From 0f4986da18d991a427840fb18e6a3f55e77bf330 Mon Sep 17 00:00:00 2001 From: ws3917 Date: Mon, 2 Jun 2025 21:21:09 +0800 Subject: [PATCH] w22 --- 1tale/c_msgnext/en_US.json | 158 ++++---- 1tale/c_msgset/en_US.json | 60 +-- 1tale/global_msg/en_US.json | 750 ++++++++++++++++++------------------ 3 files changed, 484 insertions(+), 484 deletions(-) diff --git a/1tale/c_msgnext/en_US.json b/1tale/c_msgnext/en_US.json index 648e1924..c21b87cd 100644 --- a/1tale/c_msgnext/en_US.json +++ b/1tale/c_msgnext/en_US.json @@ -1,81 +1,81 @@ { - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_107": "* We're already trying to find them./, 0);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_108": "* So if you're here to rub it in& more^1, then-/%, 0);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_119": "* Hi, mama./%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_123": "\\\\E8* Niko?/%, 3);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_128": "\\\\Ec* I.../, 3);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_129": "\\\\Ed^1* ^1I^1.^1.^1./%, 3);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_147": "* I missed you so much!!!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_148": "* So much stuff happened, I.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_149": "* I was so scared!!!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_150": "* I..^1. I..^1./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_152": "\\\\E4* Niko.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_154": "\\\\Ed* I lied to you^1, I almost got hurt.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_156": "\\\\E9* Niko./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_158": "\\\\Ee* I almost lost you forever!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_159": "\\\\Ec* I..^1.I almost made you lose me forever.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_160": "\\\\Ee* All for some dumb rumor!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_162": "\\\\E9* Nikooooo.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_164": "\\\\Ed* I... I just.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_165": "\\\\Ec* What kind of person does that...?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_166": "\\\\Ed* I'm.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_167": "* I'm so sorry^1, mama.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_168": "* All I do is just cause trouble./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_169": "\\\\Ed* How do you not hate& me by now...?/%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_173": "\\\\E0* Hah!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_177": "\\\\E6* Hahahaha!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_178": "\\\\E5* Oh^1, my sunshine.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_179": "\\\\E6* Nothing in this world could make me hate you./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_181": "\\\\Eg* S^1-So, you're not mad...?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_186": "\\\\E8* Oh^1, no^1, I'm furious!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_187": "\\\\E9* But..^1. That's for later./%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_204": "\\\\E4* ...You're alright^1, right?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_205": "\\\\E4* Didn't scrap your leg^1,& get a cold^1, or...?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_207": "\\\\E3* Yeah! All good!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_209": "\\\\E9* Thank the stars.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_210": "\\\\E4* You've been gone for so long^1, I.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_211": "\\\\E7* ...Oh^1! You haven't eaten, have you?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_212": "\\\\E8* You must be so hungry!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_214": "* Oh^1, um..^1. no, not really./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_215": "\\\\E3* The monsters fed me!/%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_229": "* They helped me get& through the UNDERGROUND!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_231": "* Why did you shout underground...?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_233": "\\\\EJ* There was FLOWEY^1, he& tried to hurt me&\\\\E1 but he's nice now!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_234": "\\\\E1* Then there was& this nice lady^1, Toriel^1!& She makes good pancakes!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_235": "\\\\E5* There was Sans and& Papyrus^1,\\\\E7 a bit weird& but\\\\E5 they're cool!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_236": "\\\\EJ* Oh yeah^1! I almost died& when Undyne was chasing& me!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_237": "\\\\E1* But we're friends now!&\\\\E5 I burnt down her& house^1!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_238": "\\\\E3* Oh yeah^1, Alphys!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_239": "\\\\E2* I helped her confess her feelings to Undyne!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_241": "* Whuh??^1?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_243": "\\\\E1* And then I met the king!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_244": "\\\\E5* And THEN...!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_246": "\\\\E9* Niko^1, I'm sure we can& discuss what happened& later./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_247": "\\\\E3* ...You have a wonderful imagination^1, don't you?/%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_254": "\\\\E9* I'm sure they are^1, dear./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_255": "\\\\E0* Let's go inside and& get you a new pair& of clothes./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_257": "\\\\EJ* Oh^1! \\\\EIYeah^1, I forgot about that.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_258": "\\\\EB* ^1.^1.^1.A-Actually.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_259": "\\\\EA* Can I hug you for a little while longer...?/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_260": "\\\\E1* I just..^1. I missed you so much./);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_262": "\\\\E1* .../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_263": "\\\\E3* Alright^1, I guess a& few more minutes& couldn't hurt./%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_274": "* ...I love you^1, Niko./%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgnext_47": "\\\\E2* don't tell papyrus& i'm here./%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgnext_69": "WHERE'S SANS?/%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgnext_82": "DIDN'T SANS COME&HERE?/%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgnext_116": "I'M GOING SOMEWHERE&ELSE./%);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_41": "* i'm just here to& deliver a message./);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_42": "* got it from some& white rat with a top& hat./);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_43": "\\\\E2* i don't really get it^1,& but hopefully you will./);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_44": "\\\\E3* ahem.../%);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_48": "\\\\E0* 'while some things are& new^1, many cutscenes have& no changes.'/);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_49": "\\\\E1* 'after all^1, this is& not the final version of& the mod.'/);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_50": "\\\\E2* 'there are still changes though^1, so don't worry.'/);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_51": "\\\\E3* 'keep your expectations& modest^1, is all i ask.'/);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_52": "\\\\E0* 'that's all^1.&* thank you.'/);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_53": "\\\\E2* '-shibe'/%);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_57": "* ..^1.no?/);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_58": "\\\\E3* eh^1, was worth a shot./);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_59": "\\\\E2* cya later, kid^1.&* say hi to alph for me./%);" + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_107": "* We're already trying to find them./, 0);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_108": "* So if you're here to rub it in\n more^1, then-/%, 0);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_119": "* Hi, mama./%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_123": "\\\\E8* Niko?/%, 3);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_128": "\\\\Ec* I.../, 3);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_129": "\\\\Ed^1* ^1I^1.^1.^1./%, 3);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_147": "* I missed you so much!!!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_148": "* So much stuff happened, I.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_149": "* I was so scared!!!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_150": "* I..^1. I..^1./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_152": "\\\\E4* Niko.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_154": "\\\\Ed* I lied to you^1, I almost got hurt.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_156": "\\\\E9* Niko./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_158": "\\\\Ee* I almost lost you forever!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_159": "\\\\Ec* I..^1.I almost made you lose me forever.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_160": "\\\\Ee* All for some dumb rumor!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_162": "\\\\E9* Nikooooo.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_164": "\\\\Ed* I... I just.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_165": "\\\\Ec* What kind of person does that...?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_166": "\\\\Ed* I'm.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_167": "* I'm so sorry^1, mama.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_168": "* All I do is just cause trouble./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_169": "\\\\Ed* How do you not hate\n me by now...?/%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_173": "\\\\E0* Hah!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_177": "\\\\E6* Hahahaha!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_178": "\\\\E5* Oh^1, my sunshine.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_179": "\\\\E6* Nothing in this world could make me hate you./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_181": "\\\\Eg* S^1-So, you're not mad...?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_186": "\\\\E8* Oh^1, no^1, I'm furious!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_187": "\\\\E9* But..^1. That's for later./%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_204": "\\\\E4* ...You're alright^1, right?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_205": "\\\\E4* Didn't scrap your leg^1,\n get a cold^1, or...?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_207": "\\\\E3* Yeah! All good!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_209": "\\\\E9* Thank the stars.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_210": "\\\\E4* You've been gone for so long^1, I.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_211": "\\\\E7* ...Oh^1! You haven't eaten, have you?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_212": "\\\\E8* You must be so hungry!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_214": "* Oh^1, um..^1. no, not really./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_215": "\\\\E3* The monsters fed me!/%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_229": "* They helped me get\n through the UNDERGROUND!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_231": "* Why did you shout underground...?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_233": "\\\\EJ* There was FLOWEY^1, he\n tried to hurt me\n\\\\E1 but he's nice now!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_234": "\\\\E1* Then there was\n this nice lady^1, Toriel^1!\n She makes good pancakes!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_235": "\\\\E5* There was Sans and\n Papyrus^1,\\\\E7 a bit weird\n but\\\\E5 they're cool!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_236": "\\\\EJ* Oh yeah^1! I almost died\n when Undyne was chasing\n me!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_237": "\\\\E1* But we're friends now!\n\\\\E5 I burnt down her\n house^1!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_238": "\\\\E3* Oh yeah^1, Alphys!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_239": "\\\\E2* I helped her confess her feelings to Undyne!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_241": "* Whuh??^1?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_243": "\\\\E1* And then I met the king!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_244": "\\\\E5* And THEN...!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_246": "\\\\E9* Niko^1, I'm sure we can\n discuss what happened\n later./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_247": "\\\\E3* ...You have a wonderful imagination^1, don't you?/%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_254": "\\\\E9* I'm sure they are^1, dear./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_255": "\\\\E0* Let's go inside and\n get you a new pair\n of clothes./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_257": "\\\\EJ* Oh^1! \\\\EIYeah^1, I forgot about that.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_258": "\\\\EB* ^1.^1.^1.A-Actually.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_259": "\\\\EA* Can I hug you for a little while longer...?/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_260": "\\\\E1* I just..^1. I missed you so much./);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_262": "\\\\E1* .../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_263": "\\\\E3* Alright^1, I guess a\n few more minutes\n couldn't hurt./%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgnext_274": "* ...I love you^1, Niko./%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgnext_47": "\\\\E2* don't tell papyrus\n i'm here./%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgnext_69": "WHERE'S SANS?/%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgnext_82": "DIDN'T SANS COME\nHERE?/%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgnext_116": "I'M GOING SOMEWHERE\nELSE./%);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_41": "* i'm just here to\n deliver a message./);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_42": "* got it from some\n white rat with a top\n hat./);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_43": "\\\\E2* i don't really get it^1,\n but hopefully you will./);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_44": "\\\\E3* ahem.../%);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_48": "\\\\E0* 'while some things are\n new^1, many cutscenes have\n no changes.'/);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_49": "\\\\E1* 'after all^1, this is\n not the final version of\n the mod.'/);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_50": "\\\\E2* 'there are still changes though^1, so don't worry.'/);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_51": "\\\\E3* 'keep your expectations\n modest^1, is all i ask.'/);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_52": "\\\\E0* 'that's all^1.\n* thank you.'/);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_53": "\\\\E2* '-shibe'/%);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_57": "* ..^1.no?/);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_58": "\\\\E3* eh^1, was worth a shot./);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgnext_59": "\\\\E2* cya later, kid^1.\n* say hi to alph for me./%);" } \ No newline at end of file diff --git a/1tale/c_msgset/en_US.json b/1tale/c_msgset/en_US.json index c35fb064..63ad4aaa 100644 --- a/1tale/c_msgset/en_US.json +++ b/1tale/c_msgset/en_US.json @@ -1,32 +1,32 @@ { - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_64": "* What do I even say?/%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_82": "* After all that's happened.../%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_96": "* Will she even forgive me?/%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_106": "* Ugh^1, I already told you^1, Nedmen.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_118": "\\\\ED* .../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_122": "\\\\E7 .../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_127": "\\\\Eb* I.../, 3);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_146": "\\\\Ee* I missed you!!!