_slash_scr_text_gml_777_0": "\\M3* Don't have any friends.../", + "scr_text_slash_scr_text_gml_778_0": "\\M1* But it's OK^1, y'hear^1!&* Because you're y'here!/", + "scr_text_slash_scr_text_gml_779_0": "\\M0* Will YOU be my friend?/", + "scr_text_slash_scr_text_gml_780_0": "\\C2 ", + "scr_text_slash_scr_text_gml_781_0": "\\C2 ", + "scr_text_slash_scr_text_gml_784_0": " ", + "scr_text_slash_scr_text_gml_787_0": " #Hippo-#potamus", + "scr_text_slash_scr_text_gml_788_0": " #Hippo-#potamus", + "scr_text_slash_scr_text_gml_791_0": " ", + "scr_text_slash_scr_text_gml_792_0": " ", + "scr_text_slash_scr_text_gml_795_0": "\\M3* I don't know what to do^1!&* I don't remember being this happy before!/", + "scr_text_slash_scr_text_gml_796_0": "\\M2* What's your name^1, friend?/", + "scr_text_slash_scr_text_gml_797_0": "\\C2 ", + "scr_text_slash_scr_text_gml_798_0": "\\C2 ", + "scr_text_slash_scr_text_gml_801_0": " ", + "scr_text_slash_scr_text_gml_807_0": "%%%", + "scr_text_slash_scr_text_gml_80_0": "* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", + "scr_text_slash_scr_text_gml_810_0": " #Beauty", + "scr_text_slash_scr_text_gml_811_0": "Asriel II", + "scr_text_slash_scr_text_gml_812_0": "Disgusting", + "scr_text_slash_scr_text_gml_813_0": "Disgusting", + "scr_text_slash_scr_text_gml_818_0": "\\M0* Kris^1! That's you^1!&* That's a real nice name for a friend!/", + "scr_text_slash_scr_text_gml_81_0": "\\E2* YOU'LL do our project./", + "scr_text_slash_scr_text_gml_823_0": "\\M0* H..^1. Hippa..^1. Hyper..^1. Hoper..^1.&* Um^1, Hippopotamus^1! That's you^1!&* Big name^1, but it's worth it!/", + "scr_text_slash_scr_text_gml_826_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_827_0": "\\M3* ... Actually^1, since no one talks to me^1, I forgot my own name.../", + "scr_text_slash_scr_text_gml_828_0": "Kris", + "scr_text_slash_scr_text_gml_82_0": "* How's that sound?& &Good Bad\\C1 ", + "scr_text_slash_scr_text_gml_831_0": "\\C4 ", + "scr_text_slash_scr_text_gml_831_0_b": "Kris", + "scr_text_slash_scr_text_gml_832_0": "\\C4 ", + "scr_text_slash_scr_text_gml_832_0_b": "Hippopotatomus", + "scr_text_slash_scr_text_gml_835_0": " ", + "scr_text_slash_scr_text_gml_83_0": "* How's that sound?& &Good Bad\\C1 ", + "scr_text_slash_scr_text_gml_841_0": "\\M4* Hmm!^1!&* Feels like it's shaped like me^1!&* Feels like it smells like me!/", + "scr_text_slash_scr_text_gml_842_0": "\\M2* Wait^1, what was the name^1?&* U..^1. Umyum^1? Yeah^1! It's perfect^1!&* Umyum^1, that's my name./", + "scr_text_slash_scr_text_gml_843_0": "\\M2* Wait^1, what was the name^1?&* U..^1. Umyum^1? Yeah^1! It's perfect^1!&* Umyum^1, that's my name./", + "scr_text_slash_scr_text_gml_849_0": "\\M4* Feels like my self-esteem's in full bloom^1! Feels like my head's about to flower!/", + "scr_text_slash_scr_text_gml_850_0": "\\M2* Wait^1, what was the name^1?&* B..^1. Bootis^1? Yeah^1! Perfect^1!&* The taste^1, the smell^1, the.../", + "scr_text_slash_scr_text_gml_851_0": "\\M2* Wait^1, what was the name^1?&* B..^1. Bootis^1? Yeah^1! Perfect^1!&* The taste^1, the smell^1, the.../", + "scr_text_slash_scr_text_gml_858_0": "\\M4* It feels like that good boy..^1.&* That threw those good corn flakes in the water for me./", + "scr_text_slash_scr_text_gml_859_0": "\\M2* Wait^1, what was the name^1?&* C..^1. Cereal^1? Yeah^1! I love Cereal^1! Bathe me in flakes!/", + "scr_text_slash_scr_text_gml_860_0": "\\M2* Wait^1, what was the name^1?&* C..^1. Cereal^1? Yeah^1! I love Cereal^1! Bathe me in flakes!/", + "scr_text_slash_scr_text_gml_869_0": "\\M0* Thank you for giving me a name^1!&* I'll cherish it^1, y'hear!?/", + "scr_text_slash_scr_text_gml_86_0": " ", + "scr_text_slash_scr_text_gml_870_0": "\\M0* .../", + "scr_text_slash_scr_text_gml_871_0": "\\M2* K..^1. Krismas^1?&* That's your name^1, right?/", + "scr_text_slash_scr_text_gml_872_0": "\\M3* Um^1, H..^1. Hippa..^1. um..^1.&* Hyper Potato Mask^1.&* That's your name^1, right?/", + "scr_text_slash_scr_text_gml_873_0": "\\M1* I wanna tell you..^1. something..^1. tomorrow.../", + "scr_text_slash_scr_text_gml_874_0": "\\M5* Somethin' I can only tell a friend.../", + "scr_text_slash_scr_text_gml_875_0": "\\M5* Come back soon, y'hear.../%", + "scr_text_slash_scr_text_gml_876_0": "\\M5* Come back soon, y'hear.../%", + "scr_text_slash_scr_text_gml_880_0": " #Don't", + "scr_text_slash_scr_text_gml_881_0": "See photos", + "scr_text_slash_scr_text_gml_882_0": "See photos", + "scr_text_slash_scr_text_gml_885_0": "* (It's a rusty fridge with some photos on it.)/", + "scr_text_slash_scr_text_gml_886_0": "* (It's a rusty fridge with some photos on it.)/", + "scr_text_slash_scr_text_gml_888_0": "\\E0* ... help yourself to anything you want./", + "scr_text_slash_scr_text_gml_889_0": "\\C3 ", + "scr_text_slash_scr_text_gml_890_0": "\\C3 ", + "scr_text_slash_scr_text_gml_895_0": "\\C3 ", + "scr_text_slash_scr_text_gml_896_0": "\\C3 ", + "scr_text_slash_scr_text_gml_8_0": "#No", + "scr_text_slash_scr_text_gml_903_0": "* Nothing happened./%", + "scr_text_slash_scr_text_gml_908_0": "* (There are two Eggs inside the fridge.)/%", + "scr_text_slash_scr_text_gml_90_0": " %%", + "scr_text_slash_scr_text_gml_913_0": "* (... and^1, for some reason^1, a lone egg.)/", + "scr_text_slash_scr_text_gml_914_0": "* (You decide to pass.)/%", + "scr_text_slash_scr_text_gml_915_0": "* (You decide to pass.)/%", + "scr_text_slash_scr_text_gml_920_0": "* (You decide to pass.)/%", + "scr_text_slash_scr_text_gml_921_0": "* (You decide to pass.)/%", + "scr_text_slash_scr_text_gml_925_0": "* (...)/", + "scr_text_slash_scr_text_gml_926_0": "* (You put the Egg you were carrying inside^1, too...)/%", + "scr_text_slash_scr_text_gml_927_0": "* (You put the Egg you were carrying inside^1, too...)/%", + "scr_text_slash_scr_text_gml_92_0": "#No", + "scr_text_slash_scr_text_gml_93_0": "#No", + "scr_text_slash_scr_text_gml_944_0": "* (You decide not to look.)/%", + "scr_text_slash_scr_text_gml_948_0": "* (She's holding a bouquet of seven flowers.)/", + "scr_text_slash_scr_text_gml_949_0": "* (A reindeer-looking monster stands nearby in a tuxedo.)/", + "scr_text_slash_scr_text_gml_950_0": "* (They all look happy.)/%", + "scr_text_slash_scr_text_gml_951_0": "* (They all look happy.)/%", + "scr_text_slash_scr_text_gml_956_0": " #Neighbors", + "scr_text_slash_scr_text_gml_957_0": "Sister", + "scr_text_slash_scr_text_gml_958_0": "Nothing", + "scr_text_slash_scr_text_gml_959_0": "Nothing", + "scr_text_slash_scr_text_gml_962_0": "\\E2* Mwah^1!&* Mwah^1!&* Mwah!/", + "scr_text_slash_scr_text_gml_963_0": "\\E8* Ha ha ha^1!&* I'm not even actually your aunt!/", + "scr_text_slash_scr_text_gml_964_0": "\\E5* Oh my god..^1.&* Can I talk to you about something?/", + "scr_text_slash_scr_text_gml_965_0": "* .../", + "scr_text_slash_scr_text_gml_966_0": "\\E6* Actually^1, like^1, anything^1, though^1.&* Your choice./", + "scr_text_slash_scr_text_gml_967_0": "\\C4 ", + "scr_text_slash_scr_text_gml_968_0": "\\C4 ", + "scr_text_slash_scr_text_gml_96_0": " ", + "scr_text_slash_scr_text_gml_971_0": "\\C4 ", + "scr_text_slash_scr_text_gml_972_0": "\\C4 ", + "scr_text_slash_scr_text_gml_97_0": "* (There's something glowing inside.)/", + "scr_text_slash_scr_text_gml_980_0": "\\E6* Do you remember when me and him went to the dance?/", + "scr_text_slash_scr_text_gml_981_0": "\\E2* That was like..^1.&* The best night EVER!/", + "scr_text_slash_scr_text_gml_982_0": "\\E4* Even though I spilled the entire punch bowl all over him.../", + "scr_text_slash_scr_text_gml_983_0": "\\E6* And danced inappropriately in front of your mom.../", + "scr_text_slash_scr_text_gml_984_0": "\\E5* And got arrested in the parking lot for making a scene.../", + "scr_text_slash_scr_text_gml_985_0": "\\E2* Hahaha^1! That was SO much fun^1!&* Tell him I said hi!/%", + "scr_text_slash_scr_text_gml_986_0": "\\E2* Hahaha^1! That was SO much fun^1!&* Tell him I said hi!/%", + "scr_text_slash_scr_text_gml_98_0": "* (Take it?)/ ", + "scr_text_slash_scr_text_gml_990_0": "\\E5* Oh my god^1, Krissy^1.&* She's like..^1. my LIFE VILLAIN./", + "scr_text_slash_scr_text_gml_991_0": "\\E6* Like^1, the other day^1, I went to see Cat Petters 2.../", + "scr_text_slash_scr_text_gml_992_0": "\\E3* And the only other person in the theater was her!/", + "scr_text_slash_scr_text_gml_993_0": "\\E1* Then I went to QC's and ordered a Catpuccino.../", + "scr_text_slash_scr_text_gml_994_0": "\\E5* And she^1, like^1, was already drinking one!/", + "scr_text_slash_scr_text_gml_995_0": "\\E3* She's SUCH a copycat^1!&* ... uhh^1, copygator?/", + "scr_text_slash_scr_text_gml_996_0": "\\E5* Copysaurus^1?&* Copodile^1?&* IDK^1, she sucks!/%", + "scr_text_slash_scr_text_gml_997_0": "\\E5* Copysaurus^1?&* Copodile^1?&* IDK^1, she sucks!/%", + "scr_text_slash_scr_text_gml_99_0": " \\C2", + "scr_text_slash_scr_text_gml_9_0": "#No", + "scr_textsound_slash_scr_textsound_gml_31_0": "\\", + "scr_torface_slash_scr_torface_gml_1_0": "\\TX \\F0 \\E~1 \\FT \\TT %", + "scr_weaponinfo_slash_scr_weaponinfo_gml_100_0": "A perfect fit!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_105_0": "EverybodyWeapon", + "scr_weaponinfo_slash_scr_weaponinfo_gml_106_0": "It felt right for everyone.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0": "Uhhh... Ok.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_108_0": "A perfect fit!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0": "Wh... what is this?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_118_0": "Spookysword", + "scr_weaponinfo_slash_scr_weaponinfo_gml_11_0": " ", + "scr_weaponinfo_slash_scr_weaponinfo_gml_127_0": "Spookysword", + "scr_weaponinfo_slash_scr_weaponinfo_gml_128_0": "A black-and-orange sword with a bat hilt.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_129_0": "Ugh, it's too small!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_12_0": " ", + "scr_weaponinfo_slash_scr_weaponinfo_gml_130_0": "Oh, it's too scary!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_132_0": "(It's kinda cool...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_13_0": " ", + "scr_weaponinfo_slash_scr_weaponinfo_gml_145_0": "Spookiness UP", + "scr_weaponinfo_slash_scr_weaponinfo_gml_149_0": "Brave Ax", + "scr_weaponinfo_slash_scr_weaponinfo_gml_14_0": " ", + "scr_weaponinfo_slash_scr_weaponinfo_gml_150_0": "A glossy ax from a block warrior.#Suitable for heroes.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_151_0": "Well, if I have to.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_152_0": "It's a bit too heavy...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_154_0": "(W-wow, what presence...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_15_0": " ", + "scr_weaponinfo_slash_scr_weaponinfo_gml_167_0": "Guts Up", + "scr_weaponinfo_slash_scr_weaponinfo_gml_171_0": "Devilsknife", + "scr_weaponinfo_slash_scr_weaponinfo_gml_172_0": "Skull-emblazoned scythe-ax.#Reduces Rudebuster's cost by 10", + "scr_weaponinfo_slash_scr_weaponinfo_gml_173_0": "Let the games begin!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_174_0": "It's too, um, evil.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_176_0": "Buster TP DOWN", + "scr_weaponinfo_slash_scr_weaponinfo_gml_181_0": "Trefoil", + "scr_weaponinfo_slash_scr_weaponinfo_gml_182_0": "Mossy rapier with a clover emblem.#Increases $ found by 5%.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_183_0": "That tacky thing? No!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "Not my shade of green...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_189_0": "Buster TP DOWN", + "scr_weaponinfo_slash_scr_weaponinfo_gml_194_0": "Trefoil", + "scr_weaponinfo_slash_scr_weaponinfo_gml_195_0": "Mossy rapier with a clover emblem.#Increases $ found by 5%.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_196_0": "That tacky thing? No!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "Money Earned UP", + "scr_weaponinfo_slash_scr_weaponinfo_gml_198_0": "Okay! ...? What do you mean, unused!?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_211_0": "Money Earned UP", + "scr_weaponinfo_slash_scr_weaponinfo_gml_215_0": "Ragger", + "scr_weaponinfo_slash_scr_weaponinfo_gml_216_0": "A rugged scarf that cuts enemies like a dagger.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_217_0": "Ow! That can't be comfy!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_218_0": "Feels prickly... Nice!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_220_0": "Ouch! ... kind of nice", + "scr_weaponinfo_slash_scr_weaponinfo_gml_237_0": "DaintyScarf", + "scr_weaponinfo_slash_scr_weaponinfo_gml_238_0": "Delicate scarf that increases healing#power but has no attack.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_239_0": "Fluffiness UP", + "scr_weaponinfo_slash_scr_weaponinfo_gml_240_0": "I'll protect everyone!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_242_0": "S-stop covering me with it!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_255_0": "Fluffiness UP", + "scr_weaponinfo_slash_scr_weaponinfo_gml_260_0": "TwistedSwd", + "scr_weaponinfo_slash_scr_weaponinfo_gml_261_0": "A strange blade", + "scr_weaponinfo_slash_scr_weaponinfo_gml_262_0": "... uhh, looks bad.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_263_0": "It's like a spiral.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_264_0": "It's... kind of scary...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_277_0": "Trance", + "scr_weaponinfo_slash_scr_weaponinfo_gml_282_0": "SnowRing", + "scr_weaponinfo_slash_scr_weaponinfo_gml_283_0": "A ring with the emblem of the#snowflake", + "scr_weaponinfo_slash_scr_weaponinfo_gml_284_0": "Smells like Noelle", + "scr_weaponinfo_slash_scr_weaponinfo_gml_285_0": "Are you... proposing?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_286_0": "(Thank goodness...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_2_0": " ", + "scr_weaponinfo_slash_scr_weaponinfo_gml_305_0": "ThornRing", + "scr_weaponinfo_slash_scr_weaponinfo_gml_306_0": "Wearer takes damage from pain#Reduces the TP cost of ice spells", + "scr_weaponinfo_slash_scr_weaponinfo_gml_307_0": "A torture device?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_308_0": "...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_309_0": " ", + "scr_weaponinfo_slash_scr_weaponinfo_gml_323_0": "Trance", + "scr_weaponinfo_slash_scr_weaponinfo_gml_328_0": "BounceBlade", + "scr_weaponinfo_slash_scr_weaponinfo_gml_329_0": "A pink saber with a rubber blade.#Weak, but increases defence.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_330_0": "What is this, rubber?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_331_0": "Soft and squishy!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_332_0": "S-stop thwacking me!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_33_0": "Wood Blade", + "scr_weaponinfo_slash_scr_weaponinfo_gml_346_0": "Defense", + "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "... You have a SWORD!?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_351_0": "CheerScarf", + "scr_weaponinfo_slash_scr_weaponinfo_gml_352_0": "A scarf with colorful you-can-do-it#imagery. Gains more TP from criticals.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_353_0": "Smiley faces? Ecch.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_354_0": "You can do it!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_355_0": "Now THIS is a tacky scarf! Faha!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_35_0": "What's this!? A CHOPSTICK?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_369_0": "Smiley", + "scr_weaponinfo_slash_scr_weaponinfo_gml_374_0": "MechaSaber", + "scr_weaponinfo_slash_scr_weaponinfo_gml_375_0": "The blade extends when you press the hilt.#CHA-CHK!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_376_0": "*chk chk chk chk* Nah.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_377_0": "You'd look cool holding it, Kris!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_378_0": "*chk* A-AHH! Scared myself...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_392_0": "Annoying", + "scr_weaponinfo_slash_scr_weaponinfo_gml_397_0": "AutoAxe", + "scr_weaponinfo_slash_scr_weaponinfo_gml_398_0": "Make sure to charge it by#plugging it into the wall.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_399_0": "*chainsaw noises* Hahaha!!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0": "... You have a SWORD!?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_400_0": "(Is this a good idea?)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_401_0": "*zrrt* A-AHH! Scared myself...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0": "That's yours, Kris...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_415_0": "BadIdea", + "scr_weaponinfo_slash_scr_weaponinfo_gml_420_0": "FiberScarf", + "scr_weaponinfo_slash_scr_weaponinfo_gml_421_0": "A scarf made of soft microfiber.#Balances attack and magic.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_422_0": "(Soft...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_423_0": "Oh! My fur's staticy!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_424_0": "Sure, I'll... huh? It's a weapon?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0": "(It has bite marks...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_443_0": "Ragger2", + "scr_weaponinfo_slash_scr_weaponinfo_gml_444_0": "A sharp and scratchy scarf.#Worse healing, better attack.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_445_0": "This is Ralsei's deal.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_446_0": "I'm a prickly prince!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_447_0": "(It's like Santa's beard?)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_461_0": "Prickly", + "scr_weaponinfo_slash_scr_weaponinfo_gml_467_0": "BrokenSwd", + "scr_weaponinfo_slash_scr_weaponinfo_gml_468_0": "A rejected sword cut into 2 pieces.#Not even you can equip this...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_469_0": "... this is trash.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_470_0": "Should we fix this...?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_471_0": "(Wh... why give this to me?)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_485_0": "Failure", + "scr_weaponinfo_slash_scr_weaponinfo_gml_490_0": "PuppetScarf", + "scr_weaponinfo_slash_scr_weaponinfo_gml_491_0": "A scarf made of strange strings.#For those that abandon healing.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_492_0": "No way, that's creepy.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_493_0": "If I have to fight...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_494_0": "(Feels like guitar strings...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_513_0": "FreezeRing", + "scr_weaponinfo_slash_scr_weaponinfo_gml_514_0": "A ring with a snowglobe on it.#... is that someone inside?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_515_0": "Heh, you steal this? Heh.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_516_0": "It's beautiful...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_517_0": "...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_59_0": "Mane Ax", + "scr_weaponinfo_slash_scr_weaponinfo_gml_60_0": "Beginner's ax forged from the#mane of a dragon whelp.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_61_0": "I'm too GOOD for that.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0": "Ummm... it's a bit big.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0": "It... smells nice...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_81_0": "Red Scarf", + "scr_weaponinfo_slash_scr_weaponinfo_gml_82_0": "A basic scarf made of lightly#magical fiber.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0": "No. Just... no.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0": "Comfy! Touch it, Kris!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_86_0": "Huh? No, I'm not cold.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_97_0": "EverybodyWeapon", + "scr_weaponinfo_slash_scr_weaponinfo_gml_98_0": "It felt right for everyone.", + "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "Uhhh... Ok." } \ No newline at end of file diff --git a/text_original/ch2/zh_CN.json b/text_original/ch2/zh_CN.json index 8123714..230889b 100644 --- a/text_original/ch2/zh_CN.json +++ b/text_original/ch2/zh_CN.json @@ -3,12 +3,12 @@ "DEVICE_CONTACT_slash_Step_0_gml_5_0": " ^9 ^8 %", "DEVICE_CONTACT_slash_Step_0_gml_6_0": " 你^6&听得到吗^6?\\M1^6 %", "DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0我^6们& 连接上了吗^6?\\M1 ^6 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0…", + "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0...", "DEVICE_CONTACT_slash_Step_0_gml_33_0": "\\M0太棒了^4。\\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6 \\M0真^4是& 太棒了^4。\\M1 ^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在^4…\\M1 ^7 %", + "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在..^4. \\M1 ^7 %", "DEVICE_CONTACT_slash_Step_0_gml_36_0": "\\M0 我们可^5以&  开始了^4。\\M1 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先^4…\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先..^4. \\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_111_0": "\\M0你必须创^6造&一个容器^4。\\M1 ^6 %%", "DEVICE_CONTACT_slash_Step_0_gml_125_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_126_0": "选择你想要的头部。", @@ -87,9 +87,9 @@ "DEVICE_CONTACT_slash_Step_0_gml_839_0": " 将^3被遗弃掉^6。%", "DEVICE_CONTACT_slash_Step_0_gml_840_0": "在这个世界上&没有人可以选择&自己是谁^5。%%", "DEVICE_CONTACT_slash_Step_0_gml_854_0": "你^5的& &名^5字是", - "DEVICE_CONTACT_slash_Step_0_gml_889_0": "克里斯…^6! %", + "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris...^6! %", "DEVICE_CONTACT_slash_Step_0_gml_890_0": "快醒醒^6! %", - "DEVICE_CONTACT_slash_Step_0_gml_891_0": "克里斯…!^7", + "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS...!^7", "DEVICE_CONTACT_slash_Step_0_gml_928_0": "\\M0 首先^3。\\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_929_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 你对强光&过敏吗? ^6 ^6", @@ -154,54 +154,54 @@ "DEVICE_MENU_slash_Draw_0_gml_227_0": "选择要消除的对象。", "obj_battlecontroller_slash_Step_0_gml_42_0": "* 你胜利了^1!&* 获得了 ~1 EXP 和 ~2 D$。/%", "obj_boxpuzzle_event_slash_Step_0_gml_437_0": "* See^1, I used the box to break in the door^1.&* Easy./%", - "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼^1…&* 不是冤家不聚头。/", + "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼..^1. &* 不是冤家不聚头。/", "obj_checker_animtest_slash_Step_0_gml_49_0": "* 小朋友们^1,&趁还有机会快逃吧。/", - "obj_checker_animtest_slash_Step_0_gml_51_0": "* 兰瑟!!&* 这次你又想干什么!?/", - "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼^1…&* 我只不过是警告你们而已…!/%", + "obj_checker_animtest_slash_Step_0_gml_51_0": "* Lancer!!&* 这次你又想干什么!?/", + "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼..^1. &* 我只不过是警告你们而已...!/%", "obj_checker_animtest_slash_Step_0_gml_82_0": "* 前方有令人毛骨悚然的东西&等着你们!/%", "obj_checker_animtest_slash_Step_0_gml_87_0": "* 吼吼吼^1!令我也非常困扰啊!/%", "obj_checker_animtest_slash_Step_0_gml_92_0": "* 哈^1!吓得我都不能回家了!/", - "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是^1…是什么呀!?/%", - "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙…/", + "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是..^1. 是什么呀!?/%", + "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙.../", "obj_checker_animtest_slash_Step_0_gml_180_0": "* 哈^1!?你被那玩意给吓到了??/", - "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么^1…哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么..^1. 哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", "obj_checker_animtest_slash_Step_0_gml_184_0": "* 哼^1,为什么要怕^1?&它又能做什么?/", - "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常…/%", + "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常.../%", "obj_checker_animtest_slash_Step_0_gml_356_0": "* 通常它会踩死敌人^1,大概吧。/%", - "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们^1…我们成功了!?/%", + "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们..^1. 我们成功了!?/%", "obj_checker_animtest_slash_Step_0_gml_624_0": "* 哇噻!^1!你们这群小鬼&真有英雄气概!!/", "obj_checker_animtest_slash_Step_0_gml_625_0": "* 你们成功地挽救了我&接下来20分钟的生命!/", - "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧…?/%", - "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,苏西…?/", - "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是…/", - "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你^1…其实一点也没帮上忙哦。/", + "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧...?/%", + "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,Susie...?/", + "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是.../", + "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你..^1. 其实一点也没帮上忙哦。/", "obj_checker_animtest_slash_Step_0_gml_660_0": "\\EB* 你攻击它^1,反而帮了倒忙。/", - "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它…/", + "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它.../", "obj_checker_animtest_slash_Step_0_gml_662_0": "\\E6* 我们就可以避开整场战斗了。/", "obj_checker_animtest_slash_Step_0_gml_664_0": "* 哈^1?&* 你当真吗?/", "obj_checker_animtest_slash_Step_0_gml_665_0": "\\E7* 那玩意一看就是嗜血成性的样子!/", "obj_checker_animtest_slash_Step_0_gml_666_0": "\\E2* 唯一拦得住它的就是我的斧子了!/%", - "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队…/", + "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队.../", "obj_checker_animtest_slash_Step_0_gml_687_0": "* 那些家伙是敌人^1!&敌人的存在意义就是被恐吓!/", "obj_checker_animtest_slash_Step_0_gml_689_0": "* 对啊^1!她没说错!!/", - "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了…/%", - "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕^1…也是我的敌人。/", - "obj_checker_animtest_slash_Step_0_gml_711_0": "* …/", - "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* 苏西^1…不管你乐不乐意…/", + "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了.../%", + "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕..^1. 也是我的敌人。/", + "obj_checker_animtest_slash_Step_0_gml_711_0": "* .../", + "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* Susie..^1. 不管你乐不乐意.../", "obj_checker_animtest_slash_Step_0_gml_713_0": "\\E6* 你都是一名英雄。/", "obj_checker_animtest_slash_Step_0_gml_714_0": "\\E0* 一个有能力为未来&带来和平的英雄。/", - "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得^1…&像个英雄一样呢?/%", - "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲…/", + "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得..^1. &像个英雄一样呢?/%", + "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲.../", "obj_checker_animtest_slash_Step_0_gml_733_0": "* 我这英雄当得是挺失败的^1,&对吧?/", - "obj_checker_animtest_slash_Step_0_gml_734_0": "* …/%", - "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,利艾尔斯^1。&* 我明白了。&* 我会改变自己。/", + "obj_checker_animtest_slash_Step_0_gml_734_0": "* .../%", + "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,Ralsei^1。&* 我明白了。&* 我会改变自己。/", "obj_checker_animtest_slash_Step_0_gml_763_0": "* 从现在起^1,&我不再是个烂英雄了。/%", "obj_checker_animtest_slash_Step_0_gml_799_0": "* 我就当个坏蛋好了!/%", - "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真…真的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真...真的吗!?/", "obj_checker_animtest_slash_Step_0_gml_821_0": "\\E3* 你要和我一队?/", "obj_checker_animtest_slash_Step_0_gml_823_0": "* 对啊^1,说实话^1,&听上去轻松多了。/", - "obj_checker_animtest_slash_Step_0_gml_825_0": "* 苏西^1,你不能--/", - "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!苏西现在是&我的同伙了!/", + "obj_checker_animtest_slash_Step_0_gml_825_0": "* Susie^1,你不能--/", + "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!Susie现在是&我的同伙了!/", "obj_checker_animtest_slash_Step_0_gml_829_0": "* 哈哈哈^1,没错^1,牙膏小子!/", "obj_checker_animtest_slash_Step_0_gml_831_0": "* 我们会穿上绣着两人名字的&运动外套!/", "obj_checker_animtest_slash_Step_0_gml_833_0": "\\E2* 对!/", @@ -209,13 +209,13 @@ "obj_checker_animtest_slash_Step_0_gml_837_0": "* 唔^1,对?/", "obj_checker_animtest_slash_Step_0_gml_838_0": "\\E2* 总而言之^1,呃^1,伙计们^1,&后会无期。/", "obj_checker_animtest_slash_Step_0_gml_840_0": "* 哈哈!^1!不过首先你们得要&活得了那么久!/%", - "obj_checker_animtest_slash_Step_0_gml_893_0": "* 克里斯…/", + "obj_checker_animtest_slash_Step_0_gml_893_0": "* Kris.../", "obj_checker_animtest_slash_Step_0_gml_894_0": "\\E6* 或许我刚才不该对她&那么严格的。/", - "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* …/", - "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心苏西&要是太渴望战斗…/", - "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会…/", - "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&怎么样^1,克里斯?/", - "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信苏西一定会很快回来的!/%", + "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* .../", + "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心Susie&要是太渴望战斗.../", + "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会.../", + "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&怎么样^1,Kris?/", + "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信Susie一定会很快回来的!/%", "obj_checkers_enemy_slash_Step_0_gml_77_0": "* 国王跳棋跳着魔鬼的步伐。", "obj_checkers_enemy_slash_Step_0_gml_79_0": "* 国王跳棋看上去很虚弱。", "obj_checkers_enemy_slash_Step_0_gml_80_0": "* 国王跳棋的舞步变得无精打采了。", @@ -223,98 +223,98 @@ "obj_checkers_enemy_slash_Step_0_gml_119_0": "* 国王跳棋感到太紧张^1,&攻击了你们!/%", "obj_checkers_enemy_slash_Step_0_gml_129_0": "* 国王跳棋进行了自我治疗!", "obj_checkers_enemy_slash_Step_0_gml_226_0": "* 国王跳棋的HP和攻击上升了!/", - "obj_checkers_enemy_slash_Step_0_gml_228_0": "* 苏西^1!别攻击它了^1!&你让它变得更强了!/", + "obj_checkers_enemy_slash_Step_0_gml_228_0": "* Susie^1!别攻击它了^1!&你让它变得更强了!/", "obj_checkers_enemy_slash_Step_0_gml_230_0": "* 呸^1,让它认为我怕了^1?才不干!/%", - "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶…看^1?&* 它是西洋跳棋^1,不是茶饼!/%", + "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶...看^1?&* 它是西洋跳棋^1,不是茶饼!/%", "obj_checkers_enemy_slash_Step_0_gml_268_0": "* 国王跳棋 - 攻击 9 防御 3&* 这还差不多。/%", "obj_checkers_enemy_slash_Step_0_gml_277_0": "* 国王跳棋 - 攻击 9 防御 3&* 注意它的必杀技:飞将攻击!/", "obj_checkers_enemy_slash_Step_0_gml_278_0": "* (别忘了要让皇冠掉下来。)/%", "obj_checkers_enemy_slash_Step_0_gml_282_0": "* 国王跳棋 - 攻击 9 防御 3&* 它处于控制下,所以在攻击你们!/", - "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧…?)/%", + "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧...?)/%", "obj_checkers_enemy_slash_Step_0_gml_296_0": "* 你对国王跳棋鞠躬。/%", "obj_checkers_enemy_slash_Step_0_gml_327_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/%", "obj_checkers_enemy_slash_Step_0_gml_330_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,克里斯^1!如果我们&* 能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉…/", + "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,Kris^1!如果我们&* 能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* Susie^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉.../", "obj_checkers_enemy_slash_Step_0_gml_337_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_454_0": "* …/%", + "obj_checkers_enemy_slash_Step_0_gml_454_0": "* .../%", "obj_checkers_enemy_slash_Step_0_gml_349_0": "* 嗯!?&几乎没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢…?/", - "obj_checkers_enemy_slash_Step_0_gml_352_0": "* …唔。/%", + "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢...?/", + "obj_checkers_enemy_slash_Step_0_gml_352_0": "* ...唔。/%", "obj_checkers_enemy_slash_Step_0_gml_359_0": "* 还是没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,克里斯…?/", - "obj_checkers_enemy_slash_Step_0_gml_362_0": "* …嘿。/%", - "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,克里斯!/", + "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,Kris...?/", + "obj_checkers_enemy_slash_Step_0_gml_362_0": "* ...嘿。/%", + "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,Kris!/", "obj_checkers_enemy_slash_Step_0_gml_370_0": "\\E6* 虽然很难,但我们能做到的!!/", "obj_checkers_enemy_slash_Step_0_gml_372_0": "* 嘿你们这些家伙!!/%", - "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和利艾尔斯鞠了一躬。/%", + "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和Ralsei鞠了一躬。/%", "obj_checkers_enemy_slash_Step_0_gml_442_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/%", "obj_checkers_enemy_slash_Step_0_gml_445_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,克里斯^1!如果我们&能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉…/", + "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,Kris^1!如果我们&能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* Susie^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉.../", "obj_checkers_enemy_slash_Step_0_gml_452_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_339_0": "* …/%", - "obj_checkers_enemy_slash_Step_0_gml_510_0": "* 苏西^1?你想要行动^1?&唔^1,你有什么点子?/", - "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃^1…我要怎么解释。/", - "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要^1…&* 你来帮我执行这个计划。/", - "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,苏西^1!&* 我会帮你的!/", + "obj_checkers_enemy_slash_Step_0_gml_339_0": "* .../%", + "obj_checkers_enemy_slash_Step_0_gml_510_0": "* Susie^1?你想要行动^1?&唔^1,你有什么点子?/", + "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃..^1. 我要怎么解释。/", + "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要..^1. &* 你来帮我执行这个计划。/", + "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,Susie^1!&* 我会帮你的!/", "obj_checkers_enemy_slash_Step_0_gml_516_0": "\\E0* 你想要为之前的事^1,&对它表示歉意吗?/", "obj_checkers_enemy_slash_Step_0_gml_518_0": "* 不^1,我要你站稳了别动。/%", - "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释&躲避苏西攻击的重要性。/", - "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂…/%", - "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向苏西。/", - "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思…/%", - "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释苏西不仅危险^1,&还特别强。/", - "obj_checkers_enemy_slash_Step_0_gml_541_0": "* 苏西的士气急剧上升。/", - "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了…!/%", - "obj_checkers_enemy_slash_Step_0_gml_578_0": "* 克里斯^1!我们得把皇冠给弄下来!/", - "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用利艾尔斯把皇冠砸掉!/%", - "obj_classscene_slash_Step_0_gml_18_0": "\\E0* 上课了,同学们都准备好…/%", - "obj_classscene_slash_Step_0_gml_64_0": "\\E3* 噢…克-克里斯…^1!&* 我们还以为你今天不来了呢!/", - "obj_classscene_slash_Step_0_gml_65_0": "\\E0* 我们这个月有一项&小组作业…/", - "obj_classscene_slash_Step_0_gml_66_0": "\\E6* 呃^1…就是说^1,&去找个搭档^1,好吗?/%", + "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释&躲避Susie攻击的重要性。/", + "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂.../%", + "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向Susie./", + "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思.../%", + "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释Susie不仅危险^1,&还特别强。/", + "obj_checkers_enemy_slash_Step_0_gml_541_0": "* Susie的士气急剧上升。/", + "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了...!/%", + "obj_checkers_enemy_slash_Step_0_gml_578_0": "* Kris^1!我们得把皇冠给弄下来!/", + "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用Ralsei把皇冠砸掉!/%", + "obj_classscene_slash_Step_0_gml_18_0": "\\E0* 上课了,同学们都准备好.../%", + "obj_classscene_slash_Step_0_gml_64_0": "\\E3* 噢...K-Kris...^1!&* 我们还以为你今天不来了呢!/", + "obj_classscene_slash_Step_0_gml_65_0": "\\E0* 我们这个月有一项&小组作业.../", + "obj_classscene_slash_Step_0_gml_66_0": "\\E6* 呃..^1. 就是说^1,&去找个搭档^1,好吗?/%", "obj_classscene_slash_Step_0_gml_111_0": "* 喂^1!你说什么^1?不行^1!&* 我决不同意^1!&* 驳回!!/", - "obj_classscene_slash_Step_0_gml_112_0": "\\TN\\FN\\E2* 啊^1? 可-可是克里斯还没有…/", - "obj_classscene_slash_Step_0_gml_113_0": "\\Ta\\Fa\\E1* 诺埃尔^1,你刚刚说什么?/", + "obj_classscene_slash_Step_0_gml_112_0": "\\TN\\FN\\E2* 啊^1? 可-可是Kris还没有.../", + "obj_classscene_slash_Step_0_gml_113_0": "\\Ta\\Fa\\E1* Noelle^1,你刚刚说什么?/", "obj_classscene_slash_Step_0_gml_114_0": "\\TB\\FB\\E6* 她刚刚说我俩一组&就挺好的!/", - "obj_classscene_slash_Step_0_gml_115_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能…/", - "obj_classscene_slash_Step_0_gml_116_0": "\\Ta\\Fa\\E6* 诺埃尔^1,你大点声行不行?/%", - "obj_classscene_slash_Step_0_gml_194_0": "* 你^1…&* 你好^1,苏西。/%", - "obj_classscene_slash_Step_0_gml_207_0": "* …/", - "obj_classscene_slash_Step_0_gml_208_0": "* …我迟到了?/", - "obj_classscene_slash_Step_0_gml_209_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃…/", - "obj_classscene_slash_Step_0_gml_210_0": "\\E5* 为下次小组作业挑选搭档^1,&还有…/", - "obj_classscene_slash_Step_0_gml_211_0": "\\E6* 唔嗯^1,苏西^1,&你和克里斯搭档!/", - "obj_classscene_slash_Step_0_gml_213_0": "* …/", - "obj_classscene_slash_Step_0_gml_214_0": "* …挺好。/%", - "obj_classscene_slash_Step_0_gml_234_0": "\\E5* …/", + "obj_classscene_slash_Step_0_gml_115_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能.../", + "obj_classscene_slash_Step_0_gml_116_0": "\\Ta\\Fa\\E6* Noelle^1,你大点声行不行?/%", + "obj_classscene_slash_Step_0_gml_194_0": "* 你..^1. &* 你好^1,SUSIE。/%", + "obj_classscene_slash_Step_0_gml_207_0": "* .../", + "obj_classscene_slash_Step_0_gml_208_0": "* ...我迟到了?/", + "obj_classscene_slash_Step_0_gml_209_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃.../", + "obj_classscene_slash_Step_0_gml_210_0": "\\E5* 为下次小组作业挑选搭档^1,&还有.../", + "obj_classscene_slash_Step_0_gml_211_0": "\\E6* 唔嗯^1,Susie^1,&你和Kris搭档!/", + "obj_classscene_slash_Step_0_gml_213_0": "* .../", + "obj_classscene_slash_Step_0_gml_214_0": "* ...挺好。/%", + "obj_classscene_slash_Step_0_gml_234_0": "\\E5* .../", "obj_classscene_slash_Step_0_gml_235_0": "\\E6* 既-既然大家都到齐了^1,&那我就要布置作业了!/%", - "obj_classscene_slash_Step_0_gml_267_0": "* …/%", - "obj_classscene_slash_Step_0_gml_298_0": "* 呃^1…&* 有-有没有谁知道&粉笔哪去了?/", - "obj_classscene_slash_Step_0_gml_299_0": "\\E4* 这已经是第三次了^1,而且…/", + "obj_classscene_slash_Step_0_gml_267_0": "* .../%", + "obj_classscene_slash_Step_0_gml_298_0": "* 呃..^1. &* 有-有没有谁知道&粉笔哪去了?/", + "obj_classscene_slash_Step_0_gml_299_0": "\\E4* 这已经是第三次了^1,而且.../", "obj_classscene_slash_Step_0_gml_300_0": "\\E9* 你-你们也都明白&没粉笔我可讲不了课!/%", - "obj_classscene_slash_Step_0_gml_302_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒…/", + "obj_classscene_slash_Step_0_gml_302_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒.../", "obj_classscene_slash_Step_0_gml_303_0": "\\E0* 你要我来帮你 - %", - "obj_classscene_slash_Step_0_gml_343_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&* 苏西^1,&因-因为你是最后到的…/", - "obj_classscene_slash_Step_0_gml_305_0": "\\E7* 你可以帮我取一下吗…?/", - "obj_classscene_slash_Step_0_gml_345_0": "\\FS\\TS\\E0* …/", - "obj_classscene_slash_Step_0_gml_346_0": "* …随便。/%%", - "obj_classscene_slash_Step_0_gml_323_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话…/", + "obj_classscene_slash_Step_0_gml_343_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&* Susie^1,&因-因为你是最后到的.../", + "obj_classscene_slash_Step_0_gml_305_0": "\\E7* 你可以帮我取一下吗...?/", + "obj_classscene_slash_Step_0_gml_345_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_346_0": "* ...随便。/%%", + "obj_classscene_slash_Step_0_gml_323_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话.../", "obj_classscene_slash_Step_0_gml_324_0": "* 你-你们就全都摊上麻烦了!/%", - "obj_classscene_slash_Step_0_gml_340_0": "* 有^1…有人说两句吗^1?&* 拜^1…拜托?/", - "obj_classscene_slash_Step_0_gml_341_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒…/", - "obj_classscene_slash_Step_0_gml_342_0": "\\E0* 艾菲斯老师^1,&* 要不然让我和苏西…/", - "obj_classscene_slash_Step_0_gml_304_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&苏西^1,&因-因为你是最后到的…/", - "obj_classscene_slash_Step_0_gml_344_0": "\\E7* 不如就由你去替我拿吧…?/", - "obj_classscene_slash_Step_0_gml_306_0": "\\FS\\TS\\E0* …/", - "obj_classscene_slash_Step_0_gml_307_0": "* …无所谓。/%%", - "obj_classscene_slash_Step_0_gml_398_0": "\\E4* 还有,克…克里斯^1…&* 你能不能跟着她…/", - "obj_classscene_slash_Step_0_gml_399_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦…?/", - "obj_classscene_slash_Step_0_gml_400_0": "\\E6* 谢了克里斯^1!&* 待会儿见!/%", + "obj_classscene_slash_Step_0_gml_340_0": "* 有..^1. 有人说两句吗^1?&* 拜..^1. 拜托?/", + "obj_classscene_slash_Step_0_gml_341_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒.../", + "obj_classscene_slash_Step_0_gml_342_0": "\\E0* Alphys老师^1,&* 要不然让我和Susie.../", + "obj_classscene_slash_Step_0_gml_304_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&Susie^1,&因-因为你是最后到的.../", + "obj_classscene_slash_Step_0_gml_344_0": "\\E7* 不如就由你去替我拿吧...?/", + "obj_classscene_slash_Step_0_gml_306_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_307_0": "* ...无所谓。/%%", + "obj_classscene_slash_Step_0_gml_398_0": "\\E4* 还有,K...Kris..^1. &* 你能不能跟着她.../", + "obj_classscene_slash_Step_0_gml_399_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦...?/", + "obj_classscene_slash_Step_0_gml_400_0": "\\E6* 谢了Kris^1!&* 待会儿见!/%", "obj_clubsenemy_slash_Step_0_gml_139_0": "* 三头草露出了三个可怕的微笑。", "obj_clubsenemy_slash_Step_0_gml_140_0": "* 三头草正在和自己拌嘴。", "obj_clubsenemy_slash_Step_0_gml_141_0": "* 三头草正在低声讨论可爱的男孩子。", @@ -325,7 +325,7 @@ "obj_clubsenemy_slash_Step_0_gml_146_0": "* 三头草有点蔫了。", "obj_clubsenemy_slash_Step_0_gml_147_0": "* 三头草和她自己相处得不错。", "obj_clubsenemy_slash_Step_0_gml_148_0": "* 暴力打破了三头草之间的和睦。", - "obj_clubsenemy_slash_Step_0_gml_168_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头^1…也许还顶不上。/%", + "obj_clubsenemy_slash_Step_0_gml_168_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头..^1. 也许还顶不上。/%", "obj_clubsenemy_old_slash_Step_0_gml_11_0": "Nice mouth", "obj_clubsenemy_old_slash_Step_0_gml_12_0": "Anger mouth", "obj_clubsenemy_old_slash_Step_0_gml_13_0": "Smart Mouth", @@ -334,50 +334,50 @@ "obj_clubsenemy_old_slash_Step_0_gml_19_0": "Please&ignore&them.", "obj_clubsenemy_old_slash_Step_0_gml_26_0": "I want the&fluffy one!", "obj_clubsenemy_old_slash_Step_0_gml_27_0": "No, that&one's MINE!", - "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring…)", + "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring...)", "obj_clubsenemy_old_slash_Step_0_gml_32_0": "Where's&Mr. Fluffy?", "obj_clubsenemy_old_slash_Step_0_gml_33_0": "YOU must&have&scared him!", "obj_clubsenemy_old_slash_Step_0_gml_34_0": "(Who&cares?)", "obj_clubsenemy_old_slash_Step_0_gml_40_0": "I'm the&oldest!", "obj_clubsenemy_old_slash_Step_0_gml_41_0": "WHAT!?&I am!!!", - "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age…", + "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age...", "obj_clubsenemy_old_slash_Step_0_gml_47_0": "Nice&weather&today.", "obj_clubsenemy_old_slash_Step_0_gml_48_0": "What?&It's just&awful!", - "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop, you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop, you&two...", "obj_clubsenemy_old_slash_Step_0_gml_61_0": "The King&is great!", "obj_clubsenemy_old_slash_Step_0_gml_62_0": "He's&TERRIBLE!", - "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop, you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop, you&two...", "obj_clubsenemy_old_slash_Step_0_gml_67_0": "An angel&is watching&us.", "obj_clubsenemy_old_slash_Step_0_gml_68_0": "You BELIEVE&that&garbage?", - "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop, you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop, you&two...", "obj_clubsenemy_old_slash_Step_0_gml_73_0": "I wanna&eat a&football.", "obj_clubsenemy_old_slash_Step_0_gml_74_0": "Sports!&My favorite&food!", "obj_clubsenemy_old_slash_Step_0_gml_75_0": "Oh!&I love you&two!", "obj_clubsenemy_old_slash_Step_0_gml_86_0": "Lightners&deserve&respect.", "obj_clubsenemy_old_slash_Step_0_gml_87_0": "Hell no!&They can&all die!", - "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop, you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop, you&two...", "obj_clubsenemy_old_slash_Step_0_gml_92_0": "Oh, oh! That&boy is ever&so cute!", "obj_clubsenemy_old_slash_Step_0_gml_93_0": "So fluffy!&I want to&pet him!", - "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&…err,&sure.", + "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&...err,&sure.", "obj_clubsenemy_old_slash_Step_0_gml_95_0": "(What&about the&girl..?)", "obj_clubsenemy_old_slash_Step_0_gml_98_0": "Oh, oh!&I want a&sweet boy.", "obj_clubsenemy_old_slash_Step_0_gml_99_0": "Someone&NICE, like&me!", - "obj_clubsenemy_old_slash_Step_0_gml_100_0": "…&Sure,&I guess.", + "obj_clubsenemy_old_slash_Step_0_gml_100_0": "...&Sure,&I guess.", "obj_clubsenemy_old_slash_Step_0_gml_105_0": "I use a&gamepad to&aim!", "obj_clubsenemy_old_slash_Step_0_gml_106_0": "IDIOT!&Mouse and&keyboard!", - "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop, you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop, you&two...", "obj_clubsenemy_old_slash_Step_0_gml_117_0": "I love&the smell&of trees.", "obj_clubsenemy_old_slash_Step_0_gml_118_0": "Oh!&Me too!", - "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me…&Uh, sure!", + "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me...&Uh, sure!", "obj_clubsenemy_old_slash_Step_0_gml_123_0": "A ghost&told me I&was stupid.", "obj_clubsenemy_old_slash_Step_0_gml_124_0": "That was me,&you idiot!", - "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop, you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is…", + "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is...", "obj_clubsenemy_old_slash_Step_0_gml_131_0": "Shut up!!&They'll make&fun of us!!!", - "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop, you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop, you&two...", "obj_clubsenemy_old_slash_Step_0_gml_139_0": "Aww, he&MADE that!?&So caring!", "obj_clubsenemy_old_slash_Step_0_gml_140_0": "It's SOOO&cute!&I want it!", - "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit…&childish?)", + "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit...&childish?)", "obj_clubsenemy_old_slash_Step_0_gml_146_0": "Ouchy!&That hurts!", "obj_clubsenemy_old_slash_Step_0_gml_147_0": "Suck it up,&idiot!", "obj_clubsenemy_old_slash_Step_0_gml_148_0": "(We're&fighting&again!?)", @@ -391,7 +391,7 @@ "obj_clubsenemy_old_slash_Step_0_gml_211_0": "* Clover starts to look wilted.", "obj_clubsenemy_old_slash_Step_0_gml_212_0": "* Clover seems to be getting along with herselves.", "obj_clubsenemy_old_slash_Step_0_gml_213_0": "* Clover's harmony was shattered by violence.", - "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three^1…maybe not./%", + "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%", "obj_clubsenemy_old_slash_Step_0_gml_261_0": "* You brought up the topic of POLITICS^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_269_0": "* You brought up the topic of RELIGION^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_277_0": "* You brought up the topic of SPORTS^1.&* CLOVER seems relieved./%", @@ -401,7 +401,7 @@ "obj_clubsenemy_old_slash_Step_0_gml_324_0": "* You brought up the topic of TREES^1.&* CLOVER seems relieved./%", "obj_clubsenemy_old_slash_Step_0_gml_332_0": "* You brought up the topic of GHOSTS^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_340_0": "* You brought up the topic of GAMES^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard…/%", + "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard.../%", "obj_clubsenemy_old_slash_Step_0_gml_356_0": "* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%", "obj_clubsenemy_old_slash_Step_0_gml_359_0": "(Warned)", "obj_clubsenemy_old_slash_Draw_0_gml_6_0": "(Tired)", @@ -411,23 +411,23 @@ "obj_credits_slash_Step_0_gml_24_0": "by Toby Fox", "obj_credits_slash_Step_0_gml_38_0": "总美工,动画师,修正", "obj_credits_slash_Step_0_gml_39_0": "(背景,地面世界,战斗)", - "obj_credits_slash_Step_0_gml_59_0": "兰瑟,方钻,心桃", - "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,小丑魔", + "obj_credits_slash_Step_0_gml_59_0": "Lancer,方钻,心桃", + "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,Jevil", "obj_credits_slash_Step_0_gml_61_0": "角色原创设计", "obj_credits_slash_Step_0_gml_152_0": "特别鸣谢", "obj_credits_slash_Step_0_gml_153_0": "Fangamer", "obj_credits_slash_Step_0_gml_191_0": "敬请期待", "obj_credits_slash_Step_0_gml_192_0": "第三章", - "obj_darkcontroller_slash_Step_0_gml_135_0": "* …/%", + "obj_darkcontroller_slash_Step_0_gml_135_0": "* .../%", "obj_darkcontroller_slash_Step_0_gml_141_0": "* (你狠狠地扔掉了手册。^1)&* (它的内页飘散在风中。)/", - "obj_darkcontroller_slash_Step_0_gml_143_0": "* ………………/", - "obj_darkcontroller_slash_Step_0_gml_144_0": "\\E5* 唔^1…&* 没-没事的^1,克里斯^1!&* 我还是可以…/", + "obj_darkcontroller_slash_Step_0_gml_143_0": "* ................../", + "obj_darkcontroller_slash_Step_0_gml_144_0": "\\E5* 唔..^1. &* 没-没事的^1,Kris^1!&* 我还是可以.../", "obj_darkcontroller_slash_Step_0_gml_145_0": "\\E6* 下次我会做个更好的出来!/%", "obj_darkcontroller_slash_Step_0_gml_153_0": "* (你砰地把手册扔在地上。)/", - "obj_darkcontroller_slash_Step_0_gml_155_0": "* 嘿^1,克里斯^1。&* 你在做什么…?/", + "obj_darkcontroller_slash_Step_0_gml_155_0": "* 嘿^1,Kris^1。&* 你在做什么...?/", "obj_darkcontroller_slash_Step_0_gml_156_0": "\\E3* 哦不^1!&* 是那本手册吗?/", - "obj_darkcontroller_slash_Step_0_gml_157_0": "\\E1* 看起来你不小心掉地上了…/", - "obj_darkcontroller_slash_Step_0_gml_158_0": "\\E8* 来^1,克里斯^1!&* 你不想弄丢的吧!/", + "obj_darkcontroller_slash_Step_0_gml_157_0": "\\E1* 看起来你不小心掉地上了.../", + "obj_darkcontroller_slash_Step_0_gml_158_0": "\\E8* 来^1,Kris^1!&* 你不想弄丢的吧!/", "obj_darkcontroller_slash_Step_0_gml_160_0": "* (你得到了手册。^1)&* (再一次。)/%", "obj_darkcontroller_slash_Draw_0_gml_74_0": "设置", "obj_darkcontroller_slash_Draw_0_gml_207_0": "攻击:", @@ -460,214 +460,214 @@ "obj_darkcontroller_slash_Draw_0_gml_837_0": "使用", "obj_darkcontroller_slash_Draw_0_gml_839_0": "丢弃", "obj_darkcontroller_slash_Draw_0_gml_841_0": "重要", - "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜…/", + "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜.../", "obj_darkdoor_slash_Step_0_gml_22_0": "\\E2* 我们才刚找到点乐子呢。/%", - "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* …/", - "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,克里斯^1,是我想多了^1?&你有没有觉得…/", + "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* .../", + "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,Kris^1,是我想多了^1?&你有没有觉得.../", "obj_darkdoor_slash_Step_0_gml_74_0": "\\E6* 这里头也太黑了?/%", - "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,克里斯^1?&* 你到底进不进去?/%", - "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我…/%", + "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,Kris^1?&* 你到底进不进去?/%", + "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我.../%", "obj_darkdoor_slash_Step_0_gml_132_0": "\\E7* 我们两个同时进去!!/%", - "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了…/", + "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了.../", "obj_darkdoor_slash_Step_0_gml_195_0": "\\E3* 其他人肯定早就回家了。/%", - "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜艾菲斯应该不至于笨到&再让我们去做事了吧?/%", - "obj_darkdoor_slash_Step_0_gml_252_0": "* …/%", + "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜Alphys应该不至于笨到&再让我们去做事了吧?/%", + "obj_darkdoor_slash_Step_0_gml_252_0": "* .../%", "obj_darkdoor_slash_Step_0_gml_268_0": "\\E1* 好了^1,看来我们得走了。/", - "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就^1…回头见。/%", - "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* …/", + "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就..^1. 回头见。/%", + "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* .../", "obj_darkdoor_slash_Step_0_gml_363_0": "\\E8* 我们明天再回那边一趟吧^1,&怎么样?/%", "obj_darkphone_event_slash_Step_0_gml_42_0": "* 除了乱哄哄的噪音^1,什么都没有。/%", "obj_dummyenemy_slash_Step_0_gml_81_0": "* 跳过/%", - "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,克里斯?/", + "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,Kris?/", "obj_dummyenemy_slash_Step_0_gml_88_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】^1…&你的【同情心】…/", - "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* …还有全世界的【命运】。/", + "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】..^1. &你的【同情心】.../", + "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* ...还有全世界的【命运】。/", "obj_dummyenemy_slash_Step_0_gml_91_0": "\\EB* 当它被击中时^1,&你和你的伙伴会丢失HP。/", "obj_dummyenemy_slash_Step_0_gml_92_0": "\\E3* 当所有人的HP降到0时^1,&我们就战败了。/", "obj_dummyenemy_slash_Step_0_gml_93_0": "\\E0* 所以^1,请注意躲开敌人的攻击。/", "obj_dummyenemy_slash_Step_0_gml_94_0": "\\E8* 准备好了吗^1?&* 来试试躲避!/%", - "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,克里斯^1。&* 你能够获得TP并减少伤害。/", + "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,Kris^1。&* 你能够获得TP并减少伤害。/", "obj_dummyenemy_slash_Step_0_gml_116_0": "\\E8* 不过^1,你该先学习如何【攻击】。/%", - "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,克里斯^1!&* 你真擅长防御诶!/", - "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我^1…没打算^1…攻击你^1,所以…&* 你不需要防御啦!/%", - "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃^1…&* 克里斯?/", - "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP…/", + "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,Kris^1!&* 你真擅长防御诶!/", + "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我..^1. 没打算..^1. 攻击你^1,所以...&* 你不需要防御啦!/%", + "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃..^1. &* Kris?/", + "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP.../", "obj_dummyenemy_slash_Step_0_gml_129_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", - "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* …/%", - "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,克里斯!&* 现在你收集到了TP -/", + "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* .../%", + "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,Kris!&* 现在你收集到了TP -/", "obj_dummyenemy_slash_Step_0_gml_143_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", "obj_dummyenemy_slash_Step_0_gml_144_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_146_0": "\\E8* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", "obj_dummyenemy_slash_Step_0_gml_150_0": "\\E1* 如果你^1,呃^1,伤到了敌人^1,&它就会变得【疲惫】。/", - "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用&我的\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,克里斯^1,你找到了一个\\cY物品\\cW?/", - "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以…/", + "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用&我的\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,Kris^1,你找到了一个\\cY物品\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以.../", "obj_dummyenemy_slash_Step_0_gml_169_0": "\\E6* 目前我们先跳过它^1,好吧?/%", - "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想了解&关于\\cY物品\\cW的事情吗,克里斯…?/", + "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想了解&关于\\cY物品\\cW的事情吗,Kris...?/", "obj_dummyenemy_slash_Step_0_gml_175_0": "\\E0* 明白了^1,我来教你!/", - "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔…/", + "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔.../", "obj_dummyenemy_slash_Step_0_gml_177_0": "\\E0* 你使用了它们以后^1,&就会发生什么事情。/", - "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* …明白了吗?/%", + "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* ...明白了吗?/%", "obj_dummyenemy_slash_Step_0_gml_184_0": "\\E6* 嘿嘿^1,这\\cY物品\\cW的确很好看^1,是吧?/", - "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&克里斯…!/%", - "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* 克里斯^1,我们在冒险中可以&收集到很多的【物品】哦!/", - "obj_dummyenemy_slash_Step_0_gml_192_0": "\\E0* 不过,^1那得在^1…&完成这个教程之后。/%", - "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* 克里斯^1,请指示我来施展法术。/%", - "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* 克里斯^1,你现在不想学习\\cY法术\\cW吗?/%", - "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* 克里斯^1,你^1…知道\\cY法术\\cW是什么吗?/", - "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连拜托伙伴施法&都做不到吗…?/%", - "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* 克里斯^1,不想说话的话^1,&给我比个手势也可以哦?/%", - "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话…/", + "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&Kris...!/%", + "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* Kris^1,我们在冒险中可以&收集到很多的【物品】哦!/", + "obj_dummyenemy_slash_Step_0_gml_192_0": "\\E0* 不过,^1那得在..^1. &完成这个教程之后。/%", + "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* Kris^1,请指示我来施展法术。/%", + "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* Kris^1,你现在不想学习\\cY法术\\cW吗?/%", + "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* Kris^1,你..^1. 知道\\cY法术\\cW是什么吗?/", + "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连拜托伙伴施法&都做不到吗...?/%", + "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* Kris^1,不想说话的话^1,&给我比个手势也可以哦?/%", + "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话.../", "obj_dummyenemy_slash_Step_0_gml_228_0": "* 我们先学习下一节课^1,好吗?/", - "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", + "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", "obj_dummyenemy_slash_Step_0_gml_230_0": "\\E8*  也能被我们善良的\\I3  所打动!/", - "obj_dummyenemy_slash_Step_0_gml_231_0": "* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_231_0": "* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", "obj_dummyenemy_slash_Step_0_gml_237_0": "\\EB* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW的&那个人偶吗?/", "obj_dummyenemy_slash_Step_0_gml_238_0": "\\E0* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", "obj_dummyenemy_slash_Step_0_gml_270_0": "* 现在使用\\cY饶恕\\cW &(\\I4  )指令^1,&就能战胜它了!/%", - "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,克里斯^1!治疗法术&也很有用!/", + "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,Kris^1!治疗法术&也很有用!/", "obj_dummyenemy_slash_Step_0_gml_253_0": "* 我还剩一点内容需要教你!/", - "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", + "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", "obj_dummyenemy_slash_Step_0_gml_255_0": "\\E8* 也能被我们善良的\\I3  所打动!/", - "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", - "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,克里斯^1!&在战斗中我们已经胜利啦!/", - "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,克里斯^1!它处于疲惫状态的话^1,&我们就能赢了!/", + "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,Kris^1!&在战斗中我们已经胜利啦!/", + "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,Kris^1!它处于疲惫状态的话^1,&我们就能赢了!/", "obj_dummyenemy_slash_Step_0_gml_268_0": "\\E0* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW&那个人偶吗?/", "obj_dummyenemy_slash_Step_0_gml_269_0": "* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", "obj_dummyenemy_slash_Step_0_gml_239_0": "* 现在使用\\cY饶恕\\cW (\\I4   )指令^1,就能够获胜了!/%", - "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,克里斯^1,先不用管那个指令!/%", - "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,克里斯?/%", - "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* 克里斯^1,你知道那只是个人偶,&对吧…?/%", - "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* 克里斯^1,因为你在【行动】后&【饶恕】了一名敌人,/", - "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃…/", + "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,Kris^1,先不用管那个指令!/%", + "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,Kris?/%", + "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* Kris^1,你知道那只是个人偶,&对吧...?/%", + "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* Kris^1,因为你在【行动】后&【饶恕】了一名敌人,/", + "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃.../", "obj_dummyenemy_slash_Step_0_gml_291_0": "\\E0* 你不想再了解些别的东西吗?/%", - "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了^1…那么,&或许我们现在就可以结束。/", - "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以…/", + "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了..^1. 那么,&或许我们现在就可以结束。/", + "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以.../", "obj_dummyenemy_slash_Step_0_gml_298_0": "\\E8* 对我来说就足够了!/%", - "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,克里斯^!!&* 这样就可以赢得一场真正的战斗啦!/", - "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,克里斯!/%", - "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇…哇哦^1,克里斯!&* 那一下真棒!/", - "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗…?/", - "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,克里斯!&* 对了,当光标进入左框时…/", - "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* 克里斯^1!&* 你做到了!!!/", - "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了…)/", + "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,Kris^!!&* 这样就可以赢得一场真正的战斗啦!/", + "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,Kris!/%", + "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇...哇哦^1,Kris!&* 那一下真棒!/", + "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗...?/", + "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,Kris!&* 对了,当光标进入左框时.../", + "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* Kris^1!&* 你做到了!!!/", + "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了...)/", "obj_dummyenemy_slash_Step_0_gml_341_0": "\\E0* 好接下来试试【防御】。(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1 )^1,&你受到的伤害就会减少…/", + "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1 )^1,&你受到的伤害就会减少.../", "obj_dummyenemy_slash_Step_0_gml_343_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", "obj_dummyenemy_slash_Step_0_gml_344_0": "* (注意左边橙色的能量条^1!&我接下来就解释!)/%", - "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* 克里斯^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* Kris^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_349_0": "* 左边那个橙色的TP条&就会填满一点!/", "obj_dummyenemy_slash_Step_0_gml_350_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", "obj_dummyenemy_slash_Step_0_gml_351_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_353_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔^1…克里斯^1?&* 你不用再打它啦。/", + "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔..^1. Kris^1?&* 你不用再打它啦。/", "obj_dummyenemy_slash_Step_0_gml_365_0": "\\E8* 我已经知道你很擅长攻击啦!/%", - "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,克里斯^1…&我-我该怎么讲呢?/", - "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* 克里斯,你这是在,唔,&暴打一个长得像我一样的人偶…/", - "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* …克里斯^1,你是想告诉我什么吗?/%", - "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,克里斯^1…我^1,呃^1,&我想我懂了。/", + "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,Kris..^1. &我-我该怎么讲呢?/", + "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* Kris,你这是在,唔,&暴打一个长得像我一样的人偶.../", + "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* ...Kris^1,你是想告诉我什么吗?/%", + "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,Kris..^1. 我^1,呃^1,&我想我懂了。/", "obj_dummyenemy_slash_Step_0_gml_381_0": "\\E1* 如^1-如果在我们冒险途中,/", - "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* …你想要打我的话^1,&那也不要紧的!/%", - "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,克里斯^1!&* 我忘了说^1!&* 当你【攻击】时…/", - "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,克里斯^1!&* 你能做到的^1!&* 再试一次吧!/%", - "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,克里斯^1?&* 你能看见那条白色的长方形吗?/%", + "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* ...你想要打我的话^1,&那也不要紧的!/%", + "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,Kris^1!&* 我忘了说^1!&* 当你【攻击】时.../", + "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,Kris^1!&* 你能做到的^1!&* 再试一次吧!/%", + "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,Kris^1?&* 你能看见那条白色的长方形吗?/%", "obj_dummyenemy_slash_Step_0_gml_408_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", - "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* …/%", + "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* .../%", "obj_dummyenemy_slash_Step_0_gml_417_0": "\\E6* 唔^1,也许我们可以试试别的?/%", "obj_dummyenemy_slash_Step_0_gml_421_0": "\\E6* 唔^1,也许我们可以试试别的?/", - "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* 克里斯^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* Kris^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_423_0": "* 左边那个橙色的TP条&就会填满一点!/", "obj_dummyenemy_slash_Step_0_gml_424_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", "obj_dummyenemy_slash_Step_0_gml_425_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_427_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* …/", - "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* 克里斯^1,我觉得我^1,呃^1,好像…/", + "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* .../", + "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* Kris^1,我觉得我^1,呃^1,好像.../", "obj_dummyenemy_slash_Step_0_gml_443_0": "\\E1* 今天已经没什么能教给你的了。/", - "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找苏西吧。/%", - "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* 克里斯^1,我不是有意要打扰你^1,&但是…/", + "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找Susie吧。/%", + "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* Kris^1,我不是有意要打扰你^1,&但是.../", "obj_dummyenemy_slash_Step_0_gml_448_0": "\\E3* 你再这样下去会打坏这个人偶的。/", "obj_dummyenemy_slash_Step_0_gml_449_0": "\\E1* 我觉得我们现在该停手了。/%", - "obj_dummyenemy_slash_Step_0_gml_489_0": "* 利艾尔斯看起来很期待。", + "obj_dummyenemy_slash_Step_0_gml_489_0": "* Ralsei看起来很期待。", "obj_dummyenemy_slash_Step_0_gml_548_0": "* 什么?", "obj_dummyenemy_slash_Step_0_gml_556_0": "* 来试试【战斗】吧!&(\\I0  )", "obj_dummyenemy_slash_Step_0_gml_557_0": "* 来试试【防御】吧!&(\\I1  )", "obj_dummyenemy_slash_Step_0_gml_558_0": "* 来试试施展【法术】吧!&(\\I2  )", "obj_dummyenemy_slash_Step_0_gml_559_0": "* 来试试【行动】吧!&(\\I3  )", "obj_dummyenemy_slash_Step_0_gml_560_0": "* 来【饶恕】吧!&(\\I4  )", - "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,克里斯^1!&* 你是个天才!/", - "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,克里斯^1!你还在学习!/", - "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击结束后^1,&就轮到我们了^1,克里斯!/", + "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,Kris^1!&* 你是个天才!/", + "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,Kris^1!你还在学习!/", + "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击结束后^1,&就轮到我们了^1,Kris!/", "obj_dummyenemy_slash_Step_0_gml_605_0": "\\E0* 首先,我来教你如何\\cY战斗\\cW(\\I0  )。/", - "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的…/", + "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的.../", "obj_dummyenemy_slash_Step_0_gml_607_0": "\\E8* 但基础知识了解一下也没有坏处!/%", "obj_dummyenemy_slash_Step_0_gml_610_0": "* 来试试【战斗】吧!&(\\I0  )", "obj_dummyenemy_slash_Step_0_gml_642_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/%", "obj_dummyenemy_slash_Step_0_gml_645_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/", - "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我…/", - "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考…/", - "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* 克里斯^1,因为是我^1,&所以请善待它^1,好吗?/%", + "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我.../", + "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考.../", + "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* Kris^1,因为是我^1,&所以请善待它^1,好吗?/%", "obj_dummyenemy_slash_Step_0_gml_666_0": "* 你拥抱了【训练人偶】。/%", - "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,克里斯!/%", - "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,克里斯^1!&* 不过^1,只抱一次就可以啦!/%", - "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* 克里斯^1,你不需要再抱它了啦。/%", - "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯…^1?克里斯^1,&你宁可抱它也不愿战斗?/", - "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* …/", + "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,Kris!/%", + "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,Kris^1!&* 不过^1,只抱一次就可以啦!/%", + "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* Kris^1,你不需要再抱它了啦。/%", + "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯...^1?Kris^1,&你宁可抱它也不愿战斗?/", + "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* .../", "obj_dummyenemy_slash_Step_0_gml_724_0": "\\E8* 这样啊^1,没关系^1!&我们不需要战斗!/", "obj_dummyenemy_slash_Step_0_gml_725_0": "* 好^1,接下来试试【防御】吧。(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,&你受到的伤害就会减少…/", + "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,&你受到的伤害就会减少.../", "obj_dummyenemy_slash_Step_0_gml_727_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", "obj_dummyenemy_slash_Step_0_gml_728_0": "* (注意左边橙色的大框^1!&我接下来就解释!)/%", - "obj_dummyenemy_slash_Step_0_gml_733_0": "\\E0* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_733_0": "\\E0* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_734_0": "* 左边那个橙色的TP条就会&填满一点!/", "obj_dummyenemy_slash_Step_0_gml_735_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", "obj_dummyenemy_slash_Step_0_gml_736_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_738_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,克里斯!/", + "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,Kris!/", "obj_dummyenemy_slash_Step_0_gml_747_0": "\\E0* 每种敌人都有对应的【行动】&能使他们满意。/", "obj_dummyenemy_slash_Step_0_gml_748_0": "* 当敌人感到满意时^1,&它的名字会变\\cY黄\\cW。/", "obj_dummyenemy_slash_Step_0_gml_749_0": "* 这种时候^1,你能用【饶恕】(\\I4  )&来结束战斗!/", "obj_dummyenemy_slash_Step_0_gml_750_0": "* 如果我们\\cY饶恕\\cW掉所有敌人,&就再也不需要\\cY战斗\\cW啦!/%", - "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了利艾尔斯。/%", - "obj_dummyenemy_slash_Step_0_gml_846_0": "* 克^1…克里斯!?/%", - "obj_dummyenemy_slash_Step_0_gml_850_0": "* 克^1…克里斯!?/", - "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃…/", - "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我…/", - "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* …但是…/%", - "obj_dummyenemy_slash_Step_0_gml_858_0": "* 克里斯…?/", - "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我…/", + "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了RALSEI。/%", + "obj_dummyenemy_slash_Step_0_gml_846_0": "* K..^1. Kris!?/%", + "obj_dummyenemy_slash_Step_0_gml_850_0": "* K..^1. Kris!?/", + "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃.../", + "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我.../", + "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* ...但是.../%", + "obj_dummyenemy_slash_Step_0_gml_858_0": "* Kris...?/", + "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我.../", "obj_dummyenemy_slash_Step_0_gml_860_0": "\\E6* 给你一个关于拥抱的教程吗?/%", - "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人…/", + "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人.../", "obj_dummyenemy_slash_Step_0_gml_869_0": "\\E1* (除了练习人偶^1,测试的时候,)/", - "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉…/", + "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉.../", "obj_dummyenemy_slash_Step_0_gml_871_0": "\\E7* 我想应该由你来教我才对^1,&哈哈!/%", - "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* …/%", - "obj_fountainkris_slash_Step_0_gml_49_0": "这就是…喷泉…?/%", - "obj_fountainkris_slash_Step_0_gml_75_0": "不知怎么的…/", + "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* .../%", + "obj_fountainkris_slash_Step_0_gml_49_0": "这就是...喷泉...?/%", + "obj_fountainkris_slash_Step_0_gml_75_0": "不知怎么的.../", "obj_fountainkris_slash_Step_0_gml_76_0": "感觉我们&撞见了一个/", - "obj_fountainkris_slash_Step_0_gml_77_0": "非常了不得的&玩意儿,对吧…?/", - "obj_fountainkris_slash_Step_0_gml_78_0": "…/%", + "obj_fountainkris_slash_Step_0_gml_77_0": "非常了不得的&玩意儿,对吧...?/", + "obj_fountainkris_slash_Step_0_gml_78_0": ".../%", "obj_fountainkris_slash_Step_0_gml_104_0": "算了,已经没工夫&去考虑那种事了。/", - "obj_fountainkris_slash_Step_0_gml_105_0": "现在…/", + "obj_fountainkris_slash_Step_0_gml_105_0": "现在.../", "obj_fountainkris_slash_Step_0_gml_106_0": "是时候回家了,/", - "obj_fountainkris_slash_Step_0_gml_107_0": "对吧^1,克里斯?/%", + "obj_fountainkris_slash_Step_0_gml_107_0": "对吧^1,Kris?/%", "obj_fountainkris_slash_Step_0_gml_150_0": "(当你站在喷泉前方时,)/", "obj_fountainkris_slash_Step_0_gml_151_0": "(不可思议的感觉涌上了心头。)/", "obj_fountainkris_slash_Step_0_gml_152_0": "(就好像是)/", - "obj_fountainkris_slash_Step_0_gml_153_0": "(你的灵魂本身正在绽放光芒…)/%", + "obj_fountainkris_slash_Step_0_gml_153_0": "(你的灵魂本身正在绽放光芒...)/%", "obj_heartenemy_slash_Step_0_gml_223_0": "* Where'd you get it^1?&* Heh heh heh heh./", - "obj_heartenemy_slash_Step_0_gml_225_0": "* (Umm^1, Kris^1, maybe Susie shouldn't ACT anymore…)/%", + "obj_heartenemy_slash_Step_0_gml_225_0": "* (Umm^1, Kris^1, maybe Susie shouldn't ACT anymore...)/%", "obj_heartenemy_slash_Step_0_gml_228_0": "\\E7* H-hey^1, what gives!?/", - "obj_heartenemy_slash_Step_0_gml_230_0": "* (Wow^1, that was close^1, Kris…)/", - "obj_heartenemy_slash_Step_0_gml_231_0": "* (Maybe Susie shouldn't ACT anymore…)/%", - "obj_initializer_slash_Create_0_gml_48_0": "克里斯", - "obj_initializer_slash_Create_0_gml_49_0": "苏西", - "obj_initializer_slash_Create_0_gml_50_0": "利艾尔斯", + "obj_heartenemy_slash_Step_0_gml_230_0": "* (Wow^1, that was close^1, Kris...)/", + "obj_heartenemy_slash_Step_0_gml_231_0": "* (Maybe Susie shouldn't ACT anymore...)/%", + "obj_initializer_slash_Create_0_gml_48_0": "Kris", + "obj_initializer_slash_Create_0_gml_49_0": "Susie", + "obj_initializer_slash_Create_0_gml_50_0": "Ralsei", "obj_initializer_slash_Create_0_gml_114_0": "已知数量", "obj_initializer_slash_Create_0_gml_158_0": " ", "obj_initializer_slash_Create_0_gml_169_0": " ", @@ -675,7 +675,7 @@ "obj_initializer_slash_Create_0_gml_179_0": "\\FS* i4 \\f1", "obj_initializer_slash_Create_0_gml_182_0": "\\T1\\F0* i5./%", "obj_initializer_slash_Create_0_gml_183_0": "\\FT* i6!/%", - "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我…?/%", + "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我...?/%", "obj_kingcutscene_slash_Draw_0_gml_15_0": "kingx:", "obj_kingcutscene_slash_Draw_0_gml_16_0": "kingy:", "obj_kingcutscene_slash_Draw_0_gml_18_0": "view_xview:", @@ -685,25 +685,25 @@ "obj_kingcutscene_slash_Draw_0_gml_26_0": "krisy:", "obj_kingcutscene_slash_Draw_0_gml_31_0": "susiex:", "obj_kingcutscene_slash_Draw_0_gml_32_0": "susiey:", - "obj_krisroom_slash_Create_0_gml_23_0": "* 克里斯!/", - "obj_krisroom_slash_Create_0_gml_24_0": "* 克里斯你再不起床&我们上学就要迟到了!/%", + "obj_krisroom_slash_Create_0_gml_23_0": "* KRIS!/", + "obj_krisroom_slash_Create_0_gml_24_0": "* Kris你再不起床&我们上学就要迟到了!/%", "obj_krisroom_slash_Step_0_gml_94_0": "* 我在外面等你^1,好吗?/%", "obj_lancerbakesale_event_slash_Step_0_gml_80_0": "* Alright^1, which one do you want?/", - "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* Hahahah!^1! Hmmm…/%", + "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* Hahahah!^1! Hmmm.../%", "obj_lancerbakesale_event_slash_Step_0_gml_103_0": "* Wait^1, you're buying it for me?/", - "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* You said you didn't eat anything earlier^1, right…?/", + "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* You said you didn't eat anything earlier^1, right...?/", "obj_lancerbakesale_event_slash_Step_0_gml_106_0": "\\E2* It'd be annoying if you starved to death^1, y'know./", - "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* Wow…!/", - "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* You're the best teammate ever^1, Purple Girl…!/%", + "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* Wow...!/", + "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* You're the best teammate ever^1, Purple Girl...!/%", "obj_lancerbakesale_event_slash_Step_0_gml_237_0": "* Hey^1! You can't not buy from us!/", "obj_lancerbakesale_event_slash_Step_0_gml_239_0": "* Hey DUMBASS^1!&* It's for a GOOD CAUSE!/", "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (Kris let's just buy one.)/%", - "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,克里斯^1。&* 有人在上面冲我们招手呢。/", - "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意…?/%", - "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,克里斯!/%", - "obj_lancerscare2_slash_Step_0_gml_311_0": "* …/%", + "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,Kris^1。&* 有人在上面冲我们招手呢。/", + "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意...?/%", + "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,Kris!/%", + "obj_lancerscare2_slash_Step_0_gml_311_0": "* .../%", "obj_lancerscare2_slash_Step_0_gml_343_0": "* Well^1, that was weird./%", - "obj_lancerslideevent_slash_Step_0_gml_34_0": "* 克里斯^1,这边!/%", + "obj_lancerslideevent_slash_Step_0_gml_34_0": "* Kris^1,这边!/%", "obj_legend_slash_Draw_0_gml_13_0": " 很久很久以前,& 在阴影的低语中流传着一个传说。", "obj_legend_slash_Draw_0_gml_21_0": "那是&希望&的传说。", "obj_legend_slash_Draw_0_gml_24_0": "那是&梦想&的传说。", @@ -712,11 +712,11 @@ "obj_legend_slash_Draw_0_gml_43_0": " 这便是名为& ^1 【DELTA RUNE】& 的传说", "obj_legend_slash_Draw_0_gml_98_0": " 在几千年的岁月里..^6.%", "obj_legend_slash_Draw_0_gml_99_0": " 光与暗相互调和,& 为这个世界带来和平。", - "obj_legend_slash_Draw_0_gml_113_0": "但若这平衡被破坏…", + "obj_legend_slash_Draw_0_gml_113_0": "但若这平衡被破坏...", "obj_legend_slash_Draw_0_gml_151_0": " 一个恐怖的灾难& 将会到来。", "obj_legend_slash_Draw_0_gml_170_0": " 暗淡的天空& 光明不再,", "obj_legend_slash_Draw_0_gml_205_0": " 在恐惧中,& 大地随之崩坏。", - "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧…", + "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧...", "obj_legend_slash_Draw_0_gml_219_0": " 她将断绝& 最后一口气息。", "obj_legend_slash_Draw_0_gml_233_0": " 可是^1,希望之光终将闪耀,", "obj_legend_slash_Draw_0_gml_253_0": "三位英雄出现在世界的尽头。", @@ -727,11 +727,11 @@ "obj_legend_slash_Draw_0_gml_387_0": " 破坏【天使的乐园】。", "obj_legend_slash_Draw_0_gml_394_0": "只有这样世界才能恢复平衡,", "obj_legend_slash_Draw_0_gml_401_0": " 免遭那毁灭的厄运。", - "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】…", - "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉…", + "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】...", + "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉...", "obj_legend_slash_Draw_0_gml_459_0": "高高立于王国的中心。", - "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上…", - "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇…", + "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上...", + "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇...", "obj_monster1_slash_Step_0_gml_25_0": "Line1", "obj_monster1_slash_Step_0_gml_26_0": "Line2", "obj_monster1_slash_Step_0_gml_53_0": "* Line3", @@ -743,177 +743,177 @@ "obj_monster1_slash_Step_0_gml_82_0": "Line9", "obj_monster1_slash_Step_0_gml_91_0": "* スージィと クリスは&  デュアルバスターを 発動した!/%", "obj_npc_facing_slash_Other_10_gml_12_0": "* 你脸上那是条疤^1,&还是说你眼缝就这么大?/%", - "obj_npc_facing_slash_Other_10_gml_31_0": "* 别担心^1,克里斯!/", - "obj_npc_facing_slash_Other_10_gml_32_0": "\\E4* 我一直觉得苏西没那么坏^1,&你说是吧?/", + "obj_npc_facing_slash_Other_10_gml_31_0": "* 别担心^1,Kris!/", + "obj_npc_facing_slash_Other_10_gml_32_0": "\\E4* 我一直觉得Susie没那么坏^1,&你说是吧?/", "obj_npc_facing_slash_Other_10_gml_33_0": "\\E0* 肯定不会有事的!/%", - "obj_npc_facing_slash_Other_10_gml_39_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗…?/%", - "obj_npc_facing_slash_Other_10_gml_50_0": "* 啊^1,克里斯^1。&* 又迟到了^1,我懂。/", + "obj_npc_facing_slash_Other_10_gml_39_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗...?/%", + "obj_npc_facing_slash_Other_10_gml_50_0": "* 啊^1,Kris^1。&* 又迟到了^1,我懂。/", "obj_npc_facing_slash_Other_10_gml_51_0": "\\E0* 呃?你需要个搭档?/", "obj_npc_facing_slash_Other_10_gml_52_0": "\\E1* 对不起^1,我已经和第二聪明&的同学搭档了。/", - "obj_npc_facing_slash_Other_10_gml_53_0": "\\E3* 不过^1…等等^1!&* 克里斯^1,我突然想到…/", + "obj_npc_facing_slash_Other_10_gml_53_0": "\\E3* 不过..^1. 等等^1!&* Kris^1,我突然想到.../", "obj_npc_facing_slash_Other_10_gml_54_0": "\\E4* 你那独特的小伎俩&可能会在这次作业里&帮上大忙!/", "obj_npc_facing_slash_Other_10_gml_55_0": "\\E2* 噗^1,才怪^1!&* 我还想得个“A”呢!/%", - "obj_npc_facing_slash_Other_10_gml_59_0": "* 去别的地方问问吧^1,克里斯!&我还想得个“A”呢!/", + "obj_npc_facing_slash_Other_10_gml_59_0": "* 去别的地方问问吧^1,Kris!&我还想得个“A”呢!/", "obj_npc_facing_slash_Other_10_gml_60_0": "\\E2* 如果你实在找不到人^1,&或许你妈妈又要&当你的搭档了!/%", - "obj_npc_facing_slash_Other_10_gml_67_0": "\\E3* 克里斯^1,我早就说了&迟到可不好吧?/", - "obj_npc_facing_slash_Other_10_gml_68_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言…/", + "obj_npc_facing_slash_Other_10_gml_67_0": "\\E3* Kris^1,我早就说了&迟到可不好吧?/", + "obj_npc_facing_slash_Other_10_gml_68_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言.../", "obj_npc_facing_slash_Other_10_gml_69_0": "\\E1* 吃亏在眼前?/%", - "obj_npc_facing_slash_Other_10_gml_73_0": "\\E0* 哎哟哟^1,克里斯^1。&* 真是枉费我一片苦心…/%", + "obj_npc_facing_slash_Other_10_gml_73_0": "\\E0* 哎哟哟^1,Kris^1。&* 真是枉费我一片苦心.../%", "obj_npc_facing_slash_Other_10_gml_83_0": "* 搭档^1?&* 我不晓搭啊!!/", "obj_npc_facing_slash_Other_10_gml_84_0": "* 哈哈哈!^1!&* 你觉得这个怎么样^1?&* 很好笑^1,对吧???/", - "obj_npc_facing_slash_Other_10_gml_85_0": "* …不好笑?/", + "obj_npc_facing_slash_Other_10_gml_85_0": "* ...不好笑?/", "obj_npc_facing_slash_Other_10_gml_86_0": "* 好吧伙计^1,我有个消息要告诉你^1!&* 我已经找到搭档了!^1!&* 快走吧!/%", - "obj_npc_facing_slash_Other_10_gml_90_0": "* 对的^1,克里斯^1!&* 我找到了一个好搭档!/", + "obj_npc_facing_slash_Other_10_gml_90_0": "* 对的^1,KRIS^1!&* 我找到了一个好搭档!/", "obj_npc_facing_slash_Other_10_gml_91_0": "* 而且我们一定是笑到最后的!/", "obj_npc_facing_slash_Other_10_gml_92_0": "* 因为我笑点够低啊^1,&哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_98_0": "* 克里斯^1,别听他们胡说八道^1。&* 才没那么糟呢。/", - "obj_npc_facing_slash_Other_10_gml_99_0": "* 你还是有那么一丝从苏西&手上幸存的可能性的。/", + "obj_npc_facing_slash_Other_10_gml_98_0": "* Kris^1,别听他们胡说八道^1。&* 才没那么糟呢。/", + "obj_npc_facing_slash_Other_10_gml_99_0": "* 你还是有那么一丝从Susie&手上幸存的可能性的。/", "obj_npc_facing_slash_Other_10_gml_100_0": "* 你只会因为她完全&不管你们的作业&而落个不及格罢了!!/", - "obj_npc_facing_slash_Other_10_gml_101_0": "* 这就像我们常说的^1,克里斯^1…&* 谁要苏,谁要输!!!/", - "obj_npc_facing_slash_Other_10_gml_102_0": "* …呃^1,没起到什么安慰作用哈。/%", - "obj_npc_facing_slash_Other_10_gml_106_0": "\\E0* 嗨克里斯^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", - "obj_npc_facing_slash_Other_10_gml_116_0": "* 哟^1,克里斯^1!&* 下次早点来!/", - "obj_npc_facing_slash_Other_10_gml_117_0": "* 我最后不得不和小雪搭了档^1,&哈哈…/", - "obj_npc_facing_slash_Other_10_gml_118_0": "* 现在他像个牛仔一样,&不停地转过来和我说&“哈喽,搭档!” …/%", - "obj_npc_facing_slash_Other_10_gml_122_0": "* 哟^1,克里斯^1,你运气真好^1。&与其像现在这样,&我宁可没有搭档^1,哈哈…/%", - "obj_npc_facing_slash_Other_10_gml_128_0": "* 哟^1!克里斯^1!真抱歉^1!&* 我要是留下来陪你做搭档…/", + "obj_npc_facing_slash_Other_10_gml_101_0": "* 这就像我们常说的^1,Kris..^1. &* 谁要SUZ,谁要输!!!/", + "obj_npc_facing_slash_Other_10_gml_102_0": "* ...呃^1,没起到什么安慰作用哈。/%", + "obj_npc_facing_slash_Other_10_gml_106_0": "\\E0* 嗨Kris^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", + "obj_npc_facing_slash_Other_10_gml_116_0": "* 哟^1,Kris^1!&* 下次早点来!/", + "obj_npc_facing_slash_Other_10_gml_117_0": "* 我最后不得不和Snowy搭了档^1,&哈哈.../", + "obj_npc_facing_slash_Other_10_gml_118_0": "* 现在他像个牛仔一样,&不停地转过来和我说&“哈喽,搭档!” .../%", + "obj_npc_facing_slash_Other_10_gml_122_0": "* 哟^1,Kris^1,你运气真好^1。&与其像现在这样,&我宁可没有搭档^1,哈哈.../%", + "obj_npc_facing_slash_Other_10_gml_128_0": "* 哟^1!Kris^1!真抱歉^1!&* 我要是留下来陪你做搭档.../", "obj_npc_facing_slash_Other_10_gml_130_0": "* 接着那堆碎片还会&被回炉揍一顿!/%", - "obj_npc_facing_slash_Other_10_gml_134_0": "\\E0* 克里斯^1,你只顾逃就行了&千万别回头!/%", - "obj_npc_facing_slash_Other_10_gml_147_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_148_0": "\\E1* …有约了。/%", - "obj_npc_facing_slash_Other_10_gml_152_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_153_0": "\\E2* …别死哦。/%", - "obj_npc_facing_slash_Other_10_gml_161_0": "* 克里斯^1!你知道乔金森和&凯迪^1,是永远的好伙伴!/", + "obj_npc_facing_slash_Other_10_gml_134_0": "\\E0* Kris^1,你只顾逃就行了&千万别回头!/%", + "obj_npc_facing_slash_Other_10_gml_147_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_148_0": "\\E1* ...有约了。/%", + "obj_npc_facing_slash_Other_10_gml_152_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_153_0": "\\E2* ...别死哦。/%", + "obj_npc_facing_slash_Other_10_gml_161_0": "* Kris^1!你知道Jockington和&Catti^1,是永远的好伙伴!/", "obj_npc_facing_slash_Other_10_gml_162_0": "* 从我们的第一节体育课开始^1,&我们就是究极学业拍档!/", - "obj_npc_facing_slash_Other_10_gml_163_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了…/", + "obj_npc_facing_slash_Other_10_gml_163_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了.../", "obj_npc_facing_slash_Other_10_gml_164_0": "* 所以她就用我来当呼啦圈了^1!&* 我们的故事就这样开始了!/%", - "obj_npc_facing_slash_Other_10_gml_168_0": "* 我们看起来差异很大^1,&但我和凯迪有着数不清^1&的共同点!/", + "obj_npc_facing_slash_Other_10_gml_168_0": "* 我们看起来差异很大^1,&但我和Catti有着数不清^1&的共同点!/", "obj_npc_facing_slash_Other_10_gml_169_0": "* 我们都喜欢呼吸^1,&还有把嘴张得很大!/%", - "obj_npc_facing_slash_Other_10_gml_176_0": "\\E0* 克里斯^1,我要是有胳膊啊…/", + "obj_npc_facing_slash_Other_10_gml_176_0": "\\E0* Kris^1,我要是有胳膊啊.../", "obj_npc_facing_slash_Other_10_gml_177_0": "\\E2* 肯定会摘下这顶酷炫帽子&来表达对你的无限思念。/%", "obj_npc_facing_slash_Other_10_gml_189_0": "\\E3* 什么?&* 说我手机上看什么?/", "obj_npc_facing_slash_Other_10_gml_190_0": "\\E0* 显而易见^1,是学校的作业。/", - "obj_npc_facing_slash_Other_10_gml_191_0": "\\E4* 一项^1…动画作业^1…还有…/", - "obj_npc_facing_slash_Other_10_gml_192_0": "\\E5* 嘿-嘿^1,克里斯^1,&你选好搭档了吗?/%", + "obj_npc_facing_slash_Other_10_gml_191_0": "\\E4* 一项..^1. 动画作业..^1. 还有.../", + "obj_npc_facing_slash_Other_10_gml_192_0": "\\E5* 嘿-嘿^1,Kris^1,&你选好搭档了吗?/%", "obj_npc_facing_slash_Other_10_gml_196_0": "\\E7* (别担心^1,喵喵。^1)&* (你永远会是我的搭档。)/%", - "obj_npc_facing_slash_Other_10_gml_202_0": "* 克里斯^1?你还等什么呢?&* 快去啊!/%", + "obj_npc_facing_slash_Other_10_gml_202_0": "* Kris^1?你还等什么呢?&* 快去啊!/%", "obj_npc_facing_slash_Other_10_gml_438_0": "* Heh^1, my clothes are gonna be so great./", "obj_npc_facing_slash_Other_10_gml_440_0": "\\ED* 你的 巨型 街机 &要 凉了哦/%", - "obj_npc_facing_slash_Other_10_gml_442_0": "* That's just^1…a bunch of torn up pieces of felt./", + "obj_npc_facing_slash_Other_10_gml_442_0": "* That's just..^1. a bunch of torn up pieces of felt./", "obj_npc_facing_slash_Other_10_gml_444_0": "* Can you PLEASE stop acting so jealous for ONE second?/%", "obj_npc_facing_slash_Other_10_gml_470_0": "* Stuck on this puzzle too?/", "obj_npc_facing_slash_Other_10_gml_472_0": "* Don't talk to me while I'm scheming./", - "obj_npc_facing_slash_Other_10_gml_474_0": "* Say^1, why don't you just walk over the spikes like before…?/", + "obj_npc_facing_slash_Other_10_gml_474_0": "* Say^1, why don't you just walk over the spikes like before...?/", "obj_npc_facing_slash_Other_10_gml_476_0": "* Heh^1, why bother when you guys will solve it for us?/", "obj_npc_facing_slash_Other_10_gml_478_0": "* (Oh^1, I thought it was because I'm afraid of spikes.)/", "obj_npc_facing_slash_Other_10_gml_480_0": "* SHHHH!/%", "obj_npc_facing_slash_Other_10_gml_489_0": "\\E2* (怎么说呢^1,&我确实挺擅长&这种解谜的。)/", - "obj_npc_facing_slash_Other_10_gml_490_0": "\\E3* (可是^1,我不-不觉得&自己能一个人解决…)/%", + "obj_npc_facing_slash_Other_10_gml_490_0": "\\E3* (可是^1,我不-不觉得&自己能一个人解决...)/%", "obj_npc_facing_slash_Other_10_gml_492_0": "* Can you stop ruining everything?/%", - "obj_npc_facing_slash_Other_10_gml_500_0": "\\E1* 利艾尔斯 很快会 为我&在楼上 <安装.EXE> 房间/", + "obj_npc_facing_slash_Other_10_gml_500_0": "\\E1* Ralsei 很快会 为我&在楼上 <安装.EXE> 房间/", "obj_npc_facing_slash_Other_10_gml_501_0": "\\EA* 不必 担心/", "obj_npc_facing_slash_Other_10_gml_502_0": "\\EP* 我的 需求单 可长了 哈哈/", - "obj_npc_facing_slash_Other_10_gml_230_0": "\\E3* 克里斯^1!&* 你从苏西手上逃出生天啦^1!&* 我那时可担心了!/", - "obj_npc_facing_slash_Other_10_gml_232_0": "\\E0* 好的^1,克里斯^1,现在说点&更要紧的事吧。/", + "obj_npc_facing_slash_Other_10_gml_230_0": "\\E3* Kris^1!&* 你从Susie手上逃出生天啦^1!&* 我那时可担心了!/", + "obj_npc_facing_slash_Other_10_gml_232_0": "\\E0* 好的^1,Kris^1,现在说点&更要紧的事吧。/", "obj_npc_facing_slash_Other_10_gml_233_0": "\\E1* 现在你终于可以&偿清你们家的债了。/", "obj_npc_facing_slash_Other_10_gml_234_0": "\\E0* 你们借的那本《如何画龙》&已经逾期2583天了。/", - "obj_npc_facing_slash_Other_10_gml_235_0": "\\E2* 不过^1,克里斯^1。&* 我可是一个善良的义工。/", - "obj_npc_facing_slash_Other_10_gml_236_0": "\\E4* 假如你能在这周之内把它还回来^1,&我可以把罚款降低到…/", - "obj_npc_facing_slash_Other_10_gml_237_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,克里斯!/%", + "obj_npc_facing_slash_Other_10_gml_235_0": "\\E2* 不过^1,Kris^1。&* 我可是一个善良的义工。/", + "obj_npc_facing_slash_Other_10_gml_236_0": "\\E4* 假如你能在这周之内把它还回来^1,&我可以把罚款降低到.../", + "obj_npc_facing_slash_Other_10_gml_237_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,Kris!/%", "obj_npc_facing_slash_Other_10_gml_241_0": "\\E3* 啊^1,你忘了它长什么样了?/", - "obj_npc_facing_slash_Other_10_gml_242_0": "\\E0* 书的封面上^1,大概是^1…&一只涂着口红的紫色的龙。/", - "obj_npc_facing_slash_Other_10_gml_243_0": "\\E0* 至于她穿的衣服^1,&我觉得应该是^1,嗯…/", - "obj_npc_facing_slash_Other_10_gml_244_0": "\\E2* 你懂的^1,克里斯^1,&* 我想你一看到就会明白的!/%", + "obj_npc_facing_slash_Other_10_gml_242_0": "\\E0* 书的封面上^1,大概是..^1. &一只涂着口红的紫色的龙。/", + "obj_npc_facing_slash_Other_10_gml_243_0": "\\E0* 至于她穿的衣服^1,&我觉得应该是^1,嗯.../", + "obj_npc_facing_slash_Other_10_gml_244_0": "\\E2* 你懂的^1,Kris^1,&* 我想你一看到就会明白的!/%", "obj_npc_facing_slash_Other_10_gml_249_0": "\\E3* 什么^1? 医院的窗户^1?&你在说什么?/", - "obj_npc_facing_slash_Other_10_gml_250_0": "\\E5* 抱歉^1,克里斯^1。&* 我可没时间做那种事情。/", - "obj_npc_facing_slash_Other_10_gml_251_0": "\\E0* 因为我正在^1…唔^1…&怎么说来着?/", + "obj_npc_facing_slash_Other_10_gml_250_0": "\\E5* 抱歉^1,Kris^1。&* 我可没时间做那种事情。/", + "obj_npc_facing_slash_Other_10_gml_251_0": "\\E0* 因为我正在..^1. 唔..^1. &怎么说来着?/", "obj_npc_facing_slash_Other_10_gml_252_0": "\\E2* 为社会做贡献?/", - "obj_npc_facing_slash_Other_10_gml_253_0": "\\E2* 你哪天也该试试^1,克里斯!/", + "obj_npc_facing_slash_Other_10_gml_253_0": "\\E2* 你哪天也该试试^1,Kris!/", "obj_npc_facing_slash_Other_10_gml_254_0": "\\E2* 那真的很令人满足!/%", - "obj_npc_facing_slash_Other_10_gml_269_0": "* 克里斯^1!咋了!/", - "obj_npc_facing_slash_Other_10_gml_270_0": "* 凯迪打工去了^1,所以我开始独自^1&做我们的作业了!/", + "obj_npc_facing_slash_Other_10_gml_269_0": "* Kris^1!咋了!/", + "obj_npc_facing_slash_Other_10_gml_270_0": "* Catti打工去了^1,所以我开始独自^1&做我们的作业了!/", "obj_npc_facing_slash_Other_10_gml_271_0": "* 我已经^1,复制了好多图了。/", "obj_npc_facing_slash_Other_10_gml_273_0": "* (同一张足球的图片,复制了73次。)/%", "obj_npc_facing_slash_Other_10_gml_277_0": "* 你可以认为我满“足”啦!&* 哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_283_0": "* 要上大鞋惹^1…&* 所以tem学刁^1…&* 刻苦!!!/", + "obj_npc_facing_slash_Other_10_gml_283_0": "* 要上大鞋惹..^1. &* 所以tem学刁..^1. &* 刻苦!!!/", "obj_npc_facing_slash_Other_10_gml_284_0": "* (她正在看一本满是&火辣恶魔人的漫画。)/%", - "obj_npc_facing_slash_Other_10_gml_297_0": "\\E1* 说起来^1,克里斯^1…&* 我在想。/", - "obj_npc_facing_slash_Other_10_gml_298_0": "\\E3* 或许等艾斯利尔回家了…/", - "obj_npc_facing_slash_Other_10_gml_299_0": "\\E0* 我们可以像往常一样^1,一起出去吃饭…/", + "obj_npc_facing_slash_Other_10_gml_297_0": "\\E1* 说起来^1,Kris..^1. &* 我在想。/", + "obj_npc_facing_slash_Other_10_gml_298_0": "\\E3* 或许等Asriel回家了.../", + "obj_npc_facing_slash_Other_10_gml_299_0": "\\E0* 我们可以像往常一样^1,一起出去吃饭.../", "obj_npc_facing_slash_Other_10_gml_300_0": "\\E6* 我请客。/", "obj_npc_facing_slash_Other_10_gml_301_0": "\\E0* 听起来不错吧?/%", "obj_npc_facing_slash_Other_10_gml_305_0": "\\E1* 然后我们就可以一起驾车&好好在镇上玩。/", - "obj_npc_facing_slash_Other_10_gml_306_0": "\\E2* 我可能得清理一下&我的卡车^1,但是…/%", + "obj_npc_facing_slash_Other_10_gml_306_0": "\\E2* 我可能得清理一下&我的卡车^1,但是.../%", "obj_npc_facing_slash_Other_10_gml_315_0": "\\E2* 是的^1,这些花还生机勃勃的。/", - "obj_npc_facing_slash_Other_10_gml_316_0": "\\E0* 这天气挺难照顾好它们的…/%", + "obj_npc_facing_slash_Other_10_gml_316_0": "\\E0* 这天气挺难照顾好它们的.../%", "obj_npc_hammerguy_slash_Step_0_gml_108_0": "* (不知怎么的^1,所有人的HP都恢复了。)/", "obj_npc_hammerguy_slash_Step_0_gml_109_0": "* 哎呀^1,哎呀^1!这一通敲打推拿下来&有没有感觉好多了^1?嗬-哈!!/%", "obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (坏掉的蛋糕被修得焕然一新。)/", "obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (坏掉的蛋糕成为了顶尖蛋糕。)/", - "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧…/%", + "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧.../%", "obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (钥匙碎片在修理后焕然一新了。)/", "obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (钥匙碎片成为了牢房钥匙。)/", - "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* …嗯^1, 这把钥匙当中传来一股&极为可怕的力量…/", - "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,&虽然我把它修好了…/", + "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* ...嗯^1, 这把钥匙当中传来一股&极为可怕的力量.../", + "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,&虽然我把它修好了.../", "obj_npc_hammerguy_slash_Step_0_gml_188_0": "* 但我希望你们永远不要用上。/%", - "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,苏西^1,&我之前说的你可能忘了…/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,Susie^1,&我之前说的你可能忘了.../", "obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "\\E0* 作为英雄^1,&我们有能力去创造一个&和平的未来。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "\\E8* 所以^1,从现在开始^1,&让我们避免【战斗】^1,好吗?/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* …/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢…?/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* .../", + "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢...?/", "obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "\\E1* 只要你弱化了敌人^1,&我就可以使用【安抚】法术了。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "\\E8* 这可以让精疲力竭的人&安然入眠!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠^1…是啊^1,&你现在的话就已经很&让人发困了。/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠..^1. 是啊^1,&你现在的话就已经很&让人发困了。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* 好吧^1,唔^1,再想想看吧!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,克里斯…)/%", + "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,Kris...)/%", "obj_npc_room_slash_Other_10_gml_13_0": "* 那道撕裂的伤痕就像是&你的泪迹一样。/%", "obj_npc_room_slash_Other_10_gml_20_0": "* 这是一辆红色的手推车,&上面放着一个生锈的鸟笼。/", "obj_npc_room_slash_Other_10_gml_21_0": "* 看起来它经历了不少&磕磕碰碰。/%", - "obj_npc_room_slash_Other_10_gml_32_0": "* (这是椅丽尔^1,客厅里亲爱的椅子。)/%", + "obj_npc_room_slash_Other_10_gml_32_0": "* (这是Chairiel^1,客厅里亲爱的椅子。)/%", "obj_npc_room_slash_Other_10_gml_52_0": "* (这只是个人偶。)/%", "obj_npc_room_slash_Other_10_gml_186_0": "* Are you puzzled by COMBAT^1?&* Wanna know how TP works?/%", - "obj_npc_room_slash_Other_10_gml_187_0": "\\EK* 呃呃^1,不^1,我的意思是…/", + "obj_npc_room_slash_Other_10_gml_187_0": "\\EK* 呃呃^1,不^1,我的意思是.../", "obj_npc_room_slash_Other_10_gml_188_0": "* My cohorts to the WEST will gladly help you put the pieces together./%", "obj_npc_room_slash_Other_10_gml_193_0": "* Your friends can't \\cYACT\\cW alone^1, but they can still help you win peacefully./", "obj_npc_room_slash_Other_10_gml_194_0": "* The \\cGDARK PRINCE\\cW's \\cYPACIFY\\cW spell can remove \\cBTIRED\\cW enemies safely from battle./", "obj_npc_room_slash_Other_10_gml_195_0": "* If nothing else^1, why not try using an \\cYITEM\\cW?/", "obj_npc_room_slash_Other_10_gml_196_0": "* Even if it seems useless^1, the effects may surprise you./%", - "obj_npc_room_slash_Other_10_gml_200_0": "\\EH* 如果苏西你觉得无聊的话^2,&我们可以来织一些钩花围巾…/", - "obj_npc_room_slash_Other_10_gml_201_0": "* Today's lesson is^1…&* \\cRGet out of my way when I'm building a ladder!\\cW /", + "obj_npc_room_slash_Other_10_gml_200_0": "\\EH* 如果Susie你觉得无聊的话^2,&我们可以来织一些钩花围巾.../", + "obj_npc_room_slash_Other_10_gml_201_0": "* Today's lesson is..^1. &* \\cRGet out of my way when I'm building a ladder!\\cW /", "obj_npc_room_slash_Other_10_gml_202_0": "\\E6* 等等^1,“勾画”是指那个^1,&呃^1,类似简笔画的那种吗?/", "obj_npc_room_slash_Other_10_gml_205_0": "* What?/", "obj_npc_room_slash_Other_10_gml_206_0": "\\E2* 好啊。&只要让我也动上两笔。/%", - "obj_npc_room_slash_Other_10_gml_214_0": "\\E2* ^1…所以你抱那个利艾尔斯&的雕像是在搞毛啊?/", + "obj_npc_room_slash_Other_10_gml_214_0": "\\E2* ..^1. 所以你抱那个Ralsei&的雕像是在搞毛啊?/", "obj_npc_room_slash_Other_10_gml_215_0": "* It also lets you focus^1, \\cYrestoring TP\\cW. You need \\cYTP\\cW to \\cRCAST SPELLS\\cW!/", - "obj_npc_room_slash_Other_10_gml_216_0": "\\EQ* 让克里斯做自己想做的事情嘛^1,&苏西!\\f0/", + "obj_npc_room_slash_Other_10_gml_216_0": "\\EQ* 让Kris做自己想做的事情嘛^1,&Susie!\\f0/", "obj_npc_room_slash_Other_10_gml_217_0": "再说了,那也不是雕像啊?", "obj_npc_room_slash_Other_10_gml_221_0": "* Getting close to \\cYBULLETS\\cW is really exciting^1, isn't it?/", - "obj_npc_room_slash_Other_10_gml_222_0": "\\E1* 苏西也想练习一下拥抱吗?\\f1 ^1 /%", - "obj_npc_room_slash_Other_10_gml_223_0": "克里斯赶紧出发吧!", + "obj_npc_room_slash_Other_10_gml_222_0": "\\E1* Susie也想练习一下拥抱吗?\\f1 ^1 /%", + "obj_npc_room_slash_Other_10_gml_223_0": "KRIS赶紧出发吧!", "obj_npc_room_slash_Other_10_gml_224_0": "* It's quite \\cRdangerous\\cW though^1.&* So no worries if you don't want to try./%", - "obj_npc_room_slash_Other_10_gml_233_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* …他们也吃运动吗?/", + "obj_npc_room_slash_Other_10_gml_233_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* ...他们也吃运动吗?/", "obj_npc_room_slash_Other_10_gml_236_0": "* (It's a candy tree.^1)&* (All the ripe candy has been picked.)/", - "obj_npc_room_slash_Other_10_gml_238_0": "* 尴尬哦^1…&* 你想要重赛!^1?&* 你还是走吧…/%", - "obj_npc_room_slash_Other_10_gml_240_0": "* What^1? Sour^1, sweet^1, meaty^1, bitter^1…if it's candy^1, it's good!/", - "obj_npc_room_slash_Other_10_gml_242_0": "* Well^1, that's accepting of you…/", + "obj_npc_room_slash_Other_10_gml_238_0": "* 尴尬哦..^1. &* 你想要重赛!^1?&* 你还是走吧.../%", + "obj_npc_room_slash_Other_10_gml_240_0": "* What^1? Sour^1, sweet^1, meaty^1, bitter..^1. if it's candy^1, it's good!/", + "obj_npc_room_slash_Other_10_gml_242_0": "* Well^1, that's accepting of you.../", "obj_npc_room_slash_Other_10_gml_243_0": "* 我是第一个来参加“牌队”的^1。&* 我负责当DPS^1。&* (打盘手。)/%", "obj_npc_room_slash_Other_10_gml_248_0": "* (她负责提供食物。)/", "obj_npc_room_slash_Other_10_gml_250_0": "* Y'know^1.&* Whatever it's called^1.&* Uhhh^1, jerky./", "obj_npc_room_slash_Other_10_gml_252_0": "* (这是所有订蛋糕的人都会&遇到的风险。)/%", "obj_npc_room_slash_Other_10_gml_254_0": "* Then why is it next to it in the store!?/%", - "obj_npc_room_slash_Other_10_gml_428_0": "* 他会给你点一杯热巧克力…/", - "obj_npc_room_slash_Other_10_gml_429_0": "* 然后你们二人就坐在&角落里的那张桌子旁边…/", + "obj_npc_room_slash_Other_10_gml_428_0": "* 他会给你点一杯热巧克力.../", + "obj_npc_room_slash_Other_10_gml_429_0": "* 然后你们二人就坐在&角落里的那张桌子旁边.../", "obj_npc_room_slash_Other_10_gml_975_0": "* (我叫金泰阳。)/%", "obj_npc_room_slash_Other_10_gml_249_0": "* (可惜她点的蛋糕被毁了。)/%", "obj_npc_room_slash_Other_10_gml_281_0": "* 我喜欢看书^1。&* 尤其是这楼上的书^1。&* 你真应该试试。/", "obj_npc_room_slash_Other_10_gml_282_0": "* 去读一读!/%", - "obj_npc_room_slash_Other_10_gml_286_0": "* 我喜欢看书^1。&* 特别是那些…/", + "obj_npc_room_slash_Other_10_gml_286_0": "* 我喜欢看书^1。&* 特别是那些.../", "obj_npc_room_slash_Other_10_gml_287_0": "* 书。/%", "obj_npc_room_slash_Other_10_gml_310_0": "* 嘿^1,小不点^1。&* 就你也能有事找市长谈话?/", "obj_npc_room_slash_Other_10_gml_311_0": "* 你是零花钱太少了^1?&* 糖吃太多了^1?&* 还是飞盘掉水里了?/", - "obj_npc_room_slash_Other_10_gml_312_0": "* 嘿^1,小不点…/", + "obj_npc_room_slash_Other_10_gml_312_0": "* 嘿^1,小不点.../", "obj_npc_room_slash_Other_10_gml_313_0": "* 那种事你该去找警察。/%", - "obj_npc_room_slash_Other_10_gml_317_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊…/", + "obj_npc_room_slash_Other_10_gml_317_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊.../", "obj_npc_room_slash_Other_10_gml_318_0": "* 你如果想找个人帮你换尿布的话^1,&就去找警察吧。/%", "obj_npc_room_slash_Other_10_gml_323_0": "* 不好意思^1,不好意思^1。&* 市长现在公务繁忙。/", "obj_npc_room_slash_Other_10_gml_324_0": "* 如果你想见她的话^1,&就去搞些大乱子出来吧。/%", @@ -921,75 +921,75 @@ "obj_npc_room_slash_Other_10_gml_329_0": "* 你不喜欢她的话^1,&就请你去怪你妈妈为什么雇她吧。/%", "obj_npc_room_slash_Other_10_gml_335_0": "* 市长的领袖气质几乎为零^1。&* 不对^1,不如说是负数吧。/", "obj_npc_room_slash_Other_10_gml_336_0": "* 不过她工作奋进政绩斐然^1,&所以向来不会树敌。/", - "obj_npc_room_slash_Other_10_gml_337_0": "* 这…就是政治^1。&* …的话就有鬼了。/%", + "obj_npc_room_slash_Other_10_gml_337_0": "* 这...就是政治^1。&* ...的话就有鬼了。/%", "obj_npc_room_slash_Other_10_gml_341_0": "* 市长不光自己很冷淡^1,&她也会把自己办公室的空调&开到最冷。/", - "obj_npc_room_slash_Other_10_gml_342_0": "* 令我一个劲打寒颤^1…这就是^1…&* 政治的感觉吗?/%", - "obj_npc_room_slash_Other_10_gml_431_0": "* …/", + "obj_npc_room_slash_Other_10_gml_342_0": "* 令我一个劲打寒颤..^1. 这就是..^1. &* 政治的感觉吗?/%", + "obj_npc_room_slash_Other_10_gml_431_0": "* .../", "obj_npc_room_slash_Other_10_gml_389_0": "\\E1* 你还活着。/", - "obj_npc_room_slash_Other_10_gml_211_0": "\\E0* …/", + "obj_npc_room_slash_Other_10_gml_211_0": "\\E0* .../", "obj_npc_room_slash_Other_10_gml_391_0": "\\E2* 好样的。/", - "obj_npc_room_slash_Other_10_gml_212_0": "\\E1* …/", - "obj_npc_room_slash_Other_10_gml_390_0": "\\E0* …/", + "obj_npc_room_slash_Other_10_gml_212_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_390_0": "\\E0* .../", "obj_npc_room_slash_Other_10_gml_394_0": "\\E1* 我在工作。/%", - "obj_npc_room_slash_Other_10_gml_826_0": "* …/", - "obj_npc_room_slash_Other_10_gml_399_0": "\\E1* 这身制服是…/", + "obj_npc_room_slash_Other_10_gml_826_0": "* .../", + "obj_npc_room_slash_Other_10_gml_399_0": "\\E1* 这身制服是.../", "obj_npc_room_slash_Other_10_gml_400_0": "\\E0* 规定。/%", "obj_npc_room_slash_Other_10_gml_406_0": "* 呃^1,我们要一份今天的特别菜品^1,&对了你们有可食用的小亮片吗?/", "obj_npc_room_slash_Other_10_gml_407_0": "* 最小的孩子只愿意吃&看起来像财宝的食物。/%", - "obj_npc_room_slash_Other_10_gml_409_0": "* 实在没有的话^1,&彩色糖粉也可以…/%", + "obj_npc_room_slash_Other_10_gml_409_0": "* 实在没有的话^1,&彩色糖粉也可以.../%", "obj_npc_room_slash_Other_10_gml_415_0": "* 这时候就别太见外了^1,&可以吗^1,亲?/%", "obj_npc_room_slash_Other_10_gml_421_0": "* 嗨^1!&* 有阵子没过来了^1,亲。/", - "obj_npc_room_slash_Other_10_gml_423_0": "* 我还记得^1,&在每周日的礼拜之后…/", + "obj_npc_room_slash_Other_10_gml_423_0": "* 我还记得^1,&在每周日的礼拜之后.../", "obj_npc_room_slash_Other_10_gml_424_0": "* 你们全家都会过来光顾,&品尝当天的特别菜品。/", - "obj_npc_room_slash_Other_10_gml_425_0": "* 当然了^1,也发生了不少事^1,&再之后呢…/", - "obj_npc_room_slash_Other_10_gml_426_0": "* 你们就^1…&* 不再全家一块来了。/", + "obj_npc_room_slash_Other_10_gml_425_0": "* 当然了^1,也发生了不少事^1,&再之后呢.../", + "obj_npc_room_slash_Other_10_gml_426_0": "* 你们就..^1. &* 不再全家一块来了。/", "obj_npc_room_slash_Other_10_gml_427_0": "* 不过每当周日^1,&你和你哥哥还是会过来。/", - "obj_npc_room_slash_Other_10_gml_430_0": "* …把气哈在窗玻璃上画画。/", - "obj_npc_room_slash_Other_10_gml_398_0": "* …/", + "obj_npc_room_slash_Other_10_gml_430_0": "* ...把气哈在窗玻璃上画画。/", + "obj_npc_room_slash_Other_10_gml_398_0": "* .../", "obj_npc_room_slash_Other_10_gml_432_0": "* 你一定特别想他^1,是吧?/", - "obj_npc_room_slash_Other_10_gml_433_0": "* …来^1,尝尝这个?/", - "obj_npc_room_slash_Other_10_gml_434_0": "* (克里斯得到了热巧克力。)/", + "obj_npc_room_slash_Other_10_gml_433_0": "* ...来^1,尝尝这个?/", + "obj_npc_room_slash_Other_10_gml_434_0": "* (Kris得到了热巧克力。)/", "obj_npc_room_slash_Other_10_gml_435_0": "* 算我请的,亲。/%", - "obj_npc_room_slash_Other_10_gml_442_0": "* …你瞧^1,我想请你喝杯&热巧克力来着…/", - "obj_npc_room_slash_Other_10_gml_443_0": "* …可是你似乎拿不下东西了。/", + "obj_npc_room_slash_Other_10_gml_442_0": "* ...你瞧^1,我想请你喝杯&热巧克力来着.../", + "obj_npc_room_slash_Other_10_gml_443_0": "* ...可是你似乎拿不下东西了。/", "obj_npc_room_slash_Other_10_gml_444_0": "* 放轻松^1,好吗^1,亲?/%", - "obj_npc_room_slash_Other_10_gml_468_0": "* 好的^1,两位小姐点的是^1,& 一份可丽饼^1,一份肉桂拿铁…/", - "obj_npc_room_slash_Other_10_gml_469_0": "* 两份兔兔芭菲,&还有…一块柴火…?/%", + "obj_npc_room_slash_Other_10_gml_468_0": "* 好的^1,两位小姐点的是^1,& 一份可丽饼^1,一份肉桂拿铁.../", + "obj_npc_room_slash_Other_10_gml_469_0": "* 两份兔兔芭菲,&还有...一块柴火...?/%", "obj_npc_room_slash_Other_10_gml_472_0": "* 那^1,柴火要做成什么样的?/%", "obj_npc_room_slash_Other_10_gml_482_0": "* 我说^1,记不记得咱俩以前&时不时就翘了第一节课跑到这来?/", - "obj_npc_room_slash_Other_10_gml_483_0": "* 你是没什么事^1,&可差点害我留了一年级…/", + "obj_npc_room_slash_Other_10_gml_483_0": "* 你是没什么事^1,&可差点害我留了一年级.../", "obj_npc_room_slash_Other_10_gml_484_0": "* 不过^1,这里的可丽饼&值得为之疯狂^1!&犯点小错更能使美食增色!/%", - "obj_npc_room_slash_Other_10_gml_487_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买葛尔森^1,&我绝对死得要多惨有多惨…/%", - "obj_npc_room_slash_Other_10_gml_496_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密…/", + "obj_npc_room_slash_Other_10_gml_487_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买Gerson^1,&我绝对死得要多惨有多惨.../%", + "obj_npc_room_slash_Other_10_gml_496_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密.../", "obj_npc_room_slash_Other_10_gml_497_0": "* 我的秘密就是^1,&我把吃剩的煎饼全塞进&这顶大帽子里了。/%", "obj_npc_room_slash_Other_10_gml_501_0": "* 呼^1!&* 我可爱死煎饼了!/%", - "obj_npc_room_slash_Other_10_gml_507_0": "* 冰狼不喜欢把冰加在饮料里。/", - "obj_npc_room_slash_Other_10_gml_508_0": "* 冰狼喜欢把冰…/", - "obj_npc_room_slash_Other_10_gml_509_0": "* …当作饮料!/%", - "obj_npc_room_slash_Other_10_gml_513_0": "* 冰狼也喜欢&以冰块为原型的吉祥物。/%", - "obj_npc_room_slash_Other_10_gml_620_0": "* 我-我要怎么通过那位&蓝色的女士…!^1?&* 我被困住了!!/", - "obj_npc_room_slash_Other_10_gml_621_0": "* 我-我想我干脆弃车逃跑算了…/%", - "obj_npc_room_slash_Other_10_gml_625_0": "* 安黛因警长负责指挥交通…/", + "obj_npc_room_slash_Other_10_gml_507_0": "* Ice Wolf不喜欢把冰加在饮料里。/", + "obj_npc_room_slash_Other_10_gml_508_0": "* Ice Wolf喜欢把冰.../", + "obj_npc_room_slash_Other_10_gml_509_0": "* ...当作饮料!/%", + "obj_npc_room_slash_Other_10_gml_513_0": "* Ice Wolf也喜欢&以冰块为原型的吉祥物。/%", + "obj_npc_room_slash_Other_10_gml_620_0": "* 我-我要怎么通过那位&蓝色的女士...!^1?&* 我被困住了!!/", + "obj_npc_room_slash_Other_10_gml_621_0": "* 我-我想我干脆弃车逃跑算了.../%", + "obj_npc_room_slash_Other_10_gml_625_0": "* Undyne警长负责指挥交通.../", "obj_npc_room_slash_Other_10_gml_626_0": "* 但她所做的就只是站在&街道中央大喊“别挡我的路!!!!”/", "obj_npc_room_slash_Other_10_gml_627_0": "* 她是最棒的!&* 我的方向立刻就明确了!/%", - "obj_npc_room_slash_Other_10_gml_691_0": "* 哟^1,克里斯^1!&* 你从苏西手上逃出生天啦^1,&哈哈!/", + "obj_npc_room_slash_Other_10_gml_691_0": "* 哟^1,Kris^1!&* 你从Susie手上逃出生天啦^1,&哈哈!/", "obj_npc_room_slash_Other_10_gml_692_0": "* 我是说^1,我从没见她揍翻过谁^1,&不过^1,呃^1,是我的话会留点神。/", - "obj_npc_room_slash_Other_10_gml_693_0": "* 比如说^1,有一次我^1,小雪^1,&还有乔金森正在玩手球,/", + "obj_npc_room_slash_Other_10_gml_693_0": "* 比如说^1,有一次我^1,Snowy^1,&还有Jockington正在玩手球,/", "obj_npc_room_slash_Other_10_gml_694_0": "* 而她就一直待在角落里&阴森森地盯着我们看。/", - "obj_npc_room_slash_Other_10_gml_695_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地…/", - "obj_npc_room_slash_Other_10_gml_696_0": "* …紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了安黛因警官的车!/", - "obj_npc_room_slash_Other_10_gml_697_0": "* 接着^1,安黛因从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", - "obj_npc_room_slash_Other_10_gml_698_0": "* 总而言之^1,克里斯^1,&苏西太差劲了^1,哈哈。 /%", - "obj_npc_room_slash_Other_10_gml_702_0": "* 哟^1,克里斯^1,&你好像心情不太好^1。&* 出什么事了吗?/", - "obj_npc_room_slash_Other_10_gml_703_0": "* 你现在可以放心了^1,伙计^1!&苏西可不在这里^1,哈哈!/", - "obj_npc_room_slash_Other_10_gml_704_0": "* …啊^1?&* 你好像心情更不好了…/%", - "obj_npc_room_slash_Other_10_gml_710_0": "* 呀呼!^1!&* 你也太走运了^1,克里斯!!/", - "obj_npc_room_slash_Other_10_gml_711_0": "* 你居然成功翘掉了艾菲斯的课^1!&这不公平^1!哈哈哈^1!/", + "obj_npc_room_slash_Other_10_gml_695_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地.../", + "obj_npc_room_slash_Other_10_gml_696_0": "* ...紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了Undyne警官的车!/", + "obj_npc_room_slash_Other_10_gml_697_0": "* 接着^1,Undyne从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", + "obj_npc_room_slash_Other_10_gml_698_0": "* 总而言之^1,Kris^1,&Susie太差劲了^1,哈哈。 /%", + "obj_npc_room_slash_Other_10_gml_702_0": "* 哟^1,Kris^1,&你好像心情不太好^1。&* 出什么事了吗?/", + "obj_npc_room_slash_Other_10_gml_703_0": "* 你现在可以放心了^1,伙计^1!&Susie可不在这里^1,哈哈!/", + "obj_npc_room_slash_Other_10_gml_704_0": "* ...啊^1?&* 你好像心情更不好了.../%", + "obj_npc_room_slash_Other_10_gml_710_0": "* 呀呼!^1!&* 你也太走运了^1,Kris!!/", + "obj_npc_room_slash_Other_10_gml_711_0": "* 你居然成功翘掉了Alphys的课^1!&这不公平^1!哈哈哈^1!/", "obj_npc_room_slash_Other_10_gml_712_0": "* 要是我敢翘课^1,&那我爸给我上的“课”&可就没完没了了^1!哈哈哈!!!/", - "obj_npc_room_slash_Other_10_gml_713_0": "* …这可让人一点都笑不出来。/%", + "obj_npc_room_slash_Other_10_gml_713_0": "* ...这可让人一点都笑不出来。/%", "obj_npc_room_slash_Other_10_gml_731_0": "* 嘿邻居!你家的大兄弟什么时候&来俺家串串门呀?呵呵呵!/", "obj_npc_room_slash_Other_10_gml_732_0": "* 俺家的女孩们可喜欢他了^1!&他是个惹人喜爱的小大人!/", - "obj_npc_room_slash_Other_10_gml_733_0": "* 他只有一点不好^1…&* 他不喜欢俺老婆做的饭!/", + "obj_npc_room_slash_Other_10_gml_733_0": "* 他只有一点不好..^1. &* 他不喜欢俺老婆做的饭!/", "obj_npc_room_slash_Other_10_gml_734_0": "* 有什么问题吗^1,大兄弟^1?&* 你不喜欢冷冻猫粮吗^1?呵呵呵!/%", "obj_npc_room_slash_Other_10_gml_738_0": "* 你可别怪你哥哥离开小镇啊。/", "obj_npc_room_slash_Other_10_gml_739_0": "* 他正在外面^1,&在大学里头学文化呢。/", @@ -998,14 +998,14 @@ "obj_npc_room_slash_Other_10_gml_796_0": "* 噢^1,是你啊^1。&* 你又来这里弹钢琴了吗?/", "obj_npc_room_slash_Other_10_gml_797_0": "* 病人们不太能听到这里的声音^1,&但我自己挺享受的。/%", "obj_npc_room_slash_Other_10_gml_801_0": "* 有时候那位警长会来弹这钢琴。/", - "obj_npc_room_slash_Other_10_gml_802_0": "* 她琴弹得很好^1,&但她要是唱起来了…/", + "obj_npc_room_slash_Other_10_gml_802_0": "* 她琴弹得很好^1,&但她要是唱起来了.../", "obj_npc_room_slash_Other_10_gml_803_0": "* 我们就得赶她走了。/%", - "obj_npc_room_slash_Other_10_gml_809_0": "* 嗯^1…你钢琴通常弹得比这^1…&好听点的。/", - "obj_npc_room_slash_Other_10_gml_810_0": "* 一切都好吗^1?&* 你看上去是有点病了…/%", - "obj_npc_room_slash_Other_10_gml_821_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边…/", - "obj_npc_room_slash_Other_10_gml_822_0": "* 看着潮起潮落…/%", - "obj_npc_room_slash_Other_10_gml_388_0": "* …/", - "obj_npc_room_slash_Other_10_gml_827_0": "* …是啊。/%", + "obj_npc_room_slash_Other_10_gml_809_0": "* 嗯..^1. 你钢琴通常弹得比这..^1. &好听点的。/", + "obj_npc_room_slash_Other_10_gml_810_0": "* 一切都好吗^1?&* 你看上去是有点病了.../%", + "obj_npc_room_slash_Other_10_gml_821_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边.../", + "obj_npc_room_slash_Other_10_gml_822_0": "* 看着潮起潮落.../%", + "obj_npc_room_slash_Other_10_gml_388_0": "* .../", + "obj_npc_room_slash_Other_10_gml_827_0": "* ...是啊。/%", "obj_npc_room_animated_slash_Other_10_gml_8_0": "* 痛苦便是原因。/%", "obj_npc_room_animated_slash_Other_10_gml_15_0": "* 你想要试试看我们24种&不同的“冰”萨口味吗?/", "obj_npc_room_animated_slash_Other_10_gml_16_0": "* 我们有普通味,/", @@ -1015,32 +1015,32 @@ "obj_npc_room_animated_slash_Other_10_gml_20_0": "* 双重冰块味,/", "obj_npc_room_animated_slash_Other_10_gml_21_0": "* 辣香肠味,/", "obj_npc_room_animated_slash_Other_10_gml_22_0": "* 还有更多^1!&* 快来Ice-E的“冰”萨店吧!/%", - "obj_npc_room_animated_slash_Other_10_gml_26_0": "* 嘿^1,我能告诉你个秘密吗^1?&我选择在这个工作的理由是…/", - "obj_npc_room_animated_slash_Other_10_gml_27_0": "* 它的标牌让我误以为&它是间冰激凌店…/", + "obj_npc_room_animated_slash_Other_10_gml_26_0": "* 嘿^1,我能告诉你个秘密吗^1?&我选择在这个工作的理由是.../", + "obj_npc_room_animated_slash_Other_10_gml_27_0": "* 它的标牌让我误以为&它是间冰激凌店.../", "obj_npc_room_animated_slash_Other_10_gml_28_0": "* 但我后来真的爱上这份工作了^1!&还有我的同事们^1!嘿嘿!/%", "obj_npc_room_animated_slash_Other_10_gml_35_0": "* 给我加冰^1!&* 给我加冰^1,老板!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_40_0": "* (哦^1,上天啊^1,真的有人来了…)&* 呃…/", + "obj_npc_room_animated_slash_Other_10_gml_40_0": "* (哦^1,上天啊^1,真的有人来了...)&* 呃.../", "obj_npc_room_animated_slash_Other_10_gml_41_0": "* (Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择!)/", - "obj_npc_room_animated_slash_Other_10_gml_42_0": "* …/", - "obj_npc_room_animated_slash_Other_10_gml_43_0": "* …呃^1…嗯^1?&* 嘿,等等!/", + "obj_npc_room_animated_slash_Other_10_gml_42_0": "* .../", + "obj_npc_room_animated_slash_Other_10_gml_43_0": "* ...呃..^1. 嗯^1?&* 嘿,等等!/", "obj_npc_room_animated_slash_Other_10_gml_44_0": "* 我认识你诶!/%", - "obj_npc_room_animated_slash_Other_10_gml_51_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘…/", - "obj_npc_room_animated_slash_Other_10_gml_52_0": "* …得了吧^1,端茶倒水可不是&适合火元素干的活。/", + "obj_npc_room_animated_slash_Other_10_gml_51_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘.../", + "obj_npc_room_animated_slash_Other_10_gml_52_0": "* ...得了吧^1,端茶倒水可不是&适合火元素干的活。/", "obj_npc_room_animated_slash_Other_10_gml_53_0": "* 我要是紧张起来^1,&会让冰都融化掉的。/%", - "obj_npc_room_animated_slash_Other_10_gml_56_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司…/%", + "obj_npc_room_animated_slash_Other_10_gml_56_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司.../%", "obj_npc_room_animated_slash_Other_10_gml_62_0": "* (一台点唱机。^1)&* (正在播放梅花三弄。)/%", - "obj_npc_sign_slash_Other_10_gml_10_0": "* 你不知道这些符号是什么意思^1…&* 也许是因为写的太难看了。/%", - "obj_npc_sign_slash_Other_10_gml_68_0": "* (Hathy, in case you wanted to make us a birthday gift…)/", + "obj_npc_sign_slash_Other_10_gml_10_0": "* 你不知道这些符号是什么意思..^1. &* 也许是因为写的太难看了。/%", + "obj_npc_sign_slash_Other_10_gml_68_0": "* (Hathy, in case you wanted to make us a birthday gift...)/", "obj_npc_sign_slash_Other_10_gml_69_0": "* (My favorite things are trees^1, boys^1, and sports!)&* (SIGNED^1, CLOVER)/%", "obj_npc_sign_slash_Other_10_gml_32_0": "* (这是你爸爸的卡车。)/", - "obj_npc_sign_slash_Other_10_gml_33_0": "* (在车的座位前,&废纸和乡村音乐CD扔得满地都是…)/%", + "obj_npc_sign_slash_Other_10_gml_33_0": "* (在车的座位前,&废纸和乡村音乐CD扔得满地都是...)/%", "obj_npc_sign_slash_Other_10_gml_55_0": "* (这是你妈妈的小货车。)/%", "obj_npc_susiedark_slash_Other_10_gml_13_0": "* 哦^1,你没死啊^2。&* 挺好。/", "obj_npc_susiedark_slash_Other_10_gml_14_0": "\\E2* 谁知道这是什么鬼地方?/", - "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* …我也不知道。/", - "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人…?/%", + "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* ...我也不知道。/", + "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人...?/%", "obj_npc_susiedark_slash_Other_10_gml_20_0": "* 也许这里是个废弃的主题公园?/", - "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪…?/", + "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪...?/", "obj_npc_susiedark_slash_Other_10_gml_22_0": "\\E2* 也许是因为没有过山车&所以这里才被废弃的吧。/%", "obj_npc_toriel_slash_Other_10_gml_2_0": "* 你好啊^1!&* 今天风和日丽^1,你感觉如何?/%", "obj_overworldc_slash_Step_0_gml_34_0": "* 你把~1放在地上,&轻轻拍了拍它。", @@ -1080,117 +1080,117 @@ "obj_ponman_enemy_slash_Step_0_gml_69_0": "* 棋兵的上下眼皮在打架。", "obj_ponman_enemy_slash_Step_0_gml_70_0": "* 棋兵看上去胀大了一圈。", "obj_ponman_enemy_slash_Step_0_gml_71_0": "* 棋兵睡得正香。", - "obj_ponman_enemy_slash_Step_0_gml_72_0": "* 利艾尔斯的摇篮曲使敌人们变困了!", + "obj_ponman_enemy_slash_Step_0_gml_72_0": "* Ralsei的摇篮曲使敌人们变困了!", "obj_ponman_enemy_slash_Step_0_gml_106_0": "* 棋兵 - 攻击 8 防御 0&* 它的核也可作为眼睛使用。/%", - "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了…/%", - "obj_ponman_enemy_slash_Step_0_gml_134_0": "* 利艾尔斯唱了一首轻柔而醉人的&* 摇篮曲!/%", - "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和利艾尔斯警告棋兵小心&苏西^1。&* 敌人警觉起来…/%", - "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和利艾尔斯警告敌人们&小心苏西^1。&* 所有人都警觉起来。/%", + "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了.../%", + "obj_ponman_enemy_slash_Step_0_gml_134_0": "* Ralsei唱了一首轻柔而醉人的&* 摇篮曲!/%", + "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和Ralsei警告棋兵小心&Susie^1。&* 敌人警觉起来.../%", + "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和Ralsei警告敌人们&小心Susie^1。&* 所有人都警觉起来。/%", "obj_ponman_enemy_slash_Step_0_gml_186_0": "* 棋兵睡着了^1!&* 敌人们都变得疲惫了!/%", - "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* 苏西睡着了^1!&* 敌人们都变得疲惫了!/%", + "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* SUSIE睡着了^1!&* 敌人们都变得疲惫了!/%", "obj_pushableblock_slash_Other_10_gml_61_0": "* (You haven't decided if you want to do the puzzle yet.)/%", "obj_pushableblock_slash_Other_10_gml_66_0": "* (もう 動かない)/%", "obj_pushableblock_slash_Other_10_gml_74_0": "* What!^1?&* The puzzle!?/", "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* I thought you were on MY side^1, Kris./", - "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* …wait a sec^1.&* Those boxes…^1!&* I get it!/", + "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* ...wait a sec^1.&* Those boxes..^1.!&* I get it!/", "obj_pushableblock_slash_Other_10_gml_77_0": "* Wait a second^1, Kris!/%", - "obj_ralseienemy_slash_Step_0_gml_36_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_42_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,克里斯?/", + "obj_ralseienemy_slash_Step_0_gml_36_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_42_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,Kris?/", "obj_ralseienemy_slash_Step_0_gml_43_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意志力】^1…&你的【同情心】…/", + "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意志力】..^1. &你的【同情心】.../", "obj_ralseienemy_slash_Step_0_gml_45_0": "* 更具有【决定命运】的力量。/", "obj_ralseienemy_slash_Step_0_gml_46_0": "* 当敌人进攻时^1,会出现子弹。/", "obj_ralseienemy_slash_Step_0_gml_47_0": "* 请避开它们^1,保护你们队伍的命运!/", - "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,克里斯^2?&* 来试试闪避吧!/%", - "obj_ralseienemy_slash_Step_0_gml_65_0": "\\E0* 这是【防御】^1,克里斯^1。&* 你能够获得TP并减少伤害。/", + "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,Kris^2?&* 来试试闪避吧!/%", + "obj_ralseienemy_slash_Step_0_gml_65_0": "\\E0* 这是【防御】^1,Kris^1。&* 你能够获得TP并减少伤害。/", "obj_ralseienemy_slash_Step_0_gml_66_0": "\\E8* 但那并不是课程的一部分^1。/%", - "obj_ralseienemy_slash_Step_0_gml_70_0": "\\E8* 天啊^1,克里斯^1!&* 你真擅长防御诶!/", - "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以…&* 不需要防守!/%", - "obj_ralseienemy_slash_Step_0_gml_77_0": "\\E1* 呃^1…&* 克里斯?/", - "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP…/", + "obj_ralseienemy_slash_Step_0_gml_70_0": "\\E8* 天啊^1,Kris^1!&* 你真擅长防御诶!/", + "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以...&* 不需要防守!/%", + "obj_ralseienemy_slash_Step_0_gml_77_0": "\\E1* 呃..^1. &* Kris?/", + "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP.../", "obj_ralseienemy_slash_Step_0_gml_79_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", - "obj_ralseienemy_slash_Step_0_gml_86_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,克里斯…/%", - "obj_ralseienemy_slash_Step_0_gml_107_0": "\\E3* 哇…哇哦^1,克里斯!&* 那一下真棒!/", - "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 难道你曾经战斗过吗…?/", - "obj_ralseienemy_slash_Step_0_gml_112_0": "\\E0* 真棒,克里斯!&* 对了,当光标进入左框时…/", + "obj_ralseienemy_slash_Step_0_gml_86_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,Kris.../%", + "obj_ralseienemy_slash_Step_0_gml_107_0": "\\E3* 哇...哇哦^1,Kris!&* 那一下真棒!/", + "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 难道你曾经战斗过吗...?/", + "obj_ralseienemy_slash_Step_0_gml_112_0": "\\E0* 真棒,Kris!&* 对了,当光标进入左框时.../", "obj_ralseienemy_slash_Step_0_gml_113_0": "\\E8* 如果你在标记处于左边框子正中时按下Z,伤害便会提高!/", - "obj_ralseienemy_slash_Step_0_gml_118_0": "\\E3* 克里斯^1!&* 你做到了!!!/", - "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了…)/%", + "obj_ralseienemy_slash_Step_0_gml_118_0": "\\E3* Kris^1!&* 你做到了!!!/", + "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了...)/%", "obj_ralseienemy_slash_Step_0_gml_121_0": "\\E1* 嗯^1,总之,下一课是我最喜欢的: \\cY行动\\cW!/", "obj_ralseienemy_slash_Step_0_gml_122_0": "\\E0* 选择行动图标能让你进行各种各样的行动。/", "obj_ralseienemy_slash_Step_0_gml_123_0": "\\E8* 甚至能够不进行攻击便结束战斗!/%", "obj_ralseienemy_slash_Step_0_gml_124_0": "* 选择行动图标然后拥抱人偶!", - "obj_ralseienemy_slash_Step_0_gml_130_0": "\\E1* 唔^1…克里斯^1?&* 你不用再打它啦。/", + "obj_ralseienemy_slash_Step_0_gml_130_0": "\\E1* 唔..^1. Kris^1?&* 你不用再打它啦。/", "obj_ralseienemy_slash_Step_0_gml_131_0": "\\E8* 我已经知道你很擅长攻击啦!/%", - "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,克里斯^1?&* 我知道你很喜欢攻击^1,但是…/", + "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,Kris^1?&* 我知道你很喜欢攻击^1,但是.../", "obj_ralseienemy_slash_Step_0_gml_138_0": "\\E8* 你不需要攻击也可以获胜的哦?/%", - "obj_ralseienemy_slash_Step_0_gml_144_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* 克里斯^1,你能^1,嗯^1,停下吗…?/%", - "obj_ralseienemy_slash_Step_0_gml_154_0": "\\E3* 哦^1,抱歉^1,克里斯^1!&* 我忘了说^1!&* 当你【攻击】时…/", + "obj_ralseienemy_slash_Step_0_gml_144_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* Kris^1,你能^1,嗯^1,停下吗...?/%", + "obj_ralseienemy_slash_Step_0_gml_154_0": "\\E3* 哦^1,抱歉^1,Kris^1!&* 我忘了说^1!&* 当你【攻击】时.../", "obj_ralseienemy_slash_Step_0_gml_155_0": "\\E8* 当标记进入框子后要再次按下Z!/%", - "obj_ralseienemy_slash_Step_0_gml_159_0": "\\E8* 没事^1,克里斯^1!&* 你能做到的^1!&* 再试一次吧!/%", + "obj_ralseienemy_slash_Step_0_gml_159_0": "\\E8* 没事^1,Kris^1!&* 你能做到的^1!&* 再试一次吧!/%", "obj_ralseienemy_slash_Step_0_gml_160_0": "* 当白色长方形在蓝框里的时候按下Z键!/%", - "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯^1…如果觉得困难的话^1,你连续按Z也行!/%", - "obj_ralseienemy_slash_Step_0_gml_162_0": "* 克里斯^1…&* 试试按Z键。/%", - "obj_ralseienemy_slash_Step_0_gml_163_0": "\\E6* 呃^1,克里斯^1?&* 你能看见那条白色的长方形吗?/%", + "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯..^1. 如果觉得困难的话^1,你连续按Z也行!/%", + "obj_ralseienemy_slash_Step_0_gml_162_0": "* Kris..^1. &* 试试按Z键。/%", + "obj_ralseienemy_slash_Step_0_gml_163_0": "\\E6* 呃^1,Kris^1?&* 你能看见那条白色的长方形吗?/%", "obj_ralseienemy_slash_Step_0_gml_164_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", - "obj_ralseienemy_slash_Step_0_gml_168_0": "* …/%", + "obj_ralseienemy_slash_Step_0_gml_168_0": "* .../%", "obj_ralseienemy_slash_Step_0_gml_173_0": "* 嗯^1,我们还是试试别的吧?/%", "obj_ralseienemy_slash_Step_0_gml_174_0": "* 选择行动图标然后拥抱人偶!", - "obj_ralseienemy_slash_Step_0_gml_187_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,克里斯^1,我觉得^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_187_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,Kris^1,我觉得^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_189_0": "\\E1* 今天已经没什么能教给你的了。/", - "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找苏西吧。/%", - "obj_ralseienemy_slash_Step_0_gml_195_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_196_0": "* 克里斯^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找Susie吧。/%", + "obj_ralseienemy_slash_Step_0_gml_195_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_196_0": "* Kris^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_197_0": "\\E3* 我很难一边应付你的攻击一边教你东西。/", - "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找苏西吧^1,好吗?/%", - "obj_ralseienemy_slash_Step_0_gml_212_0": "* 克-克里斯!?/", - "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧…&* 哈…哈哈…/", + "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找Susie吧^1,好吗?/%", + "obj_ralseienemy_slash_Step_0_gml_212_0": "* K-Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧...&* 哈...哈哈.../", "obj_ralseienemy_slash_Step_0_gml_218_0": "\\E3* 等-等等^1,你不是应该行动来着吗!?/%", - "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道如何攻击…/", + "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道如何攻击.../", "obj_ralseienemy_slash_Step_0_gml_223_0": "\\E8* 我们来学学如何行动^1,好吗?/%", "obj_ralseienemy_slash_Step_0_gml_224_0": "* 选择行动图标然后拥抱人偶!", - "obj_ralseienemy_slash_Step_0_gml_231_0": "* 克-克里斯!^1?&* 你-你又没打中吗!?/", - "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* …/", - "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,也没关系的…/%", - "obj_ralseienemy_slash_Step_0_gml_288_0": "* 利艾尔斯看起来很期待。", - "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,克里斯!/%", + "obj_ralseienemy_slash_Step_0_gml_231_0": "* K-Kris!^1?&* 你-你又没打中吗!?/", + "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* .../", + "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,也没关系的.../%", + "obj_ralseienemy_slash_Step_0_gml_288_0": "* Ralsei看起来很期待。", + "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,Kris!/%", "obj_ralseienemy_slash_Step_0_gml_343_0": "* 哎呦..^2.&* 是太多了吗?/", "obj_ralseienemy_slash_Step_0_gml_344_0": "\\E8* 来^1,只弄一个试试!/%", - "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,克里斯!/%", - "obj_ralseienemy_slash_Step_0_gml_378_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,克里斯^1!&* 你躲开了一个!/%", + "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_378_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,Kris^1!&* 你躲开了一个!/%", "obj_ralseienemy_slash_Step_0_gml_410_0": "* 那么^1,我们来讲讲\\cY选择命令\\cW。/", "obj_ralseienemy_slash_Step_0_gml_411_0": "* 这些图标能让你为你的小队下达指令。/", "obj_ralseienemy_slash_Step_0_gml_412_0": "\\E0* 第一个图标^1,剑^1,是攻击指令。/", - "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯^1…&* 伤害别人…/", - "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* …唔^1,我们有的时候也得保护自己^1,对不对?/%", + "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯..^1. &* 伤害别人.../", + "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* ...唔^1,我们有的时候也得保护自己^1,对不对?/%", "obj_ralseienemy_slash_Step_0_gml_427_0": "* 选择剑图标来攻击人偶!/%", - "obj_ralseienemy_slash_Step_0_gml_447_0": "* 利艾尔斯 - 攻击 8 防御 12&* 毛茸茸的王子…/%", - "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你抱住了利艾尔斯。/%", - "obj_ralseienemy_slash_Step_0_gml_504_0": "* 克^1…克里斯!?/%", - "obj_ralseienemy_slash_Step_0_gml_508_0": "* 克^1…克里斯!?/", - "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 唔^1,我认为^1,呃…/", - "obj_ralseienemy_slash_Step_0_gml_510_0": "* 你现在不该抱我…/", - "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下…)/%", - "obj_ralseienemy_slash_Step_0_gml_516_0": "* 克里斯!?/", - "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行…/", + "obj_ralseienemy_slash_Step_0_gml_447_0": "* RALSEI - 攻击 8 防御 12&* 毛茸茸的王子.../%", + "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你抱住了RALSEI。/%", + "obj_ralseienemy_slash_Step_0_gml_504_0": "* K..^1. Kris!?/%", + "obj_ralseienemy_slash_Step_0_gml_508_0": "* K..^1. Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 唔^1,我认为^1,呃.../", + "obj_ralseienemy_slash_Step_0_gml_510_0": "* 你现在不该抱我.../", + "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下...)/%", + "obj_ralseienemy_slash_Step_0_gml_516_0": "* Kris!?/", + "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行.../", "obj_ralseienemy_slash_Step_0_gml_518_0": "\\E8* 这样就算胜利啦^1!&* 你赢了!/%", - "obj_ralseienemy_slash_Step_0_gml_575_0": "嘿-嘿^1,&稍等一下…/", - "obj_ralseienemy_slash_Step_0_gml_576_0": "我的自行车&快没油了…!/", + "obj_ralseienemy_slash_Step_0_gml_575_0": "嘿-嘿^1,&稍等一下.../", + "obj_ralseienemy_slash_Step_0_gml_576_0": "我的自行车&快没油了...!/", "obj_ralseienemy_slash_Step_0_gml_577_0": "好吧,&你们这些&小混账们!/", "obj_ralseienemy_slash_Step_0_gml_578_0": "这次就算&算你们走运!/", "obj_ralseienemy_slash_Step_0_gml_579_0": "但下次^1,你们就得&吃苦头了!!!/", "obj_ralseienemy_slash_Step_0_gml_580_0": "下个&地狱见^1,&废物们!/%", "obj_ralseithrown_slash_Step_0_gml_23_0": "* 打偏了!/%", - "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我…?/%", + "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我...?/%", "obj_readable_room1_slash_Other_10_gml_13_0": "* 突然之间^1,你的身体僵住了^1。&* 你在看什么?/%", - "obj_readable_room1_slash_Other_10_gml_21_0": "* 床底下放着一些CD^1。&* 古典音乐^1,爵士乐^1,宗教风斯卡…/", + "obj_readable_room1_slash_Other_10_gml_21_0": "* 床底下放着一些CD^1。&* 古典音乐^1,爵士乐^1,宗教风斯卡.../", "obj_readable_room1_slash_Other_10_gml_22_0": "* 还有一台游戏机^1。&* 插着一个普通的手柄^1,&还有一个山寨手柄。/%", "obj_readable_room1_slash_Other_10_gml_36_0": "* 这是一台电脑桌^1。&* 桌子下面有很多装满了旧书的箱子。/%", - "obj_readable_room1_slash_Other_10_gml_54_0": "* 抽屉基本上是空的^1,除了…/", + "obj_readable_room1_slash_Other_10_gml_54_0": "* 抽屉基本上是空的^1,除了.../", "obj_readable_room1_slash_Other_10_gml_55_0": "* 一件破了个洞的校园越野部衬衫。/%", "obj_readable_room1_slash_Other_10_gml_56_0": "* 一张很旧的学生证,&照片上的发型不太自然。/%", "obj_readable_room1_slash_Other_10_gml_59_0": "* 一本优惠券手册^1。&* 每张都能半价购买大披萨。/", @@ -1208,7 +1208,7 @@ "obj_readable_room1_slash_Other_10_gml_178_0": "* 《蜗牛传奇 - 故事书》/", "obj_readable_room1_slash_Other_10_gml_179_0": "* 《蜗牛没有尾巴 - 科学驳论文》/", "obj_readable_room1_slash_Other_10_gml_180_0": "* 《蜗牛能帮你打理花园吗?不见得》/", - "obj_readable_room1_slash_Other_10_gml_181_0": "* 还有一本葛尔森· 爆烈亲笔签名的&《人类与怪物的历史》。/%", + "obj_readable_room1_slash_Other_10_gml_181_0": "* 还有一本Gerson Boom亲笔签名的&《人类与怪物的历史》。/%", "obj_readable_room1_slash_Other_10_gml_184_0": "* 现在没时间读这些东西了。/%", "obj_readable_room1_slash_Other_10_gml_211_0": "* 一些白色的毛堵在排水孔里。/%", "obj_readable_room1_slash_Other_10_gml_217_0": "* 炉子上沾着一些肉桂味的面糊。/%", @@ -1220,8 +1220,8 @@ "obj_readable_room1_slash_Other_10_gml_245_0": "* 这是一台电视机^1。&* 看起来甚至连电源都没插。/%", "obj_readable_room1_slash_Other_10_gml_251_0": "* 这是一本赞美诗集。/%", "obj_readable_room1_slash_Other_10_gml_263_0": "* 在淋浴架上^1,&摆着一小瓶苹果味的洗发水。/", - "obj_readable_room1_slash_Other_10_gml_264_0": "* …还有瓶1加仑装的宠物洗发水。/%", - "obj_readable_room1_slash_Other_10_gml_273_0": "* 你往橱柜里看了看^1。&* 里面有…/", + "obj_readable_room1_slash_Other_10_gml_264_0": "* ...还有瓶1加仑装的宠物洗发水。/%", + "obj_readable_room1_slash_Other_10_gml_273_0": "* 你往橱柜里看了看^1。&* 里面有.../", "obj_readable_room1_slash_Other_10_gml_274_0": "* 一罐Ice-E酷炫男孩身体喷雾,&写着“给男孩的喷雾”,火辣披萨味。/", "obj_readable_room1_slash_Other_10_gml_275_0": "* 看起来几乎没用过。/%", "obj_readable_room1_slash_Other_10_gml_335_0": "* 锁柜已锁。/%", @@ -1229,10 +1229,10 @@ "obj_readable_room1_slash_Other_10_gml_337_0": "* 锁的锁柜已锁。/%", "obj_readable_room1_slash_Other_10_gml_338_0": "* 锁柜的锁锁的锁柜已锁。/%", "obj_readable_room1_slash_Other_10_gml_339_0": "* 锁柜已锁。/%", - "obj_readable_room1_slash_Other_10_gml_344_0": "* (锁柜上贴满了乔金森的纪念品。)/%", + "obj_readable_room1_slash_Other_10_gml_344_0": "* (锁柜上贴满了Jockington的纪念品。)/%", "obj_readable_room1_slash_Other_10_gml_349_0": "* (准备好参加赛迪· 鹰人的舞会了吗?)/", - "obj_readable_room1_slash_Other_10_gml_350_0": "* (在这个舞会中^1,所有的监护人&都会戴上巨大的鹰头面具…)/", - "obj_readable_room1_slash_Other_10_gml_351_0": "* (…一旦有学生在跳舞时产生&肢体接触,就会朝他们大喊大叫。)/%", + "obj_readable_room1_slash_Other_10_gml_350_0": "* (在这个舞会中^1,所有的监护人&都会戴上巨大的鹰头面具...)/", + "obj_readable_room1_slash_Other_10_gml_351_0": "* (...一旦有学生在跳舞时产生&肢体接触,就会朝他们大喊大叫。)/%", "obj_readable_room1_slash_Other_10_gml_356_0": "* (你透过朦胧的窗口看去。)/", "obj_readable_room1_slash_Other_10_gml_357_0": "* (一个黄色的模糊形体正在&教一帮百无聊赖的模糊形体。)/%", "obj_readable_room1_slash_Other_10_gml_362_0": "* (你打开了饮水台。^1)&* (水温温的。)/%", @@ -1243,31 +1243,31 @@ "obj_readable_room1_slash_Other_10_gml_375_0": "* 我刚刚不是在怂恿你^1,蠢蛋!/%", "obj_readable_room1_slash_Other_10_gml_382_0": "* 你喜欢^1,新鲜空气吗^1?&抑或是大步流星^1,--无论你用不用脚?/", "obj_readable_room1_slash_Other_10_gml_383_0": "* 尽管通常是^1,需要用脚的?/", - "obj_readable_room1_slash_Other_10_gml_384_0": "* 与乔金森^1,诺埃尔&一同加入越野队吧!/%", + "obj_readable_room1_slash_Other_10_gml_384_0": "* 与Jockington^1,Noelle&一同加入越野队吧!/%", "obj_readable_room1_slash_Other_10_gml_390_0": "* (锁柜^1。锁上了。)/%", "obj_readable_room1_slash_Other_10_gml_396_0": "* (这曾经是你哥哥的锁柜。)/%", "obj_readable_room1_slash_Other_10_gml_400_0": "* (这是你的锁柜。^1)&* (是空的。)/%", "obj_readable_room1_slash_Other_10_gml_409_0": "* (你看了看表。)/", - "obj_readable_room1_slash_Other_10_gml_410_0": "* (…看起来是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_410_0": "* (...看起来是上课时间。)/%", "obj_readable_room1_slash_Other_10_gml_414_0": "* (你看了看表。)/", - "obj_readable_room1_slash_Other_10_gml_415_0": "* (…看起来不是上课时间。)/%", - "obj_readable_room1_slash_Other_10_gml_423_0": "* 呃^1,克里斯^1,&我希望你尽量…/", - "obj_readable_room1_slash_Other_10_gml_424_0": "\\E0* …找个班里的人?/%", + "obj_readable_room1_slash_Other_10_gml_415_0": "* (...看起来不是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_423_0": "* 呃^1,Kris^1,&我希望你尽量.../", + "obj_readable_room1_slash_Other_10_gml_424_0": "\\E0* ...找个班里的人?/%", "obj_readable_room1_slash_Other_10_gml_431_0": "* (电脑壁纸是一套轮换的风景图&幻灯片。)/", - "obj_readable_room1_slash_Other_10_gml_432_0": "* (…以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", + "obj_readable_room1_slash_Other_10_gml_432_0": "* (...以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", "obj_readable_room1_slash_Other_10_gml_436_0": "* (电脑关掉了。)/", "obj_readable_room1_slash_Other_10_gml_437_0": "* (现在一切都显得很平静。)/%", "obj_readable_room1_slash_Other_10_gml_453_0": "* (这是一束玫瑰花。)/%", "obj_readable_room1_slash_Other_10_gml_459_0": "* (大概是一些从文学作品中引用的&名言警句。)/", "obj_readable_room1_slash_Other_10_gml_460_0": "* “拼尽全力吧^1,星际狼^1!”&* “即便你身处人生的谷底!”/", - "obj_readable_room1_slash_Other_10_gml_461_0": "* (…这句好像出自电子游戏。)/%", - "obj_readable_room1_slash_Other_10_gml_473_0": "* (“托丽尔老师”几个字&被草草地写在白板上。)/", + "obj_readable_room1_slash_Other_10_gml_461_0": "* (...这句好像出自电子游戏。)/%", + "obj_readable_room1_slash_Other_10_gml_473_0": "* (“Toriel老师”几个字&被草草地写在白板上。)/", "obj_readable_room1_slash_Other_10_gml_474_0": "* (看起来已经写上去很久没擦过了。)/%", "obj_readable_room1_slash_Other_10_gml_480_0": "* (这是一台电脑。)/", "obj_readable_room1_slash_Other_10_gml_481_0": "* (桌面壁纸是你和你哥哥&8年前万圣节扮鬼的照片。)/%", "obj_readable_room1_slash_Other_10_gml_510_0": "* (某种老师的食物。)/%", - "obj_readable_room1_slash_Other_10_gml_521_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形…)/", - "obj_readable_room1_slash_Other_10_gml_522_0": "* (正一百二十胞体…)/%", + "obj_readable_room1_slash_Other_10_gml_521_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形...)/", + "obj_readable_room1_slash_Other_10_gml_522_0": "* (正一百二十胞体...)/%", "obj_readable_room1_slash_Other_10_gml_526_0": "* (儿童读物。^1)&* (其中有一些曾经是你的。)/%", "obj_readable_room1_slash_Other_10_gml_530_0": "* (一幅你母亲肖像的简笔画。)/%", "obj_readable_room1_slash_Other_10_gml_537_0": "* (某种简单的雕像。)&* (谁知道它是什么呢?)/%", @@ -1281,10 +1281,10 @@ "obj_readable_room1_slash_Other_10_gml_379_0": "* (「アルビン」と&  なまえが かいてある)/%", "obj_readable_room1_slash_Other_10_gml_586_0": "* (这是医生办公室里常见的&滑珠玩具。)/", "obj_readable_room1_slash_Other_10_gml_587_0": "* (珠子在它们预定的轨道上坚定地行进。)/%", - "obj_readable_room1_slash_Other_10_gml_598_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人…)/%", + "obj_readable_room1_slash_Other_10_gml_598_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人...)/%", "obj_readable_room1_slash_Other_10_gml_601_0": "* (门锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_614_0": "* 说起来^1,兰瑟是怎么上来的…?/", - "obj_readable_room1_slash_Other_10_gml_615_0": "\\E6* 难不成是用自行车&骑上悬崖壁的…?/%", + "obj_readable_room1_slash_Other_10_gml_614_0": "* 说起来^1,Lancer是怎么上来的...?/", + "obj_readable_room1_slash_Other_10_gml_615_0": "\\E6* 难不成是用自行车&骑上悬崖壁的...?/%", "obj_readable_room1_slash_Other_10_gml_662_0": "* (一张三人床^1,&或者是有三个头的生物睡的床。)/%", "obj_readable_room1_slash_Other_10_gml_667_0": "* (一个巨大的棒球。^1)&* (派对用的。)/%", "obj_readable_room1_slash_Other_10_gml_670_0": "* (其实^1,这个巨型棒球是一个被&重新涂装了的足球。)/", @@ -1293,68 +1293,68 @@ "obj_readable_room1_slash_Other_10_gml_698_0": "* (这是一个洞^1。)&* (大概是挖来玩的。)/%", "obj_readable_room1_slash_Other_10_gml_707_0": "* (某种挖掘用具。)/%", "obj_readable_room1_slash_Other_10_gml_714_0": "* (你在洞里发现了20卢比!)/", - "obj_readable_room1_slash_Other_10_gml_715_0": "* (可惜的是^1,在这里不能花…)/%", + "obj_readable_room1_slash_Other_10_gml_715_0": "* (可惜的是^1,在这里不能花...)/%", "obj_readable_room1_slash_Other_10_gml_719_0": "* (为了取乐而挖出来的洞。)/%", "obj_readable_room1_slash_Other_10_gml_723_0": "* (埋在地里的辣椒酱。)/%", "obj_readable_room1_slash_Other_10_gml_734_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/", - "obj_readable_room1_slash_Other_10_gml_736_0": "* 那个天使^1?&* 诺埃尔和蒂丝在青年社团做的。/", + "obj_readable_room1_slash_Other_10_gml_736_0": "* 那个天使^1?&* Noelle和Dess在青年社团做的。/", "obj_readable_room1_slash_Other_10_gml_737_0": "\\E2* 现在它算是我的护身符了。/", - "obj_readable_room1_slash_Other_10_gml_738_0": "\\E4* 哦^1,对^1,你和小艾斯也想试着&做一个来着…/", + "obj_readable_room1_slash_Other_10_gml_738_0": "\\E4* 哦^1,对^1,你和Azzy也想试着&做一个来着.../", "obj_readable_room1_slash_Other_10_gml_739_0": "\\E7* 但是你们把大量时间都浪费在&给它做巨型翅膀上了!/%", "obj_readable_room1_slash_Other_10_gml_742_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/%", "obj_readable_room1_slash_Other_10_gml_754_0": "* 哦^1,结果你特地跑过来就是&为了用一下水槽?/", - "obj_readable_room1_slash_Other_10_gml_755_0": "\\E7* 别这样^1,克里斯^1!&* 友善点嘛!/%", + "obj_readable_room1_slash_Other_10_gml_755_0": "\\E7* 别这样^1,Kris^1!&* 友善点嘛!/%", "obj_readable_room1_slash_Other_10_gml_759_0": "* (这是一个水槽。)/", - "obj_readable_room1_slash_Other_10_gml_761_0": "* 嘿^1,克里斯^1,这个水槽真的比我&还有趣吗?/%", - "obj_readable_room1_slash_Other_10_gml_771_0": "* (患者姓名:)&* (鲁道夫·“鲁迪”·郝乐迪)/", - "obj_readable_room1_slash_Other_10_gml_773_0": "* 嘿,克里斯^1,&你不会把我的名字都忘了吧!?/%", + "obj_readable_room1_slash_Other_10_gml_761_0": "* 嘿^1,Kris^1,这个水槽真的比我&还有趣吗?/%", + "obj_readable_room1_slash_Other_10_gml_771_0": "* (患者姓名:)&* (Rudolph \"Rudy\" Holiday)/", + "obj_readable_room1_slash_Other_10_gml_773_0": "* 嘿,Kris^1,&你不会把我的名字都忘了吧!?/%", "obj_readable_room1_slash_Other_10_gml_784_0": "* (玻璃瓶里有一束玫瑰花。)/", - "obj_readable_room1_slash_Other_10_gml_786_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是…/", + "obj_readable_room1_slash_Other_10_gml_786_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是.../", "obj_readable_room1_slash_Other_10_gml_787_0": "\\E2* 玫瑰花!^1?这是什么意思^1,&伙计^1?美女与野兽吗?/", "obj_readable_room1_slash_Other_10_gml_788_0": "\\E7* 这可不行啊^1,伙计^1!&我们都是野兽!/%", "obj_readable_room1_slash_Other_10_gml_791_0": "* (这是一束玫瑰花。^1)&* (它们看起来很健康。)/", - "obj_readable_room1_slash_Other_10_gml_793_0": "* 克里斯^1,我爱你爸爸^1,但是…/", - "obj_readable_room1_slash_Other_10_gml_794_0": "\\E7* 艾斯戈尔^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", + "obj_readable_room1_slash_Other_10_gml_793_0": "* Kris^1,我爱你爸爸^1,但是.../", + "obj_readable_room1_slash_Other_10_gml_794_0": "\\E7* Asgore^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", "obj_readable_room1_slash_Other_10_gml_801_0": "* (是你妈妈送来的问候卡片。^1)&* (里面有签名。)/", - "obj_readable_room1_slash_Other_10_gml_803_0": "* 嘿^1,克里斯^1,你知道&你在里面签过名,对吧?/", + "obj_readable_room1_slash_Other_10_gml_803_0": "* 嘿^1,Kris^1,你知道&你在里面签过名,对吧?/", "obj_readable_room1_slash_Other_10_gml_804_0": "\\E2* 为什么你像从来没见过一样&盯着它看?/", "obj_readable_room1_slash_Other_10_gml_805_0": "\\E7* 你字写得有那么好看吗^1?&还是我表现得不够感动?/%", "obj_readable_room1_slash_Other_10_gml_875_0": "* 《战锤王》/", - "obj_readable_room1_slash_Other_10_gml_876_0": "* (由声名远扬的历史学家葛尔森·爆烈&所撰写的曾斩获头奖的系列小说。)/%", - "obj_readable_room1_slash_Other_10_gml_881_0": "* (这是一本没有标签的书。)&* (你翻开看了看…)/", - "obj_readable_room1_slash_Other_10_gml_882_0": "* 哦…我还书的时候&不小心把我的日记还了…/", - "obj_readable_room1_slash_Other_10_gml_883_0": "* 哦不…他们把它收入目录里了…/", - "obj_readable_room1_slash_Other_10_gml_884_0": "* 哦不…每次我想写日记的时候&都得把它借出来…/%", + "obj_readable_room1_slash_Other_10_gml_876_0": "* (由声名远扬的历史学家Gerson Boom&所撰写的曾斩获头奖的系列小说。)/%", + "obj_readable_room1_slash_Other_10_gml_881_0": "* (这是一本没有标签的书。)&* (你翻开看了看...)/", + "obj_readable_room1_slash_Other_10_gml_882_0": "* 哦...我还书的时候&不小心把我的日记还了.../", + "obj_readable_room1_slash_Other_10_gml_883_0": "* 哦不...他们把它收入目录里了.../", + "obj_readable_room1_slash_Other_10_gml_884_0": "* 哦不...每次我想写日记的时候&都得把它借出来.../%", "obj_readable_room1_slash_Other_10_gml_892_0": "* 《请你记住我的名字。求你了。&我为此特地写了本书。》/", - "obj_readable_room1_slash_Other_10_gml_893_0": "* (火辣燃烧人著)/%", - "obj_readable_room1_slash_Other_10_gml_897_0": "* (这里有一本书。^1)&* (你闻了闻书页…^1)&* (好香啊!)/", + "obj_readable_room1_slash_Other_10_gml_893_0": "* (Hots Fireguy著)/%", + "obj_readable_room1_slash_Other_10_gml_897_0": "* (这里有一本书。^1)&* (你闻了闻书页...^1)&* (好香啊!)/", "obj_readable_room1_slash_Other_10_gml_898_0": "* (这一定就是所谓的“调茶说茗”。)/%", - "obj_readable_room1_slash_Other_10_gml_911_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_912_0": "* (看来有一只狗正在电脑前工作…)/", - "obj_readable_room1_slash_Other_10_gml_913_0": "* (看来它正在制作一款游戏…)/", - "obj_readable_room1_slash_Other_10_gml_914_0": "* (看来你不应该打断它…)/", - "obj_readable_room1_slash_Other_10_gml_915_0": "* (看来当游戏完成之后^1,&你就可以进去了…)/", - "obj_readable_room1_slash_Other_10_gml_916_0": "* (你只能选择相信这只狗…)/%", - "obj_readable_room1_slash_Other_10_gml_920_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_921_0": "* (现在这只狗&就只是在玩沙槌…)/", - "obj_readable_room1_slash_Other_10_gml_922_0": "* (它完全没在干活…)/", - "obj_readable_room1_slash_Other_10_gml_923_0": "* (你可能得等上一阵子了…)/%", + "obj_readable_room1_slash_Other_10_gml_911_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_912_0": "* (看来有一只狗正在电脑前工作...)/", + "obj_readable_room1_slash_Other_10_gml_913_0": "* (看来它正在制作一款游戏...)/", + "obj_readable_room1_slash_Other_10_gml_914_0": "* (看来你不应该打断它...)/", + "obj_readable_room1_slash_Other_10_gml_915_0": "* (看来当游戏完成之后^1,&你就可以进去了...)/", + "obj_readable_room1_slash_Other_10_gml_916_0": "* (你只能选择相信这只狗...)/%", + "obj_readable_room1_slash_Other_10_gml_920_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_921_0": "* (现在这只狗&就只是在玩沙槌...)/", + "obj_readable_room1_slash_Other_10_gml_922_0": "* (它完全没在干活...)/", + "obj_readable_room1_slash_Other_10_gml_923_0": "* (你可能得等上一阵子了...)/%", "obj_readable_room1_slash_Other_10_gml_905_0": "* (计算机室。^1)&* (请自觉遵守网络公德。)/", "obj_readable_room1_slash_Other_10_gml_906_0": "* (说实话^1,别上网最好。)/%", "obj_readable_room1_slash_Other_10_gml_931_0": "* (这是一幅简笔画。&画着一颗扎着头带的冰块。)/", "obj_readable_room1_slash_Other_10_gml_932_0": "* (“青少年地带:&青少年们可以当孩子的地方”)/", "obj_readable_room1_slash_Other_10_gml_933_0": "* (你突然感觉到如释重负。)/%", - "obj_readable_room1_slash_Other_10_gml_948_0": "* 葛尔森&* 著名历史学家,作家,以及教师/%", - "obj_readable_room1_slash_Other_10_gml_951_0": "* 水晶&* 谨以此如雪美玉纪念伟大的母亲/%", - "obj_readable_room1_slash_Other_10_gml_955_0": "* 穆特勒&* 谨以此巨型骨头纪念族群的领袖/%", - "obj_readable_room1_slash_Other_10_gml_961_0": "* 塞拉&* 谨以此卡拉OK麦克风纪念勇敢的歌手/%", + "obj_readable_room1_slash_Other_10_gml_948_0": "* GERSON&* 著名历史学家,作家,以及教师/%", + "obj_readable_room1_slash_Other_10_gml_951_0": "* CRYSTAL&* 谨以此如雪美玉纪念伟大的母亲/%", + "obj_readable_room1_slash_Other_10_gml_955_0": "* MUTTLER&* 谨以此巨型骨头纪念族群的领袖/%", + "obj_readable_room1_slash_Other_10_gml_961_0": "* SHYRA&* 谨以此卡拉OK麦克风纪念勇敢的歌手/%", "obj_readable_room1_slash_Other_10_gml_983_0": "* (这个小镇的图画。)/%", "obj_readable_room1_slash_Other_10_gml_988_0": "* (是棵小松树。)/%", "obj_readable_room1_slash_Other_10_gml_991_0": "* (一把椅子。^1)&* (可能它也对政治感兴趣。)/%", - "obj_readable_room1_slash_Other_10_gml_1003_0": "* (各种各样的签名与好评盛赞。^1)&* (…出自许多普通市民。)/%", + "obj_readable_room1_slash_Other_10_gml_1003_0": "* (各种各样的签名与好评盛赞。^1)&* (...出自许多普通市民。)/%", "obj_readable_room1_slash_Other_10_gml_1010_0": "* (这是个收银台。^1)&* (里面没有多少零钱。)/%", "obj_readable_room1_slash_Other_10_gml_1011_0": "* (这是一朵花。)/%", - "obj_readable_room1_slash_Other_10_gml_1012_0": "* (这是某种目录^1…&下面有一本汽车杂志。)/%", + "obj_readable_room1_slash_Other_10_gml_1012_0": "* (这是某种目录..^1. &下面有一本汽车杂志。)/%", "obj_readable_room1_slash_Other_10_gml_1017_0": "* (它被熟练地修整过。)/%", "obj_readable_room1_slash_Other_10_gml_1018_0": "* (里面是各种各样的花。)/%", "obj_readable_room1_slash_Other_10_gml_1027_0": "* (这是一扇门。^1)&* (被锁住了。)/%", @@ -1362,54 +1362,54 @@ "obj_readable_room1_slash_Other_10_gml_1032_0": "* (这是个肮脏的洒水壶。)/%", "obj_readable_room1_slash_Other_10_gml_1034_0": "* (一些脏兮兮的毛&堵在下水道里。)/%", "obj_readable_room1_slash_Other_10_gml_1037_0": "* (这是一台小电视。)&* (顶上有一些&超级英雄的漫画书。)/%", - "obj_readable_room1_slash_Other_10_gml_1044_0": "* (这是一张便签。)&* (上面写着…)/", + "obj_readable_room1_slash_Other_10_gml_1044_0": "* (这是一张便签。)&* (上面写着...)/", "obj_readable_room1_slash_Other_10_gml_1045_0": "* 又没交房租。屡错屡犯。&* 别再送花了。&* 赶紧开始卖。/", "obj_readable_room1_slash_Other_10_gml_1046_0": "* 给你最后一个月时间。& &         - C/%", - "obj_readable_room1_slash_Other_10_gml_1052_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/", - "obj_readable_room1_slash_Other_10_gml_1054_0": "* 克里斯^1,你想在这过夜吗?/", - "obj_readable_room1_slash_Other_10_gml_1055_0": "\\E1* 你可以睡那个&充气床垫上^1,我就…/", - "obj_readable_room1_slash_Other_10_gml_1056_0": "\\E2* 呃^1,睡那几袋土^1…&* 还是算了。/%", - "obj_readable_room1_slash_Other_10_gml_1060_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/%", + "obj_readable_room1_slash_Other_10_gml_1052_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/", + "obj_readable_room1_slash_Other_10_gml_1054_0": "* Kris^1,你想在这过夜吗?/", + "obj_readable_room1_slash_Other_10_gml_1055_0": "\\E1* 你可以睡那个&充气床垫上^1,我就.../", + "obj_readable_room1_slash_Other_10_gml_1056_0": "\\E2* 呃^1,睡那几袋土..^1. &* 还是算了。/%", + "obj_readable_room1_slash_Other_10_gml_1060_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/%", "obj_readable_room1_slash_Other_10_gml_1077_0": "* (这是一碟牛奶。)/%", "obj_readable_room1_slash_Other_10_gml_1091_0": "* (一个肮脏的垃圾桶。)/%", "obj_readable_room1_slash_Other_10_gml_1094_0": "* (垃圾桶里盛满了精心培育的花朵。)/%", "obj_readable_room1_slash_Other_10_gml_1111_0": "* (路被警用胶带封死了。)/", "obj_readable_room1_slash_Other_10_gml_1112_0": "* (胶带上只写着&“嘎啊啊啊!!”)/%", "obj_readable_room1_slash_Other_10_gml_1119_0": "* (你敲响了警察局的大门。)/", - "obj_readable_room1_slash_Other_10_gml_1120_0": "* (…)/", + "obj_readable_room1_slash_Other_10_gml_1120_0": "* (...)/", "obj_readable_room1_slash_Other_10_gml_1121_0": "* (有人靠近了窗户。)/%", - "obj_readable_room1_slash_Other_10_gml_1126_0": "* (警察看样子没什么干劲…)/%", + "obj_readable_room1_slash_Other_10_gml_1126_0": "* (警察看样子没什么干劲...)/%", "obj_readable_room1_slash_Other_10_gml_1136_0": "* (在ICE-E的“冰”萨店^1,&你也是大家庭的一名成员。)/", "obj_fusionmenu_slash_Draw_0_gml_71_0": "退出", - "obj_readable_room1_slash_Other_10_gml_1137_0": "* (…会吃得津津有味的!)/%", + "obj_readable_room1_slash_Other_10_gml_1137_0": "* (...会吃得津津有味的!)/%", "obj_readable_room1_slash_Other_10_gml_1141_0": "* (门被封住了。^1)&* (里面一个人都没有。)/", "obj_readable_room1_slash_Other_10_gml_1142_0": "* (所有员工都穿着服装&在外面揽客。)/%", "obj_readable_room1_slash_Other_10_gml_1146_0": "* (Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择!)/%", - "obj_readable_room1_slash_Other_10_gml_1154_0": "* (敲敲敲…)/", - "obj_readable_room1_slash_Other_10_gml_148_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_1156_0": "* (没有回应…^1)&* (…不过能听到从深处&传来骨头的摩擦声。)/%", + "obj_readable_room1_slash_Other_10_gml_1154_0": "* (敲敲敲...)/", + "obj_readable_room1_slash_Other_10_gml_148_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1156_0": "* (没有回应...^1)&* (...不过能听到从深处&传来骨头的摩擦声。)/%", "obj_readable_room1_slash_Other_10_gml_1170_0": "* 噢噢^1,你就是住在城里&最北边的人类吧?/", - "obj_readable_room1_slash_Other_10_gml_1171_0": "* 哇噢^1,&我妈妈跟我说过你的事…/", + "obj_readable_room1_slash_Other_10_gml_1171_0": "* 哇噢^1,&我妈妈跟我说过你的事.../", "obj_readable_room1_slash_Other_10_gml_1172_0": "* 用血做成的身体&会不会很痛啊?/%", - "obj_readable_room1_slash_Other_10_gml_1187_0": "* 呵^1…这敲门的手法&简直就是个菜鸟。/", + "obj_readable_room1_slash_Other_10_gml_1187_0": "* 呵..^1. 这敲门的手法&简直就是个菜鸟。/", "obj_readable_room1_slash_Other_10_gml_1188_0": "* 等你修炼修炼再回来敲吧!/%", - "obj_readable_room1_slash_Other_10_gml_1204_0": "* 喂^1,小雪^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", + "obj_readable_room1_slash_Other_10_gml_1204_0": "* 喂^1,Snowy^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", "obj_readable_room1_slash_Other_10_gml_1205_0": "* 不要^1!&* 敲辣么^1!&* 重!/", "obj_readable_room1_slash_Other_10_gml_1206_0": "* 里这样子肯定会弄伤记己的脸^1!&我们又没有手^1,里知道不知道!/%", "obj_readable_room1_slash_Other_10_gml_1236_0": "* (这是一扇富丽堂皇的门。^1)&* (看上去锁住了。)/%", - "obj_readable_room1_slash_Other_10_gml_1245_0": "* 嗷^1,克里斯^1,那个^1,&如果你想进来坐坐…/", - "obj_readable_room1_slash_Other_10_gml_1246_0": "\\E4* 我们的猫洞^1,&永远向你敞开…/%", + "obj_readable_room1_slash_Other_10_gml_1245_0": "* 嗷^1,Kris^1,那个^1,&如果你想进来坐坐.../", + "obj_readable_room1_slash_Other_10_gml_1246_0": "\\E4* 我们的猫洞^1,&永远向你敞开.../%", "obj_readable_room1_slash_Other_10_gml_1258_0": "* (各种猫的垃圾在房子里堆积着。)/", - "obj_readable_room1_slash_Other_10_gml_1259_0": "* (看起来有点“狸”乱…)/%", + "obj_readable_room1_slash_Other_10_gml_1259_0": "* (看起来有点“狸”乱...)/%", "obj_readable_room1_slash_Other_10_gml_1263_0": "* (这是个坏掉的烤架。)/", - "obj_readable_room1_slash_Other_10_gml_1264_0": "* (…闻起来像烧焦的猫粮。)/%", - "obj_readable_room1_slash_Other_10_gml_1268_0": "* (里面传来某种抓挠的声音…)/%", - "obj_readable_room1_slash_Other_10_gml_1276_0": "* (敲敲敲…)/", + "obj_readable_room1_slash_Other_10_gml_1264_0": "* (...闻起来像烧焦的猫粮。)/%", + "obj_readable_room1_slash_Other_10_gml_1268_0": "* (里面传来某种抓挠的声音...)/%", + "obj_readable_room1_slash_Other_10_gml_1276_0": "* (敲敲敲...)/", "obj_readable_room1_slash_Other_10_gml_1277_0": "* 啊,恐怕现在没人在家^1,亲爱的。/", "obj_readable_room1_slash_Other_10_gml_1278_0": "* 现在^1,你是时候打道回府了吧?/%", "obj_readable_room1_slash_Other_10_gml_1282_0": "* 我和你说了^1,你找的人不在家。/", - "obj_readable_room1_slash_Other_10_gml_1283_0": "* …啊^1,你只是想和我说话…?/", - "obj_readable_room1_slash_Other_10_gml_1284_0": "* …/", + "obj_readable_room1_slash_Other_10_gml_1283_0": "* ...啊^1,你只是想和我说话...?/", + "obj_readable_room1_slash_Other_10_gml_1284_0": "* .../", "obj_readable_room1_slash_Other_10_gml_1285_0": "* 我很抱歉^1,美人儿^1。&* 恐怕我不值得你赏脸。/%", "obj_readable_room1_slash_Other_10_gml_1302_0": "* (门锁住了。)/%", "obj_rudinnranger_slash_Step_0_gml_11_0": "国王万岁!", @@ -1417,8 +1417,8 @@ "obj_rudinnranger_slash_Step_0_gml_13_0": "去死吧,&光之民!", "obj_rudinnranger_slash_Step_0_gml_14_0": "我是,钻石,&我要来&硬的了!", "obj_rudinnranger_slash_Step_0_gml_17_0": "够了!&你无法说服我!", - "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话…", - "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话…", + "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话...", + "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话...", "obj_rudinnranger_slash_Step_0_gml_25_0": "是啊,会很&尴尬。", "obj_rudinnranger_slash_Step_0_gml_81_0": "* 方钻游骑兵光彩照人。", "obj_rudinnranger_slash_Step_0_gml_82_0": "* 方钻游骑兵为自己的感情&装上了功率限制器。", @@ -1431,64 +1431,64 @@ "obj_rudinnranger_slash_Step_0_gml_122_0": "好吧^1,&你说服&了我!!/%", "obj_rudinnranger_slash_Step_0_gml_158_0": "* 方钻游骑兵 - 攻击 8 防御 0&* 五彩斑斓才是最理想的,&但它们都想变成红色。/%", "obj_rudinnranger_slash_Step_0_gml_167_0": "* 你试图解释为什么战斗是不好的。/", - "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了…/%", - "obj_rudinnranger_slash_Step_0_gml_181_0": "* 苏西称赞了敌人…?/", + "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了.../%", + "obj_rudinnranger_slash_Step_0_gml_181_0": "* Susie称赞了敌人...?/", "obj_rudinnranger_slash_Step_0_gml_184_0": "* “你的穿着一点也不恶心。”/%", "obj_rudinnranger_slash_Step_0_gml_185_0": "* “请继续撞击饮料机。”/%", "obj_rudinnranger_slash_Step_0_gml_186_0": "* 很好^1,你们看上去一幅&想要杀我们的样子。/%", - "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让苏西称赞敌人!/", - "obj_rudinnranger_slash_Step_0_gml_192_0": "* …呃^1,你是认真的?/", + "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让Susie称赞敌人!/", + "obj_rudinnranger_slash_Step_0_gml_192_0": "* ...呃^1,你是认真的?/", "obj_rudinnranger_slash_Step_0_gml_193_0": "\\E2* 对想要我们命的人,有什么可&称赞的?/", - "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,苏西^1…&要是你没有头绪的话^1,不妨试试…/", - "obj_rudinnranger_slash_Step_0_gml_196_0": "* …说些你想从别人嘴里听到的话?/", - "obj_rudinnranger_slash_Step_0_gml_198_0": "* …/", + "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,Susie..^1. &要是你没有头绪的话^1,不妨试试.../", + "obj_rudinnranger_slash_Step_0_gml_196_0": "* ...说些你想从别人嘴里听到的话?/", + "obj_rudinnranger_slash_Step_0_gml_198_0": "* .../", "obj_rudinnranger_slash_Step_0_gml_199_0": "\\E2* “你已获准再次参加&免费火腿三明治节”/%", "obj_rudinnranger_slash_Step_0_gml_207_0": "* 看吧^1,要是继续这么下去&就会变得尴尬了。/%", "obj_rudinnranger_slash_Step_0_gml_235_0": "你开玩笑吗?&我不能放弃。&阻止你&是我的工作!/%", "obj_rudinnranger_slash_Step_0_gml_245_0": "* 真的吗^1?&* 你都把钱花在什么地方?/%", "obj_rudinnranger_slash_Step_0_gml_253_0": "我是一个&普通人。/", "obj_rudinnranger_slash_Step_0_gml_254_0": "我所有的钱都&花在房租和&神秘的宝石上。/%", - "obj_rudinnranger_slash_Step_0_gml_264_0": "* (克里斯^1,我们再试着说服他们&一次吧…)/%", + "obj_rudinnranger_slash_Step_0_gml_264_0": "* (Kris^1,我们再试着说服他们&一次吧...)/%", "obj_rudinnranger_slash_Step_0_gml_169_0": "(くたびれ)", - "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈^1…爸爸^1!&* 我不能就这么和她说!/", - "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪^1…我会死的^1。&* 我真的会死的。/", - "obj_rudy_slash_Step_0_gml_18_0": "\\E0* 诺埃尔^1。甜心^1。&* 我第一眼看到你妈妈时…/", + "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈..^1. 爸爸^1!&* 我不能就这么和她说!/", + "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪..^1. 我会死的^1。&* 我真的会死的。/", + "obj_rudy_slash_Step_0_gml_18_0": "\\E0* Noelle^1。甜心^1。&* 我第一眼看到你妈妈时.../", "obj_rudy_slash_Step_0_gml_19_0": "\\E3* 立马就冲过去告诉她,&她是个万里挑一的性感尤物。/", - "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真…真的假的?/", + "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真...真的假的?/", "obj_rudy_slash_Step_0_gml_23_0": "\\E7* 真的^1,我当时就被她&一巴掌扇晕过去了!/%", - "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈^1…!&* 爸^1,你说的这些&也没起到作用嘛!/", + "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈..^1. !&* 爸^1,你说的这些&也没起到作用嘛!/", "obj_rudy_slash_Step_0_gml_55_0": "\\E2* 总之^1,神龙斗士III打得&怎么样了^1?&* 通关了没?/", - "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想…/", - "obj_rudy_slash_Step_0_gml_58_0": "\\E9* …想等着跟你一起&把它打通来着^1,老爸。/", - "obj_rudy_slash_Step_0_gml_60_0": "\\E4* …&* 诺埃尔…/", - "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许^1…&* 也许你根本不该等。/", - "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老^1…老爸?/", + "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想.../", + "obj_rudy_slash_Step_0_gml_58_0": "\\E9* ...想等着跟你一起&把它打通来着^1,老爸。/", + "obj_rudy_slash_Step_0_gml_60_0": "\\E4* ...&* Noelle.../", + "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许..^1. &* 也许你根本不该等。/", + "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老..^1. 老爸?/", "obj_rudy_slash_Step_0_gml_65_0": "\\E7* 你就该把它带过来^1!&* 这鬼地方都快让我无聊死了!/", "obj_rudy_slash_Step_0_gml_67_0": "\\E8* 哈哈哈^1!&* 好吧^1,你赢了^1!&* 下次我会带过来的!/", - "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了…/", + "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了.../", "obj_rudy_slash_Step_0_gml_69_0": "\\E5* 可能我得走了^1。&* 还有作业缠着我呢。/", "obj_rudy_slash_Step_0_gml_71_0": "\\E4* 噢^1。&* 听你的语气又是小组作业。/", - "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?恼哥?/", - "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,鸟哥^1…&* 他也没那么坏啦^1,爸。/", + "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?Nerdly?/", + "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,Berdly..^1. &* 他也没那么坏啦^1,爸。/", "obj_rudy_slash_Step_0_gml_76_0": "\\E6* 我要踢烂他的鸟屁股。/", - "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈^1…&* 爸^1,你得好好在床上躺着才行。/", + "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈..^1. &* 爸^1,你得好好在床上躺着才行。/", "obj_rudy_slash_Step_0_gml_80_0": "\\E7* 你把他领到窗户跟前^1!&我好扔东西砸他!/", "obj_rudy_slash_Step_0_gml_82_0": "\\E8* 我走啦^1!老爸。/", - "obj_rudy_slash_Step_0_gml_140_0": "* …噢^1?&* 嗨^1,克里斯…?/%", + "obj_rudy_slash_Step_0_gml_140_0": "* ...噢^1?&* 嗨^1,Kris...?/%", "obj_savemenu_slash_Draw_0_gml_47_0": "保存", "obj_savemenu_slash_Draw_0_gml_48_0": "返回", "obj_savemenu_slash_Draw_0_gml_52_0": "文件已储存。", "obj_savepoint_slash_Other_10_gml_17_0": "* 在你面前^1,&城堡的轮廓在小镇下方浮现。/", "obj_savepoint_slash_Other_10_gml_18_0": "* 从中喷涌出一道漆黑的光束^1,&贯入苍穹。/", "obj_savepoint_slash_Other_10_gml_19_0": "* 此地的力量在你内心闪耀。/%", - "obj_savepoint_slash_Other_10_gml_23_0": "* 孤独的王子利艾尔斯^1,&成为了你的同伴。/", + "obj_savepoint_slash_Other_10_gml_23_0": "* 孤独的王子Ralsei^1,&成为了你的同伴。/", "obj_savepoint_slash_Other_10_gml_24_0": "* 毛茸茸男孩的力量在你的内心闪耀。/%", "obj_shop1_slash_Create_0_gml_74_0": "道具#星形糖果#回复40HP", "obj_shop1_slash_Create_0_gml_75_0": "道具#神秘汉堡#回复70HP", "obj_shop1_slash_Create_0_gml_76_0": "防具#防身护符", "obj_shop1_slash_Create_0_gml_77_0": "武器#橙黑相间的剑", "obj_shop1_slash_Draw_0_gml_98_0": "\\E0* 好好享受时光吧^1。&* 不用非得花掉它。", - "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻…^1…&* 欢迎啊,旅行者们。", + "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻..^1. &* 欢迎啊,旅行者们。", "obj_shop1_slash_Draw_0_gml_106_0": "购买", "obj_shop1_slash_Draw_0_gml_107_0": "出售", "obj_shop1_slash_Draw_0_gml_108_0": "交谈", @@ -1506,7 +1506,7 @@ "obj_shop1_slash_Draw_0_gml_217_0": "关于你自己", "obj_shop1_slash_Draw_0_gml_218_0": "光之民", "obj_shop1_slash_Draw_0_gml_220_0": "王国", - "obj_shop1_slash_Draw_0_gml_224_0": "关于小丑魔", + "obj_shop1_slash_Draw_0_gml_224_0": "关于JEVIL", "obj_shop1_slash_Draw_0_gml_227_0": "我们就是传说之人", "obj_shop1_slash_Draw_0_gml_240_0": "离开", "obj_shop1_slash_Draw_0_gml_278_0": "出售物品", @@ -1525,48 +1525,48 @@ "obj_shop1_slash_Draw_0_gml_365_0": "出售?", "obj_shop1_slash_Draw_0_gml_169_0": "是", "obj_shop1_slash_Draw_0_gml_170_0": "否", - "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见^1…&* 不见也罢^1。&* 哈哈哈哈…/%", - "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫桑恩。/", - "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的小“桑”店^1。&* 哈哈哈哈…/", + "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见..^1. &* 不见也罢^1。&* 哈哈哈哈.../%", + "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫Seam,读作“Shawm.”/", + "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的“Seap”^1。&* 哈哈哈哈.../", "obj_shop1_slash_Draw_0_gml_401_0": "\\E0* 多年来,我收集了不少小玩意。/", "obj_shop1_slash_Draw_0_gml_402_0": "* 当然了,我不是沉迷于此^1。&* 只是空闲时的一个爱好。/", - "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间…&* …不然就像其他人一样疯掉。/%", + "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间...&* ...不然就像其他人一样疯掉。/%", "obj_shop1_slash_Draw_0_gml_411_0": "\\E1* 很久以前,暗之民与光之民&和平共处。/", - "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的…/", - "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,我们全都被关进了这座监牢^1…&* 而光之民再也没回来…/", + "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的.../", + "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,我们全都被关进了这座监牢..^1. &* 而光之民再也没回来.../", "obj_shop1_slash_Draw_0_gml_414_0": "\\E1* 愤怒的国王组织起武力^1,&旨在报复那些把我们抛弃的光之民。/", - "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待光之民的归来…/%", + "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待光之民的归来.../%", "obj_shop1_slash_Draw_0_gml_421_0": "\\E0* 从前^1,这片土地由【四位国王】统治^1,&他们来自东边的\\cY扑克城堡\\cW。/", - "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位\\cR奇怪的骑士\\cW出现了…^1…&* 其中三位国王被关押了起来。/", + "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位\\cR奇怪的骑士\\cW出现了..^1. &* 其中三位国王被关押了起来。/", "obj_shop1_slash_Draw_0_gml_423_0": "\\E0* 剩下的那位国王和他那奇怪的儿子掌权。/", - "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过…/", - "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈…^1…&* 好吧,你不需要知道【那一次】的事。/%", - "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他^1…是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", - "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人^1…?我该把他当做朋友吗^1…?&也许会^1,也许不会吧。/", + "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过.../", + "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈..^1. &* 好吧,你不需要知道【那一次】的事。/%", + "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他..^1. 是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", + "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人..^1. ?我该把他当做朋友吗..^1. ?&也许会^1,也许不会吧。/", "obj_shop1_slash_Draw_0_gml_431_0": "\\E2* 在我们曾经玩过的游戏里,&他是唯一一个和我旗鼓相当的人。/", "obj_shop1_slash_Draw_0_gml_432_0": "\\E3* 有一天^1,他遇见了一个奇怪的人^1。&并且在那之后^1,他就变了。/", "obj_shop1_slash_Draw_0_gml_433_0": "\\E1* 他开始说些不太符合逻辑的怪事 -/", "obj_shop1_slash_Draw_0_gml_434_0": "\\E3* 但倒也不是完全说不通。/", "obj_shop1_slash_Draw_0_gml_435_0": "* 很快^1,他开始将世界视作一场&游戏^1,每个人都是这场游戏的&参与者。/", - "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来…/", + "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来.../", "obj_shop1_slash_Draw_0_gml_437_0": "\\E2* 或者^1,用他的话来说^1,&就是把【我们所有人】都关了起来。/", - "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡…/", + "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡.../", "obj_shop1_slash_Draw_0_gml_439_0": "\\E3* 这个世界在我看来,&也变得越来越暗,越来越暗。/", "obj_shop1_slash_Draw_0_gml_440_0": "\\E2* 回忆起这些陈年往事^1,我想^1,&我大概^1-想念和他玩游戏的日子了。/", - "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来…/", + "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来.../", "obj_shop1_slash_Draw_0_gml_442_0": "\\E2* 我能否找到一点点,&我自己人生的目的呢?/%", - "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈…^1…&* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", + "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈..^1. &* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", "obj_shop1_slash_Draw_0_gml_449_0": "\\E0* 哈,祝好运^1。&* 对我来说这都一样。/", "obj_shop1_slash_Draw_0_gml_450_0": "\\E3* 对于我这种状况的暗之民而言,&不管是光明还是黑暗,我都已经没有未来。/%", - "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗…?/", + "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗...?/", "obj_shop1_slash_Draw_0_gml_460_0": "\\E0* 哈哈哈^1,好吧^1,不管你开不开得了^1,&其实都跟我没关系。/", "obj_shop1_slash_Draw_0_gml_461_0": "\\E2* 不过我给你个提示^1- &\\cY去到那星星不会发光的地方吧\\cW。/%", - "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃…^1?你指什么^1?&一位举止怪异的囚犯…?/", - "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* …不^1,你不会是在说【他】吧…?/", - "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* …这样啊^1。&* 我历尽千辛万苦把他关起来^1,&你却想把他放了?/", - "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦…/", - "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当…?/", + "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃...^1?你指什么^1?&一位举止怪异的囚犯...?/", + "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* ...不^1,你不会是在说【他】吧...?/", + "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* ...这样啊^1。&* 我历尽千辛万苦把他关起来^1,&你却想把他放了?/", + "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦.../", + "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当...?/", "obj_shop1_slash_Draw_0_gml_478_0": "\\E2* 反正^1,在这里不管发生什么事^1,&最终都无关紧要。/", "obj_shop1_slash_Draw_0_gml_479_0": "* 或许一点点小混乱还挺有意思的。/", "obj_shop1_slash_Draw_0_gml_480_0": "\\E0* 那么,带上这个吧。/", @@ -1574,18 +1574,18 @@ "obj_shop1_slash_Draw_0_gml_483_0": "* 如果你真有这么执着的话^1,&找到另外\\cY两块\\cW碎片^1,&再去找个谁\\cY修好\\cW它们。/", "obj_shop1_slash_Draw_0_gml_484_0": "* 我额外给你个提示- &\\cY去到那星星不会发光的地方吧\\cW。/", "obj_shop1_slash_Draw_0_gml_485_0": "* 不管怎样^1,如果你们成功了^1,&回到这儿来告诉我一声^1!祝好运!!/", - "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话…^1…不^1,&这其实更像是个诅咒…!/%", - "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你们已经把门打开啦…?/", - "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈^1…我真希望能亲眼目睹^1!&告诉我发生了什么!/", - "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈^1…话虽如此^1,我猜就算你们没回来^1,&我也会明白发生了什么^1!/%", + "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话..^1. 不^1,&这其实更像是个诅咒...!/%", + "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你们已经把门打开啦...?/", + "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈..^1. 我真希望能亲眼目睹^1!&告诉我发生了什么!/", + "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈..^1. 话虽如此^1,我猜就算你们没回来^1,&我也会明白发生了什么^1!/%", "obj_shop1_slash_Draw_0_gml_500_0": "\\E1* 你们打败他了!^1?&你们真的打败他了!?/", - "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧^1…说归说,&你们三个可能还真是【英雄】…/", - "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,小丑魔与你们即将面对的敌人相比&不过是小菜一碟。/", - "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天…/", + "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧..^1. 说归说,&你们三个可能还真是【英雄】.../", + "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,JEVIL与你们即将面对的敌人相比&不过是小菜一碟。/", + "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天.../", "obj_shop1_slash_Draw_0_gml_504_0": "\\E1* 你们也会意识到^1,&自己的行动是毫无意义的。/", - "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈…/", - "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶…/", - "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮^1…&敬世界末日!/%", + "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈.../", + "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶.../", + "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮..^1. &敬世界末日!/%", "obj_shop1_slash_Draw_0_gml_571_0": "已满", "obj_shop2_slash_Create_0_gml_73_0": "物品#芳香的酱汁#回复50HP", "obj_shop2_slash_Create_0_gml_74_0": "武器#英勇帅气", @@ -1634,41 +1634,41 @@ "obj_shop2_slash_Draw_0_gml_326_0": "否", "obj_shop2_slash_Draw_0_gml_353_0": "\\E5* 地牢见^1,蠕虫们!/%", "obj_shop2_slash_Draw_0_gml_354_0": "\\E5* 后会有期^1,吾之佳虫!/%", - "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,卢斯 卡德。/", - "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子…/", - "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* …还有在地下城里散步。/", + "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,Rouxls Kaard。/", + "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子.../", + "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* ...还有在地下城里散步。/", "obj_shop2_slash_Draw_0_gml_361_0": "\\E5* 蠕虫们^1,汝等可为吾之仰慕者?/%", "obj_shop2_slash_Draw_0_gml_364_0": "\\E5* 顺带一提^1,&往昔之过就当无事发生可否?/%", - "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马…/", + "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马.../", "obj_shop2_slash_Draw_0_gml_372_0": "\\E1* 届时吾可将尔等捣碎,如发酵葡萄,&制成最美味与成人的佳酿—/", "obj_shop2_slash_Draw_0_gml_373_0": "\\E6* 【酒仇得报】^1!啊哈哈哈!!/", "obj_shop2_slash_Draw_0_gml_374_0": "\\E5* 噢^1,吾尤善自娱自乐哉!!/%", "obj_shop2_slash_Draw_0_gml_378_0": "\\E2* 哈哈^1,汝乃吾之同胞^1,&传说中的英雄们,以物助之宜也!/", "obj_shop2_slash_Draw_0_gml_379_0": "\\E5* 往昔负汝,&乃历练汝等英勇信念也!/", - "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* 卢斯总是获胜的那方!^1!&汝等可以为此打赌!!!/%", + "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* Rouxls总是获胜的那方!^1!&汝等可以为此打赌!!!/%", "obj_shop2_slash_Draw_0_gml_386_0": "\\E6* 吾王残忍,可怖之暴君也!/", "obj_shop2_slash_Draw_0_gml_387_0": "\\E2* 然而^1,王还是那样英明^1,&其将众人皆革职查办^1,&或打入大牢。/", "obj_shop2_slash_Draw_0_gml_388_0": "\\E6* 然王下达圣令,封吾为谜题公爵。/", "obj_shop2_slash_Draw_0_gml_389_0": "\\E4* 吾王何其仁爱!/%", "obj_shop2_slash_Draw_0_gml_392_0": "\\E6* 国王^1!糟糕透顶,丑行暴君^1!/", "obj_shop2_slash_Draw_0_gml_393_0": "\\E2* 吾发誓吾往昔未曾慕之!/", - "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许…^1&如果吾被授予高职…/", + "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许..^1.&如果吾被授予高职.../", "obj_shop2_slash_Draw_0_gml_395_0": "\\E5* 吾可从内部蚕食,&助汝等将王覆之!/", - "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* …什么!^1?&汝等不能想象我的计划?!?/%", + "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* ...什么!^1?&汝等不能想象我的计划?!?/%", "obj_shop2_slash_Draw_0_gml_402_0": "\\E0* 他的儿子^1,从另一方面来说^1,&比一撮跳蚤还麻烦!/", "obj_shop2_slash_Draw_0_gml_403_0": "\\E1* 他总询吾以极糟糕之疑问,/", "obj_shop2_slash_Draw_0_gml_404_0": "\\E3* 还称呼吾为其“小爸爸”。/", "obj_shop2_slash_Draw_0_gml_405_0": "\\E6* 你个小水鳖^1,&汝等非亲非故^1!&吾顾之乃因其父也!/", "obj_shop2_slash_Draw_0_gml_406_0": "\\E6* 吾才不愿听你MP3里的歌^1!&吾更愿聆听那甜美的死亡之歌!/", - "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* …/", + "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* .../", "obj_shop2_slash_Draw_0_gml_408_0": "\\E2* 不论如何^1,他现在怎么样了?/%", - "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了…&国王的子嗣是件珍宝!/", + "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了...&国王的子嗣是件珍宝!/", "obj_shop2_slash_Draw_0_gml_414_0": "\\E6* 一件奇怪还气人的珍宝!/", "obj_shop2_slash_Draw_0_gml_415_0": "\\E3* 因其父不下庖厨^1,&其子嗷嗷待哺^1,&吾不得不以虫子饲之!/", "obj_shop2_slash_Draw_0_gml_416_0": "\\E6* 这就是成为高层该有的样子吗!?/%", "obj_shop2_slash_Draw_0_gml_481_0": "已满", - "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&(但是不知为何^1,你看不到&它后面的东西…)/%", - "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* Then add a mustache over there…/", + "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&(但是不知为何^1,你看不到&它后面的东西...)/%", + "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* Then add a mustache over there.../", "obj_suitspuzzle_event_slash_Step_0_gml_18_0": "* Hee hee^1, like this?/", "obj_suitspuzzle_event_slash_Step_0_gml_20_0": "* Haha^1! Yeah^1! Like that!/%", "obj_suitspuzzle_event_slash_Step_0_gml_41_0": "* How's the scheming coming along^1, you two?/", @@ -1676,26 +1676,26 @@ "obj_suitspuzzle_event_slash_Step_0_gml_45_0": "* You're going to spoil it for yourselves!/", "obj_suitspuzzle_event_slash_Step_0_gml_47_0": "* C'mon^1, we're working hard on this!/", "obj_suitspuzzle_event_slash_Step_0_gml_49_0": "* Sorry^1! Sorry./%", - "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* …I notice there is a puzzle here./", + "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* ...I notice there is a puzzle here./", "obj_suitspuzzle_event_slash_Step_0_gml_73_0": "* Yeah?/", - "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* Would you two^1…like to^1…do it…?/", + "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* Would you two..^1. like to..^1. do it...?/", "obj_suitspuzzle_event_slash_Step_0_gml_77_0": "* Uh^1, no^1. That's for heroes./", "obj_suitspuzzle_event_slash_Step_0_gml_78_0": "* We're bad guys^1.&* We don't have to do anything./", "obj_suitspuzzle_event_slash_Step_0_gml_80_0": "* Except scheme./", "obj_suitspuzzle_event_slash_Step_0_gml_82_0": "* Yeah^1. Except scheme./", "obj_suitspuzzle_event_slash_Step_0_gml_83_0": "* So have fun^1, we'll be here./%", "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* Just do the puzzle, Kris./%", - "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* …/%", - "obj_tem_school_slash_Other_10_gml_10_0": "* 克里兹!^1!&* 啊哇…^1…尊素对卜起…^1…&* tem已经有搭档了……/%", - "obj_tem_school_slash_Other_10_gml_15_0": "* tem搭了个^1…&* 蛋!!!/%", + "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* .../%", + "obj_tem_school_slash_Other_10_gml_10_0": "* KRISP!^1!&* 啊哇..^1. 尊素对卜起..^1. &* tem已经有搭档了.../%", + "obj_tem_school_slash_Other_10_gml_15_0": "* tem搭了个..^1. &* 蛋!!!/%", "obj_tem_school_slash_Other_10_gml_22_0": "* (这是个全熟的黑白相间的蛋。)/", "obj_tem_school_slash_Other_10_gml_23_0": "* (真遗憾,看来它已经有搭档了。)/%", - "obj_tem_school_slash_Other_10_gml_31_0": "* 苏西…壕恶毒!!^1!&* 缩tem讲话粉蠢…/", + "obj_tem_school_slash_Other_10_gml_31_0": "* Susie...壕恶毒!!^1!&* 缩tem讲话粉蠢.../", "obj_tem_school_slash_Other_10_gml_32_0": "* 卜对^1! tem 粉聪明!!^1!&* tem用功学习考大鞋!/%", - "obj_tem_school_slash_Other_10_gml_36_0": "* 苏西…壕恶毒!!^1!&* 缩蛋蛋^1…&* 永远卜会孵化!/%", + "obj_tem_school_slash_Other_10_gml_36_0": "* Susie...壕恶毒!!^1!&* 缩蛋蛋..^1. &* 永远卜会孵化!/%", "obj_tem_school_slash_Other_10_gml_43_0": "* (煮熟的蛋为你感到可怜。)/%", - "obj_thrashafter_event_slash_Step_0_gml_22_0": "* Y^1…You got past Thrash World!?/", - "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* Hng^1…Even with your help^1, I couldn't stop you…/", + "obj_thrashafter_event_slash_Step_0_gml_22_0": "* Y..^1. You got past Thrash World!?/", + "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* Hng..^1. Even with your help^1, I couldn't stop you.../", "obj_thrashafter_event_slash_Step_0_gml_25_0": "* Hey^1, it's alright^1, Lancer^1. It was a nice effort./", "obj_thrashafter_event_slash_Step_0_gml_27_0": "* Yeah^1, I mean^1, you gotta be realistic./", "obj_thrashafter_event_slash_Step_0_gml_28_0": "\\E2* Nothing can stop us^1. Not even ourselves./", @@ -1705,76 +1705,76 @@ "obj_thrashafter_event_slash_Step_0_gml_32_0": "The Friendly Fun Gang", "obj_thrashafter_event_slash_Step_0_gml_34_0": "* That's right!^1!&* The ~1!!/", "obj_thrashafter_event_slash_Step_0_gml_35_0": "* You crush everything that gets in your way!/%", - "obj_thrashafter_event_slash_Step_0_gml_59_0": "* Hmmm^1…What am I supposed to do^1, then…/", - "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* If I can't stop you^1, then…/", - "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* Then^1, my dad will…/%", - "obj_thrashafter_event_slash_Step_0_gml_77_0": "* …/", - "obj_thrashafter_event_slash_Step_0_gml_78_0": "* Well…/", - "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* Why don't you come with us…/", + "obj_thrashafter_event_slash_Step_0_gml_59_0": "* Hmmm..^1. What am I supposed to do^1, then.../", + "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* If I can't stop you^1, then.../", + "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* Then^1, my dad will.../%", + "obj_thrashafter_event_slash_Step_0_gml_77_0": "* .../", + "obj_thrashafter_event_slash_Step_0_gml_78_0": "* Well.../", + "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* Why don't you come with us.../", "obj_thrashafter_event_slash_Step_0_gml_80_0": "\\E1* And maybe you'll think of how to stop us on the way./%", - "obj_thrashafter_event_slash_Step_0_gml_104_0": "* R^1…Really!^1?&* You'd let me tag along…!?/", + "obj_thrashafter_event_slash_Step_0_gml_104_0": "* R..^1. Really!^1?&* You'd let me tag along...!?/", "obj_thrashafter_event_slash_Step_0_gml_106_0": "* Sure^1, why not^1. You can be an unofficial team member./", - "obj_thrashafter_event_slash_Step_0_gml_108_0": "* Wow^1! M^1…Me!^1? In the ~1!?/", - "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* W^1…Wait…/%", + "obj_thrashafter_event_slash_Step_0_gml_108_0": "* Wow^1! M..^1. Me!^1? In the ~1!?/", + "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* W..^1. Wait.../%", "obj_thrashafter_event_slash_Step_0_gml_125_0": "* Can we have monogrammed track jackets?/", "obj_thrashafter_event_slash_Step_0_gml_127_0": "* Yeah^1.&* Ralsei will make them./", - "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 嗯^1…嗯!?/", - "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* …Okay^1, sure!/", + "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 嗯..^1. 嗯!?/", + "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* ...Okay^1, sure!/", "obj_thrashafter_event_slash_Step_0_gml_132_0": "* Ahahah!!^1!&* Lancer joins the team!!!/%", "obj_thrashafter_event_slash_Step_0_gml_144_0": "* Lancer joined the party!      %%", "obj_thrashafter_event_slash_Step_0_gml_159_0": "* No./%", - "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子…)/%", + "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子...)/%", "obj_town_event_slash_Step_0_gml_157_0": "* (你冲了马桶!)/%", - "obj_town_event_slash_Step_0_gml_186_0": "* 克里斯…^1?&* 里面^1…没什么事吧?/%", - "obj_town_event_slash_Step_0_gml_191_0": "* 克里斯^1,你在干什么?/", + "obj_town_event_slash_Step_0_gml_186_0": "* Kris...^1?&* 里面..^1. 没什么事吧?/%", + "obj_town_event_slash_Step_0_gml_191_0": "* Kris^1,你在干什么?/", "obj_town_event_slash_Step_0_gml_192_0": "* 你该不会又把泡澡球扔进马桶里了吧?/%", - "obj_town_event_slash_Step_0_gml_197_0": "* 克里斯^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", + "obj_town_event_slash_Step_0_gml_197_0": "* Kris^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", "obj_treasure_room_slash_Other_10_gml_14_0": "* (打不开。)/%", "obj_treasure_room_slash_Other_10_gml_18_0": "* (箱子里是空的。)/%", "obj_treasure_room_slash_Other_10_gml_65_0": "* (你打开了宝箱。^1)&* (里面是\\cY~1\\cW。)/", "obj_treasure_room_slash_Other_10_gml_76_0": "* (\\cY~1\\cW被放进了你的\\cY~2\\cW中。)", "obj_treasure_room_slash_Other_10_gml_83_0": "* (你携带的\\cY~2\\cW太多了,&装不下\\cY~1\\c0。)", - "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎^1…怎么回事!^2?&* 我什么都看不见了!!/%", + "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎..^1. 怎么回事!^2?&* 我什么都看不见了!!/%", "obj_unusedclassevent_slash_Step_0_gml_52_0": "* 喂^1,当心点!/%", - "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯^1…嗯…?/", - "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 旧教室…?/", - "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了…?/%", - "obj_unusedclassevent_slash_Step_0_gml_123_0": "* …喂,克里斯…/", - "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底…/", - "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事…?/", - "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧…?/%", - "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* …/", + "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯..^1. 嗯...?/", + "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 旧教室...?/", + "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了...?/%", + "obj_unusedclassevent_slash_Step_0_gml_123_0": "* ...喂,Kris.../", + "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底.../", + "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事...?/", + "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧...?/%", + "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* .../", "obj_unusedclassevent_slash_Step_0_gml_142_0": "\\E3* 总之,像我说的,/", - "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉艾菲斯&根本找不到粉笔吧。/%", + "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉Alphys&根本找不到粉笔吧。/%", "scr_actinfo_slash_scr_actinfo_gml_21_0": "Compliment", "scr_actinfo_slash_scr_actinfo_gml_28_0": "DualBuster", "scr_armorinfo_slash_scr_armorinfo_gml_8_0": "喂,把手拿开!", "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "琥珀卡片", "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "一块黏在你身上的正方形护符,#能够提高防御力。", - "scr_armorinfo_slash_scr_armorinfo_gml_30_0": "…总比没有好。", - "scr_armorinfo_slash_scr_armorinfo_gml_31_0": "这玩意黏糊糊的,克里斯…", + "scr_armorinfo_slash_scr_armorinfo_gml_30_0": "...总比没有好。", + "scr_armorinfo_slash_scr_armorinfo_gml_31_0": "这玩意黏糊糊的,Kris...", "scr_armorinfo_slash_scr_armorinfo_gml_49_0": "骰子手链", "scr_armorinfo_slash_scr_armorinfo_gml_50_0": "串着很多方块的手链,#上面刻着各式各样的符号。", - "scr_armorinfo_slash_scr_armorinfo_gml_51_0": "…好吧。", + "scr_armorinfo_slash_scr_armorinfo_gml_51_0": "...好吧。", "scr_armorinfo_slash_scr_armorinfo_gml_52_0": "上面写着“友情!”", "scr_armorinfo_slash_scr_armorinfo_gml_70_0": "粉色缎带", "scr_armorinfo_slash_scr_armorinfo_gml_71_0": "一条可爱的粉色缎带#能够提高擦弹获取TP的区域大小。", "scr_armorinfo_slash_scr_armorinfo_gml_72_0": "不要。我又不是小学生。", - "scr_armorinfo_slash_scr_armorinfo_gml_73_0": "嗯…我-我看上去可爱吗…?", + "scr_armorinfo_slash_scr_armorinfo_gml_73_0": "嗯...我-我看上去可爱吗...?", "scr_armorinfo_slash_scr_armorinfo_gml_98_0": "白色缎带", "scr_armorinfo_slash_scr_armorinfo_gml_99_0": "一条皱巴巴的缎带,#稍微提高你的防御力。", "scr_armorinfo_slash_scr_armorinfo_gml_100_0": "不要。我又不是小学生。", - "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "嗯…我-我的样子可爱吗…?", + "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "嗯...我-我的样子可爱吗...?", "scr_armorinfo_slash_scr_armorinfo_gml_118_0": "可爱度", "scr_armorinfo_slash_scr_armorinfo_gml_125_0": "铁制镣铐", "scr_armorinfo_slash_scr_armorinfo_gml_126_0": "铁锭能提高你的#攻击与防御的镣铐。", - "scr_armorinfo_slash_scr_armorinfo_gml_127_0": "(啧,居然还挺酷的…)", + "scr_armorinfo_slash_scr_armorinfo_gml_127_0": "(啧,居然还挺酷的...)", "scr_armorinfo_slash_scr_armorinfo_gml_128_0": "*叮叮当当* 哈哈!", "scr_armorinfo_slash_scr_armorinfo_gml_146_0": "鼠币", "scr_armorinfo_slash_scr_armorinfo_gml_147_0": "一枚金币,刻着某个曾经位高权重的#老鼠巫师的头像。", - "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "这家伙…有点面熟?", + "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "这家伙...有点面熟?", "scr_armorinfo_slash_scr_armorinfo_gml_149_0": "吱!治疗能力提高!", - "scr_armorinfo_slash_scr_armorinfo_gml_167_0": "小丑魔的尾巴", + "scr_armorinfo_slash_scr_armorinfo_gml_167_0": "Jevil的尾巴", "scr_armorinfo_slash_scr_armorinfo_gml_168_0": "一条J型的尾巴,能赐予你恶魔的能量。", "scr_armorinfo_slash_scr_armorinfo_gml_169_0": "我打算哪天自己也长一条。", "scr_armorinfo_slash_scr_armorinfo_gml_170_0": "我可是个善良的恶魔,知道吗?", @@ -1784,7 +1784,7 @@ "scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* 估计是另一个不同的方钻出现了!", "scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* 一条由方钻组成的项链拦住了去路。", "scr_encountersetup_slash_scr_encountersetup_gml_132_0": "* 方钻和心桃拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_144_0": "* 跳棋猛烈地攻打过来!&* (你回想起利艾尔斯之前嘱咐过&要让苏西做一次【行动】。)", + "scr_encountersetup_slash_scr_encountersetup_gml_144_0": "* 跳棋猛烈地攻打过来!&* (你回想起Ralsei之前嘱咐过&要让Susie做一次【行动】。)", "scr_encountersetup_slash_scr_encountersetup_gml_155_0": "* 三头草逼近了!", "scr_encountersetup_slash_scr_encountersetup_gml_174_0": "* 三只心桃拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_188_0": "* 它过来咯!", @@ -1795,7 +1795,7 @@ "scr_encountersetup_slash_scr_encountersetup_gml_266_0": "* 尘兔们滑到了路中间!", "scr_encountersetup_slash_scr_encountersetup_gml_277_0": "* 组盒拳王组装完成!", "scr_encountersetup_slash_scr_encountersetup_gml_293_0": "* 组盒拳王们组装完成!", - "scr_encountersetup_slash_scr_encountersetup_gml_308_0": "* 兰瑟拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_308_0": "* Lancer拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_319_0": "* 拼图怪接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_320_0": "* 一个和上次不一样的拼图怪接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_321_0": "* 估计是另一个不同的拼图怪出现了!", @@ -1812,9 +1812,9 @@ "scr_encountersetup_slash_scr_encountersetup_gml_521_0": "* 各种敌人出现了!", "scr_encountersetup_slash_scr_encountersetup_gml_533_0": "* 国王拦住了去路!", "scr_gamestart_slash_scr_gamestart_gml_69_0": "Normal", - "scr_gamestart_slash_scr_gamestart_gml_99_0": "克里斯", - "scr_gamestart_slash_scr_gamestart_gml_100_0": "苏西", - "scr_gamestart_slash_scr_gamestart_gml_101_0": "利艾尔斯", + "scr_gamestart_slash_scr_gamestart_gml_99_0": "Kris", + "scr_gamestart_slash_scr_gamestart_gml_100_0": "Susie", + "scr_gamestart_slash_scr_gamestart_gml_101_0": "Ralsei", "scr_gamestart_slash_scr_gamestart_gml_325_0": "Yes", "scr_gamestart_slash_scr_gamestart_gml_326_0": "No", "scr_gamestart_slash_scr_gamestart_gml_327_0": "Maybe", @@ -1825,7 +1825,7 @@ "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* 不可能。/%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* 一股虚无填满了你的双手。/%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* “黑暗糖果” - 回复60HP&* 棉花糖口味的红黑色星星。/%", - "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活队友(效果弱)&* 发光的露水…&* 能够滋润你的【灵魂】。/%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活队友(效果弱)&* 发光的露水...&* 能够滋润你的【灵魂】。/%", "scr_itemnamelist_slash_scr_itemnamelist_gml_8_0": "黑暗糖果", "scr_itemnamelist_slash_scr_itemnamelist_gml_11_0": "复活薄荷", "scr_itemnamelist_slash_scr_itemnamelist_gml_14_0": "发光碎片", @@ -1834,13 +1834,13 @@ "scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "顶尖蛋糕", "scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "旋转蛋糕", "scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "黑暗汉堡", - "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "兰瑟饼干", + "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "Lancer饼干", "scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "巨大沙拉", "scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "梅花三明治", "scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "红心甜甜圈", "scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "方钻巧克力", "scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "赞明治", - "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "卢斯油面酱", + "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "Rouxls油面酱", "scr_itemuse_slash_scr_itemuse_gml_31_0": "耶!真美味!", "scr_itemuse_slash_scr_itemuse_gml_36_0": "嘿,也喂我吃!!!", "scr_itemuse_slash_scr_itemuse_gml_38_0": "真好吃!!! 棉花糖!!", @@ -1848,25 +1848,25 @@ "scr_itemuse_slash_scr_itemuse_gml_55_0": "(你还没死)", "scr_itemuse_slash_scr_itemuse_gml_60_0": "(看不出来)", "scr_itemuse_slash_scr_itemuse_gml_61_0": "啊,我又焕然一新了!", - "scr_itemuse_slash_scr_itemuse_gml_82_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕…)/%", + "scr_itemuse_slash_scr_itemuse_gml_82_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕...)/%", "scr_itemuse_slash_scr_itemuse_gml_94_0": "香,我还要!", "scr_itemuse_slash_scr_itemuse_gml_95_0": "哎呦。", "scr_itemuse_slash_scr_itemuse_gml_110_0": "我好晕。", "scr_itemuse_slash_scr_itemuse_gml_111_0": "唔,谢谢!", "scr_itemuse_slash_scr_itemuse_gml_123_0": "料理得恰到好处!", - "scr_itemuse_slash_scr_itemuse_gml_127_0": "有点烤糊了…?", - "scr_itemuse_slash_scr_itemuse_gml_143_0": "唔…脸", + "scr_itemuse_slash_scr_itemuse_gml_127_0": "有点烤糊了...?", + "scr_itemuse_slash_scr_itemuse_gml_143_0": "唔...脸", "scr_itemuse_slash_scr_itemuse_gml_147_0": "(有点不舒服)", "scr_itemuse_slash_scr_itemuse_gml_161_0": "什么意思?!", "scr_itemuse_slash_scr_itemuse_gml_165_0": "健康一下!", "scr_itemuse_slash_scr_itemuse_gml_177_0": "别太贪心了!", - "scr_itemuse_slash_scr_itemuse_gml_178_0": "(切得分毫不差…)", + "scr_itemuse_slash_scr_itemuse_gml_178_0": "(切得分毫不差...)", "scr_itemuse_slash_scr_itemuse_gml_193_0": "唔,是血耶!", - "scr_itemuse_slash_scr_itemuse_gml_198_0": "啊,好黏…", + "scr_itemuse_slash_scr_itemuse_gml_198_0": "啊,好黏...", "scr_itemuse_slash_scr_itemuse_gml_217_0": "就这么点儿?", - "scr_itemuse_slash_scr_itemuse_gml_222_0": "哇…多谢,克里斯!", + "scr_itemuse_slash_scr_itemuse_gml_222_0": "哇...多谢,Kris!", "scr_itemuse_slash_scr_itemuse_gml_239_0": "(真是太美味了!)", - "scr_itemuse_slash_scr_itemuse_gml_243_0": "克-克里斯!?我…", + "scr_itemuse_slash_scr_itemuse_gml_243_0": "K-Kris!?我...", "scr_itemuse_slash_scr_itemuse_gml_257_0": "酷诶,还在扭来扭去呢。", "scr_itemuse_slash_scr_itemuse_gml_261_0": "好吃,这是意大利面吗?", "scr_itemuse_slash_scr_itemuse_gml_426_0": "* (你试着拨打电话。)", @@ -1902,7 +1902,7 @@ "scr_litemdesc_slash_scr_litemdesc_gml_33_0": "* “幸运铅笔” - 武器 1 攻击&* 上面有着绿色的三叶草和彩虹。/%", "scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* “蛋” - 不是很重要,&也不是不重要。/%", "scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* 你什么也没抓到。/%%", - "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽…/%", + "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽.../%", "scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* 你装备了铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* 你重新贴上了绷带。", "scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* 你掏出了鲜花^1。&* 花香飘荡在空气中^1。&* 什么也没有发生。/%", @@ -1910,26 +1910,26 @@ "scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* 你装备了万圣节铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* 你装备了幸运铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* 你使用了蛋。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* 叮铃…/", + "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* 叮铃.../", "scr_litemuseb_slash_scr_litemuseb_gml_117_0": "* 无人接听。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_126_0": "\\E0* 你好?&* 这里是逐梦家…&* 请问你是…?/", - "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "\\E3* …克里斯?/", - "scr_litemuseb_slash_scr_litemuseb_gml_128_0": "\\E5* 唉…可别逼我过去收拾你。/", - "scr_litemuseb_slash_scr_litemuseb_gml_130_0": "* 滴…/%", - "scr_litemuseb_slash_scr_litemuseb_gml_136_0": "* 叮铃…/", + "scr_litemuseb_slash_scr_litemuseb_gml_126_0": "\\E0* 你好?&* 这里是Dreemurr家...&* 请问你是...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "\\E3* ...Kris?/", + "scr_litemuseb_slash_scr_litemuseb_gml_128_0": "\\E5* 唉...可别逼我过去收拾你。/", + "scr_litemuseb_slash_scr_litemuseb_gml_130_0": "* 滴.../%", + "scr_litemuseb_slash_scr_litemuseb_gml_136_0": "* 叮铃.../", "scr_litemuseb_slash_scr_litemuseb_gml_137_0": "* (电话响了^1,&但你没法接这通电话。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_138_0": "* (毕竟^1,你已经在通电话了…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_156_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_158_0": "* 克里斯^1,亲爱的^1,怎么了?/", + "scr_litemuseb_slash_scr_litemuseb_gml_138_0": "* (毕竟^1,你已经在通电话了...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_156_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_158_0": "* Kris^1,亲爱的^1,怎么了?/", "scr_litemuseb_slash_scr_litemuseb_gml_159_0": "\\E3* 什么^1?不^1,我不会载你回家的。/", "scr_litemuseb_slash_scr_litemuseb_gml_160_0": "\\E1* 我们的房子不远^1。&就在小镇的最上方。/", "scr_litemuseb_slash_scr_litemuseb_gml_161_0": "\\E4* 你就多走走吧^1,&散步修心养性^1,亲爱的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_163_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_168_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_170_0": "* 克里斯^1,我在批试卷呢。/", + "scr_litemuseb_slash_scr_litemuseb_gml_163_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_168_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_170_0": "* Kris^1,我在批试卷呢。/", "scr_litemuseb_slash_scr_litemuseb_gml_171_0": "\\E0* 等你回家了再聊^1,好吗?/", "scr_litemuseb_slash_scr_litemuseb_gml_172_0": "\\E0* 我们家就位于小镇的最北边^1,&你知道的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_174_0": "* (嘀…)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_174_0": "* (嘀...)/%", "scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* 你回复了~1点HP!/%", "scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* 你的HP达到最大值了。/%", "scr_monstersetup_slash_scr_monstersetup_gml_4_0": "Enemy", @@ -1939,8 +1939,8 @@ "scr_monstersetup_slash_scr_monstersetup_gml_22_0": "Victory (D)", "scr_monstersetup_slash_scr_monstersetup_gml_24_0": "Victory (S)", "scr_monstersetup_slash_scr_monstersetup_gml_119_0": "せっきょう", - "scr_monstersetup_slash_scr_monstersetup_gml_50_0": "兰瑟", - "scr_monstersetup_slash_scr_monstersetup_gml_69_0": "* 兰瑟闯了进来!", + "scr_monstersetup_slash_scr_monstersetup_gml_50_0": "Lancer", + "scr_monstersetup_slash_scr_monstersetup_gml_69_0": "* Lancer闯了进来!", "scr_monstersetup_slash_scr_monstersetup_gml_77_0": "训练人偶", "scr_monstersetup_slash_scr_monstersetup_gml_96_0": "* 教学开始了。", "scr_monstersetup_slash_scr_monstersetup_gml_83_0": "Ralsei", @@ -1965,7 +1965,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_269_0": "跳棋", "scr_monstersetup_slash_scr_monstersetup_gml_300_0": "国王跳棋", "scr_monstersetup_slash_scr_monstersetup_gml_333_0": "棋兵", - "scr_monstersetup_slash_scr_monstersetup_gml_530_0": "兰瑟", + "scr_monstersetup_slash_scr_monstersetup_gml_530_0": "Lancer", "scr_monstersetup_slash_scr_monstersetup_gml_383_0": "尘兔", "scr_monstersetup_slash_scr_monstersetup_gml_412_0": "组盒拳王", "scr_monstersetup_slash_scr_monstersetup_gml_438_0": "拼图怪", @@ -1976,9 +1976,9 @@ "scr_monstersetup_slash_scr_monstersetup_gml_501_0": "毁灭坦克", "scr_monstersetup_slash_scr_monstersetup_gml_504_0": "Diplomacy", "scr_monstersetup_slash_scr_monstersetup_gml_506_0": "Smile", - "scr_monstersetup_slash_scr_monstersetup_gml_364_0": "兰瑟", - "scr_monstersetup_slash_scr_monstersetup_gml_556_0": "苏西", - "scr_monstersetup_slash_scr_monstersetup_gml_580_0": "小丑魔", + "scr_monstersetup_slash_scr_monstersetup_gml_364_0": "Lancer", + "scr_monstersetup_slash_scr_monstersetup_gml_556_0": "Susie", + "scr_monstersetup_slash_scr_monstersetup_gml_580_0": "JEVIL", "scr_monstersetup_slash_scr_monstersetup_gml_612_0": "国王跳棋", "scr_monstersetup_slash_scr_monstersetup_gml_637_0": "方钻游骑兵", "scr_monstersetup_slash_scr_monstersetup_gml_661_0": "心桃首领", @@ -1986,10 +1986,10 @@ "scr_noeface_slash_scr_noeface_gml_1_0": "\\TX \\F0 \\E~1 \\FN \\TN %", "scr_noface_slash_scr_noface_gml_1_0": "\\TX \\F0 \\T0 %", "scr_phonename_slash_scr_phonename_gml_17_0": "打给家里", - "scr_phonename_slash_scr_phonename_gml_21_0": "杉斯的号码", - "scr_phonename_slash_scr_phonename_gml_22_0": "不是杉斯的号码", + "scr_phonename_slash_scr_phonename_gml_21_0": "Sans的号码", + "scr_phonename_slash_scr_phonename_gml_22_0": "不是Sans的号码", "scr_ralface_slash_scr_ralface_gml_1_0": "\\TX \\F0 \\E~1 \\FR \\TR %", - "scr_roomname_slash_scr_roomname_gml_3_0": "克里斯的房间", + "scr_roomname_slash_scr_roomname_gml_3_0": "Kris的房间", "scr_roomname_slash_scr_roomname_gml_4_0": "城堡镇", "scr_rudface_slash_scr_rudface_gml_1_0": "\\TX \\F0 \\E~1 \\Fr \\Tr %", "scr_rurusface_slash_scr_rurusface_gml_1_0": "\\TX \\F0 \\E~1 \\Fu \\T0 %", @@ -2022,15 +2022,15 @@ "scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1饶恕了~2!/%", "scr_spelltext_slash_scr_spelltext_gml_78_0": "* ~1使用了黑暗糖果!/%", "scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1使用了发光碎片!/", - "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生…/%", + "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生.../%", "scr_spelltext_slash_scr_spelltext_gml_109_0": "* 发光碎片消失了!/%", "scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1阅读了手册!/", - "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生…/%", + "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生.../%", "scr_spelltext_slash_scr_spelltext_gml_179_0": "* ~1使用了坏掉的蛋糕!/%", "scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1使用了顶尖蛋糕!/%", "scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1使用了旋转蛋糕!/%", "scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1使用了黑暗汉堡!/%", - "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了兰瑟饼干!/%", + "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了LANCER饼干!/%", "scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1使用了巨大沙拉!/%", "scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1使用了梅花三明治!/%", "scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1使用了红心甜甜圈!/%", @@ -2047,21 +2047,21 @@ "scr_text_slash_scr_text_gml_20_0": "* 你颤抖着手^1,把垃圾球扔到地上。/", "scr_text_slash_scr_text_gml_21_0": "* 它摔成了碎片。/", "scr_text_slash_scr_text_gml_22_0": "* 你感到一阵苦楚。/%", - "scr_text_slash_scr_text_gml_39_0": "* 嘿,克里斯^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", + "scr_text_slash_scr_text_gml_39_0": "* 嘿,Kris^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", "scr_text_slash_scr_text_gml_40_0": "\\E4* 给^1,你要这支糖果手杖的&还是这支会发光的?/", "scr_text_slash_scr_text_gml_41_0": "\\E1* 啊^1?&* 你是想和我搭档吗?/", - "scr_text_slash_scr_text_gml_42_0": "\\E4* 唔嗯^1…不好意思^1…&* 鸟哥已经邀请我了…/", - "scr_text_slash_scr_text_gml_43_0": "\\E0* 不过我可以问问艾菲斯老师&能不能来个三人组!/", + "scr_text_slash_scr_text_gml_42_0": "\\E4* 唔嗯..^1. 不好意思..^1. &* Berdly已经邀请我了.../", + "scr_text_slash_scr_text_gml_43_0": "\\E0* 不过我可以问问Alphys老师&能不能来个三人组!/", "scr_text_slash_scr_text_gml_44_0": "\\E4* どうする? きいてみる?& &   まって        きいてみて\\C1", "scr_text_slash_scr_text_gml_51_0": "\\E0* 行^1,那我问问!/", - "scr_text_slash_scr_text_gml_52_0": "* 艾菲斯老师^1!&* 那个^1,可不可以三人一组呀?/%", + "scr_text_slash_scr_text_gml_52_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", "scr_text_slash_scr_text_gml_57_0": "\\E4* 也对^1,我觉得你还可以去&问问别人!/%", "scr_text_slash_scr_text_gml_62_0": "\\E0* わたしたちの グループに&  はいりたい?&   まって        うん\\C1", "scr_text_slash_scr_text_gml_69_0": "\\E0* 行^1,那我问问!/", - "scr_text_slash_scr_text_gml_70_0": "* 艾菲斯老师^1!&* 那个^1,可不可以三人一组呀?/%", - "scr_text_slash_scr_text_gml_75_0": "\\E4* 唔^1,好吧^1。&* 按你喜欢的来就好^1,克里斯。/%", + "scr_text_slash_scr_text_gml_70_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", + "scr_text_slash_scr_text_gml_75_0": "\\E4* 唔^1,好吧^1。&* 按你喜欢的来就好^1,Kris./%", "scr_text_slash_scr_text_gml_80_0": "\\E0* 行了^1。&* 那就速战速决吧。/", - "scr_text_slash_scr_text_gml_81_0": "* 咱们去多弄点粉笔^1。&* 溜达回教室^1。&* 然后呢^1,克里斯…/", + "scr_text_slash_scr_text_gml_81_0": "* 咱们去多弄点粉笔^1。&* 溜达回教室^1。&* 然后呢^1,Kris.../", "scr_text_slash_scr_text_gml_82_0": "\\E2* 由【你】来负责我们的作业。/", "scr_text_slash_scr_text_gml_83_0": "* いいな?& &   はい          いやです\\C1", "scr_text_slash_scr_text_gml_92_0": "#拿", @@ -2074,101 +2074,101 @@ "scr_text_slash_scr_text_gml_119_0": "* (原封不动。)/%", "scr_text_slash_scr_text_gml_125_0": "#听", "scr_text_slash_scr_text_gml_126_0": "#不听", - "scr_text_slash_scr_text_gml_129_0": "* 欢迎^1。&* 我是这个\\cY王国\\cW的\\cY王子\\cW…/", + "scr_text_slash_scr_text_gml_129_0": "* 欢迎^1。&* 我是这个\\cY王国\\cW的\\cY王子\\cW.../", "scr_text_slash_scr_text_gml_130_0": "* 这里是\\cY黑暗王国\\cW。/", - "scr_text_slash_scr_text_gml_131_0": "* 克里斯^1,苏西^1…&* 这片土地上有一个\\cY传说\\cW。/", - "scr_text_slash_scr_text_gml_132_0": "* 传说中有一天^1,&两位\\cY光之英雄\\cW将会到来…/", + "scr_text_slash_scr_text_gml_131_0": "* Kris^1,Susie..^1. &* 这片土地上有一个\\cY传说\\cW。/", + "scr_text_slash_scr_text_gml_132_0": "* 传说中有一天^1,&两位\\cY光之英雄\\cW将会到来.../", "scr_text_slash_scr_text_gml_133_0": "* 完成由时间和空间所定下的^1,&远古的预言。/", - "scr_text_slash_scr_text_gml_134_0": "* 英雄们^1,请你们^1…&* 听听我的故事…/", + "scr_text_slash_scr_text_gml_134_0": "* 英雄们^1,请你们..^1. &* 听听我的故事.../", "scr_text_slash_scr_text_gml_135_0": " \\C2", "scr_text_slash_scr_text_gml_140_0": "#听", "scr_text_slash_scr_text_gml_141_0": "#这个我们#已经知道了", - "scr_text_slash_scr_text_gml_146_0": "* 那好…/%", - "scr_text_slash_scr_text_gml_150_0": "* …/", + "scr_text_slash_scr_text_gml_146_0": "* 那好.../%", + "scr_text_slash_scr_text_gml_150_0": "* .../", "scr_text_slash_scr_text_gml_151_0": "\\E1* 嗯,真-真的^1?&* 你确定吗^1?&* 很重要的哦。/", - "scr_text_slash_scr_text_gml_152_0": "* 呃…而且^1,我个人感觉^1,&这个\\cY预言\\cW还是挺美好的!/", + "scr_text_slash_scr_text_gml_152_0": "* 呃...而且^1,我个人感觉^1,&这个\\cY预言\\cW还是挺美好的!/", "scr_text_slash_scr_text_gml_153_0": "* 我觉得你们会喜欢的!/", "scr_text_slash_scr_text_gml_14_0": "\\C2", - "scr_text_slash_scr_text_gml_163_0": "\\E0* 呼^1!&* 嗯^1,那我要讲了…/%", - "scr_text_slash_scr_text_gml_169_0": "* …真的吗^1?&* 你们已经听过了?/", - "scr_text_slash_scr_text_gml_170_0": "* 唉^1…早知道我就不练习&这么多次了…/", + "scr_text_slash_scr_text_gml_163_0": "\\E0* 呼^1!&* 嗯^1,那我要讲了.../%", + "scr_text_slash_scr_text_gml_169_0": "* ...真的吗^1?&* 你们已经听过了?/", + "scr_text_slash_scr_text_gml_170_0": "* 唉..^1. 早知道我就不练习&这么多次了.../", "scr_text_slash_scr_text_gml_172_0": "* 听着^1,老兄^1,我们不是来这&听故事的。/", "scr_text_slash_scr_text_gml_173_0": "* 告诉我们怎么回家就好。/", "scr_text_slash_scr_text_gml_175_0": "* 嗯^1,最简单的方法就是封印&\\cY东部喷泉\\cW。/", "scr_text_slash_scr_text_gml_177_0": "* 喷泉?/", "scr_text_slash_scr_text_gml_178_0": "\\E1* 呃^1,你是说类似饮水台的那种?/", "scr_text_slash_scr_text_gml_180_0": "* 是那个喷泉^1。&* 造就\\cY黑暗世界\\cW的喷泉。/", - "scr_text_slash_scr_text_gml_181_0": "\\E1* …嗯^1,你确定你真的了解&传说吗?/", + "scr_text_slash_scr_text_gml_181_0": "\\E1* ...嗯^1,你确定你真的了解&传说吗?/", "scr_text_slash_scr_text_gml_183_0": "* 听着。/", - "scr_text_slash_scr_text_gml_184_0": "* …/", + "scr_text_slash_scr_text_gml_184_0": "* .../", "scr_text_slash_scr_text_gml_185_0": "* 不了解。/", "scr_text_slash_scr_text_gml_186_0": "* 不过,我觉得我现在知道的&就已经够用了。/", "scr_text_slash_scr_text_gml_187_0": "* 两位回头见。/", - "scr_text_slash_scr_text_gml_189_0": "* 等-等等^1!&* 起码先让我告诉你怎么…/%", + "scr_text_slash_scr_text_gml_189_0": "* 等-等等^1!&* 起码先让我告诉你怎么.../%", "scr_text_slash_scr_text_gml_193_0": "I'll be#Your#Subject", "scr_text_slash_scr_text_gml_194_0": "有梦最美", "scr_text_slash_scr_text_gml_197_0": "有梦最美", "scr_text_slash_scr_text_gml_198_0": "", "scr_text_slash_scr_text_gml_199_0": "", - "scr_text_slash_scr_text_gml_200_0": "* 这里是城堡小镇^2,& 我的臣民居住的地方…/", + "scr_text_slash_scr_text_gml_200_0": "* 这里是城堡小镇^2,& 我的臣民居住的地方.../", "scr_text_slash_scr_text_gml_417_0": "* (拿一个吗?)/", - "scr_text_slash_scr_text_gml_210_0": "\\E3* 嗯^1…嗯!?/", - "scr_text_slash_scr_text_gml_211_0": "\\E7* Why^1, Kris^1, you don't have to do that…/", - "scr_text_slash_scr_text_gml_212_0": "\\E1* …but^1, if you insist…/", - "scr_text_slash_scr_text_gml_213_0": "\\E3* 呃^1…啊!?/", - "scr_text_slash_scr_text_gml_214_0": "\\E7* 为什么^1,克里斯^1,你不必做到这种地步…/", + "scr_text_slash_scr_text_gml_210_0": "\\E3* 嗯..^1. 嗯!?/", + "scr_text_slash_scr_text_gml_211_0": "\\E7* Why^1, Kris^1, you don't have to do that.../", + "scr_text_slash_scr_text_gml_212_0": "\\E1* ...but^1, if you insist.../", + "scr_text_slash_scr_text_gml_213_0": "\\E3* 呃..^1. 啊!?/", + "scr_text_slash_scr_text_gml_214_0": "\\E7* 为什么^1,Kris^1,你不必做到这种地步.../", "scr_text_slash_scr_text_gml_221_0": "* Oh^1, thank you^1, Kris^2!&* I will!/%", "scr_text_slash_scr_text_gml_227_0": "#我知道", "scr_text_slash_scr_text_gml_228_0": "#真的吗!?", "scr_text_slash_scr_text_gml_418_0": " \\C2", - "scr_text_slash_scr_text_gml_242_0": "* 真的^1?&* 而你还是选择慢慢走…?/", - "scr_text_slash_scr_text_gml_243_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢…/", - "scr_text_slash_scr_text_gml_244_0": "\\E0* 你想慢慢来也没什么问题^1,&克里斯。/%", + "scr_text_slash_scr_text_gml_242_0": "* 真的^1?&* 而你还是选择慢慢走...?/", + "scr_text_slash_scr_text_gml_243_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢.../", + "scr_text_slash_scr_text_gml_244_0": "\\E0* 你想慢慢来也没什么问题^1,&Kris./%", "scr_text_slash_scr_text_gml_251_0": "\\E8* 我会紧紧跟在你身后的^1,&不用担心!/", - "scr_text_slash_scr_text_gml_252_0": "\\E6* …除非你想逃开我^1,&如果是这样的话^1,对不起。/%", + "scr_text_slash_scr_text_gml_252_0": "\\E6* ...除非你想逃开我^1,&如果是这样的话^1,对不起。/%", "scr_text_slash_scr_text_gml_258_0": "#我知道", "scr_text_slash_scr_text_gml_259_0": "#真的吗!?", "scr_text_slash_scr_text_gml_458_0": " \\C2", - "scr_text_slash_scr_text_gml_273_0": "* …真的^1?&* 所以说你一直…/", + "scr_text_slash_scr_text_gml_273_0": "* ...真的^1?&* 所以说你一直.../", "scr_text_slash_scr_text_gml_274_0": "\\E2* 坚持听我说完^1,&是因为你喜欢听?/", - "scr_text_slash_scr_text_gml_275_0": "\\E6* 我会试着回应你这份心意的^1,&克里斯!/%", + "scr_text_slash_scr_text_gml_275_0": "\\E6* 我会试着回应你这份心意的^1,&Kris!/%", "scr_text_slash_scr_text_gml_280_0": "* 对^1!这样你就可以看得更快了。/", "scr_text_slash_scr_text_gml_281_0": "\\E1* 或者你只是对这段对话&感到厌烦了。/", - "scr_text_slash_scr_text_gml_282_0": "\\E6* …你不需要跳过我的文本^1,&对吧^1,克里斯?/%", + "scr_text_slash_scr_text_gml_282_0": "\\E6* ...你不需要跳过我的文本^1,&对吧^1,Kris?/%", "scr_text_slash_scr_text_gml_289_0": "#请教我", "scr_text_slash_scr_text_gml_290_0": "#算了吧", - "scr_text_slash_scr_text_gml_293_0": "\\E3* 哦^1,克里斯^1!&* 这是我做的训练人偶!/", + "scr_text_slash_scr_text_gml_293_0": "\\E3* 哦^1,Kris^1!&* 这是我做的训练人偶!/", "scr_text_slash_scr_text_gml_294_0": "\\E8* 现在是做好面对敌人准备&的好机会。/", "scr_text_slash_scr_text_gml_295_0": "\\E0* 你想要我来教你怎么战斗吗?/", "scr_text_slash_scr_text_gml_202_0": " \\C2", - "scr_text_slash_scr_text_gml_303_0": "\\E0* 好^1!&* 请准备好,克里斯!/%", - "scr_text_slash_scr_text_gml_308_0": "\\E3* 对哦,你已经与兰瑟战斗过了,&是吧…?/", + "scr_text_slash_scr_text_gml_303_0": "\\E0* 好^1!&* 请准备好,Kris!/%", + "scr_text_slash_scr_text_gml_308_0": "\\E3* 对哦,你已经与Lancer战斗过了,&是吧...?/", "scr_text_slash_scr_text_gml_309_0": "\\E1* 我一直期待着要教你,&搞得我都忘光了!/", - "scr_text_slash_scr_text_gml_310_0": "\\E2* …不过^1,呃^1…&* 万一你忘了…/", - "scr_text_slash_scr_text_gml_311_0": "\\E6* 看^1!&* 我为你和苏西做了份手册!/", + "scr_text_slash_scr_text_gml_310_0": "\\E2* ...不过^1,呃..^1. &* 万一你忘了.../", + "scr_text_slash_scr_text_gml_311_0": "\\E6* 看^1!&* 我为你和Susie做了份手册!/", "scr_text_slash_scr_text_gml_314_0": "* (你得到了手册。)/%", "scr_text_slash_scr_text_gml_319_0": "#我能#做到", - "scr_text_slash_scr_text_gml_320_0": "#……#", + "scr_text_slash_scr_text_gml_320_0": "#...#", "scr_text_slash_scr_text_gml_323_0": "\\E3* 哇哦^2!&* 【大门】已经开了?!/", - "scr_text_slash_scr_text_gml_324_0": "* 怪不得兰瑟可以过来…/", - "scr_text_slash_scr_text_gml_325_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_326_0": "* 克里斯,一旦我们&通过了这扇门…/", + "scr_text_slash_scr_text_gml_324_0": "* 怪不得Lancer可以过来.../", + "scr_text_slash_scr_text_gml_325_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_326_0": "* Kris,一旦我们&通过了这扇门.../", "scr_text_slash_scr_text_gml_327_0": "* 我们的冒险就真正开始了。/", - "scr_text_slash_scr_text_gml_328_0": "* 一场早已准确写在预言中&的旅途…/", - "scr_text_slash_scr_text_gml_329_0": "\\E6* 但是^1,克里斯^1,我坚信&【你】的选择也很重要^1。/", - "scr_text_slash_scr_text_gml_330_0": "\\E0* 这个世界上充满了&形形色色的人^1,克里斯。/", + "scr_text_slash_scr_text_gml_328_0": "* 一场早已准确写在预言中&的旅途.../", + "scr_text_slash_scr_text_gml_329_0": "\\E6* 但是^1,Kris^1,我坚信&【你】的选择也很重要^1。/", + "scr_text_slash_scr_text_gml_330_0": "\\E0* 这个世界上充满了&形形色色的人^1,Kris./", "scr_text_slash_scr_text_gml_331_0": "\\E6* 在最后^1,一切都会因为我们怎么&对待他们而不同。/", "scr_text_slash_scr_text_gml_332_0": "\\E8* 所以尽我们最大的努力&避免【战斗】走下去吧。/", - "scr_text_slash_scr_text_gml_333_0": "\\E1* 如果我们能够做到…/", + "scr_text_slash_scr_text_gml_333_0": "\\E1* 如果我们能够做到.../", "scr_text_slash_scr_text_gml_334_0": "\\E0* 我相信这个传说会有个美满结局。/", - "scr_text_slash_scr_text_gml_335_0": "\\E6* 如果不这样做的话^1,恐怕…/", - "scr_text_slash_scr_text_gml_336_0": "\\E1* …你可能不会…^1&得到你喜欢的结果。/", - "scr_text_slash_scr_text_gml_337_0": "\\E3* …噢^1,我很抱歉^1!&我是不是要求得过多了?/", + "scr_text_slash_scr_text_gml_335_0": "\\E6* 如果不这样做的话^1,恐怕.../", + "scr_text_slash_scr_text_gml_336_0": "\\E1* ...你可能不会..^1.&得到你喜欢的结果。/", + "scr_text_slash_scr_text_gml_337_0": "\\E3* ...噢^1,我很抱歉^1!&我是不是要求得过多了?/", "scr_text_slash_scr_text_gml_233_0": " \\C2", - "scr_text_slash_scr_text_gml_343_0": "\\E0* 克里斯^1,见到你的那一瞬间&我就知道你是个英雄。/", + "scr_text_slash_scr_text_gml_343_0": "\\E0* Kris^1,见到你的那一瞬间&我就知道你是个英雄。/", "scr_text_slash_scr_text_gml_344_0": "\\E8* 尽我们最大的努力吧^1,好吗?/%", "scr_text_slash_scr_text_gml_348_0": "\\E3* 哦-噢^1,我很抱歉!/", - "scr_text_slash_scr_text_gml_349_0": "\\E6* 克里斯^1,到最后^1,&一切选择都在于你。/", + "scr_text_slash_scr_text_gml_349_0": "\\E6* Kris^1,到最后^1,&一切选择都在于你。/", "scr_text_slash_scr_text_gml_350_0": "\\E8* 只要你开心就好^1,&你开心我就开心。/", "scr_text_slash_scr_text_gml_351_0": "\\E0* 不用担心^1,尽你的全力就好!/%", "scr_text_slash_scr_text_gml_358_0": "#拿", @@ -2196,10 +2196,10 @@ "scr_text_slash_scr_text_gml_445_0": "* (你决定让它继续挂在树上。)/%", "scr_text_slash_scr_text_gml_404_0": "#拿", "scr_text_slash_scr_text_gml_405_0": "#不拿", - "scr_text_slash_scr_text_gml_456_0": "* (剩下的蛋糕还在冒烟…)/", + "scr_text_slash_scr_text_gml_456_0": "* (剩下的蛋糕还在冒烟...)/", "scr_text_slash_scr_text_gml_457_0": "* (拿一块?)/", "scr_text_slash_scr_text_gml_264_0": " \\C2", - "scr_text_slash_scr_text_gml_462_0": "* (剩下的蛋糕还在冒烟…)/%", + "scr_text_slash_scr_text_gml_462_0": "* (剩下的蛋糕还在冒烟...)/%", "scr_text_slash_scr_text_gml_473_0": "* (坏掉的蛋糕被放进了你的&\\cY重要物品\\cW中。)/%", "scr_text_slash_scr_text_gml_439_0": "* (你拿不了更多的东西了。)/%", "scr_text_slash_scr_text_gml_484_0": "* (你觉得把蛋糕放进口袋里&是个馊主意。)/%", @@ -2207,7 +2207,7 @@ "scr_text_slash_scr_text_gml_2224_0": "#ひかない", "scr_text_slash_scr_text_gml_3098_0": "城堡", "scr_text_slash_scr_text_gml_492_0": " #皱巴巴#的纸", - "scr_text_slash_scr_text_gml_493_0": "标注了#兰瑟#的纸", + "scr_text_slash_scr_text_gml_493_0": "标注了#LANCER#的纸", "scr_text_slash_scr_text_gml_494_0": "平整的纸", "scr_text_slash_scr_text_gml_496_0": "* 好了^1,大家都放好了吧!/", "scr_text_slash_scr_text_gml_497_0": "\\E2* 小蓝人^1,由你来选吧。/", @@ -2215,13 +2215,13 @@ "scr_text_slash_scr_text_gml_499_0": "\\C3", "scr_text_slash_scr_text_gml_508_0": "* (你取出了皱巴巴的纸。)/", "scr_text_slash_scr_text_gml_509_0": "* (你展开它。)/", - "scr_text_slash_scr_text_gml_511_0": "* 好!!&* 那么你们的名字就是…!/", - "scr_text_slash_scr_text_gml_512_0": "\\E6* …唔嗯。/", + "scr_text_slash_scr_text_gml_511_0": "* 好!!&* 那么你们的名字就是...!/", + "scr_text_slash_scr_text_gml_512_0": "\\E6* ...唔嗯。/", "scr_text_slash_scr_text_gml_513_0": "\\E7* 我觉得我不应该念出来。/", "scr_text_slash_scr_text_gml_517_0": "* 哇啊啊^1,像这种辅导级的脏话&我是不能讲的!/", "scr_text_slash_scr_text_gml_518_0": "\\E3* 哇噢^1。你们三个的爸爸&加起来一定酷爆了。/", "scr_text_slash_scr_text_gml_520_0": "* 呃^1,没准儿咱们也可以&稍微换个名字?/", - "scr_text_slash_scr_text_gml_522_0": "* 利艾尔斯^1,又没人逼你&加入我们的小分队。/", + "scr_text_slash_scr_text_gml_522_0": "* Ralsei^1,又没人逼你&加入我们的小分队。/", "scr_text_slash_scr_text_gml_524_0": "* 没错!不如我加入小分队,&换你去当坏蛋!/", "scr_text_slash_scr_text_gml_525_0": "\\E1* 来^1。&* 给我爸打电话。/", "scr_text_slash_scr_text_gml_526_0": "* 告诉他,他有个新儿子了。/", @@ -2229,32 +2229,32 @@ "scr_text_slash_scr_text_gml_529_0": "* 行了^1,我知道了^1!&* 保留这个名字也可以^1!&* 反正我是不会提它。/", "scr_text_slash_scr_text_gml_531_0": "* 哈哈^1,我也一样!/", "scr_text_slash_scr_text_gml_532_0": "\\E1* 回见啦^1,废物们^1!&* 我该去洗澡咯!/%", - "scr_text_slash_scr_text_gml_540_0": "* (你取出了表面写着&“兰瑟”的纸。)/", + "scr_text_slash_scr_text_gml_540_0": "* (你取出了表面写着&“LANCER”的纸。)/", "scr_text_slash_scr_text_gml_541_0": "* (你展开它。)/", - "scr_text_slash_scr_text_gml_542_0": "* (它的里面…)&* (也写着“兰瑟”。)/", + "scr_text_slash_scr_text_gml_542_0": "* (它的里面...)&* (也写着“LANCER”。)/", "scr_text_slash_scr_text_gml_544_0": "* 哇噢^1,这条是谁的主意^1?&* 相当不错嘛!/", "scr_text_slash_scr_text_gml_546_0": "* 等下^1,凭什么要由你&来决定名字?/", - "scr_text_slash_scr_text_gml_548_0": "* 喂^1.&* 又不是他决定的^1,明明是克里斯。/", + "scr_text_slash_scr_text_gml_548_0": "* 喂^1.&* 又不是他决定的^1,明明是Kris./", "scr_text_slash_scr_text_gml_550_0": "* 没错^1!&* 根本没必要去追究&谁写了这个名字!/", - "scr_text_slash_scr_text_gml_551_0": "\\E1* 反正到头来^1,兰瑟都免不了&面临毁灭的命运!/", - "scr_text_slash_scr_text_gml_552_0": "\\E6* …这名字听着让人有点别扭。/", - "scr_text_slash_scr_text_gml_553_0": "\\E4* 唔嗯嗯…/", - "scr_text_slash_scr_text_gml_554_0": "\\E3* 我明白了^1!&咱们就给它起个简称叫&【兰瑟粉丝俱乐部】吧!/", + "scr_text_slash_scr_text_gml_551_0": "\\E1* 反正到头来^1,LANCER都免不了&面临毁灭的命运!/", + "scr_text_slash_scr_text_gml_552_0": "\\E6* ...这名字听着让人有点别扭。/", + "scr_text_slash_scr_text_gml_553_0": "\\E4* 唔嗯嗯.../", + "scr_text_slash_scr_text_gml_554_0": "\\E3* 我明白了^1!&咱们就给它起个简称叫&【LANCER粉丝俱乐部】吧!/", "scr_text_slash_scr_text_gml_555_0": "\\E3* 回见啦^1,我自己!/%", "scr_text_slash_scr_text_gml_563_0": "* (你取出了折得很平整的纸。)/", "scr_text_slash_scr_text_gml_564_0": "* (你展开它。)/", "scr_text_slash_scr_text_gml_566_0": "* “传奇英雄:&快乐与友谊的传播大使”/", "scr_text_slash_scr_text_gml_568_0": "* 噢^1,噢!&* 那张是我写的!/", - "scr_text_slash_scr_text_gml_569_0": "\\E0* 是这样^1,我认为这就是最完美的&名字了…/", + "scr_text_slash_scr_text_gml_569_0": "\\E0* 是这样^1,我认为这就是最完美的&名字了.../", "scr_text_slash_scr_text_gml_570_0": "\\E6* 因为我们都是朋友^1,&而且喜欢快乐玩耍。/", - "scr_text_slash_scr_text_gml_572_0": "* 这个^1,首先^1…我的天^1,&这也太绕口了^1,老弟。/", + "scr_text_slash_scr_text_gml_572_0": "* 这个^1,首先..^1. 我的天^1,&这也太绕口了^1,老弟。/", "scr_text_slash_scr_text_gml_573_0": "* 其次^1,我们的敌人会怎么想?/", "scr_text_slash_scr_text_gml_574_0": "\\E2* 他们可会以为我们打算跟他们&成为小伙伴啊?/", "scr_text_slash_scr_text_gml_575_0": "* 咱们得把它改得更短^1!&更慑人!/", "scr_text_slash_scr_text_gml_576_0": "\\E4* 来点震撼的^1!来点霸气的!/", - "scr_text_slash_scr_text_gml_578_0": "* …比如说呢?/", - "scr_text_slash_scr_text_gml_580_0": "* 这个^1,呃^1…&* 你看^1,抛砖引玉嘛…/", - "scr_text_slash_scr_text_gml_581_0": "\\E0* 不如^1…&* 就叫^1,呃^1…/", + "scr_text_slash_scr_text_gml_578_0": "* ...比如说呢?/", + "scr_text_slash_scr_text_gml_580_0": "* 这个^1,呃..^1. &* 你看^1,抛砖引玉嘛.../", + "scr_text_slash_scr_text_gml_581_0": "\\E0* 不如..^1. &* 就叫^1,呃..^1. /", "scr_text_slash_scr_text_gml_582_0": "\\E6* “快乐帮”。/", "scr_text_slash_scr_text_gml_583_0": "\\E6* 你们瞧^1,就是^1,呃^1,&把重点集中在了“欢乐”&* 的部分上。/", "scr_text_slash_scr_text_gml_585_0": "* 太完美了!!!/", @@ -2262,24 +2262,24 @@ "scr_text_slash_scr_text_gml_587_0": "* 我得去消化消化&我的午后牛奶!/%", "scr_text_slash_scr_text_gml_2435_0": " #好啊", "scr_text_slash_scr_text_gml_1122_0": " #不买", - "scr_text_slash_scr_text_gml_600_0": "\\E2* 真是铃儿响叮当^1!&喝热巧克里斯的日子提前来了!/", - "scr_text_slash_scr_text_gml_601_0": "\\E1* 好啦^1,克里斯^1。直话直说吧。/", + "scr_text_slash_scr_text_gml_600_0": "\\E2* 真是铃儿响叮当^1!&Krismas提前到来了!/", + "scr_text_slash_scr_text_gml_601_0": "\\E1* 好啦^1,Kris^1。直话直说吧。/", "scr_text_slash_scr_text_gml_602_0": "\\E2* 你为什么要来拜访我?&* 是你妈妈要你来的吗?/", "scr_text_slash_scr_text_gml_2179_0": "\\C2", - "scr_text_slash_scr_text_gml_608_0": " #诺埃尔", + "scr_text_slash_scr_text_gml_608_0": " #Noelle", "scr_text_slash_scr_text_gml_609_0": " #家庭", "scr_text_slash_scr_text_gml_610_0": "疾病", "scr_text_slash_scr_text_gml_2031_0": "没事了", - "scr_text_slash_scr_text_gml_612_0": "\\E0* 嘿^1,克里斯^1,&你想聊些什么吗?/", + "scr_text_slash_scr_text_gml_612_0": "\\E0* 嘿^1,Kris^1,&你想聊些什么吗?/", "scr_text_slash_scr_text_gml_613_0": "\\E2* 别担心^1,你讲什么我都不会&嫌你无聊的!/", "scr_text_slash_scr_text_gml_2095_0": "\\C4", "scr_text_slash_scr_text_gml_619_0": "\\E2* 哈哈^1,我就是那么想的^1!&* 她就像个桃子^1,对吧?/", "scr_text_slash_scr_text_gml_620_0": "\\E7* 表面和桃一样毛茸又甜蜜^1,&内心却桃核一样坚硬!/", "scr_text_slash_scr_text_gml_621_0": "\\E0* 哦^1,你爸爸^1?& 唔^1,他这家伙也能是个水果。/", - "scr_text_slash_scr_text_gml_622_0": "\\E7* 哪种水果^1?我不知道^1,&估计也是毛茸茸的水果…^1&比如猕猴桃。/", + "scr_text_slash_scr_text_gml_622_0": "\\E7* 哪种水果^1?我不知道^1,&估计也是毛茸茸的水果..^1.&比如猕猴桃。/", "scr_text_slash_scr_text_gml_625_0": "\\E7* 哈哈哈哈哈!!/", "scr_text_slash_scr_text_gml_635_0": "\\E0* 好啦^1,好啦^1,说真的^1,&你想聊些什么吗?/", - "scr_text_slash_scr_text_gml_630_0": "\\E1* 真的吗^1?&* 你真是长大了啊^1,克里斯。/", + "scr_text_slash_scr_text_gml_630_0": "\\E1* 真的吗^1?&* 你真是长大了啊^1,Kris./", "scr_text_slash_scr_text_gml_631_0": "\\E4* 我为你自豪。/", "scr_text_slash_scr_text_gml_632_0": "\\E5* 不久之前你还只是隔壁家的&怪小孩。/", "scr_text_slash_scr_text_gml_633_0": "\\E7* 现在你成为了在我面前的&怪小孩!/", @@ -2287,32 +2287,32 @@ "scr_text_slash_scr_text_gml_626_0": "\\E0* 好啦^1,好啦^1,说真的^1,&你想聊些什么吗?/", "scr_text_slash_scr_text_gml_2091_0": "\\C4", "scr_text_slash_scr_text_gml_1597_0": "* 哈?/%", - "scr_text_slash_scr_text_gml_660_0": "\\E3* 克里斯^1,即使我们分道扬镳了^1,&我们还是很爱你们一家。/", - "scr_text_slash_scr_text_gml_661_0": "\\E4* 毕竟^1,我和艾斯戈尔&是大学里的好哥们^1,对吧?/", - "scr_text_slash_scr_text_gml_674_0": "\\E1* …唔^1,我为什么要住院…?/", + "scr_text_slash_scr_text_gml_660_0": "\\E3* Kris^1,即使我们分道扬镳了^1,&我们还是很爱你们一家。/", + "scr_text_slash_scr_text_gml_661_0": "\\E4* 毕竟^1,我和Asgore&是大学里的好哥们^1,对吧?/", + "scr_text_slash_scr_text_gml_674_0": "\\E1* ...唔^1,我为什么要住院...?/", "scr_text_slash_scr_text_gml_675_0": "\\E4* 这个嘛^1,他们查出了点毛病^1,&所以要做些检查。/", - "scr_text_slash_scr_text_gml_676_0": "\\E3* 没错^1,没什么大不了的^1。&我们郝乐迪家的人两三天&就能好了滴。/", - "scr_text_slash_scr_text_gml_677_0": "\\E4* 一转眼我就能出院了^1,&然后就可以回家^1,呃…/", - "scr_text_slash_scr_text_gml_683_0": "\\E2* 那你在这里&搞什么鬼啦^1,克里斯!^1?&发呆?/", + "scr_text_slash_scr_text_gml_676_0": "\\E3* 没错^1,没什么大不了的^1。&我们Holiday家的人两三天&就能好了滴。/", + "scr_text_slash_scr_text_gml_677_0": "\\E4* 一转眼我就能出院了^1,&然后就可以回家^1,呃.../", + "scr_text_slash_scr_text_gml_683_0": "\\E2* 那你在这里&搞什么鬼啦^1,Kris!^1?&发呆?/", "scr_text_slash_scr_text_gml_684_0": "\\E7* 你以为这里是动物园吗!^1?&别这样啦!/%", "scr_text_slash_scr_text_gml_690_0": "别别别#别别别#别别别", "scr_text_slash_scr_text_gml_770_0": " #好啊", "scr_text_slash_scr_text_gml_694_0": "* (这是一篇动漫评测。^1)&* (要读吗?)/", "scr_text_slash_scr_text_gml_1860_0": "\\C2", "scr_text_slash_scr_text_gml_700_0": "* 青少年地带&每周动漫评测:&喵喵亲亲超可爱2/", - "scr_text_slash_scr_text_gml_701_0": "* 这位评测者接触该系列动画的&第一个作品是喵喵2…/", + "scr_text_slash_scr_text_gml_701_0": "* 这位评测者接触该系列动画的&第一个作品是喵喵2.../", "scr_text_slash_scr_text_gml_702_0": "* 据她所说^1,喵喵1跟它比起来简直就是&一个长着亮晶晶猫耳的垃圾桶!/", - "scr_text_slash_scr_text_gml_703_0": "* 故事线更加黑暗,主题也更为成熟…/", - "scr_text_slash_scr_text_gml_704_0": "* 表明它将观众当作真正的成年人来对待…/", + "scr_text_slash_scr_text_gml_703_0": "* 故事线更加黑暗,主题也更为成熟.../", + "scr_text_slash_scr_text_gml_704_0": "* 表明它将观众当作真正的成年人来对待.../", "scr_text_slash_scr_text_gml_705_0": "* 而不是那种超过十秒钟看不到沙滩排球&就会死的禽兽。/", - "scr_text_slash_scr_text_gml_706_0": "* 更别说,喵喵第一部里的角色…/", + "scr_text_slash_scr_text_gml_706_0": "* 更别说,喵喵第一部里的角色.../", "scr_text_slash_scr_text_gml_707_0": "* 比停电时我在家里自己做来吃的泡面&还要没新意。/", "scr_text_slash_scr_text_gml_708_0": "* 青少年以上的人都应该接触一下&这部黑暗的杰作!/", "scr_text_slash_scr_text_gml_709_0": "* 不愿透露姓名的黄色蜥蜴^1,&敬上/%", "scr_text_slash_scr_text_gml_710_0": "* (你决定不去读它。)/%", "scr_text_slash_scr_text_gml_713_0": " #Sit", "scr_text_slash_scr_text_gml_714_0": " #Don't Sit", - "scr_text_slash_scr_text_gml_718_0": "* (葛尔森· 爆烈纪念长椅)/", + "scr_text_slash_scr_text_gml_718_0": "* (Gerson Boom纪念长椅)/", "scr_text_slash_scr_text_gml_719_0": "* “纵观写作一生^1,&不知我有多少绝妙文思自梦泉涌。/", "scr_text_slash_scr_text_gml_720_0": "* “在这儿稍事休息吧。&若有人问起--你就说是在写作!”/%", "scr_text_slash_scr_text_gml_2443_0": "\\E5* 我就住在隔壁^1,怎么样。/", @@ -2325,116 +2325,116 @@ "scr_text_slash_scr_text_gml_2154_0": "\\C2", "scr_text_slash_scr_text_gml_750_0": "* (这是一张金属野餐桌。^1)&* (一些烟头被扔在桌底下。)/%", "scr_text_slash_scr_text_gml_757_0": "* (你的手指从上面插不进去。^1)&* (你试着从下面入手。)/", - "scr_text_slash_scr_text_gml_758_0": "* (…你的手上沾满了蜘蛛网。)/%", + "scr_text_slash_scr_text_gml_758_0": "* (...你的手上沾满了蜘蛛网。)/%", "scr_text_slash_scr_text_gml_764_0": "* (你决定不插了。)/%", "scr_text_slash_scr_text_gml_2966_0": " #好啊", "scr_text_slash_scr_text_gml_2637_0": " #不睡", - "scr_text_slash_scr_text_gml_775_0": "\\M0* 嗨^1…你好^1…&* 我看到你一直^1…&* 在这里了…/", + "scr_text_slash_scr_text_gml_775_0": "\\M0* 嗨..^1. 你好..^1. &* 我看到你一直..^1. &* 在这里了.../", "scr_text_slash_scr_text_gml_776_0": "\\M1* 是我^1!&* 你认识我^1,对吧^1?&* 你当然认识!/", "scr_text_slash_scr_text_gml_777_0": "\\M0* 我可受欢迎了^1!&* 我只是!/", - "scr_text_slash_scr_text_gml_778_0": "\\M3* 一个朋友也没有…/", + "scr_text_slash_scr_text_gml_778_0": "\\M3* 一个朋友也没有.../", "scr_text_slash_scr_text_gml_779_0": "\\M1* 但这没关系^1,你听到没^1!&* 因为你来了!/", "scr_text_slash_scr_text_gml_780_0": "\\M0* 你愿意做我的朋友吗?/", "scr_text_slash_scr_text_gml_2642_0": "\\C2", - "scr_text_slash_scr_text_gml_787_0": " #克里斯", + "scr_text_slash_scr_text_gml_787_0": " #Kris", "scr_text_slash_scr_text_gml_788_0": " #叫马不是马#有张大嘴巴", - 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"scr_text_slash_scr_text_gml_1175_0": "\\M1* …/", - "scr_text_slash_scr_text_gml_828_0": "\\M3* …其实^1,因为没人和我讲话,&我把自己的名字忘了…/", - "scr_text_slash_scr_text_gml_831_0": "\\M1* ~1^1!&* 你能给我起个名字吗…?/", + "scr_text_slash_scr_text_gml_1175_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_828_0": "\\M3* ...其实^1,因为没人和我讲话,&我把自己的名字忘了.../", + "scr_text_slash_scr_text_gml_831_0": "\\M1* ~1^1!&* 你能给我起个名字吗...?/", "scr_text_slash_scr_text_gml_841_0": "\\M0* 嗯^1!那太完美了^1,你听到没!&* 我不知道那是什么意思^1,&* 但它很完美!/", "scr_text_slash_scr_text_gml_842_0": "\\M4* 嗯^1!&* 似乎它形状像我^1!&* 似乎闻起来也像我!/", - "scr_text_slash_scr_text_gml_843_0": "\\M2* 等下^1,那名字叫什么来着?&* 羊^1…羊松?没错^1!太完美了^1!&* 我的名字就叫^1,羊松。/", - "scr_text_slash_scr_text_gml_849_0": "\\M0^1* 哇^1…&* 这名字太棒了!/", + "scr_text_slash_scr_text_gml_843_0": "\\M2* 等下^1,那名字叫什么来着?&* 羊..^1. 羊松?没错^1!太完美了^1!&* 我的名字就叫^1,羊松。/", + "scr_text_slash_scr_text_gml_849_0": "\\M0^1* 哇..^1. &* 这名字太棒了!/", "scr_text_slash_scr_text_gml_850_0": "\\M4* 感觉我的自尊心正在绽放^1!&感觉我的脑袋就要开满鲜花!/", - "scr_text_slash_scr_text_gml_851_0": "\\M2* 等下^1,那名字叫什么来着?&* 美^1…美楞?没错^1!太完美了^1!&* 那味道^1,那气味^1,那…/", - 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Krismas^1?&* 我没记错你的名字吧?/", + "scr_text_slash_scr_text_gml_873_0": "\\M3* 嗯^1,叫..^1. 叫麻..^1. 嗯..^1. &* 叫嘛不是嘛有种打嘴巴^1。&* 我没记错你的名字吧?/", + "scr_text_slash_scr_text_gml_874_0": "\\M1* 我明天..^1. 想告诉你..^1. &一件事.../", + "scr_text_slash_scr_text_gml_875_0": "\\M5* 那是我只能对朋友说的事情.../", + "scr_text_slash_scr_text_gml_876_0": "\\M5* 记得回来啊,你听到没.../%", "scr_text_slash_scr_text_gml_880_0": "#打开冰箱", "scr_text_slash_scr_text_gml_881_0": " #算了吧", "scr_text_slash_scr_text_gml_882_0": "看照片", "scr_text_slash_scr_text_gml_886_0": "* (这是个生锈的冰箱,&上面贴着一些照片。)/", - "scr_text_slash_scr_text_gml_888_0": "\\E2* 噢^1,克里斯^1。&* 如果你饿了…/", - "scr_text_slash_scr_text_gml_889_0": "\\E0* …就随便找点想吃的吧。/", + "scr_text_slash_scr_text_gml_888_0": "\\E2* 噢^1,Kris^1。&* 如果你饿了.../", + "scr_text_slash_scr_text_gml_889_0": "\\E0* ...就随便找点想吃的吧。/", "scr_text_slash_scr_text_gml_2305_0": "\\C3", "scr_text_slash_scr_text_gml_895_0": "* (这是个生锈的冰箱,&上面贴着一些照片。)/", "scr_text_slash_scr_text_gml_3094_0": "\\C3", "scr_text_slash_scr_text_gml_903_0": "* 什么也没有发生。/%", "scr_text_slash_scr_text_gml_908_0": "* (冰箱里有两颗蛋。)/%", - 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"scr_text_slash_scr_text_gml_956_0": " #艾斯利尔", + "scr_text_slash_scr_text_gml_956_0": " #Asriel", "scr_text_slash_scr_text_gml_957_0": " #邻居", "scr_text_slash_scr_text_gml_958_0": "妹妹", "scr_text_slash_scr_text_gml_1021_0": "没事了", - "scr_text_slash_scr_text_gml_962_0": "\\E4* 小克里兹!!^1!&* 那个,怎么啦!^1?&* 让你凯蒂姨妈抱抱!/", + "scr_text_slash_scr_text_gml_962_0": "\\E4* 小Krissy!!^1!&* 那个,怎么啦!^1?&* 让你Catty姨妈抱抱!/", "scr_text_slash_scr_text_gml_963_0": "\\E2* 么^1!&* 么^1!&* 么!/", "scr_text_slash_scr_text_gml_964_0": "\\E8* 哈哈哈^1!&* 你看看我,又不是你真的姨妈&还对你做这种事!/", - "scr_text_slash_scr_text_gml_965_0": "\\E5* 噢天哪^1…&* 我可以和你聊点事吗?/", - "scr_text_slash_scr_text_gml_2422_0": "* …/", + "scr_text_slash_scr_text_gml_965_0": "\\E5* 噢天哪..^1. &* 我可以和你聊点事吗?/", + "scr_text_slash_scr_text_gml_2422_0": "* .../", "scr_text_slash_scr_text_gml_967_0": "\\E6* 实际上^1,那个^1,什么事^1,都可以^1。&* 你来选。/", "scr_text_slash_scr_text_gml_1593_0": "\\C4", - "scr_text_slash_scr_text_gml_971_0": "\\E4* 小克里兹^1!&* 你想聊点别的吗!?/", + "scr_text_slash_scr_text_gml_971_0": "\\E4* 小Krissy^1!&* 你想聊点别的吗!?/", "scr_text_slash_scr_text_gml_2041_0": "\\C4", - "scr_text_slash_scr_text_gml_980_0": "\\E2* 噢我的天哪^1,艾斯利尔^1!&* 那个^1,真是个小可爱!/", + "scr_text_slash_scr_text_gml_980_0": "\\E2* 噢我的天哪^1,Asriel^1!&* 那个^1,真是个小可爱!/", "scr_text_slash_scr_text_gml_981_0": "\\E6* 你还记得我和他去跳舞那次吗?/", - "scr_text_slash_scr_text_gml_982_0": "\\E2* 那真是^1…&* 有史以来最棒的一晚!/", - "scr_text_slash_scr_text_gml_983_0": "\\E4* 虽然我把一大杯酒&洒在他身上…/", - "scr_text_slash_scr_text_gml_984_0": "\\E6* 还在你妈妈面前&跳了不合适的舞…/", - "scr_text_slash_scr_text_gml_985_0": "\\E5* 还因为在停车场大吵大闹&被逮捕了…/", + "scr_text_slash_scr_text_gml_982_0": "\\E2* 那真是..^1. &* 有史以来最棒的一晚!/", + "scr_text_slash_scr_text_gml_983_0": "\\E4* 虽然我把一大杯酒&洒在他身上.../", + "scr_text_slash_scr_text_gml_984_0": "\\E6* 还在你妈妈面前&跳了不合适的舞.../", + "scr_text_slash_scr_text_gml_985_0": "\\E5* 还因为在停车场大吵大闹&被逮捕了.../", "scr_text_slash_scr_text_gml_986_0": "\\E2* 哈哈哈^1!那真是太有意思了^1!&* 替我向他问好!/%", "scr_text_slash_scr_text_gml_990_0": "\\E1* 那个^1,隔壁的那位绿色女孩?/", - "scr_text_slash_scr_text_gml_991_0": "\\E5* 噢我的天哪^1,克里兹^1。&* 她就像,那个^1…&我生活中的反派。/", - "scr_text_slash_scr_text_gml_992_0": "\\E6* 那个^1,有一天^1,&我去看电子猫奴2…/", + "scr_text_slash_scr_text_gml_991_0": "\\E5* 噢我的天哪^1,Krissy^1。&* 她就像,那个..^1. &我生活中的反派。/", + "scr_text_slash_scr_text_gml_992_0": "\\E6* 那个^1,有一天^1,&我去看电子猫奴2.../", "scr_text_slash_scr_text_gml_993_0": "\\E3* 电影院里只有我跟她两个人!/", - "scr_text_slash_scr_text_gml_994_0": "\\E1* 后来我去QC餐厅&点了一杯卡布奇诺…/", + "scr_text_slash_scr_text_gml_994_0": "\\E1* 后来我去QC餐厅&点了一杯卡布奇诺.../", "scr_text_slash_scr_text_gml_995_0": "\\E5* 然后她^1,那个^1,&已经坐在那喝起来了!/", - "scr_text_slash_scr_text_gml_996_0": "\\E3* 她简直就是个复读猫^1!&* …呃^1,复读鳄?/", + "scr_text_slash_scr_text_gml_996_0": "\\E3* 她简直就是个复读猫^1!&* ...呃^1,复读鳄?/", "scr_text_slash_scr_text_gml_997_0": "\\E5* 复读蜥^1?&* 鳄读鱼^1?&* 我不懂^1,反正她糟透了!/%", - "scr_text_slash_scr_text_gml_1001_0": "\\E6* 噢噢噢^1,凯迪过得怎样^1?&* 我不知道。/", + "scr_text_slash_scr_text_gml_1001_0": "\\E6* 噢噢噢^1,Catti过得怎样^1?&* 我不知道。/", "scr_text_slash_scr_text_gml_1002_0": "\\E5* 我们^1,那个^1,&完全聊不到一块去!/", - "scr_text_slash_scr_text_gml_1003_0": "\\E1* 昨天^1,我问她想不想&听我弹尤克里里…/", - "scr_text_slash_scr_text_gml_1004_0": "\\E5* 她拒绝了^1!&* 然后她^1,那个^1,和我说…/", + "scr_text_slash_scr_text_gml_1003_0": "\\E1* 昨天^1,我问她想不想&听我弹尤克里里.../", + "scr_text_slash_scr_text_gml_1004_0": "\\E5* 她拒绝了^1!&* 然后她^1,那个^1,和我说.../", "scr_text_slash_scr_text_gml_1005_0": "\\E3* 我弹得就像是&* “来自地狱星的反向祈祷”。/", - "scr_text_slash_scr_text_gml_1006_0": "\\E5* 什么鬼^1,克里兹?/", + "scr_text_slash_scr_text_gml_1006_0": "\\E5* 什么鬼^1,Krissy?/", "scr_text_slash_scr_text_gml_1007_0": "\\E2* 真是太太太可爱了^1!&* 我爱我那奇葩的小妹妹!/%", - "scr_text_slash_scr_text_gml_1011_0": "\\E6* 噢^1,你要走啦^1?&* 你有^1,那个^1,作业要做吗…?/", + "scr_text_slash_scr_text_gml_1011_0": "\\E6* 噢^1,你要走啦^1?&* 你有^1,那个^1,作业要做吗...?/", "scr_text_slash_scr_text_gml_1012_0": "\\E0* 你应该^1,那个^1,让我来帮忙!/", "scr_text_slash_scr_text_gml_1013_0": "\\E2* 哈哈哈^1,逗你呢^1!&* 我才不想帮忙^1!再见啦!/%", "scr_text_slash_scr_text_gml_1018_0": "#邻居", "scr_text_slash_scr_text_gml_1019_0": "#回忆", "scr_text_slash_scr_text_gml_1020_0": "滚开", "scr_text_slash_scr_text_gml_1590_0": "没事了", - "scr_text_slash_scr_text_gml_1022_0": "\\E4* 克里兹!&* 那个^1,好久不见!/", + "scr_text_slash_scr_text_gml_1022_0": "\\E4* Krissy!&* 那个^1,好久不见!/", "scr_text_slash_scr_text_gml_1023_0": "\\E0* 怎么了^1?&* 你想聊点什么吗?/", "scr_text_slash_scr_text_gml_2046_0": "\\C4", "scr_text_slash_scr_text_gml_1030_0": "\\E2* 哼^1,隔壁那个姐们&简直要把我逼疯。/", @@ -2445,38 +2445,38 @@ "scr_text_slash_scr_text_gml_1035_0": "\\E6* 那个^1,赶紧找个发网戴上^1,&少女^1。最好是^1,那个^1,&全身那么大的。/%", "scr_text_slash_scr_text_gml_1040_0": "\\E0* 记得那次你打算约我们&这些大孩子出去玩吗?/", "scr_text_slash_scr_text_gml_1041_0": "\\E6* 我当时说,那个,“好啊^1,&没问题!给我们带些&汉堡就行!”/", - "scr_text_slash_scr_text_gml_1042_0": "\\E3* 然后^1,那个^1,惊人的是^1…&* 你真的带了…/", - "scr_text_slash_scr_text_gml_1043_0": "\\E4* 所以我让你回去,&再带些薯条过来…/", - "scr_text_slash_scr_text_gml_1044_0": "\\E5* …还有一打小蛋糕…/", + "scr_text_slash_scr_text_gml_1042_0": "\\E3* 然后^1,那个^1,惊人的是..^1. &* 你真的带了.../", + "scr_text_slash_scr_text_gml_1043_0": "\\E4* 所以我让你回去,&再带些薯条过来.../", + "scr_text_slash_scr_text_gml_1044_0": "\\E5* ...还有一打小蛋糕.../", "scr_text_slash_scr_text_gml_1045_0": "\\E6* 它们真好吃^1,我吃了有六个!/", - "scr_text_slash_scr_text_gml_1046_0": "\\E3* 然后我,那个^1…&* 突然病倒了,不得不回家。/", + "scr_text_slash_scr_text_gml_1046_0": "\\E3* 然后我,那个..^1. &* 突然病倒了,不得不回家。/", "scr_text_slash_scr_text_gml_1047_0": "\\E1* 天哪。/", - "scr_text_slash_scr_text_gml_1048_0": "\\E5* 所以^1,那个^1,总之^1…&* 克里斯^1,你忙吗?/%", + "scr_text_slash_scr_text_gml_1048_0": "\\E5* 所以^1,那个^1,总之..^1. &* Kris^1,你忙吗?/%", "scr_text_slash_scr_text_gml_1053_0": "\\E5* 嗷^1,&* 这样和差点成了你嫂子的人说话&是不对的。/", - "scr_text_slash_scr_text_gml_1054_0": "\\E4* 不^1,我开玩笑的^1。&* 但是^1,那个…/", - "scr_text_slash_scr_text_gml_1055_0": "\\E0* 记得那次我和小艾斯玩&真心话大冒险吗?/", - "scr_text_slash_scr_text_gml_1056_0": "\\E5* 我^1,那个^1,&让他把初吻给了我…/", - "scr_text_slash_scr_text_gml_1057_0": "\\E3* 然后你妈妈发现他亲了人^1,&接着…/", + "scr_text_slash_scr_text_gml_1054_0": "\\E4* 不^1,我开玩笑的^1。&* 但是^1,那个.../", + "scr_text_slash_scr_text_gml_1055_0": "\\E0* 记得那次我和Azzy玩&真心话大冒险吗?/", + "scr_text_slash_scr_text_gml_1056_0": "\\E5* 我^1,那个^1,&让他把初吻给了我.../", + "scr_text_slash_scr_text_gml_1057_0": "\\E3* 然后你妈妈发现他亲了人^1,&接着.../", "scr_text_slash_scr_text_gml_1058_0": "\\E6* 那个^1,我觉得她可能打了110。/", - "scr_text_slash_scr_text_gml_1059_0": "\\E5* 我敢发誓,你们家在那一整周^1,&那个…/", + "scr_text_slash_scr_text_gml_1059_0": "\\E5* 我敢发誓,你们家在那一整周^1,&那个.../", "scr_text_slash_scr_text_gml_1060_0": "\\E6* 肯定每天都往教堂跑。/%", - "scr_text_slash_scr_text_gml_1064_0": "\\E0* 嗷^1,克里兹^1,你只是想问个好?/", - "scr_text_slash_scr_text_gml_1065_0": "\\E6* 真可爱^1…&* 现在从这里滚出去。/%", + "scr_text_slash_scr_text_gml_1064_0": "\\E0* 嗷^1,Krissy^1,你只是想问个好?/", + "scr_text_slash_scr_text_gml_1065_0": "\\E6* 真可爱..^1. &* 现在从这里滚出去。/%", "scr_text_slash_scr_text_gml_1070_0": " #买", "scr_text_slash_scr_text_gml_597_0": " #不是", "scr_text_slash_scr_text_gml_1074_0": "* 嘿^1。&* 嘿孩子。/", - "scr_text_slash_scr_text_gml_1075_0": "* …你想不想要买一套教程啊?/", + "scr_text_slash_scr_text_gml_1075_0": "* ...你想不想要买一套教程啊?/", "scr_text_slash_scr_text_gml_1076_0": "* 一共只需要50黑暗币。/", "scr_text_slash_scr_text_gml_154_0": "\\C2", "scr_text_slash_scr_text_gml_1081_0": " #买", "scr_text_slash_scr_text_gml_771_0": " #不要", "scr_text_slash_scr_text_gml_1092_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1093_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1093_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1097_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1098_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_827_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1098_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_827_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1100_0": "\\M2* 你们钱不够!?/", - "scr_text_slash_scr_text_gml_1101_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1101_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1102_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1103_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1111_0": "\\M1* 哈^1!哈^1!我说了五十么!^1?&* 好吧^1,我们正好在搞促销!&* 二十^1!二十黑暗币!/", @@ -2484,27 +2484,27 @@ "scr_text_slash_scr_text_gml_1121_0": " #买", "scr_text_slash_scr_text_gml_1071_0": " #不买", "scr_text_slash_scr_text_gml_1132_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1133_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1133_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1137_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1138_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_1099_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1138_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_1099_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1140_0": "\\M2* 你们钱不够!?/", - "scr_text_slash_scr_text_gml_1141_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1141_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1142_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1143_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1151_0": "\\M2* 一!!^1!只要一块钱!!^1!&* 求求你了!!^1!求求你们了!!^1!&* 我现在就需要!!!/", "scr_text_slash_scr_text_gml_695_0": "\\C2", "scr_text_slash_scr_text_gml_1168_0": "\\M1* 真-真的^1!?&* 你们改主意了!?/", - "scr_text_slash_scr_text_gml_1169_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1169_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1173_0": "\\M1* 终-终于!/", - "scr_text_slash_scr_text_gml_1174_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_1139_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1174_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_1139_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1176_0": "\\M2* 你们连一块钱都没有!?/", - "scr_text_slash_scr_text_gml_1177_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1177_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1178_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1179_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1188_0": "* 呃^1,这位先生^1,打扰一下^1。&* 我想我有一块钱。/", - "scr_text_slash_scr_text_gml_1190_0": "\\M0* …是黑暗币吗?/", + "scr_text_slash_scr_text_gml_1190_0": "\\M0* ...是黑暗币吗?/", "scr_text_slash_scr_text_gml_1192_0": "* 呃^1,对?/", "scr_text_slash_scr_text_gml_1194_0": "* 嘿嘿嘿^1,好极了^1!&* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1203_0": " #什么是TP?", @@ -2516,34 +2516,34 @@ "scr_text_slash_scr_text_gml_1212_0": "* 回见^1,孩子。/%", "scr_text_slash_scr_text_gml_1215_0": "* TP^1?什么是TP^1?&* 让你施放【法术】的东西!/", "scr_text_slash_scr_text_gml_1216_0": "* 盯着那根橙色光柱^1,&* 快满了就赶紧用些【法术】。/", - "scr_text_slash_scr_text_gml_1217_0": "* TP…^1!它可了不起^1!&* TP^1!它表示…^1…&* …【调皮】!/", - "scr_text_slash_scr_text_gml_1219_0": "* …不^1,它表示【紧迫点数】&(Tension Points)。/", + "scr_text_slash_scr_text_gml_1217_0": "* TP...^1!它可了不起^1!&* TP^1!它表示..^1. &* ...【调皮】!/", + "scr_text_slash_scr_text_gml_1219_0": "* ...不^1,它表示【紧迫点数】&(Tension Points)。/", "scr_text_slash_scr_text_gml_1221_0": "\\M1* 啊^1?真的!?/%", "scr_text_slash_scr_text_gml_1225_0": "* TP只会持续^1,一整场战斗^1。&* 一旦取得胜利^1,它就会溜走。/", "scr_text_slash_scr_text_gml_1226_0": "* 拥有多余点数^1,令人难以忍受^1。&* 点数存不下来^1,情况简直糟透。/", - "scr_text_slash_scr_text_gml_1228_0": "* 但是多出来的TP在战斗后&会变成额外的钱…/", + "scr_text_slash_scr_text_gml_1228_0": "* 但是多出来的TP在战斗后&会变成额外的钱.../", "scr_text_slash_scr_text_gml_1230_0": "\\M1* 照你这么说我其实只用&一点点就好了!?/%", "scr_text_slash_scr_text_gml_1234_0": "* 当你【防御】时会获得TP点数^1。&* 保护自己^1,然后用点【法术】。/", "scr_text_slash_scr_text_gml_1235_0": "* 如果身旁擦过子弹,就能增加TP。/", "scr_text_slash_scr_text_gml_1236_0": "* 出现心形线框,表示获得TP。/", "scr_text_slash_scr_text_gml_1238_0": "* 你用“TP”跟“TP”押韵。/", "scr_text_slash_scr_text_gml_1240_0": "\\M1* 因-因为这很重要!/%", - "scr_text_slash_scr_text_gml_1245_0": "* 你用“TP”跟“TP”押韵…?/", + "scr_text_slash_scr_text_gml_1245_0": "* 你用“TP”跟“TP”押韵...?/", "scr_text_slash_scr_text_gml_1252_0": " #安抚", "scr_text_slash_scr_text_gml_1253_0": " #治疗", "scr_text_slash_scr_text_gml_1254_0": "小知识", "scr_text_slash_scr_text_gml_1255_0": "再见", - "scr_text_slash_scr_text_gml_1256_0": "* 我是利艾尔斯大师^1。&* 问我利艾尔斯的事。/", + "scr_text_slash_scr_text_gml_1256_0": "* 我是Ralsei大师^1。&* 问我RALSEI的事。/", "scr_text_slash_scr_text_gml_637_0": "\\C4", "scr_text_slash_scr_text_gml_1261_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1264_0": "* 利艾尔斯有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", + "scr_text_slash_scr_text_gml_1264_0": "* Ralsei有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", "scr_text_slash_scr_text_gml_1266_0": "* 不对^1!它是用来将一个&“疲惫”的敌人安全移出战斗。/", "scr_text_slash_scr_text_gml_1268_0": "\\M1* 万一你就是在和一个婴儿战斗呢!?/%", - "scr_text_slash_scr_text_gml_1273_0": "* 利艾尔斯有个治疗法术^1,我的伙计。/", + "scr_text_slash_scr_text_gml_1273_0": "* Ralsei有个治疗法术^1,我的伙计。/", "scr_text_slash_scr_text_gml_1274_0": "* 为什么要用它^1,而不是直接吃东西?/", "scr_text_slash_scr_text_gml_1276_0": "* 因为这样你才不必消耗物品?/", "scr_text_slash_scr_text_gml_1278_0": "\\M1* 我原来可以不必摄入过量的卡路里!?/%", - "scr_text_slash_scr_text_gml_1282_0": "* 利艾尔斯喜欢你给我们钱。/", + "scr_text_slash_scr_text_gml_1282_0": "* Ralsei喜欢你给我们钱。/", "scr_text_slash_scr_text_gml_1283_0": "* 他会抱住你^1,喊你小甜甜。/", "scr_text_slash_scr_text_gml_1285_0": "* 喂^1,才不是这样!/", "scr_text_slash_scr_text_gml_1286_0": "\\E8* 你想让我做这种事的话&根本不必花钱!/%", @@ -2551,36 +2551,36 @@ "scr_text_slash_scr_text_gml_1292_0": " #攻击", "scr_text_slash_scr_text_gml_1293_0": "小知识", "scr_text_slash_scr_text_gml_1294_0": "再见", - "scr_text_slash_scr_text_gml_1295_0": "* 我是苏西大师^1。&* 问我关于苏西的事。/", + "scr_text_slash_scr_text_gml_1295_0": "* 我是Susie大师^1。&* 问我关于SUSIE的事。/", "scr_text_slash_scr_text_gml_832_0": "\\C4", "scr_text_slash_scr_text_gml_1300_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1303_0": "* 一旦克里斯用【警告】^1,&苏西就打不中^1。&* 所以只要确保-/", + "scr_text_slash_scr_text_gml_1303_0": "* 一旦KRIS用【警告】^1,&SUSIE就打不中^1。&* 所以只要确保-/", "scr_text_slash_scr_text_gml_1305_0": "* 所以说没必要用这个。/", - "scr_text_slash_scr_text_gml_1307_0": "\\M1* 除非…^1…&* 除非你不想伤害-/", + "scr_text_slash_scr_text_gml_1307_0": "\\M1* 除非..^1. &* 除非你不想伤害-/", "scr_text_slash_scr_text_gml_1309_0": "* 所以说没有必要。/%", - "scr_text_slash_scr_text_gml_1313_0": "* 苏西已经离去^1,我又恢复生气!/", + "scr_text_slash_scr_text_gml_1313_0": "* Susie已经离去^1,我又恢复生气!/", "scr_text_slash_scr_text_gml_1318_0": "* 【警告】的日子^1,早已成过去。 /", "scr_text_slash_scr_text_gml_1319_0": "* 快到看不清^1,环境在更替。/%", - "scr_text_slash_scr_text_gml_1326_0": "* 苏西总是攻击^1,最上方那一位。/", + "scr_text_slash_scr_text_gml_1326_0": "* Susie总是攻击^1,最上方那一位。/", "scr_text_slash_scr_text_gml_1327_0": "* 她会猛砸一斧^1,将那敌人粉碎。/", - "scr_text_slash_scr_text_gml_1328_0": "* 她总对首先出现的东西^1,&予以一记重击…/", - "scr_text_slash_scr_text_gml_966_0": "* …/", + "scr_text_slash_scr_text_gml_1328_0": "* 她总对首先出现的东西^1,&予以一记重击.../", + "scr_text_slash_scr_text_gml_966_0": "* .../", "scr_text_slash_scr_text_gml_1332_0": "\\M1* 哦不^1,哦不^1!&* 她正盯着我不怀好意!/%", - "scr_text_slash_scr_text_gml_1336_0": "* 苏西已经离去^1,再也没有攻击。/", + "scr_text_slash_scr_text_gml_1336_0": "* Susie已经离去^1,再也没有攻击。/", "scr_text_slash_scr_text_gml_1337_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1342_0": "* 苏西的【碎击】^1,&粗暴无与伦比^1…/", - "scr_text_slash_scr_text_gml_1349_0": "* 苏西喜欢你给我们钱^1。&* 她会-/", + "scr_text_slash_scr_text_gml_1342_0": "* Susie的【碎击】^1,&粗暴无与伦比..^1. /", + "scr_text_slash_scr_text_gml_1349_0": "* Susie喜欢你给我们钱^1。&* 她会-/", "scr_text_slash_scr_text_gml_1351_0": "* 不会^1,怎样都好。/", "scr_text_slash_scr_text_gml_1353_0": "\\M1* 我说了什么好笑的话吗!?/%", - "scr_text_slash_scr_text_gml_1356_0": "* 苏西已经离去^1,小知识没意义。/", + "scr_text_slash_scr_text_gml_1356_0": "* Susie已经离去^1,小知识没意义。/", "scr_text_slash_scr_text_gml_1357_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1361_0": "* 看来苏西总算有了^1,一丝丝改变。/", + "scr_text_slash_scr_text_gml_1361_0": "* 看来SUSIE总算有了^1,一丝丝改变。/", "scr_text_slash_scr_text_gml_1362_0": "* 这样的成长还是挺罕见。/%", "scr_text_slash_scr_text_gml_1374_0": " #复活", "scr_text_slash_scr_text_gml_1375_0": " #行动", "scr_text_slash_scr_text_gml_1376_0": "小知识", "scr_text_slash_scr_text_gml_1377_0": "再见", - "scr_text_slash_scr_text_gml_1378_0": "* 我是克里斯大师^1。&* 问我关于克里斯的事。/", + "scr_text_slash_scr_text_gml_1378_0": "* 我是Kris大师^1。&* 问我关于KRIS的事。/", "scr_text_slash_scr_text_gml_968_0": "\\C4", "scr_text_slash_scr_text_gml_1383_0": "* 回见^1,孩子。/%", "scr_text_slash_scr_text_gml_1386_0": "* HP变成负数时^1,&你的朋友会倒下/", @@ -2609,55 +2609,55 @@ "scr_text_slash_scr_text_gml_1434_0": "* (你把$1扔进了“洞”。)/", "scr_text_slash_scr_text_gml_1435_0": "* (这个“洞”不再有“空”。)/%", "scr_text_slash_scr_text_gml_1441_0": "* (你没有足够的钱。)/", - "scr_text_slash_scr_text_gml_1442_0": "* (你没有足够的预算来扔进&这个洞…)/%", + "scr_text_slash_scr_text_gml_1442_0": "* (你没有足够的预算来扔进&这个洞...)/%", "scr_text_slash_scr_text_gml_1447_0": "* (你决定为了另一个洞而省下这$1。)/%", - "scr_text_slash_scr_text_gml_1452_0": "#让利艾尔斯#吃吃看", + "scr_text_slash_scr_text_gml_1452_0": "#让Ralsei#吃吃看", "scr_text_slash_scr_text_gml_1453_0": "#自己尝", "scr_text_slash_scr_text_gml_1454_0": "拒绝", "scr_text_slash_scr_text_gml_1456_0": "* 邪恶计划进展如何?/", "scr_text_slash_scr_text_gml_1458_0": "* 哈^1?噢^1,那个啊?/", "scr_text_slash_scr_text_gml_1459_0": "\\E2* 我们^1,呃^1,觉得有点无聊^1。&* 所以在吃点心。/", - "scr_text_slash_scr_text_gml_1461_0": "* …明白了。/", + "scr_text_slash_scr_text_gml_1461_0": "* ...明白了。/", "scr_text_slash_scr_text_gml_1463_0": "* 拜托^1!我早饭就吃了点粉笔!/", "scr_text_slash_scr_text_gml_1465_0": "* 而我什么都没吃!/", - "scr_text_slash_scr_text_gml_1467_0": "* 不好意思^1。你们两个到底^1,&在吃什么…?/", + "scr_text_slash_scr_text_gml_1467_0": "* 不好意思^1。你们两个到底^1,&在吃什么...?/", "scr_text_slash_scr_text_gml_1469_0": "* 在吃我日常藏在这个树桩洞里&的宝藏。/", - "scr_text_slash_scr_text_gml_1471_0": "* 那是…?/", + "scr_text_slash_scr_text_gml_1471_0": "* 那是...?/", "scr_text_slash_scr_text_gml_1473_0": "* 敞开肚子吃吧^1,我的死党。/", - "scr_text_slash_scr_text_gml_1475_0": "* 克里斯^1,你想^1,唔^1,尝尝吗?/", + "scr_text_slash_scr_text_gml_1475_0": "* Kris^1,你想^1,唔^1,尝尝吗?/", "scr_text_slash_scr_text_gml_896_0": "\\C3", - "scr_text_slash_scr_text_gml_1489_0": "\\E6* 噢^1,有个^1…&* 蜂蜜罐^1?在里面^1?/", - "scr_text_slash_scr_text_gml_1490_0": "\\E1* …装满了辣椒酱。/", + "scr_text_slash_scr_text_gml_1489_0": "\\E6* 噢^1,有个..^1. &* 蜂蜜罐^1?在里面^1?/", + "scr_text_slash_scr_text_gml_1490_0": "\\E1* ...装满了辣椒酱。/", "scr_text_slash_scr_text_gml_1492_0": "\\E3* 答对了^1,你们两个乖宝宝!/", - "scr_text_slash_scr_text_gml_1493_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食…/", - "scr_text_slash_scr_text_gml_1330_0": "* …/", - "scr_text_slash_scr_text_gml_1496_0": "\\E8* 唔^1。美味^1。真是太好吃了…/", + "scr_text_slash_scr_text_gml_1493_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食.../", + "scr_text_slash_scr_text_gml_1330_0": "* .../", + "scr_text_slash_scr_text_gml_1496_0": "\\E8* 唔^1。美味^1。真是太好吃了.../", "scr_text_slash_scr_text_gml_1498_0": "* 拜托^1,你只是装作在吃!/", "scr_text_slash_scr_text_gml_1500_0": "* 哈哈^1,对^1!同样的^1,&我也是这么做的!/", "scr_text_slash_scr_text_gml_1502_0": "* ????/%", "scr_text_slash_scr_text_gml_1508_0": "* (在树桩里有个装着辣椒酱的蜂蜜罐。)/", "scr_text_slash_scr_text_gml_1509_0": "* (你吃了点辣椒酱。)/", - "scr_text_slash_scr_text_gml_1510_0": "* (它回复了…某种东西。)/", - "scr_text_slash_scr_text_gml_1511_0": "* (不是HP。^1)&* (就只是…某种东西。)/", - "scr_text_slash_scr_text_gml_1513_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1510_0": "* (它回复了...某种东西。)/", + "scr_text_slash_scr_text_gml_1511_0": "* (不是HP。^1)&* (就只是...某种东西。)/", + "scr_text_slash_scr_text_gml_1513_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", "scr_text_slash_scr_text_gml_1515_0": "* 我不知道!/%", "scr_text_slash_scr_text_gml_1522_0": "* 如果没有别人吃它的话^1,&那就我来!/", - "scr_text_slash_scr_text_gml_1523_0": "\\E6* …有一罐^1…血…^1?&* 放在这里。/", + "scr_text_slash_scr_text_gml_1523_0": "\\E6* ...有一罐..^1. 血...^1?&* 放在这里。/", "scr_text_slash_scr_text_gml_1525_0": "* 不^1,不^1。&* 这只是一罐散养的辣椒酱。/", "scr_text_slash_scr_text_gml_1527_0": "\\E2* 谢谢^1,听这么一说更恶心了。/", "scr_text_slash_scr_text_gml_1529_0": "\\E3* 不用客气!/", - "scr_text_slash_scr_text_gml_1531_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1531_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", "scr_text_slash_scr_text_gml_1533_0": "* 我不知道!/%", - "scr_text_slash_scr_text_gml_3033_0": "\\E0* クリスも すっかり&  おおきくなっちゃって…/", - "scr_text_slash_scr_text_gml_3034_0": "\\E9* あなたも じきに&  だいがくへ&  いってしまうのね…/", + "scr_text_slash_scr_text_gml_3033_0": "\\E0* クリスも すっかり&  おおきくなっちゃって.../", + "scr_text_slash_scr_text_gml_3034_0": "\\E9* あなたも じきに&  だいがくへ&  いってしまうのね.../", "scr_text_slash_scr_text_gml_3067_0": "\\E5* 这些花是他的^1,对吧。/", - "scr_text_slash_scr_text_gml_3036_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_3037_0": "\\E9* 很快你也要出去上大学了…/", + "scr_text_slash_scr_text_gml_3036_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3037_0": "\\E9* 很快你也要出去上大学了.../", "scr_text_slash_scr_text_gml_3038_0": "\\E0* あかいツノが ついた&  カチューシャを&  かってあげたでしょう?/", - "scr_text_slash_scr_text_gml_3039_0": "\\E9* 你还记得小时候…/", + "scr_text_slash_scr_text_gml_3039_0": "\\E9* 你还记得小时候.../", "scr_text_slash_scr_text_gml_1572_0": "\\E2* Kris^1, I need to grade these assignments./", - "scr_text_slash_scr_text_gml_1573_0": "\\E0* Perhaps you should go to bed…?/", - "scr_text_slash_scr_text_gml_1574_0": "\\E1* You do not look very well…/%", + "scr_text_slash_scr_text_gml_1573_0": "\\E0* Perhaps you should go to bed...?/", + "scr_text_slash_scr_text_gml_1574_0": "\\E1* You do not look very well.../%", "scr_text_slash_scr_text_gml_2785_0": "", "scr_text_slash_scr_text_gml_2795_0": "* 我不会原谅你们的^1,快滚!/", "scr_text_slash_scr_text_gml_3167_0": " #拿蛋糕", @@ -2665,33 +2665,33 @@ "scr_text_slash_scr_text_gml_1588_0": " #盘子", "scr_text_slash_scr_text_gml_1589_0": "粉笔", "scr_text_slash_scr_text_gml_959_0": "没事了", - "scr_text_slash_scr_text_gml_1591_0": "* 噢^1…噢^1,是克里斯…/", - "scr_text_slash_scr_text_gml_1592_0": "\\E4* 你^1…你打算聊点什么吗?/", + "scr_text_slash_scr_text_gml_1591_0": "* 噢..^1. 噢^1,是Kris.../", + "scr_text_slash_scr_text_gml_1592_0": "\\E4* 你..^1. 你打算聊点什么吗?/", "scr_text_slash_scr_text_gml_1379_0": "\\C4", "scr_text_slash_scr_text_gml_642_0": "* 哈?/%", - "scr_text_slash_scr_text_gml_1600_0": "\\E3* 噢-噢^1,你说这些花…^1?&这些花是你爸爸送来的…/", - "scr_text_slash_scr_text_gml_1601_0": "\\E0* 他^1…他总是来问&你在学校的情况…/", - "scr_text_slash_scr_text_gml_1602_0": "\\E7* …接着就会送我一束花。/", - "scr_text_slash_scr_text_gml_1603_0": "\\E1* …说-说实话^1,&他这样不停给我送花…/", - "scr_text_slash_scr_text_gml_1604_0": "\\E4* …真-真的让我特别在-在意&他是不是^1…&他是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1605_0": "\\EB* 是-是不是^1…&是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1606_0": "\\EA* …我借给他的那套神作漫画。/", - "scr_text_slash_scr_text_gml_1607_0": "\\EB* 说真的^1,他有些方面让我&联想到了超级英雄^1,克里斯。/", + "scr_text_slash_scr_text_gml_1600_0": "\\E3* 噢-噢^1,你说这些花...^1?&这些花是你爸爸送来的.../", + "scr_text_slash_scr_text_gml_1601_0": "\\E0* 他..^1. 他总是来问&你在学校的情况.../", + "scr_text_slash_scr_text_gml_1602_0": "\\E7* ...接着就会送我一束花。/", + "scr_text_slash_scr_text_gml_1603_0": "\\E1* ...说-说实话^1,&他这样不停给我送花.../", + "scr_text_slash_scr_text_gml_1604_0": "\\E4* ...真-真的让我特别在-在意&他是不是..^1. &他是不是喜-喜欢.../", + "scr_text_slash_scr_text_gml_1605_0": "\\EB* 是-是不是..^1. &是不是喜-喜欢.../", + "scr_text_slash_scr_text_gml_1606_0": "\\EA* ...我借给他的那套神作漫画。/", + "scr_text_slash_scr_text_gml_1607_0": "\\EB* 说真的^1,他有些方面让我&联想到了超级英雄^1,Kris./", "scr_text_slash_scr_text_gml_1608_0": "\\EA* (他体格壮硕,&能把我打得满地找牙。)/%", "scr_text_slash_scr_text_gml_1612_0": "\\E0* 噢^1,这碟牛奶?/", "scr_text_slash_scr_text_gml_1613_0": "\\E7* 这-这是为我的小猫^1,&喵喵准备的^1!&她是完美的天使!/", - "scr_text_slash_scr_text_gml_1614_0": "\\E3* …呃^1?她长什么样…?/", - "scr_text_slash_scr_text_gml_1615_0": "\\E9* 好^1…好吧,&我从来没真的见-见过她^1,&但-但是…/", + "scr_text_slash_scr_text_gml_1614_0": "\\E3* ...呃^1?她长什么样...?/", + "scr_text_slash_scr_text_gml_1615_0": "\\E9* 好..^1. 好吧,&我从来没真的见-见过她^1,&但-但是.../", "scr_text_slash_scr_text_gml_1616_0": "\\E7* 自从我开始在这里摆牛奶^1,&它就一直在消失。/", - "scr_text_slash_scr_text_gml_1617_0": "\\E6* 所^1…所以我觉得&这里应该有只猫。/", - "scr_text_slash_scr_text_gml_1618_0": "\\E9* 我^1…我的猫。/%", - "scr_text_slash_scr_text_gml_1625_0": "\\E0* 克^1…克里斯^1,即便你&最后还是没拿回粉笔…/", + "scr_text_slash_scr_text_gml_1617_0": "\\E6* 所..^1. 所以我觉得&这里应该有只猫。/", + "scr_text_slash_scr_text_gml_1618_0": "\\E9* 我..^1. 我的猫。/%", + "scr_text_slash_scr_text_gml_1625_0": "\\E0* K..^1. Kris^1,即便你&最后还是没拿回粉笔.../", "scr_text_slash_scr_text_gml_1626_0": "\\E0* 我也该犒劳一下你的努力。/", - "scr_text_slash_scr_text_gml_1627_0": "\\E3* 所以^1,为了答谢你^1,&我可以借给你^1,嗯…/", - "scr_text_slash_scr_text_gml_1628_0": "\\E0* 我…我自录的&《辛普吨一家》DVD全集!/", + "scr_text_slash_scr_text_gml_1627_0": "\\E3* 所以^1,为了答谢你^1,&我可以借给你^1,嗯.../", + "scr_text_slash_scr_text_gml_1628_0": "\\E0* 我...我自录的&《辛普吨一家》DVD全集!/", "scr_text_slash_scr_text_gml_1629_0": "\\E7* 你-你知道吧,就是那部&描写中产阶级怪物家庭的&情景喜剧。/", "scr_text_slash_scr_text_gml_1630_0": "\\E3* 整整28季一集不漏噢!/", - "scr_text_slash_scr_text_gml_1631_0": "\\E0* 它可是最有趣^1,&而且是金句最多的电视剧了…!/", + "scr_text_slash_scr_text_gml_1631_0": "\\E0* 它可是最有趣^1,&而且是金句最多的电视剧了...!/", "scr_text_slash_scr_text_gml_1632_0": "\\E3* 但你可千万别太抬举第二季 %", "scr_text_slash_scr_text_gml_1633_0": "\\E9* 因为刚重启成&《辛普吨一家-涡轮战队》的时候 %", "scr_text_slash_scr_text_gml_1634_0": "\\E8* 内容变成了他们&各自开着机动载具 %", @@ -2704,12 +2704,12 @@ "scr_text_slash_scr_text_gml_1641_0": "\\E8* 那里头辛普吨一家&在太阳的另一侧 %", "scr_text_slash_scr_text_gml_1642_0": "\\E9* 发现了另一个地球 %", "scr_text_slash_scr_text_gml_1643_0": "\\E6* 你说这样一来&重力场不就会%", - "scr_text_slash_scr_text_gml_1644_0": "\\E1* …啊?/", - "scr_text_slash_scr_text_gml_1645_0": "\\E2* …你不想看?/", - "scr_text_slash_scr_text_gml_1646_0": "\\EB* …好-好吧^1,克里斯…/%", - "scr_text_slash_scr_text_gml_1651_0": "\\E1* 好吧^1,唔^1,如果你&做作业的时候需要帮助…/", + "scr_text_slash_scr_text_gml_1644_0": "\\E1* ...啊?/", + "scr_text_slash_scr_text_gml_1645_0": "\\E2* ...你不想看?/", + "scr_text_slash_scr_text_gml_1646_0": "\\EB* ...好-好吧^1,Kris.../%", + "scr_text_slash_scr_text_gml_1651_0": "\\E1* 好吧^1,唔^1,如果你&做作业的时候需要帮助.../", "scr_text_slash_scr_text_gml_1652_0": "\\EA* 我就在这个恶心的小巷里等你。/", - "scr_text_slash_scr_text_gml_1653_0": "\\EB* 嘿^1…嘿嘿嘿嘿^1…唔^1,&替我向你妈妈问好。/%", + "scr_text_slash_scr_text_gml_1653_0": "\\EB* 嘿..^1. 嘿嘿嘿嘿..^1. 唔^1,&替我向你妈妈问好。/%", "scr_text_slash_scr_text_gml_1659_0": " #加黑桃", "scr_text_slash_scr_text_gml_1660_0": " #加方块", "scr_text_slash_scr_text_gml_1661_0": "切换", @@ -2719,51 +2719,51 @@ "scr_text_slash_scr_text_gml_1688_0": "* (生命的存在离不开进食。^1)&* (哪怕是苔藓也要喝水。)/", "scr_text_slash_scr_text_gml_1689_0": "* (延续生命存在的循环?)/", "scr_text_slash_scr_text_gml_1424_0": "\\C2", - "scr_text_slash_scr_text_gml_1694_0": "* (苔藓被吃掉了。^1)&* (循环得以继续…)/%", - "scr_text_slash_scr_text_gml_1703_0": "* (你吃掉了苔藓。^1)&* (尝起来^1…藓藓的。)/", + "scr_text_slash_scr_text_gml_1694_0": "* (苔藓被吃掉了。^1)&* (循环得以继续...)/%", + "scr_text_slash_scr_text_gml_1703_0": "* (你吃掉了苔藓。^1)&* (尝起来..^1. 藓藓的。)/", "scr_text_slash_scr_text_gml_1704_0": "* (你的HP苔高到了极藓。)/%", - "scr_text_slash_scr_text_gml_1709_0": "* (循环到此为止^1,&在一间小牢房的角落中…)/%", + "scr_text_slash_scr_text_gml_1709_0": "* (循环到此为止^1,&在一间小牢房的角落中...)/%", "scr_text_slash_scr_text_gml_1714_0": " #拿走", "scr_text_slash_scr_text_gml_1902_0": " #不买", "scr_text_slash_scr_text_gml_1718_0": "* (这些镣铐看起来意外地&很时髦。)/", "scr_text_slash_scr_text_gml_1719_0": "* (拿走吗?)/", "scr_text_slash_scr_text_gml_1152_0": "\\C2", - "scr_text_slash_scr_text_gml_1724_0": "* (没有任何东西压制你…)/%", + "scr_text_slash_scr_text_gml_1724_0": "* (没有任何东西压制你...)/%", "scr_text_slash_scr_text_gml_1734_0": "* (你带的防具太多了。)/%", "scr_text_slash_scr_text_gml_1739_0": "* (铁制镣铐被放进了你的&防具中。)/%", - "scr_text_slash_scr_text_gml_1745_0": "* (不需要任何东西就能压制你…)/%", + "scr_text_slash_scr_text_gml_1745_0": "* (不需要任何东西就能压制你...)/%", "scr_text_slash_scr_text_gml_596_0": " #是的", "scr_text_slash_scr_text_gml_1751_0": " #她会#没事的", - "scr_text_slash_scr_text_gml_1754_0": "\\E6* …谢谢你帮助她^1,克里斯^1。&她很感激。/", - "scr_text_slash_scr_text_gml_1562_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_1756_0": "\\E1* 克里斯…/", - "scr_text_slash_scr_text_gml_1757_0": "\\E6* 你在担心苏西吗?/", + "scr_text_slash_scr_text_gml_1754_0": "\\E6* ...谢谢你帮助她^1,Kris^1。&她很感激。/", + "scr_text_slash_scr_text_gml_1562_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1756_0": "\\E1* Kris.../", + "scr_text_slash_scr_text_gml_1757_0": "\\E6* 你在担心Susie吗?/", "scr_text_slash_scr_text_gml_1690_0": "\\C2", - "scr_text_slash_scr_text_gml_1763_0": "\\E6* 呃,不论你怎么想…/", - "scr_text_slash_scr_text_gml_1764_0": "\\E0* 我觉得都可以花点时间…/", - "scr_text_slash_scr_text_gml_1765_0": "\\E6* 闭上眼睛^1,&想想她现在在做什么…/%", + "scr_text_slash_scr_text_gml_1763_0": "\\E6* 呃,不论你怎么想.../", + "scr_text_slash_scr_text_gml_1764_0": "\\E0* 我觉得都可以花点时间.../", + "scr_text_slash_scr_text_gml_1765_0": "\\E6* 闭上眼睛^1,&想想她现在在做什么.../%", "scr_text_slash_scr_text_gml_1769_0": " #往左走", "scr_text_slash_scr_text_gml_1770_0": " #往右走", - "scr_text_slash_scr_text_gml_1773_0": "\\E0* (好的^1…脱离囚笼了…)/", - "scr_text_slash_scr_text_gml_1774_0": "* (下一步去哪…?)/", + "scr_text_slash_scr_text_gml_1773_0": "\\E0* (好的..^1. 脱离囚笼了...)/", + "scr_text_slash_scr_text_gml_1774_0": "* (下一步去哪...?)/", "scr_text_slash_scr_text_gml_1720_0": "\\C2", - "scr_text_slash_scr_text_gml_1781_0": "\\E9* 呃…?克里斯…^1?&你有说什么吗?/", - "scr_text_slash_scr_text_gml_1782_0": "\\E0* (…我听不见克里斯了…)/%", + "scr_text_slash_scr_text_gml_1781_0": "\\E9* 呃...?Kris...^1?&你有说什么吗?/", + "scr_text_slash_scr_text_gml_1782_0": "\\E0* (...我听不见Kris了...)/%", "scr_text_slash_scr_text_gml_1786_0": " #修理东西", "scr_text_slash_scr_text_gml_1787_0": " #离开", "scr_text_slash_scr_text_gml_1788_0": "修理我们", - "scr_text_slash_scr_text_gml_1790_0": "* 哎呀^1,哎呀^1。我是工匠马留斯^1。&我什么都会修理^1。比如武器,防具…/", - "scr_text_slash_scr_text_gml_1791_0": "* …就连你们也能修理^1!&哎呀^1,哎呀^1,有何贵干?/", + "scr_text_slash_scr_text_gml_1790_0": "* 哎呀^1,哎呀^1。我是工匠Malius^1。&我什么都会修理^1。比如武器,防具.../", + "scr_text_slash_scr_text_gml_1791_0": "* ...就连你们也能修理^1!&哎呀^1,哎呀^1,有何贵干?/", "scr_text_slash_scr_text_gml_1476_0": "\\C3", "scr_text_slash_scr_text_gml_1796_0": "* 哦^1?还有什么事吗?/%", "scr_text_slash_scr_text_gml_1813_0": "* 哎呀^1,哎呀^1。&你们没什么可修理的东西^1。/", "scr_text_slash_scr_text_gml_1814_0": "* 但如果你们找到什么坏掉的&东西^1,就来这吧。/", - "scr_text_slash_scr_text_gml_1815_0": "* 毕竟^1,我什么都能给他修好…/", - "scr_text_slash_scr_text_gml_1816_0": "* …除非那是一颗【破碎的心】。/%", + "scr_text_slash_scr_text_gml_1815_0": "* 毕竟^1,我什么都能给他修好.../", + "scr_text_slash_scr_text_gml_1816_0": "* ...除非那是一颗【破碎的心】。/%", "scr_text_slash_scr_text_gml_1821_0": "* 哼--^1!那块蛋糕里翻腾着能量^1!&请务必让我修好它!/", "scr_text_slash_scr_text_gml_1822_0": "* 嗬-哈^1!来感受我的技术吧。/%", "scr_text_slash_scr_text_gml_1828_0": "* 哼--^1!那块蛋糕里翻腾着能量^1!&请务必让我修好它!/", - "scr_text_slash_scr_text_gml_1829_0": "* …但是^1,&你的道具栏也得有空位才行。/%", + "scr_text_slash_scr_text_gml_1829_0": "* ...但是^1,&你的道具栏也得有空位才行。/%", "scr_text_slash_scr_text_gml_1834_0": "* 哈--^1!那把钥匙里翻腾着能量^1!&请务必让我修好它!/", "scr_text_slash_scr_text_gml_1835_0": "* 嗬-哈^1!来感受我的技术吧。/%", "scr_text_slash_scr_text_gml_1842_0": "* 哎呀^1,哎呀^1。&一路顺风^1,我的朋友。/%", @@ -2776,7 +2776,7 @@ "scr_text_slash_scr_text_gml_781_0": "\\C2", "scr_text_slash_scr_text_gml_798_0": "\\C2", "scr_text_slash_scr_text_gml_1878_0": "* 谢啦^1,大概吧^1。&* (方钻巧克力被放进了你的物品栏。)/%", - "scr_text_slash_scr_text_gml_1882_0": "* …你的物品太多了^1,大概吧。/%", + "scr_text_slash_scr_text_gml_1882_0": "* ...你的物品太多了^1,大概吧。/%", "scr_text_slash_scr_text_gml_1887_0": "* 你的钱不够^1,大概吧。/%", "scr_text_slash_scr_text_gml_1892_0": "* 大概可以吧。/%", "scr_text_slash_scr_text_gml_1901_0": " #买", @@ -2789,98 +2789,98 @@ "scr_text_slash_scr_text_gml_1939_0": " #买", "scr_text_slash_scr_text_gml_1855_0": " #不买", "scr_text_slash_scr_text_gml_1946_0": "* 欢迎光临^1,各位小鬼们。/", - "scr_text_slash_scr_text_gml_1947_0": "\\E1* 有兴趣收购一块兰瑟饼干吗?/", + "scr_text_slash_scr_text_gml_1947_0": "\\E1* 有兴趣收购一块Lancer饼干吗?/", "scr_text_slash_scr_text_gml_1949_0": "* 收入都将用于教你们做人。/", "scr_text_slash_scr_text_gml_1112_0": "\\C2", - "scr_text_slash_scr_text_gml_1969_0": "* 嘻嘻嘻^1,谢谢啦…/", - "scr_text_slash_scr_text_gml_1971_0": "* (兰瑟饼干被放进了你的物品栏。)/", + "scr_text_slash_scr_text_gml_1969_0": "* 嘻嘻嘻^1,谢谢啦.../", + "scr_text_slash_scr_text_gml_1971_0": "* (LANCER饼干被放进了你的物品栏。)/", "scr_text_slash_scr_text_gml_1973_0": "\\E2* 多谢你们上我们的当!!/", "scr_text_slash_scr_text_gml_1975_0": "* 我们有钱去做不法勾当了!!/%", - "scr_text_slash_scr_text_gml_1985_0": "* (你买了块兰瑟饼干。^1)&* (但你的物品栏放不下了。)/", - "scr_text_slash_scr_text_gml_1986_0": "* (所以兰瑟把饼干扔到了地上,&饼干碎了。)/", + "scr_text_slash_scr_text_gml_1985_0": "* (你买了块LANCER饼干。^1)&* (但你的物品栏放不下了。)/", + "scr_text_slash_scr_text_gml_1986_0": "* (所以Lancer把饼干扔到了地上,&饼干碎了。)/", "scr_text_slash_scr_text_gml_1988_0": "* 哎哟。/", "scr_text_slash_scr_text_gml_1990_0": "* 算了^1,谁买谁倒霉。/", - 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"scr_text_slash_scr_text_gml_2117_0": "\\E0* 我偷懒没几秒就能听见…/", + "scr_text_slash_scr_text_gml_2117_0": "\\E0* 我偷懒没几秒就能听见.../", "scr_text_slash_scr_text_gml_2118_0": "\\E3* “别皮哟^1,&“冰”萨里可没有皮!”/", "scr_text_slash_scr_text_gml_2119_0": "\\E2* 明明有的^1! &是你强行把它去掉了!/", - "scr_text_slash_scr_text_gml_2120_0": "\\E3* 但没事^1,小家伙^1。&我一直在存钱…/", - "scr_text_slash_scr_text_gml_2121_0": "\\E8* …去上小艾斯上的大学!/", - "scr_text_slash_scr_text_gml_2122_0": "\\E5* 然后我会拿个&戏剧专业的学位^1,&当个名声远扬的演员…/", + "scr_text_slash_scr_text_gml_2120_0": "\\E3* 但没事^1,小家伙^1。&我一直在存钱.../", + "scr_text_slash_scr_text_gml_2121_0": "\\E8* ...去上Azzy上的大学!/", + "scr_text_slash_scr_text_gml_2122_0": "\\E5* 然后我会拿个&戏剧专业的学位^1,&当个名声远扬的演员.../", "scr_text_slash_scr_text_gml_2123_0": "\\E1* 让迷妹们汹涌而来^1,小家伙。/%", "scr_text_slash_scr_text_gml_2128_0": "\\E1* 啊^1,没错^1,小家伙^1。好主意^1。&来认识下通缉犯们吧。/", - "scr_text_slash_scr_text_gml_2129_0": "\\E3* 蓝耳^1 - 痴迷于软冰激凌^1,&没有丝毫个人空间意识。/", + "scr_text_slash_scr_text_gml_2129_0": "\\E3* Blue Ears - 痴迷于软冰激凌^1,&没有丝毫个人空间意识。/", "scr_text_slash_scr_text_gml_2130_0": "\\E2* 老是不小心把刨冰&倒在我身上^1,还嘿嘿直笑。/", - 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"scr_text_slash_scr_text_gml_2153_0": "* 我^1,埃尔文神父^1,殷切地希望^1…&如果你有任何精神负担的话^1,&请一定要^1,向我倾诉。/", + "scr_text_slash_scr_text_gml_2153_0": "* 我^1,Alvin神父^1,殷切地希望..^1. &如果你有任何精神负担的话^1,&请一定要^1,向我倾诉。/", "scr_text_slash_scr_text_gml_2231_0": "\\C2", - "scr_text_slash_scr_text_gml_2160_0": "* 克里斯,想喝我们“奇葩”的果汁&的话^1,你就应该来参加礼拜。/", + "scr_text_slash_scr_text_gml_2160_0": "* Kris,想喝我们“奇葩”的果汁&的话^1,你就应该来参加礼拜。/", "scr_text_slash_scr_text_gml_2161_0": "* 我们的唱诗班自从你哥哥离开后&音色就稍显不够丰满了。/", - "scr_text_slash_scr_text_gml_2162_0": "* 克里斯^1,如果你能来和我们一起唱&就再好不过了。/", + "scr_text_slash_scr_text_gml_2162_0": "* Kris^1,如果你能来和我们一起唱&就再好不过了。/", "scr_text_slash_scr_text_gml_2163_0": "* 哪怕只是随便参与一下。/", "scr_text_slash_scr_text_gml_2164_0": "* 也总比一门心思&就想喝那果汁来得好。/%", "scr_text_slash_scr_text_gml_2168_0": "* 我明白了^1。&* 希望终有一天你能寻找到&想要倾诉的话语。/", @@ -2901,26 +2901,26 @@ "scr_text_slash_scr_text_gml_2229_0": "* (后果就是,很多常用音阶都没了。)/", "scr_text_slash_scr_text_gml_2230_0": "* (要弹吗?)/", "scr_text_slash_scr_text_gml_1865_0": "\\C2", - "scr_text_slash_scr_text_gml_2239_0": "* (叮铃…)/%", + "scr_text_slash_scr_text_gml_2239_0": "* (叮铃...)/%", "scr_text_slash_scr_text_gml_2243_0": "* (你的双手在琴键上徘徊,&一个键也没按。)/%", - "scr_text_slash_scr_text_gml_2248_0": "* (叮铃^1,叮铃…)/", - "scr_text_slash_scr_text_gml_2250_0": "* 克^1…克里斯!?/", + "scr_text_slash_scr_text_gml_2248_0": "* (叮铃^1,叮铃...)/", + "scr_text_slash_scr_text_gml_2250_0": "* K..^1. Kris!?/", "scr_text_slash_scr_text_gml_2251_0": "\\E1* 你到底在干什么!?/", - "scr_text_slash_scr_text_gml_2252_0": "\\E3* 我坐在车里等你放学&等了半个小时了…!/", - "scr_text_slash_scr_text_gml_2253_0": "\\E7* 我电话打了又打^1,&但你一直不接…/", + "scr_text_slash_scr_text_gml_2252_0": "\\E3* 我坐在车里等你放学&等了半个小时了...!/", + "scr_text_slash_scr_text_gml_2253_0": "\\E7* 我电话打了又打^1,&但你一直不接.../", "scr_text_slash_scr_text_gml_2254_0": "\\E8* 你害你可怜的妈妈担心死了!/", - "scr_text_slash_scr_text_gml_2255_0": "\\E7* 克里斯^1,我恐怕不得不罚你…/", - "scr_text_slash_scr_text_gml_2256_0": "\\E8* …啊?/", - "scr_text_slash_scr_text_gml_2257_0": "\\E1* …朋友?/", - "scr_text_slash_scr_text_gml_2258_0": "\\E0* 你之前在陪你的^1…朋友?/", - "scr_text_slash_scr_text_gml_2259_0": "\\E0* …/", - "scr_text_slash_scr_text_gml_2260_0": "\\E9* 克里斯…/", + "scr_text_slash_scr_text_gml_2255_0": "\\E7* Kris^1,我恐怕不得不罚你.../", + "scr_text_slash_scr_text_gml_2256_0": "\\E8* ...啊?/", + "scr_text_slash_scr_text_gml_2257_0": "\\E1* ...朋友?/", + "scr_text_slash_scr_text_gml_2258_0": "\\E0* 你之前在陪你的..^1. 朋友?/", + "scr_text_slash_scr_text_gml_2259_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_2260_0": "\\E9* Kris.../", "scr_text_slash_scr_text_gml_2261_0": "\\E0* 我这次就网开一面。/", "scr_text_slash_scr_text_gml_2262_0": "* 你们可以继续在外面玩一会儿。/", - "scr_text_slash_scr_text_gml_2263_0": "\\E1* 但你回家之后…/", + "scr_text_slash_scr_text_gml_2263_0": "\\E1* 但你回家之后.../", "scr_text_slash_scr_text_gml_2264_0": "\\E5* 可得早点睡觉。/", "scr_text_slash_scr_text_gml_2265_0": "\\E0* 再见^1,亲爱的。/", - "scr_text_slash_scr_text_gml_2267_0": "* (嘀…)/%", + "scr_text_slash_scr_text_gml_2267_0": "* (嘀...)/%", "scr_text_slash_scr_text_gml_2271_0": "很高兴#又见到#你了", "scr_text_slash_scr_text_gml_2272_0": "你谁#啊你?", "scr_text_slash_scr_text_gml_2275_0": "\\E0* 嚯,瞧瞧这是谁来了。/", @@ -2931,11 +2931,11 @@ "scr_text_slash_scr_text_gml_2283_0": "离开", "scr_text_slash_scr_text_gml_2287_0": "\\E2* 是啊^1,可不嘛^1,&是挺开心的!/", "scr_text_slash_scr_text_gml_2288_0": "\\E5* 尤其咱们俩之前&都没见过面。/", - "scr_text_slash_scr_text_gml_2289_0": "\\E0* 叫我杉斯吧^1。&骷髅杉斯^1。&我是新搬来城里的。/", + "scr_text_slash_scr_text_gml_2289_0": "\\E0* 叫我sans吧^1。&骷髅sans^1。&我是新搬来城里的。/", "scr_text_slash_scr_text_gml_2290_0": "\\E2* 怎么了?/", "scr_text_slash_scr_text_gml_1792_0": "\\C3", - "scr_text_slash_scr_text_gml_2295_0": "\\E3* 嗯^1…你还别说^1,&问到点子上了。/", - "scr_text_slash_scr_text_gml_2296_0": "\\E5* 我是杉斯^1。&你友善的骷髅邻居。/", + "scr_text_slash_scr_text_gml_2295_0": "\\E3* 嗯..^1. 你还别说^1,&问到点子上了。/", + "scr_text_slash_scr_text_gml_2296_0": "\\E5* 我是sans^1。&你友善的骷髅邻居。/", "scr_text_slash_scr_text_gml_2297_0": "\\E2* 怎么了?/", "scr_text_slash_scr_text_gml_2291_0": "\\C3", "scr_text_slash_scr_text_gml_2304_0": "\\E5* 怎么了?/", @@ -2961,18 +2961,18 @@ "scr_text_slash_scr_text_gml_2356_0": "\\E2* 哇啊,打住^1,&你肉食系吗。/", "scr_text_slash_scr_text_gml_2357_0": "\\E0* 你可不能直接就&跨上友谊的小船。/", "scr_text_slash_scr_text_gml_2358_0": "\\E2* 这是需要时间的。/", - "scr_text_slash_scr_text_gml_2359_0": "\\E3* …/", + "scr_text_slash_scr_text_gml_2359_0": "\\E3* .../", "scr_text_slash_scr_text_gml_2360_0": "\\E2* 好了^1,时间够了。/", "scr_text_slash_scr_text_gml_2361_0": "\\E0* 那么,带上这个吧。/", "scr_text_slash_scr_text_gml_2362_0": "\\E5* 你随时都可以打这个号码。/", - "scr_text_slash_scr_text_gml_2364_0": "* (你得到了杉斯的号码。)/%", - "scr_text_slash_scr_text_gml_2372_0": "\\E1* 你母亲^1,嗯…?/", + "scr_text_slash_scr_text_gml_2364_0": "* (你得到了Sans的号码。)/%", + "scr_text_slash_scr_text_gml_2372_0": "\\E1* 你母亲^1,嗯...?/", "scr_text_slash_scr_text_gml_2373_0": "\\E0* 太迟啦。/", "scr_text_slash_scr_text_gml_2374_0": "\\E5* 昨天夜里我已经&和你妈妈“交上朋友”了。/", "scr_text_slash_scr_text_gml_2375_0": "\\E2* 她人不错。&是来杂货店买水滴巧克力的。/", "scr_text_slash_scr_text_gml_2376_0": "\\E3* 她还说要把她房间的门锁好&免得你去偷吃。/", - "scr_text_slash_scr_text_gml_2377_0": "\\E5* 呵呵呵…你这孩子听上去&还蛮有趣的^1,嗯?/%", - "scr_text_slash_scr_text_gml_2381_0": "\\E0* 艾菲斯^1。没错^1。&我知道她。/", + "scr_text_slash_scr_text_gml_2377_0": "\\E5* 呵呵呵...你这孩子听上去&还蛮有趣的^1,嗯?/%", + "scr_text_slash_scr_text_gml_2381_0": "\\E0* alphys^1。没错^1。&我知道她。/", "scr_text_slash_scr_text_gml_2382_0": "\\E2* 她之前戴着墨镜&拎着行李箱跑到店里来。/", "scr_text_slash_scr_text_gml_2383_0": "\\E0* 我还以为她是黑帮呢。/", "scr_text_slash_scr_text_gml_2384_0": "\\E2* 然后她打开箱子&不断往里面塞方便面。/", @@ -2984,97 +2984,97 @@ "scr_text_slash_scr_text_gml_2393_0": "\\E1* 真无情^1,&不过也情有可原。/%", "scr_text_slash_scr_text_gml_2398_0": "#1", "scr_text_slash_scr_text_gml_2399_0": "#2", - "scr_text_slash_scr_text_gml_2403_0": "* (叮铃^1,叮铃…)/", + "scr_text_slash_scr_text_gml_2403_0": "* (叮铃^1,叮铃...)/", "scr_text_slash_scr_text_gml_2404_0": "* 您好。/", "scr_text_slash_scr_text_gml_2405_0": "* 这里是智障婴儿热线。/", "scr_text_slash_scr_text_gml_2406_0": "* 智障请按1^1,婴儿请按2^1,&智障婴儿请按3^1,其他请按4。/", "scr_text_slash_scr_text_gml_1296_0": "\\C4", - "scr_text_slash_scr_text_gml_2410_0": "* (叮铃^1,叮铃…^1)&* (叮铃^1,叮铃…^1)&* (叮铃^1,叮铃…)/", + "scr_text_slash_scr_text_gml_2410_0": "* (叮铃^1,叮铃...^1)&* (叮铃^1,叮铃...^1)&* (叮铃^1,叮铃...)/", "scr_text_slash_scr_text_gml_2411_0": "* (电话那头一直无人接听。)/%", "scr_text_slash_scr_text_gml_2418_0": "* 哈!?/", "scr_text_slash_scr_text_gml_2419_0": "* 啊^1,你是个智障?/", "scr_text_slash_scr_text_gml_2420_0": "* 啊^1,你是个婴儿?/", "scr_text_slash_scr_text_gml_2421_0": "* 啊^1,你是个智障婴儿?/", - "scr_text_slash_scr_text_gml_1495_0": "* …/", + "scr_text_slash_scr_text_gml_1495_0": "* .../", "scr_text_slash_scr_text_gml_2423_0": "* 跟你说实话^1,其实我也是。/", "scr_text_slash_scr_text_gml_2424_0": "* 咱们共勉吧^1,好吗?/", - "scr_text_slash_scr_text_gml_2425_0": "* (嘀…)/%", + "scr_text_slash_scr_text_gml_2425_0": "* (嘀...)/%", "scr_text_slash_scr_text_gml_2428_0": "* 既然你不是智障婴儿&那还打什么智障婴儿热线?/", - "scr_text_slash_scr_text_gml_2429_0": "* (嘀…)/%", + "scr_text_slash_scr_text_gml_2429_0": "* (嘀...)/%", "scr_text_slash_scr_text_gml_1750_0": " #担心", "scr_text_slash_scr_text_gml_1082_0": " #不买", - "scr_text_slash_scr_text_gml_2439_0": "\\E1* …嘿伙计。/", - "scr_text_slash_scr_text_gml_2440_0": "\\E2* …你明天有空吗…?/", + "scr_text_slash_scr_text_gml_2439_0": "\\E1* ...嘿伙计。/", + "scr_text_slash_scr_text_gml_2440_0": "\\E2* ...你明天有空吗...?/", "scr_text_slash_scr_text_gml_2441_0": "\\E1* 我有点事需要找人帮忙。/", "scr_text_slash_scr_text_gml_2442_0": "\\E2* 如果你能过来的话&那就太好了。/", "scr_text_slash_scr_text_gml_1952_0": "\\C2", - "scr_text_slash_scr_text_gml_2452_0": "\\E2* 哇噢^1…&回答得毫不迟疑啊^1,唔。/", + "scr_text_slash_scr_text_gml_2452_0": "\\E2* 哇噢..^1. &回答得毫不迟疑啊^1,唔。/", "scr_text_slash_scr_text_gml_2453_0": "\\E0* 那可不好^1。&我完全是个陌生人啊。/", "scr_text_slash_scr_text_gml_2454_0": "\\E5* 你起码得稍微迟疑一下。/", "scr_text_slash_scr_text_gml_2459_0": "\\E2* 哇噢^1,你考虑了好久啊。/", "scr_text_slash_scr_text_gml_2460_0": "\\E0* 哎哟^1,到底怎么了?/", "scr_text_slash_scr_text_gml_2461_0": "\\E5* 不想和陌生人约出去玩吗?/", - "scr_text_slash_scr_text_gml_2464_0": "\\E2* 算了,&我也没什么可抱怨的…/", - "scr_text_slash_scr_text_gml_2465_0": "\\E0* 啊…^1?&你问我们要去做什么?/", + "scr_text_slash_scr_text_gml_2464_0": "\\E2* 算了,&我也没什么可抱怨的.../", + "scr_text_slash_scr_text_gml_2465_0": "\\E0* 啊...^1?&你问我们要去做什么?/", "scr_text_slash_scr_text_gml_2466_0": "\\E2* 噢^1,我不会跟你一块去的。/", "scr_text_slash_scr_text_gml_2467_0": "\\E5* 不然会很奇怪的。/", "scr_text_slash_scr_text_gml_2468_0": "\\E2* 就只有你和我弟弟二人而已。/", "scr_text_slash_scr_text_gml_2469_0": "\\E0* 他需要交朋友。/", "scr_text_slash_scr_text_gml_2470_0": "\\E2* 谢谢你愿意陪他玩。/", "scr_text_slash_scr_text_gml_2471_0": "\\E5* 回见。/%", - "scr_text_slash_scr_text_gml_2479_0": "\\E2* …好吧,你还真果断。/", - "scr_text_slash_scr_text_gml_2484_0": "\\E2* …唔,这就,有点可惜了。/", + "scr_text_slash_scr_text_gml_2479_0": "\\E2* ...好吧,你还真果断。/", + "scr_text_slash_scr_text_gml_2484_0": "\\E2* ...唔,这就,有点可惜了。/", "scr_text_slash_scr_text_gml_2486_0": "\\E1* 知道了^1,知道了^1,&我再给你多加点好处。/", - "scr_text_slash_scr_text_gml_2487_0": "\\E1* 要是你肯过来^1…我^1,&会专门为了你,/", + "scr_text_slash_scr_text_gml_2487_0": "\\E1* 要是你肯过来..^1. 我^1,&会专门为了你,/", "scr_text_slash_scr_text_gml_2488_0": "\\E5* 不出现在现场。/", "scr_text_slash_scr_text_gml_2489_0": "\\E2* 只留你和我弟弟两个人。/", "scr_text_slash_scr_text_gml_2490_0": "\\E0* 毕竟他是新面孔^1,&需要交朋友的。/", "scr_text_slash_scr_text_gml_2491_0": "\\E2* 总之^1,谢谢你肯答应我&陪他一起玩。/", "scr_text_slash_scr_text_gml_2492_0": "\\E5* 回见。/%", - "scr_text_slash_scr_text_gml_2499_0": " #苏西", + "scr_text_slash_scr_text_gml_2499_0": " #Susie", "scr_text_slash_scr_text_gml_2500_0": " #钥匙", "scr_text_slash_scr_text_gml_2501_0": "想点办法", "scr_text_slash_scr_text_gml_2502_0": "没事了", - "scr_text_slash_scr_text_gml_2503_0": "\\E0* 哦^1,嗨^1,克里斯!/", + "scr_text_slash_scr_text_gml_2503_0": "\\E0* 哦^1,嗨^1,Kris!/", "scr_text_slash_scr_text_gml_2504_0": "* 你需要我来教你写作业吗?/", "scr_text_slash_scr_text_gml_2505_0": "\\E4* 我知道上次作业让你很苦恼^1,&所以^1,呃,/", - "scr_text_slash_scr_text_gml_2506_0": "\\E0* 我给你准备了点资料^1,&如果…/", - "scr_text_slash_scr_text_gml_2507_0": "\\E2* 啊^1,等等^1,抱歉^1!&我现在没法…/", - "scr_text_slash_scr_text_gml_2508_0": "\\E3* 我忘了房门钥匙^1,而且…/", - "scr_text_slash_scr_text_gml_2509_0": "\\E4* 抱歉^1,克里斯^1,我之后再帮你^1,&可以吗?/", - "scr_text_slash_scr_text_gml_2510_0": "\\E0* 学校见^1,克里斯!/", - "scr_text_slash_scr_text_gml_1755_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_2512_0": "\\E5* …/", - "scr_text_slash_scr_text_gml_2513_0": "\\E4* 呃^1,克里斯?/", - "scr_text_slash_scr_text_gml_2514_0": "\\E0* 你想要^1…聊点什么吗?/", + "scr_text_slash_scr_text_gml_2506_0": "\\E0* 我给你准备了点资料^1,&如果.../", + "scr_text_slash_scr_text_gml_2507_0": "\\E2* 啊^1,等等^1,抱歉^1!&我现在没法.../", + "scr_text_slash_scr_text_gml_2508_0": "\\E3* 我忘了房门钥匙^1,而且.../", + "scr_text_slash_scr_text_gml_2509_0": "\\E4* 抱歉^1,Kris^1,我之后再帮你^1,&可以吗?/", + "scr_text_slash_scr_text_gml_2510_0": "\\E0* 学校见^1,Kris!/", + "scr_text_slash_scr_text_gml_1755_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_2512_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2513_0": "\\E4* 呃^1,Kris?/", + "scr_text_slash_scr_text_gml_2514_0": "\\E0* 你想要..^1. 聊点什么吗?/", "scr_text_slash_scr_text_gml_2515_0": "\\C4", - "scr_text_slash_scr_text_gml_2518_0": "\\E0* 嗨克里斯^1!&怎么了吗?/", + "scr_text_slash_scr_text_gml_2518_0": "\\E0* 嗨Kris^1!&怎么了吗?/", "scr_text_slash_scr_text_gml_2539_0": "\\C4", "scr_text_slash_scr_text_gml_2525_0": " #她人很好", - "scr_text_slash_scr_text_gml_2528_0": "…", - "scr_text_slash_scr_text_gml_2531_0": "\\E4* 苏西^1!没错^1,&你之前和苏西呆在一起!/", - "scr_text_slash_scr_text_gml_2532_0": "\\E3* 你们没回来上课^1,&搞得我很担心^1,但是…/", + "scr_text_slash_scr_text_gml_2528_0": "...", + "scr_text_slash_scr_text_gml_2531_0": "\\E4* Susie^1!没错^1,&你之前和Susie呆在一起!/", + "scr_text_slash_scr_text_gml_2532_0": "\\E3* 你们没回来上课^1,&搞得我很担心^1,但是.../", "scr_text_slash_scr_text_gml_2533_0": "\\E4* 最后还是一切顺利解决了^1!&大概?/", - "scr_text_slash_scr_text_gml_2534_0": "\\E5* …/", - "scr_text_slash_scr_text_gml_2535_0": "\\E3* …呃^1,克里斯^1?&我能问你个问题吗?/", + "scr_text_slash_scr_text_gml_2534_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2535_0": "\\E3* ...呃^1,Kris^1?&我能问你个问题吗?/", "scr_text_slash_scr_text_gml_2519_0": "\\C4", "scr_text_slash_scr_text_gml_2543_0": "\\E2* 噢,介意我再&多打听她一点吗!?/", - "scr_text_slash_scr_text_gml_2544_0": "\\E3* 呃^1,你能不能看出^1,她^1,唔…/", - "scr_text_slash_scr_text_gml_2545_0": "\\E8* (等、等等^1,&这个你肯定不会知道…)/%", - "scr_text_slash_scr_text_gml_2553_0": "\\E2* …哈^1?为什么我&不问妈妈要钥匙?/", - "scr_text_slash_scr_text_gml_2554_0": "\\E3* 我^1…我是说^1,&唔^1…我^1…你知道的,/", + "scr_text_slash_scr_text_gml_2544_0": "\\E3* 呃^1,你能不能看出^1,她^1,唔.../", + "scr_text_slash_scr_text_gml_2545_0": "\\E8* (等、等等^1,&这个你肯定不会知道...)/%", + "scr_text_slash_scr_text_gml_2553_0": "\\E2* ...哈^1?为什么我&不问妈妈要钥匙?/", + "scr_text_slash_scr_text_gml_2554_0": "\\E3* 我..^1. 我是说^1,&唔..^1. 我..^1. 你知道的,/", "scr_text_slash_scr_text_gml_2555_0": "\\E4* 她不喜欢我在她&工作的时候打扰她。/", - "scr_text_slash_scr_text_gml_2556_0": "\\E0* 别担心^1,好吗^1?&我就去凯迪那里坐坐吧。/%", - "scr_text_slash_scr_text_gml_2560_0": "\\E1* 唔^1…克里斯…^1?&你感觉还好吗?/", - "scr_text_slash_scr_text_gml_2561_0": "\\E5* 你通常不这么…健谈的。/", + "scr_text_slash_scr_text_gml_2556_0": "\\E0* 别担心^1,好吗^1?&我就去Catti那里坐坐吧。/%", + "scr_text_slash_scr_text_gml_2560_0": "\\E1* 唔..^1. Kris...^1?&你感觉还好吗?/", + "scr_text_slash_scr_text_gml_2561_0": "\\E5* 你通常不这么...健谈的。/", "scr_text_slash_scr_text_gml_2562_0": "\\E4* 噢!我不是故意说得像&你有什么毛病一样的。/", - "scr_text_slash_scr_text_gml_2563_0": "\\E4* …/", - "scr_text_slash_scr_text_gml_2564_0": "\\E2* 唔^1,克里斯^1,出什么事了吗?/", - "scr_text_slash_scr_text_gml_2565_0": "\\E3* 为什么你会&去医院看我爸爸…?/", - "scr_text_slash_scr_text_gml_2566_0": "\\E2* 我是说^1,我知道他会很感激的^1,&但…唔…/", - "scr_text_slash_scr_text_gml_2567_0": "\\E4* 天呐^1,抱歉^1,克里斯^1。&就当我什么都没说吧!/%", - "scr_text_slash_scr_text_gml_2627_0": "\\E2* 她^1…她的夹克衫底下&真的有条尾巴吗!?/", - "scr_text_slash_scr_text_gml_2630_0": "\\E8* (我搞砸了,对吗…)/%", + "scr_text_slash_scr_text_gml_2563_0": "\\E4* .../", + "scr_text_slash_scr_text_gml_2564_0": "\\E2* 唔^1,Kris^1,出什么事了吗?/", + "scr_text_slash_scr_text_gml_2565_0": "\\E3* 为什么你会&去医院看我爸爸...?/", + "scr_text_slash_scr_text_gml_2566_0": "\\E2* 我是说^1,我知道他会很感激的^1,&但...唔.../", + "scr_text_slash_scr_text_gml_2567_0": "\\E4* 天呐^1,抱歉^1,Kris^1。&就当我什么都没说吧!/%", + "scr_text_slash_scr_text_gml_2627_0": "\\E2* 她..^1. 她的夹克衫底下&真的有条尾巴吗!?/", + "scr_text_slash_scr_text_gml_2630_0": "\\E8* (我搞砸了,对吗...)/%", "scr_text_slash_scr_text_gml_2636_0": " #睡", "scr_text_slash_scr_text_gml_2436_0": " #没空", "scr_text_slash_scr_text_gml_2640_0": "* (如果你上床睡觉^1,&这一章节的旅途将会结束。)/", @@ -3085,10 +3085,10 @@ "scr_text_slash_scr_text_gml_2686_0": "玩#游戏", "scr_text_slash_scr_text_gml_2687_0": "不玩#游戏", "scr_text_slash_scr_text_gml_2690_0": "* 呜呼^1,呜呼^1,呃嘿嘿。/", - "scr_text_slash_scr_text_gml_2691_0": "* 我如此孤独^1,孤独如我…/", - "scr_text_slash_scr_text_gml_2692_0": "* 转眼一瞧^1,里头站着三位&访客…?/", + "scr_text_slash_scr_text_gml_2691_0": "* 我如此孤独^1,孤独如我.../", + "scr_text_slash_scr_text_gml_2692_0": "* 转眼一瞧^1,里头站着三位&访客...?/", "scr_text_slash_scr_text_gml_2693_0": "* 你们是谁?/", - "scr_text_slash_scr_text_gml_2695_0": "* 幸会^1!我是利艾尔斯^1,&这位是克里斯^1,还有…/", + "scr_text_slash_scr_text_gml_2695_0": "* 幸会^1!我是Ralsei^1,&这位是Kris^1,还有.../", "scr_text_slash_scr_text_gml_2697_0": "* 那么^1,你在那里头搞什么鬼呢?/", "scr_text_slash_scr_text_gml_2699_0": "\\TJ* 我是无辜的^1,无辜的^1。&我只想玩个游戏^1,玩个游戏。/", "scr_text_slash_scr_text_gml_2700_0": "* 可是那无聊的国王们&却对我的小小娱乐极为不满。/", @@ -3096,11 +3096,11 @@ "scr_text_slash_scr_text_gml_2702_0": "* 但我很快^1,很快^1,&很聪明^1,很聪明。/", "scr_text_slash_scr_text_gml_2703_0": "* 国王们抓不到我^1,&便把自己的族人统统关了起来,/", "scr_text_slash_scr_text_gml_2704_0": "* 围绕整个世界建起了监狱^1。&现在我是唯一自由的人。/", - "scr_text_slash_scr_text_gml_2706_0": "* 啊^1?自由^1?可明显你才是&被关起来的那个…/", + "scr_text_slash_scr_text_gml_2706_0": "* 啊^1?自由^1?可明显你才是&被关起来的那个.../", "scr_text_slash_scr_text_gml_2708_0": "\\TJ* 从我的角度看并非如此^1,&光之民!/", "scr_text_slash_scr_text_gml_2710_0": "* 好吧^1,&那这么说你是不需要帮助了。/", "scr_text_slash_scr_text_gml_2712_0": "\\TJ* 并非如此^1。&在这小小的自由世界中,&我感到孤独。/", - "scr_text_slash_scr_text_gml_2713_0": "* 所以^1,你想不想和我^1,&玩个游戏…?/", + "scr_text_slash_scr_text_gml_2713_0": "* 所以^1,你想不想和我^1,&玩个游戏...?/", "scr_text_slash_scr_text_gml_2714_0": "* 我会带你见识一下&真正的自由!/", "scr_text_slash_scr_text_gml_1758_0": "\\C2", "scr_text_slash_scr_text_gml_2719_0": "* 找到钥匙^1,我就放你自由^1,自由。/", @@ -3110,7 +3110,7 @@ "scr_text_slash_scr_text_gml_2732_0": "* 找到钥匙^1,我就放你自由^1,自由。/", "scr_text_slash_scr_text_gml_2733_0": "* 钥匙被藏了起来^1。&老店主知道秘密。/%", "scr_text_slash_scr_text_gml_2738_0": "* 呜呼^1,呜呼^1,呃嘿嘿。/", - "scr_text_slash_scr_text_gml_2739_0": "* 你已经在游戏中了^1,&又怎能拒绝呢…?/%", + "scr_text_slash_scr_text_gml_2739_0": "* 你已经在游戏中了^1,&又怎能拒绝呢...?/%", "scr_text_slash_scr_text_gml_2745_0": "#使用钥匙", "scr_text_slash_scr_text_gml_2746_0": "#不使用", "scr_text_slash_scr_text_gml_2749_0": "* 呃嘿嘿^1,钥匙来啦^1,钥匙来啦。/", @@ -3130,19 +3130,19 @@ "scr_text_slash_scr_text_gml_2786_0": "\\C2", "scr_text_slash_scr_text_gml_2807_0": "* 对不起^1,之前是我们不对!/", "scr_text_slash_scr_text_gml_2808_0": "\\E8* 我们保证不会再犯了!/", - "scr_text_slash_scr_text_gml_2810_0": "* 嗯…^1?你们愿意道歉^1?&那我只好原谅你们了…/", + "scr_text_slash_scr_text_gml_2810_0": "* 嗯...^1?你们愿意道歉^1?&那我只好原谅你们了.../", "scr_text_slash_scr_text_gml_2811_0": "* (你对一个方钻所施展的暴力&得到了谅解!)/%", - "scr_text_slash_scr_text_gml_2823_0": "* 呵^1,你想这么干^1…?/", + "scr_text_slash_scr_text_gml_2823_0": "* 呵^1,你想这么干..^1. ?/", "scr_text_slash_scr_text_gml_2824_0": "\\E3* 要么原谅我,要么我把你&碾碎^1,蠢货!!/", - "scr_text_slash_scr_text_gml_2826_0": "* 对^1…对不起^1!我原谅你!^1!&请^1,请你收下这个方钻巧克力!f/", + "scr_text_slash_scr_text_gml_2826_0": "* 对..^1. 对不起^1!我原谅你!^1!&请^1,请你收下这个方钻巧克力!f/", "scr_text_slash_scr_text_gml_2827_0": "* (你获得了方钻巧克力。)/%", - "scr_text_slash_scr_text_gml_2832_0": "* 不好意思^1,我们装不下了…/", + "scr_text_slash_scr_text_gml_2832_0": "* 不好意思^1,我们装不下了.../", "scr_text_slash_scr_text_gml_2834_0": "* 太迟了^1,我已经吃下去了。/%", "scr_text_slash_scr_text_gml_2841_0": " #听", "scr_text_slash_scr_text_gml_2842_0": " #不听", "scr_text_slash_scr_text_gml_2845_0": "* (一台音乐播放器。^1)&* (要听一听吗?)/", "scr_text_slash_scr_text_gml_1775_0": "\\C2", - "scr_text_slash_scr_text_gml_926_0": "* (…)/", + "scr_text_slash_scr_text_gml_926_0": "* (...)/", "scr_text_slash_scr_text_gml_2854_0": "* (里面全是卡通的啪叽声。)/%", "scr_text_slash_scr_text_gml_2858_0": "* (你选择不听。)/%", "scr_text_slash_scr_text_gml_2863_0": " #监狱 B1", @@ -3158,64 +3158,64 @@ "scr_text_slash_scr_text_gml_2938_0": "* (乘坐电梯吗?)/", "scr_text_slash_scr_text_gml_691_0": " #读", "scr_text_slash_scr_text_gml_740_0": " #算了", - "scr_text_slash_scr_text_gml_2973_0": "\\E0* 喂克里斯。/", - "scr_text_slash_scr_text_gml_2974_0": "\\E0* 稍微^1…稍微等会。/", - "scr_text_slash_scr_text_gml_2975_0": "\\E3* 唔^1,我…/", + "scr_text_slash_scr_text_gml_2973_0": "\\E0* 喂Kris./", + "scr_text_slash_scr_text_gml_2974_0": "\\E0* 稍微..^1. 稍微等会。/", + "scr_text_slash_scr_text_gml_2975_0": "\\E3* 唔^1,我.../", "scr_text_slash_scr_text_gml_2976_0": "\\E1* 你听好。/", "scr_text_slash_scr_text_gml_2977_0": "\\E2* 其实你想跟每个人&正式地告个别^1,我说中了吧?/", - "scr_text_slash_scr_text_gml_2978_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过…/", + "scr_text_slash_scr_text_gml_2978_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过.../", "scr_text_slash_scr_text_gml_2979_0": "\\E2* 咱们回去多待一会儿也不是不行^1。&按你的意思。/", "scr_text_slash_scr_text_gml_2980_0": "\\C2", "scr_text_slash_scr_text_gml_2986_0": "\\E2* 好了^1,&那咱们还磨蹭什么呢?/", "scr_text_slash_scr_text_gml_2987_0": "\\E9* 咱们回头吧!/%", "scr_text_slash_scr_text_gml_2991_0": "\\E4* 拜托^1,别逞强了!/", - "scr_text_slash_scr_text_gml_2992_0": "\\E9* 咱们至少找兰瑟&道个别吧!/%", + "scr_text_slash_scr_text_gml_2992_0": "\\E9* 咱们至少找Lancer&道个别吧!/%", "scr_text_slash_scr_text_gml_2998_0": " #来战斗吧", "scr_text_slash_scr_text_gml_2999_0": " #还是算了", "scr_text_slash_scr_text_gml_3002_0": "* 如果你们能打败我^1,&我就回你们那儿当个好人。/", - "scr_text_slash_scr_text_gml_3003_0": "\\E0* 但是如果你们输了…/", - "scr_text_slash_scr_text_gml_3004_0": "\\E2* 你们就要跟我们一起当坏蛋…/", - "scr_text_slash_scr_text_gml_3005_0": "\\E4* …并且对我们言听计从。/", + "scr_text_slash_scr_text_gml_3003_0": "\\E0* 但是如果你们输了.../", + "scr_text_slash_scr_text_gml_3004_0": "\\E2* 你们就要跟我们一起当坏蛋.../", + "scr_text_slash_scr_text_gml_3005_0": "\\E4* ...并且对我们言听计从。/", "scr_text_slash_scr_text_gml_3007_0": "* 吼吼吼!^1!我们的话就是命令! !/", - "scr_text_slash_scr_text_gml_3010_0": "\\E1* 所以^1,你们怎么看…?/", + "scr_text_slash_scr_text_gml_3010_0": "\\E1* 所以^1,你们怎么看...?/", "scr_text_slash_scr_text_gml_2939_0": "\\C2", "scr_text_slash_scr_text_gml_3015_0": "* 呃^1,没必要回答了。/", - "scr_text_slash_scr_text_gml_3016_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以…/", + "scr_text_slash_scr_text_gml_3016_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以.../", "scr_text_slash_scr_text_gml_3017_0": "\\E3* 拜拜了!/%", "scr_text_slash_scr_text_gml_3022_0": " #我", - "scr_text_slash_scr_text_gml_3023_0": " #艾斯利尔", + "scr_text_slash_scr_text_gml_3023_0": " #Asriel", "scr_text_slash_scr_text_gml_3024_0": "派", "scr_text_slash_scr_text_gml_3025_0": "花", "scr_text_slash_scr_text_gml_3026_0": "没什么", - "scr_text_slash_scr_text_gml_3027_0": "* 克里斯^1?怎么了^1,亲爱的?/", + "scr_text_slash_scr_text_gml_3027_0": "* Kris^1?怎么了^1,亲爱的?/", "scr_text_slash_scr_text_gml_3028_0": "\\C4", - "scr_text_slash_scr_text_gml_1560_0": "\\E0* 克里斯^1,亲爱的^1,&你都已经长这么大了…/", - "scr_text_slash_scr_text_gml_1561_0": "\\E9* 很快你也要出去上大学了…/", - "scr_text_slash_scr_text_gml_2511_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_1563_0": "\\E9* 你还记得小时候…/", + "scr_text_slash_scr_text_gml_1560_0": "\\E0* Kris^1,亲爱的^1,&你都已经长这么大了.../", + "scr_text_slash_scr_text_gml_1561_0": "\\E9* 很快你也要出去上大学了.../", + "scr_text_slash_scr_text_gml_2511_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1563_0": "\\E9* 你还记得小时候.../", "scr_text_slash_scr_text_gml_1564_0": "\\E8* 你问自己什么时候&才能长出角来吗?/", "scr_text_slash_scr_text_gml_1565_0": "\\E0* 所以我们买了那条&带着红色角的头带。/", "scr_text_slash_scr_text_gml_1566_0": "\\E4* 噢^1,你一口气戴了好几个月!&后来它怎么样了?/%", - "scr_text_slash_scr_text_gml_3044_0": "\\E9* 还记得以前你和艾斯利尔玩的&那个电子游戏吗?/", - "scr_text_slash_scr_text_gml_3045_0": "\\E1* 叫什么名字来着…^1?&超级明星大乱斗?/", + "scr_text_slash_scr_text_gml_3044_0": "\\E9* 还记得以前你和Asriel玩的&那个电子游戏吗?/", + "scr_text_slash_scr_text_gml_3045_0": "\\E1* 叫什么名字来着...^1?&超级明星大乱斗?/", "scr_text_slash_scr_text_gml_3046_0": "\\E0* 他很小的时候^1,&就喜欢里面的那只绿色蜥蜴。/", "scr_text_slash_scr_text_gml_3047_0": "\\E9* 我们甚至给他开了一个&以此为主题的生日派对。/", - "scr_text_slash_scr_text_gml_3048_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰…/", - "scr_text_slash_scr_text_gml_3049_0": "\\E9* 噢^1,你哥哥可喜欢了…!/", + "scr_text_slash_scr_text_gml_3048_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰.../", + "scr_text_slash_scr_text_gml_3049_0": "\\E9* 噢^1,你哥哥可喜欢了...!/", "scr_text_slash_scr_text_gml_3050_0": "\\E5* 直到第二天^1,你爸爸&把它们全煮了当早餐吃。/", - "scr_text_slash_scr_text_gml_3051_0": "\\E8* 结果你哥哥哭了好久…/", + "scr_text_slash_scr_text_gml_3051_0": "\\E8* 结果你哥哥哭了好久.../", "scr_text_slash_scr_text_gml_3052_0": "\\E4* 从那以后^1,他恨透了那本&介绍吃绿色的蛋的书!/%", - "scr_text_slash_scr_text_gml_3056_0": "\\E1* 克里斯^1,现在&只有我们俩住在这里了…/", - "scr_text_slash_scr_text_gml_3057_0": "\\E9* 感觉^1…有点孤单^1,不是吗?/", + "scr_text_slash_scr_text_gml_3056_0": "\\E1* Kris^1,现在&只有我们俩住在这里了.../", + "scr_text_slash_scr_text_gml_3057_0": "\\E9* 感觉..^1. 有点孤单^1,不是吗?/", "scr_text_slash_scr_text_gml_3058_0": "\\E0* 但是^1,幸运的是^1,&分享一个新做的^1,温暖的派,/", "scr_text_slash_scr_text_gml_3059_0": "\\E9* 是缓解这种&孤独情绪的最佳方案。/", - "scr_text_slash_scr_text_gml_3060_0": "\\E5* …当然^1,我得能吃到一份。/%", - "scr_text_slash_scr_text_gml_3064_0": "\\E8* 噢^1。克里斯…^1?花^1?&给妈妈的…?/", - "scr_text_slash_scr_text_gml_3065_0": "\\E9* 真开心…/", - "scr_text_slash_scr_text_gml_3066_0": "\\E9* …/", - "scr_text_slash_scr_text_gml_3069_0": "\\E0* 呃^1,好吧^1,别担心^1,&克里斯^1,我会…/", - "scr_text_slash_scr_text_gml_3070_0": "\\E5* …找个地方放起来的。/%", - "scr_text_slash_scr_text_gml_3078_0": "\\E1* 克里斯^1,或许你今晚该&早点睡了…/", + "scr_text_slash_scr_text_gml_3060_0": "\\E5* ...当然^1,我得能吃到一份。/%", + "scr_text_slash_scr_text_gml_3064_0": "\\E8* 噢^1。Kris...^1?花^1?&给妈妈的...?/", + "scr_text_slash_scr_text_gml_3065_0": "\\E9* 真开心.../", + "scr_text_slash_scr_text_gml_3066_0": "\\E9* .../", + "scr_text_slash_scr_text_gml_3069_0": "\\E0* 呃^1,好吧^1,别担心^1,&Kris^1,我会.../", + "scr_text_slash_scr_text_gml_3070_0": "\\E5* ...找个地方放起来的。/%", + "scr_text_slash_scr_text_gml_3078_0": "\\E1* Kris^1,或许你今晚该&早点睡了.../", "scr_text_slash_scr_text_gml_3079_0": "* 你看起来像换了个人似的。/%", "scr_text_slash_scr_text_gml_3084_0": " #平原", "scr_text_slash_scr_text_gml_3085_0": " #森林", @@ -3227,7 +3227,7 @@ "scr_text_slash_scr_text_gml_972_0": "\\C4", "scr_text_slash_scr_text_gml_3104_0": "* (但什么也没有发生。)/%", "scr_text_slash_scr_text_gml_3125_0": "* (神奇的是^1,你已经在那里了。)/%", - "scr_text_slash_scr_text_gml_3129_0": "* (门打开了…)/%", + "scr_text_slash_scr_text_gml_3129_0": "* (门打开了...)/%", "scr_text_slash_scr_text_gml_3138_0": " #给蛋糕", "scr_text_slash_scr_text_gml_2935_0": " #不坐", "scr_text_slash_scr_text_gml_3142_0": "* 嘛噶里叭^1!&那个蛋糕^1!&它翻腾着能量!/", @@ -3254,18 +3254,18 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_33_0": "木剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "一柄有着碳强化核心的#练习用木剑。", "scr_weaponinfo_slash_scr_weaponinfo_gml_35_0": "这什么玩意?!筷子吗?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0": "那是你的,克里斯…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0": "那是你的,Kris...", "scr_weaponinfo_slash_scr_weaponinfo_gml_59_0": "鬃斧", "scr_weaponinfo_slash_scr_weaponinfo_gml_60_0": "使用幼龙鬃毛铸造而成的#初学者斧头。", "scr_weaponinfo_slash_scr_weaponinfo_gml_61_0": "这配不上我。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0": "呃…有点太大了。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0": "呃...有点太大了。", "scr_weaponinfo_slash_scr_weaponinfo_gml_81_0": "红围巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_82_0": "使用轻质魔法纤维#制作而成的普通围巾。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0": "不,这个…没门。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0": "好舒服!克里斯,你摸摸看!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0": "不,这个...没门。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0": "好舒服!Kris,你摸摸看!", "scr_weaponinfo_slash_scr_weaponinfo_gml_97_0": "大家武器", "scr_weaponinfo_slash_scr_weaponinfo_gml_98_0": "大家都能接受的武器。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "呃…好吧。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "呃...好吧。", "scr_weaponinfo_slash_scr_weaponinfo_gml_100_0": "很趁手!", "scr_weaponinfo_slash_scr_weaponinfo_gml_128_0": "柄是蝙蝠形状的#橙黑相间的剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_129_0": "啧,太小了!", @@ -3273,7 +3273,7 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_149_0": "勇气之斧", "scr_weaponinfo_slash_scr_weaponinfo_gml_150_0": "一把来自方块战士的闪光斧头。#适用于英雄。", "scr_weaponinfo_slash_scr_weaponinfo_gml_151_0": "你非要塞给我的话,那好吧。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_152_0": "它有点太重了…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_152_0": "它有点太重了...", "scr_weaponinfo_slash_scr_weaponinfo_gml_171_0": "恶魔飞刀", "scr_weaponinfo_slash_scr_weaponinfo_gml_172_0": "装饰着骷髅的斧镰。#减少粗暴碎击10点TP消耗", "scr_weaponinfo_slash_scr_weaponinfo_gml_173_0": "让游戏开始吧!", @@ -3281,12 +3281,12 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_181_0": "三叶剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_182_0": "刻着四叶草纹章的覆苔刺剑。#提高5%的金钱获取量。", "scr_weaponinfo_slash_scr_weaponinfo_gml_183_0": "这破玩意?不要!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不太搭…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "跟我的绿色不太搭…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不太搭...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "跟我的绿色不太搭...", "scr_weaponinfo_slash_scr_weaponinfo_gml_215_0": "劈巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_216_0": "一条结实的围巾#如同匕首一般劈开敌人的身体。", "scr_weaponinfo_slash_scr_weaponinfo_gml_217_0": "好疼!这一点都不舒服!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_218_0": "感觉有点扎人…真漂亮!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_218_0": "感觉有点扎人...真漂亮!", "scr_weaponinfo_slash_scr_weaponinfo_gml_237_0": "精致围巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_238_0": "精致的围巾能提升治疗效果#但没有攻击力。", "scr_weaponinfo_slash_scr_weaponinfo_gml_239_0": "这是用桌布做的!", @@ -3310,81 +3310,81 @@ "obj_darkcontroller_slash_Draw_0_gml_123_0": "菜单", "obj_darkcontroller_slash_Draw_0_gml_124_0": "恢复默认设置", "obj_darkcontroller_slash_Draw_0_gml_125_0": "完成", - "obj_krisroom_slash_Step_0_gml_283_0": "* (但是^1,当你睁开双眼时…)/%", - "obj_npc_room_slash_Other_10_gml_237_0": "* 你们有受到邀请吗^1?&你们没有!!^1!&你伤害了我们…/", + "obj_krisroom_slash_Step_0_gml_283_0": "* (但是^1,当你睁开双眼时...)/%", + "obj_npc_room_slash_Other_10_gml_237_0": "* 你们有受到邀请吗^1?&你们没有!!^1!&你伤害了我们.../", "obj_npc_room_slash_Other_10_gml_247_0": "* (心桃是第二个来参加“牌队”的^1。&她是奶妈。)/", - "obj_npc_sign_slash_Other_10_gml_27_0": "* (这是~1花^1,&被悉心保护在容器中…)/%", + "obj_npc_sign_slash_Other_10_gml_27_0": "* (这是~1花^1,&被悉心保护在容器中...)/%", "obj_overworldc_slash_Draw_0_gml_88_0": "???", "obj_rudy_slash_Step_0_gml_84_0": "\\E2* 拜拜^1,亲爱的。/%", - "scr_text_slash_scr_text_gml_232_0": "* 呃^1,克里斯^1,&你知道可以按住[~1]&来奔跑吗…?/", + "scr_text_slash_scr_text_gml_232_0": "* 呃^1,Kris^1,&你知道可以按住[~1]&来奔跑吗...?/", "scr_text_slash_scr_text_gml_250_0": "* 对^1!&只要按住[~1]你就可以&移动得更快一些!/", - "scr_text_slash_scr_text_gml_262_0": "* 唔^1,克里斯^1,你知道吗…/", - "scr_text_slash_scr_text_gml_646_0": "\\E4* 克里斯^1,她真是个可爱的甜心啊^1,&对吧?/", - "scr_text_slash_scr_text_gml_647_0": "\\E0* 聪明、善良、可爱…&没有比她更好的女儿了。/", - "scr_text_slash_scr_text_gml_648_0": "\\E5* 但我希望她不要那么的^1…&胆小。/", - "scr_text_slash_scr_text_gml_649_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人^1…&什么东西都会吓到她。/", + "scr_text_slash_scr_text_gml_262_0": "* 唔^1,Kris^1,你知道吗.../", + "scr_text_slash_scr_text_gml_646_0": "\\E4* Kris^1,她真是个可爱的甜心啊^1,&对吧?/", + "scr_text_slash_scr_text_gml_647_0": "\\E0* 聪明、善良、可爱...&没有比她更好的女儿了。/", + "scr_text_slash_scr_text_gml_648_0": "\\E5* 但我希望她不要那么的..^1. &胆小。/", + "scr_text_slash_scr_text_gml_649_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人..^1. &什么东西都会吓到她。/", "scr_text_slash_scr_text_gml_650_0": "\\E5* 她被吓到的时候^1,就像暴露在&车灯前的小鹿一样无助。/", "scr_text_slash_scr_text_gml_651_0": "\\E0* 你还记得她以前总是害怕&床底下藏有人类吗?/", - "scr_text_slash_scr_text_gml_652_0": "\\E7* (克里斯^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", - "scr_text_slash_scr_text_gml_653_0": "\\E1* …总之^1,这地方让人十分煎熬^1,&克里斯。/", + "scr_text_slash_scr_text_gml_652_0": "\\E7* (Kris^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", + "scr_text_slash_scr_text_gml_653_0": "\\E1* ...总之^1,这地方让人十分煎熬^1,&Kris./", "scr_text_slash_scr_text_gml_654_0": "\\E4* 不是因为我身体的事。/", - "scr_text_slash_scr_text_gml_655_0": "\\E5* 是因为^1…现在我没办法&在她身边保护她。/", + "scr_text_slash_scr_text_gml_655_0": "\\E5* 是因为..^1. 现在我没办法&在她身边保护她。/", "scr_text_slash_scr_text_gml_656_0": "\\E3* 帮我留意一下她^1,好吗?/%", "scr_text_slash_scr_text_gml_678_0": "\\E2* 在你被俺家彩灯绳缠住&的时候,好好训斥训斥你。/%", "scr_text_slash_scr_text_gml_1314_0": "* 看起来【警告】已经可以废弃。/%", "scr_text_slash_scr_text_gml_1343_0": "* 只要你按下[~1]^1,伤害就会变得更高! /%", - "scr_text_slash_scr_text_gml_2056_0": "\\E2* …怎么了^1,&那个家伙做了什么&违法的事情吗!?/", - "scr_text_slash_scr_text_gml_2057_0": "\\E5* 明白了^1,&只要我发现“艾菲斯”^1,&就马上抓起来!!/", + "scr_text_slash_scr_text_gml_2056_0": "\\E2* ...怎么了^1,&那个家伙做了什么&违法的事情吗!?/", + "scr_text_slash_scr_text_gml_2057_0": "\\E5* 明白了^1,&只要我发现“Alphys”^1,&就马上抓起来!!/", "scr_text_slash_scr_text_gml_2058_0": "* 呼呼呼呼!!^1!&那家伙已经完蛋了!!/%", "scr_text_slash_scr_text_gml_2070_0": "\\E5* 找点人去抢银行,这样我就可以&背摔他们了!/", "scr_text_slash_scr_text_gml_2526_0": " #人品很糟", "scr_text_slash_scr_text_gml_2527_0": "她吃粉笔", - "scr_text_slash_scr_text_gml_2536_0": "\\E4* 苏西^1…我有点^1…&好奇她是怎样的一个人?/", + "scr_text_slash_scr_text_gml_2536_0": "\\E4* Susie..^1. 我有点..^1. &好奇她是怎样的一个人?/", "scr_text_slash_scr_text_gml_2537_0": "\\E8* 我是说^1,谁不对她好奇嘛^1?&她从来不和任何人说话。/", - "scr_text_slash_scr_text_gml_2538_0": "\\E4* 所以^1,克里斯^1,你能告诉我些&关于她的事吗^1?如果可以的话…/", - "scr_text_slash_scr_text_gml_2571_0": "\\E0* 替我向小艾斯问好^1,克里斯!/%", - "scr_text_slash_scr_text_gml_2584_0": "\\E2* 什么…^1?&她人很好^1?/", + "scr_text_slash_scr_text_gml_2538_0": "\\E4* 所以^1,Kris^1,你能告诉我些&关于她的事吗^1?如果可以的话.../", + "scr_text_slash_scr_text_gml_2571_0": "\\E0* 替我向Azzy问好^1,Kris!/%", + "scr_text_slash_scr_text_gml_2584_0": "\\E2* 什么...^1?&她人很好^1?/", "scr_text_slash_scr_text_gml_2585_0": "* 真的!^1?我是说,真的吗!^1?&真真切切!^1?千真万确!?/", - "scr_text_slash_scr_text_gml_2586_0": "\\E4* 我是说^1,我希望是那样^1,&但是…/", - "scr_text_slash_scr_text_gml_2587_0": "\\E2* 等、等等^1,这不是恶作剧吧^1,&克里斯?/", + "scr_text_slash_scr_text_gml_2586_0": "\\E4* 我是说^1,我希望是那样^1,&但是.../", + "scr_text_slash_scr_text_gml_2587_0": "\\E2* 等、等等^1,这不是恶作剧吧^1,&Kris?/", "scr_text_slash_scr_text_gml_2588_0": "\\E8* 像上次你把番茄酱涂在手臂上,&然后骗我说是血?/", - "scr_text_slash_scr_text_gml_2589_0": "\\E2* …真的啊!^1?你没有开玩笑^1?&完全严肃的?/", - "scr_text_slash_scr_text_gml_2590_0": "\\E6* …天呐^1,那我或许该&尝试去和她聊天…/", - "scr_text_slash_scr_text_gml_2591_0": "\\E8* 但^1,但是如果我不幸去世^1,&你可要为我的葬礼埋单^1,克里斯!/", - "scr_text_slash_scr_text_gml_2592_0": "\\E6* (不过^1,说实话^1,如果她人很好^1,&恐怕也会让我当场去世…)/%", + "scr_text_slash_scr_text_gml_2589_0": "\\E2* ...真的啊!^1?你没有开玩笑^1?&完全严肃的?/", + "scr_text_slash_scr_text_gml_2590_0": "\\E6* ...天呐^1,那我或许该&尝试去和她聊天.../", + "scr_text_slash_scr_text_gml_2591_0": "\\E8* 但^1,但是如果我不幸去世^1,&你可要为我的葬礼埋单^1,Kris!/", + "scr_text_slash_scr_text_gml_2592_0": "\\E6* (不过^1,说实话^1,如果她人很好^1,&恐怕也会让我当场去世...)/%", "scr_text_slash_scr_text_gml_2596_0": "\\E2* 她干了什么!^1?&把你摔在锁柜上?/", - "scr_text_slash_scr_text_gml_2597_0": "\\E7* 天呐^1,克里斯^1,真的很抱歉^1。&那太糟糕了。/", - "scr_text_slash_scr_text_gml_2598_0": "\\E3* 我^1…我以为苏西本性不坏^1,&只不过…/", + "scr_text_slash_scr_text_gml_2597_0": "\\E7* 天呐^1,Kris^1,真的很抱歉^1。&那太糟糕了。/", + "scr_text_slash_scr_text_gml_2598_0": "\\E3* 我..^1. 我以为Susie本性不坏^1,&只不过.../", "scr_text_slash_scr_text_gml_2599_0": "\\E6* 或许是她还没遇到&能发现她善良之处的&那个特殊的人。/", - "scr_text_slash_scr_text_gml_2600_0": "\\E7* …但她人真的很糟糕^1,&是吗…?/", - "scr_text_slash_scr_text_gml_2601_0": "\\E7* 克里斯^1…我很抱歉你得经受&这种事情。/", - "scr_text_slash_scr_text_gml_2602_0": "\\E4* 事实上^1,说不定^1…&你觉得我们有没有可能…?/", - "scr_text_slash_scr_text_gml_2603_0": "\\E3* 说服艾菲斯^1,让我们交换搭档?/", - "scr_text_slash_scr_text_gml_2604_0": "\\E2* 你知道^1,这样你就不会被^1,嗯…/", + "scr_text_slash_scr_text_gml_2600_0": "\\E7* ...但她人真的很糟糕^1,&是吗...?/", + "scr_text_slash_scr_text_gml_2601_0": "\\E7* Kris..^1. 我很抱歉你得经受&这种事情。/", + "scr_text_slash_scr_text_gml_2602_0": "\\E4* 事实上^1,说不定..^1. &你觉得我们有没有可能...?/", + "scr_text_slash_scr_text_gml_2603_0": "\\E3* 说服Alphys^1,让我们交换搭档?/", + "scr_text_slash_scr_text_gml_2604_0": "\\E2* 你知道^1,这样你就不会被^1,嗯.../", "scr_text_slash_scr_text_gml_2605_0": "\\E3* 砸在锁柜上^1,之类的。/", - "scr_text_slash_scr_text_gml_2606_0": "\\E8* (等等^1…我好像说得&有些奇怪…)/%", + "scr_text_slash_scr_text_gml_2606_0": "\\E8* (等等..^1. 我好像说得&有些奇怪...)/%", "scr_text_slash_scr_text_gml_2610_0": "\\E2* 什么^1?&她吃粉笔???/", - "scr_text_slash_scr_text_gml_2611_0": "* 真^1…真的吗…?/", - "scr_text_slash_scr_text_gml_2612_0": "\\E8* 等等^1!你在开玩笑吧^1,&克里斯?/", - "scr_text_slash_scr_text_gml_2613_0": "\\E3* 就、就像你那次告诉我Ice-E&是真的^1,还吃小孩…/", - "scr_text_slash_scr_text_gml_2614_0": "\\E8* 结果你就被蒂丝用软球棒敲^1,&敲到承认撒谎为止。/", - "scr_text_slash_scr_text_gml_2615_0": "\\E2* …嗯^1?你在说实话^1?&没开玩笑?/", - "scr_text_slash_scr_text_gml_2616_0": "\\E5* …/", - "scr_text_slash_scr_text_gml_2617_0": "\\E0* 唔^1,那样的话^1…&她喜欢吃哪种颜色的粉笔?/", - "scr_text_slash_scr_text_gml_2618_0": "\\E4* 还有^1,你觉得她喜欢细的&还是粗的粉笔…?/", - "scr_text_slash_scr_text_gml_2619_0": "\\E8* (等等^1,或许给她做一份&粉笔便当有点愚蠢…)/%", - "scr_text_slash_scr_text_gml_2623_0": "\\E2* 开玩笑吧^1,克里斯^1?&可是我经常有帮你诶!/", + "scr_text_slash_scr_text_gml_2611_0": "* 真..^1. 真的吗...?/", + "scr_text_slash_scr_text_gml_2612_0": "\\E8* 等等^1!你在开玩笑吧^1,&Kris?/", + "scr_text_slash_scr_text_gml_2613_0": "\\E3* 就、就像你那次告诉我Ice-E&是真的^1,还吃小孩.../", + "scr_text_slash_scr_text_gml_2614_0": "\\E8* 结果你就被Dess用软球棒敲^1,&敲到承认撒谎为止。/", + "scr_text_slash_scr_text_gml_2615_0": "\\E2* ...嗯^1?你在说实话^1?&没开玩笑?/", + "scr_text_slash_scr_text_gml_2616_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2617_0": "\\E0* 唔^1,那样的话..^1. &她喜欢吃哪种颜色的粉笔?/", + "scr_text_slash_scr_text_gml_2618_0": "\\E4* 还有^1,你觉得她喜欢细的&还是粗的粉笔...?/", + "scr_text_slash_scr_text_gml_2619_0": "\\E8* (等等^1,或许给她做一份&粉笔便当有点愚蠢...)/%", + "scr_text_slash_scr_text_gml_2623_0": "\\E2* 开玩笑吧^1,Kris^1?&可是我经常有帮你诶!/", "scr_text_slash_scr_text_gml_2624_0": "\\E8* 你至少给我一点点情报吧!/", "scr_text_slash_scr_text_gml_2625_0": "\\E2* 比如说^1,&她-她喜欢金属乐吗!?/", "scr_text_slash_scr_text_gml_2626_0": "\\E2* 她真的是肉食动物吗!?/", - "scr_text_slash_scr_text_gml_2628_0": "\\E3* 还是说^1,还是说…&还是说^1…/", - "scr_text_slash_scr_text_gml_2629_0": "\\E4* 对不起,克里斯^1,这些和我&一点关系都没有^1,对吧…?/", + "scr_text_slash_scr_text_gml_2628_0": "\\E3* 还是说^1,还是说...&还是说..^1. /", + "scr_text_slash_scr_text_gml_2629_0": "\\E4* 对不起,Kris^1,这些和我&一点关系都没有^1,对吧...?/", "scr_text_slash_scr_text_gml_2658_0": " #睡觉", "scr_text_slash_scr_text_gml_2662_0": "* (这是你的床。)/", "scr_text_slash_scr_text_gml_2641_0": "* (你要上床睡觉吗?)/", "scr_text_slash_scr_text_gml_2671_0": " #睡!!!", "scr_text_slash_scr_text_gml_2672_0": " #不睡!!!", - "scr_text_slash_scr_text_gml_2677_0": "* (不知为何^1,&你决定躺回床上继续睡…)/%", + "scr_text_slash_scr_text_gml_2677_0": "* (不知为何^1,&你决定躺回床上继续睡...)/%", "scr_text_slash_scr_text_gml_2681_0": "* (你可以在课上睡。)/%", "scr_text_slash_scr_text_gml_3139_0": " #不给", "DEVICE_CONTACT_slash_Other_10_gml_1_0": "すーじぃ", @@ -3393,48 +3393,48 @@ "obj_credits_slash_Step_0_gml_96_0": "8-4 Ltd.", "obj_credits_slash_Step_0_gml_98_0": "翻译者", "obj_credits_slash_Step_0_gml_99_0": "Keiko Fukuichi", - "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* …克里斯?/%", + "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* ...Kris?/%", "obj_initializer2_slash_Create_0_gml_2_0": "0123456789-+", "obj_npc_facing_slash_Other_10_gml_257_0": "* ?