From dfdb2a180ae93ac60a0aabf78b395d0a759d1e76 Mon Sep 17 00:00:00 2001 From: Wasneet Potato Date: Tue, 11 Feb 2025 08:21:56 +0000 Subject: [PATCH] Translated using Weblate (Chinese (Simplified Han script)) Currently translated at 63.8% (69 of 108 strings) Translation: Deltarune-Hypothesis/1-CS-DebugLog Translate-URL: https://translate.ws3917.site/projects/deltarune-hypothesis/1-cs-debuglog/zh_Hans/ --- drhps/debuglog/zh_CN.po | 27 +++++++++++++-------------- 1 file changed, 13 insertions(+), 14 deletions(-) diff --git a/drhps/debuglog/zh_CN.po b/drhps/debuglog/zh_CN.po index 8b7ae99b..0946b961 100644 --- a/drhps/debuglog/zh_CN.po +++ b/drhps/debuglog/zh_CN.po @@ -3,8 +3,8 @@ msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2025-02-11 08:21+0000\n" -"PO-Revision-Date: 2025-02-11 08:21+0000\n" -"Last-Translator: Holaamingo <1368779090@qq.com>\n" +"PO-Revision-Date: 2025-02-12 09:13+0000\n" +"Last-Translator: Wasneet Potato \n" "Language-Team: Chinese (Simplified Han script) \n" "Language: zh_CN\n" @@ -15,7 +15,6 @@ msgstr "" "X-Generator: Weblate 5.9.2\n" # - msgid "prefab For CharacterIcon is Null" msgstr "未找到角色贴图配置文件" @@ -124,15 +123,15 @@ msgid "Failed to get Animator in children of Battle Member!" msgstr "无法在战斗成员的子级中获取Animator!" msgid "member in AddPartyMemberToBattle() is null!! WTF!!" -msgstr "" +msgstr "AddPartyMemberToBattle()中的成员为空!!啥玩意啊!!" msgid "" "SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!" -msgstr "" +msgstr "SetupBattleScript失败!Battle或BattleScriptPrefab为空!" msgid "" "BattlePartyMembers[0] was null when trying to close battle box and lerp soul" -msgstr "" +msgstr "尝试关闭战斗框并插入灵魂时,BattlePartyMembers[0]为空" msgid "No new targets available to spare?" msgstr "" @@ -244,21 +243,21 @@ msgid "Toggled output visibility" msgstr "" msgid "Stack trace saved to " -msgstr "" +msgstr "Stack trace(堆栈跟踪)保存至 " msgid "" "TODO - Require player to interact with lancer before being able to return" -msgstr "" +msgstr "待办 - 要求玩家与lancer互动后才能返回" msgid "New keycode set: " -msgstr "" +msgstr "新的键码设置为:" msgid "" "Goal: {goal.GoalPlayprefName}, Current: {@int}, Required: {requiredTasks}" msgstr "" msgid "Goal already completed." -msgstr "" +msgstr "目标已被达成。" msgid "" "Checking goal {hypothesisGoal.GoalPlayprefName}: " @@ -266,7 +265,7 @@ msgid "" msgstr "" msgid "All goals completed!" -msgstr "" +msgstr "目标全部达成!" msgid "Not all goals completed." msgstr "" @@ -353,10 +352,10 @@ msgid "Text Prefab does not have a TextMeshPro component." msgstr "" msgid "Reverting CMenus to original states" -msgstr "" +msgstr "将CMenu恢复到原始状态" msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene." -msgstr "" +msgstr "实例UI_LoadingIcon未设置。请确保已将其添加到场景中。" msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon." -msgstr "" +msgstr "LoadingIcon RawImage未在UI_LoadingIcon中分配。"