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_172": "\\\\E7* .../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_193": "\\\\E4* I'm.../%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_196": "* I'm just..^1. so happy you're alright./%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_202": "\\\\ED* ...Mama.../);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_218": "\\\\E2* .../%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_223": "\\\\E2* ...Really now?/%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_228": "\\\\E2* Y-Yeah^1! and that God& I told you about helped& me again!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_252": "\\\\EJ* B-But^1, \\\\EKthe stories were true!/);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_270": "* I love you^1, mama./%);", - "gml_Object_obj_cutscene_ending_Step_0_c_msgset_273": "* .../);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_46": "* heya, human./);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_68": "HEY^1, HUMAN!/);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_75": "I COOKED SPAGHETTI&FOR HIM!/%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_78": "* (You tell Papyrus that you& don't know Sans is.)/%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_81": "\\\\E3WHAT^1? ARE YOU&KIDDING ME?/);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_86": "SANS? BROTHER?/%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_98": "\\\\E1SANS!!^1! WHERE ARE&YOU!!!/%);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_115": "\\\\E1GUESS HE'S NOT&HERE./);", - "gml_Object_obj_cutscene_example_Step_0_c_msgset_134": "\\\\E1* well, that was a good& one./%);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgset_40": "* heya./);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgset_47": "\\\\E0* 'hello^1, everything past& this point is unfinished.'/);", - "gml_Object_obj_cutscene_wip_Step_0_c_msgset_56": "\\\\E1* ...so^1, uh^1, do you& understand any of this?/);" + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_64": "* What do I even say?/%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_82": "* After all that's happened.../%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_96": "* Will she even forgive me?/%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_106": "* Ugh^1, I already told you^1, Nedmen.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_118": "\\\\ED* .../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_122": "\\\\E7 .../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_127": "\\\\Eb* I.../, 3);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_146": "\\\\Ee* I missed you!!!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_172": "\\\\E7* .../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_193": "\\\\E4* I'm.../%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_196": "* I'm just..^1. so happy you're alright./%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_202": "\\\\ED* ...Mama.../);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_218": "\\\\E2* .../%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_223": "\\\\E2* ...Really now?/%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_228": "\\\\E2* Y-Yeah^1! and that God\n I told you about helped\n me again!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_252": "\\\\EJ* B-But^1, \\\\EKthe stories were true!/);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_270": "* I love you^1, mama./%);", + "gml_Object_obj_cutscene_ending_Step_0_c_msgset_273": "* .../);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_46": "* heya, human./);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_68": "HEY^1, HUMAN!/);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_75": "I COOKED SPAGHETTI\nFOR HIM!/%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_78": "* (You tell Papyrus that you\n don't know Sans is.)/%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_81": "\\\\E3WHAT^1? ARE YOU\nKIDDING ME?/);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_86": "SANS? BROTHER?/%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_98": "\\\\E1SANS!!^1! WHERE ARE\nYOU!!!/%);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_115": "\\\\E1GUESS HE'S NOT\nHERE./);", + "gml_Object_obj_cutscene_example_Step_0_c_msgset_134": "\\\\E1* well, that was a good\n one./%);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgset_40": "* heya./);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgset_47": "\\\\E0* 'hello^1, everything past\n this point is unfinished.'/);", + "gml_Object_obj_cutscene_wip_Step_0_c_msgset_56": "\\\\E1* ...so^1, uh^1, do you\n understand any of this?/);" } \ No newline at end of file diff --git a/1tale/global_msg/en_US.json b/1tale/global_msg/en_US.json index 2ba1f412..f1135d32 100644 --- a/1tale/global_msg/en_US.json +++ b/1tale/global_msg/en_US.json @@ -1,34 +1,34 @@ { - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_6": "* That skeleton over there& just told me how to dodge& \"orange attacks.\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_7": "* What did he say...?&* Something like.../", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_8": "* \"Traffic lights have three& lights on them.\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_9": "* \"The third light^1, the green& one^1, means GO.\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_10": "* \"The first light^1, the red& one^1, means STOP.\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_11": "* \"The second light^1, the yellow& one^1, means YIELD.\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_12": "* \"In order to dodge an& orange attack^1, you must& be moving.\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_13": "* \"So^1, just think of it& this way...\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_14": "* \"Red and yellow lights together& make orange.\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_15": "* \"Then you obey the rule& of the leftover green& light^1, which means GO.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_6": "* That skeleton over there\n just told me how to dodge\n \"orange attacks.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_7": "* What did he say...?\n* Something like.../", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_8": "* \"Traffic lights have three\n lights on them.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_9": "* \"The third light^1, the green\n one^1, means GO.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_10": "* \"The first light^1, the red\n one^1, means STOP.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_11": "* \"The second light^1, the yellow\n one^1, means YIELD.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_12": "* \"In order to dodge an\n orange attack^1, you must\n be moving.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_13": "* \"So^1, just think of it\n this way...\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_14": "* \"Red and yellow lights together\n make orange.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_15": "* \"Then you obey the rule\n of the leftover green\n light^1, which means GO.\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_16": "* \"Easy^1, huh?\"/", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_17": "* \"Just think of a red and yellow& traffic light which is& actually green.\"/", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_17": "* \"Just think of a red and yellow\n traffic light which is\n actually green.\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_18": "* Yeah.../", - "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_19": "* Then he started talking about& plaid attacks.../%%", + "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_19": "* Then he started talking about\n plaid attacks.../%%", "gml_Object_obj_darksans1_Alarm_4_global_msg_13": "\\\\E3* human..^1./", - "gml_Object_obj_darksans1_Alarm_4_global_msg_14": "\\\\E4\\\\W* i remember you'r^1e& \\\\Yreturn homes.\\\\W/", + "gml_Object_obj_darksans1_Alarm_4_global_msg_14": "\\\\E4\\\\W* i remember you'r^1e\n \\\\Yreturn homes.\\\\W/", "gml_Object_obj_darksans1_Alarm_4_global_msg_15": "* .../", "gml_Object_obj_darksans1_Alarm_4_global_msg_16": "\\\\E2* nah^1, im just messing with ya./", "gml_Object_obj_darksans1_Alarm_4_global_msg_17": "\\\\E0* i actually just shit myself/", "gml_Object_obj_darksans1_Alarm_4_global_msg_18": "* oughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh/", "gml_Object_obj_darksans1_Step_0_global_msg_296": "...OH^1, I GET IT./", - "gml_Object_obj_darksans1_Step_0_global_msg_297": "\\\\E3BY SAYING THE LAMP&WILL HELP ME.../", - "gml_Object_obj_darksans1_Step_0_global_msg_298": "\\\\E4YOU MEAN THERE IS&A HUMAN BEHIND IT!/", + "gml_Object_obj_darksans1_Step_0_global_msg_297": "\\\\E3BY SAYING THE LAMP\nWILL HELP ME.../", + "gml_Object_obj_darksans1_Step_0_global_msg_298": "\\\\E4YOU MEAN THERE IS\nA HUMAN BEHIND IT!/", "gml_Object_obj_darksans1_Step_0_global_msg_300": "* dang^1, you got me bro./", "gml_Object_obj_darksans1_Step_0_global_msg_302": "AHA!^1 I KNEW IT!/", - "gml_Object_obj_darksans1_Step_0_global_msg_303": "\\\\E4YOU CAN'T HIDE THE&TRUTH FROM ME!!!/", - "gml_Object_obj_darksans1_Step_0_global_msg_304": "\\\\E2NOW..^1. TO UNVEIL&SAID TRUTH!/%", + "gml_Object_obj_darksans1_Step_0_global_msg_303": "\\\\E4YOU CAN'T HIDE THE\nTRUTH FROM ME!!!/", + "gml_Object_obj_darksans1_Step_0_global_msg_304": "\\\\E2NOW..^1. TO UNVEIL\nSAID TRUTH!/%", "gml_Object_obj_darksans1_Step_0_global_msg_344": "GREETINGS^1, HUMAN!/", - "gml_Object_obj_darksans1_Step_0_global_msg_345": "\\\\E4IT IS I...&THE GREAT PAPYRUS!/", - "gml_Object_obj_darksans1_Step_0_global_msg_346": "\\\\E2THE MOST CUNNING&AND FAMOUS&ROYALGUARDSMAN!/", + "gml_Object_obj_darksans1_Step_0_global_msg_345": "\\\\E4IT IS I...\nTHE GREAT PAPYRUS!/", + "gml_Object_obj_darksans1_Step_0_global_msg_346": "\\\\E2THE MOST CUNNING\nAND FAMOUS\nROYALGUARDSMAN!/", "gml_Object_obj_darksans1_Step_0_global_msg_347": "\\\\E0I.../", "gml_Object_obj_darksans1_Step_0_global_msg_348": "\\\\E3.../", "gml_Object_obj_darksans1_Step_0_global_msg_349": "SANS./", @@ -38,55 +38,55 @@ "gml_Object_obj_darksans1_Step_0_global_msg_353": "WHERE IS THE HUMAN./", "gml_Object_obj_darksans1_Step_0_global_msg_354": "\\\\TS \\\\F0 \\\\E3 \\\\F3 \\\\Ts %", "gml_Object_obj_darksans1_Step_0_global_msg_355": "\\\\E3* huh, that's odd./", - "gml_Object_obj_darksans1_Step_0_global_msg_356": "\\\\E0* coulda sworn those& came with a free human./", - "gml_Object_obj_darksans1_Step_0_global_msg_357": "\\\\E1* did you check the& box it came with?/%", + "gml_Object_obj_darksans1_Step_0_global_msg_356": "\\\\E0* coulda sworn those\n came with a free human./", + "gml_Object_obj_darksans1_Step_0_global_msg_357": "\\\\E1* did you check the\n box it came with?/%", "gml_Object_obj_darksans1_Step_0_global_msg_387": "SAANNS!!!!!!!!!!!!!!/%", "gml_Object_obj_darksans1_Step_0_global_msg_394": "THAT DOES IT^1!/%", - "gml_Object_obj_darksans1_Step_0_global_msg_456": "LAMP PRIVILEGES&HAVE BEEN REVOKED!/", + "gml_Object_obj_darksans1_Step_0_global_msg_456": "LAMP PRIVILEGES\nHAVE BEEN REVOKED!/", "gml_Object_obj_darksans1_Step_0_global_msg_457": "\\\\TS \\\\F0 \\\\E3 \\\\F3 \\\\Ts %", "gml_Object_obj_darksans1_Step_0_global_msg_458": "* aw^1, dang it./", "gml_Object_obj_darksans1_Step_0_global_msg_459": "\\\\TS \\\\F0 \\\\E2 \\\\F4 \\\\TP %", - "gml_Object_obj_darksans1_Step_0_global_msg_460": "DO YOU SEE WHAT I&MEAN^1, BROTHER?/%", + "gml_Object_obj_darksans1_Step_0_global_msg_460": "DO YOU SEE WHAT I\nMEAN^1, BROTHER?/%", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_13": "* Mama?/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_15": "* Yes^1, dear?/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_17": "* What's on that biiig mountain& outside the village?/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_19": "* Oh^1, nothing much^1.& Just a lot of woods and camp& grounds./", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_21": "* But all the kids keep saying& people went missing up there!/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_23": "* Niko^1, you're old enough to& know that's just a story we& tell.../", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_24": "* ...to make sure the younger& kids don't climb it./", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_26": "* Well^1.^1.^1. yeah^1!& But even the big kids are& saying it!/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_28": "* We'll talk about this later^1.& Now eat your spaghetti please^1,& they're getting cold./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_17": "* What's on that biiig mountain\n outside the village?/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_19": "* Oh^1, nothing much^1.\n Just a lot of woods and camp\n grounds./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_21": "* But all the kids keep saying\n people went missing up there!/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_23": "* Niko^1, you're old enough to\n know that's just a story we\n tell.../", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_24": "* ...to make sure the younger\n kids don't climb it./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_26": "* Well^1.^1.^1. yeah^1!\n But even the big kids are\n saying it!/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_28": "* We'll talk about this later^1.\n Now eat your spaghetti please^1,\n they're getting cold./", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_30": "* Oh^1.^1.^1. Alright!/%%", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_36": "* And you're sure?/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_38": "* Yep^1! I just wanna see what's& up there!/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_38": "* Yep^1! I just wanna see what's\n up there!/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_40": "* What if you get lost?/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_42": "* I won't^1! There's a marked& trail going up to the top!/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_43": "* I should be back by dark^1,& it's a short hike!/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_45": "* I mean^1.^1.^1. shouldn't you tell& your mom at least?/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_47": "* I wanna but^1.^1.^1. she'd probably& say no^1.^1.^1. or say we'd& go later./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_42": "* I won't^1! There's a marked\n trail going up to the top!/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_43": "* I should be back by dark^1,\n it's a short hike!/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_45": "* I mean^1.^1.^1. shouldn't you tell\n your mom at least?/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_47": "* I wanna but^1.^1.^1. she'd probably\n say no^1.^1.^1. or say we'd\n go later./", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_48": "* But I wanna go now!/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_50": "* ...Hm./", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_52": "* Promise you won't tell^1?& Nobody would notice.../", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_53": "* I only told you cause you're& the only kid who won't tattle./", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_54": "* I'll just say I'm playing& hide and seek with you!/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_52": "* Promise you won't tell^1?\n Nobody would notice.../", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_53": "* I only told you cause you're\n the only kid who won't tattle./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_54": "* I'll just say I'm playing\n hide and seek with you!/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_56": "* I mean.../", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_57": "* .../", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_58": "* ...Yeah^1, yeah sure./", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_59": "* I won't tell^2.& I promise./%%", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_59": "* I won't tell^2.\n I promise./%%", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_66": "* Nikooooooo???/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_67": "* Niko^1, it's time for lunch!/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_68": "* Where are you...?/%%", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_75": "* Have you seen Niko?/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_76": "* ^1.^1.^1.No^2? Alright^2, I'll..^1.