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Author SHA1 Message Date
C-G_O_A_T
7a5ee6ff33 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 0.8% (112 of 13099 strings)

Translation: test/游乐场(随便玩)
Translate-URL: https://translate.ws3917.space/projects/test/yay/zh_Hans/
2025-06-02 15:35:33 +08:00
鸥皇不欧
282e9d70fa Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 77.9% (1049 of 1346 strings)

Translation: ONETALE/0-所有文本(新)
Translate-URL: https://translate.ws3917.space/projects/1tale/0-newfulltxt/zh_Hans/
2025-06-02 15:35:33 +08:00
6f3305860b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 77.9% (1049 of 1346 strings)

Translation: ONETALE/0-所有文本(新)
Translate-URL: https://translate.ws3917.space/projects/1tale/0-newfulltxt/zh_Hans/
2025-06-02 15:35:32 +08:00
2 changed files with 264 additions and 196 deletions

View File

@ -3,43 +3,43 @@
"SCR_TEXT_100": "* 我轻抚\\[I]\n 把它放在了地上。", "SCR_TEXT_100": "* 我轻抚\\[I]\n 把它放在了地上。",
"SCR_TEXT_102": "* 我把\\[I]像垃圾一样\n 扔在了地上。", "SCR_TEXT_102": "* 我把\\[I]像垃圾一样\n 扔在了地上。",
"SCR_TEXT_103": "* 我抛弃了\\[I]。", "SCR_TEXT_103": "* 我抛弃了\\[I]。",
"SCR_TEXT_129": "(在树叶堆里打滚,\n 让我光芒闪耀。)", "SCR_TEXT_129": "(在树叶堆里打滚,\n 让我光芒闪耀。)/",
"SCR_TEXT_132": "* (这我光芒闪耀。)/%%", "SCR_TEXT_132": "* (这使我光芒闪耀。)/%%",
"SCR_TEXT_145": "* 流水的声音\n 让我光芒闪耀。)/%%", "SCR_TEXT_145": "* 潺潺的流水\n 让我光芒闪耀。)/%%",
"SCR_TEXT_148": "* (这让我充满了\n 耀眼光芒。)/%%", "SCR_TEXT_148": "* (这使我光芒闪耀。)/%%",
"SCR_TEXT_156": "* (...)/", "SCR_TEXT_156": "* .../",
"SCR_TEXT_157": "* (我感觉自己的双手在颤抖。)/", "SCR_TEXT_157": "* (我感觉自己的双手在颤抖。)/",
"SCR_TEXT_158": "* (...)/", "SCR_TEXT_158": "* .../",
"SCR_TEXT_159": "* (...尽管我心中充满了恐惧...)/", "SCR_TEXT_159": "* ...尽管我心中充满了恐惧.../",
"SCR_TEXT_169": "* (呼啸的狂风\n 如今化作微风^1。 这\n 这我光芒闪耀.../%%", "SCR_TEXT_169": "* (呼啸的狂风\n 如今化作微风^1。 这\n 这使我光芒闪耀.../%%",
"SCR_TEXT_187": "* (我最好还是不要告诉她\n 我喜欢喵喵2了^1。\n 真是太糟了...)/", "SCR_TEXT_187": "* (我最好还是不要告诉她\n 我喜欢喵喵2了^1。\n 真是太糟了.../",
"SCR_TEXT_188": "* (这我光芒闪耀。)/%%", "SCR_TEXT_188": "* (这使我光芒闪耀。)/%%",
"SCR_TEXT_471": "* 核桃还是\n 榛子?\n 核桃 榛子 \\C", "SCR_TEXT_471": "* 核桃还是\n 榛子\n 核桃 榛子 \\C",
"SCR_TEXT_884": "* (我该怎么给Papyrus说\n 他意大利面的事?)\n 吃掉了 没有吃 \\\\C ", "SCR_TEXT_884": "* (我该怎么给Papyrus说\n 他意大利面的事?)\n 吃掉了 没有吃 \\\\C ",