/%", - "obj_npc_room_slash_Other_10_gml_812_0": "* ほら^1! 上着脱いで^1!&* トイレに 流しといてやるから^1!&* …うちには トイレ ないでしょ…/", - "obj_npc_room_slash_Other_10_gml_813_0": "* 野球ボールも^1 召し上がれ~^1!&* そんで^1 ノドに詰まらせな^1!&* このひとたち^1…「スポーツ」食べる?/", - "obj_npc_room_slash_Other_10_gml_814_0": "* ツイスターゲームも しようね~^1?&* うちらの じゃまは しないでよ^1!&* 私たちだけでやっても ムリなのに…/%", - "obj_npc_room_slash_Other_10_gml_876_0": "* 我透过后面的窗户看到了一张床^1…&有点好奇是做什么用的。/%", + "obj_npc_room_slash_Other_10_gml_812_0": "* ほら^1! 上着脱いで^1!&* トイレに 流しといてやるから^1!&* ...うちには トイレ ないでしょ.../", + "obj_npc_room_slash_Other_10_gml_813_0": "* 野球ボールも^1 召し上がれ~^1!&* そんで^1 ノドに詰まらせな^1!&* このひとたち..^1. 「スポーツ」食べる?/", + "obj_npc_room_slash_Other_10_gml_814_0": "* ツイスターゲームも しようね~^1?&* うちらの じゃまは しないでよ^1!&* 私たちだけでやっても ムリなのに.../%", + "obj_npc_room_slash_Other_10_gml_876_0": "* 我透过后面的窗户看到了一张床..^1. &有点好奇是做什么用的。/%", "obj_npc_room_slash_Other_10_gml_877_0": "* 今度のケーキは 金属製にするヨ!&  そしたら 魔物に 食われない!/%", "obj_npc_room_slash_Other_10_gml_880_0": "* ああ! クローバーのママ^1!&* ワタシのケーキ^1 いつでも&  試食してくださネ!/", - "obj_npc_room_slash_Other_10_gml_882_0": "* …試食は&  クローバーのママ&  限定なのか?/", + "obj_npc_room_slash_Other_10_gml_882_0": "* ...試食は&  クローバーのママ&  限定なのか?/", "obj_npc_room_slash_Other_10_gml_884_0": "* はい^1! 限定デス^1!&  たった今 そう決めたのデス!/%", "obj_npc_room_slash_Other_10_gml_888_0": "* マーマ ミーバ^1!&  これは めでたい^1!&  みなさん 勢ぞろい!/", "obj_npc_room_slash_Other_10_gml_889_0": "* ワタシが焼いた あのケーキは&  このバースデーパーティ用&  だったのネ!/", - "obj_npc_room_slash_Other_10_gml_890_0": "* クローバーのバースデー^1!&  ああ… 胸が いっぱいだヨ!&  ワタシ 泣いちゃいそうだヨ!/", - "obj_npc_room_slash_Other_10_gml_892_0": "* いや… ちがくて^1…&  この騒ぎは その^1…&  うちらのせい…っつーか…/", - "obj_npc_room_slash_Other_10_gml_894_0": "* オウ^1! マァ アミーゴ^1!&  とゆうことは^1…アナタが&  クローバーのママですカ!?/", - "obj_npc_room_slash_Other_10_gml_895_0": "* 我不是杰瑞^1。&我是特瑞。/", + "obj_npc_room_slash_Other_10_gml_890_0": "* クローバーのバースデー^1!&  ああ... 胸が いっぱいだヨ!&  ワタシ 泣いちゃいそうだヨ!/", + "obj_npc_room_slash_Other_10_gml_892_0": "* いや... ちがくて..^1. &  この騒ぎは その..^1. &  うちらのせい...っつーか.../", + "obj_npc_room_slash_Other_10_gml_894_0": "* オウ^1! マァ アミーゴ^1!&  とゆうことは..^1. アナタが&  クローバーのママですカ!?/", + "obj_npc_room_slash_Other_10_gml_895_0": "* 我不是Jerry^1。&我是Terry。/", "obj_npc_room_slash_Other_10_gml_897_0": "* 我完全就不需要上厕所呢。/%", - "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (待てよ^1… そういう&  ことにしとけば^1 ケーキ&  食い放題ってことか…?)/%", - "obj_npc_room_slash_Other_10_gml_923_0": "* スイートな未来が 待ってる~^1!&* ハチのゲロみたいな 未来でしょ^1!&* …ハチのゲロって^1…ハチミツだよ?/", + "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (待てよ..^1.  そういう&  ことにしとけば^1 ケーキ&  食い放題ってことか...?)/%", + "obj_npc_room_slash_Other_10_gml_923_0": "* スイートな未来が 待ってる~^1!&* ハチのゲロみたいな 未来でしょ^1!&* ...ハチのゲロって..^1. ハチミツだよ?/", "obj_npc_room_slash_Other_10_gml_924_0": "* 我们本来想去打棒球^1,&但那孩子老是跑到场地中央跳舞。/", - "obj_npc_room_slash_Other_10_gml_925_0": "* 我^1…我想不到有什么办法&能让他停下来…/%", + "obj_npc_room_slash_Other_10_gml_925_0": "* 我..^1. 我想不到有什么办法&能让他停下来.../%", "obj_npc_room_slash_Other_10_gml_972_0": "* ついに^1 暴君を 権力の座から&  引きずり降ろしたな^1!&  よくぞ なし遂げた!/", - "obj_npc_room_slash_Other_10_gml_973_0": "* では^1…きみに 助力した私も&  報奨金を いただくとしよう…/", - "obj_npc_room_slash_Other_10_gml_974_0": "* …ただし あの暴君が 再び現れた&  ときには^2…私は一切 手を&  貸していないことにしてくれたまえ!/%", + "obj_npc_room_slash_Other_10_gml_973_0": "* では..^1. きみに 助力した私も&  報奨金を いただくとしよう.../", + "obj_npc_room_slash_Other_10_gml_974_0": "* ...ただし あの暴君が 再び現れた&  ときには..^2. 私は一切 手を&  貸していないことにしてくれたまえ!/%", "obj_npc_room_slash_Other_10_gml_978_0": "* ドウドウ^1!&  あんたたちにゃ 感謝しても&  しきれねェなぁ。/", "obj_npc_room_slash_Other_10_gml_979_0": "* これで オレたち駒の&  コマった問題は 片づいた。&  これからは 平和に暮らせるぜ。/%", "obj_npc_room_slash_Other_10_gml_982_0": "* いやぁ^1 オレの鼻の穴も&  あんたたちには 感謝してるぜ。/%", "obj_readable_room1_slash_Other_10_gml_113_0": "* れいぞうこに しゃしんが&  はってある^1。うつっているのは&  じぶんと^1 ママと おにいちゃんだ。/%", - "obj_readable_room1_slash_Other_10_gml_519_0": "* (普通の穴だ…)/%", + "obj_readable_room1_slash_Other_10_gml_519_0": "* (普通の穴だ...)/%", "obj_readable_room1_slash_Other_10_gml_531_0": "* (暗くなるほど^1 よく見える)/%", - "obj_readable_room1_slash_Other_10_gml_541_0": "* (よぉ~く見る^1と&  木の中に スイッチがある…!)/%", - "obj_readable_room1_slash_Other_10_gml_545_0": "* (よぉ~く見る^1と&  木の中に スイッチがある…!)/", + "obj_readable_room1_slash_Other_10_gml_541_0": "* (よぉ~く見る^1と&  木の中に スイッチがある...!)/%", + "obj_readable_room1_slash_Other_10_gml_545_0": "* (よぉ~く見る^1と&  木の中に スイッチがある...!)/", "obj_readable_room1_slash_Other_10_gml_975_0": "* どうした^1? おじさんだけ&  ネームプレートが あって&  うらやましいかい?/", "obj_readable_room1_slash_Other_10_gml_976_0": "* まちの みんなの&  ぜいきんは^1 こんなものに&  つかわれてるんだぞぉ?/%", "obj_readable_room1_slash_Other_10_gml_1024_0": "* (ふつうの シンクだ)/%", "obj_readable_room1_slash_Other_10_gml_1028_0": "* (もとは せのたかい 1つのシンク&  だったのを はんぶんに きって&  2つに したのだろう)/%", "obj_readable_room1_slash_Other_10_gml_1041_0": "* (たなの なかを みた)/", - "obj_readable_room1_slash_Other_10_gml_1042_0": "* (…ものすごく ちいさなピアノが&  とってつけたように しまってある)/%", + "obj_readable_room1_slash_Other_10_gml_1042_0": "* (...ものすごく ちいさなピアノが&  とってつけたように しまってある)/%", "obj_readable_room1_slash_Other_10_gml_1047_0": "* (レベルゼロ0では^1 たのしそうな かお^1)&* (レベル10では^1 たのしそうな&  かおで あせを かいている)/%", - "obj_readable_room1_slash_Other_10_gml_1051_0": "* オレは このしろの&  「白のまほうつかい」によって&  「いやしの間」に ゆうへいされた…/", - "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* …?/%", + "obj_readable_room1_slash_Other_10_gml_1051_0": "* オレは このしろの&  「白のまほうつかい」によって&  「いやしの間」に ゆうへいされた.../", + "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* ...?/%", "obj_writer_slash_Alarm_0_gml_20_0": "\\", "obj_writer_slash_Alarm_0_gml_31_0": "\\", "obj_writer_slash_Draw_0_gml_72_0": "\\", @@ -3442,28 +3442,28 @@ "scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0": "\\", "scr_roomname_slash_scr_roomname_gml_13_0": "赛博城市 - 二号小巷", "scr_roomname_slash_scr_roomname_gml_14_0": "女王的豪宅 - 客厅", - "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施放了安抚^1!&但敌人还没有\\cB疲惫\\cW…/%", - "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施放了安抚^1!&但对方还没有\\cB疲惫\\cW…试试\\cY饶恕\\cW吧!/%", + "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施放了安抚^1!&但敌人还没有\\cB疲惫\\cW.../%", + "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施放了安抚^1!&但对方还没有\\cB疲惫\\cW...试试\\cY饶恕\\cW吧!/%", "scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1饶恕了~2!/%", - "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的…/%", - "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的…/", - "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让利艾尔斯使用\\cB安抚\\cW吧!)/%", + "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的.../%", + "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的.../", + "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让Ralsei使用\\cB安抚\\cW吧!)/%", "scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1被饶恕了!/%", - "scr_text_slash_scr_text_gml_662_0": "\\E1* 哦对了^1…&既然艾斯利尔现在去上大学了…/", + "scr_text_slash_scr_text_gml_662_0": "\\E1* 哦对了..^1. &既然Asriel现在去上大学了.../", "scr_text_slash_scr_text_gml_663_0": "\\E2* 你觉得他会像我和你爸那样^1,&去那种疯狂的派对吗?/", "scr_text_slash_scr_text_gml_664_0": "\\E3* 哈^1,我开玩笑的^1。&你爸不是个派对狂。/", - "scr_text_slash_scr_text_gml_665_0": "\\E7* 不过你妈妈就…^1!哇哦!/", - "scr_text_slash_scr_text_gml_666_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始…/", + "scr_text_slash_scr_text_gml_665_0": "\\E7* 不过你妈妈就...^1!哇哦!/", + "scr_text_slash_scr_text_gml_666_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始.../", "scr_text_slash_scr_text_gml_667_0": "\\E7* 哎哟^1,天哪!/", "scr_text_slash_scr_text_gml_668_0": "\\E7* 有次她在房间的另一头&丢了个青柠派在我头上!/", "scr_text_slash_scr_text_gml_669_0": "\\E2* 我直接摔到零食桌上^1,&弄翻了所有东西!/", - "scr_text_slash_scr_text_gml_1550_0": "\\E5* クリス…?/%", + "scr_text_slash_scr_text_gml_1550_0": "\\E5* クリス...?/%", "scr_textsound_slash_scr_textsound_gml_31_0": "\\", "scr_weaponinfo_slash_scr_weaponinfo_gml_118_0": "スケアソード", - "obj_npc_room_slash_Other_10_gml_232_0": "* 哦^1!外套请交给我们^1!&然后扔马桶里^1!哈^1!&…不过^1,我们这没有马桶。/", - "obj_npc_room_slash_Other_10_gml_234_0": "* 然后我们可以来玩扭扭乐~^1!&但是不要打扰我们^1!&…我们自己都玩不赢。/%", + "obj_npc_room_slash_Other_10_gml_232_0": "* 哦^1!外套请交给我们^1!&然后扔马桶里^1!哈^1!&...不过^1,我们这没有马桶。/", + "obj_npc_room_slash_Other_10_gml_234_0": "* 然后我们可以来玩扭扭乐~^1!&但是不要打扰我们^1!&...我们自己都玩不赢。/%", "obj_readable_room1_slash_Other_10_gml_200_0": "* 冰箱上贴着一张照片^1。&上面是你^1,你的妈妈,还有你的哥哥。/%", - "obj_readable_room1_slash_Other_10_gml_777_0": "* 克里斯^1,&你很嫉妒我的铭牌吗?/", + "obj_readable_room1_slash_Other_10_gml_777_0": "* Kris^1,&你很嫉妒我的铭牌吗?/", "obj_readable_room1_slash_Other_10_gml_778_0": "* 我们纳税人的钱都被用来&做这些了^1,是不是很奇妙?/%", "obj_readable_room1_slash_Other_10_gml_813_0": "* (这是一把椅子。)/%", "obj_readable_room1_slash_Other_10_gml_819_0": "* (这是一张画着一个圆和许多线段&的图表。)/%", @@ -3471,13 +3471,13 @@ "obj_readable_room1_slash_Other_10_gml_829_0": "* (这是另一个水槽的克隆体。)/", "obj_readable_room1_slash_Other_10_gml_830_0": "* (或许曾经有一个很高的水槽被从中间&切成了两半,从而创造出它们两个。)/%", "obj_readable_room1_slash_Other_10_gml_843_0": "* (你往橱柜里面看了看。)/", - "obj_readable_room1_slash_Other_10_gml_844_0": "* (…里面放着一架非常小的公用钢琴。)/%", + "obj_readable_room1_slash_Other_10_gml_844_0": "* (...里面放着一架非常小的公用钢琴。)/%", "obj_readable_room1_slash_Other_10_gml_848_0": "* (这是一张经典的疼痛等级表^1,&以ICE-E为例来表示10个等级。)/", "obj_readable_room1_slash_Other_10_gml_849_0": "* (疼痛度为0时^1,他很快乐。^1)&(疼痛度为10时^1,他很快乐,&并且流着汗。)/%", - "obj_readable_room1_slash_Other_10_gml_855_0": "* 这座城堡的白魔法师们&将我降职到这间治疗室…/", + "obj_readable_room1_slash_Other_10_gml_855_0": "* 这座城堡的白魔法师们&将我降职到这间治疗室.../", "obj_readable_room1_slash_Other_10_gml_856_0": "* 但我的满腔热血仍渴望着战斗!!!/%", "scr_text_slash_scr_text_gml_670_0": "\\E7* 派倒是挺好吃的^1。&没什么好抱怨的。/%", - "scr_text_slash_scr_text_gml_1551_0": "\\E5* 克里斯…?/%", + "scr_text_slash_scr_text_gml_1551_0": "\\E5* Kris...?/%", "scr_weaponinfo_slash_scr_weaponinfo_gml_127_0": "骇人的剑", "DEVICE_CONTACT_slash_Step_0_gml_343_0": "A", "DEVICE_CONTACT_slash_Step_0_gml_345_0": "B", @@ -3489,143 +3489,143 @@ "obj_battlecontroller_slash_Step_0_gml_43_0": "* 你在战斗中胜利了!/%", "obj_battlecontroller_slash_Step_0_gml_46_0": "* 你胜利了^1!&* 获得了 ~1 D$^1。&* 你变得更强了。/%", "obj_berdlyb2_enemy_slash_Step_0_gml_40_0": "神圣的钢翼鸟啊!&赐予我力量吧!", - "obj_berdlyb2_enemy_slash_Step_0_gml_41_0": "接招吧,克里斯!&西风神罚!", - "obj_berdlyb2_enemy_slash_Step_0_gml_42_0": "有本事就&躲开这招,&克里斯!", - "obj_berdlyb2_enemy_slash_Step_0_gml_47_0": "克里斯^1!我懂了^1!&碰巧解开那谜题&让你的脑子变肥大了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_41_0": "接招吧,Kris!&西风神罚!", + "obj_berdlyb2_enemy_slash_Step_0_gml_42_0": "有本事就&躲开这招,&Kris!", + "obj_berdlyb2_enemy_slash_Step_0_gml_47_0": "Kris^1!我懂了^1!&碰巧解开那谜题&让你的脑子变肥大了!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_54_0": "别担心,&一切仍在&我的计算&之内!", "obj_berdlyb2_enemy_slash_Step_0_gml_57_0": "你为什么&要打我!?", - "obj_berdlyb2_enemy_slash_Step_0_gml_124_0": "* 鸟哥诚挚地向诺埃尔道谢。", - "obj_berdlyb2_enemy_slash_Step_0_gml_125_0": "* 鸟哥扭动着臀部&想诱使诺埃尔反水!", - "obj_berdlyb2_enemy_slash_Step_0_gml_126_0": "* 鸟哥高傲地打理着羽毛。", - "obj_berdlyb2_enemy_slash_Step_0_gml_127_0": "* 鸟哥大笑着踏入了他的记忆宫殿。", - "obj_berdlyb2_enemy_slash_Step_0_gml_147_0": "* 鸟哥 - 他通常只在你们一起玩游戏&的时候才会这么生气。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_162_0": "* 你表现得像个与鸟哥的才智&格格不入的蠢蛋!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_164_0": "* 啊^1,克里斯^1…很遗憾我不得不&打败像你这样的小人物…/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_124_0": "* Berdly诚挚地向Noelle道谢。", + "obj_berdlyb2_enemy_slash_Step_0_gml_125_0": "* Berdly扭动着臀部&想诱使Noelle反水!", + "obj_berdlyb2_enemy_slash_Step_0_gml_126_0": "* Berdly高傲地打理着羽毛。", + "obj_berdlyb2_enemy_slash_Step_0_gml_127_0": "* Berdly大笑着踏入了他的记忆宫殿。", + "obj_berdlyb2_enemy_slash_Step_0_gml_147_0": "* BERDLY - 他通常只在你们一起玩游戏&的时候才会这么生气。/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_162_0": "* 你表现得像个与Berdly的才智&格格不入的蠢蛋!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_164_0": "* 啊^1,Kris..^1. 很遗憾我不得不&打败像你这样的小人物.../%", "obj_berdlyb2_enemy_slash_Step_0_gml_175_0": "* 你做错了好几道数学题!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_181_0": "* 你假装织了一顶自制的傻瓜帽!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_187_0": "* 你发出像野兽一般的咕噜声!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_194_0": "* 你假装把自己的IQ点&撒得满地都是!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_195_0": "* 你让诺埃尔假装把它们捡起来!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_195_0": "* 你让Noelle假装把它们捡起来!/", "obj_berdlyb2_enemy_slash_Step_0_gml_197_0": "\\EI* (为什么要我来!?)/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_201_0": "* 鸟哥对此感到愉悦!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_213_0": "* 你恶狠狠地瞪了鸟哥一眼!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_215_0": "\\E3* 什^1…什么!?&你想把我吓倒吗^1,克里斯!?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_216_0": "\\ED* 嗯^1…&那是不可能的!!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_218_0": "* 鸟哥的防御力降低了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_222_0": "* 你恶狠狠地瞪了鸟哥一眼!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_201_0": "* Berdly对此感到愉悦!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_213_0": "* 你恶狠狠地瞪了Berdly一眼!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_215_0": "\\E3* 什..^1. 什么!?&你想把我吓倒吗^1,Kris!?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_216_0": "\\ED* 嗯..^1. &那是不可能的!!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_218_0": "* Berdly的防御力降低了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_222_0": "* 你恶狠狠地瞪了Berdly一眼!/", "obj_berdlyb2_enemy_slash_Step_0_gml_223_0": "* 他的防御力降低了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_245_0": "* 你鼓励诺埃尔发挥她的聪明才智!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_252_0": "* 她的魔力上升了^1!&鸟哥被她的聪明才智深深迷住了!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_264_0": "* 你让诺埃尔集中精神!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_269_0": "\\EW* 集中精神做什么呢…?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_245_0": "* 你鼓励Noelle发挥她的聪明才智!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_252_0": "* 她的魔力上升了^1!&Berdly被她的聪明才智深深迷住了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_264_0": "* 你让Noelle集中精神!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_269_0": "\\EW* 集中精神做什么呢...?/", "obj_berdlyb2_enemy_slash_Step_0_gml_278_0": "* 她的魔力上升了!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_281_0": "* 但是什么也没有发生!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_299_0": "* 诺埃尔尝试和鸟哥交谈!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_301_0": "\\EI* 呃^1,鸟哥^1,&我很高兴你愿意帮助我…/", - "obj_berdlyb2_enemy_slash_Step_0_gml_303_0": "\\EJ* 不必感谢我^1,&我最亲爱的诺埃尔!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_305_0": "* 诺埃尔无意中称赞了鸟哥!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_358_0": "\\Ec* 雪^1…雪葬?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_359_0": "\\Ee* 我^1…我不知道那种法术。/", - "obj_berdlyb2_enemy_slash_Step_0_gml_365_0": "\\Ee* 我告诉过你了^1,我^1…我…/", + "obj_berdlyb2_enemy_slash_Step_0_gml_299_0": "* Noelle尝试和Berdly交谈!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_301_0": "\\EI* 呃^1,Berdly^1,&我很高兴你愿意帮助我.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_303_0": "\\EJ* 不必感谢我^1,&我最亲爱的Noelle!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_305_0": "* Noelle无意中称赞了Berdly!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_358_0": "\\Ec* 雪..^1. 雪葬?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_359_0": "\\Ee* 我..^1. 我不知道那种法术。/", + "obj_berdlyb2_enemy_slash_Step_0_gml_365_0": "\\Ee* 我告诉过你了^1,我..^1. 我.../", "obj_berdlyb2_enemy_slash_Step_0_gml_366_0": "\\EW* 我不知道你在说什么。/", "obj_berdlyb2_enemy_slash_Step_0_gml_372_0": "\\EW* 我说了^1,住手!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_373_0": "\\EZ* 我…我根本不知道你在说什么!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_373_0": "\\EZ* 我...我根本不知道你在说什么!/", "obj_berdlyb2_enemy_slash_Step_0_gml_379_0": "\\EV* 好啊^1。&你就么好奇会发生什么吗?/", "obj_berdlyb2_enemy_slash_Step_0_gml_380_0": "\\Ef* 那你就好好看着吧,&当我施展连自己都不知道的法术时&到底会发生什么!/", - "obj_berdlyb2_enemy_slash_Step_0_gml_429_0": "* …/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_441_0": "* 怎么回事…/", + "obj_berdlyb2_enemy_slash_Step_0_gml_429_0": "* .../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_441_0": "* 怎么回事.../", "obj_berdlyb2_enemy_slash_Step_0_gml_442_0": "* 发生了什么?/", - "obj_berdlyb2_enemy_slash_Step_0_gml_443_0": "* 到处都是雪^1,我什么都看不见…/", - "obj_berdlyb2_enemy_slash_Step_0_gml_444_0": "* 我…/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_443_0": "* 到处都是雪^1,我什么都看不见.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_444_0": "* 我.../%", "obj_berdlyb2_enemy_slash_Step_0_gml_463_0": "* 我感觉不太好。/", "obj_berdlyb2_enemy_slash_Step_0_gml_464_0": "* 我想/", "obj_berdlyb2_enemy_slash_Step_0_gml_465_0": "* 我该回家了。/%", - "obj_berdlyb_enemy_slash_Step_0_gml_123_0": "* 鸟哥 - 上吧!&用你的过山车来玩“棒棒鸡”!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_130_0": "* 你和苏西准备撞向鸟哥的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_131_0": "* 你和利艾尔斯准备撞向鸟哥的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_132_0": "* 你准备撞向鸟哥的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_186_0": "* 你和苏西准备撞向鸟哥的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_187_0": "* 苏西和利艾尔斯准备撞向鸟哥的车!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_221_0": "* 你和利艾尔斯准备撞向鸟哥的车!/%", - "obj_caradventure_car_slash_Step_0_gml_57_0": "\\E0* 克里斯 &按 方向键 来 驾驶/%", - "obj_caradventure_car_slash_Step_0_gml_80_0": "\\EE* 克里斯 &别 撞到 那些车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_123_0": "* BERDLY - 上吧!&用你的过山车来玩“棒棒鸡”!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_130_0": "* 你和Susie准备撞向Berdly的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_131_0": "* 你和Ralsei准备撞向Berdly的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_132_0": "* 你准备撞向Berdly的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_186_0": "* 你和Susie准备撞向Berdly的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_187_0": "* Susie和Ralsei准备撞向Berdly的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_221_0": "* 你和Ralsei准备撞向Berdly的车!/%", + "obj_caradventure_car_slash_Step_0_gml_57_0": "\\E0* Kris &按 方向键 来 驾驶/%", + "obj_caradventure_car_slash_Step_0_gml_80_0": "\\EE* Kris &别 撞到 那些车!/%", "obj_caradventure_car_slash_Step_0_gml_98_0": "\\E1* 哈哈 没事 不装了&把那些车 撞个 精光 /%", "obj_caradventure_car_slash_Step_0_gml_115_0": "\\E1* 车流 拥挤 简直 太棒了/%", "obj_caradventure_car_slash_Step_0_gml_131_0": "\\ED* 光之民 喜欢 车流 &他们 总搜 这个/%", - "obj_caradventure_car_slash_Step_0_gml_147_0": "\\EB* 可怜的 诺埃尔&她肯定 会很喜欢&撞光 这些车/%", - "obj_caradventure_car_slash_Step_0_gml_164_0": "\\E2* 呃^1,其实吧^1,我…&她^1,呃^1,可能不^1,呃…/%", + "obj_caradventure_car_slash_Step_0_gml_147_0": "\\EB* 可怜的 Noelle&她肯定 会很喜欢&撞光 这些车/%", + "obj_caradventure_car_slash_Step_0_gml_164_0": "\\E2* 呃^1,其实吧^1,我...&她^1,呃^1,可能不^1,呃.../%", "obj_caradventure_car_slash_Step_0_gml_179_0": "\\EH* 打住/%", - "obj_caradventure_car_slash_Step_0_gml_198_0": "\\E0* 克里斯 快捡 香蕉/%", - "obj_caradventure_car_slash_Step_0_gml_216_0": "\\EF* 克里斯 你这样 &是要 生病的/%", + "obj_caradventure_car_slash_Step_0_gml_198_0": "\\E0* Kris 快捡 香蕉/%", + "obj_caradventure_car_slash_Step_0_gml_216_0": "\\EF* Kris 你这样 &是要 生病的/%", "obj_caradventure_car_slash_Step_0_gml_233_0": "\\E1* 前方 十字路口 准备 停车/%", "obj_caradventure_object_slash_Collision_c6676890_fdcf_45e4_aea6_c7948966d056_gml_17_0": "\\E1* 补钾/%", - "obj_ch2_city01_slash_Step_0_gml_58_0": "\\EF* 克-克里斯!^1!&你在干什---/", - "obj_ch2_city01_slash_Step_0_gml_60_0": "\\E1* 噢 诺埃尔 甜心/%", - "obj_ch2_city01_slash_Step_0_gml_76_0": "\\EE* (别让她找到我…)/%", - "obj_ch2_city01_slash_Step_0_gml_85_0": "\\EI* 诺埃尔&甜心 亲爱的 宝贝&你在哪/%", + "obj_ch2_city01_slash_Step_0_gml_58_0": "\\EF* K-Kris!^1!&你在干什---/", + "obj_ch2_city01_slash_Step_0_gml_60_0": "\\E1* 噢 Noelle 甜心/%", + "obj_ch2_city01_slash_Step_0_gml_76_0": "\\EE* (别让她找到我...)/%", + "obj_ch2_city01_slash_Step_0_gml_85_0": "\\EI* Noelle&甜心 亲爱的 宝贝&你在哪/%", "obj_ch2_city01_slash_Step_0_gml_94_0": "\\EC* 别忘了 我们 现在是 队友/", "obj_ch2_city01_slash_Step_0_gml_95_0": "* 你还没有 自愿&成为 我的 仆从/%", - "obj_ch2_city01_slash_Step_0_gml_107_0": "\\ED* ^1…克里斯/", + "obj_ch2_city01_slash_Step_0_gml_107_0": "\\ED* ..^1. Kris/", "obj_ch2_city01_slash_Step_0_gml_108_0": "\\E1* 看来/", "obj_ch2_city01_slash_Step_0_gml_109_0": "\\EB* 我们的 战友 都已经 &对我们 按下了 Esc/", - "obj_ch2_city01_slash_Step_0_gml_110_0": "\\E5* ^1…既然 事已 至此…/", + "obj_ch2_city01_slash_Step_0_gml_110_0": "\\E5* ..^1. 既然 事已 至此.../", "obj_ch2_city01_slash_Step_0_gml_111_0": "\\E5* 为了 找到 我们的 队友/", - "obj_ch2_city01_slash_Step_0_gml_112_0": "\\E4* …/", - "obj_ch2_city01_slash_Step_0_gml_113_0": "\\E9* 我们 除了 停战&别无选择…/%", + "obj_ch2_city01_slash_Step_0_gml_112_0": "\\E4* .../", + "obj_ch2_city01_slash_Step_0_gml_113_0": "\\E9* 我们 除了 停战&别无选择.../%", "obj_ch2_city01_slash_Step_0_gml_120_0": "\\E6* 女王!^1!我伟大的女王!^1!&你在哪里!!/", "obj_ch2_city01_slash_Step_0_gml_122_0": "\\E8* 噢不 别让他 找到我/%", - "obj_ch2_city01_slash_Step_0_gml_146_0": "\\E0* 啊^1,克里斯^1…&我要找的生命体可不是你。/", - "obj_ch2_city01_slash_Step_0_gml_147_0": "\\E3* ^1…嗯?&你那个差生小队的其它成员呢?/", + "obj_ch2_city01_slash_Step_0_gml_146_0": "\\E0* 啊^1,Kris..^1. &我要找的生命体可不是你。/", + "obj_ch2_city01_slash_Step_0_gml_147_0": "\\E3* ..^1. 嗯?&你那个差生小队的其它成员呢?/", "obj_ch2_city01_slash_Step_0_gml_148_0": "\\E7* 你该不会是被他们抛弃了吧!?&哈!!/", - "obj_ch2_city01_slash_Step_0_gml_149_0": "\\E2* 哈哈!^1!&这就是你相信苏西的下场!^1!&哈!!/%", - "obj_ch2_city01_slash_Step_0_gml_157_0": "\\E3* 什^1…什么?&诺埃尔?女王?/%", - "obj_ch2_city01_slash_Step_0_gml_165_0": "\\EB* 她们肯定只是^1…&在哪里忙着玩复古游戏而已!!/%", + "obj_ch2_city01_slash_Step_0_gml_149_0": "\\E2* 哈哈!^1!&这就是你相信Susie的下场!^1!&哈!!/%", + "obj_ch2_city01_slash_Step_0_gml_157_0": "\\E3* 什..^1. 什么?&Noelle?女王?/%", + "obj_ch2_city01_slash_Step_0_gml_165_0": "\\EB* 她们肯定只是..^1. &在哪里忙着玩复古游戏而已!!/%", "obj_ch2_city01_slash_Step_0_gml_176_0": "\\E6* 我猜她们现在肯定正听着&又怪又抓耳的音乐!!/", "obj_ch2_city01_slash_Step_0_gml_177_0": "\\E2* 停在选人界面等着我呢^1!&哈哈^1!哈!^1!哈!!/", - "obj_ch2_city01_slash_Step_0_gml_178_0": "\\E8* …/%", - "obj_ch2_city01_slash_Step_0_gml_186_0": "\\E9* …唉。/%", + "obj_ch2_city01_slash_Step_0_gml_178_0": "\\E8* .../%", + "obj_ch2_city01_slash_Step_0_gml_186_0": "\\E9* ...唉。/%", "obj_ch2_city01_slash_Step_0_gml_193_0": "\\EA* 既然事已至此。/", - "obj_ch2_city01_slash_Step_0_gml_194_0": "\\E9* 为了找到我们各自的队友…/", - "obj_ch2_city01_slash_Step_0_gml_195_0": "\\E0* 看来…/", - "obj_ch2_city01_slash_Step_0_gml_196_0": "\\EJ* 我们除了停战别无选择…/%", + "obj_ch2_city01_slash_Step_0_gml_194_0": "\\E9* 为了找到我们各自的队友.../", + "obj_ch2_city01_slash_Step_0_gml_195_0": "\\E0* 看来.../", + "obj_ch2_city01_slash_Step_0_gml_196_0": "\\EJ* 我们除了停战别无选择.../%", "obj_ch2_city01_slash_Step_0_gml_204_0": "\\E8* 什么 玩/", "obj_ch2_city01_slash_Step_0_gml_205_0": "\\EH* 谁他[哔] 允许 你&双重 停战/%", "obj_ch2_city01_slash_Step_0_gml_216_0": "\\E3* 啊?你听到什么了吗?/%", "obj_ch2_city01_slash_Step_0_gml_227_0": "\\EC* 嘟 嘟 没有&那只是 城市里的 噪音/", "obj_ch2_city01_slash_Step_0_gml_229_0": "\\EI* 噢,好吧。/%", "obj_ch2_city01_slash_Step_0_gml_237_0": "\\E7* 嗯。那我就先出发了。&动作快点哦!!!/%", - "obj_ch2_city01_slash_Step_0_gml_258_0": "\\E1* 克里斯 作为 我们&(更好的 那份)停战协定&中的 一部分/", - "obj_ch2_city01_slash_Step_0_gml_259_0": "\\ED* 帮我 引走 鸟哥&并且 找到 诺埃尔/", - "obj_ch2_city01_slash_Step_0_gml_260_0": "\\E4* 如你 所见…/%", - "obj_ch2_city01_slash_Step_0_gml_269_0": "\\E5* 鸟哥^1…他…/%", + "obj_ch2_city01_slash_Step_0_gml_258_0": "\\E1* Kris 作为 我们&(更好的 那份)停战协定&中的 一部分/", + "obj_ch2_city01_slash_Step_0_gml_259_0": "\\ED* 帮我 引走 Berdly&并且 找到 Noelle/", + "obj_ch2_city01_slash_Step_0_gml_260_0": "\\E4* 如你 所见.../%", + "obj_ch2_city01_slash_Step_0_gml_269_0": "\\E5* Berdly..^1. 他.../%", "obj_ch2_city01_slash_Step_0_gml_279_0": "\\E1* 行吧 其实他 也没啥 毛病&就是 很烦/%", "obj_ch2_city01_slash_Step_0_gml_289_0": "\\ED* 告辞/%", - "obj_ch2_city01_slash_Step_0_gml_313_0": "* (诺埃尔加入了队伍!)/%", - "obj_ch2_city01_slash_Step_0_gml_375_0": "\\E2* 克^1…克里斯…?&不是走这边吧…?/", - "obj_ch2_city01_slash_Step_0_gml_376_0": "\\E8* (我好像开始有点后悔了…)/%", - "obj_ch2_city01_slash_Step_0_gml_388_0": "\\ES* 那么^1,呃^1,&你知道苏西在哪里吗?/", + "obj_ch2_city01_slash_Step_0_gml_313_0": "* (Noelle加入了队伍!)/%", + "obj_ch2_city01_slash_Step_0_gml_375_0": "\\E2* K..^1. Kris...?&不是走这边吧...?/", + "obj_ch2_city01_slash_Step_0_gml_376_0": "\\E8* (我好像开始有点后悔了...)/%", + "obj_ch2_city01_slash_Step_0_gml_388_0": "\\ES* 那么^1,呃^1,&你知道Susie在哪里吗?/", "obj_ch2_city01_slash_Step_0_gml_389_0": "\\EN* 什么!?怎么了嘛!?&我就是问问而已!^1!&这个问题很正常嘛!!/%", - "obj_ch2_city04_slash_Step_0_gml_38_0": "\\E3* 克里斯^1!你上哪儿去了!/", - "obj_ch2_city04_slash_Step_0_gml_39_0": "\\E1* 啧啧^1…&就连你的休战伙伴都会迟到。/", + "obj_ch2_city04_slash_Step_0_gml_38_0": "\\E3* Kris^1!你上哪儿去了!/", + "obj_ch2_city04_slash_Step_0_gml_39_0": "\\E1* 啧啧..^1. &就连你的休战伙伴都会迟到。/", "obj_ch2_city04_slash_Step_0_gml_40_0": "\\E6* 反正你的出现根本无关紧要。/", "obj_ch2_city04_slash_Step_0_gml_41_0": "\\E7* 现在^1,摆在我们面前的是一道&令人脑筋消融的超难谜题。/", - "obj_ch2_city04_slash_Step_0_gml_42_0": "\\EJ* 去旁边打个盹吧,克里斯。&这个就交给我来解决。/%", - "obj_ch2_city04_slash_Step_0_gml_48_0": "\\ED* (我^1…只需要搞懂这玩意&究竟怎么运作…)/%", - "obj_ch2_city04_slash_Step_0_gml_112_0": "\\E7* 一会儿就好,克里斯,我…/%", - "obj_ch2_city04_slash_Step_0_gml_124_0": "\\E3* 你^1…你是怎么做到的!?&我^1…我…/%", - "obj_ch2_city04_slash_Step_0_gml_134_0": "\\EC* …/", - "obj_ch2_city04_slash_Step_0_gml_135_0": "\\EB* ^1…克里斯,&你别跟任何人提这件事^1,&好不好!?/", + "obj_ch2_city04_slash_Step_0_gml_42_0": "\\EJ* 去旁边打个盹吧,Kris.&这个就交给我来解决。/%", + "obj_ch2_city04_slash_Step_0_gml_48_0": "\\ED* (我..^1. 只需要搞懂这玩意&究竟怎么运作...)/%", + "obj_ch2_city04_slash_Step_0_gml_112_0": "\\E7* 一会儿就好,Kris,我.../%", + "obj_ch2_city04_slash_Step_0_gml_124_0": "\\E3* 你..^1. 你是怎么做到的!?&我..^1. 我.../%", + "obj_ch2_city04_slash_Step_0_gml_134_0": "\\EC* .../", + "obj_ch2_city04_slash_Step_0_gml_135_0": "\\EB* ..^1. Kris,&你别跟任何人提这件事^1,&好不好!?/", "obj_ch2_city04_slash_Step_0_gml_136_0": "\\ED* 要是有谁问起来^1,&就说谜题是我解开的!!/%", "obj_ch2_city04_slash_Step_0_gml_144_0": "\\EB* 懂了没?&千万不要跟别人说!!/", - "obj_ch2_city04_slash_Step_0_gml_145_0": "\\EC* 尤其是!!^1!&苏西!!!/", - "obj_ch2_city04_slash_Step_0_gml_146_0": "\\EA* 你知道的^1…&她就只会笑话我!!!/%", + "obj_ch2_city04_slash_Step_0_gml_145_0": "\\EC* 尤其是!!^1!&SUSIE!!!/", + "obj_ch2_city04_slash_Step_0_gml_146_0": "\\EA* 你知道的..^1. &她就只会笑话我!!!/%", "obj_ch2_city04_slash_Step_0_gml_154_0": "\\EC* 呃啊!!/%", - "obj_ch2_city04_slash_Step_0_gml_174_0": "\\EN* 我要去告诉苏西/%", + "obj_ch2_city04_slash_Step_0_gml_174_0": "\\EN* 我要去告诉Susie/%", "obj_ch2_city05_slash_Step_0_gml_64_0": "* 大家     好啊 !^1! 是我!!!/%", "obj_ch2_city05_slash_Step_0_gml_71_0": "* 各位砰友最喜欢的&【【好评率第1推销员1997】】/%", - "obj_ch2_city05_slash_Step_0_gml_77_0": "\\s0* 斯潘%%", - "obj_ch2_city05_slash_Step_0_gml_85_0": "* 斯潘顿 G. 斯潘顿!!/%", - "obj_ch2_city05_slash_Step_0_gml_114_0": "* 哇哦!^1!这芣是一位…/%", + "obj_ch2_city05_slash_Step_0_gml_77_0": "\\s0* SPAMT%%", + "obj_ch2_city05_slash_Step_0_gml_85_0": "* SPAMTON G. SPAMTON!!/%", + "obj_ch2_city05_slash_Step_0_gml_114_0": "* 哇哦!^1!这芣是一位.../%", "obj_ch2_city05_slash_Step_0_gml_149_0": "* 光之苠吗!^1!嘿-口黑嘿!!!/%", "obj_ch2_city05_slash_Step_0_gml_158_0": "* 看来你是【【深夜独自一人?】】/%", "obj_ch2_city05_slash_Step_0_gml_165_0": "* 你所有的朋友^1,&【【抛弃了如同一坨史莱姆】】的你?/%", @@ -3652,11 +3652,11 @@ "obj_ch2_city05_slash_Step_0_gml_413_0": "* 你是壹位光之苠<对不对?/%", "obj_ch2_city05_slash_Step_0_gml_419_0": "* 你心里有【【光】^1】&* 何不把^1它&* 【【亮出来?】】/%", "obj_ch2_city05_slash_Step_0_gml_443_0": "* 呵哈哈哈哈哈哈!!/%", - "obj_ch2_city05_slash_Step_0_gml_551_0": "* 现在进行下个步骤…/", + "obj_ch2_city05_slash_Step_0_gml_551_0": "* 现在进行下个步骤.../", "obj_ch2_city05_slash_Step_0_gml_553_0": "* 我在我的【【自家门店】】等着你。/", "obj_ch2_city05_slash_Step_0_gml_554_0": "* 就坐落在&【【告示:垃圾场封闭修整】】。/%", - "obj_ch2_city05_slash_Step_0_gml_564_0": "* 欢迎你^1…自己一个人来。/%", - "obj_ch2_city05_slash_Step_0_gml_574_0": "* 还有千万别^1…忘啦!/%", + "obj_ch2_city05_slash_Step_0_gml_564_0": "* 欢迎你..^1. 自己一个人来。/%", + "obj_ch2_city05_slash_Step_0_gml_574_0": "* 还有千万别..^1. 忘啦!/%", "obj_ch2_city05_slash_Step_0_gml_582_0": "* 【【点赞加关注】】以获得&更多的【【链接已屏蔽】】/%", "obj_ch2_city05_slash_Step_0_gml_591_0": "* 呵哈哈哈哈哈哈!!/%", "obj_ch2_city05_slash_Step_0_gml_612_0": "* 嘿!!^1!你没听过这句话吗^1,&* 【搞钱^1,别搞事】!/", @@ -3676,329 +3676,329 @@ "obj_ch2_city07_slash_Step_0_gml_139_0": "\\E9* 嘿 看我的 厉害/%", "obj_ch2_city07_slash_Step_0_gml_200_0": "\\EQ* 挺准 嘛/%", "obj_ch2_city07_slash_Step_0_gml_209_0": "\\E9* 我的 奖品呢/%", - "obj_ch2_city07_slash_Step_0_gml_217_0": "\\EE* 噢!呃…/%", + "obj_ch2_city07_slash_Step_0_gml_217_0": "\\EE* 噢!呃.../%", "obj_ch2_city07_slash_Step_0_gml_231_0": "\\EE* 给-给你!/%", "obj_ch2_city07_slash_Step_0_gml_242_0": "\\EQ* 哈哈 不错/%", "obj_ch2_city07_slash_Step_0_gml_262_0": "\\ED* 等下 我其实&并不 想要 这个/%", "obj_ch2_city07_slash_Step_0_gml_326_0": "\\E2* 哈哈哈^1,这招如何!?/", - "obj_ch2_city07_slash_Step_0_gml_328_0": "\\E2* 哈哈^1,苏西^1!&这个不是用来攻击别人的!/", + "obj_ch2_city07_slash_Step_0_gml_328_0": "\\E2* 哈哈^1,Susie^1!&这个不是用来攻击别人的!/", "obj_ch2_city07_slash_Step_0_gml_330_0": "\\E2* 是嘛!?看招!!!/%", - "obj_ch2_city07_slash_Step_0_gml_350_0": "\\EP* 克里斯!!!!^1!&你在这儿!!!/%", - "obj_ch2_city07_slash_Step_0_gml_363_0": "\\E7* 克里斯!^1!&让你见识一下我的新招式!!/%", + "obj_ch2_city07_slash_Step_0_gml_350_0": "\\EP* Kris!!!!^1!&你在这儿!!!/%", + "obj_ch2_city07_slash_Step_0_gml_363_0": "\\E7* Kris!^1!&让你见识一下我的新招式!!/%", "obj_ch2_city07_slash_Step_0_gml_399_0": "* (你感觉被治疗了一点点。)/%", - "obj_ch2_city07_slash_Step_0_gml_412_0": "\\E2* 嘿嘿^1,怎么样!?&快来拜见新的治疗大师^1,&克里斯!/%", - "obj_ch2_city07_slash_Step_0_gml_419_0": "\\EG* 噢。是啊。她真是个^1…&治疗“大师”呢^1,&克里斯。/%", + "obj_ch2_city07_slash_Step_0_gml_412_0": "\\E2* 嘿嘿^1,怎么样!?&快来拜见新的治疗大师^1,&Kris!/%", + "obj_ch2_city07_slash_Step_0_gml_419_0": "\\EG* 噢。是啊。她真是个..^1. &治疗“大师”呢^1,&Kris./%", "obj_ch2_city07_slash_Step_0_gml_427_0": "\\EK* 天啊^1,真不该教你说反话的。/", "obj_ch2_city07_slash_Step_0_gml_429_0": "\\EH* 哈哈哈哈哈!/%", - "obj_ch2_city07_slash_Step_0_gml_466_0": "\\ED* ^1…啊!?&你要把它送给^1…我…?/%", - "obj_ch2_city07_slash_Step_0_gml_472_0": "\\E0* 克里斯…/", - "obj_ch2_city07_slash_Step_0_gml_473_0": "\\E1* 我^1…我以前还从来没像这样&收到过礼物呢。/", - "obj_ch2_city07_slash_Step_0_gml_474_0": "\\E1* 呃^1…呃^1…&不好意思^1,我…/%", - "obj_ch2_city07_slash_Step_0_gml_481_0": "\\E2* (我太高兴了^1,&都不知道该说什么好…)/", - "obj_ch2_city07_slash_Step_0_gml_482_0": "\\E1* …/%", - "obj_ch2_city07_slash_Step_0_gml_500_0": "\\E2* 我^1…我也给你赢点东西回来^1,&怎么样!?/%", + "obj_ch2_city07_slash_Step_0_gml_466_0": "\\ED* ..^1. 啊!?&你要把它送给..^1. 我...?/%", + "obj_ch2_city07_slash_Step_0_gml_472_0": "\\E0* Kris.../", + "obj_ch2_city07_slash_Step_0_gml_473_0": "\\E1* 我..^1. 我以前还从来没像这样&收到过礼物呢。/", + "obj_ch2_city07_slash_Step_0_gml_474_0": "\\E1* 呃..^1. 呃..^1. &不好意思^1,我.../%", + "obj_ch2_city07_slash_Step_0_gml_481_0": "\\E2* (我太高兴了^1,&都不知道该说什么好...)/", + "obj_ch2_city07_slash_Step_0_gml_482_0": "\\E1* .../%", + "obj_ch2_city07_slash_Step_0_gml_500_0": "\\E2* 我..^1. 我也给你赢点东西回来^1,&怎么样!?/%", "obj_ch2_city07_slash_Step_0_gml_515_0": "\\EH\\U* 给我个球^1,拜托了!!!/%", "obj_ch2_city07_slash_Step_0_gml_535_0": "\\EE* 等-等一下!!/%", - "obj_ch2_city07_slash_Step_0_gml_586_0": "\\E6* 诺^1…诺埃尔!?/%", - "obj_ch2_city07_slash_Step_0_gml_643_0": "\\E6* ^1…啊?什么…?/%", + "obj_ch2_city07_slash_Step_0_gml_586_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_643_0": "\\E6* ..^1. 啊?什么...?/%", "obj_ch2_city07_slash_Step_0_gml_650_0": "\\EK* 好吧。&你特么从哪弄来的这东西?/", "obj_ch2_city07_slash_Step_0_gml_652_0": "\\E2* 或许是从那个投球游戏&里赢来的?/%", - "obj_ch2_city07_slash_Step_0_gml_662_0": "\\E2* 切^1,搞得像克里斯真能&赢那游戏一样!^1!&哈哈哈!!/", + "obj_ch2_city07_slash_Step_0_gml_662_0": "\\E2* 切^1,搞得像Kris真能&赢那游戏一样!^1!&哈哈哈!!/", "obj_ch2_city07_slash_Step_0_gml_663_0": "\\EA* 肯定是靠偷或者别的什么办法&搞来的!^1!哈哈!!/%", - "obj_ch2_city07_slash_Step_0_gml_673_0": "\\EL* 偷^1…偷来的…?/%", + "obj_ch2_city07_slash_Step_0_gml_673_0": "\\EL* 偷..^1. 偷来的...?/%", "obj_ch2_city07_slash_Step_0_gml_680_0": "\\E2* 哇哦^1,那肯定是真心想&把它送给你了!/%", - "obj_ch2_city07_slash_Step_0_gml_689_0": "\\E6* …/%", + "obj_ch2_city07_slash_Step_0_gml_689_0": "\\E6* .../%", "obj_ch2_city07_slash_Step_0_gml_701_0": "\\EK* 好吧^1,干这种蠢事是需要胆量的。/%", - "obj_ch2_city07_slash_Step_0_gml_727_0": "\\E2* ^1…别以为我就这么&让你赢过我了!/%", - "obj_ch2_city07_slash_Step_0_gml_731_0": "\\EQ* 如果你要做这种蠢事的话…/%", + "obj_ch2_city07_slash_Step_0_gml_727_0": "\\E2* ..^1. 别以为我就这么&让你赢过我了!/%", + "obj_ch2_city07_slash_Step_0_gml_731_0": "\\EQ* 如果你要做这种蠢事的话.../%", "obj_ch2_city07_slash_Step_0_gml_759_0": "\\E5* 那我也要去偷点东西给你!!/%", - "obj_ch2_city07_slash_Step_0_gml_786_0": "\\E7* 挺酷的盒子…/%", - "obj_ch2_city07_slash_Step_0_gml_793_0": "\\EF* 啊…/", + "obj_ch2_city07_slash_Step_0_gml_786_0": "\\E7* 挺酷的盒子.../%", + "obj_ch2_city07_slash_Step_0_gml_793_0": "\\EF* 啊.../", "obj_ch2_city07_slash_Step_0_gml_794_0": "\\EE* 啊啊啊啊!!!/%", - "obj_ch2_city07_slash_Step_0_gml_806_0": "\\E6* 诺^1…诺埃尔!?/%", - "obj_ch2_city07_slash_Step_0_gml_860_0": "\\E2* 克^1…克里斯…?&你^1…你有东西要给我…?/%", - "obj_ch2_city07_slash_Step_0_gml_873_0": "\\E4* (自我们长大以后…)/", - "obj_ch2_city07_slash_Step_0_gml_874_0": "\\E9* (克里斯就再也没有&像这样送给我礼物。)/", - "obj_ch2_city07_slash_Step_0_gml_875_0": "\\E6* (莫非是想借这份礼物来表达&希望一切都能够回到…)/", + "obj_ch2_city07_slash_Step_0_gml_806_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_860_0": "\\E2* K..^1. Kris...?&你..^1. 你有东西要给我...?/%", + "obj_ch2_city07_slash_Step_0_gml_873_0": "\\E4* (自我们长大以后...)/", + "obj_ch2_city07_slash_Step_0_gml_874_0": "\\E9* (Kris就再也没有&像这样送给我礼物。)/", + "obj_ch2_city07_slash_Step_0_gml_875_0": "\\E6* (莫非是想借这份礼物来表达&希望一切都能够回到...)/", "obj_ch2_city07_slash_Step_0_gml_876_0": "\\E8* 等-等等^1,这不是我&刚给女王的玩偶吗!?/", - "obj_ch2_city07_slash_Step_0_gml_877_0": "\\E8* 什么!?你原来是想退钱!?&这样你就可以…!?/%", + "obj_ch2_city07_slash_Step_0_gml_877_0": "\\E8* 什么!?你原来是想退钱!?&这样你就可以...!?/%", "obj_ch2_city07_slash_Step_0_gml_888_0": "\\E8* 天哪!!&当着我的面再说一遍!/%", - "obj_ch2_city07_slash_Step_0_gml_903_0": "\\E6* 诺^1…诺埃尔!?/%", - "obj_ch2_city07_slash_Step_0_gml_961_0": "\\E0* 克里斯^1,你有没有看见…/%", - "obj_ch2_city07_slash_Step_0_gml_982_0": "\\E3* 克里斯!^1?&我们才刚停战了一秒钟…/", + "obj_ch2_city07_slash_Step_0_gml_903_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_961_0": "\\E0* Kris^1,你有没有看见.../%", + "obj_ch2_city07_slash_Step_0_gml_982_0": "\\E3* Kris!^1?&我们才刚停战了一秒钟.../", "obj_ch2_city07_slash_Step_0_gml_984_0": "\\EK* ???????/%", - "obj_ch2_city07_slash_Step_0_gml_991_0": "\\EH* 早该知道会这样的^1…哼…/%", + "obj_ch2_city07_slash_Step_0_gml_991_0": "\\EH* 早该知道会这样的..^1. 哼.../%", "obj_ch2_city07_slash_Step_0_gml_998_0": "\\E2* 你根本跟不上我的解谜思路!/%", - "obj_ch2_city07_slash_Step_0_gml_1017_0": "\\E3* 啊^1…啊…?/%", - "obj_ch2_city07_slash_Step_0_gml_1018_0": "\\E5* 一个玩偶…^1?&而且是^1…我的模样?/", - "obj_ch2_city07_slash_Step_0_gml_1019_0": "\\E4* 胸前还有^1…两点墨?/%", - "obj_ch2_city07_slash_Step_0_gml_1026_0": "\\EE* ^1…哼。&这次我就原谅你好了。/%", - "obj_ch2_city07_slash_Step_0_gml_1033_0": "\\E1* 再见^1,克里斯。/%", - "obj_ch2_city07_slash_Step_0_gml_1054_0": "你特么为什么要把它给鸟哥啊!?", - "obj_ch2_city07_slash_Step_0_gml_1055_0": "你为什么要把它给鸟哥!?", - "obj_ch2_city07_slash_Step_0_gml_1056_0": "唔,克里斯…对谁都很友善呢!", + "obj_ch2_city07_slash_Step_0_gml_1017_0": "\\E3* 啊..^1. 啊...?/%", + "obj_ch2_city07_slash_Step_0_gml_1018_0": "\\E5* 一个玩偶...^1?&而且是..^1. 我的模样?/", + "obj_ch2_city07_slash_Step_0_gml_1019_0": "\\E4* 胸前还有..^1. 两点墨?/%", + "obj_ch2_city07_slash_Step_0_gml_1026_0": "\\EE* ..^1. 哼。&这次我就原谅你好了。/%", + "obj_ch2_city07_slash_Step_0_gml_1033_0": "\\E1* 再见^1,Kris./%", + "obj_ch2_city07_slash_Step_0_gml_1054_0": "你特么为什么要把它给Berdly啊!?", + "obj_ch2_city07_slash_Step_0_gml_1055_0": "你为什么要把它给Berdly!?", + "obj_ch2_city07_slash_Step_0_gml_1056_0": "唔,Kris...对谁都很友善呢!", "obj_ch2_city07_slash_Step_0_gml_1059_0": "\\f0\\f1\\f2/%", - "obj_ch2_city07_slash_Step_0_gml_1067_0": "\\EC* ^1…我们赶紧离开这鬼地方吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1096_0": "\\E8* 等^1…等等!!/%", - "obj_ch2_city07_slash_Step_0_gml_1100_0": "\\E6* 诺^1…诺埃尔!?/%", - "obj_ch2_city07_slash_Step_0_gml_1156_0": "\\EK* ^1…你特么在这里干什么?&这不作弊嘛。/", - "obj_ch2_city07_slash_Step_0_gml_1158_0": "\\E2* 我^1…我^1…&呃^1…我…/", - "obj_ch2_city07_slash_Step_0_gml_1160_0": "\\E1* ^1…唔。&很高兴你没事。/", - "obj_ch2_city07_slash_Step_0_gml_1161_0": "\\E0* 自从你被那笨蛋女王抓走后^1,&我还真有点担心…/", - "obj_ch2_city07_slash_Step_0_gml_1163_0": "\\EL* (噗通^1,噗通…)/%", + "obj_ch2_city07_slash_Step_0_gml_1067_0": "\\EC* ..^1. 我们赶紧离开这鬼地方吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1096_0": "\\E8* 等..^1. 等等!!/%", + "obj_ch2_city07_slash_Step_0_gml_1100_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_city07_slash_Step_0_gml_1156_0": "\\EK* ..^1. 你特么在这里干什么?&这不作弊嘛。/", + "obj_ch2_city07_slash_Step_0_gml_1158_0": "\\E2* 我..^1. 我..^1. &呃..^1. 我.../", + "obj_ch2_city07_slash_Step_0_gml_1160_0": "\\E1* ..^1. 唔。&很高兴你没事。/", + "obj_ch2_city07_slash_Step_0_gml_1161_0": "\\E0* 自从你被那笨蛋女王抓走后^1,&我还真有点担心.../", + "obj_ch2_city07_slash_Step_0_gml_1163_0": "\\EL* (噗通^1,噗通...)/%", "obj_ch2_city07_slash_Step_0_gml_1169_0": "\\EF* 等等。/%", "obj_ch2_city07_slash_Step_0_gml_1184_0": "\\EH* 你不是和他们一伙的吗!?/", "obj_ch2_city07_slash_Step_0_gml_1186_0": "\\EB* 啊-啊!?/", "obj_ch2_city07_slash_Step_0_gml_1187_0": "\\ED* 等-等等^1,等等^1,&等等^1,等等^1,等等!!/", - "obj_ch2_city07_slash_Step_0_gml_1188_0": "\\E3* 呃^1,我^1…我…/%", - "obj_ch2_city07_slash_Step_0_gml_1201_0": "噗通,噗通…", - "obj_ch2_city07_slash_Step_0_gml_1210_0": "\\E3* 对^1…对啊^1!&我们停战了!!/", - "obj_ch2_city07_slash_Step_0_gml_1211_0": "\\E2* 克里斯说^1…&我可以加入你们的队伍!/%", + "obj_ch2_city07_slash_Step_0_gml_1188_0": "\\E3* 呃^1,我..^1. 我.../%", + "obj_ch2_city07_slash_Step_0_gml_1201_0": "噗通,噗通...", + "obj_ch2_city07_slash_Step_0_gml_1210_0": "\\E3* 对..^1. 对啊^1!&我们停战了!!/", + "obj_ch2_city07_slash_Step_0_gml_1211_0": "\\E2* Kris说..^1. &我可以加入你们的队伍!/%", "obj_ch2_city07_slash_Step_0_gml_1218_0": "\\E6* 噢^1,真的吗?/%", - "obj_ch2_city07_slash_Step_0_gml_1225_0": "\\E0* ^1…既然克里斯都这么说了^1,&那就这样吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1225_0": "\\E0* ..^1. 既然Kris都这么说了^1,&那就这样吧。/%", "obj_ch2_city07_slash_Step_0_gml_1231_0": "\\E2* 反正我也不是很想杀你。\\f0/%", "obj_ch2_city07_slash_Step_0_gml_1241_0": "\\EY* 那么,快点入列呀?/", - "obj_ch2_city07_slash_Step_0_gml_1243_0": "\\EM* 好^1…好的!!/%", - "obj_ch2_city07_slash_Step_0_gml_1277_0": "\\EE* 克里斯!!^1!&你说什么呢!!!/%", + "obj_ch2_city07_slash_Step_0_gml_1243_0": "\\EM* 好..^1. 好的!!/%", + "obj_ch2_city07_slash_Step_0_gml_1277_0": "\\EE* Kris!!^1!&你说什么呢!!!/%", "obj_ch2_city07_slash_Step_0_gml_1284_0": "\\E8* 我们停战了!^1!&停战了!!!/", "obj_ch2_city07_slash_Step_0_gml_1286_0": "\\E6* 啊?/%", - "obj_ch2_city07_slash_Step_0_gml_1320_0": "\\E7* 我^1…我害怕女王会找到我^1…&我…/", - "obj_ch2_city07_slash_Step_0_gml_1321_0": "\\E6* 我觉得你们^1…&大概可以^1…保护我…/", - "obj_ch2_city07_slash_Step_0_gml_1323_0": "\\E6* 保护^1…你?/", - "obj_ch2_city07_slash_Step_0_gml_1325_0": "\\EA* 对^1…对不起^1…&要是我碍你们的事了^1,&我可以…/%", + "obj_ch2_city07_slash_Step_0_gml_1320_0": "\\E7* 我..^1. 我害怕女王会找到我..^1. &我.../", + "obj_ch2_city07_slash_Step_0_gml_1321_0": "\\E6* 我觉得你们..^1. &大概可以..^1. 保护我.../", + "obj_ch2_city07_slash_Step_0_gml_1323_0": "\\E6* 保护..^1. 你?/", + "obj_ch2_city07_slash_Step_0_gml_1325_0": "\\EA* 对..^1. 对不起..^1. &要是我碍你们的事了^1,&我可以.../%", "obj_ch2_city07_slash_Step_0_gml_1332_0": "\\ED* 嘿^1,这样吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1339_0": "\\EC* 你可以^1…&跟在我们后面之类的。/%", - "obj_ch2_city07_slash_Step_0_gml_1346_0": "\\EA* 只要^1…&别妨碍到我们^1,行不?/", - "obj_ch2_city07_slash_Step_0_gml_1348_0": "\\EM* 那^1…那当然了!!/%", - "obj_ch2_city07_slash_Step_0_gml_1384_0": "\\EM* 克里斯^1…&还-还说我应该跟在^1…&苏西^1…身后。/", - "obj_ch2_city07_slash_Step_0_gml_1386_0": "\\EK* 呃^1…既然克里斯都这么说了^1,&那行吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1339_0": "\\EC* 你可以..^1. &跟在我们后面之类的。/%", + "obj_ch2_city07_slash_Step_0_gml_1346_0": "\\EA* 只要..^1. &别妨碍到我们^1,行不?/", + "obj_ch2_city07_slash_Step_0_gml_1348_0": "\\EM* 那..^1. 那当然了!!/%", + "obj_ch2_city07_slash_Step_0_gml_1384_0": "\\EM* Kris..^1. &还-还说我应该跟在..^1. &Susie..^1. 身后。/", + "obj_ch2_city07_slash_Step_0_gml_1386_0": "\\EK* 呃..^1. 既然Kris都这么说了^1,&那行吧。/%", "obj_ch2_city07_slash_Step_0_gml_1403_0": "\\E0* 我们赶快走吧。/%", - "obj_ch2_city07_slash_Step_0_gml_1419_0": "\\E7* 哼。那我也加入你们吧。&^1…不过仅限这个房间!/%", + "obj_ch2_city07_slash_Step_0_gml_1419_0": "\\E7* 哼。那我也加入你们吧。&..^1. 不过仅限这个房间!/%", "obj_ch2_city07_slash_Step_0_gml_1427_0": "\\EH* (没人要你来!)/%", "obj_ch2_city07_slash_Step_0_gml_1439_0": "* 我也会            加入/%", "obj_ch2_city07_slash_Step_0_gml_1499_0": "\\EQ* 这不是我们来时的路吗?/", - "obj_ch2_city07_slash_Step_0_gml_1501_0": "\\E2* 没错,&已经没有棉花糖卖了…/%", - "obj_ch2_city07_slash_Step_0_gml_1506_0": "\\E8* (克里斯到底是怎么&当上队长的…?)/%", + "obj_ch2_city07_slash_Step_0_gml_1501_0": "\\E2* 没错,&已经没有棉花糖卖了.../%", + "obj_ch2_city07_slash_Step_0_gml_1506_0": "\\E8* (Kris到底是怎么&当上队长的...?)/%", "obj_ch2_city08_slash_Step_0_gml_69_0": "\\E0* 快看!^1!&我们终于接近喷泉了!/", "obj_ch2_city08_slash_Step_0_gml_70_0": "\\EH* 这里是女王的豪宅!!/%", "obj_ch2_city08_slash_Step_0_gml_78_0": "\\EB* 哎!?等-等一下^1,&我们为什么要来这里!?/%", - "obj_ch2_city08_slash_Step_0_gml_92_0": "\\EQ* 克里斯 你帮我 &把 诺埃尔 送上门了/", + "obj_ch2_city08_slash_Step_0_gml_92_0": "\\EQ* Kris 你帮我 &把 Noelle 送上门了/", "obj_ch2_city08_slash_Step_0_gml_93_0": "\\E9* (我就知道 我们的 &停战协定 是最棒的)/", "obj_ch2_city08_slash_Step_0_gml_94_0": "\\E6* 然而 不幸的是/", "obj_ch2_city08_slash_Step_0_gml_95_0": "\\E7* 这也 意味着 所有的&停战协定 到此 结束/", - "obj_ch2_city08_slash_Step_0_gml_96_0": "\\E1* 诺埃尔&过来 这里/", - "obj_ch2_city08_slash_Step_0_gml_98_0": "\\E7* 可是我^1…我…/", - "obj_ch2_city08_slash_Step_0_gml_100_0": "\\E1* 诺埃尔/", + "obj_ch2_city08_slash_Step_0_gml_96_0": "\\E1* Noelle&过来 这里/", + "obj_ch2_city08_slash_Step_0_gml_98_0": "\\E7* 可是我..^1. 我.../", + "obj_ch2_city08_slash_Step_0_gml_100_0": "\\E1* Noelle/", "obj_ch2_city08_slash_Step_0_gml_101_0": "\\ED* 这句话 我只说 一遍/", "obj_ch2_city08_slash_Step_0_gml_102_0": "\\E1* 又一遍/", "obj_ch2_city08_slash_Step_0_gml_103_0": "\\E1* 过来 这里 过来 这里&过来 这里 过来 这里&过来 这里 过来 这里/%", - "obj_ch2_city08_slash_Step_0_gml_111_0": "\\E7* 可是我^1…我…/", - "obj_ch2_city08_slash_Step_0_gml_113_0": "\\EF* 诺埃尔&你是否在:犹豫/", + "obj_ch2_city08_slash_Step_0_gml_111_0": "\\E7* 可是我..^1. 我.../", + "obj_ch2_city08_slash_Step_0_gml_113_0": "\\EF* Noelle&你是否在:犹豫/", "obj_ch2_city08_slash_Step_0_gml_114_0": "\\E9* 让我 用 条件语句 &给你 解释/", "obj_ch2_city08_slash_Step_0_gml_115_0": "\\E1* 就是说:&<如果> 你不听话 <那么>/", "obj_ch2_city08_slash_Step_0_gml_116_0": "\\EO* 某只 小鸟 就得在&酸液河 里 遨游/%", - "obj_ch2_city08_slash_Step_0_gml_132_0": "\\EC* 鸟^1…鸟哥!?/%", - "obj_ch2_city08_slash_Step_0_gml_152_0": "\\E7* (…)/%", - "obj_ch2_city08_slash_Step_0_gml_159_0": "\\E7* (我^1…我很抱歉^1…&克里斯^1,苏西^1…我…)/", - "obj_ch2_city08_slash_Step_0_gml_160_0": "\\E9* (我真希望能和你们多待一会儿^1,&可是…)/", - "obj_ch2_city08_slash_Step_0_gml_161_0": "\\E7* (我^1…我不能害鸟哥受伤^1,&对吧?)/", - "obj_ch2_city08_slash_Step_0_gml_163_0": "\\EO* …/%", - "obj_ch2_city08_slash_Step_0_gml_173_0": "\\E0* 不要 难过&诺埃尔 宝贝/", + "obj_ch2_city08_slash_Step_0_gml_132_0": "\\EC* B..^1. Berdly!?/%", + "obj_ch2_city08_slash_Step_0_gml_152_0": "\\E7* (...)/%", + "obj_ch2_city08_slash_Step_0_gml_159_0": "\\E7* (我..^1. 我很抱歉..^1. &Kris^1,Susie..^1. 我...)/", + "obj_ch2_city08_slash_Step_0_gml_160_0": "\\E9* (我真希望能和你们多待一会儿^1,&可是...)/", + "obj_ch2_city08_slash_Step_0_gml_161_0": "\\E7* (我..^1. 我不能害Berdly受伤^1,&对吧?)/", + "obj_ch2_city08_slash_Step_0_gml_163_0": "\\EO* .../%", + "obj_ch2_city08_slash_Step_0_gml_173_0": "\\E0* 不要 难过&Noelle 宝贝/", "obj_ch2_city08_slash_Step_0_gml_174_0": "\\E1* 万事 俱备&只欠 东风/%", "obj_ch2_city08_slash_Step_0_gml_190_0": "\\E6* 我伟大的女王^1!&原来你在这!/", "obj_ch2_city08_slash_Step_0_gml_191_0": "\\EI* 呼^1!我为了找你&跑遍了所有二手游戏店!/%", - "obj_ch2_city08_slash_Step_0_gml_199_0": "\\E3* 噢^1,诺埃尔。你还好吧?&你看起来有点怪怪的。/%", + "obj_ch2_city08_slash_Step_0_gml_199_0": "\\E3* 噢^1,Noelle.你还好吧?&你看起来有点怪怪的。/%", "obj_ch2_city08_slash_Step_0_gml_214_0": "\\E1* 行吧 B计划/%", "obj_ch2_city08_slash_Step_0_gml_250_0": "\\E3* 啊!?/", "obj_ch2_city08_slash_Step_0_gml_251_0": "\\EC* 你在干什么!?/", "obj_ch2_city08_slash_Step_0_gml_253_0": "\\EA* 我 现在 明白了&解放 她的 意志&必须 依靠 外力/", - "obj_ch2_city08_slash_Step_0_gml_254_0": "\\E9* 或许 只要把 她的脸&改造成 机器人 模样…?/%", - "obj_ch2_city08_slash_Step_0_gml_266_0": "\\EC* 可-可是^1…&你说过你不会这么做的,&只要我…/", + "obj_ch2_city08_slash_Step_0_gml_254_0": "\\E9* 或许 只要把 她的脸&改造成 机器人 模样...?/%", + "obj_ch2_city08_slash_Step_0_gml_266_0": "\\EC* 可-可是..^1. &你说过你不会这么做的,&只要我.../", "obj_ch2_city08_slash_Step_0_gml_268_0": "\\EK* 变量 撒谎 设为 真/%", "obj_ch2_city08_slash_Step_0_gml_277_0": "\\EB* 我们本来&可以一起做聪明人!!!&这不公平!!!/", "obj_ch2_city08_slash_Step_0_gml_279_0": "\\E1* 了解/", "obj_ch2_city08_slash_Step_0_gml_280_0": "\\E7* 公平措施 启动/%", "obj_ch2_city08_slash_Step_0_gml_313_0": "\\EZ* 喂-喂!!!/", "obj_ch2_city08_slash_Step_0_gml_315_0": "\\ED* 好在我 校准了 这些 笼子/", - "obj_ch2_city08_slash_Step_0_gml_317_0": "\\EB* 你^1…你说过我可以&相信你的!!/", + "obj_ch2_city08_slash_Step_0_gml_317_0": "\\EB* 你..^1. 你说过我可以&相信你的!!/", "obj_ch2_city08_slash_Step_0_gml_318_0": "\\EC* 你说过你是个游戏宅!!/", - "obj_ch2_city08_slash_Step_0_gml_320_0": "\\EB* 鸟哥/", + "obj_ch2_city08_slash_Step_0_gml_320_0": "\\EB* Berdly/", "obj_ch2_city08_slash_Step_0_gml_321_0": "\\E6* 我 只玩 手游/%", "obj_ch2_city08_slash_Step_0_gml_333_0": "\\E3* 不!!!!!!/", "obj_ch2_city08_slash_Step_0_gml_335_0": "\\E6* 你们 其中 一个人&将会 帮助我 完成 计划/", - "obj_ch2_city08_slash_Step_0_gml_336_0": "\\E6* 那便是 诺埃尔/", + "obj_ch2_city08_slash_Step_0_gml_336_0": "\\E6* 那便是 Noelle/", "obj_ch2_city08_slash_Step_0_gml_337_0": "\\ED* 至于 你们/", "obj_ch2_city08_slash_Step_0_gml_338_0": "\\EC* 各回 各屋 吧/%", - "obj_ch2_city08_slash_Step_0_gml_382_0": "\\EC* 那^1…那你打算对我做什么?/%", + "obj_ch2_city08_slash_Step_0_gml_382_0": "\\EC* 那..^1. 那你打算对我做什么?/%", "obj_ch2_city08_slash_Step_0_gml_403_0": "\\EI* 噢 靠/", "obj_ch2_city08_slash_Step_0_gml_404_0": "\\E1* 你 还在 这里/", "obj_ch2_city08_slash_Step_0_gml_405_0": "\\ED* 我 只做了 四个 笼子&哈哈哈/", "obj_ch2_city08_slash_Step_0_gml_406_0": "\\EM* 我 忘了 这茬 哈哈哈哈/%", "obj_ch2_city_berdly_slash_Step_0_gml_28_0": "\\EB* 呃-呃哦--/%", - "obj_ch2_city_berdly_slash_Step_0_gml_49_0": "\\EN* 诺埃尔!?&你怎么跟克里斯在一起!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_51_0": "\\E2* 呃^1,我^1…呃^1…&我^1…我…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_63_0": "\\ER* 因为我们^1…停战了…?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_71_0": "\\E3* 停^1…停战!?&和^1…克里斯?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_49_0": "\\EN* Noelle!?&你怎么跟Kris在一起!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_51_0": "\\E2* 呃^1,我..^1. 呃..^1. &我..^1. 我.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_63_0": "\\ER* 因为我们..^1. 停战了...?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_71_0": "\\E3* 停..^1. 停战!?&和..^1. Kris?/%", "obj_ch2_city_berdly_slash_Step_0_gml_81_0": "\\E2* 哈哈哈!^1!&那是不可能的!/%", "obj_ch2_city_berdly_slash_Step_0_gml_90_0": "\\E5* 那不就成双重停战了吗。/%", "obj_ch2_city_berdly_slash_Step_0_gml_98_0": "\\E2* 啊?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_113_0": "\\EF* 别担心^1,我最亲爱的诺埃尔。/", + "obj_ch2_city_berdly_slash_Step_0_gml_113_0": "\\EF* 别担心^1,我最亲爱的Noelle./", "obj_ch2_city_berdly_slash_Step_0_gml_114_0": "\\E5* 我知道你到底想说什么。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_122_0": "\\E2* 你^1…你知道?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_130_0": "\\E0* 说出这些话的你…/", - "obj_ch2_city_berdly_slash_Step_0_gml_131_0": "\\E8* 肯定是^1…言不由衷^1,&对吧?/", + "obj_ch2_city_berdly_slash_Step_0_gml_122_0": "\\E2* 你..^1. 你知道?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_130_0": "\\E0* 说出这些话的你.../", + "obj_ch2_city_berdly_slash_Step_0_gml_131_0": "\\E8* 肯定是..^1. 言不由衷^1,&对吧?/", "obj_ch2_city_berdly_slash_Step_0_gml_132_0": "\\EG* 所以你现在才没有&跟女王在一起。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_141_0": "\\E2* 鸟哥^1…你终于明白了吗?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_141_0": "\\E2* Berdly..^1. 你终于明白了吗?/%", "obj_ch2_city_berdly_slash_Step_0_gml_149_0": "\\E5* 没错!^1!我明白了!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_163_0": "\\E6* 是克里斯逼着你叛变的!!/", - "obj_ch2_city_berdly_slash_Step_0_gml_164_0": "\\E2* 你这个绑匪!^1!&克里斯^1,我们的停战协定^1…&现在作废了!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_179_0": "\\E6* 诺埃尔!^1!&可能会有点痛^1,&但这是为了救你!!/", + "obj_ch2_city_berdly_slash_Step_0_gml_163_0": "\\E6* 是Kris逼着你叛变的!!/", + "obj_ch2_city_berdly_slash_Step_0_gml_164_0": "\\E2* 你这个绑匪!^1!&Kris^1,我们的停战协定..^1. &现在作废了!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_179_0": "\\E6* Noelle!^1!&可能会有点痛^1,&但这是为了救你!!/", "obj_ch2_city_berdly_slash_Step_0_gml_181_0": "\\EE* 等-等下^1,&听我说啊---!!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_221_0": "\\E5* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_222_0": "\\E3* 诺埃尔?/", - "obj_ch2_city_berdly_slash_Step_0_gml_285_0": "\\EN* 什^1…什么?&继续前进^1…去哪?/", - "obj_ch2_city_berdly_slash_Step_0_gml_286_0": "\\EN* 诺埃尔^1,那家伙在&说什么呢!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_315_0": "\\EA* 克里斯^1,放马过来吧!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_345_0": "\\E3* 我^1?…伤害她!?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_353_0": "\\E2* (对^1…对啊^1,&我刚刚都在想些什么啊?)/", - "obj_ch2_city_berdly_slash_Step_0_gml_354_0": "\\E6* (对啊^1…克里斯是的朋友^1,&不是吗?)/%", - "obj_ch2_city_berdly_slash_Step_0_gml_362_0": "\\E5* 荒唐至极!!^1!&克里斯!!/", + "obj_ch2_city_berdly_slash_Step_0_gml_221_0": "\\E5* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_222_0": "\\E3* Noelle?/", + "obj_ch2_city_berdly_slash_Step_0_gml_285_0": "\\EN* 什..^1. 什么?&继续前进..^1. 去哪?/", + "obj_ch2_city_berdly_slash_Step_0_gml_286_0": "\\EN* Noelle^1,那家伙在&说什么呢!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_315_0": "\\EA* Kris^1,放马过来吧!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_345_0": "\\E3* 我^1?...伤害她!?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_353_0": "\\E2* (对..^1. 对啊^1,&我刚刚都在想些什么啊?)/", + "obj_ch2_city_berdly_slash_Step_0_gml_354_0": "\\E6* (对啊..^1. Kris是的朋友^1,&不是吗?)/%", + "obj_ch2_city_berdly_slash_Step_0_gml_362_0": "\\E5* 荒唐至极!!^1!&Kris!!/", "obj_ch2_city_berdly_slash_Step_0_gml_363_0": "\\E7* 你是把智商落在家里了吗!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_364_0": "\\E6* 诺埃尔只能由我来守护!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_364_0": "\\E6* Noelle只能由我来守护!/%", "obj_ch2_city_berdly_slash_Step_0_gml_380_0": "\\E7* 而我要通过打败她&来证明这一点!/%", "obj_ch2_city_berdly_slash_Step_0_gml_388_0": "\\EE* 等-等下^1,&听我说啊---!!!/%", "obj_ch2_city_berdly_slash_Step_0_gml_527_0": "\\EC* 该-该死!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_536_0": "\\E2* 鸟哥^1,你没事吧…?/", - "obj_ch2_city_berdly_slash_Step_0_gml_537_0": "\\E3* 克里斯^1,&或许我们不该下手那么重…/%", + "obj_ch2_city_berdly_slash_Step_0_gml_536_0": "\\E2* Berdly^1,你没事吧...?/", + "obj_ch2_city_berdly_slash_Step_0_gml_537_0": "\\E3* Kris^1,&或许我们不该下手那么重.../%", "obj_ch2_city_berdly_slash_Step_0_gml_550_0": "\\E6* 不该那么重!?&哈^1!哈哈^1!哈哈哈!/", "obj_ch2_city_berdly_slash_Step_0_gml_551_0": "\\ED* 没开硬核模式的人^1,&是我才对!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_563_0": "\\E2* 可你看起来^1…气喘吁吁的。/%", + "obj_ch2_city_berdly_slash_Step_0_gml_563_0": "\\E2* 可你看起来..^1. 气喘吁吁的。/%", "obj_ch2_city_berdly_slash_Step_0_gml_573_0": "\\ED* 我累只是因为我在压制自己&真正的力量!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_583_0": "\\EE* 啊^1,诺埃尔。&现在要救你简直太简单了。/", - "obj_ch2_city_berdly_slash_Step_0_gml_584_0": "\\E7* 克里斯^1!&先把力量值多多点上吧。/", + "obj_ch2_city_berdly_slash_Step_0_gml_583_0": "\\EE* 啊^1,Noelle.&现在要救你简直太简单了。/", + "obj_ch2_city_berdly_slash_Step_0_gml_584_0": "\\E7* Kris^1!&先把力量值多多点上吧。/", "obj_ch2_city_berdly_slash_Step_0_gml_585_0": "\\E1* 多练练吧^1,或许哪天你能成为&一个与我旗鼓相当的对手。/%", - "obj_ch2_city_berdly_slash_Step_0_gml_592_0": "\\EE* 呵呵^1!有时候我都不敢相信&自己有多酷…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_612_0": "\\EH* (他刚才用龙卷风砸我的脸…)/%", - "obj_ch2_city_berdly_slash_Step_0_gml_619_0": "\\E4* (要是他肯好好听我说话…)/%", - "obj_ch2_city_berdly_slash_Step_0_gml_636_0": "\\E3* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_637_0": "\\E2* 克里斯…?/", - "obj_ch2_city_berdly_slash_Step_0_gml_638_0": "\\E3* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_639_0": "\\E2* 呃^1,刚才…/", - "obj_ch2_city_berdly_slash_Step_0_gml_640_0": "\\E3* …/", + "obj_ch2_city_berdly_slash_Step_0_gml_592_0": "\\EE* 呵呵^1!有时候我都不敢相信&自己有多酷.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_612_0": "\\EH* (他刚才用龙卷风砸我的脸...)/%", + "obj_ch2_city_berdly_slash_Step_0_gml_619_0": "\\E4* (要是他肯好好听我说话...)/%", + "obj_ch2_city_berdly_slash_Step_0_gml_636_0": "\\E3* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_637_0": "\\E2* Kris...?/", + "obj_ch2_city_berdly_slash_Step_0_gml_638_0": "\\E3* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_639_0": "\\E2* 呃^1,刚才.../", + "obj_ch2_city_berdly_slash_Step_0_gml_640_0": "\\E3* .../", "obj_ch2_city_berdly_slash_Step_0_gml_641_0": "\\E5* (不管刚才发生了什么。)/", - "obj_ch2_city_berdly_slash_Step_0_gml_642_0": "\\E8* (克里斯已经摆脱&那种状态了…)/", - "obj_ch2_city_berdly_slash_Step_0_gml_643_0": "\\Ee* (继续前进…)/", - "obj_ch2_city_berdly_slash_Step_0_gml_644_0": "\\Ec* (为什么^1…&一直在说那句话?)/", - "obj_ch2_city_berdly_slash_Step_0_gml_645_0": "\\E4* ^1…等-等下^1,我懂了!/", - "obj_ch2_city_berdly_slash_Step_0_gml_646_0": "\\ES* 你只是想气气鸟哥^1,&对吧!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_647_0": "\\EQ* 哎哟^1,这可不好^1,&克里斯。/", - "obj_ch2_city_berdly_slash_Step_0_gml_648_0": "\\ER* ^1…不过呢^1,我也不是&不能理解你的感受。/", + "obj_ch2_city_berdly_slash_Step_0_gml_642_0": "\\E8* (Kris已经摆脱&那种状态了...)/", + "obj_ch2_city_berdly_slash_Step_0_gml_643_0": "\\Ee* (继续前进...)/", + "obj_ch2_city_berdly_slash_Step_0_gml_644_0": "\\Ec* (为什么..^1. &一直在说那句话?)/", + "obj_ch2_city_berdly_slash_Step_0_gml_645_0": "\\E4* ..^1. 等-等下^1,我懂了!/", + "obj_ch2_city_berdly_slash_Step_0_gml_646_0": "\\ES* 你只是想气气Berdly^1,&对吧!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_647_0": "\\EQ* 哎哟^1,这可不好^1,&Kris./", + "obj_ch2_city_berdly_slash_Step_0_gml_648_0": "\\ER* ..^1. 不过呢^1,我也不是&不能理解你的感受。/", "obj_ch2_city_berdly_slash_Step_0_gml_649_0": "\\ES* 呼哈哈哈。/", - "obj_ch2_city_berdly_slash_Step_0_gml_650_0": "\\E8* 我们可能都有点&忘乎所以了…!/", - "obj_ch2_city_berdly_slash_Step_0_gml_651_0": "\\E8* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_652_0": "\\Ed* (不过说真的^1,&我^1…我都在想些什么啊?)/%", - "obj_ch2_city_car_a_slash_Step_0_gml_63_0": "\\E9* 诺埃埃埃埃埃尔 宝贝 &你在哪/", - "obj_ch2_city_car_a_slash_Step_0_gml_65_0": "\\EE* (噢不^1,她来了…)/%", - "obj_ch2_city_car_a_slash_Step_0_gml_90_0": "\\E1* 诺埃尔 快回来 我给你&做了 电池酸液派/%", - "obj_ch2_city_car_a_slash_Step_0_gml_99_0": "\\ED* 噢^1,克里斯 真是 凑巧/%", + "obj_ch2_city_berdly_slash_Step_0_gml_650_0": "\\E8* 我们可能都有点&忘乎所以了...!/", + "obj_ch2_city_berdly_slash_Step_0_gml_651_0": "\\E8* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_652_0": "\\Ed* (不过说真的^1,&我..^1. 我都在想些什么啊?)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_63_0": "\\E9* Noeeeeelle 宝贝 &你在哪/", + "obj_ch2_city_car_a_slash_Step_0_gml_65_0": "\\EE* (噢不^1,她来了...)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_90_0": "\\E1* Noelle 快回来 我给你&做了 电池酸液派/%", + "obj_ch2_city_car_a_slash_Step_0_gml_99_0": "\\ED* 噢^1,Kris 真是 凑巧/%", "obj_ch2_city_car_a_slash_Step_0_gml_127_0": "\\E1* 你 有没有 看到--/%", "obj_ch2_city_car_a_slash_Step_0_gml_137_0": "\\E2* 噢我尊贵的女王--!!/%", - "obj_ch2_city_car_a_slash_Step_0_gml_139_0": "\\E8* 噢 我的 老芯片啊&克里斯 快 上车/%", + "obj_ch2_city_car_a_slash_Step_0_gml_139_0": "\\E8* 噢 我的 老芯片啊&Kris 快 上车/%", "obj_ch2_city_car_a_slash_Step_0_gml_187_0": "\\E7* 我的女王!^1!&你在哪!!/", "obj_ch2_city_car_a_slash_Step_0_gml_188_0": "\\E6* 我为你做了一份&游戏宅快乐餐!!/", - "obj_ch2_city_car_a_slash_Step_0_gml_189_0": "\\E0* 嗯^1…她不在这…/%", + "obj_ch2_city_car_a_slash_Step_0_gml_189_0": "\\E0* 嗯..^1. 她不在这.../%", "obj_ch2_city_car_a_slash_Step_0_gml_218_0": "\\EF* 好险/%", - "obj_ch2_city_car_a_slash_Step_0_gml_236_0": "\\ED* 克里斯/", + "obj_ch2_city_car_a_slash_Step_0_gml_236_0": "\\ED* Kris/", "obj_ch2_city_car_a_slash_Step_0_gml_237_0": "\\EB* 你的 朋友 是谁/", "obj_ch2_city_car_a_slash_Step_0_gml_238_0": "\\E9* 我的 面部识别 程序&无法 分析/%", - "obj_ch2_city_car_a_slash_Step_0_gml_254_0": "\\EA* ^1…不过/", + "obj_ch2_city_car_a_slash_Step_0_gml_254_0": "\\EA* ..^1. 不过/", "obj_ch2_city_car_a_slash_Step_0_gml_255_0": "\\E5* 你的 朋友 看起来/%", "obj_ch2_city_car_a_slash_Step_0_gml_267_0": "\\ED* 很酷/", "obj_ch2_city_car_a_slash_Step_0_gml_268_0": "\\E1* 甚至 很机械/", - "obj_ch2_city_car_a_slash_Step_0_gml_270_0": "\\EG* (…)/%", - "obj_ch2_city_car_a_slash_Step_0_gml_284_0": "\\E1* 克里斯 我们 必须&开车 去找 诺埃尔/", + "obj_ch2_city_car_a_slash_Step_0_gml_270_0": "\\EG* (...)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_284_0": "\\E1* Kris 我们 必须&开车 去找 Noelle/", "obj_ch2_city_car_a_slash_Step_0_gml_285_0": "\\EC* 大家 都 上车/%", "obj_ch2_city_car_a_slash_Step_0_gml_389_0": "\\E8* 哦 我的 老芯片啊&堵车了/", "obj_ch2_city_car_a_slash_Step_0_gml_390_0": "\\EF* 肯定 又有 狗&在路上 乱跑/", - "obj_ch2_city_car_a_slash_Step_0_gml_391_0": "\\ED* 克里斯 乖&去按 那个 行人按钮/", + "obj_ch2_city_car_a_slash_Step_0_gml_391_0": "\\ED* Kris 乖&去按 那个 行人按钮/", "obj_ch2_city_car_a_slash_Step_0_gml_392_0": "\\E9* 它就在 路的 那边/%", - "obj_ch2_city_car_a_slash_Step_0_gml_404_0": "\\E8* 呃^1…那^1,我也去…/", + "obj_ch2_city_car_a_slash_Step_0_gml_404_0": "\\E8* 呃..^1. 那^1,我也去.../", "obj_ch2_city_car_a_slash_Step_0_gml_406_0": "\\E6* 不/", "obj_ch2_city_car_a_slash_Step_0_gml_407_0": "\\E6* 你 不能 走/", "obj_ch2_city_car_a_slash_Step_0_gml_409_0": "\\EE* !?/", "obj_ch2_city_car_a_slash_Step_0_gml_411_0": "\\E1* 坐下&听完 我所有的 混音带/%", - "obj_ch2_city_car_a_slash_Step_0_gml_418_0": "\\E2* 好-好吧…/", - "obj_ch2_city_car_a_slash_Step_0_gml_419_0": "\\E8* (克里斯^1…请快一点^1,&拜托了…)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_418_0": "\\E2* 好-好吧.../", + "obj_ch2_city_car_a_slash_Step_0_gml_419_0": "\\E8* (Kris..^1. 请快一点^1,&拜托了...)/%", "obj_ch2_city_car_b_slash_Step_0_gml_68_0": "\\E1* 上车/%", - "obj_ch2_city_car_b_slash_Step_0_gml_123_0": "\\E1* 克里斯 我们得&开车 去找 诺埃尔/", + "obj_ch2_city_car_b_slash_Step_0_gml_123_0": "\\E1* Kris 我们得&开车 去找 Noelle/", "obj_ch2_city_car_b_slash_Step_0_gml_124_0": "\\E6* 开启 远光灯/%", "obj_ch2_city_car_b_slash_Step_0_gml_146_0": "\\E9* 当她 看到 女王信号 &她就会 跑过来/", - "obj_ch2_city_car_b_slash_Step_0_gml_148_0": "\\E2* 为^1…为什么你^1…&这么想找到诺埃尔呢?/", + "obj_ch2_city_car_b_slash_Step_0_gml_148_0": "\\E2* 为..^1. 为什么你..^1. &这么想找到Noelle呢?/", "obj_ch2_city_car_b_slash_Step_0_gml_150_0": "\\E2* 你在 说什么 &这座 城市 很危险/", - "obj_ch2_city_car_b_slash_Step_0_gml_151_0": "\\EB* 想想 可怜的 诺埃尔 &会在 哪堵墙 穿模/", + "obj_ch2_city_car_b_slash_Step_0_gml_151_0": "\\EB* 想想 可怜的 Noelle &会在 哪堵墙 穿模/", "obj_ch2_city_car_b_slash_Step_0_gml_152_0": "\\ED* 由于 缺钾 日渐消瘦/", - "obj_ch2_city_car_b_slash_Step_0_gml_154_0": "\\E2* 你^1…你是真的在担心她吗?/", + "obj_ch2_city_car_b_slash_Step_0_gml_154_0": "\\E2* 你..^1. 你是真的在担心她吗?/", "obj_ch2_city_car_b_slash_Step_0_gml_156_0": "\\E1* 若是 找不到 她&那我 可就 真的 担心了/", - "obj_ch2_city_car_b_slash_Step_0_gml_158_0": "\\E3* …/", - "obj_ch2_city_car_b_slash_Step_0_gml_159_0": "\\E2* 可^1…可你为什么选择她呢?/", - "obj_ch2_city_car_b_slash_Step_0_gml_160_0": "\\E3* 等下^1,让我猜猜看^1…&是不是因为…/", + "obj_ch2_city_car_b_slash_Step_0_gml_158_0": "\\E3* .../", + "obj_ch2_city_car_b_slash_Step_0_gml_159_0": "\\E2* 可..^1. 可你为什么选择她呢?/", + "obj_ch2_city_car_b_slash_Step_0_gml_160_0": "\\E3* 等下^1,让我猜猜看..^1. &是不是因为.../", "obj_ch2_city_car_b_slash_Step_0_gml_161_0": "\\E9* 她弱小到可以轻松成为&你的仆从?/", "obj_ch2_city_car_b_slash_Step_0_gml_163_0": "\\E1* 哈哈 不对/", "obj_ch2_city_car_b_slash_Step_0_gml_164_0": "\\EA* 恰恰 相反/", "obj_ch2_city_car_b_slash_Step_0_gml_165_0": "\\EB* 是因为 她 很强/", - "obj_ch2_city_car_b_slash_Step_0_gml_167_0": "\\EB* ^1…啊?你说什--/", - "obj_ch2_city_car_b_slash_Step_0_gml_169_0": "\\E2* 克里斯 停车/%", - "obj_ch2_city_car_b_slash_Step_0_gml_263_0": "\\EC* 车^1…车怎么了?/%", + "obj_ch2_city_car_b_slash_Step_0_gml_167_0": "\\EB* ..^1. 啊?你说什--/", + "obj_ch2_city_car_b_slash_Step_0_gml_169_0": "\\E2* Kris 停车/%", + "obj_ch2_city_car_b_slash_Step_0_gml_263_0": "\\EC* 车..^1. 车怎么了?/%", "obj_ch2_city_car_b_slash_Step_0_gml_284_0": "\\EB* 呼/", "obj_ch2_city_car_b_slash_Step_0_gml_285_0": "\\E9* 我 刚刚 还在 担心&它 怎么 还没有 爆炸/%", "obj_ch2_city_car_b_slash_Step_0_gml_293_0": "\\EA* 看来 我们 只能&徒步 分别 了/%", - "obj_ch2_city_car_b_slash_Step_0_gml_300_0": "\\E5* …/%", - "obj_ch2_city_car_b_slash_Step_0_gml_307_0": "\\E9* 克里斯 如果 你&见到 诺埃尔/", + "obj_ch2_city_car_b_slash_Step_0_gml_300_0": "\\E5* .../%", + "obj_ch2_city_car_b_slash_Step_0_gml_307_0": "\\E9* Kris 如果 你&见到 Noelle/", "obj_ch2_city_car_b_slash_Step_0_gml_308_0": "\\EA* 告诉她&我绝对 了解 她的喜好/", "obj_ch2_city_car_b_slash_Step_0_gml_309_0": "\\ED* 如果 她想要 证据/", "obj_ch2_city_car_b_slash_Step_0_gml_310_0": "\\E1* 就给她 这个/%", "obj_ch2_city_car_b_slash_Step_0_gml_317_0": "* (女王的混音带被扔进了&你的重要物品中。)/%", "obj_ch2_city_car_b_slash_Step_0_gml_324_0": "\\E1* 告辞/%", - "obj_ch2_city_car_b_slash_Step_0_gml_340_0": "\\EI* 呼…/", - "obj_ch2_city_car_b_slash_Step_0_gml_341_0": "\\E9* …/", - "obj_ch2_city_car_b_slash_Step_0_gml_342_0": "\\E3* 我有种预感^1…&我们马上就能离开这里了。/", - "obj_ch2_city_car_b_slash_Step_0_gml_343_0": "\\E4* 我们走吧,克里斯!/%", - "obj_ch2_cyber01_slash_Step_0_gml_83_0": "\\m1  *此-此路不通…!/%", + "obj_ch2_city_car_b_slash_Step_0_gml_340_0": "\\EI* 呼.../", + "obj_ch2_city_car_b_slash_Step_0_gml_341_0": "\\E9* .../", + "obj_ch2_city_car_b_slash_Step_0_gml_342_0": "\\E3* 我有种预感..^1. &我们马上就能离开这里了。/", + "obj_ch2_city_car_b_slash_Step_0_gml_343_0": "\\E4* 我们走吧,Kris!/%", + "obj_ch2_cyber01_slash_Step_0_gml_83_0": "\\m1  *此-此路不通...!/%", "obj_ch2_cyber01_slash_Step_0_gml_104_0": "哦,“天天向上”#的“天”?", "obj_ch2_cyber01_slash_Step_0_gml_105_0": "哦,“甜甜蜜蜜”#的“甜”?", "obj_ch2_cyber01_slash_Step_0_gml_108_0": "\\E5* 好了^1,现在又想干嘛^1,&你这呆子!/", - "obj_ch2_cyber01_slash_Step_0_gml_110_0": "\\m1  *你说谁呆!?叫我甜甜!\\f0\\f1/%", - "obj_ch2_cyber01_slash_Step_0_gml_118_0": "\\m1  *你们不会没听说过& “甜头儿蛋糕”的名号吧?!?/", - "obj_ch2_cyber01_slash_Step_0_gml_120_0": "\\EJ* 唔^1,没有任何印象…/%", - "obj_ch2_cyber01_slash_Step_0_gml_129_0": "\\m1  *那-那看来我们的活动& 还是比较地下…/%", - "obj_ch2_cyber01_slash_Step_0_gml_137_0": "\\m1  *甜头儿蛋糕^1!& 我们不仅是赛博田野最棒的& 三人组乐团…/", + "obj_ch2_cyber01_slash_Step_0_gml_110_0": "\\m1  *你说谁呆!?叫我Sweet!\\f0\\f1/%", + "obj_ch2_cyber01_slash_Step_0_gml_118_0": "\\m1  *你们不会没听说过& “Sweet Cap'n Cakes”的名号吧?!?/", + "obj_ch2_cyber01_slash_Step_0_gml_120_0": "\\EJ* 唔^1,没有任何印象.../%", + "obj_ch2_cyber01_slash_Step_0_gml_129_0": "\\m1  *那-那看来我们的活动& 还是比较地下.../%", + "obj_ch2_cyber01_slash_Step_0_gml_137_0": "\\m1  *Sweet Cap'n Cakes^1!& 我们不仅是赛博田野最棒的& 三人组乐团.../", "obj_ch2_cyber01_slash_Step_0_gml_138_0": "\\m1  *还是反抗大坏蛋女王与其附庸的& 最后一道防线!/", "obj_ch2_cyber01_slash_Step_0_gml_139_0": "\\m1  *先从反抗你们开始!/%", "obj_ch2_cyber01_slash_Step_0_gml_151_0": "\\EH* 什么!?&我们也在反抗女王!/", - "obj_ch2_cyber01_slash_Step_0_gml_153_0": "\\m1  *不-不-不^1!头儿可看到你帮忙& 绑架那个女孩了哦!/", - "obj_ch2_cyber01_slash_Step_0_gml_154_0": "\\m1  *嘿^1!嘿^1,头儿!/%", - "obj_ch2_cyber01_slash_Step_0_gml_170_0": "\\m3  *我们决对不能让什么人& 都对小姐姐动手动脚…/%", - "obj_ch2_cyber01_slash_Step_0_gml_179_0": "\\m3  *除了我们^2!&\\m1 那不是重点啦^1,头儿!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_153_0": "\\m1  *不-不-不^1!Cap'n可看到你帮忙& 绑架那个女孩了哦!/", + "obj_ch2_cyber01_slash_Step_0_gml_154_0": "\\m1  *嘿^1!嘿^1,Cap'n!/%", + "obj_ch2_cyber01_slash_Step_0_gml_170_0": "\\m3  *我们决对不能让什么人& 都对小姐姐动手动脚.../%", + "obj_ch2_cyber01_slash_Step_0_gml_179_0": "\\m3  *除了我们^2!&\\m1 那不是重点啦^1,Cap'n!!/%", "obj_ch2_cyber01_slash_Step_0_gml_186_0": "\\m3  *算半个重点吧。60`%?55..^2.&\\m1 我们只是造反^1,不是花花公子!/%", "obj_ch2_cyber01_slash_Step_0_gml_193_0": "\\m3  *造反的时候也可以玩玩呀^2。&\\m1 我们不乱玩!^1!不乱玩!!/", "obj_ch2_cyber01_slash_Step_0_gml_194_0": "\\m3  *好了!^1!& K_K!!^1!过来!!/%", - "obj_ch2_cyber01_slash_Step_0_gml_223_0": "\\m3  *K_K^1,我们会乱玩吗!^2?&\\m2 …/", + "obj_ch2_cyber01_slash_Step_0_gml_223_0": "\\m3  *K_K^1,我们会乱玩吗!^2?&\\m2 .../", "obj_ch2_cyber01_slash_Step_0_gml_224_0": "\\m2  *我只玩CD。/%", "obj_ch2_cyber01_slash_Step_0_gml_279_0": "\\m1  *等等^1!他们要走了!/%", - "obj_ch2_cyber01_slash_Step_0_gml_301_0": "\\m3  *甜甜^1,淡定点。还有别的坏蛋呢^2!&\\m1 不不^1,这回可是天赐良机啊!/", + "obj_ch2_cyber01_slash_Step_0_gml_301_0": "\\m3  *Sweet^1,淡定点。还有别的坏蛋呢^2!&\\m1 不不^1,这回可是天赐良机啊!/", "obj_ch2_cyber01_slash_Step_0_gml_302_0": "\\m1  *准备好了吗!?开始战斗吧!!/%", - "obj_ch2_cyber01_slash_Step_0_gml_336_0": "\\m3  *^1…K_K。&\\m2 嗯?/", + "obj_ch2_cyber01_slash_Step_0_gml_336_0": "\\m3  *..^1. K_K。&\\m2 嗯?/", "obj_ch2_cyber01_slash_Step_0_gml_337_0": "\\m1  *来点战斗音乐^2!&\\m2 好嘞^2!/%", "obj_ch2_cyber01_slash_Step_0_gml_538_0": "\\m1  *感受节奏^2!&\\m3 看我舞步^2!&\\m2 舞起来^1,舞起来!!/", "obj_ch2_cyber01_slash_Step_0_gml_540_0": "\\E2* 嘿^1,废物们^1!结束了^1!&战斗已经结束了!!/%", "obj_ch2_cyber01_slash_Step_0_gml_566_0": "我们才是正义的一方!!!", - "obj_ch2_cyber01_slash_Step_0_gml_567_0": "就附和一下吧,苏西…", - "obj_ch2_cyber01_slash_Step_0_gml_570_0": "\\m2  *结束了^2?&\\m3 换句话说就是…&\\m1 我们输了!?/", + "obj_ch2_cyber01_slash_Step_0_gml_567_0": "就附和一下吧,Susie...", + "obj_ch2_cyber01_slash_Step_0_gml_570_0": "\\m2  *结束了^2?&\\m3 换句话说就是...&\\m1 我们输了!?/", "obj_ch2_cyber01_slash_Step_0_gml_571_0": "\\m1  *..^2.&\\m3 ..^2.&\\m2 ..^2./", "obj_ch2_cyber01_slash_Step_0_gml_572_0": "\\m2  *那是不是意味着我们可以& 做朋友啦^2?&\\m1 K_K!^1!不是那样!!/", "obj_ch2_cyber01_slash_Step_0_gml_573_0": "\\m3  *战斗毕竟不是我的风格..^2.&\\m1 没错^1!因为你就是个胆小鬼!/", - "obj_ch2_cyber01_slash_Step_0_gml_574_0": "\\m1  *^1…我的意思是^1,跳舞确实很好玩^1,& 可是..^2.&\\m2 甜甜,打起精神来。/", - "obj_ch2_cyber01_slash_Step_0_gml_575_0": "\\m2  *我觉得在跳舞上我们赢过他们了^2。&\\m1 我们赢了…^2?&\\m3 对^1,一场没有流血牺牲的胜利!/", + "obj_ch2_cyber01_slash_Step_0_gml_574_0": "\\m1  *..^1. 我的意思是^1,跳舞确实很好玩^1,& 可是..^2.&\\m2 Sweet,打起精神来。/", + "obj_ch2_cyber01_slash_Step_0_gml_575_0": "\\m2  *我觉得在跳舞上我们赢过他们了^2。&\\m1 我们赢了...^2?&\\m3 对^1,一场没有流血牺牲的胜利!/", "obj_ch2_cyber01_slash_Step_0_gml_576_0": "\\m3  *瞧^1,我们和这帮家伙一起跳了舞^1,& 也让他们明白了我们有多酷^2。&\\m1 所以说现在他们跟我们一伙了?/", "obj_ch2_cyber01_slash_Step_0_gml_577_0": "\\m2  *就是这样。/", "obj_ch2_cyber01_slash_Step_0_gml_578_0": "\\m1  *嘿!^1!你们三个!^1!& 欢迎加入正义的一方!!\\f0\\f1/", @@ -4006,121 +4006,121 @@ "obj_ch2_cyber01_slash_Step_0_gml_580_0": "\\m1  *之前我们把门堵上了^1,& 不过我们可以把它踹开!/", "obj_ch2_cyber01_slash_Step_0_gml_581_0": "\\m3  *好了各位^1,咱们走吧!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_35_0": "* 那么^1,我们走吧?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_101_0": "\\EQ* ^1…好吧,瞧瞧谁来了。&本校著名丧尸。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_101_0": "\\EQ* ..^1. 好吧,瞧瞧谁来了。&本校著名丧尸。/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_102_0": "\\E2* 你在课上睡得可真死啊。/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_103_0": "\\EA* 呵^1,你怎么回事啊?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_104_0": "\\E2* 昨晚是不是睡不着觉啊?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_111_0": "\\EQ* 呵…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_122_0": "\\EH* 我也一样啊^1,克里斯!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_111_0": "\\EQ* 呵.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_122_0": "\\EH* 我也一样啊^1,KRIS!!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_123_0": "\\E5* 自打昨天起&我哪还能睡得着啊!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_124_0": "\\EP* 盼着这一天简直就是^1…&度日如年!!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_125_0": "\\EO* 昨^1…昨天发生的那些事情&都是真的吗!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_126_0": "\\EO* 兰瑟^1,利艾尔斯^1,大家^1…&他们是否还…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_131_0": "\\EQ* ^1…我说。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_124_0": "\\EP* 盼着这一天简直就是..^1. &度日如年!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_125_0": "\\EO* 昨..^1. 昨天发生的那些事情&都是真的吗!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_126_0": "\\EO* Lancer^1,Ralsei^1,大家..^1. &他们是否还.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_131_0": "\\EQ* ..^1. 我说。/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_132_0": "\\E2* 你也跟我一样好奇^1,对吧?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_143_0": "\\EH* 马上出发吧!!!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_183_0": "\\E0* ^1…那么克里斯最近表现怎么样?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_185_0": "\\E0* 表-表现得很棒^1,托丽!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_183_0": "\\E0* ..^1. 那么Kris最近表现怎么样?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_185_0": "\\E0* 表-表现得很棒^1,Tori!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_186_0": "\\E7* 我最喜爱的学生之一。&真正的璀璨新星!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_188_0": "\\E9* 哦^1,那太好了!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_189_0": "\\E1* ^1…没有做什么奇怪的事吧?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_191_0": "\\E7* 哈哈^1,没有^1,一直都…/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_189_0": "\\E1* ..^1. 没有做什么奇怪的事吧?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_191_0": "\\E7* 哈哈^1,没有^1,一直都.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_199_0": "* (不能让妈妈看见^1,你在头上顶着&一个巨大的垃圾球!)/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_222_0": "\\E6* 正常得很。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_224_0": "\\E0* 好吧,那我就放心了。&看来我最近…/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_224_0": "\\E0* 好吧,那我就放心了。&看来我最近.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_225_0": "\\E1* 有些过分操心了。/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_227_0": "* (只是最近吗?)/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_230_0": "\\E1* 艾菲斯^1…你也不要太辛苦了。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_230_0": "\\E1* Alphys..^1. 你也不要太辛苦了。/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_231_0": "\\E9* 我会一直支持你的。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_233_0": "\\EB* 呃^1…谢^1…谢^1…&谢^1…谢了!!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_291_0": "\\E3* 好了^1,克里斯。&是时候了,接下来是重头戏。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_292_0": "\\E0* 我们所期待的一切,&都在这扇门后面…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_293_0": "\\E1* …/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_294_0": "\\EK* 如果我们^1,打开门^1,&然后发现里面什么都没有…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_295_0": "\\E3* 那么^1,我们是否还会…/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_233_0": "\\EB* 呃..^1. 谢..^1. 谢..^1. &谢..^1. 谢了!!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_291_0": "\\E3* 好了^1,Kris.&是时候了,接下来是重头戏。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_292_0": "\\E0* 我们所期待的一切,&都在这扇门后面.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_293_0": "\\E1* .../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_294_0": "\\EK* 如果我们^1,打开门^1,&然后发现里面什么都没有.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_295_0": "\\E3* 那么^1,我们是否还会.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_304_0": "\\EH* 管他呢!&我们现在就把门打开吧!!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_306_0": "\\E3* 唔^1,苏^1…苏西…?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_306_0": "\\E3* 唔^1,S..^1. Susie...?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_323_0": "\\E7* 啊啊啊啊???/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_335_0": "\\E7* 诺埃尔^1…嘿…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_336_0": "\\E7* 搞^1…搞什么^1…&你怎么会来这里…?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_338_0": "\\E4* 呃^1…抱-抱歉打扰你们^1,&但是^1,呃^1,我…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_339_0": "\\E3* 好吧^1,就是^1…&我和鸟哥准备去图书馆…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_340_0": "\\E6* 为我们的小组作业找些资料^1,&然后…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_341_0": "\\EQ* 如果可以的话^1,唔^1…&你^1…想不想跟我们一起…?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_348_0": "\\E2* 噢^1,克里斯^1,&你也可以一起过来!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_355_0": "\\E7* 呃----^1-&我们那个…/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_356_0": "\\EK* 我们就是^1,呃^1…有点忙^1,&忙着,呃…/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_368_0": "\\E2* 哦-哦…^1?唔^1…好吧^1…&呃^1…这听起来^1,&唔^1,真是…/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_335_0": "\\E7* Noelle..^1. 嘿.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_336_0": "\\E7* 搞..^1. 搞什么..^1. &你怎么会来这里...?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_338_0": "\\E4* 呃..^1. 抱-抱歉打扰你们^1,&但是^1,呃^1,我.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_339_0": "\\E3* 好吧^1,就是..^1. &我和Berdly准备去图书馆.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_340_0": "\\E6* 为我们的小组作业找些资料^1,&然后.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_341_0": "\\EQ* 如果可以的话^1,唔..^1. &你..^1. 想不想跟我们一起...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_348_0": "\\E2* 噢^1,Kris^1,&你也可以一起过来!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_355_0": "\\E7* 呃----^1-&我们那个.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_356_0": "\\EK* 我们就是^1,呃..^1. 有点忙^1,&忙着,呃.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_368_0": "\\E2* 哦-哦...^1?唔..^1. 好吧..^1. &呃..^1. 这听起来^1,&唔^1,真是.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_373_0": "\\E4* 祝你们两位玩的开心!&我会^1,呃^1,在图书馆等你们的!/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_378_0": "\\E9* (克里斯,要是你等会儿&能把她带过来…)/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_379_0": "\\EQ* (我会非常开心的…!)/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_386_0": "\\EQ* 唔^1…还有^1,&请^1…请稍等!!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_387_0": "\\E8* 苏西^1,我^1,呃^1…&我^1…我有些东西要给你!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_378_0": "\\E9* (Kris,要是你等会儿&能把她带过来...)/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_379_0": "\\EQ* (我会非常开心的...!)/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_386_0": "\\EQ* 唔..^1. 还有^1,&请..^1. 请稍等!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_387_0": "\\E8* Susie^1,我^1,呃..^1. &我..^1. 我有些东西要给你!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_389_0": "\\E6* ???/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_399_0": "\\EM* 好了再见拜拜!!!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_403_0": "\\EE* ..?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_404_0": "\\E6* 这是^1…一份便当…?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_410_0": "\\EB* ^1…里面全都是粉笔?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_411_0": "\\EF* …!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_404_0": "\\E6* 这是..^1. 一份便当...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_410_0": "\\EB* ..^1. 里面全都是粉笔?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_411_0": "\\EF* ...!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_412_0": "\\ER* 她一直都有粉笔!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_413_0": "\\E5* 却不拿给艾菲斯!?!?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_414_0": "\\EH* 什么鬼^1,克里斯!?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_413_0": "\\E5* 却不拿给ALPHYS!?!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_414_0": "\\EH* 什么鬼^1,KRIS!?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_421_0": "\\EM* 给^1,这个你拿着。/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_423_0": "* (你得到了粉笔。) /%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_445_0": "\\E5* 等等,克里斯^1!&这特么是什么情况!??!/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_446_0": "\\EN* 为什么诺埃尔??&会让我??/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_445_0": "\\E5* 等等,Kris^1!&这特么是什么情况!??!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_446_0": "\\EN* 为什么NOELLE??&会让我??/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_447_0": "\\EP* 和她一起??&做作业?!??/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_448_0": "\\EA* 她就那么想死吗?&她是想挂科吗?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_449_0": "\\E0* …/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_458_0": "\\EB* ^1…等等。&等一下。/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_459_0": "\\EC* 克里斯^1,你有没有注意到她&刚才好像很紧张的样子…?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_460_0": "\\E6* 而且还^1…脸红了?/", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_461_0": "\\EM* 克里斯^1,你觉不觉得^1…&她^1…呃…/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_449_0": "\\E0* .../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_458_0": "\\EB* ..^1. 等等。&等一下。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_459_0": "\\EC* Kris^1,你有没有注意到她&刚才好像很紧张的样子...?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_460_0": "\\E6* 而且还..^1. 脸红了?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_461_0": "\\EM* Kris^1,你觉不觉得..^1. &她..^1. 呃.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_467_0": "\\E5* 她发现了我们的秘密身份!?/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_471_0": "\\E2* 你懂的。&就是^1…黑暗世界的那些事情。/%", - "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_475_0": "\\E3* 糟了^1…&我们可得守住这个秘密^1,&克里斯。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_471_0": "\\E2* 你懂的。&就是..^1. 黑暗世界的那些事情。/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_475_0": "\\E3* 糟了..^1. &我们可得守住这个秘密^1,&Kris./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_476_0": "\\E2* 这是只有我们两个人&知道的事^1,懂?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_483_0": "\\EA* 不管怎样^1,&我们已经等的够久了^1,&对吧!?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_484_0": "\\E2* 咱们走吧!/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_32_0": "\\E2* 天呐^1,刚才真的好险啊^1,&对吧^1,克里斯…?/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_49_0": "\\E1* 这个^1…怪异的世界^1…&巨大的城市…/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_50_0": "\\E9* 简直太疯狂了^1…&弄得我头晕眼花。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_59_0": "\\E9* …?/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_71_0": "\\E2* 看来又是一个谜题…/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_78_0": "\\E9* 或许^1…&我可以过去^1…那边?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_32_0": "\\E2* 天呐^1,刚才真的好险啊^1,&对吧^1,Kris...?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_49_0": "\\E1* 这个..^1. 怪异的世界..^1. &巨大的城市.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_50_0": "\\E9* 简直太疯狂了..^1. &弄得我头晕眼花。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_59_0": "\\E9* ...?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_71_0": "\\E2* 看来又是一个谜题.../%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_78_0": "\\E9* 或许..^1. &我可以过去..^1. 那边?/%", "obj_ch2_room_castle_1f_slash_Step_0_gml_19_0": "\\E3* 就是想跟我们炫耀炫耀&你的豪宅^1,是不是?/", "obj_ch2_room_castle_1f_slash_Step_0_gml_21_0": "\\E2* 不不^1,我想给你们展示&的东西在楼上!/%", - "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_21_0": "\\E2* 到这儿来^1,&克里斯^1,苏西^1,&吃块蛋糕吧!!!/%", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_21_0": "\\E2* 到这儿来^1,&Kris^1,Susie^1,&吃块蛋糕吧!!!/%", "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_128_0": "\\E2* 嗯^1,糖霜有点厚。/", - "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_130_0": "\\EU* ^1…这^1…这个是给&大家分着吃的!/", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_130_0": "\\EU* ..^1. 这..^1. 这个是给&大家分着吃的!/", "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_132_0": "\\E2* 嘿^1,谁都可以截胡的嘛。/%", - "obj_ch2_room_castle_2f_slash_Step_0_gml_26_0": "\\E1* 我^1…我给你们准备了&一个惊喜…!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_27_0": "\\E2* ^1…我在城堡里&为你们准备了房间!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_29_0": "\\E6* ^1…房间?/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_26_0": "\\E1* 我..^1. 我给你们准备了&一个惊喜...!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_27_0": "\\E2* ..^1. 我在城堡里&为你们准备了房间!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_29_0": "\\E6* ..^1. 房间?/", "obj_ch2_room_castle_2f_slash_Step_0_gml_31_0": "\\E2* 这样你们就可以&随时过来留宿了!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_32_0": "\\E1* 唔^1,如果你们愿意&把这里当作…/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_32_0": "\\E1* 唔^1,如果你们愿意&把这里当作.../", "obj_ch2_room_castle_2f_slash_Step_0_gml_33_0": "\\E2* 你们的第二个家^1,&我会很开心的!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_34_0": "\\E0* 一个无论外面发生了什么…/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_34_0": "\\E0* 一个无论外面发生了什么.../", "obj_ch2_room_castle_2f_slash_Step_0_gml_35_0": "\\EI* 你都可以回来的地方。/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_37_0": "\\E6* …/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_37_0": "\\E6* .../", "obj_ch2_room_castle_2f_slash_Step_0_gml_38_0": "\\EA* 嘿嘿^1,好吧^1,&我们会看一眼的。/%", "obj_ch2_room_castle_2f_slash_Step_0_gml_54_0": "\\E5* 嘿^1,也让我看看&我的房间!~1", "obj_ch2_room_castle_2f_slash_Step_0_gml_58_0": "\\EP* 该死^1,你只想着跑去&偷吃蛋糕。/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_60_0": "\\EX* (^1…这是种预判吗?)/%", + "obj_ch2_room_castle_2f_slash_Step_0_gml_60_0": "\\EX* (..^1. 这是种预判吗?)/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_59_0": "\\E1* 所以 这就是&你们的 “城堡镇”/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_60_0": "\\ED* 感觉/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_70_0": "\\EO* 还行/", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_71_0": "\\E1* 克里斯^1,苏西…/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_71_0": "\\E1* Kris^1,Susie.../", "obj_ch2_room_castle_area_1_slash_Step_0_gml_72_0": "\\ED* 我代表 所有&被我 压迫的人/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_73_0": "\\EB* 感谢 你们/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_81_0": "\\EC* 现在 我要当 你们的&古怪 室友 了/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_97_0": "\\EF* 等下/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_104_0": "\\EE* 努伯特 跑哪 去了/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_111_0": "\\E5* 努伯特^1…努比^1…&你 在哪/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_126_0": "* 他说他是不会来的,&除非其它人都来了…/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_142_0": "\\E4* 努伯特/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_104_0": "\\EE* Nubert 跑哪 去了/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_111_0": "\\E5* Nubert..^1. Nuby..^1. &你 在哪/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_126_0": "* 他说他是不会来的,&除非其它人都来了.../%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_142_0": "\\E4* Nubert/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_143_0": "\\EB* 直到 最后 都是 英雄/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_150_0": "\\EE* 克里斯…/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_150_0": "\\EE* Kris.../", "obj_ch2_room_castle_area_1_slash_Step_0_gml_151_0": "\\EB* 我 知道 你已经 &竭力 停战/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_161_0": "\\EA* 哦 当然/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_162_0": "\\E1* 这里 看着 像是&一个 绝妙的 小镇/%", @@ -4130,57 +4130,57 @@ "obj_ch2_room_castle_area_1_slash_Step_0_gml_196_0": "\\ED* 不过 那些 &色卡管家们 到哪去了/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_203_0": "\\EE* 还有 任呜 管理姬/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_210_0": "\\E5* 还有 常态 任呜 也是/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_220_0": "\\E2* 嘿 克里斯 其他人呢/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_220_0": "\\E2* 嘿 Kris 其他人呢/%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_235_0": "* 别担心^1,女王!&我在这呢!/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_236_0": "* 你有我^1,而且只有我!/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_246_0": "\\E5* …/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_246_0": "\\E5* .../%", "obj_ch2_room_castle_area_1_slash_Step_0_gml_254_0": "\\EB* 好吧 感觉 我还是/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_255_0": "\\EB* “回自己屋”吧/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_256_0": "\\E5* 哈哈/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_49_0": "\\E2* 对了苏西^1,这是你的房间!/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_50_0": "\\E1* 我尽量布置了些合你口味&的东西,不过…/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_49_0": "\\E2* 对了Susie^1,这是你的房间!/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_50_0": "\\E1* 我尽量布置了些合你口味&的东西,不过.../", "obj_ch2_room_castle_susie_slash_Step_0_gml_51_0": "\\E2* 你也可以把任何你喜欢的&东西放在这里!/", "obj_ch2_room_castle_susie_slash_Step_0_gml_52_0": "\\EH* 我真心希望你能喜欢它!/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_74_0": "\\E0* …/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_75_0": "\\ED* ^1…我自己的房间吗。/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_82_0": "\\EA* 感觉^1…还挺好的?/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_83_0": "\\EA* 我自己的房间^1…这个样子。/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_89_0": "\\EK* 你^1…做这些,呃,&花了多长时间?/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_95_0": "\\E1* 这个啊^1,&自打我和你们分别以后就…/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_74_0": "\\E0* .../", + "obj_ch2_room_castle_susie_slash_Step_0_gml_75_0": "\\ED* ..^1. 我自己的房间吗。/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_82_0": "\\EA* 感觉..^1. 还挺好的?/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_83_0": "\\EA* 我自己的房间..^1. 这个样子。/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_89_0": "\\EK* 你..^1. 做这些,呃,&花了多长时间?/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_95_0": "\\E1* 这个啊^1,&自打我和你们分别以后就.../%", "obj_ch2_room_castle_susie_slash_Step_0_gml_125_0": "\\E2* 老兄^1,你真是个软蛋。/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_126_0": "\\E9* 嘿嘿嘿…/%", - "obj_ch2_room_castle_susie_slash_Step_0_gml_139_0": "\\E2* (我觉得她喜欢这个房间^1,&克里斯!)/", - "obj_ch2_room_castle_susie_slash_Step_0_gml_141_0": "\\E2* (哈哈^1,你是不是嫉妒&我的房间比你酷?&羡慕吧,克里斯!)/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_126_0": "\\E9* 嘿嘿嘿.../%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_139_0": "\\E2* (我觉得她喜欢这个房间^1,&Kris!)/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_141_0": "\\E2* (哈哈^1,你是不是嫉妒&我的房间比你酷?&羡慕吧,Kris!)/%", "obj_ch2_room_city_moss_slash_Step_0_gml_9_0": "\\E7* 真是好极了^1,我都不知道这里&还有苔藓!/", - "obj_ch2_room_city_moss_slash_Step_0_gml_10_0": "\\EA* 而且还完全没被吃过…/", - "obj_ch2_room_city_moss_slash_Step_0_gml_11_0": "\\E1* ^1…等下。/", - "obj_ch2_room_city_moss_slash_Step_0_gml_12_0": "\\E0* ^1…克里斯…/%", - "obj_ch2_room_city_moss_slash_Step_0_gml_28_0": "\\EK* 你这是^1…给我留的吗?/", - "obj_ch2_room_city_moss_slash_Step_0_gml_29_0": "\\EQ* ^1…呵。/", - "obj_ch2_room_city_moss_slash_Step_0_gml_30_0": "\\E2* 看来就连你也有好心的时候…/%", - "obj_ch2_room_city_moss_slash_Step_0_gml_43_0": "* (你们吃掉了苔藓^1…一起吃的。)/%", - "obj_ch2_room_city_moss_slash_Step_0_gml_56_0": "\\EX* (^1…嗯?)/%", + "obj_ch2_room_city_moss_slash_Step_0_gml_10_0": "\\EA* 而且还完全没被吃过.../", + "obj_ch2_room_city_moss_slash_Step_0_gml_11_0": "\\E1* ..^1. 等下。/", + "obj_ch2_room_city_moss_slash_Step_0_gml_12_0": "\\E0* ..^1. Kris.../%", + "obj_ch2_room_city_moss_slash_Step_0_gml_28_0": "\\EK* 你这是..^1. 给我留的吗?/", + "obj_ch2_room_city_moss_slash_Step_0_gml_29_0": "\\EQ* ..^1. 呵。/", + "obj_ch2_room_city_moss_slash_Step_0_gml_30_0": "\\E2* 看来就连你也有好心的时候.../%", + "obj_ch2_room_city_moss_slash_Step_0_gml_43_0": "* (你们吃掉了苔藓..^1. 一起吃的。)/%", + "obj_ch2_room_city_moss_slash_Step_0_gml_56_0": "\\EX* (..^1. 嗯?)/%", "obj_ch2_room_city_susie_ralsei_fun_2_slash_Step_0_gml_25_0": "* 说的就是我哦!!!/%", - "obj_ch2_room_cyber_intro_1_slash_Step_0_gml_21_0": "* ^1…是个没见过的地方。/%", + "obj_ch2_room_cyber_intro_1_slash_Step_0_gml_21_0": "* ..^1. 是个没见过的地方。/%", "obj_ch2_room_dungeon_2f_slash_Step_0_gml_24_0": "哇啊啊,#真可爱!", "obj_ch2_room_dungeon_2f_slash_Step_0_gml_25_0": "我们没什么#好聊的了!", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_28_0": "\\E5* …/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_29_0": "\\M1* 顺便问一句…/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_30_0": "\\E6\\E3* 我儿子现在^1…&过得开心吗…?/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_28_0": "\\E5* .../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_29_0": "\\M1* 顺便问一句.../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_30_0": "\\E6\\E3* 我儿子现在..^1. &过得开心吗...?/", "obj_ch2_room_dungeon_2f_slash_Step_0_gml_32_0": "\\ER* 说的好像你在乎似的!/", "obj_ch2_room_dungeon_2f_slash_Step_0_gml_33_0": "\\ER* 你那时明明还想&把他扔下悬崖!/", "obj_ch2_room_dungeon_2f_slash_Step_0_gml_35_0": "\\E5* 啊^1,看来^1,你们的成见&让我那手唬人把戏显得&挺像回事的。/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_36_0": "\\E5* ^1…而且,就算我真的把他&扔下去了,他也只会…/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_36_0": "\\E5* ..^1. 而且,就算我真的把他&扔下去了,他也只会.../", "obj_ch2_room_dungeon_2f_slash_Step_0_gml_37_0": "\\E0* 从地上弹起来。/", - "obj_ch2_room_dungeon_2f_slash_Step_0_gml_38_0": "* 我的儿子^1…&他是个…/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_38_0": "* 我的儿子..^1. &他是个.../", "obj_ch2_room_dungeon_2f_slash_Step_0_gml_39_0": "\\E8\\M0* 弹力十足的小南瓜。\\f0\\f1/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0": "\\E0* 或许你们击败了我^1。&但是…/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0": "\\E7* 你们很快将会面对一个^1…&更令人畏惧的…/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0": "\\E0* 或许你们击败了我^1。&但是.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0": "\\E7* 你们很快将会面对一个..^1. &更令人畏惧的.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0": "\\E4* 远远超乎你们想象的&更加残暴的家伙。/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0": "\\E1* 你是说女王?&我们已经见过她了。/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0": "\\E6* 什么!?/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0": "\\E1* 哇哦 真是个 不错的 仓鼠轮/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0": "\\E5* 所以说^1,你也要^1,&跑来羞辱我…/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0": "\\E5* 所以说^1,你也要^1,&跑来羞辱我.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0": "\\EO* 不 我是 认真的 这很酷/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0": "\\EB* 但是 那个 水瓶 就有点/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0": "\\EA* 不许诋毁皇室御用水瓶!/%", @@ -4190,21 +4190,21 @@ "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0": "\\EC* 我 只是 给自己:&应得的 优待/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0": "\\ED* 而你 每天 蜷缩着&睡在 肮脏的 王座上/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0": "\\EA* 够了^1,臭婆娘!!!/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0": "\\EB* 你来这里到底有什么目的…&女王小甜甜。/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0": "\\EB* 你来这里到底有什么目的...&女王小甜甜。/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0": "\\ED* 我只是 想给你 传达个 消息^1,&国王小萌萌/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0": "\\E0* 你不必 担心 兰瑟/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0": "\\E0* 你不必 担心 Lancer/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0": "\\E1* 从 现在起 我会 照顾他/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0": "\\E5* 毕竟^1…我是…/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0": "\\E5* 毕竟..^1. 我是.../%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0": "\\E0* 他的 母亲/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0": "\\E9* 什么时候决定的事!?/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0": "\\ED* 大概 就现在/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0": "\\E5* ^1…哼。/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0": "\\E5* ..^1. 哼。/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0": "你想照顾那小子&就那随你的便。", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0": "\\E5* 不过要是他哭鼻子了…/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0": "\\E8* ^1…把他当个球在地上拍就好。/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0": "\\E5* 不过要是他哭鼻子了.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0": "\\E8* ..^1. 把他当个球在地上拍就好。/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0": "\\ED* 我看 今天 就聊到 这里吧/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0": "\\EB* ^1…随便你。/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0": "\\E0* 噢^1,望您见谅^1,吾王…/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0": "\\EB* ..^1. 随便你。/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0": "\\E0* 噢^1,望您见谅^1,吾王.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0": "\\E3* 女王身侧如今又添一能臣!!/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0": "\\E5* 是谁?/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0": "\\EI* 对啊 是谁/%", @@ -4213,109 +4213,109 @@ "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0": "\\E6* 忘关我的谜题了/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0": "\\E5* 光速撤退!!!/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0": "\\EL* 刚才 那是 谁??/%", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0": "\\E5* 唉^1…&那是我儿子的…/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0": "\\E5* 唉..^1. &那是我儿子的.../%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0": "\\EC* 小爸爸。/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0": "\\EN* 计算 错误&没人 比你 还小/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0": "\\EA* 滚啊!!!!/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0": "\\E0* 那就 再见咯&国王小萌萌/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0": "\\ED* 顺带一提&需要 我从 商店里 给你&带点 什么吗/", - "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0": "\\E8* ^1…腰果。/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0": "\\E8* ..^1. 腰果。/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0": "\\E1* 指令 已接受/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_50_0": "\\EE* 克里斯^1,苏珊^1…&看到你们平安无事我真高兴。/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_50_0": "\\EE* Kris^1,Susan..^1. &看到你们平安无事我真高兴。/", "obj_ch2_room_mansion_3f_slash_Step_0_gml_51_0": "\\E6* 好了^1,让我们速战速决!/%", "obj_ch2_room_mansion_3f_slash_Step_0_gml_77_0": "\\E7* 从这条通向屋顶的&秘密通道冲过去!/", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_78_0": "\\E4* 这样我们就能&以闪电般的速度&将诺埃尔小姐救出。/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_78_0": "\\E4* 这样我们就能&以闪电般的速度&将Noelle小姐救出。/", "obj_ch2_room_mansion_3f_slash_Step_0_gml_80_0": "\\E0* 呃^1,好吧。/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_91_0": "\\E1* 我们走吧^1,克里斯。/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_105_0": "\\E3* 噢^1,克里斯^1。&克里斯就…/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_115_0": "\\E4* 克里斯^1!&你和你的\\cY小跟班\\cW就负责去&分散女王的注意力!/%", - "obj_ch2_room_mansion_3f_slash_Step_0_gml_122_0": "\\E6* 我们走吧^1,苏西^1!&就咱们俩^1!哈哈!/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_91_0": "\\E1* 我们走吧^1,Kris./%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_105_0": "\\E3* 噢^1,Kris^1。&Kris就.../%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_115_0": "\\E4* Kris^1!&你和你的\\cY小跟班\\cW就负责去&分散女王的注意力!/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_122_0": "\\E6* 我们走吧^1,Susie^1!&就咱们俩^1!哈哈!/", "obj_ch2_room_mansion_3f_slash_Step_0_gml_124_0": "\\EK* 行^1,随便吧!/%", "obj_ch2_room_schoollobby_slash_Step_0_gml_9_0": "* (这边似乎不是去旧教室的路。)/%", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_32_0": "克里斯?", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_35_0": "\\E0* ^1…你到底买些了什么&诡异的东西?/", - "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_36_0": "\\EA* 算了^1…&我不想知道^1。&噫。/", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_32_0": "Kris?", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_35_0": "\\E0* ..^1. 你到底买些了什么&诡异的东西?/", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_36_0": "\\EA* 算了..^1. &我不想知道^1。&噫。/", "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_38_0": "\\EG* 她刚才说^1,&假如你买了糖果,&希望能分她点尝尝。/", "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_40_0": "\\EH* 闭嘴!!!\\f0/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_65_0": "\\E4* “银龙”?&我从来没打败过这个BOSS…/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_65_0": "\\E4* “银龙”?&我从来没打败过这个BOSS.../", "obj_ch2_room_town_hospital_slash_Step_0_gml_67_0": "\\E3* 好啦^1,那交给我来吧^1,亲爱的^1!&我来帮你解决它!/", "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0": "\\EQ* 不行^1,老爸^1!&这是我的战斗!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_70_0": "\\E3* ^1…就^1,唔^1,&教教我该怎么打呗?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_70_0": "\\E3* ..^1. 就^1,唔^1,&教教我该怎么打呗?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0": "\\E2* 哈哈^1,当然没问题^1!&试试火焰冲击怎么样?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0": "\\E2* 我也想啊^1,老爸^1,&但是法师已经离开队伍了。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_76_0": "\\E0* 哦对^1。&那你的99瓶火焰药剂呢?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_78_0": "\\E8* 唔^1,我还想留着呢?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_80_0": "\\E3* 留着干嘛?留着过生日吗?&来嘛^1,用他个几瓶!/", "obj_ch2_room_town_hospital_slash_Step_0_gml_82_0": "\\ES* 好吧^1,老爸^1!&来尝尝这个^1!嗨呀!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0": "\\E2* …/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_84_0": "\\E8* 它^1…会反弹火焰攻击。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0": "\\E2* .../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_84_0": "\\E8* 它..^1. 会反弹火焰攻击。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_86_0": "\\E7* 哈哈哈^1!这下糟了!&嘿^1,你得赶紧治疗!/", "obj_ch2_room_town_hospital_slash_Step_0_gml_88_0": "\\E4* 要是在现实世界我也会&治疗魔法就好了。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_89_0": "\\E9* 我就可以让你好起来…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_90_0": "\\E7* 就不会^1…&只剩下我和妈妈了。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_92_0": "\\E5* …/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_93_0": "\\E4* ^1…你母亲她…/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_89_0": "\\E9* 我就可以让你好起来.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_90_0": "\\E7* 就不会..^1. &只剩下我和妈妈了。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_92_0": "\\E5* .../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_93_0": "\\E4* ..^1. 你母亲她.../", "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0": "\\E2* 嘿^1,没事的^1,甜心。&我已经好很多了。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_95_0": "\\E3* 也许明天^1,&我都能自己走去教堂啦。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0": "\\E4* ^1…真的吗?&你自己去^1…没事吗?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0": "\\E4* ..^1. 真的吗?&你自己去..^1. 没事吗?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_99_0": "\\E2* “不论你喜欢与否,&假日总会到来!”/", "obj_ch2_room_town_hospital_slash_Step_0_gml_101_0": "\\E8* “更别说人人都喜欢假日。”/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_102_0": "\\E9* ^1…嗯^1,我得回家了,&不然妈妈该打电话催了。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_102_0": "\\E9* ..^1. 嗯^1,我得回家了,&不然妈妈该打电话催了。/%", "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0": "\\E3* 明天见^1,亲爱的。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0": "\\E4* 拜拜^1,老爸。&爱你哦!/%", "obj_ch2_room_town_hospital_slash_Step_0_gml_154_0": "我特么怎么知道???", - "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0": "\\EE* 苏西!?!?&你怎么在这儿!?\\f1 ^1/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0": "\\EE* SUSIE!?!?&你怎么在这儿!?\\f1 ^1/", "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0": "\\E7* 抱歉啦小家伙们^1,&这个游戏只能一个人玩!/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_163_0": "\\EM* 唔^1…老爸^1…&这位是^1…呃^1,苏西!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0": "\\E7* 哦--^1!这位就是苏西啊!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_166_0": "\\E2* 苏西^1!不错^1!&我听说过很多关于你的事!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_168_0": "\\EC* 你^1,呃^1…&听说过我???/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_163_0": "\\EM* 唔..^1. 老爸..^1. &这位是..^1. 呃^1,Susie!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0": "\\E7* 哦--^1!这位就是Susie啊!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_166_0": "\\E2* Susie^1!不错^1!&我听说过很多关于你的事!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_168_0": "\\EC* 你^1,呃..^1. &听说过我???/", "obj_ch2_room_town_hospital_slash_Step_0_gml_170_0": "\\EK* 真好^1,那我先走了!!!/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_197_0": "\\E0* 苏西^1,是吧?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_199_0": "\\E1* ^1…咋了?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_197_0": "\\E0* Susie^1,是吧?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_199_0": "\\E1* ..^1. 咋了?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_201_0": "\\E6* 敢碰她一根手指头^1,&当心你的屁股。/%", "obj_ch2_room_town_hospital_slash_Step_0_gml_207_0": "\\EF* 啊?/%", "obj_ch2_room_town_hospital_slash_Step_0_gml_213_0": "\\E7* 哈哈哈^1!哈哈哈哈^1!&开个玩笑而已!!/", "obj_ch2_room_town_hospital_slash_Step_0_gml_214_0": "\\E3* 嗯^1,一半算是玩笑吧。/%", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0": "\\E0* 凯迪今天在那里上班。&* 她可不喜欢我。/", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_25_0": "\\EA* 我不就戴了一次乔金森&的帽子嘛?&* 我那副样子酷毙了!/", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_27_0": "\\E0* 乔金森的粉丝…/", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0": "\\E0* Catti今天在那里上班。&* 她可不喜欢我。/", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_25_0": "\\EA* 我不就戴了一次Jockington&的帽子嘛?&* 我那副样子酷毙了!/", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_27_0": "\\E0* Jockington的粉丝.../", "obj_ch2_room_town_mid_diner_slash_Step_0_gml_28_0": "\\E1* 老兄^1,他们就是群疯子。/%", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_33_0": "\\E0* 克里斯^1,你自己进去吧。/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_61_0": "* 你觉得这是真的吗?&你真觉得会有…/%", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_33_0": "\\E0* Kris^1,你自己进去吧。/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_61_0": "* 你觉得这是真的吗?&你真觉得会有.../%", "obj_ch2_room_town_shelter_slash_Step_0_gml_68_0": "* 怎么^1,你是弱鸡吗?&哈哈^1,你要扇翅膀咕咕叫了吗?&像只鸡一样?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_75_0": "* ^1…才不是呢^1…我只是…/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_75_0": "* ..^1. 才不是呢..^1. 我只是.../%", "obj_ch2_room_town_shelter_slash_Step_0_gml_82_0": "* 我才不怕咧^1!&只有小屁孩才会相信那种东西!/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_89_0": "* ^1…可-可是克里斯他…/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_96_0": "* 你想当个克里斯那样的胆小鬼!?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_89_0": "* ..^1. 可-可是Kris他.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_96_0": "* 你想当个Kris那样的胆小鬼!?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_109_0": "\\EV* 你再说一遍?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_126_0": "* 苏-苏西^1,你怎么在这儿?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_126_0": "* S-Susie^1,你怎么在这儿?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_138_0": "\\EW* 哇哦^1,想看看那里头有啥&可怕的东西,是吧?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_145_0": "* 呃--/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_157_0": "\\EW* 不过在我看来^1,&你们最好还是…/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_157_0": "\\EW* 不过在我看来^1,&你们最好还是.../%", "obj_ch2_room_town_shelter_slash_Step_0_gml_188_0": "\\EX* 先担心担心外头吧!/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_192_0": "* 啊!!!!!!!!/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_278_0": "\\EV* …/", - "obj_ch2_room_town_shelter_slash_Step_0_gml_279_0": "\\E1* 你没事吧^1,克里斯?/%", - "obj_ch2_room_town_shelter_slash_Step_0_gml_284_0": "\\E0* ^1…这地方是怎么了吗?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_278_0": "\\EV* .../", + "obj_ch2_room_town_shelter_slash_Step_0_gml_279_0": "\\E1* 你没事吧^1,Kris?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_284_0": "\\E0* ..^1. 这地方是怎么了吗?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_293_0": "\\E2* 好吧^1,看来你不想开口。/%", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_33_0": "\\E0* 呃^1,艾菲斯在那^1。&我是绝对不会&再往前面迈一步的。/", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_33_0": "\\E0* 呃^1,Alphys在那^1。&我是绝对不会&再往前面迈一步的。/", "obj_ch2_room_town_south_alphys_slash_Step_0_gml_34_0": "\\E0* 本来我在学校里面就差点&被开除了。/", "obj_ch2_room_town_south_alphys_slash_Step_0_gml_35_0": "\\E0* 我可不想在学校外面&也被开除。/", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_36_0": "\\E1* (应该^1…有这种事的吧?)/%", - "obj_ch2_room_town_south_alphys_slash_Step_0_gml_39_0": "\\E0* 艾菲斯?&要聊你自己去找她聊。/%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_36_0": "\\E1* (应该..^1. 有这种事的吧?)/%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_39_0": "\\E0* Alphys?&要聊你自己去找她聊。/%", "obj_ch2_room_town_south_alphys_slash_Step_0_gml_96_0": "\\E2* (好了^1,我们走吧。)/%", - "obj_ch2_scene10_slash_Step_0_gml_97_0": "\\E0* 诺埃尔 甜心&自愿 当我的 仆从&我就 放了你/", + "obj_ch2_scene10_slash_Step_0_gml_97_0": "\\E0* Noelle 甜心&自愿 当我的 仆从&我就 放了你/", "obj_ch2_scene10_slash_Step_0_gml_98_0": "\\E0* 你 只要在 仆从许可书 上&签个 同意 就好了/", - "obj_ch2_scene10_slash_Step_0_gml_100_0": "\\EC* 我^1…我好害怕…/", + "obj_ch2_scene10_slash_Step_0_gml_100_0": "\\EC* 我..^1. 我好害怕.../", "obj_ch2_scene10_slash_Step_0_gml_102_0": "\\E1* 噢 你以前&没签过 许可书 吗/", "obj_ch2_scene10_slash_Step_0_gml_104_0": "\\EE* 不是!^1!除了许可书以外&的一切都让我害怕!!/", "obj_ch2_scene10_slash_Step_0_gml_106_0": "\\ED* 请 终止 你的 悲伤 协议/", "obj_ch2_scene10_slash_Step_0_gml_107_0": "\\E1* 我说过 成为 仆从&会是 一件 很酷的事/%", - "obj_ch2_scene10_slash_Step_0_gml_124_0": "\\EJ* 诺埃尔!/", - "obj_ch2_scene10_slash_Step_0_gml_126_0": "\\EB* 苏^1…苏西!?&克里斯…!?/", + "obj_ch2_scene10_slash_Step_0_gml_124_0": "\\EJ* Noelle!/", + "obj_ch2_scene10_slash_Step_0_gml_126_0": "\\EB* S..^1. Susie!?&Kris...!?/", "obj_ch2_scene10_slash_Step_0_gml_128_0": "\\E2* 别担心^1,我们绝对不会让&你的脸被改造成机器人的!/%", - "obj_ch2_scene10_slash_Step_0_gml_135_0": "\\EE* 她原来是^1…&想对我做这种事吗!?/", + "obj_ch2_scene10_slash_Step_0_gml_135_0": "\\EE* 她原来是..^1. &想对我做这种事吗!?/", "obj_ch2_scene10_slash_Step_0_gml_137_0": "\\EP* 哎哟^1,还以为^1,呃^1,&你知道呢。/%", "obj_ch2_scene10_slash_Step_0_gml_145_0": "\\EF* 噢 亲&那本该是 惊喜 的/%", "obj_ch2_scene10_slash_Step_0_gml_152_0": "\\E0* 噢 好吧/%", @@ -4323,12 +4323,12 @@ "obj_ch2_scene10_slash_Step_0_gml_192_0": "\\E3* 相当 棘手/", "obj_ch2_scene10_slash_Step_0_gml_193_0": "\\EF* 仆从 必须要 “自愿” &协助我 统治 世界 才行/", "obj_ch2_scene10_slash_Step_0_gml_194_0": "\\E5* 要是有 仆从 同伴&鼓励她 的话/", - "obj_ch2_scene10_slash_Step_0_gml_196_0": "\\EK* ^1…所以呢?/%", + "obj_ch2_scene10_slash_Step_0_gml_196_0": "\\EK* ..^1. 所以呢?/%", "obj_ch2_scene10_slash_Step_0_gml_209_0": "\\ED* 就 比如/", "obj_ch2_scene10_slash_Step_0_gml_210_0": "\\E9* 你们 这些 “家伙”/", "obj_ch2_scene10_slash_Step_0_gml_211_0": "\\E1* 嘿/", "obj_ch2_scene10_slash_Step_0_gml_212_0": "\\ED* 你们 想不想/", - "obj_ch2_scene10_slash_Step_0_gml_213_0": "\\E1* …/", + "obj_ch2_scene10_slash_Step_0_gml_213_0": "\\E1* .../", "obj_ch2_scene10_slash_Step_0_gml_214_0": "\\ED* 随便 做点 什么/", "obj_ch2_scene10_slash_Step_0_gml_216_0": "* 我们是不会协助你的!!/%", "obj_ch2_scene10_slash_Step_0_gml_221_0": "\\E6* 理解。&回心转意 协议 &必要性 已确认/%", @@ -4336,20 +4336,20 @@ "obj_ch2_scene10_slash_Step_0_gml_415_0": "\\E1* 我将会用:一种 简单的&儿童 注意力 转移方法&来 羞辱 你们/", "obj_ch2_scene10_slash_Step_0_gml_416_0": "\\EC* 当 你们的 自尊 被摧毁/%", "obj_ch2_scene10_slash_Step_0_gml_427_0": "\\E7* 你们 别无选择&只能 服从我/%", - "obj_ch2_scene10_slash_Step_0_gml_442_0": "\\E5* 搞毛!?&我以前从没玩过这个啊…!/%", - "obj_ch2_scene10_slash_Step_0_gml_449_0": "\\E2* 但克里斯很擅长打游戏^1,&对吧?/%", - "obj_ch2_scene10_slash_Step_0_gml_456_0": "\\E2* 哦对。克里斯^1,&都忘记你是个游戏宅了。&给她露两手!!/%", + "obj_ch2_scene10_slash_Step_0_gml_442_0": "\\E5* 搞毛!?&我以前从没玩过这个啊...!/%", + "obj_ch2_scene10_slash_Step_0_gml_449_0": "\\E2* 但Kris很擅长打游戏^1,&对吧?/%", + "obj_ch2_scene10_slash_Step_0_gml_456_0": "\\E2* 哦对。Kris^1,&都忘记你是个游戏宅了。&给她露两手!!/%", "obj_ch2_scene10_slash_Step_0_gml_586_0": "* 你试着操作街机。/%", - "obj_ch2_scene10_slash_Step_0_gml_595_0": "* (你既不够高,&也没有足够的力量操纵摇杆…)/%", + "obj_ch2_scene10_slash_Step_0_gml_595_0": "* (你既不够高,&也没有足够的力量操纵摇杆...)/%", "obj_ch2_scene10_slash_Step_0_gml_611_0": "\\EC* 自尊心 瓦解 完毕/", "obj_ch2_scene10_slash_Step_0_gml_612_0": "\\EC* 执行 嘲笑 协议/%", "obj_ch2_scene10_slash_Step_0_gml_620_0": "\\EP* 哈 哈 哈 哈 哈&哈 哈 哈 哈 哈/%", - "obj_ch2_scene10_slash_Step_0_gml_630_0": "\\EQ* 呃^1…嗯^1…&没事的^1,克里斯^1…&呃^1…我也^1,很矮…/", - "obj_ch2_scene10_slash_Step_0_gml_631_0": "\\EK* 克^1…克里斯…!^1!&等一下^1,我有主意了!!/%", - "obj_ch2_scene10_slash_Step_0_gml_653_0": "\\EJ* 克里斯^1,如果把我们的力量&结合起来,说不定就能…/", + "obj_ch2_scene10_slash_Step_0_gml_630_0": "\\EQ* 呃..^1. 嗯..^1. &没事的^1,Kris..^1. &呃..^1. 我也^1,很矮.../", + "obj_ch2_scene10_slash_Step_0_gml_631_0": "\\EK* K..^1. Kris...!^1!&等一下^1,我有主意了!!/%", + "obj_ch2_scene10_slash_Step_0_gml_653_0": "\\EJ* Kris^1,如果把我们的力量&结合起来,说不定就能.../", "obj_ch2_scene10_slash_Step_0_gml_654_0": "\\EH* 瞧!^1!这就是我一直在练习&的招式!!/%", "obj_ch2_scene10_slash_Step_0_gml_670_0": "\\EH* \\cY魔法凳子形态R\\cW!!/", - "obj_ch2_scene10_slash_Step_0_gml_672_0": "\\E2* 这不就成了!^1!&好了克里斯^1,&剩下的交给我!!/%", + "obj_ch2_scene10_slash_Step_0_gml_672_0": "\\E2* 这不就成了!^1!&好了Kris^1,&剩下的交给我!!/%", "obj_ch2_scene10_slash_Step_0_gml_683_0": "\\E2* 伸出你的胳膊来!!/%", "obj_ch2_scene10_slash_Step_0_gml_715_0": "\\E2* \\cY力量野兽形态S\\c0!!/%", "obj_ch2_scene10_slash_Step_0_gml_720_0": "\\E2* 想怎么动就怎么动,&我会配合你的节奏!/", @@ -4359,69 +4359,69 @@ "obj_ch2_scene10_slash_Step_0_gml_743_0": "\\E1* 自尊心 粉碎效率 提升至&300`%以上/%", "obj_ch2_scene10_slash_Step_0_gml_748_0": "\\E7* 开始 虚拟 战斗/%", "obj_ch2_scene10_slash_Step_0_gml_845_0": "\\EQ* 呵^1,你以为你打得赢我们!?/%", - "obj_ch2_scene10_slash_Step_0_gml_879_0": "\\ED* 双^1…双峰…?/%", + "obj_ch2_scene10_slash_Step_0_gml_879_0": "\\ED* 双..^1. 双峰...?/%", "obj_ch2_scene10_slash_Step_0_gml_888_0": "\\E1* 指的是 胸部/", "obj_ch2_scene10_slash_Step_0_gml_890_0": "* 我们知道它的意思!!!/", "obj_ch2_scene10_slash_Step_0_gml_891_0": "\\E5* 我们是不会帮你的!!!/", "obj_ch2_scene10_slash_Step_0_gml_893_0": "* 理解^1,偏好 设置&修改为 毁灭/%", - "obj_ch2_scene10_slash_Step_0_gml_908_0": "\\EH* (^1…你说得这么激情是在&搞毛啦!?)/", - "obj_ch2_scene10_slash_Step_0_gml_910_0": "\\E2* 呃^1,女王^1…&还有其他选项吗?/%", - "obj_ch2_scene10_slash_Step_0_gml_918_0": "\\E9* 当然^1…&你们 还可以 选择:&兆倍 毁灭/", - "obj_ch2_scene10_slash_Step_0_gml_920_0": "* 好^1,呃^1,不好。&毁灭就是^1…自我了结。/", + "obj_ch2_scene10_slash_Step_0_gml_908_0": "\\EH* (..^1. 你说得这么激情是在&搞毛啦!?)/", + "obj_ch2_scene10_slash_Step_0_gml_910_0": "\\E2* 呃^1,女王..^1. &还有其他选项吗?/%", + "obj_ch2_scene10_slash_Step_0_gml_918_0": "\\E9* 当然..^1. &你们 还可以 选择:&兆倍 毁灭/", + "obj_ch2_scene10_slash_Step_0_gml_920_0": "* 好^1,呃^1,不好。&毁灭就是..^1. 自我了结。/", "obj_ch2_scene10_slash_Step_0_gml_922_0": "* 也可以 称为:&兆自结/", "obj_ch2_scene10_slash_Step_0_gml_924_0": "\\EH* 你什么时候可以滚啊!?!?/", "obj_ch2_scene10_slash_Step_0_gml_926_0": "* 理解。&偏好设置 修改为 “毁灭”/%", "obj_ch2_scene10_slash_Step_0_gml_940_0": "\\EH* 快^1,我们快追上她!/%", "obj_ch2_scene11a_slash_Step_0_gml_131_0": "\\E6* 嘿^1,这都是些什么&鬼玩意儿?/%", - "obj_ch2_scene11a_slash_Step_0_gml_142_0": "\\EJ* 唔^1…看起来是要我们乘上去…/%", + "obj_ch2_scene11a_slash_Step_0_gml_142_0": "\\EJ* 唔..^1. 看起来是要我们乘上去.../%", "obj_ch2_scene11a_slash_Step_0_gml_153_0": "\\E2* 或许就能被带到喷泉那里!/%", "obj_ch2_scene11a_slash_Step_0_gml_166_0": "\\E7* 真的?^1!那我们赶紧上吧!!/%", "obj_ch2_scene11a_slash_Step_0_gml_256_0": "\\E6* 够了 你们 这些&愚蠢的 小屁孩/", "obj_ch2_scene11a_slash_Step_0_gml_257_0": "\\E1* 我已 仁慈 至此 但现在&是时候:/", "obj_ch2_scene11a_slash_Step_0_gml_258_0": "\\E7* 迎接 你们的&无妄之灾(捕捉)/", "obj_ch2_scene11a_slash_Step_0_gml_259_0": "\\E6* 释放 捕捉仓/%", - "obj_ch2_scene11a_slash_Step_0_gml_298_0": "\\EM* ^1…呃^1,你放偏了。/", + "obj_ch2_scene11a_slash_Step_0_gml_298_0": "\\EM* ..^1. 呃^1,你放偏了。/", "obj_ch2_scene11a_slash_Step_0_gml_300_0": "\\E1* 那不是 放偏&那是 战术校准/", - "obj_ch2_scene11a_slash_Step_0_gml_302_0": "\\EC* ^1…所以说^1,呃^1,&你要再来一次吗?/%", + "obj_ch2_scene11a_slash_Step_0_gml_302_0": "\\EC* ..^1. 所以说^1,呃^1,&你要再来一次吗?/%", "obj_ch2_scene11a_slash_Step_0_gml_317_0": "\\EN* 不 我 只有 大概 &4个 笼子/%", "obj_ch2_scene11a_slash_Step_0_gml_331_0": "\\E1* 好吧 等下/", "obj_ch2_scene11a_slash_Step_0_gml_332_0": "\\ED* 我为 你们 准备了 一个&小小的 剧情 转折/", - "obj_ch2_scene11a_slash_Step_0_gml_333_0": "\\E6* 上前 我的^1…仆从/%", - "obj_ch2_scene11a_slash_Step_0_gml_356_0": "\\E4* 呃^1…嗯^1…抱-抱歉^1,&我真的没法拒绝。/", - "obj_ch2_scene11a_slash_Step_0_gml_358_0": "\\E6* 诺^1…诺埃尔!?/%", - "obj_ch2_scene11a_slash_Step_0_gml_362_0": "\\EM* 呃^1…嗨^1,苏西。呃^1,&你还好吗?/", + "obj_ch2_scene11a_slash_Step_0_gml_333_0": "\\E6* 上前 我的..^1. 仆从/%", + "obj_ch2_scene11a_slash_Step_0_gml_356_0": "\\E4* 呃..^1. 嗯..^1. 抱-抱歉^1,&我真的没法拒绝。/", + "obj_ch2_scene11a_slash_Step_0_gml_358_0": "\\E6* N..^1. Noelle!?/%", + "obj_ch2_scene11a_slash_Step_0_gml_362_0": "\\EM* 呃..^1. 嗨^1,Susie.呃^1,&你还好吗?/", "obj_ch2_scene11a_slash_Step_0_gml_364_0": "\\EC* 呃^1,挺好^1,大概?/", - "obj_ch2_scene11a_slash_Step_0_gml_366_0": "\\EM* 你的^1…唔^1…过山车^1,&嗯^1…我很喜欢!/", - "obj_ch2_scene11a_slash_Step_0_gml_368_0": "\\EK* 呃^1…彼此彼此?/", - "obj_ch2_scene11a_slash_Step_0_gml_370_0": "\\EM* 谢^1…谢谢!/", - "obj_ch2_scene11a_slash_Step_0_gml_372_0": "\\EK* …/%", + "obj_ch2_scene11a_slash_Step_0_gml_366_0": "\\EM* 你的..^1. 唔..^1. 过山车^1,&嗯..^1. 我很喜欢!/", + "obj_ch2_scene11a_slash_Step_0_gml_368_0": "\\EK* 呃..^1. 彼此彼此?/", + "obj_ch2_scene11a_slash_Step_0_gml_370_0": "\\EM* 谢..^1. 谢谢!/", + "obj_ch2_scene11a_slash_Step_0_gml_372_0": "\\EK* .../%", "obj_ch2_scene11a_slash_Step_0_gml_383_0": "\\ED* 好吧 这 不管用&换 另一个人 来/%", - "obj_ch2_scene11a_slash_Step_0_gml_430_0": "\\E2* 不用害怕^1,&我亲爱的诺埃尔!!/", + "obj_ch2_scene11a_slash_Step_0_gml_430_0": "\\E2* 不用害怕^1,&我亲爱的Noelle!!/", "obj_ch2_scene11a_slash_Step_0_gml_431_0": "\\E6* 我这位智勇双全的战士/", "obj_ch2_scene11a_slash_Step_0_gml_432_0": "\\EF* 将会成为你身穿&黑暗盔甲的闪耀骑士!/%", - "obj_ch2_scene11a_slash_Step_0_gml_443_0": "\\E5* 鸟哥!?你居然叫鸟哥&做你的队友!?/", + "obj_ch2_scene11a_slash_Step_0_gml_443_0": "\\E5* Berdly!?你居然叫BERDLY&做你的队友!?/", "obj_ch2_scene11a_slash_Step_0_gml_445_0": "\\E1* (我没叫他 我没叫他&我没叫他)/%", - "obj_ch2_scene11a_slash_Step_0_gml_452_0": "\\E1* 你们这群呆子应该称呼我为&鸟哥公爵!!/%", - "obj_ch2_scene11a_slash_Step_0_gml_458_0": "\\EE* 并且将来还会是^1…&超级鸟哥公爵!/", - "obj_ch2_scene11a_slash_Step_0_gml_460_0": "\\EC* ^1…那特么啥意思?/", + "obj_ch2_scene11a_slash_Step_0_gml_452_0": "\\E1* 你们这群呆子应该称呼我为&Berdly公爵!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_458_0": "\\EE* 并且将来还会是..^1. &超级Berdly公爵!/", + "obj_ch2_scene11a_slash_Step_0_gml_460_0": "\\EC* ..^1. 那特么啥意思?/", "obj_ch2_scene11a_slash_Step_0_gml_462_0": "\\EM* (我也 毫无 头绪 &随他 便吧)/%", - "obj_ch2_scene11a_slash_Step_0_gml_469_0": "\\EE* 听着^1,多亏了我们的&伟大女王…/%", - "obj_ch2_scene11a_slash_Step_0_gml_476_0": "\\E2* 我们^1…即将统治整个世界!/%", - "obj_ch2_scene11a_slash_Step_0_gml_483_0": "\\EJ* 并把这片愚人之地^1…&化为智多邦。/", + "obj_ch2_scene11a_slash_Step_0_gml_469_0": "\\EE* 听着^1,多亏了我们的&伟大女王.../%", + "obj_ch2_scene11a_slash_Step_0_gml_476_0": "\\E2* 我们..^1. 即将统治整个世界!/%", + "obj_ch2_scene11a_slash_Step_0_gml_483_0": "\\EJ* 并把这片愚人之地..^1. &化为智多邦。/", "obj_ch2_scene11a_slash_Step_0_gml_484_0": "\\EK* 真正的科学专政^1,世界上&所有的天才^1,/", "obj_ch2_scene11a_slash_Step_0_gml_485_0": "\\EE* 都能在充满鲜果与佳酿的&浴池中尽情沐浴。/%", "obj_ch2_scene11a_slash_Step_0_gml_491_0": "\\E7* 再也不用迁就你们&这些原生动物!/%", - "obj_ch2_scene11a_slash_Step_0_gml_498_0": "\\E1* 而这计划的关键?正是我们。&诺埃尔和我。/", - "obj_ch2_scene11a_slash_Step_0_gml_499_0": "\\EE* 我们的力量^1…&“光痴民”的力量…/%", - "obj_ch2_scene11a_slash_Step_0_gml_507_0": "\\EK* 你是说^1…“光之民?”/%", + "obj_ch2_scene11a_slash_Step_0_gml_498_0": "\\E1* 而这计划的关键?正是我们。&Noelle和我。/", + "obj_ch2_scene11a_slash_Step_0_gml_499_0": "\\EE* 我们的力量..^1. &“光痴民”的力量.../%", + "obj_ch2_scene11a_slash_Step_0_gml_507_0": "\\EK* 你是说..^1. “光之民?”/%", "obj_ch2_scene11a_slash_Step_0_gml_518_0": "\\EI* 嗯^1,错。女王说的是&“光痴民。”/%", "obj_ch2_scene11a_slash_Step_0_gml_534_0": "\\EO* 我 确实 说过/%", - "obj_ch2_scene11a_slash_Step_0_gml_551_0": "\\EE* 鸟哥^1,女王是在利用你!!/%", - "obj_ch2_scene11a_slash_Step_0_gml_560_0": "\\E6* 呵^1…她早就告诉过我&你们会这么说!/%", + "obj_ch2_scene11a_slash_Step_0_gml_551_0": "\\EE* Berdly^1,女王是在利用你!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_560_0": "\\E6* 呵..^1. 她早就告诉过我&你们会这么说!/%", "obj_ch2_scene11a_slash_Step_0_gml_579_0": "\\EO* 我 确实 说过/%", "obj_ch2_scene11a_slash_Step_0_gml_616_0": "\\E7* 让我助您一臂之力!!/%", - "obj_ch2_scene11a_slash_Step_0_gml_672_0": "\\E3* 什^1…什么!?&这不公平!!!/", - "obj_ch2_scene11a_slash_Step_0_gml_673_0": "\\E3* 我^1…我的女王^1…&救我…!!!/%", + "obj_ch2_scene11a_slash_Step_0_gml_672_0": "\\E3* 什..^1. 什么!?&这不公平!!!/", + "obj_ch2_scene11a_slash_Step_0_gml_673_0": "\\E3* 我..^1. 我的女王..^1. &救我...!!!/%", "obj_ch2_scene11a_slash_Step_0_gml_733_0": "\\ED* 稍等 一会儿 亲爱的/", "obj_ch2_scene11a_slash_Step_0_gml_734_0": "\\E1* 诸位好 我有 一些 &最新 简讯/", "obj_ch2_scene11a_slash_Step_0_gml_735_0": "\\E1* 要知道/", @@ -4430,75 +4430,75 @@ "obj_ch2_scene11a_slash_Step_0_gml_738_0": "\\E1* 还没有^1,“完工”/%", "obj_ch2_scene11a_slash_Step_0_gml_744_0": "\\EH* 你什么意思!?!?/", "obj_ch2_scene11a_slash_Step_0_gml_746_0": "\\E1* “会很痛”/%", - "obj_ch2_scene11b_slash_Step_0_gml_76_0": "\\E0* 看^1…看来是这堆垃圾&救了我们。/%", - "obj_ch2_scene11b_slash_Step_0_gml_115_0": "\\E1* 走吧…/%", + "obj_ch2_scene11b_slash_Step_0_gml_76_0": "\\E0* 看..^1. 看来是这堆垃圾&救了我们。/%", + "obj_ch2_scene11b_slash_Step_0_gml_115_0": "\\E1* 走吧.../%", "obj_ch2_scene11b_slash_Step_0_gml_183_0": "\\E2* 哈哈^1,&现在谁是垃圾堆之王!?/%", - "obj_ch2_scene11b_slash_Step_0_gml_251_0": "\\EZ* 唔^1…唔…!/", - "obj_ch2_scene11b_slash_Step_0_gml_253_0": "* 苏西^1,你没事吧?/%", - "obj_ch2_scene11b_slash_Step_0_gml_272_0": "\\EQ* ^1…呵^1,小事情。/", - "obj_ch2_scene11b_slash_Step_0_gml_273_0": "\\EQ* 不过是…/%", - "obj_ch2_scene11b_slash_Step_0_gml_279_0": "\\EV* 嘶…呜。/%", - "obj_ch2_scene11b_slash_Step_0_gml_289_0": "\\EB* …你确定不需要我帮你看一看?/", + "obj_ch2_scene11b_slash_Step_0_gml_251_0": "\\EZ* 唔..^1. 唔...!/", + "obj_ch2_scene11b_slash_Step_0_gml_253_0": "* Susie^1,你没事吧?/%", + "obj_ch2_scene11b_slash_Step_0_gml_272_0": "\\EQ* ..^1. 呵^1,小事情。/", + "obj_ch2_scene11b_slash_Step_0_gml_273_0": "\\EQ* 不过是.../%", + "obj_ch2_scene11b_slash_Step_0_gml_279_0": "\\EV* 嘶...呜。/%", + "obj_ch2_scene11b_slash_Step_0_gml_289_0": "\\EB* ...你确定不需要我帮你看一看?/", "obj_ch2_scene11b_slash_Step_0_gml_291_0": "\\E5* 看-看啥看?&我好着呢!/%", "obj_ch2_scene11b_slash_Step_0_gml_316_0": "\\EH* 哇哦嘿你这是要干--/%", "obj_ch2_scene11b_slash_Step_0_gml_355_0": "\\E2* 好点了吗?/%", "obj_ch2_scene11b_slash_Step_0_gml_362_0": "\\EH* 好点!^1?你不就走过来&然后--/%", - "obj_ch2_scene11b_slash_Step_0_gml_372_0": "\\EM* 呃^1…感觉没变得更糟^1,&大概吧。/", - "obj_ch2_scene11b_slash_Step_0_gml_373_0": "\\EV* …/%", + "obj_ch2_scene11b_slash_Step_0_gml_372_0": "\\EM* 呃..^1. 感觉没变得更糟^1,&大概吧。/", + "obj_ch2_scene11b_slash_Step_0_gml_373_0": "\\EV* .../%", "obj_ch2_scene11b_slash_Step_0_gml_383_0": "\\E0* 姑且问一句^1,&你是怎么做到的?/", - "obj_ch2_scene11b_slash_Step_0_gml_384_0": "\\E1* 就那个^1…治疗的^1…玩意。/", - "obj_ch2_scene11b_slash_Step_0_gml_386_0": "\\E2* 噢^1,你是说治疗魔法?&很简单的,苏西。&每个人都能学会。/", - "obj_ch2_scene11b_slash_Step_0_gml_387_0": "\\EG* ^1…如果你感兴趣的话^1,&我也可以教你哦。/%", + "obj_ch2_scene11b_slash_Step_0_gml_384_0": "\\E1* 就那个..^1. 治疗的..^1. 玩意。/", + "obj_ch2_scene11b_slash_Step_0_gml_386_0": "\\E2* 噢^1,你是说治疗魔法?&很简单的,Susie.&每个人都能学会。/", + "obj_ch2_scene11b_slash_Step_0_gml_387_0": "\\EG* ..^1. 如果你感兴趣的话^1,&我也可以教你哦。/%", "obj_ch2_scene11b_slash_Step_0_gml_395_0": "\\EA* 呵^1,如果是什么爆血魔法^1,&我倒挺感兴趣。/%", - "obj_ch2_scene11b_slash_Step_0_gml_403_0": "\\E0* …/%", + "obj_ch2_scene11b_slash_Step_0_gml_403_0": "\\E0* .../%", "obj_ch2_scene11b_slash_Step_0_gml_413_0": "\\EQ* 不过^1,呃^1,既然你&这么想教的话^1,&我也不是不能学。/", "obj_ch2_scene11b_slash_Step_0_gml_414_0": "\\EK* 这样一来你就^1,那个^1,&不会拿这事来烦我了。/", - "obj_ch2_scene11b_slash_Step_0_gml_416_0": "\\EG* 没问题^1,苏西。&下次有空的时候我就教你!/%", - "obj_ch2_scene11b_slash_Step_0_gml_434_0": "\\E1* (我们还是赶紧走吧^1,&克里斯…)/%", - "obj_ch2_scene11b_slash_Step_0_gml_483_0": "\\E0* 顺带一提,克里斯^1,&我刚刚想起来!/", - "obj_ch2_scene11b_slash_Step_0_gml_484_0": "\\E0* 虽然你最多只能随身携带&12个物品…/", + "obj_ch2_scene11b_slash_Step_0_gml_416_0": "\\EG* 没问题^1,Susie.&下次有空的时候我就教你!/%", + "obj_ch2_scene11b_slash_Step_0_gml_434_0": "\\E1* (我们还是赶紧走吧^1,&Kris...)/%", + "obj_ch2_scene11b_slash_Step_0_gml_483_0": "\\E0* 顺带一提,Kris^1,&我刚刚想起来!/", + "obj_ch2_scene11b_slash_Step_0_gml_484_0": "\\E0* 虽然你最多只能随身携带&12个物品.../", "obj_ch2_scene11b_slash_Step_0_gml_485_0": "\\E0* 不过在那之后,你捡到的物品&会进入你的库存中。/", "obj_ch2_scene11b_slash_Step_0_gml_486_0": "\\EG* 你可以在查看伙伴的地方&存取物品!/", "obj_ch2_scene11b_slash_Step_0_gml_488_0": "\\E6* 哇哦^1,可真是有用的信息呢。/%", - "obj_ch2_scene12_slash_Step_0_gml_85_0": "\\EH* 嘿^1,为什么每次都是让&克里斯选!?/%", - "obj_ch2_scene12_slash_Step_0_gml_100_0": "\\E2* 利艾尔斯^1,你跟我来!/%", - "obj_ch2_scene12_slash_Step_0_gml_104_0": "\\EU* 啊-啊!?克-克里斯^1,&我…!!/%", - "obj_ch2_scene13_slash_Step_0_gml_70_0": "\\EE* 克里斯^1,是女王^1…&她就在那儿!/", + "obj_ch2_scene12_slash_Step_0_gml_85_0": "\\EH* 嘿^1,为什么每次都是让&Kris选!?/%", + "obj_ch2_scene12_slash_Step_0_gml_100_0": "\\E2* Ralsei^1,你跟我来!/%", + "obj_ch2_scene12_slash_Step_0_gml_104_0": "\\EU* 啊-啊!?K-Kris^1,&我...!!/%", + "obj_ch2_scene13_slash_Step_0_gml_70_0": "\\EE* Kris^1,是女王..^1. &她就在那儿!/", "obj_ch2_scene13_slash_Step_0_gml_71_0": "\\E8* 可-可不可以请你&帮我打个掩护!!?/%", "obj_ch2_scene13_slash_Step_0_gml_95_0": "\\ED* 噢/", "obj_ch2_scene13_slash_Step_0_gml_96_0": "\\EN* XSWL/", "obj_ch2_scene13_slash_Step_0_gml_97_0": "\\E9* 你在 这儿/%", - "obj_ch2_scene13_slash_Step_0_gml_119_0": "\\E1* 抱歉 克里斯 我 现在 &正在找 诺埃尔/", + "obj_ch2_scene13_slash_Step_0_gml_119_0": "\\E1* 抱歉 Kris 我 现在 &正在找 Noelle/", "obj_ch2_scene13_slash_Step_0_gml_120_0": "\\E9* 我 已经 喝了 4杯&这样的 全年龄 饮品/%", "obj_ch2_scene13_slash_Step_0_gml_126_0": "\\E1* 杯中 装满了&纯正的 电池酸液/%", "obj_ch2_scene13_slash_Step_0_gml_162_0": "\\E1* 不用 担心 那是 我的 &投掷专用 玻璃杯 &很安全/%", - "obj_ch2_scene13_slash_Step_0_gml_169_0": "\\ED* 你瞧 克里斯/%", - "obj_ch2_scene13_slash_Step_0_gml_177_0": "\\E9* 克里斯 克劳斯 &渴了就喝 苹果汁/%", + "obj_ch2_scene13_slash_Step_0_gml_169_0": "\\ED* 你瞧 Kris/%", + "obj_ch2_scene13_slash_Step_0_gml_177_0": "\\E9* Kris 克劳斯 &渴了就喝 苹果汁/%", "obj_ch2_scene13_slash_Step_0_gml_185_0": "\\E1* 既然 我们 停战了&我 感觉 我们 现在&处于 相同的/%", "obj_ch2_scene13_slash_Step_0_gml_194_0": "\\E9* 数学 波长/%", - "obj_ch2_scene13_slash_Step_0_gml_211_0": "\\E1* 我很 中意你 克里斯/%", + "obj_ch2_scene13_slash_Step_0_gml_211_0": "\\E1* 我很 中意你 Kris/%", "obj_ch2_scene13_slash_Step_0_gml_219_0": "\\E1* 你不会 搞些 怪事&比如 “独立思考”/", "obj_ch2_scene13_slash_Step_0_gml_220_0": "\\EB* 也不会 在我 捉住你&的时候 大喊大叫/%", "obj_ch2_scene13_slash_Step_0_gml_226_0": "\\E9* 或是 跟我讲 一些 建设&聪明小子 主题公园&的 糟糕 计划/%", "obj_ch2_scene13_slash_Step_0_gml_233_0": "\\E5* 我 实在 无法 计算出/", - "obj_ch2_scene13_slash_Step_0_gml_234_0": "\\E5* 为什么 每个人 都^1…&如此 不懂得 感恩/%", + "obj_ch2_scene13_slash_Step_0_gml_234_0": "\\E5* 为什么 每个人 都..^1. &如此 不懂得 感恩/%", "obj_ch2_scene13_slash_Step_0_gml_284_0": "\\E1* 哎呦 那是 我的 &超级危险 玻璃杯/%", - "obj_ch2_scene13_slash_Step_0_gml_292_0": "\\ED* 你瞧 克里斯/%", + "obj_ch2_scene13_slash_Step_0_gml_292_0": "\\ED* 你瞧 Kris/%", "obj_ch2_scene13_slash_Step_0_gml_298_0": "\\EP* 我 只是 想让 每个人&过得 快乐/%", "obj_ch2_scene13_slash_Step_0_gml_305_0": "\\E9* 可要是 为了 达成&这个 目的&我 变成了 一个 邪恶的 反派/%", "obj_ch2_scene13_slash_Step_0_gml_313_0": "\\ED* 那样 真的好吗?/%", "obj_ch2_scene13_slash_Step_0_gml_320_0": "\\E1* 没事/", "obj_ch2_scene13_slash_Step_0_gml_321_0": "\\E1* 你 不必 回答/%", "obj_ch2_scene13_slash_Step_0_gml_337_0": "\\EN* 反正 都是 错的/%", - "obj_ch2_scene13_slash_Step_0_gml_343_0": "\\E5* 但是 克里斯^1…&既然 我们 还在 停战/", - "obj_ch2_scene13_slash_Step_0_gml_344_0": "\\ED* 或许 我们 可以^1…&充分 利用 这次 机会/%", + "obj_ch2_scene13_slash_Step_0_gml_343_0": "\\E5* 但是 Kris..^1. &既然 我们 还在 停战/", + "obj_ch2_scene13_slash_Step_0_gml_344_0": "\\ED* 或许 我们 可以..^1. &充分 利用 这次 机会/%", "obj_ch2_scene13_slash_Step_0_gml_365_0": "\\E1* 我们 可以 &再玩 一次 那个游戏/", - "obj_ch2_scene13_slash_Step_0_gml_366_0": "\\E9* 一定会^1…很有趣吧^1&克里斯/%", + "obj_ch2_scene13_slash_Step_0_gml_366_0": "\\E9* 一定会..^1. 很有趣吧^1&Kris/%", "obj_ch2_scene13_slash_Step_0_gml_379_0": "\\E1* 就 你我 二人/%", "obj_ch2_scene13_slash_Step_0_gml_385_0": "\\EQ* 欢度 时光/", "obj_ch2_scene13_slash_Step_0_gml_386_0": "\\ED* 没人 会来 打扰 我们/%", "obj_ch2_scene13_slash_Step_0_gml_498_0": "\\E6* 女王!^1!我找您找得好苦啊,&您一定要瞧瞧这个!!/%", - "obj_ch2_scene13_slash_Step_0_gml_507_0": "\\EJ* 这件纪念品象征着&我们的伟大^1…同盟。/", + "obj_ch2_scene13_slash_Step_0_gml_507_0": "\\EJ* 这件纪念品象征着&我们的伟大..^1. 同盟。/", "obj_ch2_scene13_slash_Step_0_gml_510_0": "\\EI* 噢/%", "obj_ch2_scene13_slash_Step_0_gml_518_0": "* 呃/%", "obj_ch2_scene13_slash_Step_0_gml_525_0": "\\s0* 噢%%", @@ -4511,29 +4511,29 @@ "obj_ch2_scene13_slash_Step_0_gml_561_0": "\\s0* 唔%%", "obj_ch2_scene13_slash_Step_0_gml_565_0": "\\s0* 真是%%", "obj_ch2_scene13_slash_Step_0_gml_571_0": "\\ED* 我该 怎么说/", - "obj_ch2_scene13_slash_Step_0_gml_572_0": "\\E1* 真是…/", - "obj_ch2_scene13_slash_Step_0_gml_573_0": "\\ED* …/%", + "obj_ch2_scene13_slash_Step_0_gml_572_0": "\\E1* 真是.../", + "obj_ch2_scene13_slash_Step_0_gml_573_0": "\\ED* .../%", "obj_ch2_scene13_slash_Step_0_gml_581_0": "\\EK* 聪明/", "obj_ch2_scene13_slash_Step_0_gml_582_0": "\\EK* 你可 真是 聪明/", "obj_ch2_scene13_slash_Step_0_gml_583_0": "\\EK* 我 真是 太喜欢&容忍你 的 感觉了/%", "obj_ch2_scene13_slash_Step_0_gml_592_0": "\\EL* 哈哈!^1!&我就知道您会着迷。&多么高雅的品味呀。/%", "obj_ch2_scene13_slash_Step_0_gml_601_0": "\\EK* 非常 酷的 雕像/", - "obj_ch2_scene13_slash_Step_0_gml_602_0": "\\ED* 我都 不知道 你&胸有^1…两点墨/%", - "obj_ch2_scene13_slash_Step_0_gml_610_0": "\\E6* 哈哈^1…我马上就会有的^1…&在我们的理想世界中。/%", - "obj_ch2_scene13_slash_Step_0_gml_617_0": "\\EE* 克里斯^1,&尽情欣赏我们的绝美艺术吧。/%", + "obj_ch2_scene13_slash_Step_0_gml_602_0": "\\ED* 我都 不知道 你&胸有..^1. 两点墨/%", + "obj_ch2_scene13_slash_Step_0_gml_610_0": "\\E6* 哈哈..^1. 我马上就会有的..^1. &在我们的理想世界中。/%", + "obj_ch2_scene13_slash_Step_0_gml_617_0": "\\EE* Kris^1,&尽情欣赏我们的绝美艺术吧。/%", "obj_ch2_scene13_slash_Step_0_gml_621_0": "\\E1* 女王与我有大计要商讨。/", "obj_ch2_scene13_slash_Step_0_gml_628_0": "\\E1* 哈哈 是的哦 真不错&我很 期待 与你 商讨/%", "obj_ch2_scene13_slash_Step_0_gml_632_0": "\\E1* 嗯嗯嗯 姆 姆 姆 姆 姆/%", - "obj_ch2_scene13_slash_Step_0_gml_638_0": "\\ED* 我们 走吧 鸟嗝/%", + "obj_ch2_scene13_slash_Step_0_gml_638_0": "\\ED* 我们 走吧 Burghley/%", "obj_ch2_scene13_slash_Step_0_gml_662_0": "\\EK* 继续走 我 跟着你呢/%", "obj_ch2_scene13_slash_Step_0_gml_668_0": "\\E1* 渐进式 降低 我的 音量/%", - "obj_ch2_scene13_slash_Step_0_gml_678_0": "\\ED* 对不起 克里斯 我必须 &ALT+TAB 切换 出去/%", + "obj_ch2_scene13_slash_Step_0_gml_678_0": "\\ED* 对不起 Kris 我必须 &ALT+TAB 切换 出去/%", "obj_ch2_scene13_slash_Step_0_gml_694_0": "\\ED* 哇哦 这脸 不错/%", - "obj_ch2_scene13_slash_Step_0_gml_723_0": "\\E3* 呼…/", + "obj_ch2_scene13_slash_Step_0_gml_723_0": "\\E3* 呼.../", "obj_ch2_scene13_slash_Step_0_gml_724_0": "\\E2* 看来,我的伪装起作用了。/%", - "obj_ch2_scene13_slash_Step_0_gml_746_0": "\\E8* 虽然样子有点傻^1,&但总好过躲着嘛…/%", - "obj_ch2_scene13_slash_Step_0_gml_763_0": "\\E4* 我们继续前进吧^1,克里斯!/%", - "obj_ch2_scene13_slash_Step_0_gml_859_0": "\\E8* 我刚发觉^1…&戴着它我什么都看不到^1…&哈哈…/%", + "obj_ch2_scene13_slash_Step_0_gml_746_0": "\\E8* 虽然样子有点傻^1,&但总好过躲着嘛.../%", + "obj_ch2_scene13_slash_Step_0_gml_763_0": "\\E4* 我们继续前进吧^1,Kris!/%", + "obj_ch2_scene13_slash_Step_0_gml_859_0": "\\E8* 我刚发觉..^1. &戴着它我什么都看不到..^1. &哈哈.../%", "obj_ch2_scene13_slash_Step_0_gml_878_0": "\\E4* 看来不到万不得已的时候&我还是不戴它了吧。/", "obj_ch2_scene13_slash_Step_0_gml_879_0": "\\ET* 好吧^1,这次我们真的可以&继续走了!!/%", "obj_ch2_scene17b_slash_Step_0_gml_60_0": "* 各位 喜欢 你们&新的 房间单元 吗/", @@ -4543,186 +4543,186 @@ "obj_ch2_scene17b_slash_Step_0_gml_64_0": "\\E1* 请 使用 身边的 一切&尽情 娱乐/", "obj_ch2_scene17b_slash_Step_0_gml_65_0": "\\E7* 耐心 等我&统治 世界/", "obj_ch2_scene17b_slash_Step_0_gml_66_0": "\\EC* 告辞/%", - "obj_ch2_scene17b_slash_Step_0_gml_81_0": "\\EP* 克^1…克里斯!?喂!^1!&听得到我说话吗!?/", + "obj_ch2_scene17b_slash_Step_0_gml_81_0": "\\EP* K..^1. Kris!?喂!^1!&听得到我说话吗!?/", "obj_ch2_scene17b_slash_Step_0_gml_82_0": "\\E0* 看来不同房间之间&还是有办法交流的。/%", "obj_ch2_scene17b_slash_Step_0_gml_93_0": "\\E1* 很方便 不是吗&我想的 真是 周到/%", "obj_ch2_scene17b_slash_Step_0_gml_103_0": "\\EH* 闭嘴!!/", "obj_ch2_scene17b_slash_Step_0_gml_104_0": "\\E1* 总之^1,我们得赶紧想办法&离开这里!!/", - "obj_ch2_scene17b_slash_Step_0_gml_105_0": "\\E0* 利艾尔斯^1,&你有什么好点子吗…?/", - "obj_ch2_scene17b_slash_Step_0_gml_106_0": "\\E0* …/", - "obj_ch2_scene17b_slash_Step_0_gml_107_0": "\\EC* 喂^1…利艾尔斯特么去哪了!?/%", + "obj_ch2_scene17b_slash_Step_0_gml_105_0": "\\E0* Ralsei^1,&你有什么好点子吗...?/", + "obj_ch2_scene17b_slash_Step_0_gml_106_0": "\\E0* .../", + "obj_ch2_scene17b_slash_Step_0_gml_107_0": "\\EC* 喂..^1. Ralsei特么去哪了!?/%", "obj_ch2_scene17b_slash_Step_0_gml_133_0": "\\EC* 该死^1,那声软绵绵的尖叫-/", - "obj_ch2_scene17b_slash_Step_0_gml_134_0": "\\EK* 克里斯^1,&那肯定是他啊!!/", + "obj_ch2_scene17b_slash_Step_0_gml_134_0": "\\EK* Kris^1,&那肯定是他啊!!/", "obj_ch2_scene17b_slash_Step_0_gml_135_0": "\\EN* 快^1,我们得赶紧想办法出去!!/", "obj_ch2_scene17b_slash_Step_0_gml_136_0": "\\EL* 你有偷偷藏什么&帮得上忙的东西吗!?/%", - "obj_ch2_scene17b_slash_Step_0_gml_220_0": "\\E6* 嘿^1,克里斯^1…&你有没有听到什么声音?/", - "obj_ch2_scene17b_slash_Step_0_gml_221_0": "\\E1* 听着像是^1…&从你的口袋里传出来的?/", + "obj_ch2_scene17b_slash_Step_0_gml_220_0": "\\E6* 嘿^1,Kris..^1. &你有没有听到什么声音?/", + "obj_ch2_scene17b_slash_Step_0_gml_221_0": "\\E1* 听着像是..^1. &从你的口袋里传出来的?/", "obj_ch2_scene17b_slash_Step_0_gml_222_0": "\\E0* 是不是你电话响了?/%", - "obj_ch2_scene17b_slash_Step_0_gml_234_0": "\\EK* 嘿^1,克里斯^1…呃…/", - "obj_ch2_scene17b_slash_Step_0_gml_235_0": "\\EC* 你的电话经常^1,呃^1…&这样叫的吗…?/%", - "obj_ch2_scene17b_slash_Step_0_gml_247_0": "\\EC* 喂^1,克里斯^1,&快给我接你那破电话。/", + "obj_ch2_scene17b_slash_Step_0_gml_234_0": "\\EK* 嘿^1,Kris..^1. 呃.../", + "obj_ch2_scene17b_slash_Step_0_gml_235_0": "\\EC* 你的电话经常^1,呃..^1. &这样叫的吗...?/%", + "obj_ch2_scene17b_slash_Step_0_gml_247_0": "\\EC* 喂^1,Kris^1,&快给我接你那破电话。/", "obj_ch2_scene17b_slash_Step_0_gml_248_0": "\\EK* 不就在你的重要物品&还是什么里吗?/%", "obj_ch2_scene17b_slash_Step_0_gml_307_0": "\\E1* 想我没???/", "obj_ch2_scene17b_slash_Step_0_gml_308_0": "\\E3* 我可想死你啦!^1!&哈哈哈!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_316_0": "\\E7* 兰瑟!?是你!?&我还以为你坑了我们,&自己跑了呢!/%", + "obj_ch2_scene17b_slash_Step_0_gml_316_0": "\\E7* Lancer!?是你!?&我还以为你坑了我们,&自己跑了呢!/%", "obj_ch2_scene17b_slash_Step_0_gml_329_0": "\\E3* 没有的事!^1!&虽然我喜欢挖坑,&但我可不会坑你们!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_336_0": "\\E8* 我不过是在克里斯宽敞的&裤子洞里放松一下而已。  /%", + "obj_ch2_scene17b_slash_Step_0_gml_336_0": "\\E8* 我不过是在Kris宽敞的&裤子洞里放松一下而已。  /%", "obj_ch2_scene17b_slash_Step_0_gml_343_0": "\\EK* 呃^1,那玩意叫“口袋”。/%", "obj_ch2_scene17b_slash_Step_0_gml_357_0": "\\E1* 没错!^1!&而且我全都看到了!!/", "obj_ch2_scene17b_slash_Step_0_gml_358_0": "\\E3* 裤子。线头。&各种各样的物品。/%", "obj_ch2_scene17b_slash_Step_0_gml_365_0": "\\E2* 还有一个把你们捉到电笼里&的狂野老妈。/%", - "obj_ch2_scene17b_slash_Step_0_gml_372_0": "\\EK* 哈哈哈^1,没错。&我们被抓起来了^1,所以^1,呃…/", + "obj_ch2_scene17b_slash_Step_0_gml_372_0": "\\EK* 哈哈哈^1,没错。&我们被抓起来了^1,所以^1,呃.../", "obj_ch2_scene17b_slash_Step_0_gml_373_0": "\\E7* 喂^1,等下你看到我们&坐过山车了!?/%", "obj_ch2_scene17b_slash_Step_0_gml_386_0": "\\E3* 没错!!^1!可太赞了!^1!&那是我第一次坐过山车!!!/%", "obj_ch2_scene17b_slash_Step_0_gml_393_0": "\\E2* 哈哈!^1!我喜欢和朋友们&一起翻江倒海!!/%", "obj_ch2_scene17b_slash_Step_0_gml_420_0": "\\EK* 嘿你大概得^1,呃^1,&放我们出去。/%", "obj_ch2_scene17b_slash_Step_0_gml_432_0": "\\E3* 哦对!^1!没错!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_439_0": "\\E1* 你永远可以仰赖友善的我…/", + "obj_ch2_scene17b_slash_Step_0_gml_439_0": "\\E1* 你永远可以仰赖友善的我.../", "obj_ch2_scene17b_slash_Step_0_gml_440_0": "\\E3* 赐予你们自由!!!/%", "obj_ch2_scene17b_slash_Step_0_gml_460_0": "\\E2* 哈哈!^1!我完全不知道&这该怎么用!!/%", - "obj_ch2_scene17b_slash_Step_0_gml_470_0": "\\E3* “发起需求^1…&给房间增添新物品”??&听上去不错。/%", + "obj_ch2_scene17b_slash_Step_0_gml_470_0": "\\E3* “发起需求..^1. &给房间增添新物品”??&听上去不错。/%", "obj_ch2_scene17b_slash_Step_0_gml_479_0": "* 物品需求:铲子。/%", - "obj_ch2_scene17b_slash_Step_0_gml_487_0": "\\E3* 数量:就填^1…999。/%", + "obj_ch2_scene17b_slash_Step_0_gml_487_0": "\\E3* 数量:就填..^1. 999。/%", "obj_ch2_scene17b_slash_Step_0_gml_512_0": "\\E1* 吼吼!^1!奏效了!!/%", "obj_ch2_scene17b_slash_Step_0_gml_523_0": "\\E1* 出发吧^1,&我知道名字的小蓝人!/%", - "obj_ch2_scene18_slash_Step_0_gml_57_0": "\\E7* 克里斯^1,嘿!!!/", - "obj_ch2_scene18_slash_Step_0_gml_58_0": "\\E9* 老兄^1…兰瑟…^1!&你真棒^1,哥们!!/%", - "obj_ch2_scene18_slash_Step_0_gml_83_0": "\\E2* 走吧^1,诺埃尔和利艾尔斯都还&等着我们呢!!/%", - "obj_ch2_scene18_slash_Step_0_gml_89_0": "\\E2* 对…^1!&油门踩死,全速前进!!/%", - "obj_ch2_scene18_slash_Step_0_gml_97_0": "\\EC* 咳^1…咳*/%", - "obj_ch2_scene18_slash_Step_0_gml_140_0": "\\E6* …?/", - "obj_ch2_scene18_slash_Step_0_gml_141_0": "\\EK* 喂^1,兰瑟^1,&你没事吧^1,老兄?/", - "obj_ch2_scene18_slash_Step_0_gml_143_0": "\\E3* 我^1…我没事^1!&就是感觉^1…非常…/", - "obj_ch2_scene18_slash_Step_0_gml_144_0": "\\E7* 冷…/%", - "obj_ch2_scene18_slash_Step_0_gml_166_0": "\\EZ* 喂^1…喂^1,到底怎么回事!?/", - "obj_ch2_scene18_slash_Step_0_gml_168_0": "\\EB* …/", - "obj_ch2_scene18_slash_Step_0_gml_170_0": "\\EZ* 你没事吧^1,老兄…?&来^1,我帮你治疗…!/%", - "obj_ch2_scene18_slash_Step_0_gml_213_0": "\\E7* ^1…谢-谢了^1,&苏西^1…可是…/%", - "obj_ch2_scene18_slash_Step_0_gml_219_0": "\\EC* 可^1…可恶^1,&看来治疗效果还不够强…/%", - "obj_ch2_scene18_slash_Step_0_gml_226_0": "\\EN* 快^1,克里斯^1,&我们去找利艾尔斯^1!&或许他能治得好兰瑟!/%", + "obj_ch2_scene18_slash_Step_0_gml_57_0": "\\E7* Kris^1,嘿!!!/", + "obj_ch2_scene18_slash_Step_0_gml_58_0": "\\E9* 老兄..^1. Lancer...^1!&你真棒^1,哥们!!/%", + "obj_ch2_scene18_slash_Step_0_gml_83_0": "\\E2* 走吧^1,Noelle和Ralsei都还&等着我们呢!!/%", + "obj_ch2_scene18_slash_Step_0_gml_89_0": "\\E2* 对...^1!&油门踩死,全速前进!!/%", + "obj_ch2_scene18_slash_Step_0_gml_97_0": "\\EC* 咳..^1. 咳*/%", + "obj_ch2_scene18_slash_Step_0_gml_140_0": "\\E6* ...?/", + "obj_ch2_scene18_slash_Step_0_gml_141_0": "\\EK* 喂^1,Lancer^1,&你没事吧^1,老兄?/", + "obj_ch2_scene18_slash_Step_0_gml_143_0": "\\E3* 我..^1. 我没事^1!&就是感觉..^1. 非常.../", + "obj_ch2_scene18_slash_Step_0_gml_144_0": "\\E7* 冷.../%", + "obj_ch2_scene18_slash_Step_0_gml_166_0": "\\EZ* 喂..^1. 喂^1,到底怎么回事!?/", + "obj_ch2_scene18_slash_Step_0_gml_168_0": "\\EB* .../", + "obj_ch2_scene18_slash_Step_0_gml_170_0": "\\EZ* 你没事吧^1,老兄...?&来^1,我帮你治疗...!/%", + "obj_ch2_scene18_slash_Step_0_gml_213_0": "\\E7* ..^1. 谢-谢了^1,&Susie..^1. 可是.../%", + "obj_ch2_scene18_slash_Step_0_gml_219_0": "\\EC* 可..^1. 可恶^1,&看来治疗效果还不够强.../%", + "obj_ch2_scene18_slash_Step_0_gml_226_0": "\\EN* 快^1,Kris^1,&我们去找Ralsei^1!&或许他能治得好Lancer!/%", "obj_ch2_scene18_slash_Step_0_gml_289_0": "\\E3* 等下!!^1!等下!!!/", "obj_ch2_scene18_slash_Step_0_gml_290_0": "\\E5* 你-你们两个不会是想&丢下我自己走吧!?/", - "obj_ch2_scene18_slash_Step_0_gml_292_0": "\\E1* 嗯^1…确实。/", - "obj_ch2_scene18_slash_Step_0_gml_294_0": "\\E3* 可是诺埃尔-&我那身陷囹圄的姑娘-&她一定…/%", - "obj_ch2_scene18_slash_Step_0_gml_295_0": "\\EH* ^1…还身在囹圄里^1!&要是我不能救她出来,那…!/", + "obj_ch2_scene18_slash_Step_0_gml_292_0": "\\E1* 嗯..^1. 确实。/", + "obj_ch2_scene18_slash_Step_0_gml_294_0": "\\E3* 可是Noelle-&我那身陷囹圄的姑娘-&她一定.../%", + "obj_ch2_scene18_slash_Step_0_gml_295_0": "\\EH* ..^1. 还身在囹圄里^1!&要是我不能救她出来,那...!/", "obj_ch2_scene18_slash_Step_0_gml_297_0": "\\EH* 行了行了,你可以跟我们来,&只要你能把嘴闭上。/%", "obj_ch2_scene19a_slash_Step_0_gml_56_0": "* 看上去是个谜题。/%", - "obj_ch2_scene19a_slash_Step_0_gml_62_0": "\\EK* ^1…我觉得^1,呃^1,&你应该可以解开它吧^1,&克里斯?/%", + "obj_ch2_scene19a_slash_Step_0_gml_62_0": "\\EK* ..^1. 我觉得^1,呃^1,&你应该可以解开它吧^1,&Kris?/%", "obj_ch2_scene19a_slash_Step_0_gml_69_0": "\\EJ* 你们可以先让自己&没骨头,没皮肤的大腿&放松一下。/", "obj_ch2_scene19a_slash_Step_0_gml_70_0": "\\E7* 就由我来解开它吧!/", - "obj_ch2_scene19a_slash_Step_0_gml_72_0": "\\EK* (克里斯^1,别理他就是了。)/", + "obj_ch2_scene19a_slash_Step_0_gml_72_0": "\\EK* (Kris^1,别理他就是了。)/", "obj_ch2_scene19a_slash_Step_0_gml_73_0": "\\EK* 我要站到那边去,&省得听你们的碎碎念。/", "obj_ch2_scene19a_slash_Step_0_gml_75_0": "\\EI* 然后我就能站在这边^1,&从而远离你们的降智气场!/%", "obj_ch2_scene19a_slash_Step_0_gml_153_0": "* \\E9耶!^1!我们解开它了!!/%", - "obj_ch2_scene19a_slash_Step_0_gml_162_0": "\\E3* 什^1…什么!?&喂^1,慢着--/", - "obj_ch2_scene19a_slash_Step_0_gml_163_0": "\\EB* 你们居然^1…&没靠我的帮助就解开谜题了!?/", - "obj_ch2_scene19a_slash_Step_0_gml_165_0": "\\E2* 哈哈哈!^1!&克里斯先你一步!^1!&嫉妒了吧?/%", - "obj_ch2_scene19a_slash_Step_0_gml_172_0": "\\EC* 呃^1,我…/%", - "obj_ch2_scene19a_slash_Step_0_gml_178_0": "\\E7* 我早就知道答案了^1,&我只是想让克里斯先&试一试而已!/", - "obj_ch2_scene19a_slash_Step_0_gml_179_0": "\\E6* 这就叫悬念^1,苏珊!^1!&戏剧性的^1,悬念!!/%", + "obj_ch2_scene19a_slash_Step_0_gml_162_0": "\\E3* 什..^1. 什么!?&喂^1,慢着--/", + "obj_ch2_scene19a_slash_Step_0_gml_163_0": "\\EB* 你们居然..^1. &没靠我的帮助就解开谜题了!?/", + "obj_ch2_scene19a_slash_Step_0_gml_165_0": "\\E2* 哈哈哈!^1!&Kris先你一步!^1!&嫉妒了吧?/%", + "obj_ch2_scene19a_slash_Step_0_gml_172_0": "\\EC* 呃^1,我.../%", + "obj_ch2_scene19a_slash_Step_0_gml_178_0": "\\E7* 我早就知道答案了^1,&我只是想让Kris先&试一试而已!/", + "obj_ch2_scene19a_slash_Step_0_gml_179_0": "\\E6* 这就叫悬念^1,Susan!^1!&戏剧性的^1,悬念!!/%", "obj_ch2_scene19a_slash_Step_0_gml_192_0": "\\EK* 那下一个谜题就由你来解。/%", "obj_ch2_scene19a_slash_Step_0_gml_199_0": "\\E7* 行啊^1!给我瞧好了吧!!/%", - "obj_ch2_scene19a_slash_Step_0_gml_205_0": "\\EC* (再说我也不叫苏珊啊?)/%", + "obj_ch2_scene19a_slash_Step_0_gml_205_0": "\\EC* (再说我也不叫Susan啊?)/%", "obj_ch2_scene19b_slash_Step_0_gml_47_0": "\\E7* 哈,简直是给三岁小孩玩的。&能给我来个难点的吗?/", - "obj_ch2_scene19b_slash_Step_0_gml_48_0": "\\E1* 比如说^1,谁有4X4的魔方吗…/", + "obj_ch2_scene19b_slash_Step_0_gml_48_0": "\\E1* 比如说^1,谁有4X4的魔方吗.../", "obj_ch2_scene19b_slash_Step_0_gml_50_0": "\\EB* 赶快告诉我们解法吧。/%", "obj_ch2_scene19b_slash_Step_0_gml_52_0": "\\EJ* 好吧^1,哈哈哈-啊^1,你看-/%", - "obj_ch2_scene19b_slash_Step_0_gml_53_0": "\\E0* …/%", + "obj_ch2_scene19b_slash_Step_0_gml_53_0": "\\E0* .../%", "obj_ch2_scene19b_slash_Step_0_gml_54_0": "\\E1* 首先^1,你要/%", - "obj_ch2_scene19b_slash_Step_0_gml_55_0": "\\E0* …/%", - "obj_ch2_scene19b_slash_Step_0_gml_56_0": "\\ED* 你要让影子^1…对准地上的线。/%", + "obj_ch2_scene19b_slash_Step_0_gml_55_0": "\\E0* .../%", + "obj_ch2_scene19b_slash_Step_0_gml_56_0": "\\ED* 你要让影子..^1. 对准地上的线。/%", "obj_ch2_scene19b_slash_Step_0_gml_58_0": "\\E1* 有道理^1。&那我们先动哪个?/", - "obj_ch2_scene19b_slash_Step_0_gml_60_0": "\\ED* 呃…/", - "obj_ch2_scene19b_slash_Step_0_gml_62_0": "\\EK* 克里斯^1,还是交给你来吧。/%", + "obj_ch2_scene19b_slash_Step_0_gml_60_0": "\\ED* 呃.../", + "obj_ch2_scene19b_slash_Step_0_gml_62_0": "\\EK* Kris^1,还是交给你来吧。/%", "obj_ch2_scene19b_slash_Step_0_gml_64_0": "\\EC* 给..^.给我一点时间!!/", - "obj_ch2_scene19b_slash_Step_0_gml_65_0": "\\EB* 反正克里斯也不像是能&解得开的样子!!/%", - "obj_ch2_scene19b_slash_Step_0_gml_146_0": "\\E2* 哦豁^1,&看来克里斯又解开咯!/%", - "obj_ch2_scene19b_slash_Step_0_gml_156_0": "\\E3* 啊!^1?等^1…等等^1!&给我等一下!!/", + "obj_ch2_scene19b_slash_Step_0_gml_65_0": "\\EB* 反正Kris也不像是能&解得开的样子!!/%", + "obj_ch2_scene19b_slash_Step_0_gml_146_0": "\\E2* 哦豁^1,&看来Kris又解开咯!/%", + "obj_ch2_scene19b_slash_Step_0_gml_156_0": "\\E3* 啊!^1?等..^1. 等等^1!&给我等一下!!/", "obj_ch2_scene19b_slash_Step_0_gml_157_0": "\\EB* 你怎么会--/%", "obj_ch2_scene19b_slash_Step_0_gml_163_0": "\\EB* 你不过是运气好罢了^1!&只是碰巧试对了而已!/", "obj_ch2_scene19b_slash_Step_0_gml_164_0": "\\ED* 这是暴力破解法^1!哈^1!&连原始人都会!/", "obj_ch2_scene19b_slash_Step_0_gml_165_0": "\\E2* 但原始人早就灭绝了^1,&就是因为他们太蠢了!/%", "obj_ch2_scene19b_slash_Step_0_gml_173_0": "\\EC* 下一个谜题由我来解^1,&你们俩--/", "obj_ch2_scene19b_slash_Step_0_gml_174_0": "\\EB* 在我搞定之前就在原地&呆着别动!!/%", - "obj_ch2_scene19b_slash_Step_0_gml_180_0": "* …/", + "obj_ch2_scene19b_slash_Step_0_gml_180_0": "* .../", "obj_ch2_scene19b_slash_Step_0_gml_181_0": "\\E2* 嘿^1,搞得好像我们会&乖乖等那么久似的。/%", "obj_ch2_scene19c_slash_Step_0_gml_60_0": "\\EB* 你们俩来这儿干吗!?&这个谜题是我的!/", "obj_ch2_scene19c_slash_Step_0_gml_61_0": "\\E7* 用不了几秒钟我就完事了^1,&所以你们为何不^1,/", "obj_ch2_scene19c_slash_Step_0_gml_62_0": "\\E6* 去自己的记忆宫殿里&休息会儿呢^1。/%", "obj_ch2_scene19c_slash_Step_0_gml_68_0": "\\E2* 不过里面估计也空空如也&就是了!/%", - "obj_ch2_scene19c_slash_Step_0_gml_74_0": "\\EB* …/", - "obj_ch2_scene19c_slash_Step_0_gml_75_0": "\\EC* 我只需要搞清楚^1…&为什么…/", - "obj_ch2_scene19c_slash_Step_0_gml_76_0": "* 这些形状拼不起来…/%", - "obj_ch2_scene19c_slash_Step_0_gml_88_0": "* …/", + "obj_ch2_scene19c_slash_Step_0_gml_74_0": "\\EB* .../", + "obj_ch2_scene19c_slash_Step_0_gml_75_0": "\\EC* 我只需要搞清楚..^1. &为什么.../", + "obj_ch2_scene19c_slash_Step_0_gml_76_0": "* 这些形状拼不起来.../%", + "obj_ch2_scene19c_slash_Step_0_gml_88_0": "* .../", "obj_ch2_scene19c_slash_Step_0_gml_89_0": "\\E6* 噢,嘿。/", "obj_ch2_scene19c_slash_Step_0_gml_90_0": "\\E7* 其实你只需要把整个方块&都给填满就行^1,对吧?/", - "obj_ch2_scene19c_slash_Step_0_gml_91_0": "\\E7* 不如你就^1…随便摆摆^1,&把它全填满了拉倒。/", + "obj_ch2_scene19c_slash_Step_0_gml_91_0": "\\E7* 不如你就..^1. 随便摆摆^1,&把它全填满了拉倒。/", "obj_ch2_scene19c_slash_Step_0_gml_93_0": "\\E1* 就像填一个巨深的洞那样。/%", - "obj_ch2_scene19c_slash_Step_0_gml_95_0": "\\E3* 什^1…什么!?/", - "obj_ch2_scene19c_slash_Step_0_gml_97_0": "\\E2* 克里斯^1,要不你来试试?/%", - "obj_ch2_scene19c_slash_Step_0_gml_168_0": "\\E3* 苏-苏西的主意还真管用?&这^1…这怎么可能!!/", + "obj_ch2_scene19c_slash_Step_0_gml_95_0": "\\E3* 什..^1. 什么!?/", + "obj_ch2_scene19c_slash_Step_0_gml_97_0": "\\E2* Kris^1,要不你来试试?/%", + "obj_ch2_scene19c_slash_Step_0_gml_168_0": "\\E3* S-SUSIE的主意还真管用?&这..^1. 这怎么可能!!/", "obj_ch2_scene19c_slash_Step_0_gml_169_0": "\\EB* 这绝对是计算机BUG^1!&这是个漏洞!!/", - "obj_ch2_scene19c_slash_Step_0_gml_170_0": "\\ED* 你作弊!^1!就^1…就跟你之前&在赛车游戏里使出滑步操作&的时候那样!/%", + "obj_ch2_scene19c_slash_Step_0_gml_170_0": "\\ED* 你作弊!^1!就..^1. 就跟你之前&在赛车游戏里使出滑步操作&的时候那样!/%", "obj_ch2_scene19c_slash_Step_0_gml_190_0": "\\E9* 哈哈哈!^1!&感觉如何啊^1,二货!?/%", "obj_ch2_scene19c_slash_Step_0_gml_203_0": "\\EY* 老兄^1,我下半辈子就指着&这笑话活着了!/", - "obj_ch2_scene19c_slash_Step_0_gml_204_0": "\\E9* 瞧你整天搁那儿^1,&耀武扬威^1,装腔作势…/", + "obj_ch2_scene19c_slash_Step_0_gml_204_0": "\\E9* 瞧你整天搁那儿^1,&耀武扬威^1,装腔作势.../", "obj_ch2_scene19c_slash_Step_0_gml_205_0": "\\EY* 好啊^1,结果呢?&到头来你屁都不是!!/", "obj_ch2_scene19c_slash_Step_0_gml_206_0": "\\EH* 认清现实吧^1!&你跟我们这帮人没啥区别,&就是个彻头彻尾的大蠢蛋!/", "obj_ch2_scene19c_slash_Step_0_gml_207_0": "\\EY* 哈哈哈哈!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_241_0": "\\E9* ^1…好吧。/", + "obj_ch2_scene19c_slash_Step_0_gml_241_0": "\\E9* ..^1. 好吧。/", "obj_ch2_scene19c_slash_Step_0_gml_242_0": "\\EG* 我承认。/", "obj_ch2_scene19c_slash_Step_0_gml_243_0": "\\EH* 我..^3.我确实没那么聪明。/", "obj_ch2_scene19c_slash_Step_0_gml_244_0": "\\E9* 从来都没有。/%", "obj_ch2_scene19c_slash_Step_0_gml_251_0": "\\EB* 行了吧^1,&现在开心了!?/%", - "obj_ch2_scene19c_slash_Step_0_gml_257_0": "\\E9* 我^1…我^1…&我只是…/%", + "obj_ch2_scene19c_slash_Step_0_gml_257_0": "\\E9* 我..^1. 我..^1. &我只是.../%", "obj_ch2_scene19c_slash_Step_0_gml_274_0": "\\E8* 曾经的我^1,&不过是一只毫无存在感&的小蓝鸟。/", "obj_ch2_scene19c_slash_Step_0_gml_275_0": "\\EH* 甚至没人记得住我的名字。/%", - "obj_ch2_scene19c_slash_Step_0_gml_288_0": "\\E8* 后来^1…某一天^1,&诺埃尔和我练习了很久的&拼字比赛开始了。/", - "obj_ch2_scene19c_slash_Step_0_gml_289_0": "* 等到最后^1,&只剩我们两人的时候…/%", + "obj_ch2_scene19c_slash_Step_0_gml_288_0": "\\E8* 后来..^1. 某一天^1,&Noelle和我练习了很久的&拼字比赛开始了。/", + "obj_ch2_scene19c_slash_Step_0_gml_289_0": "* 等到最后^1,&只剩我们两人的时候.../%", "obj_ch2_scene19c_slash_Step_0_gml_295_0": "\\E9* 她突然变得神情紧张^1,&说不出话来。/%", "obj_ch2_scene19c_slash_Step_0_gml_325_0": "\\E0* 她输了。/%", "obj_ch2_scene19c_slash_Step_0_gml_344_0": "\\E4* 而我赢了。/", "obj_ch2_scene19c_slash_Step_0_gml_345_0": "\\E7* 也就是在那时,&我品尝到了这份滋味。/", - "obj_ch2_scene19c_slash_Step_0_gml_346_0": "\\E7* 赞誉。荣耀^1!&这一刻^1…唯我独尊!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_352_0": "\\E6* 聪明的力量^1…&令人上瘾!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_346_0": "\\E7* 赞誉。荣耀^1!&这一刻..^1. 唯我独尊!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_352_0": "\\E6* 聪明的力量..^1. &令人上瘾!!/%", "obj_ch2_scene19c_slash_Step_0_gml_356_0": "\\EI* 从那以后^1,年复一年^1,&我一直都是班上的第一名。/%", - "obj_ch2_scene19c_slash_Step_0_gml_364_0": "\\E8* ^1…但那只是因为诺埃尔一直在&帮助我学习。/", - "obj_ch2_scene19c_slash_Step_0_gml_365_0": "\\EH* 她才是那个^1…&真正聪明的小孩。/", - "obj_ch2_scene19c_slash_Step_0_gml_366_0": "\\E9* 可现在^1,&大家对我的期望都很高…/", - "obj_ch2_scene19c_slash_Step_0_gml_367_0": "\\E8* 要是没有了她^1,&我以后该怎么办呢…?/%", - "obj_ch2_scene19c_slash_Step_0_gml_381_0": "\\EA* 所以^1…&我才想为我们两人,&创造出一个新的世界。/%", + "obj_ch2_scene19c_slash_Step_0_gml_364_0": "\\E8* ..^1. 但那只是因为Noelle一直在&帮助我学习。/", + "obj_ch2_scene19c_slash_Step_0_gml_365_0": "\\EH* 她才是那个..^1. &真正聪明的小孩。/", + "obj_ch2_scene19c_slash_Step_0_gml_366_0": "\\E9* 可现在^1,&大家对我的期望都很高.../", + "obj_ch2_scene19c_slash_Step_0_gml_367_0": "\\E8* 要是没有了她^1,&我以后该怎么办呢...?/%", + "obj_ch2_scene19c_slash_Step_0_gml_381_0": "\\EA* 所以..^1. &我才想为我们两人,&创造出一个新的世界。/%", "obj_ch2_scene19c_slash_Step_0_gml_399_0": "\\E6* 一个我们俩永远是第一名&和第二名的世界!/%", - "obj_ch2_scene19c_slash_Step_0_gml_417_0": "\\E8* 可是^1…&我太沉溺于这件事了^1,&就被女王给耍了。  /%", - "obj_ch2_scene19c_slash_Step_0_gml_423_0": "\\EH* 结果现在^1…&诺埃尔又要因此而受苦。/", - "obj_ch2_scene19c_slash_Step_0_gml_424_0": "* 也许我^1…&只是喜欢那种优越感。/", - "obj_ch2_scene19c_slash_Step_0_gml_425_0": "\\EH* 也许我^1…&只是^1…一个蠢蛋。/", + "obj_ch2_scene19c_slash_Step_0_gml_417_0": "\\E8* 可是..^1. &我太沉溺于这件事了^1,&就被女王给耍了。  /%", + "obj_ch2_scene19c_slash_Step_0_gml_423_0": "\\EH* 结果现在..^1. &Noelle又要因此而受苦。/", + "obj_ch2_scene19c_slash_Step_0_gml_424_0": "* 也许我..^1. &只是喜欢那种优越感。/", + "obj_ch2_scene19c_slash_Step_0_gml_425_0": "\\EH* 也许我..^1. &只是..^1. 一个蠢蛋。/", "obj_ch2_scene19c_slash_Step_0_gml_427_0": "\\E3* 别哭呀^1,鸡块男。/", "obj_ch2_scene19c_slash_Step_0_gml_428_0": "\\E2* 我们所有人^1,&也都是蠢蛋。/%", - "obj_ch2_scene19c_slash_Step_0_gml_436_0": "\\E3* 哎…?/", - "obj_ch2_scene19c_slash_Step_0_gml_438_0": "* ^1…我不知道其他人怎么想^1,&不过…/", + "obj_ch2_scene19c_slash_Step_0_gml_436_0": "\\E3* 哎...?/", + "obj_ch2_scene19c_slash_Step_0_gml_438_0": "* ..^1. 我不知道其他人怎么想^1,&不过.../", "obj_ch2_scene19c_slash_Step_0_gml_439_0": "\\E1* 你究竟是不是个聪明小孩。/", "obj_ch2_scene19c_slash_Step_0_gml_440_0": "\\E4* 我们压根不在乎。/", "obj_ch2_scene19c_slash_Step_0_gml_441_0": "\\EK* 老实说^1,&你想搞得多砸都无所谓。/%", "obj_ch2_scene19c_slash_Step_0_gml_445_0": "\\s0\\EK* 反正我们对你的印象也&不会变得更差--%%", - "obj_ch2_scene19c_slash_Step_0_gml_453_0": "\\E4* 苏西!!/", - "obj_ch2_scene19c_slash_Step_0_gml_454_0": "\\EI* 苏西^1…你^1…&你愿意^1…接受我…?&即便我^1…这么蠢?/", - "obj_ch2_scene19c_slash_Step_0_gml_456_0": "\\EK* 呃^1…对^1…对啊?/%", + "obj_ch2_scene19c_slash_Step_0_gml_453_0": "\\E4* Susie!!/", + "obj_ch2_scene19c_slash_Step_0_gml_454_0": "\\EI* Susie..^1. 你..^1. &你愿意..^1. 接受我...?&即便我..^1. 这么蠢?/", + "obj_ch2_scene19c_slash_Step_0_gml_456_0": "\\EK* 呃..^1. 对..^1. 对啊?/%", "obj_ch2_scene19c_slash_Step_0_gml_464_0": "\\E0* 就像《神龙斗士2》里&主角妹妹被诅咒的时候那样。/%", "obj_ch2_scene19c_slash_Step_0_gml_472_0": "\\EL* 即便她的属性很垃圾^1,&但她依然是你的队友。/%", - "obj_ch2_scene19c_slash_Step_0_gml_487_0": "\\E5* 苏^1…苏西!?&你说了一个真实的&《神龙斗士2》的梗…?/%", - "obj_ch2_scene19c_slash_Step_0_gml_493_0": "\\E5* ^1…苏西…/%", + "obj_ch2_scene19c_slash_Step_0_gml_487_0": "\\E5* S..^1. Susie!?&你说了一个真实的&《神龙斗士2》的梗...?/%", + "obj_ch2_scene19c_slash_Step_0_gml_493_0": "\\E5* ..^1. Susie.../%", "obj_ch2_scene19c_slash_Step_0_gml_499_0": "\\EI* 你不仅善良^1,&还是一个真正的游戏宅。/%", "obj_ch2_scene19c_slash_Step_0_gml_502_0": "现在别说这个!!!", - "obj_ch2_scene19c_slash_Step_0_gml_504_0": "\\EM* 或许我^1…真的低估了你。\\f0/%", + "obj_ch2_scene19c_slash_Step_0_gml_504_0": "\\EM* 或许我..^1. 真的低估了你。\\f0/%", "obj_ch2_scene19c_slash_Step_0_gml_511_0": "\\E6* 但是别担心!^1!&我已经决定了!!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_517_0": "\\E7* 从现在开始,我的人生&将翻开崭新的一页…/", - "obj_ch2_scene19c_slash_Step_0_gml_518_0": "\\E6* 我会英勇奋战^1!&为了…/%", + "obj_ch2_scene19c_slash_Step_0_gml_517_0": "\\E7* 从现在开始,我的人生&将翻开崭新的一页.../", + "obj_ch2_scene19c_slash_Step_0_gml_518_0": "\\E6* 我会英勇奋战^1!&为了.../%", "obj_ch2_scene19c_slash_Step_0_gml_526_0": "\\E2* 无知者的光荣!!!/", "obj_ch2_scene19c_slash_Step_0_gml_528_0": "\\EH* 我们没让你特意犯蠢!!!/", "obj_ch2_scene19c_slash_Step_0_gml_530_0": "\\E1* 偶尔犯点小错^1,&也是情有可原嘛!!/", "obj_ch2_scene19c_slash_Step_0_gml_532_0": "\\EL* 哈哈哈^1,&偶尔犯点小错^1,&我绝对会犯!!!/%", "obj_ch2_scene19c_slash_Step_0_gml_539_0": "\\E6* 勇往直前!!!/%", - "obj_ch2_scene19c_slash_Step_0_gml_547_0": "\\EK* 烦死了^1,&这种思想品德课不应该&由利艾尔斯来教的吗!?/%", + "obj_ch2_scene19c_slash_Step_0_gml_547_0": "\\EK* 烦死了^1,&这种思想品德课不应该&由Ralsei来教的吗!?/%", "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_5_0": "SMART", "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_6_0": "INTELLIGENT", "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_7_0": "CLEVER", @@ -4730,366 +4730,366 @@ "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_9_0": "PRODIGY", "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_10_0": "QUICK", "obj_ch2_scene19c_spelling_bee_slash_Step_0_gml_21_0": "DECEMBER", - "obj_ch2_scene20_slash_Step_0_gml_112_0": "\\E6* 那^1…那声尖叫^1…&是利艾尔斯吗…!?/%", - "obj_ch2_scene20_slash_Step_0_gml_130_0": "\\EQ* 呃-呃^1,&你们不必叫那么大声的…/", - "obj_ch2_scene20_slash_Step_0_gml_131_0": "\\E1* ^1…我知道你们很喜欢我&这身衣服啦!/%", - "obj_ch2_scene20_slash_Step_0_gml_204_0": "\\EH* 噢!^1!克里斯^1,苏西!^1!&嗯^1,有什么我能效劳的…?/", + "obj_ch2_scene20_slash_Step_0_gml_112_0": "\\E6* 那..^1. 那声尖叫..^1. &是Ralsei吗...!?/%", + "obj_ch2_scene20_slash_Step_0_gml_130_0": "\\EQ* 呃-呃^1,&你们不必叫那么大声的.../", + "obj_ch2_scene20_slash_Step_0_gml_131_0": "\\E1* ..^1. 我知道你们很喜欢我&这身衣服啦!/%", + "obj_ch2_scene20_slash_Step_0_gml_204_0": "\\EH* 噢!^1!Kris^1,Susie!^1!&嗯^1,有什么我能效劳的...?/", "obj_ch2_scene20_slash_Step_0_gml_206_0": "\\E5* 你特么在搞毛呢!?/", - "obj_ch2_scene20_slash_Step_0_gml_208_0": "\\E2* 呃^1,女王没有给我准备房间^1,&所以^1…嗯…/%", - "obj_ch2_scene20_slash_Step_0_gml_215_0": "\\E1* 她反倒^1,把我编入了她的&管家团队里…/%", - "obj_ch2_scene20_slash_Step_0_gml_234_0": "\\EZ* 管他呢!^1!&利艾尔斯^1!&你能治好兰瑟吗!?/", + "obj_ch2_scene20_slash_Step_0_gml_208_0": "\\E2* 呃^1,女王没有给我准备房间^1,&所以..^1. 嗯.../%", + "obj_ch2_scene20_slash_Step_0_gml_215_0": "\\E1* 她反倒^1,把我编入了她的&管家团队里.../%", + "obj_ch2_scene20_slash_Step_0_gml_234_0": "\\EZ* 管他呢!^1!&Ralsei^1!&你能治好Lancer吗!?/", "obj_ch2_scene20_slash_Step_0_gml_236_0": "\\EC* 噢-噢!/", - "obj_ch2_scene20_slash_Step_0_gml_238_0": "\\EA* 哈哈^1…&好^1…好冷啊…/%", - "obj_ch2_scene20_slash_Step_0_gml_248_0": "\\E4* 苏西…/%", - "obj_ch2_scene20_slash_Step_0_gml_255_0": "\\E6* …/%", - "obj_ch2_scene20_slash_Step_0_gml_262_0": "\\E8* 恐怕^1…&我也治不好这个。/", + "obj_ch2_scene20_slash_Step_0_gml_238_0": "\\EA* 哈哈..^1. &好..^1. 好冷啊.../%", + "obj_ch2_scene20_slash_Step_0_gml_248_0": "\\E4* Susie.../%", + "obj_ch2_scene20_slash_Step_0_gml_255_0": "\\E6* .../%", + "obj_ch2_scene20_slash_Step_0_gml_262_0": "\\E8* 恐怕..^1. &我也治不好这个。/", "obj_ch2_scene20_slash_Step_0_gml_264_0": "\\EZ* 什-什么?/", - "obj_ch2_scene20_slash_Step_0_gml_266_0": "\\E4* 兰瑟他…/%", - "obj_ch2_scene20_slash_Step_0_gml_328_0": "\\EZ* 兰瑟!?&兰瑟^1,喂…!!/%", + "obj_ch2_scene20_slash_Step_0_gml_266_0": "\\E4* Lancer他.../%", + "obj_ch2_scene20_slash_Step_0_gml_328_0": "\\EZ* Lancer!?&Lancer^1,喂...!!/%", "obj_ch2_scene20_slash_Step_0_gml_336_0": "\\E4* 事实上^1,&每个黑暗喷泉都会创造出一个&独一无二的“世界”。/", "obj_ch2_scene20_slash_Step_0_gml_337_0": "\\E4* 那个“世界”里的暗之民&便反映了喷泉的意志。/", - "obj_ch2_scene20_slash_Step_0_gml_338_0": "\\E4* 然而^1,尽管暗之民们能够&存在于自己的世界…/", + "obj_ch2_scene20_slash_Step_0_gml_338_0": "\\E4* 然而^1,尽管暗之民们能够&存在于自己的世界.../", "obj_ch2_scene20_slash_Step_0_gml_339_0": "\\E4* 而在别的世界,&他们或许并不“属于”那里。/%", - "obj_ch2_scene20_slash_Step_0_gml_346_0": "\\EC* ^1…那我们还有办法救他吗!?/%", + "obj_ch2_scene20_slash_Step_0_gml_346_0": "\\EC* ..^1. 那我们还有办法救他吗!?/%", "obj_ch2_scene20_slash_Step_0_gml_354_0": "\\EA* 当然,有一种办法。/", "obj_ch2_scene20_slash_Step_0_gml_355_0": "* 城堡镇的大喷泉&是由纯粹的黑暗构成的。/", "obj_ch2_scene20_slash_Step_0_gml_356_0": "\\EB* 只要它依旧涌动^1,&暗之民们就能靠此生存下去。/", - "obj_ch2_scene20_slash_Step_0_gml_357_0": "\\E2* 也就是说^1…只要我们&把兰瑟带回学校^1,&他就会好起来的。/%", - "obj_ch2_scene20_slash_Step_0_gml_365_0": "* ^1…所以我们只需要赶紧&离开这个世界?/%", + "obj_ch2_scene20_slash_Step_0_gml_357_0": "\\E2* 也就是说..^1. 只要我们&把Lancer带回学校^1,&他就会好起来的。/%", + "obj_ch2_scene20_slash_Step_0_gml_365_0": "* ..^1. 所以我们只需要赶紧&离开这个世界?/%", "obj_ch2_scene20_slash_Step_0_gml_372_0": "\\E2* 是的。/", - "obj_ch2_scene20_slash_Step_0_gml_374_0": "\\EC* ^1…行吧。/%", - "obj_ch2_scene20_slash_Step_0_gml_378_0": "\\EA* 兰瑟^1,&我们会回来救你的^1,&伙计…/%", - "obj_ch2_scene20_slash_Step_0_gml_394_0": "\\EI* 你的朋友^1…&只要打败了女王^1,我们就能救他?/%", + "obj_ch2_scene20_slash_Step_0_gml_374_0": "\\EC* ..^1. 行吧。/%", + "obj_ch2_scene20_slash_Step_0_gml_378_0": "\\EA* Lancer^1,&我们会回来救你的^1,&伙计.../%", + "obj_ch2_scene20_slash_Step_0_gml_394_0": "\\EI* 你的朋友..^1. &只要打败了女王^1,我们就能救他?/%", "obj_ch2_scene20_slash_Step_0_gml_414_0": "\\E0* 呃^1,对。/%", - "obj_ch2_scene20_slash_Step_0_gml_421_0": "* 没了我^1,女王她…/%", - "obj_ch2_scene20_slash_Step_0_gml_431_0": "\\EG* ^1…一定会强迫诺埃尔&听命于她。/", - "obj_ch2_scene20_slash_Step_0_gml_432_0": "\\E9* 要是诺埃尔拒绝的话…/", - "obj_ch2_scene20_slash_Step_0_gml_433_0": "\\E8* ^1…女王或许就会把她的脸&改造成机器人的模样。/", - "obj_ch2_scene20_slash_Step_0_gml_435_0": "\\E0* …/%", - "obj_ch2_scene20_slash_Step_0_gml_451_0": "\\E8* 苏西…/%", - "obj_ch2_scene20_slash_Step_0_gml_458_0": "\\E9* 你可以^1…&协助我一起去救诺埃尔吗?/", - "obj_ch2_scene20_slash_Step_0_gml_460_0": "\\E6* ^1…哈…?&我-我?/%", - "obj_ch2_scene20_slash_Step_0_gml_472_0": "\\E9* 光凭我一个人的力量^1…&是肯定做不到的。/%", - "obj_ch2_scene20_slash_Step_0_gml_482_0": "\\EI* 但如果你能帮我^1…&我倒有个计划。/", + "obj_ch2_scene20_slash_Step_0_gml_421_0": "* 没了我^1,女王她.../%", + "obj_ch2_scene20_slash_Step_0_gml_431_0": "\\EG* ..^1. 一定会强迫Noelle&听命于她。/", + "obj_ch2_scene20_slash_Step_0_gml_432_0": "\\E9* 要是Noelle拒绝的话.../", + "obj_ch2_scene20_slash_Step_0_gml_433_0": "\\E8* ..^1. 女王或许就会把她的脸&改造成机器人的模样。/", + "obj_ch2_scene20_slash_Step_0_gml_435_0": "\\E0* .../%", + "obj_ch2_scene20_slash_Step_0_gml_451_0": "\\E8* Susie.../%", + "obj_ch2_scene20_slash_Step_0_gml_458_0": "\\E9* 你可以..^1. &协助我一起去救Noelle吗?/", + "obj_ch2_scene20_slash_Step_0_gml_460_0": "\\E6* ..^1. 哈...?&我-我?/%", + "obj_ch2_scene20_slash_Step_0_gml_472_0": "\\E9* 光凭我一个人的力量..^1. &是肯定做不到的。/%", + "obj_ch2_scene20_slash_Step_0_gml_482_0": "\\EI* 但如果你能帮我..^1. &我倒有个计划。/", "obj_ch2_scene20_slash_Step_0_gml_484_0": "\\EK* 计划?/%", - "obj_ch2_scene20_slash_Step_0_gml_493_0": "\\E0* 女王带我游览这里时^1,&我记得…/", + "obj_ch2_scene20_slash_Step_0_gml_493_0": "\\E0* 女王带我游览这里时^1,&我记得.../", "obj_ch2_scene20_slash_Step_0_gml_494_0": "\\E0* 第三层有一个秘密捷径。/%", - "obj_ch2_scene20_slash_Step_0_gml_500_0": "\\E1* 趁克里斯分散女王注意力&的时候^1,/", - "obj_ch2_scene20_slash_Step_0_gml_501_0": "\\E0* 苏西可以通过这个捷径&到达诺埃尔那里^1,/%", + "obj_ch2_scene20_slash_Step_0_gml_500_0": "\\E1* 趁Kris分散女王注意力&的时候^1,/", + "obj_ch2_scene20_slash_Step_0_gml_501_0": "\\E0* Susie可以通过这个捷径&到达Noelle那里^1,/%", "obj_ch2_scene20_slash_Step_0_gml_507_0": "\\E0* 然后在屋顶将她转交给我。/", - "obj_ch2_scene20_slash_Step_0_gml_508_0": "\\E1* 从那里^1,我会把她带到&一个安全的藏身处…/%", + "obj_ch2_scene20_slash_Step_0_gml_508_0": "\\E1* 从那里^1,我会把她带到&一个安全的藏身处.../%", "obj_ch2_scene20_slash_Step_0_gml_516_0": "\\E1* 只要团结一致^1,&我们就能打败女王!/%", - "obj_ch2_scene20_slash_Step_0_gml_523_0": "\\E0* …/%", + "obj_ch2_scene20_slash_Step_0_gml_523_0": "\\E0* .../%", "obj_ch2_scene20_slash_Step_0_gml_534_0": "\\EK* 好吧^1,可以。&我们试试看吧。/", - "obj_ch2_scene20_slash_Step_0_gml_536_0": "\\E6* 哈哈^1!精彩至极^1!&那么…/%", + "obj_ch2_scene20_slash_Step_0_gml_536_0": "\\E6* 哈哈^1!精彩至极^1!&那么.../%", "obj_ch2_scene20_slash_Step_0_gml_563_0": "\\E7* 各位特工们^1,&那就屋顶再会了!/%", "obj_ch2_scene20_slash_Step_0_gml_583_0": "\\E2* 好了^1,我们走吧!/%", - "obj_ch2_scene20_slash_Step_0_gml_607_0": "\\E5* ^1…我说你能不能把衣服&换回来啊!?/", - "obj_ch2_scene20_slash_Step_0_gml_609_0": "\\EQ* 抱…抱歉!/%", - "obj_ch2_scene21_slash_Step_0_gml_31_0": "\\EL* ^1…一个巨大的酸液湖!?/%", + "obj_ch2_scene20_slash_Step_0_gml_607_0": "\\E5* ..^1. 我说你能不能把衣服&换回来啊!?/", + "obj_ch2_scene20_slash_Step_0_gml_609_0": "\\EQ* 抱...抱歉!/%", + "obj_ch2_scene21_slash_Step_0_gml_31_0": "\\EL* ..^1. 一个巨大的酸液湖!?/%", "obj_ch2_scene21_slash_Step_0_gml_45_0": "\\E1* 哦 你是说 免费 泳池/", "obj_ch2_scene21_slash_Step_0_gml_46_0": "\\ED* 你将 学会 &像家人 一样 爱它。/", "obj_ch2_scene21_slash_Step_0_gml_48_0": "\\EK* 你为什么会有这个!?/", "obj_ch2_scene21_slash_Step_0_gml_50_0": "\\EO* 这是 我 豪宅的 能源&还能 开怀 畅饮/", "obj_ch2_scene21_slash_Step_0_gml_51_0": "\\EP* 再见&哈 哈 哈。/%", - "obj_ch2_scene21_slash_Step_0_gml_58_0": "\\EL* …/", - "obj_ch2_scene21_slash_Step_0_gml_59_0": "\\EE* 这^1…我们该怎么通过这里!?/%", - "obj_ch2_scene21_slash_Step_0_gml_109_0": "\\EJ* 我想^1…这^1…行得通。&哈哈。/%", + "obj_ch2_scene21_slash_Step_0_gml_58_0": "\\EL* .../", + "obj_ch2_scene21_slash_Step_0_gml_59_0": "\\EE* 这..^1. 我们该怎么通过这里!?/%", + "obj_ch2_scene21_slash_Step_0_gml_109_0": "\\EJ* 我想..^1. 这..^1. 行得通。&哈哈。/%", "obj_ch2_scene21_slash_Step_0_gml_173_0": "\\E1* 哇哦 我的 注意力 现在&真的 让你们 分散 了。/%", "obj_ch2_scene21_slash_Step_0_gml_183_0": "\\E1* 只为 我的 客人们 &准备的 热带 别墅&招待 不周 请见谅/", - "obj_ch2_scene21_slash_Step_0_gml_185_0": "\\EX* ^1…这要怎么塞人进去?/", + "obj_ch2_scene21_slash_Step_0_gml_185_0": "\\EX* ..^1. 这要怎么塞人进去?/", "obj_ch2_scene21_slash_Step_0_gml_187_0": "\\E1* 用 酸液 变小/%", - "obj_ch2_scene21_slash_Step_0_gml_197_0": "\\E1* 克里斯 快捡 香蕉/", - "obj_ch2_scene21_slash_Step_0_gml_199_0": "\\EE* 克^1…克里斯才不会&照你说的做!/%", + "obj_ch2_scene21_slash_Step_0_gml_197_0": "\\E1* Kris 快捡 香蕉/", + "obj_ch2_scene21_slash_Step_0_gml_199_0": "\\EE* K..^1. Kris才不会&照你说的做!/%", "obj_ch2_scene21_slash_Step_0_gml_211_0": "\\E1* 笨蛋们 &我是 故意 这么说的/", "obj_ch2_scene21_slash_Step_0_gml_212_0": "\\E6* 现在 好了&你们 会变成 缺钾 体质/%", - "obj_ch2_scene21_slash_Step_0_gml_234_0": "\\EQ* 也-也好^1,克里斯。&这对你的身体好。/%", - "obj_ch2_scene21_slash_Step_0_gml_246_0": "\\EJ* ^1…看来我们进入了一个隧道!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_130_0": "\\EB* 克里斯…^1.&嘿,克里斯。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_149_0": "\\ED* …/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_157_0": "\\E1* 听到你这么说我好开心^1,&克里斯…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_169_0": "\\ED* 呃^1,那么^1,&我^1,呃…/%", + "obj_ch2_scene21_slash_Step_0_gml_234_0": "\\EQ* 也-也好^1,Kris.&这对你的身体好。/%", + "obj_ch2_scene21_slash_Step_0_gml_246_0": "\\EJ* ..^1. 看来我们进入了一个隧道!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_130_0": "\\EB* Kris..^1.&嘿,Kris./%", + "obj_ch2_scene21_loop_slash_Step_0_gml_149_0": "\\ED* .../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_157_0": "\\E1* 听到你这么说我好开心^1,&Kris.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_169_0": "\\ED* 呃^1,那么^1,&我^1,呃.../%", "obj_ch2_scene21_loop_slash_Step_0_gml_177_0": "\\EU* 啊^1,反-反话^1!&我刚才只是在说反话!/", "obj_ch2_scene21_loop_slash_Step_0_gml_178_0": "\\EQ* 哈哈^1,抱歉啦!/%", "obj_ch2_scene21_loop_slash_Step_0_gml_193_0": "\\E2* 啊^1,正如我所料^1,哈哈。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_194_0": "\\E1* 想到你有多关心她^1…&就让我感到心里暖暖的。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_201_0": "\\E2* 克里斯^1,无论你想到什么都可以&随时告诉我^1,&好吗?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_202_0": "\\E2* (…)/", - "obj_ch2_scene21_loop_slash_Step_0_gml_203_0": "\\E2* (^1…克里斯不说话了…)/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_194_0": "\\E1* 想到你有多关心她..^1. &就让我感到心里暖暖的。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_201_0": "\\E2* Kris^1,无论你想到什么都可以&随时告诉我^1,&好吗?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_202_0": "\\E2* (...)/", + "obj_ch2_scene21_loop_slash_Step_0_gml_203_0": "\\E2* (..^1. Kris不说话了...)/%", "obj_ch2_scene21_loop_slash_Step_0_gml_210_0": "\\E2* 啊^1,正如我所料^1,哈哈。/", "obj_ch2_scene21_loop_slash_Step_0_gml_211_0": "\\E3* 她是个不错的女孩^1,对吧?/%", "obj_ch2_scene21_loop_slash_Step_0_gml_219_0": "\\EI* 尽管她并没有完全理解^1,/", "obj_ch2_scene21_loop_slash_Step_0_gml_220_0": "\\E0* 但她似乎已经可以熟练使用&这个世界的魔法了。/", "obj_ch2_scene21_loop_slash_Step_0_gml_221_0": "\\E2* 我确信她能够掌控“冰”元素。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_222_0": "\\E0* ^1…克里斯^1,&如果你客气地问问她^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_222_0": "\\E0* ..^1. Kris^1,&如果你客气地问问她^1,/", "obj_ch2_scene21_loop_slash_Step_0_gml_223_0": "\\EJ* 说不定她会给你做一根棒冰^1!&哈哈!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_230_0": "\\E4* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_231_0": "\\E5* クリス^1…&  言いたいことが&  あるんだけど…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_232_0": "\\EX* この音楽が&  流れてるあいだ^1は&  やめておくよ…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_240_0": "\\EQ* 这^1,唔^1…&没错。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_241_0": "\\EM* 这条小船^1,唔^1…&它看起来有点像…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_230_0": "\\E4* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_231_0": "\\E5* クリス..^1. &  言いたいことが&  あるんだけど.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_232_0": "\\EX* この音楽が&  流れてるあいだ^1は&  やめておくよ.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_240_0": "\\EQ* 这^1,唔..^1. &没错。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_241_0": "\\EM* 这条小船^1,唔..^1. &它看起来有点像.../", "obj_ch2_scene21_loop_slash_Step_0_gml_242_0": "\\EJ* 有点像鸟之类的?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_243_0": "\\EK* …唔^1,他的哪个部分&让你这么觉得的?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_244_0": "\\EK* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_245_0": "\\EK* (就算你不回答也没关系…)/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_255_0": "\\ED* …啊!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_261_0": "\\E1* 我的意思是^1,&我当然也在想你了,&这还用说吗…/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_267_0": "\\ED* 我的意思是^1,&呃--虽然你就在我面前^1,&但是…/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_243_0": "\\EK* ...唔^1,他的哪个部分&让你这么觉得的?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_244_0": "\\EK* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_245_0": "\\EK* (就算你不回答也没关系...)/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_255_0": "\\ED* ...啊!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_261_0": "\\E1* 我的意思是^1,&我当然也在想你了,&这还用说吗.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_267_0": "\\ED* 我的意思是^1,&呃--虽然你就在我面前^1,&但是.../%", "obj_ch2_scene21_loop_slash_Step_0_gml_278_0": "\\E1* 噢^1,呃^1,抱歉^1!&我说了什么奇怪的话吗!?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_285_0": "\\E2* 我很高兴你和苏西能&成为朋友^1,克里斯。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_286_0": "\\E3* 她是个不错的女孩^1,对吧…?/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_299_0": "\\EB* 当我们第一次见面时^1,&我…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_285_0": "\\E2* 我很高兴你和Susie能&成为朋友^1,Kris./", + "obj_ch2_scene21_loop_slash_Step_0_gml_286_0": "\\E3* 她是个不错的女孩^1,对吧...?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_299_0": "\\EB* 当我们第一次见面时^1,&我.../", "obj_ch2_scene21_loop_slash_Step_0_gml_300_0": "\\EQ* 我非常担心&自己给别人的第一印象如何。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_301_0": "\\E1* 我甚至把脸藏了起来&为了不让你看到…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_302_0": "\\EQ* “我该如何&成为别人的朋友…?”/", - "obj_ch2_scene21_loop_slash_Step_0_gml_303_0": "\\EJ* 只要友善地对待他人就好了^1…&我原本是这么想的。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_304_0": "\\EB* 但我现在逐渐开始意识到^1,&成为朋友的含义…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_301_0": "\\E1* 我甚至把脸藏了起来&为了不让你看到.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_302_0": "\\EQ* “我该如何&成为别人的朋友...?”/", + "obj_ch2_scene21_loop_slash_Step_0_gml_303_0": "\\EJ* 只要友善地对待他人就好了..^1. &我原本是这么想的。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_304_0": "\\EB* 但我现在逐渐开始意识到^1,&成为朋友的含义.../", "obj_ch2_scene21_loop_slash_Step_0_gml_305_0": "\\E2* 其实远不止于此^1,对吧?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_306_0": "\\EJ* 苏西^1…&有时候她真的一点也不好!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_307_0": "\\EK* 她自私^1,&她粗鲁^1,&她说话带刺…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_308_0": "\\E1* 但是…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_309_0": "\\E2* 苏西她^1…&可以活成她自己的样子^1,&这不是很棒吗?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_310_0": "\\EI* 这就是^1…&我今天才开始思考的东西。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_322_0": "\\EI* …/", - "obj_ch2_scene21_loop_slash_Step_0_gml_323_0": "\\EQ* 我只是不知道^1…&什么才算是&“利艾尔斯的样子”^1…?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_324_0": "\\E5* …/", + "obj_ch2_scene21_loop_slash_Step_0_gml_306_0": "\\EJ* Susie..^1. &有时候她真的一点也不好!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_307_0": "\\EK* 她自私^1,&她粗鲁^1,&她说话带刺.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_308_0": "\\E1* 但是.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_309_0": "\\E2* Susie她..^1. &可以活成她自己的样子^1,&这不是很棒吗?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_310_0": "\\EI* 这就是..^1. &我今天才开始思考的东西。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_322_0": "\\EI* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_323_0": "\\EQ* 我只是不知道..^1. &什么才算是&“Ralsei的样子”..^1. ?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_324_0": "\\E5* .../", "obj_ch2_scene21_loop_slash_Step_0_gml_325_0": "\\E2* 抱歉^1!哈哈^1,&我说跑题了。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_326_0": "\\EQ* 我们现在还是好好享受&这趟旅程吧^1,克里斯。&哈哈。/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_435_0": "\\EJ* 哇^1…哇哦^1,克里斯^1!&看看那些小房子!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_326_0": "\\EQ* 我们现在还是好好享受&这趟旅程吧^1,Kris.&哈哈。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_435_0": "\\EJ* 哇..^1. 哇哦^1,Kris^1!&看看那些小房子!/", "obj_ch2_scene21_loop_slash_Step_0_gml_436_0": "\\EJ* 如果我们改变它们的颜色,&说不定会发生些什么!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_454_0": "* 嘎哈哈哈哈^1…&汝等蠕虫,何其敢想…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_454_0": "* 嘎哈哈哈哈..^1. &汝等蠕虫,何其敢想.../", "obj_ch2_scene21_loop_slash_Step_0_gml_455_0": "* 吾等能有重逢之时??/%", "obj_ch2_scene21_loop_slash_Step_0_gml_511_0": "\\E3* 呔^1!&旱鸭子们^1!&哪里走!/", "obj_ch2_scene21_loop_slash_Step_0_gml_512_0": "\\E2* 汝等是否已做好准备^1,&去见海阎王???/", - "obj_ch2_scene21_loop_slash_Step_0_gml_514_0": "\\EM* 那个^1…&能否请您^1…&只用一种语气讲话?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_514_0": "\\EM* 那个..^1. &能否请您..^1. &只用一种语气讲话?/", "obj_ch2_scene21_loop_slash_Step_0_gml_516_0": "\\E1* 好^1,如你所愿。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_518_0": "\\EC* 哦^1,你是卢斯先生!&我才想起来^1!&兰瑟现在的状况可不太妙!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_518_0": "\\EC* 哦^1,你是Rouxls先生!&我才想起来^1!&Lancer现在的状况可不太妙!/", "obj_ch2_scene21_loop_slash_Step_0_gml_520_0": "\\E6* 哦天呐。汝等^1,呃^1,&有无尝试帮他拍拍嗝???/", "obj_ch2_scene21_loop_slash_Step_0_gml_521_0": "\\E1* 或令其抿一口中世纪的&姜汁汽水???/", - "obj_ch2_scene21_loop_slash_Step_0_gml_522_0": "\\E0* ^1…且慢^1!&吾此刻无暇顾及这些&无谓之事!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_522_0": "\\E0* ..^1. 且慢^1!&吾此刻无暇顾及这些&无谓之事!/", "obj_ch2_scene21_loop_slash_Step_0_gml_523_0": "\\E1* 吾必须征服这些岛屿&并击败汝等!/", "obj_ch2_scene21_loop_slash_Step_0_gml_524_0": "\\E4* 而后^1,为女王献上其所&垂涎的岛屿作为礼物。/", "obj_ch2_scene21_loop_slash_Step_0_gml_525_0": "\\E3* 美艳的女王定会&嘉奖于吾--/", "obj_ch2_scene21_loop_slash_Step_0_gml_526_0": "\\E5* 并使吾&成为其左膀右臂!!/", "obj_ch2_scene21_loop_slash_Step_0_gml_527_0": "\\E6* 哈哈哈!^1!&吾!!&究极仆从!!/", "obj_ch2_scene21_loop_slash_Step_0_gml_528_0": "\\E2* 现在,瞧好了!&破坏者之形态!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_538_0": "\\E2* ^1…此不可名状之物!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_546_0": "\\EU* 又^1…又是这东西!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_538_0": "\\E2* ..^1. 此不可名状之物!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_546_0": "\\EU* 又..^1. 又是这东西!?/%", "obj_ch2_scene21_loop_slash_Step_0_gml_553_0": "\\E3* 哈哈^1,因嫉妒吾之战斗大篷车&而蠢蠢欲动!?/", "obj_ch2_scene21_loop_slash_Step_0_gml_554_0": "\\E4* 此乃远古战神之雕像^1,/", "obj_ch2_scene21_loop_slash_Step_0_gml_555_0": "\\E6* 吾将其自国王的&垃圾堆中拯救,/", "obj_ch2_scene21_loop_slash_Step_0_gml_556_0": "\\E1* 而后于该世界的&废品回收处将其修复!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_561_0": "\\EM* 它,呃^1…&其实是个^1,唔^1,&被我们废弃的设计…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_561_0": "\\EM* 它,呃..^1. &其实是个^1,唔^1,&被我们废弃的设计.../", "obj_ch2_scene21_loop_slash_Step_0_gml_563_0": "\\E3* 哈哈^1,很快^1,&汝等亦将第一时间&品尝到被废弃的滋味--/", "obj_ch2_scene21_loop_slash_Step_0_gml_564_0": "\\E1* 以多样子弹的形式!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_569_0": "\\EM* 唔^1…&这^1…这就是只鸭子。/", - "obj_ch2_scene21_loop_slash_Step_0_gml_571_0": "\\E5* …/", + "obj_ch2_scene21_loop_slash_Step_0_gml_569_0": "\\EM* 唔..^1. &这..^1. 这就是只鸭子。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_571_0": "\\E5* .../", "obj_ch2_scene21_loop_slash_Step_0_gml_572_0": "\\E6* 吾知晓其为何物^1,混账们!!/", "obj_ch2_scene21_loop_slash_Step_0_gml_573_0": "\\E1* 前进吧!!吾之呱呱叫橡皮鸭!!/%", - "obj_ch2_scene21_loop_slash_Step_0_gml_730_0": "\\E2* 啊^1…啊啊^1,&哈 哈 哈…!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_731_0": "\\E6* 汝等大获全胜…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_730_0": "\\E2* 啊..^1. 啊啊^1,&哈 哈 哈...!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_731_0": "\\E6* 汝等大获全胜.../", "obj_ch2_scene21_loop_slash_Step_0_gml_736_0": "\\E5* 非也!^1!&吾武器之威力,&汝等仅窥其冰山一角!!/%", "obj_ch2_scene21_loop_slash_Step_0_gml_740_0": "\\E5* 非也!^1!&肥嘟嘟的鸭子&只不过是开胃小菜!/", "obj_ch2_scene21_loop_slash_Step_0_gml_741_0": "\\E1* 看呐!^1!&其将演变为&更为巨大的破坏兵器!!!/%", "obj_ch2_scene21_loop_slash_Step_0_gml_757_0": "\\E2* 嘎哈哈哈哈!!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_758_0": "\\E1* 看好了^1,蠕虫们…!!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_759_0": "\\E5* 卢斯卡德的&真正力量…!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_758_0": "\\E1* 看好了^1,蠕虫们...!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_759_0": "\\E5* Rouxls Kaard的&真正力量...!!!/%", "obj_ch2_scene21_loop_slash_Step_0_gml_778_0": "\\E5* 我/%", "obj_ch2_scene21_loop_slash_Step_0_gml_799_0": "\\E5* 靠/%", - 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Kris!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_927_0": "\\ED* 这..^1. &这一幕真的被拍下来了吗!?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_928_0": "\\E1* 唔^1,我..^1. 我们继续前进吧!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_975_0": "\\E2* 我敢说&这一定会是张美妙的照片.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_976_0": "\\EU* 什么?...&我们面朝的方向反了?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1005_0": "\\EL* K-Kris!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1029_0": "\\ED* 这..^1. &这一幕真的被拍下来了吗!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1038_0": "\\EK* 唔^1,我..^1. 我们继续前进吧!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_1106_0": "\\E2* ..^1. 真是趟有趣的旅程,&不是吗^1,Kris?/%", "obj_ch2_scene21_loop_slash_Step_0_gml_1212_0": "\\E1* 汝等竟忍心弃吾于此地!?/", "obj_ch2_scene21_loop_slash_Step_0_gml_1213_0": "\\E6* 汝等甚至&未曾将照片展示于吾!?/%", - "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_33_0": "\\EL* …啊?&有什么东西把路挡住了…/%", - "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_50_0": "\\EJ* 也许我们能够&找到把它移走的方法…?/%", - "obj_ch2_scene23b_slash_Step_0_gml_59_0": "\\E1* 真是一轮奇怪的月亮…/", + "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_33_0": "\\EL* ...啊?&有什么东西把路挡住了.../%", + "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_50_0": "\\EJ* 也许我们能够&找到把它移走的方法...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_59_0": "\\E1* 真是一轮奇怪的月亮.../", "obj_ch2_scene23b_slash_Step_0_gml_60_0": "\\E5* 和我从前见过的所有景色都不一样。/", - "obj_ch2_scene23b_slash_Step_0_gml_61_0": "\\E1* …/", - "obj_ch2_scene23b_slash_Step_0_gml_62_0": "\\E9* 这个世界…/", - "obj_ch2_scene23b_slash_Step_0_gml_63_0": "\\EA* ^1…真希望蒂丝也能看得见。/%", - "obj_ch2_scene23b_slash_Step_0_gml_77_0": "\\E2* ^1…谁在那儿?/%", - "obj_ch2_scene23b_slash_Step_0_gml_102_0": "\\EB* 等-等一下^1,&你们想干什么…/%", + "obj_ch2_scene23b_slash_Step_0_gml_61_0": "\\E1* .../", + "obj_ch2_scene23b_slash_Step_0_gml_62_0": "\\E9* 这个世界.../", + "obj_ch2_scene23b_slash_Step_0_gml_63_0": "\\EA* ..^1. 真希望Dess也能看得见。/%", + "obj_ch2_scene23b_slash_Step_0_gml_77_0": "\\E2* ..^1. 谁在那儿?/%", + "obj_ch2_scene23b_slash_Step_0_gml_102_0": "\\EB* 等-等一下^1,&你们想干什么.../%", "obj_ch2_scene23b_slash_Step_0_gml_114_0": "\\EE* 喂-喂^1,我不是都已经&被你们捉住了吗!!/%", - "obj_ch2_scene23b_slash_Step_0_gml_160_0": "\\EE* 苏^1…苏西!?/", - "obj_ch2_scene23b_slash_Step_0_gml_161_0": "\\E6* 你^1…你救了我…?/%", + "obj_ch2_scene23b_slash_Step_0_gml_160_0": "\\EE* S..^1. Susie!?/", + "obj_ch2_scene23b_slash_Step_0_gml_161_0": "\\E6* 你..^1. 你救了我...?/%", "obj_ch2_scene23b_slash_Step_0_gml_179_0": "\\EL* 下次记得小心点。/%", - "obj_ch2_scene23b_slash_Step_0_gml_187_0": "\\EN* 唔^1…好^1,&我^1…我会的…!/", - "obj_ch2_scene23b_slash_Step_0_gml_188_0": "\\EP* …/%", + "obj_ch2_scene23b_slash_Step_0_gml_187_0": "\\EN* 唔..^1. 好^1,&我..^1. 我会的...!/", + "obj_ch2_scene23b_slash_Step_0_gml_188_0": "\\EP* .../%", "obj_ch2_scene23b_slash_Step_0_gml_207_0": "\\EK* 很酷的月亮。/", - "obj_ch2_scene23b_slash_Step_0_gml_209_0": "\\E2* 是^1…是啊。/", - "obj_ch2_scene23b_slash_Step_0_gml_210_0": "\\E3* ^1…可这一切还是很奇怪,&你觉得呢?/%", - "obj_ch2_scene23b_slash_Step_0_gml_217_0": "\\E1* 我们究竟是怎么&到这个地方来的…?/", - "obj_ch2_scene23b_slash_Step_0_gml_245_0": "\\E7* 呃^1…你^1,呃^1…&你只是在做梦而已!/%", - "obj_ch2_scene23b_slash_Step_0_gml_252_0": "\\E2* 啊^1…啊…?/%", - "obj_ch2_scene23b_slash_Step_0_gml_258_0": "\\E6* 哦^1…哦^1,没错。/%", - "obj_ch2_scene23b_slash_Step_0_gml_269_0": "\\E8* 是啊^1…如果你真的在这里^1,&那肯定是一场梦…/", + "obj_ch2_scene23b_slash_Step_0_gml_209_0": "\\E2* 是..^1. 是啊。/", + "obj_ch2_scene23b_slash_Step_0_gml_210_0": "\\E3* ..^1. 可这一切还是很奇怪,&你觉得呢?/%", + "obj_ch2_scene23b_slash_Step_0_gml_217_0": "\\E1* 我们究竟是怎么&到这个地方来的...?/", + "obj_ch2_scene23b_slash_Step_0_gml_245_0": "\\E7* 呃..^1. 你^1,呃..^1. &你只是在做梦而已!/%", + "obj_ch2_scene23b_slash_Step_0_gml_252_0": "\\E2* 啊..^1. 啊...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_258_0": "\\E6* 哦..^1. 哦^1,没错。/%", + "obj_ch2_scene23b_slash_Step_0_gml_269_0": "\\E8* 是啊..^1. 如果你真的在这里^1,&那肯定是一场梦.../", "obj_ch2_scene23b_slash_Step_0_gml_271_0": "\\E6* ?????/%", - 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"obj_ch2_scene23b_slash_Step_0_gml_447_0": "\\EQ* 好了^1,苏西^1,&用你的斧子把我敲醒吧!/", + "obj_ch2_scene23b_slash_Step_0_gml_447_0": "\\EQ* 好了^1,Susie^1,&用你的斧子把我敲醒吧!/", "obj_ch2_scene23b_slash_Step_0_gml_449_0": "\\EZ* 等-等会儿^1,&不^1,我不能那么做!/%", - "obj_ch2_scene23b_slash_Step_0_gml_455_0": "\\E8* 啊?为什么?&这不过就是一场梦^1,所以…/%", - "obj_ch2_scene23b_slash_Step_0_gml_461_0": "\\EC* 唔^1,我想说的是…/", - "obj_ch2_scene23b_slash_Step_0_gml_462_0": "\\EK* 你想不想^1…&呃^1…去外面多逛一逛?/%", - "obj_ch2_scene23b_slash_Step_0_gml_473_0": "\\EL* …/%", - "obj_ch2_scene23b_slash_Step_0_gml_482_0": "\\EO* ^1…我想鸟哥可以&再稍微等一会儿。/", + "obj_ch2_scene23b_slash_Step_0_gml_455_0": "\\E8* 啊?为什么?&这不过就是一场梦^1,所以.../%", + "obj_ch2_scene23b_slash_Step_0_gml_461_0": "\\EC* 唔^1,我想说的是.../", + "obj_ch2_scene23b_slash_Step_0_gml_462_0": "\\EK* 你想不想..^1. &呃..^1. 去外面多逛一逛?/%", + "obj_ch2_scene23b_slash_Step_0_gml_473_0": "\\EL* .../%", + "obj_ch2_scene23b_slash_Step_0_gml_482_0": "\\EO* ..^1. 我想Berdly可以&再稍微等一会儿。/", "obj_ch2_scene23b_slash_Step_0_gml_484_0": "\\E2* 好^1!&那我们从这里出去吧。/%", - "obj_ch2_scene23b_slash_Step_0_gml_513_0": "\\E2* 我们只需要往右走到…/", - "obj_ch2_scene23b_slash_Step_0_gml_514_0": "\\EA* 呃^1…到这里^1,坐上^1,呃…/%", + "obj_ch2_scene23b_slash_Step_0_gml_513_0": "\\E2* 我们只需要往右走到.../", + "obj_ch2_scene23b_slash_Step_0_gml_514_0": "\\EA* 呃..^1. 到这里^1,坐上^1,呃.../%", "obj_ch2_scene23b_slash_Step_0_gml_539_0": "\\EK* 满是爱心的。摩天轮。/", - "obj_ch2_scene23b_slash_Step_0_gml_541_0": "\\EM* …/", - "obj_ch2_scene23b_slash_Step_0_gml_543_0": "\\EK* …/%", + "obj_ch2_scene23b_slash_Step_0_gml_541_0": "\\EM* .../", + "obj_ch2_scene23b_slash_Step_0_gml_543_0": "\\EK* .../%", "obj_ch2_scene23b_slash_Step_0_gml_556_0": "\\EH* 你还磨蹭什么呢!?&赶紧上去!!/", "obj_ch2_scene23b_slash_Step_0_gml_558_0": "\\EM* 对-对不起!/%", - "obj_ch2_scene23c_slash_Step_0_gml_40_0": "我比较喜欢#黏糊糊的血…", - "obj_ch2_scene23c_slash_Step_0_gml_43_0": "\\E6* …/", - "obj_ch2_scene23c_slash_Step_0_gml_45_0": "\\EK* 那个^1,呃^1…&摩天轮^1,哈。/", + "obj_ch2_scene23c_slash_Step_0_gml_40_0": "我比较喜欢#黏糊糊的血...", + "obj_ch2_scene23c_slash_Step_0_gml_43_0": "\\E6* .../", + "obj_ch2_scene23c_slash_Step_0_gml_45_0": "\\EK* 那个^1,呃..^1. &摩天轮^1,哈。/", "obj_ch2_scene23c_slash_Step_0_gml_46_0": "\\E2* 真让人有点好奇到底什么样&的车才能装上这轮子。/", - "obj_ch2_scene23c_slash_Step_0_gml_48_0": "\\E8* (这^1…这和跟克里斯一起坐&的感觉不太一样…)/", - "obj_ch2_scene23c_slash_Step_0_gml_50_0": "\\E4* ^1…到底怎么了^1,&你恐高?/", - "obj_ch2_scene23c_slash_Step_0_gml_52_0": "\\EM* 不^1!不^1,&我^1…我喜欢高处^1!哈哈!/", - "obj_ch2_scene23c_slash_Step_0_gml_54_0": "\\E1* …/", + "obj_ch2_scene23c_slash_Step_0_gml_48_0": "\\E8* (这..^1. 这和跟Kris一起坐&的感觉不太一样...)/", + "obj_ch2_scene23c_slash_Step_0_gml_50_0": "\\E4* ..^1. 到底怎么了^1,&你恐高?/", + "obj_ch2_scene23c_slash_Step_0_gml_52_0": "\\EM* 不^1!不^1,&我..^1. 我喜欢高处^1!哈哈!/", + "obj_ch2_scene23c_slash_Step_0_gml_54_0": "\\E1* .../", "obj_ch2_scene23c_slash_Step_0_gml_55_0": "\\E0* 你正在^1,呃^1,发抖。/", - "obj_ch2_scene23c_slash_Step_0_gml_57_0": "\\E3* 好吧^1,唔^1,可能^1,&我是有点害怕^1,但^1…我…/", - "obj_ch2_scene23c_slash_Step_0_gml_58_0": "\\E8* 说实话^1,我^1…&我其实挺喜欢^1…&吓人的东西。/", - "obj_ch2_scene23c_slash_Step_0_gml_60_0": "\\E6* ^1…什么意思?/", - "obj_ch2_scene23c_slash_Step_0_gml_62_0": "\\E3* 小时候^1,&我和姐姐常常会熬夜…/", + "obj_ch2_scene23c_slash_Step_0_gml_57_0": "\\E3* 好吧^1,唔^1,可能^1,&我是有点害怕^1,但..^1. 我.../", + "obj_ch2_scene23c_slash_Step_0_gml_58_0": "\\E8* 说实话^1,我..^1. &我其实挺喜欢..^1. &吓人的东西。/", + "obj_ch2_scene23c_slash_Step_0_gml_60_0": "\\E6* ..^1. 什么意思?/", + "obj_ch2_scene23c_slash_Step_0_gml_62_0": "\\E3* 小时候^1,&我和姐姐常常会熬夜.../", "obj_ch2_scene23c_slash_Step_0_gml_63_0": "\\E2* 在该睡觉的时间&一起看恐怖电影。/", - "obj_ch2_scene23c_slash_Step_0_gml_64_0": "\\E4* 最开始我总是被吓哭^1,&但现在^1…看那些电影的时候^1,&它们会…/", - "obj_ch2_scene23c_slash_Step_0_gml_65_0": "\\E8* 令我感到^1…安心…?/", + "obj_ch2_scene23c_slash_Step_0_gml_64_0": "\\E4* 最开始我总是被吓哭^1,&但现在..^1. 看那些电影的时候^1,&它们会.../", + "obj_ch2_scene23c_slash_Step_0_gml_65_0": "\\E8* 令我感到..^1. 安心...?/", "obj_ch2_scene23c_slash_Step_0_gml_67_0": "\\EK* 安心?\\f0/", "obj_ch2_scene23c_slash_Step_0_gml_69_0": "\\E4* 虽然很可怕^1,&但我可以直接关掉它^1,对吧?/", - "obj_ch2_scene23c_slash_Step_0_gml_70_0": "\\E3* 至于现在^1…&我觉得还是人更加可怕。&哈哈。/", - "obj_ch2_scene23c_slash_Step_0_gml_72_0": "\\E0* …/", + "obj_ch2_scene23c_slash_Step_0_gml_70_0": "\\E3* 至于现在..^1. &我觉得还是人更加可怕。&哈哈。/", + "obj_ch2_scene23c_slash_Step_0_gml_72_0": "\\E0* .../", "obj_ch2_scene23c_slash_Step_0_gml_73_0": "\\EY* 你干脆说是我得了。/", - "obj_ch2_scene23c_slash_Step_0_gml_75_0": "\\E3* 哈哈^1…唔^1…的确^1…&你-你可能确实也挺可怕的^1,&但…/", - "obj_ch2_scene23c_slash_Step_0_gml_76_0": "\\E8* 但这^1…正是^1…&你身上美好的部分^1,对吧?/", + "obj_ch2_scene23c_slash_Step_0_gml_75_0": "\\E3* 哈哈..^1. 唔..^1. 的确..^1. &你-你可能确实也挺可怕的^1,&但.../", + "obj_ch2_scene23c_slash_Step_0_gml_76_0": "\\E8* 但这..^1. 正是..^1. &你身上美好的部分^1,对吧?/", "obj_ch2_scene23c_slash_Step_0_gml_78_0": "\\E5* 美好!?&你到底什么意思???/", - "obj_ch2_scene23c_slash_Step_0_gml_80_0": "\\E3* 你虽然很可怕^1…但那样并不坏。/", - "obj_ch2_scene23c_slash_Step_0_gml_81_0": "\\ES* 你从来都不怕…打破规则^1,&对吧?/", - "obj_ch2_scene23c_slash_Step_0_gml_82_0": "\\E9* ^1…真希望我也能像你一样^1,&做点疯狂的事。/%", - "obj_ch2_scene23c_slash_Step_0_gml_94_0": "\\EK* 这样的话^1,那…/", + "obj_ch2_scene23c_slash_Step_0_gml_80_0": "\\E3* 你虽然很可怕..^1. 但那样并不坏。/", + "obj_ch2_scene23c_slash_Step_0_gml_81_0": "\\ES* 你从来都不怕...打破规则^1,&对吧?/", + "obj_ch2_scene23c_slash_Step_0_gml_82_0": "\\E9* ..^1. 真希望我也能像你一样^1,&做点疯狂的事。/%", + "obj_ch2_scene23c_slash_Step_0_gml_94_0": "\\EK* 这样的话^1,那.../", "obj_ch2_scene23c_slash_Step_0_gml_95_0": "\\E1* 如果你现在&就可以做点疯狂的事^1,/", "obj_ch2_scene23c_slash_Step_0_gml_96_0": "\\E2* 你会做什么?/", - "obj_ch2_scene23c_slash_Step_0_gml_98_0": "\\E2* 呃-呃^1…这个^1,&我^1…我…/", - "obj_ch2_scene23c_slash_Step_0_gml_99_0": "\\E8* 我会…&我会打开窗户跳下去!/", + "obj_ch2_scene23c_slash_Step_0_gml_98_0": "\\E2* 呃-呃..^1. 这个^1,&我..^1. 我.../", + "obj_ch2_scene23c_slash_Step_0_gml_99_0": "\\E8* 我会...&我会打开窗户跳下去!/", "obj_ch2_scene23c_slash_Step_0_gml_101_0": "\\E6* 啊?/", "obj_ch2_scene23c_slash_Step_0_gml_103_0": "\\EQ* 这就是一场梦^1,对吧?/", "obj_ch2_scene23c_slash_Step_0_gml_104_0": "\\ES* 我可以长出巨大的天使翅膀^1,/", - "obj_ch2_scene23c_slash_Step_0_gml_105_0": "\\E2* 有多远就飞多远^1,&再回望这一切…/", + "obj_ch2_scene23c_slash_Step_0_gml_105_0": "\\E2* 有多远就飞多远^1,&再回望这一切.../", "obj_ch2_scene23c_slash_Step_0_gml_106_0": "\\E4* 远方的天际线&如同假日的彩灯一般闪耀。/", - "obj_ch2_scene23c_slash_Step_0_gml_108_0": "\\EK* …那还^1…挺美的?/", + "obj_ch2_scene23c_slash_Step_0_gml_108_0": "\\EK* ...那还..^1. 挺美的?/", "obj_ch2_scene23c_slash_Step_0_gml_109_0": "\\E6* 等等^1,你不会真想跳下去吧^1,&不会吧!?/", "obj_ch2_scene23c_slash_Step_0_gml_111_0": "\\ER* 哈哈哈!^1!我可不敢保证!/", - "obj_ch2_scene23c_slash_Step_0_gml_112_0": "\\E2* ^1…苏西…?/", + "obj_ch2_scene23c_slash_Step_0_gml_112_0": "\\E2* ..^1. Susie...?/", "obj_ch2_scene23c_slash_Step_0_gml_113_0": "\\E3* 你觉得这里的景色如何?/%", - "obj_ch2_scene23c_slash_Step_0_gml_125_0": "\\EK* 呃^1…&看见一切都变得这么小^1,&让我觉得^1,唔…/", + "obj_ch2_scene23c_slash_Step_0_gml_125_0": "\\EK* 呃..^1. &看见一切都变得这么小^1,&让我觉得^1,唔.../", "obj_ch2_scene23c_slash_Step_0_gml_126_0": "\\EH* 如果我能变成哥苏拉什么的^1,&我就可以毁灭整座城市了。/", - "obj_ch2_scene23c_slash_Step_0_gml_128_0": "\\E4* 哈哈哈哈!!^1!&苏西!!/", + "obj_ch2_scene23c_slash_Step_0_gml_128_0": "\\E4* 哈哈哈哈!!^1!&Susie!!/", "obj_ch2_scene23c_slash_Step_0_gml_130_0": "\\E2* 呵^1,怎么!?/", - "obj_ch2_scene23c_slash_Step_0_gml_132_0": "\\E8* ^1…你经常会幻想&变成哥苏拉吗?/%", + "obj_ch2_scene23c_slash_Step_0_gml_132_0": "\\E8* ..^1. 你经常会幻想&变成哥苏拉吗?/%", "obj_ch2_scene23c_slash_Step_0_gml_145_0": "\\EK* 我说着玩呢。/", - "obj_ch2_scene23c_slash_Step_0_gml_147_0": "\\E6* ^1…你在说谎时^1,&尾巴总会那样吗?/", - "obj_ch2_scene23c_slash_Step_0_gml_149_0": "\\EH* 嘿^1…嘿!^1!&别往那儿看!!/", + "obj_ch2_scene23c_slash_Step_0_gml_147_0": "\\E6* ..^1. 你在说谎时^1,&尾巴总会那样吗?/", + "obj_ch2_scene23c_slash_Step_0_gml_149_0": "\\EH* 嘿..^1. 嘿!^1!&别往那儿看!!/", "obj_ch2_scene23c_slash_Step_0_gml_150_0": "\\E5* 我没有尾巴!^1!&这都是你的梦!!/", - "obj_ch2_scene23c_slash_Step_0_gml_152_0": "\\E4* 哦^1,确实。对^1…对不起。/", + "obj_ch2_scene23c_slash_Step_0_gml_152_0": "\\E4* 哦^1,确实。对..^1. 对不起。/", "obj_ch2_scene23c_slash_Step_0_gml_153_0": "\\ER* 我可能得在现实世界里&也确认一下。/", "obj_ch2_scene23c_slash_Step_0_gml_155_0": "\\EH* 嘿-嘿!!^1!别啊!!!/", - "obj_ch2_scene23c_slash_Step_0_gml_157_0": "\\E8* 哈哈哈!^1!苏西?&有什么问题吗?/", + "obj_ch2_scene23c_slash_Step_0_gml_157_0": "\\E8* 哈哈哈!^1!Susie?&有什么问题吗?/", "obj_ch2_scene23c_slash_Step_0_gml_159_0": "\\EH* 听着^1,我就是^1,呃啊-/", "obj_ch2_scene23c_slash_Step_0_gml_160_0": "\\EM* 我就是不喜欢让别人知道^1,&我有尾巴。/", - "obj_ch2_scene23c_slash_Step_0_gml_162_0": "\\E2* 唔^1,好吧…/", - "obj_ch2_scene23c_slash_Step_0_gml_163_0": "\\E3* 我觉得^1…&那真是条好尾巴。/", - "obj_ch2_scene23c_slash_Step_0_gml_165_0": "\\EM* ^1…随便吧。/", - "obj_ch2_scene23c_slash_Step_0_gml_167_0": "\\E4* (它在摇摆…)/%", - "obj_ch2_scene23c_slash_Step_0_gml_181_0": "\\E0* ^1…你不发抖了。/", + "obj_ch2_scene23c_slash_Step_0_gml_162_0": "\\E2* 唔^1,好吧.../", + "obj_ch2_scene23c_slash_Step_0_gml_163_0": "\\E3* 我觉得..^1. &那真是条好尾巴。/", + "obj_ch2_scene23c_slash_Step_0_gml_165_0": "\\EM* ..^1. 随便吧。/", + "obj_ch2_scene23c_slash_Step_0_gml_167_0": "\\E4* (它在摇摆...)/%", + "obj_ch2_scene23c_slash_Step_0_gml_181_0": "\\E0* ..^1. 你不发抖了。/", "obj_ch2_scene23c_slash_Step_0_gml_183_0": "\\E6* 我可能安下心来了。/", - "obj_ch2_scene23c_slash_Step_0_gml_185_0": "\\E0* …/", - "obj_ch2_scene23c_slash_Step_0_gml_186_0": "\\EL* ^1…我也是。/%", + "obj_ch2_scene23c_slash_Step_0_gml_185_0": "\\E0* .../", + "obj_ch2_scene23c_slash_Step_0_gml_186_0": "\\EL* ..^1. 我也是。/%", "obj_ch2_scene23d_slash_Step_0_gml_52_0": "\\EL* 好吧^1,刚才还真不赖。/", - "obj_ch2_scene23d_slash_Step_0_gml_54_0": "\\E4* 是^1…是啊。/%", - "obj_ch2_scene23d_slash_Step_0_gml_64_0": "\\E9* ^1…唉。/%", - "obj_ch2_scene23d_slash_Step_0_gml_71_0": "\\E0* …?/", - "obj_ch2_scene23d_slash_Step_0_gml_73_0": "\\E6* 要是我每天都能做&这样的梦该多好啊…/%", - "obj_ch2_scene23d_slash_Step_0_gml_83_0": "\\E0* 我是说…/", - "obj_ch2_scene23d_slash_Step_0_gml_84_0": "\\EK* 这一切^1…不一定非得是梦。&对吧?/%", - "obj_ch2_scene23d_slash_Step_0_gml_92_0": "\\E2* ^1…苏西…?/", - "obj_ch2_scene23d_slash_Step_0_gml_94_0": "\\EK* 也许^1…&也许哪天我们可以…/%", - "obj_ch2_scene23d_slash_Step_0_gml_129_0": "\\E6* 诺埃尔^1!殿下!^1!&您的骑兵前来救您了!!/%", + "obj_ch2_scene23d_slash_Step_0_gml_54_0": "\\E4* 是..^1. 是啊。/%", + "obj_ch2_scene23d_slash_Step_0_gml_64_0": "\\E9* ..^1. 唉。/%", + "obj_ch2_scene23d_slash_Step_0_gml_71_0": "\\E0* ...?/", + "obj_ch2_scene23d_slash_Step_0_gml_73_0": "\\E6* 要是我每天都能做&这样的梦该多好啊.../%", + "obj_ch2_scene23d_slash_Step_0_gml_83_0": "\\E0* 我是说.../", + "obj_ch2_scene23d_slash_Step_0_gml_84_0": "\\EK* 这一切..^1. 不一定非得是梦。&对吧?/%", + "obj_ch2_scene23d_slash_Step_0_gml_92_0": "\\E2* ..^1. Susie...?/", + "obj_ch2_scene23d_slash_Step_0_gml_94_0": "\\EK* 也许..^1. &也许哪天我们可以.../%", + "obj_ch2_scene23d_slash_Step_0_gml_129_0": "\\E6* Noelle^1!殿下!^1!&您的骑兵前来救您了!!/%", "obj_ch2_scene23d_slash_Step_0_gml_136_0": "\\EH* (哦^1,&梦里美好的部分结束了。)/%", - "obj_ch2_scene23d_slash_Step_0_gml_147_0": "\\E5* 没事的!!^1!&鸟哥是来帮忙的!^1!&我们是盟友!!/%", - "obj_ch2_scene23d_slash_Step_0_gml_159_0": "\\EJ* 对!^1!&别担心^1,诺埃尔!^1!&我现在是笨蛋了!!/", - "obj_ch2_scene23d_slash_Step_0_gml_161_0": "\\E2* …/%", + "obj_ch2_scene23d_slash_Step_0_gml_147_0": "\\E5* 没事的!!^1!&Berdly是来帮忙的!^1!&我们是盟友!!/%", + "obj_ch2_scene23d_slash_Step_0_gml_159_0": "\\EJ* 对!^1!&别担心^1,Noelle!^1!&我现在是笨蛋了!!/", + "obj_ch2_scene23d_slash_Step_0_gml_161_0": "\\E2* .../%", "obj_ch2_scene23d_slash_Step_0_gml_170_0": "\\E5* (他还真行!!!)/%", "obj_ch2_scene23d_slash_Step_0_gml_189_0": "\\E2* 嘿^1,听着,&我现在得去拯救世界了^1。/", - "obj_ch2_scene23d_slash_Step_0_gml_191_0": "\\EN* 诶^1…啊!?&那^1…祝你好运^1,苏西!!/%", + "obj_ch2_scene23d_slash_Step_0_gml_191_0": "\\EN* 诶..^1. 啊!?&那..^1. 祝你好运^1,Susie!!/%", "obj_ch2_scene23d_slash_Step_0_gml_199_0": "\\EL* 好了^1,鸡块男。&现在就看你的了。/", - "obj_ch2_scene23d_slash_Step_0_gml_201_0": "\\EE* 交给我吧^1,&亲爱的苏珊。/", + "obj_ch2_scene23d_slash_Step_0_gml_201_0": "\\EE* 交给我吧^1,&亲爱的Susan。/", "obj_ch2_scene23d_slash_Step_0_gml_203_0": "\\EK* 好好^1,随你怎么说。&愿智力与你同在。/%", - "obj_ch2_scene23d_slash_Step_0_gml_233_0": "\\E0* 啊^1…她走了^1,&我还没来得及…/", - "obj_ch2_scene23d_slash_Step_0_gml_234_0": "\\E9* …/%", - "obj_ch2_scene23d_slash_Step_0_gml_242_0": "\\E9* 诺埃尔^1。&这些话我很难说出口。/", - "obj_ch2_scene23d_slash_Step_0_gml_243_0": "\\E5* 你曾为我做了这么多^1,&而我却…/", - "obj_ch2_scene23d_slash_Step_0_gml_244_0": "\\E8* 诺埃尔^1…对不起。/%", - "obj_ch2_scene23d_slash_Step_0_gml_252_0": "\\EF* 鸟哥…?&你是^1…真心向我道歉?/%", - "obj_ch2_scene23d_slash_Step_0_gml_259_0": "\\E9* ^1…谢谢你。&我^1…我能理解^1,真的。/", - "obj_ch2_scene23d_slash_Step_0_gml_260_0": "\\E2* 在只有我们两个人的时候^1,&你一直^1…都对我很好。/%", + "obj_ch2_scene23d_slash_Step_0_gml_233_0": "\\E0* 啊..^1. 她走了^1,&我还没来得及.../", + "obj_ch2_scene23d_slash_Step_0_gml_234_0": "\\E9* .../%", + "obj_ch2_scene23d_slash_Step_0_gml_242_0": "\\E9* Noelle^1。&这些话我很难说出口。/", + "obj_ch2_scene23d_slash_Step_0_gml_243_0": "\\E5* 你曾为我做了这么多^1,&而我却.../", + "obj_ch2_scene23d_slash_Step_0_gml_244_0": "\\E8* Noelle..^1. 对不起。/%", + "obj_ch2_scene23d_slash_Step_0_gml_252_0": "\\EF* Berdly...?&你是..^1. 真心向我道歉?/%", + "obj_ch2_scene23d_slash_Step_0_gml_259_0": "\\E9* ..^1. 谢谢你。&我..^1. 我能理解^1,真的。/", + "obj_ch2_scene23d_slash_Step_0_gml_260_0": "\\E2* 在只有我们两个人的时候^1,&你一直..^1. 都对我很好。/%", "obj_ch2_scene23d_slash_Step_0_gml_267_0": "\\E4* 你只是想创造出一个&能让我快乐的的世界。/%", - "obj_ch2_scene23d_slash_Step_0_gml_274_0": "\\EH* 我^1…很高兴你终于意识到^1,&呃^1…那是个烂主意。/%", + "obj_ch2_scene23d_slash_Step_0_gml_274_0": "\\EH* 我..^1. 很高兴你终于意识到^1,&呃..^1. 那是个烂主意。/%", "obj_ch2_scene23d_slash_Step_0_gml_282_0": "\\E3* 噢。/%", "obj_ch2_scene23d_slash_Step_0_gml_290_0": "\\E2* 嗯?/%", "obj_ch2_scene23d_slash_Step_0_gml_299_0": "\\EI* 我是说^1,&对^1,确实^1,某种程度上^1,/", "obj_ch2_scene23d_slash_Step_0_gml_300_0": "\\E4* 我是在为那个而道歉^1,&但是。/%", "obj_ch2_scene23d_slash_Step_0_gml_307_0": "\\E5* 我也要为另一件事而道歉。/%", "obj_ch2_scene23d_slash_Step_0_gml_314_0": "\\EG* 我不应该骗你的。/", - "obj_ch2_scene23d_slash_Step_0_gml_316_0": "\\EG* …/", - "obj_ch2_scene23d_slash_Step_0_gml_318_0": "\\E8* 我知道你一直帮我都是因为^1,&那个…/%", - "obj_ch2_scene23d_slash_Step_0_gml_327_0": "\\EH* 你迷恋上我了^1,所以…/%", + "obj_ch2_scene23d_slash_Step_0_gml_316_0": "\\EG* .../", + "obj_ch2_scene23d_slash_Step_0_gml_318_0": "\\E8* 我知道你一直帮我都是因为^1,&那个.../%", + "obj_ch2_scene23d_slash_Step_0_gml_327_0": "\\EH* 你迷恋上我了^1,所以.../%", "obj_ch2_scene23d_slash_Step_0_gml_338_0": "\\EI* 什么?/%", "obj_ch2_scene23d_slash_Step_0_gml_346_0": "\\E3* 噢^1,抱歉^1!&真的^1,你没必要害羞!/%", - "obj_ch2_scene23d_slash_Step_0_gml_356_0": "\\E4* 这可以理解。但是^1,我^1…&我必须要告诉你^1,我…/%", - "obj_ch2_scene23d_slash_Step_0_gml_364_0": "\\E5* 我非常珍视你我之间的友谊^1,&所以我…/", - "obj_ch2_scene23d_slash_Step_0_gml_365_0": "\\EG* 我^1…我觉得自己必须假装&对你也抱有同样的感情…/%", - "obj_ch2_scene23d_slash_Step_0_gml_374_0": "\\EI* 什么?可是我^1…&我没有-- 我从来没--/%", - "obj_ch2_scene23d_slash_Step_0_gml_382_0": "\\E5* 另外^1,我好像已经…/%", + "obj_ch2_scene23d_slash_Step_0_gml_356_0": "\\E4* 这可以理解。但是^1,我..^1. &我必须要告诉你^1,我.../%", + "obj_ch2_scene23d_slash_Step_0_gml_364_0": "\\E5* 我非常珍视你我之间的友谊^1,&所以我.../", + "obj_ch2_scene23d_slash_Step_0_gml_365_0": "\\EG* 我..^1. 我觉得自己必须假装&对你也抱有同样的感情.../%", + "obj_ch2_scene23d_slash_Step_0_gml_374_0": "\\EI* 什么?可是我..^1. &我没有-- 我从来没--/%", + "obj_ch2_scene23d_slash_Step_0_gml_382_0": "\\E5* 另外^1,我好像已经.../%", "obj_ch2_scene23d_slash_Step_0_gml_392_0": "\\EM* 喜欢上了别人。/%", "obj_ch2_scene23d_slash_Step_0_gml_401_0": "\\EH* 啊??????????/%", "obj_ch2_scene23d_slash_Step_0_gml_410_0": "\\E5* 请不要吃醋。/", "obj_ch2_scene23d_slash_Step_0_gml_412_0": "\\EI* 吃谁的醋???????&???????????&???????????/%", - "obj_ch2_scene23d_slash_Step_0_gml_419_0": "\\E4* 苏西/%", + "obj_ch2_scene23d_slash_Step_0_gml_419_0": "\\E4* Susie/%", "obj_ch2_scene23d_slash_Step_0_gml_433_0": "\\s0\\EK* 什么^3?什么^3?什么^3?什么^1?&什么^3?什么^3?什么^3?什么^1?&什么^3?什么^3?什么^3?什么^1?%%", - "obj_ch2_scene24e_slash_Step_0_gml_75_0": "\\EI* 事情就是这样…/", + "obj_ch2_scene24e_slash_Step_0_gml_75_0": "\\EI* 事情就是这样.../", "obj_ch2_scene24e_slash_Step_0_gml_77_0": "\\EH* 神兵天降!!!/%", "obj_ch2_scene24e_slash_Step_0_gml_82_0": "\\EH* 神兵天降!!!/%", "obj_ch2_scene24e_slash_Step_0_gml_127_0": "\\E2* 呵^1,想我了吗?/%", @@ -5099,15 +5099,15 @@ "obj_ch2_scene24e_slash_Step_0_gml_185_0": "\\E2* 管他的^1,我们走吧!/%", "obj_ch2_scene25_slash_Step_0_gml_79_0": "\\E5* 女王!!!^1!&你给我站住!!!/%", "obj_ch2_scene25_slash_Step_0_gml_232_0": "\\EQ* 太晚了^1,笨蛋!/", - "obj_ch2_scene25_slash_Step_0_gml_233_0": "\\E2* 诺埃尔现在跟鸟哥在一起!/", + "obj_ch2_scene25_slash_Step_0_gml_233_0": "\\E2* Noelle现在跟Berdly在一起!/", "obj_ch2_scene25_slash_Step_0_gml_235_0": "\\E3* 哦/", "obj_ch2_scene25_slash_Step_0_gml_236_0": "\\EA* 那 这 谁/%", - "obj_ch2_scene25_slash_Step_0_gml_266_0": "\\EC* 鸟^1…鸟哥!?&可他应该已经…/%", + "obj_ch2_scene25_slash_Step_0_gml_266_0": "\\EC* B..^1. Berdly!?&可他应该已经.../%", "obj_ch2_scene25_slash_Step_0_gml_278_0": "\\E7* 已拦截/", "obj_ch2_scene25_slash_Step_0_gml_279_0": "\\EC* 我的 控制 插头&现在 适用于 青少年/", "obj_ch2_scene25_slash_Step_0_gml_280_0": "\\E1* 现在 全家 都能&享受 永久 劳役/%", "obj_ch2_scene25_slash_Step_0_gml_299_0": "\\EC* (某种 高雅 &近乎于 残酷的 笑声)/", - "obj_ch2_scene25_slash_Step_0_gml_301_0": "\\EZ* 等等^1,那^1…&诺埃尔在哪!??/%", + "obj_ch2_scene25_slash_Step_0_gml_301_0": "\\EZ* 等等^1,那..^1. &Noelle在哪!??/%", "obj_ch2_scene25_slash_Step_0_gml_311_0": "\\EP* (笑声 变得 更加 残酷)/", "obj_ch2_scene25_slash_Step_0_gml_312_0": "\\ED* 哦 我也 好奇&(其实 我知道 答案)/%", "obj_ch2_scene25_slash_Step_0_gml_345_0": "\\EI* 够了!/", @@ -5115,43 +5115,43 @@ "obj_ch2_scene25_slash_Step_0_gml_348_0": "\\EF* 我 真的 发自内心 &非常 喜欢 你们 两个/", "obj_ch2_scene25_slash_Step_0_gml_349_0": "\\EF* 强迫 你们 效忠于 我 &实在 太遗憾了/", "obj_ch2_scene25_slash_Step_0_gml_350_0": "\\E7* 令人 享受的 遗憾/%", - "obj_ch2_scene25_slash_Step_0_gml_539_0": "\\EE* 没错^1…蠢极了^1,&不是吗…?\\f1 /", - "obj_ch2_scene25_slash_Step_0_gml_540_0": "\\E9* 克里斯。苏西。&被烤熟一只翅膀后&我能做的很有限…/", - "obj_ch2_scene25_slash_Step_0_gml_541_0": "\\EH* 请^1…向我保证。&你们一定会救出诺埃尔。/", - "obj_ch2_scene25_slash_Step_0_gml_543_0": "\\EF* 我们^1…我们保证!/%", - "obj_ch2_scene25_slash_Step_0_gml_573_0": "\\EZ* 鸟哥!^1!喂!^1!&喂^1,鸟哥!^1!你还好吗!?/", - "obj_ch2_scene25_slash_Step_0_gml_575_0": "\\EG* 一切^1…都变暗了…/", - "obj_ch2_scene25_slash_Step_0_gml_576_0": "\\EH* (只有…)/%", - "obj_ch2_scene25_slash_Step_0_gml_583_0": "\\EF* (只有一个美少女游戏宅的吻&才能救我…)/%", + "obj_ch2_scene25_slash_Step_0_gml_539_0": "\\EE* 没错..^1. 蠢极了^1,&不是吗...?\\f1 /", + "obj_ch2_scene25_slash_Step_0_gml_540_0": "\\E9* Kris.Susie.&被烤熟一只翅膀后&我能做的很有限.../", + "obj_ch2_scene25_slash_Step_0_gml_541_0": "\\EH* 请..^1. 向我保证。&你们一定会救出Noelle./", + "obj_ch2_scene25_slash_Step_0_gml_543_0": "\\EF* 我们..^1. 我们保证!/%", + "obj_ch2_scene25_slash_Step_0_gml_573_0": "\\EZ* Berdly!^1!喂!^1!&喂^1,Berdly!^1!你还好吗!?/", + "obj_ch2_scene25_slash_Step_0_gml_575_0": "\\EG* 一切..^1. 都变暗了.../", + "obj_ch2_scene25_slash_Step_0_gml_576_0": "\\EH* (只有...)/%", + "obj_ch2_scene25_slash_Step_0_gml_583_0": "\\EF* (只有一个美少女游戏宅的吻&才能救我...)/%", "obj_ch2_scene25_slash_Step_0_gml_599_0": "\\EC* 啥?/", "obj_ch2_scene25_slash_Step_0_gml_600_0": "\\EK* 那个^1,我知道你已经^1,那个^1,&快要失去意识了之类的^1,&不过^1,/", "obj_ch2_scene25_slash_Step_0_gml_601_0": "\\EP* 你能说大声点吗?/%", - "obj_ch2_scene25_slash_Step_0_gml_610_0": "\\EN* 唔^1,啊哈^1,抱-抱歉^1,&我^1…我^1…&我突然感觉好多了!/", + "obj_ch2_scene25_slash_Step_0_gml_610_0": "\\EN* 唔^1,啊哈^1,抱-抱歉^1,&我..^1. 我..^1. &我突然感觉好多了!/", "obj_ch2_scene25_slash_Step_0_gml_612_0": "\\E2* 嘿^1,那我就放心了!/%", - "obj_ch2_scene25_slash_Step_0_gml_621_0": "\\EK* 好吧^1,呃^1,&我们得去救诺埃尔了,&那么^1…回见。/%", - "obj_ch2_scene25_slash_Step_0_gml_638_0": "\\E5* 啊^1,亲爱的苏珊。&真是令人捉摸不透。/", - "obj_ch2_scene25_slash_Step_0_gml_639_0": "\\E4* 但我能读懂她的内心^1,克里斯。&就像心率计一样。/", - "obj_ch2_scene25_slash_Step_0_gml_640_0": "\\EF* 正在因检测到爱^1…&而哔哔作响。/", - "obj_ch2_scene25_slash_Step_0_gml_641_0": "\\E4* 哈哈^1!好吧我说太多了^1,&克里斯。祝你好运。/", - "obj_ch2_scene25_slash_Step_0_gml_642_0": "\\E5* 愿智力^1…不与你同在。/%", + "obj_ch2_scene25_slash_Step_0_gml_621_0": "\\EK* 好吧^1,呃^1,&我们得去救Noelle了,&那么..^1. 回见。/%", + "obj_ch2_scene25_slash_Step_0_gml_638_0": "\\E5* 啊^1,亲爱的Susan。&真是令人捉摸不透。/", + "obj_ch2_scene25_slash_Step_0_gml_639_0": "\\E4* 但我能读懂她的内心^1,Kris.&就像心率计一样。/", + "obj_ch2_scene25_slash_Step_0_gml_640_0": "\\EF* 正在因检测到爱..^1. &而哔哔作响。/", + "obj_ch2_scene25_slash_Step_0_gml_641_0": "\\E4* 哈哈^1!好吧我说太多了^1,&Kris.祝你好运。/", + "obj_ch2_scene25_slash_Step_0_gml_642_0": "\\E5* 愿智力..^1. 不与你同在。/%", "obj_ch2_scene25_slash_Step_0_gml_659_0": "\\EK* 好吧。/%", "obj_ch2_scene26_slash_Step_0_gml_98_0": "* 骑士/", - "obj_ch2_scene26_slash_Step_0_gml_99_0": "* 呼啸 骑士…/%", + "obj_ch2_scene26_slash_Step_0_gml_99_0": "* 呼啸 骑士.../%", "obj_ch2_scene26_slash_Step_0_gml_100_0": "* 今日^1,&屈尊 开辟 此界/%", "obj_ch2_scene26_slash_Step_0_gml_101_0": "* 其手 直抵 苍穹/%", "obj_ch2_scene26_slash_Step_0_gml_102_0": "* 其意 贯彻 锋芒/%", "obj_ch2_scene26_slash_Step_0_gml_103_0": "* 造化 万物/%", "obj_ch2_scene26_slash_Step_0_gml_104_0": "* 让喷泉 涌现于 大地之上/%", - "obj_ch2_scene26_slash_Step_0_gml_115_0": "* …/", + "obj_ch2_scene26_slash_Step_0_gml_115_0": "* .../", "obj_ch2_scene26_slash_Step_0_gml_116_0": "* 不幸的是&骑士 创造的 这世界/", "obj_ch2_scene26_slash_Step_0_gml_117_0": "* 被封闭在 图书馆 无法 蔓延/", "obj_ch2_scene26_slash_Step_0_gml_118_0": "* 如果 我们 有办法 &制造 更多 黑暗/", "obj_ch2_scene26_slash_Step_0_gml_119_0": "* 我们 或许能&让黑暗 笼罩 整个 世界/", - "obj_ch2_scene26_slash_Step_0_gml_120_0": "* …/", + "obj_ch2_scene26_slash_Step_0_gml_120_0": "* .../", "obj_ch2_scene26_slash_Step_0_gml_131_0": "* 直到 这时 我才 发现/", - "obj_ch2_scene26_slash_Step_0_gml_132_0": "* 这种 力量^1…&这种 意志 的力量/", - "obj_ch2_scene26_slash_Step_0_gml_133_0": "* 这种 决心 的力量…/%", - "obj_ch2_scene26_slash_Step_0_gml_146_0": "* 不正是 所有 光之民&都拥有的吗…?/", + "obj_ch2_scene26_slash_Step_0_gml_132_0": "* 这种 力量..^1. &这种 意志 的力量/", + "obj_ch2_scene26_slash_Step_0_gml_133_0": "* 这种 决心 的力量.../%", + "obj_ch2_scene26_slash_Step_0_gml_146_0": "* 不正是 所有 光之民&都拥有的吗...?/", "obj_ch2_scene26_slash_Step_0_gml_159_0": "* 只要 有了/", "obj_ch2_scene26_slash_Step_0_gml_160_0": "* 足够的 决心/%", "obj_ch2_scene26_slash_Step_0_gml_161_0": "* 是不是 任何人 &都能 创造出 黑暗喷泉?/", @@ -5159,452 +5159,452 @@ "obj_ch2_scene26_slash_Step_0_gml_173_0": "* 既然 骑士 早已离去/", "obj_ch2_scene26_slash_Step_0_gml_184_0": "* 我就 只需要/%", "obj_ch2_scene26_slash_Step_0_gml_185_0": "* 造就一个 新的 骑士/%", - "obj_ch2_scene26_slash_Step_0_gml_207_0": "\\EB* 诺埃尔 &宝贝 亲爱的&甜心 小肉肉/", + "obj_ch2_scene26_slash_Step_0_gml_207_0": "\\EB* Noelle &宝贝 亲爱的&甜心 小肉肉/", "obj_ch2_scene26_slash_Step_0_gml_208_0": "\\E1* 你觉得 巨手 怎么样?/%", - "obj_ch2_scene26_slash_Step_0_gml_210_0": "* …/%", + "obj_ch2_scene26_slash_Step_0_gml_210_0": "* .../%", "obj_ch2_scene26_slash_Step_0_gml_212_0": "\\E1* 太棒了 &另外 你觉得 &统治世界 怎么样?/%", "obj_ch2_scene26_slash_Step_0_gml_235_0": "\\E8* 哦哦哦 哎呀 妈耶/%", - "obj_ch2_scene26_slash_Step_0_gml_277_0": "\\EN* 苏-苏西…^1!&你^1…你来救我了!/%", - "obj_ch2_scene26_slash_Step_0_gml_285_0": "\\E6* 不知怎么的^1,我^1…&我^1…就知道你会来…/%", + "obj_ch2_scene26_slash_Step_0_gml_277_0": "\\EN* S-Susie...^1!&你..^1. 你来救我了!/%", + "obj_ch2_scene26_slash_Step_0_gml_285_0": "\\E6* 不知怎么的^1,我..^1. &我..^1. 就知道你会来.../%", "obj_ch2_scene26_slash_Step_0_gml_292_0": "\\E3* 呃^1,你知道?/%", - "obj_ch2_scene26_slash_Step_0_gml_298_0": "\\EP* 唔^1,我是说^1…我^1…&唔.. 那个…/", - "obj_ch2_scene26_slash_Step_0_gml_306_0": "\\EL* …/%", - "obj_ch2_scene26_slash_Step_0_gml_319_0": "\\EB* 等^1…等等^1!&等下等下等下!!/", + "obj_ch2_scene26_slash_Step_0_gml_298_0": "\\EP* 唔^1,我是说..^1. 我..^1. &唔.. 那个.../", + "obj_ch2_scene26_slash_Step_0_gml_306_0": "\\EL* .../%", + "obj_ch2_scene26_slash_Step_0_gml_319_0": "\\EB* 等..^1. 等等^1!&等下等下等下!!/", "obj_ch2_scene26_slash_Step_0_gml_320_0": "\\EE* 快!^1!&你们得赶快离开这里!!/%", "obj_ch2_scene26_slash_Step_0_gml_333_0": "\\E6* 啊?!/%", - "obj_ch2_scene26_slash_Step_0_gml_436_0": "\\EC* 女^1…女王!?/", + "obj_ch2_scene26_slash_Step_0_gml_436_0": "\\EC* 女..^1. 女王!?/", "obj_ch2_scene26_slash_Step_0_gml_438_0": "\\EB* 看来 你们 没能 注意到/", "obj_ch2_scene26_slash_Step_0_gml_439_0": "\\E6* 在我 宫殿 中央 的 &超巨大 恐怖 机器人/", - "obj_ch2_scene26_slash_Step_0_gml_441_0": "\\EC* 糟^1…糟了^1…&她^1…她在这个形态下&是无敌的!!/", + "obj_ch2_scene26_slash_Step_0_gml_441_0": "\\EC* 糟..^1. 糟了..^1. &她..^1. 她在这个形态下&是无敌的!!/", "obj_ch2_scene26_slash_Step_0_gml_443_0": "\\EK* 啊?/", - "obj_ch2_scene26_slash_Step_0_gml_445_0": "\\EB* 她^1…她整天都在和我吹嘘&她的最终形态!!/%", - "obj_ch2_scene26_slash_Step_0_gml_464_0": "\\E4* 呵^1…呵呵…/%", + "obj_ch2_scene26_slash_Step_0_gml_445_0": "\\EB* 她..^1. 她整天都在和我吹嘘&她的最终形态!!/%", + "obj_ch2_scene26_slash_Step_0_gml_464_0": "\\E4* 呵..^1. 呵呵.../%", "obj_ch2_scene26_slash_Step_0_gml_475_0": "\\EH* 你觉得自己长高了几尺&就能打败我们吗!?/", "obj_ch2_scene26_slash_Step_0_gml_477_0": "\\EO* 能/%", "obj_ch2_scene26_slash_Step_0_gml_645_0": "\\E9* 消气 了吗 &我要 开始 征服世界了/%", - "obj_ch2_scene26_slash_Step_0_gml_651_0": "\\EA* 苏^1…苏西^1…&我们还是放弃吧^1,&然后…/%", + "obj_ch2_scene26_slash_Step_0_gml_651_0": "\\EA* S..^1. Susie..^1. &我们还是放弃吧^1,&然后.../%", "obj_ch2_scene26_slash_Step_0_gml_659_0": "\\EH* 放弃个鬼啊!!/%", - "obj_ch2_scene26_slash_Step_0_gml_671_0": "\\EF* 苏^1…苏西…?/%", + "obj_ch2_scene26_slash_Step_0_gml_671_0": "\\EF* S..^1. 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Susie!!/%", "obj_ch2_scene27_slash_Step_0_gml_575_0": "\\E2* 嘿^1,你能主动跟女王作对。&真不赖嘛。/%", - "obj_ch2_scene27_slash_Step_0_gml_583_0": "\\E3* 真^1…真的吗?/", + "obj_ch2_scene27_slash_Step_0_gml_583_0": "\\E3* 真..^1. 真的吗?/", "obj_ch2_scene27_slash_Step_0_gml_585_0": "\\EA* 呃^1,对。/%", - "obj_ch2_scene27_slash_Step_0_gml_592_0": "\\EK* ^1…就是^1,&你可能要醒了^1,是吧?/%", + "obj_ch2_scene27_slash_Step_0_gml_592_0": "\\EK* ..^1. 就是^1,&你可能要醒了^1,是吧?/%", "obj_ch2_scene27_slash_Step_0_gml_599_0": "\\EN* 啊?/%", - "obj_ch2_scene27_slash_Step_0_gml_609_0": "\\E8* (真的好刺激^1,&我都忘了这是个梦…)/%", - "obj_ch2_scene27_slash_Step_0_gml_620_0": "\\E9* 那么^1…我只希望…/%", + "obj_ch2_scene27_slash_Step_0_gml_609_0": "\\E8* (真的好刺激^1,&我都忘了这是个梦...)/%", + "obj_ch2_scene27_slash_Step_0_gml_620_0": "\\E9* 那么..^1. 我只希望.../%", "obj_ch2_scene27_slash_Step_0_gml_629_0": "\\E4* 以后还能做更多这样的梦。/%", - "obj_ch2_scene27_slash_Step_0_gml_637_0": "\\E0* …/%", - "obj_ch2_scene27_slash_Step_0_gml_644_0": "\\EC* 嘿^1,诺埃尔^1,&等你醒了以后^1…&嗯…/%", - "obj_ch2_scene27_slash_Step_0_gml_651_0": "\\EK* 那个^1,我就是想说^1…&呃…/%", + "obj_ch2_scene27_slash_Step_0_gml_637_0": "\\E0* .../%", + "obj_ch2_scene27_slash_Step_0_gml_644_0": "\\EC* 嘿^1,Noelle^1,&等你醒了以后..^1. &嗯.../%", + "obj_ch2_scene27_slash_Step_0_gml_651_0": "\\EK* 那个^1,我就是想说..^1. &呃.../%", "obj_ch2_scene27_slash_Step_0_gml_682_0": "\\E1* 那么 我猜 现在&到你们 离开的 时间了/", - 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Susie!?&你..^1. 你们在这里做什么呢!?/%", "obj_ch2_scene28b_slash_Step_0_gml_151_0": "* 呃--^1/", - "obj_ch2_scene28b_slash_Step_0_gml_152_0": "\\E3* ^1…你之前邀请我们来学习的。&忘了吗?/%", + "obj_ch2_scene28b_slash_Step_0_gml_152_0": "\\E3* ..^1. 你之前邀请我们来学习的。&忘了吗?/%", "obj_ch2_scene28b_slash_Step_0_gml_163_0": "\\EJ* 哦-哦^1,对^1,&我^1,呃--我--/%", "obj_ch2_scene28b_slash_Step_0_gml_173_0": "\\E3* 什么!?&跟他们一起学习??/", - "obj_ch2_scene28b_slash_Step_0_gml_174_0": "\\EI* 诺埃尔!^1!老天呀!^1!&他们^1…他们…/%", - "obj_ch2_scene28b_slash_Step_0_gml_182_0": "\\E9* …/%", - "obj_ch2_scene28b_slash_Step_0_gml_189_0": "\\E5* ^1…好吧^1,&我们或许可以^1…试一试。/%", - "obj_ch2_scene28b_slash_Step_0_gml_202_0": "\\E3* 嗯^1…啊??&我的^1…我的闹铃??/%", - "obj_ch2_scene28b_slash_Step_0_gml_206_0": "\\E3* 啊^1,我要错过和爆烈女士的&交接班了!!/%", + "obj_ch2_scene28b_slash_Step_0_gml_174_0": "\\EI* Noelle!^1!老天呀!^1!&他们..^1. 他们.../%", + "obj_ch2_scene28b_slash_Step_0_gml_182_0": "\\E9* .../%", + "obj_ch2_scene28b_slash_Step_0_gml_189_0": "\\E5* ..^1. 好吧^1,&我们或许可以..^1. 试一试。/%", + "obj_ch2_scene28b_slash_Step_0_gml_202_0": "\\E3* 嗯..^1. 啊??&我的..^1. 我的闹铃??/%", + "obj_ch2_scene28b_slash_Step_0_gml_206_0": "\\E3* 啊^1,我要错过和Boom女士的&交接班了!!/%", "obj_ch2_scene28b_slash_Step_0_gml_214_0": "\\EE* 哦不^1,&竟然已经这么晚了!?/%", "obj_ch2_scene28b_slash_Step_0_gml_226_0": "\\E1* 好吧^1,各位^1,告辞了。&我得拿上我的书。/%", - "obj_ch2_scene28b_slash_Step_0_gml_237_0": "\\E5* 嗯^1…啊?&真奇怪^1,我的右胳膊^1…&动不了了。/", - "obj_ch2_scene28b_slash_Step_0_gml_239_0": "\\EC* 哦-噢…?&它可能是睡着了吧。/%", - "obj_ch2_scene28b_slash_Step_0_gml_264_0": "\\E4* 来吧,鸟哥。&我帮你拿书。/%", - "obj_ch2_scene28b_slash_Step_0_gml_273_0": "\\E5* 啊^1,诺埃尔^1…&你^1…一直都在帮助我。&谢谢你。/%", - "obj_ch2_scene28b_slash_Step_0_gml_325_0": "* ^1…回见^1,克里斯^1…苏西。/%", - "obj_ch2_scene28b_slash_Step_0_gml_334_0": "\\E0* 再见,克里斯!/", - "obj_ch2_scene28b_slash_Step_0_gml_335_0": "\\EO* 还有^1…唔^1…&再见^1,苏西!/%", - "obj_ch2_scene28b_slash_Step_0_gml_346_0": "\\EB* 唔^1…回见。/%", + "obj_ch2_scene28b_slash_Step_0_gml_237_0": "\\E5* 嗯..^1. 啊?&真奇怪^1,我的右胳膊..^1. &动不了了。/", + "obj_ch2_scene28b_slash_Step_0_gml_239_0": "\\EC* 哦-噢...?&它可能是睡着了吧。/%", + "obj_ch2_scene28b_slash_Step_0_gml_264_0": "\\E4* 来吧,Berdly。&我帮你拿书。/%", + "obj_ch2_scene28b_slash_Step_0_gml_273_0": "\\E5* 啊^1,Noelle..^1. &你..^1. 一直都在帮助我。&谢谢你。/%", + "obj_ch2_scene28b_slash_Step_0_gml_325_0": "* ..^1. 回见^1,Kris..^1. Susie./%", + "obj_ch2_scene28b_slash_Step_0_gml_334_0": "\\E0* 再见,Kris!/", + "obj_ch2_scene28b_slash_Step_0_gml_335_0": "\\EO* 还有..^1. 唔..^1. &再见^1,Susie!/%", + "obj_ch2_scene28b_slash_Step_0_gml_346_0": "\\EB* 唔..^1. 回见。/%", "obj_ch2_scene28b_slash_Step_0_gml_402_0": "\\EH* 干啥!?干啥!?&你在找什么吗!?/%", "obj_ch2_scene28b_slash_Step_0_gml_418_0": "\\EE* 没-没有!^1!&再-再见!!/%", "obj_ch2_scene28b_slash_Step_0_gml_434_0": "* 不是^1,她到底有什么毛病?/", "obj_ch2_scene28b_slash_Step_0_gml_435_0": "* 怎么能这样对待一个&刚刚拯救世界的人。/%", - "obj_ch2_scene28b_slash_Step_0_gml_460_0": "\\EE* 克里斯!^1!&嘿^1,等一下^1,克里斯!!/", - "obj_ch2_scene28b_slash_Step_0_gml_461_0": "\\EP* 我们^1…我们真的拯救了世界^1,&对吧!?/", + "obj_ch2_scene28b_slash_Step_0_gml_460_0": "\\EE* KRIS!^1!&嘿^1,等一下^1,Kris!!/", + "obj_ch2_scene28b_slash_Step_0_gml_461_0": "\\EP* 我们..^1. 我们真的拯救了世界^1,&对吧!?/", "obj_ch2_scene28b_slash_Step_0_gml_462_0": "\\EP* 靠^1,我们真的是英雄^1!/", "obj_ch2_scene28b_slash_Step_0_gml_463_0": "\\EN* 然而根本没人会知道!/%", - "obj_ch2_scene28b_slash_Step_0_gml_478_0": "\\EO* ^1…不过这样也确实更好^1,&对吧?/%", + "obj_ch2_scene28b_slash_Step_0_gml_478_0": "\\EO* ..^1. 不过这样也确实更好^1,&对吧?/%", "obj_ch2_scene28b_slash_Step_0_gml_485_0": "\\EP* 人们要是知道世界陷入了&危机的话^1,会被吓坏的。/%", - "obj_ch2_scene28b_slash_Step_0_gml_495_0": "\\EB* ^1…不过^1,诺埃尔也得忘记&可真有点扫兴…/", - "obj_ch2_scene28b_slash_Step_0_gml_496_0": "\\E0* …/%", + "obj_ch2_scene28b_slash_Step_0_gml_495_0": "\\EB* ..^1. 不过^1,Noelle也得忘记&可真有点扫兴.../", + "obj_ch2_scene28b_slash_Step_0_gml_496_0": "\\E0* .../%", "obj_ch2_scene28b_slash_Step_0_gml_506_0": "\\E1* 不管了^1。&我们走吧。/%", - "obj_ch2_scene28b_slash_Step_0_gml_561_0": "* (你在离开之前,把房间里的东西&全都收集了起来…)/%", - "obj_ch2_scene29_slash_Step_0_gml_38_0": "* ^1…哎哟^1,都这么晚了…?/%", - "obj_ch2_scene29_slash_Step_0_gml_47_0": "\\E1* …你得回家了^1,对吧?/%", + "obj_ch2_scene28b_slash_Step_0_gml_561_0": "* (你在离开之前,把房间里的东西&全都收集了起来...)/%", + "obj_ch2_scene29_slash_Step_0_gml_38_0": "* ..^1. 哎哟^1,都这么晚了...?/%", + "obj_ch2_scene29_slash_Step_0_gml_47_0": "\\E1* ...你得回家了^1,对吧?/%", "obj_ch2_scene29_slash_Step_0_gml_56_0": "\\EQ* 好了^1,你用不着说出口。/%", "obj_ch2_scene29_slash_Step_0_gml_64_0": "\\E2* 不想一个人走回家^1,嗯哼?/%", - "obj_ch2_scene29_slash_Step_0_gml_71_0": "\\EQ* 如果你真想让我陪着你^1,&那么…/%", + "obj_ch2_scene29_slash_Step_0_gml_71_0": "\\EQ* 如果你真想让我陪着你^1,&那么.../%", "obj_ch2_scene29_slash_Step_0_gml_85_0": "\\E2* 咱们走吧。/%", - "obj_ch2_scene30a_slash_Step_0_gml_41_0": "\\E0* 好…/%", - "obj_ch2_scene30a_slash_Step_0_gml_56_0": "\\E1* 那么^1…今天就到这儿吧。/%", - "obj_ch2_scene30a_slash_Step_0_gml_64_0": "\\EL* 明天见^1,克里斯…/%", - "obj_ch2_scene30a_slash_Step_0_gml_82_0": "* 克里斯^1!&你们的功课做得怎么样了…/%", - "obj_ch2_scene30a_slash_Step_0_gml_103_0": "\\E4* 哎呀^1,克里斯^1,&这是你的朋友吗?/%", + "obj_ch2_scene30a_slash_Step_0_gml_41_0": "\\E0* 好.../%", + "obj_ch2_scene30a_slash_Step_0_gml_56_0": "\\E1* 那么..^1. 今天就到这儿吧。/%", + "obj_ch2_scene30a_slash_Step_0_gml_64_0": "\\EL* 明天见^1,Kris.../%", + "obj_ch2_scene30a_slash_Step_0_gml_82_0": "* Kris^1!&你们的功课做得怎么样了.../%", + "obj_ch2_scene30a_slash_Step_0_gml_103_0": "\\E4* 哎呀^1,Kris^1,&这是你的朋友吗?/%", "obj_ch2_scene30a_slash_Step_0_gml_109_0": "\\E0* 请她进来坐坐吧?/%", - "obj_ch2_scene30a_slash_Step_0_gml_119_0": "\\EG* 呃-呃呃^1,&我^1,我^1…&呃…/%", - "obj_ch2_scene30a_slash_Step_0_gml_130_0": "\\EK* (克里斯^1,我^1,呃^1,&差不多得走了^1,所以…)/%", - "obj_ch2_scene30a_slash_Step_0_gml_138_0": "\\E4* 我准备烤一个派^1…&你想来点吗?/%", - "obj_ch2_scene30a_slash_Step_0_gml_146_0": "\\E6* …/%", + "obj_ch2_scene30a_slash_Step_0_gml_119_0": "\\EG* 呃-呃呃^1,&我^1,我..^1. &呃.../%", + "obj_ch2_scene30a_slash_Step_0_gml_130_0": "\\EK* (Kris^1,我^1,呃^1,&差不多得走了^1,所以...)/%", + "obj_ch2_scene30a_slash_Step_0_gml_138_0": "\\E4* 我准备烤一个派..^1. &你想来点吗?/%", + "obj_ch2_scene30a_slash_Step_0_gml_146_0": "\\E6* .../%", "obj_ch2_scene30a_slash_Step_0_gml_154_0": "\\EK* (那我稍微做会儿客也行。)/%", "obj_ch2_scene30b_slash_Step_0_gml_48_0": "* 请不要客气。/%", - "obj_ch2_scene30b_slash_Step_0_gml_61_0": "\\EK* …/", - "obj_ch2_scene30b_slash_Step_0_gml_63_0": "* 哦^1,不好意思。&我是克里斯的母亲^1,托丽尔…/", - "obj_ch2_scene30b_slash_Step_0_gml_65_0": "\\EK* 好…好的^1,老师。&我^1…记得您。/", - "obj_ch2_scene30b_slash_Step_0_gml_67_0": "\\E4* 哦^1,是吗?&我记得你叫^1…苏西^1,&对不对?/", - "obj_ch2_scene30b_slash_Step_0_gml_69_0": "\\E6* 啊?&您^1…呃^1,也记得我的名字?/", - "obj_ch2_scene30b_slash_Step_0_gml_71_0": "\\E2* 当然了。&艾菲斯老师是我的好朋友。/%", + "obj_ch2_scene30b_slash_Step_0_gml_61_0": "\\EK* .../", + "obj_ch2_scene30b_slash_Step_0_gml_63_0": "* 哦^1,不好意思。&我是Kris的母亲^1,Toriel.../", + "obj_ch2_scene30b_slash_Step_0_gml_65_0": "\\EK* 好...好的^1,老师。&我..^1. 记得您。/", + "obj_ch2_scene30b_slash_Step_0_gml_67_0": "\\E4* 哦^1,是吗?&我记得你叫..^1. Susie^1,&对不对?/", + "obj_ch2_scene30b_slash_Step_0_gml_69_0": "\\E6* 啊?&您..^1. 呃^1,也记得我的名字?/", + "obj_ch2_scene30b_slash_Step_0_gml_71_0": "\\E2* 当然了。&Alphys老师是我的好朋友。/%", "obj_ch2_scene30b_slash_Step_0_gml_80_0": "\\E4* 她经常对我提起你!/", - "obj_ch2_scene30b_slash_Step_0_gml_82_0": "\\EK* ^1…唔^1,这么说那我很高兴。/%", - "obj_ch2_scene30b_slash_Step_0_gml_93_0": "\\EH* (克里斯^1,艾菲斯到底都&说了我什么!?)/%", - "obj_ch2_scene30b_slash_Step_0_gml_102_0": "\\E1* 苏西^1,&你要不要去那边洗洗手…/%", + "obj_ch2_scene30b_slash_Step_0_gml_82_0": "\\EK* ..^1. 唔^1,这么说那我很高兴。/%", + "obj_ch2_scene30b_slash_Step_0_gml_93_0": "\\EH* (Kris^1,Alphys到底都&说了我什么!?)/%", + "obj_ch2_scene30b_slash_Step_0_gml_102_0": "\\E1* Susie^1,&你要不要去那边洗洗手.../%", "obj_ch2_scene30b_slash_Step_0_gml_117_0": "\\E4* 然后我们一起来做派?/%", - "obj_ch2_scene30b_slash_Step_0_gml_121_0": "\\E6* 一起^1…做派?/", - "obj_ch2_scene30b_slash_Step_0_gml_122_0": "\\EC* 呃^1…可我不会做…/%", + "obj_ch2_scene30b_slash_Step_0_gml_121_0": "\\E6* 一起..^1. 做派?/", + "obj_ch2_scene30b_slash_Step_0_gml_122_0": "\\EC* 呃..^1. 可我不会做.../%", "obj_ch2_scene30b_slash_Step_0_gml_130_0": "* 别担心^1,我可以教你!/", - "obj_ch2_scene30b_slash_Step_0_gml_132_0": "\\EK* ^1…好吧。/%", - "obj_ch2_scene30b_slash_Step_0_gml_151_0": "\\E0* 克里斯^1,苏西看上去&是个不错的女孩。/", - "obj_ch2_scene30b_slash_Step_0_gml_152_0": "\\E1* 我很高兴你能和她交朋友^1,&不过…/%", - "obj_ch2_scene30b_slash_Step_0_gml_160_0": "\\E1* …/%", - "obj_ch2_scene30b_slash_Step_0_gml_167_0": "\\E1* 克里斯^1,我^1…从艾菲斯那^1,&听说过她的^1…一些行为。/", - "obj_ch2_scene30b_slash_Step_0_gml_168_0": "\\E8* 万一她^1,呃^1,&影响到了你^1,呃…/%", + "obj_ch2_scene30b_slash_Step_0_gml_132_0": "\\EK* ..^1. 好吧。/%", + "obj_ch2_scene30b_slash_Step_0_gml_151_0": "\\E0* Kris^1,Susie看上去&是个不错的女孩。/", + "obj_ch2_scene30b_slash_Step_0_gml_152_0": "\\E1* 我很高兴你能和她交朋友^1,&不过.../%", + "obj_ch2_scene30b_slash_Step_0_gml_160_0": "\\E1* .../%", + "obj_ch2_scene30b_slash_Step_0_gml_167_0": "\\E1* Kris^1,我..^1. 从Alphys那^1,&听说过她的..^1. 一些行为。/", + "obj_ch2_scene30b_slash_Step_0_gml_168_0": "\\E8* 万一她^1,呃^1,&影响到了你^1,呃.../%", "obj_ch2_scene30b_slash_Step_0_gml_177_0": "\\E4* 不要吃粉笔^1,&好不好???/%", - "obj_ch2_scene30b_slash_Step_0_gml_194_0": "\\EK* 手^1,呃^1…洗完了。/", - "obj_ch2_scene30b_slash_Step_0_gml_196_0": "* 太棒了^1!&现在我们可以…/%", - "obj_ch2_scene30b_slash_Step_0_gml_205_0": "\\E4* 哦^1,克里斯^1!&你来教苏西做派怎么样?/", - "obj_ch2_scene30b_slash_Step_0_gml_207_0": "\\E6* 克里斯!?&你还会做派!?/%", + "obj_ch2_scene30b_slash_Step_0_gml_194_0": "\\EK* 手^1,呃..^1. 洗完了。/", + "obj_ch2_scene30b_slash_Step_0_gml_196_0": "* 太棒了^1!&现在我们可以.../%", + "obj_ch2_scene30b_slash_Step_0_gml_205_0": "\\E4* 哦^1,Kris^1!&你来教Susie做派怎么样?/", + "obj_ch2_scene30b_slash_Step_0_gml_207_0": "\\E6* Kris!?&你还会做派!?/%", "obj_ch2_scene30b_slash_Step_0_gml_224_0": "\\EH* 那你为啥从来都没给我做过^1,&呆瓜!!/", "obj_ch2_scene30b_slash_Step_0_gml_225_0": "* 你这个囤派癖-/%", - "obj_ch2_scene30b_slash_Step_0_gml_246_0": "\\EG* 我是说^1,呃^1…&抱歉^1,老师。/%", - "obj_ch2_scene30b_slash_Step_0_gml_255_0": "* 苏西^1,在学校外面你直接&叫我托丽尔就行。/%", + "obj_ch2_scene30b_slash_Step_0_gml_246_0": "\\EG* 我是说^1,呃..^1. &抱歉^1,老师。/%", + "obj_ch2_scene30b_slash_Step_0_gml_255_0": "* Susie^1,在学校外面你直接&叫我Toriel就行。/%", "obj_ch2_scene30b_slash_Step_0_gml_267_0": "\\EL* 哦好,赞。/%", - "obj_ch2_scene30b_slash_Step_0_gml_281_0": "\\E4* ^1…嗯^1?克里斯^1?&哦^1,你也要洗手吗?/", - "obj_ch2_scene30b_slash_Step_0_gml_282_0": "\\E1* 那么^1,我就先教着苏西了。/", - "obj_ch2_scene30b_slash_Step_0_gml_283_0": "\\E0* 苏西和我要准备做派了!/%", + "obj_ch2_scene30b_slash_Step_0_gml_281_0": "\\E4* ..^1. 嗯^1?Kris^1?&哦^1,你也要洗手吗?/", + "obj_ch2_scene30b_slash_Step_0_gml_282_0": "\\E1* 那么^1,我就先教着Susie了。/", + "obj_ch2_scene30b_slash_Step_0_gml_283_0": "\\E0* Susie和我要准备做派了!/%", "obj_ch2_scene30b_slash_Step_0_gml_294_0": "\\E6* 呃^1,我和你?&等等--!/%", - "obj_ch2_scene30b_slash_Step_0_gml_373_0": "* (克里斯^1!现在不是偷吃&巧克力的时候!)/", - "obj_ch2_scene30b_slash_Step_0_gml_375_0": "\\EP* (克里斯^1,至少也给我拿点。)/%", + "obj_ch2_scene30b_slash_Step_0_gml_373_0": "* (Kris^1!现在不是偷吃&巧克力的时候!)/", + "obj_ch2_scene30b_slash_Step_0_gml_375_0": "\\EP* (Kris^1,至少也给我拿点。)/%", "obj_ch2_scene30b_slash_Step_0_gml_383_0": "\\EH* (你怎么敢把我跟你妈&晾在这!?)/", - "obj_ch2_scene30b_slash_Step_0_gml_384_0": "\\EK* (这是不是^1…叫什么来着?&内向的表现?)/%", + "obj_ch2_scene30b_slash_Step_0_gml_384_0": "\\EK* (这是不是..^1. 叫什么来着?&内向的表现?)/%", "obj_ch2_scene31_slash_Step_0_gml_60_0": "* 水流了出来。/", "obj_ch2_scene31_slash_Step_0_gml_61_0": "* 声音很大。/%", "obj_ch2_scene31_slash_Step_0_gml_385_0": "* 好^1,我们来拿面粉吧。/", - "obj_ch2_scene31_slash_Step_0_gml_387_0": "\\EC* 那么^1,是^1…这个袋子吗?&你刚才…/", - "obj_ch2_scene31_slash_Step_0_gml_388_0": "\\EE* ^1…哎呦。/", - "obj_ch2_scene31_slash_Step_0_gml_390_0": "\\E4* 嘿嘿嘿^1!苏西^1,&你的鼻子沾上面粉了!/", + "obj_ch2_scene31_slash_Step_0_gml_387_0": "\\EC* 那么^1,是..^1. 这个袋子吗?&你刚才.../", + "obj_ch2_scene31_slash_Step_0_gml_388_0": "\\EE* ..^1. 哎呦。/", + "obj_ch2_scene31_slash_Step_0_gml_390_0": "\\E4* 嘿嘿嘿^1!Susie^1,&你的鼻子沾上面粉了!/", "obj_ch2_scene31_slash_Step_0_gml_392_0": "\\E3* 呃^1,我故意的。/", "obj_ch2_scene31_slash_Step_0_gml_394_0": "\\E4* 是想让自己变得&“油光粉面^1”一点吗?/", "obj_ch2_scene31_slash_Step_0_gml_396_0": "\\E9* 哈哈哈^1,呃呃-阿嚏^1!&拜托别这样!!!/", - "obj_ch2_scene31_slash_Step_0_gml_398_0": "\\E0* 那么^1,下一步是…/%", - "obj_ch2_scene31_slash_Step_0_gml_405_0": "\\EK* ^1…那啥^1,&克里斯特-^1-呃^1,喵的^1,&去哪了?/", - "obj_ch2_scene31_slash_Step_0_gml_407_0": "\\E0* 哦^1,克里斯^1,呃^1…&有时候就会这样。/", + "obj_ch2_scene31_slash_Step_0_gml_398_0": "\\E0* 那么^1,下一步是.../%", + "obj_ch2_scene31_slash_Step_0_gml_405_0": "\\EK* ..^1. 那啥^1,&Kris特-^1-呃^1,喵的^1,&去哪了?/", + "obj_ch2_scene31_slash_Step_0_gml_407_0": "\\E0* 哦^1,Kris^1,呃..^1. &有时候就会这样。/", "obj_ch2_scene31_slash_Step_0_gml_409_0": "\\E0* 那可得快点了。&我都有点犯困了。/", - "obj_ch2_scene31_slash_Step_0_gml_411_0": "\\E4* 你知道一个睡着的苏西&可以叫作什么吗?/", - "obj_ch2_scene31_slash_Step_0_gml_413_0": "\\EK* 啊…?什么?/", - "obj_ch2_scene31_slash_Step_0_gml_415_0": "\\E4* 叫作^1…“休西!”/", - "obj_ch2_scene31_slash_Step_0_gml_417_0": "\\EA* 呃^1…哈哈。那…/", - "obj_ch2_scene31_slash_Step_0_gml_418_0": "\\E2* 那您就是^1,呃^1…&“盹丽尔?”/", - "obj_ch2_scene31_slash_Step_0_gml_420_0": "\\E4* 哈哈哈!^1!哈哈哈!^1!&盹丽尔!!!/", - "obj_ch2_scene31_slash_Step_0_gml_421_0": "* 休西和盹丽尔!!!/", - "obj_ch2_scene31_slash_Step_0_gml_423_0": "\\EK* 嘿嘿嘿^1,您^1…&真的很喜欢这句^1,嗯?/", + "obj_ch2_scene31_slash_Step_0_gml_411_0": "\\E4* 你知道一个睡着的Susie&可以叫作什么吗?/", + "obj_ch2_scene31_slash_Step_0_gml_413_0": "\\EK* 啊...?什么?/", + "obj_ch2_scene31_slash_Step_0_gml_415_0": "\\E4* 叫作..^1. “Snoozie!”/", + "obj_ch2_scene31_slash_Step_0_gml_417_0": "\\EA* 呃..^1. 哈哈。那.../", + "obj_ch2_scene31_slash_Step_0_gml_418_0": "\\E2* 那您就是^1,呃..^1. &“Snoriel?”/", + "obj_ch2_scene31_slash_Step_0_gml_420_0": "\\E4* 哈哈哈!^1!哈哈哈!^1!&Snoriel!!!/", + "obj_ch2_scene31_slash_Step_0_gml_421_0": "* Snoozie和Snoriel!!!/", + "obj_ch2_scene31_slash_Step_0_gml_423_0": "\\EK* 嘿嘿嘿^1,您..^1. &真的很喜欢这句^1,嗯?/", "obj_ch2_scene31_slash_Step_0_gml_425_0": "\\E4* 不好笑吗?/%", - "obj_ch2_scene31_slash_Step_0_gml_431_0": "托丽尔???", - "obj_ch2_scene31_slash_Step_0_gml_434_0": "\\E5* ^1…好家伙^1,&克里斯到底特么去哪了?\\f0/%", - "obj_ch2_scene31_slash_Step_0_gml_438_0": "\\E1* 派都快做完了…/", + "obj_ch2_scene31_slash_Step_0_gml_431_0": "Toriel???", + "obj_ch2_scene31_slash_Step_0_gml_434_0": "\\E5* ..^1. 好家伙^1,&Kris到底特么去哪了?\\f0/%", + "obj_ch2_scene31_slash_Step_0_gml_438_0": "\\E1* 派都快做完了.../", "obj_ch2_scene31_slash_Step_0_gml_439_0": "\\E8* 哦^1,对了^1,还有糖^1!&稍等一下^1,&我把它落在车里了!/", "obj_ch2_scene31_slash_Step_0_gml_441_0": "\\EA* 好的!/%", - "obj_ch2_scene32_slash_Step_0_gml_130_0": "\\EA* 嘿克里斯^1,下次动作快点,/", - "obj_ch2_scene32_slash_Step_0_gml_131_0": "\\E2* 我们都快做完了…/%", - "obj_ch2_scene32_slash_Step_0_gml_148_0": "\\E1* …/%", + "obj_ch2_scene32_slash_Step_0_gml_130_0": "\\EA* 嘿Kris^1,下次动作快点,/", + "obj_ch2_scene32_slash_Step_0_gml_131_0": "\\E2* 我们都快做完了.../%", + "obj_ch2_scene32_slash_Step_0_gml_148_0": "\\E1* .../%", "obj_ch2_scene32_slash_Step_0_gml_157_0": "\\E7* 下一步是什么?/%", - "obj_ch2_scene32_slash_Step_0_gml_165_0": "\\E1* 哦^1,那个^1,关于派的事情…/%", + "obj_ch2_scene32_slash_Step_0_gml_165_0": "\\E1* 哦^1,那个^1,关于派的事情.../%", "obj_ch2_scene32_slash_Step_0_gml_172_0": "\\E0* 我们已经花费了不少工夫了^1,&不是吗?/", "obj_ch2_scene32_slash_Step_0_gml_173_0": "\\E1* 要不我们改天再做完它?/", - "obj_ch2_scene32_slash_Step_0_gml_175_0": "\\EA* ^1…唔^1,好!/%", - "obj_ch2_scene32_slash_Step_0_gml_185_0": "\\EK* 那么^1…呃^1…&我该回家了…?/", + "obj_ch2_scene32_slash_Step_0_gml_175_0": "\\EA* ..^1. 唔^1,好!/%", + "obj_ch2_scene32_slash_Step_0_gml_185_0": "\\EK* 那么..^1. 呃..^1. &我该回家了...?/", "obj_ch2_scene32_slash_Step_0_gml_187_0": "\\E8* 哦^1,不^1,不^1,&没这个必要!/%", "obj_ch2_scene32_slash_Step_0_gml_195_0": "\\E1* 哦^1,对了!/", - "obj_ch2_scene32_slash_Step_0_gml_196_0": "\\E0* 苏西^1,你想留下来过夜吗?/%", + "obj_ch2_scene32_slash_Step_0_gml_196_0": "\\E0* Susie^1,你想留下来过夜吗?/%", "obj_ch2_scene32_slash_Step_0_gml_204_0": "\\E6* 啊?!/", - "obj_ch2_scene32_slash_Step_0_gml_206_0": "\\E6* 嗯^1…&如果可以的话^1,那么…/", + "obj_ch2_scene32_slash_Step_0_gml_206_0": "\\E6* 嗯..^1. &如果可以的话^1,那么.../", "obj_ch2_scene32_slash_Step_0_gml_208_0": "\\E0* 过来^1,看看这个!/%", "obj_ch2_scene32_slash_Step_0_gml_230_0": "* 我们家的沙发经常被&当作床来用!/%", "obj_ch2_scene32_slash_Step_0_gml_238_0": "\\E4* 虽然并不精致,&但我们可以一起在这里睡!/", - "obj_ch2_scene32_slash_Step_0_gml_240_0": "\\E7* 这^1…听起来不错^1!&好耶!/", + "obj_ch2_scene32_slash_Step_0_gml_240_0": "\\E7* 这..^1. 听起来不错^1!&好耶!/", "obj_ch2_scene32_slash_Step_0_gml_242_0": "\\E0* 那太好了^1!&我现在去准备一下。/%", - "obj_ch2_scene32_slash_Step_0_gml_260_0": "\\E1* 记得^1…给你父母打个电话^1,&好不好?/", + "obj_ch2_scene32_slash_Step_0_gml_260_0": "\\E1* 记得..^1. 给你父母打个电话^1,&好不好?/", "obj_ch2_scene32_slash_Step_0_gml_262_0": "\\E7* 好^1,没问题!/%", "obj_ch2_scene32_slash_Step_0_gml_289_0": "\\E2* 搞什么^1,在这过夜?/", - "obj_ch2_scene32_slash_Step_0_gml_290_0": "\\EA* 靠^1,&感觉我这辈子从没体验过^1,&哈…/%", - "obj_ch2_scene32_slash_Step_0_gml_320_0": "\\E5* (嘿^1,克里斯^1,用不着别人&来提醒你坐下吧^1,嗯!?)/%", + "obj_ch2_scene32_slash_Step_0_gml_290_0": "\\EA* 靠^1,&感觉我这辈子从没体验过^1,&哈.../%", + "obj_ch2_scene32_slash_Step_0_gml_320_0": "\\E5* (嘿^1,Kris^1,用不着别人&来提醒你坐下吧^1,嗯!?)/%", "obj_ch2_scene32_slash_Step_0_gml_337_0": "\\E2* 好啦^1,放松一下!/%", "obj_ch2_scene32_slash_Step_0_gml_344_0": "\\EL* 现在我们干什么?/%", "obj_ch2_scene32_slash_Step_0_gml_354_0": "\\EA* 有了!/%", - "obj_ch2_scene32_slash_Step_0_gml_364_0": "\\EP* 可能在^1…枕头^1…&中间^1…这边?/%", + "obj_ch2_scene32_slash_Step_0_gml_364_0": "\\EP* 可能在..^1. 枕头..^1. &中间..^1. 这边?/%", "obj_ch2_scene32_slash_Step_0_gml_372_0": "\\E2* 找到了^1!&我就知道在这能找到遥控器!/", "obj_ch2_scene32_slash_Step_0_gml_373_0": "\\E0* 噫^1,好多灰啊^1。&你有多久没用过它了?/", - "obj_ch2_scene32_slash_Step_0_gml_374_0": "\\E9* ^1…算了^1,多大点事^1!&看电视吧!/%", + "obj_ch2_scene32_slash_Step_0_gml_374_0": "\\E9* ..^1. 算了^1,多大点事^1!&看电视吧!/%", "obj_ch2_scene32_slash_Step_0_gml_388_0": "\\E2* 今晚连播点什么内容?/", "obj_ch2_scene32_slash_Step_0_gml_389_0": "\\E7* 血肉粉碎者3?&地狱敢死队?&电子猫奴入侵?/%", - "obj_ch2_scene32_slash_Step_0_gml_407_0": "\\EA* 呵^1,说不定ICE-E大电影&更合你的口味^1,&是吧^1,克里斯?/", + "obj_ch2_scene32_slash_Step_0_gml_407_0": "\\EA* 呵^1,说不定ICE-E大电影&更合你的口味^1,&是吧^1,Kris?/", "obj_ch2_scene32_slash_Step_0_gml_408_0": "\\E9* 哈哈哈哈!!^1!&哈哈哈哈!!!/", - "obj_ch2_scene32_slash_Step_0_gml_409_0": "\\E7* 哈哈哈哈^1…哈哈^1…哈…/", + "obj_ch2_scene32_slash_Step_0_gml_409_0": "\\E7* 哈哈哈哈..^1. 哈哈..^1. 哈.../", "obj_ch2_scene32_slash_Step_0_gml_410_0": "\\EQ* 呵。/%", - "obj_ch2_scene32_slash_Step_0_gml_417_0": "\\E2* 今天过得真不错^1,&嗯^1,克里斯?/", - "obj_ch2_scene32_slash_Step_0_gml_418_0": "\\EQ* 你^1,利艾尔斯^1,兰瑟^1,&还有大家…/", + "obj_ch2_scene32_slash_Step_0_gml_417_0": "\\E2* 今天过得真不错^1,&嗯^1,Kris?/", + "obj_ch2_scene32_slash_Step_0_gml_418_0": "\\EQ* 你^1,Ralsei^1,Lancer^1,&还有大家.../", "obj_ch2_scene32_slash_Step_0_gml_419_0": "\\EA* 能和大家一起玩可真是痛快^1,&不是吗?/", - "obj_ch2_scene32_slash_Step_0_gml_420_0": "\\EQ* ^1…所以^1,你懂的^1…&你觉不觉得我们应该…/%", + "obj_ch2_scene32_slash_Step_0_gml_420_0": "\\EQ* ..^1. 所以^1,你懂的..^1. &你觉不觉得我们应该.../%", "obj_ch2_scene32_slash_Step_0_gml_426_0": "\\E7* 试试让他们来到我们的世界?/", "obj_ch2_scene32_slash_Step_0_gml_427_0": "\\E9* 来嘛^1,想象一下那会有多棒!/", - "obj_ch2_scene32_slash_Step_0_gml_428_0": "\\E2* 利艾尔斯可以替我们做作业^1…&兰瑟可以睡在你的床底…/%", - "obj_ch2_scene32_slash_Step_0_gml_435_0": "\\E2* 我们可以一起去上学…/", - "obj_ch2_scene32_slash_Step_0_gml_436_0": "\\E9* 简直^1…完美极了^1,对不对?/%", - "obj_ch2_scene32_slash_Step_0_gml_449_0": "\\EA* ^1…好吧^1,随便啦^1,&我们继续看电视。/%", + "obj_ch2_scene32_slash_Step_0_gml_428_0": "\\E2* Ralsei可以替我们做作业..^1. &Lancer可以睡在你的床底.../%", + "obj_ch2_scene32_slash_Step_0_gml_435_0": "\\E2* 我们可以一起去上学.../", + "obj_ch2_scene32_slash_Step_0_gml_436_0": "\\E9* 简直..^1. 完美极了^1,对不对?/%", + "obj_ch2_scene32_slash_Step_0_gml_449_0": "\\EA* ..^1. 好吧^1,随便啦^1,&我们继续看电视。/%", "obj_ch2_scene32_slash_Step_0_gml_467_0": "\\EA* 那个庆典的日子快要到了^1,&对吧?/", - "obj_ch2_scene32_slash_Step_0_gml_468_0": "\\EL* 到时整个镇子都会变成^1…&一场狂欢盛宴。/", + "obj_ch2_scene32_slash_Step_0_gml_468_0": "\\EL* 到时整个镇子都会变成..^1. &一场狂欢盛宴。/", "obj_ch2_scene32_slash_Step_0_gml_469_0": "\\E2* 挺傻的^1,是吧?/%", - "obj_ch2_scene32_slash_Step_0_gml_488_0": "\\E5* …算了^1,&我们还是继续看电视吧!/%", + "obj_ch2_scene32_slash_Step_0_gml_488_0": "\\E5* ...算了^1,&我们还是继续看电视吧!/%", "obj_ch2_scene32_slash_Step_0_gml_505_0": "\\E2* 我说的就是这个!/", "obj_ch2_scene32_slash_Step_0_gml_506_0": "\\EY* 巨怪电影特别篇!/", "obj_ch2_scene32_slash_Step_0_gml_507_0": "\\EK* (比起巨人电影&我还是更喜欢这些。)/", "obj_ch2_scene32_slash_Step_0_gml_508_0": "\\E2* 这才是我们想要的超长连播!/", - "obj_ch2_scene32_slash_Step_0_gml_509_0": "\\EQ* 准备好了吗克里斯?/", + "obj_ch2_scene32_slash_Step_0_gml_509_0": "\\EQ* 准备好了吗Kris?/", "obj_ch2_scene32_slash_Step_0_gml_510_0": "\\EY* 12小时踏楼踩车的动作戏&要开始了!/", "obj_ch2_scene32_slash_Step_0_gml_511_0": "\\E5* 我们就钉在这了。&懂不?/", "obj_ch2_scene32_slash_Step_0_gml_512_0": "\\EH* 在你双眼充血之前&别让我看见你动了!/", "obj_ch2_scene32_slash_Step_0_gml_513_0": "\\E9* 嘿嘿嘿!/%", - "obj_ch2_scene32_slash_Step_0_gml_514_0": "\\EA* 让我找个^1…舒服点的姿势^1…&试试这边…/%", + "obj_ch2_scene32_slash_Step_0_gml_514_0": "\\EA* 让我找个..^1. 舒服点的姿势..^1. &试试这边.../%", "obj_ch2_scene32_slash_Step_0_gml_515_0": "\\E7* 好嘞!/%", - "obj_ch2_scene32_slash_Step_0_gml_530_0": "* (…苏西睡着了。)/%", - "obj_ch2_scene32_slash_Step_0_gml_557_0": "* 警官…^1?&警官…?/%", - "obj_ch2_scene32_slash_Step_0_gml_567_0": "* 谢天谢地^1,&终于打通了…/", - "obj_ch2_scene32_slash_Step_0_gml_568_0": "* 我之前好像看见^1,&有人在我们家外面鬼鬼祟祟的…/", + "obj_ch2_scene32_slash_Step_0_gml_530_0": "* (...Susie睡着了。)/%", + "obj_ch2_scene32_slash_Step_0_gml_557_0": "* 警官...^1?&警官...?/%", + "obj_ch2_scene32_slash_Step_0_gml_567_0": "* 谢天谢地^1,&终于打通了.../", + "obj_ch2_scene32_slash_Step_0_gml_568_0": "* 我之前好像看见^1,&有人在我们家外面鬼鬼祟祟的.../", "obj_ch2_scene32_slash_Step_0_gml_569_0": "* 随后^1,我检查了一下我们的车--/", - "obj_ch2_scene32_slash_Step_0_gml_570_0": "* 我发现车的轮胎^1…&像是被\\cR划开\\cW了。/", - "obj_ch2_scene32_slash_Step_0_gml_571_0": "* 警官,能否请你过来一趟…/", - "obj_ch2_scene32_slash_Step_0_gml_572_0": "* 你会的^1?马上^1?&谢谢你…/%", - "obj_ch2_scene4_slash_Step_0_gml_58_0": "* 我们到了…/%", - "obj_ch2_scene4_slash_Step_0_gml_64_0": "\\E2* 克里斯!!^1!&苏西!!!/", - "obj_ch2_scene4_slash_Step_0_gml_65_0": "\\EH* 自从我们上次见面&已经过去好久好久了…!/", - "obj_ch2_scene4_slash_Step_0_gml_67_0": "\\E2* 对,对^1…&已经过去^1,整整一天了?/", - "obj_ch2_scene4_slash_Step_0_gml_69_0": "\\EH* 噢!那好像也^1…不算太久哈?/", - "obj_ch2_scene4_slash_Step_0_gml_70_0": "\\E1* 我只是^1…&以前从来没有过朋友…/", + "obj_ch2_scene32_slash_Step_0_gml_570_0": "* 我发现车的轮胎..^1. &像是被\\cR划开\\cW了。/", + "obj_ch2_scene32_slash_Step_0_gml_571_0": "* 警官,能否请你过来一趟.../", + "obj_ch2_scene32_slash_Step_0_gml_572_0": "* 你会的^1?马上^1?&谢谢你.../%", + "obj_ch2_scene4_slash_Step_0_gml_58_0": "* 我们到了.../%", + "obj_ch2_scene4_slash_Step_0_gml_64_0": "\\E2* Kris!!^1!&Susie!!!/", + "obj_ch2_scene4_slash_Step_0_gml_65_0": "\\EH* 自从我们上次见面&已经过去好久好久了...!/", + "obj_ch2_scene4_slash_Step_0_gml_67_0": "\\E2* 对,对..^1. &已经过去^1,整整一天了?/", + "obj_ch2_scene4_slash_Step_0_gml_69_0": "\\EH* 噢!那好像也..^1. 不算太久哈?/", + "obj_ch2_scene4_slash_Step_0_gml_70_0": "\\E1* 我只是..^1. &以前从来没有过朋友.../", "obj_ch2_scene4_slash_Step_0_gml_71_0": "\\E2* 为了和朋友们再次相聚,&我从未等过这么久!/", "obj_ch2_scene4_slash_Step_0_gml_73_0": "\\EA* 好吧^1,我们会尽力&不让你被孤独死的。/", - "obj_ch2_scene4_slash_Step_0_gml_74_0": "\\E2* 我敢说兰瑟也很想见见我们^1,&对吧?/%", - "obj_ch2_scene4_slash_Step_0_gml_90_0": "\\E0* 嘿^1…等等。/", - "obj_ch2_scene4_slash_Step_0_gml_91_0": "\\EZ* 兰瑟人呢?/%", - "obj_ch2_scene4_slash_Step_0_gml_119_0": "\\EZ* 大家^1…都去哪了?/%", - "obj_ch2_scene4_slash_Step_0_gml_134_0": "\\E2* 不用担心^1,苏西^1,&过一会儿你就能见到他们了。/", + "obj_ch2_scene4_slash_Step_0_gml_74_0": "\\E2* 我敢说Lancer也很想见见我们^1,&对吧?/%", + "obj_ch2_scene4_slash_Step_0_gml_90_0": "\\E0* 嘿..^1. 等等。/", + "obj_ch2_scene4_slash_Step_0_gml_91_0": "\\EZ* Lancer人呢?/%", + "obj_ch2_scene4_slash_Step_0_gml_119_0": "\\EZ* 大家..^1. 都去哪了?/%", + "obj_ch2_scene4_slash_Step_0_gml_134_0": "\\E2* 不用担心^1,Susie^1,&过一会儿你就能见到他们了。/", "obj_ch2_scene4_slash_Step_0_gml_135_0": "\\E3* 在这里等一下下^1,好吗?/", - "obj_ch2_scene4_slash_Step_0_gml_137_0": "\\E1* …好吧。/", + "obj_ch2_scene4_slash_Step_0_gml_137_0": "\\E1* ...好吧。/", "obj_ch2_scene4_slash_Step_0_gml_138_0": "\\EK* (嘿^1,这最好别是在搞恶作剧,&或者其他什么的!)/%", - "obj_ch2_scene4_slash_Step_0_gml_153_0": "\\EA* (克里斯^1,我想拜托你帮我&做一件事。)/", - "obj_ch2_scene4_slash_Step_0_gml_154_0": "\\E3* (希望你能回到光明世界…)/", + "obj_ch2_scene4_slash_Step_0_gml_153_0": "\\EA* (Kris^1,我想拜托你帮我&做一件事。)/", + "obj_ch2_scene4_slash_Step_0_gml_154_0": "\\E3* (希望你能回到光明世界...)/", "obj_ch2_scene4_slash_Step_0_gml_155_0": "\\EI* (然后去储物间东边的&那间旧教室。)/", - "obj_ch2_scene4_slash_Step_0_gml_156_0": "\\E3* (到那里以后,把地上所有的&东西都收集起来…)/", + "obj_ch2_scene4_slash_Step_0_gml_156_0": "\\E3* (到那里以后,把地上所有的&东西都收集起来...)/", "obj_ch2_scene4_slash_Step_0_gml_157_0": "\\E2* (然后带回这里^1。好吗?)/%", "obj_ch2_scene4_slash_Step_0_gml_216_0": "\\EP* 你往哪走呢^1?&想趁我不在独吞蛋糕?/%", - "obj_ch2_scene4_slash_Step_0_gml_218_0": "* (克里斯^1!我稍后会向你&展示我的城堡的^1,好吗?)/%", - "obj_ch2_scene4_slash_Step_0_gml_272_0": "\\E1* 嘿^1,克里斯^1,&大家到底都在…/%", - "obj_ch2_scene4_slash_Step_0_gml_280_0": "\\E6* …哪儿…?/%", - "obj_ch2_scene6_slash_Step_0_gml_11_0": "\\E2* (克里斯^1,我在城堡里准备了&一些东西^1,想给你你看看!)/%", - "obj_ch2_scene6_slash_Step_0_gml_84_0": "\\E6* 等下^1,克里斯^1,&我们这就要走了!^1?&可是我们才刚来啊!/", - "obj_ch2_scene6_slash_Step_0_gml_85_0": "\\EK* 兄啊^1,我不想做我们的&小组作业…/%", - "obj_ch2_scene6_slash_Step_0_gml_93_0": "\\EK* 哦^1…你们俩有作业要做?/%", - "obj_ch2_scene6_slash_Step_0_gml_101_0": "\\EK* 呃^1,哎呀^1…/%", - "obj_ch2_scene6_slash_Step_0_gml_106_0": "\\EN* 苏西^1,克里斯^1,&你们应该立刻去做^1!&功课很重要!/", + "obj_ch2_scene4_slash_Step_0_gml_218_0": "* (Kris^1!我稍后会向你&展示我的城堡的^1,好吗?)/%", + "obj_ch2_scene4_slash_Step_0_gml_272_0": "\\E1* 嘿^1,Kris^1,&大家到底都在.../%", + "obj_ch2_scene4_slash_Step_0_gml_280_0": "\\E6* ...哪儿...?/%", + "obj_ch2_scene6_slash_Step_0_gml_11_0": "\\E2* (Kris^1,我在城堡里准备了&一些东西^1,想给你你看看!)/%", + "obj_ch2_scene6_slash_Step_0_gml_84_0": "\\E6* 等下^1,Kris^1,&我们这就要走了!^1?&可是我们才刚来啊!/", + "obj_ch2_scene6_slash_Step_0_gml_85_0": "\\EK* 兄啊^1,我不想做我们的&小组作业.../%", + "obj_ch2_scene6_slash_Step_0_gml_93_0": "\\EK* 哦..^1. 你们俩有作业要做?/%", + "obj_ch2_scene6_slash_Step_0_gml_101_0": "\\EK* 呃^1,哎呀..^1. /%", + "obj_ch2_scene6_slash_Step_0_gml_106_0": "\\EN* Susie^1,Kris^1,&你们应该立刻去做^1!&功课很重要!/", "obj_ch2_scene6_slash_Step_0_gml_107_0": "\\EN* 在你们开始做作业之前^1,&我会将你们驱逐出境!/%", "obj_ch2_scene6_slash_Step_0_gml_116_0": "\\EH* 呃,好啦!!!&会做的会做的!!&天啦!!!/%", - "obj_ch2_scene6_slash_Step_0_gml_128_0": "\\E1* 苏西!!别担心!!&我也来搭把手!!!/", - "obj_ch2_scene6_slash_Step_0_gml_130_0": "* 呃,等下,兰瑟!&你或许不应该--/", + "obj_ch2_scene6_slash_Step_0_gml_128_0": "\\E1* Susie!!别担心!!&我也来搭把手!!!/", + "obj_ch2_scene6_slash_Step_0_gml_130_0": "* 呃,等下,Lancer!&你或许不应该--/", "obj_ch2_scene6_slash_Step_0_gml_132_0": "* 太晚了,好孩子们!!&友谊变换形态!!/%", - "obj_ch2_scene6_slash_Step_0_gml_161_0": "* (兰瑟被添加进了你的重要物品中。)/", - "obj_ch2_scene6_slash_Step_0_gml_163_0": "* ^1…什么?你去哪了…?/", + "obj_ch2_scene6_slash_Step_0_gml_161_0": "* (LANCER被添加进了你的重要物品中。)/", + "obj_ch2_scene6_slash_Step_0_gml_163_0": "* ..^1. 什么?你去哪了...?/", "obj_ch2_scene6_slash_Step_0_gml_165_0": "* 别担心!^1!&我只是进入了你们的&物品栏里!!/", - "obj_ch2_scene6_slash_Step_0_gml_166_0": "* 我只会在克里斯的口袋里&闲逛!!!/", + "obj_ch2_scene6_slash_Step_0_gml_166_0": "* 我只会在Kris的口袋里&闲逛!!!/", "obj_ch2_scene6_slash_Step_0_gml_168_0": "\\EK* 没懂什么意思^1,但是行吧!/%", "obj_ch2_scene6_slash_Step_0_gml_180_0": "* 无需畏惧^1!&吾亦助君一臂之力!/", "obj_ch2_scene6_slash_Step_0_gml_182_0": "\\E4* 呃^1,我们人手够了。/", "obj_ch2_scene6_slash_Step_0_gml_184_0": "\\E3* 啊啊^1,肃静!&吾等结为一伙,&岂不妙哉!!!/%", - "obj_ch2_scene6_slash_Step_0_gml_201_0": "* (卢斯变成了重要物品&虽然没人想要他来。)/%", + "obj_ch2_scene6_slash_Step_0_gml_201_0": "* (ROUXLS变成了重要物品&虽然没人想要他来。)/%", "obj_ch2_scene6_slash_Step_0_gml_214_0": "* \\cY我\\cW也会\\cY参加\\cW/%", - "obj_ch2_scene6_slash_Step_0_gml_238_0": "* (最初的   \\cY星之行者\\cW&变成了重要物品。)/%", - "obj_ch2_scene6_slash_Step_0_gml_243_0": "\\EK* …/%", + "obj_ch2_scene6_slash_Step_0_gml_238_0": "* (最初的   \\cYSTARWALKER\\cW&变成了重要物品。)/%", + "obj_ch2_scene6_slash_Step_0_gml_243_0": "\\EK* .../%", "obj_ch2_scene6_slash_Step_0_gml_250_0": "\\E0* 好了^1,够了。&我们走吧。/%", - "obj_ch2_scene6_slash_Step_0_gml_276_0": "\\E2* 祝你今天好运^1,克里斯。&我们待会儿见!/%", + "obj_ch2_scene6_slash_Step_0_gml_276_0": "\\E2* 祝你今天好运^1,Kris.&我们待会儿见!/%", "obj_ch2_scene6_slash_Step_0_gml_543_0": "\\E1* 猜猜谁回来了^1,&小鬼头们!?/", - "obj_ch2_scene6_slash_Step_0_gml_545_0": "\\E7* 兰瑟!!!/%", - "obj_ch2_scene6_slash_Step_0_gml_566_0": "\\E2* 嘿^1,克里斯^1,&我不知道你做了什么^1,&不过,好耶!/%", + "obj_ch2_scene6_slash_Step_0_gml_545_0": "\\E7* Lancer!!!/%", + "obj_ch2_scene6_slash_Step_0_gml_566_0": "\\E2* 嘿^1,Kris^1,&我不知道你做了什么^1,&不过,好耶!/%", "obj_ch2_scene6_slash_Step_0_gml_570_0": "\\E9* 大家都在这里!/%", - "obj_ch2_scene6_slash_Step_0_gml_576_0": "\\E0* …但是^1,呃^1,&兰瑟的城堡^1,现在怎样了?/%", + "obj_ch2_scene6_slash_Step_0_gml_576_0": "\\E0* ...但是^1,呃^1,&Lancer的城堡^1,现在怎样了?/%", "obj_ch2_scene6_slash_Step_0_gml_587_0": "\\E3* 全没了!/", "obj_ch2_scene6_slash_Step_0_gml_589_0": "\\E6* 没了?/%", - "obj_ch2_scene6_slash_Step_0_gml_598_0": "\\EA* 没错^1…当克里斯封印了喷泉^1,/", - "obj_ch2_scene6_slash_Step_0_gml_599_0": "\\EA* 那个“黑暗世界”就消失了…/", - "obj_ch2_scene6_slash_Step_0_gml_600_0": "\\EI* ^1…变回了普普通通的一间教室。/", - "obj_ch2_scene6_slash_Step_0_gml_602_0": "\\E0* ^1…那么兰瑟现在该住在哪里?/", - "obj_ch2_scene6_slash_Step_0_gml_604_0": "\\E2* 别担心^1,苏西!!/", - "obj_ch2_scene6_slash_Step_0_gml_605_0": "\\E1* 我们会攻占利艾尔斯的城堡,&并将其据为己有!!/%", - "obj_ch2_scene6_slash_Step_0_gml_622_0": "\\E3* (克里斯,当你把黑暗世界的&居民们带到这里的时候…)/", - "obj_ch2_scene6_slash_Step_0_gml_623_0": "\\EI* (我们喷泉的力量…)/", + "obj_ch2_scene6_slash_Step_0_gml_598_0": "\\EA* 没错..^1. 当Kris封印了喷泉^1,/", + "obj_ch2_scene6_slash_Step_0_gml_599_0": "\\EA* 那个“黑暗世界”就消失了.../", + "obj_ch2_scene6_slash_Step_0_gml_600_0": "\\EI* ..^1. 变回了普普通通的一间教室。/", + "obj_ch2_scene6_slash_Step_0_gml_602_0": "\\E0* ..^1. 那么Lancer现在该住在哪里?/", + "obj_ch2_scene6_slash_Step_0_gml_604_0": "\\E2* 别担心^1,Susie!!/", + "obj_ch2_scene6_slash_Step_0_gml_605_0": "\\E1* 我们会攻占Ralsei的城堡,&并将其据为己有!!/%", + "obj_ch2_scene6_slash_Step_0_gml_622_0": "\\E3* (Kris,当你把黑暗世界的&居民们带到这里的时候...)/", + "obj_ch2_scene6_slash_Step_0_gml_623_0": "\\EI* (我们喷泉的力量...)/", "obj_ch2_scene6_slash_Step_0_gml_624_0": "\\E2* (将使这座小镇逐渐变化。)/", - "obj_ch2_scene6_slash_Step_0_gml_625_0": "\\E3* (从今往后,&被我们饶恕的敌人…)/", + "obj_ch2_scene6_slash_Step_0_gml_625_0": "\\E3* (从今往后,&被我们饶恕的敌人...)/", "obj_ch2_scene6_slash_Step_0_gml_626_0": "\\E0* (将会被招揽到我们的小镇。)/", "obj_ch2_scene6_slash_Step_0_gml_627_0": "\\E2* (所以让我们继续饶恕敌人^1,&好吗?)/%", "obj_ch2_scene6_slash_Step_0_gml_637_0": "\\E3* 现在^1,我们去四处转转吧?/", @@ -5612,58 +5612,58 @@ "obj_ch2_scene6_slash_Step_0_gml_639_0": "\\E2* 在那里^1,我有一个特殊惊喜&要给你们看!/%", "obj_ch2_scene6_slash_Step_0_gml_644_0": "\\E3* 啊哈哈!^1!&如果我先惊喜到自己^1,&那就不算惊喜了!!/", "obj_ch2_scene6_slash_Step_0_gml_645_0": "\\E2* 最后一个到城堡就是&新鲜又好闻的蛋!!/%", - "obj_ch2_scene6_slash_Step_0_gml_662_0": "\\E2* 快点,克里斯!&你想让他赢过我们吗!?/%", + "obj_ch2_scene6_slash_Step_0_gml_662_0": "\\E2* 快点,Kris!&你想让他赢过我们吗!?/%", "obj_ch2_scene7_slash_Step_0_gml_31_0": "\\E0* 好吧^1,该死。&看来我们得去做作业了。/", - "obj_ch2_scene7_slash_Step_0_gml_32_0": "\\EB* (唉…)/%", - "obj_ch2_scene7_slash_Step_0_gml_39_0": "\\E9* 至少我们还有兰瑟^1,&对吧!?/%", - "obj_ch2_scene7_slash_Step_0_gml_58_0": "\\E6* ^1…兰瑟?你在哪?/%", + "obj_ch2_scene7_slash_Step_0_gml_32_0": "\\EB* (唉...)/%", + "obj_ch2_scene7_slash_Step_0_gml_39_0": "\\E9* 至少我们还有Lancer^1,&对吧!?/%", + "obj_ch2_scene7_slash_Step_0_gml_58_0": "\\E6* ..^1. Lancer?你在哪?/%", "obj_ch2_scene7_slash_Step_0_gml_66_0": "\\EK* 该死^1,&我想他还是溜了^1,哼。/%", - "obj_ch2_scene7_slash_Step_0_gml_76_0": "* 唔^1…现在^1,&我们该去哪里?/%", - "obj_ch2_scene7_slash_Step_0_gml_85_0": "\\E1* ^1…什么?图书馆?/%", - "obj_ch2_scene7_slash_Step_0_gml_92_0": "\\E0* 呃^1…行^1,好吧。/%", + "obj_ch2_scene7_slash_Step_0_gml_76_0": "* 唔..^1. 现在^1,&我们该去哪里?/%", + "obj_ch2_scene7_slash_Step_0_gml_85_0": "\\E1* ..^1. 什么?图书馆?/%", + "obj_ch2_scene7_slash_Step_0_gml_92_0": "\\E0* 呃..^1. 行^1,好吧。/%", "obj_ch2_scene8_slash_Step_0_gml_31_0": "\\E1* 好了。我们到了。/%", "obj_ch2_scene8_slash_Step_0_gml_35_0": "\\E2* 学校。作业。该死。/%", "obj_ch2_scene8_slash_Step_0_gml_48_0": "\\EA* 书本。该。死。&让我抓狂。/%", - "obj_ch2_scene8_slash_Step_0_gml_55_0": "\\E0* …/%", - "obj_ch2_scene8_slash_Step_0_gml_63_0": "\\EK* 嘿^1,克里斯^1,&大家都特么去哪了?/%", - "obj_ch2_scene8_slash_Step_0_gml_71_0": "\\E0* 好像有些^1…不对劲。/%", + "obj_ch2_scene8_slash_Step_0_gml_55_0": "\\E0* .../%", + "obj_ch2_scene8_slash_Step_0_gml_63_0": "\\EK* 嘿^1,Kris^1,&大家都特么去哪了?/%", + "obj_ch2_scene8_slash_Step_0_gml_71_0": "\\E0* 好像有些..^1. 不对劲。/%", "obj_ch2_scene8_slash_Step_0_gml_80_0": "\\E5* 管它的,我们还是去&电脑室里玩三维弹球吧。/%", - "obj_ch2_scene8_slash_Step_0_gml_97_0": "\\E3* 啊…?/", - "obj_ch2_scene8_slash_Step_0_gml_98_0": "* 这里就像是…/%", - "obj_ch2_scene8_slash_Step_0_gml_108_0": "\\EC* ^1…储物间里面?/%", - "obj_ch2_scene8_slash_Step_0_gml_119_0": "\\E1* 克里斯^1,你觉得这该不会是…/%", - "obj_ch2_scene8_slash_Step_0_gml_134_0": "* …另一个黑暗世界?/%", - "obj_ch2_scene8_slash_Step_0_gml_142_0": "\\E0* …/", + "obj_ch2_scene8_slash_Step_0_gml_97_0": "\\E3* 啊...?/", + "obj_ch2_scene8_slash_Step_0_gml_98_0": "* 这里就像是.../%", + "obj_ch2_scene8_slash_Step_0_gml_108_0": "\\EC* ..^1. 储物间里面?/%", + "obj_ch2_scene8_slash_Step_0_gml_119_0": "\\E1* Kris^1,你觉得这该不会是.../%", + "obj_ch2_scene8_slash_Step_0_gml_134_0": "* ...另一个黑暗世界?/%", + "obj_ch2_scene8_slash_Step_0_gml_142_0": "\\E0* .../", "obj_ch2_scene8_slash_Step_0_gml_143_0": "\\EA* 好吧。/", "obj_ch2_scene8_slash_Step_0_gml_144_0": "\\E2* 我想这意味着,&得把小组作业先放一放了。/", - "obj_ch2_scene8_slash_Step_0_gml_145_0": "\\EQ* ^1…除非。/", - "obj_ch2_scene8_slash_Step_0_gml_146_0": "\\EA* 你懂的,克里斯。/", + "obj_ch2_scene8_slash_Step_0_gml_145_0": "\\EQ* ..^1. 除非。/", + "obj_ch2_scene8_slash_Step_0_gml_146_0": "\\EA* 你懂的,Kris./", "obj_ch2_scene8_slash_Step_0_gml_147_0": "\\EQ* 如果这里有个黑暗喷泉。/", - "obj_ch2_scene8_slash_Step_0_gml_148_0": "\\E2* 你可以把它封印起来…/", + "obj_ch2_scene8_slash_Step_0_gml_148_0": "\\E2* 你可以把它封印起来.../", "obj_ch2_scene8_slash_Step_0_gml_149_0": "\\EQ* 然后这里就会变回电脑室,&对吧?/%", - "obj_ch2_scene8_slash_Step_0_gml_157_0": "\\E2* 来吧,克里斯!!/%", - "obj_ch2_scene9_slash_Step_0_gml_74_0": "* 谁来帮帮我…/%", - "obj_ch2_scene9_slash_Step_0_gml_93_0": "* 不论谁都好,拜托了…/%", - "obj_ch2_scene9_slash_Step_0_gml_104_0": "\\EE* 苏西!?/%", - "obj_ch2_scene9_slash_Step_0_gml_107_0": "\\E3* 见到你真高兴,只是…/%", + "obj_ch2_scene8_slash_Step_0_gml_157_0": "\\E2* 来吧,Kris!!/%", + "obj_ch2_scene9_slash_Step_0_gml_74_0": "* 谁来帮帮我.../%", + "obj_ch2_scene9_slash_Step_0_gml_93_0": "* 不论谁都好,拜托了.../%", + "obj_ch2_scene9_slash_Step_0_gml_104_0": "\\EE* Susie!?/%", + "obj_ch2_scene9_slash_Step_0_gml_107_0": "\\E3* 见到你真高兴,只是.../%", "obj_ch2_scene9_slash_Step_0_gml_110_0": "\\EB* 等等^1,快逃^1!&趁现在还来得及!/%", - "obj_ch2_scene9_slash_Step_0_gml_120_0": "\\EZ* 诺埃尔!/%", + "obj_ch2_scene9_slash_Step_0_gml_120_0": "\\EZ* NOELLE!/%", "obj_ch2_scene9_slash_Step_0_gml_151_0": "\\E0* 好一个 学习时间/", "obj_ch2_scene9_slash_Step_0_gml_153_0": "\\EH* 你是什么鬼东西!?/", "obj_ch2_scene9_slash_Step_0_gml_155_0": "\\E2* 我的 名字 是&序列号 Q5U4EX7YY2E9N/", "obj_ch2_scene9_slash_Step_0_gml_156_0": "\\E0* 但是 你们 这些 愚蠢的&小屁孩们 也可 称呼 我为/%", "obj_ch2_scene9_slash_Step_0_gml_172_0": "\\E1* “女王”/%", "obj_ch2_scene9_slash_Step_0_gml_181_0": "\\E2* 呵,想让我们叫你“女王”?&想得美,/%", - "obj_ch2_scene9_slash_Step_0_gml_184_0": "\\EK* “Q5U…3…7…”呃^1,/%", + "obj_ch2_scene9_slash_Step_0_gml_184_0": "\\EK* “Q5U...3...7...”呃^1,/%", "obj_ch2_scene9_slash_Step_0_gml_192_0": "\\E0* “女王”/%", "obj_ch2_scene9_slash_Step_0_gml_200_0": "\\E5* 算了,听着^1,“女王”。&我们才不是“小屁孩”!/%", "obj_ch2_scene9_slash_Step_0_gml_208_0": "成年人 则是 更大的 屁孩", "obj_ch2_scene9_slash_Step_0_gml_209_0": "\\E1* 青少年 不过是 大屁孩\\f0 /%", - "obj_ch2_scene9_slash_Step_0_gml_213_0": "\\EK* ^1…照这么说&你不也是个小孩吗?/%", + "obj_ch2_scene9_slash_Step_0_gml_213_0": "\\EK* ..^1. 照这么说&你不也是个小孩吗?/%", "obj_ch2_scene9_slash_Step_0_gml_220_0": "\\EQ* 不 我是:&电脑(大聪明)/%", - "obj_ch2_scene9_slash_Step_0_gml_225_0": "\\E6* ^1…电脑?/%", + "obj_ch2_scene9_slash_Step_0_gml_225_0": "\\E6* ..^1. 电脑?/%", "obj_ch2_scene9_slash_Step_0_gml_233_0": "\\ED* 好吧 谢谢 你们 带来的 刺激&但我 现在 必须走了(再见)/%", - "obj_ch2_scene9_slash_Step_0_gml_243_0": "\\E5* 等等^1!等一下^1!&你为什么要抓走诺埃尔!?/%", + "obj_ch2_scene9_slash_Step_0_gml_243_0": "\\E5* 等等^1!等一下^1!&你为什么要抓走Noelle!?/%", "obj_ch2_scene9_slash_Step_0_gml_252_0": "\\EO* 我也想 抓走 你们 两个&但我 没有 多余的 笼子了/%", "obj_ch2_scene9_slash_Step_0_gml_258_0": "\\EH* 抓她的理由呢!?/%", "obj_ch2_scene9_slash_Step_0_gml_264_0": "\\E0* 这样 她或许 就能&成为 我的 自愿 仆从/%", @@ -5684,45 +5684,45 @@ "obj_ch2_scene9_slash_Step_0_gml_415_0": "* 请享受:同化 过程/%", "obj_ch2_scene9_slash_Step_0_gml_639_0": "\\E9* 呼^1,久违的战斗还真不赖^1!/%", "obj_ch2_scene9_slash_Step_0_gml_645_0": "\\E2* 现在我们去追女王吧!/%", - "obj_ch2_scene9_slash_Step_0_gml_657_0": "\\EZ* ^1…或者待会儿再追!/%", - "obj_ch2_scene9_slash_Step_0_gml_663_0": "\\E6* 啊?它们冷静下来了…?/%", + "obj_ch2_scene9_slash_Step_0_gml_657_0": "\\EZ* ..^1. 或者待会儿再追!/%", + "obj_ch2_scene9_slash_Step_0_gml_663_0": "\\E6* 啊?它们冷静下来了...?/%", "obj_ch2_scene9_slash_Step_0_gml_675_0": "\\EH* 我只是使用了我的安抚法术,&让他们进入“睡眠模式”了!/", - "obj_ch2_scene9_slash_Step_0_gml_677_0": "\\E7* 利艾尔斯!你来了!/%", + "obj_ch2_scene9_slash_Step_0_gml_677_0": "\\E7* Ralsei!你来了!/%", "obj_ch2_scene9_slash_Step_0_gml_692_0": "\\E0* 我感受到了黑暗的存在^1,&就急忙赶过来了!/%", - "obj_ch2_scene9_slash_Step_0_gml_695_0": "\\E9* 看来又出现了一个&新的黑暗喷泉…/%", - "obj_ch2_scene9_slash_Step_0_gml_704_0": "\\ER* 利艾尔斯^1…&他们抓走了诺埃尔!/%", + "obj_ch2_scene9_slash_Step_0_gml_695_0": "\\E9* 看来又出现了一个&新的黑暗喷泉.../%", + "obj_ch2_scene9_slash_Step_0_gml_704_0": "\\ER* Ralsei..^1. &他们抓走了Noelle!/%", "obj_ch2_scene9_slash_Step_0_gml_710_0": "\\EN* 靠^1,居然跑到我们的&黑暗世界来了,&她是怎么想的!?/%", - "obj_ch2_scene9_slash_Step_0_gml_714_0": "\\EO* 如果我们不做些什么^1,&她可能会被…/%", - "obj_ch2_scene9_slash_Step_0_gml_719_0": "\\EO* 别担心^1,苏西^1!&我们只需要封印喷泉就可以了!/", - "obj_ch2_scene9_slash_Step_0_gml_721_0": "\\EQ* ^1…对。没错!/%", + "obj_ch2_scene9_slash_Step_0_gml_714_0": "\\EO* 如果我们不做些什么^1,&她可能会被.../%", + "obj_ch2_scene9_slash_Step_0_gml_719_0": "\\EO* 别担心^1,Susie^1!&我们只需要封印喷泉就可以了!/", + "obj_ch2_scene9_slash_Step_0_gml_721_0": "\\EQ* ..^1. 对。没错!/%", "obj_ch2_scene9_slash_Step_0_gml_726_0": "\\EA* 既然有一场新的冒险等着我们,&那还有什么好抱怨的^1,&对吧!?/%", - "obj_ch2_scene9_slash_Step_0_gml_735_0": "\\E9* 走吧,克里斯!/%", + "obj_ch2_scene9_slash_Step_0_gml_735_0": "\\E9* 走吧,Kris!/%", "obj_ch2_scene9_slash_Step_0_gml_778_0": "\\E2* 我们走吧!/%", - "obj_ch2_sceneex1_slash_Step_0_gml_54_0": "\\E5* 克里斯…?&你想让我们留在这儿…?/", - "obj_ch2_sceneex1_slash_Step_0_gml_56_0": "* …/", + "obj_ch2_sceneex1_slash_Step_0_gml_54_0": "\\E5* Kris...?&你想让我们留在这儿...?/", + "obj_ch2_sceneex1_slash_Step_0_gml_56_0": "* .../", "obj_ch2_sceneex1_slash_Step_0_gml_57_0": "\\E1* 行啊^1,随你便吧。/", - "obj_ch2_sceneex1_slash_Step_0_gml_58_0": "\\EA* 就算没有你我跟利艾尔斯&也会玩得很开心的。/%", - "obj_ch2_sceneex1_slash_Step_0_gml_165_0": "* 拜托^1,苏西!^1!&把我的眼镜还给我!!/", + "obj_ch2_sceneex1_slash_Step_0_gml_58_0": "\\EA* 就算没有你我跟Ralsei&也会玩得很开心的。/%", + "obj_ch2_sceneex1_slash_Step_0_gml_165_0": "* 拜托^1,Susie!^1!&把我的眼镜还给我!!/", "obj_ch2_sceneex1_slash_Step_0_gml_167_0": "\\Ea* 哦哦^1,瞧瞧我^1,&我是个超爱写作业的&大蠢蛋!!/%", - "obj_ch2_sceneex1_slash_Step_0_gml_184_0": "\\ES* 拜^1…拜托了…/%", - "obj_ch2_sceneex1_slash_Step_0_gml_189_0": "\\Ea* …/", + "obj_ch2_sceneex1_slash_Step_0_gml_184_0": "\\ES* 拜..^1. 拜托了.../%", + "obj_ch2_sceneex1_slash_Step_0_gml_189_0": "\\Ea* .../", "obj_ch2_sceneex1_slash_Step_0_gml_190_0": "\\EK* 好吧,还给你!!/%", "obj_ch2_sceneex1_slash_Step_0_gml_203_0": "\\EP* 谢谢你!/%", - "obj_ch2_sceneex1_slash_Step_0_gml_214_0": "\\EJ* 哦,克里斯^1!&一切都还好吗?/%", + "obj_ch2_sceneex1_slash_Step_0_gml_214_0": "\\EJ* 哦,Kris^1!&一切都还好吗?/%", "obj_ch2_sceneex1_slash_Step_0_gml_237_0": "\\EK* 管他的^1,我们走。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_98_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了…/%", - "obj_ch2_sceneex2_slash_Step_0_gml_111_0": "* 我在这里!^1!&克里斯!!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_98_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_111_0": "* 我在这里!^1!&KRIS!!/%", "obj_ch2_sceneex2_slash_Step_0_gml_119_0": "* 大/%", "obj_ch2_sceneex2_slash_Step_0_gml_127_0": "* 巨大^1,/%", "obj_ch2_sceneex2_slash_Step_0_gml_135_0": "* 【【更大更强超乎想象】】/%", - "obj_ch2_sceneex2_slash_Step_0_gml_148_0": "* 哈 哈 哈^1…&这股力量是/%", + "obj_ch2_sceneex2_slash_Step_0_gml_148_0": "* 哈 哈 哈..^1. &这股力量是/%", "obj_ch2_sceneex2_slash_Step_0_gml_156_0": "* 自由。/%", "obj_ch2_sceneex2_slash_Step_0_gml_163_0": "* 我再也^1 &* 不会只是个^1 &* 木偶了!!!/", - "obj_ch2_sceneex2_slash_Step_0_gml_166_0": "* …/%", - "obj_ch2_sceneex2_slash_Step_0_gml_174_0": "* 至少^1…我是^1…这么^1…觉得。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_183_0": "* 这些提线是什么!^1?&* 为什么我还是不够【大】!^1?&* 这里依然黑暗^1…太黑暗了!/%", - "obj_ch2_sceneex2_slash_Step_0_gml_209_0": "* 克里斯。/%", - "obj_ch2_sceneex2_slash_Step_0_gml_228_0": "* 克里斯^1。&* 克里斯^1。&* 克里斯。/", + "obj_ch2_sceneex2_slash_Step_0_gml_166_0": "* .../%", + "obj_ch2_sceneex2_slash_Step_0_gml_174_0": "* 至少..^1. 我是..^1. 这么..^1. 觉得。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_183_0": "* 这些提线是什么!^1?&* 为什么我还是不够【大】!^1?&* 这里依然黑暗..^1. 太黑暗了!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_209_0": "* KRIS。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_228_0": "* KRIS^1。&* KRIS^1。&* KRIS。/", "obj_ch2_sceneex2_slash_Step_0_gml_229_0": "* 没错^1。&* 你^1。&* 我需要你。/%", "obj_ch2_sceneex2_slash_Step_0_gml_248_0": "* 和我一起^3。&* 变大。/%", "obj_ch2_sceneex2_slash_Step_0_gml_257_0": "* 非常   非常    大/", @@ -5732,119 +5732,119 @@ "obj_ch2_sceneex2_slash_Step_0_gml_287_0": "* ^3我&* 只需^3要 &* 那个小小的/%", "obj_ch2_sceneex2_slash_Step_0_gml_298_0": "* 你^3的 &* 【【灵魂】】/%", "obj_ch2_sceneex2_slash_Step_0_gml_341_0": "\\E4* 刚才那家伙是个什么玩意!?/", - "obj_ch2_sceneex2_slash_Step_0_gml_343_0": "\\EQ* 克里斯^1,我们很担心你^1,&所以就…/%", - "obj_ch2_sceneex2_slash_Step_0_gml_418_0": "* 今天,全家人都可以&来上一次【小镇环游】…/%", + "obj_ch2_sceneex2_slash_Step_0_gml_343_0": "\\EQ* Kris^1,我们很担心你^1,&所以就.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_418_0": "* 今天,全家人都可以&来上一次【小镇环游】.../%", "obj_ch2_sceneex2_slash_Step_0_gml_495_0": "* 【天堂】啊^1,你在看吗?/", - "obj_ch2_sceneex2_slash_Step_0_gml_496_0": "* 是时候进行一场&极其【特别】的交易了…/%", + "obj_ch2_sceneex2_slash_Step_0_gml_496_0": "* 是时候进行一场&极其【特别】的交易了.../%", "obj_ch2_sceneex2a_slash_Step_0_gml_48_0": "* 结果到头来^1,&我也只是一个普通的木偶。/", - "obj_ch2_sceneex2a_slash_Step_0_gml_49_0": "* 但是你们三个人不一样^1…&你们很强大。/", - "obj_ch2_sceneex2a_slash_Step_0_gml_52_0": "* 有那样的力量的话…/", + "obj_ch2_sceneex2a_slash_Step_0_gml_49_0": "* 但是你们三个人不一样..^1. &你们很强大。/", + "obj_ch2_sceneex2a_slash_Step_0_gml_52_0": "* 有那样的力量的话.../", "obj_ch2_sceneex2a_slash_Step_0_gml_53_0": "* 也许你们三个人&可以挣脱自己的提线。/", "obj_ch2_sceneex2a_slash_Step_0_gml_54_0": "* 让我成为你们的力量吧。/%", "obj_ch2_sceneex2a_slash_Step_0_gml_82_0": "* (你获得了成交神器。)/%", "obj_ch2_sceneex2a_slash_Step_0_gml_88_0": "* (你获得了木偶围巾。)/%", "obj_ch2_sceneex2a_slash_Step_0_gml_95_0": "* (你获得了暗影水晶。)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_48_0": "\\E0* …/", - "obj_ch2_sceneex3_slash_Step_0_gml_49_0": "\\E1* 那么^1…我们真的…/%", + "obj_ch2_sceneex3_slash_Step_0_gml_48_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_49_0": "\\E1* 那么..^1. 我们真的.../%", "obj_ch2_sceneex3_slash_Step_0_gml_57_0": "\\E0* 不打算谈谈&刚才到底发生了什么吗?/", "obj_ch2_sceneex3_slash_Step_0_gml_58_0": "\\EC* 那可太莫名其妙了。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_65_0": "\\E0* 木偶^1…&提线^1…&手…/", + "obj_ch2_sceneex3_slash_Step_0_gml_65_0": "\\E0* 木偶..^1. &提线..^1. &手.../", "obj_ch2_sceneex3_slash_Step_0_gml_66_0": "\\E1* 那些东西到底啥意思啊?/", - "obj_ch2_sceneex3_slash_Step_0_gml_67_0": "\\ED* 还有他刚刚^1…坏掉的样子。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_74_0": "\\E6* 苏西^1,我^1…&我并不觉得那有什么特殊含义。/", + "obj_ch2_sceneex3_slash_Step_0_gml_67_0": "\\ED* 还有他刚刚..^1. 坏掉的样子。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_74_0": "\\E6* Susie^1,我..^1. &我并不觉得那有什么特殊含义。/", "obj_ch2_sceneex3_slash_Step_0_gml_75_0": "\\E4* 看样子它只是一个损坏的程序。/%", "obj_ch2_sceneex3_slash_Step_0_gml_83_0": "\\EI* 他现在变成了我们的盟友^1,&咱们就不要想太多了吧。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_116_0": "\\E0* …/%", + "obj_ch2_sceneex3_slash_Step_0_gml_116_0": "\\E0* .../%", "obj_ch2_sceneex3_slash_Step_0_gml_124_0": "\\EC* (要是你这么紧张地回答我^1,)/", - "obj_ch2_sceneex3_slash_Step_0_gml_125_0": "\\E1* (^1…我可不会觉得&你现在没事…)/", - "obj_ch2_sceneex3_slash_Step_0_gml_126_0": "\\E0* (…)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_133_0": "\\EC* (嘿,利艾尔斯^1,&你觉得克里斯真的没事么?)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_144_0": "\\E4* (嗯^1…好吧^1,&看来是有点被吓到了^1,&不过…)/", - "obj_ch2_sceneex3_slash_Step_0_gml_145_0": "\\EI* (克里斯也不想让我们太担心^1,&所以…)/", - "obj_ch2_sceneex3_slash_Step_0_gml_146_0": "\\EQ* (我们现在还是先别问了…)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_159_0": "\\E2* 克里斯^1,&我之后会为你准备点蛋糕的^1,&好吗?/", + "obj_ch2_sceneex3_slash_Step_0_gml_125_0": "\\E1* (..^1. 我可不会觉得&你现在没事...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_126_0": "\\E0* (...)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_133_0": "\\EC* (嘿,Ralsei^1,&你觉得Kris真的没事么?)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_144_0": "\\E4* (嗯..^1. 好吧^1,&看来是有点被吓到了^1,&不过...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_145_0": "\\EI* (Kris也不想让我们太担心^1,&所以...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_146_0": "\\EQ* (我们现在还是先别问了...)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_159_0": "\\E2* Kris^1,&我之后会为你准备点蛋糕的^1,&好吗?/", "obj_ch2_sceneex3_slash_Step_0_gml_160_0": "\\EQ* 我甚至可以做个巧克力味的^1,/", - "obj_ch2_sceneex3_slash_Step_0_gml_161_0": "\\EQ* 奶油硬糖^1,肉桂^1…&你想要什么口味都可以哦。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_169_0": "\\E0* …/%", + "obj_ch2_sceneex3_slash_Step_0_gml_161_0": "\\EQ* 奶油硬糖^1,肉桂..^1. &你想要什么口味都可以哦。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_169_0": "\\E0* .../%", "obj_ch2_sceneex3_slash_Step_0_gml_176_0": "\\E2* 喂^1,人家鸡皮疙瘩还没消,&肚子反而在咕咕叫了。/%", - "obj_ch2_sceneex3_slash_Step_0_gml_184_0": "\\E1* 克里斯^1,如果你觉得冷的话^1,&我可以把围巾借给你…/", - "obj_ch2_sceneex3_slash_Step_0_gml_185_0": "\\EJ* 哦?或者^1,嗯^1,&当然^1,苏西也会…?/%", + "obj_ch2_sceneex3_slash_Step_0_gml_184_0": "\\E1* Kris^1,如果你觉得冷的话^1,&我可以把围巾借给你.../", + "obj_ch2_sceneex3_slash_Step_0_gml_185_0": "\\EJ* 哦?或者^1,嗯^1,&当然^1,Susie也会...?/%", "obj_ch2_sceneex3_slash_Step_0_gml_196_0": "\\E5* 什么?不要^1,&我才不会让出我的夹克呢!/%", "obj_ch2_sceneex3_slash_Step_0_gml_206_0": "\\EY* 要是你们害我着凉的话^1,&我干脆把你们这些笨蛋&拿去烧了取暖算了。/", - "obj_ch2_sceneex3_slash_Step_0_gml_208_0": "\\EU* 苏西!!!/", + "obj_ch2_sceneex3_slash_Step_0_gml_208_0": "\\EU* Susie!!!/", "obj_ch2_sceneex3_slash_Step_0_gml_210_0": "\\E2* 晚啦^1,我已经把你们想象成&白痴香味的蜡烛了。/", - "obj_ch2_sceneex3_slash_Step_0_gml_211_0": "\\EL* (^1…呵^1,这下克里斯&笑出来了。我们走吧。)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_245_0": "\\EQ* 克^1…克里斯?&你没事吧?&你喊得好大声…/%", - "obj_ch2_sceneex3_slash_Step_0_gml_304_0": "\\EB* 好啦^1,好啦^1…&现在没事了。/", + "obj_ch2_sceneex3_slash_Step_0_gml_211_0": "\\EL* (..^1. 呵^1,这下Kris&笑出来了。我们走吧。)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_245_0": "\\EQ* K..^1. Kris?&你没事吧?&你喊得好大声.../%", + "obj_ch2_sceneex3_slash_Step_0_gml_304_0": "\\EB* 好啦^1,好啦..^1. &现在没事了。/", "obj_ch2_sceneex3_slash_Step_0_gml_305_0": "\\EQ* 别再去想刚才的事了^1,&好吗?/", - "obj_ch2_sceneex3_slash_Step_0_gml_306_0": "\\E0* 来个深呼吸^1,&然后想想…/", - "obj_ch2_sceneex3_slash_Step_0_gml_307_0": "\\EQ* 你喜欢的东西。&美好的东西^1…柔软的东西。/", - "obj_ch2_sceneex3_slash_Step_0_gml_308_0": "\\E2* 在你感到好起来之前^1,&我会一直陪伴你的^1,克里斯。/", - "obj_ch2_sceneex3_slash_Step_0_gml_309_0": "\\E1* …/%", - "obj_ch2_sceneex3_slash_Step_0_gml_326_0": "\\E0* …/", - "obj_ch2_sceneex3_slash_Step_0_gml_327_0": "\\E1* 利艾尔斯说的没错^1,克里斯。/", - "obj_ch2_sceneex3_slash_Step_0_gml_328_0": "\\E0* 不管刚才发生了什么^1…&我认为…/", + "obj_ch2_sceneex3_slash_Step_0_gml_306_0": "\\E0* 来个深呼吸^1,&然后想想.../", + "obj_ch2_sceneex3_slash_Step_0_gml_307_0": "\\EQ* 你喜欢的东西。&美好的东西..^1. 柔软的东西。/", + "obj_ch2_sceneex3_slash_Step_0_gml_308_0": "\\E2* 在你感到好起来之前^1,&我会一直陪伴你的^1,Kris./", + "obj_ch2_sceneex3_slash_Step_0_gml_309_0": "\\E1* .../%", + "obj_ch2_sceneex3_slash_Step_0_gml_326_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_327_0": "\\E1* Ralsei说的没错^1,Kris./", + "obj_ch2_sceneex3_slash_Step_0_gml_328_0": "\\E0* 不管刚才发生了什么..^1. &我认为.../", "obj_ch2_sceneex3_slash_Step_0_gml_329_0": "\\E1* 那或许并不意味着什么。/", - "obj_ch2_sceneex3_slash_Step_0_gml_330_0": "\\E0* 我不清楚你来这里的目的^1,&不过…/", + "obj_ch2_sceneex3_slash_Step_0_gml_330_0": "\\E0* 我不清楚你来这里的目的^1,&不过.../", "obj_ch2_sceneex3_slash_Step_0_gml_331_0": "\\EY* 让我们庆幸一下&你还没被干掉吧。&嘿。/", - "obj_ch2_sceneex3_slash_Step_0_gml_332_0": "\\E0* …/", - "obj_ch2_sceneex3_slash_Step_0_gml_333_0": "\\EK* (只是^1…如果你下次还想再做&这样的蠢事的话…)/", + "obj_ch2_sceneex3_slash_Step_0_gml_332_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_333_0": "\\EK* (只是..^1. 如果你下次还想再做&这样的蠢事的话...)/", "obj_ch2_sceneex3_slash_Step_0_gml_334_0": "\\EY* (记得提前告诉我们^1,好吗?)/%", - "obj_ch2_sceneex3_slash_Step_0_gml_350_0": "\\EK* …/", + "obj_ch2_sceneex3_slash_Step_0_gml_350_0": "\\EK* .../", "obj_ch2_sceneex3_slash_Step_0_gml_351_0": "\\E5* 什么?&不要^1,我才不会拥抱你呢!/", - "obj_ch2_sceneex3_slash_Step_0_gml_352_0": "\\EH* 那是利艾尔斯的活儿^1!&他就像一只随身携带的泰迪熊!/", - "obj_ch2_sceneex3_slash_Step_0_gml_354_0": "\\EJ* 可是苏西^1,正是因为你&从来都没有拥抱过我们。/", + "obj_ch2_sceneex3_slash_Step_0_gml_352_0": "\\EH* 那是Ralsei的活儿^1!&他就像一只随身携带的泰迪熊!/", + "obj_ch2_sceneex3_slash_Step_0_gml_354_0": "\\EJ* 可是Susie^1,正是因为你&从来都没有拥抱过我们。/", "obj_ch2_sceneex3_slash_Step_0_gml_355_0": "\\EG* 才让它显得更为珍贵。&这便是供与求的规律。/", "obj_ch2_sceneex3_slash_Step_0_gml_357_0": "\\EH* 那么^1,我要求^1,&你为我提供^1,一个^1,呃-/", "obj_ch2_sceneex3_slash_Step_0_gml_358_0": "\\E5* 呃啊^1,你们够了!/%", - "obj_ch2_sceneex3_slash_Step_0_gml_409_0": "\\E2* ^1…一切都会没事的^1,&克里斯。/%", - "obj_ch2_town_graveyard_slash_Step_0_gml_18_0": "* (离开时你听到埃尔文在喃喃自语。)/", - "obj_ch2_town_graveyard_slash_Step_0_gml_19_0": "* ^1…你会为我感到骄傲吗^1,父亲…?/", - "obj_ch2_town_graveyard_slash_Step_0_gml_20_0": "* 还有^1…&这样真的好吗,把这锤子…/%", + "obj_ch2_sceneex3_slash_Step_0_gml_409_0": "\\E2* ..^1. 一切都会没事的^1,&Kris./%", + "obj_ch2_town_graveyard_slash_Step_0_gml_18_0": "* (离开时你听到Alvin在喃喃自语。)/", + "obj_ch2_town_graveyard_slash_Step_0_gml_19_0": "* ..^1. 你会为我感到骄傲吗^1,父亲...?/", + "obj_ch2_town_graveyard_slash_Step_0_gml_20_0": "* 还有..^1. &这样真的好吗,把这锤子.../%", "obj_checkers_enemy_slash_Step_0_gml_489_0": "* 按~1来决定角度!", "obj_checker_animtest_slash_Step_0_gml_48_0": "* 如果这不是~1/", - "obj_classscene_slash_Step_0_gml_493_0": "\\E0* 克里斯^1,你来啦!/", - "obj_classscene_slash_Step_0_gml_494_0": "\\EA* (就连苏西都来得比你早^1,&诶嘿…)/%", - "obj_classscene_slash_Step_0_gml_500_0": "\\E3* (克里斯^1!你还好吧!!)/", - "obj_classscene_slash_Step_0_gml_501_0": "\\E9* (你们昨天消失以后我真是&担心死了…)/", + "obj_classscene_slash_Step_0_gml_493_0": "\\E0* Kris^1,你来啦!/", + "obj_classscene_slash_Step_0_gml_494_0": "\\EA* (就连Susie都来得比你早^1,&诶嘿...)/%", + "obj_classscene_slash_Step_0_gml_500_0": "\\E3* (Kris^1!你还好吧!!)/", + "obj_classscene_slash_Step_0_gml_501_0": "\\E9* (你们昨天消失以后我真是&担心死了...)/", "obj_classscene_slash_Step_0_gml_502_0": "\\E0* (我觉得我们可以等放学后&聊聊这事。)/%", - "obj_classscene_slash_Step_0_gml_566_0": "\\E2* (嘿^1,克里斯!)/", - "obj_classscene_slash_Step_0_gml_567_0": "\\E0* (^1…如果早知道你会迟到…)/", + "obj_classscene_slash_Step_0_gml_566_0": "\\E2* (嘿^1,Kris!)/", + "obj_classscene_slash_Step_0_gml_567_0": "\\E0* (..^1. 如果早知道你会迟到...)/", "obj_classscene_slash_Step_0_gml_568_0": "\\E3* (我才不会准时来呢。)/%", - "obj_classscene_slash_Step_0_gml_574_0": "\\E9* 苏西^1,请不要踢你的桌子。/", + "obj_classscene_slash_Step_0_gml_574_0": "\\E9* Susie^1,请不要踢你的桌子。/", "obj_classscene_slash_Step_0_gml_575_0": "\\E4* 请像对待他人一样^1,&对待学校的财产。/%", - "obj_classscene_slash_Step_0_gml_579_0": "\\E0* …/", + "obj_classscene_slash_Step_0_gml_579_0": "\\E0* .../", "obj_classscene_slash_Step_0_gml_580_0": "\\E1* 行啊。/", "obj_classscene_slash_Step_0_gml_581_0": "\\E2* 下次我就瞅准要害踢。/%", - "obj_classscene_slash_Step_0_gml_602_0": "\\E9* 我^1…我不是这个意…/%", + "obj_classscene_slash_Step_0_gml_602_0": "\\E9* 我..^1. 我不是这个意.../%", "obj_classscene_slash_Step_0_gml_606_0": "\\E5* 不管怎么说^1,&早上好^1,同学们!/", - "obj_classscene_slash_Step_0_gml_607_0": "\\E7* 我们今天的课程会比较多…/", + "obj_classscene_slash_Step_0_gml_607_0": "\\E7* 我们今天的课程会比较多.../", "obj_classscene_slash_Step_0_gml_608_0": "\\E6* 首先^1,让我们从朗读第142页&开始吧!/", - "obj_classscene_slash_Step_0_gml_609_0": "\\E4* 有^1…有没有谁自告奋勇读一读?/%", - "obj_classscene_slash_Step_0_gml_616_0": "\\E2* 那个^1,&我^1…我想我可以来读…/%", - "obj_classscene_slash_Step_0_gml_626_0": "\\E1* 啊^1,不必麻烦你了^1,&诺埃尔!/", + "obj_classscene_slash_Step_0_gml_609_0": "\\E4* 有..^1. 有没有谁自告奋勇读一读?/%", + "obj_classscene_slash_Step_0_gml_616_0": "\\E2* 那个^1,&我..^1. 我想我可以来读.../%", + "obj_classscene_slash_Step_0_gml_626_0": "\\E1* 啊^1,不必麻烦你了^1,&Noelle!/", "obj_classscene_slash_Step_0_gml_627_0": "\\E2* 就由我来英勇无畏地&承受这耻辱的冲击吧!!/", - "obj_classscene_slash_Step_0_gml_629_0": "\\E3* 嗯^1,没-没关系的^1,&我可以…/%", + "obj_classscene_slash_Step_0_gml_629_0": "\\E3* 嗯^1,没-没关系的^1,&我可以.../%", "obj_classscene_slash_Step_0_gml_643_0": "\\E0* 啊-哼。/", "obj_classscene_slash_Step_0_gml_644_0": "\\E1* “142页。”/", "obj_classscene_slash_Step_0_gml_645_0": "\\E3* “这是最好的时代^1,&这是最坏的时代^1,”/", "obj_classscene_slash_Step_0_gml_646_0": "\\E4* “还可以的时代^1。&不太行的时代。”/", - "obj_classscene_slash_Step_0_gml_647_0": "\\E2* “平庸的时代。&不完美的时代。&马马虎虎的时代…”/%", - "obj_classscene_slash_Step_0_gml_653_0": "* 听着这些^1,&你的眼皮不由自主地合上了…/%", + "obj_classscene_slash_Step_0_gml_647_0": "\\E2* “平庸的时代。&不完美的时代。&马马虎虎的时代...”/%", + "obj_classscene_slash_Step_0_gml_653_0": "* 听着这些^1,&你的眼皮不由自主地合上了.../%", "obj_classscene_slash_Step_0_gml_715_0": "\\E7* 同学们^1,&回家的路上请注意安全!/", "obj_classscene_slash_Step_0_gml_716_0": "\\E9* 还有^1,记得做你们的小组作业^1!&拜-拜托了!/%", - "obj_classscene_slash_Step_0_gml_739_0": "\\E1* 嗯^1…克里斯?&你^1…没事吧?/", - "obj_classscene_slash_Step_0_gml_740_0": "\\E5* 你^1,呃^1,睡-睡过了整节课…/", - "obj_classscene_slash_Step_0_gml_741_0": "\\E0* 没-没关系^1!我没生气^1!&只^1…只是有点担心你!/", + "obj_classscene_slash_Step_0_gml_739_0": "\\E1* 嗯..^1. Kris?&你..^1. 没事吧?/", + "obj_classscene_slash_Step_0_gml_740_0": "\\E5* 你^1,呃^1,睡-睡过了整节课.../", + "obj_classscene_slash_Step_0_gml_741_0": "\\E0* 没-没关系^1!我没生气^1!&只..^1. 只是有点担心你!/", "obj_classscene_slash_Step_0_gml_742_0": "\\EA* (毕竟你平时只会睡过&最开始的那会。)/", - "obj_classscene_slash_Step_0_gml_747_0": "\\E3* …克里斯^1…&你和苏西昨天到底去哪儿了?/", - "obj_classscene_slash_Step_0_gml_748_0": "\\E3* …/", - "obj_classscene_slash_Step_0_gml_749_0": "\\Ea* …/", + "obj_classscene_slash_Step_0_gml_747_0": "\\E3* ...Kris..^1. &你和Susie昨天到底去哪儿了?/", + "obj_classscene_slash_Step_0_gml_748_0": "\\E3* .../", + "obj_classscene_slash_Step_0_gml_749_0": "\\Ea* .../", "obj_classscene_slash_Step_0_gml_750_0": "\\E5* 呃^1,如果你不想告诉我的话^1,&也没关系。/", - "obj_classscene_slash_Step_0_gml_751_0": "\\E9* 我只是真的^1…很担心你。/", - "obj_classscene_slash_Step_0_gml_752_0": "\\E6* 如…如果苏西给你造成了&什么困扰^1,那么…/", - "obj_classscene_slash_Step_0_gml_753_0": "\\E8* 好吧^1,我^1…我也做不了什么。&诶嘿。/", - "obj_classscene_slash_Step_0_gml_754_0": "\\E0* 但是…如果你遇到什么麻烦的话^1,一定要告诉老师^1,好吗?/%", + "obj_classscene_slash_Step_0_gml_751_0": "\\E9* 我只是真的..^1. 很担心你。/", + "obj_classscene_slash_Step_0_gml_752_0": "\\E6* 如...如果Susie给你造成了&什么困扰^1,那么.../", + "obj_classscene_slash_Step_0_gml_753_0": "\\E8* 好吧^1,我..^1. 我也做不了什么。&诶嘿。/", + "obj_classscene_slash_Step_0_gml_754_0": "\\E0* 但是...如果你遇到什么麻烦的话^1,一定要告诉老师^1,好吗?/%", "obj_classscene_slash_Step_0_gml_758_0": "\\E0* 今晚好好睡一觉^1,好吗?/%", "obj_clubsenemy_slash_Create_0_gml_69_0": "可爱男孩子", "obj_clubsenemy_slash_Create_0_gml_70_0": "毛茸茸", @@ -5852,7 +5852,7 @@ "obj_clubsenemy_slash_Create_0_gml_72_0": "运动", "obj_clubsenemy_slash_Create_0_gml_73_0": "家庭", "obj_clubsenemy_slash_Create_0_gml_74_0": "洞", - "obj_clubsenemy_slash_Create_0_gml_75_0": "卢斯", + "obj_clubsenemy_slash_Create_0_gml_75_0": "Rouxls", "obj_clubsenemy_slash_Create_0_gml_76_0": "谜题", "obj_clubsenemy_slash_Create_0_gml_77_0": "聚会", "obj_clubsenemy_slash_Create_0_gml_78_0": "跳舞", @@ -5872,7 +5872,7 @@ "obj_clubsenemy_slash_Create_0_gml_100_0": "枪支", "obj_clubsenemy_slash_Create_0_gml_101_0": "作弊", "obj_clubsenemy_slash_Create_0_gml_102_0": "骰子", - "obj_clubsenemy_slash_Create_0_gml_103_0": "星之行者", + "obj_clubsenemy_slash_Create_0_gml_103_0": "Starwalker", "obj_clubsenemy_slash_Create_0_gml_104_0": "四叶草", "obj_clubsenemy_slash_Create_0_gml_105_0": "垃圾", "obj_clubsenemy_slash_Create_0_gml_106_0": "不是生日", @@ -5885,60 +5885,60 @@ "obj_clubsenemy_slash_Step_0_gml_21_0": "请别理&他们。", "obj_clubsenemy_slash_Step_0_gml_26_0": "你对我们&了解多少?", "obj_clubsenemy_slash_Step_0_gml_27_0": "你什么都&不懂,蠢货!", - "obj_clubsenemy_slash_Step_0_gml_28_0": "非常抱歉…", + "obj_clubsenemy_slash_Step_0_gml_28_0": "非常抱歉...", "obj_clubsenemy_slash_Step_0_gml_33_0": "今天的&道场不错。", "obj_clubsenemy_slash_Step_0_gml_34_0": "胡说!&简直糟透了!", - "obj_clubsenemy_slash_Step_0_gml_35_0": "拜托&别吵了,&你们俩…", + "obj_clubsenemy_slash_Step_0_gml_35_0": "拜托&别吵了,&你们俩...", "obj_clubsenemy_slash_Step_0_gml_233_0": "* 选一个三头草喜欢的话题!/%", - "obj_clubsenemy_slash_Step_0_gml_286_0": "\\m1*  时间到!&\\m2 太慢啦!&\\m3 (对不起…)/%", - "obj_clubsenemy_slash_Step_0_gml_293_0": "\\m1*  答对啦^2!&\\m2 真不错^2!&\\m3 (还可以…^2)/%", + "obj_clubsenemy_slash_Step_0_gml_286_0": "\\m1*  时间到!&\\m2 太慢啦!&\\m3 (对不起...)/%", + "obj_clubsenemy_slash_Step_0_gml_293_0": "\\m1*  答对啦^2!&\\m2 真不错^2!&\\m3 (还可以...^2)/%", "obj_clubsenemy_slash_Step_0_gml_296_0_b": "\\m1*  还是算了!&\\m2 大错特错!&\\m3 (有那么糟吗?)/%", - "obj_clubsenemy_slash_Step_0_gml_459_0": "* 苏西尴尬地站在那里!/%", - "obj_clubsenemy_slash_Step_0_gml_469_0": "* 利艾尔斯可爱地站在那里!/%", - "obj_controller_city_cheesemaze_slash_Step_0_gml_18_0": "\\EE* 克里斯!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", + "obj_clubsenemy_slash_Step_0_gml_459_0": "* Susie尴尬地站在那里!/%", + "obj_clubsenemy_slash_Step_0_gml_469_0": "* Ralsei可爱地站在那里!/%", + "obj_controller_city_cheesemaze_slash_Step_0_gml_18_0": "\\EE* KRIS!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", "obj_controller_city_mice2_slash_Step_0_gml_25_0": "\\E1* 看起来是另一道电墙。/%", - "obj_controller_city_mice2_slash_Step_0_gml_32_0": "\\E5* 嗯?&这个洞里面有一个开关…/", - "obj_controller_city_mice2_slash_Step_0_gml_33_0": "\\E4* 也许我们可以试试把&什么东西放进去…?/%", - "obj_controller_city_mice2_slash_Step_0_gml_39_0": "\\E0* 你觉得呢^1,克里斯?/%", - "obj_controller_city_mice2_slash_Step_0_gml_67_0": "\\E8* 克里斯^1,等一下!/%", - "obj_controller_city_mice2_slash_Step_0_gml_134_0": "\\E0* 克里斯^1!你办到了^1!&我们应该能够…/%", - "obj_controller_city_mice2_slash_Step_0_gml_197_0": "\\E2* ^1…咦?/", + "obj_controller_city_mice2_slash_Step_0_gml_32_0": "\\E5* 嗯?&这个洞里面有一个开关.../", + "obj_controller_city_mice2_slash_Step_0_gml_33_0": "\\E4* 也许我们可以试试把&什么东西放进去...?/%", + "obj_controller_city_mice2_slash_Step_0_gml_39_0": "\\E0* 你觉得呢^1,Kris?/%", + "obj_controller_city_mice2_slash_Step_0_gml_67_0": "\\E8* Kris^1,等一下!/%", + "obj_controller_city_mice2_slash_Step_0_gml_134_0": "\\E0* Kris^1!你办到了^1!&我们应该能够.../%", + "obj_controller_city_mice2_slash_Step_0_gml_197_0": "\\E2* ..^1. 咦?/", "obj_controller_city_mice2_slash_Step_0_gml_198_0": "\\E1* 力场没停。/%", - "obj_controller_city_mice2_slash_Step_0_gml_277_0": "\\E3* 我-我们是不是漏掉了什么呢?&嘿…?/%", - "obj_controller_city_mice2_slash_Step_0_gml_316_0": "\\E8* 克里斯^1,等一下!/%", - "obj_controller_city_mice2_slash_Step_0_gml_380_0": "\\E8* 克里斯^1,&真不敢相信你居然用老鼠--/%", + "obj_controller_city_mice2_slash_Step_0_gml_277_0": "\\E3* 我-我们是不是漏掉了什么呢?&嘿...?/%", + "obj_controller_city_mice2_slash_Step_0_gml_316_0": "\\E8* Kris^1,等一下!/%", + "obj_controller_city_mice2_slash_Step_0_gml_380_0": "\\E8* Kris^1,&真不敢相信你居然用老鼠--/%", "obj_controller_city_mice2_slash_Step_0_gml_420_0": "\\E3* 哎?/%", - "obj_controller_city_mice2_slash_Step_0_gml_434_0": "\\E2* 我^1…我猜是因为我刚才踩到了&开关,所以力场关闭了…/%", - "obj_controller_city_mice2_slash_Step_0_gml_457_0": "\\E4* 我们走吧^1,克里斯。/%", - "obj_controller_city_mice2_slash_Step_0_gml_500_0": "\\E2* 我^1…我真希望它们不会再像&刚才那样朝我扑过来!/%", - "obj_controller_city_mice3_slash_Step_0_gml_49_0": "\\E1* 是条死路…?/%", - "obj_controller_city_mice3_slash_Step_0_gml_129_0": "\\E5* 嗯^1…开关好像不起作用?/%", - "obj_controller_city_mice3_slash_Step_0_gml_168_0": "\\EE* 克里斯!^1!&平台要掉下去了!^1!&快-快帮帮我!!/%", - "obj_controller_city_mice3_slash_Step_0_gml_208_0": "\\EE* 克里斯!!!!!!!/", - "obj_controller_city_mice3_slash_Step_0_gml_209_0": "\\E8* 天呐^1,幸亏蒂丝不在这里!/", + "obj_controller_city_mice2_slash_Step_0_gml_434_0": "\\E2* 我..^1. 我猜是因为我刚才踩到了&开关,所以力场关闭了.../%", + "obj_controller_city_mice2_slash_Step_0_gml_457_0": "\\E4* 我们走吧^1,Kris./%", + "obj_controller_city_mice2_slash_Step_0_gml_500_0": "\\E2* 我..^1. 我真希望它们不会再像&刚才那样朝我扑过来!/%", + "obj_controller_city_mice3_slash_Step_0_gml_49_0": "\\E1* 是条死路...?/%", + "obj_controller_city_mice3_slash_Step_0_gml_129_0": "\\E5* 嗯..^1. 开关好像不起作用?/%", + "obj_controller_city_mice3_slash_Step_0_gml_168_0": "\\EE* Kris!^1!&平台要掉下去了!^1!&快-快帮帮我!!/%", + "obj_controller_city_mice3_slash_Step_0_gml_208_0": "\\EE* KRIS!!!!!!!/", + "obj_controller_city_mice3_slash_Step_0_gml_209_0": "\\E8* 天呐^1,幸亏Dess不在这里!/", "obj_controller_city_mice3_slash_Step_0_gml_210_0": "\\E8* 不然你就该被头朝下被&丢进老鼠堆里了!/", - "obj_controller_city_mice3_slash_Step_0_gml_211_0": "\\E8* …/", - "obj_controller_city_mice3_slash_Step_0_gml_212_0": "\\E6* 对^1…对不起^1,&我不是故意对你发这么大火的。/", - "obj_controller_city_mice3_slash_Step_0_gml_213_0": "\\E0* 当然^1…好吧^1,&我们可以再试一下。/%", - "obj_controller_city_mice3_slash_Step_0_gml_230_0": "\\E8* 克里斯!^1!你在做什么!^1!&你刚才让我--/%", - "obj_controller_city_mice3_slash_Step_0_gml_249_0": "\\E3* ^1…啊?/%", - "obj_controller_city_mice3_slash_Step_0_gml_270_0": "\\E6* 抱-抱歉^1,克里斯^1,&你刚才救了我^1,对不对…?/%", - "obj_controller_city_mice3_slash_Step_0_gml_292_0": "\\EE* 这^1…这个平台也&开始往下掉了!/", - "obj_controller_city_mice3_slash_Step_0_gml_293_0": "\\E8* 克里斯^1,&不管你刚才做了什么^1,&接着做就是了!!/%", + "obj_controller_city_mice3_slash_Step_0_gml_211_0": "\\E8* .../", + "obj_controller_city_mice3_slash_Step_0_gml_212_0": "\\E6* 对..^1. 对不起^1,&我不是故意对你发这么大火的。/", + "obj_controller_city_mice3_slash_Step_0_gml_213_0": "\\E0* 当然..^1. 好吧^1,&我们可以再试一下。/%", + "obj_controller_city_mice3_slash_Step_0_gml_230_0": "\\E8* Kris!^1!你在做什么!^1!&你刚才让我--/%", + "obj_controller_city_mice3_slash_Step_0_gml_249_0": "\\E3* ..^1. 啊?/%", + "obj_controller_city_mice3_slash_Step_0_gml_270_0": "\\E6* 抱-抱歉^1,Kris^1,&你刚才救了我^1,对不对...?/%", + "obj_controller_city_mice3_slash_Step_0_gml_292_0": "\\EE* 这..^1. 这个平台也&开始往下掉了!/", + "obj_controller_city_mice3_slash_Step_0_gml_293_0": "\\E8* Kris^1,&不管你刚才做了什么^1,&接着做就是了!!/%", "obj_controller_city_mice3_slash_Step_0_gml_419_0": "\\EN* 什么。/", - "obj_controller_city_mice3_slash_Step_0_gml_420_0": "\\EN* 你是怎么…/%", + "obj_controller_city_mice3_slash_Step_0_gml_420_0": "\\EN* 你是怎么.../%", "obj_controller_city_mice3_slash_Step_0_gml_445_0": "\\EC* 你是怎么解开它的??/%", "obj_controller_city_mice3_slash_Step_0_gml_466_0": "\\ED* 这不过是瞎猫碰上死耗子罢了。/%", - "obj_controller_city_mice3_slash_Step_0_gml_487_0": "\\E9* 还有,克里斯^1,&如果有谁问起来…/%", + "obj_controller_city_mice3_slash_Step_0_gml_487_0": "\\E9* 还有,Kris^1,&如果有谁问起来.../%", "obj_controller_city_mice3_slash_Step_0_gml_500_0": "\\ED* 就说是我解开的谜题!!/", "obj_controller_city_mice3_slash_Step_0_gml_501_0": "\\EC* 你因为侥幸而获得加分,&这是不公平的!!/", - "obj_controller_city_mice3_slash_Step_0_gml_502_0": "\\ED* 懂了吗!?&别让任何人想歪了^1!&尤其是苏西!/", - "obj_controller_city_mice3_slash_Step_0_gml_503_0": "\\EC* 你很清楚她会^1…&借这事对我作威作福!/%", + "obj_controller_city_mice3_slash_Step_0_gml_502_0": "\\ED* 懂了吗!?&别让任何人想歪了^1!&尤其是Susie!/", + "obj_controller_city_mice3_slash_Step_0_gml_503_0": "\\EC* 你很清楚她会..^1. &借这事对我作威作福!/%", "obj_controller_city_mice3_slash_Step_0_gml_631_0": "\\E2* 天呐。/", - "obj_controller_city_mice3_slash_Step_0_gml_632_0": "\\E3* ^1…我感觉我已经&不害怕老鼠了。/", - "obj_controller_city_mice3_slash_Step_0_gml_633_0": "\\E6* 其实^1,我还觉得它们似乎&还有点^1…可爱?/", + "obj_controller_city_mice3_slash_Step_0_gml_632_0": "\\E3* ..^1. 我感觉我已经&不害怕老鼠了。/", + "obj_controller_city_mice3_slash_Step_0_gml_633_0": "\\E6* 其实^1,我还觉得它们似乎&还有点..^1. 可爱?/", "obj_controller_city_mice3_slash_Step_0_gml_634_0": "\\E8* 总之^1,让我们继续前进吧。/%", - "obj_controller_city_mice3_slash_Step_0_gml_660_0": "* (诺埃尔现在对老鼠免疫了。)/%", + "obj_controller_city_mice3_slash_Step_0_gml_660_0": "* (Noelle现在对老鼠免疫了。)/%", "obj_controller_dining3_slash_Step_0_gml_19_0": "\\E1* 欢迎 来到 我的&奢华 佳肴 盛宴/%", "obj_controller_dining3_slash_Step_0_gml_72_0": "\\ED* 这些 美味的 大盘子 中&只有 一个 里面有 钥匙/", "obj_controller_dining3_slash_Step_0_gml_73_0": "\\E1* 我确信 搜索 将是一个 &令人上瘾的 概率 游戏/%", @@ -5946,51 +5946,51 @@ "obj_controller_dining3_slash_Step_0_gml_98_0": "\\E1* 错误:&结果:钥匙 未发现/", "obj_controller_dining3_slash_Step_0_gml_99_0": "\\EN* 您的 意思 是不是:&放弃?/%", "obj_controller_dining3_slash_Step_0_gml_210_0": "\\EL* 所有的大盘子&又被重新打乱了!?/%", - "obj_controller_dining3_slash_Step_0_gml_217_0": "\\EK* 嘿^1,克里斯^1,&我们真就一点办法也没有吗!?/%", + "obj_controller_dining3_slash_Step_0_gml_217_0": "\\EK* 嘿^1,Kris^1,&我们真就一点办法也没有吗!?/%", "obj_controller_dining3_slash_Step_0_gml_246_0": "\\E6* 嘿^1,有什么东西&藏在这下面!/%", "obj_controller_dining3_slash_Step_0_gml_539_0": "\\EJ* 找到钥匙了!!^1!&现在我们只需要--/%", "obj_controller_dining3_slash_Step_0_gml_603_0": "\\EL* 它把钥匙弄坏了?!/%", "obj_controller_dininghall_slash_Step_0_gml_146_0": "\\E9* 哈哈^1,&刚才那下可真厉害!/", - "obj_controller_dininghall_slash_Step_0_gml_149_0": "\\EK* 除了那些明目张胆的大破坏…/%", - "obj_controller_dininghall_slash_Step_0_gml_160_0": "\\E2* 走吧^1,克里斯^1!&我们就快到三楼了!/%", + "obj_controller_dininghall_slash_Step_0_gml_149_0": "\\EK* 除了那些明目张胆的大破坏.../%", + "obj_controller_dininghall_slash_Step_0_gml_160_0": "\\E2* 走吧^1,Kris^1!&我们就快到三楼了!/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_59_0": "\\E1* 唔^1,似乎你需要一直按住它。/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_120_0": "\\E0* 克里斯^1,&你先站在这个按钮上不要动哦!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_120_0": "\\E0* Kris^1,&你先站在这个按钮上不要动哦!/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_249_0": "\\E0* 好啦^1,现在过来这边吧!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_270_0": "\\E8* 克里斯^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_270_0": "\\E8* Kris^1!快回来这里!!/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_280_0": "\\E4* 合作得不错!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_393_0": "\\E8* (这让我想起了我们的&小组作业…)/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_401_0": "\\E8* …/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_393_0": "\\E8* (这让我想起了我们的&小组作业...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_401_0": "\\E8* .../%", "obj_controller_dw_city_big_2_slash_Step_0_gml_429_0": "\\EE* 啊--啊啊啊!!/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_430_0": "\\E8* 克^1…克里斯^1!拜托^1,&你^1…你知道这样做很不好!/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_431_0": "\\E8* (再晚一秒我就要&变成烤鹿了…)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_430_0": "\\E8* K..^1. Kris^1!拜托^1,&你..^1. 你知道这样做很不好!/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_431_0": "\\E8* (再晚一秒我就要&变成烤鹿了...)/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_471_0": "\\E8* 好啦^1,现在轮到你了!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_495_0": "\\E8* 克里斯^1!快回来这里!!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_563_0": "\\E8* 克里斯^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_495_0": "\\E8* Kris^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_563_0": "\\E8* Kris^1!快回来这里!!/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_572_0": "\\E8* 呼哈哈哈^1!感觉怎么样!?/", "obj_controller_dw_city_big_2_slash_Step_0_gml_573_0": "\\E8* 你真该照下镜子看看你那副表情&是什么样子!!/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_574_0": "\\E2* (嘿^1,为什么克里斯看起来&那么受伤…?天呐…)/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_600_0": "\\E8* 克里斯^1!快回来这里!!/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_622_0": "\\E1* 当你从开关上走下来时^1,&电流就又出现了…/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_623_0": "\\E5* …/", - "obj_controller_dw_city_big_2_slash_Step_0_gml_624_0": "\\E4* 要不^1…&等我踩在上面的时候^1,&你就走过去?/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_574_0": "\\E2* (嘿^1,为什么Kris看起来&那么受伤...?天呐...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_600_0": "\\E8* Kris^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_622_0": "\\E1* 当你从开关上走下来时^1,&电流就又出现了.../", + "obj_controller_dw_city_big_2_slash_Step_0_gml_623_0": "\\E5* .../", + "obj_controller_dw_city_big_2_slash_Step_0_gml_624_0": "\\E4* 要不..^1. &等我踩在上面的时候^1,&你就走过去?/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_693_0": "* (现在不应该离开。)/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_739_0": "* (现在不应该离开。)/%", "obj_controller_dw_city_big_2_slash_Step_0_gml_749_0": "* (现在不应该离开。)/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_48_0": "\\E4* 看-看起来问题已经解决了…/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_113_0": "\\E2* 克-克里斯^1!&如果老鼠撞到墙上^1,&它们就会往这边来…/", + "obj_controller_dw_city_mice_slash_Step_0_gml_48_0": "\\E4* 看-看起来问题已经解决了.../%", + "obj_controller_dw_city_mice_slash_Step_0_gml_113_0": "\\E2* K-Kris^1!&如果老鼠撞到墙上^1,&它们就会往这边来.../", "obj_controller_dw_city_mice_slash_Step_0_gml_114_0": "\\E4* (试着用这些方块把&它们送进洞里?)/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_117_0": "\\EE* 克-克里斯!!/", + "obj_controller_dw_city_mice_slash_Step_0_gml_117_0": "\\EE* K-Kris!!/", "obj_controller_dw_city_mice_slash_Step_0_gml_118_0": "\\E8* 天呐^1,你是故意这么做的^1,&对不对!?/", - "obj_controller_dw_city_mice_slash_Step_0_gml_119_0": "\\E3* (就像你上次把我的蛋奶酒&换成了蛋黄酱那样…)/%", - "obj_controller_dw_city_mice_slash_Step_0_gml_122_0": "\\E2* …/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_119_0": "\\E3* (就像你上次把我的蛋奶酒&换成了蛋黄酱那样...)/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_122_0": "\\E2* .../%", "obj_controller_dw_cyber_viromaze2_slash_Step_0_gml_9_0": "* 听着像是有个力场被关闭了。/%", - "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_180_0": "* …/", + "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_180_0": "* .../", "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_181_0": "* 我想这次就算了吧。/%", - "obj_controller_dw_mansion_potBalance_slash_Step_0_gml_83_0": "* 嘿^1,干的不错^1,克里斯!/%", + "obj_controller_dw_mansion_potBalance_slash_Step_0_gml_83_0": "* 嘿^1,干的不错^1,Kris!/%", "obj_credits_slash_Step_0_gml_155_0": "“Temmie”角色设计", "obj_credits_slash_Step_0_gml_156_0": "Betty Kwong", "obj_cutscene_maker_slash_Draw_0_gml_60_0": "actor,~1  step:~2", - "obj_cybercity_trashcan_slash_Other_10_gml_5_0": "* (你在垃圾中翻找…)/", + "obj_cybercity_trashcan_slash_Other_10_gml_5_0": "* (你在垃圾中翻找...)/", "obj_cybercity_trashcan_slash_Other_10_gml_16_0": "* (然后找到了$~1!)/", "obj_cybercity_trashcan_slash_Other_10_gml_23_0": "* (然后找到了一个~1!)/", "obj_cybercity_trashcan_slash_Other_10_gml_35_0": "* (然后找到了垃圾!)/%", @@ -6031,13 +6031,13 @@ "obj_dojograzeenemy_slash_Step_0_gml_15_0": "擦弹吧!", "obj_dojograzeenemy_slash_Step_0_gml_71_0": "* 你是怎么躲过去的!?", "obj_dojograzeenemy_slash_Step_0_gml_91_0": "* 擦弹挑战 - 擦过子弹吧!/%", - "obj_dojograzeenemy_slash_Step_0_gml_97_0": "* 苏西行动了!/%", - "obj_dojograzeenemy_slash_Step_0_gml_106_0": "* 利艾尔斯行动了!/%", + "obj_dojograzeenemy_slash_Step_0_gml_97_0": "* Susie行动了!/%", + "obj_dojograzeenemy_slash_Step_0_gml_106_0": "* Ralsei行动了!/%", "obj_dummyenemy_slash_Step_0_gml_333_0": "\\E8* 当光标到达左边的方框中按下Z!/", "obj_dummyenemy_slash_Step_0_gml_399_0": "\\E8* 当光标进入方框的时候按下 ~1 !/%", "obj_dummyenemy_slash_Step_0_gml_404_0": "\\E8* 当白色长方形在&蓝色方框里时按下Z!/%", - "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 嗯姆^1…如果这样管用的话,&你可以按~1很多次^1!/%", - "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* 克里斯^1…&* 请试着按下 ~1。/%", + "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 嗯姆..^1. 如果这样管用的话,&你可以按~1很多次^1!/%", + "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* Kris..^1. &* 请试着按下 ~1。/%", "obj_dw_leave_slash_Step_0_gml_71_0": "\\EN* 等你们写完作业的时候&再回来!/", "obj_dw_leave_slash_Step_0_gml_73_0": "\\EK* (拥有一个无法在里面偷懒的房间^1,&意义何在?)/%", "obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_8_0": "* (老鼠们拿到了$20。)&* (你什么也没拿到。)/%", @@ -6045,58 +6045,58 @@ "obj_dw_transition_interactable_slash_Other_10_gml_18_0": "* (现在还没法回去。)/%", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_11_0": "(孤立无援!?)", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_13_0": "呆萌???", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_14_0": "…啊?鸟哥?", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_15_0": "鸟哥???鸟哥知道这事????", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_16_0": "…", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_17_0": "鸟哥…", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_14_0": "...啊?Berdly?", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_15_0": "BERDLY???BERDLY知道这事????", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_16_0": "...", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_17_0": "Berdly...", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_18_0": "说啥啊!?", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_21_0": "\\E5* 啊啊^1,克里斯。&看来你在这个谜题上卡住了^1,&是吧?/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_22_0": "\\E7* 我本以为我听到了&诺埃尔的呼救声^1,但是…/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_23_0": "\\EE* 我现在知道那声音是什么了。&克里斯。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_21_0": "\\E5* 啊啊^1,Kris.&看来你在这个谜题上卡住了^1,&是吧?/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_22_0": "\\E7* 我本以为我听到了&Noelle的呼救声^1,但是.../", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_23_0": "\\EE* 我现在知道那声音是什么了。&Kris./", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_24_0": "\\E7* 那一定是你的大脑在哭泣。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_25_0": "\\E0* 可怜的^1,甜美的^1,诺埃尔哟。&她现在会在哪呢。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_25_0": "\\E0* 可怜的^1,甜美的^1,Noelle哟。&她现在会在哪呢。/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_26_0": "\\EG* 肯定也卡在像这样的&某个谜题上了^1,毋庸置疑。/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_27_0": "\\EH* 如果我能在现场为她解决&该有多好。/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_28_0": "\\E8* 没了我的帮助,&她是如此的孤立无援…\\f2 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_28_0": "\\E8* 没了我的帮助,&她是如此的孤立无援...\\f2 ^1/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_29_0": "\\E1* 但就算孤立无援^1,&也总比和你在一起要好!/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_30_0": "\\E7* 克里斯^1,你就只会碍事!/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_31_0": "\\EI* 毕竟^1,你没法像我一样&那么了解诺埃尔。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_30_0": "\\E7* Kris^1,你就只会碍事!/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_31_0": "\\EI* 毕竟^1,你没法像我一样&那么了解Noelle./", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_32_0": "\\E4* 没错^1,&也许你们打小就是邻居^1。不过,/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_33_0": "\\EJ* 我可是个高质量情商达人。/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_34_0": "\\E7* 我可以像读游戏攻略一样&读出她的感受。/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_35_0": "\\EC* 尽管^1,我从来都不需要&读什么攻略!/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_36_0": "\\EE* 你也许只把她看作一个&邻家的呆萌女孩。\\f4 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_37_0": "\\EI* 但实际上^1,她是…/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_37_0": "\\EI* 但实际上^1,她是.../", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_38_0": "\\EG* 是一个掖不住心中小鹿乱撞的&痴情女孩。\\f5 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_39_0": "\\E3* 而且^1…克里斯^1…&她的心上人…/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_39_0": "\\E3* 而且..^1. Kris..^1. &她的心上人.../", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_40_0": "\\EI* 也许会让你大吃一惊。\\f6 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_41_0": "\\E8* 没错^1…太令人伤感了。&如此的爱情^1…也许永远不会&开花结果。\\f7 ^1/", - "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_42_0": "\\E9* 但无论如何^1,&我得支持她^1,克里斯。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_41_0": "\\E8* 没错..^1. 太令人伤感了。&如此的爱情..^1. 也许永远不会&开花结果。\\f7 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_42_0": "\\E9* 但无论如何^1,&我得支持她^1,Kris./", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_43_0": "\\E5* 因为她是我的朋友。\\f8 ^1/", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_44_0": "\\EE* 同时还是^1,我在竞速游戏上&唯一值得称道的对手。\\f9 ^1/%", "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_61_0": "\\E8* (你真的要用这句话&来收尾吗!?)/%", "obj_example_cutscene_slash_Step_0_gml_34_0": "* 嘘嘘镇。/", "obj_example_cutscene_slash_Step_0_gml_36_0": "* 有点意思。/%", - "obj_example_cutscene_slash_Step_0_gml_55_0": "\\E3* ^1…哎哟^1,都这么晚了…?/%", - "obj_example_cutscene_slash_Step_0_gml_60_0": "\\E0* …你得回家了^1,对吧?/%", + "obj_example_cutscene_slash_Step_0_gml_55_0": "\\E3* ..^1. 哎哟^1,都这么晚了...?/%", + "obj_example_cutscene_slash_Step_0_gml_60_0": "\\E0* ...你得回家了^1,对吧?/%", "obj_example_cutscene_slash_Step_0_gml_64_0": "\\EQ* 好了^1,你用不着说出口。/%", "obj_example_cutscene_slash_Step_0_gml_68_0": "\\E2* 不想一个人走回家^1,嗯哼?/%", - "obj_example_cutscene_slash_Step_0_gml_72_0": "\\EQ* 如果你真想让我陪着你^1,&那么…/%", + "obj_example_cutscene_slash_Step_0_gml_72_0": "\\EQ* 如果你真想让我陪着你^1,&那么.../%", "obj_example_cutscene_slash_Step_0_gml_76_0": "\\E9* 咱们走吧。/%", "obj_example_cutscene_slash_Step_0_gml_95_0": "* 我要回家/%", "obj_forcefield_slash_Other_10_gml_8_0": "* (看起来像是某种力场。)/%", - "obj_fountainkris_slash_Step_0_gml_56_0": "克里斯…/%", - "obj_fountainkris_slash_Step_0_gml_85_0": "看来我们又到这里了…/", - "obj_fountainkris_slash_Step_0_gml_86_0": "呼啸骑士…/", - "obj_fountainkris_slash_Step_0_gml_87_0": "不管是怎样的存在&正在制造这些喷泉…/", - "obj_fountainkris_slash_Step_0_gml_88_0": "…/%", - "obj_fountainkris_slash_Step_0_gml_114_0": "这…真的是件坏事吗…?/", + "obj_fountainkris_slash_Step_0_gml_56_0": "Kris.../%", + "obj_fountainkris_slash_Step_0_gml_85_0": "看来我们又到这里了.../", + "obj_fountainkris_slash_Step_0_gml_86_0": "呼啸骑士.../", + "obj_fountainkris_slash_Step_0_gml_87_0": "不管是怎样的存在&正在制造这些喷泉.../", + "obj_fountainkris_slash_Step_0_gml_88_0": ".../%", + "obj_fountainkris_slash_Step_0_gml_114_0": "这...真的是件坏事吗...?/", "obj_fountainkris_slash_Step_0_gml_115_0": "自从这些喷泉开始出现,/", - "obj_fountainkris_slash_Step_0_gml_116_0": "一切都变得有趣多了,&不是吗…?/", - "obj_fountainkris_slash_Step_0_gml_117_0": "…/", - "obj_fountainkris_slash_Step_0_gml_118_0": "好吧,我们现在&也用不着考虑这些事情…/", - "obj_fountainkris_slash_Step_0_gml_119_0": "克里斯,该你上场了。/%", - "obj_fountainkris_slash_Step_0_gml_160_0": " (就好像是你的灵魂本身& 正在绽放光芒…)/%", + "obj_fountainkris_slash_Step_0_gml_116_0": "一切都变得有趣多了,&不是吗...?/", + "obj_fountainkris_slash_Step_0_gml_117_0": ".../", + "obj_fountainkris_slash_Step_0_gml_118_0": "好吧,我们现在&也用不着考虑这些事情.../", + "obj_fountainkris_slash_Step_0_gml_119_0": "Kris,该你上场了。/%", + "obj_fountainkris_slash_Step_0_gml_160_0": " (就好像是你的灵魂本身& 正在绽放光芒...)/%", "obj_fusionmenu_slash_Draw_0_gml_14_0": "伙伴", "obj_fusionmenu_slash_Draw_0_gml_47_0": "章节", "obj_fusionmenu_slash_Draw_0_gml_48_0": "LV", @@ -6137,31 +6137,31 @@ "obj_fusionmenu_slash_Step_0_gml_178_0": "$250", "obj_fusionmenu_slash_Step_0_gml_179_0": "紧迫宝石", "obj_fusionmenu_slash_Step_0_gml_180_0": "就跟写ABC一样容易!#你总共有三次机会,老板!", - "obj_fusionmenu_slash_Step_0_gml_181_0": "和所有人进行一场车轮战!#可能要花费些精力…", + "obj_fusionmenu_slash_Step_0_gml_181_0": "和所有人进行一场车轮战!#可能要花费些精力...", "obj_fusionmenu_slash_Step_0_gml_244_0": "!", "obj_fusionmenu_slash_Step_0_gml_377_0": "已招揽!", "obj_fusionmenu_slash_Step_0_gml_434_0": "~1: 放置   ~2: 返回", "obj_gigaqueen_enemy_slash_Create_0_gml_19_0": "揍人机", - "obj_gigaqueen_enemy_slash_Destroy_0_gml_4_0": "克里斯", + "obj_gigaqueen_enemy_slash_Destroy_0_gml_4_0": "Kris", "obj_hatguy_enemy_slash_Step_0_gml_29_0": "什么,&你想瞧瞧&我的舞步?", - "obj_hatguy_enemy_slash_Step_0_gml_30_0": "啊-哈,&如果是一位&小姐姐的话…", + "obj_hatguy_enemy_slash_Step_0_gml_30_0": "啊-哈,&如果是一位&小姐姐的话...", "obj_hatguy_enemy_slash_Step_0_gml_33_0": "嘿,别碰&我帽子。", - "obj_hatguy_enemy_slash_Step_0_gml_34_0": "这混音难道…&不酷么?", + "obj_hatguy_enemy_slash_Step_0_gml_34_0": "这混音难道...&不酷么?", "obj_hatguy_enemy_slash_Step_0_gml_35_0": "好吧,好吧。&好吧好吧好吧。", "obj_hatguy_enemy_slash_Step_0_gml_36_0": "他们有没有&支付场地费?", - "obj_hatguy_enemy_slash_Step_0_gml_143_0": "* 头儿 - 舞步顺滑的那个。&仰慕着K_K。/%", + "obj_hatguy_enemy_slash_Step_0_gml_143_0": "* CAP'N - 舞步顺滑的那个。&仰慕着K_K。/%", "obj_hatguy_enemy_slash_Step_0_gml_165_0": "* 你跳起了舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_166_0": "* 头儿沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_177_0": "* 你和头儿一同起舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_178_0": "* 头儿沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_183_0": "* 你和头儿一同起舞!/%", - "obj_hatguy_enemy_slash_Step_0_gml_214_0": "* 大家都在和头儿一同起舞!&大家完全沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_241_0": "* 苏西和头儿一同起舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_242_0": "* 头儿沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_247_0": "* 苏西和头儿一同起舞!/%", - "obj_hatguy_enemy_slash_Step_0_gml_279_0": "* 利艾尔斯和头儿一同起舞!/", - "obj_hatguy_enemy_slash_Step_0_gml_280_0": "* 头儿沉浸在了节奏之中!/%", - "obj_hatguy_enemy_slash_Step_0_gml_285_0": "* 利艾尔斯和头儿一同起舞!/%", + "obj_hatguy_enemy_slash_Step_0_gml_166_0": "* Cap'n沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_177_0": "* 你和Cap'n一同起舞!/", + "obj_hatguy_enemy_slash_Step_0_gml_178_0": "* Cap'n沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_183_0": "* 你和Cap'n一同起舞!/%", + "obj_hatguy_enemy_slash_Step_0_gml_214_0": "* 大家都在和Cap'n一同起舞!&大家完全沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_241_0": "* Susie和Cap'n一同起舞!/", + "obj_hatguy_enemy_slash_Step_0_gml_242_0": "* Cap'n沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_247_0": "* Susie和Cap'n一同起舞!/%", + "obj_hatguy_enemy_slash_Step_0_gml_279_0": "* Ralsei和Cap'n一同起舞!/", + "obj_hatguy_enemy_slash_Step_0_gml_280_0": "* Cap'n沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_285_0": "* Ralsei和Cap'n一同起舞!/%", "obj_healwriter_slash_Draw_0_gml_4_0": "+~1", "obj_initializer_slash_Create_0_gml_47_0": "", "obj_initializer_slash_Create_0_gml_173_0": "%%", @@ -6179,21 +6179,21 @@ "obj_kk_enemy_slash_Step_0_gml_185_0": "* K_K沉浸在了节奏之中!/%", "obj_kk_enemy_slash_Step_0_gml_190_0": "* 你和K_K一同起舞!/%", "obj_kk_enemy_slash_Step_0_gml_221_0": "* 大家都在和K_K一同起舞!&大家完全沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_248_0": "* 苏西和K_K一同起舞!/", + "obj_kk_enemy_slash_Step_0_gml_248_0": "* Susie和K_K一同起舞!/", "obj_kk_enemy_slash_Step_0_gml_249_0": "* K_K沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_254_0": "* 苏西和K_K一同起舞!/%", - "obj_kk_enemy_slash_Step_0_gml_287_0": "* 利艾尔斯和K_K一同起舞!/", + "obj_kk_enemy_slash_Step_0_gml_254_0": "* Susie和K_K一同起舞!/%", + "obj_kk_enemy_slash_Step_0_gml_287_0": "* Ralsei和K_K一同起舞!/", "obj_kk_enemy_slash_Step_0_gml_288_0": "* K_K沉浸在了节奏之中!/%", - "obj_kk_enemy_slash_Step_0_gml_293_0": "* 利艾尔斯和K_K一同起舞!/%", - "obj_krisroom_slash_Step_0_gml_321_0": "克里斯…?/%", - "obj_krisroom_slash_Step_0_gml_322_0": "克里斯,亲爱的…&   你醒了么…?^6 %%", - "obj_krisroom_slash_Step_0_gml_323_0": "…等…等等!^6 %%", - "obj_krisroom_slash_Step_0_gml_324_0": "那难道是…^6 %%", + "obj_kk_enemy_slash_Step_0_gml_293_0": "* Ralsei和K_K一同起舞!/%", + "obj_krisroom_slash_Step_0_gml_321_0": "Kris...?/%", + "obj_krisroom_slash_Step_0_gml_322_0": "Kris,亲爱的...&   你醒了么...?^6 %%", + "obj_krisroom_slash_Step_0_gml_323_0": "...等...等等!^6 %%", + "obj_krisroom_slash_Step_0_gml_324_0": "那难道是..^6. %%", "obj_krisroom_slash_Step_0_gml_325_0": "一把刀!!?^6 %%", "obj_krisroom_slash_Step_0_gml_353_0": "不--------!!! %%", - "obj_krisroom_slash_Step_0_gml_388_0": "* 克里斯^1,&你把整个派都给吃了!?/%", + "obj_krisroom_slash_Step_0_gml_388_0": "* Kris^1,&你把整个派都给吃了!?/%", "obj_krisroom_slash_Step_0_gml_393_0": "\\E3* 空盘子里是你的刀子,&对吧!?/", - "obj_krisroom_slash_Step_0_gml_394_0": "\\E8* 哦,克里斯…/%", + "obj_krisroom_slash_Step_0_gml_394_0": "\\E8* 哦,Kris.../%", "obj_krisroom_slash_Step_0_gml_399_0": "\\E4* 我是不是又得把烤炉锁起来了?/%", "obj_krisroom_slash_Step_0_gml_406_0": "\\E1* 好了^1,赶紧从床上起来^1。&该去上学了。/%", "obj_legend_neo_slash_Draw_0_gml_38_0": " 当光明 被阴影淹没", @@ -6202,16 +6202,16 @@ "obj_legend_neo_slash_Draw_0_gml_80_0": " 在那喷泉之中& 泰坦将会现身", "obj_legend_neo_slash_Draw_0_gml_99_0": " 他们将笼罩大地& 并给予其毁灭", "obj_legend_neo_slash_Draw_0_gml_167_0": " 幸存的暗之民& 被黑暗所摧毁", - "obj_legend_neo_slash_Draw_0_gml_180_0": " 渐渐地,一个接一个& 化为雕像…", + "obj_legend_neo_slash_Draw_0_gml_180_0": " 渐渐地,一个接一个& 化为雕像...", "obj_legend_neo_slash_Draw_0_gml_196_0": " 只留下光之民& 为自己抗争", - "obj_legend_neo_slash_Draw_0_gml_211_0": " 从此迷失在& 永恒的黑夜…", + "obj_legend_neo_slash_Draw_0_gml_211_0": " 从此迷失在& 永恒的黑夜...", "obj_legend_neo_slash_Draw_0_gml_225_0": " 这就是你& 心目中的乐园吗?", "obj_mansion_basement_door_slash_Other_10_gml_2_0": "* 门吱嘎作响,但无法开启。/%", "obj_mansion_keygen_lock_slash_Other_10_gml_5_0": "* 上面有一个似乎不可能打开的锁。/%", - "obj_mansion_keygen_lock_slash_Other_10_gml_9_0": "* (克里斯使用了密钥生成器。)/%", - "obj_mauswheel_enemy_slash_Step_0_gml_18_0": "(我并非老千!&这只是奶酪…)", + "obj_mansion_keygen_lock_slash_Other_10_gml_9_0": "* (Kris使用了密钥生成器。)/%", + "obj_mauswheel_enemy_slash_Step_0_gml_18_0": "(我并非老千!&这只是奶酪...)", "obj_mauswheel_enemy_slash_Step_0_gml_23_0": "(我们能抓握。&我们千千万。)", - "obj_mauswheel_enemy_slash_Step_0_gml_27_0": "(以老鼠的速度&滚来滚去…)", + "obj_mauswheel_enemy_slash_Step_0_gml_27_0": "(以老鼠的速度&滚来滚去...)", "obj_mauswheel_enemy_slash_Step_0_gml_31_0": "(有线速度&比无线快!)", "obj_mauswheel_enemy_slash_Step_0_gml_112_0": "* 鼠飙滚轮的DPI正在下降。", "obj_mauswheel_enemy_slash_Step_0_gml_115_0": "* 鼠飙滚轮现在随时可能一哄而散。", @@ -6219,13 +6219,13 @@ "obj_mauswheel_enemy_slash_Step_0_gml_131_0": "* 鼠飙滚轮或许能当个不错的花环,&戴起来很有恶趣味。", "obj_mauswheel_enemy_slash_Step_0_gml_132_0": "* 点叽声不绝于耳。", "obj_mauswheel_enemy_slash_Step_0_gml_133_0": "* 闻起来像三份奶酪比萨。", - "obj_mauswheel_enemy_slash_Step_0_gml_157_0": "* 鼠飙滚轮 - 两只老鼠比一只好!&…三只^1,就不一定了。/", + "obj_mauswheel_enemy_slash_Step_0_gml_157_0": "* 鼠飙滚轮 - 两只老鼠比一只好!&...三只^1,就不一定了。/", "obj_mauswheel_enemy_slash_Step_0_gml_163_0": "* 按~1来捕捉!!!", "obj_mauswheel_enemy_slash_Step_0_gml_173_0": "* 按~1来捕捉!!!", - "obj_mauswheel_enemy_slash_Step_0_gml_183_0": "* 苏西四脚着地,&像只动物一样满房间地追逐老鼠!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_202_0": "* 利艾尔斯往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_212_0": "* 利艾尔斯唱了一首关于老鼠的歌!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_212_1": "* 利艾尔斯唱了一首老鼠之歌!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_183_0": "* Susie四脚着地,&像只动物一样满房间地追逐老鼠!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_202_0": "* Ralsei往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_212_0": "* Ralsei唱了一首关于老鼠的歌!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_212_1": "* Ralsei唱了一首老鼠之歌!/%", "obj_mauswheel_enemy_slash_Step_0_gml_243_0": "\\E5* 你哪来的资格批评我!^1!&做陷阱的是你!!/%", "obj_mauswheel_enemy_slash_Step_0_gml_269_0": "* 失手了!/%", "obj_mauswheel_enemy_slash_Step_0_gml_270_0": "* 捉住了!/%", @@ -6233,11 +6233,11 @@ "obj_mauswheel_enemy_slash_Step_0_gml_297_0": "* 捉住了!/%", "obj_mauswheel_enemy_slash_Step_0_gml_312_0": "* 鼠飙滚轮已经没有鼠飙了!/%", "obj_mauswheel_enemy_slash_Step_0_gml_337_0": "* 之后就交给我们吧!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_360_0": "* 诺埃尔轻声尖叫!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_360_0": "* Noelle轻声尖叫!/%", "obj_maus_enemy_slash_Step_0_gml_18_0": "(你以为你&是大酪吗?)", "obj_maus_enemy_slash_Step_0_gml_23_0": "(被左移右晃&已经累了。)", - "obj_maus_enemy_slash_Step_0_gml_27_0": "(左,右,&右,左…)", - "obj_maus_enemy_slash_Step_0_gml_31_0": "(来捉我呀!)&(嘿嘿嘿…)", + "obj_maus_enemy_slash_Step_0_gml_27_0": "(左,右,&右,左...)", + "obj_maus_enemy_slash_Step_0_gml_31_0": "(来捉我呀!)&(嘿嘿嘿...)", "obj_maus_enemy_slash_Step_0_gml_40_0": "(你要把我&带回家么?)", "obj_maus_enemy_slash_Step_0_gml_43_0": "(请好好&照顾我!)", "obj_maus_enemy_slash_Step_0_gml_51_0": "(在谁手下我都&会好好工作。)", @@ -6253,138 +6253,138 @@ "obj_maus_enemy_slash_Step_0_gml_166_0": "* 按~1来捕捉!!!", "obj_maus_enemy_slash_Step_0_gml_177_0": "\\E5* 对付老鼠只有一种办法!!/", "obj_maus_enemy_slash_Step_0_gml_178_0": "\\EH* 过来吧^1,猫猫!!/%", - "obj_maus_enemy_slash_Step_0_gml_188_0": "\\EE* 它-它动来动去的样子^1…&太吓人了!/", + "obj_maus_enemy_slash_Step_0_gml_188_0": "\\EE* 它-它动来动去的样子..^1. &太吓人了!/", "obj_maus_enemy_slash_Step_0_gml_189_0": "\\EE* 真的好讨厌!/", - "obj_maus_enemy_slash_Step_0_gml_191_0": "* 鼠飙被拒绝了^1…&每个人都感到了【疲惫】。/%", - "obj_maus_enemy_slash_Step_0_gml_196_0": "* 诺埃尔被吓到了!/", - "obj_maus_enemy_slash_Step_0_gml_197_0": "* 敌人感到沮丧和【疲惫】…/%", - "obj_maus_enemy_slash_Step_0_gml_251_0": "\\EK* …那我们现在岂不是&又要和猫战斗了?/", + "obj_maus_enemy_slash_Step_0_gml_191_0": "* 鼠飙被拒绝了..^1. &每个人都感到了【疲惫】。/%", + "obj_maus_enemy_slash_Step_0_gml_196_0": "* Noelle被吓到了!/", + "obj_maus_enemy_slash_Step_0_gml_197_0": "* 敌人感到沮丧和【疲惫】.../%", + "obj_maus_enemy_slash_Step_0_gml_251_0": "\\EK* ...那我们现在岂不是&又要和猫战斗了?/", "obj_maus_enemy_slash_Step_0_gml_253_0": "\\EK* 啊?/%", "obj_maus_enemy_slash_Step_0_gml_269_0": "* 按~1来捕捉所有的敌人!", - "obj_maus_enemy_slash_Step_0_gml_304_0": "* 什么也没捉到…/%", + "obj_maus_enemy_slash_Step_0_gml_304_0": "* 什么也没捉到.../%", "obj_maus_enemy_slash_Step_0_gml_305_0": "* 捉住了敌人!/%", "obj_maus_enemy_slash_Step_0_gml_306_0": "* 捉住了~1个敌人!/%", - "obj_maus_enemy_slash_Step_0_gml_322_0": "* 苏西四脚着地,像只动物一样&满房间地追逐老鼠!!/%", - "obj_maus_enemy_slash_Step_0_gml_322_1": "* 苏西四肢着地到处乱追!!/%", - "obj_maus_enemy_slash_Step_0_gml_343_0": "* 利艾尔斯往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", - "obj_maus_enemy_slash_Step_0_gml_352_0": "* 利艾尔斯唱了一首关于老鼠的歌!!