& I'll keep looking./", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_77": "* Let me know if you& find them./%%", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_84": "* Have you seen Niko?^1& They said they were playing& with you./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_76": "* ^1.^1.^1.No^2? Alright^2, I'll..^1.\n I'll keep looking./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_77": "* Let me know if you\n find them./%%", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_84": "* Have you seen Niko?^1\n They said they were playing\n with you./", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_86": "* Um..^1. n^1-no./", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_88": "* ...What do you mean?/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_90": "* They^1.^1.^1.they're still hiding./", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_92": "* Well^1.^1.^1. if you find them^2,& tell them to come home^2.& It's been two hours./", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_92": "* Well^1.^1.^1. if you find them^2,\n tell them to come home^2.\n It's been two hours./", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_94": "* Y-Yes ma'am./%%", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_101": "* I just don't understand...& Where could they have gone?/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_102": "* They don't usually play& hide-and-seek, not since they& were young.../", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_101": "* I just don't understand...\n Where could they have gone?/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_102": "* They don't usually play\n hide-and-seek, not since they\n were young.../", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_103": "* I wonder if.../", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_104": "* ^1.^1.^1./", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_105": "* Oh./", @@ -95,176 +95,176 @@ "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_109": "* Niko you... you wouldn't.../%%", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_116": "* NIKO?!/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_117": "* NIKO, WHERE ARE YOU?!/", - "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_118": "* I CAN'T... I CAN'T& LOSE YOU AGAIN!/", + "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_118": "* I CAN'T... I CAN'T\n LOSE YOU AGAIN!/", "gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_119": "* NIKOO^1O^1O^1O^1O^1O^1O^1!!!/%%", "gml_Object_obj_redacted_a_Alarm_0_global_msg_6": "* [redacted]/%%", "gml_Object_obj_readable_room1_Alarm_0_global_msg_86": "* .../%%", "gml_Object_obj_readable_room3_Alarm_0_global_msg_222": "* (...)/", "gml_Object_obj_readable_room3_Alarm_0_global_msg_223": "* (I think we should leave.)/%%", - "gml_Object_obj_watercooler_old_Alarm_0_global_msg_11": "* (Someone has meticulously& cleaned all the slime off of& this snail.)/%%", + "gml_Object_obj_watercooler_old_Alarm_0_global_msg_11": "* (Someone has meticulously\n cleaned all the slime off of\n this snail.)/%%", "gml_Object_obj_sans_room_Alarm_0_global_msg_12": "* heya./", "gml_Object_obj_sans_room_Alarm_0_global_msg_13": "* welcome to lower snowdin./", "gml_Object_obj_sans_room_Alarm_0_global_msg_14": "\\\\E3* i personally don't come here much.../", - "gml_Object_obj_sans_room_Alarm_0_global_msg_15": "\\\\E0* but i'm still posted& here^1. \\\\E1for some reason./", - "gml_Object_obj_sans_room_Alarm_0_global_msg_16": "\\\\E1* oh yeah^1, also all of& the exits are blocked& off./", + "gml_Object_obj_sans_room_Alarm_0_global_msg_15": "\\\\E0* but i'm still posted\n here^1. \\\\E1for some reason./", + "gml_Object_obj_sans_room_Alarm_0_global_msg_16": "\\\\E1* oh yeah^1, also all of\n the exits are blocked\n off./", "gml_Object_obj_sans_room_Alarm_0_global_msg_17": "\\\\E2* neat^1, huh?/%%", "gml_Object_obj_sans_room_Alarm_0_global_msg_21": "\\\\E0* it really sucks^1, too./", "gml_Object_obj_sans_room_Alarm_0_global_msg_22": "\\\\E3* i've heard this place is pretty big./", "gml_Object_obj_sans_room_Alarm_0_global_msg_23": "\\\\E1* heck^1, bigger than upper snowdin^1, even./", - "gml_Object_obj_sans_room_Alarm_0_global_msg_24": "\\\\E0* weird how everything& came together to block& it all off./%%", + "gml_Object_obj_sans_room_Alarm_0_global_msg_24": "\\\\E0* weird how everything\n came together to block\n it all off./%%", "gml_Object_obj_sans_room_Alarm_0_global_msg_29": "\\\\E0* i think our handyman lives down here, too./", "gml_Object_obj_sans_room_Alarm_0_global_msg_30": "\\\\E3* well... handywoman^1, i guess./", - "gml_Object_obj_sans_room_Alarm_0_global_msg_31": "\\\\E0* she comes by every so& often to fix people's& stuff./", + "gml_Object_obj_sans_room_Alarm_0_global_msg_31": "\\\\E0* she comes by every so\n often to fix people's\n stuff./", "gml_Object_obj_sans_room_Alarm_0_global_msg_32": "* last i remember, she helped fix up our shed./", "gml_Object_obj_sans_room_Alarm_0_global_msg_33": "\\\\E1* though^1, i think it took longer than usual.../", - "gml_Object_obj_sans_room_Alarm_0_global_msg_34": "\\\\E1* because her and pap& couldn't stop yapping& about puzzles./%%", + "gml_Object_obj_sans_room_Alarm_0_global_msg_34": "\\\\E1* because her and pap\n couldn't stop yapping\n about puzzles./%%", "gml_Object_obj_sans_room_Alarm_0_global_msg_35": "\\\\E1* dunno where she is right now^1, though./%%", "gml_Object_obj_sans_room_Alarm_0_global_msg_40": "\\\\E3* anyways... not sure when the roads will clear up./", "gml_Object_obj_sans_room_Alarm_0_global_msg_41": "\\\\E2* maybe by the time i stop being lazy./%%", - "gml_Object_obj_sans_room_Alarm_0_global_msg_54": "* hey^1, here's something& important to remember./", + "gml_Object_obj_sans_room_Alarm_0_global_msg_54": "* hey^1, here's something\n important to remember./", "gml_Object_obj_sans_room_Alarm_0_global_msg_55": "* my brother has a very..../", "gml_Object_obj_sans_room_Alarm_0_global_msg_58": "\\\\D\\\\W*\\\\L ^9s^9p^9e^5c%/", "gml_Object_obj_sans_room_Alarm_0_global_msg_59": "\\\\W* cool attack./", "gml_Object_obj_sans_room_Alarm_0_global_msg_91": "\\\\E0* you really like crosswords^1, huh?/", "gml_Object_obj_sans_room_Alarm_0_global_msg_92": "\\\\E1* hey^1, more power to ya./", "gml_Object_obj_sans_room_Alarm_0_global_msg_93": "\\\\E3* i could never finish them^1, way too hard./", - "gml_Object_obj_sans_room_Alarm_0_global_msg_94": "\\\\E2* maybe next time i should& try junior jumble& instead./%%", - "gml_Object_obj_sans_room_Alarm_0_global_msg_98": "\\\\E0* gonna be honest^1.&* i uh.../", + "gml_Object_obj_sans_room_Alarm_0_global_msg_94": "\\\\E2* maybe next time i should\n try junior jumble\n instead./%%", + "gml_Object_obj_sans_room_Alarm_0_global_msg_98": "\\\\E0* gonna be honest^1.\n* i uh.../", "gml_Object_obj_sans_room_Alarm_0_global_msg_99": "\\\\E1* really didn't think you'd finish it./", "gml_Object_obj_sans_room_Alarm_0_global_msg_100": "\\\\E3* but thanks for playing along./", - "gml_Object_obj_sans_room_Alarm_0_global_msg_101": "* would be nice if you& kept doing that./%%", + "gml_Object_obj_sans_room_Alarm_0_global_msg_101": "* would be nice if you\n kept doing that./%%", "gml_Object_obj_outsideworld_event_Draw_0_global_msg_334": "* I.../", - "gml_Object_obj_outsideworld_event_Draw_0_global_msg_335": "\\\\EM* As much as I would love& to spend more time with& you.../", + "gml_Object_obj_outsideworld_event_Draw_0_global_msg_335": "\\\\EM* As much as I would love\n to spend more time with\n you.../", "gml_Object_obj_outsideworld_event_Draw_0_global_msg_336": "*\\\\EA I need to go home./", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_97": "* welp./", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_98": "* ...you're here early./", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_99": "* .../", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_100": "* i'm gonna be honest./", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_101": "* you got here so fast../", - "gml_Object_obj_lastsans_trigger_Step_0_global_msg_102": "\\\\F3\\\\E2* i haven't even finished& eating my ice cream yet./", - "gml_Object_obj_lastsans_trigger_Step_0_global_msg_103": "\\\\E1* ...well^1, you're not in& a rush./", - "gml_Object_obj_lastsans_trigger_Step_0_global_msg_104": "\\\\E2* you can wait a minute^1,& right?/%%", + "gml_Object_obj_lastsans_trigger_Step_0_global_msg_102": "\\\\F3\\\\E2* i haven't even finished\n eating my ice cream yet./", + "gml_Object_obj_lastsans_trigger_Step_0_global_msg_103": "\\\\E1* ...well^1, you're not in\n a rush./", + "gml_Object_obj_lastsans_trigger_Step_0_global_msg_104": "\\\\E2* you can wait a minute^1,\n right?/%%", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_151": "\\\\E1* phew./", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_152": "\\\\E0* what a great cone./", - "gml_Object_obj_lastsans_trigger_Step_0_global_msg_153": "\\\\E3* sometimes it's nice to& take it easy./", - "gml_Object_obj_lastsans_trigger_Step_0_global_msg_154": "\\\\E2* otherwise^1, you'll get& brainfreeze./", + "gml_Object_obj_lastsans_trigger_Step_0_global_msg_153": "\\\\E3* sometimes it's nice to\n take it easy./", + "gml_Object_obj_lastsans_trigger_Step_0_global_msg_154": "\\\\E2* otherwise^1, you'll get\n brainfreeze./", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_155": "\\\\E1* anyway.../", - "gml_Object_obj_lastsans_trigger_Step_0_global_msg_156": "\\\\E3* i'm sure you got& something important to& do./", - "gml_Object_obj_lastsans_trigger_Step_0_global_msg_157": "\\\\E2* wouldn't wanna slow you& down./", + "gml_Object_obj_lastsans_trigger_Step_0_global_msg_156": "\\\\E3* i'm sure you got\n something important to\n do./", + "gml_Object_obj_lastsans_trigger_Step_0_global_msg_157": "\\\\E2* wouldn't wanna slow you\n down./", "gml_Object_obj_lastsans_trigger_Step_0_global_msg_158": "\\\\E1* later./%%", "gml_Object_obj_bara03_Step_0_global_msg_144": "* 03 rubs her glove quietly.", - "gml_Object_obj_bara03_Step_0_global_msg_147": "* 04 hums and looks the other& way.", + "gml_Object_obj_bara03_Step_0_global_msg_147": "* 04 hums and looks the other\n way.", "gml_Object_obj_bara03_Step_0_global_msg_150": "* 03 stands guard.", "gml_Object_obj_bara03_Step_0_global_msg_153": "* 04's twitches her tail.", "gml_Object_obj_bara03_Step_0_global_msg_156": "* Smells like a military zoo.", "gml_Object_obj_bara03_Step_0_global_msg_163": "* 03 is trembling.", - "gml_Object_obj_bara03_Step_0_global_msg_166": "* 03 is holding her face in& her hands.", + "gml_Object_obj_bara03_Step_0_global_msg_166": "* 03 is holding her face in\n her hands.", "gml_Object_obj_bara03_Step_0_global_msg_169": "* 03 stands still.", "gml_Object_obj_bara03_Step_0_global_msg_172": "* 03 seems sick.", "gml_Object_obj_bara03_Step_0_global_msg_176": "* 03's breathing intensifies.", - "gml_Object_obj_bara03_Step_0_global_msg_205": "* I touch RG 03's glove^1.&* It starts to come loose./^", + "gml_Object_obj_bara03_Step_0_global_msg_205": "* I touch RG 03's glove^1.\n* It starts to come loose./^", "gml_Object_obj_bara03_Step_0_global_msg_209": "* I shake RG 03's claw./^", - "gml_Object_obj_bara03_Step_0_global_msg_225": "* I tell RG 03 that she& should stand up for herself./^", - "gml_Object_obj_bara03_Step_0_global_msg_280": "My glove&...!/%%", - "gml_Object_obj_bara03_Step_0_global_msg_307": "03...&Is that&...?/%%", - "gml_Object_obj_bara03_Step_0_global_msg_329": "Yes.&It is./", - "gml_Object_obj_bara03_Step_0_global_msg_330": "Go&ahead.&Laugh at&me./%%", + "gml_Object_obj_bara03_Step_0_global_msg_225": "* I tell RG 03 that she\n should stand up for herself./^", + "gml_Object_obj_bara03_Step_0_global_msg_280": "My glove\n...!/%%", + "gml_Object_obj_bara03_Step_0_global_msg_307": "03...\nIs that\n...?/%%", + "gml_Object_obj_bara03_Step_0_global_msg_329": "Yes.\nIt is./", + "gml_Object_obj_bara03_Step_0_global_msg_330": "Go\nahead.\nLaugh at\nme./%%", "gml_Object_obj_bara03_Step_0_global_msg_346": "No, I.../%%", - "gml_Object_obj_bara03_Step_0_global_msg_373": "* RG 04 is looking at her own& glove.", - "gml_Object_obj_bara04_Alarm_6_global_msg_6": "Hmph,&try not&to mess&this up.", - "gml_Object_obj_bara04_Alarm_6_global_msg_9": "I'll&take you&down&alone!", - "gml_Object_obj_bara04_Alarm_6_global_msg_12": "Sigh...&team&attack,&I guess.", - "gml_Object_obj_bara04_Alarm_6_global_msg_15": "I'm a&one&woman&army.", - "gml_Object_obj_bara04_Alarm_6_global_msg_18": "D...&Dude...", - "gml_Object_obj_bara04_Alarm_6_global_msg_22": "What&are you&talking&about?", - "gml_Object_obj_bara04_Alarm_6_global_msg_25": "My...&glove...", - "gml_Object_obj_bara04_Alarm_6_global_msg_30": "Don't&touch&that!!", + "gml_Object_obj_bara03_Step_0_global_msg_373": "* RG 04 is looking at her own\n glove.", + "gml_Object_obj_bara04_Alarm_6_global_msg_6": "Hmph,\ntry not\nto mess\nthis up.", + "gml_Object_obj_bara04_Alarm_6_global_msg_9": "I'll\ntake you\ndown\nalone!", + "gml_Object_obj_bara04_Alarm_6_global_msg_12": "Sigh...\nteam\nattack,\nI guess.", + "gml_Object_obj_bara04_Alarm_6_global_msg_15": "I'm a\none\nwoman\narmy.", + "gml_Object_obj_bara04_Alarm_6_global_msg_18": "D...\nDude...", + "gml_Object_obj_bara04_Alarm_6_global_msg_22": "What\nare you\ntalking\nabout?", + "gml_Object_obj_bara04_Alarm_6_global_msg_25": "My...\nglove...", + "gml_Object_obj_bara04_Alarm_6_global_msg_30": "Don't\ntouch\nthat!!", "gml_Object_obj_bara04_Alarm_6_global_msg_33": "...", - "gml_Object_obj_bara04_Alarm_6_global_msg_37": "H-HEY,&STOP&THAT!!", - "gml_Object_obj_bara04_Alarm_6_global_msg_44": "03!&I didn't&want&this...", - "gml_Object_obj_bara04_Alarm_6_global_msg_47": "03...&03...", - "gml_Object_obj_bara04_Alarm_6_global_msg_50": "03...&answer&me...", + "gml_Object_obj_bara04_Alarm_6_global_msg_37": "H-HEY,\nSTOP\nTHAT!!", + "gml_Object_obj_bara04_Alarm_6_global_msg_44": "03!\nI didn't\nwant\nthis...", + "gml_Object_obj_bara04_Alarm_6_global_msg_47": "03...\n03...", + "gml_Object_obj_bara04_Alarm_6_global_msg_50": "03...\nanswer\nme...", "gml_Object_obj_bara04_Alarm_6_global_msg_53": "...", - "gml_Object_obj_bara04_Alarm_6_global_msg_56": "03!&I never&said&sorry...", - "gml_Object_obj_bara04_Alarm_6_global_msg_59": "03...!?&Why,&you...", + "gml_Object_obj_bara04_Alarm_6_global_msg_56": "03!\nI never\nsaid\nsorry...", + "gml_Object_obj_bara04_Alarm_6_global_msg_59": "03...!?\nWhy,\nyou...", "gml_Object_obj_bara04_Alarm_6_global_msg_65": "%%%", "gml_Object_obj_bara04_Step_0_global_msg_135": "* 03 rubs her glove quietly.", - "gml_Object_obj_bara04_Step_0_global_msg_138": "* 04 hums and looks the other& way.", + "gml_Object_obj_bara04_Step_0_global_msg_138": "* 04 hums and looks the other\n way.", "gml_Object_obj_bara04_Step_0_global_msg_141": "* 03 stands guard.", "gml_Object_obj_bara04_Step_0_global_msg_144": "* 04's twitches her tail.", "gml_Object_obj_bara04_Step_0_global_msg_147": "* Smells like a military zoo.", - "gml_Object_obj_bara04_Step_0_global_msg_154": "* 04 holds her head in her& hands.", - "gml_Object_obj_bara04_Step_0_global_msg_157": "* Sad mews emerge from& 04's armor.", + "gml_Object_obj_bara04_Step_0_global_msg_154": "* 04 holds her head in her\n hands.", + "gml_Object_obj_bara04_Step_0_global_msg_157": "* Sad mews emerge from\n 04's armor.", "gml_Object_obj_bara04_Step_0_global_msg_160": "* 04 is thunderstruck.", "gml_Object_obj_bara04_Step_0_global_msg_163": "* 04 does nothing.", "gml_Object_obj_bara04_Step_0_global_msg_167": "* 04's breathing intensifies.", - "gml_Object_obj_bara04_Step_0_global_msg_195": "* I attempt to touch RG 04's& glove^1.&* She bats my hand away./^", - "gml_Object_obj_bara04_Step_0_global_msg_199": "* I touch RG 04's glove softly.&* She nods and begins to& take it off./^", - "gml_Object_obj_bara04_Step_0_global_msg_213": "* I tell RG 04 to remember& what being friends is about./^", - "gml_Object_obj_bara04_Step_0_global_msg_268": "Actually&.../", - "gml_Object_obj_bara04_Step_0_global_msg_269": "I still&wear&mine&too./%%", - "gml_Object_obj_bara04_Step_0_global_msg_294": "Our friendship&bracelets from&high school./%%", - "gml_Object_obj_bara04_Step_0_global_msg_308": "03, I'm sorry.&I thought you hated&me, after what&happened.../", - "gml_Object_obj_bara04_Step_0_global_msg_309": "We did some pretty&nasty things to&each other, because&of.../%%", - "gml_Object_obj_bara04_Step_0_global_msg_329": "That old drama?&Forget about it./", - "gml_Object_obj_bara04_Step_0_global_msg_330": "To tell you the&truth, I requested&to be partners&with you./", - "gml_Object_obj_bara04_Step_0_global_msg_331": "I wanted to become&friends with you&again.../", - "gml_Object_obj_bara04_Step_0_global_msg_332": "But I didn't know&how to breach the&topic./%%", + "gml_Object_obj_bara04_Step_0_global_msg_195": "* I attempt to touch RG 04's\n glove^1.\n* She bats my hand away./^", + "gml_Object_obj_bara04_Step_0_global_msg_199": "* I touch RG 04's glove softly.