"SCR_TEXT_1025": "* (我要拿走吗?)\n \n 拿走 不拿 \\\\C ", "SCR_TEXT_1025": "* (我要拿走吗?)\n \n 拿走 不拿 \\\\C ",
"SCR_TEXT_1048": "* (我带的东西太多了。)/", "SCR_TEXT_1048": "* (我带的东西太多了。)/",
"SCR_TEXT_1049": "* (我还没有做好负责任的准备。)/%%", "SCR_TEXT_1049": "* (我还没有做好负责任的准备。)/%%",
"SCR_TEXT_1061": "* (我要拿走吗?)\n \n 拿走 不拿 \\C ", "SCR_TEXT_1061": "* (我要拿走吗?)\n \n 拿走 不拿 \\C ",
"SCR_TEXT_1084": "* (我带的东西太多了。)/%%", "SCR_TEXT_1084": "* (我带的东西太多了。)/%%",
"SCR_TEXT_1127": "* (我带太多了。)/%%", "SCR_TEXT_1127": "* (我带太多了。)/%%",
"SCR_TEXT_1140": "* (我应该拿走吗?)\n \n 拿走 留下 \\C ", "SCR_TEXT_1140": "* (我拿走吗?)\n \n 拿走 留下 \\C ",
"SCR_TEXT_1225": "* (我带的狗狗太多了。)/%%", "SCR_TEXT_1225": "* (我带的狗狗太多了。)/%%",
"SCR_TEXT_1258": "* (我获得了方便面。)/%%", "SCR_TEXT_1258": "* (我获得了方便面。)/%%",
"SCR_TEXT_1261": "* (我带太多了。)/%%", "SCR_TEXT_1261": "* (我带的东西太多了。)/%%",
"SCR_TEXT_1297": "* (我带太多了。)/%%", "SCR_TEXT_1297": "* (我带的东西太多了。)/%%",
"SCR_TEXT_1309": "* (我应该拿走吗?)\n \n 拿走 留下 \\C ", "SCR_TEXT_1309": "* (我拿走吗?)\n \n 拿走 留下 \\C ",
"SCR_TEXT_1332": "* (我带的东西太多了。)/%%", "SCR_TEXT_1332": "* (我带的东西太多了。)/%%",
"SCR_TEXT_1366": "* (我带太多了。)/%%", "SCR_TEXT_1366": "* (我带太多了。)/%%",
"SCR_TEXT_1409": "* (要拿走吗?)\n \n 接受 拒绝 \\C ", "SCR_TEXT_1409": "* (要拿走吗?)\n \n 接受 拒绝 \\C ",
"SCR_TEXT_1432": "* (我获得了真刀。)/", "SCR_TEXT_1432": "* (我获得了真刀。)/",
"SCR_TEXT_1432b": "* (我把真刀扔了。)/", "SCR_TEXT_1432b": "* (我把真刀扔了。)/",
"SCR_TEXT_1474": "* (我带太多了。)/%%", "SCR_TEXT_1474": "* (我带的东西太多了。)/%%",
"SCR_TEXT_1535": "* (金色花。^1)\n* (它们肯定是被我压坏了...)/%%", "SCR_TEXT_1535": "* (金色花。^1\n* (它们肯定是被我压坏了.../%%",
"SCR_TEXT_1606": "* 看看我都干了什么。/%%", "SCR_TEXT_1606": "* 看看我都干了什么。/%%",
"SCR_TEXT_1626": "* 我又拿了一块。\n* 我感觉自己像个人渣.../%%", "SCR_TEXT_1626": "* 我又拿了一块。\n* 我感觉自己像个人渣.../%%",
"SCR_TEXT_1631": "* 在这个糟糕的世界之中^1\n 我也只能拿三块糖果.../%%", "SCR_TEXT_1631": "* 在这个糟糕的世界之中^1\n 我也只能拿三块糖果.../%%",
"SCR_TEXT_1635": "* 我想去拿一块糖果^1但我没有\n 足够的空间了。/%%", "SCR_TEXT_1635": "* 我想去拿一块糖果^1但我没有\n 足够的空间了。/%%",
"SCR_TEXT_1675": "* 是一张击分卡\n* 要拿走吗?\n 是 否 \\C", "SCR_TEXT_1675": "* 是一张击分卡\n* 要拿走吗\n 是 否 \\C",
"SCR_TEXT_1755": "* 我的金钱不够。/%%", "SCR_TEXT_1755": "* 我的金钱不够。/%%",
"SCR_TEXT_1842": "* 我发现了一块奇特的\n 榛子核桃煎饼。/%%", "SCR_TEXT_1842": "* 我发现了一块奇特的\n 榛子核桃煎饼。/%%",
"SCR_TEXT_1853": "* 我找到了一块\n 蜗牛煎饼.../%%", "SCR_TEXT_1853": "* 我找到了一块\n 蜗牛煎饼.../%%",
