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Currently translated at 100.0% (278 of 278 strings) Translation: Deltarune-Hypothesis/4-Unity-mText(new) Translate-URL: https://translate.ws3917.space/projects/deltarune-hypothesis/4-unity-mtextnew/en/
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"00-B Discovery-sharedassets2.assets-512-LogName-1": "00-B \"DISCOVERY\"",
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"01-A Scope Creep-sharedassets2.assets-513-LogName-1": "01-A \"SCOPE CREEP\"",
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"01-B DARKER-sharedassets2.assets-514-LogName-1": "01-B \"DARKER\"",
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"AprilFools25-sharedassets2.assets-520-HypothesisName-1": "OUTLAWED",
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"AprilFools25-sharedassets2.assets-520-HypothesisDescription-1": "What if Chapter 3 of DELTARUNE included a secret boss that had a distinct cowboy/western theming? Additionally, what if Asgore accompanied us in this darkworld too?",
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"BallOfJunk-sharedassets3.assets-247-ItemName-1": "Ball of Junk",
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"BallOfJunk-sharedassets3.assets-247-BattleInfo-1": "Heals 50HP",
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"BallOfJunk-sharedassets3.assets-247-TopbarInfo-1": "This is an Item!",
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"BattleAction_Check-sharedassets0.assets-2573-ActionName-1": "Check",
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"Cell Phone-sharedassets8.assets-12-ItemName-1": "Cell Phone",
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"Cell Phone-sharedassets8.assets-12-TopbarInfo-1": "It can be used to make calls.",
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"CH3Opening-sharedassets2.assets-521-HypothesisName-1": "Behind The Scenes",
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"CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "How could the intro to DELTARUNE Chapter 3 play out with the information that we've gathered over its development.",
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"ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "Concluding Melody",
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"ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "What would the final credits to DELTARUNE look and sound like, assuming the game has a happy ending.",
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"ConnectionIssues-sharedassets2.assets-515-LogName-1": "Connection Issues",
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"Dark Candy-sharedassets39.assets-514-ItemName-1": "Dark Candy",
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"Dark Candy-sharedassets39.assets-514-BattleInfo-1": "Heals 40HP",
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@ -20,6 +26,10 @@
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"DevelopmentInsightPart2-sharedassets2.assets-504-ItemTitle-1": "Developer Insight Part 2",
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"DevelopmentInsightPart3-sharedassets2.assets-505-ItemTitle-1": "Developer Insight Part 3",
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"DRHDebugManager-level0-1623-controls-1": "\n---------------------------------------\n<color=yellow>DEBUG CONTROLS</color>\n\nB+D+Enter = Debug mode (Toggleable)\nB+D+P = Toggle Output Log (Toggleable)\nB+D+G = 100x Speed (Toggleable)\nB+D+H = 0.1x Speed (Toggleable)\nF8 = Save previous error to TXT file\nALT+F4 = Unlock all secrets and logs\nKey_Up = Refresh Current Chatbox\nKey_Left = Advance Backwards in Chatbox",
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"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "A Prophecy Foretold",
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"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "What if the fountain located within supply closet had to be sealed in order for the balance between Light and Dark to be restored?",
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"FreeDrinks-sharedassets2.assets-526-HypothesisName-1": "Free Drinks",
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"FreeDrinks-sharedassets2.assets-526-HypothesisDescription-1": "What if the (as of writing) unnamed cup character first teased in the DELTARUNE Winter 2024 Newsletter was an enemy you fought in the Dark World?",
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"FunFacts1-sharedassets2.assets-506-ItemTitle-1": "Fun Facts",
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"GoodbyePostcard-sharedassets29.assets-177-ItemName-1": "Postcard",
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"GoodbyePostcard-sharedassets29.assets-177-TopbarInfo-1": "It's a birthday postcard with \"Goodbye\" plastered ontop.",
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"LevelSetup-level39-339-Details-1": "In Hypothetical: Free Drinks",