\n* She nods and begins to\n take it off./^", + "gml_Object_obj_bara04_Step_0_global_msg_213": "* I tell RG 04 to remember\n what being friends is about./^", + "gml_Object_obj_bara04_Step_0_global_msg_268": "Actually\n.../", + "gml_Object_obj_bara04_Step_0_global_msg_269": "I still\nwear\nmine\ntoo./%%", + "gml_Object_obj_bara04_Step_0_global_msg_294": "Our friendship\nbracelets from\nhigh school./%%", + "gml_Object_obj_bara04_Step_0_global_msg_308": "03, I'm sorry.\nI thought you hated\nme, after what\nhappened.../", + "gml_Object_obj_bara04_Step_0_global_msg_309": "We did some pretty\nnasty things to\neach other, because\nof.../%%", + "gml_Object_obj_bara04_Step_0_global_msg_329": "That old drama?\nForget about it./", + "gml_Object_obj_bara04_Step_0_global_msg_330": "To tell you the\ntruth, I requested\nto be partners\nwith you./", + "gml_Object_obj_bara04_Step_0_global_msg_331": "I wanted to become\nfriends with you\nagain.../", + "gml_Object_obj_bara04_Step_0_global_msg_332": "But I didn't know\nhow to breach the\ntopic./%%", "gml_Object_obj_bara04_Step_0_global_msg_346": "03.../", "gml_Object_obj_bara04_Step_0_global_msg_347": "After this.../", - "gml_Object_obj_bara04_Step_0_global_msg_348": "Do you want to get&some ice-cream?/%%", - "gml_Object_obj_bara04_Step_0_global_msg_368": "Salmon-&flavor?/%%", - "gml_Object_obj_bara04_Step_0_global_msg_382": "You know&it!/%%", - "gml_Object_obj_bara04_Step_0_global_msg_406": "* 03 and 04 are planning all& sorts of things to do& together.", - "gml_Object_obj_sign_room_Alarm_0_global_msg_19": "* North: Lower Snowdin&* South: Snowdin Town/%%", + "gml_Object_obj_bara04_Step_0_global_msg_348": "Do you want to get\nsome ice-cream?/%%", + "gml_Object_obj_bara04_Step_0_global_msg_368": "Salmon-\nflavor?/%%", + "gml_Object_obj_bara04_Step_0_global_msg_382": "You know\nit!/%%", + "gml_Object_obj_bara04_Step_0_global_msg_406": "* 03 and 04 are planning all\n sorts of things to do\n together.", + "gml_Object_obj_sign_room_Alarm_0_global_msg_19": "* North: Lower Snowdin\n* South: Snowdin Town/%%", "gml_Object_obj_sign_room_Alarm_0_global_msg_111": "* /", "gml_Object_obj_sign_room_Alarm_0_global_msg_112": "* mhm/%%", "gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_6": "* .../%%", - "gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_10": "* Just a inconveniently-shaped& lamp./", - "gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_11": "* ...Did he really throw it& THAT far???/%%", + "gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_10": "* Just a inconveniently-shaped\n lamp./", + "gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_11": "* ...Did he really throw it\n THAT far???/%%", "gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_6": "* .../%%", - "gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_10": "* Just a inconveniently-shaped& lamp./", - "gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_11": "* ...Did he really throw it& THAT far???/%%", + "gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_10": "* Just a inconveniently-shaped\n lamp./", + "gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_11": "* ...Did he really throw it\n THAT far???/%%", "gml_Object_obj_papcarrow2_Alarm_0_global_msg_6": "* (What could it mean?)/%%", "gml_Object_obj_papcarrow_Alarm_0_global_msg_6": "* (Hmm...)/%%", "gml_Object_obj_sansb_body_Draw_0_global_msg_463": "hey./%%", "gml_Object_obj_sansb_body_Draw_0_global_msg_506": "wrong mod./%%", - "gml_Object_obj_sansb_body_Draw_0_global_msg_517": "really^2?&i coulda sworn^1-%%", - "gml_Object_obj_sansb_body_Draw_0_global_msg_528": "red and yellow&is that way^2.&this is&onetale./%%", - "gml_Object_obj_sansb_body_Draw_0_global_msg_540": "ohhh^1,&gotcha./%%", - "gml_Object_obj_sansb_body_Draw_0_global_msg_551": "yeah it's really&easy to&mess up^2.&don't sweat it./%%", - "gml_Object_obj_sansb_body_Draw_0_global_msg_563": "my bad big man^1,&i'll see you&later./%%", + "gml_Object_obj_sansb_body_Draw_0_global_msg_517": "really^2?\ni coulda sworn^1-%%", + "gml_Object_obj_sansb_body_Draw_0_global_msg_528": "red and yellow\nis that way^2.\nthis is\nonetale./%%", + "gml_Object_obj_sansb_body_Draw_0_global_msg_540": "ohhh^1,\ngotcha./%%", + "gml_Object_obj_sansb_body_Draw_0_global_msg_551": "yeah it's really\neasy to\nmess up^2.\ndon't sweat it./%%", + "gml_Object_obj_sansb_body_Draw_0_global_msg_563": "my bad big man^1,\ni'll see you\nlater./%%", "gml_Object_obj_sansb_body_Draw_0_global_msg_1601": "\\\\DStay right there./%", "gml_Object_obj_sansb_body_Draw_0_global_msg_1638": "\\\\E4.../", "gml_Object_obj_sansb_body_Draw_0_global_msg_1639": "\\\\E9.../", "gml_Object_obj_sansb_body_Draw_0_global_msg_1640": "\\\\E4heh./", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1641": "\\\\E3yeesh^1, you trying&to steal my gimmick?/", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1641": "\\\\E3yeesh^1, you trying\nto steal my gimmick?/", "gml_Object_obj_sansb_body_Draw_0_global_msg_1642": "\\\\E3.../", "gml_Object_obj_sansb_body_Draw_0_global_msg_1643": "\\\\E4y'know.../", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1644": "i remember alphys&talking about&something like&this./", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1645": "two beings inhabiting&the same body./", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1646": "\\\\E1course^1, it was&only a theory^1,&but.../", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1647": "\\\\E2that look in your&eye says it all^1,&really./", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1648": "\\\\E4not like it matters^1,&anyway./", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1649": "you're just making&it easier for me./", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1644": "i remember alphys\ntalking about\nsomething like\nthis./", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1645": "two beings inhabiting\nthe same body./", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1646": "\\\\E1course^1, it was\nonly a theory^1,\nbut.../", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1647": "\\\\E2that look in your\neye says it all^1,\nreally./", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1648": "\\\\E4not like it matters^1,\nanyway./", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1649": "you're just making\nit easier for me./", "gml_Object_obj_sansb_body_Draw_0_global_msg_1650": "\\\\E4but, still.../", - "gml_Object_obj_sansb_body_Draw_0_global_msg_1651": "\\\\E5your strings were&showing ever since&you shook my hand./%%", - "gml_Object_obj_sansb_Step_0_global_msg_505": "* Sans is sparing me..^1.&* Please...^2 please.", - "gml_Object_obj_multitileevent_Step_0_global_msg_78": "* ...WHAT'S THAT^1?&* A NOTEBOOK?^1?&* WITH THE RULES???/", - "gml_Object_obj_multitileevent_Step_0_global_msg_79": "* HOW WEIRDLY CONVENIENT^1!&* I'LL GIVE YOU 1 SECOND& TO LOOK AT IT./", + "gml_Object_obj_sansb_body_Draw_0_global_msg_1651": "\\\\E5your strings were\nshowing ever since\nyou shook my hand./%%", + "gml_Object_obj_sansb_Step_0_global_msg_505": "* Sans is sparing me..^1.\n* Please...^2 please.", + "gml_Object_obj_multitileevent_Step_0_global_msg_78": "* ...WHAT'S THAT^1?\n* A NOTEBOOK?^1?\n* WITH THE RULES???/", + "gml_Object_obj_multitileevent_Step_0_global_msg_79": "* HOW WEIRDLY CONVENIENT^1!\n* I'LL GIVE YOU 1 SECOND\n TO LOOK AT IT./", "gml_Object_obj_multitileevent_Step_0_global_msg_80": "\\\\TS \\\\F0 \\\\E0 \\\\T0 %", "gml_Object_obj_multitileevent_Step_0_global_msg_81": "* I open the notebook.../", - "gml_Object_obj_multitileevent_Step_0_global_msg_82": "* ^1.^1.^1.It's nothing but& chicken-scratch.../", + "gml_Object_obj_multitileevent_Step_0_global_msg_82": "* ^1.^1.^1.It's nothing but\n chicken-scratch.../", "gml_Object_obj_multitileevent_Step_0_global_msg_83": "\\\\TS \\\\F0 \\\\E0 \\\\TM %", - "gml_Object_obj_multitileevent_Step_0_global_msg_84": "* O, WOE IS YOU.&* I'M SURE YOU CAN REMEMBER THE& RULES IN THAT BRAIN OF YOURS!/%%", + "gml_Object_obj_multitileevent_Step_0_global_msg_84": "* O, WOE IS YOU.\n* I'M SURE YOU CAN REMEMBER THE\n RULES IN THAT BRAIN OF YOURS!/%%", "gml_Object_obj_memoryrecall_Step_0_global_msg_68": "* Oh./", "gml_Object_obj_memoryrecall_Step_0_global_msg_69": "* Oh!/", "gml_Object_obj_memoryrecall_Step_0_global_msg_70": "* Oh my goodness, is that you?/%%", - "gml_Object_obj_memoryrecall_Step_0_global_msg_97": "* I was so afraid^1, but I& should have trusted you./", + "gml_Object_obj_memoryrecall_Step_0_global_msg_97": "* I was so afraid^1, but I\n should have trusted you./", "gml_Object_obj_memoryrecall_Step_0_global_msg_98": "* That's what good children do./%%", "gml_Object_obj_memoryrecall_Step_0_global_msg_112": "* Are you still playing?/", "gml_Object_obj_memoryrecall_Step_0_global_msg_113": "* I'll let you play for a little longer^1, lunch is almost ready./", - "gml_Object_obj_memoryrecall_Step_0_global_msg_114": "* I'm so happy that you're& here^1, my sunshine./%%", + "gml_Object_obj_memoryrecall_Step_0_global_msg_114": "* I'm so happy that you're\n here^1, my sunshine./%%", "gml_Object_obj_memoryrecall_Step_0_global_msg_128": "* Before you go.../", "gml_Object_obj_memoryrecall_Step_0_global_msg_129": "* Come here./", "gml_Object_obj_memoryrecall_Step_0_global_msg_130": "* Give me a hug./%%", @@ -278,11 +278,11 @@ "gml_Object_obj_waterboardpuzzle1_Step_0_global_msg_135": "* What's wrong with you!/%%", "gml_Object_obj_innevent1_Step_0_global_msg_67": "* (...)/", "gml_Object_obj_innevent1_Step_0_global_msg_68": "* (Ugh^1, I can't sleep...)/", - "gml_Object_obj_innevent1_Step_0_global_msg_69": "* (Why do they have to snore& so loud?)/", + "gml_Object_obj_innevent1_Step_0_global_msg_69": "* (Why do they have to snore\n so loud?)/", "gml_Object_obj_innevent1_Step_0_global_msg_70": "* (...)/", "gml_Object_obj_innevent1_Step_0_global_msg_71": "* (As I attempt to sleep^1, my mind wanders.)/", - "gml_Object_obj_innevent1_Step_0_global_msg_72": "* (...This place is so much& bigger than I thought.)/", - "gml_Object_obj_innevent1_Step_0_global_msg_73": "* (All of this^1, under a& mountain..^1. and I haven't& even seen it all!)/", + "gml_Object_obj_innevent1_Step_0_global_msg_72": "* (...This place is so much\n bigger than I thought.)/", + "gml_Object_obj_innevent1_Step_0_global_msg_73": "* (All of this^1, under a\n mountain..^1. and I haven't\n even seen it all!)/", "gml_Object_obj_innevent1_Step_0_global_msg_74": "* (And all of this snow...)/", "gml_Object_obj_innevent1_Step_0_global_msg_75": "* (I never really got to see snow much up above.)/", "gml_Object_obj_innevent1_Step_0_global_msg_76": "* (And yet, it's everywhere here.)/", @@ -303,21 +303,21 @@ "gml_Object_obj_truechara_Step_0_global_msg_147": "Hah./", "gml_Object_obj_truechara_Step_0_global_msg_148": "You're funny./", "gml_Object_obj_truechara_Step_0_global_msg_149": ".../", - "gml_Object_obj_truechara_Step_0_global_msg_150": "I just want to see my mama&again./", + "gml_Object_obj_truechara_Step_0_global_msg_150": "I just want to see my mama\nagain./", "gml_Object_obj_truechara_Step_0_global_msg_151": "I want to see her smile./", - "gml_Object_obj_truechara_Step_0_global_msg_152": "Now, I don't think I ever&will./", + "gml_Object_obj_truechara_Step_0_global_msg_152": "Now, I don't think I ever\nwill./", "gml_Object_obj_truechara_Step_0_global_msg_153": "And I know the reason why./%%", "gml_Object_obj_truechara_Step_0_global_msg_163": "^1I^1t^1'^1s ^1y^1o^1u^1./", "gml_Object_obj_truechara_Step_0_global_msg_164": "^1I^1t^1'^1s ^1y^1o^1u^1./", "gml_Object_obj_truechara_Step_0_global_msg_165": "^1I^1t^1'^1s ^1y^1o^1u^1%", "gml_Object_obj_truechara_Step_0_global_msg_166": "^1I^1t^1'^1s ^1y^1o^1u^1%", - "gml_Object_obj_truechara_Step_0_global_msg_167": "It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you&It's you%", + "gml_Object_obj_truechara_Step_0_global_msg_167": "It's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you%", "gml_Object_obj_truechara_Step_0_global_msg_331": "...Well.../", "gml_Object_obj_truechara_Step_0_global_msg_332": "At least you were honest./", "gml_Object_obj_truechara_Step_0_global_msg_333": ".../", - "gml_Object_obj_truechara_Step_0_global_msg_334": "This isn't the first time&we've said goodbye, is it?/", - "gml_Object_obj_truechara_Step_0_global_msg_335": "What will become of this world&after all we've been through?/", - "gml_Object_obj_truechara_Step_0_global_msg_336": "Last time, you said the world&would continue as long as&we remembered it./", + "gml_Object_obj_truechara_Step_0_global_msg_334": "This isn't the first time\nwe've said goodbye, is it?/", + "gml_Object_obj_truechara_Step_0_global_msg_335": "What will become of this world\nafter all we've been through?/", + "gml_Object_obj_truechara_Step_0_global_msg_336": "Last time, you said the world\nwould continue as long as\nwe remembered it./", "gml_Object_obj_truechara_Step_0_global_msg_337": ".../%%", "gml_Object_obj_basicmonster_Alarm_6_global_msg_4": "Default", "gml_Object_obj_basicmonster_Alarm_6_global_msg_7": "No 2", @@ -336,18 +336,18 @@ "gml_Object_obj_sleepbear_Alarm_0_global_msg_21": "* (Still here. Somehow.)/%%", "gml_Object_obj_sansb_Alarm_6_global_msg_4": "del", "gml_Object_obj_sansb_Alarm_6_global_msg_5": "%%%", - "gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_6": "* We're about to visit Snowdin& for the first time./", - "gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_7": "* You just came from there^1,& right?/", + "gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_6": "* We're about to visit Snowdin\n for the first time./", + "gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_7": "* You just came from there^1,\n right?/", "gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_8": "* How is it...?/%%", - "gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_11": "* You should go back to& Snowdin./%%", - "gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_6": "* Hey^1, I haven't seen you& around before./", - "gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_7": "* It's nice to meet new& people^1, isn't it?/%%", - "gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_10": "* I..^1.&* I don't know you./%%", + "gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_11": "* You should go back to\n Snowdin./%%", + "gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_6": "* Hey^1, I haven't seen you\n around before./", + "gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_7": "* It's nice to meet new\n people^1, isn't it?/%%", + "gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_10": "* I..^1.\n* I don't know you./%%", "gml_Object_obj_mewmew_boss_Step_0_global_msg_25": "\\\\E0Unmewsed~/%", "gml_Object_obj_mewmew_boss_Step_0_global_msg_496": "%%", - "gml_Object_obj_girlsnightout_Step_0_global_msg_4": "* Hey^1! You^1!&* Stop!/%%", - "gml_Object_obj_girlsnightout_Step_0_global_msg_45": "* We've^1, like^1, received an& anonymous tip about a human& wearing a scarf./", - "gml_Object_obj_girlsnightout_Step_0_global_msg_46": "* They told us they were& wandering around Hotland& right now.../", + "gml_Object_obj_girlsnightout_Step_0_global_msg_4": "* Hey^1! You^1!\n* Stop!/%%", + "gml_Object_obj_girlsnightout_Step_0_global_msg_45": "* We've^1, like^1, received an\n anonymous tip about a human\n wearing a scarf./", + "gml_Object_obj_girlsnightout_Step_0_global_msg_46": "* They told us they were\n wandering around Hotland\n right now.../", "gml_Object_obj_battlecontroller_Step_0_global_msg_219": "%%%", "gml_Object_obj_asgoremeet_event_Step_0_global_msg_426": "* ^1.^1.^1./", "gml_Object_obj_asgoremeet_event_Step_0_global_msg_427": "* What.../", @@ -358,42 +358,42 @@ "gml_Object_obj_asgoremeet_event_Step_0_global_msg_432": "* .../%%", "gml_Object_obj_asgoremeet_event_Step_0_global_msg_461": "* I.../", "gml_Object_obj_asgoremeet_event_Step_0_global_msg_462": "* I don't know what to do./", - "gml_Object_obj_asgoremeet_event_Step_0_global_msg_463": "* Do you realize what& you've done, child?/", + "gml_Object_obj_asgoremeet_event_Step_0_global_msg_463": "* Do you realize what\n you've done, child?/", "gml_Object_obj_asgoremeet_event_Step_0_global_msg_464": "* ^1.^1.^1.Child?/", "gml_Object_obj_asgoremeet_event_Step_0_global_msg_465": "%%", "gml_Object_obj_itsyoutext_Alarm_0_global_msg_19": "It's you.", - "gml_Object_obj_dogeB_Alarm_6_global_msg_11": "You're&rather&slow.", - "gml_Object_obj_dogeB_Alarm_6_global_msg_14": "Come on,&let's go.", - "gml_Object_obj_dogeB_Alarm_6_global_msg_17": "Hurry&up...", - "gml_Object_obj_dogeB_Alarm_6_global_msg_20": "Want to&go on&a walk?", - "gml_Object_obj_dogeB_Alarm_6_global_msg_23": "Pet...&me...", - "gml_Object_obj_dogeB_Alarm_6_global_msg_27": "Oh boy!&Oh boy!&Oh boy!&Oh boy!", - "gml_Object_obj_dogeB_Alarm_6_global_msg_33": "Ahhhh,&humans&are&nice.", - "gml_Object_obj_dogeB_Alarm_6_global_msg_40": "Hey!!