diff --git a/dry/textwithdes/zh_Hans.json b/dry/textwithdes/zh_Hans.json index 39b02e27..11964f81 100644 --- a/dry/textwithdes/zh_Hans.json +++ b/dry/textwithdes/zh_Hans.json @@ -30,7 +30,7 @@ "90d991b47098ceef3d8283a386cf7e91": "行动", "ac99af9bdc01fdb176a9c84f7a404e3b": "允许查看敌人的信息,在战斗中不占用回合。", "0ca8e860c7c5718cb9598dd2f2e0b537": "妖精奉火", - "9b6dbf94a7ce199a5538561b3981e539": "用火焰来\n伤害敌人", + "9b6dbf94a7ce199a5538561b3981e539": "用火焰来\n伤害敌人。", "4be79f9f7fb0218d27fe005505c8158e": "本垒打", "91c814b3c0376c5a46aa581662f81e83": "将你的武器像球棒一样挥动,击飞敌人。", "9207d9c1ce68e1093ada288b1c37868f": "试着将罪犯逮捕并将其拘押回黑暗监狱。", @@ -44,5 +44,17 @@ "3114b8bbbccd0b4de1f0e70854a71d44": "掩耳", "889a87918c34fbe1c4bd973d7fc2050f": "噤声", "fd038fc7f319e48f3115d92bf5bdbef9": "无视", - "39e6b4ab3e4adecf031d3aa8410bb3ce": "Axis" + "39e6b4ab3e4adecf031d3aa8410bb3ce": "Axis", + "e2f9ce23c35fcfcc32090636e1d01244": "尖啸汽笛", + "5e2f0ca8aa2198ad9efe634ef3678043": "吸引敌人注意力至Axis。", + "f26d0242a90b63a491448528dbeabdd2": "发出一种非常恼人的警报声,\n使得所有敌人攻击目标锁定为Axis,持续一回合。", + "bf7d7ad295b02853383b68c6ec218af9": "处决重击", + "0f05931876eb74a923148f2521c97c48": "致命。", + "658292dde825193d261fa490955bde94": "高伤害。处决敌人。\n只能用在罪有应得的犯人身上。", + "5963361dfe05073283c3b05f9cf1f7fa": "沉重打击。", + "3ea4ff223dfdb7c1bbfbfb0133f22990": "投掷一枚火焰炸弹,对敌人造成火属性伤害。\n伤害值随魔力提升。", + "7c247587460b017c6bc210940906b1f6": "一首抚慰人心的魔法之歌,治疗所有队员。\n治疗量随魔力增加。", + "616e041ca5aa17930fadf50c360a398b": "全员治疗。", + "9fdf23da1937c179b0deafbed8dc95f7": "召唤多条虚幻细线,\n扼杀一切生灵。", + "0050c763532e69d4e0a1ad086f229a58": "对单敌人造成巨额伤害。" }