/%", - "obj_maus_enemy_slash_Step_0_gml_352_1": "* 利艾尔斯唱了一首老鼠之歌!/%", + "obj_maus_enemy_slash_Step_0_gml_322_0": "* Susie四脚着地,像只动物一样&满房间地追逐老鼠!!/%", + "obj_maus_enemy_slash_Step_0_gml_322_1": "* Susie四肢着地到处乱追!!/%", + "obj_maus_enemy_slash_Step_0_gml_343_0": "* Ralsei往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", + "obj_maus_enemy_slash_Step_0_gml_352_0": "* Ralsei唱了一首关于老鼠的歌!!/%", + "obj_maus_enemy_slash_Step_0_gml_352_1": "* Ralsei唱了一首老鼠之歌!/%", "obj_maus_enemy_slash_Step_0_gml_383_0": "\\E5* 你哪来的资格批评我!^1!&做陷阱的是你!!/%", - "obj_maus_enemy_slash_Step_0_gml_391_0": "* 诺埃尔轻声尖叫!/%", + "obj_maus_enemy_slash_Step_0_gml_391_0": "* Noelle轻声尖叫!/%", "obj_mazecheese_slash_Other_10_gml_42_0": "* (奶酪在战斗的热潮中被摧毁了。)/", "obj_mazecheese_slash_Other_10_gml_43_0": "* (感觉像是你忘记了什么才是重要的。)/%", "obj_mazecheese_slash_Other_10_gml_47_0": "* (奶酪在战斗的热潮中被摧毁了。)/", "obj_mazecheese_slash_Other_10_gml_48_0": "* (这象征着那些讨厌奶酪的人&取得了残酷的胜利。)/%", - "obj_mazecheese_slash_Step_0_gml_97_0": "\\E8* 我^1…我这辈子都不想&再看见奶酪了…/%", - "obj_mazecheese_slash_Step_0_gml_102_0": "* (奶酪在战斗的热潮中被摧毁了…)/", - "obj_mazecheese_slash_Step_0_gml_103_0": "* (你意识到你忘记了什么才是重要的…)/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_123_0": "\\E2* 老-老-老-老-老…/", + "obj_mazecheese_slash_Step_0_gml_97_0": "\\E8* 我..^1. 我这辈子都不想&再看见奶酪了.../%", + "obj_mazecheese_slash_Step_0_gml_102_0": "* (奶酪在战斗的热潮中被摧毁了...)/", + "obj_mazecheese_slash_Step_0_gml_103_0": "* (你意识到你忘记了什么才是重要的...)/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_123_0": "\\E2* 老-老-老-老-老.../", "obj_mouseSpawnSwitch_slash_Step_0_gml_124_0": "\\EE* 老鼠!?/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_171_0": "\\E3* 抱^1…抱歉^1,克里斯^1,&你能不能^1…&想-想个法子解决它们?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_171_0": "\\E3* 抱..^1. 抱歉^1,Kris^1,&你能不能..^1. &想-想个法子解决它们?/", "obj_mouseSpawnSwitch_slash_Step_0_gml_172_0": "\\E4* 也许你能把它们弄进&另一个老鼠洞里?/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_189_0": "\\E2* 嗯^1?&* 什么也没有发生…/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_189_0": "\\E2* 嗯^1?&* 什么也没有发生.../%", "obj_mouseSpawnSwitch_slash_Step_0_gml_275_0": "\\EE* 老-老-老-老-老鼠!!/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_276_0": "\\E2* 对^1…对不起^1,克里斯^1,&你能不能^1…想-想法子&解决它们?/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_277_0": "\\E4* 比如^1,开一条我可以走的,&避鼠通道…?/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_352_0": "\\E4* 嘿^1,克里斯?&那个^1,你不能就这么走了啊!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_276_0": "\\E2* 对..^1. 对不起^1,Kris^1,&你能不能..^1. 想-想法子&解决它们?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_277_0": "\\E4* 比如^1,开一条我可以走的,&避鼠通道...?/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_352_0": "\\E4* 嘿^1,Kris?&那个^1,你不能就这么走了啊!/", "obj_mouseSpawnSwitch_slash_Step_0_gml_353_0": "\\E3* 首先你得^1,解决掉这些老鼠。/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_354_0": "\\E4* 你一定能做到^1,克里斯^1!&我相信你!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_358_0": "\\E3* 克里斯^1,你^1,嗯^1…&不会把我留在这儿吧^1,&对吧?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_354_0": "\\E4* 你一定能做到^1,Kris^1!&我相信你!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_358_0": "\\E3* Kris^1,你^1,嗯..^1. &不会把我留在这儿吧^1,&对吧?/", "obj_mouseSpawnSwitch_slash_Step_0_gml_359_0": "\\E2* 想-想想我给你的那些&铅-铅笔嘛!/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_360_0": "\\E2* 还^1…还有我分你的薄荷饼干!!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_364_0": "\\E8* …/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_360_0": "\\E2* 还..^1. 还有我分你的薄荷饼干!!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_364_0": "\\E8* .../", "obj_mouseSpawnSwitch_slash_Step_0_gml_365_0": "\\E8* 我会替你做作业的。/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_395_0": "\\E4* 噢^1,热巧克里斯啊--!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_395_0": "\\E4* 噢^1,热巧Kris啊--!/", "obj_mouseSpawnSwitch_slash_Step_0_gml_396_0": "\\E8* 那是我们来的方向!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_400_0": "\\E4* 克里斯^1,你也怕老鼠吗^1?&呼哈哈哈!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_454_0": "\\E4* 呼^1…呼啊…/", - "obj_mouseSpawnSwitch_slash_Step_0_gml_455_0": "\\E8* (我们最好还是别再&做那种事了…)/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_400_0": "\\E4* Kris^1,你也怕老鼠吗^1?&呼哈哈哈!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_454_0": "\\E4* 呼..^1. 呼啊.../", + "obj_mouseSpawnSwitch_slash_Step_0_gml_455_0": "\\E8* (我们最好还是别再&做那种事了...)/%", "obj_musical_controller_slash_Alarm_0_gml_11_0": "* 他们停止跳舞了!/", "obj_musical_controller_slash_Alarm_0_gml_12_0": "* 我们需要再跳一次!/%", "obj_musical_controller_slash_Alarm_1_gml_12_0": "等-等等,我不能&和坏蛋一起跳舞!!", "obj_musical_controller_slash_Alarm_1_gml_21_0": "我忘记了&下个舞步!", "obj_musical_controller_slash_Alarm_1_gml_30_0": "嘿-嘿,我没打算&和你们跳舞!", - "obj_musical_controller_slash_Alarm_2_gml_8_0": "* (甜甜猛然间从舞蹈中惊醒!)/", - "obj_musical_controller_slash_Alarm_2_gml_12_0": "* (甜甜猛然间从舞蹈中惊醒!)/%", + "obj_musical_controller_slash_Alarm_2_gml_8_0": "* (Sweet猛然间从舞蹈中惊醒!)/", + "obj_musical_controller_slash_Alarm_2_gml_12_0": "* (Sweet猛然间从舞蹈中惊醒!)/%", "obj_musical_controller_slash_Alarm_2_gml_20_0": "* (K_K猛然间从舞蹈中惊醒!)/", "obj_musical_controller_slash_Alarm_2_gml_24_0": "* (K_K猛然间从舞蹈中惊醒!)/%", - "obj_musical_controller_slash_Alarm_2_gml_30_0": "* (头儿猛然间从舞蹈中惊醒!)/%", - "obj_musical_controller_slash_Step_0_gml_52_0": "我的声音已经到极限了…", + "obj_musical_controller_slash_Alarm_2_gml_30_0": "* (Cap'n猛然间从舞蹈中惊醒!)/%", + "obj_musical_controller_slash_Step_0_gml_52_0": "我的声音已经到极限了...", "obj_musical_controller_slash_Step_0_gml_57_0": "来一小口吧。", - "obj_musical_controller_slash_Step_0_gml_66_0": "唔…我有点渴。", + "obj_musical_controller_slash_Step_0_gml_66_0": "唔...我有点渴。", "obj_musical_controller_slash_Step_0_gml_71_0": "(哎呦喂&受伤了吗!?)", "obj_musical_controller_slash_Step_0_gml_80_0": "哦哦,我的帽子!!&他们弄坏了我的帽子!!", "obj_musical_controller_slash_Step_0_gml_85_0": "(别闹了&赶紧治疗!!)", - "obj_musical_controller_slash_Step_0_gml_94_0": "即便我们被打败了,我们…", + "obj_musical_controller_slash_Step_0_gml_94_0": "即便我们被打败了,我们...", "obj_musical_controller_slash_Step_0_gml_99_0": "还能喝同一口牛奶。", - "obj_musical_controller_slash_Step_0_gml_108_0": "即便我们被打败了,我们…", + "obj_musical_controller_slash_Step_0_gml_108_0": "即便我们被打败了,我们...", "obj_musical_controller_slash_Step_0_gml_113_0": "还能喝同一口牛奶。", - "obj_musical_controller_slash_Step_0_gml_122_0": "即便我们被打败了,我们…", + "obj_musical_controller_slash_Step_0_gml_122_0": "即便我们被打败了,我们...", "obj_musical_controller_slash_Step_0_gml_127_0": "还能喝同一口牛奶。", - "obj_musical_controller_slash_Step_0_gml_260_0": "* 甜甜的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_260_0": "* SWEET的HP上升了!/%", "obj_musical_controller_slash_Step_0_gml_261_0": "* K_K的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_262_0": "* 头儿的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_263_0": "* 甜甜和K_K的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_264_0": "* 甜甜和头儿的HP上升了!/%", - "obj_musical_controller_slash_Step_0_gml_265_0": "* K_K和头儿的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_262_0": "* CAPN的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_263_0": "* SWEET和K_K的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_264_0": "* SWEET和CAPN的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_265_0": "* K_K和CAPN的HP上升了!/%", "obj_npc_cafe_slash_Other_10_gml_27_0": "* 和我最好的朋友心桃一起来这里&真是太棒了。/%", "obj_npc_cafe_slash_Other_10_gml_32_0": "* (心桃看上去很好。)/%", - "obj_npc_cafe_slash_Other_10_gml_38_0": "* 唉^1…这家伙是不是各方面都&强出我一头啊!?/%", + "obj_npc_cafe_slash_Other_10_gml_38_0": "* 唉..^1. 这家伙是不是各方面都&强出我一头啊!?/%", "obj_npc_cafe_slash_Other_10_gml_43_0": "* 我要来双份的星光雪糕。&不^1,三份。&哦^1,嗨^1,老板^1!(笑)/%", "obj_npc_cafe_slash_Other_10_gml_50_0": "* (心桃请心桃首领喝了一口&她的拿铁咖啡。)/%", - "obj_npc_cafe_slash_Other_10_gml_55_0": "* (心桃首领看起来不再孤单了…)/%", - "obj_npc_cafe_slash_Other_10_gml_61_0": "* 我们实在相处不来^1…&但我们可以一起畅饮。/%", - "obj_npc_cafe_slash_Other_10_gml_66_0": "* 下次我会搞定你的^1,哔啵^1!&^1…还要再加点糖吗?/%", + "obj_npc_cafe_slash_Other_10_gml_55_0": "* (心桃首领看起来不再孤单了...)/%", + "obj_npc_cafe_slash_Other_10_gml_61_0": "* 我们实在相处不来..^1. &但我们可以一起畅饮。/%", + "obj_npc_cafe_slash_Other_10_gml_66_0": "* 下次我会搞定你的^1,哔啵^1!&..^1. 还要再加点糖吗?/%", "obj_npc_cafe_slash_Other_10_gml_72_0": "* [喵呜]/%", - "obj_npc_cafe_slash_Other_10_gml_77_0": "* [呼噜噜噜噜噜…]/%", - "obj_npc_cafe_slash_Other_10_gml_83_0": "* (^1…它似乎正因自己的能量饮料&被粉碎感到恼火。)/%", + "obj_npc_cafe_slash_Other_10_gml_77_0": "* [呼噜噜噜噜噜...]/%", + "obj_npc_cafe_slash_Other_10_gml_83_0": "* (..^1. 它似乎正因自己的能量饮料&被粉碎感到恼火。)/%", "obj_npc_cafe_slash_Other_10_gml_88_0": "* (它正在粉碎一大堆周围的饮料。)/%", - "obj_npc_cafe_slash_Other_10_gml_100_0": "* (^1…看到自己的同伴如此安静,&它感到十分放松。)/%", - "obj_npc_cafe_slash_Other_10_gml_110_0": "\\E7* (…)/%", - "obj_npc_cafe_slash_Other_10_gml_120_0": "* (^1…看起来它准备要掀桌了。)/%", - "obj_npc_cafe_slash_Other_10_gml_124_0": "* (^1…它正盯着南边的座位&并用力地捏着它的饮料。)/%", - "obj_npc_city_cheese_slash_Step_0_gml_9_0": "\\EE* 克里斯!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", + "obj_npc_cafe_slash_Other_10_gml_100_0": "* (..^1. 看到自己的同伴如此安静,&它感到十分放松。)/%", + "obj_npc_cafe_slash_Other_10_gml_110_0": "\\E7* (...)/%", + "obj_npc_cafe_slash_Other_10_gml_120_0": "* (..^1. 看起来它准备要掀桌了。)/%", + "obj_npc_cafe_slash_Other_10_gml_124_0": "* (..^1. 它正盯着南边的座位&并用力地捏着它的饮料。)/%", + "obj_npc_city_cheese_slash_Step_0_gml_9_0": "\\EE* KRIS!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", "obj_npc_conbini_slash_Step_0_gml_55_0": "\\E5* 嘿嘿。&是不是落下了什么东西? /", "obj_npc_conbini_slash_Step_0_gml_57_0": "\\E1* 什么^1,呃^1,是的。&我想我把蛋落在柜台了。/", "obj_npc_conbini_slash_Step_0_gml_59_0": "\\E2* 看起来你的记忆有时候&不太“开窍”呢。/", - "obj_npc_conbini_slash_Step_0_gml_61_0": "\\E0* 嘻嘻嘻…/", + "obj_npc_conbini_slash_Step_0_gml_61_0": "\\E0* 嘻嘻嘻.../", "obj_npc_conbini_slash_Step_0_gml_62_0": "\\E4* 这下我真是把脸蛋都丢光了^1,&对吧?/", "obj_npc_conbini_slash_Step_0_gml_64_0": "\\E5* 啊,那就蛋定点嘛。/", "obj_npc_conbini_slash_Step_0_gml_66_0": "\\E4* 你这是想让我完蛋啊。/", "obj_npc_conbini_slash_Step_0_gml_68_0": "\\E5* 不管完不完蛋^1,&我可期袋你下次搞砸了呢。/", - "obj_npc_conbini_slash_Step_0_gml_70_0": "\\E4* 好吧^1,蛋我可不一样。&嘻嘻…/%", + "obj_npc_conbini_slash_Step_0_gml_70_0": "\\E4* 好吧^1,蛋我可不一样。&嘻嘻.../%", "obj_npc_conbini_slash_Step_0_gml_82_0": "\\E4* 也别忘了我哦^1,&你的蛋身前孵。/%", - "obj_npc_conbini_slash_Step_0_gml_94_0": "\\E1* 呃^1,你好啊^1,艾斯戈尔。/", - "obj_npc_conbini_slash_Step_0_gml_96_0": "\\E0* 托丽^1,真没想到会在这里&见到你^1,但是^1,我…/", - "obj_npc_conbini_slash_Step_0_gml_97_0": "\\E6* 我正好有些多出来的花^1,&就在想能不能…/", + "obj_npc_conbini_slash_Step_0_gml_94_0": "\\E1* 呃^1,你好啊^1,Asgore。/", + "obj_npc_conbini_slash_Step_0_gml_96_0": "\\E0* Tori^1,真没想到会在这里&见到你^1,但是^1,我.../", + "obj_npc_conbini_slash_Step_0_gml_97_0": "\\E6* 我正好有些多出来的花^1,&就在想能不能.../", "obj_npc_conbini_slash_Step_0_gml_99_0": "\\E1* 哦^1,其实吧^1,我马上就得走了。/", "obj_npc_conbini_slash_Step_0_gml_101_0": "\\E5* 啊^1,哈哈^1,哦^1!没问题^1!&心在哪里家就在哪里嘛^1!&哈哈!/%", - "obj_npc_conbini_slash_Step_0_gml_124_0": "\\E3* 嗯^1,所以^1,&等艾斯利尔回家的时候…/%", + "obj_npc_conbini_slash_Step_0_gml_124_0": "\\E3* 嗯^1,所以^1,&等Asriel回家的时候.../%", "obj_npc_conbini_slash_Step_0_gml_131_0": "\\E1* 行了^1,我们之后会一起&讨论那件事的。/", - "obj_npc_conbini_slash_Step_0_gml_133_0": "\\E6* 一言为定^1!&记得替我和克里斯问好!/", + "obj_npc_conbini_slash_Step_0_gml_133_0": "\\E6* 一言为定^1!&记得替我和Kris问好!/", "obj_npc_conbini_slash_Step_0_gml_135_0": "\\E1* 没问题。&祝你今天过得愉快。/%", - "obj_npc_conbini_slash_Step_0_gml_153_0": "\\E2* …/", + "obj_npc_conbini_slash_Step_0_gml_153_0": "\\E2* .../", "obj_npc_conbini_slash_Step_0_gml_154_0": "\\E2* 你知道我想要啥的^1,&骨头小子。/", - "obj_npc_conbini_slash_Step_0_gml_156_0": "\\E1* ^1…是啊。/", + "obj_npc_conbini_slash_Step_0_gml_156_0": "\\E1* ..^1. 是啊。/", "obj_npc_conbini_slash_Step_0_gml_157_0": "\\E2* 免费腌黄瓜。/", "obj_npc_conbini_slash_Step_0_gml_159_0": "\\E5* 哎呀^1,太谢谢你啦!/", - "obj_npc_conbini_slash_Step_0_gml_160_0": "\\E2* …/", + "obj_npc_conbini_slash_Step_0_gml_160_0": "\\E2* .../", "obj_npc_conbini_slash_Step_0_gml_161_0": "\\E2* 我能问一句么?/", "obj_npc_conbini_slash_Step_0_gml_162_0": "\\E2* 你觉得^1,什么样的花^1,/", "obj_npc_conbini_slash_Step_0_gml_163_0": "\\E3* 能够让她回想起曾经的感受?/", - "obj_npc_conbini_slash_Step_0_gml_165_0": "\\E2* 呃…/", + "obj_npc_conbini_slash_Step_0_gml_165_0": "\\E2* 呃.../", "obj_npc_conbini_slash_Step_0_gml_166_0": "\\E0* 也许你应该先和你的&植物们聊聊。/", "obj_npc_conbini_slash_Step_0_gml_168_0": "\\E5* 哈哈^1!别担心。&我打一开始就征求过&它们的意见!/", "obj_npc_conbini_slash_Step_0_gml_169_0": "\\E3* 它们可是最棒的听众^1,&你懂的。那些花。/", "obj_npc_conbini_slash_Step_0_gml_171_0": "\\E5* 哎呀^1,没错。&没有什么比被困住的倾听者&更棒的了。/", "obj_npc_conbini_slash_Step_0_gml_173_0": "\\E0* 是啊^1,哈哈。&我甚至把它们关在了玻璃罩里。/", - "obj_npc_conbini_slash_Step_0_gml_175_0": "\\E2* 呃^1…就像那部电影里那样。/", - "obj_npc_conbini_slash_Step_0_gml_177_0": "\\E2* 没错。&和^1…和那部电影真的很像。/", - "obj_npc_conbini_slash_Step_0_gml_179_0": "\\E0* ^1…好吧^1,祝你一切顺利。/", + "obj_npc_conbini_slash_Step_0_gml_175_0": "\\E2* 呃..^1. 就像那部电影里那样。/", + "obj_npc_conbini_slash_Step_0_gml_177_0": "\\E2* 没错。&和..^1. 和那部电影真的很像。/", + "obj_npc_conbini_slash_Step_0_gml_179_0": "\\E0* ..^1. 好吧^1,祝你一切顺利。/", "obj_npc_conbini_slash_Step_0_gml_181_0": "\\E6* 哈哈^1!我会加油的!/%", - "obj_npc_conbini_slash_Step_0_gml_199_0": "\\EK* …/", - "obj_npc_conbini_slash_Step_0_gml_200_0": "\\EK* 嘿^1,克里斯^1,呃…/", - "obj_npc_conbini_slash_Step_0_gml_201_0": "\\EK* 呃^1…算了。/%", + "obj_npc_conbini_slash_Step_0_gml_199_0": "\\EK* .../", + "obj_npc_conbini_slash_Step_0_gml_200_0": "\\EK* 嘿^1,Kris^1,呃.../", + "obj_npc_conbini_slash_Step_0_gml_201_0": "\\EK* 呃..^1. 算了。/%", "obj_npc_dojo_slash_Step_0_gml_45_0": "* 真是一场漂亮的战斗!/", "obj_npc_dojo_slash_Step_0_gml_46_0": "* 就和说好的那样^1,&这是给你的奖励!/", "obj_npc_dojo_slash_Step_0_gml_51_0": "* (你获得了~1!)/%", @@ -6393,62 +6393,62 @@ "obj_npc_dumpster_slash_Step_0_gml_40_0": "\\s0* 你找到了\\cG[苔藓]\\cW^8!%%", "obj_npc_dumpster_slash_Step_0_gml_63_0": "* 你的头衔已经升级为[探藓专家]。~1", "obj_npc_dumpster_slash_Step_0_gml_78_0": "\\E1* (为什么看起来这么开心啊?)/%", - "obj_npc_facing_slash_Other_10_gml_129_0": "* 你没必要成她搭档的^1!&* 她会把你打成渣渣的^1,&克里斯!/", - "obj_npc_facing_slash_Other_10_gml_208_0": "\\E0* 克里斯^1,今晚好好睡一觉^1,&好吗?/%", - "obj_npc_facing_slash_Other_10_gml_376_0": "\\E2* (克里斯^1,去一趟旧教室^1,&然后把那里的东西一起&带过来吧。)/", + "obj_npc_facing_slash_Other_10_gml_129_0": "* 你没必要成她搭档的^1!&* 她会把你打成渣渣的^1,&Kris!/", + "obj_npc_facing_slash_Other_10_gml_208_0": "\\E0* Kris^1,今晚好好睡一觉^1,&好吗?/%", + "obj_npc_facing_slash_Other_10_gml_376_0": "\\E2* (Kris^1,去一趟旧教室^1,&然后把那里的东西一起&带过来吧。)/", "obj_npc_facing_slash_Other_10_gml_377_0": "\\E0* (就是你们上次回到&光明世界时的地方。)/", "obj_npc_facing_slash_Other_10_gml_378_0": "\\E2* (离开黑暗世界以后&往东走就可以了。)/%", - "obj_npc_facing_slash_Other_10_gml_383_0": "\\E1* …/", - "obj_npc_facing_slash_Other_10_gml_384_0": "\\EJ* 噢^1,抱歉^1!&我刚才在想些事情…/", + "obj_npc_facing_slash_Other_10_gml_383_0": "\\E1* .../", + "obj_npc_facing_slash_Other_10_gml_384_0": "\\EJ* 噢^1,抱歉^1!&我刚才在想些事情.../", "obj_npc_facing_slash_Other_10_gml_385_0": "\\E2* 我们大概不再需要那个&训练人偶了!/", - "obj_npc_facing_slash_Other_10_gml_386_0": "\\E1* (^1…或许你可以&直接用真家伙?)/%", - "obj_npc_facing_slash_Other_10_gml_398_0": "\\E2* 我们能搞定的^1,克里斯。&我们是正义的一方^1,对吧?/", - "obj_npc_facing_slash_Other_10_gml_399_0": "\\E5* 所以我们只要找到&作弊的方法就行了…/%", + "obj_npc_facing_slash_Other_10_gml_386_0": "\\E1* (..^1. 或许你可以&直接用真家伙?)/%", + "obj_npc_facing_slash_Other_10_gml_398_0": "\\E2* 我们能搞定的^1,Kris.&我们是正义的一方^1,对吧?/", + "obj_npc_facing_slash_Other_10_gml_399_0": "\\E5* 所以我们只要找到&作弊的方法就行了.../%", "obj_npc_facing_slash_Other_10_gml_402_0": "那它吃硬币干嘛呢!?", - "obj_npc_facing_slash_Other_10_gml_405_0": "\\E2* ^1…对了^1!&趁不注意的的时候^1,/", + "obj_npc_facing_slash_Other_10_gml_405_0": "\\E2* ..^1. 对了^1!&趁不注意的的时候^1,/", "obj_npc_facing_slash_Other_10_gml_406_0": "\\E5* 我要钻到街机底下&偷一瓶免费可乐!/", "obj_npc_facing_slash_Other_10_gml_408_0": "\\E1* 可乐机 不等于 街机游戏\\f0/%", - "obj_npc_facing_slash_Other_10_gml_420_0": "\\EH* 尽力而为就好^1,克里斯^1!&我会用魔法绒球为你加油的!/%", - "obj_npc_facing_slash_Other_10_gml_427_0": "以及,生日快乐 苏西", + "obj_npc_facing_slash_Other_10_gml_420_0": "\\EH* 尽力而为就好^1,Kris^1!&我会用魔法绒球为你加油的!/%", + "obj_npc_facing_slash_Other_10_gml_427_0": "以及,生日快乐 Susie", "obj_npc_facing_slash_Other_10_gml_428_0": "生日快乐!", "obj_npc_facing_slash_Other_10_gml_429_0": "今天才不是我的生日!!!", - "obj_npc_facing_slash_Other_10_gml_432_0": "\\E1* 噢 克里斯&恭喜你:一败涂地/", + "obj_npc_facing_slash_Other_10_gml_432_0": "\\E1* 噢 Kris&恭喜你:一败涂地/", "obj_npc_facing_slash_Other_10_gml_433_0": "\\ED* 我 已将 内置时钟 调整至&我 获胜 的时刻/", "obj_npc_facing_slash_Other_10_gml_435_0": "\\f0 \\f1\\f2/%", "obj_npc_facing_slash_Other_10_gml_439_0": "\\E1* 你是否 知晓&你已被 传唤/", - "obj_npc_facing_slash_Other_10_gml_456_0": "\\E0* 克里斯^1,我想你可以&推动这些方块…/", - "obj_npc_facing_slash_Other_10_gml_457_0": "\\E3* 我-我吗^1?不-不行^1,& 我过不去那里^1,我…/%", - "obj_npc_facing_slash_Other_10_gml_461_0": "\\E4* 克里斯^1…&这个房间是不是有点奇怪?/", - "obj_npc_facing_slash_Other_10_gml_462_0": "\\E2* 这些方块看起来和神龙斗士里的&有点像。…/", - "obj_npc_facing_slash_Other_10_gml_463_0": "\\E8* 也许你可以试着把它们推到&老鼠移动的路线上…?/%", - "obj_npc_facing_slash_Other_10_gml_467_0": "\\E2* 别-别让老鼠撞到墙壁^1,&克里斯!/", - "obj_npc_facing_slash_Other_10_gml_468_0": "\\E3* 它们会弹到这边然后&扑到我身上的…!/%", + "obj_npc_facing_slash_Other_10_gml_456_0": "\\E0* Kris^1,我想你可以&推动这些方块.../", + "obj_npc_facing_slash_Other_10_gml_457_0": "\\E3* 我-我吗^1?不-不行^1,& 我过不去那里^1,我.../%", + "obj_npc_facing_slash_Other_10_gml_461_0": "\\E4* Kris..^1. &这个房间是不是有点奇怪?/", + "obj_npc_facing_slash_Other_10_gml_462_0": "\\E2* 这些方块看起来和神龙斗士里的&有点像。.../", + "obj_npc_facing_slash_Other_10_gml_463_0": "\\E8* 也许你可以试着把它们推到&老鼠移动的路线上...?/%", + "obj_npc_facing_slash_Other_10_gml_467_0": "\\E2* 别-别让老鼠撞到墙壁^1,&Kris!/", + "obj_npc_facing_slash_Other_10_gml_468_0": "\\E3* 它们会弹到这边然后&扑到我身上的...!/%", "obj_npc_facing_slash_Other_10_gml_504_0": "\\EQ* 嗯^1,我-我会尽我最大努力的!/", "obj_npc_facing_slash_Other_10_gml_506_0": "\\E1* 速问速答 你有 多少&可以 打破的 罐子/", - "obj_npc_facing_slash_Other_10_gml_508_0": "\\EM* 等^1…等我数一数再告诉你吧…/%", - "obj_npc_facing_slash_Other_10_gml_512_0": "\\E1* 克里斯^1,&代我向 诺埃尔 问好/", - "obj_npc_facing_slash_Other_10_gml_513_0": "\\EB* 多出来的 问好&你可以 给鸟哥/%", + "obj_npc_facing_slash_Other_10_gml_508_0": "\\EM* 等..^1. 等我数一数再告诉你吧.../%", + "obj_npc_facing_slash_Other_10_gml_512_0": "\\E1* Kris^1,&代我向 Noelle 问好/", + "obj_npc_facing_slash_Other_10_gml_513_0": "\\EB* 多出来的 问好&你可以 给Berdly/%", "obj_npc_hammerguy_slash_Step_0_gml_216_0": "* 嗬-哈^1!来感受我的技术吧。/%", "obj_npc_hammerguy_slash_Step_0_gml_221_0": "* 让我们加快节奏。/%", "obj_npc_hammerguy_slash_Step_0_gml_251_0": "* (你获得了 ~1!)/%", - "obj_npc_king_slash_Other_10_gml_35_0": "\\E0* ^1…和你聊聊?哈。/", + "obj_npc_king_slash_Other_10_gml_35_0": "\\E0* ..^1. 和你聊聊?哈。/", "obj_npc_king_slash_Other_10_gml_36_0": "\\E7* 你\\cY抛弃了他们\\cW^1,对吧?/", - "obj_npc_king_slash_Other_10_gml_37_0": "\\E5* 就像过去你抛弃我们那样…/%", + "obj_npc_king_slash_Other_10_gml_37_0": "\\E5* 就像过去你抛弃我们那样.../%", "obj_npc_king_slash_Other_10_gml_44_0": "\\E5* 滚吧。/%", - "obj_npc_musical_door_slash_Step_0_gml_30_0": "* (400个面包圈的重量压在你身上,&你被瞬间打败了…)/%", + "obj_npc_musical_door_slash_Step_0_gml_30_0": "* (400个面包圈的重量压在你身上,&你被瞬间打败了...)/%", "obj_npc_musical_door_slash_Step_0_gml_56_0": "* (才怪。)/", "obj_npc_musical_door_slash_Step_0_gml_57_0": "* (你只是拿不了这么多。)/%", - "obj_npc_police_slash_Step_0_gml_60_0": "\\E0* 哈哈^1…黑暗世界??/", - "obj_npc_police_slash_Step_0_gml_61_0": "\\E7* 哈哈哈哈^1…你逗我呢吧!?&哈哈哈哈!!/", + "obj_npc_police_slash_Step_0_gml_60_0": "\\E0* 哈哈..^1. 黑暗世界??/", + "obj_npc_police_slash_Step_0_gml_61_0": "\\E7* 哈哈哈哈..^1. 你逗我呢吧!?&哈哈哈哈!!/", "obj_npc_police_slash_Step_0_gml_62_0": "\\E5* 嘎哈哈哈哈哈哈!!!/%", "obj_npc_police_slash_Step_0_gml_430_0": "\\E2* 嘿^1,站住!!!!/%", "obj_npc_police_slash_Step_0_gml_501_0": "\\E2* 呃啊啊啊!!^1!&怎么又来!!!/%", - "obj_npc_police_slash_Step_0_gml_508_0": "\\E4* 看来我得去把那些罪犯&再抓回来了…/%", + "obj_npc_police_slash_Step_0_gml_508_0": "\\E4* 看来我得去把那些罪犯&再抓回来了.../%", "obj_npc_police_slash_Step_0_gml_522_0": "\\E0* 嘿^1,顺便问一句^1,&那位戴黄色眼镜的女士。/", "obj_npc_police_slash_Step_0_gml_523_0": "\\E2* 她是你的老师吗?/", "obj_npc_police_slash_Step_0_gml_524_0": "\\E7* 她跟她的^1,呃^1,自行车^1,&之前好像出了点事故。/", "obj_npc_police_slash_Step_0_gml_525_0": "\\E7* 不知道她现在感觉好些没有。/", - "obj_npc_police_slash_Step_0_gml_526_0": "\\E1* 那么^1,呃^1…&替我把这个给她!/", + "obj_npc_police_slash_Step_0_gml_526_0": "\\E1* 那么^1,呃..^1. &替我把这个给她!/", "obj_npc_police_slash_Step_0_gml_528_0": "* (你得到了一盒心形巧克力^1,&盒子上印着“早日康复”。)/", "obj_npc_police_slash_Step_0_gml_529_0": "* (有人在旁边&潦草地写了一句“祝你的自行车”。)/", "obj_npc_police_slash_Step_0_gml_531_0": "\\E1* 看什么看^1,&商店里只卖这种类型的巧克力!!/", @@ -6459,11 +6459,11 @@ "obj_npc_room_slash_Other_10_gml_27_0": "* 这是个鸟笼^1。&笼门一关^1,无路可逃。/%", "obj_npc_room_slash_Other_10_gml_66_0": "* (你已经拥抱过它了。)/%", "obj_npc_room_slash_Other_10_gml_79_0": "* (一个衣服品味极差的人体模特。)/%", - "obj_npc_room_slash_Other_10_gml_88_0": "* 没有了树^1,我就只能靠吃衣服&来摄取营养…/", + "obj_npc_room_slash_Other_10_gml_88_0": "* 没有了树^1,我就只能靠吃衣服&来摄取营养.../", "obj_npc_room_slash_Other_10_gml_89_0": "* 这就是蠕虫的生活方式。/%", "obj_npc_room_slash_Other_10_gml_93_0": "* 我只是条蠕虫。&我不懂什么价值和税收。/%", - "obj_npc_room_slash_Other_10_gml_106_0": "* 社会先生^1,&他还是走了^1…对吧。/", - "obj_npc_room_slash_Other_10_gml_107_0": "* 我就知道会是这种结果…/", + "obj_npc_room_slash_Other_10_gml_106_0": "* 社会先生^1,&他还是走了..^1. 对吧。/", + "obj_npc_room_slash_Other_10_gml_107_0": "* 我就知道会是这种结果.../", "obj_npc_room_slash_Other_10_gml_108_0": "* 不过这也不能怪你们。/", "obj_npc_room_slash_Other_10_gml_109_0": "* 他早晚有一天会回来的。/%", "obj_npc_room_slash_Other_10_gml_113_0": "* 哇哦^1,急性子。&你真是带我们来了一个很不错的地方。/", @@ -6477,27 +6477,27 @@ "obj_npc_room_slash_Other_10_gml_135_0": "* 棋兵们一定也会很开心的。/%", "obj_npc_room_slash_Other_10_gml_142_0": "* (看来就连领个免费的小样也要花钱。)/%", "obj_npc_room_slash_Other_10_gml_149_0": "别在小镇里大喊大叫!!", - "obj_npc_room_slash_Other_10_gml_150_0": "嘿兰瑟!!", - "obj_npc_room_slash_Other_10_gml_151_0": "嗨苏西!!", - "obj_npc_room_slash_Other_10_gml_154_0": "\\EL* 是^1…是谁把我的人偶搞成了&这个样子!?/", - "obj_npc_room_slash_Other_10_gml_155_0": "\\EN* 作-作为你们的王子^1,&我^1…我命令你们将其&恢复原状!!/", - "obj_npc_room_slash_Other_10_gml_156_0": "\\EM* …/", - "obj_npc_room_slash_Other_10_gml_157_0": "\\EK* 呃^1,有^1…有人在听吗…?/", + "obj_npc_room_slash_Other_10_gml_150_0": "嘿Lancer!!", + "obj_npc_room_slash_Other_10_gml_151_0": "嗨Susie!!", + "obj_npc_room_slash_Other_10_gml_154_0": "\\EL* 是..^1. 是谁把我的人偶搞成了&这个样子!?/", + "obj_npc_room_slash_Other_10_gml_155_0": "\\EN* 作-作为你们的王子^1,&我..^1. 我命令你们将其&恢复原状!!/", + "obj_npc_room_slash_Other_10_gml_156_0": "\\EM* .../", + "obj_npc_room_slash_Other_10_gml_157_0": "\\EK* 呃^1,有..^1. 有人在听吗...?/", "obj_npc_room_slash_Other_10_gml_159_0": "\\E8* 我听着呢~!\\f0\\f1\\f2/%", - "obj_npc_room_slash_Other_10_gml_163_0": "\\E0* (要是诺埃尔在的话…)/", + "obj_npc_room_slash_Other_10_gml_163_0": "\\E0* (要是Noelle在的话...)/", "obj_npc_room_slash_Other_10_gml_164_0": "\\EA* (也许会把它装饰得&像棵圣诞树吧。)/", - "obj_npc_room_slash_Other_10_gml_165_0": "\\EK* (^1…呃?为什么我会这么想?)/%", + "obj_npc_room_slash_Other_10_gml_165_0": "\\EK* (..^1. 呃?为什么我会这么想?)/%", "obj_npc_room_slash_Other_10_gml_172_0": "* 这个地方真是棒极了!^1!&有好多新顾客!!/", "obj_npc_room_slash_Other_10_gml_173_0": "* 要来个免费小样吗?&尝一口衣服现在只需$4.99!!/%", - "obj_npc_room_slash_Other_10_gml_183_0": "\\E0* 利艾尔斯^1,你不戴帽子了吗?/", + "obj_npc_room_slash_Other_10_gml_183_0": "\\E0* Ralsei^1,你不戴帽子了吗?/", "obj_npc_room_slash_Other_10_gml_185_0": "\\E1* 怎么了?&我以前的样子比较可爱吗?/", - "obj_npc_room_slash_Other_10_gml_189_0": "\\E1* 那就是说^1…你觉得我&现在的模样更可爱一点?/", + "obj_npc_room_slash_Other_10_gml_189_0": "\\E1* 那就是说..^1. 你觉得我&现在的模样更可爱一点?/", "obj_npc_room_slash_Other_10_gml_191_0": "\\EH* 我只是觉得你别把自己&遮那么严实才比较像样! \\f0/%", "obj_npc_room_slash_Other_10_gml_192_0": "你说得我都脸红啦!", - "obj_npc_room_slash_Other_10_gml_197_0": "\\E5* 给我麻利点,克里斯。/", + "obj_npc_room_slash_Other_10_gml_197_0": "\\E5* 给我麻利点,Kris./", "obj_npc_room_slash_Other_10_gml_198_0": "\\EK* 你磨蹭得越久^1,&我就要陪这个怪胎待的越久。/", - "obj_npc_room_slash_Other_10_gml_204_0": "\\EJ* 呃^1…和织毛衣有点像。/", - "obj_npc_room_slash_Other_10_gml_220_0": "\\E0* 话说回来,你为毛搞一座&利艾尔斯的雕像?/", + "obj_npc_room_slash_Other_10_gml_204_0": "\\EJ* 呃..^1. 和织毛衣有点像。/", + "obj_npc_room_slash_Other_10_gml_220_0": "\\E0* 话说回来,你为毛搞一座&Ralsei的雕像?/", "obj_npc_room_slash_Other_10_gml_352_0": "* 噢^1,不好意思。&你要见市长吗。/", "obj_npc_room_slash_Other_10_gml_353_0": "* 因为要准备庆典,&她现在非常非常的忙。/%", "obj_npc_room_slash_Other_10_gml_360_0": "* 哎哟喂^1。这不是镇上的小青年吗,&我们亲爱的“城市祸害”。/", @@ -6508,18 +6508,18 @@ "obj_npc_room_slash_Other_10_gml_366_0": "* 我这个公文包里面^1,装的全都是尿布^1。&或者^1,用专业术语讲^1,叫“尿不湿”。/", "obj_npc_room_slash_Other_10_gml_367_0": "* 要想理解成年人的世界^1,&你还需要提高自己的知识水平。/%", "obj_npc_room_slash_Other_10_gml_373_0": "* 那个秃子老是想给我看他公文包&里面的东西。/", - "obj_npc_room_slash_Other_10_gml_374_0": "* 他是不是想贿赂我…?&我可真是深陷政治泥潭里了…/%", - "obj_npc_room_slash_Other_10_gml_393_0": "\\E1* …/", - "obj_npc_room_slash_Other_10_gml_394_0_b": "\\E0* …/", - "obj_npc_room_slash_Other_10_gml_542_0": "* 凯迪的家人一直过来问她什么&时候上班…/", - "obj_npc_room_slash_Other_10_gml_543_0": "* 这样他们就能来店里帮凯迪&加油鼓劲了../", + "obj_npc_room_slash_Other_10_gml_374_0": "* 他是不是想贿赂我...?&我可真是深陷政治泥潭里了.../%", + "obj_npc_room_slash_Other_10_gml_393_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_394_0_b": "\\E0* .../", + "obj_npc_room_slash_Other_10_gml_542_0": "* Catti的家人一直过来问她什么&时候上班.../", + "obj_npc_room_slash_Other_10_gml_543_0": "* 这样他们就能来店里帮Catti&加油鼓劲了../", "obj_npc_room_slash_Other_10_gml_544_0": "* 这种事我还是头一回见^1,&不过还挺感人的^1,对吧?/%", "obj_npc_room_slash_Other_10_gml_548_0": "* 你还好吗^1,亲爱的?/", - "obj_npc_room_slash_Other_10_gml_549_0": "* ^1…什么?&不好意思^1,店里太吵了^1,&我听不清楚你说话。/%", + "obj_npc_room_slash_Other_10_gml_549_0": "* ..^1. 什么?&不好意思^1,店里太吵了^1,&我听不清楚你说话。/%", "obj_npc_room_slash_Other_10_gml_563_0": "* 亲爱的^1,你喜欢热巧克力吗?/", - "obj_npc_room_slash_Other_10_gml_564_0": "* ^1…好吧^1,&我觉得那应该是喜欢的意思。/", + "obj_npc_room_slash_Other_10_gml_564_0": "* ..^1. 好吧^1,&我觉得那应该是喜欢的意思。/", "obj_npc_room_slash_Other_10_gml_565_0": "* 照顾好自己^1,好吗?&我想你哥哥很快就会回来的。/%", - "obj_npc_room_slash_Other_10_gml_575_0": "* 凯迪^1,是我的好朋友。&并且,/", + "obj_npc_room_slash_Other_10_gml_575_0": "* Catti^1,是我的好朋友。&并且,/", "obj_npc_room_slash_Other_10_gml_576_0": "* 我会永远支持我的朋友^1,&不管遇到什么艰难困苦。/", "obj_npc_room_slash_Other_10_gml_577_0": "* 无论光阴荏苒^1,春去秋来。/", "obj_npc_room_slash_Other_10_gml_578_0": "* 纵世间沧海桑田^1,&唯友情始终如一。/%", @@ -6527,102 +6527,102 @@ "obj_npc_room_slash_Other_10_gml_583_0": "* 当你踏上赛场。/", "obj_npc_room_slash_Other_10_gml_584_0": "* 就必须完成一记&精彩绝伦的扣篮。/", "obj_npc_room_slash_Other_10_gml_585_0": "* 努力吧^1,实现它。/%", - "obj_npc_room_slash_Other_10_gml_595_0": "* 我们的小凯迪^1,她真是我们的骄傲。/", + "obj_npc_room_slash_Other_10_gml_595_0": "* 我们的小Catti^1,她真是我们的骄傲。/", "obj_npc_room_slash_Other_10_gml_596_0": "* 努力工作。支持我们。/", "obj_npc_room_slash_Other_10_gml_597_0": "* 上了份腌黄瓜吓唬我们,/", "obj_npc_room_slash_Other_10_gml_598_0": "* 想尽办法赶我们走。/", "obj_npc_room_slash_Other_10_gml_599_0": "* 真为她感到骄傲。/%", "obj_npc_room_slash_Other_10_gml_602_0": "* 我最喜欢的一道菜?&那必须得是猫粮煎饼了!/", "obj_npc_room_slash_Other_10_gml_603_0": "* 还有就是像动画片里那种带骨头的鱼。/%", - "obj_npc_room_slash_Other_10_gml_611_0": "* 和你说个事^1,&我原本还以为这里是邮局…/", - "obj_npc_room_slash_Other_10_gml_612_0": "* 可是等我回过神来^1…&我就已经坐在位子上了…/", - "obj_npc_room_slash_Other_10_gml_613_0": "* 我一点都不饿^1,所以我跟服务员说&还没想好要点什么吃…/", - "obj_npc_room_slash_Other_10_gml_614_0": "* ^1…已经好几个小时了。&我要怎么从这里脱身啊!?/%", + "obj_npc_room_slash_Other_10_gml_611_0": "* 和你说个事^1,&我原本还以为这里是邮局.../", + "obj_npc_room_slash_Other_10_gml_612_0": "* 可是等我回过神来..^1. &我就已经坐在位子上了.../", + "obj_npc_room_slash_Other_10_gml_613_0": "* 我一点都不饿^1,所以我跟服务员说&还没想好要点什么吃.../", + "obj_npc_room_slash_Other_10_gml_614_0": "* ..^1. 已经好几个小时了。&我要怎么从这里脱身啊!?/%", "obj_npc_room_slash_Other_10_gml_630_0": "* 不知道你注意到没有^1,&我最近越来越壮实了。/", "obj_npc_room_slash_Other_10_gml_631_0": "* 其实我是在为过冬而增肥。/%", "obj_npc_room_slash_Other_10_gml_635_0": "* 哇^1!我超喜欢增肥。/%", - "obj_npc_room_slash_Other_10_gml_645_0": "* 不知道你需不需要^1,&为过冬而增肥什么的…/%", + "obj_npc_room_slash_Other_10_gml_645_0": "* 不知道你需不需要^1,&为过冬而增肥什么的.../%", "obj_npc_room_slash_Other_10_gml_649_0": "* 我旁边这个家伙^1,真的比以前壮了不少。&我挺佩服他的。/%", "obj_npc_room_slash_Other_10_gml_680_0": "* 车流正以蜗牛般的速度行进着。/", "obj_npc_room_slash_Other_10_gml_681_0": "* 我爱死蜗牛了。&这真是最棒的一天!/%", "obj_npc_room_slash_Other_10_gml_684_0": "* 哇哦^1,这是我有生以来第一次&遇上堵车!!/", - "obj_npc_room_slash_Other_10_gml_685_0": "* 心中一股自豪感油然而生…/%", + "obj_npc_room_slash_Other_10_gml_685_0": "* 心中一股自豪感油然而生.../%", "obj_npc_room_slash_Other_10_gml_694_0_b": "* 我听说有只狗狗在做“甜甜圈” &就赶过来了。/", "obj_npc_room_slash_Other_10_gml_695_0_b": "* 但我刚刚才知道^1,&所谓的“甜甜圈”其实是一种赛车特技。/", - "obj_npc_room_slash_Other_10_gml_696_0_b": "* 为何我的人生会陷入这&面团一般绝望的循环…?/%", - "obj_npc_room_slash_Other_10_gml_699_0": "* 我的人生^1,就像一只甜甜圈^1,&深深陷入了这面团般绝望的循环…/%", + "obj_npc_room_slash_Other_10_gml_696_0_b": "* 为何我的人生会陷入这&面团一般绝望的循环...?/%", + "obj_npc_room_slash_Other_10_gml_699_0": "* 我的人生^1,就像一只甜甜圈^1,&深深陷入了这面团般绝望的循环.../%", "obj_npc_room_slash_Other_10_gml_712_0_b": "* (看起来是辆车。)/%", "obj_npc_room_slash_Other_10_gml_715_0": "* (看起来是辆车。)/", "obj_npc_room_slash_Other_10_gml_716_0": "* (里面还有个男人。)/", "obj_npc_room_slash_Other_10_gml_717_0": "* (他正开心地向你挥手。)/%", "obj_npc_room_slash_Other_10_gml_765_0": "* 这个停车位可真不赖!/", - "obj_npc_room_slash_Other_10_gml_766_0": "* 我准备在这里安家了…/%", + "obj_npc_room_slash_Other_10_gml_766_0": "* 我准备在这里安家了.../%", "obj_npc_room_slash_Other_10_gml_770_0": "* 车若在^1,家就在!/%", - "obj_npc_room_slash_Other_10_gml_779_0": "* 我是很想回家^1,&可我依然被堵在这里…/", - "obj_npc_room_slash_Other_10_gml_780_0": "* ^1…虽说只有一辆车堵在我前头…/%", + "obj_npc_room_slash_Other_10_gml_779_0": "* 我是很想回家^1,&可我依然被堵在这里.../", + "obj_npc_room_slash_Other_10_gml_780_0": "* ..^1. 虽说只有一辆车堵在我前头.../%", "obj_npc_room_slash_Other_10_gml_784_0": "* 开车的坏处就在这。/", "obj_npc_room_slash_Other_10_gml_785_0": "* 想做甜甜圈^1,你就得做好&堵成酱紫的心理准备!/%", - "obj_npc_room_slash_Other_10_gml_794_0": "* 孩子们^1,你们刚从图书馆里出来吗?&^1…学习^1…多美妙的事啊。/", - "obj_npc_room_slash_Other_10_gml_795_0": "* 我个人不是太喜欢那地方^1,不过…/%", + "obj_npc_room_slash_Other_10_gml_794_0": "* 孩子们^1,你们刚从图书馆里出来吗?&..^1. 学习..^1. 多美妙的事啊。/", + "obj_npc_room_slash_Other_10_gml_795_0": "* 我个人不是太喜欢那地方^1,不过.../%", "obj_npc_room_slash_Other_10_gml_799_0": "* 图书馆什么的早就过时了^1。&现在我们可以坐在家里看报纸。/%", "obj_npc_room_slash_Other_10_gml_848_0": "* 呱呱^1,呱呱。/", "obj_npc_room_slash_Other_10_gml_849_0": "* (那边的房子,&时不时会传出美妙的歌声。)/", - "obj_npc_room_slash_Other_10_gml_850_0": "* (好诡异啊^1…会不会是闹鬼?)/%", + "obj_npc_room_slash_Other_10_gml_850_0": "* (好诡异啊..^1. 会不会是闹鬼?)/%", "obj_npc_room_slash_Other_10_gml_854_0": "* 呱呱^1,呱呱。/", "obj_npc_room_slash_Other_10_gml_855_0": "* (肯定有只幽灵住在里面,&不会错的。)/%", - "obj_npc_room_slash_Other_10_gml_862_0": "* 我的弟弟已经长大了^1,&我没法再带他去散步了^1…唔…/", - "obj_npc_room_slash_Other_10_gml_863_0": "* 感觉自己失去了人生目标^1…&真希望有谁能来鞭策我一下。/%", + "obj_npc_room_slash_Other_10_gml_862_0": "* 我的弟弟已经长大了^1,&我没法再带他去散步了..^1. 唔.../", + "obj_npc_room_slash_Other_10_gml_863_0": "* 感觉自己失去了人生目标..^1. &真希望有谁能来鞭策我一下。/%", "obj_npc_room_slash_Other_10_gml_871_0": "* 我想买点花来着^1,&可是这家店已经关门了。/", - "obj_npc_room_slash_Other_10_gml_872_0": "* 后门是开着的^1,&但我感觉擅自进去不太好…/%", + "obj_npc_room_slash_Other_10_gml_872_0": "* 后门是开着的^1,&但我感觉擅自进去不太好.../%", "obj_npc_room_slash_Other_10_gml_896_0": "* 我超酷的。/", - "obj_npc_room_slash_Other_10_gml_903_0": "* 哇哦!!^1!特瑞!^1!&你能再表演一下那个吗!?/", + "obj_npc_room_slash_Other_10_gml_903_0": "* 哇哦!!^1!Terry!^1!&你能再表演一下那个吗!?/", "obj_npc_room_slash_Other_10_gml_904_0": "* 说那句,你完全不需要上厕所!?/%", "obj_npc_room_slash_Other_10_gml_910_0": "* 站在这里欣赏我和我兄弟帮教堂&刷的油漆^1,&天底下还有比这更棒的事情吗?/%", - "obj_npc_room_slash_Other_10_gml_916_0": "* ^1…漏了块污渍没擦。/%", - "obj_npc_room_slash_Other_10_gml_929_0": "* 如果我没法阻止他^1…&是不是该陪他一起跳呢?&不^1…还是算了。/%", - "obj_npc_room_slash_Other_10_gml_962_0": "* 是来预约门诊的吗…?/", + "obj_npc_room_slash_Other_10_gml_916_0": "* ..^1. 漏了块污渍没擦。/%", + "obj_npc_room_slash_Other_10_gml_929_0": "* 如果我没法阻止他..^1. &是不是该陪他一起跳呢?&不..^1. 还是算了。/%", + "obj_npc_room_slash_Other_10_gml_962_0": "* 是来预约门诊的吗...?/", "obj_npc_room_slash_Other_10_gml_964_0": "\\E0* 呃不^1,只是过来转转。/", - "obj_npc_room_slash_Other_10_gml_966_0": "* ^1…我知道了。/%", + "obj_npc_room_slash_Other_10_gml_966_0": "* ..^1. 我知道了。/%", "obj_npc_room_slash_Other_10_gml_970_0": "* “转转”这事^1,&要帮你们预约一下吗?/%", "obj_npc_room_slash_Other_10_gml_1031_0": "* 哇哦^1,我的同事最近看起来真的&很有精神呢!!/", - "obj_npc_room_slash_Other_10_gml_1032_0": "* 我不知道他是怎么了^1,&不过…/", + "obj_npc_room_slash_Other_10_gml_1032_0": "* 我不知道他是怎么了^1,&不过.../", "obj_npc_room_slash_Other_10_gml_1033_0": "* 看到他那么开心^1,&也让我很开心!!/", "obj_npc_room_slash_Other_10_gml_1034_0": "* 噢!!^1!一位顾客!^1!&要不要点个蓝甜筒尝尝!?/%", - "obj_npc_room_slash_Other_10_gml_1042_0": "* 双倍加冰披萨^1…美味无比!/", - "obj_npc_room_slash_Other_10_gml_1043_0": "* 冰狼^1,大客户!/", - "obj_npc_room_slash_Other_10_gml_1044_0": "* ^1…冰狼^1,可能是唯一的客户。/%", - "obj_npc_room_slash_Other_10_gml_1048_0": "* 冰狼^1,好喜欢ICE-E。/", - "obj_npc_room_slash_Other_10_gml_1049_0": "* 冰狼^1,忠实的粉丝…/%", - "obj_npc_room_slash_Other_10_gml_1067_0": "* 哦^1…是越狱…/", - "obj_npc_room_slash_Other_10_gml_1068_0": "* 我得拉响警报…/%", - "obj_npc_room_slash_Other_10_gml_1071_0": "* 我给警报声加上了点自己的音乐风格…/", - "obj_npc_room_slash_Other_10_gml_1072_0": "* 这曲子可以帮你在越狱的时候&学习或放松…/%", - "obj_npc_room_slash_Other_10_gml_1078_0": "* (哦不^1…&我不知怎么的就成了一名警官…)/", - "obj_npc_room_slash_Other_10_gml_1079_0": "* (哦不^1…&我还不能辞职^1,&因为我的表亲们还都靠我养活…)/", - "obj_npc_room_slash_Other_10_gml_1080_0": "* 哦^1…&嘿…/", - "obj_npc_room_slash_Other_10_gml_1081_0": "* 不要做违法的事哦^1…&拜托了…/%", - "obj_npc_room_slash_Other_10_gml_1085_0": "* 哦^1…抱歉^1…&我是不是吓到你了…/", - "obj_npc_room_slash_Other_10_gml_1086_0": "* 哦…/", + "obj_npc_room_slash_Other_10_gml_1042_0": "* 双倍加冰披萨..^1. 美味无比!/", + "obj_npc_room_slash_Other_10_gml_1043_0": "* Ice Wolf^1,大客户!/", + "obj_npc_room_slash_Other_10_gml_1044_0": "* ..^1. Ice Wolf^1,可能是唯一的客户。/%", + "obj_npc_room_slash_Other_10_gml_1048_0": "* Ice Wolf^1,好喜欢ICE-E。/", + "obj_npc_room_slash_Other_10_gml_1049_0": "* Ice Wolf^1,忠实的粉丝.../%", + "obj_npc_room_slash_Other_10_gml_1067_0": "* 哦..^1. 是越狱.../", + "obj_npc_room_slash_Other_10_gml_1068_0": "* 我得拉响警报.../%", + "obj_npc_room_slash_Other_10_gml_1071_0": "* 我给警报声加上了点自己的音乐风格.../", + "obj_npc_room_slash_Other_10_gml_1072_0": "* 这曲子可以帮你在越狱的时候&学习或放松.../%", + "obj_npc_room_slash_Other_10_gml_1078_0": "* (哦不..^1. &我不知怎么的就成了一名警官...)/", + "obj_npc_room_slash_Other_10_gml_1079_0": "* (哦不..^1. &我还不能辞职^1,&因为我的表亲们还都靠我养活...)/", + "obj_npc_room_slash_Other_10_gml_1080_0": "* 哦..^1. &嘿.../", + "obj_npc_room_slash_Other_10_gml_1081_0": "* 不要做违法的事哦..^1. &拜托了.../%", + "obj_npc_room_slash_Other_10_gml_1085_0": "* 哦..^1. 抱歉..^1. &我是不是吓到你了.../", + "obj_npc_room_slash_Other_10_gml_1086_0": "* 哦.../", "obj_npc_room_slash_Other_10_gml_1087_0": "* 偶尔犯一点小罪也是可以的。/", - "obj_npc_room_slash_Other_10_gml_1088_0": "* 比如^1,当你去捡掉在地上的糖吃…/", - "obj_npc_room_slash_Other_10_gml_1089_0": "* 就算已经超过了五秒钟…/", + "obj_npc_room_slash_Other_10_gml_1088_0": "* 比如^1,当你去捡掉在地上的糖吃.../", + "obj_npc_room_slash_Other_10_gml_1089_0": "* 就算已经超过了五秒钟.../", "obj_npc_room_slash_Other_10_gml_1090_0": "* 我也不会逮捕你的。/%", "obj_npc_room_slash_Other_10_gml_1103_0": "* 没错^1,我就是那种看遍每一盒牛奶的&保质期的神经病。/", "obj_npc_room_slash_Other_10_gml_1104_0": "* 你有什么意见吗?/%", "obj_npc_room_slash_Other_10_gml_1110_0": "* 不要和我说话,&除非你也想盯着牛奶看。/%", "obj_npc_room_slash_Other_10_gml_1114_0": "* 我在盯着牛奶看的时候你们一家子&能不能别进店来/%", "obj_npc_room_slash_Other_10_gml_1121_0": "* 那个有蹄子的女孩偶尔也会来店里,/", - "obj_npc_room_slash_Other_10_gml_1122_0": "* 然后打开冰箱的门…/", + "obj_npc_room_slash_Other_10_gml_1122_0": "* 然后打开冰箱的门.../", "obj_npc_room_slash_Other_10_gml_1123_0": "* 接着就站在冰箱前^1,陷入沉思。/", "obj_npc_room_slash_Other_10_gml_1124_0": "* 看来她真的挺喜欢寒冷^3。&或者说喜欢华夫饼。/%", - "obj_npc_room_slash_Other_10_gml_1139_0": "\\E9* 兰瑟^1,&你一定不敢相信我的&房间有多炫!/", + "obj_npc_room_slash_Other_10_gml_1139_0": "\\E9* Lancer^1,&你一定不敢相信我的&房间有多炫!/", "obj_npc_room_slash_Other_10_gml_1141_0": "\\E2* 像你一样炫的房间?^1!&哇哦!^1!&我真想看看!!/", "obj_npc_room_slash_Other_10_gml_1142_0": "* 我会一直挖洞挖到&你的房间!!/", "obj_npc_room_slash_Other_10_gml_1144_0": "\\EK* 那个^1,房间是有门的^1,&你知道吗。/", "obj_npc_room_slash_Other_10_gml_1146_0": "\\E1* 你还做了个门!?&哇哦^1,小蜜桃^1,&你可真是够拼的!!!/%", "obj_npc_room_slash_Other_10_gml_1150_0": "\\E1* 还有比这更好的房间吗!!!/", "obj_npc_room_slash_Other_10_gml_1151_0": "\\E2* 你怎么知道我想要什么??/", - "obj_npc_room_slash_Other_10_gml_1153_0": "\\E2* 嗯^1,我只是^1,有一种预感…/", + "obj_npc_room_slash_Other_10_gml_1153_0": "\\E2* 嗯^1,我只是^1,有一种预感.../", "obj_npc_room_slash_Other_10_gml_1155_0": "\\E1* 你有一种鱼竿!&像姜太公一样!/%", "obj_npc_room_slash_Other_10_gml_1168_0": "* (这是一个很棒的监狱!)/%", "obj_npc_room_slash_Other_10_gml_1173_0": "* 不知道为什么我们还在监狱里,&不过没关系!/", @@ -6638,53 +6638,53 @@ "obj_npc_room_slash_Other_10_gml_1228_0": "* (来自搜索记录:&熟蛋 能不能孵化)/%", "obj_npc_room_slash_Other_10_gml_1233_0": "(你为什么露出那种表情?)", "obj_npc_room_slash_Other_10_gml_1236_0": "\\E8* 你觉得它会&把另一侧点着吗?~1", - "obj_npc_room_slash_Other_10_gml_1239_0": "\\E7* 嘿^1,克里斯^1,&如果你把火往这个号角一样的&东西里吹进去…/", + "obj_npc_room_slash_Other_10_gml_1239_0": "\\E7* 嘿^1,Kris^1,&如果你把火往这个号角一样的&东西里吹进去.../", "obj_npc_room_slash_Other_10_gml_1253_0": "* 我听说过山车正在检修。/", "obj_npc_room_slash_Other_10_gml_1254_0": "* 真麻烦,那是我们唯一的&公共交通工具了。/%", "obj_npc_room_slash_Other_10_gml_1258_0": "* 过山车还没修好吗?真烦人。/", - "obj_npc_room_slash_Other_10_gml_1259_0": "* 我一直在请愿建个公共旋转木马^1,&但是…/%", + "obj_npc_room_slash_Other_10_gml_1259_0": "* 我一直在请愿建个公共旋转木马^1,&但是.../%", "obj_npc_room_slash_Other_10_gml_1267_0": "* 是的,这旋转茶杯归私人所有。/%", - "obj_npc_room_slash_Other_10_gml_1271_0": "* 有个过去很有名的家伙^1,&推销员还是游说家什么的…/", + "obj_npc_room_slash_Other_10_gml_1271_0": "* 有个过去很有名的家伙^1,&推销员还是游说家什么的.../", "obj_npc_room_slash_Other_10_gml_1272_0": "* 他害怕小丑^1,&所以他阻止了建造。/%", "obj_npc_room_slash_Other_10_gml_1293_0": "广告费现在只需$9.99!", - "obj_npc_room_slash_Other_10_gml_1296_0": "* 我们是爱贴墙^1!&除了贴广告什么都不做!/", + "obj_npc_room_slash_Other_10_gml_1296_0": "* 我们是Addison^1!&除了贴广告什么都不做!/", "obj_npc_room_slash_Other_10_gml_1297_0": "* 就连此处也是广告!\\f0/%", "obj_npc_room_slash_Other_10_gml_1300_0": "* 不喜欢广告?&屏蔽广告仅需$9.99!/", "obj_npc_room_slash_Other_10_gml_1301_0": "* 后悔屏蔽广告了?&恢复广告仅需$9.99!/%", - "obj_npc_room_slash_Other_10_gml_1308_0": "* 斯潘顿?^1…&很久没听说这名字了。/%", - "obj_npc_room_slash_Other_10_gml_1312_0": "* 斯潘顿?^1…&我们这一带不聊这个。/%", - "obj_npc_room_slash_Other_10_gml_1321_0": "* 我本来想买点东西…/", - "obj_npc_room_slash_Other_10_gml_1322_0": "* 但是看样子,店员们都跑去垃圾堆了…/%", - "obj_npc_room_slash_Other_10_gml_1326_0": "* 真是可惜^1…有人剥削我多好啊。/%", + "obj_npc_room_slash_Other_10_gml_1308_0": "* Spamton?..^1. &很久没听说这名字了。/%", + "obj_npc_room_slash_Other_10_gml_1312_0": "* Spamton?..^1. &我们这一带不聊这个。/%", + "obj_npc_room_slash_Other_10_gml_1321_0": "* 我本来想买点东西.../", + "obj_npc_room_slash_Other_10_gml_1322_0": "* 但是看样子,店员们都跑去垃圾堆了.../%", + "obj_npc_room_slash_Other_10_gml_1326_0": "* 真是可惜..^1. 有人剥削我多好啊。/%", "obj_npc_room_slash_Other_10_gml_1336_0": "* 大家接上插头之后,&都变得和蔼可亲了许多。/", "obj_npc_room_slash_Other_10_gml_1337_0": "* 真不错。/%", "obj_npc_room_slash_Other_10_gml_1343_0": "* 除我之外的其他人&差不多都已经变成线充了。/", - "obj_npc_room_slash_Other_10_gml_1344_0": "* 我都有点怀疑是不是&过于压抑自己了…/%", + "obj_npc_room_slash_Other_10_gml_1344_0": "* 我都有点怀疑是不是&过于压抑自己了.../%", "obj_npc_room_slash_Other_10_gml_1348_0": "* 我都不知道我能不能当好一个&线充。/%", "obj_npc_room_slash_Other_10_gml_1356_0": "* 嘿,你知不知道该如何应对&对自我存在产生怀疑而产生&的不安感?/", - "obj_npc_room_slash_Other_10_gml_1357_0": "* 我是替我朋友问的…/", + "obj_npc_room_slash_Other_10_gml_1357_0": "* 我是替我朋友问的.../", "obj_npc_room_slash_Other_10_gml_1358_0": "* 我的那个朋友看上去^1,听起来^1,&都跟我一模一样。/%", "obj_npc_room_slash_Other_10_gml_1382_0": "* 啊^1,你们俩看起来没有夫妻相!/", "obj_npc_room_slash_Other_10_gml_1383_0": "* 有兴趣瞧瞧我们最新推出的&离婚鞋吗?/%", - "obj_npc_room_slash_Other_10_gml_1398_0": "* 斯潘顿?^1…&完全不知道你在说谁。/%", - "obj_npc_room_slash_Other_10_gml_1411_0": "* 斯潘顿?^1…&我们这一带不聊这个。/%", - "obj_npc_room_slash_Other_10_gml_1427_0": "* (搬家是件很可怕的事情,&但是^1,作为一个球…)/", + "obj_npc_room_slash_Other_10_gml_1398_0": "* Spamton?..^1. &完全不知道你在说谁。/%", + "obj_npc_room_slash_Other_10_gml_1411_0": "* Spamton?..^1. &我们这一带不聊这个。/%", + "obj_npc_room_slash_Other_10_gml_1427_0": "* (搬家是件很可怕的事情,&但是^1,作为一个球...)/", "obj_npc_room_slash_Other_10_gml_1428_0": "* (还怕个球啊。)/%", "obj_npc_room_slash_Other_10_gml_1434_0": "* (有了这顶假发^1,我就不用再做球了。)/", - "obj_npc_room_slash_Other_10_gml_1435_0": "* (努伯特^1…你是独一无二的。)/%", - "obj_npc_room_slash_Other_10_gml_1445_0": "* 利艾尔斯王子^1,我会架好你的帽子的,&要用了就来找我!/%", + "obj_npc_room_slash_Other_10_gml_1435_0": "* (Nubert..^1. 你是独一无二的。)/%", + "obj_npc_room_slash_Other_10_gml_1445_0": "* Ralsei王子^1,我会架好你的帽子的,&要用了就来找我!/%", "obj_npc_room_slash_Other_10_gml_1449_0": "* 在那之前请允许我扮成一个魔法师^1!&嘿呀!/%", "obj_npc_room_slash_Other_10_gml_1455_0": "* 吼吼^1!&这家伙是谁^1!他好吓人!!/%", - "obj_npc_room_slash_Other_10_gml_1462_0": "* 努伯特度过了波澜壮阔的一生。&他该休息了。/", - "obj_npc_room_slash_Other_10_gml_1463_0": "* 把我的财产分给弱者…/%", - "obj_npc_room_slash_Other_10_gml_1481_0": "* 呜呼^1!&汝已将吾辈移至汝之城堡镇…/", + "obj_npc_room_slash_Other_10_gml_1462_0": "* Nubert度过了波澜壮阔的一生。&他该休息了。/", + "obj_npc_room_slash_Other_10_gml_1463_0": "* 把我的财产分给弱者.../%", + "obj_npc_room_slash_Other_10_gml_1481_0": "* 呜呼^1!&汝已将吾辈移至汝之城堡镇.../", "obj_npc_room_slash_Other_10_gml_1482_0": "\\E2* 城堡镇^1!实蔚为大观也!/", - "obj_npc_room_slash_Other_10_gml_1483_0": "\\E6* 虽然^1…嗯^1…不足之处^1…&尚存焉。/", - "obj_npc_room_slash_Other_10_gml_1484_0": "\\E6* 汝辈^1…可否…/", - "obj_npc_room_slash_Other_10_gml_1485_0": "\\E6* 招纳邪恶君王一人^1…&抑或…?/%", - "obj_npc_room_slash_Other_10_gml_1489_0": "\\E0* 兰瑟赐吾号曰“亚父”…/", + "obj_npc_room_slash_Other_10_gml_1483_0": "\\E6* 虽然..^1. 嗯..^1. 不足之处..^1. &尚存焉。/", + "obj_npc_room_slash_Other_10_gml_1484_0": "\\E6* 汝辈..^1. 可否.../", + "obj_npc_room_slash_Other_10_gml_1485_0": "\\E6* 招纳邪恶君王一人..^1. &抑或...?/%", + "obj_npc_room_slash_Other_10_gml_1489_0": "\\E0* Lancer赐吾号曰“亚父”.../", "obj_npc_room_slash_Other_10_gml_1490_0": "\\E5* 自此^1,凡炊、扫之事,&皆为吾业。/", - "obj_npc_room_slash_Other_10_gml_1491_0": "\\E6* 吾或应另寻他主…/%", + "obj_npc_room_slash_Other_10_gml_1491_0": "\\E6* 吾或应另寻他主.../%", "obj_npc_room_slash_Other_10_gml_1504_0": "* 你好,欢迎来到~1镇!/", "obj_npc_room_slash_Other_10_gml_1505_0": "* 至少我听说镇子叫这个名字。/%", "obj_npc_room_slash_Other_10_gml_1509_0": "* 你好,欢迎回家。/", @@ -6696,7 +6696,7 @@ "obj_npc_room_slash_Other_10_gml_1524_0": "* 别害怕做梦!/%", "obj_npc_room_slash_Other_10_gml_1535_0": "* 这家伙似乎总比我更享受生活。/", "obj_npc_room_slash_Other_10_gml_1536_0": "* 也许是因为他比我高阶一点?/%", - "obj_npc_room_slash_Other_10_gml_1541_0": "* 哈哈^1!这才对^1!&他们在自己的回合花费了太长时间…/", + "obj_npc_room_slash_Other_10_gml_1541_0": "* 哈哈^1!这才对^1!&他们在自己的回合花费了太长时间.../", "obj_npc_room_slash_Other_10_gml_1542_0": "* 什么,一个长角的女孩?!&我从来没见过!/%", "obj_npc_room_slash_Other_10_gml_1554_0": "* (看起来心桃喜欢这里。)/", "obj_npc_room_slash_Other_10_gml_1555_0": "* (她希望你能找到足够的床来调查。)/", @@ -6706,75 +6706,75 @@ "obj_npc_room_slash_Other_10_gml_1566_0": "* (见到这么多新面孔,心桃很心动。)/", "obj_npc_room_slash_Other_10_gml_1567_0": "* (心动很心桃。)/%", "obj_npc_room_slash_Other_10_gml_1574_0": "* 我们要在这里干干净净地从零开始了!/", - "obj_npc_room_slash_Other_10_gml_1575_0": "* (亮净净…)/%", + "obj_npc_room_slash_Other_10_gml_1575_0": "* (亮净净...)/%", "obj_npc_room_slash_Other_10_gml_1581_0": "* 谢谢你们打败了女王!/", - "obj_npc_room_slash_Other_10_gml_1582_0": "* ^1…这个形态更帅,&所以我不打算变回去了…/%", + "obj_npc_room_slash_Other_10_gml_1582_0": "* ..^1. 这个形态更帅,&所以我不打算变回去了.../%", "obj_npc_room_slash_Other_10_gml_1588_0": "* 感谢您^1,指挥官^1,我们自由了!/", "obj_npc_room_slash_Other_10_gml_1589_0": "* 我在此宣布,将今天定为&国家独立火腿三明治日!/%", - "obj_npc_room_slash_Other_10_gml_1595_0": "* 哇^1…多么美丽的地方^1…&谢谢你…/", - "obj_npc_room_slash_Other_10_gml_1596_0": "* 我是指镇子,不是指餐厅。&餐厅看起来怪怪的。&我是不会进去的…/%", + "obj_npc_room_slash_Other_10_gml_1595_0": "* 哇..^1. 多么美丽的地方..^1. &谢谢你.../", + "obj_npc_room_slash_Other_10_gml_1596_0": "* 我是指镇子,不是指餐厅。&餐厅看起来怪怪的。&我是不会进去的.../%", "obj_npc_room_slash_Other_10_gml_1604_0": "* 啵啵。/", "obj_npc_room_slash_Other_10_gml_1605_0": "* (我只是个方块啵。)/%", "obj_npc_room_slash_Other_10_gml_1609_0": "* (我听啵懂。)/", "obj_npc_room_slash_Other_10_gml_1610_0": "* (我们之前啵放在什么地方啵?)/%", "obj_npc_room_slash_Other_10_gml_1626_0": "* 嘿^1,老板^1!&我要点个黑暗糖果新星芭菲!/%", "obj_npc_room_slash_Other_10_gml_1632_0": "* (心桃打算点一杯心形拉花的&拿铁咖啡。)/%", - "obj_npc_room_slash_Other_10_gml_1638_0": "* 来点柠檬水?^1…好啊/%", + "obj_npc_room_slash_Other_10_gml_1638_0": "* 来点柠檬水?..^1. 好啊/%", "obj_npc_room_slash_Other_10_gml_1644_0": "* (看起来它想吸收一些调味块。)/%", "obj_npc_room_slash_Other_10_gml_1650_0": "* (看起来它想被上涂一些清洁酒精。)/%", "obj_npc_room_slash_Other_10_gml_1656_0": "* 体型正常^1,吃嘛嘛香!/%", - "obj_npc_room_slash_Other_10_gml_1662_0": "* 老板…?你要请我客…?&噢^1,不用这么客气的^1!(笑)/%", - "obj_npc_room_slash_Other_10_gml_1668_0": "* (心桃首领沉默地喝着冰茶…)/%", + "obj_npc_room_slash_Other_10_gml_1662_0": "* 老板...?你要请我客...?&噢^1,不用这么客气的^1!(笑)/%", + "obj_npc_room_slash_Other_10_gml_1668_0": "* (心桃首领沉默地喝着冰茶...)/%", "obj_npc_room_slash_Other_10_gml_1722_0": "* 晚上好^1,老板^1。&今天的餐点是炸`#E23D28号色。/", - "obj_npc_room_slash_Other_10_gml_1723_0": "* 以最精心的JPEG失真技术&深度油炸…/", - "obj_npc_room_slash_Other_10_gml_1724_0": "* 希望合您眼^1…那个,合您口味。/%", + "obj_npc_room_slash_Other_10_gml_1723_0": "* 以最精心的JPEG失真技术&深度油炸.../", + "obj_npc_room_slash_Other_10_gml_1724_0": "* 希望合您眼..^1. 那个,合您口味。/%", "obj_npc_room_slash_Other_10_gml_1729_0": "* 老板^1,这咖啡馆太不精致,太平凡了。/", "obj_npc_room_slash_Other_10_gml_1730_0": "* 不如我们把它变成一间动物咖啡馆?/", - "obj_npc_room_slash_Other_10_gml_1731_0": "* ^1…老板,你也可以在这里扮演动物。/%", + "obj_npc_room_slash_Other_10_gml_1731_0": "* ..^1. 老板,你也可以在这里扮演动物。/%", "obj_npc_room_slash_Other_10_gml_1737_0": "* (看起来安分守己。)/%", "obj_npc_room_slash_Other_10_gml_1743_0": "* (看起来安分守己。)/%", "obj_npc_room_slash_Other_10_gml_1749_0": "* 哩叩哩叩!/%", "obj_npc_room_slash_Other_10_gml_1777_0": "* 啊^1,真是个绝妙的镇子。&谢谢你!/", - "obj_npc_room_slash_Other_10_gml_1778_0": "* ^1…所以^1…我为什么一个人待在这里?/", + "obj_npc_room_slash_Other_10_gml_1778_0": "* ..^1. 所以..^1. 我为什么一个人待在这里?/", "obj_npc_room_slash_Other_10_gml_1779_0": "* 也许^1,是为了某种自我反思吧。/", - "obj_npc_room_slash_Other_10_gml_1780_0": "* 我的确意识到^1,以前的我真是个懦夫…/", - "obj_npc_room_slash_Other_10_gml_1781_0": "* 嗯,好吧^1,我想说…/", + "obj_npc_room_slash_Other_10_gml_1780_0": "* 我的确意识到^1,以前的我真是个懦夫.../", + "obj_npc_room_slash_Other_10_gml_1781_0": "* 嗯,好吧^1,我想说.../", "obj_npc_room_slash_Other_10_gml_1782_0": "* 现 在 也 还 是!!!!/", "obj_npc_room_slash_Other_10_gml_1783_0": "* 我完全不会社交技巧啊!/", "obj_npc_room_slash_Other_10_gml_1784_0": "* 从现在开始,&我要住在这座峭壁的最顶上!/", "obj_npc_room_slash_Other_10_gml_1785_0": "* 当我准备好再次回归社会时,&我就会回来!/", "obj_npc_room_slash_Other_10_gml_1786_0": "* 谢谢你给我准备这个美好的家!&我 不 会 用 的!/%", - "obj_npc_room_slash_Other_10_gml_1801_0": "* ^1…我喜欢这副样子。/", + "obj_npc_room_slash_Other_10_gml_1801_0": "* ..^1. 我喜欢这副样子。/", "obj_npc_room_slash_Other_10_gml_1802_0": "* 不要告诉别人。/%", - "obj_npc_room_slash_Other_10_gml_1808_0": "* 这些是流浪动物吗…?/", + "obj_npc_room_slash_Other_10_gml_1808_0": "* 这些是流浪动物吗...?/", "obj_npc_room_slash_Other_10_gml_1809_0": "* 不^1,它们是在训练一种&特别的孤独战术流派。/", - "obj_npc_room_slash_Other_10_gml_1810_0": "* ^1…就像我一样。/", + "obj_npc_room_slash_Other_10_gml_1810_0": "* ..^1. 就像我一样。/", "obj_npc_room_slash_Other_10_gml_1811_0": "* 孤狼必须抱团才行。/%", - "obj_npc_room_slash_Other_10_gml_1817_0": "* 在派对道场训练?哈…/", - "obj_npc_room_slash_Other_10_gml_1818_0": "* 我们内向人的道场^1…&要由我们自己来办。/%", - "obj_npc_room_slash_Other_10_gml_1828_0": "* ^1…我一直都在训练。/", - "obj_npc_room_slash_Other_10_gml_1829_0": "* ^1…但别问我在训练什么。/%", - "obj_npc_room_slash_Other_10_gml_1833_0": "* ^1…你是不是觉得很厉害…?/%", - "obj_npc_room_slash_Other_10_gml_1848_0": "\\m1*  哇噢,我们的房子是一间道场?!&\\m2 让我不禁想要战斗…&\\m3 (我们就不能去睡觉吗?)/%", - "obj_npc_room_slash_Other_10_gml_1852_0": "\\m1*  每天都是生日派对!&\\m2 而且我的年龄最大的!&\\m3 (我们的明明一样大…)/%", - "obj_npc_room_slash_Other_10_gml_1860_0": "\\m1*  那个又高又阴暗的家伙是谁…&\\m2 好诡异的家伙!?&\\m3 你是说…线充?/%", + "obj_npc_room_slash_Other_10_gml_1817_0": "* 在派对道场训练?哈.../", + "obj_npc_room_slash_Other_10_gml_1818_0": "* 我们内向人的道场..^1. &要由我们自己来办。/%", + "obj_npc_room_slash_Other_10_gml_1828_0": "* ..^1. 我一直都在训练。/", + "obj_npc_room_slash_Other_10_gml_1829_0": "* ..^1. 但别问我在训练什么。/%", + "obj_npc_room_slash_Other_10_gml_1833_0": "* ..^1. 你是不是觉得很厉害...?/%", + "obj_npc_room_slash_Other_10_gml_1848_0": "\\m1*  哇噢,我们的房子是一间道场?!&\\m2 让我不禁想要战斗...&\\m3 (我们就不能去睡觉吗?)/%", + "obj_npc_room_slash_Other_10_gml_1852_0": "\\m1*  每天都是生日派对!&\\m2 而且我的年龄最大的!&\\m3 (我们的明明一样大...)/%", + "obj_npc_room_slash_Other_10_gml_1860_0": "\\m1*  那个又高又阴暗的家伙是谁...&\\m2 好诡异的家伙!?&\\m3 你是说...线充?/%", "obj_npc_room_slash_Other_10_gml_1864_0": "\\m1*  那脖子看上去毛茸茸的~&\\m2 噢!?关我啥事!?/", - "obj_npc_room_slash_Other_10_gml_1865_0": "\\m3*  (她想把脸埋进里面蹭一蹭…)/%", - "obj_npc_room_slash_Other_10_gml_1875_0": "* 嘿嘿嘿…&我们的手牌里好像并没有“战斗”。/", - "obj_npc_room_slash_Other_10_gml_1876_0": "* 你们真走运…&希望你不会遇到我的朋友们!/%", - "obj_npc_room_slash_Other_10_gml_1882_0": "* (看起来它不会原谅你&把它饶恕了这件事…)/", + "obj_npc_room_slash_Other_10_gml_1865_0": "\\m3*  (她想把脸埋进里面蹭一蹭...)/%", + "obj_npc_room_slash_Other_10_gml_1875_0": "* 嘿嘿嘿...&我们的手牌里好像并没有“战斗”。/", + "obj_npc_room_slash_Other_10_gml_1876_0": "* 你们真走运...&希望你不会遇到我的朋友们!/%", + "obj_npc_room_slash_Other_10_gml_1882_0": "* (看起来它不会原谅你&把它饶恕了这件事...)/", "obj_npc_room_slash_Other_10_gml_1883_0": "* (除非你能在战斗中打败它。)/%", "obj_npc_room_slash_Other_10_gml_1928_0": "* 终于有间为体型正常的人们&准备的道场了/", "obj_npc_room_slash_Other_10_gml_1929_0": "* 我会为锦标赛备战训练的/%", "obj_npc_room_slash_Other_10_gml_1938_0": "* 我的战斗力落后于比其他人了/", "obj_npc_room_slash_Other_10_gml_1939_0": "* 我现在只能喘着气点评战斗了/%", - "obj_npc_room_slash_Other_10_gml_1959_0": "* 看起来你穿过了努伯特的力场屏障。/", - "obj_npc_room_slash_Other_10_gml_1960_0": "* 努伯特也不知道那里为什么会有屏障。/", - "obj_npc_room_slash_Other_10_gml_1961_0": "* 但它的确是努伯特的屏障。/", - "obj_npc_room_slash_Other_10_gml_1962_0": "* 作为奖励,努伯特的宝藏就送你了。/", - "obj_npc_room_slash_Other_10_gml_1963_0": "* 努伯特也不知道里面是什么。/", - "obj_npc_room_slash_Other_10_gml_1964_0": "* 但是努伯特把它送给你。/%", - "obj_npc_room_slash_Other_10_gml_1968_0": "* 那是努伯特的宝藏。/", + "obj_npc_room_slash_Other_10_gml_1959_0": "* 看起来你穿过了Nubert的力场屏障。/", + "obj_npc_room_slash_Other_10_gml_1960_0": "* Nubert也不知道那里为什么会有屏障。/", + "obj_npc_room_slash_Other_10_gml_1961_0": "* 但它的确是Nubert的屏障。/", + "obj_npc_room_slash_Other_10_gml_1962_0": "* 作为奖励,Nubert的宝藏就送你了。/", + "obj_npc_room_slash_Other_10_gml_1963_0": "* Nubert也不知道里面是什么。/", + "obj_npc_room_slash_Other_10_gml_1964_0": "* 但是Nubert把它送给你。/%", + "obj_npc_room_slash_Other_10_gml_1968_0": "* 那是Nubert的宝藏。/", "obj_npc_room_slash_Other_10_gml_1969_0": "* 记住,你只是借用。/", "obj_npc_room_slash_Other_10_gml_1970_0": "* 永久借用。/%", "obj_npc_room_slash_Other_10_gml_1980_0": "* 我的所有朋友都变成线充了^1,&但这没什么大不了的。/", @@ -6788,14 +6788,14 @@ "obj_npc_room_slash_Other_10_gml_2017_0": "* 尤其是读书。/%", "obj_npc_room_slash_Other_10_gml_2030_0": "* 感谢您的帮助。/", "obj_npc_room_slash_Other_10_gml_2031_0": "* 我本想来楼上做些\\cY扫除\\cW,&结果就被困住了。/%", - "obj_npc_room_slash_Other_10_gml_2037_0": "* …/%", + "obj_npc_room_slash_Other_10_gml_2037_0": "* .../%", "obj_npc_room_slash_Other_10_gml_2049_0": "* 欢迎来到二楼的晚餐派对A区。/", "obj_npc_room_slash_Other_10_gml_2050_0": "* 想吃谁的饭菜,请直接过去拿。/%", "obj_npc_room_slash_Other_10_gml_2054_0": "* 我平时很怕老鼠,但我不怕那一只,&因为它戴着假发。/%", - "obj_npc_room_slash_Other_10_gml_2063_0": "* 我是鼠特烈。&我是众鼠之上的鼠上鼠。/", - "obj_npc_room_slash_Other_10_gml_2064_0": "* 能在我之上的只有努伯特了…/%", - "obj_npc_room_slash_Other_10_gml_2068_0": "* 能在我之上的只有努伯特了…/%", - "obj_npc_room_slash_Other_10_gml_2075_0": "* 努伯特正在努力上进。/%", + "obj_npc_room_slash_Other_10_gml_2063_0": "* 我是Mousemillian。&我是众鼠之上的鼠上鼠。/", + "obj_npc_room_slash_Other_10_gml_2064_0": "* 能在我之上的只有Nubert了.../%", + "obj_npc_room_slash_Other_10_gml_2068_0": "* 能在我之上的只有Nubert了.../%", + "obj_npc_room_slash_Other_10_gml_2075_0": "* Nubert正在努力上进。/%", "obj_npc_room_slash_Other_10_gml_2081_0": "* 是的^1!是的^1!女王是对的^1!&* 报错^1!&* 报错!^1/%", "obj_npc_room_slash_Other_10_gml_2089_0": "* 没错就是这样^1!&* 报错^1!&* 报错!/%", "obj_npc_room_slash_Other_10_gml_2097_0": "* 嘘^1,是我^1,我是黑客。&还没人发现是我^1,&不过我是黑客。/", @@ -6803,18 +6803,18 @@ "obj_npc_room_slash_Other_10_gml_2106_0": "* 这家伙跟会场里的每个人都说&他是个黑客。/", "obj_npc_room_slash_Other_10_gml_2107_0": "* 真是搞不懂,&就算我知道了又能怎样?/%", "obj_npc_room_slash_Other_10_gml_2111_0": "* 还有个受邀的客人没有到场。/", - "obj_npc_room_slash_Other_10_gml_2112_0": "* 他刚才打来电话说了一通&什么蓝色标记之类的…/%", + "obj_npc_room_slash_Other_10_gml_2112_0": "* 他刚才打来电话说了一通&什么蓝色标记之类的.../%", "obj_npc_room_slash_Other_10_gml_2126_0": "* 一楼的桌子是专为特别来宾准备的。/", "obj_npc_room_slash_Other_10_gml_2127_0": "* 其他的客人可以去参加&二楼的晚餐派对。/%", "obj_npc_room_slash_Other_10_gml_2131_0": "* 我们所有的座位加到一起^1,&足够全世界的人每人一个。/%", - "obj_npc_room_slash_Other_10_gml_2138_0": "* 这里的一切都是为您量身定做的^1…&对吧?/%", - "obj_npc_room_slash_Other_10_gml_2142_0": "* 利艾尔斯^1,祝你好运。/", + "obj_npc_room_slash_Other_10_gml_2138_0": "* 这里的一切都是为您量身定做的..^1. &对吧?/%", + "obj_npc_room_slash_Other_10_gml_2142_0": "* Ralsei^1,祝你好运。/", "obj_npc_room_slash_Other_10_gml_2143_0": "* 虽然才认识了几分钟,&但我们还是会想念你的!/%", "obj_npc_room_slash_Other_10_gml_2153_0": "* (看样子他被照顾的很好。)/%", "obj_npc_room_slash_Other_10_gml_2167_0": "* 这人怎么还没拉完啊?/%", - "obj_npc_room_slash_Other_10_gml_2177_0": "* (鸟哥的雕像被嵌在马桶上。)/", + "obj_npc_room_slash_Other_10_gml_2177_0": "* (Berdly的雕像被嵌在马桶上。)/", "obj_npc_room_slash_Other_10_gml_2178_0": "* (你回头看着厕所门上的标志。)/", - "obj_npc_room_slash_Other_10_gml_2179_0": "* (标志画着鸟哥雕像的剪影。)/", + "obj_npc_room_slash_Other_10_gml_2179_0": "* (标志画着Berdly雕像的剪影。)/", "obj_npc_room_slash_Other_10_gml_2180_0": "* (这很合理。)/%", "obj_npc_room_slash_Other_10_gml_2184_0": "* (完全没问题。)/%", "obj_npc_room_slash_Other_10_gml_2195_0": "* 这是给今天的晚餐助兴用的。/", @@ -6822,55 +6822,55 @@ "obj_npc_room_slash_Other_10_gml_2197_0": "* 多么优雅的名字啊。/%", "obj_npc_room_slash_Other_10_gml_2201_0": "* 多么优雅的异想天开啊!/%", "obj_npc_room_slash_Other_10_gml_2210_0": "* 女王最近对这个视频非常感兴趣。/", - "obj_npc_room_slash_Other_10_gml_2211_0": "* 视频里是骑士亲手创造喷泉的画面…/", + "obj_npc_room_slash_Other_10_gml_2211_0": "* 视频里是骑士亲手创造喷泉的画面.../", "obj_npc_room_slash_Other_10_gml_2212_0": "* 呃^1,除此之外&还有赛博家庭滑稽视频。/%", "obj_npc_room_slash_Other_10_gml_2216_0": "* 我们经常被迫出演那些视频。/%", "obj_npc_room_slash_Other_10_gml_2225_0": "* 骑士创造了喷泉^1,&也创造了这个世界。/", "obj_npc_room_slash_Other_10_gml_2226_0": "* 也许骑士比女王还要强大。/", - "obj_npc_room_slash_Other_10_gml_2227_0": "* ^1…目前来说是这样。/%", - "obj_npc_room_slash_Other_10_gml_2231_0": "* ^1…目前来说是这样。/%", + "obj_npc_room_slash_Other_10_gml_2227_0": "* ..^1. 目前来说是这样。/%", + "obj_npc_room_slash_Other_10_gml_2231_0": "* ..^1. 目前来说是这样。/%", "obj_npc_room_slash_Other_10_gml_2241_0": "* 我是来支持叛军的^1,&但他们没在这里。/", - "obj_npc_room_slash_Other_10_gml_2242_0": "* …虽然我也不知道自己才能&怎么支持他们。/%", + "obj_npc_room_slash_Other_10_gml_2242_0": "* ...虽然我也不知道自己才能&怎么支持他们。/%", "obj_npc_room_slash_Other_10_gml_2246_0": "* 我真的不想吃面包圈了。/%", "obj_npc_room_slash_Other_10_gml_2255_0": "* 别难过。&你并不孤单。/", - "obj_npc_room_slash_Other_10_gml_2256_0": "* 你还有努伯特。/%", - "obj_npc_room_slash_Other_10_gml_2262_0": "* 我是努伯特。大家都喜欢我。/", + "obj_npc_room_slash_Other_10_gml_2256_0": "* 你还有Nubert。/%", + "obj_npc_room_slash_Other_10_gml_2262_0": "* 我是Nubert。大家都喜欢我。/", "obj_npc_room_slash_Other_10_gml_2263_0": "* 所以我才住在垃圾堆里。/%", - "obj_npc_room_slash_Other_10_gml_2269_0": "* 努埃尔?&这名字真不赖^1,努伯特说道。/%", - "obj_npc_room_slash_Other_10_gml_2278_0": "* ^1…大-大家都被…/%", - "obj_npc_room_slash_Other_10_gml_2284_0": "* 救-救救我们^1,她快要…/%", + "obj_npc_room_slash_Other_10_gml_2269_0": "* Nuelle?&这名字真不赖^1,Nubert说道。/%", + "obj_npc_room_slash_Other_10_gml_2278_0": "* ..^1. 大-大家都被.../%", + "obj_npc_room_slash_Other_10_gml_2284_0": "* 救-救救我们^1,她快要.../%", "obj_npc_room_slash_Other_10_gml_2295_0": "* 我因为躲避女王的控制插头^1,&被困在这里了。/", - "obj_npc_room_slash_Other_10_gml_2296_0": "* 我^1…太害怕,&不敢从滑坡下去。/", - "obj_npc_room_slash_Other_10_gml_2297_0": "* ^1…不过,&和你聊天让我更自信了!/%", + "obj_npc_room_slash_Other_10_gml_2296_0": "* 我..^1. 太害怕,&不敢从滑坡下去。/", + "obj_npc_room_slash_Other_10_gml_2297_0": "* ..^1. 不过,&和你聊天让我更自信了!/%", "obj_npc_room_slash_Other_10_gml_2301_0": "* 我的社交恐惧症稍微好了一点。/", "obj_npc_room_slash_Other_10_gml_2302_0": "* 不过,我还是害怕滑坡。/%", "obj_npc_room_slash_Other_10_gml_2309_0": "* 你大老远跑回来,&只为了找我说话啊。/", "obj_npc_room_slash_Other_10_gml_2310_0": "* 这真的让我信心大增了。/", - "obj_npc_room_slash_Other_10_gml_2311_0": "* 我在派对上一定能人见人爱^1…&从滑坡下去?不行不行。/%", + "obj_npc_room_slash_Other_10_gml_2311_0": "* 我在派对上一定能人见人爱..^1. &从滑坡下去?不行不行。/%", "obj_npc_room_slash_Other_10_gml_2315_0": "* 这么一想^1,我还是不要去派对了。/", - "obj_npc_room_slash_Other_10_gml_2316_0": "* 我怕有人要我表演“滑”稽剧…/%", + "obj_npc_room_slash_Other_10_gml_2316_0": "* 我怕有人要我表演“滑”稽剧.../%", "obj_npc_room_slash_Other_10_gml_2330_0": "* 最近^1,一个叫做“互联网”的东西&出现了“故障”。/", "obj_npc_room_slash_Other_10_gml_2331_0": "* 据说那是女王知识的奥秘所在。/", - "obj_npc_room_slash_Other_10_gml_2332_0": "* 从那以后^1,她好像就变得挺极端了…/%", + "obj_npc_room_slash_Other_10_gml_2332_0": "* 从那以后^1,她好像就变得挺极端了.../%", "obj_npc_room_slash_Other_10_gml_2336_0": "* 其实我只对可爱的电子猫咪有兴趣。/", "obj_npc_room_slash_Other_10_gml_2337_0": "* 我觉得这跟“互联网”一点关系&都没有吧!/%", "obj_npc_room_slash_Other_10_gml_2344_0": "* 我最喜欢猫咪了^1,&不过我听说“弹出窗狗”&也蛮可爱的。/", - "obj_npc_room_slash_Other_10_gml_2345_0": "* 什么^1?它算是家庭害兽^1?&怎么可能…/%", + "obj_npc_room_slash_Other_10_gml_2345_0": "* 什么^1?它算是家庭害兽^1?&怎么可能.../%", "obj_npc_room_slash_Other_10_gml_2349_0": "* 怎么^1,你是不是想说&老鼠也是害兽?!/%", "obj_npc_room_slash_Other_10_gml_2361_0": "* 是光之民^1!&我最近没太见到你们的同类。/", "obj_npc_room_slash_Other_10_gml_2362_0": "* 也许你还不知道^1,&有一个邪恶的霸主正在占领这个世界。/", "obj_npc_room_slash_Other_10_gml_2363_0": "* 我不喜欢聊政治^1,&所以我对这件事没什么可说的。/%", "obj_npc_room_slash_Other_10_gml_2367_0": "* 如果你非要和我讨论政治^1,/", - "obj_npc_room_slash_Other_10_gml_2368_0": "* 我们就不得不拔刀相向了…/%", - "obj_npc_room_slash_Other_10_gml_2375_0": "* 女王统治世界成功了没有?&我不知道…/%", + "obj_npc_room_slash_Other_10_gml_2368_0": "* 我们就不得不拔刀相向了.../%", + "obj_npc_room_slash_Other_10_gml_2375_0": "* 女王统治世界成功了没有?&我不知道.../%", "obj_npc_room_slash_Other_10_gml_2379_0": "* 我可没让你告诉我^1。&真的^1,如果你敢说^1,/", - "obj_npc_room_slash_Other_10_gml_2380_0": "* 我们就不得不拔刀相向了…/%", - "obj_npc_room_slash_Other_10_gml_2393_0": "* 我听说有个叛乱小分队正在&反抗女王的统治…/", - "obj_npc_room_slash_Other_10_gml_2394_0": "* 可到目前为止我只发现了&贵得离谱的面包圈…/%", - "obj_npc_room_slash_Other_10_gml_2399_0": "* 面包圈^1,甜甜圈…/", + "obj_npc_room_slash_Other_10_gml_2380_0": "* 我们就不得不拔刀相向了.../%", + "obj_npc_room_slash_Other_10_gml_2393_0": "* 我听说有个叛乱小分队正在&反抗女王的统治.../", + "obj_npc_room_slash_Other_10_gml_2394_0": "* 可到目前为止我只发现了&贵得离谱的面包圈.../%", + "obj_npc_room_slash_Other_10_gml_2399_0": "* 面包圈^1,甜甜圈.../", "obj_npc_room_slash_Other_10_gml_2400_0": "* 为什么圈形面点都卖那么贵啦?/", "obj_npc_room_slash_Other_10_gml_2401_0": "\\m2  *贵就贵在这个洞上!/%", - "obj_npc_room_slash_Other_10_gml_2412_0": "* 我想回城里^1,&但是回去的路被堵住了…/", + "obj_npc_room_slash_Other_10_gml_2412_0": "* 我想回城里^1,&但是回去的路被堵住了.../", "obj_npc_room_slash_Other_10_gml_2413_0": "* 我才不是乡下小子^1!&快让我离开赛博田野!/%", "obj_npc_room_slash_Other_10_gml_2417_0": "* 这“山村盘”里的饮食一点也不精致!/%", "obj_npc_room_slash_Other_10_gml_2426_0": "* 去城里的路已经通了。/", @@ -6878,64 +6878,64 @@ "obj_npc_room_slash_Other_10_gml_2431_0": "* 这里的一切都是自然的绿色。/", "obj_npc_room_slash_Other_10_gml_2432_0": "* 这里的音乐和饮食也很吸引我。/%", "obj_npc_room_slash_Other_10_gml_2439_0": "* 我确实习惯了乡村生活。/", - "obj_npc_room_slash_Other_10_gml_2440_0": "* 或许我打心底还是想当个农村男孩…/%", + "obj_npc_room_slash_Other_10_gml_2440_0": "* 或许我打心底还是想当个农村男孩.../%", "obj_npc_room_slash_Other_10_gml_2444_0": "* 更别说^1,&在这里我一个弹出窗狗都没看见。/%", - "obj_npc_room_slash_Other_10_gml_2456_0": "* 我听说这个不起眼的商店是&叛军的基地…/", - "obj_npc_room_slash_Other_10_gml_2457_0": "* 可我发现^1,我并不知道怎样才能&帮助他们…/%", - "obj_npc_room_slash_Other_10_gml_2461_0": "* 我真的不想再继续买面包圈了…/%", - "obj_npc_room_slash_Other_10_gml_2474_0": "* 斯潘顿?&这个房间原本是他的…/", - "obj_npc_room_slash_Other_10_gml_2475_0": "* 不过,只过了一阵子,&他就不住在这里了…/", + "obj_npc_room_slash_Other_10_gml_2456_0": "* 我听说这个不起眼的商店是&叛军的基地.../", + "obj_npc_room_slash_Other_10_gml_2457_0": "* 可我发现^1,我并不知道怎样才能&帮助他们.../%", + "obj_npc_room_slash_Other_10_gml_2461_0": "* 我真的不想再继续买面包圈了.../%", + "obj_npc_room_slash_Other_10_gml_2474_0": "* Spamton?&这个房间原本是他的.../", + "obj_npc_room_slash_Other_10_gml_2475_0": "* 不过,只过了一阵子,&他就不住在这里了.../", "obj_npc_room_slash_Other_10_gml_2476_0": "* 从那以后^1,&他就一直待在地下室里^1,&整天祈祷。/%", "obj_npc_room_slash_Other_10_gml_2480_0": "* 随着生意每况愈下^1,&他开始沉溺于那件古物。/", "obj_npc_room_slash_Other_10_gml_2481_0": "* 可能他觉得那东西还能给自己带来&一个巨大的突破吧?/%", "obj_npc_room_slash_Other_10_gml_2488_0": "* 这间豪宅以前是专门提供给&上流人士的奢华住所。/", - "obj_npc_room_slash_Other_10_gml_2489_0": "* 你的房间呢^1,原本属于一位&名声显赫的大人物…/%", - "obj_npc_room_slash_Other_10_gml_2493_0": "* 遗憾的是^1,他的名字已经从记录中&删除掉了…/%", + "obj_npc_room_slash_Other_10_gml_2489_0": "* 你的房间呢^1,原本属于一位&名声显赫的大人物.../%", + "obj_npc_room_slash_Other_10_gml_2493_0": "* 遗憾的是^1,他的名字已经从记录中&删除掉了.../%", "obj_npc_room_slash_Other_10_gml_2503_0": "* 在这儿住得还愉快吗?/", - "obj_npc_room_slash_Other_10_gml_2504_0": "* 你的电笼底下有颗薄荷糖…/%", + "obj_npc_room_slash_Other_10_gml_2504_0": "* 你的电笼底下有颗薄荷糖.../%", "obj_npc_room_slash_Other_10_gml_2508_0": "* 别搞错了^1,&这里可不是酒店。/%", "obj_npc_room_slash_Other_10_gml_2518_0": "* 在他被赶出女王豪宅的那一天,/", - "obj_npc_room_slash_Other_10_gml_2519_0": "* 我到他的房间里去看他…/", + "obj_npc_room_slash_Other_10_gml_2519_0": "* 我到他的房间里去看他.../", "obj_npc_room_slash_Other_10_gml_2520_0": "* 但他已经不在那了。/", "obj_npc_room_slash_Other_10_gml_2521_0": "* 只剩下一部悬着听筒的电话。/", "obj_npc_room_slash_Other_10_gml_2522_0": "* 他肯定是只聊了一半便匆匆离开了。/", - "obj_npc_room_slash_Other_10_gml_2523_0": "* 因为我还能依稀听到^1,&另一头有人在说话…/", - "obj_npc_room_slash_Other_10_gml_2524_0": "* …/", - "obj_npc_room_slash_Other_10_gml_2525_0": "* 可当我把听筒放到耳边时…/", + "obj_npc_room_slash_Other_10_gml_2523_0": "* 因为我还能依稀听到^1,&另一头有人在说话.../", + "obj_npc_room_slash_Other_10_gml_2524_0": "* .../", + "obj_npc_room_slash_Other_10_gml_2525_0": "* 可当我把听筒放到耳边时.../", "obj_npc_room_slash_Other_10_gml_2526_0": "* 除了乱哄哄的噪音^1,什么都没有。/%", "obj_npc_room_slash_Other_10_gml_2532_0": "* 即使那样^1,&他还是变得越来越成功。/", - "obj_npc_room_slash_Other_10_gml_2533_0": "* 他搬进了&女王豪宅中的奢华房间里…/", - "obj_npc_room_slash_Other_10_gml_2534_0": "* 开始吹嘘自己的那些电视大特卖^1,&大豪车^1,大型广告…/", + "obj_npc_room_slash_Other_10_gml_2533_0": "* 他搬进了&女王豪宅中的奢华房间里.../", + "obj_npc_room_slash_Other_10_gml_2534_0": "* 开始吹嘘自己的那些电视大特卖^1,&大豪车^1,大型广告.../", "obj_npc_room_slash_Other_10_gml_2535_0": "* 但是好景不长^1,&事情又开始急转直下。/", - "obj_npc_room_slash_Other_10_gml_2536_0": "* 似乎给予他帮助的那个存在…/", + "obj_npc_room_slash_Other_10_gml_2536_0": "* 似乎给予他帮助的那个存在.../", "obj_npc_room_slash_Other_10_gml_2537_0": "* 消失了。/", - "obj_npc_room_slash_Other_10_gml_2538_0": "* 他的销售业绩下滑到了零点…/", + "obj_npc_room_slash_Other_10_gml_2538_0": "* 他的销售业绩下滑到了零点.../", "obj_npc_room_slash_Other_10_gml_2539_0": "* 一切便随之崩溃。/%", "obj_npc_room_slash_Other_10_gml_2545_0": "* 突然之间^1,&他的事业变得非常成功。/", - "obj_npc_room_slash_Other_10_gml_2546_0": "* 点击量飞速上涨…/", + "obj_npc_room_slash_Other_10_gml_2546_0": "* 点击量飞速上涨.../", "obj_npc_room_slash_Other_10_gml_2547_0": "* 为什么?&他究竟做了什么?/", "obj_npc_room_slash_Other_10_gml_2548_0": "* 凭什么他就可以那么成功?/", "obj_npc_room_slash_Other_10_gml_2549_0": "* 我们都很嫉妒他^1,/", "obj_npc_room_slash_Other_10_gml_2550_0": "* 出去玩也不带他了。/", "obj_npc_room_slash_Other_10_gml_2551_0": "* 他不都已经是个大人物了吗?/", - "obj_npc_room_slash_Other_10_gml_2552_0": "* 他肯定不再需要我们了,&对吧…?/%", + "obj_npc_room_slash_Other_10_gml_2552_0": "* 他肯定不再需要我们了,&对吧...?/%", "obj_npc_room_slash_Other_10_gml_2558_0": "* 他有些走投无路了。/", "obj_npc_room_slash_Other_10_gml_2559_0": "* 开始寻找任何&可以让自己火起来的办法。/", "obj_npc_room_slash_Other_10_gml_2560_0": "* 不知怎么的^1,&他打对了电话^1,&找到了一个人。/", "obj_npc_room_slash_Other_10_gml_2561_0": "* 还是说^1,&是那人找到了他?/", "obj_npc_room_slash_Other_10_gml_2562_0": "* 那人肯定是在帮他^1,&因为自从那天开始^1,/", - "obj_npc_room_slash_Other_10_gml_2563_0": "* 他便从早到晚都在那打电话…/%", + "obj_npc_room_slash_Other_10_gml_2563_0": "* 他便从早到晚都在那打电话.../%", "obj_npc_room_slash_Other_10_gml_2569_0": "* 每天晚上^1,当我们一起去&那家赛博烤肉店吃饭的时候,/", "obj_npc_room_slash_Other_10_gml_2570_0": "* 他老是会说一堆大话^1,&说自己早晚有一天要成名。/", "obj_npc_room_slash_Other_10_gml_2571_0": "* “你们瞧好了吧!”/", "obj_npc_room_slash_Other_10_gml_2572_0": "* “总有一天,”/", "obj_npc_room_slash_Other_10_gml_2573_0": "* “我会成为一个大人物!”/%", - "obj_npc_room_slash_Other_10_gml_2579_0": "* 他^1…&其实跟我们都一样。/", - "obj_npc_room_slash_Other_10_gml_2580_0": "* 只是^1…&运气不太好而已。/", - "obj_npc_room_slash_Other_10_gml_2581_0": "* 不知为什么^1,&他的产品总是卖不出去…/", - "obj_npc_room_slash_Other_10_gml_2582_0": "* ^1…光之民们连看都不看他一眼。/", - "obj_npc_room_slash_Other_10_gml_2583_0": "* ^1…可怜的家伙。/%", - "obj_npc_room_slash_Other_10_gml_2590_0": "\\E5* 我们是不是漏掉了什么呢^1…&力场还没有解除。/%", + "obj_npc_room_slash_Other_10_gml_2579_0": "* 他..^1. &其实跟我们都一样。/", + "obj_npc_room_slash_Other_10_gml_2580_0": "* 只是..^1. &运气不太好而已。/", + "obj_npc_room_slash_Other_10_gml_2581_0": "* 不知为什么^1,&他的产品总是卖不出去.../", + "obj_npc_room_slash_Other_10_gml_2582_0": "* ..^1. 光之民们连看都不看他一眼。/", + "obj_npc_room_slash_Other_10_gml_2583_0": "* ..^1. 可怜的家伙。/%", + "obj_npc_room_slash_Other_10_gml_2590_0": "\\E5* 我们是不是漏掉了什么呢..^1. &力场还没有解除。/%", "obj_npc_room_slash_Other_10_gml_2598_0": "* 我准备金盆洗手,&不做入侵主机的事情了。/", "obj_npc_room_slash_Other_10_gml_2599_0": "* 我决定了^1,&我要利用我的才能造福社会。/", "obj_npc_room_slash_Other_10_gml_2600_0": "* 我要对《超级明星大乱斗》的代码&进行逆向工程。/", @@ -6945,41 +6945,41 @@ "obj_npc_room_slash_Other_10_gml_2613_0": "* 你们给了我自由,&我一定会成为线充的!/%", "obj_npc_room_slash_Other_10_gml_2619_0": "* 我在钓遗失在酸液湖里的陶器时&找到了这张照片。/", "obj_npc_room_slash_Other_10_gml_2620_0": "* 请看一看。 /", - "obj_npc_room_slash_Other_10_gml_2625_0": "\\E1* 呃-呃^1…&这张照片真好看…/", - "obj_npc_room_slash_Other_10_gml_2626_0": "\\E2* 苏西^1,你要拿回去&摆在你的房间里吗?/", + "obj_npc_room_slash_Other_10_gml_2625_0": "\\E1* 呃-呃..^1. &这张照片真好看.../", + "obj_npc_room_slash_Other_10_gml_2626_0": "\\E2* Susie^1,你要拿回去&摆在你的房间里吗?/", "obj_npc_room_slash_Other_10_gml_2628_0": "\\EH* 我要这个干毛线啊!?/%", - "obj_npc_room_slash_Other_10_gml_2634_0": "\\E2* 克里斯,你在这张照片里&还蛮上镜的嘛!/%", - "obj_npc_room_slash_Other_10_gml_2640_0": "\\EY* 哈哈哈!!&好棒啊,克里斯!/%", - "obj_npc_room_animated_slash_Other_10_gml_70_0": "* 加油--凯迪!^1!&女儿你最棒!!!/", + "obj_npc_room_slash_Other_10_gml_2634_0": "\\E2* Kris,你在这张照片里&还蛮上镜的嘛!/%", + "obj_npc_room_slash_Other_10_gml_2640_0": "\\EY* 哈哈哈!!&好棒啊,Kris!/%", + "obj_npc_room_animated_slash_Other_10_gml_70_0": "* 加油--Catti!^1!&女儿你最棒!!!/", "obj_npc_room_animated_slash_Other_10_gml_71_0": "* 让那些顾客瞧瞧谁才是老大^1,闺女!!/", "obj_npc_room_animated_slash_Other_10_gml_72_0": "* 狠狠揍他们!^1!哇哦!^1!&给他们点颜色瞧瞧^1!&你能行!!/%", "obj_npc_room_animated_slash_Other_10_gml_94_0": "\\E2* 哦!!我差点忘了!!&这是我煮饭的地方!!/", - "obj_npc_room_animated_slash_Other_10_gml_96_0": "\\EK* 你煮什么东西都用巫婆的&大锅子吗…?/", + "obj_npc_room_animated_slash_Other_10_gml_96_0": "\\EK* 你煮什么东西都用巫婆的&大锅子吗...?/", "obj_npc_room_animated_slash_Other_10_gml_98_0": "\\EH* 那当然啦^1!&用釜煮饭多方便啊!/%", "obj_npc_room_animated_slash_Other_10_gml_104_0": "\\E7* 好吧^1,那你现在就做个&巧克力味的吧!/", "obj_npc_room_animated_slash_Other_10_gml_106_0": "\\EQ* 我们先上楼看看^1,好不好?/%", "obj_npc_room_animated_slash_Other_10_gml_112_0": "\\E7* 来个草莓蛋糕当乔迁礼物如何?/", - "obj_npc_room_animated_slash_Other_10_gml_114_0": "\\EQ* 你的冰箱里已经有一块蛋糕啦^1,&苏西!/", + "obj_npc_room_animated_slash_Other_10_gml_114_0": "\\EQ* 你的冰箱里已经有一块蛋糕啦^1,&Susie!/", "obj_npc_room_animated_slash_Other_10_gml_116_0": "\\EM* 可是我想吃新鲜出釜的!/%", - "obj_npc_room_animated_slash_Other_10_gml_130_0": "\\E1* 可恶,我刚才像平常一样&在指挥交通…/", - "obj_npc_room_animated_slash_Other_10_gml_131_0": "\\E2* 突然有只小狗开着玩具车…/", + "obj_npc_room_animated_slash_Other_10_gml_130_0": "\\E1* 可恶,我刚才像平常一样&在指挥交通.../", + "obj_npc_room_animated_slash_Other_10_gml_131_0": "\\E2* 突然有只小狗开着玩具车.../", "obj_npc_room_animated_slash_Other_10_gml_132_0": "\\E1* 溜到马路中间^1,&开始画甜甜圈!/", "obj_npc_room_animated_slash_Other_10_gml_133_0": "\\E4* 在一片混乱中,&镇上的交通都堵塞了!!/", - "obj_npc_room_animated_slash_Other_10_gml_134_0": "\\E0* 幸好没有人受伤^1…不过…/", + "obj_npc_room_animated_slash_Other_10_gml_134_0": "\\E0* 幸好没有人受伤..^1. 不过.../", "obj_npc_room_animated_slash_Other_10_gml_135_0": "\\E2* 像你这样的普通市民&得赶快离开现场!/", "obj_npc_room_animated_slash_Other_10_gml_136_0": "\\E5* 我现在要抬车!!!/%", "obj_npc_room_animated_slash_Other_10_gml_139_0": "\\E5* 在我抬车的时候不要&打扰我!!!/%", "obj_npc_room_animated_slash_Other_10_gml_150_0": "* 鲜红色的披萨酱沸腾着。/", "obj_npc_room_animated_slash_Other_10_gml_151_0": "* 如同我那渴望战斗的血液,&正在滚烫冒泡!!!/", "obj_npc_room_animated_slash_Other_10_gml_152_0": "* 哈啊啊啊啊啊啊啊啊啊啊啊!!!!/", - "obj_npc_room_animated_slash_Other_10_gml_153_0": "* 我^1,一名战士^1,&将要展现我的巫师之拳!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_153_0": "* 我^1,一名THE WARRIOR,&将要展现我的巫师之拳!!!/%", "obj_npc_room_animated_slash_Other_10_gml_161_0": "* 教练^1,让我上场吧!!!/", "obj_npc_room_animated_slash_Other_10_gml_162_0": "* 让我上场吧!!!/%", "obj_npc_room_animated_slash_Other_10_gml_170_0": "* (它暴力地看守着监狱。)/%", "obj_npc_room_animated_slash_Other_10_gml_180_0": "* (一本名为&《如何成为魔术师》的指南。)/", "obj_npc_room_animated_slash_Other_10_gml_181_0": "* (来自搜索记录:如何使用魔法)/%", - "obj_npc_room_animated_slash_Other_10_gml_187_0": "* (两张托丽尔在弹钢琴的像素图。)/", - "obj_npc_room_animated_slash_Other_10_gml_188_0": "* (来自搜索记录:&电子游戏钢琴 托丽二)/%", + "obj_npc_room_animated_slash_Other_10_gml_187_0": "* (两张Toriel在弹钢琴的像素图。)/", + "obj_npc_room_animated_slash_Other_10_gml_188_0": "* (来自搜索记录:&电子游戏钢琴 tori二)/%", "obj_npc_room_animated_slash_Other_10_gml_194_0": "* (一盘教你如何安装电子游戏钢琴&的录像带。)/", "obj_npc_room_animated_slash_Other_10_gml_195_0": "* (来自搜索记录:&电子游戏 钢琴 攻略)/%", "obj_npc_room_animated_slash_Other_10_gml_201_0": "* (长得像各种刀具的果冻。)/", @@ -6995,7 +6995,7 @@ "obj_npc_room_animated_slash_Other_10_gml_239_0": "* (像是出了点故障的全息投影。)/", "obj_npc_room_animated_slash_Other_10_gml_240_0": "* (来自搜索记录:&FJFIrejirioEUEUROEI4378789)/%", "obj_npc_room_animated_slash_Other_10_gml_249_0": "* 稍后街上会有场大型活动。/", - "obj_npc_room_animated_slash_Other_10_gml_251_0": "* 我们被通知要为某个大玩意儿&腾出位子…/%", + "obj_npc_room_animated_slash_Other_10_gml_251_0": "* 我们被通知要为某个大玩意儿&腾出位子.../%", "obj_npc_room_animated_slash_Other_10_gml_257_0": "* 你问我们为什么要打扫卫生?/", "obj_npc_room_animated_slash_Other_10_gml_258_0": "* 我们也不知道。&可能会有场游行吧?/%", "obj_npc_room_animated_slash_Other_10_gml_270_0": "\\m1  *哟^1!近来可好?/", @@ -7004,7 +7004,7 @@ "obj_npc_room_animated_slash_Other_10_gml_273_0": "\\m1  *总要买新器材!^2!&\\m3 总要买新鞋!^2!&\\m2 我想变成车^2。/", "obj_npc_room_animated_slash_Other_10_gml_274_0": "\\m1  *好主意^1,K_K^1!&我们总要有个旅行的方法^2!&\\m2 嘟^1!嘟^2!/%", "obj_npc_room_animated_slash_Other_10_gml_278_0": "\\m1  *K_K永远是对的^2!&\\m3 所以他排老二^2!/", - "obj_npc_room_animated_slash_Other_10_gml_279_0": "\\m1  *^1…那谁是老大^2?&\\m3 嗯?我不是老大吗^2?&\\m2 我可以当老三吗^2?/%", + "obj_npc_room_animated_slash_Other_10_gml_279_0": "\\m1  *..^1. 那谁是老大^2?&\\m3 嗯?我不是老大吗^2?&\\m2 我可以当老三吗^2?/%", "obj_npc_room_animated_slash_Other_10_gml_286_0": "\\m2  *你喜欢大雕像吗^2?&\\m3 造那玩意太烦了^2!&\\m1 用掉了一大堆废品^2。/", "obj_npc_room_animated_slash_Other_10_gml_287_0": "\\m1  *我们的另一项工作比这强多了^2!&\\m2 那才叫大^2。/", "obj_npc_room_animated_slash_Other_10_gml_288_0": "\\m3  *那东西肯定会让你大吃一惊的^2!&\\m2 那才叫大^2。/%", @@ -7013,7 +7013,7 @@ "obj_npc_room_animated_slash_Other_10_gml_305_0": "* (亮净净。)/%", "obj_npc_room_animated_slash_Other_10_gml_311_0": "* 跟爱好打扫的人交朋友就是好!/", "obj_npc_room_animated_slash_Other_10_gml_312_0": "* (亮净净。)/%", - "obj_npc_room_animated_slash_Other_10_gml_318_0": "* 嗯哼^1,嗯哼^1!&不知道她还会不会回来…/", + "obj_npc_room_animated_slash_Other_10_gml_318_0": "* 嗯哼^1,嗯哼^1!&不知道她还会不会回来.../", "obj_npc_room_animated_slash_Other_10_gml_319_0": "* 嘿老板^1!&我们正在聊和你的战斗呢!/%", "obj_npc_room_animated_slash_Other_10_gml_352_0": "\\m2  *抱歉^1,面包圈卖完了。&\\m3 你不是有400个吗!?&\\m2 我有406个哦。/", "obj_npc_room_animated_slash_Other_10_gml_353_0": "\\m3  *那你为什么不卖?!/", @@ -7021,7 +7021,7 @@ "obj_npc_room_animated_slash_Other_10_gml_358_0": "\\m2  *抱歉^1,面包圈卖完了。/%", "obj_npc_room_animated_slash_Other_10_gml_374_0": "* 宽敞的地方对我们小孩有好处。/", "obj_npc_room_animated_slash_Other_10_gml_375_0": "* 偶尔放飞自我撒撒泼也挺好。/%", - "obj_npc_room_animated_slash_Other_10_gml_379_0": "* 而有的时候^1…&撒撒泼就不好了。/%", + "obj_npc_room_animated_slash_Other_10_gml_379_0": "* 而有的时候..^1. &撒撒泼就不好了。/%", "obj_npc_room_animated_slash_Other_10_gml_391_0": "* 老-老-老鼠!!/", "obj_npc_room_animated_slash_Other_10_gml_392_0": "* 而-而且没有戴假发!!/%", "obj_npc_room_animated_slash_Other_10_gml_408_0": "* (好痛^1,好痛)/", @@ -7029,48 +7029,48 @@ "obj_npc_room_animated_slash_Other_10_gml_410_0": "* 就算(好痛^1,好痛)&炉灶烫到我的脚也没关系!/%", "obj_npc_room_animated_slash_Other_10_gml_414_0": "* (好痛^1,好痛)/", "obj_npc_room_animated_slash_Other_10_gml_415_0": "* 我这要怎么下来啊?/%", - "obj_npc_room_animated_slash_Other_10_gml_425_0": "* 哦天^1,哦地^1!&厨房里…^1.全是老鼠!!!/", + "obj_npc_room_animated_slash_Other_10_gml_425_0": "* 哦天^1,哦地^1!&厨房里..^1.全是老鼠!!!/", "obj_npc_room_animated_slash_Other_10_gml_426_0": "* 我们早就该把所有的奶酪&都扔到那小巷子里去的!/%", "obj_npc_room_animated_slash_Other_10_gml_430_0": "* 女王说,&“为客人准备宴席,多做几碟!”/", - "obj_npc_room_animated_slash_Other_10_gml_431_0": "* ^1…不过我挺好奇&客人们到底能不能吃碟子。/%", + "obj_npc_room_animated_slash_Other_10_gml_431_0": "* ..^1. 不过我挺好奇&客人们到底能不能吃碟子。/%", "obj_npc_room_animated_slash_Other_10_gml_455_0": "* 女王叫我们把垃圾丢出去。/", "obj_npc_room_animated_slash_Other_10_gml_456_0": "* 我从没见过那么巨大的垃圾。/%", "obj_npc_room_animated_slash_Other_10_gml_460_0": "* 除了住在垃圾堆的那个&跳舞的垃圾以外。/%", "obj_npc_room_animated_slash_Other_10_gml_469_0": "* 那是座模样糟糕的雕像,&但是做工的还是蛮不错的。/", - "obj_npc_room_animated_slash_Other_10_gml_470_0": "* 我会给它两颗星…/", + "obj_npc_room_animated_slash_Other_10_gml_470_0": "* 我会给它两颗星.../", "obj_npc_room_animated_slash_Other_10_gml_471_0": "* 胸前两点各贴一颗。/%", "obj_npc_room_animated_slash_Other_10_gml_475_0": "* 它被搬去更好的地方了。/%", "obj_npc_room_animated_slash_Other_10_gml_489_0": "真的吗!?#在哪里!?", - "obj_npc_room_animated_slash_Other_10_gml_492_0": "* 哦天^1,哦天!^1!&我叫\\cB小破烂\\cW!^1!哈哈!!/", + "obj_npc_room_animated_slash_Other_10_gml_492_0": "* 哦天^1,哦天!^1!&我叫\\cBTrashy\\cW!^1!哈哈!!/", "obj_npc_room_animated_slash_Other_10_gml_493_0": "* 你知道如何整理自己的物品栏吗?/", "obj_npc_room_animated_slash_Other_10_gml_494_0": "* 像我这种垃圾桶可以装老多东西啦。/", "obj_npc_room_animated_slash_Other_10_gml_495_0": "* 就像你的库存^1,如果你身上携带了&超过12件物品的话!/", - "obj_npc_room_animated_slash_Other_10_gml_497_0": "\\E4* 呃^1…现在不要这样^1,伙计。/", - "obj_npc_room_animated_slash_Other_10_gml_499_0": "\\EQ* 好不容易有点感动的氛围…/", - "obj_npc_room_animated_slash_Other_10_gml_501_0": "* 哦^1…哦^1,那不要紧…~1", - "obj_npc_room_animated_slash_Other_10_gml_506_0": "\\E7* 我去,那不是努伯特吗?\\f0/%", + "obj_npc_room_animated_slash_Other_10_gml_497_0": "\\E4* 呃..^1. 现在不要这样^1,伙计。/", + "obj_npc_room_animated_slash_Other_10_gml_499_0": "\\EQ* 好不容易有点感动的氛围.../", + "obj_npc_room_animated_slash_Other_10_gml_501_0": "* 哦..^1. 哦^1,那不要紧...~1", + "obj_npc_room_animated_slash_Other_10_gml_506_0": "\\E7* 我去,那不是Nubert吗?\\f0/%", "obj_npc_room_animated_slash_Other_10_gml_511_0": "* 没时间理这家伙。/%", "obj_npc_room_animated_slash_Other_10_gml_518_0": "* 你可以在库存里储存许多物品^1,&知道吧?/", "obj_npc_room_animated_slash_Other_10_gml_519_0": "* 但是这样的话,你就不能在战斗时&使用它们了。/", "obj_npc_room_animated_slash_Other_10_gml_520_0": "* 记得要检查库存,&确保你把自己需要的东西带在身上!/", - "obj_npc_room_animated_slash_Other_10_gml_521_0": "* …我本来是想这么说的,&但是台词被抢了。/%", - "obj_npc_room_animated_slash_Other_10_gml_525_0": "* 我叫小破烂…/%", + "obj_npc_room_animated_slash_Other_10_gml_521_0": "* ...我本来是想这么说的,&但是台词被抢了。/%", + "obj_npc_room_animated_slash_Other_10_gml_525_0": "* 我叫Trashy.../%", "obj_npc_room_animated_slash_Other_10_gml_537_0": "* 这种玩意我打扫了多少个&我都数不清了。/%", "obj_npc_room_animated_slash_Other_10_gml_541_0": "* 倒也不算坏^1,我喜欢打扫卫生。/%", "obj_npc_room_animated_slash_Other_10_gml_548_0": "* 真希望有人和我一样&如此喜欢打扫卫生。/%", - "obj_npc_room_animated_slash_Other_10_gml_552_0": "* (亮净净…)/%", + "obj_npc_room_animated_slash_Other_10_gml_552_0": "* (亮净净...)/%", "obj_npc_room_animated_slash_Other_10_gml_562_0": "* 所有的店员都跑去垃圾堆了。/", - "obj_npc_room_animated_slash_Other_10_gml_563_0": "* 我想乘机偷点什么^1,&可这些东西也太烂了…/%", - "obj_npc_room_animated_slash_Other_10_gml_567_0": "* 烂到我就连没付钱都觉得亏了…/%", - "obj_npc_room_animated_slash_Other_10_gml_578_0": "* 电线^1…电线…/%", - "obj_npc_room_animated_slash_Other_10_gml_583_0": "* …/%", - "obj_npc_room_animated_slash_Other_10_gml_592_0": "* 大家都被…/%", - "obj_npc_room_animated_slash_Other_10_gml_597_0": "* …/%", - "obj_npc_room_animated_slash_Other_10_gml_605_0": "* 我老是会搞成这个样子…/", - "obj_npc_room_animated_slash_Other_10_gml_606_0": "* 不能说我扇长这个^1…&不对,我能吗?/%", + "obj_npc_room_animated_slash_Other_10_gml_563_0": "* 我想乘机偷点什么^1,&可这些东西也太烂了.../%", + "obj_npc_room_animated_slash_Other_10_gml_567_0": "* 烂到我就连没付钱都觉得亏了.../%", + "obj_npc_room_animated_slash_Other_10_gml_578_0": "* 电线..^1. 电线.../%", + "obj_npc_room_animated_slash_Other_10_gml_583_0": "* .../%", + "obj_npc_room_animated_slash_Other_10_gml_592_0": "* 大家都被.../%", + "obj_npc_room_animated_slash_Other_10_gml_597_0": "* .../%", + "obj_npc_room_animated_slash_Other_10_gml_605_0": "* 我老是会搞成这个样子.../", + "obj_npc_room_animated_slash_Other_10_gml_606_0": "* 不能说我扇长这个..^1. &不对,我能吗?/%", "obj_npc_room_animated_slash_Other_10_gml_612_0": "* (看来这只鸟它完成了它的迁徙。)/%", "obj_npc_rudy_slash_Step_0_gml_29_0": "\\E0* 更何况,你爹没了他死党&还能有多大能耐!~1", - "obj_npc_rudy_slash_Step_0_gml_33_0": "\\EK* 他^1…竟然沦落到去便利店&要免费腌黄瓜。/", + "obj_npc_rudy_slash_Step_0_gml_33_0": "\\EK* 他..^1. 竟然沦落到去便利店&要免费腌黄瓜。/", "obj_npc_rudy_slash_Step_0_gml_35_0": "\\E6* 笨蛋^1!你明明知道我能给你&免费腌黄瓜的!/", "obj_npc_rudy_slash_Step_0_gml_37_0": "\\E7* 我要踢爆便利店那家伙的屁骨!/", "obj_npc_rudy_slash_Step_0_gml_39_0": "\\E5* 嗯^1,我也要!/", @@ -7085,15 +7085,15 @@ "obj_npc_sign_slash_Other_10_gml_23_0": "\\f0 \\f1 \\f2 \\f3 \\f4 \\f5 /%", "obj_npc_sign_slash_Other_10_gml_46_0": "* (关门啦!)/%", "obj_npc_sign_slash_Other_10_gml_62_0": "* (金属制的野餐桌。)/", - "obj_npc_sign_slash_Other_10_gml_64_0": "\\EK* (靠^1,我手指插不进&桌子上的洞…)/%", + "obj_npc_sign_slash_Other_10_gml_64_0": "\\EK* (靠^1,我手指插不进&桌子上的洞...)/%", "obj_npc_sign_slash_Other_10_gml_97_0": "* (一辆破旧的自行车。)/", "obj_npc_sign_slash_Other_10_gml_98_0": "* (它的喇叭似乎能发出绝望的轰鸣。)/%", "obj_npc_sign_slash_Other_10_gml_116_0": "* 我们是臭名昭著的狗贼群-^1-&湿鼻子大盗。/", - "obj_npc_sign_slash_Other_10_gml_117_0": "* (我们当时正准备&趁着假日偷偷溜进那间大房子…)/", + "obj_npc_sign_slash_Other_10_gml_117_0": "* (我们当时正准备&趁着假日偷偷溜进那间大房子...)/", "obj_npc_sign_slash_Other_10_gml_118_0": "* (突然间^1,某个残忍的家伙&从阴影中冒了出来^1,袭击了我们!)/", - "obj_npc_sign_slash_Other_10_gml_119_0": "* (我们害怕小命不保^1,于是便一起&冲进了安黛因警官温暖的怀抱…)/", + "obj_npc_sign_slash_Other_10_gml_119_0": "* (我们害怕小命不保^1,于是便一起&冲进了Undyne警官温暖的怀抱...)/", "obj_npc_sign_slash_Other_10_gml_120_0": "* 然后我们被她用过肩摔摔进雪堆里,&只剩尾巴露在外面。/", - "obj_npc_sign_slash_Other_10_gml_121_0": "* (我们现在蹲号子了^1,&但至少我们还活着…)/", + "obj_npc_sign_slash_Other_10_gml_121_0": "* (我们现在蹲号子了^1,&但至少我们还活着...)/", "obj_npc_sign_slash_Other_10_gml_122_0": "* 而且^1,那个好心的幽灵经常会送我们&无形的低卡零食吃。/", "obj_npc_sign_slash_Other_10_gml_123_0": "* (然后我们就一块嚎了首假日之歌。^1&嗷 嗷 嗷。)/%", "obj_npc_sign_slash_Other_10_gml_127_0": "* (要狗狗婚殿^1,不要狗狗监狱!)/%", @@ -7101,53 +7101,53 @@ "obj_npc_sign_slash_Other_10_gml_137_0": "\\E2* 不准站在边上跟长官搭话!!/%", "obj_npc_sign_slash_Other_10_gml_158_0": "* (看来游戏宅天堂已经变成了&游戏宅地狱。)/%", "obj_npc_sign_slash_Other_10_gml_182_0": "* (你房间里应该还有别的东西&值得一看。)/%", - "obj_npc_sign_slash_Other_10_gml_191_0": "\\E9* 嘿嘿嘿^1,嫉妒我有个这么&炫酷的雕像吧^1,&克里斯?/", + "obj_npc_sign_slash_Other_10_gml_191_0": "\\E9* 嘿嘿嘿^1,嫉妒我有个这么&炫酷的雕像吧^1,&Kris?/", "obj_npc_sign_slash_Other_10_gml_192_0": "\\EK* 啊?什么?&不不^1,这人不是我^1,&就是挺帅的!/%", - "obj_npc_sign_slash_Other_10_gml_196_0": "* (一座苏西模样的雕像。)/%", - "obj_npc_sign_slash_Other_10_gml_207_0": "\\E1* 啊哈^1,克里斯。&这种小儿科的谜题就&把你给难住了?/", - "obj_npc_sign_slash_Other_10_gml_208_0": "\\E6* 快把你的小脑筋收回&铅笔盒里去吧^1,克里斯。/", + "obj_npc_sign_slash_Other_10_gml_196_0": "* (一座Susie模样的雕像。)/%", + "obj_npc_sign_slash_Other_10_gml_207_0": "\\E1* 啊哈^1,Kris.&这种小儿科的谜题就&把你给难住了?/", + "obj_npc_sign_slash_Other_10_gml_208_0": "\\E6* 快把你的小脑筋收回&铅笔盒里去吧^1,Kris./", "obj_npc_sign_slash_Other_10_gml_209_0": "\\EE* 我已经能感觉到^1,&谜题的解法正从我的脑海中&慢慢浮现。/", "obj_npc_sign_slash_Other_10_gml_210_0": "\\E2* “尤里卡!”/", "obj_npc_sign_slash_Other_10_gml_211_0": "\\E7* 过一会儿我就会这么说^1,&给我瞧好了吧。/%", - "obj_npc_sign_slash_Other_10_gml_214_0": "\\E5* 啊^1,克里斯。&别在我思考的时候来打搅我。/", - "obj_npc_sign_slash_Other_10_gml_215_0": "\\E1* 如果在现实世界里&我也能按Alt+Tab来远离你&就好了…/%", + "obj_npc_sign_slash_Other_10_gml_214_0": "\\E5* 啊^1,Kris.&别在我思考的时候来打搅我。/", + "obj_npc_sign_slash_Other_10_gml_215_0": "\\E1* 如果在现实世界里&我也能按Alt+Tab来远离你&就好了.../%", "obj_npc_sign_slash_Other_10_gml_224_0": "\\E0* 要是小爸爸也能来帮忙就好啦!/", "obj_npc_sign_slash_Other_10_gml_225_0": "\\E1* 他可是个真正的解谜小丑 !/", "obj_npc_sign_slash_Other_10_gml_227_0": "\\EK* 呃^1,你是想说^1,&解谜大师吧?/", "obj_npc_sign_slash_Other_10_gml_229_0": "\\E6* 不^1,他更像是个悲伤的小丑。/%", - "obj_npc_sign_slash_Other_10_gml_232_0": "\\E1* 搞快点^1,克里斯。&我可不想一直盯着鸟哥看。/%", - "obj_npc_sign_slash_Other_10_gml_239_0": "* 这个谜题^1…&我感觉自己以前好像下载过…/", - "obj_npc_sign_slash_Other_10_gml_240_0": "* 我只需要去控制台里翻找一下答案…/", - "obj_npc_sign_slash_Other_10_gml_241_0": "* 谜底应该就藏在代码里头…/", + "obj_npc_sign_slash_Other_10_gml_232_0": "\\E1* 搞快点^1,Kris.&我可不想一直盯着Berdly看。/%", + "obj_npc_sign_slash_Other_10_gml_239_0": "* 这个谜题..^1. &我感觉自己以前好像下载过.../", + "obj_npc_sign_slash_Other_10_gml_240_0": "* 我只需要去控制台里翻找一下答案.../", + "obj_npc_sign_slash_Other_10_gml_241_0": "* 谜底应该就藏在代码里头.../", "obj_npc_sign_slash_Other_10_gml_242_0": "* (其实凭他的本事顶多也就能让&小孩的玩具嘟嘟奏起一首童谣)/%", - "obj_npc_sign_slash_Other_10_gml_251_0": "\\EB* 克里斯^1,&别乱碰墙上那些按钮!/", - "obj_npc_sign_slash_Other_10_gml_252_0": "\\E9* 要是你在上面留下汗渍…/", + "obj_npc_sign_slash_Other_10_gml_251_0": "\\EB* Kris^1,&别乱碰墙上那些按钮!/", + "obj_npc_sign_slash_Other_10_gml_252_0": "\\E9* 要是你在上面留下汗渍.../", "obj_npc_sign_slash_Other_10_gml_253_0": "\\EC* 我就不方便操作了!/", "obj_npc_sign_slash_Other_10_gml_254_0": "\\EB* 把这个谜题留给我来解就好!/%", - "obj_npc_sign_slash_Other_10_gml_262_0": "\\E2* 真是只笨鸟^1,&对吧^1,兰瑟?/", + "obj_npc_sign_slash_Other_10_gml_262_0": "\\E2* 真是只笨鸟^1,&对吧^1,Lancer?/", "obj_npc_sign_slash_Other_10_gml_264_0": "\\E1* 吼吼吼^1!是呀^1!&但你也没法对一只小鸟&要求太多!/", - "obj_npc_sign_slash_Other_10_gml_266_0": "\\EA* 兰瑟^1,跟克里斯讲讲&我们的邪恶计划。/", - "obj_npc_sign_slash_Other_10_gml_268_0": "\\E0* 这样^1…等以后我们&做运动外套的时候…/", + "obj_npc_sign_slash_Other_10_gml_266_0": "\\EA* Lancer^1,跟Kris讲讲&我们的邪恶计划。/", + "obj_npc_sign_slash_Other_10_gml_268_0": "\\E0* 这样..^1. 等以后我们&做运动外套的时候.../", "obj_npc_sign_slash_Other_10_gml_269_0": "\\E3* 唯独他的那件会是别的颜色^1!&吼吼^1!(咳咳)/%", "obj_npc_sign_slash_Other_10_gml_271_0": "我脆得像块饼干!", - "obj_npc_sign_slash_Other_10_gml_274_0": "\\E1* 行了^1,玩笑闹够了^1。&快把谜题解开^1,克里斯。/", - "obj_npc_sign_slash_Other_10_gml_275_0": "\\E0* 兰瑟的身体^1…&越来越虚弱了。\\f0/%", - "obj_npc_sign_slash_Other_10_gml_287_0": "\\E5* 克-克里斯^1…你…/", - "obj_npc_sign_slash_Other_10_gml_288_0": "\\E5* 克里斯^1,&你知道我超擅长解谜的^1,&对吧!?/", + "obj_npc_sign_slash_Other_10_gml_274_0": "\\E1* 行了^1,玩笑闹够了^1。&快把谜题解开^1,Kris./", + "obj_npc_sign_slash_Other_10_gml_275_0": "\\E0* Lancer的身体..^1. &越来越虚弱了。\\f0/%", + "obj_npc_sign_slash_Other_10_gml_287_0": "\\E5* K-Kris..^1. 你.../", + "obj_npc_sign_slash_Other_10_gml_288_0": "\\E5* Kris^1,&你知道我超擅长解谜的^1,&对吧!?/", "obj_npc_sign_slash_Other_10_gml_289_0": "\\ED* 你去和她聊聊!^1!&告诉她我以前解开过多少谜题!/", - "obj_npc_sign_slash_Other_10_gml_290_0": "\\E7* 接着^1…&我们就可以^1…&不如我们…/", + "obj_npc_sign_slash_Other_10_gml_290_0": "\\E7* 接着..^1. &我们就可以..^1. &不如我们.../", "obj_npc_sign_slash_Other_10_gml_291_0": "\\ED* 让她先去别的房间呆着^1,&然后^1,我们再合作&把这个谜题解决掉?/%", - "obj_npc_sign_slash_Other_10_gml_295_0": "\\ED* …行行行^1!&你就听苏西的吧^1,&照她说的做^1,克里斯!/", - "obj_npc_sign_slash_Other_10_gml_296_0": "\\E7* 苏西^1!&你听到没?^1!/", - "obj_npc_sign_slash_Other_10_gml_297_0": "\\ED* 发现没有^1,克里斯^1?&你就要变成大家的笑柄咯^1!/%", + "obj_npc_sign_slash_Other_10_gml_295_0": "\\ED* ...行行行^1!&你就听SUSIE的吧^1,&照她说的做^1,Kris!/", + "obj_npc_sign_slash_Other_10_gml_296_0": "\\E7* SUSIE^1!&你听到没?^1!/", + "obj_npc_sign_slash_Other_10_gml_297_0": "\\ED* 发现没有^1,Kris^1?&你就要变成大家的笑柄咯^1!/%", "obj_npc_sign_slash_Other_10_gml_305_0": "用不着告诉我!", - "obj_npc_sign_slash_Other_10_gml_308_0": "\\E7* 去吧^1,克里斯^1!&把整个方块填满就行!/", + "obj_npc_sign_slash_Other_10_gml_308_0": "\\E7* 去吧^1,Kris^1!&把整个方块填满就行!/", "obj_npc_sign_slash_Other_10_gml_310_0": "\\ED* 给我安静^1!不许提示!^1!&这是【鸟类】和【人类】&之间的对决!/", - "obj_npc_sign_slash_Other_10_gml_311_0": "\\EC* 外人不准插手^1!&包括苏西^1,&还有--/", + "obj_npc_sign_slash_Other_10_gml_311_0": "\\EC* 外人不准插手^1!&包括SUSIE^1,&还有--/", "obj_npc_sign_slash_Other_10_gml_312_0": "\\EN* 呃^1,那家伙是谁?/", - "obj_npc_sign_slash_Other_10_gml_314_0": "\\E3* 我是兰瑟^1!&拽一下我舌头&就能蹦出几个词!/", + "obj_npc_sign_slash_Other_10_gml_314_0": "\\E3* 我是Lancer^1!&拽一下我舌头&就能蹦出几个词!/", "obj_npc_sign_slash_Other_10_gml_315_0": "\\E1* 比如“哦”,“嗷”,&还有“啊啊啊”。\\f0/%", - "obj_npc_sign_slash_Other_10_gml_318_0": "\\E0* 搞快一点^1,克里斯^1。&兰瑟的脸色越来越青了。/", + "obj_npc_sign_slash_Other_10_gml_318_0": "\\E0* 搞快一点^1,Kris^1。&Lancer的脸色越来越青了。/", "obj_npc_sign_slash_Other_10_gml_320_0": "\\E4* (咳咳)&可是我喜欢青色!/%", "obj_npc_sign_slash_Other_10_gml_330_0": "* 我刚去了趟商店^1,他们说要是想刷&信用卡^1,就必须要签名^1。/", "obj_npc_sign_slash_Other_10_gml_331_0": "* 可是^1,当我为了给签名加密^1,/", @@ -7157,12 +7157,12 @@ "obj_npc_sign_slash_Other_10_gml_349_0": "* 我爱死这城市了。/%", "obj_npc_sign_slash_Other_10_gml_355_0": "* 我们基本上都隶属于女王的军队。/", "obj_npc_sign_slash_Other_10_gml_356_0": "* 不过^1,在她征服世界之前^1,&我们还得继续工作。/%", - "obj_npc_sign_slash_Other_10_gml_360_0": "* 活得像个卑微的打工人…/", - "obj_npc_sign_slash_Other_10_gml_361_0": "* 难不成我在受女王控制之前&就已经被同化了…?/%", + "obj_npc_sign_slash_Other_10_gml_360_0": "* 活得像个卑微的打工人.../", + "obj_npc_sign_slash_Other_10_gml_361_0": "* 难不成我在受女王控制之前&就已经被同化了...?/%", "obj_npc_sign_slash_Other_10_gml_371_0": "\\E1* 下一首 歌曲是 &老式硬盘 噪音/", - "obj_npc_sign_slash_Other_10_gml_373_0": "\\E8* (克里斯^1,麻烦快一点…)/%", + "obj_npc_sign_slash_Other_10_gml_373_0": "\\E8* (Kris^1,麻烦快一点...)/%", "obj_npc_sign_slash_Other_10_gml_380_0": "* (一个身穿裙子的人体模特.)/%", - "obj_npc_sign_slash_Other_10_gml_425_0": "\\EJ* 好大的一只手…/", + "obj_npc_sign_slash_Other_10_gml_425_0": "\\EJ* 好大的一只手.../", "obj_npc_sign_slash_Other_10_gml_426_0": "\\EH* 被它抚摸的话应该会&非常舒服吧!/%", "obj_npc_sign_slash_Other_10_gml_430_0": "* (看起来某只鸟&正在酸液河里遨游。)/%", "obj_npc_sign_slash_Other_10_gml_440_0": "* (这里有本关于&如何避免回滚的书。)/%", @@ -7170,40 +7170,40 @@ "obj_npc_sign_slash_Other_10_gml_453_0": "* (一个赛博书架。)/", "obj_npc_sign_slash_Other_10_gml_454_0": "* (这里有本书^1,讲的是关于稍后&会开启的一条捷径。)/%", "obj_npc_sign_slash_Other_10_gml_467_0": "\\EK* 嘿^1,橱柜里那些小人形状的&金属片是什么玩意?/", - "obj_npc_sign_slash_Other_10_gml_468_0": "\\EK* ^1…就像是^1,呃^1,&用来把某个小家伙全身都&锁住的镣铐?/", - "obj_npc_sign_slash_Other_10_gml_470_0": "\\E4* 哈哈哈^1!苏西^1,&那些都是用来做姜饼的模具。/", - "obj_npc_sign_slash_Other_10_gml_471_0": "\\E0* 比如姜饼人^1…&当然了^1,还有姜饼怪兽。/", - "obj_npc_sign_slash_Other_10_gml_473_0": "\\EA* ^1…姜饼怪兽?&听着还蛮酷的。/%", - "obj_npc_sign_slash_Other_10_gml_477_0": "\\E0* 姜饼吗^1…&诺埃尔应该会喜欢吧。/", - "obj_npc_sign_slash_Other_10_gml_479_0": "\\E0* 嗯?^1…诺埃尔怎么了?/", + "obj_npc_sign_slash_Other_10_gml_468_0": "\\EK* ..^1. 就像是^1,呃^1,&用来把某个小家伙全身都&锁住的镣铐?/", + "obj_npc_sign_slash_Other_10_gml_470_0": "\\E4* 哈哈哈^1!Susie^1,&那些都是用来做姜饼的模具。/", + "obj_npc_sign_slash_Other_10_gml_471_0": "\\E0* 比如姜饼人..^1. &当然了^1,还有姜饼怪兽。/", + "obj_npc_sign_slash_Other_10_gml_473_0": "\\EA* ..^1. 姜饼怪兽?&听着还蛮酷的。/%", + "obj_npc_sign_slash_Other_10_gml_477_0": "\\E0* 姜饼吗..^1. &Noelle应该会喜欢吧。/", + "obj_npc_sign_slash_Other_10_gml_479_0": "\\E0* 嗯?..^1. Noelle怎么了?/", "obj_npc_sign_slash_Other_10_gml_481_0": "\\EK* 啊^1,没什么。/%", - "obj_npc_sign_slash_Other_10_gml_490_0": "\\E0* 嗯^1,呃…/", - "obj_npc_sign_slash_Other_10_gml_492_0": "\\E0* …/", - "obj_npc_sign_slash_Other_10_gml_493_0": "\\EC* (她正偷偷把糖从袋子里拿出来…)/", - "obj_npc_sign_slash_Other_10_gml_495_0": "\\E1* 苏西?/", + "obj_npc_sign_slash_Other_10_gml_490_0": "\\E0* 嗯^1,呃.../", + "obj_npc_sign_slash_Other_10_gml_492_0": "\\E0* .../", + "obj_npc_sign_slash_Other_10_gml_493_0": "\\EC* (她正偷偷把糖从袋子里拿出来...)/", + "obj_npc_sign_slash_Other_10_gml_495_0": "\\E1* Susie?/", "obj_npc_sign_slash_Other_10_gml_497_0": "\\EG* 怎-怎么了?/", "obj_npc_sign_slash_Other_10_gml_499_0": "\\E4* 我的派^1,我做主。/", "obj_npc_sign_slash_Other_10_gml_501_0": "\\E3* 了-了解。/%", - "obj_npc_sign_slash_Other_10_gml_505_0": "\\E1* 克里斯^1,把手洗干净前&不准你偷吃做派的原料。/", - "obj_npc_sign_slash_Other_10_gml_507_0": "\\E2* (别担心^1,克里斯。&我会替你偷吃掉的。)/%", - "obj_npc_sign_slash_Other_10_gml_531_0": "\\EI* 克里斯^1,你对我的深切关怀^1…&就像葡萄糖一样甜蜜。/", + "obj_npc_sign_slash_Other_10_gml_505_0": "\\E1* Kris^1,把手洗干净前&不准你偷吃做派的原料。/", + "obj_npc_sign_slash_Other_10_gml_507_0": "\\E2* (别担心^1,Kris.&我会替你偷吃掉的。)/%", + "obj_npc_sign_slash_Other_10_gml_531_0": "\\EI* Kris^1,你对我的深切关怀..^1. &就像葡萄糖一样甜蜜。/", "obj_npc_sign_slash_Other_10_gml_532_0": "\\E4* 乐观点^1,小蓝鸟。/", "obj_npc_sign_slash_Other_10_gml_533_0": "\\EI* 我肯定会想个法子帮你的!/%", - "obj_npc_sign_slash_Other_10_gml_537_0": "\\EI* 克里斯^1…尽管你如此坚持。&抱歉^1,我也必须拒绝你。/", - "obj_npc_sign_slash_Other_10_gml_538_0": "\\EF* 在人生的GalGame中^1,我已经&选择了苏珊那条剧情线…/%", - "obj_npc_sign_slash_Other_10_gml_545_0": "\\EF* 你回来了^1,苏珊。&你一定是没看够&我朝气蓬勃的帅脸。/", + "obj_npc_sign_slash_Other_10_gml_537_0": "\\EI* Kris..^1. 尽管你如此坚持。&抱歉^1,我也必须拒绝你。/", + "obj_npc_sign_slash_Other_10_gml_538_0": "\\EF* 在人生的GalGame中^1,我已经&选择了Susan那条剧情线.../%", + "obj_npc_sign_slash_Other_10_gml_545_0": "\\EF* 你回来了^1,Susan。&你一定是没看够&我朝气蓬勃的帅脸。/", "obj_npc_sign_slash_Other_10_gml_547_0": "\\E4* 啥^1?你看上去丑死了。/", - "obj_npc_sign_slash_Other_10_gml_549_0": "\\EL* (啊^1,如此傲娇的话语^1…&在我耳中久久回荡。)/%", + "obj_npc_sign_slash_Other_10_gml_549_0": "\\EL* (啊^1,如此傲娇的话语..^1. &在我耳中久久回荡。)/%", "obj_npc_sign_slash_Other_10_gml_553_0": "\\E4* 你到底在说些什么?/", "obj_npc_sign_slash_Other_10_gml_555_0": "\\EF* (能不能送我一个吻,&祝我好运?)/", "obj_npc_sign_slash_Other_10_gml_557_0": "\\E5* 别搁那嘟囔了!/", "obj_npc_sign_slash_Other_10_gml_559_0": "\\EF* (可不可以来个香吻^1,&改一下我的乱数值?)/%", - "obj_npc_sign_slash_Other_10_gml_573_0": "* (一个垃圾箱^1…&里面好像有个枕头。)/%", + "obj_npc_sign_slash_Other_10_gml_573_0": "* (一个垃圾箱..^1. &里面好像有个枕头。)/%", "obj_npc_sign_slash_Other_10_gml_580_0": "* 用不着担心^1!&我保证你可以【无理由不退款】/", "obj_npc_sign_slash_Other_10_gml_581_0": "* 一次【购买】&终身【后悔】!/%", "obj_npc_sign_slash_Other_10_gml_594_0": "* 你想来一次【令人心醉神迷】&【难以抗拒】的交易!?/", "obj_npc_sign_slash_Other_10_gml_595_0": "* 给我【闭上你的臭嘴】&因为你就是一个【弱鸡!】/", - "obj_npc_sign_slash_Other_10_gml_596_0": "* 推荐你试试【周五健身夜】…/", + "obj_npc_sign_slash_Other_10_gml_596_0": "* 推荐你试试【周五健身夜】.../", "obj_npc_sign_slash_Other_10_gml_597_0": "* 我会给你瞧瞧我的/", "obj_npc_sign_slash_Other_10_gml_598_0": "* 我会给你瞧瞧我的/", "obj_npc_sign_slash_Other_10_gml_602_0": "* 变得更强吧!/", @@ -7211,25 +7211,25 @@ "obj_npc_sign_slash_Other_10_gml_604_0": "* 我会给你瞧瞧我的/", "obj_npc_sign_slash_Other_10_gml_617_0": "* (看不清冰块里是什么。)/%", "obj_npc_sign_slash_Other_10_gml_626_0": "* (工艺品的独具匠心令你为之倾倒。)/", - "obj_npc_sign_slash_Other_10_gml_627_0": "* (…盒艺品。)/%", + "obj_npc_sign_slash_Other_10_gml_627_0": "* (...盒艺品。)/%", "obj_npc_sign_slash_Other_10_gml_633_0": "* (工艺品的独具匠心令你为之倾倒。)/%", - "obj_npc_sign_slash_Other_10_gml_641_0": "\\E4* 这是个什么玩意!?&呼哈哈哈哈…/", - "obj_npc_sign_slash_Other_10_gml_642_0": "\\E0* ^1…呼!/", - "obj_npc_sign_slash_Other_10_gml_643_0": "\\E3* …/", - "obj_npc_sign_slash_Other_10_gml_644_0": "\\E2* …/", - "obj_npc_sign_slash_Other_10_gml_645_0": "\\E8* (克里斯^1,你能不能别再&盯着它看了?)/%", + "obj_npc_sign_slash_Other_10_gml_641_0": "\\E4* 这是个什么玩意!?&呼哈哈哈哈.../", + "obj_npc_sign_slash_Other_10_gml_642_0": "\\E0* ..^1. 呼!/", + "obj_npc_sign_slash_Other_10_gml_643_0": "\\E3* .../", + "obj_npc_sign_slash_Other_10_gml_644_0": "\\E2* .../", + "obj_npc_sign_slash_Other_10_gml_645_0": "\\E8* (Kris^1,你能不能别再&盯着它看了?)/%", "obj_npc_sign_slash_Other_10_gml_651_0": "* (工艺品的独具匠心令你为之倾倒。)/", "obj_npc_sign_slash_Other_10_gml_653_0": "\\E8* (为什么还要再看一眼呢?)/%", "obj_npc_sign_slash_Other_10_gml_659_0": "* (还有不少精雕细琢的细节值得称道。)/", - "obj_npc_sign_slash_Other_10_gml_661_0": "\\E8* (克里斯!?)/%", + "obj_npc_sign_slash_Other_10_gml_661_0": "\\E8* (Kris!?)/%", "obj_npc_sign_slash_Other_10_gml_667_0": "* (真正的阳春白雪。)/", "obj_npc_sign_slash_Other_10_gml_669_0": "\\E8* (你在往哪看?)/%", "obj_npc_sign_slash_Other_10_gml_675_0": "\\E2* 假如我说我喜欢它^1,&你能不能住手呢?/%", - "obj_npc_sign_slash_Other_10_gml_681_0": "\\E4* 嘿^1,这个东西实在是太棒了…?/%", + "obj_npc_sign_slash_Other_10_gml_681_0": "\\E4* 嘿^1,这个东西实在是太棒了...?/%", "obj_npc_sign_slash_Other_10_gml_687_0": "* (这座雕像逊爆了。)/", - "obj_npc_sign_slash_Other_10_gml_689_0": "\\E8* 克里斯!!!!!!/%", + "obj_npc_sign_slash_Other_10_gml_689_0": "\\E8* KRIS!!!!!!/%", "obj_npc_sign_slash_Other_10_gml_695_0": "* (没必要再盯着这个看了。)/%", - "obj_npc_sign_slash_Other_10_gml_706_0": "* (一个垃圾箱^1…里面好像有个枕头。)/%", + "obj_npc_sign_slash_Other_10_gml_706_0": "* (一个垃圾箱..^1. 里面好像有个枕头。)/%", "obj_npc_sign_slash_Other_10_gml_714_0": "* (某个外来入侵谜种劫持了整个房间。)/%", "obj_npc_sign_slash_Other_10_gml_723_0": "* (某个外来入侵谜种劫持了整个房间。)/%", "obj_npc_sign_slash_Other_10_gml_762_0": "* 我是黑客^1,正在寻找蓝色的标记。/", @@ -7239,9 +7239,9 @@ "obj_npc_sign_slash_Other_10_gml_772_0": "* 0^1,对于新手来说还不赖。&你的“标记探索”之旅才刚刚开始。/%", "obj_npc_sign_slash_Other_10_gml_773_0": "* 1^1,头等大数。&你的“标记探索”之旅已经拉开序幕。/%", "obj_npc_sign_slash_Other_10_gml_774_0": "* 2^1,作为业余者已经很不错了^1,&但接下来你还要学会数“3”。/%", - "obj_npc_sign_slash_Other_10_gml_783_0": "* 你已经找到了全部3个标记?^1!&精英水准^1…我会去你的城市的。/", + "obj_npc_sign_slash_Other_10_gml_783_0": "* 你已经找到了全部3个标记?^1!&精英水准..^1. 我会去你的城市的。/", "obj_npc_sign_slash_Other_10_gml_784_0": "* 也许我们的赛博旅途将会在&女王的豪宅里面再次赛博交汇。/", - "obj_npc_sign_slash_Other_10_gml_785_0": "* 现在^1,我来让你见识一下&蓝色标记的威力…/%", + "obj_npc_sign_slash_Other_10_gml_785_0": "* 现在^1,我来让你见识一下&蓝色标记的威力.../%", "obj_npc_sign_slash_Other_10_gml_789_0": "* 我只是想给你做一份炫酷的演景艺术。/", "obj_npc_sign_slash_Other_10_gml_790_0": "* 既然这事已经完成,&我可以想去哪里就去哪里了。/%", "obj_npc_sign_slash_Other_10_gml_813_0": "* (拉下操纵杆即可撤销击掌。)/", @@ -7252,40 +7252,40 @@ "obj_npc_sign_slash_Other_10_gml_834_0": "* (这群小坏蛋是专为高速过弯&而精心挑选的^1。尽情享受吧。)/%", "obj_npc_sign_slash_Other_10_gml_849_0": "* (你很想往里头扔颗泡澡球^1,&但你现在赶时间。)/%", "obj_npc_sign_slash_Other_10_gml_858_0": "* (房间里堆满了铲子。)/", - "obj_npc_sign_slash_Other_10_gml_859_0": "* (而且^1,你手头也没什么东西能帮你&铲出条路来…)/%", + "obj_npc_sign_slash_Other_10_gml_859_0": "* (而且^1,你手头也没什么东西能帮你&铲出条路来...)/%", "obj_npc_sign_slash_Other_10_gml_863_0": "* (这一团糟是铲不开的。)/%", "obj_npc_sign_slash_Other_10_gml_873_0": "你是说妈妈?", - "obj_npc_sign_slash_Other_10_gml_876_0": "\\E1* 苏西^1,克里斯^1!牙膏小子!/", + "obj_npc_sign_slash_Other_10_gml_876_0": "\\E1* Susie^1,Kris^1!牙膏小子!/", "obj_npc_sign_slash_Other_10_gml_877_0": "\\E2* 女王正在教我如何成为&一个大坏蛋。/", - "obj_npc_sign_slash_Other_10_gml_878_0": "\\E1* 她就像是^1…怎么说呢…/", + "obj_npc_sign_slash_Other_10_gml_878_0": "\\E1* 她就像是..^1. 怎么说呢.../", "obj_npc_sign_slash_Other_10_gml_879_0": "\\E2* 我的第三号爸爸。/", - "obj_npc_sign_slash_Other_10_gml_880_0": "\\E3* 也可以叫做^1…女爸爸。\\f0/%", + "obj_npc_sign_slash_Other_10_gml_880_0": "\\E3* 也可以叫做..^1. 女爸爸。\\f0/%", "obj_npc_sign_slash_Other_10_gml_883_0": "小蜜桃 小蜜桃", "obj_npc_sign_slash_Other_10_gml_886_0": "\\E1* 出去玩玩吧^1,小蜜桃!\\f0/%", - "obj_npc_sign_slash_Other_10_gml_895_0": "\\E1* 利艾尔斯 很快 会为我&在楼上 <安装.EXE> 房间/", + "obj_npc_sign_slash_Other_10_gml_895_0": "\\E1* Ralsei 很快 会为我&在楼上 <安装.EXE> 房间/", "obj_npc_sign_slash_Other_10_gml_896_0": "\\ED* 不用 担心/", "obj_npc_sign_slash_Other_10_gml_897_0": "\\EP* 我 需求单 可长了 哈哈/", "obj_npc_sign_slash_Other_10_gml_898_0": "\\E1* 既然 我有了&这么棒的 一个 房间/", "obj_npc_sign_slash_Other_10_gml_899_0": "\\E5* 这次 我要 强迫谁&来享受 它呢/", - "obj_npc_sign_slash_Other_10_gml_900_0": "\\E5* …/", - "obj_npc_sign_slash_Other_10_gml_901_0": "\\EA* ^1…不知道 诺埃尔 现在&怎么样了/%", - "obj_npc_sign_slash_Other_10_gml_905_0": "\\EA* ^1…不知道 诺埃尔 现在&怎么样了/%", + "obj_npc_sign_slash_Other_10_gml_900_0": "\\E5* .../", + "obj_npc_sign_slash_Other_10_gml_901_0": "\\EA* ..^1. 不知道 Noelle 现在&怎么样了/%", + "obj_npc_sign_slash_Other_10_gml_905_0": "\\EA* ..^1. 不知道 Noelle 现在&怎么样了/%", "obj_npc_sign_slash_Other_10_gml_913_0": "小蜜桃!小蜜桃!", "obj_npc_sign_slash_Other_10_gml_916_0": "\\E1* 欢迎光临 整个 城堡&现在 都是 我的 房间/", - "obj_npc_sign_slash_Other_10_gml_918_0": "\\EQ* 嗯^1…我只是想去楼上&布置点东西。/", + "obj_npc_sign_slash_Other_10_gml_918_0": "\\EQ* 嗯..^1. 我只是想去楼上&布置点东西。/", "obj_npc_sign_slash_Other_10_gml_920_0": "\\E1* 不必了 我想要 的东西&已经 全都有了/", "obj_npc_sign_slash_Other_10_gml_921_0": "\\E9* 友谊^1,粉丝^1,&还有个 圆滚滚的 小男孩/", "obj_npc_sign_slash_Other_10_gml_922_0": "\\ED* 出去 陪你的 朋友&玩玩吧^1,小蜜桃\\f0/%", - "obj_npc_sign_slash_Other_10_gml_926_0": "\\E1* 克里斯^1,&代我向 诺埃尔 问好/", - "obj_npc_sign_slash_Other_10_gml_927_0": "\\EB* 多出来的 问好&你 可以给 鸟哥/%", + "obj_npc_sign_slash_Other_10_gml_926_0": "\\E1* Kris^1,&代我向 Noelle 问好/", + "obj_npc_sign_slash_Other_10_gml_927_0": "\\EB* 多出来的 问好&你 可以给 Berdly/%", "obj_npc_sign_slash_Other_10_gml_952_0": "\\E7* 哇噢^1,这座雕像可太帅了!/", - "obj_npc_sign_slash_Other_10_gml_953_0": "\\E2* 嘿^1,利艾尔斯^1,我可以把&这个带回去装饰房间吗?/", - "obj_npc_sign_slash_Other_10_gml_955_0": "\\EK* 嗯?呃^1…&这-这样算盗窃吧…/", - "obj_npc_sign_slash_Other_10_gml_957_0": "* (你偷走了这座长得像苏西的雕像。)/%", + "obj_npc_sign_slash_Other_10_gml_953_0": "\\E2* 嘿^1,Ralsei^1,我可以把&这个带回去装饰房间吗?/", + "obj_npc_sign_slash_Other_10_gml_955_0": "\\EK* 嗯?呃..^1. &这-这样算盗窃吧.../", + "obj_npc_sign_slash_Other_10_gml_957_0": "* (你偷走了这座长得像Susie的雕像。)/%", "obj_npc_sign_slash_Other_10_gml_970_0": "* (来自搜索记录&“神秘生物ice e真的存在吗”)/", - "obj_npc_sign_slash_Other_10_gml_971_0": "* (这是ICE-E和某物的缝合怪…)/", - "obj_npc_sign_slash_Other_10_gml_973_0": "\\E2* 嘿^1,克里斯^1,把这个放在&你的房间里吧。/", - "obj_npc_sign_slash_Other_10_gml_975_0": "\\EK* 嗯^1…&这-这样算盗窃吧…/", + "obj_npc_sign_slash_Other_10_gml_971_0": "* (这是ICE-E和某物的缝合怪...)/", + "obj_npc_sign_slash_Other_10_gml_973_0": "\\E2* 嘿^1,Kris^1,把这个放在&你的房间里吧。/", + "obj_npc_sign_slash_Other_10_gml_975_0": "\\EK* 嗯..^1. &这-这样算盗窃吧.../", "obj_npc_sign_slash_Other_10_gml_977_0": "* (不知为何,&你偷走了这座ICE-E的雕像。)/%", "obj_npc_sign_slash_Other_10_gml_991_0": "* (因厨房害兽,房间现已关闭。)/%", "obj_npc_sign_slash_Other_10_gml_996_0": "* (因黑粉抵制,房间现已关闭。)/%", @@ -7303,14 +7303,14 @@ "obj_omawaroid_enemy_slash_Step_0_gml_106_0": "* 救护矛兵用嘴发出了蜂鸣声。", "obj_omawaroid_enemy_slash_Step_0_gml_107_0": "* 闻起来像医用酒精。", "obj_omawaroid_enemy_slash_Step_0_gml_130_0": "* 救护矛兵 - 没有事故那就创造事故!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_227_0": "* 苏西谎报了她的洁牙频率!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_227_1": "* 苏西谎报了她的健康状况!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_238_0": "* 利艾尔斯洗了足足60秒的手!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_238_1": "* 利艾尔斯洗了洗手!/%", - "obj_omawaroid_enemy_slash_Step_0_gml_253_0": "* 诺埃尔戴了上护士帽接着又迅速地摘下!/%", - "obj_onion_event_slash_Step_0_gml_110_0": "\\M3* 嘿^1…我告诉过你^1…要一个人来的…/", - "obj_onion_event_slash_Step_0_gml_112_0": "* ^1…你猜怎么着^1,&我可不想掺和这种事。/%", - "obj_onion_event_slash_Step_0_gml_139_0": "* 嘿,克里斯^1。&那个^1,呃…/", + "obj_omawaroid_enemy_slash_Step_0_gml_227_0": "* Susie谎报了她的洁牙频率!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_227_1": "* Susie谎报了她的健康状况!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_238_0": "* Ralsei洗了足足60秒的手!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_238_1": "* Ralsei洗了洗手!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_253_0": "* Noelle戴了上护士帽接着又迅速地摘下!/%", + "obj_onion_event_slash_Step_0_gml_110_0": "\\M3* 嘿..^1. 我告诉过你..^1. 要一个人来的.../", + "obj_onion_event_slash_Step_0_gml_112_0": "* ..^1. 你猜怎么着^1,&我可不想掺和这种事。/%", + "obj_onion_event_slash_Step_0_gml_139_0": "* 嘿,Kris^1。&那个^1,呃.../", "obj_onion_event_slash_Step_0_gml_140_0": "\\EK* 你每天放学以后都要做&这么奇怪的事情吗?/%", "obj_overworldc_slash_Draw_0_gml_37_0": "HP  ~1/~2", "obj_overworldc_slash_Draw_0_gml_38_0": "LV  ~1", @@ -7333,7 +7333,7 @@ "obj_overworldc_slash_Step_0_gml_34_0_b": "* 你轻声地跟~1道了个别。", "obj_overworldc_slash_Step_0_gml_38_0_b": "* 你丢掉了~1。", "obj_overworldc_slash_Step_0_gml_61_0": "* (你手忙脚乱地接住它们^1。&你不能丢掉这些!)/%", - "obj_overworldc_slash_Step_0_gml_66_0": "* (你不太理解为什么…)/", + "obj_overworldc_slash_Step_0_gml_66_0": "* (你不太理解为什么...)/", "obj_overworldc_slash_Step_0_gml_67_0": "* (但你感觉丢掉这个东西的念头&大错特错。)/%", "obj_ponman_enemy_slash_Step_0_gml_10_0": "", "obj_poppup_enemy_slash_Step_0_gml_18_0": "", @@ -7343,9 +7343,9 @@ "obj_poppup_enemy_slash_Step_0_gml_28_0": "生棩日��快妤�楽?", "obj_poppup_enemy_slash_Step_0_gml_29_0": "該應用程式僅支援&作業系統2000。", "obj_poppup_enemy_slash_Step_0_gml_30_0": "點擊這裏!點擊這裏!&點擊這裏!點擊這裏!", - "obj_poppup_enemy_slash_Step_0_gml_35_0": "…想睡…", - "obj_poppup_enemy_slash_Step_0_gml_41_0": "看…&看&…我…", - "obj_poppup_enemy_slash_Step_0_gml_48_0": "…開心…", + "obj_poppup_enemy_slash_Step_0_gml_35_0": "...想睡...", + "obj_poppup_enemy_slash_Step_0_gml_41_0": "看...&看&...我...", + "obj_poppup_enemy_slash_Step_0_gml_48_0": "...開心...", "obj_poppup_enemy_slash_Step_0_gml_110_0": "", "obj_poppup_enemy_slash_Step_0_gml_112_0": "* 弹出窗狗用狗狗的眼神乞求你&点击一个失效链接。", "obj_poppup_enemy_slash_Step_0_gml_113_0": "* 弹出窗狗正在仔细打扮&自己诡异Q弹的身躯。", @@ -7361,45 +7361,45 @@ "obj_poppup_enemy_slash_Step_0_gml_142_0": "* 闻起来像热带糖果。", "obj_poppup_enemy_slash_Step_0_gml_146_0": "* 弹出窗狗感觉自己被上下颠倒着&塞进了衣橱里。", "obj_poppup_enemy_slash_Step_0_gml_151_0": "* 弹出窗狗在高兴的弹跳!", - "obj_poppup_enemy_slash_Step_0_gml_176_0": "* 弹出窗狗 - 一只急需关照的Q弹吉祥物。&点点看…?/%", + "obj_poppup_enemy_slash_Step_0_gml_176_0": "* 弹出窗狗 - 一只急需关照的Q弹吉祥物。&点点看...?/%", "obj_poppup_enemy_slash_Step_0_gml_192_0": "* 你不断地点击着广告!!/%", "obj_poppup_enemy_slash_Step_0_gml_198_0": "* 你下意识点击了&“人怪约会”“同城配对”的弹窗。/%", "obj_poppup_enemy_slash_Step_0_gml_199_0": "* 你下意识点击了&“最锋利的意面厨刀”的视频广告。/%", "obj_poppup_enemy_slash_Step_0_gml_200_0": "* 你下意识点击了&“恶魔召唤少年班”的弹窗。/%", "obj_poppup_enemy_slash_Step_0_gml_239_0": "* 弹出窗狗们崩溃了!/%", - "obj_poppup_enemy_slash_Step_0_gml_298_0": "* 啊…?!又多了一个?!/%", + "obj_poppup_enemy_slash_Step_0_gml_298_0": "* 啊...?!又多了一个?!/%", "obj_poppup_enemy_slash_Step_0_gml_309_0": "* 连续按~1来屏蔽广告!!/%", - "obj_poppup_enemy_slash_Step_0_gml_415_0": "* 诺埃尔紧张地盯着地面!/%", + "obj_poppup_enemy_slash_Step_0_gml_415_0": "* Noelle紧张地盯着地面!/%", "obj_poppup_enemy_slash_Step_0_gml_438_0": "* 敌人们因为缺乏存在感而&感到萎靡和【疲惫】了!/%", - "obj_poppup_enemy_slash_Step_0_gml_449_0": "* 苏西不小心点到了一个广告,&上面有个手持电锯的着火的茄子!!/%", - "obj_poppup_enemy_slash_Step_0_gml_453_0": "* 苏西不小心点到了一个牛排的图片。/", - "obj_poppup_enemy_slash_Step_0_gml_454_0": "* 那并不是广告,只是静态图片而已…/%", - "obj_poppup_enemy_slash_Step_0_gml_458_0": "* 苏西手滑没点到广告,&却点到了文档编辑器。/", + "obj_poppup_enemy_slash_Step_0_gml_449_0": "* Susie不小心点到了一个广告,&上面有个手持电锯的着火的茄子!!/%", + "obj_poppup_enemy_slash_Step_0_gml_453_0": "* Susie不小心点到了一个牛排的图片。/", + "obj_poppup_enemy_slash_Step_0_gml_454_0": "* 那并不是广告,只是静态图片而已.../%", + "obj_poppup_enemy_slash_Step_0_gml_458_0": "* Susie手滑没点到广告,&却点到了文档编辑器。/", "obj_poppup_enemy_slash_Step_0_gml_459_0": "* 然而它中了病毒。/%", - "obj_poppup_enemy_slash_Step_0_gml_470_0": "\\E5* 可^1…可恶^1!&他们知道我的弱点!!/%", - "obj_poppup_enemy_slash_Step_0_gml_484_0": "* 利艾尔斯试图点击一个&“兔兔教你交朋友”的广告…/", - "obj_poppup_enemy_slash_Step_0_gml_485_0": "* …然后点到了弹出的机枪的广告!/%", - "obj_poppup_enemy_slash_Step_0_gml_490_0": "* …但广告宣传的其实是&一家利用火箭炮拆除建筑的公司!/%", - "obj_poppup_enemy_slash_Step_0_gml_494_0": "* 利艾尔斯不小心点到了&“光暗约会,同城配对”的广告,&他被吓坏了。/", - "obj_poppup_enemy_slash_Step_0_gml_495_0": "* 他直接删除了桌面上的浏览器快捷方式…/", - "obj_poppup_enemy_slash_Step_0_gml_496_0": "* …但心中的负罪感随之而来,&他以为自己“删除了整个互联网”。/%", - "obj_poppup_enemy_slash_Step_0_gml_507_0": "\\EU* 我…我不是故意的…&对…对不起!!^1!我忏悔!!!/%", - "obj_poppup_enemy_slash_Step_0_gml_524_0": "* 诺埃尔不小心点到了&《如何画龙》的购买链接!/", - "obj_poppup_enemy_slash_Step_0_gml_527_0": "* 诺埃尔点到了游戏恐怖BUG合集的链接!/", - "obj_poppup_enemy_slash_Step_0_gml_530_0": "* 诺埃尔点到了&“圣诞辣妈,同城交友”的广告!/", + "obj_poppup_enemy_slash_Step_0_gml_470_0": "\\E5* 可..^1. 可恶^1!&他们知道我的弱点!!/%", + "obj_poppup_enemy_slash_Step_0_gml_484_0": "* Ralsei试图点击一个&“兔兔教你交朋友”的广告.../", + "obj_poppup_enemy_slash_Step_0_gml_485_0": "* ...然后点到了弹出的机枪的广告!/%", + "obj_poppup_enemy_slash_Step_0_gml_490_0": "* ...但广告宣传的其实是&一家利用火箭炮拆除建筑的公司!/%", + "obj_poppup_enemy_slash_Step_0_gml_494_0": "* Ralsei不小心点到了&“光暗约会,同城配对”的广告,&他被吓坏了。/", + "obj_poppup_enemy_slash_Step_0_gml_495_0": "* 他直接删除了桌面上的浏览器快捷方式.../", + "obj_poppup_enemy_slash_Step_0_gml_496_0": "* ...但心中的负罪感随之而来,&他以为自己“删除了整个互联网”。/%", + "obj_poppup_enemy_slash_Step_0_gml_507_0": "\\EU* 我...我不是故意的...&对...对不起!!^1!我忏悔!!!/%", + "obj_poppup_enemy_slash_Step_0_gml_524_0": "* Noelle不小心点到了&《如何画龙》的购买链接!/", + "obj_poppup_enemy_slash_Step_0_gml_527_0": "* Noelle点到了游戏恐怖BUG合集的链接!/", + "obj_poppup_enemy_slash_Step_0_gml_530_0": "* Noelle点到了&“圣诞辣妈,同城交友”的广告!/", "obj_poppup_enemy_slash_Step_0_gml_536_0": "\\E8* 啥-啥?!&我做错什么了吗??/%", - "obj_queencar_slash_Step_0_gml_110_0": "* …/%", - "obj_queencar_slash_Step_0_gml_147_0": "\\EM* 我们现在得想点办法&分散女王的注意力…/%", - "obj_queencar_slash_Step_0_gml_155_0": "\\EM* 这些^1…小房子是什么?/%", + "obj_queencar_slash_Step_0_gml_110_0": "* .../%", + "obj_queencar_slash_Step_0_gml_147_0": "\\EM* 我们现在得想点办法&分散女王的注意力.../%", + "obj_queencar_slash_Step_0_gml_155_0": "\\EM* 这些..^1. 小房子是什么?/%", "obj_queen_enemy_slash_Step_0_gml_338_0": "* 女王 - 她的杯子会生成一道强力屏障。&击破它或令其失能!/%", - "obj_queen_enemy_slash_Step_0_gml_346_0": "* 你摇晃着鸟哥的电线!/%", - "obj_queen_enemy_slash_Step_0_gml_371_0": "* 大家一起松动了鸟哥的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_346_0": "* 你摇晃着Berdly的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_371_0": "* 大家一起松动了Berdly的电线!/%", "obj_queen_enemy_slash_Step_0_gml_384_0": "* 大家一起向女王敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_410_0": "* 你的灵魂力量照耀着苏西!/%", - "obj_queen_enemy_slash_Step_0_gml_419_0": "* 你的灵魂力量照耀着利艾尔斯!/%", - "obj_queen_enemy_slash_Step_0_gml_429_0": "* 苏西松动了鸟哥的电线!/%", - "obj_queen_enemy_slash_Step_0_gml_457_0": "* 利艾尔斯松动了鸟哥的电线!/%", - "obj_queen_enemy_slash_Step_0_gml_472_0": "* 利艾尔斯向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_410_0": "* 你的灵魂力量照耀着Susie!/%", + "obj_queen_enemy_slash_Step_0_gml_419_0": "* 你的灵魂力量照耀着RALSEI!/%", + "obj_queen_enemy_slash_Step_0_gml_429_0": "* Susie松动了Berdly的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_457_0": "* Ralsei松动了Berdly的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_472_0": "* Ralsei向女王敬了一杯!/%", "obj_queen_enemy_slash_Step_0_gml_483_0": "* 下一次的投掷瞄准更容易了!/%", "obj_queen_enemy_slash_Step_0_gml_504_0": "* 女王抿了一口酸液!/%", "obj_queen_enemy_slash_Step_0_gml_505_0": "* 电池酸液喝完了!&护盾屏障失能了!/%", @@ -7415,28 +7415,28 @@ "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0": "* 皇冠松了很多!/%", "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0": "* 皇冠松了一点点!/%", "obj_readable_room1_slash_Other_10_gml_28_0": "* 床底下藏着一个旧的游戏卡带&《电子猫奴RPG》。/", - "obj_readable_room1_slash_Other_10_gml_29_0": "* 用磨损的中性笔写下的&“凯迪和凯蒂”的字样隐约可见。/%", + "obj_readable_room1_slash_Other_10_gml_29_0": "* 用磨损的中性笔写下的&“catti和catty”的字样隐约可见。/%", "obj_readable_room1_slash_Other_10_gml_42_0": "* 电脑桌面上有个文件夹&“超酷炫游戏资料!!!!”/", - "obj_readable_room1_slash_Other_10_gml_43_0": "* 里面是绘图潦草的游戏设计材料…/", + "obj_readable_room1_slash_Other_10_gml_43_0": "* 里面是绘图潦草的游戏设计材料.../", "obj_readable_room1_slash_Other_10_gml_44_0": "* 游戏的最终BOSS似乎是一个&有着彩虹羽翼的生物。/", - "obj_readable_room1_slash_Other_10_gml_45_0": "* 看样子这个游戏再也没能问世…/%", + "obj_readable_room1_slash_Other_10_gml_45_0": "* 看样子这个游戏再也没能问世.../%", "obj_readable_room1_slash_Other_10_gml_86_0": "* 哪怕度过漫漫长夜^1,&太阳依旧照常升起。/%", "obj_readable_room1_slash_Other_10_gml_133_0": "* (这是他们所谓之“你”。)/%", - "obj_readable_room1_slash_Other_10_gml_147_0": "* (^1…《如何画龙》被藏在抽屉底下。)/", - "obj_readable_room1_slash_Other_10_gml_148_0_b": "* (封面上紫色人物的打扮^1…有点放肆。)/", + "obj_readable_room1_slash_Other_10_gml_147_0": "* (..^1. 《如何画龙》被藏在抽屉底下。)/", + "obj_readable_room1_slash_Other_10_gml_148_0_b": "* (封面上紫色人物的打扮..^1. 有点放肆。)/", "obj_readable_room1_slash_Other_10_gml_150_0": "* (你的哥哥绝不会归还这本书。)/%", "obj_readable_room1_slash_Other_10_gml_175_0": "* (现在没空读书^1。通常都没空。)/%", "obj_readable_room1_slash_Other_10_gml_196_0": "* (这是他们所谓之“你”。)/%", - "obj_readable_room1_slash_Other_10_gml_210_0": "* (^1…《如何画龙》被藏在抽屉底下。)/", - "obj_readable_room1_slash_Other_10_gml_211_0_b": "* (封面上紫色人物的打扮^1…有点放肆。)/", + "obj_readable_room1_slash_Other_10_gml_210_0": "* (..^1. 《如何画龙》被藏在抽屉底下。)/", + "obj_readable_room1_slash_Other_10_gml_211_0_b": "* (封面上紫色人物的打扮..^1. 有点放肆。)/", "obj_readable_room1_slash_Other_10_gml_213_0": "* (你的哥哥绝不会归还这本书。)/%", "obj_readable_room1_slash_Other_10_gml_253_0": "* (现在没空读书^1。通常都没空。)/%", "obj_readable_room1_slash_Other_10_gml_272_0": "* 这是一个水槽^1。你可以在这里洗手。/", - "obj_readable_room1_slash_Other_10_gml_273_0_b": "* ^1…但是^1,&洗手间里的水槽不是更好吗?/%", + "obj_readable_room1_slash_Other_10_gml_273_0_b": "* ..^1. 但是^1,&洗手间里的水槽不是更好吗?/%", "obj_readable_room1_slash_Other_10_gml_350_0_b": "* (没这个必要。)/%", "obj_readable_room1_slash_Other_10_gml_354_0": "* (那瓶苹果味的洗发水拿起来&感觉比平常要轻一些。)/%", "obj_readable_room1_slash_Other_10_gml_357_0_b": "* 在淋浴架上^1,&摆着一小瓶苹果味的洗发水。/", - "obj_readable_room1_slash_Other_10_gml_358_0": "* …还有瓶1加仑装的宠物洗发水。/%", + "obj_readable_room1_slash_Other_10_gml_358_0": "* ...还有瓶1加仑装的宠物洗发水。/%", "obj_readable_room1_slash_Other_10_gml_367_0": "* (没这个必要。)/%", "obj_readable_room1_slash_Other_10_gml_380_0": "* (还没到洗手的时候。)/%", "obj_readable_room1_slash_Other_10_gml_392_0": "* (你的双手很干净。)/%", @@ -7450,7 +7450,7 @@ "obj_readable_room1_slash_Other_10_gml_570_0": "* (你打开了绿色香氛马克笔的笔盖。)/", "obj_readable_room1_slash_Other_10_gml_571_0": "* (笔尖已经接近干燥^1,但仍散发着一股&陈年而精炼的苹果香气。)/%", "obj_readable_room1_slash_Other_10_gml_583_0": "* (一个橘子,不知道这种食物对于&老师而言是否安全。)/%", - "obj_readable_room1_slash_Other_10_gml_616_0": "* (神之王座越来越高了。)&* (这算僭越吗…?)/%", + "obj_readable_room1_slash_Other_10_gml_616_0": "* (神之王座越来越高了。)&* (这算僭越吗...?)/%", "obj_readable_room1_slash_Other_10_gml_626_0": "* (门锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_631_0": "* (门锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_632_0": "* (这是一个破破烂烂的毛绒玩具)/%", @@ -7458,7 +7458,7 @@ "obj_readable_room1_slash_Other_10_gml_634_0": "* (这是一个格子棋盘。^1)&* (好多兵棋子散落在上面。)/%", "obj_readable_room1_slash_Other_10_gml_635_0": "* (壁橱里的一副纸牌撒了出来。)/%", "obj_readable_room1_slash_Other_10_gml_638_0": "* (这是一张发黄的,画得很糟糕的&绿色乌龟的画。)/", - "obj_readable_room1_slash_Other_10_gml_639_0": "* (落款是“埃尔文”。)/%", + "obj_readable_room1_slash_Other_10_gml_639_0": "* (落款是“Alvin”。)/%", "obj_readable_room1_slash_Other_10_gml_644_0": "* (你在门廊边注视着棋盘。)/%", "obj_readable_room1_slash_Other_10_gml_645_0": "* (所有东西都被硬塞进了柜子^1。&就连地毯也是。)/%", "obj_readable_room1_slash_Other_10_gml_667_0_b": "* (这是一个滑珠玩具。)/", @@ -7470,71 +7470,71 @@ "obj_readable_room1_slash_Other_10_gml_789_0": "\\E1* 哇哦!^1!&比我以前的房间还棒!!!!!/", "obj_readable_room1_slash_Other_10_gml_790_0": "\\E2* 我甚至都有自己的床了!!/", "obj_readable_room1_slash_Other_10_gml_791_0_b": "\\E2* 我再也不用睡在洞里了!!!/", - "obj_readable_room1_slash_Other_10_gml_793_0_b": "\\EK* 我还以为^1…&你原本就有一张床的。/", + "obj_readable_room1_slash_Other_10_gml_793_0_b": "\\EK* 我还以为..^1. &你原本就有一张床的。/", "obj_readable_room1_slash_Other_10_gml_795_0": "\\E3* 不^1,那是给单车睡的。/%", - "obj_readable_room1_slash_Other_10_gml_855_0_b": "\\EC* ^1…为什么你要搜集&这些阴森森的玩偶呢?/", - "obj_readable_room1_slash_Other_10_gml_857_0": "\\E0* 嘿^1,这是诺埃尔和&她姐姐做的!放尊重点!/", - "obj_readable_room1_slash_Other_10_gml_859_0": "\\E0* (诺埃尔的姐姐…)/%", - "obj_readable_room1_slash_Other_10_gml_863_0": "\\EC* (…)/%", - "obj_readable_room1_slash_Other_10_gml_895_0": "\\E2* 可恶啊^1,克里斯^1!&你是真喜欢那个水槽啊^1,嗯?/", + "obj_readable_room1_slash_Other_10_gml_855_0_b": "\\EC* ..^1. 为什么你要搜集&这些阴森森的玩偶呢?/", + "obj_readable_room1_slash_Other_10_gml_857_0": "\\E0* 嘿^1,这是Noelle和&她姐姐做的!放尊重点!/", + "obj_readable_room1_slash_Other_10_gml_859_0": "\\E0* (Noelle的姐姐...)/%", + "obj_readable_room1_slash_Other_10_gml_863_0": "\\EC* (...)/%", + "obj_readable_room1_slash_Other_10_gml_895_0": "\\E2* 可恶啊^1,Kris^1!&你是真喜欢那个水槽啊^1,嗯?/", "obj_readable_room1_slash_Other_10_gml_896_0": "\\E0* 水槽2分^1,鲁迪0分。/", "obj_readable_room1_slash_Other_10_gml_897_0_b": "\\E2* 没关系^1,我会迎头赶上的^1!&等着瞧吧!/%", - "obj_readable_room1_slash_Other_10_gml_903_0": "\\E0* ^1…嘿^1,克里斯^1,&你检查那个水槽做什么呢?/", + "obj_readable_room1_slash_Other_10_gml_903_0": "\\E0* ..^1. 嘿^1,Kris^1,&你检查那个水槽做什么呢?/", "obj_readable_room1_slash_Other_10_gml_905_0_b": "\\E7* 甜心^1,我也想这么问呢!/%", - "obj_readable_room1_slash_Other_10_gml_909_0": "\\E0* 你是在准备今晚的…/", - "obj_readable_room1_slash_Other_10_gml_910_0": "\\E2* 洗手马拉松比赛吧^1,克里斯?/%", + "obj_readable_room1_slash_Other_10_gml_909_0": "\\E0* 你是在准备今晚的.../", + "obj_readable_room1_slash_Other_10_gml_910_0": "\\E2* 洗手马拉松比赛吧^1,Kris?/%", "obj_readable_room1_slash_Other_10_gml_952_0": "\\EA* 哇哦^1,是谁给你送了&这么多的花啊?/", "obj_readable_room1_slash_Other_10_gml_954_0": "\\E3* 嘿^1,作为一个有妇之夫,&收到点花算什么?/", - "obj_readable_room1_slash_Other_10_gml_956_0": "\\EK* ^1…所以^1,呃^1,&这是你妻子送你的?/", - "obj_readable_room1_slash_Other_10_gml_958_0": "\\E2* 非也^1,哈哈哈^1!&我开玩笑的啦^1!&这是克里斯的爸爸送的!/", + "obj_readable_room1_slash_Other_10_gml_956_0": "\\EK* ..^1. 所以^1,呃^1,&这是你妻子送你的?/", + "obj_readable_room1_slash_Other_10_gml_958_0": "\\E2* 非也^1,哈哈哈^1!&我开玩笑的啦^1!&这是Kris的爸爸送的!/", "obj_readable_room1_slash_Other_10_gml_960_0": "\\EK* (并不打算理解这回事。)/%", "obj_readable_room1_slash_Other_10_gml_964_0": "\\E7* 送花给我?&我还想康复呢^1,老兄^1!&我可不想得花粉症!/", - "obj_readable_room1_slash_Other_10_gml_966_0": "\\EC* ^1…你想让克里斯告诉他爸爸&别再给你送花了吗?/", + "obj_readable_room1_slash_Other_10_gml_966_0": "\\EC* ..^1. 你想让Kris告诉他爸爸&别再给你送花了吗?/", "obj_readable_room1_slash_Other_10_gml_968_0": "\\E2* 啥?不不不^1!&我什么时候说过?&哈哈哈!/%", "obj_readable_room1_slash_Other_10_gml_1036_0": "* (看样子她在休养自己的声带。)/%", "obj_readable_room1_slash_Other_10_gml_1062_0": "* (这是战锤王系列小说。)/", - "obj_readable_room1_slash_Other_10_gml_1064_0": "\\EY* 哈哈哈^1,克里斯^1,&这么弱智的玩意你也读?嚯!/", - "obj_readable_room1_slash_Other_10_gml_1065_0": "\\EA* 什么大剑啦^1,锤子啦^1,&血腥的战斗啦…/", - "obj_readable_room1_slash_Other_10_gml_1066_0": "\\EK* ^1…要是里面真有什么好玩的东西^1,&你就跟我讲讲呗?/%", - "obj_readable_room1_slash_Other_10_gml_1070_0": "\\EK* 呵^1,真让人不敢相信,&你竟然会读^1,呃^1…&带字的东西。/%", + "obj_readable_room1_slash_Other_10_gml_1064_0": "\\EY* 哈哈哈^1,Kris^1,&这么弱智的玩意你也读?嚯!/", + "obj_readable_room1_slash_Other_10_gml_1065_0": "\\EA* 什么大剑啦^1,锤子啦^1,&血腥的战斗啦.../", + "obj_readable_room1_slash_Other_10_gml_1066_0": "\\EK* ..^1. 要是里面真有什么好玩的东西^1,&你就跟我讲讲呗?/%", + "obj_readable_room1_slash_Other_10_gml_1070_0": "\\EK* 呵^1,真让人不敢相信,&你竟然会读^1,呃..^1. &带字的东西。/%", "obj_readable_room1_slash_Other_10_gml_1110_0": "* (这是一本魔术书。)/", "obj_readable_room1_slash_Other_10_gml_1111_0_b": "* (大部分魔术要么需要水晶球,&要么需要浮空的手。)/%", - "obj_readable_room1_slash_Other_10_gml_1124_0": "* (这里有一本书。^1)&* (你舔了舔书页…^1)/", - "obj_readable_room1_slash_Other_10_gml_1126_0_b": "* 嘿^1,克里斯^1,&你在那里搞什么鬼呢?/", + "obj_readable_room1_slash_Other_10_gml_1124_0": "* (这里有一本书。^1)&* (你舔了舔书页...^1)/", + "obj_readable_room1_slash_Other_10_gml_1126_0_b": "* 嘿^1,Kris^1,&你在那里搞什么鬼呢?/", "obj_readable_room1_slash_Other_10_gml_1127_0": "\\E5* 有这么一个词叫“分享”^1,&听说过吗,呆头?/%", "obj_readable_room1_slash_Other_10_gml_1131_0": "\\E2* 这些书被放在图书馆里&不是没有道理的。/%", "obj_readable_room1_slash_Other_10_gml_1172_0_b": "* 没必要再回去了。/%", - "obj_readable_room1_slash_Other_10_gml_1193_0": "* (克里斯^1,我们去哪不好…)/", + "obj_readable_room1_slash_Other_10_gml_1193_0": "* (Kris^1,我们去哪不好...)/", "obj_readable_room1_slash_Other_10_gml_1194_0": "\\E1* (你非要拉我们来青少年地带。)/%", "obj_readable_room1_slash_Other_10_gml_1198_0": "* (这是每周动漫测评。)/", "obj_readable_room1_slash_Other_10_gml_1199_0": "* (只是看着满篇的动漫批判,&你就感到精疲力尽了。)/%", - "obj_readable_room1_slash_Other_10_gml_1237_0": "* ^1…那么^1,呃^1,&这是你所谓的闲逛是吧^1,&克里斯?/", + "obj_readable_room1_slash_Other_10_gml_1237_0": "* ..^1. 那么^1,呃^1,&这是你所谓的闲逛是吧^1,&Kris?/", "obj_readable_room1_slash_Other_10_gml_1238_0": "\\EK* 来墓地闲逛?/", - "obj_readable_room1_slash_Other_10_gml_1239_0": "\\E2* ^1…我没意见。/%", - "obj_readable_room1_slash_Other_10_gml_1353_0": "\\E7* 嘿^1,克里斯^1,&这个免费牛奶简直太赞了。/", + "obj_readable_room1_slash_Other_10_gml_1239_0": "\\E2* ..^1. 我没意见。/%", + "obj_readable_room1_slash_Other_10_gml_1353_0": "\\E7* 嘿^1,Kris^1,&这个免费牛奶简直太赞了。/", "obj_readable_room1_slash_Other_10_gml_1354_0": "\\E2* 每天晚上它都会像魔法一样地&自动刷新诶。/%", "obj_readable_room1_slash_Other_10_gml_1371_0": "\\E3* (嗯^1,那个?&那是我从别人家里搜集来的&属于我的垃圾。)/", - "obj_readable_room1_slash_Other_10_gml_1372_0": "\\E6* (这可是隐私哦?&天啦^1,和小艾斯一起住&使你变得好怪。)/%", + "obj_readable_room1_slash_Other_10_gml_1372_0": "\\E6* (这可是隐私哦?&天啦^1,和Azzy一起住&使你变得好怪。)/%", "obj_readable_room1_slash_Other_10_gml_1393_0": "* (更多的警戒线。)/", "obj_readable_room1_slash_Other_10_gml_1394_0": "* (上面写着“嘎啊啊啊啊!!^1!&我是认真的!!!”)/", "obj_readable_room1_slash_Other_10_gml_1395_0": "* (不清楚到底是什么意思。)/%", "obj_readable_room1_slash_Other_10_gml_1399_0": "* (有很多的警戒线。)/%", - "obj_readable_room1_slash_Other_10_gml_1444_0": "* (…)/", + "obj_readable_room1_slash_Other_10_gml_1444_0": "* (...)/", "obj_readable_room1_slash_Other_10_gml_1451_0": "* (咚 咚 咚。)/", - "obj_readable_room1_slash_Other_10_gml_1452_0": "* (微弱的^1…微弱的^1,&骨头摩擦声^1…渐渐远去…)/%", + "obj_readable_room1_slash_Other_10_gml_1452_0": "* (微弱的..^1. 微弱的^1,&骨头摩擦声..^1. 渐渐远去...)/%", "obj_readable_room1_slash_Other_10_gml_1467_0": "* 噢^1,是一位人人人人类吗?/", - "obj_readable_room1_slash_Other_10_gml_1468_0": "* 如果人类是骨头做的…/", - "obj_readable_room1_slash_Other_10_gml_1469_0": "* 那么骷髅又是哪里来的呢…?/%", + "obj_readable_room1_slash_Other_10_gml_1468_0": "* 如果人类是骨头做的.../", + "obj_readable_room1_slash_Other_10_gml_1469_0": "* 那么骷髅又是哪里来的呢...?/%", "obj_readable_room1_slash_Other_10_gml_1483_0": "* (咚 咚 咚)/", - "obj_readable_room1_slash_Other_10_gml_1484_0": "* 嗯^1…这敲门的手法^1…&太外行了!/", + "obj_readable_room1_slash_Other_10_gml_1484_0": "* 嗯..^1. 这敲门的手法..^1. &太外行了!/", "obj_readable_room1_slash_Other_10_gml_1485_0": "* 你还差得远呢!/%", "obj_readable_room1_slash_Other_10_gml_1504_0": "* (咚 咚 咚)/", - "obj_readable_room1_slash_Other_10_gml_1506_0": "\\EC* 嘿^1,克里斯^1…&你在做什么?/", + "obj_readable_room1_slash_Other_10_gml_1506_0": "\\EC* 嘿^1,Kris..^1. &你在做什么?/", "obj_readable_room1_slash_Other_10_gml_1507_0": "\\E1* 我们不是要去你家吗?/%", "obj_readable_room1_slash_Other_10_gml_1510_0": "* (咚 咚 咚)/", - "obj_readable_room1_slash_Other_10_gml_1511_0": "* (哟^1,呃^1,克里斯^1…哈哈。&是你吗?哈哈…)/", - "obj_readable_room1_slash_Other_10_gml_1512_0": "* (如果你和苏西在一起,&我们就不能和你出去玩了!)/", - "obj_readable_room1_slash_Other_10_gml_1513_0": "* (克里斯^1…苏西真是坏透了^1!&你为什么不管管她呢,哈哈…)/%", + "obj_readable_room1_slash_Other_10_gml_1511_0": "* (哟^1,呃^1,Kris..^1. 哈哈。&是你吗?哈哈...)/", + "obj_readable_room1_slash_Other_10_gml_1512_0": "* (如果你和Susie在一起,&我们就不能和你出去玩了!)/", + "obj_readable_room1_slash_Other_10_gml_1513_0": "* (Kris..^1. Susie真是坏透了^1!&你为什么不管管她呢,哈哈...)/%", "obj_readable_room1_slash_Other_10_gml_1539_0": "* (这是一个猫洞。)/", "obj_readable_room1_slash_Other_10_gml_1540_0": "* (它锁上了。)/", "obj_readable_room1_slash_Other_10_gml_1541_0": "* (不知为何。)/%", @@ -7546,138 +7546,138 @@ "obj_readable_room1_slash_Other_10_gml_1629_0": "* (尝尝我们新推出的巧克力冰萨)/", "obj_readable_room1_slash_Other_10_gml_1630_0": "* (只融于裤,不溶于口)/%", "obj_readable_room1_slash_Other_10_gml_1640_0": "* (各式各样的冷冻面包圈和点心。)/", - "obj_readable_room1_slash_Other_10_gml_1642_0": "\\E2* 嘿克里斯^1,要不要试试看&我们能不能钻进里面?/", + "obj_readable_room1_slash_Other_10_gml_1642_0": "\\E2* 嘿Kris^1,要不要试试看&我们能不能钻进里面?/", "obj_readable_room1_slash_Other_10_gml_1643_0": "\\E5* 只要你爬到华夫饼下面-/", "obj_readable_room1_slash_Other_10_gml_1644_0": "\\EK* 该死^1,好像有人在看我们。/%", - "obj_readable_room1_slash_Other_10_gml_1651_0": "* (看似普通的果篮^1,但只要伸手进去…)/", - "obj_readable_room1_slash_Other_10_gml_1652_0": "* (^1…就会察觉里面深邃无比^1,&存放着许多东西。)/%", + "obj_readable_room1_slash_Other_10_gml_1651_0": "* (看似普通的果篮^1,但只要伸手进去...)/", + "obj_readable_room1_slash_Other_10_gml_1652_0": "* (..^1. 就会察觉里面深邃无比^1,&存放着许多东西。)/%", "obj_readable_room1_slash_Other_10_gml_1659_0": "* 散装鸡蛋 $1/", "obj_readable_room1_slash_Other_10_gml_1660_0": "* (对一个鸡蛋来讲&这份责任还是过于沉重。)/%", - "obj_readable_room1_slash_Other_10_gml_1667_0": "* (葡萄^1,瓜果^1,橘子^1,&还有一股新鲜菠萝的香气…)/%", + "obj_readable_room1_slash_Other_10_gml_1667_0": "* (葡萄^1,瓜果^1,橘子^1,&还有一股新鲜菠萝的香气...)/%", "obj_readable_room1_slash_Other_10_gml_1674_0": "* (看起来是普通的椰子树^1,&但是塞满了有用的杂货。)/%", "obj_readable_room1_slash_Other_10_gml_1683_0": "* (这是一架子的糖果^1,牛肉干^1,&还有各种坚果。)/", - "obj_readable_room1_slash_Other_10_gml_1685_0": "\\EA* 看到没^1?牛肉干也算糖果。&^1…还有^1,呃^1,花生也算。/", + "obj_readable_room1_slash_Other_10_gml_1685_0": "\\EA* 看到没^1?牛肉干也算糖果。&..^1. 还有^1,呃^1,花生也算。/", "obj_readable_room1_slash_Other_10_gml_1687_0": "\\E5* 它们其实是豆类。/", "obj_readable_room1_slash_Other_10_gml_1689_0": "\\E1* 花生吗?/", "obj_readable_room1_slash_Other_10_gml_1691_0": "\\E2* 牛肉干。/%", - "obj_readable_room1_slash_Other_10_gml_1695_0": "* 或许我们不该到处看了…/", + "obj_readable_room1_slash_Other_10_gml_1695_0": "* 或许我们不该到处看了.../", "obj_readable_room1_slash_Other_10_gml_1696_0": "\\E1* 那样做会让他说傻话的。/", - "obj_readable_room1_slash_Other_10_gml_1698_0": "\\E5* ^1…我别无选择啊^1,女士。/%", + "obj_readable_room1_slash_Other_10_gml_1698_0": "\\E5* ..^1. 我别无选择啊^1,女士。/%", "obj_readable_room1_slash_Other_10_gml_1708_0": "* Ice-E披萨的海报杂志。/", - "obj_readable_room1_slash_Other_10_gml_1709_0": "* 热乎新鲜的奶酪^1,意式辣香肠^1,&正如您梦寐以求的那样…/%", + "obj_readable_room1_slash_Other_10_gml_1709_0": "* 热乎新鲜的奶酪^1,意式辣香肠^1,&正如您梦寐以求的那样.../%", "obj_readable_room1_slash_Other_10_gml_1716_0": "* 人气披萨选择!&现使用3像素以上的热辣分辨率呈现!/%", "obj_readable_room1_slash_Other_10_gml_1726_0": "* 架子上有些汽车杂志。/", "obj_readable_room1_slash_Other_10_gml_1727_0": "* 读读它们也许会很有趣^1,/", - "obj_readable_room1_slash_Other_10_gml_1728_0": "* 但是周围有其他人…/%", - "obj_readable_room1_slash_Other_10_gml_1734_0": "* 这是一本毛茸茸狗狗杂志^1。&内含类似香水广告的小样…/", + "obj_readable_room1_slash_Other_10_gml_1728_0": "* 但是周围有其他人.../%", + "obj_readable_room1_slash_Other_10_gml_1734_0": "* 这是一本毛茸茸狗狗杂志^1。&内含类似香水广告的小样.../", "obj_readable_room1_slash_Other_10_gml_1735_0": "* 但不同的是,&上面全都是供你抚摸的各种狗毛。/", "obj_readable_room1_slash_Other_10_gml_1737_0": "\\E5* 嘿^1,不要剪广告!!/%", - "obj_readable_room1_slash_Other_10_gml_1746_0": "* 这是一本乔金森的粉丝杂志。&看上去很受欢迎。/%", + "obj_readable_room1_slash_Other_10_gml_1746_0": "* 这是一本Jockington的粉丝杂志。&看上去很受欢迎。/%", "obj_readable_room1_slash_Other_10_gml_1753_0": "* 这是一大堆的贺卡还有心形巧克力。/", "obj_readable_room1_slash_Other_10_gml_1755_0": "* “早日康复!”&* “很高兴你的自行车撞坏了!”/%", "obj_readable_room1_slash_Other_10_gml_1774_0": "\\E2* 那个东西?&那是二手的。打五折。/", - "obj_readable_room1_slash_Other_10_gml_1776_0": "* ^1…这是什么?/", + "obj_readable_room1_slash_Other_10_gml_1776_0": "* ..^1. 这是什么?/", "obj_readable_room1_slash_Other_10_gml_1778_0": "\\E5* 垃圾。/%", "obj_readable_room1_slash_Other_10_gml_1787_0": "* (你够不到顶端^1,&这使你无法拿到篮子。)/", - "obj_readable_room1_slash_Other_10_gml_1788_0": "* (在这种状况下你什么也买不了…)/%", + "obj_readable_room1_slash_Other_10_gml_1788_0": "* (在这种状况下你什么也买不了...)/%", "obj_readable_room1_slash_Other_10_gml_1792_0": "* (彼有神之王座^1,&此为魔之王座。)/%", - "obj_readable_room1_slash_Other_10_gml_1806_0": "* (你快速阅览了一篇&关于安黛因的新闻报道。)/", - "obj_readable_room1_slash_Other_10_gml_1807_0": "* 新警长安黛因的爆炸式亮相/", - "obj_readable_room1_slash_Other_10_gml_1808_0": "* ^1…热血的年轻警员&^1…成为了新的警长。/", - "obj_readable_room1_slash_Other_10_gml_1809_0": "* 尽管她活力四射^1,&但她或许难以匹及上一任的光环…/", - "obj_readable_room1_slash_Other_10_gml_1810_0": "* ^1…自从艾斯戈尔·逐梦&被警队革职之后…/", - "obj_readable_room1_slash_Other_10_gml_1811_0": "* (^1…没必要再继续读下去了。)/%", - "obj_readable_room1_slash_Other_10_gml_1818_0": "* (安黛因警长和纳普斯特副警长&的照片。)/", - "obj_readable_room1_slash_Other_10_gml_1819_0": "* (安黛因正在把凯迪全家从树上&救下来。)/", - "obj_readable_room1_slash_Other_10_gml_1820_0": "* (^1…纳普斯特不知为何也困在树上。)/%", + "obj_readable_room1_slash_Other_10_gml_1806_0": "* (你快速阅览了一篇&关于Undyne的新闻报道。)/", + "obj_readable_room1_slash_Other_10_gml_1807_0": "* 新警长Undyne的爆炸式亮相/", + "obj_readable_room1_slash_Other_10_gml_1808_0": "* ..^1. 热血的年轻警员&..^1. 成为了新的警长。/", + "obj_readable_room1_slash_Other_10_gml_1809_0": "* 尽管她活力四射^1,&但她或许难以匹及上一任的光环.../", + "obj_readable_room1_slash_Other_10_gml_1810_0": "* ..^1. 自从Asgore·Dreemurr&被警队革职之后.../", + "obj_readable_room1_slash_Other_10_gml_1811_0": "* (..^1. 没必要再继续读下去了。)/%", + "obj_readable_room1_slash_Other_10_gml_1818_0": "* (Undyne警长和Napstablook副警长&的照片。)/", + "obj_readable_room1_slash_Other_10_gml_1819_0": "* (Undyne正在把Catti全家从树上&救下来。)/", + "obj_readable_room1_slash_Other_10_gml_1820_0": "* (..^1. Napstablook不知为何也困在树上。)/%", "obj_readable_room1_slash_Other_10_gml_1827_0": "* (被悉心照料的花朵。)/%", "obj_readable_room1_slash_Other_10_gml_1837_0": "* 这是一个装满不同种类衣服的衣橱。/", "obj_readable_room1_slash_Other_10_gml_1838_0": "* 你可以想穿什么就穿什么。/%", "obj_readable_room1_slash_Other_10_gml_1845_0": "* 这是一个架子。/", "obj_readable_room1_slash_Other_10_gml_1846_0": "* 各式各样的纪念品都可以摆放在这里。/%", "obj_readable_room1_slash_Other_10_gml_1855_0": "* 这是一个垃圾桶。/", - "obj_readable_room1_slash_Other_10_gml_1857_0": "\\E3* 克里斯^1!&要是我又做了一份手册的话…/", + "obj_readable_room1_slash_Other_10_gml_1857_0": "\\E3* Kris^1!&要是我又做了一份手册的话.../", "obj_readable_room1_slash_Other_10_gml_1858_0": "\\E2* 你可以把它直接扔进这里!/%", "obj_readable_room1_slash_Other_10_gml_1861_0": "* 这是给你放手册的展架。/", "obj_readable_room1_slash_Other_10_gml_1863_0": "\\E2* 我觉得你会想把手册摆在这里,&以便随时阅读!/%", "obj_readable_room1_slash_Other_10_gml_1875_0": "* 这是一张精心制作的床。/", "obj_readable_room1_slash_Other_10_gml_1876_0": "* 配得上一个床铺调查员。/%", "obj_readable_room1_slash_Other_10_gml_1880_0": "* 这是你的床。/", - "obj_readable_room1_slash_Other_10_gml_1881_0": "* 感觉出奇的柔软。&就好像垫在梦上面一样…/%", + "obj_readable_room1_slash_Other_10_gml_1881_0": "* 感觉出奇的柔软。&就好像垫在梦上面一样.../%", "obj_readable_room1_slash_Other_10_gml_1896_0": "\\E2* 真酷诶^1,带刺的床。/", "obj_readable_room1_slash_Other_10_gml_1897_0": "\\EA* 这下我就可以在夜里扎自己了。/", "obj_readable_room1_slash_Other_10_gml_1898_0": "\\E2* 终于方便点了。/%", "obj_readable_room1_slash_Other_10_gml_1907_0": "\\E7* 太爽了^1,这里面什么都有!/", "obj_readable_room1_slash_Other_10_gml_1908_0": "* 松果^1,粉笔^1,&苔藓^1,罐装沙司^1,/", - "obj_readable_room1_slash_Other_10_gml_1909_0": "* 冰块^1,吐司机里的黑渣渣^1,&碎颚硬糖…/", - "obj_readable_room1_slash_Other_10_gml_1910_0": "\\E2* ^1…哦^1,也有真正的食品。/%", - "obj_readable_room1_slash_Other_10_gml_1913_0": "\\E5* 嘿克里斯^1,&不许再觊觎我的零食。/%", - "obj_readable_room1_slash_Other_10_gml_1921_0": "\\E0* 苏西^1,&你之前没来得及读手册…/", + "obj_readable_room1_slash_Other_10_gml_1909_0": "* 冰块^1,吐司机里的黑渣渣^1,&碎颚硬糖.../", + "obj_readable_room1_slash_Other_10_gml_1910_0": "\\E2* ..^1. 哦^1,也有真正的食品。/%", + "obj_readable_room1_slash_Other_10_gml_1913_0": "\\E5* 嘿Kris^1,&不许再觊觎我的零食。/%", + "obj_readable_room1_slash_Other_10_gml_1921_0": "\\E0* Susie^1,&你之前没来得及读手册.../", "obj_readable_room1_slash_Other_10_gml_1922_0": "\\E2* 所以我帮你把它放在这里了。/", "obj_readable_room1_slash_Other_10_gml_1924_0": "\\EL* 真好^1,我会在睡前读读的。/", "obj_readable_room1_slash_Other_10_gml_1925_0": "\\E2* 一读肯定就睡着了。/%", "obj_readable_room1_slash_Other_10_gml_1932_0": "* 这是一个衣柜,&里面装满了带刺的危险衣物。/", "obj_readable_room1_slash_Other_10_gml_1933_0": "* 所有的衣服都在忙着&把彼此撕成碎片。/", - "obj_readable_room1_slash_Other_10_gml_1935_0": "\\E2* 简直棒呆了!!^1!&嫉妒吗^1,克里斯!?/%", + "obj_readable_room1_slash_Other_10_gml_1935_0": "\\E2* 简直棒呆了!!^1!&嫉妒吗^1,Kris!?/%", "obj_readable_room1_slash_Other_10_gml_1943_0": "* (二楼:居住区)/%", "obj_readable_room1_slash_Other_10_gml_1948_0": "* (门锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_1953_0": "* (地下室:恶人居住区)/%", - "obj_readable_room1_slash_Other_10_gml_1964_0": "\\EA* 嘿利艾尔斯^1,&这楼上是什么?/", + "obj_readable_room1_slash_Other_10_gml_1964_0": "\\EA* 嘿Ralsei^1,&这楼上是什么?/", "obj_readable_room1_slash_Other_10_gml_1966_0": "\\E2* 哦^1,只是一些还在&装修中的房间!/", - "obj_readable_room1_slash_Other_10_gml_1968_0": "\\E2* ^1…所以你的房间是在楼上吗?/", - "obj_readable_room1_slash_Other_10_gml_1970_0": "\\EQ* 呃^1,没错^1!&我还没有^1,嗯^1,打扫干净…/", + "obj_readable_room1_slash_Other_10_gml_1968_0": "\\E2* ..^1. 所以你的房间是在楼上吗?/", + "obj_readable_room1_slash_Other_10_gml_1970_0": "\\EQ* 呃^1,没错^1!&我还没有^1,嗯^1,打扫干净.../", "obj_readable_room1_slash_Other_10_gml_1972_0": "\\E2* 好吧^1,反正我们也没兴趣看&你那堆傻乎乎的眼镜收藏。/%", "obj_readable_room1_slash_Other_10_gml_1976_0": "\\EG* 不好意思^1,施工中!/%", - "obj_readable_room1_slash_Other_10_gml_1989_0": "* 我是黑客。&我能感觉到这个房间中藏着一道&秘密的后门^1…但是…/", - "obj_readable_room1_slash_Other_10_gml_1990_0": "* 会是在哪里呢…?&嗯嗯嗯嗯嗯嗯嗯…/%", - "obj_readable_room1_slash_Other_10_gml_2019_0": "\\EL* (苏^1…苏西…!^1!&她就在那边…!!)/", - "obj_readable_room1_slash_Other_10_gml_2020_0": "\\E6* (但是我^1…&我不敢跟她打招呼…)/", - "obj_readable_room1_slash_Other_10_gml_2021_0": "\\E2* (…?)/", - "obj_readable_room1_slash_Other_10_gml_2022_0": "\\E3* (不过^1,那个和她在一起的人&是谁啊…?)/", - "obj_readable_room1_slash_Other_10_gml_2023_0": "\\E2* (看起来有一点像…)/", + "obj_readable_room1_slash_Other_10_gml_1989_0": "* 我是黑客。&我能感觉到这个房间中藏着一道&秘密的后门..^1. 但是.../", + "obj_readable_room1_slash_Other_10_gml_1990_0": "* 会是在哪里呢...?&嗯嗯嗯嗯嗯嗯嗯.../%", + "obj_readable_room1_slash_Other_10_gml_2019_0": "\\EL* (S..^1. Susie...!^1!&她就在那边...!!)/", + "obj_readable_room1_slash_Other_10_gml_2020_0": "\\E6* (但是我..^1. &我不敢跟她打招呼...)/", + "obj_readable_room1_slash_Other_10_gml_2021_0": "\\E2* (...?)/", + "obj_readable_room1_slash_Other_10_gml_2022_0": "\\E3* (不过^1,那个和她在一起的人&是谁啊...?)/", + "obj_readable_room1_slash_Other_10_gml_2023_0": "\\E2* (看起来有一点像...)/", "obj_readable_room1_slash_Other_10_gml_2025_0": "\\EE* (啊啊啊^1,他们看过来了^1!&我们快走吧!!)/%", "obj_readable_room1_slash_Other_10_gml_2030_0": "\\EE* (我们快离开这儿吧!)/%", - "obj_readable_room1_slash_Other_10_gml_2043_0": "\\EA* ^1…嘿克里斯^1,&有没有想过用一下这些圆筒?/", - "obj_readable_room1_slash_Other_10_gml_2045_0": "\\EK* ^1…用它们做什么?/", + "obj_readable_room1_slash_Other_10_gml_2043_0": "\\EA* ..^1. 嘿Kris^1,&有没有想过用一下这些圆筒?/", + "obj_readable_room1_slash_Other_10_gml_2045_0": "\\EK* ..^1. 用它们做什么?/", "obj_readable_room1_slash_Other_10_gml_2047_0": "\\EA* 用来盛冰淇淋。/%", "obj_readable_room1_slash_Other_10_gml_2051_0": "* (只是一些用于盛放非冰淇淋的圆筒。)/%", - "obj_readable_room1_slash_Other_10_gml_2071_0": "\\E5* (女王^1…她说她想要我快乐^1,&可是…)/", + "obj_readable_room1_slash_Other_10_gml_2071_0": "\\E5* (女王..^1. 她说她想要我快乐^1,&可是...)/", "obj_readable_room1_slash_Other_10_gml_2072_0": "\\E3* (我怎么会想要&吃一锅炖线缆呢?)/", - "obj_readable_room1_slash_Other_10_gml_2073_0": "\\EA* (而且为什么我不能…&直接…拒绝她呢?)/", - "obj_readable_room1_slash_Other_10_gml_2074_0": "\\E3* (有时我觉得…)/", - "obj_readable_room1_slash_Other_10_gml_2075_0": "\\E8* (我只能对克里斯和老爸&说出“不”字…)/%", + "obj_readable_room1_slash_Other_10_gml_2073_0": "\\EA* (而且为什么我不能...&直接...拒绝她呢?)/", + "obj_readable_room1_slash_Other_10_gml_2074_0": "\\E3* (有时我觉得...)/", + "obj_readable_room1_slash_Other_10_gml_2075_0": "\\E8* (我只能对Kris和老爸&说出“不”字...)/%", "obj_readable_room1_slash_Other_10_gml_2087_0": "* (一张女王牌清洁剂的广告。)/", "obj_readable_room1_slash_Other_10_gml_2088_0": "* (“我完全 不知道&这是 做什么 用的”)/%", "obj_readable_room1_slash_Other_10_gml_2101_0": "* (门锁住了。)~1", - "obj_readable_room1_slash_Other_10_gml_2106_0": "\\EB* 克里斯…?&为什么带我来这里…?/", - "obj_readable_room1_slash_Other_10_gml_2107_0": "\\E4* 屋里没人^1…&不^1,这附近根本一个人都没有。/", - "obj_readable_room1_slash_Other_10_gml_2108_0": "\\E4* 这个地方^1…&真让人起鸡皮疙瘩…/", - "obj_readable_room1_slash_Other_10_gml_2109_0": "\\Ee* …/", - "obj_readable_room1_slash_Other_10_gml_2110_0": "\\Ed* (虽说如此^1,&却有一种令人怀念的感觉…)/%", + "obj_readable_room1_slash_Other_10_gml_2106_0": "\\EB* Kris...?&为什么带我来这里...?/", + "obj_readable_room1_slash_Other_10_gml_2107_0": "\\E4* 屋里没人..^1. &不^1,这附近根本一个人都没有。/", + "obj_readable_room1_slash_Other_10_gml_2108_0": "\\E4* 这个地方..^1. &真让人起鸡皮疙瘩.../", + "obj_readable_room1_slash_Other_10_gml_2109_0": "\\Ee* .../", + "obj_readable_room1_slash_Other_10_gml_2110_0": "\\Ed* (虽说如此^1,&却有一种令人怀念的感觉...)/%", "obj_readable_room1_slash_Other_10_gml_2124_0": "* 妈妈咪叭^1!欢迎光临顶尖糕点房!/", "obj_readable_room1_slash_Other_10_gml_2125_0": "* 我们的特别大厨旋转烤制品的技巧&可是顶尖的!/%", - "obj_readable_room1_slash_Other_10_gml_2160_0": "* (看起来它与主人失散了…)/%", - "obj_readable_room1_slash_Other_10_gml_2165_0": "* (尖叫…)/%", - "obj_readable_room1_slash_Other_10_gml_2170_0": "* 生棩日�…/%", + "obj_readable_room1_slash_Other_10_gml_2160_0": "* (看起来它与主人失散了...)/%", + "obj_readable_room1_slash_Other_10_gml_2165_0": "* (尖叫...)/%", + "obj_readable_room1_slash_Other_10_gml_2170_0": "* 生棩日�.../%", "obj_readable_room1_slash_Other_10_gml_2177_0": "* (一张三人床^1,&或者是有三个头的生物睡的床。)/%", "obj_readable_room1_slash_Other_10_gml_2185_0": "* 没什么有趣的。/%", - "obj_readable_room1_slash_Other_10_gml_2199_0": "\\E7* (…)/%", + "obj_readable_room1_slash_Other_10_gml_2199_0": "\\E7* (...)/%", "obj_readable_room1_slash_Other_10_gml_2216_0": "* (你敲了敲机器。)/", - "obj_readable_room1_slash_Other_10_gml_2217_0": "* (^1…什么也没有发生。)/", + "obj_readable_room1_slash_Other_10_gml_2217_0": "* (..^1. 什么也没有发生。)/", "obj_readable_room1_slash_Other_10_gml_2218_0": "* (你摇了摇机器。)/", "obj_readable_room1_slash_Other_10_gml_2219_0": "* (你打了打。)/", "obj_readable_room1_slash_Other_10_gml_2220_0": "* (你踢了踢。)/", - "obj_readable_room1_slash_Other_10_gml_2221_0": "* (…)/", + "obj_readable_room1_slash_Other_10_gml_2221_0": "* (...)/", "obj_readable_room1_slash_Other_10_gml_2222_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2227_0": "\\E7* (…)/%", + "obj_readable_room1_slash_Other_10_gml_2227_0": "\\E7* (...)/%", "obj_readable_room1_slash_Other_10_gml_2238_0": "* (什么也没有发生。)/%", "obj_readable_room1_slash_Other_10_gml_2244_0": "* (咔!)&* (你发现了一个隐藏开关!)/%", "obj_readable_room1_slash_Other_10_gml_2254_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2260_0": "* (像是力场断电的声音^1…大概吧。)/%", + "obj_readable_room1_slash_Other_10_gml_2260_0": "* (像是力场断电的声音..^1. 大概吧。)/%", "obj_readable_room1_slash_Other_10_gml_2269_0": "* (什么也没有发生。)/%", - "obj_readable_room1_slash_Other_10_gml_2275_0": "* (像是力场断电的声音^1…大概吧。)/%", - "obj_readable_room1_slash_Other_10_gml_2284_0": "* (努伯特不见了。)/", - "obj_readable_room1_slash_Other_10_gml_2285_0": "* (看来努伯特的屏幕已经&升上天空,走向世界了)/%", + "obj_readable_room1_slash_Other_10_gml_2275_0": "* (像是力场断电的声音..^1. 大概吧。)/%", + "obj_readable_room1_slash_Other_10_gml_2284_0": "* (Nubert不见了。)/", + "obj_readable_room1_slash_Other_10_gml_2285_0": "* (看来Nubert的屏幕已经&升上天空,走向世界了)/%", "obj_readable_room1_slash_Other_10_gml_2291_0": "* (它看起来卡住了。)/%", "obj_readable_room1_slash_Other_10_gml_2303_0": "* (像是力场断电的声音。)/%", "obj_readable_room1_slash_Other_10_gml_2307_0": "* (什么也没有发生。)/%", @@ -7692,10 +7692,10 @@ "obj_readable_room1_slash_Other_10_gml_2360_0": "* (这是一台电脑。)/", "obj_readable_room1_slash_Other_10_gml_2361_0": "* (有人曾尝试查看邮箱^1,&但是现在断网了。)/%", "obj_readable_room1_slash_Other_10_gml_2366_0": "* (这是一台电脑。)/", - "obj_readable_room1_slash_Other_10_gml_2367_0": "* (…电脑蓝屏了。&看来系统崩溃了。)/%", + "obj_readable_room1_slash_Other_10_gml_2367_0": "* (...电脑蓝屏了。&看来系统崩溃了。)/%", "obj_readable_room1_slash_Other_10_gml_2377_0": "* (一些关于网络安全的海报。)/%", - "obj_readable_room1_slash_Other_10_gml_2381_0": "* (你突然觉得,今天本可以有所不同…)/", - "obj_readable_room1_slash_Other_10_gml_2382_0": "* (^1…如果那张橘猫海报还在墙上的话。)/%", + "obj_readable_room1_slash_Other_10_gml_2381_0": "* (你突然觉得,今天本可以有所不同...)/", + "obj_readable_room1_slash_Other_10_gml_2382_0": "* (..^1. 如果那张橘猫海报还在墙上的话。)/%", "obj_readable_room1_slash_Other_10_gml_2390_0": "* (这是一个垃圾桶,&你感觉它没什么朋友。)/", "obj_readable_room1_slash_Other_10_gml_2391_0": "* (很难说你为什么会对一个垃圾桶&产生这样的感觉。)/%", "obj_readable_room1_slash_Other_10_gml_2398_0": "* (这是一个装可回收物的垃圾桶。)/", @@ -7703,22 +7703,22 @@ "obj_readable_room1_slash_Other_10_gml_2406_0": "* 请尊重陶器。/%", "obj_readable_room1_slash_Other_10_gml_2484_0": "* (这是一个巨型摩天轮的广告。)/%", "obj_readable_room1_slash_Other_10_gml_2492_0": "* (这是一个巨型摩天轮的广告。)/", - "obj_readable_room1_slash_Other_10_gml_2494_0": "\\E1* (苏西显然正在想着她和诺埃尔&坐摩天轮的事…)/", + "obj_readable_room1_slash_Other_10_gml_2494_0": "\\E1* (Susie显然正在想着她和Noelle&坐摩天轮的事...)/", "obj_readable_room1_slash_Other_10_gml_2496_0": "\\EK* (不过话说回来^1,&摩天又是个啥玩意?)/", "obj_readable_room1_slash_Other_10_gml_2497_0": "\\EC* (某种有着超大轮子的坦克?)/%", - "obj_readable_room1_slash_Other_10_gml_2512_0": "\\Ec* (为什么要^1…&这样盯着我的眼睛看?)/%", + "obj_readable_room1_slash_Other_10_gml_2512_0": "\\Ec* (为什么要..^1. &这样盯着我的眼睛看?)/%", "obj_readable_room1_slash_Other_10_gml_2517_0": "\\Ec* (到底是在看什么?)/%", - "obj_readable_room1_slash_Other_10_gml_2522_0": "\\Ec* (我^1…我不明白&这是在做什么^1,不过…)/", - "obj_readable_room1_slash_Other_10_gml_2523_0": "\\Ec* (这是在看着我吗…?)/%", - "obj_readable_room1_slash_Other_10_gml_2529_0": "\\Ec* (为什么不去踩那个&开关呢…?)/%", + "obj_readable_room1_slash_Other_10_gml_2522_0": "\\Ec* (我..^1. 我不明白&这是在做什么^1,不过...)/", + "obj_readable_room1_slash_Other_10_gml_2523_0": "\\Ec* (这是在看着我吗...?)/%", + "obj_readable_room1_slash_Other_10_gml_2529_0": "\\Ec* (为什么不去踩那个&开关呢...?)/%", "obj_readable_room1_slash_Other_10_gml_2545_0": "* 左侧: 前往一楼的捷径/%", "obj_readable_room1_slash_Other_10_gml_2553_0": "* (是某人创造一根奇妙烟柱的视频。)/", "obj_readable_room1_slash_Other_10_gml_2554_0": "* (烟太大了^1,看不清楚那是谁。)/%", - "obj_readable_room1_slash_Other_10_gml_2578_0": "\\E4* (我觉得苔藓球某种意义上&还挺可爱的…?)/", - "obj_readable_room1_slash_Other_10_gml_2579_0": "\\E8* (^1…我到底在说什么?)/%", + "obj_readable_room1_slash_Other_10_gml_2578_0": "\\E4* (我觉得苔藓球某种意义上&还挺可爱的...?)/", + "obj_readable_room1_slash_Other_10_gml_2579_0": "\\E8* (..^1. 我到底在说什么?)/%", "obj_readable_room1_slash_Other_10_gml_2585_0": "* (苔藓。份量少到不够吃。)/%", - "obj_readable_room1_slash_Other_10_gml_2591_0": "* (只是一些苔藓…)/%", - "obj_readable_room1_slash_Other_10_gml_2596_0": "* (房间之间^1…有间房间。)/%", + "obj_readable_room1_slash_Other_10_gml_2591_0": "* (只是一些苔藓...)/%", + "obj_readable_room1_slash_Other_10_gml_2596_0": "* (房间之间..^1. 有间房间。)/%", "obj_readable_room1_slash_Other_10_gml_2609_0": "* 这里未曾有一个男人。/%", "obj_readable_room1_slash_Other_10_gml_2618_0": "* (快来买女王清洁剂吧^1!&人气最高的清洁剂风味!)/%", "obj_readable_room1_slash_Other_10_gml_2624_0": "* (女王清洁剂^1!&由100`% 的酸液制成!)/%", @@ -7730,7 +7730,7 @@ "obj_readable_room1_slash_Other_10_gml_2656_0": "* (洞里是空的。)/%", "obj_readable_room1_slash_Other_10_gml_2665_0": "* (这是一个老鼠入口)/%", "obj_readable_room1_slash_Other_10_gml_2670_0": "* (老鼠们在里面欢快地嬉戏。)/%", - "obj_readable_room1_slash_Other_10_gml_2681_0": "\\E0* 锁住了…/", + "obj_readable_room1_slash_Other_10_gml_2681_0": "\\E0* 锁住了.../", "obj_readable_room1_slash_Other_10_gml_2682_0": "\\E1* 这个空旷的大房间究竟&是什么情况!?/%", "obj_readable_room1_slash_Other_10_gml_2688_0": "* (门锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_2698_0": "* (这些暗之灯泡会在地上射出&一道明亮的影子。)/", @@ -7739,16 +7739,16 @@ "obj_readable_room1_slash_Other_10_gml_2704_0": "* (我们在此恳请客人们的理解&并有点希望他们根本不在这里。)/%", "obj_readable_room1_slash_Other_10_gml_2711_0": "* (这个谜题仅限工作人员使用^1!&客人们^1,请回到您的房间。)/%", "obj_readable_room1_slash_Other_10_gml_2717_0": "* (各位工作人员!^1!&如果你们被谜题困住了^1,&请不要呼救。)/", - "obj_readable_room1_slash_Other_10_gml_2718_0": "* (身处于这豪宅之中令人着迷的&死亡陷阱里…没人能听到你的呼唤。)/%", + "obj_readable_room1_slash_Other_10_gml_2718_0": "* (身处于这豪宅之中令人着迷的&死亡陷阱里...没人能听到你的呼唤。)/%", "obj_readable_room1_slash_Other_10_gml_2724_0": "* (至高之桌。)/", "obj_readable_room1_slash_Other_10_gml_2725_0": "* (没有\\cY神之王座\\cW^1,你根本够不着它)/%", "obj_readable_room1_slash_Other_10_gml_2734_0": "* (里面有各式各样的衣服。)/", - "obj_readable_room1_slash_Other_10_gml_2736_0": "\\E0* (^1…嗯^1,&从没见诺埃尔穿过这些…)/%", + "obj_readable_room1_slash_Other_10_gml_2736_0": "\\E0* (..^1. 嗯^1,&从没见Noelle穿过这些...)/%", "obj_readable_room1_slash_Other_10_gml_2743_0": "* (这里有搜索结果的目录。)/", - "obj_readable_room1_slash_Other_10_gml_2744_0": "* (看来其中的大多数东西&都无法被实体化…)/%", + "obj_readable_room1_slash_Other_10_gml_2744_0": "* (看来其中的大多数东西&都无法被实体化...)/%", "obj_readable_room1_slash_Other_10_gml_2751_0": "* (这是一份日历。)/", "obj_readable_room1_slash_Other_10_gml_2752_0": "* (每页都是12月^1,每天都是25日。)/%", - "obj_readable_room1_slash_Other_10_gml_2768_0": "* (诺埃尔的床。)/", + "obj_readable_room1_slash_Other_10_gml_2768_0": "* (Noelle的床。)/", "obj_readable_room1_slash_Other_10_gml_2769_0": "* (你保留了床铺调查员的称号。)/", "obj_readable_room1_slash_Other_10_gml_2771_0": "\\EK* (你到底在搞什么鬼?)/%", "obj_readable_room1_slash_Other_10_gml_2783_0": "* (这是一个衣橱。)/%", @@ -7768,13 +7768,13 @@ "obj_rouxls_enemy_slash_Step_0_gml_147_0": "* 敌舰和你的战舰似乎一同坠入了爱河。", "obj_rouxls_enemy_slash_Step_0_gml_147_1": "* 你不禁注意到敌舰是多么的~1。", "obj_rouxls_enemy_slash_Step_0_gml_150_0": "* 闻起来像样板房。", - "obj_rouxls_enemy_slash_Step_0_gml_171_0": "* 卢斯 - 被雇来的小BOSS。&就算被解雇了也还会出现。&“吾亦可参加派对”/%", + "obj_rouxls_enemy_slash_Step_0_gml_171_0": "* ROUXLS - 被雇来的小BOSS。&就算被解雇了也还会出现。&“吾亦可参加派对”/%", "obj_rouxls_enemy_slash_Step_0_gml_178_0": "%%", "obj_rouxls_enemy_slash_Step_0_gml_187_0": "%%", "obj_rouxls_enemy_slash_Step_0_gml_196_0": "%%", "obj_rouxls_enemy_slash_Step_0_gml_205_0": "%%", - "obj_rouxls_enemy_slash_Step_0_gml_214_0": "* 利艾尔斯进行了干扰!&卢斯下回合会少占领一个房子。/%", - "obj_rouxls_enemy_slash_Step_0_gml_215_0": "* 利艾尔斯进行了干扰!&但是失败了。/%", + "obj_rouxls_enemy_slash_Step_0_gml_214_0": "* Ralsei进行了干扰!&Rouxls下回合会少占领一个房子。/%", + "obj_rouxls_enemy_slash_Step_0_gml_215_0": "* Ralsei进行了干扰!&但是失败了。/%", "obj_rouxls_enemy_slash_Step_0_gml_263_0": "\\E0* 看来游戏已矣!/", "obj_rouxls_enemy_slash_Step_0_gml_266_0": "\\E2* 并且!吾房宅众多!/", "obj_rouxls_enemy_slash_Step_0_gml_270_0": "\\E1* 啥!?&何故汝房宅多于吾?!/", @@ -7790,7 +7790,7 @@ "obj_rouxls_simtown_slash_Draw_0_gml_56_0": "* 天鹅无法支撑建筑", "obj_rouxls_simtown_slash_Draw_0_gml_58_0": "* 一台似曾相识的机器。", "obj_rouxls_simtown_slash_Draw_0_gml_59_0": "* 它似乎和你的天鹅一同坠入了爱河。", - "obj_rouxls_simtown_slash_Draw_0_gml_72_0": "* 汝仰慕吾…?", + "obj_rouxls_simtown_slash_Draw_0_gml_72_0": "* 汝仰慕吾...?", "obj_rouxls_simtown_slash_Draw_0_gml_80_0": "* 按~1占领!", "obj_rouxls_simtown_slash_Step_0_gml_93_0": "* 完成!/%", "obj_savemenu_slash_Draw_0_gml_34_0": "LV ~1", @@ -7804,76 +7804,76 @@ "obj_shop1_slash_Draw_0_gml_292_0": "出售库存物品", "obj_shop1_slash_Draw_0_gml_293_0": "返回", "obj_shop1_slash_Draw_0_gml_407_0": "$~1", - "obj_shop1_slash_Draw_0_gml_567_0": "\\E1* 哦^1…所以我们现在是在城堡镇了。/", + "obj_shop1_slash_Draw_0_gml_567_0": "\\E1* 哦..^1. 所以我们现在是在城堡镇了。/", "obj_shop1_slash_Draw_0_gml_568_0": "\\E0* 好吧^1。对我来说在哪都一样。/", "obj_shop1_slash_Draw_0_gml_569_0": "\\E2* 只要我还待在自己的商店里^1,&一切就如常。/", - "obj_shop1_slash_Draw_0_gml_570_0": "\\E0* ^1…不过呢。/", + "obj_shop1_slash_Draw_0_gml_570_0": "\\E0* ..^1. 不过呢。/", "obj_shop1_slash_Draw_0_gml_571_0_b": "\\E2* 某种程度上^1,&能够再次见到你们还真让我挺惊讶的。/", "obj_shop1_slash_Draw_0_gml_572_0": "\\E0* 我敢肯定你们三位接下来的旅程&会相当有趣。/", "obj_shop1_slash_Draw_0_gml_573_0": "\\E1* 我?&还是在这卖些同样的旧破烂。/", "obj_shop1_slash_Draw_0_gml_574_0": "\\E0* 等你们找到更加强力的宝物^1,&你们恐怕就没什么理由再回这里了。/", "obj_shop1_slash_Draw_0_gml_575_0": "\\E2* 但如果你们有空的话^1,&我可以送你们一份饼干和忠告!/%", "obj_shop1_slash_Draw_0_gml_582_0": "\\E1* 我们身处此地^1,一个新的世界。/", - "obj_shop1_slash_Draw_0_gml_583_0": "\\E2* 就在你们战胜那个小丑之后^1…&令人难以置信。/", - "obj_shop1_slash_Draw_0_gml_584_0": "\\E1* ^1…噢?这是什么?&他似乎给了你一些东西。/", - "obj_shop1_slash_Draw_0_gml_585_0": "\\E0* 对^1…你肯定没注意到。/", - "obj_shop1_slash_Draw_0_gml_586_0": "\\E3* 这颗水晶^1…几乎是隐形的^1,&而你一直都带着它。/", + "obj_shop1_slash_Draw_0_gml_583_0": "\\E2* 就在你们战胜那个小丑之后..^1. &令人难以置信。/", + "obj_shop1_slash_Draw_0_gml_584_0": "\\E1* ..^1. 噢?这是什么?&他似乎给了你一些东西。/", + "obj_shop1_slash_Draw_0_gml_585_0": "\\E0* 对..^1. 你肯定没注意到。/", + "obj_shop1_slash_Draw_0_gml_586_0": "\\E3* 这颗水晶..^1. 几乎是隐形的^1,&而你一直都带着它。/", "obj_shop1_slash_Draw_0_gml_587_0": "\\E0* 来^1,我来帮你鉴定一下。/", - "obj_shop1_slash_Draw_0_gml_588_0": "\\E3* …/", - "obj_shop1_slash_Draw_0_gml_589_0": "\\E1* 难以置信^1!他居然还有暗影水晶…/", + "obj_shop1_slash_Draw_0_gml_588_0": "\\E3* .../", + "obj_shop1_slash_Draw_0_gml_589_0": "\\E1* 难以置信^1!他居然还有暗影水晶.../", "obj_shop1_slash_Draw_0_gml_590_0": "\\E0* 暗影水晶^1,&此物因只见其影,却不见其形而得名。/", - "obj_shop1_slash_Draw_0_gml_591_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_592_0": "\\E3* 我有种预感^1,&你可能还会找到更多的暗影水晶…/", - "obj_shop1_slash_Draw_0_gml_593_0": "\\E2* ^1…只要能你继续打败像\\cY他\\c0那样&强大的对手^1。/", + "obj_shop1_slash_Draw_0_gml_591_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_592_0": "\\E3* 我有种预感^1,&你可能还会找到更多的暗影水晶.../", + "obj_shop1_slash_Draw_0_gml_593_0": "\\E2* ..^1. 只要能你继续打败像\\cY他\\c0那样&强大的对手^1。/", "obj_shop1_slash_Draw_0_gml_594_0": "\\E0* 要是你搞到了更多的暗影水晶^1,&就把它们带过来吧!/", - "obj_shop1_slash_Draw_0_gml_595_0": "\\E2* 我保证能给你缝出些好东西…/%", - "obj_shop1_slash_Draw_0_gml_601_0": "\\E2* 呦^1,瞧瞧^1!&你搞到了另一颗暗影水晶…/", - "obj_shop1_slash_Draw_0_gml_602_0": "\\E1* 噢^1,是这样^1?&是那个推销员在旧机器里找到的…?/", - "obj_shop1_slash_Draw_0_gml_603_0": "\\E0* 我猜^1…也许在很久以前^1,&那台旧机器对于某人十分重要。/", - "obj_shop1_slash_Draw_0_gml_604_0": "\\E3* 说不定^1,是某个光之民呢^1…&我猜的啦^1,哈哈!/", - "obj_shop1_slash_Draw_0_gml_605_0": "\\E0* 不管怎么说^1,有暗之民打算&窃取这份力量实属不幸…/", + "obj_shop1_slash_Draw_0_gml_595_0": "\\E2* 我保证能给你缝出些好东西.../%", + "obj_shop1_slash_Draw_0_gml_601_0": "\\E2* 呦^1,瞧瞧^1!&你搞到了另一颗暗影水晶.../", + "obj_shop1_slash_Draw_0_gml_602_0": "\\E1* 噢^1,是这样^1?&是那个推销员在旧机器里找到的...?/", + "obj_shop1_slash_Draw_0_gml_603_0": "\\E0* 我猜..^1. 也许在很久以前^1,&那台旧机器对于某人十分重要。/", + "obj_shop1_slash_Draw_0_gml_604_0": "\\E3* 说不定^1,是某个光之民呢..^1. &我猜的啦^1,哈哈!/", + "obj_shop1_slash_Draw_0_gml_605_0": "\\E0* 不管怎么说^1,有暗之民打算&窃取这份力量实属不幸.../", "obj_shop1_slash_Draw_0_gml_606_0": "\\E0* 或者说^1,这是属于你的幸运?&正是因为如此^1,你才获得了一颗新的水晶。/", "obj_shop1_slash_Draw_0_gml_607_0": "\\E2* 来^1,我替你拿着。哈哈哈!/%", - "obj_shop1_slash_Draw_0_gml_619_0": "\\E1* ^1…这是什么?&看来你有一颗暗影水晶。/", - "obj_shop1_slash_Draw_0_gml_620_0": "\\E3* …/", + "obj_shop1_slash_Draw_0_gml_619_0": "\\E1* ..^1. 这是什么?&看来你有一颗暗影水晶。/", + "obj_shop1_slash_Draw_0_gml_620_0": "\\E3* .../", "obj_shop1_slash_Draw_0_gml_621_0": "\\E0* 很不幸的是^1,我觉得你可能在上次的&冒险中漏掉了一块。/", - "obj_shop1_slash_Draw_0_gml_622_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_623_0": "\\E3* 不过^1,你确定吗?&你确定你没打败过那个小丑…?/", - "obj_shop1_slash_Draw_0_gml_624_0": "\\E0* 也许^1…你只是事后忘记了。/", - "obj_shop1_slash_Draw_0_gml_625_0": "\\E2* 没错^1,只要你曾经击败过这个敌人…/", + "obj_shop1_slash_Draw_0_gml_622_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_623_0": "\\E3* 不过^1,你确定吗?&你确定你没打败过那个小丑...?/", + "obj_shop1_slash_Draw_0_gml_624_0": "\\E0* 也许..^1. 你只是事后忘记了。/", + "obj_shop1_slash_Draw_0_gml_625_0": "\\E2* 没错^1,只要你曾经击败过这个敌人.../", "obj_shop1_slash_Draw_0_gml_640_0": "\\E0* 小王子想在他的城堡里给你看些东西。/", "obj_shop1_slash_Draw_0_gml_641_0": "\\E3* 那么^1,你要拒绝这次皇家邀请吗?/%", "obj_shop1_slash_Draw_0_gml_645_0": "\\E0* 如果我是你^1,我会回到光明世界。/", "obj_shop1_slash_Draw_0_gml_646_0": "\\E1* 当然了^1,我不是你。&所以^1,我才会呆在这里。/", - "obj_shop1_slash_Draw_0_gml_647_0": "\\E1* 不过^1,&你不在的话我也没法跟你提建议…/", + "obj_shop1_slash_Draw_0_gml_647_0": "\\E1* 不过^1,&你不在的话我也没法跟你提建议.../", "obj_shop1_slash_Draw_0_gml_648_0": "\\E2* 所以我的提示最后可能&也派不上什么用场^1!哈哈!/%", "obj_shop1_slash_Draw_0_gml_654_0": "* 镇上似乎添了不少新面孔啊。/", "obj_shop1_slash_Draw_0_gml_655_0": "\\E2* 看到如此充满希望的景象,&让我这把老骨头也温暖了起来。/", "obj_shop1_slash_Draw_0_gml_656_0": "\\E3* 真没想到还能再见到女王。/", - "obj_shop1_slash_Draw_0_gml_657_0": "\\E0* 她还是老样子^1…&呵呵^1,大家其实也都没变。/%", + "obj_shop1_slash_Draw_0_gml_657_0": "\\E0* 她还是老样子..^1. &呵呵^1,大家其实也都没变。/%", "obj_shop1_slash_Draw_0_gml_661_0": "* 那几个年轻人开了家有趣的商店。/", "obj_shop1_slash_Draw_0_gml_662_0": "\\E3* 他们不干面包圈生意了^1,&所以他们的库存都归我了。/", - "obj_shop1_slash_Draw_0_gml_663_0": "\\E3* ^1…顺带一提^1,天色已经挺晚了^1,&不是吗?/", + "obj_shop1_slash_Draw_0_gml_663_0": "\\E3* ..^1. 顺带一提^1,天色已经挺晚了^1,&不是吗?/", "obj_shop1_slash_Draw_0_gml_664_0": "\\E0* 等忙完这里的事^1,&你最好赶快回家。/", - "obj_shop1_slash_Draw_0_gml_665_0": "\\E3* 可不要等到太阳落山后&再被家人逮回去…/%", + "obj_shop1_slash_Draw_0_gml_665_0": "\\E3* 可不要等到太阳落山后&再被家人逮回去.../%", "obj_shop1_slash_Draw_0_gml_674_0": "* 如果你继续击败其他强敌^1,&就能获得更多的暗影水晶。/", "obj_shop1_slash_Draw_0_gml_675_0": "\\E2* 加油吧^1!可能会比较艰难^1,&但我向你保证绝对值得!/%", - "obj_shop1_slash_Draw_0_gml_681_0": "\\E1* ^1…看来你还没有拿到第二颗暗影水晶。/", + "obj_shop1_slash_Draw_0_gml_681_0": "\\E1* ..^1. 看来你还没有拿到第二颗暗影水晶。/", "obj_shop1_slash_Draw_0_gml_682_0": "\\E0* 嗯。也能理解。&击败那种水平的对手绝非易事。/", - "obj_shop1_slash_Draw_0_gml_683_0": "\\E3* …/", + "obj_shop1_slash_Draw_0_gml_683_0": "\\E3* .../", "obj_shop1_slash_Draw_0_gml_684_0": "\\E1* 好吧^1,当我没说。/", "obj_shop1_slash_Draw_0_gml_685_0": "\\E0* 虽说你是个光之民,&倒也没必要为此耗“光”自己的性命!/%", "obj_shop1_slash_Draw_0_gml_706_0": "* 你已经收集到了两颗暗影水晶。/", "obj_shop1_slash_Draw_0_gml_707_0": "\\E1* 但现在还不是放松警惕的时候。&你的下一个对手将会是../", "obj_shop1_slash_Draw_0_gml_708_0": "\\E3* 说实话^1,&凭你的实力根本没可能战胜他。/", - "obj_shop1_slash_Draw_0_gml_709_0": "\\E0* 除非^1…&借助这件暗影斗篷的力量。/", - "obj_shop1_slash_Draw_0_gml_710_0": "\\E0* 给你^1,虽然看着可能像块破布^1,&不过它…/", - "obj_shop1_slash_Draw_0_gml_711_0": "\\E1* ^1…诶?/", - "obj_shop1_slash_Draw_0_gml_712_0": "\\E3* 我找不到了。&是有谁^1…拿走了吗…?/", + "obj_shop1_slash_Draw_0_gml_709_0": "\\E0* 除非..^1. &借助这件暗影斗篷的力量。/", + "obj_shop1_slash_Draw_0_gml_710_0": "\\E0* 给你^1,虽然看着可能像块破布^1,&不过它.../", + "obj_shop1_slash_Draw_0_gml_711_0": "\\E1* ..^1. 诶?/", + "obj_shop1_slash_Draw_0_gml_712_0": "\\E3* 我找不到了。&是有谁..^1. 拿走了吗...?/", "obj_shop1_slash_Draw_0_gml_713_0": "\\E2* 哈哈哈^1!这下可好^1,&你的胜算又少了几分!/%", "obj_shop1_slash_Draw_0_gml_717_0": "* 你已经收集到了两颗暗影水晶。/", "obj_shop1_slash_Draw_0_gml_718_0": "\\E3* 可惜啊^1,没了暗影斗篷^1,&第三颗暗影水晶就与你无缘了。/", - "obj_shop1_slash_Draw_0_gml_719_0": "\\E0* 命运将至^1…&而你并非受选之人。/%", + "obj_shop1_slash_Draw_0_gml_719_0": "\\E0* 命运将至..^1. &而你并非受选之人。/%", "obj_shop1_slash_Draw_0_gml_784_0": "空间:~1", "obj_shop2_slash_Draw_0_gml_113_0": "$~1", "obj_shop2_slash_Draw_0_gml_147_0_b": "$~1?", @@ -7885,11 +7885,11 @@ "obj_shop_ch2_music_slash_Create_0_gml_82_0": "武器#可别忘了#给它充电", "obj_shop_ch2_music_slash_Draw_0_gml_168_0": "\\m3  *别忘了买点东西!&\\m1 如果你想的话!&\\m2 我也能买点东西吗?", "obj_shop_ch2_music_slash_Draw_0_gml_170_0": "\\m1  *呦!&\\m3 你好呀?&\\m2 嘿!", - "obj_shop_ch2_music_slash_Draw_0_gml_174_0": "\\m1  *欢迎来到…&\\m3 音乐室!&\\m2 这里什么都不卖!", + "obj_shop_ch2_music_slash_Draw_0_gml_174_0": "\\m1  *欢迎来到...&\\m3 音乐室!&\\m2 这里什么都不卖!", "obj_shop_ch2_music_slash_Draw_0_gml_175_0": "\\m1  *哐!&\\m3 砰!&\\m2 嘣!", "obj_shop_ch2_music_slash_Draw_0_gml_176_0": "\\m2  *美妙的歌曲。", "obj_shop_ch2_music_slash_Draw_0_gml_194_0": "播放音乐", - "obj_shop_ch2_music_slash_Draw_0_gml_195_0": "兰瑟", + "obj_shop_ch2_music_slash_Draw_0_gml_195_0": "Lancer", "obj_shop_ch2_music_slash_Draw_0_gml_250_0": "$~1", "obj_shop_ch2_music_slash_Draw_0_gml_262_0": "\\m3  *挑你喜欢& 的吧!", "obj_shop_ch2_music_slash_Draw_0_gml_266_0": "\\m1  *伙计们,& 多谢了!", @@ -7920,24 +7920,24 @@ "obj_shop_ch2_music_slash_Draw_0_gml_533_0": "\\m1  *为表达我们的感谢^1,& 你可以在这里随意聆听音乐。/", "obj_shop_ch2_music_slash_Draw_0_gml_534_0": "\\m3  *但别以为会很便宜!&\\m2 不要钱的。&\\m3 什么!?/%", "obj_shop_ch2_music_slash_Draw_0_gml_540_0": "\\m1  *再见!&\\m3 再闻!&\\m2 再听!/%", - "obj_shop_ch2_music_slash_Draw_0_gml_546_0": "\\m1  *我是甜甜。&\\m3 姑娘们都管我叫头儿!&\\m2 K_K!/", - "obj_shop_ch2_music_slash_Draw_0_gml_547_0": "\\m1  *我们以前在这里研究音乐。&\\m3 …直到女王来了。&\\m2(K_K是蛋糕的简写)/", - "obj_shop_ch2_music_slash_Draw_0_gml_548_0": "\\m1  *她将所有的音乐都列为非法。&\\m2 除非是她喜欢的。&\\m3 但她的音乐品味实在太垃圾了…/", - "obj_shop_ch2_music_slash_Draw_0_gml_549_0": "\\m1  *不是让音乐家们贬低自己,赞美女王…&\\m3 就是整些噪音音乐。/", - "obj_shop_ch2_music_slash_Draw_0_gml_550_0": "\\m1  *但就算女王再怎么限制我们…/", + "obj_shop_ch2_music_slash_Draw_0_gml_546_0": "\\m1  *我是Sweet。&\\m3 姑娘们都管我叫Cap'n!&\\m2 K_K!/", + "obj_shop_ch2_music_slash_Draw_0_gml_547_0": "\\m1  *我们以前在这里研究音乐。&\\m3 ...直到女王来了。&\\m2(K_K是蛋糕的简写)/", + "obj_shop_ch2_music_slash_Draw_0_gml_548_0": "\\m1  *她将所有的音乐都列为非法。&\\m2 除非是她喜欢的。&\\m3 但她的音乐品味实在太垃圾了.../", + "obj_shop_ch2_music_slash_Draw_0_gml_549_0": "\\m1  *不是让音乐家们贬低自己,赞美女王...&\\m3 就是整些噪音音乐。/", + "obj_shop_ch2_music_slash_Draw_0_gml_550_0": "\\m1  *但就算女王再怎么限制我们.../", "obj_shop_ch2_music_slash_Draw_0_gml_551_0": "\\m1  *音乐也是 无!法!阻!止!的!&\\m3 听见没有!& 我们大不了将活动转入地下!!&\\m2 哐!砰!嘣!/", "obj_shop_ch2_music_slash_Draw_0_gml_552_0": "\\m1  *所以我们建造了这个垃圾商店!&\\m3 为我们的音乐反叛筹集资金!&\\m2 我们也能整点噪音音乐吗?/%", "obj_shop_ch2_music_slash_Draw_0_gml_565_0": "\\m1  *怎么,想瞧瞧我们的本事!?&\\m3 呦,呦,给我听好了!?&\\m2 扶稳你的天线!!/%", - "obj_shop_ch2_music_slash_Draw_0_gml_571_0": "\\m1  *女王不是一直都这么…冷酷无情的。&\\m3 不,她以前也是这样!& 而且现在还更坏了!/", + "obj_shop_ch2_music_slash_Draw_0_gml_571_0": "\\m1  *女王不是一直都这么...冷酷无情的。&\\m3 不,她以前也是这样!& 而且现在还更坏了!/", "obj_shop_ch2_music_slash_Draw_0_gml_572_0": "\\m1  *她在黑暗喷泉出现之前不是这样的,&\\m3 现在的她变本加厉了。/", - "obj_shop_ch2_music_slash_Draw_0_gml_573_0": "\\m1  *整天“骑士”这个^1,“骑士”那个^1,& 还有什么“喷泉”…&\\m3 那个骑士有什么了不起的?& 拜托!!难道我们就比不上了?!/", - "obj_shop_ch2_music_slash_Draw_0_gml_574_0": "\\m1  *但我刚才也说了,她不是一直这么坏的。& 她以前还给过我糖吃呢,因为我很甜!&\\m3 啥…!?她怎么从来没给过我糖果!!/", - "obj_shop_ch2_music_slash_Draw_0_gml_575_0": "\\m1  *因为你一直管她叫“辣妈^1”,头儿。&\\m3 没错啊?!& 她的样子像位母亲,还经常过热!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_573_0": "\\m1  *整天“骑士”这个^1,“骑士”那个^1,& 还有什么“喷泉”...&\\m3 那个骑士有什么了不起的?& 拜托!!难道我们就比不上了?!/", + "obj_shop_ch2_music_slash_Draw_0_gml_574_0": "\\m1  *但我刚才也说了,她不是一直这么坏的。& 她以前还给过我糖吃呢,因为我很甜!&\\m3 啥...!?她怎么从来没给过我糖果!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_575_0": "\\m1  *因为你一直管她叫“辣妈^1”,Cap'n。&\\m3 没错啊?!& 她的样子像位母亲,还经常过热!!/", "obj_shop_ch2_music_slash_Draw_0_gml_576_0": "\\m3  *K_K!帮我说两句!!&\\m1 K_K!你怎么看?&\\m2 嗯?叫我吗?/", - "obj_shop_ch2_music_slash_Draw_0_gml_577_0": "\\m2  * …我喜欢糖果。/", + "obj_shop_ch2_music_slash_Draw_0_gml_577_0": "\\m2  * ...我喜欢糖果。/", "obj_shop_ch2_music_slash_Draw_0_gml_578_0": "\\m1  *你说的对,K_K!& 我们得专注于正确的事情!&\\m3 要是我们去战斗,就会跟不上节拍!&\\m2 你们谁有柠檬糖吗?/%", "obj_shop_ch2_music_slash_Draw_0_gml_584_0": "\\m1  *我们的主业是用破烂来制造机械。&\\m3 不过我们的客户有些时候会有点走音。&\\m2 闻起来也有点走音!!/", - "obj_shop_ch2_music_slash_Draw_0_gml_585_0": "\\m1  *比如某个…奇怪的小家伙。&\\m3 他想让我们潜入女王的豪宅…&\\m2 我们只是叛军,我们可不想惹上麻烦!/", + "obj_shop_ch2_music_slash_Draw_0_gml_585_0": "\\m1  *比如某个...奇怪的小家伙。&\\m3 他想让我们潜入女王的豪宅...&\\m2 我们只是叛军,我们可不想惹上麻烦!/", "obj_shop_ch2_music_slash_Draw_0_gml_586_0": "\\m1  *不过最近我们遇到了一位超高级顾客。&\\m3 一个有品位的男人!& 他很会说话!!&\\m2 我都听不懂他在说什么!/", "obj_shop_ch2_music_slash_Draw_0_gml_587_0": "\\m1  *我们只需要照着图纸造就行了,对吧?&\\m3 我们就要发大财啦!!&\\m2 耶!!哈哈!!& 会发得很大!!!/%", "obj_shop_ch2_music_slash_Draw_0_gml_616_0": "\\m3  *呦,你觉得怎么样!?&\\m1 有没有摇起来?!&\\m2 我们所有的歌都只有4秒长!!/%", @@ -7945,9 +7945,9 @@ "obj_shop_ch2_spamton_slash_Create_0_gml_89_0": "重要物品#100%#官方认证的#破解软件", "obj_shop_ch2_spamton_slash_Create_0_gml_90_0": "物品#物品#帮你回复#超多的HP!#口感极其顺滑", "obj_shop_ch2_spamton_slash_Create_0_gml_91_0": "把所有东西#切成两半!#简直是犯罪!", - "obj_shop_ch2_spamton_slash_Create_0_gml_92_0": "官方出品#限定版#斯潘顿", + "obj_shop_ch2_spamton_slash_Create_0_gml_92_0": "官方出品#限定版#SPAMTON", "obj_shop_ch2_spamton_slash_Draw_0_gml_272_0": "* 快来买啊!!!", - "obj_shop_ch2_spamton_slash_Draw_0_gml_274_0": "* 嘿 各位 !&* 是我^1,斯潘顿 G.& &斯潘顿!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_274_0": "* 嘿 各位 !&* 是我^1,SPAMTON G.& &SPAMTON!", "obj_shop_ch2_spamton_slash_Draw_0_gml_282_0": "购买", "obj_shop_ch2_spamton_slash_Draw_0_gml_283_0": "多买点!!!", "obj_shop_ch2_spamton_slash_Draw_0_gml_284_0": "交谈", @@ -7985,69 +7985,69 @@ "obj_shop_ch2_spamton_slash_Draw_0_gml_604_0": " ", "obj_shop_ch2_spamton_slash_Draw_0_gml_619_0": "$~1", "obj_shop_ch2_spamton_slash_Draw_0_gml_647_0": "\\E2* 千万不要忘了【点赞加订阅】&以便收到更多【链接已屏蔽】!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_648_0": "\\E2* 豪宅…地下室!&* 帮我找到它!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_648_0": "\\E2* 豪宅...地下室!&* 帮我找到它!!/%", "obj_shop_ch2_spamton_slash_Draw_0_gml_649_0": "\\E2* 这就要走!?&* 我要的磁盘呢!?!?/%", "obj_shop_ch2_spamton_slash_Draw_0_gml_650_0": " /%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_662_0": "\\E0* 克里斯!!^1!&你这块【小海绵】^1!&我就知道你肯定会在【【周六晚上】】&来我这的!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_662_0": "\\E0* KRIS!!^1!&你这块【小海绵】^1!&我就知道你肯定会在【【周六晚上】】&来我这的!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_663_0": "\\E3* 毕竟^1,&你不是想成为【大人物】吗?&啊哈哈哈哈!!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_664_0": "\\E0* 可是你该怎么做呢?/", "obj_shop_ch2_spamton_slash_Draw_0_gml_665_0": "\\E2* 听好了^1。&在女王【豪宅】的【无尽深渊】里/", "obj_shop_ch2_spamton_slash_Draw_0_gml_666_0": "\\E3* 有件【【绝佳商品】】&目前正在【【限时销售!】】&* 一副突破天际的【【健美躯体】】/", "obj_shop_ch2_spamton_slash_Draw_0_gml_667_0": "\\E4* 【您梦寐以求的经典设计^1!(C)1997】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_668_0": "\\E0* 克里斯^1,&那个【小赖皮】,&它可是咱俩通往【大人物】&之路的【单程票】。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_668_0": "\\E0* KRIS^1,&那个【小赖皮】,&它可是咱俩通往【大人物】&之路的【单程票】。/", "obj_shop_ch2_spamton_slash_Draw_0_gml_669_0": "\\E2* 我们很快就能&【乘着我们的超级妈耶车环游小镇】/", "obj_shop_ch2_spamton_slash_Draw_0_gml_670_0": "\\E3* 去【滚烫的酸液】里度假,&深深沉浸在【链接已屏蔽】。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_671_0": "\\E0* 但是克里斯先别急着【喘气】!!&去那里的路已经被&【高级加密算法】堵住了!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_671_0": "\\E0* 但是KRIS先别急着【喘气】!!&去那里的路已经被&【高级加密算法】堵住了!!!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_672_0": "\\E1* 你不可能进得去。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_673_0": "\\E5* 等等 克里斯 你看!!&瞧见那些【气球】没有??&您是本店的【第1000名顾客】!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_673_0": "\\E5* 等等 KRIS 你看!!&瞧见那些【气球】没有??&您是本店的【第1000名顾客】!!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_674_0": "\\E2* 因此你能够以【超低的价格】&购买一份【密钥生成器】!&权当是给你的【纪念戒指】!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_675_0": "\\E4* 你觉得如何!?!?&简直等于白送^1!&我感觉自己都快要【$!X$】!!!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_676_0": "\\E5* 接受这笔交易&这你就会【【死翘翘】】!!&* 没错就是这么棒!!!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_677_0": "\\E0* 从我这里【买下】密钥生成器^1,&打开地下室的门,&拿到那张空磁盘!!!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_681_0": "\\E2* 克里斯!!&从我这里买下【密钥生成器】,&前往女王豪宅的【奢华地下公寓】!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_682_0": "\\E7* 啥!?你让我自己去!?&克里斯!!!!!&没门!!!!!&* 里面的人会&* 里面的人会/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_681_0": "\\E2* KRIS!!&从我这里买下【密钥生成器】,&前往女王豪宅的【奢华地下公寓】!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_682_0": "\\E7* 啥!?你让我自己去!?&KRIS!!!!!&没门!!!!!&* 里面的人会&* 里面的人会/%", "obj_shop_ch2_spamton_slash_Draw_0_gml_689_0": "\\E9* 密钥生成器/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_699_0": "\\E4* 克里斯!!^1!&你办到啦!^1!&你这个【赶时髦的】小【蠕虫】^1!&你把磁盘带来给我啦!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_699_0": "\\E4* KRIS!!^1!&你办到啦!^1!&你这个【赶时髦的】小【蠕虫】^1!&你把磁盘带来给我啦!!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_700_0": "\\E5* 我滴辣妈呀!!!!&我已经能够感受到那种&【无比顺滑的口感】!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_701_0": "\\E7* ^1…现在^1,&克里斯^1。&大方点^1。&把那张磁盘交给我。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_701_0": "\\E7* ..^1. 现在^1,&KRIS^1。&大方点^1。&把那张磁盘交给我。/", "obj_shop_ch2_spamton_slash_Draw_0_gml_702_0": "* 这样我们就能够开始转移。/", "obj_shop_ch2_spamton_slash_Draw_0_gml_703_0": "\\E7* 我的【【链接已屏蔽】】。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_704_0": "\\E7* 下面。&克里斯。&接下来的一步。&非常,非常的重要。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_704_0": "\\E7* 下面。&KRIS。&接下来的一步。&非常,非常的重要。/", "obj_shop_ch2_spamton_slash_Draw_0_gml_705_0": "* 带着这张磁盘。&回到地下室。&从哪拿的。&就把它插回哪去。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_706_0": "\\E3* 照我说的做…&* 我【向您保证】我绝对会&【【把全部的财产都转给你!】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_707_0": "\\E4* 到时候,&所有的【大】,&所有的【人物】,&所有的【链接已屏蔽】,&就全都归你了,克里斯。/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_708_0": "* 你觉得怎么样^1?&大人物…/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_706_0": "\\E3* 照我说的做...&* 我【向您保证】我绝对会&【【把全部的财产都转给你!】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_707_0": "\\E4* 到时候,&所有的【大】,&所有的【人物】,&所有的【链接已屏蔽】,&就全都归你了,KRIS。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_708_0": "* 你觉得怎么样^1?&大人物.../", "obj_shop_ch2_spamton_slash_Draw_0_gml_709_0": "\\E0* 【警告^1!如果您同意上述所有条款和协议^1】&* 【本店将永久歇业!!】/%", "obj_shop_ch2_spamton_slash_Draw_0_gml_719_0": "\\E2* 从前我只不过是个发邮件的家伙,&可现在我已经是个【【好烫^1!嗷^1!&快停下^1!救命啊^1!烫死我啦!】】的家伙!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_720_0": "\\E6* 【【令人震惊的变化不是吗?&你也可以的】】&和那个【【莫名其妙的笑声】】&去【【亲密交流】】一下吧。/", "obj_shop_ch2_spamton_slash_Draw_0_gml_721_0": "\\E3* 不久后我就能超过&那天杀的【【镇上小丑!】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_722_0": "\\E4* 但我跟他可不一样&我还要【【对天一炮!】】&然后成为一个…/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_722_0": "\\E4* 但我跟他可不一样&我还要【【对天一炮!】】&然后成为一个.../", "obj_shop_ch2_spamton_slash_Draw_0_gml_723_0": "\\E7* 【【大家伙】】/", "obj_shop_ch2_spamton_slash_Draw_0_gml_724_0": "\\E6* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。/", "obj_shop_ch2_spamton_slash_Draw_0_gml_725_0": "\\E6* 【【链接已屏蔽】】/%", "obj_shop_ch2_spamton_slash_Draw_0_gml_734_0": "\\E7* 对了,说到【【亲密交流】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_735_0": "\\E2* 克里斯^1,你知不知道那个骑士…/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_735_0": "\\E2* KRIS^1,你知不知道那个骑士.../", "obj_shop_ch2_spamton_slash_Draw_0_gml_737_0": "\\E6* 不不^1,抱歉^1!抱歉^1!&我不是有意的--/", "obj_shop_ch2_spamton_slash_Draw_0_gml_738_0": "\\E7* 嫌假期太长??&给我滚地狱里过你那狗屁假期去吧!/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_742_0": "\\E1* 我?^1…朋友?/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_743_0": "\\E2* 啊哈哈哈哈哈!!!&* 克里斯^1!&你跟我,咱俩已经是【好友已添加】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_742_0": "\\E1* 我?..^1. 朋友?/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_743_0": "\\E2* 啊哈哈哈哈哈!!!&* KRIS^1!&你跟我,咱俩已经是【好友已添加】/", "obj_shop_ch2_spamton_slash_Draw_0_gml_744_0": "\\E3* 咱们根本不需要其他人!!^1!&不需要什么【【画板架】】&还有【【阴极射线管】】!/", "obj_shop_ch2_spamton_slash_Draw_0_gml_745_0": "\\E4* 不需要什么【【男女老少】&还有【【半价优惠】】!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_746_0": "\\E5* 咱们不需要【【迈克】】!!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_747_0": "\\E8* ..^4.&* ^1…迈克…/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_748_0": "\\E7* 克里斯!!^1!千万别相信&【【你在电视上看到的!】】&* 听好了^1,&那家伙就是个罪犯^1!是个罪犯!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_746_0": "\\E5* 咱们不需要【【MIKE】】!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_747_0": "\\E8* ..^4.&* ..^1. Mike.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_748_0": "\\E7* KRIS!!^1!千万别相信&【【你在电视上看到的!】】&* 听好了^1,&那家伙就是个罪犯^1!是个罪犯!!/%", "obj_shop_ch2_spamton_slash_Draw_0_gml_758_0": "\\E2* 你在害怕什么???&引用自【【百科全书】】&条目【【害怕】】/", "obj_shop_ch2_spamton_slash_Draw_0_gml_759_0": "\\E3* 根本没什么好怕的,&除了/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_761_0": "\\E8* …/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_762_0": "* ^1…有人听得见吗^1?救救我^1…/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_761_0": "\\E8* .../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_762_0": "* ..^1. 有人听得见吗^1?救救我..^1. /", "obj_shop_ch2_spamton_slash_Draw_0_gml_763_0": "\\E3* 啊??&啥??&不^1,我刚才什么都没听见!!!/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_764_0": "\\E7* ^1…不过好像有人在跟你说话。/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_768_0": "\\E0* …/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_764_0": "\\E7* ..^1. 不过好像有人在跟你说话。/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_768_0": "\\E0* .../%", "obj_shop_ch2_spamton_slash_Draw_0_gml_800_0": "转移", "obj_shop_ch2_spamton_slash_Draw_0_gml_801_0": "不要", "obj_shop_ch2_spamton_slash_Draw_0_gml_813_0": "\\E3* 大功告成!!^1!&我就知道你会【【请求已接受】】/", - "obj_shop_ch2_spamton_slash_Draw_0_gml_814_0": "\\E5* 克里斯!!^1!&我要去啦!!^1!&启动【【转移】】/%", - "obj_shop_ch2_spamton_slash_Draw_0_gml_820_0": "\\E7* 残忍拒绝一位亲爱的【陌生人】^1…&这可不够【大人物】风范啊^1,克里斯。/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_814_0": "\\E5* KRIS!!^1!&我要去啦!!^1!&启动【【转移】】/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_820_0": "\\E7* 残忍拒绝一位亲爱的【陌生人】..^1. &这可不够【大人物】风范啊^1,KRIS。/%", "obj_shop_ch2_swatch_slash_Create_0_gml_79_0": "物品#意面#由编程大师#特别编写#全体回复30HP", "obj_shop_ch2_swatch_slash_Create_0_gml_80_0": "物品#全称是#管家果汁#回复100HP", "obj_shop_ch2_swatch_slash_Create_0_gml_81_0": "防具#一个帅气#的领结", @@ -8057,21 +8057,21 @@ "obj_shop_ch2_swatch_slash_Draw_0_gml_132_0": "\\E0我们有为您&特别准备的&菜单。", "obj_shop_ch2_swatch_slash_Draw_0_gml_136_0": "\\E0女王感谢&您的惠顾。", "obj_shop_ch2_swatch_slash_Draw_0_gml_139_0": "\\E0慢慢来。&我们随时&恭候。", - "obj_shop_ch2_swatch_slash_Draw_0_gml_140_0": "\\E0您买不起&这个…&也许下次&再来?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_140_0": "\\E0您买不起&这个...&也许下次&再来?", "obj_shop_ch2_swatch_slash_Draw_0_gml_141_0": "\\E0您的背包&似乎满了&需要帮助吗?", "obj_shop_ch2_swatch_slash_Draw_0_gml_142_0": "\\E2谢谢惠顾,&已经放入&您的库存。", "obj_shop_ch2_swatch_slash_Draw_0_gml_160_0": "$~1?", "obj_shop_ch2_swatch_slash_Draw_0_gml_213_0": "业务内容", - "obj_shop_ch2_swatch_slash_Draw_0_gml_214_0": "卢斯卡德", + "obj_shop_ch2_swatch_slash_Draw_0_gml_214_0": "Rouxls Kaard", "obj_shop_ch2_swatch_slash_Draw_0_gml_217_0": "你的制服", "obj_shop_ch2_swatch_slash_Draw_0_gml_222_0": "地下室", "obj_shop_ch2_swatch_slash_Draw_0_gml_227_0": "地下室机器人", "obj_shop_ch2_swatch_slash_Draw_0_gml_236_0": "与您聊天&是我们的&荣幸。", "obj_shop_ch2_swatch_slash_Draw_0_gml_273_0": "出售库存物品", "obj_shop_ch2_swatch_slash_Draw_0_gml_274_0": "返回", - "obj_shop_ch2_swatch_slash_Draw_0_gml_415_0": "\\E0* 谢谢惠顾。&* 我们会满怀期待地&静候您的下次光临…/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_415_0": "\\E0* 谢谢惠顾。&* 我们会满怀期待地&静候您的下次光临.../%", "obj_shop_ch2_swatch_slash_Draw_0_gml_421_0": "* 噢^1,请原谅我刚才忘记进行自我介绍,&小主人们。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_422_0": "* 我是色卡总管^1,&我们优雅女士的管家领班。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_422_0": "* 我是Swatch^1,&我们优雅女士的管家领班。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_423_0": "* 在工作之余^1,&我和女王手下的其他工作人员^1,/", "obj_shop_ch2_swatch_slash_Draw_0_gml_424_0": "* 会将这个房间&用作我们的礼品店和咖啡馆。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_425_0": "* 请您随意挑选^1。&我们期待着为您服务。/%", @@ -8083,12 +8083,12 @@ "obj_shop_ch2_swatch_slash_Draw_0_gml_436_0": "* 她命我们^1,将水桶^1,&从屋顶抛下--/", "obj_shop_ch2_swatch_slash_Draw_0_gml_437_0": "* 逼着我们在限定时间内&将其全部砸烂?/", "obj_shop_ch2_swatch_slash_Draw_0_gml_438_0": "* 即使那些桶里^1,装满西瓜^1,&我们也必须击碎它?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_439_0": "* 是的^1。&答案是^1…肯定的。/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_447_0": "* 卢斯^1?&我不记得有叫这个名字的客户…/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_439_0": "* 是的^1。&答案是..^1. 肯定的。/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_447_0": "* Rouxls^1?&我不记得有叫这个名字的客户.../", "obj_shop_ch2_swatch_slash_Draw_0_gml_448_0": "* 啊^1,等一下^1。&你该不会是在说那个烦人的--/", "obj_shop_ch2_swatch_slash_Draw_0_gml_449_0": "* 呃^1,那个突然闯进来&还要求当“至尊管家”的那个奇人吧?/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_450_0": "* 恐怕那人^1…&已经被禁止进入这里了。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_451_0": "* 而且还可能是因为被拒绝得太快^1,&呃^1…心理上受到了伤害。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_450_0": "* 恐怕那人..^1. &已经被禁止进入这里了。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_451_0": "* 而且还可能是因为被拒绝得太快^1,&呃..^1. 心理上受到了伤害。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_452_0": "* 请不要再提及他了。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_453_0": "* 直到现在^1,&我们还在清理他留在地上的蠕虫。/%", "obj_shop_ch2_swatch_slash_Draw_0_gml_457_0": "* 噢^1,你击败那个蠢蛋了?&太棒了^1,太棒了。/", @@ -8096,33 +8096,33 @@ "obj_shop_ch2_swatch_slash_Draw_0_gml_459_0": "* 任呜管理姬说在走廊附近见到过他^1。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_460_0": "* 当时^1, 他用&“呜呼^1,汝有50`%之可能性就是女王”&作为开场白,/", "obj_shop_ch2_swatch_slash_Draw_0_gml_461_0": "* 然后无礼地把花瓶塞给她^1,&并请求成为她的“终身仆从”。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_462_0": "* ^1…接着他立刻就被电倒在地了。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_462_0": "* ..^1. 接着他立刻就被电倒在地了。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_463_0": "* 好吧,不聊这些令人不快的话题了。&想来个烤棉花糖吗?/%", "obj_shop_ch2_swatch_slash_Draw_0_gml_472_0": "* 啊^1,我的制服。&单色调的衣装看起来很有风度^1,&不是吗?/", "obj_shop_ch2_swatch_slash_Draw_0_gml_473_0": "* 黑色制服^1,有色镜片。&很多人都学不来这一套。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_474_0": "* 甚至还有人试着完全照搬我的风格…/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_475_0": "* 就是为了能^1…&噢^1,还是不提了。&要来个马卡龙吗?/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_474_0": "* 甚至还有人试着完全照搬我的风格.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_475_0": "* 就是为了能..^1. &噢^1,还是不提了。&要来个马卡龙吗?/%", "obj_shop_ch2_swatch_slash_Draw_0_gml_480_0": "* 什么?地下室?&这里可没有地下室。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_481_0": "* 放松点^1。&来杯饮料^1,声音放轻一些…/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_481_0": "* 放松点^1。&来杯饮料^1,声音放轻一些.../", "obj_shop_ch2_swatch_slash_Draw_0_gml_482_0": "* 不然你会打扰到其他顾客的。/%", - "obj_shop_ch2_swatch_slash_Draw_0_gml_487_0": "* ^1…原来是这么一回事。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_488_0": "* …/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_487_0": "* ..^1. 原来是这么一回事。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_488_0": "* .../", "obj_shop_ch2_swatch_slash_Draw_0_gml_489_0": "* 那个机器人&原本是一位光之民梦想的具现化。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_490_0": "* 而我也曾^1…&参与到其制作当中。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_490_0": "* 而我也曾..^1. &参与到其制作当中。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_491_0": "* 挥手之间^1,泼洒万千色彩。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_492_0": "* 那位光之民为它填满希望^1,&给予了它无可匹敌的力量。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_493_0": "* ^1…可惜的是^1,到头来^1,&那也不过是黄粱一梦。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_493_0": "* ..^1. 可惜的是^1,到头来^1,&那也不过是黄粱一梦。/", "obj_shop_ch2_swatch_slash_Draw_0_gml_494_0": "* 最终^1,&它和剩余的损坏数据&都被遗弃在了地下室。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_495_0": "* ^1…但是那个奸商^1!&不知为何^1,&他知晓了那个机器人的存在^1,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_495_0": "* ..^1. 但是那个奸商^1!&不知为何^1,&他知晓了那个机器人的存在^1,/", "obj_shop_ch2_swatch_slash_Draw_0_gml_496_0": "* 还企图利用它的力量&来达成自己扭曲的梦想。/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_497_0": "* 真是遗憾。&他以前可是个好主顾…/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_497_0": "* 真是遗憾。&他以前可是个好主顾.../%", "obj_shop_ch2_swatch_slash_Draw_0_gml_557_0": "空间:~1", "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_35_0": "* 切断电线了!/%", "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_55_0": "* 切断电线了!/%", "obj_sneo_kristhrown_slash_Step_0_gml_23_0": "* 打偏了!/%", "obj_sneo_phonecall_slash_Step_0_gml_89_0": "什么!?", "obj_sneo_phonecall_slash_Step_0_gml_96_0": "什么!?", - "obj_sneo_phonecall_slash_Step_0_gml_138_0": "…是找你的。", + "obj_sneo_phonecall_slash_Step_0_gml_138_0": "...是找你的。", "obj_spamton_enemy_slash_Step_0_gml_20_0": "让自己&大起莱", "obj_spamton_enemy_slash_Step_0_gml_26_0": "转账&大洋", "obj_spamton_enemy_slash_Step_0_gml_32_0": "同城邂逅&单身交【我】", @@ -8132,11 +8132,11 @@ "obj_spamton_enemy_slash_Step_0_gml_120_0": "* 时不时地【挥霍】一番&也没什么不好的", "obj_spamton_enemy_slash_Step_0_gml_123_0": "* 没毛病。&没什么毛病。&什么毛病都没有。", "obj_spamton_enemy_slash_Step_0_gml_127_0": "* 生死大敌!马上关注!", - "obj_spamton_enemy_slash_Step_0_gml_128_0": "* 斯潘顿嘟囔着“1997。”", + "obj_spamton_enemy_slash_Step_0_gml_128_0": "* Spamton嘟囔着“1997。”", "obj_spamton_enemy_slash_Step_0_gml_129_0": "* 闻起来像大洋。", "obj_spamton_enemy_slash_Step_0_gml_130_0": "* 恭喜恭喜!您是本店的第100名顾客!!!&点击此处【领死】", - "obj_spamton_enemy_slash_Step_0_gml_131_0": "* 斯潘顿摆出了东施效颦般的微笑。", - "obj_spamton_enemy_slash_Step_0_gml_153_0": "* 斯潘顿 - 他想和你做个\\cY交易\\c0,&但是千万别给他你的\\cY钱\\c0!/%", + "obj_spamton_enemy_slash_Step_0_gml_131_0": "* Spamton摆出了东施效颦般的微笑。", + "obj_spamton_enemy_slash_Step_0_gml_153_0": "* SPAMTON - 他想和你做个\\cY交易\\c0,&但是千万别给他你的\\cY钱\\c0!/%", "obj_spamton_enemy_slash_Step_0_gml_164_0": "#给我讲讲", "obj_spamton_enemy_slash_Step_0_gml_165_0": "#不感兴趣", "obj_spamton_enemy_slash_Step_0_gml_172_0": "喂!喂!喂^1!&我可从来没&见过这种&【心形物体】!!/", @@ -8146,7 +8146,7 @@ "obj_spamton_enemy_slash_Step_0_gml_185_0": "#给钱", "obj_spamton_enemy_slash_Step_0_gml_186_0": "#不给", "obj_spamton_enemy_slash_Step_0_gml_193_0": "信不信&由       !! /", - "obj_spamton_enemy_slash_Step_0_gml_194_0": "\\M4我以前可是个&\\cR大人物\\c0。最大的人物!!!&可现在…/", + "obj_spamton_enemy_slash_Step_0_gml_194_0": "\\M4我以前可是个&\\cR大人物\\c0。最大的人物!!!&可现在.../", "obj_spamton_enemy_slash_Step_0_gml_196_0": "\\M3我需要一些&【【康凯】】/%", "obj_spamton_enemy_slash_Step_0_gml_200_0": "\\M3美味可口&我需要更多的&【康凯】/%", "obj_spamton_enemy_slash_Step_0_gml_207_0": "#拒绝交易", @@ -8157,7 +8157,7 @@ "obj_spamton_enemy_slash_Step_0_gml_220_0": "\\M3偶尔,在你早上&醒来时^1,会有一点/", "obj_spamton_enemy_slash_Step_0_gml_221_0": "\\M1【链接已屏蔽】/", "obj_spamton_enemy_slash_Step_0_gml_222_0": "\\M3多棒啊。&你不觉;得吗,孩子?/", - "obj_spamton_enemy_slash_Step_0_gml_224_0": "\\M2难道你不想成为&你的老伙计斯潘顿&一样的人物吗???/", + "obj_spamton_enemy_slash_Step_0_gml_224_0": "\\M2难道你不想成为&你的老伙计SPAMTON&一样的人物吗???/", "obj_spamton_enemy_slash_Step_0_gml_225_0": "\\M0接受交易。/%", "obj_spamton_enemy_slash_Step_0_gml_229_0": "\\M3接受交易&你个小【海绵】/%", "obj_spamton_enemy_slash_Step_0_gml_236_0": "#买保险", @@ -8193,21 +8193,21 @@ "obj_spamton_enemy_slash_Step_0_gml_396_0": "#不成交", "obj_spamton_enemy_slash_Step_0_gml_397_0": "#成交", "obj_spamton_enemy_slash_Step_0_gml_400_0": "\\M4什么!?!?&你居然不想要!?!?!?/", - "obj_spamton_enemy_slash_Step_0_gml_401_0": "\\M2你是真的很想&当大人物啊!孩子!^1!&就像我一样…/", + "obj_spamton_enemy_slash_Step_0_gml_401_0": "\\M2你是真的很想&当大人物啊!孩子!^1!&就像我一样.../", "obj_spamton_enemy_slash_Step_0_gml_402_0": "\\M0【走投无路】/", "obj_spamton_enemy_slash_Step_0_gml_403_0": "\\M2但是我们知道&什么才是自己想要的^1,&没错吧!?/", - "obj_spamton_enemy_slash_Step_0_gml_404_0": "\\M4大奖^1,&热辣单身^1,&100个顾客^1,&最重要的是…/", + "obj_spamton_enemy_slash_Step_0_gml_404_0": "\\M4大奖^1,&热辣单身^1,&100个顾客^1,&最重要的是.../", "obj_spamton_enemy_slash_Step_0_gml_405_0": "\\M1【链接已屏蔽】。/", "obj_spamton_enemy_slash_Step_0_gml_406_0": "\\M3你会接受&最终交易吗!?/", - "obj_spamton_enemy_slash_Step_0_gml_407_0": "\\M4要记住^1…&这取决于你^1!&我可没逼你。/%", + "obj_spamton_enemy_slash_Step_0_gml_407_0": "\\M4要记住..^1. &这取决于你^1!&我可没逼你。/%", "obj_spamton_enemy_slash_Step_0_gml_413_0": "\\M2甜美多汁的&最终交易!!/", "obj_spamton_enemy_slash_Step_0_gml_414_0": "\\M2你可是个大人物!^1!&拯救世界吧!!/%", - "obj_spamton_enemy_slash_Step_0_gml_415_0": "* (你感到你的大洋被吸走了…)&* (选错了…?)/%", + "obj_spamton_enemy_slash_Step_0_gml_415_0": "* (你感到你的大洋被吸走了...)&* (选错了...?)/%", "obj_spamton_enemy_slash_Step_0_gml_452_0": "\\M0错误/%", "obj_spamton_neo_enemy_slash_Step_0_gml_275_0": "* 你扯断了提线!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_275_1": "* 你扯断了提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_643_0": "* 利艾尔斯温暖的&毛茸茸力量围绕着你!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_643_1": "* 利艾尔斯为你挺身而出!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_643_0": "* Ralsei温暖的&毛茸茸力量围绕着你!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_643_1": "* Ralsei为你挺身而出!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_679_0": "* 毛球球过载!&* 不能再变了!/%", "obj_swatchling_enemy_slash_Step_0_gml_46_0": "我已与我的制服&相互协调。", "obj_swatchling_enemy_slash_Step_0_gml_54_0": "欢迎,&小主人们。", @@ -8247,49 +8247,49 @@ "obj_swatchling_enemy_slash_Step_0_gml_349_0": "* 你讲起风吹向溜冰场上时的寒意。/%", "obj_swatchling_enemy_slash_Step_0_gml_350_0": "* 你讲起你哥哥鼻子上结块的雪。/%", "obj_swatchling_enemy_slash_Step_0_gml_395_0": "* 但是色卡管家的颜色已经足够~1了!/%", - "obj_swatchling_enemy_slash_Step_0_gml_419_0": "* 色卡管家的颜色变暖了~1…!&现在是~2!/%", - "obj_swatchling_enemy_slash_Step_0_gml_422_0": "* 色卡管家的颜色变冷了~1…!&现在是~2!/%", + "obj_swatchling_enemy_slash_Step_0_gml_419_0": "* 色卡管家的颜色变暖了~1...!&现在是~2!/%", + "obj_swatchling_enemy_slash_Step_0_gml_422_0": "* 色卡管家的颜色变冷了~1...!&现在是~2!/%", "obj_swatchling_enemy_slash_Step_0_gml_437_0": "* 但是什么也没有发生!/%", - "obj_swatchling_enemy_slash_Step_0_gml_444_0": "* 苏西聊起了爆炸。~1", - "obj_swatchling_enemy_slash_Step_0_gml_456_0": "* 利艾尔斯聊起了薄荷茶。~1", + "obj_swatchling_enemy_slash_Step_0_gml_444_0": "* Susie聊起了爆炸。~1", + "obj_swatchling_enemy_slash_Step_0_gml_456_0": "* Ralsei聊起了薄荷茶。~1", "obj_swatchling_enemy_slash_Step_0_gml_460_0": "* 但是什么也没有发生!/%", "obj_sweet_enemy_slash_Step_0_gml_27_0": "嘿^1,我喜欢&这首曲子!!", "obj_sweet_enemy_slash_Step_0_gml_30_0": "感受这节拍^1,&不然就被拍!", "obj_sweet_enemy_slash_Step_0_gml_31_0": "嘣^1,嘟砰^1,&嘟砰,", "obj_sweet_enemy_slash_Step_0_gml_32_0": "混音,混音^1,&再混音!", "obj_sweet_enemy_slash_Step_0_gml_33_0": "尝尝这节奏^1,&否则就挨揍!", - "obj_sweet_enemy_slash_Step_0_gml_110_0": "* 甜甜一扭一摆地挑衅。", - "obj_sweet_enemy_slash_Step_0_gml_111_0": "* 头儿旋转着他的键帽。", + "obj_sweet_enemy_slash_Step_0_gml_110_0": "* Sweet一扭一摆地挑衅。", + "obj_sweet_enemy_slash_Step_0_gml_111_0": "* Cap'n旋转着他的键帽。", "obj_sweet_enemy_slash_Step_0_gml_112_0": "* K_K是个CD播放手。", "obj_sweet_enemy_slash_Step_0_gml_113_0": "* 闻起来像音乐。", - "obj_sweet_enemy_slash_Step_0_gml_184_0": "\\EZ* 克…克里斯!?&嘿,克里斯!/", - "obj_sweet_enemy_slash_Step_0_gml_185_0": "\\EK* …我们现在该&怎么办啦!?/", - "obj_sweet_enemy_slash_Step_0_gml_186_0": "\\EC* …克里斯倒下了&我们没法【行动】了!/", - "obj_sweet_enemy_slash_Step_0_gml_188_0": "\\E2* 别担心^1,苏西!&我来治疗克里斯,这样就可以…/", - "obj_sweet_enemy_slash_Step_0_gml_190_0": "\\EL* …喂,等下^1。&为什么没了克里斯&我们就不能【行动】来着?/", - "obj_sweet_enemy_slash_Step_0_gml_198_0": "\\EL* 也许克里斯只是…嗯…/", + "obj_sweet_enemy_slash_Step_0_gml_184_0": "\\EZ* K...Kris!?&嘿,Kris!/", + "obj_sweet_enemy_slash_Step_0_gml_185_0": "\\EK* ...我们现在该&怎么办啦!?/", + "obj_sweet_enemy_slash_Step_0_gml_186_0": "\\EC* ...Kris倒下了&我们没法【行动】了!/", + "obj_sweet_enemy_slash_Step_0_gml_188_0": "\\E2* 别担心^1,Susie!&我来治疗Kris,这样就可以.../", + "obj_sweet_enemy_slash_Step_0_gml_190_0": "\\EL* ...喂,等下^1。&为什么没了Kris&我们就不能【行动】来着?/", + "obj_sweet_enemy_slash_Step_0_gml_198_0": "\\EL* 也许Kris只是...嗯.../", "obj_sweet_enemy_slash_Step_0_gml_199_0": "\\EK* 也许我们应该试一下跳交际舞?/", - "obj_sweet_enemy_slash_Step_0_gml_201_0": "\\EH* 喂^1,为什么我们特么&需要有克里斯才能【行动】?/", - "obj_sweet_enemy_slash_Step_0_gml_204_0": "\\EQ* 这-这是因为,唔^1,&克里斯的特殊天赋…/", + "obj_sweet_enemy_slash_Step_0_gml_201_0": "\\EH* 喂^1,为什么我们特么&需要有Kris才能【行动】?/", + "obj_sweet_enemy_slash_Step_0_gml_204_0": "\\EQ* 这-这是因为,唔^1,&Kris的特殊天赋.../", "obj_sweet_enemy_slash_Step_0_gml_206_0": "\\E5* 你觉得我蠢到连自己&想跳舞都不行!?/%", - "obj_sweet_enemy_slash_Step_0_gml_266_0": "* 苏西学会了\\cSS-行动\\cW!&她现在可以在\\cY魔法\\cW菜单里【行动】了!/", - "obj_sweet_enemy_slash_Step_0_gml_268_0": "\\EL* 苏-苏西^1,我-我觉得你&不应该这样…/%", + "obj_sweet_enemy_slash_Step_0_gml_266_0": "* Susie学会了\\cSS-行动\\cW!&她现在可以在\\cY魔法\\cW菜单里【行动】了!/", + "obj_sweet_enemy_slash_Step_0_gml_268_0": "\\EL* S-Susie^1,我-我觉得你&不应该这样.../%", "obj_sweet_enemy_slash_Step_0_gml_307_0": "\\EH* 跳起来吧蠢货!/%", - "obj_sweet_enemy_slash_Step_0_gml_354_0": "* (苏西强迫利艾尔斯学会了\\cVR-行动\\cW&即使他根本不想学!)/", - "obj_sweet_enemy_slash_Step_0_gml_356_0": "\\EU* (抱…抱歉了^1,克里斯!!!)/%", - "obj_sweet_enemy_slash_Step_0_gml_403_0": "* 甜甜 - 电力充沛的那个。&仰慕着K_K。/%", + "obj_sweet_enemy_slash_Step_0_gml_354_0": "* (Susie强迫Ralsei学会了\\cVR-行动\\cW&即使他根本不想学!)/", + "obj_sweet_enemy_slash_Step_0_gml_356_0": "\\EU* (抱...抱歉了^1,Kris!!!)/%", + "obj_sweet_enemy_slash_Step_0_gml_403_0": "* SWEET - 电力充沛的那个。&仰慕着K_K。/%", "obj_sweet_enemy_slash_Step_0_gml_422_0": "* 你跳起了舞!/", - "obj_sweet_enemy_slash_Step_0_gml_423_0": "* 甜甜沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_435_0": "* 你和甜甜一同起舞!/", - "obj_sweet_enemy_slash_Step_0_gml_436_0": "* 甜甜沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_441_0": "* 你和甜甜一同起舞!/%", - "obj_sweet_enemy_slash_Step_0_gml_470_0": "* 大家都在和甜甜一同起舞!&大家完全沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_495_0": "* 苏西和甜甜一同起舞!/", - "obj_sweet_enemy_slash_Step_0_gml_496_0": "* 甜甜沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_501_0": "* 苏西和甜甜一同起舞!/%", - "obj_sweet_enemy_slash_Step_0_gml_532_0": "* 利艾尔斯和甜甜一同起舞!/", - "obj_sweet_enemy_slash_Step_0_gml_533_0": "* 甜甜沉浸在了节奏之中!/%", - "obj_sweet_enemy_slash_Step_0_gml_538_0": "* 利艾尔斯和甜甜一同起舞!/%", + "obj_sweet_enemy_slash_Step_0_gml_423_0": "* Sweet沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_435_0": "* 你和Sweet一同起舞!/", + "obj_sweet_enemy_slash_Step_0_gml_436_0": "* Sweet沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_441_0": "* 你和Sweet一同起舞!/%", + "obj_sweet_enemy_slash_Step_0_gml_470_0": "* 大家都在和Sweet一同起舞!&大家完全沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_495_0": "* Susie和Sweet一同起舞!/", + "obj_sweet_enemy_slash_Step_0_gml_496_0": "* Sweet沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_501_0": "* Susie和Sweet一同起舞!/%", + "obj_sweet_enemy_slash_Step_0_gml_532_0": "* Ralsei和Sweet一同起舞!/", + "obj_sweet_enemy_slash_Step_0_gml_533_0": "* Sweet沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_538_0": "* Ralsei和Sweet一同起舞!/%", "obj_tasquepainting_slash_Other_10_gml_5_0": "* (画上标着“任务”。)/%", "obj_tasquepainting_slash_Other_10_gml_10_0": "* (画上标着“任佰俐”。)/%", "obj_tasquepainting_slash_Other_10_gml_15_0": "* (画上标着“任務”。)/%", @@ -8312,20 +8312,20 @@ "obj_tasque_enemy_slash_Step_0_gml_126_0": "* 任呜 - 这只流浪猫需要被管理一下。/%", "obj_tasque_enemy_slash_Step_0_gml_133_0": "* 你抚摸了任呜。&它很喜欢。/%", "obj_tasque_enemy_slash_Step_0_gml_133_1": "* 你抚摸了任呜!/%", - "obj_tasque_enemy_slash_Step_0_gml_150_0": "它就是只猫而已…", - "obj_tasque_enemy_slash_Step_0_gml_155_0": "* 苏西大声咆哮!!&敌人变得【疲惫】了。~1", + "obj_tasque_enemy_slash_Step_0_gml_150_0": "它就是只猫而已...", + "obj_tasque_enemy_slash_Step_0_gml_155_0": "* Susie大声咆哮!!&敌人变得【疲惫】了。~1", "obj_tasque_enemy_slash_Step_0_gml_160_0": "\\E2* 现在谁才是丛林之王!?\\f0/%", - "obj_tasque_enemy_slash_Step_0_gml_177_0": "* 你和诺埃尔抚摸了敌人!~1", - "obj_tasque_enemy_slash_Step_0_gml_182_0": "\\E4* 好-好啦^1,没事啦^1…&(凯迪也挺喜欢这样的…)/%", + "obj_tasque_enemy_slash_Step_0_gml_177_0": "* 你和Noelle抚摸了敌人!~1", + "obj_tasque_enemy_slash_Step_0_gml_182_0": "\\E4* 好-好啦^1,没事啦..^1. &(Catti也挺喜欢这样的...)/%", "obj_tasque_enemy_slash_Step_0_gml_203_0": "他平时不就这么说话吗?", - "obj_tasque_enemy_slash_Step_0_gml_207_0": "* 利艾尔斯与敌人轻声交谈!~1", - "obj_tasque_enemy_slash_Step_0_gml_212_0": "\\E2* 好啦^1,好啦^1,没事的^1,&小猫咪…\\f0/%", - "obj_tasque_enemy_slash_Step_0_gml_228_0": "* 苏西大吼着让任呜滚出她的地盘。/%", - "obj_tasque_enemy_slash_Step_0_gml_228_1": "* 苏西发出狮子般的吼声!/%", - "obj_tasque_enemy_slash_Step_0_gml_240_0": "* 利艾尔斯对任呜轻声地说着话!/%", - "obj_tasque_enemy_slash_Step_0_gml_240_1": "* 利艾尔斯对任呜眨了眨眼!/%", - "obj_tasque_enemy_slash_Step_0_gml_252_0": "* 诺埃尔被任呜揉来揉去!/%", - "obj_tasque_enemy_slash_Step_0_gml_252_1": "* 任呜对诺埃尔露出肚皮!/%", + "obj_tasque_enemy_slash_Step_0_gml_207_0": "* Ralsei与敌人轻声交谈!~1", + "obj_tasque_enemy_slash_Step_0_gml_212_0": "\\E2* 好啦^1,好啦^1,没事的^1,&小猫咪...\\f0/%", + "obj_tasque_enemy_slash_Step_0_gml_228_0": "* Susie大吼着让任呜滚出她的地盘。/%", + "obj_tasque_enemy_slash_Step_0_gml_228_1": "* Susie发出狮子般的吼声!/%", + "obj_tasque_enemy_slash_Step_0_gml_240_0": "* Ralsei对任呜轻声地说着话!/%", + "obj_tasque_enemy_slash_Step_0_gml_240_1": "* Ralsei对任呜眨了眨眼!/%", + "obj_tasque_enemy_slash_Step_0_gml_252_0": "* Noelle被任呜揉来揉去!/%", + "obj_tasque_enemy_slash_Step_0_gml_252_1": "* 任呜对Noelle露出肚皮!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_15_0": "", "obj_tasque_manager_enemy_slash_Step_0_gml_19_0": "进程!服务!&性能!详情!", "obj_tasque_manager_enemy_slash_Step_0_gml_23_0": "", @@ -8334,7 +8334,7 @@ "obj_tasque_manager_enemy_slash_Step_0_gml_33_0": "调皮捣蛋的性格?", "obj_tasque_manager_enemy_slash_Step_0_gml_36_0": "没系好的鞋带?", "obj_tasque_manager_enemy_slash_Step_0_gml_39_0": "~1&让我用鞭子&教训教训你!", - "obj_tasque_manager_enemy_slash_Step_0_gml_46_0": "小菜,小菜…&我是说,&秩序,秩序!", + "obj_tasque_manager_enemy_slash_Step_0_gml_46_0": "小菜,小菜...&我是说,&秩序,秩序!", "obj_tasque_manager_enemy_slash_Step_0_gml_46_1": "秩序,秩序!", "obj_tasque_manager_enemy_slash_Step_0_gml_53_0": "小猫咪们!!", "obj_tasque_manager_enemy_slash_Step_0_gml_53_1": "我的小猫咪们&表现得不好吗?&瞧好了吧!", @@ -8349,31 +8349,31 @@ "obj_tasque_manager_enemy_slash_Step_0_gml_181_0": "* 任呜管理姬已经到了她&精密计划的就寝时间。", "obj_tasque_manager_enemy_slash_Step_0_gml_186_0": "* 任呜管理姬发现一切都被&管理得井井有条。", "obj_tasque_manager_enemy_slash_Step_0_gml_205_0": "* 任呜管理姬 - 痴迷于秩序,并痛恨混沌。&不鞭不成器!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_231_0": "安静,小狗狗!&不许乱叫…", + "obj_tasque_manager_enemy_slash_Step_0_gml_231_0": "安静,小狗狗!&不许乱叫...", "obj_tasque_manager_enemy_slash_Step_0_gml_231_1": "哦,真是只&完美的&小狗狗!", "obj_tasque_manager_enemy_slash_Step_0_gml_236_0": "* 任呜管理姬有点被秩序所取悦!!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_256_0": "* 苏西像只动物一样被驯服了…/", + "obj_tasque_manager_enemy_slash_Step_0_gml_256_0": "* Susie像只动物一样被驯服了.../", "obj_tasque_manager_enemy_slash_Step_0_gml_265_0": "来点零食!!&快给她点零食!!", "obj_tasque_manager_enemy_slash_Step_0_gml_269_0": "\\EH* 装死!?&让我来教你什么才叫装死!!~1", - "obj_tasque_manager_enemy_slash_Step_0_gml_274_0": "* 苏西被管理了!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_274_0": "* Susie被管理了!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_284_0": "真是一个好榜样^1!&我要给它一块&好狗狗奖章!", - "obj_tasque_manager_enemy_slash_Step_0_gml_299_0": "* 利艾尔斯像只动物一样被驯服了!!/", + "obj_tasque_manager_enemy_slash_Step_0_gml_299_0": "* Ralsei像只动物一样被驯服了!!/", "obj_tasque_manager_enemy_slash_Step_0_gml_307_0": "你怎么会&有这个!!", "obj_tasque_manager_enemy_slash_Step_0_gml_311_0": "* 由于品行优良^1,&他获得了一枚好狗狗奖章。~1", - "obj_tasque_manager_enemy_slash_Step_0_gml_316_0": "* 利艾尔斯被管理了!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_316_0": "* Ralsei被管理了!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_326_0": "他真的&很喜欢&听从别人^1,&对不对?/%", - "obj_tem_school_slash_Other_10_gml_59_0": "* tem 还在学习^1…非常认尊!!!/", + "obj_tem_school_slash_Other_10_gml_59_0": "* tem 还在学习..^1. 非常认尊!!!/", "obj_tem_school_slash_Other_10_gml_60_0": "* tem 似个大聪明^1!&得考上大鞋^1!层就梦想!!/", - "obj_tem_school_slash_Other_10_gml_61_0": "* 然后 tem 就会^1…&TEM 就会变得…!!/", - "obj_tem_school_slash_Other_10_gml_62_0": "* 哈哈哈^1…&说的好像你能想得出来似的。/%", + "obj_tem_school_slash_Other_10_gml_61_0": "* 然后 tem 就会..^1. &TEM 就会变得...!!/", + "obj_tem_school_slash_Other_10_gml_62_0": "* 哈哈哈..^1. &说的好像你能想得出来似的。/%", "obj_tem_school_slash_Other_10_gml_66_0": "* (目前为止你所收集到的蛋。&总共有~1个。)/%", "obj_tensionbar_slash_Draw_0_gml_18_0": "%", "obj_tensionbar_slash_Draw_0_gml_25_0": "M", "obj_tensionbar_slash_Draw_0_gml_26_0": "A", "obj_tensionbar_slash_Draw_0_gml_27_0": "X", "obj_throwralsei_slash_Step_0_gml_26_0": "* 按下~1以支配力量!", - "obj_unusedclassevent_slash_Step_0_gml_186_0": "* 你把地上的所有垃圾都聚集到一起…/%", - "obj_unusedclassevent_slash_Step_0_gml_225_0": "* …然后把它们揉成了一个&巨大且脏兮兮的球。/%", + "obj_unusedclassevent_slash_Step_0_gml_186_0": "* 你把地上的所有垃圾都聚集到一起.../%", + "obj_unusedclassevent_slash_Step_0_gml_225_0": "* ...然后把它们揉成了一个&巨大且脏兮兮的球。/%", "obj_virovirokun_enemy_slash_Step_0_gml_24_0": "我即是热病,&我即是伤寒。", "obj_virovirokun_enemy_slash_Step_0_gml_25_0": "别让这点小毛病&困扰到你!", "obj_virovirokun_enemy_slash_Step_0_gml_26_0": "1997&新年快乐!", @@ -8393,51 +8393,51 @@ "obj_virovirokun_enemy_slash_Step_0_gml_154_0": "* 病毒病毒君 - 这个生病的病毒&需要平价医疗。/%", "obj_virovirokun_enemy_slash_Step_0_gml_163_0": "* 你悉心照顾了病毒病毒君!&它现在没有传染性了!/%", "obj_virovirokun_enemy_slash_Step_0_gml_179_0": "* 每个人都悉心照顾了敌人!!&所有敌人都变得精神满满!!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_183_0": "* 你和诺埃尔满怀爱意地关照了敌人!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_198_0": "\\E2* 诶^1…诶?&你想让我做什么?&【行动】…?/", + "obj_virovirokun_enemy_slash_Step_0_gml_183_0": "* 你和Noelle满怀爱意地关照了敌人!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_198_0": "\\E2* 诶..^1. 诶?&你想让我做什么?&【行动】...?/", "obj_virovirokun_enemy_slash_Step_0_gml_199_0": "\\E8* 有人能来解释一下&发生什么了吗?!/%", "obj_virovirokun_enemy_slash_Step_0_gml_209_0": "不会吧,&这是你第一次&战斗?", - "obj_virovirokun_enemy_slash_Step_0_gml_222_0": "\\E6* 呃…这…&唔…是的。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_232_0": "诶哟喂…", - "obj_virovirokun_enemy_slash_Step_0_gml_256_0": "* 你和病毒病毒君向诺埃尔&解释了如何战斗。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_222_0": "\\E6* 呃...这...&唔...是的。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_232_0": "诶哟喂...", + "obj_virovirokun_enemy_slash_Step_0_gml_256_0": "* 你和病毒病毒君向Noelle&解释了如何战斗。/%", "obj_virovirokun_enemy_slash_Step_0_gml_296_0": "\\E4* 我懂了!这还挺像神龙斗士的!/", "obj_virovirokun_enemy_slash_Step_0_gml_297_0": "\\E0* 如果我们友好地对待你,&我们就能以仁慈取胜?/%", "obj_virovirokun_enemy_slash_Step_0_gml_307_0": "嗯哼", - "obj_virovirokun_enemy_slash_Step_0_gml_320_0": "\\E2* 如果我要那样做…/", + "obj_virovirokun_enemy_slash_Step_0_gml_320_0": "\\E2* 如果我要那样做.../", "obj_virovirokun_enemy_slash_Step_0_gml_321_0": "\\EH* 还得穿上奇装异服才行。/%", "obj_virovirokun_enemy_slash_Step_0_gml_331_0": "嗯哼", - "obj_virovirokun_enemy_slash_Step_0_gml_344_0": "\\EH* …/%", - "obj_virovirokun_enemy_slash_Step_0_gml_428_0": "* 利艾尔斯煮好了一副药。/", + "obj_virovirokun_enemy_slash_Step_0_gml_344_0": "\\EH* .../%", + "obj_virovirokun_enemy_slash_Step_0_gml_428_0": "* Ralsei煮好了一副药。/", "obj_virovirokun_enemy_slash_Step_0_gml_433_0": "\\EH* 生病了就应该喝汤吧?&张嘴“啊--”~!/", "obj_virovirokun_enemy_slash_Step_0_gml_436_0": "* 病被治好了!所有人的HP都提升了!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_444_0": "* 苏西煮好了一副药!/", + "obj_virovirokun_enemy_slash_Step_0_gml_444_0": "* Susie煮好了一副药!/", "obj_virovirokun_enemy_slash_Step_0_gml_447_0": "\\E2* 干嘛,难道你还指望我煮东西!?/", - "obj_virovirokun_enemy_slash_Step_0_gml_450_0": "* 苏西把热狗放进了微波炉!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_450_0": "* Susie把热狗放进了微波炉!/%", "obj_virovirokun_enemy_slash_Step_0_gml_472_0": "* 她忘了给热狗戳洞!热狗爆炸了!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_484_0": "* 苏西对敌人表示同情!/", + "obj_virovirokun_enemy_slash_Step_0_gml_484_0": "* Susie对敌人表示同情!/", "obj_virovirokun_enemy_slash_Step_0_gml_486_0": "\\E2* 老兄,用这根棍子戳别人吧。/", "obj_virovirokun_enemy_slash_Step_0_gml_487_0": "\\E2* 就算为此克隆自己^1,&那也没关系。/%", - "obj_virovirokun_enemy_slash_Step_0_gml_492_0": "* 苏西助长了邪恶!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_504_0": "* 利艾尔斯试着让敌人改邪归正。/", - "obj_virovirokun_enemy_slash_Step_0_gml_506_0": "\\E0* 虽然有很多人不知道^1,&但是…/", - "obj_virovirokun_enemy_slash_Step_0_gml_507_0": "\\E2* 犯罪是不对的。^1…你知道吗?/%", - "obj_virovirokun_enemy_slash_Step_0_gml_512_0": "* 利艾尔斯试着平冤昭雪!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_527_0": "* 诺埃尔进行冷敷!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_532_0": "* 诺埃尔已经尽力了!/%", - "obj_virovirokun_enemy_slash_Step_0_gml_540_0": "* 诺埃尔已经束手无策了!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_97_0": "* 无线快充的线松动了^1!&* …呃^1,说得好像它有线一样。", + "obj_virovirokun_enemy_slash_Step_0_gml_492_0": "* Susie助长了邪恶!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_504_0": "* Ralsei试着让敌人改邪归正。/", + "obj_virovirokun_enemy_slash_Step_0_gml_506_0": "\\E0* 虽然有很多人不知道^1,&但是.../", + "obj_virovirokun_enemy_slash_Step_0_gml_507_0": "\\E2* 犯罪是不对的。..^1. 你知道吗?/%", + "obj_virovirokun_enemy_slash_Step_0_gml_512_0": "* Ralsei试着平冤昭雪!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_527_0": "* Noelle进行冷敷!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_532_0": "* Noelle已经尽力了!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_540_0": "* Noelle已经束手无策了!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_97_0": "* 无线快充的线松动了^1!&* ...呃^1,说得好像它有线一样。", "obj_werewerewire_enemy_slash_Step_0_gml_101_0": "* 无线快充发出让人完全无法理解噼啪声。", "obj_werewerewire_enemy_slash_Step_0_gml_102_0": "* 无线快充踩着炫酷的舞步。", "obj_werewerewire_enemy_slash_Step_0_gml_103_0": "* 无线快充不动自威。", "obj_werewerewire_enemy_slash_Step_0_gml_104_0": "* 无线快充假装在无视你。", "obj_werewerewire_enemy_slash_Step_0_gml_105_0": "* 闻起来像落雷。", "obj_werewerewire_enemy_slash_Step_0_gml_377_0": "* 无线快充 - 它将电线吸收后变得更强了。&小心点!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_383_0": "* 你和无线快充对上了眼。&气氛变得电力十足…/%", + "obj_werewerewire_enemy_slash_Step_0_gml_383_0": "* 你和无线快充对上了眼。&气氛变得电力十足.../%", "obj_werewerewire_enemy_slash_Step_0_gml_383_1": "* 你冷冷地看着它。/%", - "obj_werewerewire_enemy_slash_Step_0_gml_412_0": "* 苏西不屑一哼“嘁!”/%", - "obj_werewerewire_enemy_slash_Step_0_gml_412_1": "* 苏西大笑一声“嗬!”/%", - "obj_werewerewire_enemy_slash_Step_0_gml_424_0": "* 利艾尔斯深沉地眨眼!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_424_1": "* 利艾尔斯甜美地微笑!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_412_0": "* Susie不屑一哼“嘁!”/%", + "obj_werewerewire_enemy_slash_Step_0_gml_412_1": "* Susie大笑一声“嗬!”/%", + "obj_werewerewire_enemy_slash_Step_0_gml_424_0": "* Ralsei深沉地眨眼!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_424_1": "* Ralsei甜美地微笑!/%", "obj_werewire_enemy_slash_Step_0_gml_98_0": "* 线充的线松动了!", "obj_werewire_enemy_slash_Step_0_gml_102_0": "* 线充发出让人难以理解的噼啪声。", "obj_werewire_enemy_slash_Step_0_gml_103_0": "* 线充地踩着咄咄逼人的舞步。", @@ -8448,12 +8448,12 @@ "obj_werewire_enemy_slash_Step_0_gml_399_0": "* 你摇晃身体。&电线逐渐松动!/%", "obj_werewire_enemy_slash_Step_0_gml_399_1": "* 你摇晃身体!/%", "obj_werewire_enemy_slash_Step_0_gml_425_0": "* 按下~1来投掷,瞄准弱点!", - "obj_werewire_enemy_slash_Step_0_gml_457_0": "* 苏西猛扯电线!电线松动了一点点。/%", - "obj_werewire_enemy_slash_Step_0_gml_457_1": "* 苏西猛扯电线!/%", - "obj_werewire_enemy_slash_Step_0_gml_469_0": "* 利艾尔斯对着电线唱了一段舞蛇曲!&电线松动了一点点。/%", - "obj_werewire_enemy_slash_Step_0_gml_469_1": "* 利艾尔斯迷住了电线!/%", - "obj_werewire_enemy_slash_Step_0_gml_481_0": "* 诺埃尔像拔彩灯串似地拔出了插头。/%", - "obj_werewire_enemy_slash_Step_0_gml_481_1": "* 诺埃尔使劲拔插头!/%", + "obj_werewire_enemy_slash_Step_0_gml_457_0": "* Susie猛扯电线!电线松动了一点点。/%", + "obj_werewire_enemy_slash_Step_0_gml_457_1": "* Susie猛扯电线!/%", + "obj_werewire_enemy_slash_Step_0_gml_469_0": "* Ralsei对着电线唱了一段舞蛇曲!&电线松动了一点点。/%", + "obj_werewire_enemy_slash_Step_0_gml_469_1": "* Ralsei迷住了电线!/%", + "obj_werewire_enemy_slash_Step_0_gml_481_0": "* Noelle像拔彩灯串似地拔出了插头。/%", + "obj_werewire_enemy_slash_Step_0_gml_481_1": "* Noelle使劲拔插头!/%", "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_10_0": "* 电线松动了许多!/%", "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_75_0": "* 电线松动了一些!/%", "obj_werewire_kristhrown_slash_Step_0_gml_25_0": "* 打偏了!/%", @@ -8474,20 +8474,20 @@ "scr_armorinfo_slash_scr_armorinfo_gml_22_0": "", "scr_armorinfo_slash_scr_armorinfo_gml_33_0": "看起来像个姓名牌!", "scr_armorinfo_slash_scr_armorinfo_gml_43_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_54_0": "嘿,你-你好像把它弄乱了…", + "scr_armorinfo_slash_scr_armorinfo_gml_54_0": "嘿,你-你好像把它弄乱了...", "scr_armorinfo_slash_scr_armorinfo_gml_64_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_75_0": "…有种熟悉的感觉。", + "scr_armorinfo_slash_scr_armorinfo_gml_75_0": "...有种熟悉的感觉。", "scr_armorinfo_slash_scr_armorinfo_gml_78_0": "我都说不要了!快别闹了!", - "scr_armorinfo_slash_scr_armorinfo_gml_79_0": "打扮一下还挺不错的…", + "scr_armorinfo_slash_scr_armorinfo_gml_79_0": "打扮一下还挺不错的...", "scr_armorinfo_slash_scr_armorinfo_gml_91_0": "擦弹区域", "scr_armorinfo_slash_scr_armorinfo_gml_105_0": "我都说不要了!快别闹了!", - "scr_armorinfo_slash_scr_armorinfo_gml_106_0": "被打扮一下还挺不错的…", - "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "…有种熟悉的感觉。", + "scr_armorinfo_slash_scr_armorinfo_gml_106_0": "被打扮一下还挺不错的...", + "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "...有种熟悉的感觉。", "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "我是假日的过去之灵!", "scr_armorinfo_slash_scr_armorinfo_gml_140_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "…这是从家庭娱乐中心拿来的吗?", + "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "...这是从家庭娱乐中心拿来的吗?", "scr_armorinfo_slash_scr_armorinfo_gml_161_0": "", - "scr_armorinfo_slash_scr_armorinfo_gml_172_0": "…(我喜欢它…)", + "scr_armorinfo_slash_scr_armorinfo_gml_172_0": "...(我喜欢它...)", "scr_armorinfo_slash_scr_armorinfo_gml_182_0": "", "scr_armorinfo_slash_scr_armorinfo_gml_189_0": "白银卡片", "scr_armorinfo_slash_scr_armorinfo_gml_190_0": "方形护身符#增加5%金钱掉落", @@ -8497,50 +8497,50 @@ "scr_armorinfo_slash_scr_armorinfo_gml_203_0": "$ +5%", "scr_armorinfo_slash_scr_armorinfo_gml_210_0": "成对缎带", "scr_armorinfo_slash_scr_armorinfo_gml_211_0": "两条缎带。#你得梳个双马尾才能戴。", - "scr_armorinfo_slash_scr_armorinfo_gml_212_0": "…没完没了了。", + "scr_armorinfo_slash_scr_armorinfo_gml_212_0": "...没完没了了。", "scr_armorinfo_slash_scr_armorinfo_gml_213_0": "系在我的角上试试!", - "scr_armorinfo_slash_scr_armorinfo_gml_214_0": "…哈,真令人怀念。", + "scr_armorinfo_slash_scr_armorinfo_gml_214_0": "...哈,真令人怀念。", "scr_armorinfo_slash_scr_armorinfo_gml_225_0": "擦弹区域", "scr_armorinfo_slash_scr_armorinfo_gml_232_0": "彩灯手链", "scr_armorinfo_slash_scr_armorinfo_gml_233_0": "由绿色电线制成的粗糙手链,#上边带着刺眼的小灯泡。", "scr_armorinfo_slash_scr_armorinfo_gml_234_0": "哎哟,打结了。", - "scr_armorinfo_slash_scr_armorinfo_gml_235_0": "让我把结解开…", - "scr_armorinfo_slash_scr_armorinfo_gml_236_0": "看起来像假日的彩灯…", + "scr_armorinfo_slash_scr_armorinfo_gml_235_0": "让我把结解开...", + "scr_armorinfo_slash_scr_armorinfo_gml_236_0": "看起来像假日的彩灯...", "scr_armorinfo_slash_scr_armorinfo_gml_247_0": " ", "scr_armorinfo_slash_scr_armorinfo_gml_254_0": "连锁甲", "scr_armorinfo_slash_scr_armorinfo_gml_255_0": "热度即硬度。转发给十个人,#否则降低防御等级。", "scr_armorinfo_slash_scr_armorinfo_gml_256_0": "该死,我好像被诅咒了。", - "scr_armorinfo_slash_scr_armorinfo_gml_257_0": "一封信?…给我的…?", - "scr_armorinfo_slash_scr_armorinfo_gml_258_0": "防具?(还挺酷的…)", + "scr_armorinfo_slash_scr_armorinfo_gml_257_0": "一封信?...给我的...?", + "scr_armorinfo_slash_scr_armorinfo_gml_258_0": "防具?(还挺酷的...)", "scr_armorinfo_slash_scr_armorinfo_gml_269_0": " ", "scr_armorinfo_slash_scr_armorinfo_gml_276_0": "大人物领结", "scr_armorinfo_slash_scr_armorinfo_gml_277_0": "帅气的领结。#它的商标好像被剪掉了。", "scr_armorinfo_slash_scr_armorinfo_gml_278_0": "呃,我看起来像个书呆子。", "scr_armorinfo_slash_scr_armorinfo_gml_279_0": "能给我一对背带吗?", - "scr_armorinfo_slash_scr_armorinfo_gml_280_0": "…我是不是要把它扎在头发上?", + "scr_armorinfo_slash_scr_armorinfo_gml_280_0": "...我是不是要把它扎在头发上?", "scr_armorinfo_slash_scr_armorinfo_gml_291_0": " ", "scr_armorinfo_slash_scr_armorinfo_gml_298_0": "尖刺腕带", "scr_armorinfo_slash_scr_armorinfo_gml_299_0": "一条满是尖刺的黑色腕带。#可能被自己的刺卡住。", "scr_armorinfo_slash_scr_armorinfo_gml_300_0": "谁能拒绝尖刺呢?", - "scr_armorinfo_slash_scr_armorinfo_gml_301_0": "呃,我看起来…硬汉些没?", - "scr_armorinfo_slash_scr_armorinfo_gml_302_0": "(苏西会喜欢这幅打扮吗?)", + "scr_armorinfo_slash_scr_armorinfo_gml_301_0": "呃,我看起来...硬汉些没?", + "scr_armorinfo_slash_scr_armorinfo_gml_302_0": "(Susie会喜欢这幅打扮吗?)", "scr_armorinfo_slash_scr_armorinfo_gml_313_0": " ", "scr_armorinfo_slash_scr_armorinfo_gml_320_0": "银色怀表", "scr_armorinfo_slash_scr_armorinfo_gml_321_0": "擦弹效果对回合时长#的影响提高10%", "scr_armorinfo_slash_scr_armorinfo_gml_322_0": "扁人时间到!", "scr_armorinfo_slash_scr_armorinfo_gml_323_0": "要迟到了,要迟到了!", - "scr_armorinfo_slash_scr_armorinfo_gml_324_0": "(这…这是我的东西…)", + "scr_armorinfo_slash_scr_armorinfo_gml_324_0": "(这...这是我的东西...)", "scr_armorinfo_slash_scr_armorinfo_gml_342_0": "紧迫领结", "scr_armorinfo_slash_scr_armorinfo_gml_343_0": "在擦弹时获得的TP增加10%。", "scr_armorinfo_slash_scr_armorinfo_gml_364_0": "假人模特", "scr_armorinfo_slash_scr_armorinfo_gml_365_0": "一个假人模特,衣服被钉死在上边了。#毫无用处。", "scr_armorinfo_slash_scr_armorinfo_gml_366_0": "想都别想。", - "scr_armorinfo_slash_scr_armorinfo_gml_367_0": "嗯,这裙-裙子还挺可爱的…", + "scr_armorinfo_slash_scr_armorinfo_gml_367_0": "嗯,这裙-裙子还挺可爱的...", "scr_armorinfo_slash_scr_armorinfo_gml_368_0": "(干嘛要花$300买这玩意儿!?)", "scr_armorinfo_slash_scr_armorinfo_gml_386_0": "黑金手环", "scr_armorinfo_slash_scr_armorinfo_gml_387_0": "一块泛着金光的黑色金属。", "scr_armorinfo_slash_scr_armorinfo_gml_388_0": "想都别想。", - "scr_armorinfo_slash_scr_armorinfo_gml_389_0": "嗯,这裙-裙子还挺可爱的…", + "scr_armorinfo_slash_scr_armorinfo_gml_389_0": "嗯,这裙-裙子还挺可爱的...", "scr_armorinfo_slash_scr_armorinfo_gml_390_0": "(干嘛要花$300买这玩意儿!?)", "scr_armorinfo_slash_scr_armorinfo_gml_401_0": "", "scr_armorinfo_slash_scr_armorinfo_gml_408_0": "苍穹斗篷", @@ -8549,12 +8549,12 @@ "scr_armorinfo_slash_scr_armorinfo_gml_431_0": "", "scr_armorinfo_slash_scr_armorinfo_gml_432_0": "瞧瞧这!", "scr_armorinfo_slash_scr_armorinfo_gml_433_0": "真锋利!", - "scr_armorinfo_slash_scr_armorinfo_gml_434_0": "(它快扯坏我的袖子了…)", + "scr_armorinfo_slash_scr_armorinfo_gml_434_0": "(它快扯坏我的袖子了...)", "scr_armorinfo_slash_scr_armorinfo_gml_452_0": "残破的领结", "scr_armorinfo_slash_scr_armorinfo_gml_453_0": "一个旧领结。#它的防御能力看起来大不如从前。", "scr_armorinfo_slash_scr_armorinfo_gml_454_0": "喂。我也是有底线的。", "scr_armorinfo_slash_scr_armorinfo_gml_455_0": "它还是能戴的!", - "scr_armorinfo_slash_scr_armorinfo_gml_456_0": "(这让我想起了艾斯戈尔…)", + "scr_armorinfo_slash_scr_armorinfo_gml_456_0": "(这让我想起了Asgore...)", "scr_armorinfo_slash_scr_armorinfo_gml_467_0": "", "scr_encountersetup_slash_scr_encountersetup_gml_60_0": "* 测试敌人出现了。", "scr_encountersetup_slash_scr_encountersetup_gml_551_0": "* 救护矛兵朝你哔近!", @@ -8566,11 +8566,11 @@ "scr_encountersetup_slash_scr_encountersetup_gml_640_0": "* 先发制人!", "scr_encountersetup_slash_scr_encountersetup_gml_661_0": "* 色卡管家鞠着躬过来了!", "scr_encountersetup_slash_scr_encountersetup_gml_681_0": "* 任呜管理姬拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_695_0": "* 鸟哥驾车赶到!", + "scr_encountersetup_slash_scr_encountersetup_gml_695_0": "* Berdly驾车赶到!", "scr_encountersetup_slash_scr_encountersetup_gml_708_0": "* 女王拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_720_0": "* 难道你不想成为大人物吗!", "scr_encountersetup_slash_scr_encountersetup_gml_732_0": "* 是时候成为大人物了!", - "scr_encountersetup_slash_scr_encountersetup_gml_752_0": "* 甜头儿蛋糕拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_752_0": "* Sweet Cap'n Cakes拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_776_0": "* 揍人机不太情愿地来揍你了!", "scr_encountersetup_slash_scr_encountersetup_gml_791_0": "* 色卡管家鞠着躬过来了!", "scr_encountersetup_slash_scr_encountersetup_gml_808_0": "* 无线快充强势地拦住了去路!", @@ -8590,7 +8590,7 @@ "scr_encountersetup_slash_scr_encountersetup_gml_1032_0": "* 鼠飙拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_1052_0": "* 色卡管家和害兽出现了!", "scr_encountersetup_slash_scr_encountersetup_gml_1066_0": "* 无线快充强势地拦住了去路!", - "scr_encountersetup_slash_scr_encountersetup_gml_1076_0": "* 鸟哥拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_1076_0": "* Berdly拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_1090_0": "* 鼠飙滚轮急速滚来!", "scr_encountersetup_slash_scr_encountersetup_gml_1104_0": "* GIGA女王拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_1114_0": "", @@ -8602,7 +8602,7 @@ "scr_gamestart_slash_scr_gamestart_gml_19_0": "", "scr_gamestart_slash_scr_gamestart_gml_72_0": "", "scr_gamestart_slash_scr_gamestart_gml_101_0_b": "", - "scr_gamestart_slash_scr_gamestart_gml_105_0": "诺埃尔", + "scr_gamestart_slash_scr_gamestart_gml_105_0": "Noelle", "scr_gamestart_slash_scr_gamestart_gml_231_0": "艾奇德娜", "scr_gamestart_slash_scr_gamestart_gml_282_0": "", "scr_gamestart_slash_scr_gamestart_gml_293_0": "", @@ -8623,24 +8623,24 @@ "scr_itemdesc_single_slash_scr_itemdesc_single_gml_8_0": "回复40HP。一颗红黑相间的星星,#口感像棉花糖。", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0": "使倒下的同伴HP回复至全满。#一颗薄荷味的绿色水晶。", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0": "闪烁着点点微光的碎片。#用途不明。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0": "一本由利艾尔斯自制的#写有各种提示与技巧的书。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0": "一本由Ralsei自制的#写有各种提示与技巧的书。", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0": "尽管残缺不全,却翻腾着力量。#某位工匠大师可以修好它。", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0": "能让你舌头旋转打结的蛋糕!#回复全员160HP。", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0": "陀螺形状的糕点#回复全员~1 HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0": "神秘的黑色汉堡,原料是…#等等,这只是烤焦了而已! +70HP", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0": "一块形状像兰瑟的脸的饼干。#也许并不是饼干。回复1HP?", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0": "份量巨大的沙拉…不过只放了生菜,#所以一文不值。 +4HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0": "神秘的黑色汉堡,原料是...#等等,这只是烤焦了而已! +70HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0": "一块形状像Lancer的脸的饼干。#也许并不是饼干。回复1HP?", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0": "份量巨大的沙拉...不过只放了生菜,#所以一文不值。 +4HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0": "能够一分为三的三明治。#回复全员70HP。", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0": "这可是心哦?!#里头填满了粘乎乎的红色果酱。 +??HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0": "很小,但某些人非常喜欢它。#+??HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0": "味道完美无瑕。#回复500HP。", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0": "散发着美妙味道的黑色油面酱。#而且…掺有蠕虫。+50HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0": "散发着美妙味道的黑色油面酱。#而且...掺有蠕虫。+50HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0": "一只内壁能回声的面包圈。#每咬一口都有音乐响起。+80HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0": "一个假人模特,#衣服被钉死在上边了。毫无用处", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0": "一杯风味独特的茶。#口味是“克里斯。”", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0": "一杯风味独特的茶。#口味是“诺埃尔。”", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0": "一杯风味独特的茶。#口味是“利艾尔斯。”", - "scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0": "一杯风味独特的茶。#口味是“苏西。”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0": "一杯风味独特的茶。#口味是“Kris.”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0": "一杯风味独特的茶。#口味是“Noelle.”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0": "一杯风味独特的茶。#口味是“Ralsei.”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0": "一杯风味独特的茶。#口味是“Susie.”", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0": "二合一黑暗汉堡。#得两口才能吃完!", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0": "粉笔口感的白色糖果。#回复120HP。", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0": "管家果汁的简称。#随温度变色。", @@ -8655,10 +8655,10 @@ "scr_itemnamelist_slash_scr_itemnamelist_gml_5_0": "", "scr_itemnamelist_slash_scr_itemnamelist_gml_53_0": "CD面包圈", "scr_itemnamelist_slash_scr_itemnamelist_gml_56_0": "假人模特", - "scr_itemnamelist_slash_scr_itemnamelist_gml_59_0": "克里斯茶", - "scr_itemnamelist_slash_scr_itemnamelist_gml_62_0": "诺埃尔茶", - "scr_itemnamelist_slash_scr_itemnamelist_gml_65_0": "利艾尔斯茶", - "scr_itemnamelist_slash_scr_itemnamelist_gml_68_0": "苏西茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_59_0": "Kris茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_62_0": "Noelle茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_65_0": "Ralsei茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_68_0": "Susie茶", "scr_itemnamelist_slash_scr_itemnamelist_gml_71_0": "双黑堡", "scr_itemnamelist_slash_scr_itemnamelist_gml_74_0": "光明糖果", "scr_itemnamelist_slash_scr_itemnamelist_gml_77_0": "管汁", @@ -8670,95 +8670,95 @@ "scr_itemnamelist_slash_scr_itemnamelist_gml_95_0": "复活粉", "scr_itemnamelist_slash_scr_itemnamelist_gml_98_0": "复活片", "scr_itemnamelist_slash_scr_itemnamelist_gml_101_0": "S.毒药", - "scr_itemuse_slash_scr_itemuse_gml_42_0": "噢,这东西…黏黏的?", + "scr_itemuse_slash_scr_itemuse_gml_42_0": "噢,这东西...黏黏的?", "scr_itemuse_slash_scr_itemuse_gml_65_0": "薄荷?我爱死薄荷了!", "scr_itemuse_slash_scr_itemuse_gml_96_0": "生日快乐!哈哈!", - "scr_itemuse_slash_scr_itemuse_gml_112_0": "头晕眼花了…", - "scr_itemuse_slash_scr_itemuse_gml_132_0": "这-这是真的肉吗…?", - "scr_itemuse_slash_scr_itemuse_gml_151_0": "唔,这是什么东西?还挺可爱的…", + "scr_itemuse_slash_scr_itemuse_gml_112_0": "头晕眼花了...", + "scr_itemuse_slash_scr_itemuse_gml_132_0": "这-这是真的肉吗...?", + "scr_itemuse_slash_scr_itemuse_gml_151_0": "唔,这是什么东西?还挺可爱的...", "scr_itemuse_slash_scr_itemuse_gml_169_0": "开饭啦!", - "scr_itemuse_slash_scr_itemuse_gml_179_0": "(克里斯吃掉了三分之二…)", - "scr_itemuse_slash_scr_itemuse_gml_203_0": "嗯…什么!?这是血吗?!", - "scr_itemuse_slash_scr_itemuse_gml_229_0": "呃,没关系的,克里斯,我可以分你些…", - "scr_itemuse_slash_scr_itemuse_gml_247_0": "(哦?我还不知道克里斯会喜欢这个味道。)", - "scr_itemuse_slash_scr_itemuse_gml_265_0": "尝起来有点像…跳绳?", + "scr_itemuse_slash_scr_itemuse_gml_179_0": "(Kris吃掉了三分之二...)", + "scr_itemuse_slash_scr_itemuse_gml_203_0": "嗯...什么!?这是血吗?!", + "scr_itemuse_slash_scr_itemuse_gml_229_0": "呃,没关系的,Kris,我可以分你些...", + "scr_itemuse_slash_scr_itemuse_gml_247_0": "(哦?我还不知道Kris会喜欢这个味道。)", + "scr_itemuse_slash_scr_itemuse_gml_265_0": "尝起来有点像...跳绳?", "scr_itemuse_slash_scr_itemuse_gml_275_0": "嘎嘣脆诶。", "scr_itemuse_slash_scr_itemuse_gml_279_0": "多么动听!", - "scr_itemuse_slash_scr_itemuse_gml_283_0": "真是首好曲子…", - "scr_itemuse_slash_scr_itemuse_gml_290_0": "* (衣服被钉死在假人上了…)/", + "scr_itemuse_slash_scr_itemuse_gml_283_0": "真是首好曲子...", + "scr_itemuse_slash_scr_itemuse_gml_290_0": "* (衣服被钉死在假人上了...)/", "scr_itemuse_slash_scr_itemuse_gml_291_0": "* (对你来说一点用都没有。)/%", "scr_itemuse_slash_scr_itemuse_gml_303_0": "(没反应?)", - "scr_itemuse_slash_scr_itemuse_gml_304_0": "(…没反应?)", + "scr_itemuse_slash_scr_itemuse_gml_304_0": "(...没反应?)", "scr_itemuse_slash_scr_itemuse_gml_309_0": "苹果汁!!爽翻了!!", "scr_itemuse_slash_scr_itemuse_gml_310_0": "别喝得太快!!", "scr_itemuse_slash_scr_itemuse_gml_315_0": "尝起来像蓝莓!", "scr_itemuse_slash_scr_itemuse_gml_316_0": "哈?当真?", - "scr_itemuse_slash_scr_itemuse_gml_320_0": "尝起来像肉桂!(这回味是什么…?)", - "scr_itemuse_slash_scr_itemuse_gml_332_0": "(…克里斯喜欢这味道吗?)", - "scr_itemuse_slash_scr_itemuse_gml_333_0": "(喝下去了…)", - "scr_itemuse_slash_scr_itemuse_gml_334_0": "(唔,克里斯到底喜不喜欢呢…?)", + "scr_itemuse_slash_scr_itemuse_gml_320_0": "尝起来像肉桂!(这回味是什么...?)", + "scr_itemuse_slash_scr_itemuse_gml_332_0": "(...Kris喜欢这味道吗?)", + "scr_itemuse_slash_scr_itemuse_gml_333_0": "(喝下去了...)", + "scr_itemuse_slash_scr_itemuse_gml_334_0": "(唔,Kris到底喜不喜欢呢...?)", "scr_itemuse_slash_scr_itemuse_gml_339_0": "蛋酒!!爽翻了!!", "scr_itemuse_slash_scr_itemuse_gml_340_0": "别-别喝得太快!", "scr_itemuse_slash_scr_itemuse_gml_345_0": "又香又甜。", - "scr_itemuse_slash_scr_itemuse_gml_349_0": "…这明明就是水啊!你不会是在戏弄我吧?!", + "scr_itemuse_slash_scr_itemuse_gml_349_0": "...这明明就是水啊!你不会是在戏弄我吧?!", "scr_itemuse_slash_scr_itemuse_gml_361_0": "(没反应?)", "scr_itemuse_slash_scr_itemuse_gml_362_0": "(好开心!)", "scr_itemuse_slash_scr_itemuse_gml_367_0": "嘿,尝起来像棉花糖!", "scr_itemuse_slash_scr_itemuse_gml_368_0": "别-别喝得太快!", - "scr_itemuse_slash_scr_itemuse_gml_373_0": "呃…这不就是水吗?", + "scr_itemuse_slash_scr_itemuse_gml_373_0": "呃...这不就是水吗?", "scr_itemuse_slash_scr_itemuse_gml_377_0": "里面什么都没有啊!", "scr_itemuse_slash_scr_itemuse_gml_389_0": "别 看 我 !", "scr_itemuse_slash_scr_itemuse_gml_390_0": "(好像真的很喜欢)", - "scr_itemuse_slash_scr_itemuse_gml_395_0": "…这是茶吗?", + "scr_itemuse_slash_scr_itemuse_gml_395_0": "...这是茶吗?", "scr_itemuse_slash_scr_itemuse_gml_400_0": "是葡萄汁!", "scr_itemuse_slash_scr_itemuse_gml_401_0": "哈,当真?", "scr_itemuse_slash_scr_itemuse_gml_405_0": "(不知道有没有大桶装的卖?)", "scr_itemuse_slash_scr_itemuse_gml_418_0": "快点,剩下的也给我!", - "scr_itemuse_slash_scr_itemuse_gml_422_0": "也-也许你可以把剩下的给苏西?", - "scr_itemuse_slash_scr_itemuse_gml_427_0": "还…还有!?", + "scr_itemuse_slash_scr_itemuse_gml_422_0": "也-也许你可以把剩下的给Susie?", + "scr_itemuse_slash_scr_itemuse_gml_427_0": "还...还有!?", "scr_itemuse_slash_scr_itemuse_gml_438_0": "嘿,这玩意最棒了!", "scr_itemuse_slash_scr_itemuse_gml_442_0": "很好很粉笔。", "scr_itemuse_slash_scr_itemuse_gml_446_0": "(这-这不是我给她的粉笔吗?)", "scr_itemuse_slash_scr_itemuse_gml_456_0": "你管这玩意叫啥!?", "scr_itemuse_slash_scr_itemuse_gml_460_0": "这是我做的。", - "scr_itemuse_slash_scr_itemuse_gml_464_0": "冻得我脑壳疼!…开玩笑的啦!", + "scr_itemuse_slash_scr_itemuse_gml_464_0": "冻得我脑壳疼!...开玩笑的啦!", "scr_itemuse_slash_scr_itemuse_gml_472_0": "打死我也不穿。", "scr_itemuse_slash_scr_itemuse_gml_473_0": "真可爱!", "scr_itemuse_slash_scr_itemuse_gml_474_0": "这让我想起我的一件毛衣。", "scr_itemuse_slash_scr_itemuse_gml_487_0": "上面写着“胆量”!", - "scr_itemuse_slash_scr_itemuse_gml_491_0": "上面写着“毛茸茸”…", - "scr_itemuse_slash_scr_itemuse_gml_495_0": "我…我不认得这些符号…", + "scr_itemuse_slash_scr_itemuse_gml_491_0": "上面写着“毛茸茸”...", + "scr_itemuse_slash_scr_itemuse_gml_495_0": "我...我不认得这些符号...", "scr_itemuse_slash_scr_itemuse_gml_504_0": "* (你感到紧张。)/", - "scr_itemuse_slash_scr_itemuse_gml_505_0": "* (…试着在战斗中使用吧。)/%", + "scr_itemuse_slash_scr_itemuse_gml_505_0": "* (...试着在战斗中使用吧。)/%", "scr_itemuse_slash_scr_itemuse_gml_512_0": "* (你感到紧张。)/", - "scr_itemuse_slash_scr_itemuse_gml_513_0": "* (…试着在战斗中使用吧。)/%", + "scr_itemuse_slash_scr_itemuse_gml_513_0": "* (...试着在战斗中使用吧。)/%", "scr_itemuse_slash_scr_itemuse_gml_520_0": "* (你感到紧张。)/", - "scr_itemuse_slash_scr_itemuse_gml_521_0": "* (…试着在战斗中使用吧。)/%", + "scr_itemuse_slash_scr_itemuse_gml_521_0": "* (...试着在战斗中使用吧。)/%", "scr_itemuse_slash_scr_itemuse_gml_529_0": "别把粉末往我身上撒!", "scr_itemuse_slash_scr_itemuse_gml_530_0": "薄荷味的耶!", "scr_itemuse_slash_scr_itemuse_gml_531_0": "你在撒什么东西?", "scr_itemuse_slash_scr_itemuse_gml_538_0": "别把薄荷往我身上撒!", "scr_itemuse_slash_scr_itemuse_gml_539_0": "薄荷味的耶!", "scr_itemuse_slash_scr_itemuse_gml_540_0": "你在撒什么东西?", - "scr_itemuse_slash_scr_itemuse_gml_553_0": "呕!…还挺好喝?", - "scr_itemuse_slash_scr_itemuse_gml_557_0": "呜…呃,谢了,克里斯!", - "scr_itemuse_slash_scr_itemuse_gml_561_0": "(我就…假装喝下去好了…)", + "scr_itemuse_slash_scr_itemuse_gml_553_0": "呕!...还挺好喝?", + "scr_itemuse_slash_scr_itemuse_gml_557_0": "呜...呃,谢了,Kris!", + "scr_itemuse_slash_scr_itemuse_gml_561_0": "(我就...假装喝下去好了...)", "scr_itemuse_slash_scr_itemuse_gml_616_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_617_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间…/", + "scr_itemuse_slash_scr_itemuse_gml_617_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间.../", "scr_itemuse_slash_scr_itemuse_gml_618_0": "* 你觉得自己看见了电脑室。/", - "scr_itemuse_slash_scr_itemuse_gml_619_0": "* …不过^1,那一定是你的错觉。/%", + "scr_itemuse_slash_scr_itemuse_gml_619_0": "* ...不过^1,那一定是你的错觉。/%", "scr_itemuse_slash_scr_itemuse_gml_624_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_625_0": "* ^1…但是什么也没有发生。/%", + "scr_itemuse_slash_scr_itemuse_gml_625_0": "* ..^1. 但是什么也没有发生。/%", "scr_itemuse_slash_scr_itemuse_gml_629_0": "* 看来这东西没什么用。/%", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_2_0": "---", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_3_0": "", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_9_0": "---", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_10_0": "", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_43_0": "吼吼吼!我是个坚强的小男孩!#把我当作物品一样使用就好!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0": "吼吼吼!卢斯跳出了你的口袋!#多么的(小)爸气外露!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0": "兰瑟", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0": "吼吼吼!ROUXLS跳出了你的口袋!#多么的(小)爸气外露!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0": "Lancer", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_52_0": "汝正凝视之人无上俊美。#此人拥有常人绝无可能比拟之智慧,其至高之才甚至超越喂让我把话说完", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0": "卢斯卡德", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0": "Rouxls Kaard", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_56_0": "从一台奇怪的机器上拿到的磁盘。#是不是有人想要这个来着?", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_57_0": "空磁盘", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_60_0": "一个奇怪的磁盘。#你能感觉到它在你的手里对你微笑。", @@ -8770,7 +8770,7 @@ "scr_litemdesc_slash_scr_litemdesc_gml_39_0": "* “扑克牌” - 黑桃J^1,还有规则牌。/%", "scr_litemdesc_slash_scr_litemdesc_gml_42_0": "* “一盒心形巧克力” - 不是给你的^1。&这么说拦得住你吗?/%", "scr_litemdesc_slash_scr_litemdesc_gml_45_0": "* 你口袋里有一块什么东西的小碎片。/", - "scr_litemdesc_slash_scr_litemdesc_gml_46_0": "* 感觉像是玻璃,但是…/%", + "scr_litemdesc_slash_scr_litemdesc_gml_46_0": "* 感觉像是玻璃,但是.../%", "scr_litemname_slash_scr_litemname_gml_6_0": "热巧克力", "scr_litemname_slash_scr_litemname_gml_7_0": "铅笔", "scr_litemname_slash_scr_litemname_gml_8_0": "绷带", @@ -8787,75 +8787,75 @@ "scr_litemuseb_slash_scr_litemuseb_gml_108_0": "\\E3* 噢^1,我懂了。/", "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "\\E2* 呵。/", "scr_litemuseb_slash_scr_litemuseb_gml_110_0": "* 哇哦。/", - "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "\\E0* 你还真是…/", + "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "\\E0* 你还真是.../", "scr_litemuseb_slash_scr_litemuseb_gml_112_0": "* 嗯。/", "scr_litemuseb_slash_scr_litemuseb_gml_113_0": "\\E1* 行吧^1,行吧。/", - "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "\\E0* ^1…我知道啦。/", + "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "\\E0* ..^1. 我知道啦。/", "scr_litemuseb_slash_scr_litemuseb_gml_115_0": "\\E3* 你是想把这个退掉^1,&对不对?/", "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b": "\\E5* 好啦^1,好啦^1,&没必要说出来伤我的心。/", "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b": "\\E0* 给你5块钱。/", "scr_litemuseb_slash_scr_litemuseb_gml_119_0": "* (你用巧克力换了5块钱。)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* (如果你和艾菲斯对话&可以把巧克力给她。)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_131_0": "\\E7* 哇^1,克里斯^1,&你从哪弄来的这个?/", - "scr_litemuseb_slash_scr_litemuseb_gml_132_0": "\\E6* ^1…是别人给你的?/", + "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* (如果你和Alphys对话&可以把巧克力给她。)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_131_0": "\\E7* 哇^1,Kris^1,&你从哪弄来的这个?/", + "scr_litemuseb_slash_scr_litemuseb_gml_132_0": "\\E6* ..^1. 是别人给你的?/", "scr_litemuseb_slash_scr_litemuseb_gml_133_0": "\\EY* 哈哈哈!^1!&信你就有鬼了!!^1!&肯定是你偷来的^1,对吧!?/", "scr_litemuseb_slash_scr_litemuseb_gml_134_0": "\\E2* 好吧^1,快点!^1!&我们吃掉它再销毁证据!!/", - "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b": "* (你和苏西分享掉了&这盒心形巧克力。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b": "* (你们两人的胸口&萌生出了一种感觉…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_139_0": "\\EC* 呃啊^1,我的肚子…/", - "scr_litemuseb_slash_scr_litemuseb_gml_141_0": "* (^1…那就是你们不该全都吃光的。)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b": "* (你和Susie分享掉了&这盒心形巧克力。)/", + "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b": "* (你们两人的胸口&萌生出了一种感觉...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_139_0": "\\EC* 呃啊^1,我的肚子.../", + "scr_litemuseb_slash_scr_litemuseb_gml_141_0": "* (..^1. 那就是你们不该全都吃光的。)/%", "scr_litemuseb_slash_scr_litemuseb_gml_149_0": "* (你毫不犹豫地吞吃了整盒&心形巧克力。)/", "scr_litemuseb_slash_scr_litemuseb_gml_150_0": "* (你的消化系统被摧毁了。)/", "scr_litemuseb_slash_scr_litemuseb_gml_151_0": "* (你将这种毁灭看作人生的一部分&欣然接受。)/%", "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b": "* 你透过玻璃看过去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_169_0": "* 出于某种奇怪的原因^1,&在一个短暂的瞬间…/", - "scr_litemuseb_slash_scr_litemuseb_gml_170_0_b": "* 你仿佛看到苏西正冷酷地瞪着你…/", + "scr_litemuseb_slash_scr_litemuseb_gml_169_0": "* 出于某种奇怪的原因^1,&在一个短暂的瞬间.../", + "scr_litemuseb_slash_scr_litemuseb_gml_170_0_b": "* 你仿佛看到Susie正冷酷地瞪着你.../", "scr_litemuseb_slash_scr_litemuseb_gml_171_0_b": "* 但当你把玻璃移开后^1,/", "scr_litemuseb_slash_scr_litemuseb_gml_172_0_b": "* 你看到她正盯着你看^1,&微笑着做出粗鲁的手势。/%", "scr_litemuseb_slash_scr_litemuseb_gml_178_0": "* 你透过玻璃看过去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_179_0": "* ^1…但是什么也没有发生。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_179_0": "* ..^1. 但是什么也没有发生。/%", "scr_litemuseb_slash_scr_litemuseb_gml_182_0": "* 看来这东西没什么用。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_271_0": "* (叮铃^1,叮铃…)/", + "scr_litemuseb_slash_scr_litemuseb_gml_271_0": "* (叮铃^1,叮铃...)/", "scr_litemuseb_slash_scr_litemuseb_gml_273_0": "\\M1\\E1* 哦^1,不好意思^1,&我得接个电话。/", - "scr_litemuseb_slash_scr_litemuseb_gml_274_0": "\\E0* 克里斯…?&怎么了^1,亲爱的?/", + "scr_litemuseb_slash_scr_litemuseb_gml_274_0": "\\E0* Kris...?&怎么了^1,亲爱的?/", "scr_litemuseb_slash_scr_litemuseb_gml_275_0": "\\E3* 什么?&你感觉“很正常?”/", "scr_litemuseb_slash_scr_litemuseb_gml_276_0": "\\E3* 什么?&你做了一个“垃圾球”?/", - "scr_litemuseb_slash_scr_litemuseb_gml_277_0": "\\E4* ^1…你能不能详细解释一下?/", - "scr_litemuseb_slash_scr_litemuseb_gml_279_0": "\\E6* (克里斯^1,别-别把电话&给我啊!!!)/", + "scr_litemuseb_slash_scr_litemuseb_gml_277_0": "\\E4* ..^1. 你能不能详细解释一下?/", + "scr_litemuseb_slash_scr_litemuseb_gml_279_0": "\\E6* (Kris^1,别-别把电话&给我啊!!!)/", "scr_litemuseb_slash_scr_litemuseb_gml_281_0": "\\E1* 哦^1,你等下要去图书馆?/", "scr_litemuseb_slash_scr_litemuseb_gml_282_0": "\\E0* 去吧^1,谢谢你这次提前告诉我^1!&要玩得开心哦!/", - "scr_litemuseb_slash_scr_litemuseb_gml_284_0": "\\M0* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_289_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_291_0": "\\M1\\E1* 克里斯^1,&不用担心图书馆的事。/", - "scr_litemuseb_slash_scr_litemuseb_gml_293_0": "\\M0* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_302_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_304_0": "\\E0* 啊^1,克里斯^1!&你准备去做作业…?/", + "scr_litemuseb_slash_scr_litemuseb_gml_284_0": "\\M0* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_289_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_291_0": "\\M1\\E1* Kris^1,&不用担心图书馆的事。/", + "scr_litemuseb_slash_scr_litemuseb_gml_293_0": "\\M0* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_302_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_304_0": "\\E0* 啊^1,Kris^1!&你准备去做作业...?/", "scr_litemuseb_slash_scr_litemuseb_gml_305_0": "\\E1* 哦^1,你打电话过来&是需要我帮忙吗?/", "scr_litemuseb_slash_scr_litemuseb_gml_306_0": "\\E4* 我这就去拿我们自制的那根&香味胶棒!/", - "scr_litemuseb_slash_scr_litemuseb_gml_307_0": "\\E8* ^1…噢?这次你有搭档了?/", - "scr_litemuseb_slash_scr_litemuseb_gml_308_0": "\\E9* 克里斯!^1!这可太棒了!!/", + "scr_litemuseb_slash_scr_litemuseb_gml_307_0": "\\E8* ..^1. 噢?这次你有搭档了?/", + "scr_litemuseb_slash_scr_litemuseb_gml_308_0": "\\E9* Kris!^1!这可太棒了!!/", "scr_litemuseb_slash_scr_litemuseb_gml_309_0": "\\E4* 我希望他们会喜欢&奶油糖味的胶棒!/", - "scr_litemuseb_slash_scr_litemuseb_gml_311_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_317_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_319_0": "\\E0* 克里斯^1,&别担心要去图书馆这件事。/", - "scr_litemuseb_slash_scr_litemuseb_gml_320_0": "\\E5* 要是鸟哥在因为我们欠的债&而来骚扰你…/", + "scr_litemuseb_slash_scr_litemuseb_gml_311_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_317_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_319_0": "\\E0* Kris^1,&别担心要去图书馆这件事。/", + "scr_litemuseb_slash_scr_litemuseb_gml_320_0": "\\E5* 要是Berdly在因为我们欠的债&而来骚扰你.../", "scr_litemuseb_slash_scr_litemuseb_gml_321_0": "\\E4* 我就过去丢一个烟雾弹,&让你趁机跑路。/", - "scr_litemuseb_slash_scr_litemuseb_gml_322_0": "\\E0* ^1…只是开个玩笑。嘿嘿嘿。&尽力而为吧^1,宝贝。/", - "scr_litemuseb_slash_scr_litemuseb_gml_324_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_336_0": "* (叮铃^1,叮铃…)/", + "scr_litemuseb_slash_scr_litemuseb_gml_322_0": "\\E0* ..^1. 只是开个玩笑。嘿嘿嘿。&尽力而为吧^1,宝贝。/", + "scr_litemuseb_slash_scr_litemuseb_gml_324_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_336_0": "* (叮铃^1,叮铃...)/", "scr_litemuseb_slash_scr_litemuseb_gml_338_0": "\\E0* 嗨,亲爱的^1!&你的小组作业做的怎么样了?/", - "scr_litemuseb_slash_scr_litemuseb_gml_339_0": "\\E0* 过会儿我就能去接你回家了^1,&现在我正…/", - "scr_litemuseb_slash_scr_litemuseb_gml_340_0": "\\E1* ^1…哦?不用我接你了吗?/", - "scr_litemuseb_slash_scr_litemuseb_gml_341_0": "\\E8* 你还在和朋友一起玩…?/", - "scr_litemuseb_slash_scr_litemuseb_gml_342_0": "\\E4* 天呀^1!&连续两天了^1,克里斯^1!&这不是破纪录了吗!/", + "scr_litemuseb_slash_scr_litemuseb_gml_339_0": "\\E0* 过会儿我就能去接你回家了^1,&现在我正.../", + "scr_litemuseb_slash_scr_litemuseb_gml_340_0": "\\E1* ..^1. 哦?不用我接你了吗?/", + "scr_litemuseb_slash_scr_litemuseb_gml_341_0": "\\E8* 你还在和朋友一起玩...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_342_0": "\\E4* 天呀^1!&连续两天了^1,Kris^1!&这不是破纪录了吗!/", "scr_litemuseb_slash_scr_litemuseb_gml_343_0": "\\E0* 玩得开心^1,宝贝^1!&要在天黑之前回家哦!/", - "scr_litemuseb_slash_scr_litemuseb_gml_345_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_349_0": "* (叮铃^1,叮铃…)/", + "scr_litemuseb_slash_scr_litemuseb_gml_345_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_349_0": "* (叮铃^1,叮铃...)/", "scr_litemuseb_slash_scr_litemuseb_gml_351_0": "\\E4* 怎么又给我打电话呀^1?&你的朋友会怎么想呀?/", "scr_litemuseb_slash_scr_litemuseb_gml_352_0": "\\E0* 和朋友好好玩吧^1,宝贝!/", - "scr_litemuseb_slash_scr_litemuseb_gml_354_0": "* (嘀…)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_354_0": "* (嘀...)/%", "scr_monstersetup_slash_scr_monstersetup_gml_7_0": "敌人", - "scr_monstersetup_slash_scr_monstersetup_gml_100_0": "利艾尔斯", + "scr_monstersetup_slash_scr_monstersetup_gml_100_0": "Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_115_0": "* 教学开始了。", "scr_monstersetup_slash_scr_monstersetup_gml_466_0": "三头草", "scr_monstersetup_slash_scr_monstersetup_gml_760_0": "救护矛兵", @@ -8865,27 +8865,27 @@ "scr_monstersetup_slash_scr_monstersetup_gml_953_0": "鼠飙", "scr_monstersetup_slash_scr_monstersetup_gml_1008_0": "病毒病毒君", "scr_monstersetup_slash_scr_monstersetup_gml_1068_0": "色卡管家", - "scr_monstersetup_slash_scr_monstersetup_gml_1097_0": "头儿", - "scr_monstersetup_slash_scr_monstersetup_gml_1165_0": "甜甜", + "scr_monstersetup_slash_scr_monstersetup_gml_1097_0": "Cap'n", + "scr_monstersetup_slash_scr_monstersetup_gml_1165_0": "Sweet", "scr_monstersetup_slash_scr_monstersetup_gml_1199_0": "无线快充", "scr_monstersetup_slash_scr_monstersetup_gml_1234_0": "擦弹测试", "scr_monstersetup_slash_scr_monstersetup_gml_1259_0": "任呜管理姬", - "scr_monstersetup_slash_scr_monstersetup_gml_1289_0": "鸟哥", + "scr_monstersetup_slash_scr_monstersetup_gml_1289_0": "Berdly", "scr_monstersetup_slash_scr_monstersetup_gml_1347_0": "鼠飙滚轮", "scr_monstersetup_slash_scr_monstersetup_gml_1362_0": "捕捉", "scr_monstersetup_slash_scr_monstersetup_gml_1366_0": "捕捉X", - "scr_monstersetup_slash_scr_monstersetup_gml_1385_0": "卢斯", - "scr_monstersetup_slash_scr_monstersetup_gml_1433_0": "鸟哥", + "scr_monstersetup_slash_scr_monstersetup_gml_1385_0": "Rouxls", + "scr_monstersetup_slash_scr_monstersetup_gml_1433_0": "Berdly", "scr_monstersetup_slash_scr_monstersetup_gml_1464_0": "三头草", "scr_monstersetup_slash_scr_monstersetup_gml_1499_0": "女王", - "scr_monstersetup_slash_scr_monstersetup_gml_1564_0": "斯潘顿", + "scr_monstersetup_slash_scr_monstersetup_gml_1564_0": "Spamton", "scr_monstersetup_slash_scr_monstersetup_gml_1576_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_1579_0": "交易", - "scr_monstersetup_slash_scr_monstersetup_gml_1591_0": "斯潘顿NEO", + "scr_monstersetup_slash_scr_monstersetup_gml_1591_0": "SPAMTON NEO", "scr_monstersetup_slash_scr_monstersetup_gml_1656_0": "GIGA女王", "scr_monster_statreset_slash_scr_monster_statreset_gml_5_0": "", "scr_phonename_slash_scr_phonename_gml_3_0": "", - "scr_phonename_slash_scr_phonename_gml_18_0": "打给托丽尔", + "scr_phonename_slash_scr_phonename_gml_18_0": "打给Toriel", "scr_recruit_info_slash_scr_recruit_info_gml_10_0": "已知数量", "scr_recruit_info_slash_scr_recruit_info_gml_11_0": "是已知的。", "scr_recruit_info_slash_scr_recruit_info_gml_22_0": "%%", @@ -8922,10 +8922,10 @@ "scr_recruit_info_slash_scr_recruit_info_gml_99_0": "拼图怪", "scr_recruit_info_slash_scr_recruit_info_gml_100_0": "因为你是它的老板,#它高兴得哭出来了。", "scr_recruit_info_slash_scr_recruit_info_gml_101_0": "严丝合缝", - "scr_recruit_info_slash_scr_recruit_info_gml_102_0": "苏西的斧子", + "scr_recruit_info_slash_scr_recruit_info_gml_102_0": "Susie的斧子", "scr_recruit_info_slash_scr_recruit_info_gml_107_0": "鼠 谜", - "scr_recruit_info_slash_scr_recruit_info_gml_108_0": "* 来点柠檬水?^1…好啊/%", - "scr_recruit_info_slash_scr_recruit_info_gml_113_0": "小丑魔", + "scr_recruit_info_slash_scr_recruit_info_gml_108_0": "* 来点柠檬水?..^1. 好啊/%", + "scr_recruit_info_slash_scr_recruit_info_gml_113_0": "JEVIL", "scr_recruit_info_slash_scr_recruit_info_gml_114_0": "混沌的代理人,#他变成了你口袋里的恶魔飞刀。", "scr_recruit_info_slash_scr_recruit_info_gml_115_0": "混沌", "scr_recruit_info_slash_scr_recruit_info_gml_116_0": "无聊", @@ -8937,21 +8937,21 @@ "scr_recruit_info_slash_scr_recruit_info_gml_130_0": "拍马屁", "scr_recruit_info_slash_scr_recruit_info_gml_131_0": "节目被取消", "scr_recruit_info_slash_scr_recruit_info_gml_136_0": "珠宝 刀", - "scr_recruit_info_slash_scr_recruit_info_gml_137_0": "* 老板…?你要请我客…?&哦^1,不用这么客气的^1!(笑)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_137_0": "* 老板...?你要请我客...?&哦^1,不用这么客气的^1!(笑)/%", "scr_recruit_info_slash_scr_recruit_info_gml_142_0": "心桃首领", "scr_recruit_info_slash_scr_recruit_info_gml_143_0": "尽管比心桃强大,#朋友却比心桃少。", "scr_recruit_info_slash_scr_recruit_info_gml_144_0": "和平与安宁", "scr_recruit_info_slash_scr_recruit_info_gml_145_0": "独处", "scr_recruit_info_slash_scr_recruit_info_gml_150_0": "心 冰", - "scr_recruit_info_slash_scr_recruit_info_gml_151_0": "* (心桃首领沉默地喝着冰茶…)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_151_0": "* (心桃首领沉默地喝着冰茶...)/%", "scr_recruit_info_slash_scr_recruit_info_gml_156_0": "救护矛兵", "scr_recruit_info_slash_scr_recruit_info_gml_157_0": "一款攻击性很强的杀毒软件。#不会被病魔打倒。", "scr_recruit_info_slash_scr_recruit_info_gml_158_0": "大声的警笛", "scr_recruit_info_slash_scr_recruit_info_gml_159_0": "滑稽的音效", "scr_recruit_info_slash_scr_recruit_info_gml_164_0": "秩序 电", - "scr_recruit_info_slash_scr_recruit_info_gml_165_0": "* 哔啵^1!&什么都比不上一杯浓咖啡^1…&你也想来“一杯”!?/%", + "scr_recruit_info_slash_scr_recruit_info_gml_165_0": "* 哔啵^1!&什么都比不上一杯浓咖啡..^1. &你也想来“一杯”!?/%", "scr_recruit_info_slash_scr_recruit_info_gml_171_0": "弹出窗狗", - "scr_recruit_info_slash_scr_recruit_info_gml_172_0": "因很爱说“來佺玩銈吧�”而闻名。#意思是“来玩吧”#…它自己知道吗?", + "scr_recruit_info_slash_scr_recruit_info_gml_172_0": "因很爱说“來佺玩銈吧�”而闻名。#意思是“来玩吧”#...它自己知道吗?", "scr_recruit_info_slash_scr_recruit_info_gml_173_0": "里莫果", "scr_recruit_info_slash_scr_recruit_info_gml_174_0": "广告拦截软件", "scr_recruit_info_slash_scr_recruit_info_gml_179_0": "病毒", @@ -8979,7 +8979,7 @@ "scr_recruit_info_slash_scr_recruit_info_gml_235_0": "复古游戏", "scr_recruit_info_slash_scr_recruit_info_gml_236_0": "联邦司法系统", "scr_recruit_info_slash_scr_recruit_info_gml_241_0": "病毒", - "scr_recruit_info_slash_scr_recruit_info_gml_242_0": "* 想不想分享我的苏打饮料?&这样我们就可以一起闹肚子了^1…嘻嘻。/%", + "scr_recruit_info_slash_scr_recruit_info_gml_242_0": "* 想不想分享我的苏打饮料?&这样我们就可以一起闹肚子了..^1. 嘻嘻。/%", "scr_recruit_info_slash_scr_recruit_info_gml_248_0": "色卡管家", "scr_recruit_info_slash_scr_recruit_info_gml_249_0": "多彩而华丽。#你永远可以指望他努力工作。", "scr_recruit_info_slash_scr_recruit_info_gml_250_0": "数字填画", @@ -8991,7 +8991,7 @@ "scr_recruit_info_slash_scr_recruit_info_gml_265_0": "能量满满的战斗", "scr_recruit_info_slash_scr_recruit_info_gml_266_0": "人际交往", "scr_recruit_info_slash_scr_recruit_info_gml_271_0": "电 战斗", - "scr_recruit_info_slash_scr_recruit_info_gml_272_0": "* (^1…它正用手把能量饮料捏碎…)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_272_0": "* (..^1. 它正用手把能量饮料捏碎...)/%", "scr_recruit_info_slash_scr_recruit_info_gml_279_0": "任呜管理姬", "scr_recruit_info_slash_scr_recruit_info_gml_280_0": "喜欢搭配服装。#极度厌恶小丑。", "scr_recruit_info_slash_scr_recruit_info_gml_281_0": "新潮电子音乐", @@ -9012,7 +9012,7 @@ "scr_shopmenu_slash_scr_shopmenu_gml_158_0": "$~1", "scr_shopmenu_slash_scr_shopmenu_gml_270_0": "$~1", "scr_shopmenu_slash_scr_shopmenu_gml_389_0": "$~1", - "scr_smallface_reset_slash_scr_smallface_reset_gml_12_0": "* …什么?", + "scr_smallface_reset_slash_scr_smallface_reset_gml_12_0": "* ...什么?", "scr_spellinfo_slash_scr_spellinfo_gml_3_0": "", "scr_spellinfo_slash_scr_spellinfo_gml_5_0": "", "scr_spellinfo_slash_scr_spellinfo_gml_6_0": "", @@ -9030,7 +9030,7 @@ "scr_spellinfo_slash_scr_spellinfo_gml_124_0": "对所有敌人#造成致命伤害。", "scr_spellinfo_slash_scr_spellinfo_gml_147_0": "终极治疗", "scr_spellinfo_slash_scr_spellinfo_gml_149_0": "最强#治疗术", - "scr_spellinfo_slash_scr_spellinfo_gml_150_0": "用苏西的全力#治疗1名队伍成员。", + "scr_spellinfo_slash_scr_spellinfo_gml_150_0": "用Susie的全力#治疗1名队伍成员。", "scr_spelltext_slash_scr_spelltext_gml_55_0": "* ~1施放了睡眠迷雾!/%", "scr_spelltext_slash_scr_spelltext_gml_59_0": "* ~1施放了冰震术!/%", "scr_spelltext_slash_scr_spelltext_gml_63_0": "* ~1施放了雪葬!/%", @@ -9038,14 +9038,14 @@ "scr_spelltext_slash_scr_spelltext_gml_100_0": "* ~1使用了复活薄荷!/%", "scr_spelltext_slash_scr_spelltext_gml_126_0": "", "scr_spelltext_slash_scr_spelltext_gml_182_0": "", - "scr_spelltext_slash_scr_spelltext_gml_230_0": "* ~1使用了卢斯油面酱!/%", + "scr_spelltext_slash_scr_spelltext_gml_230_0": "* ~1使用了ROUXLS油面酱!/%", "scr_spelltext_slash_scr_spelltext_gml_233_0": "* ~1使用了CD面包圈!/%", "scr_spelltext_slash_scr_spelltext_gml_236_0": "* ~1使用了洋服娃娃!/", - "scr_spelltext_slash_scr_spelltext_gml_237_0": "* …但是什么也没有发生!/%", - "scr_spelltext_slash_scr_spelltext_gml_240_0": "* ~1使用了克里斯茶!/%", - "scr_spelltext_slash_scr_spelltext_gml_243_0": "* ~1使用了诺埃尔茶!/%", - "scr_spelltext_slash_scr_spelltext_gml_246_0": "* ~1使用了利艾尔斯茶!/%", - "scr_spelltext_slash_scr_spelltext_gml_249_0": "* ~1使用了苏西茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_237_0": "* ...但是什么也没有发生!/%", + "scr_spelltext_slash_scr_spelltext_gml_240_0": "* ~1使用了KRIS茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_243_0": "* ~1使用了NOELLE茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_246_0": "* ~1使用了RALSEI茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_249_0": "* ~1使用了SUSIE茶!/%", "scr_spelltext_slash_scr_spelltext_gml_252_0": "* ~1使用了双黑堡!/%", "scr_spelltext_slash_scr_spelltext_gml_255_0": "* ~1使用了光明糖果!/%", "scr_spelltext_slash_scr_spelltext_gml_258_0": "* ~1使用了管汁!/%", @@ -9072,20 +9072,20 @@ "scr_text_slash_scr_text_gml_145_0": "", "scr_text_slash_scr_text_gml_157_0": "", "scr_text_slash_scr_text_gml_196_0": " 我来当#你的臣民", - "scr_text_slash_scr_text_gml_201_0": "\\E1* 呃,好吧,&前提是我有臣民的话…/", - "scr_text_slash_scr_text_gml_202_0_b": "\\E8* 噢,不用为我担心,克里斯!/", - "scr_text_slash_scr_text_gml_203_0": "\\E0* 我早晚有一天&会有自己的臣民的…/", + "scr_text_slash_scr_text_gml_201_0": "\\E1* 呃,好吧,&前提是我有臣民的话.../", + "scr_text_slash_scr_text_gml_202_0_b": "\\E8* 噢,不用为我担心,Kris!/", + "scr_text_slash_scr_text_gml_203_0": "\\E0* 我早晚有一天&会有自己的臣民的.../", "scr_text_slash_scr_text_gml_205_0": "", - "scr_text_slash_scr_text_gml_215_0": "\\E1* …但是^1,&如果你这么坚持的话…/", - "scr_text_slash_scr_text_gml_216_0": "\\E0* 克里斯,以我王子的权力,我命令你…!/", + "scr_text_slash_scr_text_gml_215_0": "\\E1* ...但是^1,&如果你这么坚持的话.../", + "scr_text_slash_scr_text_gml_216_0": "\\E0* Kris,以我王子的权力,我命令你...!/", "scr_text_slash_scr_text_gml_217_0": "\\E8* 请你告诉我,我该怎么做!/%", - "scr_text_slash_scr_text_gml_224_0": "* 噢^1,谢谢你^1,克里斯^2!&* 我会的!/%", + "scr_text_slash_scr_text_gml_224_0": "* 噢^1,谢谢你^1,Kris^2!&* 我会的!/%", "scr_text_slash_scr_text_gml_231_0": "", "scr_text_slash_scr_text_gml_232_0_b": "", "scr_text_slash_scr_text_gml_236_0": "", "scr_text_slash_scr_text_gml_262_0_b": "", "scr_text_slash_scr_text_gml_263_0": "", - "scr_text_slash_scr_text_gml_265_0": "* …你可以按住[~1]来跳过对话?/", + "scr_text_slash_scr_text_gml_265_0": "* ...你可以按住[~1]来跳过对话?/", "scr_text_slash_scr_text_gml_267_0": "", "scr_text_slash_scr_text_gml_293_0_b": "", "scr_text_slash_scr_text_gml_294_0_b": "", @@ -9139,9 +9139,9 @@ "scr_text_slash_scr_text_gml_1422_0_b": "", "scr_text_slash_scr_text_gml_1423_0_b": "", "scr_text_slash_scr_text_gml_1457_0": "", - "scr_text_slash_scr_text_gml_1575_0": "\\E2* 克里斯^1,我要批改这些作业。/", - "scr_text_slash_scr_text_gml_1576_0": "\\E0* 或许你该去睡个觉…?/", - "scr_text_slash_scr_text_gml_1577_0": "\\E1* 你看上去有些不太舒服…/%", + "scr_text_slash_scr_text_gml_1575_0": "\\E2* Kris^1,我要批改这些作业。/", + "scr_text_slash_scr_text_gml_1576_0": "\\E0* 或许你该去睡个觉...?/", + "scr_text_slash_scr_text_gml_1577_0": "\\E1* 你看上去有些不太舒服.../%", "scr_text_slash_scr_text_gml_1664_0": "", "scr_text_slash_scr_text_gml_1666_0": "", "scr_text_slash_scr_text_gml_1682_0": " %%", @@ -9223,11 +9223,11 @@ "scr_text_slash_scr_text_gml_2971_0": "", "scr_text_slash_scr_text_gml_3002_0_b": "", "scr_text_slash_scr_text_gml_3003_0_b": "", - "scr_text_slash_scr_text_gml_3036_0_b": "\\E0* 克里斯^1,亲爱的^1,&你都已经长这么大了…/", + "scr_text_slash_scr_text_gml_3036_0_b": "\\E0* Kris^1,亲爱的^1,&你都已经长这么大了.../", "scr_text_slash_scr_text_gml_3040_0": "\\E8* 还记得你问自己什么时候&才能长出角来吗?/", "scr_text_slash_scr_text_gml_3041_0": "\\E0* 所以我们给你买了那条&带着红色角的头带。/", "scr_text_slash_scr_text_gml_3042_0": "\\E4* 噢^1,你一口气戴了好几个月!&后来它怎么样了?/%", - "scr_text_slash_scr_text_gml_3070_0_b": "\\E1* …/", + "scr_text_slash_scr_text_gml_3070_0_b": "\\E1* .../", "scr_text_slash_scr_text_gml_3088_0_b": "", "scr_text_slash_scr_text_gml_3089_0": "", "scr_text_slash_scr_text_gml_3091_0": "\\C2", @@ -9242,45 +9242,45 @@ "scr_text_slash_scr_text_gml_3206_0_b": "", "scr_text_slash_scr_text_gml_3207_0_b": "", "scr_text_slash_scr_text_gml_3210_0": "\\C2", - "scr_text_slash_scr_text_gml_3233_0": "因为和苏西#做小组搭档# 而失眠了", + "scr_text_slash_scr_text_gml_3233_0": "因为和Susie#做小组搭档# 而失眠了", "scr_text_slash_scr_text_gml_3234_0": "实际上我#睡眠质量#还提升了", "scr_text_slash_scr_text_gml_3235_0": "", "scr_text_slash_scr_text_gml_3236_0": "", - "scr_text_slash_scr_text_gml_3239_0": "\\E3* 克里斯…/", - "scr_text_slash_scr_text_gml_3240_0": "\\E5* 关于这个小组搭档的事情…/", + "scr_text_slash_scr_text_gml_3239_0": "\\E3* Kris.../", + "scr_text_slash_scr_text_gml_3240_0": "\\E5* 关于这个小组搭档的事情.../", "scr_text_slash_scr_text_gml_3241_0": "\\E9* 你该不会是因为这个&而睡不着觉吧?/", "scr_text_slash_scr_text_gml_3242_0": "\\C2", "scr_text_slash_scr_text_gml_3250_0": "\\E1* 你说这话的时候^1,&没带一点儿负面情绪。/", - "scr_text_slash_scr_text_gml_3251_0": "\\EC* …/", - "scr_text_slash_scr_text_gml_3252_0": "\\E1* 克里斯^1,作为你的老师^1,&我^1,呃…/", + "scr_text_slash_scr_text_gml_3251_0": "\\EC* .../", + "scr_text_slash_scr_text_gml_3252_0": "\\E1* Kris^1,作为你的老师^1,&我^1,呃.../", "scr_text_slash_scr_text_gml_3253_0": "\\E5* 我在自己的职权范围内^1,&能给出的建议非常有限。/", "scr_text_slash_scr_text_gml_3254_0": "\\E7* 但如果你感兴趣的话^1,&我倒有个推荐。/", - "scr_text_slash_scr_text_gml_3255_0": "\\EA* 有一个^1,呃^1,FPS游戏播客,&非常有助于睡眠…/", + "scr_text_slash_scr_text_gml_3255_0": "\\EA* 有一个^1,呃^1,FPS游戏播客,&非常有助于睡眠.../", "scr_text_slash_scr_text_gml_3256_0": "\\EB* 你不想听^1?好吧。/%", - "scr_text_slash_scr_text_gml_3261_0": "\\E3* 嗯?克里斯^1,&这个^1,呃^1…&我觉得还挺好的?/", - "scr_text_slash_scr_text_gml_3262_0": "\\E6* 所以你可能只是…/", - "scr_text_slash_scr_text_gml_3263_0": "\\E7* 又熬夜跟艾斯利尔在线聊天了?/", - "scr_text_slash_scr_text_gml_3264_0": "\\E8* 啊^1,等下^1,&你^1…现在还没法聊^1,&对吧?/", - "scr_text_slash_scr_text_gml_3265_0": "\\E9* 我^1…真希望网络能早点修好。/", + "scr_text_slash_scr_text_gml_3261_0": "\\E3* 嗯?Kris^1,&这个^1,呃..^1. &我觉得还挺好的?/", + "scr_text_slash_scr_text_gml_3262_0": "\\E6* 所以你可能只是.../", + "scr_text_slash_scr_text_gml_3263_0": "\\E7* 又熬夜跟Asriel在线聊天了?/", + "scr_text_slash_scr_text_gml_3264_0": "\\E8* 啊^1,等下^1,&你..^1. 现在还没法聊^1,&对吧?/", + "scr_text_slash_scr_text_gml_3265_0": "\\E9* 我..^1. 真希望网络能早点修好。/", "scr_text_slash_scr_text_gml_3266_0": "\\EA* 我可不想^1,&退化回原始形态。/%", "scr_text_slash_scr_text_gml_3272_0": "一起去#储物间#里玩耍", "scr_text_slash_scr_text_gml_3273_0": "#犯罪", "scr_text_slash_scr_text_gml_3274_0": "", "scr_text_slash_scr_text_gml_3275_0": "", - "scr_text_slash_scr_text_gml_3278_0": "\\EP* (克里斯^1!帮帮忙^1!&我们整个什么说法!?)/", + "scr_text_slash_scr_text_gml_3278_0": "\\EP* (Kris^1!帮帮忙^1!&我们整个什么说法!?)/", "scr_text_slash_scr_text_gml_3279_0": "\\C2", - "scr_text_slash_scr_text_gml_3291_0": "\\E2* 那个^1,就是^1…&去储物间里一起玩玩而已。/", + "scr_text_slash_scr_text_gml_3291_0": "\\E2* 那个^1,就是..^1. &去储物间里一起玩玩而已。/", "scr_text_slash_scr_text_gml_3292_0": "\\EA* 两个好朋友^1,&在储物间里玩耍^1,&和往常一样的。/", - "scr_text_slash_scr_text_gml_3293_0": "\\EK* 摆弄一下^1…&扫帚之类的东西。/%", - "scr_text_slash_scr_text_gml_3298_0": "\\E2* 那个^1,就是^1…&去犯个罪而已。/", - "scr_text_slash_scr_text_gml_3299_0": "\\EA* 犯个罪…然后去坐个牢。/", + "scr_text_slash_scr_text_gml_3293_0": "\\EK* 摆弄一下..^1. &扫帚之类的东西。/%", + "scr_text_slash_scr_text_gml_3298_0": "\\E2* 那个^1,就是..^1. &去犯个罪而已。/", + "scr_text_slash_scr_text_gml_3299_0": "\\EA* 犯个罪...然后去坐个牢。/", "scr_text_slash_scr_text_gml_3300_0": "\\EH* 无期徒刑。/", "scr_text_slash_scr_text_gml_3301_0": "\\E5* 很糟糕。/%", "scr_text_slash_scr_text_gml_3308_0": "#拥抱", "scr_text_slash_scr_text_gml_3309_0": "#不拥抱", "scr_text_slash_scr_text_gml_3310_0": "", "scr_text_slash_scr_text_gml_3311_0": "", - "scr_text_slash_scr_text_gml_3313_0": "\\E0* (…没人在看。)/", + "scr_text_slash_scr_text_gml_3313_0": "\\E0* (...没人在看。)/", "scr_text_slash_scr_text_gml_3314_0": "* (拥抱一下人偶?)/", "scr_text_slash_scr_text_gml_3315_0": "\\C2", "scr_text_slash_scr_text_gml_3321_0": "* 你拥抱一下了人偶。/", @@ -9288,25 +9288,25 @@ "scr_text_slash_scr_text_gml_3327_0": "* 你没有拥抱人偶。/", "scr_text_slash_scr_text_gml_3328_0": "* 你决定不再走上这条毛茸茸的道路。/%", "scr_text_slash_scr_text_gml_3333_0": "#那可不是吗!", - "scr_text_slash_scr_text_gml_3334_0": "#并不是…", + "scr_text_slash_scr_text_gml_3334_0": "#并不是...", "scr_text_slash_scr_text_gml_3335_0": "", "scr_text_slash_scr_text_gml_3336_0": "", - "scr_text_slash_scr_text_gml_3339_0": "\\E5* 啊^1…是光之民。/", - "scr_text_slash_scr_text_gml_3340_0": "\\E5\\M1* ^1…你们是来羞辱我的吗…?/", + "scr_text_slash_scr_text_gml_3339_0": "\\E5* 啊..^1. 是光之民。/", + "scr_text_slash_scr_text_gml_3340_0": "\\E5\\M1* ..^1. 你们是来羞辱我的吗...?/", "scr_text_slash_scr_text_gml_3341_0": "\\C2", "scr_text_slash_scr_text_gml_3348_0": "\\E2* 那可不是吗!/", "scr_text_slash_scr_text_gml_3349_0": "\\E5* 滋味如何啊^1,臭老头!/", - "scr_text_slash_scr_text_gml_3350_0": "\\EK* ^1…话说回来^1,&为什么这家伙有个&如此巨大的装水的玩意?/", - "scr_text_slash_scr_text_gml_3352_0": "\\E0* ^1…嫉妒了吧?/", + "scr_text_slash_scr_text_gml_3350_0": "\\EK* ..^1. 话说回来^1,&为什么这家伙有个&如此巨大的装水的玩意?/", + "scr_text_slash_scr_text_gml_3352_0": "\\E0* ..^1. 嫉妒了吧?/", "scr_text_slash_scr_text_gml_3353_0": "\\M2\\E4* 你们就站那羡慕地干瞪眼吧^1,&小崽子们!!/", "scr_text_slash_scr_text_gml_3354_0": "\\E4\\M3* 看我用这个巨型仓鼠水壶&大喝特喝!/", "scr_text_slash_scr_text_gml_3355_0": "\\E4* 哈哈哈!^1!&* (咕噜咕噜^1)&* 感受绝望吧!!/", "scr_text_slash_scr_text_gml_3357_0": "\\EB* 呃^1,当我没说。/", "scr_text_slash_scr_text_gml_3358_0": "\\M0 %%", "scr_text_slash_scr_text_gml_3363_0": "\\EQ* 国王先生^1,光之民把大家&都平安地带过来了。/", - "scr_text_slash_scr_text_gml_3364_0": "\\EI* 所以^1,&您能否再考虑一下…/", + "scr_text_slash_scr_text_gml_3364_0": "\\EI* 所以^1,&您能否再考虑一下.../", "scr_text_slash_scr_text_gml_3366_0": "\\E5* 什么?&在你小子统治的王国里生活?/", - "scr_text_slash_scr_text_gml_3367_0": "\\E0* 和光之民同流合污的&傻白甜…?/", + "scr_text_slash_scr_text_gml_3367_0": "\\E0* 和光之民同流合污的&傻白甜...?/", "scr_text_slash_scr_text_gml_3368_0": "\\E4* 与其承受那样的屈辱^1,&还不如让我待在牢房里。/", "scr_text_slash_scr_text_gml_3369_0": "\\E5* 现在^1,可以请你们离开了吗。/", "scr_text_slash_scr_text_gml_3370_0": "\\E0\\M0* 我的巨型仓鼠轮都要凉了。/%", @@ -9315,7 +9315,7 @@ "scr_text_slash_scr_text_gml_3377_0": "", "scr_text_slash_scr_text_gml_3378_0": "", "scr_text_slash_scr_text_gml_3380_0": "\\EC* [高雅的笑声]/", - "scr_text_slash_scr_text_gml_3381_0": "\\EP* 哦天 &这还 真是^1…有意思/", + "scr_text_slash_scr_text_gml_3381_0": "\\EP* 哦天 &这还 真是..^1. 有意思/", "scr_text_slash_scr_text_gml_3382_0": "\\EQ* 你(们)这群 生命体 的能力&远超出 我的 预期/", "scr_text_slash_scr_text_gml_3383_0": "\\E1* 我将 慈悲为怀&给予 你们妥协的 机会/", "scr_text_slash_scr_text_gml_3384_0": "\\E6* 接受 同化&加入 我的 赛博大军/", @@ -9332,11 +9332,11 @@ "scr_text_slash_scr_text_gml_3401_0": "", "scr_text_slash_scr_text_gml_3415_0": "\\E0* 小家伙^1!&你绝对想不到!!/", "scr_text_slash_scr_text_gml_3416_0": "\\E3* 我^1!有^1!女朋友啦!!!/", - "scr_text_slash_scr_text_gml_3417_0": "\\E8* 对了^1!&艾斯利尔!^1!&你得马上告诉艾斯利尔!/", + "scr_text_slash_scr_text_gml_3417_0": "\\E8* 对了^1!&Asriel!^1!&你得马上告诉Asriel!/", "scr_text_slash_scr_text_gml_3418_0": "\\E8* 他一定会为我感到高兴的!!!/", - "scr_text_slash_scr_text_gml_3419_0": "\\E0* ^1…诶?&你问她长什么样子?/", - "scr_text_slash_scr_text_gml_3420_0": "\\E3* 啊^1,小家伙,该怎么说呢…/", - "scr_text_slash_scr_text_gml_3421_0": "\\E6* 我^1…我其实也不知道^1!!&我们还没在现实里见过面!/", + "scr_text_slash_scr_text_gml_3419_0": "\\E0* ..^1. 诶?&你问她长什么样子?/", + "scr_text_slash_scr_text_gml_3420_0": "\\E3* 啊^1,小家伙,该怎么说呢.../", + "scr_text_slash_scr_text_gml_3421_0": "\\E6* 我..^1. 我其实也不知道^1!!&我们还没在现实里见过面!/", "scr_text_slash_scr_text_gml_3422_0": "\\E5* 不过通过她打的字^1,&我能感受的到。/", "scr_text_slash_scr_text_gml_3423_0": "\\E1* 哎呀^1,小家伙,&她肯定很正点啦。/", "scr_text_slash_scr_text_gml_3424_0": "\\C2", @@ -9345,9 +9345,9 @@ "scr_text_slash_scr_text_gml_3437_0": "\\E1* 她可真是太完美了^1,小家伙。/", "scr_text_slash_scr_text_gml_3438_0": "\\E3* 她喜欢披萨。/", "scr_text_slash_scr_text_gml_3439_0": "\\E4* 还喜欢比基尼!/", - "scr_text_slash_scr_text_gml_3440_0": "\\E5* 最棒的是^1…&她给我发了一张照片。/", + "scr_text_slash_scr_text_gml_3440_0": "\\E5* 最棒的是..^1. &她给我发了一张照片。/", "scr_text_slash_scr_text_gml_3441_0": "\\E1* 是她自己的照片^1,&穿着一条披萨比基尼。/", - "scr_text_slash_scr_text_gml_3442_0": "\\E6* 小家伙^1,虽然这样可能&有点庸俗^1,不过…/", + "scr_text_slash_scr_text_gml_3442_0": "\\E6* 小家伙^1,虽然这样可能&有点庸俗^1,不过.../", "scr_text_slash_scr_text_gml_3443_0": "\\E2* 看啊!^1!&瞧瞧她!!!!^1!&真是该死的性感!!!!/", "scr_text_slash_scr_text_gml_3445_0": "* (照片里是几个模糊的像素块^1,&看着像放大的意大利香肠披萨。)/", "scr_text_slash_scr_text_gml_3447_0": "\\E6* 是啊^1,我知道你在想什么^1,&小家伙。/", @@ -9355,7 +9355,7 @@ "scr_text_slash_scr_text_gml_3449_0": "\\E3* 不过对于像我这样&见多识广的人来说^1,/", "scr_text_slash_scr_text_gml_3450_0": "\\E6* 这就是爱的体现啊^1,&小家伙。/%", "scr_text_slash_scr_text_gml_3455_0": "\\E3* 没错!^1!&我们不用再聊了!!/", - "scr_text_slash_scr_text_gml_3456_0": "\\E8* 快!&马上去告诉艾斯利尔!!/%", + "scr_text_slash_scr_text_gml_3456_0": "\\E8* 快!&马上去告诉Asriel!!/%", "scr_text_slash_scr_text_gml_3461_0": "#调查", "scr_text_slash_scr_text_gml_3462_0": "#不调查", "scr_text_slash_scr_text_gml_3463_0": "", @@ -9373,7 +9373,7 @@ "scr_text_slash_scr_text_gml_3486_0": "\\E2* 嘿嘿^1,好主意^1。&人们喜欢用嘴贴着水龙头喝^1, &你知道的。/", "scr_text_slash_scr_text_gml_3487_0": "\\EK* 啥?啥!?&会有人这样干的吧^1,&会的吧!?/%", "scr_text_slash_scr_text_gml_3492_0": "#黑暗世界", - "scr_text_slash_scr_text_gml_3493_0": "#…", + "scr_text_slash_scr_text_gml_3493_0": "#...", "scr_text_slash_scr_text_gml_3494_0": "", "scr_text_slash_scr_text_gml_3495_0": "", "scr_text_slash_scr_text_gml_3497_0": "* 喂^1!别站在马路中间!!/", @@ -9381,89 +9381,89 @@ "scr_text_slash_scr_text_gml_3499_0": "* 有什么我能帮你的吗^1,&混球?/", "scr_text_slash_scr_text_gml_3500_0": "\\C2", "scr_text_slash_scr_text_gml_3507_0": "\\E1* 嗯?你说图书馆里有个&超级危险的异世界?/", - "scr_text_slash_scr_text_gml_3508_0": "\\E1* 还会出现更多那样的世界?&大家可能会不小心掉进去…?/", - "scr_text_slash_scr_text_gml_3509_0": "\\E5* 哈哈哈^1…&听着^1,混球!/", - "scr_text_slash_scr_text_gml_3510_0": "\\E2* 哈哈^1…&你真觉得我会信你的鬼话?/%", - "scr_text_slash_scr_text_gml_3518_0": "\\E0* 没有要报告的事了^1,嗯?&这种时候…/", + "scr_text_slash_scr_text_gml_3508_0": "\\E1* 还会出现更多那样的世界?&大家可能会不小心掉进去...?/", + "scr_text_slash_scr_text_gml_3509_0": "\\E5* 哈哈哈..^1. &听着^1,混球!/", + "scr_text_slash_scr_text_gml_3510_0": "\\E2* 哈哈..^1. &你真觉得我会信你的鬼话?/%", + "scr_text_slash_scr_text_gml_3518_0": "\\E0* 没有要报告的事了^1,嗯?&这种时候.../", "scr_text_slash_scr_text_gml_3519_0": "\\E6* 像你这样的小混球就该回家&去玩你的电子游戏。/%", "scr_text_slash_scr_text_gml_3547_0": "# 抱怨#警察的事", "scr_text_slash_scr_text_gml_3548_0": "# 聊聊#学校的事", "scr_text_slash_scr_text_gml_3549_0": "回见", "scr_text_slash_scr_text_gml_3550_0": "", - "scr_text_slash_scr_text_gml_3564_0": "* 嗨克里斯!^1!&你的作业做完了吗?&诶嘿嘿…/", - "scr_text_slash_scr_text_gml_3565_0": "\\E4* 哦^1…哦^1,&我的自行车吗…?它^1…&诶嘿嘿^1,已经成一堆破烂了…/", - "scr_text_slash_scr_text_gml_3566_0": "\\E5* 我^1…唔^1…&出了一个小车祸^1,呃…/", - "scr_text_slash_scr_text_gml_3567_0": "\\E6* 要知道^1,有那位警-警官在^1,&而且^1…呃…/", - "scr_text_slash_scr_text_gml_3568_0": "\\EB* …/", + "scr_text_slash_scr_text_gml_3564_0": "* 嗨Kris!^1!&你的作业做完了吗?&诶嘿嘿.../", + "scr_text_slash_scr_text_gml_3565_0": "\\E4* 哦..^1. 哦^1,&我的自行车吗...?它..^1. &诶嘿嘿^1,已经成一堆破烂了.../", + "scr_text_slash_scr_text_gml_3566_0": "\\E5* 我..^1. 唔..^1. &出了一个小车祸^1,呃.../", + "scr_text_slash_scr_text_gml_3567_0": "\\E6* 要知道^1,有那位警-警官在^1,&而且..^1. 呃.../", + "scr_text_slash_scr_text_gml_3568_0": "\\EB* .../", "scr_text_slash_scr_text_gml_3569_0": "\\E4* 情况很复杂。&你最近怎么样?/", "scr_text_slash_scr_text_gml_3570_0": "\\C3", - "scr_text_slash_scr_text_gml_3574_0": "* 克^1…克里斯^1!&老-老师能帮你什么吗…?/", + "scr_text_slash_scr_text_gml_3574_0": "* K..^1. Kris^1!&老-老师能帮你什么吗...?/", "scr_text_slash_scr_text_gml_3575_0": "\\C3", - "scr_text_slash_scr_text_gml_3583_0": "\\E0* 克里斯^1,&众所周知,我们镇上的^1,&呃^1,警察有点…/", - "scr_text_slash_scr_text_gml_3584_0": "\\E2* 呃啊^1…该怎么说呢^1…&就是^1…唔…/", + "scr_text_slash_scr_text_gml_3583_0": "\\E0* Kris^1,&众所周知,我们镇上的^1,&呃^1,警察有点.../", + "scr_text_slash_scr_text_gml_3584_0": "\\E2* 呃啊..^1. 该怎么说呢..^1. &就是..^1. 唔.../", "scr_text_slash_scr_text_gml_3585_0": "\\E7* 有点徒有其表^1,是吧?/", "scr_text_slash_scr_text_gml_3586_0": "\\E9* 不-不对^1,&我-我不是这个意思!/", "scr_text_slash_scr_text_gml_3587_0": "\\E5* 我的意思是^1,&他们只是象-象征性地存在^1!&他们基本上什么都不用做!/", - "scr_text_slash_scr_text_gml_3588_0": "\\E3* 这都要归功于镇长^1,&使得这里^1…这里的…/", + "scr_text_slash_scr_text_gml_3588_0": "\\E3* 这都要归功于镇长^1,&使得这里..^1. 这里的.../", "scr_text_slash_scr_text_gml_3589_0": "\\E1* 犯罪率为零。/", - "scr_text_slash_scr_text_gml_3590_0": "\\E3* 我一直很好奇,&她真的需要警察吗…/", - "scr_text_slash_scr_text_gml_3591_0": "\\E4* 况且那些警察还有点^1…&妨^1…妨碍到她了?/", - "scr_text_slash_scr_text_gml_3592_0": "\\E5* ^1…嘿嘿^1,抱歉^1,&你应该早就知道这些了。/", - "scr_text_slash_scr_text_gml_3593_0": "\\E0* 毕竟^1,那位镇长可是…/", + "scr_text_slash_scr_text_gml_3590_0": "\\E3* 我一直很好奇,&她真的需要警察吗.../", + "scr_text_slash_scr_text_gml_3591_0": "\\E4* 况且那些警察还有点..^1. &妨..^1. 妨碍到她了?/", + "scr_text_slash_scr_text_gml_3592_0": "\\E5* ..^1. 嘿嘿^1,抱歉^1,&你应该早就知道这些了。/", + "scr_text_slash_scr_text_gml_3593_0": "\\E0* 毕竟^1,那位镇长可是.../", "scr_text_slash_scr_text_gml_3594_0": "\\E4* 你的邻居^1,对吧?/%", - "scr_text_slash_scr_text_gml_3598_0": "\\E0* 噢^1,你的小组作业进展如何了^1,&和,呃^1…苏西一起的那份?/", + "scr_text_slash_scr_text_gml_3598_0": "\\E0* 噢^1,你的小组作业进展如何了^1,&和,呃..^1. 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"scr_text_slash_scr_text_gml_3984_0": "* 啊^1,克里斯^1,你的哥哥^1。&他是一位非常和善的小伙子。/", - "scr_text_slash_scr_text_gml_3985_0": "* 在他更小的时候^1,&甚至还有点^1…热心过头了。/", - "scr_text_slash_scr_text_gml_3986_0": "* 他经常到我这里忏悔^1…&为了各种各样的^1,“罪”。/", + "scr_text_slash_scr_text_gml_3984_0": "* 啊^1,Kris^1,你的哥哥^1。&他是一位非常和善的小伙子。/", + "scr_text_slash_scr_text_gml_3985_0": "* 在他更小的时候^1,&甚至还有点..^1. 热心过头了。/", + "scr_text_slash_scr_text_gml_3986_0": "* 他经常到我这里忏悔..^1. &为了各种各样的^1,“罪”。/", "scr_text_slash_scr_text_gml_3987_0": "* 尽管在我们的教义里^1,&并不存在“罪”和“忏悔”的说法。/", "scr_text_slash_scr_text_gml_3988_0": "* 我还记得他那张稚嫩的脸颊^1,&他一边抽泣^1,一边忏悔^1,/", "scr_text_slash_scr_text_gml_3989_0": "* “为了跳得更高,&就把蜥蜴丢进了坑里。”/", @@ -9638,36 +9638,36 @@ "scr_text_slash_scr_text_gml_3991_0": "* 他还替你忏悔了各种各样的“罪”。/", "scr_text_slash_scr_text_gml_3992_0": "* 替你“故意把蜥蜴丢下去”而请求宽恕。/", "scr_text_slash_scr_text_gml_3993_0": "* 我总是会“宽恕”他,&然后送他回家。/%", - "scr_text_slash_scr_text_gml_3997_0": "* 再见^1,克里斯,&愿天使守望着你…/%", + "scr_text_slash_scr_text_gml_3997_0": "* 再见^1,Kris,&愿天使守望着你.../%", "scr_text_slash_scr_text_gml_4002_0": "#现在的情况", - 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"scr_text_slash_scr_text_gml_4031_0": "\\E4* 嘿嘿^1…&看来我得去做更多的检查。/", - "scr_text_slash_scr_text_gml_4032_0": "\\E5* 所以^1…要等结果出来。/", + "scr_text_slash_scr_text_gml_4031_0": "\\E4* 嘿嘿..^1. &看来我得去做更多的检查。/", + "scr_text_slash_scr_text_gml_4032_0": "\\E5* 所以..^1. 要等结果出来。/", "scr_text_slash_scr_text_gml_4033_0": "\\E3* 他们可不能一直把我关在这!/", - "scr_text_slash_scr_text_gml_4034_0": "\\E2* 早晚有一天^1…&我会从这里逃出去的!/%", - "scr_text_slash_scr_text_gml_4043_0": "\\E0* 嘿^1,克里斯^1,&她真是个好女孩^1,是吧?/", + "scr_text_slash_scr_text_gml_4034_0": "\\E2* 早晚有一天..^1. &我会从这里逃出去的!/%", + "scr_text_slash_scr_text_gml_4043_0": "\\E0* 嘿^1,Kris^1,&她真是个好女孩^1,是吧?/", "scr_text_slash_scr_text_gml_4044_0": "\\E2* 你小子带她来这里干什么?/", "scr_text_slash_scr_text_gml_4045_0": "* 你怎么不带她去看电影!/", - "scr_text_slash_scr_text_gml_4047_0": "\\E2* 嘿^1,是啊^1,&为什么我们不去看电影呢^1,&克里斯?/", + "scr_text_slash_scr_text_gml_4047_0": "\\E2* 嘿^1,是啊^1,&为什么我们不去看电影呢^1,&Kris?/", "scr_text_slash_scr_text_gml_4049_0": "\\E2* 好啊^1!&你们去的话把我也带上!/", - "scr_text_slash_scr_text_gml_4051_0": "\\E2* 喂^1!克里斯^1!&咱们去吧!!/", - "scr_text_slash_scr_text_gml_4053_0": "\\E2* 爆米花^1,克里斯^1!&来个大份的^1!别那么小气!/%", - "scr_text_slash_scr_text_gml_4057_0": "\\E6* (喂^1,克里斯,或许我不该多嘴^1,&但是…)/", - "scr_text_slash_scr_text_gml_4058_0": "\\E5* (诺埃尔^1…&她虽然看上去无忧无虑的。)/", + "scr_text_slash_scr_text_gml_4051_0": "\\E2* 喂^1!Kris^1!&咱们去吧!!/", + "scr_text_slash_scr_text_gml_4053_0": "\\E2* 爆米花^1,Kris^1!&来个大份的^1!别那么小气!/%", + "scr_text_slash_scr_text_gml_4057_0": "\\E6* (喂^1,Kris,或许我不该多嘴^1,&但是...)/", + "scr_text_slash_scr_text_gml_4058_0": "\\E5* (Noelle..^1. &她虽然看上去无忧无虑的。)/", "scr_text_slash_scr_text_gml_4059_0": "\\E4* (可是她母亲。&她母亲^1,你知道吗?)/", - "scr_text_slash_scr_text_gml_4060_0": "\\E1* (她母亲很爱她^1,但是^1…&她对孩子^1…一直管教很严。)/", + "scr_text_slash_scr_text_gml_4060_0": "\\E1* (她母亲很爱她^1,但是..^1. &她对孩子..^1. 一直管教很严。)/", "scr_text_slash_scr_text_gml_4061_0": "\\E5* (在平日里^1,&都是我来从中调节。)/", - "scr_text_slash_scr_text_gml_4062_0": "\\E6* (可是…)/", - "scr_text_slash_scr_text_gml_4063_0": "\\E5* (当我不在家的时候^1…&我也无能为力。)/", + "scr_text_slash_scr_text_gml_4062_0": "\\E6* (可是...)/", + "scr_text_slash_scr_text_gml_4063_0": "\\E5* (当我不在家的时候..^1. &我也无能为力。)/", "scr_text_slash_scr_text_gml_4064_0": "\\E1* (不过我早晚会好起来的。)/", "scr_text_slash_scr_text_gml_4065_0": "\\E4* (我也必须好起来。)/%", "scr_text_slash_scr_text_gml_4069_0": "\\E2* 好吧^1!&出去找点其他乐子吧!/%", @@ -9684,43 +9684,43 @@ "scr_text_slash_scr_text_gml_4097_0": "那就没办法了", "scr_text_slash_scr_text_gml_4098_0": "", "scr_text_slash_scr_text_gml_4099_0": "* 怎么。怎么?怎-么-了!?/", - "scr_text_slash_scr_text_gml_4100_0": "* 如果你是来找小幽的^1,它不在!!/", - "scr_text_slash_scr_text_gml_4101_0": "* ^1…还是说你想找其他人?/", + "scr_text_slash_scr_text_gml_4100_0": "* 如果你是来找Blooky的^1,它不在!!/", + "scr_text_slash_scr_text_gml_4101_0": "* ..^1. 还是说你想找其他人?/", "scr_text_slash_scr_text_gml_4102_0": "\\C3", "scr_text_slash_scr_text_gml_4108_0": "* 我?我?我吗!?!/", "scr_text_slash_scr_text_gml_4109_0": "* 我跟你有什么可说的!?没有!!/", "scr_text_slash_scr_text_gml_4110_0": "* 我可不觉得我认识你那张可悲的脸!/", "scr_text_slash_scr_text_gml_4111_0": "* 顺便^1,替我向你爸爸问好~!/", "scr_text_slash_scr_text_gml_4112_0": "* 等等!^1!等等!^1!别那样做!^1!&他不知道我----当我没说!!/%", - "scr_text_slash_scr_text_gml_4129_0": "* ^1…好^1!好吧!^1!好吧!!^1!&想和其他人聊聊吗!?在这等着!/", - "scr_text_slash_scr_text_gml_4130_0": "* …/", - "scr_text_slash_scr_text_gml_4131_0": "* ^1…老天^1,有人来这儿看我了?/", - "scr_text_slash_scr_text_gml_4137_0": "* ^1…又是你啊^1,亲爱的。/", + "scr_text_slash_scr_text_gml_4129_0": "* ..^1. 好^1!好吧!^1!好吧!!^1!&想和其他人聊聊吗!?在这等着!/", + "scr_text_slash_scr_text_gml_4130_0": "* .../", + "scr_text_slash_scr_text_gml_4131_0": "* ..^1. 老天^1,有人来这儿看我了?/", + "scr_text_slash_scr_text_gml_4137_0": "* ..^1. 又是你啊^1,亲爱的。/", "scr_text_slash_scr_text_gml_4138_0": "* 老天,你为什么一直来敲我的门?/", - "scr_text_slash_scr_text_gml_4139_0": "* 你是^1…我的粉丝?/", - "scr_text_slash_scr_text_gml_4140_0": "* 哈哈^1…像我这样的无名小卒&怎么会有粉丝呢。/", - "scr_text_slash_scr_text_gml_4141_0": "* …/", + "scr_text_slash_scr_text_gml_4139_0": "* 你是..^1. 我的粉丝?/", + "scr_text_slash_scr_text_gml_4140_0": "* 哈哈..^1. 像我这样的无名小卒&怎么会有粉丝呢。/", + "scr_text_slash_scr_text_gml_4141_0": "* .../", "scr_text_slash_scr_text_gml_4142_0": "* 好吧^1,如果你是我的粉丝,&哈哈,能帮我个忙吗?/", - "scr_text_slash_scr_text_gml_4146_0": "* ^1…敲一个陌生人的门,可太奇怪了。/", + "scr_text_slash_scr_text_gml_4146_0": "* ..^1. 敲一个陌生人的门,可太奇怪了。/", "scr_text_slash_scr_text_gml_4147_0": "* 你就没点教养吗^1,亲爱的?/", "scr_text_slash_scr_text_gml_4148_0": "* 好吧。/", "scr_text_slash_scr_text_gml_4149_0": "* 我想^1,像我这样的无名小卒&可不敢对公司怨声载道。/", - "scr_text_slash_scr_text_gml_4150_0": "* …/", + "scr_text_slash_scr_text_gml_4150_0": "* .../", "scr_text_slash_scr_text_gml_4151_0": "* 那我借此机会和你抱怨一下。/", - "scr_text_slash_scr_text_gml_4154_0": "* 自从断网以来^1,&我就没有什么…/", + "scr_text_slash_scr_text_gml_4154_0": "* 自从断网以来^1,&我就没有什么.../", "scr_text_slash_scr_text_gml_4155_0": "* 可以玩的。/", - "scr_text_slash_scr_text_gml_4156_0": "* 如果你有什么好玩的东西^1,&亲爱的…/", + "scr_text_slash_scr_text_gml_4156_0": "* 如果你有什么好玩的东西^1,&亲爱的.../", "scr_text_slash_scr_text_gml_4157_0": "* 那对我来说真的无比重要。&谢了。/%", - "scr_text_slash_scr_text_gml_4160_0": "* ^1…你还在这儿吗^1,亲爱的?/", + "scr_text_slash_scr_text_gml_4160_0": "* ..^1. 你还在这儿吗^1,亲爱的?/", "scr_text_slash_scr_text_gml_4161_0": "* 老天,别对我这样的&无名小卒纠缠不止了。/", - "scr_text_slash_scr_text_gml_4162_0": "* 就好像你是…我的粉丝一样。/", - "scr_text_slash_scr_text_gml_4163_0": "* ^1…回家去吧^1,亲爱的。/%", + "scr_text_slash_scr_text_gml_4162_0": "* 就好像你是...我的粉丝一样。/", + "scr_text_slash_scr_text_gml_4163_0": "* ..^1. 回家去吧^1,亲爱的。/%", "scr_text_slash_scr_text_gml_4169_0": "* 走吧^1!走^1!马上走!!!/%", - "scr_text_slash_scr_text_gml_4174_0": "#和利艾尔斯# 一起走", - "scr_text_slash_scr_text_gml_4175_0": "#和苏西#一起走", + "scr_text_slash_scr_text_gml_4174_0": "#和Ralsei# 一起走", + "scr_text_slash_scr_text_gml_4175_0": "#和Susie#一起走", "scr_text_slash_scr_text_gml_4176_0": "", "scr_text_slash_scr_text_gml_4177_0": "", - 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Kris.../", + "scr_text_slash_scr_text_gml_4224_0": "\\EI* ..^1. 你想知道Susie现在&正在做什么吗?/", "scr_text_slash_scr_text_gml_4225_0": "\\C2", - "scr_text_slash_scr_text_gml_4232_0": "\\E0* 那就^1…闭上眼睛…/", - "scr_text_slash_scr_text_gml_4233_0": "\\E2* ^1…想象一下她正在做什么?/%", + "scr_text_slash_scr_text_gml_4232_0": "\\E0* 那就..^1. 闭上眼睛.../", + "scr_text_slash_scr_text_gml_4233_0": "\\E2* ..^1. 想象一下她正在做什么?/%", "scr_text_slash_scr_text_gml_4239_0": "%%", "scr_text_slash_scr_text_gml_4246_0": "#想知道", "scr_text_slash_scr_text_gml_4247_0": "# 真的#不在意", "scr_text_slash_scr_text_gml_4248_0": "", "scr_text_slash_scr_text_gml_4249_0": "", - "scr_text_slash_scr_text_gml_4251_0": "\\EJ* ^1…呃^1…你确定吗?/", - "scr_text_slash_scr_text_gml_4252_0": "\\EK* 也许会很有趣的^1…&你真的不想知道吗?/", + "scr_text_slash_scr_text_gml_4251_0": "\\EJ* ..^1. 呃..^1. 你确定吗?/", + "scr_text_slash_scr_text_gml_4252_0": "\\EK* 也许会很有趣的..^1. &你真的不想知道吗?/", "scr_text_slash_scr_text_gml_4253_0": "\\EJ* 假如^1,你真的可以看到&她在做什么的话^1,&你会想看看吗?/", "scr_text_slash_scr_text_gml_4254_0": "\\C2", - "scr_text_slash_scr_text_gml_4261_0": "\\E0* 那就^1…闭上眼睛…/", - "scr_text_slash_scr_text_gml_4262_0": "\\E2* ^1…想象一下她正在做什么?/%", - "scr_text_slash_scr_text_gml_4269_0": "\\E2* ^1…好吧^1,&我想你确实不感兴趣^1,&那就这样吧。/", - "scr_text_slash_scr_text_gml_4270_0": "\\E0* 让我们继续前进吧^1,&克里斯。/%", + "scr_text_slash_scr_text_gml_4261_0": "\\E0* 那就..^1. 闭上眼睛.../", + "scr_text_slash_scr_text_gml_4262_0": "\\E2* ..^1. 想象一下她正在做什么?/%", + "scr_text_slash_scr_text_gml_4269_0": "\\E2* ..^1. 好吧^1,&我想你确实不感兴趣^1,&那就这样吧。/", + "scr_text_slash_scr_text_gml_4270_0": "\\E0* 让我们继续前进吧^1,&Kris./%", "scr_text_slash_scr_text_gml_4277_0": "#当然", "scr_text_slash_scr_text_gml_4278_0": "#拒绝三重#停战协定", "scr_text_slash_scr_text_gml_4279_0": "", "scr_text_slash_scr_text_gml_4280_0": "", - "scr_text_slash_scr_text_gml_4282_0": "\\E9* 克里斯^1,我…^1 唔…^1&如果可以的话…/", - "scr_text_slash_scr_text_gml_4283_0": "\\E2* ^1…还有剩余的停战名额吗?/", + "scr_text_slash_scr_text_gml_4282_0": "\\E9* Kris^1,我..^1. 唔..^1.&如果可以的话.../", + "scr_text_slash_scr_text_gml_4283_0": "\\E2* ..^1. 还有剩余的停战名额吗?/", "scr_text_slash_scr_text_gml_4284_0": "\\C2", - "scr_text_slash_scr_text_gml_4291_0": "\\E4* 谢了^1,克里斯…/%", + "scr_text_slash_scr_text_gml_4291_0": "\\E4* 谢了^1,Kris.../%", "scr_text_slash_scr_text_gml_4298_0": "\\E8* 哈哈^1,你真会说笑!/", "scr_text_slash_scr_text_gml_4299_0": "\\E8* 比起女王^1,&我更愿意和你一起!/%", "scr_text_slash_scr_text_gml_4306_0": "#我们是# 朋友", "scr_text_slash_scr_text_gml_4307_0": "# 我们是#其他关系", "scr_text_slash_scr_text_gml_4308_0": "", "scr_text_slash_scr_text_gml_4309_0": "", - "scr_text_slash_scr_text_gml_4311_0": "* 哦亲!^1!&两个年轻人在放学后的夜晚&结伴而行…/", - "scr_text_slash_scr_text_gml_4312_0": "* 要瞧瞧我们全新的约会鞋吗…?/", - "scr_text_slash_scr_text_gml_4314_0": "\\E2* 啊…?不^1,不^1,&你完全误会了!/", - "scr_text_slash_scr_text_gml_4315_0": "\\E3* 克里斯和我只是^1…&呃^1…朋^1…朋友?/", - "scr_text_slash_scr_text_gml_4317_0": "\\E5* (克里斯一直是我的邻居…)/", - "scr_text_slash_scr_text_gml_4318_0": "\\E1* (我们一起经历过那么多^1,&有时感觉…)/", + "scr_text_slash_scr_text_gml_4311_0": "* 哦亲!^1!&两个年轻人在放学后的夜晚&结伴而行.../", + "scr_text_slash_scr_text_gml_4312_0": "* 要瞧瞧我们全新的约会鞋吗...?/", + "scr_text_slash_scr_text_gml_4314_0": "\\E2* 啊...?不^1,不^1,&你完全误会了!/", + "scr_text_slash_scr_text_gml_4315_0": "\\E3* Kris和我只是..^1. &呃..^1. 朋..^1. 朋友?/", + "scr_text_slash_scr_text_gml_4317_0": "\\E5* (Kris一直是我的邻居...)/", + "scr_text_slash_scr_text_gml_4318_0": "\\E1* (我们一起经历过那么多^1,&有时感觉...)/", "scr_text_slash_scr_text_gml_4319_0": "\\E0* (我们是最了解彼此的人。)/", - "scr_text_slash_scr_text_gml_4320_0": "\\E8* (^1…但是^1,不知为何^1,&感觉也不好说我们究竟算不算&朋友…?)/", + "scr_text_slash_scr_text_gml_4320_0": "\\E8* (..^1. 但是^1,不知为何^1,&感觉也不好说我们究竟算不算&朋友...?)/", "scr_text_slash_scr_text_gml_4321_0": "\\C2", "scr_text_slash_scr_text_gml_4328_0": "\\E4* 是的^1!没错^1!我们只是朋友!/", - "scr_text_slash_scr_text_gml_4329_0": "\\E6* (听到克里斯这么说^1…&意外地开心呢…)/%", + "scr_text_slash_scr_text_gml_4329_0": "\\E6* (听到Kris这么说..^1. &意外地开心呢...)/%", "scr_text_slash_scr_text_gml_4335_0": "\\E2* (那-那是什么意思???)/", "scr_text_slash_scr_text_gml_4336_0": "\\E2* (是不好的意思吧^1,&肯定是吧!)/%", "scr_text_slash_scr_text_gml_4341_0": " #买", @@ -9792,12 +9792,12 @@ "scr_text_slash_scr_text_gml_4360_0": "\\m3 *音乐品味不错^1!/", "scr_text_slash_scr_text_gml_4366_0": "\\m3 *你的东西太多了^1,老大^1!& 塞不进去^2!&\\m2 我也塞不进去^2。/%", "scr_text_slash_scr_text_gml_4372_0": "\\m3 *嘿^1,你可不能少给钱^2!&\\m2 只有我才可以^2。/%", - "scr_text_slash_scr_text_gml_4392_0": "\\m3 *这位是谁^1,嗯哼^1,小妞^2?&\\m1 离她远点^1,头儿^2!/", - "scr_text_slash_scr_text_gml_4393_0": "\\m3 *你的天线真不错..^2.&\\m1 头儿^2,那玩意是鹿角!/", - "scr_text_slash_scr_text_gml_4394_0": "\\m3 *啊!?我^1,呃^1…嗯^2。&\\m3 …/", + "scr_text_slash_scr_text_gml_4392_0": "\\m3 *这位是谁^1,嗯哼^1,小妞^2?&\\m1 离她远点^1,Cap'n^2!/", + "scr_text_slash_scr_text_gml_4393_0": "\\m3 *你的天线真不错..^2.&\\m1 Cap'n^2,那玩意是鹿角!/", + "scr_text_slash_scr_text_gml_4394_0": "\\m3 *啊!?我^1,呃..^1. 嗯^2。&\\m3 .../", "scr_text_slash_scr_text_gml_4395_0": "\\m2 *我们给她献上一曲!/%", - "scr_text_slash_scr_text_gml_4399_0": "\\m3 *^1…话说那位小妞哪去了^2?&\\m1 啊!?她被绑架了!/", - "scr_text_slash_scr_text_gml_4400_0": "\\m1 *那太可惜了..^2.&\\m3 糟透了..^2.&\\m2 …/", + "scr_text_slash_scr_text_gml_4399_0": "\\m3 *..^1. 话说那位小妞哪去了^2?&\\m1 啊!?她被绑架了!/", + "scr_text_slash_scr_text_gml_4400_0": "\\m1 *那太可惜了..^2.&\\m3 糟透了..^2.&\\m2 .../", "scr_text_slash_scr_text_gml_4401_0": "\\m2 *我们打起精神来吧!/%", "scr_text_slash_scr_text_gml_4408_0": "\\m3 *这音乐^1,多么的优美啊^2。&\\m2 是我最爱的风格^2。/%", "scr_text_slash_scr_text_gml_4413_0": "%%", @@ -9808,12 +9808,12 @@ "scr_text_slash_scr_text_gml_4423_0": "* 欢迎来到赛博鞋店二号店!/", "scr_text_slash_scr_text_gml_4424_0": "* 免费小样!^1!想要来一份吗!?/", "scr_text_slash_scr_text_gml_4425_0": "\\C2", - "scr_text_slash_scr_text_gml_4437_0": "* (你得到了一只小小的鞋子,&上面插着一根牙签…)~1", + "scr_text_slash_scr_text_gml_4437_0": "* (你得到了一只小小的鞋子,&上面插着一根牙签...)~1", "scr_text_slash_scr_text_gml_4442_0": "\\EH* (嚼嚼。)/", "scr_text_slash_scr_text_gml_4443_0": "\\E1* 呃^1,口味一般般,&咱们还是别买了。/%", "scr_text_slash_scr_text_gml_4464_0": "* 记住!&一日一双鞋,身子不会斜!!~1", - "scr_text_slash_scr_text_gml_4469_0": "\\E2* 唔^1…&我应该不需要^1…鞋子了。/", - "scr_text_slash_scr_text_gml_4470_0": "\\E8* (除了定制的那种…)/%", + "scr_text_slash_scr_text_gml_4469_0": "\\E2* 唔..^1. &我应该不需要..^1. 鞋子了。/", + "scr_text_slash_scr_text_gml_4470_0": "\\E8* (除了定制的那种...)/%", "scr_text_slash_scr_text_gml_4475_0": "* 记住!&一日一双鞋,身子不会斜!!/%", "scr_text_slash_scr_text_gml_4481_0": " #买", "scr_text_slash_scr_text_gml_4482_0": " #不买", @@ -9836,11 +9836,11 @@ "scr_text_slash_scr_text_gml_4568_0": "%%", "scr_text_slash_scr_text_gml_4574_0": "* 你的物品栏满了,或黑暗币不足!!/%", "scr_text_slash_scr_text_gml_4580_0": "* 如果你不选择口味^1,&那该由谁来选!?!?/%", - "scr_text_slash_scr_text_gml_4585_0": " #克里斯", - "scr_text_slash_scr_text_gml_4586_0": " #诺埃尔", - "scr_text_slash_scr_text_gml_4586_1": " #苏西", + "scr_text_slash_scr_text_gml_4585_0": " #Kris", + "scr_text_slash_scr_text_gml_4586_0": " #Noelle", + "scr_text_slash_scr_text_gml_4586_1": " #Susie", "scr_text_slash_scr_text_gml_4587_0_b": "", - "scr_text_slash_scr_text_gml_4587_1": "利艾尔斯", + "scr_text_slash_scr_text_gml_4587_1": "Ralsei", "scr_text_slash_scr_text_gml_4588_0": "", "scr_text_slash_scr_text_gml_4590_0": "* 好的!^1!&请选择你的个人口味!!/", "scr_text_slash_scr_text_gml_4596_0": "%%", @@ -9851,20 +9851,20 @@ "scr_text_slash_scr_text_gml_4625_0": "", "scr_text_slash_scr_text_gml_4627_0": "* (门锁解开了。)/", "scr_text_slash_scr_text_gml_4628_0": "\\C2", - "scr_text_slash_scr_text_gml_4637_0": "\\EB* 啊?你想一个人进去…?/", - "scr_text_slash_scr_text_gml_4638_0": "\\E3* ^1…那好吧^1,&我就^1…我就在这里等你…/", - "scr_text_slash_scr_text_gml_4639_0": "\\E9* 只是^1,呃…^1.&待在这里^1…有点可怕^1,&所以…/", - "scr_text_slash_scr_text_gml_4640_0": "\\ED* 不-不^1,不用担心我^1!&没关系的…/%", - "scr_text_slash_scr_text_gml_4646_0": "\\E6* 什么^1?&你想自己一个人进去…?/", - "scr_text_slash_scr_text_gml_4647_0": "\\E0* ^1…随你便吧。/%", + "scr_text_slash_scr_text_gml_4637_0": "\\EB* 啊?你想一个人进去...?/", + "scr_text_slash_scr_text_gml_4638_0": "\\E3* ..^1. 那好吧^1,&我就..^1. 我就在这里等你.../", + "scr_text_slash_scr_text_gml_4639_0": "\\E9* 只是^1,呃..^1.&待在这里..^1. 有点可怕^1,&所以.../", + "scr_text_slash_scr_text_gml_4640_0": "\\ED* 不-不^1,不用担心我^1!&没关系的.../%", + "scr_text_slash_scr_text_gml_4646_0": "\\E6* 什么^1?&你想自己一个人进去...?/", + "scr_text_slash_scr_text_gml_4647_0": "\\E0* ..^1. 随你便吧。/%", "scr_text_slash_scr_text_gml_4652_0": "%%", "scr_text_slash_scr_text_gml_4659_0": "%%", - "scr_text_slash_scr_text_gml_4664_0": "#给利艾尔斯", - "scr_text_slash_scr_text_gml_4665_0": "#给苏西", - "scr_text_slash_scr_text_gml_4666_0": "给诺埃尔", - "scr_text_slash_scr_text_gml_4667_0": "给鸟哥", - "scr_text_slash_scr_text_gml_4669_0": "\\EJ* ^1…噢^1,克里斯…?&你拿着的是什么?/", - "scr_text_slash_scr_text_gml_4670_0": "\\E1* 那是^1…给谁的礼物?/", + "scr_text_slash_scr_text_gml_4664_0": "#给Ralsei", + "scr_text_slash_scr_text_gml_4665_0": "#给Susie", + "scr_text_slash_scr_text_gml_4666_0": "给Noelle", + "scr_text_slash_scr_text_gml_4667_0": "给Berdly", + "scr_text_slash_scr_text_gml_4669_0": "\\EJ* ..^1. 噢^1,Kris...?&你拿着的是什么?/", + "scr_text_slash_scr_text_gml_4670_0": "\\E1* 那是..^1. 给谁的礼物?/", "scr_text_slash_scr_text_gml_4671_0": "\\C4", "scr_text_slash_scr_text_gml_4677_0": "%%", "scr_text_slash_scr_text_gml_4683_0": "%%", @@ -9874,7 +9874,7 @@ "scr_text_slash_scr_text_gml_4702_0": "#她是#敌人", "scr_text_slash_scr_text_gml_4703_0": "", "scr_text_slash_scr_text_gml_4704_0": "", - "scr_text_slash_scr_text_gml_4706_0": "\\EI* (克里斯^1,帮帮我…)/", + "scr_text_slash_scr_text_gml_4706_0": "\\EI* (Kris^1,帮帮我...)/", "scr_text_slash_scr_text_gml_4707_0": "\\C2", "scr_text_slash_scr_text_gml_4713_0": "%%", "scr_text_slash_scr_text_gml_4719_0": "%%", @@ -9887,17 +9887,17 @@ "scr_text_slash_scr_text_gml_4733_0": "\\C2", "scr_text_slash_scr_text_gml_4742_0": "%%", "scr_text_slash_scr_text_gml_4749_0": "* 水龙头一动不动,等着你去打开。/%", - "scr_text_slash_scr_text_gml_4754_0": "#诺埃尔", - "scr_text_slash_scr_text_gml_4755_0": "#利艾尔斯", + "scr_text_slash_scr_text_gml_4754_0": "#Noelle", + "scr_text_slash_scr_text_gml_4755_0": "#Ralsei", "scr_text_slash_scr_text_gml_4756_0": "你", - "scr_text_slash_scr_text_gml_4757_0": "…", + "scr_text_slash_scr_text_gml_4757_0": "...", "scr_text_slash_scr_text_gml_4759_0": "\\EA* 但假设你非得^1,呃^1,&跟某个人一起去的话。/", - "scr_text_slash_scr_text_gml_4760_0": "\\E2* 你会选诺埃尔^1…&还是利艾尔斯?/", + "scr_text_slash_scr_text_gml_4760_0": "\\E2* 你会选Noelle..^1. &还是Ralsei?/", "scr_text_slash_scr_text_gml_4761_0": "\\C4", "scr_text_slash_scr_text_gml_4768_0": "\\EH* 啊!?&为什么要用那种疑惑的语气?/", "scr_text_slash_scr_text_gml_4769_0": "\\EK* 我又没说什么奇怪的话。/", "scr_text_slash_scr_text_gml_4770_0": "\\EK* 算了^1,当我没说。/%", - "scr_text_slash_scr_text_gml_4777_0": "\\E6* ^1…啊?/", + "scr_text_slash_scr_text_gml_4777_0": "\\E6* ..^1. 啊?/", "scr_text_slash_scr_text_gml_4778_0": "\\EH* 不要回避问题啊^1,蠢货!!/", "scr_text_slash_scr_text_gml_4785_0": "\\EK* 什么啊!^1?&我只是开玩笑的!!/", "scr_text_slash_scr_text_gml_4786_0": "\\EH* 别用看怪人的眼神盯着我!/%", @@ -9905,13 +9905,13 @@ "scr_text_slash_scr_text_gml_4793_0": "我不会#碰奶酪", "scr_text_slash_scr_text_gml_4794_0": "", "scr_text_slash_scr_text_gml_4795_0": "", - "scr_text_slash_scr_text_gml_4800_0": "\\E2* 克里斯…/", - "scr_text_slash_scr_text_gml_4801_0": "\\E3* 你不会去碰那块奶酪的…^1?&对吧?/", + "scr_text_slash_scr_text_gml_4800_0": "\\E2* Kris.../", + "scr_text_slash_scr_text_gml_4801_0": "\\E3* 你不会去碰那块奶酪的...^1?&对吧?/", "scr_text_slash_scr_text_gml_4802_0": "\\C2", "scr_text_slash_scr_text_gml_4806_0": "* (地上有一块奶酪。)/", "scr_text_slash_scr_text_gml_4807_0": "\\C2", "scr_text_slash_scr_text_gml_4815_0": "* (你轻轻抚摸着奶酪,&就像在爱抚宠物一样。)/", - "scr_text_slash_scr_text_gml_4816_0": "* (突然间…!)/%", + "scr_text_slash_scr_text_gml_4816_0": "* (突然间...!)/%", "scr_text_slash_scr_text_gml_4822_0": "%%", "scr_text_slash_scr_text_gml_4828_0": "#尝一口", "scr_text_slash_scr_text_gml_4829_0": "#算了", @@ -9919,25 +9919,25 @@ "scr_text_slash_scr_text_gml_4831_0": "", "scr_text_slash_scr_text_gml_4833_0": "* (衣服看起来被咬了一小口。&要尝一口吗?)/", "scr_text_slash_scr_text_gml_4834_0": "\\C2", - "scr_text_slash_scr_text_gml_4841_0": "苏西你也…?", - "scr_text_slash_scr_text_gml_4843_0": "* (你的嘴靠近了人偶的脸颊…)/", - "scr_text_slash_scr_text_gml_4845_0": "\\EU* 克^1…克^1…&克里斯!?!??/", + "scr_text_slash_scr_text_gml_4841_0": "Susie你也...?", + "scr_text_slash_scr_text_gml_4843_0": "* (你的嘴靠近了人偶的脸颊...)/", + "scr_text_slash_scr_text_gml_4845_0": "\\EU* K..^1. K..^1. &Kris!?!??/", "scr_text_slash_scr_text_gml_4847_0": "\\E4* 算了吧,这太难吃了。\\f0/%", - "scr_text_slash_scr_text_gml_4852_0": "…苏西?", + "scr_text_slash_scr_text_gml_4852_0": "...Susie?", "scr_text_slash_scr_text_gml_4854_0": "\\E4* 算了吧,这太难吃了。\\f0/%", "scr_text_slash_scr_text_gml_4930_0": "#查看#伙伴", "scr_text_slash_scr_text_gml_4931_0": "#奖励", - "scr_text_slash_scr_text_gml_4949_0": "* 妈妈咪叭^1!&我想开一家糕点房^1,但是…/", + "scr_text_slash_scr_text_gml_4949_0": "* 妈妈咪叭^1!&我想开一家糕点房^1,但是.../", "scr_text_slash_scr_text_gml_4950_0": "* 那里已经有人了!!/", - "scr_text_slash_scr_text_gml_4951_0": "* 在咖啡馆里卖点心^1…太羞耻了…/", + "scr_text_slash_scr_text_gml_4951_0": "* 在咖啡馆里卖点心..^1. 太羞耻了.../", "scr_text_slash_scr_text_gml_4952_0": "* 我以后还要忍受什么样的屈辱!?/", "scr_text_slash_scr_text_gml_4953_0": "\\C3", - "scr_text_slash_scr_text_gml_4957_0": "* 麦啊咪勾^1!欢迎光临糕点房^1…&真希望我能这样说。/", + "scr_text_slash_scr_text_gml_4957_0": "* 麦啊咪勾^1!欢迎光临糕点房..^1. &真希望我能这样说。/", "scr_text_slash_scr_text_gml_4958_0": "\\C3", - "scr_text_slash_scr_text_gml_4965_0": "* 妈妈咪叭!^1!&我被咖啡馆开除了!^1!&这该如何是好…/", + "scr_text_slash_scr_text_gml_4965_0": "* 妈妈咪叭!^1!&我被咖啡馆开除了!^1!&这该如何是好.../", "scr_text_slash_scr_text_gml_4966_0": "\\C2", "scr_text_slash_scr_text_gml_4975_0": "%%", - "scr_text_slash_scr_text_gml_4994_0": "* 妈妈咪叭^1!你帮我找回了蛋糕…/", + "scr_text_slash_scr_text_gml_4994_0": "* 妈妈咪叭^1!你帮我找回了蛋糕.../", "scr_text_slash_scr_text_gml_4995_0": "* Mua^1!你的恩情我永世难忘!!/", "scr_text_slash_scr_text_gml_4996_0": "* 每一天^1,我都会给你做出&头晕目眩的美味!/", "scr_text_slash_scr_text_gml_4997_0": "* 每一天^1,我都会做得越来越美味!/", @@ -9951,9 +9951,9 @@ "scr_text_slash_scr_text_gml_5023_0": "* 我每次只能做一个旋转蛋糕。/", "scr_text_slash_scr_text_gml_5024_0": "* 吃完你身上的那个蛋糕,&我就再给你一个!/%", "scr_text_slash_scr_text_gml_5031_0": "* 妈妈咪呐^1!&那紫色的女孩在你旁边!/", - "scr_text_slash_scr_text_gml_5032_0": "* 我这里可没有给你的奖励^1…&妈咪呀!/", - "scr_text_slash_scr_text_gml_5034_0": "\\E0* 谁管你啊,利艾尔斯可以&给我做蛋糕。/", - "scr_text_slash_scr_text_gml_5036_0": "* 但^1…&但我可是职业糕点师…!!!/", + "scr_text_slash_scr_text_gml_5032_0": "* 我这里可没有给你的奖励..^1. &妈咪呀!/", + "scr_text_slash_scr_text_gml_5034_0": "\\E0* 谁管你啊,Ralsei可以&给我做蛋糕。/", + "scr_text_slash_scr_text_gml_5036_0": "* 但..^1. &但我可是职业糕点师...!!!/", "scr_text_slash_scr_text_gml_5037_0": "* (抽泣)大-大伙别在意, &今天的点心可能会有点偏咸!!/%", "scr_text_slash_scr_text_gml_5043_0": "%%", "scr_text_slash_scr_text_gml_5048_0": "#合成物品", @@ -9961,7 +9961,7 @@ "scr_text_slash_scr_text_gml_5050_0": "交谈", "scr_text_slash_scr_text_gml_5051_0": "离开", "scr_text_slash_scr_text_gml_5062_0": "* 欢迎^1,欢迎。&欢迎光临顶尖糕点房。/", - "scr_text_slash_scr_text_gml_5063_0": "* 我是糕点房的铁匠^1,马留斯。/", + "scr_text_slash_scr_text_gml_5063_0": "* 我是糕点房的铁匠^1,MALIUS。/", "scr_text_slash_scr_text_gml_5064_0": "* 我不清楚这些奇奇怪怪的工具&是干嘛用的。/", "scr_text_slash_scr_text_gml_5065_0": "* 但是我高超的技术^1,&可以把道具合成为新的。/", "scr_text_slash_scr_text_gml_5066_0": "\\C4", @@ -9970,7 +9970,7 @@ "scr_text_slash_scr_text_gml_5079_0": "%%", "scr_text_slash_scr_text_gml_5085_0": "* 你的身体^1,也是武器^1。&你们必须要时刻注意维护好它。/", "scr_text_slash_scr_text_gml_5086_0": "* 嗬-哈^1!来感受我的技术吧。/%", - "scr_text_slash_scr_text_gml_5093_0": "* 面包…?&你说的是哪种技术?/%", + "scr_text_slash_scr_text_gml_5093_0": "* 面包...?&你说的是哪种技术?/%", "scr_text_slash_scr_text_gml_5107_0": "* 随着你继续旅途^1,&我会习得新的配方^1,&请再次光临。/%", "scr_text_slash_scr_text_gml_5111_0": "* 一路顺风^1,我的友人。/%", "scr_text_slash_scr_text_gml_5117_0": "#拿走饼干", @@ -9979,20 +9979,20 @@ "scr_text_slash_scr_text_gml_5120_0": "", "scr_text_slash_scr_text_gml_5133_0": "多少钱?", "scr_text_slash_scr_text_gml_5134_0": "0元", - "scr_text_slash_scr_text_gml_5137_0": "\\ED* 嗬嗬^1!我是兰瑟大厨!/", + "scr_text_slash_scr_text_gml_5137_0": "\\ED* 嗬嗬^1!我是Lancer大厨!/", "scr_text_slash_scr_text_gml_5138_0": "\\ED* 尝尝我美味的手工饼干吧!/", - "scr_text_slash_scr_text_gml_5139_0": "\\EE* 它的价格是^1…免费。\\f0\\f1/", + "scr_text_slash_scr_text_gml_5139_0": "\\EE* 它的价格是..^1. 免费。\\f0\\f1/", "scr_text_slash_scr_text_gml_5140_0": "\\C2", - "scr_text_slash_scr_text_gml_5144_0": "\\EE* 兰瑟饼干^1!要来一块吗?/", + "scr_text_slash_scr_text_gml_5144_0": "\\EE* Lancer饼干^1!要来一块吗?/", "scr_text_slash_scr_text_gml_5145_0": "\\C2", "scr_text_slash_scr_text_gml_5156_0": "\\ED* 你已经有一块了!/", "scr_text_slash_scr_text_gml_5157_0": "\\ED* 再等等^1!&我的体力还在恢复中。/%", - "scr_text_slash_scr_text_gml_5165_0": "\\EE* 我现在宣布^1…&你同饼干喜结连理。/", + "scr_text_slash_scr_text_gml_5165_0": "\\EE* 我现在宣布..^1. &你同饼干喜结连理。/", "scr_text_slash_scr_text_gml_5172_0": "\\ED* 装不下啦^1!&你的口袋里装满了&不是饼干的东西!/", - "scr_text_slash_scr_text_gml_5174_0": "\\EP* 你怎么能做出这种事^1,&克里斯?/%", - "scr_text_slash_scr_text_gml_5182_0": "\\ED* 就算你会变得更强^1,&兰瑟饼干决不动摇!/", - "scr_text_slash_scr_text_gml_5183_0": "\\EE* 只要你有需要,就能让你回复^1,&兰瑟饼干,永远值得信赖!/", - "scr_text_slash_scr_text_gml_5185_0": "\\EK* (或许你会有&需要回复1HP的时候…)/%", + "scr_text_slash_scr_text_gml_5174_0": "\\EP* 你怎么能做出这种事^1,&Kris?/%", + "scr_text_slash_scr_text_gml_5182_0": "\\ED* 就算你会变得更强^1,&Lancer饼干决不动摇!/", + "scr_text_slash_scr_text_gml_5183_0": "\\EE* 只要你有需要,就能让你回复^1,&Lancer饼干,永远值得信赖!/", + "scr_text_slash_scr_text_gml_5185_0": "\\EK* (或许你会有&需要回复1HP的时候...)/%", "scr_text_slash_scr_text_gml_5190_0": "#擦弹", "scr_text_slash_scr_text_gml_5191_0": "#判定范围", "scr_text_slash_scr_text_gml_5192_0": " 洞", @@ -10015,7 +10015,7 @@ "scr_text_slash_scr_text_gml_5233_0": "* 填洞全靠粉丝捐/", "scr_text_slash_scr_text_gml_5234_0": "* 借贷无门工作艰/", "scr_text_slash_scr_text_gml_5235_0": "* 募捐收获一块钱/", - "scr_text_slash_scr_text_gml_5236_0": "* …/", + "scr_text_slash_scr_text_gml_5236_0": "* .../", "scr_text_slash_scr_text_gml_5237_0": "* 感谢捐赠。/%", "scr_text_slash_scr_text_gml_5244_0": "* 好吧。/%", "scr_text_slash_scr_text_gml_5249_0": "#挑战", @@ -10023,7 +10023,7 @@ "scr_text_slash_scr_text_gml_5251_0": "", "scr_text_slash_scr_text_gml_5252_0": "", "scr_text_slash_scr_text_gml_5263_0": "* 嘿^1,老板^1!老板!/", - "scr_text_slash_scr_text_gml_5265_0": "\\M1* 嘿嘿^1,有您这么好的老板^1,&我高兴得眼泪都要流出来了…/", + "scr_text_slash_scr_text_gml_5265_0": "\\M1* 嘿嘿^1,有您这么好的老板^1,&我高兴得眼泪都要流出来了.../", "scr_text_slash_scr_text_gml_5267_0": "\\M2* 但我才不会哭!^1!这可是在工作中!^1!&等回家我再哭!^1!&和我的孩子们一起哭!!/", "scr_text_slash_scr_text_gml_5269_0": "\\M0* 老板^1!虽然您已经很厉害了^1,&但是学无止境嘛!/", "scr_text_slash_scr_text_gml_5270_0": "* 教程后的下一步,那就是训练!/", @@ -10040,60 +10040,60 @@ "scr_text_slash_scr_text_gml_5302_0": "#不加入", "scr_text_slash_scr_text_gml_5303_0": "", "scr_text_slash_scr_text_gml_5304_0": "", - "scr_text_slash_scr_text_gml_5307_0": "\\E1* 听着^1,克里斯!/", + "scr_text_slash_scr_text_gml_5307_0": "\\E1* 听着^1,Kris!/", "scr_text_slash_scr_text_gml_5308_0": "\\E5* 不得不说^1,我为你感到遗憾。/", - "scr_text_slash_scr_text_gml_5309_0": "\\EE* 你和苏西不一样^1,&我在你的身上看到了潜能。/", + "scr_text_slash_scr_text_gml_5309_0": "\\EE* 你和Susie不一样^1,&我在你的身上看到了潜能。/", "scr_text_slash_scr_text_gml_5310_0": "\\E6* 加入我们这边^1,&说不定我会让你当我们的&御用洁厕工!/", "scr_text_slash_scr_text_gml_5311_0": "\\C2", "scr_text_slash_scr_text_gml_5318_0": "\\EB* 什么!?&别用那么怀疑的语气回答!/", - "scr_text_slash_scr_text_gml_5319_0": "\\EC* 哼^1,如果你非要这么死脑筋地&证明自己低人一等的话…/%", - "scr_text_slash_scr_text_gml_5327_0": "\\E7* 啊^1,克里斯,&我就知道你注定难成大器。/", - "scr_text_slash_scr_text_gml_5328_0": "\\EC* 哼^1,如果你非要这么死脑筋地&证明自己低人一等的话…/%", + "scr_text_slash_scr_text_gml_5319_0": "\\EC* 哼^1,如果你非要这么死脑筋地&证明自己低人一等的话.../%", + "scr_text_slash_scr_text_gml_5327_0": "\\E7* 啊^1,Kris,&我就知道你注定难成大器。/", + "scr_text_slash_scr_text_gml_5328_0": "\\EC* 哼^1,如果你非要这么死脑筋地&证明自己低人一等的话.../%", "scr_text_slash_scr_text_gml_5335_0": "#我也这#么觉得", "scr_text_slash_scr_text_gml_5336_0": "#这真奇怪", "scr_text_slash_scr_text_gml_5337_0": "", "scr_text_slash_scr_text_gml_5338_0": "", - "scr_text_slash_scr_text_gml_5341_0": "\\EI* ^1…这么说可能有点奇怪…/", - "scr_text_slash_scr_text_gml_5342_0": "\\E1\\M0* 像这样与你独处的感觉^1…&真的很不错…?/", + "scr_text_slash_scr_text_gml_5341_0": "\\EI* ..^1. 这么说可能有点奇怪.../", + "scr_text_slash_scr_text_gml_5342_0": "\\E1\\M0* 像这样与你独处的感觉..^1. &真的很不错...?/", "scr_text_slash_scr_text_gml_5343_0": "\\C2", "scr_text_slash_scr_text_gml_5349_0": "%%", "scr_text_slash_scr_text_gml_5355_0": "%%", "scr_text_slash_scr_text_gml_5361_0": "", - "scr_text_slash_scr_text_gml_5362_0": "苏西", - "scr_text_slash_scr_text_gml_5363_0": "诺埃尔", - "scr_text_slash_scr_text_gml_5364_0": "鸟哥", + "scr_text_slash_scr_text_gml_5362_0": "Susie", + "scr_text_slash_scr_text_gml_5363_0": "Noelle", + "scr_text_slash_scr_text_gml_5364_0": "Berdly", "scr_text_slash_scr_text_gml_5366_0": "#在想#~1", "scr_text_slash_scr_text_gml_5367_0": "#在想#你", "scr_text_slash_scr_text_gml_5368_0": "$", "scr_text_slash_scr_text_gml_5369_0": "", - "scr_text_slash_scr_text_gml_5372_0": "\\E2* ^1…你刚刚在想什么?/", + "scr_text_slash_scr_text_gml_5372_0": "\\E2* ..^1. 你刚刚在想什么?/", "scr_text_slash_scr_text_gml_5373_0": "\\C3", "scr_text_slash_scr_text_gml_5379_0": "%%", - "scr_text_slash_scr_text_gml_5385_0": "利艾尔斯是#利艾尔斯的#样子也很好", - "scr_text_slash_scr_text_gml_5386_0": "#…", + "scr_text_slash_scr_text_gml_5385_0": "Ralsei是#Ralsei的#样子也很好", + "scr_text_slash_scr_text_gml_5386_0": "#...", "scr_text_slash_scr_text_gml_5387_0": "", "scr_text_slash_scr_text_gml_5388_0": "", - "scr_text_slash_scr_text_gml_5391_0": "\\E1* 当然啦^1,克里斯^1。&你也是你自己的样子^1…&这样真好。/", + "scr_text_slash_scr_text_gml_5391_0": "\\E1* 当然啦^1,Kris^1。&你也是你自己的样子..^1. &这样真好。/", "scr_text_slash_scr_text_gml_5392_0": "\\C2", - "scr_text_slash_scr_text_gml_5399_0": "\\E3* 嗯^1…啊!?/", - "scr_text_slash_scr_text_gml_5400_0": "\\E1* 还从来^1…&没人对我说过这样的话…/", - "scr_text_slash_scr_text_gml_5401_0": "\\EO* 我^1…&我…/", - "scr_text_slash_scr_text_gml_5402_0": "\\E1* 我的意思是^1,这些事情我都是&第一次经历^1,不过…/", - "scr_text_slash_scr_text_gml_5403_0": "\\EO* 从你的口中听到这些^1,嗯…/", - "scr_text_slash_scr_text_gml_5404_0": "\\E1* 这^1…这对我来说真的很重要^1。&哈哈。/%", - "scr_text_slash_scr_text_gml_5412_0": "\\ED* …?/", - "scr_text_slash_scr_text_gml_5413_0": "\\EQ* 在这种时候^1…保持沉默,&这可真像你会做的事。/", - "scr_text_slash_scr_text_gml_5414_0": "\\EP* 哈哈^1…哈哈哈!!!/", + "scr_text_slash_scr_text_gml_5399_0": "\\E3* 嗯..^1. 啊!?/", + "scr_text_slash_scr_text_gml_5400_0": "\\E1* 还从来..^1. &没人对我说过这样的话.../", + "scr_text_slash_scr_text_gml_5401_0": "\\EO* 我..^1. &我.../", + "scr_text_slash_scr_text_gml_5402_0": "\\E1* 我的意思是^1,这些事情我都是&第一次经历^1,不过.../", + "scr_text_slash_scr_text_gml_5403_0": "\\EO* 从你的口中听到这些^1,嗯.../", + "scr_text_slash_scr_text_gml_5404_0": "\\E1* 这..^1. 这对我来说真的很重要^1。&哈哈。/%", + "scr_text_slash_scr_text_gml_5412_0": "\\ED* ...?/", + "scr_text_slash_scr_text_gml_5413_0": "\\EQ* 在这种时候..^1. 保持沉默,&这可真像你会做的事。/", + "scr_text_slash_scr_text_gml_5414_0": "\\EP* 哈哈..^1. 哈哈哈!!!/", "scr_text_slash_scr_text_gml_5415_0": "\\E1* 我说得没错^1,是不是?/", - "scr_text_slash_scr_text_gml_5416_0": "\\E2* 这可真像^1…你的风格!!/", - "scr_text_slash_scr_text_gml_5417_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_5418_0": "\\E2* ^1…我觉得,我挺喜欢你的&这种风格^1…哈哈。/%", + "scr_text_slash_scr_text_gml_5416_0": "\\E2* 这可真像..^1. 你的风格!!/", + "scr_text_slash_scr_text_gml_5417_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_5418_0": "\\E2* ..^1. 我觉得,我挺喜欢你的&这种风格..^1. 哈哈。/%", "scr_text_slash_scr_text_gml_5425_0": "#不摆姿势", - "scr_text_slash_scr_text_gml_5426_0": "#拥抱利艾尔斯", + "scr_text_slash_scr_text_gml_5426_0": "#拥抱Ralsei", "scr_text_slash_scr_text_gml_5427_0": "和平手势", "scr_text_slash_scr_text_gml_5428_0": "粗鲁手势", - "scr_text_slash_scr_text_gml_5431_0": "\\E1* 看来这趟旅程就快要结束了^1,&克里斯…/", - "scr_text_slash_scr_text_gml_5432_0": "\\EJ* 哦^1,那边有一个照相机^1!&我们要不要^1,嗯^1…&摆个姿势!?/", + "scr_text_slash_scr_text_gml_5431_0": "\\E1* 看来这趟旅程就快要结束了^1,&Kris.../", + "scr_text_slash_scr_text_gml_5432_0": "\\EJ* 哦^1,那边有一个照相机^1!&我们要不要^1,嗯..^1. &摆个姿势!?/", "scr_text_slash_scr_text_gml_5433_0": "\\C4", "scr_text_slash_scr_text_gml_5439_0": "%%", "scr_text_slash_scr_text_gml_5445_0": "%%", @@ -10103,7 +10103,7 @@ "scr_text_slash_scr_text_gml_5464_0": "#邪恶女王# 的城堡", "scr_text_slash_scr_text_gml_5465_0": "", "scr_text_slash_scr_text_gml_5466_0": "", - "scr_text_slash_scr_text_gml_5469_0": "* 呃^1,就是^1,呃…/", + "scr_text_slash_scr_text_gml_5469_0": "* 呃^1,就是^1,呃.../", "scr_text_slash_scr_text_gml_5470_0": "\\C2", "scr_text_slash_scr_text_gml_5476_0": "%%", "scr_text_slash_scr_text_gml_5482_0": "%%", @@ -10111,14 +10111,14 @@ "scr_text_slash_scr_text_gml_5489_0": "#吃苔藓", "scr_text_slash_scr_text_gml_5490_0": "", "scr_text_slash_scr_text_gml_5491_0": "", - "scr_text_slash_scr_text_gml_5494_0": "\\EK* (这种情况^1…&我特么到底应该干什么好^1,&呃呃呃呃。)/", - "scr_text_slash_scr_text_gml_5495_0": "\\EK* (该死^1,&克里斯一定知道该怎么做!)/", + "scr_text_slash_scr_text_gml_5494_0": "\\EK* (这种情况..^1. &我特么到底应该干什么好^1,&呃呃呃呃。)/", + "scr_text_slash_scr_text_gml_5495_0": "\\EK* (该死^1,&Kris一定知道该怎么做!)/", "scr_text_slash_scr_text_gml_5496_0": "\\C2", "scr_text_slash_scr_text_gml_5514_0": "#做点#疯的", "scr_text_slash_scr_text_gml_5515_0": "#做点#狂的", "scr_text_slash_scr_text_gml_5516_0": "", "scr_text_slash_scr_text_gml_5517_0": "", - "scr_text_slash_scr_text_gml_5520_0": "\\EK* …/", + "scr_text_slash_scr_text_gml_5520_0": "\\EK* .../", "scr_text_slash_scr_text_gml_5521_0": "\\C2", "scr_text_slash_scr_text_gml_5527_0": "%%", "scr_text_slash_scr_text_gml_5533_0": "%%", @@ -10126,7 +10126,7 @@ "scr_text_slash_scr_text_gml_5540_0": "#说点#酷的", "scr_text_slash_scr_text_gml_5541_0": "", "scr_text_slash_scr_text_gml_5542_0": "", - "scr_text_slash_scr_text_gml_5545_0": "\\E6* 我^1…我^1?&呃…/", + "scr_text_slash_scr_text_gml_5545_0": "\\E6* 我..^1. 我^1?&呃.../", "scr_text_slash_scr_text_gml_5546_0": "\\C2", "scr_text_slash_scr_text_gml_5552_0": "%%", "scr_text_slash_scr_text_gml_5558_0": "%%", @@ -10142,9 +10142,9 @@ "scr_text_slash_scr_text_gml_5590_0": "#我不好", "scr_text_slash_scr_text_gml_5591_0": "", "scr_text_slash_scr_text_gml_5592_0": "", - "scr_text_slash_scr_text_gml_5595_0": "\\E0* …/", - "scr_text_slash_scr_text_gml_5596_0": "\\E1* (克里斯^1…你起鸡皮疙瘩了。)/", - "scr_text_slash_scr_text_gml_5597_0": "\\EC* (^1…你还好吗?)/", + "scr_text_slash_scr_text_gml_5595_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_5596_0": "\\E1* (Kris..^1. 你起鸡皮疙瘩了。)/", + "scr_text_slash_scr_text_gml_5597_0": "\\EC* (..^1. 你还好吗?)/", "scr_text_slash_scr_text_gml_5598_0": "\\C2", "scr_text_slash_scr_text_gml_5604_0": "%%", "scr_text_slash_scr_text_gml_5610_0": "%%", @@ -10152,7 +10152,7 @@ "scr_text_slash_scr_text_gml_5617_0": "#不拿", "scr_text_slash_scr_text_gml_5618_0": "", "scr_text_slash_scr_text_gml_5619_0": "", - "scr_text_slash_scr_text_gml_5622_0": "* 在这台老旧机器里面&有什么东西在闪闪发光^1…&要拿走吗?/", + "scr_text_slash_scr_text_gml_5622_0": "* 在这台老旧机器里面&有什么东西在闪闪发光..^1. &要拿走吗?/", "scr_text_slash_scr_text_gml_5623_0": "\\C2", "scr_text_slash_scr_text_gml_5633_0": "* (空磁盘被添加进了你的重要物品中。)/%", "scr_text_slash_scr_text_gml_5642_0": "%%", @@ -10164,7 +10164,7 @@ "scr_text_slash_scr_text_gml_5654_0": "* (插入数据盘?)/", "scr_text_slash_scr_text_gml_5655_0": "\\C2", "scr_text_slash_scr_text_gml_5662_0": "* (你把磁盘插入了坏掉的机器中。)/", - "scr_text_slash_scr_text_gml_5663_0": "* (…)/", + "scr_text_slash_scr_text_gml_5663_0": "* (...)/", "scr_text_slash_scr_text_gml_5664_0": "* (什么也没有发生。)/%", "scr_text_slash_scr_text_gml_5676_0": "%%", "scr_text_slash_scr_text_gml_5681_0": "#查看#伙伴", @@ -10172,29 +10172,29 @@ "scr_text_slash_scr_text_gml_5683_0": "离开", "scr_text_slash_scr_text_gml_5684_0": "", "scr_text_slash_scr_text_gml_5700_0": "* 晚上好^1,老板。/", - "scr_text_slash_scr_text_gml_5701_0": "* 我们遇到一位怪客,&他想要把这间咖啡馆…/", + "scr_text_slash_scr_text_gml_5701_0": "* 我们遇到一位怪客,&他想要把这间咖啡馆.../", "scr_text_slash_scr_text_gml_5702_0": "* 变成第二家糕点房。/", "scr_text_slash_scr_text_gml_5703_0": "* 我的伙计把他请出去的时候&他还一边哭一边打转。/", "scr_text_slash_scr_text_gml_5704_0": "* 我们真的不想再有更多的麻烦了。/", - "scr_text_slash_scr_text_gml_5705_0": "* 老板请坐^1。&您那么努力工作^1,&快放松休息一下吧…/", + "scr_text_slash_scr_text_gml_5705_0": "* 老板请坐^1。&您那么努力工作^1,&快放松休息一下吧.../", "scr_text_slash_scr_text_gml_5706_0": "\\C3", "scr_text_slash_scr_text_gml_5710_0": "* 晚上好^1,老板。/", - "scr_text_slash_scr_text_gml_5711_0": "* 我遇到一位怪客,&想要把这间咖啡馆…/", + "scr_text_slash_scr_text_gml_5711_0": "* 我遇到一位怪客,&想要把这间咖啡馆.../", "scr_text_slash_scr_text_gml_5712_0": "* 变成第二家糕点房。/", "scr_text_slash_scr_text_gml_5713_0": "* 虽然过程很是挣扎^1,&但我最后还是把他请出去了。/", - "scr_text_slash_scr_text_gml_5714_0": "* ^1…要是我的伙计们也在这里&就好了…/", + "scr_text_slash_scr_text_gml_5714_0": "* ..^1. 要是我的伙计们也在这里&就好了.../", "scr_text_slash_scr_text_gml_5715_0": "* 失礼了。&现在可不是回忆的时间。/", - "scr_text_slash_scr_text_gml_5716_0": "* 老板请坐^1。&您那么努力工作^1,&快放松休息一下吧…/", + "scr_text_slash_scr_text_gml_5716_0": "* 老板请坐^1。&您那么努力工作^1,&快放松休息一下吧.../", "scr_text_slash_scr_text_gml_5717_0": "\\C3", - "scr_text_slash_scr_text_gml_5722_0": "* 晚上好^1,老板^1。&请放松休息一下吧…/", + "scr_text_slash_scr_text_gml_5722_0": "* 晚上好^1,老板^1。&请放松休息一下吧.../", "scr_text_slash_scr_text_gml_5723_0": "\\C3", "scr_text_slash_scr_text_gml_5732_0": "%%", - "scr_text_slash_scr_text_gml_5765_0": "* 为这位年轻的人类^1,&我们推荐巧克力蓝莓拿铁…/", + "scr_text_slash_scr_text_gml_5765_0": "* 为这位年轻的人类^1,&我们推荐巧克力蓝莓拿铁.../", "scr_text_slash_scr_text_gml_5766_0": "* 老板^1,请不要把所有的糖都加进来哦。/%", - "scr_text_slash_scr_text_gml_5770_0": "* 为这位年轻的怪物^1,&我们推荐黑莓果馅饼…/", + "scr_text_slash_scr_text_gml_5770_0": "* 为这位年轻的怪物^1,&我们推荐黑莓果馅饼.../", "scr_text_slash_scr_text_gml_5771_0_b": "* 这样的话^1,就算你吃得特别快^1,&也不会注意到身上的污渍。/%", "scr_text_slash_scr_text_gml_5775_0": "* 为这位年轻的王子^1,&我们推荐香草绿茶。/", - "scr_text_slash_scr_text_gml_5776_0": "* ^1…除了和你的颜色很搭配,&没有什么特别的说法。/%", + "scr_text_slash_scr_text_gml_5776_0": "* ..^1. 除了和你的颜色很搭配,&没有什么特别的说法。/%", "scr_text_slash_scr_text_gml_5780_0": "* 为这位年轻的小鹿^1,&我们推荐肉桂蛋奶酒。/", "scr_text_slash_scr_text_gml_5781_0": "* 为了使口味更加浓郁,&我们往上面削了些拐杖糖屑。/%", "scr_text_slash_scr_text_gml_5787_0": "%%", @@ -10237,7 +10237,7 @@ "scr_text_slash_scr_text_gml_5881_0": "* 该有人用鞭子教训教训你了!/%", "scr_text_slash_scr_text_gml_5892_0": "* 答对啦!/", "scr_text_slash_scr_text_gml_5893_0": "* 我又能拿鞭子抽人了,真开心!/%", - "scr_text_slash_scr_text_gml_5899_0": "* 嗯?那应该是2号^1,不是4号…/", + "scr_text_slash_scr_text_gml_5899_0": "* 嗯?那应该是2号^1,不是4号.../", "scr_text_slash_scr_text_gml_5900_0": "* 你变得没规矩了! &该有人用鞭子教训教训你了!/%", "scr_text_slash_scr_text_gml_5906_0": "* 不正确。&看来你的管理能力有所欠缺。/", "scr_text_slash_scr_text_gml_5907_0": "* 该有人用鞭子教训教训你了!/%", @@ -10251,13 +10251,13 @@ "scr_text_slash_scr_text_gml_5938_0": "\\C2", "scr_text_slash_scr_text_gml_5942_0": "\\m3  *要买个CD面包圈吗!?& 每个只要$400!/", "scr_text_slash_scr_text_gml_5943_0": "\\C2", - "scr_text_slash_scr_text_gml_5959_0": "\\m3  *很高兴与您做生意^1!^1…& (窃笑)/", + "scr_text_slash_scr_text_gml_5959_0": "\\m3  *很高兴与您做生意^1!..^1. & (窃笑)/", "scr_text_slash_scr_text_gml_5965_0": "\\m3  *嘿^1,你没有多余的空间了。/", "scr_text_slash_scr_text_gml_5966_0": "\\m3  *怎么^1,贿赂收到手软了?/%", "scr_text_slash_scr_text_gml_5972_0": "\\m3  *什么!?太贵!?/", "scr_text_slash_scr_text_gml_5973_0": "\\m3  *太可惜了^1!& 这里已经是卖的最便宜的地方了!/%", "scr_text_slash_scr_text_gml_5980_0": "\\m3  *嗯?拜托^1,只要在她眼皮子底下,& 你就逃不出她的手掌心!/", - "scr_text_slash_scr_text_gml_5981_0": "\\m3  *相信我^1,我试过了^1!& ^1…怎么?/%", + "scr_text_slash_scr_text_gml_5981_0": "\\m3  *相信我^1,我试过了^1!& ..^1. 怎么?/%", "scr_text_slash_scr_text_gml_5986_0": "#买400个面包圈", "scr_text_slash_scr_text_gml_5987_0": "#买1个面包圈", "scr_text_slash_scr_text_gml_5988_0": "不买", @@ -10282,8 +10282,8 @@ "scr_text_slash_scr_text_gml_6074_0": "* 《如何照顾人类》/", "scr_text_slash_scr_text_gml_6075_0": "* (这是一本教怪物如何&照顾人类的书。)/", "scr_text_slash_scr_text_gml_6076_0": "\\C2", - "scr_text_slash_scr_text_gml_6083_0": "* (从书背上的借阅卡可以得知…)/", - "scr_text_slash_scr_text_gml_6084_0": "* (^1…你妈妈多年前曾多次&借阅这本书。)/%", + "scr_text_slash_scr_text_gml_6083_0": "* (从书背上的借阅卡可以得知...)/", + "scr_text_slash_scr_text_gml_6084_0": "* (..^1. 你妈妈多年前曾多次&借阅这本书。)/%", "scr_text_slash_scr_text_gml_6090_0": "* (书里有很多你不认识的&人类的照片。)/", "scr_text_slash_scr_text_gml_6091_0": "* (你迅速合上了书。)/%", "scr_text_slash_scr_text_gml_6097_0": "#阅读", @@ -10316,20 +10316,20 @@ "scr_text_slash_scr_text_gml_6157_0": "* 没有。/", "scr_text_slash_scr_text_gml_6159_0": "\\EH* 那你为啥不雇一个?/", "scr_text_slash_scr_text_gml_6161_0": "\\E5* 哇^1,你真觉得我拿着份清洁工&的工资,还能雇得起别人吗? /%", - "scr_text_slash_scr_text_gml_6170_0": "\\E2* 对了,关于我弟弟…/", + "scr_text_slash_scr_text_gml_6170_0": "\\E2* 对了,关于我弟弟.../", "scr_text_slash_scr_text_gml_6171_0": "\\E1* 看来你今天见不到他了。/", "scr_text_slash_scr_text_gml_6172_0": "\\E2* 是啊^1,事情不如意的时候&真的很令人扫兴。/", "scr_text_slash_scr_text_gml_6173_0": "\\E0* 抱歉了。/", "scr_text_slash_scr_text_gml_6174_0": "\\E2* 我确定你总有一天&会见到他的。/", "scr_text_slash_scr_text_gml_6175_0": "\\E5* 可能要等到你哥哥回家的时候?/%", - "scr_text_slash_scr_text_gml_6187_0": "* 弟弟…?/", + "scr_text_slash_scr_text_gml_6187_0": "* 弟弟...?/", "scr_text_slash_scr_text_gml_6188_0": "\\E2* 你在说什么呢?/", - "scr_text_slash_scr_text_gml_6189_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_6190_0": "\\E1* ^1…我根本就没有弟弟。/", + "scr_text_slash_scr_text_gml_6189_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_6190_0": "\\E1* ..^1. 我根本就没有弟弟。/", "scr_text_slash_scr_text_gml_6191_0": "\\E5* 哈哈^1,我逗你玩呢,&我其实有的。/", - "scr_text_slash_scr_text_gml_6192_0": "\\E2* ^1…不过^1,说真的…/", + "scr_text_slash_scr_text_gml_6192_0": "\\E2* ..^1. 不过^1,说真的.../", "scr_text_slash_scr_text_gml_6193_0": "\\E0* 我从来没有对你提起过他吧^1,&我有吗?/", - "scr_text_slash_scr_text_gml_6194_0": "\\E2* ^1…我不想说谎。