&That&was&fun!!", + "gml_Object_obj_dogeB_Alarm_6_global_msg_11": "You're\nrather\nslow.", + "gml_Object_obj_dogeB_Alarm_6_global_msg_14": "Come on,\nlet's go.", + "gml_Object_obj_dogeB_Alarm_6_global_msg_17": "Hurry\nup...", + "gml_Object_obj_dogeB_Alarm_6_global_msg_20": "Want to\ngo on\na walk?", + "gml_Object_obj_dogeB_Alarm_6_global_msg_23": "Pet...\nme...", + "gml_Object_obj_dogeB_Alarm_6_global_msg_27": "Oh boy!\nOh boy!\nOh boy!\nOh boy!", + "gml_Object_obj_dogeB_Alarm_6_global_msg_33": "Ahhhh,\nhumans\nare\nnice.", + "gml_Object_obj_dogeB_Alarm_6_global_msg_40": "Hey!!\nThat\nwas\nfun!!", "gml_Object_obj_dogeB_Alarm_6_global_msg_43": "%%%", "gml_Object_obj_dogeB_Step_0_global_msg_99": "* Doge is pacing anxiously.", - "gml_Object_obj_dogeB_Step_0_global_msg_102": "* Doge paws at an imaginary& door.", - "gml_Object_obj_dogeB_Step_0_global_msg_105": "* Doge is looking at you and& whining.", - "gml_Object_obj_dogeB_Step_0_global_msg_108": "* Doge is wondering where she& put her leash.", + "gml_Object_obj_dogeB_Step_0_global_msg_102": "* Doge paws at an imaginary\n door.", + "gml_Object_obj_dogeB_Step_0_global_msg_105": "* Doge is looking at you and\n whining.", + "gml_Object_obj_dogeB_Step_0_global_msg_108": "* Doge is wondering where she\n put her leash.", "gml_Object_obj_dogeB_Step_0_global_msg_111": "* Doge is now primed for petting.", "gml_Object_obj_dogeB_Step_0_global_msg_114": "* Doge looks satisfied.", "gml_Object_obj_dogeB_Step_0_global_msg_117": "* Doge needs a vet.", - "gml_Object_obj_dogeB_Step_0_global_msg_132": "* DOGE - ATK 7 DEF 5&* Pronounced \"dohj.\" Soft j^1.&* Seems like she wants a walk./^", - "gml_Object_obj_dogeB_Step_0_global_msg_143": "* You tried to bathe Doge^2,& but she's perfectly clean.../^", - "gml_Object_obj_dogeB_Step_0_global_msg_156": "* You go on a short walk with& the Doge./^", - "gml_Object_obj_dogeB_Step_0_global_msg_168": "* The Doge seems all tuckered& out./^", - "gml_Object_obj_dogeB_Step_0_global_msg_180": "* You called Doge over.&* Doge came close./^", - "gml_Object_obj_dogeB_Step_0_global_msg_194": "* Dry a dry doge?&* Your mind boggles at this& impossibility./^", - "gml_Object_obj_dogeB_Step_0_global_msg_207": "* You pet the Doge.&* What a good Doge./^", - "gml_Object_obj_dogeB_Step_0_global_msg_219": "* Doge seems too dangerous& to pet..^1.&* For now./^", + "gml_Object_obj_dogeB_Step_0_global_msg_132": "* DOGE - ATK 7 DEF 5\n* Pronounced \"dohj.\" Soft j^1.\n* Seems like she wants a walk./^", + "gml_Object_obj_dogeB_Step_0_global_msg_143": "* You tried to bathe Doge^2,\n but she's perfectly clean.../^", + "gml_Object_obj_dogeB_Step_0_global_msg_156": "* You go on a short walk with\n the Doge./^", + "gml_Object_obj_dogeB_Step_0_global_msg_168": "* The Doge seems all tuckered\n out./^", + "gml_Object_obj_dogeB_Step_0_global_msg_180": "* You called Doge over.\n* Doge came close./^", + "gml_Object_obj_dogeB_Step_0_global_msg_194": "* Dry a dry doge?\n* Your mind boggles at this\n impossibility./^", + "gml_Object_obj_dogeB_Step_0_global_msg_207": "* You pet the Doge.\n* What a good Doge./^", + "gml_Object_obj_dogeB_Step_0_global_msg_219": "* Doge seems too dangerous\n to pet..^1.\n* For now./^", "gml_GlobalScript_SCR_TEXT_global_msg_6": "1234 1234 1234 1234 1234 1234 1234/", "gml_GlobalScript_SCR_TEXT_global_msg_7": "fhuehfuehfuehfuheufhefhuehfuehfuehfuheufhefhuehfuehfuehfuheufhefhuehfuehfuehfuheufhefhuehfuehfuehfu/%", "gml_GlobalScript_SCR_TEXT_global_msg_8": "%%%", - "gml_GlobalScript_SCR_TEXT_global_msg_15": "\\\\XLa, la.^3 &Time to wake&up and\\\\R smell\\\\X &the^4 pain./", - "gml_GlobalScript_SCR_TEXT_global_msg_16": "* Though^2.^4.^6.^8.&It's still a&little shaky./", + "gml_GlobalScript_SCR_TEXT_global_msg_15": "\\\\XLa, la.^3 \nTime to wake\nup and\\\\R smell\\\\X \nthe^4 pain./", + "gml_GlobalScript_SCR_TEXT_global_msg_16": "* Though^2.^4.^6.^8.\nIt's still a\nlittle shaky./", "gml_GlobalScript_SCR_TEXT_global_msg_17": "fhuehfuehfuehfuheufhe/%", "gml_GlobalScript_SCR_TEXT_global_msg_18": "%%%", - "gml_GlobalScript_SCR_TEXT_global_msg_22": "* TestMonster and its cohorts&draw near!", + "gml_GlobalScript_SCR_TEXT_global_msg_22": "* TestMonster and its cohorts\ndraw near!", "gml_GlobalScript_SCR_TEXT_global_msg_23": "%%%", "gml_GlobalScript_SCR_TEXT_global_msg_90": "%%%", "gml_GlobalScript_SCR_TEXT_global_msg_104": "\\\\Y", @@ -403,34 +403,34 @@ "gml_GlobalScript_SCR_TEXT_global_msg_456": "%%%", "gml_GlobalScript_SCR_TEXT_global_msg_461": "%%%", "gml_GlobalScript_SCR_TEXT_global_msg_2045": "%%", - "gml_GlobalScript_SCR_TEXT_global_msg_2223": "* It's a box.&* Open it?& Yes No \\\\C", - "gml_GlobalScript_SCR_TEXT_global_msg_2233": "* (I got a Honey Dew Resort& Coupon!)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2223": "* It's a box.\n* Open it?\n Yes No \\\\C", + "gml_GlobalScript_SCR_TEXT_global_msg_2233": "* (I got a Honey Dew Resort\n Coupon!)/", "gml_GlobalScript_SCR_TEXT_global_msg_2234": "* (...)/", "gml_GlobalScript_SCR_TEXT_global_msg_2235": "* (Wait^1, where even is that?)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2236": "* (Is it past this point^1?& Because I uhm...)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2236": "* (Is it past this point^1?\n Because I uhm...)/", "gml_GlobalScript_SCR_TEXT_global_msg_2237": "* (I kinda^1.^1.^1. can't go there.)/", "gml_GlobalScript_SCR_TEXT_global_msg_2238": "* (Uhm...)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2239": "* (...I guess I'll just...& throw this away.)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2239": "* (...I guess I'll just...\n throw this away.)/", "gml_GlobalScript_SCR_TEXT_global_msg_2240": "* (I threw away the Coupon.)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2241": "* (Man... I came ALL the way& here only to get that???)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2242": "* (I swear, It's like I can& never find what I need.)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2243": "* (It's like looking for a& needle in a haystack!)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2244": "* (...Wait, do they even have& haystacks in the Underground?^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2245": "* (I mean I guess they have& grass, but...^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2246": "* (Wait^1, do they even need& haystacks???^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2247": "* (Are there like... normal& horses here???^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2248": "* (They probably got needles^1,& considering all the sharp & stuff I've found.^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2249": "* (But until I see a haystack^1,& I probably won't be able to& use this metaphor.^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2250": "* (...Say^1, do YOU have haystacks& where you live?^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2251": "* (We use them to feed the& horses in^1.^1.^1. I think& Mama called them stables?^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2252": "* (Well anyway, we use horses to& get around town sometimes...^3)%", - "gml_GlobalScript_SCR_TEXT_global_msg_2253": "* (Because we don't really have& any cars where we live.^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2241": "* (Man... I came ALL the way\n here only to get that???)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2242": "* (I swear, It's like I can\n never find what I need.)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2243": "* (It's like looking for a\n needle in a haystack!)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2244": "* (...Wait, do they even have\n haystacks in the Underground?^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2245": "* (I mean I guess they have\n grass, but...^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2246": "* (Wait^1, do they even need\n haystacks???^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2247": "* (Are there like... normal\n horses here???^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2248": "* (They probably got needles^1,\n considering all the sharp \n stuff I've found.^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2249": "* (But until I see a haystack^1,\n I probably won't be able to\n use this metaphor.^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2250": "* (...Say^1, do YOU have haystacks\n where you live?^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2251": "* (We use them to feed the\n horses in^1.^1.^1. I think\n Mama called them stables?^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2252": "* (Well anyway, we use horses to\n get around town sometimes...^3)%", + "gml_GlobalScript_SCR_TEXT_global_msg_2253": "* (Because we don't really have\n any cars where we live.^3)%", "gml_GlobalScript_SCR_TEXT_global_msg_2254": "* (...Wait.)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2255": "* (Can't I just jump down from& here and go to the Resort?^3)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2255": "* (Can't I just jump down from\n here and go to the Resort?^3)/", "gml_GlobalScript_SCR_TEXT_global_msg_2256": "* (Yeah..^1. Yeah I can!^3)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2257": "* (Let me just grab the coupon^1-& aaand it's gone.)/", + "gml_GlobalScript_SCR_TEXT_global_msg_2257": "* (Let me just grab the coupon^1-\n aaand it's gone.)/", "gml_GlobalScript_SCR_TEXT_global_msg_2258": "* (...)/", - "gml_GlobalScript_SCR_TEXT_global_msg_2259": "* (I guess it blew away in the& wind...)/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_2259": "* (I guess it blew away in the\n wind...)/%%", "gml_GlobalScript_SCR_TEXT_global_msg_2275": "%%", "gml_GlobalScript_SCR_TEXT_global_msg_3509": "%%", "gml_GlobalScript_SCR_TEXT_global_msg_3514": "* x/%%", @@ -440,16 +440,16 @@ "gml_GlobalScript_SCR_TEXT_global_msg_3534": "* x/%%", "gml_GlobalScript_SCR_TEXT_global_msg_3539": "* x/%%", "gml_GlobalScript_SCR_TEXT_global_msg_3544": "* x/%%", - "gml_GlobalScript_SCR_TEXT_global_msg_3864": "* ...What is wrong with& me..?/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_3864": "* ...What is wrong with\n me..?/%%", "gml_GlobalScript_SCR_TEXT_global_msg_5603": "* (...Y'know^1, I was expecting something to be here.)/", "gml_GlobalScript_SCR_TEXT_global_msg_5604": "* (No idea why.)/", "gml_GlobalScript_SCR_TEXT_global_msg_5605": "* (...)/%%", "gml_GlobalScript_SCR_TEXT_global_msg_5754": "%%", - "gml_GlobalScript_SCR_TEXT_global_msg_8480": "* Check * Egg-on& * Correct * Scream", + "gml_GlobalScript_SCR_TEXT_global_msg_8480": "* Check * Egg-on\n * Correct * Scream", "gml_GlobalScript_SCR_TEXT_global_msg_8776": "what text do you want/", "gml_GlobalScript_SCR_TEXT_global_msg_8782": "eartbonud/%%", "gml_GlobalScript_SCR_TEXT_global_msg_8789": "oneshor/%%", - "gml_GlobalScript_SCR_TEXT_global_msg_8803": "& & Approach \\\\C", + "gml_GlobalScript_SCR_TEXT_global_msg_8803": "\n \n Approach \\\\C", "gml_GlobalScript_SCR_TEXT_global_msg_8804": "%%", "gml_GlobalScript_SCR_TEXT_global_msg_8809": "%%", "gml_GlobalScript_SCR_TEXT_global_msg_8811": "%%", @@ -457,30 +457,30 @@ "gml_GlobalScript_SCR_TEXT_global_msg_8824": "* Alphys has been unmuted./%", "gml_GlobalScript_SCR_TEXT_global_msg_8830": "* s^9p^e^c%%/", "gml_GlobalScript_SCR_TEXT_global_msg_8831": "* cool attack./", - "gml_GlobalScript_SCR_TEXT_global_msg_8849": "yo whats up& & whats up the sky \\\\C", - "gml_GlobalScript_SCR_TEXT_global_msg_8856": "nothing much, wanna hear a secret&& yes maybe\\\\C", - "gml_GlobalScript_SCR_TEXT_global_msg_8862": "lol. wanna hear a secret&& yes maybe\\\\C", - "gml_GlobalScript_SCR_TEXT_global_msg_8869": "i have only one number&and that is the ghostbusters& what is it what is it\\\\C", - "gml_GlobalScript_SCR_TEXT_global_msg_8876": "did you really think i was&gonna give out such a big&secret for free lol/", - "gml_GlobalScript_SCR_TEXT_global_msg_8877": "money can be used to&exchange goods and or services/", + "gml_GlobalScript_SCR_TEXT_global_msg_8849": "yo whats up\n \n whats up the sky \\\\C", + "gml_GlobalScript_SCR_TEXT_global_msg_8856": "nothing much, wanna hear a secret\n\n yes maybe\\\\C", + "gml_GlobalScript_SCR_TEXT_global_msg_8862": "lol. wanna hear a secret\n\n yes maybe\\\\C", + "gml_GlobalScript_SCR_TEXT_global_msg_8869": "i have only one number\nand that is the ghostbusters\n what is it what is it\\\\C", + "gml_GlobalScript_SCR_TEXT_global_msg_8876": "did you really think i was\ngonna give out such a big\nsecret for free lol/", + "gml_GlobalScript_SCR_TEXT_global_msg_8877": "money can be used to\nexchange goods and or services/", "gml_GlobalScript_SCR_TEXT_global_msg_8878": "but don't worry you're in luck/", "gml_GlobalScript_SCR_TEXT_global_msg_8879": "i can discount it just for you!!!/", - "gml_GlobalScript_SCR_TEXT_global_msg_8880": "so you can have it for a great&discount of!/%%", - "gml_GlobalScript_SCR_TEXT_global_msg_8885": "did you really think i was&gonna give out such a big&secret for free lol/", - "gml_GlobalScript_SCR_TEXT_global_msg_8886": "money can be used to&exchange goods and or services/", + "gml_GlobalScript_SCR_TEXT_global_msg_8880": "so you can have it for a great\ndiscount of!/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_8885": "did you really think i was\ngonna give out such a big\nsecret for free lol/", + "gml_GlobalScript_SCR_TEXT_global_msg_8886": "money can be used to\nexchange goods and or services/", "gml_GlobalScript_SCR_TEXT_global_msg_8887": "but don't worry you're in luck/", "gml_GlobalScript_SCR_TEXT_global_msg_8888": "i can discount it just for you!!!/", - "gml_GlobalScript_SCR_TEXT_global_msg_8889": "so you can have it for a great&discount of!/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_8889": "so you can have it for a great\ndiscount of!/%%", "gml_GlobalScript_SCR_TEXT_global_msg_8895": "^3%%", "gml_GlobalScript_SCR_TEXT_global_msg_8900": "free./", "gml_GlobalScript_SCR_TEXT_global_msg_8901": "pay up buddy/", "gml_GlobalScript_SCR_TEXT_global_msg_8902": "* (I scoop up some air, and hand it to the seller.)/", - "gml_GlobalScript_SCR_TEXT_global_msg_8903": "awesome sauce heres the number&its/", - "gml_GlobalScript_SCR_TEXT_global_msg_8904": "are you ready i dont think&you're ready/", - "gml_GlobalScript_SCR_TEXT_global_msg_8905": "are you ready^1 &its/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_8903": "awesome sauce heres the number\nits/", + "gml_GlobalScript_SCR_TEXT_global_msg_8904": "are you ready i dont think\nyou're ready/", + "gml_GlobalScript_SCR_TEXT_global_msg_8905": "are you ready^1 \nits/%%", "gml_GlobalScript_SCR_TEXT_global_msg_8909": "3 /%%", - "gml_GlobalScript_SCR_TEXT_global_msg_8913": "* (Somehow, the number was& added to my phone.)/%%", - "gml_GlobalScript_SCR_TEXT_global_msg_8916": "* (Somehow, the number was& added to my phone.)/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_8913": "* (Somehow, the number was\n added to my phone.)/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_8916": "* (Somehow, the number was\n added to my phone.)/%%", "gml_GlobalScript_SCR_TEXT_global_msg_8920": "* Ring.../", "gml_GlobalScript_SCR_TEXT_global_msg_8921": "* .../", "gml_GlobalScript_SCR_TEXT_global_msg_8922": "* .../", @@ -489,14 +489,14 @@ "gml_GlobalScript_SCR_TEXT_global_msg_8925": "* A song is playing./", "gml_GlobalScript_SCR_TEXT_global_msg_8926": "* .../", "gml_GlobalScript_SCR_TEXT_global_msg_8927": "* I could skip it, but.../", - "gml_GlobalScript_SCR_TEXT_global_msg_8928": "* Depends on what you wanna& do./", + "gml_GlobalScript_SCR_TEXT_global_msg_8928": "* Depends on what you wanna\n do./", "gml_GlobalScript_SCR_TEXT_global_msg_8929": "* .../", "gml_GlobalScript_SCR_TEXT_global_msg_8930": "* Yeah, you're probably right.../", - "gml_GlobalScript_SCR_TEXT_global_msg_8931": "* I'll end the call after I& say this./", + "gml_GlobalScript_SCR_TEXT_global_msg_8931": "* I'll end the call after I\n say this./", "gml_GlobalScript_SCR_TEXT_global_msg_8932": "* Click... /%%/", - "gml_GlobalScript_SCR_TEXT_global_msg_8940": "* (This was probably the most& interesting thing in& this room.)/%%", + "gml_GlobalScript_SCR_TEXT_global_msg_8940": "* (This was probably the most\n interesting thing in\n this room.)/%%", "gml_GlobalScript_SCR_TEXT_global_msg_8947": "* Looks like they dropped the poster they were talking about./", - "gml_GlobalScript_SCR_TEXT_global_msg_8948": "* Look at the poster?&& Yes No\\\\C/", + "gml_GlobalScript_SCR_TEXT_global_msg_8948": "* Look at the poster?\n\n Yes No\\\\C/", "gml_GlobalScript_SCR_TEXT_global_msg_8968": "* I've got better things to do./%%", "gml_GlobalScript_SCR_TEXT_global_msg_8976": "\\\\W* Human, I remember you're^7 \\\\RROOMBA\\\\W", "gml_GlobalScript_SCR_TEXT_global_msg_8978": "* Finally..