From 9d1630b8cc4cd94c39b7cf86b900ff6d3d1be9da Mon Sep 17 00:00:00 2001 From: Wasneet Potato Date: Thu, 27 Mar 2025 11:36:15 +0000 Subject: [PATCH] Translated using Weblate (Chinese (Simplified Han script)) Currently translated at 94.6% (1755 of 1854 strings) Translation: Deltarune-Hypothesis/5-Unity-TextMeshPro(new) Translate-URL: https://translate.ws3917.space/projects/deltarune-hypothesis/6-unity-textmeshpronew/zh_Hans/ --- drhps/dialogue/zh_CN.json | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/drhps/dialogue/zh_CN.json b/drhps/dialogue/zh_CN.json index 64e1b3d7..ebfbb2da 100644 --- a/drhps/dialogue/zh_CN.json +++ b/drhps/dialogue/zh_CN.json @@ -102,7 +102,7 @@ "debug_actiontest-sharedassets21.assets-20-Array-6": "两个行动选项(连续出现)", "debug_actiontest-sharedassets21.assets-20-Array-7": "三个行动选项(连续出现)", "debug_choice-sharedassets21.assets-21-Array-1": "一个行动,我不到为啥要做这个", - "debug_choice-sharedassets21.assets-21-Array-2": " ", + "debug_choice-sharedassets21.assets-21-Array-2": "他说他是岛民", "debug_choice-sharedassets21.assets-21-Array-3": "两个", "debug_choice-sharedassets21.assets-21-Array-4": "三个", "debug_choice-sharedassets21.assets-21-Array-5": "四个", @@ -113,18 +113,18 @@ "debug_colortest-sharedassets21.assets-22-Array-3": "em其實你也看得見weblate這裡↓有個上限數字我翻譯的時候一直不知道到了上限會怎樣畢竟其實可能性不大不過今天有這麼一個機會我決定一直湊字數來看看這到底是怎麼樣的那麼從這裡開始我要湊字數了現在是九十五寫完這段話是一百零七哇寫到這裡變成一百一十八了哦天呐寫完這一句又變成一百三十五了我馬上就要寫完了嗎只差三百多字了哇真是一轉眼的事四百七十字現在看來也沒有那麼多嘛畢竟寫到這裡都一百八十八個字了哦寫到這剛好兩百但是寫完這句話兩百就被突破了馬上到一半了要不直接複製算了好想法em其實你也看得見weblate這裡↓有個上限數字我翻譯的時候一直不知道到了上限會怎樣畢竟其實可能性不大不過今天有這麼一個機會我決定一直湊字數來看看這到底是怎麼樣的那麼從這裡開始我要湊字數了現在是九十五寫完這段話是一百零七哇寫到這裡變成一百一十八了哦天呐寫完這一句又變成一百三十五了我馬上就要寫完了嗎只差三百多字了哇真是一轉眼的事四百七十字現在看來也沒有那麼多嘛畢竟寫到這裡都一百八十八個字了哦寫到這剛好兩百但是寫完這句話兩百就被突破了馬上到一半了要不直接複製算了好想法\n\n無事發生。", "debug_colortest-sharedassets21.assets-22-Array-4": "棉花糖\n烤腸\n冰菓\n飲料\n礦泉水", "debug_colortest-sharedassets21.assets-22-Array-5": "寫到這裡的時候都快一點了我先睡了晚安", - "debug_colortest-sharedassets21.assets-22-Array-6": "", - "debug_colortest-sharedassets21.assets-22-Array-7": "", - "debug_reactiontest-sharedassets21.assets-23-Array-1": "", - "debug_reactiontest-sharedassets21.assets-23-Array-2": "", - "debug_reactiontest-sharedassets21.assets-23-Array-3": "", - "debug_reactiontest-sharedassets21.assets-23-Array-4": "", - "debug_reactiontest-sharedassets21.assets-23-Array-5": "", - "debug_reactiontest-sharedassets21.assets-23-Array-6": "", - "debug_reactiontest-sharedassets21.assets-23-Array-7": "", - "debug_skiptest-sharedassets21.assets-24-Array-1": "", - "debug_skiptest-sharedassets21.assets-24-Array-2": "", - "debug_skiptest-sharedassets21.assets-24-Array-3": "", + "debug_colortest-sharedassets21.assets-22-Array-6": "红的黄的紫的绿的蓝的灰的...", + "debug_colortest-sharedassets21.assets-22-Array-7": "所以说这个天杀的文本控制符到底是什么逻辑", + "debug_reactiontest-sharedassets21.assets-23-Array-1": "美人鱼战士和企鹅男孩合为一体!", + "debug_reactiontest-sharedassets21.assets-23-Array-2": "怎么有一种写作文凑字数的感觉(汗", + "debug_reactiontest-sharedassets21.assets-23-Array-3": "不不不 作文写这些老师能打死我(笑", + "debug_reactiontest-sharedassets21.assets-23-Array-4": "18. (2.5分) 马铃薯是由地下匍匐茎膨大形成的。