&但你会问起他来还真有点奇怪。/", + "scr_text_slash_scr_text_gml_6194_0": "\\E2* ..^1. 我不想说谎。&但你会问起他来还真有点奇怪。/", "scr_text_slash_scr_text_gml_6195_0": "\\E0* 我是绝对不会允许我的弟弟&跟陌生人一起玩的。/", "scr_text_slash_scr_text_gml_6196_0": "\\E2* 尤其是单独相处^1,&或者是在我的房子里。/", "scr_text_slash_scr_text_gml_6197_0": "\\E0* 那样就太不负责任了。/", @@ -10337,7 +10337,7 @@ "scr_text_slash_scr_text_gml_6199_0": "\\E2* 不过^1,&我会问问他什么时候有空。/%", "scr_text_slash_scr_text_gml_6203_0": "* 抱歉^1,孩子。&见弟弟这件事得再等一等了。/", "scr_text_slash_scr_text_gml_6204_0": "\\E2* 等多久? /", - "scr_text_slash_scr_text_gml_6205_0": "\\E3* 也许等一天^1…&也许等两年。/", + "scr_text_slash_scr_text_gml_6205_0": "\\E3* 也许等一天..^1. &也许等两年。/", "scr_text_slash_scr_text_gml_6206_0": "\\E5* 干嘛老是揪着这件事不放呢? /%", "scr_text_slash_scr_text_gml_6214_0": "\\E2* 嗨。欢迎来到便利店。/", "scr_text_slash_scr_text_gml_6215_0": "* 如果你想买什么东西^1,&就把它放到\\cY篮子\\c0里,&拿到我这来。/", @@ -10347,55 +10347,55 @@ "scr_text_slash_scr_text_gml_6228_0": "#不弹", "scr_text_slash_scr_text_gml_6229_0": "", "scr_text_slash_scr_text_gml_6230_0": "", - "scr_text_slash_scr_text_gml_6233_0": "\\E6* 哇^1,克里斯^1,&你还会弹钢琴?/", + "scr_text_slash_scr_text_gml_6233_0": "\\E6* 哇^1,Kris^1,&你还会弹钢琴?/", "scr_text_slash_scr_text_gml_6234_0": "\\C2", - "scr_text_slash_scr_text_gml_6243_0": "* (叮铃…)/", + "scr_text_slash_scr_text_gml_6243_0": "* (叮铃...)/", "scr_text_slash_scr_text_gml_6245_0": "\\EY* 哈哈哈^1!&有那么一秒钟我还以为&你要来真的!/", - "scr_text_slash_scr_text_gml_6246_0": "\\EK* (^1…干嘛摆着一张臭脸啊?)/%", - "scr_text_slash_scr_text_gml_6252_0": "\\E0* ^1…唉,&刚才我还真激动了一小下呢。/%", + "scr_text_slash_scr_text_gml_6246_0": "\\EK* (..^1. 干嘛摆着一张臭脸啊?)/%", + "scr_text_slash_scr_text_gml_6252_0": "\\E0* ..^1. 唉,&刚才我还真激动了一小下呢。/%", "scr_text_slash_scr_text_gml_6257_0": "#交出巧克力", "scr_text_slash_scr_text_gml_6258_0": "#留着巧克力", "scr_text_slash_scr_text_gml_6259_0": "", "scr_text_slash_scr_text_gml_6260_0": "", - "scr_text_slash_scr_text_gml_6263_0": "\\E3* ^1…啊?克里斯?&你有什么东西要给我吗?/", + "scr_text_slash_scr_text_gml_6263_0": "\\E3* ..^1. 啊?Kris?&你有什么东西要给我吗?/", "scr_text_slash_scr_text_gml_6264_0": "\\C2", - "scr_text_slash_scr_text_gml_6274_0": "\\E3* 呃^1…啊…?克里斯…?&你给我的这个是什么…?/", - "scr_text_slash_scr_text_gml_6275_0": "\\E4* 一^1…一盒^1…&心形^1…巧克力?/", + "scr_text_slash_scr_text_gml_6274_0": "\\E3* 呃..^1. 啊...?Kris...?&你给我的这个是什么...?/", + "scr_text_slash_scr_text_gml_6275_0": "\\E4* 一..^1. 一盒..^1. &心形..^1. 巧克力?/", "scr_text_slash_scr_text_gml_6276_0": "\\E9* 哇^1,哇啊^1,不可以^1!&你送的,我可不能收!/", - "scr_text_slash_scr_text_gml_6277_0": "\\E7* ^1…什么?&是^1…那位警官送给我的?/", - "scr_text_slash_scr_text_gml_6278_0": "\\EB* 你是说她^1…&她要送给我这个^1…呃…/", - "scr_text_slash_scr_text_gml_6279_0": "\\E3* 呃^1…“早日康复”的礼物?&给我的自行车的?/", + "scr_text_slash_scr_text_gml_6277_0": "\\E7* ..^1. 什么?&是..^1. 那位警官送给我的?/", + "scr_text_slash_scr_text_gml_6278_0": "\\EB* 你是说她..^1. &她要送给我这个..^1. 呃.../", + "scr_text_slash_scr_text_gml_6279_0": "\\E3* 呃..^1. “早日康复”的礼物?&给我的自行车的?/", "scr_text_slash_scr_text_gml_6280_0": "\\E9* 而且^1,&上面还有一条留言,写着^1,/", "scr_text_slash_scr_text_gml_6281_0": "\\E4* “敢拆开我就逮捕你^1,&你个小混球。”/", - "scr_text_slash_scr_text_gml_6282_0": "\\E3* 克里斯^1,我…/", - "scr_text_slash_scr_text_gml_6283_0": "\\E4* 请告^1…告诉她^1…&我^1,呃^1,真的很感激?/%", - "scr_text_slash_scr_text_gml_6289_0": "\\EB* 嗯^1,好吧^1,诶嘿嘿。&这样啊…/%", + "scr_text_slash_scr_text_gml_6282_0": "\\E3* Kris^1,我.../", + "scr_text_slash_scr_text_gml_6283_0": "\\E4* 请告..^1. 告诉她..^1. &我^1,呃^1,真的很感激?/%", + "scr_text_slash_scr_text_gml_6289_0": "\\EB* 嗯^1,好吧^1,诶嘿嘿。&这样啊.../%", "scr_text_slash_scr_text_gml_6294_0": "#读", "scr_text_slash_scr_text_gml_6295_0": "#不读", "scr_text_slash_scr_text_gml_6296_0": "", "scr_text_slash_scr_text_gml_6297_0": "", "scr_text_slash_scr_text_gml_6300_0": "* (这是某个人的日记。要读吗?)/", "scr_text_slash_scr_text_gml_6301_0": "\\C2", - "scr_text_slash_scr_text_gml_6308_0": "* (哦不^1…有人一直借阅我的日记…)/", - "scr_text_slash_scr_text_gml_6309_0": "* (哦不^1…他们在报纸上刊登了读后感…)/", - "scr_text_slash_scr_text_gml_6310_0": "* (哦不^1…我被高度赞扬了…)/%", + "scr_text_slash_scr_text_gml_6308_0": "* (哦不..^1. 有人一直借阅我的日记...)/", + "scr_text_slash_scr_text_gml_6309_0": "* (哦不..^1. 他们在报纸上刊登了读后感...)/", + "scr_text_slash_scr_text_gml_6310_0": "* (哦不..^1. 我被高度赞扬了...)/%", "scr_text_slash_scr_text_gml_6315_0": " %%", "scr_text_slash_scr_text_gml_6323_0": "#要", "scr_text_slash_scr_text_gml_6324_0": "#不---", "scr_text_slash_scr_text_gml_6325_0": "", "scr_text_slash_scr_text_gml_6326_0": "", - "scr_text_slash_scr_text_gml_6328_0": "\\E2* 克里斯!^1!待在开关上^1!&待着^1!待着!/", - "scr_text_slash_scr_text_gml_6329_0": "\\E8* ^1…天呐^1,&难道你是想要狗粮吗?/", + "scr_text_slash_scr_text_gml_6328_0": "\\E2* Kris!^1!待在开关上^1!&待着^1!待着!/", + "scr_text_slash_scr_text_gml_6329_0": "\\E8* ..^1. 天呐^1,&难道你是想要狗粮吗?/", "scr_text_slash_scr_text_gml_6330_0": "\\C2", - "scr_text_slash_scr_text_gml_6340_0": "\\E2* (^1…语气怎么这么真诚?)/%", + "scr_text_slash_scr_text_gml_6340_0": "\\E2* (..^1. 语气怎么这么真诚?)/%", "scr_text_slash_scr_text_gml_6347_0": "\\E8* 天呐^1,别嚎啦^1,我知道啦!/%", "scr_text_slash_scr_text_gml_6358_0": "#这太可怕了", "scr_text_slash_scr_text_gml_6359_0": "#这很正常", "scr_text_slash_scr_text_gml_6360_0": "", "scr_text_slash_scr_text_gml_6361_0": "", "scr_text_slash_scr_text_gml_6370_0": "\\C2", - "scr_text_slash_scr_text_gml_6378_0": "\\EB* 克-克里斯…^1?&你在说什么呢?/", - "scr_text_slash_scr_text_gml_6379_0": "\\EB* (我^1…我肯定是不小心&说出声了…?)/%", + "scr_text_slash_scr_text_gml_6378_0": "\\EB* K-Kris...^1?&你在说什么呢?/", + "scr_text_slash_scr_text_gml_6379_0": "\\EB* (我..^1. 我肯定是不小心&说出声了...?)/%", "scr_text_slash_scr_text_gml_6387_0": "# 听起来#有点离谱", "scr_text_slash_scr_text_gml_6388_0": "# 好啊#就这么办", "scr_text_slash_scr_text_gml_6389_0": "", @@ -10403,25 +10403,25 @@ "scr_text_slash_scr_text_gml_6393_0": "\\EA* 我是说^1,&我们那样肯定会所向披靡^1,&就这么个意思。/", "scr_text_slash_scr_text_gml_6394_0": "\\C2", "scr_text_slash_scr_text_gml_6401_0": "\\EH* 什么?^1!&拜托^1,肯定很容易的!/", - "scr_text_slash_scr_text_gml_6402_0": "\\EK* 利艾尔斯和你妈长得挺像的^1,&对吧?/", + "scr_text_slash_scr_text_gml_6402_0": "\\EK* Ralsei和你妈长得挺像的^1,&对吧?/", "scr_text_slash_scr_text_gml_6403_0": "\\E2* 你就说他是你失散多年的表弟^1!&多简单!/", - "scr_text_slash_scr_text_gml_6404_0": "\\E7* 我们还可以让兰瑟给他&做一副假胡子!/%", + "scr_text_slash_scr_text_gml_6404_0": "\\E7* 我们还可以让Lancer给他&做一副假胡子!/%", "scr_text_slash_scr_text_gml_6412_0": "\\E9* 不错^1,这个态度才对嘛!/", - "scr_text_slash_scr_text_gml_6413_0": "\\EK* 呃啊^1,万一利艾尔斯变成了&老师的乖宝宝^1,那可怎么办?/", + "scr_text_slash_scr_text_gml_6413_0": "\\EK* 呃啊^1,万一Ralsei变成了&老师的乖宝宝^1,那可怎么办?/", "scr_text_slash_scr_text_gml_6414_0": "\\E2* 或者^1,根本没什么万一。&老实说^1,我感觉他变成那样&只是时间问题。/", "scr_text_slash_scr_text_gml_6415_0": "\\EA* 哎呀^1,无所谓了。&只要他送老师苹果的时候&也给我捎上一个就行。/", - "scr_text_slash_scr_text_gml_6416_0": "\\E6* …/", + "scr_text_slash_scr_text_gml_6416_0": "\\E6* .../", "scr_text_slash_scr_text_gml_6417_0": "\\E7* 什么?苹果味洗发水?&没有^1,我一口都没喝。/%", "scr_text_slash_scr_text_gml_6424_0": "#当然", "scr_text_slash_scr_text_gml_6425_0": "#当然没有", "scr_text_slash_scr_text_gml_6426_0": "", "scr_text_slash_scr_text_gml_6427_0": "", - "scr_text_slash_scr_text_gml_6430_0": "\\E1* 克里斯^1,&你觉得我是你的小跟班吗…?/", + "scr_text_slash_scr_text_gml_6430_0": "\\E1* Kris^1,&你觉得我是你的小跟班吗...?/", "scr_text_slash_scr_text_gml_6431_0": "\\C2", - "scr_text_slash_scr_text_gml_6438_0": "\\E2* 真-真的吗?&我^1…我好开心啊!/", - "scr_text_slash_scr_text_gml_6439_0": "\\EH* (我还从来没有当过别人的&小跟班呢…)/%", - "scr_text_slash_scr_text_gml_6445_0": "\\EK* 嗯…?&你-你的意思是…/", - "scr_text_slash_scr_text_gml_6446_0": "\\EH* (你觉得我比小跟班&还要重要…?)/%", + "scr_text_slash_scr_text_gml_6438_0": "\\E2* 真-真的吗?&我..^1. 我好开心啊!/", + "scr_text_slash_scr_text_gml_6439_0": "\\EH* (我还从来没有当过别人的&小跟班呢...)/%", + "scr_text_slash_scr_text_gml_6445_0": "\\EK* 嗯...?&你-你的意思是.../", + "scr_text_slash_scr_text_gml_6446_0": "\\EH* (你觉得我比小跟班&还要重要...?)/%", "scr_text_slash_scr_text_gml_6451_0": "#是的", "scr_text_slash_scr_text_gml_6452_0": "#不是", "scr_text_slash_scr_text_gml_6453_0": "", @@ -10443,7 +10443,7 @@ "scr_text_slash_scr_text_gml_6510_0": "* 哇哦^1,既宽敞又舒适!!/", "scr_text_slash_scr_text_gml_6511_0": "* 完美适合【城市生活】!/", "scr_text_slash_scr_text_gml_6512_0": "* 你要怎么【买得起】 这个!?!?!/", - "scr_text_slash_scr_text_gml_6513_0": "* ^1…可是里面已经放不下【指环】了/", + "scr_text_slash_scr_text_gml_6513_0": "* ..^1. 可是里面已经放不下【指环】了/", "scr_text_slash_scr_text_gml_6514_0": "* 里头有个【男孩】^1,&但是没地方装【指环】/%", "scr_text_slash_scr_text_gml_6519_0": "* 【钱】不够/%", "scr_text_slash_scr_text_gml_6526_0": "* 可惜了这么好的年份。/%", @@ -10461,7 +10461,7 @@ "scr_text_slash_scr_text_gml_6562_0": "我在保护她#不受你伤害!", "scr_text_slash_scr_text_gml_6563_0": "", "scr_text_slash_scr_text_gml_6564_0": "", - "scr_text_slash_scr_text_gml_6567_0": "\\EN* 变得更强^1…怎么回事^1?&* 克里斯^1,你在做什么!?/", + "scr_text_slash_scr_text_gml_6567_0": "\\EN* 变得更强..^1. 怎么回事^1?&* Kris^1,你在做什么!?/", "scr_text_slash_scr_text_gml_6568_0": "\\C2", "scr_text_slash_scr_text_gml_6574_0": "%%", "scr_text_slash_scr_text_gml_6583_0": " %%", @@ -10469,13 +10469,13 @@ "scr_text_slash_scr_text_gml_6593_0": "#游戏不是#我的生命", "scr_text_slash_scr_text_gml_6594_0": "", "scr_text_slash_scr_text_gml_6595_0": "", - "scr_text_slash_scr_text_gml_6598_0": "\\E2* 克里斯^1,我敢说你游戏&肯定打得不错^1,对吧?/", + "scr_text_slash_scr_text_gml_6598_0": "\\E2* Kris^1,我敢说你游戏&肯定打得不错^1,对吧?/", "scr_text_slash_scr_text_gml_6599_0": "\\C2", - "scr_text_slash_scr_text_gml_6605_0": "(…这真是我这辈子听过最棒读的一句回答?)", - "scr_text_slash_scr_text_gml_6608_0": "\\EJ* 哇-哇哦^1,克里斯^1!&你真的好有激情啊!!\\f0/%", + "scr_text_slash_scr_text_gml_6605_0": "(...这真是我这辈子听过最棒读的一句回答?)", + "scr_text_slash_scr_text_gml_6608_0": "\\EJ* 哇-哇哦^1,Kris^1!&你真的好有激情啊!!\\f0/%", "scr_text_slash_scr_text_gml_6613_0": "提前想想 被我#奴役 以后 的事#你们就 愿意了", "scr_text_slash_scr_text_gml_6616_0": "* 如果你 不够 热情&我就 不想 奴役 你了/", - "scr_text_slash_scr_text_gml_6618_0": "\\EX* 我们本来也不想被奴役…\\f0/%", + "scr_text_slash_scr_text_gml_6618_0": "\\EX* 我们本来也不想被奴役...\\f0/%", "scr_text_slash_scr_text_gml_6703_0": "# 它们#喜欢你", "scr_text_slash_scr_text_gml_6704_0": "#未知", "scr_text_slash_scr_text_gml_6705_0": "是", @@ -10483,16 +10483,16 @@ "scr_text_slash_scr_text_gml_6709_0": "\\E3* 为-为什么这些老鼠&一直在攻击我?!/", "scr_text_slash_scr_text_gml_6710_0": "\\E8* 它们以为我是什么^1,&《胡桃夹子》的女主角吗?/", "scr_text_slash_scr_text_gml_6711_0": "\\C3", - "scr_text_slash_scr_text_gml_6718_0": "\\E2* 诶?不可能吧^1!&如果真的是这样…/", + "scr_text_slash_scr_text_gml_6718_0": "\\E2* 诶?不可能吧^1!&如果真的是这样.../", "scr_text_slash_scr_text_gml_6719_0": "\\E4* 让它们给我个午餐盒就好啦!/%", - "scr_text_slash_scr_text_gml_6725_0": "\\E1* (只有克里斯会说“未知”^1,&而不是“我不知道”。)/", - "scr_text_slash_scr_text_gml_6726_0": "\\E3* (^1…然后就继续&像那样站在那里。)/", - "scr_text_slash_scr_text_gml_6727_0": "\\E0* (…)/", + "scr_text_slash_scr_text_gml_6725_0": "\\E1* (只有Kris会说“未知”^1,&而不是“我不知道”。)/", + "scr_text_slash_scr_text_gml_6726_0": "\\E3* (..^1. 然后就继续&像那样站在那里。)/", + "scr_text_slash_scr_text_gml_6727_0": "\\E0* (...)/", "scr_text_slash_scr_text_gml_6728_0": "\\E2* (是在等我不再自言自语吗?)/%", - "scr_text_slash_scr_text_gml_6734_0": "\\E3* 那么^1,克里斯^1…&也-也许你可以拿起你的剑…/", + "scr_text_slash_scr_text_gml_6734_0": "\\E3* 那么^1,Kris..^1. &也-也许你可以拿起你的剑.../", "scr_text_slash_scr_text_gml_6735_0": "\\E4* 做一个能够保护我&不受老鼠伤害的英雄?/", - "scr_text_slash_scr_text_gml_6736_0": "\\E4* (…)/", - "scr_text_slash_scr_text_gml_6737_0": "\\E2* (不要就一脸沉默地&站在那里啊…)/%", + "scr_text_slash_scr_text_gml_6736_0": "\\E4* (...)/", + "scr_text_slash_scr_text_gml_6737_0": "\\E2* (不要就一脸沉默地&站在那里啊...)/%", "scr_text_slash_scr_text_gml_6742_0": "#使用", "scr_text_slash_scr_text_gml_6743_0": "#算了", "scr_text_slash_scr_text_gml_6744_0": "", @@ -10500,61 +10500,61 @@ "scr_text_slash_scr_text_gml_6748_0": "* (使用通话装置?)/", "scr_text_slash_scr_text_gml_6749_0": "\\C2", "scr_text_slash_scr_text_gml_6756_0": "* (你把整个脑袋塞了进去&学着发出汽车的喇叭声。)/", - "scr_text_slash_scr_text_gml_6758_0": "\\EH* 克里斯!?你干嘛呢!?/", + "scr_text_slash_scr_text_gml_6758_0": "\\EH* Kris!?你干嘛呢!?/", "scr_text_slash_scr_text_gml_6759_0": "\\E7* 啊?你要把头塞进那玩意里?&巧了^1,我也-/", "scr_text_slash_scr_text_gml_6760_0": "\\EH* 嘿!^1!&我们没时间搞这个了!!/%", - "scr_text_slash_scr_text_gml_6771_0": "\\EH* 别跑^1,你这个小…/%", + "scr_text_slash_scr_text_gml_6771_0": "\\EH* 别跑^1,你这个小.../%", "scr_text_slash_scr_text_gml_6777_0": "\\E5* 嘿^1,等等!/%", "scr_text_slash_scr_text_gml_6782_0": "#看", "scr_text_slash_scr_text_gml_6783_0": "#不看", "scr_text_slash_scr_text_gml_6784_0": "", "scr_text_slash_scr_text_gml_6785_0": "", - "scr_text_slash_scr_text_gml_6787_0": "鸟嗝啊不对是鸟哥", - "scr_text_slash_scr_text_gml_6788_0": "凯蒂的房间", - "scr_text_slash_scr_text_gml_6789_0": "乔金森的房间", - "scr_text_slash_scr_text_gml_6790_0": "艾斯利尔的房间", + "scr_text_slash_scr_text_gml_6787_0": "BURGHLEY啊不对是BERDLY", + "scr_text_slash_scr_text_gml_6788_0": "CATTY的房间", + "scr_text_slash_scr_text_gml_6789_0": "JOCKINGTON的房间", + "scr_text_slash_scr_text_gml_6790_0": "ASRIEL的房间", "scr_text_slash_scr_text_gml_6792_0": "* (铭牌上标注的是&“~1”&朝里面看一眼?)/", "scr_text_slash_scr_text_gml_6796_0": "\\C2", - "scr_text_slash_scr_text_gml_6814_0": "* (^1…里面的东西令你大受震撼。& ^1…算是吧。)/%", + "scr_text_slash_scr_text_gml_6814_0": "* (..^1. 里面的东西令你大受震撼。& ..^1. 算是吧。)/%", "scr_text_slash_scr_text_gml_6818_0": "* (墙纸是城市里的粉色小猫广告。&还是动态的呢。)/%", - "scr_text_slash_scr_text_gml_6822_0": "* (^1…真是美妙绝伦。)/%", - "scr_text_slash_scr_text_gml_6828_0": "\\E9* 哈哈哈!^1!&克里斯^1,&这是谁的房间啊!?/", - "scr_text_slash_scr_text_gml_6829_0": "\\E6* ^1…哦?你哥哥的?/", - "scr_text_slash_scr_text_gml_6830_0": "\\EY* 哈哈哈!^1!&老兄^1,可别让我碰上他…!/%", + "scr_text_slash_scr_text_gml_6822_0": "* (..^1. 真是美妙绝伦。)/%", + "scr_text_slash_scr_text_gml_6828_0": "\\E9* 哈哈哈!^1!&Kris^1,&这是谁的房间啊!?/", + "scr_text_slash_scr_text_gml_6829_0": "\\E6* ..^1. 哦?你哥哥的?/", + "scr_text_slash_scr_text_gml_6830_0": "\\EY* 哈哈哈!^1!&老兄^1,可别让我碰上他...!/%", "scr_text_slash_scr_text_gml_6834_0": "* (你闭着眼睛把门打开。&你什么也没看见。)/%", "scr_text_slash_scr_text_gml_6844_0": "* (你尊重玩家行为准则。&不偷窥别人的屏幕。)/%", "scr_text_slash_scr_text_gml_6848_0": "* (反正你从这里就可以闻到&亮晶晶的猫食味。)/%", - "scr_text_slash_scr_text_gml_6852_0": "* (你觉得诺埃尔应该会更喜欢这个。)/%", + "scr_text_slash_scr_text_gml_6852_0": "* (你觉得Noelle应该会更喜欢这个。)/%", "scr_text_slash_scr_text_gml_6856_0": "* (你总感觉你并不会了解到&什么新的东西。)/%", "scr_text_slash_scr_text_gml_6862_0": "#我会和你# 一起乘", - "scr_text_slash_scr_text_gml_6863_0": "#苏西不会", - "scr_text_slash_scr_text_gml_6864_0": "苏西会", + "scr_text_slash_scr_text_gml_6863_0": "#Susie不会", + "scr_text_slash_scr_text_gml_6864_0": "Susie会", "scr_text_slash_scr_text_gml_6865_0": "", "scr_text_slash_scr_text_gml_6868_0": "* (这是一个巨型摩天轮的广告。)/", "scr_text_slash_scr_text_gml_6870_0": "\\E0* 天呐^1,这摩天轮可真棒!/", "scr_text_slash_scr_text_gml_6871_0": "\\E4* 庆典里的那个跟它比起来&简直像个玩具^1,哈哈!/", - "scr_text_slash_scr_text_gml_6872_0": "\\E6* 我^1…我不知道&苏西会不会想…/", - "scr_text_slash_scr_text_gml_6873_0": "\\E8* ^1…天呐^1,&我在说什么呢?/", + "scr_text_slash_scr_text_gml_6872_0": "\\E6* 我..^1. 我不知道&Susie会不会想.../", + "scr_text_slash_scr_text_gml_6873_0": "\\E8* ..^1. 天呐^1,&我在说什么呢?/", "scr_text_slash_scr_text_gml_6874_0": "\\C3", "scr_text_slash_scr_text_gml_6881_0": "\\E2* 噢^1,你想等我们坐到最顶上&的时候使劲摇晃那缆车?/", "scr_text_slash_scr_text_gml_6882_0": "\\E8* 就像我们小时候在庆典里&做过的那样?/", - "scr_text_slash_scr_text_gml_6883_0": "\\E2* 我就知道你想偷偷使坏,&克里斯^1!&才不要!/%", - "scr_text_slash_scr_text_gml_6897_0": "\\E7* 你-你说的没错^1!&就算我问她^1,她…/", + "scr_text_slash_scr_text_gml_6883_0": "\\E2* 我就知道你想偷偷使坏,&Kris^1!&才不要!/%", + "scr_text_slash_scr_text_gml_6897_0": "\\E7* 你-你说的没错^1!&就算我问她^1,她.../", "scr_text_slash_scr_text_gml_6898_0": "\\EA* 她估计也只会笑话我。/", - "scr_text_slash_scr_text_gml_6899_0": "\\E6* 还会^1,天呐^1,&把我推倒在地上^1,&接着…/", - "scr_text_slash_scr_text_gml_6900_0": "\\E6* 继-继续笑话我^1,&然后…/", - "scr_text_slash_scr_text_gml_6901_0": "\\EM* (^1…我们刚刚到底在&说什么来着?)/%", + "scr_text_slash_scr_text_gml_6899_0": "\\E6* 还会^1,天呐^1,&把我推倒在地上^1,&接着.../", + "scr_text_slash_scr_text_gml_6900_0": "\\E6* 继-继续笑话我^1,&然后.../", + "scr_text_slash_scr_text_gml_6901_0": "\\EM* (..^1. 我们刚刚到底在&说什么来着?)/%", "scr_text_slash_scr_text_gml_6907_0": "\\E6* 真-真的吗?&你-你真的那么认为?/", - "scr_text_slash_scr_text_gml_6908_0": "\\E6* 呼哈哈^1,苏西专家克里斯&就是这么认为的^1!谢啦!/", - "scr_text_slash_scr_text_gml_6909_0": "\\E5* …/", - "scr_text_slash_scr_text_gml_6910_0": "\\E8* (嘿^1,克里斯^1,你是怎么&变成苏西专家的!?)/%", - "scr_text_slash_scr_text_gml_6915_0": "# 诺埃尔会#和我一起乘", + "scr_text_slash_scr_text_gml_6908_0": "\\E6* 呼哈哈^1,Susie专家Kris&就是这么认为的^1!谢啦!/", + "scr_text_slash_scr_text_gml_6909_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_6910_0": "\\E8* (嘿^1,Kris^1,你是怎么&变成Susie专家的!?)/%", + "scr_text_slash_scr_text_gml_6915_0": "# Noelle会#和我一起乘", "scr_text_slash_scr_text_gml_6916_0": "#对不起", "scr_text_slash_scr_text_gml_6917_0": "", "scr_text_slash_scr_text_gml_6918_0": "", "scr_text_slash_scr_text_gml_6921_0": "\\C2", - "scr_text_slash_scr_text_gml_6928_0": "\\EB* ^1…啊^1…啊?/", - "scr_text_slash_scr_text_gml_6929_0": "\\ED* 我是说^1…好-好呀^1,&如果^1,呃^1,你真想和我一起乘,&那当然没问题!/", + "scr_text_slash_scr_text_gml_6928_0": "\\EB* ..^1. 啊..^1. 啊?/", + "scr_text_slash_scr_text_gml_6929_0": "\\ED* 我是说..^1. 好-好呀^1,&如果^1,呃^1,你真想和我一起乘,&那当然没问题!/", "scr_text_slash_scr_text_gml_6930_0": "\\E4* 你可以^1,呃^1,&弥补一下我们小时候的遗憾!/", "scr_text_slash_scr_text_gml_6938_0": "\\E4* 呃^1,没关系^1,&我知道你控制不住&自己的顽皮劲儿。/", "scr_text_slash_scr_text_gml_6939_0": "\\E8* 大家都知道你控制不住自己!&呼哈哈!!/%", @@ -10564,7 +10564,7 @@ "scr_text_slash_scr_text_gml_6947_0": "", "scr_text_slash_scr_text_gml_6950_0": "* (这是一张床。要睡觉吗?)/", "scr_text_slash_scr_text_gml_6951_0": "\\C2", - "scr_text_slash_scr_text_gml_6958_0": "\\EQ* 克-克里斯^1,&要是诺埃尔突然进屋&怎么办…?/", + "scr_text_slash_scr_text_gml_6958_0": "\\EQ* K-Kris^1,&要是Noelle突然进屋&怎么办...?/", "scr_text_slash_scr_text_gml_6960_0": "\\E5* 对呀^1,&要是她身上有蜱虫怎么办?&快起来啦!/%", "scr_text_slash_scr_text_gml_6966_0": "* (毕竟这也不是你的床。)/%", "scr_text_slash_scr_text_gml_6993_0": "#豪宅", @@ -10573,7 +10573,7 @@ "scr_text_slash_scr_text_gml_6996_0": "取消", "scr_text_slash_scr_text_gml_6999_0": "* (这是一扇门。^1)&* (你要去哪里?)//", "scr_text_slash_scr_text_gml_7026_0": "* (神奇的是^1,你已经在那里了。)/%", - "scr_text_slash_scr_text_gml_7030_0": "* (门打开了…)/%", + "scr_text_slash_scr_text_gml_7030_0": "* (门打开了...)/%", "scr_text_slash_scr_text_gml_7037_0": "#是", "scr_text_slash_scr_text_gml_7038_0": "#否", "scr_text_slash_scr_text_gml_7039_0": "", @@ -10588,38 +10588,38 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_13_0": "", "scr_weaponinfo_slash_scr_weaponinfo_gml_14_0": "", "scr_weaponinfo_slash_scr_weaponinfo_gml_15_0": "", - "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0": "…你有把剑?!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0": "(有被咬过的痕迹…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0": "闻着好香啊…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0": "...你有把剑?!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0": "(有被咬过的痕迹...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0": "闻着好香啊...", "scr_weaponinfo_slash_scr_weaponinfo_gml_86_0": "啊?用不着,我不冷。", "scr_weaponinfo_slash_scr_weaponinfo_gml_105_0": "大家武器", "scr_weaponinfo_slash_scr_weaponinfo_gml_106_0": "大家都能接受的武器。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0": "呃…好吧。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0": "呃...好吧。", "scr_weaponinfo_slash_scr_weaponinfo_gml_108_0": "很趁手!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0": "这…这什么东西?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_132_0": "(有点酷…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_154_0": "(哇…好有气质…)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_176_0": "…?它对我笑了一下?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0": "这...这什么东西?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_132_0": "(有点酷...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_154_0": "(哇...好有气质...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_176_0": "...?它对我笑了一下?", "scr_weaponinfo_slash_scr_weaponinfo_gml_194_0": "三叶剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_195_0": "刻着四叶草纹章的覆苔刺剑。#提高5%的金钱获取量。", "scr_weaponinfo_slash_scr_weaponinfo_gml_196_0": "这破玩意?不要!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_198_0": "好的!…?什么意思?未使用!?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_220_0": "啊 痛!…其实还好", + "scr_weaponinfo_slash_scr_weaponinfo_gml_198_0": "好的!...?什么意思?未使用!?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_220_0": "啊 痛!...其实还好", "scr_weaponinfo_slash_scr_weaponinfo_gml_242_0": "别-别把它穿我身上啦!", "scr_weaponinfo_slash_scr_weaponinfo_gml_260_0": "扭曲之剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_261_0": "一把古怪的剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_262_0": "…呃,不好看。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_262_0": "...呃,不好看。", "scr_weaponinfo_slash_scr_weaponinfo_gml_263_0": "螺旋形状的呢。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_264_0": "总觉得…有点恐怖…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_264_0": "总觉得...有点恐怖...", "scr_weaponinfo_slash_scr_weaponinfo_gml_282_0": "雪之指环", "scr_weaponinfo_slash_scr_weaponinfo_gml_283_0": "刻有雪花标记的指环。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_284_0": "闻起来像诺埃尔", - "scr_weaponinfo_slash_scr_weaponinfo_gml_285_0": "你是在…向我求婚吗?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_286_0": "(谢天谢地…)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_284_0": "闻起来像Noelle", + "scr_weaponinfo_slash_scr_weaponinfo_gml_285_0": "你是在...向我求婚吗?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_286_0": "(谢天谢地...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_305_0": "荆棘指环", "scr_weaponinfo_slash_scr_weaponinfo_gml_306_0": "佩戴者会因疼痛而受到伤害#降低冰系法术所消耗的TP", "scr_weaponinfo_slash_scr_weaponinfo_gml_307_0": "这是刑具?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_308_0": "…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_308_0": "...", "scr_weaponinfo_slash_scr_weaponinfo_gml_309_0": "", "scr_weaponinfo_slash_scr_weaponinfo_gml_328_0": "弹弹剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_329_0": "粉红色的剑,剑身由橡胶制成。#威力低,但能增加防御力。", @@ -10634,29 +10634,29 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_374_0": "机甲重剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_375_0": "按一下柄部,剑刃就会伸长。#咔嚓!", "scr_weaponinfo_slash_scr_weaponinfo_gml_376_0": "*咔嚓咔嚓咔嚓咔嚓* 不要。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_377_0": "你拿着它一定会很帅的,克里斯!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_378_0": "*咔嚓* 啊啊啊!吓到我自己了…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_377_0": "你拿着它一定会很帅的,Kris!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_378_0": "*咔嚓* 啊啊啊!吓到我自己了...", "scr_weaponinfo_slash_scr_weaponinfo_gml_397_0": "自动斧", "scr_weaponinfo_slash_scr_weaponinfo_gml_398_0": "别忘了把它连到#墙壁的插座上充电。", "scr_weaponinfo_slash_scr_weaponinfo_gml_399_0": "*电锯的噪音* 哈哈哈!!", "scr_weaponinfo_slash_scr_weaponinfo_gml_400_0": "(这样真的好吗?)", - "scr_weaponinfo_slash_scr_weaponinfo_gml_401_0": "*咔嚓* 啊啊啊!吓到我自己了…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_401_0": "*咔嚓* 啊啊啊!吓到我自己了...", "scr_weaponinfo_slash_scr_weaponinfo_gml_420_0": "纤维围巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_421_0": "一条用柔软的超细纤维制成的围巾。#平衡攻击力和魔力。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_422_0": "(好柔软…)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_422_0": "(好柔软...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_423_0": "哦!我的毛毛起静电了!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_424_0": "好的…诶?是武器吗?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_424_0": "好的...诶?是武器吗?", "scr_weaponinfo_slash_scr_weaponinfo_gml_443_0": "2级劈巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_444_0": "一条锋利而又刺痒的围巾。#降低治疗力,提高攻击力。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_445_0": "这是利艾尔斯的玩意儿。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_445_0": "这是Ralsei的玩意儿。", "scr_weaponinfo_slash_scr_weaponinfo_gml_446_0": "我是个扎人的王子!", "scr_weaponinfo_slash_scr_weaponinfo_gml_447_0": "(好像圣诞老人的大胡子?)", "scr_weaponinfo_slash_scr_weaponinfo_gml_467_0": "断掉的剑", - "scr_weaponinfo_slash_scr_weaponinfo_gml_468_0": "不会拿出去卖的剑,已经断成两半了。#连你都没法装备…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_469_0": "…这就是垃圾。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_470_0": "我们要修修它吗…?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_471_0": "(为…为什么给我这个?)", - "obj_rudinnranger_slash_Step_0_gml_205_0": "* 苏西并没有表扬敌人!/", + "scr_weaponinfo_slash_scr_weaponinfo_gml_468_0": "不会拿出去卖的剑,已经断成两半了。#连你都没法装备...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_469_0": "...这就是垃圾。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_470_0": "我们要修修它吗...?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_471_0": "(为...为什么给我这个?)", + "obj_rudinnranger_slash_Step_0_gml_205_0": "* Susie并没有表扬敌人!/", "obj_hatguy_enemy_slash_Draw_0_gml_60_0": "在跳舞!", "obj_hatguy_enemy_slash_Draw_0_gml_65_0": "两回合!", "obj_hatguy_enemy_slash_Draw_0_gml_70_0": "不在跳舞", @@ -10672,13 +10672,13 @@ "obj_ch2_scene25_slash_Step_0_gml_69_0": "\\EH* 她在那边!/%", "obj_ch2_scene25_slash_Step_0_gml_151_0": "\\E1* 啊 我可爱的 笨蛋 孩子们/", "obj_ch2_scene25_slash_Step_0_gml_152_0": "\\E7* 你们 正好 赶上&我 征服 世界 的时刻/", - "obj_ch2_scene25_slash_Step_0_gml_153_0": "\\ED* 有 诺埃尔 在我 身边/", + "obj_ch2_scene25_slash_Step_0_gml_153_0": "\\ED* 有 Noelle 在我 身边/", "obj_ch2_scene25_slash_Step_0_gml_154_0": "\\E1* 用不了 多久 她就会&改变 自己的 意志/", "obj_ch2_scene25_slash_Step_0_gml_155_0": "\\E6* 然后 释放出&她 真正的 力量/", "obj_ch2_scene25_slash_Step_0_gml_156_0": "\\E7* 使 整个 世界 笼罩于--/%", "obj_ch2_scene25_slash_Step_0_gml_657_0": "\\E8* 哦不 看样子/", "obj_ch2_scene25_slash_Step_0_gml_658_0": "\\E8* 有人 喝光了&我的 护盾 电源/", - "obj_ch2_scene25_slash_Step_0_gml_660_0": "\\EW* 也就是说…/%", + "obj_ch2_scene25_slash_Step_0_gml_660_0": "\\EW* 也就是说.../%", "obj_ch2_scene25_slash_Step_0_gml_685_0": "\\EY* 没人能阻止我们来&暴揍你一顿了,对吧?/", "obj_ch2_scene25_slash_Step_0_gml_687_0": "\\E9* 这个嘛/", "obj_ch2_scene25_slash_Step_0_gml_688_0": "\\E7* 并不是 没人/%", @@ -10686,19 +10686,19 @@ "obj_ch2_scene25_slash_Step_0_gml_741_0": "\\EA* 所以&除非 你想 伤害 你的朋友/", "obj_ch2_scene25_slash_Step_0_gml_742_0": "\\ED* 我 建议 你们/%", "obj_ch2_scene25_slash_Step_0_gml_754_0": "\\E7* 还是&让他来 伤害 你们吧/%", - "obj_ch2_scene25_slash_Step_0_gml_776_0": "* 你^1…别想^1…控制我…/", + "obj_ch2_scene25_slash_Step_0_gml_776_0": "* 你..^1. 别想..^1. 控制我.../", "obj_ch2_scene25_slash_Step_0_gml_778_0": "\\EE* 你/", "obj_ch2_scene25_slash_Step_0_gml_779_0": "\\EH* 你在 做什么/%", - "obj_ch2_scene25_slash_Step_0_gml_795_0": "* 拔掉^1…这^1…插头!/%", + "obj_ch2_scene25_slash_Step_0_gml_795_0": "* 拔掉..^1. 这..^1. 插头!/%", "obj_ch2_scene25_slash_Step_0_gml_803_0": "\\EE* 住手--/", "obj_ch2_scene25_slash_Step_0_gml_804_0": "\\EH* 立刻 住手&你的 手臂 会--/%", "obj_ch2_scene25_slash_Step_0_gml_822_0": "\\EH* 住手!!!/%", - "obj_ch2_scene25_slash_Step_0_gml_965_0": "\\EZ* 鸟哥^1…&你搞什么鬼啊^1,伙计!?/", - "obj_ch2_scene25_slash_Step_0_gml_966_0": "* 你的胳膊^1…&* 这也太蠢了…!/", - "obj_ch2_scene25_slash_Step_0_gml_1035_0": "\\E8* 鸟哥…/%", + "obj_ch2_scene25_slash_Step_0_gml_965_0": "\\EZ* Berdly..^1. &你搞什么鬼啊^1,伙计!?/", + "obj_ch2_scene25_slash_Step_0_gml_966_0": "* 你的胳膊..^1. &* 这也太蠢了...!/", + "obj_ch2_scene25_slash_Step_0_gml_1035_0": "\\E8* Berdly.../%", "scr_text_slash_scr_text_gml_7350_0": "* (盒子里装满了面包圈。&拿一个吗?)/", - "obj_zpoppup_enemy_slash_Step_0_gml_489_0": "* 利艾尔斯试着点击了一个&有城堡图片的广告…/", - "obj_shop_ch2_swatch_slash_Draw_0_gml_278_0": "女王…&命我们给她&买些垃圾。", + "obj_zpoppup_enemy_slash_Step_0_gml_489_0": "* Ralsei试着点击了一个&有城堡图片的广告.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_278_0": "女王...&命我们给她&买些垃圾。", "obj_shop_ch2_swatch_slash_Draw_0_gml_279_0": "就这些了。&需要帮忙&拿行李吗?", "obj_shop_ch2_swatch_slash_Draw_0_gml_280_0": "你好像&什么也&没有。", "obj_shop_ch2_swatch_slash_Draw_0_gml_366_0": "取悦&我们女王&的物品?", @@ -10711,8 +10711,8 @@ "obj_shop_ch2_swatch_slash_Draw_0_gml_387_0": "$~1?", "DEVICE_FAILURE_slash_Create_0_gml_12_0": "THE DEATH", "DEVICE_FAILURE_slash_Step_0_gml_39_0": " 拜托^1,& 你就这点本事!?/", - "DEVICE_FAILURE_slash_Step_0_gml_40_0": " 克里斯^1,& 振作起来…!/%", - "DEVICE_FAILURE_slash_Step_0_gml_47_0": " 这不是& 你的命运…!/", + "DEVICE_FAILURE_slash_Step_0_gml_40_0": " Kris^1,& 振作起来...!/%", + "DEVICE_FAILURE_slash_Step_0_gml_47_0": " 这不是& 你的命运...!/", "DEVICE_FAILURE_slash_Step_0_gml_48_0": " 请你^1,& 不要放弃!/%", "DEVICE_FAILURE_slash_Step_0_gml_103_0_b": "继续", "DEVICE_FAILURE_slash_Step_0_gml_104_0": "放弃", @@ -10727,99 +10727,99 @@ "DEVICE_MENU_slash_Draw_0_gml_201_0": "复制", "DEVICE_MENU_slash_Draw_0_gml_201_1": "消除", "DEVICE_MENU_slash_Step_0_gml_105_0": "[空白]", - "obj_berdlyb2_enemy_slash_Step_0_gml_79_0": "现在你想趁我最虚弱&的时候将我击倒…/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_88_0": "并夺走我最珍贵的&宝物^1…诺埃尔!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_98_0": "但你想不到的是,&克里斯!我这有些&东西你绝对没有!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_171_0": "诺埃尔,可能会有点疼,&但这是为了救你!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_79_0": "现在你想趁我最虚弱&的时候将我击倒.../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_88_0": "并夺走我最珍贵的&宝物..^1. Noelle!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_98_0": "但你想不到的是,&Kris!我这有些&东西你绝对没有!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_171_0": "Noelle,可能会有点疼,&但这是为了救你!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_180_0": "(帮帮我。)/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_226_0": "诺-诺埃尔,快看!&克里斯已经倒下了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_226_0": "N-Noelle,快看!&Kris已经倒下了!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_236_0": "趁着这个机会&赶快来我这边!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_247_0": "…/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_258_0": "诺…诺埃尔?/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_266_0": "(我…还是能…&听见…&那个声音…)/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_338_0": "* 鸟哥一怒之下把自己的智力探测器捏烂了。", + "obj_berdlyb2_enemy_slash_Step_0_gml_247_0": ".../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_258_0": "N...Noelle?/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_266_0": "(我...还是能...&听见...&那个声音...)/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_338_0": "* Berdly一怒之下把自己的智力探测器捏烂了。", "obj_berdlyb2_enemy_slash_Step_0_gml_339_0": "* 闻起来像冻鸡肉。", "obj_berdlyb2_enemy_slash_Step_0_gml_371_0": "* 敌人弱点:冰&试试你最强的冰系法术吧。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_484_0": "* 诺埃尔表现得很聪明!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_29_0_b": "看招,克里斯!&西风神罚!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_484_0": "* Noelle表现得很聪明!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_29_0_b": "看招,Kris!&西风神罚!/%", "obj_berdlyb_enemy_slash_Step_0_gml_30_0": "神圣的钢翼鸟啊!&赐予我力量吧!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_31_0": "看吧,苏西!&你估计也只能&在这里拿A了!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_31_0": "看吧,Susie!&你估计也只能&在这里拿A了!/%", "obj_berdlyb_enemy_slash_Step_0_gml_36_0": "哈!来撞我呀,&你们这些撞汉!/%", "obj_berdlyb_enemy_slash_Step_0_gml_42_0": "什么?&我的车坏了!?/%", - "obj_berdlyb_enemy_slash_Step_0_gml_48_0": "克里斯,我明白你为什么&要碍我的事了!&你嫉妒我,对不对!?/%", - "obj_berdlyb_enemy_slash_Step_0_gml_49_0": "克里斯,你厌倦了做全班第三,&厌倦了远远眺望着我和诺埃尔&的胜利果实…/%", - "obj_berdlyb_enemy_slash_Step_0_gml_50_0": "你不仅没去好好学习,&反倒伙同苏西想来扳倒我们!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_51_0": "克里斯…&你真是太可恶了。&竟然和班上的&恶霸同流合污!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_52_0": "但是克里斯,我是个&善良又勇敢的英雄!&如果你加入我这边…/%", + "obj_berdlyb_enemy_slash_Step_0_gml_48_0": "Kris,我明白你为什么&要碍我的事了!&你嫉妒我,对不对!?/%", + "obj_berdlyb_enemy_slash_Step_0_gml_49_0": "Kris,你厌倦了做全班第三,&厌倦了远远眺望着我和Noelle&的胜利果实.../%", + "obj_berdlyb_enemy_slash_Step_0_gml_50_0": "你不仅没去好好学习,&反倒伙同SUSIE想来扳倒我们!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_51_0": "Kris...&你真是太可恶了。&竟然和班上的&恶霸同流合污!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_52_0": "但是Kris,我是个&善良又勇敢的英雄!&如果你加入我这边.../%", "obj_berdlyb_enemy_slash_Step_0_gml_80_0": "我会让你明白,&碰碰车是个智力游戏,&与体能和技术无关!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_82_0": "你可能只是个稍微&没那么弱的第三名!&哈哈…只是稍微。/%", - "obj_berdlyb_enemy_slash_Step_0_gml_158_0": "* 鸟哥向女王寻求支援!&* 但是女王假装在打电话!", - "obj_berdlyb_enemy_slash_Step_0_gml_159_0": "* 鸟哥问女王今天吃什么点心!&* 女王戴着耳塞,点了点头!", - "obj_berdlyb_enemy_slash_Step_0_gml_160_0": "* 鸟哥做了一个秘密手势!&* 女王正忙着给涂色书上色!", - "obj_berdlyb_enemy_slash_Step_0_gml_161_0": "* 鸟哥召唤女王!&* 女王请了病假!", - "obj_berdlyb_enemy_slash_Step_0_gml_162_0": "* 鸟哥给女王展示自己的&卡片收集册!&* 女王成功逃掉了。", + "obj_berdlyb_enemy_slash_Step_0_gml_82_0": "你可能只是个稍微&没那么弱的第三名!&哈哈...只是稍微。/%", + "obj_berdlyb_enemy_slash_Step_0_gml_158_0": "* Berdly向女王寻求支援!&* 但是女王假装在打电话!", + "obj_berdlyb_enemy_slash_Step_0_gml_159_0": "* Berdly问女王今天吃什么点心!&* 女王戴着耳塞,点了点头!", + "obj_berdlyb_enemy_slash_Step_0_gml_160_0": "* Berdly做了一个秘密手势!&* 女王正忙着给涂色书上色!", + "obj_berdlyb_enemy_slash_Step_0_gml_161_0": "* Berdly召唤女王!&* 女王请了病假!", + "obj_berdlyb_enemy_slash_Step_0_gml_162_0": "* Berdly给女王展示自己的&卡片收集册!&* 女王成功逃掉了。", "obj_berdlyb_enemy_slash_Step_0_gml_163_0": "* 闻起来像炸鸡肉。", - "obj_berdlyb_enemy_slash_Step_0_gml_167_0_b": "* 鸟哥的过山车看上去不太舒服。", - "obj_berdlyb_enemy_slash_Step_0_gml_171_0": "* 鸟哥请求女王帮忙加血!&* 她说“甜心 你 真棒”", - "obj_berdlyb_enemy_slash_Step_0_gml_306_0": "* 大家一起撞向鸟哥的过山车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_167_0_b": "* Berdly的过山车看上去不太舒服。", + "obj_berdlyb_enemy_slash_Step_0_gml_171_0": "* Berdly请求女王帮忙加血!&* 她说“甜心 你 真棒”", + "obj_berdlyb_enemy_slash_Step_0_gml_306_0": "* 大家一起撞向Berdly的过山车!/%", "obj_blocked_total_fx_slash_Draw_0_gml_9_0": "已拦截", "obj_blocked_total_fx_slash_Draw_0_gml_10_0": " 个弹窗!", - "obj_boxing_loss_controller_slash_Draw_0_gml_116_0": "别放弃…!", - "obj_ch2_city08_slash_Step_0_gml_528_0": "\\E0* 看来^1…我们终于找到喷泉了。/", - "obj_ch2_city08_slash_Step_0_gml_530_0": "\\E0* 是找到了^1,但是克里斯那家伙&到底去哪了…?/%", - "obj_ch2_city08_slash_Step_0_gml_541_0": "\\E7* 克里斯!/%", + "obj_boxing_loss_controller_slash_Draw_0_gml_116_0": "别放弃...!", + "obj_ch2_city08_slash_Step_0_gml_528_0": "\\E0* 看来..^1. 我们终于找到喷泉了。/", + "obj_ch2_city08_slash_Step_0_gml_530_0": "\\E0* 是找到了^1,但是Kris那家伙&到底去哪了...?/%", + "obj_ch2_city08_slash_Step_0_gml_541_0": "\\E7* Kris!/%", "obj_ch2_city08_slash_Step_0_gml_551_0": "\\E5* 你到底跑哪去了!?/", - "obj_ch2_city08_slash_Step_0_gml_553_0": "\\EQ* 我们到处找你…/", - "obj_ch2_city08_slash_Step_0_gml_554_0": "\\E2* 就连苏西都担心了!/%", + "obj_ch2_city08_slash_Step_0_gml_553_0": "\\EQ* 我们到处找你.../", + "obj_ch2_city08_slash_Step_0_gml_554_0": "\\E2* 就连Susie都担心了!/%", "obj_ch2_city08_slash_Step_0_gml_560_0": "\\EP* 啥!?我才没有!/%", - "obj_ch2_city08_slash_Step_0_gml_566_0": "\\EO* 就是^1,那个^1,以后你要想干啥&的话先和我们说一声呗…/%", - "obj_ch2_city08_slash_Step_0_gml_570_0": "\\E0* …/", - "obj_ch2_city08_slash_Step_0_gml_571_0": "\\E1* 嘿^1…克里斯^1,&你^1,呃^1,还好吗?/", - "obj_ch2_city08_slash_Step_0_gml_572_0": "\\E0* 你看起来有点…/%", - "obj_ch2_city08_slash_Step_0_gml_577_0": "\\EH* 噢^1,克里斯^1,&如果你受伤了^1,&苏西能治疗你哦!/%", - "obj_ch2_city08_slash_Step_0_gml_582_0": "\\E2* 没错^1!克里斯^1,&我现在可是个治疗大师!/", - "obj_ch2_city08_slash_Step_0_gml_583_0": "\\EA* 我比利艾尔斯还要厉害!&所以…/%", - "obj_ch2_city08_slash_Step_0_gml_591_0": "\\E3* 如果你^1,呃^1,&受了伤之类的^1,那么…/%", - "obj_ch2_city08_slash_Step_0_gml_599_0": "\\EG* 不妨试试像我刚才那样^1,&给克里斯一个拥抱!/%", + "obj_ch2_city08_slash_Step_0_gml_566_0": "\\EO* 就是^1,那个^1,以后你要想干啥&的话先和我们说一声呗.../%", + "obj_ch2_city08_slash_Step_0_gml_570_0": "\\E0* .../", + "obj_ch2_city08_slash_Step_0_gml_571_0": "\\E1* 嘿..^1. Kris^1,&你^1,呃^1,还好吗?/", + "obj_ch2_city08_slash_Step_0_gml_572_0": "\\E0* 你看起来有点.../%", + "obj_ch2_city08_slash_Step_0_gml_577_0": "\\EH* 噢^1,Kris^1,&如果你受伤了^1,&Susie能治疗你哦!/%", + "obj_ch2_city08_slash_Step_0_gml_582_0": "\\E2* 没错^1!Kris^1,&我现在可是个治疗大师!/", + "obj_ch2_city08_slash_Step_0_gml_583_0": "\\EA* 我比Ralsei还要厉害!&所以.../%", + "obj_ch2_city08_slash_Step_0_gml_591_0": "\\E3* 如果你^1,呃^1,&受了伤之类的^1,那么.../%", + "obj_ch2_city08_slash_Step_0_gml_599_0": "\\EG* 不妨试试像我刚才那样^1,&给Kris一个拥抱!/%", "obj_ch2_city08_slash_Step_0_gml_606_0": "\\EH* 闭嘴我们赶快走吧!!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_234_0": "\\E5* 诺埃尔^1!&原来你在这里!/", + "obj_ch2_city_berdly_slash_Step_0_gml_234_0": "\\E5* Noelle^1!&原来你在这里!/", "obj_ch2_city_berdly_slash_Step_0_gml_235_0": "\\E4* 正好^1!&我们一起回女王那儿吧^1,然后--/%", - "obj_ch2_city_berdly_slash_Step_0_gml_251_0": "\\Ee* 克里斯,看来又是个敌人。/", + "obj_ch2_city_berdly_slash_Step_0_gml_251_0": "\\Ee* Kris,看来又是个敌人。/", "obj_ch2_city_berdly_slash_Step_0_gml_252_0": "\\Ed* 我该把他也冰冻起来吗?/", - "obj_ch2_city_berdly_slash_Step_0_gml_254_0": "\\EN* 诺^1…诺埃尔?/", - "obj_ch2_city_berdly_slash_Step_0_gml_255_0_b": "\\EN* 诺埃尔^1,是我呀^1,&你不认得我了吗!?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_268_0": "\\EB* …!?!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_269_0": "\\EB* 鸟^1…鸟哥!?/", - "obj_ch2_city_berdly_slash_Step_0_gml_271_0": "\\EN* 诺埃尔^1,你没事吧…?/", - "obj_ch2_city_berdly_slash_Step_0_gml_272_0": "\\EN* 你…你跟克里斯在做什么?/%", - "obj_ch2_city_berdly_slash_Step_0_gml_279_0": "\\Ee* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_280_0": "\\EZ* 我们在^1…&变得^1…更强…/%", - "obj_ch2_city_berdly_slash_Step_0_gml_302_0": "\\EZ* …/", - "obj_ch2_city_berdly_slash_Step_0_gml_304_0": "\\E9* 够了^1,克里斯^1!&虽然我不清楚你在搞什么鬼…/", - "obj_ch2_city_berdly_slash_Step_0_gml_305_0": "\\EA* 但是如果你正在伤害&我的好朋友诺埃尔…/%", + "obj_ch2_city_berdly_slash_Step_0_gml_254_0": "\\EN* N..^1. Noelle?/", + "obj_ch2_city_berdly_slash_Step_0_gml_255_0_b": "\\EN* Noelle^1,是我呀^1,&你不认得我了吗!?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_268_0": "\\EB* ...!?!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_269_0": "\\EB* B..^1. Berdly!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_271_0": "\\EN* Noelle^1,你没事吧...?/", + "obj_ch2_city_berdly_slash_Step_0_gml_272_0": "\\EN* 你...你跟Kris在做什么?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_279_0": "\\Ee* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_280_0": "\\EZ* 我们在..^1. &变得..^1. 更强.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_302_0": "\\EZ* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_304_0": "\\E9* 够了^1,Kris^1!&虽然我不清楚你在搞什么鬼.../", + "obj_ch2_city_berdly_slash_Step_0_gml_305_0": "\\EA* 但是如果你正在伤害&我的好朋友Noelle.../%", "obj_ch2_city_berdly_slash_Step_0_gml_318_0": "\\EB* 那么我别无选择^1,&只能用武力阻止你!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_338_0": "\\EX* 等等^1,鸟哥^1,不要!/", + "obj_ch2_city_berdly_slash_Step_0_gml_338_0": "\\EX* 等等^1,Berdly^1,不要!/", "obj_ch2_city_berdly_slash_Step_0_gml_339_0": "\\EY* 快逃!/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_348_0": "\\E6* (唉…)/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_352_0": "\\E4* (只有克里斯知道&我有多古怪。)/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_348_0": "\\E6* (唉...)/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_352_0": "\\E4* (只有Kris知道&我有多古怪。)/", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_353_0": "\\E8* (真是太不公平了!)/%", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_360_0": "\\E4* (你有多么古怪可是众人皆知^1。&呼哈哈哈。)/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_470_0": "* …刚才我提到^1,&这座城市弄得我头晕眼花…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_471_0": "* 其实^1,我并没有讨厌它的意思…/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_470_0": "* ...刚才我提到^1,&这座城市弄得我头晕眼花.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_471_0": "* 其实^1,我并没有讨厌它的意思.../", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_472_0": "* 你知道吗?&我其实一直都很想去一些^1,&我从没见过的地方看看。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_486_0": "* ^1…而蒂丝^1…&以前经常和我说,她会带我去的。/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_486_0": "* ..^1. 而Dess..^1. &以前经常和我说,她会带我去的。/", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_487_0": "* 就像这样的地方。/", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_488_0": "* 灯光灿烂的地方。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_502_0": "* …克里斯,你会怀念过去&那些探险的时光吗?/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_502_0": "* ...Kris,你会怀念过去&那些探险的时光吗?/", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_503_0": "* 我们四个人都还小的时候^1,&做过的那些事。/", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_504_0": "* 天呐^1,&你还记得我们一起去墓地后面那片&森林里探险的那晚吗?/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_518_0": "* 哈,我知道最后我们也没在那&找到什么有趣的东西…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_519_0": "* 我记得最清楚的还是^1…&自己因为太过害怕,&一直哭个不停。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_533_0": "* 不过,现在回想起那晚^1…&还是会觉得很怀念。/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_534_0": "* 蒂丝用小艾斯的外套&帮我擦干眼泪…/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_518_0": "* 哈,我知道最后我们也没在那&找到什么有趣的东西.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_519_0": "* 我记得最清楚的还是..^1. &自己因为太过害怕,&一直哭个不停。/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_533_0": "* 不过,现在回想起那晚..^1. &还是会觉得很怀念。/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_534_0": "* Dess用Azzy的外套&帮我擦干眼泪.../", "obj_ch2_city_noelle_monologue_slash_Step_0_gml_535_0": "* 那温暖的衣袖^1,&还带着些肉桂的香味。/%", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_549_0": "* 我觉得自己^1,&其实并不讨厌害怕的感觉…/", - "obj_ch2_city_noelle_monologue_slash_Step_0_gml_550_0": "* 只要我知道^1…&有人会来安慰我。/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_549_0": "* 我觉得自己^1,&其实并不讨厌害怕的感觉.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_550_0": "* 只要我知道..^1. &有人会来安慰我。/%", "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_11_0": "APPLE", "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_12_0": "AGREE2ALL", "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_38_0": "GIAEEFSBISSFLBALAELRHEIGSFFEBRSI", @@ -10828,139 +10828,139 @@ "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_161_0": "* 谢谢你 同意 签署&仆从 许可书/", "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_162_0": "\\EC* 现在 你们 正式&成为 我的 仆从 了!/", "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_163_0": "\\ED* 我还 有权 参照 你们的&模样 制作 搞笑 雕像/", - "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_165_0": "\\E0* 如果我们^1…&不照你说的做呢?/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_165_0": "\\E0* 如果我们..^1. &不照你说的做呢?/", "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_167_0": "\\E6* 那我 就得 被迫/", "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_168_0": "\\EF* 找个 替补了 大概/", "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_170_0": "\\E0* 呃^1。那你赶紧去找吧。/", "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_172_0": "\\E6* 好吧 但是&我还是 拥有&你们的 肖像权/%", "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_15_0": "DECEMBER", "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_25_0": "DECEMBER", - "obj_ch2_noelle_monologue_slash_Step_0_gml_82_0": "\\E1* 不思議な世界^1…&  大きな街…/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_194_0": "* …さっき この街は&  頭がグルグルするって言ったけど…/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_82_0": "\\E1* 不思議な世界..^1. &  大きな街.../%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_194_0": "* ...さっき この街は&  頭がグルグルするって言ったけど.../", "obj_ch2_noelle_monologue_slash_Step_0_gml_195_0": "* それって^1 悪いイミじゃないんだ。/", "obj_ch2_noelle_monologue_slash_Step_0_gml_196_0": "* わたし^1 知らない場所へ&  行ってみたかったの。/%", "obj_ch2_noelle_monologue_slash_Step_0_gml_234_0": "* ディセおねえちゃん^1は&  いつか連れてってくれるって。/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_235_0": "* こんなふうに…/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_235_0": "* こんなふうに.../", "obj_ch2_noelle_monologue_slash_Step_0_gml_236_0": "* 光が あふれてる場所へ。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_266_0": "* …ねえ^1。&  みんなで よく探検したよね。/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_266_0": "* ...ねえ^1。&  みんなで よく探検したよね。/", "obj_ch2_noelle_monologue_slash_Step_0_gml_267_0": "* 4人とも まだ小さかったころ。/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_268_0": "* …お墓の裏の森を 探検した夜のこ^1と&  覚えてる?/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_284_0": "* 結局 なんにも&  見つからなかったけど…/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_268_0": "* ...お墓の裏の森を 探検した夜のこ^1と&  覚えてる?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_284_0": "* 結局 なんにも&  見つからなかったけど.../", "obj_ch2_noelle_monologue_slash_Step_0_gml_285_0": "* わたし^1 怖くてずっと&  泣いてたことは よく覚えてる。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_302_0": "* でもね^1… あの夜のこと^1は&  いまでも なつかしく思い出すの。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_316_0": "* おねえちゃんが&  アズくんの上着で&  涙をふいてくれた…/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_302_0": "* でもね..^1.  あの夜のこと^1は&  いまでも なつかしく思い出すの。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_316_0": "* おねえちゃんが&  アズくんの上着で&  涙をふいてくれた.../", "obj_ch2_noelle_monologue_slash_Step_0_gml_317_0": "* シナモンの香りのす^1る&  あったかい そでで。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_352_0": "* そのとき わたし…&  怖いのも悪くないなって&  思ったんだ…/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_352_0": "* そのとき わたし...&  怖いのも悪くないなって&  思ったんだ.../", "obj_ch2_noelle_monologue_slash_Step_0_gml_353_0": "* だれかが 安心させてくれるなら。/%", - "obj_ch2_noelle_monologue_slash_Step_0_gml_404_0": "\\E1* (はぁ…)/", - "obj_ch2_noelle_monologue_slash_Step_0_gml_405_0": "\\E6* (わたしって^1 ヘンなコ^1。&  でも^1 それを知ってるのは&  クリスだけ…)/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_404_0": "\\E1* (はぁ...)/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_405_0": "\\E6* (わたしって^1 ヘンなコ^1。&  でも^1 それを知ってるのは&  クリスだけ...)/", "obj_ch2_noelle_monologue_slash_Step_0_gml_406_0": "\\E3* (なんか ズルいな!)/%", "obj_ch2_noelle_monologue_slash_Step_0_gml_412_0": "\\E8* (クリスがヘンなコなのは&  みんな知ってるのに!)/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_46_0": "* 啊…^1?这不是…/%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_46_0": "* 啊...^1?这不是.../%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_51_0": "* 呃,之前的那个家伙?/%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_57_0": "* 为啥这里有个他的雕像?/", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_59_0": "* 这^1…不是雕像^1,苏西。/", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_59_0": "* 这..^1. 不是雕像^1,Susie./", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_61_0": "* 啊?/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_73_0": "* 哦…/%", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_78_0": "* 所以说,只要我们把他带回&城堡镇…/", - "obj_ch2_room_mansion_entrance_slash_Step_0_gml_79_0": "* …/%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_73_0": "* 哦.../%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_78_0": "* 所以说,只要我们把他带回&城堡镇.../", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_79_0": "* .../%", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_85_0": "* 我们^1,呃^1,必须要这么做吗?/", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_87_0": "* 唔^1,对。/", "obj_ch2_room_mansion_entrance_slash_Step_0_gml_89_0": "* 那随便吧。/%", "obj_ch2_room_town_hospital_slash_Step_0_gml_68_0": "\\E2* 银龙?&是个没见过的怪物呢。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0_b": "\\E3* 好啦^1,亲爱的^1,&你打算怎么办?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_71_0": "\\E8* 唔^1…或许我们可以试试…/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_71_0": "\\E8* 唔..^1. 或许我们可以试试.../", "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0_b": "\\E4* 冰震术?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0_b": "\\E5* 用冰系魔法来对付冰宫BOSS?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_75_0": "\\E4* 不应该用火焰冲击之类的吗?/%", "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0_b": "\\E2* 诶?啊对^1,你说得没错。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_85_0": "\\E7* 来^1,让我操作操作呗?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b": "\\E2* 不-不要啦^1!&我^1…我自己操作就好。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b": "\\E2* 不-不要啦^1!&我..^1. 我自己操作就好。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_96_0": "\\E2* 你平时控制欲没那么强的呀^1,&亲爱的。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0_b": "\\E4* 你还好吗?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_104_0": "\\E3* 嗯?我?当然^1!&我挺好的^1,老爸…/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_111_0": "\\Ee* 我只是…/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_118_0": "\\E4* 我在图书馆里睡着了^1,然后…/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_119_0": "\\E4* …做了一个奇怪的梦^1,哈哈。/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b": "\\E1* 诺埃尔…/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_104_0": "\\E3* 嗯?我?当然^1!&我挺好的^1,老爸.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_111_0": "\\Ee* 我只是.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_118_0": "\\E4* 我在图书馆里睡着了^1,然后.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_119_0": "\\E4* ...做了一个奇怪的梦^1,哈哈。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b": "\\E1* Noelle.../", "obj_ch2_room_town_hospital_slash_Step_0_gml_122_0": "\\E2* 我就知道那只臭鸟会让你&无聊到睡着的^1!哈哈!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b": "\\E3* 他做了什么^1?&是不是又喋喋不休地跟你讲&他的那一堆大道理…/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b": "\\E3* 他做了什么^1?&是不是又喋喋不休地跟你讲&他的那一堆大道理.../", "obj_ch2_room_town_hospital_slash_Step_0_gml_124_0": "\\E7* 儿童格斗游戏里的不公平规则&之类的?/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_130_0": "\\E4* 哈哈^1,不^1,不是啦^1!&他…/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_137_0": "\\Ee* ^1…他自己也睡着了。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_130_0": "\\E4* 哈哈^1,不^1,不是啦^1!&他.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_137_0": "\\Ee* ..^1. 他自己也睡着了。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_139_0": "\\E7* 哇哦^1,他还能自我催眠?&哈哈!/%", "obj_ch2_room_town_hospital_slash_Step_0_gml_146_0": "\\E8* 哈哈^1,是呀^1,大概吧!/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_148_0": "\\E0* 好吧,听着像是…/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_148_0": "\\E0* 好吧,听着像是.../", "obj_ch2_room_town_hospital_slash_Step_0_gml_149_0": "\\E4* 你们俩有点学得废寝忘食啦。/", "obj_ch2_room_town_hospital_slash_Step_0_gml_150_0": "\\E0* 不如回家冬个眠去吧?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_151_0": "\\E2* 我们明天教堂见。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b": "\\E2* 老爸?你去没问题吗…?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b": "\\E2* 老爸?你去没问题吗...?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0_b": "\\E3* 当然没问题^1!&照顾好自己^1,亲爱的。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b": "\\E4* 好吧^1…那我就回家休息了。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_269_0": "\\EB* 克里斯!?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_270_0": "\\EB* 克里斯^1,你在这里做什么?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b": "\\E4* 好吧..^1. 那我就回家休息了。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_269_0": "\\EB* Kris!?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_270_0": "\\EB* Kris^1,你在这里做什么?/", "obj_ch2_room_town_hospital_slash_Step_0_gml_272_0": "\\EC* 我怎么知道。/%", - "obj_ch2_room_town_hospital_slash_Step_0_gml_280_0": "\\EE* 苏-苏西!?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_401_0": "* 嘿^1,苏西。&介意咱俩聊一聊吗?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_403_0": "* 啊…?/", - "obj_ch2_room_town_hospital_slash_Step_0_gml_404_0": "* (那你等我一会儿,&克里斯…?)/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_280_0": "\\EE* S-SUSIE!?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_401_0": "* 嘿^1,Susie.&介意咱俩聊一聊吗?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_403_0": "* 啊...?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_404_0": "* (那你等我一会儿,&Kris...?)/%", "obj_ch2_scene17b_lancer_type_slash_Draw_0_gml_44_0": "数值过载", "obj_ch2_scene19c_spelling_bee_slash_Draw_0_gml_37_0": "IQ", "obj_ch2_scene23b_slash_Step_0_gml_220_0": "\\E3* 等等^1,这里是什么地方?/%", "obj_ch2_scene26_slash_Step_0_gml_849_0": "* 可我 还在 这里/", "obj_ch2_scene26_slash_Step_0_gml_850_0_b": "* 我的 计划 毫无 进展/", - "obj_ch2_scene26_slash_Step_0_gml_851_0": "* 诺埃尔 现在的 状态&无法 帮助我/", + "obj_ch2_scene26_slash_Step_0_gml_851_0": "* Noelle 现在的 状态&无法 帮助我/", "obj_ch2_scene26_slash_Step_0_gml_852_0": "* 她 必须 休息/", "obj_ch2_scene26_slash_Step_0_gml_853_0": "* 还有那 鸟小子/", "obj_ch2_scene26_slash_Step_0_gml_854_0": "* 我 找了半天&也 找不到他/", "obj_ch2_scene26_slash_Step_0_gml_855_0_b": "* 我的 传感器& 在哪里都 感应不到 他/", - "obj_ch2_scene26_slash_Step_0_gml_856_0_b": "* …/%", + "obj_ch2_scene26_slash_Step_0_gml_856_0_b": "* .../%", "obj_ch2_scene26_slash_Step_0_gml_888_0": "\\E1* 你们两个 来这里 帮助我&真是 好贴心/", - "obj_ch2_scene26_slash_Step_0_gml_889_0": "\\ED* 克里斯^1,苏西/", + "obj_ch2_scene26_slash_Step_0_gml_889_0": "\\ED* Kris^1,Susie/", "obj_ch2_scene26_slash_Step_0_gml_890_0": "\\E7* 你们谁 想当 新的 骑士/%", "obj_ch2_scene26_slash_Step_0_gml_900_0": "\\E1* 别挡道。/", - "obj_ch2_scene26_slash_Step_0_gml_901_0": "\\E4* 马上让诺埃尔醒过来!/", + "obj_ch2_scene26_slash_Step_0_gml_901_0": "\\E4* 马上让Noelle醒过来!/", "obj_ch2_scene26_slash_Step_0_gml_903_0": "\\E1* 醒过来?&不用了^1,&她已经 足够 觉醒了。/", "obj_ch2_scene26_slash_Step_0_gml_904_0": "\\ED* 让她 闭上 眼睛 &好好 睡一觉/", "obj_ch2_scene26_slash_Step_0_gml_905_0": "\\E0* 进入 更加,更加&黑暗的 梦境中/%", - "obj_ch2_scene28b_slash_Step_0_gml_120_0": "\\EF* 哎^1…&鸟哥的^1…闹钟响了?/", - "obj_ch2_scene28b_slash_Step_0_gml_121_0": "\\E4* 是梦…?这一切果然只是…/%", - "obj_ch2_scene28b_slash_Step_0_gml_131_0": "\\EE* 苏^1…苏西!?/", - "obj_ch2_scene28b_slash_Step_0_gml_132_0": "\\ES* 苏西^1!&你在这里做什么?/", - "obj_ch2_scene28b_slash_Step_0_gml_134_0": "\\E3* 呃…/", + "obj_ch2_scene28b_slash_Step_0_gml_120_0": "\\EF* 哎..^1. &Berdly的..^1. 闹钟响了?/", + "obj_ch2_scene28b_slash_Step_0_gml_121_0": "\\E4* 是梦...?这一切果然只是.../%", + "obj_ch2_scene28b_slash_Step_0_gml_131_0": "\\EE* S..^1. Susie!?/", + "obj_ch2_scene28b_slash_Step_0_gml_132_0": "\\ES* Susie^1!&你在这里做什么?/", + "obj_ch2_scene28b_slash_Step_0_gml_134_0": "\\E3* 呃.../", "obj_ch2_scene28b_slash_Step_0_gml_135_0": "\\E2* 你之前邀请我们来学习的。&忘了吗?/%", "obj_ch2_scene28b_slash_Step_0_gml_142_0": "\\E4* 哦^1,对哦^1!&我确实邀请过你们^1!&哈哈!/", - "obj_ch2_scene28b_slash_Step_0_gml_144_0": "\\E3* ^1…呃^1,你看起来挺高兴的。/", + "obj_ch2_scene28b_slash_Step_0_gml_144_0": "\\E3* ..^1. 呃^1,你看起来挺高兴的。/", "obj_ch2_scene28b_slash_Step_0_gml_145_0": "\\EL* 你^1,呃^1,做了个好梦吗?/", "obj_ch2_scene28b_slash_Step_0_gml_147_0": "\\E4* 是个可怕的噩梦。/", - "obj_ch2_scene28b_slash_Step_0_gml_149_0": "\\E6* 唔…/", - "obj_ch2_scene28b_slash_Step_0_gml_151_0_b": "\\Eb* 我只是^1…&很高兴自己终于醒过来了。/", - "obj_ch2_scene28b_slash_Step_0_gml_153_0": "\\EC* …/", - "obj_ch2_scene28b_slash_Step_0_gml_155_0": "\\E6* 不过^1…&最后结局还是蛮不错的。/", + "obj_ch2_scene28b_slash_Step_0_gml_149_0": "\\E6* 唔.../", + "obj_ch2_scene28b_slash_Step_0_gml_151_0_b": "\\Eb* 我只是..^1. &很高兴自己终于醒过来了。/", + "obj_ch2_scene28b_slash_Step_0_gml_153_0": "\\EC* .../", + "obj_ch2_scene28b_slash_Step_0_gml_155_0": "\\E6* 不过..^1. &最后结局还是蛮不错的。/", "obj_ch2_scene28b_slash_Step_0_gml_157_0": "\\E7* 发生了什么?/%", "obj_ch2_scene28b_slash_Step_0_gml_168_0": "\\EM* 哈哈^1,这-这个^1,呃--/%", - "obj_ch2_scene28b_slash_Step_0_gml_175_0": "\\EO* 哈哈^1,嘿^1,醒醒啦鸟哥^1!&我们该走了!/%", - "obj_ch2_scene28b_slash_Step_0_gml_184_0": "\\E5* ^1…鸟哥?/%", - "obj_ch2_scene28b_slash_Step_0_gml_208_0": "\\E4* 天呐^1,&你学习太拼命了^1,鸟哥。/", + "obj_ch2_scene28b_slash_Step_0_gml_175_0": "\\EO* 哈哈^1,嘿^1,醒醒啦Berdly^1!&我们该走了!/%", + "obj_ch2_scene28b_slash_Step_0_gml_184_0": "\\E5* ..^1. Berdly?/%", + "obj_ch2_scene28b_slash_Step_0_gml_208_0": "\\E4* 天呐^1,&你学习太拼命了^1,Berdly。/", "obj_ch2_scene28b_slash_Step_0_gml_209_0": "\\E0* 说真的^1,&你该好好休息一下了。/", "obj_ch2_scene28b_slash_Step_0_gml_210_0": "\\E4* 做个好梦!/%", - "obj_ch2_scene28b_slash_Step_0_gml_271_0": "\\EK* 你^1…你在干什么?/", - "obj_ch2_scene28b_slash_Step_0_gml_273_0_b": "\\E0* 你没有尾巴^1,&对吧^1,苏西?/", + "obj_ch2_scene28b_slash_Step_0_gml_271_0": "\\EK* 你..^1. 你在干什么?/", + "obj_ch2_scene28b_slash_Step_0_gml_273_0_b": "\\E0* 你没有尾巴^1,&对吧^1,Susie?/", "obj_ch2_scene28b_slash_Step_0_gml_275_0": "\\EH* 呃-啊!?&没-没有^1,当然没有!/", "obj_ch2_scene28b_slash_Step_0_gml_277_0": "\\E4* 真的吗?那太好了!/%", - "obj_ch2_scene28b_slash_Step_0_gml_289_0": "\\E0* …她有点怪怪的^1,&克里斯。/", - "obj_ch2_scene28b_slash_Step_0_gml_290_0": "\\EC* 不知为何^1,感觉我们并&没有拯救世界…/%", + "obj_ch2_scene28b_slash_Step_0_gml_289_0": "\\E0* ...她有点怪怪的^1,&Kris./", + "obj_ch2_scene28b_slash_Step_0_gml_290_0": "\\EC* 不知为何^1,感觉我们并&没有拯救世界.../%", "obj_checkers_enemy_slash_Step_0_gml_264_0": "跳着看", "obj_checkers_enemy_slash_Step_0_gml_487_0": "丢", "obj_city_trashbag_slash_Other_10_gml_3_0": "* (一个长得像茄子的垃圾袋。)/%", "obj_city_trashbag_slash_Other_10_gml_7_0": "* (一个长得像垃圾袋的茄子。)/%", "obj_clubsenemy_slash_Draw_0_gml_15_0": "(疲惫)", "obj_clubsenemy_slash_Step_0_gml_256_0": "(疲惫)", - "obj_controller_city_mice2_slash_Step_0_gml_546_0": "* (我还要被老鼠袭击&多少次呢…?)/%", + "obj_controller_city_mice2_slash_Step_0_gml_546_0": "* (我还要被老鼠袭击&多少次呢...?)/%", "obj_controller_city_mice3_slash_Draw_0_gml_18_0": "ILOVEMOUSE", "obj_controller_city_mice3_slash_Draw_0_gml_20_0": "ILUVNEZUMI", - "obj_controller_city_mice3_slash_Step_0_gml_53_0": "\\E2* 这个谜题^1…就交给我吧!/%", - "obj_controller_city_mice3_slash_Step_0_gml_88_0": "\\E4* 都解决掉了^1,克里斯^1。&我们要去找更多的敌人吗?/%", + "obj_controller_city_mice3_slash_Step_0_gml_53_0": "\\E2* 这个谜题..^1. 就交给我吧!/%", + "obj_controller_city_mice3_slash_Step_0_gml_88_0": "\\E4* 都解决掉了^1,Kris^1。&我们要去找更多的敌人吗?/%", "obj_controller_dw_city_mice_slash_Step_0_gml_54_0": "\\E8* 好-好吧^1。希望这种事情&不会再发生了吧!/%", "obj_controller_dw_mansion_single_pot_slash_Draw_0_gml_9_0": "!陶器未被尊重!", "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_16_0_b": "* 好好好 我知道 你们 &都很享受 我的 豪宅/", @@ -10970,13 +10970,13 @@ "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_20_0": "* 第三 尊重 陶器/", "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_21_0": "* 第四 玩得 开心/", "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_22_0": "* 第五 列表项目重复 错误/%", - "obj_controller_keyboard_puzzle_1_slash_Step_0_gml_18_0": "\\E2* 克里斯,你来解决这个谜题吧!/%", + "obj_controller_keyboard_puzzle_1_slash_Step_0_gml_18_0": "\\E2* Kris,你来解决这个谜题吧!/%", "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_18_0": "\\E0* 等等,这又是个谜题啊?&你来做吧。/%", - "obj_controller_mansion_hands_slash_Step_0_gml_115_0": "* (看来那只手不再挡路了…)/%", + "obj_controller_mansion_hands_slash_Step_0_gml_115_0": "* (看来那只手不再挡路了...)/%", "obj_example_cutscene_slash_Step_0_gml_35_0": " * Box 1/", "obj_example_cutscene_slash_Step_0_gml_36_0_b": " * Box 2/", "obj_example_cutscene_slash_Step_0_gml_37_0": " * Box 3/", - "obj_frozennpc_slash_Other_10_gml_4_0": "* (完全被冻住了…)/%", + "obj_frozennpc_slash_Other_10_gml_4_0": "* (完全被冻住了...)/%", "obj_fusionmenu_slash_Draw_0_gml_154_0": "携带", "obj_fusionmenu_slash_Draw_0_gml_159_0": "储备", "obj_fusionmenu_slash_Draw_0_gml_161_0": "页数 ", @@ -11008,19 +11008,19 @@ "obj_fusionmenu_slash_Step_0_gml_580_0": "潘多拉宫殿", "obj_fusionmenu_slash_Step_0_gml_581_0": "女王", "obj_fusionmenu_slash_Step_0_gml_582_0": "炫酷混音带", - "obj_fusionmenu_slash_Step_0_gml_583_0": "卢斯卡德", + "obj_fusionmenu_slash_Step_0_gml_583_0": "Rouxls Kaard", "obj_fusionmenu_slash_Step_0_gml_584_0": "读作“规则”", "obj_fusionmenu_slash_Step_0_gml_585_0": "灯火", "obj_gigaqueen_enemy_slash_Step_0_gml_56_0": "哦不 你这是&忘了 怎么操控&巨型 机器人&了吗/%", "obj_gigaqueen_enemy_slash_Step_0_gml_57_0_b": "再提示 一次&按 ~1和 ~2&来躲避/%", "obj_gigaqueen_enemy_slash_Step_0_gml_63_0": "聊天 时间&已经 结束/%", "obj_gigaqueen_enemy_slash_Step_0_gml_64_0": "哈哈 开玩笑的&我会 继续 自言自语&同时 踢爆:你的脸/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_65_0": "是时候让 诺埃尔&觉醒 自己&真正的 力量了/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_65_0": "是时候让 Noelle&觉醒 自己&真正的 力量了/%", "obj_gigaqueen_enemy_slash_Step_0_gml_66_0": "将力量 集中于&她的锋刃&她会 创造一个&全新的 黑暗喷泉/%", "obj_gigaqueen_enemy_slash_Step_0_gml_67_0": "然后,&当整个 世界&都笼罩于&黑暗中时/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_68_0": "克里斯,苏西,&你们也 助我&一臂之力吧?/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_69_0": "苏西/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_70_0": "还有 克里斯&亲爱的 停战友&你要多少 有多少/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_68_0": "Kris,Susie,&你们也 助我&一臂之力吧?/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_69_0": "Susie/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_70_0": "还有 Kris&亲爱的 停战友&你要多少 有多少/%", "obj_gigaqueen_enemy_slash_Step_0_gml_71_0": "是不是 还有&一个 家伙&来着????/%", "obj_gigaqueen_enemy_slash_Step_0_gml_72_0": "加入我 你们&都会 变得&又酷 又强/%", "obj_gigaqueen_enemy_slash_Step_0_gml_73_0": "好啦 重点&我都 讲完了&接下来 就开始&循环 对话了/%", @@ -11030,7 +11030,7 @@ "obj_gigaqueen_enemy_slash_Step_0_gml_109_0": "她 还有 所有人&都能 生活在 没有&恐惧 与 痛苦&的世界里/%", "obj_gigaqueen_enemy_slash_Step_0_gml_110_0": "创造 属于你的&梦的 世界&(还有 我的梦)/%", "obj_gigaqueen_enemy_slash_Step_0_gml_111_0": "伙计 就让我&用空手道 劈你&以后你 想要&多少滑板 都给你/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_113_0": "…/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_113_0": ".../%", "obj_gigaqueen_enemy_slash_Step_0_gml_114_0_b": "好吧 我承认&我 不记得&你喜欢 什么/%", "obj_gigaqueen_enemy_slash_Step_0_gml_116_0": "同时 我不需要&自我改善 因为&我已经 很完美了&还会从 高逼格&的酒杯里 射激光/%", "obj_gigaqueen_enemy_slash_Step_0_gml_118_0": "现在 是&(循环错误)&的 时间/%", @@ -11043,41 +11043,41 @@ "obj_mauswheel_cursor_slash_Draw_0_gml_10_0": "第2轮的动作", "obj_mauswheel_cursor_slash_Draw_0_gml_11_0": "第1轮的动作", "obj_mauswheel_enemy_slash_Step_0_gml_36_0": "(好吧,大家都被捉住了。)&(这对来我说意味着什么?)", - "obj_maus_enemy_slash_Step_0_gml_188_0_b": "* 诺埃尔称赞了敌人!/", - "obj_maus_enemy_slash_Step_0_gml_190_0": "\\E3* 它们还^1…挺可爱的^1,&对吧…?/%", - "obj_maus_enemy_slash_Step_0_gml_408_0": "* 诺埃尔开心地欢呼!/%", - "obj_mouseSpawnSwitch_slash_Step_0_gml_506_0": "\\E3* (说真的,克里斯什么时候&变得那么强势了?)/%", + "obj_maus_enemy_slash_Step_0_gml_188_0_b": "* Noelle称赞了敌人!/", + "obj_maus_enemy_slash_Step_0_gml_190_0": "\\E3* 它们还..^1. 挺可爱的^1,&对吧...?/%", + "obj_maus_enemy_slash_Step_0_gml_408_0": "* Noelle开心地欢呼!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_506_0": "\\E3* (说真的,Kris什么时候&变得那么强势了?)/%", "obj_npc_king_slash_Other_10_gml_35_0_b": "\\E5* 我们没什么好聊的。/%", - "obj_npc_room_slash_Other_10_gml_1220_0_b": "* (苏西的电脑。^1)&* (好像没法运行滑板游戏。)/%", - "obj_npc_room_slash_Other_10_gml_1248_0": "* (苏西的通话装置之类的东西。&看上去偏大一些,&更适合于她的大脑袋。)/%", + "obj_npc_room_slash_Other_10_gml_1220_0_b": "* (Susie的电脑。^1)&* (好像没法运行滑板游戏。)/%", + "obj_npc_room_slash_Other_10_gml_1248_0": "* (Susie的通话装置之类的东西。&看上去偏大一些,&更适合于她的大脑袋。)/%", "obj_npc_room_slash_Other_10_gml_2219_0": "* (这是个盒子。)/%", "obj_npc_room_slash_Other_10_gml_2579_0_b": "* 这样我就能在游戏里使用&我最喜欢的卡通人物了。/%", "obj_npc_room_animated_slash_Other_10_gml_611_0": "\\m1  *这个小镇可真棒!/", - "obj_npc_room_animated_slash_Other_10_gml_612_0_b": "\\m1  *要是其他人也在这里就更好了…/%", + "obj_npc_room_animated_slash_Other_10_gml_612_0_b": "\\m1  *要是其他人也在这里就更好了.../%", "obj_npc_room_animated_slash_Other_10_gml_622_0": "\\m3  *哟,老板。& 如果你帮我们\\cY招揽\\cW到足够多的粉丝^1,/", - "obj_npc_room_animated_slash_Other_10_gml_623_0": "\\m3  *这样我们的音像店就能& 再度开业了…/", + "obj_npc_room_animated_slash_Other_10_gml_623_0": "\\m3  *这样我们的音像店就能& 再度开业了.../", "obj_npc_room_animated_slash_Other_10_gml_624_0": "\\m3  *嘿,我们甚至可能会& 给你\\cY打个折\\cW!/%", - "obj_npc_room_animated_slash_Other_10_gml_630_0": "\\m3  *清楚了吧^1,老板?& 请继续招揽伙伴吧…/%", + "obj_npc_room_animated_slash_Other_10_gml_630_0": "\\m3  *清楚了吧^1,老板?& 请继续招揽伙伴吧.../%", "obj_npc_room_animated_slash_Other_10_gml_639_0": "\\m2  *我还要守着我的盒子。/%", - "obj_npc_sign_slash_Other_10_gml_211_0_b": "* 所以说^1,呃^1…&这就是你送我的礼物盒里&装着的东西。/", - "obj_npc_sign_slash_Other_10_gml_212_0": "\\E1* ^1…你特么怎么会有这个,&克里斯?/", + "obj_npc_sign_slash_Other_10_gml_211_0_b": "* 所以说^1,呃..^1. &这就是你送我的礼物盒里&装着的东西。/", + "obj_npc_sign_slash_Other_10_gml_212_0": "\\E1* ..^1. 你特么怎么会有这个,&Kris?/", "obj_npc_sign_slash_Other_10_gml_214_0_b": "\\EJ* 哦哦哦^1,&我能给它做件小裙子么?\\f0/%", - "obj_npc_sign_slash_Other_10_gml_218_0": "\\E2* 苏西^1,你如果不想要^1,&就把它给克里斯吧!/", + "obj_npc_sign_slash_Other_10_gml_218_0": "\\E2* Susie^1,你如果不想要^1,&就把它给Kris吧!/", "obj_npc_sign_slash_Other_10_gml_220_0": "\\E5* 我什么时候说过我不想要啦!?/%", - "obj_npc_sign_slash_Other_10_gml_225_0_b": "* (一个娃娃。&模样有点像苏西。)/%", + "obj_npc_sign_slash_Other_10_gml_225_0_b": "* (一个娃娃。&模样有点像Susie.)/%", "obj_npc_sign_slash_Other_10_gml_491_0": "* (一座雕像。&你感觉在哪见过它。)/%", "obj_npc_sign_slash_Other_10_gml_642_0_b": "* 还剩~1个。/%", "obj_npc_sign_slash_Other_10_gml_649_0": "* 还剩~1个。/%", "obj_npc_sign_slash_Other_10_gml_1046_0": "* (看来他还没有醒。)/%", - "obj_omawaroid_enemy_slash_Step_0_gml_51_0": "这个小姑娘真可爱…&我们送她点免费子弹吧!", + "obj_omawaroid_enemy_slash_Step_0_gml_51_0": "这个小姑娘真可爱...&我们送她点免费子弹吧!", "obj_omawaroid_enemy_slash_Step_0_gml_147_0": "\\E5* 救护车?鬼才坐呢。&医生根本摸不透我!/", - "obj_omawaroid_enemy_slash_Step_0_gml_149_0": "* (苏西叫你\\cY注意躲开\\cW别被救护车撞到!)/%", - "obj_omawaroid_enemy_slash_Step_0_gml_169_0": "* 诺埃尔温柔地对待了救护矛兵!/", - "obj_omawaroid_enemy_slash_Step_0_gml_171_0": "\\E2* 打针不可怕^1…&吃药很重要^1…&你知道吗?/%", - "obj_omawaroid_enemy_slash_Step_0_gml_179_0": "* 诺埃尔正自言自语着&有关锯子和打针的事。/%", - "obj_omawaroid_enemy_slash_Step_0_gml_183_0_b": "* 诺埃尔分心地嘀咕着&有关医疗器具的事。/%", + "obj_omawaroid_enemy_slash_Step_0_gml_149_0": "* (Susie叫你\\cY注意躲开\\cW别被救护车撞到!)/%", + "obj_omawaroid_enemy_slash_Step_0_gml_169_0": "* Noelle温柔地对待了救护矛兵!/", + "obj_omawaroid_enemy_slash_Step_0_gml_171_0": "\\E2* 打针不可怕..^1. &吃药很重要..^1. &你知道吗?/%", + "obj_omawaroid_enemy_slash_Step_0_gml_179_0": "* Noelle正自言自语着&有关锯子和打针的事。/%", + "obj_omawaroid_enemy_slash_Step_0_gml_183_0_b": "* Noelle分心地嘀咕着&有关医疗器具的事。/%", "obj_omawaroid_enemy_slash_Step_0_gml_199_0": "\\EH* 我们愿意接受你们的服务,&朋友们!/", - "obj_omawaroid_enemy_slash_Step_0_gml_201_0": "* (利艾尔斯鼓励你\\cY故意\\cW被救护车撞到!)/%", + "obj_omawaroid_enemy_slash_Step_0_gml_201_0": "* (Ralsei鼓励你\\cY故意\\cW被救护车撞到!)/%", "obj_overworldc_slash_Draw_0_gml_78_0_b": "橡皮", "obj_overworldc_slash_Draw_0_gml_79_0": "自动铅笔", "obj_overworldc_slash_Draw_0_gml_81_0_b": "手表", @@ -11102,15 +11102,15 @@ "obj_queen_enemy_slash_Step_0_gml_132_0": "想想吧!光之民&已经 被我&和 我的 部下&俘虏了!/%", "obj_queen_enemy_slash_Step_0_gml_133_0": "每天 他们花费&数个小时 崇拜着&发光 显示屏!/%", "obj_queen_enemy_slash_Step_0_gml_134_0": "盯着 点着&来获得 快乐/%", - "obj_queen_enemy_slash_Step_0_gml_135_0": "…直到最近,&镇上的 网络&消失了/%", - "obj_queen_enemy_slash_Step_0_gml_136_0": "诺埃尔…&这样下去&谁能 帮她呢?/%", - "obj_queen_enemy_slash_Step_0_gml_137_0": "我原本 是这么想的&直到 骑士&出现了…/%", + "obj_queen_enemy_slash_Step_0_gml_135_0": "...直到最近,&镇上的 网络&消失了/%", + "obj_queen_enemy_slash_Step_0_gml_136_0": "Noelle...&这样下去&谁能 帮她呢?/%", + "obj_queen_enemy_slash_Step_0_gml_137_0": "我原本 是这么想的&直到 骑士&出现了.../%", "obj_queen_enemy_slash_Step_0_gml_138_0": "如今&前路 明朗/%", "obj_queen_enemy_slash_Step_0_gml_139_0": "然后,当&整个 世界都&笼罩于 黑暗之中 后/%", "obj_queen_enemy_slash_Step_0_gml_140_0": "大家 都可以 住在&我的 完美豪宅里/%", "obj_queen_enemy_slash_Step_0_gml_141_0": "好啦,&别再 反抗了&欢迎 新的&黑暗时代 吧/%", "obj_queen_enemy_slash_Step_0_gml_142_0": "我们不会让你&用电线来控制&所有人的!/%", - "obj_queen_enemy_slash_Step_0_gml_143_0": "呃,你现在&就在控制&鸟哥啊。/%", + "obj_queen_enemy_slash_Step_0_gml_143_0": "呃,你现在&就在控制&Berdly啊。/%", "obj_queen_enemy_slash_Step_0_gml_146_0": "怎么 你也&想要吗?/%", "obj_queen_enemy_slash_Step_0_gml_183_0": "我们不该让&他们开心吗?/%", "obj_queen_enemy_slash_Step_0_gml_184_0": "大家 都可以 住在&我的 完美豪宅里/%", @@ -11127,69 +11127,69 @@ "obj_queen_enemy_slash_Step_0_gml_205_0": "哦 这玩意&只 给他&一个人 用/%", "obj_queen_enemy_slash_Step_0_gml_207_0": "不!!!/%", "obj_queen_enemy_slash_Step_0_gml_212_0": "正好 赶上我&征服 世界&的时刻/%", - "obj_queen_enemy_slash_Step_0_gml_213_0": "有 诺埃尔 &在我 身边/%", + "obj_queen_enemy_slash_Step_0_gml_213_0": "有 Noelle &在我 身边/%", "obj_queen_enemy_slash_Step_0_gml_214_0": "用不了 多久&她就会 改变&自己的 意志/%", "obj_queen_enemy_slash_Step_0_gml_215_0": "然后 释放出&自己的 真实力量/%", "obj_queen_enemy_slash_Step_0_gml_216_0": "让 整个世界&笼罩于--/%", "obj_queen_enemy_slash_Step_0_gml_218_0": "太晚了,笨蛋!/%", - "obj_queen_enemy_slash_Step_0_gml_219_0": "诺埃尔现在和&鸟哥在一起!/%", + "obj_queen_enemy_slash_Step_0_gml_219_0": "Noelle现在和&Berdly在一起!/%", "obj_queen_enemy_slash_Step_0_gml_462_0": "* 地平线上回荡着高雅的笑声。", "obj_queen_enemy_slash_Step_0_gml_463_0": "* 黑暗喷泉不祥地涌动着。", "obj_queen_enemy_slash_Step_0_gml_464_0": "* 战场充满了电流的动感。", "obj_queen_enemy_slash_Step_0_gml_465_0": "* 闻起来像超频的高跟鞋。", "obj_queen_enemy_slash_Step_0_gml_467_0": "* 女王的酸液护盾失能了!", "obj_queen_enemy_slash_Step_0_gml_468_0": "* 女王的酸液护盾出现了!", - "obj_readable_room1_slash_Other_10_gml_2093_0": "\\Ee* …/%", + "obj_readable_room1_slash_Other_10_gml_2093_0": "\\Ee* .../%", "obj_readable_room1_slash_Other_10_gml_2633_0_b": "* (老鼠一旦碰到方块&便会旋转90度。)/", "obj_readable_room1_slash_Other_10_gml_2634_0_b": "* (市民须推动方块,&使老鼠进入洞中。&使用铃铛可以重置方块的位置。)/%", - "obj_readable_room1_slash_Other_10_gml_2843_0": "* (城堡看来早已历经百战…)/%", - "obj_rouxls_enemy_slash_Step_0_gml_42_0": "卢斯(读作规则)&非难懂也!/%", + "obj_readable_room1_slash_Other_10_gml_2843_0": "* (城堡看来早已历经百战...)/%", + "obj_rouxls_enemy_slash_Step_0_gml_42_0": "Rouxls(读作规则)&非难懂也!/%", "obj_rouxls_enemy_slash_Step_0_gml_45_0": "呜-呜呼!&屋舍,&尔等蠢货!&屋舍!!!/%", - "obj_rouxls_enemy_slash_Step_0_gml_46_0": "不久之后,&胜者必为吾,&王后将封我为臣…/%", + "obj_rouxls_enemy_slash_Step_0_gml_46_0": "不久之后,&胜者必为吾,&王后将封我为臣.../%", "obj_rouxls_enemy_slash_Step_0_gml_50_0": "莫要动武啊!&快玩吾之小游戏,&汝等小人!!!/%", - "obj_rouxls_enemy_slash_Step_0_gml_51_0": "呃,卡德先生?&我们要是&赢了怎么办?/%", + "obj_rouxls_enemy_slash_Step_0_gml_51_0": "呃,Kaard先生?&我们要是&赢了怎么办?/%", "obj_rouxls_enemy_slash_Step_0_gml_57_0": "住手!!!!!&勿建屋舍!!!&胜利我所欲也!/%", "obj_rouxls_enemy_slash_Step_0_gml_85_0": "侵占屋舍!&占取最多&屋舍之人,&胜焉!/%", - "obj_rouxls_enemy_slash_Step_0_gml_86_0": "…/%", + "obj_rouxls_enemy_slash_Step_0_gml_86_0": ".../%", "obj_rouxls_enemy_slash_Step_0_gml_102_0": "呃 哦/%", - "obj_savemenu_slash_Create_0_gml_8_0": "克里斯", - "obj_savepoint_slash_Other_10_gml_30_0": "* 你望向你昨天才第一次见到的城堡…/", + "obj_savemenu_slash_Create_0_gml_8_0": "Kris", + "obj_savepoint_slash_Other_10_gml_30_0": "* 你望向你昨天才第一次见到的城堡.../", "obj_savepoint_slash_Other_10_gml_31_0": "* 你充满了怀念的力量。/%", "obj_savepoint_slash_Other_10_gml_41_0": "* 城堡镇因为友谊的力量改变了。/", "obj_savepoint_slash_Other_10_gml_42_0": "* 你充满了友谊基底的建筑之力。/%", "obj_savepoint_slash_Other_10_gml_50_0": "* 漫长的一天后^1,城堡镇欣欣向荣。/", - "obj_savepoint_slash_Other_10_gml_51_0": "* 你充满了某种力量…/%", - "obj_savepoint_slash_Other_10_gml_60_0": "* 放眼望去,是一片荧绿色的田野^1…&在远处,有座城市灯火璀璨。/", + "obj_savepoint_slash_Other_10_gml_51_0": "* 你充满了某种力量.../%", + "obj_savepoint_slash_Other_10_gml_60_0": "* 放眼望去,是一片荧绿色的田野..^1. &在远处,有座城市灯火璀璨。/", "obj_savepoint_slash_Other_10_gml_61_0": "* 你充满了新的冒险力量。/%", - "obj_savepoint_slash_Other_10_gml_65_0": "* 放眼望去,是一片荧绿色的田野^1…&你已经见过这番景象了。/", + "obj_savepoint_slash_Other_10_gml_65_0": "* 放眼望去,是一片荧绿色的田野..^1. &你已经见过这番景象了。/", "obj_savepoint_slash_Other_10_gml_66_0": "* 你充满了毫无意义的原路返回之力。/%", "obj_savepoint_slash_Other_10_gml_73_0": "* 游戏机被毁掉了。&你充满了暴力电子游戏的力量。/%", - "obj_savepoint_slash_Other_10_gml_79_0": "* 哐^1!轰^1!砰^1!&旁边的建筑传出了挺了不起的噪音…/", + "obj_savepoint_slash_Other_10_gml_79_0": "* 哐^1!轰^1!砰^1!&旁边的建筑传出了挺了不起的噪音.../", "obj_savepoint_slash_Other_10_gml_80_0": "* 你充满了噪音音乐的力量。/%", - "obj_savepoint_slash_Other_10_gml_88_0": "* 现在诺埃尔与你相伴。/", + "obj_savepoint_slash_Other_10_gml_88_0": "* 现在Noelle与你相伴。/", "obj_savepoint_slash_Other_10_gml_89_0": "* 你还是充满了猫咪标牌的力量。/%", "obj_savepoint_slash_Other_10_gml_93_0": "* 你几乎充满了毛茸茸男孩与&刻薄女孩的力量。/", "obj_savepoint_slash_Other_10_gml_94_0": "* 其中百分之一仍然属于猫咪标牌。/%", "obj_savepoint_slash_Other_10_gml_98_0": "* 毛茸茸男孩与刻薄女孩不再&与你相伴了。/", "obj_savepoint_slash_Other_10_gml_99_0": "* 你不太情愿地充满了&猫咪标牌的力量。/%", - "obj_savepoint_slash_Other_10_gml_108_0": "* 诺埃尔加入了你的队伍。/", + "obj_savepoint_slash_Other_10_gml_108_0": "* Noelle加入了你的队伍。/", "obj_savepoint_slash_Other_10_gml_109_0": "* 你充满了不知道话梅糖是什么的力量。/%", - "obj_savepoint_slash_Other_10_gml_113_0": "* 诺埃尔已经不在队伍里了。&你们都充满了某种力量…/", - "obj_savepoint_slash_Other_10_gml_114_0": "* …不知道话梅糖是什么的力量。/%", + "obj_savepoint_slash_Other_10_gml_113_0": "* Noelle已经不在队伍里了。&你们都充满了某种力量.../", + "obj_savepoint_slash_Other_10_gml_114_0": "* ...不知道话梅糖是什么的力量。/%", "obj_savepoint_slash_Other_10_gml_123_0": "* 动感的音乐从箱子里飘出。/", "obj_savepoint_slash_Other_10_gml_124_0": "* 你充满了音乐面包圈的力量。/%", "obj_savepoint_slash_Other_10_gml_128_0": "* 你充满了寂静的力量。/%", - "obj_savepoint_slash_Other_10_gml_135_0": "* 击败鸟哥后,&空气中弥漫着一股独特的香气…/", + "obj_savepoint_slash_Other_10_gml_135_0": "* 击败Berdly后,&空气中弥漫着一股独特的香气.../", "obj_savepoint_slash_Other_10_gml_136_0": "* 你充满了炸鸡块的力量。/%", "obj_savepoint_slash_Other_10_gml_142_0": "* 你逃出了今天第二间&为你量身定制的房间。/", "obj_savepoint_slash_Other_10_gml_143_0": "* 你充满了度假别墅的力量。/%", - "obj_savepoint_slash_Other_10_gml_155_0": "* 苏西跟着鸟哥走进了书洞。/", + "obj_savepoint_slash_Other_10_gml_155_0": "* Susie跟着Berdly走进了书洞。/", "obj_savepoint_slash_Other_10_gml_156_0": "* 你充满了书洞的力量。/%", - "obj_savepoint_slash_Other_10_gml_162_0": "* 大家都在一起,但寒风依旧凛冽…/", + "obj_savepoint_slash_Other_10_gml_162_0": "* 大家都在一起,但寒风依旧凛冽.../", "obj_savepoint_slash_Other_10_gml_163_0": "* 你充满了某种力量。/%", - "obj_savepoint_slash_Other_10_gml_177_0": "* 你和诺埃尔充满了力量。/%", + "obj_savepoint_slash_Other_10_gml_177_0": "* 你和Noelle充满了力量。/%", "obj_savepoint_slash_Other_10_gml_187_0": "* 漫长的一天后^1,&你终于回到了城堡镇。/", - "obj_savepoint_slash_Other_10_gml_188_0": "* 不过^1,你依然能感受到&手中的力量…/%", + "obj_savepoint_slash_Other_10_gml_188_0": "* 不过^1,你依然能感受到&手中的力量.../%", "obj_shop1_slash_Draw_0_gml_241_0": "奇怪的犯人", "obj_shop1_slash_Draw_0_gml_244_0": "我们赢了", "obj_shop_ch2_spamton_slash_Create_0_gml_147_0": "S.药水", @@ -11207,60 +11207,60 @@ "obj_spamton_attack_mode_slash_Step_0_gml_70_0": "$$价值$$", "obj_spamton_attack_mode_slash_Step_0_gml_70_1": "$$价值$$", "obj_spamton_neo_enemy_slash_Step_0_gml_58_0": "NEO 的&【丝滑口感】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_59_0": "斯潘顿的&【@$@!】口感/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_59_0": "SPAMTON的&【@$@!】口感/%", "obj_spamton_neo_enemy_slash_Step_0_gml_63_0": "你难道不想&成为一个&大人物吗?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_64_0": "【小丑】!?&不!!!&我有点恶心!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_294_0": "* 舞台灯光碎裂了。", "obj_spamton_neo_enemy_slash_Step_0_gml_295_0": "* 它操纵着提线,让它们作响。", "obj_spamton_neo_enemy_slash_Step_0_gml_296_0": "* 自由的气息在空气中迸发炸裂。", "obj_spamton_neo_enemy_slash_Step_0_gml_297_0": "* 闻起来像烂玻璃。", - "obj_spamton_neo_enemy_slash_Step_0_gml_312_0": "* 斯潘顿向天堂望去。", + "obj_spamton_neo_enemy_slash_Step_0_gml_312_0": "* Spamton向天堂望去。", "obj_spamton_neo_enemy_slash_Step_0_gml_313_0": "* 按住~1再松开来发射【大仁物】!", - "obj_spamton_neo_enemy_slash_Step_0_gml_316_0": "* 斯潘顿转向观众大笑起来。", - "obj_spamton_neo_enemy_slash_Step_0_gml_317_0": "* 斯潘顿跳起节日庆典的吉格舞&来吸引观众。", - "obj_spamton_neo_enemy_slash_Step_0_gml_318_0": "* 斯潘顿向观众恳求,&斯潘顿向观众祈祷。", + "obj_spamton_neo_enemy_slash_Step_0_gml_316_0": "* Spamton转向观众大笑起来。", + "obj_spamton_neo_enemy_slash_Step_0_gml_317_0": "* Spamton跳起节日庆典的吉格舞&来吸引观众。", + "obj_spamton_neo_enemy_slash_Step_0_gml_318_0": "* Spamton向观众恳求,&Spamton向观众祈祷。", "obj_spamton_neo_enemy_slash_Step_0_gml_319_0": "* 根本就没有观众。", - "obj_spamton_neo_enemy_slash_Step_0_gml_320_0": "* 斯潘顿恳求观众&不要再从他的房间里搬走家具。", - "obj_spamton_neo_enemy_slash_Step_0_gml_321_0": "* 斯潘顿在小镇开车兜风&感受香甜的微风。", - "obj_spamton_neo_enemy_slash_Step_0_gml_375_0": "* 斯潘顿NEO - 这么高的攻击和防御,&别地儿你可寻不着!!!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_320_0": "* Spamton恳求观众&不要再从他的房间里搬走家具。", + "obj_spamton_neo_enemy_slash_Step_0_gml_321_0": "* Spamton在小镇开车兜风&感受香甜的微风。", + "obj_spamton_neo_enemy_slash_Step_0_gml_375_0": "* SPAMTON NEO - 这么高的攻击和防御,&别地儿你可寻不着!!!/", "obj_spamton_neo_enemy_slash_Step_0_gml_376_0": "* NEO 的丝滑口感&“赶快醒来,品尝\\cR痛苦\\cW”。/%", "obj_spamton_neo_enemy_slash_Step_0_gml_377_0": "* 【【注释: 痛苦是红色的】】。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_381_0": "* 斯潘顿 Neo - 他就是他自己最糟糕的发明。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_381_0": "* Spamton Neo - 他就是他自己最糟糕的发明。/%", "obj_spamton_neo_enemy_slash_Step_0_gml_534_0": "* 按下~1来投掷,瞄准弱点!", - "obj_swatchling_enemy_slash_Step_0_gml_432_0": "* 苏西聊起了岩浆。~1", - "obj_swatchling_enemy_slash_Step_0_gml_436_0": "* 苏西聊起了辣椒。~1", - "obj_swatchling_enemy_slash_Step_0_gml_465_0": "* 利艾尔斯聊起了凉毛巾。~1", - "obj_swatchling_enemy_slash_Step_0_gml_469_0": "* 利艾尔斯聊起了冰激淋。~1", + "obj_swatchling_enemy_slash_Step_0_gml_432_0": "* Susie聊起了岩浆。~1", + "obj_swatchling_enemy_slash_Step_0_gml_436_0": "* Susie聊起了辣椒。~1", + "obj_swatchling_enemy_slash_Step_0_gml_465_0": "* Ralsei聊起了凉毛巾。~1", + "obj_swatchling_enemy_slash_Step_0_gml_469_0": "* Ralsei聊起了冰激淋。~1", "obj_sweet_enemy_slash_Draw_0_gml_81_0": "在跳舞!", "obj_sweet_enemy_slash_Draw_0_gml_86_0": "两回合!", "obj_sweet_enemy_slash_Draw_0_gml_91_0": "不在跳舞", - "obj_tasque_manager_enemy_slash_Other_24_gml_235_0": "* 克里斯像一只动物一样被驯服了!!/%", - "obj_tasque_manager_enemy_slash_Other_24_gml_238_0": "* 克里斯被管理了!/%", + "obj_tasque_manager_enemy_slash_Other_24_gml_235_0": "* Kris像一只动物一样被驯服了!!/%", + "obj_tasque_manager_enemy_slash_Other_24_gml_238_0": "* Kris被管理了!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_106_0": "你怎么敢&对我可爱的&猫猫出手!", "obj_tasque_manager_enemy_slash_Step_0_gml_112_0": "你怎么敢!", - "obj_tasque_manager_enemy_slash_Step_0_gml_113_0": "你真是只&坏狗狗…", - "obj_tasque_manager_enemy_slash_Step_0_gml_254_0": "* (你的行动失败了…)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_113_0": "你真是只&坏狗狗...", + "obj_tasque_manager_enemy_slash_Step_0_gml_254_0": "* (你的行动失败了...)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_263_0": "* (你要求任呜管理姬教你遵守规矩。&她答应了!)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_264_0": "* (你要求被管理!)/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_277_0": "* (你和任呜管理姬交谈,&但是没有效果…)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_277_0": "* (你和任呜管理姬交谈,&但是没有效果...)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_282_0": "* (大家要求任呜管理姬教你们遵守规矩。&她答应了!)/%", "obj_tasque_manager_enemy_slash_Step_0_gml_293_0": "* S-行动失败了!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_301_0": "* 苏西疯狂吠叫!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_302_0": "* 苏西唾沫横飞!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_301_0": "* Susie疯狂吠叫!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_302_0": "* Susie唾沫横飞!/%", "obj_tasque_manager_enemy_slash_Step_0_gml_314_0": "* R-行动失败了!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_322_0": "* 利艾尔斯乖乖排队!/%", - "obj_tasque_manager_enemy_slash_Step_0_gml_323_0": "* 利艾尔斯侧耳聆听!/%", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_28_0": "* 既然你们是其他关系^1,&约会鞋也许并不应景…?/", + "obj_tasque_manager_enemy_slash_Step_0_gml_322_0": "* Ralsei乖乖排队!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_323_0": "* Ralsei侧耳聆听!/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_28_0": "* 既然你们是其他关系^1,&约会鞋也许并不应景...?/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_29_0": "* 那有没有兴趣了解一下冰冻指环?/%", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_44_0": "\\E2* 啊…?指环…?/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_44_0": "\\E2* 啊...?指环...?/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_46_0": "\\E8* 呼哈哈,抱歉,&我觉得我们不需要这种东西!/", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_47_0": "* 别这样嘛,小天使!&没有好的装备,你怎么变得更强啊?/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_49_0": "\\E1* 变得更强…?&对-对哦,&我想那才是这里的规矩…/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_49_0": "\\E1* 变得更强...?&对-对哦,&我想那才是这里的规矩.../%", "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_84_0": "* (你获得了冰冻指环。)/%", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0": "\\EQ* (不过^1,如果是苏西为我买了&一枚戒指的话…)/%", - "obj_werewerewire_enemy_slash_Step_0_gml_393_0": "* 你和苏西告诉无线快充,&你们准备把它暴揍一顿!/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0": "\\EQ* (不过^1,如果是Susie为我买了&一枚戒指的话...)/%", + "obj_werewerewire_enemy_slash_Step_0_gml_393_0": "* 你和Susie告诉无线快充,&你们准备把它暴揍一顿!/", "obj_werewerewire_enemy_slash_Step_0_gml_394_0": "* 战斗精神在空气中迸发!/%", - "obj_werewerewire_enemy_slash_Step_0_gml_408_0": "* 你和利艾尔斯对无线快充甜言蜜语!/", + "obj_werewerewire_enemy_slash_Step_0_gml_408_0": "* 你和Ralsei对无线快充甜言蜜语!/", "obj_werewerewire_enemy_slash_Step_0_gml_409_0": "* 它假装并不在意^1,&但是你的【行动】变得更有效了!/%", "obj_werewire_enemy_slash_Step_0_gml_122_0": "* 找准时机按下~1来攻击!", "obj_wordbullet_slash_Create_0_gml_9_0": "XSWL", @@ -11308,10 +11308,10 @@ "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b": "电/圣", "scr_armorinfo_slash_scr_armorinfo_gml_459_0": "攻击", "scr_armorinfo_slash_scr_armorinfo_gml_491_0": "成交神器", - "scr_armorinfo_slash_scr_armorinfo_gml_492_0": "特别时尚的粉黄相间的眼镜。#大幅增加获得的$,以及…?", + "scr_armorinfo_slash_scr_armorinfo_gml_492_0": "特别时尚的粉黄相间的眼镜。#大幅增加获得的$,以及...?", "scr_armorinfo_slash_scr_armorinfo_gml_493_0": "钱,我需要钱。", "scr_armorinfo_slash_scr_armorinfo_gml_494_0": "两副眼镜?", - "scr_armorinfo_slash_scr_armorinfo_gml_495_0": "(看着好像…挺眼熟?)", + "scr_armorinfo_slash_scr_armorinfo_gml_495_0": "(看着好像...挺眼熟?)", "scr_armorinfo_slash_scr_armorinfo_gml_505_0": "$ +30%", "scr_encountersetup_slash_scr_encountersetup_gml_34_0": "* 是已知的。", "scr_encountersetup_slash_scr_encountersetup_gml_1156_0": "* 任呜团伙逼近了!", @@ -11332,7 +11332,7 @@ "scr_iteminfo_slash_scr_iteminfo_gml_59_0": "回复#全员#~1HP", "scr_iteminfo_slash_scr_iteminfo_gml_65_0": "黑暗汉堡", "scr_iteminfo_slash_scr_iteminfo_gml_66_0": "回复#70HP", - "scr_iteminfo_slash_scr_iteminfo_gml_72_0": "兰瑟饼干", + "scr_iteminfo_slash_scr_iteminfo_gml_72_0": "Lancer饼干", "scr_iteminfo_slash_scr_iteminfo_gml_73_0": "回复#50HP", "scr_iteminfo_slash_scr_iteminfo_gml_79_0": "巨大沙拉", "scr_iteminfo_slash_scr_iteminfo_gml_80_0": "回复#4HP", @@ -11344,19 +11344,19 @@ "scr_iteminfo_slash_scr_iteminfo_gml_101_0": "回复量#不定", "scr_iteminfo_slash_scr_iteminfo_gml_107_0": "赞明治", "scr_iteminfo_slash_scr_iteminfo_gml_108_0": "回复#所有HP", - "scr_iteminfo_slash_scr_iteminfo_gml_114_0": "卢斯油面酱", + "scr_iteminfo_slash_scr_iteminfo_gml_114_0": "Rouxls油面酱", "scr_iteminfo_slash_scr_iteminfo_gml_115_0": "回复#50HP", "scr_iteminfo_slash_scr_iteminfo_gml_121_0": "CD面包圈", "scr_iteminfo_slash_scr_iteminfo_gml_122_0": "回复#80HP", "scr_iteminfo_slash_scr_iteminfo_gml_128_0": "假人模特", "scr_iteminfo_slash_scr_iteminfo_gml_129_0": "没有用", - "scr_iteminfo_slash_scr_iteminfo_gml_135_0": "克里斯茶", + "scr_iteminfo_slash_scr_iteminfo_gml_135_0": "Kris茶", "scr_iteminfo_slash_scr_iteminfo_gml_136_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_142_0": "诺埃尔茶", + "scr_iteminfo_slash_scr_iteminfo_gml_142_0": "Noelle茶", "scr_iteminfo_slash_scr_iteminfo_gml_143_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_149_0": "利艾尔斯茶", + "scr_iteminfo_slash_scr_iteminfo_gml_149_0": "Ralsei茶", "scr_iteminfo_slash_scr_iteminfo_gml_150_0": "回复量#不定", - "scr_iteminfo_slash_scr_iteminfo_gml_156_0": "苏西茶", + "scr_iteminfo_slash_scr_iteminfo_gml_156_0": "Susie茶", "scr_iteminfo_slash_scr_iteminfo_gml_157_0": "回复量#不定", "scr_iteminfo_slash_scr_iteminfo_gml_163_0": "双黑堡", "scr_iteminfo_slash_scr_iteminfo_gml_164_0": "回复#60HP x2", @@ -11385,15 +11385,15 @@ "scr_keyiteminfo_slash_scr_keyiteminfo_gml_58_0": "我们掉下来了!别担心,我是个强壮的男孩。#不会被一点点蹦蹦跳跳击垮的!", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_62_0": "分头行动?我们很快就能解开谜团了!#你?你负责当那只不会说话的狗狗。", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_66_0": "吼吼!有一团软奶油跟着你!#我们能不能把她变成一个坏蛋?", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b": "这座金像…它难道使用了…#乳头视觉陷阱技法?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b": "这座金像...它难道使用了...#乳头视觉陷阱技法?", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_74_0": "哇!谢谢你的免费小样!#我一口都吃不下了!!", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_79_0": "垃圾蓝鸟。#飞高点吧,蓝鸟。飞高点。", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_83_0": "我错过什么了嘛?#我刚才正忙着做健美操,为了保持英俊。", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_87_0": "嘿!谢谢你的混音带!我正愁没有东西吃!#按一下我的肚子可以听到一首酷曲子!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0": "吼吼!是我,兰瑟!#把我放出来,我就把你放出来!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0": "吼吼!是我,Lancer!#把我放出来,我就把你放出来!", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_95_0": "(纯真的小男孩睡得很香。)", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0": "星之行者", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0": "最初的                     #         (星之行者)", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0": "Starwalker", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0": "最初的                     #         (Starwalker)", "scr_litemdesc_slash_scr_litemdesc_gml_49_0": "* “橡皮” - 武器 1 AT&* 是粉色的^1,扔到地上会弹起来。/%", "scr_litemdesc_slash_scr_litemdesc_gml_52_0": "* “自动铅笔” - 1 AT&* 诱惑着别人反复按它。/%", "scr_litemdesc_slash_scr_litemdesc_gml_55_0": "* “腕表” - 防具 1 DF&* 可能是件昂贵的古董。&* 时间停在了午后12点半。/%", @@ -11415,7 +11415,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_67_0": "称赞", "scr_monstersetup_slash_scr_monstersetup_gml_88_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_90_0": "拥抱", - "scr_monstersetup_slash_scr_monstersetup_gml_92_0": "拥抱利艾尔斯", + "scr_monstersetup_slash_scr_monstersetup_gml_92_0": "拥抱Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_112_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_114_0": "拥抱", "scr_monstersetup_slash_scr_monstersetup_gml_132_0": "查看", @@ -11485,7 +11485,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_623_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_624_0": "跳着看", "scr_monstersetup_slash_scr_monstersetup_gml_626_0": "鞠躬", - "scr_monstersetup_slash_scr_monstersetup_gml_628_0": "苏西的点子", + "scr_monstersetup_slash_scr_monstersetup_gml_628_0": "Susie的点子", "scr_monstersetup_slash_scr_monstersetup_gml_648_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_650_0": "说服", "scr_monstersetup_slash_scr_monstersetup_gml_652_0": "称赞", @@ -11527,7 +11527,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_926_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_929_0": "摇一摇", "scr_monstersetup_slash_scr_monstersetup_gml_934_0": "扔电线", - "scr_monstersetup_slash_scr_monstersetup_gml_935_0": "把克里斯#扔过去#解开电线", + "scr_monstersetup_slash_scr_monstersetup_gml_935_0": "把Kris#扔过去#解开电线", "scr_monstersetup_slash_scr_monstersetup_gml_939_0": "S-行动", "scr_monstersetup_slash_scr_monstersetup_gml_943_0": "R-行动", "scr_monstersetup_slash_scr_monstersetup_gml_947_0": "N-行动", @@ -11641,22 +11641,22 @@ "scr_spellinfo_slash_scr_spellinfo_gml_108_0": "冰震术", "scr_spellinfo_slash_scr_spellinfo_gml_122_0": "雪葬", "scr_spellinfo_slash_scr_spellinfo_gml_148_0": "终极治疗", - "scr_spelltext_slash_scr_spelltext_gml_94_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/", - "scr_spelltext_slash_scr_spelltext_gml_95_0": "* (试着让诺埃尔使用\\cB睡眠迷雾\\cW吧!)/%", - "scr_spelltext_slash_scr_spelltext_gml_99_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/", + "scr_spelltext_slash_scr_spelltext_gml_94_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../", + "scr_spelltext_slash_scr_spelltext_gml_95_0": "* (试着让Noelle使用\\cB睡眠迷雾\\cW吧!)/%", + "scr_spelltext_slash_scr_spelltext_gml_99_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../", "scr_spelltext_slash_scr_spelltext_gml_100_0_b": "* (试着使用\\cB行动\\cW吧!)/%", "scr_spelltext_slash_scr_spelltext_gml_143_0": "变得欣喜若狂!&", "scr_spelltext_slash_scr_spelltext_gml_166_0": "(疲惫)", "scr_spelltext_slash_scr_spelltext_gml_199_0": "\\cB无聊到流眼泪\\cW!&", "scr_spelltext_slash_scr_spelltext_gml_200_0_b": "礼貌地倾听了!&", "scr_spelltext_slash_scr_spelltext_gml_201_0": "变得多愁善感!&", - "scr_text_slash_scr_text_gml_831_0_b": "克里斯", + "scr_text_slash_scr_text_gml_831_0_b": "Kris", "scr_text_slash_scr_text_gml_832_0_b": "叫马不是马有张大嘴巴", "scr_text_slash_scr_text_gml_3626_0": "叫嘛不是嘛有种打嘴吧!", - "scr_text_slash_scr_text_gml_3626_1": "克利斯泊!!", + "scr_text_slash_scr_text_gml_3626_1": "Crisper!!", "scr_text_slash_scr_text_gml_3674_0": "打嘴吧!!", - "scr_text_slash_scr_text_gml_3674_1": "克斯亲!", - "scr_text_slash_scr_text_gml_4777_0_b": "\\EK* 我是说^1…如果我去了^1,&你肯定也会去。/", + "scr_text_slash_scr_text_gml_3674_1": "Kiss!", + "scr_text_slash_scr_text_gml_4777_0_b": "\\EK* 我是说..^1. 如果我去了^1,&你肯定也会去。/", "scr_text_slash_scr_text_gml_4778_0_b": "\\E2* 这种事都不用说^1,对吧?/%", "scr_text_slash_scr_text_gml_4931_0_b": "#奖励", "scr_text_slash_scr_text_gml_4931_1": "#没事", @@ -11666,102 +11666,102 @@ "scr_text_slash_scr_text_gml_7047_0": "#继续前进", "scr_text_slash_scr_text_gml_7048_0_b": "", "scr_text_slash_scr_text_gml_7049_0": "", - "scr_text_slash_scr_text_gml_7052_0_b": "\\E2* 克里斯?&你^1…你真的要丢下我吗…?/", + "scr_text_slash_scr_text_gml_7052_0_b": "\\E2* Kris?&你..^1. 你真的要丢下我吗...?/", "scr_text_slash_scr_text_gml_7053_0": "\\C2", - "scr_text_slash_scr_text_gml_7062_0": "\\E3* 谢-谢了^1,克里斯…/%", - "scr_text_slash_scr_text_gml_7070_0": "\\EB* ^1…啊?&你说什么?/", - "scr_text_slash_scr_text_gml_7071_0": "\\E2* 但-但是^1,&那^1…那些老鼠…/", + "scr_text_slash_scr_text_gml_7062_0": "\\E3* 谢-谢了^1,Kris.../%", + "scr_text_slash_scr_text_gml_7070_0": "\\EB* ..^1. 啊?&你说什么?/", + "scr_text_slash_scr_text_gml_7071_0": "\\E2* 但-但是^1,&那..^1. 那些老鼠.../", "scr_text_slash_scr_text_gml_7072_0": "\\C2", - "scr_text_slash_scr_text_gml_7082_0": "\\E3* 谢-谢了^1,克里斯…/%", - "scr_text_slash_scr_text_gml_7090_0": "\\EB* ^1…我^1…我…/", - "scr_text_slash_scr_text_gml_7091_0": "\\EB* …/%", + "scr_text_slash_scr_text_gml_7082_0": "\\E3* 谢-谢了^1,Kris.../%", + "scr_text_slash_scr_text_gml_7090_0": "\\EB* ..^1. 我..^1. 我.../", + "scr_text_slash_scr_text_gml_7091_0": "\\EB* .../%", "scr_text_slash_scr_text_gml_7099_0": "#我们一起#解谜吧!", "scr_text_slash_scr_text_gml_7100_0": "#继续前进", "scr_text_slash_scr_text_gml_7101_0": "", "scr_text_slash_scr_text_gml_7102_0": "", - "scr_text_slash_scr_text_gml_7104_0": "\\E3* 你^1…你看^1,克里斯^1!&又是一个谜题!/", + "scr_text_slash_scr_text_gml_7104_0": "\\E3* 你..^1. 你看^1,Kris^1!&又是一个谜题!/", "scr_text_slash_scr_text_gml_7105_0": "\\C2", - "scr_text_slash_scr_text_gml_7114_0": "\\E4* 是^1…是啊^1,你是对的^1,&克里斯!/", - "scr_text_slash_scr_text_gml_7115_0": "\\E3* (我还觉得克里斯的行为&有点古怪^1,但是…)/", - "scr_text_slash_scr_text_gml_7116_0": "\\E2* (也许只是又开了个&过分的玩笑…?)/%", + "scr_text_slash_scr_text_gml_7114_0": "\\E4* 是..^1. 是啊^1,你是对的^1,&Kris!/", + "scr_text_slash_scr_text_gml_7115_0": "\\E3* (我还觉得Kris的行为&有点古怪^1,但是...)/", + "scr_text_slash_scr_text_gml_7116_0": "\\E2* (也许只是又开了个&过分的玩笑...?)/%", "scr_text_slash_scr_text_gml_7153_0": "#拿下", "scr_text_slash_scr_text_gml_7154_0": "#不需要", "scr_text_slash_scr_text_gml_7155_0": "\\C2", "scr_text_slash_scr_text_gml_7156_0": "\\C2", - "scr_text_slash_scr_text_gml_7158_0": "\\E8* (呼哈哈^1,&克里斯给我买戒指…^1?&哈哈^1,怎么可能呢?)/", + "scr_text_slash_scr_text_gml_7158_0": "\\E8* (呼哈哈^1,&Kris给我买戒指...^1?&哈哈^1,怎么可能呢?)/", "scr_text_slash_scr_text_gml_7159_0": "\\C2", "scr_text_slash_scr_text_gml_7166_0": "#拿下", "scr_text_slash_scr_text_gml_7167_0": "#不需要", "scr_text_slash_scr_text_gml_7168_0": "\\C2", "scr_text_slash_scr_text_gml_7169_0": "\\C2", - "scr_text_slash_scr_text_gml_7176_0": "\\EF* 嗯^1…啊?克里斯^1,&你要^1…买那个戒指给我…?/", - "scr_text_slash_scr_text_gml_7177_0": "\\E6* 我觉得^1,没问题^1…&我们问问价吧。/", + "scr_text_slash_scr_text_gml_7176_0": "\\EF* 嗯..^1. 啊?Kris^1,&你要..^1. 买那个戒指给我...?/", + "scr_text_slash_scr_text_gml_7177_0": "\\E6* 我觉得^1,没问题..^1. &我们问问价吧。/", "scr_text_slash_scr_text_gml_7178_0": "\\E0* 这个要多少钱?/", "scr_text_slash_scr_text_gml_7180_0": "* 仅仅需要$~1!/", "scr_text_slash_scr_text_gml_7182_0": "\\E2* 啊?对-对不起^1,&我们没有那么多钱!/", - "scr_text_slash_scr_text_gml_7183_0": "\\E6* (不过^1,克里斯也是&一片好心…)/", + "scr_text_slash_scr_text_gml_7183_0": "\\E6* (不过^1,Kris也是&一片好心...)/", "scr_text_slash_scr_text_gml_7184_0": "\\C2", "scr_text_slash_scr_text_gml_7189_0": "\\E4* 是-是的^1,我们不需要&那种东西。/%", "scr_text_slash_scr_text_gml_7201_0": "\\C2", "scr_text_slash_scr_text_gml_7206_0": "\\E4* 是-是的^1,我们不需要&那种东西。/%", - "scr_text_slash_scr_text_gml_7217_0": "\\ED* 克-克里斯^1,&不^1,我^1…我不^1,&我做不到…/", + "scr_text_slash_scr_text_gml_7217_0": "\\ED* K-Kris^1,&不^1,我..^1. 我不^1,&我做不到.../", "scr_text_slash_scr_text_gml_7218_0": "\\C2", "scr_text_slash_scr_text_gml_7223_0": "\\E4* 是-是的^1,&我们根本不需要那种东西。/%", - "scr_text_slash_scr_text_gml_7234_0": "\\EC* 我…/%", + "scr_text_slash_scr_text_gml_7234_0": "\\EC* 我.../%", "scr_text_slash_scr_text_gml_7240_0": "\\E4* 是-是的^1,&我们根本不需要那种东西。/%", "scr_text_slash_scr_text_gml_7247_0": "# 为了见#你的父亲", "scr_text_slash_scr_text_gml_7248_0": "#为了见你", "scr_text_slash_scr_text_gml_7249_0": "", "scr_text_slash_scr_text_gml_7250_0": "", - "scr_text_slash_scr_text_gml_7254_0": "* (没事的^1,&这^1…这就是一场噩梦…)/", - "scr_text_slash_scr_text_gml_7255_0": "* (可就算这样^1,&那个梦也太过真实了^1,&一直在我脑海中挥之不去…)/", - "scr_text_slash_scr_text_gml_7256_0": "* (^1…那个声音^1,&一直在告诉我该做什么。)/", - "scr_text_slash_scr_text_gml_7257_0": "* (一个与克里斯完全不同的声音…)/", - "scr_text_slash_scr_text_gml_7258_0": "* (^1…一个可怕的声音…)/", - "scr_text_slash_scr_text_gml_7259_0": "* (…)/", - "scr_text_slash_scr_text_gml_7260_0": "* (克里斯…)/", - "scr_text_slash_scr_text_gml_7261_0": "* (最近^1,他的样子有点^1…不太对劲。)/", - "scr_text_slash_scr_text_gml_7262_0": "* (为什么其他人都没有注意到…?)/", - "scr_text_slash_scr_text_gml_7263_0": "* (我^1…我必须弄清楚。)/", - "scr_text_slash_scr_text_gml_7264_0": "* (为什么克里斯表现得那么奇怪…)/", - "scr_text_slash_scr_text_gml_7265_0": "* (又为什么总来^1…医院…)/", + "scr_text_slash_scr_text_gml_7254_0": "* (没事的^1,&这..^1. 这就是一场噩梦...)/", + "scr_text_slash_scr_text_gml_7255_0": "* (可就算这样^1,&那个梦也太过真实了^1,&一直在我脑海中挥之不去...)/", + "scr_text_slash_scr_text_gml_7256_0": "* (..^1. 那个声音^1,&一直在告诉我该做什么。)/", + "scr_text_slash_scr_text_gml_7257_0": "* (一个与Kris完全不同的声音...)/", + "scr_text_slash_scr_text_gml_7258_0": "* (..^1. 一个可怕的声音...)/", + "scr_text_slash_scr_text_gml_7259_0": "* (...)/", + "scr_text_slash_scr_text_gml_7260_0": "* (Kris...)/", + "scr_text_slash_scr_text_gml_7261_0": "* (最近^1,他的样子有点..^1. 不太对劲。)/", + "scr_text_slash_scr_text_gml_7262_0": "* (为什么其他人都没有注意到...?)/", + "scr_text_slash_scr_text_gml_7263_0": "* (我..^1. 我必须弄清楚。)/", + "scr_text_slash_scr_text_gml_7264_0": "* (为什么Kris表现得那么奇怪...)/", + "scr_text_slash_scr_text_gml_7265_0": "* (又为什么总来..^1. 医院...)/", "scr_text_slash_scr_text_gml_7266_0": "\\C2", "scr_text_slash_scr_text_gml_7273_0": "\\EB* 啊-啊!?/", - "scr_text_slash_scr_text_gml_7274_0": "* 克-克里斯^1…&你站在这里多久了!?/", - "scr_text_slash_scr_text_gml_7275_0": "* 呼^1,你^1…哈哈^1,&你知道吗^1,你可真的吓到我了!/", - "scr_text_slash_scr_text_gml_7276_0": "* (冷静点^1,诺埃尔…)/", - "scr_text_slash_scr_text_gml_7277_0": "* (没什么好害怕的…)/", - "scr_text_slash_scr_text_gml_7278_0": "* (毕竟^1,那就是一场梦而已^1,&不是吗…?)/%", + "scr_text_slash_scr_text_gml_7274_0": "* K-Kris..^1. &你站在这里多久了!?/", + "scr_text_slash_scr_text_gml_7275_0": "* 呼^1,你..^1. 哈哈^1,&你知道吗^1,你可真的吓到我了!/", + "scr_text_slash_scr_text_gml_7276_0": "* (冷静点^1,Noelle...)/", + "scr_text_slash_scr_text_gml_7277_0": "* (没什么好害怕的...)/", + "scr_text_slash_scr_text_gml_7278_0": "* (毕竟^1,那就是一场梦而已^1,&不是吗...?)/%", "scr_text_slash_scr_text_gml_7283_0": "", "scr_text_slash_scr_text_gml_7284_0": "", "scr_text_slash_scr_text_gml_7285_0": "", "scr_text_slash_scr_text_gml_7286_0": "", "scr_text_slash_scr_text_gml_7293_0": "#在你的# 梦里", - "scr_text_slash_scr_text_gml_7294_0": "#…", - "scr_text_slash_scr_text_gml_7295_0": "* …/", - "scr_text_slash_scr_text_gml_7296_0": "* 克里斯…?/", - "scr_text_slash_scr_text_gml_7297_0": "\\M1* 你为什么戴着^1…我的手表?/", - "scr_text_slash_scr_text_gml_7298_0": "* 你^1…你是什么时候…/", + "scr_text_slash_scr_text_gml_7294_0": "#...", + "scr_text_slash_scr_text_gml_7295_0": "* .../", + "scr_text_slash_scr_text_gml_7296_0": "* Kris...?/", + "scr_text_slash_scr_text_gml_7297_0": "\\M1* 你为什么戴着..^1. 我的手表?/", + "scr_text_slash_scr_text_gml_7298_0": "* 你..^1. 你是什么时候.../", "scr_text_slash_scr_text_gml_7299_0": "\\C2", "scr_text_slash_scr_text_gml_7304_0": "因为那#不是梦", - "scr_text_slash_scr_text_gml_7305_0": "#…", - "scr_text_slash_scr_text_gml_7306_0": "* (^1…可-那…)/", - "scr_text_slash_scr_text_gml_7307_0": "* (为什么刚才的声音^1…听起来…)/", + "scr_text_slash_scr_text_gml_7305_0": "#...", + "scr_text_slash_scr_text_gml_7306_0": "* (..^1. 可-那...)/", + "scr_text_slash_scr_text_gml_7307_0": "* (为什么刚才的声音..^1. 听起来...)/", "scr_text_slash_scr_text_gml_7308_0": "\\M1* (那么可怕?)/", "scr_text_slash_scr_text_gml_7309_0": "\\C2", - "scr_text_slash_scr_text_gml_7317_0": "\\E2\\M0* 嘿^1,克里斯^1!&我们赶紧溜吧。/", - "scr_text_slash_scr_text_gml_7318_0": "\\E0* 真是的^1,他一直在跟我讲&诺埃尔的事^1,像什么…/", - "scr_text_slash_scr_text_gml_7319_0": "\\EC* 她最喜欢的东西啊^1,&她爱去的地方啊…/", + "scr_text_slash_scr_text_gml_7317_0": "\\E2\\M0* 嘿^1,Kris^1!&我们赶紧溜吧。/", + "scr_text_slash_scr_text_gml_7318_0": "\\E0* 真是的^1,他一直在跟我讲&Noelle的事^1,像什么.../", + "scr_text_slash_scr_text_gml_7319_0": "\\EC* 她最喜欢的东西啊^1,&她爱去的地方啊.../", "scr_text_slash_scr_text_gml_7320_0": "\\E1* 完全搞不懂&他说这些是要干啥。/", - "scr_text_slash_scr_text_gml_7322_0": "\\EB* …/", + "scr_text_slash_scr_text_gml_7322_0": "\\EB* .../", "scr_text_slash_scr_text_gml_7324_0": "\\EK* 呃^1,你们俩又在干啥?/", - "scr_text_slash_scr_text_gml_7326_0": "\\EF* 哦-^1,呃-^1,&没-没什么^1,苏西!/", - "scr_text_slash_scr_text_gml_7327_0": "\\ED* 我^1…我要准备回家了^1!&唔^1…回头见!/%", - "scr_text_slash_scr_text_gml_7333_0": "\\E0* …/", - "scr_text_slash_scr_text_gml_7334_0": "\\ED* 她好像又开始怕我了^1,哎…/", - "scr_text_slash_scr_text_gml_7335_0": "\\E0* 天啊^1…要是她知道…/", - "scr_text_slash_scr_text_gml_7336_0": "\\E9* 要是之前发生的一切都是真的^1,&那该有多好^1,&对吧^1,克里斯?/", - "scr_text_slash_scr_text_gml_7337_0": "\\E9* …/", + "scr_text_slash_scr_text_gml_7326_0": "\\EF* 哦-^1,呃-^1,&没-没什么^1,Susie!/", + "scr_text_slash_scr_text_gml_7327_0": "\\ED* 我..^1. 我要准备回家了^1!&唔..^1. 回头见!/%", + "scr_text_slash_scr_text_gml_7333_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_7334_0": "\\ED* 她好像又开始怕我了^1,哎.../", + "scr_text_slash_scr_text_gml_7335_0": "\\E0* 天啊..^1. 要是她知道.../", + "scr_text_slash_scr_text_gml_7336_0": "\\E9* 要是之前发生的一切都是真的^1,&那该有多好^1,&对吧^1,Kris?/", + "scr_text_slash_scr_text_gml_7337_0": "\\E9* .../", "scr_text_slash_scr_text_gml_7338_0": "\\EK* 来嘛^1,稍微热情一点行不行。&嘿。/%", "scr_text_slash_scr_text_gml_7344_0": "#拿走", "scr_text_slash_scr_text_gml_7345_0": "#不拿", @@ -11786,20 +11786,20 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_490_0": "木偶围巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_491_0": "一条用奇怪丝线做成的围巾。#专供那些放弃治疗的家伙们使用。", "scr_weaponinfo_slash_scr_weaponinfo_gml_492_0": "想都别想,太恐怖了。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_493_0": "如果非得要我战斗的话…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_494_0": "(感觉像是吉他弦…)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_493_0": "如果非得要我战斗的话...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_494_0": "(感觉像是吉他弦...)", "scr_weaponinfo_slash_scr_weaponinfo_gml_513_0": "冰冻指环", - "scr_weaponinfo_slash_scr_weaponinfo_gml_514_0": "镶嵌着一颗雪球的指环。#…是不是有个人在里面?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_514_0": "镶嵌着一颗雪球的指环。#...是不是有个人在里面?", "scr_weaponinfo_slash_scr_weaponinfo_gml_515_0": "你从哪偷的?嘿嘿。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_516_0": "好漂亮…", - "scr_weaponinfo_slash_scr_weaponinfo_gml_517_0": "…", - "UNUSED_slash_UNUSED_gml_2_0": "…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_516_0": "好漂亮...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_517_0": "...", + "UNUSED_slash_UNUSED_gml_2_0": "...", "UNUSED_slash_UNUSED_gml_3_0": "还是算了吧。", "UNUSED_slash_UNUSED_gml_4_0": "老实说,我都不确定我能否听到&自己的声音。", - "UNUSED_slash_UNUSED_gml_5_0": "这里实在是太安静了…", - "UNUSED_slash_UNUSED_gml_6_0": "…而且,时不时的,", - "UNUSED_slash_UNUSED_gml_7_0": "我绝对听到了什么声音…", - "UNUSED_slash_UNUSED_gml_8_0": "有点像是…抓挠声?", + "UNUSED_slash_UNUSED_gml_5_0": "这里实在是太安静了...", + "UNUSED_slash_UNUSED_gml_6_0": "...而且,时不时的,", + "UNUSED_slash_UNUSED_gml_7_0": "我绝对听到了什么声音...", + "UNUSED_slash_UNUSED_gml_8_0": "有点像是...抓挠声?", "DEVICE_CHOICE_slash_Create_0_gml_28_0": "否", "DEVICE_CHOICE_slash_Create_0_gml_29_0": "是", "DEVICE_MENU_slash_Create_0_gml_182_0": "无数据", @@ -11816,104 +11816,104 @@ "DEVICE_NAMER_slash_Draw_0_gml_18_0": "输入你自己的名字。", "DEVICE_NAMER_slash_Draw_0_gml_84_0": "这就是你的名字。", "obj_battlecontroller_slash_Draw_0_gml_172_0": "标准", - "obj_battlecontroller_slash_Step_0_gml_69_0": "* 你胜利了^1!&* 获得了 ~1 D$^1。&* 诺埃尔变得更强了。/%", + "obj_battlecontroller_slash_Step_0_gml_69_0": "* 你胜利了^1!&* 获得了 ~1 D$^1。&* Noelle变得更强了。/%", "obj_berdlyb2_enemy_slash_Step_0_gml_617_0": "* 但是失败了。/%", "obj_berdlyb2_enemy_slash_Step_0_gml_698_0": "%%", "obj_berdlyb2_enemy_slash_Step_0_gml_707_0": "%%", "obj_berdlyb2_enemy_slash_Step_0_gml_716_0": "%%", - "obj_berdlyb2_enemy_slash_Step_0_gml_722_0": "\\EW* …/", + "obj_berdlyb2_enemy_slash_Step_0_gml_722_0": "\\EW* .../", "obj_berdlyb2_enemy_slash_Step_0_gml_726_0": "%%", "obj_berdlyb_enemy_slash_Step_0_gml_89_0": "蠢货!这是聪明烟!&这说明我的车要&变得更厉害啦!/%", - "obj_berdlyb_enemy_slash_Step_0_gml_450_0": "什-什么…?&我的过山车,&它在…!/%", - "obj_bqueen_intro_slash_Step_0_gml_13_0": "* 终于…来了一个像样的对手…/%", - "obj_ch2_city08_slash_Step_0_gml_159_0_b": "\\EC* 鸟^1…鸟哥!?/", - "obj_ch2_city08_slash_Step_0_gml_160_0_b": "* (我知道了^1,&他一直在跟着我们…)/", - "obj_ch2_city08_slash_Step_0_gml_161_0_b": "* (女王一定是趁我们不注意&的时候抓住了他…!?)/%", - "obj_ch2_city08_slash_Step_0_gml_229_0": "\\EI* 抱歉^1,我还以为我看见&你在二手游戏商店来着…/%", + "obj_berdlyb_enemy_slash_Step_0_gml_450_0": "什-什么...?&我的过山车,&它在...!/%", + "obj_bqueen_intro_slash_Step_0_gml_13_0": "* 终于...来了一个像样的对手.../%", + "obj_ch2_city08_slash_Step_0_gml_159_0_b": "\\EC* B..^1. Berdly!?/", + "obj_ch2_city08_slash_Step_0_gml_160_0_b": "* (我知道了^1,&他一直在跟着我们...)/", + "obj_ch2_city08_slash_Step_0_gml_161_0_b": "* (女王一定是趁我们不注意&的时候抓住了他...!?)/%", + "obj_ch2_city08_slash_Step_0_gml_229_0": "\\EI* 抱歉^1,我还以为我看见&你在二手游戏商店来着.../%", "obj_ch2_room_castle_2f_slash_Step_0_gml_75_0": "\\EK* 那么^1,咱们接下来要做什么?/", "obj_ch2_room_castle_2f_slash_Step_0_gml_77_0": "\\E2* 在你们决定\\cY离开\\c0之前可以&随意探索这个小镇!/", - "obj_ch2_room_castle_2f_slash_Step_0_gml_79_0": "\\E2* 哈^1!说的好像我们急着\\cY离开\\c0&似的^1,是吧^1,克里斯?/%", - "obj_ch2_room_castle_area_1_slash_Step_0_gml_298_0": "\\E0* 嘿克里斯^1,你真的要用&这么慢的速度走路吗?/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_79_0": "\\E2* 哈^1!说的好像我们急着\\cY离开\\c0&似的^1,是吧^1,Kris?/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_298_0": "\\E0* 嘿Kris^1,你真的要用&这么慢的速度走路吗?/", "obj_ch2_room_castle_area_1_slash_Step_0_gml_299_0": "\\EK* 我明白你其实挺^1,享受^1,&但你是可以跑步的^1,&懂吧?/", - "obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0": "* (克里斯^1…&我知道你肯定想&和很多人聊聊。)/", + "obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0": "* (Kris..^1. &我知道你肯定想&和很多人聊聊。)/", "obj_ch2_room_castle_transformed_slash_Step_0_gml_18_0": "* (但是,你用不着&一次性做完\\cY这么多事\\c0。)/", "obj_ch2_room_castle_transformed_slash_Step_0_gml_19_0": "* (如果你感到累了的话^1,&就停下来歇一歇并\\cY存档\\c0吧?)/%", - "obj_ch2_room_town_south_slash_Step_0_gml_17_0": "\\E1* (嘿 克里斯^1,&我们不去看看兰瑟吗?)/", - "obj_ch2_room_town_south_slash_Step_0_gml_18_0": "\\E0* (他应该回到学校的储物间&里去了^1,对吧…?)/%", + "obj_ch2_room_town_south_slash_Step_0_gml_17_0": "\\E1* (嘿 Kris^1,&我们不去看看Lancer吗?)/", + "obj_ch2_room_town_south_slash_Step_0_gml_18_0": "\\E0* (他应该回到学校的储物间&里去了^1,对吧...?)/%", "obj_ch2_scene11b_slash_Step_0_gml_497_0": "\\E2* (你饶恕的那些敌人都被招揽到&我们的小镇上了,&还记得吗?)/", - "obj_ch2_scene21_loop_slash_Step_0_gml_749_0": "\\E2* 啊^1…啊啊^1,&哈 哈 哈…!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_749_0": "\\E2* 啊..^1. 啊啊^1,&哈 哈 哈...!/", "obj_ch2_scene21_loop_slash_Step_0_gml_750_0": "\\E0* 现在,吾等拥有相同&数量的房子了!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_751_0": "\\E4* 吾猜测汝等一定不解^1,&其意为…/", + "obj_ch2_scene21_loop_slash_Step_0_gml_751_0": "\\E4* 吾猜测汝等一定不解^1,&其意为.../", "obj_ch2_scene21_loop_slash_Step_0_gml_752_0": "\\E2* 汝等才能可与吾相媲美!/", "obj_ch2_scene21_loop_slash_Step_0_gml_754_0": "\\EK* (什么才能?)/", "obj_ch2_scene21_loop_slash_Step_0_gml_774_0": "\\E2* 吾终于赢了!^1!&嘎哈哈哈哈!!/", "obj_ch2_scene21_loop_slash_Step_0_gml_775_0": "\\E5* 感觉如何^1,蠕虫们!?/", "obj_ch2_scene21_loop_slash_Step_0_gml_776_0": "\\E3* 欲成人上人^1,&却被更强者击败?/", "obj_ch2_scene21_loop_slash_Step_0_gml_777_0": "\\E4* 欲炫己之力^1,&却遇上了谜题公爵?!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_778_0_b": "\\E5* 啊哈哈^1…&哈哈哈哈哈!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_778_0_b": "\\E5* 啊哈哈..^1. &哈哈哈哈哈!!!/%", "obj_ch2_scene21_loop_slash_Step_0_gml_787_0": "\\EK* 呃^1,唔../", "obj_ch2_scene21_loop_slash_Step_0_gml_788_0": "\\EJ* 所以说^1,接下来会怎样?/%", "obj_ch2_scene21_loop_slash_Step_0_gml_796_0": "\\E1* 怎样?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_798_0": "\\EJ* 唔^1,你有更多的房子^1…&那么…/", - "obj_ch2_scene21_loop_slash_Step_0_gml_799_0_b": "\\EK* 这^1…有什么用吗?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_798_0": "\\EJ* 唔^1,你有更多的房子..^1. &那么.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_799_0_b": "\\EK* 这..^1. 有什么用吗?/", "obj_ch2_scene21_loop_slash_Step_0_gml_801_0": "\\E3* 哈哈哈^1!&吾很高兴汝等能这么问!/%", "obj_ch2_scene21_loop_slash_Step_0_gml_807_0": "\\EX* 你根本没有任何计划^1,对吧。/%", "obj_ch2_scene21_loop_slash_Step_0_gml_813_0_b": "\\E1* 闭上汝之口!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_814_0": "\\E5* 见证^1…吾真正之力量!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_814_0": "\\E5* 见证..^1. 吾真正之力量!!!/%", "obj_ch2_scene26_slash_Step_0_gml_756_0": "\\EU* 我们正在往下掉!!/", "obj_ch2_scene26_slash_Step_0_gml_758_0": "\\EE* 快点想个办法呀?!/", - "obj_ch2_scene26_slash_Step_0_gml_760_0": "\\EU* 呃^1,也许我们可以&扇动一下自己的手臂…?/%", - "obj_ch2_scene26_powers_combined_old_slash_Step_0_gml_167_0": "* 其实^1…多数时候…/", + "obj_ch2_scene26_slash_Step_0_gml_760_0": "\\EU* 呃^1,也许我们可以&扇动一下自己的手臂...?/%", + "obj_ch2_scene26_powers_combined_old_slash_Step_0_gml_167_0": "* 其实..^1. 多数时候.../", "obj_ch2_scene27_slash_Step_0_gml_378_0": "* 光明的未来&正在向我们招手!/", "obj_ch2_scene27_slash_Step_0_gml_403_0": "\\EY* 住手!/%", "obj_ch2_scene32_slash_Step_0_gml_390_0": "\\EA* 你总能在沙发缝隙里&找到一些好东西。/", - "obj_ch2_scene32_slash_Step_0_gml_649_0": "\\E1* …都已经睡着了…/%", - "obj_ch2_sceneex2_slash_Step_0_gml_411_0": "\\E4* 克里斯!/%", - "obj_ch2_sceneex2_slash_Step_0_gml_442_0": "* 克里斯!!^1!&你居然还有【朋友】!?/", + "obj_ch2_scene32_slash_Step_0_gml_649_0": "\\E1* ...都已经睡着了.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_411_0": "\\E4* Kris!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_442_0": "* KRIS!!^1!&你居然还有【朋友】!?/", "obj_ch2_sceneex2_slash_Step_0_gml_443_0": "* 你怎么没跟他们推荐&我的【三合一套餐】!?/", "obj_ch2_sceneex2_slash_Step_0_gml_553_0": "* 【注意啦顾客们!&三号通道要进行大扫除咯!】/", - "obj_ch2_sceneex2_slash_Step_0_gml_554_0": "* 有人把灵魂落在【这里】了吗^1,&【到处乱放……】/%", - "obj_ch2_sceneex2_slash_Step_0_gml_570_0": "* 克里斯!?!^1?&刚刚是不是有一发【大仁物】&飞过去了!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_554_0": "* 有人把灵魂落在【这里】了吗^1,&【到处乱放...】/%", + "obj_ch2_sceneex2_slash_Step_0_gml_570_0": "* Kris!?!^1?&刚刚是不是有一发【大仁物】&飞过去了!?/", "obj_ch2_sceneex2_slash_Step_0_gml_571_0": "* 哇哦!!^1!&* 我真是太为你【骄傲】了^1,&几乎都能【杀掉】你了!/", "obj_ch2_sceneex2_special_slash_Draw_0_gml_16_0": "按下", "obj_ch2_sceneex2_special_slash_Draw_0_gml_23_0": "按住", "obj_ch2_sceneex2_special_slash_Draw_0_gml_27_0": "松开", "obj_ch2_sceneex2_special_slash_Draw_0_gml_39_0": "~1", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_58_0": "\\E6* ^1…啊?/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_80_0": "\\E7* 嘿^1,这就是诺埃尔的房间了!/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_81_0": "\\E9* 克里斯^1,&我们进去救她出来吧!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_58_0": "\\E6* ..^1. 啊?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_80_0": "\\E7* 嘿^1,这就是Noelle的房间了!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_81_0": "\\E9* Kris^1,&我们进去救她出来吧!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_82_0": "\\EA* 还有呃^1,那啥^1,&教她别碍我们的事。/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_93_0": "\\E6* ^1…克里斯?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_93_0": "\\E6* ..^1. Kris?/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_100_0": "\\E5* 好吧^1,那我自己去!/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_122_0": "\\E0* 克里斯…/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_123_0": "\\E2* 你不想知道^1…&她们那边怎么样了吗?/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_133_0": "\\EQ* 唔^1,我的意思是^1,&你想不想知道…/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_134_0": "\\EI* ^1…诺埃尔和苏西&她们现在正在做些什么?/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_144_0": "\\EQ* 也-也对^1,克里斯^1,&这才刚过去不到30秒而已…/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_145_0": "\\EQ* (再等一下下吧…)/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_122_0": "\\E0* Kris.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_123_0": "\\E2* 你不想知道..^1. &她们那边怎么样了吗?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_133_0": "\\EQ* 唔^1,我的意思是^1,&你想不想知道.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_134_0": "\\EI* ..^1. Noelle和Susie&她们现在正在做些什么?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_144_0": "\\EQ* 也-也对^1,Kris^1,&这才刚过去不到30秒而已.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_145_0": "\\EQ* (再等一下下吧...)/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_194_0": "\\E7* 好了,我们走吧!/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_202_0": "\\EU* 啊?什么!?&等-等下--等下!?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_203_0": "\\EU* 等等^1,我们不是应该-/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_205_0": "\\E7* 嘿^1,走吧!/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_207_0": "\\EL* 等-等一下^1!等等^1,苏西!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_207_0": "\\EL* 等-等一下^1!等等^1,Susie!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_208_0": "\\EK* 里面^1,呃^1,发生了什么?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_210_0": "\\EP* 你什么意思?/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_212_0": "\\EJ* 呃-呃^1…&你刚才可是和诺埃尔在一起啊!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_212_0": "\\EJ* 呃-呃..^1. &你刚才可是和Noelle在一起啊!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_214_0": "\\EL* 没什么。/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_216_0": "\\EK* 没^1…没什么?&什么都没有发生?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_216_0": "\\EK* 没..^1. 没什么?&什么都没有发生?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_218_0": "\\EA* 我只是告诉她这一切&都是场梦罢了。/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_219_0": "\\E2* 她现在感觉好多了。/", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_221_0": "\\EK* ^1…没发生点别的什么?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_221_0": "\\EK* ..^1. 没发生点别的什么?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_223_0": "\\E7* 真没了^1,快走吧。/%", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_248_0": "\\E2* 呼^1…我等会儿再跟你&详细讲讲^1,克里斯。\\f0 /", - "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_251_0_b": "\\EQ* (算了^1,只要苏西开心&就行了^1…对吧?)/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_248_0": "\\E2* 呼..^1. 我等会儿再跟你&详细讲讲^1,Kris.\\f0 /", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_251_0_b": "\\EQ* (算了^1,只要Susie开心&就行了..^1. 对吧?)/%", "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_29_0": "\\E1* 我看到 你们:&从自己的 房间 逃出来了。/%", "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_50_0_b": "\\EC* 谁又能 责怪 你们&想参观我&金碧辉煌的 豪宅呢/", "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_51_0": "\\ED* 这些 绝美的 艺术品&定会 让你们 移不开眼/", "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_53_0": "\\E5* 我们来这儿才不是为了&看你这堆傻不拉几的照片!/", "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_55_0": "\\ED* 噢 这可 算不上 &什么 好建议/", "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_56_0": "\\EN* 我只是 提醒你们 &一下 而已 XSWL/%", - "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_109_0": "\\EQ* 唔^1…克里斯?/", + "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_109_0": "\\EQ* 唔..^1. Kris?/", "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_110_0": "\\EJ* 或许同一个按键你可以&多按几次?/%", "obj_credits_slash_Step_0_gml_52_0": "主创团队", "obj_credits_slash_Step_0_gml_80_0": "区域概念艺术", @@ -11926,74 +11926,74 @@ "obj_credits_slash_Step_0_gml_146_0": "烟花效果", "obj_credits_slash_Step_0_gml_177_0": "测试人员", "obj_credits_slash_Step_0_gml_192_0_b": "网站", - "obj_cutscene_test_slash_Step_0_gml_51_0": "\\E7* 嘿,那是…兰瑟吗!?/%", + "obj_cutscene_test_slash_Step_0_gml_51_0": "\\E7* 嘿,那是...Lancer吗!?/%", "obj_cutscene_test_slash_Step_0_gml_78_0": "\\E2* 你在做什么呢^1,小家伙?/%", - "obj_cutscene_test_slash_Step_0_gml_87_0": "\\E1* 兰瑟?/%", - "obj_cutscene_test_slash_Step_0_gml_96_0": "\\E2* 吼 吼 吼!!^1!苏西!!!/%", - "obj_cutscene_test_slash_Step_0_gml_107_0": "\\E1* 谁说我是兰瑟?/", - "obj_cutscene_test_slash_Step_0_gml_109_0": "\\E0* 你当然是兰瑟…/", - "obj_cutscene_test_slash_Step_0_gml_111_0": "\\E3* ^1…那么对面是谁?/%", + "obj_cutscene_test_slash_Step_0_gml_87_0": "\\E1* Lancer?/%", + "obj_cutscene_test_slash_Step_0_gml_96_0": "\\E2* 吼 吼 吼!!^1!Susie!!!/%", + "obj_cutscene_test_slash_Step_0_gml_107_0": "\\E1* 谁说我是Lancer?/", + "obj_cutscene_test_slash_Step_0_gml_109_0": "\\E0* 你当然是Lancer.../", + "obj_cutscene_test_slash_Step_0_gml_111_0": "\\E3* ..^1. 那么对面是谁?/%", "obj_cutscene_test_slash_Step_0_gml_139_0": "\\E1* 吼吼!/%", - "obj_cutscene_test_slash_Step_0_gml_145_0": "\\E0* 行了^1,你到底是不是兰瑟!?/", - "obj_cutscene_test_slash_Step_0_gml_147_0": "\\E8* 我是兰瑟!/%", + "obj_cutscene_test_slash_Step_0_gml_145_0": "\\E0* 行了^1,你到底是不是Lancer!?/", + "obj_cutscene_test_slash_Step_0_gml_147_0": "\\E8* 我是Lancer!/%", "obj_cutscene_test_slash_Step_0_gml_156_0": "\\EL* 这句你俩谁说的!?/%", "obj_cutscene_test_slash_Step_0_gml_174_0": "\\E1* 我说的!/", "obj_cutscene_test_slash_Step_0_gml_176_0": "\\E4* 够了^1,我要凑近点看看!/%", "obj_cutscene_test_slash_Step_0_gml_209_0": "\\E0* 嗯^1,这下你搞清楚了没有?/", - "obj_cutscene_test_slash_Step_0_gml_211_0": "\\E3* 呃…/%", + "obj_cutscene_test_slash_Step_0_gml_211_0": "\\E3* 呃.../%", "obj_cutscene_test_slash_Step_0_gml_220_0": "\\E9* 我干脆跟他俩同时做朋友吧!/%", "obj_cutscene_test_slash_Step_0_gml_231_0": "\\E2* 这种态度才对嘛!/", "obj_cutscene_test_slash_Step_0_gml_233_0": "\\E1* 吼吼吼^1!对^1,确实!/%", "obj_cutscene_test_slash_Step_0_gml_259_0": "\\ER* 什么鬼!?/", - "obj_cutscene_test_slash_Step_0_gml_260_0": "\\EZ* 兰-兰瑟!?/%", + "obj_cutscene_test_slash_Step_0_gml_260_0": "\\EZ* L-Lancer!?/%", "obj_cutscene_test_slash_Step_0_gml_274_0": "\\E2* 那是个假的。/", "obj_cutscene_test_slash_Step_0_gml_276_0": "\\E2* 哦^1,好吧。/%", "obj_debug_xy_slash_Draw_74_gml_29_0_b": "instance_count: ~1", "obj_dojo_spareenemy_slash_Step_0_gml_19_0": "\\M2老板^1!别听他的^1!&不是这样【行动】的^1!&你不能这么【行动】^1!/%", "obj_dojo_spareenemy_slash_Step_0_gml_23_0": "哦哦哦,老板,&你是在饶恕我吗!?/%", - "obj_dojo_spareenemy_slash_Step_0_gml_27_0": "你做到了,老板^1!&如果你能立刻&饶恕敌人的话…/", + "obj_dojo_spareenemy_slash_Step_0_gml_27_0": "你做到了,老板^1!&如果你能立刻&饶恕敌人的话.../", "obj_dojo_spareenemy_slash_Step_0_gml_28_0": "这下战斗可就快多了!&就是这样!/%", "obj_dojo_spareenemy_slash_Step_0_gml_32_0": "老板!/", "obj_dojo_spareenemy_slash_Step_0_gml_33_0": "你可以在&一个回合里同时进行&【行动】和【饶恕】!/", - "obj_dojo_spareenemy_slash_Step_0_gml_34_0": "如果你预判&克里斯的【行动】&一定会让敌人的&仁慈度达到100`%…/", - "obj_dojo_spareenemy_slash_Step_0_gml_35_0": "那就让苏西或者&利艾尔斯在同一回合&内【饶恕】他们!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_40_0": "* 拼版乔看起来能在同一回合内&被【行动】和【饶恕】", + "obj_dojo_spareenemy_slash_Step_0_gml_34_0": "如果你预判&Kris的【行动】&一定会让敌人的&仁慈度达到100`%.../", + "obj_dojo_spareenemy_slash_Step_0_gml_35_0": "那就让Susie或者&Ralsei在同一回合&内【饶恕】他们!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_40_0": "* Jigsaw Joe看起来能在同一回合内&被【行动】和【饶恕】", "obj_dojo_spareenemy_slash_Step_0_gml_44_0": "\\M2~1点了!!&又该剃胡子了!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_51_0": "\\M1* 拼版乔的胡茬又长出来了!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_51_0": "\\M1* Jigsaw Joe的胡茬又长出来了!/%", "obj_dojo_spareenemy_slash_Step_0_gml_56_0": "老板^1!&你得在同一回合里使用&【行动】和【饶恕】!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_60_0": "* 看起来拼版乔可以&听个睡前故事了。", + "obj_dojo_spareenemy_slash_Step_0_gml_60_0": "* 看起来Jigsaw Joe可以&听个睡前故事了。", "obj_dojo_spareenemy_slash_Step_0_gml_63_0": "\\M2等等!!^1!&我还有件事情&想要提醒你!/", "obj_dojo_spareenemy_slash_Step_0_gml_64_0": "\\M0老板!/", "obj_dojo_spareenemy_slash_Step_0_gml_65_0": "让敌人【疲惫】&也是同样的机制!/", - "obj_dojo_spareenemy_slash_Step_0_gml_66_0": "如果某个【行动】&一定会使敌人【疲惫】…/", - "obj_dojo_spareenemy_slash_Step_0_gml_67_0": "就在同一回合内&使用利艾尔斯&的【安抚】吧!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_66_0": "如果某个【行动】&一定会使敌人【疲惫】.../", + "obj_dojo_spareenemy_slash_Step_0_gml_67_0": "就在同一回合内&使用Ralsei&的【安抚】吧!/%", "obj_dojo_spareenemy_slash_Step_0_gml_70_0": "睡前故事", "obj_dojo_spareenemy_slash_Step_0_gml_79_0": "", - "obj_dojo_spareenemy_slash_Step_0_gml_82_0": "* 拼版乔喝下了咖啡^1!&拼版乔不再【疲惫】了!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_82_0": "* Jigsaw Joe喝下了咖啡^1!&Jigsaw Joe不再【疲惫】了!/%", "obj_dojo_spareenemy_slash_Step_0_gml_89_0": "老板^1!如果你的TP&不足以使出【安抚】 ^1,&可以用【防御】获得TP!/%", "obj_dojo_spareenemy_slash_Step_0_gml_91_0": "老板^1!你得让我【睡着】才行^1!&让我感到【疲惫】后再&【安抚】我就可以啦,老板!/%", "obj_dojo_spareenemy_slash_Step_0_gml_95_0": "老板!!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_177_0": "* 拼版乔 - 打败他来获得其毕生积蓄!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_187_0": "* (你刮掉了拼版乔的胡茬!)/%", - "obj_dojo_spareenemy_slash_Step_0_gml_195_0": "* 苏西对敌人讲了一个&将其揍扁的睡前故事^1!&* 敌人感到【疲惫】了!/%", - "obj_fusionmenu_slash_Step_0_gml_140_0_b": "拼版乔", + "obj_dojo_spareenemy_slash_Step_0_gml_177_0": "* JIGSAW JOE - 打败他来获得其毕生积蓄!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_187_0": "* (你刮掉了Jigsaw Joe的胡茬!)/%", + "obj_dojo_spareenemy_slash_Step_0_gml_195_0": "* Susie对敌人讲了一个&将其揍扁的睡前故事^1!&* 敌人感到【疲惫】了!/%", + "obj_fusionmenu_slash_Step_0_gml_140_0_b": "Jigsaw Joe", "obj_fusionmenu_slash_Step_0_gml_146_0_b": "学习如何像专家那样饶恕。", - "obj_fusionmenu_slash_Step_0_gml_153_0_b": "乔的毕生积蓄", + "obj_fusionmenu_slash_Step_0_gml_153_0_b": "Joe的毕生积蓄", "obj_fusionmenu_slash_Step_0_gml_208_0": "已获取", - "obj_gigaqueen_enemy_slash_Step_0_gml_243_0": "* 火焰模式 启动!&* 一个能量增强的气场火力全开…!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_243_0": "* 火焰模式 启动!&* 一个能量增强的气场火力全开...!/%", "obj_gigaqueen_enemy_slash_Step_0_gml_248_0": "* 利刃模式 启动!&* 造成的伤害将不断增加,直到失误为止!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_253_0": "* 镭射模式 启动!&* 一个超光速的气场火力全开…!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_258_0": "* 鸭子模式 启动!&* 一个完全没卵用的气场火力全开…!/%", - "obj_kk_enemy_slash_Other_11_gml_29_0": "* 克里斯,试着跳起舞来吧!", - "obj_kk_enemy_slash_Other_11_gml_37_0": "* 呃-唔…&克里斯,或许你可以…继续跳舞?", + "obj_gigaqueen_enemy_slash_Step_0_gml_253_0": "* 镭射模式 启动!&* 一个超光速的气场火力全开...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_258_0": "* 鸭子模式 启动!&* 一个完全没卵用的气场火力全开...!/%", + "obj_kk_enemy_slash_Other_11_gml_29_0": "* Kris,试着跳起舞来吧!", + "obj_kk_enemy_slash_Other_11_gml_37_0": "* 呃-唔...&Kris,或许你可以...继续跳舞?", "obj_mauswheel_enemy_slash_Step_0_gml_132_0_b": "* 光标会到处追你^1。保持移动!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_209_0": "* 苏西被捉住了!!!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_230_0": "\\EN* 苏西!!!/", + "obj_mauswheel_enemy_slash_Step_0_gml_209_0": "* Susie被捉住了!!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_230_0": "\\EN* Susie!!!/", "obj_mauswheel_enemy_slash_Step_0_gml_317_0": "* 鼠飙滚轮的仁慈度已经达到了100`%!/%", - "obj_mauswheel_enemy_slash_Step_0_gml_324_0": "* 但是,它仍然在疯狂滚动…/%", - "obj_mauswheel_enemy_slash_Step_0_gml_331_0": "* 突然…!/%", - "obj_maus_enemy_slash_Step_0_gml_422_0": "* 苏西被捉住了!!!/%", - "obj_maus_enemy_slash_Step_0_gml_444_0": "\\EN* 苏西!!!/", + "obj_mauswheel_enemy_slash_Step_0_gml_324_0": "* 但是,它仍然在疯狂滚动.../%", + "obj_mauswheel_enemy_slash_Step_0_gml_331_0": "* 突然...!/%", + "obj_maus_enemy_slash_Step_0_gml_422_0": "* Susie被捉住了!!!/%", + "obj_maus_enemy_slash_Step_0_gml_444_0": "\\EN* Susie!!!/", "obj_moneydisplay_slash_Draw_0_gml_22_0": "随身物品空间:", "obj_moneydisplay_slash_Draw_0_gml_23_0": "库存空间:", "obj_mouseballoon_pillar_slash_Other_10_gml_17_0": "* 看来你需要往这个洞里放入一只老鼠^1,&但你身上没有老鼠。/%", @@ -12018,14 +12018,14 @@ "obj_npc_clamguy_slash_Other_10_gml_8_0": "* 当然啦^1,今天也不再是\\cY昨天\\cW了^1,&真遗憾啊!/%", "obj_npc_clamguy_slash_Other_10_gml_11_0": "* 噢 嘿 嘿 嘿 嘿 嘿。/", "obj_npc_clamguy_slash_Other_10_gml_12_0": "* 当那东西出现的时候^1,&我说它真有够奇怪。/", - "obj_npc_clamguy_slash_Other_10_gml_13_0": "* 于是它潜回了大海^1…&我觉得它不会再回来了!/%", + "obj_npc_clamguy_slash_Other_10_gml_13_0": "* 于是它潜回了大海..^1. &我觉得它不会再回来了!/%", "obj_npc_dojo_slash_Step_0_gml_77_0": "* 嘿^1!\\cY饶恕\\cW可不是这样用的!/", - "obj_npc_dojo_slash_Step_0_gml_78_0": "* ^1…不过赢了就是赢了。/", - "obj_npc_dojo_slash_Step_0_gml_85_0": "* 你获得了乔的毕生积蓄($1)!/%", + "obj_npc_dojo_slash_Step_0_gml_78_0": "* ..^1. 不过赢了就是赢了。/", + "obj_npc_dojo_slash_Step_0_gml_85_0": "* 你获得了Joe的毕生积蓄($1)!/%", "obj_npc_dojo_slash_Step_0_gml_99_0": "* 不过这份奖品你已经领过了^1,&所以没有第二份了!/%", - "obj_npc_dojo_slash_Step_0_gml_105_0": "* …我没有什么能给你的了。&我把我的一切都给你了。/%", - "obj_npc_dojo_slash_Step_0_gml_115_0": "* 老板^1!当子弹瞄准你的时候^1,&试着朝\\cY一个方向一点一点移动\\cW…!/%", - "obj_npc_dojo_slash_Step_0_gml_120_0": "* 老板^1!快回忆一下基础知识…!/%", + "obj_npc_dojo_slash_Step_0_gml_105_0": "* ...我没有什么能给你的了。&我把我的一切都给你了。/%", + "obj_npc_dojo_slash_Step_0_gml_115_0": "* 老板^1!当子弹瞄准你的时候^1,&试着朝\\cY一个方向一点一点移动\\cW...!/%", + "obj_npc_dojo_slash_Step_0_gml_120_0": "* 老板^1!快回忆一下基础知识...!/%", "obj_npc_room_slash_Other_10_gml_1124_0_b": "\\E1* 我就喜欢地板上&到处都是洞的样子!/%", "obj_npc_room_slash_Other_10_gml_1385_0": "* 买^1!买^1!买^1!&我们正在大甩卖^1!快来买!/%", "obj_npc_room_slash_Other_10_gml_1748_0": "* 感谢这座可爱的城市。/", @@ -12033,136 +12033,136 @@ "obj_npc_room_slash_Other_10_gml_1753_0": "* 为了让我的狗能有三种颜色,&我得挖10x100块嘿曜石。/%", "obj_npc_room_slash_Other_10_gml_2041_0": "* (你做了什么!?)/", "obj_npc_room_slash_Other_10_gml_2042_0": "* (你在解决那个谜题的时候&给了其他老鼠$~1!)/", - "obj_npc_room_slash_Other_10_gml_2043_0": "* (照这样下去^1,&每只老鼠都会戴上一顶假发的…)/%", - "obj_npc_room_slash_Other_10_gml_2076_0": "* 嘘^1…我是黑客。&虽然还没人发现这点,&但我是黑客。/", - "obj_npc_room_slash_Other_10_gml_2077_0": "* 东边的宝藏室里有条走廊可以通向&一楼的地下室…/", + "obj_npc_room_slash_Other_10_gml_2043_0": "* (照这样下去^1,&每只老鼠都会戴上一顶假发的...)/%", + "obj_npc_room_slash_Other_10_gml_2076_0": "* 嘘..^1. 我是黑客。&虽然还没人发现这点,&但我是黑客。/", + "obj_npc_room_slash_Other_10_gml_2077_0": "* 东边的宝藏室里有条走廊可以通向&一楼的地下室.../", "obj_npc_room_slash_Other_10_gml_2078_0": "* 前往那里,我会帮助你破解密码的。/%", "obj_npc_room_slash_Other_10_gml_2643_0": "* 请勿踩踏陶罐。/%", - "obj_npc_room_animated_slash_Other_10_gml_94_0_b": "* 哦天^1,哦天!^1!&我叫小破烂!^1!&哈哈!!/", + "obj_npc_room_animated_slash_Other_10_gml_94_0_b": "* 哦天^1,哦天!^1!&我叫Trashy!^1!&哈哈!!/", "obj_npc_room_animated_slash_Other_10_gml_95_0": "* 我敢说我肯定能交到很多新朋友!!/%", "obj_npc_room_animated_slash_Other_10_gml_524_0": "* 一个有趣的小家伙希望你去【西边】。/", - "obj_npc_room_animated_slash_Other_10_gml_525_0_b": "* 他在咕哝着一些关于交易的事情…/%", + "obj_npc_room_animated_slash_Other_10_gml_525_0_b": "* 他在咕哝着一些关于交易的事情.../%", "obj_npc_room_animated_slash_Other_10_gml_529_0": "* 一群外表搞笑的家伙聚集在了【西边】。/", - "obj_npc_room_animated_slash_Other_10_gml_530_0": "* 他们在咕哝着一些关于&咕哝着一些关于交易的事情…/%", - "obj_npc_room_animated_slash_Other_10_gml_631_0": "* 哦天^1,哦天^1!&看样子你快到达终点了…/", - "obj_npc_room_animated_slash_Other_10_gml_632_0": "* 你有招揽了所有人吗…?&你可能会想要确认一下!/%", - "obj_npc_room_animated_slash_Other_10_gml_635_0": "* 虽然你没招揽我^1。&但我还是会去你的小镇的…/%", + "obj_npc_room_animated_slash_Other_10_gml_530_0": "* 他们在咕哝着一些关于&咕哝着一些关于交易的事情.../%", + "obj_npc_room_animated_slash_Other_10_gml_631_0": "* 哦天^1,哦天^1!&看样子你快到达终点了.../", + "obj_npc_room_animated_slash_Other_10_gml_632_0": "* 你有招揽了所有人吗...?&你可能会想要确认一下!/%", + "obj_npc_room_animated_slash_Other_10_gml_635_0": "* 虽然你没招揽我^1。&但我还是会去你的小镇的.../%", "obj_npc_sign_slash_Other_10_gml_159_0": "* (面朝这个方向&使你无法大展身手。)/%", "obj_npc_sign_slash_Other_10_gml_444_0_b": "* (操纵杆卡住了。)/%", "obj_npc_sign_slash_Other_10_gml_452_0": "* (操纵杆卡住了。)/%", "obj_npc_sign_slash_Other_10_gml_459_0": "* (拉动操纵杆可释放一条天鹅船。)/", - "obj_npc_sign_slash_Other_10_gml_460_0": "* (你考虑放出一大堆天鹅船&来把这条河填满…)/%", - "obj_npc_sign_slash_Other_10_gml_465_0": "\\EH* (噢^1,克里斯是在怀念&刚才的那一趟旅程吗…?)/%", + "obj_npc_sign_slash_Other_10_gml_460_0": "* (你考虑放出一大堆天鹅船&来把这条河填满...)/%", + "obj_npc_sign_slash_Other_10_gml_465_0": "\\EH* (噢^1,Kris是在怀念&刚才的那一趟旅程吗...?)/%", "obj_npc_sign_slash_Other_10_gml_698_0": "\\E2* 太他喵赞啦^1,盒子。&这就是意义所在。/%", - "obj_npc_sign_slash_Other_10_gml_702_0": "\\EQ* 克里斯^1,你背着我们&独自享受^1,哼…/%", + "obj_npc_sign_slash_Other_10_gml_702_0": "\\EQ* Kris^1,你背着我们&独自享受^1,哼.../%", "obj_npc_sign_slash_Other_10_gml_864_0": "* 哇哦^1,我是黑客,&而你找到了所有的3个标记!/", "obj_npc_sign_slash_Other_10_gml_1090_0": "* (已关闭。)/%", "obj_npc_sign_slash_Other_10_gml_1103_0": "* 抱歉^1,过山车还在施工中呢。/", - "obj_npc_sign_slash_Other_10_gml_1104_0": "* 但很显然^1,有人曾尝试启动它…/%", - "obj_npc_sign_slash_Other_10_gml_1112_0": "\\E2* 哦^1,克里斯^1!&是个拼写挑战^1…&不觉得很N-I-C-E吗?/", + "obj_npc_sign_slash_Other_10_gml_1104_0": "* 但很显然^1,有人曾尝试启动它.../%", + "obj_npc_sign_slash_Other_10_gml_1112_0": "\\E2* 哦^1,Kris^1!&是个拼写挑战..^1. &不觉得很N-I-C-E吗?/", "obj_npc_sign_slash_Other_10_gml_1114_0": "\\E2* 做不来,我就会一个词:F-\\f1 /%", - "obj_npc_sign_slash_Other_10_gml_1119_0": "\\EH* G-O-O-D-L-U-C-K克里斯!\\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1119_0": "\\EH* G-O-O-D-L-U-C-K-K-R-I-S!\\f1 /%", "obj_npc_sign_slash_Other_10_gml_1126_0": "\\E2* 字母,我基本都不会看一眼。/%", "obj_npc_sign_slash_Other_10_gml_1130_0": "\\E0* 我经常因为你的头发闻起来&像苹果而焦躁不安。/", - "obj_npc_sign_slash_Other_10_gml_1131_0": "\\EY* 要在教室里忍住不去咬一口&可真够费劲儿的^1…嘿嘿。/%", + "obj_npc_sign_slash_Other_10_gml_1131_0": "\\EY* 要在教室里忍住不去咬一口&可真够费劲儿的..^1. 嘿嘿。/%", "obj_npc_sign_slash_Other_10_gml_1141_0": "\\E0* 这什么鬼东西^1,&是哪个司机的驾照号码吗?/", "obj_npc_sign_slash_Other_10_gml_1142_0": "\\E2* 嘿^1,我们能用这个&去开你老妈的车吗?/%", "obj_npc_sign_slash_Other_10_gml_1146_0": "\\EK* 呃^1,不过在那之前我们也许该让&你老妈的车看起来更酷炫一点。/", - "obj_npc_sign_slash_Other_10_gml_1147_0": "\\E2* 我觉得可以^1,来点^1…紫色?&再加些火焰。/%", - "obj_npc_sign_slash_Other_10_gml_1153_0": "\\E2* 克里斯^1,我们站在这等你,&这样你就能安心拼字了!/", - "obj_npc_sign_slash_Other_10_gml_1155_0": "\\E7* 克里斯^1,拼一个脏话出来!/", - "obj_npc_sign_slash_Other_10_gml_1157_0": "\\EQ* 呃^1,我^1…我觉得用这些字母&拼不出来。/", + "obj_npc_sign_slash_Other_10_gml_1147_0": "\\E2* 我觉得可以^1,来点..^1. 紫色?&再加些火焰。/%", + "obj_npc_sign_slash_Other_10_gml_1153_0": "\\E2* Kris^1,我们站在这等你,&这样你就能安心拼字了!/", + "obj_npc_sign_slash_Other_10_gml_1155_0": "\\E7* Kris^1,拼一个脏话出来!/", + "obj_npc_sign_slash_Other_10_gml_1157_0": "\\EQ* 呃^1,我..^1. 我觉得用这些字母&拼不出来。/", "obj_npc_sign_slash_Other_10_gml_1159_0": "\\E0* 哦。/", - "obj_npc_sign_slash_Other_10_gml_1160_0": "\\E7* ^1…慢着^1,你试过了?\\f1 /%", - "obj_npc_sign_slash_Other_10_gml_1165_0": "\\E2* 克里斯^1,请拼一些好听的话!/%", + "obj_npc_sign_slash_Other_10_gml_1160_0": "\\E7* ..^1. 慢着^1,你试过了?\\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1165_0": "\\E2* Kris^1,请拼一些好听的话!/%", "obj_npc_sign_slash_Other_10_gml_1175_0": "\\EA* 哈,假如这个谜题里正好缺了&一个你需要用到的字../", "obj_npc_sign_slash_Other_10_gml_1176_0": "\\E2* 那可比现在这样要有趣多了。/", "obj_npc_sign_slash_Other_10_gml_1180_0": "\\EK* 嘿^1,别假惺惺地照抄&我说的话了。/%", - "obj_npc_sign_slash_Other_10_gml_1182_0": "\\EY* 呵^1,真想看看鸟哥是怎么&解这个谜题的…/%", - "obj_npc_sign_slash_Other_10_gml_1187_0": "\\EK* 嘿^1,克里斯^1,&我觉得这个谜题其实你不解&也无所谓的。/%", - "obj_npc_sign_slash_Other_10_gml_1193_0": "\\EQ* 呃^1,这好像不是一个&真正的单词^1,克里斯…/", + "obj_npc_sign_slash_Other_10_gml_1182_0": "\\EY* 呵^1,真想看看Berdly是怎么&解这个谜题的.../%", + "obj_npc_sign_slash_Other_10_gml_1187_0": "\\EK* 嘿^1,Kris^1,&我觉得这个谜题其实你不解&也无所谓的。/%", + "obj_npc_sign_slash_Other_10_gml_1193_0": "\\EQ* 呃^1,这好像不是一个&真正的单词^1,Kris.../", "obj_npc_sign_slash_Other_10_gml_1195_0": "\\EA* 不,那是ICE-E的口头禅。/", "obj_npc_sign_slash_Other_10_gml_1197_0": "\\EK* 噢^1?那它是什么意思?/", - "obj_npc_sign_slash_Other_10_gml_1199_0": "\\E0* 呃^1,我不晓得^1,&他就只是^1…&两眼翻白^1,口吐白沫…/", - "obj_npc_sign_slash_Other_10_gml_1200_0": "\\E1* 然后^1…说出这个词来?/", - "obj_npc_sign_slash_Other_10_gml_1201_0": "\\EB* 又或者^1…那其实说的是&店里面那个肌肉猛男。/%", - "obj_npc_sign_slash_Other_10_gml_1205_0": "\\EJ* 克里斯^1,这个词看起来怪怪的^1,&不过…/", + "obj_npc_sign_slash_Other_10_gml_1199_0": "\\E0* 呃^1,我不晓得^1,&他就只是..^1. &两眼翻白^1,口吐白沫.../", + "obj_npc_sign_slash_Other_10_gml_1200_0": "\\E1* 然后..^1. 说出这个词来?/", + "obj_npc_sign_slash_Other_10_gml_1201_0": "\\EB* 又或者..^1. 那其实说的是&店里面那个肌肉猛男。/%", + "obj_npc_sign_slash_Other_10_gml_1205_0": "\\EJ* Kris^1,这个词看起来怪怪的^1,&不过.../", "obj_npc_sign_slash_Other_10_gml_1206_0": "\\E2* 就算那不是个真正的词^1,&你也可以玩得很开心^1,对吧?/%", "obj_npc_sign_slash_Other_10_gml_1214_0": "* (工艺品的独具匠心令你为之倾倒。)/%", - "obj_npc_sign_slash_Other_10_gml_1224_0": "* 嘻嘻嘻^1…我应该帮你存档吗?/", - "obj_npc_sign_slash_Other_10_gml_1225_0": "* ^1…不^1,我不该那样^1!&我压根就不知道那是什么意思…/%", - "obj_npc_sign_slash_Other_10_gml_1230_0": "* 嘻嘻嘻…/%", + "obj_npc_sign_slash_Other_10_gml_1224_0": "* 嘻嘻嘻..^1. 我应该帮你存档吗?/", + "obj_npc_sign_slash_Other_10_gml_1225_0": "* ..^1. 不^1,我不该那样^1!&我压根就不知道那是什么意思.../%", + "obj_npc_sign_slash_Other_10_gml_1230_0": "* 嘻嘻嘻.../%", "obj_npc_sign_slash_Other_10_gml_1240_0": "* (相机肯定是坏了。)/%", "obj_npc_sign_slash_Other_10_gml_1249_0": "* (空气宝藏。&三位合一^1,&置一于三。)/", "obj_npc_sign_slash_Other_10_gml_1251_0": "\\EJ* 恐怕我们三个得挤一个茶杯了?/", - "obj_npc_sign_slash_Other_10_gml_1253_0": "\\EK* ^1…呃^1,虽然我太不喜欢这样,&但是这么做应该管用。/%", + "obj_npc_sign_slash_Other_10_gml_1253_0": "\\EK* ..^1. 呃^1,虽然我太不喜欢这样,&但是这么做应该管用。/%", "obj_npc_sign_slash_Other_10_gml_1258_0": "* (空气宝藏^1。三位合一^1,置一于三。)/%", "obj_npc_sign_slash_Other_10_gml_1266_0": "* (一个下水道。)/%", "obj_overworldc_slash_Draw_0_gml_95_0": "从章节~1#开始", - "obj_queencar_slash_Step_0_gml_36_0": "\\EJ* 克里斯^1,我们走吧!/%", + "obj_queencar_slash_Step_0_gml_36_0": "\\EJ* Kris^1,我们走吧!/%", "obj_readable_room1_slash_Other_10_gml_320_0": "* (这是一台电视。^1)&* (看起来已经接通了电源,&但布满灰尘。)/%", "obj_readable_room1_slash_Other_10_gml_812_0": "* (这是一张没有自行车的床。)/%", "obj_readable_room1_slash_Other_10_gml_1684_0": "* (这里的蛋好像比平时都多。)/%", "obj_readable_room1_slash_Other_10_gml_1691_0_b": "* (这里有一堆蛋。)/", - "obj_readable_room1_slash_Other_10_gml_1692_0": "* (…)/", + "obj_readable_room1_slash_Other_10_gml_1692_0": "* (...)/", "obj_readable_room1_slash_Other_10_gml_1693_0": "\\S1* (你把蛋放进了蛋堆。)/", - "obj_readable_room1_slash_Other_10_gml_1695_0_b": "* …你刚刚是不是^1,呃^1,&反向偷了一个蛋?/%", + "obj_readable_room1_slash_Other_10_gml_1695_0_b": "* ...你刚刚是不是^1,呃^1,&反向偷了一个蛋?/%", "obj_readable_room1_slash_Other_10_gml_1921_0_b": "* 是一些装饰苔藓。&看起来很好吃。~1", "obj_readable_room1_slash_Other_10_gml_1925_0_b": "\\EK* 凭什么你的房间就有苔藓啊!?/%", - "obj_readable_room1_slash_Other_10_gml_2031_0": "* (一个隐藏开关…!)/", + "obj_readable_room1_slash_Other_10_gml_2031_0": "* (一个隐藏开关...!)/", "obj_readable_room1_slash_Other_10_gml_2032_0": "* (你听见有什么打开了。)/%", "obj_readable_room1_slash_Other_10_gml_2367_0_b": "* (好像有点蠢。)/%", "obj_readable_room1_slash_Other_10_gml_2373_0": "* 门吱嘎作响,但无法开启。/%", "obj_readable_room1_slash_Other_10_gml_2862_0": "* (一个投球游戏。&奖品被放置在记分牌底下。)/%", "obj_readable_room1_slash_Other_10_gml_2865_0": "* (一个投球游戏)/%", - "obj_readable_room1_slash_Other_10_gml_2869_0": "\\E0* ^1…嘿^1,诺埃尔。&有件事咱们得说清楚。/", + "obj_readable_room1_slash_Other_10_gml_2869_0": "\\E0* ..^1. 嘿^1,Noelle.&有件事咱们得说清楚。/", "obj_readable_room1_slash_Other_10_gml_2871_0": "\\EL* 什-什-什-什么?/", "obj_readable_room1_slash_Other_10_gml_2873_0": "\\EY* 你把那个炫酷的盒子&放到哪里去了?/", - "obj_readable_room1_slash_Other_10_gml_2875_0": "\\EO* 呃^1,我^1…我好像^1…我…/", + "obj_readable_room1_slash_Other_10_gml_2875_0": "\\EO* 呃^1,我..^1. 我好像..^1. 我.../", "obj_readable_room1_slash_Other_10_gml_2877_0": "\\EA* 算了。&大不了你再给我们做一个。/", - "obj_readable_room1_slash_Other_10_gml_2879_0": "\\EM* ^1…啊..^1&好-好的^1,当然可以!/%", - "obj_readable_room1_slash_Other_10_gml_2890_0": "* (城堡似乎恢复了安宁…)/%", + "obj_readable_room1_slash_Other_10_gml_2879_0": "\\EM* ..^1. 啊..^1&好-好的^1,当然可以!/%", + "obj_readable_room1_slash_Other_10_gml_2890_0": "* (城堡似乎恢复了安宁...)/%", "obj_readable_room1_slash_Other_10_gml_2897_0": "* (点唱机坏了。)&* (感觉你再也找不到一个&好的点唱机了。)/%", "obj_readable_room1_slash_Other_10_gml_2904_0": "* (这里打烊了。)/%", - "obj_readable_room1_slash_Other_10_gml_2912_0": "\\E2* 快看克里斯^1!&又一个旋转茶杯!/", - "obj_readable_room1_slash_Other_10_gml_2913_0": "\\ED* 但只有三个座位…/", - "obj_readable_room1_slash_Other_10_gml_2915_0": "\\ER* (也-也许我们其中两个人&可以^1…挤在一个茶杯里?)/", + "obj_readable_room1_slash_Other_10_gml_2912_0": "\\E2* 快看Kris^1!&又一个旋转茶杯!/", + "obj_readable_room1_slash_Other_10_gml_2913_0": "\\ED* 但只有三个座位.../", + "obj_readable_room1_slash_Other_10_gml_2915_0": "\\ER* (也-也许我们其中两个人&可以..^1. 挤在一个茶杯里?)/", "obj_readable_room1_slash_Other_10_gml_2917_0": "\\EK* 靠^1,看来我们只能走楼梯了。/%", - "obj_readable_room1_slash_Other_10_gml_2922_0": "* (小鹿与茶杯^1…一个危险的组合。)/%", + "obj_readable_room1_slash_Other_10_gml_2922_0": "* (小鹿与茶杯..^1. 一个危险的组合。)/%", "obj_readable_room1_slash_Other_10_gml_2939_0": "\\EK* 靠不会吧^1,&我们又得再走一回楼梯。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_68_0": "\\E3* 等下^1,我知道了^1!&呃^1,如果要关掉力场…/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_68_0": "\\E3* 等下^1,我知道了^1!&呃^1,如果要关掉力场.../%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_86_0": "\\E2* 站在这个按钮上就行!/", "obj_room_dw_city_postbaseball_slash_Step_0_gml_88_0": "\\E0* 嗯。/%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_105_0": "\\E2* 也行^1,那待会儿见。 \\f0 /%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_161_0": "\\E8* (等^1…等等我!)/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_167_0": "\\EH* 那^1,呃^1…你们为什么^1…&都挤在一个茶杯里?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_161_0": "\\E8* (等..^1. 等等我!)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_167_0": "\\EH* 那^1,呃..^1. 你们为什么..^1. &都挤在一个茶杯里?/", "obj_room_dw_city_postbaseball_slash_Step_0_gml_169_0": "\\E0* 啧,气球。/", "obj_room_dw_city_postbaseball_slash_Step_0_gml_171_0": "\\E2* 气球?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_173_0": "\\E1* 信我^1…你刚逃过一劫。/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_175_0": "\\E2* 呃…好吧!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_173_0": "\\E1* 信我..^1. 你刚逃过一劫。/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_175_0": "\\E2* 呃...好吧!/%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_257_0": "* (你们一起跳进了同一只茶杯。)/", "obj_room_dw_city_postbaseball_slash_Step_0_gml_258_0": "* (你听到咔哒一声。)/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_380_0": "\\EK* 等下^1…&诺埃尔跑哪里去了?/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_399_0": "\\E2* 抱-抱歉^1,我^1…我还没&在这么近的距离看过烟花…/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_380_0": "\\EK* 等下..^1. &Noelle跑哪里去了?/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_399_0": "\\E2* 抱-抱歉^1,我..^1. 我还没&在这么近的距离看过烟花.../", "obj_room_dw_city_postbaseball_slash_Step_0_gml_401_0": "\\EY* 你说那些子弹?&咋了^1,你害怕?/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_403_0": "\\E3* 呃^1…唔^1…应该是吧…/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_404_0": "\\E4* (是因为那东西太吓人了^1…才&让我目不转睛地盯着看吗…?)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_403_0": "\\E3* 呃..^1. 唔..^1. 应该是吧.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_404_0": "\\E4* (是因为那东西太吓人了..^1. 才&让我目不转睛地盯着看吗...?)/%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_708_0": "\\E5* 还要20只!?我去^1,&我们要被困在这里一辈子了!/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_710_0": "\\E2* 或^1…或许我们可以^1…&呃^1,试试分工协作?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_710_0": "\\E2* 或..^1. 或许我们可以..^1. &呃^1,试试分工协作?/", "obj_room_dw_city_postbaseball_slash_Step_0_gml_712_0": "\\EK* 啊?/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_781_0": "\\E0* 首先,我来把老鼠放出来…/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_782_0": "\\E4* 等到气球飘到最顶上的时候,&就由苏西去打破它们…/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_783_0": "\\E8* 然后,克里斯^1,&再由你来接住老鼠^1!&呃^1,这样应该没有问题。/", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_784_0": "\\E0* 准备好了…?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_781_0": "\\E0* 首先,我来把老鼠放出来.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_782_0": "\\E4* 等到气球飘到最顶上的时候,&就由Susie去打破它们.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_783_0": "\\E8* 然后,Kris^1,&再由你来接住老鼠^1!&呃^1,这样应该没有问题。/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_784_0": "\\E0* 准备好了...?/", "obj_room_dw_city_postbaseball_slash_Step_0_gml_785_0": "\\E4* 开始!/%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_936_0": "\\E5* 太带劲儿了^1!吃我一招^1,&愚蠢的老鼠!/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_944_0": "\\E2* 你能如此享受这个解谜^1,&我很开心哦,苏西。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_944_0": "\\E2* 你能如此享受这个解谜^1,&我很开心哦,Susie./%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_957_0": "\\EK* 怎么说呢。能这样解谜的话&其实也就没那么糟了。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_966_0": "\\EL* ^1…还不赖^1,诺埃尔。&真是个好点子。/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_972_0": "\\EM* 诶?谢^1…谢谢…/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_966_0": "\\EL* ..^1. 还不赖^1,Noelle.&真是个好点子。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_972_0": "\\EM* 诶?谢..^1. 谢谢.../%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_977_0": "\\EY* 呵^1,或许下次我应该&让你来写我的作业。/%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_992_0": "\\E6* (真的吗?)/%", - "obj_room_dw_city_postbaseball_slash_Step_0_gml_1047_0": "\\E8* 我们应该已经解决老鼠&这档子事了^1,克里斯。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1047_0": "\\E8* 我们应该已经解决老鼠&这档子事了^1,Kris./%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_1052_0": "\\EK* 喂^1,你特么要对我们的&老鼠做什么!?/", "obj_room_dw_city_postbaseball_slash_Step_0_gml_1053_0": "\\EK* 我们好不容易才把它们&给收集起来!/%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_1076_0": "\\EK* 你在干什么?路已经通了!/%", @@ -12170,66 +12170,66 @@ "obj_rouxls_enemy_slash_Step_0_gml_364_0": "\\E5* 战斗结束!!!/%", "obj_shapepuzzle_slash_Draw_0_gml_171_0": "[方向键]# 移动", "obj_shapepuzzle_slash_Draw_0_gml_173_0": "~1旋转#~2退出", - "obj_shapepuzzlebutton_slash_Step_0_gml_101_0": "\\EB* 克里斯!^1别再用那块&诱人的蓝色拼图嘲笑我了!/", - "obj_shapepuzzlebutton_slash_Step_0_gml_102_0": "\\EC* 你^1-你不过是运气好罢了,&现在正巧断网了,&^1不^1…不然…/", - "obj_shapepuzzlebutton_slash_Step_0_gml_103_0": "\\ED* …不然的话你怎么可能&有机会嘲笑我!!/%", + "obj_shapepuzzlebutton_slash_Step_0_gml_101_0": "\\EB* Kris!^1别再用那块&诱人的蓝色拼图嘲笑我了!/", + "obj_shapepuzzlebutton_slash_Step_0_gml_102_0": "\\EC* 你^1-你不过是运气好罢了,&现在正巧断网了,&^1不..^1. 不然.../", + "obj_shapepuzzlebutton_slash_Step_0_gml_103_0": "\\ED* ...不然的话你怎么可能&有机会嘲笑我!!/%", "obj_sneo_phonecall_slash_Step_0_gml_136_0": "什么?你&认真的吗!?", "obj_sneo_phonecall_slash_Step_0_gml_176_0": "是找我的!?", "obj_spamton_enemy_slash_Step_0_gml_464_0": "\\M3那么生意成交!!!/", "obj_spamton_enemy_slash_Step_0_gml_465_0": "\\M2和你这孩子谈生意&很是愉快!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_56_0": "克里斯!&这具身体不正是&【天堂】所赐!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_56_0": "KRIS!&这具身体不正是&【天堂】所赐!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_57_0": "我们会把那些&【无知】和&【无羞无耻】&的傻瓜送进&【玫瑰墓】里/%", "obj_spamton_neo_enemy_slash_Step_0_gml_58_0_b": "你只需参与进&这件【大事】。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_59_0_b": "克里斯,你难道&不想成为我&美丽之【心】的&【一部分】吗?!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_60_0": "它在呼唤你,&克里斯…&我的【心】…&我的【双手】…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_61_0": "克里斯!&你能看着我的&【眼睛】说不吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_62_0": "克里斯,我甚至&可以给你【免单】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_59_0_b": "KRIS,你难道&不想成为我&美丽之【心】的&【一部分】吗?!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_60_0": "它在呼唤你,&KRIS...&我的【心】...&我的【双手】.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_61_0": "KRIS!&你能看着我的&【眼睛】说不吗!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_62_0": "KRIS,我甚至&可以给你【免单】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_63_0_b": "我受不了了!!!&我觉得我要&得【心脏病】了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_b": "你不想帮一把&你的老伙计&斯潘顿吗?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_65_0": "【朋友】!?&克里斯!?&你在说什么!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_66_0": "克里斯。只要你交出&你的【灵魂】,我会&给你我的一切。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_67_0": "但是克里斯,&如果你拒绝了。&这是你的选择,&我不会逼你。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_b": "克里斯!!!&接受交易吧!!!&成交吧!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_b": "你不想帮一把&你的老伙计&SPAMTON吗?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_65_0": "【朋友】!?&KRIS!?&你在说什么!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_66_0": "KRIS。只要你交出&你的【灵魂】,我会&给你我的一切。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_67_0": "但是KRIS,&如果你拒绝了。&这是你的选择,&我不会逼你。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_b": "KRIS!!!&接受交易吧!!!&成交吧!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_86_0": "一块【小海绵】&做得到吗?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_87_0": "【破坏王】和&【爆裂王】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_136_0": "3倍【火】力。&2倍【水】力。&最厉害的是,&会飞的【脑袋】!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_137_0": "把那些【阴极管显示器】&变成【阴森尖叫】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_138_0": "之后,我们会成为&真正【发号施令】&的人,克里斯!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_139_0": "还是说…你想要&来上一次小小的&【特别之旅】吗?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_138_0": "之后,我们会成为&真正【发号施令】&的人,KRIS!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_139_0": "还是说...你想要&来上一次小小的&【特别之旅】吗?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_140_0": "看着我的【眼睛】&看着我的【鼻子】&看着我的【嘴巴】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_141_0": "【现在就去死吧】,&我会让你免费享用&【50】颗【子弹】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_142_0": "克里斯!!&好好想想!!&我的那些【蛋】&会做些什么!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_142_0": "KRIS!!&好好想想!!&我的那些【蛋】&会做些什么!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_143_0": "你不需要&【朋友】!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_144_0": "我能把我的双手&变成电话!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_145_0": "我会提供给你&【三份价值9.99$&的订单!】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_146_0": "我能用【比同类&商品的两倍速】&来【杀】了你,&否则【恕不退款】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_147_0": "你真的打算&【提心吊胆】地&度过这一生吗!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1009_0": "等一下!!!&暂停【录制】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1034_0": "哈哈哈…克里斯!!!&难不成你认为只要耗尽&我的【8000点生命值】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1034_0": "哈哈哈...KRIS!!!&难不成你认为只要耗尽&我的【8000点生命值】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1038_0": "就能赢得一份&象征【胜利】的&【免费午餐】!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1042_0": "不!!!&不可能!!!&啵雾-不!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1046_0": "克里斯!!&你这单【交易】黄了!&【NEO】永不败北!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1046_0": "KRIS!!&你这单【交易】黄了!&【NEO】永不败北!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1052_0": "这是【胜利的烟幕】!!&这意味着是时候转换&我的【第二形态】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1058_0": "克里斯你准备好了吗!?& 吃我【下一招】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1062_0": "我会给我的【身体】&充满【电】,变身为&斯潘顿【EX】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1058_0": "KRIS你准备好了吗!?& 吃我【下一招】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1062_0": "我会给我的【身体】&充满【电】,变身为&SPAMTON【EX】!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1068_0": "准备好了吗&【孩子们】!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1076_0": "【把氛围炒起来!】&【把氛围炒起来!】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1083_0": "【小心别把你的&鞋子点着火!】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1089_0": "你看到了吗?&【迈克】!?&我终于/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1089_0": "你看到了吗?&【Mike】!?&我终于/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1095_0": "我终于要成为&大人物啦!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1101_0": "我要上啦!!!!&看着我飞翔吧,&【妈妈】!!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1172_0": "我…我的&【提线】…&它们都快&【断光】了!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1176_0": "克里斯…你…&你是要把&我的【自由】&【赠予】我吗?!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1181_0": "克里斯…&在我对你做了那么&多事情之后…!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1172_0": "我...我的&【提线】...&它们都快&【断光】了!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1176_0": "KRIS...你...&你是要把&我的【自由】&【赠予】我吗?!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1181_0": "KRIS...&在我对你做了那么&多事情之后...!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1186_0": "在我给了你那么多&【难忘的交易】&和【免费大洋】之后/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1190_0": "你终于要回报&我的【康慨】&了吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1195_0": "克里斯!!!&我现在明白了!!&最无与伦比的&交易!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1195_0": "KRIS!!!&我现在明白了!!&最无与伦比的&交易!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1202_0": "是【友谊】!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1208_0": "克里斯!!!我身为&【长鼻子木偶】的日子&就要结束了!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1208_0": "KRIS!!!我身为&【长鼻子木偶】的日子&就要结束了!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1212_0": "切断【提线】,&让我成为真正&的【男孩】!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1216_0": "【天堂】啊,&你在看吗!?&是时候推出斯潘顿&的【复出特辑】了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1220_0": "这一次…&我要为了&自己而活!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1225_0": "不…是为了我和我的&【朋友(们)】!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1216_0": "【天堂】啊,&你在看吗!?&是时候推出SPAMTON&的【复出特辑】了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1220_0": "这一次...&我要为了&自己而活!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1225_0": "不...是为了我和我的&【朋友(们)】!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1229_0": "我要上啦!!!!&看着我飞翔吧,&【妈妈】!!!!/%", "obj_swatchling_enemy_slash_Step_0_gml_383_0": "冷", "obj_swatchling_enemy_slash_Step_0_gml_383_1": "暖", @@ -12242,8 +12242,8 @@ "o_boxingcontroller_slash_Step_0_gml_178_0": "* (按~1,~2,和~3&来躲避女王的攻击!)", "o_boxingcontroller_slash_Step_0_gml_182_0": "* 第二回合开始。&* 女王的攻击变得更猛烈了!", "o_boxingcontroller_slash_Step_0_gml_186_0": "* 第三回合开始。&* 女王的攻击达到了巅峰!", - "o_boxingqueen_slash_Step_0_gml_3078_0": "* 战斗力…下降…/%", - "o_boxingqueen_slash_Step_0_gml_3082_0": "* 过热…已激活/%", + "o_boxingqueen_slash_Step_0_gml_3078_0": "* 战斗力...下降.../%", + "o_boxingqueen_slash_Step_0_gml_3082_0": "* 过热...已激活/%", "o_boxingqueen_slash_Step_0_gml_3086_0": "* 给我 听好了/%", "o_boxingqueen_slash_Step_0_gml_3090_0": "* 或许 你们 真能 打败我/%", "o_boxingqueen_slash_Step_0_gml_3094_0": "* 但 有一样 东西 是我有/%", @@ -12299,7 +12299,7 @@ "scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Ctrl", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt", "scr_encountersetup_slash_scr_encountersetup_gml_554_0": "* 救护矛兵朝你哔近!", - "scr_encountersetup_slash_scr_encountersetup_gml_559_0": "* 嘿,克里斯^1,&让你见识一下我的终极治疗!", + "scr_encountersetup_slash_scr_encountersetup_gml_559_0": "* 嘿,Kris^1,&让你见识一下我的终极治疗!", "scr_encountersetup_slash_scr_encountersetup_gml_1233_0": "* 弹出窗狗和病毒病毒君出现了!", "scr_encountersetup_slash_scr_encountersetup_gml_1247_0": "* 擦弹!", "scr_encountersetup_slash_scr_encountersetup_gml_1263_0": "* 第一回合!", @@ -12310,7 +12310,7 @@ "scr_encountersetup_slash_scr_encountersetup_gml_1351_0": "* 线充出现了。", "scr_encountersetup_slash_scr_encountersetup_gml_1377_0": "* 救护矛兵朝你哔近!", "scr_encountersetup_slash_scr_encountersetup_gml_1390_0": "* 任呜切换过来了!", - "scr_encountersetup_slash_scr_encountersetup_gml_1422_0": "* 拼版乔拼进来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1422_0": "* Jigsaw Joe拼进来了!", "scr_encountersetup_slash_scr_encountersetup_gml_1441_0": "* 弹出窗狗和鼠飙出现了。", "scr_fusion_info_slash_scr_fusion_info_gml_56_0_b": "攻击+", "scr_fusion_info_slash_scr_fusion_info_gml_67_0": "擦弹TP+", @@ -12327,22 +12327,22 @@ "scr_iteminfo_slash_scr_iteminfo_gml_242_0": "没什么#卵用", "scr_itemnamelist_slash_scr_itemnamelist_gml_104_0": "狗币", "scr_itemuse_slash_scr_itemuse_gml_575_0": "(这玩意儿哪来的?)/%", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0": "一座石像。#奇怪的是,它看起来有点像兰瑟…", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0": "一座石像。#奇怪的是,它看起来有点像Lancer...", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_132_0": "纯净水晶", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_133_0": "某只猫的力量将暗影净化了", - "scr_litemuseb_slash_scr_litemuseb_gml_366_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_368_0": "\\E0* 你好^1,这里是逐梦家。/", - "scr_litemuseb_slash_scr_litemuseb_gml_369_0": "\\E8* 什么?&你想和“苏西”讲两句?/", - "scr_litemuseb_slash_scr_litemuseb_gml_370_0": "\\E3* …/", + "scr_litemuseb_slash_scr_litemuseb_gml_366_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_368_0": "\\E0* 你好^1,这里是Dreemurr家。/", + "scr_litemuseb_slash_scr_litemuseb_gml_369_0": "\\E8* 什么?&你想和“Susie”讲两句?/", + "scr_litemuseb_slash_scr_litemuseb_gml_370_0": "\\E3* .../", "scr_litemuseb_slash_scr_litemuseb_gml_371_0": "\\E4* 当然可以^1,给你电话。/", - "scr_litemuseb_slash_scr_litemuseb_gml_373_0": "\\EH* 靠啦克里斯&给我洗手去啊!!!/%", - "scr_litemuseb_slash_scr_litemuseb_gml_378_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_380_0": "\\E1* 克里斯^1,电话响了。/", - "scr_litemuseb_slash_scr_litemuseb_gml_381_0": "\\E0* 你能替我接一下吗,&我还在忙着…/", - "scr_litemuseb_slash_scr_litemuseb_gml_382_0": "\\E8* …/", - "scr_litemuseb_slash_scr_litemuseb_gml_383_0": "\\E3* 克里斯?&你为什么要打家里的电话?/%", - "scr_litemuseb_slash_scr_litemuseb_gml_389_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_390_0": "* (大家好像都忙到没空去接这个电话…)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_373_0": "\\EH* 靠啦KRIS&给我洗手去啊!!!/%", + "scr_litemuseb_slash_scr_litemuseb_gml_378_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_380_0": "\\E1* Kris^1,电话响了。/", + "scr_litemuseb_slash_scr_litemuseb_gml_381_0": "\\E0* 你能替我接一下吗,&我还在忙着.../", + "scr_litemuseb_slash_scr_litemuseb_gml_382_0": "\\E8* .../", + "scr_litemuseb_slash_scr_litemuseb_gml_383_0": "\\E3* Kris?&你为什么要打家里的电话?/%", + "scr_litemuseb_slash_scr_litemuseb_gml_389_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_390_0": "* (大家好像都忙到没空去接这个电话...)/%", "scr_monstersetup_slash_scr_monstersetup_gml_1332_0_b": "乘坐#过山车", "scr_monstersetup_slash_scr_monstersetup_gml_1338_0": "全员乘坐#过山车", "scr_monstersetup_slash_scr_monstersetup_gml_1354_0": "乘坐#过山车", @@ -12351,7 +12351,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_1510_0": "猜测#时间#更长", "scr_monstersetup_slash_scr_monstersetup_gml_1611_0": "治疗交易", "scr_monstersetup_slash_scr_monstersetup_gml_1612_0": "交易 &#回复60HP", - "scr_monstersetup_slash_scr_monstersetup_gml_1727_0": "拼版乔", + "scr_monstersetup_slash_scr_monstersetup_gml_1727_0": "Jigsaw Joe", "scr_monstersetup_slash_scr_monstersetup_gml_1742_0": "刮胡子", "scr_roomname_slash_scr_roomname_gml_12_0_b": "赛博城市 - 老鼠巷", "scr_roomname_slash_scr_roomname_gml_19_0": "女王的豪宅 - 地下室", @@ -12361,115 +12361,115 @@ "scr_text_slash_scr_text_gml_4098_0_b": "* (你拿的够多了。)/%", "scr_text_slash_scr_text_gml_4173_0": "* 你能\\cY明天\\c0把它带给我吗?/", "scr_text_slash_scr_text_gml_4534_0_b": "* (它被放进了你的防具中。)/%", - "scr_text_slash_scr_text_gml_5507_0": "\\EC* (…或许^1,呃^1,克里斯&并不知道该怎么做…)/%", + "scr_text_slash_scr_text_gml_5507_0": "\\EC* (...或许^1,呃^1,Kris&并不知道该怎么做...)/%", "scr_text_slash_scr_text_gml_7247_0_b": "\\M1* 停-停下^1!别再靠近了!", "scr_text_slash_scr_text_gml_7335_0_b": "", "scr_text_slash_scr_text_gml_7336_0_b": "", "scr_text_slash_scr_text_gml_7339_0": "* (这是个下水道。里面有一架梯子。)/", "scr_text_slash_scr_text_gml_7340_0": "* (要爬进去吗?)/", "scr_text_slash_scr_text_gml_7341_0": "\\C2", - "scr_text_slash_scr_text_gml_7348_0": "* (你爬进了下水道…)/%", - "UNUSED_slash_UNUSED_gml_1_0": "没人能听到我说话,对吧…?", + "scr_text_slash_scr_text_gml_7348_0": "* (你爬进了下水道...)/%", + "UNUSED_slash_UNUSED_gml_1_0": "没人能听到我说话,对吧...?", "obj_battlecontroller_slash_Draw_0_gml_173_0": "HP", "obj_battlecontroller_slash_Draw_0_gml_208_0": "仁慈", - "obj_battlecontroller_slash_Draw_0_gml_653_0": "鸟哥", + "obj_battlecontroller_slash_Draw_0_gml_653_0": "Berdly", "obj_berdlyb2_enemy_slash_Step_0_gml_128_0": "看吧!!!&我的弟兄们!!!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_146_0": "没错,克里斯!&不像你,在我的身后&有一支团结友爱&的队伍!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_146_0": "没错,Kris!&不像你,在我的身后&有一支团结友爱&的队伍!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_161_0": "就凭你单枪匹马&是绝对不可能&打败我们的!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_182_0": "…喂-喂^1,等等^1,&它们跑哪去了!?/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_199_0": "克里斯^1…你输定了^1!&我的队伍全副武装!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_202_0": "我^1…我的队友都不见了^1?&哈^1!他们肯定只是^1…&去协助女王找我了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_182_0": "...喂-喂^1,等等^1,&它们跑哪去了!?/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_199_0": "Kris..^1. 你输定了^1!&我的队伍全副武装!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_202_0": "我..^1. 我的队友都不见了^1?&哈^1!他们肯定只是..^1. &去协助女王找我了!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_215_0_b": "智慧^1,我有^1。&伶俐^1,我有^1。&胸前两点墨^1,&早晚也会有。/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_218_0_b": "闭^1…闭嘴吧^1,克里斯^1!&给我闭嘴^1!&不管你开没开口!/%", - "obj_berdlyb2_enemy_slash_Step_0_gml_241_0": "同-同伴!^1?&我^1…&我才用不着呢!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_218_0_b": "闭..^1. 闭嘴吧^1,Kris^1!&给我闭嘴^1!&不管你开没开口!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_241_0": "同-同伴!^1?&我..^1. &我才用不着呢!/%", "obj_berdlyb2_enemy_slash_Step_0_gml_266_0_b": "等着瞧吧^1!&刚才那些弟兄们&肯定随时会回来!/%", - "obj_ch2_city_berdly_slash_Step_0_gml_283_0": "\\ED* 我只是^1,我们只是…/", + "obj_ch2_city_berdly_slash_Step_0_gml_283_0": "\\ED* 我只是^1,我们只是.../", "obj_ch2_fountain_sideb_slash_Step_0_gml_7_0": "* 打住!!!/%", - "obj_ch2_fountain_sideb_slash_Step_0_gml_112_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了…/%", - "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0_b": "\\E1* 哦^1,你想去就自己进去吧^1,&我…在这里等你就好。/", - "obj_ch2_scene25_slash_Step_0_gml_870_0": "\\E9* 女王…!/", - "obj_ch2_scene25_slash_Step_0_gml_871_0": "\\EA* 你也许能对付得了三个人…/", + "obj_ch2_fountain_sideb_slash_Step_0_gml_112_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了.../%", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0_b": "\\E1* 哦^1,你想去就自己进去吧^1,&我...在这里等你就好。/", + "obj_ch2_scene25_slash_Step_0_gml_870_0": "\\E9* 女王...!/", + "obj_ch2_scene25_slash_Step_0_gml_871_0": "\\EA* 你也许能对付得了三个人.../", "obj_ch2_scene25_slash_Step_0_gml_872_0": "\\EI* 但你能以一敌四吗!?/", "obj_ch2_scene25_slash_Step_0_gml_874_0": "\\E2* 正在 模拟:数字四/", - "obj_ch2_scene25_slash_Step_0_gml_875_0": "\\E5* …/", + "obj_ch2_scene25_slash_Step_0_gml_875_0": "\\E5* .../", "obj_ch2_scene25_slash_Step_0_gml_876_0": "\\E2* 唔/", "obj_ch2_scene25_slash_Step_0_gml_877_0": "\\E1* 你们 绝对会 &让我 屁股:开花/", "obj_ch2_scene25_slash_Step_0_gml_878_0": "\\E9* 除非/%", "obj_ch2_scene25_slash_Step_0_gml_909_0": "\\EE* 哦不 那是 什么/%", - "obj_ch2_scene25_slash_Step_0_gml_962_0": "\\EC* 等-等下^1!等一纳秒^1!&你^1…你这个懦妇!/", - "obj_ch2_scene25_slash_Step_0_gml_1009_0": "\\EH* 唉…/", - "obj_ch2_scene25_slash_Step_0_gml_1011_0": "\\E6* 鸟-鸟哥!?/", - "obj_ch2_scene25_slash_Step_0_gml_1013_0": "\\E5* 哈哈^1,刚才那下^1,&只不过是虚张声势罢了…/", - "obj_ch2_scene25_slash_Step_0_gml_1014_0": "\\E8* 实话告诉你^1,那根电线…/", + "obj_ch2_scene25_slash_Step_0_gml_962_0": "\\EC* 等-等下^1!等一纳秒^1!&你..^1. 你这个懦妇!/", + "obj_ch2_scene25_slash_Step_0_gml_1009_0": "\\EH* 唉.../", + "obj_ch2_scene25_slash_Step_0_gml_1011_0": "\\E6* B-Berdly!?/", + "obj_ch2_scene25_slash_Step_0_gml_1013_0": "\\E5* 哈哈^1,刚才那下^1,&只不过是虚张声势罢了.../", + "obj_ch2_scene25_slash_Step_0_gml_1014_0": "\\E8* 实话告诉你^1,那根电线.../", "obj_ch2_scene25_slash_Step_0_gml_1015_0": "\\EH* 早就吸干我所有美味可口&的能量饮料了。/%", - "obj_ch2_scene26_slash_Step_0_gml_809_0": "\\EG* 克里斯^1,苏西^1…&我已经没什么力气了^1,&无法协助你们战斗…/", + "obj_ch2_scene26_slash_Step_0_gml_809_0": "\\EG* Kris^1,Susie..^1. &我已经没什么力气了^1,&无法协助你们战斗.../", "obj_ch2_scene26_slash_Step_0_gml_995_0": "\\E1* 现在^1,你们 谁想/", "obj_ch2_scene26_slash_Step_0_gml_996_0": "\\E6* 帮助我&让黑暗 笼罩 整个世界/%", - "obj_ch2_scene26_slash_Step_0_gml_1009_0": "\\EE* 女王^1,为什么…/", + "obj_ch2_scene26_slash_Step_0_gml_1009_0": "\\EE* 女王^1,为什么.../", "obj_ch2_scene26_slash_Step_0_gml_1010_0": "\\EF* 为什么你如此希望释放呼啸?!/%", "obj_ch2_scene26_slash_Step_0_gml_1017_0": "\\E1* 那是 啥/", - "obj_ch2_scene26_slash_Step_0_gml_1019_0": "\\EM* 呃^1…呼啸。/", + "obj_ch2_scene26_slash_Step_0_gml_1019_0": "\\EM* 呃..^1. 呼啸。/", "obj_ch2_scene26_slash_Step_0_gml_1021_0": "\\E1* 对 所以 那是 啥/", - "obj_ch2_scene26_slash_Step_0_gml_1023_0": "\\E5* 一旦过多的黑暗被释放…/", - "obj_ch2_scene26_slash_Step_0_gml_1024_0": "\\E5* 泰坦将会从喷泉中现身…/", + "obj_ch2_scene26_slash_Step_0_gml_1023_0": "\\E5* 一旦过多的黑暗被释放.../", + "obj_ch2_scene26_slash_Step_0_gml_1024_0": "\\E5* 泰坦将会从喷泉中现身.../", "obj_ch2_scene26_slash_Step_0_gml_1025_0": "\\E5* 然后毁灭一切。/", - "obj_ch2_scene26_slash_Step_0_gml_1026_0": "\\E7* 所有的暗之民&都会变成雕像…/", + "obj_ch2_scene26_slash_Step_0_gml_1026_0": "\\E7* 所有的暗之民&都会变成雕像.../", "obj_ch2_scene26_slash_Step_0_gml_1027_0": "\\E7* 所有的光之民&则会迷失在永恒的混沌之中。/%", "obj_ch2_scene26_slash_Step_0_gml_1039_0": "\\E8* 我的 老芯片啊&你是 认真的吗/", "obj_ch2_scene26_slash_Step_0_gml_1041_0": "\\EL* 你真的什么都不知道吗!?/%", "obj_ch2_scene26_slash_Step_0_gml_1047_0": "\\EF* 不知道/%", "obj_ch2_scene26_slash_Step_0_gml_1079_0": "\\EG* 我的 计划&简单 粗暴/", - "obj_ch2_scene26_slash_Step_0_gml_1080_0": "\\EF* 那就是 帮助 诺埃尔^1,&已失败/", - "obj_ch2_scene26_slash_Step_0_gml_1081_0": "\\ED* 去吧 克里斯^1,&将喷泉 封印吧/", + "obj_ch2_scene26_slash_Step_0_gml_1080_0": "\\EF* 那就是 帮助 Noelle^1,&已失败/", + "obj_ch2_scene26_slash_Step_0_gml_1081_0": "\\ED* 去吧 Kris^1,&将喷泉 封印吧/", "obj_ch2_scene26_slash_Step_0_gml_1082_0": "\\EB* 我不会 再 阻拦 你了/%", - "obj_ch2_scene26_slash_Step_0_gml_1292_0_b": "\\E2* 克里斯^1,喷泉近在眼前了!/%", - "obj_ch2_scene26_slash_Step_0_gml_1328_0": "\\E0* …/%", - "obj_ch2_scene26_slash_Step_0_gml_1349_0": "\\E0* ^1…呃^1,嘿。&嘿^1,你等下。/%", - "obj_ch2_scene26_slash_Step_0_gml_1357_0_b": "\\EC* 其实你不是非得要^1…&我是说…/%", - "obj_ch2_scene26_slash_Step_0_gml_1368_0": "\\ED* 呃^1,不用急着^1…说再见^1,&你懂吧?/", + "obj_ch2_scene26_slash_Step_0_gml_1292_0_b": "\\E2* Kris^1,喷泉近在眼前了!/%", + "obj_ch2_scene26_slash_Step_0_gml_1328_0": "\\E0* .../%", + "obj_ch2_scene26_slash_Step_0_gml_1349_0": "\\E0* ..^1. 呃^1,嘿。&嘿^1,你等下。/%", + "obj_ch2_scene26_slash_Step_0_gml_1357_0_b": "\\EC* 其实你不是非得要..^1. &我是说.../%", + "obj_ch2_scene26_slash_Step_0_gml_1368_0": "\\ED* 呃^1,不用急着..^1. 说再见^1,&你懂吧?/", "obj_ch2_scene26_slash_Step_0_gml_1370_0": "\\EL* 错误:&我 不明白 你的 意思/%", - "obj_ch2_scene26_slash_Step_0_gml_1379_0": "\\E3* 我们^1…也有自己的黑暗世界。/", + "obj_ch2_scene26_slash_Step_0_gml_1379_0": "\\E3* 我们..^1. 也有自己的黑暗世界。/", "obj_ch2_scene26_slash_Step_0_gml_1380_0": "\\EA* 你也可以住在那里。/", - "obj_ch2_scene26_slash_Step_0_gml_1381_0": "\\E1* 而且说不定^1,&哪天你还能…/%", - "obj_ch2_scene26_slash_Step_0_gml_1388_0": "\\E0* 再次见到诺埃尔呢?/%", + "obj_ch2_scene26_slash_Step_0_gml_1381_0": "\\E1* 而且说不定^1,&哪天你还能.../%", + "obj_ch2_scene26_slash_Step_0_gml_1388_0": "\\E0* 再次见到Noelle呢?/%", "obj_ch2_scene26_slash_Step_0_gml_1399_0": "\\E1* 当真/%", "obj_ch2_scene26_slash_Step_0_gml_1411_0": "\\EK* 呃呃^1,大概吧?/%", "obj_ch2_scene26_slash_Step_0_gml_1424_0": "\\EP* 运行 <太棒了.EXE> 时&发生 致命错误 “好耶”/", - "obj_ch2_scene26_slash_Step_0_gml_1425_0": "\\EQ* 苏西 我就 知道&你是个 好女孩/%", - "obj_ch2_scene26_slash_Step_0_gml_1448_0": "\\EG* 嘿^1,呃^1,我只是…/%", - "obj_ch2_scene26_slash_Step_0_gml_1459_0": "\\EH* 克里斯^1,快去封印喷泉吧!/%", - "obj_ch2_scene26_slash_Step_0_gml_1468_0": "\\E0* 我…/%", - "obj_ch2_scene26_slash_Step_0_gml_1479_0": "\\E1* ^1…我^1…在那之前&先去看看诺埃尔。/%", - "obj_ch2_scene26_slash_Step_0_gml_1496_0": "\\EQ* 唔^1,克里斯^1,我会跟女王&介绍一下我们小镇的!/%", - "obj_ch2_scene26_slash_Step_0_gml_1509_0": "\\EN* 克里斯 我很 期待&成为 你的 古怪室友/%", + "obj_ch2_scene26_slash_Step_0_gml_1425_0": "\\EQ* Susie 我就 知道&你是个 好女孩/%", + "obj_ch2_scene26_slash_Step_0_gml_1448_0": "\\EG* 嘿^1,呃^1,我只是.../%", + "obj_ch2_scene26_slash_Step_0_gml_1459_0": "\\EH* Kris^1,快去封印喷泉吧!/%", + "obj_ch2_scene26_slash_Step_0_gml_1468_0": "\\E0* 我.../%", + "obj_ch2_scene26_slash_Step_0_gml_1479_0": "\\E1* ..^1. 我..^1. 在那之前&先去看看Noelle./%", + "obj_ch2_scene26_slash_Step_0_gml_1496_0": "\\EQ* 唔^1,Kris^1,我会跟女王&介绍一下我们小镇的!/%", + "obj_ch2_scene26_slash_Step_0_gml_1509_0": "\\EN* Kris 我很 期待&成为 你的 古怪室友/%", "obj_ch2_scene28b_slash_Step_0_gml_469_0": "\\E1* 啊^1,新拿上的书的手感&真是太棒了!/%", - "obj_ch2_scene28b_slash_Step_0_gml_493_0": "* 现在^1,让我们加快脚步吧^1,&我亲爱的诺埃尔!/%", + "obj_ch2_scene28b_slash_Step_0_gml_493_0": "* 现在^1,让我们加快脚步吧^1,&我亲爱的Noelle!/%", "obj_clubsenemy_slash_Draw_0_gml_98_0": "剩余时间:", - "obj_controller_city_mice2_slash_Step_0_gml_452_0": "\\E2* 看^1…看来我^1…做到了?/", - "obj_controller_city_mice2_slash_Step_0_gml_453_0": "\\Ee* (我只是^1…&听从了克里斯的指令。)/", - "obj_controller_city_mice2_slash_Step_0_gml_454_0": "\\EW* (而等我回过神来…)/", + "obj_controller_city_mice2_slash_Step_0_gml_452_0": "\\E2* 看..^1. 看来我..^1. 做到了?/", + "obj_controller_city_mice2_slash_Step_0_gml_453_0": "\\Ee* (我只是..^1. &听从了Kris的指令。)/", + "obj_controller_city_mice2_slash_Step_0_gml_454_0": "\\EW* (而等我回过神来...)/", "obj_controller_city_mice2_slash_Step_0_gml_455_0": "\\EZ* (谜题就已经被解决了。)/", - "obj_controller_city_mice2_slash_Step_0_gml_456_0": "\\Ee* (我到底在想些什么^1?&克里斯根本没想伤害我…)/", - "obj_controller_city_mice2_slash_Step_0_gml_457_0_b": "\\Ed* (…只是想让我变得更强。)/%", + "obj_controller_city_mice2_slash_Step_0_gml_456_0": "\\Ee* (我到底在想些什么^1?&Kris根本没想伤害我...)/", + "obj_controller_city_mice2_slash_Step_0_gml_457_0_b": "\\Ed* (...只是想让我变得更强。)/%", "obj_controller_city_mice3_slash_Step_0_gml_74_0_b": "* 这不是挺好的吗?/", "obj_controller_city_mice3_slash_Step_0_gml_75_0_b": "* 凭借自己的力量解决谜题,&拿到新东西,&战胜敌人。/", - "obj_controller_city_mice3_slash_Step_0_gml_76_0_b": "* 而我每次这么做时…/", + "obj_controller_city_mice3_slash_Step_0_gml_76_0_b": "* 而我每次这么做时.../", "obj_controller_city_mice3_slash_Step_0_gml_77_0": "* 都变得更强了。/", - "obj_controller_city_mice3_slash_Step_0_gml_78_0": "* ^1…在我们拿到指环的时候&我都做了些什么?&^1…我到底什么时候解决的谜题?/", - "obj_controller_city_mice3_slash_Step_0_gml_79_0": "* ^1…都^1…都不重要了。&我记不记得已经无所谓了。/", + "obj_controller_city_mice3_slash_Step_0_gml_78_0": "* ..^1. 在我们拿到指环的时候&我都做了些什么?&..^1. 我到底什么时候解决的谜题?/", + "obj_controller_city_mice3_slash_Step_0_gml_79_0": "* ..^1. 都..^1. 都不重要了。&我记不记得已经无所谓了。/", "obj_controller_city_mice3_slash_Step_0_gml_80_0": "* 战斗的记忆混淆在一起也无所谓了。/", - "obj_controller_city_mice3_slash_Step_0_gml_81_0": "* 只要克里斯要我这么做…/", + "obj_controller_city_mice3_slash_Step_0_gml_81_0": "* 只要Kris要我这么做.../", "obj_controller_city_mice3_slash_Step_0_gml_82_0": "* 我就能做到自己以前做不到的事。/", "obj_controller_city_mice3_slash_Step_0_gml_83_0": "* 这不是挺好的吗?/", - "obj_controller_city_mice3_slash_Step_0_gml_84_0": "* …我变得更强了。/", - "obj_controller_city_mice3_slash_Step_0_gml_85_0": "* …/", - "obj_controller_city_mice3_slash_Step_0_gml_86_0": "* 只要我^1…照着做就行了。/", - "obj_controller_city_mice3_slash_Step_0_gml_87_0": "* 只要我…/%", - "obj_controller_dw_city_big_2_slash_Step_0_gml_843_0": "\\E8* 合^1…合作的不错!/%", - "obj_dojo_spareenemy_slash_Step_0_gml_74_0": "立刻使用&利艾尔斯&的安抚!/", + "obj_controller_city_mice3_slash_Step_0_gml_84_0": "* ...我变得更强了。/", + "obj_controller_city_mice3_slash_Step_0_gml_85_0": "* .../", + "obj_controller_city_mice3_slash_Step_0_gml_86_0": "* 只要我..^1. 照着做就行了。/", + "obj_controller_city_mice3_slash_Step_0_gml_87_0": "* 只要我.../%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_843_0": "\\E8* 合..^1. 合作的不错!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_74_0": "立刻使用&Ralsei&的安抚!/", "obj_dojo_spareenemy_slash_Step_0_gml_75_0": "众所周知,&安抚是魔法,&所以你需要TP。/", "obj_dojo_spareenemy_slash_Step_0_gml_76_0": "必要的时候&用一个回合防御&来获得TP,&老板!/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_36_0": " (就好像是你的灵魂本身& 正在绽放光芒…)/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_36_0": " (就好像是你的灵魂本身& 正在绽放光芒...)/%", "obj_fountainkris_ch2_sideb_slash_Step_0_gml_53_0": "* 打住!!!/%", "obj_fountainkris_ch2_sideb_slash_Step_0_gml_193_0": "* 让我说/", "obj_fountainkris_ch2_sideb_slash_Step_0_gml_194_0": "* 让我说【谢谢】/", @@ -12479,24 +12479,24 @@ "obj_fountainkris_ch2_sideb_slash_Step_0_gml_206_0": "* 在这形势【一片大好】时,&【$!$!】我!?&你以为你是个【游戏节目主持人】!?/%", "obj_fountainkris_ch2_sideb_slash_Step_0_gml_215_0": "* 啊^1,算了吧^1,孩子。&我可是个【老实人】。/", "obj_fountainkris_ch2_sideb_slash_Step_0_gml_216_0": "* 我会放你过去的,&只要你【付出】点什么!!/%", - "obj_fountainkris_ch2_sideb_slash_Step_0_gml_225_0": "* 【付出】…/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_225_0": "* 【付出】.../%", "obj_fountainkris_ch2_sideb_slash_Step_0_gml_238_0": "* 你那【转瞬即逝】的生命吧!!!/%", "obj_maus_enemy_slash_Step_0_gml_49_0": "(没办法^1,&我是个吓人的家伙。)", "obj_maus_enemy_slash_Step_0_gml_55_0": "(没办法^1,&我是个可爱的家伙。)", "obj_npc_dojo_slash_Step_0_gml_65_0": "* 你只要再试一次就行了^1,&老板!/%", "obj_npc_room_slash_Other_10_gml_1364_0": "* 啊^1,你们三位看上去在一起了^1!&要不要买点婚鞋?/%", - "obj_npc_room_slash_Other_10_gml_1604_0_b": "\\EK* 你^1…不是要和我们比赛&第一个进城堡吗?/", + "obj_npc_room_slash_Other_10_gml_1604_0_b": "\\EK* 你..^1. 不是要和我们比赛&第一个进城堡吗?/", "obj_npc_room_slash_Other_10_gml_1606_0": "\\E2* 是呀^1!我想当那个蛋!!/%", "obj_npc_room_slash_Other_10_gml_1610_0_b": "\\E1* 无蛋不青春嘛。/%", - "obj_npc_room_slash_Other_10_gml_2026_0": "* 糟了…&管家们都被困在咖啡馆里了…/", - "obj_npc_room_slash_Other_10_gml_2027_0": "* 女王也不知道跑哪去了…/", + "obj_npc_room_slash_Other_10_gml_2026_0": "* 糟了...&管家们都被困在咖啡馆里了.../", + "obj_npc_room_slash_Other_10_gml_2027_0": "* 女王也不知道跑哪去了.../", "obj_npc_room_slash_Other_10_gml_2028_0": "* 由于无人守卫^1,&一股神秘的力量占领了整个豪宅!/%", "obj_npc_room_slash_Other_10_gml_2678_0": "* 是的,我们理解你。&你是控制平衡的大师。/%", - "obj_npc_room_slash_Other_10_gml_2686_0": "\\E4* (克里斯^1,别花太长时间^1,&好吗?)/%", + "obj_npc_room_slash_Other_10_gml_2686_0": "\\E4* (Kris^1,别花太长时间^1,&好吗?)/%", "obj_npc_room_animated_slash_Other_10_gml_405_0": "* 感谢您的帮助^1。&我们会立即打开\\cY东侧\\cW餐厅。/%", "obj_npc_sign_slash_Other_10_gml_1227_0": "* 哇啊!!^1!&你这没礼貌的【小海绵】啊你!/", "obj_npc_sign_slash_Other_10_gml_1228_0": "* 不要在别人【变换形态】的时候&闯进来!/", - "obj_npc_sign_slash_Other_10_gml_1229_0": "* ^1…等等^1!等【一下】^1!&这不是我【尊贵的顾客】吗?!/", + "obj_npc_sign_slash_Other_10_gml_1229_0": "* ..^1. 等等^1!等【一下】^1!&这不是我【尊贵的顾客】吗?!/", "obj_npc_sign_slash_Other_10_gml_1230_0_b": "* 感谢你 还有那位【辣妈】/", "obj_npc_sign_slash_Other_10_gml_1231_0": "* 我现在成为了活生生的【大人物】!/", "obj_npc_sign_slash_Other_10_gml_1232_0": "* 很快我就要让这座城市所有的【人】&都来啃我的【$!$!】!/", @@ -12505,20 +12505,20 @@ "obj_npc_sign_slash_Other_10_gml_1240_0_b": "* 小孩^1!我正忙着成为【神】呢。&快去玩【我的屎界】之类的吧!/", "obj_npc_sign_slash_Other_10_gml_1241_0": "* 我的工作可不是&给小孩子们当【隐藏BOSS】!/%", "obj_npc_sign_slash_Other_10_gml_1247_0": "* (门锁住了。)/%", - "obj_npc_sign_slash_Other_10_gml_1324_0": "* …/%", + "obj_npc_sign_slash_Other_10_gml_1324_0": "* .../%", "obj_npc_sign_slash_Other_10_gml_1330_0": "\\E1* 真棒&那么 我能 把你的 城堡&变成 我的 豪宅吗?/", - "obj_npc_sign_slash_Other_10_gml_1332_0": "\\EL* (等等^1,我不是这个意思…)/%", - "obj_npc_sign_slash_Other_10_gml_1338_0": "\\E2* 克里斯^1,快去封印喷泉吧!/%", + "obj_npc_sign_slash_Other_10_gml_1332_0": "\\EL* (等等^1,我不是这个意思...)/%", + "obj_npc_sign_slash_Other_10_gml_1338_0": "\\E2* Kris^1,快去封印喷泉吧!/%", "obj_omawaroid_enemy_slash_Step_0_gml_56_0": "(这是我见过的&最糟糕的治疗)", "obj_omawaroid_enemy_slash_Step_0_gml_59_0": "(她是在为此&充能吗?)", - "obj_pipis_enemy_slash_Step_0_gml_73_0": "* 皮皮斯", + "obj_pipis_enemy_slash_Step_0_gml_73_0": "* Pipis", "obj_pipis_enemy_slash_Step_0_gml_97_0": " ~1个人点赞了!", - "obj_pipis_enemy_slash_Step_0_gml_100_0": "皮皮斯 - “原型体” &一种入侵性淡水蚌。 \\f0 /%", + "obj_pipis_enemy_slash_Step_0_gml_100_0": "PIPIS - “原型体” &一种入侵性淡水蚌。 \\f0 /%", "obj_pipis_enemy_slash_Step_0_gml_110_0": "* 什么也没有发生!/%", "obj_queenart_red_slash_Other_10_gml_91_0": "* (你找到了一个复活薄荷!)/", "obj_queenart_red_slash_Other_10_gml_107_0": "* (这里什么都没有。)/%", "obj_queen_enemy_slash_Step_0_gml_1067_0": "蠢孩子们&不赖嘛/%", - "obj_queen_enemy_slash_Step_0_gml_1074_0": "…?/%", + "obj_queen_enemy_slash_Step_0_gml_1074_0": "...?/%", "obj_queen_enemy_slash_Step_0_gml_1108_0": "不论&这场 战斗&持续 多久/%", "obj_queen_enemy_slash_Step_0_gml_1109_0": "就算你们 清空了&(我的:椅子)& 的血槽/%", "obj_queen_enemy_slash_Step_0_gml_1114_0": "我也可以&用我的:饮料&轻松 制造&另一个 屏障/%", @@ -12528,15 +12528,15 @@ "obj_queen_enemy_slash_Step_0_gml_1181_0": "什么鬼/%", "obj_queen_enemy_slash_Step_0_gml_1186_0": "你在&做什么/%", "obj_queen_enemy_slash_Step_0_gml_1190_0": "为什么 我的&控制线缆&不管用了/%", - "obj_queen_enemy_slash_Step_0_gml_1195_0": "多亏了…&我队友们&的善良…&和仁慈!/%", - "obj_queen_enemy_slash_Step_0_gml_1200_0": "现在…/%", - "obj_queen_enemy_slash_Step_0_gml_1204_0": "到我…&重获自由&的时候了!/%", + "obj_queen_enemy_slash_Step_0_gml_1195_0": "多亏了...&我队友们&的善良...&和仁慈!/%", + "obj_queen_enemy_slash_Step_0_gml_1200_0": "现在.../%", + "obj_queen_enemy_slash_Step_0_gml_1204_0": "到我...&重获自由&的时候了!/%", "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_20_0": "正在下载", "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_21_0": "终极必杀", "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_29_0": "下载", "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_30_0": "失败", "obj_readable_room1_slash_Other_10_gml_1617_0": "* (花店后面有扇门。)/", - "obj_readable_room1_slash_Other_10_gml_1618_0": "* (…但是路被花给堵住了。)/%", + "obj_readable_room1_slash_Other_10_gml_1618_0": "* (...但是路被花给堵住了。)/%", "obj_rouxls_enemy_slash_Step_0_gml_235_0": "优雅", "obj_rouxls_enemy_slash_Step_0_gml_239_0": "有活力", "obj_rouxls_enemy_slash_Step_0_gml_243_0": "可爱", @@ -12551,36 +12551,36 @@ "obj_spamton_neo_enemy_slash_Step_0_gml_68_0_b": "不对,我懂了!&是你和那个【辣妈】!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_c": "你们一直在制造&【链接已屏蔽】!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_70_0_c": "我太过【轻信】&太过【诚实】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_71_0_b": "我早该知道&你们会拿&我的【指环】&去做【恶事】…/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_71_0_b": "我早该知道&你们会拿&我的【指环】&去做【恶事】.../%", "obj_spamton_neo_enemy_slash_Step_0_gml_72_0_b": "你以为和你的&【小妞】&一起冻一只&【小鸟】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_73_0_b": "啊,你可&太【$!$!】对了!&但你可别怪我/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_93_0": "克里斯…&我不会逼你。&我不能。&我不能逼你。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_163_0": "你想要&成为…/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_93_0": "KRIS...&我不会逼你。&我不能。&我不能逼你。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_163_0": "你想要&成为.../%", "obj_spamton_neo_enemy_slash_Step_0_gml_173_0": "【嘎嘎】大叫&然后【去死】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_174_0": "睡在&垃圾箱&的底部!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_175_0": "我告诉过你&【还剩4个】&还问过你&【买】还是【不买】!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_176_0": "你们在&【制造】,&不是吗!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_177_0": "既然你们能够&自给自足,&那就不再&需要我了!!!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_178_0": "我一直都是一个&有【皮皮斯】的人。&一个真正的&【皮皮斯】人!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_178_0": "我一直都是一个&有【PIPIS】的人。&一个真正的&【PIPIS】人!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_179_0": "哦,【没错】&这就是我把它&卖给你的原因/%", "obj_spamton_neo_enemy_slash_Step_0_gml_180_0": "会让你喝下那&【香甜的】&【自由酱】?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_181_0": "当你在【破败的家】&里【痛哭】的时候&会希望你的&老伙计斯潘顿/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_181_0": "当你在【破败的家】&里【痛哭】的时候&会希望你的&老伙计SPAMTON/%", "obj_spamton_neo_enemy_slash_Step_0_gml_182_0": "【杀了你】/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_531_0": "* 克里斯使用了X形斩!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_581_0": "* 使用皮皮斯恢复了HP!\\f0 /%", + "obj_spamton_neo_enemy_slash_Step_0_gml_531_0": "* Kris使用了X形斩!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_581_0": "* 使用pipis恢复了HP!\\f0 /%", "obj_spamton_neo_enemy_slash_Step_0_gml_898_0": "* 超级充能!加快子弹充能!&效果持续20发。/%", "obj_virovirokun_enemy_slash_Step_0_gml_58_0": "漂亮", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_117_0": "\\EB* (刚刚^1…发生了什么?)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_118_0": "\\EB* (我刚才真的…)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_119_0": "\\E3* (不^1,这^1…这戒指一定是&那人给我们的。)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_120_0": "\\Ee* (…)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0_b": "\\Ed* (而且^1…变得更强是件好事^1,&不是吗?)/", - "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_122_0": "\\E4* 谢^1…谢谢你^1,克里斯!/%", - "obj_weirdroute_manipulator_slash_Step_0_gml_36_0": "\\E2* 克里斯…^1?&你确定我们没走错吗?/%", - "scr_encountersetup_slash_scr_encountersetup_gml_1462_0": "* 皮皮斯。", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_117_0": "\\EB* (刚刚..^1. 发生了什么?)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_118_0": "\\EB* (我刚才真的...)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_119_0": "\\E3* (不^1,这..^1. 这戒指一定是&那人给我们的。)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_120_0": "\\Ee* (...)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0_b": "\\Ed* (而且..^1. 变得更强是件好事^1,&不是吗?)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_122_0": "\\E4* 谢..^1. 谢谢你^1,Kris!/%", + "obj_weirdroute_manipulator_slash_Step_0_gml_36_0": "\\E2* Kris...^1?&你确定我们没走错吗?/%", + "scr_encountersetup_slash_scr_encountersetup_gml_1462_0": "* Pipis。", "scr_monstersetup_slash_scr_monstersetup_gml_1643_0": "X形斩", "scr_monstersetup_slash_scr_monstersetup_gml_1644_0": "物理#伤害", - "scr_monstersetup_slash_scr_monstersetup_gml_1649_0": "炸皮皮斯", + "scr_monstersetup_slash_scr_monstersetup_gml_1649_0": "炸Pipis", "scr_monstersetup_slash_scr_monstersetup_gml_1650_0": "回复#120HP", "scr_monstersetup_slash_scr_monstersetup_gml_1664_0": "扯断提线", "scr_monstersetup_slash_scr_monstersetup_gml_1670_0": "一起扯断提线", @@ -12588,53 +12588,53 @@ "scr_monstersetup_slash_scr_monstersetup_gml_1687_0": "超级充能", "scr_monstersetup_slash_scr_monstersetup_gml_1698_0": "扯断提线", "scr_monstersetup_slash_scr_monstersetup_gml_1703_0": "毛毛守护", - "scr_monstersetup_slash_scr_monstersetup_gml_1790_0": "皮皮斯", + "scr_monstersetup_slash_scr_monstersetup_gml_1790_0": "Pipis", "scr_monstersetup_slash_scr_monstersetup_gml_1816_0": "S-行动", "scr_monstersetup_slash_scr_monstersetup_gml_1820_0": "R-行动", "scr_roomname_slash_scr_roomname_gml_16_0_b": "赛博城市 - 高层区域", "scr_roomname_slash_scr_roomname_gml_23_0": "女王的豪宅 - 屋顶", - "scr_text_slash_scr_text_gml_6329_0_b": "\\E4* (^1…看到没^1,诺埃尔?&不会发生什么坏事的。)/", - "scr_text_slash_scr_text_gml_6330_0_b": "\\Ed* (拿到那指环^1…是件好事^1,&对吧?)/", - "scr_text_slash_scr_text_gml_6331_0": "\\Ee* (所以^1…别想太多了。)/", - "scr_text_slash_scr_text_gml_6332_0": "\\EW* (别再想着走下开关^1…&让…)/", - "scr_text_slash_scr_text_gml_6333_0": "\\EZ* (让克里斯被…)/", - "scr_text_slash_scr_text_gml_6334_0": "\\EW* (诺埃尔^1,不^1,别这么想^1!&这太可怕了…)/", - "scr_text_slash_scr_text_gml_6825_0": "\\EB* (…克里斯什么时候&变得这么…)/", - "scr_text_slash_scr_text_gml_6827_0": "\\E4* (不^1…不可能^1,&这一定是某种恶作剧!)/%", - "scr_text_slash_scr_text_gml_6971_0": "\\E2* 我^1…我们这次该&怎么解决它?/", - "scr_text_slash_scr_text_gml_7074_0": "\\EF* 啊?我…?/", - "scr_text_slash_scr_text_gml_7075_0": "\\E8* 你^1…想让我去把它要过来?/", - "scr_text_slash_scr_text_gml_7076_0": "\\E9* 克里斯^1,拜托^1,&你知道我们买不起这个…/", - "scr_text_slash_scr_text_gml_7093_0": "\\E2* 什^1…什么?/", - "scr_text_slash_scr_text_gml_7094_0": "\\E3* 克里斯^1,我说过了^1,&我们^1…身上钱不够。/", - "scr_text_slash_scr_text_gml_7095_0": "\\E2* 你^1…你想让我做什么…?/", - "scr_text_slash_scr_text_gml_7096_0": "\\EB* 你^1…难道是要我去…?/", - "scr_text_slash_scr_text_gml_7325_0": "\\E3* 要^1…要怎么做?/", + "scr_text_slash_scr_text_gml_6329_0_b": "\\E4* (..^1. 看到没^1,Noelle?&不会发生什么坏事的。)/", + "scr_text_slash_scr_text_gml_6330_0_b": "\\Ed* (拿到那指环..^1. 是件好事^1,&对吧?)/", + "scr_text_slash_scr_text_gml_6331_0": "\\Ee* (所以..^1. 别想太多了。)/", + "scr_text_slash_scr_text_gml_6332_0": "\\EW* (别再想着走下开关..^1. &让...)/", + "scr_text_slash_scr_text_gml_6333_0": "\\EZ* (让Kris被...)/", + "scr_text_slash_scr_text_gml_6334_0": "\\EW* (Noelle^1,不^1,别这么想^1!&这太可怕了...)/", + "scr_text_slash_scr_text_gml_6825_0": "\\EB* (...Kris什么时候&变得这么...)/", + "scr_text_slash_scr_text_gml_6827_0": "\\E4* (不..^1. 不可能^1,&这一定是某种恶作剧!)/%", + "scr_text_slash_scr_text_gml_6971_0": "\\E2* 我..^1. 我们这次该&怎么解决它?/", + "scr_text_slash_scr_text_gml_7074_0": "\\EF* 啊?我...?/", + "scr_text_slash_scr_text_gml_7075_0": "\\E8* 你..^1. 想让我去把它要过来?/", + "scr_text_slash_scr_text_gml_7076_0": "\\E9* Kris^1,拜托^1,&你知道我们买不起这个.../", + "scr_text_slash_scr_text_gml_7093_0": "\\E2* 什..^1. 什么?/", + "scr_text_slash_scr_text_gml_7094_0": "\\E3* Kris^1,我说过了^1,&我们..^1. 身上钱不够。/", + "scr_text_slash_scr_text_gml_7095_0": "\\E2* 你..^1. 你想让我做什么...?/", + "scr_text_slash_scr_text_gml_7096_0": "\\EB* 你..^1. 难道是要我去...?/", + "scr_text_slash_scr_text_gml_7325_0": "\\E3* 要..^1. 要怎么做?/", "scr_text_slash_scr_text_gml_7326_0_b": "\\E2* 前面没有路啊。/", - "scr_text_slash_scr_text_gml_7327_0_b": "\\E3* 克里斯^1,这条路^1…不通^1,&不是吗?/", + "scr_text_slash_scr_text_gml_7327_0_b": "\\E3* Kris^1,这条路..^1. 不通^1,&不是吗?/", "scr_text_slash_scr_text_gml_7328_0": "\\C2", - "scr_text_slash_scr_text_gml_7359_0": "\\EC* 嘿^1,克里斯^1…&你在做什么?/", - "scr_text_slash_scr_text_gml_7360_0": "\\ED* 克里斯^1,你^1…你还好吗?/", + "scr_text_slash_scr_text_gml_7359_0": "\\EC* 嘿^1,Kris..^1. &你在做什么?/", + "scr_text_slash_scr_text_gml_7360_0": "\\ED* Kris^1,你..^1. 你还好吗?/", "scr_text_slash_scr_text_gml_7361_0": "\\C2", - "scr_text_slash_scr_text_gml_7392_0": "\\EC* 克里斯^1,路上有电流…/", - "scr_text_slash_scr_text_gml_7393_0": "\\EC* 如^1…如果我们再向前走^1…&我就会^1…就会…/", - "scr_text_slash_scr_text_gml_7394_0": "\\ED* 克^1…克里斯^1,你没听清楚我&刚才的话^1,对吧?/", - "scr_text_slash_scr_text_gml_7395_0": "\\ED* 你^1…你不会是…想让我…/", + "scr_text_slash_scr_text_gml_7392_0": "\\EC* Kris^1,路上有电流.../", + "scr_text_slash_scr_text_gml_7393_0": "\\EC* 如..^1. 如果我们再向前走..^1. &我就会..^1. 就会.../", + "scr_text_slash_scr_text_gml_7394_0": "\\ED* K..^1. Kris^1,你没听清楚我&刚才的话^1,对吧?/", + "scr_text_slash_scr_text_gml_7395_0": "\\ED* 你..^1. 你不会是...想让我.../", "scr_text_slash_scr_text_gml_7396_0": "\\C2", - "scr_text_slash_scr_text_gml_7427_0": "\\EC* 克…/", - "scr_text_slash_scr_text_gml_7428_0": "\\ED* 克里斯…?/", + "scr_text_slash_scr_text_gml_7427_0": "\\EC* K.../", + "scr_text_slash_scr_text_gml_7428_0": "\\ED* Kris...?/", "scr_text_slash_scr_text_gml_7429_0": "\\C2", "scr_text_slash_scr_text_gml_7454_0": "#买", "scr_text_slash_scr_text_gml_7455_0": "#不买", "scr_text_slash_scr_text_gml_7462_0": "* (一台在喷泉前售卖点心的机器。)&* (1个面包圈售价$120。要买吗?)/", - "scr_text_slash_scr_text_gml_7485_0": "* (你的钱不够。真是^1…令人惊讶。)/%", + "scr_text_slash_scr_text_gml_7485_0": "* (你的钱不够。真是..^1. 令人惊讶。)/%", "scr_text_slash_scr_text_gml_7497_0": "#伙伴", "scr_text_slash_scr_text_gml_7498_0": "#物品库存", "scr_text_slash_scr_text_gml_7499_0": "控制", "scr_text_slash_scr_text_gml_7500_0": "不读", "scr_text_slash_scr_text_gml_7503_0": "* (是一本手册。要读哪个主题?)/", "scr_text_slash_scr_text_gml_7511_0": "* 如果你饶恕或安抚足够数量的同种敌人^1,&它们将会被招揽为伙伴。/", - "scr_text_slash_scr_text_gml_7512_0": "* 已被招揽的伙伴会出现在你的小镇上。&如果你招揽了所有人,会怎么样呢…?/", + "scr_text_slash_scr_text_gml_7512_0": "* 已被招揽的伙伴会出现在你的小镇上。&如果你招揽了所有人,会怎么样呢...?/", "scr_text_slash_scr_text_gml_7513_0": "* 你可以在存档点查看该区域的招揽状态。&部分BOSS无法被招揽。/%", "scr_text_slash_scr_text_gml_7519_0": "* 你现在可以从存档点进入库存菜单。/", "scr_text_slash_scr_text_gml_7520_0": "* 当你拿不下了^1,你找到或购买的物品&会被放进你的库存。/", @@ -12648,8 +12648,8 @@ "DEVICE_MENU_slash_Draw_0_gml_194_0": "你的房间 [第一章结束]", "DEVICE_MENU_slash_Draw_0_gml_195_0": "[播放职员表后生成]", "obj_ch2_room_castle_area_1_slash_Step_0_gml_301_0": "* (你想起了有关~1按钮的事。)/%", - "obj_ch2_scene25_slash_Step_0_gml_969_0": "\\ED* 你^1…你…/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_73_0_b": "克里斯 苏西&还有&另一个 家伙/%", + "obj_ch2_scene25_slash_Step_0_gml_969_0": "\\ED* 你..^1. 你.../%", + "obj_gigaqueen_enemy_slash_Step_0_gml_73_0_b": "Kris Susie&还有&另一个 家伙/%", "obj_gigaqueen_enemy_slash_Step_0_gml_74_0": "你们 以为&就这么 结束了?/%", "obj_gigaqueen_enemy_slash_Step_0_gml_75_0": "像刚才 那样的&超龟速 欠揍 巨型棒球&我还有 很多/%", "obj_gigaqueen_enemy_slash_Step_0_gml_121_0_b": "你们 已经&证明了&自己 是个&像样的 对手/%", @@ -12661,21 +12661,21 @@ "obj_gigaqueen_enemy_slash_Step_0_gml_213_0": "* 城市景色飞驰而过。", "obj_gigaqueen_enemy_slash_Step_0_gml_214_0": "* 战斗之夜,夜色未深。", "obj_gigaqueen_enemy_slash_Step_0_gml_215_0": "* 战斗趋近白热化。", - "obj_gigaqueen_enemy_slash_Step_0_gml_216_0": "* 为了打出更多拳,苏西砸烂了手柄。", - "obj_gigaqueen_enemy_slash_Step_0_gml_217_0": "* 利艾尔斯建议你“先闪避,接着反击。”", + "obj_gigaqueen_enemy_slash_Step_0_gml_216_0": "* 为了打出更多拳,Susie砸烂了手柄。", + "obj_gigaqueen_enemy_slash_Step_0_gml_217_0": "* Ralsei建议你“先闪避,接着反击。”", "obj_gigaqueen_enemy_slash_Step_0_gml_218_0": "* 闻起来像大块电池。", "obj_gigaqueen_enemy_slash_Step_0_gml_219_0": "* 你的机器充能完毕^1,&可以使出特殊招式!", "obj_gigaqueen_enemy_slash_Step_0_gml_220_0": "* 你的机器亮起了红灯。", - "obj_gigaqueen_enemy_slash_Step_0_gml_309_0": "* 涡轮闪避 启动!&* 一个闪避增强的气场火力全开…!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_320_0": "* 自我修复 启动!&* 一个治疗气场火力全开…!/%", - "obj_gigaqueen_enemy_slash_Step_0_gml_321_0": "* 自我修复 启动!&* 一个治疗气场火力全开…!&* (但是,消耗的TP增加了!)/%", - "obj_readable_room1_slash_Other_10_gml_740_0": "* (墙上有个洞…)/", + "obj_gigaqueen_enemy_slash_Step_0_gml_309_0": "* 涡轮闪避 启动!&* 一个闪避增强的气场火力全开...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_320_0": "* 自我修复 启动!&* 一个治疗气场火力全开...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_321_0": "* 自我修复 启动!&* 一个治疗气场火力全开...!&* (但是,消耗的TP增加了!)/%", + "obj_readable_room1_slash_Other_10_gml_740_0": "* (墙上有个洞...)/", "obj_readable_room1_slash_Other_10_gml_741_0": "* (里面什么都没有。)/%", "obj_readable_room1_slash_Other_10_gml_2970_0": "* (现在好像没有必要乘坐它。)/%", "obj_shop1_slash_Create_0_gml_87_0": "物品#每咬一口#都会响起音乐#回复80HP", - "obj_shop1_slash_Draw_0_gml_639_0": "\\E2* 啊哈^1!又一颗暗影水晶^1!&你终于拿到它了…/", - "obj_shop1_slash_Draw_0_gml_640_0_b": "\\E0* 可能你都没有注意到…&因为你看不见它。/", - "obj_shop1_slash_Draw_0_gml_641_0_b": "\\E0* 你击败了小丑魔,不是吗?/", + "obj_shop1_slash_Draw_0_gml_639_0": "\\E2* 啊哈^1!又一颗暗影水晶^1!&你终于拿到它了.../", + "obj_shop1_slash_Draw_0_gml_640_0_b": "\\E0* 可能你都没有注意到...&因为你看不见它。/", + "obj_shop1_slash_Draw_0_gml_641_0_b": "\\E0* 你击败了Jevil,不是吗?/", "obj_shop1_slash_Draw_0_gml_642_0": "\\E2* 来^1,这颗水晶我替你拿着。&现在你已经收集到两颗暗影水晶了 ^1!&好哇!/%", "obj_spamton_neo_enemy_slash_Other_11_gml_7_0": "", "obj_spamton_neo_enemy_slash_Step_0_gml_86_0_b": "尊敬的顾客&你想要清空&我的HP!/%", @@ -12684,54 +12684,54 @@ "obj_spamton_neo_enemy_slash_Step_0_gml_89_0": "不管你如何&向【听筒】&【呼喊】。/%", "obj_spamton_neo_enemy_slash_Step_0_gml_90_0": "【奇迹】与【魔法】&都不复存在。/%", "obj_spamton_neo_enemy_slash_Step_0_gml_91_0": "你让我【恶心】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_121_0": "或者…&你想不想&成为…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_207_0": "但是看吧,克里斯。&看着【NEO的力量】&问问你自己…/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_121_0": "或者...&你想不想&成为.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_207_0": "但是看吧,KRIS。&看着【NEO的力量】&问问你自己.../%", "obj_spamton_neo_enemy_slash_Step_0_gml_208_0": "哦,你难道不想?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_209_0": "你不想成为一个&【大人物】吗!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_211_0": "我承认你确实&很有【胆量】&孩子!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_212_0": "但是在【一对一】&的战斗中,NEO&永不败北!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_213_0": "是时候进行&【限时特卖】了/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_214_0": "* 斯潘顿Neo的攻击力下降了!&* 斯潘顿Neo的防御力大幅提升!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_214_0": "* Spamton Neo的攻击力下降了!&* Spamton Neo的防御力大幅提升!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_217_0": "你难道不知道&【Neo】是以&高防御著称吗!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_225_0": "现在…尽情享用&这烟花吧,孩子!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_225_0": "现在...尽情享用&这烟花吧,孩子!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_227_0": "你觉得你能靠&朋友的【魔法】&打败我!?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_228_0": "继续吧,&【孩子】…&想喊就喊吧!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_228_0": "继续吧,&【孩子】...&想喊就喊吧!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_229_0": "没有人&会应答/%", "obj_spamton_neo_enemy_slash_Step_0_gml_231_0": "【声音】&终会嘶竭/%", "obj_spamton_neo_enemy_slash_Step_0_gml_232_0": "你的【声音】&他们的【声音】/%", "obj_spamton_neo_enemy_slash_Step_0_gml_233_0": "直到你醒悟&你是孤身一人/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_235_0": "你看得太远&以至于失去…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_236_0": "…以至于失去…/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_235_0": "你看得太远&以至于失去.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_236_0": "...以至于失去.../%", "obj_spamton_neo_enemy_slash_Step_0_gml_238_0": "在【垃圾箱】&的底部喃喃着&【离你而去的朋友】&的名字!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_239_0": "没人会来&帮你的!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_240_0": "用你的【漂亮脑袋】&好好想想吧,&你个小【蠕虫】!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_526_0": "* 斯潘顿Neo使用皮皮斯回复了HP!", - "obj_spamton_neo_enemy_slash_Step_0_gml_527_0": "* 斯潘顿Neo的防御坚不可摧。", - "obj_spamton_neo_enemy_slash_Step_0_gml_617_0": "* 克里斯大声呼救…/", - "obj_spamton_neo_enemy_slash_Step_0_gml_618_0": "* …但是谁也没有来。/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_623_0": "* 你低声呼唤着诺埃尔的名字…/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_637_0": "…那个小姑娘?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_526_0": "* Spamton NEO使用Pipis回复了HP!", + "obj_spamton_neo_enemy_slash_Step_0_gml_527_0": "* Spamton NEO的防御坚不可摧。", + "obj_spamton_neo_enemy_slash_Step_0_gml_617_0": "* Kris大声呼救.../", + "obj_spamton_neo_enemy_slash_Step_0_gml_618_0": "* ...但是谁也没有来。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_623_0": "* 你低声呼唤着Noelle的名字.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_637_0": "...那个小姑娘?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_651_0": "你还想继续&【利用】她!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_667_0": "哈 哈 哈 哈!!!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_685_0": "难不成你觉得&她能【听到】&你的自言自语!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_701_0": "她能来做什么&来给我做一个&【冰淇淋】!?/%", "obj_spamton_neo_enemy_slash_Step_0_gml_739_0": "嘿,是不是&突然有点冷?&只有我觉得吗?/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_946_0": "* 你试着扯断提线…&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_946_0": "* 你试着扯断提线...&但是失败了!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_949_0": "* 你拼命地扯断提线!/", "obj_spamton_neo_enemy_slash_Step_0_gml_950_0": "* 扯断了两根提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_961_0": "* 大家一起试着扯断提线…&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_961_0": "* 大家一起试着扯断提线...&但是失败了!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_964_0": "* 大家一起扯断提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_973_0": "* 你试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1127_0": "* 苏西试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1130_0": "* 苏西拼命地扯断提线!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_973_0": "* 你试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1127_0": "* Susie试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1130_0": "* Susie拼命地扯断提线!/", "obj_spamton_neo_enemy_slash_Step_0_gml_1131_0": "* 扯断了两根提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1140_0": "* 苏西试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1141_0": "* 苏西扯断了提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1273_0": "* 利艾尔斯试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1276_0": "* 利艾尔斯拼命地扯断提线!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_1140_0": "* Susie试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1141_0": "* Susie扯断了提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1273_0": "* Ralsei试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1276_0": "* Ralsei拼命地扯断提线!/", "obj_spamton_neo_enemy_slash_Step_0_gml_1277_0": "* 扯断了两根提线!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1285_0": "* 利艾尔斯试着扯断提线…&但是失败了!/%", - "obj_spamton_neo_enemy_slash_Step_0_gml_1288_0": "* 利艾尔斯扯断了提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1285_0": "* Ralsei试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1288_0": "* Ralsei扯断了提线!/%", "obj_spamton_neo_enemy_slash_Step_0_gml_1492_0": "尊敬的顾客&您正试图清空&我的HP!/%", "scr_monstersetup_slash_scr_monstersetup_gml_1730_0": "火焰模式", "scr_monstersetup_slash_scr_monstersetup_gml_1730_1": "强力#攻击", @@ -12754,7 +12754,7 @@ "scr_text_slash_scr_text_gml_7569_0": "#不读", "scr_text_slash_scr_text_gml_7582_0": "* 从今往后^1,当你以暴力击败敌人时,&你将会失去它们。/", "scr_text_slash_scr_text_gml_7583_0": "* 已失去的敌人无法被招揽为伙伴。/", - "scr_text_slash_scr_text_gml_7584_0": "* 然而^1,有失必有得^1。&那些失去的羁绊,&或许会让你变得更强…/%", + "scr_text_slash_scr_text_gml_7584_0": "* 然而^1,有失必有得^1。&那些失去的羁绊,&或许会让你变得更强.../%", "scr_text_slash_scr_text_gml_7590_0": "* (在赛博世界谁会有时间读书呢?)/%", "scr_text_slash_scr_text_gml_7595_0": "#插进去", "scr_text_slash_scr_text_gml_7596_0": "#不插", @@ -12765,7 +12765,7 @@ "scr_text_slash_scr_text_gml_7620_0": "#不看", "scr_text_slash_scr_text_gml_7625_0": "* (洞里有什么东西在闪闪发光。)/", "scr_text_slash_scr_text_gml_7626_0": "* (要往里面看吗?)/", - "scr_text_slash_scr_text_gml_7648_0": "* (你把手伸进去,&发现了一块奇怪的玻璃碎片&以及某样东西…)/", + "scr_text_slash_scr_text_gml_7648_0": "* (你把手伸进去,&发现了一块奇怪的玻璃碎片&以及某样东西...)/", "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_56_0": "UPIOMAOIOTSUGNINMGUSIFIOPEKIFUSIORATEGUI", "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_59_0": "SUFUGIOROTENIPEKENAMO", "obj_darkcontroller_slash_Create_0_gml_153_0": "动态", @@ -12782,21 +12782,21 @@ "obj_darkcontroller_slash_Draw_0_gml_112_0": "边框", "obj_darkcontroller_slash_Draw_0_gml_147_0": "按钮", "obj_initializer2_slash_Create_0_gml_22_0": "动态", - "obj_savemenu_slash_Create_0_gml_75_0": "克里斯", + "obj_savemenu_slash_Create_0_gml_75_0": "Kris", "obj_savemenu_slash_Draw_0_gml_115_0": "无数据", - "obj_shop1_slash_Draw_0_gml_638_0": "\\E2* 那么有可能^1,就算到现在^1,&那颗水晶也会在什么地方出现^1…&我只是说可能!~1", + "obj_shop1_slash_Draw_0_gml_638_0": "\\E2* 那么有可能^1,就算到现在^1,&那颗水晶也会在什么地方出现..^1. &我只是说可能!~1", "obj_shop_ch2_swatch_slash_Create_0_gml_81_0_b": "防具#高贵而奢华#的胸针", "scr_84_load_ini_slash_scr_84_load_ini_gml_13_0": "[空白]", "scr_armorinfo_slash_scr_armorinfo_gml_516_0": "皇室胸针", "scr_armorinfo_slash_scr_armorinfo_gml_517_0": "刻有女王的脸的胸针。#小心针尖。", "scr_armorinfo_slash_scr_armorinfo_gml_518_0": "雄震?哦,胸针,呵呵。", "scr_armorinfo_slash_scr_armorinfo_gml_519_0": "我是一块可爱的软木板!", - "scr_armorinfo_slash_scr_armorinfo_gml_520_0": "女王…给了我这个。", - "scr_text_slash_scr_text_gml_7554_0": "* 啊^1,克里斯^1!&这是可以自由编写的赛博百科^1!&我要写上一个词条…!/", - "scr_text_slash_scr_text_gml_7556_0": "* (利艾尔斯写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", - "scr_text_slash_scr_text_gml_7674_0": "\\EQ* 克里斯^1,想再读一遍我写的&赛博百科词条吗?/", - "scr_text_slash_scr_text_gml_7676_0": "* (利艾尔斯写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", - "scr_text_slash_scr_text_gml_7685_0": "* 从今往后^1,利艾好菜,苏西最帅/", + "scr_armorinfo_slash_scr_armorinfo_gml_520_0": "女王...给了我这个。", + "scr_text_slash_scr_text_gml_7554_0": "* 啊^1,Kris^1!&这是可以自由编写的赛博百科^1!&我要写上一个词条...!/", + "scr_text_slash_scr_text_gml_7556_0": "* (Ralsei写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", + "scr_text_slash_scr_text_gml_7674_0": "\\EQ* Kris^1,想再读一遍我写的&赛博百科词条吗?/", + "scr_text_slash_scr_text_gml_7676_0": "* (Ralsei写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", + "scr_text_slash_scr_text_gml_7685_0": "* 从今往后^1,ralsay好菜,Susie最帅/", "scr_text_slash_scr_text_gml_7687_0": "* 我可不记得写过那种东西!\\f0/%", "DEVICE_CHOICE_slash_Create_0_gml_7_0": "EGG", "DEVICE_CHOICE_slash_Create_0_gml_64_0": "GRAINS", @@ -12849,20 +12849,20 @@ "obj_ch2_scene27_slash_Step_0_gml_656_0": "我在给 电池 充电 的时候 思考了 这事", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_247_0": "喂!", "obj_debug_choicer_slash_Draw_0_gml_105_0": "\\C4", - "obj_kk_enemy_slash_Other_11_gml_4_0": "* 甜甜一扭一摆地挑衅。", - "obj_kk_enemy_slash_Other_11_gml_5_0": "* 头儿旋转着他的键帽。", + "obj_kk_enemy_slash_Other_11_gml_4_0": "* Sweet一扭一摆地挑衅。", + "obj_kk_enemy_slash_Other_11_gml_5_0": "* Cap'n旋转着他的键帽。", "obj_kk_enemy_slash_Other_11_gml_6_0": "* K_K是个CD播放手。", - "obj_kk_enemy_slash_Other_11_gml_8_0": "* 甜甜沉浸在了节奏之中!", - "obj_kk_enemy_slash_Other_11_gml_9_0": "* 头儿沉浸在了节奏之中!", + "obj_kk_enemy_slash_Other_11_gml_8_0": "* Sweet沉浸在了节奏之中!", + "obj_kk_enemy_slash_Other_11_gml_9_0": "* Cap'n沉浸在了节奏之中!", "obj_kk_enemy_slash_Other_11_gml_10_0": "* K_K沉浸在了节奏之中!", "obj_npc_sign_slash_Other_10_gml_200_0": "别趁我不在随便碰#我的娃娃!!", "obj_npc_sign_slash_Other_10_gml_821_0_b": "* (不知为何^1,一个巨型马桶形状的&马桶把路给堵住了。)/%", "obj_npc_sign_slash_Other_10_gml_1136_0": "U-N!", - "obj_npc_sign_slash_Other_10_gml_1142_0_b": "猪你顺利克里斯?", - "obj_npc_sign_slash_Other_10_gml_1184_0": "呃,克里斯,加油啊!", + "obj_npc_sign_slash_Other_10_gml_1142_0_b": "猪你顺利kris?", + "obj_npc_sign_slash_Other_10_gml_1184_0": "呃,Kris,加油啊!", "obj_queen_enemy_slash_Step_0_gml_328_0": "够了 你们 这些&愚蠢的 小屁孩!/%", "obj_queen_enemy_slash_Step_0_gml_329_0": "看 我的&终极 必杀/%", - "obj_queen_enemy_slash_Step_0_gml_330_0": "那 将是 一个&非常 酷炫的&终极 必杀 克里斯&你 会&爱上它 的/%", + "obj_queen_enemy_slash_Step_0_gml_330_0": "那 将是 一个&非常 酷炫的&终极 必杀 Kris&你 会&爱上它 的/%", "obj_queen_enemy_slash_Step_0_gml_331_0": "嗯 我 还在&琢磨 那一招&#终极必杀#/%", "obj_queen_enemy_slash_Step_0_gml_432_0": "或许 你在&我的 攻击(普通)&下幸存/%", "obj_queen_enemy_slash_Step_0_gml_433_0": "但是 我已经&偷偷 下载好&我的&终极必杀/%", @@ -12874,28 +12874,28 @@ "obj_queen_enemy_slash_Step_0_gml_788_0": "* 你风度翩翩地向女王敬了一杯!/%", "obj_queen_enemy_slash_Step_0_gml_803_0": "* 你向女王敬了一杯!/%", "obj_queen_enemy_slash_Step_0_gml_840_0": "\\EF* (那杯酸液形成了护盾!)/", - "obj_queen_enemy_slash_Step_0_gml_842_0": "\\E3* 所以,呃…&你要把它全喝光吗?/", + "obj_queen_enemy_slash_Step_0_gml_842_0": "\\E3* 所以,呃...&你要把它全喝光吗?/", "obj_queen_enemy_slash_Step_0_gml_844_0": "\\E6* 这都是 我的&你们 谁也 别想喝/%", - "obj_queen_enemy_slash_Step_0_gml_928_0": "* 苏西向女王敬了一杯…?/", - "obj_queen_enemy_slash_Step_0_gml_930_0": "\\EK* 真不错,我们要…&呃,要揍扁你了。/", + "obj_queen_enemy_slash_Step_0_gml_928_0": "* Susie向女王敬了一杯...?/", + "obj_queen_enemy_slash_Step_0_gml_930_0": "\\EK* 真不错,我们要...&呃,要揍扁你了。/", "obj_queen_enemy_slash_Step_0_gml_932_0": "\\E1* 还好 我在 这方面&没什么 要求/%", - "obj_queen_enemy_slash_Step_0_gml_946_0": "* 苏西向女王猛敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_955_0": "* 苏西向女王敬了一杯!/%", - "obj_queen_enemy_slash_Step_0_gml_1003_0": "* 利艾尔斯向女王敬了一杯!/", + "obj_queen_enemy_slash_Step_0_gml_946_0": "* Susie向女王猛敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_955_0": "* Susie向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_1003_0": "* Ralsei向女王敬了一杯!/", "obj_queen_enemy_slash_Step_0_gml_1005_0": "\\E2* 这杯敬你!&呃,谢谢你为我准备的管家制服!/", "obj_queen_enemy_slash_Step_0_gml_1007_0": "\\EL* 老兄 你有点怪&不过 没问题/%", - "obj_queen_enemy_slash_Step_0_gml_1015_0": "* 利艾尔斯略显尴尬地向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_1015_0": "* Ralsei略显尴尬地向女王敬了一杯!/%", "obj_readable_room1_slash_Other_10_gml_3015_0": "* (咚^1,咚^1,咚)/", "obj_readable_room1_slash_Other_10_gml_3016_0": "* 你找到了这座城市里唯一可以敲的门。/", - "obj_readable_room1_slash_Other_10_gml_3017_0": "* 这实在值得高兴和自夸…/%", + "obj_readable_room1_slash_Other_10_gml_3017_0": "* 这实在值得高兴和自夸.../%", "obj_room_dw_city_postbaseball_slash_Step_0_gml_106_0": "(等-等下,我主动个什么劲啊!?)", "obj_savemenu_slash_Draw_0_gml_215_0": "确定要覆盖存档~1吗?", "obj_shapepuzzle_slash_Draw_0_gml_181_0": "#移动", "obj_shapepuzzle_slash_Draw_0_gml_192_0": "旋转#退出", - "obj_shop1_slash_Draw_0_gml_601_0_b": "\\E1* 啊^1,对^1,没错^1。&我刚刚才想起来^1…/", + "obj_shop1_slash_Draw_0_gml_601_0_b": "\\E1* 啊^1,对^1,没错^1。&我刚刚才想起来..^1. /", "obj_shop1_slash_Draw_0_gml_602_0_b": "\\E2* 上回就是你们三个打败了那个小丑^1,&对吧^1?/", "obj_spamton_neo_enemy_slash_Step_0_gml_928_0": "个人点赞了!", - "scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0": "吼吼!真是场精彩的少年冒险。#我该伸个懒腰休息下了…", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0": "吼吼!真是场精彩的少年冒险。#我该伸个懒腰休息下了...", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_109_0": "欧啦啦!那位英俊的小胡子少年是谁!#我好像恋爱啦!", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_114_0": "(气喘吁吁)好啦,我又回到你的口袋里了!#你可以随时使用我的力量!", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_126_0": "呜呼,陛下!吾,您最为忠实之奴仆,#正栖身于此,未尝离去!", @@ -12909,19 +12909,19 @@ "obj_queen_enemy_slash_Step_0_gml_329_0_b": "要不是 断网了&刚才 那一击&本来 应该&更加 炫酷/%", "DEVICE_MENU_slash_Draw_0_gml_284_0": "选择章节", "DEVICE_MENU_slash_Draw_0_gml_285_0": "退出程序", - "scr_gamestart_slash_scr_gamestart_gml_396_0": "克里斯", - "obj_ch2_city07_slash_Step_0_gml_984_0_b": "\\EB* 你就已经带着苏西回来了?!/", - "obj_npc_room_slash_Other_10_gml_1106_0": "\\E9* 兰瑟!^1!嘿^1,兰瑟!^1!&你还好吗!?/", - "obj_npc_room_slash_Other_10_gml_1108_0": "\\E3* (呼^1,呼…)&全盛状态^1,我的紫老兄!/", + "scr_gamestart_slash_scr_gamestart_gml_396_0": "Kris", + "obj_ch2_city07_slash_Step_0_gml_984_0_b": "\\EB* 你就已经带着Susie回来了?!/", + "obj_npc_room_slash_Other_10_gml_1106_0": "\\E9* Lancer!^1!嘿^1,Lancer!^1!&你还好吗!?/", + "obj_npc_room_slash_Other_10_gml_1108_0": "\\E3* (呼^1,呼...)&全盛状态^1,我的紫老兄!/", "obj_npc_room_slash_Other_10_gml_1110_0_b": "\\EK* 呃^1,你确定?&你好像喘着粗气呢。/", - "obj_npc_room_slash_Other_10_gml_1112_0": "\\E2* 哈哈^1!我只是刚从&克里斯的口袋里跳出来&有点喘不上气!/", + "obj_npc_room_slash_Other_10_gml_1112_0": "\\E2* 哈哈^1!我只是刚从&Kris的口袋里跳出来&有点喘不上气!/", "obj_npc_room_slash_Other_10_gml_1113_0": "\\E3* 尽情地在镇上出洋相吧。&我会进到你物品栏里!/", "obj_npc_room_slash_Other_10_gml_1115_0": "\\EA* 不太懂你的意思^1,&不过^1,来吧。/%", - "obj_npc_room_slash_Other_10_gml_1119_0": "\\E3* 苏西^1,苏西^1!&我能再到你背上去吗?/", + "obj_npc_room_slash_Other_10_gml_1119_0": "\\E3* Susie^1,Susie^1!&我能再到你背上去吗?/", "obj_npc_room_slash_Other_10_gml_1121_0_b": "\\EY* 哈^1,没问题^1!&不过我开足马力的时候&你可要小心别被我甩出去!/", - "obj_npc_room_slash_Other_10_gml_1123_0_b": "\\E1* 哇哦!^1!苏西小火车!^1!&城堡镇里最棒的游乐项目!!!/", - "obj_npc_room_slash_Other_10_gml_1125_0": "\\EJ* …/", - "obj_npc_room_slash_Other_10_gml_1127_0": "\\EH* 你和克里斯别站成一条线!!/%", + "obj_npc_room_slash_Other_10_gml_1123_0_b": "\\E1* 哇哦!^1!Susie小火车!^1!&城堡镇里最棒的游乐项目!!!/", + "obj_npc_room_slash_Other_10_gml_1125_0": "\\EJ* .../", + "obj_npc_room_slash_Other_10_gml_1127_0": "\\EH* 你和KRIS别站成一条线!!/%", "obj_savemenu_slash_Draw_0_gml_371_0": "文件已储存", "obj_shop_ch2_music_slash_Draw_0_gml_343_0": "关于你们自己", "obj_fusionmenu_slash_Draw_0_gml_70_0": "更多信息", @@ -12937,12 +12937,12 @@ "obj_swatchling_enemy_slash_Step_0_gml_428_0": "黄色", "obj_swatchling_enemy_slash_Step_0_gml_431_0": "绿色", "obj_swatchling_enemy_slash_Step_0_gml_434_0": "橙色", - "obj_sweet_enemy_slash_Step_0_gml_534_0": "* 你和甜甜一同起舞!/%", + "obj_sweet_enemy_slash_Step_0_gml_534_0": "* 你和Sweet一同起舞!/%", "scr_monstersetup_slash_scr_monstersetup_gml_1685_0": "更快#充能", "scr_monstersetup_slash_scr_monstersetup_gml_1701_0": "回旋#护盾", "obj_ch2_scene20_slash_Step_0_gml_375_0_b": "\\E4* その世界を生み出した&  「闇の泉」の意志を&  受け継いだ者たちなんだよ。/", - "obj_musical_controller_slash_Step_0_gml_284_0": "* 甜甜和K_K的HP上升了!/", - "obj_caradventure_car_slash_Step_0_gml_80_0_b": "\\E0* 克里斯&按 方向键 来驾驶/%", + "obj_musical_controller_slash_Step_0_gml_284_0": "* SWEET和K_K的HP上升了!/", + "obj_caradventure_car_slash_Step_0_gml_80_0_b": "\\E0* Kris&按 方向键 来驾驶/%", "obj_credits_2_slash_Draw_0_gml_17_0": "-Fangamer测试-", "obj_credits_2_slash_Draw_0_gml_18_0": "-预告片&视频制作-", "obj_credits_2_slash_Step_0_gml_27_0": "-主美工-", @@ -12951,11 +12951,11 @@ "obj_credits_2_slash_Step_0_gml_68_0": "-背景概念艺术-", "obj_credits_2_slash_Step_0_gml_69_0": "(赛博田野,城市,豪宅)", "obj_credits_2_slash_Step_0_gml_72_0": "-黑暗世界角色服饰设计-", - "obj_credits_2_slash_Step_0_gml_73_0": "Gigi DG [克里斯,苏西]", - "obj_credits_2_slash_Step_0_gml_74_0": "Tcheska Lynn B (chess) [鸟哥]", + "obj_credits_2_slash_Step_0_gml_73_0": "Gigi DG [Kris,Susie]", + "obj_credits_2_slash_Step_0_gml_74_0": "Tcheska Lynn B (chess) [Berdly]", "obj_credits_2_slash_Step_0_gml_88_0": "-客串角色设计-", - "obj_credits_2_slash_Step_0_gml_89_0": "(兰瑟,方钻,心桃)", - "obj_credits_2_slash_Step_0_gml_90_0": "(三头草,国王,小丑魔)", + "obj_credits_2_slash_Step_0_gml_89_0": "(Lancer,方钻,心桃)", + "obj_credits_2_slash_Step_0_gml_90_0": "(三头草,国王,Jevil)", "obj_credits_2_slash_Step_0_gml_92_0": "", "obj_credits_2_slash_Step_0_gml_93_0": "-片尾曲演唱-", "obj_credits_2_slash_Step_0_gml_95_0": "", @@ -12963,7 +12963,7 @@ "obj_credits_2_slash_Step_0_gml_110_0": "(弹出窗狗,救护矛兵,黑客等)", "obj_credits_2_slash_Step_0_gml_112_0": "", "obj_credits_2_slash_Step_0_gml_113_0": "-客串角色设计-", - "obj_credits_2_slash_Step_0_gml_114_0": "(甜甜,头儿,K_K)", + "obj_credits_2_slash_Step_0_gml_114_0": "(Sweet,Cap'n,K_K)", "obj_credits_2_slash_Step_0_gml_115_0": "(任呜管理姬)", "obj_credits_2_slash_Step_0_gml_131_0": "-像素艺术协助-", "obj_credits_2_slash_Step_0_gml_137_0": "-开发工具(Cool)-", @@ -12999,37 +12999,37 @@ "obj_credits_2_slash_Step_0_gml_344_0": "", "obj_credits_2_slash_Step_0_gml_345_0": "", "obj_credits_2_slash_Step_0_gml_346_0": "", - "obj_npc_room_slash_Other_10_gml_1121_0_c": "\\E3* 苏西^1,苏西^1!&我能到你背上去吗?/", - "obj_ch2_sceneex2a_slash_Step_0_gml_122_0": "* (…可是你的物品栏已经满了。)/%", - "obj_ch2_sceneex2a_slash_Step_0_gml_129_0": "* …克里斯…^1?&* 克里斯!^1?&* 克里斯!?!?!?/", + "obj_npc_room_slash_Other_10_gml_1121_0_c": "\\E3* Susie^1,Susie^1!&我能到你背上去吗?/", + "obj_ch2_sceneex2a_slash_Step_0_gml_122_0": "* (...可是你的物品栏已经满了。)/%", + "obj_ch2_sceneex2a_slash_Step_0_gml_129_0": "* ...Kris...^1?&* Kris!^1?&* KRIS!?!?!?/", "obj_ch2_sceneex2a_slash_Step_0_gml_130_0": "* 你用一堆【半价香肠】&塞满了自己的【物榀栏】,&就是为了不让我进去!?/", "obj_ch2_sceneex2a_slash_Step_0_gml_131_0": "* 我^2!&* 去年^2!&* 【^4买一送一】!?/", "obj_ch2_sceneex2a_slash_Step_0_gml_132_0": "* 你明明能拿整整48个东西!!!/", "obj_ch2_sceneex2a_slash_Step_0_gml_133_0": "* 【为什么】你要这样做!^1?&* 为什么!^1?【为啥】!^1?&【為什麽】!^1?【沩亻十厺】!?/", - "obj_ch2_sceneex2a_slash_Step_0_gml_134_0": "* 克里斯 这可一点都不【酷】^1!&* 我要回我的【拖车】里了!/%", - "obj_savepoint_slash_Other_10_gml_59_0": "* (你触碰着光芒…)/", + "obj_ch2_sceneex2a_slash_Step_0_gml_134_0": "* KRIS 这可一点都不【酷】^1!&* 我要回我的【拖车】里了!/%", + "obj_savepoint_slash_Other_10_gml_59_0": "* (你触碰着光芒...)/", "obj_savepoint_slash_Other_10_gml_60_0_b": "* (你想到自己再也\\cR回不去赛博世界\\cW了。)/", "obj_savepoint_slash_Other_10_gml_61_0_b": "* (你仔细地想过了!)/%", "obj_ch2_scene6_slash_Step_0_gml_591_0": "\\EK* 呃^1,那个,等下。&这里有些人好像被咱们揍过。/", - "obj_ch2_scene6_slash_Step_0_gml_592_0": "\\EC* 他们不会^1…&联合起来对付我们吗?/", - "obj_ch2_scene6_slash_Step_0_gml_594_0": "\\E3* 不用担心啦^1,苏西!/%", + "obj_ch2_scene6_slash_Step_0_gml_592_0": "\\EC* 他们不会..^1. &联合起来对付我们吗?/", + "obj_ch2_scene6_slash_Step_0_gml_594_0": "\\E3* 不用担心啦^1,Susie!/%", "obj_ch2_scene6_slash_Step_0_gml_600_0_b": "\\E1* 自打老豆被关进了仓鼠笼^1,&我就作为王储即位了。/", "obj_ch2_scene6_slash_Step_0_gml_601_0": "\\E2* 以我新得到的王爸之力^1,&我宣布你们被特赦了!/", "obj_ch2_scene6_slash_Step_0_gml_603_0": "\\E3* 真不错^1,&那么^1,我也不会对他们动粗了^1,&大概吧。/", "obj_ch2_scene6_slash_Step_0_gml_605_0_b": "\\E3* 嗯哼^1!剩下的就是大家一起&享受新家啦!/%", - "obj_ch2_scene6_slash_Step_0_gml_614_0": "\\EC* 等等^1,新家?&那你的…老家在哪?/%", + "obj_ch2_scene6_slash_Step_0_gml_614_0": "\\EC* 等等^1,新家?&那你的...老家在哪?/%", "obj_npc_room_slash_Other_10_gml_1574_0_b": "* 这家伙都已经在巴结你们了^1?&明明你们还伤害过我们的?/", "obj_npc_room_slash_Other_10_gml_1575_0_b": "* 怎么说也该稍微晚点吧!/%", "obj_npc_room_slash_Other_10_gml_1594_0": "* (心桃看起来好像喜欢这里。)/", - "obj_npc_room_slash_Other_10_gml_1595_0_b": "* (你感受到一股宽恕的氛围…)/%", - "obj_pipis_enemy_slash_Other_22_gml_21_0": "皮皮斯小姐", + "obj_npc_room_slash_Other_10_gml_1595_0_b": "* (你感受到一股宽恕的氛围...)/%", + "obj_pipis_enemy_slash_Other_22_gml_21_0": "Pipis小姐", "scr_litemuseb_slash_scr_litemuseb_gml_182_0_b": "* 你觉得视线仿佛穿过了自己的手。/%", "scr_text_slash_scr_text_gml_7658_0": "* (你获得了暗影水晶。)/", "obj_ch2_scene21_loop_slash_Step_0_gml_763_0": "\\E4* 汝等将吾殴至屁滚尿流。/", "obj_ch2_scene21_loop_slash_Step_0_gml_764_0": "\\E3* 依吾所见,&汝等自当以为胜局已定?/", - "obj_ch2_scene21_loop_slash_Step_0_gml_766_0": "\\EK* 呃^1,抛开事实不谈^1…并非如此^1。&* 但从事实来看^1…正是这样。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_766_0": "\\EK* 呃^1,抛开事实不谈..^1. 并非如此^1。&* 但从事实来看..^1. 正是这样。/", "obj_ch2_scene21_loop_slash_Step_0_gml_768_0": "\\E1* 好了,为吾之倒地而战栗吧^1,&小傻瓜们!/", - "obj_ch2_scene21_loop_slash_Step_0_gml_769_0": "\\E2* 倘若是要动真格的^1,&卢斯^1…定当替天行道!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_769_0": "\\E2* 倘若是要动真格的^1,&Rouxls..^1. 定当替天行道!/%", "scr_spellinfo_slash_scr_spellinfo_gml_93_0": "你可以做许多事情#别把它跟魔法搞混了。", "obj_swatchling_enemy_slash_Step_0_gml_160_0": "要不要&来点橘皮。", "obj_swatchling_enemy_slash_Step_0_gml_164_0": "你的饮料要&加份青柠吗?" diff --git a/text_original/ch1/en.json b/text_original_cnname/ch1.json similarity index 73% rename from text_original/ch1/en.json rename to text_original_cnname/ch1.json index 53db2b3..9f5d7f0 100644 --- a/text_original/ch1/en.json +++ b/text_original_cnname/ch1.json @@ -1,14 +1,14 @@ { - "date": "1632283787536", + "date": "1540902565549", "DEVICE_CONTACT_slash_Step_0_gml_5_0": "^9 ^8 %", "DEVICE_CONTACT_slash_Step_0_gml_6_0": "你^6&听得到吗^6?\\M1^6 %", "DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0我^6们& 连接上了吗^6?\\M1 ^6 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0…", + "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0...", "DEVICE_CONTACT_slash_Step_0_gml_33_0": "\\M0太棒了^4。\\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6 \\M0真^4是& 太棒了^4。\\M1 ^6 %", - "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在^4…\\M1 ^7 %", + "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在..^4. \\M1 ^7 %", "DEVICE_CONTACT_slash_Step_0_gml_36_0": "\\M0 我们可^5以&  开始了^4。\\M1 ^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先^4…\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先..^4. \\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_111_0": "\\M0你必须创^6造&一个容器^4。\\M1 ^6 %%", "DEVICE_CONTACT_slash_Step_0_gml_125_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_126_0": "选择你想要的头部。", @@ -76,7 +76,7 @@ "DEVICE_FAILURE_slash_Create_0_gml_10_0": "THE DEATH", "DEVICE_FAILURE_slash_Step_0_gml_95_0": "THE DARK", "DEVICE_MENU_slash_Step_0_gml_35_0": "THE DARK", - "DEVICE_CONTACT_slash_Other_10_gml_1_0": "SUSIE", + "DEVICE_CONTACT_slash_Other_10_gml_1_0": "苏西", "DEVICE_CONTACT_slash_Step_0_gml_734_0": "\\M0\"~1\"。^6 \\M1 ^5 %", "DEVICE_CONTACT_slash_Step_0_gml_755_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_785_0": "\\M0\"~1\"。^6 \\M1 ^5 %", @@ -91,19 +91,19 @@ "DEVICE_CONTACT_slash_Step_0_gml_817_0": "\\M0感谢^5你的帮助^4。\\M1 ^5 %", "DEVICE_CONTACT_slash_Step_0_gml_818_0": "\\M0你的回答^3 \\M1 ^5 %", "DEVICE_CONTACT_slash_Step_0_gml_819_0": "\\M0你绝佳^5的造物。^6 %%", - "DEVICE_CONTACT_slash_Step_0_gml_839_0": "…将被遗弃掉^6。%", + "DEVICE_CONTACT_slash_Step_0_gml_839_0": "...将被遗弃掉^6。%", "DEVICE_CONTACT_slash_Step_0_gml_840_0": "在这个世界上&没有人可以选择&自己是谁^5。%%", "DEVICE_CONTACT_slash_Step_0_gml_854_0": "你^5的& &名字^5是", - "obj_krisroom_slash_Create_0_gml_21_0": "* KRIS!/", - "obj_krisroom_slash_Create_0_gml_22_0": "* Kris你再不起床&我们上学就要迟到了!/%", + "obj_krisroom_slash_Create_0_gml_21_0": "* 克里斯!/", + "obj_krisroom_slash_Create_0_gml_22_0": "* 克里斯你再不起床&我们上学就要迟到了!/%", "obj_krisroom_slash_Step_0_gml_92_0": "* 我在外面等你^1,好吗?/%", "obj_npc_room_slash_Other_10_gml_15_0": "* 这是一辆红色的手推车,&上面放着一个生锈的鸟笼。/", "obj_npc_room_slash_Other_10_gml_16_0": "* 看起来它经历了不少&磕磕碰碰。/%", "obj_readable_room1_slash_Other_10_gml_11_0": "* 突然^1,你的身体僵住了^1。&你在看什么?/%", - "obj_readable_room1_slash_Other_10_gml_17_0": "* 床底下放着一些CD^1。&古典音乐^1,爵士乐^1,宗教风斯卡…/", + "obj_readable_room1_slash_Other_10_gml_17_0": "* 床底下放着一些CD^1。&古典音乐^1,爵士乐^1,宗教风斯卡.../", "obj_readable_room1_slash_Other_10_gml_18_0": "* 还有一台游戏机^1。&插着一个普通的手柄^1,&跟一个山寨的。/%", "obj_readable_room1_slash_Other_10_gml_22_0": "* 这是一台电脑桌^1。&* 下面有很多放满了旧书的箱子。/%", - "obj_readable_room1_slash_Other_10_gml_28_0": "* 抽屉基本上是空的^1,除了…/", + "obj_readable_room1_slash_Other_10_gml_28_0": "* 抽屉基本上是空的^1,除了.../", "obj_readable_room1_slash_Other_10_gml_29_0": "* 一件破了个洞的&校园越野部衬衫/%", "obj_readable_room1_slash_Other_10_gml_30_0": "* 一张很旧的学生证,&照片上的发型不太自然。/%", "obj_readable_room1_slash_Other_10_gml_33_0": "* 一本优惠券手册^1。&每张都能半价购买大披萨。/", @@ -117,17 +117,17 @@ "obj_readable_room1_slash_Other_10_gml_97_0": "* 《蜗牛传奇 - 故事书》/", "obj_readable_room1_slash_Other_10_gml_98_0": "* 《蜗牛没有尾巴 - 科学驳论文》/", "obj_readable_room1_slash_Other_10_gml_99_0": "* 《蜗牛能帮你打理花园吗?不见得》/", - "obj_readable_room1_slash_Other_10_gml_100_0": "* 还有一本Gerson Boom亲笔签名的&《人类与怪物的历史》。/%", + "obj_readable_room1_slash_Other_10_gml_100_0": "* 还有一本葛尔森· 爆烈亲笔签名的&《人类与怪物的历史》。/%", "obj_readable_room1_slash_Other_10_gml_103_0": "* 现在没时间读这些东西了。/%", "obj_readable_room1_slash_Other_10_gml_91_0": "* 一株仙人掌^1。&没什么值得一说的。/%", "obj_readable_room1_slash_Other_10_gml_87_0": "* 抽屉里有一些蜡笔^1。&它们的标签早就磨掉了^1,&而且缺了绿色的。/%", "obj_readable_room1_slash_Other_10_gml_83_0": "* 只有你。/%", "obj_readable_room1_slash_Other_10_gml_79_0": "* 门上锁了。/%", - "obj_readable_room1_slash_Other_10_gml_177_0": "* 你往橱柜里看了看^1。&* 里面有…/", + "obj_readable_room1_slash_Other_10_gml_177_0": "* 你往橱柜里看了看^1。&* 里面有.../", "obj_readable_room1_slash_Other_10_gml_178_0": "* 一罐Ice-E酷炫男孩身体喷雾,&写着“给男孩的喷雾”,&火辣披萨味。/", "obj_readable_room1_slash_Other_10_gml_179_0": "* 看起来几乎没用过。/%", "obj_readable_room1_slash_Other_10_gml_167_0": "* 在淋浴架上^1,&有一小瓶苹果味的洗发水。/", - "obj_readable_room1_slash_Other_10_gml_168_0": "* …以及一瓶一加仑装的&宠物洗发水。/%", + "obj_readable_room1_slash_Other_10_gml_168_0": "* ...以及一瓶一加仑装的&宠物洗发水。/%", "scr_text_slash_scr_text_gml_2197_0": "* (这是一个马桶。^1)&* (冲水吗?)/", "scr_text_slash_scr_text_gml_2198_0": "& &          是           否\\C1", "scr_text_slash_scr_text_gml_7_0": "#是", @@ -135,10 +135,10 @@ "scr_text_slash_scr_text_gml_99_0": "\\C2", "scr_text_slash_scr_text_gml_2218_0": "* (节约用水是件美德。)/%", "obj_town_event_slash_Step_0_gml_157_0": "* (你冲了马桶!)/%", - "obj_town_event_slash_Step_0_gml_186_0": "* Kris…^1?&* 里面^1…没什么事情吧?/%", - "obj_town_event_slash_Step_0_gml_191_0": "* Kris^1,你在干什么?/", + "obj_town_event_slash_Step_0_gml_186_0": "* 克里斯...^1?&* 里面..^1. 没什么事情吧?/%", + "obj_town_event_slash_Step_0_gml_191_0": "* 克里斯^1,你在干什么?/", "obj_town_event_slash_Step_0_gml_192_0": "* 你该不会又把&浴盐球扔进马桶了^1,对吧?/%", - "obj_town_event_slash_Step_0_gml_197_0": "* Kris^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", + "obj_town_event_slash_Step_0_gml_197_0": "* 克里斯^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", "obj_readable_room1_slash_Other_10_gml_118_0": "* 一些白色的毛堵在下水道里。/%", "obj_readable_room1_slash_Other_10_gml_123_0": "* 炉子上沾着一些&肉桂味道的面糊。/%", "obj_readable_room1_slash_Other_10_gml_132_0": "* (姜饼怪和姜饼人形状的&曲奇切模。)/%", @@ -146,168 +146,168 @@ "obj_readable_room1_slash_Other_10_gml_146_0": "* 这是一部固定电话^1。&* 但你已经有一部手机了。/%", "obj_readable_room1_slash_Other_10_gml_151_0": "* 这是一台电视机^1。&* 看起来甚至连电源都没插。/%", "obj_readable_room1_slash_Other_10_gml_157_0": "* 这是一本赞美诗集。/%", - "obj_npc_room_slash_Other_10_gml_21_0": "* (这是Chairiel^1,&客厅里亲爱的椅子。)/%", - "obj_carcutscene_slash_Step_0_gml_17_0": "* Kris^1!你来了^1!我们应该&还能赶得上!/%", - "obj_carcutscene_slash_Alarm_5_gml_2_0": "* Kris^1…今天天气真好^1,&不是吗^5? %", - "obj_carcutscene_slash_Alarm_5_gml_3_0": "* 我希望ASRIEL下周回来时&还是这样^5。 %", - "obj_carcutscene_slash_Alarm_5_gml_4_0": "* 但我想知道^1…&* 在经历了精彩的大学生活后^5… %", - "obj_carcutscene_slash_Alarm_5_gml_5_0": "* 他还乐意回到我们&这个小镇上吗…?^9 ^9 %%", - "obj_classscene_slash_Step_0_gml_14_0": "\\E0* 上课了,同学们都准备好…/%", - "obj_classscene_slash_Step_0_gml_60_0": "\\E3* 噢…K-Kris…^1!&* 我们还以为你今天不来了呢!/", - "obj_classscene_slash_Step_0_gml_61_0": "\\E0* 我们这个月有一项小组作业…/", - "obj_classscene_slash_Step_0_gml_62_0": "\\E6* 呃^1…就是说^1,去找个搭档^1,&好吗?/%", + "obj_npc_room_slash_Other_10_gml_21_0": "* (这是椅丽尔^1,&客厅里亲爱的椅子。)/%", + "obj_carcutscene_slash_Step_0_gml_17_0": "* 克里斯^1!你来了^1!我们应该&还能赶得上!/%", + "obj_carcutscene_slash_Alarm_5_gml_2_0": "* 克里斯..^1. 今天天气真好^1,&不是吗^5? %", + "obj_carcutscene_slash_Alarm_5_gml_3_0": "* 我希望艾斯利尔下周回来时&还是这样^5。 %", + "obj_carcutscene_slash_Alarm_5_gml_4_0": "* 但我想知道..^1. &* 在经历了精彩的大学生活后..^5. %", + "obj_carcutscene_slash_Alarm_5_gml_5_0": "* 他还乐意回到我们&这个小镇上吗...?^9 ^9 %%", + "obj_classscene_slash_Step_0_gml_14_0": "\\E0* 上课了,同学们都准备好.../%", + "obj_classscene_slash_Step_0_gml_60_0": "\\E3* 噢...克-克里斯...^1!&* 我们还以为你今天不来了呢!/", + "obj_classscene_slash_Step_0_gml_61_0": "\\E0* 我们这个月有一项小组作业.../", + "obj_classscene_slash_Step_0_gml_62_0": "\\E6* 呃..^1. 就是说^1,去找个搭档^1,&好吗?/%", "obj_readable_room1_slash_Other_10_gml_264_0": "* (你看了看时间。)/", - "obj_readable_room1_slash_Other_10_gml_265_0": "* (…看起来是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_265_0": "* (...看起来是上课时间。)/%", "obj_readable_room1_slash_Other_10_gml_284_0": "* (电脑壁纸是一套轮换的风景图&幻灯片。)/", - "obj_readable_room1_slash_Other_10_gml_285_0": "* (…以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", + "obj_readable_room1_slash_Other_10_gml_285_0": "* (...以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", "obj_readable_room1_slash_Other_10_gml_298_0": "* (这是一束玫瑰花。)/%", "obj_npc_facing_slash_Other_10_gml_185_0": "\\E3* 什么?&* 说我手机上看什么?/", "obj_npc_facing_slash_Other_10_gml_186_0": "\\E0* 显而易见^1,是学校的作业。/", - "obj_npc_facing_slash_Other_10_gml_187_0": "\\E4* 一项^1…动画作业^1…还有…/", - "obj_npc_facing_slash_Other_10_gml_188_0": "\\E5* 嘿-嘿^1,Kris^1,&你选好搭档了吗?/%", + "obj_npc_facing_slash_Other_10_gml_187_0": "\\E4* 一项..^1. 动画作业..^1. 还有.../", + "obj_npc_facing_slash_Other_10_gml_188_0": "\\E5* 嘿-嘿^1,克里斯^1,&你选好搭档了吗?/%", "obj_npc_facing_slash_Other_10_gml_192_0": "\\E7* (别担心^1,喵喵。^1)&* (你永远会是我的搭档。)/%", - "obj_tem_school_slash_Other_10_gml_8_0": "* KRISP!^1!&* 啊哇^1…尊素对卜起^1…&* tem已经有搭档了……/%", - "obj_tem_school_slash_Other_10_gml_13_0": "* tem搭了个^1…&* 蛋!!!/%", + "obj_tem_school_slash_Other_10_gml_8_0": "* 克里兹!^1!&* 啊哇..^1. 尊素对卜起..^1. &* tem已经有搭档了.../%", + "obj_tem_school_slash_Other_10_gml_13_0": "* tem搭了个..^1. &* 蛋!!!/%", "obj_tem_school_slash_Other_10_gml_20_0": "* (这是个全熟的黑白相间的蛋。)/", "obj_tem_school_slash_Other_10_gml_21_0": "* (真遗憾,看来它已经有搭档了。)/%", - "obj_npc_facing_slash_Other_10_gml_48_0": "* 啊^1,Kris^1。&* 又迟到了^1,我懂。/", + "obj_npc_facing_slash_Other_10_gml_48_0": "* 啊^1,克里斯^1。&* 又迟到了^1,我懂。/", "obj_npc_facing_slash_Other_10_gml_49_0": "\\E0* 呃?你需要个搭档?/", "obj_npc_facing_slash_Other_10_gml_50_0": "\\E1* 对不起^1,我已经和第二聪明的&同学搭档了。/", - "obj_npc_facing_slash_Other_10_gml_51_0": "\\E3* 不过^1…等等^1!&* Kris^1,我突然想到…/", + "obj_npc_facing_slash_Other_10_gml_51_0": "\\E3* 不过..^1. 等等^1!&* 克里斯^1,我突然想到.../", "obj_npc_facing_slash_Other_10_gml_52_0": "\\E4* 你那独特的小伎俩&可能会在这次作业里&帮上大忙!/", "obj_npc_facing_slash_Other_10_gml_53_0": "\\E2* 噗^1,才怪^1!&* 我还想得个“A”呢!/%", - "obj_npc_facing_slash_Other_10_gml_57_0": "* 去别的地方问问吧^1,Kris!&我还想得个“A”呢!/", + "obj_npc_facing_slash_Other_10_gml_57_0": "* 去别的地方问问吧^1,克里斯!&我还想得个“A”呢!/", "obj_npc_facing_slash_Other_10_gml_58_0": "\\E2* 如果你实在找不到人^1,&或许你妈妈又要当你的搭档了!/%", "obj_npc_facing_slash_Other_10_gml_81_0": "* 搭档^1?&* 我不晓搭啊!!/", "obj_npc_facing_slash_Other_10_gml_82_0": "* 哈哈哈!^1!&* 你觉得这个怎么样^1?&* 很好笑^1,对吧???/", - "obj_npc_facing_slash_Other_10_gml_83_0": "* …不好笑?/", + "obj_npc_facing_slash_Other_10_gml_83_0": "* ...不好笑?/", "obj_npc_facing_slash_Other_10_gml_84_0": "* 好吧伙计^1,我有个消息要告诉你^1!&* 我已经找到搭档了!^1!&* 快走吧!/%", - "obj_npc_facing_slash_Other_10_gml_88_0": "* 对的^1,KRIS^1!&* 我找到了一个好搭档!/", + "obj_npc_facing_slash_Other_10_gml_88_0": "* 对的^1,克里斯^1!&* 我找到了一个好搭档!/", "obj_npc_facing_slash_Other_10_gml_89_0": "* 而且我们一定是笑到最后的!/", "obj_npc_facing_slash_Other_10_gml_90_0": "* 因为我笑点够低啊^1,&哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_114_0": "* 哟^1,Kris^1!&* 下次早点来!/", - "obj_npc_facing_slash_Other_10_gml_115_0": "* 我最后不得不和Snowy搭了档^1,&哈哈…/", - "obj_npc_facing_slash_Other_10_gml_116_0": "* 现在他像个牛仔一样,&不停地转过来和我说& “哈喽,搭档!”…/%", - "obj_npc_facing_slash_Other_10_gml_120_0": "* 哟^1,Kris^1,你运气真好^1。&* 与其像现在这样,&我宁可没有搭档^1,哈哈…/%", - "obj_npc_facing_slash_Other_10_gml_145_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_146_0": "\\E1* …有约了。/%", - "obj_npc_facing_slash_Other_10_gml_159_0": "* Kris^1!你知道&Jockington和Catti^1,&是永远的好伙伴!/", + "obj_npc_facing_slash_Other_10_gml_114_0": "* 哟^1,克里斯^1!&* 下次早点来!/", + "obj_npc_facing_slash_Other_10_gml_115_0": "* 我最后不得不和小雪搭了档^1,&哈哈.../", + "obj_npc_facing_slash_Other_10_gml_116_0": "* 现在他像个牛仔一样,&不停地转过来和我说& “哈喽,搭档!”.../%", + "obj_npc_facing_slash_Other_10_gml_120_0": "* 哟^1,克里斯^1,你运气真好^1。&* 与其像现在这样,&我宁可没有搭档^1,哈哈.../%", + "obj_npc_facing_slash_Other_10_gml_145_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_146_0": "\\E1* ...有约了。/%", + "obj_npc_facing_slash_Other_10_gml_159_0": "* 克里斯^1!你知道&乔金森和凯迪^1,&是永远的好伙伴!/", "obj_npc_facing_slash_Other_10_gml_160_0": "* 从我们的第一节体育课开始^1,&我们就是究极学业拍档!/", - "obj_npc_facing_slash_Other_10_gml_161_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了…/", + "obj_npc_facing_slash_Other_10_gml_161_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了.../", "obj_npc_facing_slash_Other_10_gml_162_0": "* 所以她就用我来当呼啦圈了^1!&* 我们的故事就这样开始了!/%", - "obj_npc_facing_slash_Other_10_gml_166_0": "* 我们看起来差异很大^1,&但我和Catti有着数不清^1&的共同点!/", + "obj_npc_facing_slash_Other_10_gml_166_0": "* 我们看起来差异很大^1,&但我和凯迪有着数不清^1&的共同点!/", "obj_npc_facing_slash_Other_10_gml_167_0": "* 我们都喜欢呼吸^1,&还有把嘴张得很大!/%", - "scr_text_slash_scr_text_gml_38_0": "* 嘿,Kris^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", + "scr_text_slash_scr_text_gml_38_0": "* 嘿,克里斯^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", "scr_text_slash_scr_text_gml_39_0": "\\E4* 给^1,你要这支糖果手杖的&还是这支会发光的?/", "scr_text_slash_scr_text_gml_40_0": "\\E1* 啊^1?&* 你是想和我搭档吗?/", - "scr_text_slash_scr_text_gml_41_0": "\\E4* 唔嗯^1…不好意思^1…&* Berdly已经邀请我了…/", - "scr_text_slash_scr_text_gml_42_0": "\\E0* 不过我可以问问Alphys老师&能不能来个三人组!/", + "scr_text_slash_scr_text_gml_41_0": "\\E4* 唔嗯..^1. 不好意思..^1. &* 鸟哥已经邀请我了.../", + "scr_text_slash_scr_text_gml_42_0": "\\E0* 不过我可以问问艾菲斯老师&能不能来个三人组!/", "scr_text_slash_scr_text_gml_43_0": "\\E4* 你确定的话我就去问!&&先等等        嗯,问吧\\C1", "scr_text_slash_scr_text_gml_50_0": "\\E0* 行^1,那我问问!/", "scr_text_slash_scr_text_gml_56_0": "\\E4* 也对^1,我觉得你还可以去&问问别人!/%", "scr_text_slash_scr_text_gml_61_0": "\\E0* 你想一组吗?&&先等等        嗯\\C1", - "scr_text_slash_scr_text_gml_74_0": "\\E4* 唔^1,好吧^1。&* 按你喜欢的来就好^1,Kris./%", - "obj_readable_room1_slash_Other_10_gml_278_0": "* 呃^1,Kris^1,我希望你尽量…/", - "obj_readable_room1_slash_Other_10_gml_279_0": "\\E0* …找个班里的人?/%", - "scr_text_slash_scr_text_gml_51_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", + "scr_text_slash_scr_text_gml_74_0": "\\E4* 唔^1,好吧^1。&* 按你喜欢的来就好^1,克里斯。/%", + "obj_readable_room1_slash_Other_10_gml_278_0": "* 呃^1,克里斯^1,我希望你尽量.../", + "obj_readable_room1_slash_Other_10_gml_279_0": "\\E0* ...找个班里的人?/%", + "scr_text_slash_scr_text_gml_51_0": "* 艾菲斯老师^1!&* 那个^1,可不可以三人一组呀?/%", "scr_text_slash_scr_text_gml_68_0": "\\E0* 行^1,那我问问!/", - "scr_text_slash_scr_text_gml_69_0": "* Alphys老师^1!&* 那个^1,可不可以三人一组呀?/%", + "scr_text_slash_scr_text_gml_69_0": "* 艾菲斯老师^1!&* 那个^1,可不可以三人一组呀?/%", "obj_classscene_slash_Step_0_gml_107_0": "* 喂^1!你说什么^1?不行^1!&* 我决不同意^1!&* 驳回!!/", - "obj_classscene_slash_Step_0_gml_108_0": "\\TN\\FN\\E2* 啊^1? 可-可是Kris还没有…/", - "obj_classscene_slash_Step_0_gml_109_0": "\\Ta\\Fa\\E1* Noelle^1,你刚刚说什么?/", + "obj_classscene_slash_Step_0_gml_108_0": "\\TN\\FN\\E2* 啊^1? 可-可是克里斯还没有.../", + "obj_classscene_slash_Step_0_gml_109_0": "\\Ta\\Fa\\E1* 诺埃尔^1,你刚刚说什么?/", "obj_classscene_slash_Step_0_gml_110_0": "\\TB\\FB\\E6* 她刚刚说我俩一组就&挺好的!/", - "obj_classscene_slash_Step_0_gml_111_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能…/", - "obj_classscene_slash_Step_0_gml_112_0": "\\Ta\\Fa\\E6* Noelle^1,你大点声行不行?/%", - "obj_classscene_slash_Step_0_gml_190_0": "* 你^1…&* 你好^1,SUSIE。/%", - "obj_classscene_slash_Step_0_gml_203_0": "* …/", - "obj_classscene_slash_Step_0_gml_204_0": "* …我迟到了?/", - "obj_classscene_slash_Step_0_gml_205_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃…/", - "obj_classscene_slash_Step_0_gml_206_0": "\\E5* 为下次小组作业挑选搭档^1,&结果…/", - "obj_classscene_slash_Step_0_gml_207_0": "\\E6* 唔嗯^1,Susie^1,你和&Kris搭档!/", - "obj_classscene_slash_Step_0_gml_209_0": "* …/", - "obj_classscene_slash_Step_0_gml_210_0": "* …挺好。/%", - "obj_classscene_slash_Step_0_gml_230_0": "\\E5* …/", + "obj_classscene_slash_Step_0_gml_111_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能.../", + "obj_classscene_slash_Step_0_gml_112_0": "\\Ta\\Fa\\E6* 诺埃尔^1,你大点声行不行?/%", + "obj_classscene_slash_Step_0_gml_190_0": "* 你..^1. &* 你好^1,苏西。/%", + "obj_classscene_slash_Step_0_gml_203_0": "* .../", + "obj_classscene_slash_Step_0_gml_204_0": "* ...我迟到了?/", + "obj_classscene_slash_Step_0_gml_205_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃.../", + "obj_classscene_slash_Step_0_gml_206_0": "\\E5* 为下次小组作业挑选搭档^1,&结果.../", + "obj_classscene_slash_Step_0_gml_207_0": "\\E6* 唔嗯^1,苏西^1,你和&克里斯搭档!/", + "obj_classscene_slash_Step_0_gml_209_0": "* .../", + "obj_classscene_slash_Step_0_gml_210_0": "* ...挺好。/%", + "obj_classscene_slash_Step_0_gml_230_0": "\\E5* .../", "obj_classscene_slash_Step_0_gml_231_0": "\\E6* 既-既然大家都到齐了^1,&那我就要布置作业了!/%", - "obj_classscene_slash_Step_0_gml_263_0": "* …/%", - "obj_classscene_slash_Step_0_gml_294_0": "* 呃^1…&* 有-有没有谁知道粉笔&哪去了?/", - "obj_classscene_slash_Step_0_gml_295_0": "\\E4* 这已经是第三次了^1,而且…/", + "obj_classscene_slash_Step_0_gml_263_0": "* .../%", + "obj_classscene_slash_Step_0_gml_294_0": "* 呃..^1. &* 有-有没有谁知道粉笔&哪去了?/", + "obj_classscene_slash_Step_0_gml_295_0": "\\E4* 这已经是第三次了^1,而且.../", "obj_classscene_slash_Step_0_gml_296_0": "\\E9* 你-你们也都明白&没粉笔我可讲不了课!/%", - "obj_classscene_slash_Step_0_gml_319_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话…/", + "obj_classscene_slash_Step_0_gml_319_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话.../", "obj_classscene_slash_Step_0_gml_320_0": "* 你-你们就全都摊上麻烦了!/%", - "obj_classscene_slash_Step_0_gml_336_0": "* 有^1…有人说两句吗^1?&* 拜^1…拜托?/", - "obj_classscene_slash_Step_0_gml_337_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒…/", - "obj_classscene_slash_Step_0_gml_338_0": "\\E0* Alphys老师^1,&要不然让我和Susie…/", - "obj_classscene_slash_Step_0_gml_300_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&* Susie^1,&因-因为你是最后到的…/", - "obj_classscene_slash_Step_0_gml_340_0": "\\E7* 不如就由你去替我拿吧…?/", - "obj_classscene_slash_Step_0_gml_302_0": "\\FS\\TS\\E0* …/", - "obj_classscene_slash_Step_0_gml_303_0": "* …随便。/%%", - "obj_classscene_slash_Step_0_gml_394_0": "\\E4* 还有,K…Kris^1…&* 你能不能跟着她…/", - "obj_classscene_slash_Step_0_gml_395_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦…?/", - "obj_classscene_slash_Step_0_gml_396_0": "\\E6* 谢了Kris^1!&* 待会儿见!/%", - "obj_npc_facing_slash_Other_10_gml_198_0": "* Kris^1?你还等什么呢?&* 快去啊!/%", - "obj_npc_facing_slash_Other_10_gml_29_0": "* 别担心^1,Kris!/", - "obj_npc_facing_slash_Other_10_gml_30_0": "\\E4* 我一直觉得Susie没那么坏^1,&你说是吧?/", + "obj_classscene_slash_Step_0_gml_336_0": "* 有..^1. 有人说两句吗^1?&* 拜..^1. 拜托?/", + "obj_classscene_slash_Step_0_gml_337_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒.../", + "obj_classscene_slash_Step_0_gml_338_0": "\\E0* 艾菲斯老师^1,&要不然让我和苏西.../", + "obj_classscene_slash_Step_0_gml_300_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&* 苏西^1,&因-因为你是最后到的.../", + "obj_classscene_slash_Step_0_gml_340_0": "\\E7* 不如就由你去替我拿吧...?/", + "obj_classscene_slash_Step_0_gml_302_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_303_0": "* ...随便。/%%", + "obj_classscene_slash_Step_0_gml_394_0": "\\E4* 还有,克...克里斯..^1. &* 你能不能跟着她.../", + "obj_classscene_slash_Step_0_gml_395_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦...?/", + "obj_classscene_slash_Step_0_gml_396_0": "\\E6* 谢了克里斯^1!&* 待会儿见!/%", + "obj_npc_facing_slash_Other_10_gml_198_0": "* 克里斯^1?你还等什么呢?&* 快去啊!/%", + "obj_npc_facing_slash_Other_10_gml_29_0": "* 别担心^1,克里斯!/", + "obj_npc_facing_slash_Other_10_gml_30_0": "\\E4* 我一直觉得苏西没那么坏^1,&你说是吧?/", "obj_npc_facing_slash_Other_10_gml_31_0": "\\E0* 肯定不会有事的!/%", - "obj_npc_facing_slash_Other_10_gml_37_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗…?/%", - "obj_npc_facing_slash_Other_10_gml_65_0": "\\E3* Kris^1,我早就说了迟到可&不好吧?/", - "obj_npc_facing_slash_Other_10_gml_66_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言…/", + "obj_npc_facing_slash_Other_10_gml_37_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗...?/%", + "obj_npc_facing_slash_Other_10_gml_65_0": "\\E3* 克里斯^1,我早就说了迟到可&不好吧?/", + "obj_npc_facing_slash_Other_10_gml_66_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言.../", "obj_npc_facing_slash_Other_10_gml_67_0": "\\E1* 吃亏在眼前?/%", - "obj_npc_facing_slash_Other_10_gml_71_0": "\\E0* 哎哟哟^1,Kris^1。&* 真是枉费我一片苦心…/%", + "obj_npc_facing_slash_Other_10_gml_71_0": "\\E0* 哎哟哟^1,克里斯^1。&* 真是枉费我一片苦心.../%", "obj_readable_room1_slash_Other_10_gml_304_0": "* (应该是一些从文学作品中引用的&名言警句。)/", "obj_readable_room1_slash_Other_10_gml_305_0": "* “拼尽全力吧^1,星际狼^1!”&* “即便你身处人生的谷底!”/", - "obj_readable_room1_slash_Other_10_gml_306_0": "* (…这条好像出自电子游戏。)/%", - "obj_tem_school_slash_Other_10_gml_29_0": "* Susie…壕恶毒!!^1!&* 缩tem讲话粉蠢…/", + "obj_readable_room1_slash_Other_10_gml_306_0": "* (...这条好像出自电子游戏。)/%", + "obj_tem_school_slash_Other_10_gml_29_0": "* 苏西...壕恶毒!!^1!&* 缩tem讲话粉蠢.../", "obj_tem_school_slash_Other_10_gml_30_0": "* 卜对^1! tem 粉聪明!!^1!&* tem用功学习考大鞋!/%", - "obj_tem_school_slash_Other_10_gml_34_0": "* Susie…壕恶毒!!^1!&* 缩蛋蛋^1…&* 永远卜会孵化!/%", + "obj_tem_school_slash_Other_10_gml_34_0": "* 苏西...壕恶毒!!^1!&* 缩蛋蛋..^1. &* 永远卜会孵化!/%", "obj_tem_school_slash_Other_10_gml_41_0": "* (煮熟的蛋为你感到可怜。)/%", - "obj_npc_facing_slash_Other_10_gml_126_0": "* 哟^1!Kris^1!真抱歉^1!&* 我要是留下来陪你做搭档…/", - "obj_npc_facing_slash_Other_10_gml_127_0": "* 你就不必非得和她一组了^1!&* 她可会把你撕成碎片的^1,Kris!/", + "obj_npc_facing_slash_Other_10_gml_126_0": "* 哟^1!克里斯^1!真抱歉^1!&* 我要是留下来陪你做搭档.../", + "obj_npc_facing_slash_Other_10_gml_127_0": "* 你就不必非得和她一组了^1!&* 她可会把你撕成碎片的^1,克里斯!/", "obj_npc_facing_slash_Other_10_gml_128_0": "* 接着那堆碎片还会&被回炉揍一顿!/%", - "obj_npc_facing_slash_Other_10_gml_132_0": "\\E0* Kris^1,你只顾逃就行了&千万别回头!/%", - "obj_npc_facing_slash_Other_10_gml_96_0": "* Kris^1,别听他胡说八道^1。&* 才没那么糟呢。/", - "obj_npc_facing_slash_Other_10_gml_97_0": "* 你还是有那么一丝从Susie手上&幸存的可能性的。/", + "obj_npc_facing_slash_Other_10_gml_132_0": "\\E0* 克里斯^1,你只顾逃就行了&千万别回头!/%", + "obj_npc_facing_slash_Other_10_gml_96_0": "* 克里斯^1,别听他胡说八道^1。&* 才没那么糟呢。/", + "obj_npc_facing_slash_Other_10_gml_97_0": "* 你还是有那么一丝从苏西手上&幸存的可能性的。/", "obj_npc_facing_slash_Other_10_gml_98_0": "* 你只会因为&她完全不管你们的作业,&而落个不及格罢了!!/", - "obj_npc_facing_slash_Other_10_gml_99_0": "* 这就像我们常说的^1,Kris^1…&* 【谁要SUZ,谁要输!】/", - "obj_npc_facing_slash_Other_10_gml_100_0": "* …呃^1,&没起到什么安慰作用哈。/%", - "obj_npc_facing_slash_Other_10_gml_104_0": "\\E0* 嗨Kris^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", - "obj_npc_facing_slash_Other_10_gml_150_0": "\\E0* (点,点,按,按…)/", - "obj_npc_facing_slash_Other_10_gml_151_0": "\\E2* …别死哦。/%", - "obj_npc_facing_slash_Other_10_gml_174_0": "\\E0* Kris^1,我要是有胳膊啊…/", + "obj_npc_facing_slash_Other_10_gml_99_0": "* 这就像我们常说的^1,克里斯..^1. &* 【谁要苏,谁要输!】/", + "obj_npc_facing_slash_Other_10_gml_100_0": "* ...呃^1,&没起到什么安慰作用哈。/%", + "obj_npc_facing_slash_Other_10_gml_104_0": "\\E0* 嗨克里斯^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", + "obj_npc_facing_slash_Other_10_gml_150_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_151_0": "\\E2* ...别死哦。/%", + "obj_npc_facing_slash_Other_10_gml_174_0": "\\E0* 克里斯^1,我要是有胳膊啊.../", "obj_npc_facing_slash_Other_10_gml_175_0": "\\E2* 肯定会摘下这顶酷炫帽子&来表达对你的无限思念。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_193_0": "\\E1* …Kris./", - "obj_schoollobbycutscene_slash_Step_0_gml_194_0": "* …没注意你在。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_209_0": "\\E1* …喂。/", + "obj_schoollobbycutscene_slash_Step_0_gml_193_0": "\\E1* ...克里斯。/", + "obj_schoollobbycutscene_slash_Step_0_gml_194_0": "* ...没注意你在。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_209_0": "\\E1* ...喂。/", "obj_schoollobbycutscene_slash_Step_0_gml_210_0": "* 你刚刚可什么都没看见^1,&对不对?/%", - "obj_schoollobbycutscene_slash_Step_0_gml_225_0": "\\E0* 唔嗯…/", - "obj_schoollobbycutscene_slash_Step_0_gml_226_0": "* …你连话都说不出来?/%", - "obj_schoollobbycutscene_slash_Step_0_gml_254_0": "* Kris…/%", + "obj_schoollobbycutscene_slash_Step_0_gml_225_0": "\\E0* 唔嗯.../", + "obj_schoollobbycutscene_slash_Step_0_gml_226_0": "* ...你连话都说不出来?/%", + "obj_schoollobbycutscene_slash_Step_0_gml_254_0": "* 克里斯.../%", "obj_schoollobbycutscene_slash_Step_0_gml_303_0": "* 喂。/%", "obj_schoollobbycutscene_slash_Step_0_gml_330_0": "* 我来告诉你个秘密。/%", "obj_schoollobbycutscene_slash_Step_0_gml_374_0": "* 一声不吭的人最让我火大了。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_389_0": "\\E0* 你以为只要你不出声…/", + "obj_schoollobbycutscene_slash_Step_0_gml_389_0": "\\E0* 你以为只要你不出声.../", "obj_schoollobbycutscene_slash_Step_0_gml_390_0": "\\E1* 我就不知道你脑子里究竟在&想什么?/", - "obj_schoollobbycutscene_slash_Step_0_gml_391_0": "\\E2* “破案啦^1!&我发现粉笔&就是被Susie吃光的!”/", + "obj_schoollobbycutscene_slash_Step_0_gml_391_0": "\\E2* “破案啦^1!&我发现粉笔&就是被苏西吃光的!”/", "obj_schoollobbycutscene_slash_Step_0_gml_392_0": "* “她这次可逃不掉啦^1!”&* “总算要被开除啦!”/", - "obj_schoollobbycutscene_slash_Step_0_gml_393_0": "\\E1* 哈哈^1…拜托^1,Kris^1。&* 别装得多惊讶^1。&* 你知道就是这么回事。/", + "obj_schoollobbycutscene_slash_Step_0_gml_393_0": "\\E1* 哈哈..^1. 拜托^1,克里斯^1。&* 别装得多惊讶^1。&* 你知道就是这么回事。/", "obj_schoollobbycutscene_slash_Step_0_gml_394_0": "\\E2* 每个人都盼着呢^1。&* 每个人都希望这样。/", - "obj_schoollobbycutscene_slash_Step_0_gml_395_0": "\\E1* 所以^1,恭喜^1,Kris^1。&* 你逮到我了^1。&* 我完蛋了。/", - "obj_schoollobbycutscene_slash_Step_0_gml_396_0": "\\E0* …/", + "obj_schoollobbycutscene_slash_Step_0_gml_395_0": "\\E1* 所以^1,恭喜^1,克里斯^1。&* 你逮到我了^1。&* 我完蛋了。/", + "obj_schoollobbycutscene_slash_Step_0_gml_396_0": "\\E0* .../", "obj_schoollobbycutscene_slash_Step_0_gml_397_0": "\\E1* 不过嘛^1,让我稍微说两句。/", "obj_schoollobbycutscene_slash_Step_0_gml_398_0": "\\E1* 看来因为吃了点零食&就被开除是不是稍微有点亏?/", - "obj_schoollobbycutscene_slash_Step_0_gml_399_0": "\\E2* 所以说^1,Kris^1,&既然我知道你打算告密…/", - "obj_schoollobbycutscene_slash_Step_0_gml_400_0": "\\E1* 嘿嘿嘿…/", + "obj_schoollobbycutscene_slash_Step_0_gml_399_0": "\\E2* 所以说^1,克里斯^1,&既然我知道你打算告密.../", + "obj_schoollobbycutscene_slash_Step_0_gml_400_0": "\\E1* 嘿嘿嘿.../", "obj_schoollobbycutscene_slash_Step_0_gml_401_0": "\\E2* 那我还不如玩真的,干出点&丧尽天良的事再被开除吧?/", - "obj_schoollobbycutscene_slash_Step_0_gml_402_0": "\\E1* Kris^1…&* 你想不想知道…/%", - "obj_schoollobbycutscene_slash_Step_0_gml_432_0": "* …失去自己的脸是什么感觉?/%", + "obj_schoollobbycutscene_slash_Step_0_gml_402_0": "\\E1* 克里斯..^1. &* 你想不想知道.../%", + "obj_schoollobbycutscene_slash_Step_0_gml_432_0": "* ...失去自己的脸是什么感觉?/%", "obj_schoollobbycutscene_slash_Step_0_gml_499_0": "* 算了吧。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_532_0": "* Kris^1。&* 你有个好母亲。/", - "obj_schoollobbycutscene_slash_Step_0_gml_533_0": "\\E2* …我可不忍心让她亲手&埋葬自己的孩子。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_532_0": "* 克里斯^1。&* 你有个好母亲。/", + "obj_schoollobbycutscene_slash_Step_0_gml_533_0": "\\E2* ...我可不忍心让她亲手&埋葬自己的孩子。/%", "scr_text_slash_scr_text_gml_79_0": "\\E0* 行了^1。&* 那就速战速决吧。/", - "scr_text_slash_scr_text_gml_80_0": "* 咱们去多弄点粉笔^1。&* 溜达回教室^1。&* 然后呢^1,Kris…/", + "scr_text_slash_scr_text_gml_80_0": "* 咱们去多弄点粉笔^1。&* 溜达回教室^1。&* 然后呢^1,克里斯.../", "scr_text_slash_scr_text_gml_81_0": "\\E2* 由【你】来负责我们的作业。/", "scr_text_slash_scr_text_gml_82_0": "* 你说行不?&&好          不好\\C1", "obj_schoollobbycutscene_slash_Step_0_gml_582_0": "\\E0* 你不用回答了。/", - "obj_schoollobbycutscene_slash_Step_0_gml_583_0": "\\E0* 如果你还没搞清楚状况的话&那我来告诉你…/", + "obj_schoollobbycutscene_slash_Step_0_gml_583_0": "\\E0* 如果你还没搞清楚状况的话&那我来告诉你.../", "obj_schoollobbycutscene_slash_Step_0_gml_584_0": "\\E2* 你的选择根本无关紧要。/%", "obj_schoollobbycutscene_slash_Step_0_gml_616_0": "\\E2* 走吧^1,怪胎。/%", "obj_readable_room1_slash_Other_10_gml_211_0": "* (你透过朦胧的窗口看去。)/", @@ -317,20 +317,20 @@ "obj_readable_room1_slash_Other_10_gml_192_0": "* 锁的锁柜已锁。/%", "obj_readable_room1_slash_Other_10_gml_193_0": "* 锁柜的锁锁的锁柜已锁。/%", "obj_readable_room1_slash_Other_10_gml_194_0": "* 锁柜已锁。/%", - "obj_readable_room1_slash_Other_10_gml_199_0": "* (锁柜贴满了Jockington的纪念品。)/%", + "obj_readable_room1_slash_Other_10_gml_199_0": "* (锁柜贴满了乔金森的纪念品。)/%", "obj_readable_room1_slash_Other_10_gml_204_0": "* (准备好参加赛迪· 鹰人的&舞会了吗?)/", - "obj_readable_room1_slash_Other_10_gml_205_0": "* (在这个舞会中^1,&所有监护人都头戴&巨大的鹰头套…)/", - "obj_readable_room1_slash_Other_10_gml_206_0": "* (…一等到有学生们在&舞蹈中产生肢体接触,&就会朝他们大叫。)/%", - "obj_schoollobbycutscene_slash_Step_0_gml_776_0": "* Kris…?/", + "obj_readable_room1_slash_Other_10_gml_205_0": "* (在这个舞会中^1,&所有监护人都头戴&巨大的鹰头套...)/", + "obj_readable_room1_slash_Other_10_gml_206_0": "* (...一等到有学生们在&舞蹈中产生肢体接触,&就会朝他们大叫。)/%", + "obj_schoollobbycutscene_slash_Step_0_gml_776_0": "* 克里斯...?/", "obj_schoollobbycutscene_slash_Step_0_gml_777_0": "\\E2* 怎么^1,&你终于明白学前班&更适合你了吗?/", "obj_schoollobbycutscene_slash_Step_0_gml_778_0": "\\E0* 嘿^1,其实^1,我也该跟你过去。/", "obj_schoollobbycutscene_slash_Step_0_gml_779_0": "\\E1* 没准我还能在里头&找个更好的搭档呢。/", - "obj_schoollobbycutscene_slash_Step_0_gml_780_0": "\\E0* …切^1,还是免了吧。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_784_0": "* 走错啦^1,Kris./%", - "obj_schoollobbycutscene_slash_Step_0_gml_799_0": "* Kris…?你刚刚是打算逃学?/", + "obj_schoollobbycutscene_slash_Step_0_gml_780_0": "\\E0* ...切^1,还是免了吧。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_784_0": "* 走错啦^1,克里斯。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_799_0": "* 克里斯...?你刚刚是打算逃学?/", "obj_schoollobbycutscene_slash_Step_0_gml_800_0": "\\E2* 怎么,我是不是还该去&打你的小报告^1?&* 那可真绝了啊。/", - "obj_schoollobbycutscene_slash_Step_0_gml_801_0": "\\E0* …切^1,我才不干^1。&* 给我回来。/%", - "obj_schoollobbycutscene_slash_Step_0_gml_805_0": "* Kris^1,如果你逃学^1,&你妈妈的心脏可要受不了。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_801_0": "\\E0* ...切^1,我才不干^1。&* 给我回来。/%", + "obj_schoollobbycutscene_slash_Step_0_gml_805_0": "* 克里斯^1,如果你逃学^1,&你妈妈的心脏可要受不了。/%", "obj_readable_room1_slash_Other_10_gml_223_0": "* (你在饮水台喝了一口水。)/", "obj_readable_room1_slash_Other_10_gml_225_0": "* 嘿嘿^1,人们都喜欢贴着水龙头&喝^1,你知道吧。/%", "obj_readable_room1_slash_Other_10_gml_230_0": "* 我刚刚不是在怂恿你^1,蠢蛋!/%", @@ -339,40 +339,40 @@ "obj_schoollobbycutscene_slash_Step_0_gml_721_0": "\\E1* 你还不习惯没人牵着手&自己走路,对吧?/", "obj_schoollobbycutscene_slash_Step_0_gml_722_0": "\\E2* 走吧^1,怪胎。/%", "obj_schoollobbycutscene_slash_Step_0_gml_727_0": "* 嘿^1,你走的还挺快。/", - "obj_schoollobbycutscene_slash_Step_0_gml_728_0": "\\E0* 所以说…/", + "obj_schoollobbycutscene_slash_Step_0_gml_728_0": "\\E0* 所以说.../", "obj_schoollobbycutscene_slash_Step_0_gml_729_0": "\\E1* 我猜你逃跑的经验&肯定很丰富^1,嗯?/", "obj_schoollobbycutscene_slash_Step_0_gml_730_0": "\\E2* 走吧^1,怪胎。/%", - "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜…/", + "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜.../", "obj_darkdoor_slash_Step_0_gml_22_0": "\\E2* 我们才刚找到点乐子呢。/%", - "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* …/", - "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,Kris^1,是我想多了^1?&你有没有觉得…/", + "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* .../", + "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,克里斯^1,是我想多了^1?&你有没有觉得.../", "obj_darkdoor_slash_Step_0_gml_74_0": "\\E6* 这里头也太黑了?/%", - "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,Kris^1?&* 你到底进不进去?/%", - "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我…/%", + "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,克里斯^1?&* 你到底进不进去?/%", + "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我.../%", "obj_darkdoor_slash_Step_0_gml_132_0": "\\E7* 我们两个同时进去!!/%", "obj_insideclosetcutscene_slash_Step_0_gml_62_0": "* 看吧^1?&* 你究竟有什么好怕的?/", "obj_insideclosetcutscene_slash_Step_0_gml_63_0": "* 除了些废纸以外什么也没有。/", "obj_insideclosetcutscene_slash_Step_0_gml_64_0": "* 我们得找找电灯开关在哪。/%", - "obj_insideclosetcutscene_slash_Step_0_gml_97_0": "* 怪了^1…&* 我找不到开关。/", - "obj_insideclosetcutscene_slash_Step_0_gml_98_0": "* 估计还得深入…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_45_0": "* Kris^1,要是你把我扔在这^1,&我就…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_134_0": "* …/", - "obj_insideclosetcutscene_slash_Step_0_gml_135_0": "* 呃呃^1…对储物间来说有点大^1,&是吧…?/", - "obj_insideclosetcutscene_slash_Step_0_gml_136_0": "* 你看咱们早该碰到底了…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_180_0": "* …/", - "obj_insideclosetcutscene_slash_Step_0_gml_181_0": "* 喂^1,Kris./", - "obj_insideclosetcutscene_slash_Step_0_gml_182_0": "\\E1* 我认为这储物间^1,唔^1…&* 坏了。/", + "obj_insideclosetcutscene_slash_Step_0_gml_97_0": "* 怪了..^1. &* 我找不到开关。/", + "obj_insideclosetcutscene_slash_Step_0_gml_98_0": "* 估计还得深入.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_45_0": "* 克里斯^1,要是你把我扔在这^1,&我就.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_134_0": "* .../", + "obj_insideclosetcutscene_slash_Step_0_gml_135_0": "* 呃呃..^1. 对储物间来说有点大^1,&是吧...?/", + "obj_insideclosetcutscene_slash_Step_0_gml_136_0": "* 你看咱们早该碰到底了.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_180_0": "* .../", + "obj_insideclosetcutscene_slash_Step_0_gml_181_0": "* 喂^1,克里斯。/", + "obj_insideclosetcutscene_slash_Step_0_gml_182_0": "\\E1* 我认为这储物间^1,唔..^1. &* 坏了。/", "obj_insideclosetcutscene_slash_Step_0_gml_183_0": "\\E2* 因为这根本没有墙啊。/", - "obj_insideclosetcutscene_slash_Step_0_gml_184_0": "\\E0* …/", + "obj_insideclosetcutscene_slash_Step_0_gml_184_0": "\\E0* .../", "obj_insideclosetcutscene_slash_Step_0_gml_185_0": "\\E1* 反正^1,我们已经努力过了。/", - "obj_insideclosetcutscene_slash_Step_0_gml_186_0": "\\E2* Alphys如果非要粉笔不可的话^1,&她自己来拿就好了。/", + "obj_insideclosetcutscene_slash_Step_0_gml_186_0": "\\E2* 艾菲斯如果非要粉笔不可的话^1,&她自己来拿就好了。/", "obj_insideclosetcutscene_slash_Step_0_gml_187_0": "* 我们开溜吧。/%", - "obj_insideclosetcutscene_slash_Step_0_gml_237_0": "\\E9* 什-什么鬼…!?/%", + "obj_insideclosetcutscene_slash_Step_0_gml_237_0": "\\E9* 什-什么鬼...!?/%", "obj_insideclosetcutscene_slash_Step_0_gml_266_0": "\\E9* 喂^1,这一点都不好笑!&* 放我们出去!/", - "obj_insideclosetcutscene_slash_Step_0_gml_267_0": "* 放我们…/%", - "obj_insideclosetcutscene_slash_Step_0_gml_284_0": "* …?/%", - "obj_insideclosetcutscene_slash_Step_0_gml_312_0": "\\E0* …?/", - "obj_insideclosetcutscene_slash_Step_0_gml_313_0": "\\E9* 地板^1,在…!/%", + "obj_insideclosetcutscene_slash_Step_0_gml_267_0": "* 放我们.../%", + "obj_insideclosetcutscene_slash_Step_0_gml_284_0": "* ...?/%", + "obj_insideclosetcutscene_slash_Step_0_gml_312_0": "\\E0* ...?/", + "obj_insideclosetcutscene_slash_Step_0_gml_313_0": "\\E9* 地板^1,在...!/%", "obj_darkcontroller_slash_Draw_0_gml_47_0": "D$", "obj_darkcontroller_slash_Draw_0_gml_74_0": "设置", "obj_darkcontroller_slash_Draw_0_gml_79_0": "关", @@ -382,7 +382,7 @@ "obj_darkcontroller_slash_Draw_0_gml_81_0": "关", "obj_darkcontroller_slash_Draw_0_gml_81_1": "开", "obj_savepoint_slash_Other_10_gml_17_0": "* 有时你会见到^1,这闪烁的光芒^1。&* 这是只有你能看见的光芒。/", - "obj_savepoint_slash_Other_10_gml_18_0": "* 出于习惯^1,你伸出了手^1,然后…/%", + "obj_savepoint_slash_Other_10_gml_18_0": "* 出于习惯^1,你伸出了手^1,然后.../%", "scr_text_slash_scr_text_gml_97_0": "* (里面有什么东西正发着光。)/", "scr_text_slash_scr_text_gml_98_0": "* (取出来吗?)/", "scr_text_slash_scr_text_gml_91_0": "#是", @@ -392,65 +392,65 @@ "scr_text_slash_scr_text_gml_103_0": "* (里面很暗。)/%", "obj_savepoint_slash_Other_10_gml_26_0": "* 光芒沐浴着你的全身。/", "obj_savepoint_slash_Other_10_gml_27_0": "* 有股力量在你内心闪耀^1,&划破了黑暗。/", - "obj_savepoint_slash_Other_10_gml_28_0": "* 伤痛已经褪去^1…&* (HP完全恢复。)/%", + "obj_savepoint_slash_Other_10_gml_28_0": "* 伤痛已经褪去..^1. &* (HP完全恢复。)/%", "obj_savepoint_slash_Other_10_gml_33_0": "* 可能有什么原因^1,&你用那些孢子来惩罚自己。/", - "obj_savepoint_slash_Other_10_gml_34_0": "* 光芒使你感到释怀^1…&* (HP完全恢复。)/%", + "obj_savepoint_slash_Other_10_gml_34_0": "* 光芒使你感到释怀..^1. &* (HP完全恢复。)/%", "obj_savepoint_slash_Other_10_gml_39_0": "* 光芒沐浴着你的全身。/", "obj_savepoint_slash_Other_10_gml_40_0": "* 有股力量在你内心闪耀^1,&划破了黑暗。/", - "obj_savepoint_slash_Other_10_gml_41_0": "* 你遭受的一切伤痛都已褪去^1…&* (HP完全恢复。)/%", + "obj_savepoint_slash_Other_10_gml_41_0": "* 你遭受的一切伤痛都已褪去..^1. &* (HP完全恢复。)/%", "obj_readable_room1_slash_Other_10_gml_400_0": "* (太暗了,什么也看不见。)/%", - "obj_readable_room1_slash_Other_10_gml_411_0": "* 在这片土地上^1,&只有被黑暗遮蔽的双眼&能够看清道路…/%", - "obj_dustpile_susie_slash_Step_0_gml_57_0": "* 嘿^1!滚…滚开^1!&* 你要是再接近的话我就…!!/%", - "obj_dustpile_susie_slash_Step_0_gml_78_0": "* …K^1…&* Kris!^1?&* 呼…/", - "obj_dustpile_susie_slash_Step_0_gml_79_0": "\\E7* …嘿^1,可别再这么吓我了^1,&笨蛋!/", + "obj_readable_room1_slash_Other_10_gml_411_0": "* 在这片土地上^1,&只有被黑暗遮蔽的双眼&能够看清道路.../%", + "obj_dustpile_susie_slash_Step_0_gml_57_0": "* 嘿^1!滚...滚开^1!&* 你要是再接近的话我就...!!/%", + "obj_dustpile_susie_slash_Step_0_gml_78_0": "* ...克..^1. &* 克里斯!^1?&* 呼.../", + "obj_dustpile_susie_slash_Step_0_gml_79_0": "\\E7* ...嘿^1,可别再这么吓我了^1,&笨蛋!/", "obj_dustpile_susie_slash_Step_0_gml_80_0": "\\E2* 除非你想被一拳打在脸上^1,哼。/", - "obj_dustpile_susie_slash_Step_0_gml_81_0": "\\E0* …总之^1,别再闹了。/", + "obj_dustpile_susie_slash_Step_0_gml_81_0": "\\E0* ...总之^1,别再闹了。/", "obj_dustpile_susie_slash_Step_0_gml_82_0": "* 我们得想办法离开这里。/%", - "obj_dustpile_susie_slash_Step_0_gml_104_0": "* 嗯^1…&* 那么“这里”^1,又是哪里呢…?/%", + "obj_dustpile_susie_slash_Step_0_gml_104_0": "* 嗯..^1. &* 那么“这里”^1,又是哪里呢...?/%", "obj_dustpile_susie_slash_Step_0_gml_119_0": "* 无关紧要^1!&* 是你害我们陷在这里的^1,&就得由你负责带我们出去!/%", - "obj_dustpile_susie_slash_Step_0_gml_156_0": "* 带路吧^1,Kris!/%", - "obj_dustpile_susie_slash_Step_0_gml_197_0": "* 呼…噗^1…&* 什么^1,你想赛跑吗?/%", + "obj_dustpile_susie_slash_Step_0_gml_156_0": "* 带路吧^1,克里斯!/%", + "obj_dustpile_susie_slash_Step_0_gml_197_0": "* 呼...噗..^1. &* 什么^1,你想赛跑吗?/%", "obj_dustpile_susie_slash_Step_0_gml_201_0": "* 老天哪^1。得了吧^1。&* 你走的太慢了。/%", "obj_dustpile_susie_slash_Step_0_gml_182_0": "* 老天哪^1。得了吧^1。&* 你连路都不知道呢。/%", - "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,Kris^1。&* 有人在上面冲我们招手呢。/", - "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意…?/%", - "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,Kris!/%", - "obj_lancerslideevent_slash_Step_0_gml_34_0": "* Kris^1,这边!/%", + "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,克里斯^1。&* 有人在上面冲我们招手呢。/", + "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意...?/%", + "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,克里斯!/%", + "obj_lancerslideevent_slash_Step_0_gml_34_0": "* 克里斯^1,这边!/%", "obj_npc_susiedark_slash_Other_10_gml_13_0": "* 哦^1,你没死啊^2。&* 挺好。/", "obj_npc_susiedark_slash_Other_10_gml_14_0": "\\E2* 谁知道这是什么鬼地方?/", - "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* …我也不知道。/", - "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人…?/%", - "obj_readable_room1_slash_Other_10_gml_416_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人…)/%", + "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* ...我也不知道。/", + "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人...?/%", + "obj_readable_room1_slash_Other_10_gml_416_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人...)/%", "obj_readable_room1_slash_Other_10_gml_419_0": "* (锁住了。)/%", "obj_npc_susiedark_slash_Other_10_gml_20_0": "* 也许这里是个废弃的主题公园?/", - "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪…?/", + "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪...?/", "obj_npc_susiedark_slash_Other_10_gml_22_0": "\\E2* 也许是因为没有过山车&所以这里才被废弃的吧。/%", "obj_savepoint_slash_Other_10_gml_51_0": "* 在你面前^1,&城堡的轮廓在小镇下方浮现。/", "obj_savepoint_slash_Other_10_gml_52_0": "* 从中喷涌出一道漆黑的光束^1,&贯入苍穹。/", "obj_savepoint_slash_Other_10_gml_53_0": "* 此地的力量在你内心闪耀。/%", - "obj_darkcastle_event_slash_Step_0_gml_20_0": "* 一座城堡…?/", - "obj_darkcastle_event_slash_Step_0_gml_21_0": "* 为什么储物间里会有一座&城堡…?/%", - "obj_darkcastle_event_slash_Step_0_gml_32_0": "欢迎^1,英雄们…!/%", + "obj_darkcastle_event_slash_Step_0_gml_20_0": "* 一座城堡...?/", + "obj_darkcastle_event_slash_Step_0_gml_21_0": "* 为什么储物间里会有一座&城堡...?/%", + "obj_darkcastle_event_slash_Step_0_gml_32_0": "欢迎^1,英雄们...!/%", "obj_darkcastle_event_slash_Step_0_gml_46_0": "* 什么人?!/%", "obj_darkcastle_event_slash_Step_0_gml_58_0": "不必紧张..^1&我不是你们的敌人。/", - "obj_darkcastle_event_slash_Step_0_gml_59_0": "二位^1,&请上前来吧…/%", - "scr_text_slash_scr_text_gml_128_0": "* 欢迎^1。&* 我是这个\\cY王国\\cW的\\cY王子\\cW…/", + "obj_darkcastle_event_slash_Step_0_gml_59_0": "二位^1,&请上前来吧.../%", + "scr_text_slash_scr_text_gml_128_0": "* 欢迎^1。&* 我是这个\\cY王国\\cW的\\cY王子\\cW.../", "scr_text_slash_scr_text_gml_129_0": "* 这里是\\cY黑暗王国\\cW。/", - "scr_text_slash_scr_text_gml_130_0": "* Kris^1,Susie^1…&* 这片土地上有一个\\cY传说\\cW。/", - "scr_text_slash_scr_text_gml_131_0": "* 传说中有一天^1,&两位\\cY光之英雄\\cW将会到来…/", + "scr_text_slash_scr_text_gml_130_0": "* 克里斯^1,苏西..^1. &* 这片土地上有一个\\cY传说\\cW。/", + "scr_text_slash_scr_text_gml_131_0": "* 传说中有一天^1,&两位\\cY光之英雄\\cW将会到来.../", "scr_text_slash_scr_text_gml_132_0": "* 完成由时间和空间所定下的^1,&远古的预言。/", - "scr_text_slash_scr_text_gml_133_0": "* 英雄们^1,请你们^1…&* 听听我的故事…/", + "scr_text_slash_scr_text_gml_133_0": "* 英雄们^1,请你们..^1. &* 听听我的故事.../", "scr_text_slash_scr_text_gml_134_0": "\\C2", "scr_text_slash_scr_text_gml_124_0": "#听", "scr_text_slash_scr_text_gml_125_0": "#不听", - "scr_text_slash_scr_text_gml_145_0": "* 那好…/%", - "scr_text_slash_scr_text_gml_149_0": "* …/", + "scr_text_slash_scr_text_gml_145_0": "* 那好.../%", + "scr_text_slash_scr_text_gml_149_0": "* .../", "scr_text_slash_scr_text_gml_150_0": "\\E1* 嗯,真-真的^1?&* 你确定吗^1?&* 很重要的哦。/", - "scr_text_slash_scr_text_gml_151_0": "* 呃…而且^1,我个人感觉^1,&这个\\cY预言\\cW还是挺美好的!/", + "scr_text_slash_scr_text_gml_151_0": "* 呃...而且^1,我个人感觉^1,&这个\\cY预言\\cW还是挺美好的!/", "scr_text_slash_scr_text_gml_152_0": "* 我觉得你们会喜欢的!/", "scr_text_slash_scr_text_gml_153_0": "\\C2", "scr_text_slash_scr_text_gml_139_0": "#听", - "scr_text_slash_scr_text_gml_162_0": "\\E0* 呼^1!&* 嗯^1,那我要讲了…/%", + "scr_text_slash_scr_text_gml_162_0": "\\E0* 呼^1!&* 嗯^1,那我要讲了.../%", "obj_legend_slash_Draw_0_gml_13_0": " 很久很久以前,& 在阴影的低语中流传着一个传说。", "obj_legend_slash_Draw_0_gml_21_0": "那是&希望&的传说。", "obj_legend_slash_Draw_0_gml_24_0": "那是&梦想&的传说。", @@ -459,11 +459,11 @@ "obj_legend_slash_Draw_0_gml_43_0": " 这便是名为& ^1 【DELTA RUNE】& 的传说", "obj_legend_slash_Draw_0_gml_98_0": " 在几千年的岁月里..^6.%", "obj_legend_slash_Draw_0_gml_99_0": " 光与暗相互调和,& 为这个世间带来和平。", - "obj_legend_slash_Draw_0_gml_113_0": " 但若这平衡被破坏…", + "obj_legend_slash_Draw_0_gml_113_0": " 但若这平衡被破坏...", "obj_legend_slash_Draw_0_gml_151_0": " 一个恐怖的灾难& 将会到来。", "obj_legend_slash_Draw_0_gml_170_0": " 暗淡的天空& 光明不再,", "obj_legend_slash_Draw_0_gml_205_0": " 在恐惧中,& 大地随之崩坏。", - "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧…", + "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧...", "obj_legend_slash_Draw_0_gml_219_0": " 她将断绝& 最后一口气息。", "obj_legend_slash_Draw_0_gml_233_0": " 可是^1,希望之光终将闪耀,", "obj_legend_slash_Draw_0_gml_253_0": "三位英雄出现在世界的尽头。", @@ -474,78 +474,78 @@ "obj_legend_slash_Draw_0_gml_387_0": " 破坏【天使的乐园】。", "obj_legend_slash_Draw_0_gml_394_0": "只有这样世界才能恢复平衡,", "obj_legend_slash_Draw_0_gml_401_0": " 免遭那毁灭的厄运。", - "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】…", - "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉…", + "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】...", + "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉...", "obj_legend_slash_Draw_0_gml_459_0": "高高立于王国的中心。", - "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上…", - "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇…", + "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上...", + "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇...", "scr_text_slash_scr_text_gml_140_0": "#这个我们#已经知道了", - "scr_text_slash_scr_text_gml_168_0": "* …真的吗^1?&* 你们已经听过了?/", - "scr_text_slash_scr_text_gml_169_0": "* 唉^1…早知道我就不练习&这么多次了…/", + "scr_text_slash_scr_text_gml_168_0": "* ...真的吗^1?&* 你们已经听过了?/", + "scr_text_slash_scr_text_gml_169_0": "* 唉..^1. 早知道我就不练习&这么多次了.../", "scr_text_slash_scr_text_gml_171_0": "* 听着^1,老兄^1,我们不是来这&听故事的。/", "scr_text_slash_scr_text_gml_172_0": "* 告诉我们怎么回家就好。/", "scr_text_slash_scr_text_gml_174_0": "* 嗯^1,最简单的方法就是封印&\\cY东部喷泉\\cW。/", "scr_text_slash_scr_text_gml_176_0": "* 喷泉?/", "scr_text_slash_scr_text_gml_177_0": "\\E1* 呃^1,你是说类似饮水台的那种?/", "scr_text_slash_scr_text_gml_179_0": "* 是那个喷泉^1。&* 造就\\cY黑暗世界\\cW的喷泉。/", - "scr_text_slash_scr_text_gml_180_0": "\\E1* …嗯^1,你确定你真的了解&传说吗?/", + "scr_text_slash_scr_text_gml_180_0": "\\E1* ...嗯^1,你确定你真的了解&传说吗?/", "scr_text_slash_scr_text_gml_182_0": "* 听着。/", - "scr_text_slash_scr_text_gml_183_0": "* …/", + "scr_text_slash_scr_text_gml_183_0": "* .../", "scr_text_slash_scr_text_gml_184_0": "* 不了解。/", "scr_text_slash_scr_text_gml_185_0": "* 不过,我觉得我现在知道的&就已经够用了。/", "scr_text_slash_scr_text_gml_186_0": "* 两位回头见。/", - "scr_text_slash_scr_text_gml_188_0": "* 等-等等^1!&* 起码先让我告诉你怎么…/%", - "obj_darkcastle_event_slash_Step_0_gml_142_0": "* Kris^1,Susie^1…&* 感谢你们的倾听。/", + "scr_text_slash_scr_text_gml_188_0": "* 等-等等^1!&* 起码先让我告诉你怎么.../%", + "obj_darkcastle_event_slash_Step_0_gml_142_0": "* 克里斯^1,苏西..^1. &* 感谢你们的倾听。/", "obj_darkcastle_event_slash_Step_0_gml_143_0": "* 我相信你们二位&便是\\cY传说\\cW里的\\cY英雄\\cW。/", - "obj_darkcastle_event_slash_Step_0_gml_144_0": "* 不论遇到何种敌人…/", - "obj_darkcastle_event_slash_Step_0_gml_145_0": "* …你们二位都拥有能够&\\cY拯救世界\\cW的\\cY勇气\\cW。/", - "obj_darkcastle_event_slash_Step_0_gml_146_0": "* \\cY三角战士\\cW们!^1 &* 请…接受你们的命运吧!/%", - "obj_darkcastle_event_slash_Step_0_gml_181_0": "* 呃^3…&* 还是算了。/", - "obj_darkcastle_event_slash_Step_0_gml_183_0": "* 什…什么?/", - "obj_darkcastle_event_slash_Step_0_gml_185_0": "* 你说我^1?&* 居然能是什么英雄…?/", + "obj_darkcastle_event_slash_Step_0_gml_144_0": "* 不论遇到何种敌人.../", + "obj_darkcastle_event_slash_Step_0_gml_145_0": "* ...你们二位都拥有能够&\\cY拯救世界\\cW的\\cY勇气\\cW。/", + "obj_darkcastle_event_slash_Step_0_gml_146_0": "* \\cY三角战士\\cW们!^1 &* 请...接受你们的命运吧!/%", + "obj_darkcastle_event_slash_Step_0_gml_181_0": "* 呃..^3. &* 还是算了。/", + "obj_darkcastle_event_slash_Step_0_gml_183_0": "* 什...什么?/", + "obj_darkcastle_event_slash_Step_0_gml_185_0": "* 你说我^1?&* 居然能是什么英雄...?/", "obj_darkcastle_event_slash_Step_0_gml_186_0": "\\E2* 你找错人了。/", - "obj_darkcastle_event_slash_Step_0_gml_188_0": "* 可-可是Susie^1,没有了你^1…&* 这个世界会…/", - "obj_darkcastle_event_slash_Step_0_gml_190_0": "* 那又怎样?&* 就算世界毁灭了…/", + "obj_darkcastle_event_slash_Step_0_gml_188_0": "* 可-可是苏西^1,没有了你..^1. &* 这个世界会.../", + "obj_darkcastle_event_slash_Step_0_gml_190_0": "* 那又怎样?&* 就算世界毁灭了.../", "obj_darkcastle_event_slash_Step_0_gml_191_0": "\\E1* 跟我也毫无关系。/", "obj_darkcastle_event_slash_Step_0_gml_192_0": "\\E2* 老实说没准还挺有趣的。/", - "obj_darkcastle_event_slash_Step_0_gml_194_0": "* …/", - "obj_darkcastle_event_slash_Step_0_gml_196_0": "* 总之^1,Kris…/", - "obj_darkcastle_event_slash_Step_0_gml_197_0": "\\E0* 如果你非要跟这奇葩&玩过家家…/", + "obj_darkcastle_event_slash_Step_0_gml_194_0": "* .../", + "obj_darkcastle_event_slash_Step_0_gml_196_0": "* 总之^1,克里斯.../", + "obj_darkcastle_event_slash_Step_0_gml_197_0": "\\E0* 如果你非要跟这奇葩&玩过家家.../", "obj_darkcastle_event_slash_Step_0_gml_198_0": "\\E1* 就呆在这。/", "obj_darkcastle_event_slash_Step_0_gml_199_0": "\\E2* 我自己去找离开的路。/", - "obj_darkcastle_event_slash_Step_0_gml_201_0": "* Susie^1…&* 等等!/%", + "obj_darkcastle_event_slash_Step_0_gml_201_0": "* 苏西..^1. &* 等等!/%", "obj_darkcastle_event_slash_Step_0_gml_276_0": "* 吼吼吼!/", - "obj_darkcastle_event_slash_Step_0_gml_277_0": "\\E0* 英雄们这就想着逃跑啦…/", + "obj_darkcastle_event_slash_Step_0_gml_277_0": "\\E0* 英雄们这就想着逃跑啦.../", "obj_darkcastle_event_slash_Step_0_gml_278_0": "\\E1* 他们甚至连我在这里都不知道。/", "obj_darkcastle_event_slash_Step_0_gml_279_0": "\\E3* 这下爸爸一定会让我当&本月最佳儿子啦!/", "obj_darkcastle_event_slash_Step_0_gml_288_0": "\\E3* 这下爸爸一定会让我当&本月最佳儿子啦!/", "obj_darkcastle_event_slash_Step_0_gml_281_0": "* 你又是哪根葱!?/", - "obj_darkcastle_event_slash_Step_0_gml_283_0": "* 我是…!/%", + "obj_darkcastle_event_slash_Step_0_gml_283_0": "* 我是...!/%", "obj_darkcastle_event_slash_Step_0_gml_287_0": "* 吼吼吼^1!&* 打倒一个书呆子^1,还剩两个!/", "obj_darkcastle_event_slash_Step_0_gml_290_0": "* 你又是哪根葱!?/", - "obj_darkcastle_event_slash_Step_0_gml_292_0": "* 我是…!/%", + "obj_darkcastle_event_slash_Step_0_gml_292_0": "* 我是...!/%", "obj_darkcastle_event_slash_Step_0_gml_327_0": "* 坏蛋。/", "obj_darkcastle_event_slash_Step_0_gml_328_0": "\\E0* 就凭你们几个\\cY小鬼\\cW&也想封印我们的\\cY黑暗喷泉\\cW?!/", "obj_darkcastle_event_slash_Step_0_gml_329_0": "\\E2* 而且^2——&再次强调你们是群\\cY小鬼\\cW—— /", "obj_darkcastle_event_slash_Step_0_gml_330_0": "\\E0* 还妄图把世界从永恒黑暗中&拯救出来?!/", "obj_darkcastle_event_slash_Step_0_gml_332_0": "\\E0* 呃。/", - "obj_darkcastle_event_slash_Step_0_gml_334_0": "* 别想抵赖…!/", + "obj_darkcastle_event_slash_Step_0_gml_334_0": "* 别想抵赖...!/", "obj_darkcastle_event_slash_Step_0_gml_335_0": "\\E0* 我们都清楚你们想去\\cY东边\\cW!/", "obj_darkcastle_event_slash_Step_0_gml_336_0": "* 那是你们回家的唯一方法!/", - "obj_darkcastle_event_slash_Step_0_gml_337_0": "\\E2* 但是^1,我^1,LANCER^1,&不会任你们妄为!/", + "obj_darkcastle_event_slash_Step_0_gml_337_0": "\\E2* 但是^1,我^1,兰瑟^1,&不会任你们妄为!/", "obj_darkcastle_event_slash_Step_0_gml_338_0": "\\E0* 我还有一份完美的两步计划&来确保万无一失。/", "obj_darkcastle_event_slash_Step_0_gml_339_0": "\\E2* 第一步^3。&* 我揍扁你。/", "obj_darkcastle_event_slash_Step_0_gml_340_0": "\\E1* 第二步^3。&* 你输了!/", "obj_darkcastle_event_slash_Step_0_gml_342_0": "\\E1* 嗯^2。计划不错^1,孩子。/", - "obj_darkcastle_event_slash_Step_0_gml_344_0": "\\E6* 真-真的…?/", - "obj_darkcastle_event_slash_Step_0_gml_346_0": "\\E2* 真的,而且…/", + "obj_darkcastle_event_slash_Step_0_gml_344_0": "\\E6* 真-真的...?/", + "obj_darkcastle_event_slash_Step_0_gml_346_0": "\\E2* 真的,而且.../", "obj_darkcastle_event_slash_Step_0_gml_347_0": "\\E3* 介意我反过来用它对付你吗?/%", "obj_darkcastle_event_slash_Step_0_gml_360_0": "* 坏蛋。/", "obj_darkcastle_event_slash_Step_0_gml_362_0": "\\E0* “坏蛋”?/", "obj_darkcastle_event_slash_Step_0_gml_364_0": "\\E6* 你懂的^2。&* 就是传说里提到过的^2,&* 那个泪滴头的小孩?/", - "obj_darkcastle_event_slash_Step_0_gml_366_0": "\\E1* …不懂?/", + "obj_darkcastle_event_slash_Step_0_gml_366_0": "\\E1* ...不懂?/", "obj_darkcastle_event_slash_Step_0_gml_368_0": "\\E4* 唉^2。&* 这解释起来就难了。/%", - "obj_darkcastle_event_slash_Step_0_gml_388_0": "* 呃^1…&* 我可以帮忙解释…!/", + "obj_darkcastle_event_slash_Step_0_gml_388_0": "* 呃..^1. &* 我可以帮忙解释...!/", "obj_darkcastle_event_slash_Step_0_gml_390_0": "\\E0* 好孩子别来瞎搀和!/", "obj_darkcastle_event_slash_Step_0_gml_392_0": "\\E0* 不^1!&* 我会用生命守护英雄们!/", "obj_darkcastle_event_slash_Step_0_gml_394_0": "\\E0* 我说^1,你先闪开行不行?&* 我想听这孩子说说。/%", @@ -561,129 +561,129 @@ "obj_darkcastle_event_slash_Step_0_gml_460_0": "\\E1* 所以你其实是想^2,&和我们打一架?/", "obj_darkcastle_event_slash_Step_0_gml_462_0": "\\E1* 回答-正确!/", "obj_darkcastle_event_slash_Step_0_gml_465_0": "\\E3* 你总算说了句我能听懂的。/%", - "scr_monstersetup_slash_scr_monstersetup_gml_51_0": "* Lancer闯了进来!", - "scr_monstersetup_slash_scr_monstersetup_gml_32_0": "Lancer", + "scr_monstersetup_slash_scr_monstersetup_gml_51_0": "* 兰瑟闯了进来!", + "scr_monstersetup_slash_scr_monstersetup_gml_32_0": "兰瑟", "scr_monstersetup_slash_scr_monstersetup_gml_16_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_50_0": "称赞", - "obj_lancerboss_slash_Step_0_gml_118_0": "* LANCER - 攻击 7 防御 1&* 虽说桃花薄命^1,可他是个黑桃。/", + "obj_lancerboss_slash_Step_0_gml_118_0": "* 兰瑟 - 攻击 7 防御 1&* 虽说桃花薄命^1,可他是个黑桃。/", "obj_lancerboss_slash_Step_0_gml_119_0": "* 因为还没到骑摩托车的年龄^1,&所以他只好给自行车点了把火。/%", "obj_lancerboss_slash_Step_0_gml_17_0": "到此为止,小鬼&们!这自行车&装满了胜利的&燃料!!", "obj_lancerboss_slash_Step_0_gml_100_0": "* 不知道我哪来的斧头^1,&不过^1,蛮酷的。", - "obj_lancerboss_slash_Step_0_gml_130_0": "* 你告诉Lancer要小心Susie的攻击^1。&* 他做好了准备。/%", - "obj_lancerboss_slash_Step_0_gml_18_0": "我喜欢挨揍…&开玩笑的!&你才喜欢!!", - "obj_lancerboss_slash_Step_0_gml_90_0": "* Lancer一往无前。", - "obj_lancerboss_slash_Step_0_gml_164_0": "* 你告诉Lancer你无法区分&他的衣服和身体。/", - "obj_lancerboss_slash_Step_0_gml_165_0": "* 他看起来非常得意^1…&* 他的攻击力降低了!/%", + "obj_lancerboss_slash_Step_0_gml_130_0": "* 你告诉兰瑟要小心苏西的攻击^1。&* 他做好了准备。/%", + "obj_lancerboss_slash_Step_0_gml_18_0": "我喜欢挨揍...&开玩笑的!&你才喜欢!!", + "obj_lancerboss_slash_Step_0_gml_90_0": "* 兰瑟一往无前。", + "obj_lancerboss_slash_Step_0_gml_164_0": "* 你告诉兰瑟你无法区分&他的衣服和身体。/", + "obj_lancerboss_slash_Step_0_gml_165_0": "* 他看起来非常得意..^1. &* 他的攻击力降低了!/%", "obj_lancerboss_slash_Step_0_gml_26_0": "啊!你让我&爽得像在玩&摩托杂技!", - "obj_lancerboss_slash_Step_0_gml_157_0": "* 你试着再次称赞LANCER…/", + "obj_lancerboss_slash_Step_0_gml_157_0": "* 你试着再次称赞兰瑟.../", "obj_lancerboss_slash_Step_0_gml_158_0": "* 但是他认为这并不诚心^1。&* 他的攻击力又涨回来了!/%", "obj_lancerboss_slash_Step_0_gml_30_0": "你难道没发现&我能隐藏起&真实的&自我感受吗?", - "obj_lancerboss_slash_Step_0_gml_150_0": "* 你称赞了LANCER^1。&* 他被你的真诚迷惑了。/", - "obj_lancerboss_slash_Step_0_gml_151_0": "* 他的攻击力既没有提高也没有降低^1,&而是横向增长…?/%", + "obj_lancerboss_slash_Step_0_gml_150_0": "* 你称赞了兰瑟^1。&* 他被你的真诚迷惑了。/", + "obj_lancerboss_slash_Step_0_gml_151_0": "* 他的攻击力既没有提高也没有降低^1,&而是横向增长...?/%", "obj_lancerboss_slash_Step_0_gml_34_0": "停下!!&我的人格变得&太深邃了!!!", - "obj_lancerboss_slash_Step_0_gml_145_0": "* 你说了些好话^1。&* Lancer将它们吸收进了自己的皮肤里。/%", + "obj_lancerboss_slash_Step_0_gml_145_0": "* 你说了些好话^1。&* 兰瑟将它们吸收进了自己的皮肤里。/%", "obj_lancerboss_slash_Step_0_gml_19_0": "你们之后有&什么打算???", - "obj_lancerboss_slash_Step_0_gml_91_0": "* Lancer正在想着薯片。", - "obj_lancerboss_slash_Step_0_gml_92_0": "* Lancer的摩托车其实是&一辆着火的自行车。", + "obj_lancerboss_slash_Step_0_gml_91_0": "* 兰瑟正在想着薯片。", + "obj_lancerboss_slash_Step_0_gml_92_0": "* 兰瑟的摩托车其实是&一辆着火的自行车。", "obj_lancerboss_slash_Step_0_gml_20_0": "吼吼吼!!!&我是&坏蛋!", - "obj_lancerboss_slash_Step_0_gml_93_0": "* Lancer随机地切换挡位,&想显示自己的技术。", - "obj_lancerboss_slash_Step_0_gml_94_0": "* Lancer猛烈地转动着油门。", - "obj_lancerboss_slash_Step_0_gml_135_0": "* Lancer觉得你简直太可笑了,&居然以为他需要对手帮忙!/%", + "obj_lancerboss_slash_Step_0_gml_93_0": "* 兰瑟随机地切换挡位,&想显示自己的技术。", + "obj_lancerboss_slash_Step_0_gml_94_0": "* 兰瑟猛烈地转动着油门。", + "obj_lancerboss_slash_Step_0_gml_135_0": "* 兰瑟觉得你简直太可笑了,&居然以为他需要对手帮忙!/%", "obj_lancerboss_slash_Step_0_gml_196_0": "等等^1!&等一下!/", - "obj_lancerboss_slash_Step_0_gml_197_0": "我的自行车&快要没油了…!/", + "obj_lancerboss_slash_Step_0_gml_197_0": "我的自行车&快要没油了...!/", "obj_lancerboss_slash_Step_0_gml_198_0": "好吧,&你们这些&小混账们!/", - "obj_lancerboss_slash_Step_0_gml_199_0": "这次算你们&走运^1,不过…!/", + "obj_lancerboss_slash_Step_0_gml_199_0": "这次算你们&走运^1,不过...!/", "obj_lancerboss_slash_Step_0_gml_200_0": "下一次^1,&输的人&会是你们!!!/", "obj_lancerboss_slash_Step_0_gml_201_0": "哈哈哈!!^1!&再见了^1,废物们!/", "obj_lancerboss_slash_Step_0_gml_202_0": "我得在&晚饭之前&回家!!!/%", - "obj_darkcastle_event_slash_Step_0_gml_552_0": "* 你们俩没事吧…?/%", - "obj_darkcastle_event_slash_Step_0_gml_569_0": "* 呃^1,请允许我正式进行自我&介绍^1,我是…/", + "obj_darkcastle_event_slash_Step_0_gml_552_0": "* 你们俩没事吧...?/%", + "obj_darkcastle_event_slash_Step_0_gml_569_0": "* 呃^1,请允许我正式进行自我&介绍^1,我是.../", "obj_darkcastle_event_slash_Step_0_gml_571_0": "* 啧^1,你就不能&把那兜帽去掉吗?/", "obj_darkcastle_event_slash_Step_0_gml_572_0": "* 我都快听不见&你在那里面嘟囔什么了。/", - "obj_darkcastle_event_slash_Step_0_gml_574_0": "* 呃呃呃^1,好吧…/%", - "obj_darkcastle_event_slash_Step_0_gml_611_0": "* 大家好^1。&* 我叫Ralsei./", - "obj_darkcastle_event_slash_Step_0_gml_612_0": "\\E0* Kris,Susie^2…&* 很荣幸认识你们!/", - "obj_darkcastle_event_slash_Step_0_gml_613_0": "\\E8* 我们肯定能够&成为好朋友^2,并且…/", + "obj_darkcastle_event_slash_Step_0_gml_574_0": "* 呃呃呃^1,好吧.../%", + "obj_darkcastle_event_slash_Step_0_gml_611_0": "* 大家好^1。&* 我叫利艾尔斯。/", + "obj_darkcastle_event_slash_Step_0_gml_612_0": "\\E0* 克里斯,苏西..^2. &* 很荣幸认识你们!/", + "obj_darkcastle_event_slash_Step_0_gml_613_0": "\\E8* 我们肯定能够&成为好朋友^2,并且.../", "obj_darkcastle_event_slash_Step_0_gml_615_0": "\\E0* 离开这里的最快路线是向东走^2,&是吗?/", - "obj_darkcastle_event_slash_Step_0_gml_617_0": "\\E0* 没错^2!&* 我们就是要向…/", + "obj_darkcastle_event_slash_Step_0_gml_617_0": "\\E0* 没错^2!&* 我们就是要向.../", "obj_darkcastle_event_slash_Step_0_gml_619_0": "\\E0* 知道了。/%", - "obj_darkcastle_event_slash_Step_0_gml_637_0": "* 学校见,Kris./%", - "obj_darkcastle_event_slash_Step_0_gml_663_0": "* 呃…/", - "obj_darkcastle_event_slash_Step_0_gml_664_0": "\\E6* 看来^2…就只有我们两个人了…/%", - "obj_darkcastle_event_slash_Step_0_gml_702_0": "\\E5* Kris^1,我是一名\\cY王子\\cW,可是…/", + "obj_darkcastle_event_slash_Step_0_gml_637_0": "* 学校见,克里斯。/%", + "obj_darkcastle_event_slash_Step_0_gml_663_0": "* 呃.../", + "obj_darkcastle_event_slash_Step_0_gml_664_0": "\\E6* 看来..^2. 就只有我们两个人了.../%", + "obj_darkcastle_event_slash_Step_0_gml_702_0": "\\E5* 克里斯^1,我是一名\\cY王子\\cW,可是.../", "obj_darkcastle_event_slash_Step_0_gml_703_0": "\\E6* 我^1,呃^1,目前没有臣民。/", - "obj_darkcastle_event_slash_Step_0_gml_704_0": "\\E5* 我孤单一人在这里等你们两个…/", - "obj_darkcastle_event_slash_Step_0_gml_705_0": "\\E6* 呃^1…等了好久好久。&等了一辈子。/", - "obj_darkcastle_event_slash_Step_0_gml_706_0": "\\E0* 所以^2…&* 我真的真的很高兴能遇见你们。/", - "obj_darkcastle_event_slash_Step_0_gml_707_0": "\\E8* 希望我们能成为好朋友^2,Kris./%", - "obj_darkcastle_event_slash_Step_0_gml_723_0": "* 我们去找Susie吧^1。&* 她肯定往东南方向走了。/%", - "obj_darkcastle_event_slash_Step_0_gml_749_0": "* 你来带路吧^1,Kris!/%", - "obj_readable_room1_slash_Other_10_gml_429_0": "* 嘿^1,Kris^1,&我觉得我们最好赶紧去找Susie./", - "obj_readable_room1_slash_Other_10_gml_430_0": "\\E1* 我们可以冒险结束后再回来…/", - "obj_readable_room1_slash_Other_10_gml_431_0": "\\E8* …到时候我可以给你们烤个&美味的蛋糕!/%", - "obj_readable_room1_slash_Other_10_gml_435_0": "* Kris^1,或许我们该先去&拯救世界吧…?/", + "obj_darkcastle_event_slash_Step_0_gml_704_0": "\\E5* 我孤单一人在这里等你们两个.../", + "obj_darkcastle_event_slash_Step_0_gml_705_0": "\\E6* 呃..^1. 等了好久好久。&等了一辈子。/", + "obj_darkcastle_event_slash_Step_0_gml_706_0": "\\E0* 所以..^2. &* 我真的真的很高兴能遇见你们。/", + "obj_darkcastle_event_slash_Step_0_gml_707_0": "\\E8* 希望我们能成为好朋友^2,克里斯。/%", + "obj_darkcastle_event_slash_Step_0_gml_723_0": "* 我们去找苏西吧^1。&* 她肯定往东南方向走了。/%", + "obj_darkcastle_event_slash_Step_0_gml_749_0": "* 你来带路吧^1,克里斯!/%", + "obj_readable_room1_slash_Other_10_gml_429_0": "* 嘿^1,克里斯^1,&我觉得我们最好赶紧去找苏西。/", + "obj_readable_room1_slash_Other_10_gml_430_0": "\\E1* 我们可以冒险结束后再回来.../", + "obj_readable_room1_slash_Other_10_gml_431_0": "\\E8* ...到时候我可以给你们烤个&美味的蛋糕!/%", + "obj_readable_room1_slash_Other_10_gml_435_0": "* 克里斯^1,或许我们该先去&拯救世界吧...?/", "obj_readable_room1_slash_Other_10_gml_436_0": "\\E0* 似乎那更重要些。/%", - "obj_readable_room1_slash_Other_10_gml_446_0": "* 说起来^1,Lancer是怎么上来的…?/", - "obj_readable_room1_slash_Other_10_gml_447_0": "\\E6* 难不成是用自行车&骑上悬崖壁的…?/%", - "obj_savepoint_slash_Other_10_gml_57_0": "* 孤独的王子Ralsei^1,&成为了你的同伴。/", + "obj_readable_room1_slash_Other_10_gml_446_0": "* 说起来^1,兰瑟是怎么上来的...?/", + "obj_readable_room1_slash_Other_10_gml_447_0": "\\E6* 难不成是用自行车&骑上悬崖壁的...?/%", + "obj_savepoint_slash_Other_10_gml_57_0": "* 孤独的王子利艾尔斯^1,&成为了你的同伴。/", "obj_savepoint_slash_Other_10_gml_58_0": "* 毛茸茸男孩的力量在你的内心闪耀。/%", - "scr_text_slash_scr_text_gml_292_0": "\\E3* 哦^1,Kris^1!&* 这是我做的训练人偶!/", + "scr_text_slash_scr_text_gml_292_0": "\\E3* 哦^1,克里斯^1!&* 这是我做的训练人偶!/", "scr_text_slash_scr_text_gml_293_0": "\\E8* 现在是做好面对敌人准备&的好机会。/", "scr_text_slash_scr_text_gml_294_0": "\\E0* 你想要我来教你怎么战斗吗?/", "scr_text_slash_scr_text_gml_288_0": "#请教我", "scr_text_slash_scr_text_gml_201_0": "\\C2", "scr_text_slash_scr_text_gml_289_0": "#算了吧", - "scr_text_slash_scr_text_gml_302_0": "\\E0* 好^1!&* 请准备好,Kris!/%", - "scr_text_slash_scr_text_gml_307_0": "\\E3* 对哦,你已经与Lancer战斗过了,&是吧…?/", + "scr_text_slash_scr_text_gml_302_0": "\\E0* 好^1!&* 请准备好,克里斯!/%", + "scr_text_slash_scr_text_gml_307_0": "\\E3* 对哦,你已经与兰瑟战斗过了,&是吧...?/", "scr_text_slash_scr_text_gml_308_0": "\\E1* 我一直期待着要教你,&搞得我都忘光了!/", - "scr_text_slash_scr_text_gml_309_0": "\\E2* …不过^1,呃^1…&* 万一你忘了…/", - "scr_text_slash_scr_text_gml_310_0": "\\E6* 看^1!&* 我为你和Susie做了份手册!/", + "scr_text_slash_scr_text_gml_309_0": "\\E2* ...不过^1,呃..^1. &* 万一你忘了.../", + "scr_text_slash_scr_text_gml_310_0": "\\E6* 看^1!&* 我为你和苏西做了份手册!/", "scr_text_slash_scr_text_gml_311_0": "\\E0* 按 ", "scr_text_slash_scr_text_gml_311_1": "打开菜单后,&  就可以在【物品栏】中使用它了。/", "scr_text_slash_scr_text_gml_313_0": "* (你得到了手册。)/%", "obj_dummyenemy_slash_Step_0_gml_81_0": "* 跳过/%", - "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,Kris?/", + "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,克里斯?/", "obj_dummyenemy_slash_Step_0_gml_88_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】^1…&你的【同情心】…/", - "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* …还有全世界的【命运】。/", + "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】..^1. &你的【同情心】.../", + "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* ...还有全世界的【命运】。/", "obj_dummyenemy_slash_Step_0_gml_91_0": "\\EB* 当它被击中时^1,&你和你的伙伴会丢失HP。/", "obj_dummyenemy_slash_Step_0_gml_92_0": "\\E3* 当所有人的HP降到0时^1,&我们就战败了。/", "obj_dummyenemy_slash_Step_0_gml_93_0": "\\E0* 所以^1,请注意躲开敌人的攻击。/", "obj_dummyenemy_slash_Step_0_gml_94_0": "\\E8* 准备好了吗^1?&* 来试试躲避!/%", - "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,Kris^1。&* 你能够获得TP并减少伤害。/", + "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,克里斯^1。&* 你能够获得TP并减少伤害。/", "obj_dummyenemy_slash_Step_0_gml_116_0": "\\E8* 不过^1,你该先学习如何【攻击】。/%", - "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,Kris^1!&* 你真擅长防御诶!/", - "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我^1…没打算^1…&攻击你^1,所以…&* 你不需要防御啦!/%", - "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃^1…&* Kris?/", - "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP…/", + "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,克里斯^1!&* 你真擅长防御诶!/", + "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我..^1. 没打算..^1. &攻击你^1,所以...&* 你不需要防御啦!/%", + "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃..^1. &* 克里斯?/", + "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP.../", "obj_dummyenemy_slash_Step_0_gml_129_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", - "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* …/%", - "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,Kris^1!你还在学习!/", - "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,Kris^1!&* 你是个天才!/", - "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击完后^1,&就轮到我们了^1,Kris!/", + "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* .../%", + "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,克里斯^1!你还在学习!/", + "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,克里斯^1!&* 你是个天才!/", + "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击完后^1,&就轮到我们了^1,克里斯!/", "obj_dummyenemy_slash_Step_0_gml_605_0": "\\E0* 首先,我来教你如何\\cY战斗\\cW(\\I0  )。/", - "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的…/", + "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的.../", "obj_dummyenemy_slash_Step_0_gml_607_0": "\\E8* 但基础知识了解一下也没有坏处!/%", "obj_dummyenemy_slash_Step_0_gml_610_0": "* 来试试【战斗】吧!&(\\I0  )", "obj_dummyenemy_slash_Step_0_gml_642_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/%", "obj_dummyenemy_slash_Step_0_gml_645_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/", - "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇…哇哦^1,Kris!&* 那一下真棒!/", - "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗…?/", - "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,Kris!&* 对了,当光标进入左框时…/", + "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇...哇哦^1,克里斯!&* 那一下真棒!/", + "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗...?/", + "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,克里斯!&* 对了,当光标进入左框时.../", "obj_dummyenemy_slash_Step_0_gml_333_0": "\\E8* 按下", "obj_dummyenemy_slash_Step_0_gml_333_1": ",能够增加伤害量!/", - "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* Kris^1!&* 你做到了!!!/", - "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了…)/", + "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* 克里斯^1!&* 你做到了!!!/", + "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了...)/", "obj_dummyenemy_slash_Step_0_gml_341_0": "\\E0* 好接下来试试【防御】。(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1  )^1,你受到的伤害就会&减少…/", + "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1  )^1,你受到的伤害就会&减少.../", "obj_dummyenemy_slash_Step_0_gml_343_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", "obj_dummyenemy_slash_Step_0_gml_344_0": "* (注意左边橙色的能量条^1!&我接下来就解释!)/%", "obj_dummyenemy_slash_Step_0_gml_556_0": "* 来试试【战斗】吧!&(\\I0  )", "obj_dummyenemy_slash_Step_0_gml_557_0": "* 来试试【防御】吧!&(\\I1  )", - "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,Kris!&* 现在你收集了TP …/", + "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,克里斯!&* 现在你收集了TP .../", "obj_dummyenemy_slash_Step_0_gml_143_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", "obj_dummyenemy_slash_Step_0_gml_144_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_146_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", "obj_dummyenemy_slash_Step_0_gml_558_0": "* 来试试施展【法术】(\\I2  )!", "scr_spellinfo_slash_scr_spellinfo_gml_42_0": "安抚", @@ -693,210 +693,210 @@ "scr_spelltext_slash_scr_spelltext_gml_135_0": "(疲惫)", "scr_spelltext_slash_scr_spelltext_gml_23_0": "* ~1 施展了【安抚】!/%", "obj_dummyenemy_slash_Step_0_gml_150_0": "\\E1* 如果你^1,呃^1,伤到了敌人^1,&它就会变得【疲惫】。/", - "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用我的\\cY安抚\\cW法术…/", - "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,Kris^1,你找到了一个\\cY物品\\cW?/", - "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以…/", + "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用我的\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,克里斯^1,你找到了一个\\cY物品\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以.../", "obj_dummyenemy_slash_Step_0_gml_169_0": "\\E6* 目前我们先跳过它^1,好吧?/%", - "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想学习关于&\\cY物品\\cW的说明吗,Kris…?/", + "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想学习关于&\\cY物品\\cW的说明吗,克里斯...?/", "obj_dummyenemy_slash_Step_0_gml_175_0": "\\E0* 明白了^1,我来教你!/", - "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔…/", + "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔.../", "obj_dummyenemy_slash_Step_0_gml_177_0": "\\E0* 你使用了它们以后^1,&就会发生什么事情。/", - "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* …明白了吗?/%", + "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* ...明白了吗?/%", "obj_dummyenemy_slash_Step_0_gml_184_0": "\\E6* 嘿嘿^1,这\\cY物品\\cW的确很好看^1,是吧?/", - "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&Kris…!/%", - "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* Kris^1,我们在冒险中能收集到很多&物品!/", + "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&克里斯...!/%", + "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* 克里斯^1,我们在冒险中能收集到很多&物品!/", "obj_dummyenemy_slash_Step_0_gml_192_0": "\\E0* 想继续冒险的话^1,&要先完成这个教程哦。/%", - "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* Kris^1,请指示我来施展法术。/%", - "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* Kris^1,你现在不想学习\\cY法术\\cW吗?/%", - "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* Kris^1,你^1…知道\\cY法术\\cW是什么吗?/", - "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连【拜托】伙伴施法&都做不到吗…?/%", - "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* Kris^1,不能说话的话^1,&给我比个手势也可以?/%", - "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话…/", + "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* 克里斯^1,请指示我来施展法术。/%", + "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* 克里斯^1,你现在不想学习\\cY法术\\cW吗?/%", + "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* 克里斯^1,你..^1. 知道\\cY法术\\cW是什么吗?/", + "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连【拜托】伙伴施法&都做不到吗...?/%", + "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* 克里斯^1,不能说话的话^1,&给我比个手势也可以?/%", + "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话.../", "obj_dummyenemy_slash_Step_0_gml_228_0": "* 我们先学习下一节课^1,好吗?/", - "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,Kris^1!治疗法术&也很有用!/", + "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,克里斯^1!治疗法术&也很有用!/", "obj_dummyenemy_slash_Step_0_gml_268_0": "\\E0* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW&那个人偶吗?/", "obj_dummyenemy_slash_Step_0_gml_269_0": "* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", "obj_dummyenemy_slash_Step_0_gml_239_0": "* 现在使用\\cY饶恕\\cW &(\\I4  )指令^1,&就能战胜它了!/%", - "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,Kris^1!它处于疲惫状态的话^1,&我们就能赢了!/", - "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,Kris^1!&在战斗中我们已经胜利啦!/", + "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,克里斯^1!它处于疲惫状态的话^1,&我们就能赢了!/", + "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,克里斯^1!&在战斗中我们已经胜利啦!/", "obj_dummyenemy_slash_Step_0_gml_253_0": "* 我还剩一点内容需要教你!/", - "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", - "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人…/", + "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", + "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", "obj_dummyenemy_slash_Step_0_gml_230_0": "\\E8* 也能被我们善良的\\I3  所打动!/", "obj_dummyenemy_slash_Step_0_gml_255_0": "\\E8* 也能被我们善良的\\I3  所打动!/", - "obj_dummyenemy_slash_Step_0_gml_231_0": "* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", - "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* Kris^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_231_0": "* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", "obj_dummyenemy_slash_Step_0_gml_559_0": "* 来试试【行动】!&(\\I3  )", - "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我…/", - "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考…/", - "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* Kris^1,因为是我^1,&所以请善待它^1,好吗?/%", + "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我.../", + "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考.../", + "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* 克里斯^1,因为是我^1,&所以请善待它^1,好吗?/%", "obj_dummyenemy_slash_Step_0_gml_666_0": "* 你拥抱了【训练人偶】。/%", - "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,Kris!/", + "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,克里斯!/", "obj_dummyenemy_slash_Step_0_gml_747_0": "\\E0* 每种敌人都有对应的【行动】&能使他们满意。/", "obj_dummyenemy_slash_Step_0_gml_748_0": "* 当敌人感到满意时^1,&它的名字会变\\cY黄\\cW。/", "obj_dummyenemy_slash_Step_0_gml_749_0": "* 这种时候^1,你能用【饶恕】(\\I4  )&来结束战斗!/", "obj_dummyenemy_slash_Step_0_gml_750_0": "* 如果我们\\cY饶恕\\cW掉所有敌人,&就再也不需要\\cY战斗\\cW啦!/%", - "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,Kris!/%", - "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,Kris^1!&* 不过^1,只抱一次就可以啦!/%", - "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* Kris^1,你不需要再抱它了啦。/%", - "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯…^1?Kris^1,&你宁可抱它也不愿战斗?/", - "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* …/", + "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,克里斯!/%", + "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,克里斯^1!&* 不过^1,只抱一次就可以啦!/%", + "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* 克里斯^1,你不需要再抱它了啦。/%", + "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯...^1?克里斯^1,&你宁可抱它也不愿战斗?/", + "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* .../", "obj_dummyenemy_slash_Step_0_gml_724_0": "\\E8* 这样啊^1,没关系^1!&我们不需要战斗!/", "obj_dummyenemy_slash_Step_0_gml_725_0": "* 好^1,接下来试试【防御】(\\I1  )/", - "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,你受到的伤害就会减少…/", + "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,你受到的伤害就会减少.../", "obj_dummyenemy_slash_Step_0_gml_727_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", "obj_dummyenemy_slash_Step_0_gml_728_0": "* (注意左边橙色的大框^1!&我接下来就解释!)/%", - "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了RALSEI。/%", - "obj_dummyenemy_slash_Step_0_gml_846_0": "* K^1…Kris!?/%", - "obj_dummyenemy_slash_Step_0_gml_850_0": "* K^1…Kris!?/", - "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃…/", - "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我…/", - "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* …但是…/%", - "obj_dummyenemy_slash_Step_0_gml_858_0": "* Kris…?/", - "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我…/", + "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了利艾尔斯。/%", + "obj_dummyenemy_slash_Step_0_gml_846_0": "* 克..^1. 克里斯!?/%", + "obj_dummyenemy_slash_Step_0_gml_850_0": "* 克..^1. 克里斯!?/", + "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃.../", + "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我.../", + "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* ...但是.../%", + "obj_dummyenemy_slash_Step_0_gml_858_0": "* 克里斯...?/", + "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我.../", "obj_dummyenemy_slash_Step_0_gml_860_0": "\\E6* 给你一个关于拥抱的教程吗?/%", - "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人…/", + "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人.../", "obj_dummyenemy_slash_Step_0_gml_869_0": "\\E1* (除了练习人偶^1,测试的时候,)/", - "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉…/", + "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉.../", "obj_dummyenemy_slash_Step_0_gml_871_0": "\\E7* 我想应该由你来教我才对^1,&哈哈!/%", - "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* …/%", + "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* .../%", "obj_dummyenemy_slash_Step_0_gml_560_0": "* 来【饶恕】吧!&(\\I4  )", "scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1 饶恕了 ~2!/%", "obj_dummyenemy_slash_Step_0_gml_237_0": "\\EB* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW的&那个人偶吗?/", "obj_dummyenemy_slash_Step_0_gml_238_0": "\\E0* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", "obj_dummyenemy_slash_Step_0_gml_270_0": "* 现在使用\\cY饶恕\\cW &(\\I4  )指令^1,就能获胜了!/%", - "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,Kris^1,先不用管那个指令!/%", - "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,Kris?/%", - "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* Kris^1,你知道那只是个人偶,&对吧…?/%", - "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* Kris^1,因为你在【行动】后&【饶恕】了一名敌人,/", - "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃…/", + "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,克里斯^1,先不用管那个指令!/%", + "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,克里斯?/%", + "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* 克里斯^1,你知道那只是个人偶,&对吧...?/%", + "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* 克里斯^1,因为你在【行动】后&【饶恕】了一名敌人,/", + "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃.../", "obj_dummyenemy_slash_Step_0_gml_291_0": "\\E0* 你不想再了解些别的东西吗?/%", - "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了^1…那么,&或许我们现在就可以结束。/", - "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以…/", + "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了..^1. 那么,&或许我们现在就可以结束。/", + "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以.../", "obj_dummyenemy_slash_Step_0_gml_298_0": "\\E8* 对我来说就足够了!/%", - "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_349_0": "* 左边那个橙色的TP条就会&填满一点!/", "obj_dummyenemy_slash_Step_0_gml_350_0": "* 把那些TP用在我的\\cY法术\\cW上&试试?/", "obj_dummyenemy_slash_Step_0_gml_351_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_353_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔^1…Kris^1?&* 你不用再打它啦。/", + "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔..^1. 克里斯^1?&* 你不用再打它啦。/", "obj_dummyenemy_slash_Step_0_gml_365_0": "\\E8* 我已经知道你很擅长攻击啦!/%", - "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,Kris^1…我该怎么讲呢?/", - "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* Kris,你这是在,唔,&暴打一个长得像我一样的人偶…/", - "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* …Kris^1,你是想告诉我什么吗?/%", - "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,Kris^1…我^1,呃^1,&我想我懂了。/", + "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,克里斯..^1. 我该怎么讲呢?/", + "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* 克里斯,你这是在,唔,&暴打一个长得像我一样的人偶.../", + "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* ...克里斯^1,你是想告诉我什么吗?/%", + "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,克里斯..^1. 我^1,呃^1,&我想我懂了。/", "obj_dummyenemy_slash_Step_0_gml_381_0": "\\E1* 如^1-如果在我们冒险途中,/", - "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* …你想要打我的话^1,&那也不要紧的!/%", - "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,Kris^1!&* 我忘了说^1!&* 当你【攻击】时…/", + "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* ...你想要打我的话^1,&那也不要紧的!/%", + "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,克里斯^1!&* 我忘了说^1!&* 当你【攻击】时.../", "obj_dummyenemy_slash_Step_0_gml_399_0": "\\E8* 当光标到框中时^1,再按一次", "obj_dummyenemy_slash_Step_0_gml_399_1": "!/%", - "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,Kris^1!&* 你能做到的^1!&* 再试一次吧!/%", + "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,克里斯^1!&* 你能做到的^1!&* 再试一次吧!/%", "obj_dummyenemy_slash_Step_0_gml_404_0": "\\E8* 当白色长方形滑到&蓝色方框内的时候&按", - "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 呃^1…你可以试试连续按&", + "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 呃..^1. 你可以试试连续按&", "obj_dummyenemy_slash_Step_0_gml_405_1": "^1,那样可能会简单点!/%", - "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* Kris^1…&* 请试着去按", + "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* 克里斯..^1. &* 请试着去按", "obj_dummyenemy_slash_Step_0_gml_406_1": "。/%", - "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,Kris^1?&* 你能看见那条白色的长方形吗?/%", + "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,克里斯^1?&* 你能看见那条白色的长方形吗?/%", "obj_dummyenemy_slash_Step_0_gml_408_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", - "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* …/%", + "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* .../%", "obj_dummyenemy_slash_Step_0_gml_417_0": "\\E6* 唔^1,也许我们可以试试别的?/%", "obj_dummyenemy_slash_Step_0_gml_421_0": "\\E6* 唔^1,也许我们可以试试别的?/", - "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_423_0": "* 左边那个橙色的TP条就会&填满一点!/", "obj_dummyenemy_slash_Step_0_gml_424_0": "* 把那些TP用在我的\\cY法术\\cW上&试试?/", "obj_dummyenemy_slash_Step_0_gml_425_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_427_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", - "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,Kris^!!&* 这样就可以赢得一场真正的战斗啦!/", - "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,Kris!/%", - "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* …/", - "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* Kris^1,我觉得我^1,呃^1,好像…/", + "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,克里斯^!!&* 这样就可以赢得一场真正的战斗啦!/", + "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,克里斯!/%", + "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* .../", + "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* 克里斯^1,我觉得我^1,呃^1,好像.../", "obj_dummyenemy_slash_Step_0_gml_443_0": "\\E1* 今天已经没什么能教给你的了。/", - "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找Susie吧。/%", - "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* Kris^1,我不是有意要打扰你^1,&但是…/", + "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找苏西吧。/%", + "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* 克里斯^1,我不是有意要打扰你^1,&但是.../", "obj_dummyenemy_slash_Step_0_gml_448_0": "\\E3* 你再这样下去会打坏这个假人的。/", "obj_dummyenemy_slash_Step_0_gml_449_0": "\\E1* 我觉得我们现在该停手了。/%", "obj_dummyenemy_slash_Step_0_gml_463_0": "* 跳过/%", - "obj_dummyenemy_slash_Step_0_gml_489_0": "* Ralsei看起来很期待。", + "obj_dummyenemy_slash_Step_0_gml_489_0": "* 利艾尔斯看起来很期待。", "obj_dummyenemy_slash_Step_0_gml_548_0": "* 什么?", - "obj_dummyenemy_slash_Step_0_gml_733_0": "* Kris^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_733_0": "* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", "obj_dummyenemy_slash_Step_0_gml_734_0": "* 左边那个橙色的TP条就会&填满一点!/", "obj_dummyenemy_slash_Step_0_gml_735_0": "* 把那些TP用在我的\\cY法术\\cW上&试试?/", "obj_dummyenemy_slash_Step_0_gml_736_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", - "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术…/", + "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", "obj_dummyenemy_slash_Step_0_gml_738_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", "obj_dummyenemy_slash_Draw_0_gml_4_0": "(疲惫)", - "obj_tutorialbattleevent_slash_Step_0_gml_87_0": "\\E8* 噢^1,刚才真有趣^1!&* 你真是个好学生^1,Kris!/", - "obj_tutorialbattleevent_slash_Step_0_gml_88_0": "\\E1* …然后^1,呃^1,要是以后要复习&战斗知识的话,我…/", - "obj_tutorialbattleevent_slash_Step_0_gml_89_0": "\\E8* 看^1!&* 我为你和Susie做了份手册!/", + "obj_tutorialbattleevent_slash_Step_0_gml_87_0": "\\E8* 噢^1,刚才真有趣^1!&* 你真是个好学生^1,克里斯!/", + "obj_tutorialbattleevent_slash_Step_0_gml_88_0": "\\E1* ...然后^1,呃^1,要是以后要复习&战斗知识的话,我.../", + "obj_tutorialbattleevent_slash_Step_0_gml_89_0": "\\E8* 看^1!&* 我为你和苏西做了份手册!/", "obj_tutorialbattleevent_slash_Step_0_gml_90_0": "\\E0* 按", "obj_tutorialbattleevent_slash_Step_0_gml_90_1": "打开菜单后,&就可以在【物品栏】中使用它了。/", "obj_tutorialbattleevent_slash_Step_0_gml_92_0": "* (你得到了手册。)/%", - "scr_itemuse_slash_scr_itemuse_gml_71_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕…)/%", - "obj_tutorialbattleevent_slash_Step_0_gml_95_0": "\\E6* 抱歉^1,Kris^1。 &下次我会试着做个更好的老师。/", - "obj_tutorialbattleevent_slash_Step_0_gml_96_0": "\\E1* …要是^1,嗯^1,&你更喜欢阅读的话…/", - "obj_darkcontroller_slash_Step_0_gml_129_0": "* …/%", + "scr_itemuse_slash_scr_itemuse_gml_71_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕...)/%", + "obj_tutorialbattleevent_slash_Step_0_gml_95_0": "\\E6* 抱歉^1,克里斯^1。 &下次我会试着做个更好的老师。/", + "obj_tutorialbattleevent_slash_Step_0_gml_96_0": "\\E1* ...要是^1,嗯^1,&你更喜欢阅读的话.../", + "obj_darkcontroller_slash_Step_0_gml_129_0": "* .../%", "obj_darkcontroller_slash_Step_0_gml_135_0": "* (你狠狠地扔掉了手册。^1)&* (它的内页飘散在风中。)/", - "obj_darkcontroller_slash_Step_0_gml_137_0": "* ………………/", - "obj_darkcontroller_slash_Step_0_gml_138_0": "\\E5* 唔^1…&* 没-没事的^1,Kris^1!&* 我还是可以…/", + "obj_darkcontroller_slash_Step_0_gml_137_0": "* ................../", + "obj_darkcontroller_slash_Step_0_gml_138_0": "\\E5* 唔..^1. &* 没-没事的^1,克里斯^1!&* 我还是可以.../", "obj_darkcontroller_slash_Step_0_gml_139_0": "\\E6* 下次我会做个更好的出来!/%", "obj_darkcontroller_slash_Step_0_gml_147_0": "* (你砰地把手册扔在地上。)/", - "obj_darkcontroller_slash_Step_0_gml_149_0": "* 嘿^1,Kris^1。&* 你在做什么…?/", + "obj_darkcontroller_slash_Step_0_gml_149_0": "* 嘿^1,克里斯^1。&* 你在做什么...?/", "obj_darkcontroller_slash_Step_0_gml_150_0": "\\E3* 哦不^1!&* 是那本手册吗?/", - "obj_darkcontroller_slash_Step_0_gml_151_0": "\\E1* 看起来你不小心掉地上了…/", - "obj_darkcontroller_slash_Step_0_gml_152_0": "\\E8* 来^1,Kris^1!&* 你不想弄丢的吧!/", + "obj_darkcontroller_slash_Step_0_gml_151_0": "\\E1* 看起来你不小心掉地上了.../", + "obj_darkcontroller_slash_Step_0_gml_152_0": "\\E8* 来^1,克里斯^1!&* 你不想弄丢的吧!/", "obj_darkcontroller_slash_Step_0_gml_154_0": "* (你得到了手册。^1)&* (再一次。)/%", - "scr_text_slash_scr_text_gml_231_0": "* 呃^1,Kris^1,知道吗?&你可以按住~1来奔跑的…/", + "scr_text_slash_scr_text_gml_231_0": "* 呃^1,克里斯^1,知道吗?&你可以按住~1来奔跑的.../", "scr_text_slash_scr_text_gml_226_0": "#我知道", "scr_text_slash_scr_text_gml_227_0": "#真的吗!?", "scr_text_slash_scr_text_gml_249_0": "* 对^1!&* 按住~1你就可以&移动得更快一些!/", "scr_text_slash_scr_text_gml_250_0": "\\E8* 我会紧紧跟在你身后的^1,&不用担心!/", - "scr_text_slash_scr_text_gml_251_0": "\\E6* …除非你想逃开我^1,&如果是这样的话^1,对不起。/%", - "scr_text_slash_scr_text_gml_241_0": "* 真的^1?&* 而你还是选择慢慢走…?/", - "scr_text_slash_scr_text_gml_242_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢…/", - "scr_text_slash_scr_text_gml_243_0": "\\E0* 你想慢慢来也没什么问题^1,&Kris./%", - "scr_text_slash_scr_text_gml_261_0": "* 唔^1,Kris^1,你知道吗…/", + "scr_text_slash_scr_text_gml_251_0": "\\E6* ...除非你想逃开我^1,&如果是这样的话^1,对不起。/%", + "scr_text_slash_scr_text_gml_241_0": "* 真的^1?&* 而你还是选择慢慢走...?/", + "scr_text_slash_scr_text_gml_242_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢.../", + "scr_text_slash_scr_text_gml_243_0": "\\E0* 你想慢慢来也没什么问题^1,&克里斯。/%", + "scr_text_slash_scr_text_gml_261_0": "* 唔^1,克里斯^1,你知道吗.../", "scr_text_slash_scr_text_gml_262_0": "* 你可以按下", "scr_text_slash_scr_text_gml_262_1": "来跳过文本的。/", "scr_text_slash_scr_text_gml_257_0": "#我知道", "scr_text_slash_scr_text_gml_258_0": "#真的吗!?", - "scr_text_slash_scr_text_gml_272_0": "* …真的^1?&* 所以说你一直…/", + "scr_text_slash_scr_text_gml_272_0": "* ...真的^1?&* 所以说你一直.../", "scr_text_slash_scr_text_gml_273_0": "\\E2* 坚持听我说完^1,&是因为你喜欢听?/", - "scr_text_slash_scr_text_gml_274_0": "\\E6* 我会试着回应你这份心意的^1,&Kris!/%", + "scr_text_slash_scr_text_gml_274_0": "\\E6* 我会试着回应你这份心意的^1,&克里斯!/%", "scr_text_slash_scr_text_gml_279_0": "* 对^1!这样你就可以看得更快了。/", "scr_text_slash_scr_text_gml_280_0": "\\E1* 或者你只是对这段对话&感到厌烦了。/", - "scr_text_slash_scr_text_gml_281_0": "\\E6* …你不需要跳过我的文本^1,&对吧^1,Kris?/%", + "scr_text_slash_scr_text_gml_281_0": "\\E6* ...你不需要跳过我的文本^1,&对吧^1,克里斯?/%", "obj_npc_room_slash_Other_10_gml_41_0": "* (这只是个假人。)/%", "scr_text_slash_scr_text_gml_322_0": "\\E3* 哇哦^2!&* 【大门】已经开了?!/", - "scr_text_slash_scr_text_gml_323_0": "* 怪不得Lancer可以过来…/", - "scr_text_slash_scr_text_gml_324_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_325_0": "* Kris,一旦我们&通过了这扇门…/", + "scr_text_slash_scr_text_gml_323_0": "* 怪不得兰瑟可以过来.../", + "scr_text_slash_scr_text_gml_324_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_325_0": "* 克里斯,一旦我们&通过了这扇门.../", "scr_text_slash_scr_text_gml_326_0": "* 我们的冒险就真正开始了。/", - "scr_text_slash_scr_text_gml_327_0": "* 一场早已准确写在预言中&的旅途…/", - "scr_text_slash_scr_text_gml_328_0": "\\E6* 但是^1,Kris^1,我坚信&【你】的选择也很重要^1。