^7. A worthy steed.", @@ -526,11 +526,11 @@ "gml_Object_obj_testdialouge_Alarm_0_global_msg_29": "* 1/", "gml_Object_obj_testdialouge_Alarm_0_global_msg_31": "* 2/", "gml_Object_obj_testdialouge_Alarm_0_global_msg_32": "* bitch fuck you/", - "gml_Object_obj_testdialouge_Alarm_0_global_msg_33": "\\\\F4 \\\\TP WOWIE!! BEPIS & PEPIS/", + "gml_Object_obj_testdialouge_Alarm_0_global_msg_33": "\\\\F4 \\\\TP WOWIE!! BEPIS \n PEPIS/", "gml_Object_obj_testdialouge_Alarm_0_global_msg_34": "\\\\F6 \\\\TA * Papyrus that's really inconsiderate/", "gml_Object_obj_testdialouge_Alarm_0_global_msg_35": "\\\\F7 \\\\Ta * i miss my wife/", "gml_Object_obj_testdialouge_Alarm_0_global_msg_36": "\\\\F2 \\\\T9 * And I saw a beast rising out of the sea, with ten horns and seven heads, with ten diadems on its horns and blasphemous names on its heads./", - "gml_Object_obj_testdialouge_Alarm_0_global_msg_37": "\\\\F4 \\\\TP I COULD HAVE MY & GUCCI!!!/", + "gml_Object_obj_testdialouge_Alarm_0_global_msg_37": "\\\\F4 \\\\TP I COULD HAVE MY \n GUCCI!!!/", "gml_Object_obj_testdialouge_Alarm_0_global_msg_38": "\\\\F0 \\\\T0 * 12345678910111213141516171819 <202122232425/%%", "gml_GlobalScript_scr_battlegroup_global_msg_678": "%%", "gml_GlobalScript_scr_battlegroup_global_msg_853": "%%", @@ -538,84 +538,84 @@ "gml_Object_obj_endflowey_Step_0_global_msg_480": ".../", "gml_Object_obj_endflowey_Step_0_global_msg_481": "Well./", "gml_Object_obj_endflowey_Step_0_global_msg_482": "\\\\E2THAT sucked./", - "gml_Object_obj_endflowey_Step_0_global_msg_483": "\\\\E5I think I should've just&stepped in^1,&honestly./", - "gml_Object_obj_endflowey_Step_0_global_msg_484": "If I did then maybe&they would've.../", + "gml_Object_obj_endflowey_Step_0_global_msg_483": "\\\\E5I think I should've just\nstepped in^1,\nhonestly./", + "gml_Object_obj_endflowey_Step_0_global_msg_484": "If I did then maybe\nthey would've.../", "gml_Object_obj_endflowey_Step_0_global_msg_485": "\\\\E2...No^1, if that creep didn't.../", "gml_Object_obj_endflowey_Step_0_global_msg_486": ".../", - "gml_Object_obj_endflowey_Step_0_global_msg_487": "\\\\E5I'd thought I'd learned&from last time^1, but.../", + "gml_Object_obj_endflowey_Step_0_global_msg_487": "\\\\E5I'd thought I'd learned\nfrom last time^1, but.../", "gml_Object_obj_endflowey_Step_0_global_msg_488": "\\\\E6...Heh./%%", - "gml_Object_obj_endflowey_Step_0_global_msg_503": "\\\\E0...What ARE you doing here^1,&anyway?/", - "gml_Object_obj_endflowey_Step_0_global_msg_504": "\\\\E7Came back to see the fruits&of your labor?/", + "gml_Object_obj_endflowey_Step_0_global_msg_503": "\\\\E0...What ARE you doing here^1,\nanyway?/", + "gml_Object_obj_endflowey_Step_0_global_msg_504": "\\\\E7Came back to see the fruits\nof your labor?/", "gml_Object_obj_endflowey_Step_0_global_msg_505": "\\\\E8Well^1, too bad./%%", - "gml_Object_obj_endflowey_Step_0_global_msg_536": "\\\\E4Thanks for holding onto&this for me^1, I missed&it!/", + "gml_Object_obj_endflowey_Step_0_global_msg_536": "\\\\E4Thanks for holding onto\nthis for me^1, I missed\nit!/", "gml_Object_obj_endflowey_Step_0_global_msg_537": "\\\\E4We're a great team^1, aren't we?/", - "gml_Object_obj_endflowey_Step_0_global_msg_538": "\\\\E8I can just undo everything&you did at the push&of a button!/", - "gml_Object_obj_endflowey_Step_0_global_msg_539": "\\\\E1Nothing you did here&matters^1! HAHAHA!!!/%%", + "gml_Object_obj_endflowey_Step_0_global_msg_538": "\\\\E8I can just undo everything\nyou did at the push\nof a button!/", + "gml_Object_obj_endflowey_Step_0_global_msg_539": "\\\\E1Nothing you did here\nmatters^1! HAHAHA!!!/%%", "gml_Object_obj_endflowey_Step_0_global_msg_556": "\\\\E0...Though./", "gml_Object_obj_endflowey_Step_0_global_msg_557": "\\\\E9If I RESET back to where we started.../", - "gml_Object_obj_endflowey_Step_0_global_msg_558": "\\\\E9I'll lose this power because&you and that brat will&show up again./", - "gml_Object_obj_endflowey_Step_0_global_msg_559": "\\\\E8And it's not like I can&continue when the&underground is^1.^1.^1.&basically empty./", + "gml_Object_obj_endflowey_Step_0_global_msg_558": "\\\\E9I'll lose this power because\nyou and that brat will\nshow up again./", + "gml_Object_obj_endflowey_Step_0_global_msg_559": "\\\\E8And it's not like I can\ncontinue when the\nunderground is^1.^1.^1.\nbasically empty./", "gml_Object_obj_endflowey_Step_0_global_msg_560": "\\\\E0 %%", - "gml_Object_obj_endflowey_Step_0_global_msg_570": "\\\\E3Thanks for that^1,&by the way./", - "gml_Object_obj_endflowey_Step_0_global_msg_571": "\\\\E5Even if I got the SOULS^1,&who would I even show off&my power to?/", - "gml_Object_obj_endflowey_Step_0_global_msg_572": "\\\\E0Gerson^1? \\\\E5Grillby^1?&\\\\E6That weird Ice Wolf?/", + "gml_Object_obj_endflowey_Step_0_global_msg_570": "\\\\E3Thanks for that^1,\nby the way./", + "gml_Object_obj_endflowey_Step_0_global_msg_571": "\\\\E5Even if I got the SOULS^1,\nwho would I even show off\nmy power to?/", + "gml_Object_obj_endflowey_Step_0_global_msg_572": "\\\\E0Gerson^1? \\\\E5Grillby^1?\n\\\\E6That weird Ice Wolf?/", "gml_Object_obj_endflowey_Step_0_global_msg_573": "\\\\E3...Ugh^1. You REALLY suck./", - "gml_Object_obj_endflowey_Step_0_global_msg_574": "Even without Foureyes&helping you^1, you still&found a way to screw me&over./%%", - "gml_Object_obj_endflowey_Step_0_global_msg_589": "...Look^1. Here's what's&gonna happen./", - "gml_Object_obj_endflowey_Step_0_global_msg_590": "I RESET back to where we&started./", + "gml_Object_obj_endflowey_Step_0_global_msg_574": "Even without Foureyes\nhelping you^1, you still\nfound a way to screw me\nover./%%", + "gml_Object_obj_endflowey_Step_0_global_msg_589": "...Look^1. Here's what's\ngonna happen./", + "gml_Object_obj_endflowey_Step_0_global_msg_590": "I RESET back to where we\nstarted./", "gml_Object_obj_endflowey_Step_0_global_msg_591": "You get this power back./", - "gml_Object_obj_endflowey_Step_0_global_msg_592": "And you NEVER do this&again./", - "gml_Object_obj_endflowey_Step_0_global_msg_593": "\\\\E7If you do I'll rip&your hands off./", - "gml_Object_obj_endflowey_Step_0_global_msg_594": "\\\\E8I'll even wipe the kid's&memory so they don't&hate you!/", + "gml_Object_obj_endflowey_Step_0_global_msg_592": "And you NEVER do this\nagain./", + "gml_Object_obj_endflowey_Step_0_global_msg_593": "\\\\E7If you do I'll rip\nyour hands off./", + "gml_Object_obj_endflowey_Step_0_global_msg_594": "\\\\E8I'll even wipe the kid's\nmemory so they don't\nhate you!/", "gml_Object_obj_endflowey_Step_0_global_msg_595": "\\\\E9Sweet bonus^1, huh?/", - "gml_Object_obj_endflowey_Step_0_global_msg_596": "\\\\E4There might be a few&side effects^1, but nothing&too crazy./", + "gml_Object_obj_endflowey_Step_0_global_msg_596": "\\\\E4There might be a few\nside effects^1, but nothing\ntoo crazy./", "gml_Object_obj_endflowey_Step_0_global_msg_597": "\\\\E0...I think./", - "gml_Object_obj_endflowey_Step_0_global_msg_598": "\\\\E4It's not like you have a&choice here^1, so.../", - "gml_Object_obj_endflowey_Step_0_global_msg_599": "\\\\E7I'll just take your&dumb look as a yes./", - "gml_Object_obj_endflowey_Step_0_global_msg_600": "\\\\E8Pleasure doing business&with you!/", - "gml_Object_obj_endflowey_Step_0_global_msg_601": "\\\\E3Now buzz off and don't&waste my time again./%%", + "gml_Object_obj_endflowey_Step_0_global_msg_598": "\\\\E4It's not like you have a\nchoice here^1, so.../", + "gml_Object_obj_endflowey_Step_0_global_msg_599": "\\\\E7I'll just take your\ndumb look as a yes./", + "gml_Object_obj_endflowey_Step_0_global_msg_600": "\\\\E8Pleasure doing business\nwith you!/", + "gml_Object_obj_endflowey_Step_0_global_msg_601": "\\\\E3Now buzz off and don't\nwaste my time again./%%", "gml_Object_obj_endflowey_Step_0_global_msg_622": "\\\\E0.../", "gml_Object_obj_endflowey_Step_0_global_msg_623": "\\\\E3Really?/", - "gml_Object_obj_endflowey_Step_0_global_msg_624": "\\\\E5Jeez, you must be bored&out of your MIND./", - "gml_Object_obj_endflowey_Step_0_global_msg_625": "\\\\E4That^1, or you enjoy torturing&your little friend./", + "gml_Object_obj_endflowey_Step_0_global_msg_624": "\\\\E5Jeez, you must be bored\nout of your MIND./", + "gml_Object_obj_endflowey_Step_0_global_msg_625": "\\\\E4That^1, or you enjoy torturing\nyour little friend./", "gml_Object_obj_endflowey_Step_0_global_msg_626": "It's fun^1, right?/", - "gml_Object_obj_endflowey_Step_0_global_msg_627": "\\\\E8Seeing the hope drain from&their eyes as you force&them to slaughter&everyone?/", - "gml_Object_obj_endflowey_Step_0_global_msg_628": "\\\\E0But... that's not the reason&you're back^1, is it?/", + "gml_Object_obj_endflowey_Step_0_global_msg_627": "\\\\E8Seeing the hope drain from\ntheir eyes as you force\nthem to slaughter\neveryone?/", + "gml_Object_obj_endflowey_Step_0_global_msg_628": "\\\\E0But... that's not the reason\nyou're back^1, is it?/", "gml_Object_obj_endflowey_Step_0_global_msg_629": "\\\\E5 Alright, Alright.../", "gml_Object_obj_endflowey_Step_0_global_msg_630": "\\\\E4Look^1. I get it./", - "gml_Object_obj_endflowey_Step_0_global_msg_631": "\\\\E0You wanted to see me&scream at you^1, right?/", - "gml_Object_obj_endflowey_Step_0_global_msg_632": "\\\\E0Get up in your face&about how you didn't listen& to me?/", - "gml_Object_obj_endflowey_Step_0_global_msg_633": "\\\\E6Well sorry pal^1, I'm not&gonna crack that easily./", - "gml_Object_obj_endflowey_Step_0_global_msg_634": "\\\\E8Heck, all you did was&prove you're a FREAK&like me./", - "gml_Object_obj_endflowey_Step_0_global_msg_635": "\\\\E9So who's the real winner&here?/", - "gml_Object_obj_endflowey_Step_0_global_msg_636": "\\\\E0I would follow-up on&the threat earlier^1,\\\\E4 but.../", - "gml_Object_obj_endflowey_Step_0_global_msg_637": "\\\\E4You're more useful to me&with unbroken hands./%%", - "gml_Object_obj_endflowey_Step_0_global_msg_652": "\\\\E0From this point on^1,I'm¬ gonna give you any&reactions./", + "gml_Object_obj_endflowey_Step_0_global_msg_631": "\\\\E0You wanted to see me\nscream at you^1, right?/", + "gml_Object_obj_endflowey_Step_0_global_msg_632": "\\\\E0Get up in your face\nabout how you didn't listen\n to me?/", + "gml_Object_obj_endflowey_Step_0_global_msg_633": "\\\\E6Well sorry pal^1, I'm not\ngonna crack that easily./", + "gml_Object_obj_endflowey_Step_0_global_msg_634": "\\\\E8Heck, all you did was\nprove you're a FREAK\nlike me./", + "gml_Object_obj_endflowey_Step_0_global_msg_635": "\\\\E9So who's the real winner\nhere?/", + "gml_Object_obj_endflowey_Step_0_global_msg_636": "\\\\E0I would follow-up on\nthe threat earlier^1,\\\\E4 but.../", + "gml_Object_obj_endflowey_Step_0_global_msg_637": "\\\\E4You're more useful to me\nwith unbroken hands./%%", + "gml_Object_obj_endflowey_Step_0_global_msg_652": "\\\\E0From this point on^1,I'm\nnot gonna give you any\nreactions./", "gml_Object_obj_endflowey_Step_0_global_msg_653": "\\\\E4It would benefit us both.../", - "gml_Object_obj_endflowey_Step_0_global_msg_654": "\\\\E6If you take your&homicidal tendencies&and shove it./", - "gml_Object_obj_endflowey_Step_0_global_msg_655": "\\\\E4You wanna get the best&ending^1? The one where you&aren't a freak?/", - "gml_Object_obj_endflowey_Step_0_global_msg_656": "\\\\E0Don't kill anybody^1.&Spare EVERYONE you meet./", - "gml_Object_obj_endflowey_Step_0_global_msg_657": "\\\\E4And maybe^1, JUST maybe^1.&I'll help you./", + "gml_Object_obj_endflowey_Step_0_global_msg_654": "\\\\E6If you take your\nhomicidal tendencies\nand shove it./", + "gml_Object_obj_endflowey_Step_0_global_msg_655": "\\\\E4You wanna get the best\nending^1? The one where you\naren't a freak?/", + "gml_Object_obj_endflowey_Step_0_global_msg_656": "\\\\E0Don't kill anybody^1.\nSpare EVERYONE you meet./", + "gml_Object_obj_endflowey_Step_0_global_msg_657": "\\\\E4And maybe^1, JUST maybe^1.\nI'll help you./", "gml_Object_obj_endflowey_Step_0_global_msg_658": "\\\\E0Alright^1?\\\\E4 Alright./", "gml_Object_obj_endflowey_Step_0_global_msg_659": "\\\\E9See ya, buddy./%%", "gml_Object_obj_flanders_Alarm_6_global_msg_4": "howdy neighbor", - "gml_Object_obj_testmonster_Alarm_6_global_msg_5": "Ribbit,&ribbit.", - "gml_Object_obj_testmonster_Alarm_6_global_msg_8": "Croak,&croak.", - "gml_Object_obj_testmonster_Alarm_6_global_msg_11": "Hop,&hop.", + "gml_Object_obj_testmonster_Alarm_6_global_msg_5": "Ribbit,\nribbit.", + "gml_Object_obj_testmonster_Alarm_6_global_msg_8": "Croak,\ncroak.", + "gml_Object_obj_testmonster_Alarm_6_global_msg_11": "Hop,\nhop.", "gml_Object_obj_testmonster_Alarm_6_global_msg_14": "Meow.", - "gml_Object_obj_testmonster_Alarm_6_global_msg_18": "(Blushes&deeply.)&Ribbit..", + "gml_Object_obj_testmonster_Alarm_6_global_msg_18": "(Blushes\ndeeply.)\nRibbit..", "gml_Object_obj_testmonster_Alarm_6_global_msg_23": "(Shiver)", "gml_Object_obj_testmonster_Alarm_6_global_msg_25": "%%%", - "gml_Object_obj_testmonster_Step_0_global_msg_96": "* You feel intimidated by the&strength of this adversary.^4 &* Just kidding.", - "gml_Object_obj_testmonster_Step_0_global_msg_99": "* The enemy cooks a small&bowl of flies.", - "gml_Object_obj_testmonster_Step_0_global_msg_102": "* You can't concentrate&over the sound of croaking.", + "gml_Object_obj_testmonster_Step_0_global_msg_96": "* You feel intimidated by the\nstrength of this adversary.^4 \n* Just kidding.", + "gml_Object_obj_testmonster_Step_0_global_msg_99": "* The enemy cooks a small\nbowl of flies.", + "gml_Object_obj_testmonster_Step_0_global_msg_102": "* You can't concentrate\nover the sound of croaking.", "gml_Object_obj_testmonster_Step_0_global_msg_105": "* The battlefield is filled with the smell of mustard seed.", - "gml_Object_obj_testmonster_Step_0_global_msg_108": "* You think hard about words&that rhyme with frog.^4 &* Log.^4 Dog.^4 Snog.^4 Pog?", - "gml_Object_obj_testmonster_Step_0_global_msg_111": "* A frog can't lick its&wounds because its tongue is&just too stretchy.", - "gml_Object_obj_testmonster_Step_0_global_msg_126": "* You say some raunchy&things to those frogs.&Jeeeez!/", - "gml_Object_obj_testmonster_Step_0_global_msg_127": "* There's definitely some&sort of reaction./^", - "gml_Object_obj_testmonster_Step_0_global_msg_147": "* What's your favorite color?& & * Red * Orange", - "gml_Object_obj_testmonster_Step_0_global_msg_158": "* Do robots dream of&electric sex?/^", + "gml_Object_obj_testmonster_Step_0_global_msg_108": "* You think hard about words\nthat rhyme with frog.^4 \n* Log.^4 Dog.^4 Snog.^4 Pog?", + "gml_Object_obj_testmonster_Step_0_global_msg_111": "* A frog can't lick its\nwounds because its tongue is\njust too stretchy.", + "gml_Object_obj_testmonster_Step_0_global_msg_126": "* You say some raunchy\nthings to those frogs.\nJeeeez!/", + "gml_Object_obj_testmonster_Step_0_global_msg_127": "* There's definitely some\nsort of reaction./^", + "gml_Object_obj_testmonster_Step_0_global_msg_147": "* What's your favorite color?\n \n * Red * Orange", + "gml_Object_obj_testmonster_Step_0_global_msg_158": "* Do robots dream of\nelectric sex?/^", "gml_Object_obj_testmonster_Step_0_global_msg_166": "* I hate programming this./^", "gml_Object_obj_torinteractable_Step_2_global_msg_20": "* Ah,^1 do you not want to yet?/", "gml_Object_obj_torinteractable_Step_2_global_msg_21": "* If you insist./", @@ -624,71 +624,71 @@ "gml_Object_obj_stable_Alarm_0_global_msg_4": "error/%%", "gml_Object_obj_stable_Alarm_0_global_msg_27": "* test/%%", "gml_Object_obj_questionasker_Draw_0_global_msg_180": "... SERIOUSLY?/", - "gml_Object_obj_questionasker_Draw_0_global_msg_181": "MY MY..^1.&HOW CONCEITED CAN&YOU GET...?/", + "gml_Object_obj_questionasker_Draw_0_global_msg_181": "MY MY..^1.\nHOW CONCEITED CAN\nYOU GET...?/", "gml_Object_obj_questionasker_Draw_0_global_msg_182": "I LOVE IT!/", - "gml_Object_obj_questionasker_Draw_0_global_msg_183": "AND WHILE YOU ARE&COMPLETELY WRONG^1,&YOU DESERVE SOME&CREDIT./", - "gml_Object_obj_questionasker_Draw_0_global_msg_184": "I'VE SEEN HER WATCH&YOU ON HER COMPUTER&SCREEN./", - "gml_Object_obj_questionasker_Draw_0_global_msg_185": "SMILING WHEN YOU&SUCCEED./", - "gml_Object_obj_questionasker_Draw_0_global_msg_186": "SHRIEKING WHEN YOU&FAIL./", - "gml_Object_obj_questionasker_Draw_0_global_msg_187": "AND ALWAYS, ALWAYS,&WHISPERING.../", - "gml_Object_obj_questionasker_Draw_0_global_msg_189": "IN ITS OWN WAY^1,&IS THIS NOT&LOVE??/%%", + "gml_Object_obj_questionasker_Draw_0_global_msg_183": "AND WHILE YOU ARE\nCOMPLETELY WRONG^1,\nYOU DESERVE SOME\nCREDIT./", + "gml_Object_obj_questionasker_Draw_0_global_msg_184": "I'VE SEEN HER WATCH\nYOU ON HER COMPUTER\nSCREEN./", + "gml_Object_obj_questionasker_Draw_0_global_msg_185": "SMILING WHEN YOU\nSUCCEED./", + "gml_Object_obj_questionasker_Draw_0_global_msg_186": "SHRIEKING WHEN YOU\nFAIL./", + "gml_Object_obj_questionasker_Draw_0_global_msg_187": "AND ALWAYS, ALWAYS,\nWHISPERING.../", + "gml_Object_obj_questionasker_Draw_0_global_msg_189": "IN ITS OWN WAY^1,\nIS THIS NOT\nLOVE??/%%", "gml_Object_obj_essaystuff_Draw_0_global_msg_37": "/%%", "gml_Object_obj_adventurers_campfire_Alarm_0_global_msg_6": "* (I feel heat coming from the# pile of stones.)