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"LevelSetup-level41-20-State-1": "ERROR! UNKOWN SCENE",
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"LevelSetup-level41-20-Details-1": "ERROR! UNKOWN PLACE",
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"MeetPapyrus-sharedassets2.assets-530-HypothesisName-1": "Overworlds and Ogres",
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"MeetPapyrus-sharedassets2.assets-530-HypothesisDescription-1": "What would an in-universe interaction with the (as of writing) still undisclosed Papyrus be like? This is assuming that he isn't some sort of villainous foe.",
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"MeetPrunsel-sharedassets2.assets-533-HypothesisName-1": "Meeting Sans's Brother",
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"MeetPrunsel-sharedassets2.assets-533-HypothesisDescription-1": "hi dataminers, this hypothetical was cut cause it was a bland reskin of another.\n\nit was just like scary \"oo this hypothetical but glitchy!!\"\n\nand the end instead of papyrus it was prunsel AHH SCARY!!\n\nidk how broken it is, too lazy to test. it was made quite early on in development though, a long time before the whole simulation and hypoaster stuff.",
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"MonstersAreWeak-sharedassets2.assets-516-LogName-1": "Monsters Are Weak",
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"Noelle_HealPrayer-sharedassets0.assets-2544-ActionName-1": "Heal Prayer",
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"Noelle_HealPrayer-sharedassets0.assets-2544-ActionDescription-1": "Heal Ally",
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"Noelle_SleepMist-sharedassets0.assets-2546-ActionDescription-1": "<size=50>Spare TIRED foes</size>",
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"OldItems-sharedassets2.assets-507-ItemTitle-1": "Old Icons/Logos",
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"OldItems-sharedassets2.assets-507-ItemDescription-1": "Older icons and logos before the \"everythings simulated in a computer\" idea.",
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"Outlawed-sharedassets2.assets-536-HypothesisName-1": "Outlawed",
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"Outlawed-sharedassets2.assets-536-HypothesisDescription-1": "What if Chapter 3 of DELTARUNE included a secret boss that had a distinct cowboy/western theming? Additionally, what if Asgore accompanied us in the darkworld too?",
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"Ralsei_Pacify-sharedassets0.assets-2548-ActionName-1": "Pacify",
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"Ralsei_Pacify-sharedassets0.assets-2548-ActionDescription-1": "Spare TIRED foes",
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"Reflecting-sharedassets2.assets-517-LogName-1": "Reflecting",
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"Susie_RudeBuster-sharedassets0.assets-2549-ActionDescription-1": "Rude Damage",
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"Susie_UltimatHeal-sharedassets0.assets-2550-ActionName-1": "UltimatHeal",
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"Susie_UltimatHeal-sharedassets0.assets-2550-ActionDescription-1": "Best healing",
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"TakingShelter-sharedassets2.assets-537-HypothesisName-1": "Taking Shelter",
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"TakingShelter-sharedassets2.assets-537-HypothesisDescription-1": "What if at some point the \"Vessel\" and Kris had a heart to heart where they could \"talk\" to eachother.",
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"TextMeshPro-level0-1343-m_text-1": "GIVE UP",
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"TextMeshPro-level0-1344-m_text-1": "CONTINUE",
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"TextMeshPro-level21-64-m_text-1": "the <link=\"shake\">sheriff</link>",
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@ -275,6 +293,7 @@
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"TextMeshProUGUI-sharedassets2.assets-603-m_text-1": "Hypothesis",
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"TextMeshProUGUI-sharedassets2.assets-604-m_text-1": "Objective",
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"TextMeshProUGUI-sharedassets2.assets-605-m_text-1": "Logged Information",
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"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "The ANGEL'S HEAVEN",
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"UE2024BTS-sharedassets2.assets-508-ItemTitle-1": "UNDEREVENT 2024 Behind the scenes",
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"UE2024BTS-sharedassets2.assets-508-ItemDescription-1": "Behind the scenes of the 3D shots in the UE 2024 trailer."
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}
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