/", - "scr_text_slash_scr_text_gml_329_0": "\\E0* 这个世界上充满了&形形色色的人^1,Kris./", + "scr_text_slash_scr_text_gml_327_0": "* 一场早已准确写在预言中&的旅途.../", + "scr_text_slash_scr_text_gml_328_0": "\\E6* 但是^1,克里斯^1,我坚信&【你】的选择也很重要^1。/", + "scr_text_slash_scr_text_gml_329_0": "\\E0* 这个世界上充满了&形形色色的人^1,克里斯。/", "scr_text_slash_scr_text_gml_330_0": "\\E6* 在最后^1,一切都会因为我们怎么&对待他们而不同。/", "scr_text_slash_scr_text_gml_331_0": "\\E8* 所以尽我们最大的努力&避免【战斗】走下去吧。/", - "scr_text_slash_scr_text_gml_332_0": "\\E1* 如果我们能够做到…/", + "scr_text_slash_scr_text_gml_332_0": "\\E1* 如果我们能够做到.../", "scr_text_slash_scr_text_gml_333_0": "\\E0* 我相信这个传说会有个&美满结局。/", - "scr_text_slash_scr_text_gml_334_0": "\\E6* 如果不这样做的话^1,恐怕…/", - "scr_text_slash_scr_text_gml_335_0": "\\E1* …你可能不会…^1&得到你喜欢的结果。/", - "scr_text_slash_scr_text_gml_336_0": "\\E3* …噢^1,我很抱歉^1!&我是不是要求得过多了?/", + "scr_text_slash_scr_text_gml_334_0": "\\E6* 如果不这样做的话^1,恐怕.../", + "scr_text_slash_scr_text_gml_335_0": "\\E1* ...你可能不会..^1.&得到你喜欢的结果。/", + "scr_text_slash_scr_text_gml_336_0": "\\E3* ...噢^1,我很抱歉^1!&我是不是要求得过多了?/", "scr_text_slash_scr_text_gml_232_0": "\\C2", "scr_text_slash_scr_text_gml_318_0": "#我能#做到", - "scr_text_slash_scr_text_gml_319_0": "#……#", - "scr_text_slash_scr_text_gml_342_0": "\\E0* Kris^1,见到你的那一瞬间&我就知道你是个英雄。/", + "scr_text_slash_scr_text_gml_319_0": "#...#", + "scr_text_slash_scr_text_gml_342_0": "\\E0* 克里斯^1,见到你的那一瞬间&我就知道你是个英雄。/", "scr_text_slash_scr_text_gml_343_0": "\\E8* 尽我们最大的努力吧^1,好吗?/%", "scr_text_slash_scr_text_gml_347_0": "\\E3* 哦-噢^1,我很抱歉!/", - "scr_text_slash_scr_text_gml_348_0": "\\E6* Kris^1,到最后^1,&一切选择都在于你。/", + "scr_text_slash_scr_text_gml_348_0": "\\E6* 克里斯^1,到最后^1,&一切选择都在于你。/", "scr_text_slash_scr_text_gml_349_0": "\\E8* 只要你开心就好^1,&你开心我就开心。/", "scr_text_slash_scr_text_gml_350_0": "\\E0* 不用担心^1,尽你的全力就好!/%", - "obj_savepoint_slash_Other_10_gml_66_0": "* 当那扇门在你身后关上时^1,&你的冒险就真正开始了…/", + "obj_savepoint_slash_Other_10_gml_66_0": "* 当那扇门在你身后关上时^1,&你的冒险就真正开始了.../", "obj_savepoint_slash_Other_10_gml_67_0": "* 冒险的力量在你内心闪耀着。/%", "obj_savepoint_slash_Other_10_gml_71_0": "* 门依旧紧闭着。/", "obj_savepoint_slash_Other_10_gml_72_0": "* 原路返回的力量在你内心闪耀着。/%", - "obj_npc_sign_slash_Other_10_gml_12_0": "* (前方有敌人^1!你们受死吧!^1)&* (LANCER留)/%", + "obj_npc_sign_slash_Other_10_gml_12_0": "* (前方有敌人^1!你们受死吧!^1)&* (兰瑟留)/%", "scr_encountersetup_slash_scr_encountersetup_gml_82_0": "* 方钻接近了!", "scr_monstersetup_slash_scr_monstersetup_gml_44_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_117_0": "说服", @@ -910,24 +910,24 @@ "obj_diamondenemy_slash_Step_0_gml_78_0": "* 方钻缺乏选择的主见。", "obj_diamondenemy_slash_Step_0_gml_79_0": "* 方钻在想精雕细琢的石头。", "obj_diamondenemy_slash_Step_0_gml_80_0": "* 方钻不喜欢它的老板^1,&但是还没考虑过辞职的事。", - "obj_npc_sign_slash_Other_10_gml_13_0": "* (如果你在读这个…^1我猜你应该&已经死了。)&* (LANCER留)/%", - "obj_npc_sign_slash_Other_10_gml_30_0": "* (喂^1,别看这块牌子!还没完工呢!)&* (LANCER留)/%", - "obj_npc_facing_slash_Other_10_gml_210_0": "* 吼吼吼…这不是我最喜欢的&两个家伙嘛。/", + "obj_npc_sign_slash_Other_10_gml_13_0": "* (如果你在读这个..^1.我猜你应该&已经死了。)&* (兰瑟留)/%", + "obj_npc_sign_slash_Other_10_gml_30_0": "* (喂^1,别看这块牌子!还没完工呢!)&* (兰瑟留)/%", + "obj_npc_facing_slash_Other_10_gml_210_0": "* 吼吼吼...这不是我最喜欢的&两个家伙嘛。/", "obj_npc_facing_slash_Other_10_gml_211_0": "\\E1* 才不呢!&* 你们两个甚至排不上我最喜欢的&前五名!!/", - "obj_npc_facing_slash_Other_10_gml_213_0": "* Lancer^1!&* Susie在哪儿?/", - "obj_npc_facing_slash_Other_10_gml_215_0": "\\E3* 你是说那个紫色女孩…^1?&* 吼吼吼…/", - "obj_npc_facing_slash_Other_10_gml_216_0": "\\E1* 你们这些蠢蛋^1!&* 你们已经阻止不了我了…!/", + "obj_npc_facing_slash_Other_10_gml_213_0": "* 兰瑟^1!&* 苏西在哪儿?/", + "obj_npc_facing_slash_Other_10_gml_215_0": "\\E3* 你是说那个紫色女孩...^1?&* 吼吼吼.../", + "obj_npc_facing_slash_Other_10_gml_216_0": "\\E1* 你们这些蠢蛋^1!&* 你们已经阻止不了我了...!/", "obj_npc_facing_slash_Other_10_gml_218_0": "* 你做了什么?/", - "obj_npc_facing_slash_Other_10_gml_220_0": "\\E1* 哈哈哈…这问题太简单了!/", - "obj_npc_facing_slash_Other_10_gml_221_0": "\\E3* 我被她揍翻了,所以跑这来…!/", - "obj_npc_facing_slash_Other_10_gml_223_0": "* 这情节反转有点大…/%", - "obj_npc_facing_slash_Other_10_gml_230_0": "* 嗯…^1你就打算站在这儿吗?/", - "obj_npc_facing_slash_Other_10_gml_231_0": "\\E8* 我以为你至少会往右边跑的…/", + "obj_npc_facing_slash_Other_10_gml_220_0": "\\E1* 哈哈哈...这问题太简单了!/", + "obj_npc_facing_slash_Other_10_gml_221_0": "\\E3* 我被她揍翻了,所以跑这来...!/", + "obj_npc_facing_slash_Other_10_gml_223_0": "* 这情节反转有点大.../%", + "obj_npc_facing_slash_Other_10_gml_230_0": "* 嗯..^1.你就打算站在这儿吗?/", + "obj_npc_facing_slash_Other_10_gml_231_0": "\\E8* 我以为你至少会往右边跑的.../", "obj_npc_facing_slash_Other_10_gml_233_0": "* 为啥!? 那个紫色女孩&就在那边!/%", "obj_npc_sign_slash_Other_10_gml_41_0": "* (这种树上【没有】可以治疗你的&物品。)/", "obj_npc_sign_slash_Other_10_gml_42_0": "* (不管你做什么^1,别查看这棵树然后按&", "obj_npc_sign_slash_Other_10_gml_42_1": "打开你的菜单!)/", - "obj_npc_sign_slash_Other_10_gml_43_0": "* (你明白了吗!?)&* (LANCER留)/%", + "obj_npc_sign_slash_Other_10_gml_43_0": "* (你明白了吗!?)&* (兰瑟留)/%", "scr_text_slash_scr_text_gml_363_0": "* (树上挂着两个东西。)/", "scr_text_slash_scr_text_gml_364_0": "* (拿一个吗?)/", "scr_text_slash_scr_text_gml_13_0": "\\C2", @@ -948,15 +948,15 @@ "obj_event_room_slash_Step_0_gml_24_0": "* 好吧^1。&* 享受被各种家伙痛揍的滋味吧。/%", "obj_npc_facing_slash_Other_10_gml_239_0": "\\E0* 噢^1,你们回来了。/", "obj_npc_facing_slash_Other_10_gml_241_0": "* 如果我们跟你打招呼^1,&你的部队就【不会】揍扁我们吗?/", - "obj_npc_facing_slash_Other_10_gml_243_0": "\\E3* Ralsei^1,Ralsei^1,&Ralsei^1…/", + "obj_npc_facing_slash_Other_10_gml_243_0": "\\E3* 利艾尔斯^1,利艾尔斯^1,&利艾尔斯..^1. /", "obj_npc_facing_slash_Other_10_gml_244_0": "\\E1* 互相揍来揍去才能让我们的&关系更密切啊。/", "obj_npc_facing_slash_Other_10_gml_246_0": "* 我们没有这种关系!/%", "scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* 一条由方钻组成的项链拦住了去路。", "obj_diamondenemy_slash_Step_0_gml_173_0": "* 你教育敌人要认识到友善的&重要性。/", - "obj_diamondenemy_slash_Step_0_gml_174_0": "* 敌人们开始\\cB疲倦\\cW…/%", + "obj_diamondenemy_slash_Step_0_gml_174_0": "* 敌人们开始\\cB疲倦\\cW.../%", "obj_diamondenemy_slash_Draw_0_gml_6_0": "(疲倦)", "obj_diamondenemy_slash_Step_0_gml_177_0": "(疲倦)", - "obj_diamondenemy_slash_Step_0_gml_28_0": "(呵欠)…&什么? 好吧…", + "obj_diamondenemy_slash_Step_0_gml_28_0": "(呵欠)...&什么? 好吧...", "obj_diamondenemy_slash_Step_0_gml_11_0": "给我们发工资&的家伙万岁!", "obj_diamondenemy_slash_Step_0_gml_12_0": "闪呀,闪呀", "obj_diamondenemy_slash_Step_0_gml_13_0": "我只是个&普通人。", @@ -965,60 +965,60 @@ "obj_diamondenemy_slash_Step_0_gml_84_0": "* 方钻对休战没什么意见。", "obj_diamondenemy_slash_Step_0_gml_118_0": "好吧^1,&你说服&了我!!/%", "obj_npc_room_slash_Other_10_gml_81_0": "* 妈妈咪叭^1!我是顶尖大厨^1!&* 做完上一个蛋糕累坏我了!/", - "obj_npc_room_slash_Other_10_gml_82_0": "* 所以我打了个盹儿^1…&* 但是^1,妈妈咪叭^1!&* 我被一阵吓人的声响给吓醒了!/", + "obj_npc_room_slash_Other_10_gml_82_0": "* 所以我打了个盹儿..^1. &* 但是^1,妈妈咪叭^1!&* 我被一阵吓人的声响给吓醒了!/", "obj_npc_room_slash_Other_10_gml_83_0": "* 一头野兽直直地跳上桌子^1,&野蛮地吃掉了蛋糕!/", - "obj_npc_room_slash_Other_10_gml_84_0": "* 我朝它喷水^1,它就嘶嘶着跑掉了^1!&* 但是^1,我那漂亮的蛋糕就…/", - "obj_npc_room_slash_Other_10_gml_86_0": "* 喔哦^1,Kris^1,&那听起来像是Susie^1!&我们必须往右走!/", + "obj_npc_room_slash_Other_10_gml_84_0": "* 我朝它喷水^1,它就嘶嘶着跑掉了^1!&* 但是^1,我那漂亮的蛋糕就.../", + "obj_npc_room_slash_Other_10_gml_86_0": "* 喔哦^1,克里斯^1,&那听起来像是苏西^1!&我们必须往右走!/", "obj_npc_room_slash_Other_10_gml_87_0": "\\E1* 我们要阻止她惹更多麻烦了!/%", - "obj_npc_room_slash_Other_10_gml_90_0": "* 妈-妈-妈妈咪叭^1!妈-妈-妈妈西叭^1!&* 你们认识那头野兽!^1?&* 别,别再回来了…/%", + "obj_npc_room_slash_Other_10_gml_90_0": "* 妈-妈-妈妈咪叭^1!妈-妈-妈妈西叭^1!&* 你们认识那头野兽!^1?&* 别,别再回来了.../%", "obj_npc_room_slash_Other_10_gml_95_0": "* 妈妈咪叭^1!妈咪阿萌叭^1!&* 你-你就是那头吃了我蛋糕的野兽!/", "obj_npc_room_slash_Other_10_gml_97_0": "* 是啊^1? 怎么了^1?&你想让我吐出来还给你吗?/", - "obj_npc_room_slash_Other_10_gml_99_0": "* 不-不了^1,这样就好…/", + "obj_npc_room_slash_Other_10_gml_99_0": "* 不-不了^1,这样就好.../", "obj_npc_room_slash_Other_10_gml_101_0": "* 你确定^1?&说不定还能变得更好吃呢。/%", "obj_npc_room_slash_Other_10_gml_104_0": "* 你们为什么那么看着我!?/", "obj_npc_room_slash_Other_10_gml_106_0": "* 我不相信任何&不敢吃我呕吐物的人。/", - "obj_npc_room_slash_Other_10_gml_108_0": "* …就是说你谁都不相信?/", + "obj_npc_room_slash_Other_10_gml_108_0": "* ...就是说你谁都不相信?/", "obj_npc_room_slash_Other_10_gml_110_0": "* 是啊。/%", "scr_text_slash_scr_text_gml_456_0": "* (拿一块?)/", "scr_text_slash_scr_text_gml_263_0": "\\C2", "scr_text_slash_scr_text_gml_403_0": "#拿", "scr_text_slash_scr_text_gml_404_0": "#不拿", - "scr_text_slash_scr_text_gml_455_0": "* (剩下的蛋糕还在冒烟…)/", + "scr_text_slash_scr_text_gml_455_0": "* (剩下的蛋糕还在冒烟...)/", "scr_text_slash_scr_text_gml_472_0": "* (坏掉的蛋糕被放进了你的&\\cY重要物品\\cW中。)/%", "scr_text_slash_scr_text_gml_438_0": "* (你拿不了更多的东西了。)/%", "scr_text_slash_scr_text_gml_483_0": "* (你觉得把蛋糕放进口袋里&是个馊主意。)/%", - "scr_text_slash_scr_text_gml_461_0": "* (剩下的蛋糕还在冒烟…)/%", + "scr_text_slash_scr_text_gml_461_0": "* (剩下的蛋糕还在冒烟...)/%", "scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* 方钻和心桃拦住了去路!", "obj_heartenemy_slash_Step_0_gml_80_0": "* 心桃甜甜地微笑着。", "obj_heartenemy_slash_Step_0_gml_81_0": "* 心桃低声念了个可爱的法术。", "obj_heartenemy_slash_Step_0_gml_82_0": "* 心桃有个小秘密。", "obj_heartenemy_slash_Step_0_gml_83_0": "* 闻起来像个轻吻。", - "obj_heartenemy_slash_Step_0_gml_168_0": "* 你和Ralsei警告心桃小心&Susie^1。&* 敌人开始防备。/%", - "obj_heartenemy_slash_Step_0_gml_170_0": "* 你和Ralsei警告敌人小心&Susie^1。&* 所有敌人开始防备。/%", + "obj_heartenemy_slash_Step_0_gml_168_0": "* 你和利艾尔斯警告心桃小心&苏西^1。&* 敌人开始防备。/%", + "obj_heartenemy_slash_Step_0_gml_170_0": "* 你和利艾尔斯警告敌人小心&苏西^1。&* 所有敌人开始防备。/%", "obj_heartenemy_slash_Step_0_gml_173_0": "(警惕)", - "obj_heartenemy_slash_Step_0_gml_179_0": "* 你命令Susie对敌人说些恭维话!/", - "obj_heartenemy_slash_Step_0_gml_182_0": "* 不敢相信,我那些蠢蛋队友们…/", - "obj_heartenemy_slash_Step_0_gml_183_0": "\\E0* …打道回府就只是为了&看看【你们】这些家伙。/%", - "obj_heartenemy_slash_Step_0_gml_184_0": "\\E0*  …那么渴望&和【你们】这种人战斗。/%", - "obj_heartenemy_slash_Step_0_gml_185_0": "\\E0*  …对你们这种弱鸡还这么上心。/%", + "obj_heartenemy_slash_Step_0_gml_179_0": "* 你命令苏西对敌人说些恭维话!/", + "obj_heartenemy_slash_Step_0_gml_182_0": "* 不敢相信,我那些蠢蛋队友们.../", + "obj_heartenemy_slash_Step_0_gml_183_0": "\\E0* ...打道回府就只是为了&看看【你们】这些家伙。/%", + "obj_heartenemy_slash_Step_0_gml_184_0": "\\E0*  ...那么渴望&和【你们】这种人战斗。/%", + "obj_heartenemy_slash_Step_0_gml_185_0": "\\E0*  ...对你们这种弱鸡还这么上心。/%", "scr_monstersetup_slash_scr_monstersetup_gml_146_0": "恭维", "scr_monstersetup_slash_scr_monstersetup_gml_148_0": "X-恭维", "obj_heartenemy_slash_Step_0_gml_127_0": "* 心桃 - 攻击 7 防御 0&* 我是一抹\\cY轻吻\\cW。/%", - "obj_heartenemy_slash_Step_0_gml_136_0": "* 你告诉心桃它的触手很酷^1。&* 它开始思考这一点…/%", - "obj_heartenemy_slash_Step_0_gml_137_0": "* 你称呼心桃为甜心^1。&* 它开始思考这一点…/%", - "obj_heartenemy_slash_Step_0_gml_138_0": "* 你告诉心桃&它的牙齿有如刀刃一般^1。&* 它开始思考这一点…/%", - "obj_heartenemy_slash_Step_0_gml_147_0": "* 你命令Ralsei&对敌人说些恭维的话!/", + "obj_heartenemy_slash_Step_0_gml_136_0": "* 你告诉心桃它的触手很酷^1。&* 它开始思考这一点.../%", + "obj_heartenemy_slash_Step_0_gml_137_0": "* 你称呼心桃为甜心^1。&* 它开始思考这一点.../%", + "obj_heartenemy_slash_Step_0_gml_138_0": "* 你告诉心桃&它的牙齿有如刀刃一般^1。&* 它开始思考这一点.../%", + "obj_heartenemy_slash_Step_0_gml_147_0": "* 你命令利艾尔斯&对敌人说些恭维的话!/", "obj_heartenemy_slash_Step_0_gml_150_0": "* 在这茫茫人海中^1,&我很高兴能和你们邂逅于此。/%", - "obj_heartenemy_slash_Step_0_gml_151_0": "* 我稍后就备好茶^1…&* 唔^1,你们要不要来一点呢?/%", + "obj_heartenemy_slash_Step_0_gml_151_0": "* 我稍后就备好茶..^1. &* 唔^1,你们要不要来一点呢?/%", "obj_heartenemy_slash_Step_0_gml_152_0": "* 我们不需要EXP^1。&* 仅仅是邂逅你们的笑容&就已经是最棒的报酬了。/%", "obj_heartenemy_slash_Step_0_gml_84_0": "* 心桃的心跳变慢了。", "obj_heartenemy_slash_Step_0_gml_85_0": "* 心桃的心跳发生了紊乱。", "obj_heartenemy_slash_Step_0_gml_86_0": "* 心桃的心跳发生了&间歇性停顿。", "obj_heartenemy_slash_Step_0_gml_223_0": "* 你从哪儿弄的^1?&* 嘿嘿嘿嘿。/", - "obj_heartenemy_slash_Step_0_gml_225_0": "* (唔^1,Kris^1,&也许不该让Susie再行动了…)/%", + "obj_heartenemy_slash_Step_0_gml_225_0": "* (唔^1,克里斯^1,&也许不该让苏西再行动了...)/%", "obj_heartenemy_slash_Step_0_gml_228_0": "\\E7* 嗨-嘿^1,怎么啦?!/", - "obj_heartenemy_slash_Step_0_gml_230_0": "* (哇哦^1,太险了^1,Kris…)/", - "obj_heartenemy_slash_Step_0_gml_231_0": "* (也许不该让&Susie再行动了…)/%", + "obj_heartenemy_slash_Step_0_gml_230_0": "* (哇哦^1,太险了^1,克里斯...)/", + "obj_heartenemy_slash_Step_0_gml_231_0": "* (也许不该让&苏西再行动了...)/%", "obj_heartenemy_slash_Draw_0_gml_6_0": "(疲惫)", "scr_text_slash_scr_text_gml_409_0": "* (树上挂着两个东西。)/", "scr_text_slash_scr_text_gml_410_0": "* (拿一个么?)/", @@ -1033,50 +1033,50 @@ "scr_text_slash_scr_text_gml_337_0": "\\C2", "scr_text_slash_scr_text_gml_422_0": "* (树上没有你够得到的东西了。)/%", "obj_readable_room1_slash_Other_10_gml_452_0": "* 调查时钟^1。&* 要解决这个谜题^1,你必须要尽快。/%", - "obj_npc_sign_slash_Other_10_gml_49_0": "* (看吧,这就是死亡迷宫!&准备好迷失吧,小鬼们!!!)&* (LANCER留)/%", + "obj_npc_sign_slash_Other_10_gml_49_0": "* (看吧,这就是死亡迷宫!&准备好迷失吧,小鬼们!!!)&* (兰瑟留)/%", "obj_npc_sign_slash_Other_10_gml_52_0": "* (是不是已经迷路了!?&面对这些七弯八拐你们只会&感到无比的绝望!)/", - "obj_npc_sign_slash_Other_10_gml_53_0": "* (你们的方向感已经不再起效了!)&* (LANCER留)/%", - "obj_npc_room_animated_slash_Other_10_gml_95_0": "* (看上去应该是某种敌人^1…&而且都被狠狠揍了一顿。)/%", - "obj_npc_sign_slash_Other_10_gml_55_0": "* (嘿,等下!!我在哪!?救命!&谁来救救我!!我迷路啦!)&* (LANCER留)/%", + "obj_npc_sign_slash_Other_10_gml_53_0": "* (你们的方向感已经不再起效了!)&* (兰瑟留)/%", + "obj_npc_room_animated_slash_Other_10_gml_95_0": "* (看上去应该是某种敌人..^1. &而且都被狠狠揍了一顿。)/%", + "obj_npc_sign_slash_Other_10_gml_55_0": "* (嘿,等下!!我在哪!?救命!&谁来救救我!!我迷路啦!)&* (兰瑟留)/%", "obj_treasure_room_slash_Other_10_gml_87_0": "* (你打开了宝箱。^1)&* (里面是\\cY~1\\cW。)/", "obj_treasure_room_slash_Other_10_gml_99_0": "* (你把\\cY~1\\cW放在了&你的\\cY~2\\cW中。)/%", "obj_treasure_room_slash_Other_10_gml_103_0": "* (你把\\cY~1\\cW放在了&你的\\cY~2\\cW中。)/", - "obj_treasure_room_slash_Other_10_gml_105_0": "* 那缎带是件【防具】^1,Kris^1!&* 它能够增强防御力。/", + "obj_treasure_room_slash_Other_10_gml_105_0": "* 那缎带是件【防具】^1,克里斯^1!&* 它能够增强防御力。/", "obj_treasure_room_slash_Other_10_gml_106_0": "* 我们马上去【装备】菜单&把它装备上吧?/", "obj_treasure_room_slash_Other_10_gml_107_0": "\\E8* 我想它在你身上一定很配!/%", - "obj_hathyfightevent_slash_Step_0_gml_181_0": "* K…Kris^1?&* 你要给我么…?/", - "obj_hathyfightevent_slash_Step_0_gml_182_0": "\\E2* …/", - "obj_hathyfightevent_slash_Step_0_gml_183_0": "\\E7* 好啦^1?&* 它看起来漂亮吗…?/%", - "obj_hathyfightevent_slash_Step_0_gml_186_0": "\\E8* …我看上去漂亮吗^1,Susie?/", + "obj_hathyfightevent_slash_Step_0_gml_181_0": "* 克...克里斯^1?&* 你要给我么...?/", + "obj_hathyfightevent_slash_Step_0_gml_182_0": "\\E2* .../", + "obj_hathyfightevent_slash_Step_0_gml_183_0": "\\E7* 好啦^1?&* 它看起来漂亮吗...?/%", + "obj_hathyfightevent_slash_Step_0_gml_186_0": "\\E8* ...我看上去漂亮吗^1,苏西?/", "obj_hathyfightevent_slash_Step_0_gml_188_0": "* 不知道,别问我。/", "obj_hathyfightevent_slash_Step_0_gml_190_0": "* 你还没回答问题呢~/", "obj_hathyfightevent_slash_Step_0_gml_192_0": "* 我怎么可能知道!^1?&别烦我啦!!!/%", "obj_treasure_room_slash_Other_10_gml_115_0": "* (但你带了太多的\\cY~1\\cW。)/%", "obj_npc_room_slash_Other_10_gml_137_0": "* 哇-哇哦^1!等一等^1!&即使你们是敌人^1,&我也要警告你们!/", - "obj_npc_room_slash_Other_10_gml_138_0": "* 一头紫色的野兽正在四处游荡^1,&只要有人胆敢拦住她&都会挨上一顿胖揍…!/", - "obj_npc_room_slash_Other_10_gml_139_0": "* (啜泣…^1)我们根本不想战斗^1…&* 但-但我们不能违抗国王的命令…/", - "obj_npc_room_slash_Other_10_gml_147_0": "* (啜泣…^1)我们根本不想战斗^1…&* 但-但我们不能违抗国王的命令…/%", - "obj_npc_room_slash_Other_10_gml_143_0": "* 呃-哦^1…Kris^1,&我们得阻止Susie^1,&尽快…!/%", - "obj_npc_room_slash_Other_10_gml_152_0": "* 嘿^1,为什么你们都不害怕…?/%", + "obj_npc_room_slash_Other_10_gml_138_0": "* 一头紫色的野兽正在四处游荡^1,&只要有人胆敢拦住她&都会挨上一顿胖揍...!/", + "obj_npc_room_slash_Other_10_gml_139_0": "* (啜泣...^1)我们根本不想战斗..^1. &* 但-但我们不能违抗国王的命令.../", + "obj_npc_room_slash_Other_10_gml_147_0": "* (啜泣...^1)我们根本不想战斗..^1. &* 但-但我们不能违抗国王的命令.../%", + "obj_npc_room_slash_Other_10_gml_143_0": "* 呃-哦..^1. 克里斯^1,&我们得阻止苏西^1,&尽快...!/%", + "obj_npc_room_slash_Other_10_gml_152_0": "* 嘿^1,为什么你们都不害怕...?/%", "obj_npc_room_slash_Other_10_gml_157_0": "* 啊啊啊啊啊啊啊啊!^1!&* 是那头紫色的野兽!!!/", - "obj_npc_room_slash_Other_10_gml_159_0": "* 哇哦^1,多棒的欢呼声啊^1。&* 瞧^1,Kris^1,我有粉丝了耶。/%", + "obj_npc_room_slash_Other_10_gml_159_0": "* 哇哦^1,多棒的欢呼声啊^1。&* 瞧^1,克里斯^1,我有粉丝了耶。/%", "obj_npc_room_slash_Other_10_gml_165_0": "* 啊啊啊啊啊啊啊啊-^1&* 好吧^1,我喘不过气来了。/%", - "obj_npc_sign_slash_Other_10_gml_56_0": "* (哦,就是这条路呀。)&* (LANCER留)/%", - "obj_npc_sign_slash_Other_10_gml_57_0": "* (嘿,别看^1!这可是私人告示!)&* (LANCER留)/%", + "obj_npc_sign_slash_Other_10_gml_56_0": "* (哦,就是这条路呀。)&* (兰瑟留)/%", + "obj_npc_sign_slash_Other_10_gml_57_0": "* (嘿,别看^1!这可是私人告示!)&* (兰瑟留)/%", "obj_hathyfightevent_slash_Step_0_gml_19_0": "* 吼吼吼^1!&* 不知怎么的^1,&你们成功闯过了迷宫!/", - "obj_hathyfightevent_slash_Step_0_gml_20_0": "\\E1* 但现在心存侥幸还是太早了…!/", + "obj_hathyfightevent_slash_Step_0_gml_20_0": "\\E1* 但现在心存侥幸还是太早了...!/", "obj_hathyfightevent_slash_Step_0_gml_21_0": "\\E2* 看看你们如何对抗这个队伍!/%", "scr_encountersetup_slash_scr_encountersetup_gml_158_0": "* 三只心桃拦住了去路!", "obj_hathyfightevent_slash_Step_0_gml_79_0": "* 嘿,你们怎么还没被揍扁?!&你们明明寡不敌众!/", "obj_hathyfightevent_slash_Step_0_gml_81_0": "* 你组建的队伍全都是&【支援型敌人】。/", "obj_hathyfightevent_slash_Step_0_gml_82_0": "* 弹幕种类一点也不平衡。/", "obj_hathyfightevent_slash_Step_0_gml_83_0": "\\E1* 就好像用三杯牛奶&就充当一顿晚餐一样。/", - "obj_hathyfightevent_slash_Step_0_gml_85_0": "* …/", - "obj_hathyfightevent_slash_Step_0_gml_86_0": "\\E7* 而那^1,唔^1…&* 很少见^1…吗?/", + "obj_hathyfightevent_slash_Step_0_gml_85_0": "* .../", + "obj_hathyfightevent_slash_Step_0_gml_86_0": "\\E7* 而那^1,唔..^1. &* 很少见..^1. 吗?/", "obj_hathyfightevent_slash_Step_0_gml_88_0": "* 战斗结束后我们来好好&交流一下吧?/%", - "obj_hathyfightevent_slash_Step_0_gml_116_0": "* 好样的,Kris!&* 我们得到了 ~1 EXP&和 ~2 D$!/%", + "obj_hathyfightevent_slash_Step_0_gml_116_0": "* 好样的,克里斯!&* 我们得到了 ~1 EXP&和 ~2 D$!/%", "obj_hathyfightevent_slash_Step_0_gml_136_0": "* 不错哦!&* 那我能得到多少呢?/", - "obj_hathyfightevent_slash_Step_0_gml_138_0": "* 你^1…输了^1,Lancer^1。&* 你什么也得不到。/", + "obj_hathyfightevent_slash_Step_0_gml_138_0": "* 你..^1. 输了^1,兰瑟^1。&* 你什么也得不到。/", "obj_hathyfightevent_slash_Step_0_gml_140_0": "* 哦,这样啊。/", "obj_hathyfightevent_slash_Step_0_gml_141_0": "\\E3* 那我能从你们那里拿点么?/", "obj_hathyfightevent_slash_Step_0_gml_143_0": "* 不行!/", @@ -1085,90 +1085,90 @@ "obj_npc_room_slash_Other_10_gml_177_0": "* 我还以为你正逃跑呢。/", "obj_npc_room_slash_Other_10_gml_179_0": "* 是啊^1,我逃完了。/%", "obj_getsusieevent_slash_Step_0_gml_16_0": "* 呃啊,给我开啊你这蠢门!/%", - "obj_getsusieevent_slash_Step_0_gml_35_0": "* 哦…&* 你们来了。/", - "obj_getsusieevent_slash_Step_0_gml_37_0": "* Susie^1!&* 我们刚才担心死你了!/", - "obj_getsusieevent_slash_Step_0_gml_38_0": "\\E1* …唔^1,你之前是怎么通过&那排刺的?/", + "obj_getsusieevent_slash_Step_0_gml_35_0": "* 哦...&* 你们来了。/", + "obj_getsusieevent_slash_Step_0_gml_37_0": "* 苏西^1!&* 我们刚才担心死你了!/", + "obj_getsusieevent_slash_Step_0_gml_38_0": "\\E1* ...唔^1,你之前是怎么通过&那排刺的?/", "obj_getsusieevent_slash_Step_0_gml_40_0": "* 我直接踩过去了。/", - "obj_getsusieevent_slash_Step_0_gml_41_0": "\\E0* 但这门就^1…&* 烂透了。/", - "obj_getsusieevent_slash_Step_0_gml_43_0": "* 噢^1,别担心^1,Susie!/", + "obj_getsusieevent_slash_Step_0_gml_41_0": "\\E0* 但这门就..^1. &* 烂透了。/", + "obj_getsusieevent_slash_Step_0_gml_43_0": "* 噢^1,别担心^1,苏西!/", "obj_getsusieevent_slash_Step_0_gml_44_0": "\\E0* 我们解开前面的谜题后&就能打开了!/", "obj_getsusieevent_slash_Step_0_gml_46_0": "* 好极了^1。&* 你们搞定后就告诉我。/", - "obj_getsusieevent_slash_Step_0_gml_48_0": "* 呃^1,Susie^1。&* 解开这谜题需要你帮忙。/", + "obj_getsusieevent_slash_Step_0_gml_48_0": "* 呃^1,苏西^1。&* 解开这谜题需要你帮忙。/", "obj_getsusieevent_slash_Step_0_gml_49_0": "\\E8* 有时候^1,&我们三人相互合作才能前进。/", - "obj_getsusieevent_slash_Step_0_gml_50_0": "\\E1* 更不用说^1,&只有Kris才能封印黑暗喷泉…/", + "obj_getsusieevent_slash_Step_0_gml_50_0": "\\E1* 更不用说^1,&只有克里斯才能封印黑暗喷泉.../", "obj_getsusieevent_slash_Step_0_gml_51_0": "\\E6* 所以如果你不和我们共同行动^1,&根本就没法回家!/", - "obj_getsusieevent_slash_Step_0_gml_53_0": "* …/", + "obj_getsusieevent_slash_Step_0_gml_53_0": "* .../", "obj_getsusieevent_slash_Step_0_gml_54_0": "* 所以你的意思是我不得不跟着&你们两个。/", "obj_getsusieevent_slash_Step_0_gml_56_0": "* 是的!/", - "obj_getsusieevent_slash_Step_0_gml_58_0": "* …/%", + "obj_getsusieevent_slash_Step_0_gml_58_0": "* .../%", "obj_getsusieevent_slash_Step_0_gml_105_0": "* 我们就先速战速决吧。/", - "obj_getsusieevent_slash_Step_0_gml_107_0": "* 呀吼^1!Susie回来了^1!&* 音乐起!/%", - "obj_getsusieevent_slash_Step_0_gml_118_0": "* Susie加入了队伍!!      %%", - "obj_getsusieevent_slash_Step_0_gml_144_0": "* …/%", - "obj_getsusieevent_slash_Step_0_gml_160_0": "* Susie拉开好长的距离以至于&没人说得准她到底是不是在队伍里!                     %%", + "obj_getsusieevent_slash_Step_0_gml_107_0": "* 呀吼^1!苏西回来了^1!&* 音乐起!/%", + "obj_getsusieevent_slash_Step_0_gml_118_0": "* 苏西加入了队伍!!      %%", + "obj_getsusieevent_slash_Step_0_gml_144_0": "* .../%", + "obj_getsusieevent_slash_Step_0_gml_160_0": "* 苏西拉开好长的距离以至于&没人说得准她到底是不是在队伍里!                     %%", "obj_glowtilepuzz_slash_Step_0_gml_148_0": "* (听起来有扇门打开了。)/%", - "obj_glowtilepuzz_slash_Step_0_gml_77_0": "* Kris^1,唔^1,&你应该没有忘记吧^1…?/", + "obj_glowtilepuzz_slash_Step_0_gml_77_0": "* 克里斯^1,唔^1,&你应该没有忘记吧..^1. ?/", "obj_glowtilepuzz_slash_Step_0_gml_78_0": "* 你可以按住", "obj_glowtilepuzz_slash_Step_0_gml_78_1": "来奔跑,记得吗?/%", - "obj_glowtilepuzz_slash_Step_0_gml_91_0": "* 唔^1,Kris^1,&我觉得我们可能漏掉了什么。/", + "obj_glowtilepuzz_slash_Step_0_gml_91_0": "* 唔^1,克里斯^1,&我觉得我们可能漏掉了什么。/", "obj_glowtilepuzz_slash_Step_0_gml_92_0": "\\E8* 也许我们应该试着去下个区域?/%", - "obj_glowtilepuzz_slash_Step_0_gml_98_0": "* 嘿,Kris^1,&如果你在解谜上需要帮助…/", + "obj_glowtilepuzz_slash_Step_0_gml_98_0": "* 嘿,克里斯^1,&如果你在解谜上需要帮助.../", "obj_glowtilepuzz_slash_Step_0_gml_99_0": "\\E8* 随时都可以来问我哦^1,好吗?/", - "obj_glowtilepuzz_slash_Step_0_gml_101_0": "* 如果你需要我的帮忙^1…&* 那你就完蛋了。/%", + "obj_glowtilepuzz_slash_Step_0_gml_101_0": "* 如果你需要我的帮忙..^1. &* 那你就完蛋了。/%", "obj_glowtilepuzz_slash_Step_0_gml_110_0": "* 哦我的天哪^1。&* 又来?/", - "obj_glowtilepuzz_slash_Step_0_gml_111_0": "* 凭什么Kris可以当队长?/", - "obj_glowtilepuzz_slash_Step_0_gml_113_0": "* Susie!Kris已经在尽全力用", + "obj_glowtilepuzz_slash_Step_0_gml_111_0": "* 凭什么克里斯可以当队长?/", + "obj_glowtilepuzz_slash_Step_0_gml_113_0": "* 苏西!克里斯已经在尽全力用", "obj_glowtilepuzz_slash_Step_0_gml_113_1": "奔跑了!/%", - "obj_getsusieevent_slash_Step_0_gml_196_0": "* (哦^1,Kris!我才意识到&Susie错过了教程!)/", + "obj_getsusieevent_slash_Step_0_gml_196_0": "* (哦^1,克里斯!我才意识到&苏西错过了教程!)/", "obj_getsusieevent_slash_Step_0_gml_197_0": "\\E8* (下场战斗^1,&我们要教会她如何【行动】!)/", "obj_getsusieevent_slash_Step_0_gml_198_0": "\\E0* (我觉得她一定会&喜欢这样做的!)/%", - "obj_getsusieevent_slash_Step_0_gml_201_0": "* (哦^1,Kris!&Susie也没学过教程!)/", + "obj_getsusieevent_slash_Step_0_gml_201_0": "* (哦^1,克里斯!&苏西也没学过教程!)/", "obj_getsusieevent_slash_Step_0_gml_202_0": "\\E8* (下场战斗^1,&我们要教会她如何【行动】!)/", "obj_getsusieevent_slash_Step_0_gml_203_0": "\\E0* (我觉得她一定会&喜欢这样做的!)/%", - "scr_encountersetup_slash_scr_encountersetup_gml_128_0": "* 跳棋猛烈地攻打过来!&* (你回想起Ralsei之前嘱咐过&要让Susie做一次【行动】。)", - "obj_smallcheckers_enemy_slash_Step_0_gml_155_0": "* 你向跳棋警告注意Susie^1。&* 它似乎一知半解地领会了。/", + "scr_encountersetup_slash_scr_encountersetup_gml_128_0": "* 跳棋猛烈地攻打过来!&* (你回想起利艾尔斯之前嘱咐过&要让苏西做一次【行动】。)", + "obj_smallcheckers_enemy_slash_Step_0_gml_155_0": "* 你向跳棋警告注意苏西^1。&* 它似乎一知半解地领会了。/", "scr_monstersetup_slash_scr_monstersetup_gml_18_0": "警告", "obj_smallcheckers_enemy_slash_Step_0_gml_157_0": "* 嘿^1,等等^1。&* 你们在搞什么鬼?&为什么提醒敌人?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_159_0": "* 唔^1,这样我们就能&避免意外伤害它…?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_161_0": "\\E0* …/", + "obj_smallcheckers_enemy_slash_Step_0_gml_159_0": "* 唔^1,这样我们就能&避免意外伤害它...?/", + "obj_smallcheckers_enemy_slash_Step_0_gml_161_0": "\\E0* .../", "obj_smallcheckers_enemy_slash_Step_0_gml_162_0": "\\E8* 伤害它们才是重点^1,&你这蠢货。/", "obj_smallcheckers_enemy_slash_Step_0_gml_163_0": "\\E1* 它攻击了我们^1。&* 所以它该死^1。&* 简单明了^1,不对吗?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_165_0": "* 但-但是Susie^1,&万一这个敌人^1,&唔^1,是个好人呢?/", - "obj_smallcheckers_enemy_slash_Step_0_gml_144_0": "* …/", + "obj_smallcheckers_enemy_slash_Step_0_gml_165_0": "* 但-但是苏西^1,&万一这个敌人^1,&唔^1,是个好人呢?/", + "obj_smallcheckers_enemy_slash_Step_0_gml_144_0": "* .../", "obj_smallcheckers_enemy_slash_Step_0_gml_168_0": "\\E2* 好吧^1,是啊^1,&有个词可以很好的概括。/", "obj_smallcheckers_enemy_slash_Step_0_gml_170_0": "* 哦^1?&* 是什么呢?/", "obj_smallcheckers_enemy_slash_Step_0_gml_172_0": "\\E4* 先下手为强。/%", "obj_smallcheckers_enemy_slash_Step_0_gml_174_0": "(警觉)", "obj_smallcheckers_enemy_slash_Step_0_gml_127_0": "* 跳棋 - 攻击 1 防御 0&* 与外表不同^1,&它是打算全力击败你的。/%", - "obj_smallcheckers_enemy_slash_Step_0_gml_136_0": "* 你命令Susie&对敌人说些恭维话!/", - "obj_smallcheckers_enemy_slash_Step_0_gml_138_0": "* …什么^1?我怎么可能会那样做?/", + "obj_smallcheckers_enemy_slash_Step_0_gml_136_0": "* 你命令苏西&对敌人说些恭维话!/", + "obj_smallcheckers_enemy_slash_Step_0_gml_138_0": "* ...什么^1?我怎么可能会那样做?/", "obj_smallcheckers_enemy_slash_Step_0_gml_139_0": "\\E1* 它攻击了我们^1。&* 那就在它动之前就揍扁它吧。/", - "obj_smallcheckers_enemy_slash_Step_0_gml_141_0": "* 噢^1,你瞧^1,Susie^1!&* 它看上去人畜无害!/", + "obj_smallcheckers_enemy_slash_Step_0_gml_141_0": "* 噢^1,你瞧^1,苏西^1!&* 它看上去人畜无害!/", "obj_smallcheckers_enemy_slash_Step_0_gml_142_0": "\\E8* 如果你表达出善意^1,&也许我们就能不战而胜了!/", - "obj_smallcheckers_enemy_slash_Step_0_gml_167_0": "* …/", - "obj_smallcheckers_enemy_slash_Step_0_gml_145_0": "\\E2* …好吧^1,好吧。/", + "obj_smallcheckers_enemy_slash_Step_0_gml_167_0": "* .../", + "obj_smallcheckers_enemy_slash_Step_0_gml_145_0": "\\E2* ...好吧^1,好吧。/", "obj_smallcheckers_enemy_slash_Step_0_gml_146_0": "\\E1* 嘿^1,小家伙。/", "obj_smallcheckers_enemy_slash_Step_0_gml_147_0": "\\E4* 我真的很喜欢&你脸上的斧头。/%", "obj_smallcheckers_enemy_slash_Step_0_gml_83_0": "* 跳棋依然气势汹汹。", "obj_smallcheckers_enemy_slash_Step_0_gml_217_0": "* 你从哪弄到的^1?&* 嘿嘿嘿嘿。/", - "obj_smallcheckers_enemy_slash_Step_0_gml_220_0": "* (唔^1,Kris^1,&也许我该跟她谈谈…)/%", + "obj_smallcheckers_enemy_slash_Step_0_gml_220_0": "* (唔^1,克里斯^1,&也许我该跟她谈谈...)/%", "obj_smallcheckers_enemy_slash_Step_0_gml_224_0": "\\E7* 呃啊^1,你们这帮蠢货^1!&* 它逃跑了!/", - "obj_smallcheckers_enemy_slash_Step_0_gml_226_0": "* (哇哦^1,这可真险啊^1,&Kris…)/", - "obj_smallcheckers_enemy_slash_Step_0_gml_227_0": "* (也-也许我该跟她谈谈…)/%", + "obj_smallcheckers_enemy_slash_Step_0_gml_226_0": "* (哇哦^1,这可真险啊^1,&克里斯...)/", + "obj_smallcheckers_enemy_slash_Step_0_gml_227_0": "* (也-也许我该跟她谈谈...)/%", "obj_smallcheckers_enemy_slash_Draw_0_gml_6_0": "(疲惫)", - "obj_npc_sign_slash_Other_10_gml_63_0": "* (呵呵呵呵!&我偷偷溜过来立了这块标牌!!)&* (LANCER留)/%", - "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,Susie^1,&我之前说的你可能忘了…/", + "obj_npc_sign_slash_Other_10_gml_63_0": "* (呵呵呵呵!&我偷偷溜过来立了这块标牌!!)&* (兰瑟留)/%", + "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,苏西^1,&我之前说的你可能忘了.../", "obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "\\E0* 作为英雄^1,&我们有能力去创造一个&和平的未来。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "\\E8* 所以^1,从现在开始^1,&让我们避免【战斗】^1,好吗?/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* …/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢…?/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* .../", + "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢...?/", "obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "\\E1* 只要你弱化了敌人^1,&我就可以使用【安抚】法术了。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "\\E8* 这可以让精疲力竭的人&安然入眠!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠^1…是啊^1,&你现在的话就已经很&让人发困了。/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠..^1. 是啊^1,&你现在的话就已经很&让人发困了。/", "obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* 好吧^1,唔^1,再想想看吧!/", - "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,Kris…)/%", + "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,克里斯...)/%", "scr_text_slash_scr_text_gml_1073_0": "* 嘿^1。&* 嘿孩子。/", - "scr_text_slash_scr_text_gml_1074_0": "* …你想不想要买一套教程啊?/", + "scr_text_slash_scr_text_gml_1074_0": "* ...你想不想要买一套教程啊?/", "scr_text_slash_scr_text_gml_1075_0": "* 一共只需要50黑暗币。/", "scr_text_slash_scr_text_gml_602_0": "\\C2", "scr_text_slash_scr_text_gml_1069_0": "#买", @@ -1178,21 +1178,21 @@ "scr_text_slash_scr_text_gml_1080_0": "#买", "scr_text_slash_scr_text_gml_770_0": "#不", "scr_text_slash_scr_text_gml_1091_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1092_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1092_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1096_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1097_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_826_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1097_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_826_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1099_0": "\\M2* 你们钱不够!?/", - "scr_text_slash_scr_text_gml_1100_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1100_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1101_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1102_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1131_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1132_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1132_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们!/%", "scr_text_slash_scr_text_gml_1136_0": "\\M1* 真-真的!^1?&* 你真的愿意买么!?/", - "scr_text_slash_scr_text_gml_1137_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_1098_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1137_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_1098_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1139_0": "\\M2* 你们钱不够!?/", - "scr_text_slash_scr_text_gml_1140_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1140_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1141_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1142_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1150_0": "\\M2* 一!!^1!只要一块钱!!^1!&* 求求你了!!^1!求求你们了!!^1!&* 我现在就需要!!!/", @@ -1200,25 +1200,25 @@ "scr_text_slash_scr_text_gml_1120_0": "#买", "scr_text_slash_scr_text_gml_1070_0": "#不买", "scr_text_slash_scr_text_gml_1167_0": "\\M1* 真-真的^1!?&* 你们改主意了!?/", - "scr_text_slash_scr_text_gml_1168_0": "\\M0* 嘿嘿嘿^1…&* 这边请^1,好先生们/%", + "scr_text_slash_scr_text_gml_1168_0": "\\M0* 嘿嘿嘿..^1. &* 这边请^1,好先生们/%", "scr_text_slash_scr_text_gml_1172_0": "\\M1* 终-终于!/", - "scr_text_slash_scr_text_gml_1173_0": "\\M0* 嘿嘿嘿^1…&* 只要把钱交过来^1,然后…/", - "scr_text_slash_scr_text_gml_1138_0": "\\M1* …/", + "scr_text_slash_scr_text_gml_1173_0": "\\M0* 嘿嘿嘿..^1. &* 只要把钱交过来^1,然后.../", + "scr_text_slash_scr_text_gml_1138_0": "\\M1* .../", "scr_text_slash_scr_text_gml_1175_0": "\\M2* 你们连一块钱都没有!?/", - "scr_text_slash_scr_text_gml_1176_0": "\\M1* 拼了个图的^1!&* 你^1…&* 你们…!/", + "scr_text_slash_scr_text_gml_1176_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", "scr_text_slash_scr_text_gml_1177_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", "scr_text_slash_scr_text_gml_1178_0": "\\M0* 请来这边。/%", "scr_text_slash_scr_text_gml_1187_0": "* 呃^1,这位先生^1,打扰一下^1。&* 我想我有一块钱。/", - "scr_text_slash_scr_text_gml_1189_0": "\\M0* …是黑暗币吗?/", + "scr_text_slash_scr_text_gml_1189_0": "\\M0* ...是黑暗币吗?/", "scr_text_slash_scr_text_gml_1191_0": "* 呃^1,对?/", "scr_text_slash_scr_text_gml_1193_0": "* 嘿嘿嘿^1,好极了^1!&* 这边请^1,好先生们!/%", - "obj_npc_room_slash_Other_10_gml_262_0": "* 我们很抱歉^1。&* 我们原本只是普通的谜题作者,&可是…/", + "obj_npc_room_slash_Other_10_gml_262_0": "* 我们很抱歉^1。&* 我们原本只是普通的谜题作者,&可是.../", "obj_npc_room_slash_Other_10_gml_263_0": "* 现在只能靠做教程勉强维持生活。/", - "obj_npc_room_slash_Other_10_gml_264_0": "* 当国王上位后^1,他把所有人都炒了鱿鱼,&还把所有的谜题制作&交给了那个人…/", - "obj_npc_room_slash_Other_10_gml_265_0": "* ROUXLS KAARD^1…&* 谜题之王^1…&* 小心点…!/%", - "obj_savepoint_slash_Other_10_gml_80_0": "* Susie^1,紫色的施暴者^1,&现在是你的同伴了。/", + "obj_npc_room_slash_Other_10_gml_264_0": "* 当国王上位后^1,他把所有人都炒了鱿鱼,&还把所有的谜题制作&交给了那个人.../", + "obj_npc_room_slash_Other_10_gml_265_0": "* 卢斯 卡德..^1. &* 谜题之王..^1. &* 小心点...!/%", + "obj_savepoint_slash_Other_10_gml_80_0": "* 苏西^1,紫色的施暴者^1,&现在是你的同伴了。/", "obj_savepoint_slash_Other_10_gml_81_0": "* 刻薄女孩的力量在你的内心闪耀。/%", - "obj_savepoint_slash_Other_10_gml_84_0": "* Susie^1,紫色的施暴者^1,&又马上离开了你的队伍。/", + "obj_savepoint_slash_Other_10_gml_84_0": "* 苏西^1,紫色的施暴者^1,&又马上离开了你的队伍。/", "obj_savepoint_slash_Other_10_gml_85_0": "* 刻薄女孩的力量并没在你内心&闪耀。/%", "scr_text_slash_scr_text_gml_1206_0": "* 我是TP大师^1。&* 问我关于TP的事。/", "scr_text_slash_scr_text_gml_613_0": "\\C4", @@ -1231,67 +1231,67 @@ "scr_text_slash_scr_text_gml_1235_0": "* 出现心形线框,表示获得TP。/", "scr_text_slash_scr_text_gml_1237_0": "* 你用“TP”跟“TP”押韵。/", "scr_text_slash_scr_text_gml_1239_0": "\\M1* 因-因为这很重要!/%", - "scr_text_slash_scr_text_gml_1244_0": "* 你用“TP”与“TP”押韵…?/", + "scr_text_slash_scr_text_gml_1244_0": "* 你用“TP”与“TP”押韵...?/", "scr_text_slash_scr_text_gml_1214_0": "* TP^1?什么是TP^1?&* 让你施放【法术】的东西!/", "scr_text_slash_scr_text_gml_1215_0": "* 盯着那根橙色光柱^1,&* 快满了就赶紧用些【法术】。/", - "scr_text_slash_scr_text_gml_1216_0": "* TP…^1!它可了不起^1!&* TP^1!它表示^1…&* …【调皮】!/", - "scr_text_slash_scr_text_gml_1218_0": "* …不^1,它表示【紧迫点数】&(Tension Points)。/", + "scr_text_slash_scr_text_gml_1216_0": "* TP...^1!它可了不起^1!&* TP^1!它表示..^1. &* ...【调皮】!/", + "scr_text_slash_scr_text_gml_1218_0": "* ...不^1,它表示【紧迫点数】&(Tension Points)。/", "scr_text_slash_scr_text_gml_1220_0": "\\M1* 啊^1?真的!?/%", "scr_text_slash_scr_text_gml_1224_0": "* TP只会持续^1,一整场战斗^1。&* 一旦取得胜利^1,它就会溜走。/", "scr_text_slash_scr_text_gml_1225_0": "* 拥有多余点数^1,令人难以忍受^1。&* 点数存不下来^1,情况简直糟透。/", - "scr_text_slash_scr_text_gml_1227_0": "* 但是多出来的TP在战斗后&会变成额外的钱…/", + "scr_text_slash_scr_text_gml_1227_0": "* 但是多出来的TP在战斗后&会变成额外的钱.../", "scr_text_slash_scr_text_gml_1229_0": "\\M1* 照你这么说我其实只用&一点点就好了!?/%", "scr_text_slash_scr_text_gml_1211_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1255_0": "* 我是Ralsei大师^1。&* 问我RALSEI的事。/", + "scr_text_slash_scr_text_gml_1255_0": "* 我是利艾尔斯大师^1。&* 问我利艾尔斯的事。/", "scr_text_slash_scr_text_gml_636_0": "\\C4", "scr_text_slash_scr_text_gml_1251_0": "#安抚", "scr_text_slash_scr_text_gml_1252_0": "#治疗", "scr_text_slash_scr_text_gml_1253_0": "小知识", "scr_text_slash_scr_text_gml_1254_0": "再见", - "scr_text_slash_scr_text_gml_1263_0": "* Ralsei有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", + "scr_text_slash_scr_text_gml_1263_0": "* 利艾尔斯有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", "scr_text_slash_scr_text_gml_1265_0": "* 不对^1!它是用来将一个&“疲惫”的敌人安全移出战斗。/", "scr_text_slash_scr_text_gml_1267_0": "\\M1* 万一你就是在和一个婴儿战斗呢!?/%", - "scr_text_slash_scr_text_gml_1281_0": "* Ralsei喜欢你给我们钱。/", + "scr_text_slash_scr_text_gml_1281_0": "* 利艾尔斯喜欢你给我们钱。/", "scr_text_slash_scr_text_gml_1282_0": "* 他会抱住你^1,喊你小甜甜。/", "scr_text_slash_scr_text_gml_1284_0": "* 喂^1,才不是这样!/", "scr_text_slash_scr_text_gml_1285_0": "\\E8* 你想让我做这种事的话&根本不必花钱!/%", - "scr_text_slash_scr_text_gml_1272_0": "* Ralsei有个治疗法术^1,我的伙计。/", + "scr_text_slash_scr_text_gml_1272_0": "* 利艾尔斯有个治疗法术^1,我的伙计。/", "scr_text_slash_scr_text_gml_1273_0": "* 为什么要用它^1,而不是直接吃东西?/", "scr_text_slash_scr_text_gml_1275_0": "* 因为这样你才不必消耗物品?/", "scr_text_slash_scr_text_gml_1277_0": "\\M1* 我原来可以不必摄入过量的卡路里!?/%", "scr_text_slash_scr_text_gml_1260_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1294_0": "* 我是Susie大师^1。&* 问我关于SUSIE的事。/", + "scr_text_slash_scr_text_gml_1294_0": "* 我是苏西大师^1。&* 问我关于苏西的事。/", "scr_text_slash_scr_text_gml_831_0": "\\C4", "scr_text_slash_scr_text_gml_1290_0": "#警告", "scr_text_slash_scr_text_gml_1291_0": "#攻击", "scr_text_slash_scr_text_gml_1292_0": "小知识", "scr_text_slash_scr_text_gml_1293_0": "再见", - "scr_text_slash_scr_text_gml_1302_0": "* 一旦KRIS用【警告】^1,&SUSIE就打不中^1。&* 所以只要确保-/", + "scr_text_slash_scr_text_gml_1302_0": "* 一旦克里斯用【警告】^1,&苏西就打不中^1。&* 所以只要确保-/", "scr_text_slash_scr_text_gml_1304_0": "* 所以说没必要用这个。/", - "scr_text_slash_scr_text_gml_1306_0": "\\M1* 除非^1…&* 除非你不想伤害-/", + "scr_text_slash_scr_text_gml_1306_0": "\\M1* 除非..^1. &* 除非你不想伤害-/", "scr_text_slash_scr_text_gml_1308_0": "* 所以说没有必要。/%", - "scr_text_slash_scr_text_gml_1348_0": "* Susie喜欢你给我们钱^1。&* 她会-/", + "scr_text_slash_scr_text_gml_1348_0": "* 苏西喜欢你给我们钱^1。&* 她会-/", "scr_text_slash_scr_text_gml_1350_0": "* 不会^1,怎样都好。/", "scr_text_slash_scr_text_gml_1352_0": "\\M1* 我说了什么好笑的话吗!?/%", - "scr_text_slash_scr_text_gml_1325_0": "* Susie总是攻击^1,最上方那一位。/", + "scr_text_slash_scr_text_gml_1325_0": "* 苏西总是攻击^1,最上方那一位。/", "scr_text_slash_scr_text_gml_1326_0": "* 她会猛砸一斧^1,将那敌人粉碎。/", - "scr_text_slash_scr_text_gml_1327_0": "* 她总对首先出现的东西^1,&予以一记重击…/", - "scr_text_slash_scr_text_gml_965_0": "* …/", + "scr_text_slash_scr_text_gml_1327_0": "* 她总对首先出现的东西^1,&予以一记重击.../", + "scr_text_slash_scr_text_gml_965_0": "* .../", "scr_text_slash_scr_text_gml_1331_0": "\\M1* 哦不^1,哦不^1!&* 她正盯着我不怀好意!/%", - "scr_text_slash_scr_text_gml_1312_0": "* Susie已经离去^1,我又恢复生气!/", + "scr_text_slash_scr_text_gml_1312_0": "* 苏西已经离去^1,我又恢复生气!/", "scr_text_slash_scr_text_gml_1313_0": "* 看起来【警告】已经可以废弃。/%", "scr_text_slash_scr_text_gml_1317_0": "* 【警告】的日子^1,早已成过去。 /", "scr_text_slash_scr_text_gml_1318_0": "* 快到看不清^1,环境在更替。/%", - "scr_text_slash_scr_text_gml_1335_0": "* Susie已经离去^1,再也没有攻击。/", + "scr_text_slash_scr_text_gml_1335_0": "* 苏西已经离去^1,再也没有攻击。/", "scr_text_slash_scr_text_gml_1336_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1341_0": "* Susie的【碎击】^1,&粗暴无与伦比^1…/", + "scr_text_slash_scr_text_gml_1341_0": "* 苏西的【碎击】^1,&粗暴无与伦比..^1. /", "scr_text_slash_scr_text_gml_1342_0": "* 伤害更强力^1,只要你按下~1! /%", - "scr_text_slash_scr_text_gml_1355_0": "* Susie已经离去^1,小知识没意义。/", + "scr_text_slash_scr_text_gml_1355_0": "* 苏西已经离去^1,小知识没意义。/", "scr_text_slash_scr_text_gml_1356_0": "* 你们俩还能否收拾这场残局?/%", - "scr_text_slash_scr_text_gml_1360_0": "* 看来SUSIE总算有了^1,一丝丝改变。/", + "scr_text_slash_scr_text_gml_1360_0": "* 看来苏西总算有了^1,一丝丝改变。/", "scr_text_slash_scr_text_gml_1361_0": "* 这样的成长还是挺罕见。/%", "scr_text_slash_scr_text_gml_1299_0": "* 回见^1,孩子。/%", - "scr_text_slash_scr_text_gml_1377_0": "* 我是Kris大师^1。&* 问我关于KRIS的事。/", + "scr_text_slash_scr_text_gml_1377_0": "* 我是克里斯大师^1。&* 问我关于克里斯的事。/", "scr_text_slash_scr_text_gml_967_0": "\\C4", "scr_text_slash_scr_text_gml_1373_0": "#复活", "scr_text_slash_scr_text_gml_1374_0": "#行动", @@ -1317,8 +1317,8 @@ "scr_text_slash_scr_text_gml_1382_0": "* 之后再说吧^1,孩子。/%", "obj_npc_sign_slash_Other_10_gml_74_0": "* “募捐目标”/", "obj_npc_sign_slash_Other_10_gml_75_0": "$1 - 每月教程,一周一次。&$10 - 每周教程,一月一次。&$100 - 停止做教程。/%", - "obj_npc_room_slash_Other_10_gml_269_0": "* 国王连遣散费都没给我们…/", - "obj_npc_room_slash_Other_10_gml_270_0": "* 他的儿子给了我们每人&一顶小帽子^1…&* 还毛糙糙得戴着发痒…/%", + "obj_npc_room_slash_Other_10_gml_269_0": "* 国王连遣散费都没给我们.../", + "obj_npc_room_slash_Other_10_gml_270_0": "* 他的儿子给了我们每人&一顶小帽子..^1. &* 还毛糙糙得戴着发痒.../%", "scr_text_slash_scr_text_gml_1421_0": "* “募捐洞”/", "scr_text_slash_scr_text_gml_1422_0": "* (如果你喜欢我们的教程^1,&请把你的钱扔进洞里。)/", "scr_text_slash_scr_text_gml_745_0": "\\C2", @@ -1328,9 +1328,9 @@ "scr_text_slash_scr_text_gml_1434_0": "* (这个“洞”不再有“空”。)/%", "scr_text_slash_scr_text_gml_1426_0": "* (这个洞被现金装的快满出来了。)/%", "scr_text_slash_scr_text_gml_1440_0": "* (你没有足够的钱。)/", - "scr_text_slash_scr_text_gml_1441_0": "* (你没有足够的预算来扔进&这个洞…)/%", + "scr_text_slash_scr_text_gml_1441_0": "* (你没有足够的预算来扔进&这个洞...)/%", "scr_text_slash_scr_text_gml_1446_0": "* (你决定为了另一个洞而省下这$1。)/%", - "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻…^1…&* 欢迎啊,旅行者们。", + "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻..^1. &* 欢迎啊,旅行者们。", "obj_shop1_slash_Draw_0_gml_106_0": "购买", "obj_shop1_slash_Draw_0_gml_107_0": "卖出", "obj_shop1_slash_Draw_0_gml_108_0": "谈话", @@ -1338,34 +1338,34 @@ "obj_shop1_slash_Draw_0_gml_139_0": "离开", "obj_shop1_slash_Draw_0_gml_244_0": "\\E0也没什么&别的事可做了。", "obj_shop1_slash_Draw_0_gml_217_0": "关于你自己", - "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫Seam,读作“Shawm.”/", - "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的“Seap”^1。&* 哈哈哈哈.../", + "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫桑恩。/", + "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的小“桑”店^1。&* 哈哈哈哈.../", "obj_shop1_slash_Draw_0_gml_401_0": "\\E0* 多年来,我收集了不少小玩意。/", "obj_shop1_slash_Draw_0_gml_402_0": "* 当然了,我不是沉迷于此^1。&* 只是空闲时的一个爱好。/", - "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间…&* …不然就像其他人一样疯掉。/%", + "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间...&* ...不然就像其他人一样疯掉。/%", "obj_shop1_slash_Draw_0_gml_218_0": "光之民", "obj_shop1_slash_Draw_0_gml_411_0": "\\E1* 很久以前,暗之民与光之民&和平共处。/", - "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的…/", - "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,&我们全都被关进了这座监牢^1…&* 而光之民再也没回来……/", + "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的.../", + "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,&我们全都被关进了这座监牢..^1. &* 而光之民再也没回来.../", "obj_shop1_slash_Draw_0_gml_414_0": "\\E1* 愤怒的国王组织起武力^1,&旨在报复那些把我们抛弃的光之民。/", - "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待&光之民的归来…/%", + "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待&光之民的归来.../%", "obj_shop1_slash_Draw_0_gml_220_0": "王国", "obj_shop1_slash_Draw_0_gml_421_0": "\\E0* 从前^1,这片土地由【四位国王】统治^1,&他们来自东边的\\cY扑克城堡\\cW。/", - "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位&\\cR奇怪的骑士\\cW出现了^1…&* 其中三位国王被关押了起来。/", + "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位&\\cR奇怪的骑士\\cW出现了..^1. &* 其中三位国王被关押了起来。/", "obj_shop1_slash_Draw_0_gml_423_0": "\\E0* 剩下的那位国王和他那奇怪的儿子掌权。/", - "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过…/", - "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈^1…&* 好吧,你不需要知道【那一次】的事。/%", + "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过.../", + "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈..^1. &* 好吧,你不需要知道【那一次】的事。/%", "obj_shop1_slash_Draw_0_gml_227_0": "我们就是传说之人", - "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈^1…&* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", + "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈..^1. &* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", "obj_shop1_slash_Draw_0_gml_449_0": "\\E0* 哈,祝好运^1。&* 对我来说这都一样。/", "obj_shop1_slash_Draw_0_gml_450_0": "\\E3* 对于我这种状况的暗之民而言,&不管是光明还是黑暗,我都已经没有未来。/%", "obj_shop1_slash_Draw_0_gml_230_0": "奇怪的犯人", - "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃…^1?你指什么^1?&一位举止怪异的囚犯…?/", - "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* …不^1,你不会是在说【他】吧…?/", - "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* …这样啊^1。&* 我历尽千辛万苦才把他&关起来^1,你却想把他放了?/", - "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* …/", - "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦…/", - "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当…?/", + "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃...^1?你指什么^1?&一位举止怪异的囚犯...?/", + "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* ...不^1,你不会是在说【他】吧...?/", + "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* ...这样啊^1。&* 我历尽千辛万苦才把他&关起来^1,你却想把他放了?/", + "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦.../", + "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当...?/", "obj_shop1_slash_Draw_0_gml_478_0": "\\E2* 反正^1,在这里不管发生什么事^1,&最终都无关紧要。/", "obj_shop1_slash_Draw_0_gml_479_0": "* 或许一点点小混乱还挺有意思的。/", "obj_shop1_slash_Draw_0_gml_480_0": "\\E0* 那么,带上这个吧。/", @@ -1373,27 +1373,27 @@ "obj_shop1_slash_Draw_0_gml_483_0": "* 如果你真有这么执着的话^1,&找到另外\\cY两块\\cW碎片^1,&再去找个谁\\cY修好\\cW它们。/", "obj_shop1_slash_Draw_0_gml_484_0": "* 我额外给你个提示- &\\cY去到那星星不会发光的地方吧\\cW。/", "obj_shop1_slash_Draw_0_gml_485_0": "* 不管怎样^1,如果你们成功了^1,&回到这儿来告诉我一声^1!祝好运!!/", - "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话^1…&不^1,这其实更像是个诅咒…!/%", - "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗…?/", + "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话..^1. &不^1,这其实更像是个诅咒...!/%", + "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗...?/", "obj_shop1_slash_Draw_0_gml_460_0": "\\E0* 哈哈哈^1,好吧^1,不管你开不开得了^1,&其实都跟我没关系。/", "obj_shop1_slash_Draw_0_gml_461_0": "\\E2* 不过我给你个提示^1- &\\cY去到那星星不会发光的地方吧\\cW。/%", - "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你已经把门打开啦…?/", - "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈^1…我真希望能亲眼目睹^1!告诉我发生了什么!/", - "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈^1…话虽如此^1,我猜就算你没回来^1,&我也会明白发生了什么^1!/%", - "obj_shop1_slash_Draw_0_gml_224_0": "关于JEVIL", - "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他^1…是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", - "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人^1…?我该把他当做朋友吗^1…?&也许会^1,也许不会吧。/", + "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你已经把门打开啦...?/", + "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈..^1. 我真希望能亲眼目睹^1!告诉我发生了什么!/", + "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈..^1. 话虽如此^1,我猜就算你没回来^1,&我也会明白发生了什么^1!/%", + "obj_shop1_slash_Draw_0_gml_224_0": "关于小丑魔", + "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他..^1. 是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", + "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人..^1. ?我该把他当做朋友吗..^1. ?&也许会^1,也许不会吧。/", "obj_shop1_slash_Draw_0_gml_431_0": "\\E2* 在我们曾经玩过的游戏里,&他是唯一一个和我旗鼓相当的人。/", "obj_shop1_slash_Draw_0_gml_432_0": "\\E3* 有一天^1,他遇见了一个奇怪的人^1。&并且在那之后^1,他就变了。/", "obj_shop1_slash_Draw_0_gml_433_0": "\\E1* 他开始说些不太符合逻辑的怪事 -/", "obj_shop1_slash_Draw_0_gml_434_0": "\\E3* 但倒也不是完全说不通。/", "obj_shop1_slash_Draw_0_gml_435_0": "* 很快^1,他开始将世界视作一场&游戏^1,每个人都是这场游戏的&参与者。/", - "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来…/", + "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来.../", "obj_shop1_slash_Draw_0_gml_437_0": "\\E2* 或者^1,用他的话来说^1,&就是把【我们所有人】都关了起来。/", - "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡……/", + "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡.../", "obj_shop1_slash_Draw_0_gml_439_0": "\\E3* 这个世界在我看来,&也变得越来越暗,越来越暗。/", "obj_shop1_slash_Draw_0_gml_440_0": "\\E2* 回忆起这些陈年往事^1,我想^1,&我大概^1-想念和他玩游戏的日子了。/", - "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来…/", + "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来.../", "obj_shop1_slash_Draw_0_gml_442_0": "\\E2* 我能否找到一点点,&我自己人生的目的呢?/%", "obj_shop1_slash_Draw_0_gml_98_0": "\\E0* 好好享受时光吧^1。&* 并不用非得花掉它。", "obj_shop1_slash_Draw_0_gml_278_0": "出售物品", @@ -1413,7 +1413,7 @@ "obj_shop1_slash_Draw_0_gml_169_0": "是", "obj_shop1_slash_Draw_0_gml_170_0": "否", "obj_shop1_slash_Draw_0_gml_148_0": "\\E0你想&买点&什么?", - "obj_readable_room1_slash_Other_10_gml_457_0": "* (左侧是商店。)&* (进来买点东西……)/", + "obj_readable_room1_slash_Other_10_gml_457_0": "* (左侧是商店。)&* (进来买点东西...)/", "obj_readable_room1_slash_Other_10_gml_458_0": "* (不来也罢。)/%", "obj_shop1_slash_Create_0_gml_74_0": "道具#星形糖果#回复40HP", "obj_shop1_slash_Create_0_gml_75_0": "道具#神秘汉堡#回复70HP", @@ -1434,79 +1434,79 @@ "obj_shop1_slash_Draw_0_gml_571_0": "已满", "obj_shop1_slash_Draw_0_gml_233_0": "我们赢了", "obj_shop1_slash_Draw_0_gml_500_0": "\\E1* 你们打败他了!^1?&你们真的打败他了!?/", - "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧^1…说归说,&你们三个可能还真是【英雄】…/", - "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,JEVIL与你们即将面对的敌人相比&不过是小菜一碟。/", - "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天…/", + "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧..^1. 说归说,&你们三个可能还真是【英雄】.../", + "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,小丑魔与你们即将面对的敌人相比&不过是小菜一碟。/", + "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天.../", "obj_shop1_slash_Draw_0_gml_504_0": "\\E1* 你们也会意识到^1,&自己的行动是毫无意义的。/", - "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈…/", - "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶…/", + "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈.../", + "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶.../", "obj_shop1_slash_Draw_0_gml_240_0": "退出", - "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮^1…&敬世界末日!/%", - "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见^1…&* 不见也罢^1。&* 哈哈哈哈…/%", - "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&* (但由于某些原因^1,&你看不到它后面的东西…)/%", + "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮..^1. &敬世界末日!/%", + "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见..^1. &* 不见也罢^1。&* 哈哈哈哈.../%", + "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&* (但由于某些原因^1,&你看不到它后面的东西...)/%", "obj_scarelancerevent_slash_Step_0_gml_49_0": "* 哇,天上掉馅饼了!/", "obj_scarelancerevent_slash_Step_0_gml_50_0": "\\E2* \\cY小鬼们\\cW又\\cY自投罗网\\cW啦!/", - "obj_scarelancerevent_slash_Step_0_gml_51_0": "\\E3* 好吧^1,坏消息^1!&* 上次见面后的几分钟内…/", + "obj_scarelancerevent_slash_Step_0_gml_51_0": "\\E3* 好吧^1,坏消息^1!&* 上次见面后的几分钟内.../", "obj_scarelancerevent_slash_Step_0_gml_52_0": "\\E2* 我组建好了一支全新的战斗小队&来阻止你!/", "obj_scarelancerevent_slash_Step_0_gml_53_0": "\\E3* 现在就连那个紫色女孩也&阻止不了我了!!/", - "obj_scarelancerevent_slash_Step_0_gml_54_0": "\\E1* 吼吼吼!!^1!&* 你们准备好被…/%", + "obj_scarelancerevent_slash_Step_0_gml_54_0": "\\E1* 吼吼吼!!^1!&* 你们准备好被.../%", "obj_scarelancerevent_slash_Step_0_gml_66_0": "* 停^1。&* 住口。/", "obj_scarelancerevent_slash_Step_0_gml_67_0": "“吼吼吼”?/", "obj_scarelancerevent_slash_Step_0_gml_68_0": "* 这是什么意思^1。&* 你为什么要这么说。/", "obj_scarelancerevent_slash_Step_0_gml_70_0": "“吼吼吼”?/", "obj_scarelancerevent_slash_Step_0_gml_71_0": "\\E3* 这是我邪恶的笑法^1!&* 很吓人,对吧!?/", "obj_scarelancerevent_slash_Step_0_gml_73_0": "\\E1* 你听起来像个圣诞宝宝。/", - "obj_scarelancerevent_slash_Step_0_gml_75_0": "* ^1…&* 呃^1,你的意思^1,&是说^1,很坏的那种…?/", + "obj_scarelancerevent_slash_Step_0_gml_75_0": "* ..^1. &* 呃^1,你的意思^1,&是说^1,很坏的那种...?/", "obj_scarelancerevent_slash_Step_0_gml_77_0": "\\E2* 闭嘴。/%", "obj_scarelancerevent_slash_Step_0_gml_134_0": "* 你真的以为你懂得怎么吓人?/", - "obj_scarelancerevent_slash_Step_0_gml_136_0": "* 好^1…好吧^1…&* 我…/", + "obj_scarelancerevent_slash_Step_0_gml_136_0": "* 好..^1. 好吧..^1. &* 我.../", "obj_scarelancerevent_slash_Step_0_gml_138_0": "* 错。/", "obj_scarelancerevent_slash_Step_0_gml_139_0": "* 你这种只会装腔作势&的家伙最让我火大了。/", - "obj_scarelancerevent_slash_Step_0_gml_140_0": "\\E1* 面对现实吧^1。&* 你永远不会明白什么是恐惧…/%", + "obj_scarelancerevent_slash_Step_0_gml_140_0": "\\E1* 面对现实吧^1。&* 你永远不会明白什么是恐惧.../%", "obj_scarelancerevent_slash_Step_0_gml_163_0": "\\E2* 即便是你人被举起,脸被啃掉。/", - "obj_scarelancerevent_slash_Step_0_gml_165_0": "* 才-才不是这样的…/", + "obj_scarelancerevent_slash_Step_0_gml_165_0": "* 才-才不是这样的.../", "obj_scarelancerevent_slash_Step_0_gml_167_0": "* 哦^1,真的吗?/%", "obj_scarelancerevent_slash_Step_0_gml_215_0": "* 要不我们干脆证明一下?/%", - "obj_scarelancerevent_slash_Step_0_gml_234_0": "\\E1* 我们先从…/", + "obj_scarelancerevent_slash_Step_0_gml_234_0": "\\E1* 我们先从.../", "obj_scarelancerevent_slash_Step_0_gml_235_0": "\\E3* 啃掉你的脸皮开始。/%", "obj_scarelancerevent_slash_Step_0_gml_249_0": "\\EB* 啊——哈哈哈哈哈!!!/%", "obj_scarelancerevent_slash_Step_0_gml_270_0": "* 噢噢噢噢^1,好的^1。&* 我懂了!/", "obj_scarelancerevent_slash_Step_0_gml_271_0": "\\E2* 谢谢你^1,紫色女孩!/", - "obj_scarelancerevent_slash_Step_0_gml_273_0": "* …什么?/", + "obj_scarelancerevent_slash_Step_0_gml_273_0": "* ...什么?/", "obj_scarelancerevent_slash_Step_0_gml_275_0": "* 谢谢!&* 你真好!/", "obj_scarelancerevent_slash_Step_0_gml_276_0": "* 教我怎么用邪恶的笑法^1!&* 让自己显得吓人!/", - "obj_scarelancerevent_slash_Step_0_gml_278_0": "* 嘿^1,我不是…/", - "obj_scarelancerevent_slash_Step_0_gml_280_0": "* 现在…!/%", + "obj_scarelancerevent_slash_Step_0_gml_278_0": "* 嘿^1,我不是.../", + "obj_scarelancerevent_slash_Step_0_gml_280_0": "* 现在...!/%", "obj_scarelancerevent_slash_Step_0_gml_328_0": "* 你要被揍扁了!/", "obj_scarelancerevent_slash_Step_0_gml_329_0": "\\E1* 啊哈哈哈哈哈!!!/%", "obj_scarelancerevent_slash_Step_0_gml_340_0": "* 圣诞快乐!/%", - "obj_scarelancerevent_slash_Step_0_gml_374_0": "* (我猜这在某种程度上&是个进步…)/%", + "obj_scarelancerevent_slash_Step_0_gml_374_0": "* (我猜这在某种程度上&是个进步...)/%", "scr_encountersetup_slash_scr_encountersetup_gml_324_0": "* 一板拼图怪拦住了去路!", "scr_monstersetup_slash_scr_monstersetup_gml_420_0": "拼图怪", "scr_monstersetup_slash_scr_monstersetup_gml_71_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_434_0": "交友", "scr_monstersetup_slash_scr_monstersetup_gml_47_0": "警告", - "obj_diamondenemy_slash_Step_0_gml_188_0": "* 你和Ralsei警告方钻&小心Susie^1。&* 敌人警觉起来…/%", - "obj_diamondenemy_slash_Step_0_gml_190_0": "* 你和Ralsei警告敌人们&小心Susie^1。&* 所有人都警觉起来。/%", - "obj_jigsawryenemy_slash_Step_0_gml_164_0": "* 你和Ralsei警告拼图怪&小心Susie^1。&* 敌人警觉起来…/%", - "obj_jigsawryenemy_slash_Step_0_gml_166_0": "* 你和Ralsei警告敌人们&小心Susie^1。&* 所有人都警觉起来。/%", + "obj_diamondenemy_slash_Step_0_gml_188_0": "* 你和利艾尔斯警告方钻&小心苏西^1。&* 敌人警觉起来.../%", + "obj_diamondenemy_slash_Step_0_gml_190_0": "* 你和利艾尔斯警告敌人们&小心苏西^1。&* 所有人都警觉起来。/%", + "obj_jigsawryenemy_slash_Step_0_gml_164_0": "* 你和利艾尔斯警告拼图怪&小心苏西^1。&* 敌人警觉起来.../%", + "obj_jigsawryenemy_slash_Step_0_gml_166_0": "* 你和利艾尔斯警告敌人们&小心苏西^1。&* 所有人都警觉起来。/%", "obj_diamondenemy_slash_Step_0_gml_193_0": "(警觉)", "obj_diamondenemy_slash_Step_0_gml_215_0": "你开玩笑吗?&我不能放弃。&阻止你&是我的工作!/%", "obj_diamondenemy_slash_Step_0_gml_225_0": "* 真的吗^1?&* 你都把钱花在什么地方?/%", "obj_diamondenemy_slash_Step_0_gml_233_0": "我是一个&普通人。/", "obj_diamondenemy_slash_Step_0_gml_234_0": "我所有的钱都&花在房租和&神秘的宝石上。/%", - "obj_diamondenemy_slash_Step_0_gml_244_0": "* (Kris^1,我们再试着说服他们&一次吧…)/%", + "obj_diamondenemy_slash_Step_0_gml_244_0": "* (克里斯^1,我们再试着说服他们&一次吧...)/%", "obj_jigsawryenemy_slash_Step_0_gml_169_0": "(警觉)", - "obj_jigsawryenemy_slash_Step_0_gml_13_0": "战…战斗?&我喜欢战斗…", + "obj_jigsawryenemy_slash_Step_0_gml_13_0": "战...战斗?&我喜欢战斗...", "obj_jigsawryenemy_slash_Step_0_gml_18_0": "我一直&想要一个&像你一样的&朋友。", - "obj_jigsawryenemy_slash_Step_0_gml_14_0": "我…我还有&房租要付…", - "obj_jigsawryenemy_slash_Step_0_gml_12_0": "举…举起&你的拳-拳头,&肥宅…", + "obj_jigsawryenemy_slash_Step_0_gml_14_0": "我...我还有&房租要付...", + "obj_jigsawryenemy_slash_Step_0_gml_12_0": "举...举起&你的拳-拳头,&肥宅...", "obj_jigsawryenemy_slash_Step_0_gml_92_0": "* 拼图怪希望能辞职。", "obj_jigsawryenemy_slash_Step_0_gml_93_0": "* 闻起来像硬纸板。", - "obj_jigsawryenemy_slash_Step_0_gml_129_0": "* 拼图怪 - 攻击 5 防御 0&* 这个鼠辈佣兵只是为了糊口而战…/%", - "obj_jigsawryenemy_slash_Step_0_gml_11_0": "伤…&伤害别人&真酷…", - "obj_jigsawryenemy_slash_Step_0_gml_136_0": "* 你稍稍动了一根手指^1,然后…/%", - "obj_jigsawryenemy_slash_Step_0_gml_155_0": "…好吧,&如果我们&非得做朋友…/%", + "obj_jigsawryenemy_slash_Step_0_gml_129_0": "* 拼图怪 - 攻击 5 防御 0&* 这个鼠辈佣兵只是为了糊口而战.../%", + "obj_jigsawryenemy_slash_Step_0_gml_11_0": "伤...&伤害别人&真酷...", + "obj_jigsawryenemy_slash_Step_0_gml_136_0": "* 你稍稍动了一根手指^1,然后.../%", + "obj_jigsawryenemy_slash_Step_0_gml_155_0": "...好吧,&如果我们&非得做朋友.../%", "obj_jigsawryenemy_slash_Step_0_gml_152_0": "我当然会做&你们的&朋友! /%", "obj_jigsawryenemy_slash_Step_0_gml_153_0": "好吧!&你赢了!&我们做&朋友吧!/%", "obj_jigsawryenemy_slash_Step_0_gml_154_0": "做朋友?&我也在想着&这件事!/%", @@ -1517,49 +1517,49 @@ "obj_jigsawryenemy_slash_Step_0_gml_96_0": "* 拼图怪看起来对生活感到满足。", "obj_jigsawryenemy_slash_Draw_0_gml_15_0": "(疲惫)", "obj_jigsawryenemy_slash_Step_0_gml_94_0": "* 拼图怪看起来精疲力尽。", - "obj_jigsawryenemy_slash_Step_0_gml_24_0": "啊…&怎么会!", + "obj_jigsawryenemy_slash_Step_0_gml_24_0": "啊...&怎么会!", "obj_jigsawryenemy_slash_Step_0_gml_25_0": "我还年轻&还不能死!!", "obj_jigsawryenemy_slash_Step_0_gml_29_0": "巴瑞!!!&巴瑞被干掉了!", "obj_jigsawryenemy_slash_Step_0_gml_30_0": "巴瑞!!&振作一点巴瑞!!", "obj_jigsawryenemy_slash_Step_0_gml_95_0": "* 拼图怪的轮廓正在分崩离析。", - "obj_boxpuzzle_event_slash_Step_0_gml_39_0": "* 哦^1,快看^1,Kris^1!&* 又一个谜题!/", + "obj_boxpuzzle_event_slash_Step_0_gml_39_0": "* 哦^1,快看^1,克里斯^1!&* 又一个谜题!/", "obj_boxpuzzle_event_slash_Step_0_gml_41_0": "* 哦不。/", "obj_boxpuzzle_event_slash_Step_0_gml_43_0": "* 我们来看看说明!/%", - "obj_boxpuzzle_event_slash_Step_0_gml_82_0": "* 嗯…嗯!^1?&* 说明被破坏了…!/", - "obj_boxpuzzle_event_slash_Step_0_gml_83_0": "\\E1* 上面写着^1…“尔等蠢货,&现在尔等【永远】&解不出来了!”/", - "obj_boxpuzzle_event_slash_Step_0_gml_84_0": "\\E3* 毁坏说明…这也太犯规了!/", - "obj_boxpuzzle_event_slash_Step_0_gml_85_0": "\\E1* 然后^1,呃^1,还写着^1,&“注:我的规则我做主。&- RK”/", + "obj_boxpuzzle_event_slash_Step_0_gml_82_0": "* 嗯...嗯!^1?&* 说明被破坏了...!/", + "obj_boxpuzzle_event_slash_Step_0_gml_83_0": "\\E1* 上面写着..^1. “尔等蠢货,&现在尔等【永远】&解不出来了!”/", + "obj_boxpuzzle_event_slash_Step_0_gml_84_0": "\\E3* 毁坏说明...这也太犯规了!/", + "obj_boxpuzzle_event_slash_Step_0_gml_85_0": "\\E1* 然后^1,呃^1,还写着^1,&“注:我的规则我做主。&- 卢卡”/", "obj_boxpuzzle_event_slash_Step_0_gml_87_0": "* 好吧^1,这就说得通了。/%", "obj_boxpuzzle_event_slash_Step_0_gml_134_0": "* 为什么我们不直接从这&带刺的栅栏上爬过去?/", - "obj_boxpuzzle_event_slash_Step_0_gml_136_0": "* 唔^1,因为那样我们会&被扎死…?/", + "obj_boxpuzzle_event_slash_Step_0_gml_136_0": "* 唔^1,因为那样我们会&被扎死...?/", "obj_boxpuzzle_event_slash_Step_0_gml_138_0": "* 太酷了^1,我就这么办,&你们去解谜吧。/", - "obj_boxpuzzle_event_slash_Step_0_gml_140_0": "* 唔^1,加油吧^1,Kris!/%", - "obj_npc_facing_slash_Other_10_gml_269_0": "* 这应该很简单的^1,Kris!/", + "obj_boxpuzzle_event_slash_Step_0_gml_140_0": "* 唔^1,加油吧^1,克里斯!/%", + "obj_npc_facing_slash_Other_10_gml_269_0": "* 这应该很简单的^1,克里斯!/", "obj_npc_facing_slash_Other_10_gml_278_0": "* 或者你也可以^1,你懂的^1,&就这样动手爬过去。/%", - "obj_npc_facing_slash_Other_10_gml_295_0": "* 别看着我^1,Kris^1。&解谜是你的活。/", - "obj_npc_facing_slash_Other_10_gml_296_0": "\\E2* …别的我不想干的,&也全都是你的活。/%", + "obj_npc_facing_slash_Other_10_gml_295_0": "* 别看着我^1,克里斯^1。&解谜是你的活。/", + "obj_npc_facing_slash_Other_10_gml_296_0": "\\E2* ...别的我不想干的,&也全都是你的活。/%", "obj_npc_facing_slash_Other_10_gml_270_0": "* 用~1把箱子推到开关上!/", "obj_npc_facing_slash_Other_10_gml_272_0": "* (等等^1,~1是哪个家伙?)/%", "obj_npc_facing_slash_Other_10_gml_276_0": "* 用~1把箱子推到开关上!/", - "obj_boxpuzzle_event_slash_Step_0_gml_170_0": "* (你还不明白吗^1,Kris!?)/%", - "obj_boxpuzzle_event_slash_Step_0_gml_220_0": "* 干得漂亮,Kris^1!&* 我觉得你的思路是对的!/", - "obj_boxpuzzle_event_slash_Step_0_gml_222_0": "* 嘿,Kris^1,你想放弃的话,&随时都可以。/", + "obj_boxpuzzle_event_slash_Step_0_gml_170_0": "* (你还不明白吗^1,克里斯!?)/%", + "obj_boxpuzzle_event_slash_Step_0_gml_220_0": "* 干得漂亮,克里斯^1!&* 我觉得你的思路是对的!/", + "obj_boxpuzzle_event_slash_Step_0_gml_222_0": "* 嘿,克里斯^1,你想放弃的话,&随时都可以。/", "obj_boxpuzzle_event_slash_Step_0_gml_223_0": "* 没关系的。/%", - "obj_boxpuzzle_event_slash_Step_0_gml_207_0": "* 唔^1,Kris^1,我不觉得是…/", - "obj_boxpuzzle_event_slash_Step_0_gml_209_0": "* 干得漂亮,Kris^1!&* 我觉得你的思路是对的!/%", - "obj_boxpuzzle_event_slash_Step_0_gml_248_0": "* Kris^1,你自己踩在开关上&可不行哦。/", + "obj_boxpuzzle_event_slash_Step_0_gml_207_0": "* 唔^1,克里斯^1,我不觉得是.../", + "obj_boxpuzzle_event_slash_Step_0_gml_209_0": "* 干得漂亮,克里斯^1!&* 我觉得你的思路是对的!/%", + "obj_boxpuzzle_event_slash_Step_0_gml_248_0": "* 克里斯^1,你自己踩在开关上&可不行哦。/", "obj_boxpuzzle_event_slash_Step_0_gml_249_0": "\\E0* 你不是个箱子^1,哈哈。/", - "obj_boxpuzzle_event_slash_Step_0_gml_251_0": "* Kris^1,别听他的^1。&* 你可以是个箱子。/", + "obj_boxpuzzle_event_slash_Step_0_gml_251_0": "* 克里斯^1,别听他的^1。&* 你可以是个箱子。/", "obj_boxpuzzle_event_slash_Step_0_gml_252_0": "\\E2* 有一次万圣节我就扮了个箱子。/", - "obj_boxpuzzle_event_slash_Step_0_gml_254_0": "* …唔^1,就只是一个箱子?/", + "obj_boxpuzzle_event_slash_Step_0_gml_254_0": "* ...唔^1,就只是一个箱子?/", "obj_boxpuzzle_event_slash_Step_0_gml_256_0": "* 我又不能扮成一个该死的怪物。/%", - "obj_boxpuzzle_event_slash_Step_0_gml_295_0": "* 哇-吼^1,你做到了^1,Kris!&* 干得漂亮!/", + "obj_boxpuzzle_event_slash_Step_0_gml_295_0": "* 哇-吼^1,你做到了^1,克里斯!&* 干得漂亮!/", "obj_boxpuzzle_event_slash_Step_0_gml_297_0": "* 该死^1,没能扎到我自己。/", "obj_boxpuzzle_event_slash_Step_0_gml_298_0": "\\E2* 哦好吧^1。&* 走吧^1,蠢货们。/%", - "obj_boxpuzzle_event_slash_Step_0_gml_347_0": "* 干得漂亮^1,Kris…!/%", + "obj_boxpuzzle_event_slash_Step_0_gml_347_0": "* 干得漂亮^1,克里斯...!/%", "obj_boxpuzzle_event_slash_Step_0_gml_437_0": "* 看^1,我用箱子把门砸开了^1。&* 简单。/%", "obj_readable_room1_slash_Other_10_gml_636_0": "* (谜题描述不但被砸碎还遭到了&涂鸦。)/", - "obj_readable_room1_slash_Other_10_gml_637_0": "* (…但是涂鸦是用一种粗犷的&哥特式笔迹书写的…)/%", + "obj_readable_room1_slash_Other_10_gml_637_0": "* (...但是涂鸦是用一种粗犷的&哥特式笔迹书写的...)/%", "obj_pushableblock_slash_Other_10_gml_66_0": "* (它再也动不了了。)/%", "scr_encountersetup_slash_scr_encountersetup_gml_505_0": "* 各种敌人出现了!", "scr_spelltext_slash_scr_spelltext_gml_18_0": "* ~1 施放了治疗祷言!/%", @@ -1579,21 +1579,21 @@ "obj_ponman_enemy_slash_Step_0_gml_70_0": "* 棋兵看上去胀大了一圈。", "obj_ponman_enemy_slash_Step_0_gml_71_0": "* 棋兵睡得正香。", "obj_ponman_enemy_slash_Step_0_gml_72_0": "(困倦)", - "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了…/%", - "obj_ponman_enemy_slash_Step_0_gml_134_0": "* Ralsei唱了一首轻柔而醉人的&摇篮曲!/%", + "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了.../%", + "obj_ponman_enemy_slash_Step_0_gml_134_0": "* 利艾尔斯唱了一首轻柔而醉人的&摇篮曲!/%", "obj_ponman_enemy_slash_Step_0_gml_186_0": "* 棋兵睡着了^1!&* 敌人们都变得疲惫了!/%", - "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* SUSIE睡着了^1!&* 敌人们都变得疲惫了!/%", - "obj_ponman_enemy_slash_Step_0_gml_72_1": "* Ralsei的摇篮曲使敌人们变困了!", + "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* 苏西睡着了^1!&* 敌人们都变得疲惫了!/%", + "obj_ponman_enemy_slash_Step_0_gml_72_1": "* 利艾尔斯的摇篮曲使敌人们变困了!", "obj_ponman_enemy_slash_Step_0_gml_69_0": "* 棋兵的上下眼皮在打架。", "obj_ponman_enemy_slash_Step_0_gml_106_0": "* 棋兵 - 攻击 8 防御 0&* 它的核也可作为眼睛使用。/%", - "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和Ralsei警告棋兵小心&Susie^1。&* 敌人警觉起来…/%", - "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和Ralsei警告敌人小心Susie^1。&* 所有人都警觉起来。/%", + "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和利艾尔斯警告棋兵小心&苏西^1。&* 敌人警觉起来.../%", + "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和利艾尔斯警告敌人小心苏西^1。&* 所有人都警觉起来。/%", "obj_ponman_enemy_slash_Step_0_gml_155_0": "(警觉)", "obj_ponman_enemy_slash_Step_0_gml_208_0": "(困倦)", "obj_ponman_enemy_slash_Draw_0_gml_6_0": "(虚弱)", - "obj_lancerscare2_slash_Step_0_gml_60_0": "* 哈哈哈^1…&* 你们已经在穿越【巨大棋盘】…/", - "obj_lancerscare2_slash_Step_0_gml_61_0": "* 前往我们城堡的路程&已经过半了^1。&* 嗯^1…真是了不起。/", - "obj_lancerscare2_slash_Step_0_gml_62_0": "* 所以^1,真是遗憾…/%", + "obj_lancerscare2_slash_Step_0_gml_60_0": "* 哈哈哈..^1. &* 你们已经在穿越【巨大棋盘】.../", + "obj_lancerscare2_slash_Step_0_gml_61_0": "* 前往我们城堡的路程&已经过半了^1。&* 嗯..^1. 真是了不起。/", + "obj_lancerscare2_slash_Step_0_gml_62_0": "* 所以^1,真是遗憾.../%", "obj_lancerscare2_slash_Step_0_gml_84_0": "* 你们再也无法前进半步!!!/", "obj_lancerscare2_slash_Step_0_gml_85_0": "* 因为我的手下将会&把你们揍得血肉模糊!/", "obj_lancerscare2_slash_Step_0_gml_86_0": "* 血肉横飞^1!&* 血流成河!&* 令人作呕!/%", @@ -1601,46 +1601,46 @@ "obj_lancerscare2_slash_Step_0_gml_139_0": "* 你问我干什么!?/", "obj_lancerscare2_slash_Step_0_gml_141_0": "* 因为你吓人的手段真的很酷!/", "obj_lancerscare2_slash_Step_0_gml_142_0": "\\E3* 我也想变得和你一样吓人!/%", - "obj_lancerscare2_slash_Step_0_gml_181_0": "* 你^1…&* 想变得像我?/", + "obj_lancerscare2_slash_Step_0_gml_181_0": "* 你..^1. &* 想变得像我?/", "obj_lancerscare2_slash_Step_0_gml_183_0": "* 没错!!!/", "obj_lancerscare2_slash_Step_0_gml_185_0": "* 呵^1,好蠢。/", - "obj_lancerscare2_slash_Step_0_gml_186_0": "\\E2* …/", + "obj_lancerscare2_slash_Step_0_gml_186_0": "\\E2* .../", "obj_lancerscare2_slash_Step_0_gml_187_0": "\\E0* 不过^1,嗯^1,&你的新笑声倒也不那么糟。/", "obj_lancerscare2_slash_Step_0_gml_188_0": "\\E2* 而且你的那句&“要把我们揍得血肉模糊”^1,&呃^1,还挺酷。/", - "obj_lancerscare2_slash_Step_0_gml_189_0": "\\E0* …那你这个桶又是&用来搞什么鬼的?/", + "obj_lancerscare2_slash_Step_0_gml_189_0": "\\E0* ...那你这个桶又是&用来搞什么鬼的?/", "obj_lancerscare2_slash_Step_0_gml_191_0": "* 这是用来盛血的。/", "obj_lancerscare2_slash_Step_0_gml_193_0": "* 噢。/", "obj_lancerscare2_slash_Step_0_gml_195_0": "* 对^1,我可不想^1,&呃^1,弄得乱七八糟。/", "obj_lancerscare2_slash_Step_0_gml_196_0": "\\E3* 总之^1,谢谢你的反馈!&我现在感觉自己很吓人!/", - "obj_lancerscare2_slash_Step_0_gml_198_0": "* …唔嗯^1,别客气^1,之类的^1。&* 哈哈。/%", - "obj_lancerscare2_slash_Step_0_gml_226_0": "* …所以你和你的手下们&还打不打算攻击我们了…?/", - "obj_lancerscare2_slash_Step_0_gml_228_0": "\\E2* …噢^1!&* 对了!/", - "obj_lancerscare2_slash_Step_0_gml_229_0": "\\E6* …我太兴奋了&结果忘带手下过来了。/", - "obj_lancerscare2_slash_Step_0_gml_231_0": "\\E1* 但是下一次^1,&末日就会降临到……/%", - "obj_lancerscare2_slash_Step_0_gml_245_0": "* 嘿^1,我之前一直管你们叫&\\cY小鬼\\cW们…/", + "obj_lancerscare2_slash_Step_0_gml_198_0": "* ...唔嗯^1,别客气^1,之类的^1。&* 哈哈。/%", + "obj_lancerscare2_slash_Step_0_gml_226_0": "* ...所以你和你的手下们&还打不打算攻击我们了...?/", + "obj_lancerscare2_slash_Step_0_gml_228_0": "\\E2* ...噢^1!&* 对了!/", + "obj_lancerscare2_slash_Step_0_gml_229_0": "\\E6* ...我太兴奋了&结果忘带手下过来了。/", + "obj_lancerscare2_slash_Step_0_gml_231_0": "\\E1* 但是下一次^1,&末日就会降临到.../%", + "obj_lancerscare2_slash_Step_0_gml_245_0": "* 嘿^1,我之前一直管你们叫&\\cY小鬼\\cW们.../", "obj_lancerscare2_slash_Step_0_gml_246_0": "\\E0* 你们小队有没有个&\\cY正式名称\\cW之类的?/", - "obj_lancerscare2_slash_Step_0_gml_248_0": "* 噢^1,Kris^1,&我们是得想个名字!/", + "obj_lancerscare2_slash_Step_0_gml_248_0": "* 噢^1,克里斯^1,&我们是得想个名字!/", "obj_lancerscare2_slash_Step_0_gml_250_0": "* 不^1,用不着。/", "obj_lancerscare2_slash_Step_0_gml_252_0": "* 那就这么决定了^1!&* 每个人都写个名字&然后放进桶里!/%", - "obj_lancerscare2_slash_Step_0_gml_311_0": "* …/%", + "obj_lancerscare2_slash_Step_0_gml_311_0": "* .../%", "obj_lancerscare2_slash_Step_0_gml_343_0": "* 唉^1,真是怪怪的。/%", "scr_text_slash_scr_text_gml_495_0": "* 好了^1,大家都放好了吧!/", "scr_text_slash_scr_text_gml_496_0": "\\E2* 小蓝人^1,由你来选吧。/", "scr_text_slash_scr_text_gml_497_0": "\\E1* 看你一副事不关己的样子。/", "scr_text_slash_scr_text_gml_498_0": "\\C3", "scr_text_slash_scr_text_gml_491_0": "#皱巴巴#的纸", - "scr_text_slash_scr_text_gml_492_0": "标注了#LANCER#的纸", + "scr_text_slash_scr_text_gml_492_0": "标注了#兰瑟#的纸", "scr_text_slash_scr_text_gml_493_0": "平整的纸", "scr_text_slash_scr_text_gml_507_0": "* (你取出了皱巴巴的纸。)/", "scr_text_slash_scr_text_gml_508_0": "* (你展开它。)/", - "scr_text_slash_scr_text_gml_510_0": "* 好!!&* 那么你们的名字就是…!/", - "scr_text_slash_scr_text_gml_511_0": "\\E6* …唔嗯。/", + "scr_text_slash_scr_text_gml_510_0": "* 好!!&* 那么你们的名字就是...!/", + "scr_text_slash_scr_text_gml_511_0": "\\E6* ...唔嗯。/", "scr_text_slash_scr_text_gml_512_0": "\\E7* 我觉得我不应该念出来。/", "scr_text_slash_scr_text_gml_514_0": "* 它念作^1,“$!$?小分队”。/", "scr_text_slash_scr_text_gml_516_0": "* 哇啊啊^1,像这种辅导级的脏话&我是不能讲的!/", "scr_text_slash_scr_text_gml_517_0": "\\E3* 哇噢^1。你们三个的爸爸&加起来一定酷爆了。/", "scr_text_slash_scr_text_gml_519_0": "* 呃^1,没准儿咱们也可以&稍微换个名字?/", - "scr_text_slash_scr_text_gml_521_0": "* Ralsei^1,又没人逼你&加入我们的小分队。/", + "scr_text_slash_scr_text_gml_521_0": "* 利艾尔斯^1,又没人逼你&加入我们的小分队。/", "scr_text_slash_scr_text_gml_523_0": "* 没错!不如我加入小分队,&换你去当坏蛋!/", "scr_text_slash_scr_text_gml_524_0": "\\E1* 来^1。&* 给我爸打电话。/", "scr_text_slash_scr_text_gml_525_0": "* 告诉他,他有个新儿子了。/", @@ -1648,32 +1648,32 @@ "scr_text_slash_scr_text_gml_528_0": "* 行了^1,我知道了^1!&* 保留这个名字也可以^1!&* 反正我是不会提它。/", "scr_text_slash_scr_text_gml_530_0": "* 哈哈^1,我也一样!/", "scr_text_slash_scr_text_gml_531_0": "\\E1* 回见啦^1,废物们^1!&* 我该去洗澡咯!/%", - "scr_text_slash_scr_text_gml_539_0": "* (你取出了表面写着&“LANCER”的纸。)/", + "scr_text_slash_scr_text_gml_539_0": "* (你取出了表面写着&“兰瑟”的纸。)/", "scr_text_slash_scr_text_gml_540_0": "* (你展开它。)/", - "scr_text_slash_scr_text_gml_541_0": "* (它的里面…)&* (也写着“LANCER”。)/", + "scr_text_slash_scr_text_gml_541_0": "* (它的里面...)&* (也写着“兰瑟”。)/", "scr_text_slash_scr_text_gml_543_0": "* 哇噢^1,这条是谁的主意^1?&* 相当不错嘛!/", "scr_text_slash_scr_text_gml_545_0": "* 等下^1,凭什么要由你&来决定名字?/", - "scr_text_slash_scr_text_gml_547_0": "* 喂^1.&* 又不是他决定的^1,明明是Kris./", + "scr_text_slash_scr_text_gml_547_0": "* 喂^1.&* 又不是他决定的^1,明明是克里斯。/", "scr_text_slash_scr_text_gml_549_0": "* 没错^1!&* 根本没必要去追究&谁写了这个名字!/", - "scr_text_slash_scr_text_gml_550_0": "\\E1* 反正到头来^1,&LANCER都免不了&面临毁灭的命运!/", - "scr_text_slash_scr_text_gml_551_0": "\\E6* …这名字听着让人有点别扭。/", - "scr_text_slash_scr_text_gml_552_0": "\\E4* 唔嗯嗯…/", - "scr_text_slash_scr_text_gml_553_0": "\\E3* 我明白了^1!&咱们就给它起个简称叫&【LANCER粉丝俱乐部】吧!/", + "scr_text_slash_scr_text_gml_550_0": "\\E1* 反正到头来^1,&兰瑟都免不了&面临毁灭的命运!/", + "scr_text_slash_scr_text_gml_551_0": "\\E6* ...这名字听着让人有点别扭。/", + "scr_text_slash_scr_text_gml_552_0": "\\E4* 唔嗯嗯.../", + "scr_text_slash_scr_text_gml_553_0": "\\E3* 我明白了^1!&咱们就给它起个简称叫&【兰瑟粉丝俱乐部】吧!/", "scr_text_slash_scr_text_gml_554_0": "\\E3* 回见啦^1,我自己!/%", "scr_text_slash_scr_text_gml_562_0": "* (你取出了折得很平整的纸。)/", "scr_text_slash_scr_text_gml_563_0": "* (你展开它。)/", "scr_text_slash_scr_text_gml_565_0": "* “传奇英雄:&快乐与友谊的传播大使”/", "scr_text_slash_scr_text_gml_567_0": "* 噢^1,噢!&* 那张是我写的!/", - "scr_text_slash_scr_text_gml_568_0": "\\E0* 是这样^1,我认为这就是最完美的&名字了…/", + "scr_text_slash_scr_text_gml_568_0": "\\E0* 是这样^1,我认为这就是最完美的&名字了.../", "scr_text_slash_scr_text_gml_569_0": "\\E6* 因为我们都是朋友^1,&而且喜欢快乐玩耍。/", - "scr_text_slash_scr_text_gml_571_0": "* 这个^1,首先^1…我的天^1,&这也太绕口了^1,老弟。/", + "scr_text_slash_scr_text_gml_571_0": "* 这个^1,首先..^1. 我的天^1,&这也太绕口了^1,老弟。/", "scr_text_slash_scr_text_gml_572_0": "* 其次^1,我们的敌人会怎么想?/", "scr_text_slash_scr_text_gml_573_0": "\\E2* 他们可会以为我们打算跟他们&成为小伙伴啊?/", "scr_text_slash_scr_text_gml_574_0": "* 咱们得把它改得更短^1!&更慑人!/", "scr_text_slash_scr_text_gml_575_0": "\\E4* 来点震撼的^1!来点霸气的!/", - "scr_text_slash_scr_text_gml_577_0": "* …比如说呢?/", - "scr_text_slash_scr_text_gml_579_0": "* 这个^1,呃^1…&* 你看^1,抛砖引玉嘛…/", - "scr_text_slash_scr_text_gml_580_0": "\\E0* 不如^1…&* 就叫^1,呃^1…/", + "scr_text_slash_scr_text_gml_577_0": "* ...比如说呢?/", + "scr_text_slash_scr_text_gml_579_0": "* 这个^1,呃..^1. &* 你看^1,抛砖引玉嘛.../", + "scr_text_slash_scr_text_gml_580_0": "\\E0* 不如..^1. &* 就叫^1,呃..^1. /", "scr_text_slash_scr_text_gml_581_0": "\\E6* “快乐帮”。/", "scr_text_slash_scr_text_gml_582_0": "\\E6* 你们瞧^1,就是^1,呃^1,&把重点集中在了“欢乐”&的部分上。/", "scr_text_slash_scr_text_gml_584_0": "* 太完美了!!!/", @@ -1682,45 +1682,45 @@ "obj_savepoint_slash_Other_10_gml_96_0": "* ~1的力量在你的内心闪耀。/%", "obj_savepoint_slash_Other_10_gml_92_0": "队伍命名失败", "obj_savepoint_slash_Other_10_gml_93_0": "$!$?小分队", - "obj_savepoint_slash_Other_10_gml_94_0": "Lancer粉丝俱乐部", + "obj_savepoint_slash_Other_10_gml_94_0": "兰瑟粉丝俱乐部", "obj_savepoint_slash_Other_10_gml_95_0": "快乐帮", "obj_readable_room1_slash_Other_10_gml_476_0": "* (接触到墙壁会减缓跑速。)/%", "obj_npc_room_slash_Other_10_gml_278_0": "* 缓着点,急性子们。&棋兵们虽然可怕^1,但它们&只是遵照国王的命令行事。/", - "obj_npc_room_slash_Other_10_gml_279_0": "* 棋盘上的我们也曾拥有&自己的老大^1…&那时的日子很安宁。/", + "obj_npc_room_slash_Other_10_gml_279_0": "* 棋盘上的我们也曾拥有&自己的老大..^1. &那时的日子很安宁。/", "obj_npc_room_slash_Other_10_gml_280_0": "* 可是现在^1,连我们的老大&也沦落为国王的苦力。/%", "obj_npc_room_slash_Other_10_gml_284_0": "* 你问我的名字^1?&叫我优雅先生吧。/", "obj_npc_room_slash_Other_10_gml_285_0": "* 哈哈^1,这个吗^1?&这是我的鼻孔^1,不是眼睛。/", - "obj_npc_room_slash_Other_10_gml_286_0": "* …虽说我仍然是&通过它看东西的。/%", + "obj_npc_room_slash_Other_10_gml_286_0": "* ...虽说我仍然是&通过它看东西的。/%", "obj_npc_room_slash_Other_10_gml_292_0": "* 不必害怕^1。我们可不像&那些单纯的棋兵们^1,&我们的行动完全由自己做主。/", "obj_npc_room_slash_Other_10_gml_293_0": "* 我^1,社会先生^1,&凭本人卓越的心智&决无可能对那种暴君奴颜卑膝!/", "obj_npc_room_slash_Other_10_gml_294_0": "* 除非他逼我讨好他^1。&* 你得知道^1,他很可怕的。/%", "obj_npc_room_slash_Other_10_gml_297_0": "* 什么^1,你觉得你拥有&足以扳倒那暴君的力量?/", "obj_npc_room_slash_Other_10_gml_298_0": "* 好棒^1!好棒^1!&我相信所有人都会支持你的^1!&放手去干吧!/", "obj_npc_room_slash_Other_10_gml_299_0": "* 只要别把我卷进去就好!/%", - "obj_npc_room_slash_Other_10_gml_304_0": "* 唔嗯^1…优雅先生&跑去应付什么苦差事了…/", + "obj_npc_room_slash_Other_10_gml_304_0": "* 唔嗯..^1. 优雅先生&跑去应付什么苦差事了.../", "obj_npc_room_slash_Other_10_gml_305_0": "* 啊^1?没有^1,&我可是一点都没有帮忙!!/", "obj_npc_room_slash_Other_10_gml_306_0": "* 为什么你要问这问那!?/%", "obj_npc_room_slash_Other_10_gml_972_0": "* 你成功了^1!你赶跑了那腐败的&暴君!/", - "obj_npc_room_slash_Other_10_gml_973_0": "* 我很乐意接受赏金^1,&作为我贡献的回报…/", - "obj_npc_room_slash_Other_10_gml_974_0": "* …除非国王卷土重来,&那样的话^2…我可什么也没做!/%", - "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼^1…&* 不是冤家不聚头。/", + "obj_npc_room_slash_Other_10_gml_973_0": "* 我很乐意接受赏金^1,&作为我贡献的回报.../", + "obj_npc_room_slash_Other_10_gml_974_0": "* ...除非国王卷土重来,&那样的话..^2. 我可什么也没做!/%", + "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼..^1. &* 不是冤家不聚头。/", "obj_checker_animtest_slash_Step_0_gml_48_0": "* 这不是", "obj_checker_animtest_slash_Step_0_gml_43_0": "(不可言说的队名)吗。", - "obj_checker_animtest_slash_Step_0_gml_44_0": "Lancer粉丝俱乐部吗。", + "obj_checker_animtest_slash_Step_0_gml_44_0": "兰瑟粉丝俱乐部吗。", "obj_checker_animtest_slash_Step_0_gml_45_0": "快乐帮吗。", "obj_checker_animtest_slash_Step_0_gml_42_0": "伙计们吗。", "obj_checker_animtest_slash_Step_0_gml_49_0": "* 姑娘或者伙计们^1,&趁还有机会快逃吧。/", - "obj_checker_animtest_slash_Step_0_gml_51_0": "* Lancer!!&* 这次你又想干什么!?/", - "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼^1…&* 我只不过是警告你们而已…!/%", + "obj_checker_animtest_slash_Step_0_gml_51_0": "* 兰瑟!!&* 这次你又想干什么!?/", + "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼..^1. &* 我只不过是警告你们而已...!/%", "obj_checker_animtest_slash_Step_0_gml_82_0": "* 前方有令人毛骨悚然的东西&等着你们!/%", "obj_checker_animtest_slash_Step_0_gml_87_0": "* 吼吼吼^1!令我也非常困扰啊!/%", "obj_checker_animtest_slash_Step_0_gml_92_0": "* 哈^1!吓得我都不能回家了!/", - "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是^1…是什么呀!?/%", - "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙…/", + "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是..^1. 是什么呀!?/%", + "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙.../", "obj_checker_animtest_slash_Step_0_gml_180_0": "* 哈^1!?你被那玩意给吓到了??/", - "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么^1…哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么..^1. 哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", "obj_checker_animtest_slash_Step_0_gml_184_0": "* 哼^1,为什么要怕^1?&它又能做什么?/", - "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常…/%", + "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常.../%", "obj_checker_animtest_slash_Step_0_gml_356_0": "* 通常它会踩死敌人^1,大概吧。/%", "scr_encountersetup_slash_scr_encountersetup_gml_172_0": "* 它过来咯!", "scr_monstersetup_slash_scr_monstersetup_gml_282_0": "国王跳棋", @@ -1728,30 +1728,30 @@ "scr_monstersetup_slash_scr_monstersetup_gml_296_0": "鞠躬", "scr_monstersetup_slash_scr_monstersetup_gml_298_0": "深鞠躬", "scr_monstersetup_slash_scr_monstersetup_gml_154_0": "警告", - "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释躲避&Susie攻击的重要性。/", - "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂…/%", - "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向Susie./", - "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思…/%", - "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释Susie不仅危险^1,&还特别强。/", - "obj_checkers_enemy_slash_Step_0_gml_541_0": "* Susie的士气急剧上升。/", - "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了…!/%", + "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释躲避&苏西攻击的重要性。/", + "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂.../%", + "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向苏西。/", + "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思.../%", + "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释苏西不仅危险^1,&还特别强。/", + "obj_checkers_enemy_slash_Step_0_gml_541_0": "* 苏西的士气急剧上升。/", + "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了...!/%", "obj_checkers_enemy_slash_Step_0_gml_77_0": "* 国王跳棋跳着魔鬼的步伐。", "obj_checkers_enemy_slash_Step_0_gml_79_0": "* 国王跳棋看上去很虚弱。", "obj_checkers_enemy_slash_Step_0_gml_80_0": "* 国王跳棋的舞步变得无精打采了。", - "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和Ralsei鞠了一躬。/%", - "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶…看^1?&它是西洋跳棋^1,不是茶饼!/%", + "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和利艾尔斯鞠了一躬。/%", + "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶...看^1?&它是西洋跳棋^1,不是茶饼!/%", "obj_checkers_enemy_slash_Step_0_gml_442_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/%", "obj_checkers_enemy_slash_Step_0_gml_445_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,Kris^1!如果我们&能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* Susie^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉…/", + "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,克里斯^1!如果我们&能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉.../", "obj_checkers_enemy_slash_Step_0_gml_452_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_339_0": "* …/%", + "obj_checkers_enemy_slash_Step_0_gml_339_0": "* .../%", "obj_checkers_enemy_slash_Step_0_gml_119_0": "* 国王跳棋感到自己被攻击了^1,&压力很大!/%", "obj_checkers_enemy_slash_Step_0_gml_129_0": "* 国王跳棋进行了自我治疗!", "obj_checkers_enemy_slash_Step_0_gml_226_0": "* 国王跳棋的HP和攻击上升了!/", - "obj_checkers_enemy_slash_Step_0_gml_228_0": "* Susie^1!别攻击它了^1!&你让它变得更强了!/", + "obj_checkers_enemy_slash_Step_0_gml_228_0": "* 苏西^1!别攻击它了^1!&你让它变得更强了!/", "obj_checkers_enemy_slash_Step_0_gml_230_0": "* 呸^1,让它认为我怕了^1?才不干!/%", "obj_checkers_enemy_slash_Step_0_gml_82_0": "* 皇冠松动了\\cY百分之~1\\cW!", "obj_checkers_enemy_slash_Step_0_gml_264_0": "跳着看", @@ -1759,46 +1759,46 @@ "obj_checkers_enemy_slash_Step_0_gml_296_0": "* 你对国王跳棋鞠躬。/%", "obj_checkers_enemy_slash_Step_0_gml_327_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/%", "obj_checkers_enemy_slash_Step_0_gml_330_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/", - "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,Kris^1!如果我们&能让它的皇冠掉下来的话…/", - "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子…!/", - "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* Susie^1!帮我们向它鞠躬!/", - "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉…/", + "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,克里斯^1!如果我们&能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉.../", "obj_checkers_enemy_slash_Step_0_gml_337_0": "\\E4* 在我打翻这家伙之后!/", - "obj_checkers_enemy_slash_Step_0_gml_454_0": "* …/%", - "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们^1…我们成功了!?/%", + "obj_checkers_enemy_slash_Step_0_gml_454_0": "* .../%", + "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们..^1. 我们成功了!?/%", "obj_checker_animtest_slash_Step_0_gml_624_0": "* 哇噻!^1!你们这群小鬼真有&英雄气概!!/", "obj_checker_animtest_slash_Step_0_gml_625_0": "* 你成功地挽救了我接下来&20分钟的生命!/", - "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧…?/%", - "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,Susie…?/", - "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是…/", - "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你^1…其实一点也没帮上忙哦。/", + "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧...?/%", + "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,苏西...?/", + "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是.../", + "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你..^1. 其实一点也没帮上忙哦。/", "obj_checker_animtest_slash_Step_0_gml_660_0": "\\EB* 你攻击它^1,反而帮了倒忙。/", - "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它…/", + "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它.../", "obj_checker_animtest_slash_Step_0_gml_662_0": "\\E6* 我们就可以避开整场战斗了。/", "obj_checker_animtest_slash_Step_0_gml_664_0": "* 哈^1?&* 你当真吗?/", "obj_checker_animtest_slash_Step_0_gml_665_0": "\\E7* 那玩意一看就是&嗜血成性的样子!/", "obj_checker_animtest_slash_Step_0_gml_666_0": "\\E2* 唯一能拦得住它的&就是我的斧子了!/%", - "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队…/", + "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队.../", "obj_checker_animtest_slash_Step_0_gml_687_0": "* 那些家伙是敌人^1!&敌人的存在意义就是被恐吓!/", "obj_checker_animtest_slash_Step_0_gml_689_0": "* 对啊^1!她没说错!!/", - "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了…/%", - "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕^1…也是我的敌人。/", - "obj_checker_animtest_slash_Step_0_gml_711_0": "* …/", - "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* Susie^1…不管你乐不乐意…/", + "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了.../%", + "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕..^1. 也是我的敌人。/", + "obj_checker_animtest_slash_Step_0_gml_711_0": "* .../", + "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* 苏西..^1. 不管你乐不乐意.../", "obj_checker_animtest_slash_Step_0_gml_713_0": "\\E6* 你都是一名英雄。/", "obj_checker_animtest_slash_Step_0_gml_714_0": "\\E0* 一个有能力为未来&带来和平的英雄。/", - "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得^1…&像个英雄一样呢?/%", - "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲…/", + "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得..^1. &像个英雄一样呢?/%", + "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲.../", "obj_checker_animtest_slash_Step_0_gml_733_0": "* 我这英雄当得是挺失败的^1,&对吧?/", - "obj_checker_animtest_slash_Step_0_gml_734_0": "*  …/%", - "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,Ralsei^1。&* 我明白了。&* 我会改变自己。/", + "obj_checker_animtest_slash_Step_0_gml_734_0": "*  .../%", + "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,利艾尔斯^1。&* 我明白了。&* 我会改变自己。/", "obj_checker_animtest_slash_Step_0_gml_763_0": "* 从现在起^1,&我不再是个烂英雄了。/%", "obj_checker_animtest_slash_Step_0_gml_799_0": "* 我就当个【坏蛋】好了!/%", - "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真…真的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真...真的吗!?/", "obj_checker_animtest_slash_Step_0_gml_821_0": "\\E3* 你要和我一队?/", "obj_checker_animtest_slash_Step_0_gml_823_0": "* 对啊^1,说实话^1,&听上去轻松多了。/", - "obj_checker_animtest_slash_Step_0_gml_825_0": "* Susie^1,你不能——/", - "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!Susie现在是&我的同伙了!/", + "obj_checker_animtest_slash_Step_0_gml_825_0": "* 苏西^1,你不能——/", + "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!苏西现在是&我的同伙了!/", "obj_checker_animtest_slash_Step_0_gml_829_0": "* 哈哈哈^1,没错^1,牙膏小子!/", "obj_checker_animtest_slash_Step_0_gml_831_0": "* 我们会穿上绣着两人名字的&运动外套!/", "obj_checker_animtest_slash_Step_0_gml_833_0": "* 对!/", @@ -1806,39 +1806,39 @@ "obj_checker_animtest_slash_Step_0_gml_837_0": "* 唔^1,对?/", "obj_checker_animtest_slash_Step_0_gml_838_0": "\\E2* 总而言之^1,呃^1,伙计们^1,&后会无期。/", "obj_checker_animtest_slash_Step_0_gml_840_0": "* 哈哈!^1!不过首先你们得要&活得了那么久!/%", - "obj_checker_animtest_slash_Step_0_gml_893_0": "* Kris…/", + "obj_checker_animtest_slash_Step_0_gml_893_0": "* 克里斯.../", "obj_checker_animtest_slash_Step_0_gml_894_0": "\\E6* 或许我刚才不该对她&那么严格的。/", - "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* …/", - "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心Susie&要是太渴望战斗…/", - "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会…/", - "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&行吗^1,Kris?/", - "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信Susie一定会&很快回来的!/%", - "obj_savepoint_slash_Other_10_gml_102_0": "* 头顶的方形树叶长得郁郁葱葱…/", + "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* .../", + "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心苏西&要是太渴望战斗.../", + "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会.../", + "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&行吗^1,克里斯?/", + "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信苏西一定会&很快回来的!/%", + "obj_savepoint_slash_Other_10_gml_102_0": "* 头顶的方形树叶长得郁郁葱葱.../", "obj_savepoint_slash_Other_10_gml_103_0": "* 森林的力量在你的内心闪耀。/%", "obj_npc_room_slash_Other_10_gml_316_0": "* 嘿^1,孩子们^1。&我们想办法帮你修好了这玩意。/", - "obj_npc_room_slash_Other_10_gml_317_0": "* 这是某种门^1…&它可以带你去这个世界上&任何想去的地方!/", + "obj_npc_room_slash_Other_10_gml_317_0": "* 这是某种门..^1. &它可以带你去这个世界上&任何想去的地方!/", "obj_npc_room_slash_Other_10_gml_318_0": "* 不过现在还只能选择两个地方。/", - "obj_npc_room_slash_Other_10_gml_319_0": "* 总之^1,我们会继续致力于^1…&任何可以帮到你们的事^1,孩子!/%", + "obj_npc_room_slash_Other_10_gml_319_0": "* 总之^1,我们会继续致力于..^1. &任何可以帮到你们的事^1,孩子!/%", "obj_npc_room_slash_Other_10_gml_322_0": "* 嘿孩子^1,我们想办法让这扇门可以&通向城堡了。/", "obj_npc_room_slash_Other_10_gml_323_0": "* 希望这能帮到你们!/%", - "obj_npc_room_slash_Other_10_gml_327_0": "* …这扇门是哪来的?/", - "obj_npc_room_slash_Other_10_gml_328_0": "* 不知道^1…认真想想的话^1,&我之前还从没见过它。/%", + "obj_npc_room_slash_Other_10_gml_327_0": "* ...这扇门是哪来的?/", + "obj_npc_room_slash_Other_10_gml_328_0": "* 不知道..^1. 认真想想的话^1,&我之前还从没见过它。/%", "obj_npc_room_slash_Other_10_gml_334_0": "* 噢你好^1,急性子^1。我和社会先生帮你&修好了这扇门。/", - "obj_npc_room_slash_Other_10_gml_335_0": "* 它可以通向任何你想去的地方^1…&现在还只能选两个目的地之一。/", + "obj_npc_room_slash_Other_10_gml_335_0": "* 它可以通向任何你想去的地方..^1. &现在还只能选两个目的地之一。/", "obj_npc_room_slash_Other_10_gml_336_0": "* 因为只有我们两个^1,&这活干起来挺难的^1,&门可能会坏掉。/", "obj_npc_room_slash_Other_10_gml_337_0": "* 总之(哈哈)希望它能帮助你&对付国王。/%", "obj_npc_room_slash_Other_10_gml_340_0": "* 噢你好^1,急性子^1。&社会先生和那个出谜题的&修好了那扇门。/", "obj_npc_room_slash_Other_10_gml_341_0": "* 因为是我们三个人修的^1,&它应该能正常工作,&不出任何问题了。/", "obj_npc_room_slash_Other_10_gml_342_0": "* 总之(哈哈)希望它能帮助你&对付国王。/%", "obj_npc_room_slash_Other_10_gml_346_0": "* 这扇门能通向的地方比之前&要远得多。/", - "obj_npc_room_slash_Other_10_gml_347_0": "* 不知道我们到底做了什么&才让它变成这样^1,但是…/%", - "obj_npc_room_slash_Other_10_gml_352_0": "* 别跟任何人说社会先生帮了忙^1…&他不喜欢这样。/", - "obj_npc_room_slash_Other_10_gml_353_0": "* 我会一直关注着你的^1…&用我的鼻孔。/%", + "obj_npc_room_slash_Other_10_gml_347_0": "* 不知道我们到底做了什么&才让它变成这样^1,但是.../%", + "obj_npc_room_slash_Other_10_gml_352_0": "* 别跟任何人说社会先生帮了忙..^1. &他不喜欢这样。/", + "obj_npc_room_slash_Other_10_gml_353_0": "* 我会一直关注着你的..^1. &用我的鼻孔。/%", "obj_npc_room_slash_Other_10_gml_365_0": "* 不用管我^1。&* 我在休息。/", - "obj_npc_room_slash_Other_10_gml_366_0": "* …那个^1,帮帮我^1。我得为我朋友&\\cY三头草\\cW的生日准备点东西。/", + "obj_npc_room_slash_Other_10_gml_366_0": "* ...那个^1,帮帮我^1。我得为我朋友&\\cY三头草\\cW的生日准备点东西。/", "obj_npc_room_slash_Other_10_gml_367_0": "* 她的爱好只有\\cY体育运动\\cW,&\\cY可爱的男孩子\\cW,&还有\\cY树\\cW。/", - "obj_npc_room_slash_Other_10_gml_368_0": "* …或许我还是就给她一张贺卡吧。/%", - "obj_npc_room_slash_Other_10_gml_372_0": "* 或许我可以在贺卡里塞点钱^1…&不成^1,我还需要钱呢!/%", + "obj_npc_room_slash_Other_10_gml_368_0": "* ...或许我还是就给她一张贺卡吧。/%", + "obj_npc_room_slash_Other_10_gml_372_0": "* 或许我可以在贺卡里塞点钱..^1. &不成^1,我还需要钱呢!/%", "obj_npc_room_slash_Other_10_gml_978_0": "* 天哪^1,急性子们^1。你们真是帮了我们&一个大忙。/", "obj_npc_room_slash_Other_10_gml_979_0": "* 现在,我们这些棋子终于可以&和平地生活了。/%", "obj_npc_room_slash_Other_10_gml_982_0": "* 我的鼻孔对你们感激不尽!/%", @@ -1853,7 +1853,7 @@ "scr_text_slash_scr_text_gml_971_0": "\\C4", "scr_text_slash_scr_text_gml_3103_0": "* (但什么也没有发生。)/%", "scr_text_slash_scr_text_gml_3124_0": "* (神奇的是^1,你已经在那里了。)/%", - "scr_text_slash_scr_text_gml_3128_0": "* (门打开了…)/%", + "scr_text_slash_scr_text_gml_3128_0": "* (门打开了...)/%", "scr_encountersetup_slash_scr_encountersetup_gml_234_0": "* 尘兔滑到了路中间!", "scr_encountersetup_slash_scr_encountersetup_gml_250_0": "* 尘兔们滑到了路中间!", "scr_monstersetup_slash_scr_monstersetup_gml_365_0": "尘兔", @@ -1877,78 +1877,78 @@ "obj_rabbick_enemy_slash_Step_0_gml_22_0": "一个焕然一新的&男孩。", "obj_rabbick_enemy_slash_Step_0_gml_23_0": "一个甜美而&新鲜的女孩。", "obj_rabbick_enemy_slash_Step_0_gml_24_0": "一个美丽而&端庄的女孩。", - "obj_rabbick_enemy_slash_Step_0_gml_138_0": "* Kris一口气吹在尘兔身上^1。&* 它整个被吹走了…/%", + "obj_rabbick_enemy_slash_Step_0_gml_138_0": "* 克里斯一口气吹在尘兔身上^1。&* 它整个被吹走了.../%", "obj_rabbick_enemy_slash_Step_0_gml_175_0": "* 兔子们被吹走了!/%", "obj_rabbick_enemy_slash_Step_0_gml_83_0": "* 尘兔开始显得纤弱。", "obj_rabbick_enemy_slash_Step_0_gml_84_0": "* 尘兔现在干净又漂亮。", - "obj_rabbick_enemy_slash_Step_0_gml_186_0": "* 你和Ralsei警告尘兔小心Susie^1。&* 敌人警觉起来。/%", - "obj_rabbick_enemy_slash_Step_0_gml_188_0": "* 你和Ralsei警告敌人们小心Susie^1。&* 所有人都警觉起来。/%", + "obj_rabbick_enemy_slash_Step_0_gml_186_0": "* 你和利艾尔斯警告尘兔小心苏西^1。&* 敌人警觉起来。/%", + "obj_rabbick_enemy_slash_Step_0_gml_188_0": "* 你和利艾尔斯警告敌人们小心苏西^1。&* 所有人都警觉起来。/%", "obj_rabbick_enemy_slash_Step_0_gml_191_0": "(警觉)", "obj_rabbick_enemy_slash_Draw_0_gml_45_0": "(疲惫)", - "obj_susiebadguy_event_slash_Step_0_gml_30_0": "* Susie…^1!Lancer…!/", - "obj_susiebadguy_event_slash_Step_0_gml_32_0": "* 呵呵呵呵……/", - "obj_susiebadguy_event_slash_Step_0_gml_34_0": "* 哟,这不是所谓的英雄们吗…!/", - "obj_susiebadguy_event_slash_Step_0_gml_36_0": "* 来见识一下吧…/", - "obj_susiebadguy_event_slash_Step_0_gml_38_0": "* 妄想着不战而胜的懦夫…/", + "obj_susiebadguy_event_slash_Step_0_gml_30_0": "* 苏西...^1!兰瑟...!/", + "obj_susiebadguy_event_slash_Step_0_gml_32_0": "* 呵呵呵呵.../", + "obj_susiebadguy_event_slash_Step_0_gml_34_0": "* 哟,这不是所谓的英雄们吗...!/", + "obj_susiebadguy_event_slash_Step_0_gml_36_0": "* 来见识一下吧.../", + "obj_susiebadguy_event_slash_Step_0_gml_38_0": "* 妄想着不战而胜的懦夫.../", "obj_susiebadguy_event_slash_Step_0_gml_40_0": "* 对上粉碎一切拦路者的我们&会有什么下场!/%", - "obj_susiebadguy_event_slash_Step_0_gml_60_0": "* 暗黑杰克Lancer!/%", - "obj_susiebadguy_event_slash_Step_0_gml_79_0": "* 暴力斧手Susie!/%", - "obj_susiebadguy_event_slash_Step_0_gml_97_0": "* 我们的组合是…/%", + "obj_susiebadguy_event_slash_Step_0_gml_60_0": "* 暗黑杰克兰瑟!/%", + "obj_susiebadguy_event_slash_Step_0_gml_79_0": "* 暴力斧手苏西!/%", + "obj_susiebadguy_event_slash_Step_0_gml_97_0": "* 我们的组合是.../%", "obj_susiebadguy_event_slash_Step_0_gml_158_0": "* 暗黑快乐帮!/%", "obj_susiebadguy_event_slash_Step_0_gml_161_0": "* 暗黑$!$?小分队!/%", - "obj_susiebadguy_event_slash_Step_0_gml_165_0": "* 暗黑Lancer粉丝俱乐部!/%", - "obj_susiebadguy_event_slash_Step_0_gml_185_0": "* 唔^1…那你们的^1,唔^1,&邪恶计划呢?/%", + "obj_susiebadguy_event_slash_Step_0_gml_165_0": "* 暗黑兰瑟粉丝俱乐部!/%", + "obj_susiebadguy_event_slash_Step_0_gml_185_0": "* 唔..^1. 那你们的^1,唔^1,&邪恶计划呢?/%", "obj_susiebadguy_event_slash_Step_0_gml_205_0": "* 哈?/", "obj_susiebadguy_event_slash_Step_0_gml_206_0": "\\E0* 伙计^1,我们才刚刚组的队。/", "obj_susiebadguy_event_slash_Step_0_gml_207_0": "* 我们除了刚才的开场白以外&什么都没想好。/", - "obj_susiebadguy_event_slash_Step_0_gml_209_0": "* 有点耐心好吗^1,拜托…/", - "obj_susiebadguy_event_slash_Step_0_gml_211_0": "* 噢^1,唔^1,不好意思…/", + "obj_susiebadguy_event_slash_Step_0_gml_209_0": "* 有点耐心好吗^1,拜托.../", + "obj_susiebadguy_event_slash_Step_0_gml_211_0": "* 噢^1,唔^1,不好意思.../", "obj_susiebadguy_event_slash_Step_0_gml_212_0": "\\E8* 我们^1,唔^1,期待后续内容!/%", "obj_susiebadguy_event_slash_Step_0_gml_224_0": "* 呵呵^1,好吧^1,&你们也用不着期待太久。/", - "obj_susiebadguy_event_slash_Step_0_gml_226_0": "* 从现在开始^1。我们将无休无止…/", - "obj_susiebadguy_event_slash_Step_0_gml_228_0": "* 永不停息地…/", + "obj_susiebadguy_event_slash_Step_0_gml_226_0": "* 从现在开始^1。我们将无休无止.../", + "obj_susiebadguy_event_slash_Step_0_gml_228_0": "* 永不停息地.../", "obj_susiebadguy_event_slash_Step_0_gml_230_0": "* 想出一个能揍扁你们这群小鬼的&邪恶计划。/%", "obj_susiebadguy_event_slash_Step_0_gml_247_0": "* 当心你们的背后。/%", "obj_susiebadguy_event_slash_Step_0_gml_265_0": "* 还有面前!/%", "scr_text_slash_scr_text_gml_1455_0": "* 邪恶计划进展如何?/", "scr_text_slash_scr_text_gml_1457_0": "* 哈^1?噢^1,那个啊?/", "scr_text_slash_scr_text_gml_1458_0": "\\E2* 我们^1,呃^1,觉得有点无聊^1。&* 所以在吃点心。/", - "scr_text_slash_scr_text_gml_1460_0": "* …明白了。/", + "scr_text_slash_scr_text_gml_1460_0": "* ...明白了。/", "scr_text_slash_scr_text_gml_1462_0": "* 拜托^1!我早饭就吃了点粉笔!/", "scr_text_slash_scr_text_gml_1464_0": "* 而我什么都没吃!/", - "scr_text_slash_scr_text_gml_1466_0": "* 不好意思^1。你们两个到底^1,&在吃什么…?/", + "scr_text_slash_scr_text_gml_1466_0": "* 不好意思^1。你们两个到底^1,&在吃什么...?/", "scr_text_slash_scr_text_gml_1468_0": "* 在吃我日常藏在这个树桩洞里&的宝藏。/", - "scr_text_slash_scr_text_gml_1470_0": "* 那是…?/", + "scr_text_slash_scr_text_gml_1470_0": "* 那是...?/", "scr_text_slash_scr_text_gml_1472_0": "* 敞开肚子吃吧^1,我的死党。/", - "scr_text_slash_scr_text_gml_1474_0": "* Kris^1,你想^1,唔^1,尝尝吗?/", + "scr_text_slash_scr_text_gml_1474_0": "* 克里斯^1,你想^1,唔^1,尝尝吗?/", "scr_text_slash_scr_text_gml_895_0": "\\C3", - "scr_text_slash_scr_text_gml_1451_0": "#让Ralsei#吃吃看", + "scr_text_slash_scr_text_gml_1451_0": "#让利艾尔斯#吃吃看", "scr_text_slash_scr_text_gml_1452_0": "#自己尝", "scr_text_slash_scr_text_gml_1453_0": "拒绝", - "scr_text_slash_scr_text_gml_1488_0": "\\E6* 噢^1,有个^1…&* 蜂蜜罐^1?在里面^1?/", - "scr_text_slash_scr_text_gml_1489_0": "\\E1* …装满了辣椒酱。/", + "scr_text_slash_scr_text_gml_1488_0": "\\E6* 噢^1,有个..^1. &* 蜂蜜罐^1?在里面^1?/", + "scr_text_slash_scr_text_gml_1489_0": "\\E1* ...装满了辣椒酱。/", "scr_text_slash_scr_text_gml_1491_0": "\\E3* 答对了^1,你们两个乖宝宝!/", - "scr_text_slash_scr_text_gml_1492_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食…/", - "scr_text_slash_scr_text_gml_1329_0": "* …/", - "scr_text_slash_scr_text_gml_1495_0": "\\E8* 唔^1。美味^1。真是太好吃了…/", + "scr_text_slash_scr_text_gml_1492_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食.../", + "scr_text_slash_scr_text_gml_1329_0": "* .../", + "scr_text_slash_scr_text_gml_1495_0": "\\E8* 唔^1。美味^1。真是太好吃了.../", "scr_text_slash_scr_text_gml_1497_0": "* 拜托^1,你只是装作在吃!/", "scr_text_slash_scr_text_gml_1499_0": "* 哈哈^1,对^1!同样的^1,&我也是这么做的!/", "scr_text_slash_scr_text_gml_1501_0": "* ?????/%", "scr_text_slash_scr_text_gml_1507_0": "* (在树桩里有个装着辣椒酱的蜂蜜罐。)/", "scr_text_slash_scr_text_gml_1508_0": "* (你吃了点辣椒酱。)/", - "scr_text_slash_scr_text_gml_1509_0": "* (它回复了…某种东西。)/", - "scr_text_slash_scr_text_gml_1510_0": "* (不是HP。^1)&* (就只是…某种东西。)/", - "scr_text_slash_scr_text_gml_1512_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1509_0": "* (它回复了...某种东西。)/", + "scr_text_slash_scr_text_gml_1510_0": "* (不是HP。^1)&* (就只是...某种东西。)/", + "scr_text_slash_scr_text_gml_1512_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", "scr_text_slash_scr_text_gml_1514_0": "* 我不知道!/%", "scr_text_slash_scr_text_gml_1521_0": "* 如果没有别人吃它的话^1,&那就我来!/", - "scr_text_slash_scr_text_gml_1522_0": "\\E6* …有一罐^1…血…^1?&* 放在这里。/", + "scr_text_slash_scr_text_gml_1522_0": "\\E6* ...有一罐..^1. 血...^1?&* 放在这里。/", "scr_text_slash_scr_text_gml_1524_0": "* 不^1,不^1。&* 这只是一罐散养的辣椒酱。/", "scr_text_slash_scr_text_gml_1526_0": "\\E2* 谢谢^1,听这么一说更恶心了。/", "scr_text_slash_scr_text_gml_1528_0": "\\E3* 不用客气!/", - "scr_text_slash_scr_text_gml_1530_0": "\\E2* 唔^1…&* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1530_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", "scr_text_slash_scr_text_gml_1532_0": "* 我不知道!/%", - "obj_npc_facing_slash_Other_10_gml_375_0": "* 我现在饿得力气都使不出来了…/", - "obj_npc_facing_slash_Other_10_gml_376_0": "\\E1* 可是一旦我吃了东西^1…&呵呵呵呵…/", + "obj_npc_facing_slash_Other_10_gml_375_0": "* 我现在饿得力气都使不出来了.../", + "obj_npc_facing_slash_Other_10_gml_376_0": "\\E1* 可是一旦我吃了东西..^1. &呵呵呵呵.../", "obj_npc_facing_slash_Other_10_gml_377_0": "\\E2* 你们会后悔给我火大的^1,&小子们。/", "obj_npc_facing_slash_Other_10_gml_379_0": "* 应该是“让我火大”。/", "obj_npc_facing_slash_Other_10_gml_381_0": "\\E1* 给我安静^1,&你们这篮小甜蛋!/", @@ -1970,41 +1970,41 @@ "obj_npc_room_slash_Other_10_gml_407_0": "* 没关系的^1!&找一个箱子把它放进去就行了^1!&别人会拿走的!/%", "obj_npc_room_slash_Other_10_gml_412_0": "* 我曾经在城堡里工作,&直到国王把所有职员都开除了。/", "obj_npc_room_slash_Other_10_gml_413_0": "* 我那时的工作是什么^1? &噢^1,我是皇家衣架!/%", - "obj_npc_room_slash_Other_10_gml_420_0": "* (…)/", + "obj_npc_room_slash_Other_10_gml_420_0": "* (...)/", "obj_npc_room_slash_Other_10_gml_421_0": "* (我只是一个小球^1,&我不想讨论任何事。)/%", "obj_npc_room_slash_Other_10_gml_436_0": "* 叭呜-叭呜^1!&* (把宝箱掰开,抱走手链吧!)/", "obj_npc_room_slash_Other_10_gml_437_0": "* 叭呜-叭呜^1!&* (保护宝宝的必备宝贝。)/%", "obj_npc_room_slash_Other_10_gml_442_0": "* 叭呜-叭呜^1!&* (手链好棒棒!)/%", - "obj_npc_room_slash_Other_10_gml_448_0": "* 国王在琢磨怎莫铲除光之民哦^1,&不过哦^1…大伙不支持哦…/", - "obj_npc_room_slash_Other_10_gml_449_0": "* 我们逃跑咯^1,&* 但是其他同伙被活捉咯…/%", - "obj_npc_room_slash_Other_10_gml_454_0": "* 你莫搭理挨着我的家伙哦^1。&* 叭呜-叭呜她若开口…/", - "obj_npc_room_slash_Other_10_gml_455_0": "* 就总会这样一直说啊说啊说啊&说啊说啊说啊说啊说啊说啊说…/", - "obj_npc_room_slash_Other_10_gml_456_0": "* 啊说啊说啊说啊说啊说啊说&啊说啊说啊说啊说啊说…/%", - "obj_npc_facing_slash_Other_10_gml_406_0": "* 再在那边加个胡子…/", + "obj_npc_room_slash_Other_10_gml_448_0": "* 国王在琢磨怎莫铲除光之民哦^1,&不过哦..^1. 大伙不支持哦.../", + "obj_npc_room_slash_Other_10_gml_449_0": "* 我们逃跑咯^1,&* 但是其他同伙被活捉咯.../%", + "obj_npc_room_slash_Other_10_gml_454_0": "* 你莫搭理挨着我的家伙哦^1。&* 叭呜-叭呜她若开口.../", + "obj_npc_room_slash_Other_10_gml_455_0": "* 就总会这样一直说啊说啊说啊&说啊说啊说啊说啊说啊说啊说.../", + "obj_npc_room_slash_Other_10_gml_456_0": "* 啊说啊说啊说啊说啊说啊说&啊说啊说啊说啊说啊说.../%", + "obj_npc_facing_slash_Other_10_gml_406_0": "* 再在那边加个胡子.../", "obj_npc_facing_slash_Other_10_gml_408_0": "* 嘻嘻^1,喜欢这个吗?/", "obj_npc_facing_slash_Other_10_gml_410_0": "* 哈哈^1!耶^1!这真是太好了!!!/", "obj_npc_facing_slash_Other_10_gml_412_0": "* 计划进展如何^1,二位?/", "obj_npc_facing_slash_Other_10_gml_414_0": "* 嘿^1,别看^1!有剧透^1,伙计!/%", - "obj_npc_facing_slash_Other_10_gml_419_0": "* 嘿,Kris^1,&Lancer马上要,那个^1,/", - "obj_npc_facing_slash_Other_10_gml_420_0": "* 帮我把衣服扯得乱糟糟,像个…/", + "obj_npc_facing_slash_Other_10_gml_419_0": "* 嘿,克里斯^1,&兰瑟马上要,那个^1,/", + "obj_npc_facing_slash_Other_10_gml_420_0": "* 帮我把衣服扯得乱糟糟,像个.../", "obj_npc_facing_slash_Other_10_gml_421_0": "\\E2* 恶棍啊叛徒啊之类的。/", "obj_npc_facing_slash_Other_10_gml_423_0": "* 对^1!我还有把波浪剪!/", "obj_npc_facing_slash_Other_10_gml_425_0": "* 说起来^1,要是你们加入我们这边,&他也可以帮你们折腾折腾。/", - "obj_npc_facing_slash_Other_10_gml_427_0": "* Kris^1,如果你,留在我这边…/", - "obj_npc_facing_slash_Other_10_gml_428_0": "* 我可以^1…呃^1,&在你的领巾上缝点花边。/", + "obj_npc_facing_slash_Other_10_gml_427_0": "* 克里斯^1,如果你,留在我这边.../", + "obj_npc_facing_slash_Other_10_gml_428_0": "* 我可以..^1. 呃^1,&在你的领巾上缝点花边。/", "obj_npc_facing_slash_Other_10_gml_430_0": "* 哦哦^1,你可以给我缝点吗?/", - "obj_npc_facing_slash_Other_10_gml_432_0": "* 不行…?/%", - "obj_npc_facing_slash_Other_10_gml_452_0": "* 哎哟哟哟^1…瞧瞧这是谁呀。/", + "obj_npc_facing_slash_Other_10_gml_432_0": "* 不行...?/%", + "obj_npc_facing_slash_Other_10_gml_452_0": "* 哎哟哟哟..^1. 瞧瞧这是谁呀。/", "obj_npc_facing_slash_Other_10_gml_453_0": "* 是大家喜闻乐见的小糖豆。/", "obj_npc_facing_slash_Other_10_gml_455_0": "* 嘿^1!说话注意点!/", - "obj_npc_facing_slash_Other_10_gml_457_0": "* 噢^1,对不起…/", - "obj_npc_facing_slash_Other_10_gml_458_0": "\\E3* Susie还试着让我多来几句呢。/%", + "obj_npc_facing_slash_Other_10_gml_457_0": "* 噢^1,对不起.../", + "obj_npc_facing_slash_Other_10_gml_458_0": "\\E3* 苏西还试着让我多来几句呢。/%", "obj_npc_sign_slash_Other_10_gml_80_0": "* (扑克城堡房间从下往上的顺序。)/", "obj_npc_sign_slash_Other_10_gml_81_0": "* (你要是没有去过^1,&肯定不知道。)/%", "obj_npc_sign_slash_Other_10_gml_90_0": "* (请输入密码!)/", - "obj_npc_sign_slash_Other_10_gml_84_0": "* (必须强调^1,没有去过的人是&绝对不可能知道的…)/%", + "obj_npc_sign_slash_Other_10_gml_84_0": "* (必须强调^1,没有去过的人是&绝对不可能知道的...)/%", "obj_npc_sign_slash_Other_10_gml_91_0": "* (备注:由于谁都记不住密码^1,&所以密码写在上边了。)/%", - "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* …/%", + "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* .../%", "obj_suitspuzzle_event_slash_Step_0_gml_200_0": "* 哈^1,谢谢你帮我们解开了谜题^1,&二货!/", "obj_suitspuzzle_event_slash_Step_0_gml_202_0": "\\E2* 哈哈哈^1!太谢谢你了^1,&二货^1!我们正发愁呢!/%", "obj_suitspuzzle_event_slash_Step_0_gml_247_0": "* 这个^1,呃^1,我们要搬走。/%", @@ -2015,9 +2015,9 @@ "scr_monstersetup_slash_scr_monstersetup_gml_408_0": "重新组装", "scr_monstersetup_slash_scr_monstersetup_gml_412_0": "挑战", "obj_bloxer_enemy_slash_Step_0_gml_127_0": "* 组盒拳王 - 攻击 9 防御 2&* 喜欢:训练^1。&* 讨厌:身体被拼成错误的形状/%", - "obj_bloxer_enemy_slash_Step_0_gml_11_0": "吼…!&你打扰到我&锻炼了…!", - "obj_bloxer_enemy_slash_Step_0_gml_12_0": "嘎哦…!&看我不把你打得&盒盒气气…!", - "obj_bloxer_enemy_slash_Step_0_gml_13_0": "让我看看你有&几斤几两…!&嘿呀!!", + "obj_bloxer_enemy_slash_Step_0_gml_11_0": "吼...!&你打扰到我&锻炼了...!", + "obj_bloxer_enemy_slash_Step_0_gml_12_0": "嘎哦...!&看我不把你打得&盒盒气气...!", + "obj_bloxer_enemy_slash_Step_0_gml_13_0": "让我看看你有&几斤几两...!&嘿呀!!", "obj_bloxer_enemy_slash_Step_0_gml_14_0": "让你看看我的&锻炼成果!&咿哈!!", "obj_bloxer_enemy_slash_Step_0_gml_86_0": "* 组盒拳王想要锻炼。", "obj_bloxer_enemy_slash_Step_0_gml_87_0": "* 组盒拳王想要斩断迷恋。", @@ -2027,43 +2027,43 @@ "obj_bloxer_enemy_slash_Step_0_gml_92_0": "* 组盒拳王由于疲惫^1,开始散架了。", "obj_bloxer_enemy_slash_Step_0_gml_135_0": "* 按", "obj_bloxer_enemy_slash_Step_0_gml_135_1": "选择:&  #1. 头,#2. 身,#3. 腿。", - "obj_bloxer_enemy_slash_Step_0_gml_194_0": "* 组盒拳王对自己的样子&依然不满意…/%", + "obj_bloxer_enemy_slash_Step_0_gml_194_0": "* 组盒拳王对自己的样子&依然不满意.../%", "obj_bloxer_enemy_slash_Step_0_gml_18_0": "啊!!", "obj_bloxer_enemy_slash_Step_0_gml_19_0": "啊!!不!!&我的腹肌&变成屁股了!", "obj_bloxer_enemy_slash_Step_0_gml_20_0": "啊!!不!!&我的脸&变成屁股了!!", "obj_bloxer_enemy_slash_Step_0_gml_21_0": "啊!!不!!&我的脸&变成腹肌了!!", - "obj_bloxer_enemy_slash_Step_0_gml_22_0": "啊!!不!!&我的脸&变成脸了!!&等等…", + "obj_bloxer_enemy_slash_Step_0_gml_22_0": "啊!!不!!&我的脸&变成脸了!!&等等...", "obj_bloxer_enemy_slash_Step_0_gml_93_0": "* 组盒拳王洋溢着快乐。", "obj_bloxer_enemy_slash_Step_0_gml_193_0": "* 组盒拳王很满意自己现在的样子!/%", "obj_bloxer_enemy_slash_Step_0_gml_24_0": "噢,你把我&摆放得&舒服极了~", - "obj_bloxer_enemy_slash_Step_0_gml_29_0": "我的气势&全垮了…", - "obj_bloxer_enemy_slash_Step_0_gml_162_0": "* Susie向对手展露敌意!/", + "obj_bloxer_enemy_slash_Step_0_gml_29_0": "我的气势&全垮了...", + "obj_bloxer_enemy_slash_Step_0_gml_162_0": "* 苏西向对手展露敌意!/", "obj_bloxer_enemy_slash_Step_0_gml_165_0": "* 有必要锻炼^1?&你永远别想打败我。/", "obj_bloxer_enemy_slash_Step_0_gml_166_0": "* 锻什么炼^1?&想打败我你还嫩了100年。/", "obj_bloxer_enemy_slash_Step_0_gml_167_0": "* 锻炼^1?可笑^1,我教训你还用得着&先去锻炼?/", - "obj_bloxer_enemy_slash_Step_0_gml_168_0": "* 敌人变\\cB疲惫\\cW了…/%", + "obj_bloxer_enemy_slash_Step_0_gml_168_0": "* 敌人变\\cB疲惫\\cW了.../%", "obj_bloxer_enemy_slash_Draw_0_gml_141_0": "(疲惫)", "obj_bloxer_enemy_slash_Step_0_gml_171_0": "(疲惫)", - "obj_readable_room1_slash_Other_10_gml_481_0": "* (这看上去应该就是谜题&的答案…)/", + "obj_readable_room1_slash_Other_10_gml_481_0": "* (这看上去应该就是谜题&的答案...)/", "obj_readable_room1_slash_Other_10_gml_482_0": "* (但是^1,它却被人用笔&给涂花了。)/", "obj_readable_room1_slash_Other_10_gml_483_0": "* (符号的顺序好像是&红-黑-红。)/%", "obj_readable_room1_slash_Other_10_gml_486_0": "* (符号的顺序好像是&红-黑-红。)/%", - "obj_readable_room1_slash_Other_10_gml_493_0": "* RK他来过了^1…他真帅!/", + "obj_readable_room1_slash_Other_10_gml_493_0": "* 卢卡他来过了..^1. 他真帅!/", "obj_readable_room1_slash_Other_10_gml_494_0": "* 为了阻止光之民^1,&他把谜题给涂花了^1!&* 但我们知道答案!/", "obj_readable_room1_slash_Other_10_gml_495_0": "* 噢^1,你想过去吗!^1?&* 我们当然会告诉你!!!/", - "obj_readable_room1_slash_Other_10_gml_496_0": "* 嗯^1…第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", - "obj_readable_room1_slash_Other_10_gml_499_0": "* 嗯^1…第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", - "obj_readable_room1_slash_Other_10_gml_504_0": "* 嗯^1,符号谜题…^1?&* 所有的符号都不相同^1…&* 我想是这样。/", - "obj_readable_room1_slash_Other_10_gml_505_0": "* 而且^1,呃^1…&它们的颜色还是能隐约&看出来的…/", - "obj_readable_room1_slash_Other_10_gml_506_0": "* 抱歉我只能帮上这么多…/%", - "obj_readable_room1_slash_Other_10_gml_510_0": "* 哈!^1?符号谜题…!^1?&* 跟【我们】有什么关系!?/", + "obj_readable_room1_slash_Other_10_gml_496_0": "* 嗯..^1. 第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", + "obj_readable_room1_slash_Other_10_gml_499_0": "* 嗯..^1. 第一个符号是【红心】^1!&* 哈哈,就和【爱心】一样^1!&* 有帮上你吗!?/%", + "obj_readable_room1_slash_Other_10_gml_504_0": "* 嗯^1,符号谜题...^1?&* 所有的符号都不相同..^1. &* 我想是这样。/", + "obj_readable_room1_slash_Other_10_gml_505_0": "* 而且^1,呃..^1. &它们的颜色还是能隐约&看出来的.../", + "obj_readable_room1_slash_Other_10_gml_506_0": "* 抱歉我只能帮上这么多.../%", + "obj_readable_room1_slash_Other_10_gml_510_0": "* 哈!^1?符号谜题...!^1?&* 跟【我们】有什么关系!?/", "obj_readable_room1_slash_Other_10_gml_511_0": "* 反正没有【梅花】!/", "obj_readable_room1_slash_Other_10_gml_512_0": "* 啊啊啊^1,简直是侮辱我!/%", - "obj_cloverpuzzle_event_slash_Step_0_gml_78_0": "* 嘿^1~!今天是我的生日^1~!&* 你都没跟我问好!^1?&* 其实^1,没关系的…/", + "obj_cloverpuzzle_event_slash_Step_0_gml_78_0": "* 嘿^1~!今天是我的生日^1~!&* 你都没跟我问好!^1?&* 其实^1,没关系的.../", "obj_cloverpuzzle_event_slash_Step_0_gml_79_0": "* 大家都来打个招呼吧~^1!&* 闭嘴^1!他们不配跟我们打招呼^1!&* 嘿^1,冷静点^1,两位。/", - "obj_cloverpuzzle_event_slash_Step_0_gml_80_0": "* 一起来给我过生日吧~!&* 好啊^1,来相互伤害啊!&* 噢^1,对此我真的非常抱歉…!/%", + "obj_cloverpuzzle_event_slash_Step_0_gml_80_0": "* 一起来给我过生日吧~!&* 好啊^1,来相互伤害啊!&* 噢^1,对此我真的非常抱歉...!/%", "obj_cloverpuzzle_event_slash_Step_0_gml_85_0": "* 噢^1,你们不知道今天是什么日子^1?&* 你是说你们居然忘记了!^1?&* 没关系的^1,我们又不熟。/", - "obj_cloverpuzzle_event_slash_Step_0_gml_86_0": "* 今天是我们的生日~^1!耶~^1!&* 我会让你后悔的^1!&* 噢,真是太对不起了…/%", + "obj_cloverpuzzle_event_slash_Step_0_gml_86_0": "* 今天是我们的生日~^1!耶~^1!&* 我会让你后悔的^1!&* 噢,真是太对不起了.../%", "scr_encountersetup_slash_scr_encountersetup_gml_139_0": "* 三头草逼近了!", "scr_monstersetup_slash_scr_monstersetup_gml_170_0": "三头草", "scr_monstersetup_slash_scr_monstersetup_gml_238_0": "查看", @@ -2072,59 +2072,59 @@ "scr_monstersetup_slash_scr_monstersetup_gml_470_0": "谈体育", "scr_monstersetup_slash_scr_monstersetup_gml_473_0": "谈动物", "scr_monstersetup_slash_scr_monstersetup_gml_475_0": "谈树木", - "obj_clubsenemy_slash_Step_0_gml_163_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头^1…也许还顶不上。/%", + "obj_clubsenemy_slash_Step_0_gml_163_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头..^1. 也许还顶不上。/%", "obj_clubsenemy_slash_Step_0_gml_31_0": "今天天气&真好呀。", "obj_clubsenemy_slash_Step_0_gml_32_0": "什么?&天气糟透了!", - "obj_clubsenemy_slash_Step_0_gml_33_0": "拜托&别吵了,&你俩…", + "obj_clubsenemy_slash_Step_0_gml_33_0": "拜托&别吵了,&你俩...", "obj_clubsenemy_slash_Step_0_gml_17_0": "你好!", "obj_clubsenemy_slash_Step_0_gml_18_0": "去死!&去死!&去死!", "obj_clubsenemy_slash_Step_0_gml_19_0": "请无视&他们。", "obj_clubsenemy_slash_Step_0_gml_24_0": "让我们&认识一下&你吧~", "obj_clubsenemy_slash_Step_0_gml_25_0": "给我&滚!!", - "obj_clubsenemy_slash_Step_0_gml_26_0": "非常&抱歉…", + "obj_clubsenemy_slash_Step_0_gml_26_0": "非常&抱歉...", "obj_clubsenemy_slash_Step_0_gml_39_0": "今天是我&的生日~", "obj_clubsenemy_slash_Step_0_gml_40_0": "什么!?不!&今天是我&的生日!", - "obj_clubsenemy_slash_Step_0_gml_41_0": "我们是&三胞胎…", + "obj_clubsenemy_slash_Step_0_gml_41_0": "我们是&三胞胎...", "obj_clubsenemy_slash_Step_0_gml_135_0": "* 三头草正在和自己拌嘴。", "obj_clubsenemy_slash_Step_0_gml_290_0": "* 你提出了动物的话题。/", - "obj_clubsenemy_slash_Step_0_gml_291_0": "* 三头草好像不感兴趣…/%", + "obj_clubsenemy_slash_Step_0_gml_291_0": "* 三头草好像不感兴趣.../%", "obj_clubsenemy_slash_Step_0_gml_60_0": "动物有点&烦人。", "obj_clubsenemy_slash_Step_0_gml_61_0": "想想都觉得&讨厌。", - "obj_clubsenemy_slash_Step_0_gml_62_0": "(虽然没&见过,但…)", + "obj_clubsenemy_slash_Step_0_gml_62_0": "(虽然没&见过,但...)", "obj_clubsenemy_slash_Step_0_gml_136_0": "* 三头草正在低声讨论可爱的男孩子。", "obj_clubsenemy_slash_Step_0_gml_187_0": "* 呃^1,你生日想要什么?/%", "obj_clubsenemy_slash_Step_0_gml_196_0": "好好聊个天&就行~/%", "obj_clubsenemy_slash_Step_0_gml_197_0": "白痴!&要礼物啊!!!/%", "obj_clubsenemy_slash_Step_0_gml_198_0": "(讨论我们&喜欢的话题&就好。)/%", - "obj_clubsenemy_slash_Step_0_gml_210_0": "* (看来你应该聊聊别的…)/%", - "obj_clubsenemy_slash_Step_0_gml_258_0": "* 你喜欢^1,呃^1…运动吗?/%", + "obj_clubsenemy_slash_Step_0_gml_210_0": "* (看来你应该聊聊别的...)/%", + "obj_clubsenemy_slash_Step_0_gml_258_0": "* 你喜欢^1,呃..^1. 运动吗?/%", "obj_clubsenemy_slash_Step_0_gml_268_0": "我想吃&个足球。/%", "obj_clubsenemy_slash_Step_0_gml_269_0": "运动!&我最爱的&食物!/%", "obj_clubsenemy_slash_Step_0_gml_270_0": "噢!我超爱&吃的!/%", "obj_clubsenemy_slash_Step_0_gml_53_0": "网球焗意面。", "obj_clubsenemy_slash_Step_0_gml_54_0": "太聪明了!", "obj_clubsenemy_slash_Step_0_gml_55_0": "我们都赞成。", - "obj_clubsenemy_slash_Step_0_gml_301_0": "* 你提出了树木的话题^1。&三头草似乎很开心…/%", + "obj_clubsenemy_slash_Step_0_gml_301_0": "* 你提出了树木的话题^1。&三头草似乎很开心.../%", "obj_clubsenemy_slash_Step_0_gml_68_0": "我喜欢&树的味道。", "obj_clubsenemy_slash_Step_0_gml_69_0": "噢!&我也是!", - "obj_clubsenemy_slash_Step_0_gml_70_0": "花粉让我…&呃,当然!", + "obj_clubsenemy_slash_Step_0_gml_70_0": "花粉让我...&呃,当然!", "obj_clubsenemy_slash_Step_0_gml_134_0": "* 三头草露出了三个可怕的微笑。", "obj_clubsenemy_slash_Step_0_gml_137_0": "* 三头草在争论哪个是自己的牙刷。", "obj_clubsenemy_slash_Step_0_gml_138_0": "* 三头草哼着一段跑调的合唱。", "obj_clubsenemy_slash_Step_0_gml_139_0": "* 闻起来像三叶草和露水。", "obj_clubsenemy_slash_Step_0_gml_76_0": "啊,是他&做的吗!?&真贴心!", "obj_clubsenemy_slash_Step_0_gml_77_0": "太可爱了!&我想要!", - "obj_clubsenemy_slash_Step_0_gml_78_0": "(难道不&觉得…有些&无聊吗?)", - "obj_clubsenemy_slash_Step_0_gml_223_0": "* 嗯…^1你们喜欢什么样的男孩子?/%", + "obj_clubsenemy_slash_Step_0_gml_78_0": "(难道不&觉得...有些&无聊吗?)", + "obj_clubsenemy_slash_Step_0_gml_223_0": "* 嗯..^1.你们喜欢什么样的男孩子?/%", "obj_clubsenemy_slash_Step_0_gml_233_0": "可爱的!&哼哼~&/%", "obj_clubsenemy_slash_Step_0_gml_234_0": "温柔的,&像我一样!/%", - "obj_clubsenemy_slash_Step_0_gml_235_0": "不要…&呃,我是说,&我全都要。/%", - "obj_clubsenemy_slash_Step_0_gml_247_0": "* (好像三头草挺喜欢聊这个…)/%", - "obj_clubsenemy_slash_Step_0_gml_46_0": "我觉得眼镜&超可爱的…", + "obj_clubsenemy_slash_Step_0_gml_235_0": "不要...&呃,我是说,&我全都要。/%", + "obj_clubsenemy_slash_Step_0_gml_247_0": "* (好像三头草挺喜欢聊这个...)/%", + "obj_clubsenemy_slash_Step_0_gml_46_0": "我觉得眼镜&超可爱的...", "obj_clubsenemy_slash_Step_0_gml_47_0": "毛茸茸!&戴眼镜!&就是他!", - "obj_clubsenemy_slash_Step_0_gml_48_0": "他???&…呃,好吧。", + "obj_clubsenemy_slash_Step_0_gml_48_0": "他???&...呃,好吧。", "obj_clubsenemy_slash_Step_0_gml_140_0": "* 聊了这么久,三头草好像有点疲惫了。", - "obj_clubsenemy_slash_Step_0_gml_282_0": "* (看来三头草挺爱聊这个的…)/%", + "obj_clubsenemy_slash_Step_0_gml_282_0": "* (看来三头草挺爱聊这个的...)/%", "obj_clubsenemy_slash_Step_0_gml_141_0": "* 三头草有点蔫了。", "obj_clubsenemy_slash_Step_0_gml_142_0": "* 三头草和她自己相处得不错。", "obj_clubsenemy_slash_Step_0_gml_143_0": "* 暴力打破了三头草之间的和睦。", @@ -2143,7 +2143,7 @@ "scr_text_slash_scr_text_gml_1863_0": "* 方钻巧克力^1,只卖$40^1,大概吧。/", "scr_text_slash_scr_text_gml_1076_0": "\\C2", "scr_text_slash_scr_text_gml_1877_0": "* 谢啦^1,大概吧^1。&* (方钻巧克力被放进了你的物品栏。)/%", - "scr_text_slash_scr_text_gml_1881_0": "* …你的物品太多了^1,大概吧。/%", + "scr_text_slash_scr_text_gml_1881_0": "* ...你的物品太多了^1,大概吧。/%", "scr_text_slash_scr_text_gml_1886_0": "* 你的钱不够^1,大概吧。/%", "scr_text_slash_scr_text_gml_1891_0": "* 大概可以吧。/%", "scr_text_slash_scr_text_gml_1904_0": "* (心桃制作的红心甜甜圈。^1)&* (收入都将用于心桃&医疗资金。售价$40。)/", @@ -2156,41 +2156,41 @@ "scr_text_slash_scr_text_gml_1932_0": "* (心桃接受你的选择。)/%", "obj_npc_room_slash_Other_10_gml_486_0": "* (这硬纸板摊其实是个假的&硬纸板做的硬纸板摊。)/%", "scr_text_slash_scr_text_gml_1945_0": "* 欢迎光临^1,各位小鬼们。/", - "scr_text_slash_scr_text_gml_1946_0": "\\E1* 有兴趣收购一块Lancer饼干吗?/", + "scr_text_slash_scr_text_gml_1946_0": "\\E1* 有兴趣收购一块兰瑟饼干吗?/", "scr_text_slash_scr_text_gml_1948_0": "* 收入都将用于教你们做人。/", "scr_text_slash_scr_text_gml_1950_0": "* 只卖$40。/", "scr_text_slash_scr_text_gml_1151_0": "\\C2", "scr_text_slash_scr_text_gml_1938_0": "#买", "scr_text_slash_scr_text_gml_1854_0": "#不买", - "scr_text_slash_scr_text_gml_1968_0": "* 嘻嘻嘻^1,谢谢啦…/", - "scr_text_slash_scr_text_gml_1970_0": "* (LANCER饼干被放进了你的物品栏。)/", + "scr_text_slash_scr_text_gml_1968_0": "* 嘻嘻嘻^1,谢谢啦.../", + "scr_text_slash_scr_text_gml_1970_0": "* (兰瑟饼干被放进了你的物品栏。)/", "scr_text_slash_scr_text_gml_1972_0": "\\E2* 多谢你们上我们的当!!/", "scr_text_slash_scr_text_gml_1974_0": "* 我们有钱去做不法勾当了!!/%", - "scr_text_slash_scr_text_gml_1984_0": "* (你买了块LANCER饼干。^1)&* (但你的物品栏放不下了。)/", - "scr_text_slash_scr_text_gml_1985_0": "* (所以Lancer把饼干扔到了地上,&饼干碎了。)/", + "scr_text_slash_scr_text_gml_1984_0": "* (你买了块兰瑟饼干。^1)&* (但你的物品栏放不下了。)/", + "scr_text_slash_scr_text_gml_1985_0": "* (所以兰瑟把饼干扔到了地上,&饼干碎了。)/", "scr_text_slash_scr_text_gml_1987_0": "* 哎哟。/", "scr_text_slash_scr_text_gml_1989_0": "* 算了^1,谁买谁倒霉。/", - "scr_text_slash_scr_text_gml_1991_0": "* 还是要感谢你热心配合…/", - "scr_text_slash_scr_text_gml_1993_0": "* …配合我们设下的骗局!/", + "scr_text_slash_scr_text_gml_1991_0": "* 还是要感谢你热心配合.../", + "scr_text_slash_scr_text_gml_1993_0": "* ...配合我们设下的骗局!/", "scr_text_slash_scr_text_gml_1995_0": "* 我们有钱去做不法勾当了!!/%", - "scr_text_slash_scr_text_gml_2006_0": "* …你的钱不够。/", + "scr_text_slash_scr_text_gml_2006_0": "* ...你的钱不够。/", "scr_text_slash_scr_text_gml_2008_0": "* 什么^1?你钱都拿去做啥了!^1?&* 买糕点!?/", "scr_text_slash_scr_text_gml_2010_0": "* 太不负责任了。/%", "scr_text_slash_scr_text_gml_2018_0": "* 嘿^1!不许不从我们这里买东西!/", "scr_text_slash_scr_text_gml_2020_0": "* 听着笨蛋^1!&* 这可是为了大义!/", - "scr_text_slash_scr_text_gml_2022_0": "* (我们还是买一块吧^1,Kris.)/%", + "scr_text_slash_scr_text_gml_2022_0": "* (我们还是买一块吧^1,克里斯。)/%", "obj_npc_facing_slash_Other_10_gml_512_0": "* 好耶^1,那我们要怎么分这个&果酱甜甜圈呢?/", "obj_npc_facing_slash_Other_10_gml_514_0": "* 我喝血^1,你吃皮!/", "obj_npc_facing_slash_Other_10_gml_516_0": "* 请问一下^1,甜甜圈和你们的&计划有什么关系呢?/", "obj_npc_facing_slash_Other_10_gml_518_0": "* 所有现实的计划都包括美食。/", "obj_npc_facing_slash_Other_10_gml_520_0": "* 看来你需要&去计划大学补补课了^1,&牙膏博士。/", "obj_npc_facing_slash_Other_10_gml_522_0": "* 嚯嚯^1!是呀^1!拿个双学位^1,&大天才!/", - "obj_npc_facing_slash_Other_10_gml_524_0": "* (他们在调侃我吗…???)/%", + "obj_npc_facing_slash_Other_10_gml_524_0": "* (他们在调侃我吗...???)/%", "obj_npc_facing_slash_Other_10_gml_527_0": "* 嘿^1,要不咱们直接^1,呃^1,&一人一半算了?/", "obj_npc_facing_slash_Other_10_gml_529_0": "* 好啊!!^1!&真是一条崭新的&邪恶妙计!!!/", "obj_npc_facing_slash_Other_10_gml_530_0": "\\E3* 创新能让邪恶锦上添花!/%", - "scr_text_slash_scr_text_gml_1789_0": "* 啧^1啧^1。我是工匠Malius^1。&* 我什么都会修理^1。武器,防具…/", - "scr_text_slash_scr_text_gml_1790_0": "* …连你也能修理^1!&* 啧^1,啧^1,有何贵干?/", + "scr_text_slash_scr_text_gml_1789_0": "* 啧^1啧^1。我是工匠马留斯^1。&* 我什么都会修理^1。武器,防具.../", + "scr_text_slash_scr_text_gml_1790_0": "* ...连你也能修理^1!&* 啧^1,啧^1,有何贵干?/", "scr_text_slash_scr_text_gml_1475_0": "\\C3", "scr_text_slash_scr_text_gml_1785_0": "#修理东西", "scr_text_slash_scr_text_gml_1786_0": "#离开", @@ -2198,13 +2198,13 @@ "scr_text_slash_scr_text_gml_1820_0": "* 哼——^1!那块蛋糕里翻腾着&能量^1!务必让我修好它!/", "scr_text_slash_scr_text_gml_1821_0": "* 嘿哈^1!见识我的绝活吧!/%", "scr_text_slash_scr_text_gml_1827_0": "* 哼——^1!那块蛋糕里翻腾着&能量^1!务必让我修好它!/", - "scr_text_slash_scr_text_gml_1828_0": "* …但是^1,&你的道具栏也得有空位才行。/%", + "scr_text_slash_scr_text_gml_1828_0": "* ...但是^1,&你的道具栏也得有空位才行。/%", "scr_text_slash_scr_text_gml_1833_0": "* 哈——^1!看那钥匙沸腾的&能量^1!务必让我修好它!/", "scr_text_slash_scr_text_gml_1834_0": "* 嗬-哈^1!来感受我的技术吧!/%", "scr_text_slash_scr_text_gml_1812_0": "* 哎呀^1,哎呀^1。&* 你们没啥可修理的^1。/", "scr_text_slash_scr_text_gml_1813_0": "* 但如果你们找到什么坏掉的&东西^1,就来这吧。/", - "scr_text_slash_scr_text_gml_1814_0": "* 毕竟^1,我什么都能给他修好…/", - "scr_text_slash_scr_text_gml_1815_0": "* …除非那是一颗【破碎的心】。/%", + "scr_text_slash_scr_text_gml_1814_0": "* 毕竟^1,我什么都能给他修好.../", + "scr_text_slash_scr_text_gml_1815_0": "* ...除非那是一颗【破碎的心】。/%", "scr_text_slash_scr_text_gml_1845_0": "* 你的身体^1,也是武器^1。&* 你们必须要时刻注意维护好它。/", "obj_npc_hammerguy_slash_Step_0_gml_109_0": "* 哎呀^1,哎呀^1!这一通敲打推拿下来&有没有感觉好多了^1?嗬-哈!!/%", "scr_text_slash_scr_text_gml_1846_0": "* 嗬-哈^1!来感受我的技术吧。/%", @@ -2213,28 +2213,28 @@ "obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (坏掉的蛋糕被修得焕然一新。)/", "scr_text_slash_scr_text_gml_1795_0": "* 嗯^1?还有什么事吗?/%", "obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (坏掉的蛋糕成为了顶尖蛋糕。)/", - "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧…/%", + "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧.../%", "obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (钥匙碎片在修理后焕然一新了。)/", "obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (钥匙碎片成为了牢房钥匙。)/", - "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* ….嗯^1,这把钥匙当中传来一股&极为可怕的力量…/", - "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,我虽然把它&修好了…/", + "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* ...嗯^1,这把钥匙当中传来一股&极为可怕的力量.../", + "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,我虽然把它&修好了.../", "obj_npc_hammerguy_slash_Step_0_gml_188_0": "* 但我希望你们永远不要用上。/%", - "obj_thrashmaker_event_slash_Step_0_gml_57_0": "\\ED* 哦^1,苦哪^1!我真苦哪…^1!&* 一波又一波苦难无穷尽^1!&* 如果有一位英雄能挺身而出…/", - "obj_thrashmaker_event_slash_Step_0_gml_59_0": "* Lancer…^1?一切都还好吧…?/%", - "obj_thrashmaker_event_slash_Step_0_gml_74_0": "* 哦^1,我可不是Lancer^1!&* 我只是一个乖巧可爱的小男孩!/", + "obj_thrashmaker_event_slash_Step_0_gml_57_0": "\\ED* 哦^1,苦哪^1!我真苦哪...^1!&* 一波又一波苦难无穷尽^1!&* 如果有一位英雄能挺身而出.../", + "obj_thrashmaker_event_slash_Step_0_gml_59_0": "* 兰瑟...^1?一切都还好吧...?/%", + "obj_thrashmaker_event_slash_Step_0_gml_74_0": "* 哦^1,我可不是兰瑟^1!&* 我只是一个乖巧可爱的小男孩!/", "obj_thrashmaker_event_slash_Step_0_gml_76_0": "* 乖巧可爱的小男孩&为什么会长着胡子。/", "obj_thrashmaker_event_slash_Step_0_gml_78_0": "* 用来伪装的。/%", - "obj_thrashmaker_event_slash_Step_0_gml_103_0": "* …你需要什么样的帮助呢?/", - "obj_thrashmaker_event_slash_Step_0_gml_105_0": "* 你看^1,我这里有一个急需完成&的邪恶计划…/", - "obj_thrashmaker_event_slash_Step_0_gml_107_0": "* …一个“乖小孩”为什么&要完成邪恶计划呢?/", - "obj_thrashmaker_event_slash_Step_0_gml_109_0": "* 为了感动他的酷友Susie!!!/", - "obj_thrashmaker_event_slash_Step_0_gml_111_0": "* …/", - "obj_thrashmaker_event_slash_Step_0_gml_112_0": "\\E7* (Kris^1,如果是为了友谊…)/", + "obj_thrashmaker_event_slash_Step_0_gml_103_0": "* ...你需要什么样的帮助呢?/", + "obj_thrashmaker_event_slash_Step_0_gml_105_0": "* 你看^1,我这里有一个急需完成&的邪恶计划.../", + "obj_thrashmaker_event_slash_Step_0_gml_107_0": "* ...一个“乖小孩”为什么&要完成邪恶计划呢?/", + "obj_thrashmaker_event_slash_Step_0_gml_109_0": "* 为了感动他的酷友苏西!!!/", + "obj_thrashmaker_event_slash_Step_0_gml_111_0": "* .../", + "obj_thrashmaker_event_slash_Step_0_gml_112_0": "\\E7* (克里斯^1,如果是为了友谊...)/", "obj_thrashmaker_event_slash_Step_0_gml_113_0": "\\E8* 那好吧^1,我们乐意帮忙^1。&* 我们该干什么呢?/", "obj_thrashmaker_event_slash_Step_0_gml_115_0": "* 都写在纸上呢^1,&美味的小苹果们!/%", "obj_thrashmaker_event_slash_Step_0_gml_187_0": "* 尽管填上你们能想到的最邪恶的&东西吧!/", "obj_thrashmaker_event_slash_Step_0_gml_188_0": "* 吼吼吼^1!&就让“小鬼创意工坊”开始吧!/%", - "obj_thrashcontroller_slash_Draw_0_gml_39_0": "由Lancer工业倾力呈献", + "obj_thrashcontroller_slash_Draw_0_gml_39_0": "由兰瑟工业倾力呈献", "obj_thrashcontroller_slash_Draw_0_gml_41_0": "(虽然是刚刚才组建的)", "obj_thrashcontroller_slash_Create_0_gml_49_0": "头部:", "obj_thrashcontroller_slash_Step_0_gml_264_0": "头部:", @@ -2284,126 +2284,126 @@ "obj_thrashmaker_event_slash_Step_0_gml_367_0": "* 呵呵呵^1,它甚至看上去很高大上!/%", "obj_thrashmaker_event_slash_Step_0_gml_371_0": "* 呵呵呵^1,它甚至看起来蛮快的!/%", "obj_thrashmaker_event_slash_Step_0_gml_375_0": "* 呵呵呵^1,它这么看还有点可爱!/%", - "obj_thrashmaker_event_slash_Step_0_gml_379_0": "* 呵呵呵^1,这东西^1,可有点…/", - "obj_thrashmaker_event_slash_Step_0_gml_380_0": "\\E0* …/", + "obj_thrashmaker_event_slash_Step_0_gml_379_0": "* 呵呵呵^1,这东西^1,可有点.../", + "obj_thrashmaker_event_slash_Step_0_gml_380_0": "\\E0* .../", "obj_thrashmaker_event_slash_Step_0_gml_381_0": "\\E6* 嗯^1,嘿^1,你们为什么&要画这样一个^1,怎么说,/", - "obj_thrashmaker_event_slash_Step_0_gml_382_0": "* …看起来&像是你们初恋对象的玩意?/", - "obj_thrashmaker_event_slash_Step_0_gml_384_0": "* (没关系,Kris^1,想表达真实&的自我是很正常的行为。)/%", + "obj_thrashmaker_event_slash_Step_0_gml_382_0": "* ...看起来&像是你们初恋对象的玩意?/", + "obj_thrashmaker_event_slash_Step_0_gml_384_0": "* (没关系,克里斯^1,想表达真实&的自我是很正常的行为。)/%", "obj_thrashmaker_event_slash_Step_0_gml_388_0": "* 呵呵呵^1,&它甚至看起来蛮酷的!/%", - "obj_thrashmaker_event_slash_Step_0_gml_392_0": "\\E3* 呵呵呵呵呵…!/", - "obj_thrashmaker_event_slash_Step_0_gml_393_0": "\\E6* …呃^1,没想到你们还这么&喜欢枪炮?/%", - "obj_thrashmaker_event_slash_Step_0_gml_401_0": "\\E3* 呵呵呵呵呵…!/", - "obj_thrashmaker_event_slash_Step_0_gml_402_0": "\\E1* …/", - "obj_thrashmaker_event_slash_Step_0_gml_403_0": "\\E0* …/", + "obj_thrashmaker_event_slash_Step_0_gml_392_0": "\\E3* 呵呵呵呵呵...!/", + "obj_thrashmaker_event_slash_Step_0_gml_393_0": "\\E6* ...呃^1,没想到你们还这么&喜欢枪炮?/%", + "obj_thrashmaker_event_slash_Step_0_gml_401_0": "\\E3* 呵呵呵呵呵...!/", + "obj_thrashmaker_event_slash_Step_0_gml_402_0": "\\E1* .../", + "obj_thrashmaker_event_slash_Step_0_gml_403_0": "\\E0* .../", "obj_thrashmaker_event_slash_Step_0_gml_404_0": "\\E6* 就只是一只鸭子?/%", - "obj_thrashmaker_event_slash_Step_0_gml_435_0": "* 伙计们^1?&这邪恶计划^1…真的糟透了。/", + "obj_thrashmaker_event_slash_Step_0_gml_435_0": "* 伙计们^1?&这邪恶计划..^1. 真的糟透了。/", "obj_thrashmaker_event_slash_Step_0_gml_437_0": "* 难道我做错了什么吗?/", "obj_thrashmaker_event_slash_Step_0_gml_439_0": "* 不不^1,你没错。/", "obj_thrashmaker_event_slash_Step_0_gml_441_0": "* 哦嗬^1!坏蛋们再次平安脱出!!/", "obj_thrashmaker_event_slash_Step_0_gml_442_0": "* 稍-后-再-揍^1,你们这些&笨蛋!!!/%", "obj_thrashmaker_event_slash_Step_0_gml_465_0": "* 好吧。/%", - "obj_thrashmaker_event_slash_Step_0_gml_427_0": "* 总之^1,好样的^1,Lancer^1!&* 他们已经坐以待毙了!/", + "obj_thrashmaker_event_slash_Step_0_gml_427_0": "* 总之^1,好样的^1,兰瑟^1!&* 他们已经坐以待毙了!/", "obj_thrashmaker_event_slash_Step_0_gml_429_0": "* 哈哈哈^1,没错^1!&这可得好好感谢&我们的敌人呢!/", "obj_thrashmaker_event_slash_Step_0_gml_430_0": "\\EE* 非常感谢!!^1!&* 稍-后-再-揍!!/%", - "obj_readable_room1_slash_Other_10_gml_647_0": "* Susie终于找到了自己的&容身之所^1,真是令人高兴…/", - "obj_readable_room1_slash_Other_10_gml_648_0": "\\E8* …而且她和Lancer相处得&越来越好了!/%", + "obj_readable_room1_slash_Other_10_gml_647_0": "* 苏西终于找到了自己的&容身之所^1,真是令人高兴.../", + "obj_readable_room1_slash_Other_10_gml_648_0": "\\E8* ...而且她和兰瑟相处得&越来越好了!/%", "obj_readable_room1_slash_Other_10_gml_654_0": "* 喂^1,你们俩可别乱动我的隐蔽所^1,&懂了没?/", "obj_readable_room1_slash_Other_10_gml_656_0": "* 我在想你管它叫“隐蔽所”&是不是太夸张了?/", "obj_readable_room1_slash_Other_10_gml_658_0": "* 才怪^1,我刚在里头打了个盹儿&所以它就是我的房子了!/%", - "obj_readable_room1_slash_Other_10_gml_540_0": "* …!/", - "obj_readable_room1_slash_Other_10_gml_544_0": "* …!/", - "obj_readable_room1_slash_Other_10_gml_547_0": "* …^1?&* 你是怎么知道在那里的^1,Kris?/", - "obj_readable_room1_slash_Other_10_gml_548_0": "\\E6* Kris…你知道吗^1,&你也太不可思议了。/%", + "obj_readable_room1_slash_Other_10_gml_540_0": "* ...!/", + "obj_readable_room1_slash_Other_10_gml_544_0": "* ...!/", + "obj_readable_room1_slash_Other_10_gml_547_0": "* ...^1?&* 你是怎么知道在那里的^1,克里斯?/", + "obj_readable_room1_slash_Other_10_gml_548_0": "\\E6* 克里斯...你知道吗^1,&你也太不可思议了。/%", "obj_readable_room1_slash_Other_10_gml_559_0": "* (树上没别的令人在意的部分了。)/%", "obj_readable_room1_slash_Other_10_gml_564_0": "* (有棵树阻挡住了去路。)/", "obj_readable_room1_slash_Other_10_gml_565_0": "* (乍一看你或许可以绕过它^1,&但根本不是这么回事。)/%", - "obj_npc_room_slash_Other_10_gml_511_0": "* 好-好像^1,Lancer王子交的&真心朋友是一个光之民…/", - "obj_npc_room_slash_Other_10_gml_512_0": "* 得-得有人快点禀报国王^1,&越快越好…!/", - "obj_npc_room_slash_Other_10_gml_513_0": "* …不过^1,这事儿我可坚决不干。/", + "obj_npc_room_slash_Other_10_gml_511_0": "* 好-好像^1,兰瑟王子交的&真心朋友是一个光之民.../", + "obj_npc_room_slash_Other_10_gml_512_0": "* 得-得有人快点禀报国王^1,&越快越好...!/", + "obj_npc_room_slash_Other_10_gml_513_0": "* ...不过^1,这事儿我可坚决不干。/", "obj_npc_room_slash_Other_10_gml_514_0": "* 负责传达坏消息的人&总是会被迁怒的!/%", "obj_npc_room_slash_Other_10_gml_515_0": "* 别盯着我了!/%", "obj_npc_room_slash_Other_10_gml_519_0": "* 呃啊^1!我好嫉妒有叶子的人啊!/%", "obj_npc_room_slash_Other_10_gml_527_0": "* 我们设计好的揍人机器哪去了?/", "obj_npc_room_slash_Other_10_gml_529_0": "* 你说啥机器?/", - "obj_npc_room_slash_Other_10_gml_531_0": "* 就是机器啊…^1?&* 我们一点一滴设计出来的…?/", + "obj_npc_room_slash_Other_10_gml_531_0": "* 就是机器啊...^1?&* 我们一点一滴设计出来的...?/", "obj_npc_room_slash_Other_10_gml_533_0": "* 哦^1,那个啊^1。&* 嗯^1,我们迟早会做的。/", - "obj_npc_room_slash_Other_10_gml_535_0": "* 你们两个还是快点把它&做完为好…/", + "obj_npc_room_slash_Other_10_gml_535_0": "* 你们两个还是快点把它&做完为好.../", "obj_npc_room_slash_Other_10_gml_537_0": "* 你这是在对我说教吗?/", "obj_npc_room_slash_Other_10_gml_538_0": "\\E2* 我来这儿可不是为了&再找一个爸爸的!/", "obj_npc_room_slash_Other_10_gml_540_0": "* 呵呵呵^1,没错^1,你说的好!/%", "obj_npc_room_slash_Other_10_gml_547_0": "* 当个坏蛋还真是惬意啊!/", - "obj_npc_room_slash_Other_10_gml_549_0": "* Kris^1,要是嫉妒的话^1,&你也可以当个坏蛋啊…/", - "obj_npc_room_slash_Other_10_gml_551_0": "* Kris才没有在嫉妒你们&四处使坏的生活方式呢…!/", - "obj_npc_room_slash_Other_10_gml_552_0": "\\E6* (不过嗯^1,假如真是这样^1,&我也可以找片漂亮的&叶子替你扇风…)/%", - "obj_npc_room_slash_Other_10_gml_560_0": "* 那^1,呃^1…&差不多该回来当好人了吧^1,&Susie?/", + "obj_npc_room_slash_Other_10_gml_549_0": "* 克里斯^1,要是嫉妒的话^1,&你也可以当个坏蛋啊.../", + "obj_npc_room_slash_Other_10_gml_551_0": "* 克里斯才没有在嫉妒你们&四处使坏的生活方式呢...!/", + "obj_npc_room_slash_Other_10_gml_552_0": "\\E6* (不过嗯^1,假如真是这样^1,&我也可以找片漂亮的&叶子替你扇风...)/%", + "obj_npc_room_slash_Other_10_gml_560_0": "* 那^1,呃..^1. &差不多该回来当好人了吧^1,&苏西?/", "obj_npc_room_slash_Other_10_gml_562_0": "* 没门^1。&不得不说当个坏蛋太幸福了。/", "obj_npc_room_slash_Other_10_gml_563_0": "\\E2* 不光是因为远比当“好人”&更有意思,/", "obj_npc_room_slash_Other_10_gml_564_0": "* 还因为我的同伴会为我的&所作所为感到骄傲。/", - "obj_npc_room_slash_Other_10_gml_566_0": "* 刚才啊^1,Susie在地上叼了个&松果吃。/", + "obj_npc_room_slash_Other_10_gml_566_0": "* 刚才啊^1,苏西在地上叼了个&松果吃。/", "obj_npc_room_slash_Other_10_gml_567_0": "* 结果她的肚子疼得死去活来的。/", "obj_npc_room_slash_Other_10_gml_568_0": "\\E3* 这真是既勇敢又酷炫。/", "obj_npc_room_slash_Other_10_gml_570_0": "* 瞧见没??^1? &* 总算等到了啊^1,&最起码的尊重!!/%", "obj_npc_room_slash_Other_10_gml_577_0": "* 喂^1,让开^1,牙膏小队长。/", "obj_npc_room_slash_Other_10_gml_578_0": "* 你挡着我晒影光浴了。/", "obj_npc_room_slash_Other_10_gml_580_0": "* 暗影的耀斑能使我们的皮肤&苍白得晃瞎你的眼!/%", - "obj_npc_room_animated_slash_Other_10_gml_128_0": "* 光^1…光之民^1!&* 这个女孩是你带来的^1,&对-对不对!?/", - "obj_npc_room_animated_slash_Other_10_gml_129_0": "* 她-她逼着我替她扇扇子…^1!&求你管管她吧!/", + "obj_npc_room_animated_slash_Other_10_gml_128_0": "* 光..^1. 光之民^1!&* 这个女孩是你带来的^1,&对-对不对!?/", + "obj_npc_room_animated_slash_Other_10_gml_129_0": "* 她-她逼着我替她扇扇子...^1!&求你管管她吧!/", "obj_npc_room_animated_slash_Other_10_gml_131_0": "* 没有的事^1,他们实际上是&我的敌人。/", "obj_npc_room_animated_slash_Other_10_gml_132_0": "\\E4* 就是因为我太邪恶了才&分道扬镳。/", "obj_npc_room_animated_slash_Other_10_gml_134_0": "* 呃-啊!^1?救命!!^1!救我啊!^1!&* 我不想这么永远扇下去!!/%", "obj_npc_room_animated_slash_Other_10_gml_137_0": "* 救我啊!!^1!&我不想这么永远扇下去!!!/%", - "obj_npc_room_animated_slash_Other_10_gml_141_0": "* 我原以为自己讨厌扇叶^1,&结果没想到我还挺享受它的…/", + "obj_npc_room_animated_slash_Other_10_gml_141_0": "* 我原以为自己讨厌扇叶^1,&结果没想到我还挺享受它的.../", "obj_npc_room_animated_slash_Other_10_gml_142_0": "* (扇,扇)&* 我可以一直扇个不停!/%", "obj_npc_room_animated_slash_Other_10_gml_109_0": "* 呃呃呃啊^1,为什么国王非得&逼着我们照顾他儿子?/", - "obj_npc_room_animated_slash_Other_10_gml_110_0": "* 虽说他不是个坏孩子^1,可是他确实&很乖僻^1,而我们^1…&没法违抗命令…/", - "obj_npc_room_animated_slash_Other_10_gml_111_0": "* …所以没有人真心喜欢他也是&很正常的。/%", - "obj_npc_room_animated_slash_Other_10_gml_114_0": "* 但-但是^1,话又说回来^1,&正因为没有人愿意和他交朋友…/", - "obj_npc_room_animated_slash_Other_10_gml_115_0": "* 才导致他和光之民成为&真心朋友^1…还是脾气刻薄的&那一位…/", + "obj_npc_room_animated_slash_Other_10_gml_110_0": "* 虽说他不是个坏孩子^1,可是他确实&很乖僻^1,而我们..^1. &没法违抗命令.../", + "obj_npc_room_animated_slash_Other_10_gml_111_0": "* ...所以没有人真心喜欢他也是&很正常的。/%", + "obj_npc_room_animated_slash_Other_10_gml_114_0": "* 但-但是^1,话又说回来^1,&正因为没有人愿意和他交朋友.../", + "obj_npc_room_animated_slash_Other_10_gml_115_0": "* 才导致他和光之民成为&真心朋友..^1. 还是脾气刻薄的&那一位.../", "obj_npc_room_animated_slash_Other_10_gml_116_0": "* 早知如此我们该多引导他的^1,唉!/%", "obj_npc_room_animated_slash_Other_10_gml_121_0": "* (扇,扇)&* 噢^1,扇扇子^1?&* 我不是在扇扇子。/", "obj_npc_room_animated_slash_Other_10_gml_122_0": "* 这片叶子上有配重^1。&我只不过是在锻炼肌肉。/%", "obj_event_room_slash_Step_0_gml_437_0": "* 顺便一说^1,去森林迷宫的话可要&多留点神。/", - "obj_event_room_slash_Step_0_gml_439_0": "* 你们很可能会彻底迷路的…/", + "obj_event_room_slash_Step_0_gml_439_0": "* 你们很可能会彻底迷路的.../", "obj_event_room_slash_Step_0_gml_440_0": "\\E2* 除非有人对这里了如指掌啦。/", "obj_event_room_slash_Step_0_gml_442_0": "* 没错^1!这森林对我来说就跟&自己的后脑勺一样熟悉!/%", "obj_npc_facing_slash_Other_10_gml_541_0": "* 那接下来咱们该走&哪条路啊???/", - "obj_npc_facing_slash_Other_10_gml_543_0": "* 我们^1…刚才一直跟着你走。/", - "obj_npc_facing_slash_Other_10_gml_545_0": "* 噢^1…为什么^1?&我一点都搞不懂该怎么走!/", - "obj_npc_facing_slash_Other_10_gml_547_0": "* (…Kris^1,咱们索性就选择&Lancer^1…不走的路吧???)/%", + "obj_npc_facing_slash_Other_10_gml_543_0": "* 我们..^1. 刚才一直跟着你走。/", + "obj_npc_facing_slash_Other_10_gml_545_0": "* 噢..^1. 为什么^1?&我一点都搞不懂该怎么走!/", + "obj_npc_facing_slash_Other_10_gml_547_0": "* (...克里斯^1,咱们索性就选择&兰瑟..^1. 不走的路吧???)/%", "obj_npc_facing_slash_Other_10_gml_550_0": "* 我刚才一直反跟着你们走。/", - "obj_npc_facing_slash_Other_10_gml_552_0": "* 虽然我^1…不太明白是什么意思^1,&不过也好吧。/%", + "obj_npc_facing_slash_Other_10_gml_552_0": "* 虽然我..^1. 不太明白是什么意思^1,&不过也好吧。/%", "obj_npc_facing_slash_Other_10_gml_557_0": "* 哈哈哈^1,又回来啦!?/", - "obj_npc_facing_slash_Other_10_gml_559_0": "* (Kris^1,&咱们别跟着Lancer了^1,&好吗?)/%", + "obj_npc_facing_slash_Other_10_gml_559_0": "* (克里斯^1,&咱们别跟着兰瑟了^1,&好吗?)/%", "obj_event_room_slash_Step_0_gml_461_0": "* 嘿^1,俩二货!/", - "obj_event_room_slash_Step_0_gml_462_0": "\\E0* 等一下^1。Lancer怎么不见了?/", - "obj_event_room_slash_Step_0_gml_464_0": "* 呃^1,这个嘛^1,他没找对路^1,&结果…/", + "obj_event_room_slash_Step_0_gml_462_0": "\\E0* 等一下^1。兰瑟怎么不见了?/", + "obj_event_room_slash_Step_0_gml_464_0": "* 呃^1,这个嘛^1,他没找对路^1,&结果.../", "obj_event_room_slash_Step_0_gml_466_0": "* 你就让他一个人瞎转悠去了!?/", "obj_event_room_slash_Step_0_gml_467_0": "\\E0* 你也知道他很不擅长走迷宫^1,&对不对!?/", "obj_event_room_slash_Step_0_gml_468_0": "\\E9* 他很可能正因为迷路而着急呢!/", "obj_event_room_slash_Step_0_gml_470_0": "* 吼吼吼!!^1!&我正因为迷路而着急呢!/", - "obj_event_room_slash_Step_0_gml_472_0": "* 抱歉Susie^1…&我们不是有意让你担心他的。/", - "obj_event_room_slash_Step_0_gml_474_0": "* 啊…^1?听好了^1,我才没有^1,&呃^1,替他担心!/", + "obj_event_room_slash_Step_0_gml_472_0": "* 抱歉苏西..^1. &我们不是有意让你担心他的。/", + "obj_event_room_slash_Step_0_gml_474_0": "* 啊...^1?听好了^1,我才没有^1,&呃^1,替他担心!/", "obj_event_room_slash_Step_0_gml_475_0": "\\E2* 坏蛋之间需要互相提防^1,&仅此而已。/", "obj_event_room_slash_Step_0_gml_476_0": "\\E0* 总之^1,别挡我的路^1!&我得去找他了!/%", - "obj_event_room_slash_Step_0_gml_497_0": "* (看来她也不知道正确的路^1,&Kris…)/%", - "obj_npc_facing_slash_Other_10_gml_568_0": "* 该死^1,&他明明是沿着这条路走了的…/", - "obj_npc_facing_slash_Other_10_gml_570_0": "* 你还在搜救Lancer吗…?/", + "obj_event_room_slash_Step_0_gml_497_0": "* (看来她也不知道正确的路^1,&克里斯...)/%", + "obj_npc_facing_slash_Other_10_gml_568_0": "* 该死^1,&他明明是沿着这条路走了的.../", + "obj_npc_facing_slash_Other_10_gml_570_0": "* 你还在搜救兰瑟吗...?/", "obj_npc_facing_slash_Other_10_gml_572_0": "* 才没有^1,&他能照顾好自己的小命的。/", - "obj_npc_facing_slash_Other_10_gml_573_0": "\\E6* 只不过^1,呃^1,你们要是看见他了&就跟我说一声…/", - "obj_npc_facing_slash_Other_10_gml_575_0": "* (Kris^1,咱们别跟着Susie&和Lancer就行了…)/", + "obj_npc_facing_slash_Other_10_gml_573_0": "\\E6* 只不过^1,呃^1,你们要是看见他了&就跟我说一声.../", + "obj_npc_facing_slash_Other_10_gml_575_0": "* (克里斯^1,咱们别跟着苏西&和兰瑟就行了...)/", "obj_npc_facing_slash_Other_10_gml_576_0": "\\E6* (等我们走出去之后再想办法&帮他们也不迟!)/%", "obj_npc_facing_slash_Other_10_gml_579_0": "* 你在看什么呢?/%", - "obj_npc_facing_slash_Other_10_gml_584_0": "* 他刚才不是走了这条路吗…?/", - "obj_npc_facing_slash_Other_10_gml_586_0": "* (Kris^1,咱们就不要&跟着Lancer和Susie了^1,&好吗?)/%", - "obj_susieandlancer_event_slash_Step_0_gml_56_0": "* K^1…Kris^1!那不是&我们设计的\\cY机器\\cW吗…!?/", + "obj_npc_facing_slash_Other_10_gml_584_0": "* 他刚才不是走了这条路吗...?/", + "obj_npc_facing_slash_Other_10_gml_586_0": "* (克里斯^1,咱们就不要&跟着兰瑟和苏西了^1,&好吗?)/%", + "obj_susieandlancer_event_slash_Step_0_gml_56_0": "* 克..^1. 克里斯^1!那不是&我们设计的\\cY机器\\cW吗...!?/", "obj_susieandlancer_event_slash_Step_0_gml_57_0": "\\EA* 好吧^1!这会是一场硬仗^1,&但我们也会全力以赴!/%", - "obj_susieandlancer_event_slash_Step_0_gml_93_0": "* 噢^1。&* 还挺^1…不怎么样的^1,&说实话。/%", - "obj_susieandlancer_event_slash_Step_0_gml_62_0": "* …这是不是我想的那个东西?/%", - "obj_susieandlancer_event_slash_Step_0_gml_68_0": "* …/%", - "obj_susieandlancer_event_slash_Step_0_gml_97_0": "* …是啊^1。猜对了。/%", + "obj_susieandlancer_event_slash_Step_0_gml_93_0": "* 噢^1。&* 还挺..^1. 不怎么样的^1,&说实话。/%", + "obj_susieandlancer_event_slash_Step_0_gml_62_0": "* ...这是不是我想的那个东西?/%", + "obj_susieandlancer_event_slash_Step_0_gml_68_0": "* .../%", + "obj_susieandlancer_event_slash_Step_0_gml_97_0": "* ...是啊^1。猜对了。/%", "obj_susieandlancer_event_slash_Step_0_gml_233_0": "* 你为了炸掉它特地又做了&一台?/", "obj_susieandlancer_event_slash_Step_0_gml_235_0": "* 这很搞笑啊!/", - "obj_susieandlancer_event_slash_Step_0_gml_237_0": "* 好吧^1,不管怎么说^1,&你击败了我们…/", + "obj_susieandlancer_event_slash_Step_0_gml_237_0": "* 好吧^1,不管怎么说^1,&你击败了我们.../", "obj_susieandlancer_event_slash_Step_0_gml_238_0": "\\E6* 我想我们现在是坏蛋了!/", "obj_susieandlancer_event_slash_Step_0_gml_240_0": "* 嘿^1,别太快下结论!/", "obj_susieandlancer_event_slash_Step_0_gml_242_0": "* 如果你们现在放弃的话就&太没趣了!!!/", @@ -2411,204 +2411,204 @@ "obj_susieandlancer_event_slash_Step_0_gml_245_0": "* 看起来我们该给你们&上堂课了!/%", "obj_susieandlancer_event_slash_Step_0_gml_302_0": "* 你又要揍扁我们了吗!?/", "obj_susieandlancer_event_slash_Step_0_gml_304_0": "* 看样子是的。/%", - "obj_susieandlancer_event_slash_Step_0_gml_102_0": "* …这玩意他们到底还有多少?/%", + "obj_susieandlancer_event_slash_Step_0_gml_102_0": "* ...这玩意他们到底还有多少?/%", "obj_susieandlancer_event_slash_Step_0_gml_148_0": "* 吼吼吼^1!你们觉得这就够糟了^1?&等着瞧吧!/", - "obj_susieandlancer_event_slash_Step_0_gml_149_0": "\\E9* …启动后会让你大吃一惊!/%", + "obj_susieandlancer_event_slash_Step_0_gml_149_0": "\\E9* ...启动后会让你大吃一惊!/%", "obj_susieandlancer_event_slash_Step_0_gml_210_0": "* 你们的设计逊毙了,&所以我们把它炸了。/", "obj_susieandlancer_event_slash_Step_0_gml_212_0": "* 这样啊^1。我知道了。/", - "obj_susieandlancer_event_slash_Step_0_gml_213_0": "\\E6* …所以^1…&你们现在的计划是什么?/", + "obj_susieandlancer_event_slash_Step_0_gml_213_0": "\\E6* ...所以..^1. &你们现在的计划是什么?/", "obj_susieandlancer_event_slash_Step_0_gml_215_0": "* 到头来我们发现并不需要什么&计划^1。只要一条规则就够了。/", - "obj_susieandlancer_event_slash_Step_0_gml_217_0": "* 任何挡住我们路的家伙…/", + "obj_susieandlancer_event_slash_Step_0_gml_217_0": "* 任何挡住我们路的家伙.../", "obj_susieandlancer_event_slash_Step_0_gml_219_0": "* 都要往死里揍。/", - "obj_susieandlancer_event_slash_Step_0_gml_221_0": "* 可是Susie^1,&你需要我们才能回家。/", + "obj_susieandlancer_event_slash_Step_0_gml_221_0": "* 可是苏西^1,&你需要我们才能回家。/", "obj_susieandlancer_event_slash_Step_0_gml_222_0": "\\E6* 揍扁我们是不是有点适得其反?/", "obj_susieandlancer_event_slash_Step_0_gml_224_0": "* 才不^1,瞧见没^1,&这就是你错的地方。/", "obj_susieandlancer_event_slash_Step_0_gml_225_0": "\\E0* 我知道^1,&没了你们我回不了家。/", "obj_susieandlancer_event_slash_Step_0_gml_226_0": "\\E1* 但是做个,哼,“好人”&真的不是我的风格。/", - "obj_susieandlancer_event_slash_Step_0_gml_227_0": "\\E2* 所以^1,我想了个办法^1…&来解决这个问题。/%", + "obj_susieandlancer_event_slash_Step_0_gml_227_0": "\\E2* 所以^1,我想了个办法..^1. &来解决这个问题。/%", "scr_text_slash_scr_text_gml_3001_0": "* 如果你们能打败我^1,&我就回你们那儿当个好人。/", - "scr_text_slash_scr_text_gml_3002_0": "\\E0* 但是如果你们输了…/", - "scr_text_slash_scr_text_gml_3003_0": "\\E2* 你们就要跟我们一起当坏蛋…/", - "scr_text_slash_scr_text_gml_3004_0": "\\E4* …并且对我们言听计从。/", + "scr_text_slash_scr_text_gml_3002_0": "\\E0* 但是如果你们输了.../", + "scr_text_slash_scr_text_gml_3003_0": "\\E2* 你们就要跟我们一起当坏蛋.../", + "scr_text_slash_scr_text_gml_3004_0": "\\E4* ...并且对我们言听计从。/", "scr_text_slash_scr_text_gml_3006_0": "* 吼吼吼!^1!&我们的话就是命令! !/", - "scr_text_slash_scr_text_gml_3009_0": "\\E1* 所以^1,你们怎么看…?/", + "scr_text_slash_scr_text_gml_3009_0": "\\E1* 所以^1,你们怎么看...?/", "scr_text_slash_scr_text_gml_371_0": "\\C2", "scr_text_slash_scr_text_gml_2997_0": "#来战斗吧", "scr_text_slash_scr_text_gml_2998_0": "#还是算了", "scr_text_slash_scr_text_gml_3014_0": "* 呃^1,没必要回答了。/", - "scr_text_slash_scr_text_gml_3015_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以…/", + "scr_text_slash_scr_text_gml_3015_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以.../", "scr_text_slash_scr_text_gml_3016_0": "\\E3* 拜拜了!/%", "obj_susieandlancer_event_slash_Step_0_gml_252_0": "* 拜托就让我们当坏蛋吧。/", "obj_susieandlancer_event_slash_Step_0_gml_254_0": "* 才不同意呢!!^1!&* 除非你们不愿意当坏蛋了!!!/", "obj_susieandlancer_event_slash_Step_0_gml_256_0": "* 行吧!!^1!我们不当坏蛋了!!!/", - "obj_susieandlancer_event_slash_Step_0_gml_258_0": "* 你听见了吗^1,Susie???/%", + "obj_susieandlancer_event_slash_Step_0_gml_258_0": "* 你听见了吗^1,苏西???/%", "obj_susieandlancer_event_slash_Step_0_gml_312_0": "* 看来我们必须逼你当个坏蛋了。/", "obj_susieandlancer_event_slash_Step_0_gml_314_0": "* 可这完全没必要啊。/", "obj_susieandlancer_event_slash_Step_0_gml_316_0": "* 我就喜欢这句话!!!/%", - "obj_susieandlancer_event_slash_Step_0_gml_712_0": "* Kris^1,我们离喷泉&越来越近了…/", + "obj_susieandlancer_event_slash_Step_0_gml_712_0": "* 克里斯^1,我们离喷泉&越来越近了.../", "obj_susieandlancer_event_slash_Step_0_gml_713_0": "\\E8* 我们还是别走回头路了。/%", "scr_encountersetup_slash_scr_encountersetup_gml_463_0": "* 两个坏蛋拦住了去路!", - "scr_monstersetup_slash_scr_monstersetup_gml_346_0": "Lancer", + "scr_monstersetup_slash_scr_monstersetup_gml_346_0": "兰瑟", "scr_monstersetup_slash_scr_monstersetup_gml_263_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_527_0": "想点办法", "scr_monstersetup_slash_scr_monstersetup_gml_530_0": "X-想点办法", - "scr_monstersetup_slash_scr_monstersetup_gml_538_0": "Susie", + "scr_monstersetup_slash_scr_monstersetup_gml_538_0": "苏西", "scr_monstersetup_slash_scr_monstersetup_gml_294_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_553_0": "想点办法", "scr_monstersetup_slash_scr_monstersetup_gml_556_0": "唱歌", - "obj_susieenemy_slash_Step_0_gml_162_0": "* SUSIE - 攻击:~1 防御:~2 HP:~3&* 你装备给她的防具让她更结实了!/%", - "obj_susieenemy_slash_Step_0_gml_159_0": "* SUSIE - 攻击:~1 防御:~2 HP:~3&* 如果你看过状态面板^1,你早就&知道这些了。/%", - "obj_lancerboss3_slash_Step_0_gml_59_0": "这辆自行车的&燃料是邪恶!&…和友谊!", + "obj_susieenemy_slash_Step_0_gml_162_0": "* 苏西 - 攻击:~1 防御:~2 HP:~3&* 你装备给她的防具让她更结实了!/%", + "obj_susieenemy_slash_Step_0_gml_159_0": "* 苏西 - 攻击:~1 防御:~2 HP:~3&* 如果你看过状态面板^1,你早就&知道这些了。/%", + "obj_lancerboss3_slash_Step_0_gml_59_0": "这辆自行车的&燃料是邪恶!&...和友谊!", "obj_susieenemy_slash_Other_11_gml_19_0": "呵呵,&怕了没?", - "obj_lancerboss3_slash_Step_0_gml_56_0": "嘿!!&嘿Susie!!&看我,&快看我!!", + "obj_lancerboss3_slash_Step_0_gml_56_0": "嘿!!&嘿苏西!!&看我,&快看我!!", "obj_susieenemy_slash_Other_11_gml_20_0": "看你们&怎么躲开&这个!", "obj_lancerboss3_slash_Step_0_gml_57_0": "准备被&揍扁吧,&你们这群&西瓜!!", "obj_susieenemy_slash_Other_11_gml_21_0": "能言善辩能&避得了这招?&好笑!", "obj_susieenemy_slash_Other_11_gml_22_0": "脑筋转快些!", "obj_lancerboss3_slash_Step_0_gml_58_0": "恐慌!痛苦!&真坏蛋们&的力量!&(不错吧,哈?)", - "obj_susieenemy_slash_Step_0_gml_82_0": "* Susie和Lancer在思考如何庆祝胜利。", - "obj_susieenemy_slash_Step_0_gml_79_0": "* Susie和Lancer在拿你们取笑。", - "obj_susieenemy_slash_Step_0_gml_80_0": "* Susie和Lancer在因他们的完美组队&而洋洋得意。", - "obj_susieenemy_slash_Step_0_gml_81_0": "* Susie和Lancer在比谁的笑容更邪恶。", + "obj_susieenemy_slash_Step_0_gml_82_0": "* 苏西和兰瑟在思考如何庆祝胜利。", + "obj_susieenemy_slash_Step_0_gml_79_0": "* 苏西和兰瑟在拿你们取笑。", + "obj_susieenemy_slash_Step_0_gml_80_0": "* 苏西和兰瑟在因他们的完美组队&而洋洋得意。", + "obj_susieenemy_slash_Step_0_gml_81_0": "* 苏西和兰瑟在比谁的笑容更邪恶。", "obj_susieenemy_slash_Step_0_gml_83_0": "* 闻起来像团队合作。", - "obj_susieenemy_slash_Step_0_gml_170_0": "* 你试图说服Susie不要战斗。/", - "obj_susieenemy_slash_Step_0_gml_171_0": "* 你试图告诉Susie你喜欢她的头发。/", - "obj_susieenemy_slash_Step_0_gml_172_0": "* 你像头熊一样向Susie低吼。/", - "obj_susieenemy_slash_Step_0_gml_173_0": "* 你告诉Susie你会给她满满&一野餐篮的蠕虫。/", - "obj_susieenemy_slash_Step_0_gml_174_0": "* 你不知道该拿Susie怎么办了。/", + "obj_susieenemy_slash_Step_0_gml_170_0": "* 你试图说服苏西不要战斗。/", + "obj_susieenemy_slash_Step_0_gml_171_0": "* 你试图告诉苏西你喜欢她的头发。/", + "obj_susieenemy_slash_Step_0_gml_172_0": "* 你像头熊一样向苏西低吼。/", + "obj_susieenemy_slash_Step_0_gml_173_0": "* 你告诉苏西你会给她满满&一野餐篮的蠕虫。/", + "obj_susieenemy_slash_Step_0_gml_174_0": "* 你不知道该拿苏西怎么办了。/", "obj_susieenemy_slash_Step_0_gml_175_0": "* 完全没效果!/%", "obj_susieenemy_slash_Step_0_gml_176_0": "* 看起来这条命令完全是在&浪费时间!/%", "obj_susieenemy_slash_Other_11_gml_35_0": "不可能!&闭上嘴&来战斗!!!", - "obj_susieenemy_slash_Other_11_gml_36_0": "真的吗?&…&闭上嘴&来战斗!!!", + "obj_susieenemy_slash_Other_11_gml_36_0": "真的吗?&...&闭上嘴&来战斗!!!", "obj_susieenemy_slash_Other_11_gml_37_0": "你们到底&在干嘛?", - "obj_susieenemy_slash_Other_11_gml_38_0": "真的吗…?&不可能,&我什么都&没看见!", + "obj_susieenemy_slash_Other_11_gml_38_0": "真的吗...?&不可能,&我什么都&没看见!", "obj_susieenemy_slash_Other_11_gml_39_0": "是啊,&毫无希望。", "obj_lancerboss3_slash_Step_0_gml_70_0": "噢!!!&这对我&很有效!!!", "obj_lancerboss3_slash_Step_0_gml_78_0": "真的吗!^1?&这很糟诶!", "obj_lancerboss3_slash_Step_0_gml_73_0": "嘻嘻嘻!&我无知&我幸福!", - "obj_lancerboss3_slash_Step_0_gml_176_0": "* 你试图说服Lancer不要战斗。/", - "obj_lancerboss3_slash_Step_0_gml_177_0": "* Lancer开始被说服了!/%", - "obj_lancerboss3_slash_Step_0_gml_187_0": "* 你告诉Lancer你会给他满满&一野餐篮的蠕虫。/", - "obj_lancerboss3_slash_Step_0_gml_188_0": "* Lancer快被完全说服了!/%", - "obj_lancerboss3_slash_Step_0_gml_193_0": "* 你告诉Lancer你只是想前进而已!/", + "obj_lancerboss3_slash_Step_0_gml_176_0": "* 你试图说服兰瑟不要战斗。/", + "obj_lancerboss3_slash_Step_0_gml_177_0": "* 兰瑟开始被说服了!/%", + "obj_lancerboss3_slash_Step_0_gml_187_0": "* 你告诉兰瑟你会给他满满&一野餐篮的蠕虫。/", + "obj_lancerboss3_slash_Step_0_gml_188_0": "* 兰瑟快被完全说服了!/%", + "obj_lancerboss3_slash_Step_0_gml_193_0": "* 你告诉兰瑟你只是想前进而已!/", "obj_lancerboss3_slash_Step_0_gml_194_0": "* 这是种决断的善意!/%", - "obj_lancerboss3_slash_Step_0_gml_197_0": "* 你告诉Lancer你现在就前进!/", - "obj_lancerboss3_slash_Step_0_gml_198_0": "* 声波迅速传达到Lancer那里了!/%", - "obj_lancerboss3_slash_Step_0_gml_230_0": "* 你告诉Ralsei用逻辑击败&Lancer和Susie./", - "obj_lancerboss3_slash_Step_0_gml_232_0": "* 你们两个^1,如果我们继续&战斗下去…/", - "obj_lancerboss3_slash_Step_0_gml_233_0": "\\E6* …可能会有人受伤的!/", - "obj_lancerboss3_slash_Step_0_gml_235_0": "* (Lancer又被说服了一点^1!&这起作用了!)/%", - "obj_lancerboss3_slash_Step_0_gml_256_0": "* 你让Ralsei快速地称赞Lancer!/", + "obj_lancerboss3_slash_Step_0_gml_197_0": "* 你告诉兰瑟你现在就前进!/", + "obj_lancerboss3_slash_Step_0_gml_198_0": "* 声波迅速传达到兰瑟那里了!/%", + "obj_lancerboss3_slash_Step_0_gml_230_0": "* 你告诉利艾尔斯用逻辑击败&兰瑟和苏西。/", + "obj_lancerboss3_slash_Step_0_gml_232_0": "* 你们两个^1,如果我们继续&战斗下去.../", + "obj_lancerboss3_slash_Step_0_gml_233_0": "\\E6* ...可能会有人受伤的!/", + "obj_lancerboss3_slash_Step_0_gml_235_0": "* (兰瑟又被说服了一点^1!&这起作用了!)/%", + "obj_lancerboss3_slash_Step_0_gml_256_0": "* 你让利艾尔斯快速地称赞兰瑟!/", "obj_lancerboss3_slash_Step_0_gml_258_0": "* 你这人真是超棒超酷炫你造吗?!/", - "obj_lancerboss3_slash_Step_0_gml_260_0": "* 声波迅速传达到Lancer那里了!/%", - "obj_lancerboss3_slash_Step_0_gml_314_0": "* (但是在声波传达到Lancer那儿&前被Susie拦住了!)/", + "obj_lancerboss3_slash_Step_0_gml_260_0": "* 声波迅速传达到兰瑟那里了!/%", + "obj_lancerboss3_slash_Step_0_gml_314_0": "* (但是在声波传达到兰瑟那儿&前被苏西拦住了!)/", "obj_lancerboss3_slash_Step_0_gml_316_0": "* 想说服听不见你说话的人&就尽管试试!/%", "obj_susieenemy_slash_Other_11_gml_43_0": "拍马屁&是不会&起作用&的!!!", "obj_susieenemy_slash_Other_11_gml_44_0": "这才是&重点!!!", "obj_lancerboss3_slash_Step_0_gml_72_0": "真的吗!?&这刚好&就是我&想要的!!!", - "obj_susieenemy_slash_Other_11_gml_45_0": "哈…?&我是说…&不是!!!", + "obj_susieenemy_slash_Other_11_gml_45_0": "哈...?&我是说...&不是!!!", "obj_lancerboss3_slash_Step_0_gml_80_0": "嘻嘻嘻!&我无知&我幸福!", "obj_susieenemy_slash_Other_11_gml_46_0": "哈,坏蛋们&得分!!!", - "obj_susieenemy_slash_Step_0_gml_283_0": "* (【安抚】法术被Lancer的自行车&吸收了!)/", + "obj_susieenemy_slash_Step_0_gml_283_0": "* (【安抚】法术被兰瑟的自行车&吸收了!)/", "obj_susieenemy_slash_Step_0_gml_285_0": "* 我绝不会让你们【饶恕】我的&朋友的!!!/", - "obj_susieenemy_slash_Step_0_gml_287_0": "* (Lancer的自行车开始疲惫了??)/%", - "obj_susieenemy_slash_Step_0_gml_290_0": "* (【安抚】法术被Lancer的自行车&吸收了!)/", + "obj_susieenemy_slash_Step_0_gml_287_0": "* (兰瑟的自行车开始疲惫了??)/%", + "obj_susieenemy_slash_Step_0_gml_290_0": "* (【安抚】法术被兰瑟的自行车&吸收了!)/", "obj_susieenemy_slash_Step_0_gml_291_0": "* (疲惫的自行车轮被【饶恕】了!)/", "obj_susieenemy_slash_Step_0_gml_292_0": "* (它变成了惫胎!)/", - "obj_susieenemy_slash_Step_0_gml_293_0": "* (…虽然并没有起什么作用。)/", + "obj_susieenemy_slash_Step_0_gml_293_0": "* (...虽然并没有起什么作用。)/", "obj_susieenemy_slash_Step_0_gml_294_0": "* (看起来【安抚】并不会起作用!)/%", - "obj_susieenemy_slash_Step_0_gml_298_0": "* (【安抚】法术被Lancer的自行车&吸收了!)/", - "obj_lancerboss3_slash_Step_0_gml_67_0": "别担心车车,&我一会儿就&送你去被窝&睡觉觉…", - "obj_lancerboss3_slash_Step_0_gml_145_0": "* Lancer正要把它骑走。", + "obj_susieenemy_slash_Step_0_gml_298_0": "* (【安抚】法术被兰瑟的自行车&吸收了!)/", + "obj_lancerboss3_slash_Step_0_gml_67_0": "别担心车车,&我一会儿就&送你去被窝&睡觉觉...", + "obj_lancerboss3_slash_Step_0_gml_145_0": "* 兰瑟正要把它骑走。", "obj_susieenemy_slash_Step_0_gml_299_0": "* (看来没什么趣事会发生了!)/%", - "obj_lancerboss3_slash_Step_0_gml_146_0": "* Lancer在想薯片。", - "obj_lancerboss3_slash_Step_0_gml_147_0": "* Lancer的摩托只是个着火的&自行车而已。", - "obj_lancerboss3_slash_Step_0_gml_148_0": "* Lancer随机地切换挡位,&想显示自己的技术。", - "obj_lancerboss3_slash_Step_0_gml_149_0": "* Lancer猛烈地旋转引擎。", - "obj_lancerboss3_slash_Step_0_gml_167_0": "* LANCER - 攻击 7 防御 1&* 小心!!^1!他被友谊增强了!/%", + "obj_lancerboss3_slash_Step_0_gml_146_0": "* 兰瑟在想薯片。", + "obj_lancerboss3_slash_Step_0_gml_147_0": "* 兰瑟的摩托只是个着火的&自行车而已。", + "obj_lancerboss3_slash_Step_0_gml_148_0": "* 兰瑟随机地切换挡位,&想显示自己的技术。", + "obj_lancerboss3_slash_Step_0_gml_149_0": "* 兰瑟猛烈地旋转引擎。", + "obj_lancerboss3_slash_Step_0_gml_167_0": "* 兰瑟 - 攻击 7 防御 1&* 小心!!^1!他被友谊增强了!/%", "obj_susieenemy_slash_Other_11_gml_28_0": "喂^1,别再跟他&套近乎了!", "obj_susieenemy_slash_Other_11_gml_31_0": "喂^1,&别再打他了!", "obj_lancerboss3_slash_Step_0_gml_64_0": "嗷^1,我的&肚子好疼!", "obj_lancerboss3_slash_Step_0_gml_66_0": "喔^1,多么美妙&的歌曲!!!", - "obj_lancerboss3_slash_Step_0_gml_348_0": "* 喔…/", + "obj_lancerboss3_slash_Step_0_gml_348_0": "* 喔.../", "obj_lancerboss3_slash_Step_0_gml_350_0": "* 嘿^1,嘿!^1!已经够了!/", "obj_lancerboss3_slash_Step_0_gml_351_0": "* 如果你继续打他^1,可能会真的&伤到他的!/", - "obj_lancerboss3_slash_Step_0_gml_352_0": "\\E0* …Lancer^1,你还好吗…?/", - "obj_lancerboss3_slash_Step_0_gml_354_0": "* 我^1…我没事^1,Susie!/", - "obj_lancerboss3_slash_Step_0_gml_355_0": "\\E7* 不过我的五脏六腑^1…&感觉像搅在一起了。/", + "obj_lancerboss3_slash_Step_0_gml_352_0": "\\E0* ...兰瑟^1,你还好吗...?/", + "obj_lancerboss3_slash_Step_0_gml_354_0": "* 我..^1. 我没事^1,苏西!/", + "obj_lancerboss3_slash_Step_0_gml_355_0": "\\E7* 不过我的五脏六腑..^1. &感觉像搅在一起了。/", "obj_lancerboss3_slash_Step_0_gml_357_0": "* 行了^1,行了^1!你们赢了!/", - "obj_lancerboss3_slash_Step_0_gml_359_0": "* (Kris^1,也许我们&刚才应该下手轻点…)/%", - "obj_susieenemy_slash_Step_0_gml_197_0": "* Ralsei唱了一首舒缓又安神&的摇篮曲!/%", - "obj_susieenemy_slash_Step_0_gml_223_0": "* SUSIE睡着了!/%", - "obj_susieenemy_slash_Step_0_gml_224_0": "* 但是SUSIE已经睡着了…!/%", + "obj_lancerboss3_slash_Step_0_gml_359_0": "* (克里斯^1,也许我们&刚才应该下手轻点...)/%", + "obj_susieenemy_slash_Step_0_gml_197_0": "* 利艾尔斯唱了一首舒缓又安神&的摇篮曲!/%", + "obj_susieenemy_slash_Step_0_gml_223_0": "* 苏西睡着了!/%", + "obj_susieenemy_slash_Step_0_gml_224_0": "* 但是苏西已经睡着了...!/%", "obj_susieenemy_slash_Step_0_gml_228_0": "(沉睡)", "obj_susieenemy_slash_Draw_0_gml_5_0": "(清醒)", - "obj_susieenemy_slash_Other_11_gml_48_0": "(呼噜噜…)", + "obj_susieenemy_slash_Other_11_gml_48_0": "(呼噜噜...)", "obj_susieenemy_slash_Other_11_gml_49_0": "(呵欠)&我醒了,&有没有&错过什么?", "obj_susieenemy_slash_Other_11_gml_9_0": "(清醒)", "obj_susieenemy_slash_Step_0_gml_118_0": "好吧^1,&你们说服&我了!!/%", - "obj_lancerboss3_slash_Step_0_gml_222_0": "* 你让Ralsei去称赞敌人!/", + "obj_lancerboss3_slash_Step_0_gml_222_0": "* 你让利艾尔斯去称赞敌人!/", "obj_lancerboss3_slash_Step_0_gml_224_0": "* 你们两个真是个超棒的小队!&* 我为你们感到骄傲!/", - "obj_lancerboss3_slash_Step_0_gml_226_0": "* (Lancer开始有点被说服了!)/%", + "obj_lancerboss3_slash_Step_0_gml_226_0": "* (兰瑟开始有点被说服了!)/%", "obj_lancerboss3_slash_Step_0_gml_77_0": "噢!!!&这对我&很有效!!!", - "obj_lancerboss3_slash_Step_0_gml_181_0": "* 你试图告诉Lancer你喜欢他的头发…/", - "obj_lancerboss3_slash_Step_0_gml_182_0": "* Lancer又被说服了一点!/%", + "obj_lancerboss3_slash_Step_0_gml_181_0": "* 你试图告诉兰瑟你喜欢他的头发.../", + "obj_lancerboss3_slash_Step_0_gml_182_0": "* 兰瑟又被说服了一点!/%", "obj_lancerboss3_slash_Step_0_gml_71_0": "谢谢,&这是&天生的!", - "obj_lancerboss3_slash_Step_0_gml_240_0": "* 你让Ralsei去给敌人们&提供服务!/", - "obj_lancerboss3_slash_Step_0_gml_242_0": "* 你们两个^1,如果我们停下战斗^1,&我就可以^1,唔…/", + "obj_lancerboss3_slash_Step_0_gml_240_0": "* 你让利艾尔斯去给敌人们&提供服务!/", + "obj_lancerboss3_slash_Step_0_gml_242_0": "* 你们两个^1,如果我们停下战斗^1,&我就可以^1,唔.../", "obj_lancerboss3_slash_Step_0_gml_243_0": "\\E8* 我可以给你们编辫子!/", - "obj_lancerboss3_slash_Step_0_gml_245_0": "* (Lancer快被完全说服了!)/%", + "obj_lancerboss3_slash_Step_0_gml_245_0": "* (兰瑟快被完全说服了!)/%", "obj_lancerboss3_slash_Step_0_gml_79_0": "哇哦,那我&看起来一定&棒极了!!", - "obj_lancerboss3_slash_Step_0_gml_250_0": "* 你让Ralsei发动最后的&友善一击!/", - "obj_lancerboss3_slash_Step_0_gml_252_0": "* 总的来说^1,我喜欢你们两个^1,&而且…/", + "obj_lancerboss3_slash_Step_0_gml_250_0": "* 你让利艾尔斯发动最后的&友善一击!/", + "obj_lancerboss3_slash_Step_0_gml_252_0": "* 总的来说^1,我喜欢你们两个^1,&而且.../", "obj_lancerboss3_slash_Step_0_gml_253_0": "\\E8* 我觉得我们肯定能相处得来!/%", "obj_lancerboss3_slash_Step_0_gml_363_0": "* 啊哦。/", "obj_lancerboss3_slash_Step_0_gml_365_0": "* 怎么了^1,哥们?/", - "obj_lancerboss3_slash_Step_0_gml_367_0": "* 我不小心开始喜欢上&敌人们了…!/", + "obj_lancerboss3_slash_Step_0_gml_367_0": "* 我不小心开始喜欢上&敌人们了...!/", "obj_lancerboss3_slash_Step_0_gml_368_0": "\\E3* 现在看着他们只让我觉得很放松。/", "obj_lancerboss3_slash_Step_0_gml_369_0": "\\E4* 不是适合战斗的气氛啦。/", - "obj_lancerboss3_slash_Step_0_gml_371_0": "* …/", + "obj_lancerboss3_slash_Step_0_gml_371_0": "* .../", "obj_lancerboss3_slash_Step_0_gml_372_0": "\\E1* 好吧^1,既然你不想战斗的话,/", "obj_lancerboss3_slash_Step_0_gml_373_0": "\\E0* 那我估计的确是没什么必要了。/", "obj_lancerboss3_slash_Step_0_gml_374_0": "\\E2* 战斗结束!/%", - "obj_susieandlancer_event_slash_Step_0_gml_461_0": "* 你们并没有打赢我们^1,&因为你们^1,呃…/", - "obj_susieandlancer_event_slash_Step_0_gml_462_0": "* 耍了花招^1,呃^1,&靠那啥拉拢了Lancer…/", + "obj_susieandlancer_event_slash_Step_0_gml_461_0": "* 你们并没有打赢我们^1,&因为你们^1,呃.../", + "obj_susieandlancer_event_slash_Step_0_gml_462_0": "* 耍了花招^1,呃^1,&靠那啥拉拢了兰瑟.../", "obj_susieandlancer_event_slash_Step_0_gml_464_0": "* 靠友善。/", "obj_susieandlancer_event_slash_Step_0_gml_466_0": "* 不过如果我非得这样^1,&那我大概还是会&回到你们那边去的。/", "obj_susieandlancer_event_slash_Step_0_gml_456_0": "\\E4* 不过别指望我除了战斗&还干别的。/%", - "obj_susieandlancer_event_slash_Step_0_gml_489_0": "* 那么^1,我们很高兴你会回来^1,&Susie./", + "obj_susieandlancer_event_slash_Step_0_gml_489_0": "* 那么^1,我们很高兴你会回来^1,&苏西。/", "obj_susieandlancer_event_slash_Step_0_gml_491_0": "* 行了^1,行了^1,我们赶紧回家吧。/%", "obj_susieandlancer_event_slash_Step_0_gml_454_0": "* 好啦^1,好啦^1,够了!/", - "obj_susieandlancer_event_slash_Step_0_gml_455_0": "\\E1* 那好吧^1…&我猜我会回去做个好人的。/", + "obj_susieandlancer_event_slash_Step_0_gml_455_0": "\\E1* 那好吧..^1. &我猜我会回去做个好人的。/", "obj_susieandlancer_event_slash_Step_0_gml_467_0": "\\E4* 不过别指望我除了战斗&还干别的。/%", - "obj_susieandlancer_event_slash_Step_0_gml_509_0": "* …/", - "obj_susieandlancer_event_slash_Step_0_gml_510_0": "\\E7* 唔唔唔^1…Susie?/", - "obj_susieandlancer_event_slash_Step_0_gml_511_0": "\\E4* 是不是这意味着^1…&我们的队伍解散了?/%", - "obj_susieandlancer_event_slash_Step_0_gml_535_0": "* 嗯^1…啊…^1?&呃^1,我是说^1,呃…/%", + "obj_susieandlancer_event_slash_Step_0_gml_509_0": "* .../", + "obj_susieandlancer_event_slash_Step_0_gml_510_0": "\\E7* 唔唔唔..^1. 苏西?/", + "obj_susieandlancer_event_slash_Step_0_gml_511_0": "\\E4* 是不是这意味着..^1. &我们的队伍解散了?/%", + "obj_susieandlancer_event_slash_Step_0_gml_535_0": "* 嗯..^1. 啊...^1?&呃^1,我是说^1,呃.../%", "obj_susieandlancer_event_slash_Step_0_gml_551_0": "* 我们当然还是一队的!/", - "obj_susieandlancer_event_slash_Step_0_gml_552_0": "\\E2* 你可以^1,唔…/%", - "obj_susieandlancer_event_slash_Step_0_gml_573_0": "* …做~1中的一员!/", + "obj_susieandlancer_event_slash_Step_0_gml_552_0": "\\E2* 你可以^1,唔.../%", + "obj_susieandlancer_event_slash_Step_0_gml_573_0": "* ...做~1中的一员!/", "obj_susieandlancer_event_slash_Step_0_gml_568_0": "伙计们", "obj_susieandlancer_event_slash_Step_0_gml_569_0": "$!$?小队", - "obj_susieandlancer_event_slash_Step_0_gml_570_0": "Lancer粉丝俱乐部", + "obj_susieandlancer_event_slash_Step_0_gml_570_0": "兰瑟粉丝俱乐部", "obj_susieandlancer_event_slash_Step_0_gml_571_0": "快乐帮", - "obj_susieandlancer_event_slash_Step_0_gml_575_0": "* 哇哦^1! 我…!^1?&加入~1!?/", - "obj_susieandlancer_event_slash_Step_0_gml_576_0": "\\E7* 等下…/%", - "obj_susieandlancer_event_slash_Step_0_gml_586_0": "* 如果我跟好人们一起混了^1,&那…/%", + "obj_susieandlancer_event_slash_Step_0_gml_575_0": "* 哇哦^1! 我...!^1?&加入~1!?/", + "obj_susieandlancer_event_slash_Step_0_gml_576_0": "\\E7* 等下.../%", + "obj_susieandlancer_event_slash_Step_0_gml_586_0": "* 如果我跟好人们一起混了^1,&那.../%", "obj_susieandlancer_event_slash_Step_0_gml_595_0": "* 我们还能穿绣了名字的&运动外套吗?/", - "obj_susieandlancer_event_slash_Step_0_gml_597_0": "* 能啊^1!&* Ralsei会做的!/", - "obj_susieandlancer_event_slash_Step_0_gml_599_0": "* 啊^1…啊!?/", - "obj_susieandlancer_event_slash_Step_0_gml_600_0": "\\E8* …好啊^1,没问题!/", - "obj_susieandlancer_event_slash_Step_0_gml_602_0": "* 啊哈哈哈!^1!&* Lancer加入了队伍!!!/%", - "obj_susieandlancer_event_slash_Step_0_gml_615_0": "* Lancer加入了队伍!/%", + "obj_susieandlancer_event_slash_Step_0_gml_597_0": "* 能啊^1!&* 利艾尔斯会做的!/", + "obj_susieandlancer_event_slash_Step_0_gml_599_0": "* 啊..^1. 啊!?/", + "obj_susieandlancer_event_slash_Step_0_gml_600_0": "\\E8* ...好啊^1,没问题!/", + "obj_susieandlancer_event_slash_Step_0_gml_602_0": "* 啊哈哈哈!^1!&* 兰瑟加入了队伍!!!/%", + "obj_susieandlancer_event_slash_Step_0_gml_615_0": "* 兰瑟加入了队伍!/%", "obj_susieandlancer_event_slash_Step_0_gml_629_0": "* 别。/%", "obj_npc_room_slash_Other_10_gml_591_0": "* 你可以跟在我们后面走^1,&你知道吧。/", "obj_npc_room_slash_Other_10_gml_593_0": "* 噢^1,好的!/%", - "obj_npc_room_slash_Other_10_gml_597_0": "* …我注意到你并没有这么做。/", + "obj_npc_room_slash_Other_10_gml_597_0": "* ...我注意到你并没有这么做。/", "obj_npc_room_slash_Other_10_gml_599_0": "* 对!/%", "obj_thrashafter_follow_slash_Step_0_gml_54_0": "* 哇^1,真酷!!!/", "obj_thrashafter_follow_slash_Step_0_gml_55_0": "\\E6* 我以前从来没有加入过这么大&的队伍!!!/", - "obj_thrashafter_follow_slash_Step_0_gml_57_0": "* 你不是有一个^1…&鱼龙混杂的军团吗?/", + "obj_thrashafter_follow_slash_Step_0_gml_57_0": "* 你不是有一个..^1. &鱼龙混杂的军团吗?/", "obj_thrashafter_follow_slash_Step_0_gml_59_0": "* 是的^1,但我爸爸逼他们听我的。/", "obj_thrashafter_follow_slash_Step_0_gml_60_0": "\\E4* 所以他们其实并不怎么待见我。/", "obj_thrashafter_follow_slash_Step_0_gml_62_0": "* 哈^1,那你再也不需要&那帮小鬼了。/", @@ -2617,117 +2617,117 @@ "obj_thrashafter_follow_slash_Step_0_gml_77_0": "* 天哪^1,我还是饿着肚子。/", "obj_thrashafter_follow_slash_Step_0_gml_78_0": "\\E0* 仿佛我在这里吃什么都没用。/", "obj_thrashafter_follow_slash_Step_0_gml_79_0": "\\E2* 早知道为了烘焙特卖&我应该多偷一点钱。/", - "obj_thrashafter_follow_slash_Step_0_gml_81_0": "* …我确实考虑过之后要做个&蛋糕的哦。/", - "obj_thrashafter_follow_slash_Step_0_gml_83_0": "* 唔…你什么意思。/", - "obj_thrashafter_follow_slash_Step_0_gml_85_0": "* …想要的话^1,你就别再拿我&开玩笑了。/", + "obj_thrashafter_follow_slash_Step_0_gml_81_0": "* ...我确实考虑过之后要做个&蛋糕的哦。/", + "obj_thrashafter_follow_slash_Step_0_gml_83_0": "* 唔...你什么意思。/", + "obj_thrashafter_follow_slash_Step_0_gml_85_0": "* ...想要的话^1,你就别再拿我&开玩笑了。/", "obj_thrashafter_follow_slash_Step_0_gml_87_0": "* 要不起!!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_102_0": "* …我确实还考虑过之后要做个&黑莓茶糕的呢。/", - "obj_thrashafter_follow_slash_Step_0_gml_104_0": "* 唔…你什么意思。/", - "obj_thrashafter_follow_slash_Step_0_gml_106_0": "* …想要的话^1,你就别再拿我&开玩笑了。/", + "obj_thrashafter_follow_slash_Step_0_gml_102_0": "* ...我确实还考虑过之后要做个&黑莓茶糕的呢。/", + "obj_thrashafter_follow_slash_Step_0_gml_104_0": "* 唔...你什么意思。/", + "obj_thrashafter_follow_slash_Step_0_gml_106_0": "* ...想要的话^1,你就别再拿我&开玩笑了。/", "obj_thrashafter_follow_slash_Step_0_gml_108_0": "* 要不起!!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_129_0": "* 快看^1,Susie^1!&* 一颗糖果树!/", + "obj_thrashafter_follow_slash_Step_0_gml_129_0": "* 快看^1,苏西^1!&* 一颗糖果树!/", "obj_thrashafter_follow_slash_Step_0_gml_131_0": "* 棒极了!/%", - "obj_thrashafter_follow_slash_Step_0_gml_545_0": "* …可恶^1,&最后一块太高了拿不到。/", - "obj_thrashafter_follow_slash_Step_0_gml_547_0": "* 不用担心^1,Susie!/", + "obj_thrashafter_follow_slash_Step_0_gml_545_0": "* ...可恶^1,&最后一块太高了拿不到。/", + "obj_thrashafter_follow_slash_Step_0_gml_547_0": "* 不用担心^1,苏西!/", "obj_thrashafter_follow_slash_Step_0_gml_548_0": "\\E2* 为了应付这种情况,&我有一个\\cY特殊形态\\cW!/", "obj_thrashafter_follow_slash_Step_0_gml_550_0": "* 真-真的吗!?/", "obj_thrashafter_follow_slash_Step_0_gml_552_0": "* 好好看好好学^1,队友们!!/%", "obj_thrashafter_follow_slash_Step_0_gml_608_0": "* 看^1!\\cY板凳形态\\cW!/", - "obj_thrashafter_follow_slash_Step_0_gml_610_0": "* …你就只是用手撑在&地板上而已。/", + "obj_thrashafter_follow_slash_Step_0_gml_610_0": "* ...你就只是用手撑在&地板上而已。/", "obj_thrashafter_follow_slash_Step_0_gml_612_0": "* 嘿^1,别这么酸。/%", "obj_thrashafter_follow_slash_Step_0_gml_723_0": "* 呵呵呵^1,拿到了。/", "obj_thrashafter_follow_slash_Step_0_gml_725_0": "* 哦哦哦^1,告诉我它尝起来&什么味道!/%", "obj_thrashafter_follow_slash_Step_0_gml_742_0": "* 啊^1?你以前从来没吃过?/", - "obj_thrashafter_follow_slash_Step_0_gml_744_0": "* 噢^1…我是说^1,我一直想知道它是&什么味道的…/", - "obj_thrashafter_follow_slash_Step_0_gml_745_0": "\\E4* 但爸爸不准我自己摘了吃…/", - "obj_thrashafter_follow_slash_Step_0_gml_279_0": "* …/%", + "obj_thrashafter_follow_slash_Step_0_gml_744_0": "* 噢..^1. 我是说^1,我一直想知道它是&什么味道的.../", + "obj_thrashafter_follow_slash_Step_0_gml_745_0": "\\E4* 但爸爸不准我自己摘了吃.../", + "obj_thrashafter_follow_slash_Step_0_gml_279_0": "* .../%", "obj_thrashafter_follow_slash_Step_0_gml_771_0": "* 好吧^1,那你来告诉我它尝起来&什么味道。/", - "obj_thrashafter_follow_slash_Step_0_gml_773_0": "* 你打算把它给我…?/", + "obj_thrashafter_follow_slash_Step_0_gml_773_0": "* 你打算把它给我...?/", "obj_thrashafter_follow_slash_Step_0_gml_774_0": "\\E6* 我还以为你正饿着呢。/", - "obj_thrashafter_follow_slash_Step_0_gml_803_0": "* …我^1,呃^1,改主意了。/", + "obj_thrashafter_follow_slash_Step_0_gml_803_0": "* ...我^1,呃^1,改主意了。/", "obj_thrashafter_follow_slash_Step_0_gml_805_0": "* 吼吼!!^1!&* 糖果加入了队伍!!/%", "obj_thrashafter_follow_slash_Step_0_gml_817_0": "* 糖果加入了队伍!      %%", "obj_thrashafter_follow_slash_Step_0_gml_839_0": "* 够了别再来了!!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_151_0": "* …所以它尝起来什么味道?/", + "obj_thrashafter_follow_slash_Step_0_gml_151_0": "* ...所以它尝起来什么味道?/", "obj_thrashafter_follow_slash_Step_0_gml_153_0": "* 咂咂咂^1!友谊的味道!/", "obj_thrashafter_follow_slash_Step_0_gml_155_0": "* 那是什么味道???/", "obj_thrashafter_follow_slash_Step_0_gml_157_0": "* 哈哈哈!^1!&仿佛我的牙齿都要裂开了!!/%", - "obj_thrashafter_follow_slash_Step_0_gml_393_0": "* 哈哈,那…/", - "obj_thrashafter_follow_slash_Step_0_gml_394_0": "\\E6* 那其实^1…不是好事。/", + "obj_thrashafter_follow_slash_Step_0_gml_393_0": "* 哈哈,那.../", + "obj_thrashafter_follow_slash_Step_0_gml_394_0": "\\E6* 那其实..^1. 不是好事。/", "obj_thrashafter_follow_slash_Step_0_gml_396_0": "* 哈哈^1,对^1!但谢谢你愿意分享!/", "obj_thrashafter_follow_slash_Step_0_gml_397_0": "\\E3* 你真是我的好朋友!!!/", - "obj_thrashafter_follow_slash_Step_0_gml_399_0": "* 好吧^1,呃…/", - "obj_thrashafter_follow_slash_Step_0_gml_400_0": "\\E1* …你也是^1,大概吧。/%", - "obj_thrashafter_follow_slash_Step_0_gml_187_0": "* 仅仅是和你们一起随行^1…&* 就感觉很棒了。/", - "obj_thrashafter_follow_slash_Step_0_gml_188_0": "\\E7* 就好像我在做着一件…&重要的事。/", - "obj_thrashafter_follow_slash_Step_0_gml_190_0": "* 那是因为你正和&光之民一同行动^1,Lancer。/", + "obj_thrashafter_follow_slash_Step_0_gml_399_0": "* 好吧^1,呃.../", + "obj_thrashafter_follow_slash_Step_0_gml_400_0": "\\E1* ...你也是^1,大概吧。/%", + "obj_thrashafter_follow_slash_Step_0_gml_187_0": "* 仅仅是和你们一起随行..^1. &* 就感觉很棒了。/", + "obj_thrashafter_follow_slash_Step_0_gml_188_0": "\\E7* 就好像我在做着一件...&重要的事。/", + "obj_thrashafter_follow_slash_Step_0_gml_190_0": "* 那是因为你正和&光之民一同行动^1,兰瑟。/", "obj_thrashafter_follow_slash_Step_0_gml_191_0": "\\E0* 我们的意义,暗之民的意义,&就在于协助他们。/", "obj_thrashafter_follow_slash_Step_0_gml_192_0": "\\E6* 这是使我们真正感到满足的&唯一方式。/", - "obj_thrashafter_follow_slash_Step_0_gml_194_0": "* 真的吗…?/", - "obj_thrashafter_follow_slash_Step_0_gml_195_0": "\\E4* …但我爸爸憎恨光之民^1。&他想要…/", + "obj_thrashafter_follow_slash_Step_0_gml_194_0": "* 真的吗...?/", + "obj_thrashafter_follow_slash_Step_0_gml_195_0": "\\E4* ...但我爸爸憎恨光之民^1。&他想要.../", "obj_thrashafter_follow_slash_Step_0_gml_197_0": "* 你爸爸看起来快乐吗?/", - "obj_thrashafter_follow_slash_Step_0_gml_199_0": "* …我^1…不确定。/%", + "obj_thrashafter_follow_slash_Step_0_gml_199_0": "* ...我..^1. 不确定。/%", "obj_thrashafter_follow_slash_Step_0_gml_213_0": "* 嘿^1,呃^1,我们先别谈这些&奇怪的“意义”了。/", "obj_thrashafter_follow_slash_Step_0_gml_214_0": "* 你大概只是因为吃了个奇怪的&果子而感到高兴。/", "obj_thrashafter_follow_slash_Step_0_gml_216_0": "* 对!^1!&它的汁液还在&让我兴奋!!/", - "obj_thrashafter_follow_slash_Step_0_gml_218_0": "* 我的意思是^1,你看^1,我并不是&这里的人^1,不过这样一起闲逛…/", - "obj_thrashafter_follow_slash_Step_0_gml_219_0": "\\E6* 我还觉得挺^1,呃^1,你懂的…/", - "obj_thrashafter_follow_slash_Step_0_gml_221_0": "* ……开心?/", + "obj_thrashafter_follow_slash_Step_0_gml_218_0": "* 我的意思是^1,你看^1,我并不是&这里的人^1,不过这样一起闲逛.../", + "obj_thrashafter_follow_slash_Step_0_gml_219_0": "\\E6* 我还觉得挺^1,呃^1,你懂的.../", + "obj_thrashafter_follow_slash_Step_0_gml_221_0": "* ...开心?/", "obj_thrashafter_follow_slash_Step_0_gml_223_0": "* 嘁^1,不。/%", - "obj_thrashafter_follow_slash_Step_0_gml_236_0": "* …或许吧。/%", + "obj_thrashafter_follow_slash_Step_0_gml_236_0": "* ...或许吧。/%", "obj_thrashafter_follow_slash_Step_0_gml_265_0": "* 大家^1,快看^1!&* 我们可以看到城堡了!/", "obj_thrashafter_follow_slash_Step_0_gml_267_0": "* 对^1!那就是我住的地方!/", - "obj_thrashafter_follow_slash_Step_0_gml_268_0": "\\E3* 我和^1,呃…/", - "obj_thrashafter_follow_slash_Step_0_gml_269_0": "\\E6* 我的^1…我的爸爸。/", - "obj_thrashafter_follow_slash_Step_0_gml_271_0": "* 从它顶上冒出来的黑色东西&是什么…?/", - "obj_thrashafter_follow_slash_Step_0_gml_273_0": "* 那就是喷泉^1,Susie!&只要我们到达那里…/", - "obj_thrashafter_follow_slash_Step_0_gml_274_0": "\\E8* 你和Kris就总算可以回家了!/", + "obj_thrashafter_follow_slash_Step_0_gml_268_0": "\\E3* 我和^1,呃.../", + "obj_thrashafter_follow_slash_Step_0_gml_269_0": "\\E6* 我的..^1. 我的爸爸。/", + "obj_thrashafter_follow_slash_Step_0_gml_271_0": "* 从它顶上冒出来的黑色东西&是什么...?/", + "obj_thrashafter_follow_slash_Step_0_gml_273_0": "* 那就是喷泉^1,苏西!&只要我们到达那里.../", + "obj_thrashafter_follow_slash_Step_0_gml_274_0": "\\E8* 你和克里斯就总算可以回家了!/", "obj_thrashafter_follow_slash_Step_0_gml_276_0": "* 哎哟^1,真够久的。/", - "obj_thrashafter_follow_slash_Step_0_gml_277_0": "\\E2* Kris^1,Lancer^1,我们走!/", - "obj_thrashafter_follow_slash_Step_0_gml_313_0": "* …/%", - "obj_thrashafter_follow_slash_Step_0_gml_303_0": "* 你们确定没有^1…别的路可以&回家了吗?/", + "obj_thrashafter_follow_slash_Step_0_gml_277_0": "\\E2* 克里斯^1,兰瑟^1,我们走!/", + "obj_thrashafter_follow_slash_Step_0_gml_313_0": "* .../%", + "obj_thrashafter_follow_slash_Step_0_gml_303_0": "* 你们确定没有..^1. 别的路可以&回家了吗?/", "obj_thrashafter_follow_slash_Step_0_gml_304_0": "* 喷泉现在正在戒严。/", - "obj_thrashafter_follow_slash_Step_0_gml_305_0": "* 如果你们想去那里^1,唔…/", - "obj_thrashafter_follow_slash_Step_0_gml_306_0": "\\E4* 你^1…你们会^1…受伤的^1。&而且^1…/", - "obj_thrashafter_follow_slash_Step_0_gml_308_0": "* 什么^1?拜托,Lancer。/", + "obj_thrashafter_follow_slash_Step_0_gml_305_0": "* 如果你们想去那里^1,唔.../", + "obj_thrashafter_follow_slash_Step_0_gml_306_0": "\\E4* 你..^1. 你们会..^1. 受伤的^1。&而且..^1. /", + "obj_thrashafter_follow_slash_Step_0_gml_308_0": "* 什么^1?拜托,兰瑟。/", "obj_thrashafter_follow_slash_Step_0_gml_309_0": "\\E2* 没有人可以战胜我们这样的&团队!/", - "obj_thrashafter_follow_slash_Step_0_gml_310_0": "\\E0* 如果有人挡了我们的道^1,&我们要做的…/", - "obj_thrashafter_follow_slash_Step_0_gml_311_0": "\\E4* …就是碾碎他们。/", - "obj_thrashafter_follow_slash_Step_0_gml_747_0": "* …/%", - "obj_thrashafter_follow_slash_Step_0_gml_932_0": "* …可要^1-要是你们&不得不迎战…/", + "obj_thrashafter_follow_slash_Step_0_gml_310_0": "\\E0* 如果有人挡了我们的道^1,&我们要做的.../", + "obj_thrashafter_follow_slash_Step_0_gml_311_0": "\\E4* ...就是碾碎他们。/", + "obj_thrashafter_follow_slash_Step_0_gml_747_0": "* .../%", + "obj_thrashafter_follow_slash_Step_0_gml_932_0": "* ...可要^1-要是你们&不得不迎战.../", "obj_thrashafter_follow_slash_Step_0_gml_934_0": "* 每个人都会流点血的^1,对吧^1?&别担心。/", "obj_thrashafter_follow_slash_Step_0_gml_935_0": "\\E4* 不管是谁^1,他们都会在眨眼间&变成地上冰冷的尸体。/", - "obj_thrashafter_follow_slash_Step_0_gml_937_0": "* 可^1…可是Susie…/", + "obj_thrashafter_follow_slash_Step_0_gml_937_0": "* 可..^1. 可是苏西.../", "obj_thrashafter_follow_slash_Step_0_gml_939_0": "* 怎么了?/", - "obj_thrashafter_follow_slash_Step_0_gml_941_0": "* …/%", - "obj_thrashafter_follow_slash_Step_0_gml_962_0": "\\EC* 我觉得…/", + "obj_thrashafter_follow_slash_Step_0_gml_941_0": "* .../%", + "obj_thrashafter_follow_slash_Step_0_gml_962_0": "\\EC* 我觉得.../", "obj_thrashafter_follow_slash_Step_0_gml_963_0": "* 我觉得我得走了。/", "obj_thrashafter_follow_slash_Step_0_gml_965_0": "* 哈^1?那你什么时候能回来?/%", - "obj_thrashafter_follow_slash_Step_0_gml_991_0": "* …/", + "obj_thrashafter_follow_slash_Step_0_gml_991_0": "* .../", "obj_thrashafter_follow_slash_Step_0_gml_992_0": "* 不会再回来了。/%", - "obj_thrashafter_follow_slash_Step_0_gml_1013_0": "* 嘿^1…嘿^1!等等^1!Lancer!!/", + "obj_thrashafter_follow_slash_Step_0_gml_1013_0": "* 嘿..^1. 嘿^1!等等^1!兰瑟!!/", "obj_thrashafter_follow_slash_Step_0_gml_1014_0": "* 你为什么突然变得这么奇怪?!/%", - "obj_thrashafter_follow_slash_Step_0_gml_1038_0": "* S-Susie^1,等等…!/%", - "obj_lancerchase2_slash_Step_0_gml_43_0": "* 光之民正在接近城堡…!/", - "obj_lancerchase2_slash_Step_0_gml_44_0": "* 抓住他们…!/%", - "obj_castlefront_event_slash_Step_0_gml_24_0": "* Lancer!/%", - "obj_castlefront_event_slash_Step_0_gml_58_0": "* 嘿^1,你们在干什么…!?/%", + "obj_thrashafter_follow_slash_Step_0_gml_1038_0": "* 苏-苏西^1,等等...!/%", + "obj_lancerchase2_slash_Step_0_gml_43_0": "* 光之民正在接近城堡...!/", + "obj_lancerchase2_slash_Step_0_gml_44_0": "* 抓住他们...!/%", + "obj_castlefront_event_slash_Step_0_gml_24_0": "* 兰瑟!/%", + "obj_castlefront_event_slash_Step_0_gml_58_0": "* 嘿^1,你们在干什么...!?/%", "obj_castlefront_event_slash_Step_0_gml_106_0": "* 他们无路可逃了!/%", - "obj_castlefront_event_slash_Step_0_gml_163_0": "* 等^1…等等…!/%", - "obj_prisonevent_slash_Step_0_gml_29_0": "* 呵呵呵呵^1…&你们这些可怜的光之民啊…/", - "obj_prisonevent_slash_Step_0_gml_30_0": "* 我们奉命将你们永远囚禁^1…&真可惜!/", - "obj_prisonevent_slash_Step_0_gml_31_0": "* …本来还很期待看你们受到&折磨呢!^1!哈哈哈!!/%", - "obj_prisonevent_slash_Step_0_gml_82_0": "* 啊^1…嗷^1…/", - "obj_prisonevent_slash_Step_0_gml_83_0": "\\E6* 真是个不错的问候^1,&对吧^1,Kris?/", - "obj_prisonevent_slash_Step_0_gml_84_0": "\\E3* 永远囚禁……/", - "obj_prisonevent_slash_Step_0_gml_85_0": "\\E1* …听起来是挺长的一段时间。/", - "obj_prisonevent_slash_Step_0_gml_86_0": "\\E1* …/%", - "obj_prisonevent_slash_Step_0_gml_104_0": "* …还有Susie^1!Susie在哪!?/", - "obj_prisonevent_slash_Step_0_gml_105_0": "\\E3* 我们得去找她^1,Kris^1…&在她受伤之前!/", - "obj_prisonevent_slash_Step_0_gml_106_0": "\\E1* …或者^1,唔^1,伤人之前…/", - "obj_prisonevent_slash_Step_0_gml_107_0": "\\E6* 也许这里有什么东西可以帮助&我们逃出去…?/%", - "obj_readable_room1_slash_Other_10_gml_608_0": "* (这是一扇金属门。^1)&* (你晃了晃栅栏…)/", - "obj_readable_room1_slash_Other_10_gml_609_0": "* (毫无作用…)/%", + "obj_castlefront_event_slash_Step_0_gml_163_0": "* 等..^1. 等等...!/%", + "obj_prisonevent_slash_Step_0_gml_29_0": "* 呵呵呵呵..^1. &你们这些可怜的光之民啊.../", + "obj_prisonevent_slash_Step_0_gml_30_0": "* 我们奉命将你们永远囚禁..^1. &真可惜!/", + "obj_prisonevent_slash_Step_0_gml_31_0": "* ...本来还很期待看你们受到&折磨呢!^1!哈哈哈!!/%", + "obj_prisonevent_slash_Step_0_gml_82_0": "* 啊..^1. 嗷..^1. /", + "obj_prisonevent_slash_Step_0_gml_83_0": "\\E6* 真是个不错的问候^1,&对吧^1,克里斯?/", + "obj_prisonevent_slash_Step_0_gml_84_0": "\\E3* 永远囚禁.../", + "obj_prisonevent_slash_Step_0_gml_85_0": "\\E1* ...听起来是挺长的一段时间。/", + "obj_prisonevent_slash_Step_0_gml_86_0": "\\E1* .../%", + "obj_prisonevent_slash_Step_0_gml_104_0": "* ...还有苏西^1!苏西在哪!?/", + "obj_prisonevent_slash_Step_0_gml_105_0": "\\E3* 我们得去找她^1,克里斯..^1. &在她受伤之前!/", + "obj_prisonevent_slash_Step_0_gml_106_0": "\\E1* ...或者^1,唔^1,伤人之前.../", + "obj_prisonevent_slash_Step_0_gml_107_0": "\\E6* 也许这里有什么东西可以帮助&我们逃出去...?/%", + "obj_readable_room1_slash_Other_10_gml_608_0": "* (这是一扇金属门。^1)&* (你晃了晃栅栏...)/", + "obj_readable_room1_slash_Other_10_gml_609_0": "* (毫无作用...)/%", "scr_text_slash_scr_text_gml_1717_0": "* (这些镣铐看起来意外地&很时髦。)/", "scr_text_slash_scr_text_gml_1718_0": "* (拿走吗?)/", "scr_text_slash_scr_text_gml_1423_0": "\\C2", @@ -2735,291 +2735,291 @@ "scr_text_slash_scr_text_gml_1901_0": "#不买", "scr_text_slash_scr_text_gml_1733_0": "* (你带的防具太多了。)/%", "scr_text_slash_scr_text_gml_1738_0": "* (铁制镣铐被放进了你的&防具中。)/%", - "scr_text_slash_scr_text_gml_1744_0": "* (不需要任何东西就能压制你…)/%", - "scr_text_slash_scr_text_gml_1723_0": "* (没有任何东西压制你…)/%", - "obj_npc_facing_slash_Other_10_gml_307_0": "* Kris^1,情况看起来可能不太妙^1,&但是…/", + "scr_text_slash_scr_text_gml_1744_0": "* (不需要任何东西就能压制你...)/%", + "scr_text_slash_scr_text_gml_1723_0": "* (没有任何东西压制你...)/%", + "obj_npc_facing_slash_Other_10_gml_307_0": "* 克里斯^1,情况看起来可能不太妙^1,&但是.../", "obj_npc_facing_slash_Other_10_gml_308_0": "\\E6* 我知道你可以想出办法的!/%", - "obj_npc_facing_slash_Other_10_gml_312_0": "* Kris^1,不如再四处看看吧?/%", + "obj_npc_facing_slash_Other_10_gml_312_0": "* 克里斯^1,不如再四处看看吧?/%", "scr_text_slash_scr_text_gml_1687_0": "* (生命的存在离不开进食。^1)&* (哪怕是苔藓也要喝水。)/", "scr_text_slash_scr_text_gml_1688_0": "* (延续生命存在的循环?)/", "scr_text_slash_scr_text_gml_1689_0": "\\C2", "scr_text_slash_scr_text_gml_1683_0": "#是", "scr_text_slash_scr_text_gml_1939_0": "#不买", - "scr_text_slash_scr_text_gml_1702_0": "* (你吃掉了苔藓。^1)&* (尝起来^1…藓藓的。)/", + "scr_text_slash_scr_text_gml_1702_0": "* (你吃掉了苔藓。^1)&* (尝起来..^1. 藓藓的。)/", "scr_text_slash_scr_text_gml_1703_0": "* (你的HP苔高到了极藓。)/%", - "scr_text_slash_scr_text_gml_1693_0": "* (苔藓被吃掉了。^1)&* (循环得以继续…)/%", - "scr_text_slash_scr_text_gml_1708_0": "* (循环到此为止^1,&在一间小牢房的角落中…)/%", + "scr_text_slash_scr_text_gml_1693_0": "* (苔藓被吃掉了。^1)&* (循环得以继续...)/%", + "scr_text_slash_scr_text_gml_1708_0": "* (循环到此为止^1,&在一间小牢房的角落中...)/%", "obj_readable_room1_slash_Other_10_gml_610_0": "* (这是一扇金属制的门。^1)&* (被锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_613_0": "* (这扇缺席的金属门特别显眼。)/%", - "obj_npc_facing_slash_Other_10_gml_323_0": "* 所以^1,Kris^1,&你找到什么了…!?/", - "obj_npc_facing_slash_Other_10_gml_324_0": "\\E1* …/%", - "obj_npc_facing_slash_Other_10_gml_328_0": "\\E1* …你嘴边那些绿色的东西&是什么?/", - "obj_npc_facing_slash_Other_10_gml_329_0": "\\E6* …才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", - "obj_npc_facing_slash_Other_10_gml_330_0": "\\E6* 唔,你真是个^1…实干家^1,&Kris^1!/", - "obj_npc_facing_slash_Other_10_gml_331_0": "\\E1* …/%", - "obj_npc_facing_slash_Other_10_gml_337_0": "\\E6* 噢^1…Kris^1…你^1,唔…/", - "obj_npc_facing_slash_Other_10_gml_338_0": "\\E1* …你找办法自己戴上了镣铐。/", - "obj_npc_facing_slash_Other_10_gml_339_0": "\\E8* 你^1…你戴着真好看!/", + "obj_npc_facing_slash_Other_10_gml_323_0": "* 所以^1,克里斯^1,&你找到什么了...!?/", + "obj_npc_facing_slash_Other_10_gml_324_0": "\\E1* .../%", + "obj_npc_facing_slash_Other_10_gml_328_0": "\\E1* ...你嘴边那些绿色的东西&是什么?/", + "obj_npc_facing_slash_Other_10_gml_329_0": "\\E6* ...才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", + "obj_npc_facing_slash_Other_10_gml_330_0": "\\E6* 唔,你真是个..^1. 实干家^1,&克里斯^1!/", + "obj_npc_facing_slash_Other_10_gml_331_0": "\\E1* .../%", + "obj_npc_facing_slash_Other_10_gml_337_0": "\\E6* 噢..^1. 克里斯..^1. 你^1,唔.../", + "obj_npc_facing_slash_Other_10_gml_338_0": "\\E1* ...你找办法自己戴上了镣铐。/", + "obj_npc_facing_slash_Other_10_gml_339_0": "\\E8* 你..^1. 你戴着真好看!/", "obj_npc_facing_slash_Other_10_gml_340_0": "\\E6* 唔^1,相当^1,&有终身囚犯的样子^1!&哈哈!/", - "obj_npc_facing_slash_Other_10_gml_341_0": "* …/%", - "obj_npc_facing_slash_Other_10_gml_348_0": "\\E1* …你嘴边那些绿色的东西&是什么?/", - "obj_npc_facing_slash_Other_10_gml_349_0": "\\E6* …才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", - "obj_npc_facing_slash_Other_10_gml_350_0": "\\E1* 你甚至戴上了镣铐^1,这样^1,唔…/", + "obj_npc_facing_slash_Other_10_gml_341_0": "* .../%", + "obj_npc_facing_slash_Other_10_gml_348_0": "\\E1* ...你嘴边那些绿色的东西&是什么?/", + "obj_npc_facing_slash_Other_10_gml_349_0": "\\E6* ...才在监狱里待了两分钟,&你就已经开始吃苔藓了。/", + "obj_npc_facing_slash_Other_10_gml_350_0": "\\E1* 你甚至戴上了镣铐^1,这样^1,唔.../", "obj_npc_facing_slash_Other_10_gml_351_0": "\\E6* 你看起来就像一个终身囚犯了^1!&哈哈!/", - "obj_npc_facing_slash_Other_10_gml_352_0": "\\E1* …/%", - "obj_prisonevent_slash_Step_0_gml_140_0": "* …所以你什么也没找到…/", - "obj_prisonevent_slash_Step_0_gml_141_0": "\\E6* 好吧^1,Kris^1!我们先别就这么&放弃希望!/", - "obj_prisonevent_slash_Step_0_gml_142_0": "\\E6* …/", - "obj_prisonevent_slash_Step_0_gml_143_0": "\\E1* 但是^1,唔^1,如果因为某种原因&我们不能活着出去的话…/", - "obj_prisonevent_slash_Step_0_gml_144_0": "\\E6* 那么我只想说^1,唔…/", - "obj_prisonevent_slash_Step_0_gml_145_0": "\\E1* 我^1…我很高兴能见到…/", + "obj_npc_facing_slash_Other_10_gml_352_0": "\\E1* .../%", + "obj_prisonevent_slash_Step_0_gml_140_0": "* ...所以你什么也没找到.../", + "obj_prisonevent_slash_Step_0_gml_141_0": "\\E6* 好吧^1,克里斯^1!我们先别就这么&放弃希望!/", + "obj_prisonevent_slash_Step_0_gml_142_0": "\\E6* .../", + "obj_prisonevent_slash_Step_0_gml_143_0": "\\E1* 但是^1,唔^1,如果因为某种原因&我们不能活着出去的话.../", + "obj_prisonevent_slash_Step_0_gml_144_0": "\\E6* 那么我只想说^1,唔.../", + "obj_prisonevent_slash_Step_0_gml_145_0": "\\E1* 我..^1. 我很高兴能见到.../", "obj_prisonevent_slash_Step_0_gml_147_0": "* 嘿^1,蠢货们^1!&你们可以闭嘴吗!?/", "obj_prisonevent_slash_Step_0_gml_148_0": "* 我正试着集中精力!!/%", - "obj_prisonevent_slash_Step_0_gml_179_0": "* S-Susie!^1?你在哪!^1?/", + "obj_prisonevent_slash_Step_0_gml_179_0": "* 苏-苏西!^1?你在哪!^1?/", "obj_prisonevent_slash_Step_0_gml_181_0": "* 我不知道^1,监狱吧?/%", "obj_prisonevent_slash_Step_0_gml_207_0": "* 严格来说^1。我在我的牢房外面。/", "obj_prisonevent_slash_Step_0_gml_208_0": "* 我用甜言蜜语说服守卫把钥匙&给我了。/", - "obj_prisonevent_slash_Step_0_gml_210_0": "* Susie!^!?真的吗!^1?&你怎么做到的?/%", + "obj_prisonevent_slash_Step_0_gml_210_0": "* 苏西!^!?真的吗!^1?&你怎么做到的?/%", "obj_prisonevent_slash_Step_0_gml_229_0": "\\E2* 我^1,呃^1,“邀请”他去垃圾桶里&做客了。/", "obj_prisonevent_slash_Step_0_gml_232_0": "\\E0* 总之^1,现在有个谜题拦了路。/", - "obj_prisonevent_slash_Step_0_gml_234_0": "* 好的^1!解开它^1,Susie!/%", - "obj_prisonevent_slash_Step_0_gml_252_0": "* 我^1…唔^1…不解^1…谜题。/", - "obj_prisonevent_slash_Step_0_gml_253_0": "\\E0* …/", - "obj_prisonevent_slash_Step_0_gml_254_0": "\\E2* 嘿^1,要不我们就乖乖坐在这里&等Lancer吧?/", + "obj_prisonevent_slash_Step_0_gml_234_0": "* 好的^1!解开它^1,苏西!/%", + "obj_prisonevent_slash_Step_0_gml_252_0": "* 我..^1. 唔..^1. 不解..^1. 谜题。/", + "obj_prisonevent_slash_Step_0_gml_253_0": "\\E0* .../", + "obj_prisonevent_slash_Step_0_gml_254_0": "\\E2* 嘿^1,要不我们就乖乖坐在这里&等兰瑟吧?/", "obj_prisonevent_slash_Step_0_gml_255_0": "\\E2* 他住在城堡里^1,他一定会来&救我们的。/", - "obj_prisonevent_slash_Step_0_gml_257_0": "* …为什么不让Kris和我帮你&解决谜题呢?/", + "obj_prisonevent_slash_Step_0_gml_257_0": "* ...为什么不让克里斯和我帮你&解决谜题呢?/", "obj_prisonevent_slash_Step_0_gml_259_0": "* 听着^1,我不需要你们的帮助。/", - "obj_prisonevent_slash_Step_0_gml_260_0": "* …/", - "obj_prisonevent_slash_Step_0_gml_261_0": "\\E6* …但是^1,呃^1,如果你把解法^1,&大声地喊出来,/", + "obj_prisonevent_slash_Step_0_gml_260_0": "* .../", + "obj_prisonevent_slash_Step_0_gml_261_0": "\\E6* ...但是^1,呃^1,如果你把解法^1,&大声地喊出来,/", "obj_prisonevent_slash_Step_0_gml_262_0": "\\E2* 你懂的^1,我不会阻止你的。/", - "obj_prisonevent_slash_Step_0_gml_264_0": "* (Kris,&告诉Susie该怎么做。)/%", + "obj_prisonevent_slash_Step_0_gml_264_0": "* (克里斯,&告诉苏西该怎么做。)/%", "scr_text_slash_scr_text_gml_1658_0": "#加黑桃", "scr_text_slash_scr_text_gml_1659_0": "#加方块", "scr_text_slash_scr_text_gml_1660_0": "切换", "scr_text_slash_scr_text_gml_1662_0": "\\C3", "obj_prisonevent_slash_Step_0_gml_309_0": "* 耶!!^1!我们解出来了!!!/", - "obj_prisonevent_slash_Step_0_gml_300_0": "\\E0* …/", + "obj_prisonevent_slash_Step_0_gml_300_0": "\\E0* .../", "obj_prisonevent_slash_Step_0_gml_311_0": "\\E7* 搞什么^1?明明就差一点了^1!&* 算我们过吧!/%", "obj_prisonevent_slash_Step_0_gml_299_0": "* 总算成功了!!!/", - "obj_prisonevent_slash_Step_0_gml_310_0": "\\E0* …/", + "obj_prisonevent_slash_Step_0_gml_310_0": "\\E0* .../", "obj_prisonevent_slash_Step_0_gml_301_0": "\\E7* 该死^1!等等^1!我们又重蹈覆辙了!/%", - "obj_prisonevent_slash_Step_0_gml_322_0": "* …看起来重置了。/%", - "obj_prisonevent_slash_Step_0_gml_329_0": "* …又重置了。/%", - "obj_prisonevent_slash_Step_0_gml_336_0": "* Kris^1,你真的知道自己在&做什么吗…?/%", + "obj_prisonevent_slash_Step_0_gml_322_0": "* ...看起来重置了。/%", + "obj_prisonevent_slash_Step_0_gml_329_0": "* ...又重置了。/%", + "obj_prisonevent_slash_Step_0_gml_336_0": "* 克里斯^1,你真的知道自己在&做什么吗...?/%", "obj_prisonevent_slash_Step_0_gml_343_0": "* 别再重置了!^1!&* 这个谜题由我来亲自解决!/", - "obj_prisonevent_slash_Step_0_gml_344_0": "\\E0* …/", - "obj_prisonevent_slash_Step_0_gml_345_0": "\\E6* 好吧^1,我不会^1,但是…/%", - "obj_prisonevent_slash_Step_0_gml_354_0": "* …呃^1,这招漂亮^1,Kris./%", + "obj_prisonevent_slash_Step_0_gml_344_0": "\\E0* .../", + "obj_prisonevent_slash_Step_0_gml_345_0": "\\E6* 好吧^1,我不会^1,但是.../%", + "obj_prisonevent_slash_Step_0_gml_354_0": "* ...呃^1,这招漂亮^1,克里斯。/%", "obj_prisonevent_slash_Step_0_gml_376_0": "* 好!^1!成功了!!/", "obj_prisonevent_slash_Step_0_gml_378_0": "* 太棒了!^1!快把我们放出来!/", "obj_prisonevent_slash_Step_0_gml_380_0": "* 好的^1,别急!/%", - "scr_text_slash_scr_text_gml_1753_0": "\\E6* …谢谢你帮助她^1,Kris^1。&* 她很感激。/", - "scr_text_slash_scr_text_gml_1561_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_1755_0": "\\E1* Kris…/", - "scr_text_slash_scr_text_gml_1756_0": "\\E6* 你在担心Susie吗?/", + "scr_text_slash_scr_text_gml_1753_0": "\\E6* ...谢谢你帮助她^1,克里斯^1。&* 她很感激。/", + "scr_text_slash_scr_text_gml_1561_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1755_0": "\\E1* 克里斯.../", + "scr_text_slash_scr_text_gml_1756_0": "\\E6* 你在担心苏西吗?/", "scr_text_slash_scr_text_gml_1719_0": "\\C2", "scr_text_slash_scr_text_gml_595_0": "#是的", "scr_text_slash_scr_text_gml_1750_0": "#她会#没事的", - "scr_text_slash_scr_text_gml_1762_0": "\\E6* 呃,不论你怎么想…/", - "scr_text_slash_scr_text_gml_1763_0": "\\E0* 我觉得都可以花点时间…/", - "scr_text_slash_scr_text_gml_1764_0": "\\E6* 闭上眼睛^1,&想想她现在在做什么…/%", - "scr_text_slash_scr_text_gml_1772_0": "\\E0* (好的^1…脱离囚笼了…)/", - "scr_text_slash_scr_text_gml_1773_0": "* (下一步去哪…?)/", + "scr_text_slash_scr_text_gml_1762_0": "\\E6* 呃,不论你怎么想.../", + "scr_text_slash_scr_text_gml_1763_0": "\\E0* 我觉得都可以花点时间.../", + "scr_text_slash_scr_text_gml_1764_0": "\\E6* 闭上眼睛^1,&想想她现在在做什么.../%", + "scr_text_slash_scr_text_gml_1772_0": "\\E0* (好的..^1. 脱离囚笼了...)/", + "scr_text_slash_scr_text_gml_1773_0": "* (下一步去哪...?)/", "scr_text_slash_scr_text_gml_1757_0": "\\C2", "scr_text_slash_scr_text_gml_1768_0": "#往左走", - "scr_text_slash_scr_text_gml_1780_0": "\\E9* 呃…?Kris…^1?&你有说什么吗?/", + "scr_text_slash_scr_text_gml_1780_0": "\\E9* 呃...?克里斯...^1?&你有说什么吗?/", "scr_text_slash_scr_text_gml_1769_0": "#往右走", - "scr_text_slash_scr_text_gml_1781_0": "\\E0* (…我听不见了…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_79_0": "* (…我就往这边走吧。)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_105_0": "* (…好吧^1,此路不通…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_147_0": "* (那^1…那是Lancer的声音!)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_175_0": "* 该死^1,又来了…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_190_0": "* (…也许我该回去问问&Kris他们…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_200_0": "* …确保他们…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_209_0": "\\E9* (Lancer…)/%", - "obj_lancerbattle2_event_slash_Step_0_gml_232_0": "* (我^1…我自己来!)/%", + "scr_text_slash_scr_text_gml_1781_0": "\\E0* (...我听不见了...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_79_0": "* (...我就往这边走吧。)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_105_0": "* (...好吧^1,此路不通...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_147_0": "* (那..^1. 那是兰瑟的声音!)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_175_0": "* 该死^1,又来了.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_190_0": "* (...也许我该回去问问&克里斯他们...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_200_0": "* ...确保他们.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_209_0": "\\E9* (兰瑟...)/%", + "obj_lancerbattle2_event_slash_Step_0_gml_232_0": "* (我..^1. 我自己来!)/%", "obj_lancerbattle2_event_slash_Step_0_gml_330_0": "* 懂了没^1?他们必须呆在各自的&囚笼里。/", "obj_lancerbattle2_event_slash_Step_0_gml_331_0": "* 不能让光之民逃跑。/", - "obj_lancerbattle2_event_slash_Step_0_gml_332_0": "* …尤其是紫色的那个。/", - "obj_lancerbattle2_event_slash_Step_0_gml_334_0": "* …Lancer?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_354_0": "* …Susie?/", - "obj_lancerbattle2_event_slash_Step_0_gml_355_0": "* …你在这做什么…?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_385_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_386_0": "\\E9* Lancer^1,Kris和Ralsei都还&被关着呢…/", - "obj_lancerbattle2_event_slash_Step_0_gml_388_0": "* 我^1…我知道。/", - "obj_lancerbattle2_event_slash_Step_0_gml_389_0": "* 我…/%", + "obj_lancerbattle2_event_slash_Step_0_gml_332_0": "* ...尤其是紫色的那个。/", + "obj_lancerbattle2_event_slash_Step_0_gml_334_0": "* ...兰瑟?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_354_0": "* ...苏西?/", + "obj_lancerbattle2_event_slash_Step_0_gml_355_0": "* ...你在这做什么...?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_385_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_386_0": "\\E9* 兰瑟^1,克里斯和利艾尔斯都还&被关着呢.../", + "obj_lancerbattle2_event_slash_Step_0_gml_388_0": "* 我..^1. 我知道。/", + "obj_lancerbattle2_event_slash_Step_0_gml_389_0": "* 我.../%", "obj_lancerbattle2_event_slash_Step_0_gml_407_0": "* 向士兵下令把你们关在这里的&就是我。/", - "obj_lancerbattle2_event_slash_Step_0_gml_408_0": "\\E5* 为了…/", - "obj_lancerbattle2_event_slash_Step_0_gml_409_0": "\\E6* 为了永远…/", + "obj_lancerbattle2_event_slash_Step_0_gml_408_0": "\\E5* 为了.../", + "obj_lancerbattle2_event_slash_Step_0_gml_409_0": "\\E6* 为了永远.../", "obj_lancerbattle2_event_slash_Step_0_gml_410_0": "\\E5* 把你们关在这里。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_440_0": "* L…Lancer^1… 你^1… 你…/", - "obj_lancerbattle2_event_slash_Step_0_gml_441_0": "* 你竟然想抛弃我们…?/", - "obj_lancerbattle2_event_slash_Step_0_gml_442_0": "* …/", + "obj_lancerbattle2_event_slash_Step_0_gml_440_0": "* 兰...兰瑟..^1.  你..^1.  你.../", + "obj_lancerbattle2_event_slash_Step_0_gml_441_0": "* 你竟然想抛弃我们...?/", + "obj_lancerbattle2_event_slash_Step_0_gml_442_0": "* .../", "obj_lancerbattle2_event_slash_Step_0_gml_443_0": "\\EC* 我还以为我们是队友呢。/", - "obj_lancerbattle2_event_slash_Step_0_gml_445_0": "* 你^1… 你听我解释^1,Susie…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_462_0": "* …/", + "obj_lancerbattle2_event_slash_Step_0_gml_445_0": "* 你..^1.  你听我解释^1,苏西.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_462_0": "* .../", "obj_lancerbattle2_event_slash_Step_0_gml_463_0": "\\E0* 不用。/", "obj_lancerbattle2_event_slash_Step_0_gml_464_0": "* 没事。/", "obj_lancerbattle2_event_slash_Step_0_gml_465_0": "* 没事的^1,真的。/", "obj_lancerbattle2_event_slash_Step_0_gml_466_0": "* 你不用解释什么。/", - "obj_lancerbattle2_event_slash_Step_0_gml_467_0": "* 我^1…明白的。/", + "obj_lancerbattle2_event_slash_Step_0_gml_467_0": "* 我..^1. 明白的。/", "obj_lancerbattle2_event_slash_Step_0_gml_468_0": "* 我明白的^1,你知道吧。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_500_0": "* 谁会愿意…/", - "obj_lancerbattle2_event_slash_Step_0_gml_501_0": "\\E1* …当我的朋友呢?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_526_0": "* Susie^1,不是这样-/", + "obj_lancerbattle2_event_slash_Step_0_gml_500_0": "* 谁会愿意.../", + "obj_lancerbattle2_event_slash_Step_0_gml_501_0": "\\E1* ...当我的朋友呢?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_526_0": "* 苏西^1,不是这样-/", "obj_lancerbattle2_event_slash_Step_0_gml_528_0": "* 闭嘴。/", "obj_lancerbattle2_event_slash_Step_0_gml_530_0": "* 可是-/", "obj_lancerbattle2_event_slash_Step_0_gml_532_0": "* 闭嘴!/%", "obj_lancerbattle2_event_slash_Step_0_gml_560_0": "* 滚^1,别挡道。/", - "obj_lancerbattle2_event_slash_Step_0_gml_562_0": "* …/%", + "obj_lancerbattle2_event_slash_Step_0_gml_562_0": "* .../%", "obj_lancerbattle2_event_slash_Step_0_gml_595_0": "* 你聋了吗^1?&* 我说了滚。/", - "obj_lancerbattle2_event_slash_Step_0_gml_597_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_598_0": "\\E5* 不^1…不行。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_627_0": "* 听不到我说话吗…?/", - "obj_lancerbattle2_event_slash_Step_0_gml_628_0": "\\E1* 啧^1,我警告过你了…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_659_0": "* 所以^1,可别指望我会感到愧疚…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_691_0": "* …即便我把你搞得^1,&用铲子才能清理掉。/%", - "obj_lancerboss2_slash_Step_0_gml_88_0": "* …", + "obj_lancerbattle2_event_slash_Step_0_gml_597_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_598_0": "\\E5* 不..^1. 不行。/%", + "obj_lancerbattle2_event_slash_Step_0_gml_627_0": "* 听不到我说话吗...?/", + "obj_lancerbattle2_event_slash_Step_0_gml_628_0": "\\E1* 啧^1,我警告过你了.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_659_0": "* 所以^1,可别指望我会感到愧疚.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_691_0": "* ...即便我把你搞得^1,&用铲子才能清理掉。/%", + "obj_lancerboss2_slash_Step_0_gml_88_0": "* ...", "obj_lancerboss2_slash_Step_0_gml_120_0": "你想知道&叛徒们&是怎样的&下场吗?/%", "obj_lancerboss2_slash_Step_0_gml_121_0": "碾,成,渣。/%", - "obj_lancerboss2_slash_Step_0_gml_122_0": "你要是&再敢挡道…/", - "obj_lancerboss2_slash_Step_0_gml_122_1": "…我会&杀了你。/%", + "obj_lancerboss2_slash_Step_0_gml_122_0": "你要是&再敢挡道.../", + "obj_lancerboss2_slash_Step_0_gml_122_1": "...我会&杀了你。/%", "obj_lancerboss2_slash_Step_0_gml_123_0": "明白了吗?&我会&杀了你。/%", - "obj_lancerboss2_slash_Step_0_gml_124_0": "呵…&没打中,&蠢货!/%", - "obj_lancerboss2_slash_Step_0_gml_127_0": "…等等,&你为什么&不还手…?/%", - "obj_lancerboss2_slash_Step_0_gml_135_0": "…你以为&我会&手下留情吗?/", + "obj_lancerboss2_slash_Step_0_gml_124_0": "呵...&没打中,&蠢货!/%", + "obj_lancerboss2_slash_Step_0_gml_127_0": "...等等,&你为什么&不还手...?/%", + "obj_lancerboss2_slash_Step_0_gml_135_0": "...你以为&我会&手下留情吗?/", "obj_lancerboss2_slash_Step_0_gml_136_0": "你要愿意&等死也行。/", "obj_lancerboss2_slash_Step_0_gml_137_0": "这样我还&乐得轻松!/%", - "obj_lancerboss2_slash_Step_0_gml_145_0": "……..&好了,&够了。/", - "obj_lancerboss2_slash_Step_0_gml_145_1": "你要是&这么想死…/", + "obj_lancerboss2_slash_Step_0_gml_145_0": "...&好了,&够了。/", + "obj_lancerboss2_slash_Step_0_gml_145_1": "你要是&这么想死.../", "obj_lancerboss2_slash_Step_0_gml_145_2": "那就死吧!/%", - "obj_lancerbattle2_event_slash_Step_0_gml_762_0": "* ^1…Susie…?/", - "obj_lancerbattle2_event_slash_Step_0_gml_763_0": "* 你^1…没打中…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_781_0": "* 我…/", + "obj_lancerbattle2_event_slash_Step_0_gml_762_0": "* ..^1. 苏西...?/", + "obj_lancerbattle2_event_slash_Step_0_gml_763_0": "* 你..^1. 没打中.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_781_0": "* 我.../", "obj_lancerbattle2_event_slash_Step_0_gml_782_0": "\\E0* 我不想杀你。/", "obj_lancerbattle2_event_slash_Step_0_gml_783_0": "\\EC* 让开吧^1,求你了。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_794_0": "* 可^1…可是Susie^1,&要是我放你们走了^1…那…/", - "obj_lancerbattle2_event_slash_Step_0_gml_795_0": "\\EB* 那你就会和我爸打起来^1,&然后^1…然后…/", + "obj_lancerbattle2_event_slash_Step_0_gml_794_0": "* 可..^1. 可是苏西^1,&要是我放你们走了..^1. 那.../", + "obj_lancerbattle2_event_slash_Step_0_gml_795_0": "\\EB* 那你就会和我爸打起来^1,&然后..^1. 然后.../", "obj_lancerbattle2_event_slash_Step_0_gml_796_0": "\\EA* 会出人命的。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_814_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_816_0": "* …至少你们乖乖待在这里…/", + "obj_lancerbattle2_event_slash_Step_0_gml_814_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_816_0": "* ...至少你们乖乖待在这里.../", "obj_lancerbattle2_event_slash_Step_0_gml_817_0": "* 就不会有人受伤了。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_849_0": "* …/", - "obj_lancerbattle2_event_slash_Step_0_gml_850_0": "* 那我^1…我…/%", + "obj_lancerbattle2_event_slash_Step_0_gml_849_0": "* .../", + "obj_lancerbattle2_event_slash_Step_0_gml_850_0": "* 那我..^1. 我.../%", "obj_lancerbattle2_event_slash_Step_0_gml_878_0": "* 我不杀他^1。我保证。/", - "obj_lancerbattle2_event_slash_Step_0_gml_879_0": "\\EC* 我和他^1,就只是^1,嗯^1…/", + "obj_lancerbattle2_event_slash_Step_0_gml_879_0": "\\EC* 我和他^1,就只是^1,嗯..^1. /", "obj_lancerbattle2_event_slash_Step_0_gml_880_0": "\\ED* 谈一谈^1。你懂吧^1,和平万岁。/%", - "obj_lancerbattle2_event_slash_Step_0_gml_892_0": "* 我…/", - "obj_lancerbattle2_event_slash_Step_0_gml_893_0": "\\E5* 我不觉得我爸会同意…/%", - "obj_lancerbattle2_event_slash_Step_0_gml_925_0": "* 嘿^1,Lancer^1!振作点!/", + "obj_lancerbattle2_event_slash_Step_0_gml_892_0": "* 我.../", + "obj_lancerbattle2_event_slash_Step_0_gml_893_0": "\\E5* 我不觉得我爸会同意.../%", + "obj_lancerbattle2_event_slash_Step_0_gml_925_0": "* 嘿^1,兰瑟^1!振作点!/", "obj_lancerbattle2_event_slash_Step_0_gml_926_0": "* 还记得我们是个队伍吗!?/", "obj_lancerbattle2_event_slash_Step_0_gml_927_0": "* 管它是不是战斗^1!&* 我们都势不可挡^1!懂了没!/", - "obj_lancerbattle2_event_slash_Step_0_gml_929_0": "* …/%", - "obj_lancerbattle2_event_slash_Step_0_gml_944_0": "* …对^1!你,你说的没错…!/", + "obj_lancerbattle2_event_slash_Step_0_gml_929_0": "* .../%", + "obj_lancerbattle2_event_slash_Step_0_gml_944_0": "* ...对^1!你,你说的没错...!/", "obj_lancerbattle2_event_slash_Step_0_gml_945_0": "* 试一试又何妨!/", "obj_lancerbattle2_event_slash_Step_0_gml_946_0": "\\E2* 我也能帮忙!/", "obj_lancerbattle2_event_slash_Step_0_gml_947_0": "\\E3* 我先去和我爸谈谈^1!&给他做做思想工作!/", "obj_lancerbattle2_event_slash_Step_0_gml_949_0": "* 哈^1,这才像话嘛!/", "obj_lancerbattle2_event_slash_Step_0_gml_951_0": "* 我马上就去!!/%", - "obj_lancerbattle2_event_slash_Step_0_gml_978_0": "* ^1…Susie?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_995_0": "* …嗯?/%", - "obj_lancerbattle2_event_slash_Step_0_gml_1012_0": "* 我们…/", + "obj_lancerbattle2_event_slash_Step_0_gml_978_0": "* ..^1. 苏西?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_995_0": "* ...嗯?/%", + "obj_lancerbattle2_event_slash_Step_0_gml_1012_0": "* 我们.../", "obj_lancerbattle2_event_slash_Step_0_gml_1013_0": "\\E7* 我们还是朋友对吧?/", - "obj_lancerbattle2_event_slash_Step_0_gml_1015_0": "* 呃…啊?/", - "obj_lancerbattle2_event_slash_Step_0_gml_1016_0": "\\E6* 当^1…当然了^1!&* 我是说^1,只要你愿意!/%", + "obj_lancerbattle2_event_slash_Step_0_gml_1015_0": "* 呃...啊?/", + "obj_lancerbattle2_event_slash_Step_0_gml_1016_0": "\\E6* 当..^1. 当然了^1!&* 我是说^1,只要你愿意!/%", "obj_lancerbattle2_event_slash_Step_0_gml_1028_0": "* 那我就放心了^1!再见!/%", - "obj_lancerbattle2_event_slash_Step_0_gml_1046_0": "* (…这下我要怎么对付&他爸爸…?)/", - "obj_lancerbattle2_event_slash_Step_0_gml_1047_0": "\\ED* (管…管它的^1,&车到山前必有路!)/%", - "obj_prisonevent_slash_Step_0_gml_481_0": "* …就是这样^1,懂了没^1,Kris?/%", - "obj_prisonevent_slash_Step_0_gml_521_0": "* …嘿。/", - "obj_prisonevent_slash_Step_0_gml_523_0": "*  Susie^1!你来救我们了…!/", - "obj_prisonevent_slash_Step_0_gml_524_0": "\\E8* 我就知道你有一颗英雄的心^1,&Susie!/", + "obj_lancerbattle2_event_slash_Step_0_gml_1046_0": "* (...这下我要怎么对付&他爸爸...?)/", + "obj_lancerbattle2_event_slash_Step_0_gml_1047_0": "\\ED* (管...管它的^1,&车到山前必有路!)/%", + "obj_prisonevent_slash_Step_0_gml_481_0": "* ...就是这样^1,懂了没^1,克里斯?/%", + "obj_prisonevent_slash_Step_0_gml_521_0": "* ...嘿。/", + "obj_prisonevent_slash_Step_0_gml_523_0": "*  苏西^1!你来救我们了...!/", + "obj_prisonevent_slash_Step_0_gml_524_0": "\\E8* 我就知道你有一颗英雄的心^1,&苏西!/", "obj_prisonevent_slash_Step_0_gml_526_0": "* 行了行了^1,见好就收吧。/%", - "obj_prisonevent_slash_Step_0_gml_543_0": "* (Kris与Ralsei加入了队伍!)/%", + "obj_prisonevent_slash_Step_0_gml_543_0": "* (克里斯与利艾尔斯加入了队伍!)/%", "obj_npc_room_slash_Other_10_gml_606_0": "* 多谢邀请^1!这个垃圾箱真的很棒!/", "obj_npc_room_slash_Other_10_gml_607_0": "* 之前造成的不快我很抱歉!/%", "obj_npc_room_slash_Other_10_gml_610_0": "* 我也要邀请我的朋友进&这个垃圾箱!/%", - "obj_readable_room1_slash_Other_10_gml_591_0": "* Susie的第一次单人解谜^1…&* 真是美好的记忆。/", + "obj_readable_room1_slash_Other_10_gml_591_0": "* 苏西的第一次单人解谜..^1. &* 真是美好的记忆。/", "obj_readable_room1_slash_Other_10_gml_593_0": "* 别这么亲密地回忆我!/%", - "obj_readable_room1_slash_Other_10_gml_598_0": "* (墙上有个裂缝…^1)&* (里面会有什么呢…?)/", - "obj_readable_room1_slash_Other_10_gml_599_0": "* (…墙里面还是墙。)/%", + "obj_readable_room1_slash_Other_10_gml_598_0": "* (墙上有个裂缝...^1)&* (里面会有什么呢...?)/", + "obj_readable_room1_slash_Other_10_gml_599_0": "* (...墙里面还是墙。)/%", "obj_readable_room1_slash_Other_10_gml_602_0": "* (里面除了糟糕的建筑水平之外&空无一物。)/%", - "obj_readable_room1_slash_Other_10_gml_898_0": "* 是啊^1,连我也被逮了…/", + "obj_readable_room1_slash_Other_10_gml_898_0": "* 是啊^1,连我也被逮了.../", "obj_readable_room1_slash_Other_10_gml_899_0": "* 我只是一双眼睛^1!这世界到底&怎么了!/%", "obj_readable_room1_slash_Other_10_gml_902_0": "* (解完了的谜题。)/%", - "obj_readable_room1_slash_Other_10_gml_908_0": "* 哇^1,Susie^1,你靠自己解开了&这个谜题?/", - "obj_readable_room1_slash_Other_10_gml_909_0": "\\E7* 看来你真的很想救我们…/", - "obj_readable_room1_slash_Other_10_gml_911_0": "* 哼!^1? 才没有^1,我只是…!/", - "obj_readable_room1_slash_Other_10_gml_912_0": "\\E6* 不小心…解开了而已。/", + "obj_readable_room1_slash_Other_10_gml_908_0": "* 哇^1,苏西^1,你靠自己解开了&这个谜题?/", + "obj_readable_room1_slash_Other_10_gml_909_0": "\\E7* 看来你真的很想救我们.../", + "obj_readable_room1_slash_Other_10_gml_911_0": "* 哼!^1? 才没有^1,我只是...!/", + "obj_readable_room1_slash_Other_10_gml_912_0": "\\E6* 不小心...解开了而已。/", "obj_readable_room1_slash_Other_10_gml_914_0": "* 不小心?/", "obj_readable_room1_slash_Other_10_gml_916_0": "* 我还以为这是^1,呃^1,一台老虎机。/", "obj_readable_room1_slash_Other_10_gml_917_0": "* 结果没想到奖品却是一群呆子。/%", - "obj_readable_room1_slash_Other_10_gml_920_0": "* 嘿嘿^1,干得不错^1,Susie./", + "obj_readable_room1_slash_Other_10_gml_920_0": "* 嘿嘿^1,干得不错^1,苏西。/", "obj_readable_room1_slash_Other_10_gml_922_0": "* 随你怎么说。/%", "obj_readable_room1_slash_Other_10_gml_626_0": "* 什么鬼?^1!&* 你们的囚室里居然有苔藓?!/", - "obj_readable_room1_slash_Other_10_gml_627_0": "\\E0* (真不公平…)/%", - "obj_readable_room1_slash_Other_10_gml_628_0": "\\E0* (都没给我留点…)/%", + "obj_readable_room1_slash_Other_10_gml_627_0": "\\E0* (真不公平...)/%", + "obj_readable_room1_slash_Other_10_gml_628_0": "\\E0* (都没给我留点...)/%", "obj_npc_room_slash_Other_10_gml_618_0": "* (啊^1,噢^1。我只是个笼子。^1)&* (没人跟我说话的!)/%", "obj_npc_room_slash_Other_10_gml_619_0": "* (你喜欢这场戏吗?)/%", "obj_npc_room_slash_Other_10_gml_620_0": "* (我叫金泰阳。)/%", "obj_npc_room_slash_Other_10_gml_621_0": "* (当第四个笼子是很“监”苦的。)/%", "obj_npc_room_slash_Other_10_gml_638_0": "* 唉^1!唉^1!&* 我们是三名前任国王^1!&* 求求你^1,解放我们吧!/", - "obj_npc_room_slash_Other_10_gml_639_0": "* 曾经^1,我们四人一同统治^1,&但骑士到来之后一切都变了…/", + "obj_npc_room_slash_Other_10_gml_639_0": "* 曾经^1,我们四人一同统治^1,&但骑士到来之后一切都变了.../", "obj_npc_room_slash_Other_10_gml_640_0": "* 唉^1,我的钻石^1!我的珠宝^1!&* 请你一定告诉我它们是否&平安无事^1!  唉呦!/%", "obj_npc_room_slash_Other_10_gml_644_0": "* 你说什么^1?你的世界陷入了危机?/", "obj_npc_room_slash_Other_10_gml_645_0": "* 是嘛^1,挺惨的^1,嗯。/%", - "obj_npc_room_slash_Other_10_gml_665_0": "* 我由于未经许可擅自制作谜题&被逮捕了…/", - "obj_npc_room_slash_Other_10_gml_666_0": "* 我^1…我不会再制作找词解谜了^1!&* 我保证!/%", - "obj_npc_room_slash_Other_10_gml_653_0": "* 因为我不想和你们作战^1,&就被关了起来…/", - "obj_npc_room_slash_Other_10_gml_654_0": "* 我怎么能对你们下手呢^1?&* 你们看起来比国王好太多了…!/%", + "obj_npc_room_slash_Other_10_gml_665_0": "* 我由于未经许可擅自制作谜题&被逮捕了.../", + "obj_npc_room_slash_Other_10_gml_666_0": "* 我..^1. 我不会再制作找词解谜了^1!&* 我保证!/%", + "obj_npc_room_slash_Other_10_gml_653_0": "* 因为我不想和你们作战^1,&就被关了起来.../", + "obj_npc_room_slash_Other_10_gml_654_0": "* 我怎么能对你们下手呢^1?&* 你们看起来比国王好太多了...!/%", "obj_npc_room_slash_Other_10_gml_659_0": "* 哈哈^1,我宁可进监狱也不愿&和你们打^1!你们太恐怖了!/%", "obj_npc_room_slash_Other_10_gml_626_0": "* (以前我们动物都待在各自的笼子里^1。)&* (现在却如此拥挤。)/", - "obj_npc_room_slash_Other_10_gml_627_0": "* (好多新面孔^1…真是怀念过去的&美好的时光,)/", + "obj_npc_room_slash_Other_10_gml_627_0": "* (好多新面孔..^1. 真是怀念过去的&美好的时光,)/", "obj_npc_room_slash_Other_10_gml_628_0": "* (这肮脏囚笼中只有我们的时光。)/%", "obj_npc_room_slash_Other_10_gml_632_0": "* (各种动物的叫声混杂在了一起。)/%", "obj_elevatorcontroller_slash_Step_0_gml_353_0": "\\EB* 好^1,这个电梯应该能带我们&出去。/%", - "obj_elevatorcontroller_slash_Step_0_gml_384_0": "* 不过^1,可能会花上点时间^1,&所以…/%", + "obj_elevatorcontroller_slash_Step_0_gml_384_0": "* 不过^1,可能会花上点时间^1,&所以.../%", "obj_elevatorcontroller_slash_Step_0_gml_419_0": "\\E0* 大家怎么舒服怎么来吧!/%", - "obj_elevatorcontroller_slash_Step_0_gml_448_0": "* …嘿^1。Ralsei^1。/", - "obj_elevatorcontroller_slash_Step_0_gml_449_0": "* 你认识Lancer他爸^1…&那个国王吗?/", - "obj_elevatorcontroller_slash_Step_0_gml_451_0": "* 嗯…?/", - "obj_elevatorcontroller_slash_Step_0_gml_453_0": "* 我们见到他之后^1…&* 你觉得我们是不是必须得…/", - "obj_elevatorcontroller_slash_Step_0_gml_454_0": "\\EC* …伤害他?/", - "obj_elevatorcontroller_slash_Step_0_gml_456_0": "* Susie…?/", - "obj_elevatorcontroller_slash_Step_0_gml_458_0": "\\E7* 我是说,我要揍扁他很容易^1,&可是…/", + "obj_elevatorcontroller_slash_Step_0_gml_448_0": "* ...嘿^1。利艾尔斯^1。/", + "obj_elevatorcontroller_slash_Step_0_gml_449_0": "* 你认识兰瑟他爸..^1. &那个国王吗?/", + "obj_elevatorcontroller_slash_Step_0_gml_451_0": "* 嗯...?/", + "obj_elevatorcontroller_slash_Step_0_gml_453_0": "* 我们见到他之后..^1. &* 你觉得我们是不是必须得.../", + "obj_elevatorcontroller_slash_Step_0_gml_454_0": "\\EC* ...伤害他?/", + "obj_elevatorcontroller_slash_Step_0_gml_456_0": "* 苏西...?/", + "obj_elevatorcontroller_slash_Step_0_gml_458_0": "\\E7* 我是说,我要揍扁他很容易^1,&可是.../", "obj_elevatorcontroller_slash_Step_0_gml_459_0": "\\E0* 我知道^1,&这不是你们的&行事风格。/", "obj_elevatorcontroller_slash_Step_0_gml_460_0": "\\E2* 你们就喜欢^1,呃^1,像一群&废物一样婆婆妈妈的。/%", - "obj_elevatorcontroller_slash_Step_0_gml_476_0": "\\E0* 所以^1…也许…/", - "obj_elevatorcontroller_slash_Step_0_gml_477_0": "\\E6* 我也能^1…学习一下你们?/", - "obj_elevatorcontroller_slash_Step_0_gml_479_0": "* Susie!^1?&你是说你想【行动】吗…?/", - "obj_elevatorcontroller_slash_Step_0_gml_481_0": "* 唔…/", - "obj_elevatorcontroller_slash_Step_0_gml_483_0": "* Susie^1…&我们当然乐意&和你一起【行动】!/", + "obj_elevatorcontroller_slash_Step_0_gml_476_0": "\\E0* 所以..^1. 也许.../", + "obj_elevatorcontroller_slash_Step_0_gml_477_0": "\\E6* 我也能..^1. 学习一下你们?/", + "obj_elevatorcontroller_slash_Step_0_gml_479_0": "* 苏西!^1?&你是说你想【行动】吗...?/", + "obj_elevatorcontroller_slash_Step_0_gml_481_0": "* 唔.../", + "obj_elevatorcontroller_slash_Step_0_gml_483_0": "* 苏西..^1. &我们当然乐意&和你一起【行动】!/", "obj_elevatorcontroller_slash_Step_0_gml_484_0": "\\E0* 而且不必担心^1,我们会帮你的!/", "obj_elevatorcontroller_slash_Step_0_gml_485_0": "\\E6* 这样你就不用自己摸索了。/", - "obj_elevatorcontroller_slash_Step_0_gml_487_0": "* …/", - "obj_elevatorcontroller_slash_Step_0_gml_488_0": "\\EC* …好^1,行吧。/%", - "obj_elevatorcontroller_slash_Step_0_gml_503_0": "\\EC* …/", - "obj_elevatorcontroller_slash_Step_0_gml_504_0": "\\E0* 嘿^1。Ralsei./", - "obj_elevatorcontroller_slash_Step_0_gml_506_0": "* Susie?/", - "obj_elevatorcontroller_slash_Step_0_gml_508_0": "* 你…/", - "obj_elevatorcontroller_slash_Step_0_gml_509_0": "\\E6* 你还会做那些^1,嗯^1,蛋糕吗…?/", + "obj_elevatorcontroller_slash_Step_0_gml_487_0": "* .../", + "obj_elevatorcontroller_slash_Step_0_gml_488_0": "\\EC* ...好^1,行吧。/%", + "obj_elevatorcontroller_slash_Step_0_gml_503_0": "\\EC* .../", + "obj_elevatorcontroller_slash_Step_0_gml_504_0": "\\E0* 嘿^1。利艾尔斯。/", + "obj_elevatorcontroller_slash_Step_0_gml_506_0": "* 苏西?/", + "obj_elevatorcontroller_slash_Step_0_gml_508_0": "* 你.../", + "obj_elevatorcontroller_slash_Step_0_gml_509_0": "\\E6* 你还会做那些^1,嗯^1,蛋糕吗...?/", "obj_elevatorcontroller_slash_Step_0_gml_511_0": "* 我做的话^1,你就不会&继续开我玩笑了吗?/", - "obj_elevatorcontroller_slash_Step_0_gml_513_0": "* …/", + "obj_elevatorcontroller_slash_Step_0_gml_513_0": "* .../", "obj_elevatorcontroller_slash_Step_0_gml_514_0": "\\E2* 好吧^1,如果我没得选^1,&或许吧。/", "obj_elevatorcontroller_slash_Step_0_gml_516_0": "* 那就让你吃个够^1,怎么样?/", "obj_elevatorcontroller_slash_Step_0_gml_518_0": "* 走着瞧^1,&说的好像你真做得出&那么多似的。/%", "obj_elevatorcontroller_slash_Step_0_gml_605_0": "\\E0* 哈^1,我们到了!/%", - "obj_elevatorcontroller_slash_Step_0_gml_644_0": "\\E0* Kris^1,等一下。/%", + "obj_elevatorcontroller_slash_Step_0_gml_644_0": "\\E0* 克里斯^1,等一下。/%", "obj_elevatorcontroller_slash_Step_0_gml_674_0": "* 我突然想到。/", - "obj_elevatorcontroller_slash_Step_0_gml_675_0": "* 要是我们能^1,呃^1,&更加“团结”一些的话…/", + "obj_elevatorcontroller_slash_Step_0_gml_675_0": "* 要是我们能^1,呃^1,&更加“团结”一些的话.../", "obj_elevatorcontroller_slash_Step_0_gml_676_0": "* 我们想要离开这里就容易的&多了。/", - "obj_elevatorcontroller_slash_Step_0_gml_677_0": "* 所以下次我们和敌人&作战的时候…/%", - "obj_elevatorcontroller_slash_Step_0_gml_691_0": "\\EC* 你告诉我什么…我就做什么。/%", - "obj_elevatorcontroller_slash_Step_0_gml_709_0": "\\E1* …不过可别让我做什么傻事,/", + "obj_elevatorcontroller_slash_Step_0_gml_677_0": "* 所以下次我们和敌人&作战的时候.../%", + "obj_elevatorcontroller_slash_Step_0_gml_691_0": "\\EC* 你告诉我什么...我就做什么。/%", + "obj_elevatorcontroller_slash_Step_0_gml_709_0": "\\E1* ...不过可别让我做什么傻事,/", "obj_elevatorcontroller_slash_Step_0_gml_710_0": "\\E2* 不然我就做回那个战斗狂,&听懂没有?!/%", - "obj_elevatorcontroller_slash_Step_0_gml_774_0": "\\E0* Kris…/", + "obj_elevatorcontroller_slash_Step_0_gml_774_0": "\\E0* 克里斯.../", "obj_elevatorcontroller_slash_Step_0_gml_775_0": "\\EC* 我可全指望你了^1,好吗?/%", - "obj_elevatorcontroller_slash_Step_0_gml_798_0": "* (Susie真正地加入了队伍。)", + "obj_elevatorcontroller_slash_Step_0_gml_798_0": "* (苏西真正地加入了队伍。)", "scr_text_slash_scr_text_gml_2866_0": "* (要乘电梯前往哪里?)/", "scr_text_slash_scr_text_gml_2867_0": "\\C3", "scr_text_slash_scr_text_gml_2862_0": "#监狱 B1", @@ -3029,10 +3029,10 @@ "scr_text_slash_scr_text_gml_2908_0": "* (你已经在那了。)/%", "scr_text_slash_scr_text_gml_2924_0": "* (你已经在那了。)/%", "scr_text_slash_scr_text_gml_2689_0": "* 呜呼^1,呜呼^1,呃嘿嘿。/", - "scr_text_slash_scr_text_gml_2690_0": "* 我如此孤独^1,孤独如我…/", - "scr_text_slash_scr_text_gml_2691_0": "* 转眼一瞧^1,里头站着三位&访客…?/", + "scr_text_slash_scr_text_gml_2690_0": "* 我如此孤独^1,孤独如我.../", + "scr_text_slash_scr_text_gml_2691_0": "* 转眼一瞧^1,里头站着三位&访客...?/", "scr_text_slash_scr_text_gml_2692_0": "* 你们是谁?/", - "scr_text_slash_scr_text_gml_2694_0": "* 幸会^1!我是Ralsei^1,&这位是Kris^1,还有…/", + "scr_text_slash_scr_text_gml_2694_0": "* 幸会^1!我是利艾尔斯^1,&这位是克里斯^1,还有.../", "scr_text_slash_scr_text_gml_2696_0": "* 那么^1,你在那里头搞什么鬼呢?/", "scr_text_slash_scr_text_gml_2698_0": "\\TJ* 我是无辜的^1,无辜的^1。&* 我只想玩个游戏^1,玩个游戏。/", "scr_text_slash_scr_text_gml_2699_0": "* 可是那无聊的国王们&却对我的小小娱乐极为不满。/", @@ -3040,11 +3040,11 @@ "scr_text_slash_scr_text_gml_2701_0": "* 但我很快^1,很快^1,&很聪明^1,很聪明。/", "scr_text_slash_scr_text_gml_2702_0": "* 国王们抓不到我^1,&便把自己的族人统统关了起来,/", "scr_text_slash_scr_text_gml_2703_0": "* 围绕整个世界建起了监狱^1。&现在我是唯一自由的人。/", - "scr_text_slash_scr_text_gml_2705_0": "* 啊^1?自由^1?可明显你才是&被关起来的那个…/", + "scr_text_slash_scr_text_gml_2705_0": "* 啊^1?自由^1?可明显你才是&被关起来的那个.../", "scr_text_slash_scr_text_gml_2707_0": "\\TJ* 从我的角度看并非如此^1,&光之民!/", "scr_text_slash_scr_text_gml_2709_0": "* 好吧^1,&那这么说你是不需要帮助了。/", "scr_text_slash_scr_text_gml_2711_0": "\\TJ* 并非如此^1。&* 在这小小的自由世界中,&我感到孤独。/", - "scr_text_slash_scr_text_gml_2712_0": "* 所以^1,你想不想和我^1,&玩个游戏…?/", + "scr_text_slash_scr_text_gml_2712_0": "* 所以^1,你想不想和我^1,&玩个游戏...?/", "scr_text_slash_scr_text_gml_2713_0": "* 我会带你见识一下&真正的自由!/", "scr_text_slash_scr_text_gml_1774_0": "\\C2", "scr_text_slash_scr_text_gml_2685_0": "玩#游戏", @@ -3056,7 +3056,7 @@ "scr_text_slash_scr_text_gml_2719_0": "* 钥匙被藏了起来^1。&老店主知道秘密。/%", "scr_text_slash_scr_text_gml_2732_0": "* 钥匙被藏了起来^1。&老店主知道秘密。/%", "scr_text_slash_scr_text_gml_2737_0": "* 呜呼^1,呜呼^1,呃嘿嘿。/", - "scr_text_slash_scr_text_gml_2738_0": "* 你已经在游戏中了^1,&又怎能拒绝呢…?/%", + "scr_text_slash_scr_text_gml_2738_0": "* 你已经在游戏中了^1,&又怎能拒绝呢...?/%", "obj_readable_room1_slash_Other_10_gml_726_0": "* (前往顶楼。)/", "obj_readable_room1_slash_Other_10_gml_727_0": "* (电梯停在了顶楼,&必须等人乘它下来。)/%", "obj_readable_room1_slash_Other_10_gml_730_0": "* (前往顶楼。)/", @@ -3067,8 +3067,8 @@ "obj_npc_room_slash_Other_10_gml_675_0": "* 我们卖掉了所有的床铺,&把它们换成了宝藏。/", "obj_npc_room_slash_Other_10_gml_676_0": "* 我的背好痛^1,&可生活从未如此美好!!/%", "obj_npc_room_slash_Other_10_gml_694_0": "* 嘿^1,是你^1!&* 你是那个和平的光之民!/", - "obj_npc_room_slash_Other_10_gml_695_0": "* 哇^1,你居然还收服了&那只折磨我们的野兽…!/", - "obj_npc_room_slash_Other_10_gml_697_0": "* …野兽^1?&* 什么野兽?/", + "obj_npc_room_slash_Other_10_gml_695_0": "* 哇^1,你居然还收服了&那只折磨我们的野兽...!/", + "obj_npc_room_slash_Other_10_gml_697_0": "* ...野兽^1?&* 什么野兽?/", "obj_npc_room_slash_Other_10_gml_699_0": "* 哇哦!^1!&你居然还教会野兽说话了?!/", "obj_npc_room_slash_Other_10_gml_700_0": "* 来^1,吃一个方钻巧克力吧!/", "obj_npc_room_slash_Other_10_gml_701_0": "* (你获得了方钻巧克力。)/%", @@ -3076,27 +3076,27 @@ "obj_npc_room_slash_Other_10_gml_708_0": "* 没事^1,我已经吃下去了。/%", "obj_npc_room_slash_Other_10_gml_685_0": "* 听我说^1,你们二位是真正的大英雄!/", "obj_npc_room_slash_Other_10_gml_687_0": "* 那我呢?/", - "obj_npc_room_slash_Other_10_gml_689_0": "* 你也是^1,会说话的野兽^1…&* 你也是。/%", + "obj_npc_room_slash_Other_10_gml_689_0": "* 你也是^1,会说话的野兽..^1. &* 你也是。/%", "scr_text_slash_scr_text_gml_2789_0": "#诚挚#道歉", "scr_text_slash_scr_text_gml_2790_0": "#恐吓", "scr_text_slash_scr_text_gml_2793_0": "* 嘿^1!你们是之前揍我的人!/", "scr_text_slash_scr_text_gml_2794_0": "* 我不会原谅你们的^1,快滚!/", "scr_text_slash_scr_text_gml_2806_0": "* 对不起^1,之前是我们不对!/", "scr_text_slash_scr_text_gml_2807_0": "\\E8* 我们保证不会再犯了!/", - "scr_text_slash_scr_text_gml_2809_0": "* 嗯…^1?你们愿意道歉^1?&那我只好原谅你们了…/", + "scr_text_slash_scr_text_gml_2809_0": "* 嗯...^1?你们愿意道歉^1?&那我只好原谅你们了.../", "scr_text_slash_scr_text_gml_2810_0": "* (你对一个方钻所施展的暴力&得到了谅解!)/%", - "scr_text_slash_scr_text_gml_2822_0": "* 呵^1,你想这么干^1…?/", + "scr_text_slash_scr_text_gml_2822_0": "* 呵^1,你想这么干..^1. ?/", "scr_text_slash_scr_text_gml_2823_0": "\\E3* 要么原谅我,要么我把你&碾碎^1,蠢货!!/", - "scr_text_slash_scr_text_gml_2825_0": "* 对^1…对不起^1!我原谅你!^1!&* 请^1,请你收下这个方钻巧克力!f/", + "scr_text_slash_scr_text_gml_2825_0": "* 对..^1. 对不起^1!我原谅你!^1!&* 请^1,请你收下这个方钻巧克力!f/", "scr_text_slash_scr_text_gml_2826_0": "* (你获得了方钻巧克力。)/%", - "scr_text_slash_scr_text_gml_2831_0": "* 不好意思^1,我们装不下了…/", + "scr_text_slash_scr_text_gml_2831_0": "* 不好意思^1,我们装不下了.../", "scr_text_slash_scr_text_gml_2833_0": "* 太迟了^1,我已经吃下去了。/%", - "obj_npc_room_slash_Other_10_gml_723_0": "* 我^1…永远也不会原谅&自己原谅了你们这件事…/%", - "obj_npc_room_slash_Other_10_gml_727_0": "* 我现在对你们感觉一般般…/", - "obj_npc_room_slash_Other_10_gml_728_0": "* …等等^1,那她呢^1?&* 她还会伤害我们吗?/", + "obj_npc_room_slash_Other_10_gml_723_0": "* 我..^1. 永远也不会原谅&自己原谅了你们这件事.../%", + "obj_npc_room_slash_Other_10_gml_727_0": "* 我现在对你们感觉一般般.../", + "obj_npc_room_slash_Other_10_gml_728_0": "* ...等等^1,那她呢^1?&* 她还会伤害我们吗?/", "obj_npc_room_slash_Other_10_gml_730_0": "* 不会^1,放心吧。/", - "obj_npc_room_slash_Other_10_gml_731_0": "\\E2* (除非Kris让我这么做。)/%", - "obj_npc_room_slash_Other_10_gml_718_0": "* 你们没我想象中那么好…/", + "obj_npc_room_slash_Other_10_gml_731_0": "\\E2* (除非克里斯让我这么做。)/%", + "obj_npc_room_slash_Other_10_gml_718_0": "* 你们没我想象中那么好.../", "obj_npc_room_slash_Other_10_gml_719_0": "* 也许是人们不配有英雄。/%", "scr_encountersetup_slash_scr_encountersetup_gml_414_0": "* 方钻游骑兵们闪亮登场!", "obj_rudinnranger_slash_Step_0_gml_158_0": "* 方钻游骑兵 - 攻击 8 防御 0&* 五彩斑斓才是最理想的,&但它们都想变成红色。/%", @@ -3109,24 +3109,24 @@ "obj_rudinnranger_slash_Step_0_gml_83_0": "* 方钻游骑兵幻想着神圣宝石。", "obj_rudinnranger_slash_Step_0_gml_84_0": "* 方钻游骑兵在发誓效忠。", "obj_rudinnranger_slash_Step_0_gml_85_0": "* 闻起来像是水晶。", - "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让Susie称赞敌人!/", - "obj_rudinnranger_slash_Step_0_gml_192_0": "* …呃^1,你是认真的?/", + "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让苏西称赞敌人!/", + "obj_rudinnranger_slash_Step_0_gml_192_0": "* ...呃^1,你是认真的?/", "obj_rudinnranger_slash_Step_0_gml_193_0": "\\E2* 对想要我们命的人,有什么可&称赞的?/", - "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,Susie^1…&要是你没有头绪的话^1,&不妨试试…/", - "obj_rudinnranger_slash_Step_0_gml_196_0": "* …说些你想从别人嘴里&听到的话?/", - "obj_rudinnranger_slash_Step_0_gml_198_0": "* …/", + "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,苏西..^1. &要是你没有头绪的话^1,&不妨试试.../", + "obj_rudinnranger_slash_Step_0_gml_196_0": "* ...说些你想从别人嘴里&听到的话?/", + "obj_rudinnranger_slash_Step_0_gml_198_0": "* .../", "obj_rudinnranger_slash_Step_0_gml_199_0": "\\E2* “你已获准再次参加&免费火腿三明治节”/%", - "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话…", - "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话…", - "obj_rudinnranger_slash_Step_0_gml_181_0": "* Susie称赞了敌人…?/", + "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话...", + "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话...", + "obj_rudinnranger_slash_Step_0_gml_181_0": "* 苏西称赞了敌人...?/", "obj_rudinnranger_slash_Step_0_gml_184_0": "* “你的穿着一点也不恶心。”/%", "obj_rudinnranger_slash_Step_0_gml_185_0": "* “请继续撞击饮料机。”/%", "obj_rudinnranger_slash_Step_0_gml_186_0": "* 很好^1,你们看上去一幅&想要杀我们的样子。/%", - "obj_rudinnranger_slash_Step_0_gml_205_0": "* Susie并没有表扬敌人!/", + "obj_rudinnranger_slash_Step_0_gml_205_0": "* 苏西并没有表扬敌人!/", "obj_rudinnranger_slash_Step_0_gml_207_0": "* 看吧^1,要是继续这么下去&就会变得尴尬了。/%", "obj_rudinnranger_slash_Step_0_gml_25_0": "是啊,会很&尴尬。", "obj_rudinnranger_slash_Step_0_gml_167_0": "* 你试图解释为什么战斗是不好的。/", - "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了…/%", + "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了.../%", "obj_rudinnranger_slash_Draw_0_gml_6_0": "(疲惫)", "obj_rudinnranger_slash_Step_0_gml_17_0": "够了!&你无法说服我!", "obj_rudinnranger_slash_Step_0_gml_86_0": "* 方钻游骑兵开始入睡。", @@ -3140,62 +3140,62 @@ "obj_npc_room_slash_Other_10_gml_796_0": "* (坏的那种。)/", "obj_npc_room_slash_Other_10_gml_798_0": "* 哦。/%", "obj_readable_room1_slash_Other_10_gml_805_0": "* (看上去像张床。^1)&* (要在这休息吗?)/", - "obj_readable_room1_slash_Other_10_gml_806_0": "* (…不^1,你不会。^1)&* (这不是你的床。)/%", + "obj_readable_room1_slash_Other_10_gml_806_0": "* (...不^1,你不会。^1)&* (这不是你的床。)/%", "obj_readable_room1_slash_Other_10_gml_815_0": "* (你彻底地调查了所有的床。)/", "obj_readable_room1_slash_Other_10_gml_816_0": "* (你升级成了“\\cY床铺检察员\\cW。”)/%", "obj_rudinnranger_slash_Step_0_gml_122_0": "好吧^1,&你说服&我了!!/%", - "obj_npc_room_slash_Other_10_gml_770_0": "* 很抱歉之前伤害你们…/", + "obj_npc_room_slash_Other_10_gml_770_0": "* 很抱歉之前伤害你们.../", "obj_npc_room_slash_Other_10_gml_771_0": "\\E8* 我们保证不会再犯了!/", - "obj_npc_room_slash_Other_10_gml_773_0": "* (心桃感受到了你的真诚^1。&心桃饶恕了你的罪孽…)/", + "obj_npc_room_slash_Other_10_gml_773_0": "* (心桃感受到了你的真诚^1。&心桃饶恕了你的罪孽...)/", "obj_npc_room_slash_Other_10_gml_774_0": "* (你感觉如释重负。)/%", "obj_npc_room_slash_Other_10_gml_786_0": "* (心桃温柔地看着你^1。&你没有什么感觉。)/%", "obj_rudinnranger_slash_Step_0_gml_235_0": "你在开玩笑吗?&我可不能辞职。&阻止你&是我的工作!/%", "obj_rudinnranger_slash_Step_0_gml_245_0": "* 真的^1?&* 那你的钱都怎么花?/%", "obj_rudinnranger_slash_Step_0_gml_253_0": "我是一个&普通人。/", "obj_rudinnranger_slash_Step_0_gml_254_0": "我把钱&都花在&房租和&神秘宝石上了。/%", - "obj_rudinnranger_slash_Step_0_gml_264_0": "* (Kris^1,再试试说服他们…)/%", + "obj_rudinnranger_slash_Step_0_gml_264_0": "* (克里斯^1,再试试说服他们...)/%", "obj_rudinnranger_slash_Step_0_gml_169_0": "(疲惫)", "obj_readable_room1_slash_Other_10_gml_755_0": "* (城堡厕所“同花大顺”)&* (有人了。)/%", "obj_readable_room1_slash_Other_10_gml_749_0": "* (看上去是张全家福。)/%", - "obj_rurus_event_slash_Step_0_gml_58_0": "看来蠕虫们&总算出来玩了…/%", + "obj_rurus_event_slash_Step_0_gml_58_0": "看来蠕虫们&总算出来玩了.../%", "obj_rurus_event_slash_Step_0_gml_71_0": "* 是谁!?/%", "obj_rurus_event_slash_Step_0_gml_78_0": "嘎哈哈哈哈!&尔等蠢货!/%", - "obj_rurus_event_slash_Step_0_gml_121_0": "\\E0* 吾乃Rouxls Kaard^1,&尔等大敌!/", - "obj_rurus_event_slash_Step_0_gml_122_0": "\\E4* 尔等或许避过了之前的关卡…/", + "obj_rurus_event_slash_Step_0_gml_121_0": "\\E0* 吾乃卢斯卡德^1,&尔等大敌!/", + "obj_rurus_event_slash_Step_0_gml_122_0": "\\E4* 尔等或许避过了之前的关卡.../", "obj_rurus_event_slash_Step_0_gml_123_0": "\\E2* 但那些谜题的作者&不过是群乌合之众!/", "obj_rurus_event_slash_Step_0_gml_124_0": "\\E3* 那么^1,做好准备吧^1。&* 准备好面对毕生最难的谜题!/%", "obj_rurus_event_slash_Step_0_gml_164_0": "\\E2* 颤抖吧^1,蠕虫们!/%", - "obj_rurus_event_slash_Step_0_gml_208_0": "* …/", + "obj_rurus_event_slash_Step_0_gml_208_0": "* .../", "obj_rurus_event_slash_Step_0_gml_209_0": "\\E1* 我/", "obj_rurus_event_slash_Step_0_gml_210_0": "* 靠/%", - "obj_rurus_event_slash_Step_0_gml_295_0": "\\E4* 嘎哈哈…/", + "obj_rurus_event_slash_Step_0_gml_295_0": "\\E4* 嘎哈哈.../", "obj_rurus_event_slash_Step_0_gml_296_0": "* 汝等真以为吾只有如此能耐!?/", "obj_rurus_event_slash_Step_0_gml_297_0": "\\E1* 非也^1!感受吾的真正力量吧!/", "obj_rurus_event_slash_Step_0_gml_298_0": "\\E2* 看^1!&* 我的究极谜题!/%", "obj_rurus_event_slash_Step_0_gml_341_0": "\\E2* 颤抖吧!/%", - "obj_rurus_event_slash_Step_0_gml_385_0": "\\E1* …/", - "obj_rurus_event_slash_Step_0_gml_386_0": "\\E6* ……………………/", - "obj_rurus_event_slash_Step_0_gml_387_0": "\\E5* 呃…/", - "obj_rurus_event_slash_Step_0_gml_388_0": "\\E5* 哈…哈…^1!&* 哈哈哈^1!&* 轻易上当的蠕虫!/", + "obj_rurus_event_slash_Step_0_gml_385_0": "\\E1* .../", + "obj_rurus_event_slash_Step_0_gml_386_0": "\\E6* ......................../", + "obj_rurus_event_slash_Step_0_gml_387_0": "\\E5* 呃.../", + "obj_rurus_event_slash_Step_0_gml_388_0": "\\E5* 哈...哈...^1!&* 哈哈哈^1!&* 轻易上当的蠕虫!/", "obj_rurus_event_slash_Step_0_gml_389_0": "\\E5* 这不是我真正的究极谜题!/", - "obj_rurus_event_slash_Step_0_gml_390_0": "\\E4* 我这还有一个^1…更好的!/", - "obj_rurus_event_slash_Step_0_gml_392_0": "* 我们^1…&* 能看看吗?/%", + "obj_rurus_event_slash_Step_0_gml_390_0": "\\E4* 我这还有一个..^1. 更好的!/", + "obj_rurus_event_slash_Step_0_gml_392_0": "* 我们..^1. &* 能看看吗?/%", "obj_rurus_event_slash_Step_0_gml_404_0": "* 不行/%", - "obj_npc_room_slash_Other_10_gml_746_0": "* (唉…)Rouxls Kaard曾立于此处…/", - "obj_npc_room_slash_Other_10_gml_747_0": "* (唉…)我觉得制作推箱子谜题&是个很健美的爱好…/%", - "obj_npc_room_slash_Other_10_gml_806_0": "* (唉…)Rouxls Kaard曾立于此处…/", - "obj_npc_room_slash_Other_10_gml_807_0": "* (唉…)抱歉我唉声叹气的^1,&我没怎么睡觉。/%", + "obj_npc_room_slash_Other_10_gml_746_0": "* (唉...)卢斯卡德曾立于此处.../", + "obj_npc_room_slash_Other_10_gml_747_0": "* (唉...)我觉得制作推箱子谜题&是个很健美的爱好.../%", + "obj_npc_room_slash_Other_10_gml_806_0": "* (唉...)卢斯卡德曾立于此处.../", + "obj_npc_room_slash_Other_10_gml_807_0": "* (唉...)抱歉我唉声叹气的^1,&我没怎么睡觉。/%", "obj_npc_room_slash_Other_10_gml_823_0": "* 我是第一个来参加“牌队”的^1。&* 我负责当DPS^1。&* (打盘手。)/%", "obj_readable_room1_slash_Other_10_gml_824_0": "* (一张三人床^1,或者是三个头的&生物睡的床。)/%", "obj_readable_room1_slash_Other_10_gml_829_0": "* (一个巨大的棒球。^1)&* (派对用的。)/%", "obj_readable_room1_slash_Other_10_gml_832_0": "* (其实^1,这个巨型棒球是一个被&重新涂装了的足球。)/", "obj_readable_room1_slash_Other_10_gml_833_0": "* (这样涂起来比较容易。)/%", "obj_readable_room1_slash_Other_10_gml_838_0": "* (一棵树。^1)&* (派对用的。)/%", - "obj_npc_room_slash_Other_10_gml_817_0": "* 你们有受到邀请吗^1?&* 你们没有!!^1!&* 你伤害了我们…/", - "obj_npc_room_slash_Other_10_gml_818_0": "* 尴尬哦^1…&* 你想要重赛!^1?&* 你还是走吧…/%", - "obj_npc_room_slash_Other_10_gml_812_0": "* 哦^1!外套请交给我们^1!&* 然后扔马桶里^1!哈^1!&* …不过^1,我们这没有马桶。/", - "obj_npc_room_slash_Other_10_gml_813_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* …他们也吃运动吗?/", - "obj_npc_room_slash_Other_10_gml_814_0": "* 然后我们可以来玩扭扭乐~^1!&* 但是不要打扰我们^1!&* …我们自己都玩不赢。/%", + "obj_npc_room_slash_Other_10_gml_817_0": "* 你们有受到邀请吗^1?&* 你们没有!!^1!&* 你伤害了我们.../", + "obj_npc_room_slash_Other_10_gml_818_0": "* 尴尬哦..^1. &* 你想要重赛!^1?&* 你还是走吧.../%", + "obj_npc_room_slash_Other_10_gml_812_0": "* 哦^1!外套请交给我们^1!&* 然后扔马桶里^1!哈^1!&* ...不过^1,我们这没有马桶。/", + "obj_npc_room_slash_Other_10_gml_813_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* ...他们也吃运动吗?/", + "obj_npc_room_slash_Other_10_gml_814_0": "* 然后我们可以来玩扭扭乐~^1!&* 但是不要打扰我们^1!&* ...我们自己都玩不赢。/%", "obj_npc_room_animated_slash_Other_10_gml_78_0": "* (一台点唱机。^1)&* (正在播放梅花三弄。)/%", "obj_npc_room_slash_Other_10_gml_827_0": "* (心桃是第二个来参加“牌队”的^1。&她是奶妈。)/", "obj_npc_room_slash_Other_10_gml_828_0": "* (她负责提供食物。)/", @@ -3206,12 +3206,12 @@ "scr_text_slash_scr_text_gml_1859_0": "\\C2", "scr_text_slash_scr_text_gml_2840_0": "#听", "scr_text_slash_scr_text_gml_2841_0": "#不听", - "scr_text_slash_scr_text_gml_925_0": "* (…)/", + "scr_text_slash_scr_text_gml_925_0": "* (...)/", "scr_text_slash_scr_text_gml_2853_0": "* (里面全是卡通的啪叽声。)/%", "scr_text_slash_scr_text_gml_2857_0": "* (你选择不听。)/%", "obj_readable_room1_slash_Other_10_gml_862_0": "* (某种挖掘用具。)/%", "obj_readable_room1_slash_Other_10_gml_869_0": "* (你在洞里发现了20卢比!)/", - "obj_readable_room1_slash_Other_10_gml_870_0": "* (可惜的是^1,&在这里不能当成货币来用…)/%", + "obj_readable_room1_slash_Other_10_gml_870_0": "* (可惜的是^1,&在这里不能当成货币来用...)/%", "obj_readable_room1_slash_Other_10_gml_874_0": "* (为了取乐挖出来的洞。)/%", "obj_readable_room1_slash_Other_10_gml_878_0": "* (埋在地里的辣椒酱。)/%", "obj_readable_room1_slash_Other_10_gml_853_0": "* (这是一个洞^1。)&* (大概是挖来玩的。)/%", @@ -3228,47 +3228,47 @@ "obj_shop2_slash_Draw_0_gml_196_0": "国王", "obj_shop2_slash_Draw_0_gml_197_0": "国王的儿子", "obj_shop2_slash_Draw_0_gml_198_0": "离开", - "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,Rouxls Kaard。/", - "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子…/", - "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* …还有在地下城里散步。/", + "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,卢斯 卡德。/", + "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子.../", + "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* ...还有在地下城里散步。/", "obj_shop2_slash_Draw_0_gml_361_0": "\\E5* 蠕虫们^1,汝等可为吾之仰慕者?/%", "obj_shop2_slash_Draw_0_gml_364_0": "\\E5* 顺带一提^1,&往昔之过就当无事发生可否?/%", - "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马…/", + "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马.../", "obj_shop2_slash_Draw_0_gml_372_0": "\\E1* 届时吾可将尔等捣碎,如发酵葡萄,&制成最美味与成人的佳酿—/", "obj_shop2_slash_Draw_0_gml_373_0": "\\E6* 【酒仇得报】^1!啊哈哈哈!!/", "obj_shop2_slash_Draw_0_gml_374_0": "\\E5* 嘻^1,吾尤善自娱自乐哉!!/%", "obj_shop2_slash_Draw_0_gml_378_0": "\\E2* 哈哈^1,汝乃吾之同胞^1,&传说中的英雄们,以物助之宜也!/", "obj_shop2_slash_Draw_0_gml_379_0": "\\E5* 往昔负汝,&乃历练汝等英勇信念也!/", - "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* Rouxls总是获胜的那方!^1!&汝等可以为此打赌!!!/%", + "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* 卢斯总是获胜的那方!^1!&汝等可以为此打赌!!!/%", "obj_shop2_slash_Draw_0_gml_386_0": "\\E6* 吾王残忍,可怖之暴君也!/", "obj_shop2_slash_Draw_0_gml_387_0": "\\E2* 然而^1,王还是那样英明^1,&其将众人皆革职查办^1,&或打入大牢。/", "obj_shop2_slash_Draw_0_gml_388_0": "\\E6* 然王下达圣令,封吾为谜题公爵。/", "obj_shop2_slash_Draw_0_gml_389_0": "\\E4* 吾王何其仁爱!/%", "obj_shop2_slash_Draw_0_gml_392_0": "\\E6* 国王^1!糟糕透顶,丑行暴君^1!/", "obj_shop2_slash_Draw_0_gml_393_0": "\\E2* 吾发誓吾往昔未曾慕之!/", - "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许…^1&如果吾被授予高职…/", + "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许..^1.&如果吾被授予高职.../", "obj_shop2_slash_Draw_0_gml_395_0": "\\E5* 吾可从内部蚕食,&助汝等将王覆之!/", - "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* …什么!^1?&汝等不能想象我的计划?!?/%", + "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* ...什么!^1?&汝等不能想象我的计划?!?/%", "obj_shop2_slash_Draw_0_gml_402_0": "\\E0* 他的儿子^1,从另一方面来说^1,&比一撮跳蚤还麻烦!/", "obj_shop2_slash_Draw_0_gml_403_0": "\\E1* 他总询吾以极糟糕之疑问,/", "obj_shop2_slash_Draw_0_gml_404_0": "\\E3* 还称呼吾为其“亚父”。/", "obj_shop2_slash_Draw_0_gml_405_0": "\\E6* 你个小水鳖^1,&汝等非亲非故^1!&吾顾之乃因其父也!/", "obj_shop2_slash_Draw_0_gml_406_0": "\\E6* 吾才不愿听你MP3里的歌^1!&吾更愿聆听那甜美的死亡之歌!/", - "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* …/", + "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* .../", "obj_shop2_slash_Draw_0_gml_408_0": "\\E2* 不论如何^1,他现在怎么样了?/%", - "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了…&国王的子嗣是件珍宝!/", + "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了...&国王的子嗣是件珍宝!/", "obj_shop2_slash_Draw_0_gml_414_0": "\\E6* 一件奇怪还气人的珍宝!/", "obj_shop2_slash_Draw_0_gml_415_0": "\\E3* 因其父不下庖厨^1,&其子嗷嗷待哺^1,&吾不得不以虫子饲之!/", "obj_shop2_slash_Draw_0_gml_416_0": "\\E6* 这就是成为高层该有的样子吗!?/%", "obj_shop2_slash_Draw_0_gml_124_0": "\\E0汝等&需购&何物?", "obj_shop2_slash_Create_0_gml_73_0": "物品#芳香的#酱汁#回复50HP", - "scr_iteminfo_slash_scr_iteminfo_gml_112_0": "Rouxls油面酱", + "scr_iteminfo_slash_scr_iteminfo_gml_112_0": "卢斯油面酱", "scr_iteminfo_slash_scr_iteminfo_gml_113_0": "回复#50 HP", "obj_shop2_slash_Create_0_gml_74_0": "武器#英勇帅气", "scr_weaponinfo_slash_scr_weaponinfo_gml_139_0": "勇气之斧", "scr_weaponinfo_slash_scr_weaponinfo_gml_140_0": "一把来自方块战士的闪光斧头。#英雄适用。", "scr_weaponinfo_slash_scr_weaponinfo_gml_141_0": "你非塞给我的话,那好吧。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_142_0": "它有点太重了…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_142_0": "它有点太重了...", "scr_weaponinfo_slash_scr_weaponinfo_gml_155_0": "胆量上升", "obj_shop2_slash_Create_0_gml_75_0": "武器#手工制作#治疗提升", "scr_weaponinfo_slash_scr_weaponinfo_gml_223_0": "精致围巾", @@ -3279,8 +3279,8 @@ "obj_shop2_slash_Create_0_gml_76_0": "防具#防身护符", "scr_armorinfo_slash_scr_armorinfo_gml_26_0": "琥珀卡片", "scr_armorinfo_slash_scr_armorinfo_gml_27_0": "一块黏在你身上的正方形护符,#增加防御力。", - "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "…总比没有好。", - "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "这玩意好粘啊,Kris…", + "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "...总比没有好。", + "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "这玩意好粘啊,克里斯...", "obj_shop2_slash_Draw_0_gml_70_0": "\\E0* 还要别的吗?", "obj_shop2_slash_Draw_0_gml_125_0": "\\E2谢谢你,&蠕虫。", "obj_shop2_slash_Draw_0_gml_126_0": "\\E2谢谢你,&英雄!", @@ -3314,38 +3314,38 @@ "obj_shop2_slash_Draw_0_gml_354_0": "\\E5* 后会有期^1,吾之佳虫!/%", "obj_shop2_slash_Draw_0_gml_478_0": "空位:", "obj_shop2_slash_Draw_0_gml_481_0": "已满", - "obj_rurus_checker_event_slash_Step_0_gml_45_0": "够了^1,蠕虫们…!/%", - "obj_rurus_checker_event_slash_Step_0_gml_88_0": "* 汝可作弊以解答吾之谜题^1,但…/", + "obj_rurus_checker_event_slash_Step_0_gml_45_0": "够了^1,蠕虫们...!/%", + "obj_rurus_checker_event_slash_Step_0_gml_88_0": "* 汝可作弊以解答吾之谜题^1,但.../", "obj_rurus_checker_event_slash_Step_0_gml_89_0": "* 短兵相接^1,汝必抱头鼠窜!/", - "obj_rurus_checker_event_slash_Step_0_gml_90_0": "* 来吧^1,无赖之徒…^1!&准备好来挑战…!/%", + "obj_rurus_checker_event_slash_Step_0_gml_90_0": "* 来吧^1,无赖之徒...^1!&准备好来挑战...!/%", "obj_rurus_checker_event_slash_Step_0_gml_145_0": "* 这不知道是啥的玩意!!/", - "obj_rurus_checker_event_slash_Step_0_gml_147_0": "* 嗯…!^1?&* 是之前的敌人…!/", + "obj_rurus_checker_event_slash_Step_0_gml_147_0": "* 嗯...!^1?&* 是之前的敌人...!/", "obj_rurus_checker_event_slash_Step_0_gml_148_0": "* 但是它的皇冠长得不一样了^3!\\f0 ^3/%", - "obj_rurus_checker_event_slash_Step_0_gml_133_0": "* …明明一模一样。", - "obj_rurus_checker_event_slash_Step_0_gml_161_0": "* 没错^1!有了吾之控魂皇冠…/", + "obj_rurus_checker_event_slash_Step_0_gml_133_0": "* ...明明一模一样。", + "obj_rurus_checker_event_slash_Step_0_gml_161_0": "* 没错^1!有了吾之控魂皇冠.../", "obj_rurus_checker_event_slash_Step_0_gml_162_0": "* 吾能控制任何碟状生物!/%", "obj_rurus_checker_event_slash_Step_0_gml_181_0": "* 哦不!!!/", "obj_rurus_checker_event_slash_Step_0_gml_182_0": "* 它看上去很痛苦^3!\\f1 ^3 /%", "obj_rurus_checker_event_slash_Step_0_gml_143_0": "* 看上去一模一样!!!!", - "obj_rurus_checker_event_slash_Step_0_gml_194_0": "* 没错^1…控魂皇冠是折磨人心的…/", - "obj_rurus_checker_event_slash_Step_0_gml_195_0": "* 但是^1,这生物一定能感到慰藉…/", + "obj_rurus_checker_event_slash_Step_0_gml_194_0": "* 没错..^1. 控魂皇冠是折磨人心的.../", + "obj_rurus_checker_event_slash_Step_0_gml_195_0": "* 但是^1,这生物一定能感到慰藉.../", "obj_rurus_checker_event_slash_Step_0_gml_196_0": "* 特别是当其看见尔等&饱受折磨的样子!!/%", "scr_encountersetup_slash_scr_encountersetup_gml_397_0": "* 它来了^1。再一次。", "scr_monstersetup_slash_scr_monstersetup_gml_607_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_609_0": "鞠躬", - "scr_monstersetup_slash_scr_monstersetup_gml_611_0": "Susie的点子", + "scr_monstersetup_slash_scr_monstersetup_gml_611_0": "苏西的点子", "obj_checkers_enemy_slash_Step_0_gml_277_0": "* 国王跳棋 - 攻击 9 防御 3&* 注意它的必杀技:飞将攻击!/", "obj_checkers_enemy_slash_Step_0_gml_278_0": "* (别忘了要让皇冠掉下来。)/%", "obj_checkers_enemy_slash_Step_0_gml_282_0": "* 国王跳棋 - 攻击 9 防御 3&* 它处于控制下,所以在攻击你们!/", - "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧…?)/%", - "obj_checkers_enemy_slash_Step_0_gml_510_0": "* Susie^1?你想要行动^1?&唔^1,你有什么点子?/", - "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃^1…我要怎么解释。/", - "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要^1…&* 你来帮我执行这个计划。/", - "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,Susie^1!&* 我会帮你的!/", + "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧...?)/%", + "obj_checkers_enemy_slash_Step_0_gml_510_0": "* 苏西^1?你想要行动^1?&唔^1,你有什么点子?/", + "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃..^1. 我要怎么解释。/", + "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要..^1. &* 你来帮我执行这个计划。/", + "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,苏西^1!&* 我会帮你的!/", "obj_checkers_enemy_slash_Step_0_gml_516_0": "\\E0* 你想要为之前的事^1,&对它表示歉意吗?/", "obj_checkers_enemy_slash_Step_0_gml_518_0": "* 不^1,我要你站稳了别动。/%", - "obj_checkers_enemy_slash_Step_0_gml_578_0": "* Kris^1!我们得把皇冠给弄下来!/", - "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用Ralsei把皇冠砸掉!/%", + "obj_checkers_enemy_slash_Step_0_gml_578_0": "* 克里斯^1!我们得把皇冠给弄下来!/", + "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用利艾尔斯把皇冠砸掉!/%", "obj_checkers_enemy_slash_Step_0_gml_489_0": "* 按", "obj_checkers_enemy_slash_Step_0_gml_489_1": "来确定角度!", "obj_throwralsei_slash_Step_0_gml_26_0": "* 按", @@ -3355,71 +3355,71 @@ "obj_ralseithrown_slash_Step_0_gml_23_0": "* 打偏了!/%", "obj_checkers_enemy_slash_Step_0_gml_487_0": "丢", "obj_checkers_enemy_slash_Step_0_gml_349_0": "* 嗯!?&* 几乎没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢…?/", - "obj_checkers_enemy_slash_Step_0_gml_352_0": "* …唔。/%", + "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢...?/", + "obj_checkers_enemy_slash_Step_0_gml_352_0": "* ...唔。/%", "obj_checkers_enemy_slash_Step_0_gml_359_0": "* 还是没有作用啊!/", - "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,Kris…?/", - "obj_checkers_enemy_slash_Step_0_gml_362_0": "* …嘿。/%", - "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,Kris!/", + "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,克里斯...?/", + "obj_checkers_enemy_slash_Step_0_gml_362_0": "* ...嘿。/%", + "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,克里斯!/", "obj_checkers_enemy_slash_Step_0_gml_370_0": "\\E6* 虽然很难,但我们能做到的!!/", "obj_checkers_enemy_slash_Step_0_gml_372_0": "* 嘿你们这些家伙!!/%", - "obj_rurus_checker_event_slash_Step_0_gml_260_0": "\\E6* …/", - "obj_rurus_checker_event_slash_Step_0_gml_261_0": "\\E1* …/%", + "obj_rurus_checker_event_slash_Step_0_gml_260_0": "\\E6* .../", + "obj_rurus_checker_event_slash_Step_0_gml_261_0": "\\E1* .../%", "obj_rurus_checker_event_slash_Step_0_gml_274_0": "\\E5* 天呐^1,精彩^1!&* 太精彩了!/", "obj_rurus_checker_event_slash_Step_0_gml_275_0": "\\E3* 吾知道汝能做到的^1!&汝是伟大的英雄们!/", - "obj_rurus_checker_event_slash_Step_0_gml_276_0": "\\E6* 汝看^1,刚刚这不过是…/", + "obj_rurus_checker_event_slash_Step_0_gml_276_0": "\\E6* 汝看^1,刚刚这不过是.../", "obj_rurus_checker_event_slash_Step_0_gml_277_0": "\\E3* 对汝等之能力的友好测试!/", "obj_rurus_checker_event_slash_Step_0_gml_278_0": "\\E2* 但汝等赢了^1!现无障碍能&阻挡汝等!/", "obj_rurus_checker_event_slash_Step_0_gml_279_0": "\\E5* 我^1,个人来讲^1,&根本不能算是阻碍!/%", "obj_rurus_checker_event_slash_Step_0_gml_296_0": "* 但汝等——%%", "obj_rurus_checker_event_slash_Step_0_gml_306_0": "\\E3* 愿汝成^1,勇士们!/%", - "obj_readable_room1_slash_Other_10_gml_695_0": "* (横幅^1。好像有人在这里战斗过…)/%", + "obj_readable_room1_slash_Other_10_gml_695_0": "* (横幅^1。好像有人在这里战斗过...)/%", "obj_readable_room1_slash_Other_10_gml_698_0": "* (宝藏。^1)&* (闪烁着贪婪的光芒。)/%", - "obj_npc_sign_slash_Other_10_gml_169_0": "* (是王座。^1)&* (似乎在战斗中受损了…)/%", + "obj_npc_sign_slash_Other_10_gml_169_0": "* (是王座。^1)&* (似乎在战斗中受损了...)/%", "obj_npc_sign_slash_Other_10_gml_173_0": "* (金银财宝。^1)&* (闪耀着贪婪的光芒。)/%", - "obj_kingcutscene_slash_Step_0_gml_72_0": "* 嘿^1,Lancer在那…!/%", + "obj_kingcutscene_slash_Step_0_gml_72_0": "* 嘿^1,兰瑟在那...!/%", "obj_kingcutscene_slash_Step_0_gml_110_0": "* 父亲!/", - "obj_kingcutscene_slash_Step_0_gml_112_0": "* Lancer^1,我的儿子。/", + "obj_kingcutscene_slash_Step_0_gml_112_0": "* 兰瑟^1,我的儿子。/", "obj_kingcutscene_slash_Step_0_gml_113_0": "* 你有没有遵照我的命令^1,&结果了那些光之民?/", - "obj_kingcutscene_slash_Step_0_gml_115_0": "* 没^1…没有^1,但-但是…/", + "obj_kingcutscene_slash_Step_0_gml_115_0": "* 没..^1. 没有^1,但-但是.../", "obj_kingcutscene_slash_Step_0_gml_116_0": "\\E3* 我做了更好的事!/", "obj_kingcutscene_slash_Step_0_gml_117_0": "\\E2* 看来我们并不需要和他们战斗!/", - "obj_kingcutscene_slash_Step_0_gml_118_0": "\\E3* 他们说可以和你谈谈^1,然后…/%", + "obj_kingcutscene_slash_Step_0_gml_118_0": "\\E3* 他们说可以和你谈谈^1,然后.../%", "obj_kingcutscene_slash_Step_0_gml_137_0": "* 他们还活着?/", "obj_kingcutscene_slash_Step_0_gml_139_0": "* 是的^1,而且我觉得&你会很喜欢他们的!/", - "obj_kingcutscene_slash_Step_0_gml_140_0": "\\E2* 有一位叫Susie^1,&她很紫很强大^1,还有…/", + "obj_kingcutscene_slash_Step_0_gml_140_0": "\\E2* 有一位叫苏西^1,&她很紫很强大^1,还有.../", "obj_kingcutscene_slash_Step_0_gml_142_0": "* 他们现在在哪?/", - "obj_kingcutscene_slash_Step_0_gml_144_0": "* 唔…/%", + "obj_kingcutscene_slash_Step_0_gml_144_0": "* 唔.../%", "obj_kingcutscene_slash_Step_0_gml_175_0": "* 嘿。/", "obj_kingcutscene_slash_Step_0_gml_177_0": "* 很高兴见到你!/%", - "obj_kingcutscene_slash_Step_0_gml_187_0": "* …Lancer^1。&* Lancer^1,我的儿子。/", - "obj_kingcutscene_slash_Step_0_gml_189_0": "* 嗯^1…嗯^1,父亲?/%", + "obj_kingcutscene_slash_Step_0_gml_187_0": "* ...兰瑟^1。&* 兰瑟^1,我的儿子。/", + "obj_kingcutscene_slash_Step_0_gml_189_0": "* 嗯..^1. 嗯^1,父亲?/%", "obj_kingcutscene_slash_Step_0_gml_223_0": "* 你记得我和你说过什么吗?/", - "obj_kingcutscene_slash_Step_0_gml_225_0": "* 不^1…不要^1…让自己陷得太深?/%", + "obj_kingcutscene_slash_Step_0_gml_225_0": "* 不..^1. 不要..^1. 让自己陷得太深?/%", "obj_kingcutscene_slash_Step_0_gml_251_0": "* 你失败了。/", "obj_kingcutscene_slash_Step_0_gml_252_0": "* 他们的多愁善感已经腐蚀了&你的心灵。/", - "obj_kingcutscene_slash_Step_0_gml_253_0": "* 你该放手了^1,Lancer^1。&* 他们才不关心你呢。/", + "obj_kingcutscene_slash_Step_0_gml_253_0": "* 你该放手了^1,兰瑟^1。&* 他们才不关心你呢。/", "obj_kingcutscene_slash_Step_0_gml_254_0": "* 他们唯一的目的就是毁掉&我们引以为荣的喷泉。/", "obj_kingcutscene_slash_Step_0_gml_255_0": "* 他们^1,就是^1,人渣^1。/", - "obj_kingcutscene_slash_Step_0_gml_257_0": "* 不^1…不,他们不是…/%", + "obj_kingcutscene_slash_Step_0_gml_257_0": "* 不..^1. 不,他们不是.../%", "obj_kingcutscene_slash_Step_0_gml_285_0": "* 你说什么!?/%", "obj_kingcutscene_slash_Step_0_gml_316_0": "* 放开他。/", - "obj_kingcutscene_slash_Step_0_gml_319_0": "* 哈哈哈哈…/", + "obj_kingcutscene_slash_Step_0_gml_319_0": "* 哈哈哈哈.../", "obj_kingcutscene_slash_Step_0_gml_320_0": "* 你想让我放开他!?/", - "obj_kingcutscene_slash_Step_0_gml_321_0": "* 那这样如何…?/%", - "obj_kingcutscene_slash_Step_0_gml_348_0": "* 除非你们认清自己的处境,&一起跪下投降…/", + "obj_kingcutscene_slash_Step_0_gml_321_0": "* 那这样如何...?/%", + "obj_kingcutscene_slash_Step_0_gml_348_0": "* 除非你们认清自己的处境,&一起跪下投降.../", "obj_kingcutscene_slash_Step_0_gml_349_0": "* 否则我就把他从这里丢下去&摔得粉碎!/%", "obj_kingcutscene_slash_Step_0_gml_363_0": "* 如何,光之民!?/%", - "obj_kingcutscene_slash_Step_0_gml_396_0": "* 别-别听他的Susie^1,&他会^1…他会…/%", - "obj_kingcutscene_slash_Step_0_gml_437_0": "* 现在看好了^1,Lancer…!/%", + "obj_kingcutscene_slash_Step_0_gml_396_0": "* 别-别听他的苏西^1,&他会..^1. 他会.../%", + "obj_kingcutscene_slash_Step_0_gml_437_0": "* 现在看好了^1,兰瑟...!/%", "obj_kingcutscene_slash_Step_0_gml_471_0": "* 看看和光之民交朋友的下场!/%", - "obj_kingcutscene_slash_Step_0_gml_529_0": "* 什^1…什么!?/%", - "obj_kingcutscene_slash_Step_0_gml_543_0": "* 你^1…你这个叛徒…^1!&* 给我回来…!/%", + "obj_kingcutscene_slash_Step_0_gml_529_0": "* 什..^1. 什么!?/%", + "obj_kingcutscene_slash_Step_0_gml_543_0": "* 你..^1. 你这个叛徒...^1!&* 给我回来...!/%", "obj_kingcutscene_slash_Step_0_gml_554_0": "* 好了^1,真是够了。/%", "obj_kingcutscene_slash_Step_0_gml_573_0": "* 你们还真当自己是个人物了?/%", - "obj_kingcutscene_slash_Step_0_gml_592_0": "* 呵呵呵^1…&* 呵呵呵呵呵…/", - "obj_kingcutscene_slash_Step_0_gml_593_0": "* 对我的子民们来说^1,&我是个英雄…/", - "obj_kingcutscene_slash_Step_0_gml_594_0": "* …但对于你们?/%", + "obj_kingcutscene_slash_Step_0_gml_592_0": "* 呵呵呵..^1. &* 呵呵呵呵呵.../", + "obj_kingcutscene_slash_Step_0_gml_593_0": "* 对我的子民们来说^1,&我是个英雄.../", + "obj_kingcutscene_slash_Step_0_gml_594_0": "* ...但对于你们?/%", "obj_kingcutscene_slash_Step_0_gml_636_0": "* 我是个坏蛋!!!/%", "scr_encountersetup_slash_scr_encountersetup_gml_517_0": "* 国王拦住了去路!", "scr_monstersetup_slash_scr_monstersetup_gml_665_0": "国王", @@ -3438,120 +3438,120 @@ "obj_king_boss_slash_Step_0_gml_106_0": "* 战场隆隆作响。", "obj_king_boss_slash_Step_0_gml_107_0": "* 国王口中含糊地嘟囔着什么。", "obj_king_boss_slash_Step_0_gml_110_0": "* 国王的斗篷轻轻地飘动着。", - "obj_king_boss_slash_Step_0_gml_180_0": "* 你试着和国王讲理…/", + "obj_king_boss_slash_Step_0_gml_180_0": "* 你试着和国王讲理.../", "obj_king_boss_slash_Step_0_gml_182_0": "* 住嘴^1,带来光明之人!/", - "obj_king_boss_slash_Step_0_gml_183_0": "* 我们的存在本就是水火不容…/", + "obj_king_boss_slash_Step_0_gml_183_0": "* 我们的存在本就是水火不容.../", "obj_king_boss_slash_Step_0_gml_184_0": "\\E0* 遵循骑士的意志^1,我要把你们的&心撕成碎片!/", - "obj_king_boss_slash_Step_0_gml_186_0": "* 你改变了想法^1…&* \\cY交谈\\cW变成了\\cY勇气\\cW!/%", + "obj_king_boss_slash_Step_0_gml_186_0": "* 你改变了想法..^1. &* \\cY交谈\\cW变成了\\cY勇气\\cW!/%", "obj_king_boss_slash_Step_0_gml_192_0": "勇气", "obj_king_boss_slash_Step_0_gml_193_0": "提升#防御", "obj_king_boss_slash_Step_0_gml_201_0": "* 你鼓励了队员们^1!&* 队伍本回合的防御提升了!/%", - "obj_king_boss_slash_Step_0_gml_214_0": "* Susie试着说服国王…/", + "obj_king_boss_slash_Step_0_gml_214_0": "* 苏西试着说服国王.../", "obj_king_boss_slash_Step_0_gml_216_0": "* 行了^1,听着。/", - "obj_king_boss_slash_Step_0_gml_217_0": "\\E2* Lancer是我的朋友。/", - "obj_king_boss_slash_Step_0_gml_218_0": "\\EC* 所以我们要是可以&和平地通过^1,那…/", + "obj_king_boss_slash_Step_0_gml_217_0": "\\E2* 兰瑟是我的朋友。/", + "obj_king_boss_slash_Step_0_gml_218_0": "\\EC* 所以我们要是可以&和平地通过^1,那.../", "obj_king_boss_slash_Step_0_gml_220_0": "* 你想杀^1,那就杀吧!/", "obj_king_boss_slash_Step_0_gml_221_0": "\\E4* 让我的儿子看看&你作为怪物的真面目!/", - "obj_king_boss_slash_Step_0_gml_223_0": "* …/", + "obj_king_boss_slash_Step_0_gml_223_0": "* .../", "obj_king_boss_slash_Step_0_gml_224_0": "\\E3* 很好^1,你想要领教一下&我的能耐?/", - "obj_king_boss_slash_Step_0_gml_226_0": "* Susie改变了想法^1…&* \\cY交谈\\cW变成了\\cY朱红碎击\\cW!/%", + "obj_king_boss_slash_Step_0_gml_226_0": "* 苏西改变了想法..^1. &* \\cY交谈\\cW变成了\\cY朱红碎击\\cW!/%", "obj_king_boss_slash_Step_0_gml_232_0": "朱红碎击", "obj_king_boss_slash_Step_0_gml_233_0": "朱红属性#伤害", - "obj_king_boss_slash_Step_0_gml_241_0": "* 你的灵魂的力量照耀着Susie!/%", - "obj_king_boss_slash_Step_0_gml_254_0": "* Ralsei试着说服国王…/", - "obj_king_boss_slash_Step_0_gml_256_0": "* 你可能没有意识到^1,但是…/", + "obj_king_boss_slash_Step_0_gml_241_0": "* 你的灵魂的力量照耀着苏西!/%", + "obj_king_boss_slash_Step_0_gml_254_0": "* 利艾尔斯试着说服国王.../", + "obj_king_boss_slash_Step_0_gml_256_0": "* 你可能没有意识到^1,但是.../", "obj_king_boss_slash_Step_0_gml_257_0": "\\E6* 在这个世界上战斗不是&唯一选择。/", - "obj_king_boss_slash_Step_0_gml_258_0": "\\E8* 我知道我们只要肯试试^1,&一定可以找到别的途径…/", - "obj_king_boss_slash_Step_0_gml_260_0": "\\E6* 净扯些不带脑子的套话…/", + "obj_king_boss_slash_Step_0_gml_258_0": "\\E8* 我知道我们只要肯试试^1,&一定可以找到别的途径.../", + "obj_king_boss_slash_Step_0_gml_260_0": "\\E6* 净扯些不带脑子的套话.../", "obj_king_boss_slash_Step_0_gml_261_0": "\\E0* 遗憾的是你活不到&发现自己幼稚的时候了。/", "obj_king_boss_slash_Step_0_gml_262_0": "\\E4* 现在^1,和你尊敬的那些&可怜的光之民一起受死吧!/", "obj_king_boss_slash_Step_0_gml_264_0": "* 抱歉^1,我和我的朋友们绝不退缩!/", - "obj_king_boss_slash_Step_0_gml_266_0": "* Ralsei改变了想法^1…&* \\cY交谈\\cW变成了\\cY双重治疗\\cW!/%", + "obj_king_boss_slash_Step_0_gml_266_0": "* 利艾尔斯改变了想法..^1. &* \\cY交谈\\cW变成了\\cY双重治疗\\cW!/%", "obj_king_boss_slash_Step_0_gml_273_0": "双重治疗", "obj_king_boss_slash_Step_0_gml_274_0": "治疗#所有人", - "obj_king_boss_slash_Step_0_gml_282_0": "* 你的灵魂的力量照耀着RALSEI!/%", + "obj_king_boss_slash_Step_0_gml_282_0": "* 你的灵魂的力量照耀着利艾尔斯!/%", "obj_king_boss_slash_Step_0_gml_25_0": "在正义的&锁链前&倒下吧!/%", - "obj_king_boss_slash_Step_0_gml_27_0": "你们哪来的&勇气闯入这里,&光之民…?/%", - "obj_king_boss_slash_Step_0_gml_28_0": "就是你们,&将我们抛弃&在暗影中,&剥夺了我们&存在的意义…/%", + "obj_king_boss_slash_Step_0_gml_27_0": "你们哪来的&勇气闯入这里,&光之民...?/%", + "obj_king_boss_slash_Step_0_gml_28_0": "就是你们,&将我们抛弃&在暗影中,&剥夺了我们&存在的意义.../%", "obj_king_boss_slash_Step_0_gml_29_0": "你们还敢&回来这里&再一次&折磨我们?/%", "obj_king_boss_slash_Step_0_gml_30_0": "滚吧!&我们已经&找到了新的&存在意义。/%", "obj_king_boss_slash_Step_0_gml_31_0": "为了那位&现身的&骑士。/%", "obj_king_boss_slash_Step_0_gml_32_0": "那位将喷泉&从地底&拉扯出来&的骑士。/%", - "obj_king_boss_slash_Step_0_gml_36_0": "神圣的喷泉,&它的阴影将会&创造一个&崭新的世界…/", + "obj_king_boss_slash_Step_0_gml_36_0": "神圣的喷泉,&它的阴影将会&创造一个&崭新的世界.../", "obj_king_boss_slash_Step_0_gml_37_0": "属于我们的&世界。/%", - "obj_king_boss_slash_Step_0_gml_39_0": "哈哈哈…&你们了解&我们现在的&新目标了吗?/%", - "obj_king_boss_slash_Step_0_gml_40_0": "很快,&这个世界&将会笼罩在&黑暗中…/", + "obj_king_boss_slash_Step_0_gml_39_0": "哈哈哈...&你们了解&我们现在的&新目标了吗?/%", + "obj_king_boss_slash_Step_0_gml_40_0": "很快,&这个世界&将会笼罩在&黑暗中.../", "obj_king_boss_slash_Step_0_gml_41_0": "然后暗之民&将统治它!/%", "obj_king_boss_slash_Step_0_gml_43_0": "然后,&你们会明白&生活在绝望中&是什么感觉!/%", "obj_king_boss_slash_Step_0_gml_44_0": "好了,闲聊&到此为止!/", "obj_king_boss_slash_Step_0_gml_45_0": "在正义的&锁链前&倒下吧!/%", - "obj_king_boss_slash_Step_0_gml_46_0": "…哈,&你们很强大!/%", - "obj_king_boss_slash_Step_0_gml_47_0": "如果我&继续像这样&战斗下去,&那…/%", - "obj_king_boss_slash_Step_0_gml_48_0": "看起来…/%", - "obj_king_boss_slash_Step_0_gml_49_0": "我的骑士…&我不会让你&失望的…/%", - "obj_kingcutscene_slash_Step_0_gml_762_0": "* 我^1…我明白了…/", - "obj_kingcutscene_slash_Step_0_gml_763_0": "* 你们比我想象的^1…强大得多…/%", - "obj_kingcutscene_slash_Step_0_gml_766_0": "* 够了^1…已经够了…/", - "obj_kingcutscene_slash_Step_0_gml_767_0": "* 我知道^1…我知道&我打败不了你们。/", + "obj_king_boss_slash_Step_0_gml_46_0": "...哈,&你们很强大!/%", + "obj_king_boss_slash_Step_0_gml_47_0": "如果我&继续像这样&战斗下去,&那.../%", + "obj_king_boss_slash_Step_0_gml_48_0": "看起来.../%", + "obj_king_boss_slash_Step_0_gml_49_0": "我的骑士...&我不会让你&失望的.../%", + "obj_kingcutscene_slash_Step_0_gml_762_0": "* 我..^1. 我明白了.../", + "obj_kingcutscene_slash_Step_0_gml_763_0": "* 你们比我想象的..^1. 强大得多.../%", + "obj_kingcutscene_slash_Step_0_gml_766_0": "* 够了..^1. 已经够了.../", + "obj_kingcutscene_slash_Step_0_gml_767_0": "* 我知道..^1. 我知道&我打败不了你们。/", "obj_kingcutscene_slash_Step_0_gml_768_0": "* 这场漫长的战斗已经使我&精疲力尽了。/%", - "obj_kingcutscene_slash_Step_0_gml_802_0": "* 光之民^1…我…/", - "obj_kingcutscene_slash_Step_0_gml_803_0": "\\E3* 或许我…我变得太残暴了。/", - "obj_kingcutscene_slash_Step_0_gml_804_0": "\\E1* 实际上…我不是一直这样的。/", - "obj_kingcutscene_slash_Step_0_gml_805_0": "\\E3* 曾经有一段日子…/", - "obj_kingcutscene_slash_Step_0_gml_806_0": "* …暗之民和光之民相处和睦。/", - "obj_kingcutscene_slash_Step_0_gml_807_0": "* 一段暗之民们可以和平地&实现自身价值的日子…/", - "obj_kingcutscene_slash_Step_0_gml_808_0": "\\E2* “我不向往那段时光”…/", - "obj_kingcutscene_slash_Step_0_gml_809_0": "\\E3* …即使是我^1,&也说不出这样的谎言。/%", - "obj_kingcutscene_slash_Step_0_gml_826_0": "* …或许^1…&或许你们这些年轻人是对的。/", - "obj_kingcutscene_slash_Step_0_gml_827_0": "\\E2* 拜托了^1…我们都放下武器吧。/", + "obj_kingcutscene_slash_Step_0_gml_802_0": "* 光之民..^1. 我.../", + "obj_kingcutscene_slash_Step_0_gml_803_0": "\\E3* 或许我...我变得太残暴了。/", + "obj_kingcutscene_slash_Step_0_gml_804_0": "\\E1* 实际上...我不是一直这样的。/", + "obj_kingcutscene_slash_Step_0_gml_805_0": "\\E3* 曾经有一段日子.../", + "obj_kingcutscene_slash_Step_0_gml_806_0": "* ...暗之民和光之民相处和睦。/", + "obj_kingcutscene_slash_Step_0_gml_807_0": "* 一段暗之民们可以和平地&实现自身价值的日子.../", + "obj_kingcutscene_slash_Step_0_gml_808_0": "\\E2* “我不向往那段时光”.../", + "obj_kingcutscene_slash_Step_0_gml_809_0": "\\E3* ...即使是我^1,&也说不出这样的谎言。/%", + "obj_kingcutscene_slash_Step_0_gml_826_0": "* ...或许..^1. &或许你们这些年轻人是对的。/", + "obj_kingcutscene_slash_Step_0_gml_827_0": "\\E2* 拜托了..^1. 我们都放下武器吧。/", "obj_kingcutscene_slash_Step_0_gml_828_0": "* 一定会有和平解决&这一切的办法的。/%", - "obj_kingcutscene_slash_Step_0_gml_861_0": "* …/", - "obj_kingcutscene_slash_Step_0_gml_863_0": "* (拜托^1,Susie!)/%", - "obj_kingcutscene_slash_Step_0_gml_919_0": "* 我很高兴你终于&意识到了^1,国王先生…/", + "obj_kingcutscene_slash_Step_0_gml_861_0": "* .../", + "obj_kingcutscene_slash_Step_0_gml_863_0": "* (拜托^1,苏西!)/%", + "obj_kingcutscene_slash_Step_0_gml_919_0": "* 我很高兴你终于&意识到了^1,国王先生.../", "obj_kingcutscene_slash_Step_0_gml_920_0": "\\E6* 没有人真正愿意战斗。/", - "obj_kingcutscene_slash_Step_0_gml_921_0": "\\E0* 如果你能告诉我们&你的担忧…/", + "obj_kingcutscene_slash_Step_0_gml_921_0": "\\E0* 如果你能告诉我们&你的担忧.../", "obj_kingcutscene_slash_Step_0_gml_922_0": "\\E8* 我确信我们是可以&做朋友的^1,国王先生!/", - "obj_kingcutscene_slash_Step_0_gml_924_0": "* 对-对啊…“朋友”…/", - "obj_kingcutscene_slash_Step_0_gml_925_0": "* 那听起来…真美好…/%", - "obj_kingcutscene_slash_Step_0_gml_941_0": "* (咳…咳咳)^1&* 不好意思^1,我…/", - "obj_kingcutscene_slash_Step_0_gml_942_0": "\\E3* 我不习惯^1…像那样战斗…/", - "obj_kingcutscene_slash_Step_0_gml_943_0": "* 我的身体正^1…变得虚弱…/", + "obj_kingcutscene_slash_Step_0_gml_924_0": "* 对-对啊...“朋友”.../", + "obj_kingcutscene_slash_Step_0_gml_925_0": "* 那听起来...真美好.../%", + "obj_kingcutscene_slash_Step_0_gml_941_0": "* (咳...咳咳)^1&* 不好意思^1,我.../", + "obj_kingcutscene_slash_Step_0_gml_942_0": "\\E3* 我不习惯..^1. 像那样战斗.../", + "obj_kingcutscene_slash_Step_0_gml_943_0": "* 我的身体正..^1. 变得虚弱.../", "obj_kingcutscene_slash_Step_0_gml_945_0": "* 噢^1,先别说话!/%", "obj_kingcutscene_slash_Step_0_gml_994_0": "* 好啦^1,你应该已经痊愈了!/", - "obj_kingcutscene_slash_Step_0_gml_995_0": "\\E6* 你感觉如何…?/", - "obj_kingcutscene_slash_Step_0_gml_997_0": "* 我^1…我看看…/%", + "obj_kingcutscene_slash_Step_0_gml_995_0": "\\E6* 你感觉如何...?/", + "obj_kingcutscene_slash_Step_0_gml_997_0": "* 我..^1. 我看看.../%", "obj_kingcutscene_slash_Step_0_gml_1067_0": "* 从来没这么好过。/%", - "obj_kingcutscene_slash_Step_0_gml_1090_0": "* 你^1…你…/%", + "obj_kingcutscene_slash_Step_0_gml_1090_0": "* 你..^1. 你.../%", "obj_kingcutscene_slash_Step_0_gml_1137_0": "* 我让你站起来了吗?/%", - "obj_kingcutscene_slash_Step_0_gml_1176_0": "* Kris…!?/%", + "obj_kingcutscene_slash_Step_0_gml_1176_0": "* 克里斯...!?/%", "obj_kingcutscene_slash_Step_0_gml_1227_0": "* 噢^1,别给我逞强了。/%", - "obj_kingcutscene_slash_Step_0_gml_1324_0": "* 你^1…你就是那个带头的^1,对吧?/", + "obj_kingcutscene_slash_Step_0_gml_1324_0": "* 你..^1. 你就是那个带头的^1,对吧?/", "obj_kingcutscene_slash_Step_0_gml_1325_0": "\\E0* 所以^1,你的计划是什么?/", "obj_kingcutscene_slash_Step_0_gml_1326_0": "\\E5* 大笑着^1,把我们重新打入黑暗?/", - "obj_kingcutscene_slash_Step_0_gml_1327_0": "\\E5* …/", - "obj_kingcutscene_slash_Step_0_gml_1328_0": "\\E0* 你连话都说不出来…?/%", - "obj_kingcutscene_slash_Step_0_gml_1345_0": "* 小家伙…/", + "obj_kingcutscene_slash_Step_0_gml_1327_0": "\\E5* .../", + "obj_kingcutscene_slash_Step_0_gml_1328_0": "\\E0* 你连话都说不出来...?/%", + "obj_kingcutscene_slash_Step_0_gml_1345_0": "* 小家伙.../", "obj_kingcutscene_slash_Step_0_gml_1346_0": "\\E2* 我来告诉你一个秘密。/%", "obj_kingcutscene_slash_Step_0_gml_1379_0": "* 一声不吭的人最让我火大了。/%", "obj_kingcutscene_slash_Step_0_gml_1442_0": "* 嘿./", "obj_kingcutscene_slash_Step_0_gml_1443_0": "* 离我的^1。&* 朋友^1。 &* 远点。/%", - "obj_kingcutscene_slash_Step_0_gml_1470_0": "* 呵呵呵呵…/", + "obj_kingcutscene_slash_Step_0_gml_1470_0": "* 呵呵呵呵.../", "obj_kingcutscene_slash_Step_0_gml_1480_0": "* 否则怎样?/", "obj_kingcutscene_slash_Step_0_gml_1481_0": "\\E4* 你会杀了我吗?/%", "obj_kingcutscene_slash_Step_0_gml_1513_0": "* 不。/%", - "obj_kingcutscene_slash_Step_0_gml_1550_0": "* 那么^1,你打算怎么办…?/", - "obj_kingcutscene_slash_Step_0_gml_1551_0": "* 和我聊到死为止…?/%", + "obj_kingcutscene_slash_Step_0_gml_1550_0": "* 那么^1,你打算怎么办...?/", + "obj_kingcutscene_slash_Step_0_gml_1551_0": "* 和我聊到死为止...?/%", "obj_kingcutscene_slash_Step_0_gml_1590_0": "* 你这愚蠢^1,愚蠢的光之民。/", - "obj_kingcutscene_slash_Step_0_gml_1591_0": "* 你真觉得你能有什么办法…/%", + "obj_kingcutscene_slash_Step_0_gml_1591_0": "* 你真觉得你能有什么办法.../%", "obj_kingcutscene_slash_Step_0_gml_1613_0": "* 说服我不杀你?/%", "obj_kingcutscene_slash_Step_0_gml_1973_0": "* 不。/", "obj_kingcutscene_slash_Step_0_gml_1974_0": "\\E2* 但他们或许可以。/%", - "obj_kingcutscene_slash_Step_0_gml_2116_0": "* L^1…Lancer!^1?&* 大^1…大家!?/", + "obj_kingcutscene_slash_Step_0_gml_2116_0": "* 兰..^1. 兰瑟!^1?&* 大..^1. 大家!?/", "obj_kingcutscene_slash_Step_0_gml_2117_0": "* 这是什么意思!?/", "obj_kingcutscene_slash_Step_0_gml_2119_0": "* 对不起^1,爸爸^1!&* 你被推翻了!/", - "obj_kingcutscene_slash_Step_0_gml_2120_0": "\\E0* 当我告诉大家你在和&光之民战斗时…/", + "obj_kingcutscene_slash_Step_0_gml_2120_0": "\\E0* 当我告诉大家你在和&光之民战斗时.../", "obj_kingcutscene_slash_Step_0_gml_2121_0": "\\E3* 所有人都回想起来&他们是多么友善!/", - "obj_kingcutscene_slash_Step_0_gml_2122_0": "\\E0* 大家觉得自己宁愿有一个…/", + "obj_kingcutscene_slash_Step_0_gml_2122_0": "\\E0* 大家觉得自己宁愿有一个.../", "obj_kingcutscene_slash_Step_0_gml_2123_0": "\\E1* 能够接纳他们的国王!/", "obj_kingcutscene_slash_Step_0_gml_2124_0": "\\E2* 那就是我!!!/", "obj_kingcutscene_slash_Step_0_gml_2125_0": "\\E3* 现在我才是爸爸!!!/", @@ -3560,91 +3560,91 @@ "obj_kingcutscene_slash_Step_0_gml_2130_0": "* 哎呀^1!&我觉得有人需要点&时间冷静一下!/", "obj_kingcutscene_slash_Step_0_gml_2131_0": "\\E3* 回你的房间待着吧^1,爸爸!/%", "obj_kingcutscene_slash_Step_0_gml_2155_0": "* 不不不不不不不!!!!/%", - "obj_kingcutscene_slash_Step_0_gml_2435_0": "* 你还好吧^1,Kris?/%", - "obj_kingcutscene_slash_Step_0_gml_2463_0": "* Kris^1!&* Susie…!/", - "obj_kingcutscene_slash_Step_0_gml_2464_0": "\\E6* 噢^1。你们没事…!/", + "obj_kingcutscene_slash_Step_0_gml_2435_0": "* 你还好吧^1,克里斯?/%", + "obj_kingcutscene_slash_Step_0_gml_2463_0": "* 克里斯^1!&* 苏西...!/", + "obj_kingcutscene_slash_Step_0_gml_2464_0": "\\E6* 噢^1。你们没事...!/", "obj_kingcutscene_slash_Step_0_gml_2466_0": "* 对^1,想打倒我们还得&多费点功夫。/%", - "obj_kingcutscene_slash_Step_0_gml_1806_0": "* Kris^1,Susie^1…&我^1…我很抱歉。/", - "obj_kingcutscene_slash_Step_0_gml_1807_0": "* 都是因为我治疗了国王^1,&我们差点…差点就…/", - "obj_kingcutscene_slash_Step_0_gml_1808_0": "\\E6* Susie^1,你说的对^1。 我…/", - "obj_kingcutscene_slash_Step_0_gml_2487_0": "\\E5* 妄想着温柔对待每个人的我&真是太愚蠢了…/", + "obj_kingcutscene_slash_Step_0_gml_1806_0": "* 克里斯^1,苏西..^1. &我..^1. 我很抱歉。/", + "obj_kingcutscene_slash_Step_0_gml_1807_0": "* 都是因为我治疗了国王^1,&我们差点...差点就.../", + "obj_kingcutscene_slash_Step_0_gml_1808_0": "\\E6* 苏西^1,你说的对^1。 我.../", + "obj_kingcutscene_slash_Step_0_gml_2487_0": "\\E5* 妄想着温柔对待每个人的我&真是太愚蠢了.../", "obj_kingcutscene_slash_Step_0_gml_1810_0": "\\E4* 在这个世界里,&善良并不能解决所有问题,&对吧?/%", "obj_kingcutscene_slash_Step_0_gml_2506_0": "* 呃^1,这很复杂。/", "obj_kingcutscene_slash_Step_0_gml_1829_0": "\\E0* 啊对^1,有时候你的确会遇到&非战不可的敌人。/", - "obj_kingcutscene_slash_Step_0_gml_1830_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话…/%", - "obj_kingcutscene_slash_Step_0_gml_2508_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话…/%", - "obj_kingcutscene_slash_Step_0_gml_2516_0": "\\E0* 你可能也会^1…&让你珍视的人受伤。/%", - "obj_kingcutscene_slash_Step_0_gml_2528_0": "\\E8* 噢^1,Susie…/", - "obj_kingcutscene_slash_Step_0_gml_2529_0": "\\E6* 你的言谈越来越像&真正的英雄了…!/", + "obj_kingcutscene_slash_Step_0_gml_1830_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话.../%", + "obj_kingcutscene_slash_Step_0_gml_2508_0": "\\E1* 可是如果你永远也不肯&卸下自己的武装的话.../%", + "obj_kingcutscene_slash_Step_0_gml_2516_0": "\\E0* 你可能也会..^1. &让你珍视的人受伤。/%", + "obj_kingcutscene_slash_Step_0_gml_2528_0": "\\E8* 噢^1,苏西.../", + "obj_kingcutscene_slash_Step_0_gml_2529_0": "\\E6* 你的言谈越来越像&真正的英雄了...!/", "obj_kingcutscene_slash_Step_0_gml_2531_0": "* 呵^1,别指望我一直这样。/%", - "obj_kingcutscene_slash_Step_0_gml_2549_0": "* 那么^1,我…/", - "obj_kingcutscene_slash_Step_0_gml_2550_0": "\\E6* 我想你和Kris现在必须&回去了吧。/", - "obj_kingcutscene_slash_Step_0_gml_2552_0": "* 没错^1,我…/", + "obj_kingcutscene_slash_Step_0_gml_2549_0": "* 那么^1,我.../", + "obj_kingcutscene_slash_Step_0_gml_2550_0": "\\E6* 我想你和克里斯现在必须&回去了吧。/", + "obj_kingcutscene_slash_Step_0_gml_2552_0": "* 没错^1,我.../", "obj_kingcutscene_slash_Step_0_gml_2553_0": "\\E0* 我也这么觉得^1,嗯。/%", - "obj_kingcutscene_slash_Step_0_gml_2584_0": "* 好吧^1,那就…/", + "obj_kingcutscene_slash_Step_0_gml_2584_0": "* 好吧^1,那就.../", "obj_kingcutscene_slash_Step_0_gml_2585_0": "\\E3* 回见。/%", "obj_kingcutscene_slash_Step_0_gml_1471_0": "\\E4* 否则怎样?/", - "obj_kingcutscene_slash_Step_0_gml_1472_0": "\\E0* 想必你也发现…/", + "obj_kingcutscene_slash_Step_0_gml_1472_0": "\\E0* 想必你也发现.../", "obj_kingcutscene_slash_Step_0_gml_1473_0": "\\E5* 发现我已经撑不住了^1,&光之民。/", "obj_kingcutscene_slash_Step_0_gml_1474_0": "* 只需要轻轻一击&我就会死。/", "obj_kingcutscene_slash_Step_0_gml_1475_0": "\\E0* 何不现在就动手^1,光之民?/", "obj_kingcutscene_slash_Step_0_gml_1476_0": "\\E5* 杀了我^1,让我儿子见识一下&你到底在不在乎。/%", - "obj_kingcutscene_slash_Step_0_gml_1555_0": "* 那么^1,你打算怎么办…?/", - "obj_kingcutscene_slash_Step_0_gml_1556_0": "* 和我聊到死为止…?/%", + "obj_kingcutscene_slash_Step_0_gml_1555_0": "* 那么^1,你打算怎么办...?/", + "obj_kingcutscene_slash_Step_0_gml_1556_0": "* 和我聊到死为止...?/%", "obj_kingcutscene_slash_Step_0_gml_1594_0": "* 你这愚蠢^1,愚蠢的光之民。/", - "obj_kingcutscene_slash_Step_0_gml_1595_0": "* 你真觉得你能有什么办法…/%", + "obj_kingcutscene_slash_Step_0_gml_1595_0": "* 你真觉得你能有什么办法.../%", "obj_kingcutscene_slash_Step_0_gml_1605_0": "* 说服我不杀你?/", "obj_kingcutscene_slash_Step_0_gml_1607_0": "* 稍等一下。/", "obj_kingcutscene_slash_Step_0_gml_1609_0": "* 有什么可等的?/%", - "obj_kingcutscene_slash_Step_0_gml_1678_0": "* 哈^1…哈?/", - "obj_kingcutscene_slash_Step_0_gml_1679_0": "* 为什么我突然^1…这么困…?/", - "obj_kingcutscene_slash_Step_0_gml_1680_0": "\\E5* 为什么你^1…你这小…/%", - "obj_kingcutscene_slash_Step_0_gml_1690_0": "* 你这小…/", - "obj_kingcutscene_slash_Step_0_gml_1691_0": "* …甜…/%", - "obj_kingcutscene_slash_Step_0_gml_1702_0": "* …瓜…/%", - "obj_kingcutscene_slash_Step_0_gml_1760_0": "* 喂,Kris^1,你还好吧?/%", - "obj_kingcutscene_slash_Step_0_gml_1785_0": "* 刚^1…刚才可太险了^1,Susie!/", - "obj_kingcutscene_slash_Step_0_gml_1786_0": "\\E6* 没想到你竟然还记得&我有【安抚】法术…/", + "obj_kingcutscene_slash_Step_0_gml_1678_0": "* 哈..^1. 哈?/", + "obj_kingcutscene_slash_Step_0_gml_1679_0": "* 为什么我突然..^1. 这么困...?/", + "obj_kingcutscene_slash_Step_0_gml_1680_0": "\\E5* 为什么你..^1. 你这小.../%", + "obj_kingcutscene_slash_Step_0_gml_1690_0": "* 你这小.../", + "obj_kingcutscene_slash_Step_0_gml_1691_0": "* ...甜.../%", + "obj_kingcutscene_slash_Step_0_gml_1702_0": "* ...瓜.../%", + "obj_kingcutscene_slash_Step_0_gml_1760_0": "* 喂,克里斯^1,你还好吧?/%", + "obj_kingcutscene_slash_Step_0_gml_1785_0": "* 刚..^1. 刚才可太险了^1,苏西!/", + "obj_kingcutscene_slash_Step_0_gml_1786_0": "\\E6* 没想到你竟然还记得&我有【安抚】法术.../", "obj_kingcutscene_slash_Step_0_gml_1788_0": "* 嘿^1,那还用说。/", "obj_kingcutscene_slash_Step_0_gml_1789_0": "\\E9* 你那些让我嘲笑过的地方&我怎么可能忘得掉?/%", - "obj_kingcutscene_slash_Step_0_gml_2484_0": "* Kris^1,Susie^1…&我^1…我很抱歉。/", - "obj_kingcutscene_slash_Step_0_gml_2485_0": "* 都是因为我治疗了国王^1,&我们差点…差点就…/", - "obj_kingcutscene_slash_Step_0_gml_2486_0": "\\E6* Susie^1,你说的对^1。 我…/", - "obj_kingcutscene_slash_Step_0_gml_1809_0": "\\E4* 我真是太愚蠢了^1,&竟然幻想着所有人&都可以温柔对待…/", + "obj_kingcutscene_slash_Step_0_gml_2484_0": "* 克里斯^1,苏西..^1. &我..^1. 我很抱歉。/", + "obj_kingcutscene_slash_Step_0_gml_2485_0": "* 都是因为我治疗了国王^1,&我们差点...差点就.../", + "obj_kingcutscene_slash_Step_0_gml_2486_0": "\\E6* 苏西^1,你说的对^1。 我.../", + "obj_kingcutscene_slash_Step_0_gml_1809_0": "\\E4* 我真是太愚蠢了^1,&竟然幻想着所有人&都可以温柔对待.../", "obj_kingcutscene_slash_Step_0_gml_2488_0": "\\E4* 在这世上不是任何冲突&都能靠善意取胜^1,对吧?/%", "obj_kingcutscene_slash_Step_0_gml_1828_0": "\\E1* 呃^1,这很复杂。/", "obj_kingcutscene_slash_Step_0_gml_2507_0": "\\E0* 啊对^1,有时候你的确会遇到&非战不可的敌人。/", - "obj_kingcutscene_slash_Step_0_gml_1856_0": "* 你可能也会^1…&让你珍视的人受伤。/", + "obj_kingcutscene_slash_Step_0_gml_1856_0": "* 你可能也会..^1. &让你珍视的人受伤。/", "obj_kingcutscene_slash_Step_0_gml_1858_0": "* 大家!!^1!&* 原来你们没事!!!/", - "obj_kingcutscene_slash_Step_0_gml_1860_0": "* Lancer^1!嗨!!!/", + "obj_kingcutscene_slash_Step_0_gml_1860_0": "* 兰瑟^1!嗨!!!/", "obj_kingcutscene_slash_Step_0_gml_1861_0": "\\E3* 抱歉^1,结果我还是&对你老爸动了狠手。/", "obj_kingcutscene_slash_Step_0_gml_1863_0": "* 没关系啦^1!常有的事!/", "obj_kingcutscene_slash_Step_0_gml_1864_0": "\\E3* 噢^1,而且他看起来&睡得还很香呢!/", "obj_kingcutscene_slash_Step_0_gml_1865_0": "\\E1* 那挺好的^1。&* 他之前有点暴躁。/", "obj_kingcutscene_slash_Step_0_gml_1867_0": "* 哇老弟^1,这句话我喜欢!/%", - "obj_kingcutscene_slash_Step_0_gml_1896_0": "* 呃^1,Lancer…^1?&* 怎么那么吵…?/", - "obj_kingcutscene_slash_Step_0_gml_1898_0": "* 噢^1。其实我^1…&是来\\cY警告\\cW你们几个小鬼的。/", - "obj_kingcutscene_slash_Step_0_gml_1899_0": "\\E6* 我把你们和我爸爸战斗的事&通知了大家^1,可是…/", + "obj_kingcutscene_slash_Step_0_gml_1896_0": "* 呃^1,兰瑟...^1?&* 怎么那么吵...?/", + "obj_kingcutscene_slash_Step_0_gml_1898_0": "* 噢^1。其实我..^1. &是来\\cY警告\\cW你们几个小鬼的。/", + "obj_kingcutscene_slash_Step_0_gml_1899_0": "\\E6* 我把你们和我爸爸战斗的事&通知了大家^1,可是.../", "obj_kingcutscene_slash_Step_0_gml_1900_0": "\\E7* 本以为他们会迫不及待地&赶来帮助你们,/", "obj_kingcutscene_slash_Step_0_gml_1901_0": "\\E4* 结果好像所有人&都“火冒三丈”了。/", - "obj_kingcutscene_slash_Step_0_gml_1902_0": "\\E7* 现在他们^1…嗯…/%", + "obj_kingcutscene_slash_Step_0_gml_1902_0": "\\E7* 现在他们..^1. 嗯.../%", "obj_kingcutscene_slash_Step_0_gml_1911_0": "* 正在全力涌入&通向王座的大门。/", "obj_kingcutscene_slash_Step_0_gml_1913_0": "* 这个^1,呃^1,&谈不上是最好的结果。/%", - "obj_kingcutscene_slash_Step_0_gml_1957_0": "* Kris^1,Susie…/", + "obj_kingcutscene_slash_Step_0_gml_1957_0": "* 克里斯^1,苏西.../", "obj_kingcutscene_slash_Step_0_gml_1958_0": "\\E6* 看来你们得快点&去喷泉那边了。/%", - "obj_kingcutscene_slash_Step_0_gml_2182_0": "* …没时间供我们&好好说再见了^1,哈…/%", + "obj_kingcutscene_slash_Step_0_gml_2182_0": "* ...没时间供我们&好好说再见了^1,哈.../%", "obj_kingcutscene_slash_Step_0_gml_2205_0": "* 没错!!^1!&当然不必说再见!!!/", "obj_kingcutscene_slash_Step_0_gml_2206_0": "\\E2* 我们可是坏蛋^1,&坏蛋只需要说再贱!!!/", "obj_kingcutscene_slash_Step_0_gml_2208_0": "* 呵呵呵^1,&你成长不少嘛^1,哈哈。/", "obj_kingcutscene_slash_Step_0_gml_2210_0": "* 我的老师可是最棒的^1!&* 最棒的坏蛋!!!/%", "obj_kingcutscene_slash_Step_0_gml_2235_0": "* 好了^1!&我得去大门垫后了!!!/", "obj_kingcutscene_slash_Step_0_gml_2237_0": "* 回见^1,老弟。/%", - "scr_text_slash_scr_text_gml_2972_0": "\\E0* 喂Kris./", - "scr_text_slash_scr_text_gml_2973_0": "\\E0* 稍微^1…稍微等会。/", - "scr_text_slash_scr_text_gml_2974_0": "\\E3* 唔嗯^1,我…/", + "scr_text_slash_scr_text_gml_2972_0": "\\E0* 喂克里斯。/", + "scr_text_slash_scr_text_gml_2973_0": "\\E0* 稍微..^1. 稍微等会。/", + "scr_text_slash_scr_text_gml_2974_0": "\\E3* 唔嗯^1,我.../", "scr_text_slash_scr_text_gml_2975_0": "\\E1* 你听好。/", "scr_text_slash_scr_text_gml_2976_0": "\\E2* 其实你想跟每个人&正式地告个别^1,我说中了吧?/", - "scr_text_slash_scr_text_gml_2977_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过…/", + "scr_text_slash_scr_text_gml_2977_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过.../", "scr_text_slash_scr_text_gml_2978_0": "\\E2* 咱们回去多待一会也不是不行^1。&按你的意思。/", "scr_text_slash_scr_text_gml_2938_0": "\\C2", "scr_text_slash_scr_text_gml_690_0": "#好", @@ -3652,145 +3652,145 @@ "scr_text_slash_scr_text_gml_2985_0": "\\E2* 好了^1,&那咱们还磨蹭什么呢?/", "scr_text_slash_scr_text_gml_2986_0": "\\E9* 咱们回头吧!/%", "scr_text_slash_scr_text_gml_2990_0": "\\E4* 拜托^1,别逞强了!/", - "scr_text_slash_scr_text_gml_2991_0": "\\E9* 咱们至少找Lancer&道个别吧!/%", - "obj_npc_facing_slash_Other_10_gml_674_0": "* Kris…^1?Susie…^1?&你们回来了?/", - "obj_npc_facing_slash_Other_10_gml_676_0": "* 唔嗯^1,这个嘛…/", - "obj_npc_facing_slash_Other_10_gml_677_0": "\\E3* 你瞧^1,&Kris就是想道个别…/", - "obj_npc_facing_slash_Other_10_gml_679_0": "* 噢!!^1! 其实…/", - "obj_npc_facing_slash_Other_10_gml_680_0": "\\E0* …这里每个人也都想&与你们道别的。/", + "scr_text_slash_scr_text_gml_2991_0": "\\E9* 咱们至少找兰瑟&道个别吧!/%", + "obj_npc_facing_slash_Other_10_gml_674_0": "* 克里斯...^1?苏西...^1?&你们回来了?/", + "obj_npc_facing_slash_Other_10_gml_676_0": "* 唔嗯^1,这个嘛.../", + "obj_npc_facing_slash_Other_10_gml_677_0": "\\E3* 你瞧^1,&克里斯就是想道个别.../", + "obj_npc_facing_slash_Other_10_gml_679_0": "* 噢!!^1! 其实.../", + "obj_npc_facing_slash_Other_10_gml_680_0": "\\E0* ...这里每个人也都想&与你们道别的。/", "obj_npc_facing_slash_Other_10_gml_681_0": "\\E7* 你们走之前一定要&告诉我^1,好吗?/", "obj_npc_facing_slash_Other_10_gml_683_0": "* 行^1,行^1,&我们尽量不漏掉你。/%", - "obj_npc_facing_slash_Other_10_gml_656_0": "* Kris^1…Susie…^1?&你们是要离开了吗?/", - "obj_npc_facing_slash_Other_10_gml_658_0": "* 不不^1,&我们得先找Lancer说说话。/%", + "obj_npc_facing_slash_Other_10_gml_656_0": "* 克里斯..^1. 苏西...^1?&你们是要离开了吗?/", + "obj_npc_facing_slash_Other_10_gml_658_0": "* 不不^1,&我们得先找兰瑟说说话。/%", "obj_npc_room_slash_Other_10_gml_1004_0": "* 搞定啦^1,孩子们^1!&我们现在可以回去设计&我们喜欢的谜题了!/", "obj_npc_room_slash_Other_10_gml_1005_0": "* 人生可没有什么教程^1,&所以你们要全力以赴噢!/%", "obj_npc_room_slash_Other_10_gml_1008_0": "* 还有^1,谢谢你的捐款^1,&我可以买新帽子&和剃须膏了。/%", - "obj_npc_room_slash_Other_10_gml_1013_0": "* 我没有什么可教你的了…/", + "obj_npc_room_slash_Other_10_gml_1013_0": "* 我没有什么可教你的了.../", "obj_npc_room_slash_Other_10_gml_1014_0": "* 人生可没有什么教程^1,&所以你们要全力以赴噢!/%", "obj_npc_room_slash_Other_10_gml_1000_0": "* 棒^1!宝贝棒!/%", - "obj_npc_room_slash_Other_10_gml_996_0": "* 我说噢^1,&大伙欠你的可多咯…/%", + "obj_npc_room_slash_Other_10_gml_996_0": "* 我说噢^1,&大伙欠你的可多咯.../%", "obj_npc_room_slash_Other_10_gml_992_0": "* 你是妥妥的好小伙噢!/%", "obj_npc_room_slash_Other_10_gml_988_0": "* 表白宝宝!/%", "obj_npc_room_slash_Other_10_gml_1028_0": "* (即便是个小球也可以说些&类似“谢谢”的话。)/%", "obj_npc_room_slash_Other_10_gml_1022_0": "* 谢谢^1!我现在可以回去&当个衣架了!/", - "obj_npc_room_slash_Other_10_gml_1023_0": "* 顺便说^1,我问过Seam要不要来了^1,&不过…/", + "obj_npc_room_slash_Other_10_gml_1023_0": "* 顺便说^1,我问过桑恩要不要来了^1,&不过.../", "obj_npc_room_slash_Other_10_gml_1024_0": "* 好像完全没兴趣啊。/%", "obj_npc_room_slash_Other_10_gml_944_0": "* 凯旋而归^1,&吾之挚友!/", "obj_npc_room_slash_Other_10_gml_945_0": "\\E3* 汝等予暴君以溃败^1!&予吾等以自由!/", "obj_npc_room_slash_Other_10_gml_946_0": "\\E4* 诚然^1,历史将永世铭记——/", - "obj_npc_room_slash_Other_10_gml_947_0": "\\E2* Rouxls Kaard^1,&与三位英雄的传奇!/%", + "obj_npc_room_slash_Other_10_gml_947_0": "\\E2* 卢斯 卡德^1,&与三位英雄的传奇!/%", "obj_npc_room_slash_Other_10_gml_955_0": "* 那你打算杀死我们的部分&又怎么讲?/", - "obj_npc_room_slash_Other_10_gml_957_0": "* 啊^1…&此乃一则有趣的史学假说^1,&对不对?/", - "obj_npc_room_slash_Other_10_gml_958_0": "\\E4* 无稽之谈^1,&已有证据足以证伪&斯歪理邪说…/", - "obj_npc_room_slash_Other_10_gml_960_0": "* …什么证据?/", + "obj_npc_room_slash_Other_10_gml_957_0": "* 啊..^1. &此乃一则有趣的史学假说^1,&对不对?/", + "obj_npc_room_slash_Other_10_gml_958_0": "\\E4* 无稽之谈^1,&已有证据足以证伪&斯歪理邪说.../", + "obj_npc_room_slash_Other_10_gml_960_0": "* ...什么证据?/", "obj_npc_room_slash_Other_10_gml_962_0": "* 吾愿以蠕虫一盘&换汝等之缄默。/", "obj_npc_room_slash_Other_10_gml_964_0": "* 成交。/%", "obj_npc_room_slash_Other_10_gml_930_0": "* 我就知道你们做得到!/", - "obj_npc_room_slash_Other_10_gml_931_0": "* 我即便是你们的敌人^1,&也有在为你们加油…!/", - "obj_npc_room_slash_Other_10_gml_932_0": "* …所以你看得出来&我有多恨这份工作了。/%", - "obj_npc_room_slash_Other_10_gml_923_0": "* 未来一定甜蜜蜜~^1!&* 好似蜜蜂吐在地^1。&* …我觉得那叫^1,蜂蜜。/", - "obj_npc_room_slash_Other_10_gml_924_0": "* 王国充满了希望~^1!&* 希望你没把事情搅黄^1。&* …这是在感谢你。/", - "obj_npc_room_slash_Other_10_gml_925_0": "* 我们下个生日会也欢迎你来~^1!&* 再过不久就会开^1!&* …如果^1…可能的话…/%", - "obj_npc_room_slash_Other_10_gml_917_0": "* (心桃的眼神里饱含着&对你的骄傲之情…)/", + "obj_npc_room_slash_Other_10_gml_931_0": "* 我即便是你们的敌人^1,&也有在为你们加油...!/", + "obj_npc_room_slash_Other_10_gml_932_0": "* ...所以你看得出来&我有多恨这份工作了。/%", + "obj_npc_room_slash_Other_10_gml_923_0": "* 未来一定甜蜜蜜~^1!&* 好似蜜蜂吐在地^1。&* ...我觉得那叫^1,蜂蜜。/", + "obj_npc_room_slash_Other_10_gml_924_0": "* 王国充满了希望~^1!&* 希望你没把事情搅黄^1。&* ...这是在感谢你。/", + "obj_npc_room_slash_Other_10_gml_925_0": "* 我们下个生日会也欢迎你来~^1!&* 再过不久就会开^1!&* ...如果..^1. 可能的话.../%", + "obj_npc_room_slash_Other_10_gml_917_0": "* (心桃的眼神里饱含着&对你的骄傲之情...)/", "obj_npc_room_slash_Other_10_gml_918_0": "* (亲亲!)/%", "obj_npc_room_slash_Other_10_gml_919_0": "* (限量供应。)/%", - "obj_npc_room_slash_Other_10_gml_913_0": "* 发生了什么^1?&我把好戏都给睡过去了…/%", + "obj_npc_room_slash_Other_10_gml_913_0": "* 发生了什么^1?&我把好戏都给睡过去了.../%", "obj_npc_room_slash_Other_10_gml_844_0": "* (散场啦^1!大家该回家了!)/%", - "obj_npc_room_slash_Other_10_gml_855_0": "* 什么情况!^1!那我们会怎样!^1?&我们岂不是可以&恢复王位了吗…!?/", - "obj_npc_room_slash_Other_10_gml_856_0": "* …啊^1?我的财宝毫发无损^1?&好^1,我没有别的要求了。/%", - "obj_npc_room_slash_Other_10_gml_845_0": "* (到底有什么可激动的^1?&笼子里的人都变少了…)/%", + "obj_npc_room_slash_Other_10_gml_855_0": "* 什么情况!^1!那我们会怎样!^1?&我们岂不是可以&恢复王位了吗...!?/", + "obj_npc_room_slash_Other_10_gml_856_0": "* ...啊^1?我的财宝毫发无损^1?&好^1,我没有别的要求了。/%", + "obj_npc_room_slash_Other_10_gml_845_0": "* (到底有什么可激动的^1?&笼子里的人都变少了...)/%", "obj_npc_room_slash_Other_10_gml_849_0": "* (我们动物一致认为国王们&可以继续呆在笼子里。)/", - "obj_npc_room_slash_Other_10_gml_850_0": "* (…前提是他们必须戴上&动物耳朵和鼻子…)/%", - "obj_npc_room_slash_Other_10_gml_865_0": "* 我得说实话^1,&一开始我们也不确定&由谁来做新国王…/", - "obj_npc_room_slash_Other_10_gml_866_0": "* …你也知道^1,&Lancer一向是块烫手山芋。/", + "obj_npc_room_slash_Other_10_gml_850_0": "* (...前提是他们必须戴上&动物耳朵和鼻子...)/%", + "obj_npc_room_slash_Other_10_gml_865_0": "* 我得说实话^1,&一开始我们也不确定&由谁来做新国王.../", + "obj_npc_room_slash_Other_10_gml_866_0": "* ...你也知道^1,&兰瑟一向是块烫手山芋。/", "obj_npc_room_slash_Other_10_gml_867_0": "* 不过自从见识到了&他如何地善待你们^1,&我就觉得他是没问题的。/%", "obj_npc_room_slash_Other_10_gml_870_0": "* 我对新国王期望很高哦。/", "obj_npc_room_slash_Other_10_gml_871_0": "* 他已经下令&要让辣椒酱增产百分之四百了。/%", - "obj_npc_facing_slash_Other_10_gml_600_0": "* Susie!&还有那个我一直忘了&问名字的小蓝人!/", + "obj_npc_facing_slash_Other_10_gml_600_0": "* 苏西!&还有那个我一直忘了&问名字的小蓝人!/", "obj_npc_facing_slash_Other_10_gml_601_0": "\\E6* 我还以为你们&已经回家了呢。/", - "obj_npc_facing_slash_Other_10_gml_603_0": "* 本来是这样^1,&可Kris非要道个别再走^1,&结果你看。/", + "obj_npc_facing_slash_Other_10_gml_603_0": "* 本来是这样^1,&可克里斯非要道个别再走^1,&结果你看。/", "obj_npc_facing_slash_Other_10_gml_605_0": "* 噢!!^1!真的吗!^1?&吼吼吼!!^1!&那就有意思了!!/", "obj_npc_facing_slash_Other_10_gml_606_0": "\\E3* 我还以为&想来道别的人是你呢^1,&毕竟我们是朋友!/", - "obj_npc_facing_slash_Other_10_gml_608_0": "* 啊!^1?我的意思是^1…&我也不是不愿意!/", - "obj_npc_facing_slash_Other_10_gml_609_0": "\\E0* 唔^1,所以说^1,&现在国王轮到你当了^1,&对吧…?/", + "obj_npc_facing_slash_Other_10_gml_608_0": "* 啊!^1?我的意思是..^1. &我也不是不愿意!/", + "obj_npc_facing_slash_Other_10_gml_609_0": "\\E0* 唔^1,所以说^1,&现在国王轮到你当了^1,&对吧...?/", "obj_npc_facing_slash_Other_10_gml_611_0": "* 没错!^1!&而且我要大刀阔斧地改革!/", "obj_npc_facing_slash_Other_10_gml_612_0": "\\E1* 首先^1,&光之民现在受法律保护!/", "obj_npc_facing_slash_Other_10_gml_613_0": "\\E2* 其次^1,&牢房现在专门关押爸爸们!/", "obj_npc_facing_slash_Other_10_gml_615_0": "* 这个改法听着还不赖。/", "obj_npc_facing_slash_Other_10_gml_616_0": "\\E1* 对了,你爸之前是在^1,&呃^1,守护着喷泉的^1,&没错吧?/", - "obj_npc_facing_slash_Other_10_gml_617_0": "\\E0* …它被我们这样乱搞&真的没问题吗…?/", + "obj_npc_facing_slash_Other_10_gml_617_0": "\\E0* ...它被我们这样乱搞&真的没问题吗...?/", "obj_npc_facing_slash_Other_10_gml_619_0": "* 我也不知道!/", - "obj_npc_facing_slash_Other_10_gml_620_0": "\\E2* 不过毕竟是你们嘛^1,&我相信你们…!/", + "obj_npc_facing_slash_Other_10_gml_620_0": "\\E2* 不过毕竟是你们嘛^1,&我相信你们...!/", "obj_npc_facing_slash_Other_10_gml_621_0": "\\E3* 要是发生什么糟糕的事^1,&我们再把它改正就行了!/", "obj_npc_facing_slash_Other_10_gml_623_0": "* 也对^1,走一步看一步吧。/", - "obj_npc_facing_slash_Other_10_gml_624_0": "\\E2* 唔嗯^1…那就^1,回见啦!/", + "obj_npc_facing_slash_Other_10_gml_624_0": "\\E2* 唔嗯..^1. 那就^1,回见啦!/", "obj_npc_facing_slash_Other_10_gml_626_0": "* 常过来看看!!!/", "obj_npc_facing_slash_Other_10_gml_627_0": "\\E2* 我们城里最欢迎的^1,&就是一群小鬼啦!/%", "obj_npc_facing_slash_Other_10_gml_636_0": "* 你们也别忘了替我&向你们那个王子道别。/", - "obj_npc_facing_slash_Other_10_gml_638_0": "\\E3* …他也要离开了?/", - "obj_npc_facing_slash_Other_10_gml_640_0": "* 不^1…他不过是个小蜜桃。/%", + "obj_npc_facing_slash_Other_10_gml_638_0": "\\E3* ...他也要离开了?/", + "obj_npc_facing_slash_Other_10_gml_640_0": "* 不..^1. 他不过是个小蜜桃。/%", "obj_npc_room_animated_slash_Other_10_gml_83_0": "* (它之前凶神恶煞的面容&已经变得温柔可亲。)/", "obj_npc_room_animated_slash_Other_10_gml_84_0": "* (它可以过上安稳的生活了。)/%", "obj_npc_room_animated_slash_Other_10_gml_89_0": "* (因为你拯救了它^1,&你在它眼中的形象&变得高大起来。)/", "obj_npc_room_animated_slash_Other_10_gml_90_0": "* (好吧^1,或许^1,&只是因为它的形象变小了。)/%", - "obj_npc_facing_slash_Other_10_gml_665_0": "* Kris^1…Susie…^1?&你们是要离开了吗?/", - "obj_npc_facing_slash_Other_10_gml_667_0": "* 鬼知道^1,&我只是跟在Kris后面。/", + "obj_npc_facing_slash_Other_10_gml_665_0": "* 克里斯..^1. 苏西...^1?&你们是要离开了吗?/", + "obj_npc_facing_slash_Other_10_gml_667_0": "* 鬼知道^1,&我只是跟在克里斯后面。/", "obj_npc_facing_slash_Other_10_gml_668_0": "\\E0* 离开的话我们就&直接朝着右边走了。/%", - "obj_kingcutscene_slash_Step_0_gml_2648_0": "* Susie^1,Kris^1…&你们要启程了吗…?/%", - "obj_kingcutscene_slash_Step_0_gml_2262_0": "* Susie^1…Kris…?/", - "obj_kingcutscene_slash_Step_0_gml_2263_0": "\\E5* 如果我们真的要&说再见了的话^1,那…/%", - "obj_kingcutscene_slash_Step_0_gml_2272_0": "* 唔嗯^1,我…/", - "obj_kingcutscene_slash_Step_0_gml_2273_0": "* 我只是想说^1…我…/%", - "obj_kingcutscene_slash_Step_0_gml_2294_0": "* 我…/", - "obj_kingcutscene_slash_Step_0_gml_2295_0": "* 我真的很开心&能与你们相遇^1,而且…/", + "obj_kingcutscene_slash_Step_0_gml_2648_0": "* 苏西^1,克里斯..^1. &你们要启程了吗...?/%", + "obj_kingcutscene_slash_Step_0_gml_2262_0": "* 苏西..^1. 克里斯...?/", + "obj_kingcutscene_slash_Step_0_gml_2263_0": "\\E5* 如果我们真的要&说再见了的话^1,那.../%", + "obj_kingcutscene_slash_Step_0_gml_2272_0": "* 唔嗯^1,我.../", + "obj_kingcutscene_slash_Step_0_gml_2273_0": "* 我只是想说..^1. 我.../%", + "obj_kingcutscene_slash_Step_0_gml_2294_0": "* 我.../", + "obj_kingcutscene_slash_Step_0_gml_2295_0": "* 我真的很开心&能与你们相遇^1,而且.../", "obj_kingcutscene_slash_Step_0_gml_2297_0": "* 喂^1,你这会儿就别藏在&帽檐底下嘟囔了好不好?/", "obj_kingcutscene_slash_Step_0_gml_2298_0": "* 很难听清你讲什么^1,老弟。/", "obj_kingcutscene_slash_Step_0_gml_2299_0": "\\TX \\F0 \\TR %", - "obj_kingcutscene_slash_Step_0_gml_2300_0": "* 噢…噢^1,不好意思!/%", - "obj_kingcutscene_slash_Step_0_gml_2320_0": "* 嗯^1…Kris^1,Susie^1…我…/%", + "obj_kingcutscene_slash_Step_0_gml_2300_0": "* 噢...噢^1,不好意思!/%", + "obj_kingcutscene_slash_Step_0_gml_2320_0": "* 嗯..^1. 克里斯^1,苏西..^1. 我.../%", "obj_kingcutscene_slash_Step_0_gml_2335_0": "* 我好希望能尽快再见到你们。/", "obj_kingcutscene_slash_Step_0_gml_2336_0": "\\E2* 下次我会给你们做&好多美味的蛋糕^1,行吗?/%", "obj_kingcutscene_slash_Step_0_gml_2347_0": "* ??????????/", "obj_kingcutscene_slash_Step_0_gml_2348_0": "\\E7* 唔^1,行^1!&没问题^1,老弟^1,哈哈!/%", - "obj_kingcutscene_slash_Step_0_gml_2372_0": "* 咱们走吧^1,Kris!/%", - "obj_event_room_slash_Step_0_gml_307_0": "* 喂^1,Kris^1,&我明白你想待在这^1,&可是…/", + "obj_kingcutscene_slash_Step_0_gml_2372_0": "* 咱们走吧^1,克里斯!/%", + "obj_event_room_slash_Step_0_gml_307_0": "* 喂^1,克里斯^1,&我明白你想待在这^1,&可是.../", "obj_event_room_slash_Step_0_gml_308_0": "\\E1* 咱们得走了。/%", - "obj_event_room_slash_Step_0_gml_212_0": "* 咱们得走了^1,Kris…/", + "obj_event_room_slash_Step_0_gml_212_0": "* 咱们得走了^1,克里斯.../", "obj_event_room_slash_Step_0_gml_213_0": "\\E1* 已经没时间了。/%", - "obj_event_room_slash_Step_0_gml_217_0": "* 好吧^1,&或许也不是那么着急^1,&可是…/%", - "obj_event_room_slash_Step_0_gml_248_0": "\\E0* …嗯?/", - "obj_event_room_slash_Step_0_gml_249_0": "\\E1* Kris^1,你想要…/", - "obj_event_room_slash_Step_0_gml_250_0": "\\E2* …去跟大家道个别^1,对吧?/", - "obj_event_room_slash_Step_0_gml_251_0": "\\E0* …/", - "obj_event_room_slash_Step_0_gml_252_0": "\\E3* 呵^1,这个嘛^1…&如果你非让我答应不可,/", + "obj_event_room_slash_Step_0_gml_217_0": "* 好吧^1,&或许也不是那么着急^1,&可是.../%", + "obj_event_room_slash_Step_0_gml_248_0": "\\E0* ...嗯?/", + "obj_event_room_slash_Step_0_gml_249_0": "\\E1* 克里斯^1,你想要.../", + "obj_event_room_slash_Step_0_gml_250_0": "\\E2* ...去跟大家道个别^1,对吧?/", + "obj_event_room_slash_Step_0_gml_251_0": "\\E0* .../", + "obj_event_room_slash_Step_0_gml_252_0": "\\E3* 呵^1,这个嘛..^1. &如果你非让我答应不可,/", "obj_event_room_slash_Step_0_gml_253_0": "\\E2* 那我估计咱们是可以&回去多待一小会儿。/", "obj_event_room_slash_Step_0_gml_254_0": "\\E9* 走吧!/%", - "obj_event_room_slash_Step_0_gml_272_0": "* 拜托^1,&咱们至少跟Lancer道个别!/%", - "obj_fountainkris_slash_Step_0_gml_47_0": "这就是…喷泉…?/%", - "obj_fountainkris_slash_Step_0_gml_64_0": "不知怎么的…/", + "obj_event_room_slash_Step_0_gml_272_0": "* 拜托^1,&咱们至少跟兰瑟道个别!/%", + "obj_fountainkris_slash_Step_0_gml_47_0": "这就是...喷泉...?/%", + "obj_fountainkris_slash_Step_0_gml_64_0": "不知怎么的.../", "obj_fountainkris_slash_Step_0_gml_65_0": "感觉我们&撞见了一个/", - "obj_fountainkris_slash_Step_0_gml_66_0": "非常了不得的&玩意儿,对吧…?/", - "obj_fountainkris_slash_Step_0_gml_67_0": "…/%", + "obj_fountainkris_slash_Step_0_gml_66_0": "非常了不得的&玩意儿,对吧...?/", + "obj_fountainkris_slash_Step_0_gml_67_0": ".../%", "obj_fountainkris_slash_Step_0_gml_81_0": "算了,已经没工夫&去考虑那种事了。/", - "obj_fountainkris_slash_Step_0_gml_82_0": "现在…/", + "obj_fountainkris_slash_Step_0_gml_82_0": "现在.../", "obj_fountainkris_slash_Step_0_gml_83_0": "正是回家的时候,/", - "obj_fountainkris_slash_Step_0_gml_84_0": "对吧^1,Kris?/%", + "obj_fountainkris_slash_Step_0_gml_84_0": "对吧^1,克里斯?/%", "obj_fountainkris_slash_Step_0_gml_112_0": "(当你站在喷泉前方时,)/", "obj_fountainkris_slash_Step_0_gml_113_0": "(不可思议的感觉涌上了心头。)/", "obj_fountainkris_slash_Step_0_gml_114_0": "(就好像是)/", - "obj_fountainkris_slash_Step_0_gml_115_0": "(你的灵魂本身正在绽放光芒…)/%", - "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎^1…怎么回事!^2?&* 我什么都看不见了!!/%", + "obj_fountainkris_slash_Step_0_gml_115_0": "(你的灵魂本身正在绽放光芒...)/%", + "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎..^1. 怎么回事!^2?&* 我什么都看不见了!!/%", "obj_unusedclassevent_slash_Step_0_gml_52_0": "* 喂^1,当心点!/%", - "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯^1…嗯…?/", - "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 废弃教室…?/", - "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了…?/%", - "obj_unusedclassevent_slash_Step_0_gml_123_0": "* …喂,Kris…/", - "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底…/", - "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事…?/", - "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧…?/%", - "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* …/", + "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯..^1. 嗯...?/", + "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 废弃教室...?/", + "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了...?/%", + "obj_unusedclassevent_slash_Step_0_gml_123_0": "* ...喂,克里斯.../", + "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底.../", + "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事...?/", + "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧...?/%", + "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* .../", "obj_unusedclassevent_slash_Step_0_gml_142_0": "\\E3* 总之,像我说的,/", - "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉Alphys&根本找不到粉笔吧。/%", + "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉艾菲斯&根本找不到粉笔吧。/%", "scr_litemname_slash_scr_litemname_gml_6_0": "热巧克力", "scr_litemname_slash_scr_litemname_gml_7_0": "铅笔", "scr_litemname_slash_scr_litemname_gml_8_0": "绷带", @@ -3807,19 +3807,19 @@ "scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* “蛋” - 不是很重要,&也不是不重要。/%", "obj_readable_room1_slash_Other_10_gml_375_0": "* (壁橱里的一副纸牌撒了出来。)/%", "obj_readable_room1_slash_Other_10_gml_378_0": "* (一张发黄的,&画得很糟糕的绿色乌龟的画。)/", - "obj_readable_room1_slash_Other_10_gml_379_0": "* (落款是“Alvin”。)/%", + "obj_readable_room1_slash_Other_10_gml_379_0": "* (落款是“埃尔文”。)/%", "obj_readable_room1_slash_Other_10_gml_373_0": "* (这是个电灯开关。)/%", "obj_readable_room1_slash_Other_10_gml_374_0": "* (这是个格子棋盘。^1)&* (好多兵棋子散落在上面。)/%", "obj_readable_room1_slash_Other_10_gml_372_0": "* (这是个磨损的填充动物玩偶)/%", - "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了…/", + "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了.../", "obj_darkdoor_slash_Step_0_gml_195_0": "\\E3* 其他人肯定早就回家了。/%", - "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜Alphys不至于笨到&再让我们去做事了吧?/%", - "obj_darkdoor_slash_Step_0_gml_252_0": "* …/%", + "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜艾菲斯不至于笨到&再让我们去做事了吧?/%", + "obj_darkdoor_slash_Step_0_gml_252_0": "* .../%", "obj_darkdoor_slash_Step_0_gml_268_0": "\\E1* 好了^1,看来我们得走了。/", - "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就^1…回头见。/%", - "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* …/", - "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* …/", + "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就..^1. 回头见。/%", + "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* .../", "obj_darkdoor_slash_Step_0_gml_363_0": "\\E8* 我们明天再回那边一趟吧^1,&怎么样?/%", "obj_readable_room1_slash_Other_10_gml_366_0": "* (门锁住了。)/%", "obj_readable_room1_slash_Other_10_gml_371_0": "* (门锁住了。)/%", @@ -3828,200 +3828,200 @@ "obj_readable_room1_slash_Other_10_gml_219_0": "* (你打开了饮水台。^1)&* (清凉。)/%", "obj_readable_room1_slash_Other_10_gml_237_0": "* 你喜欢^1,新鲜空气吗^1?&抑或是大步流星^1,&——无论你用不用脚?/", "obj_readable_room1_slash_Other_10_gml_238_0": "* 尽管通常是^1,用脚的?/", - "obj_readable_room1_slash_Other_10_gml_239_0": "* 与Jockington^1,Noelle一同加入&越野队吧!/%", + "obj_readable_room1_slash_Other_10_gml_239_0": "* 与乔金森^1,诺埃尔一同加入&越野队吧!/%", "obj_readable_room1_slash_Other_10_gml_245_0": "* (锁柜^1。锁上了。)/%", "obj_readable_room1_slash_Other_10_gml_251_0": "* (这曾经是你哥哥的锁柜。)/%", "obj_readable_room1_slash_Other_10_gml_255_0": "* (这是你的锁柜。^1)&* (是空的。)/%", "obj_readable_room1_slash_Other_10_gml_269_0": "* (你看了看时间。)/", - "obj_readable_room1_slash_Other_10_gml_270_0": "* (…看起来不是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_270_0": "* (...看起来不是上课时间。)/%", "obj_readable_room1_slash_Other_10_gml_289_0": "* (电脑关掉了。)/", "obj_readable_room1_slash_Other_10_gml_290_0": "* (现在一切都显得很平静。)/%", - "obj_readable_room1_slash_Other_10_gml_318_0": "* (“Toriel老师”的名字落落大方地&写在白板上。)/", + "obj_readable_room1_slash_Other_10_gml_318_0": "* (“托丽尔老师”的名字落落大方地&写在白板上。)/", "obj_readable_room1_slash_Other_10_gml_319_0": "* (看起来已经写上去很久没擦过了。)/%", "obj_readable_room1_slash_Other_10_gml_323_0": "* (这是一台电脑。)/", "obj_readable_room1_slash_Other_10_gml_324_0": "* (桌面壁纸是你和你哥哥&8年前万圣节扮鬼的照片。)/%", "obj_readable_room1_slash_Other_10_gml_333_0": "* (某种老师的食物。)/%", - "obj_readable_room1_slash_Other_10_gml_338_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形…)/", - "obj_readable_room1_slash_Other_10_gml_339_0": "* (正一百二十胞体…)/%", + "obj_readable_room1_slash_Other_10_gml_338_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形...)/", + "obj_readable_room1_slash_Other_10_gml_339_0": "* (正一百二十胞体...)/%", "obj_readable_room1_slash_Other_10_gml_343_0": "* (儿童读物。^1)&* (其中有一些曾经是你的。)/%", "obj_readable_room1_slash_Other_10_gml_347_0": "* (这是一幅你母亲肖像的简笔画。)/%", "obj_readable_room1_slash_Other_10_gml_354_0": "* (某种简单的雕塑。)&* (谁知道它是什么呢?)/%", "obj_readable_room1_slash_Other_10_gml_358_0": "* (神的王座。)/%", - "scr_text_slash_scr_text_gml_2247_0": "* (叮铃^1,叮铃…)/", - "scr_text_slash_scr_text_gml_2249_0": "* K^1…Kris!?/", + "scr_text_slash_scr_text_gml_2247_0": "* (叮铃^1,叮铃...)/", + "scr_text_slash_scr_text_gml_2249_0": "* 克..^1. 克里斯!?/", "scr_text_slash_scr_text_gml_2250_0": "\\E1* 你到底在干什么!?/", - "scr_text_slash_scr_text_gml_2251_0": "\\E3* 我坐在车里等你放学&等了半个小时了…!/", - "scr_text_slash_scr_text_gml_2252_0": "\\E7* 我电话打了又打^1,&但你一直不接…/", + "scr_text_slash_scr_text_gml_2251_0": "\\E3* 我坐在车里等你放学&等了半个小时了...!/", + "scr_text_slash_scr_text_gml_2252_0": "\\E7* 我电话打了又打^1,&但你一直不接.../", "scr_text_slash_scr_text_gml_2253_0": "\\E8* 你害你可怜的妈妈担心死了!/", - "scr_text_slash_scr_text_gml_2254_0": "\\E7* Kris^1,我恐怕不得不罚你…/", - "scr_text_slash_scr_text_gml_2255_0": "\\E8* …啊?/", - "scr_text_slash_scr_text_gml_2256_0": "\\E1* …朋友?/", - "scr_text_slash_scr_text_gml_2257_0": "\\E0* 你之前在陪你的^1…朋友?/", - "scr_text_slash_scr_text_gml_2258_0": "\\E0* …/", - "scr_text_slash_scr_text_gml_2259_0": "\\E9* Kris…/", + "scr_text_slash_scr_text_gml_2254_0": "\\E7* 克里斯^1,我恐怕不得不罚你.../", + "scr_text_slash_scr_text_gml_2255_0": "\\E8* ...啊?/", + "scr_text_slash_scr_text_gml_2256_0": "\\E1* ...朋友?/", + "scr_text_slash_scr_text_gml_2257_0": "\\E0* 你之前在陪你的..^1. 朋友?/", + "scr_text_slash_scr_text_gml_2258_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_2259_0": "\\E9* 克里斯.../", "scr_text_slash_scr_text_gml_2260_0": "\\E0* 我这次就网开一面。/", "scr_text_slash_scr_text_gml_2261_0": "* 你们可以继续在外面玩一会。/", - "scr_text_slash_scr_text_gml_2262_0": "\\E1* 但你回家之后…/", + "scr_text_slash_scr_text_gml_2262_0": "\\E1* 但你回家之后.../", "scr_text_slash_scr_text_gml_2263_0": "\\E5* 可得早点睡觉。/", "scr_text_slash_scr_text_gml_2264_0": "\\E0* 再见^1,亲爱的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "* (叮铃^1,叮铃…)/", - "scr_text_slash_scr_text_gml_2266_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "* Kris^1,亲爱的^1,怎么了?/", + "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "* (叮铃^1,叮铃...)/", + "scr_text_slash_scr_text_gml_2266_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "* 克里斯^1,亲爱的^1,怎么了?/", "scr_litemuseb_slash_scr_litemuseb_gml_112_0": "\\E3* 什么^1?不^1,我不会载你回家的。/", "scr_litemuseb_slash_scr_litemuseb_gml_113_0": "\\E1* 我们的房子不远^1。&就在小镇的最上方。/", "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "\\E4* 你就多走走吧^1,&散步修心养性^1,亲爱的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* (嘀…)/%", - "scr_litemuseb_slash_scr_litemuseb_gml_121_0": "* (叮铃^1,叮铃…)/", - "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* Kris^1,我在批试卷呢。/", + "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_121_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* 克里斯^1,我在批试卷呢。/", "scr_litemuseb_slash_scr_litemuseb_gml_124_0": "\\E0* 等你回家了再聊^1,好吗?/", "scr_litemuseb_slash_scr_litemuseb_gml_125_0": "\\E0* 我们家就在小镇的&最上面^1,你知道的。/", - "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "* (嘀…)/%", - "obj_npc_facing_slash_Other_10_gml_700_0": "\\E3* Kris^1!&* 你从Susie手上逃出生天啦^1!&* 我那时可担心了!/", - "obj_npc_facing_slash_Other_10_gml_702_0": "\\E0* 好的^1,Kris^1,现在说点&更要紧的事吧。/", + "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "* (嘀...)/%", + "obj_npc_facing_slash_Other_10_gml_700_0": "\\E3* 克里斯^1!&* 你从苏西手上逃出生天啦^1!&* 我那时可担心了!/", + "obj_npc_facing_slash_Other_10_gml_702_0": "\\E0* 好的^1,克里斯^1,现在说点&更要紧的事吧。/", "obj_npc_facing_slash_Other_10_gml_703_0": "\\E1* 现在你终于可以&偿清你们家的债了。/", "obj_npc_facing_slash_Other_10_gml_704_0": "\\E0* 那本《如何画龙》已经&逾期2583天了。/", - "obj_npc_facing_slash_Other_10_gml_705_0": "\\E2* 然而^1,Kris^1。&* 我是一个好心的义工。/", - "obj_npc_facing_slash_Other_10_gml_706_0": "\\E4* 如果你在这周之内交还^1,&我会把罚款降低到…/", - "obj_npc_facing_slash_Other_10_gml_707_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,Kris!/%", + "obj_npc_facing_slash_Other_10_gml_705_0": "\\E2* 然而^1,克里斯^1。&* 我是一个好心的义工。/", + "obj_npc_facing_slash_Other_10_gml_706_0": "\\E4* 如果你在这周之内交还^1,&我会把罚款降低到.../", + "obj_npc_facing_slash_Other_10_gml_707_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,克里斯!/%", "obj_npc_facing_slash_Other_10_gml_711_0": "\\E3* 啊^1,你忘了它长什么样了?/", - "obj_npc_facing_slash_Other_10_gml_712_0": "\\E0* 封面^1,大概是^1…&一条涂着口红的&紫红色的龙。/", - "obj_npc_facing_slash_Other_10_gml_713_0": "\\E0* 至于她的衣服^1,我觉得应该是^1,&嗯…/", - "obj_npc_facing_slash_Other_10_gml_714_0": "\\E2* 你懂的^1,Kris^1,&我觉得你一看到&就会明白的!/%", + "obj_npc_facing_slash_Other_10_gml_712_0": "\\E0* 封面^1,大概是..^1. &一条涂着口红的&紫红色的龙。/", + "obj_npc_facing_slash_Other_10_gml_713_0": "\\E0* 至于她的衣服^1,我觉得应该是^1,&嗯.../", + "obj_npc_facing_slash_Other_10_gml_714_0": "\\E2* 你懂的^1,克里斯^1,&我觉得你一看到&就会明白的!/%", "obj_npc_facing_slash_Other_10_gml_719_0": "\\E3* 什么^1? 医院的窗户^1?&你在说什么?/", - "obj_npc_facing_slash_Other_10_gml_720_0": "\\E5* 抱歉^1,Kris^1。&* 我没时间做这种事情。/", - "obj_npc_facing_slash_Other_10_gml_721_0": "\\E0* 因为我正在^1…唔^1…&怎么说来着?/", + "obj_npc_facing_slash_Other_10_gml_720_0": "\\E5* 抱歉^1,克里斯^1。&* 我没时间做这种事情。/", + "obj_npc_facing_slash_Other_10_gml_721_0": "\\E0* 因为我正在..^1. 唔..^1. &怎么说来着?/", "obj_npc_facing_slash_Other_10_gml_722_0": "\\E2* 【为社会做贡献】?/", - "obj_npc_facing_slash_Other_10_gml_723_0": "\\E2* 你哪天也该试试^1,Kris!/", + "obj_npc_facing_slash_Other_10_gml_723_0": "\\E2* 你哪天也该试试^1,克里斯!/", "obj_npc_facing_slash_Other_10_gml_724_0": "\\E2* 那真的很令人满足!/%", - "obj_npc_facing_slash_Other_10_gml_739_0": "* Kris^1!咋了!/", - "obj_npc_facing_slash_Other_10_gml_740_0": "* Catti打工去了^1,&所以我开始独^1自&做我们的作业了!/", + "obj_npc_facing_slash_Other_10_gml_739_0": "* 克里斯^1!咋了!/", + "obj_npc_facing_slash_Other_10_gml_740_0": "* 凯迪打工去了^1,&所以我开始独^1自&做我们的作业了!/", "obj_npc_facing_slash_Other_10_gml_741_0": "* 我已经^1,复制了好多图了。/", "obj_npc_facing_slash_Other_10_gml_743_0": "* (同一张足球的图片,复制了73次。)/%", "obj_npc_facing_slash_Other_10_gml_747_0": "* 你可以认为我满“足”啦!&哈哈哈!/%", - "obj_npc_facing_slash_Other_10_gml_753_0": "* 要上大鞋惹^1…&* 所以tem学刁^1…&* 刻苦!!!/", + "obj_npc_facing_slash_Other_10_gml_753_0": "* 要上大鞋惹..^1. &* 所以tem学刁..^1. &* 刻苦!!!/", "obj_npc_facing_slash_Other_10_gml_754_0": "* (她正在看一本满是&火辣恶魔人的漫画。)/%", "scr_text_slash_scr_text_gml_693_0": "* (这是一篇动漫评测。^1)&* (要读吗?)/", "scr_text_slash_scr_text_gml_1864_0": "\\C2", "scr_text_slash_scr_text_gml_689_0": "别别别#别别别#别别别", "scr_text_slash_scr_text_gml_769_0": "#是", "scr_text_slash_scr_text_gml_699_0": "* 青少年地带&每周动漫评测:&喵喵亲亲超可爱2/", - "scr_text_slash_scr_text_gml_700_0": "* 这位评测者第一次&接触这个系列的作品&是喵喵2…/", + "scr_text_slash_scr_text_gml_700_0": "* 这位评测者第一次&接触这个系列的作品&是喵喵2.../", "scr_text_slash_scr_text_gml_701_0": "* 让她来告诉你^1,它让喵喵1看起来就像&一个有着亮晶晶猫耳的垃圾桶 !/", - "scr_text_slash_scr_text_gml_702_0": "* 更为黑暗的故事线&和更成熟的主题…/", - "scr_text_slash_scr_text_gml_703_0": "* 表明它把观众当作&真正的成年人对待…/", + "scr_text_slash_scr_text_gml_702_0": "* 更为黑暗的故事线&和更成熟的主题.../", + "scr_text_slash_scr_text_gml_703_0": "* 表明它把观众当作&真正的成年人对待.../", "scr_text_slash_scr_text_gml_704_0": "* 而不是那些&超过十秒钟看不到沙滩排球篇&就会死的禽兽。/", - "scr_text_slash_scr_text_gml_705_0": "* 更不要说,&喵喵第一部里的角色…/", + "scr_text_slash_scr_text_gml_705_0": "* 更不要说,&喵喵第一部里的角色.../", "scr_text_slash_scr_text_gml_706_0": "* 比没电时我在家里&自己做来吃的泡面&还要没新意。/", "scr_text_slash_scr_text_gml_707_0": "* 青少年以上的人都应该&接触这部黑暗的杰作!/", "scr_text_slash_scr_text_gml_708_0": "* 不愿透露姓名的&黄色蜥蜴^1,敬上/%", "scr_text_slash_scr_text_gml_709_0": "* (你决定不去读它。)/%", - "obj_readable_room1_slash_Other_10_gml_1085_0": "* (这里有一本书。^1)&* (你闻了闻书页…^1)&* (好香啊!)/", + "obj_readable_room1_slash_Other_10_gml_1085_0": "* (这里有一本书。^1)&* (你闻了闻书页...^1)&* (好香啊!)/", "obj_readable_room1_slash_Other_10_gml_1086_0": "* (这一定就是所谓的&“调茶说茗”。)/%", - "obj_readable_room1_slash_Other_10_gml_1069_0": "* (这是一本没有标签的书。)&* (你翻开看了看…)/", - "obj_readable_room1_slash_Other_10_gml_1070_0": "* 噢…我还书的时候&不小心把我的日记还了…/", - "obj_readable_room1_slash_Other_10_gml_1071_0": "* 噢不…他们把它收入目录里了…/", - "obj_readable_room1_slash_Other_10_gml_1072_0": "* 噢不…每次我想写日记的时候&都得把它借出来…/%", + "obj_readable_room1_slash_Other_10_gml_1069_0": "* (这是一本没有标签的书。)&* (你翻开看了看...)/", + "obj_readable_room1_slash_Other_10_gml_1070_0": "* 噢...我还书的时候&不小心把我的日记还了.../", + "obj_readable_room1_slash_Other_10_gml_1071_0": "* 噢不...他们把它收入目录里了.../", + "obj_readable_room1_slash_Other_10_gml_1072_0": "* 噢不...每次我想写日记的时候&都得把它借出来.../%", "obj_readable_room1_slash_Other_10_gml_1080_0": "* 《请你记住我的名字。求你了。&我为此特地写了本书。》/", - "obj_readable_room1_slash_Other_10_gml_1081_0": "* (Hots Fireguy著)/%", + "obj_readable_room1_slash_Other_10_gml_1081_0": "* (火辣燃烧人著)/%", "obj_readable_room1_slash_Other_10_gml_1063_0": "* 《战锤王》/", - "obj_readable_room1_slash_Other_10_gml_1064_0": "* (由声名远扬的历史学家&Gerson Boom撰写的斩获头等奖&的系列小说。)/%", + "obj_readable_room1_slash_Other_10_gml_1064_0": "* (由声名远扬的历史学家&葛尔森· 爆烈撰写的斩获头等奖&的系列小说。)/%", "obj_readable_room1_slash_Other_10_gml_1111_0": "* (计算机实验室。^1)&* (请自觉遵守网络规则。)/", "obj_readable_room1_slash_Other_10_gml_1112_0": "* (实际上^1,也可以根本不上网。)/%", - "obj_readable_room1_slash_Other_10_gml_1093_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_1094_0": "* (看来有一只狗正在电脑前工作…)/", - "obj_readable_room1_slash_Other_10_gml_1095_0": "* (看来它正在制作一款游戏…)/", - "obj_readable_room1_slash_Other_10_gml_1096_0": "* (看来你不应该打断它…)/", - "obj_readable_room1_slash_Other_10_gml_1097_0": "* (看来等游戏完成之后^1,&你就可以进去了…)/", - "obj_readable_room1_slash_Other_10_gml_1098_0": "* (你只能选择相信这只狗…)/%", - "obj_readable_room1_slash_Other_10_gml_1102_0": "* (你透过电脑室的窗户向里看去…)/", - "obj_readable_room1_slash_Other_10_gml_1103_0": "* (现在这只狗就只是在玩沙槌…)/", - "obj_readable_room1_slash_Other_10_gml_1104_0": "* (它完全没在干活…)/", - "obj_readable_room1_slash_Other_10_gml_1105_0": "* (你可能得等上一阵子了…)/%", + "obj_readable_room1_slash_Other_10_gml_1093_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_1094_0": "* (看来有一只狗正在电脑前工作...)/", + "obj_readable_room1_slash_Other_10_gml_1095_0": "* (看来它正在制作一款游戏...)/", + "obj_readable_room1_slash_Other_10_gml_1096_0": "* (看来你不应该打断它...)/", + "obj_readable_room1_slash_Other_10_gml_1097_0": "* (看来等游戏完成之后^1,&你就可以进去了...)/", + "obj_readable_room1_slash_Other_10_gml_1098_0": "* (你只能选择相信这只狗...)/%", + "obj_readable_room1_slash_Other_10_gml_1102_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_1103_0": "* (现在这只狗就只是在玩沙槌...)/", + "obj_readable_room1_slash_Other_10_gml_1104_0": "* (它完全没在干活...)/", + "obj_readable_room1_slash_Other_10_gml_1105_0": "* (你可能得等上一阵子了...)/%", "obj_readable_room1_slash_Other_10_gml_1117_0": "* (这是一幅简笔画。&画着一颗扎着头带的冰块。)/", "obj_readable_room1_slash_Other_10_gml_1118_0": "* (“青少年地带:&青少年们可以当孩子的地方”)/", "obj_readable_room1_slash_Other_10_gml_1119_0": "* (你突然感觉到如释重负。)/%", "obj_npc_room_slash_Other_10_gml_1049_0": "* 我喜欢看书^1。&* 尤其是这楼上的书^1。&* 你真应该试试。/", "obj_npc_room_slash_Other_10_gml_1050_0": "* 去读一读!/%", - "obj_npc_room_slash_Other_10_gml_1054_0": "* 我喜欢看书^1。&* 特别是那些…/", + "obj_npc_room_slash_Other_10_gml_1054_0": "* 我喜欢看书^1。&* 特别是那些.../", "obj_npc_room_slash_Other_10_gml_1055_0": "* 书。/%", - "obj_npc_room_slash_Other_10_gml_1260_0": "* Undyne警长负责指挥交通…/", + "obj_npc_room_slash_Other_10_gml_1260_0": "* 安黛因警长负责指挥交通.../", "obj_npc_room_slash_Other_10_gml_1261_0": "* 但她所做的就只是站在&街道中央大喊“别挡我的路!!!!”/", "obj_npc_room_slash_Other_10_gml_1262_0": "* 她是最棒的!&* 我的方向立刻就明确了!/%", "scr_text_slash_scr_text_gml_2033_0": "\\E2* 嘿^1,混球!!^1!&* 别站在路中间!!!/", "scr_text_slash_scr_text_gml_2034_0": "* 你在阻塞交通!!!!/", - "scr_text_slash_scr_text_gml_2035_0": "\\E1* …噢^1,等等^1,这是Asgore的&孩子。/", + "scr_text_slash_scr_text_gml_2035_0": "\\E1* ...噢^1,等等^1,这是艾斯戈尔的&孩子。/", "scr_text_slash_scr_text_gml_2036_0": "\\E7* 抱歉^1,我最近有点^1,呃^1,烦躁。/", "scr_text_slash_scr_text_gml_2037_0": "\\E2* 这份工作太无聊了^1。&* 这小镇上从没发生过任何事!/", - "scr_text_slash_scr_text_gml_2038_0": "\\E4* 嘎^1…我真希望发生点&翻天覆地的事!/", - "scr_text_slash_scr_text_gml_2039_0": "\\E7* …哈^1?&* 你有事要报告?/", + "scr_text_slash_scr_text_gml_2038_0": "\\E4* 嘎..^1. 我真希望发生点&翻天覆地的事!/", + "scr_text_slash_scr_text_gml_2039_0": "\\E7* ...哈^1?&* 你有事要报告?/", "scr_text_slash_scr_text_gml_1023_0": "\\C4", "scr_text_slash_scr_text_gml_2044_0": "\\E1* 有什么要报告的吗?/", "scr_text_slash_scr_text_gml_1207_0": "\\C4", - "scr_text_slash_scr_text_gml_2027_0": "#Alphys", + "scr_text_slash_scr_text_gml_2027_0": "#艾菲斯", "scr_text_slash_scr_text_gml_2028_0": "#暗世界", "scr_text_slash_scr_text_gml_2029_0": "帮忙", "scr_text_slash_scr_text_gml_610_0": "没事了", - "scr_text_slash_scr_text_gml_2053_0": "\\E0* …Alphys?/", - "scr_text_slash_scr_text_gml_2054_0": "\\E3* Alphys是谁^1?&* 完全不知道你在说谁。/", - "scr_text_slash_scr_text_gml_2055_0": "\\E2* …怎么了^1,&那个家伙做了什么&违法的事情吗!?/", - "scr_text_slash_scr_text_gml_2056_0": "\\E5* 明白了^1,&只要我发现“Alphys”^1,&就马上抓起来!!/", + "scr_text_slash_scr_text_gml_2053_0": "\\E0* ...艾菲斯?/", + "scr_text_slash_scr_text_gml_2054_0": "\\E3* 艾菲斯是谁^1?&* 完全不知道你在说谁。/", + "scr_text_slash_scr_text_gml_2055_0": "\\E2* ...怎么了^1,&那个家伙做了什么&违法的事情吗!?/", + "scr_text_slash_scr_text_gml_2056_0": "\\E5* 明白了^1,&只要我发现“艾菲斯”^1,&就马上抓起来!!/", "scr_text_slash_scr_text_gml_2057_0": "* 呼呼呼呼!!^1!&* 那家伙已经完蛋了!!/%", "scr_text_slash_scr_text_gml_2068_0": "\\E6* 嗷^1,你想帮我忙^1?没问题^1,&混球。/", "scr_text_slash_scr_text_gml_2069_0": "\\E5* 找点人去抢银行,这样我就可以&背摔他们了!/", - "scr_text_slash_scr_text_gml_2070_0": "\\E1* …等等^1,我们好像连银行&都没有?/", - "scr_text_slash_scr_text_gml_2071_0": "\\E5* 嘿^1,找点人开个银行…!/%", + "scr_text_slash_scr_text_gml_2070_0": "\\E1* ...等等^1,我们好像连银行&都没有?/", + "scr_text_slash_scr_text_gml_2071_0": "\\E5* 嘿^1,找点人开个银行...!/%", "scr_text_slash_scr_text_gml_2061_0": "\\E1* 什么^1?&* 学校里有个暗世界?/", - "scr_text_slash_scr_text_gml_2062_0": "\\E2* 呃^1…没问题^1,孩子。/", + "scr_text_slash_scr_text_gml_2062_0": "\\E2* 呃..^1. 没问题^1,孩子。/", "scr_text_slash_scr_text_gml_2063_0": "\\E5* 反正黑暗世界的存在不违反&任何法律!/", "scr_text_slash_scr_text_gml_2064_0": "* 处理它是学校董事会的工作!/%", "scr_text_slash_scr_text_gml_2075_0": "\\E6* 别做违法的事哦^1,&你个小混球~!/", "scr_text_slash_scr_text_gml_2076_0": "\\E3* 还有,如果你有关于紫色女孩&的线索就通知我一声。/", "scr_text_slash_scr_text_gml_2077_0": "\\E4* 有个紫色女孩&因屡次模仿动画里的&危险恶作剧正被通缉。/%", - "obj_npc_room_slash_Other_10_gml_1255_0": "* 我-我要怎么通过那位&蓝色的女士…!^1?&* 我被困住了!!/", - "obj_npc_room_slash_Other_10_gml_1256_0": "* 我-我想我干脆弃车逃跑算了…/%", + "obj_npc_room_slash_Other_10_gml_1255_0": "* 我-我要怎么通过那位&蓝色的女士...!^1?&* 我被困住了!!/", + "obj_npc_room_slash_Other_10_gml_1256_0": "* 我-我想我干脆弃车逃跑算了.../%", "obj_readable_room1_slash_Other_10_gml_388_0": "* (这是医生办公室里常见的&滑珠玩具。)/", "obj_readable_room1_slash_Other_10_gml_389_0": "* (珠子在它们预定的轨道上&坚定地行进。)/%", "obj_npc_room_slash_Other_10_gml_1348_0": "* 噢^1,是你啊^1。&* 你又来这里弹钢琴了吗?/", "obj_npc_room_slash_Other_10_gml_1349_0": "* 病人们不太能听到这里的声音^1,&但我自己挺享受的。/%", "obj_npc_room_slash_Other_10_gml_1353_0": "* 有时候那位警长会来弹这钢琴。/", - "obj_npc_room_slash_Other_10_gml_1354_0": "* 她琴弹得很好^1,&但她要是唱起来了…/", + "obj_npc_room_slash_Other_10_gml_1354_0": "* 她琴弹得很好^1,&但她要是唱起来了.../", "obj_npc_room_slash_Other_10_gml_1355_0": "* 我们就得赶她走了。/%", - "obj_npc_room_slash_Other_10_gml_1361_0": "* 嗯^1…你钢琴通常弹得比这^1…&好听点的。/", - "obj_npc_room_slash_Other_10_gml_1362_0": "* 一切都好吗^1?&* 你看上去是有点病了…/%", + "obj_npc_room_slash_Other_10_gml_1361_0": "* 嗯..^1. 你钢琴通常弹得比这..^1. &好听点的。/", + "obj_npc_room_slash_Other_10_gml_1362_0": "* 一切都好吗^1?&* 你看上去是有点病了.../%", "scr_text_slash_scr_text_gml_2227_0": "* (这是医院的公用钢琴^1,&为了放在角落里而做得很小。)/", "scr_text_slash_scr_text_gml_2228_0": "* (后果就是,很多常用音阶都没了。)/", "scr_text_slash_scr_text_gml_2229_0": "* (要弹吗?)/", "scr_text_slash_scr_text_gml_1905_0": "\\C2", "scr_text_slash_scr_text_gml_2173_0": "#是", "scr_text_slash_scr_text_gml_2174_0": "#否", - "scr_text_slash_scr_text_gml_2238_0": "* (叮铃…)/%", + "scr_text_slash_scr_text_gml_2238_0": "* (叮铃...)/%", "scr_text_slash_scr_text_gml_2242_0": "* (你的双手在琴键上徘徊,&一个键也没按。)/%", - "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈^1…爸爸^1!&* 我不能就这么和她说!/", - "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪^1…我会死的^1。&* 我真的会死的。/", - "obj_rudy_slash_Step_0_gml_18_0": "\\E0* Noelle^1。甜心^1。&* 我第一眼看到你妈妈时…/", + "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈..^1. 爸爸^1!&* 我不能就这么和她说!/", + "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪..^1. 我会死的^1。&* 我真的会死的。/", + "obj_rudy_slash_Step_0_gml_18_0": "\\E0* 诺埃尔^1。甜心^1。&* 我第一眼看到你妈妈时.../", "obj_rudy_slash_Step_0_gml_19_0": "\\E3* 立马就冲过去告诉她,&她是个万里挑一的性感尤物。/", - "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真…真的假的?/", + "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真...真的假的?/", "obj_rudy_slash_Step_0_gml_23_0": "\\E7* 真的^1,我当时就被她&一巴掌扇晕过去了!/%", - "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈^1…!&* 爸^1,你说的这些&也没起到作用嘛!/", + "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈..^1. !&* 爸^1,你说的这些&也没起到作用嘛!/", "obj_rudy_slash_Step_0_gml_55_0": "\\E2* 总之^1,神龙斗士III打得&怎么样了^1?&* 通关了没?/", - "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想…/", - "obj_rudy_slash_Step_0_gml_58_0": "\\E9* …想等着跟你一起&把它打通来着^1,老爸。/", - "obj_rudy_slash_Step_0_gml_60_0": "\\E4* …&* Noelle…/", - "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许^1…&* 也许你根本不该等。/", - "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老^1…老爸?/", + "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想.../", + "obj_rudy_slash_Step_0_gml_58_0": "\\E9* ...想等着跟你一起&把它打通来着^1,老爸。/", + "obj_rudy_slash_Step_0_gml_60_0": "\\E4* ...&* 诺埃尔.../", + "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许..^1. &* 也许你根本不该等。/", + "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老..^1. 老爸?/", "obj_rudy_slash_Step_0_gml_65_0": "\\E7* 你就该把它带过来^1!&* 这鬼地方都快让我无聊死了!/", "obj_rudy_slash_Step_0_gml_67_0": "\\E8* 哈哈哈^1!&* 好吧^1,你赢了^1!&* 下次我会带过来的!/", - "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了…/", + "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了.../", "obj_rudy_slash_Step_0_gml_69_0": "\\E5* 可能我得走了^1。&* 还有作业缠着我呢。/", "obj_rudy_slash_Step_0_gml_71_0": "\\E4* 噢^1。&* 听你的语气又是小组作业。/", - "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?Nerdly?/", - "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,Berdly^1…&* 他也没那么坏啦^1,爸。/", + "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?