Translated using Weblate (English (United States))

Currently translated at 8.7% (216 of 2478 strings)

Translation: Oceantale/1-room
Translate-URL: https://translate.ws3917.space/projects/oceantale/1-room/en_US/
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braing 2025-04-11 01:45:33 +00:00 committed by Weblate
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"room_ruin3-14": "* It says: \n \"Beware the towering cliffs!\"", "room_ruin3-14": "* It says: \n \"Beware the towering cliffs!\"",
"room_ruin_dummy-0": "* You know...", "room_ruin_dummy-0": "* You know...",
"room_ruin_dummy-1": "* In the ocean,there are \n quite a lot of monsters\n that can harm you.", "room_ruin_dummy-1": "* In the ocean,there are \n quite a lot of monsters\n that can harm you.",
"room_ruin_dummy-2": "", "room_ruin_dummy-2": "* You'd better be\n prepared for this.",
"room_ruin_dummy-3": "* Practice with a dummy.", "room_ruin_dummy-3": "* Practice with a dummy.",
"room_ruin_dummy-4": "", "room_ruin_dummy-4": "* Every monster requires\n its own approach.",
"room_ruin_dummy-5": "", "room_ruin_dummy-5": "* This dummy looks like\n a fish!",
"room_ruin_dummy-6": "", "room_ruin_dummy-6": "* Hello",
"room_ruin_dummy-7": "", "room_ruin_dummy-7": "* Maybe... next time you\n could try to handle it\n without violence?",
"room_ruin_dummy-8": "", "room_ruin_dummy-8": "* Have you decided to\n talk to him? \n That's a pretty good choice.",
"room_ruin_dummy-9": "* Mercy is very good.", "room_ruin_dummy-9": "* Mercy is very good.",
"room_ruin_dummy-10": "", "room_ruin_dummy-10": "* But remember...",
"room_ruin_dummy-11": "* ...Some monsters cannot\n be spared immediately.", "room_ruin_dummy-11": "* ...Some monsters cannot\n be spared immediately.",
"room_ruin_dummy-12": "* You ran away from the battle?\n* Not bad at all.", "room_ruin_dummy-12": "* You ran away from the battle?\n* Not bad at all.",
"room_ruin_dummy-13": "* But you can't run away\n from everything.", "room_ruin_dummy-13": "* But you can't run away\n from everything.",
"room_ruin_dummy-14": "", "room_ruin_dummy-14": "* Alright, \n let's end it here.",
"room_ruin_dummy-15": "", "room_ruin_dummy-15": "* Well, there's also\n a puzzle in the\n next room.",
"room_ruin_dummy-16": "", "room_ruin_dummy-16": "* Can you solve it yourself?",
"room_ruin_dummy-17": "", "room_ruin_dummy-17": "* Sorry, but I have some\n things to take care of...",
"room_ruin_dummy-18": "", "room_ruin_dummy-18": "* Like what",
"room_ruin_dummy-19": "", "room_ruin_dummy-19": "* I cant tell you yet...\n* Its a secret.",
"room_ruin_dummy-20": "", "room_ruin_dummy-20": "* Let me give you my number.",
"room_ruin_dummy-21": "", "room_ruin_dummy-21": "* Take it!",
"room_ruin_dummy-22": "", "room_ruin_dummy-22": "* Call me if you\n have any trouble.",
"room_ruin_dummy-23": "", "room_ruin_dummy-23": "* Excuse me,\n I have to go...",
"room_ruin_dummy-24": "", "room_ruin_dummy-24": "* Behave yourself!",
"room_ruin_dummy-25": "* Come on, talk to\n that cute dummy!", "room_ruin_dummy-25": "* Come on, talk to\n that cute dummy!",
"room_ruin_dummy-26": "* Be kind, child...", "room_ruin_dummy-26": "* Be kind, child...",
"room_ruin_dummy-27": "* Don't leave this dummy alone.", "room_ruin_dummy-27": "* Don't leave this dummy alone.",
"room_ruin_dummy-28": "", "room_ruin_dummy-28": "* Hey there, little fish!",
"room_ruin_dummy-29": "", "room_ruin_dummy-29": "* Ah, you're still silent...",
"room_ruin_fall-0": "", "room_ruin_fall-0": "* It says:\n \"Don't fall on the leaves.\"",
"room_ruin_fall-1": "", "room_ruin_fall-1": "* This is a stall run\n by three crabs.­",
"room_ruin_fall-2": "* \"Or crab sticks\n made from crabs.\"", "room_ruin_fall-2": "* \"Or crab sticks\n made from crabs.\"",
"room_ruin_fall-3": "* (Buy something?)\n Croissant Rum\n Sticks Nothing", "room_ruin_fall-3": "* (Buy something?)\n Croissant Rum\n Sticks Nothing",
"room_ruin_fall-4": "* Should I buy a crab\n croissant for $15?\n Yes No", "room_ruin_fall-4": "* Should I buy a crab\n croissant for $15?\n Yes No",
"room_ruin_fall-5": "", "room_ruin_fall-5": "* Now I have a crab\n croissant.",
"room_ruin_fall-6": "* Should I buy rum\n for $25?\n Yes No", "room_ruin_fall-6": "* Should I buy rum\n for $25?\n Yes No",
"room_ruin_fall-7": "", "room_ruin_fall-7": "* Now I have rum.",
"room_ruin_fall-8": "* Should I buy crab sticks\n for $20?\n Yes No", "room_ruin_fall-8": "* Should I buy crab sticks\n for $20?\n Yes No",
"room_ruin_fall-9": "", "room_ruin_fall-9": "* Now I have\n crab sticks.",
"room_ruin_fall-10": "", "room_ruin_fall-10": "* I don't have that \n much money!",
"room_ruin_fall-11": "", "room_ruin_fall-11": "* Do you see these leaves?\n* Imagine that this is\n the wrong path!",
"room_ruin_fall-12": "* I have no room\n for it!", "room_ruin_fall-12": "* I have no room\n for it!",
"room_ruin_fall-13": "* \"Please buy our rum.\"", "room_ruin_fall-13": "* \"Please buy our rum.\"",
"room_ruin_fall-14": "* \"Or crab croissant\n made from crabs.\"", "room_ruin_fall-14": "* \"Or crab croissant\n made from crabs.\"",