/%%", "gml_Object_obj_adventurer_female_Alarm_0_global_msg_11": "* Hello, friend!/", - "gml_Object_obj_adventurer_female_Alarm_0_global_msg_12": "* My husband and I have& been exploring the Underground./", + "gml_Object_obj_adventurer_female_Alarm_0_global_msg_12": "* My husband and I have\n been exploring the Underground./", "gml_Object_obj_adventurer_female_Alarm_0_global_msg_13": "* We're a bit lost at the moment, but have no fear!/", - "gml_Object_obj_adventurer_female_Alarm_0_global_msg_14": "* It's actually our 'Getting& lost in a random part of& Snowdin' Anniversary!/", + "gml_Object_obj_adventurer_female_Alarm_0_global_msg_14": "* It's actually our 'Getting\n lost in a random part of\n Snowdin' Anniversary!/", "gml_Object_obj_adventurer_female_Alarm_0_global_msg_15": "* It's part of the experience!/%%", - "gml_Object_obj_adventurer_female_Alarm_0_global_msg_20": "* ...I'm starting to think this& will take a while./%%", + "gml_Object_obj_adventurer_female_Alarm_0_global_msg_20": "* ...I'm starting to think this\n will take a while./%%", "gml_Object_obj_adventurer_female_Alarm_0_global_msg_23": "* i STILL got no text bro.../%%", "gml_Object_obj_adventurer_male_Alarm_0_global_msg_9": "* I swear^1, that guy over there keeps trying to eat our fire./", "gml_Object_obj_adventurer_male_Alarm_0_global_msg_10": "* One of the fire starters are missing.../", "gml_Object_obj_adventurer_male_Alarm_0_global_msg_11": "* I'm not insane^1, right?/%%", "gml_Object_obj_adventurer_male_Alarm_0_global_msg_15": "* awesome alert???/%%", - "gml_Object_obj_papyrus3_Step_0_global_msg_84": "SANS!!^1!&THAT.../", + "gml_Object_obj_papyrus3_Step_0_global_msg_84": "SANS!!^1!\nTHAT.../", "gml_Object_obj_papyrus3_Step_0_global_msg_85": "\\\\E3..^2.HM./", - "gml_Object_obj_papyrus3_Step_0_global_msg_86": "\\\\E5I CONCEDE^1.&THAT DID IN FACT&WORK./", - "gml_Object_obj_papyrus3_Step_0_global_msg_87": "\\\\E0YOU MIGHT NOT BE&AS LAZY AS I&THOUGHT!/", + "gml_Object_obj_papyrus3_Step_0_global_msg_86": "\\\\E5I CONCEDE^1.\nTHAT DID IN FACT\nWORK./", + "gml_Object_obj_papyrus3_Step_0_global_msg_87": "\\\\E0YOU MIGHT NOT BE\nAS LAZY AS I\nTHOUGHT!/", "gml_Object_obj_papyrus3_Step_0_global_msg_88": "\\\\E3..^2.SANS?/", "gml_Object_obj_papyrus3_Step_0_global_msg_90": "* zzz..^1. zzz..^1. etc.../", - "gml_Object_obj_papyrus3_Step_0_global_msg_92": "OH FOR THE LOVE&OF..^1. SANS!!^1!&WAKE UP!!!/", + "gml_Object_obj_papyrus3_Step_0_global_msg_92": "OH FOR THE LOVE\nOF..^1. SANS!!^1!\nWAKE UP!!!/", "gml_Object_obj_papyrus3_Step_0_global_msg_94": "* huh^1? \\\\E0oh^1, hey bro./", - "gml_Object_obj_papyrus3_Step_0_global_msg_96": "AS I WAS SAYING^1,&YOUR PUZZLE WORKED./", + "gml_Object_obj_papyrus3_Step_0_global_msg_96": "AS I WAS SAYING^1,\nYOUR PUZZLE WORKED./", "gml_Object_obj_papyrus3_Step_0_global_msg_98": "* it did^1? huh^1. cool./", "gml_Object_obj_papyrus3_Step_0_global_msg_99": "\\\\E0* good job, kid^1. i didn't think.../", - "gml_Object_obj_papyrus3_Step_0_global_msg_100": "\\\\E3* ...now hold on a minute^1,& you missed a word./", - "gml_Object_obj_papyrus3_Step_0_global_msg_102": "WHAT?^1!&LET ME SEE.../", - "gml_Object_obj_papyrus3_Step_0_global_msg_103": "\\\\E3GIASFCLF..^2.&\\\\E1SANS!!^1!&THAT'S CHEATING!/", - "gml_Object_obj_papyrus3_Step_0_global_msg_105": "\\\\E1* oh man^1, thanks for& checking that^1. that's& wrong./", - "gml_Object_obj_papyrus3_Step_0_global_msg_106": "\\\\E0* still though^1, that's a& win right^1?/", - "gml_Object_obj_papyrus3_Step_0_global_msg_107": "\\\\E2* better capture them& now./", - "gml_Object_obj_papyrus3_Step_0_global_msg_109": "\\\\E3HM..^1.&YOU HAVE A POINT.../", - "gml_Object_obj_papyrus3_Step_0_global_msg_110": "\\\\E1HOWEVER^1! THIS&VICTORY IS TOO&EASY!/", - "gml_Object_obj_papyrus3_Step_0_global_msg_111": "THEY MUST BE&THOROUGHLY JAPED!/", - "gml_Object_obj_papyrus3_Step_0_global_msg_112": "\\\\E3AN IMPOSSIBLE&PUZZLE.../", - "gml_Object_obj_papyrus3_Step_0_global_msg_113": "\\\\E3MIGHT AS WELL&BE NO PUZZLE AT&ALL!/", - "gml_Object_obj_papyrus3_Step_0_global_msg_114": "\\\\E2MY NEXT JAPE WILL&BE SURE TO&STUMP THEM!/", - "gml_Object_obj_papyrus3_Step_0_global_msg_115": "NYEH^1!&HEH^1!&HEH HEH!/%%", - "gml_Object_obj_quicheguilt_Step_0_global_msg_10": "* Somewhere^1, a quiche's worst& fear becomes reality./%%", + "gml_Object_obj_papyrus3_Step_0_global_msg_100": "\\\\E3* ...now hold on a minute^1,\n you missed a word./", + "gml_Object_obj_papyrus3_Step_0_global_msg_102": "WHAT?^1!\nLET ME SEE.../", + "gml_Object_obj_papyrus3_Step_0_global_msg_103": "\\\\E3GIASFCLF..^2.\n\\\\E1SANS!!^1!\nTHAT'S CHEATING!/", + "gml_Object_obj_papyrus3_Step_0_global_msg_105": "\\\\E1* oh man^1, thanks for\n checking that^1. that's\n wrong./", + "gml_Object_obj_papyrus3_Step_0_global_msg_106": "\\\\E0* still though^1, that's a\n win right^1?/", + "gml_Object_obj_papyrus3_Step_0_global_msg_107": "\\\\E2* better capture them\n now./", + "gml_Object_obj_papyrus3_Step_0_global_msg_109": "\\\\E3HM..^1.\nYOU HAVE A POINT.../", + "gml_Object_obj_papyrus3_Step_0_global_msg_110": "\\\\E1HOWEVER^1! THIS\nVICTORY IS TOO\nEASY!/", + "gml_Object_obj_papyrus3_Step_0_global_msg_111": "THEY MUST BE\nTHOROUGHLY JAPED!/", + "gml_Object_obj_papyrus3_Step_0_global_msg_112": "\\\\E3AN IMPOSSIBLE\nPUZZLE.../", + "gml_Object_obj_papyrus3_Step_0_global_msg_113": "\\\\E3MIGHT AS WELL\nBE NO PUZZLE AT\nALL!/", + "gml_Object_obj_papyrus3_Step_0_global_msg_114": "\\\\E2MY NEXT JAPE WILL\nBE SURE TO\nSTUMP THEM!/", + "gml_Object_obj_papyrus3_Step_0_global_msg_115": "NYEH^1!\nHEH^1!\nHEH HEH!/%%", + "gml_Object_obj_quicheguilt_Step_0_global_msg_10": "* Somewhere^1, a quiche's worst\n fear becomes reality./%%", "gml_Object_obj_quicheguilt_Step_0_global_msg_24": "* A quiche in another timeline./%%", "gml_Object_obj_asrielbed_Alarm_2_global_msg_10": "* As I rest^1, my mind wanders./", - "gml_Object_obj_asrielbed_Alarm_2_global_msg_11": "* I didn't mean to fall down& here, I wish I didn't./", - "gml_Object_obj_asrielbed_Alarm_2_global_msg_12": "* But..^1. Toriel has made it& pretty comfy for now./", - "gml_Object_obj_asrielbed_Alarm_2_global_msg_13": "* Yet, the way she made all of& this for me.../", + "gml_Object_obj_asrielbed_Alarm_2_global_msg_11": "* I didn't mean to fall down\n here, I wish I didn't./", + "gml_Object_obj_asrielbed_Alarm_2_global_msg_12": "* But..^1. Toriel has made it\n pretty comfy for now./", + "gml_Object_obj_asrielbed_Alarm_2_global_msg_13": "* Yet, the way she made all of\n this for me.../", "gml_Object_obj_asrielbed_Alarm_2_global_msg_14": "* It's..^1. like she wants me to stay here./", "gml_Object_obj_asrielbed_Alarm_2_global_msg_15": "* Like she wants to be my mom./", "gml_Object_obj_asrielbed_Alarm_2_global_msg_16": "* But... I already HAVE a mom!/", "gml_Object_obj_asrielbed_Alarm_2_global_msg_17": "* She probably knows that^1, but.../", "gml_Object_obj_asrielbed_Alarm_2_global_msg_18": "* It's like she thinks I'm not gonna leave this place./", - "gml_Object_obj_asrielbed_Alarm_2_global_msg_19": "* But I'm strong! I'm sure& there's an exit somewhere.../", + "gml_Object_obj_asrielbed_Alarm_2_global_msg_19": "* But I'm strong! I'm sure\n there's an exit somewhere.../", "gml_Object_obj_asrielbed_Alarm_2_global_msg_20": "* It's just a matter of time./%%", "gml_Object_obj_asrielbed_Alarm_2_global_msg_24": "* As I rest^1, my mind wanders./", "gml_Object_obj_asrielbed_Alarm_2_global_msg_25": "* ...I feel dirty./", - "gml_Object_obj_asrielbed_Alarm_2_global_msg_26": "* It's like that time I played in the mud outside after it& rained./", + "gml_Object_obj_asrielbed_Alarm_2_global_msg_26": "* It's like that time I played in the mud outside after it\n rained./", "gml_Object_obj_asrielbed_Alarm_2_global_msg_27": "* But instead of comfort^1, there's... nothing./", "gml_Object_obj_asrielbed_Alarm_2_global_msg_28": "* .../", "gml_Object_obj_asrielbed_Alarm_2_global_msg_29": "* It's gotten quieter./", - "gml_Object_obj_asrielbed_Alarm_2_global_msg_30": "* I used to run into all sorts of monsters on the way here,& yet.../", + "gml_Object_obj_asrielbed_Alarm_2_global_msg_30": "* I used to run into all sorts of monsters on the way here,\n yet.../", "gml_Object_obj_asrielbed_Alarm_2_global_msg_31": "* All I can hear now is my heartbeat./", "gml_Object_obj_asrielbed_Alarm_2_global_msg_32": "* ...I don't wanna do this anymore./", "gml_Object_obj_asrielbed_Alarm_2_global_msg_33": "* It's only a matter of time before we leave, anyway./", @@ -702,7 +702,7 @@ "gml_Object_obj_readable_room_editor_Alarm_0_global_msg_12": "%%", "gml_Object_obj_townnpc_sky_Alarm_0_global_msg_9": "* ^1.^1.^1.^1.^1.^1./", "gml_Object_obj_townnpc_sky_Alarm_0_global_msg_10": "* (She looks very focused^1, I'm not sure on what though.)/%%", - "gml_Object_obj_townnpc_sky_Alarm_0_global_msg_14": "* (She seems happy...^1I think^1?&Those big eyes could mean anything.)/%%", + "gml_Object_obj_townnpc_sky_Alarm_0_global_msg_14": "* (She seems happy...^1I think^1?\nThose big eyes could mean anything.)/%%", "gml_Object_obj_vsflowey_heart_Create_0_global_msg_8": "* Big boner down the lane^8 %%", "gml_Object_obj_vsflowey_heart_Create_0_global_msg_9": "* Big boner down the lane^4 %%", "gml_Object_obj_vsflowey_heart_Create_0_global_msg_10": "* Big boner down the lane^4 %%", @@ -715,11 +715,11 @@ "gml_Object_obj_royalencounter_Step_0_global_msg_9": "* .../", "gml_Object_obj_royalencounter_Step_0_global_msg_10": "* No./", "gml_Object_obj_royalencounter_Step_0_global_msg_11": "* Ugh..^1. Alright, it's fine./", - "gml_Object_obj_royalencounter_Step_0_global_msg_12": "* We can just pick some& dog treats up from Doggo./", + "gml_Object_obj_royalencounter_Step_0_global_msg_12": "* We can just pick some\n dog treats up from Doggo./", "gml_Object_obj_royalencounter_Step_0_global_msg_13": "* Let's go./%%", "gml_Object_obj_royalencounter_Step_0_global_msg_54": "* Huh^1? Who-/", "gml_Object_obj_royalencounter_Step_0_global_msg_55": "* Oh^1, thank GOD it's just a kid./", - "gml_Object_obj_royalencounter_Step_0_global_msg_56": "* Undyne would kill us if she& knew we were doing& dog treats./", + "gml_Object_obj_royalencounter_Step_0_global_msg_56": "* Undyne would kill us if she\n knew we were doing\n dog treats./", "gml_Object_obj_royalencounter_Step_0_global_msg_57": "* .../", "gml_Object_obj_royalencounter_Step_0_global_msg_58": "* Actually^1, hang on.../", "gml_Object_obj_royalencounter_Step_0_global_msg_59": "* 03^1, hand me the poster./", @@ -752,16 +752,16 @@ "gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_44": "* Whatever this feeling is.../", "gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_45": "* I think I like it./%%", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_9": "* This area is under strict surveillance./", - "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_10": "* It might sound unbelievable^1,& but a human has been sighted& recently./", + "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_10": "* It might sound unbelievable^1,\n but a human has been sighted\n recently./", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_11": "* If you see anything^1, be sure to report it to the guard./%%", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_15": "* I wonder if she still.../", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_16": "* Huh?/", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_17": "* M-Move along^1. This is Royal business./%%", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_21": "* .../%%", - "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_26": "* We had to postpone getting& icecream./", - "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_27": "* Break isn't for another& few hours.../", - "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_30": "* ...I wonder if that& skeleton has any?/%%", - "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_32": "* ...I wonder if the& Nicecream guy is& around.../%%", + "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_26": "* We had to postpone getting\n icecream./", + "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_27": "* Break isn't for another\n few hours.../", + "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_30": "* ...I wonder if that\n skeleton has any?/%%", + "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_32": "* ...I wonder if the\n Nicecream guy is\n around.../%%", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_37": "* Oh, hey Niko!/", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_38": "* I was just about to get some Ice cream with my pal^1, 03./", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_39": "* Salmon flavour too!/", @@ -776,29 +776,29 @@ "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_51": "* Just the..^1. two of us.../", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_52": "* ^1.^1.^1.Huh^1? What was I saying?/%%", "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_57": "* This feeling.../", - "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_58": "* Probably nothing important^1.& Probably./%%", + "gml_Object_obj_royal_catbounce_Alarm_0_global_msg_58": "* Probably nothing important^1.\n Probably./%%", "gml_Object_obj_bara03_Alarm_6_global_msg_8": "...", "gml_Object_obj_bara03_Alarm_6_global_msg_11": "...", - "gml_Object_obj_bara03_Alarm_6_global_msg_14": "...&...", + "gml_Object_obj_bara03_Alarm_6_global_msg_14": "...\n...", "gml_Object_obj_bara03_Alarm_6_global_msg_17": "...", - "gml_Object_obj_bara03_Alarm_6_global_msg_22": "I know,&but...", - "gml_Object_obj_bara03_Alarm_6_global_msg_26": "Glove...&getting&looser.", - "gml_Object_obj_bara03_Alarm_6_global_msg_29": "Nice&to meet&you???", + "gml_Object_obj_bara03_Alarm_6_global_msg_22": "I know,\nbut...", + "gml_Object_obj_bara03_Alarm_6_global_msg_26": "Glove...\ngetting\nlooser.", + "gml_Object_obj_bara03_Alarm_6_global_msg_29": "Nice\nto meet\nyou???", "gml_Object_obj_bara03_Alarm_6_global_msg_37": "...", "gml_Object_obj_bara03_Alarm_6_global_msg_40": "...", "gml_Object_obj_bara03_Alarm_6_global_msg_43": "...", "gml_Object_obj_bara03_Alarm_6_global_msg_46": "...", - "gml_Object_obj_bara03_Alarm_6_global_msg_49": "04...!!&Why&didn't&I...", - "gml_Object_obj_bara03_Alarm_6_global_msg_52": "04!?&You...&YOU...!", + "gml_Object_obj_bara03_Alarm_6_global_msg_49": "04...!!\nWhy\ndidn't\nI...", + "gml_Object_obj_bara03_Alarm_6_global_msg_52": "04!?\nYou...\nYOU...!", "gml_Object_obj_bara03_Alarm_6_global_msg_58": "%%%", "gml_Object_obj_momcall_Alarm_0_global_msg_19": "* Dialing.../%%", "gml_Object_obj_momcall_Alarm_0_global_msg_28": "* Hello?^1 Who is this?/", "gml_Object_obj_momcall_Alarm_0_global_msg_29": "* N^1-Niko?!/", - "gml_Object_obj_momcall_Alarm_0_global_msg_30": "* Oh my stars!^1 You've had your& mother worried sick!/", - "gml_Object_obj_momcall_Alarm_0_global_msg_31": "* The whole village has been& searching for hours.../", - "gml_Object_obj_momcall_Alarm_0_global_msg_32": "* Where did you run off to^1?& Are you hurt?/%%", + "gml_Object_obj_momcall_Alarm_0_global_msg_30": "* Oh my stars!^1 You've had your\n mother worried sick!/", + "gml_Object_obj_momcall_Alarm_0_global_msg_31": "* The whole village has been\n searching for hours.../", + "gml_Object_obj_momcall_Alarm_0_global_msg_32": "* Where did you run off to^1?\n Are you hurt?/%%", "gml_Object_obj_momcall_Alarm_0_global_msg_42": "* Hello^1? Nik...o?/", - "gml_Object_obj_momcall_Alarm_0_global_msg_43": "* You're breaking up, &I.^1..^1. can't..^1..^1./%%", + "gml_Object_obj_momcall_Alarm_0_global_msg_43": "* You're breaking up, \nI.^1..^1. can't..^1..^1./%%", "gml_Object_obj_momcall_Alarm_0_global_msg_52": "* Bzzt!/", "gml_Object_obj_momcall_Alarm_0_global_msg_53": "* .../", "gml_Object_obj_momcall_Alarm_0_global_msg_54": "* The connection was cut./%%", @@ -808,16 +808,16 @@ "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_11": "* .../", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_12": "* Hm?/", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_13": "* Oh^1, hello./", - "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_14": "* What's up?&* Hm?/", + "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_14": "* What's up?\n* Hm?/", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_15": "* ...Ah^1, Why I am in shorts and a T-shirt?/", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_16": "* Well^1, I forgot to change after visiting Hotland./", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_17": "* I'm staying in here until I get the courage to head out./%%", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_22": "* Say^1, where did you get that scarf?/", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_23": "* ...Ah^1, your mom made it for you?