恼哥?/", + "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,鸟哥..^1. &* 他也没那么坏啦^1,爸。/", "obj_rudy_slash_Step_0_gml_76_0": "\\E6* 我要踢烂他的鸟屁股。/", - "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈^1…&* 爸^1,你得好好在床上躺着才行。/", + "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈..^1. &* 爸^1,你得好好在床上躺着才行。/", "obj_rudy_slash_Step_0_gml_80_0": "\\E7* 你把他领到窗户跟前^1!&我好扔东西砸他!/", "obj_rudy_slash_Step_0_gml_82_0": "\\E8* 我走啦^1!老爸。/", "obj_rudy_slash_Step_0_gml_84_0": "\\E2* 拜拜^1,亲爱的。/%", - "obj_rudy_slash_Step_0_gml_140_0": "* …噢^1?&* 嗨^1,Kris…?/%", + "obj_rudy_slash_Step_0_gml_140_0": "* ...噢^1?&* 嗨^1,克里斯...?/%", "scr_text_slash_scr_text_gml_2274_0": "\\E0* 嚯,瞧瞧这是谁来了。/", "scr_text_slash_scr_text_gml_2275_0": "\\E2* 你好啊^1,孩子!/", "scr_text_slash_scr_text_gml_1951_0": "\\C2", @@ -4029,11 +4029,11 @@ "scr_text_slash_scr_text_gml_2271_0": "你谁#啊你?", "scr_text_slash_scr_text_gml_2286_0": "\\E2* 是啊^1,可不嘛^1,&是挺开心的!/", "scr_text_slash_scr_text_gml_2287_0": "\\E5* 尤其咱们俩之前&都没见过面。/", - "scr_text_slash_scr_text_gml_2288_0": "\\E0* 叫我sans吧^1。&* 骷髅sans^1。&* 我是新搬来城里的。/", + "scr_text_slash_scr_text_gml_2288_0": "\\E0* 叫我杉斯吧^1。&* 骷髅杉斯^1。&* 我是新搬来城里的。/", "scr_text_slash_scr_text_gml_2289_0": "\\E2* 怎么了?/", "scr_text_slash_scr_text_gml_1791_0": "\\C3", - "scr_text_slash_scr_text_gml_2294_0": "\\E3* 嗯^1…你还别说^1,&问到点子上了。/", - "scr_text_slash_scr_text_gml_2295_0": "\\E5* 我是sans^1。&* 你友善的骷髅邻居。/", + "scr_text_slash_scr_text_gml_2294_0": "\\E3* 嗯..^1. 你还别说^1,&问到点子上了。/", + "scr_text_slash_scr_text_gml_2295_0": "\\E5* 我是杉斯^1。&* 你友善的骷髅邻居。/", "scr_text_slash_scr_text_gml_2296_0": "\\E2* 怎么了?/", "scr_text_slash_scr_text_gml_2290_0": "\\C3", "scr_text_slash_scr_text_gml_2303_0": "\\E5* 怎么了?/", @@ -4053,14 +4053,14 @@ "scr_text_slash_scr_text_gml_2333_0": "\\E0* 我也一样。/", "scr_text_slash_scr_text_gml_2334_0": "\\E2* 总之^1,我会在一直站着这&无所事事的。/%", "scr_text_slash_scr_text_gml_2311_0": "#我妈妈", - "scr_text_slash_scr_text_gml_2371_0": "\\E1* 你母亲^1,嗯…?/", + "scr_text_slash_scr_text_gml_2371_0": "\\E1* 你母亲^1,嗯...?/", "scr_text_slash_scr_text_gml_2372_0": "\\E0* 太迟啦。/", "scr_text_slash_scr_text_gml_2373_0": "\\E5* 昨天夜里我已经&和你妈妈“交上朋友”了。/", "scr_text_slash_scr_text_gml_2374_0": "\\E2* 她人不错。&是来杂货店买水滴巧克力的。/", "scr_text_slash_scr_text_gml_2375_0": "\\E3* 她还说要把她房间的门锁好&免得你去偷吃。/", - "scr_text_slash_scr_text_gml_2376_0": "\\E5* 呵呵呵…你这孩子听上去&还蛮有趣的^1,嗯?/%", + "scr_text_slash_scr_text_gml_2376_0": "\\E5* 呵呵呵...你这孩子听上去&还蛮有趣的^1,嗯?/%", "scr_text_slash_scr_text_gml_2312_0": "我老师", - "scr_text_slash_scr_text_gml_2380_0": "\\E0* alphys^1。没错^1。&我知道她。/", + "scr_text_slash_scr_text_gml_2380_0": "\\E0* 艾菲斯^1。没错^1。&我知道她。/", "scr_text_slash_scr_text_gml_2381_0": "\\E2* 她之前戴着墨镜&拎着行李箱跑到店里来。/", "scr_text_slash_scr_text_gml_2382_0": "\\E0* 我还以为她是黑帮呢。/", "scr_text_slash_scr_text_gml_2383_0": "\\E2* 然后她打开箱子&不断往里面塞方便面。/", @@ -4073,29 +4073,29 @@ "scr_text_slash_scr_text_gml_2355_0": "\\E2* 哇啊,打住^1,&你肉食系吗。/", "scr_text_slash_scr_text_gml_2356_0": "\\E0* 你可不能直接就&跨上友谊的小船。/", "scr_text_slash_scr_text_gml_2357_0": "\\E2* 这是需要时间的。/", - "scr_text_slash_scr_text_gml_2358_0": "\\E3* …/", + "scr_text_slash_scr_text_gml_2358_0": "\\E3* .../", "scr_text_slash_scr_text_gml_2359_0": "\\E2* 好了^1,时间够了。/", "scr_text_slash_scr_text_gml_2360_0": "\\E0* 收下这个吧。/", "scr_text_slash_scr_text_gml_2361_0": "\\E5* 你随时都可以打这个号码。/", - "scr_text_slash_scr_text_gml_2363_0": "* (你得到了Sans的号码。)/%", + "scr_text_slash_scr_text_gml_2363_0": "* (你得到了杉斯的号码。)/%", "scr_text_slash_scr_text_gml_2350_0": "\\E5* 喂^1,&我都把号码给你了^1,&你还想怎么样?/%", "scr_text_slash_scr_text_gml_2344_0": "\\E2* 啊^1,不好意思^1。&我是不会跟智障婴儿&出去玩的。/", "scr_text_slash_scr_text_gml_2345_0": "\\E5* 跟我的社会生态位不合。/%", "scr_text_slash_scr_text_gml_2341_0": "* 啊?/%", "scr_text_slash_scr_text_gml_2392_0": "\\E1* 真无情^1,&不过也情有可原。/%", - "scr_text_slash_scr_text_gml_2438_0": "\\E1* …嘿伙计。/", - "scr_text_slash_scr_text_gml_2439_0": "\\E2* …你明天有空吗…?/", + "scr_text_slash_scr_text_gml_2438_0": "\\E1* ...嘿伙计。/", + "scr_text_slash_scr_text_gml_2439_0": "\\E2* ...你明天有空吗...?/", "scr_text_slash_scr_text_gml_2440_0": "\\E1* 我有点事需要找人帮忙。/", "scr_text_slash_scr_text_gml_2441_0": "\\E2* 如果你能过来的话&那就太好了。/", "scr_text_slash_scr_text_gml_2442_0": "\\E5* 我就住在隔壁^1,怎么样。/", "scr_text_slash_scr_text_gml_2153_0": "\\C2", "scr_text_slash_scr_text_gml_1749_0": "#担心", "scr_text_slash_scr_text_gml_1081_0": "#不", - "scr_text_slash_scr_text_gml_2451_0": "\\E2* 哇噢^1…&回答得毫不迟疑啊^1,唔。/", + "scr_text_slash_scr_text_gml_2451_0": "\\E2* 哇噢..^1. &回答得毫不迟疑啊^1,唔。/", "scr_text_slash_scr_text_gml_2452_0": "\\E0* 那可不好^1。&* 我完全是个陌生人啊。/", "scr_text_slash_scr_text_gml_2453_0": "\\E5* 你起码得稍微迟疑一下。/", - "scr_text_slash_scr_text_gml_2463_0": "\\E2* 算了,&我也没什么可抱怨的…/", - "scr_text_slash_scr_text_gml_2464_0": "\\E0* 啊…^1?&* 你问我们要去做什么?/", + "scr_text_slash_scr_text_gml_2463_0": "\\E2* 算了,&我也没什么可抱怨的.../", + "scr_text_slash_scr_text_gml_2464_0": "\\E0* 啊...^1?&* 你问我们要去做什么?/", "scr_text_slash_scr_text_gml_2465_0": "\\E2* 噢^1,我不会跟你一块去的。/", "scr_text_slash_scr_text_gml_2466_0": "\\E5* 不然会很奇怪的。/", "scr_text_slash_scr_text_gml_2467_0": "\\E2* 就只有你和我弟弟二人而已。/", @@ -4105,16 +4105,16 @@ "scr_text_slash_scr_text_gml_2458_0": "\\E2* 哇噢^1,你考虑了好久啊。/", "scr_text_slash_scr_text_gml_2459_0": "\\E0* 哎哟^1,到底怎么了?/", "scr_text_slash_scr_text_gml_2460_0": "\\E5* 不想和陌生人约出去玩吗?/", - "scr_text_slash_scr_text_gml_2478_0": "\\E2* …好吧,你还真果断。/", - "scr_text_slash_scr_text_gml_2483_0": "\\E2* …唔,这就,有点可惜了。/", + "scr_text_slash_scr_text_gml_2478_0": "\\E2* ...好吧,你还真果断。/", + "scr_text_slash_scr_text_gml_2483_0": "\\E2* ...唔,这就,有点可惜了。/", "scr_text_slash_scr_text_gml_2485_0": "\\E1* 知道了^1,知道了^1,&我再给你多加点好处。/", - "scr_text_slash_scr_text_gml_2486_0": "\\E1* 要是你肯过来^1…我^1,&会专门为了你,/", + "scr_text_slash_scr_text_gml_2486_0": "\\E1* 要是你肯过来..^1. 我^1,&会专门为了你,/", "scr_text_slash_scr_text_gml_2487_0": "\\E5* 不出现在现场。/", "scr_text_slash_scr_text_gml_2488_0": "\\E2* 只留你和我弟弟两个人。/", "scr_text_slash_scr_text_gml_2489_0": "\\E0* 毕竟他是新面孔^1,&需要交朋友的。/", "scr_text_slash_scr_text_gml_2490_0": "\\E2* 总之^1,谢谢你肯答应我&陪他一起玩。/", "scr_text_slash_scr_text_gml_2491_0": "\\E5* 回见。/%", - "scr_text_slash_scr_text_gml_2402_0": "* (铃^1,铃…)/", + "scr_text_slash_scr_text_gml_2402_0": "* (铃^1,铃...)/", "scr_text_slash_scr_text_gml_2403_0": "* 您好。/", "scr_text_slash_scr_text_gml_2404_0": "* 这里是智障婴儿热线。/", "scr_text_slash_scr_text_gml_2405_0": "* 智障请按1^1,婴儿请按2^1,&智障婴儿请按3^1,其他请按4。/", @@ -4124,74 +4124,74 @@ "scr_text_slash_scr_text_gml_2418_0": "* 啊^1,你是个智障?/", "scr_text_slash_scr_text_gml_2419_0": "* 啊^1,你是个婴儿?/", "scr_text_slash_scr_text_gml_2420_0": "* 啊^1,你是个智障婴儿?/", - "scr_text_slash_scr_text_gml_1494_0": "* …/", + "scr_text_slash_scr_text_gml_1494_0": "* .../", "scr_text_slash_scr_text_gml_2422_0": "* 跟你说实话^1,其实我也是。/", "scr_text_slash_scr_text_gml_2423_0": "* 咱们共勉吧^1,好吗?/", - "scr_text_slash_scr_text_gml_2424_0": "* (嘀…)/%", + "scr_text_slash_scr_text_gml_2424_0": "* (嘀...)/%", "scr_text_slash_scr_text_gml_2417_0": "* 啊!?/", "scr_text_slash_scr_text_gml_2427_0": "* 既然你不是智障婴儿&那还打什么智障婴儿热线?/", - "scr_text_slash_scr_text_gml_2428_0": "* (嘀…)/%", - "scr_text_slash_scr_text_gml_2409_0": "* (铃^1,铃…^1)&* (铃^1,铃…^1)&* (铃^1,铃…)/", + "scr_text_slash_scr_text_gml_2428_0": "* (嘀...)/%", + "scr_text_slash_scr_text_gml_2409_0": "* (铃^1,铃...^1)&* (铃^1,铃...^1)&* (铃^1,铃...)/", "scr_text_slash_scr_text_gml_2410_0": "* (电话那头一直无人接听。)/%", - "obj_readable_room1_slash_Other_10_gml_1307_0": "* (敲敲敲…)/", - "obj_readable_room1_slash_Other_10_gml_1275_0": "* (…)/", - "obj_readable_room1_slash_Other_10_gml_1309_0": "* (没有回应…^1)&* (…不过能听到从深处&传来骨头的摩擦声。)/%", + "obj_readable_room1_slash_Other_10_gml_1307_0": "* (敲敲敲...)/", + "obj_readable_room1_slash_Other_10_gml_1275_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1309_0": "* (没有回应...^1)&* (...不过能听到从深处&传来骨头的摩擦声。)/%", "obj_readable_room1_slash_Other_10_gml_1312_0": "* 噢噢^1,你就是住在城里&最北边的人类吧?/", - "obj_readable_room1_slash_Other_10_gml_1313_0": "* 哇噢^1,&我妈妈跟我说过你的事…/", + "obj_readable_room1_slash_Other_10_gml_1313_0": "* 哇噢^1,&我妈妈跟我说过你的事.../", "obj_readable_room1_slash_Other_10_gml_1314_0": "* 用血做成的身体&会不会很痛啊?/%", - "obj_readable_room1_slash_Other_10_gml_1319_0": "* 呵^1…这敲门的手法&简直就是个菜鸟。/", + "obj_readable_room1_slash_Other_10_gml_1319_0": "* 呵..^1. 这敲门的手法&简直就是个菜鸟。/", "obj_readable_room1_slash_Other_10_gml_1320_0": "* 等你修炼修炼再回来敲吧!/%", - "obj_npc_room_slash_Other_10_gml_1276_0": "* 哟^1,Kris^1!&* 你从Susie手上逃出生天啦^1,&哈哈!/", + "obj_npc_room_slash_Other_10_gml_1276_0": "* 哟^1,克里斯^1!&* 你从苏西手上逃出生天啦^1,&哈哈!/", "obj_npc_room_slash_Other_10_gml_1277_0": "* 我是说^1,我从没见她揍翻过谁^1,&不过^1,呃^1,是我的话会留点神。/", - "obj_npc_room_slash_Other_10_gml_1278_0": "* 比如说^1,有一次我^1,Snowy^1,&还有Jockington正在玩手球,/", + "obj_npc_room_slash_Other_10_gml_1278_0": "* 比如说^1,有一次我^1,小雪^1,&还有乔金森正在玩手球,/", "obj_npc_room_slash_Other_10_gml_1279_0": "* 而她就一直待在角落里&阴森森地盯着我们看。/", - "obj_npc_room_slash_Other_10_gml_1280_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地…/", - "obj_npc_room_slash_Other_10_gml_1281_0": "* …紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了Undyne警官的车!/", - "obj_npc_room_slash_Other_10_gml_1282_0": "* 接着^1,Undyne从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", - "obj_npc_room_slash_Other_10_gml_1283_0": "* 总而言之^1,Kris^1,&Susie太差劲了^1,哈哈。 /%", - "obj_npc_room_slash_Other_10_gml_1287_0": "* 哟^1,Kris^1,&你好像心情不太好^1。&* 出什么事了吗?/", - "obj_npc_room_slash_Other_10_gml_1288_0": "* 你现在可以放心了^1,伙计^1!&Susie可不在这里^1,哈哈!/", - "obj_npc_room_slash_Other_10_gml_1289_0": "* …啊^1?&* 你好像心情更不好了…/%", - "obj_npc_room_slash_Other_10_gml_1295_0": "* 呀呼!^1!&* 你也太走运了^1,Kris!!/", - "obj_npc_room_slash_Other_10_gml_1296_0": "* 你居然成功翘掉了Alphys的课^1!&这不公平^1!哈哈哈^1!/", + "obj_npc_room_slash_Other_10_gml_1280_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地.../", + "obj_npc_room_slash_Other_10_gml_1281_0": "* ...紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了安黛因警官的车!/", + "obj_npc_room_slash_Other_10_gml_1282_0": "* 接着^1,安黛因从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", + "obj_npc_room_slash_Other_10_gml_1283_0": "* 总而言之^1,克里斯^1,&苏西太差劲了^1,哈哈。 /%", + "obj_npc_room_slash_Other_10_gml_1287_0": "* 哟^1,克里斯^1,&你好像心情不太好^1。&* 出什么事了吗?/", + "obj_npc_room_slash_Other_10_gml_1288_0": "* 你现在可以放心了^1,伙计^1!&苏西可不在这里^1,哈哈!/", + "obj_npc_room_slash_Other_10_gml_1289_0": "* ...啊^1?&* 你好像心情更不好了.../%", + "obj_npc_room_slash_Other_10_gml_1295_0": "* 呀呼!^1!&* 你也太走运了^1,克里斯!!/", + "obj_npc_room_slash_Other_10_gml_1296_0": "* 你居然成功翘掉了艾菲斯的课^1!&这不公平^1!哈哈哈^1!/", "obj_npc_room_slash_Other_10_gml_1297_0": "* 要是我敢翘课^1,&那我爸给我上的“课”&可就没完没了了^1!哈哈哈!!!/", - "obj_npc_room_slash_Other_10_gml_1298_0": "* …这可让人一点都笑不出来。/%", - "obj_readable_room1_slash_Other_10_gml_1324_0": "* 喂^1,Snowy^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", + "obj_npc_room_slash_Other_10_gml_1298_0": "* ...这可让人一点都笑不出来。/%", + "obj_readable_room1_slash_Other_10_gml_1324_0": "* 喂^1,小雪^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", "obj_readable_room1_slash_Other_10_gml_1325_0": "* 不要^1!&* 敲辣么^1!&* 重!/", "obj_readable_room1_slash_Other_10_gml_1326_0": "* 里这样子肯定会弄伤记己的脸^1!&我们又没有手^1,里知道不知道!/%", "obj_readable_room1_slash_Other_10_gml_1254_0": "* (一个肮脏的垃圾桶。)/%", "obj_readable_room1_slash_Other_10_gml_1257_0": "* (垃圾桶里盛满了精心培育的花朵。)/%", - "obj_alphysalley_event_slash_Step_0_gml_25_0": "\\E3* …噢-噢^1!是Kris^1!&Kris^1,你没事啊!/", - "obj_alphysalley_event_slash_Step_0_gml_26_0": "\\E8* 你^1…你一直没回来&真的让我很担心…/", - "obj_alphysalley_event_slash_Step_0_gml_27_0": "\\E3* 你到底跑哪去了…^1?&你是翘课了吗…?/", + "obj_alphysalley_event_slash_Step_0_gml_25_0": "\\E3* ...噢-噢^1!是克里斯^1!&克里斯^1,你没事啊!/", + "obj_alphysalley_event_slash_Step_0_gml_26_0": "\\E8* 你..^1. 你一直没回来&真的让我很担心.../", + "obj_alphysalley_event_slash_Step_0_gml_27_0": "\\E3* 你到底跑哪去了...^1?&你是翘课了吗...?/", "obj_alphysalley_event_slash_Step_0_gml_28_0": "\\E0* 算-算了^1,别放在心上。/", "obj_alphysalley_event_slash_Step_0_gml_29_0": "\\E5* 我可是开明的老师^1,&你知道吧。&你不会有麻烦的。/", - "obj_alphysalley_event_slash_Step_0_gml_30_0": "\\E1* …/", - "obj_alphysalley_event_slash_Step_0_gml_31_0": "\\E4* 总-总之^1,&你有什么困难尽管告诉我…/%", - "scr_text_slash_scr_text_gml_1590_0": "* 噢^1…噢^1,是Kris…/", - "scr_text_slash_scr_text_gml_1591_0": "\\E4* 你^1…你打算聊点什么吗?/", + "obj_alphysalley_event_slash_Step_0_gml_30_0": "\\E1* .../", + "obj_alphysalley_event_slash_Step_0_gml_31_0": "\\E4* 总-总之^1,&你有什么困难尽管告诉我.../%", + "scr_text_slash_scr_text_gml_1590_0": "* 噢..^1. 噢^1,是克里斯.../", + "scr_text_slash_scr_text_gml_1591_0": "\\E4* 你..^1. 你打算聊点什么吗?/", "scr_text_slash_scr_text_gml_1378_0": "\\C4", "scr_text_slash_scr_text_gml_1586_0": "#花", "scr_text_slash_scr_text_gml_1587_0": "#盘子", "scr_text_slash_scr_text_gml_1588_0": "粉笔", "scr_text_slash_scr_text_gml_958_0": "没事", "scr_text_slash_scr_text_gml_641_0": "* 啊?/%", - "scr_text_slash_scr_text_gml_1599_0": "\\E3* 噢-噢^1,你说这些花…^1?&这些花是你爸爸送来的…/", - "scr_text_slash_scr_text_gml_1600_0": "\\E0* 他^1…他总是来问&你在学校的情况…/", - "scr_text_slash_scr_text_gml_1601_0": "\\E7* …接着就会送我一束花。/", - "scr_text_slash_scr_text_gml_1602_0": "\\E1* …说-说实话^1,&他这样不停给我送花…/", - "scr_text_slash_scr_text_gml_1603_0": "\\E4* …真-真的让我特别在-在意&他是不是^1…&他是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1604_0": "\\EB* 是-是不是^1…&是不是喜-喜欢…/", - "scr_text_slash_scr_text_gml_1605_0": "\\EA* …我借给他的那套神作漫画。/", - "scr_text_slash_scr_text_gml_1606_0": "\\EB* 说真的^1,他有些方面让我&联想到了超级英雄^1,Kris./", + "scr_text_slash_scr_text_gml_1599_0": "\\E3* 噢-噢^1,你说这些花...^1?&这些花是你爸爸送来的.../", + "scr_text_slash_scr_text_gml_1600_0": "\\E0* 他..^1. 他总是来问&你在学校的情况.../", + "scr_text_slash_scr_text_gml_1601_0": "\\E7* ...接着就会送我一束花。/", + "scr_text_slash_scr_text_gml_1602_0": "\\E1* ...说-说实话^1,&他这样不停给我送花.../", + "scr_text_slash_scr_text_gml_1603_0": "\\E4* ...真-真的让我特别在-在意&他是不是..^1. &他是不是喜-喜欢.../", + "scr_text_slash_scr_text_gml_1604_0": "\\EB* 是-是不是..^1. &是不是喜-喜欢.../", + "scr_text_slash_scr_text_gml_1605_0": "\\EA* ...我借给他的那套神作漫画。/", + "scr_text_slash_scr_text_gml_1606_0": "\\EB* 说真的^1,他有些方面让我&联想到了超级英雄^1,克里斯。/", "scr_text_slash_scr_text_gml_1607_0": "\\EA* (他体格壮硕,&能把我打得满地找牙。)/%", - "scr_text_slash_scr_text_gml_1624_0": "\\E0* K^1…Kris^1,即便你&最后还是没拿回粉笔…/", + "scr_text_slash_scr_text_gml_1624_0": "\\E0* 克..^1. 克里斯^1,即便你&最后还是没拿回粉笔.../", "scr_text_slash_scr_text_gml_1625_0": "\\E0* 我也该犒劳一下你的努力。/", - "scr_text_slash_scr_text_gml_1626_0": "\\E3* 所以^1,为了答谢你^1,&我可以借给你^1,嗯…/", - "scr_text_slash_scr_text_gml_1627_0": "\\E0* 我…我自录的&《辛普吨一家》DVD全集!/", + "scr_text_slash_scr_text_gml_1626_0": "\\E3* 所以^1,为了答谢你^1,&我可以借给你^1,嗯.../", + "scr_text_slash_scr_text_gml_1627_0": "\\E0* 我...我自录的&《辛普吨一家》DVD全集!/", "scr_text_slash_scr_text_gml_1628_0": "\\E7* 你-你知道吧,就是那部&描写中产阶级怪物家庭的&情景喜剧。/", "scr_text_slash_scr_text_gml_1629_0": "\\E3* 整整28季一集不漏噢!/", - "scr_text_slash_scr_text_gml_1630_0": "\\E0* 它可是最有趣^1,&而且是金句最多的电视剧了…!/", + "scr_text_slash_scr_text_gml_1630_0": "\\E0* 它可是最有趣^1,&而且是金句最多的电视剧了...!/", "scr_text_slash_scr_text_gml_1631_0": "\\E3* 但你可千万别太抬举第二季 %", "scr_text_slash_scr_text_gml_1632_0": "\\E9* 因为刚重启成&《辛普吨一家-涡轮战队》&的时候 %", "scr_text_slash_scr_text_gml_1633_0": "\\E8* 内容变成了他们&各自开着机动载具 %", @@ -4204,68 +4204,68 @@ "scr_text_slash_scr_text_gml_1640_0": "\\E8* 那里头辛普吨一家&在太阳的另一侧 %", "scr_text_slash_scr_text_gml_1641_0": "\\E9* 发现了另一个地球 %", "scr_text_slash_scr_text_gml_1642_0": "\\E6* 你说这样一来&重力场不就会%", - 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"scr_text_slash_scr_text_gml_1005_0": "\\E5* 什么鬼^1,Krissy?/", + "scr_text_slash_scr_text_gml_1005_0": "\\E5* 什么鬼^1,克里兹?/", "scr_text_slash_scr_text_gml_1006_0": "\\E2* 真是太太太可爱了^1!&* 我爱我那奇葩的小妹妹!/%", "scr_text_slash_scr_text_gml_989_0": "\\E1* 那个^1,隔壁的那位绿色女孩?/", - "scr_text_slash_scr_text_gml_990_0": "\\E5* 噢我的天哪^1,Krissy^1。&* 她就像,那个^1…&我生活中的反派。/", - "scr_text_slash_scr_text_gml_991_0": "\\E6* 那个^1,有一天^1,&我去看撸猫者2…/", + "scr_text_slash_scr_text_gml_990_0": "\\E5* 噢我的天哪^1,克里兹^1。&* 她就像,那个..^1. &我生活中的反派。/", + "scr_text_slash_scr_text_gml_991_0": "\\E6* 那个^1,有一天^1,&我去看撸猫者2.../", "scr_text_slash_scr_text_gml_992_0": "\\E3* 电影院里除了我&就只剩下她了!/", - "scr_text_slash_scr_text_gml_993_0": "\\E1* 然后我去QC餐厅&点了一杯卡布奇诺…/", + "scr_text_slash_scr_text_gml_993_0": "\\E1* 然后我去QC餐厅&点了一杯卡布奇诺.../", "scr_text_slash_scr_text_gml_994_0": "\\E5* 然后她^1,那个^1,已经喝起来了!/", - "scr_text_slash_scr_text_gml_995_0": "\\E3* 她就是这么个复读猫^1!&* …呃^1,复读鳄?/", + "scr_text_slash_scr_text_gml_995_0": "\\E3* 她就是这么个复读猫^1!&* ...呃^1,复读鳄?/", "scr_text_slash_scr_text_gml_996_0": "\\E5* 复读蜥^1?&* 鳄读鱼^1?&* 我不懂^1,反正她糟透了!/%", - 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"obj_readable_room1_slash_Other_10_gml_1372_0": "* …啊^1,你只是想和我说话…?/", - "obj_readable_room1_slash_Other_10_gml_1373_0": "* …/", + "obj_readable_room1_slash_Other_10_gml_1372_0": "* ...啊^1,你只是想和我说话...?/", + "obj_readable_room1_slash_Other_10_gml_1373_0": "* .../", "obj_readable_room1_slash_Other_10_gml_1374_0": "* 我很抱歉^1,美人儿^1。&* 恐怕我不值得你赏脸。/%", - "obj_flowershop_event_slash_Step_0_gml_44_0": "* 当滴当…/", + "obj_flowershop_event_slash_Step_0_gml_44_0": "* 当滴当.../", "obj_readable_room1_slash_Other_10_gml_1383_0": "* (被锁上了。)/%", "obj_flowershop_event_slash_Step_0_gml_45_0": "* 噢^1?&* 有人吗?/", "obj_flowershop_event_slash_Step_0_gml_46_0": "* 请等一等!/", "obj_flowershop_event_slash_Step_0_gml_47_0": "* 我马上就要浇完这些花了。/%", - "obj_flowershop_event_slash_Step_0_gml_69_0": "* …好啦!/%", - "obj_flowershop_event_slash_Step_0_gml_100_0": "* 哈喽^1!&* 我该怎么…/%", - "obj_flowershop_event_slash_Step_0_gml_116_0": "* …噢^1!Kris!/%", - "obj_flowershop_event_slash_Step_0_gml_171_0": "* …噢^1。&* 不好意思。/", + "obj_flowershop_event_slash_Step_0_gml_69_0": "* ...好啦!/%", + "obj_flowershop_event_slash_Step_0_gml_100_0": "* 哈喽^1!&* 我该怎么.../%", + "obj_flowershop_event_slash_Step_0_gml_116_0": "* ...噢^1!克里斯!/%", + "obj_flowershop_event_slash_Step_0_gml_171_0": "* ...噢^1。&* 不好意思。/", "obj_flowershop_event_slash_Step_0_gml_172_0": "\\E0* 我忘了你不喜欢被这样抱。/%", - "obj_flowershop_event_slash_Step_0_gml_216_0": "* 好了^1,就当在自己家&一样吧^1,Kris./", + "obj_flowershop_event_slash_Step_0_gml_216_0": "* 好了^1,就当在自己家&一样吧^1,克里斯。/", "obj_flowershop_event_slash_Step_0_gml_217_0": "\\E5* 想吃什么请自便。/%", "obj_readable_room1_slash_Other_10_gml_1185_0": "* (这是个收银台。^1)&* (里面没有多少零钱。)/%", "obj_readable_room1_slash_Other_10_gml_1186_0": "* (这是一朵花。)/%", - "obj_readable_room1_slash_Other_10_gml_1187_0": "* (这是某种目录^1…&下面有一本汽车杂志。)/%", + "obj_readable_room1_slash_Other_10_gml_1187_0": "* (这是某种目录..^1. &下面有一本汽车杂志。)/%", "obj_readable_room1_slash_Other_10_gml_1192_0": "* (它被熟练地修整过。)/%", - "obj_npc_facing_slash_Other_10_gml_767_0": "\\E1* 说起来^1,Kris^1…&* 我在想。/", - "obj_npc_facing_slash_Other_10_gml_768_0": "\\E3* 或许等Asriel回家了…/", - "obj_npc_facing_slash_Other_10_gml_769_0": "\\E0* 我们可以像往常一样^1,&一起出去吃饭…/", + "obj_npc_facing_slash_Other_10_gml_767_0": "\\E1* 说起来^1,克里斯..^1. &* 我在想。/", + "obj_npc_facing_slash_Other_10_gml_768_0": "\\E3* 或许等艾斯利尔回家了.../", + "obj_npc_facing_slash_Other_10_gml_769_0": "\\E0* 我们可以像往常一样^1,&一起出去吃饭.../", "obj_npc_facing_slash_Other_10_gml_770_0": "\\E6* 我请客。/", "obj_npc_facing_slash_Other_10_gml_771_0": "\\E0* 听起来不错吧?/%", "obj_npc_facing_slash_Other_10_gml_775_0": "\\E1* 然后我们就可以一起驾车&好好在镇上玩。/", - "obj_npc_facing_slash_Other_10_gml_776_0": "\\E2* 我可能得清理一下&我的卡车^1,但是…/%", + "obj_npc_facing_slash_Other_10_gml_776_0": "\\E2* 我可能得清理一下&我的卡车^1,但是.../%", "obj_readable_room1_slash_Other_10_gml_1193_0": "* (里面是各种各样的花。)/%", - "obj_readable_room1_slash_Other_10_gml_1219_0": "* (这是一张便签。)&* (上面写着…)/", + "obj_readable_room1_slash_Other_10_gml_1219_0": "* (这是一张便签。)&* (上面写着...)/", "obj_readable_room1_slash_Other_10_gml_1220_0": "* 又没交房租。屡错屡犯。&* 别再送花了。&* 赶紧开始卖。/", "obj_readable_room1_slash_Other_10_gml_1221_0": "* 给你一个月期限。&&    - C/%", "obj_readable_room1_slash_Other_10_gml_1206_0": "* (几袋不同类型的土。)/%", "obj_readable_room1_slash_Other_10_gml_1207_0": "* (这是个肮脏的洒水壶。)/%", "obj_readable_room1_slash_Other_10_gml_1209_0": "* (一些脏兮兮的毛&堵在下水道里。)/%", "scr_text_slash_scr_text_gml_885_0": "* (这是个生锈的冰箱,&上面贴着一些照片。)/", - "scr_text_slash_scr_text_gml_887_0": "\\E2* 噢^1,Kris^1。&* 如果你饿了…/", - "scr_text_slash_scr_text_gml_888_0": "\\E0* …就随便找点想吃的吧。/", + "scr_text_slash_scr_text_gml_887_0": "\\E2* 噢^1,克里斯^1。&* 如果你饿了.../", + "scr_text_slash_scr_text_gml_888_0": "\\E0* ...就随便找点想吃的吧。/", "scr_text_slash_scr_text_gml_2304_0": "\\C3", "scr_text_slash_scr_text_gml_879_0": "#打开冰箱", "scr_text_slash_scr_text_gml_880_0": "#不要", @@ -4351,68 +4351,68 @@ "scr_text_slash_scr_text_gml_919_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜。)/", "scr_text_slash_scr_text_gml_914_0": "* (你决定不吃。)/%", "scr_text_slash_scr_text_gml_943_0": "* (你决定不看。)/%", - "scr_text_slash_scr_text_gml_912_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜…)/", - "scr_text_slash_scr_text_gml_913_0": "* (…以及^1,由于某些原因^1,&一颗孤零零的蛋。)/", + "scr_text_slash_scr_text_gml_912_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜...)/", + "scr_text_slash_scr_text_gml_913_0": "* (...以及^1,由于某些原因^1,&一颗孤零零的蛋。)/", "scr_text_slash_scr_text_gml_920_0": "* (你决定不吃。)/%", "scr_text_slash_scr_text_gml_924_0": "* (里面仅仅只有一个泡菜罐,&罐里仅仅只有一根酸黄瓜。)/", - "scr_text_slash_scr_text_gml_2852_0": "* (…)/", - "scr_text_slash_scr_text_gml_926_0": "* (你把你带着的蛋&也放了进去…)/%", + "scr_text_slash_scr_text_gml_2852_0": "* (...)/", + "scr_text_slash_scr_text_gml_926_0": "* (你把你带着的蛋&也放了进去...)/%", "scr_text_slash_scr_text_gml_907_0": "* (冰箱里有两颗蛋。)/%", "obj_readable_room1_slash_Other_10_gml_1212_0": "* (这是一台小电视。)&* (顶上有一些&超级英雄的漫画书。)/%", "obj_readable_room1_slash_Other_10_gml_1202_0": "* (这是一扇门。^1)&* (被锁住了。)/%", "obj_npc_sign_slash_Other_10_gml_179_0": "* (这是~1花^1,&被悉心保护在容器中。)/%", - "obj_readable_room1_slash_Other_10_gml_1227_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/", - "obj_readable_room1_slash_Other_10_gml_1229_0": "* Kris^1,你想在这过夜吗?/", - "obj_readable_room1_slash_Other_10_gml_1230_0": "\\E1* 你可以睡那个&充气床垫上^1,我就…/", - "obj_readable_room1_slash_Other_10_gml_1231_0": "\\E2* 呃^1,睡那几袋土^1…&* 还是算了。/%", - "obj_readable_room1_slash_Other_10_gml_1235_0": "* (这是个充气床垫。^1)&* (显然不是超大号的…)/%", + "obj_readable_room1_slash_Other_10_gml_1227_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/", + "obj_readable_room1_slash_Other_10_gml_1229_0": "* 克里斯^1,你想在这过夜吗?/", + "obj_readable_room1_slash_Other_10_gml_1230_0": "\\E1* 你可以睡那个&充气床垫上^1,我就.../", + "obj_readable_room1_slash_Other_10_gml_1231_0": "\\E2* 呃^1,睡那几袋土..^1. &* 还是算了。/%", + "obj_readable_room1_slash_Other_10_gml_1235_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/%", "obj_npc_facing_slash_Other_10_gml_785_0": "\\E2* 是的^1,这些花还生机勃勃的。/", - "obj_npc_facing_slash_Other_10_gml_786_0": "\\E0* 这天气挺难照顾好它们的…/%", - "obj_flowershop_event_slash_Step_0_gml_260_0": "\\E2* 噢,Kris.在你走之前…/%", - "obj_flowershop_event_slash_Step_0_gml_297_0": "\\E6* 给^1。&* 给你妈妈的^1…&* 替我保密。/", + "obj_npc_facing_slash_Other_10_gml_786_0": "\\E0* 这天气挺难照顾好它们的.../%", + "obj_flowershop_event_slash_Step_0_gml_260_0": "\\E2* 噢,克里斯。在你走之前.../%", + "obj_flowershop_event_slash_Step_0_gml_297_0": "\\E6* 给^1。&* 给你妈妈的..^1. &* 替我保密。/", "obj_flowershop_event_slash_Step_0_gml_300_0": "\\S0* (你得到了一束花。)/%", - "obj_flowershop_event_slash_Step_0_gml_327_0": "* 祝你过得开心^1,Kris./%", + "obj_flowershop_event_slash_Step_0_gml_327_0": "* 祝你过得开心^1,克里斯。/%", "obj_npc_sign_slash_Other_10_gml_184_0": "* (这是你爸爸的卡车。)/", - "obj_npc_sign_slash_Other_10_gml_185_0": "* (座位前的地板上,废纸和&乡村音乐CD扔得到处都是…)/%", - "obj_npc_room_slash_Other_10_gml_1371_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边…/", - "obj_npc_room_slash_Other_10_gml_1372_0": "* 看着潮起潮落…/%", - "obj_npc_room_slash_Other_10_gml_1118_0": "* …/", - "obj_npc_room_slash_Other_10_gml_1377_0": "* …是啊。/%", + "obj_npc_sign_slash_Other_10_gml_185_0": "* (座位前的地板上,废纸和&乡村音乐CD扔得到处都是...)/%", + "obj_npc_room_slash_Other_10_gml_1371_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边.../", + "obj_npc_room_slash_Other_10_gml_1372_0": "* 看着潮起潮落.../%", + "obj_npc_room_slash_Other_10_gml_1118_0": "* .../", + "obj_npc_room_slash_Other_10_gml_1377_0": "* ...是啊。/%", "scr_text_slash_scr_text_gml_743_0": "* (这是一张金属野餐桌。^1)&* (一些烟头被扔在桌底下。)/", "scr_text_slash_scr_text_gml_744_0": "* (把手指插进桌子上的洞里?)/", "scr_text_slash_scr_text_gml_2178_0": "\\C2", "scr_text_slash_scr_text_gml_738_0": "#插进去", "scr_text_slash_scr_text_gml_2966_0": "#不", "scr_text_slash_scr_text_gml_756_0": "* (你的手指从上面插不进去。^1)&* (你试着从下面入手。)/", - "scr_text_slash_scr_text_gml_757_0": "* (…你的手上沾满了蜘蛛网。)/%", + "scr_text_slash_scr_text_gml_757_0": "* (...你的手上沾满了蜘蛛网。)/%", "scr_text_slash_scr_text_gml_763_0": "* (你决定不插了。)/%", "scr_text_slash_scr_text_gml_749_0": "* (这是一张金属野餐桌。^1)&* (一些烟头被扔在桌底下。)/%", "obj_readable_room1_slash_Other_10_gml_982_0": "* (玻璃瓶里有一束玫瑰花。)/", - "obj_readable_room1_slash_Other_10_gml_984_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是…/", + "obj_readable_room1_slash_Other_10_gml_984_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是.../", "obj_readable_room1_slash_Other_10_gml_985_0": "\\E2* 玫瑰花!^1?这是什么意思^1,&伙计^1?美女与野兽吗?/", "obj_readable_room1_slash_Other_10_gml_986_0": "\\E7* 这可不行啊^1,伙计^1!&我们都是野兽!/%", "obj_readable_room1_slash_Other_10_gml_989_0": "* (这是一束玫瑰花。^1)&* (它们看起来很健康。)/", - "obj_readable_room1_slash_Other_10_gml_991_0": "* Kris^1,我爱你爸爸^1,但是…/", - "obj_readable_room1_slash_Other_10_gml_992_0": "\\E7* Asgore^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", - "obj_readable_room1_slash_Other_10_gml_969_0": "* (患者名:)&* (鲁道夫“鲁迪”Holiday)/", - "obj_readable_room1_slash_Other_10_gml_971_0": "* 嘿,Kris^1,&你不会把我的名字都忘了吧!?/%", + "obj_readable_room1_slash_Other_10_gml_991_0": "* 克里斯^1,我爱你爸爸^1,但是.../", + "obj_readable_room1_slash_Other_10_gml_992_0": "\\E7* 艾斯戈尔^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", + "obj_readable_room1_slash_Other_10_gml_969_0": "* (患者名:)&* (鲁道夫“鲁迪”郝乐迪)/", + "obj_readable_room1_slash_Other_10_gml_971_0": "* 嘿,克里斯^1,&你不会把我的名字都忘了吧!?/%", "obj_readable_room1_slash_Other_10_gml_932_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/", - "obj_readable_room1_slash_Other_10_gml_934_0": "* 那个天使^1?&* Noelle和Dess在青年社团做的。/", + "obj_readable_room1_slash_Other_10_gml_934_0": "* 那个天使^1?&* 诺埃尔和蒂斯在青年社团做的。/", "obj_readable_room1_slash_Other_10_gml_935_0": "\\E2* 现在它算是我的护身符了。/", - "obj_readable_room1_slash_Other_10_gml_936_0": "\\E4* 哦^1,对^1,你和Azzy也想试着&做一个来着…/", + "obj_readable_room1_slash_Other_10_gml_936_0": "\\E4* 哦^1,对^1,你和小艾斯也想试着&做一个来着.../", "obj_readable_room1_slash_Other_10_gml_937_0": "\\E7* 但是你们把大量时间都浪费在&给它做巨型翅膀上了!/%", "obj_readable_room1_slash_Other_10_gml_940_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/%", "obj_readable_room1_slash_Other_10_gml_952_0": "* 哦^1,结果你特地跑过来就是&为了用一下水槽?/", - "obj_readable_room1_slash_Other_10_gml_953_0": "\\E7* 别这样^1,Kris^1!&* 友善点嘛!/%", + "obj_readable_room1_slash_Other_10_gml_953_0": "\\E7* 别这样^1,克里斯^1!&* 友善点嘛!/%", "obj_readable_room1_slash_Other_10_gml_957_0": "* (是个水槽。)/", - "obj_readable_room1_slash_Other_10_gml_959_0": "* 嘿^1,Kris^1,这个水槽真的比我&还有趣吗?/%", - "scr_text_slash_scr_text_gml_599_0": "\\E2* 真是铃儿响叮当^1!&* Krismas提前到来了!/", - "scr_text_slash_scr_text_gml_600_0": "\\E1* 好啦^1,Kris^1。直话直说吧。/", + "obj_readable_room1_slash_Other_10_gml_959_0": "* 嘿^1,克里斯^1,这个水槽真的比我&还有趣吗?/%", + "scr_text_slash_scr_text_gml_599_0": "\\E2* 真是铃儿响叮当^1!&* 喝热巧克里斯的日子提前来了!/", + "scr_text_slash_scr_text_gml_600_0": "\\E1* 好啦^1,克里斯^1。直话直说吧。/", "scr_text_slash_scr_text_gml_601_0": "\\E2* 你为什么要来拜访我?&* 是你妈妈要你来的吗?/", "scr_text_slash_scr_text_gml_2230_0": "\\C2", "scr_text_slash_scr_text_gml_2434_0": "#是", "scr_text_slash_scr_text_gml_1121_0": "#不是", - "scr_text_slash_scr_text_gml_629_0": "\\E1* 真的吗^1?&* 你真是长大了啊^1,Kris./", + "scr_text_slash_scr_text_gml_629_0": "\\E1* 真的吗^1?&* 你真是长大了啊^1,克里斯。/", "scr_text_slash_scr_text_gml_630_0": "\\E4* 我为你自豪。/", "scr_text_slash_scr_text_gml_631_0": "\\E5* 不久之前你还只是隔壁家的&怪小孩。/", "scr_text_slash_scr_text_gml_632_0": "\\E7* 现在你成为了在我面前的&怪小孩!/", @@ -4421,61 +4421,61 @@ "scr_text_slash_scr_text_gml_618_0": "\\E2* 哈哈^1,我就是那么想的^1!&* 她就像个桃子^1,对吧?/", "scr_text_slash_scr_text_gml_619_0": "\\E7* 表面和桃一样毛茸又甜蜜^1,&内心却桃核一样坚硬!/", "scr_text_slash_scr_text_gml_620_0": "\\E0* 哦^1,你爸爸^1?&* 唔^1,他这家伙也能是个水果。/", - "scr_text_slash_scr_text_gml_621_0": "\\E7* 哪种水果^1?我不知道^1,&估计也是毛茸茸的水果…^1&* 比如猕猴桃。/", + "scr_text_slash_scr_text_gml_621_0": "\\E7* 哪种水果^1?我不知道^1,&估计也是毛茸茸的水果..^1.&* 比如猕猴桃。/", "scr_text_slash_scr_text_gml_624_0": "\\E7* 哈哈哈哈哈!!/", "scr_text_slash_scr_text_gml_634_0": "\\E0* 好啦^1,好啦^1,说真的^1,&你想聊些什么吗?/", "scr_text_slash_scr_text_gml_2090_0": "\\C4", - "scr_text_slash_scr_text_gml_607_0": "#Noelle", + "scr_text_slash_scr_text_gml_607_0": "#诺埃尔", "scr_text_slash_scr_text_gml_608_0": "#家庭", "scr_text_slash_scr_text_gml_609_0": "疾病", "scr_text_slash_scr_text_gml_2030_0": "没什么", "scr_text_slash_scr_text_gml_1596_0": "* 哈?/%", "scr_text_slash_scr_text_gml_2276_0": "\\C2", - "scr_text_slash_scr_text_gml_645_0": "\\E4* Kris^1,她真是个可爱的&甜心啊^1,对吧?/", - "scr_text_slash_scr_text_gml_646_0": "\\E0* 聪明、善良、可爱…&没有比她更好的女儿了。/", - "scr_text_slash_scr_text_gml_647_0": "\\E5* 但我希望她不要那么的^1…&胆小。/", - "scr_text_slash_scr_text_gml_648_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人^1…&什么东西都会吓到她。/", + "scr_text_slash_scr_text_gml_645_0": "\\E4* 克里斯^1,她真是个可爱的&甜心啊^1,对吧?/", + "scr_text_slash_scr_text_gml_646_0": "\\E0* 聪明、善良、可爱...&没有比她更好的女儿了。/", + "scr_text_slash_scr_text_gml_647_0": "\\E5* 但我希望她不要那么的..^1. &胆小。/", + "scr_text_slash_scr_text_gml_648_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人..^1. &什么东西都会吓到她。/", "scr_text_slash_scr_text_gml_649_0": "\\E5* 她被吓到的时候^1,就像暴露在&车灯前的小鹿一样无助。/", "scr_text_slash_scr_text_gml_650_0": "\\E0* 你还记得她以前总是害怕&床底下藏有人类吗?/", - "scr_text_slash_scr_text_gml_651_0": "\\E7* (Kris^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", - "scr_text_slash_scr_text_gml_652_0": "\\E1* …总之^1,这地方让人十分煎熬^1,&Kris./", + "scr_text_slash_scr_text_gml_651_0": "\\E7* (克里斯^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", + "scr_text_slash_scr_text_gml_652_0": "\\E1* ...总之^1,这地方让人十分煎熬^1,&克里斯。/", "scr_text_slash_scr_text_gml_653_0": "\\E4* 不是因为我身体的事。/", - "scr_text_slash_scr_text_gml_654_0": "\\E5* 是因为^1…现在我没办法&在她身边保护她。/", + "scr_text_slash_scr_text_gml_654_0": "\\E5* 是因为..^1. 现在我没办法&在她身边保护她。/", "scr_text_slash_scr_text_gml_655_0": "\\E3* 帮我留意一下她^1,好吗?/%", - "scr_text_slash_scr_text_gml_611_0": "\\E0* 嘿^1,Kris^1,你想聊些&什么吗?/", + "scr_text_slash_scr_text_gml_611_0": "\\E0* 嘿^1,克里斯^1,你想聊些&什么吗?/", "scr_text_slash_scr_text_gml_612_0": "\\E2* 别担心^1,你讲什么我都不会&嫌你无聊的!/", "scr_text_slash_scr_text_gml_2094_0": "\\C4", - "scr_text_slash_scr_text_gml_673_0": "\\E1* …唔^1,我为什么要住院…?/", + "scr_text_slash_scr_text_gml_673_0": "\\E1* ...唔^1,我为什么要住院...?/", "scr_text_slash_scr_text_gml_674_0": "\\E4* 这个嘛^1,他们查出了点毛病^1,&所以要做些检查。/", - "scr_text_slash_scr_text_gml_675_0": "\\E3* 没错^1,没什么大不了的^1。&我们Holiday家的人两三天&就能好了滴。/", - "scr_text_slash_scr_text_gml_676_0": "\\E4* 一转眼我就能出院了^1,&然后就可以回家^1,呃…/", + "scr_text_slash_scr_text_gml_675_0": "\\E3* 没错^1,没什么大不了的^1。&我们郝乐迪家的人两三天&就能好了滴。/", + "scr_text_slash_scr_text_gml_676_0": "\\E4* 一转眼我就能出院了^1,&然后就可以回家^1,呃.../", "scr_text_slash_scr_text_gml_677_0": "\\E2* 在你被俺家彩灯绳缠住&的时候,好好训斥训斥你。/%", - "scr_text_slash_scr_text_gml_659_0": "\\E3* Kris^1,即使我们分道扬镳了^1,&我们还是很爱你们一家。/", + "scr_text_slash_scr_text_gml_659_0": "\\E3* 克里斯^1,即使我们分道扬镳了^1,&我们还是很爱你们一家。/", "scr_text_slash_scr_text_gml_713_0": "#坐", "scr_text_slash_scr_text_gml_714_0": "#不坐", "scr_text_slash_scr_text_gml_2443_0": "\\C2", "scr_text_slash_scr_text_gml_727_0": "* (不是很想坐。)/%", "scr_text_slash_scr_text_gml_733_0": "* (你决定不坐下来。)/%", - "scr_text_slash_scr_text_gml_661_0": "\\E1* 哦对了^1…&* 既然Asriel现在去上大学了…/", + "scr_text_slash_scr_text_gml_661_0": "\\E1* 哦对了..^1. &* 既然艾斯利尔现在去上大学了.../", "scr_text_slash_scr_text_gml_662_0": "\\E2* 你觉得他会像我和你爸那样^1,&去那种疯狂的派对吗?/", "scr_text_slash_scr_text_gml_663_0": "\\E3* 哈^1,我开玩笑的^1。&* 你爸不是个派对狂。/", - "scr_text_slash_scr_text_gml_664_0": "\\E7* 不过你妈妈就…^1!哇哦!/", - "scr_text_slash_scr_text_gml_665_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始…/", + "scr_text_slash_scr_text_gml_664_0": "\\E7* 不过你妈妈就...^1!哇哦!/", + "scr_text_slash_scr_text_gml_665_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始.../", "scr_text_slash_scr_text_gml_666_0": "\\E7* 哎哟^1,天哪!/", "scr_text_slash_scr_text_gml_667_0": "\\E7* 有次她在房间的另一头&丢了个青柠派在我头上!/", "scr_text_slash_scr_text_gml_668_0": "\\E2* 我直接摔到零食桌上^1,&弄翻了所有东西!/", "scr_text_slash_scr_text_gml_669_0": "\\E7* 派倒是挺好吃的^1。&没什么好抱怨的。/%", - "scr_text_slash_scr_text_gml_660_0": "\\E4* 毕竟^1,我和Asgore&是大学里的好哥们^1,对吧?/", - "scr_text_slash_scr_text_gml_682_0": "\\E2* 那你在这里&搞什么鬼啦^1,Kris!^1?&* 发呆?/", - "obj_readable_room1_slash_Other_10_gml_1001_0": "* 嘿^1,Kris^1,你知道&你在里面签过名,对吧?/", + "scr_text_slash_scr_text_gml_660_0": "\\E4* 毕竟^1,我和艾斯戈尔&是大学里的好哥们^1,对吧?/", + "scr_text_slash_scr_text_gml_682_0": "\\E2* 那你在这里&搞什么鬼啦^1,克里斯!^1?&* 发呆?/", + "obj_readable_room1_slash_Other_10_gml_1001_0": "* 嘿^1,克里斯^1,你知道&你在里面签过名,对吧?/", "obj_readable_room1_slash_Other_10_gml_1002_0": "\\E2* 为什么你像从来没见过一样&盯着它看?/", "obj_readable_room1_slash_Other_10_gml_1003_0": "\\E7* 你字写得有那么好看吗^1?&* 还是我表现得不够感动?/%", "scr_text_slash_scr_text_gml_683_0": "\\E7* 你以为这里是动物园吗!^1?&* 别这样啦!/%", - "obj_readable_room1_slash_Other_10_gml_975_0": "* Kris^1,你很嫉妒我的铭牌吗?/", + "obj_readable_room1_slash_Other_10_gml_975_0": "* 克里斯^1,你很嫉妒我的铭牌吗?/", "obj_readable_room1_slash_Other_10_gml_976_0": "* 我们纳税人的钱都做这些了^1,&是不是很奇妙?/%", "obj_readable_room1_slash_Other_10_gml_1301_0": "* (Ice-E的“冰”萨^1,热腾腾&“冰”萨的第“一”选择!)/%", "obj_readable_room1_slash_Other_10_gml_1291_0": "* (在ICE-E的“冰”萨店^1,&你也是大家庭的一名成员。)/", - "obj_readable_room1_slash_Other_10_gml_1292_0": "* (…会吃得津津有味的!)/%", + "obj_readable_room1_slash_Other_10_gml_1292_0": "* (...会吃得津津有味的!)/%", "obj_readable_room1_slash_Other_10_gml_1296_0": "* (门被封住了。^1)&* (里面一个人都没有。)/", "obj_readable_room1_slash_Other_10_gml_1297_0": "* (所有员工都穿着服装&在外面揽客。)/%", "obj_npc_room_animated_slash_Other_10_gml_31_0": "* 你想要试试看我们24种&不同的“冰”萨口味吗?/", @@ -4486,192 +4486,192 @@ "obj_npc_room_animated_slash_Other_10_gml_36_0": "* 双重冰块味,/", "obj_npc_room_animated_slash_Other_10_gml_37_0": "* 辣香肠味,/", "obj_npc_room_animated_slash_Other_10_gml_38_0": "* 还有更多^1!&* 快来Ice-E的“冰”萨店吧!/%", - "obj_npc_room_animated_slash_Other_10_gml_42_0": "* 嘿^1,我能告诉你个秘密吗^1?&* 我选择在这个工作的理由是…/", - "obj_npc_room_animated_slash_Other_10_gml_43_0": "* 它的标牌让我误以为&它是间冰激凌店…/", + "obj_npc_room_animated_slash_Other_10_gml_42_0": "* 嘿^1,我能告诉你个秘密吗^1?&* 我选择在这个工作的理由是.../", + "obj_npc_room_animated_slash_Other_10_gml_43_0": "* 它的标牌让我误以为&它是间冰激凌店.../", "obj_npc_room_animated_slash_Other_10_gml_44_0": "* 但我后来真的爱上这份工作了^1!&* 还有我的同事们^1!嘿嘿!/%", - "obj_npc_room_animated_slash_Other_10_gml_56_0": "* (哦^1,上天啊^1,&真的有人来了…)&* 呃…/", + "obj_npc_room_animated_slash_Other_10_gml_56_0": "* (哦^1,上天啊^1,&真的有人来了...)&* 呃.../", "obj_npc_room_animated_slash_Other_10_gml_57_0": "* Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择。/", - "obj_npc_room_animated_slash_Other_10_gml_58_0": "* …/", - "obj_npc_room_animated_slash_Other_10_gml_59_0": "* …呃^1…嗯^1?&* 嘿,等等!/", + "obj_npc_room_animated_slash_Other_10_gml_58_0": "* .../", + "obj_npc_room_animated_slash_Other_10_gml_59_0": "* ...呃..^1. 嗯^1?&* 嘿,等等!/", "obj_npc_room_animated_slash_Other_10_gml_60_0": "* 我认识你诶!/%", "scr_text_slash_scr_text_gml_2088_0": "\\E0* 小家伙^1!&* 是我呀!/", "scr_text_slash_scr_text_gml_2089_0": "\\E3* 想在我疯掉之前聊个天吗?/", "scr_text_slash_scr_text_gml_2326_0": "\\C4", - "scr_text_slash_scr_text_gml_2082_0": "#Asriel", + "scr_text_slash_scr_text_gml_2082_0": "#艾斯利尔", "scr_text_slash_scr_text_gml_2083_0": "#工作", "scr_text_slash_scr_text_gml_2084_0": "同事", "scr_text_slash_scr_text_gml_2085_0": "不想", - "scr_text_slash_scr_text_gml_2102_0": "\\E0* 你知道Azzy什么时候回家吗?/", - "scr_text_slash_scr_text_gml_2103_0": "\\E8* 你…你别告诉他啊^1,&但我可想他了。/", - "scr_text_slash_scr_text_gml_2104_0": "\\E8* 要能像以前一样^1,&和他一起在镇上闲逛该多好…/", - "scr_text_slash_scr_text_gml_2105_0": "\\E3* 还可以勾搭到…/", + "scr_text_slash_scr_text_gml_2102_0": "\\E0* 你知道小艾斯什么时候回家吗?/", + "scr_text_slash_scr_text_gml_2103_0": "\\E8* 你...你别告诉他啊^1,&但我可想他了。/", + "scr_text_slash_scr_text_gml_2104_0": "\\E8* 要能像以前一样^1,&和他一起在镇上闲逛该多好.../", + "scr_text_slash_scr_text_gml_2105_0": "\\E3* 还可以勾搭到.../", "scr_text_slash_scr_text_gml_2106_0": "\\E4* 小姐姐/", "scr_text_slash_scr_text_gml_2107_0": "\\E5* 不过^1,事实上/", "scr_text_slash_scr_text_gml_2108_0": "\\E6* 可能从来没发生过。/", - "scr_text_slash_scr_text_gml_2109_0": "\\E2* 但、但有一次Undyne&和我目光接触了!/", - "scr_text_slash_scr_text_gml_2110_0": "\\E7* …当她在给我开罚单的时候。/%", - "scr_text_slash_scr_text_gml_2093_0": "\\E0* 嘿…嘿^1!&* 嘿小家伙!&* 最近怎样?!/", + "scr_text_slash_scr_text_gml_2109_0": "\\E2* 但、但有一次安黛因&和我目光接触了!/", + "scr_text_slash_scr_text_gml_2110_0": "\\E7* ...当她在给我开罚单的时候。/%", + "scr_text_slash_scr_text_gml_2093_0": "\\E0* 嘿...嘿^1!&* 嘿小家伙!&* 最近怎样?!/", "scr_text_slash_scr_text_gml_2406_0": "\\C4", "scr_text_slash_scr_text_gml_2127_0": "\\E1* 啊^1,没错^1,小家伙^1。好主意^1。&* 来认识下通缉犯们吧。/", - "scr_text_slash_scr_text_gml_2128_0": "\\E3* Blue Ears - 痴迷于软冰激凌^1,&没有丝毫个人空间意识。/", + "scr_text_slash_scr_text_gml_2128_0": "\\E3* 蓝耳^1 - 痴迷于软冰激凌^1,&没有丝毫个人空间意识。/", "scr_text_slash_scr_text_gml_2129_0": "\\E2* 老是不小心把刨冰&倒在我身上^1,还嘿嘿直笑。/", - "scr_text_slash_scr_text_gml_2130_0": "\\E1* The Warrior - 谢天谢地,&他因为披萨相关的工伤而缺席^1。/", + "scr_text_slash_scr_text_gml_2130_0": "\\E1* 战士^1 - 谢天谢地,&他因为披萨相关的工伤而缺席^1。/", "scr_text_slash_scr_text_gml_2131_0": "\\E2* 每时每刻都在用战吼恐吓顾客。/", - "scr_text_slash_scr_text_gml_2132_0": "\\E3* Purple Guy - 天啦^1,那家伙^1,&你得好好…/", - "scr_text_slash_scr_text_gml_2133_0": "\\E6* …等等^1,那家伙在这里工作吗?/", + "scr_text_slash_scr_text_gml_2132_0": "\\E3* 紫人^1 - 天啦^1,那家伙^1,&你得好好.../", + "scr_text_slash_scr_text_gml_2133_0": "\\E6* ...等等^1,那家伙在这里工作吗?/", "scr_text_slash_scr_text_gml_2134_0": "\\E3* 啊^1,我的同事们^1。&* 没了他们我能去哪?/", "scr_text_slash_scr_text_gml_2135_0": "\\E1* 一个好地方^1,小家伙^1。&* 一个好得多的地方。/%", "scr_text_slash_scr_text_gml_2114_0": "\\E1* 别上当受骗^1,小家伙。/", "scr_text_slash_scr_text_gml_2115_0": "\\E2* Ice-E的“冰”萨店是&“冰”狱。/", - "scr_text_slash_scr_text_gml_2116_0": "\\E0* 我偷懒没几秒就能听见…/", + "scr_text_slash_scr_text_gml_2116_0": "\\E0* 我偷懒没几秒就能听见.../", "scr_text_slash_scr_text_gml_2117_0": "\\E3* “别皮哟^1,&“冰”萨里可没有皮!”/", "scr_text_slash_scr_text_gml_2118_0": "\\E2* 明明有的^1! &* 是你强行把它去掉了!/", - "scr_text_slash_scr_text_gml_2119_0": "\\E3* 但没事^1,小家伙^1。&* 我一直在存钱…/", - "scr_text_slash_scr_text_gml_2120_0": "\\E8* …去上Azzy上的大学!/", - "scr_text_slash_scr_text_gml_2121_0": "\\E5* 然后我会拿个&戏剧专业的学位^1,&当个名声远扬的演员…/", + "scr_text_slash_scr_text_gml_2119_0": "\\E3* 但没事^1,小家伙^1。&* 我一直在存钱.../", + "scr_text_slash_scr_text_gml_2120_0": "\\E8* ...去上小艾斯上的大学!/", + "scr_text_slash_scr_text_gml_2121_0": "\\E5* 然后我会拿个&戏剧专业的学位^1,&当个名声远扬的演员.../", "scr_text_slash_scr_text_gml_2122_0": "\\E1* 让迷妹们汹涌而来^1,小家伙。/%", "scr_text_slash_scr_text_gml_2140_0": "\\E3* 没事^1,小家伙^1。&* 你不用看着我遭受苦难。/", - "scr_text_slash_scr_text_gml_2141_0": "\\E1* 好好享受自由吧…&趁你还没失去它…/%", - "scr_text_slash_scr_text_gml_2502_0": "\\E0* 哦^1,嗨^1,Kris!/", + "scr_text_slash_scr_text_gml_2141_0": "\\E1* 好好享受自由吧...&趁你还没失去它.../%", + "scr_text_slash_scr_text_gml_2502_0": "\\E0* 哦^1,嗨^1,克里斯!/", "scr_text_slash_scr_text_gml_2503_0": "* 你需要我来教你写作业吗?/", "scr_text_slash_scr_text_gml_2504_0": "\\E4* 我知道上次作业让你很苦恼^1,&所以^1,呃,/", - "scr_text_slash_scr_text_gml_2505_0": "\\E0* 我给你准备了点资料^1,&如果…/", - "scr_text_slash_scr_text_gml_2506_0": "\\E2* 啊^1,等等^1,抱歉^1!&我现在没法…/", - "scr_text_slash_scr_text_gml_2507_0": "\\E3* 我忘了房门钥匙^1,而且…/", - "scr_text_slash_scr_text_gml_2508_0": "\\E4* 抱歉^1,Kris^1,我之后再帮你^1,&可以吗?/", - "scr_text_slash_scr_text_gml_2509_0": "\\E0* 学校见^1,Kris!/", - "scr_text_slash_scr_text_gml_1754_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_2511_0": "\\E5* …/", - "scr_text_slash_scr_text_gml_2512_0": "\\E4* 呃^1,Kris?/", - "scr_text_slash_scr_text_gml_2513_0": "\\E0* 你想要^1…聊点什么吗?/", + "scr_text_slash_scr_text_gml_2505_0": "\\E0* 我给你准备了点资料^1,&如果.../", + "scr_text_slash_scr_text_gml_2506_0": "\\E2* 啊^1,等等^1,抱歉^1!&我现在没法.../", + "scr_text_slash_scr_text_gml_2507_0": "\\E3* 我忘了房门钥匙^1,而且.../", + "scr_text_slash_scr_text_gml_2508_0": "\\E4* 抱歉^1,克里斯^1,我之后再帮你^1,&可以吗?/", + "scr_text_slash_scr_text_gml_2509_0": "\\E0* 学校见^1,克里斯!/", + "scr_text_slash_scr_text_gml_1754_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_2511_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2512_0": "\\E4* 呃^1,克里斯?/", + "scr_text_slash_scr_text_gml_2513_0": "\\E0* 你想要..^1. 聊点什么吗?/", "scr_text_slash_scr_text_gml_2514_0": "\\C4", - 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"scr_text_slash_scr_text_gml_2537_0": "\\E4* 所以^1,Kris^1,你能告诉我些&关于她的事吗^1?如果可以的话…/", + "scr_text_slash_scr_text_gml_2537_0": "\\E4* 所以^1,克里斯^1,你能告诉我些&关于她的事吗^1?如果可以的话.../", "scr_text_slash_scr_text_gml_2518_0": "\\C4", "scr_text_slash_scr_text_gml_2524_0": "#她人很好", - "scr_text_slash_scr_text_gml_2527_0": "…", + "scr_text_slash_scr_text_gml_2527_0": "...", "scr_text_slash_scr_text_gml_2525_0": "#人品很糟", "scr_text_slash_scr_text_gml_2526_0": "她吃粉笔", - "scr_text_slash_scr_text_gml_2583_0": "\\E2* 什么…^1?&* 她人很好^1?/", + "scr_text_slash_scr_text_gml_2583_0": "\\E2* 什么...^1?&* 她人很好^1?/", "scr_text_slash_scr_text_gml_2584_0": "* 真的!^1?我是说,真的吗!^1?&真真切切!^1?千真万确!?/", - "scr_text_slash_scr_text_gml_2585_0": "\\E4* 我是说^1,我希望是那样^1,&但是…/", - "scr_text_slash_scr_text_gml_2586_0": "\\E2* 等、等等^1,这不是恶作剧吧^1,&Kris?/", + "scr_text_slash_scr_text_gml_2585_0": "\\E4* 我是说^1,我希望是那样^1,&但是.../", + "scr_text_slash_scr_text_gml_2586_0": "\\E2* 等、等等^1,这不是恶作剧吧^1,&克里斯?/", "scr_text_slash_scr_text_gml_2587_0": "\\E8* 像上次你把番茄酱涂在手臂上,&然后骗我说是血?/", - 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"scr_text_slash_scr_text_gml_3064_0": "\\E9* 真开心…/", - "scr_text_slash_scr_text_gml_3065_0": "\\E9* …/", + "scr_text_slash_scr_text_gml_3063_0": "\\E8* 噢^1。克里斯...^1?花^1?&给妈妈的...?/", + "scr_text_slash_scr_text_gml_3064_0": "\\E9* 真开心.../", + "scr_text_slash_scr_text_gml_3065_0": "\\E9* .../", "scr_text_slash_scr_text_gml_3066_0": "\\E5* 这些花是他的^1,对吧。/", - "scr_text_slash_scr_text_gml_3035_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_3068_0": "\\E0* 呃^1,好吧^1,别担心^1,&Kris^1,我会…/", - "scr_text_slash_scr_text_gml_3069_0": "\\E5* …找个地方放起来的。/%", - "scr_text_slash_scr_text_gml_3055_0": "\\E1* Kris^1,现在&只有我们俩住在这里了…/", - "scr_text_slash_scr_text_gml_3056_0": "\\E9* 感觉^1…有点孤单^1,不是吗?/", + "scr_text_slash_scr_text_gml_3035_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3068_0": "\\E0* 呃^1,好吧^1,别担心^1,&克里斯^1,我会.../", + "scr_text_slash_scr_text_gml_3069_0": "\\E5* ...找个地方放起来的。/%", + "scr_text_slash_scr_text_gml_3055_0": "\\E1* 克里斯^1,现在&只有我们俩住在这里了.../", + "scr_text_slash_scr_text_gml_3056_0": "\\E9* 感觉..^1. 有点孤单^1,不是吗?/", "scr_text_slash_scr_text_gml_3057_0": "\\E0* 但是^1,幸运的是^1,&分享一个新做的^1,温暖的派,/", "scr_text_slash_scr_text_gml_3058_0": "\\E9* 是缓解这种&孤独情绪的最佳方案。/", - "scr_text_slash_scr_text_gml_3059_0": "\\E5* …当然^1,我得能吃到一份。/%", - "scr_text_slash_scr_text_gml_3043_0": "\\E9* 还记得以前你和Asriel玩的&那个电子游戏吗?/", - "scr_text_slash_scr_text_gml_3044_0": "\\E1* 叫什么名字来着…^1?&超级明星大乱斗?/", + "scr_text_slash_scr_text_gml_3059_0": "\\E5* ...当然^1,我得能吃到一份。/%", + "scr_text_slash_scr_text_gml_3043_0": "\\E9* 还记得以前你和艾斯利尔玩的&那个电子游戏吗?/", + "scr_text_slash_scr_text_gml_3044_0": "\\E1* 叫什么名字来着...^1?&超级明星大乱斗?/", "scr_text_slash_scr_text_gml_3045_0": "\\E0* 他很小的时候^1,&就喜欢里面的那只绿色蜥蜴。/", "scr_text_slash_scr_text_gml_3046_0": "\\E9* 我们甚至给他开了一个&以此为主题的生日派对。/", - "scr_text_slash_scr_text_gml_3047_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰…/", - "scr_text_slash_scr_text_gml_3048_0": "\\E9* 噢^1,你哥哥可喜欢了…!/", + "scr_text_slash_scr_text_gml_3047_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰.../", + "scr_text_slash_scr_text_gml_3048_0": "\\E9* 噢^1,你哥哥可喜欢了...!/", "scr_text_slash_scr_text_gml_3049_0": "\\E5* 直到第二天^1,你爸爸&把它们全煮了当早餐吃。/", - "scr_text_slash_scr_text_gml_3050_0": "\\E8* 结果你哥哥哭了好久…/", + "scr_text_slash_scr_text_gml_3050_0": "\\E8* 结果你哥哥哭了好久.../", "scr_text_slash_scr_text_gml_3051_0": "\\E4* 从那以后^1,他恨透了那本&介绍吃绿色的蛋的书!/%", - "scr_text_slash_scr_text_gml_3077_0": "\\E1* Kris^1,或许你今晚该&早点睡了…/", + "scr_text_slash_scr_text_gml_3077_0": "\\E1* 克里斯^1,或许你今晚该&早点睡了.../", "scr_text_slash_scr_text_gml_3078_0": "* 你看起来像换了个人似的。/%", "scr_text_slash_scr_text_gml_2661_0": "* (这是你的床。)/", "scr_text_slash_scr_text_gml_2662_0": "* (如果你回床上睡觉^1,&\\cY可能会错过很多重要的事情\\cW。)/", @@ -4709,8 +4709,8 @@ "obj_credits_slash_Step_0_gml_38_0": "主美工,动画师,修正", "obj_credits_slash_Step_0_gml_39_0": "(背景,地面世界,战斗)", "obj_credits_slash_Step_0_gml_42_0": "Temmie Chang", - "obj_credits_slash_Step_0_gml_59_0": "Lancer,方钻,心桃", - "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,Jevil", + "obj_credits_slash_Step_0_gml_59_0": "兰瑟,方钻,心桃", + "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,小丑魔", "obj_credits_slash_Step_0_gml_61_0": "角色原始设计", "obj_credits_slash_Step_0_gml_64_0": "Kanotynes", "obj_credits_slash_Step_0_gml_119_0": "Don't Forget (人声版)", @@ -4736,16 +4736,16 @@ "obj_event_room_slash_Step_0_gml_163_0": "* (钥匙创造了一扇门。)/%", "obj_jokerbattleevent_slash_Step_0_gml_59_0": "* 呃嘿嘿^1!&* 来客人了^1,来客人了^1!&* 我们总算可以玩了^1,痛快地玩!/", "obj_jokerbattleevent_slash_Step_0_gml_60_0": "* 这还没完^1,陪你们玩完之后^1,&我还可以跟所有人&一起玩下去^1,所有人!/", - "obj_jokerbattleevent_slash_Step_0_gml_62_0": "* 那^1,我们究竟是要玩什么…?/", + "obj_jokerbattleevent_slash_Step_0_gml_62_0": "* 那^1,我们究竟是要玩什么...?/", "obj_jokerbattleevent_slash_Step_0_gml_64_0": "\\TJ* 哦^1,只不过是个&小小的数字游戏而已。/%", "obj_jokerbattleevent_slash_Step_0_gml_140_0": "* 只要你们的HP统统掉到0^1,就输啦!/", - "obj_jokerbattleevent_slash_Step_0_gml_142_0": "* 原来你想玩的就是&这种游戏^1,嗯…?/", - "obj_jokerbattleevent_slash_Step_0_gml_143_0": "\\E2* 既然这样^1,我可要警告你…/%", + "obj_jokerbattleevent_slash_Step_0_gml_142_0": "* 原来你想玩的就是&这种游戏^1,嗯...?/", + "obj_jokerbattleevent_slash_Step_0_gml_143_0": "\\E2* 既然这样^1,我可要警告你.../%", "obj_jokerbattleevent_slash_Step_0_gml_175_0": "* 你这是在老虎头上拔毛。/%", "obj_jokerbattleevent_slash_Step_0_gml_192_0": "* 呃嘿嘿^1!两虎相斗^1! &我可绝不会错过这等好戏!/", "obj_jokerbattleevent_slash_Step_0_gml_193_0": "* 好了^1,好了!^1!&* 让游戏开始吧!!/%", "scr_encountersetup_slash_scr_encountersetup_gml_384_0": "* 让游戏开始吧!", - "scr_monstersetup_slash_scr_monstersetup_gml_562_0": "JEVIL", + "scr_monstersetup_slash_scr_monstersetup_gml_562_0": "小丑魔", "scr_monstersetup_slash_scr_monstersetup_gml_358_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_579_0": "单足旋转", "scr_monstersetup_slash_scr_monstersetup_gml_580_0": "无常混沌", @@ -4753,10 +4753,10 @@ "scr_monstersetup_slash_scr_monstersetup_gml_586_0": "使其疲惫", "obj_joker_slash_Step_0_gml_158_0": "* 天旋地转,地转天旋。", "obj_joker_slash_Step_0_gml_159_0": "* 自由的气息在空气中迸发炸裂。", - "obj_joker_slash_Step_0_gml_160_0": "* JEVIL发出常人无法理解的狂笑。", + "obj_joker_slash_Step_0_gml_160_0": "* 小丑魔发出常人无法理解的狂笑。", "obj_joker_slash_Step_0_gml_161_0": "* 仿佛一阵旋风。", "obj_joker_slash_Step_0_gml_162_0": "* 闻起来像一团混沌。", - "obj_joker_slash_Step_0_gml_237_0": "* JEVIL &* 没有击败这个敌人的策略。祝你好运!/%", + "obj_joker_slash_Step_0_gml_237_0": "* 小丑魔 &* 没有击败这个敌人的策略。祝你好运!/%", "obj_joker_slash_Step_0_gml_35_0": "混沌,混沌,&&有本事就&来抓我啊!", "obj_joker_slash_Step_0_gml_36_0": "我们来玩&转圈圈游戏&好不好嘛?", "obj_joker_slash_Step_0_gml_37_0": "这就是我对&你们这些罪人&的一片心意!", @@ -4769,7 +4769,7 @@ "obj_joker_slash_Step_0_gml_44_0": "呜哈!&我从来没&这么开心,&开心!", "obj_joker_slash_Step_0_gml_45_0": "我的心里&有个无比幸福的&美人儿!", "obj_joker_slash_Step_0_gml_46_0": "连恶魔飞刀也&咧开嘴在笑!", - "obj_joker_slash_Step_0_gml_47_0": "太刺激了…&我承受不住了!!", + "obj_joker_slash_Step_0_gml_47_0": "太刺激了...&我承受不住了!!", "obj_joker_slash_Step_0_gml_48_0": "就到这里啦,&我的小伙伴们!&拜拜咯!", "obj_joker_slash_Step_0_gml_49_0": "够了!!&你们这群小鬼头&让我累得不轻!", "obj_joker_slash_Step_0_gml_50_0": "逗你玩的!!&接招吧!&终极混沌!", @@ -4779,30 +4779,30 @@ "obj_joker_slash_Step_0_gml_58_0": "我可是&不死之身!", "obj_joker_slash_Step_0_gml_58_1": "弹幕&席卷着&烈焰!!!", "obj_joker_slash_Step_0_gml_59_0": "至高无上的&快乐!!!", - "obj_joker_slash_Step_0_gml_247_0": "* Kris旋转身体^1!&* JEVIL又增加了一丝疲惫^1,然后…!/%", + "obj_joker_slash_Step_0_gml_247_0": "* 克里斯旋转身体^1!&* 小丑魔又增加了一丝疲惫^1,然后...!/%", "obj_joker_slash_Step_0_gml_272_0": "* 有什么情况发生了!/%", "obj_joker_slash_Step_0_gml_276_0": "* 什么啊^1!&* 只不过是效果音而已!/%", - "obj_joker_slash_Step_0_gml_284_0": "* JEVIL放松了意志^1!&* JEVIL的防御下降了!/%", + "obj_joker_slash_Step_0_gml_284_0": "* 小丑魔放松了意志^1!&* 小丑魔的防御下降了!/%", "obj_joker_slash_Step_0_gml_290_0": "* 这下惨了^1!&下一次的攻击会变得更疼!/%", "obj_joker_slash_Step_0_gml_296_0": "* 一片寂静^1!&* 舞步保护着队伍!/%", "obj_joker_slash_Step_0_gml_310_0": "* 什么啊^1!&* 只不过是只没用的鸟!/%", "obj_joker_slash_Step_0_gml_314_0": "* 令人感到有些舒适!/%", "obj_joker_slash_Step_0_gml_320_0": "* 所有人的HP被重新分配了!/%", - "obj_joker_slash_Step_0_gml_373_0": "* JEVIL的下一次行动威力提升!/%", + "obj_joker_slash_Step_0_gml_373_0": "* 小丑魔的下一次行动威力提升!/%", "obj_joker_slash_Step_0_gml_379_0": "* 完美的10分!/%", - "obj_joker_slash_Step_0_gml_387_0": "&* JEVIL看起来精疲力尽了!", - "obj_joker_slash_Step_0_gml_400_0": "* Ralsei吟唱着什么^1!", - "obj_joker_slash_Step_0_gml_401_0": "* Susie旋转着什么东西^1!", - "obj_joker_slash_Step_0_gml_402_0": "* Kris用诡异的目光凝视着对手^1!", - "obj_joker_slash_Step_0_gml_403_0": "&* JEVIL的下一次攻击变弱了!", - "obj_joker_slash_Step_0_gml_404_0": "&* JEVIL变得更疲惫了!", - "obj_joker_slash_Step_0_gml_405_0": "&* JEVIL变得更疲惫了!", - "obj_joker_slash_Step_0_gml_406_0": "&* JEVIL看起来精疲力尽了!", - "obj_joker_slash_Step_0_gml_163_0": "* JEVIL看起来精疲力尽了…?", + "obj_joker_slash_Step_0_gml_387_0": "&* 小丑魔看起来精疲力尽了!", + "obj_joker_slash_Step_0_gml_400_0": "* 利艾尔斯吟唱着什么^1!", + "obj_joker_slash_Step_0_gml_401_0": "* 苏西旋转着什么东西^1!", + "obj_joker_slash_Step_0_gml_402_0": "* 克里斯用诡异的目光凝视着对手^1!", + "obj_joker_slash_Step_0_gml_403_0": "&* 小丑魔的下一次攻击变弱了!", + "obj_joker_slash_Step_0_gml_404_0": "&* 小丑魔变得更疲惫了!", + "obj_joker_slash_Step_0_gml_405_0": "&* 小丑魔变得更疲惫了!", + "obj_joker_slash_Step_0_gml_406_0": "&* 小丑魔看起来精疲力尽了!", + "obj_joker_slash_Step_0_gml_163_0": "* 小丑魔看起来精疲力尽了...?", "obj_joker_slash_Step_0_gml_164_0": "* 混沌炸弹已经为你准备完毕。", "obj_joker_slash_Step_0_gml_165_0": "* 某种可怕的事物正在逼近!", - "obj_joker_slash_Step_0_gml_166_0": "* JEVIL开始竭尽全力!", - "obj_joker_slash_Step_0_gml_167_0": "* JEVIL已经彻底虚脱了!", + "obj_joker_slash_Step_0_gml_166_0": "* 小丑魔开始竭尽全力!", + "obj_joker_slash_Step_0_gml_167_0": "* 小丑魔已经彻底虚脱了!", "DEVICE_FAILURE_slash_Step_0_gml_10_0": "\\M0 看来你已经到达了^6& &    一个结局。/%", "obj_joker_slash_Step_0_gml_201_0": "好吧^1,&你说服&我了!!/%", "DEVICE_FAILURE_slash_Step_0_gml_28_0": "\\M0 你还想再试& 一次吗?", @@ -4810,16 +4810,16 @@ "DEVICE_FAILURE_slash_Step_0_gml_68_0": " 那么,未来& 掌握在你的手中。", "DEVICE_FAILURE_slash_Step_0_gml_103_0": "\\M0        那么^5,&   笼罩世界的黑暗^5 &     将永不消散。/%", "obj_readable_room1_slash_Other_10_gml_1274_0": "* (你敲响了警察局的大门。)/", - "obj_readable_room1_slash_Other_10_gml_1308_0": "* (…)/", + "obj_readable_room1_slash_Other_10_gml_1308_0": "* (...)/", "obj_readable_room1_slash_Other_10_gml_1276_0": "* (有人靠近了窗户。)/%", - "obj_readable_room1_slash_Other_10_gml_1281_0": "* (警察看样子没什么干劲…)/%", + "obj_readable_room1_slash_Other_10_gml_1281_0": "* (警察看样子没什么干劲...)/%", "obj_readable_room1_slash_Other_10_gml_1266_0": "* (路被警察用胶带封死了。)/", "obj_readable_room1_slash_Other_10_gml_1267_0": "* (胶带上只写着&“嘎啊啊啊!!”)/%", "obj_npc_room_slash_Other_10_gml_1097_0": "* 市长的领袖气质几乎为零^1。&* 不对^1,不如说是负数吧。/", "obj_npc_room_slash_Other_10_gml_1098_0": "* 不过她工作奋进政绩斐然^1,&所以向来不会树敌。/", - "obj_npc_room_slash_Other_10_gml_1099_0": "* 这…就是政治^1。&* …的话就有鬼了。/%", + "obj_npc_room_slash_Other_10_gml_1099_0": "* 这...就是政治^1。&* ...的话就有鬼了。/%", "obj_npc_room_slash_Other_10_gml_1103_0": "* 市长不光自己很冷淡^1,&她也会把自己办公室的空调&开到最冷。/", - "obj_npc_room_slash_Other_10_gml_1104_0": "* 令我一个劲打寒颤^1…这就是^1…&* 政治的感觉吗?/%", + "obj_npc_room_slash_Other_10_gml_1104_0": "* 令我一个劲打寒颤..^1. 这就是..^1. &* 政治的感觉吗?/%", "obj_readable_room1_slash_Other_10_gml_1163_0": "* (是棵小松树。)/%", "obj_readable_room1_slash_Other_10_gml_1166_0": "* (一把椅子。^1)&* (可能它也对政治感兴趣。)/%", "obj_readable_room1_slash_Other_10_gml_1158_0": "* (这个小镇的图画。)/%", @@ -4829,80 +4829,80 @@ "obj_npc_room_slash_Other_10_gml_1087_0": "* 你不喜欢她的话^1,&就请你去怪你妈妈为什么雇她吧。/%", "obj_npc_room_slash_Other_10_gml_1068_0": "* 嘿^1,小不点^1。&* 就你也能有事找市长谈话?/", "obj_npc_room_slash_Other_10_gml_1069_0": "* 你是零花钱太少了^1?&* 糖吃太多了^1?&* 还是飞盘掉水里了?/", - "obj_npc_room_slash_Other_10_gml_1070_0": "* 嘿^1,小不点…/", + "obj_npc_room_slash_Other_10_gml_1070_0": "* 嘿^1,小不点.../", "obj_npc_room_slash_Other_10_gml_1071_0": "* 那种事你该去找警察。/%", - "obj_npc_room_slash_Other_10_gml_1074_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊…/", + "obj_npc_room_slash_Other_10_gml_1074_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊.../", "obj_npc_room_slash_Other_10_gml_1075_0": "* 你如果想找个人帮你换尿布的话^1,&就去找警察吧。/%", - "scr_text_slash_scr_text_gml_2150_0": "* Kris^1…&能在这儿遇到你还真是个惊喜^1。&* 况且还是上学的日子。/", + "scr_text_slash_scr_text_gml_2150_0": "* 克里斯..^1. &能在这儿遇到你还真是个惊喜^1。&* 况且还是上学的日子。/", "scr_text_slash_scr_text_gml_2151_0": "* 你现在这个时候过来&肯定有什么原因吧。/", - "scr_text_slash_scr_text_gml_2152_0": "* 我^1,Alvin神父^1,殷切地希望^1…&* 如果你有任何精神负担的话^1,&请一定要^1,向我倾诉。/", + "scr_text_slash_scr_text_gml_2152_0": "* 我^1,埃尔文神父^1,殷切地希望..^1. &* 如果你有任何精神负担的话^1,&请一定要^1,向我倾诉。/", "scr_text_slash_scr_text_gml_2146_0": "#果汁", "scr_text_slash_scr_text_gml_2147_0": "#没事", - "scr_text_slash_scr_text_gml_2159_0": "* Kris,想喝我们“奇葩”的果汁&的话^1,你就应该来参加礼拜。/", + "scr_text_slash_scr_text_gml_2159_0": "* 克里斯,想喝我们“奇葩”的果汁&的话^1,你就应该来参加礼拜。/", "scr_text_slash_scr_text_gml_2160_0": "* 我们的唱诗班自从你哥哥离开后&音色就稍显不够丰满了。/", - "scr_text_slash_scr_text_gml_2161_0": "* Kris^1,如果你能来和我们一起唱&就再好不过了。/", + "scr_text_slash_scr_text_gml_2161_0": "* 克里斯^1,如果你能来和我们一起唱&就再好不过了。/", "scr_text_slash_scr_text_gml_2162_0": "* 哪怕只是随便参与一下。/", "scr_text_slash_scr_text_gml_2163_0": "* 也总比一门心思&就想喝那果汁来得好。/%", "scr_text_slash_scr_text_gml_2167_0": "* 我明白了^1。&* 希望终有一天你能寻找到&想要倾诉的话语。/", "scr_text_slash_scr_text_gml_2168_0": "* 愿天使之力照亮你的前路。/%", - "obj_readable_room1_slash_Other_10_gml_1145_0": "* SHYRA&* 谨以此卡拉OK麦克风&纪念勇敢的歌手/%", - "obj_readable_room1_slash_Other_10_gml_1141_0": "* MUTTLER&* 谨以此巨型骨头&纪念族群的领袖/%", - "obj_readable_room1_slash_Other_10_gml_1137_0": "* CRYSTAL&* 谨以此如雪美玉&纪念伟大的母亲/%", - "obj_readable_room1_slash_Other_10_gml_1134_0": "* GERSON&* 著名历史学家,作家,以及教师/%", - "scr_text_slash_scr_text_gml_717_0": "* (Gerson Boom纪念长椅)/", + "obj_readable_room1_slash_Other_10_gml_1145_0": "* 塞拉&* 谨以此卡拉OK麦克风&纪念勇敢的歌手/%", + "obj_readable_room1_slash_Other_10_gml_1141_0": "* 穆特勒&* 谨以此巨型骨头&纪念族群的领袖/%", + "obj_readable_room1_slash_Other_10_gml_1137_0": "* 水晶&* 谨以此如雪美玉&纪念伟大的母亲/%", + "obj_readable_room1_slash_Other_10_gml_1134_0": "* 葛尔森&* 著名历史学家,作家,以及教师/%", + "scr_text_slash_scr_text_gml_717_0": "* (葛尔森· 爆烈纪念长椅)/", "scr_text_slash_scr_text_gml_718_0": "* “纵观写作一生^1,&不知我有多少绝妙文思自梦泉涌。/", "scr_text_slash_scr_text_gml_719_0": "* “在这儿稍事休息吧。&若有人问起——&你就说是在写作!”/%", "obj_npc_room_animated_slash_Other_10_gml_51_0": "* 给我加冰^1!&* 给我加冰^1,老板!!!/%", - "obj_npc_room_slash_Other_10_gml_1198_0": "* 好的^1,两位小姐点的是^1,&一份可丽饼^1,一份肉桂拿铁…/", - "obj_npc_room_slash_Other_10_gml_1199_0": "* 两份兔兔芭菲,&还有…一块柴火…?/%", + "obj_npc_room_slash_Other_10_gml_1198_0": "* 好的^1,两位小姐点的是^1,&一份可丽饼^1,一份肉桂拿铁.../", + "obj_npc_room_slash_Other_10_gml_1199_0": "* 两份兔兔芭菲,&还有...一块柴火...?/%", "obj_npc_room_slash_Other_10_gml_1202_0": "* 那^1,柴火要做成什么样的?/%", "obj_npc_room_slash_Other_10_gml_1212_0": "* 我说^1,记不记得咱俩以前&时不时就翘了第一节课跑到这来?/", - "obj_npc_room_slash_Other_10_gml_1213_0": "* 你是没什么事^1,&可差点害我留了一年级…/", + "obj_npc_room_slash_Other_10_gml_1213_0": "* 你是没什么事^1,&可差点害我留了一年级.../", "obj_npc_room_slash_Other_10_gml_1214_0": "* 不过^1,这里的可丽饼&值得为之疯狂^1!&犯点小错更能使美食增色!/%", - "obj_npc_room_slash_Other_10_gml_1217_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买Gerson^1,&我绝对死得要多惨有多惨…/%", - "obj_npc_room_animated_slash_Other_10_gml_67_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘…/", - "obj_npc_room_animated_slash_Other_10_gml_68_0": "* …得了吧^1,端茶倒水可不是&适合火元素干的活。/", + "obj_npc_room_slash_Other_10_gml_1217_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买葛尔森^1,&我绝对死得要多惨有多惨.../%", + "obj_npc_room_animated_slash_Other_10_gml_67_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘.../", + "obj_npc_room_animated_slash_Other_10_gml_68_0": "* ...得了吧^1,端茶倒水可不是&适合火元素干的活。/", "obj_npc_room_animated_slash_Other_10_gml_69_0": "* 我要是紧张起来^1,&会让冰都融化掉的。/%", - "obj_npc_room_animated_slash_Other_10_gml_72_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司…/%", - "obj_npc_room_slash_Other_10_gml_1237_0": "* Ice Wolf不喜欢把冰加在饮料里。/", - "obj_npc_room_slash_Other_10_gml_1238_0": "* Ice Wolf喜欢把冰…/", - "obj_npc_room_slash_Other_10_gml_1239_0": "* …当作饮料!/%", - "obj_npc_room_slash_Other_10_gml_1243_0": "* Ice Wolf也喜欢&以冰块为原型的吉祥物。/%", - "obj_npc_room_slash_Other_10_gml_1226_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密…/", + "obj_npc_room_animated_slash_Other_10_gml_72_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司.../%", + "obj_npc_room_slash_Other_10_gml_1237_0": "* 冰狼不喜欢把冰加在饮料里。/", + "obj_npc_room_slash_Other_10_gml_1238_0": "* 冰狼喜欢把冰.../", + "obj_npc_room_slash_Other_10_gml_1239_0": "* ...当作饮料!/%", + "obj_npc_room_slash_Other_10_gml_1243_0": "* 冰狼也喜欢&以冰块为原型的吉祥物。/%", + "obj_npc_room_slash_Other_10_gml_1226_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密.../", "obj_npc_room_slash_Other_10_gml_1227_0": "* 我的秘密就是^1,&我把吃剩的煎饼全塞进&这顶大帽子里了。/%", "obj_npc_room_slash_Other_10_gml_1231_0": "* 呼^1!&* 我可爱死煎饼了!/%", "obj_npc_room_slash_Other_10_gml_1151_0": "* 嗨^1!&* 有阵子没过来了^1,亲。/", - "obj_npc_room_slash_Other_10_gml_1153_0": "* 我还记得^1,&在每周日的礼拜之后…/", + "obj_npc_room_slash_Other_10_gml_1153_0": "* 我还记得^1,&在每周日的礼拜之后.../", "obj_npc_room_slash_Other_10_gml_1154_0": "* 你们全家都会过来光顾,&品尝当天的特别菜品。/", - "obj_npc_room_slash_Other_10_gml_1155_0": "* 当然了^1,也发生了不少事^1,&再之后呢…/", - "obj_npc_room_slash_Other_10_gml_1156_0": "* 你们就^1…&* 不再全家一块来了。/", + "obj_npc_room_slash_Other_10_gml_1155_0": "* 当然了^1,也发生了不少事^1,&再之后呢.../", + "obj_npc_room_slash_Other_10_gml_1156_0": "* 你们就..^1. &* 不再全家一块来了。/", "obj_npc_room_slash_Other_10_gml_1157_0": "* 不过每当周日^1,&你和你哥哥还是会过来。/", - "obj_npc_room_slash_Other_10_gml_1158_0": "* 他会给你点一杯热巧克力…/", - "obj_npc_room_slash_Other_10_gml_1159_0": "* 然后你们二人就坐在&角落里的那张桌子旁边…/", - "obj_npc_room_slash_Other_10_gml_1160_0": "* …把气哈在窗玻璃上画画。/", - "obj_npc_room_slash_Other_10_gml_1128_0": "* …/", + "obj_npc_room_slash_Other_10_gml_1158_0": "* 他会给你点一杯热巧克力.../", + "obj_npc_room_slash_Other_10_gml_1159_0": "* 然后你们二人就坐在&角落里的那张桌子旁边.../", + "obj_npc_room_slash_Other_10_gml_1160_0": "* ...把气哈在窗玻璃上画画。/", + "obj_npc_room_slash_Other_10_gml_1128_0": "* .../", "obj_npc_room_slash_Other_10_gml_1162_0": "* 你一定特别想他^1,是吧?/", - "obj_npc_room_slash_Other_10_gml_1163_0": "* …来^1,尝尝这个?/", + "obj_npc_room_slash_Other_10_gml_1163_0": "* ...来^1,尝尝这个?/", "obj_npc_room_slash_Other_10_gml_1164_0": "* (你得到了热巧克力。)/", "obj_npc_room_slash_Other_10_gml_1165_0": "* 算我请的,亲。/%", - "obj_npc_room_slash_Other_10_gml_1172_0": "* …你瞧^1,我想请你喝杯&热巧克力来着…/", - "obj_npc_room_slash_Other_10_gml_1173_0": "* …可是你似乎拿不下东西了。/", + "obj_npc_room_slash_Other_10_gml_1172_0": "* ...你瞧^1,我想请你喝杯&热巧克力来着.../", + "obj_npc_room_slash_Other_10_gml_1173_0": "* ...可是你似乎拿不下东西了。/", "obj_npc_room_slash_Other_10_gml_1174_0": "* 放轻松^1,好吗^1,亲?/%", "obj_npc_room_slash_Other_10_gml_1145_0": "* 这时候就别太见外了^1,&可以吗^1,亲?/%", - "obj_npc_room_slash_Other_10_gml_1161_0": "* …/", + "obj_npc_room_slash_Other_10_gml_1161_0": "* .../", "obj_npc_room_slash_Other_10_gml_1119_0": "\\E1* 你还活着。/", - "obj_npc_room_slash_Other_10_gml_1120_0": "\\E0* …/", + "obj_npc_room_slash_Other_10_gml_1120_0": "\\E0* .../", "obj_npc_room_slash_Other_10_gml_1121_0": "\\E2* 好样的。/", - "obj_npc_room_slash_Other_10_gml_1122_0": "\\E1* …/", - "obj_npc_room_slash_Other_10_gml_1123_0": "\\E0* …/", + "obj_npc_room_slash_Other_10_gml_1122_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_1123_0": "\\E0* .../", "obj_npc_room_slash_Other_10_gml_1124_0": "\\E1* 我在工作。/%", - "obj_npc_room_slash_Other_10_gml_1376_0": "* …/", - "obj_npc_room_slash_Other_10_gml_1129_0": "\\E1* 这身制服是…/", + "obj_npc_room_slash_Other_10_gml_1376_0": "* .../", + "obj_npc_room_slash_Other_10_gml_1129_0": "\\E1* 这身制服是.../", "obj_npc_room_slash_Other_10_gml_1130_0": "\\E0* 规定。/%", "obj_npc_room_slash_Other_10_gml_1136_0": "* 呃^1,我们要一份今天的特别菜品^1,&对了你们有可食用的小亮片吗?/", "obj_npc_room_slash_Other_10_gml_1137_0": "* 最小的孩子只愿意吃&看起来像财宝的食物。/%", - "obj_npc_room_slash_Other_10_gml_1139_0": "* 实在没有的话^1,&彩色糖粉也可以…/%", - "obj_readable_room1_slash_Other_10_gml_1178_0": "* (各种各样的签名与好评盛赞。^1)&* (…出自许多普通市民。)/%", + "obj_npc_room_slash_Other_10_gml_1139_0": "* 实在没有的话^1,&彩色糖粉也可以.../%", + "obj_readable_room1_slash_Other_10_gml_1178_0": "* (各种各样的签名与好评盛赞。^1)&* (...出自许多普通市民。)/%", "scr_spelltext_slash_scr_spelltext_gml_168_0": "* ~1都要\\cB无聊到哭了\\cW!&", "scr_spelltext_slash_scr_spelltext_gml_169_0": "* ~1礼貌地倾听着!&", "scr_spelltext_slash_scr_spelltext_gml_170_0": "* ~1颇受触动!&", @@ -4912,30 +4912,30 @@ "scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1使用了顶尖蛋糕!/%", "scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1使用了旋转蛋糕!/%", "scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1使用了黑暗汉堡!/%", - "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了LANCER曲奇!/%", + "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了兰瑟曲奇!/%", "scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1使用了巨大沙拉!/%", "scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1使用了梅花三明治!/%", "scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1使用了红心甜甜圈!/%", "scr_spelltext_slash_scr_spelltext_gml_206_0": "* ~1使用了方钻巧克力!/%", "scr_spelltext_slash_scr_spelltext_gml_209_0": "* ~1使用了点赞三明治!/%", - "scr_spelltext_slash_scr_spelltext_gml_212_0": "* ~1使用了Rouxls油面酱!/%", + "scr_spelltext_slash_scr_spelltext_gml_212_0": "* ~1使用了卢斯油面酱!/%", "scr_spelltext_slash_scr_spelltext_gml_43_0": "* ~1使用了粗暴碎击!/%", "scr_spelltext_slash_scr_spelltext_gml_47_0": "* ~1使用了朱红碎击!/%", "scr_spelltext_slash_scr_spelltext_gml_51_0": "* ~1施展了双重治疗!/%", "scr_spelltext_slash_scr_spelltext_gml_78_0": "* ~1使用了黑暗糖果!/%", "scr_spelltext_slash_scr_spelltext_gml_82_0": "* ~1使用了复活薄荷!/%", "scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1使用了发光碎片!/", - "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生…/%", + "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生.../%", "scr_spelltext_slash_scr_spelltext_gml_109_0": "* 发光碎片消失了!/%", "scr_spelltext_slash_scr_spelltext_gml_112_0": "* ~1被迷住了!&", "scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1阅读了手册!/", - "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生…/%", - "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施展了安抚^1!&* 但敌人并不\\cB疲惫\\cW…/%", - "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施展了安抚^1!&* 但对手并不\\cB疲惫\\cW…试试\\cY饶恕\\cW吧!/%", + "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生.../%", + "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施展了安抚^1!&* 但敌人并不\\cB疲惫\\cW.../%", + "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施展了安抚^1!&* 但对手并不\\cB疲惫\\cW...试试\\cY饶恕\\cW吧!/%", "scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1饶恕了~2!/%", - "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/%", - "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的…/", - "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让Ralsei用\\cB安抚\\cW吧!)/%", + "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../%", + "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../", + "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让利艾尔斯用\\cB安抚\\cW吧!)/%", "scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1被饶恕了!/%", "scr_susface_slash_scr_susface_gml_1_0": "\\TX \\F0 \\E~1 \\FS \\TS %", "obj_heartenemy_slash_Step_0_gml_79_0": "* 你能清楚地听见&心桃体内发出的鼓动。", @@ -4953,28 +4953,28 @@ "DEVICE_CHOICE_slash_Create_0_gml_96_0": "结束", "DEVICE_CHOICE_slash_Other_10_gml_13_0": "撤销", "DEVICE_CHOICE_slash_Other_10_gml_15_0": "结束", - "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris…^6! %", + "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris...^6! %", "DEVICE_CONTACT_slash_Step_0_gml_890_0": "Wake up^6! %", - "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS…!^6", + "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS...!^6", "DEVICE_CONTACT_slash_Step_0_gml_928_0": "\\M0 FIRST^3.\\M1 ^6 %", "DEVICE_CONTACT_slash_Step_0_gml_929_0": "\\M0 %", "DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 ARE YOU&PHOTOSENSITIVE? ^6 ^6", - "DEVICE_CONTACT_slash_Other_10_gml_2_0": "NOELLE", - "DEVICE_CONTACT_slash_Other_10_gml_3_0": "KRIS", - "DEVICE_CONTACT_slash_Other_10_gml_4_0": "TORIEL", - "DEVICE_CONTACT_slash_Other_10_gml_5_0": "ASRIEL", - "DEVICE_CONTACT_slash_Other_10_gml_6_0": "ASGORE", - "DEVICE_CONTACT_slash_Other_10_gml_7_0": "SANS", - "DEVICE_CONTACT_slash_Other_10_gml_8_0": "PAPYRUS", - "DEVICE_CONTACT_slash_Other_10_gml_9_0": "ALPHYS", - "DEVICE_CONTACT_slash_Other_10_gml_10_0": "UNDYNE", + "DEVICE_CONTACT_slash_Other_10_gml_2_0": "诺埃尔", + "DEVICE_CONTACT_slash_Other_10_gml_3_0": "克里斯", + "DEVICE_CONTACT_slash_Other_10_gml_4_0": "托丽尔", + "DEVICE_CONTACT_slash_Other_10_gml_5_0": "艾斯利尔", + "DEVICE_CONTACT_slash_Other_10_gml_6_0": "艾斯戈尔", + "DEVICE_CONTACT_slash_Other_10_gml_7_0": "杉斯", + "DEVICE_CONTACT_slash_Other_10_gml_8_0": "帕派瑞斯", + "DEVICE_CONTACT_slash_Other_10_gml_9_0": "艾菲斯", + "DEVICE_CONTACT_slash_Other_10_gml_10_0": "安黛因", "DEVICE_CONTACT_slash_Other_10_gml_11_0": "RUDY", - "DEVICE_CONTACT_slash_Other_10_gml_12_0": "BERDLY", - "DEVICE_CONTACT_slash_Other_10_gml_13_0": "CATTY", - "DEVICE_CONTACT_slash_Other_10_gml_14_0": "CATTI", - "DEVICE_CONTACT_slash_Other_10_gml_15_0": "BRATTY", - "DEVICE_CONTACT_slash_Other_10_gml_16_0": "GERSON", - "DEVICE_CONTACT_slash_Other_10_gml_17_0": "JOCKINGTON", + "DEVICE_CONTACT_slash_Other_10_gml_12_0": "鸟哥", + "DEVICE_CONTACT_slash_Other_10_gml_13_0": "凯蒂", + "DEVICE_CONTACT_slash_Other_10_gml_14_0": "凯迪", + "DEVICE_CONTACT_slash_Other_10_gml_15_0": "布莱蒂", + "DEVICE_CONTACT_slash_Other_10_gml_16_0": "葛尔森", + "DEVICE_CONTACT_slash_Other_10_gml_17_0": "乔金森", "DEVICE_CONTACT_slash_Other_10_gml_18_0": "QC", "DEVICE_MENU_slash_Create_0_gml_97_0": "[空白]", "DEVICE_MENU_slash_Create_0_gml_107_0": "FILE0", @@ -5045,12 +5045,12 @@ "obj_battlecontroller_slash_Step_0_gml_40_0": "* 你胜利了^1!&* 获得 ~1 EXP 和 ~2 D$。/%", "obj_battlecontroller_slash_Draw_0_gml_171_0": "% TP", "obj_battlecontroller_slash_Draw_0_gml_280_0": "% TP", - "obj_classscene_slash_Step_0_gml_298_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒…/", + "obj_classscene_slash_Step_0_gml_298_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒.../", "obj_classscene_slash_Step_0_gml_299_0": "\\E0* 你要我来帮你 - %", - "obj_classscene_slash_Step_0_gml_339_0": "\\Ta\\Fa\\E6* 好-好主意^1,Noelle^1!&* Susie^1,因-因为你是最晚到的…/", - "obj_classscene_slash_Step_0_gml_301_0": "\\E7* 你可以帮我取一下吗…?/", - "obj_classscene_slash_Step_0_gml_341_0": "\\FS\\TS\\E0*  …/", - "obj_classscene_slash_Step_0_gml_342_0": "* …随便。/%%", + "obj_classscene_slash_Step_0_gml_339_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&* 苏西^1,因-因为你是最晚到的.../", + "obj_classscene_slash_Step_0_gml_301_0": "\\E7* 你可以帮我取一下吗...?/", + "obj_classscene_slash_Step_0_gml_341_0": "\\FS\\TS\\E0*  .../", + "obj_classscene_slash_Step_0_gml_342_0": "* ...随便。/%%", "obj_clubsenemy_old_slash_Step_0_gml_11_0": "Nice mouth", "obj_clubsenemy_old_slash_Step_0_gml_12_0": "Anger mouth", "obj_clubsenemy_old_slash_Step_0_gml_13_0": "Smart Mouth", @@ -5059,50 +5059,50 @@ "obj_clubsenemy_old_slash_Step_0_gml_19_0": "Please&ignore&them.", "obj_clubsenemy_old_slash_Step_0_gml_26_0": "I want the&fluffy one!", "obj_clubsenemy_old_slash_Step_0_gml_27_0": "No,that&one's MINE!", - "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring…)", + "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring...)", "obj_clubsenemy_old_slash_Step_0_gml_32_0": "Where's&Mr. Fluffy?", "obj_clubsenemy_old_slash_Step_0_gml_33_0": "YOU must&have&scared him!", "obj_clubsenemy_old_slash_Step_0_gml_34_0": "(Who&cares?)", "obj_clubsenemy_old_slash_Step_0_gml_40_0": "I'm the&oldest!", "obj_clubsenemy_old_slash_Step_0_gml_41_0": "WHAT!?&I am!!!", - "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age…", + "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age...", "obj_clubsenemy_old_slash_Step_0_gml_47_0": "Nice&weather&today.", "obj_clubsenemy_old_slash_Step_0_gml_48_0": "What?&It's just&awful!", - "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_61_0": "The King&is great!", "obj_clubsenemy_old_slash_Step_0_gml_62_0": "He's&TERRIBLE!", - "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_67_0": "An angel&is watching&us.", "obj_clubsenemy_old_slash_Step_0_gml_68_0": "You BELIEVE&that&garbage?", - "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_73_0": "I wanna&eat a&football.", "obj_clubsenemy_old_slash_Step_0_gml_74_0": "Sports!&My favorite&food!", "obj_clubsenemy_old_slash_Step_0_gml_75_0": "Oh!&I love you&two!", "obj_clubsenemy_old_slash_Step_0_gml_86_0": "Lightners&deserve&respect.", "obj_clubsenemy_old_slash_Step_0_gml_87_0": "Hell no!&They can&all die!", - "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_92_0": "Oh,oh! That&boy is ever&so cute!", "obj_clubsenemy_old_slash_Step_0_gml_93_0": "So fluffy!&I want to&pet him!", - "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&…err,&sure.", + "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&...err,&sure.", "obj_clubsenemy_old_slash_Step_0_gml_95_0": "(What&about the&girl..?)", "obj_clubsenemy_old_slash_Step_0_gml_98_0": "Oh,oh!&I want a&sweet boy.", "obj_clubsenemy_old_slash_Step_0_gml_99_0": "Someone&NICE,like&me!", - "obj_clubsenemy_old_slash_Step_0_gml_100_0": "…&Sure,&I guess.", + "obj_clubsenemy_old_slash_Step_0_gml_100_0": "...&Sure,&I guess.", "obj_clubsenemy_old_slash_Step_0_gml_105_0": "I use a&gamepad to&aim!", "obj_clubsenemy_old_slash_Step_0_gml_106_0": "IDIOT!&Mouse and&keyboard!", - "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_117_0": "I love&the smell&of trees.", "obj_clubsenemy_old_slash_Step_0_gml_118_0": "Oh!&Me too!", - "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me…&Uh,sure!", + "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me...&Uh,sure!", "obj_clubsenemy_old_slash_Step_0_gml_123_0": "A ghost&told me I&was stupid.", "obj_clubsenemy_old_slash_Step_0_gml_124_0": "That was me,&you idiot!", - "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop,you&two…", - "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is…", + "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop,you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is...", "obj_clubsenemy_old_slash_Step_0_gml_131_0": "Shut up!!&They'll make&fun of us!!!", - "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop,you&two…", + "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop,you&two...", "obj_clubsenemy_old_slash_Step_0_gml_139_0": "Aww,he&MADE that!?&So caring!", "obj_clubsenemy_old_slash_Step_0_gml_140_0": "It's SOOO&cute!&I want it!", - "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit…&childish?)", + "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit...&childish?)", "obj_clubsenemy_old_slash_Step_0_gml_146_0": "Ouchy!&That hurts!", "obj_clubsenemy_old_slash_Step_0_gml_147_0": "Suck it up,&idiot!", "obj_clubsenemy_old_slash_Step_0_gml_148_0": "(We're&fighting&again!?)", @@ -5116,7 +5116,7 @@ "obj_clubsenemy_old_slash_Step_0_gml_211_0": "* Clover starts to look wilted.", "obj_clubsenemy_old_slash_Step_0_gml_212_0": "* Clover seems to be getting along with herselves.", "obj_clubsenemy_old_slash_Step_0_gml_213_0": "* Clover's harmony was shattered by violence.", - "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three^1…maybe not./%", + "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%", "obj_clubsenemy_old_slash_Step_0_gml_261_0": "* You brought up the topic of POLITICS^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_269_0": "* You brought up the topic of RELIGION^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_277_0": "* You brought up the topic of SPORTS^1.&* CLOVER seems relieved./%", @@ -5126,7 +5126,7 @@ "obj_clubsenemy_old_slash_Step_0_gml_324_0": "* You brought up the topic of TREES^1.&* CLOVER seems relieved./%", "obj_clubsenemy_old_slash_Step_0_gml_332_0": "* You brought up the topic of GHOSTS^1.&* CLOVER started to argue./%", "obj_clubsenemy_old_slash_Step_0_gml_340_0": "* You brought up the topic of GAMES^1.&* CLOVER started to argue./%", - "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard…/%", + "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard.../%", "obj_clubsenemy_old_slash_Step_0_gml_356_0": "* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%", "obj_clubsenemy_old_slash_Step_0_gml_359_0": "(Warned)", "obj_clubsenemy_old_slash_Draw_0_gml_6_0": "(Tired)", @@ -5173,37 +5173,37 @@ "obj_headhathy_slash_Step_0_gml_92_0": "* 心桃首领的心跳变慢了。", "obj_headhathy_slash_Step_0_gml_93_0": "* 心桃首领的心跳发生了紊乱。", "obj_headhathy_slash_Step_0_gml_94_0": "* 心桃首领的心跳发生了间歇性停顿。", - "obj_headhathy_slash_Step_0_gml_135_0": "* 心桃首领 - 攻击 8 防御 0&* 它学会了隐藏自己的情感^1…&这算是坚强吗?/%", + "obj_headhathy_slash_Step_0_gml_135_0": "* 心桃首领 - 攻击 8 防御 0&* 它学会了隐藏自己的情感..^1. &这算是坚强吗?/%", "obj_headhathy_slash_Step_0_gml_144_0": "* 你对心桃首领调情^1。&* 那非常有效。/%", - "obj_headhathy_slash_Step_0_gml_159_0": "* 你命令SUSIE对敌人调情!/", - "obj_headhathy_slash_Step_0_gml_161_0": "* …/", + "obj_headhathy_slash_Step_0_gml_159_0": "* 你命令苏西对敌人调情!/", + "obj_headhathy_slash_Step_0_gml_161_0": "* .../", "obj_headhathy_slash_Step_0_gml_162_0": "\\E1* 那那那那绝对没门。/", - "obj_headhathy_slash_Step_0_gml_164_0": "* 噢^1,Susie^1,&你不知道怎么做也没关系的!/", + "obj_headhathy_slash_Step_0_gml_164_0": "* 噢^1,苏西^1,&你不知道怎么做也没关系的!/", "obj_headhathy_slash_Step_0_gml_166_0": "* 什么^1?闭嘴^1,问题不在那里!/", - "obj_headhathy_slash_Step_0_gml_168_0": "* …你确定吗?/", + "obj_headhathy_slash_Step_0_gml_168_0": "* ...你确定吗?/", "obj_headhathy_slash_Step_0_gml_170_0": "* 好吧^1,机灵鬼!&就让我做给你看!瞧好了!/", "obj_headhathy_slash_Step_0_gml_171_0": "\\E0* 咳哼。/%", - "obj_headhathy_slash_Step_0_gml_179_0": "* 你命令SUSIE对敌人调情!/", - "obj_headhathy_slash_Step_0_gml_181_0": "* 没门^1。这事让Ralsei去干吧。/", - "obj_headhathy_slash_Step_0_gml_183_0": "* 如果实在没办法的话…也只能&这样了!/", - "obj_headhathy_slash_Step_0_gml_184_0": "\\E0* 心桃^1,你的美貌…&简直是闭月羞花。/", - "obj_headhathy_slash_Step_0_gml_185_0": "\\E8* 你的头发就像瀑布一般…/", - "obj_headhathy_slash_Step_0_gml_186_0": "\\E1* …啊^1,等等^1,你有头发吗^1,&那是…/%", - "obj_headhathy_slash_Step_0_gml_192_0": "* 你命令SUSIE对敌人调情!/", - "obj_headhathy_slash_Step_0_gml_194_0": "* 老天啊^1,Kris!!^1!我做不到^1!&你行你上!/%", - "obj_headhathy_slash_Step_0_gml_200_0": "* 你对敌人调情^1。成功了^1!&(Susie一点忙都没帮上。)/%", - "obj_headhathy_slash_Step_0_gml_241_0": "* 那么^1,嗯…/", - "obj_headhathy_slash_Step_0_gml_242_0": "* 你^1…常来这里吗?/%", - "obj_headhathy_slash_Step_0_gml_251_0": "* (心桃首领受不了尴尬离开了…)/", + "obj_headhathy_slash_Step_0_gml_179_0": "* 你命令苏西对敌人调情!/", + "obj_headhathy_slash_Step_0_gml_181_0": "* 没门^1。这事让利艾尔斯去干吧。/", + "obj_headhathy_slash_Step_0_gml_183_0": "* 如果实在没办法的话...也只能&这样了!/", + "obj_headhathy_slash_Step_0_gml_184_0": "\\E0* 心桃^1,你的美貌...&简直是闭月羞花。/", + "obj_headhathy_slash_Step_0_gml_185_0": "\\E8* 你的头发就像瀑布一般.../", + "obj_headhathy_slash_Step_0_gml_186_0": "\\E1* ...啊^1,等等^1,你有头发吗^1,&那是.../%", + "obj_headhathy_slash_Step_0_gml_192_0": "* 你命令苏西对敌人调情!/", + "obj_headhathy_slash_Step_0_gml_194_0": "* 老天啊^1,克里斯!!^1!我做不到^1!&你行你上!/%", + "obj_headhathy_slash_Step_0_gml_200_0": "* 你对敌人调情^1。成功了^1!&(苏西一点忙都没帮上。)/%", + "obj_headhathy_slash_Step_0_gml_241_0": "* 那么^1,嗯.../", + "obj_headhathy_slash_Step_0_gml_242_0": "* 你..^1. 常来这里吗?/%", + "obj_headhathy_slash_Step_0_gml_251_0": "* (心桃首领受不了尴尬离开了...)/", "obj_headhathy_slash_Step_0_gml_253_0": "* 嘿^1,回来,我要继续和你调情!!!/%", - "obj_headhathy_slash_Step_0_gml_256_0": "* (心桃首领受不了尴尬离开了…)/", + "obj_headhathy_slash_Step_0_gml_256_0": "* (心桃首领受不了尴尬离开了...)/", "obj_headhathy_slash_Step_0_gml_258_0": "* 哎呀^1!等等!!/", "obj_headhathy_slash_Step_0_gml_260_0": "* 怎么样^1,没那么容易吧!?/%", "obj_headhathy_slash_Step_0_gml_276_0": "* 你说了些甜言蜜语。敌人身陷情网!/%", "obj_headhathy_slash_Draw_0_gml_6_0": "(疲惫)", - "obj_initializer_slash_Create_0_gml_48_0": "Kris", - "obj_initializer_slash_Create_0_gml_49_0": "Susie", - "obj_initializer_slash_Create_0_gml_50_0": "Ralsei", + "obj_initializer_slash_Create_0_gml_48_0": "克里斯", + "obj_initializer_slash_Create_0_gml_49_0": "苏西", + "obj_initializer_slash_Create_0_gml_50_0": "利艾尔斯", "obj_initializer_slash_Create_0_gml_114_0": "TESTOBJECT", "obj_initializer_slash_Create_0_gml_158_0": "i1", "obj_initializer_slash_Create_0_gml_169_0": "* i3", @@ -5211,31 +5211,31 @@ "obj_initializer_slash_Create_0_gml_179_0": "\\FS* i5 \\f1", "obj_initializer_slash_Create_0_gml_182_0": "\\T1\\F0* i6./%", "obj_initializer_slash_Create_0_gml_183_0": "\\FT* i7!/%", - "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我…?/%", + "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我...?/%", "obj_joker_slash_Step_0_gml_407_0": "/%", "obj_jokerbattleevent_slash_Step_0_gml_294_0": "* 哈哈哈^1。&* 太尽兴了!!!/", "obj_jokerbattleevent_slash_Step_0_gml_295_0": "* 你们很快^1,很快^1,很强^1,很强。/", "obj_jokerbattleevent_slash_Step_0_gml_296_0": "* 但还有远比你们更快^1,更强的&事物存在。/", "obj_jokerbattleevent_slash_Step_0_gml_297_0": "* 骑士的魔爪正在逼近。/", - "obj_jokerbattleevent_slash_Step_0_gml_298_0": "* 不久之后^1,当“女王”归来^1,&深渊中传出地狱的呼啸时…/", + "obj_jokerbattleevent_slash_Step_0_gml_298_0": "* 不久之后^1,当“女王”归来^1,&深渊中传出地狱的呼啸时.../", "obj_jokerbattleevent_slash_Step_0_gml_299_0": "* 光之民^1,你们阻止得了它吗?/", "obj_jokerbattleevent_slash_Step_0_gml_300_0": "* 呃嘿嘿^1!/", - "obj_jokerbattleevent_slash_Step_0_gml_301_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存…!/", + "obj_jokerbattleevent_slash_Step_0_gml_301_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存...!/", "obj_jokerbattleevent_slash_Step_0_gml_302_0": "* 光之民^1!&* 从你们身处的狭小囚笼里!!/", "obj_jokerbattleevent_slash_Step_0_gml_303_0": "* 带走我,然后倾泻出你们&最极致的力量吧!/%", "obj_jokerbattleevent_slash_Step_0_gml_307_0": "* 太有趣了!!^1!&* 我好累!!^1!&* 你们这群孩子真能闹腾!!/", "obj_jokerbattleevent_slash_Step_0_gml_308_0": "* 现在我要再睡上个100年了。/", "obj_jokerbattleevent_slash_Step_0_gml_309_0": "* 可惜,你们无法享受如此美梦。/", "obj_jokerbattleevent_slash_Step_0_gml_310_0": "* 不久之后^1,噩梦将在你们心底&苏醒。/", - "obj_jokerbattleevent_slash_Step_0_gml_311_0": "* 在骑士魔爪的阴影之中滋生…/", + "obj_jokerbattleevent_slash_Step_0_gml_311_0": "* 在骑士魔爪的阴影之中滋生.../", "obj_jokerbattleevent_slash_Step_0_gml_312_0": "* 光之民^1,你们阻止得了它吗?/", "obj_jokerbattleevent_slash_Step_0_gml_313_0": "* 呃嘿嘿^1!/", - "obj_jokerbattleevent_slash_Step_0_gml_314_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存…!/", + "obj_jokerbattleevent_slash_Step_0_gml_314_0": "* 无论如何^1,闹剧永不终结^1,&混沌永世长存...!/", "obj_jokerbattleevent_slash_Step_0_gml_315_0": "* 光之民^1!&* 从你们身处的狭小囚笼里!!/", "obj_jokerbattleevent_slash_Step_0_gml_316_0": "* 带走它,然后倾泻出你们&最极致的力量吧!/%", "obj_jokerbattleevent_slash_Step_0_gml_344_0": "* (恶魔飞刀被放进了你的【武器】。)/%", "obj_jokerbattleevent_slash_Step_0_gml_348_0": "* (房间外出现了一个奇怪的箱子。)/%", - "obj_jokerbattleevent_slash_Step_0_gml_357_0": "* (JEVIL的尾巴被&放进了你的【防具】。)/%", + "obj_jokerbattleevent_slash_Step_0_gml_357_0": "* (小丑魔的尾巴被&放进了你的【防具】。)/%", "obj_jokerbattleevent_slash_Step_0_gml_361_0": "* (房间外出现了一个奇怪的箱子。)/%", "obj_kingcutscene_slash_Draw_0_gml_15_0": "kingx:", "obj_kingcutscene_slash_Draw_0_gml_16_0": "kingy:", @@ -5247,15 +5247,15 @@ "obj_kingcutscene_slash_Draw_0_gml_31_0": "susiex:", "obj_kingcutscene_slash_Draw_0_gml_32_0": "susiey:", "obj_lancerbakesale_event_slash_Step_0_gml_80_0": "* 好吧^1,你想要哪个?/", - "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* 哈哈哈!^1!嗯…/%", + "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* 哈哈哈!^1!嗯.../%", "obj_lancerbakesale_event_slash_Step_0_gml_103_0": "* 等等^1,你打算为我买?/", - "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* 你不是说^1,你之前什么都&没吃吗…?/", + "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* 你不是说^1,你之前什么都&没吃吗...?/", "obj_lancerbakesale_event_slash_Step_0_gml_106_0": "\\E2* 要是你饿死了可不好办^1。/", - "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* 哇…!/", - "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* 你真是史上最好队友^1,&紫色女孩…!/%", + "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* 哇...!/", + "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* 你真是史上最好队友^1,&紫色女孩...!/%", "obj_lancerbakesale_event_slash_Step_0_gml_237_0": "* 嘿^1!不许不从我们这里买东西!/", "obj_lancerbakesale_event_slash_Step_0_gml_239_0": "* 听着笨蛋^1!&* 这可是为了大义!/", - "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (我们还是买一块吧^1,Kris.)/%", + "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (我们还是买一块吧^1,克里斯。)/%", "obj_monster1_slash_Step_0_gml_25_0": "Line1", "obj_monster1_slash_Step_0_gml_26_0": "Line2", "obj_monster1_slash_Step_0_gml_53_0": "* Line3", @@ -5265,43 +5265,43 @@ "obj_monster1_slash_Step_0_gml_57_0": "* Line7", "obj_monster1_slash_Step_0_gml_75_0": "* Line8/%", "obj_monster1_slash_Step_0_gml_82_0": "Line9", - "obj_monster1_slash_Step_0_gml_91_0": "* Susie与Kris使用了&双重碎击!/%", + "obj_monster1_slash_Step_0_gml_91_0": "* 苏西与克里斯使用了&双重碎击!/%", "obj_npc_facing_slash_Other_10_gml_10_0": "* 你脸上那是条疤^1,&还是说你眼缝就这么大?/%", "obj_npc_facing_slash_Other_10_gml_438_0": "* 嘿^1,我的衣服绝对会超赞。/", "obj_npc_facing_slash_Other_10_gml_440_0": "* 好^1!我已经做完了一个样板!/", - "obj_npc_facing_slash_Other_10_gml_442_0": "* 那只是…^1一堆扯碎的毛毡而已。/", + "obj_npc_facing_slash_Other_10_gml_442_0": "* 那只是..^1.一堆扯碎的毛毡而已。/", "obj_npc_facing_slash_Other_10_gml_444_0": "* 你不酸也没人当你是哑巴。/%", "obj_npc_facing_slash_Other_10_gml_470_0": "* 你也卡在这个谜题上了?/", "obj_npc_facing_slash_Other_10_gml_472_0": "* 我在思考^1,别跟我说话。/", - "obj_npc_facing_slash_Other_10_gml_474_0": "* 话说^1,你像之前一样直接&踩上去怎么样…?/", + "obj_npc_facing_slash_Other_10_gml_474_0": "* 话说^1,你像之前一样直接&踩上去怎么样...?/", "obj_npc_facing_slash_Other_10_gml_476_0": "* 嘿^1,反正你们都会替我们处理^1,&我们何必麻烦?/", "obj_npc_facing_slash_Other_10_gml_478_0": "* (哦^1,我还以为是因为我&害怕尖刺呢。)/", "obj_npc_facing_slash_Other_10_gml_480_0": "* 嘘!/%", - "obj_npc_facing_slash_Other_10_gml_489_0": "* 看到你们俩在这绞尽脑汁…/", + "obj_npc_facing_slash_Other_10_gml_489_0": "* 看到你们俩在这绞尽脑汁.../", "obj_npc_facing_slash_Other_10_gml_490_0": "\\E8* 就像在学校里做小组作业一样^1,&对不对?/", "obj_npc_facing_slash_Other_10_gml_492_0": "* 你能不能别破坏气氛?/%", - "obj_npc_facing_slash_Other_10_gml_500_0": "\\E2* 小心^1!我们在分头进行双线阴谋^1,&阴谋速度加倍…!/", + "obj_npc_facing_slash_Other_10_gml_500_0": "\\E2* 小心^1!我们在分头进行双线阴谋^1,&阴谋速度加倍...!/", "obj_npc_facing_slash_Other_10_gml_501_0": "\\E1* 我对自己进行了深入解析^1,&发现了许多秘密!/", - "obj_npc_facing_slash_Other_10_gml_502_0": "\\E7* 比如…^1我的阴谋水平十分糟糕。/%", + "obj_npc_facing_slash_Other_10_gml_502_0": "\\E7* 比如..^1.我的阴谋水平十分糟糕。/%", "obj_npc_room_slash_Other_10_gml_11_0": "* 那道撕裂的伤痕就像是&你的泪迹一样。/%", "obj_npc_room_slash_Other_10_gml_48_0": "* 停-停下^1!&* 你之前打伤我的地方还没好呢。/", "obj_npc_room_slash_Other_10_gml_49_0": "* 而且^1,我刚吃完^1,要是马上&和你打的话会抽筋的。/%", - "obj_npc_room_slash_Other_10_gml_53_0": "* 你的城堡里有泳池吗^1?&* 我在考虑要不要带我的可爱泳衣…/%", - "obj_npc_room_slash_Other_10_gml_57_0": "* 感觉我之前才在天上飞过…/", - "obj_npc_room_slash_Other_10_gml_58_0": "* 难不成是梦…?/%", + "obj_npc_room_slash_Other_10_gml_53_0": "* 你的城堡里有泳池吗^1?&* 我在考虑要不要带我的可爱泳衣.../%", + "obj_npc_room_slash_Other_10_gml_57_0": "* 感觉我之前才在天上飞过.../", + "obj_npc_room_slash_Other_10_gml_58_0": "* 难不成是梦...?/%", "obj_npc_room_slash_Other_10_gml_186_0": "* 你对战斗有何疑惑^1?&* 想不想知道关于TP的详情?/%", - "obj_npc_room_slash_Other_10_gml_187_0": "* 要是你还有不理解的地方…/", + "obj_npc_room_slash_Other_10_gml_187_0": "* 要是你还有不理解的地方.../", "obj_npc_room_slash_Other_10_gml_188_0": "* 我在西边的军团会帮你想起&所有细节的。/%", "obj_npc_room_slash_Other_10_gml_193_0": "* 你的朋友们无法独立\\cY行动\\cW^1,&但他们可以帮你和平取胜。/", "obj_npc_room_slash_Other_10_gml_194_0": "* \\cG黑暗王子\\cW的\\cYPACIFY\\cW法术&能够安全的把\\cB疲劳\\cW的敌人从战斗&中撤离。/", "obj_npc_room_slash_Other_10_gml_195_0": "* 要是没有别的办法了的话^1,&可以考虑使用\\cY道具\\cW。/", "obj_npc_room_slash_Other_10_gml_196_0": "* 看上去也许毫无用处的东西^1,&效果也许会吓你一跳哦。/%", "obj_npc_room_slash_Other_10_gml_200_0": "* 干嘛^1?&* 我在这造梯子呢。/", - "obj_npc_room_slash_Other_10_gml_201_0": "* 今天学到的是…^1&* \\cR我在造梯子的时候离我远点!\\cW /", + "obj_npc_room_slash_Other_10_gml_201_0": "* 今天学到的是..^1.&* \\cR我在造梯子的时候离我远点!\\cW /", "obj_npc_room_slash_Other_10_gml_202_0": "* 是不是要给你来一场\\cR互动教学\\cW&你才会\\cR离我远点\\cW?/%", "obj_npc_room_slash_Other_10_gml_205_0": "* 干嘛?/", "obj_npc_room_slash_Other_10_gml_206_0": "* 是不是要给你来一场\\cR互动教学\\cW&你才会\\cR离我远点\\cW?/%", - "obj_npc_room_slash_Other_10_gml_214_0": "* \\cY防御\\cW不仅能\\cR减少所受伤害\\cW…/", + "obj_npc_room_slash_Other_10_gml_214_0": "* \\cY防御\\cW不仅能\\cR减少所受伤害\\cW.../", "obj_npc_room_slash_Other_10_gml_215_0": "* 更能让你集中精神^1,\\cY回复TP\\cW。&你需要\\cYTP\\cW才能施展\\cR法术\\cW!/", "obj_npc_room_slash_Other_10_gml_216_0": "* 所以请多利用\\cY防御\\cW^1!&* \\cY防御\\cW然后施展\\cY法术\\cW!/", "obj_npc_room_slash_Other_10_gml_217_0": "* 还有^1,战斗结束时所有的残余\\cYTP\\cW&都将\\cR转化为金钱\\cW!/%", @@ -5311,25 +5311,25 @@ "obj_npc_room_slash_Other_10_gml_224_0": "* 但这\\cR很危险\\cW^1。&* 所以你不想尝试也没有关系。/%", "obj_npc_room_slash_Other_10_gml_233_0": "* (糖果树^1)&* (上面成熟的糖果都已经被摘掉了。)/%", "obj_npc_room_slash_Other_10_gml_236_0": "* (一颗糖果树^1)&* (上面成熟的糖果都已经被摘掉了。)/", - "obj_npc_room_slash_Other_10_gml_238_0": "* 别拿了吧^1,Kris^1.&* 没熟的糖果是酸的。/", - "obj_npc_room_slash_Other_10_gml_240_0": "* 什么^1?管他酸的甜的苦的肉的^1…&只要是糖^1,就是好的!/", - "obj_npc_room_slash_Other_10_gml_242_0": "* 好吧^1,看来你是来者不拒…/", - "obj_npc_room_slash_Other_10_gml_243_0": "\\E9* …等等^1,\"肉的?\"/%", + "obj_npc_room_slash_Other_10_gml_238_0": "* 别拿了吧^1,克里斯^1.&* 没熟的糖果是酸的。/", + "obj_npc_room_slash_Other_10_gml_240_0": "* 什么^1?管他酸的甜的苦的肉的..^1. &只要是糖^1,就是好的!/", + "obj_npc_room_slash_Other_10_gml_242_0": "* 好吧^1,看来你是来者不拒.../", + "obj_npc_room_slash_Other_10_gml_243_0": "\\E9* ...等等^1,\"肉的?\"/%", "obj_npc_room_slash_Other_10_gml_248_0": "* 什么样的糖果才算是肉的?/", "obj_npc_room_slash_Other_10_gml_250_0": "* 呃^1。&*  叫什么来着^1。&* 就是^1,肉干。/", - "obj_npc_room_slash_Other_10_gml_252_0": "* 肉干可不是糖果…/", + "obj_npc_room_slash_Other_10_gml_252_0": "* 肉干可不是糖果.../", "obj_npc_room_slash_Other_10_gml_254_0": "* 那为什么商店里肉干都摆在&糖果旁边?!/%", - "obj_npc_room_slash_Other_10_gml_428_0": "* 今天是特别的日子^2~&* 可不是废话^2。&* 一定程度上吧…/", - "obj_npc_room_slash_Other_10_gml_429_0": "* 你知道今天是什么日子吗~^2?&* 你最好知道^1。&* 呃^1,要是你不知道也没关系…/%", - "obj_npc_room_slash_Other_10_gml_504_0": "* 这群\\cY鸟\\cW真是\\cY烦死\\cW我了…/", - "obj_npc_room_slash_Other_10_gml_505_0": "* 我是最初的\\cYStarwalker\\cW /%", + "obj_npc_room_slash_Other_10_gml_428_0": "* 今天是特别的日子^2~&* 可不是废话^2。&* 一定程度上吧.../", + "obj_npc_room_slash_Other_10_gml_429_0": "* 你知道今天是什么日子吗~^2?&* 你最好知道^1。&* 呃^1,要是你不知道也没关系.../%", + "obj_npc_room_slash_Other_10_gml_504_0": "* 这群\\cY鸟\\cW真是\\cY烦死\\cW我了.../", + "obj_npc_room_slash_Other_10_gml_505_0": "* 我是最初的\\cY星之行者\\cW /%", "obj_npc_room_animated_slash_Other_10_gml_8_0": "* 痛苦便是原因。/%", "obj_npc_room_animated_slash_Other_10_gml_101_0": "* 啊^1,这群家伙被打得落花流水^1。&* 真让人怀念啊。/%", - "obj_npc_sign_slash_Other_10_gml_8_0": "* 你不知道这些符号是什么意思^1…&* 也许是因为写的太难看了。/%", - "obj_npc_sign_slash_Other_10_gml_68_0": "* (心桃^1,如果你想给我们准备&生日礼物的话…)/", + "obj_npc_sign_slash_Other_10_gml_8_0": "* 你不知道这些符号是什么意思..^1. &* 也许是因为写的太难看了。/%", + "obj_npc_sign_slash_Other_10_gml_68_0": "* (心桃^1,如果你想给我们准备&生日礼物的话...)/", "obj_npc_sign_slash_Other_10_gml_69_0": "* (我最喜欢的是树^1,男孩子^1,&还有体育运动!)&* (三头草留)/%", - "obj_npc_sign_slash_Other_10_gml_161_0": "* 这\\cY监狱\\cW真是\\cY烦死\\cW我了…/", - "obj_npc_sign_slash_Other_10_gml_162_0": "* 我是最初的\\cYStarwalker\\cW /%", + "obj_npc_sign_slash_Other_10_gml_161_0": "* 这\\cY监狱\\cW真是\\cY烦死\\cW我了.../", + "obj_npc_sign_slash_Other_10_gml_162_0": "* 我是最初的\\cY星之行者\\cW /%", "obj_npc_toriel_slash_Other_10_gml_2_0": "* 你好啊^1!&* 今天风和日丽^1,你感觉如何?/%", "obj_overworldc_slash_Step_0_gml_32_0": "* 你以平静的口吻&送别了~1。", "obj_overworldc_slash_Step_0_gml_33_0": "* 你把~1&放在地上,轻轻拍了拍它。", @@ -5374,7 +5374,7 @@ "obj_placeholderenemy_slash_Step_0_gml_66_0": "* Placeholder Message D.", "obj_placeholderenemy_slash_Step_0_gml_99_0": "一个特殊&场景出现了!!/%", "obj_placeholderenemy_slash_Step_0_gml_135_0": "* 敌人 - 攻击 1 防御 1&* 我是你的敌人。/%", - "obj_placeholderenemy_slash_Step_0_gml_146_0": "* 你警告了敌人^1。&* 它防住了Susie的攻击。/%", + "obj_placeholderenemy_slash_Step_0_gml_146_0": "* 你警告了敌人^1。&* 它防住了苏西的攻击。/%", "obj_placeholderenemy_slash_Step_0_gml_147_0": "(Warned)", "obj_placeholderenemy_slash_Step_0_gml_156_0": "* 它的身体里充满了慈爱的感受。/%", "obj_placeholderenemy_slash_Step_0_gml_164_0": "* 它的身体将在战斗结束时&导致慈爱的感受。/%", @@ -5383,92 +5383,92 @@ "obj_placeholderenemy_slash_Step_0_gml_181_0": "(疲惫)", "obj_pushableblock_slash_Other_10_gml_61_0": "* (你还没决定是否要进行解谜。)/%", "obj_pushableblock_slash_Other_10_gml_74_0": "* 什么?^1!&* 谜题!/", - "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* 我还以为你是我这边的^1,Kris./", - "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* …等一下^1。&* 那些箱子…^1!&* 我懂了!/", - "obj_pushableblock_slash_Other_10_gml_77_0": "* 等一下^1,Kris!/%", - "obj_ralseienemy_slash_Step_0_gml_36_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_42_0": "* 看到那个\\cR心\\cW了吗,Kris?/", + "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* 我还以为你是我这边的^1,克里斯。/", + "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* ...等一下^1。&* 那些箱子...^1!&* 我懂了!/", + "obj_pushableblock_slash_Other_10_gml_77_0": "* 等一下^1,克里斯!/%", + "obj_ralseienemy_slash_Step_0_gml_36_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_42_0": "* 看到那个\\cR心\\cW了吗,克里斯?/", "obj_ralseienemy_slash_Step_0_gml_43_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", - "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意念】^1…&你的【同情心】…/", + "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意念】..^1. &你的【同情心】.../", "obj_ralseienemy_slash_Step_0_gml_45_0": "* 更具有【决定命运】的力量。/", "obj_ralseienemy_slash_Step_0_gml_46_0": "* 当敌人进攻时^1,会出现子弹。/", "obj_ralseienemy_slash_Step_0_gml_47_0": "* 请避开它们^1,保护你们队伍的命运!/", - "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,Kris^2?&* 来试试闪避吧!/%", - "obj_ralseienemy_slash_Step_0_gml_65_0": "* 那是防御^1,Kris^1。&* 你会回复TP并降低所受伤害。/", + "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,克里斯^2?&* 来试试闪避吧!/%", + "obj_ralseienemy_slash_Step_0_gml_65_0": "* 那是防御^1,克里斯^1。&* 你会回复TP并降低所受伤害。/", "obj_ralseienemy_slash_Step_0_gml_66_0": "\\E8* 但那并不是课程的一部分^1。/%", - "obj_ralseienemy_slash_Step_0_gml_70_0": "* 嘿^1,Kris^1!&* 你很擅长防守!/", - "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以…&* 不需要防守!/%", - "obj_ralseienemy_slash_Step_0_gml_77_0": "* 嗯^1…&* Kris?/", - "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 没有子弹^1,你也无法使用TP…/", + "obj_ralseienemy_slash_Step_0_gml_70_0": "* 嘿^1,克里斯^1!&* 你很擅长防守!/", + "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以...&* 不需要防守!/%", + "obj_ralseienemy_slash_Step_0_gml_77_0": "* 嗯..^1. &* 克里斯?/", + "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 没有子弹^1,你也无法使用TP.../", "obj_ralseienemy_slash_Step_0_gml_79_0": "\\E8* 所以^1,嗯^1,也许你不要再防御了?/%", - "obj_ralseienemy_slash_Step_0_gml_86_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,Kris…/%", - "obj_ralseienemy_slash_Step_0_gml_107_0": "* 哇-哇哦^1,Kris^1!&* 很厉害的攻击!/", - "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 你以前就做过这样的事吗…?/", - "obj_ralseienemy_slash_Step_0_gml_112_0": "* 干得好^1,Kris^1!&* 顺带一提^1…/", + "obj_ralseienemy_slash_Step_0_gml_86_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,克里斯.../%", + "obj_ralseienemy_slash_Step_0_gml_107_0": "* 哇-哇哦^1,克里斯^1!&* 很厉害的攻击!/", + "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 你以前就做过这样的事吗...?/", + "obj_ralseienemy_slash_Step_0_gml_112_0": "* 干得好^1,克里斯^1!&* 顺带一提..^1. /", "obj_ralseienemy_slash_Step_0_gml_113_0": "\\E8* 如果你在标记处于左边框子正中时按下Z,伤害便会提高!/", - "obj_ralseienemy_slash_Step_0_gml_118_0": "* Kris^1!&* 你做到了!!!/", - "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了…)/%", + "obj_ralseienemy_slash_Step_0_gml_118_0": "* 克里斯^1!&* 你做到了!!!/", + "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了...)/%", "obj_ralseienemy_slash_Step_0_gml_121_0": "\\E1* 嗯^1,总之,下一课是我最喜欢的: \\cY行动\\cW!/", "obj_ralseienemy_slash_Step_0_gml_122_0": "\\E0* 选择行动图标能让你进行各种各样的行动。/", "obj_ralseienemy_slash_Step_0_gml_123_0": "\\E8* 甚至能够不进行攻击便结束战斗!/%", "obj_ralseienemy_slash_Step_0_gml_124_0": "* 选择行动图标然后拥抱假人!", - "obj_ralseienemy_slash_Step_0_gml_130_0": "* 嗯^1…Kris^1?&* 别再打它了。/", + "obj_ralseienemy_slash_Step_0_gml_130_0": "* 嗯..^1. 克里斯^1?&* 别再打它了。/", "obj_ralseienemy_slash_Step_0_gml_131_0": "\\E8* 我已经知道你很会攻击了!/%", - "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,Kris^1?&* 我知道你很喜欢攻击^1,但是…/", + "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,克里斯^1?&* 我知道你很喜欢攻击^1,但是.../", "obj_ralseienemy_slash_Step_0_gml_138_0": "\\E8* 你不需要攻击也可以获胜的哦?/%", - "obj_ralseienemy_slash_Step_0_gml_144_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* Kris^1,你能^1,嗯^1,&停下吗…?/%", - "obj_ralseienemy_slash_Step_0_gml_154_0": "* 哦^1,抱歉^1,Kris^1!&* 我忘了说了^1!&* 当你攻击的时候…/", + "obj_ralseienemy_slash_Step_0_gml_144_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* 克里斯^1,你能^1,嗯^1,&停下吗...?/%", + "obj_ralseienemy_slash_Step_0_gml_154_0": "* 哦^1,抱歉^1,克里斯^1!&* 我忘了说了^1!&* 当你攻击的时候.../", "obj_ralseienemy_slash_Step_0_gml_155_0": "\\E8* 当标记进入框子后要再次按下Z!/%", - "obj_ralseienemy_slash_Step_0_gml_159_0": "* 没事的^1,Kris^1!&* 你能行的^1!&* 再试一次吧!/%", + "obj_ralseienemy_slash_Step_0_gml_159_0": "* 没事的^1,克里斯^1!&* 你能行的^1!&* 再试一次吧!/%", "obj_ralseienemy_slash_Step_0_gml_160_0": "* 当白色长方形在蓝框里的时候按下Z键!/%", - "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯^1…如果觉得困难的话^1,你连续按Z也行!/%", - "obj_ralseienemy_slash_Step_0_gml_162_0": "* Kris^1…&* 试试按Z键。/%", - "obj_ralseienemy_slash_Step_0_gml_163_0": "* 嗯^1,Kris^1?&* 你看不见那个白色长方形吗?/%", + "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯..^1. 如果觉得困难的话^1,你连续按Z也行!/%", + "obj_ralseienemy_slash_Step_0_gml_162_0": "* 克里斯..^1. &* 试试按Z键。/%", + "obj_ralseienemy_slash_Step_0_gml_163_0": "* 嗯^1,克里斯^1?&* 你看不见那个白色长方形吗?/%", "obj_ralseienemy_slash_Step_0_gml_164_0": "* 你知道什么叫长方形吗^1?&* 就是长得很奇怪的正方形?/%", - "obj_ralseienemy_slash_Step_0_gml_168_0": "* …/%", + "obj_ralseienemy_slash_Step_0_gml_168_0": "* .../%", "obj_ralseienemy_slash_Step_0_gml_173_0": "* 嗯^1,我们还是试试别的吧?/%", "obj_ralseienemy_slash_Step_0_gml_174_0": "* 选择行动图标然后拥抱假人!", - "obj_ralseienemy_slash_Step_0_gml_187_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,Kris^1,我觉得^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_187_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,克里斯^1,我觉得^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_189_0": "\\E1* 今天已经没办法再教你更多东西了。/", - "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找Susie吧。/%", - "obj_ralseienemy_slash_Step_0_gml_195_0": "* …/", - "obj_ralseienemy_slash_Step_0_gml_196_0": "* Kris^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找苏西吧。/%", + "obj_ralseienemy_slash_Step_0_gml_195_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_196_0": "* 克里斯^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_197_0": "\\E3* 我很难一边应付你的攻击一边教你东西。/", - "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找Susie吧^1,好吗?/%", - "obj_ralseienemy_slash_Step_0_gml_212_0": "* K-Kris!?/", - "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧…&* 哈…哈哈…/", + "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找苏西吧^1,好吗?/%", + "obj_ralseienemy_slash_Step_0_gml_212_0": "* 克-克里斯!?/", + "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧...&* 哈...哈哈.../", "obj_ralseienemy_slash_Step_0_gml_218_0": "\\E3* 等-等等^1,你不是应该行动来着吗!?/%", - "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道&如何攻击…/", + "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道&如何攻击.../", "obj_ralseienemy_slash_Step_0_gml_223_0": "\\E8* 我们来学学如何行动^1,好吗?/%", "obj_ralseienemy_slash_Step_0_gml_224_0": "* 选择行动图标然后拥抱假人!", - "obj_ralseienemy_slash_Step_0_gml_231_0": "* K-Kris!^1?&* 你-你又没打中吗!?/", - "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* …/", - "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,&也没关系的…/%", - "obj_ralseienemy_slash_Step_0_gml_288_0": "* Ralsei期待地看着。", - "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_231_0": "* 克-克里斯!^1?&* 你-你又没打中吗!?/", + "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* .../", + "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,&也没关系的.../%", + "obj_ralseienemy_slash_Step_0_gml_288_0": "* 利艾尔斯期待地看着。", + "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,克里斯!/%", "obj_ralseienemy_slash_Step_0_gml_343_0": "* 哎呦..^2.&* 是太多了吗?/", "obj_ralseienemy_slash_Step_0_gml_344_0": "\\E8* 来^1,只弄一个试试!/%", - "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,Kris!/%", - "obj_ralseienemy_slash_Step_0_gml_378_0": "* …/%", - "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,Kris^1!&* 你躲开了一个!/%", + "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,克里斯!/%", + "obj_ralseienemy_slash_Step_0_gml_378_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,克里斯^1!&* 你躲开了一个!/%", "obj_ralseienemy_slash_Step_0_gml_410_0": "* 那么^1,我们来讲讲\\cY选择命令\\cW。/", "obj_ralseienemy_slash_Step_0_gml_411_0": "* 这些图标能让你为你的小队下达指令。/", "obj_ralseienemy_slash_Step_0_gml_412_0": "\\E0* 第一个图标^1,剑^1,是攻击指令。/", - "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯^1…&* 伤害别人…/", - "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* …唔^1,我们有的时候也得保护&自己^1,对不对?/%", + "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯..^1. &* 伤害别人.../", + "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* ...唔^1,我们有的时候也得保护&自己^1,对不对?/%", "obj_ralseienemy_slash_Step_0_gml_427_0": "* 选择剑来攻击假人!/%", - "obj_ralseienemy_slash_Step_0_gml_447_0": "* RALSEI - 攻击 8 防御 12&* 毛茸茸的王子…/%", - "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你拥抱了RALSEI。/%", - "obj_ralseienemy_slash_Step_0_gml_504_0": "* K^1…Kris!?/%", - "obj_ralseienemy_slash_Step_0_gml_508_0": "* K^1…Kris!?/", - "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 嗯^1,我想^1,嗯…/", + "obj_ralseienemy_slash_Step_0_gml_447_0": "* 利艾尔斯 - 攻击 8 防御 12&* 毛茸茸的王子.../%", + "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你拥抱了利艾尔斯。/%", + "obj_ralseienemy_slash_Step_0_gml_504_0": "* 克..^1. 克里斯!?/%", + "obj_ralseienemy_slash_Step_0_gml_508_0": "* 克..^1. 克里斯!?/", + "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 嗯^1,我想^1,嗯.../", "obj_ralseienemy_slash_Step_0_gml_510_0": "* 这可能与我的指导不符。/", - "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下…)/%", - "obj_ralseienemy_slash_Step_0_gml_516_0": "* Kris!?/", - "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行…/", + "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下...)/%", + "obj_ralseienemy_slash_Step_0_gml_516_0": "* 克里斯!?/", + "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行.../", "obj_ralseienemy_slash_Step_0_gml_518_0": "\\E8* 这样就算胜利啦^1!&* 你赢了!/%", "obj_ralseienemy_slash_Step_0_gml_575_0": "h/", "obj_ralseienemy_slash_Step_0_gml_576_0": "h/", @@ -5476,38 +5476,38 @@ "obj_ralseienemy_slash_Step_0_gml_578_0": "h/", "obj_ralseienemy_slash_Step_0_gml_579_0": "h/", "obj_ralseienemy_slash_Step_0_gml_580_0": "下个&地狱见^1,&二货们!/%", - "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我…?/%", + "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我...?/%", "obj_readable_room1_slash_Other_10_gml_126_0": "* (一块奶油糖果肉桂派。^1)&* (还很烫。)/%", "obj_readable_room1_slash_Other_10_gml_140_0": "* 一个垃圾桶^1。&* 不知为何^1,它的花香更强了。/%", "obj_readable_room1_slash_Other_10_gml_571_0": "* (不能再拿了。)/%", - "obj_readable_room1_slash_Other_10_gml_575_0": "* (从Starwalker的光晕中获得了$40。)/%", + "obj_readable_room1_slash_Other_10_gml_575_0": "* (从星之行者的光晕中获得了$40。)/%", "obj_readable_room1_slash_Other_10_gml_673_0": "* (他在树后面。)/%", "obj_readable_room1_slash_Other_10_gml_675_0": "* (这是一棵树。)/%", "obj_readable_room1_slash_Other_10_gml_682_0": "* (好吧^1,后面没人。)/%", "obj_readable_room1_slash_Other_10_gml_746_0": "* (不过是平平无奇的钱财^1,&获得渠道光明正大。)/%", - "obj_readable_room1_slash_Other_10_gml_766_0": "\\E4* 迷茫了…^1?&* 恐慌了…^1?&* 困惑了…?/", + "obj_readable_room1_slash_Other_10_gml_766_0": "\\E4* 迷茫了...^1?&* 恐慌了...^1?&* 困惑了...?/", "obj_readable_room1_slash_Other_10_gml_767_0": "\\E2* 那就好!^1!哈哈哈!!!/", - "obj_readable_room1_slash_Other_10_gml_768_0": "\\E0* 身陷此举世无双之谜题&寸步难行吧…!!!/%", + "obj_readable_room1_slash_Other_10_gml_768_0": "\\E0* 身陷此举世无双之谜题&寸步难行吧...!!!/%", "obj_readable_room1_slash_Other_10_gml_772_0": "\\E3* 噫^1,尔等犹未破解&吾之谜题?/", - "obj_readable_room1_slash_Other_10_gml_773_0": "\\E2* 困窘^1,绝望^1,&犹如蝼蚁挣扎于蜚蠊之室…/", - "obj_readable_room1_slash_Other_10_gml_774_0": "\\E4* 啊^1…我也不是不可能&对你们大发慈悲…/", + "obj_readable_room1_slash_Other_10_gml_773_0": "\\E2* 困窘^1,绝望^1,&犹如蝼蚁挣扎于蜚蠊之室.../", + "obj_readable_room1_slash_Other_10_gml_774_0": "\\E4* 啊..^1. 我也不是不可能&对你们大发慈悲.../", "obj_readable_room1_slash_Other_10_gml_775_0": "\\E2* 只要你们肯向我下跪&整整一百年^1!!哈哈哈!!!/%", - "obj_readable_room1_slash_Other_10_gml_782_0": "\\E2* 咕哈哈哈^1…见识此&盖世无敌之谜题吧^1,&蠕虫!/", + "obj_readable_room1_slash_Other_10_gml_782_0": "\\E2* 咕哈哈哈..^1. 见识此&盖世无敌之谜题吧^1,&蠕虫!/", "obj_readable_room1_slash_Other_10_gml_783_0": "\\E3* 这一次^1,&难度堪称旷古烁今!/", "obj_readable_room1_slash_Other_10_gml_784_0": "\\E1* 百年后见^1,蝼蚁鼠辈!/%", "obj_readable_room1_slash_Other_10_gml_788_0": "\\E4* 呜呼^1!夫绝望哉^1!&呜呼^1,夫甘美绝望哉!/", "obj_readable_room1_slash_Other_10_gml_789_0": "\\E2* 蠕动^1!蠕动于泥土之间^1,&斯濡湿之面条!/%", - "obj_readable_room1_slash_Other_10_gml_796_0": "* (久等了…)/%", - "obj_readable_room1_slash_Other_10_gml_799_0": "* (它去迎接更美好的生活了…)/%", + "obj_readable_room1_slash_Other_10_gml_796_0": "* (久等了...)/%", + "obj_readable_room1_slash_Other_10_gml_799_0": "* (它去迎接更美好的生活了...)/%", "obj_readable_room1_slash_Other_10_gml_999_0": "* (是你妈妈送来的问候卡片。^1)&* (里面有签名。)/", - "obj_savemenu_slash_Create_0_gml_7_0": "Kris", - "obj_savemenu_slash_Create_0_gml_43_0": "Kris", + "obj_savemenu_slash_Create_0_gml_7_0": "克里斯", + "obj_savemenu_slash_Create_0_gml_43_0": "克里斯", "obj_savemenu_slash_Draw_0_gml_29_0": "LV", "obj_savemenu_slash_Draw_0_gml_33_0": "LV", "obj_savemenu_slash_Draw_0_gml_47_0": "保存", "obj_savemenu_slash_Draw_0_gml_48_0": "返回", "obj_savemenu_slash_Draw_0_gml_52_0": "文件已储存。", - "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* 之后在这加缕胡须…/", + "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* 之后在这加缕胡须.../", "obj_suitspuzzle_event_slash_Step_0_gml_18_0": "* 嘿嘿^1,像这样?/", "obj_suitspuzzle_event_slash_Step_0_gml_20_0": "* 哈哈^1!没错^1!就这样!/%", "obj_suitspuzzle_event_slash_Step_0_gml_41_0": "* 你们俩^1,解谜进度如何?/", @@ -5515,52 +5515,52 @@ "obj_suitspuzzle_event_slash_Step_0_gml_45_0": "* 现在看可就剧透了!/", "obj_suitspuzzle_event_slash_Step_0_gml_47_0": "* 别这样^1,我们费了好大功夫的!/", "obj_suitspuzzle_event_slash_Step_0_gml_49_0": "* 抱歉^1!抱歉。/%", - "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* …我注意到这里有个谜题。/", + "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* ...我注意到这里有个谜题。/", "obj_suitspuzzle_event_slash_Step_0_gml_73_0": "* 嗯?/", - "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* 你们俩^1…想要^1…解决它吗…?/", + "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* 你们俩..^1. 想要..^1. 解决它吗...?/", "obj_suitspuzzle_event_slash_Step_0_gml_77_0": "* 呃^1,不想^1。那是留给英雄们的。/", "obj_suitspuzzle_event_slash_Step_0_gml_78_0": "* 我们是坏蛋^1。&* 我们什么都不用干。/", "obj_suitspuzzle_event_slash_Step_0_gml_80_0": "* 除了搞阴谋。/", "obj_suitspuzzle_event_slash_Step_0_gml_82_0": "* 对^1。除了搞阴谋。/", "obj_suitspuzzle_event_slash_Step_0_gml_83_0": "* 你们玩你们的去吧^1,&我们在这等着。/%", - "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* 解谜去吧,Kris./%", - "obj_thrashafter_event_slash_Step_0_gml_22_0": "* 你^1…你居然穿过了揍人世界?!/", - "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* 哼^1…就算有了你的帮助^1,&我也无法阻止你…/", - "obj_thrashafter_event_slash_Step_0_gml_25_0": "* 嘿^1,没事的^1,Lancer^1。努力了就好。/", + "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* 解谜去吧,克里斯。/%", + "obj_thrashafter_event_slash_Step_0_gml_22_0": "* 你..^1. 你居然穿过了揍人世界?!/", + "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* 哼..^1. 就算有了你的帮助^1,&我也无法阻止你.../", + "obj_thrashafter_event_slash_Step_0_gml_25_0": "* 嘿^1,没事的^1,兰瑟^1。努力了就好。/", "obj_thrashafter_event_slash_Step_0_gml_27_0": "* 是啊^1,应该实事求是。/", "obj_thrashafter_event_slash_Step_0_gml_28_0": "\\E2* 没人能够阻挡我们^1。&连我们自己都不行。/", "obj_thrashafter_event_slash_Step_0_gml_29_0": "伙计们", "obj_thrashafter_event_slash_Step_0_gml_30_0": "(打码)小队", - "obj_thrashafter_event_slash_Step_0_gml_31_0": "Lancer粉丝俱乐部", + "obj_thrashafter_event_slash_Step_0_gml_31_0": "兰瑟粉丝俱乐部", "obj_thrashafter_event_slash_Step_0_gml_32_0": "快乐好伙伴帮", "obj_thrashafter_event_slash_Step_0_gml_34_0": "* 没错!^1!&* ~1!!/", "obj_thrashafter_event_slash_Step_0_gml_35_0": "* 消灭一切螳臂当车者!/%", - "obj_thrashafter_event_slash_Step_0_gml_59_0": "* 唔^1…那我该干什么呢^1…/", - "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* 如果我无法阻止你^1,那么…/", - "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* 那么^1,我爸爸就会…/%", - "obj_thrashafter_event_slash_Step_0_gml_77_0": "* …/", - "obj_thrashafter_event_slash_Step_0_gml_78_0": "* 既然这样…/", - "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* 不如你加入我们…/", + "obj_thrashafter_event_slash_Step_0_gml_59_0": "* 唔..^1. 那我该干什么呢..^1. /", + "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* 如果我无法阻止你^1,那么.../", + "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* 那么^1,我爸爸就会.../%", + "obj_thrashafter_event_slash_Step_0_gml_77_0": "* .../", + "obj_thrashafter_event_slash_Step_0_gml_78_0": "* 既然这样.../", + "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* 不如你加入我们.../", "obj_thrashafter_event_slash_Step_0_gml_80_0": "\\E1* 路上再想怎么阻止我们。/%", - "obj_thrashafter_event_slash_Step_0_gml_104_0": "* 真^1…真的吗?^1!&* 你们愿意让我加入你们…!?/", + "obj_thrashafter_event_slash_Step_0_gml_104_0": "* 真..^1. 真的吗?^1!&* 你们愿意让我加入你们...!?/", "obj_thrashafter_event_slash_Step_0_gml_106_0": "* 没问题的^1。你可以当做我们的&非正式成员。/", - "obj_thrashafter_event_slash_Step_0_gml_108_0": "* 哇^1!居然^1…居然让我加入~1!?/", - "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* 等^1…等等…/%", + "obj_thrashafter_event_slash_Step_0_gml_108_0": "* 哇^1!居然..^1. 居然让我加入~1!?/", + "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* 等..^1. 等等.../%", "obj_thrashafter_event_slash_Step_0_gml_125_0": "* 我们能穿拼字夹克吗?/", - "obj_thrashafter_event_slash_Step_0_gml_127_0": "* 可以啊^1。&* Ralsei会做的。/", - "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 啊^1…?!/", - "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* …那好吧^1!/", - "obj_thrashafter_event_slash_Step_0_gml_132_0": "* 啊哈哈哈!^1!&* Lancer加入了队伍!!!/%", - "obj_thrashafter_event_slash_Step_0_gml_144_0": "* Lancer加入了队伍!%%", + "obj_thrashafter_event_slash_Step_0_gml_127_0": "* 可以啊^1。&* 利艾尔斯会做的。/", + "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 啊..^1. ?!/", + "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* ...那好吧^1!/", + "obj_thrashafter_event_slash_Step_0_gml_132_0": "* 啊哈哈哈!^1!&* 兰瑟加入了队伍!!!/%", + "obj_thrashafter_event_slash_Step_0_gml_144_0": "* 兰瑟加入了队伍!%%", "obj_thrashafter_event_slash_Step_0_gml_159_0": "* 不。/%", - "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子…)/%", + "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子...)/%", "obj_treasure_room_slash_Other_10_gml_14_0": "* (打不开。)/%", "obj_treasure_room_slash_Other_10_gml_18_0": "* (箱子里是空的。)/%", "obj_treasure_room_slash_Other_10_gml_19_0": "* (箱子里是空的。)&* (嗯,除了一些纸屑。)/%", "obj_treasure_room_slash_Other_10_gml_24_0": "* (箱子里是空的。)&* (嗯^1,除了一些带有薄荷香气的碎片。)/", - "obj_treasure_room_slash_Other_10_gml_26_0": "* 请别吃那些东西^1,Kris…/%", + "obj_treasure_room_slash_Other_10_gml_26_0": "* 请别吃那些东西^1,克里斯.../%", "obj_treasure_room_slash_Other_10_gml_31_0": "* (箱子里是空的。)&* (嗯^1,除了一些带有薄荷香气的碎片。)/", - "obj_treasure_room_slash_Other_10_gml_33_0": "* 呃^1,请别吃那些东西^1,Susie…/", + "obj_treasure_room_slash_Other_10_gml_33_0": "* 呃^1,请别吃那些东西^1,苏西.../", "obj_treasure_room_slash_Other_10_gml_35_0": "* 什么?^1!那你是打算留着吗?!/%", "obj_treasure_room_slash_Other_10_gml_40_0": "* (箱子里是空的。)&* (嗯,除了一些元音。)/%", "obj_treasure_room_slash_Other_10_gml_48_0": "NULL", @@ -5577,27 +5577,27 @@ "scr_armorinfo_slash_scr_armorinfo_gml_8_0": "喂,手拿开!", "scr_armorinfo_slash_scr_armorinfo_gml_46_0": "骰子手链", "scr_armorinfo_slash_scr_armorinfo_gml_47_0": "串着很多方块的手链,#刻在上面的符号不尽相同。", - "scr_armorinfo_slash_scr_armorinfo_gml_48_0": "…好吧。", + "scr_armorinfo_slash_scr_armorinfo_gml_48_0": "...好吧。", "scr_armorinfo_slash_scr_armorinfo_gml_49_0": "上面写着“友情!”", "scr_armorinfo_slash_scr_armorinfo_gml_66_0": "粉色缎带", "scr_armorinfo_slash_scr_armorinfo_gml_67_0": "一条可爱的粉色缎带#能够提高擦弹获取TP的区域大小。", "scr_armorinfo_slash_scr_armorinfo_gml_68_0": "不要。我又不是一年级了。", - "scr_armorinfo_slash_scr_armorinfo_gml_69_0": "嗯…我-我看上去可爱吗…?", + "scr_armorinfo_slash_scr_armorinfo_gml_69_0": "嗯...我-我看上去可爱吗...?", "scr_armorinfo_slash_scr_armorinfo_gml_79_0": "擦弹区域", "scr_armorinfo_slash_scr_armorinfo_gml_87_0": "白色缎带", "scr_armorinfo_slash_scr_armorinfo_gml_88_0": "一条皱巴巴的缎带,#能少量提高你的防御。", "scr_armorinfo_slash_scr_armorinfo_gml_89_0": "不要。我早就不是一年级了。", - "scr_armorinfo_slash_scr_armorinfo_gml_90_0": "嗯…我-我看上去可爱吗…?", + "scr_armorinfo_slash_scr_armorinfo_gml_90_0": "嗯...我-我看上去可爱吗...?", "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "可爱度", "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "铁制镣铐", "scr_armorinfo_slash_scr_armorinfo_gml_109_0": "铁锭能提高你的#攻击与防御的镣铐。", - "scr_armorinfo_slash_scr_armorinfo_gml_110_0": "(啧,居然还挺酷的…)", + "scr_armorinfo_slash_scr_armorinfo_gml_110_0": "(啧,居然还挺酷的...)", "scr_armorinfo_slash_scr_armorinfo_gml_111_0": "* 叮叮当当* 哈哈!", "scr_armorinfo_slash_scr_armorinfo_gml_128_0": "鼠币", "scr_armorinfo_slash_scr_armorinfo_gml_129_0": "一枚金币,刻着某个曾经强盛一时的#老鼠巫师的头像。", - "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "这家伙…有些面熟?", + "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "这家伙...有些面熟?", "scr_armorinfo_slash_scr_armorinfo_gml_131_0": "吱! 治疗能力提高!", - "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "Jevil的尾巴", + "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "小丑魔的尾巴", "scr_armorinfo_slash_scr_armorinfo_gml_149_0": "一条J型的尾巴,能够给你恶魔能量。", "scr_armorinfo_slash_scr_armorinfo_gml_150_0": "我打算哪天自己也长一条。", "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "我可是好恶魔,知道吗?", @@ -5606,7 +5606,7 @@ "scr_encountersetup_slash_scr_encountersetup_gml_83_0": "* 一个和上次不一样的方钻&接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_84_0": "* 估计是另一个不同的方钻出现了!", "scr_encountersetup_slash_scr_encountersetup_gml_223_0": "* 三头草和心桃更亲密了!", - "scr_encountersetup_slash_scr_encountersetup_gml_292_0": "* Lancer拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_292_0": "* 兰瑟拦住了去路!", "scr_encountersetup_slash_scr_encountersetup_gml_303_0": "* 拼图怪接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_304_0": "* 一个和上次不一样的拼图怪接近了!", "scr_encountersetup_slash_scr_encountersetup_gml_305_0": "* 估计是另一个不同的拼图怪出现了!", @@ -5616,37 +5616,37 @@ "scr_encountersetup_slash_scr_encountersetup_gml_449_0": "* 心桃首领默默地拦住了去路!(x3)", "scr_encountersetup_slash_scr_encountersetup_gml_484_0": "* 尘兔们滑到了路中间!", "scr_gamestart_slash_scr_gamestart_gml_69_0": "普通", - "scr_gamestart_slash_scr_gamestart_gml_98_0": "Kris", - "scr_gamestart_slash_scr_gamestart_gml_99_0": "Susie", - "scr_gamestart_slash_scr_gamestart_gml_100_0": "Ralsei", + "scr_gamestart_slash_scr_gamestart_gml_98_0": "克里斯", + "scr_gamestart_slash_scr_gamestart_gml_99_0": "苏西", + "scr_gamestart_slash_scr_gamestart_gml_100_0": "利艾尔斯", "scr_gamestart_slash_scr_gamestart_gml_206_0": "G BODY", "scr_gamestart_slash_scr_gamestart_gml_325_0": "是", "scr_gamestart_slash_scr_gamestart_gml_326_0": "否", "scr_gamestart_slash_scr_gamestart_gml_327_0": "也许", "scr_gamestart_slash_scr_gamestart_gml_328_0": "不知道", "scr_gamestart_slash_scr_gamestart_gml_343_0": "家", - "scr_gamestart_slash_scr_gamestart_gml_345_0": "Kris", + "scr_gamestart_slash_scr_gamestart_gml_345_0": "克里斯", "scr_itemdesc_slash_scr_itemdesc_gml_11_0": "回复40HP。一颗红黑相间的星星,#口感像棉花糖。", "scr_itemdesc_slash_scr_itemdesc_gml_14_0": "将倒下的同伴回复至满血。#一颗薄荷味的绿色水晶。", "scr_itemdesc_slash_scr_itemdesc_gml_17_0": "闪烁着点点微光的碎片。#用途未知。", - "scr_itemdesc_slash_scr_itemdesc_gml_20_0": "由Ralsei自制的写有#各种提示与技巧的书本。", + "scr_itemdesc_slash_scr_itemdesc_gml_20_0": "由利艾尔斯自制的写有#各种提示与技巧的书本。", "scr_itemdesc_slash_scr_itemdesc_gml_23_0": "尽管它残缺不全,却翻腾着力量。#一位工匠大师可以修好它。", "scr_itemdesc_slash_scr_itemdesc_gml_26_0": "能让你舌头旋转打结的蛋糕!#回复全员160HP。", "scr_itemdesc_slash_scr_itemdesc_gml_29_0": "陀螺形状的糕点。#回复全员80HP。", - "scr_itemdesc_slash_scr_itemdesc_gml_32_0": "神秘的黑色汉堡,材料是…#等等,这只是烤焦了而已! +70HP", - "scr_itemdesc_slash_scr_itemdesc_gml_35_0": "一块形状像Lancer的脸的饼干。#也许它不是饼干。回复5HP?", - "scr_itemdesc_slash_scr_itemdesc_gml_38_0": "份量巨大的沙拉…不过只放了#生菜,所以一文不值。 +4HP", + "scr_itemdesc_slash_scr_itemdesc_gml_32_0": "神秘的黑色汉堡,材料是...#等等,这只是烤焦了而已! +70HP", + "scr_itemdesc_slash_scr_itemdesc_gml_35_0": "一块形状像兰瑟的脸的饼干。#也许它不是饼干。回复5HP?", + "scr_itemdesc_slash_scr_itemdesc_gml_38_0": "份量巨大的沙拉...不过只放了#生菜,所以一文不值。 +4HP", "scr_itemdesc_slash_scr_itemdesc_gml_41_0": "能够一分为三的三明治。#回复全员30HP。", "scr_itemdesc_slash_scr_itemdesc_gml_44_0": "这可是心哦?!填满了一坨坨#粘乎乎的红色果酱 +??HP", "scr_itemdesc_slash_scr_itemdesc_gml_47_0": "它很小,但有些人#非常喜欢它。+??HP", "scr_itemdesc_slash_scr_itemdesc_gml_50_0": "味道完美无瑕。#回复500HP。", - "scr_itemdesc_slash_scr_itemdesc_gml_53_0": "散发着美妙味道的黑色油面酱。#而且…混有蠕虫。+50HP", + "scr_itemdesc_slash_scr_itemdesc_gml_53_0": "散发着美妙味道的黑色油面酱。#而且...混有蠕虫。+50HP", "scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0": "回复#60HP", "scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0": "复活#盟友#(弱效)", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* 不可能。/%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* 一股虚无填满了你的双手。/%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* “黑暗糖果” - 回复60HP&* 棉花糖味道的&红黑色星星。/%", - "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活盟友(弱效)&* 发光的露水…&* 能够滋润你的灵魂。/%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活盟友(弱效)&* 发光的露水...&* 能够滋润你的灵魂。/%", "scr_iteminfo_slash_scr_iteminfo_gml_14_0": "黑暗糖果", "scr_iteminfo_slash_scr_iteminfo_gml_15_0": "回复#40HP", "scr_iteminfo_slash_scr_iteminfo_gml_21_0": "复活薄荷", @@ -5663,7 +5663,7 @@ "scr_iteminfo_slash_scr_iteminfo_gml_57_0": "回复#全员#80HP", "scr_iteminfo_slash_scr_iteminfo_gml_63_0": "黑暗汉堡", "scr_iteminfo_slash_scr_iteminfo_gml_64_0": "回复#70HP", - "scr_iteminfo_slash_scr_iteminfo_gml_70_0": "Lancer饼干", + "scr_iteminfo_slash_scr_iteminfo_gml_70_0": "兰瑟饼干", "scr_iteminfo_slash_scr_iteminfo_gml_71_0": "回复#50HP", "scr_iteminfo_slash_scr_iteminfo_gml_77_0": "巨大沙拉", "scr_iteminfo_slash_scr_iteminfo_gml_78_0": "回复#4HP", @@ -5683,13 +5683,13 @@ "scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "顶尖蛋糕", "scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "旋转蛋糕", "scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "黑暗汉堡", - "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "Lancer饼干", + "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "兰瑟饼干", "scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "巨大沙拉", "scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "梅花三明治", "scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "红心甜甜圈", "scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "方钻巧克力", "scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "赞明治", - "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "Rouxls油面酱", + "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "卢斯油面酱", "scr_itemuse_slash_scr_itemuse_gml_28_0": "耶!真美味!", "scr_itemuse_slash_scr_itemuse_gml_33_0": "嘿,也喂我吃!!!", "scr_itemuse_slash_scr_itemuse_gml_35_0": "真好吃!!! 棉花糖!!", @@ -5702,19 +5702,19 @@ "scr_itemuse_slash_scr_itemuse_gml_90_0": "我好晕。", "scr_itemuse_slash_scr_itemuse_gml_91_0": "唔,谢谢!", "scr_itemuse_slash_scr_itemuse_gml_101_0": "料理得恰到好处!", - "scr_itemuse_slash_scr_itemuse_gml_105_0": "有点糊了…?", - "scr_itemuse_slash_scr_itemuse_gml_115_0": "唔…脸", + "scr_itemuse_slash_scr_itemuse_gml_105_0": "有点糊了...?", + "scr_itemuse_slash_scr_itemuse_gml_115_0": "唔...脸", "scr_itemuse_slash_scr_itemuse_gml_119_0": "(不适)", "scr_itemuse_slash_scr_itemuse_gml_129_0": "为什么是这个?!", "scr_itemuse_slash_scr_itemuse_gml_133_0": "健康一下!", "scr_itemuse_slash_scr_itemuse_gml_139_0": "别贪心了!", - "scr_itemuse_slash_scr_itemuse_gml_140_0": "(切得分毫不差…)", + "scr_itemuse_slash_scr_itemuse_gml_140_0": "(切得分毫不差...)", "scr_itemuse_slash_scr_itemuse_gml_154_0": "唔,是血耶!", - "scr_itemuse_slash_scr_itemuse_gml_159_0": "啊,好黏…", + "scr_itemuse_slash_scr_itemuse_gml_159_0": "啊,好黏...", "scr_itemuse_slash_scr_itemuse_gml_173_0": "就这么点?", - "scr_itemuse_slash_scr_itemuse_gml_178_0": "哇…多谢,Kris!", + "scr_itemuse_slash_scr_itemuse_gml_178_0": "哇...多谢,克里斯!", "scr_itemuse_slash_scr_itemuse_gml_188_0": "(这真是太棒了!)", - "scr_itemuse_slash_scr_itemuse_gml_192_0": "K-Kris!?我…", + "scr_itemuse_slash_scr_itemuse_gml_192_0": "K-Kris!?我...", "scr_itemuse_slash_scr_itemuse_gml_202_0": "酷,它还在扭来扭去呢。", "scr_itemuse_slash_scr_itemuse_gml_206_0": "好吃,这是意大利面吗?", "scr_itemuse_slash_scr_itemuse_gml_237_0": "* (你使用了蛋。)/%", @@ -5743,7 +5743,7 @@ "scr_litemdesc_slash_scr_litemdesc_gml_17_0": "* “花束” - 一捆五颜六色的&漂亮花朵。/", "scr_litemdesc_slash_scr_litemdesc_gml_18_0": "* 或许可以把它送给谁。/%", "scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* 你什么也没抓到。/%%", - "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽…/%", + "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽.../%", "scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* 你装备了铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* 你重新贴上了绷带。", "scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* 你掏出了鲜花^1。&* 花香飘荡在空气中^1。&* 什么也没有发生。/%", @@ -5751,15 +5751,15 @@ "scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* 你装备了万圣节铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* 你装备了幸运铅笔。/%", "scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* 你使用了蛋。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_72_0": "* 叮铃…/", + "scr_litemuseb_slash_scr_litemuseb_gml_72_0": "* 叮铃.../", "scr_litemuseb_slash_scr_litemuseb_gml_73_0": "* 无人接听。/%", - "scr_litemuseb_slash_scr_litemuseb_gml_82_0": "\\E0* 你好?&* 这里是Dreemurr家…&* 请问你是…?/", - "scr_litemuseb_slash_scr_litemuseb_gml_83_0": "\\E3* …Kris?/", - "scr_litemuseb_slash_scr_litemuseb_gml_84_0": "\\E5* 唉…可别逼我过去收拾你。/", - "scr_litemuseb_slash_scr_litemuseb_gml_86_0": "* 滴…/%", - "scr_litemuseb_slash_scr_litemuseb_gml_92_0": "* 叮铃…/", + "scr_litemuseb_slash_scr_litemuseb_gml_82_0": "\\E0* 你好?&* 这里是逐梦家...&* 请问你是...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_83_0": "\\E3* ...克里斯?/", + "scr_litemuseb_slash_scr_litemuseb_gml_84_0": "\\E5* 唉...可别逼我过去收拾你。/", + "scr_litemuseb_slash_scr_litemuseb_gml_86_0": "* 滴.../%", + "scr_litemuseb_slash_scr_litemuseb_gml_92_0": "* 叮铃.../", "scr_litemuseb_slash_scr_litemuseb_gml_93_0": "* (电话响了^1,但你没法接这通电话。)/", - "scr_litemuseb_slash_scr_litemuseb_gml_94_0": "* (毕竟^1,你已经在通电话了…)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_94_0": "* (毕竟^1,你已经在通电话了...)/%", "scr_lrecoitem_slash_scr_lrecoitem_gml_11_0": "&", "scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* 你回复了 ~1 HP!/%", "scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* 你的HP达到最大值了。/%", @@ -5774,7 +5774,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_59_0": "训练人偶", "scr_monstersetup_slash_scr_monstersetup_gml_406_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_73_0": "拥抱", - "scr_monstersetup_slash_scr_monstersetup_gml_75_0": "拥抱Ralsei", + "scr_monstersetup_slash_scr_monstersetup_gml_75_0": "拥抱利艾尔斯", "scr_monstersetup_slash_scr_monstersetup_gml_78_0": "* 教学开始了。", "scr_monstersetup_slash_scr_monstersetup_gml_83_0": "Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_432_0": "查看", @@ -5806,7 +5806,7 @@ "scr_monstersetup_slash_scr_monstersetup_gml_550_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_271_0": "X-称赞", "scr_monstersetup_slash_scr_monstersetup_gml_440_0": "警告", - "scr_monstersetup_slash_scr_monstersetup_gml_512_0": "Lancer", + "scr_monstersetup_slash_scr_monstersetup_gml_512_0": "兰瑟", "scr_monstersetup_slash_scr_monstersetup_gml_574_0": "查看", "scr_monstersetup_slash_scr_monstersetup_gml_484_0": "DoomTank", "scr_monstersetup_slash_scr_monstersetup_gml_606_0": "查看", @@ -5833,15 +5833,15 @@ "scr_noeface_slash_scr_noeface_gml_1_0": "\\TX \\F0 \\E~1 \\FN \\TN %", "scr_noface_slash_scr_noface_gml_1_0": "\\TX \\F0 \\T0 %", "scr_phonename_slash_scr_phonename_gml_17_0": "打给家里", - "scr_phonename_slash_scr_phonename_gml_20_0": "Sans的号码", - "scr_phonename_slash_scr_phonename_gml_21_0": "不是Sans的号码", + "scr_phonename_slash_scr_phonename_gml_20_0": "杉斯的号码", + "scr_phonename_slash_scr_phonename_gml_21_0": "不是杉斯的号码", "scr_ralface_slash_scr_ralface_gml_1_0": "\\TX \\F0 \\E~1 \\FR \\TR %", - "scr_roomname_slash_scr_roomname_gml_3_0": "Kris的房间", + "scr_roomname_slash_scr_roomname_gml_3_0": "克里斯的房间", "scr_roomname_slash_scr_roomname_gml_4_0": "??????", "scr_roomname_slash_scr_roomname_gml_5_0": "眼之谜题", "scr_roomname_slash_scr_roomname_gml_6_0": "城堡小镇", "scr_roomname_slash_scr_roomname_gml_7_0": "平原 - 大门", - "scr_roomname_slash_scr_roomname_gml_8_0": "平原 - Seam的商店", + "scr_roomname_slash_scr_roomname_gml_8_0": "平原 - 桑恩的商店", "scr_roomname_slash_scr_roomname_gml_9_0": "平原 - 巨大棋盘", "scr_roomname_slash_scr_roomname_gml_10_0": "平原 - 巨大棋盘2", "scr_roomname_slash_scr_roomname_gml_11_0": "森林 - 入口", @@ -5886,17 +5886,17 @@ "scr_text_slash_scr_text_gml_411_0": "\\C2", "scr_text_slash_scr_text_gml_193_0": "我来当#你的#臣民", "scr_text_slash_scr_text_gml_194_0": "有梦最美", - "scr_text_slash_scr_text_gml_197_0": "* 这里是城堡小镇^2,&我的臣民居住的地方…/", - "scr_text_slash_scr_text_gml_198_0": "\\E1* 呃,好吧,&前提是我有臣民的话…/", - "scr_text_slash_scr_text_gml_199_0": "\\E8* 噢,别担心我,Kris!/", - "scr_text_slash_scr_text_gml_200_0": "\\E0* 我确信早晚有一天&会找到臣民的…/", + "scr_text_slash_scr_text_gml_197_0": "* 这里是城堡小镇^2,&我的臣民居住的地方.../", + "scr_text_slash_scr_text_gml_198_0": "\\E1* 呃,好吧,&前提是我有臣民的话.../", + "scr_text_slash_scr_text_gml_199_0": "\\E8* 噢,别担心我,克里斯!/", + "scr_text_slash_scr_text_gml_200_0": "\\E0* 我确信早晚有一天&会找到臣民的.../", "scr_text_slash_scr_text_gml_417_0": "\\C2", - "scr_text_slash_scr_text_gml_210_0": "\\E3* 呃^1…啊!?/", - "scr_text_slash_scr_text_gml_211_0": "\\E7* 为什么^1,Kris^1,&你不必做到这种地步…/", - "scr_text_slash_scr_text_gml_212_0": "\\E1* …但是^1,如果你坚持的话…/", - "scr_text_slash_scr_text_gml_213_0": "\\E0* Kris,以我王子的权力,&我命令你…!/", + "scr_text_slash_scr_text_gml_210_0": "\\E3* 呃..^1. 啊!?/", + "scr_text_slash_scr_text_gml_211_0": "\\E7* 为什么^1,克里斯^1,&你不必做到这种地步.../", + "scr_text_slash_scr_text_gml_212_0": "\\E1* ...但是^1,如果你坚持的话.../", + "scr_text_slash_scr_text_gml_213_0": "\\E0* 克里斯,以我王子的权力,&我命令你...!/", "scr_text_slash_scr_text_gml_214_0": "\\E8* 请你告诉我,我该怎么做!/%", - "scr_text_slash_scr_text_gml_221_0": "* 噢^1,谢谢你^1,Kris^2!&* 我会的!/%", + "scr_text_slash_scr_text_gml_221_0": "* 噢^1,谢谢你^1,克里斯^2!&* 我会的!/%", "scr_text_slash_scr_text_gml_457_0": "\\C2", "scr_text_slash_scr_text_gml_2202_0": "\\C2", "scr_text_slash_scr_text_gml_2223_0": "#是", @@ -5904,57 +5904,57 @@ "scr_text_slash_scr_text_gml_3098_0": "\\C4", "scr_text_slash_scr_text_gml_2965_0": "#是", "scr_text_slash_scr_text_gml_2636_0": "#否", - "scr_text_slash_scr_text_gml_774_0": "\\M0* 嗨^1…你好^1…&* 我看到你一直^1…&* 在这里了…/", + "scr_text_slash_scr_text_gml_774_0": "\\M0* 嗨..^1. 你好..^1. &* 我看到你一直..^1. &* 在这里了.../", "scr_text_slash_scr_text_gml_775_0": "\\M1* 是我^1!&* 你认识我^1,对吧^1?&* 你当然认识!/", "scr_text_slash_scr_text_gml_776_0": "\\M0* 我可受欢迎了^1!&* 我只是!/", - "scr_text_slash_scr_text_gml_777_0": "\\M3* 一个朋友也没有…/", + "scr_text_slash_scr_text_gml_777_0": "\\M3* 一个朋友也没有.../", "scr_text_slash_scr_text_gml_778_0": "\\M1* 但这没关系^1,你听到没^1!&* 因为你到了!/", "scr_text_slash_scr_text_gml_779_0": "\\M0* 你愿意做我的朋友吗?/", "scr_text_slash_scr_text_gml_2714_0": "\\C2", - "scr_text_slash_scr_text_gml_786_0": "#Kris", + "scr_text_slash_scr_text_gml_786_0": "#克里斯", "scr_text_slash_scr_text_gml_787_0": "#叫马不是马#有张大嘴巴", - "scr_text_slash_scr_text_gml_794_0": "\\M4* 噢^1!噢^1!&* 我好开心^1,你听到没!^1?&* 我好开心我^1…我…/", + "scr_text_slash_scr_text_gml_794_0": "\\M4* 噢^1!噢^1!&* 我好开心^1,你听到没!^1?&* 我好开心我..^1. 我.../", "scr_text_slash_scr_text_gml_795_0": "\\M3* 我不知道该做什么了^1!&* 我以前从没这么开心过!/", "scr_text_slash_scr_text_gml_796_0": "\\M2* 朋友^1,你叫什么名字?/", "scr_text_slash_scr_text_gml_2751_0": "\\C2", "scr_text_slash_scr_text_gml_809_0": "#洋葱", "scr_text_slash_scr_text_gml_810_0": "#美人", - "scr_text_slash_scr_text_gml_811_0": "Asriel二世", + "scr_text_slash_scr_text_gml_811_0": "艾斯利尔二世", "scr_text_slash_scr_text_gml_812_0": "恶心", - "scr_text_slash_scr_text_gml_817_0": "\\M0* 原来你叫Kris!^1!&* 这个朋友的名字真好听!/", - "scr_text_slash_scr_text_gml_822_0": "\\M0* 叫^1…叫妈^1…叫麻^1…叫骂^1…&* 嗯^1,叫马不是马有张大嘴巴^1!成了^1!&* 虽然名字很长^1,但也值得一记!/", + "scr_text_slash_scr_text_gml_817_0": "\\M0* 原来你叫克里斯!^1!&* 这个朋友的名字真好听!/", + "scr_text_slash_scr_text_gml_822_0": "\\M0* 叫..^1. 叫妈..^1. 叫麻..^1. 叫骂..^1. &* 嗯^1,叫马不是马有张大嘴巴^1!成了^1!&* 虽然名字很长^1,但也值得一记!/", "scr_text_slash_scr_text_gml_825_0": "\\M1* 噢^1,不好意思^1!&* 我忘记自我介绍了!/", - "scr_text_slash_scr_text_gml_1174_0": "\\M1* …/", - "scr_text_slash_scr_text_gml_827_0": "\\M3* …其实^1,因为没人和我讲话,&我把自己的名字忘了…/", - "scr_text_slash_scr_text_gml_828_0": "Kris", + "scr_text_slash_scr_text_gml_1174_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_827_0": "\\M3* ...其实^1,因为没人和我讲话,&我把自己的名字忘了.../", + "scr_text_slash_scr_text_gml_828_0": "克里斯", "scr_text_slash_scr_text_gml_829_0": "叫马不是马有张大嘴巴", - "scr_text_slash_scr_text_gml_830_0": "\\M1* ~1^1!&* 你能给我起个名字吗…?/", + "scr_text_slash_scr_text_gml_830_0": "\\M1* ~1^1!&* 你能给我起个名字吗...?/", "scr_text_slash_scr_text_gml_840_0": "\\M0* 嗯^1!那太完美了^1,你听到没!&* 我不知道那是什么意思^1,&但它很完美!/", "scr_text_slash_scr_text_gml_841_0": "\\M4* 嗯^1!&* 似乎它形状像我^1!&* 似乎闻起来也像我!/", - "scr_text_slash_scr_text_gml_842_0": "\\M2* 等下^1,那名字叫什么来着?&* 羊^1…羊松?没错^1!太完美了^1!&* 我的名字就叫^1,羊松。/", - "scr_text_slash_scr_text_gml_848_0": "\\M0^1* 哇^1…&* 这名字太棒了!/", + "scr_text_slash_scr_text_gml_842_0": "\\M2* 等下^1,那名字叫什么来着?&* 羊..^1. 羊松?没错^1!太完美了^1!&* 我的名字就叫^1,羊松。/", + "scr_text_slash_scr_text_gml_848_0": "\\M0^1* 哇..^1. &* 这名字太棒了!/", "scr_text_slash_scr_text_gml_849_0": "\\M4* 感觉我的自尊心正在绽放^1!&感觉我的脑袋就要开满鲜花!/", - "scr_text_slash_scr_text_gml_850_0": "\\M2* 等下^1,那名字叫什么来着?&* 美^1…美楞?没错^1!太完美了^1!&* 那味道^1,那气味^1,那…/", - "scr_text_slash_scr_text_gml_857_0": "\\M2* Asriel二世^1…唔^1…&* 听上去^1…好耳熟^1。&* 那是^1…回忆的感觉!/", - "scr_text_slash_scr_text_gml_858_0": "\\M4* 听上去像是那个善良的男孩…&* 他给我喂过好吃的梨子。/", - "scr_text_slash_scr_text_gml_859_0": "\\M2* 等下^1,那名字叫什么来着^1?&* 爱吃^1…爱吃梨儿^1?没错^1!我爱吃梨^1!&* 让我浸泡在梨子里吧!/", + "scr_text_slash_scr_text_gml_850_0": "\\M2* 等下^1,那名字叫什么来着?&* 美..^1. 美楞?没错^1!太完美了^1!&* 那味道^1,那气味^1,那.../", + "scr_text_slash_scr_text_gml_857_0": "\\M2* 艾斯利尔二世..^1. 唔..^1. &* 听上去..^1. 好耳熟^1。&* 那是..^1. 回忆的感觉!/", + "scr_text_slash_scr_text_gml_858_0": "\\M4* 听上去像是那个善良的男孩...&* 他给我喂过好吃的梨子。/", + "scr_text_slash_scr_text_gml_859_0": "\\M2* 等下^1,那名字叫什么来着^1?&* 爱吃..^1. 爱吃梨儿^1?没错^1!我爱吃梨^1!&* 让我浸泡在梨子里吧!/", "scr_text_slash_scr_text_gml_869_0": "\\M0* 谢谢你给我起名^1!&* 我会好好珍惜的^1,你听到没!?/", - "scr_text_slash_scr_text_gml_870_0": "\\M0* …/", - "scr_text_slash_scr_text_gml_871_0": "\\M2* 巧^1…Krismas^1?&* 我没记错你的名字吧?/", - "scr_text_slash_scr_text_gml_872_0": "\\M3* 嗯^1,叫^1…叫麻^1…嗯^1…&* 叫嘛不是嘛有种打嘴巴^1。&* 我没记错你的名字吧?/", - "scr_text_slash_scr_text_gml_873_0": "\\M1* 我明天^1…想告诉你^1…&一件事…/", - "scr_text_slash_scr_text_gml_874_0": "\\M5* 那是我只能对朋友说的事情…/", - "scr_text_slash_scr_text_gml_875_0": "\\M5* 记得回来啊,你听到没…/%", - "scr_text_slash_scr_text_gml_3033_0": "\\E0* Kris^1,亲爱的^1,&你已经长得这么大了…/", - "scr_text_slash_scr_text_gml_3034_0": "\\E9* 过不了多久你也要去上大学了…/", - "scr_text_slash_scr_text_gml_3067_0": "\\E1* …/", - "scr_text_slash_scr_text_gml_3036_0": "\\E9* 还记不记得你小时候…/", + "scr_text_slash_scr_text_gml_870_0": "\\M0* .../", + "scr_text_slash_scr_text_gml_871_0": "\\M2* 巧..^1. 巧克里斯^1?&* 我没记错你的名字吧?/", + "scr_text_slash_scr_text_gml_872_0": "\\M3* 嗯^1,叫..^1. 叫麻..^1. 嗯..^1. &* 叫嘛不是嘛有种打嘴巴^1。&* 我没记错你的名字吧?/", + "scr_text_slash_scr_text_gml_873_0": "\\M1* 我明天..^1. 想告诉你..^1. &一件事.../", + "scr_text_slash_scr_text_gml_874_0": "\\M5* 那是我只能对朋友说的事情.../", + "scr_text_slash_scr_text_gml_875_0": "\\M5* 记得回来啊,你听到没.../%", + "scr_text_slash_scr_text_gml_3033_0": "\\E0* 克里斯^1,亲爱的^1,&你已经长得这么大了.../", + "scr_text_slash_scr_text_gml_3034_0": "\\E9* 过不了多久你也要去上大学了.../", + "scr_text_slash_scr_text_gml_3067_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3036_0": "\\E9* 还记不记得你小时候.../", "scr_text_slash_scr_text_gml_3037_0": "\\E8* 问我们你什么时候才会长角?/", "scr_text_slash_scr_text_gml_3038_0": "\\E0* 于是我们去买了个&带着一对小红角的发箍。/", "scr_text_slash_scr_text_gml_3039_0": "\\E4* 哈^1,你戴了好几个月!&它后来哪去了?/%", - "scr_text_slash_scr_text_gml_1572_0": "\\E2* Kris^1,我要批改这些作业。/", - "scr_text_slash_scr_text_gml_1573_0": "\\E0* 或许你该去睡个觉…?/", - "scr_text_slash_scr_text_gml_1574_0": "\\E1* 你看上去有些不太舒服…/%", + "scr_text_slash_scr_text_gml_1572_0": "\\E2* 克里斯^1,我要批改这些作业。/", + "scr_text_slash_scr_text_gml_1573_0": "\\E0* 或许你该去睡个觉...?/", + "scr_text_slash_scr_text_gml_1574_0": "\\E1* 你看上去有些不太舒服.../%", "scr_text_slash_scr_text_gml_2785_0": "\\C2", "scr_text_slash_scr_text_gml_2795_0": "\\C2", "scr_text_slash_scr_text_gml_3167_0": "#否", @@ -6001,19 +6001,19 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_29_0": "木剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_30_0": "一柄有着碳强化核心的#练习用木剑。", "scr_weaponinfo_slash_scr_weaponinfo_gml_31_0": "这什么玩意?!筷子吗?", - "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "…你有剑?!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_36_0": "那是你的,Kris…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "...你有剑?!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_36_0": "那是你的,克里斯...", "scr_weaponinfo_slash_scr_weaponinfo_gml_54_0": "鬃斧", "scr_weaponinfo_slash_scr_weaponinfo_gml_55_0": "使用幼龙鬃毛#铸造的初学者斧头。", "scr_weaponinfo_slash_scr_weaponinfo_gml_56_0": "这配不上我。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_57_0": "嗯…有点太大了。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_57_0": "嗯...有点太大了。", "scr_weaponinfo_slash_scr_weaponinfo_gml_75_0": "红围巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_76_0": "使用轻质魔法纤维#制造的普通围巾。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_77_0": "不,这个…没门。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_78_0": "好舒服!Kris,你摸摸看!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_77_0": "不,这个...没门。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_78_0": "好舒服!克里斯,你摸摸看!", "scr_weaponinfo_slash_scr_weaponinfo_gml_97_0": "大家武器", "scr_weaponinfo_slash_scr_weaponinfo_gml_98_0": "大家都能接受的武器。", - "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "嗯…好吧。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "嗯...好吧。", "scr_weaponinfo_slash_scr_weaponinfo_gml_100_0": "趁手!", "scr_weaponinfo_slash_scr_weaponinfo_gml_119_0": "柄是蝙蝠形状的#橙黑相间的剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_120_0": "啧,太小了!", @@ -6027,17 +6027,17 @@ "scr_weaponinfo_slash_scr_weaponinfo_gml_181_0": "三叶剑", "scr_weaponinfo_slash_scr_weaponinfo_gml_182_0": "刻着四叶草纹章的覆苔刺剑。#提高金钱获取量5%。", "scr_weaponinfo_slash_scr_weaponinfo_gml_183_0": "这破玩意?不要!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不搭…", + "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不搭...", "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "金钱获取量提高", "scr_weaponinfo_slash_scr_weaponinfo_gml_202_0": "劈巾", "scr_weaponinfo_slash_scr_weaponinfo_gml_203_0": "一条结实的围巾#像匕首一样劈开敌人的身体。", "scr_weaponinfo_slash_scr_weaponinfo_gml_204_0": "疼!这一点都不舒服!", - "scr_weaponinfo_slash_scr_weaponinfo_gml_205_0": "感觉有点扎人…很好!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_205_0": "感觉有点扎人...很好!", "DEVICE_MENU_slash_Create_0_gml_8_0": "CONTACT", "DEVICE_MENU_slash_Create_0_gml_17_0": "DELTARUNE", "PROCESS_DOG_slash_Create_0_gml_12_0": "DOGTARUNE", "PROCESS_LOGO_slash_Draw_0_gml_37_0": "DELTARUNE", - "obj_darkcastle_event_slash_Step_0_gml_464_0": "\\E2* 行吧^1,孩子…/", + "obj_darkcastle_event_slash_Step_0_gml_464_0": "\\E2* 行吧^1,孩子.../", "obj_darkcontroller_slash_Draw_0_gml_82_0": "关", "obj_darkcontroller_slash_Draw_0_gml_82_1": "开", "obj_darkcontroller_slash_Draw_0_gml_86_0": "主音量", @@ -6062,14 +6062,14 @@ "obj_darkcontroller_slash_Draw_0_gml_125_0": "完成", "obj_initializer2_slash_Step_0_gml_22_0": "DELTARUNE", "obj_krisroom_slash_Create_0_gml_14_0": "The Beginning", - "obj_krisroom_slash_Step_0_gml_281_0": "* (但是^1,当你睁开双眼时…)/%", + "obj_krisroom_slash_Step_0_gml_281_0": "* (但是^1,当你睁开双眼时...)/%", "obj_krisroom_slash_Step_0_gml_289_0": "黑暗", - "obj_npc_room_slash_Other_10_gml_493_0": "* 在国王到来之前^1,我常&吃这颗树上的叶子…/", + "obj_npc_room_slash_Other_10_gml_493_0": "* 在国王到来之前^1,我常&吃这颗树上的叶子.../", "obj_npc_room_slash_Other_10_gml_494_0": "* 现在也还吃。/", - "obj_npc_room_slash_Other_10_gml_495_0": "* 这就是蠕虫的生活方式…/%", - "obj_npc_room_slash_Other_10_gml_498_0": "* 这就是蠕虫的生活方式…/%", + "obj_npc_room_slash_Other_10_gml_495_0": "* 这就是蠕虫的生活方式.../%", + "obj_npc_room_slash_Other_10_gml_498_0": "* 这就是蠕虫的生活方式.../%", "obj_npc_room_slash_Other_10_gml_682_0": "* 嗯?/%", - "obj_npc_room_slash_Other_10_gml_768_0": "* (心桃看着你…)/", + "obj_npc_room_slash_Other_10_gml_768_0": "* (心桃看着你...)/", "obj_npc_room_animated_slash_Other_10_gml_12_0": "\\S8* (你发现黑暗中有东西在闪光。)/", "obj_npc_room_animated_slash_Other_10_gml_13_0": "* (“就算是火烧眉毛^1,&也得照顾好自己。”)/", "obj_npc_room_animated_slash_Other_10_gml_14_0": "\\S0* (你获得了护腕。^1)&* (按住", @@ -6085,16 +6085,16 @@ "obj_overworldc_slash_Draw_0_gml_88_0": "???", "obj_readable_room1_slash_Other_10_gml_758_0": "* (这是数字2。^1)&* (普遍认为这是一个好数字。)/%", "obj_unusedclassevent_slash_Step_0_gml_81_0": "The Return", - "UNUSED_slash_UNUSED_gml_1_0": "哪儿…", + "UNUSED_slash_UNUSED_gml_1_0": "哪儿...", "UNUSED_slash_UNUSED_gml_2_0": "我在哪儿?", - "UNUSED_slash_UNUSED_gml_3_0": "嗨…?有人吗…?", - "UNUSED_slash_UNUSED_gml_4_0": "这…这里有人吗…?", + "UNUSED_slash_UNUSED_gml_3_0": "嗨...?有人吗...?", + "UNUSED_slash_UNUSED_gml_4_0": "这...这里有人吗...?", "UNUSED_slash_UNUSED_gml_5_0": "请问有人在吗?谁都行?有人听得见我说话吗?", - "UNUSED_slash_UNUSED_gml_6_0": "…", + "UNUSED_slash_UNUSED_gml_6_0": "...", "UNUSED_slash_UNUSED_gml_7_0": "黑。", "UNUSED_slash_UNUSED_gml_8_0": "这里好黑。", - "UNUSED_slash_UNUSED_gml_9_0": "谁来都好,是谁都行,如果你能听见…", - "UNUSED_slash_UNUSED_gml_10_0": "求求你…说句话…", + "UNUSED_slash_UNUSED_gml_9_0": "谁来都好,是谁都行,如果你能听见...", + "UNUSED_slash_UNUSED_gml_10_0": "求求你...说句话...", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0": "退格", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0": "Tab", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0": "小键盘5 (NumLock OFF)", @@ -6153,11 +6153,11 @@ "scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0": "Shift", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Ctrl", "scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt", - "scr_text_slash_scr_text_gml_2676_0": "* (由于某些原因^1,&你决定躺回去继续睡…)/%", + "scr_text_slash_scr_text_gml_2676_0": "* (由于某些原因^1,&你决定躺回去继续睡...)/%", "scr_text_slash_scr_text_gml_2680_0": "* (你可以在课上睡。)/%", "scr_text_slash_scr_text_gml_3138_0": "#不要", "scr_windowcaption_slash_scr_windowcaption_gml_1_0": "DELTARUNE", - "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* …Kris?/%", + "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* ...克里斯?/%", "obj_initializer2_slash_Create_0_gml_2_0": "0123456789-+", "obj_npc_facing_slash_Other_10_gml_257_0": "* ?/%", "obj_npc_room_slash_Other_10_gml_876_0": "* 妈妈咪叭!^1!&何等欢庆^1!必须做蛋糕!!/", @@ -6168,29 +6168,29 @@ "obj_npc_room_slash_Other_10_gml_888_0": "* 妈妈咪叭!^1!&何等欢庆^1!大家都来了!!/", "obj_npc_room_slash_Other_10_gml_889_0": "* 想必我做的那块蛋糕就是&用在这次生日派对上的!/", "obj_npc_room_slash_Other_10_gml_890_0": "* 三头草的生日^1!多么美妙的时机^1!&我要感动得哭了!/", - "obj_npc_room_slash_Other_10_gml_892_0": "* 呃^1…实际上^1,这整件事都是^1,&那个^1,我们的错。/", - "obj_npc_room_slash_Other_10_gml_894_0": "* 噢^1!麦啊咪勾^1!所以^1…&您是三头草的母亲!?!??/", + "obj_npc_room_slash_Other_10_gml_892_0": "* 呃..^1. 实际上^1,这整件事都是^1,&那个^1,我们的错。/", + "obj_npc_room_slash_Other_10_gml_894_0": "* 噢^1!麦啊咪勾^1!所以..^1. &您是三头草的母亲!?!??/", "obj_npc_room_slash_Other_10_gml_895_0": "* 现在我明白你为什么吃掉&蛋糕了!^1!为了保护她!!/", "obj_npc_room_slash_Other_10_gml_897_0": "* 啥^1,等等^1,不是^1,我--/", - "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (等等^1,我要是顺水推舟^1,&是不是能拿到更多蛋糕…?)/%", + "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (等等^1,我要是顺水推舟^1,&是不是能拿到更多蛋糕...?)/%", "obj_readable_room1_slash_Other_10_gml_113_0": "* 冰箱上面有一张照片^1。上面是你^1,&你的妈妈,还有你的哥哥。/%", - "obj_readable_room1_slash_Other_10_gml_519_0": "* (只是一个普通的洞……)/%", + "obj_readable_room1_slash_Other_10_gml_519_0": "* (只是一个普通的洞...)/%", "obj_readable_room1_slash_Other_10_gml_530_0": "* (绕着中间转^1,仔细观察。)/", "obj_readable_room1_slash_Other_10_gml_531_0": "* (四周越黑^1,你能看见的&就越多。)/%", - "obj_readable_room1_slash_Other_10_gml_541_0": "* (仔细一看^1,&有个开关在树上…!)/%", - "obj_readable_room1_slash_Other_10_gml_545_0": "* (仔细一看^1,&有个开关在树上…!)/", + "obj_readable_room1_slash_Other_10_gml_541_0": "* (仔细一看^1,&有个开关在树上...!)/%", + "obj_readable_room1_slash_Other_10_gml_545_0": "* (仔细一看^1,&有个开关在树上...!)/", "obj_readable_room1_slash_Other_10_gml_1011_0": "* (这是一把椅子。)/%", "obj_readable_room1_slash_Other_10_gml_1017_0": "* (这是一张画着一个圆&和许多线段的图表。)/%", "obj_readable_room1_slash_Other_10_gml_1024_0": "* (这是一个普通的水槽。)/%", "obj_readable_room1_slash_Other_10_gml_1027_0": "* (这是另一个水槽的克隆。)/", "obj_readable_room1_slash_Other_10_gml_1028_0": "* (或许原来有一个很高的水槽&被从中间切成了两半,&从而创造出了它们两个。)/%", "obj_readable_room1_slash_Other_10_gml_1041_0": "* (你往橱柜里看了看。)/", - "obj_readable_room1_slash_Other_10_gml_1042_0": "* (…里面放着一架非常小的&公用钢琴。)/%", + "obj_readable_room1_slash_Other_10_gml_1042_0": "* (...里面放着一架非常小的&公用钢琴。)/%", "obj_readable_room1_slash_Other_10_gml_1046_0": "* (这是个典型的疼痛等级表^1,&以ICE-E为例来表示10个等级。)/", "obj_readable_room1_slash_Other_10_gml_1047_0": "* (疼痛度为0时^1,他很快乐。^1)&* (疼痛度为10时^1,他很快乐并且&流着汗。)/%", - "obj_readable_room1_slash_Other_10_gml_1051_0": "* 这座城堡的白魔法师们&把我降职到这间治疗室…/", + "obj_readable_room1_slash_Other_10_gml_1051_0": "* 这座城堡的白魔法师们&把我降职到这间治疗室.../", "obj_readable_room1_slash_Other_10_gml_1052_0": "* 但我的满腔热血渴望战斗!!!/%", - "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* …?/%", + "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* ...?/%", "obj_writer_slash_Alarm_0_gml_20_0": "\\", "obj_writer_slash_Alarm_0_gml_31_0": "\\", "obj_writer_slash_Draw_0_gml_72_0": "\\", @@ -6198,7 +6198,7 @@ "scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0": "\\", "scr_roomname_slash_scr_roomname_gml_13_0": "森林 - 迷宫前", "scr_roomname_slash_scr_roomname_gml_14_0": "森林 - 迷宫后", - "scr_text_slash_scr_text_gml_1550_0": "\\E5* Kris…?/%", + "scr_text_slash_scr_text_gml_1550_0": "\\E5* 克里斯...?/%", "scr_textsound_slash_scr_textsound_gml_31_0": "\\", "scr_weaponinfo_slash_scr_weaponinfo_gml_118_0": "骇人的剑", "obj_dummyenemy_slash_Step_0_gml_404_1": "就可以啦!/%", @@ -6222,23 +6222,23 @@ "special_name_check_18": "QC", "scr_litemname_slash_scr_litemname_gml_14_0": "玻璃", "scr_litemdesc_slash_scr_litemdesc_gml_37_0": "* 你口袋里有一块什么东西的小碎片。/", - "scr_litemdesc_slash_scr_litemdesc_gml_38_0": "* 像是玻璃,但是…/%", + "scr_litemdesc_slash_scr_litemdesc_gml_38_0": "* 像是玻璃,但是.../%", "obj_jokerbattleevent_slash_Step_0_gml_362_0": "* (你获得了暗影水晶。)/%", - "obj_overworldc_slash_Step_0_gml_42_0": "* (你不太理解为什么…)/", + "obj_overworldc_slash_Step_0_gml_42_0": "* (你不太理解为什么...)/", "obj_overworldc_slash_Step_0_gml_43_0": "* (但丢掉这个东西的念头大错特错。)/%", "scr_itemuse_slash_scr_itemuse_gml_238_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_239_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间…/", + "scr_itemuse_slash_scr_itemuse_gml_239_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间.../", "scr_itemuse_slash_scr_itemuse_gml_240_0": "* 你觉得你看见了撒满地上的玩具。/", - "scr_itemuse_slash_scr_itemuse_gml_241_0": "* …不过^1,&那一定是你的错觉罢了。/%", + "scr_itemuse_slash_scr_itemuse_gml_241_0": "* ...不过^1,&那一定是你的错觉罢了。/%", "scr_itemuse_slash_scr_itemuse_gml_242_0": "* 你把水晶举到眼前。/", - "scr_itemuse_slash_scr_itemuse_gml_243_0": "* ^1…但是什么也没有发生。/%", + "scr_itemuse_slash_scr_itemuse_gml_243_0": "* ..^1. 但是什么也没有发生。/%", "scr_itemuse_slash_scr_itemuse_gml_244_0": "* 看起来没什么用。/%", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_41_0": "一道尖利的影子,像手中游弋的水#你已经收集了1个。", "scr_keyiteminfo_slash_scr_keyiteminfo_gml_42_0": "暗影水晶", "scr_litemuseb_slash_scr_litemuseb_gml_95_0": "* 你透过玻璃看去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_96_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间…/", + "scr_litemuseb_slash_scr_litemuseb_gml_96_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间.../", "scr_litemuseb_slash_scr_litemuseb_gml_97_0": "* 你觉得视线仿佛穿过了自己的手。/%", "scr_litemuseb_slash_scr_litemuseb_gml_98_0": "* 你透过玻璃看去。/", - "scr_litemuseb_slash_scr_litemuseb_gml_99_0": "* ^1…但是什么也没有发生。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_99_0": "* ..^1. 但是什么也没有发生。/%", "scr_litemuseb_slash_scr_litemuseb_gml_100_0": "* 看起来没什么用。/%" } \ No newline at end of file diff --git a/text_original_cnname/ch2.json b/text_original_cnname/ch2.json new file mode 100644 index 0000000..2e1f6a4 --- /dev/null +++ b/text_original_cnname/ch2.json @@ -0,0 +1,13036 @@ +{ + "date": "1632283787536", + "DEVICE_CONTACT_slash_Step_0_gml_5_0": " ^9 ^8 %", + "DEVICE_CONTACT_slash_Step_0_gml_6_0": " 你^6&听得到吗^6?\\M1^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0我^6们& 连接上了吗^6?\\M1 ^6 ^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_8_0": "\\M0...", + "DEVICE_CONTACT_slash_Step_0_gml_33_0": "\\M0太棒了^4。\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6 \\M0真^4是& 太棒了^4。\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_35_0": "\\M2 \\M0  现在..^4. \\M1 ^7 %", + "DEVICE_CONTACT_slash_Step_0_gml_36_0": "\\M0 我们可^5以&  开始了^4。\\M1 ^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_107_0": "\\M0首先..^4. \\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_111_0": "\\M0你必须创^6造&一个容器^4。\\M1 ^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_125_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_126_0": "选择你想要的头部。", + "DEVICE_CONTACT_slash_Step_0_gml_148_0": "^1 %", + "DEVICE_CONTACT_slash_Step_0_gml_149_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_150_0": "选择你想要的躯干。", + "DEVICE_CONTACT_slash_Step_0_gml_173_0": "^1 \\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_174_0": "选择你想要的腿部。", + "DEVICE_CONTACT_slash_Step_0_gml_205_0": "\\M0^3 这就是你的身体^3。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_206_0": "\\M0 ^1 %", + "DEVICE_CONTACT_slash_Step_0_gml_207_0": "^1     你接受吗?", + "DEVICE_CONTACT_slash_Step_0_gml_240_0": "\\M0       太棒了^3。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_241_0": "\\M0      你创造了^3&   一个绝佳的外形^3。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_242_0": "\\M0       现在^3。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_243_0": "\\M0来为它塑造出&与你一样^3的心灵。^3 \\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_258_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_259_0": "它最喜欢的食物&是什么?", + "DEVICE_CONTACT_slash_Step_0_gml_288_0": "甜的", + "DEVICE_CONTACT_slash_Step_0_gml_289_0": "软的", + "DEVICE_CONTACT_slash_Step_0_gml_290_0": "酸的", + "DEVICE_CONTACT_slash_Step_0_gml_291_0": "咸的", + "DEVICE_CONTACT_slash_Step_0_gml_292_0": "痛的", + "DEVICE_CONTACT_slash_Step_0_gml_293_0": "冰的", + "DEVICE_CONTACT_slash_Step_0_gml_323_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_324_0": "你最喜欢的&血型?", + "DEVICE_CONTACT_slash_Step_0_gml_344_0": "AB", + "DEVICE_CONTACT_slash_Step_0_gml_381_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_382_0": "它最喜欢&哪种颜色?", + "DEVICE_CONTACT_slash_Step_0_gml_401_0": "红", + "DEVICE_CONTACT_slash_Step_0_gml_402_0": "蓝", + "DEVICE_CONTACT_slash_Step_0_gml_403_0": "绿", + "DEVICE_CONTACT_slash_Step_0_gml_404_0": "青", + "DEVICE_CONTACT_slash_Step_0_gml_438_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_439_0": "请赋予它&一项天赋。", + "DEVICE_CONTACT_slash_Step_0_gml_459_0": "善良", + "DEVICE_CONTACT_slash_Step_0_gml_460_0": "坚强", + "DEVICE_CONTACT_slash_Step_0_gml_461_0": "雄心", + "DEVICE_CONTACT_slash_Step_0_gml_462_0": "勇敢", + "DEVICE_CONTACT_slash_Step_0_gml_463_0": "嗓音", + "DEVICE_CONTACT_slash_Step_0_gml_497_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_498_0": "你对自己的创造物&感觉如何?&(它听不到)", + "DEVICE_CONTACT_slash_Step_0_gml_518_0": "爱", + "DEVICE_CONTACT_slash_Step_0_gml_519_0": "希望", + "DEVICE_CONTACT_slash_Step_0_gml_520_0": "厌恶", + "DEVICE_CONTACT_slash_Step_0_gml_521_0": "恐惧", + "DEVICE_CONTACT_slash_Step_0_gml_555_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_556_0": "你的回答&是真诚的吗?", + "DEVICE_CONTACT_slash_Step_0_gml_575_0": "是", + "DEVICE_CONTACT_slash_Step_0_gml_576_0": "否", + "DEVICE_CONTACT_slash_Step_0_gml_611_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_612_0": "你已接受&发生痛苦和癫痫&的可能性。", + "DEVICE_CONTACT_slash_Step_0_gml_631_0": "是", + "DEVICE_CONTACT_slash_Step_0_gml_632_0": "否", + "DEVICE_CONTACT_slash_Step_0_gml_664_0": "\\M0明白了^3。\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_697_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_698_0": "为你的容器起名。", + "DEVICE_CONTACT_slash_Step_0_gml_729_0": "\\M0我们叫它^4&“~1”。^6 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_736_0": "\\M0  那么它^3的&  创造者呢^3?\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_734_0": "\\M0“~1。”^6 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_735_0": "\\M0一个有趣的巧合^3。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_730_0": "\\M0  那么它^3的&  创造者呢^3?\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_755_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_756_0": "^1   你自己的名字。", + "DEVICE_CONTACT_slash_Step_0_gml_785_0": "\\M0\"~1.\"^6 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_786_0": "\\M0太棒了^3。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_787_0": "\\M0真^3是太棒了^3。\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_790_0": "\\M0多么有趣啊。\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_794_0": "\\M0你将会遇到^3一个 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_795_0": "\\M0非常^1,非常^4&棒的人^3. \\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_800_0": "\\M0当然^5&当然。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_801_0": "\\M0他^5们当然是一样的^4。\\M1 ^5 %%", + "DEVICE_CONTACT_slash_Step_0_gml_816_0": "\\M0“~1。”^5 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_817_0": "\\M0感谢^5你的帮助^4。\\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_818_0": "\\M0你的回答^3 \\M1 ^5 %", + "DEVICE_CONTACT_slash_Step_0_gml_819_0": "\\M0你绝佳^5的造物^6 %%", + "DEVICE_CONTACT_slash_Step_0_gml_839_0": " 将^3被遗弃掉^6。%", + "DEVICE_CONTACT_slash_Step_0_gml_840_0": "在这个世界上&没有人可以选择&自己是谁^5。%%", + "DEVICE_CONTACT_slash_Step_0_gml_854_0": "你^5的& &名^5字是", + "DEVICE_CONTACT_slash_Step_0_gml_889_0": "克里斯...^6! %", + "DEVICE_CONTACT_slash_Step_0_gml_890_0": "快醒醒^6! %", + "DEVICE_CONTACT_slash_Step_0_gml_891_0": "克里斯...!^7", + "DEVICE_CONTACT_slash_Step_0_gml_928_0": "\\M0 首先^3。\\M1 ^6 %", + "DEVICE_CONTACT_slash_Step_0_gml_929_0": "\\M0 %", + "DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 你对强光&过敏吗? ^6 ^6", + "DEVICE_FAILURE_slash_Step_0_gml_10_0": "\\M0 看来你已经到达了^6& &    一个结局。/%", + "DEVICE_FAILURE_slash_Step_0_gml_28_0": "\\M0  你还想再试&    一次吗?", + "DEVICE_FAILURE_slash_Step_0_gml_32_0": "\\M0   你还想坚持下去吗?", + "DEVICE_FAILURE_slash_Step_0_gml_68_0": " 那么,未来& 掌握在你的手中。", + "DEVICE_FAILURE_slash_Step_0_gml_103_0": "\\M0 那么^5,& 笼罩世界的黑暗^5 & 将永不消散。/%", + "DEVICE_MENU_slash_Step_0_gml_74_0": "与镜像完全相符。", + "DEVICE_MENU_slash_Step_0_gml_77_0": "真是个有趣的现象。", + "DEVICE_MENU_slash_Step_0_gml_86_0": "准备工作已完成。", + "DEVICE_MENU_slash_Step_0_gml_91_0": "复制成功。", + "DEVICE_MENU_slash_Step_0_gml_126_0": "它消失得不留痕迹。", + "DEVICE_MENU_slash_Step_0_gml_127_0": "清除成功。", + "DEVICE_MENU_slash_Step_0_gml_149_0": "它维持着原本的形态。", + "DEVICE_MENU_slash_Step_0_gml_156_0": "于是它免遭厄运。", + "DEVICE_MENU_slash_Step_0_gml_159_0": "实在是有趣。", + "DEVICE_MENU_slash_Step_0_gml_225_0": "分割已完成。", + "DEVICE_MENU_slash_Step_0_gml_227_0": "复制成功。", + "DEVICE_MENU_slash_Step_0_gml_238_0": "它无法被自身的映像影响。", + "DEVICE_MENU_slash_Step_0_gml_239_0": "你不能在这里复制。", + "DEVICE_MENU_slash_Step_0_gml_261_0": "这里空无一物,无法被复制。", + "DEVICE_MENU_slash_Step_0_gml_264_0": "但这里没有东西可供复制了。", + "DEVICE_MENU_slash_Step_0_gml_266_0": "无法被复制。", + "DEVICE_MENU_slash_Step_0_gml_289_0": "但它已经不存在了。", + "DEVICE_MENU_slash_Step_0_gml_292_0": "然而并没有可以清除的东西。", + "DEVICE_MENU_slash_Step_0_gml_294_0": "没有可以清除的东西。", + "DEVICE_MENU_slash_Draw_0_gml_116_0": "继续", + "DEVICE_MENU_slash_Draw_0_gml_116_1": "返回", + "DEVICE_MENU_slash_Draw_0_gml_117_0": "开始", + "DEVICE_MENU_slash_Draw_0_gml_117_1": "返回", + "DEVICE_MENU_slash_Draw_0_gml_119_0": "覆盖", + "DEVICE_MENU_slash_Draw_0_gml_119_1": "不", + "DEVICE_MENU_slash_Draw_0_gml_119_2": "它将被吞并。", + "DEVICE_MENU_slash_Draw_0_gml_120_0": "是", + "DEVICE_MENU_slash_Draw_0_gml_120_1": "否", + "DEVICE_MENU_slash_Draw_0_gml_120_2": "真的要消除吗?", + "DEVICE_MENU_slash_Draw_0_gml_121_0": "消除", + "DEVICE_MENU_slash_Draw_0_gml_121_1": "不", + "DEVICE_MENU_slash_Draw_0_gml_121_2": "那么它将被消灭。", + "DEVICE_MENU_slash_Draw_0_gml_128_0": "继续", + "DEVICE_MENU_slash_Draw_0_gml_128_1": "返回", + "DEVICE_MENU_slash_Draw_0_gml_129_0": "开始", + "DEVICE_MENU_slash_Draw_0_gml_129_1": "返回", + "DEVICE_MENU_slash_Draw_0_gml_131_0": "是", + "DEVICE_MENU_slash_Draw_0_gml_131_1": "否", + "DEVICE_MENU_slash_Draw_0_gml_131_2": "覆盖这份文件吗?", + "DEVICE_MENU_slash_Draw_0_gml_132_0": "是", + "DEVICE_MENU_slash_Draw_0_gml_132_1": "否", + "DEVICE_MENU_slash_Draw_0_gml_132_2": "消除这份文件?", + "DEVICE_MENU_slash_Draw_0_gml_133_0": "是!", + "DEVICE_MENU_slash_Draw_0_gml_133_1": "不要!", + "DEVICE_MENU_slash_Draw_0_gml_133_2": "真的要消除吗?", + "DEVICE_MENU_slash_Draw_0_gml_216_0": "选择要复制的对象。", + "DEVICE_MENU_slash_Draw_0_gml_217_0": "选择被映射的对象。", + "DEVICE_MENU_slash_Draw_0_gml_218_0": "它将被吞并。", + "DEVICE_MENU_slash_Draw_0_gml_219_0": "选择要消除的对象。", + "DEVICE_MENU_slash_Draw_0_gml_223_0": "请选择一个文件。", + "DEVICE_MENU_slash_Draw_0_gml_224_0": "选择要复制的对象。", + "DEVICE_MENU_slash_Draw_0_gml_225_0": "选择粘贴的目标。", + "DEVICE_MENU_slash_Draw_0_gml_226_0": "这个文件将被覆盖。", + "DEVICE_MENU_slash_Draw_0_gml_227_0": "选择要消除的对象。", + "obj_battlecontroller_slash_Step_0_gml_42_0": "* 你胜利了^1!&* 获得了 ~1 EXP 和 ~2 D$。/%", + "obj_boxpuzzle_event_slash_Step_0_gml_437_0": "* See^1, I used the box to break in the door^1.&* Easy./%", + "obj_checker_animtest_slash_Step_0_gml_47_0": "* 吼吼吼..^1. &* 不是冤家不聚头。/", + "obj_checker_animtest_slash_Step_0_gml_49_0": "* 小朋友们^1,&趁还有机会快逃吧。/", + "obj_checker_animtest_slash_Step_0_gml_51_0": "* 兰瑟!!&* 这次你又想干什么!?/", + "obj_checker_animtest_slash_Step_0_gml_53_0": "* 吼吼吼..^1. &* 我只不过是警告你们而已...!/%", + "obj_checker_animtest_slash_Step_0_gml_82_0": "* 前方有令人毛骨悚然的东西&等着你们!/%", + "obj_checker_animtest_slash_Step_0_gml_87_0": "* 吼吼吼^1!令我也非常困扰啊!/%", + "obj_checker_animtest_slash_Step_0_gml_92_0": "* 哈^1!吓得我都不能回家了!/", + "obj_checker_animtest_slash_Step_0_gml_94_0": "* 是..^1. 是什么呀!?/%", + "obj_checker_animtest_slash_Step_0_gml_178_0": "* 哦^1,嘿^1,小家伙.../", + "obj_checker_animtest_slash_Step_0_gml_180_0": "* 哈^1!?你被那玩意给吓到了??/", + "obj_checker_animtest_slash_Step_0_gml_182_0": "* 什么..^1. 哇噻^1,紫色女孩^1!&* 你一点都不怕的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_184_0": "* 哼^1,为什么要怕^1?&它又能做什么?/", + "obj_checker_animtest_slash_Step_0_gml_186_0": "* 这个嘛^1,通常.../%", + "obj_checker_animtest_slash_Step_0_gml_356_0": "* 通常它会踩死敌人^1,大概吧。/%", + "obj_checker_animtest_slash_Step_0_gml_589_0": "* 我们..^1. 我们成功了!?/%", + "obj_checker_animtest_slash_Step_0_gml_624_0": "* 哇噻!^1!你们这群小鬼&真有英雄气概!!/", + "obj_checker_animtest_slash_Step_0_gml_625_0": "* 你们成功地挽救了我&接下来20分钟的生命!/", + "obj_checker_animtest_slash_Step_0_gml_627_0": "* 是啊^1,是啊^1,&我是挺不错^1,对吧...?/%", + "obj_checker_animtest_slash_Step_0_gml_657_0": "\\E8* 呃^1,苏西...?/", + "obj_checker_animtest_slash_Step_0_gml_658_0": "\\E8* 不是有意贬低你^1,但是.../", + "obj_checker_animtest_slash_Step_0_gml_659_0": "\\E1* 你..^1. 其实一点也没帮上忙哦。/", + "obj_checker_animtest_slash_Step_0_gml_660_0": "\\EB* 你攻击它^1,反而帮了倒忙。/", + "obj_checker_animtest_slash_Step_0_gml_661_0": "\\E1* 如果你一开始就善待它.../", + "obj_checker_animtest_slash_Step_0_gml_662_0": "\\E6* 我们就可以避开整场战斗了。/", + "obj_checker_animtest_slash_Step_0_gml_664_0": "* 哈^1?&* 你当真吗?/", + "obj_checker_animtest_slash_Step_0_gml_665_0": "\\E7* 那玩意一看就是嗜血成性的样子!/", + "obj_checker_animtest_slash_Step_0_gml_666_0": "\\E2* 唯一拦得住它的就是我的斧子了!/%", + "obj_checker_animtest_slash_Step_0_gml_685_0": "* 还有^1,之前^1,&你恐吓了那些军队.../", + "obj_checker_animtest_slash_Step_0_gml_687_0": "* 那些家伙是敌人^1!&敌人的存在意义就是被恐吓!/", + "obj_checker_animtest_slash_Step_0_gml_689_0": "* 对啊^1!她没说错!!/", + "obj_checker_animtest_slash_Step_0_gml_691_0": "* 再之前^1,你把一位无辜的人&的蛋糕吃掉了.../%", + "obj_checker_animtest_slash_Step_0_gml_709_0": "* 蛋糕..^1. 也是我的敌人。/", + "obj_checker_animtest_slash_Step_0_gml_711_0": "* .../", + "obj_checker_animtest_slash_Step_0_gml_712_0": "\\E1* 苏西..^1. 不管你乐不乐意.../", + "obj_checker_animtest_slash_Step_0_gml_713_0": "\\E6* 你都是一名英雄。/", + "obj_checker_animtest_slash_Step_0_gml_714_0": "\\E0* 一个有能力为未来&带来和平的英雄。/", + "obj_checker_animtest_slash_Step_0_gml_715_0": "\\E5* 你可不可以表现得..^1. &像个英雄一样呢?/%", + "obj_checker_animtest_slash_Step_0_gml_732_0": "* 哇^1,你这么一讲.../", + "obj_checker_animtest_slash_Step_0_gml_733_0": "* 我这英雄当得是挺失败的^1,&对吧?/", + "obj_checker_animtest_slash_Step_0_gml_734_0": "* .../%", + "obj_checker_animtest_slash_Step_0_gml_762_0": "* 好吧^1,利艾尔斯^1。&* 我明白了。&* 我会改变自己。/", + "obj_checker_animtest_slash_Step_0_gml_763_0": "* 从现在起^1,&我不再是个烂英雄了。/%", + "obj_checker_animtest_slash_Step_0_gml_799_0": "* 我就当个坏蛋好了!/%", + "obj_checker_animtest_slash_Step_0_gml_820_0": "* 真...真的吗!?/", + "obj_checker_animtest_slash_Step_0_gml_821_0": "\\E3* 你要和我一队?/", + "obj_checker_animtest_slash_Step_0_gml_823_0": "* 对啊^1,说实话^1,&听上去轻松多了。/", + "obj_checker_animtest_slash_Step_0_gml_825_0": "* 苏西^1,你不能--/", + "obj_checker_animtest_slash_Step_0_gml_827_0": "* 闭嘴^1,牙膏小子^1!苏西现在是&我的同伙了!/", + "obj_checker_animtest_slash_Step_0_gml_829_0": "* 哈哈哈^1,没错^1,牙膏小子!/", + "obj_checker_animtest_slash_Step_0_gml_831_0": "* 我们会穿上绣着两人名字的&运动外套!/", + "obj_checker_animtest_slash_Step_0_gml_833_0": "\\E2* 对!/", + "obj_checker_animtest_slash_Step_0_gml_835_0": "* 然后去对方家里过夜^1!&相互分享秘密!/", + "obj_checker_animtest_slash_Step_0_gml_837_0": "* 唔^1,对?/", + "obj_checker_animtest_slash_Step_0_gml_838_0": "\\E2* 总而言之^1,呃^1,伙计们^1,&后会无期。/", + "obj_checker_animtest_slash_Step_0_gml_840_0": "* 哈哈!^1!不过首先你们得要&活得了那么久!/%", + "obj_checker_animtest_slash_Step_0_gml_893_0": "* 克里斯.../", + "obj_checker_animtest_slash_Step_0_gml_894_0": "\\E6* 或许我刚才不该对她&那么严格的。/", + "obj_checker_animtest_slash_Step_0_gml_895_0": "\\E1* .../", + "obj_checker_animtest_slash_Step_0_gml_896_0": "* 可是^1,我在担心苏西&要是太渴望战斗.../", + "obj_checker_animtest_slash_Step_0_gml_897_0": "\\E4* 恐怕会.../", + "obj_checker_animtest_slash_Step_0_gml_898_0": "\\E6* 总之^1,我们就对她好点吧^1,&怎么样^1,克里斯?/", + "obj_checker_animtest_slash_Step_0_gml_899_0": "\\E8* 我相信苏西一定会很快回来的!/%", + "obj_checkers_enemy_slash_Step_0_gml_77_0": "* 国王跳棋跳着魔鬼的步伐。", + "obj_checkers_enemy_slash_Step_0_gml_79_0": "* 国王跳棋看上去很虚弱。", + "obj_checkers_enemy_slash_Step_0_gml_80_0": "* 国王跳棋的舞步变得无精打采了。", + "obj_checkers_enemy_slash_Step_0_gml_82_0": "* 皇冠松动了\\cY~1`% \\cW!", + "obj_checkers_enemy_slash_Step_0_gml_119_0": "* 国王跳棋感到太紧张^1,&攻击了你们!/%", + "obj_checkers_enemy_slash_Step_0_gml_129_0": "* 国王跳棋进行了自我治疗!", + "obj_checkers_enemy_slash_Step_0_gml_226_0": "* 国王跳棋的HP和攻击上升了!/", + "obj_checkers_enemy_slash_Step_0_gml_228_0": "* 苏西^1!别攻击它了^1!&你让它变得更强了!/", + "obj_checkers_enemy_slash_Step_0_gml_230_0": "* 呸^1,让它认为我怕了^1?才不干!/%", + "obj_checkers_enemy_slash_Step_0_gml_263_0": "* 国王跳棋 - 攻击 9 防御 3&* 茶...看^1?&* 它是西洋跳棋^1,不是茶饼!/%", + "obj_checkers_enemy_slash_Step_0_gml_268_0": "* 国王跳棋 - 攻击 9 防御 3&* 这还差不多。/%", + "obj_checkers_enemy_slash_Step_0_gml_277_0": "* 国王跳棋 - 攻击 9 防御 3&* 注意它的必杀技:飞将攻击!/", + "obj_checkers_enemy_slash_Step_0_gml_278_0": "* (别忘了要让皇冠掉下来。)/%", + "obj_checkers_enemy_slash_Step_0_gml_282_0": "* 国王跳棋 - 攻击 9 防御 3&* 它处于控制下,所以在攻击你们!/", + "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (不过它没被控制时^1,&也会攻击的吧...?)/%", + "obj_checkers_enemy_slash_Step_0_gml_296_0": "* 你对国王跳棋鞠躬。/%", + "obj_checkers_enemy_slash_Step_0_gml_327_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/%", + "obj_checkers_enemy_slash_Step_0_gml_330_0": "* 国王跳棋 回鞠了一躬^1。 &* 它的皇冠松了一些!/", + "obj_checkers_enemy_slash_Step_0_gml_447_0": "* 就是这样^1,克里斯^1!如果我们&* 能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_448_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_449_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_336_0": "* 不需要^1,皇冠自然会掉.../", + "obj_checkers_enemy_slash_Step_0_gml_337_0": "\\E4* 在我打翻这家伙之后!/", + "obj_checkers_enemy_slash_Step_0_gml_454_0": "* .../%", + "obj_checkers_enemy_slash_Step_0_gml_349_0": "* 嗯!?&几乎没有作用啊!/", + "obj_checkers_enemy_slash_Step_0_gml_350_0": "\\E1* 我们要怎么把皇冠弄掉呢...?/", + "obj_checkers_enemy_slash_Step_0_gml_352_0": "* ...唔。/%", + "obj_checkers_enemy_slash_Step_0_gml_359_0": "* 还是没有作用啊!/", + "obj_checkers_enemy_slash_Step_0_gml_360_0": "\\E6* 我们该怎么做啊^1,克里斯...?/", + "obj_checkers_enemy_slash_Step_0_gml_362_0": "* ...嘿。/%", + "obj_checkers_enemy_slash_Step_0_gml_369_0": "* 有时坚持就是胜利^1,克里斯!/", + "obj_checkers_enemy_slash_Step_0_gml_370_0": "\\E6* 虽然很难,但我们能做到的!!/", + "obj_checkers_enemy_slash_Step_0_gml_372_0": "* 嘿你们这些家伙!!/%", + "obj_checkers_enemy_slash_Step_0_gml_398_0": "* 你和利艾尔斯鞠了一躬。/%", + "obj_checkers_enemy_slash_Step_0_gml_442_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/%", + "obj_checkers_enemy_slash_Step_0_gml_445_0": "* 国王跳棋回鞠了一躬^1。 &* 它的皇冠松了一些!/", + "obj_checkers_enemy_slash_Step_0_gml_332_0": "* 就是这样^1,克里斯^1!如果我们&能让它的皇冠掉下来的话.../", + "obj_checkers_enemy_slash_Step_0_gml_333_0": "\\E8* 它应该会变回小家伙的样子...!/", + "obj_checkers_enemy_slash_Step_0_gml_334_0": "\\E0* 苏西^1!帮我们向它鞠躬!/", + "obj_checkers_enemy_slash_Step_0_gml_451_0": "* 不需要^1,皇冠自然会掉.../", + "obj_checkers_enemy_slash_Step_0_gml_452_0": "\\E4* 在我打翻这家伙之后!/", + "obj_checkers_enemy_slash_Step_0_gml_339_0": "* .../%", + "obj_checkers_enemy_slash_Step_0_gml_510_0": "* 苏西^1?你想要行动^1?&唔^1,你有什么点子?/", + "obj_checkers_enemy_slash_Step_0_gml_512_0": "* 呃..^1. 我要怎么解释。/", + "obj_checkers_enemy_slash_Step_0_gml_513_0": "* 我可能需要..^1. &* 你来帮我执行这个计划。/", + "obj_checkers_enemy_slash_Step_0_gml_515_0": "* 没问题^1,苏西^1!&* 我会帮你的!/", + "obj_checkers_enemy_slash_Step_0_gml_516_0": "\\E0* 你想要为之前的事^1,&对它表示歉意吗?/", + "obj_checkers_enemy_slash_Step_0_gml_518_0": "* 不^1,我要你站稳了别动。/%", + "obj_checkers_enemy_slash_Step_0_gml_531_0": "* 你向国王跳棋解释&躲避苏西攻击的重要性。/", + "obj_checkers_enemy_slash_Step_0_gml_532_0": "* 但是它似乎没有听懂.../%", + "obj_checkers_enemy_slash_Step_0_gml_535_0": "* 你一边模拟着警笛声一边&看向苏西。/", + "obj_checkers_enemy_slash_Step_0_gml_536_0": "* 国王跳棋还是没能理解你的意思.../%", + "obj_checkers_enemy_slash_Step_0_gml_540_0": "* 你开始解释苏西不仅危险^1,&还特别强。/", + "obj_checkers_enemy_slash_Step_0_gml_541_0": "* 苏西的士气急剧上升。/", + "obj_checkers_enemy_slash_Step_0_gml_542_0": "* 她的攻击力大幅上升了...!/%", + "obj_checkers_enemy_slash_Step_0_gml_578_0": "* 克里斯^1!我们得把皇冠给弄下来!/", + "obj_checkers_enemy_slash_Step_0_gml_579_0": "* 和我一起用利艾尔斯把皇冠砸掉!/%", + "obj_classscene_slash_Step_0_gml_18_0": "\\E0* 上课了,同学们都准备好.../%", + "obj_classscene_slash_Step_0_gml_64_0": "\\E3* 噢...克-克里斯...^1!&* 我们还以为你今天不来了呢!/", + "obj_classscene_slash_Step_0_gml_65_0": "\\E0* 我们这个月有一项&小组作业.../", + "obj_classscene_slash_Step_0_gml_66_0": "\\E6* 呃..^1. 就是说^1,&去找个搭档^1,好吗?/%", + "obj_classscene_slash_Step_0_gml_111_0": "* 喂^1!你说什么^1?不行^1!&* 我决不同意^1!&* 驳回!!/", + "obj_classscene_slash_Step_0_gml_112_0": "\\TN\\FN\\E2* 啊^1? 可-可是克里斯还没有.../", + "obj_classscene_slash_Step_0_gml_113_0": "\\Ta\\Fa\\E1* 诺埃尔^1,你刚刚说什么?/", + "obj_classscene_slash_Step_0_gml_114_0": "\\TB\\FB\\E6* 她刚刚说我俩一组&就挺好的!/", + "obj_classscene_slash_Step_0_gml_115_0": "\\Tn\\FN\\E3* 其-其实^1,我是想知道能不能.../", + "obj_classscene_slash_Step_0_gml_116_0": "\\Ta\\Fa\\E6* 诺埃尔^1,你大点声行不行?/%", + "obj_classscene_slash_Step_0_gml_194_0": "* 你..^1. &* 你好^1,苏西。/%", + "obj_classscene_slash_Step_0_gml_207_0": "* .../", + "obj_classscene_slash_Step_0_gml_208_0": "* ...我迟到了?/", + "obj_classscene_slash_Step_0_gml_209_0": "\\Ta\\Fa\\E4* 噢^1,没-没有^1!&* 你很准时^1!&* 我-我们是在^1,呃.../", + "obj_classscene_slash_Step_0_gml_210_0": "\\E5* 为下次小组作业挑选搭档^1,&还有.../", + "obj_classscene_slash_Step_0_gml_211_0": "\\E6* 唔嗯^1,苏西^1,&你和克里斯搭档!/", + "obj_classscene_slash_Step_0_gml_213_0": "* .../", + "obj_classscene_slash_Step_0_gml_214_0": "* ...挺好。/%", + "obj_classscene_slash_Step_0_gml_234_0": "\\E5* .../", + "obj_classscene_slash_Step_0_gml_235_0": "\\E6* 既-既然大家都到齐了^1,&那我就要布置作业了!/%", + "obj_classscene_slash_Step_0_gml_267_0": "* .../%", + "obj_classscene_slash_Step_0_gml_298_0": "* 呃..^1. &* 有-有没有谁知道&粉笔哪去了?/", + "obj_classscene_slash_Step_0_gml_299_0": "\\E4* 这已经是第三次了^1,而且.../", + "obj_classscene_slash_Step_0_gml_300_0": "\\E9* 你-你们也都明白&没粉笔我可讲不了课!/%", + "obj_classscene_slash_Step_0_gml_302_0": "\\FN\\TN\\E1* 唔嗯^1,储物间里应该还有一盒.../", + "obj_classscene_slash_Step_0_gml_303_0": "\\E0* 你要我来帮你 - %", + "obj_classscene_slash_Step_0_gml_343_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&* 苏西^1,&因-因为你是最后到的.../", + "obj_classscene_slash_Step_0_gml_305_0": "\\E7* 你可以帮我取一下吗...?/", + "obj_classscene_slash_Step_0_gml_345_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_346_0": "* ...随便。/%%", + "obj_classscene_slash_Step_0_gml_323_0": "* 要-要不咱们这么办^1?&* 要是没人出来解释的话.../", + "obj_classscene_slash_Step_0_gml_324_0": "* 你-你们就全都摊上麻烦了!/%", + "obj_classscene_slash_Step_0_gml_340_0": "* 有..^1. 有人说两句吗^1?&* 拜..^1. 拜托?/", + "obj_classscene_slash_Step_0_gml_341_0": "\\FN\\TN\\E1* 对了^1,储物间里应该&还有一盒.../", + "obj_classscene_slash_Step_0_gml_342_0": "\\E0* 艾菲斯老师^1,&* 要不然让我和苏西.../", + "obj_classscene_slash_Step_0_gml_304_0": "\\Ta\\Fa\\E6* 好-好主意^1,诺埃尔^1!&苏西^1,&因-因为你是最后到的.../", + "obj_classscene_slash_Step_0_gml_344_0": "\\E7* 不如就由你去替我拿吧...?/", + "obj_classscene_slash_Step_0_gml_306_0": "\\FS\\TS\\E0* .../", + "obj_classscene_slash_Step_0_gml_307_0": "* ...无所谓。/%%", + "obj_classscene_slash_Step_0_gml_398_0": "\\E4* 还有,克...克里斯..^1. &* 你能不能跟着她.../", + "obj_classscene_slash_Step_0_gml_399_0": "\\E9* 嗯^1,确保她有拿到^1?&* 还有^1,嗯^1,免得她惹麻烦...?/", + "obj_classscene_slash_Step_0_gml_400_0": "\\E6* 谢了克里斯^1!&* 待会儿见!/%", + "obj_clubsenemy_slash_Step_0_gml_139_0": "* 三头草露出了三个可怕的微笑。", + "obj_clubsenemy_slash_Step_0_gml_140_0": "* 三头草正在和自己拌嘴。", + "obj_clubsenemy_slash_Step_0_gml_141_0": "* 三头草正在低声讨论可爱的男孩子。", + "obj_clubsenemy_slash_Step_0_gml_142_0": "* 三头草正在争论哪个是自己的牙刷。", + "obj_clubsenemy_slash_Step_0_gml_143_0": "* 三头草哼着一段跑调的合唱。", + "obj_clubsenemy_slash_Step_0_gml_144_0": "* 闻起来像三叶草和露水。", + "obj_clubsenemy_slash_Step_0_gml_145_0": "* 聊了这么久,&三头草好像有点【疲惫】了。", + "obj_clubsenemy_slash_Step_0_gml_146_0": "* 三头草有点蔫了。", + "obj_clubsenemy_slash_Step_0_gml_147_0": "* 三头草和她自己相处得不错。", + "obj_clubsenemy_slash_Step_0_gml_148_0": "* 暴力打破了三头草之间的和睦。", + "obj_clubsenemy_slash_Step_0_gml_168_0": "* 三头草 - 攻击 8 防御 2&* 三个臭皮匠^1,顶个诸葛亮^1!&* 其实是三个头..^1. 也许还顶不上。/%", + "obj_clubsenemy_old_slash_Step_0_gml_11_0": "Nice mouth", + "obj_clubsenemy_old_slash_Step_0_gml_12_0": "Anger mouth", + "obj_clubsenemy_old_slash_Step_0_gml_13_0": "Smart Mouth", + "obj_clubsenemy_old_slash_Step_0_gml_17_0": "Nice to&meet you!", + "obj_clubsenemy_old_slash_Step_0_gml_18_0": "Die!&Die!&Die!", + "obj_clubsenemy_old_slash_Step_0_gml_19_0": "Please&ignore&them.", + "obj_clubsenemy_old_slash_Step_0_gml_26_0": "I want the&fluffy one!", + "obj_clubsenemy_old_slash_Step_0_gml_27_0": "No, that&one's MINE!", + "obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's&boring...)", + "obj_clubsenemy_old_slash_Step_0_gml_32_0": "Where's&Mr. Fluffy?", + "obj_clubsenemy_old_slash_Step_0_gml_33_0": "YOU must&have&scared him!", + "obj_clubsenemy_old_slash_Step_0_gml_34_0": "(Who&cares?)", + "obj_clubsenemy_old_slash_Step_0_gml_40_0": "I'm the&oldest!", + "obj_clubsenemy_old_slash_Step_0_gml_41_0": "WHAT!?&I am!!!", + "obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're&the same&age...", + "obj_clubsenemy_old_slash_Step_0_gml_47_0": "Nice&weather&today.", + "obj_clubsenemy_old_slash_Step_0_gml_48_0": "What?&It's just&awful!", + "obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_61_0": "The King&is great!", + "obj_clubsenemy_old_slash_Step_0_gml_62_0": "He's&TERRIBLE!", + "obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_67_0": "An angel&is watching&us.", + "obj_clubsenemy_old_slash_Step_0_gml_68_0": "You BELIEVE&that&garbage?", + "obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_73_0": "I wanna&eat a&football.", + "obj_clubsenemy_old_slash_Step_0_gml_74_0": "Sports!&My favorite&food!", + "obj_clubsenemy_old_slash_Step_0_gml_75_0": "Oh!&I love you&two!", + "obj_clubsenemy_old_slash_Step_0_gml_86_0": "Lightners&deserve&respect.", + "obj_clubsenemy_old_slash_Step_0_gml_87_0": "Hell no!&They can&all die!", + "obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_92_0": "Oh, oh! That&boy is ever&so cute!", + "obj_clubsenemy_old_slash_Step_0_gml_93_0": "So fluffy!&I want to&pet him!", + "obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???&...err,&sure.", + "obj_clubsenemy_old_slash_Step_0_gml_95_0": "(What&about the&girl..?)", + "obj_clubsenemy_old_slash_Step_0_gml_98_0": "Oh, oh!&I want a&sweet boy.", + "obj_clubsenemy_old_slash_Step_0_gml_99_0": "Someone&NICE, like&me!", + "obj_clubsenemy_old_slash_Step_0_gml_100_0": "...&Sure,&I guess.", + "obj_clubsenemy_old_slash_Step_0_gml_105_0": "I use a&gamepad to&aim!", + "obj_clubsenemy_old_slash_Step_0_gml_106_0": "IDIOT!&Mouse and&keyboard!", + "obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_117_0": "I love&the smell&of trees.", + "obj_clubsenemy_old_slash_Step_0_gml_118_0": "Oh!&Me too!", + "obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen&makes me...&Uh, sure!", + "obj_clubsenemy_old_slash_Step_0_gml_123_0": "A ghost&told me I&was stupid.", + "obj_clubsenemy_old_slash_Step_0_gml_124_0": "That was me,&you idiot!", + "obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite&video game&is...", + "obj_clubsenemy_old_slash_Step_0_gml_131_0": "Shut up!!&They'll make&fun of us!!!", + "obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please&stop, you&two...", + "obj_clubsenemy_old_slash_Step_0_gml_139_0": "Aww, he&MADE that!?&So caring!", + "obj_clubsenemy_old_slash_Step_0_gml_140_0": "It's SOOO&cute!&I want it!", + "obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it&a bit...&childish?)", + "obj_clubsenemy_old_slash_Step_0_gml_146_0": "Ouchy!&That hurts!", + "obj_clubsenemy_old_slash_Step_0_gml_147_0": "Suck it up,&idiot!", + "obj_clubsenemy_old_slash_Step_0_gml_148_0": "(We're&fighting&again!?)", + "obj_clubsenemy_old_slash_Step_0_gml_204_0": "* Clover flashes a trio of terrible smiles.", + "obj_clubsenemy_old_slash_Step_0_gml_205_0": "* Clover is bickering with herselves.", + "obj_clubsenemy_old_slash_Step_0_gml_206_0": "* Clover is whispering about cute boys.", + "obj_clubsenemy_old_slash_Step_0_gml_207_0": "* Clover is arguing about whose toothbrush is whose.", + "obj_clubsenemy_old_slash_Step_0_gml_208_0": "* Clover hums like an out-of-tune choir.", + "obj_clubsenemy_old_slash_Step_0_gml_209_0": "* Smells like clover and dew.", + "obj_clubsenemy_old_slash_Step_0_gml_210_0": "* Clover seems TIRED of arguing so much.", + "obj_clubsenemy_old_slash_Step_0_gml_211_0": "* Clover starts to look wilted.", + "obj_clubsenemy_old_slash_Step_0_gml_212_0": "* Clover seems to be getting along with herselves.", + "obj_clubsenemy_old_slash_Step_0_gml_213_0": "* Clover's harmony was shattered by violence.", + "obj_clubsenemy_old_slash_Step_0_gml_247_0": "* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%", + "obj_clubsenemy_old_slash_Step_0_gml_261_0": "* You brought up the topic of POLITICS^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_269_0": "* You brought up the topic of RELIGION^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_277_0": "* You brought up the topic of SPORTS^1.&* CLOVER seems relieved./%", + "obj_clubsenemy_old_slash_Step_0_gml_293_0": "* You brought up the topic of KINDNESS^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_301_0": "* You brought up the topic of CUTEBOYS^1.&* CLOVER seems excited./%", + "obj_clubsenemy_old_slash_Step_0_gml_309_0": "* You brought up the topic of GUNCONTROL^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_324_0": "* You brought up the topic of TREES^1.&* CLOVER seems relieved./%", + "obj_clubsenemy_old_slash_Step_0_gml_332_0": "* You brought up the topic of GHOSTS^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_340_0": "* You brought up the topic of GAMES^1.&* CLOVER started to argue./%", + "obj_clubsenemy_old_slash_Step_0_gml_354_0": "* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard.../%", + "obj_clubsenemy_old_slash_Step_0_gml_356_0": "* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%", + "obj_clubsenemy_old_slash_Step_0_gml_359_0": "(Warned)", + "obj_clubsenemy_old_slash_Draw_0_gml_6_0": "(Tired)", + "obj_clubsenemy_old_slash_Step_0_gml_377_0": "(Tired)", + "obj_credits_slash_Step_0_gml_21_0": "DELTARUNE", + "obj_credits_slash_Step_0_gml_22_0": "第二章", + "obj_credits_slash_Step_0_gml_24_0": "by Toby Fox", + "obj_credits_slash_Step_0_gml_38_0": "总美工,动画师,修正", + "obj_credits_slash_Step_0_gml_39_0": "(背景,地面世界,战斗)", + "obj_credits_slash_Step_0_gml_59_0": "兰瑟,方钻,心桃", + "obj_credits_slash_Step_0_gml_60_0": "三头草,国王,小丑魔", + "obj_credits_slash_Step_0_gml_61_0": "角色原创设计", + "obj_credits_slash_Step_0_gml_152_0": "特别鸣谢", + "obj_credits_slash_Step_0_gml_153_0": "Fangamer", + "obj_credits_slash_Step_0_gml_191_0": "敬请期待", + "obj_credits_slash_Step_0_gml_192_0": "第三章", + "obj_darkcontroller_slash_Step_0_gml_135_0": "* .../%", + "obj_darkcontroller_slash_Step_0_gml_141_0": "* (你狠狠地扔掉了手册。^1)&* (它的内页飘散在风中。)/", + "obj_darkcontroller_slash_Step_0_gml_143_0": "* ................../", + "obj_darkcontroller_slash_Step_0_gml_144_0": "\\E5* 唔..^1. &* 没-没事的^1,克里斯^1!&* 我还是可以.../", + "obj_darkcontroller_slash_Step_0_gml_145_0": "\\E6* 下次我会做个更好的出来!/%", + "obj_darkcontroller_slash_Step_0_gml_153_0": "* (你砰地把手册扔在地上。)/", + "obj_darkcontroller_slash_Step_0_gml_155_0": "* 嘿^1,克里斯^1。&* 你在做什么...?/", + "obj_darkcontroller_slash_Step_0_gml_156_0": "\\E3* 哦不^1!&* 是那本手册吗?/", + "obj_darkcontroller_slash_Step_0_gml_157_0": "\\E1* 看起来你不小心掉地上了.../", + "obj_darkcontroller_slash_Step_0_gml_158_0": "\\E8* 来^1,克里斯^1!&* 你不想弄丢的吧!/", + "obj_darkcontroller_slash_Step_0_gml_160_0": "* (你得到了手册。^1)&* (再一次。)/%", + "obj_darkcontroller_slash_Draw_0_gml_74_0": "设置", + "obj_darkcontroller_slash_Draw_0_gml_207_0": "攻击:", + "obj_darkcontroller_slash_Draw_0_gml_208_0": "防御:", + "obj_darkcontroller_slash_Draw_0_gml_209_0": "魔力:", + "obj_darkcontroller_slash_Draw_0_gml_212_0": "胆量:", + "obj_darkcontroller_slash_Draw_0_gml_214_0": "LV1", + "obj_darkcontroller_slash_Draw_0_gml_226_0": "???", + "obj_darkcontroller_slash_Draw_0_gml_231_0": "狗:", + "obj_darkcontroller_slash_Draw_0_gml_236_0": "???", + "obj_darkcontroller_slash_Draw_0_gml_239_0": "LV1 人类#一具装有人类#灵魂的躯体。", + "obj_darkcontroller_slash_Draw_0_gml_240_0": "LV1 领队#用各种【行动】#指挥着队伍。", + "obj_darkcontroller_slash_Draw_0_gml_241_0": "LV1 床铺调查员#莫名其妙地#调查了所有床。", + "obj_darkcontroller_slash_Draw_0_gml_251_0": "粗暴度:", + "obj_darkcontroller_slash_Draw_0_gml_252_0": "野蛮度:", + "obj_darkcontroller_slash_Draw_0_gml_255_0": "LV1 刻薄女孩#除了打架#什么都不会做。", + "obj_darkcontroller_slash_Draw_0_gml_256_0": "LV1 黑暗骑士#使用黑暗能量#造成伤害。", + "obj_darkcontroller_slash_Draw_0_gml_272_0": "LV1 孤独的王子#黑暗世界生物。#没有臣民。", + "obj_darkcontroller_slash_Draw_0_gml_275_0": "LV1 刺毛王子#使用他结实的#围巾造成伤害。", + "obj_darkcontroller_slash_Draw_0_gml_279_0": "LV1 毛茸茸王子#弱小,但有不错的#治疗能力。", + "obj_darkcontroller_slash_Draw_0_gml_286_0": "毛茸度:", + "obj_darkcontroller_slash_Draw_0_gml_453_0": "(无)", + "obj_darkcontroller_slash_Draw_0_gml_465_0": "(无)", + "obj_darkcontroller_slash_Draw_0_gml_477_0": "(无)", + "obj_darkcontroller_slash_Draw_0_gml_586_0": "攻击:", + "obj_darkcontroller_slash_Draw_0_gml_587_0": "防御:", + "obj_darkcontroller_slash_Draw_0_gml_588_0": "魔力:", + "obj_darkcontroller_slash_Draw_0_gml_766_0": "无能力", + "obj_darkcontroller_slash_Draw_0_gml_803_0": "无能力", + "obj_darkcontroller_slash_Draw_0_gml_837_0": "使用", + "obj_darkcontroller_slash_Draw_0_gml_839_0": "丢弃", + "obj_darkcontroller_slash_Draw_0_gml_841_0": "重要", + "obj_darkdoor_slash_Step_0_gml_21_0": "* 噢^1,储物柜到了^1。&* 真可惜.../", + "obj_darkdoor_slash_Step_0_gml_22_0": "\\E2* 我们才刚找到点乐子呢。/%", + "obj_darkdoor_slash_Step_0_gml_72_0": "\\E5* .../", + "obj_darkdoor_slash_Step_0_gml_73_0": "* 嘿^1,克里斯^1,是我想多了^1?&你有没有觉得.../", + "obj_darkdoor_slash_Step_0_gml_74_0": "\\E6* 这里头也太黑了?/%", + "obj_darkdoor_slash_Step_0_gml_90_0": "\\E6* 磨蹭什么呢^1,克里斯^1?&* 你到底进不进去?/%", + "obj_darkdoor_slash_Step_0_gml_117_0": "\\E7* 好啊^1!&* 你要当个怂包的话^1,那就由我.../%", + "obj_darkdoor_slash_Step_0_gml_132_0": "\\E7* 我们两个同时进去!!/%", + "obj_darkdoor_slash_Step_0_gml_194_0": "* 天哪^1,太阳都快落山了.../", + "obj_darkdoor_slash_Step_0_gml_195_0": "\\E3* 其他人肯定早就回家了。/%", + "obj_darkdoor_slash_Step_0_gml_215_0": "\\E2* 我猜艾菲斯应该不至于笨到&再让我们去做事了吧?/%", + "obj_darkdoor_slash_Step_0_gml_252_0": "* .../%", + "obj_darkdoor_slash_Step_0_gml_268_0": "\\E1* 好了^1,看来我们得走了。/", + "obj_darkdoor_slash_Step_0_gml_269_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_270_0": "\\E1* 那就..^1. 回头见。/%", + "obj_darkdoor_slash_Step_0_gml_298_0": "\\E0* .../", + "obj_darkdoor_slash_Step_0_gml_299_0": "\\E1* .../", + "obj_darkdoor_slash_Step_0_gml_363_0": "\\E8* 我们明天再回那边一趟吧^1,&怎么样?/%", + "obj_darkphone_event_slash_Step_0_gml_42_0": "* 除了乱哄哄的噪音^1,什么都没有。/%", + "obj_dummyenemy_slash_Step_0_gml_81_0": "* 跳过/%", + "obj_dummyenemy_slash_Step_0_gml_87_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,克里斯?/", + "obj_dummyenemy_slash_Step_0_gml_88_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", + "obj_dummyenemy_slash_Step_0_gml_89_0": "\\EB* 在那里面^1,&承载着你的【意念】..^1. &你的【同情心】.../", + "obj_dummyenemy_slash_Step_0_gml_90_0": "\\E1* ...还有全世界的【命运】。/", + "obj_dummyenemy_slash_Step_0_gml_91_0": "\\EB* 当它被击中时^1,&你和你的伙伴会丢失HP。/", + "obj_dummyenemy_slash_Step_0_gml_92_0": "\\E3* 当所有人的HP降到0时^1,&我们就战败了。/", + "obj_dummyenemy_slash_Step_0_gml_93_0": "\\E0* 所以^1,请注意躲开敌人的攻击。/", + "obj_dummyenemy_slash_Step_0_gml_94_0": "\\E8* 准备好了吗^1?&* 来试试躲避!/%", + "obj_dummyenemy_slash_Step_0_gml_115_0": "\\E0* 这是【防御】^1,克里斯^1。&* 你能够获得TP并减少伤害。/", + "obj_dummyenemy_slash_Step_0_gml_116_0": "\\E8* 不过^1,你该先学习如何【攻击】。/%", + "obj_dummyenemy_slash_Step_0_gml_120_0": "\\E8* 天啊^1,克里斯^1!&* 你真擅长防御诶!/", + "obj_dummyenemy_slash_Step_0_gml_121_0": "\\E6* 我..^1. 没打算..^1. 攻击你^1,所以...&* 你不需要防御啦!/%", + "obj_dummyenemy_slash_Step_0_gml_127_0": "\\E1* 呃..^1. &* 克里斯?/", + "obj_dummyenemy_slash_Step_0_gml_128_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP.../", + "obj_dummyenemy_slash_Step_0_gml_129_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", + "obj_dummyenemy_slash_Step_0_gml_136_0": "\\E9* .../%", + "obj_dummyenemy_slash_Step_0_gml_142_0": "\\E8* 太棒了^1,克里斯!&* 现在你收集到了TP -/", + "obj_dummyenemy_slash_Step_0_gml_143_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", + "obj_dummyenemy_slash_Step_0_gml_144_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", + "obj_dummyenemy_slash_Step_0_gml_145_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_146_0": "\\E8* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", + "obj_dummyenemy_slash_Step_0_gml_150_0": "\\E1* 如果你^1,呃^1,伤到了敌人^1,&它就会变得【疲惫】。/", + "obj_dummyenemy_slash_Step_0_gml_151_0": "\\E0* 那样的话^1,&我们可以对它使用&我的\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_167_0": "\\E0* 啊^1,克里斯^1,你找到了一个\\cY物品\\cW?/", + "obj_dummyenemy_slash_Step_0_gml_168_0": "\\E1* 我觉得\\cY物品\\cW的使用方法&还是挺好理解的^1,所以.../", + "obj_dummyenemy_slash_Step_0_gml_169_0": "\\E6* 目前我们先跳过它^1,好吧?/%", + "obj_dummyenemy_slash_Step_0_gml_174_0": "\\E3* 你那么想了解&关于\\cY物品\\cW的事情吗,克里斯...?/", + "obj_dummyenemy_slash_Step_0_gml_175_0": "\\E0* 明白了^1,我来教你!/", + "obj_dummyenemy_slash_Step_0_gml_176_0": "\\E1* 唔.../", + "obj_dummyenemy_slash_Step_0_gml_177_0": "\\E0* 你使用了它们以后^1,&就会发生什么事情。/", + "obj_dummyenemy_slash_Step_0_gml_178_0": "\\E8* ...明白了吗?/%", + "obj_dummyenemy_slash_Step_0_gml_184_0": "\\E6* 嘿嘿^1,这\\cY物品\\cW的确很好看^1,是吧?/", + "obj_dummyenemy_slash_Step_0_gml_185_0": "\\E8* 很高兴你能玩得那么开心^1,&克里斯...!/%", + "obj_dummyenemy_slash_Step_0_gml_191_0": "\\E8* 克里斯^1,我们在冒险中可以&收集到很多的【物品】哦!/", + "obj_dummyenemy_slash_Step_0_gml_192_0": "\\E0* 不过,^1那得在..^1. &完成这个教程之后。/%", + "obj_dummyenemy_slash_Step_0_gml_206_0": "\\E8* 克里斯^1,请指示我来施展法术。/%", + "obj_dummyenemy_slash_Step_0_gml_211_0": "\\E8* 克里斯^1,你现在不想学习\\cY法术\\cW吗?/%", + "obj_dummyenemy_slash_Step_0_gml_216_0": "\\E6* 克里斯^1,你..^1. 知道\\cY法术\\cW是什么吗?/", + "obj_dummyenemy_slash_Step_0_gml_217_0": "\\E1* 人类连拜托伙伴施法&都做不到吗...?/%", + "obj_dummyenemy_slash_Step_0_gml_222_0": "\\E6* 克里斯^1,不想说话的话^1,&给我比个手势也可以哦?/%", + "obj_dummyenemy_slash_Step_0_gml_227_0": "* \\E8 呃^1,如果太困难的话.../", + "obj_dummyenemy_slash_Step_0_gml_228_0": "* 我们先学习下一节课^1,好吗?/", + "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", + "obj_dummyenemy_slash_Step_0_gml_230_0": "\\E8*  也能被我们善良的\\I3  所打动!/", + "obj_dummyenemy_slash_Step_0_gml_231_0": "* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_237_0": "\\EB* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW的&那个人偶吗?/", + "obj_dummyenemy_slash_Step_0_gml_238_0": "\\E0* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", + "obj_dummyenemy_slash_Step_0_gml_270_0": "* 现在使用\\cY饶恕\\cW &(\\I4  )指令^1,&就能战胜它了!/%", + "obj_dummyenemy_slash_Step_0_gml_252_0": "\\E0* 太棒了^1,克里斯^1!治疗法术&也很有用!/", + "obj_dummyenemy_slash_Step_0_gml_253_0": "* 我还剩一点内容需要教你!/", + "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3  !善用它^1,就连最残暴的敌人.../", + "obj_dummyenemy_slash_Step_0_gml_255_0": "\\E8* 也能被我们善良的\\I3  所打动!/", + "obj_dummyenemy_slash_Step_0_gml_256_0": "\\E6* 克里斯^1,虽然它只是个人偶^1,&试试拥抱它也无妨吧?/%", + "obj_dummyenemy_slash_Step_0_gml_260_0": "\\E0* 太棒啦^1,克里斯^1!&在战斗中我们已经胜利啦!/", + "obj_dummyenemy_slash_Step_0_gml_262_0": "\\E0* 太棒啦^1,克里斯^1!它处于疲惫状态的话^1,&我们就能赢了!/", + "obj_dummyenemy_slash_Step_0_gml_268_0": "\\E0* 还记得你刚刚使用\\I3  来\\cY拥抱\\cW&那个人偶吗?/", + "obj_dummyenemy_slash_Step_0_gml_269_0": "* 因为你的行动^1,它的名字变\\cY黄\\cW了!/", + "obj_dummyenemy_slash_Step_0_gml_239_0": "* 现在使用\\cY饶恕\\cW (\\I4   )指令^1,就能够获胜了!/%", + "obj_dummyenemy_slash_Step_0_gml_282_0": "\\E8* 啊^1,克里斯^1,先不用管那个指令!/%", + "obj_dummyenemy_slash_Step_0_gml_283_0": "\\E6* 你很仁慈^1,对吧^1,克里斯?/%", + "obj_dummyenemy_slash_Step_0_gml_284_0": "\\E1* 克里斯^1,你知道那只是个人偶,&对吧...?/%", + "obj_dummyenemy_slash_Step_0_gml_289_0": "\\E0* 克里斯^1,因为你在【行动】后&【饶恕】了一名敌人,/", + "obj_dummyenemy_slash_Step_0_gml_290_0": "\\E1* 实战时你就已经赢了,不过,呃.../", + "obj_dummyenemy_slash_Step_0_gml_291_0": "\\E0* 你不想再了解些别的东西吗?/%", + "obj_dummyenemy_slash_Step_0_gml_296_0": "\\E0* 我明白了..^1. 那么,&或许我们现在就可以结束。/", + "obj_dummyenemy_slash_Step_0_gml_297_0": "\\E1* 你知道如何用和平手段取得胜利,&所以.../", + "obj_dummyenemy_slash_Step_0_gml_298_0": "\\E8* 对我来说就足够了!/%", + "obj_dummyenemy_slash_Step_0_gml_307_0": "\\E0* 干得漂亮^1,克里斯^!!&* 这样就可以赢得一场真正的战斗啦!/", + "obj_dummyenemy_slash_Step_0_gml_308_0": "\\E8* 能有这样教你的机会,&我真是太开心了^1,克里斯!/%", + "obj_dummyenemy_slash_Step_0_gml_327_0": "\\E3* 哇...哇哦^1,克里斯!&* 那一下真棒!/", + "obj_dummyenemy_slash_Step_0_gml_328_0": "\\E8* 难道你曾经战斗过吗...?/", + "obj_dummyenemy_slash_Step_0_gml_332_0": "\\E0* 真棒,克里斯!&* 对了,当光标进入左框时.../", + "obj_dummyenemy_slash_Step_0_gml_338_0": "\\E3* 克里斯^1!&* 你做到了!!!/", + "obj_dummyenemy_slash_Step_0_gml_339_0": "\\E8* (我快承受不住了...)/", + "obj_dummyenemy_slash_Step_0_gml_341_0": "\\E0* 好接下来试试【防御】。(\\I1  )/", + "obj_dummyenemy_slash_Step_0_gml_342_0": "* 选择(\\I1 )^1,&你受到的伤害就会减少.../", + "obj_dummyenemy_slash_Step_0_gml_343_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", + "obj_dummyenemy_slash_Step_0_gml_344_0": "* (注意左边橙色的能量条^1!&我接下来就解释!)/%", + "obj_dummyenemy_slash_Step_0_gml_348_0": "\\E0* 克里斯^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_349_0": "* 左边那个橙色的TP条&就会填满一点!/", + "obj_dummyenemy_slash_Step_0_gml_350_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", + "obj_dummyenemy_slash_Step_0_gml_351_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", + "obj_dummyenemy_slash_Step_0_gml_352_0": "* 现在^1,如果对它使用&我的\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_353_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", + "obj_dummyenemy_slash_Step_0_gml_364_0": "\\E1* 唔..^1. 克里斯^1?&* 你不用再打它啦。/", + "obj_dummyenemy_slash_Step_0_gml_365_0": "\\E8* 我已经知道你很擅长攻击啦!/%", + "obj_dummyenemy_slash_Step_0_gml_372_0": "\\E1* 呃-呃^1,克里斯..^1. &我-我该怎么讲呢?/", + "obj_dummyenemy_slash_Step_0_gml_373_0": "\\E1* 克里斯,你这是在,唔,&暴打一个长得像我一样的人偶.../", + "obj_dummyenemy_slash_Step_0_gml_374_0": "\\E6* ...克里斯^1,你是想告诉我什么吗?/%", + "obj_dummyenemy_slash_Step_0_gml_380_0": "\\E6* 啊^1,克里斯..^1. 我^1,呃^1,&我想我懂了。/", + "obj_dummyenemy_slash_Step_0_gml_381_0": "\\E1* 如^1-如果在我们冒险途中,/", + "obj_dummyenemy_slash_Step_0_gml_382_0": "\\E7* ...你想要打我的话^1,&那也不要紧的!/%", + "obj_dummyenemy_slash_Step_0_gml_398_0": "\\E3* 哦^1,抱歉^1,克里斯^1!&* 我忘了说^1!&* 当你【攻击】时.../", + "obj_dummyenemy_slash_Step_0_gml_403_0": "\\E8* 没事^1,克里斯^1!&* 你能做到的^1!&* 再试一次吧!/%", + "obj_dummyenemy_slash_Step_0_gml_407_0": "\\E6* 呃^1,克里斯^1?&* 你能看见那条白色的长方形吗?/%", + "obj_dummyenemy_slash_Step_0_gml_408_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", + "obj_dummyenemy_slash_Step_0_gml_412_0": "\\E9* .../%", + "obj_dummyenemy_slash_Step_0_gml_417_0": "\\E6* 唔^1,也许我们可以试试别的?/%", + "obj_dummyenemy_slash_Step_0_gml_421_0": "\\E6* 唔^1,也许我们可以试试别的?/", + "obj_dummyenemy_slash_Step_0_gml_422_0": "\\E0* 克里斯^1,不知道你有没有&注意到^1,在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_423_0": "* 左边那个橙色的TP条&就会填满一点!/", + "obj_dummyenemy_slash_Step_0_gml_424_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", + "obj_dummyenemy_slash_Step_0_gml_425_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", + "obj_dummyenemy_slash_Step_0_gml_426_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_427_0": "* 它就会睡着^1,&这样我们就可以和平取胜啦!/%", + "obj_dummyenemy_slash_Step_0_gml_441_0": "\\E9* .../", + "obj_dummyenemy_slash_Step_0_gml_442_0": "\\E8* 克里斯^1,我觉得我^1,呃^1,好像.../", + "obj_dummyenemy_slash_Step_0_gml_443_0": "\\E1* 今天已经没什么能教给你的了。/", + "obj_dummyenemy_slash_Step_0_gml_444_0": "\\E0* 我们去找苏西吧。/%", + "obj_dummyenemy_slash_Step_0_gml_447_0": "\\E9* 克里斯^1,我不是有意要打扰你^1,&但是.../", + "obj_dummyenemy_slash_Step_0_gml_448_0": "\\E3* 你再这样下去会打坏这个人偶的。/", + "obj_dummyenemy_slash_Step_0_gml_449_0": "\\E1* 我觉得我们现在该停手了。/%", + "obj_dummyenemy_slash_Step_0_gml_489_0": "* 利艾尔斯看起来很期待。", + "obj_dummyenemy_slash_Step_0_gml_548_0": "* 什么?", + "obj_dummyenemy_slash_Step_0_gml_556_0": "* 来试试【战斗】吧!&(\\I0  )", + "obj_dummyenemy_slash_Step_0_gml_557_0": "* 来试试【防御】吧!&(\\I1  )", + "obj_dummyenemy_slash_Step_0_gml_558_0": "* 来试试施展【法术】吧!&(\\I2  )", + "obj_dummyenemy_slash_Step_0_gml_559_0": "* 来试试【行动】吧!&(\\I3  )", + "obj_dummyenemy_slash_Step_0_gml_560_0": "* 来【饶恕】吧!&(\\I4  )", + "obj_dummyenemy_slash_Step_0_gml_598_0": "* 真棒^1,克里斯^1!&* 你是个天才!/", + "obj_dummyenemy_slash_Step_0_gml_602_0": "\\E6* 哎呀^1,没事^1,克里斯^1!你还在学习!/", + "obj_dummyenemy_slash_Step_0_gml_604_0": "\\E8* 总而言之^1,敌人攻击结束后^1,&就轮到我们了^1,克里斯!/", + "obj_dummyenemy_slash_Step_0_gml_605_0": "\\E0* 首先,我来教你如何\\cY战斗\\cW(\\I0  )。/", + "obj_dummyenemy_slash_Step_0_gml_606_0": "\\E1* 虽然\\cY战斗\\cW在这个世界&是没有必要的.../", + "obj_dummyenemy_slash_Step_0_gml_607_0": "\\E8* 但基础知识了解一下也没有坏处!/%", + "obj_dummyenemy_slash_Step_0_gml_610_0": "* 来试试【战斗】吧!&(\\I0  )", + "obj_dummyenemy_slash_Step_0_gml_642_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/%", + "obj_dummyenemy_slash_Step_0_gml_645_0": "* 训练人偶 - 攻击 0 防御 0&* 棉花心,纽扣眼&* 看上去是个毛绒绒的家伙。/", + "obj_dummyenemy_slash_Step_0_gml_647_0": "* 呃^1,抱歉^1,它看上去很像我.../", + "obj_dummyenemy_slash_Step_0_gml_648_0": "\\E1* 我一直孤独一人^1,&所以没有其他人来参考.../", + "obj_dummyenemy_slash_Step_0_gml_649_0": "\\E6* 克里斯^1,因为是我^1,&所以请善待它^1,好吗?/%", + "obj_dummyenemy_slash_Step_0_gml_666_0": "* 你拥抱了【训练人偶】。/%", + "obj_dummyenemy_slash_Step_0_gml_711_0": "* 好温柔啊^1,克里斯!/%", + "obj_dummyenemy_slash_Step_0_gml_714_0": "* 太棒了^1,克里斯^1!&* 不过^1,只抱一次就可以啦!/%", + "obj_dummyenemy_slash_Step_0_gml_715_0": "\\E8* 克里斯^1,你不需要再抱它了啦。/%", + "obj_dummyenemy_slash_Step_0_gml_722_0": "* 嗯...^1?克里斯^1,&你宁可抱它也不愿战斗?/", + "obj_dummyenemy_slash_Step_0_gml_723_0": "\\E1* .../", + "obj_dummyenemy_slash_Step_0_gml_724_0": "\\E8* 这样啊^1,没关系^1!&我们不需要战斗!/", + "obj_dummyenemy_slash_Step_0_gml_725_0": "* 好^1,接下来试试【防御】吧。(\\I1  )/", + "obj_dummyenemy_slash_Step_0_gml_726_0": "* 选择(\\I1  )^1,&你受到的伤害就会减少.../", + "obj_dummyenemy_slash_Step_0_gml_727_0": "* 不仅这样,你还能收集\\cYTP\\cW!/", + "obj_dummyenemy_slash_Step_0_gml_728_0": "* (注意左边橙色的大框^1!&我接下来就解释!)/%", + "obj_dummyenemy_slash_Step_0_gml_733_0": "\\E0* 克里斯^1,如果你没注意到的话^1,&在你用过【防御】后 -/", + "obj_dummyenemy_slash_Step_0_gml_734_0": "* 左边那个橙色的TP条就会&填满一点!/", + "obj_dummyenemy_slash_Step_0_gml_735_0": "\\E0* 让我用TP来施展\\cY法术\\cW吧?/", + "obj_dummyenemy_slash_Step_0_gml_736_0": "* 因为你把敌人揍到一定程度后^1,&它就会变得\\cB疲惫\\cW。/", + "obj_dummyenemy_slash_Step_0_gml_737_0": "* 现在^1,如果对它使用我的&\\cY安抚\\cW法术.../", + "obj_dummyenemy_slash_Step_0_gml_738_0": "* 它就会睡着^1, &这样我们就可以和平取胜啦!/%", + "obj_dummyenemy_slash_Step_0_gml_746_0": "* 没错^1,真棒^1,克里斯!/", + "obj_dummyenemy_slash_Step_0_gml_747_0": "\\E0* 每种敌人都有对应的【行动】&能使他们满意。/", + "obj_dummyenemy_slash_Step_0_gml_748_0": "* 当敌人感到满意时^1,&它的名字会变\\cY黄\\cW。/", + "obj_dummyenemy_slash_Step_0_gml_749_0": "* 这种时候^1,你能用【饶恕】(\\I4  )&来结束战斗!/", + "obj_dummyenemy_slash_Step_0_gml_750_0": "* 如果我们\\cY饶恕\\cW掉所有敌人,&就再也不需要\\cY战斗\\cW啦!/%", + "obj_dummyenemy_slash_Step_0_gml_808_0": "* 你抱住了利艾尔斯。/%", + "obj_dummyenemy_slash_Step_0_gml_846_0": "* 克..^1. 克里斯!?/%", + "obj_dummyenemy_slash_Step_0_gml_850_0": "* 克..^1. 克里斯!?/", + "obj_dummyenemy_slash_Step_0_gml_851_0": "\\E8* 唔^1,我认为^1,呃.../", + "obj_dummyenemy_slash_Step_0_gml_852_0": "* 你现在不该抱我.../", + "obj_dummyenemy_slash_Step_0_gml_853_0": "\\E2* ...但是.../%", + "obj_dummyenemy_slash_Step_0_gml_858_0": "* 克里斯...?/", + "obj_dummyenemy_slash_Step_0_gml_859_0": "\\E2* 你难道是想要^1,呃^1,让我.../", + "obj_dummyenemy_slash_Step_0_gml_860_0": "\\E6* 给你一个关于拥抱的教程吗?/%", + "obj_dummyenemy_slash_Step_0_gml_868_0": "* 我从来没有抱过其他人.../", + "obj_dummyenemy_slash_Step_0_gml_869_0": "\\E1* (除了练习人偶^1,测试的时候,)/", + "obj_dummyenemy_slash_Step_0_gml_870_0": "\\E2* 所以我不能教你任何东西^1,&抱歉.../", + "obj_dummyenemy_slash_Step_0_gml_871_0": "\\E7* 我想应该由你来教我才对^1,&哈哈!/%", + "obj_dummyenemy_slash_Step_0_gml_876_0": "\\E2* .../%", + "obj_fountainkris_slash_Step_0_gml_49_0": "这就是...喷泉...?/%", + "obj_fountainkris_slash_Step_0_gml_75_0": "不知怎么的.../", + "obj_fountainkris_slash_Step_0_gml_76_0": "感觉我们&撞见了一个/", + "obj_fountainkris_slash_Step_0_gml_77_0": "非常了不得的&玩意儿,对吧...?/", + "obj_fountainkris_slash_Step_0_gml_78_0": ".../%", + "obj_fountainkris_slash_Step_0_gml_104_0": "算了,已经没工夫&去考虑那种事了。/", + "obj_fountainkris_slash_Step_0_gml_105_0": "现在.../", + "obj_fountainkris_slash_Step_0_gml_106_0": "是时候回家了,/", + "obj_fountainkris_slash_Step_0_gml_107_0": "对吧^1,克里斯?/%", + "obj_fountainkris_slash_Step_0_gml_150_0": "(当你站在喷泉前方时,)/", + "obj_fountainkris_slash_Step_0_gml_151_0": "(不可思议的感觉涌上了心头。)/", + "obj_fountainkris_slash_Step_0_gml_152_0": "(就好像是)/", + "obj_fountainkris_slash_Step_0_gml_153_0": "(你的灵魂本身正在绽放光芒...)/%", + "obj_heartenemy_slash_Step_0_gml_223_0": "* Where'd you get it^1?&* Heh heh heh heh./", + "obj_heartenemy_slash_Step_0_gml_225_0": "* (Umm^1, Kris^1, maybe Susie shouldn't ACT anymore...)/%", + "obj_heartenemy_slash_Step_0_gml_228_0": "\\E7* H-hey^1, what gives!?/", + "obj_heartenemy_slash_Step_0_gml_230_0": "* (Wow^1, that was close^1, Kris...)/", + "obj_heartenemy_slash_Step_0_gml_231_0": "* (Maybe Susie shouldn't ACT anymore...)/%", + "obj_initializer_slash_Create_0_gml_48_0": "克里斯", + "obj_initializer_slash_Create_0_gml_49_0": "苏西", + "obj_initializer_slash_Create_0_gml_50_0": "利艾尔斯", + "obj_initializer_slash_Create_0_gml_114_0": "已知数量", + "obj_initializer_slash_Create_0_gml_158_0": " ", + "obj_initializer_slash_Create_0_gml_169_0": " ", + "obj_initializer_slash_Create_0_gml_176_0": "\\FR* i3", + "obj_initializer_slash_Create_0_gml_179_0": "\\FS* i4 \\f1", + "obj_initializer_slash_Create_0_gml_182_0": "\\T1\\F0* i5./%", + "obj_initializer_slash_Create_0_gml_183_0": "\\FT* i6!/%", + "obj_interactablesolid_slash_Other_10_gml_2_0": "* 你看得见我...?/%", + "obj_kingcutscene_slash_Draw_0_gml_15_0": "kingx:", + "obj_kingcutscene_slash_Draw_0_gml_16_0": "kingy:", + "obj_kingcutscene_slash_Draw_0_gml_18_0": "view_xview:", + "obj_kingcutscene_slash_Draw_0_gml_19_0": "view_yview:", + "obj_kingcutscene_slash_Draw_0_gml_21_0": "con:", + "obj_kingcutscene_slash_Draw_0_gml_25_0": "krisx:", + "obj_kingcutscene_slash_Draw_0_gml_26_0": "krisy:", + "obj_kingcutscene_slash_Draw_0_gml_31_0": "susiex:", + "obj_kingcutscene_slash_Draw_0_gml_32_0": "susiey:", + "obj_krisroom_slash_Create_0_gml_23_0": "* 克里斯!/", + "obj_krisroom_slash_Create_0_gml_24_0": "* 克里斯你再不起床&我们上学就要迟到了!/%", + "obj_krisroom_slash_Step_0_gml_94_0": "* 我在外面等你^1,好吗?/%", + "obj_lancerbakesale_event_slash_Step_0_gml_80_0": "* Alright^1, which one do you want?/", + "obj_lancerbakesale_event_slash_Step_0_gml_82_0": "* Hahahah!^1! Hmmm.../%", + "obj_lancerbakesale_event_slash_Step_0_gml_103_0": "* Wait^1, you're buying it for me?/", + "obj_lancerbakesale_event_slash_Step_0_gml_105_0": "* You said you didn't eat anything earlier^1, right...?/", + "obj_lancerbakesale_event_slash_Step_0_gml_106_0": "\\E2* It'd be annoying if you starved to death^1, y'know./", + "obj_lancerbakesale_event_slash_Step_0_gml_108_0": "* Wow...!/", + "obj_lancerbakesale_event_slash_Step_0_gml_109_0": "* You're the best teammate ever^1, Purple Girl...!/%", + "obj_lancerbakesale_event_slash_Step_0_gml_237_0": "* Hey^1! You can't not buy from us!/", + "obj_lancerbakesale_event_slash_Step_0_gml_239_0": "* Hey DUMBASS^1!&* It's for a GOOD CAUSE!/", + "obj_lancerbakesale_event_slash_Step_0_gml_241_0": "* (Kris let's just buy one.)/%", + "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* 嘿^1,克里斯^1。&* 有人在上面冲我们招手呢。/", + "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* 不知道他在打什么主意...?/%", + "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* 快-快跑^1,克里斯!/%", + "obj_lancerscare2_slash_Step_0_gml_311_0": "* .../%", + "obj_lancerscare2_slash_Step_0_gml_343_0": "* Well^1, that was weird./%", + "obj_lancerslideevent_slash_Step_0_gml_34_0": "* 克里斯^1,这边!/%", + "obj_legend_slash_Draw_0_gml_13_0": " 很久很久以前,& 在阴影的低语中流传着一个传说。", + "obj_legend_slash_Draw_0_gml_21_0": "那是&希望&的传说。", + "obj_legend_slash_Draw_0_gml_24_0": "那是&梦想&的传说。", + "obj_legend_slash_Draw_0_gml_32_0": "那是&光明&的传说。", + "obj_legend_slash_Draw_0_gml_35_0": "那是&黑暗&的传说。", + "obj_legend_slash_Draw_0_gml_43_0": " 这便是名为& ^1 【DELTA RUNE】& 的传说", + "obj_legend_slash_Draw_0_gml_98_0": " 在几千年的岁月里..^6.%", + "obj_legend_slash_Draw_0_gml_99_0": " 光与暗相互调和,& 为这个世界带来和平。", + "obj_legend_slash_Draw_0_gml_113_0": "但若这平衡被破坏...", + "obj_legend_slash_Draw_0_gml_151_0": " 一个恐怖的灾难& 将会到来。", + "obj_legend_slash_Draw_0_gml_170_0": " 暗淡的天空& 光明不再,", + "obj_legend_slash_Draw_0_gml_205_0": " 在恐惧中,& 大地随之崩坏。", + "obj_legend_slash_Draw_0_gml_212_0": " 然后,大地母亲心跳加剧...", + "obj_legend_slash_Draw_0_gml_219_0": " 她将断绝& 最后一口气息。", + "obj_legend_slash_Draw_0_gml_233_0": " 可是^1,希望之光终将闪耀,", + "obj_legend_slash_Draw_0_gml_253_0": "三位英雄出现在世界的尽头。", + "obj_legend_slash_Draw_0_gml_301_0": "一位人类,", + "obj_legend_slash_Draw_0_gml_309_0": " 一位怪物,", + "obj_legend_slash_Draw_0_gml_317_0": " 还有那黑暗& 的王子。", + "obj_legend_slash_Draw_0_gml_356_0": " 只有他们能将喷泉封印,", + "obj_legend_slash_Draw_0_gml_387_0": " 破坏【天使的乐园】。", + "obj_legend_slash_Draw_0_gml_394_0": "只有这样世界才能恢复平衡,", + "obj_legend_slash_Draw_0_gml_401_0": " 免遭那毁灭的厄运。", + "obj_legend_slash_Draw_0_gml_426_0": " 如今,【黑暗喷泉】...", + "obj_legend_slash_Draw_0_gml_451_0": "造就这片土地的喷泉...", + "obj_legend_slash_Draw_0_gml_459_0": "高高立于王国的中心。", + "obj_legend_slash_Draw_0_gml_466_0": "但最近,又一个喷泉出现在了地平线上...", + "obj_legend_slash_Draw_0_gml_473_0": "它的出现^1,让光与暗的平衡开始动摇...", + "obj_monster1_slash_Step_0_gml_25_0": "Line1", + "obj_monster1_slash_Step_0_gml_26_0": "Line2", + "obj_monster1_slash_Step_0_gml_53_0": "* Line3", + "obj_monster1_slash_Step_0_gml_54_0": "* Line4", + "obj_monster1_slash_Step_0_gml_55_0": "* Line5", + "obj_monster1_slash_Step_0_gml_56_0": "* Line6", + "obj_monster1_slash_Step_0_gml_57_0": "* Line7", + "obj_monster1_slash_Step_0_gml_75_0": "* Line8/%", + "obj_monster1_slash_Step_0_gml_82_0": "Line9", + "obj_monster1_slash_Step_0_gml_91_0": "* スージィと クリスは&  デュアルバスターを 発動した!/%", + "obj_npc_facing_slash_Other_10_gml_12_0": "* 你脸上那是条疤^1,&还是说你眼缝就这么大?/%", + "obj_npc_facing_slash_Other_10_gml_31_0": "* 别担心^1,克里斯!/", + "obj_npc_facing_slash_Other_10_gml_32_0": "\\E4* 我一直觉得苏西没那么坏^1,&你说是吧?/", + "obj_npc_facing_slash_Other_10_gml_33_0": "\\E0* 肯定不会有事的!/%", + "obj_npc_facing_slash_Other_10_gml_39_0": "* 还有^1,如果你有机会的话^1,&能替我向她问个好吗...?/%", + "obj_npc_facing_slash_Other_10_gml_50_0": "* 啊^1,克里斯^1。&* 又迟到了^1,我懂。/", + "obj_npc_facing_slash_Other_10_gml_51_0": "\\E0* 呃?你需要个搭档?/", + "obj_npc_facing_slash_Other_10_gml_52_0": "\\E1* 对不起^1,我已经和第二聪明&的同学搭档了。/", + "obj_npc_facing_slash_Other_10_gml_53_0": "\\E3* 不过..^1. 等等^1!&* 克里斯^1,我突然想到.../", + "obj_npc_facing_slash_Other_10_gml_54_0": "\\E4* 你那独特的小伎俩&可能会在这次作业里&帮上大忙!/", + "obj_npc_facing_slash_Other_10_gml_55_0": "\\E2* 噗^1,才怪^1!&* 我还想得个“A”呢!/%", + "obj_npc_facing_slash_Other_10_gml_59_0": "* 去别的地方问问吧^1,克里斯!&我还想得个“A”呢!/", + "obj_npc_facing_slash_Other_10_gml_60_0": "\\E2* 如果你实在找不到人^1,&或许你妈妈又要&当你的搭档了!/%", + "obj_npc_facing_slash_Other_10_gml_67_0": "\\E3* 克里斯^1,我早就说了&迟到可不好吧?/", + "obj_npc_facing_slash_Other_10_gml_68_0": "\\E0* 唔嗯^1,这估计就是人们常说的^1,&不听好人言.../", + "obj_npc_facing_slash_Other_10_gml_69_0": "\\E1* 吃亏在眼前?/%", + "obj_npc_facing_slash_Other_10_gml_73_0": "\\E0* 哎哟哟^1,克里斯^1。&* 真是枉费我一片苦心.../%", + "obj_npc_facing_slash_Other_10_gml_83_0": "* 搭档^1?&* 我不晓搭啊!!/", + "obj_npc_facing_slash_Other_10_gml_84_0": "* 哈哈哈!^1!&* 你觉得这个怎么样^1?&* 很好笑^1,对吧???/", + "obj_npc_facing_slash_Other_10_gml_85_0": "* ...不好笑?/", + "obj_npc_facing_slash_Other_10_gml_86_0": "* 好吧伙计^1,我有个消息要告诉你^1!&* 我已经找到搭档了!^1!&* 快走吧!/%", + "obj_npc_facing_slash_Other_10_gml_90_0": "* 对的^1,克里斯^1!&* 我找到了一个好搭档!/", + "obj_npc_facing_slash_Other_10_gml_91_0": "* 而且我们一定是笑到最后的!/", + "obj_npc_facing_slash_Other_10_gml_92_0": "* 因为我笑点够低啊^1,&哈哈哈!/%", + "obj_npc_facing_slash_Other_10_gml_98_0": "* 克里斯^1,别听他们胡说八道^1。&* 才没那么糟呢。/", + "obj_npc_facing_slash_Other_10_gml_99_0": "* 你还是有那么一丝从苏西&手上幸存的可能性的。/", + "obj_npc_facing_slash_Other_10_gml_100_0": "* 你只会因为她完全&不管你们的作业&而落个不及格罢了!!/", + "obj_npc_facing_slash_Other_10_gml_101_0": "* 这就像我们常说的^1,克里斯..^1. &* 谁要苏,谁要输!!!/", + "obj_npc_facing_slash_Other_10_gml_102_0": "* ...呃^1,没起到什么安慰作用哈。/%", + "obj_npc_facing_slash_Other_10_gml_106_0": "\\E0* 嗨克里斯^1,你要是死了^1,&你哥哥的CD能不能归我啊?/%", + "obj_npc_facing_slash_Other_10_gml_116_0": "* 哟^1,克里斯^1!&* 下次早点来!/", + "obj_npc_facing_slash_Other_10_gml_117_0": "* 我最后不得不和小雪搭了档^1,&哈哈.../", + "obj_npc_facing_slash_Other_10_gml_118_0": "* 现在他像个牛仔一样,&不停地转过来和我说&“哈喽,搭档!” .../%", + "obj_npc_facing_slash_Other_10_gml_122_0": "* 哟^1,克里斯^1,你运气真好^1。&与其像现在这样,&我宁可没有搭档^1,哈哈.../%", + "obj_npc_facing_slash_Other_10_gml_128_0": "* 哟^1!克里斯^1!真抱歉^1!&* 我要是留下来陪你做搭档.../", + "obj_npc_facing_slash_Other_10_gml_130_0": "* 接着那堆碎片还会&被回炉揍一顿!/%", + "obj_npc_facing_slash_Other_10_gml_134_0": "\\E0* 克里斯^1,你只顾逃就行了&千万别回头!/%", + "obj_npc_facing_slash_Other_10_gml_147_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_148_0": "\\E1* ...有约了。/%", + "obj_npc_facing_slash_Other_10_gml_152_0": "\\E0* (点,点,按,按...)/", + "obj_npc_facing_slash_Other_10_gml_153_0": "\\E2* ...别死哦。/%", + "obj_npc_facing_slash_Other_10_gml_161_0": "* 克里斯^1!你知道乔金森和&凯迪^1,是永远的好伙伴!/", + "obj_npc_facing_slash_Other_10_gml_162_0": "* 从我们的第一节体育课开始^1,&我们就是究极学业拍档!/", + "obj_npc_facing_slash_Other_10_gml_163_0": "* 那天学呼啦圈^1,&但是轮到我们的时候^1,&呼啦圈就发完了.../", + "obj_npc_facing_slash_Other_10_gml_164_0": "* 所以她就用我来当呼啦圈了^1!&* 我们的故事就这样开始了!/%", + "obj_npc_facing_slash_Other_10_gml_168_0": "* 我们看起来差异很大^1,&但我和凯迪有着数不清^1&的共同点!/", + "obj_npc_facing_slash_Other_10_gml_169_0": "* 我们都喜欢呼吸^1,&还有把嘴张得很大!/%", + "obj_npc_facing_slash_Other_10_gml_176_0": "\\E0* 克里斯^1,我要是有胳膊啊.../", + "obj_npc_facing_slash_Other_10_gml_177_0": "\\E2* 肯定会摘下这顶酷炫帽子&来表达对你的无限思念。/%", + "obj_npc_facing_slash_Other_10_gml_189_0": "\\E3* 什么?&* 说我手机上看什么?/", + "obj_npc_facing_slash_Other_10_gml_190_0": "\\E0* 显而易见^1,是学校的作业。/", + "obj_npc_facing_slash_Other_10_gml_191_0": "\\E4* 一项..^1. 动画作业..^1. 还有.../", + "obj_npc_facing_slash_Other_10_gml_192_0": "\\E5* 嘿-嘿^1,克里斯^1,&你选好搭档了吗?/%", + "obj_npc_facing_slash_Other_10_gml_196_0": "\\E7* (别担心^1,喵喵。^1)&* (你永远会是我的搭档。)/%", + "obj_npc_facing_slash_Other_10_gml_202_0": "* 克里斯^1?你还等什么呢?&* 快去啊!/%", + "obj_npc_facing_slash_Other_10_gml_438_0": "* Heh^1, my clothes are gonna be so great./", + "obj_npc_facing_slash_Other_10_gml_440_0": "\\ED* 你的 巨型 街机 &要 凉了哦/%", + "obj_npc_facing_slash_Other_10_gml_442_0": "* That's just..^1. a bunch of torn up pieces of felt./", + "obj_npc_facing_slash_Other_10_gml_444_0": "* Can you PLEASE stop acting so jealous for ONE second?/%", + "obj_npc_facing_slash_Other_10_gml_470_0": "* Stuck on this puzzle too?/", + "obj_npc_facing_slash_Other_10_gml_472_0": "* Don't talk to me while I'm scheming./", + "obj_npc_facing_slash_Other_10_gml_474_0": "* Say^1, why don't you just walk over the spikes like before...?/", + "obj_npc_facing_slash_Other_10_gml_476_0": "* Heh^1, why bother when you guys will solve it for us?/", + "obj_npc_facing_slash_Other_10_gml_478_0": "* (Oh^1, I thought it was because I'm afraid of spikes.)/", + "obj_npc_facing_slash_Other_10_gml_480_0": "* SHHHH!/%", + "obj_npc_facing_slash_Other_10_gml_489_0": "\\E2* (怎么说呢^1,&我确实挺擅长&这种解谜的。)/", + "obj_npc_facing_slash_Other_10_gml_490_0": "\\E3* (可是^1,我不-不觉得&自己能一个人解决...)/%", + "obj_npc_facing_slash_Other_10_gml_492_0": "* Can you stop ruining everything?/%", + "obj_npc_facing_slash_Other_10_gml_500_0": "\\E1* 利艾尔斯 很快会 为我&在楼上 <安装.EXE> 房间/", + "obj_npc_facing_slash_Other_10_gml_501_0": "\\EA* 不必 担心/", + "obj_npc_facing_slash_Other_10_gml_502_0": "\\EP* 我的 需求单 可长了 哈哈/", + "obj_npc_facing_slash_Other_10_gml_230_0": "\\E3* 克里斯^1!&* 你从苏西手上逃出生天啦^1!&* 我那时可担心了!/", + "obj_npc_facing_slash_Other_10_gml_232_0": "\\E0* 好的^1,克里斯^1,现在说点&更要紧的事吧。/", + "obj_npc_facing_slash_Other_10_gml_233_0": "\\E1* 现在你终于可以&偿清你们家的债了。/", + "obj_npc_facing_slash_Other_10_gml_234_0": "\\E0* 你们借的那本《如何画龙》&已经逾期2583天了。/", + "obj_npc_facing_slash_Other_10_gml_235_0": "\\E2* 不过^1,克里斯^1。&* 我可是一个善良的义工。/", + "obj_npc_facing_slash_Other_10_gml_236_0": "\\E4* 假如你能在这周之内把它还回来^1,&我可以把罚款降低到.../", + "obj_npc_facing_slash_Other_10_gml_237_0": "\\E2* 仅仅$64.23^1!&* 考虑一下吧^1,克里斯!/%", + "obj_npc_facing_slash_Other_10_gml_241_0": "\\E3* 啊^1,你忘了它长什么样了?/", + "obj_npc_facing_slash_Other_10_gml_242_0": "\\E0* 书的封面上^1,大概是..^1. &一只涂着口红的紫色的龙。/", + "obj_npc_facing_slash_Other_10_gml_243_0": "\\E0* 至于她穿的衣服^1,&我觉得应该是^1,嗯.../", + "obj_npc_facing_slash_Other_10_gml_244_0": "\\E2* 你懂的^1,克里斯^1,&* 我想你一看到就会明白的!/%", + "obj_npc_facing_slash_Other_10_gml_249_0": "\\E3* 什么^1? 医院的窗户^1?&你在说什么?/", + "obj_npc_facing_slash_Other_10_gml_250_0": "\\E5* 抱歉^1,克里斯^1。&* 我可没时间做那种事情。/", + "obj_npc_facing_slash_Other_10_gml_251_0": "\\E0* 因为我正在..^1. 唔..^1. &怎么说来着?/", + "obj_npc_facing_slash_Other_10_gml_252_0": "\\E2* 为社会做贡献?/", + "obj_npc_facing_slash_Other_10_gml_253_0": "\\E2* 你哪天也该试试^1,克里斯!/", + "obj_npc_facing_slash_Other_10_gml_254_0": "\\E2* 那真的很令人满足!/%", + "obj_npc_facing_slash_Other_10_gml_269_0": "* 克里斯^1!咋了!/", + "obj_npc_facing_slash_Other_10_gml_270_0": "* 凯迪打工去了^1,所以我开始独自^1&做我们的作业了!/", + "obj_npc_facing_slash_Other_10_gml_271_0": "* 我已经^1,复制了好多图了。/", + "obj_npc_facing_slash_Other_10_gml_273_0": "* (同一张足球的图片,复制了73次。)/%", + "obj_npc_facing_slash_Other_10_gml_277_0": "* 你可以认为我满“足”啦!&* 哈哈哈!/%", + "obj_npc_facing_slash_Other_10_gml_283_0": "* 要上大鞋惹..^1. &* 所以tem学刁..^1. &* 刻苦!!!/", + "obj_npc_facing_slash_Other_10_gml_284_0": "* (她正在看一本满是&火辣恶魔人的漫画。)/%", + "obj_npc_facing_slash_Other_10_gml_297_0": "\\E1* 说起来^1,克里斯..^1. &* 我在想。/", + "obj_npc_facing_slash_Other_10_gml_298_0": "\\E3* 或许等艾斯利尔回家了.../", + "obj_npc_facing_slash_Other_10_gml_299_0": "\\E0* 我们可以像往常一样^1,一起出去吃饭.../", + "obj_npc_facing_slash_Other_10_gml_300_0": "\\E6* 我请客。/", + "obj_npc_facing_slash_Other_10_gml_301_0": "\\E0* 听起来不错吧?/%", + "obj_npc_facing_slash_Other_10_gml_305_0": "\\E1* 然后我们就可以一起驾车&好好在镇上玩。/", + "obj_npc_facing_slash_Other_10_gml_306_0": "\\E2* 我可能得清理一下&我的卡车^1,但是.../%", + "obj_npc_facing_slash_Other_10_gml_315_0": "\\E2* 是的^1,这些花还生机勃勃的。/", + "obj_npc_facing_slash_Other_10_gml_316_0": "\\E0* 这天气挺难照顾好它们的.../%", + "obj_npc_hammerguy_slash_Step_0_gml_108_0": "* (不知怎么的^1,所有人的HP都恢复了。)/", + "obj_npc_hammerguy_slash_Step_0_gml_109_0": "* 哎呀^1,哎呀^1!这一通敲打推拿下来&有没有感觉好多了^1?嗬-哈!!/%", + "obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (坏掉的蛋糕被修得焕然一新。)/", + "obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (坏掉的蛋糕成为了顶尖蛋糕。)/", + "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* 这可真是一块极好的蛋糕^1。&* 谨慎地使用它吧.../%", + "obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (钥匙碎片在修理后焕然一新了。)/", + "obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (钥匙碎片成为了牢房钥匙。)/", + "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* ...嗯^1, 这把钥匙当中传来一股&极为可怕的力量.../", + "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* 还请您理解,&虽然我把它修好了.../", + "obj_npc_hammerguy_slash_Step_0_gml_188_0": "* 但我希望你们永远不要用上。/%", + "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* 唔^1,苏西^1,&我之前说的你可能忘了.../", + "obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "\\E0* 作为英雄^1,&我们有能力去创造一个&和平的未来。/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "\\E8* 所以^1,从现在开始^1,&让我们避免【战斗】^1,好吗?/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* .../", + "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* 唔^1,你可不可以稍稍&手下留情呢...?/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "\\E1* 只要你弱化了敌人^1,&我就可以使用【安抚】法术了。/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "\\E8* 这可以让精疲力竭的人&安然入眠!/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* 哈欠..^1. 是啊^1,&你现在的话就已经很&让人发困了。/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* 好吧^1,唔^1,再想想看吧!/", + "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "\\E1* (看来我们只能【警告】&敌人小心她了^1,克里斯...)/%", + "obj_npc_room_slash_Other_10_gml_13_0": "* 那道撕裂的伤痕就像是&你的泪迹一样。/%", + "obj_npc_room_slash_Other_10_gml_20_0": "* 这是一辆红色的手推车,&上面放着一个生锈的鸟笼。/", + "obj_npc_room_slash_Other_10_gml_21_0": "* 看起来它经历了不少&磕磕碰碰。/%", + "obj_npc_room_slash_Other_10_gml_32_0": "* (这是椅丽尔^1,客厅里亲爱的椅子。)/%", + "obj_npc_room_slash_Other_10_gml_52_0": "* (这只是个人偶。)/%", + "obj_npc_room_slash_Other_10_gml_186_0": "* Are you puzzled by COMBAT^1?&* Wanna know how TP works?/%", + "obj_npc_room_slash_Other_10_gml_187_0": "\\EK* 呃呃^1,不^1,我的意思是.../", + "obj_npc_room_slash_Other_10_gml_188_0": "* My cohorts to the WEST will gladly help you put the pieces together./%", + "obj_npc_room_slash_Other_10_gml_193_0": "* Your friends can't \\cYACT\\cW alone^1, but they can still help you win peacefully./", + "obj_npc_room_slash_Other_10_gml_194_0": "* The \\cGDARK PRINCE\\cW's \\cYPACIFY\\cW spell can remove \\cBTIRED\\cW enemies safely from battle./", + "obj_npc_room_slash_Other_10_gml_195_0": "* If nothing else^1, why not try using an \\cYITEM\\cW?/", + "obj_npc_room_slash_Other_10_gml_196_0": "* Even if it seems useless^1, the effects may surprise you./%", + "obj_npc_room_slash_Other_10_gml_200_0": "\\EH* 如果苏西你觉得无聊的话^2,&我们可以来织一些钩花围巾.../", + "obj_npc_room_slash_Other_10_gml_201_0": "* Today's lesson is..^1. &* \\cRGet out of my way when I'm building a ladder!\\cW /", + "obj_npc_room_slash_Other_10_gml_202_0": "\\E6* 等等^1,“勾画”是指那个^1,&呃^1,类似简笔画的那种吗?/", + "obj_npc_room_slash_Other_10_gml_205_0": "* What?/", + "obj_npc_room_slash_Other_10_gml_206_0": "\\E2* 好啊。&只要让我也动上两笔。/%", + "obj_npc_room_slash_Other_10_gml_214_0": "\\E2* ..^1. 所以你抱那个利艾尔斯&的雕像是在搞毛啊?/", + "obj_npc_room_slash_Other_10_gml_215_0": "* It also lets you focus^1, \\cYrestoring TP\\cW. You need \\cYTP\\cW to \\cRCAST SPELLS\\cW!/", + "obj_npc_room_slash_Other_10_gml_216_0": "\\EQ* 让克里斯做自己想做的事情嘛^1,&苏西!\\f0/", + "obj_npc_room_slash_Other_10_gml_217_0": "再说了,那也不是雕像啊?", + "obj_npc_room_slash_Other_10_gml_221_0": "* Getting close to \\cYBULLETS\\cW is really exciting^1, isn't it?/", + "obj_npc_room_slash_Other_10_gml_222_0": "\\E1* 苏西也想练习一下拥抱吗?\\f1 ^1 /%", + "obj_npc_room_slash_Other_10_gml_223_0": "克里斯赶紧出发吧!", + "obj_npc_room_slash_Other_10_gml_224_0": "* It's quite \\cRdangerous\\cW though^1.&* So no worries if you don't want to try./%", + "obj_npc_room_slash_Other_10_gml_233_0": "* 请尝尝棒球~^1!&* 嗯^1!噎死你^1!&* ...他们也吃运动吗?/", + "obj_npc_room_slash_Other_10_gml_236_0": "* (It's a candy tree.^1)&* (All the ripe candy has been picked.)/", + "obj_npc_room_slash_Other_10_gml_238_0": "* 尴尬哦..^1. &* 你想要重赛!^1?&* 你还是走吧.../%", + "obj_npc_room_slash_Other_10_gml_240_0": "* What^1? Sour^1, sweet^1, meaty^1, bitter..^1. if it's candy^1, it's good!/", + "obj_npc_room_slash_Other_10_gml_242_0": "* Well^1, that's accepting of you.../", + "obj_npc_room_slash_Other_10_gml_243_0": "* 我是第一个来参加“牌队”的^1。&* 我负责当DPS^1。&* (打盘手。)/%", + "obj_npc_room_slash_Other_10_gml_248_0": "* (她负责提供食物。)/", + "obj_npc_room_slash_Other_10_gml_250_0": "* Y'know^1.&* Whatever it's called^1.&* Uhhh^1, jerky./", + "obj_npc_room_slash_Other_10_gml_252_0": "* (这是所有订蛋糕的人都会&遇到的风险。)/%", + "obj_npc_room_slash_Other_10_gml_254_0": "* Then why is it next to it in the store!?/%", + "obj_npc_room_slash_Other_10_gml_428_0": "* 他会给你点一杯热巧克力.../", + "obj_npc_room_slash_Other_10_gml_429_0": "* 然后你们二人就坐在&角落里的那张桌子旁边.../", + "obj_npc_room_slash_Other_10_gml_975_0": "* (我叫金泰阳。)/%", + "obj_npc_room_slash_Other_10_gml_249_0": "* (可惜她点的蛋糕被毁了。)/%", + "obj_npc_room_slash_Other_10_gml_281_0": "* 我喜欢看书^1。&* 尤其是这楼上的书^1。&* 你真应该试试。/", + "obj_npc_room_slash_Other_10_gml_282_0": "* 去读一读!/%", + "obj_npc_room_slash_Other_10_gml_286_0": "* 我喜欢看书^1。&* 特别是那些.../", + "obj_npc_room_slash_Other_10_gml_287_0": "* 书。/%", + "obj_npc_room_slash_Other_10_gml_310_0": "* 嘿^1,小不点^1。&* 就你也能有事找市长谈话?/", + "obj_npc_room_slash_Other_10_gml_311_0": "* 你是零花钱太少了^1?&* 糖吃太多了^1?&* 还是飞盘掉水里了?/", + "obj_npc_room_slash_Other_10_gml_312_0": "* 嘿^1,小不点.../", + "obj_npc_room_slash_Other_10_gml_313_0": "* 那种事你该去找警察。/%", + "obj_npc_room_slash_Other_10_gml_317_0": "* 怎么着^1?&叫我别用对“小孩”的口气对你讲话?&可以啊.../", + "obj_npc_room_slash_Other_10_gml_318_0": "* 你如果想找个人帮你换尿布的话^1,&就去找警察吧。/%", + "obj_npc_room_slash_Other_10_gml_323_0": "* 不好意思^1,不好意思^1。&* 市长现在公务繁忙。/", + "obj_npc_room_slash_Other_10_gml_324_0": "* 如果你想见她的话^1,&就去搞些大乱子出来吧。/%", + "obj_npc_room_slash_Other_10_gml_328_0": "* 不好意思^1,不好意思^1。&* 你是来投诉你老师的吗?/", + "obj_npc_room_slash_Other_10_gml_329_0": "* 你不喜欢她的话^1,&就请你去怪你妈妈为什么雇她吧。/%", + "obj_npc_room_slash_Other_10_gml_335_0": "* 市长的领袖气质几乎为零^1。&* 不对^1,不如说是负数吧。/", + "obj_npc_room_slash_Other_10_gml_336_0": "* 不过她工作奋进政绩斐然^1,&所以向来不会树敌。/", + "obj_npc_room_slash_Other_10_gml_337_0": "* 这...就是政治^1。&* ...的话就有鬼了。/%", + "obj_npc_room_slash_Other_10_gml_341_0": "* 市长不光自己很冷淡^1,&她也会把自己办公室的空调&开到最冷。/", + "obj_npc_room_slash_Other_10_gml_342_0": "* 令我一个劲打寒颤..^1. 这就是..^1. &* 政治的感觉吗?/%", + "obj_npc_room_slash_Other_10_gml_431_0": "* .../", + "obj_npc_room_slash_Other_10_gml_389_0": "\\E1* 你还活着。/", + "obj_npc_room_slash_Other_10_gml_211_0": "\\E0* .../", + "obj_npc_room_slash_Other_10_gml_391_0": "\\E2* 好样的。/", + "obj_npc_room_slash_Other_10_gml_212_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_390_0": "\\E0* .../", + "obj_npc_room_slash_Other_10_gml_394_0": "\\E1* 我在工作。/%", + "obj_npc_room_slash_Other_10_gml_826_0": "* .../", + "obj_npc_room_slash_Other_10_gml_399_0": "\\E1* 这身制服是.../", + "obj_npc_room_slash_Other_10_gml_400_0": "\\E0* 规定。/%", + "obj_npc_room_slash_Other_10_gml_406_0": "* 呃^1,我们要一份今天的特别菜品^1,&对了你们有可食用的小亮片吗?/", + "obj_npc_room_slash_Other_10_gml_407_0": "* 最小的孩子只愿意吃&看起来像财宝的食物。/%", + "obj_npc_room_slash_Other_10_gml_409_0": "* 实在没有的话^1,&彩色糖粉也可以.../%", + "obj_npc_room_slash_Other_10_gml_415_0": "* 这时候就别太见外了^1,&可以吗^1,亲?/%", + "obj_npc_room_slash_Other_10_gml_421_0": "* 嗨^1!&* 有阵子没过来了^1,亲。/", + "obj_npc_room_slash_Other_10_gml_423_0": "* 我还记得^1,&在每周日的礼拜之后.../", + "obj_npc_room_slash_Other_10_gml_424_0": "* 你们全家都会过来光顾,&品尝当天的特别菜品。/", + "obj_npc_room_slash_Other_10_gml_425_0": "* 当然了^1,也发生了不少事^1,&再之后呢.../", + "obj_npc_room_slash_Other_10_gml_426_0": "* 你们就..^1. &* 不再全家一块来了。/", + "obj_npc_room_slash_Other_10_gml_427_0": "* 不过每当周日^1,&你和你哥哥还是会过来。/", + "obj_npc_room_slash_Other_10_gml_430_0": "* ...把气哈在窗玻璃上画画。/", + "obj_npc_room_slash_Other_10_gml_398_0": "* .../", + "obj_npc_room_slash_Other_10_gml_432_0": "* 你一定特别想他^1,是吧?/", + "obj_npc_room_slash_Other_10_gml_433_0": "* ...来^1,尝尝这个?/", + "obj_npc_room_slash_Other_10_gml_434_0": "* (克里斯得到了热巧克力。)/", + "obj_npc_room_slash_Other_10_gml_435_0": "* 算我请的,亲。/%", + "obj_npc_room_slash_Other_10_gml_442_0": "* ...你瞧^1,我想请你喝杯&热巧克力来着.../", + "obj_npc_room_slash_Other_10_gml_443_0": "* ...可是你似乎拿不下东西了。/", + "obj_npc_room_slash_Other_10_gml_444_0": "* 放轻松^1,好吗^1,亲?/%", + "obj_npc_room_slash_Other_10_gml_468_0": "* 好的^1,两位小姐点的是^1,& 一份可丽饼^1,一份肉桂拿铁.../", + "obj_npc_room_slash_Other_10_gml_469_0": "* 两份兔兔芭菲,&还有...一块柴火...?/%", + "obj_npc_room_slash_Other_10_gml_472_0": "* 那^1,柴火要做成什么样的?/%", + "obj_npc_room_slash_Other_10_gml_482_0": "* 我说^1,记不记得咱俩以前&时不时就翘了第一节课跑到这来?/", + "obj_npc_room_slash_Other_10_gml_483_0": "* 你是没什么事^1,&可差点害我留了一年级.../", + "obj_npc_room_slash_Other_10_gml_484_0": "* 不过^1,这里的可丽饼&值得为之疯狂^1!&犯点小错更能使美食增色!/%", + "obj_npc_room_slash_Other_10_gml_487_0": "* 我说^1,当时要不是咱俩&拿剩下的食物收买葛尔森^1,&我绝对死得要多惨有多惨.../%", + "obj_npc_room_slash_Other_10_gml_496_0": "* 见到我这高耸入云的身躯^1,&你一定很好奇我隐藏着什么秘密.../", + "obj_npc_room_slash_Other_10_gml_497_0": "* 我的秘密就是^1,&我把吃剩的煎饼全塞进&这顶大帽子里了。/%", + "obj_npc_room_slash_Other_10_gml_501_0": "* 呼^1!&* 我可爱死煎饼了!/%", + "obj_npc_room_slash_Other_10_gml_507_0": "* 冰狼不喜欢把冰加在饮料里。/", + "obj_npc_room_slash_Other_10_gml_508_0": "* 冰狼喜欢把冰.../", + "obj_npc_room_slash_Other_10_gml_509_0": "* ...当作饮料!/%", + "obj_npc_room_slash_Other_10_gml_513_0": "* 冰狼也喜欢&以冰块为原型的吉祥物。/%", + "obj_npc_room_slash_Other_10_gml_620_0": "* 我-我要怎么通过那位&蓝色的女士...!^1?&* 我被困住了!!/", + "obj_npc_room_slash_Other_10_gml_621_0": "* 我-我想我干脆弃车逃跑算了.../%", + "obj_npc_room_slash_Other_10_gml_625_0": "* 安黛因警长负责指挥交通.../", + "obj_npc_room_slash_Other_10_gml_626_0": "* 但她所做的就只是站在&街道中央大喊“别挡我的路!!!!”/", + "obj_npc_room_slash_Other_10_gml_627_0": "* 她是最棒的!&* 我的方向立刻就明确了!/%", + "obj_npc_room_slash_Other_10_gml_691_0": "* 哟^1,克里斯^1!&* 你从苏西手上逃出生天啦^1,&哈哈!/", + "obj_npc_room_slash_Other_10_gml_692_0": "* 我是说^1,我从没见她揍翻过谁^1,&不过^1,呃^1,是我的话会留点神。/", + "obj_npc_room_slash_Other_10_gml_693_0": "* 比如说^1,有一次我^1,小雪^1,&还有乔金森正在玩手球,/", + "obj_npc_room_slash_Other_10_gml_694_0": "* 而她就一直待在角落里&阴森森地盯着我们看。/", + "obj_npc_room_slash_Other_10_gml_695_0": "* 后来^1,当球滚向她的时候她却^1,&呃^1,直愣愣地站在原地.../", + "obj_npc_room_slash_Other_10_gml_696_0": "* ...紧接着卯足了劲&一脚踢在球上^1,&球精准地飞进了安黛因警官的车!/", + "obj_npc_room_slash_Other_10_gml_697_0": "* 接着^1,安黛因从车里走出来^1,&她微笑着^1,拳头攥得嘎嘎作响^1,&然后用手球把我们全教训了一顿。/", + "obj_npc_room_slash_Other_10_gml_698_0": "* 总而言之^1,克里斯^1,&苏西太差劲了^1,哈哈。 /%", + "obj_npc_room_slash_Other_10_gml_702_0": "* 哟^1,克里斯^1,&你好像心情不太好^1。&* 出什么事了吗?/", + "obj_npc_room_slash_Other_10_gml_703_0": "* 你现在可以放心了^1,伙计^1!&苏西可不在这里^1,哈哈!/", + "obj_npc_room_slash_Other_10_gml_704_0": "* ...啊^1?&* 你好像心情更不好了.../%", + "obj_npc_room_slash_Other_10_gml_710_0": "* 呀呼!^1!&* 你也太走运了^1,克里斯!!/", + "obj_npc_room_slash_Other_10_gml_711_0": "* 你居然成功翘掉了艾菲斯的课^1!&这不公平^1!哈哈哈^1!/", + "obj_npc_room_slash_Other_10_gml_712_0": "* 要是我敢翘课^1,&那我爸给我上的“课”&可就没完没了了^1!哈哈哈!!!/", + "obj_npc_room_slash_Other_10_gml_713_0": "* ...这可让人一点都笑不出来。/%", + "obj_npc_room_slash_Other_10_gml_731_0": "* 嘿邻居!你家的大兄弟什么时候&来俺家串串门呀?呵呵呵!/", + "obj_npc_room_slash_Other_10_gml_732_0": "* 俺家的女孩们可喜欢他了^1!&他是个惹人喜爱的小大人!/", + "obj_npc_room_slash_Other_10_gml_733_0": "* 他只有一点不好..^1. &* 他不喜欢俺老婆做的饭!/", + "obj_npc_room_slash_Other_10_gml_734_0": "* 有什么问题吗^1,大兄弟^1?&* 你不喜欢冷冻猫粮吗^1?呵呵呵!/%", + "obj_npc_room_slash_Other_10_gml_738_0": "* 你可别怪你哥哥离开小镇啊。/", + "obj_npc_room_slash_Other_10_gml_739_0": "* 他正在外面^1,&在大学里头学文化呢。/", + "obj_npc_room_slash_Other_10_gml_740_0": "* 希望当他成为大人物的时候^1,&还记得俺们这些街上的小家伙们。/", + "obj_npc_room_slash_Other_10_gml_741_0": "* 可别忘了俺们这些吃橘子吃到&洗胃的土猫哟。/%", + "obj_npc_room_slash_Other_10_gml_796_0": "* 噢^1,是你啊^1。&* 你又来这里弹钢琴了吗?/", + "obj_npc_room_slash_Other_10_gml_797_0": "* 病人们不太能听到这里的声音^1,&但我自己挺享受的。/%", + "obj_npc_room_slash_Other_10_gml_801_0": "* 有时候那位警长会来弹这钢琴。/", + "obj_npc_room_slash_Other_10_gml_802_0": "* 她琴弹得很好^1,&但她要是唱起来了.../", + "obj_npc_room_slash_Other_10_gml_803_0": "* 我们就得赶她走了。/%", + "obj_npc_room_slash_Other_10_gml_809_0": "* 嗯..^1. 你钢琴通常弹得比这..^1. &好听点的。/", + "obj_npc_room_slash_Other_10_gml_810_0": "* 一切都好吗^1?&* 你看上去是有点病了.../%", + "obj_npc_room_slash_Other_10_gml_821_0": "* 没什么能比得上&和我最好的兄弟&一起约在湖边.../", + "obj_npc_room_slash_Other_10_gml_822_0": "* 看着潮起潮落.../%", + "obj_npc_room_slash_Other_10_gml_388_0": "* .../", + "obj_npc_room_slash_Other_10_gml_827_0": "* ...是啊。/%", + "obj_npc_room_animated_slash_Other_10_gml_8_0": "* 痛苦便是原因。/%", + "obj_npc_room_animated_slash_Other_10_gml_15_0": "* 你想要试试看我们24种&不同的“冰”萨口味吗?/", + "obj_npc_room_animated_slash_Other_10_gml_16_0": "* 我们有普通味,/", + "obj_npc_room_animated_slash_Other_10_gml_17_0": "* 芝士味,/", + "obj_npc_room_animated_slash_Other_10_gml_18_0": "* 冰块味,/", + "obj_npc_room_animated_slash_Other_10_gml_19_0": "* 肉汁味,/", + "obj_npc_room_animated_slash_Other_10_gml_20_0": "* 双重冰块味,/", + "obj_npc_room_animated_slash_Other_10_gml_21_0": "* 辣香肠味,/", + "obj_npc_room_animated_slash_Other_10_gml_22_0": "* 还有更多^1!&* 快来Ice-E的“冰”萨店吧!/%", + "obj_npc_room_animated_slash_Other_10_gml_26_0": "* 嘿^1,我能告诉你个秘密吗^1?&我选择在这个工作的理由是.../", + "obj_npc_room_animated_slash_Other_10_gml_27_0": "* 它的标牌让我误以为&它是间冰激凌店.../", + "obj_npc_room_animated_slash_Other_10_gml_28_0": "* 但我后来真的爱上这份工作了^1!&还有我的同事们^1!嘿嘿!/%", + "obj_npc_room_animated_slash_Other_10_gml_35_0": "* 给我加冰^1!&* 给我加冰^1,老板!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_40_0": "* (哦^1,上天啊^1,真的有人来了...)&* 呃.../", + "obj_npc_room_animated_slash_Other_10_gml_41_0": "* (Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择!)/", + "obj_npc_room_animated_slash_Other_10_gml_42_0": "* .../", + "obj_npc_room_animated_slash_Other_10_gml_43_0": "* ...呃..^1. 嗯^1?&* 嘿,等等!/", + "obj_npc_room_animated_slash_Other_10_gml_44_0": "* 我认识你诶!/%", + "obj_npc_room_animated_slash_Other_10_gml_51_0": "* 我喜欢这里女服务员的气质^1。&* 没准我也应该来应聘.../", + "obj_npc_room_animated_slash_Other_10_gml_52_0": "* ...得了吧^1,端茶倒水可不是&适合火元素干的活。/", + "obj_npc_room_animated_slash_Other_10_gml_53_0": "* 我要是紧张起来^1,&会让冰都融化掉的。/%", + "obj_npc_room_animated_slash_Other_10_gml_56_0": "* 那假如我只负责送热咖啡呢^1?&* 也不成^1,恐怕我得惹上官司.../%", + "obj_npc_room_animated_slash_Other_10_gml_62_0": "* (一台点唱机。^1)&* (正在播放梅花三弄。)/%", + "obj_npc_sign_slash_Other_10_gml_10_0": "* 你不知道这些符号是什么意思..^1. &* 也许是因为写的太难看了。/%", + "obj_npc_sign_slash_Other_10_gml_68_0": "* (Hathy, in case you wanted to make us a birthday gift...)/", + "obj_npc_sign_slash_Other_10_gml_69_0": "* (My favorite things are trees^1, boys^1, and sports!)&* (SIGNED^1, CLOVER)/%", + "obj_npc_sign_slash_Other_10_gml_32_0": "* (这是你爸爸的卡车。)/", + "obj_npc_sign_slash_Other_10_gml_33_0": "* (在车的座位前,&废纸和乡村音乐CD扔得满地都是...)/%", + "obj_npc_sign_slash_Other_10_gml_55_0": "* (这是你妈妈的小货车。)/%", + "obj_npc_susiedark_slash_Other_10_gml_13_0": "* 哦^1,你没死啊^2。&* 挺好。/", + "obj_npc_susiedark_slash_Other_10_gml_14_0": "\\E2* 谁知道这是什么鬼地方?/", + "obj_npc_susiedark_slash_Other_10_gml_15_0": "\\E0* ...我也不知道。/", + "obj_npc_susiedark_slash_Other_10_gml_16_0": "* 不知道上面那个建筑里&有没有人...?/%", + "obj_npc_susiedark_slash_Other_10_gml_20_0": "* 也许这里是个废弃的主题公园?/", + "obj_npc_susiedark_slash_Other_10_gml_21_0": "\\E0* 等等^1,那过山车在哪...?/", + "obj_npc_susiedark_slash_Other_10_gml_22_0": "\\E2* 也许是因为没有过山车&所以这里才被废弃的吧。/%", + "obj_npc_toriel_slash_Other_10_gml_2_0": "* 你好啊^1!&* 今天风和日丽^1,你感觉如何?/%", + "obj_overworldc_slash_Step_0_gml_34_0": "* 你把~1放在地上,&轻轻拍了拍它。", + "obj_overworldc_slash_Step_0_gml_36_0": "* 你把~1丢在地上,&这正是它这样的垃圾&应有的待遇。", + "obj_overworldc_slash_Step_0_gml_38_0": "* ~1被丢掉了。", + "obj_overworldc_slash_Step_0_gml_42_0": "* 什么蛋?/%", + "obj_overworldc_slash_Draw_0_gml_42_0": "物品", + "obj_overworldc_slash_Draw_0_gml_43_0": "状态", + "obj_overworldc_slash_Draw_0_gml_44_0": "电话", + "obj_overworldc_slash_Draw_0_gml_52_0": "使用", + "obj_overworldc_slash_Draw_0_gml_53_0": "说明", + "obj_overworldc_slash_Draw_0_gml_54_0": "丢弃", + "obj_overworldc_slash_Draw_0_gml_66_0": "“~1”", + "obj_placeholderenemy_slash_Step_0_gml_11_0": "Message&A", + "obj_placeholderenemy_slash_Step_0_gml_12_0": "Message&B", + "obj_placeholderenemy_slash_Step_0_gml_13_0": "Message&C", + "obj_placeholderenemy_slash_Step_0_gml_14_0": "Message&D", + "obj_placeholderenemy_slash_Step_0_gml_16_0": "WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly", + "obj_placeholderenemy_slash_Step_0_gml_63_0": "* Placeholder Message A.", + "obj_placeholderenemy_slash_Step_0_gml_64_0": "* Placeholder Message B.", + "obj_placeholderenemy_slash_Step_0_gml_65_0": "* Placeholder Message C.", + "obj_placeholderenemy_slash_Step_0_gml_66_0": "* Placeholder Message D.", + "obj_placeholderenemy_slash_Step_0_gml_99_0": "A special&scenario&occurred!!/%", + "obj_placeholderenemy_slash_Step_0_gml_135_0": "* エネミー - ATK 1 DEF 1&* 私は 敵です。/%", + "obj_placeholderenemy_slash_Step_0_gml_146_0": "* You warned the enemy^1.&* It guarded from Susie's attack./%", + "obj_placeholderenemy_slash_Step_0_gml_147_0": "(Warned)", + "obj_placeholderenemy_slash_Step_0_gml_156_0": "* Its body was filled with a kind feeling./%", + "obj_placeholderenemy_slash_Step_0_gml_164_0": "* Its body will result in a kind feeling at the end of the combat./%", + "obj_placeholderenemy_slash_Step_0_gml_172_0": "* Its body will result in a speech after attack./%", + "obj_placeholderenemy_slash_Step_0_gml_180_0": "* Its body became tired./%", + "obj_placeholderenemy_slash_Step_0_gml_181_0": "(Tired)", + "obj_ponman_enemy_slash_Step_0_gml_64_0": "* 棋兵一步一步地往前走。", + "obj_ponman_enemy_slash_Step_0_gml_65_0": "* 棋兵洗耳恭听^1,&虽然没有耳朵。", + "obj_ponman_enemy_slash_Step_0_gml_66_0": "* 你的待机动画让棋兵看得出神。", + "obj_ponman_enemy_slash_Step_0_gml_67_0": "* 棋兵神秘地盯着你。", + "obj_ponman_enemy_slash_Step_0_gml_68_0": "* 闻起来像兵卒一口脆。", + "obj_ponman_enemy_slash_Step_0_gml_69_0": "* 棋兵的上下眼皮在打架。", + "obj_ponman_enemy_slash_Step_0_gml_70_0": "* 棋兵看上去胀大了一圈。", + "obj_ponman_enemy_slash_Step_0_gml_71_0": "* 棋兵睡得正香。", + "obj_ponman_enemy_slash_Step_0_gml_72_0": "* 利艾尔斯的摇篮曲使敌人们变困了!", + "obj_ponman_enemy_slash_Step_0_gml_106_0": "* 棋兵 - 攻击 8 防御 0&* 它的核也可作为眼睛使用。/%", + "obj_ponman_enemy_slash_Step_0_gml_114_0": "* 你悄声对棋兵说晚安^1。&* 它睡着了.../%", + "obj_ponman_enemy_slash_Step_0_gml_134_0": "* 利艾尔斯唱了一首轻柔而醉人的&* 摇篮曲!/%", + "obj_ponman_enemy_slash_Step_0_gml_150_0": "* 你和利艾尔斯警告棋兵小心&苏西^1。&* 敌人警觉起来.../%", + "obj_ponman_enemy_slash_Step_0_gml_152_0": "* 你和利艾尔斯警告敌人们&小心苏西^1。&* 所有人都警觉起来。/%", + "obj_ponman_enemy_slash_Step_0_gml_186_0": "* 棋兵睡着了^1!&* 敌人们都变得疲惫了!/%", + "obj_ponman_enemy_slash_Step_0_gml_198_0": "* 棋兵睡着了^1!&* 苏西睡着了^1!&* 敌人们都变得疲惫了!/%", + "obj_pushableblock_slash_Other_10_gml_61_0": "* (You haven't decided if you want to do the puzzle yet.)/%", + "obj_pushableblock_slash_Other_10_gml_66_0": "* (もう 動かない)/%", + "obj_pushableblock_slash_Other_10_gml_74_0": "* What!^1?&* The puzzle!?/", + "obj_pushableblock_slash_Other_10_gml_75_0": "\\E0* I thought you were on MY side^1, Kris./", + "obj_pushableblock_slash_Other_10_gml_76_0": "\\E2* ...wait a sec^1.&* Those boxes..^1.!&* I get it!/", + "obj_pushableblock_slash_Other_10_gml_77_0": "* Wait a second^1, Kris!/%", + "obj_ralseienemy_slash_Step_0_gml_36_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_42_0": "\\E0* 你看见那颗\\cR红心\\cW了吗,克里斯?/", + "obj_ralseienemy_slash_Step_0_gml_43_0": "* 那是你的\\cR灵魂\\cW,&可以说是你生命的精华所在!/", + "obj_ralseienemy_slash_Step_0_gml_44_0": "\\EB* 在那里面^1,&承载着你的【意志力】..^1. &你的【同情心】.../", + "obj_ralseienemy_slash_Step_0_gml_45_0": "* 更具有【决定命运】的力量。/", + "obj_ralseienemy_slash_Step_0_gml_46_0": "* 当敌人进攻时^1,会出现子弹。/", + "obj_ralseienemy_slash_Step_0_gml_47_0": "* 请避开它们^1,保护你们队伍的命运!/", + "obj_ralseienemy_slash_Step_0_gml_48_0": "* 准备好了吗^1,克里斯^2?&* 来试试闪避吧!/%", + "obj_ralseienemy_slash_Step_0_gml_65_0": "\\E0* 这是【防御】^1,克里斯^1。&* 你能够获得TP并减少伤害。/", + "obj_ralseienemy_slash_Step_0_gml_66_0": "\\E8* 但那并不是课程的一部分^1。/%", + "obj_ralseienemy_slash_Step_0_gml_70_0": "\\E8* 天啊^1,克里斯^1!&* 你真擅长防御诶!/", + "obj_ralseienemy_slash_Step_0_gml_71_0": "\\E8* 但我不会^1,攻击你的^1,所以...&* 不需要防守!/%", + "obj_ralseienemy_slash_Step_0_gml_77_0": "\\E1* 呃..^1. &* 克里斯?/", + "obj_ralseienemy_slash_Step_0_gml_78_0": "\\E8* 目前还没有子弹啦^1,&而且你也不能使用TP.../", + "obj_ralseienemy_slash_Step_0_gml_79_0": "\\E8* 所以^1,呃^1,你可以不用再防御了?/%", + "obj_ralseienemy_slash_Step_0_gml_86_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_96_0": "* 你获得了一件道具^1!&* 这^1,呃^1,很好^1,克里斯.../%", + "obj_ralseienemy_slash_Step_0_gml_107_0": "\\E3* 哇...哇哦^1,克里斯!&* 那一下真棒!/", + "obj_ralseienemy_slash_Step_0_gml_108_0": "\\E8* 难道你曾经战斗过吗...?/", + "obj_ralseienemy_slash_Step_0_gml_112_0": "\\E0* 真棒,克里斯!&* 对了,当光标进入左框时.../", + "obj_ralseienemy_slash_Step_0_gml_113_0": "\\E8* 如果你在标记处于左边框子正中时按下Z,伤害便会提高!/", + "obj_ralseienemy_slash_Step_0_gml_118_0": "\\E3* 克里斯^1!&* 你做到了!!!/", + "obj_ralseienemy_slash_Step_0_gml_119_0": "\\E8* (我已经快到极限了...)/%", + "obj_ralseienemy_slash_Step_0_gml_121_0": "\\E1* 嗯^1,总之,下一课是我最喜欢的: \\cY行动\\cW!/", + "obj_ralseienemy_slash_Step_0_gml_122_0": "\\E0* 选择行动图标能让你进行各种各样的行动。/", + "obj_ralseienemy_slash_Step_0_gml_123_0": "\\E8* 甚至能够不进行攻击便结束战斗!/%", + "obj_ralseienemy_slash_Step_0_gml_124_0": "* 选择行动图标然后拥抱人偶!", + "obj_ralseienemy_slash_Step_0_gml_130_0": "\\E1* 唔..^1. 克里斯^1?&* 你不用再打它啦。/", + "obj_ralseienemy_slash_Step_0_gml_131_0": "\\E8* 我已经知道你很擅长攻击啦!/%", + "obj_ralseienemy_slash_Step_0_gml_137_0": "* 嘿^1,克里斯^1?&* 我知道你很喜欢攻击^1,但是.../", + "obj_ralseienemy_slash_Step_0_gml_138_0": "\\E8* 你不需要攻击也可以获胜的哦?/%", + "obj_ralseienemy_slash_Step_0_gml_144_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_145_0": "\\E1* 克里斯^1,你能^1,嗯^1,停下吗...?/%", + "obj_ralseienemy_slash_Step_0_gml_154_0": "\\E3* 哦^1,抱歉^1,克里斯^1!&* 我忘了说^1!&* 当你【攻击】时.../", + "obj_ralseienemy_slash_Step_0_gml_155_0": "\\E8* 当标记进入框子后要再次按下Z!/%", + "obj_ralseienemy_slash_Step_0_gml_159_0": "\\E8* 没事^1,克里斯^1!&* 你能做到的^1!&* 再试一次吧!/%", + "obj_ralseienemy_slash_Step_0_gml_160_0": "* 当白色长方形在蓝框里的时候按下Z键!/%", + "obj_ralseienemy_slash_Step_0_gml_161_0": "* 嗯..^1. 如果觉得困难的话^1,你连续按Z也行!/%", + "obj_ralseienemy_slash_Step_0_gml_162_0": "* 克里斯..^1. &* 试试按Z键。/%", + "obj_ralseienemy_slash_Step_0_gml_163_0": "\\E6* 呃^1,克里斯^1?&* 你能看见那条白色的长方形吗?/%", + "obj_ralseienemy_slash_Step_0_gml_164_0": "\\E8* 你知道长方形吧^1?&* 长得像画砸了的正方形?/%", + "obj_ralseienemy_slash_Step_0_gml_168_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_173_0": "* 嗯^1,我们还是试试别的吧?/%", + "obj_ralseienemy_slash_Step_0_gml_174_0": "* 选择行动图标然后拥抱人偶!", + "obj_ralseienemy_slash_Step_0_gml_187_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_188_0": "\\E8* 嘿^1,克里斯^1,我觉得^1,嗯.../", + "obj_ralseienemy_slash_Step_0_gml_189_0": "\\E1* 今天已经没什么能教给你的了。/", + "obj_ralseienemy_slash_Step_0_gml_190_0": "\\E0* 我们去找苏西吧。/%", + "obj_ralseienemy_slash_Step_0_gml_195_0": "* .../", + "obj_ralseienemy_slash_Step_0_gml_196_0": "* 克里斯^1,嗯.../", + "obj_ralseienemy_slash_Step_0_gml_197_0": "\\E3* 我很难一边应付你的攻击一边教你东西。/", + "obj_ralseienemy_slash_Step_0_gml_198_0": "\\E8* 我们休息一下,去找苏西吧^1,好吗?/%", + "obj_ralseienemy_slash_Step_0_gml_212_0": "* 克-克里斯!?/", + "obj_ralseienemy_slash_Step_0_gml_213_0": "\\E1* 你-你是没打中吧...&* 哈...哈哈.../", + "obj_ralseienemy_slash_Step_0_gml_218_0": "\\E3* 等-等等^1,你不是应该行动来着吗!?/%", + "obj_ralseienemy_slash_Step_0_gml_222_0": "\\E3* 总-总之^1,既然现在你已经知道如何攻击.../", + "obj_ralseienemy_slash_Step_0_gml_223_0": "\\E8* 我们来学学如何行动^1,好吗?/%", + "obj_ralseienemy_slash_Step_0_gml_224_0": "* 选择行动图标然后拥抱人偶!", + "obj_ralseienemy_slash_Step_0_gml_231_0": "* 克-克里斯!^1?&* 你-你又没打中吗!?/", + "obj_ralseienemy_slash_Step_0_gml_232_0": "\\E1* .../", + "obj_ralseienemy_slash_Step_0_gml_233_0": "\\E2* 不过^1,如果你是想打我的话^1,也没关系的.../%", + "obj_ralseienemy_slash_Step_0_gml_288_0": "* 利艾尔斯看起来很期待。", + "obj_ralseienemy_slash_Step_0_gml_334_0": "* 耶^1!&* 你做到了^1,克里斯!/%", + "obj_ralseienemy_slash_Step_0_gml_343_0": "* 哎呦..^2.&* 是太多了吗?/", + "obj_ralseienemy_slash_Step_0_gml_344_0": "\\E8* 来^1,只弄一个试试!/%", + "obj_ralseienemy_slash_Step_0_gml_369_0": "* 耶^1!&* 你做到了^1,克里斯!/%", + "obj_ralseienemy_slash_Step_0_gml_378_0": "* .../%", + "obj_ralseienemy_slash_Step_0_gml_399_0": "\\E8* 没事的^1,克里斯^1!&* 你躲开了一个!/%", + "obj_ralseienemy_slash_Step_0_gml_410_0": "* 那么^1,我们来讲讲\\cY选择命令\\cW。/", + "obj_ralseienemy_slash_Step_0_gml_411_0": "* 这些图标能让你为你的小队下达指令。/", + "obj_ralseienemy_slash_Step_0_gml_412_0": "\\E0* 第一个图标^1,剑^1,是攻击指令。/", + "obj_ralseienemy_slash_Step_0_gml_413_0": "\\E1* 用它就能让你^1,嗯..^1. &* 伤害别人.../", + "obj_ralseienemy_slash_Step_0_gml_414_0": "\\E8* ...唔^1,我们有的时候也得保护自己^1,对不对?/%", + "obj_ralseienemy_slash_Step_0_gml_427_0": "* 选择剑图标来攻击人偶!/%", + "obj_ralseienemy_slash_Step_0_gml_447_0": "* 利艾尔斯 - 攻击 8 防御 12&* 毛茸茸的王子.../%", + "obj_ralseienemy_slash_Step_0_gml_464_0": "* 你抱住了利艾尔斯。/%", + "obj_ralseienemy_slash_Step_0_gml_504_0": "* 克..^1. 克里斯!?/%", + "obj_ralseienemy_slash_Step_0_gml_508_0": "* 克..^1. 克里斯!?/", + "obj_ralseienemy_slash_Step_0_gml_509_0": "\\E8* 唔^1,我认为^1,呃.../", + "obj_ralseienemy_slash_Step_0_gml_510_0": "* 你现在不该抱我.../", + "obj_ralseienemy_slash_Step_0_gml_511_0": "\\E2* (但我也不想让你停下...)/%", + "obj_ralseienemy_slash_Step_0_gml_516_0": "* 克里斯!?/", + "obj_ralseienemy_slash_Step_0_gml_517_0": "\\E2* 嗯^1,如果你想这样也-也行.../", + "obj_ralseienemy_slash_Step_0_gml_518_0": "\\E8* 这样就算胜利啦^1!&* 你赢了!/%", + "obj_ralseienemy_slash_Step_0_gml_575_0": "嘿-嘿^1,&稍等一下.../", + "obj_ralseienemy_slash_Step_0_gml_576_0": "我的自行车&快没油了...!/", + "obj_ralseienemy_slash_Step_0_gml_577_0": "好吧,&你们这些&小混账们!/", + "obj_ralseienemy_slash_Step_0_gml_578_0": "这次就算&算你们走运!/", + "obj_ralseienemy_slash_Step_0_gml_579_0": "但下次^1,你们就得&吃苦头了!!!/", + "obj_ralseienemy_slash_Step_0_gml_580_0": "下个&地狱见^1,&废物们!/%", + "obj_ralseithrown_slash_Step_0_gml_23_0": "* 打偏了!/%", + "obj_readable_slash_Other_10_gml_2_0": "* 你看得见我...?/%", + "obj_readable_room1_slash_Other_10_gml_13_0": "* 突然之间^1,你的身体僵住了^1。&* 你在看什么?/%", + "obj_readable_room1_slash_Other_10_gml_21_0": "* 床底下放着一些CD^1。&* 古典音乐^1,爵士乐^1,宗教风斯卡.../", + "obj_readable_room1_slash_Other_10_gml_22_0": "* 还有一台游戏机^1。&* 插着一个普通的手柄^1,&还有一个山寨手柄。/%", + "obj_readable_room1_slash_Other_10_gml_36_0": "* 这是一台电脑桌^1。&* 桌子下面有很多装满了旧书的箱子。/%", + "obj_readable_room1_slash_Other_10_gml_54_0": "* 抽屉基本上是空的^1,除了.../", + "obj_readable_room1_slash_Other_10_gml_55_0": "* 一件破了个洞的校园越野部衬衫。/%", + "obj_readable_room1_slash_Other_10_gml_56_0": "* 一张很旧的学生证,&照片上的发型不太自然。/%", + "obj_readable_room1_slash_Other_10_gml_59_0": "* 一本优惠券手册^1。&* 每张都能半价购买大披萨。/", + "obj_readable_room1_slash_Other_10_gml_60_0": "* 所有的优惠券,&在手册印刷日前就过期了。/%", + "obj_readable_room1_slash_Other_10_gml_64_0": "* 抽屉里没什么有用的东西。/%", + "obj_readable_room1_slash_Other_10_gml_80_0": "* 今天是多么美好的一天啊。/%", + "obj_readable_room1_slash_Other_10_gml_91_0": "* 装衣服的抽屉。/%", + "obj_readable_room1_slash_Other_10_gml_96_0": "* 你的床。/%", + "obj_readable_room1_slash_Other_10_gml_112_0": "* 这里有一片污渍。/%", + "obj_readable_room1_slash_Other_10_gml_120_0": "* 门锁住了。/%", + "obj_readable_room1_slash_Other_10_gml_127_0": "* 只有你。/%", + "obj_readable_room1_slash_Other_10_gml_141_0": "* 抽屉里有一些蜡笔^1。&它们的标签早就磨掉了^1,&而且缺了绿色的。/%", + "obj_readable_room1_slash_Other_10_gml_169_0": "* 一株仙人掌^1。&* 没什么好说的。/%", + "obj_readable_room1_slash_Other_10_gml_177_0": "* 这里有很多书。/", + "obj_readable_room1_slash_Other_10_gml_178_0": "* 《蜗牛传奇 - 故事书》/", + "obj_readable_room1_slash_Other_10_gml_179_0": "* 《蜗牛没有尾巴 - 科学驳论文》/", + "obj_readable_room1_slash_Other_10_gml_180_0": "* 《蜗牛能帮你打理花园吗?不见得》/", + "obj_readable_room1_slash_Other_10_gml_181_0": "* 还有一本葛尔森· 爆烈亲笔签名的&《人类与怪物的历史》。/%", + "obj_readable_room1_slash_Other_10_gml_184_0": "* 现在没时间读这些东西了。/%", + "obj_readable_room1_slash_Other_10_gml_211_0": "* 一些白色的毛堵在排水孔里。/%", + "obj_readable_room1_slash_Other_10_gml_217_0": "* 炉子上沾着一些肉桂味的面糊。/%", + "obj_readable_room1_slash_Other_10_gml_220_0": "* (一块奶油糖果肉桂派。^1)&* (还很烫。)/%", + "obj_readable_room1_slash_Other_10_gml_226_0": "* (姜饼人和姜饼怪兽形状的饼干模具。)/%", + "obj_readable_room1_slash_Other_10_gml_231_0": "* 这是一个垃圾桶^1。&* 不知为何^1,它散发着令人愉悦的花香。/%", + "obj_readable_room1_slash_Other_10_gml_234_0": "* 这是一个垃圾桶^1。&* 不知为何^1,它散发的花香更加强烈了。/%", + "obj_readable_room1_slash_Other_10_gml_240_0": "* 这是一部固定电话^1。&* 但你已经有一部手机了。/%", + "obj_readable_room1_slash_Other_10_gml_245_0": "* 这是一台电视机^1。&* 看起来甚至连电源都没插。/%", + "obj_readable_room1_slash_Other_10_gml_251_0": "* 这是一本赞美诗集。/%", + "obj_readable_room1_slash_Other_10_gml_263_0": "* 在淋浴架上^1,&摆着一小瓶苹果味的洗发水。/", + "obj_readable_room1_slash_Other_10_gml_264_0": "* ...还有瓶1加仑装的宠物洗发水。/%", + "obj_readable_room1_slash_Other_10_gml_273_0": "* 你往橱柜里看了看^1。&* 里面有.../", + "obj_readable_room1_slash_Other_10_gml_274_0": "* 一罐Ice-E酷炫男孩身体喷雾,&写着“给男孩的喷雾”,火辣披萨味。/", + "obj_readable_room1_slash_Other_10_gml_275_0": "* 看起来几乎没用过。/%", + "obj_readable_room1_slash_Other_10_gml_335_0": "* 锁柜已锁。/%", + "obj_readable_room1_slash_Other_10_gml_336_0": "* 锁柜的锁已锁。/%", + "obj_readable_room1_slash_Other_10_gml_337_0": "* 锁的锁柜已锁。/%", + "obj_readable_room1_slash_Other_10_gml_338_0": "* 锁柜的锁锁的锁柜已锁。/%", + "obj_readable_room1_slash_Other_10_gml_339_0": "* 锁柜已锁。/%", + "obj_readable_room1_slash_Other_10_gml_344_0": "* (锁柜上贴满了乔金森的纪念品。)/%", + "obj_readable_room1_slash_Other_10_gml_349_0": "* (准备好参加赛迪· 鹰人的舞会了吗?)/", + "obj_readable_room1_slash_Other_10_gml_350_0": "* (在这个舞会中^1,所有的监护人&都会戴上巨大的鹰头面具...)/", + "obj_readable_room1_slash_Other_10_gml_351_0": "* (...一旦有学生在跳舞时产生&肢体接触,就会朝他们大喊大叫。)/%", + "obj_readable_room1_slash_Other_10_gml_356_0": "* (你透过朦胧的窗口看去。)/", + "obj_readable_room1_slash_Other_10_gml_357_0": "* (一个黄色的模糊形体正在&教一帮百无聊赖的模糊形体。)/%", + "obj_readable_room1_slash_Other_10_gml_362_0": "* (你打开了饮水台。^1)&* (水温温的。)/%", + "obj_readable_room1_slash_Other_10_gml_363_0": "* (你打开了饮水台。^1)&* (不冷不热。)/%", + "obj_readable_room1_slash_Other_10_gml_364_0": "* (你打开了饮水台。^1)&* (水很清凉。)/%", + "obj_readable_room1_slash_Other_10_gml_368_0": "* (你在饮水台喝了一口水。)/", + "obj_readable_room1_slash_Other_10_gml_370_0": "* 嘿嘿^1,人们都喜欢贴着水龙头喝^1,&你知道吧。/%", + "obj_readable_room1_slash_Other_10_gml_375_0": "* 我刚刚不是在怂恿你^1,蠢蛋!/%", + "obj_readable_room1_slash_Other_10_gml_382_0": "* 你喜欢^1,新鲜空气吗^1?&抑或是大步流星^1,--无论你用不用脚?/", + "obj_readable_room1_slash_Other_10_gml_383_0": "* 尽管通常是^1,需要用脚的?/", + "obj_readable_room1_slash_Other_10_gml_384_0": "* 与乔金森^1,诺埃尔&一同加入越野队吧!/%", + "obj_readable_room1_slash_Other_10_gml_390_0": "* (锁柜^1。锁上了。)/%", + "obj_readable_room1_slash_Other_10_gml_396_0": "* (这曾经是你哥哥的锁柜。)/%", + "obj_readable_room1_slash_Other_10_gml_400_0": "* (这是你的锁柜。^1)&* (是空的。)/%", + "obj_readable_room1_slash_Other_10_gml_409_0": "* (你看了看表。)/", + "obj_readable_room1_slash_Other_10_gml_410_0": "* (...看起来是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_414_0": "* (你看了看表。)/", + "obj_readable_room1_slash_Other_10_gml_415_0": "* (...看起来不是上课时间。)/%", + "obj_readable_room1_slash_Other_10_gml_423_0": "* 呃^1,克里斯^1,&我希望你尽量.../", + "obj_readable_room1_slash_Other_10_gml_424_0": "\\E0* ...找个班里的人?/%", + "obj_readable_room1_slash_Other_10_gml_431_0": "* (电脑壁纸是一套轮换的风景图&幻灯片。)/", + "obj_readable_room1_slash_Other_10_gml_432_0": "* (...以及^1,偶然地有一张,&两个强壮的超级英^1雄&红着脸拥抱的图片。)/%", + "obj_readable_room1_slash_Other_10_gml_436_0": "* (电脑关掉了。)/", + "obj_readable_room1_slash_Other_10_gml_437_0": "* (现在一切都显得很平静。)/%", + "obj_readable_room1_slash_Other_10_gml_453_0": "* (这是一束玫瑰花。)/%", + "obj_readable_room1_slash_Other_10_gml_459_0": "* (大概是一些从文学作品中引用的&名言警句。)/", + "obj_readable_room1_slash_Other_10_gml_460_0": "* “拼尽全力吧^1,星际狼^1!”&* “即便你身处人生的谷底!”/", + "obj_readable_room1_slash_Other_10_gml_461_0": "* (...这句好像出自电子游戏。)/%", + "obj_readable_room1_slash_Other_10_gml_473_0": "* (“托丽尔老师”几个字&被草草地写在白板上。)/", + "obj_readable_room1_slash_Other_10_gml_474_0": "* (看起来已经写上去很久没擦过了。)/%", + "obj_readable_room1_slash_Other_10_gml_480_0": "* (这是一台电脑。)/", + "obj_readable_room1_slash_Other_10_gml_481_0": "* (桌面壁纸是你和你哥哥&8年前万圣节扮鬼的照片。)/%", + "obj_readable_room1_slash_Other_10_gml_510_0": "* (某种老师的食物。)/%", + "obj_readable_room1_slash_Other_10_gml_521_0": "* (一张画着许多基本图形的海报。^1)&* (圆,椭圆,正方形...)/", + "obj_readable_room1_slash_Other_10_gml_522_0": "* (正一百二十胞体...)/%", + "obj_readable_room1_slash_Other_10_gml_526_0": "* (儿童读物。^1)&* (其中有一些曾经是你的。)/%", + "obj_readable_room1_slash_Other_10_gml_530_0": "* (一幅你母亲肖像的简笔画。)/%", + "obj_readable_room1_slash_Other_10_gml_537_0": "* (某种简单的雕像。)&* (谁知道它是什么呢?)/%", + "obj_readable_room1_slash_Other_10_gml_543_0": "* (神之王座。)/%", + "obj_readable_room1_slash_Other_10_gml_366_0": "* (カギが かかっている)/%", + "obj_readable_room1_slash_Other_10_gml_371_0": "* (カギが かかっている)/%", + "obj_readable_room1_slash_Other_10_gml_372_0": "* (ボロボロになった ぬいぐるみだ)/%", + "obj_readable_room1_slash_Other_10_gml_373_0": "* (あかりの スイッチだ)/%", + "obj_readable_room1_slash_Other_10_gml_374_0": "* (チェッカーのボードだ^1)&* (うえに チェスの ポーンが&  ちらばっている)/%", + "obj_readable_room1_slash_Other_10_gml_378_0": "* (みどりのカメを かいた&  つたない えだ。&  かみは きばんでいる)/", + "obj_readable_room1_slash_Other_10_gml_379_0": "* (「アルビン」と&  なまえが かいてある)/%", + "obj_readable_room1_slash_Other_10_gml_586_0": "* (这是医生办公室里常见的&滑珠玩具。)/", + "obj_readable_room1_slash_Other_10_gml_587_0": "* (珠子在它们预定的轨道上坚定地行进。)/%", + "obj_readable_room1_slash_Other_10_gml_598_0": "* (看起来像是个商店^1,但门锁住了^1,&而且里面也没人...)/%", + "obj_readable_room1_slash_Other_10_gml_601_0": "* (门锁住了。)/%", + "obj_readable_room1_slash_Other_10_gml_614_0": "* 说起来^1,兰瑟是怎么上来的...?/", + "obj_readable_room1_slash_Other_10_gml_615_0": "\\E6* 难不成是用自行车&骑上悬崖壁的...?/%", + "obj_readable_room1_slash_Other_10_gml_662_0": "* (一张三人床^1,&或者是有三个头的生物睡的床。)/%", + "obj_readable_room1_slash_Other_10_gml_667_0": "* (一个巨大的棒球。^1)&* (派对用的。)/%", + "obj_readable_room1_slash_Other_10_gml_670_0": "* (其实^1,这个巨型棒球是一个被&重新涂装了的足球。)/", + "obj_readable_room1_slash_Other_10_gml_671_0": "* (这样涂起来比较容易。)/%", + "obj_readable_room1_slash_Other_10_gml_676_0": "* (一棵树。^1)&* (派对用的。)/%", + "obj_readable_room1_slash_Other_10_gml_698_0": "* (这是一个洞^1。)&* (大概是挖来玩的。)/%", + "obj_readable_room1_slash_Other_10_gml_707_0": "* (某种挖掘用具。)/%", + "obj_readable_room1_slash_Other_10_gml_714_0": "* (你在洞里发现了20卢比!)/", + "obj_readable_room1_slash_Other_10_gml_715_0": "* (可惜的是^1,在这里不能花...)/%", + "obj_readable_room1_slash_Other_10_gml_719_0": "* (为了取乐而挖出来的洞。)/%", + "obj_readable_room1_slash_Other_10_gml_723_0": "* (埋在地里的辣椒酱。)/%", + "obj_readable_room1_slash_Other_10_gml_734_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/", + "obj_readable_room1_slash_Other_10_gml_736_0": "* 那个天使^1?&* 诺埃尔和蒂丝在青年社团做的。/", + "obj_readable_room1_slash_Other_10_gml_737_0": "\\E2* 现在它算是我的护身符了。/", + "obj_readable_room1_slash_Other_10_gml_738_0": "\\E4* 哦^1,对^1,你和小艾斯也想试着&做一个来着.../", + "obj_readable_room1_slash_Other_10_gml_739_0": "\\E7* 但是你们把大量时间都浪费在&给它做巨型翅膀上了!/%", + "obj_readable_room1_slash_Other_10_gml_742_0": "* (这是个天使玩偶^1。)&* (它没有五官,令人心绪不宁。)/%", + "obj_readable_room1_slash_Other_10_gml_754_0": "* 哦^1,结果你特地跑过来就是&为了用一下水槽?/", + "obj_readable_room1_slash_Other_10_gml_755_0": "\\E7* 别这样^1,克里斯^1!&* 友善点嘛!/%", + "obj_readable_room1_slash_Other_10_gml_759_0": "* (这是一个水槽。)/", + "obj_readable_room1_slash_Other_10_gml_761_0": "* 嘿^1,克里斯^1,这个水槽真的比我&还有趣吗?/%", + "obj_readable_room1_slash_Other_10_gml_771_0": "* (患者姓名:)&* (鲁道夫·“鲁迪”·郝乐迪)/", + "obj_readable_room1_slash_Other_10_gml_773_0": "* 嘿,克里斯^1,&你不会把我的名字都忘了吧!?/%", + "obj_readable_room1_slash_Other_10_gml_784_0": "* (玻璃瓶里有一束玫瑰花。)/", + "obj_readable_room1_slash_Other_10_gml_786_0": "* 嘿^1,我很高兴&你爸爸给我送了花^1,但是.../", + "obj_readable_room1_slash_Other_10_gml_787_0": "\\E2* 玫瑰花!^1?这是什么意思^1,&伙计^1?美女与野兽吗?/", + "obj_readable_room1_slash_Other_10_gml_788_0": "\\E7* 这可不行啊^1,伙计^1!&我们都是野兽!/%", + "obj_readable_room1_slash_Other_10_gml_791_0": "* (这是一束玫瑰花。^1)&* (它们看起来很健康。)/", + "obj_readable_room1_slash_Other_10_gml_793_0": "* 克里斯^1,我爱你爸爸^1,但是.../", + "obj_readable_room1_slash_Other_10_gml_794_0": "\\E7* 艾斯戈尔^1,如果你想和我&一起参加舞会的话^1,&开个口就行了的!/%", + "obj_readable_room1_slash_Other_10_gml_801_0": "* (是你妈妈送来的问候卡片。^1)&* (里面有签名。)/", + "obj_readable_room1_slash_Other_10_gml_803_0": "* 嘿^1,克里斯^1,你知道&你在里面签过名,对吧?/", + "obj_readable_room1_slash_Other_10_gml_804_0": "\\E2* 为什么你像从来没见过一样&盯着它看?/", + "obj_readable_room1_slash_Other_10_gml_805_0": "\\E7* 你字写得有那么好看吗^1?&还是我表现得不够感动?/%", + "obj_readable_room1_slash_Other_10_gml_875_0": "* 《战锤王》/", + "obj_readable_room1_slash_Other_10_gml_876_0": "* (由声名远扬的历史学家葛尔森·爆烈&所撰写的曾斩获头奖的系列小说。)/%", + "obj_readable_room1_slash_Other_10_gml_881_0": "* (这是一本没有标签的书。)&* (你翻开看了看...)/", + "obj_readable_room1_slash_Other_10_gml_882_0": "* 哦...我还书的时候&不小心把我的日记还了.../", + "obj_readable_room1_slash_Other_10_gml_883_0": "* 哦不...他们把它收入目录里了.../", + "obj_readable_room1_slash_Other_10_gml_884_0": "* 哦不...每次我想写日记的时候&都得把它借出来.../%", + "obj_readable_room1_slash_Other_10_gml_892_0": "* 《请你记住我的名字。求你了。&我为此特地写了本书。》/", + "obj_readable_room1_slash_Other_10_gml_893_0": "* (火辣燃烧人著)/%", + "obj_readable_room1_slash_Other_10_gml_897_0": "* (这里有一本书。^1)&* (你闻了闻书页...^1)&* (好香啊!)/", + "obj_readable_room1_slash_Other_10_gml_898_0": "* (这一定就是所谓的“调茶说茗”。)/%", + "obj_readable_room1_slash_Other_10_gml_911_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_912_0": "* (看来有一只狗正在电脑前工作...)/", + "obj_readable_room1_slash_Other_10_gml_913_0": "* (看来它正在制作一款游戏...)/", + "obj_readable_room1_slash_Other_10_gml_914_0": "* (看来你不应该打断它...)/", + "obj_readable_room1_slash_Other_10_gml_915_0": "* (看来当游戏完成之后^1,&你就可以进去了...)/", + "obj_readable_room1_slash_Other_10_gml_916_0": "* (你只能选择相信这只狗...)/%", + "obj_readable_room1_slash_Other_10_gml_920_0": "* (你透过电脑室的窗户向里看去...)/", + "obj_readable_room1_slash_Other_10_gml_921_0": "* (现在这只狗&就只是在玩沙槌...)/", + "obj_readable_room1_slash_Other_10_gml_922_0": "* (它完全没在干活...)/", + "obj_readable_room1_slash_Other_10_gml_923_0": "* (你可能得等上一阵子了...)/%", + "obj_readable_room1_slash_Other_10_gml_905_0": "* (计算机室。^1)&* (请自觉遵守网络公德。)/", + "obj_readable_room1_slash_Other_10_gml_906_0": "* (说实话^1,别上网最好。)/%", + "obj_readable_room1_slash_Other_10_gml_931_0": "* (这是一幅简笔画。&画着一颗扎着头带的冰块。)/", + "obj_readable_room1_slash_Other_10_gml_932_0": "* (“青少年地带:&青少年们可以当孩子的地方”)/", + "obj_readable_room1_slash_Other_10_gml_933_0": "* (你突然感觉到如释重负。)/%", + "obj_readable_room1_slash_Other_10_gml_948_0": "* 葛尔森&* 著名历史学家,作家,以及教师/%", + "obj_readable_room1_slash_Other_10_gml_951_0": "* 水晶&* 谨以此如雪美玉纪念伟大的母亲/%", + "obj_readable_room1_slash_Other_10_gml_955_0": "* 穆特勒&* 谨以此巨型骨头纪念族群的领袖/%", + "obj_readable_room1_slash_Other_10_gml_961_0": "* 塞拉&* 谨以此卡拉OK麦克风纪念勇敢的歌手/%", + "obj_readable_room1_slash_Other_10_gml_983_0": "* (这个小镇的图画。)/%", + "obj_readable_room1_slash_Other_10_gml_988_0": "* (是棵小松树。)/%", + "obj_readable_room1_slash_Other_10_gml_991_0": "* (一把椅子。^1)&* (可能它也对政治感兴趣。)/%", + "obj_readable_room1_slash_Other_10_gml_1003_0": "* (各种各样的签名与好评盛赞。^1)&* (...出自许多普通市民。)/%", + "obj_readable_room1_slash_Other_10_gml_1010_0": "* (这是个收银台。^1)&* (里面没有多少零钱。)/%", + "obj_readable_room1_slash_Other_10_gml_1011_0": "* (这是一朵花。)/%", + "obj_readable_room1_slash_Other_10_gml_1012_0": "* (这是某种目录..^1. &下面有一本汽车杂志。)/%", + "obj_readable_room1_slash_Other_10_gml_1017_0": "* (它被熟练地修整过。)/%", + "obj_readable_room1_slash_Other_10_gml_1018_0": "* (里面是各种各样的花。)/%", + "obj_readable_room1_slash_Other_10_gml_1027_0": "* (这是一扇门。^1)&* (被锁住了。)/%", + "obj_readable_room1_slash_Other_10_gml_1031_0": "* (几袋不同类型的土。)/%", + "obj_readable_room1_slash_Other_10_gml_1032_0": "* (这是个肮脏的洒水壶。)/%", + "obj_readable_room1_slash_Other_10_gml_1034_0": "* (一些脏兮兮的毛&堵在下水道里。)/%", + "obj_readable_room1_slash_Other_10_gml_1037_0": "* (这是一台小电视。)&* (顶上有一些&超级英雄的漫画书。)/%", + "obj_readable_room1_slash_Other_10_gml_1044_0": "* (这是一张便签。)&* (上面写着...)/", + "obj_readable_room1_slash_Other_10_gml_1045_0": "* 又没交房租。屡错屡犯。&* 别再送花了。&* 赶紧开始卖。/", + "obj_readable_room1_slash_Other_10_gml_1046_0": "* 给你最后一个月时间。& &         - C/%", + "obj_readable_room1_slash_Other_10_gml_1052_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/", + "obj_readable_room1_slash_Other_10_gml_1054_0": "* 克里斯^1,你想在这过夜吗?/", + "obj_readable_room1_slash_Other_10_gml_1055_0": "\\E1* 你可以睡那个&充气床垫上^1,我就.../", + "obj_readable_room1_slash_Other_10_gml_1056_0": "\\E2* 呃^1,睡那几袋土..^1. &* 还是算了。/%", + "obj_readable_room1_slash_Other_10_gml_1060_0": "* (这是个充气床垫。^1)&* (显然不是超大号的...)/%", + "obj_readable_room1_slash_Other_10_gml_1077_0": "* (这是一碟牛奶。)/%", + "obj_readable_room1_slash_Other_10_gml_1091_0": "* (一个肮脏的垃圾桶。)/%", + "obj_readable_room1_slash_Other_10_gml_1094_0": "* (垃圾桶里盛满了精心培育的花朵。)/%", + "obj_readable_room1_slash_Other_10_gml_1111_0": "* (路被警用胶带封死了。)/", + "obj_readable_room1_slash_Other_10_gml_1112_0": "* (胶带上只写着&“嘎啊啊啊!!”)/%", + "obj_readable_room1_slash_Other_10_gml_1119_0": "* (你敲响了警察局的大门。)/", + "obj_readable_room1_slash_Other_10_gml_1120_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1121_0": "* (有人靠近了窗户。)/%", + "obj_readable_room1_slash_Other_10_gml_1126_0": "* (警察看样子没什么干劲...)/%", + "obj_readable_room1_slash_Other_10_gml_1136_0": "* (在ICE-E的“冰”萨店^1,&你也是大家庭的一名成员。)/", + "obj_fusionmenu_slash_Draw_0_gml_71_0": "退出", + "obj_readable_room1_slash_Other_10_gml_1137_0": "* (...会吃得津津有味的!)/%", + "obj_readable_room1_slash_Other_10_gml_1141_0": "* (门被封住了。^1)&* (里面一个人都没有。)/", + "obj_readable_room1_slash_Other_10_gml_1142_0": "* (所有员工都穿着服装&在外面揽客。)/%", + "obj_readable_room1_slash_Other_10_gml_1146_0": "* (Ice-E的“冰”萨^1,&热腾腾“冰”萨的第“一”选择!)/%", + "obj_readable_room1_slash_Other_10_gml_1154_0": "* (敲敲敲...)/", + "obj_readable_room1_slash_Other_10_gml_148_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1156_0": "* (没有回应...^1)&* (...不过能听到从深处&传来骨头的摩擦声。)/%", + "obj_readable_room1_slash_Other_10_gml_1170_0": "* 噢噢^1,你就是住在城里&最北边的人类吧?/", + "obj_readable_room1_slash_Other_10_gml_1171_0": "* 哇噢^1,&我妈妈跟我说过你的事.../", + "obj_readable_room1_slash_Other_10_gml_1172_0": "* 用血做成的身体&会不会很痛啊?/%", + "obj_readable_room1_slash_Other_10_gml_1187_0": "* 呵..^1. 这敲门的手法&简直就是个菜鸟。/", + "obj_readable_room1_slash_Other_10_gml_1188_0": "* 等你修炼修炼再回来敲吧!/%", + "obj_readable_room1_slash_Other_10_gml_1204_0": "* 喂^1,小雪^1,里记不记得&上次里则么重敲门时&我讲过什么啊!/", + "obj_readable_room1_slash_Other_10_gml_1205_0": "* 不要^1!&* 敲辣么^1!&* 重!/", + "obj_readable_room1_slash_Other_10_gml_1206_0": "* 里这样子肯定会弄伤记己的脸^1!&我们又没有手^1,里知道不知道!/%", + "obj_readable_room1_slash_Other_10_gml_1236_0": "* (这是一扇富丽堂皇的门。^1)&* (看上去锁住了。)/%", + "obj_readable_room1_slash_Other_10_gml_1245_0": "* 嗷^1,克里斯^1,那个^1,&如果你想进来坐坐.../", + "obj_readable_room1_slash_Other_10_gml_1246_0": "\\E4* 我们的猫洞^1,&永远向你敞开.../%", + "obj_readable_room1_slash_Other_10_gml_1258_0": "* (各种猫的垃圾在房子里堆积着。)/", + "obj_readable_room1_slash_Other_10_gml_1259_0": "* (看起来有点“狸”乱...)/%", + "obj_readable_room1_slash_Other_10_gml_1263_0": "* (这是个坏掉的烤架。)/", + "obj_readable_room1_slash_Other_10_gml_1264_0": "* (...闻起来像烧焦的猫粮。)/%", + "obj_readable_room1_slash_Other_10_gml_1268_0": "* (里面传来某种抓挠的声音...)/%", + "obj_readable_room1_slash_Other_10_gml_1276_0": "* (敲敲敲...)/", + "obj_readable_room1_slash_Other_10_gml_1277_0": "* 啊,恐怕现在没人在家^1,亲爱的。/", + "obj_readable_room1_slash_Other_10_gml_1278_0": "* 现在^1,你是时候打道回府了吧?/%", + "obj_readable_room1_slash_Other_10_gml_1282_0": "* 我和你说了^1,你找的人不在家。/", + "obj_readable_room1_slash_Other_10_gml_1283_0": "* ...啊^1,你只是想和我说话...?/", + "obj_readable_room1_slash_Other_10_gml_1284_0": "* .../", + "obj_readable_room1_slash_Other_10_gml_1285_0": "* 我很抱歉^1,美人儿^1。&* 恐怕我不值得你赏脸。/%", + "obj_readable_room1_slash_Other_10_gml_1302_0": "* (门锁住了。)/%", + "obj_rudinnranger_slash_Step_0_gml_11_0": "国王万岁!", + "obj_rudinnranger_slash_Step_0_gml_12_0": "闪闪亮亮", + "obj_rudinnranger_slash_Step_0_gml_13_0": "去死吧,&光之民!", + "obj_rudinnranger_slash_Step_0_gml_14_0": "我是,钻石,&我要来&硬的了!", + "obj_rudinnranger_slash_Step_0_gml_17_0": "够了!&你无法说服我!", + "obj_rudinnranger_slash_Step_0_gml_21_0": "从来没有人&对我说过&这样的话...", + "obj_rudinnranger_slash_Step_0_gml_22_0": "国王从未&对我说过&这样的话...", + "obj_rudinnranger_slash_Step_0_gml_25_0": "是啊,会很&尴尬。", + "obj_rudinnranger_slash_Step_0_gml_81_0": "* 方钻游骑兵光彩照人。", + "obj_rudinnranger_slash_Step_0_gml_82_0": "* 方钻游骑兵为自己的感情&装上了功率限制器。", + "obj_rudinnranger_slash_Step_0_gml_83_0": "* 方钻游骑兵幻想着神圣宝石。", + "obj_rudinnranger_slash_Step_0_gml_84_0": "* 方钻游骑兵在发誓效忠。", + "obj_rudinnranger_slash_Step_0_gml_85_0": "* 闻起来像水晶。", + "obj_rudinnranger_slash_Step_0_gml_86_0": "* 方钻游骑兵开始入睡。", + "obj_rudinnranger_slash_Step_0_gml_87_0": "* 方钻游骑兵的光彩逐渐消退。", + "obj_rudinnranger_slash_Step_0_gml_88_0": "* 方钻游骑兵受宠若惊。", + "obj_rudinnranger_slash_Step_0_gml_122_0": "好吧^1,&你说服&了我!!/%", + "obj_rudinnranger_slash_Step_0_gml_158_0": "* 方钻游骑兵 - 攻击 8 防御 0&* 五彩斑斓才是最理想的,&但它们都想变成红色。/%", + "obj_rudinnranger_slash_Step_0_gml_167_0": "* 你试图解释为什么战斗是不好的。/", + "obj_rudinnranger_slash_Step_0_gml_168_0": "* 可方钻游骑兵仅仅是变得\\cB疲惫\\cW了.../%", + "obj_rudinnranger_slash_Step_0_gml_181_0": "* 苏西称赞了敌人...?/", + "obj_rudinnranger_slash_Step_0_gml_184_0": "* “你的穿着一点也不恶心。”/%", + "obj_rudinnranger_slash_Step_0_gml_185_0": "* “请继续撞击饮料机。”/%", + "obj_rudinnranger_slash_Step_0_gml_186_0": "* 很好^1,你们看上去一幅&想要杀我们的样子。/%", + "obj_rudinnranger_slash_Step_0_gml_190_0": "* 你让苏西称赞敌人!/", + "obj_rudinnranger_slash_Step_0_gml_192_0": "* ...呃^1,你是认真的?/", + "obj_rudinnranger_slash_Step_0_gml_193_0": "\\E2* 对想要我们命的人,有什么可&称赞的?/", + "obj_rudinnranger_slash_Step_0_gml_195_0": "* 哦^1,苏西..^1. &要是你没有头绪的话^1,不妨试试.../", + "obj_rudinnranger_slash_Step_0_gml_196_0": "* ...说些你想从别人嘴里听到的话?/", + "obj_rudinnranger_slash_Step_0_gml_198_0": "* .../", + "obj_rudinnranger_slash_Step_0_gml_199_0": "\\E2* “你已获准再次参加&免费火腿三明治节”/%", + "obj_rudinnranger_slash_Step_0_gml_207_0": "* 看吧^1,要是继续这么下去&就会变得尴尬了。/%", + "obj_rudinnranger_slash_Step_0_gml_235_0": "你开玩笑吗?&我不能放弃。&阻止你&是我的工作!/%", + "obj_rudinnranger_slash_Step_0_gml_245_0": "* 真的吗^1?&* 你都把钱花在什么地方?/%", + "obj_rudinnranger_slash_Step_0_gml_253_0": "我是一个&普通人。/", + "obj_rudinnranger_slash_Step_0_gml_254_0": "我所有的钱都&花在房租和&神秘的宝石上。/%", + "obj_rudinnranger_slash_Step_0_gml_264_0": "* (克里斯^1,我们再试着说服他们&一次吧...)/%", + "obj_rudinnranger_slash_Step_0_gml_169_0": "(くたびれ)", + "obj_rudy_slash_Step_0_gml_15_0": "\\E4* 啊哈哈哈..^1. 爸爸^1!&* 我不能就这么和她说!/", + "obj_rudy_slash_Step_0_gml_16_0": "\\E6* 我的天哪..^1. 我会死的^1。&* 我真的会死的。/", + "obj_rudy_slash_Step_0_gml_18_0": "\\E0* 诺埃尔^1。甜心^1。&* 我第一眼看到你妈妈时.../", + "obj_rudy_slash_Step_0_gml_19_0": "\\E3* 立马就冲过去告诉她,&她是个万里挑一的性感尤物。/", + "obj_rudy_slash_Step_0_gml_21_0": "\\E2* 真...真的假的?/", + "obj_rudy_slash_Step_0_gml_23_0": "\\E7* 真的^1,我当时就被她&一巴掌扇晕过去了!/%", + "obj_rudy_slash_Step_0_gml_53_0": "\\E4* 哈哈哈..^1. !&* 爸^1,你说的这些&也没起到作用嘛!/", + "obj_rudy_slash_Step_0_gml_55_0": "\\E2* 总之^1,神龙斗士III打得&怎么样了^1?&* 通关了没?/", + "obj_rudy_slash_Step_0_gml_57_0": "\\E4* 没^1,还在冰之宫殿呢^1。&* 其实我是想.../", + "obj_rudy_slash_Step_0_gml_58_0": "\\E9* ...想等着跟你一起&把它打通来着^1,老爸。/", + "obj_rudy_slash_Step_0_gml_60_0": "\\E4* ...&* 诺埃尔.../", + "obj_rudy_slash_Step_0_gml_61_0": "\\E5* 也许..^1. &* 也许你根本不该等。/", + "obj_rudy_slash_Step_0_gml_63_0": "\\E7* 老..^1. 老爸?/", + "obj_rudy_slash_Step_0_gml_65_0": "\\E7* 你就该把它带过来^1!&* 这鬼地方都快让我无聊死了!/", + "obj_rudy_slash_Step_0_gml_67_0": "\\E8* 哈哈哈^1!&* 好吧^1,你赢了^1!&* 下次我会带过来的!/", + "obj_rudy_slash_Step_0_gml_68_0": "\\E5* 噢^1,时候不早了.../", + "obj_rudy_slash_Step_0_gml_69_0": "\\E5* 可能我得走了^1。&* 还有作业缠着我呢。/", + "obj_rudy_slash_Step_0_gml_71_0": "\\E4* 噢^1。&* 听你的语气又是小组作业。/", + "obj_rudy_slash_Step_0_gml_72_0": "\\E2* 又是那个鸟头小子^1?&* 他叫什么来着^1?恼哥?/", + "obj_rudy_slash_Step_0_gml_74_0": "\\E3* 是叫^1,呃^1,鸟哥..^1. &* 他也没那么坏啦^1,爸。/", + "obj_rudy_slash_Step_0_gml_76_0": "\\E6* 我要踢烂他的鸟屁股。/", + "obj_rudy_slash_Step_0_gml_78_0": "\\E4* 哈哈哈..^1. &* 爸^1,你得好好在床上躺着才行。/", + "obj_rudy_slash_Step_0_gml_80_0": "\\E7* 你把他领到窗户跟前^1!&我好扔东西砸他!/", + "obj_rudy_slash_Step_0_gml_82_0": "\\E8* 我走啦^1!老爸。/", + "obj_rudy_slash_Step_0_gml_140_0": "* ...噢^1?&* 嗨^1,克里斯...?/%", + "obj_savemenu_slash_Draw_0_gml_47_0": "保存", + "obj_savemenu_slash_Draw_0_gml_48_0": "返回", + "obj_savemenu_slash_Draw_0_gml_52_0": "文件已储存。", + "obj_savepoint_slash_Other_10_gml_17_0": "* 在你面前^1,&城堡的轮廓在小镇下方浮现。/", + "obj_savepoint_slash_Other_10_gml_18_0": "* 从中喷涌出一道漆黑的光束^1,&贯入苍穹。/", + "obj_savepoint_slash_Other_10_gml_19_0": "* 此地的力量在你内心闪耀。/%", + "obj_savepoint_slash_Other_10_gml_23_0": "* 孤独的王子利艾尔斯^1,&成为了你的同伴。/", + "obj_savepoint_slash_Other_10_gml_24_0": "* 毛茸茸男孩的力量在你的内心闪耀。/%", + "obj_shop1_slash_Create_0_gml_74_0": "道具#星形糖果#回复40HP", + "obj_shop1_slash_Create_0_gml_75_0": "道具#神秘汉堡#回复70HP", + "obj_shop1_slash_Create_0_gml_76_0": "防具#防身护符", + "obj_shop1_slash_Create_0_gml_77_0": "武器#橙黑相间的剑", + "obj_shop1_slash_Draw_0_gml_98_0": "\\E0* 好好享受时光吧^1。&* 不用非得花掉它。", + "obj_shop1_slash_Draw_0_gml_99_0": "\\E0* 嘻嘻嘻..^1. &* 欢迎啊,旅行者们。", + "obj_shop1_slash_Draw_0_gml_106_0": "购买", + "obj_shop1_slash_Draw_0_gml_107_0": "出售", + "obj_shop1_slash_Draw_0_gml_108_0": "交谈", + "obj_shop1_slash_Draw_0_gml_109_0": "离开", + "obj_shop1_slash_Draw_0_gml_139_0": "离开", + "obj_shop1_slash_Draw_0_gml_148_0": "\\E0你想买点&什么?", + "obj_shop1_slash_Draw_0_gml_350_0": "\\E2谢谢惠顾。", + "obj_shop1_slash_Draw_0_gml_150_0": "\\E0怎么,&看不上&它吗?", + "obj_shop1_slash_Draw_0_gml_151_0": "\\E3你的钱&不够。", + "obj_shop1_slash_Draw_0_gml_152_0": "\\E3你带的&东西&太多了。", + "obj_shop1_slash_Draw_0_gml_153_0": "/*", + "obj_shop1_slash_Draw_0_gml_167_0": "可以吗?", + "obj_shop1_slash_Draw_0_gml_367_0": "是", + "obj_shop1_slash_Draw_0_gml_368_0": "否", + "obj_shop1_slash_Draw_0_gml_217_0": "关于你自己", + "obj_shop1_slash_Draw_0_gml_218_0": "光之民", + "obj_shop1_slash_Draw_0_gml_220_0": "王国", + "obj_shop1_slash_Draw_0_gml_224_0": "关于小丑魔", + "obj_shop1_slash_Draw_0_gml_227_0": "我们就是传说之人", + "obj_shop1_slash_Draw_0_gml_240_0": "离开", + "obj_shop1_slash_Draw_0_gml_278_0": "出售物品", + "obj_shop1_slash_Draw_0_gml_279_0": "出售武器", + "obj_shop1_slash_Draw_0_gml_280_0": "出售防具", + "obj_shop1_slash_Draw_0_gml_285_0": "\\E0你有什么&样的破烂?", + "obj_shop1_slash_Draw_0_gml_286_0": "\\E0完事了。", + "obj_shop1_slash_Draw_0_gml_287_0": "\\E3你身上&什么也&没有啊!", + "obj_shop1_slash_Draw_0_gml_347_0": "\\E0好吧,给我&一件道具。", + "obj_shop1_slash_Draw_0_gml_348_0": "\\E0你要给我&什么武器?", + "obj_shop1_slash_Draw_0_gml_349_0": "\\E0你要给我&什么防具?", + "obj_shop1_slash_Draw_0_gml_149_0": "\\E2谢谢惠顾。", + "obj_shop1_slash_Draw_0_gml_351_0": "\\E0不卖了?", + "obj_shop1_slash_Draw_0_gml_352_0": "\\E3你以为我&会收这个?", + "obj_shop1_slash_Draw_0_gml_353_0": "\\E0什么也&没有啊。", + "obj_shop1_slash_Draw_0_gml_365_0": "出售?", + "obj_shop1_slash_Draw_0_gml_169_0": "是", + "obj_shop1_slash_Draw_0_gml_170_0": "否", + "obj_shop1_slash_Draw_0_gml_395_0": "\\E0* 下次见..^1. &* 不见也罢^1。&* 哈哈哈哈.../%", + "obj_shop1_slash_Draw_0_gml_399_0": "\\E0* 我叫桑恩。/", + "obj_shop1_slash_Draw_0_gml_400_0": "\\E0* 这里是我的小“桑”店^1。&* 哈哈哈哈.../", + "obj_shop1_slash_Draw_0_gml_401_0": "\\E0* 多年来,我收集了不少小玩意。/", + "obj_shop1_slash_Draw_0_gml_402_0": "* 当然了,我不是沉迷于此^1。&* 只是空闲时的一个爱好。/", + "obj_shop1_slash_Draw_0_gml_403_0": "* 在这儿你要学会如何打发时间...&* ...不然就像其他人一样疯掉。/%", + "obj_shop1_slash_Draw_0_gml_411_0": "\\E1* 很久以前,暗之民与光之民&和平共处。/", + "obj_shop1_slash_Draw_0_gml_412_0": "\\E0* 他们对我们而言就像是神。&* 我们的保护者。&* 我们的创造者。&* 给予我们人生的目的.../", + "obj_shop1_slash_Draw_0_gml_413_0": "\\E3* 后来某天,我们全都被关进了这座监牢..^1. &* 而光之民再也没回来.../", + "obj_shop1_slash_Draw_0_gml_414_0": "\\E1* 愤怒的国王组织起武力^1,&旨在报复那些把我们抛弃的光之民。/", + "obj_shop1_slash_Draw_0_gml_415_0": "\\E0* 当然^1,哪怕是在他的军队里^1,&仍然有一些人在默默期待光之民的归来.../%", + "obj_shop1_slash_Draw_0_gml_421_0": "\\E0* 从前^1,这片土地由【四位国王】统治^1,&他们来自东边的\\cY扑克城堡\\cW。/", + "obj_shop1_slash_Draw_0_gml_422_0": "\\E1* 但是近来 ,一位\\cR奇怪的骑士\\cW出现了..^1. &* 其中三位国王被关押了起来。/", + "obj_shop1_slash_Draw_0_gml_423_0": "\\E0* 剩下的那位国王和他那奇怪的儿子掌权。/", + "obj_shop1_slash_Draw_0_gml_424_0": "\\E1* 从【那一次】以来,&这片土地还未如此混乱过.../", + "obj_shop1_slash_Draw_0_gml_425_0": "\\E2* 哈哈哈..^1. &* 好吧,你不需要知道【那一次】的事。/%", + "obj_shop1_slash_Draw_0_gml_429_0": "\\E0* 他..^1. 是个有趣的小个男人^1。&很久以前^1,他是宫廷小丑^1。&我^1,是宫廷魔术师。/", + "obj_shop1_slash_Draw_0_gml_430_0": "\\E1* 一位友人..^1. ?我该把他当做朋友吗..^1. ?&也许会^1,也许不会吧。/", + "obj_shop1_slash_Draw_0_gml_431_0": "\\E2* 在我们曾经玩过的游戏里,&他是唯一一个和我旗鼓相当的人。/", + "obj_shop1_slash_Draw_0_gml_432_0": "\\E3* 有一天^1,他遇见了一个奇怪的人^1。&并且在那之后^1,他就变了。/", + "obj_shop1_slash_Draw_0_gml_433_0": "\\E1* 他开始说些不太符合逻辑的怪事 -/", + "obj_shop1_slash_Draw_0_gml_434_0": "\\E3* 但倒也不是完全说不通。/", + "obj_shop1_slash_Draw_0_gml_435_0": "* 很快^1,他开始将世界视作一场&游戏^1,每个人都是这场游戏的&参与者。/", + "obj_shop1_slash_Draw_0_gml_436_0": "* 作为宫廷魔术师^1,和他唯一的朋友^1,&我不得不把他关了起来.../", + "obj_shop1_slash_Draw_0_gml_437_0": "\\E2* 或者^1,用他的话来说^1,&就是把【我们所有人】都关了起来。/", + "obj_shop1_slash_Draw_0_gml_438_0": "\\E1* 在那之后^1,他说的那些奇怪的话就&一直在我的棉花脑子里回荡.../", + "obj_shop1_slash_Draw_0_gml_439_0": "\\E3* 这个世界在我看来,&也变得越来越暗,越来越暗。/", + "obj_shop1_slash_Draw_0_gml_440_0": "\\E2* 回忆起这些陈年往事^1,我想^1,&我大概^1-想念和他玩游戏的日子了。/", + "obj_shop1_slash_Draw_0_gml_441_0": "\\E3* 我曾疑惑^1,要是没人要求我&将他囚禁起来.../", + "obj_shop1_slash_Draw_0_gml_442_0": "\\E2* 我能否找到一点点,&我自己人生的目的呢?/%", + "obj_shop1_slash_Draw_0_gml_448_0": "\\E2* 哈哈哈..^1. &* 所以你们就是那些要封印我们喷泉的&“英雄们”?/", + "obj_shop1_slash_Draw_0_gml_449_0": "\\E0* 哈,祝好运^1。&* 对我来说这都一样。/", + "obj_shop1_slash_Draw_0_gml_450_0": "\\E3* 对于我这种状况的暗之民而言,&不管是光明还是黑暗,我都已经没有未来。/%", + "obj_shop1_slash_Draw_0_gml_459_0": "\\E1* 开门的时候遇到什么麻烦了吗...?/", + "obj_shop1_slash_Draw_0_gml_460_0": "\\E0* 哈哈哈^1,好吧^1,不管你开不开得了^1,&其实都跟我没关系。/", + "obj_shop1_slash_Draw_0_gml_461_0": "\\E2* 不过我给你个提示^1- &\\cY去到那星星不会发光的地方吧\\cW。/%", + "obj_shop1_slash_Draw_0_gml_472_0": "\\E3* 呃...^1?你指什么^1?&一位举止怪异的囚犯...?/", + "obj_shop1_slash_Draw_0_gml_473_0": "\\E1* ...不^1,你不会是在说【他】吧...?/", + "obj_shop1_slash_Draw_0_gml_474_0": "\\E3* ...这样啊^1。&* 我历尽千辛万苦把他关起来^1,&你却想把他放了?/", + "obj_shop1_slash_Draw_0_gml_475_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_476_0": "\\E1* 唔^1,既然你提到了他^1,&那么放任不管也会造成不少麻烦.../", + "obj_shop1_slash_Draw_0_gml_477_0": "\\E0* 没错^1,也许交给你们这些英雄处理&会更妥当...?/", + "obj_shop1_slash_Draw_0_gml_478_0": "\\E2* 反正^1,在这里不管发生什么事^1,&最终都无关紧要。/", + "obj_shop1_slash_Draw_0_gml_479_0": "* 或许一点点小混乱还挺有意思的。/", + "obj_shop1_slash_Draw_0_gml_480_0": "\\E0* 那么,带上这个吧。/", + "obj_shop1_slash_Draw_0_gml_482_0": "\\S0* (\\cY钥匙碎片A\\cW被放进了你的\\cY重要物品\\cW中。)/", + "obj_shop1_slash_Draw_0_gml_483_0": "* 如果你真有这么执着的话^1,&找到另外\\cY两块\\cW碎片^1,&再去找个谁\\cY修好\\cW它们。/", + "obj_shop1_slash_Draw_0_gml_484_0": "* 我额外给你个提示- &\\cY去到那星星不会发光的地方吧\\cW。/", + "obj_shop1_slash_Draw_0_gml_485_0": "* 不管怎样^1,如果你们成功了^1,&回到这儿来告诉我一声^1!祝好运!!/", + "obj_shop1_slash_Draw_0_gml_486_0": "* 如果你能把这个称为运气的话..^1. 不^1,&这其实更像是个诅咒...!/%", + "obj_shop1_slash_Draw_0_gml_493_0": "\\E1* 你们已经把门打开啦...?/", + "obj_shop1_slash_Draw_0_gml_494_0": "\\E2* 哈哈哈..^1. 我真希望能亲眼目睹^1!&告诉我发生了什么!/", + "obj_shop1_slash_Draw_0_gml_495_0": "\\E2* 哈哈哈..^1. 话虽如此^1,我猜就算你们没回来^1,&我也会明白发生了什么^1!/%", + "obj_shop1_slash_Draw_0_gml_500_0": "\\E1* 你们打败他了!^1?&你们真的打败他了!?/", + "obj_shop1_slash_Draw_0_gml_501_0": "\\E0* 好吧..^1. 说归说,&你们三个可能还真是【英雄】.../", + "obj_shop1_slash_Draw_0_gml_502_0": "\\E1* 但是,小丑魔与你们即将面对的敌人相比&不过是小菜一碟。/", + "obj_shop1_slash_Draw_0_gml_503_0": "\\E0* 很快有一天.../", + "obj_shop1_slash_Draw_0_gml_504_0": "\\E1* 你们也会意识到^1,&自己的行动是毫无意义的。/", + "obj_shop1_slash_Draw_0_gml_505_0": "\\E2* 哈哈哈.../", + "obj_shop1_slash_Draw_0_gml_506_0": "\\E0* 到了那时候^1,欢迎你们回来这里^1。&* 我会为你们沏壶好茶.../", + "obj_shop1_slash_Draw_0_gml_507_0": "\\E2* 到时候我们可以举杯共饮..^1. &敬世界末日!/%", + "obj_shop1_slash_Draw_0_gml_571_0": "已满", + "obj_shop2_slash_Create_0_gml_73_0": "物品#芳香的酱汁#回复50HP", + "obj_shop2_slash_Create_0_gml_74_0": "武器#英勇帅气", + "obj_shop2_slash_Create_0_gml_75_0": "武器#纯手工制作#提升治疗效果", + "obj_shop2_slash_Create_0_gml_76_0": "防具#防身护符", + "obj_shop2_slash_Draw_0_gml_70_0": "\\E0* 还要别的吗?", + "obj_shop2_slash_Draw_0_gml_73_0": "\\E0* 欢迎来到我的商店^1,&你们这些没良心的蠕虫。", + "obj_shop2_slash_Draw_0_gml_74_0": "\\E0* 欢迎^1,欢迎^1,&我英勇的同志们!", + "obj_shop2_slash_Draw_0_gml_82_0": "购买", + "obj_shop2_slash_Draw_0_gml_83_0": "出售", + "obj_shop2_slash_Draw_0_gml_84_0": "交谈", + "obj_shop2_slash_Draw_0_gml_85_0": "离开", + "obj_shop2_slash_Draw_0_gml_115_0": "离开", + "obj_shop2_slash_Draw_0_gml_124_0": "\\E0汝等&需购&何物?", + "obj_shop2_slash_Draw_0_gml_125_0": "\\E2谢谢你,&蠕虫。", + "obj_shop2_slash_Draw_0_gml_126_0": "\\E2谢谢你,&英雄!", + "obj_shop2_slash_Draw_0_gml_127_0": "\\E3要不要&看看&其他货?", + "obj_shop2_slash_Draw_0_gml_128_0": "\\E6汝&盘缠&紧缺。", + "obj_shop2_slash_Draw_0_gml_129_0": "\\E3汝&行李&繁重。", + "obj_shop2_slash_Draw_0_gml_130_0": "/*", + "obj_shop2_slash_Draw_0_gml_144_0": "汝欲易之?", + "obj_shop2_slash_Draw_0_gml_146_0": "是", + "obj_shop2_slash_Draw_0_gml_147_0": "否", + "obj_shop2_slash_Draw_0_gml_194_0": "关于你自己", + "obj_shop2_slash_Draw_0_gml_195_0": "为什么卖东西给我们", + "obj_shop2_slash_Draw_0_gml_196_0": "国王", + "obj_shop2_slash_Draw_0_gml_197_0": "国王的儿子", + "obj_shop2_slash_Draw_0_gml_198_0": "离开", + "obj_shop2_slash_Draw_0_gml_202_0": "\\E5啊^1,汝欲&了解何事?", + "obj_shop2_slash_Draw_0_gml_236_0": "沽物品", + "obj_shop2_slash_Draw_0_gml_237_0": "沽武器", + "obj_shop2_slash_Draw_0_gml_238_0": "沽防具", + "obj_shop2_slash_Draw_0_gml_239_0": "返回之", + "obj_shop2_slash_Draw_0_gml_243_0": "\\E0给我看看&汝的&宝藏!", + "obj_shop2_slash_Draw_0_gml_244_0": "\\E2那就是&全部了,&对否?", + "obj_shop2_slash_Draw_0_gml_245_0": "\\E6汝空无&一物!", + "obj_shop2_slash_Draw_0_gml_305_0": "\\E0汝欲售&何种&物品?", + "obj_shop2_slash_Draw_0_gml_306_0": "\\E0汝欲售&何种&武器?", + "obj_shop2_slash_Draw_0_gml_307_0": "\\E0汝欲售&何种&防具?", + "obj_shop2_slash_Draw_0_gml_308_0": "\\E5此物可&为吾&所用!", + "obj_shop2_slash_Draw_0_gml_309_0": "\\E6什么?", + "obj_shop2_slash_Draw_0_gml_310_0": "\\E6呃,&不用了,&谢谢。", + "obj_shop2_slash_Draw_0_gml_311_0": "\\E6什么?", + "obj_shop2_slash_Draw_0_gml_323_0": "出售?", + "obj_shop2_slash_Draw_0_gml_325_0": "是", + "obj_shop2_slash_Draw_0_gml_326_0": "否", + "obj_shop2_slash_Draw_0_gml_353_0": "\\E5* 地牢见^1,蠕虫们!/%", + "obj_shop2_slash_Draw_0_gml_354_0": "\\E5* 后会有期^1,吾之佳虫!/%", + "obj_shop2_slash_Draw_0_gml_358_0": "\\E0* 吾乃谜题公爵^1,卢斯 卡德。/", + "obj_shop2_slash_Draw_0_gml_359_0": "\\E4* 吾之爱好乃书法^1、维护法律^1、&养虫^1、笼子.../", + "obj_shop2_slash_Draw_0_gml_360_0": "\\E1* ...还有在地下城里散步。/", + "obj_shop2_slash_Draw_0_gml_361_0": "\\E5* 蠕虫们^1,汝等可为吾之仰慕者?/%", + "obj_shop2_slash_Draw_0_gml_364_0": "\\E5* 顺带一提^1,&往昔之过就当无事发生可否?/%", + "obj_shop2_slash_Draw_0_gml_371_0": "\\E4* 哈哈哈!^1!吾可聚财^1,&蠕虫们^1!遂购千军万马.../", + "obj_shop2_slash_Draw_0_gml_372_0": "\\E1* 届时吾可将尔等捣碎,如发酵葡萄,&制成最美味与成人的佳酿—/", + "obj_shop2_slash_Draw_0_gml_373_0": "\\E6* 【酒仇得报】^1!啊哈哈哈!!/", + "obj_shop2_slash_Draw_0_gml_374_0": "\\E5* 噢^1,吾尤善自娱自乐哉!!/%", + "obj_shop2_slash_Draw_0_gml_378_0": "\\E2* 哈哈^1,汝乃吾之同胞^1,&传说中的英雄们,以物助之宜也!/", + "obj_shop2_slash_Draw_0_gml_379_0": "\\E5* 往昔负汝,&乃历练汝等英勇信念也!/", + "obj_shop2_slash_Draw_0_gml_380_0": "\\E6* 卢斯总是获胜的那方!^1!&汝等可以为此打赌!!!/%", + "obj_shop2_slash_Draw_0_gml_386_0": "\\E6* 吾王残忍,可怖之暴君也!/", + "obj_shop2_slash_Draw_0_gml_387_0": "\\E2* 然而^1,王还是那样英明^1,&其将众人皆革职查办^1,&或打入大牢。/", + "obj_shop2_slash_Draw_0_gml_388_0": "\\E6* 然王下达圣令,封吾为谜题公爵。/", + "obj_shop2_slash_Draw_0_gml_389_0": "\\E4* 吾王何其仁爱!/%", + "obj_shop2_slash_Draw_0_gml_392_0": "\\E6* 国王^1!糟糕透顶,丑行暴君^1!/", + "obj_shop2_slash_Draw_0_gml_393_0": "\\E2* 吾发誓吾往昔未曾慕之!/", + "obj_shop2_slash_Draw_0_gml_394_0": "\\E3* 吾曾三思^1,或许..^1.&如果吾被授予高职.../", + "obj_shop2_slash_Draw_0_gml_395_0": "\\E5* 吾可从内部蚕食,&助汝等将王覆之!/", + "obj_shop2_slash_Draw_0_gml_396_0": "\\E6* ...什么!^1?&汝等不能想象我的计划?!?/%", + "obj_shop2_slash_Draw_0_gml_402_0": "\\E0* 他的儿子^1,从另一方面来说^1,&比一撮跳蚤还麻烦!/", + "obj_shop2_slash_Draw_0_gml_403_0": "\\E1* 他总询吾以极糟糕之疑问,/", + "obj_shop2_slash_Draw_0_gml_404_0": "\\E3* 还称呼吾为其“小爸爸”。/", + "obj_shop2_slash_Draw_0_gml_405_0": "\\E6* 你个小水鳖^1,&汝等非亲非故^1!&吾顾之乃因其父也!/", + "obj_shop2_slash_Draw_0_gml_406_0": "\\E6* 吾才不愿听你MP3里的歌^1!&吾更愿聆听那甜美的死亡之歌!/", + "obj_shop2_slash_Draw_0_gml_407_0": "\\E3* .../", + "obj_shop2_slash_Draw_0_gml_408_0": "\\E2* 不论如何^1,他现在怎么样了?/%", + "obj_shop2_slash_Draw_0_gml_413_0": "\\E3* 或许我说得有点太过了...&国王的子嗣是件珍宝!/", + "obj_shop2_slash_Draw_0_gml_414_0": "\\E6* 一件奇怪还气人的珍宝!/", + "obj_shop2_slash_Draw_0_gml_415_0": "\\E3* 因其父不下庖厨^1,&其子嗷嗷待哺^1,&吾不得不以虫子饲之!/", + "obj_shop2_slash_Draw_0_gml_416_0": "\\E6* 这就是成为高层该有的样子吗!?/%", + "obj_shop2_slash_Draw_0_gml_481_0": "已满", + "obj_shortcut_door_slash_Other_10_gml_13_0": "* (这是个孤零零的门框。^1)&(但是不知为何^1,你看不到&它后面的东西...)/%", + "obj_suitspuzzle_event_slash_Step_0_gml_16_0": "* Then add a mustache over there.../", + "obj_suitspuzzle_event_slash_Step_0_gml_18_0": "* Hee hee^1, like this?/", + "obj_suitspuzzle_event_slash_Step_0_gml_20_0": "* Haha^1! Yeah^1! Like that!/%", + "obj_suitspuzzle_event_slash_Step_0_gml_41_0": "* How's the scheming coming along^1, you two?/", + "obj_suitspuzzle_event_slash_Step_0_gml_43_0": "* Hey^1, don't LOOK^1! We aren't done yet!/", + "obj_suitspuzzle_event_slash_Step_0_gml_45_0": "* You're going to spoil it for yourselves!/", + "obj_suitspuzzle_event_slash_Step_0_gml_47_0": "* C'mon^1, we're working hard on this!/", + "obj_suitspuzzle_event_slash_Step_0_gml_49_0": "* Sorry^1! Sorry./%", + "obj_suitspuzzle_event_slash_Step_0_gml_71_0": "* ...I notice there is a puzzle here./", + "obj_suitspuzzle_event_slash_Step_0_gml_73_0": "* Yeah?/", + "obj_suitspuzzle_event_slash_Step_0_gml_75_0": "* Would you two..^1. like to..^1. do it...?/", + "obj_suitspuzzle_event_slash_Step_0_gml_77_0": "* Uh^1, no^1. That's for heroes./", + "obj_suitspuzzle_event_slash_Step_0_gml_78_0": "* We're bad guys^1.&* We don't have to do anything./", + "obj_suitspuzzle_event_slash_Step_0_gml_80_0": "* Except scheme./", + "obj_suitspuzzle_event_slash_Step_0_gml_82_0": "* Yeah^1. Except scheme./", + "obj_suitspuzzle_event_slash_Step_0_gml_83_0": "* So have fun^1, we'll be here./%", + "obj_suitspuzzle_event_slash_Step_0_gml_137_0": "* Just do the puzzle, Kris./%", + "obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* .../%", + "obj_tem_school_slash_Other_10_gml_10_0": "* 克里兹!^1!&* 啊哇..^1. 尊素对卜起..^1. &* tem已经有搭档了.../%", + "obj_tem_school_slash_Other_10_gml_15_0": "* tem搭了个..^1. &* 蛋!!!/%", + "obj_tem_school_slash_Other_10_gml_22_0": "* (这是个全熟的黑白相间的蛋。)/", + "obj_tem_school_slash_Other_10_gml_23_0": "* (真遗憾,看来它已经有搭档了。)/%", + "obj_tem_school_slash_Other_10_gml_31_0": "* 苏西...壕恶毒!!^1!&* 缩tem讲话粉蠢.../", + "obj_tem_school_slash_Other_10_gml_32_0": "* 卜对^1! tem 粉聪明!!^1!&* tem用功学习考大鞋!/%", + "obj_tem_school_slash_Other_10_gml_36_0": "* 苏西...壕恶毒!!^1!&* 缩蛋蛋..^1. &* 永远卜会孵化!/%", + "obj_tem_school_slash_Other_10_gml_43_0": "* (煮熟的蛋为你感到可怜。)/%", + "obj_thrashafter_event_slash_Step_0_gml_22_0": "* Y..^1. You got past Thrash World!?/", + "obj_thrashafter_event_slash_Step_0_gml_23_0": "\\E7* Hng..^1. Even with your help^1, I couldn't stop you.../", + "obj_thrashafter_event_slash_Step_0_gml_25_0": "* Hey^1, it's alright^1, Lancer^1. It was a nice effort./", + "obj_thrashafter_event_slash_Step_0_gml_27_0": "* Yeah^1, I mean^1, you gotta be realistic./", + "obj_thrashafter_event_slash_Step_0_gml_28_0": "\\E2* Nothing can stop us^1. Not even ourselves./", + "obj_thrashafter_event_slash_Step_0_gml_29_0": "Guys", + "obj_thrashafter_event_slash_Step_0_gml_30_0": "The (Censored) Squad", + "obj_thrashafter_event_slash_Step_0_gml_31_0": "The Lancer Fan Club", + "obj_thrashafter_event_slash_Step_0_gml_32_0": "The Friendly Fun Gang", + "obj_thrashafter_event_slash_Step_0_gml_34_0": "* That's right!^1!&* The ~1!!/", + "obj_thrashafter_event_slash_Step_0_gml_35_0": "* You crush everything that gets in your way!/%", + "obj_thrashafter_event_slash_Step_0_gml_59_0": "* Hmmm..^1. What am I supposed to do^1, then.../", + "obj_thrashafter_event_slash_Step_0_gml_60_0": "\\E4* If I can't stop you^1, then.../", + "obj_thrashafter_event_slash_Step_0_gml_61_0": "\\E5* Then^1, my dad will.../%", + "obj_thrashafter_event_slash_Step_0_gml_77_0": "* .../", + "obj_thrashafter_event_slash_Step_0_gml_78_0": "* Well.../", + "obj_thrashafter_event_slash_Step_0_gml_79_0": "\\E2* Why don't you come with us.../", + "obj_thrashafter_event_slash_Step_0_gml_80_0": "\\E1* And maybe you'll think of how to stop us on the way./%", + "obj_thrashafter_event_slash_Step_0_gml_104_0": "* R..^1. Really!^1?&* You'd let me tag along...!?/", + "obj_thrashafter_event_slash_Step_0_gml_106_0": "* Sure^1, why not^1. You can be an unofficial team member./", + "obj_thrashafter_event_slash_Step_0_gml_108_0": "* Wow^1! M..^1. Me!^1? In the ~1!?/", + "obj_thrashafter_event_slash_Step_0_gml_109_0": "\\E4* W..^1. Wait.../%", + "obj_thrashafter_event_slash_Step_0_gml_125_0": "* Can we have monogrammed track jackets?/", + "obj_thrashafter_event_slash_Step_0_gml_127_0": "* Yeah^1.&* Ralsei will make them./", + "obj_thrashafter_event_slash_Step_0_gml_129_0": "* 嗯..^1. 嗯!?/", + "obj_thrashafter_event_slash_Step_0_gml_130_0": "\\E8* ...Okay^1, sure!/", + "obj_thrashafter_event_slash_Step_0_gml_132_0": "* Ahahah!!^1!&* Lancer joins the team!!!/%", + "obj_thrashafter_event_slash_Step_0_gml_144_0": "* Lancer joined the party!      %%", + "obj_thrashafter_event_slash_Step_0_gml_159_0": "* No./%", + "obj_town_event_slash_Step_0_gml_120_0": "* (他们关上了帘子...)/%", + "obj_town_event_slash_Step_0_gml_157_0": "* (你冲了马桶!)/%", + "obj_town_event_slash_Step_0_gml_186_0": "* 克里斯...^1?&* 里面..^1. 没什么事吧?/%", + "obj_town_event_slash_Step_0_gml_191_0": "* 克里斯^1,你在干什么?/", + "obj_town_event_slash_Step_0_gml_192_0": "* 你该不会又把泡澡球扔进马桶里了吧?/%", + "obj_town_event_slash_Step_0_gml_197_0": "* 克里斯^1,要是出了什么槽糕的事^1,&你就等着付修水管的钱吧。/%", + "obj_treasure_room_slash_Other_10_gml_14_0": "* (打不开。)/%", + "obj_treasure_room_slash_Other_10_gml_18_0": "* (箱子里是空的。)/%", + "obj_treasure_room_slash_Other_10_gml_65_0": "* (你打开了宝箱。^1)&* (里面是\\cY~1\\cW。)/", + "obj_treasure_room_slash_Other_10_gml_76_0": "* (\\cY~1\\cW被放进了你的\\cY~2\\cW中。)", + "obj_treasure_room_slash_Other_10_gml_83_0": "* (你携带的\\cY~2\\cW太多了,&装不下\\cY~1\\c0。)", + "obj_unusedclassevent_slash_Step_0_gml_16_0": "* 怎..^1. 怎么回事!^2?&* 我什么都看不见了!!/%", + "obj_unusedclassevent_slash_Step_0_gml_52_0": "* 喂^1,当心点!/%", + "obj_unusedclassevent_slash_Step_0_gml_94_0": "* 嗯..^1. 嗯...?/", + "obj_unusedclassevent_slash_Step_0_gml_95_0": "* 旧教室...?/", + "obj_unusedclassevent_slash_Step_0_gml_96_0": "\\E3* 我们怎么跑到这来了...?/%", + "obj_unusedclassevent_slash_Step_0_gml_123_0": "* ...喂,克里斯.../", + "obj_unusedclassevent_slash_Step_0_gml_124_0": "\\E1* 这到底.../", + "obj_unusedclassevent_slash_Step_0_gml_125_0": "\\E0* 这到底怎么回事...?/", + "obj_unusedclassevent_slash_Step_0_gml_126_0": "\\E3* 感觉^1,&之前好像并不是在做梦之类的^1,&没错吧...?/%", + "obj_unusedclassevent_slash_Step_0_gml_141_0": "\\E0* .../", + "obj_unusedclassevent_slash_Step_0_gml_142_0": "\\E3* 总之,像我说的,/", + "obj_unusedclassevent_slash_Step_0_gml_143_0": "\\E2* 咱们就告诉艾菲斯&根本找不到粉笔吧。/%", + "scr_actinfo_slash_scr_actinfo_gml_21_0": "Compliment", + "scr_actinfo_slash_scr_actinfo_gml_28_0": "DualBuster", + "scr_armorinfo_slash_scr_armorinfo_gml_8_0": "喂,把手拿开!", + "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "琥珀卡片", + "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "一块黏在你身上的正方形护符,#能够提高防御力。", + "scr_armorinfo_slash_scr_armorinfo_gml_30_0": "...总比没有好。", + "scr_armorinfo_slash_scr_armorinfo_gml_31_0": "这玩意黏糊糊的,克里斯...", + "scr_armorinfo_slash_scr_armorinfo_gml_49_0": "骰子手链", + "scr_armorinfo_slash_scr_armorinfo_gml_50_0": "串着很多方块的手链,#上面刻着各式各样的符号。", + "scr_armorinfo_slash_scr_armorinfo_gml_51_0": "...好吧。", + "scr_armorinfo_slash_scr_armorinfo_gml_52_0": "上面写着“友情!”", + "scr_armorinfo_slash_scr_armorinfo_gml_70_0": "粉色缎带", + "scr_armorinfo_slash_scr_armorinfo_gml_71_0": "一条可爱的粉色缎带#能够提高擦弹获取TP的区域大小。", + "scr_armorinfo_slash_scr_armorinfo_gml_72_0": "不要。我又不是小学生。", + "scr_armorinfo_slash_scr_armorinfo_gml_73_0": "嗯...我-我看上去可爱吗...?", + "scr_armorinfo_slash_scr_armorinfo_gml_98_0": "白色缎带", + "scr_armorinfo_slash_scr_armorinfo_gml_99_0": "一条皱巴巴的缎带,#稍微提高你的防御力。", + "scr_armorinfo_slash_scr_armorinfo_gml_100_0": "不要。我又不是小学生。", + "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "嗯...我-我的样子可爱吗...?", + "scr_armorinfo_slash_scr_armorinfo_gml_118_0": "可爱度", + "scr_armorinfo_slash_scr_armorinfo_gml_125_0": "铁制镣铐", + "scr_armorinfo_slash_scr_armorinfo_gml_126_0": "铁锭能提高你的#攻击与防御的镣铐。", + "scr_armorinfo_slash_scr_armorinfo_gml_127_0": "(啧,居然还挺酷的...)", + "scr_armorinfo_slash_scr_armorinfo_gml_128_0": "*叮叮当当* 哈哈!", + "scr_armorinfo_slash_scr_armorinfo_gml_146_0": "鼠币", + "scr_armorinfo_slash_scr_armorinfo_gml_147_0": "一枚金币,刻着某个曾经位高权重的#老鼠巫师的头像。", + "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "这家伙...有点面熟?", + "scr_armorinfo_slash_scr_armorinfo_gml_149_0": "吱!治疗能力提高!", + "scr_armorinfo_slash_scr_armorinfo_gml_167_0": "小丑魔的尾巴", + "scr_armorinfo_slash_scr_armorinfo_gml_168_0": "一条J型的尾巴,能赐予你恶魔的能量。", + "scr_armorinfo_slash_scr_armorinfo_gml_169_0": "我打算哪天自己也长一条。", + "scr_armorinfo_slash_scr_armorinfo_gml_170_0": "我可是个善良的恶魔,知道吗?", + "scr_asgface_slash_scr_asgface_gml_1_0": "\\TX \\F0 \\E~1 \\FA \\TA %", + "scr_encountersetup_slash_scr_encountersetup_gml_98_0": "* 方钻接近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_99_0": "* 一个和上次不一样的方钻&接近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* 估计是另一个不同的方钻出现了!", + "scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* 一条由方钻组成的项链拦住了去路。", + "scr_encountersetup_slash_scr_encountersetup_gml_132_0": "* 方钻和心桃拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_144_0": "* 跳棋猛烈地攻打过来!&* (你回想起利艾尔斯之前嘱咐过&要让苏西做一次【行动】。)", + "scr_encountersetup_slash_scr_encountersetup_gml_155_0": "* 三头草逼近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_174_0": "* 三只心桃拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_188_0": "* 它过来咯!", + "scr_encountersetup_slash_scr_encountersetup_gml_201_0": "* 棋兵逼近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_222_0": "* 棋兵逼近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_239_0": "* 三头草和心桃更亲密了!", + "scr_encountersetup_slash_scr_encountersetup_gml_250_0": "* 尘兔滑到了路中间!", + "scr_encountersetup_slash_scr_encountersetup_gml_266_0": "* 尘兔们滑到了路中间!", + "scr_encountersetup_slash_scr_encountersetup_gml_277_0": "* 组盒拳王组装完成!", + "scr_encountersetup_slash_scr_encountersetup_gml_293_0": "* 组盒拳王们组装完成!", + "scr_encountersetup_slash_scr_encountersetup_gml_308_0": "* 兰瑟拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_319_0": "* 拼图怪接近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_320_0": "* 一个和上次不一样的拼图怪接近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_321_0": "* 估计是另一个不同的拼图怪出现了!", + "scr_encountersetup_slash_scr_encountersetup_gml_340_0": "* 一板拼图怪拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_359_0": "* 自助盛宴。", + "scr_encountersetup_slash_scr_encountersetup_gml_374_0": "* 尘兔滑到了路中间!", + "scr_encountersetup_slash_scr_encountersetup_gml_400_0": "* 让游戏开始吧!", + "scr_encountersetup_slash_scr_encountersetup_gml_413_0": "* 它来了^1。再一次。", + "scr_encountersetup_slash_scr_encountersetup_gml_430_0": "* 方钻游骑兵们闪亮登场!", + "scr_encountersetup_slash_scr_encountersetup_gml_446_0": "* 心桃首领默默地拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_465_0": "* 心桃首领默默地拦住了去路!(x3)", + "scr_encountersetup_slash_scr_encountersetup_gml_479_0": "* 两个坏蛋拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_500_0": "* 尘兔们滑到了路中间!", + "scr_encountersetup_slash_scr_encountersetup_gml_521_0": "* 各种敌人出现了!", + "scr_encountersetup_slash_scr_encountersetup_gml_533_0": "* 国王拦住了去路!", + "scr_gamestart_slash_scr_gamestart_gml_69_0": "Normal", + "scr_gamestart_slash_scr_gamestart_gml_99_0": "克里斯", + "scr_gamestart_slash_scr_gamestart_gml_100_0": "苏西", + "scr_gamestart_slash_scr_gamestart_gml_101_0": "利艾尔斯", + "scr_gamestart_slash_scr_gamestart_gml_325_0": "Yes", + "scr_gamestart_slash_scr_gamestart_gml_326_0": "No", + "scr_gamestart_slash_scr_gamestart_gml_327_0": "Maybe", + "scr_gamestart_slash_scr_gamestart_gml_328_0": "Don't know", + "scr_gamestart_slash_scr_gamestart_gml_356_0": "家", + "scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0": "Heals#60HP", + "scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0": "Revive#ally#(Weak)", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* 不可能。/%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* 一股虚无填满了你的双手。/%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* “黑暗糖果” - 回复60HP&* 棉花糖口味的红黑色星星。/%", + "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* “生命露水” - 复活队友(效果弱)&* 发光的露水...&* 能够滋润你的【灵魂】。/%", + "scr_itemnamelist_slash_scr_itemnamelist_gml_8_0": "黑暗糖果", + "scr_itemnamelist_slash_scr_itemnamelist_gml_11_0": "复活薄荷", + "scr_itemnamelist_slash_scr_itemnamelist_gml_14_0": "发光碎片", + "scr_itemnamelist_slash_scr_itemnamelist_gml_17_0": "手册", + "scr_itemnamelist_slash_scr_itemnamelist_gml_20_0": "坏掉的蛋糕", + "scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "顶尖蛋糕", + "scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "旋转蛋糕", + "scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "黑暗汉堡", + "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "兰瑟饼干", + "scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "巨大沙拉", + "scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "梅花三明治", + "scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "红心甜甜圈", + "scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "方钻巧克力", + "scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "赞明治", + "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "卢斯油面酱", + "scr_itemuse_slash_scr_itemuse_gml_31_0": "耶!真美味!", + "scr_itemuse_slash_scr_itemuse_gml_36_0": "嘿,也喂我吃!!!", + "scr_itemuse_slash_scr_itemuse_gml_38_0": "真好吃!!! 棉花糖!!", + "scr_itemuse_slash_scr_itemuse_gml_54_0": "我活了!!!", + "scr_itemuse_slash_scr_itemuse_gml_55_0": "(你还没死)", + "scr_itemuse_slash_scr_itemuse_gml_60_0": "(看不出来)", + "scr_itemuse_slash_scr_itemuse_gml_61_0": "啊,我又焕然一新了!", + "scr_itemuse_slash_scr_itemuse_gml_82_0": "* (你试着去阅读手册^1,&但是上面写得密密麻麻让你觉得&脑袋有点晕...)/%", + "scr_itemuse_slash_scr_itemuse_gml_94_0": "香,我还要!", + "scr_itemuse_slash_scr_itemuse_gml_95_0": "哎呦。", + "scr_itemuse_slash_scr_itemuse_gml_110_0": "我好晕。", + "scr_itemuse_slash_scr_itemuse_gml_111_0": "唔,谢谢!", + "scr_itemuse_slash_scr_itemuse_gml_123_0": "料理得恰到好处!", + "scr_itemuse_slash_scr_itemuse_gml_127_0": "有点烤糊了...?", + "scr_itemuse_slash_scr_itemuse_gml_143_0": "唔...脸", + "scr_itemuse_slash_scr_itemuse_gml_147_0": "(有点不舒服)", + "scr_itemuse_slash_scr_itemuse_gml_161_0": "什么意思?!", + "scr_itemuse_slash_scr_itemuse_gml_165_0": "健康一下!", + "scr_itemuse_slash_scr_itemuse_gml_177_0": "别太贪心了!", + "scr_itemuse_slash_scr_itemuse_gml_178_0": "(切得分毫不差...)", + "scr_itemuse_slash_scr_itemuse_gml_193_0": "唔,是血耶!", + "scr_itemuse_slash_scr_itemuse_gml_198_0": "啊,好黏...", + "scr_itemuse_slash_scr_itemuse_gml_217_0": "就这么点儿?", + "scr_itemuse_slash_scr_itemuse_gml_222_0": "哇...多谢,克里斯!", + "scr_itemuse_slash_scr_itemuse_gml_239_0": "(真是太美味了!)", + "scr_itemuse_slash_scr_itemuse_gml_243_0": "克-克里斯!?我...", + "scr_itemuse_slash_scr_itemuse_gml_257_0": "酷诶,还在扭来扭去呢。", + "scr_itemuse_slash_scr_itemuse_gml_261_0": "好吃,这是意大利面吗?", + "scr_itemuse_slash_scr_itemuse_gml_426_0": "* (你试着拨打电话。)", + "scr_itemuse_slash_scr_itemuse_gml_441_0": "* (你使用了蛋。)/%", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0": "可以用来打电话。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0": "手机", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0": "不是很重要,也不是不重要。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0": "蛋", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0": "尽管残缺不全,却翻腾着力量。#某位工匠大师可以修好它。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0": "坏掉的蛋糕", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0": "一把钥匙的上部。#一名工匠可以把三部分拼回原样。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0": "钥匙碎片A", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0": "用来开启神秘牢房的钥匙。#散发出异样的感觉。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0": "大门钥匙", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0": "一把钥匙的中部。#一名工匠可以把三部分拼回原样。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0": "钥匙碎片B", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0": "一把钥匙的下部。#一名工匠可以把三部分拼回原样。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0": "钥匙碎片C", + "scr_kingface_slash_scr_kingface_gml_3_0": "\\TX \\F0 \\E~1 \\FK \\TK %", + "scr_kingface_slash_scr_kingface_gml_7_0": "\\TX \\F0 \\E~1 \\TK %", + "scr_lanface_slash_scr_lanface_gml_1_0": "\\TX \\F0 \\E~1 \\FL \\TL %", + "scr_litemdesc_slash_scr_litemdesc_gml_1_0": "* 你的视线变得模糊。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_5_0": "* 你的心跳加快了。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_8_0": "* “热巧克力” - 顶上缀有兔子&形状的手工棉花糖。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_11_0": "* “铅笔” - 武器 1 攻击&* 能比剑更强?&* 顶多也就一样强吧。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_14_0": "* “绷带” - 回复 10 HP&* 上面画着卡通人物。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_17_0": "* “花束” - 一捆五颜六色的&漂亮花朵。/", + "scr_litemdesc_slash_scr_litemdesc_gml_18_0": "* 或许可以把它送给谁。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_21_0": "* “垃圾球” - 你口袋里的一团杂物&组成的小球。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_25_0": "* “垃圾球” - 你口袋里的一团杂物&组成的小球。/", + "scr_litemdesc_slash_scr_litemdesc_gml_26_0": "* 闻起来像棉花糖味的贴纸。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_30_0": "* “万圣节铅笔” - 武器 1 攻击&* 橘色外表上印着黑色蝙蝠。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_33_0": "* “幸运铅笔” - 武器 1 攻击&* 上面有着绿色的三叶草和彩虹。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* “蛋” - 不是很重要,&也不是不重要。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* 你什么也没抓到。/%%", + "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* 你喝下了热巧克力^1。&* 尝起来美味极了^1。&* 你的喉咙有些哽咽.../%", + "scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* 你装备了铅笔。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* 你重新贴上了绷带。", + "scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* 你掏出了鲜花^1。&* 花香飘荡在空气中^1。&* 什么也没有发生。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_42_0": "* 你充满敬意地瞻仰着垃圾球^1。&* 什么也没有发生。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* 你装备了万圣节铅笔。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* 你装备了幸运铅笔。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* 你使用了蛋。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* 叮铃.../", + "scr_litemuseb_slash_scr_litemuseb_gml_117_0": "* 无人接听。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_126_0": "\\E0* 你好?&* 这里是逐梦家...&* 请问你是...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "\\E3* ...克里斯?/", + "scr_litemuseb_slash_scr_litemuseb_gml_128_0": "\\E5* 唉...可别逼我过去收拾你。/", + "scr_litemuseb_slash_scr_litemuseb_gml_130_0": "* 滴.../%", + "scr_litemuseb_slash_scr_litemuseb_gml_136_0": "* 叮铃.../", + "scr_litemuseb_slash_scr_litemuseb_gml_137_0": "* (电话响了^1,&但你没法接这通电话。)/", + "scr_litemuseb_slash_scr_litemuseb_gml_138_0": "* (毕竟^1,你已经在通电话了...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_156_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_158_0": "* 克里斯^1,亲爱的^1,怎么了?/", + "scr_litemuseb_slash_scr_litemuseb_gml_159_0": "\\E3* 什么^1?不^1,我不会载你回家的。/", + "scr_litemuseb_slash_scr_litemuseb_gml_160_0": "\\E1* 我们的房子不远^1。&就在小镇的最上方。/", + "scr_litemuseb_slash_scr_litemuseb_gml_161_0": "\\E4* 你就多走走吧^1,&散步修心养性^1,亲爱的。/", + "scr_litemuseb_slash_scr_litemuseb_gml_163_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_168_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_170_0": "* 克里斯^1,我在批试卷呢。/", + "scr_litemuseb_slash_scr_litemuseb_gml_171_0": "\\E0* 等你回家了再聊^1,好吗?/", + "scr_litemuseb_slash_scr_litemuseb_gml_172_0": "\\E0* 我们家就位于小镇的最北边^1,&你知道的。/", + "scr_litemuseb_slash_scr_litemuseb_gml_174_0": "* (嘀...)/%", + "scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* 你回复了~1点HP!/%", + "scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* 你的HP达到最大值了。/%", + "scr_monstersetup_slash_scr_monstersetup_gml_4_0": "Enemy", + "scr_monstersetup_slash_scr_monstersetup_gml_377_0": "ぶんせき", + "scr_monstersetup_slash_scr_monstersetup_gml_274_0": "けいこく", + "scr_monstersetup_slash_scr_monstersetup_gml_20_0": "Victory", + "scr_monstersetup_slash_scr_monstersetup_gml_22_0": "Victory (D)", + "scr_monstersetup_slash_scr_monstersetup_gml_24_0": "Victory (S)", + "scr_monstersetup_slash_scr_monstersetup_gml_119_0": "せっきょう", + "scr_monstersetup_slash_scr_monstersetup_gml_50_0": "兰瑟", + "scr_monstersetup_slash_scr_monstersetup_gml_69_0": "* 兰瑟闯了进来!", + "scr_monstersetup_slash_scr_monstersetup_gml_77_0": "训练人偶", + "scr_monstersetup_slash_scr_monstersetup_gml_96_0": "* 教学开始了。", + "scr_monstersetup_slash_scr_monstersetup_gml_83_0": "Ralsei", + "scr_monstersetup_slash_scr_monstersetup_gml_432_0": "ぶんせき", + "scr_monstersetup_slash_scr_monstersetup_gml_97_0": "Hug", + "scr_monstersetup_slash_scr_monstersetup_gml_98_0": "* The tutorial begins.", + "scr_monstersetup_slash_scr_monstersetup_gml_121_0": "方钻", + "scr_monstersetup_slash_scr_monstersetup_gml_150_0": "心桃", + "scr_monstersetup_slash_scr_monstersetup_gml_449_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_496_0": "ぶんせき", + "scr_monstersetup_slash_scr_monstersetup_gml_190_0": "Politics", + "scr_monstersetup_slash_scr_monstersetup_gml_192_0": "Religion", + "scr_monstersetup_slash_scr_monstersetup_gml_194_0": "Sports", + "scr_monstersetup_slash_scr_monstersetup_gml_199_0": "Kindness", + "scr_monstersetup_slash_scr_monstersetup_gml_201_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_203_0": "GunControl", + "scr_monstersetup_slash_scr_monstersetup_gml_208_0": "Trees", + "scr_monstersetup_slash_scr_monstersetup_gml_210_0": "Ghosts", + "scr_monstersetup_slash_scr_monstersetup_gml_212_0": "Games", + "scr_monstersetup_slash_scr_monstersetup_gml_386_0": "けいこく", + "scr_monstersetup_slash_scr_monstersetup_gml_244_0": "皮聘", + "scr_monstersetup_slash_scr_monstersetup_gml_269_0": "跳棋", + "scr_monstersetup_slash_scr_monstersetup_gml_300_0": "国王跳棋", + "scr_monstersetup_slash_scr_monstersetup_gml_333_0": "棋兵", + "scr_monstersetup_slash_scr_monstersetup_gml_530_0": "兰瑟", + "scr_monstersetup_slash_scr_monstersetup_gml_383_0": "尘兔", + "scr_monstersetup_slash_scr_monstersetup_gml_412_0": "组盒拳王", + "scr_monstersetup_slash_scr_monstersetup_gml_438_0": "拼图怪", + "scr_monstersetup_slash_scr_monstersetup_gml_188_0": "三头草", + "scr_monstersetup_slash_scr_monstersetup_gml_484_0": "谈男生", + "scr_monstersetup_slash_scr_monstersetup_gml_606_0": "チェック", + "scr_monstersetup_slash_scr_monstersetup_gml_498_0": "Hug", + "scr_monstersetup_slash_scr_monstersetup_gml_501_0": "毁灭坦克", + "scr_monstersetup_slash_scr_monstersetup_gml_504_0": "Diplomacy", + "scr_monstersetup_slash_scr_monstersetup_gml_506_0": "Smile", + "scr_monstersetup_slash_scr_monstersetup_gml_364_0": "兰瑟", + "scr_monstersetup_slash_scr_monstersetup_gml_556_0": "苏西", + "scr_monstersetup_slash_scr_monstersetup_gml_580_0": "小丑魔", + "scr_monstersetup_slash_scr_monstersetup_gml_612_0": "国王跳棋", + "scr_monstersetup_slash_scr_monstersetup_gml_637_0": "方钻游骑兵", + "scr_monstersetup_slash_scr_monstersetup_gml_661_0": "心桃首领", + "scr_monstersetup_slash_scr_monstersetup_gml_683_0": "国王", + "scr_noeface_slash_scr_noeface_gml_1_0": "\\TX \\F0 \\E~1 \\FN \\TN %", + "scr_noface_slash_scr_noface_gml_1_0": "\\TX \\F0 \\T0 %", + "scr_phonename_slash_scr_phonename_gml_17_0": "打给家里", + "scr_phonename_slash_scr_phonename_gml_21_0": "杉斯的号码", + "scr_phonename_slash_scr_phonename_gml_22_0": "不是杉斯的号码", + "scr_ralface_slash_scr_ralface_gml_1_0": "\\TX \\F0 \\E~1 \\FR \\TR %", + "scr_roomname_slash_scr_roomname_gml_3_0": "克里斯的房间", + "scr_roomname_slash_scr_roomname_gml_4_0": "城堡镇", + "scr_rudface_slash_scr_rudface_gml_1_0": "\\TX \\F0 \\E~1 \\Fr \\Tr %", + "scr_rurusface_slash_scr_rurusface_gml_1_0": "\\TX \\F0 \\E~1 \\Fu \\T0 %", + "scr_spellinfo_slash_scr_spellinfo_gml_18_0": "无", + "scr_spellinfo_slash_scr_spellinfo_gml_21_0": "粗暴剑法", + "scr_spellinfo_slash_scr_spellinfo_gml_54_0": "粗暴属性#伤害#", + "scr_spellinfo_slash_scr_spellinfo_gml_55_0": "对单个敌人造成中等粗暴属性伤害。#效果同时取决于攻击力与魔力。", + "scr_spellinfo_slash_scr_spellinfo_gml_31_0": "治疗祷言", + "scr_spellinfo_slash_scr_spellinfo_gml_33_0": "治疗#队友", + "scr_spellinfo_slash_scr_spellinfo_gml_34_0": "神圣的光芒使一位队友回复少量HP。#效果取决于魔力。", + "scr_spellinfo_slash_scr_spellinfo_gml_42_0": "安抚", + "scr_spellinfo_slash_scr_spellinfo_gml_44_0": "饶恕#疲惫的敌人", + "scr_spellinfo_slash_scr_spellinfo_gml_45_0": "使疲惫的敌人睡着以便【饶恕】它们。", + "scr_spellinfo_slash_scr_spellinfo_gml_52_0": "粗暴碎击", + "scr_spellinfo_slash_scr_spellinfo_gml_23_0": "粗暴属性#伤害#", + "scr_spellinfo_slash_scr_spellinfo_gml_24_0": "对单个敌人造成中等粗暴属性伤害。#效果同时取决于攻击力与魔力。", + "scr_spellinfo_slash_scr_spellinfo_gml_64_0": "朱红碎击", + "scr_spellinfo_slash_scr_spellinfo_gml_66_0": "朱红属性#伤害#", + "scr_spellinfo_slash_scr_spellinfo_gml_75_0": "双重治疗", + "scr_spellinfo_slash_scr_spellinfo_gml_77_0": "全体恢复#30 HP", + "scr_spellinfo_slash_scr_spellinfo_gml_86_0": "行动", + "scr_spellinfo_slash_scr_spellinfo_gml_88_0": "使用#行动", + "scr_spellinfo_slash_scr_spellinfo_gml_89_0": "可以做各种各样的事。#这不是魔法。", + "scr_spelltext_slash_scr_spelltext_gml_14_0": "* ~1施放了粗暴碎击!/%", + "scr_spelltext_slash_scr_spelltext_gml_18_0": "* ~1施放了治疗祷言!/%", + "scr_spelltext_slash_scr_spelltext_gml_23_0": "* ~1施放了安抚!/%", + "scr_spelltext_slash_scr_spelltext_gml_43_0": "* ~1使用了粗暴碎击!/%", + "scr_spelltext_slash_scr_spelltext_gml_47_0": "* ~1使用了朱红碎击!/%", + "scr_spelltext_slash_scr_spelltext_gml_51_0": "* ~1施放了双重治疗!/%", + "scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1饶恕了~2!/%", + "scr_spelltext_slash_scr_spelltext_gml_78_0": "* ~1使用了黑暗糖果!/%", + "scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1使用了发光碎片!/", + "scr_spelltext_slash_scr_spelltext_gml_87_0": "* 但什么也没有发生.../%", + "scr_spelltext_slash_scr_spelltext_gml_109_0": "* 发光碎片消失了!