马铃薯芽眼萌发会产生毒素,因此,长芽的马铃薯不宜食用。为了更好地储藏马铃薯,减少浪费,我区某中学生物小组设计实验,探究温度对某种食用马铃薯储藏期的影响,实验方案及结果如下表所示。请回答下列问题:", + "debug_reactiontest-sharedassets21.assets-23-Array-5": "| 组别 | 马铃薯数量(个) | 实验处理 | 芽眼开始萌发所需时间(天)\n| A | 20 | 常温 | 12 \n| B | 20 | 低温 | 22 ", + "debug_reactiontest-sharedassets21.assets-23-Array-6": "(1)本实验探究的问题是: _________\n", + "debug_reactiontest-sharedassets21.assets-23-Array-7": "(2)本实验的变量是起对照作用的是_____组", + "debug_skiptest-sharedassets21.assets-24-Array-1": "(3)每组选取20个马铃薯,观察记录每个马铃薯上的第一个芽眼开始萌发所需时间,统\n计并计算各组的平均值,得出上述实验结果,这样做的目的是:_________", + "debug_skiptest-sharedassets21.assets-24-Array-2": "(4)根据实验结果可知,__条件下马铃薯的储藏期更长。", + "debug_skiptest-sharedassets21.assets-24-Array-3": "该死的spr打字机 我恨呐", "EOTDCastleFloor1_BasementSign-sharedassets19.assets-35-Array-1": "(地下室:恶人住宅区)", "EOTDCastleFloor1_Cauldron-sharedassets19.assets-36-Array-1": "怎么啦Kris?;你饿了吗?", "EOTDCastleFloor1_Cauldron-sharedassets19.assets-36-Array-2": "好啦,\n我给你弄点吃的!", @@ -757,7 +757,7 @@ "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-5": "门上着锁,Berdly就\n直接破门而入了?!", "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-6": "(我靠,长得小,力气可不小。)", "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-7": "好,那就拜拜咯,\nSans!", - "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-8": "さよなら、友達。", + "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-8": "じゃね ダチ。", "Livingroom_bonephoto-sharedassets3.assets-198-Array-1": "是一副被裱起来的\n骨头画。", "Livingroom_bonephoto-sharedassets3.assets-198-Array-2": "其艺术表现力之巨大,\n令你惊叹不已!", "Livingroom_bonephoto-sharedassets3.assets-198-Array-3": "简直要闪瞎了你的眼!;要闭眼吗?", @@ -931,7 +931,7 @@ "MP_OAOTutorial-sharedassets4.assets-510-Array-38": "坏了!;他到了??", "MP_OAOTutorial-sharedassets4.assets-510-Array-39": "没事,SANS,\n你能让他进来吗?", "MP_OAOTutorial-sharedassets4.assets-510-Array-40": "得令,殿下。", - "MP_OAOTutorial-sharedassets4.assets-510-Array-41": "那么,Papyrus,\n那位传奇战士到底\n咋了?", + "MP_OAOTutorial-sharedassets4.assets-510-Array-41": "那么,Papyrus,\n那位传奇战士到底\n是怎样?", "MP_OAOTutorial-sharedassets4.assets-510-Array-42": "哎呀,说来话长...", "MP_OAOTutorial-sharedassets4.assets-510-Array-43": "你看,\n在我们的冒险中,\n我更想...", "MP_OAOTutorial-sharedassets4.assets-510-Array-44": "呃...\n死的快点。", @@ -1139,7 +1139,7 @@ "OAO_DragonFight-sharedassets4.assets-529-Array-4": "12点。", "OAO_DragonFight-sharedassets4.assets-529-Array-5": "你摇的... \n是什么...?", "OAO_Finale-sharedassets4.assets-530-Array-1": "探险小队进入了一间\n皇家殿堂。\n华丽的装饰铺满四壁。", - "OAO_Finale-sharedassets4.assets-530-Array-2": "一条红色地毯从脚下\n延伸至远方。; 终点,就是神秘古董。", + "OAO_Finale-sharedassets4.assets-530-Array-2": "一条红色地毯从脚下\n延伸至远方。; 神秘古董,就摆在尽头处。", "OAO_Finale-sharedassets4.assets-530-Array-3": "然而,susira突然踩到了@£", "OAO_Finale-sharedassets4.assets-530-Array-4": "停!! ;别往前走了!!", "OAO_Finale-sharedassets4.assets-530-Array-5": "我朝前方的地毯\n扔了一枚硬币。",