/", - "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_24": "* I was gonna ask if I could& borrow it^1, but.../", - "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_25": "* You clearly value it^1.&* So..^1. Yeah!/%%", + "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_24": "* I was gonna ask if I could\n borrow it^1, but.../", + "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_25": "* You clearly value it^1.\n* So..^1. Yeah!/%%", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_33": "* With the barrier broken.../", - "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_34": "* I can finally open up that& bepis shop./", + "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_34": "* I can finally open up that\n bepis shop./", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_35": "* ..^2.So how far away is New Home^1, anyway?/%%/", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_40": "* ...Wait^1, 'river person?'/", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_41": "* I could've just... gotten to Hotland on that?/", @@ -825,14 +825,14 @@ "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_43": "* I need to a minute to process this./%%", "gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_47": "* .../", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_9": "* I was told to watch over this area in case a human arrives./", - "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_10": "* ...You clearly aren't one,& though^1. Go on through./%%", - "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_14": "* (Are they one of Mom Cat's& kids?)/", + "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_10": "* ...You clearly aren't one,\n though^1. Go on through./%%", + "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_14": "* (Are they one of Mom Cat's\n kids?)/", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_15": "* (Really ugly duckling if they are.)/", - "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_16": "* (...Why are they looking at me& like that???)/", + "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_16": "* (...Why are they looking at me\n like that???)/", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_17": "* (CAN THEY HEAR ME?????)/%%", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_25": "* .../", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_26": "* .../", - "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_27": "* 'You're not a c-^2'& OHHHHH^1H So you COULD HEAR ME./", + "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_27": "* 'You're not a c-^2'\n OHHHHH^1H So you COULD HEAR ME./", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_28": "* GO. SHOO./%%", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_32": "* ...Huh^1? The barrier is broken?/", "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_33": "* .../", @@ -841,7 +841,7 @@ "gml_Object_obj_townnpc_doge_Alarm_0_global_msg_36": "* No stick-related reasons./%%", "gml_Object_obj_gameintro_fake_Create_0_global_msg_17": "%%%", "gml_Object_obj_royal_cat_Alarm_0_global_msg_9": "* This area is under strict surveillance./", - "gml_Object_obj_royal_cat_Alarm_0_global_msg_10": "* It might sound unbelievable^1,& but a human has been sighted& recently./", + "gml_Object_obj_royal_cat_Alarm_0_global_msg_10": "* It might sound unbelievable^1,\n but a human has been sighted\n recently./", "gml_Object_obj_royal_cat_Alarm_0_global_msg_11": "* If you see anything^1, be sure to report it to the guard./%%", "gml_Object_obj_royal_cat_Alarm_0_global_msg_15": "* I wonder if she still.../", "gml_Object_obj_royal_cat_Alarm_0_global_msg_16": "* Huh?/", @@ -868,85 +868,85 @@ "gml_Object_obj_royal_cat_Alarm_0_global_msg_57": "* Just the..^1. two of us.../", "gml_Object_obj_royal_cat_Alarm_0_global_msg_58": "* ^1.^1.^1.Huh^1? What was I saying?/%%", "gml_Object_obj_royal_cat_Alarm_0_global_msg_63": "* This feeling.../", - "gml_Object_obj_royal_cat_Alarm_0_global_msg_64": "* Probably nothing major^1.& Probably./%%", - "gml_Object_obj_undyne1_old_Step_0_global_msg_246": "* Yo..^1. did you see the& way she was staring at& you...?/", + "gml_Object_obj_royal_cat_Alarm_0_global_msg_64": "* Probably nothing major^1.\n Probably./%%", + "gml_Object_obj_undyne1_old_Step_0_global_msg_246": "* Yo..^1. did you see the\n way she was staring at\n you...?/", "gml_Object_obj_undyne1_old_Step_0_global_msg_247": "* That.../", "gml_Object_obj_undyne1_old_Step_0_global_msg_248": "* ... was AWESOME!/", "gml_Object_obj_undyne1_old_Step_0_global_msg_249": "* I'm SOOOO jealous!/", - "gml_Object_obj_undyne1_old_Step_0_global_msg_250": "* What'd you do to get her& attention...^1?&* Ha ha./", - "gml_Object_obj_undyne1_old_Step_0_global_msg_251": "* C'mon^1!&* Let's go watch her beat& up some bad guys!/%%", + "gml_Object_obj_undyne1_old_Step_0_global_msg_250": "* What'd you do to get her\n attention...^1?\n* Ha ha./", + "gml_Object_obj_undyne1_old_Step_0_global_msg_251": "* C'mon^1!\n* Let's go watch her beat\n up some bad guys!/%%", "gml_Object_obj_grillbynpc_snowman2_Alarm_0_global_msg_6": "* (I think I'm interrupting something.)/%%", - "gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_6": "* Hey^1, shrimp^1!&* You look like you get your& butt kicked a lot!/", - "gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_7": "* Why don't you check out& my new book on fighting& in the library?/", - "gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_8": "* That is..^1.&* If you're tough enough to& love reading books!/", + "gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_6": "* Hey^1, shrimp^1!\n* You look like you get your\n butt kicked a lot!/", + "gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_7": "* Why don't you check out\n my new book on fighting\n in the library?/", + "gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_8": "* That is..^1.\n* If you're tough enough to\n love reading books!/", "gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_9": "* GROWL!!/%%", "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_11": "* Oh^1, hey kid./", - "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_12": "* I'm sitting here waiting for& my boyfriend./", + "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_12": "* I'm sitting here waiting for\n my boyfriend./", "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_13": "* We always meet here around this time./", - "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_14": "* Have fun getting to where& ever you're going./%%", + "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_14": "* Have fun getting to where\n ever you're going./%%", "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_19": "* You remind me of this one game^1, I can't put my finger on it./", - "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_20": "* But it was like you were& playing through your dreams./", - "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_21": "* Might just be my mind being& weird, though./%%", + "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_20": "* But it was like you were\n playing through your dreams./", + "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_21": "* Might just be my mind being\n weird, though./%%", "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_27": "* Barriers broken^1, huh?/", "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_28": "* Cool^1. Maybe me and my boyfriend can find our way out of here./", - "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_29": "* We aren't exactly..^1. from around& here^1, y'know?/%%", - "gml_Object_obj_papyrussign_Alarm_0_global_msg_5": "\\\\E0* hey there.&* this is just a little test./", + "gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_29": "* We aren't exactly..^1. from around\n here^1, y'know?/%%", + "gml_Object_obj_papyrussign_Alarm_0_global_msg_5": "\\\\E0* hey there.\n* this is just a little test./", "gml_Object_obj_papyrussign_Alarm_0_global_msg_6": "\\\\TS \\\\F0 \\\\F4 \\\\TP %", - "gml_Object_obj_papyrussign_Alarm_0_global_msg_7": "I WILL BATHE IN&A SHOWER OF KISSES&EVERY MORNING !/", + "gml_Object_obj_papyrussign_Alarm_0_global_msg_7": "I WILL BATHE IN\nA SHOWER OF KISSES\nEVERY MORNING !/", "gml_Object_obj_papyrussign_Alarm_0_global_msg_8": "\\\\TS \\\\F0 \\\\F3 \\\\Ts %", "gml_Object_obj_papyrussign_Alarm_0_global_msg_9": "* no^1. not today./%%", - "gml_Object_npc_winggaster_Alarm_0_global_msg_8": "* I'm Wing Gaster! The & royal scientist./%%", - "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_9": "* Phew^1! Finally done shoveling& all this snow./", - "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_10": "* Kinda weird how they wanted me& to block the way, though.../%%", + "gml_Object_npc_winggaster_Alarm_0_global_msg_8": "* I'm Wing Gaster! The \n royal scientist./%%", + "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_9": "* Phew^1! Finally done shoveling\n all this snow./", + "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_10": "* Kinda weird how they wanted me\n to block the way, though.../%%", "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_17": "* OK^1. SO APPARENTLY^1. I WASN'T MEANT TO DO THAT./", - "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_18": "* I WAS^1. SUPPOSED TO PUT I^1T& *NEXT^1* TO THE BRIDGE./", + "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_18": "* I WAS^1. SUPPOSED TO PUT I^1T\n *NEXT^1* TO THE BRIDGE./", "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_19": "* NOT^1. DIRECTLY UNDER IT./", "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_20": "* ..^1.The barrier is broken?/", "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_21": "* ..^1.Does that mean I'm not in trouble?/%%", "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_25": "* Actually^1, shoveling snow was pretty fun./", - "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_26": "* You think they have a job for& that on the surface?/%%", - "gml_Object_obj_spagnot_Alarm_0_global_msg_69": "* (...I felt a disturbance.^1)&* (Like a bunch of people& screaming out in joy...)/", - "gml_Object_obj_spagnot_Alarm_0_global_msg_70": "* (...Then silence.^2)&* (Weird!)/%%", + "gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_26": "* You think they have a job for\n that on the surface?/%%", + "gml_Object_obj_spagnot_Alarm_0_global_msg_69": "* (...I felt a disturbance.^1)\n* (Like a bunch of people\n screaming out in joy...)/", + "gml_Object_obj_spagnot_Alarm_0_global_msg_70": "* (...Then silence.^2)\n* (Weird!)/%%", "gml_Object_obj_mainchara_Step_0_global_msg_88": "* Well that was fun!/%%", - "gml_Object_object391_Step_0_global_msg_96": "* Froggit doesn't seem to& know why it's here.", + "gml_Object_object391_Step_0_global_msg_96": "* Froggit doesn't seem to\n know why it's here.", "gml_Object_object391_Step_0_global_msg_99": "* Froggit hops to and fro.", - "gml_Object_object391_Step_0_global_msg_102": "* The battlefield is filled with the smell of& mustard seed.", - "gml_Object_object391_Step_0_global_msg_105": "* You are intimidated by& Froggit's raw strength^4.& * Only kidding.", - "gml_Object_object391_Step_0_global_msg_108": "* Froggit seems reluctant& to fight you.", - "gml_Object_object391_Step_0_global_msg_111": "* Froggit is trying to& run away.", - "gml_Object_object391_Step_0_global_msg_126": "* FROGGIT - ATK 4 DEF 5&* Life is difficult for& this enemy./^", - "gml_Object_object391_Step_0_global_msg_137": "* Froggit didn't understand& what you said^1, but was& flattered anyway./^", - "gml_Object_object391_Step_0_global_msg_150": "* Froggit didn't understand& what you said^1, but was& scared anyway./^", + "gml_Object_object391_Step_0_global_msg_102": "* The battlefield is filled with the smell of\n mustard seed.", + "gml_Object_object391_Step_0_global_msg_105": "* You are intimidated by\n Froggit's raw strength^4.\n * Only kidding.", + "gml_Object_object391_Step_0_global_msg_108": "* Froggit seems reluctant\n to fight you.", + "gml_Object_object391_Step_0_global_msg_111": "* Froggit is trying to\n run away.", + "gml_Object_object391_Step_0_global_msg_126": "* FROGGIT - ATK 4 DEF 5\n* Life is difficult for\n this enemy./^", + "gml_Object_object391_Step_0_global_msg_137": "* Froggit didn't understand\n what you said^1, but was\n flattered anyway./^", + "gml_Object_object391_Step_0_global_msg_150": "* Froggit didn't understand\n what you said^1, but was\n scared anyway./^", "gml_Object_obj_knock_room_Alarm_5_global_msg_68": "* ...What?/%%", "gml_Object_obj_wanderparent_Alarm_0_global_msg_11": "* It's a Roomba./", "gml_Object_obj_wanderparent_Alarm_0_global_msg_12": "* Looking at it fills me with nostalgia.../", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_14": "THAT'S ROOMBY! OUR LOVELY CLEANING&APPARATUS./", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_15": "\\\\E4SHE'S A FEROCIOUS&BEAST.../", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_16": "THAT GETS FED ONLY THE FINEST OF&LINT!/", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_17": "\\\\E3ONLY IN MY ROOM&THOUGH./", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_14": "THAT'S ROOMBY! OUR LOVELY CLEANING\nAPPARATUS./", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_15": "\\\\E4SHE'S A FEROCIOUS\nBEAST.../", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_16": "THAT GETS FED ONLY THE FINEST OF\nLINT!/", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_17": "\\\\E3ONLY IN MY ROOM\nTHOUGH./", "gml_Object_obj_wanderparent_Alarm_0_global_msg_18": "\\\\E5SHE ATE THE CARPET LAST WEEK./%%", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_32": "THAT BLASTED&CANINE DOES&ONE THING RIGHT./", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_33": "\\\\E2IT'S FUR IS PERFECT&FOR ROOMBY!/", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_34": "\\\\E5GRANTED, IT FILLS&UP THE TRASH&VERY EASILY./", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_35": "\\\\E8BUT LET ME HAVE&THIS!!!/%%", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_40": "* Perpetuate the cycle?& & Yes No \\\\C", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_48": "* It's Roomby, the adorable& cleaning beast./", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_32": "THAT BLASTED\nCANINE DOES\nONE THING RIGHT./", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_33": "\\\\E2IT'S FUR IS PERFECT\nFOR ROOMBY!/", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_34": "\\\\E5GRANTED, IT FILLS\nUP THE TRASH\nVERY EASILY./", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_35": "\\\\E8BUT LET ME HAVE\nTHIS!!!/%%", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_40": "* Perpetuate the cycle?\n \n Yes No \\\\C", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_48": "* It's Roomby, the adorable\n cleaning beast./", "gml_Object_obj_wanderparent_Alarm_0_global_msg_49": "* .../", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_50": "* I have a primordial urge to& ride on this Roomba./", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_50": "* I have a primordial urge to\n ride on this Roomba./", "gml_Object_obj_wanderparent_Alarm_0_global_msg_51": "* Maybe once Papyrus leaves...?/%%", - "gml_Object_obj_wanderparent_Alarm_0_global_msg_56": "* Perpetuate the cycle?& & Yes No \\\\C", + "gml_Object_obj_wanderparent_Alarm_0_global_msg_56": "* Perpetuate the cycle?\n \n Yes No \\\\C", "gml_Object_obj_npc_room_Alarm_0_global_msg_33": "i fw fat women HARD/%%", "gml_Object_obj_onetaleleaker_Alarm_0_global_msg_9": "yo watch this/%%", "gml_Object_obj_onetaleleaker_Alarm_0_global_msg_10": "* this is text 1/", "gml_Object_obj_onetaleleaker_Alarm_0_global_msg_11": "* the quick brown fox jumped over the lazy dog/%%", "gml_Object_obj_onetaleleaker_Alarm_0_global_msg_15": "yo watch this/%%", "gml_Object_obj_tp_endingcutscene_Step_0_global_msg_21": "* Um^1, Excuse me.../%%", - "gml_Object_obj_tp_endingcutscene_Step_0_global_msg_35": "* Are we interrupting& something?/%%", + "gml_Object_obj_tp_endingcutscene_Step_0_global_msg_35": "* Are we interrupting\n something?/%%", "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_791": "* W^1-What?/", "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_792": "* Are...Are you ok^1, dude?/", "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_793": "* Why are you looking at me like that?/", "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_794": "* I... I knew what Undyne said wasn't true^1, but.../", - "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_795": "* Y^1-You don't have to be scared& of me^1, haha.../", + "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_795": "* Y^1-You don't have to be scared\n of me^1, haha.../", "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_796": "* .../", "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_797": "* 'Stay back?'/", "gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_798": "* W^1-Why???/",