/%", + "scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1阅读了手册!/", + "scr_spelltext_slash_scr_spelltext_gml_123_0": "* 但什么也没有发生.../%", + "scr_spelltext_slash_scr_spelltext_gml_179_0": "* ~1使用了坏掉的蛋糕!/%", + "scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1使用了顶尖蛋糕!/%", + "scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1使用了旋转蛋糕!/%", + "scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1使用了黑暗汉堡!/%", + "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1使用了兰瑟饼干!/%", + "scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1使用了巨大沙拉!/%", + "scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1使用了梅花三明治!/%", + "scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1使用了红心甜甜圈!/%", + "scr_spelltext_slash_scr_spelltext_gml_206_0": "* ~1使用了方钻巧克力!/%", + "scr_spelltext_slash_scr_spelltext_gml_209_0": "* ~1使用了点赞三明治!/%", + "scr_susface_slash_scr_susface_gml_1_0": "\\TX \\F0 \\E~1 \\FS \\TS %", + "scr_talkroom_slash_scr_talkroom_gml_4_0": "* 你的声音盲目地回响着。/%", + "scr_text_slash_scr_text_gml_2194_0": "#冲", + "scr_text_slash_scr_text_gml_2195_0": "#不冲", + "scr_text_slash_scr_text_gml_12_0": "* 你真的不想把它丢掉。/", + "scr_text_slash_scr_text_gml_13_0": "* 无论如何都要丢掉它吗?/", + "scr_text_slash_scr_text_gml_3011_0": "\\C2", + "scr_text_slash_scr_text_gml_34_0": "* 你感觉松了一口气。/%", + "scr_text_slash_scr_text_gml_20_0": "* 你颤抖着手^1,把垃圾球扔到地上。/", + "scr_text_slash_scr_text_gml_21_0": "* 它摔成了碎片。/", + "scr_text_slash_scr_text_gml_22_0": "* 你感到一阵苦楚。/%", + "scr_text_slash_scr_text_gml_39_0": "* 嘿,克里斯^1!怎么啦^1?&* 你又把铅笔弄丢啦?/", + "scr_text_slash_scr_text_gml_40_0": "\\E4* 给^1,你要这支糖果手杖的&还是这支会发光的?/", + "scr_text_slash_scr_text_gml_41_0": "\\E1* 啊^1?&* 你是想和我搭档吗?/", + "scr_text_slash_scr_text_gml_42_0": "\\E4* 唔嗯..^1. 不好意思..^1. &* 鸟哥已经邀请我了.../", + "scr_text_slash_scr_text_gml_43_0": "\\E0* 不过我可以问问艾菲斯老师&能不能来个三人组!/", + "scr_text_slash_scr_text_gml_44_0": "\\E4* どうする? きいてみる?& &   まって        きいてみて\\C1", + 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为什么^1,克里斯^1,你不必做到这种地步.../", + "scr_text_slash_scr_text_gml_221_0": "* Oh^1, thank you^1, Kris^2!&* I will!/%", + "scr_text_slash_scr_text_gml_227_0": "#我知道", + "scr_text_slash_scr_text_gml_228_0": "#真的吗!?", + "scr_text_slash_scr_text_gml_418_0": " \\C2", + "scr_text_slash_scr_text_gml_242_0": "* 真的^1?&* 而你还是选择慢慢走...?/", + "scr_text_slash_scr_text_gml_243_0": "\\E6* 也好^1,谁知道这样的休闲时光&还能持续多久呢.../", + "scr_text_slash_scr_text_gml_244_0": "\\E0* 你想慢慢来也没什么问题^1,&克里斯。/%", + "scr_text_slash_scr_text_gml_251_0": "\\E8* 我会紧紧跟在你身后的^1,&不用担心!/", + "scr_text_slash_scr_text_gml_252_0": "\\E6* ...除非你想逃开我^1,&如果是这样的话^1,对不起。/%", + "scr_text_slash_scr_text_gml_258_0": "#我知道", + "scr_text_slash_scr_text_gml_259_0": "#真的吗!?", + "scr_text_slash_scr_text_gml_458_0": " \\C2", + "scr_text_slash_scr_text_gml_273_0": "* ...真的^1?&* 所以说你一直.../", + "scr_text_slash_scr_text_gml_274_0": "\\E2* 坚持听我说完^1,&是因为你喜欢听?/", + "scr_text_slash_scr_text_gml_275_0": "\\E6* 我会试着回应你这份心意的^1,&克里斯!/%", + 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"scr_text_slash_scr_text_gml_1139_0": "\\M1* .../", + "scr_text_slash_scr_text_gml_1176_0": "\\M2* 你们连一块钱都没有!?/", + "scr_text_slash_scr_text_gml_1177_0": "\\M1* 拼了个图的^1!&* 你..^1. &* 你们...!/", + "scr_text_slash_scr_text_gml_1178_0": "\\M0* 你们就和我们一样^1。&* 像我们这样的人就应该&互帮互助。/", + "scr_text_slash_scr_text_gml_1179_0": "\\M0* 请来这边。/%", + "scr_text_slash_scr_text_gml_1188_0": "* 呃^1,这位先生^1,打扰一下^1。&* 我想我有一块钱。/", + "scr_text_slash_scr_text_gml_1190_0": "\\M0* ...是黑暗币吗?/", + "scr_text_slash_scr_text_gml_1192_0": "* 呃^1,对?/", + "scr_text_slash_scr_text_gml_1194_0": "* 嘿嘿嘿^1,好极了^1!&* 这边请^1,好先生们!/%", + "scr_text_slash_scr_text_gml_1203_0": " #什么是TP?", + "scr_text_slash_scr_text_gml_1204_0": " #秘密", + "scr_text_slash_scr_text_gml_1205_0": "获得TP", + "scr_text_slash_scr_text_gml_1206_0": "再见", + "scr_text_slash_scr_text_gml_1207_0": "* 我是TP大师^1。&* 问我关于TP的事。/", + "scr_text_slash_scr_text_gml_614_0": "\\C4", + "scr_text_slash_scr_text_gml_1212_0": "* 回见^1,孩子。/%", + "scr_text_slash_scr_text_gml_1215_0": "* TP^1?什么是TP^1?&* 让你施放【法术】的东西!/", + "scr_text_slash_scr_text_gml_1216_0": "* 盯着那根橙色光柱^1,&* 快满了就赶紧用些【法术】。/", + "scr_text_slash_scr_text_gml_1217_0": "* TP...^1!它可了不起^1!&* TP^1!它表示..^1. &* ...【调皮】!/", + "scr_text_slash_scr_text_gml_1219_0": "* ...不^1,它表示【紧迫点数】&(Tension Points)。/", + "scr_text_slash_scr_text_gml_1221_0": "\\M1* 啊^1?真的!?/%", + "scr_text_slash_scr_text_gml_1225_0": "* TP只会持续^1,一整场战斗^1。&* 一旦取得胜利^1,它就会溜走。/", + "scr_text_slash_scr_text_gml_1226_0": "* 拥有多余点数^1,令人难以忍受^1。&* 点数存不下来^1,情况简直糟透。/", + "scr_text_slash_scr_text_gml_1228_0": "* 但是多出来的TP在战斗后&会变成额外的钱.../", + "scr_text_slash_scr_text_gml_1230_0": "\\M1* 照你这么说我其实只用&一点点就好了!?/%", + "scr_text_slash_scr_text_gml_1234_0": "* 当你【防御】时会获得TP点数^1。&* 保护自己^1,然后用点【法术】。/", + "scr_text_slash_scr_text_gml_1235_0": "* 如果身旁擦过子弹,就能增加TP。/", + "scr_text_slash_scr_text_gml_1236_0": "* 出现心形线框,表示获得TP。/", + "scr_text_slash_scr_text_gml_1238_0": "* 你用“TP”跟“TP”押韵。/", + "scr_text_slash_scr_text_gml_1240_0": "\\M1* 因-因为这很重要!/%", + "scr_text_slash_scr_text_gml_1245_0": "* 你用“TP”跟“TP”押韵...?/", + "scr_text_slash_scr_text_gml_1252_0": " #安抚", + "scr_text_slash_scr_text_gml_1253_0": " #治疗", + "scr_text_slash_scr_text_gml_1254_0": "小知识", + "scr_text_slash_scr_text_gml_1255_0": "再见", + "scr_text_slash_scr_text_gml_1256_0": "* 我是利艾尔斯大师^1。&* 问我利艾尔斯的事。/", + "scr_text_slash_scr_text_gml_637_0": "\\C4", + "scr_text_slash_scr_text_gml_1261_0": "* 回见^1,孩子。/%", + "scr_text_slash_scr_text_gml_1264_0": "* 利艾尔斯有个法术叫【安抚】^1。&* 在婴儿哭之前^1,用它把嘴堵。/", + "scr_text_slash_scr_text_gml_1266_0": "* 不对^1!它是用来将一个&“疲惫”的敌人安全移出战斗。/", + "scr_text_slash_scr_text_gml_1268_0": "\\M1* 万一你就是在和一个婴儿战斗呢!?/%", + "scr_text_slash_scr_text_gml_1273_0": "* 利艾尔斯有个治疗法术^1,我的伙计。/", + "scr_text_slash_scr_text_gml_1274_0": "* 为什么要用它^1,而不是直接吃东西?/", + "scr_text_slash_scr_text_gml_1276_0": "* 因为这样你才不必消耗物品?/", + "scr_text_slash_scr_text_gml_1278_0": "\\M1* 我原来可以不必摄入过量的卡路里!?/%", + "scr_text_slash_scr_text_gml_1282_0": "* 利艾尔斯喜欢你给我们钱。/", + "scr_text_slash_scr_text_gml_1283_0": "* 他会抱住你^1,喊你小甜甜。/", + "scr_text_slash_scr_text_gml_1285_0": "* 喂^1,才不是这样!/", + "scr_text_slash_scr_text_gml_1286_0": "\\E8* 你想让我做这种事的话&根本不必花钱!/%", + "scr_text_slash_scr_text_gml_1291_0": " #警告", + "scr_text_slash_scr_text_gml_1292_0": " #攻击", + "scr_text_slash_scr_text_gml_1293_0": "小知识", + "scr_text_slash_scr_text_gml_1294_0": "再见", + "scr_text_slash_scr_text_gml_1295_0": "* 我是苏西大师^1。&* 问我关于苏西的事。/", + "scr_text_slash_scr_text_gml_832_0": "\\C4", + "scr_text_slash_scr_text_gml_1300_0": "* 回见^1,孩子。/%", + "scr_text_slash_scr_text_gml_1303_0": "* 一旦克里斯用【警告】^1,&苏西就打不中^1。&* 所以只要确保-/", + "scr_text_slash_scr_text_gml_1305_0": "* 所以说没必要用这个。/", + "scr_text_slash_scr_text_gml_1307_0": "\\M1* 除非..^1. &* 除非你不想伤害-/", + "scr_text_slash_scr_text_gml_1309_0": "* 所以说没有必要。/%", + "scr_text_slash_scr_text_gml_1313_0": "* 苏西已经离去^1,我又恢复生气!/", + "scr_text_slash_scr_text_gml_1318_0": "* 【警告】的日子^1,早已成过去。 /", + "scr_text_slash_scr_text_gml_1319_0": "* 快到看不清^1,环境在更替。/%", + "scr_text_slash_scr_text_gml_1326_0": "* 苏西总是攻击^1,最上方那一位。/", + "scr_text_slash_scr_text_gml_1327_0": "* 她会猛砸一斧^1,将那敌人粉碎。/", + "scr_text_slash_scr_text_gml_1328_0": "* 她总对首先出现的东西^1,&予以一记重击.../", + "scr_text_slash_scr_text_gml_966_0": "* .../", + "scr_text_slash_scr_text_gml_1332_0": "\\M1* 哦不^1,哦不^1!&* 她正盯着我不怀好意!/%", + "scr_text_slash_scr_text_gml_1336_0": "* 苏西已经离去^1,再也没有攻击。/", + "scr_text_slash_scr_text_gml_1337_0": "* 你们俩还能否收拾这场残局?/%", + "scr_text_slash_scr_text_gml_1342_0": "* 苏西的【碎击】^1,&粗暴无与伦比..^1. /", + "scr_text_slash_scr_text_gml_1349_0": "* 苏西喜欢你给我们钱^1。&* 她会-/", + "scr_text_slash_scr_text_gml_1351_0": "* 不会^1,怎样都好。/", + "scr_text_slash_scr_text_gml_1353_0": "\\M1* 我说了什么好笑的话吗!?/%", + "scr_text_slash_scr_text_gml_1356_0": "* 苏西已经离去^1,小知识没意义。/", + "scr_text_slash_scr_text_gml_1357_0": "* 你们俩还能否收拾这场残局?/%", + "scr_text_slash_scr_text_gml_1361_0": "* 看来苏西总算有了^1,一丝丝改变。/", + "scr_text_slash_scr_text_gml_1362_0": "* 这样的成长还是挺罕见。/%", + "scr_text_slash_scr_text_gml_1374_0": " #复活", + "scr_text_slash_scr_text_gml_1375_0": " #行动", + "scr_text_slash_scr_text_gml_1376_0": "小知识", + "scr_text_slash_scr_text_gml_1377_0": "再见", + "scr_text_slash_scr_text_gml_1378_0": "* 我是克里斯大师^1。&* 问我关于克里斯的事。/", + "scr_text_slash_scr_text_gml_968_0": "\\C4", + "scr_text_slash_scr_text_gml_1383_0": "* 回见^1,孩子。/%", + "scr_text_slash_scr_text_gml_1386_0": "* HP变成负数时^1,&你的朋友会倒下/", + "scr_text_slash_scr_text_gml_1387_0": "* 要让他们站起来^1,&方法简单又廉价/", + "scr_text_slash_scr_text_gml_1388_0": "* 简单的食物和法术^1,效果响当当-/", + "scr_text_slash_scr_text_gml_1389_0": "* 要是用上了薄荷糖^1,治疗所有伤。/", + "scr_text_slash_scr_text_gml_1391_0": "* 就连一般的物品和法术&也能使人复活^1,对吧?/", + "scr_text_slash_scr_text_gml_1393_0": "* 对^1,这就是我在说的!/%", + "scr_text_slash_scr_text_gml_1398_0": "* 当你采取【行动】时^1,可以想想看-/", + "scr_text_slash_scr_text_gml_1399_0": "* 让那个戴粉色围巾的怎么干?/", + "scr_text_slash_scr_text_gml_1401_0": "* 如果你事先知道这次&【行动】会让敌人变得友好-/", + "scr_text_slash_scr_text_gml_1402_0": "* 那么你就可以让我&在同一回合里使用【饶恕】。/", + "scr_text_slash_scr_text_gml_1403_0": "* 或者^1,在你知道他们会【疲惫】&的时候使用【安抚】。/", + "scr_text_slash_scr_text_gml_1404_0": "* 只要你提前规划好^1,&就可以在一回合里解决很多事!/", + "scr_text_slash_scr_text_gml_1406_0": "\\M1* 嘿^1,这儿谁才是大师^1,&是你还是我!?/%", + "scr_text_slash_scr_text_gml_1410_0": "* 若给我们钱^1,是个好主意。/", + "scr_text_slash_scr_text_gml_1411_0": "* 带给你开心^1,还有好运气。/", + "scr_text_slash_scr_text_gml_1412_0": "* 我们的【募捐洞】^1,就在那头。/", + "scr_text_slash_scr_text_gml_1413_0": "* 我们曾有个【箱子】^1,但它&早已被偷。/%", + "scr_text_slash_scr_text_gml_1418_0": " #扔$1", + "scr_text_slash_scr_text_gml_1419_0": " #不扔", + "scr_text_slash_scr_text_gml_1422_0": "* “募捐洞”/", + "scr_text_slash_scr_text_gml_1423_0": "* (如果你喜欢我们的教程^1,&请把你的钱扔进洞里。)/", + "scr_text_slash_scr_text_gml_721_0": "\\C2", + "scr_text_slash_scr_text_gml_1427_0": "* (这个洞被现金装的快满出来了。)/%", + "scr_text_slash_scr_text_gml_1434_0": "* (你把$1扔进了“洞”。)/", + "scr_text_slash_scr_text_gml_1435_0": "* (这个“洞”不再有“空”。)/%", + "scr_text_slash_scr_text_gml_1441_0": "* (你没有足够的钱。)/", + "scr_text_slash_scr_text_gml_1442_0": "* (你没有足够的预算来扔进&这个洞...)/%", + "scr_text_slash_scr_text_gml_1447_0": "* (你决定为了另一个洞而省下这$1。)/%", + "scr_text_slash_scr_text_gml_1452_0": "#让利艾尔斯#吃吃看", + "scr_text_slash_scr_text_gml_1453_0": "#自己尝", + "scr_text_slash_scr_text_gml_1454_0": "拒绝", + "scr_text_slash_scr_text_gml_1456_0": "* 邪恶计划进展如何?/", + "scr_text_slash_scr_text_gml_1458_0": "* 哈^1?噢^1,那个啊?/", + "scr_text_slash_scr_text_gml_1459_0": "\\E2* 我们^1,呃^1,觉得有点无聊^1。&* 所以在吃点心。/", + "scr_text_slash_scr_text_gml_1461_0": "* ...明白了。/", + "scr_text_slash_scr_text_gml_1463_0": "* 拜托^1!我早饭就吃了点粉笔!/", + "scr_text_slash_scr_text_gml_1465_0": "* 而我什么都没吃!/", + "scr_text_slash_scr_text_gml_1467_0": "* 不好意思^1。你们两个到底^1,&在吃什么...?/", + "scr_text_slash_scr_text_gml_1469_0": "* 在吃我日常藏在这个树桩洞里&的宝藏。/", + "scr_text_slash_scr_text_gml_1471_0": "* 那是...?/", + "scr_text_slash_scr_text_gml_1473_0": "* 敞开肚子吃吧^1,我的死党。/", + "scr_text_slash_scr_text_gml_1475_0": "* 克里斯^1,你想^1,唔^1,尝尝吗?/", + "scr_text_slash_scr_text_gml_896_0": "\\C3", + "scr_text_slash_scr_text_gml_1489_0": "\\E6* 噢^1,有个..^1. &* 蜂蜜罐^1?在里面^1?/", + "scr_text_slash_scr_text_gml_1490_0": "\\E1* ...装满了辣椒酱。/", + "scr_text_slash_scr_text_gml_1492_0": "\\E3* 答对了^1,你们两个乖宝宝!/", + "scr_text_slash_scr_text_gml_1493_0": "\\E1* 这是我的私藏品^1。&* 为你们准备的一份小食.../", + "scr_text_slash_scr_text_gml_1330_0": "* .../", + "scr_text_slash_scr_text_gml_1496_0": "\\E8* 唔^1。美味^1。真是太好吃了.../", + "scr_text_slash_scr_text_gml_1498_0": "* 拜托^1,你只是装作在吃!/", + "scr_text_slash_scr_text_gml_1500_0": "* 哈哈^1,对^1!同样的^1,&我也是这么做的!/", + "scr_text_slash_scr_text_gml_1502_0": "* ????/%", + "scr_text_slash_scr_text_gml_1508_0": "* (在树桩里有个装着辣椒酱的蜂蜜罐。)/", + "scr_text_slash_scr_text_gml_1509_0": "* (你吃了点辣椒酱。)/", + "scr_text_slash_scr_text_gml_1510_0": "* (它回复了...某种东西。)/", + "scr_text_slash_scr_text_gml_1511_0": "* (不是HP。^1)&* (就只是...某种东西。)/", + "scr_text_slash_scr_text_gml_1513_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1515_0": "* 我不知道!/%", + "scr_text_slash_scr_text_gml_1522_0": "* 如果没有别人吃它的话^1,&那就我来!/", + "scr_text_slash_scr_text_gml_1523_0": "\\E6* ...有一罐..^1. 血...^1?&* 放在这里。/", + "scr_text_slash_scr_text_gml_1525_0": "* 不^1,不^1。&* 这只是一罐散养的辣椒酱。/", + "scr_text_slash_scr_text_gml_1527_0": "\\E2* 谢谢^1,听这么一说更恶心了。/", + "scr_text_slash_scr_text_gml_1529_0": "\\E3* 不用客气!/", + "scr_text_slash_scr_text_gml_1531_0": "\\E2* 唔..^1. &* 嘿^1,这里面是什么?/", + "scr_text_slash_scr_text_gml_1533_0": "* 我不知道!/%", + "scr_text_slash_scr_text_gml_3033_0": "\\E0* クリスも すっかり&  おおきくなっちゃって.../", + "scr_text_slash_scr_text_gml_3034_0": "\\E9* あなたも じきに&  だいがくへ&  いってしまうのね.../", + "scr_text_slash_scr_text_gml_3067_0": "\\E5* 这些花是他的^1,对吧。/", + "scr_text_slash_scr_text_gml_3036_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_3037_0": "\\E9* 很快你也要出去上大学了.../", + "scr_text_slash_scr_text_gml_3038_0": "\\E0* あかいツノが ついた&  カチューシャを&  かってあげたでしょう?/", + "scr_text_slash_scr_text_gml_3039_0": "\\E9* 你还记得小时候.../", + "scr_text_slash_scr_text_gml_1572_0": "\\E2* Kris^1, I need to grade these assignments./", + "scr_text_slash_scr_text_gml_1573_0": "\\E0* Perhaps you should go to bed...?/", + "scr_text_slash_scr_text_gml_1574_0": "\\E1* You do not look very well.../%", + "scr_text_slash_scr_text_gml_2785_0": "", + "scr_text_slash_scr_text_gml_2795_0": "* 我不会原谅你们的^1,快滚!/", + "scr_text_slash_scr_text_gml_3167_0": " #拿蛋糕", + "scr_text_slash_scr_text_gml_1587_0": " #花", + "scr_text_slash_scr_text_gml_1588_0": " #盘子", + "scr_text_slash_scr_text_gml_1589_0": "粉笔", + "scr_text_slash_scr_text_gml_959_0": "没事了", + "scr_text_slash_scr_text_gml_1591_0": "* 噢..^1. 噢^1,是克里斯.../", + "scr_text_slash_scr_text_gml_1592_0": "\\E4* 你..^1. 你打算聊点什么吗?/", + "scr_text_slash_scr_text_gml_1379_0": "\\C4", + "scr_text_slash_scr_text_gml_642_0": "* 哈?/%", + "scr_text_slash_scr_text_gml_1600_0": "\\E3* 噢-噢^1,你说这些花...^1?&这些花是你爸爸送来的.../", + "scr_text_slash_scr_text_gml_1601_0": "\\E0* 他..^1. 他总是来问&你在学校的情况.../", + "scr_text_slash_scr_text_gml_1602_0": "\\E7* ...接着就会送我一束花。/", + 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克..^1. 克里斯^1,即便你&最后还是没拿回粉笔.../", + "scr_text_slash_scr_text_gml_1626_0": "\\E0* 我也该犒劳一下你的努力。/", + "scr_text_slash_scr_text_gml_1627_0": "\\E3* 所以^1,为了答谢你^1,&我可以借给你^1,嗯.../", + "scr_text_slash_scr_text_gml_1628_0": "\\E0* 我...我自录的&《辛普吨一家》DVD全集!/", + "scr_text_slash_scr_text_gml_1629_0": "\\E7* 你-你知道吧,就是那部&描写中产阶级怪物家庭的&情景喜剧。/", + "scr_text_slash_scr_text_gml_1630_0": "\\E3* 整整28季一集不漏噢!/", + "scr_text_slash_scr_text_gml_1631_0": "\\E0* 它可是最有趣^1,&而且是金句最多的电视剧了...!/", + "scr_text_slash_scr_text_gml_1632_0": "\\E3* 但你可千万别太抬举第二季 %", + "scr_text_slash_scr_text_gml_1633_0": "\\E9* 因为刚重启成&《辛普吨一家-涡轮战队》的时候 %", + "scr_text_slash_scr_text_gml_1634_0": "\\E8* 内容变成了他们&各自开着机动载具 %", + "scr_text_slash_scr_text_gml_1635_0": "\\E3* 跑去和巨大怪兽战斗什么的 %", + "scr_text_slash_scr_text_gml_1636_0": "\\E9* 最主要的问题在于它有点 %", + "scr_text_slash_scr_text_gml_1637_0": "\\E6* 违背了聚焦于家庭生活的初衷 %", + "scr_text_slash_scr_text_gml_1638_0": "\\E7* 另一方面他们的载具&却做成了动物造型 %", + "scr_text_slash_scr_text_gml_1639_0": "\\E5* 而且还和动物载具交朋友 %", + 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哈--^1!那把钥匙里翻腾着能量^1!&请务必让我修好它!/", + "scr_text_slash_scr_text_gml_1835_0": "* 嗬-哈^1!来感受我的技术吧。/%", + "scr_text_slash_scr_text_gml_1842_0": "* 哎呀^1,哎呀^1。&一路顺风^1,我的朋友。/%", + "scr_text_slash_scr_text_gml_1846_0": "* 你的身体^1,也是武器^1。&你必须要时刻注意维护好它。/", + "scr_text_slash_scr_text_gml_1847_0": "* 嗬-哈^1!来感受我的技术吧。/%", + "scr_text_slash_scr_text_gml_2715_0": "\\C2", + "scr_text_slash_scr_text_gml_1854_0": " #买", + "scr_text_slash_scr_text_gml_1685_0": " #不延续", + "scr_text_slash_scr_text_gml_1858_0": "* 想来一块方钻巧克力吗^1?/", + "scr_text_slash_scr_text_gml_781_0": "\\C2", + "scr_text_slash_scr_text_gml_798_0": "\\C2", + "scr_text_slash_scr_text_gml_1878_0": "* 谢啦^1,大概吧^1。&* (方钻巧克力被放进了你的物品栏。)/%", + "scr_text_slash_scr_text_gml_1882_0": "* ...你的物品太多了^1,大概吧。/%", + "scr_text_slash_scr_text_gml_1887_0": "* 你的钱不够^1,大概吧。/%", + "scr_text_slash_scr_text_gml_1892_0": "* 大概可以吧。/%", + "scr_text_slash_scr_text_gml_1901_0": " #买", + "scr_text_slash_scr_text_gml_1715_0": " #不拿", + "scr_text_slash_scr_text_gml_1077_0": 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"scr_text_slash_scr_text_gml_2810_0": "* 嗯...^1?你们愿意道歉^1?&那我只好原谅你们了.../", + "scr_text_slash_scr_text_gml_2811_0": "* (你对一个方钻所施展的暴力&得到了谅解!)/%", + "scr_text_slash_scr_text_gml_2823_0": "* 呵^1,你想这么干..^1. ?/", + "scr_text_slash_scr_text_gml_2824_0": "\\E3* 要么原谅我,要么我把你&碾碎^1,蠢货!!/", + "scr_text_slash_scr_text_gml_2826_0": "* 对..^1. 对不起^1!我原谅你!^1!&请^1,请你收下这个方钻巧克力!f/", + "scr_text_slash_scr_text_gml_2827_0": "* (你获得了方钻巧克力。)/%", + "scr_text_slash_scr_text_gml_2832_0": "* 不好意思^1,我们装不下了.../", + "scr_text_slash_scr_text_gml_2834_0": "* 太迟了^1,我已经吃下去了。/%", + "scr_text_slash_scr_text_gml_2841_0": " #听", + "scr_text_slash_scr_text_gml_2842_0": " #不听", + "scr_text_slash_scr_text_gml_2845_0": "* (一台音乐播放器。^1)&* (要听一听吗?)/", + "scr_text_slash_scr_text_gml_1775_0": "\\C2", + "scr_text_slash_scr_text_gml_926_0": "* (...)/", + "scr_text_slash_scr_text_gml_2854_0": "* (里面全是卡通的啪叽声。)/%", + "scr_text_slash_scr_text_gml_2858_0": "* (你选择不听。)/%", + "scr_text_slash_scr_text_gml_2863_0": " #监狱 B1", + "scr_text_slash_scr_text_gml_2864_0": " #一楼", + "scr_text_slash_scr_text_gml_2865_0": "????", + "scr_text_slash_scr_text_gml_2867_0": "* (要乘电梯前往哪里?)/", + "scr_text_slash_scr_text_gml_2868_0": "\\C3", + "scr_text_slash_scr_text_gml_2893_0": "* (你已经在那了。)/%", + "scr_text_slash_scr_text_gml_2909_0": "* (你已经在那了。)/%", + "scr_text_slash_scr_text_gml_2925_0": "* (你已经在那了。)/%", + "scr_text_slash_scr_text_gml_2934_0": " #坐", + "scr_text_slash_scr_text_gml_2659_0": " #不睡", + "scr_text_slash_scr_text_gml_2938_0": "* (乘坐电梯吗?)/", + "scr_text_slash_scr_text_gml_691_0": " #读", + "scr_text_slash_scr_text_gml_740_0": " #算了", + "scr_text_slash_scr_text_gml_2973_0": "\\E0* 喂克里斯。/", + "scr_text_slash_scr_text_gml_2974_0": "\\E0* 稍微..^1. 稍微等会。/", + "scr_text_slash_scr_text_gml_2975_0": "\\E3* 唔^1,我.../", + "scr_text_slash_scr_text_gml_2976_0": "\\E1* 你听好。/", + "scr_text_slash_scr_text_gml_2977_0": "\\E2* 其实你想跟每个人&正式地告个别^1,我说中了吧?/", + "scr_text_slash_scr_text_gml_2978_0": "\\E3* 这个嘛^1,我反正一点都不打算&再多留半刻^1,不过.../", + "scr_text_slash_scr_text_gml_2979_0": "\\E2* 咱们回去多待一会儿也不是不行^1。&按你的意思。/", + "scr_text_slash_scr_text_gml_2980_0": "\\C2", + "scr_text_slash_scr_text_gml_2986_0": "\\E2* 好了^1,&那咱们还磨蹭什么呢?/", + "scr_text_slash_scr_text_gml_2987_0": "\\E9* 咱们回头吧!/%", + "scr_text_slash_scr_text_gml_2991_0": "\\E4* 拜托^1,别逞强了!/", + "scr_text_slash_scr_text_gml_2992_0": "\\E9* 咱们至少找兰瑟&道个别吧!/%", + "scr_text_slash_scr_text_gml_2998_0": " #来战斗吧", + "scr_text_slash_scr_text_gml_2999_0": " #还是算了", + "scr_text_slash_scr_text_gml_3002_0": "* 如果你们能打败我^1,&我就回你们那儿当个好人。/", + "scr_text_slash_scr_text_gml_3003_0": "\\E0* 但是如果你们输了.../", + "scr_text_slash_scr_text_gml_3004_0": "\\E2* 你们就要跟我们一起当坏蛋.../", + "scr_text_slash_scr_text_gml_3005_0": "\\E4* ...并且对我们言听计从。/", + "scr_text_slash_scr_text_gml_3007_0": "* 吼吼吼!^1!我们的话就是命令! !/", + "scr_text_slash_scr_text_gml_3010_0": "\\E1* 所以^1,你们怎么看...?/", + "scr_text_slash_scr_text_gml_2939_0": "\\C2", + "scr_text_slash_scr_text_gml_3015_0": "* 呃^1,没必要回答了。/", + "scr_text_slash_scr_text_gml_3016_0": "\\E2* 反正怎样我们都要&揍扁你们的^1,所以.../", + "scr_text_slash_scr_text_gml_3017_0": "\\E3* 拜拜了!/%", + "scr_text_slash_scr_text_gml_3022_0": " #我", + "scr_text_slash_scr_text_gml_3023_0": " #艾斯利尔", + "scr_text_slash_scr_text_gml_3024_0": "派", + "scr_text_slash_scr_text_gml_3025_0": "花", + "scr_text_slash_scr_text_gml_3026_0": "没什么", + "scr_text_slash_scr_text_gml_3027_0": "* 克里斯^1?怎么了^1,亲爱的?/", + "scr_text_slash_scr_text_gml_3028_0": "\\C4", + "scr_text_slash_scr_text_gml_1560_0": "\\E0* 克里斯^1,亲爱的^1,&你都已经长这么大了.../", + "scr_text_slash_scr_text_gml_1561_0": "\\E9* 很快你也要出去上大学了.../", + "scr_text_slash_scr_text_gml_2511_0": "\\E1* .../", + "scr_text_slash_scr_text_gml_1563_0": "\\E9* 你还记得小时候.../", + "scr_text_slash_scr_text_gml_1564_0": "\\E8* 你问自己什么时候&才能长出角来吗?/", + "scr_text_slash_scr_text_gml_1565_0": "\\E0* 所以我们买了那条&带着红色角的头带。/", + "scr_text_slash_scr_text_gml_1566_0": "\\E4* 噢^1,你一口气戴了好几个月!&后来它怎么样了?/%", + "scr_text_slash_scr_text_gml_3044_0": "\\E9* 还记得以前你和艾斯利尔玩的&那个电子游戏吗?/", + "scr_text_slash_scr_text_gml_3045_0": "\\E1* 叫什么名字来着...^1?&超级明星大乱斗?/", + "scr_text_slash_scr_text_gml_3046_0": "\\E0* 他很小的时候^1,&就喜欢里面的那只绿色蜥蜴。/", + "scr_text_slash_scr_text_gml_3047_0": "\\E9* 我们甚至给他开了一个&以此为主题的生日派对。/", + "scr_text_slash_scr_text_gml_3048_0": "\\E0* 你爸爸把所有的蛋&都涂上了斑点作为装饰.../", + "scr_text_slash_scr_text_gml_3049_0": "\\E9* 噢^1,你哥哥可喜欢了...!/", + "scr_text_slash_scr_text_gml_3050_0": "\\E5* 直到第二天^1,你爸爸&把它们全煮了当早餐吃。/", + "scr_text_slash_scr_text_gml_3051_0": "\\E8* 结果你哥哥哭了好久.../", + "scr_text_slash_scr_text_gml_3052_0": "\\E4* 从那以后^1,他恨透了那本&介绍吃绿色的蛋的书!/%", + "scr_text_slash_scr_text_gml_3056_0": "\\E1* 克里斯^1,现在&只有我们俩住在这里了.../", + "scr_text_slash_scr_text_gml_3057_0": "\\E9* 感觉..^1. 有点孤单^1,不是吗?/", + "scr_text_slash_scr_text_gml_3058_0": "\\E0* 但是^1,幸运的是^1,&分享一个新做的^1,温暖的派,/", + "scr_text_slash_scr_text_gml_3059_0": "\\E9* 是缓解这种&孤独情绪的最佳方案。/", + "scr_text_slash_scr_text_gml_3060_0": "\\E5* ...当然^1,我得能吃到一份。/%", + "scr_text_slash_scr_text_gml_3064_0": "\\E8* 噢^1。克里斯...^1?花^1?&给妈妈的...?/", + "scr_text_slash_scr_text_gml_3065_0": "\\E9* 真开心.../", + "scr_text_slash_scr_text_gml_3066_0": "\\E9* .../", + "scr_text_slash_scr_text_gml_3069_0": "\\E0* 呃^1,好吧^1,别担心^1,&克里斯^1,我会.../", + "scr_text_slash_scr_text_gml_3070_0": "\\E5* ...找个地方放起来的。/%", + "scr_text_slash_scr_text_gml_3078_0": "\\E1* 克里斯^1,或许你今晚该&早点睡了.../", + "scr_text_slash_scr_text_gml_3079_0": "* 你看起来像换了个人似的。/%", + "scr_text_slash_scr_text_gml_3084_0": " #平原", + "scr_text_slash_scr_text_gml_3085_0": " #森林", + "scr_text_slash_scr_text_gml_3088_0": "* (这是一扇门。^1)&(你要去哪里?)/", + "scr_text_slash_scr_text_gml_746_0": "\\C2", + "scr_text_slash_scr_text_gml_3092_0": " #森林", + "scr_text_slash_scr_text_gml_3093_0": "烘焙特卖", + "scr_text_slash_scr_text_gml_890_0": "\\C3", + "scr_text_slash_scr_text_gml_972_0": "\\C4", + "scr_text_slash_scr_text_gml_3104_0": "* (但什么也没有发生。)/%", + "scr_text_slash_scr_text_gml_3125_0": "* (神奇的是^1,你已经在那里了。)/%", + "scr_text_slash_scr_text_gml_3129_0": "* (门打开了...)/%", + "scr_text_slash_scr_text_gml_3138_0": " #给蛋糕", + "scr_text_slash_scr_text_gml_2935_0": " #不坐", + "scr_text_slash_scr_text_gml_3142_0": "* 嘛噶里叭^1!&那个蛋糕^1!&它翻腾着能量!/", + "scr_text_slash_scr_text_gml_2796_0": "\\C2", + "scr_text_slash_scr_text_gml_3152_0": "* 俺哒妈咩^1!我的旧蛋糕^1!&我高兴得都快要转起来了!/", + "scr_text_slash_scr_text_gml_3153_0": "* 我的朋友们^1,来分享我的财富吧^1!&我还存着很多不那么好的蛋糕,&都不想要了!/", + "scr_text_slash_scr_text_gml_3154_0": "* 如果你身上没有蛋糕^1,&就来我这里。&我会送你一个^1,多少次都行!/", + "scr_text_slash_scr_text_gml_3156_0": "\\S0* (你用顶尖蛋糕交换了旋转蛋糕。)/", + "scr_text_slash_scr_text_gml_3157_0": "* 现在^1,我要继续旋转着&喜极而泣了^1!边转边落泪^1!/%", + "scr_text_slash_scr_text_gml_3162_0": "* 蛋糕甜美^1,性格非也^1!悲剧啊!!/%", + "scr_text_slash_scr_text_gml_3168_0": " #不拿", + "scr_text_slash_scr_text_gml_3174_0": "* 妈妈咪叭^1!你喜欢我的&淘汰甜品吗?/%", + "scr_text_slash_scr_text_gml_3178_0": "* 麦啊咪勾^1!你想要一份&次品蛋糕吗,我的朋友?/", + "scr_text_slash_scr_text_gml_3187_0": "* 请拿着这个蛋糕^1!&它一文不值^1,我亲爱的朋友!/", + "scr_text_slash_scr_text_gml_3189_0": "\\S0* (你得到了旋转蛋糕。)/%", + "scr_text_slash_scr_text_gml_3192_0": "* 妈妈西叭^1!你身上太多&不是蛋糕的东西了!/%", + "scr_text_slash_scr_text_gml_3197_0": "* 我知道^1!&太多蛋糕会让你边转边落泪!!/%", + "scr_text_slash_scr_text_gml_3202_0": " #拿", + "scr_text_slash_scr_text_gml_3206_0": "* (这里有一个男人。)/", + "scr_text_slash_scr_text_gml_3207_0": "* (他把什么东西递给了你。)/", + "scr_text_slash_scr_text_gml_3215_0": "* (你得到了一颗蛋。)/%", + "scr_text_slash_scr_text_gml_3221_0": "* (于是他不必久留了。)/%", + "scr_torface_slash_scr_torface_gml_1_0": "\\TX \\F0 \\E~1 \\FT \\TT %", + "scr_weaponinfo_slash_scr_weaponinfo_gml_33_0": "木剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "一柄有着碳强化核心的#练习用木剑。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_35_0": "这什么玩意?!筷子吗?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0": "那是你的,克里斯...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_59_0": "鬃斧", + "scr_weaponinfo_slash_scr_weaponinfo_gml_60_0": "使用幼龙鬃毛铸造而成的#初学者斧头。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_61_0": "这配不上我。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0": "呃...有点太大了。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_81_0": "红围巾", + "scr_weaponinfo_slash_scr_weaponinfo_gml_82_0": "使用轻质魔法纤维#制作而成的普通围巾。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0": "不,这个...没门。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0": "好舒服!克里斯,你摸摸看!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_97_0": "大家武器", + "scr_weaponinfo_slash_scr_weaponinfo_gml_98_0": "大家都能接受的武器。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "呃...好吧。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_100_0": "很趁手!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_128_0": "柄是蝙蝠形状的#橙黑相间的剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_129_0": "啧,太小了!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_130_0": "噢,好可怕!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_149_0": "勇气之斧", + "scr_weaponinfo_slash_scr_weaponinfo_gml_150_0": "一把来自方块战士的闪光斧头。#适用于英雄。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_151_0": "你非要塞给我的话,那好吧。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_152_0": "它有点太重了...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_171_0": "恶魔飞刀", + "scr_weaponinfo_slash_scr_weaponinfo_gml_172_0": "装饰着骷髅的斧镰。#减少粗暴碎击10点TP消耗", + "scr_weaponinfo_slash_scr_weaponinfo_gml_173_0": "让游戏开始吧!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_174_0": "这也太,呃,邪恶了。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_181_0": "三叶剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_182_0": "刻着四叶草纹章的覆苔刺剑。#提高5%的金钱获取量。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_183_0": "这破玩意?不要!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "跟我的绿色不太搭...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "跟我的绿色不太搭...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_215_0": "劈巾", + "scr_weaponinfo_slash_scr_weaponinfo_gml_216_0": "一条结实的围巾#如同匕首一般劈开敌人的身体。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_217_0": "好疼!这一点都不舒服!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_218_0": "感觉有点扎人...真漂亮!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_237_0": "精致围巾", + "scr_weaponinfo_slash_scr_weaponinfo_gml_238_0": "精致的围巾能提升治疗效果#但没有攻击力。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_239_0": "这是用桌布做的!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_240_0": "我会保护大家的!", + "obj_darkcontroller_slash_Draw_0_gml_86_0": "主音量", + "obj_darkcontroller_slash_Draw_0_gml_91_0": "控制", + "obj_darkcontroller_slash_Draw_0_gml_92_0": "简化视觉效果", + "obj_darkcontroller_slash_Draw_0_gml_93_0": "全屏", + "obj_darkcontroller_slash_Draw_0_gml_94_0": "自动奔跑", + "obj_darkcontroller_slash_Draw_0_gml_95_0": "回到标题页面", + "obj_darkcontroller_slash_Draw_0_gml_96_0": "返回", + "obj_darkcontroller_slash_Draw_0_gml_113_0": "功能", + "obj_darkcontroller_slash_Draw_0_gml_114_0": "按键", + "obj_darkcontroller_slash_Draw_0_gml_115_0": "手柄", + "obj_darkcontroller_slash_Draw_0_gml_117_0": "下", + "obj_darkcontroller_slash_Draw_0_gml_118_0": "右", + "obj_darkcontroller_slash_Draw_0_gml_119_0": "上", + "obj_darkcontroller_slash_Draw_0_gml_120_0": "左", + "obj_darkcontroller_slash_Draw_0_gml_121_0": "确认", + "obj_darkcontroller_slash_Draw_0_gml_122_0": "取消", + "obj_darkcontroller_slash_Draw_0_gml_123_0": "菜单", + "obj_darkcontroller_slash_Draw_0_gml_124_0": "恢复默认设置", + "obj_darkcontroller_slash_Draw_0_gml_125_0": "完成", + "obj_krisroom_slash_Step_0_gml_283_0": "* (但是^1,当你睁开双眼时...)/%", + "obj_npc_room_slash_Other_10_gml_237_0": "* 你们有受到邀请吗^1?&你们没有!!^1!&你伤害了我们.../", + "obj_npc_room_slash_Other_10_gml_247_0": "* (心桃是第二个来参加“牌队”的^1。&她是奶妈。)/", + "obj_npc_sign_slash_Other_10_gml_27_0": "* (这是~1花^1,&被悉心保护在容器中...)/%", + "obj_overworldc_slash_Draw_0_gml_88_0": "???", + "obj_rudy_slash_Step_0_gml_84_0": "\\E2* 拜拜^1,亲爱的。/%", + "scr_text_slash_scr_text_gml_232_0": "* 呃^1,克里斯^1,&你知道可以按住[~1]&来奔跑吗...?/", + "scr_text_slash_scr_text_gml_250_0": "* 对^1!&只要按住[~1]你就可以&移动得更快一些!/", + "scr_text_slash_scr_text_gml_262_0": "* 唔^1,克里斯^1,你知道吗.../", + "scr_text_slash_scr_text_gml_646_0": "\\E4* 克里斯^1,她真是个可爱的甜心啊^1,&对吧?/", + "scr_text_slash_scr_text_gml_647_0": "\\E0* 聪明、善良、可爱...&没有比她更好的女儿了。/", + "scr_text_slash_scr_text_gml_648_0": "\\E5* 但我希望她不要那么的..^1. &胆小。/", + "scr_text_slash_scr_text_gml_649_0": "\\E1* 恐怖电影^1,虫子^1,圣诞老人..^1. &什么东西都会吓到她。/", + "scr_text_slash_scr_text_gml_650_0": "\\E5* 她被吓到的时候^1,就像暴露在&车灯前的小鹿一样无助。/", + "scr_text_slash_scr_text_gml_651_0": "\\E0* 你还记得她以前总是害怕&床底下藏有人类吗?/", + "scr_text_slash_scr_text_gml_652_0": "\\E7* (克里斯^1,顺便一提^1,&你那次藏在床底下是&很不对的!)/", + "scr_text_slash_scr_text_gml_653_0": "\\E1* ...总之^1,这地方让人十分煎熬^1,&克里斯。/", + "scr_text_slash_scr_text_gml_654_0": "\\E4* 不是因为我身体的事。/", + "scr_text_slash_scr_text_gml_655_0": "\\E5* 是因为..^1. 现在我没办法&在她身边保护她。/", + "scr_text_slash_scr_text_gml_656_0": "\\E3* 帮我留意一下她^1,好吗?/%", + "scr_text_slash_scr_text_gml_678_0": "\\E2* 在你被俺家彩灯绳缠住&的时候,好好训斥训斥你。/%", + "scr_text_slash_scr_text_gml_1314_0": "* 看起来【警告】已经可以废弃。/%", + "scr_text_slash_scr_text_gml_1343_0": "* 只要你按下[~1]^1,伤害就会变得更高! /%", + "scr_text_slash_scr_text_gml_2056_0": "\\E2* ...怎么了^1,&那个家伙做了什么&违法的事情吗!?/", + "scr_text_slash_scr_text_gml_2057_0": "\\E5* 明白了^1,&只要我发现“艾菲斯”^1,&就马上抓起来!!/", + "scr_text_slash_scr_text_gml_2058_0": "* 呼呼呼呼!!^1!&那家伙已经完蛋了!!/%", + "scr_text_slash_scr_text_gml_2070_0": "\\E5* 找点人去抢银行,这样我就可以&背摔他们了!/", + "scr_text_slash_scr_text_gml_2526_0": " #人品很糟", + "scr_text_slash_scr_text_gml_2527_0": "她吃粉笔", + "scr_text_slash_scr_text_gml_2536_0": "\\E4* 苏西..^1. 我有点..^1. &好奇她是怎样的一个人?/", + "scr_text_slash_scr_text_gml_2537_0": "\\E8* 我是说^1,谁不对她好奇嘛^1?&她从来不和任何人说话。/", + "scr_text_slash_scr_text_gml_2538_0": "\\E4* 所以^1,克里斯^1,你能告诉我些&关于她的事吗^1?如果可以的话.../", + "scr_text_slash_scr_text_gml_2571_0": "\\E0* 替我向小艾斯问好^1,克里斯!/%", + "scr_text_slash_scr_text_gml_2584_0": "\\E2* 什么...^1?&她人很好^1?/", + "scr_text_slash_scr_text_gml_2585_0": "* 真的!^1?我是说,真的吗!^1?&真真切切!^1?千真万确!?/", + "scr_text_slash_scr_text_gml_2586_0": "\\E4* 我是说^1,我希望是那样^1,&但是.../", + "scr_text_slash_scr_text_gml_2587_0": "\\E2* 等、等等^1,这不是恶作剧吧^1,&克里斯?/", + "scr_text_slash_scr_text_gml_2588_0": "\\E8* 像上次你把番茄酱涂在手臂上,&然后骗我说是血?/", + "scr_text_slash_scr_text_gml_2589_0": "\\E2* ...真的啊!^1?你没有开玩笑^1?&完全严肃的?/", + "scr_text_slash_scr_text_gml_2590_0": "\\E6* ...天呐^1,那我或许该&尝试去和她聊天.../", + "scr_text_slash_scr_text_gml_2591_0": "\\E8* 但^1,但是如果我不幸去世^1,&你可要为我的葬礼埋单^1,克里斯!/", + "scr_text_slash_scr_text_gml_2592_0": "\\E6* (不过^1,说实话^1,如果她人很好^1,&恐怕也会让我当场去世...)/%", + "scr_text_slash_scr_text_gml_2596_0": "\\E2* 她干了什么!^1?&把你摔在锁柜上?/", + "scr_text_slash_scr_text_gml_2597_0": "\\E7* 天呐^1,克里斯^1,真的很抱歉^1。&那太糟糕了。/", + "scr_text_slash_scr_text_gml_2598_0": "\\E3* 我..^1. 我以为苏西本性不坏^1,&只不过.../", + "scr_text_slash_scr_text_gml_2599_0": "\\E6* 或许是她还没遇到&能发现她善良之处的&那个特殊的人。/", + "scr_text_slash_scr_text_gml_2600_0": "\\E7* ...但她人真的很糟糕^1,&是吗...?/", + "scr_text_slash_scr_text_gml_2601_0": "\\E7* 克里斯..^1. 我很抱歉你得经受&这种事情。/", + "scr_text_slash_scr_text_gml_2602_0": "\\E4* 事实上^1,说不定..^1. &你觉得我们有没有可能...?/", + "scr_text_slash_scr_text_gml_2603_0": "\\E3* 说服艾菲斯^1,让我们交换搭档?/", + "scr_text_slash_scr_text_gml_2604_0": "\\E2* 你知道^1,这样你就不会被^1,嗯.../", + "scr_text_slash_scr_text_gml_2605_0": "\\E3* 砸在锁柜上^1,之类的。/", + "scr_text_slash_scr_text_gml_2606_0": "\\E8* (等等..^1. 我好像说得&有些奇怪...)/%", + "scr_text_slash_scr_text_gml_2610_0": "\\E2* 什么^1?&她吃粉笔???/", + "scr_text_slash_scr_text_gml_2611_0": "* 真..^1. 真的吗...?/", + "scr_text_slash_scr_text_gml_2612_0": "\\E8* 等等^1!你在开玩笑吧^1,&克里斯?/", + "scr_text_slash_scr_text_gml_2613_0": "\\E3* 就、就像你那次告诉我Ice-E&是真的^1,还吃小孩.../", + "scr_text_slash_scr_text_gml_2614_0": "\\E8* 结果你就被蒂丝用软球棒敲^1,&敲到承认撒谎为止。/", + "scr_text_slash_scr_text_gml_2615_0": "\\E2* ...嗯^1?你在说实话^1?&没开玩笑?/", + "scr_text_slash_scr_text_gml_2616_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_2617_0": "\\E0* 唔^1,那样的话..^1. &她喜欢吃哪种颜色的粉笔?/", + "scr_text_slash_scr_text_gml_2618_0": "\\E4* 还有^1,你觉得她喜欢细的&还是粗的粉笔...?/", + "scr_text_slash_scr_text_gml_2619_0": "\\E8* (等等^1,或许给她做一份&粉笔便当有点愚蠢...)/%", + "scr_text_slash_scr_text_gml_2623_0": "\\E2* 开玩笑吧^1,克里斯^1?&可是我经常有帮你诶!/", + "scr_text_slash_scr_text_gml_2624_0": "\\E8* 你至少给我一点点情报吧!/", + "scr_text_slash_scr_text_gml_2625_0": "\\E2* 比如说^1,&她-她喜欢金属乐吗!?/", + "scr_text_slash_scr_text_gml_2626_0": "\\E2* 她真的是肉食动物吗!?/", + "scr_text_slash_scr_text_gml_2628_0": "\\E3* 还是说^1,还是说...&还是说..^1. /", + "scr_text_slash_scr_text_gml_2629_0": "\\E4* 对不起,克里斯^1,这些和我&一点关系都没有^1,对吧...?/", + "scr_text_slash_scr_text_gml_2658_0": " #睡觉", + "scr_text_slash_scr_text_gml_2662_0": "* (这是你的床。)/", + "scr_text_slash_scr_text_gml_2641_0": "* (你要上床睡觉吗?)/", + "scr_text_slash_scr_text_gml_2671_0": " #睡!!!", + "scr_text_slash_scr_text_gml_2672_0": " #不睡!!!", + "scr_text_slash_scr_text_gml_2677_0": "* (不知为何^1,&你决定躺回床上继续睡...)/%", + "scr_text_slash_scr_text_gml_2681_0": "* (你可以在课上睡。)/%", + "scr_text_slash_scr_text_gml_3139_0": " #不给", + "DEVICE_CONTACT_slash_Other_10_gml_1_0": "すーじぃ", + "obj_credits_slash_Step_0_gml_40_0": "(怀旧风配色及菜单美工)", + "obj_credits_slash_Step_0_gml_95_0": "日语本地化", + "obj_credits_slash_Step_0_gml_96_0": "8-4 Ltd.", + "obj_credits_slash_Step_0_gml_98_0": "翻译者", + "obj_credits_slash_Step_0_gml_99_0": "Keiko Fukuichi", + "obj_darkdoor_slash_Step_0_gml_300_0": "\\E0* ...克里斯?/%", + "obj_initializer2_slash_Create_0_gml_2_0": "0123456789-+", + "obj_npc_facing_slash_Other_10_gml_257_0": "* ?/%", + "obj_npc_room_slash_Other_10_gml_812_0": "* ほら^1! 上着脱いで^1!&* トイレに 流しといてやるから^1!&* ...うちには トイレ ないでしょ.../", + "obj_npc_room_slash_Other_10_gml_813_0": "* 野球ボールも^1 召し上がれ~^1!&* そんで^1 ノドに詰まらせな^1!&* このひとたち..^1. 「スポーツ」食べる?/", + "obj_npc_room_slash_Other_10_gml_814_0": "* ツイスターゲームも しようね~^1?&* うちらの じゃまは しないでよ^1!&* 私たちだけでやっても ムリなのに.../%", + "obj_npc_room_slash_Other_10_gml_876_0": "* 我透过后面的窗户看到了一张床..^1. &有点好奇是做什么用的。/%", + "obj_npc_room_slash_Other_10_gml_877_0": "* 今度のケーキは 金属製にするヨ!&  そしたら 魔物に 食われない!/%", + "obj_npc_room_slash_Other_10_gml_880_0": "* ああ! クローバーのママ^1!&* ワタシのケーキ^1 いつでも&  試食してくださネ!/", + "obj_npc_room_slash_Other_10_gml_882_0": "* ...試食は&  クローバーのママ&  限定なのか?/", + "obj_npc_room_slash_Other_10_gml_884_0": "* はい^1! 限定デス^1!&  たった今 そう決めたのデス!/%", + "obj_npc_room_slash_Other_10_gml_888_0": "* マーマ ミーバ^1!&  これは めでたい^1!&  みなさん 勢ぞろい!/", + "obj_npc_room_slash_Other_10_gml_889_0": "* ワタシが焼いた あのケーキは&  このバースデーパーティ用&  だったのネ!/", + "obj_npc_room_slash_Other_10_gml_890_0": "* クローバーのバースデー^1!&  ああ... 胸が いっぱいだヨ!&  ワタシ 泣いちゃいそうだヨ!/", + "obj_npc_room_slash_Other_10_gml_892_0": "* いや... ちがくて..^1. &  この騒ぎは その..^1. &  うちらのせい...っつーか.../", + "obj_npc_room_slash_Other_10_gml_894_0": "* オウ^1! マァ アミーゴ^1!&  とゆうことは..^1. アナタが&  クローバーのママですカ!?/", + "obj_npc_room_slash_Other_10_gml_895_0": "* 我不是杰瑞^1。&我是特瑞。/", + "obj_npc_room_slash_Other_10_gml_897_0": "* 我完全就不需要上厕所呢。/%", + "obj_npc_room_slash_Other_10_gml_898_0": "\\E3* (待てよ..^1.  そういう&  ことにしとけば^1 ケーキ&  食い放題ってことか...?)/%", + "obj_npc_room_slash_Other_10_gml_923_0": "* スイートな未来が 待ってる~^1!&* ハチのゲロみたいな 未来でしょ^1!&* ...ハチのゲロって..^1. ハチミツだよ?/", + "obj_npc_room_slash_Other_10_gml_924_0": "* 我们本来想去打棒球^1,&但那孩子老是跑到场地中央跳舞。/", + "obj_npc_room_slash_Other_10_gml_925_0": "* 我..^1. 我想不到有什么办法&能让他停下来.../%", + "obj_npc_room_slash_Other_10_gml_972_0": "* ついに^1 暴君を 権力の座から&  引きずり降ろしたな^1!&  よくぞ なし遂げた!/", + "obj_npc_room_slash_Other_10_gml_973_0": "* では..^1. きみに 助力した私も&  報奨金を いただくとしよう.../", + "obj_npc_room_slash_Other_10_gml_974_0": "* ...ただし あの暴君が 再び現れた&  ときには..^2. 私は一切 手を&  貸していないことにしてくれたまえ!/%", + "obj_npc_room_slash_Other_10_gml_978_0": "* ドウドウ^1!&  あんたたちにゃ 感謝しても&  しきれねェなぁ。/", + "obj_npc_room_slash_Other_10_gml_979_0": "* これで オレたち駒の&  コマった問題は 片づいた。&  これからは 平和に暮らせるぜ。/%", + "obj_npc_room_slash_Other_10_gml_982_0": "* いやぁ^1 オレの鼻の穴も&  あんたたちには 感謝してるぜ。/%", + "obj_readable_room1_slash_Other_10_gml_113_0": "* れいぞうこに しゃしんが&  はってある^1。うつっているのは&  じぶんと^1 ママと おにいちゃんだ。/%", + "obj_readable_room1_slash_Other_10_gml_519_0": "* (普通の穴だ...)/%", + "obj_readable_room1_slash_Other_10_gml_531_0": "* (暗くなるほど^1 よく見える)/%", + "obj_readable_room1_slash_Other_10_gml_541_0": "* (よぉ~く見る^1と&  木の中に スイッチがある...!)/%", + "obj_readable_room1_slash_Other_10_gml_545_0": "* (よぉ~く見る^1と&  木の中に スイッチがある...!)/", + "obj_readable_room1_slash_Other_10_gml_975_0": "* どうした^1? おじさんだけ&  ネームプレートが あって&  うらやましいかい?/", + "obj_readable_room1_slash_Other_10_gml_976_0": "* まちの みんなの&  ぜいきんは^1 こんなものに&  つかわれてるんだぞぉ?/%", + "obj_readable_room1_slash_Other_10_gml_1024_0": "* (ふつうの シンクだ)/%", + "obj_readable_room1_slash_Other_10_gml_1028_0": "* (もとは せのたかい 1つのシンク&  だったのを はんぶんに きって&  2つに したのだろう)/%", + "obj_readable_room1_slash_Other_10_gml_1041_0": "* (たなの なかを みた)/", + "obj_readable_room1_slash_Other_10_gml_1042_0": "* (...ものすごく ちいさなピアノが&  とってつけたように しまってある)/%", + "obj_readable_room1_slash_Other_10_gml_1047_0": "* (レベルゼロ0では^1 たのしそうな かお^1)&* (レベル10では^1 たのしそうな&  かおで あせを かいている)/%", + "obj_readable_room1_slash_Other_10_gml_1051_0": "* オレは このしろの&  「白のまほうつかい」によって&  「いやしの間」に ゆうへいされた.../", + "obj_suitspuzzle_event_slash_Step_0_gml_133_0": "* ...?/%", + "obj_writer_slash_Alarm_0_gml_20_0": "\\", + "obj_writer_slash_Alarm_0_gml_31_0": "\\", + "obj_writer_slash_Draw_0_gml_72_0": "\\", + "obj_writer_slash_Draw_0_gml_272_0": "\\", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0": "\\", + "scr_roomname_slash_scr_roomname_gml_13_0": "赛博城市 - 二号小巷", + "scr_roomname_slash_scr_roomname_gml_14_0": "女王的豪宅 - 客厅", + "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1施放了安抚^1!&但敌人还没有\\cB疲惫\\cW.../%", + "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1施放了安抚^1!&但对方还没有\\cB疲惫\\cW...试试\\cY饶恕\\cW吧!/%", + "scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1饶恕了~2!/%", + "scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的.../%", + "scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1饶恕了~2^2!&但它的名字还不是\\cY黄色\\cW的.../", + "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (试着让利艾尔斯使用\\cB安抚\\cW吧!)/%", + "scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1被饶恕了!/%", + "scr_text_slash_scr_text_gml_662_0": "\\E1* 哦对了..^1. &既然艾斯利尔现在去上大学了.../", + "scr_text_slash_scr_text_gml_663_0": "\\E2* 你觉得他会像我和你爸那样^1,&去那种疯狂的派对吗?/", + "scr_text_slash_scr_text_gml_664_0": "\\E3* 哈^1,我开玩笑的^1。&你爸不是个派对狂。/", + "scr_text_slash_scr_text_gml_665_0": "\\E7* 不过你妈妈就...^1!哇哦!/", + "scr_text_slash_scr_text_gml_666_0": "\\E4* 她老是在去之前抱怨^1,&但派对一开始.../", + "scr_text_slash_scr_text_gml_667_0": "\\E7* 哎哟^1,天哪!/", + "scr_text_slash_scr_text_gml_668_0": "\\E7* 有次她在房间的另一头&丢了个青柠派在我头上!/", + "scr_text_slash_scr_text_gml_669_0": "\\E2* 我直接摔到零食桌上^1,&弄翻了所有东西!/", + "scr_text_slash_scr_text_gml_1550_0": "\\E5* クリス...?/%", + "scr_textsound_slash_scr_textsound_gml_31_0": "\\", + "scr_weaponinfo_slash_scr_weaponinfo_gml_118_0": "スケアソード", + "obj_npc_room_slash_Other_10_gml_232_0": "* 哦^1!外套请交给我们^1!&然后扔马桶里^1!哈^1!&...不过^1,我们这没有马桶。/", + "obj_npc_room_slash_Other_10_gml_234_0": "* 然后我们可以来玩扭扭乐~^1!&但是不要打扰我们^1!&...我们自己都玩不赢。/%", + "obj_readable_room1_slash_Other_10_gml_200_0": "* 冰箱上贴着一张照片^1。&上面是你^1,你的妈妈,还有你的哥哥。/%", + "obj_readable_room1_slash_Other_10_gml_777_0": "* 克里斯^1,&你很嫉妒我的铭牌吗?/", + "obj_readable_room1_slash_Other_10_gml_778_0": "* 我们纳税人的钱都被用来&做这些了^1,是不是很奇妙?/%", + "obj_readable_room1_slash_Other_10_gml_813_0": "* (这是一把椅子。)/%", + "obj_readable_room1_slash_Other_10_gml_819_0": "* (这是一张画着一个圆和许多线段&的图表。)/%", + "obj_readable_room1_slash_Other_10_gml_826_0": "* (这是一个普通的水槽。)/%", + "obj_readable_room1_slash_Other_10_gml_829_0": "* (这是另一个水槽的克隆体。)/", + "obj_readable_room1_slash_Other_10_gml_830_0": "* (或许曾经有一个很高的水槽被从中间&切成了两半,从而创造出它们两个。)/%", + "obj_readable_room1_slash_Other_10_gml_843_0": "* (你往橱柜里面看了看。)/", + "obj_readable_room1_slash_Other_10_gml_844_0": "* (...里面放着一架非常小的公用钢琴。)/%", + "obj_readable_room1_slash_Other_10_gml_848_0": "* (这是一张经典的疼痛等级表^1,&以ICE-E为例来表示10个等级。)/", + "obj_readable_room1_slash_Other_10_gml_849_0": "* (疼痛度为0时^1,他很快乐。^1)&(疼痛度为10时^1,他很快乐,&并且流着汗。)/%", + "obj_readable_room1_slash_Other_10_gml_855_0": "* 这座城堡的白魔法师们&将我降职到这间治疗室.../", + "obj_readable_room1_slash_Other_10_gml_856_0": "* 但我的满腔热血仍渴望着战斗!!!/%", + "scr_text_slash_scr_text_gml_670_0": "\\E7* 派倒是挺好吃的^1。&没什么好抱怨的。/%", + "scr_text_slash_scr_text_gml_1551_0": "\\E5* 克里斯...?/%", + "scr_weaponinfo_slash_scr_weaponinfo_gml_127_0": "骇人的剑", + "DEVICE_CONTACT_slash_Step_0_gml_343_0": "A", + "DEVICE_CONTACT_slash_Step_0_gml_345_0": "B", + "DEVICE_CONTACT_slash_Step_0_gml_346_0": "C", + "DEVICE_CONTACT_slash_Step_0_gml_347_0": "D", + "DEVICE_MENU_slash_Draw_0_gml_115_0": "", + "DEVICE_MENU_slash_Draw_0_gml_127_0": "", + "DEVICE_MENU_slash_Draw_0_gml_215_0": "", + "obj_battlecontroller_slash_Step_0_gml_43_0": "* 你在战斗中胜利了!/%", + "obj_battlecontroller_slash_Step_0_gml_46_0": "* 你胜利了^1!&* 获得了 ~1 D$^1。&* 你变得更强了。/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_40_0": "神圣的钢翼鸟啊!&赐予我力量吧!", + "obj_berdlyb2_enemy_slash_Step_0_gml_41_0": "接招吧,克里斯!&西风神罚!", + "obj_berdlyb2_enemy_slash_Step_0_gml_42_0": "有本事就&躲开这招,&克里斯!", + "obj_berdlyb2_enemy_slash_Step_0_gml_47_0": "克里斯^1!我懂了^1!&碰巧解开那谜题&让你的脑子变肥大了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_54_0": "别担心,&一切仍在&我的计算&之内!", + "obj_berdlyb2_enemy_slash_Step_0_gml_57_0": "你为什么&要打我!?", + "obj_berdlyb2_enemy_slash_Step_0_gml_124_0": "* 鸟哥诚挚地向诺埃尔道谢。", + "obj_berdlyb2_enemy_slash_Step_0_gml_125_0": "* 鸟哥扭动着臀部&想诱使诺埃尔反水!", + "obj_berdlyb2_enemy_slash_Step_0_gml_126_0": "* 鸟哥高傲地打理着羽毛。", + "obj_berdlyb2_enemy_slash_Step_0_gml_127_0": "* 鸟哥大笑着踏入了他的记忆宫殿。", + "obj_berdlyb2_enemy_slash_Step_0_gml_147_0": "* 鸟哥 - 他通常只在你们一起玩游戏&的时候才会这么生气。/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_162_0": "* 你表现得像个与鸟哥的才智&格格不入的蠢蛋!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_164_0": "* 啊^1,克里斯..^1. 很遗憾我不得不&打败像你这样的小人物.../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_175_0": "* 你做错了好几道数学题!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_181_0": "* 你假装织了一顶自制的傻瓜帽!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_187_0": "* 你发出像野兽一般的咕噜声!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_194_0": "* 你假装把自己的IQ点&撒得满地都是!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_195_0": "* 你让诺埃尔假装把它们捡起来!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_197_0": "\\EI* (为什么要我来!?)/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_201_0": "* 鸟哥对此感到愉悦!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_213_0": "* 你恶狠狠地瞪了鸟哥一眼!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_215_0": "\\E3* 什..^1. 什么!?&你想把我吓倒吗^1,克里斯!?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_216_0": "\\ED* 嗯..^1. &那是不可能的!!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_218_0": "* 鸟哥的防御力降低了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_222_0": "* 你恶狠狠地瞪了鸟哥一眼!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_223_0": "* 他的防御力降低了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_245_0": "* 你鼓励诺埃尔发挥她的聪明才智!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_252_0": "* 她的魔力上升了^1!&鸟哥被她的聪明才智深深迷住了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_264_0": "* 你让诺埃尔集中精神!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_269_0": "\\EW* 集中精神做什么呢...?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_278_0": "* 她的魔力上升了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_281_0": "* 但是什么也没有发生!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_299_0": "* 诺埃尔尝试和鸟哥交谈!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_301_0": "\\EI* 呃^1,鸟哥^1,&我很高兴你愿意帮助我.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_303_0": "\\EJ* 不必感谢我^1,&我最亲爱的诺埃尔!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_305_0": "* 诺埃尔无意中称赞了鸟哥!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_358_0": "\\Ec* 雪..^1. 雪葬?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_359_0": "\\Ee* 我..^1. 我不知道那种法术。/", + "obj_berdlyb2_enemy_slash_Step_0_gml_365_0": "\\Ee* 我告诉过你了^1,我..^1. 我.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_366_0": "\\EW* 我不知道你在说什么。/", + "obj_berdlyb2_enemy_slash_Step_0_gml_372_0": "\\EW* 我说了^1,住手!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_373_0": "\\EZ* 我...我根本不知道你在说什么!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_379_0": "\\EV* 好啊^1。&你就么好奇会发生什么吗?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_380_0": "\\Ef* 那你就好好看着吧,&当我施展连自己都不知道的法术时&到底会发生什么!/", + "obj_berdlyb2_enemy_slash_Step_0_gml_429_0": "* .../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_441_0": "* 怎么回事.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_442_0": "* 发生了什么?/", + "obj_berdlyb2_enemy_slash_Step_0_gml_443_0": "* 到处都是雪^1,我什么都看不见.../", + "obj_berdlyb2_enemy_slash_Step_0_gml_444_0": "* 我.../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_463_0": "* 我感觉不太好。/", + "obj_berdlyb2_enemy_slash_Step_0_gml_464_0": "* 我想/", + "obj_berdlyb2_enemy_slash_Step_0_gml_465_0": "* 我该回家了。/%", + "obj_berdlyb_enemy_slash_Step_0_gml_123_0": "* 鸟哥 - 上吧!&用你的过山车来玩“棒棒鸡”!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_130_0": "* 你和苏西准备撞向鸟哥的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_131_0": "* 你和利艾尔斯准备撞向鸟哥的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_132_0": "* 你准备撞向鸟哥的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_186_0": "* 你和苏西准备撞向鸟哥的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_187_0": "* 苏西和利艾尔斯准备撞向鸟哥的车!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_221_0": "* 你和利艾尔斯准备撞向鸟哥的车!/%", + "obj_caradventure_car_slash_Step_0_gml_57_0": "\\E0* 克里斯 &按 方向键 来 驾驶/%", + "obj_caradventure_car_slash_Step_0_gml_80_0": "\\EE* 克里斯 &别 撞到 那些车!/%", + "obj_caradventure_car_slash_Step_0_gml_98_0": "\\E1* 哈哈 没事 不装了&把那些车 撞个 精光 /%", + "obj_caradventure_car_slash_Step_0_gml_115_0": "\\E1* 车流 拥挤 简直 太棒了/%", + "obj_caradventure_car_slash_Step_0_gml_131_0": "\\ED* 光之民 喜欢 车流 &他们 总搜 这个/%", + "obj_caradventure_car_slash_Step_0_gml_147_0": "\\EB* 可怜的 诺埃尔&她肯定 会很喜欢&撞光 这些车/%", + "obj_caradventure_car_slash_Step_0_gml_164_0": "\\E2* 呃^1,其实吧^1,我...&她^1,呃^1,可能不^1,呃.../%", + "obj_caradventure_car_slash_Step_0_gml_179_0": "\\EH* 打住/%", + "obj_caradventure_car_slash_Step_0_gml_198_0": "\\E0* 克里斯 快捡 香蕉/%", + "obj_caradventure_car_slash_Step_0_gml_216_0": "\\EF* 克里斯 你这样 &是要 生病的/%", + "obj_caradventure_car_slash_Step_0_gml_233_0": "\\E1* 前方 十字路口 准备 停车/%", + "obj_caradventure_object_slash_Collision_c6676890_fdcf_45e4_aea6_c7948966d056_gml_17_0": "\\E1* 补钾/%", + "obj_ch2_city01_slash_Step_0_gml_58_0": "\\EF* 克-克里斯!^1!&你在干什---/", + "obj_ch2_city01_slash_Step_0_gml_60_0": "\\E1* 噢 诺埃尔 甜心/%", + "obj_ch2_city01_slash_Step_0_gml_76_0": "\\EE* (别让她找到我...)/%", + "obj_ch2_city01_slash_Step_0_gml_85_0": "\\EI* 诺埃尔&甜心 亲爱的 宝贝&你在哪/%", + "obj_ch2_city01_slash_Step_0_gml_94_0": "\\EC* 别忘了 我们 现在是 队友/", + "obj_ch2_city01_slash_Step_0_gml_95_0": "* 你还没有 自愿&成为 我的 仆从/%", + "obj_ch2_city01_slash_Step_0_gml_107_0": "\\ED* ..^1. 克里斯/", + "obj_ch2_city01_slash_Step_0_gml_108_0": "\\E1* 看来/", + "obj_ch2_city01_slash_Step_0_gml_109_0": "\\EB* 我们的 战友 都已经 &对我们 按下了 Esc/", + "obj_ch2_city01_slash_Step_0_gml_110_0": "\\E5* ..^1. 既然 事已 至此.../", + "obj_ch2_city01_slash_Step_0_gml_111_0": "\\E5* 为了 找到 我们的 队友/", + "obj_ch2_city01_slash_Step_0_gml_112_0": "\\E4* .../", + "obj_ch2_city01_slash_Step_0_gml_113_0": "\\E9* 我们 除了 停战&别无选择.../%", + "obj_ch2_city01_slash_Step_0_gml_120_0": "\\E6* 女王!^1!我伟大的女王!^1!&你在哪里!!/", + "obj_ch2_city01_slash_Step_0_gml_122_0": "\\E8* 噢不 别让他 找到我/%", + "obj_ch2_city01_slash_Step_0_gml_146_0": "\\E0* 啊^1,克里斯..^1. &我要找的生命体可不是你。/", + "obj_ch2_city01_slash_Step_0_gml_147_0": "\\E3* ..^1. 嗯?&你那个差生小队的其它成员呢?/", + "obj_ch2_city01_slash_Step_0_gml_148_0": "\\E7* 你该不会是被他们抛弃了吧!?&哈!!/", + "obj_ch2_city01_slash_Step_0_gml_149_0": "\\E2* 哈哈!^1!&这就是你相信苏西的下场!^1!&哈!!/%", + "obj_ch2_city01_slash_Step_0_gml_157_0": "\\E3* 什..^1. 什么?&诺埃尔?女王?/%", + "obj_ch2_city01_slash_Step_0_gml_165_0": "\\EB* 她们肯定只是..^1. &在哪里忙着玩复古游戏而已!!/%", + "obj_ch2_city01_slash_Step_0_gml_176_0": "\\E6* 我猜她们现在肯定正听着&又怪又抓耳的音乐!!/", + "obj_ch2_city01_slash_Step_0_gml_177_0": "\\E2* 停在选人界面等着我呢^1!&哈哈^1!哈!^1!哈!!/", + "obj_ch2_city01_slash_Step_0_gml_178_0": "\\E8* .../%", + "obj_ch2_city01_slash_Step_0_gml_186_0": "\\E9* ...唉。/%", + "obj_ch2_city01_slash_Step_0_gml_193_0": "\\EA* 既然事已至此。/", + "obj_ch2_city01_slash_Step_0_gml_194_0": "\\E9* 为了找到我们各自的队友.../", + "obj_ch2_city01_slash_Step_0_gml_195_0": "\\E0* 看来.../", + "obj_ch2_city01_slash_Step_0_gml_196_0": "\\EJ* 我们除了停战别无选择.../%", + "obj_ch2_city01_slash_Step_0_gml_204_0": "\\E8* 什么 玩/", + "obj_ch2_city01_slash_Step_0_gml_205_0": "\\EH* 谁他[哔] 允许 你&双重 停战/%", + "obj_ch2_city01_slash_Step_0_gml_216_0": "\\E3* 啊?你听到什么了吗?/%", + "obj_ch2_city01_slash_Step_0_gml_227_0": "\\EC* 嘟 嘟 没有&那只是 城市里的 噪音/", + "obj_ch2_city01_slash_Step_0_gml_229_0": "\\EI* 噢,好吧。/%", + "obj_ch2_city01_slash_Step_0_gml_237_0": "\\E7* 嗯。那我就先出发了。&动作快点哦!!!/%", + "obj_ch2_city01_slash_Step_0_gml_258_0": "\\E1* 克里斯 作为 我们&(更好的 那份)停战协定&中的 一部分/", + "obj_ch2_city01_slash_Step_0_gml_259_0": "\\ED* 帮我 引走 鸟哥&并且 找到 诺埃尔/", + "obj_ch2_city01_slash_Step_0_gml_260_0": "\\E4* 如你 所见.../%", + "obj_ch2_city01_slash_Step_0_gml_269_0": "\\E5* 鸟哥..^1. 他.../%", + "obj_ch2_city01_slash_Step_0_gml_279_0": "\\E1* 行吧 其实他 也没啥 毛病&就是 很烦/%", + "obj_ch2_city01_slash_Step_0_gml_289_0": "\\ED* 告辞/%", + "obj_ch2_city01_slash_Step_0_gml_313_0": "* (诺埃尔加入了队伍!)/%", + "obj_ch2_city01_slash_Step_0_gml_375_0": "\\E2* 克..^1. 克里斯...?&不是走这边吧...?/", + "obj_ch2_city01_slash_Step_0_gml_376_0": "\\E8* (我好像开始有点后悔了...)/%", + "obj_ch2_city01_slash_Step_0_gml_388_0": "\\ES* 那么^1,呃^1,&你知道苏西在哪里吗?/", + "obj_ch2_city01_slash_Step_0_gml_389_0": "\\EN* 什么!?怎么了嘛!?&我就是问问而已!^1!&这个问题很正常嘛!!/%", + "obj_ch2_city04_slash_Step_0_gml_38_0": "\\E3* 克里斯^1!你上哪儿去了!/", + "obj_ch2_city04_slash_Step_0_gml_39_0": "\\E1* 啧啧..^1. &就连你的休战伙伴都会迟到。/", + "obj_ch2_city04_slash_Step_0_gml_40_0": "\\E6* 反正你的出现根本无关紧要。/", + "obj_ch2_city04_slash_Step_0_gml_41_0": "\\E7* 现在^1,摆在我们面前的是一道&令人脑筋消融的超难谜题。/", + "obj_ch2_city04_slash_Step_0_gml_42_0": "\\EJ* 去旁边打个盹吧,克里斯。&这个就交给我来解决。/%", + "obj_ch2_city04_slash_Step_0_gml_48_0": "\\ED* (我..^1. 只需要搞懂这玩意&究竟怎么运作...)/%", + "obj_ch2_city04_slash_Step_0_gml_112_0": "\\E7* 一会儿就好,克里斯,我.../%", + "obj_ch2_city04_slash_Step_0_gml_124_0": "\\E3* 你..^1. 你是怎么做到的!?&我..^1. 我.../%", + "obj_ch2_city04_slash_Step_0_gml_134_0": "\\EC* .../", + "obj_ch2_city04_slash_Step_0_gml_135_0": "\\EB* ..^1. 克里斯,&你别跟任何人提这件事^1,&好不好!?/", + "obj_ch2_city04_slash_Step_0_gml_136_0": "\\ED* 要是有谁问起来^1,&就说谜题是我解开的!!/%", + "obj_ch2_city04_slash_Step_0_gml_144_0": "\\EB* 懂了没?&千万不要跟别人说!!/", + "obj_ch2_city04_slash_Step_0_gml_145_0": "\\EC* 尤其是!!^1!&苏西!!!/", + "obj_ch2_city04_slash_Step_0_gml_146_0": "\\EA* 你知道的..^1. &她就只会笑话我!!!/%", + "obj_ch2_city04_slash_Step_0_gml_154_0": "\\EC* 呃啊!!/%", + "obj_ch2_city04_slash_Step_0_gml_174_0": "\\EN* 我要去告诉苏西/%", + "obj_ch2_city05_slash_Step_0_gml_64_0": "* 大家     好啊 !^1! 是我!!!/%", + "obj_ch2_city05_slash_Step_0_gml_71_0": "* 各位砰友最喜欢的&【【好评率第1推销员1997】】/%", + "obj_ch2_city05_slash_Step_0_gml_77_0": "\\s0* 斯潘%%", + "obj_ch2_city05_slash_Step_0_gml_85_0": "* 斯潘顿 G. 斯潘顿!!/%", + "obj_ch2_city05_slash_Step_0_gml_114_0": "* 哇哦!^1!这芣是一位.../%", + "obj_ch2_city05_slash_Step_0_gml_149_0": "* 光之苠吗!^1!嘿-口黑嘿!!!/%", + "obj_ch2_city05_slash_Step_0_gml_158_0": "* 看来你是【【深夜独自一人?】】/%", + "obj_ch2_city05_slash_Step_0_gml_165_0": "* 你所有的朋友^1,&【【抛弃了如同一坨史莱姆】】的你?/%", + "obj_ch2_city05_slash_Step_0_gml_172_0": "* 销量^1,下滑如&【【流水】】【【流水】】??/%", + "obj_ch2_city05_slash_Step_0_gml_180_0": "* 只好住进天杀的垃圾桶???/%", + "obj_ch2_city05_slash_Step_0_gml_228_0": "* 我为你这样的寂寞【【心灵】】&准备了一份【【特别交易】】!!/%", + "obj_ch2_city05_slash_Step_0_gml_237_0": "* 要是你【【失去对人生的掌控】】/%", + "obj_ch2_city05_slash_Step_0_gml_245_0": "* 那就快去扼住【【愚蠢的提线】】/%", + "obj_ch2_city05_slash_Step_0_gml_253_0": "* 何必继续当一块一生【【仅售$4.99】】&的【【小海绵】】/%", + "obj_ch2_city05_slash_Step_0_gml_260_0": "* 既然你可以成为一个/%", + "obj_ch2_city05_slash_Step_0_gml_270_0": "* 【【大人物!!!】】/%", + "obj_ch2_city05_slash_Step_0_gml_276_0": "* 【【大人物!!!!】】/%", + "obj_ch2_city05_slash_Step_0_gml_283_0": "* 【【大人物!!!!!】】/%", + "obj_ch2_city05_slash_Step_0_gml_288_0": "* 没错!^1!&现在是你成为【【大人物】】&的绝佳时机!!/%", + "obj_ch2_city05_slash_Step_0_gml_296_0": "* 而我正好。/%", + "obj_ch2_city05_slash_Step_0_gml_304_0": "* 有你要的。/%", + "obj_ch2_city05_slash_Step_0_gml_312_0": "* 那个东西。/%", + "obj_ch2_city05_slash_Step_0_gml_320_0": "* 答案就是。/%", + "obj_ch2_city05_slash_Step_0_gml_328_0": "* 【【链接已屏蔽】】。/%", + "obj_ch2_city05_slash_Step_0_gml_347_0": "* 你想拥有。&* 你想拥有【【链接已屏蔽】】^1,&对不对。/%", + "obj_ch2_city05_slash_Step_0_gml_359_0": "* 我有笔好买卖和你做!!/%", + "obj_ch2_city05_slash_Step_0_gml_389_0": "* 你只需给我看看。/%", + "obj_ch2_city05_slash_Step_0_gml_397_0": "* 你的【【心形物体】】。/%", + "obj_ch2_city05_slash_Step_0_gml_413_0": "* 你是壹位光之苠<对不对?/%", + "obj_ch2_city05_slash_Step_0_gml_419_0": "* 你心里有【【光】^1】&* 何不把^1它&* 【【亮出来?】】/%", + "obj_ch2_city05_slash_Step_0_gml_443_0": "* 呵哈哈哈哈哈哈!!/%", + "obj_ch2_city05_slash_Step_0_gml_551_0": "* 现在进行下个步骤.../", + "obj_ch2_city05_slash_Step_0_gml_553_0": "* 我在我的【【自家门店】】等着你。/", + "obj_ch2_city05_slash_Step_0_gml_554_0": "* 就坐落在&【【告示:垃圾场封闭修整】】。/%", + "obj_ch2_city05_slash_Step_0_gml_564_0": "* 欢迎你..^1. 自己一个人来。/%", + "obj_ch2_city05_slash_Step_0_gml_574_0": "* 还有千万别..^1. 忘啦!/%", + "obj_ch2_city05_slash_Step_0_gml_582_0": "* 【【点赞加关注】】以获得&更多的【【链接已屏蔽】】/%", + "obj_ch2_city05_slash_Step_0_gml_591_0": "* 呵哈哈哈哈哈哈!!/%", + "obj_ch2_city05_slash_Step_0_gml_612_0": "* 嘿!!^1!你没听过这句话吗^1,&* 【搞钱^1,别搞事】!/", + "obj_ch2_city05_slash_Step_0_gml_614_0": "* 像我这样的【好同志】&怎么会【忽悠人】/", + "obj_ch2_city05_slash_Step_0_gml_615_0": "* 像你这样的小孩【揍人】的时候/%", + "obj_ch2_city05_slash_Step_0_gml_621_0": "* 往人眼睛里【吐口水】^1,&朝人【脸蛋】上扔沙子,/", + "obj_ch2_city05_slash_Step_0_gml_623_0": "* 【踩人】的脚趾^1,&拽人的【鼻子】/", + "obj_ch2_city05_slash_Step_0_gml_625_0": "* 最后还一分钱都不付!?/", + "obj_ch2_city05_slash_Step_0_gml_629_0": "* 你根本没有资格揍我^1,/", + "obj_ch2_city05_slash_Step_0_gml_630_0": "* 就算买了我的【纪念戒指】也不行!/", + "obj_ch2_city05_slash_Step_0_gml_631_0": "* 至少也得买【2】个才像话吧!/", + "obj_ch2_city05_slash_Step_0_gml_634_0": "* 你早该那么做了!/", + "obj_ch2_city05_slash_Step_0_gml_635_0": "* 成为第一个拿到&我的【纪念戒指】的人!/", + "obj_ch2_city05_slash_Step_0_gml_638_0": "* 真是遗憾啊^1!再见了孩子!/%", + "obj_ch2_city07_slash_Step_0_gml_91_0": "\\EE* 噢-噢不^1,&她又回来了!!/", + "obj_ch2_city07_slash_Step_0_gml_92_0": "\\EE* 我去躲在那个小摊后面!/%", + "obj_ch2_city07_slash_Step_0_gml_139_0": "\\E9* 嘿 看我的 厉害/%", + "obj_ch2_city07_slash_Step_0_gml_200_0": "\\EQ* 挺准 嘛/%", + "obj_ch2_city07_slash_Step_0_gml_209_0": "\\E9* 我的 奖品呢/%", + "obj_ch2_city07_slash_Step_0_gml_217_0": "\\EE* 噢!呃.../%", + "obj_ch2_city07_slash_Step_0_gml_231_0": "\\EE* 给-给你!/%", + "obj_ch2_city07_slash_Step_0_gml_242_0": "\\EQ* 哈哈 不错/%", + "obj_ch2_city07_slash_Step_0_gml_262_0": "\\ED* 等下 我其实&并不 想要 这个/%", + "obj_ch2_city07_slash_Step_0_gml_326_0": "\\E2* 哈哈哈^1,这招如何!?/", + "obj_ch2_city07_slash_Step_0_gml_328_0": "\\E2* 哈哈^1,苏西^1!&这个不是用来攻击别人的!/", + "obj_ch2_city07_slash_Step_0_gml_330_0": "\\E2* 是嘛!?看招!!!/%", + "obj_ch2_city07_slash_Step_0_gml_350_0": "\\EP* 克里斯!!!!^1!&你在这儿!!!/%", + "obj_ch2_city07_slash_Step_0_gml_363_0": "\\E7* 克里斯!^1!&让你见识一下我的新招式!!/%", + "obj_ch2_city07_slash_Step_0_gml_399_0": "* (你感觉被治疗了一点点。)/%", + "obj_ch2_city07_slash_Step_0_gml_412_0": "\\E2* 嘿嘿^1,怎么样!?&快来拜见新的治疗大师^1,&克里斯!/%", + "obj_ch2_city07_slash_Step_0_gml_419_0": "\\EG* 噢。是啊。她真是个..^1. &治疗“大师”呢^1,&克里斯。/%", + "obj_ch2_city07_slash_Step_0_gml_427_0": "\\EK* 天啊^1,真不该教你说反话的。/", + "obj_ch2_city07_slash_Step_0_gml_429_0": "\\EH* 哈哈哈哈哈!/%", + "obj_ch2_city07_slash_Step_0_gml_466_0": "\\ED* ..^1. 啊!?&你要把它送给..^1. 我...?/%", + "obj_ch2_city07_slash_Step_0_gml_472_0": "\\E0* 克里斯.../", + "obj_ch2_city07_slash_Step_0_gml_473_0": "\\E1* 我..^1. 我以前还从来没像这样&收到过礼物呢。/", + "obj_ch2_city07_slash_Step_0_gml_474_0": "\\E1* 呃..^1. 呃..^1. &不好意思^1,我.../%", + "obj_ch2_city07_slash_Step_0_gml_481_0": "\\E2* (我太高兴了^1,&都不知道该说什么好...)/", + "obj_ch2_city07_slash_Step_0_gml_482_0": "\\E1* .../%", + "obj_ch2_city07_slash_Step_0_gml_500_0": "\\E2* 我..^1. 我也给你赢点东西回来^1,&怎么样!?/%", + "obj_ch2_city07_slash_Step_0_gml_515_0": "\\EH\\U* 给我个球^1,拜托了!!!/%", + "obj_ch2_city07_slash_Step_0_gml_535_0": "\\EE* 等-等一下!!/%", + "obj_ch2_city07_slash_Step_0_gml_586_0": "\\E6* 诺..^1. 诺埃尔!?/%", + "obj_ch2_city07_slash_Step_0_gml_643_0": "\\E6* ..^1. 啊?什么...?/%", + "obj_ch2_city07_slash_Step_0_gml_650_0": "\\EK* 好吧。&你特么从哪弄来的这东西?/", + "obj_ch2_city07_slash_Step_0_gml_652_0": "\\E2* 或许是从那个投球游戏&里赢来的?/%", + "obj_ch2_city07_slash_Step_0_gml_662_0": "\\E2* 切^1,搞得像克里斯真能&赢那游戏一样!^1!&哈哈哈!!/", + "obj_ch2_city07_slash_Step_0_gml_663_0": "\\EA* 肯定是靠偷或者别的什么办法&搞来的!^1!哈哈!!/%", + "obj_ch2_city07_slash_Step_0_gml_673_0": "\\EL* 偷..^1. 偷来的...?/%", + "obj_ch2_city07_slash_Step_0_gml_680_0": "\\E2* 哇哦^1,那肯定是真心想&把它送给你了!/%", + "obj_ch2_city07_slash_Step_0_gml_689_0": "\\E6* .../%", + "obj_ch2_city07_slash_Step_0_gml_701_0": "\\EK* 好吧^1,干这种蠢事是需要胆量的。/%", + "obj_ch2_city07_slash_Step_0_gml_727_0": "\\E2* ..^1. 别以为我就这么&让你赢过我了!/%", + "obj_ch2_city07_slash_Step_0_gml_731_0": "\\EQ* 如果你要做这种蠢事的话.../%", + "obj_ch2_city07_slash_Step_0_gml_759_0": "\\E5* 那我也要去偷点东西给你!!/%", + "obj_ch2_city07_slash_Step_0_gml_786_0": "\\E7* 挺酷的盒子.../%", + "obj_ch2_city07_slash_Step_0_gml_793_0": "\\EF* 啊.../", + "obj_ch2_city07_slash_Step_0_gml_794_0": "\\EE* 啊啊啊啊!!!/%", + "obj_ch2_city07_slash_Step_0_gml_806_0": "\\E6* 诺..^1. 诺埃尔!?/%", + "obj_ch2_city07_slash_Step_0_gml_860_0": "\\E2* 克..^1. 克里斯...?&你..^1. 你有东西要给我...?/%", + "obj_ch2_city07_slash_Step_0_gml_873_0": "\\E4* (自我们长大以后...)/", + "obj_ch2_city07_slash_Step_0_gml_874_0": "\\E9* (克里斯就再也没有&像这样送给我礼物。)/", + "obj_ch2_city07_slash_Step_0_gml_875_0": "\\E6* (莫非是想借这份礼物来表达&希望一切都能够回到...)/", + "obj_ch2_city07_slash_Step_0_gml_876_0": "\\E8* 等-等等^1,这不是我&刚给女王的玩偶吗!?/", + "obj_ch2_city07_slash_Step_0_gml_877_0": "\\E8* 什么!?你原来是想退钱!?&这样你就可以...!?/%", + "obj_ch2_city07_slash_Step_0_gml_888_0": "\\E8* 天哪!!&当着我的面再说一遍!/%", + "obj_ch2_city07_slash_Step_0_gml_903_0": "\\E6* 诺..^1. 诺埃尔!?/%", + "obj_ch2_city07_slash_Step_0_gml_961_0": "\\E0* 克里斯^1,你有没有看见.../%", + "obj_ch2_city07_slash_Step_0_gml_982_0": "\\E3* 克里斯!^1?&我们才刚停战了一秒钟.../", + "obj_ch2_city07_slash_Step_0_gml_984_0": "\\EK* ???????/%", + "obj_ch2_city07_slash_Step_0_gml_991_0": "\\EH* 早该知道会这样的..^1. 哼.../%", + "obj_ch2_city07_slash_Step_0_gml_998_0": "\\E2* 你根本跟不上我的解谜思路!/%", + "obj_ch2_city07_slash_Step_0_gml_1017_0": "\\E3* 啊..^1. 啊...?/%", + "obj_ch2_city07_slash_Step_0_gml_1018_0": "\\E5* 一个玩偶...^1?&而且是..^1. 我的模样?/", + "obj_ch2_city07_slash_Step_0_gml_1019_0": "\\E4* 胸前还有..^1. 两点墨?/%", + "obj_ch2_city07_slash_Step_0_gml_1026_0": "\\EE* ..^1. 哼。&这次我就原谅你好了。/%", + "obj_ch2_city07_slash_Step_0_gml_1033_0": "\\E1* 再见^1,克里斯。/%", + "obj_ch2_city07_slash_Step_0_gml_1054_0": "你特么为什么要把它给鸟哥啊!?", + "obj_ch2_city07_slash_Step_0_gml_1055_0": "你为什么要把它给鸟哥!?", + "obj_ch2_city07_slash_Step_0_gml_1056_0": "唔,克里斯...对谁都很友善呢!", + "obj_ch2_city07_slash_Step_0_gml_1059_0": "\\f0\\f1\\f2/%", + "obj_ch2_city07_slash_Step_0_gml_1067_0": "\\EC* ..^1. 我们赶紧离开这鬼地方吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1096_0": "\\E8* 等..^1. 等等!!/%", + "obj_ch2_city07_slash_Step_0_gml_1100_0": "\\E6* 诺..^1. 诺埃尔!?/%", + "obj_ch2_city07_slash_Step_0_gml_1156_0": "\\EK* ..^1. 你特么在这里干什么?&这不作弊嘛。/", + "obj_ch2_city07_slash_Step_0_gml_1158_0": "\\E2* 我..^1. 我..^1. &呃..^1. 我.../", + "obj_ch2_city07_slash_Step_0_gml_1160_0": "\\E1* ..^1. 唔。&很高兴你没事。/", + "obj_ch2_city07_slash_Step_0_gml_1161_0": "\\E0* 自从你被那笨蛋女王抓走后^1,&我还真有点担心.../", + "obj_ch2_city07_slash_Step_0_gml_1163_0": "\\EL* (噗通^1,噗通...)/%", + "obj_ch2_city07_slash_Step_0_gml_1169_0": "\\EF* 等等。/%", + "obj_ch2_city07_slash_Step_0_gml_1184_0": "\\EH* 你不是和他们一伙的吗!?/", + "obj_ch2_city07_slash_Step_0_gml_1186_0": "\\EB* 啊-啊!?/", + "obj_ch2_city07_slash_Step_0_gml_1187_0": "\\ED* 等-等等^1,等等^1,&等等^1,等等^1,等等!!/", + "obj_ch2_city07_slash_Step_0_gml_1188_0": "\\E3* 呃^1,我..^1. 我.../%", + "obj_ch2_city07_slash_Step_0_gml_1201_0": "噗通,噗通...", + "obj_ch2_city07_slash_Step_0_gml_1210_0": "\\E3* 对..^1. 对啊^1!&我们停战了!!/", + "obj_ch2_city07_slash_Step_0_gml_1211_0": "\\E2* 克里斯说..^1. &我可以加入你们的队伍!/%", + "obj_ch2_city07_slash_Step_0_gml_1218_0": "\\E6* 噢^1,真的吗?/%", + "obj_ch2_city07_slash_Step_0_gml_1225_0": "\\E0* ..^1. 既然克里斯都这么说了^1,&那就这样吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1231_0": "\\E2* 反正我也不是很想杀你。\\f0/%", + "obj_ch2_city07_slash_Step_0_gml_1241_0": "\\EY* 那么,快点入列呀?/", + "obj_ch2_city07_slash_Step_0_gml_1243_0": "\\EM* 好..^1. 好的!!/%", + "obj_ch2_city07_slash_Step_0_gml_1277_0": "\\EE* 克里斯!!^1!&你说什么呢!!!/%", + "obj_ch2_city07_slash_Step_0_gml_1284_0": "\\E8* 我们停战了!^1!&停战了!!!/", + "obj_ch2_city07_slash_Step_0_gml_1286_0": "\\E6* 啊?/%", + "obj_ch2_city07_slash_Step_0_gml_1320_0": "\\E7* 我..^1. 我害怕女王会找到我..^1. &我.../", + "obj_ch2_city07_slash_Step_0_gml_1321_0": "\\E6* 我觉得你们..^1. &大概可以..^1. 保护我.../", + "obj_ch2_city07_slash_Step_0_gml_1323_0": "\\E6* 保护..^1. 你?/", + "obj_ch2_city07_slash_Step_0_gml_1325_0": "\\EA* 对..^1. 对不起..^1. &要是我碍你们的事了^1,&我可以.../%", + "obj_ch2_city07_slash_Step_0_gml_1332_0": "\\ED* 嘿^1,这样吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1339_0": "\\EC* 你可以..^1. &跟在我们后面之类的。/%", + "obj_ch2_city07_slash_Step_0_gml_1346_0": "\\EA* 只要..^1. &别妨碍到我们^1,行不?/", + "obj_ch2_city07_slash_Step_0_gml_1348_0": "\\EM* 那..^1. 那当然了!!/%", + "obj_ch2_city07_slash_Step_0_gml_1384_0": "\\EM* 克里斯..^1. &还-还说我应该跟在..^1. &苏西..^1. 身后。/", + "obj_ch2_city07_slash_Step_0_gml_1386_0": "\\EK* 呃..^1. 既然克里斯都这么说了^1,&那行吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1403_0": "\\E0* 我们赶快走吧。/%", + "obj_ch2_city07_slash_Step_0_gml_1419_0": "\\E7* 哼。那我也加入你们吧。&..^1. 不过仅限这个房间!/%", + "obj_ch2_city07_slash_Step_0_gml_1427_0": "\\EH* (没人要你来!)/%", + "obj_ch2_city07_slash_Step_0_gml_1439_0": "* 我也会            加入/%", + "obj_ch2_city07_slash_Step_0_gml_1499_0": "\\EQ* 这不是我们来时的路吗?/", + "obj_ch2_city07_slash_Step_0_gml_1501_0": "\\E2* 没错,&已经没有棉花糖卖了.../%", + "obj_ch2_city07_slash_Step_0_gml_1506_0": "\\E8* (克里斯到底是怎么&当上队长的...?)/%", + "obj_ch2_city08_slash_Step_0_gml_69_0": "\\E0* 快看!^1!&我们终于接近喷泉了!/", + "obj_ch2_city08_slash_Step_0_gml_70_0": "\\EH* 这里是女王的豪宅!!/%", + "obj_ch2_city08_slash_Step_0_gml_78_0": "\\EB* 哎!?等-等一下^1,&我们为什么要来这里!?/%", + "obj_ch2_city08_slash_Step_0_gml_92_0": "\\EQ* 克里斯 你帮我 &把 诺埃尔 送上门了/", + "obj_ch2_city08_slash_Step_0_gml_93_0": "\\E9* (我就知道 我们的 &停战协定 是最棒的)/", + "obj_ch2_city08_slash_Step_0_gml_94_0": "\\E6* 然而 不幸的是/", + "obj_ch2_city08_slash_Step_0_gml_95_0": "\\E7* 这也 意味着 所有的&停战协定 到此 结束/", + "obj_ch2_city08_slash_Step_0_gml_96_0": "\\E1* 诺埃尔&过来 这里/", + "obj_ch2_city08_slash_Step_0_gml_98_0": "\\E7* 可是我..^1. 我.../", + "obj_ch2_city08_slash_Step_0_gml_100_0": "\\E1* 诺埃尔/", + "obj_ch2_city08_slash_Step_0_gml_101_0": "\\ED* 这句话 我只说 一遍/", + "obj_ch2_city08_slash_Step_0_gml_102_0": "\\E1* 又一遍/", + "obj_ch2_city08_slash_Step_0_gml_103_0": "\\E1* 过来 这里 过来 这里&过来 这里 过来 这里&过来 这里 过来 这里/%", + "obj_ch2_city08_slash_Step_0_gml_111_0": "\\E7* 可是我..^1. 我.../", + "obj_ch2_city08_slash_Step_0_gml_113_0": "\\EF* 诺埃尔&你是否在:犹豫/", + "obj_ch2_city08_slash_Step_0_gml_114_0": "\\E9* 让我 用 条件语句 &给你 解释/", + "obj_ch2_city08_slash_Step_0_gml_115_0": "\\E1* 就是说:&<如果> 你不听话 <那么>/", + "obj_ch2_city08_slash_Step_0_gml_116_0": "\\EO* 某只 小鸟 就得在&酸液河 里 遨游/%", + "obj_ch2_city08_slash_Step_0_gml_132_0": "\\EC* 鸟..^1. 鸟哥!?/%", + "obj_ch2_city08_slash_Step_0_gml_152_0": "\\E7* (...)/%", + "obj_ch2_city08_slash_Step_0_gml_159_0": "\\E7* (我..^1. 我很抱歉..^1. &克里斯^1,苏西..^1. 我...)/", + "obj_ch2_city08_slash_Step_0_gml_160_0": "\\E9* (我真希望能和你们多待一会儿^1,&可是...)/", + "obj_ch2_city08_slash_Step_0_gml_161_0": "\\E7* (我..^1. 我不能害鸟哥受伤^1,&对吧?)/", + "obj_ch2_city08_slash_Step_0_gml_163_0": "\\EO* .../%", + "obj_ch2_city08_slash_Step_0_gml_173_0": "\\E0* 不要 难过&诺埃尔 宝贝/", + "obj_ch2_city08_slash_Step_0_gml_174_0": "\\E1* 万事 俱备&只欠 东风/%", + "obj_ch2_city08_slash_Step_0_gml_190_0": "\\E6* 我伟大的女王^1!&原来你在这!/", + "obj_ch2_city08_slash_Step_0_gml_191_0": "\\EI* 呼^1!我为了找你&跑遍了所有二手游戏店!/%", + "obj_ch2_city08_slash_Step_0_gml_199_0": "\\E3* 噢^1,诺埃尔。你还好吧?&你看起来有点怪怪的。/%", + "obj_ch2_city08_slash_Step_0_gml_214_0": "\\E1* 行吧 B计划/%", + "obj_ch2_city08_slash_Step_0_gml_250_0": "\\E3* 啊!?/", + "obj_ch2_city08_slash_Step_0_gml_251_0": "\\EC* 你在干什么!?/", + "obj_ch2_city08_slash_Step_0_gml_253_0": "\\EA* 我 现在 明白了&解放 她的 意志&必须 依靠 外力/", + "obj_ch2_city08_slash_Step_0_gml_254_0": "\\E9* 或许 只要把 她的脸&改造成 机器人 模样...?/%", + "obj_ch2_city08_slash_Step_0_gml_266_0": "\\EC* 可-可是..^1. &你说过你不会这么做的,&只要我.../", + "obj_ch2_city08_slash_Step_0_gml_268_0": "\\EK* 变量 撒谎 设为 真/%", + "obj_ch2_city08_slash_Step_0_gml_277_0": "\\EB* 我们本来&可以一起做聪明人!!!&这不公平!!!/", + "obj_ch2_city08_slash_Step_0_gml_279_0": "\\E1* 了解/", + "obj_ch2_city08_slash_Step_0_gml_280_0": "\\E7* 公平措施 启动/%", + "obj_ch2_city08_slash_Step_0_gml_313_0": "\\EZ* 喂-喂!!!/", + "obj_ch2_city08_slash_Step_0_gml_315_0": "\\ED* 好在我 校准了 这些 笼子/", + 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(继续前进...)/", + "obj_ch2_city_berdly_slash_Step_0_gml_644_0": "\\Ec* (为什么..^1. &一直在说那句话?)/", + "obj_ch2_city_berdly_slash_Step_0_gml_645_0": "\\E4* ..^1. 等-等下^1,我懂了!/", + "obj_ch2_city_berdly_slash_Step_0_gml_646_0": "\\ES* 你只是想气气鸟哥^1,&对吧!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_647_0": "\\EQ* 哎哟^1,这可不好^1,&克里斯。/", + "obj_ch2_city_berdly_slash_Step_0_gml_648_0": "\\ER* ..^1. 不过呢^1,我也不是&不能理解你的感受。/", + "obj_ch2_city_berdly_slash_Step_0_gml_649_0": "\\ES* 呼哈哈哈。/", + "obj_ch2_city_berdly_slash_Step_0_gml_650_0": "\\E8* 我们可能都有点&忘乎所以了...!/", + "obj_ch2_city_berdly_slash_Step_0_gml_651_0": "\\E8* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_652_0": "\\Ed* (不过说真的^1,&我..^1. 我都在想些什么啊?)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_63_0": "\\E9* 诺埃埃埃埃埃尔 宝贝 &你在哪/", + "obj_ch2_city_car_a_slash_Step_0_gml_65_0": "\\EE* (噢不^1,她来了...)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_90_0": "\\E1* 诺埃尔 快回来 我给你&做了 电池酸液派/%", + "obj_ch2_city_car_a_slash_Step_0_gml_99_0": "\\ED* 噢^1,克里斯 真是 凑巧/%", + 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"\\EG* (...)/%", + "obj_ch2_city_car_a_slash_Step_0_gml_284_0": "\\E1* 克里斯 我们 必须&开车 去找 诺埃尔/", + "obj_ch2_city_car_a_slash_Step_0_gml_285_0": "\\EC* 大家 都 上车/%", + "obj_ch2_city_car_a_slash_Step_0_gml_389_0": "\\E8* 哦 我的 老芯片啊&堵车了/", + "obj_ch2_city_car_a_slash_Step_0_gml_390_0": "\\EF* 肯定 又有 狗&在路上 乱跑/", + "obj_ch2_city_car_a_slash_Step_0_gml_391_0": "\\ED* 克里斯 乖&去按 那个 行人按钮/", + "obj_ch2_city_car_a_slash_Step_0_gml_392_0": "\\E9* 它就在 路的 那边/%", + "obj_ch2_city_car_a_slash_Step_0_gml_404_0": "\\E8* 呃..^1. 那^1,我也去.../", + "obj_ch2_city_car_a_slash_Step_0_gml_406_0": "\\E6* 不/", + "obj_ch2_city_car_a_slash_Step_0_gml_407_0": "\\E6* 你 不能 走/", + "obj_ch2_city_car_a_slash_Step_0_gml_409_0": "\\EE* !?/", + "obj_ch2_city_car_a_slash_Step_0_gml_411_0": "\\E1* 坐下&听完 我所有的 混音带/%", + "obj_ch2_city_car_a_slash_Step_0_gml_418_0": "\\E2* 好-好吧.../", + "obj_ch2_city_car_a_slash_Step_0_gml_419_0": "\\E8* (克里斯..^1. 请快一点^1,&拜托了...)/%", + "obj_ch2_city_car_b_slash_Step_0_gml_68_0": "\\E1* 上车/%", + 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"* (女王的混音带被扔进了&你的重要物品中。)/%", + "obj_ch2_city_car_b_slash_Step_0_gml_324_0": "\\E1* 告辞/%", + "obj_ch2_city_car_b_slash_Step_0_gml_340_0": "\\EI* 呼.../", + "obj_ch2_city_car_b_slash_Step_0_gml_341_0": "\\E9* .../", + "obj_ch2_city_car_b_slash_Step_0_gml_342_0": "\\E3* 我有种预感..^1. &我们马上就能离开这里了。/", + "obj_ch2_city_car_b_slash_Step_0_gml_343_0": "\\E4* 我们走吧,克里斯!/%", + "obj_ch2_cyber01_slash_Step_0_gml_83_0": "\\m1  *此-此路不通...!/%", + "obj_ch2_cyber01_slash_Step_0_gml_104_0": "哦,“天天向上”#的“天”?", + "obj_ch2_cyber01_slash_Step_0_gml_105_0": "哦,“甜甜蜜蜜”#的“甜”?", + "obj_ch2_cyber01_slash_Step_0_gml_108_0": "\\E5* 好了^1,现在又想干嘛^1,&你这呆子!/", + "obj_ch2_cyber01_slash_Step_0_gml_110_0": "\\m1  *你说谁呆!?叫我甜甜!\\f0\\f1/%", + "obj_ch2_cyber01_slash_Step_0_gml_118_0": "\\m1  *你们不会没听说过& “甜头儿蛋糕”的名号吧?!?/", + "obj_ch2_cyber01_slash_Step_0_gml_120_0": "\\EJ* 唔^1,没有任何印象.../%", + "obj_ch2_cyber01_slash_Step_0_gml_129_0": "\\m1  *那-那看来我们的活动& 还是比较地下.../%", + "obj_ch2_cyber01_slash_Step_0_gml_137_0": "\\m1  *甜头儿蛋糕^1!& 我们不仅是赛博田野最棒的& 三人组乐团.../", + "obj_ch2_cyber01_slash_Step_0_gml_138_0": "\\m1  *还是反抗大坏蛋女王与其附庸的& 最后一道防线!/", + "obj_ch2_cyber01_slash_Step_0_gml_139_0": "\\m1  *先从反抗你们开始!/%", + "obj_ch2_cyber01_slash_Step_0_gml_151_0": "\\EH* 什么!?&我们也在反抗女王!/", + "obj_ch2_cyber01_slash_Step_0_gml_153_0": "\\m1  *不-不-不^1!头儿可看到你帮忙& 绑架那个女孩了哦!/", + "obj_ch2_cyber01_slash_Step_0_gml_154_0": "\\m1  *嘿^1!嘿^1,头儿!/%", + "obj_ch2_cyber01_slash_Step_0_gml_170_0": "\\m3  *我们决对不能让什么人& 都对小姐姐动手动脚.../%", + "obj_ch2_cyber01_slash_Step_0_gml_179_0": "\\m3  *除了我们^2!&\\m1 那不是重点啦^1,头儿!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_186_0": "\\m3  *算半个重点吧。60`%?55..^2.&\\m1 我们只是造反^1,不是花花公子!/%", + "obj_ch2_cyber01_slash_Step_0_gml_193_0": "\\m3  *造反的时候也可以玩玩呀^2。&\\m1 我们不乱玩!^1!不乱玩!!/", + "obj_ch2_cyber01_slash_Step_0_gml_194_0": "\\m3  *好了!^1!& K_K!!^1!过来!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_223_0": "\\m3  *K_K^1,我们会乱玩吗!^2?&\\m2 .../", + "obj_ch2_cyber01_slash_Step_0_gml_224_0": "\\m2  *我只玩CD。/%", + "obj_ch2_cyber01_slash_Step_0_gml_279_0": "\\m1  *等等^1!他们要走了!/%", + "obj_ch2_cyber01_slash_Step_0_gml_301_0": "\\m3  *甜甜^1,淡定点。还有别的坏蛋呢^2!&\\m1 不不^1,这回可是天赐良机啊!/", + "obj_ch2_cyber01_slash_Step_0_gml_302_0": "\\m1  *准备好了吗!?开始战斗吧!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_336_0": "\\m3  *..^1. K_K。&\\m2 嗯?/", + "obj_ch2_cyber01_slash_Step_0_gml_337_0": "\\m1  *来点战斗音乐^2!&\\m2 好嘞^2!/%", + "obj_ch2_cyber01_slash_Step_0_gml_538_0": "\\m1  *感受节奏^2!&\\m3 看我舞步^2!&\\m2 舞起来^1,舞起来!!/", + "obj_ch2_cyber01_slash_Step_0_gml_540_0": "\\E2* 嘿^1,废物们^1!结束了^1!&战斗已经结束了!!/%", + "obj_ch2_cyber01_slash_Step_0_gml_566_0": "我们才是正义的一方!!!", + "obj_ch2_cyber01_slash_Step_0_gml_567_0": "就附和一下吧,苏西...", + "obj_ch2_cyber01_slash_Step_0_gml_570_0": "\\m2  *结束了^2?&\\m3 换句话说就是...&\\m1 我们输了!?/", + "obj_ch2_cyber01_slash_Step_0_gml_571_0": "\\m1  *..^2.&\\m3 ..^2.&\\m2 ..^2./", + "obj_ch2_cyber01_slash_Step_0_gml_572_0": "\\m2  *那是不是意味着我们可以& 做朋友啦^2?&\\m1 K_K!^1!不是那样!!/", + "obj_ch2_cyber01_slash_Step_0_gml_573_0": "\\m3  *战斗毕竟不是我的风格..^2.&\\m1 没错^1!因为你就是个胆小鬼!/", + "obj_ch2_cyber01_slash_Step_0_gml_574_0": "\\m1  *..^1. 我的意思是^1,跳舞确实很好玩^1,& 可是..^2.&\\m2 甜甜,打起精神来。/", + "obj_ch2_cyber01_slash_Step_0_gml_575_0": "\\m2  *我觉得在跳舞上我们赢过他们了^2。&\\m1 我们赢了...^2?&\\m3 对^1,一场没有流血牺牲的胜利!/", + "obj_ch2_cyber01_slash_Step_0_gml_576_0": "\\m3  *瞧^1,我们和这帮家伙一起跳了舞^1,& 也让他们明白了我们有多酷^2。&\\m1 所以说现在他们跟我们一伙了?/", + "obj_ch2_cyber01_slash_Step_0_gml_577_0": "\\m2  *就是这样。/", + "obj_ch2_cyber01_slash_Step_0_gml_578_0": "\\m1  *嘿!^1!你们三个!^1!& 欢迎加入正义的一方!!\\f0\\f1/", + "obj_ch2_cyber01_slash_Step_0_gml_579_0": "\\m3  *待会来我们的垃圾商店玩玩吧..^2./", + "obj_ch2_cyber01_slash_Step_0_gml_580_0": "\\m1  *之前我们把门堵上了^1,& 不过我们可以把它踹开!/", + "obj_ch2_cyber01_slash_Step_0_gml_581_0": "\\m3  *好了各位^1,咱们走吧!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_35_0": "* 那么^1,我们走吧?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_101_0": "\\EQ* ..^1. 好吧,瞧瞧谁来了。&本校著名丧尸。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_102_0": "\\E2* 你在课上睡得可真死啊。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_103_0": "\\EA* 呵^1,你怎么回事啊?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_104_0": "\\E2* 昨晚是不是睡不着觉啊?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_111_0": "\\EQ* 呵.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_122_0": "\\EH* 我也一样啊^1,克里斯!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_123_0": "\\E5* 自打昨天起&我哪还能睡得着啊!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_124_0": "\\EP* 盼着这一天简直就是..^1. &度日如年!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_125_0": "\\EO* 昨..^1. 昨天发生的那些事情&都是真的吗!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_126_0": "\\EO* 兰瑟^1,利艾尔斯^1,大家..^1. &他们是否还.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_131_0": "\\EQ* ..^1. 我说。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_132_0": "\\E2* 你也跟我一样好奇^1,对吧?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_143_0": "\\EH* 马上出发吧!!!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_183_0": "\\E0* ..^1. 那么克里斯最近表现怎么样?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_185_0": "\\E0* 表-表现得很棒^1,托丽!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_186_0": "\\E7* 我最喜爱的学生之一。&真正的璀璨新星!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_188_0": "\\E9* 哦^1,那太好了!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_189_0": "\\E1* ..^1. 没有做什么奇怪的事吧?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_191_0": "\\E7* 哈哈^1,没有^1,一直都.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_199_0": "* (不能让妈妈看见^1,你在头上顶着&一个巨大的垃圾球!)/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_222_0": "\\E6* 正常得很。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_224_0": "\\E0* 好吧,那我就放心了。&看来我最近.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_225_0": "\\E1* 有些过分操心了。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_227_0": "* (只是最近吗?)/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_230_0": "\\E1* 艾菲斯..^1. 你也不要太辛苦了。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_231_0": "\\E9* 我会一直支持你的。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_233_0": "\\EB* 呃..^1. 谢..^1. 谢..^1. &谢..^1. 谢了!!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_291_0": "\\E3* 好了^1,克里斯。&是时候了,接下来是重头戏。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_292_0": "\\E0* 我们所期待的一切,&都在这扇门后面.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_293_0": "\\E1* .../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_294_0": "\\EK* 如果我们^1,打开门^1,&然后发现里面什么都没有.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_295_0": "\\E3* 那么^1,我们是否还会.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_304_0": "\\EH* 管他呢!&我们现在就把门打开吧!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_306_0": "\\E3* 唔^1,苏..^1. 苏西...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_323_0": "\\E7* 啊啊啊啊???/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_335_0": "\\E7* 诺埃尔..^1. 嘿.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_336_0": "\\E7* 搞..^1. 搞什么..^1. &你怎么会来这里...?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_338_0": "\\E4* 呃..^1. 抱-抱歉打扰你们^1,&但是^1,呃^1,我.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_339_0": "\\E3* 好吧^1,就是..^1. &我和鸟哥准备去图书馆.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_340_0": "\\E6* 为我们的小组作业找些资料^1,&然后.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_341_0": "\\EQ* 如果可以的话^1,唔..^1. &你..^1. 想不想跟我们一起...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_348_0": "\\E2* 噢^1,克里斯^1,&你也可以一起过来!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_355_0": "\\E7* 呃----^1-&我们那个.../", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_356_0": "\\EK* 我们就是^1,呃..^1. 有点忙^1,&忙着,呃.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_368_0": "\\E2* 哦-哦...^1?唔..^1. 好吧..^1. &呃..^1. 这听起来^1,&唔^1,真是.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_373_0": "\\E4* 祝你们两位玩的开心!&我会^1,呃^1,在图书馆等你们的!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_378_0": "\\E9* (克里斯,要是你等会儿&能把她带过来...)/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_379_0": "\\EQ* (我会非常开心的...!)/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_386_0": "\\EQ* 唔..^1. 还有^1,&请..^1. 请稍等!!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_387_0": "\\E8* 苏西^1,我^1,呃..^1. &我..^1. 我有些东西要给你!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_389_0": "\\E6* ???/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_399_0": "\\EM* 好了再见拜拜!!!/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_403_0": "\\EE* ..?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_404_0": "\\E6* 这是..^1. 一份便当...?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_410_0": "\\EB* ..^1. 里面全都是粉笔?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_411_0": "\\EF* ...!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_412_0": "\\ER* 她一直都有粉笔!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_413_0": "\\E5* 却不拿给艾菲斯!?!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_414_0": "\\EH* 什么鬼^1,克里斯!?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_421_0": "\\EM* 给^1,这个你拿着。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_423_0": "* (你得到了粉笔。) /%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_445_0": "\\E5* 等等,克里斯^1!&这特么是什么情况!??!/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_446_0": "\\EN* 为什么诺埃尔??&会让我??/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_447_0": "\\EP* 和她一起??&做作业?!??/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_448_0": "\\EA* 她就那么想死吗?&她是想挂科吗?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_449_0": "\\E0* .../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_458_0": "\\EB* ..^1. 等等。&等一下。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_459_0": "\\EC* 克里斯^1,你有没有注意到她&刚才好像很紧张的样子...?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_460_0": "\\E6* 而且还..^1. 脸红了?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_461_0": "\\EM* 克里斯^1,你觉不觉得..^1. &她..^1. 呃.../%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_467_0": "\\E5* 她发现了我们的秘密身份!?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_471_0": "\\E2* 你懂的。&就是..^1. 黑暗世界的那些事情。/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_475_0": "\\E3* 糟了..^1. &我们可得守住这个秘密^1,&克里斯。/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_476_0": "\\E2* 这是只有我们两个人&知道的事^1,懂?/%", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_483_0": "\\EA* 不管怎样^1,&我们已经等的够久了^1,&对吧!?/", + "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_484_0": "\\E2* 咱们走吧!/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_32_0": "\\E2* 天呐^1,刚才真的好险啊^1,&对吧^1,克里斯...?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_49_0": "\\E1* 这个..^1. 怪异的世界..^1. &巨大的城市.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_50_0": "\\E9* 简直太疯狂了..^1. &弄得我头晕眼花。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_59_0": "\\E9* ...?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_71_0": "\\E2* 看来又是一个谜题.../%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_78_0": "\\E9* 或许..^1. &我可以过去..^1. 那边?/%", + "obj_ch2_room_castle_1f_slash_Step_0_gml_19_0": "\\E3* 就是想跟我们炫耀炫耀&你的豪宅^1,是不是?/", + "obj_ch2_room_castle_1f_slash_Step_0_gml_21_0": "\\E2* 不不^1,我想给你们展示&的东西在楼上!/%", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_21_0": "\\E2* 到这儿来^1,&克里斯^1,苏西^1,&吃块蛋糕吧!!!/%", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_128_0": "\\E2* 嗯^1,糖霜有点厚。/", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_130_0": "\\EU* ..^1. 这..^1. 这个是给&大家分着吃的!/", + "obj_ch2_room_castle_1f_cake_slash_Step_0_gml_132_0": "\\E2* 嘿^1,谁都可以截胡的嘛。/%", + "obj_ch2_room_castle_2f_slash_Step_0_gml_26_0": "\\E1* 我..^1. 我给你们准备了&一个惊喜...!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_27_0": "\\E2* ..^1. 我在城堡里&为你们准备了房间!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_29_0": "\\E6* ..^1. 房间?/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_31_0": "\\E2* 这样你们就可以&随时过来留宿了!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_32_0": "\\E1* 唔^1,如果你们愿意&把这里当作.../", + "obj_ch2_room_castle_2f_slash_Step_0_gml_33_0": "\\E2* 你们的第二个家^1,&我会很开心的!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_34_0": "\\E0* 一个无论外面发生了什么.../", + "obj_ch2_room_castle_2f_slash_Step_0_gml_35_0": "\\EI* 你都可以回来的地方。/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_37_0": "\\E6* .../", + "obj_ch2_room_castle_2f_slash_Step_0_gml_38_0": "\\EA* 嘿嘿^1,好吧^1,&我们会看一眼的。/%", + "obj_ch2_room_castle_2f_slash_Step_0_gml_54_0": "\\E5* 嘿^1,也让我看看&我的房间!~1", + "obj_ch2_room_castle_2f_slash_Step_0_gml_58_0": "\\EP* 该死^1,你只想着跑去&偷吃蛋糕。/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_60_0": "\\EX* (..^1. 这是种预判吗?)/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_59_0": "\\E1* 所以 这就是&你们的 “城堡镇”/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_60_0": "\\ED* 感觉/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_70_0": "\\EO* 还行/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_71_0": "\\E1* 克里斯^1,苏西.../", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_72_0": "\\ED* 我代表 所有&被我 压迫的人/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_73_0": "\\EB* 感谢 你们/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_81_0": "\\EC* 现在 我要当 你们的&古怪 室友 了/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_97_0": "\\EF* 等下/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_104_0": "\\EE* 努伯特 跑哪 去了/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_111_0": "\\E5* 努伯特..^1. 努比..^1. &你 在哪/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_126_0": "* 他说他是不会来的,&除非其它人都来了.../%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_142_0": "\\E4* 努伯特/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_143_0": "\\EB* 直到 最后 都是 英雄/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_150_0": "\\EE* 克里斯.../", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_151_0": "\\EB* 我 知道 你已经 &竭力 停战/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_161_0": "\\EA* 哦 当然/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_162_0": "\\E1* 这里 看着 像是&一个 绝妙的 小镇/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_176_0": "\\E1* 太棒了/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_177_0": "\\ED* 人口 密度 也是&低得 绝妙/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_185_0": "\\EC* 我 敢打赌 色卡管家们&一定 会 喜欢的/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_196_0": "\\ED* 不过 那些 &色卡管家们 到哪去了/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_203_0": "\\EE* 还有 任呜 管理姬/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_210_0": "\\E5* 还有 常态 任呜 也是/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_220_0": "\\E2* 嘿 克里斯 其他人呢/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_235_0": "* 别担心^1,女王!&我在这呢!/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_236_0": "* 你有我^1,而且只有我!/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_246_0": "\\E5* .../%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_254_0": "\\EB* 好吧 感觉 我还是/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_255_0": "\\EB* “回自己屋”吧/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_256_0": "\\E5* 哈哈/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_49_0": "\\E2* 对了苏西^1,这是你的房间!/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_50_0": "\\E1* 我尽量布置了些合你口味&的东西,不过.../", + "obj_ch2_room_castle_susie_slash_Step_0_gml_51_0": "\\E2* 你也可以把任何你喜欢的&东西放在这里!/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_52_0": "\\EH* 我真心希望你能喜欢它!/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_74_0": "\\E0* .../", + "obj_ch2_room_castle_susie_slash_Step_0_gml_75_0": "\\ED* ..^1. 我自己的房间吗。/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_82_0": "\\EA* 感觉..^1. 还挺好的?/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_83_0": "\\EA* 我自己的房间..^1. 这个样子。/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_89_0": "\\EK* 你..^1. 做这些,呃,&花了多长时间?/%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_95_0": "\\E1* 这个啊^1,&自打我和你们分别以后就.../%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_125_0": "\\E2* 老兄^1,你真是个软蛋。/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_126_0": "\\E9* 嘿嘿嘿.../%", + "obj_ch2_room_castle_susie_slash_Step_0_gml_139_0": "\\E2* (我觉得她喜欢这个房间^1,&克里斯!)/", + "obj_ch2_room_castle_susie_slash_Step_0_gml_141_0": "\\E2* (哈哈^1,你是不是嫉妒&我的房间比你酷?&羡慕吧,克里斯!)/%", + "obj_ch2_room_city_moss_slash_Step_0_gml_9_0": "\\E7* 真是好极了^1,我都不知道这里&还有苔藓!/", + "obj_ch2_room_city_moss_slash_Step_0_gml_10_0": "\\EA* 而且还完全没被吃过.../", + "obj_ch2_room_city_moss_slash_Step_0_gml_11_0": "\\E1* ..^1. 等下。/", + "obj_ch2_room_city_moss_slash_Step_0_gml_12_0": "\\E0* ..^1. 克里斯.../%", + "obj_ch2_room_city_moss_slash_Step_0_gml_28_0": "\\EK* 你这是..^1. 给我留的吗?/", + "obj_ch2_room_city_moss_slash_Step_0_gml_29_0": "\\EQ* ..^1. 呵。/", + "obj_ch2_room_city_moss_slash_Step_0_gml_30_0": "\\E2* 看来就连你也有好心的时候.../%", + "obj_ch2_room_city_moss_slash_Step_0_gml_43_0": "* (你们吃掉了苔藓..^1. 一起吃的。)/%", + "obj_ch2_room_city_moss_slash_Step_0_gml_56_0": "\\EX* (..^1. 嗯?)/%", + "obj_ch2_room_city_susie_ralsei_fun_2_slash_Step_0_gml_25_0": "* 说的就是我哦!!!/%", + "obj_ch2_room_cyber_intro_1_slash_Step_0_gml_21_0": "* ..^1. 是个没见过的地方。/%", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_24_0": "哇啊啊,#真可爱!", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_25_0": "我们没什么#好聊的了!", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_28_0": "\\E5* .../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_29_0": "\\M1* 顺便问一句.../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_30_0": "\\E6\\E3* 我儿子现在..^1. &过得开心吗...?/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_32_0": "\\ER* 说的好像你在乎似的!/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_33_0": "\\ER* 你那时明明还想&把他扔下悬崖!/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_35_0": "\\E5* 啊^1,看来^1,你们的成见&让我那手唬人把戏显得&挺像回事的。/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_36_0": "\\E5* ..^1. 而且,就算我真的把他&扔下去了,他也只会.../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_37_0": "\\E0* 从地上弹起来。/", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_38_0": "* 我的儿子..^1. &他是个.../", + "obj_ch2_room_dungeon_2f_slash_Step_0_gml_39_0": "\\E8\\M0* 弹力十足的小南瓜。\\f0\\f1/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0": "\\E0* 或许你们击败了我^1。&但是.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0": "\\E7* 你们很快将会面对一个..^1. &更令人畏惧的.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0": "\\E4* 远远超乎你们想象的&更加残暴的家伙。/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0": "\\E1* 你是说女王?&我们已经见过她了。/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0": "\\E6* 什么!?/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0": "\\E1* 哇哦 真是个 不错的 仓鼠轮/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0": "\\E5* 所以说^1,你也要^1,&跑来羞辱我.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0": "\\EO* 不 我是 认真的 这很酷/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0": "\\EB* 但是 那个 水瓶 就有点/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0": "\\EA* 不许诋毁皇室御用水瓶!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_163_0": "\\EO* 和我 豪宅里的 比起来&简直 差远了/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_171_0": "\\E5* 哼。&你这家伙还是那么物质。/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_180_0": "\\E0* 物质主义 评判 已否定/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0": "\\EC* 我 只是 给自己:&应得的 优待/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0": "\\ED* 而你 每天 蜷缩着&睡在 肮脏的 王座上/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0": "\\EA* 够了^1,臭婆娘!!!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0": "\\EB* 你来这里到底有什么目的...&女王小甜甜。/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0": "\\ED* 我只是 想给你 传达个 消息^1,&国王小萌萌/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0": "\\E0* 你不必 担心 兰瑟/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0": "\\E1* 从 现在起 我会 照顾他/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0": "\\E5* 毕竟..^1. 我是.../%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0": "\\E0* 他的 母亲/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0": "\\E9* 什么时候决定的事!?/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0": "\\ED* 大概 就现在/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0": "\\E5* ..^1. 哼。/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0": "你想照顾那小子&就那随你的便。", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0": "\\E5* 不过要是他哭鼻子了.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0": "\\E8* ..^1. 把他当个球在地上拍就好。/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0": "\\ED* 我看 今天 就聊到 这里吧/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0": "\\EB* ..^1. 随便你。/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0": "\\E0* 噢^1,望您见谅^1,吾王.../", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0": "\\E3* 女王身侧如今又添一能臣!!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0": "\\E5* 是谁?/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0": "\\EI* 对啊 是谁/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_320_0": "\\E6* 呃/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_327_0": "\\E1* 我好像/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0": "\\E6* 忘关我的谜题了/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0": "\\E5* 光速撤退!!!/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0": "\\EL* 刚才 那是 谁??/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0": "\\E5* 唉..^1. &那是我儿子的.../%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0": "\\EC* 小爸爸。/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0": "\\EN* 计算 错误&没人 比你 还小/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0": "\\EA* 滚啊!!!!/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0": "\\E0* 那就 再见咯&国王小萌萌/%", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0": "\\ED* 顺带一提&需要 我从 商店里 给你&带点 什么吗/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0": "\\E8* ..^1. 腰果。/", + "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0": "\\E1* 指令 已接受/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_50_0": "\\EE* 克里斯^1,苏珊..^1. &看到你们平安无事我真高兴。/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_51_0": "\\E6* 好了^1,让我们速战速决!/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_77_0": "\\E7* 从这条通向屋顶的&秘密通道冲过去!/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_78_0": "\\E4* 这样我们就能&以闪电般的速度&将诺埃尔小姐救出。/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_80_0": "\\E0* 呃^1,好吧。/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_91_0": "\\E1* 我们走吧^1,克里斯。/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_105_0": "\\E3* 噢^1,克里斯^1。&克里斯就.../%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_115_0": "\\E4* 克里斯^1!&你和你的\\cY小跟班\\cW就负责去&分散女王的注意力!/%", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_122_0": "\\E6* 我们走吧^1,苏西^1!&就咱们俩^1!哈哈!/", + "obj_ch2_room_mansion_3f_slash_Step_0_gml_124_0": "\\EK* 行^1,随便吧!/%", + "obj_ch2_room_schoollobby_slash_Step_0_gml_9_0": "* (这边似乎不是去旧教室的路。)/%", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_32_0": "克里斯?", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_35_0": "\\E0* ..^1. 你到底买些了什么&诡异的东西?/", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_36_0": "\\EA* 算了..^1. &我不想知道^1。&噫。/", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_38_0": "\\EG* 她刚才说^1,&假如你买了糖果,&希望能分她点尝尝。/", + "obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_40_0": "\\EH* 闭嘴!!!\\f0/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_65_0": "\\E4* “银龙”?&我从来没打败过这个BOSS.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_67_0": "\\E3* 好啦^1,那交给我来吧^1,亲爱的^1!&我来帮你解决它!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0": "\\EQ* 不行^1,老爸^1!&这是我的战斗!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_70_0": "\\E3* ..^1. 就^1,唔^1,&教教我该怎么打呗?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0": "\\E2* 哈哈^1,当然没问题^1!&试试火焰冲击怎么样?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0": "\\E2* 我也想啊^1,老爸^1,&但是法师已经离开队伍了。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_76_0": "\\E0* 哦对^1。&那你的99瓶火焰药剂呢?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_78_0": "\\E8* 唔^1,我还想留着呢?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_80_0": "\\E3* 留着干嘛?留着过生日吗?&来嘛^1,用他个几瓶!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_82_0": "\\ES* 好吧^1,老爸^1!&来尝尝这个^1!嗨呀!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0": "\\E2* .../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_84_0": "\\E8* 它..^1. 会反弹火焰攻击。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_86_0": "\\E7* 哈哈哈^1!这下糟了!&嘿^1,你得赶紧治疗!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_88_0": "\\E4* 要是在现实世界我也会&治疗魔法就好了。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_89_0": "\\E9* 我就可以让你好起来.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_90_0": "\\E7* 就不会..^1. &只剩下我和妈妈了。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_92_0": "\\E5* .../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_93_0": "\\E4* ..^1. 你母亲她.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0": "\\E2* 嘿^1,没事的^1,甜心。&我已经好很多了。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_95_0": "\\E3* 也许明天^1,&我都能自己走去教堂啦。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0": "\\E4* ..^1. 真的吗?&你自己去..^1. 没事吗?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_99_0": "\\E2* “不论你喜欢与否,&假日总会到来!”/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_101_0": "\\E8* “更别说人人都喜欢假日。”/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_102_0": "\\E9* ..^1. 嗯^1,我得回家了,&不然妈妈该打电话催了。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0": "\\E3* 明天见^1,亲爱的。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0": "\\E4* 拜拜^1,老爸。&爱你哦!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_154_0": "我特么怎么知道???", + "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0": "\\EE* 苏西!?!?&你怎么在这儿!?\\f1 ^1/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0": "\\E7* 抱歉啦小家伙们^1,&这个游戏只能一个人玩!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_163_0": "\\EM* 唔..^1. 老爸..^1. &这位是..^1. 呃^1,苏西!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0": "\\E7* 哦--^1!这位就是苏西啊!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_166_0": "\\E2* 苏西^1!不错^1!&我听说过很多关于你的事!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_168_0": "\\EC* 你^1,呃..^1. &听说过我???/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_170_0": "\\EK* 真好^1,那我先走了!!!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_197_0": "\\E0* 苏西^1,是吧?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_199_0": "\\E1* ..^1. 咋了?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_201_0": "\\E6* 敢碰她一根手指头^1,&当心你的屁股。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_207_0": "\\EF* 啊?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_213_0": "\\E7* 哈哈哈^1!哈哈哈哈^1!&开个玩笑而已!!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_214_0": "\\E3* 嗯^1,一半算是玩笑吧。/%", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0": "\\E0* 凯迪今天在那里上班。&* 她可不喜欢我。/", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_25_0": "\\EA* 我不就戴了一次乔金森&的帽子嘛?&* 我那副样子酷毙了!/", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_27_0": "\\E0* 乔金森的粉丝.../", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_28_0": "\\E1* 老兄^1,他们就是群疯子。/%", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_33_0": "\\E0* 克里斯^1,你自己进去吧。/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_61_0": "* 你觉得这是真的吗?&你真觉得会有.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_68_0": "* 怎么^1,你是弱鸡吗?&哈哈^1,你要扇翅膀咕咕叫了吗?&像只鸡一样?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_75_0": "* ..^1. 才不是呢..^1. 我只是.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_82_0": "* 我才不怕咧^1!&只有小屁孩才会相信那种东西!/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_89_0": "* ..^1. 可-可是克里斯他.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_96_0": "* 你想当个克里斯那样的胆小鬼!?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_109_0": "\\EV* 你再说一遍?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_126_0": "* 苏-苏西^1,你怎么在这儿?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_138_0": "\\EW* 哇哦^1,想看看那里头有啥&可怕的东西,是吧?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_145_0": "* 呃--/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_157_0": "\\EW* 不过在我看来^1,&你们最好还是.../%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_188_0": "\\EX* 先担心担心外头吧!/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_192_0": "* 啊!!!!!!!!/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_278_0": "\\EV* .../", + "obj_ch2_room_town_shelter_slash_Step_0_gml_279_0": "\\E1* 你没事吧^1,克里斯?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_284_0": "\\E0* ..^1. 这地方是怎么了吗?/%", + "obj_ch2_room_town_shelter_slash_Step_0_gml_293_0": "\\E2* 好吧^1,看来你不想开口。/%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_33_0": "\\E0* 呃^1,艾菲斯在那^1。&我是绝对不会&再往前面迈一步的。/", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_34_0": "\\E0* 本来我在学校里面就差点&被开除了。/", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_35_0": "\\E0* 我可不想在学校外面&也被开除。/", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_36_0": "\\E1* (应该..^1. 有这种事的吧?)/%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_39_0": "\\E0* 艾菲斯?&要聊你自己去找她聊。/%", + "obj_ch2_room_town_south_alphys_slash_Step_0_gml_96_0": "\\E2* (好了^1,我们走吧。)/%", + "obj_ch2_scene10_slash_Step_0_gml_97_0": "\\E0* 诺埃尔 甜心&自愿 当我的 仆从&我就 放了你/", + "obj_ch2_scene10_slash_Step_0_gml_98_0": "\\E0* 你 只要在 仆从许可书 上&签个 同意 就好了/", + "obj_ch2_scene10_slash_Step_0_gml_100_0": "\\EC* 我..^1. 我好害怕.../", + "obj_ch2_scene10_slash_Step_0_gml_102_0": "\\E1* 噢 你以前&没签过 许可书 吗/", + "obj_ch2_scene10_slash_Step_0_gml_104_0": "\\EE* 不是!^1!除了许可书以外&的一切都让我害怕!!/", + "obj_ch2_scene10_slash_Step_0_gml_106_0": "\\ED* 请 终止 你的 悲伤 协议/", + "obj_ch2_scene10_slash_Step_0_gml_107_0": "\\E1* 我说过 成为 仆从&会是 一件 很酷的事/%", + "obj_ch2_scene10_slash_Step_0_gml_124_0": "\\EJ* 诺埃尔!/", + "obj_ch2_scene10_slash_Step_0_gml_126_0": "\\EB* 苏..^1. 苏西!?&克里斯...!?/", + "obj_ch2_scene10_slash_Step_0_gml_128_0": "\\E2* 别担心^1,我们绝对不会让&你的脸被改造成机器人的!/%", + "obj_ch2_scene10_slash_Step_0_gml_135_0": "\\EE* 她原来是..^1. &想对我做这种事吗!?/", + "obj_ch2_scene10_slash_Step_0_gml_137_0": "\\EP* 哎哟^1,还以为^1,呃^1,&你知道呢。/%", + "obj_ch2_scene10_slash_Step_0_gml_145_0": "\\EF* 噢 亲&那本该是 惊喜 的/%", + "obj_ch2_scene10_slash_Step_0_gml_152_0": "\\E0* 噢 好吧/%", + "obj_ch2_scene10_slash_Step_0_gml_174_0": "\\ER* 慢-慢着--!!/%", + "obj_ch2_scene10_slash_Step_0_gml_192_0": "\\E3* 相当 棘手/", + "obj_ch2_scene10_slash_Step_0_gml_193_0": "\\EF* 仆从 必须要 “自愿” &协助我 统治 世界 才行/", + "obj_ch2_scene10_slash_Step_0_gml_194_0": "\\E5* 要是有 仆从 同伴&鼓励她 的话/", + "obj_ch2_scene10_slash_Step_0_gml_196_0": "\\EK* ..^1. 所以呢?/%", + "obj_ch2_scene10_slash_Step_0_gml_209_0": "\\ED* 就 比如/", + "obj_ch2_scene10_slash_Step_0_gml_210_0": "\\E9* 你们 这些 “家伙”/", + "obj_ch2_scene10_slash_Step_0_gml_211_0": "\\E1* 嘿/", + "obj_ch2_scene10_slash_Step_0_gml_212_0": "\\ED* 你们 想不想/", + "obj_ch2_scene10_slash_Step_0_gml_213_0": "\\E1* .../", + "obj_ch2_scene10_slash_Step_0_gml_214_0": "\\ED* 随便 做点 什么/", + "obj_ch2_scene10_slash_Step_0_gml_216_0": "* 我们是不会协助你的!!/%", + "obj_ch2_scene10_slash_Step_0_gml_221_0": "\\E6* 理解。&回心转意 协议 &必要性 已确认/%", + "obj_ch2_scene10_slash_Step_0_gml_413_0": "\\E6* 一台巨型街机!?/", + "obj_ch2_scene10_slash_Step_0_gml_415_0": "\\E1* 我将会用:一种 简单的&儿童 注意力 转移方法&来 羞辱 你们/", + "obj_ch2_scene10_slash_Step_0_gml_416_0": "\\EC* 当 你们的 自尊 被摧毁/%", + "obj_ch2_scene10_slash_Step_0_gml_427_0": "\\E7* 你们 别无选择&只能 服从我/%", + "obj_ch2_scene10_slash_Step_0_gml_442_0": "\\E5* 搞毛!?&我以前从没玩过这个啊...!/%", + "obj_ch2_scene10_slash_Step_0_gml_449_0": "\\E2* 但克里斯很擅长打游戏^1,&对吧?/%", + "obj_ch2_scene10_slash_Step_0_gml_456_0": "\\E2* 哦对。克里斯^1,&都忘记你是个游戏宅了。&给她露两手!!/%", + "obj_ch2_scene10_slash_Step_0_gml_586_0": "* 你试着操作街机。/%", + "obj_ch2_scene10_slash_Step_0_gml_595_0": "* (你既不够高,&也没有足够的力量操纵摇杆...)/%", + "obj_ch2_scene10_slash_Step_0_gml_611_0": "\\EC* 自尊心 瓦解 完毕/", + "obj_ch2_scene10_slash_Step_0_gml_612_0": "\\EC* 执行 嘲笑 协议/%", + "obj_ch2_scene10_slash_Step_0_gml_620_0": "\\EP* 哈 哈 哈 哈 哈&哈 哈 哈 哈 哈/%", + "obj_ch2_scene10_slash_Step_0_gml_630_0": "\\EQ* 呃..^1. 嗯..^1. &没事的^1,克里斯..^1. &呃..^1. 我也^1,很矮.../", + 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呵^1,你以为你打得赢我们!?/%", + "obj_ch2_scene10_slash_Step_0_gml_879_0": "\\ED* 双..^1. 双峰...?/%", + "obj_ch2_scene10_slash_Step_0_gml_888_0": "\\E1* 指的是 胸部/", + "obj_ch2_scene10_slash_Step_0_gml_890_0": "* 我们知道它的意思!!!/", + "obj_ch2_scene10_slash_Step_0_gml_891_0": "\\E5* 我们是不会帮你的!!!/", + "obj_ch2_scene10_slash_Step_0_gml_893_0": "* 理解^1,偏好 设置&修改为 毁灭/%", + "obj_ch2_scene10_slash_Step_0_gml_908_0": "\\EH* (..^1. 你说得这么激情是在&搞毛啦!?)/", + "obj_ch2_scene10_slash_Step_0_gml_910_0": "\\E2* 呃^1,女王..^1. &还有其他选项吗?/%", + "obj_ch2_scene10_slash_Step_0_gml_918_0": "\\E9* 当然..^1. &你们 还可以 选择:&兆倍 毁灭/", + "obj_ch2_scene10_slash_Step_0_gml_920_0": "* 好^1,呃^1,不好。&毁灭就是..^1. 自我了结。/", + "obj_ch2_scene10_slash_Step_0_gml_922_0": "* 也可以 称为:&兆自结/", + "obj_ch2_scene10_slash_Step_0_gml_924_0": "\\EH* 你什么时候可以滚啊!?!?/", + "obj_ch2_scene10_slash_Step_0_gml_926_0": "* 理解。&偏好设置 修改为 “毁灭”/%", + "obj_ch2_scene10_slash_Step_0_gml_940_0": "\\EH* 快^1,我们快追上她!/%", + "obj_ch2_scene11a_slash_Step_0_gml_131_0": "\\E6* 嘿^1,这都是些什么&鬼玩意儿?/%", + 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好点!^1?你不就走过来&然后--/%", + "obj_ch2_scene11b_slash_Step_0_gml_372_0": "\\EM* 呃..^1. 感觉没变得更糟^1,&大概吧。/", + "obj_ch2_scene11b_slash_Step_0_gml_373_0": "\\EV* .../%", + "obj_ch2_scene11b_slash_Step_0_gml_383_0": "\\E0* 姑且问一句^1,&你是怎么做到的?/", + "obj_ch2_scene11b_slash_Step_0_gml_384_0": "\\E1* 就那个..^1. 治疗的..^1. 玩意。/", + "obj_ch2_scene11b_slash_Step_0_gml_386_0": "\\E2* 噢^1,你是说治疗魔法?&很简单的,苏西。&每个人都能学会。/", + "obj_ch2_scene11b_slash_Step_0_gml_387_0": "\\EG* ..^1. 如果你感兴趣的话^1,&我也可以教你哦。/%", + "obj_ch2_scene11b_slash_Step_0_gml_395_0": "\\EA* 呵^1,如果是什么爆血魔法^1,&我倒挺感兴趣。/%", + "obj_ch2_scene11b_slash_Step_0_gml_403_0": "\\E0* .../%", + "obj_ch2_scene11b_slash_Step_0_gml_413_0": "\\EQ* 不过^1,呃^1,既然你&这么想教的话^1,&我也不是不能学。/", + "obj_ch2_scene11b_slash_Step_0_gml_414_0": "\\EK* 这样一来你就^1,那个^1,&不会拿这事来烦我了。/", + "obj_ch2_scene11b_slash_Step_0_gml_416_0": "\\EG* 没问题^1,苏西。&下次有空的时候我就教你!/%", + "obj_ch2_scene11b_slash_Step_0_gml_434_0": "\\E1* (我们还是赶紧走吧^1,&克里斯...)/%", + "obj_ch2_scene11b_slash_Step_0_gml_483_0": "\\E0* 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+ "obj_ch2_scene18_slash_Step_0_gml_166_0": "\\EZ* 喂..^1. 喂^1,到底怎么回事!?/", + "obj_ch2_scene18_slash_Step_0_gml_168_0": "\\EB* .../", + "obj_ch2_scene18_slash_Step_0_gml_170_0": "\\EZ* 你没事吧^1,老兄...?&来^1,我帮你治疗...!/%", + "obj_ch2_scene18_slash_Step_0_gml_213_0": "\\E7* ..^1. 谢-谢了^1,&苏西..^1. 可是.../%", + "obj_ch2_scene18_slash_Step_0_gml_219_0": "\\EC* 可..^1. 可恶^1,&看来治疗效果还不够强.../%", + "obj_ch2_scene18_slash_Step_0_gml_226_0": "\\EN* 快^1,克里斯^1,&我们去找利艾尔斯^1!&或许他能治得好兰瑟!/%", + "obj_ch2_scene18_slash_Step_0_gml_289_0": "\\E3* 等下!!^1!等下!!!/", + "obj_ch2_scene18_slash_Step_0_gml_290_0": "\\E5* 你-你们两个不会是想&丢下我自己走吧!?/", + "obj_ch2_scene18_slash_Step_0_gml_292_0": "\\E1* 嗯..^1. 确实。/", + "obj_ch2_scene18_slash_Step_0_gml_294_0": "\\E3* 可是诺埃尔-&我那身陷囹圄的姑娘-&她一定.../%", + "obj_ch2_scene18_slash_Step_0_gml_295_0": "\\EH* ..^1. 还身在囹圄里^1!&要是我不能救她出来,那...!/", + "obj_ch2_scene18_slash_Step_0_gml_297_0": "\\EH* 行了行了,你可以跟我们来,&只要你能把嘴闭上。/%", + "obj_ch2_scene19a_slash_Step_0_gml_56_0": "* 看上去是个谜题。/%", + 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"obj_ch2_scene19a_slash_Step_0_gml_192_0": "\\EK* 那下一个谜题就由你来解。/%", + "obj_ch2_scene19a_slash_Step_0_gml_199_0": "\\E7* 行啊^1!给我瞧好了吧!!/%", + "obj_ch2_scene19a_slash_Step_0_gml_205_0": "\\EC* (再说我也不叫苏珊啊?)/%", + "obj_ch2_scene19b_slash_Step_0_gml_47_0": "\\E7* 哈,简直是给三岁小孩玩的。&能给我来个难点的吗?/", + "obj_ch2_scene19b_slash_Step_0_gml_48_0": "\\E1* 比如说^1,谁有4X4的魔方吗.../", + "obj_ch2_scene19b_slash_Step_0_gml_50_0": "\\EB* 赶快告诉我们解法吧。/%", + "obj_ch2_scene19b_slash_Step_0_gml_52_0": "\\EJ* 好吧^1,哈哈哈-啊^1,你看-/%", + "obj_ch2_scene19b_slash_Step_0_gml_53_0": "\\E0* .../%", + "obj_ch2_scene19b_slash_Step_0_gml_54_0": "\\E1* 首先^1,你要/%", + "obj_ch2_scene19b_slash_Step_0_gml_55_0": "\\E0* .../%", + "obj_ch2_scene19b_slash_Step_0_gml_56_0": "\\ED* 你要让影子..^1. 对准地上的线。/%", + "obj_ch2_scene19b_slash_Step_0_gml_58_0": "\\E1* 有道理^1。&那我们先动哪个?/", + "obj_ch2_scene19b_slash_Step_0_gml_60_0": "\\ED* 呃.../", + "obj_ch2_scene19b_slash_Step_0_gml_62_0": "\\EK* 克里斯^1,还是交给你来吧。/%", + "obj_ch2_scene19b_slash_Step_0_gml_64_0": "\\EC* 给..^.给我一点时间!!/", + "obj_ch2_scene19b_slash_Step_0_gml_65_0": "\\EB* 反正克里斯也不像是能&解得开的样子!!/%", + "obj_ch2_scene19b_slash_Step_0_gml_146_0": "\\E2* 哦豁^1,&看来克里斯又解开咯!/%", + "obj_ch2_scene19b_slash_Step_0_gml_156_0": "\\E3* 啊!^1?等..^1. 等等^1!&给我等一下!!/", + "obj_ch2_scene19b_slash_Step_0_gml_157_0": "\\EB* 你怎么会--/%", + "obj_ch2_scene19b_slash_Step_0_gml_163_0": "\\EB* 你不过是运气好罢了^1!&只是碰巧试对了而已!/", + "obj_ch2_scene19b_slash_Step_0_gml_164_0": "\\ED* 这是暴力破解法^1!哈^1!&连原始人都会!/", + "obj_ch2_scene19b_slash_Step_0_gml_165_0": "\\E2* 但原始人早就灭绝了^1,&就是因为他们太蠢了!/%", + "obj_ch2_scene19b_slash_Step_0_gml_173_0": "\\EC* 下一个谜题由我来解^1,&你们俩--/", + "obj_ch2_scene19b_slash_Step_0_gml_174_0": "\\EB* 在我搞定之前就在原地&呆着别动!!/%", + "obj_ch2_scene19b_slash_Step_0_gml_180_0": "* .../", + "obj_ch2_scene19b_slash_Step_0_gml_181_0": "\\E2* 嘿^1,搞得好像我们会&乖乖等那么久似的。/%", + "obj_ch2_scene19c_slash_Step_0_gml_60_0": "\\EB* 你们俩来这儿干吗!?&这个谜题是我的!/", + "obj_ch2_scene19c_slash_Step_0_gml_61_0": "\\E7* 用不了几秒钟我就完事了^1,&所以你们为何不^1,/", + "obj_ch2_scene19c_slash_Step_0_gml_62_0": "\\E6* 去自己的记忆宫殿里&休息会儿呢^1。/%", + "obj_ch2_scene19c_slash_Step_0_gml_68_0": "\\E2* 不过里面估计也空空如也&就是了!/%", + "obj_ch2_scene19c_slash_Step_0_gml_74_0": "\\EB* .../", + "obj_ch2_scene19c_slash_Step_0_gml_75_0": "\\EC* 我只需要搞清楚..^1. &为什么.../", + "obj_ch2_scene19c_slash_Step_0_gml_76_0": "* 这些形状拼不起来.../%", + "obj_ch2_scene19c_slash_Step_0_gml_88_0": "* .../", + "obj_ch2_scene19c_slash_Step_0_gml_89_0": "\\E6* 噢,嘿。/", + "obj_ch2_scene19c_slash_Step_0_gml_90_0": "\\E7* 其实你只需要把整个方块&都给填满就行^1,对吧?/", + "obj_ch2_scene19c_slash_Step_0_gml_91_0": "\\E7* 不如你就..^1. 随便摆摆^1,&把它全填满了拉倒。/", + "obj_ch2_scene19c_slash_Step_0_gml_93_0": "\\E1* 就像填一个巨深的洞那样。/%", + "obj_ch2_scene19c_slash_Step_0_gml_95_0": "\\E3* 什..^1. 什么!?/", + "obj_ch2_scene19c_slash_Step_0_gml_97_0": "\\E2* 克里斯^1,要不你来试试?/%", + "obj_ch2_scene19c_slash_Step_0_gml_168_0": "\\E3* 苏-苏西的主意还真管用?&这..^1. 这怎么可能!!/", + "obj_ch2_scene19c_slash_Step_0_gml_169_0": "\\EB* 这绝对是计算机BUG^1!&这是个漏洞!!/", + "obj_ch2_scene19c_slash_Step_0_gml_170_0": "\\ED* 你作弊!^1!就..^1. 就跟你之前&在赛车游戏里使出滑步操作&的时候那样!/%", + "obj_ch2_scene19c_slash_Step_0_gml_190_0": "\\E9* 哈哈哈!^1!&感觉如何啊^1,二货!?/%", + "obj_ch2_scene19c_slash_Step_0_gml_203_0": "\\EY* 老兄^1,我下半辈子就指着&这笑话活着了!/", + "obj_ch2_scene19c_slash_Step_0_gml_204_0": "\\E9* 瞧你整天搁那儿^1,&耀武扬威^1,装腔作势.../", + "obj_ch2_scene19c_slash_Step_0_gml_205_0": "\\EY* 好啊^1,结果呢?&到头来你屁都不是!!/", + "obj_ch2_scene19c_slash_Step_0_gml_206_0": "\\EH* 认清现实吧^1!&你跟我们这帮人没啥区别,&就是个彻头彻尾的大蠢蛋!/", + "obj_ch2_scene19c_slash_Step_0_gml_207_0": "\\EY* 哈哈哈哈!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_241_0": "\\E9* ..^1. 好吧。/", + "obj_ch2_scene19c_slash_Step_0_gml_242_0": "\\EG* 我承认。/", + "obj_ch2_scene19c_slash_Step_0_gml_243_0": "\\EH* 我..^3.我确实没那么聪明。/", + "obj_ch2_scene19c_slash_Step_0_gml_244_0": "\\E9* 从来都没有。/%", + "obj_ch2_scene19c_slash_Step_0_gml_251_0": "\\EB* 行了吧^1,&现在开心了!?/%", + "obj_ch2_scene19c_slash_Step_0_gml_257_0": "\\E9* 我..^1. 我..^1. &我只是.../%", + "obj_ch2_scene19c_slash_Step_0_gml_274_0": "\\E8* 曾经的我^1,&不过是一只毫无存在感&的小蓝鸟。/", + "obj_ch2_scene19c_slash_Step_0_gml_275_0": "\\EH* 甚至没人记得住我的名字。/%", + "obj_ch2_scene19c_slash_Step_0_gml_288_0": "\\E8* 后来..^1. 某一天^1,&诺埃尔和我练习了很久的&拼字比赛开始了。/", + "obj_ch2_scene19c_slash_Step_0_gml_289_0": "* 等到最后^1,&只剩我们两人的时候.../%", + "obj_ch2_scene19c_slash_Step_0_gml_295_0": "\\E9* 她突然变得神情紧张^1,&说不出话来。/%", + "obj_ch2_scene19c_slash_Step_0_gml_325_0": "\\E0* 她输了。/%", + "obj_ch2_scene19c_slash_Step_0_gml_344_0": "\\E4* 而我赢了。/", + "obj_ch2_scene19c_slash_Step_0_gml_345_0": "\\E7* 也就是在那时,&我品尝到了这份滋味。/", + "obj_ch2_scene19c_slash_Step_0_gml_346_0": "\\E7* 赞誉。荣耀^1!&这一刻..^1. 唯我独尊!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_352_0": "\\E6* 聪明的力量..^1. &令人上瘾!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_356_0": "\\EI* 从那以后^1,年复一年^1,&我一直都是班上的第一名。/%", + "obj_ch2_scene19c_slash_Step_0_gml_364_0": "\\E8* ..^1. 但那只是因为诺埃尔一直在&帮助我学习。/", + "obj_ch2_scene19c_slash_Step_0_gml_365_0": "\\EH* 她才是那个..^1. &真正聪明的小孩。/", + "obj_ch2_scene19c_slash_Step_0_gml_366_0": "\\E9* 可现在^1,&大家对我的期望都很高.../", + "obj_ch2_scene19c_slash_Step_0_gml_367_0": "\\E8* 要是没有了她^1,&我以后该怎么办呢...?/%", + "obj_ch2_scene19c_slash_Step_0_gml_381_0": "\\EA* 所以..^1. &我才想为我们两人,&创造出一个新的世界。/%", + "obj_ch2_scene19c_slash_Step_0_gml_399_0": "\\E6* 一个我们俩永远是第一名&和第二名的世界!/%", + "obj_ch2_scene19c_slash_Step_0_gml_417_0": "\\E8* 可是..^1. &我太沉溺于这件事了^1,&就被女王给耍了。  /%", + "obj_ch2_scene19c_slash_Step_0_gml_423_0": "\\EH* 结果现在..^1. &诺埃尔又要因此而受苦。/", + "obj_ch2_scene19c_slash_Step_0_gml_424_0": "* 也许我..^1. &只是喜欢那种优越感。/", + "obj_ch2_scene19c_slash_Step_0_gml_425_0": "\\EH* 也许我..^1. &只是..^1. 一个蠢蛋。/", + "obj_ch2_scene19c_slash_Step_0_gml_427_0": "\\E3* 别哭呀^1,鸡块男。/", + "obj_ch2_scene19c_slash_Step_0_gml_428_0": "\\E2* 我们所有人^1,&也都是蠢蛋。/%", + "obj_ch2_scene19c_slash_Step_0_gml_436_0": "\\E3* 哎...?/", + "obj_ch2_scene19c_slash_Step_0_gml_438_0": "* ..^1. 我不知道其他人怎么想^1,&不过.../", + "obj_ch2_scene19c_slash_Step_0_gml_439_0": "\\E1* 你究竟是不是个聪明小孩。/", + "obj_ch2_scene19c_slash_Step_0_gml_440_0": "\\E4* 我们压根不在乎。/", + "obj_ch2_scene19c_slash_Step_0_gml_441_0": "\\EK* 老实说^1,&你想搞得多砸都无所谓。/%", + "obj_ch2_scene19c_slash_Step_0_gml_445_0": "\\s0\\EK* 反正我们对你的印象也&不会变得更差--%%", + "obj_ch2_scene19c_slash_Step_0_gml_453_0": "\\E4* 苏西!!/", + "obj_ch2_scene19c_slash_Step_0_gml_454_0": "\\EI* 苏西..^1. 你..^1. &你愿意..^1. 接受我...?&即便我..^1. 这么蠢?/", + "obj_ch2_scene19c_slash_Step_0_gml_456_0": "\\EK* 呃..^1. 对..^1. 对啊?/%", + "obj_ch2_scene19c_slash_Step_0_gml_464_0": "\\E0* 就像《神龙斗士2》里&主角妹妹被诅咒的时候那样。/%", + "obj_ch2_scene19c_slash_Step_0_gml_472_0": "\\EL* 即便她的属性很垃圾^1,&但她依然是你的队友。/%", + "obj_ch2_scene19c_slash_Step_0_gml_487_0": "\\E5* 苏..^1. 苏西!?&你说了一个真实的&《神龙斗士2》的梗...?/%", + "obj_ch2_scene19c_slash_Step_0_gml_493_0": "\\E5* ..^1. 苏西.../%", + "obj_ch2_scene19c_slash_Step_0_gml_499_0": "\\EI* 你不仅善良^1,&还是一个真正的游戏宅。/%", + "obj_ch2_scene19c_slash_Step_0_gml_502_0": "现在别说这个!!!", + "obj_ch2_scene19c_slash_Step_0_gml_504_0": "\\EM* 或许我..^1. 真的低估了你。\\f0/%", + "obj_ch2_scene19c_slash_Step_0_gml_511_0": "\\E6* 但是别担心!^1!&我已经决定了!!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_517_0": "\\E7* 从现在开始,我的人生&将翻开崭新的一页.../", + "obj_ch2_scene19c_slash_Step_0_gml_518_0": "\\E6* 我会英勇奋战^1!&为了.../%", + "obj_ch2_scene19c_slash_Step_0_gml_526_0": "\\E2* 无知者的光荣!!!/", + "obj_ch2_scene19c_slash_Step_0_gml_528_0": "\\EH* 我们没让你特意犯蠢!!!/", + "obj_ch2_scene19c_slash_Step_0_gml_530_0": "\\E1* 偶尔犯点小错^1,&也是情有可原嘛!!/", + "obj_ch2_scene19c_slash_Step_0_gml_532_0": "\\EL* 哈哈哈^1,&偶尔犯点小错^1,&我绝对会犯!!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_539_0": "\\E6* 勇往直前!!!/%", + "obj_ch2_scene19c_slash_Step_0_gml_547_0": "\\EK* 烦死了^1,&这种思想品德课不应该&由利艾尔斯来教的吗!?/%", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_5_0": "SMART", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_6_0": "INTELLIGENT", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_7_0": "CLEVER", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_8_0": "GENIUS", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_9_0": "PRODIGY", + "obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_10_0": "QUICK", + "obj_ch2_scene19c_spelling_bee_slash_Step_0_gml_21_0": "DECEMBER", + "obj_ch2_scene20_slash_Step_0_gml_112_0": "\\E6* 那..^1. 那声尖叫..^1. &是利艾尔斯吗...!?/%", + "obj_ch2_scene20_slash_Step_0_gml_130_0": "\\EQ* 呃-呃^1,&你们不必叫那么大声的.../", + "obj_ch2_scene20_slash_Step_0_gml_131_0": "\\E1* ..^1. 我知道你们很喜欢我&这身衣服啦!/%", + "obj_ch2_scene20_slash_Step_0_gml_204_0": "\\EH* 噢!^1!克里斯^1,苏西!^1!&嗯^1,有什么我能效劳的...?/", + "obj_ch2_scene20_slash_Step_0_gml_206_0": "\\E5* 你特么在搞毛呢!?/", + "obj_ch2_scene20_slash_Step_0_gml_208_0": "\\E2* 呃^1,女王没有给我准备房间^1,&所以..^1. 嗯.../%", + "obj_ch2_scene20_slash_Step_0_gml_215_0": "\\E1* 她反倒^1,把我编入了她的&管家团队里.../%", + "obj_ch2_scene20_slash_Step_0_gml_234_0": "\\EZ* 管他呢!^1!&利艾尔斯^1!&你能治好兰瑟吗!?/", + "obj_ch2_scene20_slash_Step_0_gml_236_0": "\\EC* 噢-噢!/", + "obj_ch2_scene20_slash_Step_0_gml_238_0": "\\EA* 哈哈..^1. &好..^1. 好冷啊.../%", + "obj_ch2_scene20_slash_Step_0_gml_248_0": "\\E4* 苏西.../%", + "obj_ch2_scene20_slash_Step_0_gml_255_0": "\\E6* .../%", + "obj_ch2_scene20_slash_Step_0_gml_262_0": "\\E8* 恐怕..^1. &我也治不好这个。/", + "obj_ch2_scene20_slash_Step_0_gml_264_0": "\\EZ* 什-什么?/", + "obj_ch2_scene20_slash_Step_0_gml_266_0": "\\E4* 兰瑟他.../%", + "obj_ch2_scene20_slash_Step_0_gml_328_0": "\\EZ* 兰瑟!?&兰瑟^1,喂...!!/%", + "obj_ch2_scene20_slash_Step_0_gml_336_0": "\\E4* 事实上^1,&每个黑暗喷泉都会创造出一个&独一无二的“世界”。/", + "obj_ch2_scene20_slash_Step_0_gml_337_0": "\\E4* 那个“世界”里的暗之民&便反映了喷泉的意志。/", + "obj_ch2_scene20_slash_Step_0_gml_338_0": "\\E4* 然而^1,尽管暗之民们能够&存在于自己的世界.../", + "obj_ch2_scene20_slash_Step_0_gml_339_0": "\\E4* 而在别的世界,&他们或许并不“属于”那里。/%", + "obj_ch2_scene20_slash_Step_0_gml_346_0": "\\EC* ..^1. 那我们还有办法救他吗!?/%", + "obj_ch2_scene20_slash_Step_0_gml_354_0": "\\EA* 当然,有一种办法。/", + "obj_ch2_scene20_slash_Step_0_gml_355_0": "* 城堡镇的大喷泉&是由纯粹的黑暗构成的。/", + "obj_ch2_scene20_slash_Step_0_gml_356_0": "\\EB* 只要它依旧涌动^1,&暗之民们就能靠此生存下去。/", + "obj_ch2_scene20_slash_Step_0_gml_357_0": "\\E2* 也就是说..^1. 只要我们&把兰瑟带回学校^1,&他就会好起来的。/%", + "obj_ch2_scene20_slash_Step_0_gml_365_0": "* ..^1. 所以我们只需要赶紧&离开这个世界?/%", + "obj_ch2_scene20_slash_Step_0_gml_372_0": "\\E2* 是的。/", + "obj_ch2_scene20_slash_Step_0_gml_374_0": "\\EC* ..^1. 行吧。/%", + "obj_ch2_scene20_slash_Step_0_gml_378_0": "\\EA* 兰瑟^1,&我们会回来救你的^1,&伙计.../%", + "obj_ch2_scene20_slash_Step_0_gml_394_0": "\\EI* 你的朋友..^1. &只要打败了女王^1,我们就能救他?/%", + "obj_ch2_scene20_slash_Step_0_gml_414_0": "\\E0* 呃^1,对。/%", + "obj_ch2_scene20_slash_Step_0_gml_421_0": "* 没了我^1,女王她.../%", + "obj_ch2_scene20_slash_Step_0_gml_431_0": "\\EG* ..^1. 一定会强迫诺埃尔&听命于她。/", + "obj_ch2_scene20_slash_Step_0_gml_432_0": "\\E9* 要是诺埃尔拒绝的话.../", + "obj_ch2_scene20_slash_Step_0_gml_433_0": "\\E8* ..^1. 女王或许就会把她的脸&改造成机器人的模样。/", + "obj_ch2_scene20_slash_Step_0_gml_435_0": "\\E0* .../%", + "obj_ch2_scene20_slash_Step_0_gml_451_0": "\\E8* 苏西.../%", + "obj_ch2_scene20_slash_Step_0_gml_458_0": "\\E9* 你可以..^1. &协助我一起去救诺埃尔吗?/", + "obj_ch2_scene20_slash_Step_0_gml_460_0": "\\E6* ..^1. 哈...?&我-我?/%", + "obj_ch2_scene20_slash_Step_0_gml_472_0": "\\E9* 光凭我一个人的力量..^1. &是肯定做不到的。/%", + "obj_ch2_scene20_slash_Step_0_gml_482_0": "\\EI* 但如果你能帮我..^1. &我倒有个计划。/", + "obj_ch2_scene20_slash_Step_0_gml_484_0": "\\EK* 计划?/%", + "obj_ch2_scene20_slash_Step_0_gml_493_0": "\\E0* 女王带我游览这里时^1,&我记得.../", + "obj_ch2_scene20_slash_Step_0_gml_494_0": "\\E0* 第三层有一个秘密捷径。/%", + "obj_ch2_scene20_slash_Step_0_gml_500_0": "\\E1* 趁克里斯分散女王注意力&的时候^1,/", + "obj_ch2_scene20_slash_Step_0_gml_501_0": "\\E0* 苏西可以通过这个捷径&到达诺埃尔那里^1,/%", + "obj_ch2_scene20_slash_Step_0_gml_507_0": "\\E0* 然后在屋顶将她转交给我。/", + "obj_ch2_scene20_slash_Step_0_gml_508_0": "\\E1* 从那里^1,我会把她带到&一个安全的藏身处.../%", + "obj_ch2_scene20_slash_Step_0_gml_516_0": "\\E1* 只要团结一致^1,&我们就能打败女王!/%", + "obj_ch2_scene20_slash_Step_0_gml_523_0": "\\E0* .../%", + "obj_ch2_scene20_slash_Step_0_gml_534_0": "\\EK* 好吧^1,可以。&我们试试看吧。/", + "obj_ch2_scene20_slash_Step_0_gml_536_0": "\\E6* 哈哈^1!精彩至极^1!&那么.../%", + "obj_ch2_scene20_slash_Step_0_gml_563_0": "\\E7* 各位特工们^1,&那就屋顶再会了!/%", + "obj_ch2_scene20_slash_Step_0_gml_583_0": "\\E2* 好了^1,我们走吧!/%", + "obj_ch2_scene20_slash_Step_0_gml_607_0": "\\E5* ..^1. 我说你能不能把衣服&换回来啊!?/", + "obj_ch2_scene20_slash_Step_0_gml_609_0": "\\EQ* 抱...抱歉!/%", + "obj_ch2_scene21_slash_Step_0_gml_31_0": "\\EL* ..^1. 一个巨大的酸液湖!?/%", + "obj_ch2_scene21_slash_Step_0_gml_45_0": "\\E1* 哦 你是说 免费 泳池/", + "obj_ch2_scene21_slash_Step_0_gml_46_0": "\\ED* 你将 学会 &像家人 一样 爱它。/", + "obj_ch2_scene21_slash_Step_0_gml_48_0": "\\EK* 你为什么会有这个!?/", + "obj_ch2_scene21_slash_Step_0_gml_50_0": "\\EO* 这是 我 豪宅的 能源&还能 开怀 畅饮/", + "obj_ch2_scene21_slash_Step_0_gml_51_0": "\\EP* 再见&哈 哈 哈。/%", + "obj_ch2_scene21_slash_Step_0_gml_58_0": "\\EL* .../", + "obj_ch2_scene21_slash_Step_0_gml_59_0": "\\EE* 这..^1. 我们该怎么通过这里!?/%", + "obj_ch2_scene21_slash_Step_0_gml_109_0": "\\EJ* 我想..^1. 这..^1. 行得通。&哈哈。/%", + "obj_ch2_scene21_slash_Step_0_gml_173_0": "\\E1* 哇哦 我的 注意力 现在&真的 让你们 分散 了。/%", + "obj_ch2_scene21_slash_Step_0_gml_183_0": "\\E1* 只为 我的 客人们 &准备的 热带 别墅&招待 不周 请见谅/", + "obj_ch2_scene21_slash_Step_0_gml_185_0": "\\EX* ..^1. 这要怎么塞人进去?/", + "obj_ch2_scene21_slash_Step_0_gml_187_0": "\\E1* 用 酸液 变小/%", + "obj_ch2_scene21_slash_Step_0_gml_197_0": "\\E1* 克里斯 快捡 香蕉/", + "obj_ch2_scene21_slash_Step_0_gml_199_0": "\\EE* 克..^1. 克里斯才不会&照你说的做!/%", + "obj_ch2_scene21_slash_Step_0_gml_211_0": "\\E1* 笨蛋们 &我是 故意 这么说的/", + "obj_ch2_scene21_slash_Step_0_gml_212_0": "\\E6* 现在 好了&你们 会变成 缺钾 体质/%", + "obj_ch2_scene21_slash_Step_0_gml_234_0": "\\EQ* 也-也好^1,克里斯。&这对你的身体好。/%", + "obj_ch2_scene21_slash_Step_0_gml_246_0": "\\EJ* ..^1. 看来我们进入了一个隧道!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_130_0": "\\EB* 克里斯..^1.&嘿,克里斯。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_149_0": "\\ED* .../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_157_0": "\\E1* 听到你这么说我好开心^1,&克里斯.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_169_0": "\\ED* 呃^1,那么^1,&我^1,呃.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_177_0": "\\EU* 啊^1,反-反话^1!&我刚才只是在说反话!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_178_0": "\\EQ* 哈哈^1,抱歉啦!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_193_0": "\\E2* 啊^1,正如我所料^1,哈哈。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_194_0": "\\E1* 想到你有多关心她..^1. &就让我感到心里暖暖的。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_201_0": "\\E2* 克里斯^1,无论你想到什么都可以&随时告诉我^1,&好吗?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_202_0": "\\E2* (...)/", + "obj_ch2_scene21_loop_slash_Step_0_gml_203_0": "\\E2* (..^1. 克里斯不说话了...)/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_210_0": "\\E2* 啊^1,正如我所料^1,哈哈。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_211_0": "\\E3* 她是个不错的女孩^1,对吧?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_219_0": "\\EI* 尽管她并没有完全理解^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_220_0": "\\E0* 但她似乎已经可以熟练使用&这个世界的魔法了。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_221_0": "\\E2* 我确信她能够掌控“冰”元素。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_222_0": "\\E0* ..^1. 克里斯^1,&如果你客气地问问她^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_223_0": "\\EJ* 说不定她会给你做一根棒冰^1!&哈哈!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_230_0": "\\E4* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_231_0": "\\E5* クリス..^1. &  言いたいことが&  あるんだけど.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_232_0": "\\EX* この音楽が&  流れてるあいだ^1は&  やめておくよ.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_240_0": "\\EQ* 这^1,唔..^1. &没错。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_241_0": "\\EM* 这条小船^1,唔..^1. &它看起来有点像.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_242_0": "\\EJ* 有点像鸟之类的?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_243_0": "\\EK* ...唔^1,他的哪个部分&让你这么觉得的?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_244_0": "\\EK* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_245_0": "\\EK* (就算你不回答也没关系...)/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_255_0": "\\ED* ...啊!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_261_0": "\\E1* 我的意思是^1,&我当然也在想你了,&这还用说吗.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_267_0": "\\ED* 我的意思是^1,&呃--虽然你就在我面前^1,&但是.../%", + "obj_ch2_scene21_loop_slash_Step_0_gml_278_0": "\\E1* 噢^1,呃^1,抱歉^1!&我说了什么奇怪的话吗!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_285_0": "\\E2* 我很高兴你和苏西能&成为朋友^1,克里斯。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_286_0": "\\E3* 她是个不错的女孩^1,对吧...?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_299_0": "\\EB* 当我们第一次见面时^1,&我.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_300_0": "\\EQ* 我非常担心&自己给别人的第一印象如何。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_301_0": "\\E1* 我甚至把脸藏了起来&为了不让你看到.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_302_0": "\\EQ* “我该如何&成为别人的朋友...?”/", + "obj_ch2_scene21_loop_slash_Step_0_gml_303_0": "\\EJ* 只要友善地对待他人就好了..^1. &我原本是这么想的。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_304_0": "\\EB* 但我现在逐渐开始意识到^1,&成为朋友的含义.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_305_0": "\\E2* 其实远不止于此^1,对吧?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_306_0": "\\EJ* 苏西..^1. &有时候她真的一点也不好!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_307_0": "\\EK* 她自私^1,&她粗鲁^1,&她说话带刺.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_308_0": "\\E1* 但是.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_309_0": "\\E2* 苏西她..^1. &可以活成她自己的样子^1,&这不是很棒吗?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_310_0": "\\EI* 这就是..^1. &我今天才开始思考的东西。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_322_0": "\\EI* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_323_0": "\\EQ* 我只是不知道..^1. &什么才算是&“利艾尔斯的样子”..^1. ?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_324_0": "\\E5* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_325_0": "\\E2* 抱歉^1!哈哈^1,&我说跑题了。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_326_0": "\\EQ* 我们现在还是好好享受&这趟旅程吧^1,克里斯。&哈哈。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_435_0": "\\EJ* 哇..^1. 哇哦^1,克里斯^1!&看看那些小房子!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_436_0": "\\EJ* 如果我们改变它们的颜色,&说不定会发生些什么!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_454_0": "* 嘎哈哈哈哈..^1. &汝等蠕虫,何其敢想.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_455_0": "* 吾等能有重逢之时??/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_511_0": "\\E3* 呔^1!&旱鸭子们^1!&哪里走!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_512_0": "\\E2* 汝等是否已做好准备^1,&去见海阎王???/", + "obj_ch2_scene21_loop_slash_Step_0_gml_514_0": "\\EM* 那个..^1. &能否请您..^1. &只用一种语气讲话?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_516_0": "\\E1* 好^1,如你所愿。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_518_0": "\\EC* 哦^1,你是卢斯先生!&我才想起来^1!&兰瑟现在的状况可不太妙!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_520_0": "\\E6* 哦天呐。汝等^1,呃^1,&有无尝试帮他拍拍嗝???/", + "obj_ch2_scene21_loop_slash_Step_0_gml_521_0": "\\E1* 或令其抿一口中世纪的&姜汁汽水???/", + "obj_ch2_scene21_loop_slash_Step_0_gml_522_0": "\\E0* ..^1. 且慢^1!&吾此刻无暇顾及这些&无谓之事!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_523_0": "\\E1* 吾必须征服这些岛屿&并击败汝等!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_524_0": "\\E4* 而后^1,为女王献上其所&垂涎的岛屿作为礼物。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_525_0": "\\E3* 美艳的女王定会&嘉奖于吾--/", + "obj_ch2_scene21_loop_slash_Step_0_gml_526_0": "\\E5* 并使吾&成为其左膀右臂!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_527_0": "\\E6* 哈哈哈!^1!&吾!!&究极仆从!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_528_0": "\\E2* 现在,瞧好了!&破坏者之形态!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_538_0": "\\E2* ..^1. 此不可名状之物!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_546_0": "\\EU* 又..^1. 又是这东西!?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_553_0": "\\E3* 哈哈^1,因嫉妒吾之战斗大篷车&而蠢蠢欲动!?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_554_0": "\\E4* 此乃远古战神之雕像^1,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_555_0": "\\E6* 吾将其自国王的&垃圾堆中拯救,/", + "obj_ch2_scene21_loop_slash_Step_0_gml_556_0": "\\E1* 而后于该世界的&废品回收处将其修复!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_561_0": "\\EM* 它,呃..^1. &其实是个^1,唔^1,&被我们废弃的设计.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_563_0": "\\E3* 哈哈^1,很快^1,&汝等亦将第一时间&品尝到被废弃的滋味--/", + "obj_ch2_scene21_loop_slash_Step_0_gml_564_0": "\\E1* 以多样子弹的形式!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_569_0": "\\EM* 唔..^1. &这..^1. 这就是只鸭子。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_571_0": "\\E5* .../", + "obj_ch2_scene21_loop_slash_Step_0_gml_572_0": "\\E6* 吾知晓其为何物^1,混账们!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_573_0": "\\E1* 前进吧!!吾之呱呱叫橡皮鸭!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_730_0": "\\E2* 啊..^1. 啊啊^1,&哈 哈 哈...!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_731_0": "\\E6* 汝等大获全胜.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_736_0": "\\E5* 非也!^1!&吾武器之威力,&汝等仅窥其冰山一角!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_740_0": "\\E5* 非也!^1!&肥嘟嘟的鸭子&只不过是开胃小菜!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_741_0": "\\E1* 看呐!^1!&其将演变为&更为巨大的破坏兵器!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_757_0": "\\E2* 嘎哈哈哈哈!!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_758_0": "\\E1* 看好了^1,蠕虫们...!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_759_0": "\\E5* 卢斯卡德的&真正力量...!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_778_0": "\\E5* 我/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_799_0": "\\E5* 靠/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_811_0": "\\EK* 啊.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_812_0": "\\EM* 对哦^1,卢斯也无法适应于&这个世界。/", + 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汝等甚至&未曾将照片展示于吾!?/%", + "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_33_0": "\\EL* ...啊?&有什么东西把路挡住了.../%", + "obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_50_0": "\\EJ* 也许我们能够&找到把它移走的方法...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_59_0": "\\E1* 真是一轮奇怪的月亮.../", + "obj_ch2_scene23b_slash_Step_0_gml_60_0": "\\E5* 和我从前见过的所有景色都不一样。/", + "obj_ch2_scene23b_slash_Step_0_gml_61_0": "\\E1* .../", + "obj_ch2_scene23b_slash_Step_0_gml_62_0": "\\E9* 这个世界.../", + "obj_ch2_scene23b_slash_Step_0_gml_63_0": "\\EA* ..^1. 真希望蒂丝也能看得见。/%", + "obj_ch2_scene23b_slash_Step_0_gml_77_0": "\\E2* ..^1. 谁在那儿?/%", + "obj_ch2_scene23b_slash_Step_0_gml_102_0": "\\EB* 等-等一下^1,&你们想干什么.../%", + "obj_ch2_scene23b_slash_Step_0_gml_114_0": "\\EE* 喂-喂^1,我不是都已经&被你们捉住了吗!!/%", + "obj_ch2_scene23b_slash_Step_0_gml_160_0": "\\EE* 苏..^1. 苏西!?/", + "obj_ch2_scene23b_slash_Step_0_gml_161_0": "\\E6* 你..^1. 你救了我...?/%", + "obj_ch2_scene23b_slash_Step_0_gml_179_0": "\\EL* 下次记得小心点。/%", + 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..^1. 我想鸟哥可以&再稍微等一会儿。/", + "obj_ch2_scene23b_slash_Step_0_gml_484_0": "\\E2* 好^1!&那我们从这里出去吧。/%", + "obj_ch2_scene23b_slash_Step_0_gml_513_0": "\\E2* 我们只需要往右走到.../", + "obj_ch2_scene23b_slash_Step_0_gml_514_0": "\\EA* 呃..^1. 到这里^1,坐上^1,呃.../%", + "obj_ch2_scene23b_slash_Step_0_gml_539_0": "\\EK* 满是爱心的。摩天轮。/", + "obj_ch2_scene23b_slash_Step_0_gml_541_0": "\\EM* .../", + "obj_ch2_scene23b_slash_Step_0_gml_543_0": "\\EK* .../%", + "obj_ch2_scene23b_slash_Step_0_gml_556_0": "\\EH* 你还磨蹭什么呢!?&赶紧上去!!/", + "obj_ch2_scene23b_slash_Step_0_gml_558_0": "\\EM* 对-对不起!/%", + "obj_ch2_scene23c_slash_Step_0_gml_40_0": "我比较喜欢#黏糊糊的血...", + "obj_ch2_scene23c_slash_Step_0_gml_43_0": "\\E6* .../", + "obj_ch2_scene23c_slash_Step_0_gml_45_0": "\\EK* 那个^1,呃..^1. &摩天轮^1,哈。/", + "obj_ch2_scene23c_slash_Step_0_gml_46_0": "\\E2* 真让人有点好奇到底什么样&的车才能装上这轮子。/", + "obj_ch2_scene23c_slash_Step_0_gml_48_0": "\\E8* (这..^1. 这和跟克里斯一起坐&的感觉不太一样...)/", + "obj_ch2_scene23c_slash_Step_0_gml_50_0": "\\E4* ..^1. 到底怎么了^1,&你恐高?/", + 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呵^1,怎么!?/", + "obj_ch2_scene23c_slash_Step_0_gml_132_0": "\\E8* ..^1. 你经常会幻想&变成哥苏拉吗?/%", + "obj_ch2_scene23c_slash_Step_0_gml_145_0": "\\EK* 我说着玩呢。/", + "obj_ch2_scene23c_slash_Step_0_gml_147_0": "\\E6* ..^1. 你在说谎时^1,&尾巴总会那样吗?/", + "obj_ch2_scene23c_slash_Step_0_gml_149_0": "\\EH* 嘿..^1. 嘿!^1!&别往那儿看!!/", + "obj_ch2_scene23c_slash_Step_0_gml_150_0": "\\E5* 我没有尾巴!^1!&这都是你的梦!!/", + "obj_ch2_scene23c_slash_Step_0_gml_152_0": "\\E4* 哦^1,确实。对..^1. 对不起。/", + "obj_ch2_scene23c_slash_Step_0_gml_153_0": "\\ER* 我可能得在现实世界里&也确认一下。/", + "obj_ch2_scene23c_slash_Step_0_gml_155_0": "\\EH* 嘿-嘿!!^1!别啊!!!/", + "obj_ch2_scene23c_slash_Step_0_gml_157_0": "\\E8* 哈哈哈!^1!苏西?&有什么问题吗?/", + "obj_ch2_scene23c_slash_Step_0_gml_159_0": "\\EH* 听着^1,我就是^1,呃啊-/", + "obj_ch2_scene23c_slash_Step_0_gml_160_0": "\\EM* 我就是不喜欢让别人知道^1,&我有尾巴。/", + "obj_ch2_scene23c_slash_Step_0_gml_162_0": "\\E2* 唔^1,好吧.../", + "obj_ch2_scene23c_slash_Step_0_gml_163_0": "\\E3* 我觉得..^1. &那真是条好尾巴。/", + "obj_ch2_scene23c_slash_Step_0_gml_165_0": 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请不要吃醋。/", + "obj_ch2_scene23d_slash_Step_0_gml_412_0": "\\EI* 吃谁的醋???????&???????????&???????????/%", + "obj_ch2_scene23d_slash_Step_0_gml_419_0": "\\E4* 苏西/%", + "obj_ch2_scene23d_slash_Step_0_gml_433_0": "\\s0\\EK* 什么^3?什么^3?什么^3?什么^1?&什么^3?什么^3?什么^3?什么^1?&什么^3?什么^3?什么^3?什么^1?%%", + "obj_ch2_scene24e_slash_Step_0_gml_75_0": "\\EI* 事情就是这样.../", + "obj_ch2_scene24e_slash_Step_0_gml_77_0": "\\EH* 神兵天降!!!/%", + "obj_ch2_scene24e_slash_Step_0_gml_82_0": "\\EH* 神兵天降!!!/%", + "obj_ch2_scene24e_slash_Step_0_gml_127_0": "\\E2* 呵^1,想我了吗?/%", + "obj_ch2_scene24e_slash_Step_0_gml_135_0": "\\EN* 绝对没有!!/%", + "obj_ch2_scene24e_slash_Step_0_gml_142_0": "\\EH* (开玩笑啦^1!那是反话^1!&我可想你啦!!)/%", + "obj_ch2_scene24e_slash_Step_0_gml_152_0": "\\EK* 老兄^1,我们真得帮你&练练口才了。/%", + "obj_ch2_scene24e_slash_Step_0_gml_185_0": "\\E2* 管他的^1,我们走吧!/%", + "obj_ch2_scene25_slash_Step_0_gml_79_0": "\\E5* 女王!!!^1!&你给我站住!!!/%", + "obj_ch2_scene25_slash_Step_0_gml_232_0": "\\EQ* 太晚了^1,笨蛋!/", + 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"\\EF* 强迫 你们 效忠于 我 &实在 太遗憾了/", + "obj_ch2_scene25_slash_Step_0_gml_350_0": "\\E7* 令人 享受的 遗憾/%", + "obj_ch2_scene25_slash_Step_0_gml_539_0": "\\EE* 没错..^1. 蠢极了^1,&不是吗...?\\f1 /", + "obj_ch2_scene25_slash_Step_0_gml_540_0": "\\E9* 克里斯。苏西。&被烤熟一只翅膀后&我能做的很有限.../", + "obj_ch2_scene25_slash_Step_0_gml_541_0": "\\EH* 请..^1. 向我保证。&你们一定会救出诺埃尔。/", + "obj_ch2_scene25_slash_Step_0_gml_543_0": "\\EF* 我们..^1. 我们保证!/%", + "obj_ch2_scene25_slash_Step_0_gml_573_0": "\\EZ* 鸟哥!^1!喂!^1!&喂^1,鸟哥!^1!你还好吗!?/", + "obj_ch2_scene25_slash_Step_0_gml_575_0": "\\EG* 一切..^1. 都变暗了.../", + "obj_ch2_scene25_slash_Step_0_gml_576_0": "\\EH* (只有...)/%", + "obj_ch2_scene25_slash_Step_0_gml_583_0": "\\EF* (只有一个美少女游戏宅的吻&才能救我...)/%", + "obj_ch2_scene25_slash_Step_0_gml_599_0": "\\EC* 啥?/", + "obj_ch2_scene25_slash_Step_0_gml_600_0": "\\EK* 那个^1,我知道你已经^1,那个^1,&快要失去意识了之类的^1,&不过^1,/", + "obj_ch2_scene25_slash_Step_0_gml_601_0": "\\EP* 你能说大声点吗?/%", + "obj_ch2_scene25_slash_Step_0_gml_610_0": "\\EN* 唔^1,啊哈^1,抱-抱歉^1,&我..^1. 我..^1. &我突然感觉好多了!/", + "obj_ch2_scene25_slash_Step_0_gml_612_0": "\\E2* 嘿^1,那我就放心了!/%", + "obj_ch2_scene25_slash_Step_0_gml_621_0": "\\EK* 好吧^1,呃^1,&我们得去救诺埃尔了,&那么..^1. 回见。/%", + "obj_ch2_scene25_slash_Step_0_gml_638_0": "\\E5* 啊^1,亲爱的苏珊。&真是令人捉摸不透。/", + "obj_ch2_scene25_slash_Step_0_gml_639_0": "\\E4* 但我能读懂她的内心^1,克里斯。&就像心率计一样。/", + "obj_ch2_scene25_slash_Step_0_gml_640_0": "\\EF* 正在因检测到爱..^1. &而哔哔作响。/", + "obj_ch2_scene25_slash_Step_0_gml_641_0": "\\E4* 哈哈^1!好吧我说太多了^1,&克里斯。祝你好运。/", + "obj_ch2_scene25_slash_Step_0_gml_642_0": "\\E5* 愿智力..^1. 不与你同在。/%", + "obj_ch2_scene25_slash_Step_0_gml_659_0": "\\EK* 好吧。/%", + "obj_ch2_scene26_slash_Step_0_gml_98_0": "* 骑士/", + "obj_ch2_scene26_slash_Step_0_gml_99_0": "* 呼啸 骑士.../%", + "obj_ch2_scene26_slash_Step_0_gml_100_0": "* 今日^1,&屈尊 开辟 此界/%", + "obj_ch2_scene26_slash_Step_0_gml_101_0": "* 其手 直抵 苍穹/%", + "obj_ch2_scene26_slash_Step_0_gml_102_0": "* 其意 贯彻 锋芒/%", + "obj_ch2_scene26_slash_Step_0_gml_103_0": "* 造化 万物/%", + 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骑士 早已离去/", + "obj_ch2_scene26_slash_Step_0_gml_184_0": "* 我就 只需要/%", + "obj_ch2_scene26_slash_Step_0_gml_185_0": "* 造就一个 新的 骑士/%", + "obj_ch2_scene26_slash_Step_0_gml_207_0": "\\EB* 诺埃尔 &宝贝 亲爱的&甜心 小肉肉/", + "obj_ch2_scene26_slash_Step_0_gml_208_0": "\\E1* 你觉得 巨手 怎么样?/%", + "obj_ch2_scene26_slash_Step_0_gml_210_0": "* .../%", + "obj_ch2_scene26_slash_Step_0_gml_212_0": "\\E1* 太棒了 &另外 你觉得 &统治世界 怎么样?/%", + "obj_ch2_scene26_slash_Step_0_gml_235_0": "\\E8* 哦哦哦 哎呀 妈耶/%", + "obj_ch2_scene26_slash_Step_0_gml_277_0": "\\EN* 苏-苏西...^1!&你..^1. 你来救我了!/%", + "obj_ch2_scene26_slash_Step_0_gml_285_0": "\\E6* 不知怎么的^1,我..^1. &我..^1. 就知道你会来.../%", + "obj_ch2_scene26_slash_Step_0_gml_292_0": "\\E3* 呃^1,你知道?/%", + "obj_ch2_scene26_slash_Step_0_gml_298_0": "\\EP* 唔^1,我是说..^1. 我..^1. &唔.. 那个.../", + "obj_ch2_scene26_slash_Step_0_gml_306_0": "\\EL* .../%", + "obj_ch2_scene26_slash_Step_0_gml_319_0": "\\EB* 等..^1. 等等^1!&等下等下等下!!/", + "obj_ch2_scene26_slash_Step_0_gml_320_0": "\\EE* 快!^1!&你们得赶快离开这里!!/%", + 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温柔爱护!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_50_0": "* 清新菜肴!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_51_0": "* 井井有条!/%", + "obj_ch2_scene26_powers_combined_slash_Create_0_gml_52_0": "* 星之行者/%", + "obj_ch2_scene26_powers_combined_slash_Step_0_gml_16_0": "\\EJ* 在这个出色的基础之上.../%", + "obj_ch2_scene26_powers_combined_slash_Step_0_gml_159_0": "* 其重中之重..^1. 便是.../%", + "obj_ch2_scene26_powers_combined_slash_Step_0_gml_160_0": "\\E6* 此不可名状之物!!!/%", + "obj_ch2_scene27_slash_Step_0_gml_70_0": "\\E1* 诺埃尔/%", + "obj_ch2_scene27_slash_Step_0_gml_71_0": "\\E1* 亲爱的/%", + "obj_ch2_scene27_slash_Step_0_gml_72_0": "\\E1* 宝贝/%", + "obj_ch2_scene27_slash_Step_0_gml_73_0": "\\E1* 甜心/%", + "obj_ch2_scene27_slash_Step_0_gml_74_0": "\\E1* 小肉肉/%", + "obj_ch2_scene27_slash_Step_0_gml_82_0": "\\E6* 拿上..^1. 我给你的..^1. 胸针/", + "obj_ch2_scene27_slash_Step_0_gml_83_0": "\\E6* 用它..^1. 刺向 大地/", + "obj_ch2_scene27_slash_Step_0_gml_84_0": "\\E7* 创造..^1. 我们 新的..^1. &至高 帝国/", + 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苏西^1,&对不对?/", + "obj_ch2_scene30b_slash_Step_0_gml_69_0": "\\E6* 啊?&您..^1. 呃^1,也记得我的名字?/", + "obj_ch2_scene30b_slash_Step_0_gml_71_0": "\\E2* 当然了。&艾菲斯老师是我的好朋友。/%", + "obj_ch2_scene30b_slash_Step_0_gml_80_0": "\\E4* 她经常对我提起你!/", + "obj_ch2_scene30b_slash_Step_0_gml_82_0": "\\EK* ..^1. 唔^1,这么说那我很高兴。/%", + "obj_ch2_scene30b_slash_Step_0_gml_93_0": "\\EH* (克里斯^1,艾菲斯到底都&说了我什么!?)/%", + "obj_ch2_scene30b_slash_Step_0_gml_102_0": "\\E1* 苏西^1,&你要不要去那边洗洗手.../%", + "obj_ch2_scene30b_slash_Step_0_gml_117_0": "\\E4* 然后我们一起来做派?/%", + "obj_ch2_scene30b_slash_Step_0_gml_121_0": "\\E6* 一起..^1. 做派?/", + "obj_ch2_scene30b_slash_Step_0_gml_122_0": "\\EC* 呃..^1. 可我不会做.../%", + "obj_ch2_scene30b_slash_Step_0_gml_130_0": "* 别担心^1,我可以教你!/", + "obj_ch2_scene30b_slash_Step_0_gml_132_0": "\\EK* ..^1. 好吧。/%", + "obj_ch2_scene30b_slash_Step_0_gml_151_0": "\\E0* 克里斯^1,苏西看上去&是个不错的女孩。/", + "obj_ch2_scene30b_slash_Step_0_gml_152_0": "\\E1* 我很高兴你能和她交朋友^1,&不过.../%", + "obj_ch2_scene30b_slash_Step_0_gml_160_0": "\\E1* .../%", + "obj_ch2_scene30b_slash_Step_0_gml_167_0": "\\E1* 克里斯^1,我..^1. 从艾菲斯那^1,&听说过她的..^1. 一些行为。/", + "obj_ch2_scene30b_slash_Step_0_gml_168_0": "\\E8* 万一她^1,呃^1,&影响到了你^1,呃.../%", + "obj_ch2_scene30b_slash_Step_0_gml_177_0": "\\E4* 不要吃粉笔^1,&好不好???/%", + "obj_ch2_scene30b_slash_Step_0_gml_194_0": "\\EK* 手^1,呃..^1. 洗完了。/", + "obj_ch2_scene30b_slash_Step_0_gml_196_0": "* 太棒了^1!&现在我们可以.../%", + "obj_ch2_scene30b_slash_Step_0_gml_205_0": "\\E4* 哦^1,克里斯^1!&你来教苏西做派怎么样?/", + "obj_ch2_scene30b_slash_Step_0_gml_207_0": "\\E6* 克里斯!?&你还会做派!?/%", + "obj_ch2_scene30b_slash_Step_0_gml_224_0": "\\EH* 那你为啥从来都没给我做过^1,&呆瓜!!/", + "obj_ch2_scene30b_slash_Step_0_gml_225_0": "* 你这个囤派癖-/%", + "obj_ch2_scene30b_slash_Step_0_gml_246_0": "\\EG* 我是说^1,呃..^1. &抱歉^1,老师。/%", + "obj_ch2_scene30b_slash_Step_0_gml_255_0": "* 苏西^1,在学校外面你直接&叫我托丽尔就行。/%", + "obj_ch2_scene30b_slash_Step_0_gml_267_0": "\\EL* 哦好,赞。/%", + "obj_ch2_scene30b_slash_Step_0_gml_281_0": "\\E4* ..^1. 嗯^1?克里斯^1?&哦^1,你也要洗手吗?/", + 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嘿嘿嘿^1,您..^1. &真的很喜欢这句^1,嗯?/", + "obj_ch2_scene31_slash_Step_0_gml_425_0": "\\E4* 不好笑吗?/%", + "obj_ch2_scene31_slash_Step_0_gml_431_0": "托丽尔???", + "obj_ch2_scene31_slash_Step_0_gml_434_0": "\\E5* ..^1. 好家伙^1,&克里斯到底特么去哪了?\\f0/%", + "obj_ch2_scene31_slash_Step_0_gml_438_0": "\\E1* 派都快做完了.../", + "obj_ch2_scene31_slash_Step_0_gml_439_0": "\\E8* 哦^1,对了^1,还有糖^1!&稍等一下^1,&我把它落在车里了!/", + "obj_ch2_scene31_slash_Step_0_gml_441_0": "\\EA* 好的!/%", + "obj_ch2_scene32_slash_Step_0_gml_130_0": "\\EA* 嘿克里斯^1,下次动作快点,/", + "obj_ch2_scene32_slash_Step_0_gml_131_0": "\\E2* 我们都快做完了.../%", + "obj_ch2_scene32_slash_Step_0_gml_148_0": "\\E1* .../%", + "obj_ch2_scene32_slash_Step_0_gml_157_0": "\\E7* 下一步是什么?/%", + "obj_ch2_scene32_slash_Step_0_gml_165_0": "\\E1* 哦^1,那个^1,关于派的事情.../%", + "obj_ch2_scene32_slash_Step_0_gml_172_0": "\\E0* 我们已经花费了不少工夫了^1,&不是吗?/", + "obj_ch2_scene32_slash_Step_0_gml_173_0": "\\E1* 要不我们改天再做完它?/", + "obj_ch2_scene32_slash_Step_0_gml_175_0": "\\EA* ..^1. 唔^1,好!/%", + "obj_ch2_scene32_slash_Step_0_gml_185_0": "\\EK* 那么..^1. 呃..^1. &我该回家了...?/", + "obj_ch2_scene32_slash_Step_0_gml_187_0": "\\E8* 哦^1,不^1,不^1,&没这个必要!/%", + "obj_ch2_scene32_slash_Step_0_gml_195_0": "\\E1* 哦^1,对了!/", + "obj_ch2_scene32_slash_Step_0_gml_196_0": "\\E0* 苏西^1,你想留下来过夜吗?/%", + "obj_ch2_scene32_slash_Step_0_gml_204_0": "\\E6* 啊?!/", + "obj_ch2_scene32_slash_Step_0_gml_206_0": "\\E6* 嗯..^1. &如果可以的话^1,那么.../", + "obj_ch2_scene32_slash_Step_0_gml_208_0": "\\E0* 过来^1,看看这个!/%", + "obj_ch2_scene32_slash_Step_0_gml_230_0": "* 我们家的沙发经常被&当作床来用!/%", + "obj_ch2_scene32_slash_Step_0_gml_238_0": "\\E4* 虽然并不精致,&但我们可以一起在这里睡!/", + "obj_ch2_scene32_slash_Step_0_gml_240_0": "\\E7* 这..^1. 听起来不错^1!&好耶!/", + "obj_ch2_scene32_slash_Step_0_gml_242_0": "\\E0* 那太好了^1!&我现在去准备一下。/%", + "obj_ch2_scene32_slash_Step_0_gml_260_0": "\\E1* 记得..^1. 给你父母打个电话^1,&好不好?/", + "obj_ch2_scene32_slash_Step_0_gml_262_0": "\\E7* 好^1,没问题!/%", + "obj_ch2_scene32_slash_Step_0_gml_289_0": "\\E2* 搞什么^1,在这过夜?/", + "obj_ch2_scene32_slash_Step_0_gml_290_0": "\\EA* 靠^1,&感觉我这辈子从没体验过^1,&哈.../%", + "obj_ch2_scene32_slash_Step_0_gml_320_0": "\\E5* (嘿^1,克里斯^1,用不着别人&来提醒你坐下吧^1,嗯!?)/%", + "obj_ch2_scene32_slash_Step_0_gml_337_0": "\\E2* 好啦^1,放松一下!/%", + "obj_ch2_scene32_slash_Step_0_gml_344_0": "\\EL* 现在我们干什么?/%", + "obj_ch2_scene32_slash_Step_0_gml_354_0": "\\EA* 有了!/%", + "obj_ch2_scene32_slash_Step_0_gml_364_0": "\\EP* 可能在..^1. 枕头..^1. &中间..^1. 这边?/%", + "obj_ch2_scene32_slash_Step_0_gml_372_0": "\\E2* 找到了^1!&我就知道在这能找到遥控器!/", + "obj_ch2_scene32_slash_Step_0_gml_373_0": "\\E0* 噫^1,好多灰啊^1。&你有多久没用过它了?/", + "obj_ch2_scene32_slash_Step_0_gml_374_0": "\\E9* ..^1. 算了^1,多大点事^1!&看电视吧!/%", + "obj_ch2_scene32_slash_Step_0_gml_388_0": "\\E2* 今晚连播点什么内容?/", + "obj_ch2_scene32_slash_Step_0_gml_389_0": "\\E7* 血肉粉碎者3?&地狱敢死队?&电子猫奴入侵?/%", + "obj_ch2_scene32_slash_Step_0_gml_407_0": "\\EA* 呵^1,说不定ICE-E大电影&更合你的口味^1,&是吧^1,克里斯?/", + "obj_ch2_scene32_slash_Step_0_gml_408_0": "\\E9* 哈哈哈哈!!^1!&哈哈哈哈!!!/", + "obj_ch2_scene32_slash_Step_0_gml_409_0": "\\E7* 哈哈哈哈..^1. 哈哈..^1. 哈.../", + "obj_ch2_scene32_slash_Step_0_gml_410_0": "\\EQ* 呵。/%", + "obj_ch2_scene32_slash_Step_0_gml_417_0": "\\E2* 今天过得真不错^1,&嗯^1,克里斯?/", + "obj_ch2_scene32_slash_Step_0_gml_418_0": "\\EQ* 你^1,利艾尔斯^1,兰瑟^1,&还有大家.../", + "obj_ch2_scene32_slash_Step_0_gml_419_0": "\\EA* 能和大家一起玩可真是痛快^1,&不是吗?/", + "obj_ch2_scene32_slash_Step_0_gml_420_0": "\\EQ* ..^1. 所以^1,你懂的..^1. &你觉不觉得我们应该.../%", + "obj_ch2_scene32_slash_Step_0_gml_426_0": "\\E7* 试试让他们来到我们的世界?/", + "obj_ch2_scene32_slash_Step_0_gml_427_0": "\\E9* 来嘛^1,想象一下那会有多棒!/", + "obj_ch2_scene32_slash_Step_0_gml_428_0": "\\E2* 利艾尔斯可以替我们做作业..^1. &兰瑟可以睡在你的床底.../%", + "obj_ch2_scene32_slash_Step_0_gml_435_0": "\\E2* 我们可以一起去上学.../", + "obj_ch2_scene32_slash_Step_0_gml_436_0": "\\E9* 简直..^1. 完美极了^1,对不对?/%", + "obj_ch2_scene32_slash_Step_0_gml_449_0": "\\EA* ..^1. 好吧^1,随便啦^1,&我们继续看电视。/%", + "obj_ch2_scene32_slash_Step_0_gml_467_0": "\\EA* 那个庆典的日子快要到了^1,&对吧?/", + "obj_ch2_scene32_slash_Step_0_gml_468_0": "\\EL* 到时整个镇子都会变成..^1. &一场狂欢盛宴。/", + "obj_ch2_scene32_slash_Step_0_gml_469_0": "\\E2* 挺傻的^1,是吧?/%", + "obj_ch2_scene32_slash_Step_0_gml_488_0": "\\E5* ...算了^1,&我们还是继续看电视吧!/%", + "obj_ch2_scene32_slash_Step_0_gml_505_0": "\\E2* 我说的就是这个!/", + "obj_ch2_scene32_slash_Step_0_gml_506_0": "\\EY* 巨怪电影特别篇!/", + "obj_ch2_scene32_slash_Step_0_gml_507_0": "\\EK* (比起巨人电影&我还是更喜欢这些。)/", + "obj_ch2_scene32_slash_Step_0_gml_508_0": "\\E2* 这才是我们想要的超长连播!/", + "obj_ch2_scene32_slash_Step_0_gml_509_0": "\\EQ* 准备好了吗克里斯?/", + "obj_ch2_scene32_slash_Step_0_gml_510_0": "\\EY* 12小时踏楼踩车的动作戏&要开始了!/", + "obj_ch2_scene32_slash_Step_0_gml_511_0": "\\E5* 我们就钉在这了。&懂不?/", + "obj_ch2_scene32_slash_Step_0_gml_512_0": "\\EH* 在你双眼充血之前&别让我看见你动了!/", + "obj_ch2_scene32_slash_Step_0_gml_513_0": "\\E9* 嘿嘿嘿!/%", + "obj_ch2_scene32_slash_Step_0_gml_514_0": "\\EA* 让我找个..^1. 舒服点的姿势..^1. &试试这边.../%", + "obj_ch2_scene32_slash_Step_0_gml_515_0": "\\E7* 好嘞!/%", + "obj_ch2_scene32_slash_Step_0_gml_530_0": "* (...苏西睡着了。)/%", + "obj_ch2_scene32_slash_Step_0_gml_557_0": "* 警官...^1?&警官...?/%", + "obj_ch2_scene32_slash_Step_0_gml_567_0": "* 谢天谢地^1,&终于打通了.../", + "obj_ch2_scene32_slash_Step_0_gml_568_0": "* 我之前好像看见^1,&有人在我们家外面鬼鬼祟祟的.../", + "obj_ch2_scene32_slash_Step_0_gml_569_0": "* 随后^1,我检查了一下我们的车--/", + "obj_ch2_scene32_slash_Step_0_gml_570_0": "* 我发现车的轮胎..^1. &像是被\\cR划开\\cW了。/", + "obj_ch2_scene32_slash_Step_0_gml_571_0": "* 警官,能否请你过来一趟.../", + "obj_ch2_scene32_slash_Step_0_gml_572_0": "* 你会的^1?马上^1?&谢谢你.../%", + "obj_ch2_scene4_slash_Step_0_gml_58_0": "* 我们到了.../%", + "obj_ch2_scene4_slash_Step_0_gml_64_0": "\\E2* 克里斯!!^1!&苏西!!!/", + "obj_ch2_scene4_slash_Step_0_gml_65_0": "\\EH* 自从我们上次见面&已经过去好久好久了...!/", + "obj_ch2_scene4_slash_Step_0_gml_67_0": "\\E2* 对,对..^1. &已经过去^1,整整一天了?/", + "obj_ch2_scene4_slash_Step_0_gml_69_0": "\\EH* 噢!那好像也..^1. 不算太久哈?/", + "obj_ch2_scene4_slash_Step_0_gml_70_0": "\\E1* 我只是..^1. &以前从来没有过朋友.../", + "obj_ch2_scene4_slash_Step_0_gml_71_0": "\\E2* 为了和朋友们再次相聚,&我从未等过这么久!/", + "obj_ch2_scene4_slash_Step_0_gml_73_0": "\\EA* 好吧^1,我们会尽力&不让你被孤独死的。/", + "obj_ch2_scene4_slash_Step_0_gml_74_0": "\\E2* 我敢说兰瑟也很想见见我们^1,&对吧?/%", + "obj_ch2_scene4_slash_Step_0_gml_90_0": "\\E0* 嘿..^1. 等等。/", + "obj_ch2_scene4_slash_Step_0_gml_91_0": "\\EZ* 兰瑟人呢?/%", + "obj_ch2_scene4_slash_Step_0_gml_119_0": "\\EZ* 大家..^1. 都去哪了?/%", + "obj_ch2_scene4_slash_Step_0_gml_134_0": "\\E2* 不用担心^1,苏西^1,&过一会儿你就能见到他们了。/", + "obj_ch2_scene4_slash_Step_0_gml_135_0": "\\E3* 在这里等一下下^1,好吗?/", + "obj_ch2_scene4_slash_Step_0_gml_137_0": "\\E1* ...好吧。/", + "obj_ch2_scene4_slash_Step_0_gml_138_0": "\\EK* (嘿^1,这最好别是在搞恶作剧,&或者其他什么的!)/%", + "obj_ch2_scene4_slash_Step_0_gml_153_0": "\\EA* (克里斯^1,我想拜托你帮我&做一件事。)/", + "obj_ch2_scene4_slash_Step_0_gml_154_0": "\\E3* (希望你能回到光明世界...)/", + "obj_ch2_scene4_slash_Step_0_gml_155_0": "\\EI* (然后去储物间东边的&那间旧教室。)/", + "obj_ch2_scene4_slash_Step_0_gml_156_0": "\\E3* (到那里以后,把地上所有的&东西都收集起来...)/", + "obj_ch2_scene4_slash_Step_0_gml_157_0": "\\E2* (然后带回这里^1。好吗?)/%", + "obj_ch2_scene4_slash_Step_0_gml_216_0": "\\EP* 你往哪走呢^1?&想趁我不在独吞蛋糕?/%", + "obj_ch2_scene4_slash_Step_0_gml_218_0": "* (克里斯^1!我稍后会向你&展示我的城堡的^1,好吗?)/%", + "obj_ch2_scene4_slash_Step_0_gml_272_0": "\\E1* 嘿^1,克里斯^1,&大家到底都在.../%", + "obj_ch2_scene4_slash_Step_0_gml_280_0": "\\E6* ...哪儿...?/%", + "obj_ch2_scene6_slash_Step_0_gml_11_0": "\\E2* (克里斯^1,我在城堡里准备了&一些东西^1,想给你你看看!)/%", + "obj_ch2_scene6_slash_Step_0_gml_84_0": "\\E6* 等下^1,克里斯^1,&我们这就要走了!^1?&可是我们才刚来啊!/", + "obj_ch2_scene6_slash_Step_0_gml_85_0": "\\EK* 兄啊^1,我不想做我们的&小组作业.../%", + "obj_ch2_scene6_slash_Step_0_gml_93_0": "\\EK* 哦..^1. 你们俩有作业要做?/%", + "obj_ch2_scene6_slash_Step_0_gml_101_0": "\\EK* 呃^1,哎呀..^1. /%", + "obj_ch2_scene6_slash_Step_0_gml_106_0": "\\EN* 苏西^1,克里斯^1,&你们应该立刻去做^1!&功课很重要!/", + "obj_ch2_scene6_slash_Step_0_gml_107_0": "\\EN* 在你们开始做作业之前^1,&我会将你们驱逐出境!/%", + "obj_ch2_scene6_slash_Step_0_gml_116_0": "\\EH* 呃,好啦!!!&会做的会做的!!&天啦!!!/%", + "obj_ch2_scene6_slash_Step_0_gml_128_0": "\\E1* 苏西!!别担心!!&我也来搭把手!!!/", + "obj_ch2_scene6_slash_Step_0_gml_130_0": "* 呃,等下,兰瑟!&你或许不应该--/", + "obj_ch2_scene6_slash_Step_0_gml_132_0": "* 太晚了,好孩子们!!&友谊变换形态!!/%", + "obj_ch2_scene6_slash_Step_0_gml_161_0": "* (兰瑟被添加进了你的重要物品中。)/", + "obj_ch2_scene6_slash_Step_0_gml_163_0": "* ..^1. 什么?你去哪了...?/", + "obj_ch2_scene6_slash_Step_0_gml_165_0": "* 别担心!^1!&我只是进入了你们的&物品栏里!!/", + "obj_ch2_scene6_slash_Step_0_gml_166_0": "* 我只会在克里斯的口袋里&闲逛!!!/", + "obj_ch2_scene6_slash_Step_0_gml_168_0": "\\EK* 没懂什么意思^1,但是行吧!/%", + "obj_ch2_scene6_slash_Step_0_gml_180_0": "* 无需畏惧^1!&吾亦助君一臂之力!/", + "obj_ch2_scene6_slash_Step_0_gml_182_0": "\\E4* 呃^1,我们人手够了。/", + "obj_ch2_scene6_slash_Step_0_gml_184_0": "\\E3* 啊啊^1,肃静!&吾等结为一伙,&岂不妙哉!!!/%", + "obj_ch2_scene6_slash_Step_0_gml_201_0": "* (卢斯变成了重要物品&虽然没人想要他来。)/%", + "obj_ch2_scene6_slash_Step_0_gml_214_0": "* \\cY我\\cW也会\\cY参加\\cW/%", + "obj_ch2_scene6_slash_Step_0_gml_238_0": "* (最初的   \\cY星之行者\\cW&变成了重要物品。)/%", + "obj_ch2_scene6_slash_Step_0_gml_243_0": "\\EK* .../%", + "obj_ch2_scene6_slash_Step_0_gml_250_0": "\\E0* 好了^1,够了。&我们走吧。/%", + "obj_ch2_scene6_slash_Step_0_gml_276_0": "\\E2* 祝你今天好运^1,克里斯。&我们待会儿见!/%", + "obj_ch2_scene6_slash_Step_0_gml_543_0": "\\E1* 猜猜谁回来了^1,&小鬼头们!?/", + "obj_ch2_scene6_slash_Step_0_gml_545_0": "\\E7* 兰瑟!!!/%", + "obj_ch2_scene6_slash_Step_0_gml_566_0": "\\E2* 嘿^1,克里斯^1,&我不知道你做了什么^1,&不过,好耶!/%", + "obj_ch2_scene6_slash_Step_0_gml_570_0": "\\E9* 大家都在这里!/%", + "obj_ch2_scene6_slash_Step_0_gml_576_0": "\\E0* ...但是^1,呃^1,&兰瑟的城堡^1,现在怎样了?/%", + "obj_ch2_scene6_slash_Step_0_gml_587_0": "\\E3* 全没了!/", + "obj_ch2_scene6_slash_Step_0_gml_589_0": "\\E6* 没了?/%", + "obj_ch2_scene6_slash_Step_0_gml_598_0": "\\EA* 没错..^1. 当克里斯封印了喷泉^1,/", + "obj_ch2_scene6_slash_Step_0_gml_599_0": "\\EA* 那个“黑暗世界”就消失了.../", + "obj_ch2_scene6_slash_Step_0_gml_600_0": "\\EI* ..^1. 变回了普普通通的一间教室。/", + "obj_ch2_scene6_slash_Step_0_gml_602_0": "\\E0* ..^1. 那么兰瑟现在该住在哪里?/", + "obj_ch2_scene6_slash_Step_0_gml_604_0": "\\E2* 别担心^1,苏西!!/", + "obj_ch2_scene6_slash_Step_0_gml_605_0": "\\E1* 我们会攻占利艾尔斯的城堡,&并将其据为己有!!/%", + "obj_ch2_scene6_slash_Step_0_gml_622_0": "\\E3* (克里斯,当你把黑暗世界的&居民们带到这里的时候...)/", + "obj_ch2_scene6_slash_Step_0_gml_623_0": "\\EI* (我们喷泉的力量...)/", + "obj_ch2_scene6_slash_Step_0_gml_624_0": "\\E2* (将使这座小镇逐渐变化。)/", + "obj_ch2_scene6_slash_Step_0_gml_625_0": "\\E3* (从今往后,&被我们饶恕的敌人...)/", + "obj_ch2_scene6_slash_Step_0_gml_626_0": "\\E0* (将会被招揽到我们的小镇。)/", + "obj_ch2_scene6_slash_Step_0_gml_627_0": "\\E2* (所以让我们继续饶恕敌人^1,&好吗?)/%", + "obj_ch2_scene6_slash_Step_0_gml_637_0": "\\E3* 现在^1,我们去四处转转吧?/", + "obj_ch2_scene6_slash_Step_0_gml_638_0": "\\E2* 我们可以向北边的城堡前进。/", + "obj_ch2_scene6_slash_Step_0_gml_639_0": "\\E2* 在那里^1,我有一个特殊惊喜&要给你们看!/%", + "obj_ch2_scene6_slash_Step_0_gml_644_0": "\\E3* 啊哈哈!^1!&如果我先惊喜到自己^1,&那就不算惊喜了!!/", + "obj_ch2_scene6_slash_Step_0_gml_645_0": "\\E2* 最后一个到城堡就是&新鲜又好闻的蛋!!/%", + "obj_ch2_scene6_slash_Step_0_gml_662_0": "\\E2* 快点,克里斯!&你想让他赢过我们吗!?/%", + "obj_ch2_scene7_slash_Step_0_gml_31_0": "\\E0* 好吧^1,该死。&看来我们得去做作业了。/", + "obj_ch2_scene7_slash_Step_0_gml_32_0": "\\EB* (唉...)/%", + "obj_ch2_scene7_slash_Step_0_gml_39_0": "\\E9* 至少我们还有兰瑟^1,&对吧!?/%", + "obj_ch2_scene7_slash_Step_0_gml_58_0": "\\E6* ..^1. 兰瑟?你在哪?/%", + "obj_ch2_scene7_slash_Step_0_gml_66_0": "\\EK* 该死^1,&我想他还是溜了^1,哼。/%", + "obj_ch2_scene7_slash_Step_0_gml_76_0": "* 唔..^1. 现在^1,&我们该去哪里?/%", + "obj_ch2_scene7_slash_Step_0_gml_85_0": "\\E1* ..^1. 什么?图书馆?/%", + "obj_ch2_scene7_slash_Step_0_gml_92_0": "\\E0* 呃..^1. 行^1,好吧。/%", + "obj_ch2_scene8_slash_Step_0_gml_31_0": "\\E1* 好了。我们到了。/%", + "obj_ch2_scene8_slash_Step_0_gml_35_0": "\\E2* 学校。作业。该死。/%", + "obj_ch2_scene8_slash_Step_0_gml_48_0": "\\EA* 书本。该。死。&让我抓狂。/%", + "obj_ch2_scene8_slash_Step_0_gml_55_0": "\\E0* .../%", + "obj_ch2_scene8_slash_Step_0_gml_63_0": "\\EK* 嘿^1,克里斯^1,&大家都特么去哪了?/%", + "obj_ch2_scene8_slash_Step_0_gml_71_0": "\\E0* 好像有些..^1. 不对劲。/%", + "obj_ch2_scene8_slash_Step_0_gml_80_0": "\\E5* 管它的,我们还是去&电脑室里玩三维弹球吧。/%", + "obj_ch2_scene8_slash_Step_0_gml_97_0": "\\E3* 啊...?/", + "obj_ch2_scene8_slash_Step_0_gml_98_0": "* 这里就像是.../%", + "obj_ch2_scene8_slash_Step_0_gml_108_0": "\\EC* ..^1. 储物间里面?/%", + "obj_ch2_scene8_slash_Step_0_gml_119_0": "\\E1* 克里斯^1,你觉得这该不会是.../%", + "obj_ch2_scene8_slash_Step_0_gml_134_0": "* ...另一个黑暗世界?/%", + "obj_ch2_scene8_slash_Step_0_gml_142_0": "\\E0* .../", + "obj_ch2_scene8_slash_Step_0_gml_143_0": "\\EA* 好吧。/", + "obj_ch2_scene8_slash_Step_0_gml_144_0": "\\E2* 我想这意味着,&得把小组作业先放一放了。/", + "obj_ch2_scene8_slash_Step_0_gml_145_0": "\\EQ* ..^1. 除非。/", + "obj_ch2_scene8_slash_Step_0_gml_146_0": "\\EA* 你懂的,克里斯。/", + "obj_ch2_scene8_slash_Step_0_gml_147_0": "\\EQ* 如果这里有个黑暗喷泉。/", + "obj_ch2_scene8_slash_Step_0_gml_148_0": "\\E2* 你可以把它封印起来.../", + "obj_ch2_scene8_slash_Step_0_gml_149_0": "\\EQ* 然后这里就会变回电脑室,&对吧?/%", + "obj_ch2_scene8_slash_Step_0_gml_157_0": "\\E2* 来吧,克里斯!!/%", + "obj_ch2_scene9_slash_Step_0_gml_74_0": "* 谁来帮帮我.../%", + "obj_ch2_scene9_slash_Step_0_gml_93_0": "* 不论谁都好,拜托了.../%", + "obj_ch2_scene9_slash_Step_0_gml_104_0": "\\EE* 苏西!?/%", + "obj_ch2_scene9_slash_Step_0_gml_107_0": "\\E3* 见到你真高兴,只是.../%", + "obj_ch2_scene9_slash_Step_0_gml_110_0": "\\EB* 等等^1,快逃^1!&趁现在还来得及!/%", + "obj_ch2_scene9_slash_Step_0_gml_120_0": "\\EZ* 诺埃尔!/%", + "obj_ch2_scene9_slash_Step_0_gml_151_0": "\\E0* 好一个 学习时间/", + "obj_ch2_scene9_slash_Step_0_gml_153_0": "\\EH* 你是什么鬼东西!?/", + "obj_ch2_scene9_slash_Step_0_gml_155_0": "\\E2* 我的 名字 是&序列号 Q5U4EX7YY2E9N/", + "obj_ch2_scene9_slash_Step_0_gml_156_0": "\\E0* 但是 你们 这些 愚蠢的&小屁孩们 也可 称呼 我为/%", + "obj_ch2_scene9_slash_Step_0_gml_172_0": "\\E1* “女王”/%", + "obj_ch2_scene9_slash_Step_0_gml_181_0": "\\E2* 呵,想让我们叫你“女王”?&想得美,/%", + "obj_ch2_scene9_slash_Step_0_gml_184_0": "\\EK* “Q5U...3...7...”呃^1,/%", + "obj_ch2_scene9_slash_Step_0_gml_192_0": "\\E0* “女王”/%", + "obj_ch2_scene9_slash_Step_0_gml_200_0": "\\E5* 算了,听着^1,“女王”。&我们才不是“小屁孩”!/%", + "obj_ch2_scene9_slash_Step_0_gml_208_0": "成年人 则是 更大的 屁孩", + "obj_ch2_scene9_slash_Step_0_gml_209_0": "\\E1* 青少年 不过是 大屁孩\\f0 /%", + "obj_ch2_scene9_slash_Step_0_gml_213_0": "\\EK* ..^1. 照这么说&你不也是个小孩吗?/%", + "obj_ch2_scene9_slash_Step_0_gml_220_0": "\\EQ* 不 我是:&电脑(大聪明)/%", + "obj_ch2_scene9_slash_Step_0_gml_225_0": "\\E6* ..^1. 电脑?/%", + "obj_ch2_scene9_slash_Step_0_gml_233_0": "\\ED* 好吧 谢谢 你们 带来的 刺激&但我 现在 必须走了(再见)/%", + "obj_ch2_scene9_slash_Step_0_gml_243_0": "\\E5* 等等^1!等一下^1!&你为什么要抓走诺埃尔!?/%", + "obj_ch2_scene9_slash_Step_0_gml_252_0": "\\EO* 我也想 抓走 你们 两个&但我 没有 多余的 笼子了/%", + "obj_ch2_scene9_slash_Step_0_gml_258_0": "\\EH* 抓她的理由呢!?/%", + "obj_ch2_scene9_slash_Step_0_gml_264_0": "\\E0* 这样 她或许 就能&成为 我的 自愿 仆从/%", + "obj_ch2_scene9_slash_Step_0_gml_267_0": "\\E6* 同时 协助我 征服 世界/%", + "obj_ch2_scene9_slash_Step_0_gml_271_0": "\\E9* 或许 我也 可以&把 她的脸 改造成&机器人 的模样?/%", + "obj_ch2_scene9_slash_Step_0_gml_278_0": "\\E5* 什么!?&为什么要那么做!?/%", + "obj_ch2_scene9_slash_Step_0_gml_285_0": "\\EQ* 因为 那样 看起来 很酷炫/", + "obj_ch2_scene9_slash_Step_0_gml_287_0": "\\E4* 好吧^1,当我没说^1,老兄。/%", + "obj_ch2_scene9_slash_Step_0_gml_297_0": "\\E4* 谁也不许把别人的脸&改造成机器人!/", + "obj_ch2_scene9_slash_Step_0_gml_299_0": "\\EE* 这可否 视为 敌意 声明/", + "obj_ch2_scene9_slash_Step_0_gml_301_0": "\\E6* 啊?/", + "obj_ch2_scene9_slash_Step_0_gml_303_0": "\\E1* 你想 打架 吗^1,废物/%", + "obj_ch2_scene9_slash_Step_0_gml_310_0": "\\EH* 好!!^1!好啊,&求之不得!!!/%", + "obj_ch2_scene9_slash_Step_0_gml_318_0": "\\E1* 哦 那 拜拜/%", + "obj_ch2_scene9_slash_Step_0_gml_327_0": "\\E5* 等等^1!该死的^1!&你给我站住!!/", + "obj_ch2_scene9_slash_Step_0_gml_329_0": "* 我 没有 时间 犯蠢&(以及 揍扁 你们)/", + "obj_ch2_scene9_slash_Step_0_gml_330_0": "\\E1* 不过 或许有 其他人&可以 陪你们 玩玩/%", + "obj_ch2_scene9_slash_Step_0_gml_415_0": "* 请享受:同化 过程/%", + "obj_ch2_scene9_slash_Step_0_gml_639_0": "\\E9* 呼^1,久违的战斗还真不赖^1!/%", + "obj_ch2_scene9_slash_Step_0_gml_645_0": "\\E2* 现在我们去追女王吧!/%", + "obj_ch2_scene9_slash_Step_0_gml_657_0": "\\EZ* ..^1. 或者待会儿再追!/%", + "obj_ch2_scene9_slash_Step_0_gml_663_0": "\\E6* 啊?它们冷静下来了...?/%", + "obj_ch2_scene9_slash_Step_0_gml_675_0": "\\EH* 我只是使用了我的安抚法术,&让他们进入“睡眠模式”了!/", + "obj_ch2_scene9_slash_Step_0_gml_677_0": "\\E7* 利艾尔斯!你来了!/%", + "obj_ch2_scene9_slash_Step_0_gml_692_0": "\\E0* 我感受到了黑暗的存在^1,&就急忙赶过来了!/%", + "obj_ch2_scene9_slash_Step_0_gml_695_0": "\\E9* 看来又出现了一个&新的黑暗喷泉.../%", + "obj_ch2_scene9_slash_Step_0_gml_704_0": "\\ER* 利艾尔斯..^1. &他们抓走了诺埃尔!/%", + "obj_ch2_scene9_slash_Step_0_gml_710_0": "\\EN* 靠^1,居然跑到我们的&黑暗世界来了,&她是怎么想的!?/%", + "obj_ch2_scene9_slash_Step_0_gml_714_0": "\\EO* 如果我们不做些什么^1,&她可能会被.../%", + "obj_ch2_scene9_slash_Step_0_gml_719_0": "\\EO* 别担心^1,苏西^1!&我们只需要封印喷泉就可以了!/", + "obj_ch2_scene9_slash_Step_0_gml_721_0": "\\EQ* ..^1. 对。没错!/%", + "obj_ch2_scene9_slash_Step_0_gml_726_0": "\\EA* 既然有一场新的冒险等着我们,&那还有什么好抱怨的^1,&对吧!?/%", + "obj_ch2_scene9_slash_Step_0_gml_735_0": "\\E9* 走吧,克里斯!/%", + "obj_ch2_scene9_slash_Step_0_gml_778_0": "\\E2* 我们走吧!/%", + "obj_ch2_sceneex1_slash_Step_0_gml_54_0": "\\E5* 克里斯...?&你想让我们留在这儿...?/", + "obj_ch2_sceneex1_slash_Step_0_gml_56_0": "* .../", + "obj_ch2_sceneex1_slash_Step_0_gml_57_0": "\\E1* 行啊^1,随你便吧。/", + "obj_ch2_sceneex1_slash_Step_0_gml_58_0": "\\EA* 就算没有你我跟利艾尔斯&也会玩得很开心的。/%", + "obj_ch2_sceneex1_slash_Step_0_gml_165_0": "* 拜托^1,苏西!^1!&把我的眼镜还给我!!/", + "obj_ch2_sceneex1_slash_Step_0_gml_167_0": "\\Ea* 哦哦^1,瞧瞧我^1,&我是个超爱写作业的&大蠢蛋!!/%", + "obj_ch2_sceneex1_slash_Step_0_gml_184_0": "\\ES* 拜..^1. 拜托了.../%", + "obj_ch2_sceneex1_slash_Step_0_gml_189_0": "\\Ea* .../", + "obj_ch2_sceneex1_slash_Step_0_gml_190_0": "\\EK* 好吧,还给你!!/%", + "obj_ch2_sceneex1_slash_Step_0_gml_203_0": "\\EP* 谢谢你!/%", + "obj_ch2_sceneex1_slash_Step_0_gml_214_0": "\\EJ* 哦,克里斯^1!&一切都还好吗?/%", + "obj_ch2_sceneex1_slash_Step_0_gml_237_0": "\\EK* 管他的^1,我们走。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_98_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_111_0": "* 我在这里!^1!&克里斯!!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_119_0": "* 大/%", + "obj_ch2_sceneex2_slash_Step_0_gml_127_0": "* 巨大^1,/%", + "obj_ch2_sceneex2_slash_Step_0_gml_135_0": "* 【【更大更强超乎想象】】/%", + "obj_ch2_sceneex2_slash_Step_0_gml_148_0": "* 哈 哈 哈..^1. &这股力量是/%", + "obj_ch2_sceneex2_slash_Step_0_gml_156_0": "* 自由。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_163_0": "* 我再也^1 &* 不会只是个^1 &* 木偶了!!!/", + "obj_ch2_sceneex2_slash_Step_0_gml_166_0": "* .../%", + "obj_ch2_sceneex2_slash_Step_0_gml_174_0": "* 至少..^1. 我是..^1. 这么..^1. 觉得。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_183_0": "* 这些提线是什么!^1?&* 为什么我还是不够【大】!^1?&* 这里依然黑暗..^1. 太黑暗了!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_209_0": "* 克里斯。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_228_0": "* 克里斯^1。&* 克里斯^1。&* 克里斯。/", + "obj_ch2_sceneex2_slash_Step_0_gml_229_0": "* 没错^1。&* 你^1。&* 我需要你。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_248_0": "* 和我一起^3。&* 变大。/%", + "obj_ch2_sceneex2_slash_Step_0_gml_257_0": "* 非常   非常    大/", + "obj_ch2_sceneex2_slash_Step_0_gml_258_0": "* 大到足以让我们站得那么高,&可以看穿黑暗/", + "obj_ch2_sceneex2_slash_Step_0_gml_259_0": "* 在云端仰望&一直看到/%", + "obj_ch2_sceneex2_slash_Step_0_gml_279_0": "* 天 堂/%", + "obj_ch2_sceneex2_slash_Step_0_gml_287_0": "* ^3我&* 只需^3要 &* 那个小小的/%", + "obj_ch2_sceneex2_slash_Step_0_gml_298_0": "* 你^3的 &* 【【灵魂】】/%", + "obj_ch2_sceneex2_slash_Step_0_gml_341_0": "\\E4* 刚才那家伙是个什么玩意!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_343_0": "\\EQ* 克里斯^1,我们很担心你^1,&所以就.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_418_0": "* 今天,全家人都可以&来上一次【小镇环游】.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_495_0": "* 【天堂】啊^1,你在看吗?/", + "obj_ch2_sceneex2_slash_Step_0_gml_496_0": "* 是时候进行一场&极其【特别】的交易了.../%", + "obj_ch2_sceneex2a_slash_Step_0_gml_48_0": "* 结果到头来^1,&我也只是一个普通的木偶。/", + "obj_ch2_sceneex2a_slash_Step_0_gml_49_0": "* 但是你们三个人不一样..^1. &你们很强大。/", + "obj_ch2_sceneex2a_slash_Step_0_gml_52_0": "* 有那样的力量的话.../", + "obj_ch2_sceneex2a_slash_Step_0_gml_53_0": "* 也许你们三个人&可以挣脱自己的提线。/", + "obj_ch2_sceneex2a_slash_Step_0_gml_54_0": "* 让我成为你们的力量吧。/%", + "obj_ch2_sceneex2a_slash_Step_0_gml_82_0": "* (你获得了成交神器。)/%", + "obj_ch2_sceneex2a_slash_Step_0_gml_88_0": "* (你获得了木偶围巾。)/%", + "obj_ch2_sceneex2a_slash_Step_0_gml_95_0": "* (你获得了暗影水晶。)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_48_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_49_0": "\\E1* 那么..^1. 我们真的.../%", + "obj_ch2_sceneex3_slash_Step_0_gml_57_0": "\\E0* 不打算谈谈&刚才到底发生了什么吗?/", + "obj_ch2_sceneex3_slash_Step_0_gml_58_0": "\\EC* 那可太莫名其妙了。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_65_0": "\\E0* 木偶..^1. &提线..^1. &手.../", + "obj_ch2_sceneex3_slash_Step_0_gml_66_0": "\\E1* 那些东西到底啥意思啊?/", + "obj_ch2_sceneex3_slash_Step_0_gml_67_0": "\\ED* 还有他刚刚..^1. 坏掉的样子。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_74_0": "\\E6* 苏西^1,我..^1. &我并不觉得那有什么特殊含义。/", + "obj_ch2_sceneex3_slash_Step_0_gml_75_0": "\\E4* 看样子它只是一个损坏的程序。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_83_0": "\\EI* 他现在变成了我们的盟友^1,&咱们就不要想太多了吧。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_116_0": "\\E0* .../%", + "obj_ch2_sceneex3_slash_Step_0_gml_124_0": "\\EC* (要是你这么紧张地回答我^1,)/", + "obj_ch2_sceneex3_slash_Step_0_gml_125_0": "\\E1* (..^1. 我可不会觉得&你现在没事...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_126_0": "\\E0* (...)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_133_0": "\\EC* (嘿,利艾尔斯^1,&你觉得克里斯真的没事么?)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_144_0": "\\E4* (嗯..^1. 好吧^1,&看来是有点被吓到了^1,&不过...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_145_0": "\\EI* (克里斯也不想让我们太担心^1,&所以...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_146_0": "\\EQ* (我们现在还是先别问了...)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_159_0": "\\E2* 克里斯^1,&我之后会为你准备点蛋糕的^1,&好吗?/", + "obj_ch2_sceneex3_slash_Step_0_gml_160_0": "\\EQ* 我甚至可以做个巧克力味的^1,/", + "obj_ch2_sceneex3_slash_Step_0_gml_161_0": "\\EQ* 奶油硬糖^1,肉桂..^1. &你想要什么口味都可以哦。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_169_0": "\\E0* .../%", + "obj_ch2_sceneex3_slash_Step_0_gml_176_0": "\\E2* 喂^1,人家鸡皮疙瘩还没消,&肚子反而在咕咕叫了。/%", + "obj_ch2_sceneex3_slash_Step_0_gml_184_0": "\\E1* 克里斯^1,如果你觉得冷的话^1,&我可以把围巾借给你.../", + "obj_ch2_sceneex3_slash_Step_0_gml_185_0": "\\EJ* 哦?或者^1,嗯^1,&当然^1,苏西也会...?/%", + "obj_ch2_sceneex3_slash_Step_0_gml_196_0": "\\E5* 什么?不要^1,&我才不会让出我的夹克呢!/%", + "obj_ch2_sceneex3_slash_Step_0_gml_206_0": "\\EY* 要是你们害我着凉的话^1,&我干脆把你们这些笨蛋&拿去烧了取暖算了。/", + "obj_ch2_sceneex3_slash_Step_0_gml_208_0": "\\EU* 苏西!!!/", + "obj_ch2_sceneex3_slash_Step_0_gml_210_0": "\\E2* 晚啦^1,我已经把你们想象成&白痴香味的蜡烛了。/", + "obj_ch2_sceneex3_slash_Step_0_gml_211_0": "\\EL* (..^1. 呵^1,这下克里斯&笑出来了。我们走吧。)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_245_0": "\\EQ* 克..^1. 克里斯?&你没事吧?&你喊得好大声.../%", + "obj_ch2_sceneex3_slash_Step_0_gml_304_0": "\\EB* 好啦^1,好啦..^1. &现在没事了。/", + "obj_ch2_sceneex3_slash_Step_0_gml_305_0": "\\EQ* 别再去想刚才的事了^1,&好吗?/", + "obj_ch2_sceneex3_slash_Step_0_gml_306_0": "\\E0* 来个深呼吸^1,&然后想想.../", + "obj_ch2_sceneex3_slash_Step_0_gml_307_0": "\\EQ* 你喜欢的东西。&美好的东西..^1. 柔软的东西。/", + "obj_ch2_sceneex3_slash_Step_0_gml_308_0": "\\E2* 在你感到好起来之前^1,&我会一直陪伴你的^1,克里斯。/", + "obj_ch2_sceneex3_slash_Step_0_gml_309_0": "\\E1* .../%", + "obj_ch2_sceneex3_slash_Step_0_gml_326_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_327_0": "\\E1* 利艾尔斯说的没错^1,克里斯。/", + "obj_ch2_sceneex3_slash_Step_0_gml_328_0": "\\E0* 不管刚才发生了什么..^1. &我认为.../", + "obj_ch2_sceneex3_slash_Step_0_gml_329_0": "\\E1* 那或许并不意味着什么。/", + "obj_ch2_sceneex3_slash_Step_0_gml_330_0": "\\E0* 我不清楚你来这里的目的^1,&不过.../", + "obj_ch2_sceneex3_slash_Step_0_gml_331_0": "\\EY* 让我们庆幸一下&你还没被干掉吧。&嘿。/", + "obj_ch2_sceneex3_slash_Step_0_gml_332_0": "\\E0* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_333_0": "\\EK* (只是..^1. 如果你下次还想再做&这样的蠢事的话...)/", + "obj_ch2_sceneex3_slash_Step_0_gml_334_0": "\\EY* (记得提前告诉我们^1,好吗?)/%", + "obj_ch2_sceneex3_slash_Step_0_gml_350_0": "\\EK* .../", + "obj_ch2_sceneex3_slash_Step_0_gml_351_0": "\\E5* 什么?&不要^1,我才不会拥抱你呢!/", + "obj_ch2_sceneex3_slash_Step_0_gml_352_0": "\\EH* 那是利艾尔斯的活儿^1!&他就像一只随身携带的泰迪熊!/", + "obj_ch2_sceneex3_slash_Step_0_gml_354_0": "\\EJ* 可是苏西^1,正是因为你&从来都没有拥抱过我们。/", + "obj_ch2_sceneex3_slash_Step_0_gml_355_0": "\\EG* 才让它显得更为珍贵。&这便是供与求的规律。/", + "obj_ch2_sceneex3_slash_Step_0_gml_357_0": "\\EH* 那么^1,我要求^1,&你为我提供^1,一个^1,呃-/", + "obj_ch2_sceneex3_slash_Step_0_gml_358_0": "\\E5* 呃啊^1,你们够了!/%", + "obj_ch2_sceneex3_slash_Step_0_gml_409_0": "\\E2* ..^1. 一切都会没事的^1,&克里斯。/%", + "obj_ch2_town_graveyard_slash_Step_0_gml_18_0": "* (离开时你听到埃尔文在喃喃自语。)/", + "obj_ch2_town_graveyard_slash_Step_0_gml_19_0": "* ..^1. 你会为我感到骄傲吗^1,父亲...?/", + "obj_ch2_town_graveyard_slash_Step_0_gml_20_0": "* 还有..^1. &这样真的好吗,把这锤子.../%", + "obj_checkers_enemy_slash_Step_0_gml_489_0": "* 按~1来决定角度!", + "obj_checker_animtest_slash_Step_0_gml_48_0": "* 如果这不是~1/", + "obj_classscene_slash_Step_0_gml_493_0": "\\E0* 克里斯^1,你来啦!/", + "obj_classscene_slash_Step_0_gml_494_0": "\\EA* (就连苏西都来得比你早^1,&诶嘿...)/%", + "obj_classscene_slash_Step_0_gml_500_0": "\\E3* (克里斯^1!你还好吧!!)/", + "obj_classscene_slash_Step_0_gml_501_0": "\\E9* (你们昨天消失以后我真是&担心死了...)/", + "obj_classscene_slash_Step_0_gml_502_0": "\\E0* (我觉得我们可以等放学后&聊聊这事。)/%", + "obj_classscene_slash_Step_0_gml_566_0": "\\E2* (嘿^1,克里斯!)/", + "obj_classscene_slash_Step_0_gml_567_0": "\\E0* (..^1. 如果早知道你会迟到...)/", + "obj_classscene_slash_Step_0_gml_568_0": "\\E3* (我才不会准时来呢。)/%", + "obj_classscene_slash_Step_0_gml_574_0": "\\E9* 苏西^1,请不要踢你的桌子。/", + "obj_classscene_slash_Step_0_gml_575_0": "\\E4* 请像对待他人一样^1,&对待学校的财产。/%", + "obj_classscene_slash_Step_0_gml_579_0": "\\E0* .../", + "obj_classscene_slash_Step_0_gml_580_0": "\\E1* 行啊。/", + "obj_classscene_slash_Step_0_gml_581_0": "\\E2* 下次我就瞅准要害踢。/%", + "obj_classscene_slash_Step_0_gml_602_0": "\\E9* 我..^1. 我不是这个意.../%", + "obj_classscene_slash_Step_0_gml_606_0": "\\E5* 不管怎么说^1,&早上好^1,同学们!/", + "obj_classscene_slash_Step_0_gml_607_0": "\\E7* 我们今天的课程会比较多.../", + "obj_classscene_slash_Step_0_gml_608_0": "\\E6* 首先^1,让我们从朗读第142页&开始吧!/", + "obj_classscene_slash_Step_0_gml_609_0": "\\E4* 有..^1. 有没有谁自告奋勇读一读?/%", + "obj_classscene_slash_Step_0_gml_616_0": "\\E2* 那个^1,&我..^1. 我想我可以来读.../%", + "obj_classscene_slash_Step_0_gml_626_0": "\\E1* 啊^1,不必麻烦你了^1,&诺埃尔!/", + "obj_classscene_slash_Step_0_gml_627_0": "\\E2* 就由我来英勇无畏地&承受这耻辱的冲击吧!!/", + "obj_classscene_slash_Step_0_gml_629_0": "\\E3* 嗯^1,没-没关系的^1,&我可以.../%", + "obj_classscene_slash_Step_0_gml_643_0": "\\E0* 啊-哼。/", + "obj_classscene_slash_Step_0_gml_644_0": "\\E1* “142页。”/", + "obj_classscene_slash_Step_0_gml_645_0": "\\E3* “这是最好的时代^1,&这是最坏的时代^1,”/", + "obj_classscene_slash_Step_0_gml_646_0": "\\E4* “还可以的时代^1。&不太行的时代。”/", + "obj_classscene_slash_Step_0_gml_647_0": "\\E2* “平庸的时代。&不完美的时代。&马马虎虎的时代...”/%", + "obj_classscene_slash_Step_0_gml_653_0": "* 听着这些^1,&你的眼皮不由自主地合上了.../%", + "obj_classscene_slash_Step_0_gml_715_0": "\\E7* 同学们^1,&回家的路上请注意安全!/", + "obj_classscene_slash_Step_0_gml_716_0": "\\E9* 还有^1,记得做你们的小组作业^1!&拜-拜托了!/%", + "obj_classscene_slash_Step_0_gml_739_0": "\\E1* 嗯..^1. 克里斯?&你..^1. 没事吧?/", + "obj_classscene_slash_Step_0_gml_740_0": "\\E5* 你^1,呃^1,睡-睡过了整节课.../", + "obj_classscene_slash_Step_0_gml_741_0": "\\E0* 没-没关系^1!我没生气^1!&只..^1. 只是有点担心你!/", + "obj_classscene_slash_Step_0_gml_742_0": "\\EA* (毕竟你平时只会睡过&最开始的那会。)/", + "obj_classscene_slash_Step_0_gml_747_0": "\\E3* ...克里斯..^1. &你和苏西昨天到底去哪儿了?/", + "obj_classscene_slash_Step_0_gml_748_0": "\\E3* .../", + "obj_classscene_slash_Step_0_gml_749_0": "\\Ea* .../", + "obj_classscene_slash_Step_0_gml_750_0": "\\E5* 呃^1,如果你不想告诉我的话^1,&也没关系。/", + "obj_classscene_slash_Step_0_gml_751_0": "\\E9* 我只是真的..^1. 很担心你。/", + "obj_classscene_slash_Step_0_gml_752_0": "\\E6* 如...如果苏西给你造成了&什么困扰^1,那么.../", + "obj_classscene_slash_Step_0_gml_753_0": "\\E8* 好吧^1,我..^1. 我也做不了什么。&诶嘿。/", + "obj_classscene_slash_Step_0_gml_754_0": "\\E0* 但是...如果你遇到什么麻烦的话^1,一定要告诉老师^1,好吗?/%", + "obj_classscene_slash_Step_0_gml_758_0": "\\E0* 今晚好好睡一觉^1,好吗?/%", + "obj_clubsenemy_slash_Create_0_gml_69_0": "可爱男孩子", + "obj_clubsenemy_slash_Create_0_gml_70_0": "毛茸茸", + "obj_clubsenemy_slash_Create_0_gml_71_0": "生日", + "obj_clubsenemy_slash_Create_0_gml_72_0": "运动", + "obj_clubsenemy_slash_Create_0_gml_73_0": "家庭", + "obj_clubsenemy_slash_Create_0_gml_74_0": "洞", + "obj_clubsenemy_slash_Create_0_gml_75_0": "卢斯", + "obj_clubsenemy_slash_Create_0_gml_76_0": "谜题", + "obj_clubsenemy_slash_Create_0_gml_77_0": "聚会", + "obj_clubsenemy_slash_Create_0_gml_78_0": "跳舞", + "obj_clubsenemy_slash_Create_0_gml_79_0": "巨型床", + "obj_clubsenemy_slash_Create_0_gml_80_0": "数字三", + "obj_clubsenemy_slash_Create_0_gml_81_0": "三明治", + "obj_clubsenemy_slash_Create_0_gml_82_0": "树木", + "obj_clubsenemy_slash_Create_0_gml_91_0": "水花声", + "obj_clubsenemy_slash_Create_0_gml_92_0": "砂纸", + "obj_clubsenemy_slash_Create_0_gml_93_0": "混沌", + "obj_clubsenemy_slash_Create_0_gml_94_0": "小丑", + "obj_clubsenemy_slash_Create_0_gml_95_0": "数字四", + "obj_clubsenemy_slash_Create_0_gml_96_0": "数字二", + "obj_clubsenemy_slash_Create_0_gml_97_0": "乌龟脖", + "obj_clubsenemy_slash_Create_0_gml_98_0": "麻烦", + "obj_clubsenemy_slash_Create_0_gml_99_0": "揍人", + "obj_clubsenemy_slash_Create_0_gml_100_0": "枪支", + "obj_clubsenemy_slash_Create_0_gml_101_0": "作弊", + "obj_clubsenemy_slash_Create_0_gml_102_0": "骰子", + "obj_clubsenemy_slash_Create_0_gml_103_0": "星之行者", + "obj_clubsenemy_slash_Create_0_gml_104_0": "四叶草", + "obj_clubsenemy_slash_Create_0_gml_105_0": "垃圾", + "obj_clubsenemy_slash_Create_0_gml_106_0": "不是生日", + "obj_clubsenemy_slash_Create_0_gml_107_0": "犯罪", + "obj_clubsenemy_slash_Step_0_gml_13_0": "善良的嘴", + "obj_clubsenemy_slash_Step_0_gml_14_0": "愤怒的嘴", + "obj_clubsenemy_slash_Step_0_gml_15_0": "聪明的嘴", + "obj_clubsenemy_slash_Step_0_gml_19_0": "很高兴能&再见到你!", + "obj_clubsenemy_slash_Step_0_gml_20_0": "这次你&死定了!", + "obj_clubsenemy_slash_Step_0_gml_21_0": "请别理&他们。", + "obj_clubsenemy_slash_Step_0_gml_26_0": "你对我们&了解多少?", + "obj_clubsenemy_slash_Step_0_gml_27_0": "你什么都&不懂,蠢货!", + "obj_clubsenemy_slash_Step_0_gml_28_0": "非常抱歉...", + "obj_clubsenemy_slash_Step_0_gml_33_0": "今天的&道场不错。", + "obj_clubsenemy_slash_Step_0_gml_34_0": "胡说!&简直糟透了!", + "obj_clubsenemy_slash_Step_0_gml_35_0": "拜托&别吵了,&你们俩...", + "obj_clubsenemy_slash_Step_0_gml_233_0": "* 选一个三头草喜欢的话题!/%", + "obj_clubsenemy_slash_Step_0_gml_286_0": "\\m1*  时间到!&\\m2 太慢啦!&\\m3 (对不起...)/%", + "obj_clubsenemy_slash_Step_0_gml_293_0": "\\m1*  答对啦^2!&\\m2 真不错^2!&\\m3 (还可以...^2)/%", + "obj_clubsenemy_slash_Step_0_gml_296_0_b": "\\m1*  还是算了!&\\m2 大错特错!&\\m3 (有那么糟吗?)/%", + "obj_clubsenemy_slash_Step_0_gml_459_0": "* 苏西尴尬地站在那里!/%", + "obj_clubsenemy_slash_Step_0_gml_469_0": "* 利艾尔斯可爱地站在那里!/%", + "obj_controller_city_cheesemaze_slash_Step_0_gml_18_0": "\\EE* 克里斯!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", + "obj_controller_city_mice2_slash_Step_0_gml_25_0": "\\E1* 看起来是另一道电墙。/%", + "obj_controller_city_mice2_slash_Step_0_gml_32_0": "\\E5* 嗯?&这个洞里面有一个开关.../", + "obj_controller_city_mice2_slash_Step_0_gml_33_0": "\\E4* 也许我们可以试试把&什么东西放进去...?/%", + "obj_controller_city_mice2_slash_Step_0_gml_39_0": "\\E0* 你觉得呢^1,克里斯?/%", + "obj_controller_city_mice2_slash_Step_0_gml_67_0": "\\E8* 克里斯^1,等一下!/%", + "obj_controller_city_mice2_slash_Step_0_gml_134_0": "\\E0* 克里斯^1!你办到了^1!&我们应该能够.../%", + "obj_controller_city_mice2_slash_Step_0_gml_197_0": "\\E2* ..^1. 咦?/", + "obj_controller_city_mice2_slash_Step_0_gml_198_0": "\\E1* 力场没停。/%", + "obj_controller_city_mice2_slash_Step_0_gml_277_0": "\\E3* 我-我们是不是漏掉了什么呢?&嘿...?/%", + "obj_controller_city_mice2_slash_Step_0_gml_316_0": "\\E8* 克里斯^1,等一下!/%", + "obj_controller_city_mice2_slash_Step_0_gml_380_0": "\\E8* 克里斯^1,&真不敢相信你居然用老鼠--/%", + "obj_controller_city_mice2_slash_Step_0_gml_420_0": "\\E3* 哎?/%", + "obj_controller_city_mice2_slash_Step_0_gml_434_0": "\\E2* 我..^1. 我猜是因为我刚才踩到了&开关,所以力场关闭了.../%", + "obj_controller_city_mice2_slash_Step_0_gml_457_0": "\\E4* 我们走吧^1,克里斯。/%", + "obj_controller_city_mice2_slash_Step_0_gml_500_0": "\\E2* 我..^1. 我真希望它们不会再像&刚才那样朝我扑过来!/%", + "obj_controller_city_mice3_slash_Step_0_gml_49_0": "\\E1* 是条死路...?/%", + "obj_controller_city_mice3_slash_Step_0_gml_129_0": "\\E5* 嗯..^1. 开关好像不起作用?/%", + "obj_controller_city_mice3_slash_Step_0_gml_168_0": "\\EE* 克里斯!^1!&平台要掉下去了!^1!&快-快帮帮我!!/%", + "obj_controller_city_mice3_slash_Step_0_gml_208_0": "\\EE* 克里斯!!!!!!!/", + "obj_controller_city_mice3_slash_Step_0_gml_209_0": "\\E8* 天呐^1,幸亏蒂丝不在这里!/", + "obj_controller_city_mice3_slash_Step_0_gml_210_0": "\\E8* 不然你就该被头朝下被&丢进老鼠堆里了!/", + "obj_controller_city_mice3_slash_Step_0_gml_211_0": "\\E8* .../", + "obj_controller_city_mice3_slash_Step_0_gml_212_0": "\\E6* 对..^1. 对不起^1,&我不是故意对你发这么大火的。/", + "obj_controller_city_mice3_slash_Step_0_gml_213_0": "\\E0* 当然..^1. 好吧^1,&我们可以再试一下。/%", + "obj_controller_city_mice3_slash_Step_0_gml_230_0": "\\E8* 克里斯!^1!你在做什么!^1!&你刚才让我--/%", + "obj_controller_city_mice3_slash_Step_0_gml_249_0": "\\E3* ..^1. 啊?/%", + "obj_controller_city_mice3_slash_Step_0_gml_270_0": "\\E6* 抱-抱歉^1,克里斯^1,&你刚才救了我^1,对不对...?/%", + "obj_controller_city_mice3_slash_Step_0_gml_292_0": "\\EE* 这..^1. 这个平台也&开始往下掉了!/", + "obj_controller_city_mice3_slash_Step_0_gml_293_0": "\\E8* 克里斯^1,&不管你刚才做了什么^1,&接着做就是了!!/%", + "obj_controller_city_mice3_slash_Step_0_gml_419_0": "\\EN* 什么。/", + "obj_controller_city_mice3_slash_Step_0_gml_420_0": "\\EN* 你是怎么.../%", + "obj_controller_city_mice3_slash_Step_0_gml_445_0": "\\EC* 你是怎么解开它的??/%", + "obj_controller_city_mice3_slash_Step_0_gml_466_0": "\\ED* 这不过是瞎猫碰上死耗子罢了。/%", + "obj_controller_city_mice3_slash_Step_0_gml_487_0": "\\E9* 还有,克里斯^1,&如果有谁问起来.../%", + "obj_controller_city_mice3_slash_Step_0_gml_500_0": "\\ED* 就说是我解开的谜题!!/", + "obj_controller_city_mice3_slash_Step_0_gml_501_0": "\\EC* 你因为侥幸而获得加分,&这是不公平的!!/", + "obj_controller_city_mice3_slash_Step_0_gml_502_0": "\\ED* 懂了吗!?&别让任何人想歪了^1!&尤其是苏西!/", + "obj_controller_city_mice3_slash_Step_0_gml_503_0": "\\EC* 你很清楚她会..^1. &借这事对我作威作福!/%", + "obj_controller_city_mice3_slash_Step_0_gml_631_0": "\\E2* 天呐。/", + "obj_controller_city_mice3_slash_Step_0_gml_632_0": "\\E3* ..^1. 我感觉我已经&不害怕老鼠了。/", + "obj_controller_city_mice3_slash_Step_0_gml_633_0": "\\E6* 其实^1,我还觉得它们似乎&还有点..^1. 可爱?/", + "obj_controller_city_mice3_slash_Step_0_gml_634_0": "\\E8* 总之^1,让我们继续前进吧。/%", + "obj_controller_city_mice3_slash_Step_0_gml_660_0": "* (诺埃尔现在对老鼠免疫了。)/%", + "obj_controller_dining3_slash_Step_0_gml_19_0": "\\E1* 欢迎 来到 我的&奢华 佳肴 盛宴/%", + "obj_controller_dining3_slash_Step_0_gml_72_0": "\\ED* 这些 美味的 大盘子 中&只有 一个 里面有 钥匙/", + "obj_controller_dining3_slash_Step_0_gml_73_0": "\\E1* 我确信 搜索 将是一个 &令人上瘾的 概率 游戏/%", + "obj_controller_dining3_slash_Step_0_gml_82_0": "\\EH* 我-我们怎么可能&把它们每个都搜一遍啊!?/%", + "obj_controller_dining3_slash_Step_0_gml_98_0": "\\E1* 错误:&结果:钥匙 未发现/", + "obj_controller_dining3_slash_Step_0_gml_99_0": "\\EN* 您的 意思 是不是:&放弃?/%", + "obj_controller_dining3_slash_Step_0_gml_210_0": "\\EL* 所有的大盘子&又被重新打乱了!?/%", + "obj_controller_dining3_slash_Step_0_gml_217_0": "\\EK* 嘿^1,克里斯^1,&我们真就一点办法也没有吗!?/%", + "obj_controller_dining3_slash_Step_0_gml_246_0": "\\E6* 嘿^1,有什么东西&藏在这下面!/%", + "obj_controller_dining3_slash_Step_0_gml_539_0": "\\EJ* 找到钥匙了!!^1!&现在我们只需要--/%", + "obj_controller_dining3_slash_Step_0_gml_603_0": "\\EL* 它把钥匙弄坏了?!/%", + "obj_controller_dininghall_slash_Step_0_gml_146_0": "\\E9* 哈哈^1,&刚才那下可真厉害!/", + "obj_controller_dininghall_slash_Step_0_gml_149_0": "\\EK* 除了那些明目张胆的大破坏.../%", + "obj_controller_dininghall_slash_Step_0_gml_160_0": "\\E2* 走吧^1,克里斯^1!&我们就快到三楼了!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_59_0": "\\E1* 唔^1,似乎你需要一直按住它。/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_120_0": "\\E0* 克里斯^1,&你先站在这个按钮上不要动哦!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_249_0": "\\E0* 好啦^1,现在过来这边吧!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_270_0": "\\E8* 克里斯^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_280_0": "\\E4* 合作得不错!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_393_0": "\\E8* (这让我想起了我们的&小组作业...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_401_0": "\\E8* .../%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_429_0": "\\EE* 啊--啊啊啊!!/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_430_0": "\\E8* 克..^1. 克里斯^1!拜托^1,&你..^1. 你知道这样做很不好!/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_431_0": "\\E8* (再晚一秒我就要&变成烤鹿了...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_471_0": "\\E8* 好啦^1,现在轮到你了!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_495_0": "\\E8* 克里斯^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_563_0": "\\E8* 克里斯^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_572_0": "\\E8* 呼哈哈哈^1!感觉怎么样!?/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_573_0": "\\E8* 你真该照下镜子看看你那副表情&是什么样子!!/", + "obj_controller_dw_city_big_2_slash_Step_0_gml_574_0": "\\E2* (嘿^1,为什么克里斯看起来&那么受伤...?天呐...)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_600_0": "\\E8* 克里斯^1!快回来这里!!/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_622_0": "\\E1* 当你从开关上走下来时^1,&电流就又出现了.../", + "obj_controller_dw_city_big_2_slash_Step_0_gml_623_0": "\\E5* .../", + "obj_controller_dw_city_big_2_slash_Step_0_gml_624_0": "\\E4* 要不..^1. &等我踩在上面的时候^1,&你就走过去?/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_693_0": "* (现在不应该离开。)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_739_0": "* (现在不应该离开。)/%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_749_0": "* (现在不应该离开。)/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_48_0": "\\E4* 看-看起来问题已经解决了.../%", + "obj_controller_dw_city_mice_slash_Step_0_gml_113_0": "\\E2* 克-克里斯^1!&如果老鼠撞到墙上^1,&它们就会往这边来.../", + "obj_controller_dw_city_mice_slash_Step_0_gml_114_0": "\\E4* (试着用这些方块把&它们送进洞里?)/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_117_0": "\\EE* 克-克里斯!!/", + "obj_controller_dw_city_mice_slash_Step_0_gml_118_0": "\\E8* 天呐^1,你是故意这么做的^1,&对不对!?/", + "obj_controller_dw_city_mice_slash_Step_0_gml_119_0": "\\E3* (就像你上次把我的蛋奶酒&换成了蛋黄酱那样...)/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_122_0": "\\E2* .../%", + "obj_controller_dw_cyber_viromaze2_slash_Step_0_gml_9_0": "* 听着像是有个力场被关闭了。/%", + "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_180_0": "* .../", + "obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_181_0": "* 我想这次就算了吧。/%", + "obj_controller_dw_mansion_potBalance_slash_Step_0_gml_83_0": "* 嘿^1,干的不错^1,克里斯!/%", + "obj_credits_slash_Step_0_gml_155_0": "“Temmie”角色设计", + "obj_credits_slash_Step_0_gml_156_0": "Betty Kwong", + "obj_cutscene_maker_slash_Draw_0_gml_60_0": "actor,~1  step:~2", + "obj_cybercity_trashcan_slash_Other_10_gml_5_0": "* (你在垃圾中翻找...)/", + "obj_cybercity_trashcan_slash_Other_10_gml_16_0": "* (然后找到了$~1!)/", + "obj_cybercity_trashcan_slash_Other_10_gml_23_0": "* (然后找到了一个~1!)/", + "obj_cybercity_trashcan_slash_Other_10_gml_35_0": "* (然后找到了垃圾!)/%", + "obj_darkcontroller_slash_Draw_0_gml_47_0": "D$ ~1", + "obj_darkcontroller_slash_Draw_0_gml_272_0_b": "LV~1 领队#用各种【行动】#指挥着队伍。", + "obj_darkcontroller_slash_Draw_0_gml_273_0": "LV~1 战术家#用各种【行动】#指挥着队伍。偶尔吧。", + "obj_darkcontroller_slash_Draw_0_gml_274_0": "LV~1 床铺调查员#莫名其妙地#调查了所有床。", + "obj_darkcontroller_slash_Draw_0_gml_275_0_b": "LV~1 探藓家#具备基础的#苔藓搜索能力。", + "obj_darkcontroller_slash_Draw_0_gml_276_0": "LV~1 队长#负责下达指令。", + "obj_darkcontroller_slash_Draw_0_gml_311_0": "紫色", + "obj_darkcontroller_slash_Draw_0_gml_312_0": "是", + "obj_darkcontroller_slash_Draw_0_gml_314_0": "LV~1 黑暗骑士#使用黑暗能量#造成伤害。", + "obj_darkcontroller_slash_Draw_0_gml_315_0": "LV~1 治疗大师#能够使用终极治疗。#(废物们!)", + "obj_darkcontroller_slash_Draw_0_gml_316_0": "LV~1 有苔同享#支持那些能找到#苔藓的人们。", + "obj_darkcontroller_slash_Draw_0_gml_327_0": "温柔", + "obj_darkcontroller_slash_Draw_0_gml_331_0": "狗度", + "obj_darkcontroller_slash_Draw_0_gml_356_0": "LV~1 黑暗王子#黑暗世界生物。#现在他有朋友了。", + "obj_darkcontroller_slash_Draw_0_gml_357_0": "LV~1 拥抱王子#接受并给予#许多拥抱。", + "obj_darkcontroller_slash_Draw_0_gml_358_0": "LV~1 姿势王子#时不时会为了拍照#而摆出姿势。", + "obj_darkcontroller_slash_Draw_0_gml_359_0": "LV~1 粗鲁王子#与手势粗鲁者#为伍。", + "obj_darkcontroller_slash_Draw_0_gml_360_0": "LV~1 空白王子#连一张照片#都没有。", + "obj_darkcontroller_slash_Draw_0_gml_362_0": "甜度", + "obj_darkcontroller_slash_Draw_0_gml_382_0": "LV1 雪花术士#也许能使出一些#很“酷”的招式。", + "obj_darkcontroller_slash_Draw_0_gml_383_0": "LV~1 寒霜法师#冻结敌人。", + "obj_darkcontroller_slash_Draw_0_gml_384_0": "LV~1 冰封梦魇#接受痛苦#以变得更强。", + "obj_darkcontroller_slash_Draw_0_gml_385_0": "LV~1 苔藓中立#对待苔藓既非混沌#亦非秩序。", + "obj_darkcontroller_slash_Draw_0_gml_388_0": "寒冷度", + "obj_darkcontroller_slash_Draw_0_gml_391_0": "魄力", + "obj_darkcontroller_slash_Draw_0_gml_585_0": "---------", + "obj_darkcontroller_slash_Draw_0_gml_609_0": "---------", + "obj_darkcontroller_slash_Draw_0_gml_956_0": "真的要把#~1丢掉吗?", + "obj_debug_xy_slash_Draw_74_gml_26_0": "PgDown: Show All Info", + "obj_debug_xy_slash_Draw_74_gml_27_0": "CameraX: ~1 CameraY: ~2", + "obj_debug_xy_slash_Draw_74_gml_28_0": "Show Invisible", + "obj_debug_xy_slash_Draw_74_gml_29_0": "PgUp: XY Camera-Relative", + "obj_debug_xy_slash_Draw_74_gml_33_0": "XY is camera-relative!", + "obj_debug_xy_slash_Draw_74_gml_34_0": "XY is StartXY relative!", + "obj_dojograzeenemy_slash_Step_0_gml_15_0": "擦弹吧!", + "obj_dojograzeenemy_slash_Step_0_gml_71_0": "* 你是怎么躲过去的!?", + "obj_dojograzeenemy_slash_Step_0_gml_91_0": "* 擦弹挑战 - 擦过子弹吧!/%", + "obj_dojograzeenemy_slash_Step_0_gml_97_0": "* 苏西行动了!/%", + "obj_dojograzeenemy_slash_Step_0_gml_106_0": "* 利艾尔斯行动了!/%", + "obj_dummyenemy_slash_Step_0_gml_333_0": "\\E8* 当光标到达左边的方框中按下Z!/", + "obj_dummyenemy_slash_Step_0_gml_399_0": "\\E8* 当光标进入方框的时候按下 ~1 !/%", + "obj_dummyenemy_slash_Step_0_gml_404_0": "\\E8* 当白色长方形在&蓝色方框里时按下Z!/%", + "obj_dummyenemy_slash_Step_0_gml_405_0": "\\E6* 嗯姆..^1. 如果这样管用的话,&你可以按~1很多次^1!/%", + "obj_dummyenemy_slash_Step_0_gml_406_0": "\\E6* 克里斯..^1. &* 请试着按下 ~1。/%", + "obj_dw_leave_slash_Step_0_gml_71_0": "\\EN* 等你们写完作业的时候&再回来!/", + "obj_dw_leave_slash_Step_0_gml_73_0": "\\EK* (拥有一个无法在里面偷懒的房间^1,&意义何在?)/%", + "obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_8_0": "* (老鼠们拿到了$20。)&* (你什么也没拿到。)/%", + "obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_9_0": "* (老鼠们拿到了$1。)&* (你什么也没拿到。)/%", + "obj_dw_transition_interactable_slash_Other_10_gml_18_0": "* (现在还没法回去。)/%", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_11_0": "(孤立无援!?)", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_13_0": "呆萌???", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_14_0": "...啊?鸟哥?", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_15_0": "鸟哥???鸟哥知道这事????", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_16_0": "...", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_17_0": "鸟哥...", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_18_0": "说啥啊!?", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_21_0": "\\E5* 啊啊^1,克里斯。&看来你在这个谜题上卡住了^1,&是吧?/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_22_0": "\\E7* 我本以为我听到了&诺埃尔的呼救声^1,但是.../", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_23_0": "\\EE* 我现在知道那声音是什么了。&克里斯。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_24_0": "\\E7* 那一定是你的大脑在哭泣。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_25_0": "\\E0* 可怜的^1,甜美的^1,诺埃尔哟。&她现在会在哪呢。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_26_0": "\\EG* 肯定也卡在像这样的&某个谜题上了^1,毋庸置疑。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_27_0": "\\EH* 如果我能在现场为她解决&该有多好。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_28_0": "\\E8* 没了我的帮助,&她是如此的孤立无援...\\f2 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_29_0": "\\E1* 但就算孤立无援^1,&也总比和你在一起要好!/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_30_0": "\\E7* 克里斯^1,你就只会碍事!/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_31_0": "\\EI* 毕竟^1,你没法像我一样&那么了解诺埃尔。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_32_0": "\\E4* 没错^1,&也许你们打小就是邻居^1。不过,/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_33_0": "\\EJ* 我可是个高质量情商达人。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_34_0": "\\E7* 我可以像读游戏攻略一样&读出她的感受。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_35_0": "\\EC* 尽管^1,我从来都不需要&读什么攻略!/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_36_0": "\\EE* 你也许只把她看作一个&邻家的呆萌女孩。\\f4 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_37_0": "\\EI* 但实际上^1,她是.../", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_38_0": "\\EG* 是一个掖不住心中小鹿乱撞的&痴情女孩。\\f5 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_39_0": "\\E3* 而且..^1. 克里斯..^1. &她的心上人.../", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_40_0": "\\EI* 也许会让你大吃一惊。\\f6 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_41_0": "\\E8* 没错..^1. 太令人伤感了。&如此的爱情..^1. 也许永远不会&开花结果。\\f7 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_42_0": "\\E9* 但无论如何^1,&我得支持她^1,克里斯。/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_43_0": "\\E5* 因为她是我的朋友。\\f8 ^1/", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_44_0": "\\EE* 同时还是^1,我在竞速游戏上&唯一值得称道的对手。\\f9 ^1/%", + "obj_event_mouse3_berdlymonologue_slash_Step_0_gml_61_0": "\\E8* (你真的要用这句话&来收尾吗!?)/%", + "obj_example_cutscene_slash_Step_0_gml_34_0": "* 嘘嘘镇。/", + "obj_example_cutscene_slash_Step_0_gml_36_0": "* 有点意思。/%", + "obj_example_cutscene_slash_Step_0_gml_55_0": "\\E3* ..^1. 哎哟^1,都这么晚了...?/%", + "obj_example_cutscene_slash_Step_0_gml_60_0": "\\E0* ...你得回家了^1,对吧?/%", + "obj_example_cutscene_slash_Step_0_gml_64_0": "\\EQ* 好了^1,你用不着说出口。/%", + "obj_example_cutscene_slash_Step_0_gml_68_0": "\\E2* 不想一个人走回家^1,嗯哼?/%", + "obj_example_cutscene_slash_Step_0_gml_72_0": "\\EQ* 如果你真想让我陪着你^1,&那么.../%", + "obj_example_cutscene_slash_Step_0_gml_76_0": "\\E9* 咱们走吧。/%", + "obj_example_cutscene_slash_Step_0_gml_95_0": "* 我要回家/%", + "obj_forcefield_slash_Other_10_gml_8_0": "* (看起来像是某种力场。)/%", + "obj_fountainkris_slash_Step_0_gml_56_0": "克里斯.../%", + "obj_fountainkris_slash_Step_0_gml_85_0": "看来我们又到这里了.../", + "obj_fountainkris_slash_Step_0_gml_86_0": "呼啸骑士.../", + "obj_fountainkris_slash_Step_0_gml_87_0": "不管是怎样的存在&正在制造这些喷泉.../", + "obj_fountainkris_slash_Step_0_gml_88_0": ".../%", + "obj_fountainkris_slash_Step_0_gml_114_0": "这...真的是件坏事吗...?/", + "obj_fountainkris_slash_Step_0_gml_115_0": "自从这些喷泉开始出现,/", + "obj_fountainkris_slash_Step_0_gml_116_0": "一切都变得有趣多了,&不是吗...?/", + "obj_fountainkris_slash_Step_0_gml_117_0": ".../", + "obj_fountainkris_slash_Step_0_gml_118_0": "好吧,我们现在&也用不着考虑这些事情.../", + "obj_fountainkris_slash_Step_0_gml_119_0": "克里斯,该你上场了。/%", + "obj_fountainkris_slash_Step_0_gml_160_0": " (就好像是你的灵魂本身& 正在绽放光芒...)/%", + "obj_fusionmenu_slash_Draw_0_gml_14_0": "伙伴", + "obj_fusionmenu_slash_Draw_0_gml_47_0": "章节", + "obj_fusionmenu_slash_Draw_0_gml_48_0": "LV", + "obj_fusionmenu_slash_Draw_0_gml_50_0": "~1:更多信息#~2:退出", + "obj_fusionmenu_slash_Draw_0_gml_51_0": "~1:更多信息#~2:退出", + "obj_fusionmenu_slash_Draw_0_gml_56_0": "进度", + "obj_fusionmenu_slash_Draw_0_gml_84_0": "章节", + "obj_fusionmenu_slash_Draw_0_gml_87_0": "喜欢", + "obj_fusionmenu_slash_Draw_0_gml_88_0": "不喜欢", + "obj_fusionmenu_slash_Draw_0_gml_89_0": "???", + "obj_fusionmenu_slash_Draw_0_gml_90_0": "???", + "obj_fusionmenu_slash_Draw_0_gml_93_0": "?????", + "obj_fusionmenu_slash_Draw_0_gml_94_0": "?????", + "obj_fusionmenu_slash_Draw_0_gml_95_0": "等级", + "obj_fusionmenu_slash_Draw_0_gml_96_0": "攻击", + "obj_fusionmenu_slash_Draw_0_gml_97_0": "防御", + "obj_fusionmenu_slash_Draw_0_gml_98_0": "属性:", + "obj_fusionmenu_slash_Draw_0_gml_125_0": "~1:放置", + "obj_fusionmenu_slash_Draw_0_gml_129_0": "无法放置", + "obj_fusionmenu_slash_Draw_0_gml_132_0": "~1:返回", + "obj_fusionmenu_slash_Draw_0_gml_136_0": "按~1返回", + "obj_fusionmenu_slash_Step_0_gml_43_0": "合成物品", + "obj_fusionmenu_slash_Step_0_gml_48_0": "配方", + "obj_fusionmenu_slash_Step_0_gml_139_0": "擦弹挑战1", + "obj_fusionmenu_slash_Step_0_gml_140_0": "再战三头草", + "obj_fusionmenu_slash_Step_0_gml_141_0": "-------------", + "obj_fusionmenu_slash_Step_0_gml_142_0": "-------------", + "obj_fusionmenu_slash_Step_0_gml_144_0": "在不被击中的情况下攒够100%TP!#您可以的,老板!", + "obj_fusionmenu_slash_Step_0_gml_145_0": "今天可不是三头草的生日!#它不会对你手下留情咯!", + "obj_fusionmenu_slash_Step_0_gml_146_0": "", + "obj_fusionmenu_slash_Step_0_gml_147_0": "", + "obj_fusionmenu_slash_Step_0_gml_150_0": "$100", + "obj_fusionmenu_slash_Step_0_gml_151_0": "梅花三明治", + "obj_fusionmenu_slash_Step_0_gml_152_0": "---", + "obj_fusionmenu_slash_Step_0_gml_153_0": "---", + "obj_fusionmenu_slash_Step_0_gml_176_0": "任呜管理姬的游戏", + "obj_fusionmenu_slash_Step_0_gml_177_0": "第二章 全明星", + "obj_fusionmenu_slash_Step_0_gml_178_0": "$250", + "obj_fusionmenu_slash_Step_0_gml_179_0": "紧迫宝石", + "obj_fusionmenu_slash_Step_0_gml_180_0": "就跟写ABC一样容易!#你总共有三次机会,老板!", + "obj_fusionmenu_slash_Step_0_gml_181_0": "和所有人进行一场车轮战!#可能要花费些精力...", + "obj_fusionmenu_slash_Step_0_gml_244_0": "!", + "obj_fusionmenu_slash_Step_0_gml_377_0": "已招揽!", + "obj_fusionmenu_slash_Step_0_gml_434_0": "~1: 放置   ~2: 返回", + "obj_gigaqueen_enemy_slash_Create_0_gml_19_0": "揍人机", + "obj_gigaqueen_enemy_slash_Destroy_0_gml_4_0": "克里斯", + "obj_hatguy_enemy_slash_Step_0_gml_29_0": "什么,&你想瞧瞧&我的舞步?", + "obj_hatguy_enemy_slash_Step_0_gml_30_0": "啊-哈,&如果是一位&小姐姐的话...", + "obj_hatguy_enemy_slash_Step_0_gml_33_0": "嘿,别碰&我帽子。", + "obj_hatguy_enemy_slash_Step_0_gml_34_0": "这混音难道...&不酷么?", + "obj_hatguy_enemy_slash_Step_0_gml_35_0": "好吧,好吧。&好吧好吧好吧。", + "obj_hatguy_enemy_slash_Step_0_gml_36_0": "他们有没有&支付场地费?", + "obj_hatguy_enemy_slash_Step_0_gml_143_0": "* 头儿 - 舞步顺滑的那个。&仰慕着K_K。/%", + "obj_hatguy_enemy_slash_Step_0_gml_165_0": "* 你跳起了舞!/", + "obj_hatguy_enemy_slash_Step_0_gml_166_0": "* 头儿沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_177_0": "* 你和头儿一同起舞!/", + "obj_hatguy_enemy_slash_Step_0_gml_178_0": "* 头儿沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_183_0": "* 你和头儿一同起舞!/%", + "obj_hatguy_enemy_slash_Step_0_gml_214_0": "* 大家都在和头儿一同起舞!&大家完全沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_241_0": "* 苏西和头儿一同起舞!/", + "obj_hatguy_enemy_slash_Step_0_gml_242_0": "* 头儿沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_247_0": "* 苏西和头儿一同起舞!/%", + "obj_hatguy_enemy_slash_Step_0_gml_279_0": "* 利艾尔斯和头儿一同起舞!/", + "obj_hatguy_enemy_slash_Step_0_gml_280_0": "* 头儿沉浸在了节奏之中!/%", + "obj_hatguy_enemy_slash_Step_0_gml_285_0": "* 利艾尔斯和头儿一同起舞!/%", + "obj_healwriter_slash_Draw_0_gml_4_0": "+~1", + "obj_initializer_slash_Create_0_gml_47_0": "", + "obj_initializer_slash_Create_0_gml_173_0": "%%", + "obj_kk_enemy_slash_Step_0_gml_35_0": "跳吧!跳吧!&大家跳起来吧!", + "obj_kk_enemy_slash_Step_0_gml_38_0": "我喜欢这首歌。", + "obj_kk_enemy_slash_Step_0_gml_39_0": "我们能一起&跳个舞吗?", + "obj_kk_enemy_slash_Step_0_gml_40_0": "当哩个当。", + "obj_kk_enemy_slash_Step_0_gml_41_0": "我们玩得开心么?", + "obj_kk_enemy_slash_Step_0_gml_42_0": "我这里有牛奶哦,&有人想尝尝吗?", + "obj_kk_enemy_slash_Step_0_gml_126_0": "* 如果我们让他们同时跳起舞,&我们是不是就能赢了?", + "obj_kk_enemy_slash_Step_0_gml_151_0": "* K_K - 有点傻傻的那个。&仰慕着其他两人。/%", + "obj_kk_enemy_slash_Step_0_gml_172_0": "* 你跳起了舞!/", + "obj_kk_enemy_slash_Step_0_gml_173_0": "* K_K沉浸在了节奏之中!/%", + "obj_kk_enemy_slash_Step_0_gml_184_0": "* 你和K_K一同起舞!/", + "obj_kk_enemy_slash_Step_0_gml_185_0": "* K_K沉浸在了节奏之中!/%", + "obj_kk_enemy_slash_Step_0_gml_190_0": "* 你和K_K一同起舞!/%", + "obj_kk_enemy_slash_Step_0_gml_221_0": "* 大家都在和K_K一同起舞!&大家完全沉浸在了节奏之中!/%", + "obj_kk_enemy_slash_Step_0_gml_248_0": "* 苏西和K_K一同起舞!/", + "obj_kk_enemy_slash_Step_0_gml_249_0": "* K_K沉浸在了节奏之中!/%", + "obj_kk_enemy_slash_Step_0_gml_254_0": "* 苏西和K_K一同起舞!/%", + "obj_kk_enemy_slash_Step_0_gml_287_0": "* 利艾尔斯和K_K一同起舞!/", + "obj_kk_enemy_slash_Step_0_gml_288_0": "* K_K沉浸在了节奏之中!/%", + "obj_kk_enemy_slash_Step_0_gml_293_0": "* 利艾尔斯和K_K一同起舞!/%", + "obj_krisroom_slash_Step_0_gml_321_0": "克里斯...?/%", + "obj_krisroom_slash_Step_0_gml_322_0": "克里斯,亲爱的...&   你醒了么...?^6 %%", + "obj_krisroom_slash_Step_0_gml_323_0": "...等...等等!^6 %%", + "obj_krisroom_slash_Step_0_gml_324_0": "那难道是..^6. %%", + "obj_krisroom_slash_Step_0_gml_325_0": "一把刀!!?^6 %%", + "obj_krisroom_slash_Step_0_gml_353_0": "不--------!!! %%", + "obj_krisroom_slash_Step_0_gml_388_0": "* 克里斯^1,&你把整个派都给吃了!?/%", + "obj_krisroom_slash_Step_0_gml_393_0": "\\E3* 空盘子里是你的刀子,&对吧!?/", + "obj_krisroom_slash_Step_0_gml_394_0": "\\E8* 哦,克里斯.../%", + "obj_krisroom_slash_Step_0_gml_399_0": "\\E4* 我是不是又得把烤炉锁起来了?/%", + "obj_krisroom_slash_Step_0_gml_406_0": "\\E1* 好了^1,赶紧从床上起来^1。&该去上学了。/%", + "obj_legend_neo_slash_Draw_0_gml_38_0": " 当光明 被阴影淹没", + "obj_legend_neo_slash_Draw_0_gml_46_0": " 当喷泉 覆盖天空", + "obj_legend_neo_slash_Draw_0_gml_69_0": " 一切都将陷入混沌", + "obj_legend_neo_slash_Draw_0_gml_80_0": " 在那喷泉之中& 泰坦将会现身", + "obj_legend_neo_slash_Draw_0_gml_99_0": " 他们将笼罩大地& 并给予其毁灭", + "obj_legend_neo_slash_Draw_0_gml_167_0": " 幸存的暗之民& 被黑暗所摧毁", + "obj_legend_neo_slash_Draw_0_gml_180_0": " 渐渐地,一个接一个& 化为雕像...", + "obj_legend_neo_slash_Draw_0_gml_196_0": " 只留下光之民& 为自己抗争", + "obj_legend_neo_slash_Draw_0_gml_211_0": " 从此迷失在& 永恒的黑夜...", + "obj_legend_neo_slash_Draw_0_gml_225_0": " 这就是你& 心目中的乐园吗?", + "obj_mansion_basement_door_slash_Other_10_gml_2_0": "* 门吱嘎作响,但无法开启。/%", + "obj_mansion_keygen_lock_slash_Other_10_gml_5_0": "* 上面有一个似乎不可能打开的锁。/%", + "obj_mansion_keygen_lock_slash_Other_10_gml_9_0": "* (克里斯使用了密钥生成器。)/%", + "obj_mauswheel_enemy_slash_Step_0_gml_18_0": "(我并非老千!&这只是奶酪...)", + "obj_mauswheel_enemy_slash_Step_0_gml_23_0": "(我们能抓握。&我们千千万。)", + "obj_mauswheel_enemy_slash_Step_0_gml_27_0": "(以老鼠的速度&滚来滚去...)", + "obj_mauswheel_enemy_slash_Step_0_gml_31_0": "(有线速度&比无线快!)", + "obj_mauswheel_enemy_slash_Step_0_gml_112_0": "* 鼠飙滚轮的DPI正在下降。", + "obj_mauswheel_enemy_slash_Step_0_gml_115_0": "* 鼠飙滚轮现在随时可能一哄而散。", + "obj_mauswheel_enemy_slash_Step_0_gml_130_0": "* 鼠飙滚轮边滚边发出恼人的车轮声。", + "obj_mauswheel_enemy_slash_Step_0_gml_131_0": "* 鼠飙滚轮或许能当个不错的花环,&戴起来很有恶趣味。", + "obj_mauswheel_enemy_slash_Step_0_gml_132_0": "* 点叽声不绝于耳。", + "obj_mauswheel_enemy_slash_Step_0_gml_133_0": "* 闻起来像三份奶酪比萨。", + "obj_mauswheel_enemy_slash_Step_0_gml_157_0": "* 鼠飙滚轮 - 两只老鼠比一只好!&...三只^1,就不一定了。/", + "obj_mauswheel_enemy_slash_Step_0_gml_163_0": "* 按~1来捕捉!!!", + "obj_mauswheel_enemy_slash_Step_0_gml_173_0": "* 按~1来捕捉!!!", + "obj_mauswheel_enemy_slash_Step_0_gml_183_0": "* 苏西四脚着地,&像只动物一样满房间地追逐老鼠!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_202_0": "* 利艾尔斯往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_212_0": "* 利艾尔斯唱了一首关于老鼠的歌!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_212_1": "* 利艾尔斯唱了一首老鼠之歌!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_243_0": "\\E5* 你哪来的资格批评我!^1!&做陷阱的是你!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_269_0": "* 失手了!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_270_0": "* 捉住了!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_296_0": "* 失手了!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_297_0": "* 捉住了!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_312_0": "* 鼠飙滚轮已经没有鼠飙了!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_337_0": "* 之后就交给我们吧!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_360_0": "* 诺埃尔轻声尖叫!/%", + "obj_maus_enemy_slash_Step_0_gml_18_0": "(你以为你&是大酪吗?)", + "obj_maus_enemy_slash_Step_0_gml_23_0": "(被左移右晃&已经累了。)", + "obj_maus_enemy_slash_Step_0_gml_27_0": "(左,右,&右,左...)", + "obj_maus_enemy_slash_Step_0_gml_31_0": "(来捉我呀!)&(嘿嘿嘿...)", + "obj_maus_enemy_slash_Step_0_gml_40_0": "(你要把我&带回家么?)", + "obj_maus_enemy_slash_Step_0_gml_43_0": "(请好好&照顾我!)", + "obj_maus_enemy_slash_Step_0_gml_51_0": "(在谁手下我都&会好好工作。)", + "obj_maus_enemy_slash_Step_0_gml_114_0": "* 鼠飙的点叽声听起来更像是水花声。", + "obj_maus_enemy_slash_Step_0_gml_117_0": "* 鼠飙正欢快地吱吱作响。", + "obj_maus_enemy_slash_Step_0_gml_124_0": "* 鼠飙想去这个奇妙城市里&它中意的小酒馆。", + "obj_maus_enemy_slash_Step_0_gml_127_0": "* 闻起来像碎木屑。", + "obj_maus_enemy_slash_Step_0_gml_132_0": "* 鼠飙在放有奶酪的奇怪装置旁沉思。", + "obj_maus_enemy_slash_Step_0_gml_133_0": "* 鼠飙正在点叽点叽。", + "obj_maus_enemy_slash_Step_0_gml_134_0": "* 鼠飙在你的双脚之间跑来跑去。", + "obj_maus_enemy_slash_Step_0_gml_135_0": "* 鼠飙敏锐地意识到它所引起的恐惧。", + "obj_maus_enemy_slash_Step_0_gml_159_0": "* 鼠飙 - 只是一只小老鼠&在小房子里头住。/%", + "obj_maus_enemy_slash_Step_0_gml_166_0": "* 按~1来捕捉!!!", + "obj_maus_enemy_slash_Step_0_gml_177_0": "\\E5* 对付老鼠只有一种办法!!/", + "obj_maus_enemy_slash_Step_0_gml_178_0": "\\EH* 过来吧^1,猫猫!!/%", + "obj_maus_enemy_slash_Step_0_gml_188_0": "\\EE* 它-它动来动去的样子..^1. &太吓人了!/", + "obj_maus_enemy_slash_Step_0_gml_189_0": "\\EE* 真的好讨厌!/", + "obj_maus_enemy_slash_Step_0_gml_191_0": "* 鼠飙被拒绝了..^1. &每个人都感到了【疲惫】。/%", + "obj_maus_enemy_slash_Step_0_gml_196_0": "* 诺埃尔被吓到了!/", + "obj_maus_enemy_slash_Step_0_gml_197_0": "* 敌人感到沮丧和【疲惫】.../%", + "obj_maus_enemy_slash_Step_0_gml_251_0": "\\EK* ...那我们现在岂不是&又要和猫战斗了?/", + "obj_maus_enemy_slash_Step_0_gml_253_0": "\\EK* 啊?/%", + "obj_maus_enemy_slash_Step_0_gml_269_0": "* 按~1来捕捉所有的敌人!", + "obj_maus_enemy_slash_Step_0_gml_304_0": "* 什么也没捉到.../%", + "obj_maus_enemy_slash_Step_0_gml_305_0": "* 捉住了敌人!/%", + "obj_maus_enemy_slash_Step_0_gml_306_0": "* 捉住了~1个敌人!/%", + "obj_maus_enemy_slash_Step_0_gml_322_0": "* 苏西四脚着地,像只动物一样&满房间地追逐老鼠!!/%", + "obj_maus_enemy_slash_Step_0_gml_322_1": "* 苏西四肢着地到处乱追!!/%", + "obj_maus_enemy_slash_Step_0_gml_343_0": "* 利艾尔斯往勺子上涂满花生酱&然后放到了一个陷阱里!!/%", + "obj_maus_enemy_slash_Step_0_gml_352_0": "* 利艾尔斯唱了一首关于老鼠的歌!!/%", + "obj_maus_enemy_slash_Step_0_gml_352_1": "* 利艾尔斯唱了一首老鼠之歌!/%", + "obj_maus_enemy_slash_Step_0_gml_383_0": "\\E5* 你哪来的资格批评我!^1!&做陷阱的是你!!/%", + "obj_maus_enemy_slash_Step_0_gml_391_0": "* 诺埃尔轻声尖叫!/%", + "obj_mazecheese_slash_Other_10_gml_42_0": "* (奶酪在战斗的热潮中被摧毁了。)/", + "obj_mazecheese_slash_Other_10_gml_43_0": "* (感觉像是你忘记了什么才是重要的。)/%", + "obj_mazecheese_slash_Other_10_gml_47_0": "* (奶酪在战斗的热潮中被摧毁了。)/", + "obj_mazecheese_slash_Other_10_gml_48_0": "* (这象征着那些讨厌奶酪的人&取得了残酷的胜利。)/%", + "obj_mazecheese_slash_Step_0_gml_97_0": "\\E8* 我..^1. 我这辈子都不想&再看见奶酪了.../%", + "obj_mazecheese_slash_Step_0_gml_102_0": "* (奶酪在战斗的热潮中被摧毁了...)/", + "obj_mazecheese_slash_Step_0_gml_103_0": "* (你意识到你忘记了什么才是重要的...)/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_123_0": "\\E2* 老-老-老-老-老.../", + "obj_mouseSpawnSwitch_slash_Step_0_gml_124_0": "\\EE* 老鼠!?/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_171_0": "\\E3* 抱..^1. 抱歉^1,克里斯^1,&你能不能..^1. &想-想个法子解决它们?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_172_0": "\\E4* 也许你能把它们弄进&另一个老鼠洞里?/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_189_0": "\\E2* 嗯^1?&* 什么也没有发生.../%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_275_0": "\\EE* 老-老-老-老-老鼠!!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_276_0": "\\E2* 对..^1. 对不起^1,克里斯^1,&你能不能..^1. 想-想法子&解决它们?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_277_0": "\\E4* 比如^1,开一条我可以走的,&避鼠通道...?/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_352_0": "\\E4* 嘿^1,克里斯?&那个^1,你不能就这么走了啊!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_353_0": "\\E3* 首先你得^1,解决掉这些老鼠。/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_354_0": "\\E4* 你一定能做到^1,克里斯^1!&我相信你!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_358_0": "\\E3* 克里斯^1,你^1,嗯..^1. &不会把我留在这儿吧^1,&对吧?/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_359_0": "\\E2* 想-想想我给你的那些&铅-铅笔嘛!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_360_0": "\\E2* 还..^1. 还有我分你的薄荷饼干!!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_364_0": "\\E8* .../", + "obj_mouseSpawnSwitch_slash_Step_0_gml_365_0": "\\E8* 我会替你做作业的。/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_395_0": "\\E4* 噢^1,热巧克里斯啊--!/", + "obj_mouseSpawnSwitch_slash_Step_0_gml_396_0": "\\E8* 那是我们来的方向!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_400_0": "\\E4* 克里斯^1,你也怕老鼠吗^1?&呼哈哈哈!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_454_0": "\\E4* 呼..^1. 呼啊.../", + "obj_mouseSpawnSwitch_slash_Step_0_gml_455_0": "\\E8* (我们最好还是别再&做那种事了...)/%", + "obj_musical_controller_slash_Alarm_0_gml_11_0": "* 他们停止跳舞了!/", + "obj_musical_controller_slash_Alarm_0_gml_12_0": "* 我们需要再跳一次!/%", + "obj_musical_controller_slash_Alarm_1_gml_12_0": "等-等等,我不能&和坏蛋一起跳舞!!", + "obj_musical_controller_slash_Alarm_1_gml_21_0": "我忘记了&下个舞步!", + "obj_musical_controller_slash_Alarm_1_gml_30_0": "嘿-嘿,我没打算&和你们跳舞!", + "obj_musical_controller_slash_Alarm_2_gml_8_0": "* (甜甜猛然间从舞蹈中惊醒!)/", + "obj_musical_controller_slash_Alarm_2_gml_12_0": "* (甜甜猛然间从舞蹈中惊醒!)/%", + "obj_musical_controller_slash_Alarm_2_gml_20_0": "* (K_K猛然间从舞蹈中惊醒!)/", + "obj_musical_controller_slash_Alarm_2_gml_24_0": "* (K_K猛然间从舞蹈中惊醒!)/%", + "obj_musical_controller_slash_Alarm_2_gml_30_0": "* (头儿猛然间从舞蹈中惊醒!)/%", + "obj_musical_controller_slash_Step_0_gml_52_0": "我的声音已经到极限了...", + "obj_musical_controller_slash_Step_0_gml_57_0": "来一小口吧。", + "obj_musical_controller_slash_Step_0_gml_66_0": "唔...我有点渴。", + "obj_musical_controller_slash_Step_0_gml_71_0": "(哎呦喂&受伤了吗!?)", + "obj_musical_controller_slash_Step_0_gml_80_0": "哦哦,我的帽子!!&他们弄坏了我的帽子!!", + "obj_musical_controller_slash_Step_0_gml_85_0": "(别闹了&赶紧治疗!!)", + "obj_musical_controller_slash_Step_0_gml_94_0": "即便我们被打败了,我们...", + "obj_musical_controller_slash_Step_0_gml_99_0": "还能喝同一口牛奶。", + "obj_musical_controller_slash_Step_0_gml_108_0": "即便我们被打败了,我们...", + "obj_musical_controller_slash_Step_0_gml_113_0": "还能喝同一口牛奶。", + "obj_musical_controller_slash_Step_0_gml_122_0": "即便我们被打败了,我们...", + "obj_musical_controller_slash_Step_0_gml_127_0": "还能喝同一口牛奶。", + "obj_musical_controller_slash_Step_0_gml_260_0": "* 甜甜的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_261_0": "* K_K的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_262_0": "* 头儿的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_263_0": "* 甜甜和K_K的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_264_0": "* 甜甜和头儿的HP上升了!/%", + "obj_musical_controller_slash_Step_0_gml_265_0": "* K_K和头儿的HP上升了!/%", + "obj_npc_cafe_slash_Other_10_gml_27_0": "* 和我最好的朋友心桃一起来这里&真是太棒了。/%", + "obj_npc_cafe_slash_Other_10_gml_32_0": "* (心桃看上去很好。)/%", + "obj_npc_cafe_slash_Other_10_gml_38_0": "* 唉..^1. 这家伙是不是各方面都&强出我一头啊!?/%", + "obj_npc_cafe_slash_Other_10_gml_43_0": "* 我要来双份的星光雪糕。&不^1,三份。&哦^1,嗨^1,老板^1!(笑)/%", + "obj_npc_cafe_slash_Other_10_gml_50_0": "* (心桃请心桃首领喝了一口&她的拿铁咖啡。)/%", + "obj_npc_cafe_slash_Other_10_gml_55_0": "* (心桃首领看起来不再孤单了...)/%", + "obj_npc_cafe_slash_Other_10_gml_61_0": "* 我们实在相处不来..^1. &但我们可以一起畅饮。/%", + "obj_npc_cafe_slash_Other_10_gml_66_0": "* 下次我会搞定你的^1,哔啵^1!&..^1. 还要再加点糖吗?/%", + "obj_npc_cafe_slash_Other_10_gml_72_0": "* [喵呜]/%", + "obj_npc_cafe_slash_Other_10_gml_77_0": "* [呼噜噜噜噜噜...]/%", + "obj_npc_cafe_slash_Other_10_gml_83_0": "* (..^1. 它似乎正因自己的能量饮料&被粉碎感到恼火。)/%", + "obj_npc_cafe_slash_Other_10_gml_88_0": "* (它正在粉碎一大堆周围的饮料。)/%", + "obj_npc_cafe_slash_Other_10_gml_100_0": "* (..^1. 看到自己的同伴如此安静,&它感到十分放松。)/%", + "obj_npc_cafe_slash_Other_10_gml_110_0": "\\E7* (...)/%", + "obj_npc_cafe_slash_Other_10_gml_120_0": "* (..^1. 看起来它准备要掀桌了。)/%", + "obj_npc_cafe_slash_Other_10_gml_124_0": "* (..^1. 它正盯着南边的座位&并用力地捏着它的饮料。)/%", + "obj_npc_city_cheese_slash_Step_0_gml_9_0": "\\EE* 克里斯!!!!!!!&!!!!!!!!!!&!!!!!!!!/%", + "obj_npc_conbini_slash_Step_0_gml_55_0": "\\E5* 嘿嘿。&是不是落下了什么东西? /", + "obj_npc_conbini_slash_Step_0_gml_57_0": "\\E1* 什么^1,呃^1,是的。&我想我把蛋落在柜台了。/", + "obj_npc_conbini_slash_Step_0_gml_59_0": "\\E2* 看起来你的记忆有时候&不太“开窍”呢。/", + "obj_npc_conbini_slash_Step_0_gml_61_0": "\\E0* 嘻嘻嘻.../", + "obj_npc_conbini_slash_Step_0_gml_62_0": "\\E4* 这下我真是把脸蛋都丢光了^1,&对吧?/", + "obj_npc_conbini_slash_Step_0_gml_64_0": "\\E5* 啊,那就蛋定点嘛。/", + "obj_npc_conbini_slash_Step_0_gml_66_0": "\\E4* 你这是想让我完蛋啊。/", + "obj_npc_conbini_slash_Step_0_gml_68_0": "\\E5* 不管完不完蛋^1,&我可期袋你下次搞砸了呢。/", + "obj_npc_conbini_slash_Step_0_gml_70_0": "\\E4* 好吧^1,蛋我可不一样。&嘻嘻.../%", + "obj_npc_conbini_slash_Step_0_gml_82_0": "\\E4* 也别忘了我哦^1,&你的蛋身前孵。/%", + "obj_npc_conbini_slash_Step_0_gml_94_0": "\\E1* 呃^1,你好啊^1,艾斯戈尔。/", + "obj_npc_conbini_slash_Step_0_gml_96_0": "\\E0* 托丽^1,真没想到会在这里&见到你^1,但是^1,我.../", + "obj_npc_conbini_slash_Step_0_gml_97_0": "\\E6* 我正好有些多出来的花^1,&就在想能不能.../", + "obj_npc_conbini_slash_Step_0_gml_99_0": "\\E1* 哦^1,其实吧^1,我马上就得走了。/", + "obj_npc_conbini_slash_Step_0_gml_101_0": "\\E5* 啊^1,哈哈^1,哦^1!没问题^1!&心在哪里家就在哪里嘛^1!&哈哈!/%", + "obj_npc_conbini_slash_Step_0_gml_124_0": "\\E3* 嗯^1,所以^1,&等艾斯利尔回家的时候.../%", + "obj_npc_conbini_slash_Step_0_gml_131_0": "\\E1* 行了^1,我们之后会一起&讨论那件事的。/", + "obj_npc_conbini_slash_Step_0_gml_133_0": "\\E6* 一言为定^1!&记得替我和克里斯问好!/", + "obj_npc_conbini_slash_Step_0_gml_135_0": "\\E1* 没问题。&祝你今天过得愉快。/%", + "obj_npc_conbini_slash_Step_0_gml_153_0": "\\E2* .../", + "obj_npc_conbini_slash_Step_0_gml_154_0": "\\E2* 你知道我想要啥的^1,&骨头小子。/", + "obj_npc_conbini_slash_Step_0_gml_156_0": "\\E1* ..^1. 是啊。/", + "obj_npc_conbini_slash_Step_0_gml_157_0": "\\E2* 免费腌黄瓜。/", + "obj_npc_conbini_slash_Step_0_gml_159_0": "\\E5* 哎呀^1,太谢谢你啦!/", + "obj_npc_conbini_slash_Step_0_gml_160_0": "\\E2* .../", + "obj_npc_conbini_slash_Step_0_gml_161_0": "\\E2* 我能问一句么?/", + "obj_npc_conbini_slash_Step_0_gml_162_0": "\\E2* 你觉得^1,什么样的花^1,/", + "obj_npc_conbini_slash_Step_0_gml_163_0": "\\E3* 能够让她回想起曾经的感受?/", + "obj_npc_conbini_slash_Step_0_gml_165_0": "\\E2* 呃.../", + "obj_npc_conbini_slash_Step_0_gml_166_0": "\\E0* 也许你应该先和你的&植物们聊聊。/", + "obj_npc_conbini_slash_Step_0_gml_168_0": "\\E5* 哈哈^1!别担心。&我打一开始就征求过&它们的意见!/", + "obj_npc_conbini_slash_Step_0_gml_169_0": "\\E3* 它们可是最棒的听众^1,&你懂的。那些花。/", + "obj_npc_conbini_slash_Step_0_gml_171_0": "\\E5* 哎呀^1,没错。&没有什么比被困住的倾听者&更棒的了。/", + "obj_npc_conbini_slash_Step_0_gml_173_0": "\\E0* 是啊^1,哈哈。&我甚至把它们关在了玻璃罩里。/", + "obj_npc_conbini_slash_Step_0_gml_175_0": "\\E2* 呃..^1. 就像那部电影里那样。/", + "obj_npc_conbini_slash_Step_0_gml_177_0": "\\E2* 没错。&和..^1. 和那部电影真的很像。/", + "obj_npc_conbini_slash_Step_0_gml_179_0": "\\E0* ..^1. 好吧^1,祝你一切顺利。/", + "obj_npc_conbini_slash_Step_0_gml_181_0": "\\E6* 哈哈^1!我会加油的!/%", + "obj_npc_conbini_slash_Step_0_gml_199_0": "\\EK* .../", + "obj_npc_conbini_slash_Step_0_gml_200_0": "\\EK* 嘿^1,克里斯^1,呃.../", + "obj_npc_conbini_slash_Step_0_gml_201_0": "\\EK* 呃..^1. 算了。/%", + "obj_npc_dojo_slash_Step_0_gml_45_0": "* 真是一场漂亮的战斗!/", + "obj_npc_dojo_slash_Step_0_gml_46_0": "* 就和说好的那样^1,&这是给你的奖励!/", + "obj_npc_dojo_slash_Step_0_gml_51_0": "* (你获得了~1!)/%", + "obj_npc_dojo_slash_Step_0_gml_56_0": "* 老板^1!你的物品栏满了!!/", + "obj_npc_dojo_slash_Step_0_gml_61_0": "* 你搞砸了!祝你下次好运^1,老板!/%", + "obj_npc_dumpster_slash_Step_0_gml_40_0": "\\s0* 你找到了\\cG[苔藓]\\cW^8!%%", + "obj_npc_dumpster_slash_Step_0_gml_63_0": "* 你的头衔已经升级为[探藓专家]。~1", + "obj_npc_dumpster_slash_Step_0_gml_78_0": "\\E1* (为什么看起来这么开心啊?)/%", + "obj_npc_facing_slash_Other_10_gml_129_0": "* 你没必要成她搭档的^1!&* 她会把你打成渣渣的^1,&克里斯!/", + "obj_npc_facing_slash_Other_10_gml_208_0": "\\E0* 克里斯^1,今晚好好睡一觉^1,&好吗?/%", + "obj_npc_facing_slash_Other_10_gml_376_0": "\\E2* (克里斯^1,去一趟旧教室^1,&然后把那里的东西一起&带过来吧。)/", + "obj_npc_facing_slash_Other_10_gml_377_0": "\\E0* (就是你们上次回到&光明世界时的地方。)/", + "obj_npc_facing_slash_Other_10_gml_378_0": "\\E2* (离开黑暗世界以后&往东走就可以了。)/%", + "obj_npc_facing_slash_Other_10_gml_383_0": "\\E1* .../", + "obj_npc_facing_slash_Other_10_gml_384_0": "\\EJ* 噢^1,抱歉^1!&我刚才在想些事情.../", + "obj_npc_facing_slash_Other_10_gml_385_0": "\\E2* 我们大概不再需要那个&训练人偶了!/", + "obj_npc_facing_slash_Other_10_gml_386_0": "\\E1* (..^1. 或许你可以&直接用真家伙?)/%", + "obj_npc_facing_slash_Other_10_gml_398_0": "\\E2* 我们能搞定的^1,克里斯。&我们是正义的一方^1,对吧?/", + "obj_npc_facing_slash_Other_10_gml_399_0": "\\E5* 所以我们只要找到&作弊的方法就行了.../%", + "obj_npc_facing_slash_Other_10_gml_402_0": "那它吃硬币干嘛呢!?", + "obj_npc_facing_slash_Other_10_gml_405_0": "\\E2* ..^1. 对了^1!&趁不注意的的时候^1,/", + "obj_npc_facing_slash_Other_10_gml_406_0": "\\E5* 我要钻到街机底下&偷一瓶免费可乐!/", + "obj_npc_facing_slash_Other_10_gml_408_0": "\\E1* 可乐机 不等于 街机游戏\\f0/%", + "obj_npc_facing_slash_Other_10_gml_420_0": "\\EH* 尽力而为就好^1,克里斯^1!&我会用魔法绒球为你加油的!/%", + "obj_npc_facing_slash_Other_10_gml_427_0": "以及,生日快乐 苏西", + "obj_npc_facing_slash_Other_10_gml_428_0": "生日快乐!", + "obj_npc_facing_slash_Other_10_gml_429_0": "今天才不是我的生日!!!", + "obj_npc_facing_slash_Other_10_gml_432_0": "\\E1* 噢 克里斯&恭喜你:一败涂地/", + "obj_npc_facing_slash_Other_10_gml_433_0": "\\ED* 我 已将 内置时钟 调整至&我 获胜 的时刻/", + "obj_npc_facing_slash_Other_10_gml_435_0": "\\f0 \\f1\\f2/%", + "obj_npc_facing_slash_Other_10_gml_439_0": "\\E1* 你是否 知晓&你已被 传唤/", + "obj_npc_facing_slash_Other_10_gml_456_0": "\\E0* 克里斯^1,我想你可以&推动这些方块.../", + "obj_npc_facing_slash_Other_10_gml_457_0": "\\E3* 我-我吗^1?不-不行^1,& 我过不去那里^1,我.../%", + "obj_npc_facing_slash_Other_10_gml_461_0": "\\E4* 克里斯..^1. &这个房间是不是有点奇怪?/", + "obj_npc_facing_slash_Other_10_gml_462_0": "\\E2* 这些方块看起来和神龙斗士里的&有点像。.../", + "obj_npc_facing_slash_Other_10_gml_463_0": "\\E8* 也许你可以试着把它们推到&老鼠移动的路线上...?/%", + "obj_npc_facing_slash_Other_10_gml_467_0": "\\E2* 别-别让老鼠撞到墙壁^1,&克里斯!/", + "obj_npc_facing_slash_Other_10_gml_468_0": "\\E3* 它们会弹到这边然后&扑到我身上的...!/%", + "obj_npc_facing_slash_Other_10_gml_504_0": "\\EQ* 嗯^1,我-我会尽我最大努力的!/", + "obj_npc_facing_slash_Other_10_gml_506_0": "\\E1* 速问速答 你有 多少&可以 打破的 罐子/", + "obj_npc_facing_slash_Other_10_gml_508_0": "\\EM* 等..^1. 等我数一数再告诉你吧.../%", + "obj_npc_facing_slash_Other_10_gml_512_0": "\\E1* 克里斯^1,&代我向 诺埃尔 问好/", + "obj_npc_facing_slash_Other_10_gml_513_0": "\\EB* 多出来的 问好&你可以 给鸟哥/%", + "obj_npc_hammerguy_slash_Step_0_gml_216_0": "* 嗬-哈^1!来感受我的技术吧。/%", + "obj_npc_hammerguy_slash_Step_0_gml_221_0": "* 让我们加快节奏。/%", + "obj_npc_hammerguy_slash_Step_0_gml_251_0": "* (你获得了 ~1!)/%", + "obj_npc_king_slash_Other_10_gml_35_0": "\\E0* ..^1. 和你聊聊?哈。/", + "obj_npc_king_slash_Other_10_gml_36_0": "\\E7* 你\\cY抛弃了他们\\cW^1,对吧?/", + "obj_npc_king_slash_Other_10_gml_37_0": "\\E5* 就像过去你抛弃我们那样.../%", + "obj_npc_king_slash_Other_10_gml_44_0": "\\E5* 滚吧。/%", + "obj_npc_musical_door_slash_Step_0_gml_30_0": "* (400个面包圈的重量压在你身上,&你被瞬间打败了...)/%", + "obj_npc_musical_door_slash_Step_0_gml_56_0": "* (才怪。)/", + "obj_npc_musical_door_slash_Step_0_gml_57_0": "* (你只是拿不了这么多。)/%", + "obj_npc_police_slash_Step_0_gml_60_0": "\\E0* 哈哈..^1. 黑暗世界??/", + "obj_npc_police_slash_Step_0_gml_61_0": "\\E7* 哈哈哈哈..^1. 你逗我呢吧!?&哈哈哈哈!!/", + "obj_npc_police_slash_Step_0_gml_62_0": "\\E5* 嘎哈哈哈哈哈哈!!!/%", + "obj_npc_police_slash_Step_0_gml_430_0": "\\E2* 嘿^1,站住!!!!/%", + "obj_npc_police_slash_Step_0_gml_501_0": "\\E2* 呃啊啊啊!!^1!&怎么又来!!!/%", + "obj_npc_police_slash_Step_0_gml_508_0": "\\E4* 看来我得去把那些罪犯&再抓回来了.../%", + "obj_npc_police_slash_Step_0_gml_522_0": "\\E0* 嘿^1,顺便问一句^1,&那位戴黄色眼镜的女士。/", + "obj_npc_police_slash_Step_0_gml_523_0": "\\E2* 她是你的老师吗?/", + "obj_npc_police_slash_Step_0_gml_524_0": "\\E7* 她跟她的^1,呃^1,自行车^1,&之前好像出了点事故。/", + "obj_npc_police_slash_Step_0_gml_525_0": "\\E7* 不知道她现在感觉好些没有。/", + "obj_npc_police_slash_Step_0_gml_526_0": "\\E1* 那么^1,呃..^1. &替我把这个给她!/", + "obj_npc_police_slash_Step_0_gml_528_0": "* (你得到了一盒心形巧克力^1,&盒子上印着“早日康复”。)/", + "obj_npc_police_slash_Step_0_gml_529_0": "* (有人在旁边&潦草地写了一句“祝你的自行车”。)/", + "obj_npc_police_slash_Step_0_gml_531_0": "\\E1* 看什么看^1,&商店里只卖这种类型的巧克力!!/", + "obj_npc_police_slash_Step_0_gml_532_0": "\\E2* 要是敢打开它&信不信我逮捕你!/", + "obj_npc_police_slash_Step_0_gml_533_0": "\\E1* 我还要在上面贴个便条&提醒你!!!/", + "obj_npc_police_slash_Step_0_gml_534_0": "\\E2* 现在别来烦我了!^1!&我得干活去了!!/", + "obj_npc_police_slash_Step_0_gml_536_0": "* (你得到了一盒贴着便条的&心形巧克力。)/%", + "obj_npc_room_slash_Other_10_gml_27_0": "* 这是个鸟笼^1。&笼门一关^1,无路可逃。/%", + "obj_npc_room_slash_Other_10_gml_66_0": "* (你已经拥抱过它了。)/%", + "obj_npc_room_slash_Other_10_gml_79_0": "* (一个衣服品味极差的人体模特。)/%", + "obj_npc_room_slash_Other_10_gml_88_0": "* 没有了树^1,我就只能靠吃衣服&来摄取营养.../", + "obj_npc_room_slash_Other_10_gml_89_0": "* 这就是蠕虫的生活方式。/%", + "obj_npc_room_slash_Other_10_gml_93_0": "* 我只是条蠕虫。&我不懂什么价值和税收。/%", + "obj_npc_room_slash_Other_10_gml_106_0": "* 社会先生^1,&他还是走了..^1. 对吧。/", + "obj_npc_room_slash_Other_10_gml_107_0": "* 我就知道会是这种结果.../", + "obj_npc_room_slash_Other_10_gml_108_0": "* 不过这也不能怪你们。/", + "obj_npc_room_slash_Other_10_gml_109_0": "* 他早晚有一天会回来的。/%", + "obj_npc_room_slash_Other_10_gml_113_0": "* 哇哦^1,急性子。&你真是带我们来了一个很不错的地方。/", + "obj_npc_room_slash_Other_10_gml_114_0": "* 我们打算用肘部润滑油来修缮一下它。/", + "obj_npc_room_slash_Other_10_gml_115_0": "* 好吧^1,肘部润滑油还是算了。&那有点恶心。/", + "obj_npc_room_slash_Other_10_gml_116_0": "* 鼻孔润滑油怎么样?/%", + "obj_npc_room_slash_Other_10_gml_123_0": "* 不过这也不能怪你们。/", + "obj_npc_room_slash_Other_10_gml_124_0": "* 他早晚有一天会回来的。/%", + "obj_npc_room_slash_Other_10_gml_128_0": "* 我们也会滑溜溜地^1,尽力而为。/%", + "obj_npc_room_slash_Other_10_gml_134_0": "* 我们准备把这片地方布置成&棋盘的样子。/", + "obj_npc_room_slash_Other_10_gml_135_0": "* 棋兵们一定也会很开心的。/%", + "obj_npc_room_slash_Other_10_gml_142_0": "* (看来就连领个免费的小样也要花钱。)/%", + "obj_npc_room_slash_Other_10_gml_149_0": "别在小镇里大喊大叫!!", + "obj_npc_room_slash_Other_10_gml_150_0": "嘿兰瑟!!", + "obj_npc_room_slash_Other_10_gml_151_0": "嗨苏西!!", + "obj_npc_room_slash_Other_10_gml_154_0": "\\EL* 是..^1. 是谁把我的人偶搞成了&这个样子!?/", + "obj_npc_room_slash_Other_10_gml_155_0": "\\EN* 作-作为你们的王子^1,&我..^1. 我命令你们将其&恢复原状!!/", + "obj_npc_room_slash_Other_10_gml_156_0": "\\EM* .../", + "obj_npc_room_slash_Other_10_gml_157_0": "\\EK* 呃^1,有..^1. 有人在听吗...?/", + "obj_npc_room_slash_Other_10_gml_159_0": "\\E8* 我听着呢~!\\f0\\f1\\f2/%", + "obj_npc_room_slash_Other_10_gml_163_0": "\\E0* (要是诺埃尔在的话...)/", + "obj_npc_room_slash_Other_10_gml_164_0": "\\EA* (也许会把它装饰得&像棵圣诞树吧。)/", + "obj_npc_room_slash_Other_10_gml_165_0": "\\EK* (..^1. 呃?为什么我会这么想?)/%", + "obj_npc_room_slash_Other_10_gml_172_0": "* 这个地方真是棒极了!^1!&有好多新顾客!!/", + "obj_npc_room_slash_Other_10_gml_173_0": "* 要来个免费小样吗?&尝一口衣服现在只需$4.99!!/%", + "obj_npc_room_slash_Other_10_gml_183_0": "\\E0* 利艾尔斯^1,你不戴帽子了吗?/", + "obj_npc_room_slash_Other_10_gml_185_0": "\\E1* 怎么了?&我以前的样子比较可爱吗?/", + "obj_npc_room_slash_Other_10_gml_189_0": "\\E1* 那就是说..^1. 你觉得我&现在的模样更可爱一点?/", + "obj_npc_room_slash_Other_10_gml_191_0": "\\EH* 我只是觉得你别把自己&遮那么严实才比较像样! \\f0/%", + "obj_npc_room_slash_Other_10_gml_192_0": "你说得我都脸红啦!", + "obj_npc_room_slash_Other_10_gml_197_0": "\\E5* 给我麻利点,克里斯。/", + "obj_npc_room_slash_Other_10_gml_198_0": "\\EK* 你磨蹭得越久^1,&我就要陪这个怪胎待的越久。/", + "obj_npc_room_slash_Other_10_gml_204_0": "\\EJ* 呃..^1. 和织毛衣有点像。/", + "obj_npc_room_slash_Other_10_gml_220_0": "\\E0* 话说回来,你为毛搞一座&利艾尔斯的雕像?/", + "obj_npc_room_slash_Other_10_gml_352_0": "* 噢^1,不好意思。&你要见市长吗。/", + "obj_npc_room_slash_Other_10_gml_353_0": "* 因为要准备庆典,&她现在非常非常的忙。/%", + "obj_npc_room_slash_Other_10_gml_360_0": "* 哎哟喂^1。这不是镇上的小青年吗,&我们亲爱的“城市祸害”。/", + "obj_npc_room_slash_Other_10_gml_361_0": "* 你也想搞政治?嘿。/", + "obj_npc_room_slash_Other_10_gml_362_0": "* 那你最好还是先从尿布学校毕业吧。/", + "obj_npc_room_slash_Other_10_gml_363_0": "* 我就是从那毕业的。&瞧我现在多风光。/", + "obj_npc_room_slash_Other_10_gml_364_0": "* 我都不用在这上班。/%", + "obj_npc_room_slash_Other_10_gml_366_0": "* 我这个公文包里面^1,装的全都是尿布^1。&或者^1,用专业术语讲^1,叫“尿不湿”。/", + "obj_npc_room_slash_Other_10_gml_367_0": "* 要想理解成年人的世界^1,&你还需要提高自己的知识水平。/%", + "obj_npc_room_slash_Other_10_gml_373_0": "* 那个秃子老是想给我看他公文包&里面的东西。/", + "obj_npc_room_slash_Other_10_gml_374_0": "* 他是不是想贿赂我...?&我可真是深陷政治泥潭里了.../%", + "obj_npc_room_slash_Other_10_gml_393_0": "\\E1* .../", + "obj_npc_room_slash_Other_10_gml_394_0_b": "\\E0* .../", + "obj_npc_room_slash_Other_10_gml_542_0": "* 凯迪的家人一直过来问她什么&时候上班.../", + "obj_npc_room_slash_Other_10_gml_543_0": "* 这样他们就能来店里帮凯迪&加油鼓劲了../", + "obj_npc_room_slash_Other_10_gml_544_0": "* 这种事我还是头一回见^1,&不过还挺感人的^1,对吧?/%", + "obj_npc_room_slash_Other_10_gml_548_0": "* 你还好吗^1,亲爱的?/", + "obj_npc_room_slash_Other_10_gml_549_0": "* ..^1. 什么?&不好意思^1,店里太吵了^1,&我听不清楚你说话。/%", + "obj_npc_room_slash_Other_10_gml_563_0": "* 亲爱的^1,你喜欢热巧克力吗?/", + "obj_npc_room_slash_Other_10_gml_564_0": "* ..^1. 好吧^1,&我觉得那应该是喜欢的意思。/", + "obj_npc_room_slash_Other_10_gml_565_0": "* 照顾好自己^1,好吗?&我想你哥哥很快就会回来的。/%", + "obj_npc_room_slash_Other_10_gml_575_0": "* 凯迪^1,是我的好朋友。&并且,/", + "obj_npc_room_slash_Other_10_gml_576_0": "* 我会永远支持我的朋友^1,&不管遇到什么艰难困苦。/", + "obj_npc_room_slash_Other_10_gml_577_0": "* 无论光阴荏苒^1,春去秋来。/", + "obj_npc_room_slash_Other_10_gml_578_0": "* 纵世间沧海桑田^1,&唯友情始终如一。/%", + "obj_npc_room_slash_Other_10_gml_582_0": "* 人生^1,如同一场盛大的球赛^1,/", + "obj_npc_room_slash_Other_10_gml_583_0": "* 当你踏上赛场。/", + "obj_npc_room_slash_Other_10_gml_584_0": "* 就必须完成一记&精彩绝伦的扣篮。/", + "obj_npc_room_slash_Other_10_gml_585_0": "* 努力吧^1,实现它。/%", + "obj_npc_room_slash_Other_10_gml_595_0": "* 我们的小凯迪^1,她真是我们的骄傲。/", + "obj_npc_room_slash_Other_10_gml_596_0": "* 努力工作。支持我们。/", + "obj_npc_room_slash_Other_10_gml_597_0": "* 上了份腌黄瓜吓唬我们,/", + "obj_npc_room_slash_Other_10_gml_598_0": "* 想尽办法赶我们走。/", + "obj_npc_room_slash_Other_10_gml_599_0": "* 真为她感到骄傲。/%", + "obj_npc_room_slash_Other_10_gml_602_0": "* 我最喜欢的一道菜?&那必须得是猫粮煎饼了!/", + "obj_npc_room_slash_Other_10_gml_603_0": "* 还有就是像动画片里那种带骨头的鱼。/%", + "obj_npc_room_slash_Other_10_gml_611_0": "* 和你说个事^1,&我原本还以为这里是邮局.../", + "obj_npc_room_slash_Other_10_gml_612_0": "* 可是等我回过神来..^1. &我就已经坐在位子上了.../", + "obj_npc_room_slash_Other_10_gml_613_0": "* 我一点都不饿^1,所以我跟服务员说&还没想好要点什么吃.../", + "obj_npc_room_slash_Other_10_gml_614_0": "* ..^1. 已经好几个小时了。&我要怎么从这里脱身啊!?/%", + "obj_npc_room_slash_Other_10_gml_630_0": "* 不知道你注意到没有^1,&我最近越来越壮实了。/", + "obj_npc_room_slash_Other_10_gml_631_0": "* 其实我是在为过冬而增肥。/%", + "obj_npc_room_slash_Other_10_gml_635_0": "* 哇^1!我超喜欢增肥。/%", + "obj_npc_room_slash_Other_10_gml_645_0": "* 不知道你需不需要^1,&为过冬而增肥什么的.../%", + "obj_npc_room_slash_Other_10_gml_649_0": "* 我旁边这个家伙^1,真的比以前壮了不少。&我挺佩服他的。/%", + "obj_npc_room_slash_Other_10_gml_680_0": "* 车流正以蜗牛般的速度行进着。/", + "obj_npc_room_slash_Other_10_gml_681_0": "* 我爱死蜗牛了。&这真是最棒的一天!/%", + "obj_npc_room_slash_Other_10_gml_684_0": "* 哇哦^1,这是我有生以来第一次&遇上堵车!!/", + "obj_npc_room_slash_Other_10_gml_685_0": "* 心中一股自豪感油然而生.../%", + "obj_npc_room_slash_Other_10_gml_694_0_b": "* 我听说有只狗狗在做“甜甜圈” &就赶过来了。/", + "obj_npc_room_slash_Other_10_gml_695_0_b": "* 但我刚刚才知道^1,&所谓的“甜甜圈”其实是一种赛车特技。/", + "obj_npc_room_slash_Other_10_gml_696_0_b": "* 为何我的人生会陷入这&面团一般绝望的循环...?/%", + "obj_npc_room_slash_Other_10_gml_699_0": "* 我的人生^1,就像一只甜甜圈^1,&深深陷入了这面团般绝望的循环.../%", + "obj_npc_room_slash_Other_10_gml_712_0_b": "* (看起来是辆车。)/%", + "obj_npc_room_slash_Other_10_gml_715_0": "* (看起来是辆车。)/", + "obj_npc_room_slash_Other_10_gml_716_0": "* (里面还有个男人。)/", + "obj_npc_room_slash_Other_10_gml_717_0": "* (他正开心地向你挥手。)/%", + "obj_npc_room_slash_Other_10_gml_765_0": "* 这个停车位可真不赖!/", + "obj_npc_room_slash_Other_10_gml_766_0": "* 我准备在这里安家了.../%", + "obj_npc_room_slash_Other_10_gml_770_0": "* 车若在^1,家就在!/%", + "obj_npc_room_slash_Other_10_gml_779_0": "* 我是很想回家^1,&可我依然被堵在这里.../", + "obj_npc_room_slash_Other_10_gml_780_0": "* ..^1. 虽说只有一辆车堵在我前头.../%", + "obj_npc_room_slash_Other_10_gml_784_0": "* 开车的坏处就在这。/", + "obj_npc_room_slash_Other_10_gml_785_0": "* 想做甜甜圈^1,你就得做好&堵成酱紫的心理准备!/%", + "obj_npc_room_slash_Other_10_gml_794_0": "* 孩子们^1,你们刚从图书馆里出来吗?&..^1. 学习..^1. 多美妙的事啊。/", + "obj_npc_room_slash_Other_10_gml_795_0": "* 我个人不是太喜欢那地方^1,不过.../%", + "obj_npc_room_slash_Other_10_gml_799_0": "* 图书馆什么的早就过时了^1。&现在我们可以坐在家里看报纸。/%", + "obj_npc_room_slash_Other_10_gml_848_0": "* 呱呱^1,呱呱。/", + "obj_npc_room_slash_Other_10_gml_849_0": "* (那边的房子,&时不时会传出美妙的歌声。)/", + "obj_npc_room_slash_Other_10_gml_850_0": "* (好诡异啊..^1. 会不会是闹鬼?)/%", + "obj_npc_room_slash_Other_10_gml_854_0": "* 呱呱^1,呱呱。/", + "obj_npc_room_slash_Other_10_gml_855_0": "* (肯定有只幽灵住在里面,&不会错的。)/%", + "obj_npc_room_slash_Other_10_gml_862_0": "* 我的弟弟已经长大了^1,&我没法再带他去散步了..^1. 唔.../", + "obj_npc_room_slash_Other_10_gml_863_0": "* 感觉自己失去了人生目标..^1. &真希望有谁能来鞭策我一下。/%", + "obj_npc_room_slash_Other_10_gml_871_0": "* 我想买点花来着^1,&可是这家店已经关门了。/", + "obj_npc_room_slash_Other_10_gml_872_0": "* 后门是开着的^1,&但我感觉擅自进去不太好.../%", + "obj_npc_room_slash_Other_10_gml_896_0": "* 我超酷的。/", + "obj_npc_room_slash_Other_10_gml_903_0": "* 哇哦!!^1!特瑞!^1!&你能再表演一下那个吗!?/", + "obj_npc_room_slash_Other_10_gml_904_0": "* 说那句,你完全不需要上厕所!?/%", + "obj_npc_room_slash_Other_10_gml_910_0": "* 站在这里欣赏我和我兄弟帮教堂&刷的油漆^1,&天底下还有比这更棒的事情吗?/%", + "obj_npc_room_slash_Other_10_gml_916_0": "* ..^1. 漏了块污渍没擦。/%", + "obj_npc_room_slash_Other_10_gml_929_0": "* 如果我没法阻止他..^1. &是不是该陪他一起跳呢?&不..^1. 还是算了。/%", + "obj_npc_room_slash_Other_10_gml_962_0": "* 是来预约门诊的吗...?/", + "obj_npc_room_slash_Other_10_gml_964_0": "\\E0* 呃不^1,只是过来转转。/", + "obj_npc_room_slash_Other_10_gml_966_0": "* ..^1. 我知道了。/%", + "obj_npc_room_slash_Other_10_gml_970_0": "* “转转”这事^1,&要帮你们预约一下吗?/%", + "obj_npc_room_slash_Other_10_gml_1031_0": "* 哇哦^1,我的同事最近看起来真的&很有精神呢!!/", + "obj_npc_room_slash_Other_10_gml_1032_0": "* 我不知道他是怎么了^1,&不过.../", + "obj_npc_room_slash_Other_10_gml_1033_0": "* 看到他那么开心^1,&也让我很开心!!/", + "obj_npc_room_slash_Other_10_gml_1034_0": "* 噢!!^1!一位顾客!^1!&要不要点个蓝甜筒尝尝!?/%", + "obj_npc_room_slash_Other_10_gml_1042_0": "* 双倍加冰披萨..^1. 美味无比!/", + "obj_npc_room_slash_Other_10_gml_1043_0": "* 冰狼^1,大客户!/", + "obj_npc_room_slash_Other_10_gml_1044_0": "* ..^1. 冰狼^1,可能是唯一的客户。/%", + "obj_npc_room_slash_Other_10_gml_1048_0": "* 冰狼^1,好喜欢ICE-E。/", + "obj_npc_room_slash_Other_10_gml_1049_0": "* 冰狼^1,忠实的粉丝.../%", + "obj_npc_room_slash_Other_10_gml_1067_0": "* 哦..^1. 是越狱.../", + "obj_npc_room_slash_Other_10_gml_1068_0": "* 我得拉响警报.../%", + "obj_npc_room_slash_Other_10_gml_1071_0": "* 我给警报声加上了点自己的音乐风格.../", + "obj_npc_room_slash_Other_10_gml_1072_0": "* 这曲子可以帮你在越狱的时候&学习或放松.../%", + "obj_npc_room_slash_Other_10_gml_1078_0": "* (哦不..^1. &我不知怎么的就成了一名警官...)/", + "obj_npc_room_slash_Other_10_gml_1079_0": "* (哦不..^1. &我还不能辞职^1,&因为我的表亲们还都靠我养活...)/", + "obj_npc_room_slash_Other_10_gml_1080_0": "* 哦..^1. &嘿.../", + "obj_npc_room_slash_Other_10_gml_1081_0": "* 不要做违法的事哦..^1. &拜托了.../%", + "obj_npc_room_slash_Other_10_gml_1085_0": "* 哦..^1. 抱歉..^1. &我是不是吓到你了.../", + "obj_npc_room_slash_Other_10_gml_1086_0": "* 哦.../", + "obj_npc_room_slash_Other_10_gml_1087_0": "* 偶尔犯一点小罪也是可以的。/", + "obj_npc_room_slash_Other_10_gml_1088_0": "* 比如^1,当你去捡掉在地上的糖吃.../", + "obj_npc_room_slash_Other_10_gml_1089_0": "* 就算已经超过了五秒钟.../", + "obj_npc_room_slash_Other_10_gml_1090_0": "* 我也不会逮捕你的。/%", + "obj_npc_room_slash_Other_10_gml_1103_0": "* 没错^1,我就是那种看遍每一盒牛奶的&保质期的神经病。/", + "obj_npc_room_slash_Other_10_gml_1104_0": "* 你有什么意见吗?/%", + "obj_npc_room_slash_Other_10_gml_1110_0": "* 不要和我说话,&除非你也想盯着牛奶看。/%", + "obj_npc_room_slash_Other_10_gml_1114_0": "* 我在盯着牛奶看的时候你们一家子&能不能别进店来/%", + "obj_npc_room_slash_Other_10_gml_1121_0": "* 那个有蹄子的女孩偶尔也会来店里,/", + "obj_npc_room_slash_Other_10_gml_1122_0": "* 然后打开冰箱的门.../", + "obj_npc_room_slash_Other_10_gml_1123_0": "* 接着就站在冰箱前^1,陷入沉思。/", + "obj_npc_room_slash_Other_10_gml_1124_0": "* 看来她真的挺喜欢寒冷^3。&或者说喜欢华夫饼。/%", + "obj_npc_room_slash_Other_10_gml_1139_0": "\\E9* 兰瑟^1,&你一定不敢相信我的&房间有多炫!/", + "obj_npc_room_slash_Other_10_gml_1141_0": "\\E2* 像你一样炫的房间?^1!&哇哦!^1!&我真想看看!!/", + "obj_npc_room_slash_Other_10_gml_1142_0": "* 我会一直挖洞挖到&你的房间!!/", + "obj_npc_room_slash_Other_10_gml_1144_0": "\\EK* 那个^1,房间是有门的^1,&你知道吗。/", + "obj_npc_room_slash_Other_10_gml_1146_0": "\\E1* 你还做了个门!?&哇哦^1,小蜜桃^1,&你可真是够拼的!!!/%", + "obj_npc_room_slash_Other_10_gml_1150_0": "\\E1* 还有比这更好的房间吗!!!/", + "obj_npc_room_slash_Other_10_gml_1151_0": "\\E2* 你怎么知道我想要什么??/", + "obj_npc_room_slash_Other_10_gml_1153_0": "\\E2* 嗯^1,我只是^1,有一种预感.../", + "obj_npc_room_slash_Other_10_gml_1155_0": "\\E1* 你有一种鱼竿!&像姜太公一样!/%", + "obj_npc_room_slash_Other_10_gml_1168_0": "* (这是一个很棒的监狱!)/%", + "obj_npc_room_slash_Other_10_gml_1173_0": "* 不知道为什么我们还在监狱里,&不过没关系!/", + "obj_npc_room_slash_Other_10_gml_1174_0": "* 我们开始喜欢上这个要装扮成动物&过日子的鬼地方了!/%", + "obj_npc_room_slash_Other_10_gml_1179_0": "* (我们决定装扮成国王^1。&就算是文化交流。)/%", + "obj_npc_room_slash_Other_10_gml_1188_0": "* (放着几十个颗泡澡球。)/", + "obj_npc_room_slash_Other_10_gml_1189_0": "* (来自搜索记录:&自制 泡澡球)/%", + "obj_npc_room_slash_Other_10_gml_1210_0": "* (它看起来正疲于应付&过多铲子的请求。)/", + "obj_npc_room_slash_Other_10_gml_1211_0": "* (这通常被称为纷布式&拒掘服务攻击)。/%", + "obj_npc_room_slash_Other_10_gml_1220_0": "\\E2* 我知道你在想什么。/", + "obj_npc_room_slash_Other_10_gml_1221_0": "\\EA* 没门,这台电脑带不动&这个滑板游戏。/%", + "obj_npc_room_slash_Other_10_gml_1227_0": "* (一个被涂色的蛋。还是温热的。) /", + "obj_npc_room_slash_Other_10_gml_1228_0": "* (来自搜索记录:&熟蛋 能不能孵化)/%", + "obj_npc_room_slash_Other_10_gml_1233_0": "(你为什么露出那种表情?)", + "obj_npc_room_slash_Other_10_gml_1236_0": "\\E8* 你觉得它会&把另一侧点着吗?~1", + "obj_npc_room_slash_Other_10_gml_1239_0": "\\E7* 嘿^1,克里斯^1,&如果你把火往这个号角一样的&东西里吹进去.../", + "obj_npc_room_slash_Other_10_gml_1253_0": "* 我听说过山车正在检修。/", + "obj_npc_room_slash_Other_10_gml_1254_0": "* 真麻烦,那是我们唯一的&公共交通工具了。/%", + "obj_npc_room_slash_Other_10_gml_1258_0": "* 过山车还没修好吗?真烦人。/", + "obj_npc_room_slash_Other_10_gml_1259_0": "* 我一直在请愿建个公共旋转木马^1,&但是.../%", + "obj_npc_room_slash_Other_10_gml_1267_0": "* 是的,这旋转茶杯归私人所有。/%", + "obj_npc_room_slash_Other_10_gml_1271_0": "* 有个过去很有名的家伙^1,&推销员还是游说家什么的.../", + "obj_npc_room_slash_Other_10_gml_1272_0": "* 他害怕小丑^1,&所以他阻止了建造。/%", + "obj_npc_room_slash_Other_10_gml_1293_0": "广告费现在只需$9.99!", + "obj_npc_room_slash_Other_10_gml_1296_0": "* 我们是爱贴墙^1!&除了贴广告什么都不做!/", + "obj_npc_room_slash_Other_10_gml_1297_0": "* 就连此处也是广告!\\f0/%", + "obj_npc_room_slash_Other_10_gml_1300_0": "* 不喜欢广告?&屏蔽广告仅需$9.99!/", + "obj_npc_room_slash_Other_10_gml_1301_0": "* 后悔屏蔽广告了?&恢复广告仅需$9.99!/%", + "obj_npc_room_slash_Other_10_gml_1308_0": "* 斯潘顿?..^1. &很久没听说这名字了。/%", + "obj_npc_room_slash_Other_10_gml_1312_0": "* 斯潘顿?..^1. &我们这一带不聊这个。/%", + "obj_npc_room_slash_Other_10_gml_1321_0": "* 我本来想买点东西.../", + "obj_npc_room_slash_Other_10_gml_1322_0": "* 但是看样子,店员们都跑去垃圾堆了.../%", + "obj_npc_room_slash_Other_10_gml_1326_0": "* 真是可惜..^1. 有人剥削我多好啊。/%", + "obj_npc_room_slash_Other_10_gml_1336_0": "* 大家接上插头之后,&都变得和蔼可亲了许多。/", + "obj_npc_room_slash_Other_10_gml_1337_0": "* 真不错。/%", + "obj_npc_room_slash_Other_10_gml_1343_0": "* 除我之外的其他人&差不多都已经变成线充了。/", + "obj_npc_room_slash_Other_10_gml_1344_0": "* 我都有点怀疑是不是&过于压抑自己了.../%", + "obj_npc_room_slash_Other_10_gml_1348_0": "* 我都不知道我能不能当好一个&线充。/%", + "obj_npc_room_slash_Other_10_gml_1356_0": "* 嘿,你知不知道该如何应对&对自我存在产生怀疑而产生&的不安感?/", + "obj_npc_room_slash_Other_10_gml_1357_0": "* 我是替我朋友问的.../", + "obj_npc_room_slash_Other_10_gml_1358_0": "* 我的那个朋友看上去^1,听起来^1,&都跟我一模一样。/%", + "obj_npc_room_slash_Other_10_gml_1382_0": "* 啊^1,你们俩看起来没有夫妻相!/", + "obj_npc_room_slash_Other_10_gml_1383_0": "* 有兴趣瞧瞧我们最新推出的&离婚鞋吗?/%", + "obj_npc_room_slash_Other_10_gml_1398_0": "* 斯潘顿?..^1. &完全不知道你在说谁。/%", + "obj_npc_room_slash_Other_10_gml_1411_0": "* 斯潘顿?..^1. &我们这一带不聊这个。/%", + "obj_npc_room_slash_Other_10_gml_1427_0": "* (搬家是件很可怕的事情,&但是^1,作为一个球...)/", + "obj_npc_room_slash_Other_10_gml_1428_0": "* (还怕个球啊。)/%", + "obj_npc_room_slash_Other_10_gml_1434_0": "* (有了这顶假发^1,我就不用再做球了。)/", + "obj_npc_room_slash_Other_10_gml_1435_0": "* (努伯特..^1. 你是独一无二的。)/%", + "obj_npc_room_slash_Other_10_gml_1445_0": "* 利艾尔斯王子^1,我会架好你的帽子的,&要用了就来找我!/%", + "obj_npc_room_slash_Other_10_gml_1449_0": "* 在那之前请允许我扮成一个魔法师^1!&嘿呀!/%", + "obj_npc_room_slash_Other_10_gml_1455_0": "* 吼吼^1!&这家伙是谁^1!他好吓人!!/%", + "obj_npc_room_slash_Other_10_gml_1462_0": "* 努伯特度过了波澜壮阔的一生。&他该休息了。/", + "obj_npc_room_slash_Other_10_gml_1463_0": "* 把我的财产分给弱者.../%", + "obj_npc_room_slash_Other_10_gml_1481_0": "* 呜呼^1!&汝已将吾辈移至汝之城堡镇.../", + "obj_npc_room_slash_Other_10_gml_1482_0": "\\E2* 城堡镇^1!实蔚为大观也!/", + "obj_npc_room_slash_Other_10_gml_1483_0": "\\E6* 虽然..^1. 嗯..^1. 不足之处..^1. &尚存焉。/", + "obj_npc_room_slash_Other_10_gml_1484_0": "\\E6* 汝辈..^1. 可否.../", + "obj_npc_room_slash_Other_10_gml_1485_0": "\\E6* 招纳邪恶君王一人..^1. &抑或...?/%", + "obj_npc_room_slash_Other_10_gml_1489_0": "\\E0* 兰瑟赐吾号曰“亚父”.../", + "obj_npc_room_slash_Other_10_gml_1490_0": "\\E5* 自此^1,凡炊、扫之事,&皆为吾业。/", + "obj_npc_room_slash_Other_10_gml_1491_0": "\\E6* 吾或应另寻他主.../%", + "obj_npc_room_slash_Other_10_gml_1504_0": "* 你好,欢迎来到~1镇!/", + "obj_npc_room_slash_Other_10_gml_1505_0": "* 至少我听说镇子叫这个名字。/%", + "obj_npc_room_slash_Other_10_gml_1509_0": "* 你好,欢迎回家。/", + "obj_npc_room_slash_Other_10_gml_1510_0": "* ~1镇又有了新气象!/%", + "obj_npc_room_slash_Other_10_gml_1517_0": "* 仔细一想^1,其实我也是刚来这里,/", + "obj_npc_room_slash_Other_10_gml_1518_0": "* 那么也欢迎我自己^1!哈哈!/", + "obj_npc_room_slash_Other_10_gml_1519_0": "* 我们会在这里过得很开心的!/%", + "obj_npc_room_slash_Other_10_gml_1523_0": "* 这是一个被爱与关心养大的梦。/", + "obj_npc_room_slash_Other_10_gml_1524_0": "* 别害怕做梦!/%", + "obj_npc_room_slash_Other_10_gml_1535_0": "* 这家伙似乎总比我更享受生活。/", + "obj_npc_room_slash_Other_10_gml_1536_0": "* 也许是因为他比我高阶一点?/%", + "obj_npc_room_slash_Other_10_gml_1541_0": "* 哈哈^1!这才对^1!&他们在自己的回合花费了太长时间.../", + "obj_npc_room_slash_Other_10_gml_1542_0": "* 什么,一个长角的女孩?!&我从来没见过!/%", + "obj_npc_room_slash_Other_10_gml_1554_0": "* (看起来心桃喜欢这里。)/", + "obj_npc_room_slash_Other_10_gml_1555_0": "* (她希望你能找到足够的床来调查。)/", + "obj_npc_room_slash_Other_10_gml_1556_0": "* (如果你没有调查足够的床,&你就会失去“床铺调查员”的称号。)/%", + "obj_npc_room_slash_Other_10_gml_1560_0": "* (心桃看起来好像喜欢这里。)/", + "obj_npc_room_slash_Other_10_gml_1561_0": "* (她希望你也喜欢。)/%", + "obj_npc_room_slash_Other_10_gml_1566_0": "* (见到这么多新面孔,心桃很心动。)/", + "obj_npc_room_slash_Other_10_gml_1567_0": "* (心动很心桃。)/%", + "obj_npc_room_slash_Other_10_gml_1574_0": "* 我们要在这里干干净净地从零开始了!/", + "obj_npc_room_slash_Other_10_gml_1575_0": "* (亮净净...)/%", + "obj_npc_room_slash_Other_10_gml_1581_0": "* 谢谢你们打败了女王!/", + "obj_npc_room_slash_Other_10_gml_1582_0": "* ..^1. 这个形态更帅,&所以我不打算变回去了.../%", + "obj_npc_room_slash_Other_10_gml_1588_0": "* 感谢您^1,指挥官^1,我们自由了!/", + "obj_npc_room_slash_Other_10_gml_1589_0": "* 我在此宣布,将今天定为&国家独立火腿三明治日!/%", + "obj_npc_room_slash_Other_10_gml_1595_0": "* 哇..^1. 多么美丽的地方..^1. &谢谢你.../", + "obj_npc_room_slash_Other_10_gml_1596_0": "* 我是指镇子,不是指餐厅。&餐厅看起来怪怪的。&我是不会进去的.../%", + "obj_npc_room_slash_Other_10_gml_1604_0": "* 啵啵。/", + "obj_npc_room_slash_Other_10_gml_1605_0": "* (我只是个方块啵。)/%", + "obj_npc_room_slash_Other_10_gml_1609_0": "* (我听啵懂。)/", + "obj_npc_room_slash_Other_10_gml_1610_0": "* (我们之前啵放在什么地方啵?)/%", + "obj_npc_room_slash_Other_10_gml_1626_0": "* 嘿^1,老板^1!&我要点个黑暗糖果新星芭菲!/%", + "obj_npc_room_slash_Other_10_gml_1632_0": "* (心桃打算点一杯心形拉花的&拿铁咖啡。)/%", + "obj_npc_room_slash_Other_10_gml_1638_0": "* 来点柠檬水?..^1. 好啊/%", + "obj_npc_room_slash_Other_10_gml_1644_0": "* (看起来它想吸收一些调味块。)/%", + "obj_npc_room_slash_Other_10_gml_1650_0": "* (看起来它想被上涂一些清洁酒精。)/%", + "obj_npc_room_slash_Other_10_gml_1656_0": "* 体型正常^1,吃嘛嘛香!/%", + "obj_npc_room_slash_Other_10_gml_1662_0": "* 老板...?你要请我客...?&噢^1,不用这么客气的^1!(笑)/%", + "obj_npc_room_slash_Other_10_gml_1668_0": "* (心桃首领沉默地喝着冰茶...)/%", + "obj_npc_room_slash_Other_10_gml_1722_0": "* 晚上好^1,老板^1。&今天的餐点是炸`#E23D28号色。/", + "obj_npc_room_slash_Other_10_gml_1723_0": "* 以最精心的JPEG失真技术&深度油炸.../", + "obj_npc_room_slash_Other_10_gml_1724_0": "* 希望合您眼..^1. 那个,合您口味。/%", + "obj_npc_room_slash_Other_10_gml_1729_0": "* 老板^1,这咖啡馆太不精致,太平凡了。/", + "obj_npc_room_slash_Other_10_gml_1730_0": "* 不如我们把它变成一间动物咖啡馆?/", + "obj_npc_room_slash_Other_10_gml_1731_0": "* ..^1. 老板,你也可以在这里扮演动物。/%", + "obj_npc_room_slash_Other_10_gml_1737_0": "* (看起来安分守己。)/%", + "obj_npc_room_slash_Other_10_gml_1743_0": "* (看起来安分守己。)/%", + "obj_npc_room_slash_Other_10_gml_1749_0": "* 哩叩哩叩!/%", + "obj_npc_room_slash_Other_10_gml_1777_0": "* 啊^1,真是个绝妙的镇子。&谢谢你!/", + "obj_npc_room_slash_Other_10_gml_1778_0": "* ..^1. 所以..^1. 我为什么一个人待在这里?/", + "obj_npc_room_slash_Other_10_gml_1779_0": "* 也许^1,是为了某种自我反思吧。/", + "obj_npc_room_slash_Other_10_gml_1780_0": "* 我的确意识到^1,以前的我真是个懦夫.../", + "obj_npc_room_slash_Other_10_gml_1781_0": "* 嗯,好吧^1,我想说.../", + "obj_npc_room_slash_Other_10_gml_1782_0": "* 现 在 也 还 是!!!!/", + "obj_npc_room_slash_Other_10_gml_1783_0": "* 我完全不会社交技巧啊!/", + "obj_npc_room_slash_Other_10_gml_1784_0": "* 从现在开始,&我要住在这座峭壁的最顶上!/", + "obj_npc_room_slash_Other_10_gml_1785_0": "* 当我准备好再次回归社会时,&我就会回来!/", + "obj_npc_room_slash_Other_10_gml_1786_0": "* 谢谢你给我准备这个美好的家!&我 不 会 用 的!/%", + "obj_npc_room_slash_Other_10_gml_1801_0": "* ..^1. 我喜欢这副样子。/", + "obj_npc_room_slash_Other_10_gml_1802_0": "* 不要告诉别人。/%", + "obj_npc_room_slash_Other_10_gml_1808_0": "* 这些是流浪动物吗...?/", + "obj_npc_room_slash_Other_10_gml_1809_0": "* 不^1,它们是在训练一种&特别的孤独战术流派。/", + "obj_npc_room_slash_Other_10_gml_1810_0": "* ..^1. 就像我一样。/", + "obj_npc_room_slash_Other_10_gml_1811_0": "* 孤狼必须抱团才行。/%", + "obj_npc_room_slash_Other_10_gml_1817_0": "* 在派对道场训练?哈.../", + "obj_npc_room_slash_Other_10_gml_1818_0": "* 我们内向人的道场..^1. &要由我们自己来办。/%", + "obj_npc_room_slash_Other_10_gml_1828_0": "* ..^1. 我一直都在训练。/", + "obj_npc_room_slash_Other_10_gml_1829_0": "* ..^1. 但别问我在训练什么。/%", + "obj_npc_room_slash_Other_10_gml_1833_0": "* ..^1. 你是不是觉得很厉害...?/%", + "obj_npc_room_slash_Other_10_gml_1848_0": "\\m1*  哇噢,我们的房子是一间道场?!&\\m2 让我不禁想要战斗...&\\m3 (我们就不能去睡觉吗?)/%", + "obj_npc_room_slash_Other_10_gml_1852_0": "\\m1*  每天都是生日派对!&\\m2 而且我的年龄最大的!&\\m3 (我们的明明一样大...)/%", + "obj_npc_room_slash_Other_10_gml_1860_0": "\\m1*  那个又高又阴暗的家伙是谁...&\\m2 好诡异的家伙!?&\\m3 你是说...线充?/%", + "obj_npc_room_slash_Other_10_gml_1864_0": "\\m1*  那脖子看上去毛茸茸的~&\\m2 噢!?关我啥事!?/", + "obj_npc_room_slash_Other_10_gml_1865_0": "\\m3*  (她想把脸埋进里面蹭一蹭...)/%", + "obj_npc_room_slash_Other_10_gml_1875_0": "* 嘿嘿嘿...&我们的手牌里好像并没有“战斗”。/", + "obj_npc_room_slash_Other_10_gml_1876_0": "* 你们真走运...&希望你不会遇到我的朋友们!/%", + "obj_npc_room_slash_Other_10_gml_1882_0": "* (看起来它不会原谅你&把它饶恕了这件事...)/", + "obj_npc_room_slash_Other_10_gml_1883_0": "* (除非你能在战斗中打败它。)/%", + "obj_npc_room_slash_Other_10_gml_1928_0": "* 终于有间为体型正常的人们&准备的道场了/", + "obj_npc_room_slash_Other_10_gml_1929_0": "* 我会为锦标赛备战训练的/%", + "obj_npc_room_slash_Other_10_gml_1938_0": "* 我的战斗力落后于比其他人了/", + "obj_npc_room_slash_Other_10_gml_1939_0": "* 我现在只能喘着气点评战斗了/%", + "obj_npc_room_slash_Other_10_gml_1959_0": "* 看起来你穿过了努伯特的力场屏障。/", + "obj_npc_room_slash_Other_10_gml_1960_0": "* 努伯特也不知道那里为什么会有屏障。/", + "obj_npc_room_slash_Other_10_gml_1961_0": "* 但它的确是努伯特的屏障。/", + "obj_npc_room_slash_Other_10_gml_1962_0": "* 作为奖励,努伯特的宝藏就送你了。/", + "obj_npc_room_slash_Other_10_gml_1963_0": "* 努伯特也不知道里面是什么。/", + "obj_npc_room_slash_Other_10_gml_1964_0": "* 但是努伯特把它送给你。/%", + "obj_npc_room_slash_Other_10_gml_1968_0": "* 那是努伯特的宝藏。/", + "obj_npc_room_slash_Other_10_gml_1969_0": "* 记住,你只是借用。/", + "obj_npc_room_slash_Other_10_gml_1970_0": "* 永久借用。/%", + "obj_npc_room_slash_Other_10_gml_1980_0": "* 我的所有朋友都变成线充了^1,&但这没什么大不了的。/", + "obj_npc_room_slash_Other_10_gml_1981_0": "* 我从一开始就支持女王,&所以我绝对安全!/%", + "obj_npc_room_slash_Other_10_gml_1985_0": "* 尽管大家老是抱怨女王,&但她还是干了不少实事!/%", + "obj_npc_room_slash_Other_10_gml_1994_0": "* 嘿^1,祝你们能想出应该坐哪个茶杯!/%", + "obj_npc_room_slash_Other_10_gml_2000_0": "* 与其游遍三个,不如右边那个。/%", + "obj_npc_room_slash_Other_10_gml_2011_0": "* 我喜欢读书。/", + "obj_npc_room_slash_Other_10_gml_2012_0": "* 尤其是楼上的这些书。/%", + "obj_npc_room_slash_Other_10_gml_2016_0": "* 我喜欢阅读。/", + "obj_npc_room_slash_Other_10_gml_2017_0": "* 尤其是读书。/%", + "obj_npc_room_slash_Other_10_gml_2030_0": "* 感谢您的帮助。/", + "obj_npc_room_slash_Other_10_gml_2031_0": "* 我本想来楼上做些\\cY扫除\\cW,&结果就被困住了。/%", + "obj_npc_room_slash_Other_10_gml_2037_0": "* .../%", + "obj_npc_room_slash_Other_10_gml_2049_0": "* 欢迎来到二楼的晚餐派对A区。/", + "obj_npc_room_slash_Other_10_gml_2050_0": "* 想吃谁的饭菜,请直接过去拿。/%", + "obj_npc_room_slash_Other_10_gml_2054_0": "* 我平时很怕老鼠,但我不怕那一只,&因为它戴着假发。/%", + "obj_npc_room_slash_Other_10_gml_2063_0": "* 我是鼠特烈。&我是众鼠之上的鼠上鼠。/", + "obj_npc_room_slash_Other_10_gml_2064_0": "* 能在我之上的只有努伯特了.../%", + "obj_npc_room_slash_Other_10_gml_2068_0": "* 能在我之上的只有努伯特了.../%", + "obj_npc_room_slash_Other_10_gml_2075_0": "* 努伯特正在努力上进。/%", + "obj_npc_room_slash_Other_10_gml_2081_0": "* 是的^1!是的^1!女王是对的^1!&* 报错^1!&* 报错!^1/%", + "obj_npc_room_slash_Other_10_gml_2089_0": "* 没错就是这样^1!&* 报错^1!&* 报错!/%", + "obj_npc_room_slash_Other_10_gml_2097_0": "* 嘘^1,是我^1,我是黑客。&还没人发现是我^1,&不过我是黑客。/", + "obj_npc_room_slash_Other_10_gml_2098_0": "* 低调,保持低调。/%", + "obj_npc_room_slash_Other_10_gml_2106_0": "* 这家伙跟会场里的每个人都说&他是个黑客。/", + "obj_npc_room_slash_Other_10_gml_2107_0": "* 真是搞不懂,&就算我知道了又能怎样?/%", + "obj_npc_room_slash_Other_10_gml_2111_0": "* 还有个受邀的客人没有到场。/", + "obj_npc_room_slash_Other_10_gml_2112_0": "* 他刚才打来电话说了一通&什么蓝色标记之类的.../%", + "obj_npc_room_slash_Other_10_gml_2126_0": "* 一楼的桌子是专为特别来宾准备的。/", + "obj_npc_room_slash_Other_10_gml_2127_0": "* 其他的客人可以去参加&二楼的晚餐派对。/%", + "obj_npc_room_slash_Other_10_gml_2131_0": "* 我们所有的座位加到一起^1,&足够全世界的人每人一个。/%", + "obj_npc_room_slash_Other_10_gml_2138_0": "* 这里的一切都是为您量身定做的..^1. &对吧?/%", + "obj_npc_room_slash_Other_10_gml_2142_0": "* 利艾尔斯^1,祝你好运。/", + "obj_npc_room_slash_Other_10_gml_2143_0": "* 虽然才认识了几分钟,&但我们还是会想念你的!/%", + "obj_npc_room_slash_Other_10_gml_2153_0": "* (看样子他被照顾的很好。)/%", + "obj_npc_room_slash_Other_10_gml_2167_0": "* 这人怎么还没拉完啊?/%", + "obj_npc_room_slash_Other_10_gml_2177_0": "* (鸟哥的雕像被嵌在马桶上。)/", + "obj_npc_room_slash_Other_10_gml_2178_0": "* (你回头看着厕所门上的标志。)/", + "obj_npc_room_slash_Other_10_gml_2179_0": "* (标志画着鸟哥雕像的剪影。)/", + "obj_npc_room_slash_Other_10_gml_2180_0": "* (这很合理。)/%", + "obj_npc_room_slash_Other_10_gml_2184_0": "* (完全没问题。)/%", + "obj_npc_room_slash_Other_10_gml_2195_0": "* 这是给今天的晚餐助兴用的。/", + "obj_npc_room_slash_Other_10_gml_2196_0": "* 据说它的名字叫做“喷泉的诞生”。/", + "obj_npc_room_slash_Other_10_gml_2197_0": "* 多么优雅的名字啊。/%", + "obj_npc_room_slash_Other_10_gml_2201_0": "* 多么优雅的异想天开啊!/%", + "obj_npc_room_slash_Other_10_gml_2210_0": "* 女王最近对这个视频非常感兴趣。/", + "obj_npc_room_slash_Other_10_gml_2211_0": "* 视频里是骑士亲手创造喷泉的画面.../", + "obj_npc_room_slash_Other_10_gml_2212_0": "* 呃^1,除此之外&还有赛博家庭滑稽视频。/%", + "obj_npc_room_slash_Other_10_gml_2216_0": "* 我们经常被迫出演那些视频。/%", + "obj_npc_room_slash_Other_10_gml_2225_0": "* 骑士创造了喷泉^1,&也创造了这个世界。/", + "obj_npc_room_slash_Other_10_gml_2226_0": "* 也许骑士比女王还要强大。/", + "obj_npc_room_slash_Other_10_gml_2227_0": "* ..^1. 目前来说是这样。/%", + "obj_npc_room_slash_Other_10_gml_2231_0": "* ..^1. 目前来说是这样。/%", + "obj_npc_room_slash_Other_10_gml_2241_0": "* 我是来支持叛军的^1,&但他们没在这里。/", + "obj_npc_room_slash_Other_10_gml_2242_0": "* ...虽然我也不知道自己才能&怎么支持他们。/%", + "obj_npc_room_slash_Other_10_gml_2246_0": "* 我真的不想吃面包圈了。/%", + "obj_npc_room_slash_Other_10_gml_2255_0": "* 别难过。&你并不孤单。/", + "obj_npc_room_slash_Other_10_gml_2256_0": "* 你还有努伯特。/%", + "obj_npc_room_slash_Other_10_gml_2262_0": "* 我是努伯特。大家都喜欢我。/", + "obj_npc_room_slash_Other_10_gml_2263_0": "* 所以我才住在垃圾堆里。/%", + "obj_npc_room_slash_Other_10_gml_2269_0": "* 努埃尔?&这名字真不赖^1,努伯特说道。/%", + "obj_npc_room_slash_Other_10_gml_2278_0": "* ..^1. 大-大家都被.../%", + "obj_npc_room_slash_Other_10_gml_2284_0": "* 救-救救我们^1,她快要.../%", + "obj_npc_room_slash_Other_10_gml_2295_0": "* 我因为躲避女王的控制插头^1,&被困在这里了。/", + "obj_npc_room_slash_Other_10_gml_2296_0": "* 我..^1. 太害怕,&不敢从滑坡下去。/", + "obj_npc_room_slash_Other_10_gml_2297_0": "* ..^1. 不过,&和你聊天让我更自信了!/%", + "obj_npc_room_slash_Other_10_gml_2301_0": "* 我的社交恐惧症稍微好了一点。/", + "obj_npc_room_slash_Other_10_gml_2302_0": "* 不过,我还是害怕滑坡。/%", + "obj_npc_room_slash_Other_10_gml_2309_0": "* 你大老远跑回来,&只为了找我说话啊。/", + "obj_npc_room_slash_Other_10_gml_2310_0": "* 这真的让我信心大增了。/", + "obj_npc_room_slash_Other_10_gml_2311_0": "* 我在派对上一定能人见人爱..^1. &从滑坡下去?不行不行。/%", + "obj_npc_room_slash_Other_10_gml_2315_0": "* 这么一想^1,我还是不要去派对了。/", + "obj_npc_room_slash_Other_10_gml_2316_0": "* 我怕有人要我表演“滑”稽剧.../%", + "obj_npc_room_slash_Other_10_gml_2330_0": "* 最近^1,一个叫做“互联网”的东西&出现了“故障”。/", + "obj_npc_room_slash_Other_10_gml_2331_0": "* 据说那是女王知识的奥秘所在。/", + "obj_npc_room_slash_Other_10_gml_2332_0": "* 从那以后^1,她好像就变得挺极端了.../%", + "obj_npc_room_slash_Other_10_gml_2336_0": "* 其实我只对可爱的电子猫咪有兴趣。/", + "obj_npc_room_slash_Other_10_gml_2337_0": "* 我觉得这跟“互联网”一点关系&都没有吧!/%", + "obj_npc_room_slash_Other_10_gml_2344_0": "* 我最喜欢猫咪了^1,&不过我听说“弹出窗狗”&也蛮可爱的。/", + "obj_npc_room_slash_Other_10_gml_2345_0": "* 什么^1?它算是家庭害兽^1?&怎么可能.../%", + "obj_npc_room_slash_Other_10_gml_2349_0": "* 怎么^1,你是不是想说&老鼠也是害兽?!/%", + "obj_npc_room_slash_Other_10_gml_2361_0": "* 是光之民^1!&我最近没太见到你们的同类。/", + "obj_npc_room_slash_Other_10_gml_2362_0": "* 也许你还不知道^1,&有一个邪恶的霸主正在占领这个世界。/", + "obj_npc_room_slash_Other_10_gml_2363_0": "* 我不喜欢聊政治^1,&所以我对这件事没什么可说的。/%", + "obj_npc_room_slash_Other_10_gml_2367_0": "* 如果你非要和我讨论政治^1,/", + "obj_npc_room_slash_Other_10_gml_2368_0": "* 我们就不得不拔刀相向了.../%", + "obj_npc_room_slash_Other_10_gml_2375_0": "* 女王统治世界成功了没有?&我不知道.../%", + "obj_npc_room_slash_Other_10_gml_2379_0": "* 我可没让你告诉我^1。&真的^1,如果你敢说^1,/", + "obj_npc_room_slash_Other_10_gml_2380_0": "* 我们就不得不拔刀相向了.../%", + "obj_npc_room_slash_Other_10_gml_2393_0": "* 我听说有个叛乱小分队正在&反抗女王的统治.../", + "obj_npc_room_slash_Other_10_gml_2394_0": "* 可到目前为止我只发现了&贵得离谱的面包圈.../%", + "obj_npc_room_slash_Other_10_gml_2399_0": "* 面包圈^1,甜甜圈.../", + "obj_npc_room_slash_Other_10_gml_2400_0": "* 为什么圈形面点都卖那么贵啦?/", + "obj_npc_room_slash_Other_10_gml_2401_0": "\\m2  *贵就贵在这个洞上!/%", + "obj_npc_room_slash_Other_10_gml_2412_0": "* 我想回城里^1,&但是回去的路被堵住了.../", + "obj_npc_room_slash_Other_10_gml_2413_0": "* 我才不是乡下小子^1!&快让我离开赛博田野!/%", + "obj_npc_room_slash_Other_10_gml_2417_0": "* 这“山村盘”里的饮食一点也不精致!/%", + "obj_npc_room_slash_Other_10_gml_2426_0": "* 去城里的路已经通了。/", + "obj_npc_room_slash_Other_10_gml_2427_0": "* 但我想我还是在乡下多待一阵子吧。/%", + "obj_npc_room_slash_Other_10_gml_2431_0": "* 这里的一切都是自然的绿色。/", + "obj_npc_room_slash_Other_10_gml_2432_0": "* 这里的音乐和饮食也很吸引我。/%", + "obj_npc_room_slash_Other_10_gml_2439_0": "* 我确实习惯了乡村生活。/", + "obj_npc_room_slash_Other_10_gml_2440_0": "* 或许我打心底还是想当个农村男孩.../%", + "obj_npc_room_slash_Other_10_gml_2444_0": "* 更别说^1,&在这里我一个弹出窗狗都没看见。/%", + "obj_npc_room_slash_Other_10_gml_2456_0": "* 我听说这个不起眼的商店是&叛军的基地.../", + "obj_npc_room_slash_Other_10_gml_2457_0": "* 可我发现^1,我并不知道怎样才能&帮助他们.../%", + "obj_npc_room_slash_Other_10_gml_2461_0": "* 我真的不想再继续买面包圈了.../%", + "obj_npc_room_slash_Other_10_gml_2474_0": "* 斯潘顿?&这个房间原本是他的.../", + "obj_npc_room_slash_Other_10_gml_2475_0": "* 不过,只过了一阵子,&他就不住在这里了.../", + "obj_npc_room_slash_Other_10_gml_2476_0": "* 从那以后^1,&他就一直待在地下室里^1,&整天祈祷。/%", + "obj_npc_room_slash_Other_10_gml_2480_0": "* 随着生意每况愈下^1,&他开始沉溺于那件古物。/", + "obj_npc_room_slash_Other_10_gml_2481_0": "* 可能他觉得那东西还能给自己带来&一个巨大的突破吧?/%", + "obj_npc_room_slash_Other_10_gml_2488_0": "* 这间豪宅以前是专门提供给&上流人士的奢华住所。/", + "obj_npc_room_slash_Other_10_gml_2489_0": "* 你的房间呢^1,原本属于一位&名声显赫的大人物.../%", + "obj_npc_room_slash_Other_10_gml_2493_0": "* 遗憾的是^1,他的名字已经从记录中&删除掉了.../%", + "obj_npc_room_slash_Other_10_gml_2503_0": "* 在这儿住得还愉快吗?/", + "obj_npc_room_slash_Other_10_gml_2504_0": "* 你的电笼底下有颗薄荷糖.../%", + "obj_npc_room_slash_Other_10_gml_2508_0": "* 别搞错了^1,&这里可不是酒店。/%", + "obj_npc_room_slash_Other_10_gml_2518_0": "* 在他被赶出女王豪宅的那一天,/", + "obj_npc_room_slash_Other_10_gml_2519_0": "* 我到他的房间里去看他.../", + "obj_npc_room_slash_Other_10_gml_2520_0": "* 但他已经不在那了。/", + "obj_npc_room_slash_Other_10_gml_2521_0": "* 只剩下一部悬着听筒的电话。/", + "obj_npc_room_slash_Other_10_gml_2522_0": "* 他肯定是只聊了一半便匆匆离开了。/", + "obj_npc_room_slash_Other_10_gml_2523_0": "* 因为我还能依稀听到^1,&另一头有人在说话.../", + "obj_npc_room_slash_Other_10_gml_2524_0": "* .../", + "obj_npc_room_slash_Other_10_gml_2525_0": "* 可当我把听筒放到耳边时.../", + "obj_npc_room_slash_Other_10_gml_2526_0": "* 除了乱哄哄的噪音^1,什么都没有。/%", + "obj_npc_room_slash_Other_10_gml_2532_0": "* 即使那样^1,&他还是变得越来越成功。/", + "obj_npc_room_slash_Other_10_gml_2533_0": "* 他搬进了&女王豪宅中的奢华房间里.../", + "obj_npc_room_slash_Other_10_gml_2534_0": "* 开始吹嘘自己的那些电视大特卖^1,&大豪车^1,大型广告.../", + "obj_npc_room_slash_Other_10_gml_2535_0": "* 但是好景不长^1,&事情又开始急转直下。/", + "obj_npc_room_slash_Other_10_gml_2536_0": "* 似乎给予他帮助的那个存在.../", + "obj_npc_room_slash_Other_10_gml_2537_0": "* 消失了。/", + "obj_npc_room_slash_Other_10_gml_2538_0": "* 他的销售业绩下滑到了零点.../", + "obj_npc_room_slash_Other_10_gml_2539_0": "* 一切便随之崩溃。/%", + "obj_npc_room_slash_Other_10_gml_2545_0": "* 突然之间^1,&他的事业变得非常成功。/", + "obj_npc_room_slash_Other_10_gml_2546_0": "* 点击量飞速上涨.../", + "obj_npc_room_slash_Other_10_gml_2547_0": "* 为什么?&他究竟做了什么?/", + "obj_npc_room_slash_Other_10_gml_2548_0": "* 凭什么他就可以那么成功?/", + "obj_npc_room_slash_Other_10_gml_2549_0": "* 我们都很嫉妒他^1,/", + "obj_npc_room_slash_Other_10_gml_2550_0": "* 出去玩也不带他了。/", + "obj_npc_room_slash_Other_10_gml_2551_0": "* 他不都已经是个大人物了吗?/", + "obj_npc_room_slash_Other_10_gml_2552_0": "* 他肯定不再需要我们了,&对吧...?/%", + "obj_npc_room_slash_Other_10_gml_2558_0": "* 他有些走投无路了。/", + "obj_npc_room_slash_Other_10_gml_2559_0": "* 开始寻找任何&可以让自己火起来的办法。/", + "obj_npc_room_slash_Other_10_gml_2560_0": "* 不知怎么的^1,&他打对了电话^1,&找到了一个人。/", + "obj_npc_room_slash_Other_10_gml_2561_0": "* 还是说^1,&是那人找到了他?/", + "obj_npc_room_slash_Other_10_gml_2562_0": "* 那人肯定是在帮他^1,&因为自从那天开始^1,/", + "obj_npc_room_slash_Other_10_gml_2563_0": "* 他便从早到晚都在那打电话.../%", + "obj_npc_room_slash_Other_10_gml_2569_0": "* 每天晚上^1,当我们一起去&那家赛博烤肉店吃饭的时候,/", + "obj_npc_room_slash_Other_10_gml_2570_0": "* 他老是会说一堆大话^1,&说自己早晚有一天要成名。/", + "obj_npc_room_slash_Other_10_gml_2571_0": "* “你们瞧好了吧!”/", + "obj_npc_room_slash_Other_10_gml_2572_0": "* “总有一天,”/", + "obj_npc_room_slash_Other_10_gml_2573_0": "* “我会成为一个大人物!”/%", + "obj_npc_room_slash_Other_10_gml_2579_0": "* 他..^1. &其实跟我们都一样。/", + "obj_npc_room_slash_Other_10_gml_2580_0": "* 只是..^1. &运气不太好而已。/", + "obj_npc_room_slash_Other_10_gml_2581_0": "* 不知为什么^1,&他的产品总是卖不出去.../", + "obj_npc_room_slash_Other_10_gml_2582_0": "* ..^1. 光之民们连看都不看他一眼。/", + "obj_npc_room_slash_Other_10_gml_2583_0": "* ..^1. 可怜的家伙。/%", + "obj_npc_room_slash_Other_10_gml_2590_0": "\\E5* 我们是不是漏掉了什么呢..^1. &力场还没有解除。/%", + "obj_npc_room_slash_Other_10_gml_2598_0": "* 我准备金盆洗手,&不做入侵主机的事情了。/", + "obj_npc_room_slash_Other_10_gml_2599_0": "* 我决定了^1,&我要利用我的才能造福社会。/", + "obj_npc_room_slash_Other_10_gml_2600_0": "* 我要对《超级明星大乱斗》的代码&进行逆向工程。/", + "obj_npc_room_slash_Other_10_gml_2604_0": "* 黑客工作真辛苦^1。&呼^1,我要喝上一JPEG的水。/", + "obj_npc_room_slash_Other_10_gml_2605_0": "* (他正在使用能让人&从手机里喝水的APP。)/%", + "obj_npc_room_slash_Other_10_gml_2612_0": "* 我看到你们挺身反抗女王了^1!&真是太厉害了!/", + "obj_npc_room_slash_Other_10_gml_2613_0": "* 你们给了我自由,&我一定会成为线充的!/%", + "obj_npc_room_slash_Other_10_gml_2619_0": "* 我在钓遗失在酸液湖里的陶器时&找到了这张照片。/", + "obj_npc_room_slash_Other_10_gml_2620_0": "* 请看一看。 /", + "obj_npc_room_slash_Other_10_gml_2625_0": "\\E1* 呃-呃..^1. &这张照片真好看.../", + "obj_npc_room_slash_Other_10_gml_2626_0": "\\E2* 苏西^1,你要拿回去&摆在你的房间里吗?/", + "obj_npc_room_slash_Other_10_gml_2628_0": "\\EH* 我要这个干毛线啊!?/%", + "obj_npc_room_slash_Other_10_gml_2634_0": "\\E2* 克里斯,你在这张照片里&还蛮上镜的嘛!/%", + "obj_npc_room_slash_Other_10_gml_2640_0": "\\EY* 哈哈哈!!&好棒啊,克里斯!/%", + "obj_npc_room_animated_slash_Other_10_gml_70_0": "* 加油--凯迪!^1!&女儿你最棒!!!/", + "obj_npc_room_animated_slash_Other_10_gml_71_0": "* 让那些顾客瞧瞧谁才是老大^1,闺女!!/", + "obj_npc_room_animated_slash_Other_10_gml_72_0": "* 狠狠揍他们!^1!哇哦!^1!&给他们点颜色瞧瞧^1!&你能行!!/%", + "obj_npc_room_animated_slash_Other_10_gml_94_0": "\\E2* 哦!!我差点忘了!!&这是我煮饭的地方!!/", + "obj_npc_room_animated_slash_Other_10_gml_96_0": "\\EK* 你煮什么东西都用巫婆的&大锅子吗...?/", + "obj_npc_room_animated_slash_Other_10_gml_98_0": "\\EH* 那当然啦^1!&用釜煮饭多方便啊!/%", + "obj_npc_room_animated_slash_Other_10_gml_104_0": "\\E7* 好吧^1,那你现在就做个&巧克力味的吧!/", + "obj_npc_room_animated_slash_Other_10_gml_106_0": "\\EQ* 我们先上楼看看^1,好不好?/%", + "obj_npc_room_animated_slash_Other_10_gml_112_0": "\\E7* 来个草莓蛋糕当乔迁礼物如何?/", + "obj_npc_room_animated_slash_Other_10_gml_114_0": "\\EQ* 你的冰箱里已经有一块蛋糕啦^1,&苏西!/", + "obj_npc_room_animated_slash_Other_10_gml_116_0": "\\EM* 可是我想吃新鲜出釜的!/%", + "obj_npc_room_animated_slash_Other_10_gml_130_0": "\\E1* 可恶,我刚才像平常一样&在指挥交通.../", + "obj_npc_room_animated_slash_Other_10_gml_131_0": "\\E2* 突然有只小狗开着玩具车.../", + "obj_npc_room_animated_slash_Other_10_gml_132_0": "\\E1* 溜到马路中间^1,&开始画甜甜圈!/", + "obj_npc_room_animated_slash_Other_10_gml_133_0": "\\E4* 在一片混乱中,&镇上的交通都堵塞了!!/", + "obj_npc_room_animated_slash_Other_10_gml_134_0": "\\E0* 幸好没有人受伤..^1. 不过.../", + "obj_npc_room_animated_slash_Other_10_gml_135_0": "\\E2* 像你这样的普通市民&得赶快离开现场!/", + "obj_npc_room_animated_slash_Other_10_gml_136_0": "\\E5* 我现在要抬车!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_139_0": "\\E5* 在我抬车的时候不要&打扰我!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_150_0": "* 鲜红色的披萨酱沸腾着。/", + "obj_npc_room_animated_slash_Other_10_gml_151_0": "* 如同我那渴望战斗的血液,&正在滚烫冒泡!!!/", + "obj_npc_room_animated_slash_Other_10_gml_152_0": "* 哈啊啊啊啊啊啊啊啊啊啊啊!!!!/", + "obj_npc_room_animated_slash_Other_10_gml_153_0": "* 我^1,一名战士^1,&将要展现我的巫师之拳!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_161_0": "* 教练^1,让我上场吧!!!/", + "obj_npc_room_animated_slash_Other_10_gml_162_0": "* 让我上场吧!!!/%", + "obj_npc_room_animated_slash_Other_10_gml_170_0": "* (它暴力地看守着监狱。)/%", + "obj_npc_room_animated_slash_Other_10_gml_180_0": "* (一本名为&《如何成为魔术师》的指南。)/", + "obj_npc_room_animated_slash_Other_10_gml_181_0": "* (来自搜索记录:如何使用魔法)/%", + "obj_npc_room_animated_slash_Other_10_gml_187_0": "* (两张托丽尔在弹钢琴的像素图。)/", + "obj_npc_room_animated_slash_Other_10_gml_188_0": "* (来自搜索记录:&电子游戏钢琴 托丽二)/%", + "obj_npc_room_animated_slash_Other_10_gml_194_0": "* (一盘教你如何安装电子游戏钢琴&的录像带。)/", + "obj_npc_room_animated_slash_Other_10_gml_195_0": "* (来自搜索记录:&电子游戏 钢琴 攻略)/%", + "obj_npc_room_animated_slash_Other_10_gml_201_0": "* (长得像各种刀具的果冻。)/", + "obj_npc_room_animated_slash_Other_10_gml_202_0": "* (来自搜索记录:&世上最锋利的刀 果冻)/%", + "obj_npc_room_animated_slash_Other_10_gml_208_0": "* (一份日历,&大学放假的那天被画了个圈。)/", + "obj_npc_room_animated_slash_Other_10_gml_209_0": "* (来自搜索记录:&大学 暑假 什么时候)/%", + "obj_npc_room_animated_slash_Other_10_gml_218_0": "* (一份可以在线玩的滑板游戏。)/", + "obj_npc_room_animated_slash_Other_10_gml_219_0": "* (来自搜索记录:&在线酷炫滑板游戏)/%", + "obj_npc_room_animated_slash_Other_10_gml_225_0": "* (一份滑板游戏,&但是电脑AI明显在作弊。&根本不可能赢。)/", + "obj_npc_room_animated_slash_Other_10_gml_226_0": "* (来自搜索记录:&在线酷炫滑板游戏 作弊)/%", + "obj_npc_room_animated_slash_Other_10_gml_232_0": "* (一本与吸尘器合为一体的书。)/", + "obj_npc_room_animated_slash_Other_10_gml_233_0": "* (来自搜索记录:&废物!!这图书馆真食垃圾!!)/%", + "obj_npc_room_animated_slash_Other_10_gml_239_0": "* (像是出了点故障的全息投影。)/", + "obj_npc_room_animated_slash_Other_10_gml_240_0": "* (来自搜索记录:&FJFIrejirioEUEUROEI4378789)/%", + "obj_npc_room_animated_slash_Other_10_gml_249_0": "* 稍后街上会有场大型活动。/", + "obj_npc_room_animated_slash_Other_10_gml_251_0": "* 我们被通知要为某个大玩意儿&腾出位子.../%", + "obj_npc_room_animated_slash_Other_10_gml_257_0": "* 你问我们为什么要打扫卫生?/", + "obj_npc_room_animated_slash_Other_10_gml_258_0": "* 我们也不知道。&可能会有场游行吧?/%", + "obj_npc_room_animated_slash_Other_10_gml_270_0": "\\m1  *哟^1!近来可好?/", + "obj_npc_room_animated_slash_Other_10_gml_271_0": "\\m1  *我们在城市里做点买卖挣些闲钱!/", + "obj_npc_room_animated_slash_Other_10_gml_272_0": "\\m3  *不管怎样我们总要挣点银子!^1!& 嘿嘿!!/", + "obj_npc_room_animated_slash_Other_10_gml_273_0": "\\m1  *总要买新器材!^2!&\\m3 总要买新鞋!^2!&\\m2 我想变成车^2。/", + "obj_npc_room_animated_slash_Other_10_gml_274_0": "\\m1  *好主意^1,K_K^1!&我们总要有个旅行的方法^2!&\\m2 嘟^1!嘟^2!/%", + "obj_npc_room_animated_slash_Other_10_gml_278_0": "\\m1  *K_K永远是对的^2!&\\m3 所以他排老二^2!/", + "obj_npc_room_animated_slash_Other_10_gml_279_0": "\\m1  *..^1. 那谁是老大^2?&\\m3 嗯?我不是老大吗^2?&\\m2 我可以当老三吗^2?/%", + "obj_npc_room_animated_slash_Other_10_gml_286_0": "\\m2  *你喜欢大雕像吗^2?&\\m3 造那玩意太烦了^2!&\\m1 用掉了一大堆废品^2。/", + "obj_npc_room_animated_slash_Other_10_gml_287_0": "\\m1  *我们的另一项工作比这强多了^2!&\\m2 那才叫大^2。/", + "obj_npc_room_animated_slash_Other_10_gml_288_0": "\\m3  *那东西肯定会让你大吃一惊的^2!&\\m2 那才叫大^2。/%", + "obj_npc_room_animated_slash_Other_10_gml_303_0": "* 小主人们^1!&感谢你们提供了如此宽敞的地方&给我们打扫!/", + "obj_npc_room_animated_slash_Other_10_gml_304_0": "* 这里居民的心灵也如此洁净。/", + "obj_npc_room_animated_slash_Other_10_gml_305_0": "* (亮净净。)/%", + "obj_npc_room_animated_slash_Other_10_gml_311_0": "* 跟爱好打扫的人交朋友就是好!/", + "obj_npc_room_animated_slash_Other_10_gml_312_0": "* (亮净净。)/%", + "obj_npc_room_animated_slash_Other_10_gml_318_0": "* 嗯哼^1,嗯哼^1!&不知道她还会不会回来.../", + "obj_npc_room_animated_slash_Other_10_gml_319_0": "* 嘿老板^1!&我们正在聊和你的战斗呢!/%", + "obj_npc_room_animated_slash_Other_10_gml_352_0": "\\m2  *抱歉^1,面包圈卖完了。&\\m3 你不是有400个吗!?&\\m2 我有406个哦。/", + "obj_npc_room_animated_slash_Other_10_gml_353_0": "\\m3  *那你为什么不卖?!/", + "obj_npc_room_animated_slash_Other_10_gml_354_0": "\\m2  *万一有人要买& 400个面包圈怎么办?/%", + "obj_npc_room_animated_slash_Other_10_gml_358_0": "\\m2  *抱歉^1,面包圈卖完了。/%", + "obj_npc_room_animated_slash_Other_10_gml_374_0": "* 宽敞的地方对我们小孩有好处。/", + "obj_npc_room_animated_slash_Other_10_gml_375_0": "* 偶尔放飞自我撒撒泼也挺好。/%", + "obj_npc_room_animated_slash_Other_10_gml_379_0": "* 而有的时候..^1. &撒撒泼就不好了。/%", + "obj_npc_room_animated_slash_Other_10_gml_391_0": "* 老-老-老鼠!!/", + "obj_npc_room_animated_slash_Other_10_gml_392_0": "* 而-而且没有戴假发!!/%", + "obj_npc_room_animated_slash_Other_10_gml_408_0": "* (好痛^1,好痛)/", + "obj_npc_room_animated_slash_Other_10_gml_409_0": "* 只要我站在这上面&老鼠就逮不到我!/", + "obj_npc_room_animated_slash_Other_10_gml_410_0": "* 就算(好痛^1,好痛)&炉灶烫到我的脚也没关系!/%", + "obj_npc_room_animated_slash_Other_10_gml_414_0": "* (好痛^1,好痛)/", + "obj_npc_room_animated_slash_Other_10_gml_415_0": "* 我这要怎么下来啊?/%", + "obj_npc_room_animated_slash_Other_10_gml_425_0": "* 哦天^1,哦地^1!&厨房里..^1.全是老鼠!!!/", + "obj_npc_room_animated_slash_Other_10_gml_426_0": "* 我们早就该把所有的奶酪&都扔到那小巷子里去的!/%", + "obj_npc_room_animated_slash_Other_10_gml_430_0": "* 女王说,&“为客人准备宴席,多做几碟!”/", + "obj_npc_room_animated_slash_Other_10_gml_431_0": "* ..^1. 不过我挺好奇&客人们到底能不能吃碟子。/%", + "obj_npc_room_animated_slash_Other_10_gml_455_0": "* 女王叫我们把垃圾丢出去。/", + "obj_npc_room_animated_slash_Other_10_gml_456_0": "* 我从没见过那么巨大的垃圾。/%", + "obj_npc_room_animated_slash_Other_10_gml_460_0": "* 除了住在垃圾堆的那个&跳舞的垃圾以外。/%", + "obj_npc_room_animated_slash_Other_10_gml_469_0": "* 那是座模样糟糕的雕像,&但是做工的还是蛮不错的。/", + "obj_npc_room_animated_slash_Other_10_gml_470_0": "* 我会给它两颗星.../", + "obj_npc_room_animated_slash_Other_10_gml_471_0": "* 胸前两点各贴一颗。/%", + "obj_npc_room_animated_slash_Other_10_gml_475_0": "* 它被搬去更好的地方了。/%", + "obj_npc_room_animated_slash_Other_10_gml_489_0": "真的吗!?#在哪里!?", + "obj_npc_room_animated_slash_Other_10_gml_492_0": "* 哦天^1,哦天!^1!&我叫\\cB小破烂\\cW!^1!哈哈!!/", + "obj_npc_room_animated_slash_Other_10_gml_493_0": "* 你知道如何整理自己的物品栏吗?/", + "obj_npc_room_animated_slash_Other_10_gml_494_0": "* 像我这种垃圾桶可以装老多东西啦。/", + "obj_npc_room_animated_slash_Other_10_gml_495_0": "* 就像你的库存^1,如果你身上携带了&超过12件物品的话!/", + "obj_npc_room_animated_slash_Other_10_gml_497_0": "\\E4* 呃..^1. 现在不要这样^1,伙计。/", + "obj_npc_room_animated_slash_Other_10_gml_499_0": "\\EQ* 好不容易有点感动的氛围.../", + "obj_npc_room_animated_slash_Other_10_gml_501_0": "* 哦..^1. 哦^1,那不要紧...~1", + "obj_npc_room_animated_slash_Other_10_gml_506_0": "\\E7* 我去,那不是努伯特吗?\\f0/%", + "obj_npc_room_animated_slash_Other_10_gml_511_0": "* 没时间理这家伙。/%", + "obj_npc_room_animated_slash_Other_10_gml_518_0": "* 你可以在库存里储存许多物品^1,&知道吧?/", + "obj_npc_room_animated_slash_Other_10_gml_519_0": "* 但是这样的话,你就不能在战斗时&使用它们了。/", + "obj_npc_room_animated_slash_Other_10_gml_520_0": "* 记得要检查库存,&确保你把自己需要的东西带在身上!/", + "obj_npc_room_animated_slash_Other_10_gml_521_0": "* ...我本来是想这么说的,&但是台词被抢了。/%", + "obj_npc_room_animated_slash_Other_10_gml_525_0": "* 我叫小破烂.../%", + "obj_npc_room_animated_slash_Other_10_gml_537_0": "* 这种玩意我打扫了多少个&我都数不清了。/%", + "obj_npc_room_animated_slash_Other_10_gml_541_0": "* 倒也不算坏^1,我喜欢打扫卫生。/%", + "obj_npc_room_animated_slash_Other_10_gml_548_0": "* 真希望有人和我一样&如此喜欢打扫卫生。/%", + "obj_npc_room_animated_slash_Other_10_gml_552_0": "* (亮净净...)/%", + "obj_npc_room_animated_slash_Other_10_gml_562_0": "* 所有的店员都跑去垃圾堆了。/", + "obj_npc_room_animated_slash_Other_10_gml_563_0": "* 我想乘机偷点什么^1,&可这些东西也太烂了.../%", + "obj_npc_room_animated_slash_Other_10_gml_567_0": "* 烂到我就连没付钱都觉得亏了.../%", + "obj_npc_room_animated_slash_Other_10_gml_578_0": "* 电线..^1. 电线.../%", + "obj_npc_room_animated_slash_Other_10_gml_583_0": "* .../%", + "obj_npc_room_animated_slash_Other_10_gml_592_0": "* 大家都被.../%", + "obj_npc_room_animated_slash_Other_10_gml_597_0": "* .../%", + "obj_npc_room_animated_slash_Other_10_gml_605_0": "* 我老是会搞成这个样子.../", + "obj_npc_room_animated_slash_Other_10_gml_606_0": "* 不能说我扇长这个..^1. &不对,我能吗?/%", + "obj_npc_room_animated_slash_Other_10_gml_612_0": "* (看来这只鸟它完成了它的迁徙。)/%", + "obj_npc_rudy_slash_Step_0_gml_29_0": "\\E0* 更何况,你爹没了他死党&还能有多大能耐!~1", + "obj_npc_rudy_slash_Step_0_gml_33_0": "\\EK* 他..^1. 竟然沦落到去便利店&要免费腌黄瓜。/", + "obj_npc_rudy_slash_Step_0_gml_35_0": "\\E6* 笨蛋^1!你明明知道我能给你&免费腌黄瓜的!/", + "obj_npc_rudy_slash_Step_0_gml_37_0": "\\E7* 我要踢爆便利店那家伙的屁骨!/", + "obj_npc_rudy_slash_Step_0_gml_39_0": "\\E5* 嗯^1,我也要!/", + "obj_npc_rudy_slash_Step_0_gml_41_0": "\\E7* 我们拆了他的骨头&做个木琴敲着玩!/%", + "obj_npc_sign_slash_Other_10_gml_15_0": "BottomLeft", + "obj_npc_sign_slash_Other_10_gml_16_0": "RightTop", + "obj_npc_sign_slash_Other_10_gml_17_0": "MidMid", + "obj_npc_sign_slash_Other_10_gml_18_0": "Right BottomMid", + "obj_npc_sign_slash_Other_10_gml_19_0": "rightmid BottomMid", + "obj_npc_sign_slash_Other_10_gml_20_0": "leftmid BottomMid", + "obj_npc_sign_slash_Other_10_gml_22_0": "* ENEMY - AT 1 DF 1&* Susceptible to Brainshock.\\f0 ^1 \\f1 ^1 \\f2 ^1 \\f3 /", + "obj_npc_sign_slash_Other_10_gml_23_0": "\\f0 \\f1 \\f2 \\f3 \\f4 \\f5 /%", + "obj_npc_sign_slash_Other_10_gml_46_0": "* (关门啦!)/%", + "obj_npc_sign_slash_Other_10_gml_62_0": "* (金属制的野餐桌。)/", + "obj_npc_sign_slash_Other_10_gml_64_0": "\\EK* (靠^1,我手指插不进&桌子上的洞...)/%", + "obj_npc_sign_slash_Other_10_gml_97_0": "* (一辆破旧的自行车。)/", + "obj_npc_sign_slash_Other_10_gml_98_0": "* (它的喇叭似乎能发出绝望的轰鸣。)/%", + "obj_npc_sign_slash_Other_10_gml_116_0": "* 我们是臭名昭著的狗贼群-^1-&湿鼻子大盗。/", + "obj_npc_sign_slash_Other_10_gml_117_0": "* (我们当时正准备&趁着假日偷偷溜进那间大房子...)/", + "obj_npc_sign_slash_Other_10_gml_118_0": "* (突然间^1,某个残忍的家伙&从阴影中冒了出来^1,袭击了我们!)/", + "obj_npc_sign_slash_Other_10_gml_119_0": "* (我们害怕小命不保^1,于是便一起&冲进了安黛因警官温暖的怀抱...)/", + "obj_npc_sign_slash_Other_10_gml_120_0": "* 然后我们被她用过肩摔摔进雪堆里,&只剩尾巴露在外面。/", + "obj_npc_sign_slash_Other_10_gml_121_0": "* (我们现在蹲号子了^1,&但至少我们还活着...)/", + "obj_npc_sign_slash_Other_10_gml_122_0": "* 而且^1,那个好心的幽灵经常会送我们&无形的低卡零食吃。/", + "obj_npc_sign_slash_Other_10_gml_123_0": "* (然后我们就一块嚎了首假日之歌。^1&嗷 嗷 嗷。)/%", + "obj_npc_sign_slash_Other_10_gml_127_0": "* (要狗狗婚殿^1,不要狗狗监狱!)/%", + "obj_npc_sign_slash_Other_10_gml_136_0": "\\E1* 喂!!^1!&有话就站在我前面说!!!/", + "obj_npc_sign_slash_Other_10_gml_137_0": "\\E2* 不准站在边上跟长官搭话!!/%", + "obj_npc_sign_slash_Other_10_gml_158_0": "* (看来游戏宅天堂已经变成了&游戏宅地狱。)/%", + "obj_npc_sign_slash_Other_10_gml_182_0": "* (你房间里应该还有别的东西&值得一看。)/%", + "obj_npc_sign_slash_Other_10_gml_191_0": "\\E9* 嘿嘿嘿^1,嫉妒我有个这么&炫酷的雕像吧^1,&克里斯?/", + "obj_npc_sign_slash_Other_10_gml_192_0": "\\EK* 啊?什么?&不不^1,这人不是我^1,&就是挺帅的!/%", + "obj_npc_sign_slash_Other_10_gml_196_0": "* (一座苏西模样的雕像。)/%", + "obj_npc_sign_slash_Other_10_gml_207_0": "\\E1* 啊哈^1,克里斯。&这种小儿科的谜题就&把你给难住了?/", + "obj_npc_sign_slash_Other_10_gml_208_0": "\\E6* 快把你的小脑筋收回&铅笔盒里去吧^1,克里斯。/", + "obj_npc_sign_slash_Other_10_gml_209_0": "\\EE* 我已经能感觉到^1,&谜题的解法正从我的脑海中&慢慢浮现。/", + "obj_npc_sign_slash_Other_10_gml_210_0": "\\E2* “尤里卡!”/", + "obj_npc_sign_slash_Other_10_gml_211_0": "\\E7* 过一会儿我就会这么说^1,&给我瞧好了吧。/%", + "obj_npc_sign_slash_Other_10_gml_214_0": "\\E5* 啊^1,克里斯。&别在我思考的时候来打搅我。/", + "obj_npc_sign_slash_Other_10_gml_215_0": "\\E1* 如果在现实世界里&我也能按Alt+Tab来远离你&就好了.../%", + "obj_npc_sign_slash_Other_10_gml_224_0": "\\E0* 要是小爸爸也能来帮忙就好啦!/", + "obj_npc_sign_slash_Other_10_gml_225_0": "\\E1* 他可是个真正的解谜小丑 !/", + "obj_npc_sign_slash_Other_10_gml_227_0": "\\EK* 呃^1,你是想说^1,&解谜大师吧?/", + "obj_npc_sign_slash_Other_10_gml_229_0": "\\E6* 不^1,他更像是个悲伤的小丑。/%", + "obj_npc_sign_slash_Other_10_gml_232_0": "\\E1* 搞快点^1,克里斯。&我可不想一直盯着鸟哥看。/%", + "obj_npc_sign_slash_Other_10_gml_239_0": "* 这个谜题..^1. &我感觉自己以前好像下载过.../", + "obj_npc_sign_slash_Other_10_gml_240_0": "* 我只需要去控制台里翻找一下答案.../", + "obj_npc_sign_slash_Other_10_gml_241_0": "* 谜底应该就藏在代码里头.../", + "obj_npc_sign_slash_Other_10_gml_242_0": "* (其实凭他的本事顶多也就能让&小孩的玩具嘟嘟奏起一首童谣)/%", + "obj_npc_sign_slash_Other_10_gml_251_0": "\\EB* 克里斯^1,&别乱碰墙上那些按钮!/", + "obj_npc_sign_slash_Other_10_gml_252_0": "\\E9* 要是你在上面留下汗渍.../", + "obj_npc_sign_slash_Other_10_gml_253_0": "\\EC* 我就不方便操作了!/", + "obj_npc_sign_slash_Other_10_gml_254_0": "\\EB* 把这个谜题留给我来解就好!/%", + "obj_npc_sign_slash_Other_10_gml_262_0": "\\E2* 真是只笨鸟^1,&对吧^1,兰瑟?/", + "obj_npc_sign_slash_Other_10_gml_264_0": "\\E1* 吼吼吼^1!是呀^1!&但你也没法对一只小鸟&要求太多!/", + "obj_npc_sign_slash_Other_10_gml_266_0": "\\EA* 兰瑟^1,跟克里斯讲讲&我们的邪恶计划。/", + "obj_npc_sign_slash_Other_10_gml_268_0": "\\E0* 这样..^1. 等以后我们&做运动外套的时候.../", + "obj_npc_sign_slash_Other_10_gml_269_0": "\\E3* 唯独他的那件会是别的颜色^1!&吼吼^1!(咳咳)/%", + "obj_npc_sign_slash_Other_10_gml_271_0": "我脆得像块饼干!", + "obj_npc_sign_slash_Other_10_gml_274_0": "\\E1* 行了^1,玩笑闹够了^1。&快把谜题解开^1,克里斯。/", + "obj_npc_sign_slash_Other_10_gml_275_0": "\\E0* 兰瑟的身体..^1. &越来越虚弱了。\\f0/%", + "obj_npc_sign_slash_Other_10_gml_287_0": "\\E5* 克-克里斯..^1. 你.../", + "obj_npc_sign_slash_Other_10_gml_288_0": "\\E5* 克里斯^1,&你知道我超擅长解谜的^1,&对吧!?/", + "obj_npc_sign_slash_Other_10_gml_289_0": "\\ED* 你去和她聊聊!^1!&告诉她我以前解开过多少谜题!/", + "obj_npc_sign_slash_Other_10_gml_290_0": "\\E7* 接着..^1. &我们就可以..^1. &不如我们.../", + "obj_npc_sign_slash_Other_10_gml_291_0": "\\ED* 让她先去别的房间呆着^1,&然后^1,我们再合作&把这个谜题解决掉?/%", + "obj_npc_sign_slash_Other_10_gml_295_0": "\\ED* ...行行行^1!&你就听苏西的吧^1,&照她说的做^1,克里斯!/", + "obj_npc_sign_slash_Other_10_gml_296_0": "\\E7* 苏西^1!&你听到没?^1!/", + "obj_npc_sign_slash_Other_10_gml_297_0": "\\ED* 发现没有^1,克里斯^1?&你就要变成大家的笑柄咯^1!/%", + "obj_npc_sign_slash_Other_10_gml_305_0": "用不着告诉我!", + "obj_npc_sign_slash_Other_10_gml_308_0": "\\E7* 去吧^1,克里斯^1!&把整个方块填满就行!/", + "obj_npc_sign_slash_Other_10_gml_310_0": "\\ED* 给我安静^1!不许提示!^1!&这是【鸟类】和【人类】&之间的对决!/", + "obj_npc_sign_slash_Other_10_gml_311_0": "\\EC* 外人不准插手^1!&包括苏西^1,&还有--/", + "obj_npc_sign_slash_Other_10_gml_312_0": "\\EN* 呃^1,那家伙是谁?/", + "obj_npc_sign_slash_Other_10_gml_314_0": "\\E3* 我是兰瑟^1!&拽一下我舌头&就能蹦出几个词!/", + "obj_npc_sign_slash_Other_10_gml_315_0": "\\E1* 比如“哦”,“嗷”,&还有“啊啊啊”。\\f0/%", + "obj_npc_sign_slash_Other_10_gml_318_0": "\\E0* 搞快一点^1,克里斯^1。&兰瑟的脸色越来越青了。/", + "obj_npc_sign_slash_Other_10_gml_320_0": "\\E4* (咳咳)&可是我喜欢青色!/%", + "obj_npc_sign_slash_Other_10_gml_330_0": "* 我刚去了趟商店^1,他们说要是想刷&信用卡^1,就必须要签名^1。/", + "obj_npc_sign_slash_Other_10_gml_331_0": "* 可是^1,当我为了给签名加密^1,/", + "obj_npc_sign_slash_Other_10_gml_332_0": "* 画了几条随机曲线时^1,/", + "obj_npc_sign_slash_Other_10_gml_333_0": "* 他们立马就不高兴了。/%", + "obj_npc_sign_slash_Other_10_gml_348_0": "* 就连过个马路都能被踹到屁股。/", + "obj_npc_sign_slash_Other_10_gml_349_0": "* 我爱死这城市了。/%", + "obj_npc_sign_slash_Other_10_gml_355_0": "* 我们基本上都隶属于女王的军队。/", + "obj_npc_sign_slash_Other_10_gml_356_0": "* 不过^1,在她征服世界之前^1,&我们还得继续工作。/%", + "obj_npc_sign_slash_Other_10_gml_360_0": "* 活得像个卑微的打工人.../", + "obj_npc_sign_slash_Other_10_gml_361_0": "* 难不成我在受女王控制之前&就已经被同化了...?/%", + "obj_npc_sign_slash_Other_10_gml_371_0": "\\E1* 下一首 歌曲是 &老式硬盘 噪音/", + "obj_npc_sign_slash_Other_10_gml_373_0": "\\E8* (克里斯^1,麻烦快一点...)/%", + "obj_npc_sign_slash_Other_10_gml_380_0": "* (一个身穿裙子的人体模特.)/%", + "obj_npc_sign_slash_Other_10_gml_425_0": "\\EJ* 好大的一只手.../", + "obj_npc_sign_slash_Other_10_gml_426_0": "\\EH* 被它抚摸的话应该会&非常舒服吧!/%", + "obj_npc_sign_slash_Other_10_gml_430_0": "* (看起来某只鸟&正在酸液河里遨游。)/%", + "obj_npc_sign_slash_Other_10_gml_440_0": "* (这里有本关于&如何避免回滚的书。)/%", + "obj_npc_sign_slash_Other_10_gml_444_0": "* (这里有本关于&如何搭建密道的书。)/%", + "obj_npc_sign_slash_Other_10_gml_453_0": "* (一个赛博书架。)/", + "obj_npc_sign_slash_Other_10_gml_454_0": "* (这里有本书^1,讲的是关于稍后&会开启的一条捷径。)/%", + "obj_npc_sign_slash_Other_10_gml_467_0": "\\EK* 嘿^1,橱柜里那些小人形状的&金属片是什么玩意?/", + "obj_npc_sign_slash_Other_10_gml_468_0": "\\EK* ..^1. 就像是^1,呃^1,&用来把某个小家伙全身都&锁住的镣铐?/", + "obj_npc_sign_slash_Other_10_gml_470_0": "\\E4* 哈哈哈^1!苏西^1,&那些都是用来做姜饼的模具。/", + "obj_npc_sign_slash_Other_10_gml_471_0": "\\E0* 比如姜饼人..^1. &当然了^1,还有姜饼怪兽。/", + "obj_npc_sign_slash_Other_10_gml_473_0": "\\EA* ..^1. 姜饼怪兽?&听着还蛮酷的。/%", + "obj_npc_sign_slash_Other_10_gml_477_0": "\\E0* 姜饼吗..^1. &诺埃尔应该会喜欢吧。/", + "obj_npc_sign_slash_Other_10_gml_479_0": "\\E0* 嗯?..^1. 诺埃尔怎么了?/", + "obj_npc_sign_slash_Other_10_gml_481_0": "\\EK* 啊^1,没什么。/%", + "obj_npc_sign_slash_Other_10_gml_490_0": "\\E0* 嗯^1,呃.../", + "obj_npc_sign_slash_Other_10_gml_492_0": "\\E0* .../", + "obj_npc_sign_slash_Other_10_gml_493_0": "\\EC* (她正偷偷把糖从袋子里拿出来...)/", + "obj_npc_sign_slash_Other_10_gml_495_0": "\\E1* 苏西?/", + "obj_npc_sign_slash_Other_10_gml_497_0": "\\EG* 怎-怎么了?/", + "obj_npc_sign_slash_Other_10_gml_499_0": "\\E4* 我的派^1,我做主。/", + "obj_npc_sign_slash_Other_10_gml_501_0": "\\E3* 了-了解。/%", + "obj_npc_sign_slash_Other_10_gml_505_0": "\\E1* 克里斯^1,把手洗干净前&不准你偷吃做派的原料。/", + "obj_npc_sign_slash_Other_10_gml_507_0": "\\E2* (别担心^1,克里斯。&我会替你偷吃掉的。)/%", + "obj_npc_sign_slash_Other_10_gml_531_0": "\\EI* 克里斯^1,你对我的深切关怀..^1. &就像葡萄糖一样甜蜜。/", + "obj_npc_sign_slash_Other_10_gml_532_0": "\\E4* 乐观点^1,小蓝鸟。/", + "obj_npc_sign_slash_Other_10_gml_533_0": "\\EI* 我肯定会想个法子帮你的!/%", + "obj_npc_sign_slash_Other_10_gml_537_0": "\\EI* 克里斯..^1. 尽管你如此坚持。&抱歉^1,我也必须拒绝你。/", + "obj_npc_sign_slash_Other_10_gml_538_0": "\\EF* 在人生的GalGame中^1,我已经&选择了苏珊那条剧情线.../%", + "obj_npc_sign_slash_Other_10_gml_545_0": "\\EF* 你回来了^1,苏珊。&你一定是没看够&我朝气蓬勃的帅脸。/", + "obj_npc_sign_slash_Other_10_gml_547_0": "\\E4* 啥^1?你看上去丑死了。/", + "obj_npc_sign_slash_Other_10_gml_549_0": "\\EL* (啊^1,如此傲娇的话语..^1. &在我耳中久久回荡。)/%", + "obj_npc_sign_slash_Other_10_gml_553_0": "\\E4* 你到底在说些什么?/", + "obj_npc_sign_slash_Other_10_gml_555_0": "\\EF* (能不能送我一个吻,&祝我好运?)/", + "obj_npc_sign_slash_Other_10_gml_557_0": "\\E5* 别搁那嘟囔了!/", + "obj_npc_sign_slash_Other_10_gml_559_0": "\\EF* (可不可以来个香吻^1,&改一下我的乱数值?)/%", + "obj_npc_sign_slash_Other_10_gml_573_0": "* (一个垃圾箱..^1. &里面好像有个枕头。)/%", + "obj_npc_sign_slash_Other_10_gml_580_0": "* 用不着担心^1!&我保证你可以【无理由不退款】/", + "obj_npc_sign_slash_Other_10_gml_581_0": "* 一次【购买】&终身【后悔】!/%", + "obj_npc_sign_slash_Other_10_gml_594_0": "* 你想来一次【令人心醉神迷】&【难以抗拒】的交易!?/", + "obj_npc_sign_slash_Other_10_gml_595_0": "* 给我【闭上你的臭嘴】&因为你就是一个【弱鸡!】/", + "obj_npc_sign_slash_Other_10_gml_596_0": "* 推荐你试试【周五健身夜】.../", + "obj_npc_sign_slash_Other_10_gml_597_0": "* 我会给你瞧瞧我的/", + "obj_npc_sign_slash_Other_10_gml_598_0": "* 我会给你瞧瞧我的/", + "obj_npc_sign_slash_Other_10_gml_602_0": "* 变得更强吧!/", + "obj_npc_sign_slash_Other_10_gml_603_0": "* 我会给你瞧瞧我的/", + "obj_npc_sign_slash_Other_10_gml_604_0": "* 我会给你瞧瞧我的/", + "obj_npc_sign_slash_Other_10_gml_617_0": "* (看不清冰块里是什么。)/%", + "obj_npc_sign_slash_Other_10_gml_626_0": "* (工艺品的独具匠心令你为之倾倒。)/", + "obj_npc_sign_slash_Other_10_gml_627_0": "* (...盒艺品。)/%", + "obj_npc_sign_slash_Other_10_gml_633_0": "* (工艺品的独具匠心令你为之倾倒。)/%", + "obj_npc_sign_slash_Other_10_gml_641_0": "\\E4* 这是个什么玩意!?&呼哈哈哈哈.../", + "obj_npc_sign_slash_Other_10_gml_642_0": "\\E0* ..^1. 呼!/", + "obj_npc_sign_slash_Other_10_gml_643_0": "\\E3* .../", + "obj_npc_sign_slash_Other_10_gml_644_0": "\\E2* .../", + "obj_npc_sign_slash_Other_10_gml_645_0": "\\E8* (克里斯^1,你能不能别再&盯着它看了?)/%", + "obj_npc_sign_slash_Other_10_gml_651_0": "* (工艺品的独具匠心令你为之倾倒。)/", + "obj_npc_sign_slash_Other_10_gml_653_0": "\\E8* (为什么还要再看一眼呢?)/%", + "obj_npc_sign_slash_Other_10_gml_659_0": "* (还有不少精雕细琢的细节值得称道。)/", + "obj_npc_sign_slash_Other_10_gml_661_0": "\\E8* (克里斯!?)/%", + "obj_npc_sign_slash_Other_10_gml_667_0": "* (真正的阳春白雪。)/", + "obj_npc_sign_slash_Other_10_gml_669_0": "\\E8* (你在往哪看?)/%", + "obj_npc_sign_slash_Other_10_gml_675_0": "\\E2* 假如我说我喜欢它^1,&你能不能住手呢?/%", + "obj_npc_sign_slash_Other_10_gml_681_0": "\\E4* 嘿^1,这个东西实在是太棒了...?/%", + "obj_npc_sign_slash_Other_10_gml_687_0": "* (这座雕像逊爆了。)/", + "obj_npc_sign_slash_Other_10_gml_689_0": "\\E8* 克里斯!!!!!!/%", + "obj_npc_sign_slash_Other_10_gml_695_0": "* (没必要再盯着这个看了。)/%", + "obj_npc_sign_slash_Other_10_gml_706_0": "* (一个垃圾箱..^1. 里面好像有个枕头。)/%", + "obj_npc_sign_slash_Other_10_gml_714_0": "* (某个外来入侵谜种劫持了整个房间。)/%", + "obj_npc_sign_slash_Other_10_gml_723_0": "* (某个外来入侵谜种劫持了整个房间。)/%", + "obj_npc_sign_slash_Other_10_gml_762_0": "* 我是黑客^1,正在寻找蓝色的标记。/", + "obj_npc_sign_slash_Other_10_gml_763_0": "* 在前方的赛博田野中帮我找到3个&蓝色标记^1,我就答应前往你的[城市]。/", + "obj_npc_sign_slash_Other_10_gml_764_0": "* 你看着像是有个[炫酷城市]的家伙。/%", + "obj_npc_sign_slash_Other_10_gml_770_0": "* 据赛博情报显示,你已经找到了&3个蓝色标记中的~1个。/", + "obj_npc_sign_slash_Other_10_gml_772_0": "* 0^1,对于新手来说还不赖。&你的“标记探索”之旅才刚刚开始。/%", + "obj_npc_sign_slash_Other_10_gml_773_0": "* 1^1,头等大数。&你的“标记探索”之旅已经拉开序幕。/%", + "obj_npc_sign_slash_Other_10_gml_774_0": "* 2^1,作为业余者已经很不错了^1,&但接下来你还要学会数“3”。/%", + "obj_npc_sign_slash_Other_10_gml_783_0": "* 你已经找到了全部3个标记?^1!&精英水准..^1. 我会去你的城市的。/", + "obj_npc_sign_slash_Other_10_gml_784_0": "* 也许我们的赛博旅途将会在&女王的豪宅里面再次赛博交汇。/", + "obj_npc_sign_slash_Other_10_gml_785_0": "* 现在^1,我来让你见识一下&蓝色标记的威力.../%", + "obj_npc_sign_slash_Other_10_gml_789_0": "* 我只是想给你做一份炫酷的演景艺术。/", + "obj_npc_sign_slash_Other_10_gml_790_0": "* 既然这事已经完成,&我可以想去哪里就去哪里了。/%", + "obj_npc_sign_slash_Other_10_gml_813_0": "* (拉下操纵杆即可撤销击掌。)/", + "obj_npc_sign_slash_Other_10_gml_814_0": "* (但击掌是不能撤销的。)/%", + "obj_npc_sign_slash_Other_10_gml_821_0": "* (由于使用太多次已经损坏了。)/%", + "obj_npc_sign_slash_Other_10_gml_827_0": "* (房间被某个外来入侵谜种彻底摧毁。)/%", + "obj_npc_sign_slash_Other_10_gml_833_0": "* (亲爱的客人^1,请注意我们的小老鼠&只要遇到路口就会转弯。)/", + "obj_npc_sign_slash_Other_10_gml_834_0": "* (这群小坏蛋是专为高速过弯&而精心挑选的^1。尽情享受吧。)/%", + "obj_npc_sign_slash_Other_10_gml_849_0": "* (你很想往里头扔颗泡澡球^1,&但你现在赶时间。)/%", + "obj_npc_sign_slash_Other_10_gml_858_0": "* (房间里堆满了铲子。)/", + "obj_npc_sign_slash_Other_10_gml_859_0": "* (而且^1,你手头也没什么东西能帮你&铲出条路来...)/%", + "obj_npc_sign_slash_Other_10_gml_863_0": "* (这一团糟是铲不开的。)/%", + "obj_npc_sign_slash_Other_10_gml_873_0": "你是说妈妈?", + "obj_npc_sign_slash_Other_10_gml_876_0": "\\E1* 苏西^1,克里斯^1!牙膏小子!/", + "obj_npc_sign_slash_Other_10_gml_877_0": "\\E2* 女王正在教我如何成为&一个大坏蛋。/", + "obj_npc_sign_slash_Other_10_gml_878_0": "\\E1* 她就像是..^1. 怎么说呢.../", + "obj_npc_sign_slash_Other_10_gml_879_0": "\\E2* 我的第三号爸爸。/", + "obj_npc_sign_slash_Other_10_gml_880_0": "\\E3* 也可以叫做..^1. 女爸爸。\\f0/%", + "obj_npc_sign_slash_Other_10_gml_883_0": "小蜜桃 小蜜桃", + "obj_npc_sign_slash_Other_10_gml_886_0": "\\E1* 出去玩玩吧^1,小蜜桃!\\f0/%", + "obj_npc_sign_slash_Other_10_gml_895_0": "\\E1* 利艾尔斯 很快 会为我&在楼上 <安装.EXE> 房间/", + "obj_npc_sign_slash_Other_10_gml_896_0": "\\ED* 不用 担心/", + "obj_npc_sign_slash_Other_10_gml_897_0": "\\EP* 我 需求单 可长了 哈哈/", + "obj_npc_sign_slash_Other_10_gml_898_0": "\\E1* 既然 我有了&这么棒的 一个 房间/", + "obj_npc_sign_slash_Other_10_gml_899_0": "\\E5* 这次 我要 强迫谁&来享受 它呢/", + "obj_npc_sign_slash_Other_10_gml_900_0": "\\E5* .../", + "obj_npc_sign_slash_Other_10_gml_901_0": "\\EA* ..^1. 不知道 诺埃尔 现在&怎么样了/%", + "obj_npc_sign_slash_Other_10_gml_905_0": "\\EA* ..^1. 不知道 诺埃尔 现在&怎么样了/%", + "obj_npc_sign_slash_Other_10_gml_913_0": "小蜜桃!小蜜桃!", + "obj_npc_sign_slash_Other_10_gml_916_0": "\\E1* 欢迎光临 整个 城堡&现在 都是 我的 房间/", + "obj_npc_sign_slash_Other_10_gml_918_0": "\\EQ* 嗯..^1. 我只是想去楼上&布置点东西。/", + "obj_npc_sign_slash_Other_10_gml_920_0": "\\E1* 不必了 我想要 的东西&已经 全都有了/", + "obj_npc_sign_slash_Other_10_gml_921_0": "\\E9* 友谊^1,粉丝^1,&还有个 圆滚滚的 小男孩/", + "obj_npc_sign_slash_Other_10_gml_922_0": "\\ED* 出去 陪你的 朋友&玩玩吧^1,小蜜桃\\f0/%", + "obj_npc_sign_slash_Other_10_gml_926_0": "\\E1* 克里斯^1,&代我向 诺埃尔 问好/", + "obj_npc_sign_slash_Other_10_gml_927_0": "\\EB* 多出来的 问好&你 可以给 鸟哥/%", + "obj_npc_sign_slash_Other_10_gml_952_0": "\\E7* 哇噢^1,这座雕像可太帅了!/", + "obj_npc_sign_slash_Other_10_gml_953_0": "\\E2* 嘿^1,利艾尔斯^1,我可以把&这个带回去装饰房间吗?/", + "obj_npc_sign_slash_Other_10_gml_955_0": "\\EK* 嗯?呃..^1. &这-这样算盗窃吧.../", + "obj_npc_sign_slash_Other_10_gml_957_0": "* (你偷走了这座长得像苏西的雕像。)/%", + "obj_npc_sign_slash_Other_10_gml_970_0": "* (来自搜索记录&“神秘生物ice e真的存在吗”)/", + "obj_npc_sign_slash_Other_10_gml_971_0": "* (这是ICE-E和某物的缝合怪...)/", + "obj_npc_sign_slash_Other_10_gml_973_0": "\\E2* 嘿^1,克里斯^1,把这个放在&你的房间里吧。/", + "obj_npc_sign_slash_Other_10_gml_975_0": "\\EK* 嗯..^1. &这-这样算盗窃吧.../", + "obj_npc_sign_slash_Other_10_gml_977_0": "* (不知为何,&你偷走了这座ICE-E的雕像。)/%", + "obj_npc_sign_slash_Other_10_gml_991_0": "* (因厨房害兽,房间现已关闭。)/%", + "obj_npc_sign_slash_Other_10_gml_996_0": "* (因黑粉抵制,房间现已关闭。)/%", + "obj_omawaroid_enemy_slash_Step_0_gml_23_0": "你需要两个苹果&才能赶走我!", + "obj_omawaroid_enemy_slash_Step_0_gml_24_0": "喂-呜-喂-呜!", + "obj_omawaroid_enemy_slash_Step_0_gml_25_0": "今天你吃&子弹了吗?", + "obj_omawaroid_enemy_slash_Step_0_gml_26_0": "有“喂”的地方,&就会有“呜”。", + "obj_omawaroid_enemy_slash_Step_0_gml_32_0": "嘿!病毒!&你会付出代价的!", + "obj_omawaroid_enemy_slash_Step_0_gml_38_0": "你让那病毒现身了,&喂--呜!", + "obj_omawaroid_enemy_slash_Step_0_gml_39_0": "免费送子弹啦!", + "obj_omawaroid_enemy_slash_Step_0_gml_45_0": "这是家常便饭啦,&喂--呜。", + "obj_omawaroid_enemy_slash_Step_0_gml_103_0": "* 救护矛兵吸干了高脚杯里的咖啡。", + "obj_omawaroid_enemy_slash_Step_0_gml_104_0": "* 救护矛兵为了让你感到舒服,&给你戴上了小丑鼻子。", + "obj_omawaroid_enemy_slash_Step_0_gml_105_0": "* 救护矛兵将这场战斗比喻为看牙医。", + "obj_omawaroid_enemy_slash_Step_0_gml_106_0": "* 救护矛兵用嘴发出了蜂鸣声。", + "obj_omawaroid_enemy_slash_Step_0_gml_107_0": "* 闻起来像医用酒精。", + "obj_omawaroid_enemy_slash_Step_0_gml_130_0": "* 救护矛兵 - 没有事故那就创造事故!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_227_0": "* 苏西谎报了她的洁牙频率!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_227_1": "* 苏西谎报了她的健康状况!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_238_0": "* 利艾尔斯洗了足足60秒的手!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_238_1": "* 利艾尔斯洗了洗手!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_253_0": "* 诺埃尔戴了上护士帽接着又迅速地摘下!/%", + "obj_onion_event_slash_Step_0_gml_110_0": "\\M3* 嘿..^1. 我告诉过你..^1. 要一个人来的.../", + "obj_onion_event_slash_Step_0_gml_112_0": "* ..^1. 你猜怎么着^1,&我可不想掺和这种事。/%", + "obj_onion_event_slash_Step_0_gml_139_0": "* 嘿,克里斯^1。&那个^1,呃.../", + "obj_onion_event_slash_Step_0_gml_140_0": "\\EK* 你每天放学以后都要做&这么奇怪的事情吗?/%", + "obj_overworldc_slash_Draw_0_gml_37_0": "HP  ~1/~2", + "obj_overworldc_slash_Draw_0_gml_38_0": "LV  ~1", + "obj_overworldc_slash_Draw_0_gml_40_0": "$   ~1", + "obj_overworldc_slash_Draw_0_gml_68_0": "LV  ~1", + "obj_overworldc_slash_Draw_0_gml_69_0": "HP  ~1 / ~2", + "obj_overworldc_slash_Draw_0_gml_71_0": "AT  ~1 (~2)", + "obj_overworldc_slash_Draw_0_gml_72_0": "DF  ~1 (~2)", + "obj_overworldc_slash_Draw_0_gml_73_0": "无", + "obj_overworldc_slash_Draw_0_gml_74_0": "无", + "obj_overworldc_slash_Draw_0_gml_75_0": "铅笔", + "obj_overworldc_slash_Draw_0_gml_76_0": "万圣节铅笔", + "obj_overworldc_slash_Draw_0_gml_77_0": "幸运铅笔", + "obj_overworldc_slash_Draw_0_gml_78_0": "绷带", + "obj_overworldc_slash_Draw_0_gml_81_0": "武器: ~1", + "obj_overworldc_slash_Draw_0_gml_82_0": "防具: ~1", + "obj_overworldc_slash_Draw_0_gml_83_0": "金钱: ~1", + "obj_overworldc_slash_Draw_0_gml_92_0": "EXP: ~1", + "obj_overworldc_slash_Draw_0_gml_113_0": "NEXT: ~1", + "obj_overworldc_slash_Step_0_gml_34_0_b": "* 你轻声地跟~1道了个别。", + "obj_overworldc_slash_Step_0_gml_38_0_b": "* 你丢掉了~1。", + "obj_overworldc_slash_Step_0_gml_61_0": "* (你手忙脚乱地接住它们^1。&你不能丢掉这些!)/%", + "obj_overworldc_slash_Step_0_gml_66_0": "* (你不太理解为什么...)/", + "obj_overworldc_slash_Step_0_gml_67_0": "* (但你感觉丢掉这个东西的念头&大错特错。)/%", + "obj_ponman_enemy_slash_Step_0_gml_10_0": "", + "obj_poppup_enemy_slash_Step_0_gml_18_0": "", + "obj_poppup_enemy_slash_Step_0_gml_22_0": "神�業锟斤機〇拷稲�荷?", + "obj_poppup_enemy_slash_Step_0_gml_25_0": "", + "obj_poppup_enemy_slash_Step_0_gml_27_0": "來佺玩銈吧�", + "obj_poppup_enemy_slash_Step_0_gml_28_0": "生棩日��快妤�楽?", + "obj_poppup_enemy_slash_Step_0_gml_29_0": "該應用程式僅支援&作業系統2000。", + "obj_poppup_enemy_slash_Step_0_gml_30_0": "點擊這裏!點擊這裏!&點擊這裏!點擊這裏!", + "obj_poppup_enemy_slash_Step_0_gml_35_0": "...想睡...", + "obj_poppup_enemy_slash_Step_0_gml_41_0": "看...&看&...我...", + "obj_poppup_enemy_slash_Step_0_gml_48_0": "...開心...", + "obj_poppup_enemy_slash_Step_0_gml_110_0": "", + "obj_poppup_enemy_slash_Step_0_gml_112_0": "* 弹出窗狗用狗狗的眼神乞求你&点击一个失效链接。", + "obj_poppup_enemy_slash_Step_0_gml_113_0": "* 弹出窗狗正在仔细打扮&自己诡异Q弹的身躯。", + "obj_poppup_enemy_slash_Step_0_gml_116_0": "", + "obj_poppup_enemy_slash_Step_0_gml_120_0": "利莫莓。", + "obj_poppup_enemy_slash_Step_0_gml_123_0": "玩耍时间。", + "obj_poppup_enemy_slash_Step_0_gml_126_0": "它的舌头被抵住&就不会感到饥饿。", + "obj_poppup_enemy_slash_Step_0_gml_129_0": "可怕的噪音。", + "obj_poppup_enemy_slash_Step_0_gml_132_0": "和你在谜岛的谜之岛上玩耍。", + "obj_poppup_enemy_slash_Step_0_gml_135_0": "在上午7:44缴税。", + "obj_poppup_enemy_slash_Step_0_gml_138_0": "随机字符串1。", + "obj_poppup_enemy_slash_Step_0_gml_140_0": "* 弹出窗狗想要~1", + "obj_poppup_enemy_slash_Step_0_gml_142_0": "* 闻起来像热带糖果。", + "obj_poppup_enemy_slash_Step_0_gml_146_0": "* 弹出窗狗感觉自己被上下颠倒着&塞进了衣橱里。", + "obj_poppup_enemy_slash_Step_0_gml_151_0": "* 弹出窗狗在高兴的弹跳!", + "obj_poppup_enemy_slash_Step_0_gml_176_0": "* 弹出窗狗 - 一只急需关照的Q弹吉祥物。&点点看...?/%", + "obj_poppup_enemy_slash_Step_0_gml_192_0": "* 你不断地点击着广告!!/%", + "obj_poppup_enemy_slash_Step_0_gml_198_0": "* 你下意识点击了&“人怪约会”“同城配对”的弹窗。/%", + "obj_poppup_enemy_slash_Step_0_gml_199_0": "* 你下意识点击了&“最锋利的意面厨刀”的视频广告。/%", + "obj_poppup_enemy_slash_Step_0_gml_200_0": "* 你下意识点击了&“恶魔召唤少年班”的弹窗。/%", + "obj_poppup_enemy_slash_Step_0_gml_239_0": "* 弹出窗狗们崩溃了!/%", + "obj_poppup_enemy_slash_Step_0_gml_298_0": "* 啊...?!又多了一个?!/%", + "obj_poppup_enemy_slash_Step_0_gml_309_0": "* 连续按~1来屏蔽广告!!/%", + "obj_poppup_enemy_slash_Step_0_gml_415_0": "* 诺埃尔紧张地盯着地面!/%", + "obj_poppup_enemy_slash_Step_0_gml_438_0": "* 敌人们因为缺乏存在感而&感到萎靡和【疲惫】了!/%", + "obj_poppup_enemy_slash_Step_0_gml_449_0": "* 苏西不小心点到了一个广告,&上面有个手持电锯的着火的茄子!!/%", + "obj_poppup_enemy_slash_Step_0_gml_453_0": "* 苏西不小心点到了一个牛排的图片。/", + "obj_poppup_enemy_slash_Step_0_gml_454_0": "* 那并不是广告,只是静态图片而已.../%", + "obj_poppup_enemy_slash_Step_0_gml_458_0": "* 苏西手滑没点到广告,&却点到了文档编辑器。/", + "obj_poppup_enemy_slash_Step_0_gml_459_0": "* 然而它中了病毒。/%", + "obj_poppup_enemy_slash_Step_0_gml_470_0": "\\E5* 可..^1. 可恶^1!&他们知道我的弱点!!/%", + "obj_poppup_enemy_slash_Step_0_gml_484_0": "* 利艾尔斯试图点击一个&“兔兔教你交朋友”的广告.../", + "obj_poppup_enemy_slash_Step_0_gml_485_0": "* ...然后点到了弹出的机枪的广告!/%", + "obj_poppup_enemy_slash_Step_0_gml_490_0": "* ...但广告宣传的其实是&一家利用火箭炮拆除建筑的公司!/%", + "obj_poppup_enemy_slash_Step_0_gml_494_0": "* 利艾尔斯不小心点到了&“光暗约会,同城配对”的广告,&他被吓坏了。/", + "obj_poppup_enemy_slash_Step_0_gml_495_0": "* 他直接删除了桌面上的浏览器快捷方式.../", + "obj_poppup_enemy_slash_Step_0_gml_496_0": "* ...但心中的负罪感随之而来,&他以为自己“删除了整个互联网”。/%", + "obj_poppup_enemy_slash_Step_0_gml_507_0": "\\EU* 我...我不是故意的...&对...对不起!!^1!我忏悔!!!/%", + "obj_poppup_enemy_slash_Step_0_gml_524_0": "* 诺埃尔不小心点到了&《如何画龙》的购买链接!/", + "obj_poppup_enemy_slash_Step_0_gml_527_0": "* 诺埃尔点到了游戏恐怖BUG合集的链接!/", + "obj_poppup_enemy_slash_Step_0_gml_530_0": "* 诺埃尔点到了&“圣诞辣妈,同城交友”的广告!/", + "obj_poppup_enemy_slash_Step_0_gml_536_0": "\\E8* 啥-啥?!&我做错什么了吗??/%", + "obj_queencar_slash_Step_0_gml_110_0": "* .../%", + "obj_queencar_slash_Step_0_gml_147_0": "\\EM* 我们现在得想点办法&分散女王的注意力.../%", + "obj_queencar_slash_Step_0_gml_155_0": "\\EM* 这些..^1. 小房子是什么?/%", + "obj_queen_enemy_slash_Step_0_gml_338_0": "* 女王 - 她的杯子会生成一道强力屏障。&击破它或令其失能!/%", + "obj_queen_enemy_slash_Step_0_gml_346_0": "* 你摇晃着鸟哥的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_371_0": "* 大家一起松动了鸟哥的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_384_0": "* 大家一起向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_410_0": "* 你的灵魂力量照耀着苏西!/%", + "obj_queen_enemy_slash_Step_0_gml_419_0": "* 你的灵魂力量照耀着利艾尔斯!/%", + "obj_queen_enemy_slash_Step_0_gml_429_0": "* 苏西松动了鸟哥的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_457_0": "* 利艾尔斯松动了鸟哥的电线!/%", + "obj_queen_enemy_slash_Step_0_gml_472_0": "* 利艾尔斯向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_483_0": "* 下一次的投掷瞄准更容易了!/%", + "obj_queen_enemy_slash_Step_0_gml_504_0": "* 女王抿了一口酸液!/%", + "obj_queen_enemy_slash_Step_0_gml_505_0": "* 电池酸液喝完了!&护盾屏障失能了!/%", + "obj_queen_enemy_slash_Step_0_gml_510_0": "* 女王抿了一口酸液!/%", + "obj_queen_enemy_slash_Step_0_gml_519_0": "* 按下~1键投掷,瞄准弱点!", + "obj_queen_enemy_slash_Step_0_gml_520_0": "* 使用[↑]和[↓]来瞄准电线!", + "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_23_0": "* 切断电线了!/%", + "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_42_0": "* 切断电线了!/%", + "obj_queen_kristhrown_slash_Step_0_gml_24_0": "* 打偏了!/%", + "obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_23_0": "* 切断电线了!/%", + "obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_42_0": "* 切断电线了!/%", + "obj_queen_ralseithrown_slash_Step_0_gml_23_0": "* 打偏了!/%", + "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0": "* 皇冠松了很多!/%", + "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0": "* 皇冠松了一点点!/%", + "obj_readable_room1_slash_Other_10_gml_28_0": "* 床底下藏着一个旧的游戏卡带&《电子猫奴RPG》。/", + "obj_readable_room1_slash_Other_10_gml_29_0": "* 用磨损的中性笔写下的&“凯迪和凯蒂”的字样隐约可见。/%", + "obj_readable_room1_slash_Other_10_gml_42_0": "* 电脑桌面上有个文件夹&“超酷炫游戏资料!!!!”/", + "obj_readable_room1_slash_Other_10_gml_43_0": "* 里面是绘图潦草的游戏设计材料.../", + "obj_readable_room1_slash_Other_10_gml_44_0": "* 游戏的最终BOSS似乎是一个&有着彩虹羽翼的生物。/", + "obj_readable_room1_slash_Other_10_gml_45_0": "* 看样子这个游戏再也没能问世.../%", + "obj_readable_room1_slash_Other_10_gml_86_0": "* 哪怕度过漫漫长夜^1,&太阳依旧照常升起。/%", + "obj_readable_room1_slash_Other_10_gml_133_0": "* (这是他们所谓之“你”。)/%", + "obj_readable_room1_slash_Other_10_gml_147_0": "* (..^1. 《如何画龙》被藏在抽屉底下。)/", + "obj_readable_room1_slash_Other_10_gml_148_0_b": "* (封面上紫色人物的打扮..^1. 有点放肆。)/", + "obj_readable_room1_slash_Other_10_gml_150_0": "* (你的哥哥绝不会归还这本书。)/%", + "obj_readable_room1_slash_Other_10_gml_175_0": "* (现在没空读书^1。通常都没空。)/%", + "obj_readable_room1_slash_Other_10_gml_196_0": "* (这是他们所谓之“你”。)/%", + "obj_readable_room1_slash_Other_10_gml_210_0": "* (..^1. 《如何画龙》被藏在抽屉底下。)/", + "obj_readable_room1_slash_Other_10_gml_211_0_b": "* (封面上紫色人物的打扮..^1. 有点放肆。)/", + "obj_readable_room1_slash_Other_10_gml_213_0": "* (你的哥哥绝不会归还这本书。)/%", + "obj_readable_room1_slash_Other_10_gml_253_0": "* (现在没空读书^1。通常都没空。)/%", + "obj_readable_room1_slash_Other_10_gml_272_0": "* 这是一个水槽^1。你可以在这里洗手。/", + "obj_readable_room1_slash_Other_10_gml_273_0_b": "* ..^1. 但是^1,&洗手间里的水槽不是更好吗?/%", + "obj_readable_room1_slash_Other_10_gml_350_0_b": "* (没这个必要。)/%", + "obj_readable_room1_slash_Other_10_gml_354_0": "* (那瓶苹果味的洗发水拿起来&感觉比平常要轻一些。)/%", + "obj_readable_room1_slash_Other_10_gml_357_0_b": "* 在淋浴架上^1,&摆着一小瓶苹果味的洗发水。/", + "obj_readable_room1_slash_Other_10_gml_358_0": "* ...还有瓶1加仑装的宠物洗发水。/%", + "obj_readable_room1_slash_Other_10_gml_367_0": "* (没这个必要。)/%", + "obj_readable_room1_slash_Other_10_gml_380_0": "* (还没到洗手的时候。)/%", + "obj_readable_room1_slash_Other_10_gml_392_0": "* (你的双手很干净。)/%", + "obj_readable_room1_slash_Other_10_gml_511_0": "* (电脑壁纸更新了。)/", + "obj_readable_room1_slash_Other_10_gml_512_0": "* (新的壁纸上,两个强壮的超级英雄&被相互拉开了10厘米。)/", + "obj_readable_room1_slash_Other_10_gml_513_0": "* (还有一张提醒学生在学校舞会上&彼此保持距离的小贴士。)/", + "obj_readable_room1_slash_Other_10_gml_514_0": "* (你很好奇这些改动是否受到了&你母亲的影响。)/%", + "obj_readable_room1_slash_Other_10_gml_554_0": "* (电脑壁纸更新了。)/", + "obj_readable_room1_slash_Other_10_gml_555_0": "* (是你和你的哥哥一起打游戏的照片。)/", + "obj_readable_room1_slash_Other_10_gml_556_0": "* (你哥哥用的手柄是山寨款。)/%", + "obj_readable_room1_slash_Other_10_gml_570_0": "* (你打开了绿色香氛马克笔的笔盖。)/", + "obj_readable_room1_slash_Other_10_gml_571_0": "* (笔尖已经接近干燥^1,但仍散发着一股&陈年而精炼的苹果香气。)/%", + "obj_readable_room1_slash_Other_10_gml_583_0": "* (一个橘子,不知道这种食物对于&老师而言是否安全。)/%", + "obj_readable_room1_slash_Other_10_gml_616_0": "* (神之王座越来越高了。)&* (这算僭越吗...?)/%", + "obj_readable_room1_slash_Other_10_gml_626_0": "* (门锁住了。)/%", + "obj_readable_room1_slash_Other_10_gml_631_0": "* (门锁住了。)/%", + "obj_readable_room1_slash_Other_10_gml_632_0": "* (这是一个破破烂烂的毛绒玩具)/%", + "obj_readable_room1_slash_Other_10_gml_633_0": "* (这是一个电灯开关。)/%", + "obj_readable_room1_slash_Other_10_gml_634_0": "* (这是一个格子棋盘。^1)&* (好多兵棋子散落在上面。)/%", + "obj_readable_room1_slash_Other_10_gml_635_0": "* (壁橱里的一副纸牌撒了出来。)/%", + "obj_readable_room1_slash_Other_10_gml_638_0": "* (这是一张发黄的,画得很糟糕的&绿色乌龟的画。)/", + "obj_readable_room1_slash_Other_10_gml_639_0": "* (落款是“埃尔文”。)/%", + "obj_readable_room1_slash_Other_10_gml_644_0": "* (你在门廊边注视着棋盘。)/%", + "obj_readable_room1_slash_Other_10_gml_645_0": "* (所有东西都被硬塞进了柜子^1。&就连地毯也是。)/%", + "obj_readable_room1_slash_Other_10_gml_667_0_b": "* (这是一个滑珠玩具。)/", + "obj_readable_room1_slash_Other_10_gml_668_0": "* (其中一个蓝色珠子坏掉了,&脱离了轨道。)/%", + "obj_readable_room1_slash_Other_10_gml_672_0": "* (玩具珠子继续滑动着。)/%", + "obj_readable_room1_slash_Other_10_gml_716_0": "* (地上的石砾像是被抛光打磨过&的样子。)/", + "obj_readable_room1_slash_Other_10_gml_717_0": "* (看来某人真是特别在意细节。)/%", + "obj_readable_room1_slash_Other_10_gml_727_0": "* (似乎是锁上了。^1)&* (可能再也不会打开了。)/%", + "obj_readable_room1_slash_Other_10_gml_789_0": "\\E1* 哇哦!^1!&比我以前的房间还棒!!!!!/", + "obj_readable_room1_slash_Other_10_gml_790_0": "\\E2* 我甚至都有自己的床了!!/", + "obj_readable_room1_slash_Other_10_gml_791_0_b": "\\E2* 我再也不用睡在洞里了!!!/", + "obj_readable_room1_slash_Other_10_gml_793_0_b": "\\EK* 我还以为..^1. &你原本就有一张床的。/", + "obj_readable_room1_slash_Other_10_gml_795_0": "\\E3* 不^1,那是给单车睡的。/%", + "obj_readable_room1_slash_Other_10_gml_855_0_b": "\\EC* ..^1. 为什么你要搜集&这些阴森森的玩偶呢?/", + "obj_readable_room1_slash_Other_10_gml_857_0": "\\E0* 嘿^1,这是诺埃尔和&她姐姐做的!放尊重点!/", + "obj_readable_room1_slash_Other_10_gml_859_0": "\\E0* (诺埃尔的姐姐...)/%", + "obj_readable_room1_slash_Other_10_gml_863_0": "\\EC* (...)/%", + "obj_readable_room1_slash_Other_10_gml_895_0": "\\E2* 可恶啊^1,克里斯^1!&你是真喜欢那个水槽啊^1,嗯?/", + "obj_readable_room1_slash_Other_10_gml_896_0": "\\E0* 水槽2分^1,鲁迪0分。/", + "obj_readable_room1_slash_Other_10_gml_897_0_b": "\\E2* 没关系^1,我会迎头赶上的^1!&等着瞧吧!/%", + "obj_readable_room1_slash_Other_10_gml_903_0": "\\E0* ..^1. 嘿^1,克里斯^1,&你检查那个水槽做什么呢?/", + "obj_readable_room1_slash_Other_10_gml_905_0_b": "\\E7* 甜心^1,我也想这么问呢!/%", + "obj_readable_room1_slash_Other_10_gml_909_0": "\\E0* 你是在准备今晚的.../", + "obj_readable_room1_slash_Other_10_gml_910_0": "\\E2* 洗手马拉松比赛吧^1,克里斯?/%", + "obj_readable_room1_slash_Other_10_gml_952_0": "\\EA* 哇哦^1,是谁给你送了&这么多的花啊?/", + "obj_readable_room1_slash_Other_10_gml_954_0": "\\E3* 嘿^1,作为一个有妇之夫,&收到点花算什么?/", + "obj_readable_room1_slash_Other_10_gml_956_0": "\\EK* ..^1. 所以^1,呃^1,&这是你妻子送你的?/", + "obj_readable_room1_slash_Other_10_gml_958_0": "\\E2* 非也^1,哈哈哈^1!&我开玩笑的啦^1!&这是克里斯的爸爸送的!/", + "obj_readable_room1_slash_Other_10_gml_960_0": "\\EK* (并不打算理解这回事。)/%", + "obj_readable_room1_slash_Other_10_gml_964_0": "\\E7* 送花给我?&我还想康复呢^1,老兄^1!&我可不想得花粉症!/", + "obj_readable_room1_slash_Other_10_gml_966_0": "\\EC* ..^1. 你想让克里斯告诉他爸爸&别再给你送花了吗?/", + "obj_readable_room1_slash_Other_10_gml_968_0": "\\E2* 啥?不不不^1!&我什么时候说过?&哈哈哈!/%", + "obj_readable_room1_slash_Other_10_gml_1036_0": "* (看样子她在休养自己的声带。)/%", + "obj_readable_room1_slash_Other_10_gml_1062_0": "* (这是战锤王系列小说。)/", + "obj_readable_room1_slash_Other_10_gml_1064_0": "\\EY* 哈哈哈^1,克里斯^1,&这么弱智的玩意你也读?嚯!/", + "obj_readable_room1_slash_Other_10_gml_1065_0": "\\EA* 什么大剑啦^1,锤子啦^1,&血腥的战斗啦.../", + "obj_readable_room1_slash_Other_10_gml_1066_0": "\\EK* ..^1. 要是里面真有什么好玩的东西^1,&你就跟我讲讲呗?/%", + "obj_readable_room1_slash_Other_10_gml_1070_0": "\\EK* 呵^1,真让人不敢相信,&你竟然会读^1,呃..^1. &带字的东西。/%", + "obj_readable_room1_slash_Other_10_gml_1110_0": "* (这是一本魔术书。)/", + "obj_readable_room1_slash_Other_10_gml_1111_0_b": "* (大部分魔术要么需要水晶球,&要么需要浮空的手。)/%", + "obj_readable_room1_slash_Other_10_gml_1124_0": "* (这里有一本书。^1)&* (你舔了舔书页...^1)/", + "obj_readable_room1_slash_Other_10_gml_1126_0_b": "* 嘿^1,克里斯^1,&你在那里搞什么鬼呢?/", + "obj_readable_room1_slash_Other_10_gml_1127_0": "\\E5* 有这么一个词叫“分享”^1,&听说过吗,呆头?/%", + "obj_readable_room1_slash_Other_10_gml_1131_0": "\\E2* 这些书被放在图书馆里&不是没有道理的。/%", + "obj_readable_room1_slash_Other_10_gml_1172_0_b": "* 没必要再回去了。/%", + "obj_readable_room1_slash_Other_10_gml_1193_0": "* (克里斯^1,我们去哪不好...)/", + "obj_readable_room1_slash_Other_10_gml_1194_0": "\\E1* (你非要拉我们来青少年地带。)/%", + "obj_readable_room1_slash_Other_10_gml_1198_0": "* (这是每周动漫测评。)/", + "obj_readable_room1_slash_Other_10_gml_1199_0": "* (只是看着满篇的动漫批判,&你就感到精疲力尽了。)/%", + "obj_readable_room1_slash_Other_10_gml_1237_0": "* ..^1. 那么^1,呃^1,&这是你所谓的闲逛是吧^1,&克里斯?/", + "obj_readable_room1_slash_Other_10_gml_1238_0": "\\EK* 来墓地闲逛?/", + "obj_readable_room1_slash_Other_10_gml_1239_0": "\\E2* ..^1. 我没意见。/%", + "obj_readable_room1_slash_Other_10_gml_1353_0": "\\E7* 嘿^1,克里斯^1,&这个免费牛奶简直太赞了。/", + "obj_readable_room1_slash_Other_10_gml_1354_0": "\\E2* 每天晚上它都会像魔法一样地&自动刷新诶。/%", + "obj_readable_room1_slash_Other_10_gml_1371_0": "\\E3* (嗯^1,那个?&那是我从别人家里搜集来的&属于我的垃圾。)/", + "obj_readable_room1_slash_Other_10_gml_1372_0": "\\E6* (这可是隐私哦?&天啦^1,和小艾斯一起住&使你变得好怪。)/%", + "obj_readable_room1_slash_Other_10_gml_1393_0": "* (更多的警戒线。)/", + "obj_readable_room1_slash_Other_10_gml_1394_0": "* (上面写着“嘎啊啊啊啊!!^1!&我是认真的!!!”)/", + "obj_readable_room1_slash_Other_10_gml_1395_0": "* (不清楚到底是什么意思。)/%", + "obj_readable_room1_slash_Other_10_gml_1399_0": "* (有很多的警戒线。)/%", + "obj_readable_room1_slash_Other_10_gml_1444_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1451_0": "* (咚 咚 咚。)/", + "obj_readable_room1_slash_Other_10_gml_1452_0": "* (微弱的..^1. 微弱的^1,&骨头摩擦声..^1. 渐渐远去...)/%", + "obj_readable_room1_slash_Other_10_gml_1467_0": "* 噢^1,是一位人人人人类吗?/", + "obj_readable_room1_slash_Other_10_gml_1468_0": "* 如果人类是骨头做的.../", + "obj_readable_room1_slash_Other_10_gml_1469_0": "* 那么骷髅又是哪里来的呢...?/%", + "obj_readable_room1_slash_Other_10_gml_1483_0": "* (咚 咚 咚)/", + "obj_readable_room1_slash_Other_10_gml_1484_0": "* 嗯..^1. 这敲门的手法..^1. &太外行了!/", + "obj_readable_room1_slash_Other_10_gml_1485_0": "* 你还差得远呢!/%", + "obj_readable_room1_slash_Other_10_gml_1504_0": "* (咚 咚 咚)/", + "obj_readable_room1_slash_Other_10_gml_1506_0": "\\EC* 嘿^1,克里斯..^1. &你在做什么?/", + "obj_readable_room1_slash_Other_10_gml_1507_0": "\\E1* 我们不是要去你家吗?/%", + "obj_readable_room1_slash_Other_10_gml_1510_0": "* (咚 咚 咚)/", + "obj_readable_room1_slash_Other_10_gml_1511_0": "* (哟^1,呃^1,克里斯..^1. 哈哈。&是你吗?哈哈...)/", + "obj_readable_room1_slash_Other_10_gml_1512_0": "* (如果你和苏西在一起,&我们就不能和你出去玩了!)/", + "obj_readable_room1_slash_Other_10_gml_1513_0": "* (克里斯..^1. 苏西真是坏透了^1!&你为什么不管管她呢,哈哈...)/%", + "obj_readable_room1_slash_Other_10_gml_1539_0": "* (这是一个猫洞。)/", + "obj_readable_room1_slash_Other_10_gml_1540_0": "* (它锁上了。)/", + "obj_readable_room1_slash_Other_10_gml_1541_0": "* (不知为何。)/%", + "obj_readable_room1_slash_Other_10_gml_1563_0": "* (里面传来某种抓挠和嘶嘶声。)/%", + "obj_readable_room1_slash_Other_10_gml_1615_0": "* (桌上放着一些调味品。)/", + "obj_readable_room1_slash_Other_10_gml_1616_0": "* ICE-E的“独创”帕玛森 起“E”司!/%", + "obj_readable_room1_slash_Other_10_gml_1621_0": "* (桌上放着一些调味品。)/", + "obj_readable_room1_slash_Other_10_gml_1622_0": "* ICE-E牌可挤压意面现推出新“形状”/%", + "obj_readable_room1_slash_Other_10_gml_1629_0": "* (尝尝我们新推出的巧克力冰萨)/", + "obj_readable_room1_slash_Other_10_gml_1630_0": "* (只融于裤,不溶于口)/%", + "obj_readable_room1_slash_Other_10_gml_1640_0": "* (各式各样的冷冻面包圈和点心。)/", + "obj_readable_room1_slash_Other_10_gml_1642_0": "\\E2* 嘿克里斯^1,要不要试试看&我们能不能钻进里面?/", + "obj_readable_room1_slash_Other_10_gml_1643_0": "\\E5* 只要你爬到华夫饼下面-/", + "obj_readable_room1_slash_Other_10_gml_1644_0": "\\EK* 该死^1,好像有人在看我们。/%", + "obj_readable_room1_slash_Other_10_gml_1651_0": "* (看似普通的果篮^1,但只要伸手进去...)/", + "obj_readable_room1_slash_Other_10_gml_1652_0": "* (..^1. 就会察觉里面深邃无比^1,&存放着许多东西。)/%", + "obj_readable_room1_slash_Other_10_gml_1659_0": "* 散装鸡蛋 $1/", + "obj_readable_room1_slash_Other_10_gml_1660_0": "* (对一个鸡蛋来讲&这份责任还是过于沉重。)/%", + "obj_readable_room1_slash_Other_10_gml_1667_0": "* (葡萄^1,瓜果^1,橘子^1,&还有一股新鲜菠萝的香气...)/%", + "obj_readable_room1_slash_Other_10_gml_1674_0": "* (看起来是普通的椰子树^1,&但是塞满了有用的杂货。)/%", + "obj_readable_room1_slash_Other_10_gml_1683_0": "* (这是一架子的糖果^1,牛肉干^1,&还有各种坚果。)/", + "obj_readable_room1_slash_Other_10_gml_1685_0": "\\EA* 看到没^1?牛肉干也算糖果。&..^1. 还有^1,呃^1,花生也算。/", + "obj_readable_room1_slash_Other_10_gml_1687_0": "\\E5* 它们其实是豆类。/", + "obj_readable_room1_slash_Other_10_gml_1689_0": "\\E1* 花生吗?/", + "obj_readable_room1_slash_Other_10_gml_1691_0": "\\E2* 牛肉干。/%", + "obj_readable_room1_slash_Other_10_gml_1695_0": "* 或许我们不该到处看了.../", + "obj_readable_room1_slash_Other_10_gml_1696_0": "\\E1* 那样做会让他说傻话的。/", + "obj_readable_room1_slash_Other_10_gml_1698_0": "\\E5* ..^1. 我别无选择啊^1,女士。/%", + "obj_readable_room1_slash_Other_10_gml_1708_0": "* Ice-E披萨的海报杂志。/", + "obj_readable_room1_slash_Other_10_gml_1709_0": "* 热乎新鲜的奶酪^1,意式辣香肠^1,&正如您梦寐以求的那样.../%", + "obj_readable_room1_slash_Other_10_gml_1716_0": "* 人气披萨选择!&现使用3像素以上的热辣分辨率呈现!/%", + "obj_readable_room1_slash_Other_10_gml_1726_0": "* 架子上有些汽车杂志。/", + "obj_readable_room1_slash_Other_10_gml_1727_0": "* 读读它们也许会很有趣^1,/", + "obj_readable_room1_slash_Other_10_gml_1728_0": "* 但是周围有其他人.../%", + "obj_readable_room1_slash_Other_10_gml_1734_0": "* 这是一本毛茸茸狗狗杂志^1。&内含类似香水广告的小样.../", + "obj_readable_room1_slash_Other_10_gml_1735_0": "* 但不同的是,&上面全都是供你抚摸的各种狗毛。/", + "obj_readable_room1_slash_Other_10_gml_1737_0": "\\E5* 嘿^1,不要剪广告!!/%", + "obj_readable_room1_slash_Other_10_gml_1746_0": "* 这是一本乔金森的粉丝杂志。&看上去很受欢迎。/%", + "obj_readable_room1_slash_Other_10_gml_1753_0": "* 这是一大堆的贺卡还有心形巧克力。/", + "obj_readable_room1_slash_Other_10_gml_1755_0": "* “早日康复!”&* “很高兴你的自行车撞坏了!”/%", + "obj_readable_room1_slash_Other_10_gml_1774_0": "\\E2* 那个东西?&那是二手的。打五折。/", + "obj_readable_room1_slash_Other_10_gml_1776_0": "* ..^1. 这是什么?/", + "obj_readable_room1_slash_Other_10_gml_1778_0": "\\E5* 垃圾。/%", + "obj_readable_room1_slash_Other_10_gml_1787_0": "* (你够不到顶端^1,&这使你无法拿到篮子。)/", + "obj_readable_room1_slash_Other_10_gml_1788_0": "* (在这种状况下你什么也买不了...)/%", + "obj_readable_room1_slash_Other_10_gml_1792_0": "* (彼有神之王座^1,&此为魔之王座。)/%", + "obj_readable_room1_slash_Other_10_gml_1806_0": "* (你快速阅览了一篇&关于安黛因的新闻报道。)/", + "obj_readable_room1_slash_Other_10_gml_1807_0": "* 新警长安黛因的爆炸式亮相/", + "obj_readable_room1_slash_Other_10_gml_1808_0": "* ..^1. 热血的年轻警员&..^1. 成为了新的警长。/", + "obj_readable_room1_slash_Other_10_gml_1809_0": "* 尽管她活力四射^1,&但她或许难以匹及上一任的光环.../", + "obj_readable_room1_slash_Other_10_gml_1810_0": "* ..^1. 自从艾斯戈尔·逐梦&被警队革职之后.../", + "obj_readable_room1_slash_Other_10_gml_1811_0": "* (..^1. 没必要再继续读下去了。)/%", + "obj_readable_room1_slash_Other_10_gml_1818_0": "* (安黛因警长和纳普斯特副警长&的照片。)/", + "obj_readable_room1_slash_Other_10_gml_1819_0": "* (安黛因正在把凯迪全家从树上&救下来。)/", + "obj_readable_room1_slash_Other_10_gml_1820_0": "* (..^1. 纳普斯特不知为何也困在树上。)/%", + "obj_readable_room1_slash_Other_10_gml_1827_0": "* (被悉心照料的花朵。)/%", + "obj_readable_room1_slash_Other_10_gml_1837_0": "* 这是一个装满不同种类衣服的衣橱。/", + "obj_readable_room1_slash_Other_10_gml_1838_0": "* 你可以想穿什么就穿什么。/%", + "obj_readable_room1_slash_Other_10_gml_1845_0": "* 这是一个架子。/", + "obj_readable_room1_slash_Other_10_gml_1846_0": "* 各式各样的纪念品都可以摆放在这里。/%", + "obj_readable_room1_slash_Other_10_gml_1855_0": "* 这是一个垃圾桶。/", + "obj_readable_room1_slash_Other_10_gml_1857_0": "\\E3* 克里斯^1!&要是我又做了一份手册的话.../", + "obj_readable_room1_slash_Other_10_gml_1858_0": "\\E2* 你可以把它直接扔进这里!/%", + "obj_readable_room1_slash_Other_10_gml_1861_0": "* 这是给你放手册的展架。/", + "obj_readable_room1_slash_Other_10_gml_1863_0": "\\E2* 我觉得你会想把手册摆在这里,&以便随时阅读!/%", + "obj_readable_room1_slash_Other_10_gml_1875_0": "* 这是一张精心制作的床。/", + "obj_readable_room1_slash_Other_10_gml_1876_0": "* 配得上一个床铺调查员。/%", + "obj_readable_room1_slash_Other_10_gml_1880_0": "* 这是你的床。/", + "obj_readable_room1_slash_Other_10_gml_1881_0": "* 感觉出奇的柔软。&就好像垫在梦上面一样.../%", + "obj_readable_room1_slash_Other_10_gml_1896_0": "\\E2* 真酷诶^1,带刺的床。/", + "obj_readable_room1_slash_Other_10_gml_1897_0": "\\EA* 这下我就可以在夜里扎自己了。/", + "obj_readable_room1_slash_Other_10_gml_1898_0": "\\E2* 终于方便点了。/%", + "obj_readable_room1_slash_Other_10_gml_1907_0": "\\E7* 太爽了^1,这里面什么都有!/", + "obj_readable_room1_slash_Other_10_gml_1908_0": "* 松果^1,粉笔^1,&苔藓^1,罐装沙司^1,/", + "obj_readable_room1_slash_Other_10_gml_1909_0": "* 冰块^1,吐司机里的黑渣渣^1,&碎颚硬糖.../", + "obj_readable_room1_slash_Other_10_gml_1910_0": "\\E2* ..^1. 哦^1,也有真正的食品。/%", + "obj_readable_room1_slash_Other_10_gml_1913_0": "\\E5* 嘿克里斯^1,&不许再觊觎我的零食。/%", + "obj_readable_room1_slash_Other_10_gml_1921_0": "\\E0* 苏西^1,&你之前没来得及读手册.../", + "obj_readable_room1_slash_Other_10_gml_1922_0": "\\E2* 所以我帮你把它放在这里了。/", + "obj_readable_room1_slash_Other_10_gml_1924_0": "\\EL* 真好^1,我会在睡前读读的。/", + "obj_readable_room1_slash_Other_10_gml_1925_0": "\\E2* 一读肯定就睡着了。/%", + "obj_readable_room1_slash_Other_10_gml_1932_0": "* 这是一个衣柜,&里面装满了带刺的危险衣物。/", + "obj_readable_room1_slash_Other_10_gml_1933_0": "* 所有的衣服都在忙着&把彼此撕成碎片。/", + "obj_readable_room1_slash_Other_10_gml_1935_0": "\\E2* 简直棒呆了!!^1!&嫉妒吗^1,克里斯!?/%", + "obj_readable_room1_slash_Other_10_gml_1943_0": "* (二楼:居住区)/%", + "obj_readable_room1_slash_Other_10_gml_1948_0": "* (门锁住了。)/%", + "obj_readable_room1_slash_Other_10_gml_1953_0": "* (地下室:恶人居住区)/%", + "obj_readable_room1_slash_Other_10_gml_1964_0": "\\EA* 嘿利艾尔斯^1,&这楼上是什么?/", + "obj_readable_room1_slash_Other_10_gml_1966_0": "\\E2* 哦^1,只是一些还在&装修中的房间!/", + "obj_readable_room1_slash_Other_10_gml_1968_0": "\\E2* ..^1. 所以你的房间是在楼上吗?/", + "obj_readable_room1_slash_Other_10_gml_1970_0": "\\EQ* 呃^1,没错^1!&我还没有^1,嗯^1,打扫干净.../", + "obj_readable_room1_slash_Other_10_gml_1972_0": "\\E2* 好吧^1,反正我们也没兴趣看&你那堆傻乎乎的眼镜收藏。/%", + "obj_readable_room1_slash_Other_10_gml_1976_0": "\\EG* 不好意思^1,施工中!/%", + "obj_readable_room1_slash_Other_10_gml_1989_0": "* 我是黑客。&我能感觉到这个房间中藏着一道&秘密的后门..^1. 但是.../", + "obj_readable_room1_slash_Other_10_gml_1990_0": "* 会是在哪里呢...?&嗯嗯嗯嗯嗯嗯嗯.../%", + "obj_readable_room1_slash_Other_10_gml_2019_0": "\\EL* (苏..^1. 苏西...!^1!&她就在那边...!!)/", + "obj_readable_room1_slash_Other_10_gml_2020_0": "\\E6* (但是我..^1. &我不敢跟她打招呼...)/", + "obj_readable_room1_slash_Other_10_gml_2021_0": "\\E2* (...?)/", + "obj_readable_room1_slash_Other_10_gml_2022_0": "\\E3* (不过^1,那个和她在一起的人&是谁啊...?)/", + "obj_readable_room1_slash_Other_10_gml_2023_0": "\\E2* (看起来有一点像...)/", + "obj_readable_room1_slash_Other_10_gml_2025_0": "\\EE* (啊啊啊^1,他们看过来了^1!&我们快走吧!!)/%", + "obj_readable_room1_slash_Other_10_gml_2030_0": "\\EE* (我们快离开这儿吧!)/%", + "obj_readable_room1_slash_Other_10_gml_2043_0": "\\EA* ..^1. 嘿克里斯^1,&有没有想过用一下这些圆筒?/", + "obj_readable_room1_slash_Other_10_gml_2045_0": "\\EK* ..^1. 用它们做什么?/", + "obj_readable_room1_slash_Other_10_gml_2047_0": "\\EA* 用来盛冰淇淋。/%", + "obj_readable_room1_slash_Other_10_gml_2051_0": "* (只是一些用于盛放非冰淇淋的圆筒。)/%", + "obj_readable_room1_slash_Other_10_gml_2071_0": "\\E5* (女王..^1. 她说她想要我快乐^1,&可是...)/", + "obj_readable_room1_slash_Other_10_gml_2072_0": "\\E3* (我怎么会想要&吃一锅炖线缆呢?)/", + "obj_readable_room1_slash_Other_10_gml_2073_0": "\\EA* (而且为什么我不能...&直接...拒绝她呢?)/", + "obj_readable_room1_slash_Other_10_gml_2074_0": "\\E3* (有时我觉得...)/", + "obj_readable_room1_slash_Other_10_gml_2075_0": "\\E8* (我只能对克里斯和老爸&说出“不”字...)/%", + "obj_readable_room1_slash_Other_10_gml_2087_0": "* (一张女王牌清洁剂的广告。)/", + "obj_readable_room1_slash_Other_10_gml_2088_0": "* (“我完全 不知道&这是 做什么 用的”)/%", + "obj_readable_room1_slash_Other_10_gml_2101_0": "* (门锁住了。)~1", + "obj_readable_room1_slash_Other_10_gml_2106_0": "\\EB* 克里斯...?&为什么带我来这里...?/", + "obj_readable_room1_slash_Other_10_gml_2107_0": "\\E4* 屋里没人..^1. &不^1,这附近根本一个人都没有。/", + "obj_readable_room1_slash_Other_10_gml_2108_0": "\\E4* 这个地方..^1. &真让人起鸡皮疙瘩.../", + "obj_readable_room1_slash_Other_10_gml_2109_0": "\\Ee* .../", + "obj_readable_room1_slash_Other_10_gml_2110_0": "\\Ed* (虽说如此^1,&却有一种令人怀念的感觉...)/%", + "obj_readable_room1_slash_Other_10_gml_2124_0": "* 妈妈咪叭^1!欢迎光临顶尖糕点房!/", + "obj_readable_room1_slash_Other_10_gml_2125_0": "* 我们的特别大厨旋转烤制品的技巧&可是顶尖的!/%", + "obj_readable_room1_slash_Other_10_gml_2160_0": "* (看起来它与主人失散了...)/%", + "obj_readable_room1_slash_Other_10_gml_2165_0": "* (尖叫...)/%", + "obj_readable_room1_slash_Other_10_gml_2170_0": "* 生棩日�.../%", + "obj_readable_room1_slash_Other_10_gml_2177_0": "* (一张三人床^1,&或者是有三个头的生物睡的床。)/%", + "obj_readable_room1_slash_Other_10_gml_2185_0": "* 没什么有趣的。/%", + "obj_readable_room1_slash_Other_10_gml_2199_0": "\\E7* (...)/%", + "obj_readable_room1_slash_Other_10_gml_2216_0": "* (你敲了敲机器。)/", + "obj_readable_room1_slash_Other_10_gml_2217_0": "* (..^1. 什么也没有发生。)/", + "obj_readable_room1_slash_Other_10_gml_2218_0": "* (你摇了摇机器。)/", + "obj_readable_room1_slash_Other_10_gml_2219_0": "* (你打了打。)/", + "obj_readable_room1_slash_Other_10_gml_2220_0": "* (你踢了踢。)/", + "obj_readable_room1_slash_Other_10_gml_2221_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_2222_0": "* (什么也没有发生。)/%", + "obj_readable_room1_slash_Other_10_gml_2227_0": "\\E7* (...)/%", + "obj_readable_room1_slash_Other_10_gml_2238_0": "* (什么也没有发生。)/%", + "obj_readable_room1_slash_Other_10_gml_2244_0": "* (咔!)&* (你发现了一个隐藏开关!)/%", + "obj_readable_room1_slash_Other_10_gml_2254_0": "* (什么也没有发生。)/%", + "obj_readable_room1_slash_Other_10_gml_2260_0": "* (像是力场断电的声音..^1. 大概吧。)/%", + "obj_readable_room1_slash_Other_10_gml_2269_0": "* (什么也没有发生。)/%", + "obj_readable_room1_slash_Other_10_gml_2275_0": "* (像是力场断电的声音..^1. 大概吧。)/%", + "obj_readable_room1_slash_Other_10_gml_2284_0": "* (努伯特不见了。)/", + "obj_readable_room1_slash_Other_10_gml_2285_0": "* (看来努伯特的屏幕已经&升上天空,走向世界了)/%", + "obj_readable_room1_slash_Other_10_gml_2291_0": "* (它看起来卡住了。)/%", + "obj_readable_room1_slash_Other_10_gml_2303_0": "* (像是力场断电的声音。)/%", + "obj_readable_room1_slash_Other_10_gml_2307_0": "* (什么也没有发生。)/%", + "obj_readable_room1_slash_Other_10_gml_2318_0": "* (柜子里很宽敞,塞满了旧电器。)/", + "obj_readable_room1_slash_Other_10_gml_2319_0": "* (可以轻松容纳一个大个子的人。)/%", + "obj_readable_room1_slash_Other_10_gml_2326_0": "* (看起来是图书馆的&高级公用笔记本。)/", + "obj_readable_room1_slash_Other_10_gml_2327_0": "* (有人忘记把它关掉了。)/%", + "obj_readable_room1_slash_Other_10_gml_2334_0": "* (里面都是些备用设备^1,&比如备用鼠标^1,备用键盘^1,&还有备用沙锤。)/%", + "obj_readable_room1_slash_Other_10_gml_2341_0": "* (这是一台电脑。显示器在闪烁。)/%", + "obj_readable_room1_slash_Other_10_gml_2348_0": "* (这是一台电脑。)/", + "obj_readable_room1_slash_Other_10_gml_2349_0": "* (一个海豚屏保正在推销&某种恶意软件。)/%", + "obj_readable_room1_slash_Other_10_gml_2360_0": "* (这是一台电脑。)/", + "obj_readable_room1_slash_Other_10_gml_2361_0": "* (有人曾尝试查看邮箱^1,&但是现在断网了。)/%", + "obj_readable_room1_slash_Other_10_gml_2366_0": "* (这是一台电脑。)/", + "obj_readable_room1_slash_Other_10_gml_2367_0": "* (...电脑蓝屏了。&看来系统崩溃了。)/%", + "obj_readable_room1_slash_Other_10_gml_2377_0": "* (一些关于网络安全的海报。)/%", + "obj_readable_room1_slash_Other_10_gml_2381_0": "* (你突然觉得,今天本可以有所不同...)/", + "obj_readable_room1_slash_Other_10_gml_2382_0": "* (..^1. 如果那张橘猫海报还在墙上的话。)/%", + "obj_readable_room1_slash_Other_10_gml_2390_0": "* (这是一个垃圾桶,&你感觉它没什么朋友。)/", + "obj_readable_room1_slash_Other_10_gml_2391_0": "* (很难说你为什么会对一个垃圾桶&产生这样的感觉。)/%", + "obj_readable_room1_slash_Other_10_gml_2398_0": "* (这是一个装可回收物的垃圾桶。)/", + "obj_readable_room1_slash_Other_10_gml_2399_0": "* (似乎有人不小心打印了一堆&垃圾邮件。)/%", + "obj_readable_room1_slash_Other_10_gml_2406_0": "* 请尊重陶器。/%", + "obj_readable_room1_slash_Other_10_gml_2484_0": "* (这是一个巨型摩天轮的广告。)/%", + "obj_readable_room1_slash_Other_10_gml_2492_0": "* (这是一个巨型摩天轮的广告。)/", + "obj_readable_room1_slash_Other_10_gml_2494_0": "\\E1* (苏西显然正在想着她和诺埃尔&坐摩天轮的事...)/", + "obj_readable_room1_slash_Other_10_gml_2496_0": "\\EK* (不过话说回来^1,&摩天又是个啥玩意?)/", + "obj_readable_room1_slash_Other_10_gml_2497_0": "\\EC* (某种有着超大轮子的坦克?)/%", + "obj_readable_room1_slash_Other_10_gml_2512_0": "\\Ec* (为什么要..^1. &这样盯着我的眼睛看?)/%", + "obj_readable_room1_slash_Other_10_gml_2517_0": "\\Ec* (到底是在看什么?)/%", + "obj_readable_room1_slash_Other_10_gml_2522_0": "\\Ec* (我..^1. 我不明白&这是在做什么^1,不过...)/", + "obj_readable_room1_slash_Other_10_gml_2523_0": "\\Ec* (这是在看着我吗...?)/%", + "obj_readable_room1_slash_Other_10_gml_2529_0": "\\Ec* (为什么不去踩那个&开关呢...?)/%", + "obj_readable_room1_slash_Other_10_gml_2545_0": "* 左侧: 前往一楼的捷径/%", + "obj_readable_room1_slash_Other_10_gml_2553_0": "* (是某人创造一根奇妙烟柱的视频。)/", + "obj_readable_room1_slash_Other_10_gml_2554_0": "* (烟太大了^1,看不清楚那是谁。)/%", + "obj_readable_room1_slash_Other_10_gml_2578_0": "\\E4* (我觉得苔藓球某种意义上&还挺可爱的...?)/", + "obj_readable_room1_slash_Other_10_gml_2579_0": "\\E8* (..^1. 我到底在说什么?)/%", + "obj_readable_room1_slash_Other_10_gml_2585_0": "* (苔藓。份量少到不够吃。)/%", + "obj_readable_room1_slash_Other_10_gml_2591_0": "* (只是一些苔藓...)/%", + "obj_readable_room1_slash_Other_10_gml_2596_0": "* (房间之间..^1. 有间房间。)/%", + "obj_readable_room1_slash_Other_10_gml_2609_0": "* 这里未曾有一个男人。/%", + "obj_readable_room1_slash_Other_10_gml_2618_0": "* (快来买女王清洁剂吧^1!&人气最高的清洁剂风味!)/%", + "obj_readable_room1_slash_Other_10_gml_2624_0": "* (女王清洁剂^1!&由100`% 的酸液制成!)/%", + "obj_readable_room1_slash_Other_10_gml_2632_0": "* (海报被撕开了^1,&露出了另一张褪色的海报。)/", + "obj_readable_room1_slash_Other_10_gml_2633_0": "* 大人物汽车^1!来环游小镇吧,&乘坐我们特别的/", + "obj_readable_room1_slash_Other_10_gml_2634_0": "* (剩下的被撕掉了。)/%", + "obj_readable_room1_slash_Other_10_gml_2638_0": "* (一张被撕裂的海报。)/%", + "obj_readable_room1_slash_Other_10_gml_2651_0": "* (这是一个老鼠出口。)/%", + "obj_readable_room1_slash_Other_10_gml_2656_0": "* (洞里是空的。)/%", + "obj_readable_room1_slash_Other_10_gml_2665_0": "* (这是一个老鼠入口)/%", + "obj_readable_room1_slash_Other_10_gml_2670_0": "* (老鼠们在里面欢快地嬉戏。)/%", + "obj_readable_room1_slash_Other_10_gml_2681_0": "\\E0* 锁住了.../", + "obj_readable_room1_slash_Other_10_gml_2682_0": "\\E1* 这个空旷的大房间究竟&是什么情况!?/%", + "obj_readable_room1_slash_Other_10_gml_2688_0": "* (门锁住了。)/%", + "obj_readable_room1_slash_Other_10_gml_2698_0": "* (这些暗之灯泡会在地上射出&一道明亮的影子。)/", + "obj_readable_room1_slash_Other_10_gml_2699_0": "* (当空格被黑暗填满时,&前方的道路就会打开。)/%", + "obj_readable_room1_slash_Other_10_gml_2703_0": "* (另外两个谜题房间被一只巨手&粗鲁地抹去了。)/", + "obj_readable_room1_slash_Other_10_gml_2704_0": "* (我们在此恳请客人们的理解&并有点希望他们根本不在这里。)/%", + "obj_readable_room1_slash_Other_10_gml_2711_0": "* (这个谜题仅限工作人员使用^1!&客人们^1,请回到您的房间。)/%", + "obj_readable_room1_slash_Other_10_gml_2717_0": "* (各位工作人员!^1!&如果你们被谜题困住了^1,&请不要呼救。)/", + "obj_readable_room1_slash_Other_10_gml_2718_0": "* (身处于这豪宅之中令人着迷的&死亡陷阱里...没人能听到你的呼唤。)/%", + "obj_readable_room1_slash_Other_10_gml_2724_0": "* (至高之桌。)/", + "obj_readable_room1_slash_Other_10_gml_2725_0": "* (没有\\cY神之王座\\cW^1,你根本够不着它)/%", + "obj_readable_room1_slash_Other_10_gml_2734_0": "* (里面有各式各样的衣服。)/", + "obj_readable_room1_slash_Other_10_gml_2736_0": "\\E0* (..^1. 嗯^1,&从没见诺埃尔穿过这些...)/%", + "obj_readable_room1_slash_Other_10_gml_2743_0": "* (这里有搜索结果的目录。)/", + "obj_readable_room1_slash_Other_10_gml_2744_0": "* (看来其中的大多数东西&都无法被实体化...)/%", + "obj_readable_room1_slash_Other_10_gml_2751_0": "* (这是一份日历。)/", + "obj_readable_room1_slash_Other_10_gml_2752_0": "* (每页都是12月^1,每天都是25日。)/%", + "obj_readable_room1_slash_Other_10_gml_2768_0": "* (诺埃尔的床。)/", + "obj_readable_room1_slash_Other_10_gml_2769_0": "* (你保留了床铺调查员的称号。)/", + "obj_readable_room1_slash_Other_10_gml_2771_0": "\\EK* (你到底在搞什么鬼?)/%", + "obj_readable_room1_slash_Other_10_gml_2783_0": "* (这是一个衣橱。)/%", + "obj_readable_room1_slash_Other_10_gml_2792_0": "* (像是老鼠引起的堵车。)/%", + "obj_rouxls_enemy_slash_Create_0_gml_116_0": "居民区", + "obj_rouxls_enemy_slash_Create_0_gml_117_0": "商业区", + "obj_rouxls_enemy_slash_Create_0_gml_118_0": "工业区", + "obj_rouxls_enemy_slash_Create_0_gml_120_0": "公园", + "obj_rouxls_enemy_slash_Create_0_gml_121_0": "犯罪", + "obj_rouxls_enemy_slash_Create_0_gml_122_0": "公共交通", + "obj_rouxls_enemy_slash_Step_0_gml_19_0": "飞吧!飞吧!&吾之小鸭子!/%", + "obj_rouxls_enemy_slash_Step_0_gml_22_0": "前进吧,&吾之战车!/%", + "obj_rouxls_enemy_slash_Step_0_gml_28_0": "解开吾的谜题,&鼠辈们!/%", + "obj_rouxls_enemy_slash_Step_0_gml_33_0": "揍其左舷!/%", + "obj_rouxls_enemy_slash_Step_0_gml_136_0": "* 你需要建更多的~1。", + "obj_rouxls_enemy_slash_Step_0_gml_142_0": "* 你的城市还缺少~1。", + "obj_rouxls_enemy_slash_Step_0_gml_147_0": "* 敌舰和你的战舰似乎一同坠入了爱河。", + "obj_rouxls_enemy_slash_Step_0_gml_147_1": "* 你不禁注意到敌舰是多么的~1。", + "obj_rouxls_enemy_slash_Step_0_gml_150_0": "* 闻起来像样板房。", + "obj_rouxls_enemy_slash_Step_0_gml_171_0": "* 卢斯 - 被雇来的小BOSS。&就算被解雇了也还会出现。&“吾亦可参加派对”/%", + "obj_rouxls_enemy_slash_Step_0_gml_178_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_187_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_196_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_205_0": "%%", + "obj_rouxls_enemy_slash_Step_0_gml_214_0": "* 利艾尔斯进行了干扰!&卢斯下回合会少占领一个房子。/%", + "obj_rouxls_enemy_slash_Step_0_gml_215_0": "* 利艾尔斯进行了干扰!&但是失败了。/%", + "obj_rouxls_enemy_slash_Step_0_gml_263_0": "\\E0* 看来游戏已矣!/", + "obj_rouxls_enemy_slash_Step_0_gml_266_0": "\\E2* 并且!吾房宅众多!/", + "obj_rouxls_enemy_slash_Step_0_gml_270_0": "\\E1* 啥!?&何故汝房宅多于吾?!/", + "obj_rouxls_enemy_slash_Step_0_gml_274_0": "\\E5* 吾等成败尚不可知也。/", + "obj_rouxls_simtown_slash_Draw_0_gml_47_0": "* 你可以占领这一格!", + "obj_rouxls_simtown_slash_Draw_0_gml_48_0": "* 使用方向键移动!", + "obj_rouxls_simtown_slash_Draw_0_gml_49_0": "* 离自己的领地太远了!", + "obj_rouxls_simtown_slash_Draw_0_gml_50_0": "* 不能建在酸液上面!", + "obj_rouxls_simtown_slash_Draw_0_gml_51_0": "* 不能建在敌方领地上!", + "obj_rouxls_simtown_slash_Draw_0_gml_53_0": "* 天鹅无法支撑建筑", + "obj_rouxls_simtown_slash_Draw_0_gml_54_0": "* 天鹅无法支撑建筑", + "obj_rouxls_simtown_slash_Draw_0_gml_55_0": "* 天鹅无法支撑建筑", + "obj_rouxls_simtown_slash_Draw_0_gml_56_0": "* 天鹅无法支撑建筑", + "obj_rouxls_simtown_slash_Draw_0_gml_58_0": "* 一台似曾相识的机器。", + "obj_rouxls_simtown_slash_Draw_0_gml_59_0": "* 它似乎和你的天鹅一同坠入了爱河。", + "obj_rouxls_simtown_slash_Draw_0_gml_72_0": "* 汝仰慕吾...?", + "obj_rouxls_simtown_slash_Draw_0_gml_80_0": "* 按~1占领!", + "obj_rouxls_simtown_slash_Step_0_gml_93_0": "* 完成!/%", + "obj_savemenu_slash_Draw_0_gml_34_0": "LV ~1", + "obj_savemenu_slash_Draw_0_gml_52_0_b": "库存", + "obj_savemenu_slash_Draw_0_gml_54_0": "伙伴", + "obj_savepoint_slash_Other_10_gml_33_0": "* 看着这双巨大的腿^1,&使你充满了某种力量。/%", + "obj_shop1_slash_Draw_0_gml_143_0": "$~1", + "obj_shop1_slash_Draw_0_gml_159_0": "\\E2谢谢惠顾,&已经放入&您的库存。", + "obj_shop1_slash_Draw_0_gml_177_0": "$~1", + "obj_shop1_slash_Draw_0_gml_255_0": "\\E0反正闲着&也是闲着。", + "obj_shop1_slash_Draw_0_gml_292_0": "出售库存物品", + "obj_shop1_slash_Draw_0_gml_293_0": "返回", + "obj_shop1_slash_Draw_0_gml_407_0": "$~1", + "obj_shop1_slash_Draw_0_gml_567_0": "\\E1* 哦..^1. 所以我们现在是在城堡镇了。/", + "obj_shop1_slash_Draw_0_gml_568_0": "\\E0* 好吧^1。对我来说在哪都一样。/", + "obj_shop1_slash_Draw_0_gml_569_0": "\\E2* 只要我还待在自己的商店里^1,&一切就如常。/", + "obj_shop1_slash_Draw_0_gml_570_0": "\\E0* ..^1. 不过呢。/", + "obj_shop1_slash_Draw_0_gml_571_0_b": "\\E2* 某种程度上^1,&能够再次见到你们还真让我挺惊讶的。/", + "obj_shop1_slash_Draw_0_gml_572_0": "\\E0* 我敢肯定你们三位接下来的旅程&会相当有趣。/", + "obj_shop1_slash_Draw_0_gml_573_0": "\\E1* 我?&还是在这卖些同样的旧破烂。/", + "obj_shop1_slash_Draw_0_gml_574_0": "\\E0* 等你们找到更加强力的宝物^1,&你们恐怕就没什么理由再回这里了。/", + "obj_shop1_slash_Draw_0_gml_575_0": "\\E2* 但如果你们有空的话^1,&我可以送你们一份饼干和忠告!/%", + "obj_shop1_slash_Draw_0_gml_582_0": "\\E1* 我们身处此地^1,一个新的世界。/", + "obj_shop1_slash_Draw_0_gml_583_0": "\\E2* 就在你们战胜那个小丑之后..^1. &令人难以置信。/", + "obj_shop1_slash_Draw_0_gml_584_0": "\\E1* ..^1. 噢?这是什么?&他似乎给了你一些东西。/", + "obj_shop1_slash_Draw_0_gml_585_0": "\\E0* 对..^1. 你肯定没注意到。/", + "obj_shop1_slash_Draw_0_gml_586_0": "\\E3* 这颗水晶..^1. 几乎是隐形的^1,&而你一直都带着它。/", + "obj_shop1_slash_Draw_0_gml_587_0": "\\E0* 来^1,我来帮你鉴定一下。/", + "obj_shop1_slash_Draw_0_gml_588_0": "\\E3* .../", + "obj_shop1_slash_Draw_0_gml_589_0": "\\E1* 难以置信^1!他居然还有暗影水晶.../", + "obj_shop1_slash_Draw_0_gml_590_0": "\\E0* 暗影水晶^1,&此物因只见其影,却不见其形而得名。/", + "obj_shop1_slash_Draw_0_gml_591_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_592_0": "\\E3* 我有种预感^1,&你可能还会找到更多的暗影水晶.../", + "obj_shop1_slash_Draw_0_gml_593_0": "\\E2* ..^1. 只要能你继续打败像\\cY他\\c0那样&强大的对手^1。/", + "obj_shop1_slash_Draw_0_gml_594_0": "\\E0* 要是你搞到了更多的暗影水晶^1,&就把它们带过来吧!/", + "obj_shop1_slash_Draw_0_gml_595_0": "\\E2* 我保证能给你缝出些好东西.../%", + "obj_shop1_slash_Draw_0_gml_601_0": "\\E2* 呦^1,瞧瞧^1!&你搞到了另一颗暗影水晶.../", + "obj_shop1_slash_Draw_0_gml_602_0": "\\E1* 噢^1,是这样^1?&是那个推销员在旧机器里找到的...?/", + "obj_shop1_slash_Draw_0_gml_603_0": "\\E0* 我猜..^1. 也许在很久以前^1,&那台旧机器对于某人十分重要。/", + "obj_shop1_slash_Draw_0_gml_604_0": "\\E3* 说不定^1,是某个光之民呢..^1. &我猜的啦^1,哈哈!/", + "obj_shop1_slash_Draw_0_gml_605_0": "\\E0* 不管怎么说^1,有暗之民打算&窃取这份力量实属不幸.../", + "obj_shop1_slash_Draw_0_gml_606_0": "\\E0* 或者说^1,这是属于你的幸运?&正是因为如此^1,你才获得了一颗新的水晶。/", + "obj_shop1_slash_Draw_0_gml_607_0": "\\E2* 来^1,我替你拿着。哈哈哈!/%", + "obj_shop1_slash_Draw_0_gml_619_0": "\\E1* ..^1. 这是什么?&看来你有一颗暗影水晶。/", + "obj_shop1_slash_Draw_0_gml_620_0": "\\E3* .../", + "obj_shop1_slash_Draw_0_gml_621_0": "\\E0* 很不幸的是^1,我觉得你可能在上次的&冒险中漏掉了一块。/", + "obj_shop1_slash_Draw_0_gml_622_0": "\\E0* .../", + "obj_shop1_slash_Draw_0_gml_623_0": "\\E3* 不过^1,你确定吗?&你确定你没打败过那个小丑...?/", + "obj_shop1_slash_Draw_0_gml_624_0": "\\E0* 也许..^1. 你只是事后忘记了。/", + "obj_shop1_slash_Draw_0_gml_625_0": "\\E2* 没错^1,只要你曾经击败过这个敌人.../", + "obj_shop1_slash_Draw_0_gml_640_0": "\\E0* 小王子想在他的城堡里给你看些东西。/", + "obj_shop1_slash_Draw_0_gml_641_0": "\\E3* 那么^1,你要拒绝这次皇家邀请吗?/%", + "obj_shop1_slash_Draw_0_gml_645_0": "\\E0* 如果我是你^1,我会回到光明世界。/", + "obj_shop1_slash_Draw_0_gml_646_0": "\\E1* 当然了^1,我不是你。&所以^1,我才会呆在这里。/", + "obj_shop1_slash_Draw_0_gml_647_0": "\\E1* 不过^1,&你不在的话我也没法跟你提建议.../", + "obj_shop1_slash_Draw_0_gml_648_0": "\\E2* 所以我的提示最后可能&也派不上什么用场^1!哈哈!/%", + "obj_shop1_slash_Draw_0_gml_654_0": "* 镇上似乎添了不少新面孔啊。/", + "obj_shop1_slash_Draw_0_gml_655_0": "\\E2* 看到如此充满希望的景象,&让我这把老骨头也温暖了起来。/", + "obj_shop1_slash_Draw_0_gml_656_0": "\\E3* 真没想到还能再见到女王。/", + "obj_shop1_slash_Draw_0_gml_657_0": "\\E0* 她还是老样子..^1. &呵呵^1,大家其实也都没变。/%", + "obj_shop1_slash_Draw_0_gml_661_0": "* 那几个年轻人开了家有趣的商店。/", + "obj_shop1_slash_Draw_0_gml_662_0": "\\E3* 他们不干面包圈生意了^1,&所以他们的库存都归我了。/", + "obj_shop1_slash_Draw_0_gml_663_0": "\\E3* ..^1. 顺带一提^1,天色已经挺晚了^1,&不是吗?/", + "obj_shop1_slash_Draw_0_gml_664_0": "\\E0* 等忙完这里的事^1,&你最好赶快回家。/", + "obj_shop1_slash_Draw_0_gml_665_0": "\\E3* 可不要等到太阳落山后&再被家人逮回去.../%", + "obj_shop1_slash_Draw_0_gml_674_0": "* 如果你继续击败其他强敌^1,&就能获得更多的暗影水晶。/", + "obj_shop1_slash_Draw_0_gml_675_0": "\\E2* 加油吧^1!可能会比较艰难^1,&但我向你保证绝对值得!/%", + "obj_shop1_slash_Draw_0_gml_681_0": "\\E1* ..^1. 看来你还没有拿到第二颗暗影水晶。/", + "obj_shop1_slash_Draw_0_gml_682_0": "\\E0* 嗯。也能理解。&击败那种水平的对手绝非易事。/", + "obj_shop1_slash_Draw_0_gml_683_0": "\\E3* .../", + "obj_shop1_slash_Draw_0_gml_684_0": "\\E1* 好吧^1,当我没说。/", + "obj_shop1_slash_Draw_0_gml_685_0": "\\E0* 虽说你是个光之民,&倒也没必要为此耗“光”自己的性命!/%", + "obj_shop1_slash_Draw_0_gml_706_0": "* 你已经收集到了两颗暗影水晶。/", + "obj_shop1_slash_Draw_0_gml_707_0": "\\E1* 但现在还不是放松警惕的时候。&你的下一个对手将会是../", + "obj_shop1_slash_Draw_0_gml_708_0": "\\E3* 说实话^1,&凭你的实力根本没可能战胜他。/", + "obj_shop1_slash_Draw_0_gml_709_0": "\\E0* 除非..^1. &借助这件暗影斗篷的力量。/", + "obj_shop1_slash_Draw_0_gml_710_0": "\\E0* 给你^1,虽然看着可能像块破布^1,&不过它.../", + "obj_shop1_slash_Draw_0_gml_711_0": "\\E1* ..^1. 诶?/", + "obj_shop1_slash_Draw_0_gml_712_0": "\\E3* 我找不到了。&是有谁..^1. 拿走了吗...?/", + "obj_shop1_slash_Draw_0_gml_713_0": "\\E2* 哈哈哈^1!这下可好^1,&你的胜算又少了几分!/%", + "obj_shop1_slash_Draw_0_gml_717_0": "* 你已经收集到了两颗暗影水晶。/", + "obj_shop1_slash_Draw_0_gml_718_0": "\\E3* 可惜啊^1,没了暗影斗篷^1,&第三颗暗影水晶就与你无缘了。/", + "obj_shop1_slash_Draw_0_gml_719_0": "\\E0* 命运将至..^1. &而你并非受选之人。/%", + "obj_shop1_slash_Draw_0_gml_784_0": "空间:~1", + "obj_shop2_slash_Draw_0_gml_113_0": "$~1", + "obj_shop2_slash_Draw_0_gml_147_0_b": "$~1?", + "obj_shop2_slash_Draw_0_gml_328_0": "$~1?", + "obj_shop2_slash_Draw_0_gml_482_0": "空间:~1", + "obj_shop_ch2_music_slash_Create_0_gml_79_0": "音乐粮食#嚼起来#嘎嘣脆#回复80HP", + "obj_shop_ch2_music_slash_Create_0_gml_80_0": "防具#由绿色的金属丝#制作而成", + "obj_shop_ch2_music_slash_Create_0_gml_81_0": "武器#按一下剑柄#就能伸长", + "obj_shop_ch2_music_slash_Create_0_gml_82_0": "武器#可别忘了#给它充电", + "obj_shop_ch2_music_slash_Draw_0_gml_168_0": "\\m3  *别忘了买点东西!&\\m1 如果你想的话!&\\m2 我也能买点东西吗?", + "obj_shop_ch2_music_slash_Draw_0_gml_170_0": "\\m1  *呦!&\\m3 你好呀?&\\m2 嘿!", + "obj_shop_ch2_music_slash_Draw_0_gml_174_0": "\\m1  *欢迎来到...&\\m3 音乐室!&\\m2 这里什么都不卖!", + "obj_shop_ch2_music_slash_Draw_0_gml_175_0": "\\m1  *哐!&\\m3 砰!&\\m2 嘣!", + "obj_shop_ch2_music_slash_Draw_0_gml_176_0": "\\m2  *美妙的歌曲。", + "obj_shop_ch2_music_slash_Draw_0_gml_194_0": "播放音乐", + "obj_shop_ch2_music_slash_Draw_0_gml_195_0": "兰瑟", + "obj_shop_ch2_music_slash_Draw_0_gml_250_0": "$~1", + "obj_shop_ch2_music_slash_Draw_0_gml_262_0": "\\m3  *挑你喜欢& 的吧!", + "obj_shop_ch2_music_slash_Draw_0_gml_266_0": "\\m1  *伙计们,& 多谢了!", + "obj_shop_ch2_music_slash_Draw_0_gml_267_0": "\\m2  *我看& 不见。", + "obj_shop_ch2_music_slash_Draw_0_gml_270_0": "\\m3  *不要& 紧张& 嘛!", + "obj_shop_ch2_music_slash_Draw_0_gml_271_0": "\\m3  *你的现金& 不够了!", + "obj_shop_ch2_music_slash_Draw_0_gml_272_0": "\\m3  *你的& 口袋& 已经& 满了。", + "obj_shop_ch2_music_slash_Draw_0_gml_273_0": "\\m3  *好诶!& 放进你的& 库存了。", + "obj_shop_ch2_music_slash_Draw_0_gml_291_0": "$~1", + "obj_shop_ch2_music_slash_Draw_0_gml_344_0": "表演", + "obj_shop_ch2_music_slash_Draw_0_gml_345_0": "关于女王", + "obj_shop_ch2_music_slash_Draw_0_gml_346_0": "整破烂", + "obj_shop_ch2_music_slash_Draw_0_gml_357_0": "\\m1  *我们来& 交换情报& 吧!", + "obj_shop_ch2_music_slash_Draw_0_gml_394_0": "出售库存物品", + "obj_shop_ch2_music_slash_Draw_0_gml_395_0": "返回", + "obj_shop_ch2_music_slash_Draw_0_gml_399_0": "\\m1  *我们来& 帮你& 收了!", + "obj_shop_ch2_music_slash_Draw_0_gml_400_0": "\\m2  *这就是& 你的& 家当?", + "obj_shop_ch2_music_slash_Draw_0_gml_401_0": "\\m2  *你什么& 都没有!", + "obj_shop_ch2_music_slash_Draw_0_gml_487_0": "\\m1  *好,& 用你的& 物品& 砸我们!", + "obj_shop_ch2_music_slash_Draw_0_gml_488_0": "\\m1  *好,& 给我们& 看你的& 武器!", + "obj_shop_ch2_music_slash_Draw_0_gml_489_0": "\\m1  *好,& 用你的& 护甲& 砸我们!", + "obj_shop_ch2_music_slash_Draw_0_gml_490_0": "\\m1  *太棒了!& 它能变成& 很好的& 破烂!", + "obj_shop_ch2_music_slash_Draw_0_gml_491_0": "\\m1  *给你,& 拿好了。", + "obj_shop_ch2_music_slash_Draw_0_gml_492_0": "\\m1  *你最好& 还是& 留着它。", + "obj_shop_ch2_music_slash_Draw_0_gml_493_0": "\\m3  *什么都& 没有啊!", + "obj_shop_ch2_music_slash_Draw_0_gml_508_0": "$~1", + "obj_shop_ch2_music_slash_Draw_0_gml_532_0": "\\m3  *这地方真不错^1,老板。&\\m1 我觉得我们会喜欢上这里的!&\\m2 这小镇真酷。/", + "obj_shop_ch2_music_slash_Draw_0_gml_533_0": "\\m1  *为表达我们的感谢^1,& 你可以在这里随意聆听音乐。/", + "obj_shop_ch2_music_slash_Draw_0_gml_534_0": "\\m3  *但别以为会很便宜!&\\m2 不要钱的。&\\m3 什么!?/%", + "obj_shop_ch2_music_slash_Draw_0_gml_540_0": "\\m1  *再见!&\\m3 再闻!&\\m2 再听!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_546_0": "\\m1  *我是甜甜。&\\m3 姑娘们都管我叫头儿!&\\m2 K_K!/", + "obj_shop_ch2_music_slash_Draw_0_gml_547_0": "\\m1  *我们以前在这里研究音乐。&\\m3 ...直到女王来了。&\\m2(K_K是蛋糕的简写)/", + "obj_shop_ch2_music_slash_Draw_0_gml_548_0": "\\m1  *她将所有的音乐都列为非法。&\\m2 除非是她喜欢的。&\\m3 但她的音乐品味实在太垃圾了.../", + "obj_shop_ch2_music_slash_Draw_0_gml_549_0": "\\m1  *不是让音乐家们贬低自己,赞美女王...&\\m3 就是整些噪音音乐。/", + "obj_shop_ch2_music_slash_Draw_0_gml_550_0": "\\m1  *但就算女王再怎么限制我们.../", + "obj_shop_ch2_music_slash_Draw_0_gml_551_0": "\\m1  *音乐也是 无!法!阻!止!的!&\\m3 听见没有!& 我们大不了将活动转入地下!!&\\m2 哐!砰!嘣!/", + "obj_shop_ch2_music_slash_Draw_0_gml_552_0": "\\m1  *所以我们建造了这个垃圾商店!&\\m3 为我们的音乐反叛筹集资金!&\\m2 我们也能整点噪音音乐吗?/%", + "obj_shop_ch2_music_slash_Draw_0_gml_565_0": "\\m1  *怎么,想瞧瞧我们的本事!?&\\m3 呦,呦,给我听好了!?&\\m2 扶稳你的天线!!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_571_0": "\\m1  *女王不是一直都这么...冷酷无情的。&\\m3 不,她以前也是这样!& 而且现在还更坏了!/", + "obj_shop_ch2_music_slash_Draw_0_gml_572_0": "\\m1  *她在黑暗喷泉出现之前不是这样的,&\\m3 现在的她变本加厉了。/", + "obj_shop_ch2_music_slash_Draw_0_gml_573_0": "\\m1  *整天“骑士”这个^1,“骑士”那个^1,& 还有什么“喷泉”...&\\m3 那个骑士有什么了不起的?& 拜托!!难道我们就比不上了?!/", + "obj_shop_ch2_music_slash_Draw_0_gml_574_0": "\\m1  *但我刚才也说了,她不是一直这么坏的。& 她以前还给过我糖吃呢,因为我很甜!&\\m3 啥...!?她怎么从来没给过我糖果!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_575_0": "\\m1  *因为你一直管她叫“辣妈^1”,头儿。&\\m3 没错啊?!& 她的样子像位母亲,还经常过热!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_576_0": "\\m3  *K_K!帮我说两句!!&\\m1 K_K!你怎么看?&\\m2 嗯?叫我吗?/", + "obj_shop_ch2_music_slash_Draw_0_gml_577_0": "\\m2  * ...我喜欢糖果。/", + "obj_shop_ch2_music_slash_Draw_0_gml_578_0": "\\m1  *你说的对,K_K!& 我们得专注于正确的事情!&\\m3 要是我们去战斗,就会跟不上节拍!&\\m2 你们谁有柠檬糖吗?/%", + "obj_shop_ch2_music_slash_Draw_0_gml_584_0": "\\m1  *我们的主业是用破烂来制造机械。&\\m3 不过我们的客户有些时候会有点走音。&\\m2 闻起来也有点走音!!/", + "obj_shop_ch2_music_slash_Draw_0_gml_585_0": "\\m1  *比如某个...奇怪的小家伙。&\\m3 他想让我们潜入女王的豪宅...&\\m2 我们只是叛军,我们可不想惹上麻烦!/", + "obj_shop_ch2_music_slash_Draw_0_gml_586_0": "\\m1  *不过最近我们遇到了一位超高级顾客。&\\m3 一个有品位的男人!& 他很会说话!!&\\m2 我都听不懂他在说什么!/", + "obj_shop_ch2_music_slash_Draw_0_gml_587_0": "\\m1  *我们只需要照着图纸造就行了,对吧?&\\m3 我们就要发大财啦!!&\\m2 耶!!哈哈!!& 会发得很大!!!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_616_0": "\\m3  *呦,你觉得怎么样!?&\\m1 有没有摇起来?!&\\m2 我们所有的歌都只有4秒长!!/%", + "obj_shop_ch2_music_slash_Draw_0_gml_677_0": "空间:~1", + "obj_shop_ch2_spamton_slash_Create_0_gml_89_0": "重要物品#100%#官方认证的#破解软件", + "obj_shop_ch2_spamton_slash_Create_0_gml_90_0": "物品#物品#帮你回复#超多的HP!#口感极其顺滑", + "obj_shop_ch2_spamton_slash_Create_0_gml_91_0": "把所有东西#切成两半!#简直是犯罪!", + "obj_shop_ch2_spamton_slash_Create_0_gml_92_0": "官方出品#限定版#斯潘顿", + "obj_shop_ch2_spamton_slash_Draw_0_gml_272_0": "* 快来买啊!!!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_274_0": "* 嘿 各位 !&* 是我^1,斯潘顿 G.& &斯潘顿!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_282_0": "购买", + "obj_shop_ch2_spamton_slash_Draw_0_gml_283_0": "多买点!!!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_284_0": "交谈", + "obj_shop_ch2_spamton_slash_Draw_0_gml_285_0": "退出", + "obj_shop_ch2_spamton_slash_Draw_0_gml_337_0": "~1 大洋", + "obj_shop_ch2_spamton_slash_Draw_0_gml_339_0": "--售罄--", + "obj_shop_ch2_spamton_slash_Draw_0_gml_342_0": "逃跑", + "obj_shop_ch2_spamton_slash_Draw_0_gml_352_0": "\\E0真是笔&好买卖&我可真想&【$!$$】!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_356_0": "\\E2美味无比&的大洋", + "obj_shop_ch2_spamton_slash_Draw_0_gml_359_0": "\\E2啥!?&你差点就能&买到它了!!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_360_0": "\\E2钱 不够", + "obj_shop_ch2_spamton_slash_Draw_0_gml_361_0": "\\E2你的钱&太多了", + "obj_shop_ch2_spamton_slash_Draw_0_gml_362_0": "\\E2多多囤积&以备过冬!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_379_0": "汇款", + "obj_shop_ch2_spamton_slash_Draw_0_gml_380_0": "~1 大洋 ?", + "obj_shop_ch2_spamton_slash_Draw_0_gml_445_0": "聊聊交易", + "obj_shop_ch2_spamton_slash_Draw_0_gml_449_0": "交付磁盘", + "obj_shop_ch2_spamton_slash_Draw_0_gml_452_0": "你是何人", + "obj_shop_ch2_spamton_slash_Draw_0_gml_455_0": "关于骑士", + "obj_shop_ch2_spamton_slash_Draw_0_gml_459_0": "关于朋友", + "obj_shop_ch2_spamton_slash_Draw_0_gml_462_0": "恐惧", + "obj_shop_ch2_spamton_slash_Draw_0_gml_464_0": "退出接着再买点!!!", + "obj_shop_ch2_spamton_slash_Draw_0_gml_469_0": "\\E0我们来&做个交易吧。", + "obj_shop_ch2_spamton_slash_Draw_0_gml_506_0": "出售库存物品", + "obj_shop_ch2_spamton_slash_Draw_0_gml_507_0": "返回", + "obj_shop_ch2_spamton_slash_Draw_0_gml_511_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_512_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_513_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_598_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_599_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_600_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_601_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_602_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_603_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_604_0": " ", + "obj_shop_ch2_spamton_slash_Draw_0_gml_619_0": "$~1", + "obj_shop_ch2_spamton_slash_Draw_0_gml_647_0": "\\E2* 千万不要忘了【点赞加订阅】&以便收到更多【链接已屏蔽】!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_648_0": "\\E2* 豪宅...地下室!&* 帮我找到它!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_649_0": "\\E2* 这就要走!?&* 我要的磁盘呢!?!?/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_650_0": " /%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_662_0": "\\E0* 克里斯!!^1!&你这块【小海绵】^1!&我就知道你肯定会在【【周六晚上】】&来我这的!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_663_0": "\\E3* 毕竟^1,&你不是想成为【大人物】吗?&啊哈哈哈哈!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_664_0": "\\E0* 可是你该怎么做呢?/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_665_0": "\\E2* 听好了^1。&在女王【豪宅】的【无尽深渊】里/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_666_0": "\\E3* 有件【【绝佳商品】】&目前正在【【限时销售!】】&* 一副突破天际的【【健美躯体】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_667_0": "\\E4* 【您梦寐以求的经典设计^1!(C)1997】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_668_0": "\\E0* 克里斯^1,&那个【小赖皮】,&它可是咱俩通往【大人物】&之路的【单程票】。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_669_0": "\\E2* 我们很快就能&【乘着我们的超级妈耶车环游小镇】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_670_0": "\\E3* 去【滚烫的酸液】里度假,&深深沉浸在【链接已屏蔽】。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_671_0": "\\E0* 但是克里斯先别急着【喘气】!!&去那里的路已经被&【高级加密算法】堵住了!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_672_0": "\\E1* 你不可能进得去。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_673_0": "\\E5* 等等 克里斯 你看!!&瞧见那些【气球】没有??&您是本店的【第1000名顾客】!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_674_0": "\\E2* 因此你能够以【超低的价格】&购买一份【密钥生成器】!&权当是给你的【纪念戒指】!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_675_0": "\\E4* 你觉得如何!?!?&简直等于白送^1!&我感觉自己都快要【$!X$】!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_676_0": "\\E5* 接受这笔交易&这你就会【【死翘翘】】!!&* 没错就是这么棒!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_677_0": "\\E0* 从我这里【买下】密钥生成器^1,&打开地下室的门,&拿到那张空磁盘!!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_681_0": "\\E2* 克里斯!!&从我这里买下【密钥生成器】,&前往女王豪宅的【奢华地下公寓】!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_682_0": "\\E7* 啥!?你让我自己去!?&克里斯!!!!!&没门!!!!!&* 里面的人会&* 里面的人会/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_689_0": "\\E9* 密钥生成器/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_699_0": "\\E4* 克里斯!!^1!&你办到啦!^1!&你这个【赶时髦的】小【蠕虫】^1!&你把磁盘带来给我啦!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_700_0": "\\E5* 我滴辣妈呀!!!!&我已经能够感受到那种&【无比顺滑的口感】!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_701_0": "\\E7* ..^1. 现在^1,&克里斯^1。&大方点^1。&把那张磁盘交给我。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_702_0": "* 这样我们就能够开始转移。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_703_0": "\\E7* 我的【【链接已屏蔽】】。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_704_0": "\\E7* 下面。&克里斯。&接下来的一步。&非常,非常的重要。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_705_0": "* 带着这张磁盘。&回到地下室。&从哪拿的。&就把它插回哪去。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_706_0": "\\E3* 照我说的做...&* 我【向您保证】我绝对会&【【把全部的财产都转给你!】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_707_0": "\\E4* 到时候,&所有的【大】,&所有的【人物】,&所有的【链接已屏蔽】,&就全都归你了,克里斯。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_708_0": "* 你觉得怎么样^1?&大人物.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_709_0": "\\E0* 【警告^1!如果您同意上述所有条款和协议^1】&* 【本店将永久歇业!!】/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_719_0": "\\E2* 从前我只不过是个发邮件的家伙,&可现在我已经是个【【好烫^1!嗷^1!&快停下^1!救命啊^1!烫死我啦!】】的家伙!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_720_0": "\\E6* 【【令人震惊的变化不是吗?&你也可以的】】&和那个【【莫名其妙的笑声】】&去【【亲密交流】】一下吧。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_721_0": "\\E3* 不久后我就能超过&那天杀的【【镇上小丑!】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_722_0": "\\E4* 但我跟他可不一样&我还要【【对天一炮!】】&然后成为一个.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_723_0": "\\E7* 【【大家伙】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_724_0": "\\E6* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。&* 我会变得超级。/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_725_0": "\\E6* 【【链接已屏蔽】】/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_734_0": "\\E7* 对了,说到【【亲密交流】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_735_0": "\\E2* 克里斯^1,你知不知道那个骑士.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_737_0": "\\E6* 不不^1,抱歉^1!抱歉^1!&我不是有意的--/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_738_0": "\\E7* 嫌假期太长??&给我滚地狱里过你那狗屁假期去吧!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_742_0": "\\E1* 我?..^1. 朋友?/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_743_0": "\\E2* 啊哈哈哈哈哈!!!&* 克里斯^1!&你跟我,咱俩已经是【好友已添加】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_744_0": "\\E3* 咱们根本不需要其他人!!^1!&不需要什么【【画板架】】&还有【【阴极射线管】】!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_745_0": "\\E4* 不需要什么【【男女老少】&还有【【半价优惠】】!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_746_0": "\\E5* 咱们不需要【【迈克】】!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_747_0": "\\E8* ..^4.&* ..^1. 迈克.../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_748_0": "\\E7* 克里斯!!^1!千万别相信&【【你在电视上看到的!】】&* 听好了^1,&那家伙就是个罪犯^1!是个罪犯!!/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_758_0": "\\E2* 你在害怕什么???&引用自【【百科全书】】&条目【【害怕】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_759_0": "\\E3* 根本没什么好怕的,&除了/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_761_0": "\\E8* .../", + "obj_shop_ch2_spamton_slash_Draw_0_gml_762_0": "* ..^1. 有人听得见吗^1?救救我..^1. /", + "obj_shop_ch2_spamton_slash_Draw_0_gml_763_0": "\\E3* 啊??&啥??&不^1,我刚才什么都没听见!!!/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_764_0": "\\E7* ..^1. 不过好像有人在跟你说话。/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_768_0": "\\E0* .../%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_800_0": "转移", + "obj_shop_ch2_spamton_slash_Draw_0_gml_801_0": "不要", + "obj_shop_ch2_spamton_slash_Draw_0_gml_813_0": "\\E3* 大功告成!!^1!&我就知道你会【【请求已接受】】/", + "obj_shop_ch2_spamton_slash_Draw_0_gml_814_0": "\\E5* 克里斯!!^1!&我要去啦!!^1!&启动【【转移】】/%", + "obj_shop_ch2_spamton_slash_Draw_0_gml_820_0": "\\E7* 残忍拒绝一位亲爱的【陌生人】..^1. &这可不够【大人物】风范啊^1,克里斯。/%", + "obj_shop_ch2_swatch_slash_Create_0_gml_79_0": "物品#意面#由编程大师#特别编写#全体回复30HP", + "obj_shop_ch2_swatch_slash_Create_0_gml_80_0": "物品#全称是#管家果汁#回复100HP", + "obj_shop_ch2_swatch_slash_Create_0_gml_81_0": "防具#一个帅气#的领结", + "obj_shop_ch2_swatch_slash_Draw_0_gml_79_0": "\\E0* 无需忧虑。&* 我们永远在此恭候。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_81_0": "\\E0* 欢迎光临多彩咖啡馆。&* 让我们温暖您的一天。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_120_0": "$~1", + "obj_shop_ch2_swatch_slash_Draw_0_gml_132_0": "\\E0我们有为您&特别准备的&菜单。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_136_0": "\\E0女王感谢&您的惠顾。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_139_0": "\\E0慢慢来。&我们随时&恭候。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_140_0": "\\E0您买不起&这个...&也许下次&再来?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_141_0": "\\E0您的背包&似乎满了&需要帮助吗?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_142_0": "\\E2谢谢惠顾,&已经放入&您的库存。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_160_0": "$~1?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_213_0": "业务内容", + "obj_shop_ch2_swatch_slash_Draw_0_gml_214_0": "卢斯卡德", + "obj_shop_ch2_swatch_slash_Draw_0_gml_217_0": "你的制服", + "obj_shop_ch2_swatch_slash_Draw_0_gml_222_0": "地下室", + "obj_shop_ch2_swatch_slash_Draw_0_gml_227_0": "地下室机器人", + "obj_shop_ch2_swatch_slash_Draw_0_gml_236_0": "与您聊天&是我们的&荣幸。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_273_0": "出售库存物品", + "obj_shop_ch2_swatch_slash_Draw_0_gml_274_0": "返回", + "obj_shop_ch2_swatch_slash_Draw_0_gml_415_0": "\\E0* 谢谢惠顾。&* 我们会满怀期待地&静候您的下次光临.../%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_421_0": "* 噢^1,请原谅我刚才忘记进行自我介绍,&小主人们。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_422_0": "* 我是色卡总管^1,&我们优雅女士的管家领班。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_423_0": "* 在工作之余^1,&我和女王手下的其他工作人员^1,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_424_0": "* 会将这个房间&用作我们的礼品店和咖啡馆。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_425_0": "* 请您随意挑选^1。&我们期待着为您服务。/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_431_0": "* 像我们的女王那样的优雅女士-/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_432_0": "* 她举手投足间的美^1,&不该被世人迷恋吗?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_433_0": "* 她命我们创作说唱歌曲^1,&赞美她的仁慈--/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_434_0": "* 然后她亲手将其音质全损^1,&面目全非^1,&使其更加‘计算机'化?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_435_0": "* 她命我们毫无理由地^1,&周而复始地^1,&用手刀^1,劈碎西瓜?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_436_0": "* 她命我们^1,将水桶^1,&从屋顶抛下--/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_437_0": "* 逼着我们在限定时间内&将其全部砸烂?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_438_0": "* 即使那些桶里^1,装满西瓜^1,&我们也必须击碎它?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_439_0": "* 是的^1。&答案是..^1. 肯定的。/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_447_0": "* 卢斯^1?&我不记得有叫这个名字的客户.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_448_0": "* 啊^1,等一下^1。&你该不会是在说那个烦人的--/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_449_0": "* 呃^1,那个突然闯进来&还要求当“至尊管家”的那个奇人吧?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_450_0": "* 恐怕那人..^1. &已经被禁止进入这里了。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_451_0": "* 而且还可能是因为被拒绝得太快^1,&呃..^1. 心理上受到了伤害。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_452_0": "* 请不要再提及他了。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_453_0": "* 直到现在^1,&我们还在清理他留在地上的蠕虫。/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_457_0": "* 噢^1,你击败那个蠢蛋了?&太棒了^1,太棒了。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_458_0": "* 他偷走了我们的花艺展示,&用来做他的“吓人面包^1,”/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_459_0": "* 任呜管理姬说在走廊附近见到过他^1。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_460_0": "* 当时^1, 他用&“呜呼^1,汝有50`%之可能性就是女王”&作为开场白,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_461_0": "* 然后无礼地把花瓶塞给她^1,&并请求成为她的“终身仆从”。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_462_0": "* ..^1. 接着他立刻就被电倒在地了。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_463_0": "* 好吧,不聊这些令人不快的话题了。&想来个烤棉花糖吗?/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_472_0": "* 啊^1,我的制服。&单色调的衣装看起来很有风度^1,&不是吗?/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_473_0": "* 黑色制服^1,有色镜片。&很多人都学不来这一套。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_474_0": "* 甚至还有人试着完全照搬我的风格.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_475_0": "* 就是为了能..^1. &噢^1,还是不提了。&要来个马卡龙吗?/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_480_0": "* 什么?地下室?&这里可没有地下室。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_481_0": "* 放松点^1。&来杯饮料^1,声音放轻一些.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_482_0": "* 不然你会打扰到其他顾客的。/%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_487_0": "* ..^1. 原来是这么一回事。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_488_0": "* .../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_489_0": "* 那个机器人&原本是一位光之民梦想的具现化。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_490_0": "* 而我也曾..^1. &参与到其制作当中。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_491_0": "* 挥手之间^1,泼洒万千色彩。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_492_0": "* 那位光之民为它填满希望^1,&给予了它无可匹敌的力量。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_493_0": "* ..^1. 可惜的是^1,到头来^1,&那也不过是黄粱一梦。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_494_0": "* 最终^1,&它和剩余的损坏数据&都被遗弃在了地下室。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_495_0": "* ..^1. 但是那个奸商^1!&不知为何^1,&他知晓了那个机器人的存在^1,/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_496_0": "* 还企图利用它的力量&来达成自己扭曲的梦想。/", + "obj_shop_ch2_swatch_slash_Draw_0_gml_497_0": "* 真是遗憾。&他以前可是个好主顾.../%", + "obj_shop_ch2_swatch_slash_Draw_0_gml_557_0": "空间:~1", + "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_35_0": "* 切断电线了!/%", + "obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_55_0": "* 切断电线了!/%", + "obj_sneo_kristhrown_slash_Step_0_gml_23_0": "* 打偏了!/%", + "obj_sneo_phonecall_slash_Step_0_gml_89_0": "什么!?", + "obj_sneo_phonecall_slash_Step_0_gml_96_0": "什么!?", + "obj_sneo_phonecall_slash_Step_0_gml_138_0": "...是找你的。", + "obj_spamton_enemy_slash_Step_0_gml_20_0": "让自己&大起莱", + "obj_spamton_enemy_slash_Step_0_gml_26_0": "转账&大洋", + "obj_spamton_enemy_slash_Step_0_gml_32_0": "同城邂逅&单身交【我】", + "obj_spamton_enemy_slash_Step_0_gml_41_0": "变大并赢得&【头奖】", + "obj_spamton_enemy_slash_Step_0_gml_47_0": "【按下F1获得】帮助", + "obj_spamton_enemy_slash_Step_0_gml_50_0": "帮助", + "obj_spamton_enemy_slash_Step_0_gml_120_0": "* 时不时地【挥霍】一番&也没什么不好的", + "obj_spamton_enemy_slash_Step_0_gml_123_0": "* 没毛病。&没什么毛病。&什么毛病都没有。", + "obj_spamton_enemy_slash_Step_0_gml_127_0": "* 生死大敌!马上关注!", + "obj_spamton_enemy_slash_Step_0_gml_128_0": "* 斯潘顿嘟囔着“1997。”", + "obj_spamton_enemy_slash_Step_0_gml_129_0": "* 闻起来像大洋。", + "obj_spamton_enemy_slash_Step_0_gml_130_0": "* 恭喜恭喜!您是本店的第100名顾客!!!&点击此处【领死】", + "obj_spamton_enemy_slash_Step_0_gml_131_0": "* 斯潘顿摆出了东施效颦般的微笑。", + "obj_spamton_enemy_slash_Step_0_gml_153_0": "* 斯潘顿 - 他想和你做个\\cY交易\\c0,&但是千万别给他你的\\cY钱\\c0!/%", + "obj_spamton_enemy_slash_Step_0_gml_164_0": "#给我讲讲", + "obj_spamton_enemy_slash_Step_0_gml_165_0": "#不感兴趣", + "obj_spamton_enemy_slash_Step_0_gml_172_0": "喂!喂!喂^1!&我可从来没&见过这种&【心形物体】!!/", + "obj_spamton_enemy_slash_Step_0_gml_173_0": "\\M2我的双眼正像见到了&【【任意电影光盘半价】】&那样【【熊熊燃烧】】!!/", + "obj_spamton_enemy_slash_Step_0_gml_174_0": "\\M4我为你这孩子准备了&一份特别【交易】!!/%", + "obj_spamton_enemy_slash_Step_0_gml_178_0": "小孩!!别人跟你&做生意时你得说&你很感兴趣&才行!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_185_0": "#给钱", + "obj_spamton_enemy_slash_Step_0_gml_186_0": "#不给", + "obj_spamton_enemy_slash_Step_0_gml_193_0": "信不信&由       !! /", + "obj_spamton_enemy_slash_Step_0_gml_194_0": "\\M4我以前可是个&\\cR大人物\\c0。最大的人物!!!&可现在.../", + "obj_spamton_enemy_slash_Step_0_gml_196_0": "\\M3我需要一些&【【康凯】】/%", + "obj_spamton_enemy_slash_Step_0_gml_200_0": "\\M3美味可口&我需要更多的&【康凯】/%", + "obj_spamton_enemy_slash_Step_0_gml_207_0": "#拒绝交易", + "obj_spamton_enemy_slash_Step_0_gml_208_0": "#接受交易", + "obj_spamton_enemy_slash_Step_0_gml_215_0": "我一直&都是为了/", + "obj_spamton_enemy_slash_Step_0_gml_216_0": "\\M1【自由】。/", + "obj_spamton_enemy_slash_Step_0_gml_218_0": "\\M4自由地做自己想去做的&【交易】&一切都能自由&【作主】/", + "obj_spamton_enemy_slash_Step_0_gml_220_0": "\\M3偶尔,在你早上&醒来时^1,会有一点/", + "obj_spamton_enemy_slash_Step_0_gml_221_0": "\\M1【链接已屏蔽】/", + "obj_spamton_enemy_slash_Step_0_gml_222_0": "\\M3多棒啊。&你不觉;得吗,孩子?/", + "obj_spamton_enemy_slash_Step_0_gml_224_0": "\\M2难道你不想成为&你的老伙计斯潘顿&一样的人物吗???/", + "obj_spamton_enemy_slash_Step_0_gml_225_0": "\\M0接受交易。/%", + "obj_spamton_enemy_slash_Step_0_gml_229_0": "\\M3接受交易&你个小【海绵】/%", + "obj_spamton_enemy_slash_Step_0_gml_236_0": "#买保险", + "obj_spamton_enemy_slash_Step_0_gml_237_0": "#不买", + "obj_spamton_enemy_slash_Step_0_gml_244_0": "\\M3别担心,孩子&我会提供给你&【交易险】/", + "obj_spamton_enemy_slash_Step_0_gml_245_0": "\\M4价格非常&^1,非常低&只需1000大洋。/", + "obj_spamton_enemy_slash_Step_0_gml_246_0": "\\M5这可是跳楼价!&毋庸置疑的&【吐血】价/", + "obj_spamton_enemy_slash_Step_0_gml_247_0": "\\M6其他能给出^1,&这么低价的家伙&都【【死透了】】!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_251_0": "\\M2好吃好吃&还想买点别的&保险吗?/%", + "obj_spamton_enemy_slash_Step_0_gml_258_0": "# 允许#访问账户", + "obj_spamton_enemy_slash_Step_0_gml_259_0": "#拒绝", + "obj_spamton_enemy_slash_Step_0_gml_266_0": "别担心,孩子&我可是个【老实人】/", + "obj_spamton_enemy_slash_Step_0_gml_267_0": "\\M3我只需要你的&【账号信息】和&【卡片背面的三位数】!/", + "obj_spamton_enemy_slash_Step_0_gml_268_0": "\\M2即可获得&1000免费大洋/%", + "obj_spamton_enemy_slash_Step_0_gml_272_0": "\\M2真香真香&你还有更多的&账号吗?/%", + "obj_spamton_enemy_slash_Step_0_gml_299_0": "\\M4这才是该有的态度!&你个小【史莱姆】!/", + "obj_spamton_enemy_slash_Step_0_gml_300_0": "\\M2像这种交易&在你【【急速萎缩】】&【【蝼蚁般】】&的一生中&只能遇到一次!!/%", + "obj_spamton_enemy_slash_Step_0_gml_304_0": "\\M3错误答案!!!&错误!!!错误!!!&错误!!!重新回答!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_317_0": "\\M2这才对嘛&我指的可不是【钱】!!!/", + "obj_spamton_enemy_slash_Step_0_gml_318_0": "\\M5我是个推销员   ,&我从来都不是&为了挣钱!!!/%", + "obj_spamton_enemy_slash_Step_0_gml_323_0": "\\M2好次好次。&香舔大洋。/", + "obj_spamton_enemy_slash_Step_0_gml_324_0": "\\M3我还要&更 多!/%", + "obj_spamton_enemy_slash_Step_0_gml_346_0": "\\M4这就对了嘛!!!&你狠有【胆量】哦&孩子!!/", + "obj_spamton_enemy_slash_Step_0_gml_348_0": "\\M2这种能让我&【【腹痛】】的&【【胆量】】!!/%", + "obj_spamton_enemy_slash_Step_0_gml_353_0": "\\M0交易与否^1,&就像电视节目/", + "obj_spamton_enemy_slash_Step_0_gml_354_0": "\\M3要是谁敢&拒绝交易/", + "obj_spamton_enemy_slash_Step_0_gml_356_0": "\\M6就会被主持人&嘴里喷出来的&子弹射爆!!/%", + "obj_spamton_enemy_slash_Step_0_gml_368_0": "\\M3什么?!你身上的&【款子】&不够了?!/", + "obj_spamton_enemy_slash_Step_0_gml_369_0": "\\M2孩子^1你真的快&【搞死】我了^1!哈哈^1!&哈哈哈哈!!/", + "obj_spamton_enemy_slash_Step_0_gml_370_0": "\\M0别再试图【搞死我】&我有一桩&新交易给你。/%", + "obj_spamton_enemy_slash_Step_0_gml_374_0": "\\M2好次好次。&香舔大洋。/", + "obj_spamton_enemy_slash_Step_0_gml_375_0": "\\M3我还要&更 多!/%", + "obj_spamton_enemy_slash_Step_0_gml_396_0": "#不成交", + "obj_spamton_enemy_slash_Step_0_gml_397_0": "#成交", + "obj_spamton_enemy_slash_Step_0_gml_400_0": "\\M4什么!?!?&你居然不想要!?!?!?/", + "obj_spamton_enemy_slash_Step_0_gml_401_0": "\\M2你是真的很想&当大人物啊!孩子!^1!&就像我一样.../", + "obj_spamton_enemy_slash_Step_0_gml_402_0": "\\M0【走投无路】/", + "obj_spamton_enemy_slash_Step_0_gml_403_0": "\\M2但是我们知道&什么才是自己想要的^1,&没错吧!?/", + "obj_spamton_enemy_slash_Step_0_gml_404_0": "\\M4大奖^1,&热辣单身^1,&100个顾客^1,&最重要的是.../", + "obj_spamton_enemy_slash_Step_0_gml_405_0": "\\M1【链接已屏蔽】。/", + "obj_spamton_enemy_slash_Step_0_gml_406_0": "\\M3你会接受&最终交易吗!?/", + "obj_spamton_enemy_slash_Step_0_gml_407_0": "\\M4要记住..^1. &这取决于你^1!&我可没逼你。/%", + "obj_spamton_enemy_slash_Step_0_gml_413_0": "\\M2甜美多汁的&最终交易!!/", + "obj_spamton_enemy_slash_Step_0_gml_414_0": "\\M2你可是个大人物!^1!&拯救世界吧!!/%", + "obj_spamton_enemy_slash_Step_0_gml_415_0": "* (你感到你的大洋被吸走了...)&* (选错了...?)/%", + "obj_spamton_enemy_slash_Step_0_gml_452_0": "\\M0错误/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_275_0": "* 你扯断了提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_275_1": "* 你扯断了提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_643_0": "* 利艾尔斯温暖的&毛茸茸力量围绕着你!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_643_1": "* 利艾尔斯为你挺身而出!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_679_0": "* 毛球球过载!&* 不能再变了!/%", + "obj_swatchling_enemy_slash_Step_0_gml_46_0": "我已与我的制服&相互协调。", + "obj_swatchling_enemy_slash_Step_0_gml_54_0": "欢迎,&小主人们。", + "obj_swatchling_enemy_slash_Step_0_gml_57_0": "我们准备了&几种攻击模式&以供你们消遣。", + "obj_swatchling_enemy_slash_Step_0_gml_60_0": "请在方便的&时候享用吧。", + "obj_swatchling_enemy_slash_Step_0_gml_106_0": "我们感觉&好协调啊。", + "obj_swatchling_enemy_slash_Step_0_gml_109_0": "感谢,&小主人们。", + "obj_swatchling_enemy_slash_Step_0_gml_112_0": "十分感谢。", + "obj_swatchling_enemy_slash_Step_0_gml_119_0": "忧郁蓝调。", + "obj_swatchling_enemy_slash_Step_0_gml_122_0": "红光满面。", + "obj_swatchling_enemy_slash_Step_0_gml_125_0": "飞黄腾达。", + "obj_swatchling_enemy_slash_Step_0_gml_147_0": "欢迎,&小主人们。", + "obj_swatchling_enemy_slash_Step_0_gml_150_0": "我们准备了&几种攻击模式&以供你们消遣。", + "obj_swatchling_enemy_slash_Step_0_gml_153_0": "请在方便的&时候享用吧。", + "obj_swatchling_enemy_slash_Step_0_gml_157_0": "啧,啧。&看起来很痛。", + "obj_swatchling_enemy_slash_Step_0_gml_162_0": "我们会为你们擦亮鞋子&擦得又黑又蓝。", + "obj_swatchling_enemy_slash_Step_0_gml_165_0": "我们会为你们整理床单&颜色鲜红如血。", + "obj_swatchling_enemy_slash_Step_0_gml_168_0": "我们会为你们做黄色糖果&请注意别吃到牙痛。", + "obj_swatchling_enemy_slash_Step_0_gml_174_0": "什么?&千层面里&有炸弹?", + "obj_swatchling_enemy_slash_Step_0_gml_174_1": "请享用&免费抱摔。", + "obj_swatchling_enemy_slash_Step_0_gml_178_0": "请享用&免费小鸟。", + "obj_swatchling_enemy_slash_Step_0_gml_181_0": "你想来些&开胃小草吗?", + "obj_swatchling_enemy_slash_Step_0_gml_284_0": "* 色卡管家们正在用羽毛掸子给彼此清理着装。", + "obj_swatchling_enemy_slash_Step_0_gml_284_1": "* 色卡管家正在用羽毛掸子清理自己。", + "obj_swatchling_enemy_slash_Step_0_gml_285_0": "* 色卡管家们弯腰查看茶杯,&顺带舒展背部。", + "obj_swatchling_enemy_slash_Step_0_gml_285_1": "* 色卡管家弯腰查看茶杯,&顺带舒展所有背肌。", + "obj_swatchling_enemy_slash_Step_0_gml_286_0": "* 色卡管家们正在仔细地擦拭怀表,&虽然那只是块电子表。", + "obj_swatchling_enemy_slash_Step_0_gml_287_0": "* 色卡管家们正在调节色度和饱和度。", + "obj_swatchling_enemy_slash_Step_0_gml_288_0": "* 闻起来像颜料和羽毛。", + "obj_swatchling_enemy_slash_Step_0_gml_302_0": "* 色卡管家们正在为它们制服的颜色完全协调&而感到欣慰。", + "obj_swatchling_enemy_slash_Step_0_gml_307_0": "* 色卡管家十分担心&需要独自完成全部的工作。", + "obj_swatchling_enemy_slash_Step_0_gml_328_0": "* 色卡管家 - 在他们制服的颜色&完全协调时最为开心。/%", + "obj_swatchling_enemy_slash_Step_0_gml_336_0": "* 你讲起闪耀在沙滩球表面的&夏日烈阳的颜色。/%", + "obj_swatchling_enemy_slash_Step_0_gml_337_0": "* 你讲起一杯刚煮好的&热气腾腾的巧克力。/%", + "obj_swatchling_enemy_slash_Step_0_gml_338_0": "* 你讲起一个充满爱意的拥抱的温度。/%", + "obj_swatchling_enemy_slash_Step_0_gml_348_0": "* 你讲起冰箱里最后一根腌黄瓜&嚼起来的嘎嘣声。/%", + "obj_swatchling_enemy_slash_Step_0_gml_349_0": "* 你讲起风吹向溜冰场上时的寒意。/%", + "obj_swatchling_enemy_slash_Step_0_gml_350_0": "* 你讲起你哥哥鼻子上结块的雪。/%", + "obj_swatchling_enemy_slash_Step_0_gml_395_0": "* 但是色卡管家的颜色已经足够~1了!/%", + "obj_swatchling_enemy_slash_Step_0_gml_419_0": "* 色卡管家的颜色变暖了~1...!&现在是~2!/%", + "obj_swatchling_enemy_slash_Step_0_gml_422_0": "* 色卡管家的颜色变冷了~1...!&现在是~2!/%", + "obj_swatchling_enemy_slash_Step_0_gml_437_0": "* 但是什么也没有发生!/%", + "obj_swatchling_enemy_slash_Step_0_gml_444_0": "* 苏西聊起了爆炸。~1", + "obj_swatchling_enemy_slash_Step_0_gml_456_0": "* 利艾尔斯聊起了薄荷茶。~1", + "obj_swatchling_enemy_slash_Step_0_gml_460_0": "* 但是什么也没有发生!/%", + "obj_sweet_enemy_slash_Step_0_gml_27_0": "嘿^1,我喜欢&这首曲子!!", + "obj_sweet_enemy_slash_Step_0_gml_30_0": "感受这节拍^1,&不然就被拍!", + "obj_sweet_enemy_slash_Step_0_gml_31_0": "嘣^1,嘟砰^1,&嘟砰,", + "obj_sweet_enemy_slash_Step_0_gml_32_0": "混音,混音^1,&再混音!", + "obj_sweet_enemy_slash_Step_0_gml_33_0": "尝尝这节奏^1,&否则就挨揍!", + "obj_sweet_enemy_slash_Step_0_gml_110_0": "* 甜甜一扭一摆地挑衅。", + "obj_sweet_enemy_slash_Step_0_gml_111_0": "* 头儿旋转着他的键帽。", + "obj_sweet_enemy_slash_Step_0_gml_112_0": "* K_K是个CD播放手。", + "obj_sweet_enemy_slash_Step_0_gml_113_0": "* 闻起来像音乐。", + "obj_sweet_enemy_slash_Step_0_gml_184_0": "\\EZ* 克...克里斯!?&嘿,克里斯!/", + "obj_sweet_enemy_slash_Step_0_gml_185_0": "\\EK* ...我们现在该&怎么办啦!?/", + "obj_sweet_enemy_slash_Step_0_gml_186_0": "\\EC* ...克里斯倒下了&我们没法【行动】了!/", + "obj_sweet_enemy_slash_Step_0_gml_188_0": "\\E2* 别担心^1,苏西!&我来治疗克里斯,这样就可以.../", + "obj_sweet_enemy_slash_Step_0_gml_190_0": "\\EL* ...喂,等下^1。&为什么没了克里斯&我们就不能【行动】来着?/", + "obj_sweet_enemy_slash_Step_0_gml_198_0": "\\EL* 也许克里斯只是...嗯.../", + "obj_sweet_enemy_slash_Step_0_gml_199_0": "\\EK* 也许我们应该试一下跳交际舞?/", + "obj_sweet_enemy_slash_Step_0_gml_201_0": "\\EH* 喂^1,为什么我们特么&需要有克里斯才能【行动】?/", + "obj_sweet_enemy_slash_Step_0_gml_204_0": "\\EQ* 这-这是因为,唔^1,&克里斯的特殊天赋.../", + "obj_sweet_enemy_slash_Step_0_gml_206_0": "\\E5* 你觉得我蠢到连自己&想跳舞都不行!?/%", + "obj_sweet_enemy_slash_Step_0_gml_266_0": "* 苏西学会了\\cSS-行动\\cW!&她现在可以在\\cY魔法\\cW菜单里【行动】了!/", + "obj_sweet_enemy_slash_Step_0_gml_268_0": "\\EL* 苏-苏西^1,我-我觉得你&不应该这样.../%", + "obj_sweet_enemy_slash_Step_0_gml_307_0": "\\EH* 跳起来吧蠢货!/%", + "obj_sweet_enemy_slash_Step_0_gml_354_0": "* (苏西强迫利艾尔斯学会了\\cVR-行动\\cW&即使他根本不想学!)/", + "obj_sweet_enemy_slash_Step_0_gml_356_0": "\\EU* (抱...抱歉了^1,克里斯!!!)/%", + "obj_sweet_enemy_slash_Step_0_gml_403_0": "* 甜甜 - 电力充沛的那个。&仰慕着K_K。/%", + "obj_sweet_enemy_slash_Step_0_gml_422_0": "* 你跳起了舞!/", + "obj_sweet_enemy_slash_Step_0_gml_423_0": "* 甜甜沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_435_0": "* 你和甜甜一同起舞!/", + "obj_sweet_enemy_slash_Step_0_gml_436_0": "* 甜甜沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_441_0": "* 你和甜甜一同起舞!/%", + "obj_sweet_enemy_slash_Step_0_gml_470_0": "* 大家都在和甜甜一同起舞!&大家完全沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_495_0": "* 苏西和甜甜一同起舞!/", + "obj_sweet_enemy_slash_Step_0_gml_496_0": "* 甜甜沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_501_0": "* 苏西和甜甜一同起舞!/%", + "obj_sweet_enemy_slash_Step_0_gml_532_0": "* 利艾尔斯和甜甜一同起舞!/", + "obj_sweet_enemy_slash_Step_0_gml_533_0": "* 甜甜沉浸在了节奏之中!/%", + "obj_sweet_enemy_slash_Step_0_gml_538_0": "* 利艾尔斯和甜甜一同起舞!/%", + "obj_tasquepainting_slash_Other_10_gml_5_0": "* (画上标着“任务”。)/%", + "obj_tasquepainting_slash_Other_10_gml_10_0": "* (画上标着“任佰俐”。)/%", + "obj_tasquepainting_slash_Other_10_gml_15_0": "* (画上标着“任務”。)/%", + "obj_tasquepainting_slash_Other_10_gml_20_0": "* (画上标着“壬务”。)/%", + "obj_tasquepainting_slash_Other_10_gml_25_0": "* (画是空的。)/%", + "obj_tasque_enemy_slash_Step_0_gml_16_0": "喵呜呜&呜喵", + "obj_tasque_enemy_slash_Step_0_gml_17_0": "喵呜呜&喵呜", + "obj_tasque_enemy_slash_Step_0_gml_18_0": "喵呜&呜呜呜", + "obj_tasque_enemy_slash_Step_0_gml_19_0": "喵呜&喵呜呜", + "obj_tasque_enemy_slash_Step_0_gml_24_0": "呜呜喵&呜喵喵&喵呜喵", + "obj_tasque_enemy_slash_Step_0_gml_89_0": "* 任呜发出危险的哔哔声。", + "obj_tasque_enemy_slash_Step_0_gml_92_0": "* 任呜发出8-bit的咕噜声。", + "obj_tasque_enemy_slash_Step_0_gml_96_0": "* 任呜正在拨弄一个像素毛线球。", + "obj_tasque_enemy_slash_Step_0_gml_99_0": "最小化喵", + "obj_tasque_enemy_slash_Step_0_gml_99_1": "最大化喵", + "obj_tasque_enemy_slash_Step_0_gml_100_0": "* 任呜正准备着~1。", + "obj_tasque_enemy_slash_Step_0_gml_102_0": "* 任呜用舌头发出锯齿波清洁自己。", + "obj_tasque_enemy_slash_Step_0_gml_103_0": "* 任呜以正弦曲线摆动自己的尾巴。", + "obj_tasque_enemy_slash_Step_0_gml_104_0": "* 闻起来像塑料墨盒。", + "obj_tasque_enemy_slash_Step_0_gml_126_0": "* 任呜 - 这只流浪猫需要被管理一下。/%", + "obj_tasque_enemy_slash_Step_0_gml_133_0": "* 你抚摸了任呜。&它很喜欢。/%", + "obj_tasque_enemy_slash_Step_0_gml_133_1": "* 你抚摸了任呜!/%", + "obj_tasque_enemy_slash_Step_0_gml_150_0": "它就是只猫而已...", + "obj_tasque_enemy_slash_Step_0_gml_155_0": "* 苏西大声咆哮!!&敌人变得【疲惫】了。~1", + "obj_tasque_enemy_slash_Step_0_gml_160_0": "\\E2* 现在谁才是丛林之王!?\\f0/%", + "obj_tasque_enemy_slash_Step_0_gml_177_0": "* 你和诺埃尔抚摸了敌人!~1", + "obj_tasque_enemy_slash_Step_0_gml_182_0": "\\E4* 好-好啦^1,没事啦..^1. &(凯迪也挺喜欢这样的...)/%", + "obj_tasque_enemy_slash_Step_0_gml_203_0": "他平时不就这么说话吗?", + "obj_tasque_enemy_slash_Step_0_gml_207_0": "* 利艾尔斯与敌人轻声交谈!~1", + "obj_tasque_enemy_slash_Step_0_gml_212_0": "\\E2* 好啦^1,好啦^1,没事的^1,&小猫咪...\\f0/%", + "obj_tasque_enemy_slash_Step_0_gml_228_0": "* 苏西大吼着让任呜滚出她的地盘。/%", + "obj_tasque_enemy_slash_Step_0_gml_228_1": "* 苏西发出狮子般的吼声!/%", + "obj_tasque_enemy_slash_Step_0_gml_240_0": "* 利艾尔斯对任呜轻声地说着话!/%", + "obj_tasque_enemy_slash_Step_0_gml_240_1": "* 利艾尔斯对任呜眨了眨眼!/%", + "obj_tasque_enemy_slash_Step_0_gml_252_0": "* 诺埃尔被任呜揉来揉去!/%", + "obj_tasque_enemy_slash_Step_0_gml_252_1": "* 任呜对诺埃尔露出肚皮!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_15_0": "", + "obj_tasque_manager_enemy_slash_Step_0_gml_19_0": "进程!服务!&性能!详情!", + "obj_tasque_manager_enemy_slash_Step_0_gml_23_0": "", + "obj_tasque_manager_enemy_slash_Step_0_gml_27_0": "皱巴巴的衣服?", + "obj_tasque_manager_enemy_slash_Step_0_gml_30_0": "挺不直的腰板?", + "obj_tasque_manager_enemy_slash_Step_0_gml_33_0": "调皮捣蛋的性格?", + "obj_tasque_manager_enemy_slash_Step_0_gml_36_0": "没系好的鞋带?", + "obj_tasque_manager_enemy_slash_Step_0_gml_39_0": "~1&让我用鞭子&教训教训你!", + "obj_tasque_manager_enemy_slash_Step_0_gml_46_0": "小菜,小菜...&我是说,&秩序,秩序!", + "obj_tasque_manager_enemy_slash_Step_0_gml_46_1": "秩序,秩序!", + "obj_tasque_manager_enemy_slash_Step_0_gml_53_0": "小猫咪们!!", + "obj_tasque_manager_enemy_slash_Step_0_gml_53_1": "我的小猫咪们&表现得不好吗?&瞧好了吧!", + "obj_tasque_manager_enemy_slash_Step_0_gml_68_0": "混沌,混沌!?&不,不!&秩序,秩序!&快将那条&愚蠢尾巴丢掉!", + "obj_tasque_manager_enemy_slash_Step_0_gml_74_0": "混沌,混沌!?&不,不!&秩序,秩序!&快将那把&恶魔飞刀丢掉!", + "obj_tasque_manager_enemy_slash_Step_0_gml_161_0": "", + "obj_tasque_manager_enemy_slash_Step_0_gml_164_0": "* 任呜管理姬列出她明年要穿的服饰。&全是同一件衣服。", + "obj_tasque_manager_enemy_slash_Step_0_gml_167_0": "* 任呜管理姬在她的每日计划里的&所有条目旁边都写下“任务管理”。", + "obj_tasque_manager_enemy_slash_Step_0_gml_170_0": "* 任呜管理姬用直发器拉直她的鞭子。", + "obj_tasque_manager_enemy_slash_Step_0_gml_173_0": "* 任呜管理姬正在提高自己的优先级。", + "obj_tasque_manager_enemy_slash_Step_0_gml_176_0": "* 闻起来像通电的电路。", + "obj_tasque_manager_enemy_slash_Step_0_gml_181_0": "* 任呜管理姬已经到了她&精密计划的就寝时间。", + "obj_tasque_manager_enemy_slash_Step_0_gml_186_0": "* 任呜管理姬发现一切都被&管理得井井有条。", + "obj_tasque_manager_enemy_slash_Step_0_gml_205_0": "* 任呜管理姬 - 痴迷于秩序,并痛恨混沌。&不鞭不成器!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_231_0": "安静,小狗狗!&不许乱叫...", + "obj_tasque_manager_enemy_slash_Step_0_gml_231_1": "哦,真是只&完美的&小狗狗!", + "obj_tasque_manager_enemy_slash_Step_0_gml_236_0": "* 任呜管理姬有点被秩序所取悦!!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_256_0": "* 苏西像只动物一样被驯服了.../", + "obj_tasque_manager_enemy_slash_Step_0_gml_265_0": "来点零食!!&快给她点零食!!", + "obj_tasque_manager_enemy_slash_Step_0_gml_269_0": "\\EH* 装死!?&让我来教你什么才叫装死!!~1", + "obj_tasque_manager_enemy_slash_Step_0_gml_274_0": "* 苏西被管理了!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_284_0": "真是一个好榜样^1!&我要给它一块&好狗狗奖章!", + "obj_tasque_manager_enemy_slash_Step_0_gml_299_0": "* 利艾尔斯像只动物一样被驯服了!!/", + "obj_tasque_manager_enemy_slash_Step_0_gml_307_0": "你怎么会&有这个!!", + "obj_tasque_manager_enemy_slash_Step_0_gml_311_0": "* 由于品行优良^1,&他获得了一枚好狗狗奖章。~1", + "obj_tasque_manager_enemy_slash_Step_0_gml_316_0": "* 利艾尔斯被管理了!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_326_0": "他真的&很喜欢&听从别人^1,&对不对?/%", + "obj_tem_school_slash_Other_10_gml_59_0": "* tem 还在学习..^1. 非常认尊!!!/", + "obj_tem_school_slash_Other_10_gml_60_0": "* tem 似个大聪明^1!&得考上大鞋^1!层就梦想!!/", + "obj_tem_school_slash_Other_10_gml_61_0": "* 然后 tem 就会..^1. &TEM 就会变得...!!/", + "obj_tem_school_slash_Other_10_gml_62_0": "* 哈哈哈..^1. &说的好像你能想得出来似的。/%", + "obj_tem_school_slash_Other_10_gml_66_0": "* (目前为止你所收集到的蛋。&总共有~1个。)/%", + "obj_tensionbar_slash_Draw_0_gml_18_0": "%", + "obj_tensionbar_slash_Draw_0_gml_25_0": "M", + "obj_tensionbar_slash_Draw_0_gml_26_0": "A", + "obj_tensionbar_slash_Draw_0_gml_27_0": "X", + "obj_throwralsei_slash_Step_0_gml_26_0": "* 按下~1以支配力量!", + "obj_unusedclassevent_slash_Step_0_gml_186_0": "* 你把地上的所有垃圾都聚集到一起.../%", + "obj_unusedclassevent_slash_Step_0_gml_225_0": "* ...然后把它们揉成了一个&巨大且脏兮兮的球。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_24_0": "我即是热病,&我即是伤寒。", + "obj_virovirokun_enemy_slash_Step_0_gml_25_0": "别让这点小毛病&困扰到你!", + "obj_virovirokun_enemy_slash_Step_0_gml_26_0": "1997&新年快乐!", + "obj_virovirokun_enemy_slash_Step_0_gml_27_0": "我有一封&给你的情书。", + "obj_virovirokun_enemy_slash_Step_0_gml_30_0": "偷走你的&鼻子了!", + "obj_virovirokun_enemy_slash_Step_0_gml_40_0": "这位医生&怎么回事!", + "obj_virovirokun_enemy_slash_Step_0_gml_46_0": "呀哈,&我胜券在握!", + "obj_virovirokun_enemy_slash_Step_0_gml_54_0": "善意是种&传染病!", + "obj_virovirokun_enemy_slash_Step_0_gml_54_1": "要听医生&的话!", + "obj_virovirokun_enemy_slash_Step_0_gml_114_0": "* 病毒病毒君看起来病得很重。", + "obj_virovirokun_enemy_slash_Step_0_gml_117_0": "* 病毒病毒君看起来非常健康。", + "obj_virovirokun_enemy_slash_Step_0_gml_122_0": "* 闻起来像樱桃味的糖浆。", + "obj_virovirokun_enemy_slash_Step_0_gml_126_0": "* 病毒病毒君拿着矛乱戳一气。", + "obj_virovirokun_enemy_slash_Step_0_gml_127_0": "* 病毒病毒君拿用文本文档当纸巾。", + "obj_virovirokun_enemy_slash_Step_0_gml_128_0": "* 病毒病毒君正可疑地冒着汗。", + "obj_virovirokun_enemy_slash_Step_0_gml_129_0": "* 病毒病毒君正在哔哔一曲犯罪小调。", + "obj_virovirokun_enemy_slash_Step_0_gml_154_0": "* 病毒病毒君 - 这个生病的病毒&需要平价医疗。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_163_0": "* 你悉心照顾了病毒病毒君!&它现在没有传染性了!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_179_0": "* 每个人都悉心照顾了敌人!!&所有敌人都变得精神满满!!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_183_0": "* 你和诺埃尔满怀爱意地关照了敌人!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_198_0": "\\E2* 诶..^1. 诶?&你想让我做什么?&【行动】...?/", + "obj_virovirokun_enemy_slash_Step_0_gml_199_0": "\\E8* 有人能来解释一下&发生什么了吗?!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_209_0": "不会吧,&这是你第一次&战斗?", + "obj_virovirokun_enemy_slash_Step_0_gml_222_0": "\\E6* 呃...这...&唔...是的。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_232_0": "诶哟喂...", + "obj_virovirokun_enemy_slash_Step_0_gml_256_0": "* 你和病毒病毒君向诺埃尔&解释了如何战斗。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_296_0": "\\E4* 我懂了!这还挺像神龙斗士的!/", + "obj_virovirokun_enemy_slash_Step_0_gml_297_0": "\\E0* 如果我们友好地对待你,&我们就能以仁慈取胜?/%", + "obj_virovirokun_enemy_slash_Step_0_gml_307_0": "嗯哼", + "obj_virovirokun_enemy_slash_Step_0_gml_320_0": "\\E2* 如果我要那样做.../", + "obj_virovirokun_enemy_slash_Step_0_gml_321_0": "\\EH* 还得穿上奇装异服才行。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_331_0": "嗯哼", + "obj_virovirokun_enemy_slash_Step_0_gml_344_0": "\\EH* .../%", + "obj_virovirokun_enemy_slash_Step_0_gml_428_0": "* 利艾尔斯煮好了一副药。/", + "obj_virovirokun_enemy_slash_Step_0_gml_433_0": "\\EH* 生病了就应该喝汤吧?&张嘴“啊--”~!/", + "obj_virovirokun_enemy_slash_Step_0_gml_436_0": "* 病被治好了!所有人的HP都提升了!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_444_0": "* 苏西煮好了一副药!/", + "obj_virovirokun_enemy_slash_Step_0_gml_447_0": "\\E2* 干嘛,难道你还指望我煮东西!?/", + "obj_virovirokun_enemy_slash_Step_0_gml_450_0": "* 苏西把热狗放进了微波炉!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_472_0": "* 她忘了给热狗戳洞!热狗爆炸了!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_484_0": "* 苏西对敌人表示同情!/", + "obj_virovirokun_enemy_slash_Step_0_gml_486_0": "\\E2* 老兄,用这根棍子戳别人吧。/", + "obj_virovirokun_enemy_slash_Step_0_gml_487_0": "\\E2* 就算为此克隆自己^1,&那也没关系。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_492_0": "* 苏西助长了邪恶!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_504_0": "* 利艾尔斯试着让敌人改邪归正。/", + "obj_virovirokun_enemy_slash_Step_0_gml_506_0": "\\E0* 虽然有很多人不知道^1,&但是.../", + "obj_virovirokun_enemy_slash_Step_0_gml_507_0": "\\E2* 犯罪是不对的。..^1. 你知道吗?/%", + "obj_virovirokun_enemy_slash_Step_0_gml_512_0": "* 利艾尔斯试着平冤昭雪!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_527_0": "* 诺埃尔进行冷敷!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_532_0": "* 诺埃尔已经尽力了!/%", + "obj_virovirokun_enemy_slash_Step_0_gml_540_0": "* 诺埃尔已经束手无策了!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_97_0": "* 无线快充的线松动了^1!&* ...呃^1,说得好像它有线一样。", + "obj_werewerewire_enemy_slash_Step_0_gml_101_0": "* 无线快充发出让人完全无法理解噼啪声。", + "obj_werewerewire_enemy_slash_Step_0_gml_102_0": "* 无线快充踩着炫酷的舞步。", + "obj_werewerewire_enemy_slash_Step_0_gml_103_0": "* 无线快充不动自威。", + "obj_werewerewire_enemy_slash_Step_0_gml_104_0": "* 无线快充假装在无视你。", + "obj_werewerewire_enemy_slash_Step_0_gml_105_0": "* 闻起来像落雷。", + "obj_werewerewire_enemy_slash_Step_0_gml_377_0": "* 无线快充 - 它将电线吸收后变得更强了。&小心点!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_383_0": "* 你和无线快充对上了眼。&气氛变得电力十足.../%", + "obj_werewerewire_enemy_slash_Step_0_gml_383_1": "* 你冷冷地看着它。/%", + "obj_werewerewire_enemy_slash_Step_0_gml_412_0": "* 苏西不屑一哼“嘁!”/%", + "obj_werewerewire_enemy_slash_Step_0_gml_412_1": "* 苏西大笑一声“嗬!”/%", + "obj_werewerewire_enemy_slash_Step_0_gml_424_0": "* 利艾尔斯深沉地眨眼!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_424_1": "* 利艾尔斯甜美地微笑!/%", + "obj_werewire_enemy_slash_Step_0_gml_98_0": "* 线充的线松动了!", + "obj_werewire_enemy_slash_Step_0_gml_102_0": "* 线充发出让人难以理解的噼啪声。", + "obj_werewire_enemy_slash_Step_0_gml_103_0": "* 线充地踩着咄咄逼人的舞步。", + "obj_werewire_enemy_slash_Step_0_gml_104_0": "* 线充弹走它肩上迸出的火花。", + "obj_werewire_enemy_slash_Step_0_gml_105_0": "* 气氛电力十足。", + "obj_werewire_enemy_slash_Step_0_gml_106_0": "* 闻起来像臭氧。", + "obj_werewire_enemy_slash_Step_0_gml_393_0": "* 线充 - 被女王的电线控制,&深陷噩梦,恍若梦游!/%", + "obj_werewire_enemy_slash_Step_0_gml_399_0": "* 你摇晃身体。&电线逐渐松动!/%", + "obj_werewire_enemy_slash_Step_0_gml_399_1": "* 你摇晃身体!/%", + "obj_werewire_enemy_slash_Step_0_gml_425_0": "* 按下~1来投掷,瞄准弱点!", + "obj_werewire_enemy_slash_Step_0_gml_457_0": "* 苏西猛扯电线!电线松动了一点点。/%", + "obj_werewire_enemy_slash_Step_0_gml_457_1": "* 苏西猛扯电线!/%", + "obj_werewire_enemy_slash_Step_0_gml_469_0": "* 利艾尔斯对着电线唱了一段舞蛇曲!&电线松动了一点点。/%", + "obj_werewire_enemy_slash_Step_0_gml_469_1": "* 利艾尔斯迷住了电线!/%", + "obj_werewire_enemy_slash_Step_0_gml_481_0": "* 诺埃尔像拔彩灯串似地拔出了插头。/%", + "obj_werewire_enemy_slash_Step_0_gml_481_1": "* 诺埃尔使劲拔插头!/%", + "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_10_0": "* 电线松动了许多!/%", + "obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_75_0": "* 电线松动了一些!/%", + "obj_werewire_kristhrown_slash_Step_0_gml_25_0": "* 打偏了!/%", + "scr_84_debug_slash_scr_84_debug_gml_246_0": "test", + "scr_84_debug_slash_scr_84_debug_gml_282_0": "test", + "scr_84_debug_slash_scr_84_debug_gml_310_0": "test", + "scr_anyface_slash_scr_anyface_gml_23_0": "\\TX \\F0 \\E~1 \\FB \\TB %", + "scr_anyface_slash_scr_anyface_gml_24_0": "\\TX \\F0 \\E~1 \\Fa \\Ta %", + "scr_anyface_slash_scr_anyface_gml_27_0": "\\TX \\F0 \\E~1 \\FQ \\TQ %", + "scr_anyface_slash_scr_anyface_gml_28_0": "\\TX \\F0 \\E~1 \\Fs \\Ts %", + "scr_anyface_slash_scr_anyface_gml_29_0": "\\TX \\F0 \\E~1 \\FU \\TU %", + "scr_anyface_slash_scr_anyface_gml_30_0": "\\TX \\F0 \\E~1 \\Fb \\T0 %", + "scr_armorinfo_slash_scr_armorinfo_gml_2_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_7_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b": "", + "scr_armorinfo_slash_scr_armorinfo_gml_10_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_11_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_22_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_33_0": "看起来像个姓名牌!", + "scr_armorinfo_slash_scr_armorinfo_gml_43_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_54_0": "嘿,你-你好像把它弄乱了...", + "scr_armorinfo_slash_scr_armorinfo_gml_64_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_75_0": "...有种熟悉的感觉。", + "scr_armorinfo_slash_scr_armorinfo_gml_78_0": "我都说不要了!快别闹了!", + "scr_armorinfo_slash_scr_armorinfo_gml_79_0": "打扮一下还挺不错的...", + "scr_armorinfo_slash_scr_armorinfo_gml_91_0": "擦弹区域", + "scr_armorinfo_slash_scr_armorinfo_gml_105_0": "我都说不要了!快别闹了!", + "scr_armorinfo_slash_scr_armorinfo_gml_106_0": "被打扮一下还挺不错的...", + "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "...有种熟悉的感觉。", + "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "我是假日的过去之灵!", + "scr_armorinfo_slash_scr_armorinfo_gml_140_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "...这是从家庭娱乐中心拿来的吗?", + "scr_armorinfo_slash_scr_armorinfo_gml_161_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_172_0": "...(我喜欢它...)", + "scr_armorinfo_slash_scr_armorinfo_gml_182_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_189_0": "白银卡片", + "scr_armorinfo_slash_scr_armorinfo_gml_190_0": "方形护身符#增加5%金钱掉落", + "scr_armorinfo_slash_scr_armorinfo_gml_191_0": "钱,我需要钱。", + "scr_armorinfo_slash_scr_armorinfo_gml_192_0": "可以刷信用卡吗?", + "scr_armorinfo_slash_scr_armorinfo_gml_193_0": "和我的手表很搭!", + "scr_armorinfo_slash_scr_armorinfo_gml_203_0": "$ +5%", + "scr_armorinfo_slash_scr_armorinfo_gml_210_0": "成对缎带", + "scr_armorinfo_slash_scr_armorinfo_gml_211_0": "两条缎带。#你得梳个双马尾才能戴。", + "scr_armorinfo_slash_scr_armorinfo_gml_212_0": "...没完没了了。", + "scr_armorinfo_slash_scr_armorinfo_gml_213_0": "系在我的角上试试!", + "scr_armorinfo_slash_scr_armorinfo_gml_214_0": "...哈,真令人怀念。", + "scr_armorinfo_slash_scr_armorinfo_gml_225_0": "擦弹区域", + "scr_armorinfo_slash_scr_armorinfo_gml_232_0": "彩灯手链", + "scr_armorinfo_slash_scr_armorinfo_gml_233_0": "由绿色电线制成的粗糙手链,#上边带着刺眼的小灯泡。", + "scr_armorinfo_slash_scr_armorinfo_gml_234_0": "哎哟,打结了。", + "scr_armorinfo_slash_scr_armorinfo_gml_235_0": "让我把结解开...", + "scr_armorinfo_slash_scr_armorinfo_gml_236_0": "看起来像假日的彩灯...", + "scr_armorinfo_slash_scr_armorinfo_gml_247_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_254_0": "连锁甲", + "scr_armorinfo_slash_scr_armorinfo_gml_255_0": "热度即硬度。转发给十个人,#否则降低防御等级。", + "scr_armorinfo_slash_scr_armorinfo_gml_256_0": "该死,我好像被诅咒了。", + "scr_armorinfo_slash_scr_armorinfo_gml_257_0": "一封信?...给我的...?", + "scr_armorinfo_slash_scr_armorinfo_gml_258_0": "防具?(还挺酷的...)", + "scr_armorinfo_slash_scr_armorinfo_gml_269_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_276_0": "大人物领结", + "scr_armorinfo_slash_scr_armorinfo_gml_277_0": "帅气的领结。#它的商标好像被剪掉了。", + "scr_armorinfo_slash_scr_armorinfo_gml_278_0": "呃,我看起来像个书呆子。", + "scr_armorinfo_slash_scr_armorinfo_gml_279_0": "能给我一对背带吗?", + "scr_armorinfo_slash_scr_armorinfo_gml_280_0": "...我是不是要把它扎在头发上?", + "scr_armorinfo_slash_scr_armorinfo_gml_291_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_298_0": "尖刺腕带", + "scr_armorinfo_slash_scr_armorinfo_gml_299_0": "一条满是尖刺的黑色腕带。#可能被自己的刺卡住。", + "scr_armorinfo_slash_scr_armorinfo_gml_300_0": "谁能拒绝尖刺呢?", + "scr_armorinfo_slash_scr_armorinfo_gml_301_0": "呃,我看起来...硬汉些没?", + "scr_armorinfo_slash_scr_armorinfo_gml_302_0": "(苏西会喜欢这幅打扮吗?)", + "scr_armorinfo_slash_scr_armorinfo_gml_313_0": " ", + "scr_armorinfo_slash_scr_armorinfo_gml_320_0": "银色怀表", + "scr_armorinfo_slash_scr_armorinfo_gml_321_0": "擦弹效果对回合时长#的影响提高10%", + "scr_armorinfo_slash_scr_armorinfo_gml_322_0": "扁人时间到!", + "scr_armorinfo_slash_scr_armorinfo_gml_323_0": "要迟到了,要迟到了!", + "scr_armorinfo_slash_scr_armorinfo_gml_324_0": "(这...这是我的东西...)", + "scr_armorinfo_slash_scr_armorinfo_gml_342_0": "紧迫领结", + "scr_armorinfo_slash_scr_armorinfo_gml_343_0": "在擦弹时获得的TP增加10%。", + "scr_armorinfo_slash_scr_armorinfo_gml_364_0": "假人模特", + "scr_armorinfo_slash_scr_armorinfo_gml_365_0": "一个假人模特,衣服被钉死在上边了。#毫无用处。", + "scr_armorinfo_slash_scr_armorinfo_gml_366_0": "想都别想。", + "scr_armorinfo_slash_scr_armorinfo_gml_367_0": "嗯,这裙-裙子还挺可爱的...", + "scr_armorinfo_slash_scr_armorinfo_gml_368_0": "(干嘛要花$300买这玩意儿!?)", + "scr_armorinfo_slash_scr_armorinfo_gml_386_0": "黑金手环", + "scr_armorinfo_slash_scr_armorinfo_gml_387_0": "一块泛着金光的黑色金属。", + "scr_armorinfo_slash_scr_armorinfo_gml_388_0": "想都别想。", + "scr_armorinfo_slash_scr_armorinfo_gml_389_0": "嗯,这裙-裙子还挺可爱的...", + "scr_armorinfo_slash_scr_armorinfo_gml_390_0": "(干嘛要花$300买这玩意儿!?)", + "scr_armorinfo_slash_scr_armorinfo_gml_401_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_408_0": "苍穹斗篷", + "scr_armorinfo_slash_scr_armorinfo_gml_409_0": "一条微微泛着荧光的斗篷。#防护电和圣属性攻击。", + "scr_armorinfo_slash_scr_armorinfo_gml_430_0": "尖刺镣铐", + "scr_armorinfo_slash_scr_armorinfo_gml_431_0": "", + "scr_armorinfo_slash_scr_armorinfo_gml_432_0": "瞧瞧这!", + "scr_armorinfo_slash_scr_armorinfo_gml_433_0": "真锋利!", + "scr_armorinfo_slash_scr_armorinfo_gml_434_0": "(它快扯坏我的袖子了...)", + "scr_armorinfo_slash_scr_armorinfo_gml_452_0": "残破的领结", + "scr_armorinfo_slash_scr_armorinfo_gml_453_0": "一个旧领结。#它的防御能力看起来大不如从前。", + "scr_armorinfo_slash_scr_armorinfo_gml_454_0": "喂。我也是有底线的。", + "scr_armorinfo_slash_scr_armorinfo_gml_455_0": "它还是能戴的!", + "scr_armorinfo_slash_scr_armorinfo_gml_456_0": "(这让我想起了艾斯戈尔...)", + "scr_armorinfo_slash_scr_armorinfo_gml_467_0": "", + "scr_encountersetup_slash_scr_encountersetup_gml_60_0": "* 测试敌人出现了。", + "scr_encountersetup_slash_scr_encountersetup_gml_551_0": "* 救护矛兵朝你哔近!", + "scr_encountersetup_slash_scr_encountersetup_gml_568_0": "* 弹出窗狗们弹出来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_585_0": "* 任呜们切换过来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_603_0": "* 线充荡过来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_620_0": "* 鼠飙拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_637_0": "* 病毒病毒君飘进来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_640_0": "* 先发制人!", + "scr_encountersetup_slash_scr_encountersetup_gml_661_0": "* 色卡管家鞠着躬过来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_681_0": "* 任呜管理姬拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_695_0": "* 鸟哥驾车赶到!", + "scr_encountersetup_slash_scr_encountersetup_gml_708_0": "* 女王拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_720_0": "* 难道你不想成为大人物吗!", + "scr_encountersetup_slash_scr_encountersetup_gml_732_0": "* 是时候成为大人物了!", + "scr_encountersetup_slash_scr_encountersetup_gml_752_0": "* 甜头儿蛋糕拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_776_0": "* 揍人机不太情愿地来揍你了!", + "scr_encountersetup_slash_scr_encountersetup_gml_791_0": "* 色卡管家鞠着躬过来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_808_0": "* 无线快充强势地拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_817_0": "* 鼠飙拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_831_0": "* 哈-哈啊!?发生什么了!?", + "scr_encountersetup_slash_scr_encountersetup_gml_848_0": "* 病毒病毒君和救护矛兵打起来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_865_0": "* 病毒病毒君和救护矛兵打起来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_882_0": "* 小动物的窝。", + "scr_encountersetup_slash_scr_encountersetup_gml_892_0": "* 三头草登台亮相!", + "scr_encountersetup_slash_scr_encountersetup_gml_901_0": "* 擦弹大冒险。", + "scr_encountersetup_slash_scr_encountersetup_gml_915_0": "\\EE* 哈-哈啊!?发生什么了!?&* 我们在干嘛!?", + "scr_encountersetup_slash_scr_encountersetup_gml_935_0": "* 大杂烩2号。", + "scr_encountersetup_slash_scr_encountersetup_gml_955_0": "* 线充荡过来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_975_0": "* 线充和鼠飙像超级英雄一样荡了下来!", + "scr_encountersetup_slash_scr_encountersetup_gml_992_0": "* 救护矛兵和它的宠物出现了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1012_0": "* 弹出窗狗带着监护人出现了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1032_0": "* 鼠飙拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_1052_0": "* 色卡管家和害兽出现了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1066_0": "* 无线快充强势地拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_1076_0": "* 鸟哥拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_1090_0": "* 鼠飙滚轮急速滚来!", + "scr_encountersetup_slash_scr_encountersetup_gml_1104_0": "* GIGA女王拦住了去路!", + "scr_encountersetup_slash_scr_encountersetup_gml_1114_0": "", + "scr_fusion_info_slash_scr_fusion_info_gml_11_0": "回复60HPx2", + "scr_fusion_info_slash_scr_fusion_info_gml_23_0": "回复60HPx2", + "scr_fusion_info_slash_scr_fusion_info_gml_34_0": "$获取+5%", + "scr_fusion_info_slash_scr_fusion_info_gml_45_0": "恍惚", + "scr_fusion_info_slash_scr_fusion_info_gml_56_0": "擦弹区域+", + "scr_gamestart_slash_scr_gamestart_gml_19_0": "", + "scr_gamestart_slash_scr_gamestart_gml_72_0": "", + "scr_gamestart_slash_scr_gamestart_gml_101_0_b": "", + "scr_gamestart_slash_scr_gamestart_gml_105_0": "诺埃尔", + "scr_gamestart_slash_scr_gamestart_gml_231_0": "艾奇德娜", + "scr_gamestart_slash_scr_gamestart_gml_282_0": "", + "scr_gamestart_slash_scr_gamestart_gml_293_0": "", + "scr_gamestart_slash_scr_gamestart_gml_297_0": "%%", + "scr_gamestart_slash_scr_gamestart_gml_300_0": "", + "scr_gamestart_slash_scr_gamestart_gml_303_0": "", + "scr_gamestart_slash_scr_gamestart_gml_305_0": "", + "scr_gamestart_slash_scr_gamestart_gml_306_0": "", + "scr_gamestart_slash_scr_gamestart_gml_307_0": "", + "scr_gamestart_slash_scr_gamestart_gml_341_0": "", + "scr_gamestart_slash_scr_gamestart_gml_353_0": "", + "scr_gamestart_slash_scr_gamestart_gml_356_0_b": "是", + "scr_gamestart_slash_scr_gamestart_gml_357_0": "否", + "scr_gamestart_slash_scr_gamestart_gml_358_0": "有可能", + "scr_gamestart_slash_scr_gamestart_gml_359_0": "不知道", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_1_0": "---", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_5_0": "---", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_8_0": "回复40HP。一颗红黑相间的星星,#口感像棉花糖。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0": "使倒下的同伴HP回复至全满。#一颗薄荷味的绿色水晶。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0": "闪烁着点点微光的碎片。#用途不明。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0": "一本由利艾尔斯自制的#写有各种提示与技巧的书。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0": "尽管残缺不全,却翻腾着力量。#某位工匠大师可以修好它。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0": "能让你舌头旋转打结的蛋糕!#回复全员160HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0": "陀螺形状的糕点#回复全员~1 HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0": "神秘的黑色汉堡,原料是...#等等,这只是烤焦了而已! +70HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0": "一块形状像兰瑟的脸的饼干。#也许并不是饼干。回复1HP?", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0": "份量巨大的沙拉...不过只放了生菜,#所以一文不值。 +4HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0": "能够一分为三的三明治。#回复全员70HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0": "这可是心哦?!#里头填满了粘乎乎的红色果酱。 +??HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0": "很小,但某些人非常喜欢它。#+??HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0": "味道完美无瑕。#回复500HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0": "散发着美妙味道的黑色油面酱。#而且...掺有蠕虫。+50HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0": "一只内壁能回声的面包圈。#每咬一口都有音乐响起。+80HP", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0": "一个假人模特,#衣服被钉死在上边了。毫无用处", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0": "一杯风味独特的茶。#口味是“克里斯。”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0": "一杯风味独特的茶。#口味是“诺埃尔。”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0": "一杯风味独特的茶。#口味是“利艾尔斯。”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0": "一杯风味独特的茶。#口味是“苏西。”", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0": "二合一黑暗汉堡。#得两口才能吃完!", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0": "粉笔口感的白色糖果。#回复120HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0": "管家果汁的简称。#随温度变色。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_81_0": "由代码大师编写的意面。#原料是马卡龙和缎带。全员+30HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_84_0": "一块咖啡巧克力混合口味的饼干。#咬上去的时候会有单词蹦出来。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_87_0": "在战斗中提升32%TP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_90_0": "在战斗中提升50%TP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_93_0": "在战斗中提升100%TP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_96_0": "薄荷粉末#复活所有倒下队友并回复25%HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_99_0": "一块可以掰碎的薄荷#复活所有倒下的队友并回复100%HP。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_102_0": "一杯由五颜六色的方块#调制而成的混合液。有毒。", + "scr_itemnamelist_slash_scr_itemnamelist_gml_5_0": "", + "scr_itemnamelist_slash_scr_itemnamelist_gml_53_0": "CD面包圈", + "scr_itemnamelist_slash_scr_itemnamelist_gml_56_0": "假人模特", + "scr_itemnamelist_slash_scr_itemnamelist_gml_59_0": "克里斯茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_62_0": "诺埃尔茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_65_0": "利艾尔斯茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_68_0": "苏西茶", + "scr_itemnamelist_slash_scr_itemnamelist_gml_71_0": "双黑堡", + "scr_itemnamelist_slash_scr_itemnamelist_gml_74_0": "光明糖果", + "scr_itemnamelist_slash_scr_itemnamelist_gml_77_0": "管汁", + "scr_itemnamelist_slash_scr_itemnamelist_gml_80_0": "代码意面", + "scr_itemnamelist_slash_scr_itemnamelist_gml_83_0": "Java饼干", + "scr_itemnamelist_slash_scr_itemnamelist_gml_86_0": "紧迫一点", + "scr_itemnamelist_slash_scr_itemnamelist_gml_89_0": "紧迫宝石", + "scr_itemnamelist_slash_scr_itemnamelist_gml_92_0": "紧迫满点", + "scr_itemnamelist_slash_scr_itemnamelist_gml_95_0": "复活粉", + "scr_itemnamelist_slash_scr_itemnamelist_gml_98_0": "复活片", + "scr_itemnamelist_slash_scr_itemnamelist_gml_101_0": "S.毒药", + "scr_itemuse_slash_scr_itemuse_gml_42_0": "噢,这东西...黏黏的?", + "scr_itemuse_slash_scr_itemuse_gml_65_0": "薄荷?我爱死薄荷了!", + "scr_itemuse_slash_scr_itemuse_gml_96_0": "生日快乐!哈哈!", + "scr_itemuse_slash_scr_itemuse_gml_112_0": "头晕眼花了...", + "scr_itemuse_slash_scr_itemuse_gml_132_0": "这-这是真的肉吗...?", + "scr_itemuse_slash_scr_itemuse_gml_151_0": "唔,这是什么东西?还挺可爱的...", + "scr_itemuse_slash_scr_itemuse_gml_169_0": "开饭啦!", + "scr_itemuse_slash_scr_itemuse_gml_179_0": "(克里斯吃掉了三分之二...)", + "scr_itemuse_slash_scr_itemuse_gml_203_0": "嗯...什么!?这是血吗?!", + "scr_itemuse_slash_scr_itemuse_gml_229_0": "呃,没关系的,克里斯,我可以分你些...", + "scr_itemuse_slash_scr_itemuse_gml_247_0": "(哦?我还不知道克里斯会喜欢这个味道。)", + "scr_itemuse_slash_scr_itemuse_gml_265_0": "尝起来有点像...跳绳?", + "scr_itemuse_slash_scr_itemuse_gml_275_0": "嘎嘣脆诶。", + "scr_itemuse_slash_scr_itemuse_gml_279_0": "多么动听!", + "scr_itemuse_slash_scr_itemuse_gml_283_0": "真是首好曲子...", + "scr_itemuse_slash_scr_itemuse_gml_290_0": "* (衣服被钉死在假人上了...)/", + "scr_itemuse_slash_scr_itemuse_gml_291_0": "* (对你来说一点用都没有。)/%", + "scr_itemuse_slash_scr_itemuse_gml_303_0": "(没反应?)", + "scr_itemuse_slash_scr_itemuse_gml_304_0": "(...没反应?)", + "scr_itemuse_slash_scr_itemuse_gml_309_0": "苹果汁!!爽翻了!!", + "scr_itemuse_slash_scr_itemuse_gml_310_0": "别喝得太快!!", + "scr_itemuse_slash_scr_itemuse_gml_315_0": "尝起来像蓝莓!", + "scr_itemuse_slash_scr_itemuse_gml_316_0": "哈?当真?", + "scr_itemuse_slash_scr_itemuse_gml_320_0": "尝起来像肉桂!(这回味是什么...?)", + "scr_itemuse_slash_scr_itemuse_gml_332_0": "(...克里斯喜欢这味道吗?)", + "scr_itemuse_slash_scr_itemuse_gml_333_0": "(喝下去了...)", + "scr_itemuse_slash_scr_itemuse_gml_334_0": "(唔,克里斯到底喜不喜欢呢...?)", + "scr_itemuse_slash_scr_itemuse_gml_339_0": "蛋酒!!爽翻了!!", + "scr_itemuse_slash_scr_itemuse_gml_340_0": "别-别喝得太快!", + "scr_itemuse_slash_scr_itemuse_gml_345_0": "又香又甜。", + "scr_itemuse_slash_scr_itemuse_gml_349_0": "...这明明就是水啊!你不会是在戏弄我吧?!", + "scr_itemuse_slash_scr_itemuse_gml_361_0": "(没反应?)", + "scr_itemuse_slash_scr_itemuse_gml_362_0": "(好开心!)", + "scr_itemuse_slash_scr_itemuse_gml_367_0": "嘿,尝起来像棉花糖!", + "scr_itemuse_slash_scr_itemuse_gml_368_0": "别-别喝得太快!", + "scr_itemuse_slash_scr_itemuse_gml_373_0": "呃...这不就是水吗?", + "scr_itemuse_slash_scr_itemuse_gml_377_0": "里面什么都没有啊!", + "scr_itemuse_slash_scr_itemuse_gml_389_0": "别 看 我 !", + "scr_itemuse_slash_scr_itemuse_gml_390_0": "(好像真的很喜欢)", + "scr_itemuse_slash_scr_itemuse_gml_395_0": "...这是茶吗?", + "scr_itemuse_slash_scr_itemuse_gml_400_0": "是葡萄汁!", + "scr_itemuse_slash_scr_itemuse_gml_401_0": "哈,当真?", + "scr_itemuse_slash_scr_itemuse_gml_405_0": "(不知道有没有大桶装的卖?)", + "scr_itemuse_slash_scr_itemuse_gml_418_0": "快点,剩下的也给我!", + "scr_itemuse_slash_scr_itemuse_gml_422_0": "也-也许你可以把剩下的给苏西?", + "scr_itemuse_slash_scr_itemuse_gml_427_0": "还...还有!?", + "scr_itemuse_slash_scr_itemuse_gml_438_0": "嘿,这玩意最棒了!", + "scr_itemuse_slash_scr_itemuse_gml_442_0": "很好很粉笔。", + "scr_itemuse_slash_scr_itemuse_gml_446_0": "(这-这不是我给她的粉笔吗?)", + "scr_itemuse_slash_scr_itemuse_gml_456_0": "你管这玩意叫啥!?", + "scr_itemuse_slash_scr_itemuse_gml_460_0": "这是我做的。", + "scr_itemuse_slash_scr_itemuse_gml_464_0": "冻得我脑壳疼!...开玩笑的啦!", + "scr_itemuse_slash_scr_itemuse_gml_472_0": "打死我也不穿。", + "scr_itemuse_slash_scr_itemuse_gml_473_0": "真可爱!", + "scr_itemuse_slash_scr_itemuse_gml_474_0": "这让我想起我的一件毛衣。", + "scr_itemuse_slash_scr_itemuse_gml_487_0": "上面写着“胆量”!", + "scr_itemuse_slash_scr_itemuse_gml_491_0": "上面写着“毛茸茸”...", + "scr_itemuse_slash_scr_itemuse_gml_495_0": "我...我不认得这些符号...", + "scr_itemuse_slash_scr_itemuse_gml_504_0": "* (你感到紧张。)/", + "scr_itemuse_slash_scr_itemuse_gml_505_0": "* (...试着在战斗中使用吧。)/%", + "scr_itemuse_slash_scr_itemuse_gml_512_0": "* (你感到紧张。)/", + "scr_itemuse_slash_scr_itemuse_gml_513_0": "* (...试着在战斗中使用吧。)/%", + "scr_itemuse_slash_scr_itemuse_gml_520_0": "* (你感到紧张。)/", + "scr_itemuse_slash_scr_itemuse_gml_521_0": "* (...试着在战斗中使用吧。)/%", + "scr_itemuse_slash_scr_itemuse_gml_529_0": "别把粉末往我身上撒!", + "scr_itemuse_slash_scr_itemuse_gml_530_0": "薄荷味的耶!", + "scr_itemuse_slash_scr_itemuse_gml_531_0": "你在撒什么东西?", + "scr_itemuse_slash_scr_itemuse_gml_538_0": "别把薄荷往我身上撒!", + "scr_itemuse_slash_scr_itemuse_gml_539_0": "薄荷味的耶!", + "scr_itemuse_slash_scr_itemuse_gml_540_0": "你在撒什么东西?", + "scr_itemuse_slash_scr_itemuse_gml_553_0": "呕!...还挺好喝?", + "scr_itemuse_slash_scr_itemuse_gml_557_0": "呜...呃,谢了,克里斯!", + "scr_itemuse_slash_scr_itemuse_gml_561_0": "(我就...假装喝下去好了...)", + "scr_itemuse_slash_scr_itemuse_gml_616_0": "* 你把水晶举到眼前。/", + "scr_itemuse_slash_scr_itemuse_gml_617_0": "* 出于某种奇怪的原因^1,&在某个短暂的瞬间.../", + "scr_itemuse_slash_scr_itemuse_gml_618_0": "* 你觉得自己看见了电脑室。/", + "scr_itemuse_slash_scr_itemuse_gml_619_0": "* ...不过^1,那一定是你的错觉。/%", + "scr_itemuse_slash_scr_itemuse_gml_624_0": "* 你把水晶举到眼前。/", + "scr_itemuse_slash_scr_itemuse_gml_625_0": "* ..^1. 但是什么也没有发生。/%", + "scr_itemuse_slash_scr_itemuse_gml_629_0": "* 看来这东西没什么用。/%", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_2_0": "---", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_3_0": "", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_9_0": "---", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_10_0": "", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_43_0": "吼吼吼!我是个坚强的小男孩!#把我当作物品一样使用就好!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0": "吼吼吼!卢斯跳出了你的口袋!#多么的(小)爸气外露!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0": "兰瑟", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_52_0": "汝正凝视之人无上俊美。#此人拥有常人绝无可能比拟之智慧,其至高之才甚至超越喂让我把话说完", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0": "卢斯卡德", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_56_0": "从一台奇怪的机器上拿到的磁盘。#是不是有人想要这个来着?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_57_0": "空磁盘", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_60_0": "一个奇怪的磁盘。#你能感觉到它在你的手里对你微笑。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_61_0": "数据盘", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_64_0": "一个看起来非常可疑的程序。#可以用来打开某个门。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_65_0": "密钥生成器", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0": "一道尖利的影子,像手中游弋的水。#你已经收集到了[~1]颗。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_71_0": "暗影水晶", + "scr_litemdesc_slash_scr_litemdesc_gml_39_0": "* “扑克牌” - 黑桃J^1,还有规则牌。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_42_0": "* “一盒心形巧克力” - 不是给你的^1。&这么说拦得住你吗?/%", + "scr_litemdesc_slash_scr_litemdesc_gml_45_0": "* 你口袋里有一块什么东西的小碎片。/", + "scr_litemdesc_slash_scr_litemdesc_gml_46_0": "* 感觉像是玻璃,但是.../%", + "scr_litemname_slash_scr_litemname_gml_6_0": "热巧克力", + "scr_litemname_slash_scr_litemname_gml_7_0": "铅笔", + "scr_litemname_slash_scr_litemname_gml_8_0": "绷带", + "scr_litemname_slash_scr_litemname_gml_9_0": "花束", + "scr_litemname_slash_scr_litemname_gml_10_0": "垃圾球", + "scr_litemname_slash_scr_litemname_gml_11_0": "万圣节铅笔", + "scr_litemname_slash_scr_litemname_gml_12_0": "幸运铅笔", + "scr_litemname_slash_scr_litemname_gml_13_0": "蛋", + "scr_litemname_slash_scr_litemname_gml_14_0": "扑克牌", + "scr_litemname_slash_scr_litemname_gml_15_0": "心形巧克力", + "scr_litemname_slash_scr_litemname_gml_16_0": "玻璃", + "scr_litemuseb_slash_scr_litemuseb_gml_69_0": "* 你拿起扑克牌^1。&* 它们在手中的感觉很脆弱。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_107_0": "* 什么?一盒心形巧克力?/", + "scr_litemuseb_slash_scr_litemuseb_gml_108_0": "\\E3* 噢^1,我懂了。/", + "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "\\E2* 呵。/", + "scr_litemuseb_slash_scr_litemuseb_gml_110_0": "* 哇哦。/", + "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "\\E0* 你还真是.../", + "scr_litemuseb_slash_scr_litemuseb_gml_112_0": "* 嗯。/", + "scr_litemuseb_slash_scr_litemuseb_gml_113_0": "\\E1* 行吧^1,行吧。/", + "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "\\E0* ..^1. 我知道啦。/", + "scr_litemuseb_slash_scr_litemuseb_gml_115_0": "\\E3* 你是想把这个退掉^1,&对不对?/", + "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b": "\\E5* 好啦^1,好啦^1,&没必要说出来伤我的心。/", + "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b": "\\E0* 给你5块钱。/", + "scr_litemuseb_slash_scr_litemuseb_gml_119_0": "* (你用巧克力换了5块钱。)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* (如果你和艾菲斯对话&可以把巧克力给她。)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_131_0": "\\E7* 哇^1,克里斯^1,&你从哪弄来的这个?/", + "scr_litemuseb_slash_scr_litemuseb_gml_132_0": "\\E6* ..^1. 是别人给你的?/", + "scr_litemuseb_slash_scr_litemuseb_gml_133_0": "\\EY* 哈哈哈!^1!&信你就有鬼了!!^1!&肯定是你偷来的^1,对吧!?/", + "scr_litemuseb_slash_scr_litemuseb_gml_134_0": "\\E2* 好吧^1,快点!^1!&我们吃掉它再销毁证据!!/", + "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b": "* (你和苏西分享掉了&这盒心形巧克力。)/", + "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b": "* (你们两人的胸口&萌生出了一种感觉...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_139_0": "\\EC* 呃啊^1,我的肚子.../", + "scr_litemuseb_slash_scr_litemuseb_gml_141_0": "* (..^1. 那就是你们不该全都吃光的。)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_149_0": "* (你毫不犹豫地吞吃了整盒&心形巧克力。)/", + "scr_litemuseb_slash_scr_litemuseb_gml_150_0": "* (你的消化系统被摧毁了。)/", + "scr_litemuseb_slash_scr_litemuseb_gml_151_0": "* (你将这种毁灭看作人生的一部分&欣然接受。)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b": "* 你透过玻璃看过去。/", + "scr_litemuseb_slash_scr_litemuseb_gml_169_0": "* 出于某种奇怪的原因^1,&在一个短暂的瞬间.../", + "scr_litemuseb_slash_scr_litemuseb_gml_170_0_b": "* 你仿佛看到苏西正冷酷地瞪着你.../", + "scr_litemuseb_slash_scr_litemuseb_gml_171_0_b": "* 但当你把玻璃移开后^1,/", + "scr_litemuseb_slash_scr_litemuseb_gml_172_0_b": "* 你看到她正盯着你看^1,&微笑着做出粗鲁的手势。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_178_0": "* 你透过玻璃看过去。/", + "scr_litemuseb_slash_scr_litemuseb_gml_179_0": "* ..^1. 但是什么也没有发生。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_182_0": "* 看来这东西没什么用。/%", + "scr_litemuseb_slash_scr_litemuseb_gml_271_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_273_0": "\\M1\\E1* 哦^1,不好意思^1,&我得接个电话。/", + "scr_litemuseb_slash_scr_litemuseb_gml_274_0": "\\E0* 克里斯...?&怎么了^1,亲爱的?/", + "scr_litemuseb_slash_scr_litemuseb_gml_275_0": "\\E3* 什么?&你感觉“很正常?”/", + "scr_litemuseb_slash_scr_litemuseb_gml_276_0": "\\E3* 什么?&你做了一个“垃圾球”?/", + "scr_litemuseb_slash_scr_litemuseb_gml_277_0": "\\E4* ..^1. 你能不能详细解释一下?/", + "scr_litemuseb_slash_scr_litemuseb_gml_279_0": "\\E6* (克里斯^1,别-别把电话&给我啊!!!)/", + "scr_litemuseb_slash_scr_litemuseb_gml_281_0": "\\E1* 哦^1,你等下要去图书馆?/", + "scr_litemuseb_slash_scr_litemuseb_gml_282_0": "\\E0* 去吧^1,谢谢你这次提前告诉我^1!&要玩得开心哦!/", + "scr_litemuseb_slash_scr_litemuseb_gml_284_0": "\\M0* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_289_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_291_0": "\\M1\\E1* 克里斯^1,&不用担心图书馆的事。/", + "scr_litemuseb_slash_scr_litemuseb_gml_293_0": "\\M0* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_302_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_304_0": "\\E0* 啊^1,克里斯^1!&你准备去做作业...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_305_0": "\\E1* 哦^1,你打电话过来&是需要我帮忙吗?/", + "scr_litemuseb_slash_scr_litemuseb_gml_306_0": "\\E4* 我这就去拿我们自制的那根&香味胶棒!/", + "scr_litemuseb_slash_scr_litemuseb_gml_307_0": "\\E8* ..^1. 噢?这次你有搭档了?/", + "scr_litemuseb_slash_scr_litemuseb_gml_308_0": "\\E9* 克里斯!^1!这可太棒了!!/", + "scr_litemuseb_slash_scr_litemuseb_gml_309_0": "\\E4* 我希望他们会喜欢&奶油糖味的胶棒!/", + "scr_litemuseb_slash_scr_litemuseb_gml_311_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_317_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_319_0": "\\E0* 克里斯^1,&别担心要去图书馆这件事。/", + "scr_litemuseb_slash_scr_litemuseb_gml_320_0": "\\E5* 要是鸟哥在因为我们欠的债&而来骚扰你.../", + "scr_litemuseb_slash_scr_litemuseb_gml_321_0": "\\E4* 我就过去丢一个烟雾弹,&让你趁机跑路。/", + "scr_litemuseb_slash_scr_litemuseb_gml_322_0": "\\E0* ..^1. 只是开个玩笑。嘿嘿嘿。&尽力而为吧^1,宝贝。/", + "scr_litemuseb_slash_scr_litemuseb_gml_324_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_336_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_338_0": "\\E0* 嗨,亲爱的^1!&你的小组作业做的怎么样了?/", + "scr_litemuseb_slash_scr_litemuseb_gml_339_0": "\\E0* 过会儿我就能去接你回家了^1,&现在我正.../", + "scr_litemuseb_slash_scr_litemuseb_gml_340_0": "\\E1* ..^1. 哦?不用我接你了吗?/", + "scr_litemuseb_slash_scr_litemuseb_gml_341_0": "\\E8* 你还在和朋友一起玩...?/", + "scr_litemuseb_slash_scr_litemuseb_gml_342_0": "\\E4* 天呀^1!&连续两天了^1,克里斯^1!&这不是破纪录了吗!/", + "scr_litemuseb_slash_scr_litemuseb_gml_343_0": "\\E0* 玩得开心^1,宝贝^1!&要在天黑之前回家哦!/", + "scr_litemuseb_slash_scr_litemuseb_gml_345_0": "* (嘀...)/%", + "scr_litemuseb_slash_scr_litemuseb_gml_349_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_351_0": "\\E4* 怎么又给我打电话呀^1?&你的朋友会怎么想呀?/", + "scr_litemuseb_slash_scr_litemuseb_gml_352_0": "\\E0* 和朋友好好玩吧^1,宝贝!/", + "scr_litemuseb_slash_scr_litemuseb_gml_354_0": "* (嘀...)/%", + "scr_monstersetup_slash_scr_monstersetup_gml_7_0": "敌人", + "scr_monstersetup_slash_scr_monstersetup_gml_100_0": "利艾尔斯", + "scr_monstersetup_slash_scr_monstersetup_gml_115_0": "* 教学开始了。", + "scr_monstersetup_slash_scr_monstersetup_gml_466_0": "三头草", + "scr_monstersetup_slash_scr_monstersetup_gml_760_0": "救护矛兵", + "scr_monstersetup_slash_scr_monstersetup_gml_811_0": "弹出窗狗", + "scr_monstersetup_slash_scr_monstersetup_gml_859_0": "任呜", + "scr_monstersetup_slash_scr_monstersetup_gml_914_0": "线充", + "scr_monstersetup_slash_scr_monstersetup_gml_953_0": "鼠飙", + "scr_monstersetup_slash_scr_monstersetup_gml_1008_0": "病毒病毒君", + "scr_monstersetup_slash_scr_monstersetup_gml_1068_0": "色卡管家", + "scr_monstersetup_slash_scr_monstersetup_gml_1097_0": "头儿", + "scr_monstersetup_slash_scr_monstersetup_gml_1165_0": "甜甜", + "scr_monstersetup_slash_scr_monstersetup_gml_1199_0": "无线快充", + "scr_monstersetup_slash_scr_monstersetup_gml_1234_0": "擦弹测试", + "scr_monstersetup_slash_scr_monstersetup_gml_1259_0": "任呜管理姬", + "scr_monstersetup_slash_scr_monstersetup_gml_1289_0": "鸟哥", + "scr_monstersetup_slash_scr_monstersetup_gml_1347_0": "鼠飙滚轮", + "scr_monstersetup_slash_scr_monstersetup_gml_1362_0": "捕捉", + "scr_monstersetup_slash_scr_monstersetup_gml_1366_0": "捕捉X", + "scr_monstersetup_slash_scr_monstersetup_gml_1385_0": "卢斯", + "scr_monstersetup_slash_scr_monstersetup_gml_1433_0": "鸟哥", + "scr_monstersetup_slash_scr_monstersetup_gml_1464_0": "三头草", + "scr_monstersetup_slash_scr_monstersetup_gml_1499_0": "女王", + "scr_monstersetup_slash_scr_monstersetup_gml_1564_0": "斯潘顿", + "scr_monstersetup_slash_scr_monstersetup_gml_1576_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1579_0": "交易", + "scr_monstersetup_slash_scr_monstersetup_gml_1591_0": "斯潘顿NEO", + "scr_monstersetup_slash_scr_monstersetup_gml_1656_0": "GIGA女王", + "scr_monster_statreset_slash_scr_monster_statreset_gml_5_0": "", + "scr_phonename_slash_scr_phonename_gml_3_0": "", + "scr_phonename_slash_scr_phonename_gml_18_0": "打给托丽尔", + "scr_recruit_info_slash_scr_recruit_info_gml_10_0": "已知数量", + "scr_recruit_info_slash_scr_recruit_info_gml_11_0": "是已知的。", + "scr_recruit_info_slash_scr_recruit_info_gml_22_0": "%%", + "scr_recruit_info_slash_scr_recruit_info_gml_29_0": "方钻", + "scr_recruit_info_slash_scr_recruit_info_gml_30_0": "据说是什么人最好的朋友,#但也好像并非如此。#继续闪耀吧,你这懒惰的方钻!", + "scr_recruit_info_slash_scr_recruit_info_gml_31_0": "亮闪闪的东西", + "scr_recruit_info_slash_scr_recruit_info_gml_32_0": "努力", + "scr_recruit_info_slash_scr_recruit_info_gml_37_0": "珠宝", + "scr_recruit_info_slash_scr_recruit_info_gml_38_0": "* 嘿^1,老板^1!&我要点个黑暗糖果新星芭菲!/%", + "scr_recruit_info_slash_scr_recruit_info_gml_43_0": "心桃", + "scr_recruit_info_slash_scr_recruit_info_gml_44_0": "一个心很大的红心。#总是用她的子弹支持别人。", + "scr_recruit_info_slash_scr_recruit_info_gml_45_0": "唇彩", + "scr_recruit_info_slash_scr_recruit_info_gml_46_0": "八卦", + "scr_recruit_info_slash_scr_recruit_info_gml_51_0": "心", + "scr_recruit_info_slash_scr_recruit_info_gml_52_0": "* (心桃打算点一份心形拉花的&拿铁咖啡。)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_57_0": "棋兵", + "scr_recruit_info_slash_scr_recruit_info_gml_58_0": "一步一格走过人生路#的简单生物。", + "scr_recruit_info_slash_scr_recruit_info_gml_59_0": "睡觉", + "scr_recruit_info_slash_scr_recruit_info_gml_60_0": "向后移动", + "scr_recruit_info_slash_scr_recruit_info_gml_65_0": "指示", + "scr_recruit_info_slash_scr_recruit_info_gml_66_0": "* (看来它想要吸收一些调味块。)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_71_0": "尘兔", + "scr_recruit_info_slash_scr_recruit_info_gml_72_0": "一只真正的尘兔。#知道怎么玩脏手段,#但更喜欢手脚干净。", + "scr_recruit_info_slash_scr_recruit_info_gml_73_0": "尘土飞扬的地方", + "scr_recruit_info_slash_scr_recruit_info_gml_74_0": "吸尘器", + "scr_recruit_info_slash_scr_recruit_info_gml_79_0": "兔 尘", + "scr_recruit_info_slash_scr_recruit_info_gml_80_0": "* (看来它想涂上一些清洁酒精。)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_85_0": "组盒拳王", + "scr_recruit_info_slash_scr_recruit_info_gml_86_0": "一个能变形的战士。#讽刺的是,它并不擅长格挡。", + "scr_recruit_info_slash_scr_recruit_info_gml_87_0": "多功能训练鞋", + "scr_recruit_info_slash_scr_recruit_info_gml_88_0": "多功能训练鞋", + "scr_recruit_info_slash_scr_recruit_info_gml_93_0": "战斗", + "scr_recruit_info_slash_scr_recruit_info_gml_94_0": "* 体型正常^1,吃嘛嘛香!/%", + "scr_recruit_info_slash_scr_recruit_info_gml_99_0": "拼图怪", + "scr_recruit_info_slash_scr_recruit_info_gml_100_0": "因为你是它的老板,#它高兴得哭出来了。", + "scr_recruit_info_slash_scr_recruit_info_gml_101_0": "严丝合缝", + "scr_recruit_info_slash_scr_recruit_info_gml_102_0": "苏西的斧子", + "scr_recruit_info_slash_scr_recruit_info_gml_107_0": "鼠 谜", + "scr_recruit_info_slash_scr_recruit_info_gml_108_0": "* 来点柠檬水?..^1. 好啊/%", + "scr_recruit_info_slash_scr_recruit_info_gml_113_0": "小丑魔", + "scr_recruit_info_slash_scr_recruit_info_gml_114_0": "混沌的代理人,#他变成了你口袋里的恶魔飞刀。", + "scr_recruit_info_slash_scr_recruit_info_gml_115_0": "混沌", + "scr_recruit_info_slash_scr_recruit_info_gml_116_0": "无聊", + "scr_recruit_info_slash_scr_recruit_info_gml_118_0": "???", + "scr_recruit_info_slash_scr_recruit_info_gml_121_0": "混沌 混沌", + "scr_recruit_info_slash_scr_recruit_info_gml_122_0": "", + "scr_recruit_info_slash_scr_recruit_info_gml_128_0": "方钻游骑兵", + "scr_recruit_info_slash_scr_recruit_info_gml_129_0": "沉迷于骑兵节目,#跟所有人都说它比方钻要强。", + "scr_recruit_info_slash_scr_recruit_info_gml_130_0": "拍马屁", + "scr_recruit_info_slash_scr_recruit_info_gml_131_0": "节目被取消", + "scr_recruit_info_slash_scr_recruit_info_gml_136_0": "珠宝 刀", + "scr_recruit_info_slash_scr_recruit_info_gml_137_0": "* 老板...?你要请我客...?&哦^1,不用这么客气的^1!(笑)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_142_0": "心桃首领", + "scr_recruit_info_slash_scr_recruit_info_gml_143_0": "尽管比心桃强大,#朋友却比心桃少。", + "scr_recruit_info_slash_scr_recruit_info_gml_144_0": "和平与安宁", + "scr_recruit_info_slash_scr_recruit_info_gml_145_0": "独处", + "scr_recruit_info_slash_scr_recruit_info_gml_150_0": "心 冰", + "scr_recruit_info_slash_scr_recruit_info_gml_151_0": "* (心桃首领沉默地喝着冰茶...)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_156_0": "救护矛兵", + "scr_recruit_info_slash_scr_recruit_info_gml_157_0": "一款攻击性很强的杀毒软件。#不会被病魔打倒。", + "scr_recruit_info_slash_scr_recruit_info_gml_158_0": "大声的警笛", + "scr_recruit_info_slash_scr_recruit_info_gml_159_0": "滑稽的音效", + "scr_recruit_info_slash_scr_recruit_info_gml_164_0": "秩序 电", + "scr_recruit_info_slash_scr_recruit_info_gml_165_0": "* 哔啵^1!&什么都比不上一杯浓咖啡..^1. &你也想来“一杯”!?/%", + "scr_recruit_info_slash_scr_recruit_info_gml_171_0": "弹出窗狗", + "scr_recruit_info_slash_scr_recruit_info_gml_172_0": "因很爱说“來佺玩銈吧�”而闻名。#意思是“来玩吧”#...它自己知道吗?", + "scr_recruit_info_slash_scr_recruit_info_gml_173_0": "里莫果", + "scr_recruit_info_slash_scr_recruit_info_gml_174_0": "广告拦截软件", + "scr_recruit_info_slash_scr_recruit_info_gml_179_0": "病毒", + "scr_recruit_info_slash_scr_recruit_info_gml_181_0": "* 嚼嚼。&* 味道很莓好!/%", + "scr_recruit_info_slash_scr_recruit_info_gml_188_0": "任呜", + "scr_recruit_info_slash_scr_recruit_info_gml_189_0": "这只猫猫爱你!", + "scr_recruit_info_slash_scr_recruit_info_gml_190_0": "猫粮", + "scr_recruit_info_slash_scr_recruit_info_gml_191_0": "猫粮", + "scr_recruit_info_slash_scr_recruit_info_gml_196_0": "猫 电", + "scr_recruit_info_slash_scr_recruit_info_gml_197_0": "* (它正在喝K_K的电子牛奶.JPEG。)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_203_0": "线充", + "scr_recruit_info_slash_scr_recruit_info_gml_204_0": "它被女王脑控着。#但是,它现在更强大也更酷炫了。#所以有什么不好呢?", + "scr_recruit_info_slash_scr_recruit_info_gml_205_0": "电击疗法", + "scr_recruit_info_slash_scr_recruit_info_gml_206_0": "情感疗法", + "scr_recruit_info_slash_scr_recruit_info_gml_211_0": "电", + "scr_recruit_info_slash_scr_recruit_info_gml_212_0": "* (它在喝某种能量饮料。)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_218_0": "鼠飙", + "scr_recruit_info_slash_scr_recruit_info_gml_219_0": "它的梦中不断上演着#猫和老鼠卡通片里的情节。", + "scr_recruit_info_slash_scr_recruit_info_gml_220_0": "点击", + "scr_recruit_info_slash_scr_recruit_info_gml_221_0": "点击弹出窗狗", + "scr_recruit_info_slash_scr_recruit_info_gml_226_0": "鼠 电", + "scr_recruit_info_slash_scr_recruit_info_gml_227_0": "* (它正在饮用融化的奶酪。)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_233_0": "病毒病毒君", + "scr_recruit_info_slash_scr_recruit_info_gml_234_0": "一款稍微有些犯罪倾向,#心地却很善良的病毒。", + "scr_recruit_info_slash_scr_recruit_info_gml_235_0": "复古游戏", + "scr_recruit_info_slash_scr_recruit_info_gml_236_0": "联邦司法系统", + "scr_recruit_info_slash_scr_recruit_info_gml_241_0": "病毒", + "scr_recruit_info_slash_scr_recruit_info_gml_242_0": "* 想不想分享我的苏打饮料?&这样我们就可以一起闹肚子了..^1. 嘻嘻。/%", + "scr_recruit_info_slash_scr_recruit_info_gml_248_0": "色卡管家", + "scr_recruit_info_slash_scr_recruit_info_gml_249_0": "多彩而华丽。#你永远可以指望他努力工作。", + "scr_recruit_info_slash_scr_recruit_info_gml_250_0": "数字填画", + "scr_recruit_info_slash_scr_recruit_info_gml_251_0": "模糊的指令", + "scr_recruit_info_slash_scr_recruit_info_gml_256_0": "色彩", + "scr_recruit_info_slash_scr_recruit_info_gml_257_0": "* 老板?我们要不要坐下一起喝一杯&伯爵红茶?/%", + "scr_recruit_info_slash_scr_recruit_info_gml_263_0": "无线快充", + "scr_recruit_info_slash_scr_recruit_info_gml_264_0": "它凭借自己的战斗精神#把电线吸收掉了。#很容易慌神。", + "scr_recruit_info_slash_scr_recruit_info_gml_265_0": "能量满满的战斗", + "scr_recruit_info_slash_scr_recruit_info_gml_266_0": "人际交往", + "scr_recruit_info_slash_scr_recruit_info_gml_271_0": "电 战斗", + "scr_recruit_info_slash_scr_recruit_info_gml_272_0": "* (..^1. 它正用手把能量饮料捏碎...)/%", + "scr_recruit_info_slash_scr_recruit_info_gml_279_0": "任呜管理姬", + "scr_recruit_info_slash_scr_recruit_info_gml_280_0": "喜欢搭配服装。#极度厌恶小丑。", + "scr_recruit_info_slash_scr_recruit_info_gml_281_0": "新潮电子音乐", + "scr_recruit_info_slash_scr_recruit_info_gml_282_0": "不成对的袜子", + "scr_recruit_info_slash_scr_recruit_info_gml_287_0": "猫 秩序", + "scr_recruit_info_slash_scr_recruit_info_gml_288_0": "", + "scr_recruit_info_slash_scr_recruit_info_gml_295_0": "鼠飙滚轮", + "scr_recruit_info_slash_scr_recruit_info_gml_296_0": "你招揽了三只大老鼠。#现在你甩不掉了。", + "scr_recruit_info_slash_scr_recruit_info_gml_297_0": "伪装成轮胎", + "scr_recruit_info_slash_scr_recruit_info_gml_298_0": "失去动能", + "scr_recruit_info_slash_scr_recruit_info_gml_303_0": "鼠 鼠 鼠", + "scr_recruit_info_slash_scr_recruit_info_gml_304_0": "* (它正在利用融化的奶酪发电,&就像水车一样。)/%", + "scr_recruit_info_all_slash_scr_recruit_info_all_gml_46_0": "尚未招揽完全", + "scr_recruit_info_all_slash_scr_recruit_info_all_gml_47_0": "?", + "scr_recruit_info_all_slash_scr_recruit_info_all_gml_48_0": "?", + "scr_roomname_slash_scr_roomname_gml_1_0": "黑暗世界?", + "scr_roomname_slash_scr_roomname_gml_2_0": "---", + "scr_shopmenu_slash_scr_shopmenu_gml_158_0": "$~1", + "scr_shopmenu_slash_scr_shopmenu_gml_270_0": "$~1", + "scr_shopmenu_slash_scr_shopmenu_gml_389_0": "$~1", + "scr_smallface_reset_slash_scr_smallface_reset_gml_12_0": "* ...什么?", + "scr_spellinfo_slash_scr_spellinfo_gml_3_0": "", + "scr_spellinfo_slash_scr_spellinfo_gml_5_0": "", + "scr_spellinfo_slash_scr_spellinfo_gml_6_0": "", + "scr_spellinfo_slash_scr_spellinfo_gml_14_0": "", + "scr_spellinfo_slash_scr_spellinfo_gml_67_0": "", + "scr_spellinfo_slash_scr_spellinfo_gml_78_0": "", + "scr_spellinfo_slash_scr_spellinfo_gml_96_0": "睡眠迷雾", + "scr_spellinfo_slash_scr_spellinfo_gml_98_0": "饶恕#疲惫的敌人", + "scr_spellinfo_slash_scr_spellinfo_gml_99_0": "一阵冰冷的迷雾扫过,#将所有疲惫的敌人饶恕。", + "scr_spellinfo_slash_scr_spellinfo_gml_107_0": "冰震术", + "scr_spellinfo_slash_scr_spellinfo_gml_109_0": "冰属性#伤害", + "scr_spellinfo_slash_scr_spellinfo_gml_110_0": "对一名敌人#造成冰属性伤害。", + "scr_spellinfo_slash_scr_spellinfo_gml_121_0": "雪葬", + "scr_spellinfo_slash_scr_spellinfo_gml_123_0": "致命", + "scr_spellinfo_slash_scr_spellinfo_gml_124_0": "对所有敌人#造成致命伤害。", + "scr_spellinfo_slash_scr_spellinfo_gml_147_0": "终极治疗", + "scr_spellinfo_slash_scr_spellinfo_gml_149_0": "最强#治疗术", + "scr_spellinfo_slash_scr_spellinfo_gml_150_0": "用苏西的全力#治疗1名队伍成员。", + "scr_spelltext_slash_scr_spelltext_gml_55_0": "* ~1施放了睡眠迷雾!/%", + "scr_spelltext_slash_scr_spelltext_gml_59_0": "* ~1施放了冰震术!/%", + "scr_spelltext_slash_scr_spelltext_gml_63_0": "* ~1施放了雪葬!/%", + "scr_spelltext_slash_scr_spelltext_gml_67_0": "* ~1施放了终极治疗!/%", + "scr_spelltext_slash_scr_spelltext_gml_100_0": "* ~1使用了复活薄荷!/%", + "scr_spelltext_slash_scr_spelltext_gml_126_0": "", + "scr_spelltext_slash_scr_spelltext_gml_182_0": "", + "scr_spelltext_slash_scr_spelltext_gml_230_0": "* ~1使用了卢斯油面酱!/%", + "scr_spelltext_slash_scr_spelltext_gml_233_0": "* ~1使用了CD面包圈!/%", + "scr_spelltext_slash_scr_spelltext_gml_236_0": "* ~1使用了洋服娃娃!/", + "scr_spelltext_slash_scr_spelltext_gml_237_0": "* ...但是什么也没有发生!/%", + "scr_spelltext_slash_scr_spelltext_gml_240_0": "* ~1使用了克里斯茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_243_0": "* ~1使用了诺埃尔茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_246_0": "* ~1使用了利艾尔斯茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_249_0": "* ~1使用了苏西茶!/%", + "scr_spelltext_slash_scr_spelltext_gml_252_0": "* ~1使用了双黑堡!/%", + "scr_spelltext_slash_scr_spelltext_gml_255_0": "* ~1使用了光明糖果!/%", + "scr_spelltext_slash_scr_spelltext_gml_258_0": "* ~1使用了管汁!/%", + "scr_spelltext_slash_scr_spelltext_gml_261_0": "* ~1使用了代码意面!/%", + "scr_spelltext_slash_scr_spelltext_gml_264_0": "* ~1使用了JAVA饼干!/%", + "scr_spelltext_slash_scr_spelltext_gml_267_0": "* ~1使用了紧迫一点!/%TP提前上升了。/%", + "scr_spelltext_slash_scr_spelltext_gml_270_0": "* ~1使用了紧迫宝石!/%", + "scr_spelltext_slash_scr_spelltext_gml_273_0": "* ~1使用了紧迫满点!/%", + "scr_spelltext_slash_scr_spelltext_gml_276_0": "* ~1使用了复活粉!/%", + "scr_spelltext_slash_scr_spelltext_gml_279_0": "* ~1使用了复活之光!/%", + "scr_spelltext_slash_scr_spelltext_gml_282_0": "* ~1掷出了S.毒药!/%", + "scr_text_slash_scr_text_gml_12_0_b": "", + "scr_text_slash_scr_text_gml_13_0_b": "", + "scr_text_slash_scr_text_gml_47_0": "", + "scr_text_slash_scr_text_gml_65_0": "", + "scr_text_slash_scr_text_gml_86_0": "", + "scr_text_slash_scr_text_gml_90_0": " %%", + "scr_text_slash_scr_text_gml_96_0": "", + "scr_text_slash_scr_text_gml_97_0": "", + "scr_text_slash_scr_text_gml_129_0_b": "", + "scr_text_slash_scr_text_gml_130_0_b": "", + "scr_text_slash_scr_text_gml_138_0": "", + "scr_text_slash_scr_text_gml_144_0": "", + "scr_text_slash_scr_text_gml_145_0": "", + "scr_text_slash_scr_text_gml_157_0": "", + "scr_text_slash_scr_text_gml_196_0": " 我来当#你的臣民", + "scr_text_slash_scr_text_gml_201_0": "\\E1* 呃,好吧,&前提是我有臣民的话.../", + "scr_text_slash_scr_text_gml_202_0_b": "\\E8* 噢,不用为我担心,克里斯!/", + "scr_text_slash_scr_text_gml_203_0": "\\E0* 我早晚有一天&会有自己的臣民的.../", + "scr_text_slash_scr_text_gml_205_0": "", + "scr_text_slash_scr_text_gml_215_0": "\\E1* ...但是^1,&如果你这么坚持的话.../", + "scr_text_slash_scr_text_gml_216_0": "\\E0* 克里斯,以我王子的权力,我命令你...!/", + "scr_text_slash_scr_text_gml_217_0": "\\E8* 请你告诉我,我该怎么做!/%", + "scr_text_slash_scr_text_gml_224_0": "* 噢^1,谢谢你^1,克里斯^2!&* 我会的!/%", + "scr_text_slash_scr_text_gml_231_0": "", + "scr_text_slash_scr_text_gml_232_0_b": "", + "scr_text_slash_scr_text_gml_236_0": "", + "scr_text_slash_scr_text_gml_262_0_b": "", + "scr_text_slash_scr_text_gml_263_0": "", + "scr_text_slash_scr_text_gml_265_0": "* ...你可以按住[~1]来跳过对话?/", + "scr_text_slash_scr_text_gml_267_0": "", + "scr_text_slash_scr_text_gml_293_0_b": "", + "scr_text_slash_scr_text_gml_294_0_b": "", + "scr_text_slash_scr_text_gml_299_0": "", + "scr_text_slash_scr_text_gml_314_0_b": "\\E0* 按下[~1]来打开菜单使用物品。/", + "scr_text_slash_scr_text_gml_323_0_b": "", + "scr_text_slash_scr_text_gml_324_0_b": "", + "scr_text_slash_scr_text_gml_341_0": "", + "scr_text_slash_scr_text_gml_362_0": "", + "scr_text_slash_scr_text_gml_363_0": "", + "scr_text_slash_scr_text_gml_408_0": "", + "scr_text_slash_scr_text_gml_409_0": "", + "scr_text_slash_scr_text_gml_454_0": "", + "scr_text_slash_scr_text_gml_455_0": "", + "scr_text_slash_scr_text_gml_497_0_b": "", + "scr_text_slash_scr_text_gml_502_0": "", + "scr_text_slash_scr_text_gml_517_0_b": "* 这个是要读成^1,“$!?#小队。”/", + "scr_text_slash_scr_text_gml_600_0_b": "", + "scr_text_slash_scr_text_gml_601_0_b": "", + "scr_text_slash_scr_text_gml_606_0": "", + "scr_text_slash_scr_text_gml_613_0_b": "没事了", + "scr_text_slash_scr_text_gml_694_0_b": "", + "scr_text_slash_scr_text_gml_695_0_b": "", + "scr_text_slash_scr_text_gml_698_0": "", + "scr_text_slash_scr_text_gml_716_0": " #坐", + "scr_text_slash_scr_text_gml_717_0": " #不坐", + "scr_text_slash_scr_text_gml_718_0_b": "", + "scr_text_slash_scr_text_gml_719_0_b": "", + "scr_text_slash_scr_text_gml_724_0": "", + "scr_text_slash_scr_text_gml_730_0": "* (不是很想坐。)/%", + "scr_text_slash_scr_text_gml_736_0": "* (你决定不坐下来。)/%", + "scr_text_slash_scr_text_gml_743_0": "", + "scr_text_slash_scr_text_gml_744_0_b": "", + "scr_text_slash_scr_text_gml_749_0": "", + "scr_text_slash_scr_text_gml_774_0": "", + "scr_text_slash_scr_text_gml_775_0_b": "", + "scr_text_slash_scr_text_gml_784_0": "", + "scr_text_slash_scr_text_gml_791_0": "", + "scr_text_slash_scr_text_gml_792_0": "", + "scr_text_slash_scr_text_gml_801_0": "", + "scr_text_slash_scr_text_gml_807_0": "%%%", + "scr_text_slash_scr_text_gml_835_0": "", + "scr_text_slash_scr_text_gml_869_0": "%%%", + "scr_text_slash_scr_text_gml_885_0": "", + "scr_text_slash_scr_text_gml_1074_0_b": "", + "scr_text_slash_scr_text_gml_1075_0_b": "", + "scr_text_slash_scr_text_gml_1085_0": "", + "scr_text_slash_scr_text_gml_1086_0": "", + "scr_text_slash_scr_text_gml_1125_0": "", + "scr_text_slash_scr_text_gml_1126_0": "", + "scr_text_slash_scr_text_gml_1422_0_b": "", + "scr_text_slash_scr_text_gml_1423_0_b": "", + "scr_text_slash_scr_text_gml_1457_0": "", + "scr_text_slash_scr_text_gml_1575_0": "\\E2* 克里斯^1,我要批改这些作业。/", + "scr_text_slash_scr_text_gml_1576_0": "\\E0* 或许你该去睡个觉...?/", + "scr_text_slash_scr_text_gml_1577_0": "\\E1* 你看上去有些不太舒服.../%", + "scr_text_slash_scr_text_gml_1664_0": "", + "scr_text_slash_scr_text_gml_1666_0": "", + "scr_text_slash_scr_text_gml_1682_0": " %%", + "scr_text_slash_scr_text_gml_1688_0_b": "", + "scr_text_slash_scr_text_gml_1689_0_b": "", + "scr_text_slash_scr_text_gml_1693_0": "", + "scr_text_slash_scr_text_gml_1718_0_b": "", + "scr_text_slash_scr_text_gml_1719_0_b": "", + "scr_text_slash_scr_text_gml_1723_0": "", + "scr_text_slash_scr_text_gml_1754_0_b": "", + "scr_text_slash_scr_text_gml_1755_0_b": 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还会^1,天呐^1,&把我推倒在地上^1,&接着.../", + "scr_text_slash_scr_text_gml_6900_0": "\\E6* 继-继续笑话我^1,&然后.../", + "scr_text_slash_scr_text_gml_6901_0": "\\EM* (..^1. 我们刚刚到底在&说什么来着?)/%", + "scr_text_slash_scr_text_gml_6907_0": "\\E6* 真-真的吗?&你-你真的那么认为?/", + "scr_text_slash_scr_text_gml_6908_0": "\\E6* 呼哈哈^1,苏西专家克里斯&就是这么认为的^1!谢啦!/", + "scr_text_slash_scr_text_gml_6909_0": "\\E5* .../", + "scr_text_slash_scr_text_gml_6910_0": "\\E8* (嘿^1,克里斯^1,你是怎么&变成苏西专家的!?)/%", + "scr_text_slash_scr_text_gml_6915_0": "# 诺埃尔会#和我一起乘", + "scr_text_slash_scr_text_gml_6916_0": "#对不起", + "scr_text_slash_scr_text_gml_6917_0": "", + "scr_text_slash_scr_text_gml_6918_0": "", + "scr_text_slash_scr_text_gml_6921_0": "\\C2", + "scr_text_slash_scr_text_gml_6928_0": "\\EB* ..^1. 啊..^1. 啊?/", + "scr_text_slash_scr_text_gml_6929_0": "\\ED* 我是说..^1. 好-好呀^1,&如果^1,呃^1,你真想和我一起乘,&那当然没问题!/", + "scr_text_slash_scr_text_gml_6930_0": "\\E4* 你可以^1,呃^1,&弥补一下我们小时候的遗憾!/", + "scr_text_slash_scr_text_gml_6938_0": "\\E4* 呃^1,没关系^1,&我知道你控制不住&自己的顽皮劲儿。/", + "scr_text_slash_scr_text_gml_6939_0": "\\E8* 大家都知道你控制不住自己!&呼哈哈!!/%", + "scr_text_slash_scr_text_gml_6944_0": "#睡觉", + "scr_text_slash_scr_text_gml_6945_0": "#不睡", + "scr_text_slash_scr_text_gml_6946_0": "", + "scr_text_slash_scr_text_gml_6947_0": "", + "scr_text_slash_scr_text_gml_6950_0": "* (这是一张床。要睡觉吗?)/", + "scr_text_slash_scr_text_gml_6951_0": "\\C2", + "scr_text_slash_scr_text_gml_6958_0": "\\EQ* 克-克里斯^1,&要是诺埃尔突然进屋&怎么办...?/", + "scr_text_slash_scr_text_gml_6960_0": "\\E5* 对呀^1,&要是她身上有蜱虫怎么办?&快起来啦!/%", + "scr_text_slash_scr_text_gml_6966_0": "* (毕竟这也不是你的床。)/%", + "scr_text_slash_scr_text_gml_6993_0": "#豪宅", + "scr_text_slash_scr_text_gml_6994_0": "#赛博田野", + "scr_text_slash_scr_text_gml_6995_0": "垃圾堆", + "scr_text_slash_scr_text_gml_6996_0": "取消", + "scr_text_slash_scr_text_gml_6999_0": "* (这是一扇门。^1)&* (你要去哪里?)//", + "scr_text_slash_scr_text_gml_7026_0": "* (神奇的是^1,你已经在那里了。)/%", + "scr_text_slash_scr_text_gml_7030_0": "* (门打开了...)/%", + "scr_text_slash_scr_text_gml_7037_0": "#是", + "scr_text_slash_scr_text_gml_7038_0": "#否", + "scr_text_slash_scr_text_gml_7039_0": "", + "scr_text_slash_scr_text_gml_7040_0": "", + "scr_text_slash_scr_text_gml_7041_0": "* 选择文本。/", + "scr_text_slash_scr_text_gml_7042_0": "\\C2", + "scr_text_slash_scr_text_gml_7048_0": "* 结果A。/%", + "scr_text_slash_scr_text_gml_7052_0": "* 结果B。/%", + "scr_weaponinfo_slash_scr_weaponinfo_gml_2_0": "", + "scr_weaponinfo_slash_scr_weaponinfo_gml_11_0": "", + "scr_weaponinfo_slash_scr_weaponinfo_gml_12_0": "", + "scr_weaponinfo_slash_scr_weaponinfo_gml_13_0": "", + "scr_weaponinfo_slash_scr_weaponinfo_gml_14_0": "", + "scr_weaponinfo_slash_scr_weaponinfo_gml_15_0": "", + "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0": "...你有把剑?!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0": "(有被咬过的痕迹...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0": "闻着好香啊...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_86_0": "啊?用不着,我不冷。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_105_0": "大家武器", + "scr_weaponinfo_slash_scr_weaponinfo_gml_106_0": "大家都能接受的武器。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0": "呃...好吧。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_108_0": "很趁手!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0": "这...这什么东西?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_132_0": "(有点酷...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_154_0": "(哇...好有气质...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_176_0": "...?它对我笑了一下?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_194_0": "三叶剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_195_0": "刻着四叶草纹章的覆苔刺剑。#提高5%的金钱获取量。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_196_0": "这破玩意?不要!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_198_0": "好的!...?什么意思?未使用!?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_220_0": "啊 痛!...其实还好", + "scr_weaponinfo_slash_scr_weaponinfo_gml_242_0": "别-别把它穿我身上啦!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_260_0": "扭曲之剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_261_0": "一把古怪的剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_262_0": "...呃,不好看。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_263_0": "螺旋形状的呢。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_264_0": "总觉得...有点恐怖...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_282_0": "雪之指环", + "scr_weaponinfo_slash_scr_weaponinfo_gml_283_0": "刻有雪花标记的指环。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_284_0": "闻起来像诺埃尔", + "scr_weaponinfo_slash_scr_weaponinfo_gml_285_0": "你是在...向我求婚吗?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_286_0": "(谢天谢地...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_305_0": "荆棘指环", + "scr_weaponinfo_slash_scr_weaponinfo_gml_306_0": "佩戴者会因疼痛而受到伤害#降低冰系法术所消耗的TP", + "scr_weaponinfo_slash_scr_weaponinfo_gml_307_0": "这是刑具?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_308_0": "...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_309_0": "", + "scr_weaponinfo_slash_scr_weaponinfo_gml_328_0": "弹弹剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_329_0": "粉红色的剑,剑身由橡胶制成。#威力低,但能增加防御力。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_330_0": "这是个啥,橡皮?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_331_0": "软绵绵的!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_332_0": "别-别用它戳我啦!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_351_0": "啦啦队围巾", + "scr_weaponinfo_slash_scr_weaponinfo_gml_352_0": "一条色彩鲜艳的围巾,非常鼓舞人心。#会心一击时获得更多TP。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_353_0": "这是个笑脸?呕。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_354_0": "你一定做的到!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_355_0": "这围巾才叫俗气!哈哈!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_374_0": "机甲重剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_375_0": "按一下柄部,剑刃就会伸长。#咔嚓!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_376_0": "*咔嚓咔嚓咔嚓咔嚓* 不要。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_377_0": "你拿着它一定会很帅的,克里斯!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_378_0": "*咔嚓* 啊啊啊!吓到我自己了...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_397_0": "自动斧", + "scr_weaponinfo_slash_scr_weaponinfo_gml_398_0": "别忘了把它连到#墙壁的插座上充电。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_399_0": "*电锯的噪音* 哈哈哈!!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_400_0": "(这样真的好吗?)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_401_0": "*咔嚓* 啊啊啊!吓到我自己了...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_420_0": "纤维围巾", + "scr_weaponinfo_slash_scr_weaponinfo_gml_421_0": "一条用柔软的超细纤维制成的围巾。#平衡攻击力和魔力。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_422_0": "(好柔软...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_423_0": "哦!我的毛毛起静电了!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_424_0": "好的...诶?是武器吗?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_443_0": "2级劈巾", + "scr_weaponinfo_slash_scr_weaponinfo_gml_444_0": "一条锋利而又刺痒的围巾。#降低治疗力,提高攻击力。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_445_0": "这是利艾尔斯的玩意儿。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_446_0": "我是个扎人的王子!", + "scr_weaponinfo_slash_scr_weaponinfo_gml_447_0": "(好像圣诞老人的大胡子?)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_467_0": "断掉的剑", + "scr_weaponinfo_slash_scr_weaponinfo_gml_468_0": "不会拿出去卖的剑,已经断成两半了。#连你都没法装备...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_469_0": "...这就是垃圾。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_470_0": "我们要修修它吗...?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_471_0": "(为...为什么给我这个?)", + "obj_rudinnranger_slash_Step_0_gml_205_0": "* 苏西并没有表扬敌人!/", + "obj_hatguy_enemy_slash_Draw_0_gml_60_0": "在跳舞!", + "obj_hatguy_enemy_slash_Draw_0_gml_65_0": "两回合!", + "obj_hatguy_enemy_slash_Draw_0_gml_70_0": "不在跳舞", + "obj_hatguy_enemy_slash_Step_0_gml_4_0": "(疲惫)", + "obj_kk_enemy_slash_Draw_0_gml_106_0": "在跳舞!", + "obj_kk_enemy_slash_Draw_0_gml_111_0": "两回合!", + "obj_kk_enemy_slash_Draw_0_gml_116_0": "不在跳舞", + "obj_kk_enemy_slash_Step_0_gml_3_0": "(疲惫)", + "obj_kk_enemy_slash_Step_0_gml_130_0": "* 闻起来像音乐。", + "obj_readable_room1_slash_Other_10_gml_2837_0": "* 欢迎来到赛博城市^1!&需要过马路的行人^1,请按下开关!/%", + "obj_readable_room1_slash_Other_10_gml_2640_0": "* (使用红绿灯来正确地旋转方块&并释放老鼠是每个市民的责任。)/", + "obj_readable_room1_slash_Other_10_gml_2641_0": "* ~1:互动和取消。&* ~2 ~3:旋转。&* ~4:释放。/%", + "obj_ch2_scene25_slash_Step_0_gml_69_0": "\\EH* 她在那边!/%", + "obj_ch2_scene25_slash_Step_0_gml_151_0": "\\E1* 啊 我可爱的 笨蛋 孩子们/", + "obj_ch2_scene25_slash_Step_0_gml_152_0": "\\E7* 你们 正好 赶上&我 征服 世界 的时刻/", + "obj_ch2_scene25_slash_Step_0_gml_153_0": "\\ED* 有 诺埃尔 在我 身边/", + "obj_ch2_scene25_slash_Step_0_gml_154_0": "\\E1* 用不了 多久 她就会&改变 自己的 意志/", + "obj_ch2_scene25_slash_Step_0_gml_155_0": "\\E6* 然后 释放出&她 真正的 力量/", + "obj_ch2_scene25_slash_Step_0_gml_156_0": "\\E7* 使 整个 世界 笼罩于--/%", + "obj_ch2_scene25_slash_Step_0_gml_657_0": "\\E8* 哦不 看样子/", + "obj_ch2_scene25_slash_Step_0_gml_658_0": "\\E8* 有人 喝光了&我的 护盾 电源/", + "obj_ch2_scene25_slash_Step_0_gml_660_0": "\\EW* 也就是说.../%", + "obj_ch2_scene25_slash_Step_0_gml_685_0": "\\EY* 没人能阻止我们来&暴揍你一顿了,对吧?/", + "obj_ch2_scene25_slash_Step_0_gml_687_0": "\\E9* 这个嘛/", + "obj_ch2_scene25_slash_Step_0_gml_688_0": "\\E7* 并不是 没人/%", + "obj_ch2_scene25_slash_Step_0_gml_740_0": "\\E1* 鸟鸟先生&这不 还是 满血 状态/", + "obj_ch2_scene25_slash_Step_0_gml_741_0": "\\EA* 所以&除非 你想 伤害 你的朋友/", + "obj_ch2_scene25_slash_Step_0_gml_742_0": "\\ED* 我 建议 你们/%", + "obj_ch2_scene25_slash_Step_0_gml_754_0": "\\E7* 还是&让他来 伤害 你们吧/%", + "obj_ch2_scene25_slash_Step_0_gml_776_0": "* 你..^1. 别想..^1. 控制我.../", + "obj_ch2_scene25_slash_Step_0_gml_778_0": "\\EE* 你/", + "obj_ch2_scene25_slash_Step_0_gml_779_0": "\\EH* 你在 做什么/%", + "obj_ch2_scene25_slash_Step_0_gml_795_0": "* 拔掉..^1. 这..^1. 插头!/%", + "obj_ch2_scene25_slash_Step_0_gml_803_0": "\\EE* 住手--/", + "obj_ch2_scene25_slash_Step_0_gml_804_0": "\\EH* 立刻 住手&你的 手臂 会--/%", + "obj_ch2_scene25_slash_Step_0_gml_822_0": "\\EH* 住手!!!/%", + "obj_ch2_scene25_slash_Step_0_gml_965_0": "\\EZ* 鸟哥..^1. &你搞什么鬼啊^1,伙计!?/", + "obj_ch2_scene25_slash_Step_0_gml_966_0": "* 你的胳膊..^1. &* 这也太蠢了...!/", + "obj_ch2_scene25_slash_Step_0_gml_1035_0": "\\E8* 鸟哥.../%", + "scr_text_slash_scr_text_gml_7350_0": "* (盒子里装满了面包圈。&拿一个吗?)/", + "obj_zpoppup_enemy_slash_Step_0_gml_489_0": "* 利艾尔斯试着点击了一个&有城堡图片的广告.../", + "obj_shop_ch2_swatch_slash_Draw_0_gml_278_0": "女王...&命我们给她&买些垃圾。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_279_0": "就这些了。&需要帮忙&拿行李吗?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_280_0": "你好像&什么也&没有。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_366_0": "取悦&我们女王&的物品?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_367_0": "保卫&我们女王&的武器?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_368_0": "装扮&我们女王&的防具?", + "obj_shop_ch2_swatch_slash_Draw_0_gml_369_0": "我肯定&她会喜欢&这个的。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_370_0": "改主意了?&我们会&耐心等候。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_371_0": "有些东西&我们永远&不会买。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_372_0": "黑色是&悲伤的&颜色。", + "obj_shop_ch2_swatch_slash_Draw_0_gml_387_0": "$~1?", + "DEVICE_FAILURE_slash_Create_0_gml_12_0": "THE DEATH", + "DEVICE_FAILURE_slash_Step_0_gml_39_0": " 拜托^1,& 你就这点本事!?/", + "DEVICE_FAILURE_slash_Step_0_gml_40_0": " 克里斯^1,& 振作起来...!/%", + "DEVICE_FAILURE_slash_Step_0_gml_47_0": " 这不是& 你的命运...!/", + "DEVICE_FAILURE_slash_Step_0_gml_48_0": " 请你^1,& 不要放弃!/%", + "DEVICE_FAILURE_slash_Step_0_gml_103_0_b": "继续", + "DEVICE_FAILURE_slash_Step_0_gml_104_0": "放弃", + "DEVICE_FAILURE_slash_Step_0_gml_172_0": "THE DARK", + "DEVICE_MENU_slash_Create_0_gml_8_0": "CONTACT", + "DEVICE_MENU_slash_Create_0_gml_17_0": "DELTARUNE", + "DEVICE_MENU_slash_Create_0_gml_97_0": "[空白]", + "DEVICE_MENU_slash_Draw_0_gml_189_0": "取消", + "DEVICE_MENU_slash_Draw_0_gml_190_0": "取消", + "DEVICE_MENU_slash_Draw_0_gml_199_0": "复制", + "DEVICE_MENU_slash_Draw_0_gml_200_0": "消除", + "DEVICE_MENU_slash_Draw_0_gml_201_0": "复制", + "DEVICE_MENU_slash_Draw_0_gml_201_1": "消除", + "DEVICE_MENU_slash_Step_0_gml_105_0": "[空白]", + "obj_berdlyb2_enemy_slash_Step_0_gml_79_0": "现在你想趁我最虚弱&的时候将我击倒.../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_88_0": "并夺走我最珍贵的&宝物..^1. 诺埃尔!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_98_0": "但你想不到的是,&克里斯!我这有些&东西你绝对没有!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_171_0": "诺埃尔,可能会有点疼,&但这是为了救你!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_180_0": "(帮帮我。)/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_226_0": "诺-诺埃尔,快看!&克里斯已经倒下了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_236_0": "趁着这个机会&赶快来我这边!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_247_0": ".../%", + "obj_berdlyb2_enemy_slash_Step_0_gml_258_0": "诺...诺埃尔?/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_266_0": "(我...还是能...&听见...&那个声音...)/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_338_0": "* 鸟哥一怒之下把自己的智力探测器捏烂了。", + "obj_berdlyb2_enemy_slash_Step_0_gml_339_0": "* 闻起来像冻鸡肉。", + "obj_berdlyb2_enemy_slash_Step_0_gml_371_0": "* 敌人弱点:冰&试试你最强的冰系法术吧。/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_484_0": "* 诺埃尔表现得很聪明!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_29_0_b": "看招,克里斯!&西风神罚!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_30_0": "神圣的钢翼鸟啊!&赐予我力量吧!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_31_0": "看吧,苏西!&你估计也只能&在这里拿A了!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_36_0": "哈!来撞我呀,&你们这些撞汉!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_42_0": "什么?&我的车坏了!?/%", + "obj_berdlyb_enemy_slash_Step_0_gml_48_0": "克里斯,我明白你为什么&要碍我的事了!&你嫉妒我,对不对!?/%", + "obj_berdlyb_enemy_slash_Step_0_gml_49_0": "克里斯,你厌倦了做全班第三,&厌倦了远远眺望着我和诺埃尔&的胜利果实.../%", + "obj_berdlyb_enemy_slash_Step_0_gml_50_0": "你不仅没去好好学习,&反倒伙同苏西想来扳倒我们!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_51_0": "克里斯...&你真是太可恶了。&竟然和班上的&恶霸同流合污!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_52_0": "但是克里斯,我是个&善良又勇敢的英雄!&如果你加入我这边.../%", + "obj_berdlyb_enemy_slash_Step_0_gml_80_0": "我会让你明白,&碰碰车是个智力游戏,&与体能和技术无关!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_82_0": "你可能只是个稍微&没那么弱的第三名!&哈哈...只是稍微。/%", + "obj_berdlyb_enemy_slash_Step_0_gml_158_0": "* 鸟哥向女王寻求支援!&* 但是女王假装在打电话!", + "obj_berdlyb_enemy_slash_Step_0_gml_159_0": "* 鸟哥问女王今天吃什么点心!&* 女王戴着耳塞,点了点头!", + "obj_berdlyb_enemy_slash_Step_0_gml_160_0": "* 鸟哥做了一个秘密手势!&* 女王正忙着给涂色书上色!", + "obj_berdlyb_enemy_slash_Step_0_gml_161_0": "* 鸟哥召唤女王!&* 女王请了病假!", + "obj_berdlyb_enemy_slash_Step_0_gml_162_0": "* 鸟哥给女王展示自己的&卡片收集册!&* 女王成功逃掉了。", + "obj_berdlyb_enemy_slash_Step_0_gml_163_0": "* 闻起来像炸鸡肉。", + "obj_berdlyb_enemy_slash_Step_0_gml_167_0_b": "* 鸟哥的过山车看上去不太舒服。", + "obj_berdlyb_enemy_slash_Step_0_gml_171_0": "* 鸟哥请求女王帮忙加血!&* 她说“甜心 你 真棒”", + "obj_berdlyb_enemy_slash_Step_0_gml_306_0": "* 大家一起撞向鸟哥的过山车!/%", + "obj_blocked_total_fx_slash_Draw_0_gml_9_0": "已拦截", + "obj_blocked_total_fx_slash_Draw_0_gml_10_0": " 个弹窗!", + "obj_boxing_loss_controller_slash_Draw_0_gml_116_0": "别放弃...!", + "obj_ch2_city08_slash_Step_0_gml_528_0": "\\E0* 看来..^1. 我们终于找到喷泉了。/", + "obj_ch2_city08_slash_Step_0_gml_530_0": "\\E0* 是找到了^1,但是克里斯那家伙&到底去哪了...?/%", + "obj_ch2_city08_slash_Step_0_gml_541_0": "\\E7* 克里斯!/%", + "obj_ch2_city08_slash_Step_0_gml_551_0": "\\E5* 你到底跑哪去了!?/", + "obj_ch2_city08_slash_Step_0_gml_553_0": "\\EQ* 我们到处找你.../", + "obj_ch2_city08_slash_Step_0_gml_554_0": "\\E2* 就连苏西都担心了!/%", + "obj_ch2_city08_slash_Step_0_gml_560_0": "\\EP* 啥!?我才没有!/%", + "obj_ch2_city08_slash_Step_0_gml_566_0": "\\EO* 就是^1,那个^1,以后你要想干啥&的话先和我们说一声呗.../%", + "obj_ch2_city08_slash_Step_0_gml_570_0": "\\E0* .../", + "obj_ch2_city08_slash_Step_0_gml_571_0": "\\E1* 嘿..^1. 克里斯^1,&你^1,呃^1,还好吗?/", + "obj_ch2_city08_slash_Step_0_gml_572_0": "\\E0* 你看起来有点.../%", + "obj_ch2_city08_slash_Step_0_gml_577_0": "\\EH* 噢^1,克里斯^1,&如果你受伤了^1,&苏西能治疗你哦!/%", + "obj_ch2_city08_slash_Step_0_gml_582_0": "\\E2* 没错^1!克里斯^1,&我现在可是个治疗大师!/", + "obj_ch2_city08_slash_Step_0_gml_583_0": "\\EA* 我比利艾尔斯还要厉害!&所以.../%", + "obj_ch2_city08_slash_Step_0_gml_591_0": "\\E3* 如果你^1,呃^1,&受了伤之类的^1,那么.../%", + "obj_ch2_city08_slash_Step_0_gml_599_0": "\\EG* 不妨试试像我刚才那样^1,&给克里斯一个拥抱!/%", + "obj_ch2_city08_slash_Step_0_gml_606_0": "\\EH* 闭嘴我们赶快走吧!!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_234_0": "\\E5* 诺埃尔^1!&原来你在这里!/", + "obj_ch2_city_berdly_slash_Step_0_gml_235_0": "\\E4* 正好^1!&我们一起回女王那儿吧^1,然后--/%", + "obj_ch2_city_berdly_slash_Step_0_gml_251_0": "\\Ee* 克里斯,看来又是个敌人。/", + "obj_ch2_city_berdly_slash_Step_0_gml_252_0": "\\Ed* 我该把他也冰冻起来吗?/", + "obj_ch2_city_berdly_slash_Step_0_gml_254_0": "\\EN* 诺..^1. 诺埃尔?/", + "obj_ch2_city_berdly_slash_Step_0_gml_255_0_b": "\\EN* 诺埃尔^1,是我呀^1,&你不认得我了吗!?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_268_0": "\\EB* ...!?!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_269_0": "\\EB* 鸟..^1. 鸟哥!?/", + "obj_ch2_city_berdly_slash_Step_0_gml_271_0": "\\EN* 诺埃尔^1,你没事吧...?/", + "obj_ch2_city_berdly_slash_Step_0_gml_272_0": "\\EN* 你...你跟克里斯在做什么?/%", + "obj_ch2_city_berdly_slash_Step_0_gml_279_0": "\\Ee* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_280_0": "\\EZ* 我们在..^1. &变得..^1. 更强.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_302_0": "\\EZ* .../", + "obj_ch2_city_berdly_slash_Step_0_gml_304_0": "\\E9* 够了^1,克里斯^1!&虽然我不清楚你在搞什么鬼.../", + "obj_ch2_city_berdly_slash_Step_0_gml_305_0": "\\EA* 但是如果你正在伤害&我的好朋友诺埃尔.../%", + "obj_ch2_city_berdly_slash_Step_0_gml_318_0": "\\EB* 那么我别无选择^1,&只能用武力阻止你!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_338_0": "\\EX* 等等^1,鸟哥^1,不要!/", + "obj_ch2_city_berdly_slash_Step_0_gml_339_0": "\\EY* 快逃!/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_348_0": "\\E6* (唉...)/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_352_0": "\\E4* (只有克里斯知道&我有多古怪。)/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_353_0": "\\E8* (真是太不公平了!)/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_360_0": "\\E4* (你有多么古怪可是众人皆知^1。&呼哈哈哈。)/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_470_0": "* ...刚才我提到^1,&这座城市弄得我头晕眼花.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_471_0": "* 其实^1,我并没有讨厌它的意思.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_472_0": "* 你知道吗?&我其实一直都很想去一些^1,&我从没见过的地方看看。/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_486_0": "* ..^1. 而蒂丝..^1. &以前经常和我说,她会带我去的。/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_487_0": "* 就像这样的地方。/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_488_0": "* 灯光灿烂的地方。/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_502_0": "* ...克里斯,你会怀念过去&那些探险的时光吗?/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_503_0": "* 我们四个人都还小的时候^1,&做过的那些事。/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_504_0": "* 天呐^1,&你还记得我们一起去墓地后面那片&森林里探险的那晚吗?/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_518_0": "* 哈,我知道最后我们也没在那&找到什么有趣的东西.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_519_0": "* 我记得最清楚的还是..^1. &自己因为太过害怕,&一直哭个不停。/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_533_0": "* 不过,现在回想起那晚..^1. &还是会觉得很怀念。/", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_534_0": "* 蒂丝用小艾斯的外套&帮我擦干眼泪.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_535_0": "* 那温暖的衣袖^1,&还带着些肉桂的香味。/%", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_549_0": "* 我觉得自己^1,&其实并不讨厌害怕的感觉.../", + "obj_ch2_city_noelle_monologue_slash_Step_0_gml_550_0": "* 只要我知道..^1. &有人会来安慰我。/%", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_11_0": "APPLE", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_12_0": "AGREE2ALL", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_38_0": "GIAEEFSBISSFLBALAELRHEIGSFFEBRSI", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_46_0": "GIASFELFEBREHBER", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_160_0": "\\E1* 你 打出了:&同意 全部 内容/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_161_0": "* 谢谢你 同意 签署&仆从 许可书/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_162_0": "\\EC* 现在 你们 正式&成为 我的 仆从 了!/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_163_0": "\\ED* 我还 有权 参照 你们的&模样 制作 搞笑 雕像/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_165_0": "\\E0* 如果我们..^1. &不照你说的做呢?/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_167_0": "\\E6* 那我 就得 被迫/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_168_0": "\\EF* 找个 替补了 大概/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_170_0": "\\E0* 呃^1。那你赶紧去找吧。/", + "obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_172_0": "\\E6* 好吧 但是&我还是 拥有&你们的 肖像权/%", + "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_15_0": "DECEMBER", + "obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_25_0": "DECEMBER", + "obj_ch2_noelle_monologue_slash_Step_0_gml_82_0": "\\E1* 不思議な世界..^1. &  大きな街.../%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_194_0": "* ...さっき この街は&  頭がグルグルするって言ったけど.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_195_0": "* それって^1 悪いイミじゃないんだ。/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_196_0": "* わたし^1 知らない場所へ&  行ってみたかったの。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_234_0": "* ディセおねえちゃん^1は&  いつか連れてってくれるって。/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_235_0": "* こんなふうに.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_236_0": "* 光が あふれてる場所へ。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_266_0": "* ...ねえ^1。&  みんなで よく探検したよね。/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_267_0": "* 4人とも まだ小さかったころ。/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_268_0": "* ...お墓の裏の森を 探検した夜のこ^1と&  覚えてる?/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_284_0": "* 結局 なんにも&  見つからなかったけど.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_285_0": "* わたし^1 怖くてずっと&  泣いてたことは よく覚えてる。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_302_0": "* でもね..^1.  あの夜のこと^1は&  いまでも なつかしく思い出すの。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_316_0": "* おねえちゃんが&  アズくんの上着で&  涙をふいてくれた.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_317_0": "* シナモンの香りのす^1る&  あったかい そでで。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_352_0": "* そのとき わたし...&  怖いのも悪くないなって&  思ったんだ.../", + "obj_ch2_noelle_monologue_slash_Step_0_gml_353_0": "* だれかが 安心させてくれるなら。/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_404_0": "\\E1* (はぁ...)/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_405_0": "\\E6* (わたしって^1 ヘンなコ^1。&  でも^1 それを知ってるのは&  クリスだけ...)/", + "obj_ch2_noelle_monologue_slash_Step_0_gml_406_0": "\\E3* (なんか ズルいな!)/%", + "obj_ch2_noelle_monologue_slash_Step_0_gml_412_0": "\\E8* (クリスがヘンなコなのは&  みんな知ってるのに!)/%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_46_0": "* 啊...^1?这不是.../%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_51_0": "* 呃,之前的那个家伙?/%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_57_0": "* 为啥这里有个他的雕像?/", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_59_0": "* 这..^1. 不是雕像^1,苏西。/", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_61_0": "* 啊?/%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_73_0": "* 哦.../%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_78_0": "* 所以说,只要我们把他带回&城堡镇.../", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_79_0": "* .../%", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_85_0": "* 我们^1,呃^1,必须要这么做吗?/", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_87_0": "* 唔^1,对。/", + "obj_ch2_room_mansion_entrance_slash_Step_0_gml_89_0": "* 那随便吧。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_68_0": "\\E2* 银龙?&是个没见过的怪物呢。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0_b": "\\E3* 好啦^1,亲爱的^1,&你打算怎么办?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_71_0": "\\E8* 唔..^1. 或许我们可以试试.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0_b": "\\E4* 冰震术?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0_b": "\\E5* 用冰系魔法来对付冰宫BOSS?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_75_0": "\\E4* 不应该用火焰冲击之类的吗?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0_b": "\\E2* 诶?啊对^1,你说得没错。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_85_0": "\\E7* 来^1,让我操作操作呗?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b": "\\E2* 不-不要啦^1!&我..^1. 我自己操作就好。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_96_0": "\\E2* 你平时控制欲没那么强的呀^1,&亲爱的。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0_b": "\\E4* 你还好吗?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_104_0": "\\E3* 嗯?我?当然^1!&我挺好的^1,老爸.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_111_0": "\\Ee* 我只是.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_118_0": "\\E4* 我在图书馆里睡着了^1,然后.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_119_0": "\\E4* ...做了一个奇怪的梦^1,哈哈。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b": "\\E1* 诺埃尔.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_122_0": "\\E2* 我就知道那只臭鸟会让你&无聊到睡着的^1!哈哈!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b": "\\E3* 他做了什么^1?&是不是又喋喋不休地跟你讲&他的那一堆大道理.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_124_0": "\\E7* 儿童格斗游戏里的不公平规则&之类的?/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_130_0": "\\E4* 哈哈^1,不^1,不是啦^1!&他.../%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_137_0": "\\Ee* ..^1. 他自己也睡着了。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_139_0": "\\E7* 哇哦^1,他还能自我催眠?&哈哈!/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_146_0": "\\E8* 哈哈^1,是呀^1,大概吧!/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_148_0": "\\E0* 好吧,听着像是.../", + "obj_ch2_room_town_hospital_slash_Step_0_gml_149_0": "\\E4* 你们俩有点学得废寝忘食啦。/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_150_0": "\\E0* 不如回家冬个眠去吧?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_151_0": "\\E2* 我们明天教堂见。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b": "\\E2* 老爸?你去没问题吗...?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0_b": "\\E3* 当然没问题^1!&照顾好自己^1,亲爱的。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b": "\\E4* 好吧..^1. 那我就回家休息了。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_269_0": "\\EB* 克里斯!?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_270_0": "\\EB* 克里斯^1,你在这里做什么?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_272_0": "\\EC* 我怎么知道。/%", + "obj_ch2_room_town_hospital_slash_Step_0_gml_280_0": "\\EE* 苏-苏西!?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_401_0": "* 嘿^1,苏西。&介意咱俩聊一聊吗?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_403_0": "* 啊...?/", + "obj_ch2_room_town_hospital_slash_Step_0_gml_404_0": "* (那你等我一会儿,&克里斯...?)/%", + "obj_ch2_scene17b_lancer_type_slash_Draw_0_gml_44_0": "数值过载", + "obj_ch2_scene19c_spelling_bee_slash_Draw_0_gml_37_0": "IQ", + "obj_ch2_scene23b_slash_Step_0_gml_220_0": "\\E3* 等等^1,这里是什么地方?/%", + "obj_ch2_scene26_slash_Step_0_gml_849_0": "* 可我 还在 这里/", + "obj_ch2_scene26_slash_Step_0_gml_850_0_b": "* 我的 计划 毫无 进展/", + "obj_ch2_scene26_slash_Step_0_gml_851_0": "* 诺埃尔 现在的 状态&无法 帮助我/", + "obj_ch2_scene26_slash_Step_0_gml_852_0": "* 她 必须 休息/", + "obj_ch2_scene26_slash_Step_0_gml_853_0": "* 还有那 鸟小子/", + "obj_ch2_scene26_slash_Step_0_gml_854_0": "* 我 找了半天&也 找不到他/", + "obj_ch2_scene26_slash_Step_0_gml_855_0_b": "* 我的 传感器& 在哪里都 感应不到 他/", + "obj_ch2_scene26_slash_Step_0_gml_856_0_b": "* .../%", + "obj_ch2_scene26_slash_Step_0_gml_888_0": "\\E1* 你们两个 来这里 帮助我&真是 好贴心/", + "obj_ch2_scene26_slash_Step_0_gml_889_0": "\\ED* 克里斯^1,苏西/", + "obj_ch2_scene26_slash_Step_0_gml_890_0": "\\E7* 你们谁 想当 新的 骑士/%", + "obj_ch2_scene26_slash_Step_0_gml_900_0": "\\E1* 别挡道。/", + "obj_ch2_scene26_slash_Step_0_gml_901_0": "\\E4* 马上让诺埃尔醒过来!/", + "obj_ch2_scene26_slash_Step_0_gml_903_0": "\\E1* 醒过来?&不用了^1,&她已经 足够 觉醒了。/", + "obj_ch2_scene26_slash_Step_0_gml_904_0": "\\ED* 让她 闭上 眼睛 &好好 睡一觉/", + "obj_ch2_scene26_slash_Step_0_gml_905_0": "\\E0* 进入 更加,更加&黑暗的 梦境中/%", + "obj_ch2_scene28b_slash_Step_0_gml_120_0": "\\EF* 哎..^1. &鸟哥的..^1. 闹钟响了?/", + "obj_ch2_scene28b_slash_Step_0_gml_121_0": "\\E4* 是梦...?这一切果然只是.../%", + "obj_ch2_scene28b_slash_Step_0_gml_131_0": "\\EE* 苏..^1. 苏西!?/", + "obj_ch2_scene28b_slash_Step_0_gml_132_0": "\\ES* 苏西^1!&你在这里做什么?/", + "obj_ch2_scene28b_slash_Step_0_gml_134_0": "\\E3* 呃.../", + "obj_ch2_scene28b_slash_Step_0_gml_135_0": "\\E2* 你之前邀请我们来学习的。&忘了吗?/%", + "obj_ch2_scene28b_slash_Step_0_gml_142_0": "\\E4* 哦^1,对哦^1!&我确实邀请过你们^1!&哈哈!/", + "obj_ch2_scene28b_slash_Step_0_gml_144_0": "\\E3* ..^1. 呃^1,你看起来挺高兴的。/", + "obj_ch2_scene28b_slash_Step_0_gml_145_0": "\\EL* 你^1,呃^1,做了个好梦吗?/", + "obj_ch2_scene28b_slash_Step_0_gml_147_0": "\\E4* 是个可怕的噩梦。/", + "obj_ch2_scene28b_slash_Step_0_gml_149_0": "\\E6* 唔.../", + "obj_ch2_scene28b_slash_Step_0_gml_151_0_b": "\\Eb* 我只是..^1. &很高兴自己终于醒过来了。/", + "obj_ch2_scene28b_slash_Step_0_gml_153_0": "\\EC* .../", + "obj_ch2_scene28b_slash_Step_0_gml_155_0": "\\E6* 不过..^1. &最后结局还是蛮不错的。/", + "obj_ch2_scene28b_slash_Step_0_gml_157_0": "\\E7* 发生了什么?/%", + "obj_ch2_scene28b_slash_Step_0_gml_168_0": "\\EM* 哈哈^1,这-这个^1,呃--/%", + "obj_ch2_scene28b_slash_Step_0_gml_175_0": "\\EO* 哈哈^1,嘿^1,醒醒啦鸟哥^1!&我们该走了!/%", + "obj_ch2_scene28b_slash_Step_0_gml_184_0": "\\E5* ..^1. 鸟哥?/%", + "obj_ch2_scene28b_slash_Step_0_gml_208_0": "\\E4* 天呐^1,&你学习太拼命了^1,鸟哥。/", + "obj_ch2_scene28b_slash_Step_0_gml_209_0": "\\E0* 说真的^1,&你该好好休息一下了。/", + "obj_ch2_scene28b_slash_Step_0_gml_210_0": "\\E4* 做个好梦!/%", + "obj_ch2_scene28b_slash_Step_0_gml_271_0": "\\EK* 你..^1. 你在干什么?/", + "obj_ch2_scene28b_slash_Step_0_gml_273_0_b": "\\E0* 你没有尾巴^1,&对吧^1,苏西?/", + "obj_ch2_scene28b_slash_Step_0_gml_275_0": "\\EH* 呃-啊!?&没-没有^1,当然没有!/", + "obj_ch2_scene28b_slash_Step_0_gml_277_0": "\\E4* 真的吗?那太好了!/%", + "obj_ch2_scene28b_slash_Step_0_gml_289_0": "\\E0* ...她有点怪怪的^1,&克里斯。/", + "obj_ch2_scene28b_slash_Step_0_gml_290_0": "\\EC* 不知为何^1,感觉我们并&没有拯救世界.../%", + "obj_checkers_enemy_slash_Step_0_gml_264_0": "跳着看", + "obj_checkers_enemy_slash_Step_0_gml_487_0": "丢", + "obj_city_trashbag_slash_Other_10_gml_3_0": "* (一个长得像茄子的垃圾袋。)/%", + "obj_city_trashbag_slash_Other_10_gml_7_0": "* (一个长得像垃圾袋的茄子。)/%", + "obj_clubsenemy_slash_Draw_0_gml_15_0": "(疲惫)", + "obj_clubsenemy_slash_Step_0_gml_256_0": "(疲惫)", + "obj_controller_city_mice2_slash_Step_0_gml_546_0": "* (我还要被老鼠袭击&多少次呢...?)/%", + "obj_controller_city_mice3_slash_Draw_0_gml_18_0": "ILOVEMOUSE", + "obj_controller_city_mice3_slash_Draw_0_gml_20_0": "ILUVNEZUMI", + "obj_controller_city_mice3_slash_Step_0_gml_53_0": "\\E2* 这个谜题..^1. 就交给我吧!/%", + "obj_controller_city_mice3_slash_Step_0_gml_88_0": "\\E4* 都解决掉了^1,克里斯^1。&我们要去找更多的敌人吗?/%", + "obj_controller_dw_city_mice_slash_Step_0_gml_54_0": "\\E8* 好-好吧^1。希望这种事情&不会再发生了吧!/%", + "obj_controller_dw_mansion_single_pot_slash_Draw_0_gml_9_0": "!陶器未被尊重!", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_16_0_b": "* 好好好 我知道 你们 &都很享受 我的 豪宅/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_17_0": "* 不过 这里有 几条规矩&你们 一定要 遵守/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_18_0": "* 第一 擦好 鞋子/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_19_0": "* 第二 玩得 开心/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_20_0": "* 第三 尊重 陶器/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_21_0": "* 第四 玩得 开心/", + "obj_controller_dw_mansion_single_pot_slash_Step_0_gml_22_0": "* 第五 列表项目重复 错误/%", + "obj_controller_keyboard_puzzle_1_slash_Step_0_gml_18_0": "\\E2* 克里斯,你来解决这个谜题吧!/%", + "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_18_0": "\\E0* 等等,这又是个谜题啊?&你来做吧。/%", + "obj_controller_mansion_hands_slash_Step_0_gml_115_0": "* (看来那只手不再挡路了...)/%", + "obj_example_cutscene_slash_Step_0_gml_35_0": " * Box 1/", + "obj_example_cutscene_slash_Step_0_gml_36_0_b": " * Box 2/", + "obj_example_cutscene_slash_Step_0_gml_37_0": " * Box 3/", + "obj_frozennpc_slash_Other_10_gml_4_0": "* (完全被冻住了...)/%", + "obj_fusionmenu_slash_Draw_0_gml_154_0": "携带", + "obj_fusionmenu_slash_Draw_0_gml_159_0": "储备", + "obj_fusionmenu_slash_Draw_0_gml_161_0": "页数 ", + "obj_fusionmenu_slash_Draw_0_gml_171_0": "页数 ", + "obj_fusionmenu_slash_Draw_0_gml_181_0": "左 / 右:换页。", + "obj_fusionmenu_slash_Draw_0_gml_182_0": "你播放的歌曲&会变成小镇的&背景音乐。", + "obj_fusionmenu_slash_Draw_0_gml_183_0": "放首曲子&听听吧", + "obj_fusionmenu_slash_Draw_0_gml_194_0": "正在播放", + "obj_fusionmenu_slash_Step_0_gml_114_0": "真的要合成吗?", + "obj_fusionmenu_slash_Step_0_gml_119_0": "是", + "obj_fusionmenu_slash_Step_0_gml_124_0": "否", + "obj_fusionmenu_slash_Step_0_gml_215_0": "挑战", + "obj_fusionmenu_slash_Step_0_gml_220_0": "奖品", + "obj_fusionmenu_slash_Step_0_gml_275_0": "要挑战吗?", + "obj_fusionmenu_slash_Step_0_gml_280_0": "是", + "obj_fusionmenu_slash_Step_0_gml_285_0": "否", + "obj_fusionmenu_slash_Step_0_gml_568_0": "我的城堡镇", + "obj_fusionmenu_slash_Step_0_gml_569_0": "赛博世界", + "obj_fusionmenu_slash_Step_0_gml_570_0": "迷你录音棚", + "obj_fusionmenu_slash_Step_0_gml_571_0": "声音录音棚", + "obj_fusionmenu_slash_Step_0_gml_572_0": "假日录音棚", + "obj_fusionmenu_slash_Step_0_gml_573_0": "欢迎来到城市", + "obj_fusionmenu_slash_Step_0_gml_574_0": "爱的酸液隧道", + "obj_fusionmenu_slash_Step_0_gml_575_0": "粗暴碎击", + "obj_fusionmenu_slash_Step_0_gml_576_0": "智力大比拼", + "obj_fusionmenu_slash_Step_0_gml_577_0": "炫酷节奏", + "obj_fusionmenu_slash_Step_0_gml_578_0": "嘻哈音乐", + "obj_fusionmenu_slash_Step_0_gml_579_0": "我是大坏蛋!", + "obj_fusionmenu_slash_Step_0_gml_580_0": "潘多拉宫殿", + "obj_fusionmenu_slash_Step_0_gml_581_0": "女王", + "obj_fusionmenu_slash_Step_0_gml_582_0": "炫酷混音带", + "obj_fusionmenu_slash_Step_0_gml_583_0": "卢斯卡德", + "obj_fusionmenu_slash_Step_0_gml_584_0": "读作“规则”", + "obj_fusionmenu_slash_Step_0_gml_585_0": "灯火", + "obj_gigaqueen_enemy_slash_Step_0_gml_56_0": "哦不 你这是&忘了 怎么操控&巨型 机器人&了吗/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_57_0_b": "再提示 一次&按 ~1和 ~2&来躲避/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_63_0": "聊天 时间&已经 结束/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_64_0": "哈哈 开玩笑的&我会 继续 自言自语&同时 踢爆:你的脸/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_65_0": "是时候让 诺埃尔&觉醒 自己&真正的 力量了/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_66_0": "将力量 集中于&她的锋刃&她会 创造一个&全新的 黑暗喷泉/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_67_0": "然后,&当整个 世界&都笼罩于&黑暗中时/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_68_0": "克里斯,苏西,&你们也 助我&一臂之力吧?/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_69_0": "苏西/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_70_0": "还有 克里斯&亲爱的 停战友&你要多少 有多少/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_71_0": "是不是 还有&一个 家伙&来着????/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_72_0": "加入我 你们&都会 变得&又酷 又强/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_73_0": "好啦 重点&我都 讲完了&接下来 就开始&循环 对话了/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_106_0": "现在 到了&(只许)战斗&的时间/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_107_0": "她自己的 意志&她自己的 决心/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_108_0": "一个 接着一个/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_109_0": "她 还有 所有人&都能 生活在 没有&恐惧 与 痛苦&的世界里/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_110_0": "创造 属于你的&梦的 世界&(还有 我的梦)/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_111_0": "伙计 就让我&用空手道 劈你&以后你 想要&多少滑板 都给你/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_113_0": ".../%", + "obj_gigaqueen_enemy_slash_Step_0_gml_114_0_b": "好吧 我承认&我 不记得&你喜欢 什么/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_116_0": "同时 我不需要&自我改善 因为&我已经 很完美了&还会从 高逼格&的酒杯里 射激光/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_118_0": "现在 是&(循环错误)&的 时间/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_120_0": "使用 键盘&操作 机器人/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_121_0": "按 ~1和 ~2&来躲避&按 ~3和 ~4&来攻击/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_123_0": "按 ~1和 ~2&来攻击/%", + "obj_krisroom_slash_Create_0_gml_16_0": "The Beginning", + "obj_krisroom_slash_Step_0_gml_293_0": "THE DARK", + "obj_lotterymouseController_slash_Step_0_gml_18_0": "* (听着像是桥升起来的声音。)/%", + "obj_mauswheel_cursor_slash_Draw_0_gml_10_0": "第2轮的动作", + "obj_mauswheel_cursor_slash_Draw_0_gml_11_0": "第1轮的动作", + "obj_mauswheel_enemy_slash_Step_0_gml_36_0": "(好吧,大家都被捉住了。)&(这对来我说意味着什么?)", + "obj_maus_enemy_slash_Step_0_gml_188_0_b": "* 诺埃尔称赞了敌人!/", + "obj_maus_enemy_slash_Step_0_gml_190_0": "\\E3* 它们还..^1. 挺可爱的^1,&对吧...?/%", + "obj_maus_enemy_slash_Step_0_gml_408_0": "* 诺埃尔开心地欢呼!/%", + "obj_mouseSpawnSwitch_slash_Step_0_gml_506_0": "\\E3* (说真的,克里斯什么时候&变得那么强势了?)/%", + "obj_npc_king_slash_Other_10_gml_35_0_b": "\\E5* 我们没什么好聊的。/%", + "obj_npc_room_slash_Other_10_gml_1220_0_b": "* (苏西的电脑。^1)&* (好像没法运行滑板游戏。)/%", + "obj_npc_room_slash_Other_10_gml_1248_0": "* (苏西的通话装置之类的东西。&看上去偏大一些,&更适合于她的大脑袋。)/%", + "obj_npc_room_slash_Other_10_gml_2219_0": "* (这是个盒子。)/%", + "obj_npc_room_slash_Other_10_gml_2579_0_b": "* 这样我就能在游戏里使用&我最喜欢的卡通人物了。/%", + "obj_npc_room_animated_slash_Other_10_gml_611_0": "\\m1  *这个小镇可真棒!/", + "obj_npc_room_animated_slash_Other_10_gml_612_0_b": "\\m1  *要是其他人也在这里就更好了.../%", + "obj_npc_room_animated_slash_Other_10_gml_622_0": "\\m3  *哟,老板。& 如果你帮我们\\cY招揽\\cW到足够多的粉丝^1,/", + "obj_npc_room_animated_slash_Other_10_gml_623_0": "\\m3  *这样我们的音像店就能& 再度开业了.../", + "obj_npc_room_animated_slash_Other_10_gml_624_0": "\\m3  *嘿,我们甚至可能会& 给你\\cY打个折\\cW!/%", + "obj_npc_room_animated_slash_Other_10_gml_630_0": "\\m3  *清楚了吧^1,老板?& 请继续招揽伙伴吧.../%", + "obj_npc_room_animated_slash_Other_10_gml_639_0": "\\m2  *我还要守着我的盒子。/%", + "obj_npc_sign_slash_Other_10_gml_211_0_b": "* 所以说^1,呃..^1. &这就是你送我的礼物盒里&装着的东西。/", + "obj_npc_sign_slash_Other_10_gml_212_0": "\\E1* ..^1. 你特么怎么会有这个,&克里斯?/", + "obj_npc_sign_slash_Other_10_gml_214_0_b": "\\EJ* 哦哦哦^1,&我能给它做件小裙子么?\\f0/%", + "obj_npc_sign_slash_Other_10_gml_218_0": "\\E2* 苏西^1,你如果不想要^1,&就把它给克里斯吧!/", + "obj_npc_sign_slash_Other_10_gml_220_0": "\\E5* 我什么时候说过我不想要啦!?/%", + "obj_npc_sign_slash_Other_10_gml_225_0_b": "* (一个娃娃。&模样有点像苏西。)/%", + "obj_npc_sign_slash_Other_10_gml_491_0": "* (一座雕像。&你感觉在哪见过它。)/%", + "obj_npc_sign_slash_Other_10_gml_642_0_b": "* 还剩~1个。/%", + "obj_npc_sign_slash_Other_10_gml_649_0": "* 还剩~1个。/%", + "obj_npc_sign_slash_Other_10_gml_1046_0": "* (看来他还没有醒。)/%", + "obj_omawaroid_enemy_slash_Step_0_gml_51_0": "这个小姑娘真可爱...&我们送她点免费子弹吧!", + "obj_omawaroid_enemy_slash_Step_0_gml_147_0": "\\E5* 救护车?鬼才坐呢。&医生根本摸不透我!/", + "obj_omawaroid_enemy_slash_Step_0_gml_149_0": "* (苏西叫你\\cY注意躲开\\cW别被救护车撞到!)/%", + "obj_omawaroid_enemy_slash_Step_0_gml_169_0": "* 诺埃尔温柔地对待了救护矛兵!/", + "obj_omawaroid_enemy_slash_Step_0_gml_171_0": "\\E2* 打针不可怕..^1. &吃药很重要..^1. &你知道吗?/%", + "obj_omawaroid_enemy_slash_Step_0_gml_179_0": "* 诺埃尔正自言自语着&有关锯子和打针的事。/%", + "obj_omawaroid_enemy_slash_Step_0_gml_183_0_b": "* 诺埃尔分心地嘀咕着&有关医疗器具的事。/%", + "obj_omawaroid_enemy_slash_Step_0_gml_199_0": "\\EH* 我们愿意接受你们的服务,&朋友们!/", + "obj_omawaroid_enemy_slash_Step_0_gml_201_0": "* (利艾尔斯鼓励你\\cY故意\\cW被救护车撞到!)/%", + "obj_overworldc_slash_Draw_0_gml_78_0_b": "橡皮", + "obj_overworldc_slash_Draw_0_gml_79_0": "自动铅笔", + "obj_overworldc_slash_Draw_0_gml_81_0_b": "手表", + "obj_queen_enemy_slash_Draw_0_gml_67_0": "护盾", + "obj_queen_enemy_slash_Draw_0_gml_78_0": "(已防护)", + "obj_queen_enemy_slash_Draw_0_gml_82_0": "(无防护)", + "obj_queen_enemy_slash_Other_11_gml_10_0": "松动", + "obj_queen_enemy_slash_Other_11_gml_11_0": "一起松动", + "obj_queen_enemy_slash_Other_11_gml_15_0": "敬酒", + "obj_queen_enemy_slash_Other_11_gml_16_0": "一起敬酒", + "obj_queen_enemy_slash_Other_11_gml_22_0": "松动", + "obj_queen_enemy_slash_Other_11_gml_26_0": "敬酒", + "obj_queen_enemy_slash_Other_11_gml_32_0": "松动", + "obj_queen_enemy_slash_Other_11_gml_36_0": "敬酒", + "obj_queen_enemy_slash_Step_0_gml_12_0": "啊 我可爱的&笨小孩们/%", + "obj_queen_enemy_slash_Step_0_gml_123_0": "(高雅的 笑声)/%", + "obj_queen_enemy_slash_Step_0_gml_124_0": "请享受&你们的:毁灭/%", + "obj_queen_enemy_slash_Step_0_gml_125_0": "我是个 电脑/%", + "obj_queen_enemy_slash_Step_0_gml_126_0": "在 我的&高耸 双峰下&毁灭 之类的/%", + "obj_queen_enemy_slash_Step_0_gml_128_0": "大伙们 我好像&喝了 太多的&电池酸液&(受众 3岁以上)/%", + "obj_queen_enemy_slash_Step_0_gml_131_0": "女王,为光之民&想想吧!/%", + "obj_queen_enemy_slash_Step_0_gml_132_0": "想想吧!光之民&已经 被我&和 我的 部下&俘虏了!/%", + "obj_queen_enemy_slash_Step_0_gml_133_0": "每天 他们花费&数个小时 崇拜着&发光 显示屏!/%", + "obj_queen_enemy_slash_Step_0_gml_134_0": "盯着 点着&来获得 快乐/%", + "obj_queen_enemy_slash_Step_0_gml_135_0": "...直到最近,&镇上的 网络&消失了/%", + "obj_queen_enemy_slash_Step_0_gml_136_0": "诺埃尔...&这样下去&谁能 帮她呢?/%", + "obj_queen_enemy_slash_Step_0_gml_137_0": "我原本 是这么想的&直到 骑士&出现了.../%", + "obj_queen_enemy_slash_Step_0_gml_138_0": "如今&前路 明朗/%", + "obj_queen_enemy_slash_Step_0_gml_139_0": "然后,当&整个 世界都&笼罩于 黑暗之中 后/%", + "obj_queen_enemy_slash_Step_0_gml_140_0": "大家 都可以 住在&我的 完美豪宅里/%", + "obj_queen_enemy_slash_Step_0_gml_141_0": "好啦,&别再 反抗了&欢迎 新的&黑暗时代 吧/%", + "obj_queen_enemy_slash_Step_0_gml_142_0": "我们不会让你&用电线来控制&所有人的!/%", + "obj_queen_enemy_slash_Step_0_gml_143_0": "呃,你现在&就在控制&鸟哥啊。/%", + "obj_queen_enemy_slash_Step_0_gml_146_0": "怎么 你也&想要吗?/%", + "obj_queen_enemy_slash_Step_0_gml_183_0": "我们不该让&他们开心吗?/%", + "obj_queen_enemy_slash_Step_0_gml_184_0": "大家 都可以 住在&我的 完美豪宅里/%", + "obj_queen_enemy_slash_Step_0_gml_186_0": "我们 屏幕中的&搞笑动物 和&糖果游戏/%", + "obj_queen_enemy_slash_Step_0_gml_188_0": "盯着 点着&来避免 痛苦/%", + "obj_queen_enemy_slash_Step_0_gml_190_0": "他们在 屏幕上&寻找的 庇护&将会 渐渐消失/%", + "obj_queen_enemy_slash_Step_0_gml_192_0": "她那 奇怪&又 可怜的&搜索记录/%", + "obj_queen_enemy_slash_Step_0_gml_193_0": "谁来&回答呢?/%", + "obj_queen_enemy_slash_Step_0_gml_195_0": "然后 创造 这个&美妙的 黑暗世界/%", + "obj_queen_enemy_slash_Step_0_gml_197_0": "我只需 扩张&这个 黑暗世界/%", + "obj_queen_enemy_slash_Step_0_gml_199_0": "再也 没人&需要 承受&痛苦了/%", + "obj_queen_enemy_slash_Step_0_gml_201_0": "日复一日&幸福地 崇拜我&获得大家都&应得的 快乐/%", + "obj_queen_enemy_slash_Step_0_gml_203_0": "喂 我什么时候&说过 我要&这么做啦/%", + "obj_queen_enemy_slash_Step_0_gml_205_0": "哦 这玩意&只 给他&一个人 用/%", + "obj_queen_enemy_slash_Step_0_gml_207_0": "不!!!/%", + "obj_queen_enemy_slash_Step_0_gml_212_0": "正好 赶上我&征服 世界&的时刻/%", + "obj_queen_enemy_slash_Step_0_gml_213_0": "有 诺埃尔 &在我 身边/%", + "obj_queen_enemy_slash_Step_0_gml_214_0": "用不了 多久&她就会 改变&自己的 意志/%", + "obj_queen_enemy_slash_Step_0_gml_215_0": "然后 释放出&自己的 真实力量/%", + "obj_queen_enemy_slash_Step_0_gml_216_0": "让 整个世界&笼罩于--/%", + "obj_queen_enemy_slash_Step_0_gml_218_0": "太晚了,笨蛋!/%", + "obj_queen_enemy_slash_Step_0_gml_219_0": "诺埃尔现在和&鸟哥在一起!/%", + "obj_queen_enemy_slash_Step_0_gml_462_0": "* 地平线上回荡着高雅的笑声。", + "obj_queen_enemy_slash_Step_0_gml_463_0": "* 黑暗喷泉不祥地涌动着。", + "obj_queen_enemy_slash_Step_0_gml_464_0": "* 战场充满了电流的动感。", + "obj_queen_enemy_slash_Step_0_gml_465_0": "* 闻起来像超频的高跟鞋。", + "obj_queen_enemy_slash_Step_0_gml_467_0": "* 女王的酸液护盾失能了!", + "obj_queen_enemy_slash_Step_0_gml_468_0": "* 女王的酸液护盾出现了!", + "obj_readable_room1_slash_Other_10_gml_2093_0": "\\Ee* .../%", + "obj_readable_room1_slash_Other_10_gml_2633_0_b": "* (老鼠一旦碰到方块&便会旋转90度。)/", + "obj_readable_room1_slash_Other_10_gml_2634_0_b": "* (市民须推动方块,&使老鼠进入洞中。&使用铃铛可以重置方块的位置。)/%", + "obj_readable_room1_slash_Other_10_gml_2843_0": "* (城堡看来早已历经百战...)/%", + "obj_rouxls_enemy_slash_Step_0_gml_42_0": "卢斯(读作规则)&非难懂也!/%", + "obj_rouxls_enemy_slash_Step_0_gml_45_0": "呜-呜呼!&屋舍,&尔等蠢货!&屋舍!!!/%", + "obj_rouxls_enemy_slash_Step_0_gml_46_0": "不久之后,&胜者必为吾,&王后将封我为臣.../%", + "obj_rouxls_enemy_slash_Step_0_gml_50_0": "莫要动武啊!&快玩吾之小游戏,&汝等小人!!!/%", + "obj_rouxls_enemy_slash_Step_0_gml_51_0": "呃,卡德先生?&我们要是&赢了怎么办?/%", + "obj_rouxls_enemy_slash_Step_0_gml_57_0": "住手!!!!!&勿建屋舍!!!&胜利我所欲也!/%", + "obj_rouxls_enemy_slash_Step_0_gml_85_0": "侵占屋舍!&占取最多&屋舍之人,&胜焉!/%", + "obj_rouxls_enemy_slash_Step_0_gml_86_0": ".../%", + "obj_rouxls_enemy_slash_Step_0_gml_102_0": "呃 哦/%", + "obj_savemenu_slash_Create_0_gml_8_0": "克里斯", + "obj_savepoint_slash_Other_10_gml_30_0": "* 你望向你昨天才第一次见到的城堡.../", + "obj_savepoint_slash_Other_10_gml_31_0": "* 你充满了怀念的力量。/%", + "obj_savepoint_slash_Other_10_gml_41_0": "* 城堡镇因为友谊的力量改变了。/", + "obj_savepoint_slash_Other_10_gml_42_0": "* 你充满了友谊基底的建筑之力。/%", + "obj_savepoint_slash_Other_10_gml_50_0": "* 漫长的一天后^1,城堡镇欣欣向荣。/", + "obj_savepoint_slash_Other_10_gml_51_0": "* 你充满了某种力量.../%", + "obj_savepoint_slash_Other_10_gml_60_0": "* 放眼望去,是一片荧绿色的田野..^1. &在远处,有座城市灯火璀璨。/", + "obj_savepoint_slash_Other_10_gml_61_0": "* 你充满了新的冒险力量。/%", + "obj_savepoint_slash_Other_10_gml_65_0": "* 放眼望去,是一片荧绿色的田野..^1. &你已经见过这番景象了。/", + "obj_savepoint_slash_Other_10_gml_66_0": "* 你充满了毫无意义的原路返回之力。/%", + "obj_savepoint_slash_Other_10_gml_73_0": "* 游戏机被毁掉了。&你充满了暴力电子游戏的力量。/%", + "obj_savepoint_slash_Other_10_gml_79_0": "* 哐^1!轰^1!砰^1!&旁边的建筑传出了挺了不起的噪音.../", + "obj_savepoint_slash_Other_10_gml_80_0": "* 你充满了噪音音乐的力量。/%", + "obj_savepoint_slash_Other_10_gml_88_0": "* 现在诺埃尔与你相伴。/", + "obj_savepoint_slash_Other_10_gml_89_0": "* 你还是充满了猫咪标牌的力量。/%", + "obj_savepoint_slash_Other_10_gml_93_0": "* 你几乎充满了毛茸茸男孩与&刻薄女孩的力量。/", + "obj_savepoint_slash_Other_10_gml_94_0": "* 其中百分之一仍然属于猫咪标牌。/%", + "obj_savepoint_slash_Other_10_gml_98_0": "* 毛茸茸男孩与刻薄女孩不再&与你相伴了。/", + "obj_savepoint_slash_Other_10_gml_99_0": "* 你不太情愿地充满了&猫咪标牌的力量。/%", + "obj_savepoint_slash_Other_10_gml_108_0": "* 诺埃尔加入了你的队伍。/", + "obj_savepoint_slash_Other_10_gml_109_0": "* 你充满了不知道话梅糖是什么的力量。/%", + "obj_savepoint_slash_Other_10_gml_113_0": "* 诺埃尔已经不在队伍里了。&你们都充满了某种力量.../", + "obj_savepoint_slash_Other_10_gml_114_0": "* ...不知道话梅糖是什么的力量。/%", + "obj_savepoint_slash_Other_10_gml_123_0": "* 动感的音乐从箱子里飘出。/", + "obj_savepoint_slash_Other_10_gml_124_0": "* 你充满了音乐面包圈的力量。/%", + "obj_savepoint_slash_Other_10_gml_128_0": "* 你充满了寂静的力量。/%", + "obj_savepoint_slash_Other_10_gml_135_0": "* 击败鸟哥后,&空气中弥漫着一股独特的香气.../", + "obj_savepoint_slash_Other_10_gml_136_0": "* 你充满了炸鸡块的力量。/%", + "obj_savepoint_slash_Other_10_gml_142_0": "* 你逃出了今天第二间&为你量身定制的房间。/", + "obj_savepoint_slash_Other_10_gml_143_0": "* 你充满了度假别墅的力量。/%", + "obj_savepoint_slash_Other_10_gml_155_0": "* 苏西跟着鸟哥走进了书洞。/", + "obj_savepoint_slash_Other_10_gml_156_0": "* 你充满了书洞的力量。/%", + "obj_savepoint_slash_Other_10_gml_162_0": "* 大家都在一起,但寒风依旧凛冽.../", + "obj_savepoint_slash_Other_10_gml_163_0": "* 你充满了某种力量。/%", + "obj_savepoint_slash_Other_10_gml_177_0": "* 你和诺埃尔充满了力量。/%", + "obj_savepoint_slash_Other_10_gml_187_0": "* 漫长的一天后^1,&你终于回到了城堡镇。/", + "obj_savepoint_slash_Other_10_gml_188_0": "* 不过^1,你依然能感受到&手中的力量.../%", + "obj_shop1_slash_Draw_0_gml_241_0": "奇怪的犯人", + "obj_shop1_slash_Draw_0_gml_244_0": "我们赢了", + "obj_shop_ch2_spamton_slash_Create_0_gml_147_0": "S.药水", + "obj_shop_ch2_spamton_slash_Create_0_gml_148_0": "”大 家 伙”", + "obj_shop_ch2_spamton_slash_Create_0_gml_153_0": "大人物领结", + "obj_shop_ch2_spamton_slash_Draw_0_gml_872_0": "大洋", + "obj_socialmedia_avatar_slash_Step_0_gml_36_0": "拱火", + "obj_spamton_attack_mode_slash_Step_0_gml_69_0": "$$交易$$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_1": "$$价值$$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_2": "$$正品$$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_3": "$“实惠”$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_4": "$$价格$$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_5": "$$便宜货$$", + "obj_spamton_attack_mode_slash_Step_0_gml_69_6": "$$49.998", + "obj_spamton_attack_mode_slash_Step_0_gml_70_0": "$$价值$$", + "obj_spamton_attack_mode_slash_Step_0_gml_70_1": "$$价值$$", + "obj_spamton_neo_enemy_slash_Step_0_gml_58_0": "NEO 的&【丝滑口感】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_59_0": "斯潘顿的&【@$@!】口感/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_63_0": "你难道不想&成为一个&大人物吗?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_64_0": "【小丑】!?&不!!!&我有点恶心!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_294_0": "* 舞台灯光碎裂了。", + "obj_spamton_neo_enemy_slash_Step_0_gml_295_0": "* 它操纵着提线,让它们作响。", + "obj_spamton_neo_enemy_slash_Step_0_gml_296_0": "* 自由的气息在空气中迸发炸裂。", + "obj_spamton_neo_enemy_slash_Step_0_gml_297_0": "* 闻起来像烂玻璃。", + "obj_spamton_neo_enemy_slash_Step_0_gml_312_0": "* 斯潘顿向天堂望去。", + "obj_spamton_neo_enemy_slash_Step_0_gml_313_0": "* 按住~1再松开来发射【大仁物】!", + "obj_spamton_neo_enemy_slash_Step_0_gml_316_0": "* 斯潘顿转向观众大笑起来。", + "obj_spamton_neo_enemy_slash_Step_0_gml_317_0": "* 斯潘顿跳起节日庆典的吉格舞&来吸引观众。", + "obj_spamton_neo_enemy_slash_Step_0_gml_318_0": "* 斯潘顿向观众恳求,&斯潘顿向观众祈祷。", + "obj_spamton_neo_enemy_slash_Step_0_gml_319_0": "* 根本就没有观众。", + "obj_spamton_neo_enemy_slash_Step_0_gml_320_0": "* 斯潘顿恳求观众&不要再从他的房间里搬走家具。", + "obj_spamton_neo_enemy_slash_Step_0_gml_321_0": "* 斯潘顿在小镇开车兜风&感受香甜的微风。", + "obj_spamton_neo_enemy_slash_Step_0_gml_375_0": "* 斯潘顿NEO - 这么高的攻击和防御,&别地儿你可寻不着!!!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_376_0": "* NEO 的丝滑口感&“赶快醒来,品尝\\cR痛苦\\cW”。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_377_0": "* 【【注释: 痛苦是红色的】】。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_381_0": "* 斯潘顿 Neo - 他就是他自己最糟糕的发明。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_534_0": "* 按下~1来投掷,瞄准弱点!", + "obj_swatchling_enemy_slash_Step_0_gml_432_0": "* 苏西聊起了岩浆。~1", + "obj_swatchling_enemy_slash_Step_0_gml_436_0": "* 苏西聊起了辣椒。~1", + "obj_swatchling_enemy_slash_Step_0_gml_465_0": "* 利艾尔斯聊起了凉毛巾。~1", + "obj_swatchling_enemy_slash_Step_0_gml_469_0": "* 利艾尔斯聊起了冰激淋。~1", + "obj_sweet_enemy_slash_Draw_0_gml_81_0": "在跳舞!", + "obj_sweet_enemy_slash_Draw_0_gml_86_0": "两回合!", + "obj_sweet_enemy_slash_Draw_0_gml_91_0": "不在跳舞", + "obj_tasque_manager_enemy_slash_Other_24_gml_235_0": "* 克里斯像一只动物一样被驯服了!!/%", + "obj_tasque_manager_enemy_slash_Other_24_gml_238_0": "* 克里斯被管理了!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_106_0": "你怎么敢&对我可爱的&猫猫出手!", + "obj_tasque_manager_enemy_slash_Step_0_gml_112_0": "你怎么敢!", + "obj_tasque_manager_enemy_slash_Step_0_gml_113_0": "你真是只&坏狗狗...", + "obj_tasque_manager_enemy_slash_Step_0_gml_254_0": "* (你的行动失败了...)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_263_0": "* (你要求任呜管理姬教你遵守规矩。&她答应了!)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_264_0": "* (你要求被管理!)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_277_0": "* (你和任呜管理姬交谈,&但是没有效果...)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_282_0": "* (大家要求任呜管理姬教你们遵守规矩。&她答应了!)/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_293_0": "* S-行动失败了!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_301_0": "* 苏西疯狂吠叫!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_302_0": "* 苏西唾沫横飞!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_314_0": "* R-行动失败了!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_322_0": "* 利艾尔斯乖乖排队!/%", + "obj_tasque_manager_enemy_slash_Step_0_gml_323_0": "* 利艾尔斯侧耳聆听!/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_28_0": "* 既然你们是其他关系^1,&约会鞋也许并不应景...?/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_29_0": "* 那有没有兴趣了解一下冰冻指环?/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_44_0": "\\E2* 啊...?指环...?/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_46_0": "\\E8* 呼哈哈,抱歉,&我觉得我们不需要这种东西!/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_47_0": "* 别这样嘛,小天使!&没有好的装备,你怎么变得更强啊?/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_49_0": "\\E1* 变得更强...?&对-对哦,&我想那才是这里的规矩.../%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_84_0": "* (你获得了冰冻指环。)/%", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0": "\\EQ* (不过^1,如果是苏西为我买了&一枚戒指的话...)/%", + "obj_werewerewire_enemy_slash_Step_0_gml_393_0": "* 你和苏西告诉无线快充,&你们准备把它暴揍一顿!/", + "obj_werewerewire_enemy_slash_Step_0_gml_394_0": "* 战斗精神在空气中迸发!/%", + "obj_werewerewire_enemy_slash_Step_0_gml_408_0": "* 你和利艾尔斯对无线快充甜言蜜语!/", + "obj_werewerewire_enemy_slash_Step_0_gml_409_0": "* 它假装并不在意^1,&但是你的【行动】变得更有效了!/%", + "obj_werewire_enemy_slash_Step_0_gml_122_0": "* 找准时机按下~1来攻击!", + "obj_wordbullet_slash_Create_0_gml_9_0": "XSWL", + "obj_wordbullet_slash_Create_0_gml_10_0": "前10", + "obj_wordbullet_slash_Create_0_gml_11_0": "家庭", + "obj_wordbullet_slash_Create_0_gml_12_0": "伙计", + "obj_wordbullet_slash_Create_0_gml_13_0": "搞笑", + "obj_wordbullet_slash_Create_0_gml_14_0": "瞬间", + "obj_wordbullet_slash_Create_0_gml_15_0": "女生", + "obj_wordbullet_slash_Create_0_gml_16_0": "手办", + "obj_wordbullet_slash_Create_0_gml_17_0": "男生", + "obj_wordbullet_slash_Create_0_gml_18_0": "女王", + "obj_wordbullet_slash_Create_0_gml_19_0": "故事", + "obj_wordbullet_slash_Create_0_gml_20_0": "段子", + "obj_wordbullet_slash_Create_0_gml_21_0": "时尚", + "obj_wordbullet_slash_Create_0_gml_22_0": "混音", + "obj_wordbullet_slash_Create_0_gml_23_0": "音效", + "obj_wordbullet_slash_Create_0_gml_24_0": "视频", + "obj_wordbullet_slash_Create_0_gml_25_0": "前20", + "obj_wordbullet_slash_Create_0_gml_26_0": "笑", + "obj_wordbullet_slash_Create_0_gml_27_0": "和", + "obj_wordbullet_slash_Create_0_gml_28_0": "哭", + "obj_wordbullet_slash_Create_0_gml_29_0": "喜欢", + "obj_wordbullet_slash_Create_0_gml_30_0": "评测", + "obj_wordbullet_slash_Draw_0_gml_15_0": "$", + "obj_wordbullet_slash_Draw_0_gml_15_1": "@", + "obj_wordbullet_slash_Draw_0_gml_15_2": "!", + "obj_wordbullet_slash_Draw_0_gml_15_3": "", + "obj_wordbullet_slash_Draw_0_gml_15_4": "&", + "o_boxingcontroller_slash_Create_0_gml_18_0": "按~1或~2&来躲闪!", + "o_boxingcontroller_slash_Create_0_gml_19_0": "按~1&下蹲躲避!", + "o_boxingcontroller_slash_Create_0_gml_20_0": "default", + "o_boxingcontroller_slash_Step_0_gml_361_0": "可以向左右两侧出拳!", + "o_boxinghud_slash_Draw_0_gml_66_0": "BOSS", + "o_boxingqueen_slash_Step_0_gml_599_0": "按~1或~2&来躲闪!", + "o_boxingqueen_slash_Step_0_gml_1200_0": "按~1&下蹲躲避!", + "o_boxing_wireframe_slash_Draw_0_gml_145_0": "够胆就&按下~1或~2", + "o_boxing_wireframe_slash_Draw_0_gml_316_0": "闭嘴,刚才只是&热身一下!", + "o_boxing_wireframe_slash_Draw_0_gml_334_0": "闭嘴,刚才只是&练习罢了!", + "o_boxing_wireframe_slash_Step_0_gml_17_0": "闭嘴!!!", + "o_boxing_wireframe_slash_Step_0_gml_18_0": "我说了闭嘴!!!", + "scr_armorinfo_slash_scr_armorinfo_gml_342_0_b": "擦弹时间", + "scr_armorinfo_slash_scr_armorinfo_gml_364_0_b": "获得TP", + "scr_armorinfo_slash_scr_armorinfo_gml_386_0_b": "???", + "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b": "电/圣", + "scr_armorinfo_slash_scr_armorinfo_gml_459_0": "攻击", + "scr_armorinfo_slash_scr_armorinfo_gml_491_0": "成交神器", + "scr_armorinfo_slash_scr_armorinfo_gml_492_0": "特别时尚的粉黄相间的眼镜。#大幅增加获得的$,以及...?", + "scr_armorinfo_slash_scr_armorinfo_gml_493_0": "钱,我需要钱。", + "scr_armorinfo_slash_scr_armorinfo_gml_494_0": "两副眼镜?", + "scr_armorinfo_slash_scr_armorinfo_gml_495_0": "(看着好像...挺眼熟?)", + "scr_armorinfo_slash_scr_armorinfo_gml_505_0": "$ +30%", + "scr_encountersetup_slash_scr_encountersetup_gml_34_0": "* 是已知的。", + "scr_encountersetup_slash_scr_encountersetup_gml_1156_0": "* 任呜团伙逼近了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1175_0": "* 任呜向你移动过来了!", + "scr_iteminfo_slash_scr_iteminfo_gml_15_0": "黑暗糖果", + "scr_iteminfo_slash_scr_iteminfo_gml_16_0": "回复#40HP", + "scr_iteminfo_slash_scr_iteminfo_gml_22_0": "复活薄荷", + "scr_iteminfo_slash_scr_iteminfo_gml_23_0": "治疗#倒下的#同伴", + "scr_iteminfo_slash_scr_iteminfo_gml_29_0": "发光碎片", + "scr_iteminfo_slash_scr_iteminfo_gml_30_0": "去商店#卖掉", + "scr_iteminfo_slash_scr_iteminfo_gml_36_0": "手册", + "scr_iteminfo_slash_scr_iteminfo_gml_37_0": "可在战斗#之外阅读", + "scr_iteminfo_slash_scr_iteminfo_gml_43_0": "坏掉的蛋糕", + "scr_iteminfo_slash_scr_iteminfo_gml_44_0": "回复#20HP", + "scr_iteminfo_slash_scr_iteminfo_gml_50_0": "顶尖蛋糕", + "scr_iteminfo_slash_scr_iteminfo_gml_51_0": "回复#全员#160HP", + "scr_iteminfo_slash_scr_iteminfo_gml_58_0": "旋转蛋糕", + "scr_iteminfo_slash_scr_iteminfo_gml_59_0": "回复#全员#~1HP", + "scr_iteminfo_slash_scr_iteminfo_gml_65_0": "黑暗汉堡", + "scr_iteminfo_slash_scr_iteminfo_gml_66_0": "回复#70HP", + "scr_iteminfo_slash_scr_iteminfo_gml_72_0": "兰瑟饼干", + "scr_iteminfo_slash_scr_iteminfo_gml_73_0": "回复#50HP", + "scr_iteminfo_slash_scr_iteminfo_gml_79_0": "巨大沙拉", + "scr_iteminfo_slash_scr_iteminfo_gml_80_0": "回复#4HP", + "scr_iteminfo_slash_scr_iteminfo_gml_86_0": "梅花三明治", + "scr_iteminfo_slash_scr_iteminfo_gml_87_0": "回复#全员#70HP", + "scr_iteminfo_slash_scr_iteminfo_gml_93_0": "红心甜甜圈", + "scr_iteminfo_slash_scr_iteminfo_gml_94_0": "回复量#不定", + "scr_iteminfo_slash_scr_iteminfo_gml_100_0": "方钻巧克力", + "scr_iteminfo_slash_scr_iteminfo_gml_101_0": "回复量#不定", + "scr_iteminfo_slash_scr_iteminfo_gml_107_0": "赞明治", + "scr_iteminfo_slash_scr_iteminfo_gml_108_0": "回复#所有HP", + "scr_iteminfo_slash_scr_iteminfo_gml_114_0": "卢斯油面酱", + "scr_iteminfo_slash_scr_iteminfo_gml_115_0": "回复#50HP", + "scr_iteminfo_slash_scr_iteminfo_gml_121_0": "CD面包圈", + "scr_iteminfo_slash_scr_iteminfo_gml_122_0": "回复#80HP", + "scr_iteminfo_slash_scr_iteminfo_gml_128_0": "假人模特", + "scr_iteminfo_slash_scr_iteminfo_gml_129_0": "没有用", + "scr_iteminfo_slash_scr_iteminfo_gml_135_0": "克里斯茶", + "scr_iteminfo_slash_scr_iteminfo_gml_136_0": "回复量#不定", + "scr_iteminfo_slash_scr_iteminfo_gml_142_0": "诺埃尔茶", + "scr_iteminfo_slash_scr_iteminfo_gml_143_0": "回复量#不定", + "scr_iteminfo_slash_scr_iteminfo_gml_149_0": "利艾尔斯茶", + "scr_iteminfo_slash_scr_iteminfo_gml_150_0": "回复量#不定", + "scr_iteminfo_slash_scr_iteminfo_gml_156_0": "苏西茶", + "scr_iteminfo_slash_scr_iteminfo_gml_157_0": "回复量#不定", + "scr_iteminfo_slash_scr_iteminfo_gml_163_0": "双黑堡", + "scr_iteminfo_slash_scr_iteminfo_gml_164_0": "回复#60HP x2", + "scr_iteminfo_slash_scr_iteminfo_gml_171_0": "光明糖果", + "scr_iteminfo_slash_scr_iteminfo_gml_172_0": "回复#120HP", + "scr_iteminfo_slash_scr_iteminfo_gml_178_0": "管汁", + "scr_iteminfo_slash_scr_iteminfo_gml_179_0": "回复#100HP", + "scr_iteminfo_slash_scr_iteminfo_gml_185_0": "代码意面", + "scr_iteminfo_slash_scr_iteminfo_gml_186_0": "回复#全员#30HP", + "scr_iteminfo_slash_scr_iteminfo_gml_192_0": "Java饼干", + "scr_iteminfo_slash_scr_iteminfo_gml_193_0": "回复量#不定", + "scr_iteminfo_slash_scr_iteminfo_gml_199_0": "紧迫一点", + "scr_iteminfo_slash_scr_iteminfo_gml_200_0": "提升#32%#TP", + "scr_iteminfo_slash_scr_iteminfo_gml_206_0": "紧迫宝石", + "scr_iteminfo_slash_scr_iteminfo_gml_207_0": "提升#50%#TP", + "scr_iteminfo_slash_scr_iteminfo_gml_213_0": "紧迫满点", + "scr_iteminfo_slash_scr_iteminfo_gml_214_0": "提升#TP#至满格", + "scr_iteminfo_slash_scr_iteminfo_gml_220_0": "复活粉", + "scr_iteminfo_slash_scr_iteminfo_gml_221_0": "复活#全员至#25%HP", + "scr_iteminfo_slash_scr_iteminfo_gml_227_0": "复活片", + "scr_iteminfo_slash_scr_iteminfo_gml_228_0": "复活#全员至#100%HP", + "scr_iteminfo_slash_scr_iteminfo_gml_234_0": "S.毒药", + "scr_iteminfo_slash_scr_iteminfo_gml_235_0": "伤害#队伍#成员", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_50_0": "吼吼吼!那个游戏看上去好好玩!#下次让我来当板凳!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_54_0": "外面听起来有牛奶。啪叽!#你们三个没有背着我吸收牛奶吧?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_58_0": "我们掉下来了!别担心,我是个强壮的男孩。#不会被一点点蹦蹦跳跳击垮的!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_62_0": "分头行动?我们很快就能解开谜团了!#你?你负责当那只不会说话的狗狗。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_66_0": "吼吼!有一团软奶油跟着你!#我们能不能把她变成一个坏蛋?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b": "这座金像...它难道使用了...#乳头视觉陷阱技法?", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_74_0": "哇!谢谢你的免费小样!#我一口都吃不下了!!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_79_0": "垃圾蓝鸟。#飞高点吧,蓝鸟。飞高点。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_83_0": "我错过什么了嘛?#我刚才正忙着做健美操,为了保持英俊。", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_87_0": "嘿!谢谢你的混音带!我正愁没有东西吃!#按一下我的肚子可以听到一首酷曲子!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0": "吼吼!是我,兰瑟!#把我放出来,我就把你放出来!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_95_0": "(纯真的小男孩睡得很香。)", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0": "星之行者", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0": "最初的                     #         (星之行者)", + "scr_litemdesc_slash_scr_litemdesc_gml_49_0": "* “橡皮” - 武器 1 AT&* 是粉色的^1,扔到地上会弹起来。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_52_0": "* “自动铅笔” - 1 AT&* 诱惑着别人反复按它。/%", + "scr_litemdesc_slash_scr_litemdesc_gml_55_0": "* “腕表” - 防具 1 DF&* 可能是件昂贵的古董。&* 时间停在了午后12点半。/%", + "scr_litemname_slash_scr_litemname_gml_17_0": "橡皮", + "scr_litemname_slash_scr_litemname_gml_18_0": "自动铅笔", + "scr_litemname_slash_scr_litemname_gml_19_0": "手表", + "scr_monstersetup_slash_scr_monstersetup_gml_19_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_21_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_23_0": "胜利", + "scr_monstersetup_slash_scr_monstersetup_gml_25_0": "同步舞蹈", + "scr_monstersetup_slash_scr_monstersetup_gml_28_0": "胜利(S)", + "scr_monstersetup_slash_scr_monstersetup_gml_30_0": "说教", + "scr_monstersetup_slash_scr_monstersetup_gml_33_0": "酷酷舞蹈", + "scr_monstersetup_slash_scr_monstersetup_gml_35_0": "同步舞蹈", + "scr_monstersetup_slash_scr_monstersetup_gml_40_0": "酷酷舞蹈", + "scr_monstersetup_slash_scr_monstersetup_gml_42_0": "同步舞蹈", + "scr_monstersetup_slash_scr_monstersetup_gml_61_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_64_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_67_0": "称赞", + "scr_monstersetup_slash_scr_monstersetup_gml_88_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_90_0": "拥抱", + "scr_monstersetup_slash_scr_monstersetup_gml_92_0": "拥抱利艾尔斯", + "scr_monstersetup_slash_scr_monstersetup_gml_112_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_114_0": "拥抱", + "scr_monstersetup_slash_scr_monstersetup_gml_132_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_134_0": "说服", + "scr_monstersetup_slash_scr_monstersetup_gml_136_0": "说教", + "scr_monstersetup_slash_scr_monstersetup_gml_140_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_161_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_163_0": "恭维", + "scr_monstersetup_slash_scr_monstersetup_gml_165_0": "X-恭维", + "scr_monstersetup_slash_scr_monstersetup_gml_171_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_177_0": "S-恭维", + "scr_monstersetup_slash_scr_monstersetup_gml_207_0": "政治", + "scr_monstersetup_slash_scr_monstersetup_gml_209_0": "宗教", + "scr_monstersetup_slash_scr_monstersetup_gml_211_0": "运动", + "scr_monstersetup_slash_scr_monstersetup_gml_216_0": "温柔", + "scr_monstersetup_slash_scr_monstersetup_gml_218_0": "可爱男孩子", + "scr_monstersetup_slash_scr_monstersetup_gml_220_0": "枪支管控", + "scr_monstersetup_slash_scr_monstersetup_gml_225_0": "树", + "scr_monstersetup_slash_scr_monstersetup_gml_227_0": "幽灵", + "scr_monstersetup_slash_scr_monstersetup_gml_229_0": "游戏", + "scr_monstersetup_slash_scr_monstersetup_gml_235_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_255_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_257_0": "赌博", + "scr_monstersetup_slash_scr_monstersetup_gml_259_0": "X-赌博", + "scr_monstersetup_slash_scr_monstersetup_gml_280_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_288_0": "X-称赞", + "scr_monstersetup_slash_scr_monstersetup_gml_291_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_311_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_313_0": "鞠躬", + "scr_monstersetup_slash_scr_monstersetup_gml_315_0": "深鞠躬", + "scr_monstersetup_slash_scr_monstersetup_gml_324_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_344_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_346_0": "晚安", + "scr_monstersetup_slash_scr_monstersetup_gml_348_0": "安眠曲", + "scr_monstersetup_slash_scr_monstersetup_gml_354_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_375_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_394_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_396_0": "吹气", + "scr_monstersetup_slash_scr_monstersetup_gml_398_0": "吹走全体", + "scr_monstersetup_slash_scr_monstersetup_gml_403_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_423_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_425_0": "重新组装", + "scr_monstersetup_slash_scr_monstersetup_gml_429_0": "挑战", + "scr_monstersetup_slash_scr_monstersetup_gml_451_0": "交友", + "scr_monstersetup_slash_scr_monstersetup_gml_457_0": "警告", + "scr_monstersetup_slash_scr_monstersetup_gml_480_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_482_0": "谈生日", + "scr_monstersetup_slash_scr_monstersetup_gml_487_0": "谈体育", + "scr_monstersetup_slash_scr_monstersetup_gml_490_0": "谈动物", + "scr_monstersetup_slash_scr_monstersetup_gml_492_0": "谈树木", + "scr_monstersetup_slash_scr_monstersetup_gml_513_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_515_0": "拥抱", + "scr_monstersetup_slash_scr_monstersetup_gml_518_0": "恭维", + "scr_monstersetup_slash_scr_monstersetup_gml_521_0": "外交", + "scr_monstersetup_slash_scr_monstersetup_gml_523_0": "微笑", + "scr_monstersetup_slash_scr_monstersetup_gml_541_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_544_0": "想点办法", + "scr_monstersetup_slash_scr_monstersetup_gml_547_0": "X-想点办法", + "scr_monstersetup_slash_scr_monstersetup_gml_567_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_570_0": "想点办法", + "scr_monstersetup_slash_scr_monstersetup_gml_573_0": "唱歌", + "scr_monstersetup_slash_scr_monstersetup_gml_591_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_596_0": "单足旋转", + "scr_monstersetup_slash_scr_monstersetup_gml_597_0": "无常混沌", + "scr_monstersetup_slash_scr_monstersetup_gml_602_0": "催眠", + "scr_monstersetup_slash_scr_monstersetup_gml_603_0": "使其疲惫", + "scr_monstersetup_slash_scr_monstersetup_gml_623_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_624_0": "跳着看", + "scr_monstersetup_slash_scr_monstersetup_gml_626_0": "鞠躬", + "scr_monstersetup_slash_scr_monstersetup_gml_628_0": "苏西的点子", + "scr_monstersetup_slash_scr_monstersetup_gml_648_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_650_0": "说服", + "scr_monstersetup_slash_scr_monstersetup_gml_652_0": "称赞", + "scr_monstersetup_slash_scr_monstersetup_gml_672_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_674_0": "调情", + "scr_monstersetup_slash_scr_monstersetup_gml_676_0": "X-调情", + "scr_monstersetup_slash_scr_monstersetup_gml_694_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_699_0": "交谈", + "scr_monstersetup_slash_scr_monstersetup_gml_705_0": "交谈", + "scr_monstersetup_slash_scr_monstersetup_gml_711_0": "交谈", + "scr_monstersetup_slash_scr_monstersetup_gml_721_0": "勇气", + "scr_monstersetup_slash_scr_monstersetup_gml_722_0": "提升#防御", + "scr_monstersetup_slash_scr_monstersetup_gml_731_0": "朱红碎击", + "scr_monstersetup_slash_scr_monstersetup_gml_732_0": "朱红属性#伤害", + "scr_monstersetup_slash_scr_monstersetup_gml_741_0": "双重治疗", + "scr_monstersetup_slash_scr_monstersetup_gml_742_0": "治疗#所有人", + "scr_monstersetup_slash_scr_monstersetup_gml_772_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_778_0": "无视", + "scr_monstersetup_slash_scr_monstersetup_gml_784_0": "被撞", + "scr_monstersetup_slash_scr_monstersetup_gml_791_0": "宾治如归", + "scr_monstersetup_slash_scr_monstersetup_gml_797_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_801_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_805_0": "N-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_823_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_827_0": "点击", + "scr_monstersetup_slash_scr_monstersetup_gml_833_0": "屏蔽", + "scr_monstersetup_slash_scr_monstersetup_gml_841_0": "躲避", + "scr_monstersetup_slash_scr_monstersetup_gml_847_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_850_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_853_0": "N-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_871_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_874_0": "爱抚", + "scr_monstersetup_slash_scr_monstersetup_gml_881_0": "吼叫", + "scr_monstersetup_slash_scr_monstersetup_gml_887_0": "轻声细语", + "scr_monstersetup_slash_scr_monstersetup_gml_894_0": "爱抚X", + "scr_monstersetup_slash_scr_monstersetup_gml_900_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_904_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_908_0": "N-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_926_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_929_0": "摇一摇", + "scr_monstersetup_slash_scr_monstersetup_gml_934_0": "扔电线", + "scr_monstersetup_slash_scr_monstersetup_gml_935_0": "把克里斯#扔过去#解开电线", + "scr_monstersetup_slash_scr_monstersetup_gml_939_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_943_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_947_0": "N-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_965_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_968_0": "捕捉一只", + "scr_monstersetup_slash_scr_monstersetup_gml_974_0": "升级", + "scr_monstersetup_slash_scr_monstersetup_gml_980_0": "捕捉全部", + "scr_monstersetup_slash_scr_monstersetup_gml_987_0": "害怕", + "scr_monstersetup_slash_scr_monstersetup_gml_987_1": "称赞", + "scr_monstersetup_slash_scr_monstersetup_gml_993_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_997_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1001_0": "N-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1019_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1022_0": "看护", + "scr_monstersetup_slash_scr_monstersetup_gml_1028_0": "看护X", + "scr_monstersetup_slash_scr_monstersetup_gml_1047_0": "看护X", + "scr_monstersetup_slash_scr_monstersetup_gml_1053_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1057_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1061_0": "N-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1079_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1082_0": "颜色变暖", + "scr_monstersetup_slash_scr_monstersetup_gml_1085_0": "颜色变冷", + "scr_monstersetup_slash_scr_monstersetup_gml_1088_0": "颜色稍微变暖", + "scr_monstersetup_slash_scr_monstersetup_gml_1091_0": "颜色稍微变冷", + "scr_monstersetup_slash_scr_monstersetup_gml_1108_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1111_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1116_0": "跳舞 X", + "scr_monstersetup_slash_scr_monstersetup_gml_1119_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1123_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1142_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1145_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1150_0": "跳舞 X", + "scr_monstersetup_slash_scr_monstersetup_gml_1153_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1157_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1176_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1179_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1184_0": "跳舞 X", + "scr_monstersetup_slash_scr_monstersetup_gml_1187_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1191_0": "跳舞", + "scr_monstersetup_slash_scr_monstersetup_gml_1210_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1213_0": "冷酷对待", + "scr_monstersetup_slash_scr_monstersetup_gml_1218_0": "严厉对待", + "scr_monstersetup_slash_scr_monstersetup_gml_1224_0": "亲切对待", + "scr_monstersetup_slash_scr_monstersetup_gml_1229_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1233_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1251_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1254_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1257_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1276_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1280_0": "规矩", + "scr_monstersetup_slash_scr_monstersetup_gml_1285_0": "规矩X", + "scr_monstersetup_slash_scr_monstersetup_gml_1289_0_b": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1293_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1312_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1315_0": "碰撞", + "scr_monstersetup_slash_scr_monstersetup_gml_1321_0": "碰撞X", + "scr_monstersetup_slash_scr_monstersetup_gml_1337_0": "碰撞", + "scr_monstersetup_slash_scr_monstersetup_gml_1347_0_b": "碰撞", + "scr_monstersetup_slash_scr_monstersetup_gml_1367_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1378_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1384_0": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1405_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1408_0": "占领1座房子", + "scr_monstersetup_slash_scr_monstersetup_gml_1413_0": "占领2座房子", + "scr_monstersetup_slash_scr_monstersetup_gml_1419_0": "占领3座房子", + "scr_monstersetup_slash_scr_monstersetup_gml_1425_0": "占领4座房子", + "scr_monstersetup_slash_scr_monstersetup_gml_1430_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1433_0_b": "干扰", + "scr_monstersetup_slash_scr_monstersetup_gml_1453_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1456_0": "瞪视", + "scr_monstersetup_slash_scr_monstersetup_gml_1456_1": "装傻", + "scr_monstersetup_slash_scr_monstersetup_gml_1460_0": "觉醒", + "scr_monstersetup_slash_scr_monstersetup_gml_1460_1": "展现智慧", + "scr_monstersetup_slash_scr_monstersetup_gml_1465_0": "N-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1484_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1487_0": "话题", + "scr_monstersetup_slash_scr_monstersetup_gml_1492_0": "话题(长)", + "scr_monstersetup_slash_scr_monstersetup_gml_1495_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1499_0_b": "R-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1524_0": "查看", + "scr_monstersetup_slash_scr_monstersetup_gml_1529_0": "松动", + "scr_monstersetup_slash_scr_monstersetup_gml_1534_0": "一起松动", + "scr_monstersetup_slash_scr_monstersetup_gml_1540_0": "丢", + "scr_monstersetup_slash_scr_monstersetup_gml_1552_0": "朱红碎击", + "scr_monstersetup_slash_scr_monstersetup_gml_1553_0": "朱红属性#伤害", + "scr_monstersetup_slash_scr_monstersetup_gml_1558_0": "双重治疗", + "scr_monstersetup_slash_scr_monstersetup_gml_1559_0": "治疗#所有人", + "scr_monstersetup_slash_scr_monstersetup_gml_1563_0": "松动", + "scr_monstersetup_slash_scr_monstersetup_gml_1566_0": "松动", + "scr_monstersetup_slash_scr_monstersetup_gml_1614_0": "查看", + "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0": "(疲惫)", + "scr_roomname_slash_scr_roomname_gml_5_0": "城堡镇", + "scr_roomname_slash_scr_roomname_gml_6_0": "我的城堡镇", + "scr_roomname_slash_scr_roomname_gml_7_0": "赛博田野 - 入口", + "scr_roomname_slash_scr_roomname_gml_8_0": "赛博田野 - 街机", + "scr_roomname_slash_scr_roomname_gml_9_0": "赛博田野 - 音像店", + "scr_roomname_slash_scr_roomname_gml_10_0": "赛博城市 - 入口", + "scr_roomname_slash_scr_roomname_gml_11_0": "赛博城市 - 一号小巷", + "scr_roomname_slash_scr_roomname_gml_12_0": "赛博城市 - 音像店", + "scr_roomname_slash_scr_roomname_gml_15_0": "女王的豪宅 - 入口", + "scr_roomname_slash_scr_roomname_gml_16_0": "女王的豪宅 - 3楼", + "scr_roomname_slash_scr_roomname_gml_17_0": "女王的豪宅 - 酸液隧道", + "scr_spellinfo_slash_scr_spellinfo_gml_22_0": "粗暴剑法", + "scr_spellinfo_slash_scr_spellinfo_gml_32_0": "治疗祷言", + "scr_spellinfo_slash_scr_spellinfo_gml_43_0": "安抚", + "scr_spellinfo_slash_scr_spellinfo_gml_53_0": "粗暴碎击", + "scr_spellinfo_slash_scr_spellinfo_gml_65_0": "朱红碎击", + "scr_spellinfo_slash_scr_spellinfo_gml_76_0": "双重治疗", + "scr_spellinfo_slash_scr_spellinfo_gml_87_0": "行动", + "scr_spellinfo_slash_scr_spellinfo_gml_97_0": "睡眠迷雾", + "scr_spellinfo_slash_scr_spellinfo_gml_108_0": "冰震术", + "scr_spellinfo_slash_scr_spellinfo_gml_122_0": "雪葬", + "scr_spellinfo_slash_scr_spellinfo_gml_148_0": "终极治疗", + "scr_spelltext_slash_scr_spelltext_gml_94_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../", + "scr_spelltext_slash_scr_spelltext_gml_95_0": "* (试着让诺埃尔使用\\cB睡眠迷雾\\cW吧!)/%", + "scr_spelltext_slash_scr_spelltext_gml_99_0": "* ~1饶恕了~2^2!&* 但它的名字还不是\\cY黄色\\cW的.../", + "scr_spelltext_slash_scr_spelltext_gml_100_0_b": "* (试着使用\\cB行动\\cW吧!)/%", + "scr_spelltext_slash_scr_spelltext_gml_143_0": "变得欣喜若狂!&", + "scr_spelltext_slash_scr_spelltext_gml_166_0": "(疲惫)", + "scr_spelltext_slash_scr_spelltext_gml_199_0": "\\cB无聊到流眼泪\\cW!&", + "scr_spelltext_slash_scr_spelltext_gml_200_0_b": "礼貌地倾听了!&", + "scr_spelltext_slash_scr_spelltext_gml_201_0": "变得多愁善感!&", + "scr_text_slash_scr_text_gml_831_0_b": "克里斯", + "scr_text_slash_scr_text_gml_832_0_b": "叫马不是马有张大嘴巴", + "scr_text_slash_scr_text_gml_3626_0": "叫嘛不是嘛有种打嘴吧!", + "scr_text_slash_scr_text_gml_3626_1": "克利斯泊!!", + "scr_text_slash_scr_text_gml_3674_0": "打嘴吧!!", + "scr_text_slash_scr_text_gml_3674_1": "克斯亲!", + "scr_text_slash_scr_text_gml_4777_0_b": "\\EK* 我是说..^1. 如果我去了^1,&你肯定也会去。/", + "scr_text_slash_scr_text_gml_4778_0_b": "\\E2* 这种事都不用说^1,对吧?/%", + "scr_text_slash_scr_text_gml_4931_0_b": "#奖励", + "scr_text_slash_scr_text_gml_4931_1": "#没事", + "scr_text_slash_scr_text_gml_4932_0_b": "没事了", + "scr_text_slash_scr_text_gml_4933_0_b": "", + "scr_text_slash_scr_text_gml_7046_0": "# 对不起#我去解谜", + "scr_text_slash_scr_text_gml_7047_0": "#继续前进", + "scr_text_slash_scr_text_gml_7048_0_b": "", + "scr_text_slash_scr_text_gml_7049_0": "", + "scr_text_slash_scr_text_gml_7052_0_b": "\\E2* 克里斯?&你..^1. 你真的要丢下我吗...?/", + "scr_text_slash_scr_text_gml_7053_0": "\\C2", + "scr_text_slash_scr_text_gml_7062_0": "\\E3* 谢-谢了^1,克里斯.../%", + "scr_text_slash_scr_text_gml_7070_0": "\\EB* ..^1. 啊?&你说什么?/", + "scr_text_slash_scr_text_gml_7071_0": "\\E2* 但-但是^1,&那..^1. 那些老鼠.../", + "scr_text_slash_scr_text_gml_7072_0": "\\C2", + "scr_text_slash_scr_text_gml_7082_0": "\\E3* 谢-谢了^1,克里斯.../%", + "scr_text_slash_scr_text_gml_7090_0": "\\EB* ..^1. 我..^1. 我.../", + "scr_text_slash_scr_text_gml_7091_0": "\\EB* .../%", + "scr_text_slash_scr_text_gml_7099_0": "#我们一起#解谜吧!", + "scr_text_slash_scr_text_gml_7100_0": "#继续前进", + "scr_text_slash_scr_text_gml_7101_0": "", + "scr_text_slash_scr_text_gml_7102_0": "", + "scr_text_slash_scr_text_gml_7104_0": "\\E3* 你..^1. 你看^1,克里斯^1!&又是一个谜题!/", + "scr_text_slash_scr_text_gml_7105_0": "\\C2", + "scr_text_slash_scr_text_gml_7114_0": "\\E4* 是..^1. 是啊^1,你是对的^1,&克里斯!/", + "scr_text_slash_scr_text_gml_7115_0": "\\E3* (我还觉得克里斯的行为&有点古怪^1,但是...)/", + "scr_text_slash_scr_text_gml_7116_0": "\\E2* (也许只是又开了个&过分的玩笑...?)/%", + "scr_text_slash_scr_text_gml_7153_0": "#拿下", + "scr_text_slash_scr_text_gml_7154_0": "#不需要", + "scr_text_slash_scr_text_gml_7155_0": "\\C2", + "scr_text_slash_scr_text_gml_7156_0": "\\C2", + "scr_text_slash_scr_text_gml_7158_0": "\\E8* (呼哈哈^1,&克里斯给我买戒指...^1?&哈哈^1,怎么可能呢?)/", + "scr_text_slash_scr_text_gml_7159_0": "\\C2", + "scr_text_slash_scr_text_gml_7166_0": "#拿下", + "scr_text_slash_scr_text_gml_7167_0": "#不需要", + "scr_text_slash_scr_text_gml_7168_0": "\\C2", + "scr_text_slash_scr_text_gml_7169_0": "\\C2", + "scr_text_slash_scr_text_gml_7176_0": "\\EF* 嗯..^1. 啊?克里斯^1,&你要..^1. 买那个戒指给我...?/", + "scr_text_slash_scr_text_gml_7177_0": "\\E6* 我觉得^1,没问题..^1. &我们问问价吧。/", + "scr_text_slash_scr_text_gml_7178_0": "\\E0* 这个要多少钱?/", + "scr_text_slash_scr_text_gml_7180_0": "* 仅仅需要$~1!/", + "scr_text_slash_scr_text_gml_7182_0": "\\E2* 啊?对-对不起^1,&我们没有那么多钱!/", + "scr_text_slash_scr_text_gml_7183_0": "\\E6* (不过^1,克里斯也是&一片好心...)/", + "scr_text_slash_scr_text_gml_7184_0": "\\C2", + "scr_text_slash_scr_text_gml_7189_0": "\\E4* 是-是的^1,我们不需要&那种东西。/%", + "scr_text_slash_scr_text_gml_7201_0": "\\C2", + "scr_text_slash_scr_text_gml_7206_0": "\\E4* 是-是的^1,我们不需要&那种东西。/%", + "scr_text_slash_scr_text_gml_7217_0": "\\ED* 克-克里斯^1,&不^1,我..^1. 我不^1,&我做不到.../", + "scr_text_slash_scr_text_gml_7218_0": "\\C2", + "scr_text_slash_scr_text_gml_7223_0": "\\E4* 是-是的^1,&我们根本不需要那种东西。/%", + "scr_text_slash_scr_text_gml_7234_0": "\\EC* 我.../%", + "scr_text_slash_scr_text_gml_7240_0": "\\E4* 是-是的^1,&我们根本不需要那种东西。/%", + "scr_text_slash_scr_text_gml_7247_0": "# 为了见#你的父亲", + "scr_text_slash_scr_text_gml_7248_0": "#为了见你", + "scr_text_slash_scr_text_gml_7249_0": "", + "scr_text_slash_scr_text_gml_7250_0": "", + "scr_text_slash_scr_text_gml_7254_0": "* (没事的^1,&这..^1. 这就是一场噩梦...)/", + "scr_text_slash_scr_text_gml_7255_0": "* (可就算这样^1,&那个梦也太过真实了^1,&一直在我脑海中挥之不去...)/", + "scr_text_slash_scr_text_gml_7256_0": "* (..^1. 那个声音^1,&一直在告诉我该做什么。)/", + "scr_text_slash_scr_text_gml_7257_0": "* (一个与克里斯完全不同的声音...)/", + "scr_text_slash_scr_text_gml_7258_0": "* (..^1. 一个可怕的声音...)/", + "scr_text_slash_scr_text_gml_7259_0": "* (...)/", + "scr_text_slash_scr_text_gml_7260_0": "* (克里斯...)/", + "scr_text_slash_scr_text_gml_7261_0": "* (最近^1,他的样子有点..^1. 不太对劲。)/", + "scr_text_slash_scr_text_gml_7262_0": "* (为什么其他人都没有注意到...?)/", + "scr_text_slash_scr_text_gml_7263_0": "* (我..^1. 我必须弄清楚。)/", + "scr_text_slash_scr_text_gml_7264_0": "* (为什么克里斯表现得那么奇怪...)/", + "scr_text_slash_scr_text_gml_7265_0": "* (又为什么总来..^1. 医院...)/", + "scr_text_slash_scr_text_gml_7266_0": "\\C2", + "scr_text_slash_scr_text_gml_7273_0": "\\EB* 啊-啊!?/", + "scr_text_slash_scr_text_gml_7274_0": "* 克-克里斯..^1. &你站在这里多久了!?/", + "scr_text_slash_scr_text_gml_7275_0": "* 呼^1,你..^1. 哈哈^1,&你知道吗^1,你可真的吓到我了!/", + "scr_text_slash_scr_text_gml_7276_0": "* (冷静点^1,诺埃尔...)/", + "scr_text_slash_scr_text_gml_7277_0": "* (没什么好害怕的...)/", + "scr_text_slash_scr_text_gml_7278_0": "* (毕竟^1,那就是一场梦而已^1,&不是吗...?)/%", + "scr_text_slash_scr_text_gml_7283_0": "", + "scr_text_slash_scr_text_gml_7284_0": "", + "scr_text_slash_scr_text_gml_7285_0": "", + "scr_text_slash_scr_text_gml_7286_0": "", + "scr_text_slash_scr_text_gml_7293_0": "#在你的# 梦里", + "scr_text_slash_scr_text_gml_7294_0": "#...", + "scr_text_slash_scr_text_gml_7295_0": "* .../", + "scr_text_slash_scr_text_gml_7296_0": "* 克里斯...?/", + "scr_text_slash_scr_text_gml_7297_0": "\\M1* 你为什么戴着..^1. 我的手表?/", + "scr_text_slash_scr_text_gml_7298_0": "* 你..^1. 你是什么时候.../", + "scr_text_slash_scr_text_gml_7299_0": "\\C2", + "scr_text_slash_scr_text_gml_7304_0": "因为那#不是梦", + "scr_text_slash_scr_text_gml_7305_0": "#...", + "scr_text_slash_scr_text_gml_7306_0": "* (..^1. 可-那...)/", + "scr_text_slash_scr_text_gml_7307_0": "* (为什么刚才的声音..^1. 听起来...)/", + "scr_text_slash_scr_text_gml_7308_0": "\\M1* (那么可怕?)/", + "scr_text_slash_scr_text_gml_7309_0": "\\C2", + "scr_text_slash_scr_text_gml_7317_0": "\\E2\\M0* 嘿^1,克里斯^1!&我们赶紧溜吧。/", + "scr_text_slash_scr_text_gml_7318_0": "\\E0* 真是的^1,他一直在跟我讲&诺埃尔的事^1,像什么.../", + "scr_text_slash_scr_text_gml_7319_0": "\\EC* 她最喜欢的东西啊^1,&她爱去的地方啊.../", + "scr_text_slash_scr_text_gml_7320_0": "\\E1* 完全搞不懂&他说这些是要干啥。/", + "scr_text_slash_scr_text_gml_7322_0": "\\EB* .../", + "scr_text_slash_scr_text_gml_7324_0": "\\EK* 呃^1,你们俩又在干啥?/", + "scr_text_slash_scr_text_gml_7326_0": "\\EF* 哦-^1,呃-^1,&没-没什么^1,苏西!/", + "scr_text_slash_scr_text_gml_7327_0": "\\ED* 我..^1. 我要准备回家了^1!&唔..^1. 回头见!/%", + "scr_text_slash_scr_text_gml_7333_0": "\\E0* .../", + "scr_text_slash_scr_text_gml_7334_0": "\\ED* 她好像又开始怕我了^1,哎.../", + "scr_text_slash_scr_text_gml_7335_0": "\\E0* 天啊..^1. 要是她知道.../", + "scr_text_slash_scr_text_gml_7336_0": "\\E9* 要是之前发生的一切都是真的^1,&那该有多好^1,&对吧^1,克里斯?/", + "scr_text_slash_scr_text_gml_7337_0": "\\E9* .../", + "scr_text_slash_scr_text_gml_7338_0": "\\EK* 来嘛^1,稍微热情一点行不行。&嘿。/%", + "scr_text_slash_scr_text_gml_7344_0": "#拿走", + "scr_text_slash_scr_text_gml_7345_0": "#不拿", + "scr_text_slash_scr_text_gml_7346_0": "", + "scr_text_slash_scr_text_gml_7347_0": "", + "scr_text_slash_scr_text_gml_7351_0": "\\C2", + "scr_text_slash_scr_text_gml_7378_0": "* (箱子里没有面包圈了。)/%", + "scr_text_slash_scr_text_gml_7385_0": "* (你决定不拿面包圈。)/%", + "scr_weaponinfo_slash_scr_weaponinfo_gml_145_0": "恐怖度提升", + "scr_weaponinfo_slash_scr_weaponinfo_gml_167_0": "胆量提升", + "scr_weaponinfo_slash_scr_weaponinfo_gml_189_0": "碎击TP消耗减少", + "scr_weaponinfo_slash_scr_weaponinfo_gml_211_0": "金钱获取量提升", + "scr_weaponinfo_slash_scr_weaponinfo_gml_255_0": "毛绒度提升", + "scr_weaponinfo_slash_scr_weaponinfo_gml_277_0": "恍惚", + "scr_weaponinfo_slash_scr_weaponinfo_gml_323_0": "恍惚", + "scr_weaponinfo_slash_scr_weaponinfo_gml_346_0": "防御", + "scr_weaponinfo_slash_scr_weaponinfo_gml_369_0": "笑脸", + "scr_weaponinfo_slash_scr_weaponinfo_gml_392_0": "烦人", + "scr_weaponinfo_slash_scr_weaponinfo_gml_415_0": "馊主意", + "scr_weaponinfo_slash_scr_weaponinfo_gml_461_0": "挑剔", + "scr_weaponinfo_slash_scr_weaponinfo_gml_485_0": "失败", + "scr_weaponinfo_slash_scr_weaponinfo_gml_490_0": "木偶围巾", + "scr_weaponinfo_slash_scr_weaponinfo_gml_491_0": "一条用奇怪丝线做成的围巾。#专供那些放弃治疗的家伙们使用。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_492_0": "想都别想,太恐怖了。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_493_0": "如果非得要我战斗的话...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_494_0": "(感觉像是吉他弦...)", + "scr_weaponinfo_slash_scr_weaponinfo_gml_513_0": "冰冻指环", + "scr_weaponinfo_slash_scr_weaponinfo_gml_514_0": "镶嵌着一颗雪球的指环。#...是不是有个人在里面?", + "scr_weaponinfo_slash_scr_weaponinfo_gml_515_0": "你从哪偷的?嘿嘿。", + "scr_weaponinfo_slash_scr_weaponinfo_gml_516_0": "好漂亮...", + "scr_weaponinfo_slash_scr_weaponinfo_gml_517_0": "...", + "UNUSED_slash_UNUSED_gml_2_0": "...", + "UNUSED_slash_UNUSED_gml_3_0": "还是算了吧。", + "UNUSED_slash_UNUSED_gml_4_0": "老实说,我都不确定我能否听到&自己的声音。", + "UNUSED_slash_UNUSED_gml_5_0": "这里实在是太安静了...", + "UNUSED_slash_UNUSED_gml_6_0": "...而且,时不时的,", + "UNUSED_slash_UNUSED_gml_7_0": "我绝对听到了什么声音...", + "UNUSED_slash_UNUSED_gml_8_0": "有点像是...抓挠声?", + "DEVICE_CHOICE_slash_Create_0_gml_28_0": "否", + "DEVICE_CHOICE_slash_Create_0_gml_29_0": "是", + "DEVICE_MENU_slash_Create_0_gml_182_0": "无数据", + "DEVICE_MENU_slash_Create_0_gml_185_0": "无数据", + "DEVICE_MENU_slash_Create_0_gml_190_0": "未知文件", + "DEVICE_MENU_slash_Create_0_gml_205_0": "未知文件", + "DEVICE_MENU_slash_Draw_0_gml_164_0": "开始", + "DEVICE_MENU_slash_Draw_0_gml_165_0": "返回", + "DEVICE_MENU_slash_Draw_0_gml_166_0": "", + "DEVICE_MENU_slash_Draw_0_gml_242_0": "不使用第一章文件", + "DEVICE_MENU_slash_Draw_0_gml_253_0": "第一章文件", + "DEVICE_MENU_slash_Draw_0_gml_291_0": "使用第一章文件开始第二章。", + "DEVICE_MENU_slash_Draw_0_gml_292_0": "在栏位~1开启第二章。", + "DEVICE_NAMER_slash_Draw_0_gml_18_0": "输入你自己的名字。", + "DEVICE_NAMER_slash_Draw_0_gml_84_0": "这就是你的名字。", + "obj_battlecontroller_slash_Draw_0_gml_172_0": "标准", + "obj_battlecontroller_slash_Step_0_gml_69_0": "* 你胜利了^1!&* 获得了 ~1 D$^1。&* 诺埃尔变得更强了。/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_617_0": "* 但是失败了。/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_698_0": "%%", + "obj_berdlyb2_enemy_slash_Step_0_gml_707_0": "%%", + "obj_berdlyb2_enemy_slash_Step_0_gml_716_0": "%%", + "obj_berdlyb2_enemy_slash_Step_0_gml_722_0": "\\EW* .../", + "obj_berdlyb2_enemy_slash_Step_0_gml_726_0": "%%", + "obj_berdlyb_enemy_slash_Step_0_gml_89_0": "蠢货!这是聪明烟!&这说明我的车要&变得更厉害啦!/%", + "obj_berdlyb_enemy_slash_Step_0_gml_450_0": "什-什么...?&我的过山车,&它在...!/%", + "obj_bqueen_intro_slash_Step_0_gml_13_0": "* 终于...来了一个像样的对手.../%", + "obj_ch2_city08_slash_Step_0_gml_159_0_b": "\\EC* 鸟..^1. 鸟哥!?/", + "obj_ch2_city08_slash_Step_0_gml_160_0_b": "* (我知道了^1,&他一直在跟着我们...)/", + "obj_ch2_city08_slash_Step_0_gml_161_0_b": "* (女王一定是趁我们不注意&的时候抓住了他...!?)/%", + "obj_ch2_city08_slash_Step_0_gml_229_0": "\\EI* 抱歉^1,我还以为我看见&你在二手游戏商店来着.../%", + "obj_ch2_room_castle_2f_slash_Step_0_gml_75_0": "\\EK* 那么^1,咱们接下来要做什么?/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_77_0": "\\E2* 在你们决定\\cY离开\\c0之前可以&随意探索这个小镇!/", + "obj_ch2_room_castle_2f_slash_Step_0_gml_79_0": "\\E2* 哈^1!说的好像我们急着\\cY离开\\c0&似的^1,是吧^1,克里斯?/%", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_298_0": "\\E0* 嘿克里斯^1,你真的要用&这么慢的速度走路吗?/", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_299_0": "\\EK* 我明白你其实挺^1,享受^1,&但你是可以跑步的^1,&懂吧?/", + "obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0": "* (克里斯..^1. &我知道你肯定想&和很多人聊聊。)/", + "obj_ch2_room_castle_transformed_slash_Step_0_gml_18_0": "* (但是,你用不着&一次性做完\\cY这么多事\\c0。)/", + "obj_ch2_room_castle_transformed_slash_Step_0_gml_19_0": "* (如果你感到累了的话^1,&就停下来歇一歇并\\cY存档\\c0吧?)/%", + "obj_ch2_room_town_south_slash_Step_0_gml_17_0": "\\E1* (嘿 克里斯^1,&我们不去看看兰瑟吗?)/", + "obj_ch2_room_town_south_slash_Step_0_gml_18_0": "\\E0* (他应该回到学校的储物间&里去了^1,对吧...?)/%", + "obj_ch2_scene11b_slash_Step_0_gml_497_0": "\\E2* (你饶恕的那些敌人都被招揽到&我们的小镇上了,&还记得吗?)/", + "obj_ch2_scene21_loop_slash_Step_0_gml_749_0": "\\E2* 啊..^1. 啊啊^1,&哈 哈 哈...!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_750_0": "\\E0* 现在,吾等拥有相同&数量的房子了!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_751_0": "\\E4* 吾猜测汝等一定不解^1,&其意为.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_752_0": "\\E2* 汝等才能可与吾相媲美!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_754_0": "\\EK* (什么才能?)/", + "obj_ch2_scene21_loop_slash_Step_0_gml_774_0": "\\E2* 吾终于赢了!^1!&嘎哈哈哈哈!!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_775_0": "\\E5* 感觉如何^1,蠕虫们!?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_776_0": "\\E3* 欲成人上人^1,&却被更强者击败?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_777_0": "\\E4* 欲炫己之力^1,&却遇上了谜题公爵?!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_778_0_b": "\\E5* 啊哈哈..^1. &哈哈哈哈哈!!!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_787_0": "\\EK* 呃^1,唔../", + "obj_ch2_scene21_loop_slash_Step_0_gml_788_0": "\\EJ* 所以说^1,接下来会怎样?/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_796_0": "\\E1* 怎样?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_798_0": "\\EJ* 唔^1,你有更多的房子..^1. &那么.../", + "obj_ch2_scene21_loop_slash_Step_0_gml_799_0_b": "\\EK* 这..^1. 有什么用吗?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_801_0": "\\E3* 哈哈哈^1!&吾很高兴汝等能这么问!/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_807_0": "\\EX* 你根本没有任何计划^1,对吧。/%", + "obj_ch2_scene21_loop_slash_Step_0_gml_813_0_b": "\\E1* 闭上汝之口!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_814_0": "\\E5* 见证..^1. 吾真正之力量!!!/%", + "obj_ch2_scene26_slash_Step_0_gml_756_0": "\\EU* 我们正在往下掉!!/", + "obj_ch2_scene26_slash_Step_0_gml_758_0": "\\EE* 快点想个办法呀?!/", + "obj_ch2_scene26_slash_Step_0_gml_760_0": "\\EU* 呃^1,也许我们可以&扇动一下自己的手臂...?/%", + "obj_ch2_scene26_powers_combined_old_slash_Step_0_gml_167_0": "* 其实..^1. 多数时候.../", + "obj_ch2_scene27_slash_Step_0_gml_378_0": "* 光明的未来&正在向我们招手!/", + "obj_ch2_scene27_slash_Step_0_gml_403_0": "\\EY* 住手!/%", + "obj_ch2_scene32_slash_Step_0_gml_390_0": "\\EA* 你总能在沙发缝隙里&找到一些好东西。/", + "obj_ch2_scene32_slash_Step_0_gml_649_0": "\\E1* ...都已经睡着了.../%", + "obj_ch2_sceneex2_slash_Step_0_gml_411_0": "\\E4* 克里斯!/%", + "obj_ch2_sceneex2_slash_Step_0_gml_442_0": "* 克里斯!!^1!&你居然还有【朋友】!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_443_0": "* 你怎么没跟他们推荐&我的【三合一套餐】!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_553_0": "* 【注意啦顾客们!&三号通道要进行大扫除咯!】/", + "obj_ch2_sceneex2_slash_Step_0_gml_554_0": "* 有人把灵魂落在【这里】了吗^1,&【到处乱放...】/%", + "obj_ch2_sceneex2_slash_Step_0_gml_570_0": "* 克里斯!?!^1?&刚刚是不是有一发【大仁物】&飞过去了!?/", + "obj_ch2_sceneex2_slash_Step_0_gml_571_0": "* 哇哦!!^1!&* 我真是太为你【骄傲】了^1,&几乎都能【杀掉】你了!/", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_16_0": "按下", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_23_0": "按住", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_27_0": "松开", + "obj_ch2_sceneex2_special_slash_Draw_0_gml_39_0": "~1", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_58_0": "\\E6* ..^1. 啊?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_80_0": "\\E7* 嘿^1,这就是诺埃尔的房间了!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_81_0": "\\E9* 克里斯^1,&我们进去救她出来吧!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_82_0": "\\EA* 还有呃^1,那啥^1,&教她别碍我们的事。/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_93_0": "\\E6* ..^1. 克里斯?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_100_0": "\\E5* 好吧^1,那我自己去!/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_122_0": "\\E0* 克里斯.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_123_0": "\\E2* 你不想知道..^1. &她们那边怎么样了吗?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_133_0": "\\EQ* 唔^1,我的意思是^1,&你想不想知道.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_134_0": "\\EI* ..^1. 诺埃尔和苏西&她们现在正在做些什么?/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_144_0": "\\EQ* 也-也对^1,克里斯^1,&这才刚过去不到30秒而已.../", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_145_0": "\\EQ* (再等一下下吧...)/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_194_0": "\\E7* 好了,我们走吧!/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_202_0": "\\EU* 啊?什么!?&等-等下--等下!?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_203_0": "\\EU* 等等^1,我们不是应该-/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_205_0": "\\E7* 嘿^1,走吧!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_207_0": "\\EL* 等-等一下^1!等等^1,苏西!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_208_0": "\\EK* 里面^1,呃^1,发生了什么?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_210_0": "\\EP* 你什么意思?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_212_0": "\\EJ* 呃-呃..^1. &你刚才可是和诺埃尔在一起啊!/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_214_0": "\\EL* 没什么。/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_216_0": "\\EK* 没..^1. 没什么?&什么都没有发生?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_218_0": "\\EA* 我只是告诉她这一切&都是场梦罢了。/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_219_0": "\\E2* 她现在感觉好多了。/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_221_0": "\\EK* ..^1. 没发生点别的什么?/", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_223_0": "\\E7* 真没了^1,快走吧。/%", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_248_0": "\\E2* 呼..^1. 我等会儿再跟你&详细讲讲^1,克里斯。\\f0 /", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_251_0_b": "\\EQ* (算了^1,只要苏西开心&就行了..^1. 对吧?)/%", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_29_0": "\\E1* 我看到 你们:&从自己的 房间 逃出来了。/%", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_50_0_b": "\\EC* 谁又能 责怪 你们&想参观我&金碧辉煌的 豪宅呢/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_51_0": "\\ED* 这些 绝美的 艺术品&定会 让你们 移不开眼/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_53_0": "\\E5* 我们来这儿才不是为了&看你这堆傻不拉几的照片!/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_55_0": "\\ED* 噢 这可 算不上 &什么 好建议/", + "obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_56_0": "\\EN* 我只是 提醒你们 &一下 而已 XSWL/%", + "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_109_0": "\\EQ* 唔..^1. 克里斯?/", + "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_110_0": "\\EJ* 或许同一个按键你可以&多按几次?/%", + "obj_credits_slash_Step_0_gml_52_0": "主创团队", + "obj_credits_slash_Step_0_gml_80_0": "区域概念艺术", + "obj_credits_slash_Step_0_gml_81_0": "黑暗世界角色服饰设计", + "obj_credits_slash_Step_0_gml_103_0": "编程援助", + "obj_credits_slash_Step_0_gml_106_0": "角色设计协助", + "obj_credits_slash_Step_0_gml_119_0_b": "过场动画协助", + "obj_credits_slash_Step_0_gml_123_0_b": "商店及背景像素协助", + "obj_credits_slash_Step_0_gml_142_0": "音乐协助", + "obj_credits_slash_Step_0_gml_146_0": "烟花效果", + "obj_credits_slash_Step_0_gml_177_0": "测试人员", + "obj_credits_slash_Step_0_gml_192_0_b": "网站", + "obj_cutscene_test_slash_Step_0_gml_51_0": "\\E7* 嘿,那是...兰瑟吗!?/%", + "obj_cutscene_test_slash_Step_0_gml_78_0": "\\E2* 你在做什么呢^1,小家伙?/%", + "obj_cutscene_test_slash_Step_0_gml_87_0": "\\E1* 兰瑟?/%", + "obj_cutscene_test_slash_Step_0_gml_96_0": "\\E2* 吼 吼 吼!!^1!苏西!!!/%", + "obj_cutscene_test_slash_Step_0_gml_107_0": "\\E1* 谁说我是兰瑟?/", + "obj_cutscene_test_slash_Step_0_gml_109_0": "\\E0* 你当然是兰瑟.../", + "obj_cutscene_test_slash_Step_0_gml_111_0": "\\E3* ..^1. 那么对面是谁?/%", + "obj_cutscene_test_slash_Step_0_gml_139_0": "\\E1* 吼吼!/%", + "obj_cutscene_test_slash_Step_0_gml_145_0": "\\E0* 行了^1,你到底是不是兰瑟!?/", + "obj_cutscene_test_slash_Step_0_gml_147_0": "\\E8* 我是兰瑟!/%", + "obj_cutscene_test_slash_Step_0_gml_156_0": "\\EL* 这句你俩谁说的!?/%", + "obj_cutscene_test_slash_Step_0_gml_174_0": "\\E1* 我说的!/", + "obj_cutscene_test_slash_Step_0_gml_176_0": "\\E4* 够了^1,我要凑近点看看!/%", + "obj_cutscene_test_slash_Step_0_gml_209_0": "\\E0* 嗯^1,这下你搞清楚了没有?/", + "obj_cutscene_test_slash_Step_0_gml_211_0": "\\E3* 呃.../%", + "obj_cutscene_test_slash_Step_0_gml_220_0": "\\E9* 我干脆跟他俩同时做朋友吧!/%", + "obj_cutscene_test_slash_Step_0_gml_231_0": "\\E2* 这种态度才对嘛!/", + "obj_cutscene_test_slash_Step_0_gml_233_0": "\\E1* 吼吼吼^1!对^1,确实!/%", + "obj_cutscene_test_slash_Step_0_gml_259_0": "\\ER* 什么鬼!?/", + "obj_cutscene_test_slash_Step_0_gml_260_0": "\\EZ* 兰-兰瑟!?/%", + "obj_cutscene_test_slash_Step_0_gml_274_0": "\\E2* 那是个假的。/", + "obj_cutscene_test_slash_Step_0_gml_276_0": "\\E2* 哦^1,好吧。/%", + "obj_debug_xy_slash_Draw_74_gml_29_0_b": "instance_count: ~1", + "obj_dojo_spareenemy_slash_Step_0_gml_19_0": "\\M2老板^1!别听他的^1!&不是这样【行动】的^1!&你不能这么【行动】^1!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_23_0": "哦哦哦,老板,&你是在饶恕我吗!?/%", + "obj_dojo_spareenemy_slash_Step_0_gml_27_0": "你做到了,老板^1!&如果你能立刻&饶恕敌人的话.../", + "obj_dojo_spareenemy_slash_Step_0_gml_28_0": "这下战斗可就快多了!&就是这样!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_32_0": "老板!/", + "obj_dojo_spareenemy_slash_Step_0_gml_33_0": "你可以在&一个回合里同时进行&【行动】和【饶恕】!/", + "obj_dojo_spareenemy_slash_Step_0_gml_34_0": "如果你预判&克里斯的【行动】&一定会让敌人的&仁慈度达到100`%.../", + "obj_dojo_spareenemy_slash_Step_0_gml_35_0": "那就让苏西或者&利艾尔斯在同一回合&内【饶恕】他们!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_40_0": "* 拼版乔看起来能在同一回合内&被【行动】和【饶恕】", + "obj_dojo_spareenemy_slash_Step_0_gml_44_0": "\\M2~1点了!!&又该剃胡子了!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_51_0": "\\M1* 拼版乔的胡茬又长出来了!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_56_0": "老板^1!&你得在同一回合里使用&【行动】和【饶恕】!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_60_0": "* 看起来拼版乔可以&听个睡前故事了。", + "obj_dojo_spareenemy_slash_Step_0_gml_63_0": "\\M2等等!!^1!&我还有件事情&想要提醒你!/", + "obj_dojo_spareenemy_slash_Step_0_gml_64_0": "\\M0老板!/", + "obj_dojo_spareenemy_slash_Step_0_gml_65_0": "让敌人【疲惫】&也是同样的机制!/", + "obj_dojo_spareenemy_slash_Step_0_gml_66_0": "如果某个【行动】&一定会使敌人【疲惫】.../", + "obj_dojo_spareenemy_slash_Step_0_gml_67_0": "就在同一回合内&使用利艾尔斯&的【安抚】吧!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_70_0": "睡前故事", + "obj_dojo_spareenemy_slash_Step_0_gml_79_0": "", + "obj_dojo_spareenemy_slash_Step_0_gml_82_0": "* 拼版乔喝下了咖啡^1!&拼版乔不再【疲惫】了!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_89_0": "老板^1!如果你的TP&不足以使出【安抚】 ^1,&可以用【防御】获得TP!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_91_0": "老板^1!你得让我【睡着】才行^1!&让我感到【疲惫】后再&【安抚】我就可以啦,老板!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_95_0": "老板!!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_177_0": "* 拼版乔 - 打败他来获得其毕生积蓄!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_187_0": "* (你刮掉了拼版乔的胡茬!)/%", + "obj_dojo_spareenemy_slash_Step_0_gml_195_0": "* 苏西对敌人讲了一个&将其揍扁的睡前故事^1!&* 敌人感到【疲惫】了!/%", + "obj_fusionmenu_slash_Step_0_gml_140_0_b": "拼版乔", + "obj_fusionmenu_slash_Step_0_gml_146_0_b": "学习如何像专家那样饶恕。", + "obj_fusionmenu_slash_Step_0_gml_153_0_b": "乔的毕生积蓄", + "obj_fusionmenu_slash_Step_0_gml_208_0": "已获取", + "obj_gigaqueen_enemy_slash_Step_0_gml_243_0": "* 火焰模式 启动!&* 一个能量增强的气场火力全开...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_248_0": "* 利刃模式 启动!&* 造成的伤害将不断增加,直到失误为止!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_253_0": "* 镭射模式 启动!&* 一个超光速的气场火力全开...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_258_0": "* 鸭子模式 启动!&* 一个完全没卵用的气场火力全开...!/%", + "obj_kk_enemy_slash_Other_11_gml_29_0": "* 克里斯,试着跳起舞来吧!", + "obj_kk_enemy_slash_Other_11_gml_37_0": "* 呃-唔...&克里斯,或许你可以...继续跳舞?", + "obj_mauswheel_enemy_slash_Step_0_gml_132_0_b": "* 光标会到处追你^1。保持移动!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_209_0": "* 苏西被捉住了!!!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_230_0": "\\EN* 苏西!!!/", + "obj_mauswheel_enemy_slash_Step_0_gml_317_0": "* 鼠飙滚轮的仁慈度已经达到了100`%!/%", + "obj_mauswheel_enemy_slash_Step_0_gml_324_0": "* 但是,它仍然在疯狂滚动.../%", + "obj_mauswheel_enemy_slash_Step_0_gml_331_0": "* 突然...!/%", + "obj_maus_enemy_slash_Step_0_gml_422_0": "* 苏西被捉住了!!!/%", + "obj_maus_enemy_slash_Step_0_gml_444_0": "\\EN* 苏西!!!/", + "obj_moneydisplay_slash_Draw_0_gml_22_0": "随身物品空间:", + "obj_moneydisplay_slash_Draw_0_gml_23_0": "库存空间:", + "obj_mouseballoon_pillar_slash_Other_10_gml_17_0": "* 看来你需要往这个洞里放入一只老鼠^1,&但你身上没有老鼠。/%", + "obj_mouseballoon_pillar_slash_Other_10_gml_19_0": "* (你没有足够的老鼠来塞满这个洞。)/%", + "obj_mouseballoon_pillar_slash_Other_10_gml_22_0": "* (你把老鼠放进洞里。)/%", + "obj_mouseballoon_pillar_slash_Other_10_gml_26_0": "* (洞里塞满了老鼠。)/%", + "obj_mouseballoon_pillar_bucket_slash_Other_10_gml_15_0": "* (你把篮子放进洞里。)/%", + "obj_mouseballoon_pillar_bucket_slash_Other_10_gml_19_0": "* (洞里塞满了篮子。)/%", + "obj_mouseballoon_pillar_release_slash_Other_10_gml_15_0": "* (突然一只鼠飙从洞里跑了出来!)/%", + "obj_mouseballoon_pillar_release_slash_Other_10_gml_19_0": "* (洞里安静了下来。)/%", + "obj_controller_city_mice2_slash_Draw_0_gml_28_0": "[← / →]", + "obj_controller_city_mice2_slash_Draw_0_gml_29_0": "旋转", + "obj_controller_city_mice2_slash_Draw_0_gml_32_0": "[↓]", + "obj_controller_city_mice2_slash_Draw_0_gml_33_0": "老鼠", + "obj_musical_battle_end_slash_Draw_0_gml_205_0": "战斗胜利!", + "obj_npc_cafe_slash_Other_10_gml_100_0_b": "* (我是从他肩膀上抖落的灰尘。^1)&* (亮净净。)/%", + "obj_npc_cafe_slash_Other_10_gml_105_0": "* 我们一定会让我们的盘子干干净净的^1。&* (亮净净。)/%", + "obj_npc_cafe_slash_Other_10_gml_111_0": "* 老板^1,您对管家咖啡馆\\cY还满意吗\\c0?/%", + "obj_npc_clamguy_slash_Other_10_gml_5_0": "* 噢 嘿 嘿 嘿 嘿 嘿。/", + "obj_npc_clamguy_slash_Other_10_gml_6_0": "* 听我说^1。&看见沙滩上那个\\cY奇怪的圆圈\\cW了吗?/", + "obj_npc_clamguy_slash_Other_10_gml_7_0": "* 昨天我还在上面\\cY待了一会儿\\cW^1,&接着\\cY某件奇怪的事\\cW发生了。/", + "obj_npc_clamguy_slash_Other_10_gml_8_0": "* 当然啦^1,今天也不再是\\cY昨天\\cW了^1,&真遗憾啊!/%", + "obj_npc_clamguy_slash_Other_10_gml_11_0": "* 噢 嘿 嘿 嘿 嘿 嘿。/", + "obj_npc_clamguy_slash_Other_10_gml_12_0": "* 当那东西出现的时候^1,&我说它真有够奇怪。/", + "obj_npc_clamguy_slash_Other_10_gml_13_0": "* 于是它潜回了大海..^1. &我觉得它不会再回来了!/%", + "obj_npc_dojo_slash_Step_0_gml_77_0": "* 嘿^1!\\cY饶恕\\cW可不是这样用的!/", + "obj_npc_dojo_slash_Step_0_gml_78_0": "* ..^1. 不过赢了就是赢了。/", + "obj_npc_dojo_slash_Step_0_gml_85_0": "* 你获得了乔的毕生积蓄($1)!/%", + "obj_npc_dojo_slash_Step_0_gml_99_0": "* 不过这份奖品你已经领过了^1,&所以没有第二份了!/%", + "obj_npc_dojo_slash_Step_0_gml_105_0": "* ...我没有什么能给你的了。&我把我的一切都给你了。/%", + "obj_npc_dojo_slash_Step_0_gml_115_0": "* 老板^1!当子弹瞄准你的时候^1,&试着朝\\cY一个方向一点一点移动\\cW...!/%", + "obj_npc_dojo_slash_Step_0_gml_120_0": "* 老板^1!快回忆一下基础知识...!/%", + "obj_npc_room_slash_Other_10_gml_1124_0_b": "\\E1* 我就喜欢地板上&到处都是洞的样子!/%", + "obj_npc_room_slash_Other_10_gml_1385_0": "* 买^1!买^1!买^1!&我们正在大甩卖^1!快来买!/%", + "obj_npc_room_slash_Other_10_gml_1748_0": "* 感谢这座可爱的城市。/", + "obj_npc_room_slash_Other_10_gml_1749_0_b": "* 它都快赶上&我在 我的屎界 里造的东西了。/%", + "obj_npc_room_slash_Other_10_gml_1753_0": "* 为了让我的狗能有三种颜色,&我得挖10x100块嘿曜石。/%", + "obj_npc_room_slash_Other_10_gml_2041_0": "* (你做了什么!?)/", + "obj_npc_room_slash_Other_10_gml_2042_0": "* (你在解决那个谜题的时候&给了其他老鼠$~1!)/", + "obj_npc_room_slash_Other_10_gml_2043_0": "* (照这样下去^1,&每只老鼠都会戴上一顶假发的...)/%", + "obj_npc_room_slash_Other_10_gml_2076_0": "* 嘘..^1. 我是黑客。&虽然还没人发现这点,&但我是黑客。/", + "obj_npc_room_slash_Other_10_gml_2077_0": "* 东边的宝藏室里有条走廊可以通向&一楼的地下室.../", + "obj_npc_room_slash_Other_10_gml_2078_0": "* 前往那里,我会帮助你破解密码的。/%", + "obj_npc_room_slash_Other_10_gml_2643_0": "* 请勿踩踏陶罐。/%", + "obj_npc_room_animated_slash_Other_10_gml_94_0_b": "* 哦天^1,哦天!^1!&我叫小破烂!^1!&哈哈!!/", + "obj_npc_room_animated_slash_Other_10_gml_95_0": "* 我敢说我肯定能交到很多新朋友!!/%", + "obj_npc_room_animated_slash_Other_10_gml_524_0": "* 一个有趣的小家伙希望你去【西边】。/", + "obj_npc_room_animated_slash_Other_10_gml_525_0_b": "* 他在咕哝着一些关于交易的事情.../%", + "obj_npc_room_animated_slash_Other_10_gml_529_0": "* 一群外表搞笑的家伙聚集在了【西边】。/", + "obj_npc_room_animated_slash_Other_10_gml_530_0": "* 他们在咕哝着一些关于&咕哝着一些关于交易的事情.../%", + "obj_npc_room_animated_slash_Other_10_gml_631_0": "* 哦天^1,哦天^1!&看样子你快到达终点了.../", + "obj_npc_room_animated_slash_Other_10_gml_632_0": "* 你有招揽了所有人吗...?&你可能会想要确认一下!/%", + "obj_npc_room_animated_slash_Other_10_gml_635_0": "* 虽然你没招揽我^1。&但我还是会去你的小镇的.../%", + "obj_npc_sign_slash_Other_10_gml_159_0": "* (面朝这个方向&使你无法大展身手。)/%", + "obj_npc_sign_slash_Other_10_gml_444_0_b": "* (操纵杆卡住了。)/%", + "obj_npc_sign_slash_Other_10_gml_452_0": "* (操纵杆卡住了。)/%", + "obj_npc_sign_slash_Other_10_gml_459_0": "* (拉动操纵杆可释放一条天鹅船。)/", + "obj_npc_sign_slash_Other_10_gml_460_0": "* (你考虑放出一大堆天鹅船&来把这条河填满...)/%", + "obj_npc_sign_slash_Other_10_gml_465_0": "\\EH* (噢^1,克里斯是在怀念&刚才的那一趟旅程吗...?)/%", + "obj_npc_sign_slash_Other_10_gml_698_0": "\\E2* 太他喵赞啦^1,盒子。&这就是意义所在。/%", + "obj_npc_sign_slash_Other_10_gml_702_0": "\\EQ* 克里斯^1,你背着我们&独自享受^1,哼.../%", + "obj_npc_sign_slash_Other_10_gml_864_0": "* 哇哦^1,我是黑客,&而你找到了所有的3个标记!/", + "obj_npc_sign_slash_Other_10_gml_1090_0": "* (已关闭。)/%", + "obj_npc_sign_slash_Other_10_gml_1103_0": "* 抱歉^1,过山车还在施工中呢。/", + "obj_npc_sign_slash_Other_10_gml_1104_0": "* 但很显然^1,有人曾尝试启动它.../%", + "obj_npc_sign_slash_Other_10_gml_1112_0": "\\E2* 哦^1,克里斯^1!&是个拼写挑战..^1. &不觉得很N-I-C-E吗?/", + "obj_npc_sign_slash_Other_10_gml_1114_0": "\\E2* 做不来,我就会一个词:F-\\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1119_0": "\\EH* G-O-O-D-L-U-C-K克里斯!\\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1126_0": "\\E2* 字母,我基本都不会看一眼。/%", + "obj_npc_sign_slash_Other_10_gml_1130_0": "\\E0* 我经常因为你的头发闻起来&像苹果而焦躁不安。/", + "obj_npc_sign_slash_Other_10_gml_1131_0": "\\EY* 要在教室里忍住不去咬一口&可真够费劲儿的..^1. 嘿嘿。/%", + "obj_npc_sign_slash_Other_10_gml_1141_0": "\\E0* 这什么鬼东西^1,&是哪个司机的驾照号码吗?/", + "obj_npc_sign_slash_Other_10_gml_1142_0": "\\E2* 嘿^1,我们能用这个&去开你老妈的车吗?/%", + "obj_npc_sign_slash_Other_10_gml_1146_0": "\\EK* 呃^1,不过在那之前我们也许该让&你老妈的车看起来更酷炫一点。/", + "obj_npc_sign_slash_Other_10_gml_1147_0": "\\E2* 我觉得可以^1,来点..^1. 紫色?&再加些火焰。/%", + "obj_npc_sign_slash_Other_10_gml_1153_0": "\\E2* 克里斯^1,我们站在这等你,&这样你就能安心拼字了!/", + "obj_npc_sign_slash_Other_10_gml_1155_0": "\\E7* 克里斯^1,拼一个脏话出来!/", + "obj_npc_sign_slash_Other_10_gml_1157_0": "\\EQ* 呃^1,我..^1. 我觉得用这些字母&拼不出来。/", + "obj_npc_sign_slash_Other_10_gml_1159_0": "\\E0* 哦。/", + "obj_npc_sign_slash_Other_10_gml_1160_0": "\\E7* ..^1. 慢着^1,你试过了?\\f1 /%", + "obj_npc_sign_slash_Other_10_gml_1165_0": "\\E2* 克里斯^1,请拼一些好听的话!/%", + "obj_npc_sign_slash_Other_10_gml_1175_0": "\\EA* 哈,假如这个谜题里正好缺了&一个你需要用到的字../", + "obj_npc_sign_slash_Other_10_gml_1176_0": "\\E2* 那可比现在这样要有趣多了。/", + "obj_npc_sign_slash_Other_10_gml_1180_0": "\\EK* 嘿^1,别假惺惺地照抄&我说的话了。/%", + "obj_npc_sign_slash_Other_10_gml_1182_0": "\\EY* 呵^1,真想看看鸟哥是怎么&解这个谜题的.../%", + "obj_npc_sign_slash_Other_10_gml_1187_0": "\\EK* 嘿^1,克里斯^1,&我觉得这个谜题其实你不解&也无所谓的。/%", + "obj_npc_sign_slash_Other_10_gml_1193_0": "\\EQ* 呃^1,这好像不是一个&真正的单词^1,克里斯.../", + "obj_npc_sign_slash_Other_10_gml_1195_0": "\\EA* 不,那是ICE-E的口头禅。/", + "obj_npc_sign_slash_Other_10_gml_1197_0": "\\EK* 噢^1?那它是什么意思?/", + "obj_npc_sign_slash_Other_10_gml_1199_0": "\\E0* 呃^1,我不晓得^1,&他就只是..^1. &两眼翻白^1,口吐白沫.../", + "obj_npc_sign_slash_Other_10_gml_1200_0": "\\E1* 然后..^1. 说出这个词来?/", + "obj_npc_sign_slash_Other_10_gml_1201_0": "\\EB* 又或者..^1. 那其实说的是&店里面那个肌肉猛男。/%", + "obj_npc_sign_slash_Other_10_gml_1205_0": "\\EJ* 克里斯^1,这个词看起来怪怪的^1,&不过.../", + "obj_npc_sign_slash_Other_10_gml_1206_0": "\\E2* 就算那不是个真正的词^1,&你也可以玩得很开心^1,对吧?/%", + "obj_npc_sign_slash_Other_10_gml_1214_0": "* (工艺品的独具匠心令你为之倾倒。)/%", + "obj_npc_sign_slash_Other_10_gml_1224_0": "* 嘻嘻嘻..^1. 我应该帮你存档吗?/", + "obj_npc_sign_slash_Other_10_gml_1225_0": "* ..^1. 不^1,我不该那样^1!&我压根就不知道那是什么意思.../%", + "obj_npc_sign_slash_Other_10_gml_1230_0": "* 嘻嘻嘻.../%", + "obj_npc_sign_slash_Other_10_gml_1240_0": "* (相机肯定是坏了。)/%", + "obj_npc_sign_slash_Other_10_gml_1249_0": "* (空气宝藏。&三位合一^1,&置一于三。)/", + "obj_npc_sign_slash_Other_10_gml_1251_0": "\\EJ* 恐怕我们三个得挤一个茶杯了?/", + "obj_npc_sign_slash_Other_10_gml_1253_0": "\\EK* ..^1. 呃^1,虽然我太不喜欢这样,&但是这么做应该管用。/%", + "obj_npc_sign_slash_Other_10_gml_1258_0": "* (空气宝藏^1。三位合一^1,置一于三。)/%", + "obj_npc_sign_slash_Other_10_gml_1266_0": "* (一个下水道。)/%", + "obj_overworldc_slash_Draw_0_gml_95_0": "从章节~1#开始", + "obj_queencar_slash_Step_0_gml_36_0": "\\EJ* 克里斯^1,我们走吧!/%", + "obj_readable_room1_slash_Other_10_gml_320_0": "* (这是一台电视。^1)&* (看起来已经接通了电源,&但布满灰尘。)/%", + "obj_readable_room1_slash_Other_10_gml_812_0": "* (这是一张没有自行车的床。)/%", + "obj_readable_room1_slash_Other_10_gml_1684_0": "* (这里的蛋好像比平时都多。)/%", + "obj_readable_room1_slash_Other_10_gml_1691_0_b": "* (这里有一堆蛋。)/", + "obj_readable_room1_slash_Other_10_gml_1692_0": "* (...)/", + "obj_readable_room1_slash_Other_10_gml_1693_0": "\\S1* (你把蛋放进了蛋堆。)/", + "obj_readable_room1_slash_Other_10_gml_1695_0_b": "* ...你刚刚是不是^1,呃^1,&反向偷了一个蛋?/%", + "obj_readable_room1_slash_Other_10_gml_1921_0_b": "* 是一些装饰苔藓。&看起来很好吃。~1", + "obj_readable_room1_slash_Other_10_gml_1925_0_b": "\\EK* 凭什么你的房间就有苔藓啊!?/%", + "obj_readable_room1_slash_Other_10_gml_2031_0": "* (一个隐藏开关...!)/", + "obj_readable_room1_slash_Other_10_gml_2032_0": "* (你听见有什么打开了。)/%", + "obj_readable_room1_slash_Other_10_gml_2367_0_b": "* (好像有点蠢。)/%", + "obj_readable_room1_slash_Other_10_gml_2373_0": "* 门吱嘎作响,但无法开启。/%", + "obj_readable_room1_slash_Other_10_gml_2862_0": "* (一个投球游戏。&奖品被放置在记分牌底下。)/%", + "obj_readable_room1_slash_Other_10_gml_2865_0": "* (一个投球游戏)/%", + "obj_readable_room1_slash_Other_10_gml_2869_0": "\\E0* ..^1. 嘿^1,诺埃尔。&有件事咱们得说清楚。/", + "obj_readable_room1_slash_Other_10_gml_2871_0": "\\EL* 什-什-什-什么?/", + "obj_readable_room1_slash_Other_10_gml_2873_0": "\\EY* 你把那个炫酷的盒子&放到哪里去了?/", + "obj_readable_room1_slash_Other_10_gml_2875_0": "\\EO* 呃^1,我..^1. 我好像..^1. 我.../", + "obj_readable_room1_slash_Other_10_gml_2877_0": "\\EA* 算了。&大不了你再给我们做一个。/", + "obj_readable_room1_slash_Other_10_gml_2879_0": "\\EM* ..^1. 啊..^1&好-好的^1,当然可以!/%", + "obj_readable_room1_slash_Other_10_gml_2890_0": "* (城堡似乎恢复了安宁...)/%", + "obj_readable_room1_slash_Other_10_gml_2897_0": "* (点唱机坏了。)&* (感觉你再也找不到一个&好的点唱机了。)/%", + "obj_readable_room1_slash_Other_10_gml_2904_0": "* (这里打烊了。)/%", + "obj_readable_room1_slash_Other_10_gml_2912_0": "\\E2* 快看克里斯^1!&又一个旋转茶杯!/", + "obj_readable_room1_slash_Other_10_gml_2913_0": "\\ED* 但只有三个座位.../", + "obj_readable_room1_slash_Other_10_gml_2915_0": "\\ER* (也-也许我们其中两个人&可以..^1. 挤在一个茶杯里?)/", + "obj_readable_room1_slash_Other_10_gml_2917_0": "\\EK* 靠^1,看来我们只能走楼梯了。/%", + "obj_readable_room1_slash_Other_10_gml_2922_0": "* (小鹿与茶杯..^1. 一个危险的组合。)/%", + "obj_readable_room1_slash_Other_10_gml_2939_0": "\\EK* 靠不会吧^1,&我们又得再走一回楼梯。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_68_0": "\\E3* 等下^1,我知道了^1!&呃^1,如果要关掉力场.../%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_86_0": "\\E2* 站在这个按钮上就行!/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_88_0": "\\E0* 嗯。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_105_0": "\\E2* 也行^1,那待会儿见。 \\f0 /%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_161_0": "\\E8* (等..^1. 等等我!)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_167_0": "\\EH* 那^1,呃..^1. 你们为什么..^1. &都挤在一个茶杯里?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_169_0": "\\E0* 啧,气球。/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_171_0": "\\E2* 气球?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_173_0": "\\E1* 信我..^1. 你刚逃过一劫。/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_175_0": "\\E2* 呃...好吧!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_257_0": "* (你们一起跳进了同一只茶杯。)/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_258_0": "* (你听到咔哒一声。)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_380_0": "\\EK* 等下..^1. &诺埃尔跑哪里去了?/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_399_0": "\\E2* 抱-抱歉^1,我..^1. 我还没&在这么近的距离看过烟花.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_401_0": "\\EY* 你说那些子弹?&咋了^1,你害怕?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_403_0": "\\E3* 呃..^1. 唔..^1. 应该是吧.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_404_0": "\\E4* (是因为那东西太吓人了..^1. 才&让我目不转睛地盯着看吗...?)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_708_0": "\\E5* 还要20只!?我去^1,&我们要被困在这里一辈子了!/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_710_0": "\\E2* 或..^1. 或许我们可以..^1. &呃^1,试试分工协作?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_712_0": "\\EK* 啊?/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_781_0": "\\E0* 首先,我来把老鼠放出来.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_782_0": "\\E4* 等到气球飘到最顶上的时候,&就由苏西去打破它们.../", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_783_0": "\\E8* 然后,克里斯^1,&再由你来接住老鼠^1!&呃^1,这样应该没有问题。/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_784_0": "\\E0* 准备好了...?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_785_0": "\\E4* 开始!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_936_0": "\\E5* 太带劲儿了^1!吃我一招^1,&愚蠢的老鼠!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_944_0": "\\E2* 你能如此享受这个解谜^1,&我很开心哦,苏西。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_957_0": "\\EK* 怎么说呢。能这样解谜的话&其实也就没那么糟了。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_966_0": "\\EL* ..^1. 还不赖^1,诺埃尔。&真是个好点子。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_972_0": "\\EM* 诶?谢..^1. 谢谢.../%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_977_0": "\\EY* 呵^1,或许下次我应该&让你来写我的作业。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_992_0": "\\E6* (真的吗?)/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1047_0": "\\E8* 我们应该已经解决老鼠&这档子事了^1,克里斯。/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1052_0": "\\EK* 喂^1,你特么要对我们的&老鼠做什么!?/", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1053_0": "\\EK* 我们好不容易才把它们&给收集起来!/%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_1076_0": "\\EK* 你在干什么?路已经通了!/%", + "obj_rouxls_enemy_slash_Step_0_gml_230_0": "挺好", + "obj_rouxls_enemy_slash_Step_0_gml_364_0": "\\E5* 战斗结束!!!/%", + "obj_shapepuzzle_slash_Draw_0_gml_171_0": "[方向键]# 移动", + "obj_shapepuzzle_slash_Draw_0_gml_173_0": "~1旋转#~2退出", + "obj_shapepuzzlebutton_slash_Step_0_gml_101_0": "\\EB* 克里斯!^1别再用那块&诱人的蓝色拼图嘲笑我了!/", + "obj_shapepuzzlebutton_slash_Step_0_gml_102_0": "\\EC* 你^1-你不过是运气好罢了,&现在正巧断网了,&^1不..^1. 不然.../", + "obj_shapepuzzlebutton_slash_Step_0_gml_103_0": "\\ED* ...不然的话你怎么可能&有机会嘲笑我!!/%", + "obj_sneo_phonecall_slash_Step_0_gml_136_0": "什么?你&认真的吗!?", + "obj_sneo_phonecall_slash_Step_0_gml_176_0": "是找我的!?", + "obj_spamton_enemy_slash_Step_0_gml_464_0": "\\M3那么生意成交!!!/", + "obj_spamton_enemy_slash_Step_0_gml_465_0": "\\M2和你这孩子谈生意&很是愉快!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_56_0": "克里斯!&这具身体不正是&【天堂】所赐!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_57_0": "我们会把那些&【无知】和&【无羞无耻】&的傻瓜送进&【玫瑰墓】里/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_58_0_b": "你只需参与进&这件【大事】。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_59_0_b": "克里斯,你难道&不想成为我&美丽之【心】的&【一部分】吗?!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_60_0": "它在呼唤你,&克里斯...&我的【心】...&我的【双手】.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_61_0": "克里斯!&你能看着我的&【眼睛】说不吗!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_62_0": "克里斯,我甚至&可以给你【免单】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_63_0_b": "我受不了了!!!&我觉得我要&得【心脏病】了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_b": "你不想帮一把&你的老伙计&斯潘顿吗?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_65_0": "【朋友】!?&克里斯!?&你在说什么!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_66_0": "克里斯。只要你交出&你的【灵魂】,我会&给你我的一切。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_67_0": "但是克里斯,&如果你拒绝了。&这是你的选择,&我不会逼你。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_b": "克里斯!!!&接受交易吧!!!&成交吧!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_86_0": "一块【小海绵】&做得到吗?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_87_0": "【破坏王】和&【爆裂王】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_136_0": "3倍【火】力。&2倍【水】力。&最厉害的是,&会飞的【脑袋】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_137_0": "把那些【阴极管显示器】&变成【阴森尖叫】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_138_0": "之后,我们会成为&真正【发号施令】&的人,克里斯!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_139_0": "还是说...你想要&来上一次小小的&【特别之旅】吗?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_140_0": "看着我的【眼睛】&看着我的【鼻子】&看着我的【嘴巴】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_141_0": "【现在就去死吧】,&我会让你免费享用&【50】颗【子弹】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_142_0": "克里斯!!&好好想想!!&我的那些【蛋】&会做些什么!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_143_0": "你不需要&【朋友】!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_144_0": "我能把我的双手&变成电话!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_145_0": "我会提供给你&【三份价值9.99$&的订单!】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_146_0": "我能用【比同类&商品的两倍速】&来【杀】了你,&否则【恕不退款】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_147_0": "你真的打算&【提心吊胆】地&度过这一生吗!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1009_0": "等一下!!!&暂停【录制】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1034_0": "哈哈哈...克里斯!!!&难不成你认为只要耗尽&我的【8000点生命值】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1038_0": "就能赢得一份&象征【胜利】的&【免费午餐】!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1042_0": "不!!!&不可能!!!&啵雾-不!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1046_0": "克里斯!!&你这单【交易】黄了!&【NEO】永不败北!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1052_0": "这是【胜利的烟幕】!!&这意味着是时候转换&我的【第二形态】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1058_0": "克里斯你准备好了吗!?& 吃我【下一招】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1062_0": "我会给我的【身体】&充满【电】,变身为&斯潘顿【EX】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1068_0": "准备好了吗&【孩子们】!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1076_0": "【把氛围炒起来!】&【把氛围炒起来!】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1083_0": "【小心别把你的&鞋子点着火!】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1089_0": "你看到了吗?&【迈克】!?&我终于/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1095_0": "我终于要成为&大人物啦!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1101_0": "我要上啦!!!!&看着我飞翔吧,&【妈妈】!!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1172_0": "我...我的&【提线】...&它们都快&【断光】了!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1176_0": "克里斯...你...&你是要把&我的【自由】&【赠予】我吗?!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1181_0": "克里斯...&在我对你做了那么&多事情之后...!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1186_0": "在我给了你那么多&【难忘的交易】&和【免费大洋】之后/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1190_0": "你终于要回报&我的【康慨】&了吗!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1195_0": "克里斯!!!&我现在明白了!!&最无与伦比的&交易!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1202_0": "是【友谊】!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1208_0": "克里斯!!!我身为&【长鼻子木偶】的日子&就要结束了!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1212_0": "切断【提线】,&让我成为真正&的【男孩】!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1216_0": "【天堂】啊,&你在看吗!?&是时候推出斯潘顿&的【复出特辑】了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1220_0": "这一次...&我要为了&自己而活!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1225_0": "不...是为了我和我的&【朋友(们)】!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1229_0": "我要上啦!!!!&看着我飞翔吧,&【妈妈】!!!!/%", + "obj_swatchling_enemy_slash_Step_0_gml_383_0": "冷", + "obj_swatchling_enemy_slash_Step_0_gml_383_1": "暖", + "obj_swatchling_enemy_slash_Step_0_gml_404_0": "一点", + "obj_swatchling_enemy_slash_Step_0_gml_404_1": "很多", + "obj_sweet_enemy_slash_Step_0_gml_280_0": "\\EK* 嘿,这么做真的管用吗!?/", + "obj_sweet_enemy_slash_Step_0_gml_699_0": "* 每个人都在跳着舞!", + "o_boxingcontroller_slash_Step_0_gml_170_0": "* (在女王攻击结束后&按~1或~2来反击!)", + "o_boxingcontroller_slash_Step_0_gml_174_0": "* (在女王攻击结束后&按~1或~2出拳!)", + "o_boxingcontroller_slash_Step_0_gml_178_0": "* (按~1,~2,和~3&来躲避女王的攻击!)", + "o_boxingcontroller_slash_Step_0_gml_182_0": "* 第二回合开始。&* 女王的攻击变得更猛烈了!", + "o_boxingcontroller_slash_Step_0_gml_186_0": "* 第三回合开始。&* 女王的攻击达到了巅峰!", + "o_boxingqueen_slash_Step_0_gml_3078_0": "* 战斗力...下降.../%", + "o_boxingqueen_slash_Step_0_gml_3082_0": "* 过热...已激活/%", + "o_boxingqueen_slash_Step_0_gml_3086_0": "* 给我 听好了/%", + "o_boxingqueen_slash_Step_0_gml_3090_0": "* 或许 你们 真能 打败我/%", + "o_boxingqueen_slash_Step_0_gml_3094_0": "* 但 有一样 东西 是我有/%", + "o_boxingqueen_slash_Step_0_gml_3098_0": "* 而你们 绝对 没有的/%", + "o_boxingqueen_slash_Step_0_gml_3148_0": "* 火 箭 拳!/%", + "o_boxing_wireframe_slash_Create_0_gml_28_0": "按下Z和X出拳!", + "o_boxing_wireframe_slash_Draw_0_gml_85_0": "揍它!", + "o_boxing_wireframe_slash_Draw_0_gml_87_0": "揍它!", + "scr_anyface_slash_scr_anyface_gml_28_0_b": "\\TX \\F0 \\E~1 \\F0 \\Tq %", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0": "Backspace", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0": "Tab", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0": "小键盘 5(NumLock OFF)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0": "Enter", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0": "Pause", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0": "Caps lock", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0": "Esc", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0": "Space", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0": "Page up", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0": "Page down", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0": "End", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0": "Home", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0": "←", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0": "↑", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0": "→", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0": "↓", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0": "Insert", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0": "Delete", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0": "Windows", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0": "小键盘 0", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0": "小键盘 1", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0": "小键盘 2", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0": "小键盘 3", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0": "小键盘 4", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0": "小键盘 5", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0": "小键盘 6", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0": "小键盘 7", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0": "小键盘 8", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0": "小键盘 9", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0": "小键盘 * ", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0": "小键盘 +", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0": "小键盘 -", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0": "小键盘 .", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0": "小键盘 /", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0": "Num Lock", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0": "Scroll Lock", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0": "Shift(左)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0": "Shift(右)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0": "Ctrl(左)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0": "Ctrl(右)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0": "Alt(左)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0": "Alt(右)", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0": "Shift", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Ctrl", + "scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt", + "scr_encountersetup_slash_scr_encountersetup_gml_554_0": "* 救护矛兵朝你哔近!", + "scr_encountersetup_slash_scr_encountersetup_gml_559_0": "* 嘿,克里斯^1,&让你见识一下我的终极治疗!", + "scr_encountersetup_slash_scr_encountersetup_gml_1233_0": "* 弹出窗狗和病毒病毒君出现了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1247_0": "* 擦弹!", + "scr_encountersetup_slash_scr_encountersetup_gml_1263_0": "* 第一回合!", + "scr_encountersetup_slash_scr_encountersetup_gml_1282_0": "* 第二回合!", + "scr_encountersetup_slash_scr_encountersetup_gml_1301_0": "* 第三回合!", + "scr_encountersetup_slash_scr_encountersetup_gml_1323_0": "* 第四回合!", + "scr_encountersetup_slash_scr_encountersetup_gml_1339_0": "* 最终回合!", + "scr_encountersetup_slash_scr_encountersetup_gml_1351_0": "* 线充出现了。", + "scr_encountersetup_slash_scr_encountersetup_gml_1377_0": "* 救护矛兵朝你哔近!", + "scr_encountersetup_slash_scr_encountersetup_gml_1390_0": "* 任呜切换过来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1422_0": "* 拼版乔拼进来了!", + "scr_encountersetup_slash_scr_encountersetup_gml_1441_0": "* 弹出窗狗和鼠飙出现了。", + "scr_fusion_info_slash_scr_fusion_info_gml_56_0_b": "攻击+", + "scr_fusion_info_slash_scr_fusion_info_gml_67_0": "擦弹TP+", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0_b": "一块闪闪发光的碎片。#随着章节的推进不断增值。", + "scr_itemdesc_single_slash_scr_itemdesc_single_gml_109_0": "一枚印有某只狗的钱币。#随着章节的推进不断贬值。", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0": "防具", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0": "武器", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0": "物品", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0": "库存", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0": "重要物品", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0": "储钱洞", + "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0": "黑暗币", + "scr_iteminfo_slash_scr_iteminfo_gml_241_0": "狗币", + "scr_iteminfo_slash_scr_iteminfo_gml_242_0": "没什么#卵用", + "scr_itemnamelist_slash_scr_itemnamelist_gml_104_0": "狗币", + "scr_itemuse_slash_scr_itemuse_gml_575_0": "(这玩意儿哪来的?)/%", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0": "一座石像。#奇怪的是,它看起来有点像兰瑟...", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_132_0": "纯净水晶", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_133_0": "某只猫的力量将暗影净化了", + "scr_litemuseb_slash_scr_litemuseb_gml_366_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_368_0": "\\E0* 你好^1,这里是逐梦家。/", + "scr_litemuseb_slash_scr_litemuseb_gml_369_0": "\\E8* 什么?&你想和“苏西”讲两句?/", + "scr_litemuseb_slash_scr_litemuseb_gml_370_0": "\\E3* .../", + "scr_litemuseb_slash_scr_litemuseb_gml_371_0": "\\E4* 当然可以^1,给你电话。/", + "scr_litemuseb_slash_scr_litemuseb_gml_373_0": "\\EH* 靠啦克里斯&给我洗手去啊!!!/%", + "scr_litemuseb_slash_scr_litemuseb_gml_378_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_380_0": "\\E1* 克里斯^1,电话响了。/", + "scr_litemuseb_slash_scr_litemuseb_gml_381_0": "\\E0* 你能替我接一下吗,&我还在忙着.../", + "scr_litemuseb_slash_scr_litemuseb_gml_382_0": "\\E8* .../", + "scr_litemuseb_slash_scr_litemuseb_gml_383_0": "\\E3* 克里斯?&你为什么要打家里的电话?/%", + "scr_litemuseb_slash_scr_litemuseb_gml_389_0": "* (叮铃^1,叮铃...)/", + "scr_litemuseb_slash_scr_litemuseb_gml_390_0": "* (大家好像都忙到没空去接这个电话...)/%", + "scr_monstersetup_slash_scr_monstersetup_gml_1332_0_b": "乘坐#过山车", + "scr_monstersetup_slash_scr_monstersetup_gml_1338_0": "全员乘坐#过山车", + "scr_monstersetup_slash_scr_monstersetup_gml_1354_0": "乘坐#过山车", + "scr_monstersetup_slash_scr_monstersetup_gml_1364_0": "乘坐#过山车", + "scr_monstersetup_slash_scr_monstersetup_gml_1505_0": "猜猜#最喜欢的#东西", + "scr_monstersetup_slash_scr_monstersetup_gml_1510_0": "猜测#时间#更长", + "scr_monstersetup_slash_scr_monstersetup_gml_1611_0": "治疗交易", + "scr_monstersetup_slash_scr_monstersetup_gml_1612_0": "交易 &#回复60HP", + "scr_monstersetup_slash_scr_monstersetup_gml_1727_0": "拼版乔", + "scr_monstersetup_slash_scr_monstersetup_gml_1742_0": "刮胡子", + "scr_roomname_slash_scr_roomname_gml_12_0_b": "赛博城市 - 老鼠巷", + "scr_roomname_slash_scr_roomname_gml_19_0": "女王的豪宅 - 地下室", + "scr_roomname_slash_scr_roomname_gml_20_0": "女王的豪宅 - 4楼", + "scr_spelltext_slash_scr_spelltext_gml_298_0": "* ~1 赞美了狗币!/%", + "scr_text_slash_scr_text_gml_19_0": "* 你把它从口袋里拿了出来^1。&* 想到要把它丢掉你就感到&\\cY非常^1,非常的^1,不好受\\c0。/", + "scr_text_slash_scr_text_gml_4098_0_b": "* (你拿的够多了。)/%", + "scr_text_slash_scr_text_gml_4173_0": "* 你能\\cY明天\\c0把它带给我吗?/", + "scr_text_slash_scr_text_gml_4534_0_b": "* (它被放进了你的防具中。)/%", + "scr_text_slash_scr_text_gml_5507_0": "\\EC* (...或许^1,呃^1,克里斯&并不知道该怎么做...)/%", + "scr_text_slash_scr_text_gml_7247_0_b": "\\M1* 停-停下^1!别再靠近了!", + "scr_text_slash_scr_text_gml_7335_0_b": "", + "scr_text_slash_scr_text_gml_7336_0_b": "", + "scr_text_slash_scr_text_gml_7339_0": "* (这是个下水道。里面有一架梯子。)/", + "scr_text_slash_scr_text_gml_7340_0": "* (要爬进去吗?)/", + "scr_text_slash_scr_text_gml_7341_0": "\\C2", + "scr_text_slash_scr_text_gml_7348_0": "* (你爬进了下水道...)/%", + "UNUSED_slash_UNUSED_gml_1_0": "没人能听到我说话,对吧...?", + "obj_battlecontroller_slash_Draw_0_gml_173_0": "HP", + "obj_battlecontroller_slash_Draw_0_gml_208_0": "仁慈", + "obj_battlecontroller_slash_Draw_0_gml_653_0": "鸟哥", + "obj_berdlyb2_enemy_slash_Step_0_gml_128_0": "看吧!!!&我的弟兄们!!!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_146_0": "没错,克里斯!&不像你,在我的身后&有一支团结友爱&的队伍!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_161_0": "就凭你单枪匹马&是绝对不可能&打败我们的!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_182_0": "...喂-喂^1,等等^1,&它们跑哪去了!?/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_199_0": "克里斯..^1. 你输定了^1!&我的队伍全副武装!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_202_0": "我..^1. 我的队友都不见了^1?&哈^1!他们肯定只是..^1. &去协助女王找我了!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_215_0_b": "智慧^1,我有^1。&伶俐^1,我有^1。&胸前两点墨^1,&早晚也会有。/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_218_0_b": "闭..^1. 闭嘴吧^1,克里斯^1!&给我闭嘴^1!&不管你开没开口!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_241_0": "同-同伴!^1?&我..^1. &我才用不着呢!/%", + "obj_berdlyb2_enemy_slash_Step_0_gml_266_0_b": "等着瞧吧^1!&刚才那些弟兄们&肯定随时会回来!/%", + "obj_ch2_city_berdly_slash_Step_0_gml_283_0": "\\ED* 我只是^1,我们只是.../", + "obj_ch2_fountain_sideb_slash_Step_0_gml_7_0": "* 打住!!!/%", + "obj_ch2_fountain_sideb_slash_Step_0_gml_112_0": "* 嚯嚯嚯哈哈啊啊啊!&这感觉真是太好了.../%", + "obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0_b": "\\E1* 哦^1,你想去就自己进去吧^1,&我...在这里等你就好。/", + "obj_ch2_scene25_slash_Step_0_gml_870_0": "\\E9* 女王...!/", + "obj_ch2_scene25_slash_Step_0_gml_871_0": "\\EA* 你也许能对付得了三个人.../", + "obj_ch2_scene25_slash_Step_0_gml_872_0": "\\EI* 但你能以一敌四吗!?/", + "obj_ch2_scene25_slash_Step_0_gml_874_0": "\\E2* 正在 模拟:数字四/", + "obj_ch2_scene25_slash_Step_0_gml_875_0": "\\E5* .../", + "obj_ch2_scene25_slash_Step_0_gml_876_0": "\\E2* 唔/", + "obj_ch2_scene25_slash_Step_0_gml_877_0": "\\E1* 你们 绝对会 &让我 屁股:开花/", + "obj_ch2_scene25_slash_Step_0_gml_878_0": "\\E9* 除非/%", + "obj_ch2_scene25_slash_Step_0_gml_909_0": "\\EE* 哦不 那是 什么/%", + "obj_ch2_scene25_slash_Step_0_gml_962_0": "\\EC* 等-等下^1!等一纳秒^1!&你..^1. 你这个懦妇!/", + "obj_ch2_scene25_slash_Step_0_gml_1009_0": "\\EH* 唉.../", + "obj_ch2_scene25_slash_Step_0_gml_1011_0": "\\E6* 鸟-鸟哥!?/", + "obj_ch2_scene25_slash_Step_0_gml_1013_0": "\\E5* 哈哈^1,刚才那下^1,&只不过是虚张声势罢了.../", + "obj_ch2_scene25_slash_Step_0_gml_1014_0": "\\E8* 实话告诉你^1,那根电线.../", + "obj_ch2_scene25_slash_Step_0_gml_1015_0": "\\EH* 早就吸干我所有美味可口&的能量饮料了。/%", + "obj_ch2_scene26_slash_Step_0_gml_809_0": "\\EG* 克里斯^1,苏西..^1. &我已经没什么力气了^1,&无法协助你们战斗.../", + "obj_ch2_scene26_slash_Step_0_gml_995_0": "\\E1* 现在^1,你们 谁想/", + "obj_ch2_scene26_slash_Step_0_gml_996_0": "\\E6* 帮助我&让黑暗 笼罩 整个世界/%", + "obj_ch2_scene26_slash_Step_0_gml_1009_0": "\\EE* 女王^1,为什么.../", + "obj_ch2_scene26_slash_Step_0_gml_1010_0": "\\EF* 为什么你如此希望释放呼啸?!/%", + "obj_ch2_scene26_slash_Step_0_gml_1017_0": "\\E1* 那是 啥/", + "obj_ch2_scene26_slash_Step_0_gml_1019_0": "\\EM* 呃..^1. 呼啸。/", + "obj_ch2_scene26_slash_Step_0_gml_1021_0": "\\E1* 对 所以 那是 啥/", + "obj_ch2_scene26_slash_Step_0_gml_1023_0": "\\E5* 一旦过多的黑暗被释放.../", + "obj_ch2_scene26_slash_Step_0_gml_1024_0": "\\E5* 泰坦将会从喷泉中现身.../", + "obj_ch2_scene26_slash_Step_0_gml_1025_0": "\\E5* 然后毁灭一切。/", + "obj_ch2_scene26_slash_Step_0_gml_1026_0": "\\E7* 所有的暗之民&都会变成雕像.../", + "obj_ch2_scene26_slash_Step_0_gml_1027_0": "\\E7* 所有的光之民&则会迷失在永恒的混沌之中。/%", + "obj_ch2_scene26_slash_Step_0_gml_1039_0": "\\E8* 我的 老芯片啊&你是 认真的吗/", + "obj_ch2_scene26_slash_Step_0_gml_1041_0": "\\EL* 你真的什么都不知道吗!?/%", + "obj_ch2_scene26_slash_Step_0_gml_1047_0": "\\EF* 不知道/%", + "obj_ch2_scene26_slash_Step_0_gml_1079_0": "\\EG* 我的 计划&简单 粗暴/", + "obj_ch2_scene26_slash_Step_0_gml_1080_0": "\\EF* 那就是 帮助 诺埃尔^1,&已失败/", + "obj_ch2_scene26_slash_Step_0_gml_1081_0": "\\ED* 去吧 克里斯^1,&将喷泉 封印吧/", + "obj_ch2_scene26_slash_Step_0_gml_1082_0": "\\EB* 我不会 再 阻拦 你了/%", + "obj_ch2_scene26_slash_Step_0_gml_1292_0_b": "\\E2* 克里斯^1,喷泉近在眼前了!/%", + "obj_ch2_scene26_slash_Step_0_gml_1328_0": "\\E0* .../%", + "obj_ch2_scene26_slash_Step_0_gml_1349_0": "\\E0* ..^1. 呃^1,嘿。&嘿^1,你等下。/%", + "obj_ch2_scene26_slash_Step_0_gml_1357_0_b": "\\EC* 其实你不是非得要..^1. &我是说.../%", + "obj_ch2_scene26_slash_Step_0_gml_1368_0": "\\ED* 呃^1,不用急着..^1. 说再见^1,&你懂吧?/", + "obj_ch2_scene26_slash_Step_0_gml_1370_0": "\\EL* 错误:&我 不明白 你的 意思/%", + "obj_ch2_scene26_slash_Step_0_gml_1379_0": "\\E3* 我们..^1. 也有自己的黑暗世界。/", + "obj_ch2_scene26_slash_Step_0_gml_1380_0": "\\EA* 你也可以住在那里。/", + "obj_ch2_scene26_slash_Step_0_gml_1381_0": "\\E1* 而且说不定^1,&哪天你还能.../%", + "obj_ch2_scene26_slash_Step_0_gml_1388_0": "\\E0* 再次见到诺埃尔呢?/%", + "obj_ch2_scene26_slash_Step_0_gml_1399_0": "\\E1* 当真/%", + "obj_ch2_scene26_slash_Step_0_gml_1411_0": "\\EK* 呃呃^1,大概吧?/%", + "obj_ch2_scene26_slash_Step_0_gml_1424_0": "\\EP* 运行 <太棒了.EXE> 时&发生 致命错误 “好耶”/", + "obj_ch2_scene26_slash_Step_0_gml_1425_0": "\\EQ* 苏西 我就 知道&你是个 好女孩/%", + "obj_ch2_scene26_slash_Step_0_gml_1448_0": "\\EG* 嘿^1,呃^1,我只是.../%", + "obj_ch2_scene26_slash_Step_0_gml_1459_0": "\\EH* 克里斯^1,快去封印喷泉吧!/%", + "obj_ch2_scene26_slash_Step_0_gml_1468_0": "\\E0* 我.../%", + "obj_ch2_scene26_slash_Step_0_gml_1479_0": "\\E1* ..^1. 我..^1. 在那之前&先去看看诺埃尔。/%", + "obj_ch2_scene26_slash_Step_0_gml_1496_0": "\\EQ* 唔^1,克里斯^1,我会跟女王&介绍一下我们小镇的!/%", + "obj_ch2_scene26_slash_Step_0_gml_1509_0": "\\EN* 克里斯 我很 期待&成为 你的 古怪室友/%", + "obj_ch2_scene28b_slash_Step_0_gml_469_0": "\\E1* 啊^1,新拿上的书的手感&真是太棒了!/%", + "obj_ch2_scene28b_slash_Step_0_gml_493_0": "* 现在^1,让我们加快脚步吧^1,&我亲爱的诺埃尔!/%", + "obj_clubsenemy_slash_Draw_0_gml_98_0": "剩余时间:", + "obj_controller_city_mice2_slash_Step_0_gml_452_0": "\\E2* 看..^1. 看来我..^1. 做到了?/", + "obj_controller_city_mice2_slash_Step_0_gml_453_0": "\\Ee* (我只是..^1. &听从了克里斯的指令。)/", + "obj_controller_city_mice2_slash_Step_0_gml_454_0": "\\EW* (而等我回过神来...)/", + "obj_controller_city_mice2_slash_Step_0_gml_455_0": "\\EZ* (谜题就已经被解决了。)/", + "obj_controller_city_mice2_slash_Step_0_gml_456_0": "\\Ee* (我到底在想些什么^1?&克里斯根本没想伤害我...)/", + "obj_controller_city_mice2_slash_Step_0_gml_457_0_b": "\\Ed* (...只是想让我变得更强。)/%", + "obj_controller_city_mice3_slash_Step_0_gml_74_0_b": "* 这不是挺好的吗?/", + "obj_controller_city_mice3_slash_Step_0_gml_75_0_b": "* 凭借自己的力量解决谜题,&拿到新东西,&战胜敌人。/", + "obj_controller_city_mice3_slash_Step_0_gml_76_0_b": "* 而我每次这么做时.../", + "obj_controller_city_mice3_slash_Step_0_gml_77_0": "* 都变得更强了。/", + "obj_controller_city_mice3_slash_Step_0_gml_78_0": "* ..^1. 在我们拿到指环的时候&我都做了些什么?&..^1. 我到底什么时候解决的谜题?/", + "obj_controller_city_mice3_slash_Step_0_gml_79_0": "* ..^1. 都..^1. 都不重要了。&我记不记得已经无所谓了。/", + "obj_controller_city_mice3_slash_Step_0_gml_80_0": "* 战斗的记忆混淆在一起也无所谓了。/", + "obj_controller_city_mice3_slash_Step_0_gml_81_0": "* 只要克里斯要我这么做.../", + "obj_controller_city_mice3_slash_Step_0_gml_82_0": "* 我就能做到自己以前做不到的事。/", + "obj_controller_city_mice3_slash_Step_0_gml_83_0": "* 这不是挺好的吗?/", + "obj_controller_city_mice3_slash_Step_0_gml_84_0": "* ...我变得更强了。/", + "obj_controller_city_mice3_slash_Step_0_gml_85_0": "* .../", + "obj_controller_city_mice3_slash_Step_0_gml_86_0": "* 只要我..^1. 照着做就行了。/", + "obj_controller_city_mice3_slash_Step_0_gml_87_0": "* 只要我.../%", + "obj_controller_dw_city_big_2_slash_Step_0_gml_843_0": "\\E8* 合..^1. 合作的不错!/%", + "obj_dojo_spareenemy_slash_Step_0_gml_74_0": "立刻使用&利艾尔斯&的安抚!/", + "obj_dojo_spareenemy_slash_Step_0_gml_75_0": "众所周知,&安抚是魔法,&所以你需要TP。/", + "obj_dojo_spareenemy_slash_Step_0_gml_76_0": "必要的时候&用一个回合防御&来获得TP,&老板!/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_36_0": " (就好像是你的灵魂本身& 正在绽放光芒...)/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_53_0": "* 打住!!!/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_193_0": "* 让我说/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_194_0": "* 让我说【谢谢】/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_195_0": "* 多亏了你的【大烂人特技】&我【成为了】NEO。/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_196_0": "* 现在这是我的【豪宅】^1!&我的【城市】^1!&我的【世界】!/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_205_0": "* 你凭什么【偷走】那【喷泉】!?/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_206_0": "* 在这形势【一片大好】时,&【$!$!】我!?&你以为你是个【游戏节目主持人】!?/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_215_0": "* 啊^1,算了吧^1,孩子。&我可是个【老实人】。/", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_216_0": "* 我会放你过去的,&只要你【付出】点什么!!/%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_225_0": "* 【付出】.../%", + "obj_fountainkris_ch2_sideb_slash_Step_0_gml_238_0": "* 你那【转瞬即逝】的生命吧!!!/%", + "obj_maus_enemy_slash_Step_0_gml_49_0": "(没办法^1,&我是个吓人的家伙。)", + "obj_maus_enemy_slash_Step_0_gml_55_0": "(没办法^1,&我是个可爱的家伙。)", + "obj_npc_dojo_slash_Step_0_gml_65_0": "* 你只要再试一次就行了^1,&老板!/%", + "obj_npc_room_slash_Other_10_gml_1364_0": "* 啊^1,你们三位看上去在一起了^1!&要不要买点婚鞋?/%", + "obj_npc_room_slash_Other_10_gml_1604_0_b": "\\EK* 你..^1. 不是要和我们比赛&第一个进城堡吗?/", + "obj_npc_room_slash_Other_10_gml_1606_0": "\\E2* 是呀^1!我想当那个蛋!!/%", + "obj_npc_room_slash_Other_10_gml_1610_0_b": "\\E1* 无蛋不青春嘛。/%", + "obj_npc_room_slash_Other_10_gml_2026_0": "* 糟了...&管家们都被困在咖啡馆里了.../", + "obj_npc_room_slash_Other_10_gml_2027_0": "* 女王也不知道跑哪去了.../", + "obj_npc_room_slash_Other_10_gml_2028_0": "* 由于无人守卫^1,&一股神秘的力量占领了整个豪宅!/%", + "obj_npc_room_slash_Other_10_gml_2678_0": "* 是的,我们理解你。&你是控制平衡的大师。/%", + "obj_npc_room_slash_Other_10_gml_2686_0": "\\E4* (克里斯^1,别花太长时间^1,&好吗?)/%", + "obj_npc_room_animated_slash_Other_10_gml_405_0": "* 感谢您的帮助^1。&我们会立即打开\\cY东侧\\cW餐厅。/%", + "obj_npc_sign_slash_Other_10_gml_1227_0": "* 哇啊!!^1!&你这没礼貌的【小海绵】啊你!/", + "obj_npc_sign_slash_Other_10_gml_1228_0": "* 不要在别人【变换形态】的时候&闯进来!/", + "obj_npc_sign_slash_Other_10_gml_1229_0": "* ..^1. 等等^1!等【一下】^1!&这不是我【尊贵的顾客】吗?!/", + "obj_npc_sign_slash_Other_10_gml_1230_0_b": "* 感谢你 还有那位【辣妈】/", + "obj_npc_sign_slash_Other_10_gml_1231_0": "* 我现在成为了活生生的【大人物】!/", + "obj_npc_sign_slash_Other_10_gml_1232_0": "* 很快我就要让这座城市所有的【人】&都来啃我的【$!$!】!/", + "obj_npc_sign_slash_Other_10_gml_1233_0": "* 哈 哈 哈^1!&我很希望没人会去封印&附近的【喷泉】。/", + "obj_npc_sign_slash_Other_10_gml_1234_0": "* 哈 哈 哈^1!&我很希望是这样。&非常希望。/%", + "obj_npc_sign_slash_Other_10_gml_1240_0_b": "* 小孩^1!我正忙着成为【神】呢。&快去玩【我的屎界】之类的吧!/", + "obj_npc_sign_slash_Other_10_gml_1241_0": "* 我的工作可不是&给小孩子们当【隐藏BOSS】!/%", + "obj_npc_sign_slash_Other_10_gml_1247_0": "* (门锁住了。)/%", + "obj_npc_sign_slash_Other_10_gml_1324_0": "* .../%", + "obj_npc_sign_slash_Other_10_gml_1330_0": "\\E1* 真棒&那么 我能 把你的 城堡&变成 我的 豪宅吗?/", + "obj_npc_sign_slash_Other_10_gml_1332_0": "\\EL* (等等^1,我不是这个意思...)/%", + "obj_npc_sign_slash_Other_10_gml_1338_0": "\\E2* 克里斯^1,快去封印喷泉吧!/%", + "obj_omawaroid_enemy_slash_Step_0_gml_56_0": "(这是我见过的&最糟糕的治疗)", + "obj_omawaroid_enemy_slash_Step_0_gml_59_0": "(她是在为此&充能吗?)", + "obj_pipis_enemy_slash_Step_0_gml_73_0": "* 皮皮斯", + "obj_pipis_enemy_slash_Step_0_gml_97_0": " ~1个人点赞了!", + "obj_pipis_enemy_slash_Step_0_gml_100_0": "皮皮斯 - “原型体” &一种入侵性淡水蚌。 \\f0 /%", + "obj_pipis_enemy_slash_Step_0_gml_110_0": "* 什么也没有发生!/%", + "obj_queenart_red_slash_Other_10_gml_91_0": "* (你找到了一个复活薄荷!)/", + "obj_queenart_red_slash_Other_10_gml_107_0": "* (这里什么都没有。)/%", + "obj_queen_enemy_slash_Step_0_gml_1067_0": "蠢孩子们&不赖嘛/%", + "obj_queen_enemy_slash_Step_0_gml_1074_0": "...?/%", + "obj_queen_enemy_slash_Step_0_gml_1108_0": "不论&这场 战斗&持续 多久/%", + "obj_queen_enemy_slash_Step_0_gml_1109_0": "就算你们 清空了&(我的:椅子)& 的血槽/%", + "obj_queen_enemy_slash_Step_0_gml_1114_0": "我也可以&用我的:饮料&轻松 制造&另一个 屏障/%", + "obj_queen_enemy_slash_Step_0_gml_1118_0": "干杯/%", + "obj_queen_enemy_slash_Step_0_gml_1123_0": "等一下/%", + "obj_queen_enemy_slash_Step_0_gml_1128_0": "嘿 观众们 &有人 知道 那玩意&出了 什么 问题吗/%", + "obj_queen_enemy_slash_Step_0_gml_1181_0": "什么鬼/%", + "obj_queen_enemy_slash_Step_0_gml_1186_0": "你在&做什么/%", + "obj_queen_enemy_slash_Step_0_gml_1190_0": "为什么 我的&控制线缆&不管用了/%", + "obj_queen_enemy_slash_Step_0_gml_1195_0": "多亏了...&我队友们&的善良...&和仁慈!/%", + "obj_queen_enemy_slash_Step_0_gml_1200_0": "现在.../%", + "obj_queen_enemy_slash_Step_0_gml_1204_0": "到我...&重获自由&的时候了!/%", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_20_0": "正在下载", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_21_0": "终极必杀", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_29_0": "下载", + "obj_queen_ultimate_attack_controller_slash_Draw_0_gml_30_0": "失败", + "obj_readable_room1_slash_Other_10_gml_1617_0": "* (花店后面有扇门。)/", + "obj_readable_room1_slash_Other_10_gml_1618_0": "* (...但是路被花给堵住了。)/%", + "obj_rouxls_enemy_slash_Step_0_gml_235_0": "优雅", + "obj_rouxls_enemy_slash_Step_0_gml_239_0": "有活力", + "obj_rouxls_enemy_slash_Step_0_gml_243_0": "可爱", + "obj_rouxls_enemy_slash_Step_0_gml_247_0": "火辣", + "obj_rouxls_enemy_slash_Step_0_gml_251_0": "火力充足", + "obj_shop1_slash_Draw_0_gml_674_0_b": "* 三个喜欢音乐的年轻人打算&在这里开家店。/", + "obj_shop1_slash_Draw_0_gml_675_0_b": "\\E2* 我想你一定会喜欢有个&除我之外的选择^1,哈哈。/", + "obj_spamton_neo_enemy_slash_Step_0_gml_64_0_c": "我还能记得&你还只是一块&迷路的【小海绵】&的时候/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_65_0_b": "我为你&倾尽所有!&给了你&人生忠告!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_66_0_b": "我用我【最喜欢的年份】&作为价格把我的&【纪念戒指】卖给了你!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_67_0_b": "你就这样&【回报】我!?&把我当成&【DLC】!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_68_0_b": "不对,我懂了!&是你和那个【辣妈】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_69_0_c": "你们一直在制造&【链接已屏蔽】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_70_0_c": "我太过【轻信】&太过【诚实】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_71_0_b": "我早该知道&你们会拿&我的【指环】&去做【恶事】.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_72_0_b": "你以为和你的&【小妞】&一起冻一只&【小鸟】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_73_0_b": "啊,你可&太【$!$!】对了!&但你可别怪我/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_93_0": "克里斯...&我不会逼你。&我不能。&我不能逼你。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_163_0": "你想要&成为.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_173_0": "【嘎嘎】大叫&然后【去死】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_174_0": "睡在&垃圾箱&的底部!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_175_0": "我告诉过你&【还剩4个】&还问过你&【买】还是【不买】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_176_0": "你们在&【制造】,&不是吗!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_177_0": "既然你们能够&自给自足,&那就不再&需要我了!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_178_0": "我一直都是一个&有【皮皮斯】的人。&一个真正的&【皮皮斯】人!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_179_0": "哦,【没错】&这就是我把它&卖给你的原因/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_180_0": "会让你喝下那&【香甜的】&【自由酱】?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_181_0": "当你在【破败的家】&里【痛哭】的时候&会希望你的&老伙计斯潘顿/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_182_0": "【杀了你】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_531_0": "* 克里斯使用了X形斩!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_581_0": "* 使用皮皮斯恢复了HP!\\f0 /%", + "obj_spamton_neo_enemy_slash_Step_0_gml_898_0": "* 超级充能!加快子弹充能!&效果持续20发。/%", + "obj_virovirokun_enemy_slash_Step_0_gml_58_0": "漂亮", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_117_0": "\\EB* (刚刚..^1. 发生了什么?)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_118_0": "\\EB* (我刚才真的...)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_119_0": "\\E3* (不^1,这..^1. 这戒指一定是&那人给我们的。)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_120_0": "\\Ee* (...)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0_b": "\\Ed* (而且..^1. 变得更强是件好事^1,&不是吗?)/", + "obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_122_0": "\\E4* 谢..^1. 谢谢你^1,克里斯!/%", + "obj_weirdroute_manipulator_slash_Step_0_gml_36_0": "\\E2* 克里斯...^1?&你确定我们没走错吗?/%", + "scr_encountersetup_slash_scr_encountersetup_gml_1462_0": "* 皮皮斯。", + "scr_monstersetup_slash_scr_monstersetup_gml_1643_0": "X形斩", + "scr_monstersetup_slash_scr_monstersetup_gml_1644_0": "物理#伤害", + "scr_monstersetup_slash_scr_monstersetup_gml_1649_0": "炸皮皮斯", + "scr_monstersetup_slash_scr_monstersetup_gml_1650_0": "回复#120HP", + "scr_monstersetup_slash_scr_monstersetup_gml_1664_0": "扯断提线", + "scr_monstersetup_slash_scr_monstersetup_gml_1670_0": "一起扯断提线", + "scr_monstersetup_slash_scr_monstersetup_gml_1682_0": "扯断提线", + "scr_monstersetup_slash_scr_monstersetup_gml_1687_0": "超级充能", + "scr_monstersetup_slash_scr_monstersetup_gml_1698_0": "扯断提线", + "scr_monstersetup_slash_scr_monstersetup_gml_1703_0": "毛毛守护", + "scr_monstersetup_slash_scr_monstersetup_gml_1790_0": "皮皮斯", + "scr_monstersetup_slash_scr_monstersetup_gml_1816_0": "S-行动", + "scr_monstersetup_slash_scr_monstersetup_gml_1820_0": "R-行动", + "scr_roomname_slash_scr_roomname_gml_16_0_b": "赛博城市 - 高层区域", + "scr_roomname_slash_scr_roomname_gml_23_0": "女王的豪宅 - 屋顶", + "scr_text_slash_scr_text_gml_6329_0_b": "\\E4* (..^1. 看到没^1,诺埃尔?&不会发生什么坏事的。)/", + "scr_text_slash_scr_text_gml_6330_0_b": "\\Ed* (拿到那指环..^1. 是件好事^1,&对吧?)/", + "scr_text_slash_scr_text_gml_6331_0": "\\Ee* (所以..^1. 别想太多了。)/", + "scr_text_slash_scr_text_gml_6332_0": "\\EW* (别再想着走下开关..^1. &让...)/", + "scr_text_slash_scr_text_gml_6333_0": "\\EZ* (让克里斯被...)/", + "scr_text_slash_scr_text_gml_6334_0": "\\EW* (诺埃尔^1,不^1,别这么想^1!&这太可怕了...)/", + "scr_text_slash_scr_text_gml_6825_0": "\\EB* (...克里斯什么时候&变得这么...)/", + "scr_text_slash_scr_text_gml_6827_0": "\\E4* (不..^1. 不可能^1,&这一定是某种恶作剧!)/%", + "scr_text_slash_scr_text_gml_6971_0": "\\E2* 我..^1. 我们这次该&怎么解决它?/", + "scr_text_slash_scr_text_gml_7074_0": "\\EF* 啊?我...?/", + "scr_text_slash_scr_text_gml_7075_0": "\\E8* 你..^1. 想让我去把它要过来?/", + "scr_text_slash_scr_text_gml_7076_0": "\\E9* 克里斯^1,拜托^1,&你知道我们买不起这个.../", + "scr_text_slash_scr_text_gml_7093_0": "\\E2* 什..^1. 什么?/", + "scr_text_slash_scr_text_gml_7094_0": "\\E3* 克里斯^1,我说过了^1,&我们..^1. 身上钱不够。/", + "scr_text_slash_scr_text_gml_7095_0": "\\E2* 你..^1. 你想让我做什么...?/", + "scr_text_slash_scr_text_gml_7096_0": "\\EB* 你..^1. 难道是要我去...?/", + "scr_text_slash_scr_text_gml_7325_0": "\\E3* 要..^1. 要怎么做?/", + "scr_text_slash_scr_text_gml_7326_0_b": "\\E2* 前面没有路啊。/", + "scr_text_slash_scr_text_gml_7327_0_b": "\\E3* 克里斯^1,这条路..^1. 不通^1,&不是吗?/", + "scr_text_slash_scr_text_gml_7328_0": "\\C2", + "scr_text_slash_scr_text_gml_7359_0": "\\EC* 嘿^1,克里斯..^1. &你在做什么?/", + "scr_text_slash_scr_text_gml_7360_0": "\\ED* 克里斯^1,你..^1. 你还好吗?/", + "scr_text_slash_scr_text_gml_7361_0": "\\C2", + "scr_text_slash_scr_text_gml_7392_0": "\\EC* 克里斯^1,路上有电流.../", + "scr_text_slash_scr_text_gml_7393_0": "\\EC* 如..^1. 如果我们再向前走..^1. &我就会..^1. 就会.../", + "scr_text_slash_scr_text_gml_7394_0": "\\ED* 克..^1. 克里斯^1,你没听清楚我&刚才的话^1,对吧?/", + "scr_text_slash_scr_text_gml_7395_0": "\\ED* 你..^1. 你不会是...想让我.../", + "scr_text_slash_scr_text_gml_7396_0": "\\C2", + "scr_text_slash_scr_text_gml_7427_0": "\\EC* 克.../", + "scr_text_slash_scr_text_gml_7428_0": "\\ED* 克里斯...?/", + "scr_text_slash_scr_text_gml_7429_0": "\\C2", + "scr_text_slash_scr_text_gml_7454_0": "#买", + "scr_text_slash_scr_text_gml_7455_0": "#不买", + "scr_text_slash_scr_text_gml_7462_0": "* (一台在喷泉前售卖点心的机器。)&* (1个面包圈售价$120。要买吗?)/", + "scr_text_slash_scr_text_gml_7485_0": "* (你的钱不够。真是..^1. 令人惊讶。)/%", + "scr_text_slash_scr_text_gml_7497_0": "#伙伴", + "scr_text_slash_scr_text_gml_7498_0": "#物品库存", + "scr_text_slash_scr_text_gml_7499_0": "控制", + "scr_text_slash_scr_text_gml_7500_0": "不读", + "scr_text_slash_scr_text_gml_7503_0": "* (是一本手册。要读哪个主题?)/", + "scr_text_slash_scr_text_gml_7511_0": "* 如果你饶恕或安抚足够数量的同种敌人^1,&它们将会被招揽为伙伴。/", + "scr_text_slash_scr_text_gml_7512_0": "* 已被招揽的伙伴会出现在你的小镇上。&如果你招揽了所有人,会怎么样呢...?/", + "scr_text_slash_scr_text_gml_7513_0": "* 你可以在存档点查看该区域的招揽状态。&部分BOSS无法被招揽。/%", + "scr_text_slash_scr_text_gml_7519_0": "* 你现在可以从存档点进入库存菜单。/", + "scr_text_slash_scr_text_gml_7520_0": "* 当你拿不下了^1,你找到或购买的物品&会被放进你的库存。/", + "scr_text_slash_scr_text_gml_7521_0": "* 把你目前用不到的东西都放进去吧。/%", + "scr_text_slash_scr_text_gml_7527_0": "* 这里是对控制设置的提示。&可以在配置菜单里更改。/", + "scr_text_slash_scr_text_gml_7528_0": "* ~1&* 对物体的确认与交互。/", + "scr_text_slash_scr_text_gml_7529_0": "* ~1&* 取消。按住以奔跑。&立刻显示所有文本。/", + "scr_text_slash_scr_text_gml_7530_0": "* ~1&* 打开菜单。按住以跳过对话。/%", + "scr_text_slash_scr_text_gml_7536_0": "* (没时间看书了。)/%", + "DEVICE_MENU_slash_Draw_0_gml_125_0": "未找到已完成存档文件。", + "DEVICE_MENU_slash_Draw_0_gml_194_0": "你的房间 [第一章结束]", + "DEVICE_MENU_slash_Draw_0_gml_195_0": "[播放职员表后生成]", + "obj_ch2_room_castle_area_1_slash_Step_0_gml_301_0": "* (你想起了有关~1按钮的事。)/%", + "obj_ch2_scene25_slash_Step_0_gml_969_0": "\\ED* 你..^1. 你.../%", + "obj_gigaqueen_enemy_slash_Step_0_gml_73_0_b": "克里斯 苏西&还有&另一个 家伙/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_74_0": "你们 以为&就这么 结束了?/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_75_0": "像刚才 那样的&超龟速 欠揍 巨型棒球&我还有 很多/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_121_0_b": "你们 已经&证明了&自己 是个&像样的 对手/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_122_0": "所以我会 让你们&明白 你们的&战斗机器 唯一的&存在意义 就是/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_123_0_b": "被我的/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_124_0_b": "终极必杀/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_125_0": "揍到 屁股开花/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_126_0": "哈哈 回见/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_213_0": "* 城市景色飞驰而过。", + "obj_gigaqueen_enemy_slash_Step_0_gml_214_0": "* 战斗之夜,夜色未深。", + "obj_gigaqueen_enemy_slash_Step_0_gml_215_0": "* 战斗趋近白热化。", + "obj_gigaqueen_enemy_slash_Step_0_gml_216_0": "* 为了打出更多拳,苏西砸烂了手柄。", + "obj_gigaqueen_enemy_slash_Step_0_gml_217_0": "* 利艾尔斯建议你“先闪避,接着反击。”", + "obj_gigaqueen_enemy_slash_Step_0_gml_218_0": "* 闻起来像大块电池。", + "obj_gigaqueen_enemy_slash_Step_0_gml_219_0": "* 你的机器充能完毕^1,&可以使出特殊招式!", + "obj_gigaqueen_enemy_slash_Step_0_gml_220_0": "* 你的机器亮起了红灯。", + "obj_gigaqueen_enemy_slash_Step_0_gml_309_0": "* 涡轮闪避 启动!&* 一个闪避增强的气场火力全开...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_320_0": "* 自我修复 启动!&* 一个治疗气场火力全开...!/%", + "obj_gigaqueen_enemy_slash_Step_0_gml_321_0": "* 自我修复 启动!&* 一个治疗气场火力全开...!&* (但是,消耗的TP增加了!)/%", + "obj_readable_room1_slash_Other_10_gml_740_0": "* (墙上有个洞...)/", + "obj_readable_room1_slash_Other_10_gml_741_0": "* (里面什么都没有。)/%", + "obj_readable_room1_slash_Other_10_gml_2970_0": "* (现在好像没有必要乘坐它。)/%", + "obj_shop1_slash_Create_0_gml_87_0": "物品#每咬一口#都会响起音乐#回复80HP", + "obj_shop1_slash_Draw_0_gml_639_0": "\\E2* 啊哈^1!又一颗暗影水晶^1!&你终于拿到它了.../", + "obj_shop1_slash_Draw_0_gml_640_0_b": "\\E0* 可能你都没有注意到...&因为你看不见它。/", + "obj_shop1_slash_Draw_0_gml_641_0_b": "\\E0* 你击败了小丑魔,不是吗?/", + "obj_shop1_slash_Draw_0_gml_642_0": "\\E2* 来^1,这颗水晶我替你拿着。&现在你已经收集到两颗暗影水晶了 ^1!&好哇!/%", + "obj_spamton_neo_enemy_slash_Other_11_gml_7_0": "", + "obj_spamton_neo_enemy_slash_Step_0_gml_86_0_b": "尊敬的顾客&你想要清空&我的HP!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_87_0_b": "享受这烟花吧,&孩子!!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_88_0": "什么!?你在&呼朋唤友吗!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_89_0": "不管你如何&向【听筒】&【呼喊】。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_90_0": "【奇迹】与【魔法】&都不复存在。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_91_0": "你让我【恶心】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_121_0": "或者...&你想不想&成为.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_207_0": "但是看吧,克里斯。&看着【NEO的力量】&问问你自己.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_208_0": "哦,你难道不想?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_209_0": "你不想成为一个&【大人物】吗!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_211_0": "我承认你确实&很有【胆量】&孩子!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_212_0": "但是在【一对一】&的战斗中,NEO&永不败北!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_213_0": "是时候进行&【限时特卖】了/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_214_0": "* 斯潘顿Neo的攻击力下降了!&* 斯潘顿Neo的防御力大幅提升!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_217_0": "你难道不知道&【Neo】是以&高防御著称吗!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_225_0": "现在...尽情享用&这烟花吧,孩子!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_227_0": "你觉得你能靠&朋友的【魔法】&打败我!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_228_0": "继续吧,&【孩子】...&想喊就喊吧!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_229_0": "没有人&会应答/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_231_0": "【声音】&终会嘶竭/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_232_0": "你的【声音】&他们的【声音】/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_233_0": "直到你醒悟&你是孤身一人/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_235_0": "你看得太远&以至于失去.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_236_0": "...以至于失去.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_238_0": "在【垃圾箱】&的底部喃喃着&【离你而去的朋友】&的名字!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_239_0": "没人会来&帮你的!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_240_0": "用你的【漂亮脑袋】&好好想想吧,&你个小【蠕虫】!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_526_0": "* 斯潘顿Neo使用皮皮斯回复了HP!", + "obj_spamton_neo_enemy_slash_Step_0_gml_527_0": "* 斯潘顿Neo的防御坚不可摧。", + "obj_spamton_neo_enemy_slash_Step_0_gml_617_0": "* 克里斯大声呼救.../", + "obj_spamton_neo_enemy_slash_Step_0_gml_618_0": "* ...但是谁也没有来。/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_623_0": "* 你低声呼唤着诺埃尔的名字.../%", + "obj_spamton_neo_enemy_slash_Step_0_gml_637_0": "...那个小姑娘?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_651_0": "你还想继续&【利用】她!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_667_0": "哈 哈 哈 哈!!!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_685_0": "难不成你觉得&她能【听到】&你的自言自语!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_701_0": "她能来做什么&来给我做一个&【冰淇淋】!?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_739_0": "嘿,是不是&突然有点冷?&只有我觉得吗?/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_946_0": "* 你试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_949_0": "* 你拼命地扯断提线!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_950_0": "* 扯断了两根提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_961_0": "* 大家一起试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_964_0": "* 大家一起扯断提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_973_0": "* 你试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1127_0": "* 苏西试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1130_0": "* 苏西拼命地扯断提线!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_1131_0": "* 扯断了两根提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1140_0": "* 苏西试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1141_0": "* 苏西扯断了提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1273_0": "* 利艾尔斯试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1276_0": "* 利艾尔斯拼命地扯断提线!/", + "obj_spamton_neo_enemy_slash_Step_0_gml_1277_0": "* 扯断了两根提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1285_0": "* 利艾尔斯试着扯断提线...&但是失败了!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1288_0": "* 利艾尔斯扯断了提线!/%", + "obj_spamton_neo_enemy_slash_Step_0_gml_1492_0": "尊敬的顾客&您正试图清空&我的HP!/%", + "scr_monstersetup_slash_scr_monstersetup_gml_1730_0": "火焰模式", + "scr_monstersetup_slash_scr_monstersetup_gml_1730_1": "强力#攻击", + "scr_monstersetup_slash_scr_monstersetup_gml_1731_0": "利刃模式", + "scr_monstersetup_slash_scr_monstersetup_gml_1731_1": "每一击#伤害提高", + "scr_monstersetup_slash_scr_monstersetup_gml_1732_0": "镭射模式", + "scr_monstersetup_slash_scr_monstersetup_gml_1732_1": "高速#攻击", + "scr_monstersetup_slash_scr_monstersetup_gml_1733_0": "鸭子模式", + "scr_monstersetup_slash_scr_monstersetup_gml_1733_1": "没卵用#攻击", + "scr_monstersetup_slash_scr_monstersetup_gml_1738_0": "涡轮闪避", + "scr_monstersetup_slash_scr_monstersetup_gml_1739_0": "更利落#地闪避", + "scr_monstersetup_slash_scr_monstersetup_gml_1743_0": "自我修复", + "scr_monstersetup_slash_scr_monstersetup_gml_1744_0": "回复#100HP", + "scr_text_slash_scr_text_gml_5227_0": "* 恭喜老板^1!&您完成了所有挑战!/", + "scr_text_slash_scr_text_gml_5228_0": "* 我没有什么能传授或给予您的了。&不过欢迎您随时来练习!/", + "scr_text_slash_scr_text_gml_5229_0": "\\C2", + "scr_text_slash_scr_text_gml_5252_0_b": "* 别担心^1,老板^1!&我们会一直待在这儿。/%", + "scr_text_slash_scr_text_gml_6918_0_b": "* (没门。)/%", + "scr_text_slash_scr_text_gml_7568_0": "#读", + "scr_text_slash_scr_text_gml_7569_0": "#不读", + "scr_text_slash_scr_text_gml_7582_0": "* 从今往后^1,当你以暴力击败敌人时,&你将会失去它们。/", + "scr_text_slash_scr_text_gml_7583_0": "* 已失去的敌人无法被招揽为伙伴。/", + "scr_text_slash_scr_text_gml_7584_0": "* 然而^1,有失必有得^1。&那些失去的羁绊,&或许会让你变得更强.../%", + "scr_text_slash_scr_text_gml_7590_0": "* (在赛博世界谁会有时间读书呢?)/%", + "scr_text_slash_scr_text_gml_7595_0": "#插进去", + "scr_text_slash_scr_text_gml_7596_0": "#不插", + "scr_text_slash_scr_text_gml_7599_0": "* (一个人体模特。)/", + "scr_text_slash_scr_text_gml_7600_0": "* (插入数据盘?)/", + "scr_text_slash_scr_text_gml_7607_0": "* (数据盘扭动着,插不进去!)/%", + "scr_text_slash_scr_text_gml_7619_0": "#看", + "scr_text_slash_scr_text_gml_7620_0": "#不看", + "scr_text_slash_scr_text_gml_7625_0": "* (洞里有什么东西在闪闪发光。)/", + "scr_text_slash_scr_text_gml_7626_0": "* (要往里面看吗?)/", + "scr_text_slash_scr_text_gml_7648_0": "* (你把手伸进去,&发现了一块奇怪的玻璃碎片&以及某样东西...)/", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_56_0": "UPIOMAOIOTSUGNINMGUSIFIOPEKIFUSIORATEGUI", + "obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_59_0": "SUFUGIOROTENIPEKENAMO", + "obj_darkcontroller_slash_Create_0_gml_153_0": "动态", + "obj_darkcontroller_slash_Create_0_gml_153_1": "简单", + "obj_darkcontroller_slash_Create_0_gml_153_2": "无", + "obj_darkcontroller_slash_Draw_0_gml_82_0": "关", + "obj_darkcontroller_slash_Draw_0_gml_82_1": "开", + "obj_darkcontroller_slash_Draw_0_gml_83_0": "关", + "obj_darkcontroller_slash_Draw_0_gml_83_1": "开", + "obj_darkcontroller_slash_Draw_0_gml_84_0": "关", + "obj_darkcontroller_slash_Draw_0_gml_84_1": "开", + "obj_darkcontroller_slash_Draw_0_gml_87_0": "关", + "obj_darkcontroller_slash_Draw_0_gml_87_1": "开", + "obj_darkcontroller_slash_Draw_0_gml_112_0": "边框", + "obj_darkcontroller_slash_Draw_0_gml_147_0": "按钮", + "obj_initializer2_slash_Create_0_gml_22_0": "动态", + "obj_savemenu_slash_Create_0_gml_75_0": "克里斯", + "obj_savemenu_slash_Draw_0_gml_115_0": "无数据", + "obj_shop1_slash_Draw_0_gml_638_0": "\\E2* 那么有可能^1,就算到现在^1,&那颗水晶也会在什么地方出现..^1. &我只是说可能!~1", + "obj_shop_ch2_swatch_slash_Create_0_gml_81_0_b": "防具#高贵而奢华#的胸针", + "scr_84_load_ini_slash_scr_84_load_ini_gml_13_0": "[空白]", + "scr_armorinfo_slash_scr_armorinfo_gml_516_0": "皇室胸针", + "scr_armorinfo_slash_scr_armorinfo_gml_517_0": "刻有女王的脸的胸针。#小心针尖。", + "scr_armorinfo_slash_scr_armorinfo_gml_518_0": "雄震?哦,胸针,呵呵。", + "scr_armorinfo_slash_scr_armorinfo_gml_519_0": "我是一块可爱的软木板!", + "scr_armorinfo_slash_scr_armorinfo_gml_520_0": "女王...给了我这个。", + "scr_text_slash_scr_text_gml_7554_0": "* 啊^1,克里斯^1!&这是可以自由编写的赛博百科^1!&我要写上一个词条...!/", + "scr_text_slash_scr_text_gml_7556_0": "* (利艾尔斯写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", + "scr_text_slash_scr_text_gml_7674_0": "\\EQ* 克里斯^1,想再读一遍我写的&赛博百科词条吗?/", + "scr_text_slash_scr_text_gml_7676_0": "* (利艾尔斯写了一项关于&【失去招揽伙伴】的词条。要读吗?)/", + "scr_text_slash_scr_text_gml_7685_0": "* 从今往后^1,利艾好菜,苏西最帅/", + "scr_text_slash_scr_text_gml_7687_0": "* 我可不记得写过那种东西!\\f0/%", + "DEVICE_CHOICE_slash_Create_0_gml_7_0": "EGG", + "DEVICE_CHOICE_slash_Create_0_gml_64_0": "GRAINS", + "DEVICE_CHOICE_slash_Create_0_gml_65_0": "MEAT", + "DEVICE_CHOICE_slash_Create_0_gml_66_0": "DAIRY", + "DEVICE_CHOICE_slash_Create_0_gml_67_0": "SWEETS", + "DEVICE_CHOICE_slash_Create_0_gml_68_0": "FRUIT", + "DEVICE_CHOICE_slash_Create_0_gml_69_0": "VEGETABLE", + "DEVICE_CHOICE_slash_Create_0_gml_70_0": "EGG", + "DEVICE_MENU_slash_Create_0_gml_221_0": "第一章", + "DEVICE_MENU_slash_Create_0_gml_237_0": "第一章", + "DEVICE_MENU_slash_Draw_0_gml_130_0": "未找到文件。", + "DEVICE_NAMER_slash_Other_10_gml_3_0": "SUSIE", + "DEVICE_NAMER_slash_Other_10_gml_4_0": "NOELLE", + "DEVICE_NAMER_slash_Other_10_gml_5_0": "KRIS", + "DEVICE_NAMER_slash_Other_10_gml_6_0": "TORIEL", + "DEVICE_NAMER_slash_Other_10_gml_7_0": "ASRIEL", + "DEVICE_NAMER_slash_Other_10_gml_8_0": "ASGORE", + "DEVICE_NAMER_slash_Other_10_gml_9_0": "SANS", + "DEVICE_NAMER_slash_Other_10_gml_10_0": "PAPYRUS", + "DEVICE_NAMER_slash_Other_10_gml_11_0": "ALPHYS", + "DEVICE_NAMER_slash_Other_10_gml_12_0": "UNDYNE", + "DEVICE_NAMER_slash_Other_10_gml_13_0": "RUDY", + "DEVICE_NAMER_slash_Other_10_gml_14_0": "BERDLY", + "DEVICE_NAMER_slash_Other_10_gml_15_0": "CATTY", + "DEVICE_NAMER_slash_Other_10_gml_16_0": "CATTI", + "DEVICE_NAMER_slash_Other_10_gml_17_0": "BRATTY", + "DEVICE_NAMER_slash_Other_10_gml_18_0": "GERSON", + "DEVICE_NAMER_slash_Other_10_gml_19_0": "JOCKINGTON", + "DEVICE_NAMER_slash_Other_10_gml_20_0": "QC", + "DEVICE_NAMER_slash_Other_10_gml_27_0": "SUSIE", + "DEVICE_NAMER_slash_Other_10_gml_28_0": "NOELLE", + "DEVICE_NAMER_slash_Other_10_gml_29_0": "KRIS", + "DEVICE_NAMER_slash_Other_10_gml_30_0": "TORIEL", + "DEVICE_NAMER_slash_Other_10_gml_31_0": "ASRIEL", + "DEVICE_NAMER_slash_Other_10_gml_32_0": "ASGORE", + "DEVICE_NAMER_slash_Other_10_gml_33_0": "SANS", + "DEVICE_NAMER_slash_Other_10_gml_34_0": "PAPYRUS", + "DEVICE_NAMER_slash_Other_10_gml_35_0": "ALPHYS", + "DEVICE_NAMER_slash_Other_10_gml_36_0": "UNDYNE", + "DEVICE_NAMER_slash_Other_10_gml_37_0": "RUDY", + "DEVICE_NAMER_slash_Other_10_gml_38_0": "BERDLY", + "DEVICE_NAMER_slash_Other_10_gml_39_0": "CATTY", + "DEVICE_NAMER_slash_Other_10_gml_40_0": "CATTI", + "DEVICE_NAMER_slash_Other_10_gml_41_0": "BRATTY", + "DEVICE_NAMER_slash_Other_10_gml_42_0": "GERSON", + "DEVICE_NAMER_slash_Other_10_gml_43_0": "JOCKINGTON", + "DEVICE_NAMER_slash_Other_10_gml_44_0": "QC", + "obj_ch2_scene25_slash_Step_0_gml_838_0": "我不是在夸你!!", + "obj_ch2_scene27_slash_Step_0_gml_656_0": "我在给 电池 充电 的时候 思考了 这事", + "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_247_0": "喂!", + "obj_debug_choicer_slash_Draw_0_gml_105_0": "\\C4", + "obj_kk_enemy_slash_Other_11_gml_4_0": "* 甜甜一扭一摆地挑衅。", + "obj_kk_enemy_slash_Other_11_gml_5_0": "* 头儿旋转着他的键帽。", + "obj_kk_enemy_slash_Other_11_gml_6_0": "* K_K是个CD播放手。", + "obj_kk_enemy_slash_Other_11_gml_8_0": "* 甜甜沉浸在了节奏之中!", + "obj_kk_enemy_slash_Other_11_gml_9_0": "* 头儿沉浸在了节奏之中!", + "obj_kk_enemy_slash_Other_11_gml_10_0": "* K_K沉浸在了节奏之中!", + "obj_npc_sign_slash_Other_10_gml_200_0": "别趁我不在随便碰#我的娃娃!!", + "obj_npc_sign_slash_Other_10_gml_821_0_b": "* (不知为何^1,一个巨型马桶形状的&马桶把路给堵住了。)/%", + "obj_npc_sign_slash_Other_10_gml_1136_0": "U-N!", + "obj_npc_sign_slash_Other_10_gml_1142_0_b": "猪你顺利克里斯?", + "obj_npc_sign_slash_Other_10_gml_1184_0": "呃,克里斯,加油啊!", + "obj_queen_enemy_slash_Step_0_gml_328_0": "够了 你们 这些&愚蠢的 小屁孩!/%", + "obj_queen_enemy_slash_Step_0_gml_329_0": "看 我的&终极 必杀/%", + "obj_queen_enemy_slash_Step_0_gml_330_0": "那 将是 一个&非常 酷炫的&终极 必杀 克里斯&你 会&爱上它 的/%", + "obj_queen_enemy_slash_Step_0_gml_331_0": "嗯 我 还在&琢磨 那一招&#终极必杀#/%", + "obj_queen_enemy_slash_Step_0_gml_432_0": "或许 你在&我的 攻击(普通)&下幸存/%", + "obj_queen_enemy_slash_Step_0_gml_433_0": "但是 我已经&偷偷 下载好&我的&终极必杀/%", + "obj_queen_enemy_slash_Step_0_gml_434_0": "现在 在我&胸猛的 统治下&毁灭 吧/%", + "obj_queen_enemy_slash_Step_0_gml_436_0": "我要 往里面 加点 &梗 之类的 东西/%", + "obj_queen_enemy_slash_Step_0_gml_764_0": "* 你风度翩翩地向女王敬了一杯!/", + "obj_queen_enemy_slash_Step_0_gml_766_0": "(为什么这么#有感染力?)", + "obj_queen_enemy_slash_Step_0_gml_768_0": "\\EC* 哇哦 说得像 真的 停战 一样\\f0 /%", + "obj_queen_enemy_slash_Step_0_gml_788_0": "* 你风度翩翩地向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_803_0": "* 你向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_840_0": "\\EF* (那杯酸液形成了护盾!)/", + "obj_queen_enemy_slash_Step_0_gml_842_0": "\\E3* 所以,呃...&你要把它全喝光吗?/", + "obj_queen_enemy_slash_Step_0_gml_844_0": "\\E6* 这都是 我的&你们 谁也 别想喝/%", + "obj_queen_enemy_slash_Step_0_gml_928_0": "* 苏西向女王敬了一杯...?/", + "obj_queen_enemy_slash_Step_0_gml_930_0": "\\EK* 真不错,我们要...&呃,要揍扁你了。/", + "obj_queen_enemy_slash_Step_0_gml_932_0": "\\E1* 还好 我在 这方面&没什么 要求/%", + "obj_queen_enemy_slash_Step_0_gml_946_0": "* 苏西向女王猛敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_955_0": "* 苏西向女王敬了一杯!/%", + "obj_queen_enemy_slash_Step_0_gml_1003_0": "* 利艾尔斯向女王敬了一杯!/", + "obj_queen_enemy_slash_Step_0_gml_1005_0": "\\E2* 这杯敬你!&呃,谢谢你为我准备的管家制服!/", + "obj_queen_enemy_slash_Step_0_gml_1007_0": "\\EL* 老兄 你有点怪&不过 没问题/%", + "obj_queen_enemy_slash_Step_0_gml_1015_0": "* 利艾尔斯略显尴尬地向女王敬了一杯!/%", + "obj_readable_room1_slash_Other_10_gml_3015_0": "* (咚^1,咚^1,咚)/", + "obj_readable_room1_slash_Other_10_gml_3016_0": "* 你找到了这座城市里唯一可以敲的门。/", + "obj_readable_room1_slash_Other_10_gml_3017_0": "* 这实在值得高兴和自夸.../%", + "obj_room_dw_city_postbaseball_slash_Step_0_gml_106_0": "(等-等下,我主动个什么劲啊!?)", + "obj_savemenu_slash_Draw_0_gml_215_0": "确定要覆盖存档~1吗?", + "obj_shapepuzzle_slash_Draw_0_gml_181_0": "#移动", + "obj_shapepuzzle_slash_Draw_0_gml_192_0": "旋转#退出", + "obj_shop1_slash_Draw_0_gml_601_0_b": "\\E1* 啊^1,对^1,没错^1。&我刚刚才想起来..^1. /", + "obj_shop1_slash_Draw_0_gml_602_0_b": "\\E2* 上回就是你们三个打败了那个小丑^1,&对吧^1?/", + "obj_spamton_neo_enemy_slash_Step_0_gml_928_0": "个人点赞了!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0": "吼吼!真是场精彩的少年冒险。#我该伸个懒腰休息下了...", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_109_0": "欧啦啦!那位英俊的小胡子少年是谁!#我好像恋爱啦!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_114_0": "(气喘吁吁)好啦,我又回到你的口袋里了!#你可以随时使用我的力量!", + "scr_keyiteminfo_slash_scr_keyiteminfo_gml_126_0": "呜呼,陛下!吾,您最为忠实之奴仆,#正栖身于此,未尝离去!", + "scr_monstersetup_slash_scr_monstersetup_gml_1099_0": "颜色变暖#2阶", + "scr_monstersetup_slash_scr_monstersetup_gml_1103_0": "颜色变冷#2阶", + "scr_monstersetup_slash_scr_monstersetup_gml_1107_0": "颜色变暖#1阶", + "scr_monstersetup_slash_scr_monstersetup_gml_1111_0_b": "颜色变冷#1阶", + "scr_text_slash_scr_text_gml_7296_0_b": "#进去", + "scr_text_slash_scr_text_gml_7297_0_b": "#算了", + "scr_text_slash_scr_text_gml_7680_0": "你肯定写过。", + "obj_queen_enemy_slash_Step_0_gml_329_0_b": "要不是 断网了&刚才 那一击&本来 应该&更加 炫酷/%", + "DEVICE_MENU_slash_Draw_0_gml_284_0": "选择章节", + "DEVICE_MENU_slash_Draw_0_gml_285_0": "退出程序", + "scr_gamestart_slash_scr_gamestart_gml_396_0": "克里斯", + "obj_ch2_city07_slash_Step_0_gml_984_0_b": "\\EB* 你就已经带着苏西回来了?!/", + "obj_npc_room_slash_Other_10_gml_1106_0": "\\E9* 兰瑟!^1!嘿^1,兰瑟!^1!&你还好吗!?/", + "obj_npc_room_slash_Other_10_gml_1108_0": "\\E3* (呼^1,呼...)&全盛状态^1,我的紫老兄!/", + "obj_npc_room_slash_Other_10_gml_1110_0_b": "\\EK* 呃^1,你确定?&你好像喘着粗气呢。/", + "obj_npc_room_slash_Other_10_gml_1112_0": "\\E2* 哈哈^1!我只是刚从&克里斯的口袋里跳出来&有点喘不上气!/", + "obj_npc_room_slash_Other_10_gml_1113_0": "\\E3* 尽情地在镇上出洋相吧。&我会进到你物品栏里!/", + "obj_npc_room_slash_Other_10_gml_1115_0": "\\EA* 不太懂你的意思^1,&不过^1,来吧。/%", + "obj_npc_room_slash_Other_10_gml_1119_0": "\\E3* 苏西^1,苏西^1!&我能再到你背上去吗?/", + "obj_npc_room_slash_Other_10_gml_1121_0_b": "\\EY* 哈^1,没问题^1!&不过我开足马力的时候&你可要小心别被我甩出去!/", + "obj_npc_room_slash_Other_10_gml_1123_0_b": "\\E1* 哇哦!^1!苏西小火车!^1!&城堡镇里最棒的游乐项目!!!/", + "obj_npc_room_slash_Other_10_gml_1125_0": "\\EJ* .../", + "obj_npc_room_slash_Other_10_gml_1127_0": "\\EH* 你和克里斯别站成一条线!!/%", + "obj_savemenu_slash_Draw_0_gml_371_0": "文件已储存", + "obj_shop_ch2_music_slash_Draw_0_gml_343_0": "关于你们自己", + "obj_fusionmenu_slash_Draw_0_gml_70_0": "更多信息", + "obj_fusionmenu_slash_Draw_0_gml_83_0": "更多信息", + "obj_fusionmenu_slash_Draw_0_gml_84_0_b": "退出", + "obj_fusionmenu_slash_Draw_0_gml_169_0": "放置", + "obj_fusionmenu_slash_Draw_0_gml_186_0": "返回", + "obj_fusionmenu_slash_Draw_0_gml_199_0": "按         以返回", + "obj_fusionmenu_slash_Step_0_gml_462_0": "  放置     返回", + "obj_rouxls_simtown_slash_Draw_0_gml_103_0": "* 占领", + "obj_swatchling_enemy_slash_Step_0_gml_422_0_b": "蓝色", + "obj_swatchling_enemy_slash_Step_0_gml_425_0": "红色", + "obj_swatchling_enemy_slash_Step_0_gml_428_0": "黄色", + "obj_swatchling_enemy_slash_Step_0_gml_431_0": "绿色", + "obj_swatchling_enemy_slash_Step_0_gml_434_0": "橙色", + "obj_sweet_enemy_slash_Step_0_gml_534_0": "* 你和甜甜一同起舞!/%", + "scr_monstersetup_slash_scr_monstersetup_gml_1685_0": "更快#充能", + "scr_monstersetup_slash_scr_monstersetup_gml_1701_0": "回旋#护盾", + "obj_ch2_scene20_slash_Step_0_gml_375_0_b": "\\E4* その世界を生み出した&  「闇の泉」の意志を&  受け継いだ者たちなんだよ。/", + "obj_musical_controller_slash_Step_0_gml_284_0": "* 甜甜和K_K的HP上升了!/", + "obj_caradventure_car_slash_Step_0_gml_80_0_b": "\\E0* 克里斯&按 方向键 来驾驶/%", + "obj_credits_2_slash_Draw_0_gml_17_0": "-Fangamer测试-", + "obj_credits_2_slash_Draw_0_gml_18_0": "-预告片&视频制作-", + "obj_credits_2_slash_Step_0_gml_27_0": "-主美工-", + "obj_credits_2_slash_Step_0_gml_28_0": "-主动画师-", + "obj_credits_2_slash_Step_0_gml_42_0": "-主创团队-", + "obj_credits_2_slash_Step_0_gml_68_0": "-背景概念艺术-", + "obj_credits_2_slash_Step_0_gml_69_0": "(赛博田野,城市,豪宅)", + "obj_credits_2_slash_Step_0_gml_72_0": "-黑暗世界角色服饰设计-", + "obj_credits_2_slash_Step_0_gml_73_0": "Gigi DG [克里斯,苏西]", + "obj_credits_2_slash_Step_0_gml_74_0": "Tcheska Lynn B (chess) [鸟哥]", + "obj_credits_2_slash_Step_0_gml_88_0": "-客串角色设计-", + "obj_credits_2_slash_Step_0_gml_89_0": "(兰瑟,方钻,心桃)", + "obj_credits_2_slash_Step_0_gml_90_0": "(三头草,国王,小丑魔)", + "obj_credits_2_slash_Step_0_gml_92_0": "", + "obj_credits_2_slash_Step_0_gml_93_0": "-片尾曲演唱-", + "obj_credits_2_slash_Step_0_gml_95_0": "", + "obj_credits_2_slash_Step_0_gml_109_0": "-客串角色设计-", + "obj_credits_2_slash_Step_0_gml_110_0": "(弹出窗狗,救护矛兵,黑客等)", + "obj_credits_2_slash_Step_0_gml_112_0": "", + "obj_credits_2_slash_Step_0_gml_113_0": "-客串角色设计-", + "obj_credits_2_slash_Step_0_gml_114_0": "(甜甜,头儿,K_K)", + "obj_credits_2_slash_Step_0_gml_115_0": "(任呜管理姬)", + "obj_credits_2_slash_Step_0_gml_131_0": "-像素艺术协助-", + "obj_credits_2_slash_Step_0_gml_137_0": "-开发工具(Cool)-", + "obj_credits_2_slash_Step_0_gml_151_0": "-程序协助-", + "obj_credits_2_slash_Step_0_gml_155_0": "-动画协助-", + "obj_credits_2_slash_Step_0_gml_156_0": "Tcheska Lynn B (chess)", + "obj_credits_2_slash_Step_0_gml_157_0": "Chelsea Saunders (pixelatedcrown)", + "obj_credits_2_slash_Step_0_gml_171_0": "-音乐协助-", + "obj_credits_2_slash_Step_0_gml_175_0": "-Undertale角色设计-", + "obj_credits_2_slash_Step_0_gml_176_0": "Betty Kwong (Temmie)", + "obj_credits_2_slash_Step_0_gml_177_0": "(オワライチョウ/モンスターの子)", + "obj_credits_2_slash_Step_0_gml_191_0": "-好人汉化组策划-", + "obj_credits_2_slash_Step_0_gml_192_0": "好人Ⅲ[Lyra]", + "obj_credits_2_slash_Step_0_gml_194_0": "-汉化翻译-", + "obj_credits_2_slash_Step_0_gml_211_0": "-汉化润色-####-汉化美工-###-汉化测试-", + "obj_credits_2_slash_Step_0_gml_215_0": " ", + "obj_credits_2_slash_Step_0_gml_231_0": "-平台开发-", + "obj_credits_2_slash_Step_0_gml_234_0": "-程序支持-", + "obj_credits_2_slash_Step_0_gml_236_0": "-日语本地化绘图-", + "obj_credits_2_slash_Step_0_gml_251_0": "-QA-", + "obj_credits_2_slash_Step_0_gml_252_0": "DIGITAL HEARTS Co.,Ltd.", + "obj_credits_2_slash_Step_0_gml_253_0": "Tomohiro Nakai [QA项目主管]", + "obj_credits_2_slash_Step_0_gml_254_0": "Tomoyoshi Yamashita [QA主工程师]", + "obj_credits_2_slash_Step_0_gml_255_0": "Ryohei Kishimoto [QA助理工程师]", + "obj_credits_2_slash_Step_0_gml_256_0": "Shinji Yasue [销售部]", + "obj_credits_2_slash_Step_0_gml_271_0": "-超级测试员-", + "obj_credits_2_slash_Step_0_gml_275_0": "-网站-", + "obj_credits_2_slash_Step_0_gml_314_0": "-特别鸣谢-", + "obj_credits_2_slash_Step_0_gml_318_0": "8-4 & Fangamer 全体员工", + "obj_credits_2_slash_Step_0_gml_339_0": "", + "obj_credits_2_slash_Step_0_gml_340_0": "", + "obj_credits_2_slash_Step_0_gml_341_0": "", + "obj_credits_2_slash_Step_0_gml_344_0": "", + "obj_credits_2_slash_Step_0_gml_345_0": "", + "obj_credits_2_slash_Step_0_gml_346_0": "", + "obj_npc_room_slash_Other_10_gml_1121_0_c": "\\E3* 苏西^1,苏西^1!&我能到你背上去吗?/", + "obj_ch2_sceneex2a_slash_Step_0_gml_122_0": "* (...可是你的物品栏已经满了。)/%", + "obj_ch2_sceneex2a_slash_Step_0_gml_129_0": "* ...克里斯...^1?&* 克里斯!^1?&* 克里斯!?!?!?/", + "obj_ch2_sceneex2a_slash_Step_0_gml_130_0": "* 你用一堆【半价香肠】&塞满了自己的【物榀栏】,&就是为了不让我进去!?/", + "obj_ch2_sceneex2a_slash_Step_0_gml_131_0": "* 我^2!&* 去年^2!&* 【^4买一送一】!?/", + "obj_ch2_sceneex2a_slash_Step_0_gml_132_0": "* 你明明能拿整整48个东西!!!/", + "obj_ch2_sceneex2a_slash_Step_0_gml_133_0": "* 【为什么】你要这样做!^1?&* 为什么!^1?【为啥】!^1?&【為什麽】!^1?【沩亻十厺】!?/", + "obj_ch2_sceneex2a_slash_Step_0_gml_134_0": "* 克里斯 这可一点都不【酷】^1!&* 我要回我的【拖车】里了!/%", + "obj_savepoint_slash_Other_10_gml_59_0": "* (你触碰着光芒...)/", + "obj_savepoint_slash_Other_10_gml_60_0_b": "* (你想到自己再也\\cR回不去赛博世界\\cW了。)/", + "obj_savepoint_slash_Other_10_gml_61_0_b": "* (你仔细地想过了!)/%", + "obj_ch2_scene6_slash_Step_0_gml_591_0": "\\EK* 呃^1,那个,等下。&这里有些人好像被咱们揍过。/", + "obj_ch2_scene6_slash_Step_0_gml_592_0": "\\EC* 他们不会..^1. &联合起来对付我们吗?/", + "obj_ch2_scene6_slash_Step_0_gml_594_0": "\\E3* 不用担心啦^1,苏西!/%", + "obj_ch2_scene6_slash_Step_0_gml_600_0_b": "\\E1* 自打老豆被关进了仓鼠笼^1,&我就作为王储即位了。/", + "obj_ch2_scene6_slash_Step_0_gml_601_0": "\\E2* 以我新得到的王爸之力^1,&我宣布你们被特赦了!/", + "obj_ch2_scene6_slash_Step_0_gml_603_0": "\\E3* 真不错^1,&那么^1,我也不会对他们动粗了^1,&大概吧。/", + "obj_ch2_scene6_slash_Step_0_gml_605_0_b": "\\E3* 嗯哼^1!剩下的就是大家一起&享受新家啦!/%", + "obj_ch2_scene6_slash_Step_0_gml_614_0": "\\EC* 等等^1,新家?&那你的...老家在哪?/%", + "obj_npc_room_slash_Other_10_gml_1574_0_b": "* 这家伙都已经在巴结你们了^1?&明明你们还伤害过我们的?/", + "obj_npc_room_slash_Other_10_gml_1575_0_b": "* 怎么说也该稍微晚点吧!/%", + "obj_npc_room_slash_Other_10_gml_1594_0": "* (心桃看起来好像喜欢这里。)/", + "obj_npc_room_slash_Other_10_gml_1595_0_b": "* (你感受到一股宽恕的氛围...)/%", + "obj_pipis_enemy_slash_Other_22_gml_21_0": "皮皮斯小姐", + "scr_litemuseb_slash_scr_litemuseb_gml_182_0_b": "* 你觉得视线仿佛穿过了自己的手。/%", + "scr_text_slash_scr_text_gml_7658_0": "* (你获得了暗影水晶。)/", + "obj_ch2_scene21_loop_slash_Step_0_gml_763_0": "\\E4* 汝等将吾殴至屁滚尿流。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_764_0": "\\E3* 依吾所见,&汝等自当以为胜局已定?/", + "obj_ch2_scene21_loop_slash_Step_0_gml_766_0": "\\EK* 呃^1,抛开事实不谈..^1. 并非如此^1。&* 但从事实来看..^1. 正是这样。/", + "obj_ch2_scene21_loop_slash_Step_0_gml_768_0": "\\E1* 好了,为吾之倒地而战栗吧^1,&小傻瓜们!/", + "obj_ch2_scene21_loop_slash_Step_0_gml_769_0": "\\E2* 倘若是要动真格的^1,&卢斯..^1. 定当替天行道!/%", + "scr_spellinfo_slash_scr_spellinfo_gml_93_0": "你可以做许多事情#别把它跟魔法搞混了。", + "obj_swatchling_enemy_slash_Step_0_gml_160_0": "要不要&来点橘皮。", + "obj_swatchling_enemy_slash_Step_0_gml_164_0": "你的饮料要&加份青柠吗?" +} \ No newline at end of file