@ -62,15 +62,15 @@
"SCR_TEXT_xbox_35": "\\E1* 自从开始护肤\n 就一颗痘都没长过^1\n 他是这么说的。/", "SCR_TEXT_xbox_35": "\\E1* 自从开始护肤\n 就一颗痘都没长过^1\n 他是这么说的。/",
"SCR_TEXT_xbox_45": "\\E0* 他只玩那些\n 能让他成为主角的\n 模组游戏。/", "SCR_TEXT_xbox_45": "\\E0* 他只玩那些\n 能让他成为主角的\n 模组游戏。/",
"SCR_TEXT_xbox_46": "\\E1* 但是^1呃^1\n 所有的动画\n 保持不变^1所以.../", "SCR_TEXT_xbox_46": "\\E1* 但是^1呃^1\n 所有的动画\n 保持不变^1所以.../",
"SCR_TEXT_xbox_57": "* 哇^1。是“怪物\n 和能量的\n 完美结合。”/ ", "SCR_TEXT_xbox_57": "* 哇^1。是“怪物\n 和能量的\n 完美结合。”/",
"SCR_TEXT_xbox_77": "\\E3* papyrus^1那个黄色的\n 孩子^1, 那个鹿角女孩\n 和她的姐姐.../", "SCR_TEXT_xbox_77": "\\E3* papyrus^1那个黄色的\n 孩子^1那个鹿角女孩\n 和她的姐姐.../",
"SCR_TEXT_xbox_80": "\\E3* .../", "SCR_TEXT_xbox_80": "\\E3* .../",
"SCR_TEXT_xbox_89": "\\E1* 我对竞争性的\n 环境一无所知。/", "SCR_TEXT_xbox_89": "\\E1* 我对竞争性的\n 环境一无所知。/",
"SCR_TEXT_xbox_95": "\\E1* 这么和你说吧^1。\n* 如果你赢下了任何奖品.../", "SCR_TEXT_xbox_95": "\\E1* 这么和你说吧^1。\n* 如果你赢下了任何奖品.../",
"SCR_TEXT_xbox_100": "\\E0* 我猜咱们没法玩儿了。/", "SCR_TEXT_xbox_100": "\\E0* 我猜咱们没法玩儿了。/",
"SCR_TEXT_xbox_117": "* 刀!^1\n* 具体的^1, 有形的刀!/%", "SCR_TEXT_xbox_117": "* 刀!^1\n* 具体的^1有形的刀!/%",
"SCR_TEXT_xbox_139": "* 但别让MTT的\n 品牌骗了你^1。\n* 哦^1不^1别^1!不要!/", "SCR_TEXT_xbox_139": "* 但别让MTT的\n 品牌骗了你^1。\n* 哦^1不^1别^1!不要!/",
"SCR_TEXT_xbox_149": "* 票^1 不-不^1 我没见过!/", "SCR_TEXT_xbox_149": "* 票^1 不-不^1我没见过!/",
"SCR_TEXT_xbox_155": "* 看^1这就是你无法\n 理解的东西^1/%", "SCR_TEXT_xbox_155": "* 看^1这就是你无法\n 理解的东西^1/%",
"SCR_TEXT_xbox_162": "* 它会让我的身体\n 发出声响来回应\n 屏幕上的内容!/", "SCR_TEXT_xbox_162": "* 它会让我的身体\n 发出声响来回应\n 屏幕上的内容!/",
"SCR_TEXT_xbox_176": "* “喂诶诶诶,我哦哦哦,喵嗷嗷嗷!”/", "SCR_TEXT_xbox_176": "* “喂诶诶诶,我哦哦哦,喵嗷嗷嗷!”/",
@ -81,7 +81,7 @@
"SCR_TEXT_xbox_213": "* ooo/", "SCR_TEXT_xbox_213": "* ooo/",
"SCR_TEXT_xbox_222": "* 稍^1。\n* 等^1\n* 一下!/", "SCR_TEXT_xbox_222": "* 稍^1。\n* 等^1\n* 一下!/",
"SCR_TEXT_xbox_223": "* 你^1。你^1你啊^1\n* 你这软弱的^1、该死的人类/", "SCR_TEXT_xbox_223": "* 你^1。你^1你啊^1\n* 你这软弱的^1、该死的人类/",
"SCR_TEXT_xbox_227": "* 好吧,喵^1作为回报^1\n 你赢得的任何奖品\n 我都会和你讲讲我的想法!", "SCR_TEXT_xbox_227": "* 好吧,喵^1作为回报^1\n 你赢得的任何奖品\n 我都会和你讲讲我的想法!/",
"castroll_by_gigi_and_temmie_and_toby": "由 Gigi \n Temmie \n Toby 制作", "castroll_by_gigi_and_temmie_and_toby": "由 Gigi \n Temmie \n Toby 制作",
"castroll_name_mewmew": "MAD MEW MEW", "castroll_name_mewmew": "MAD MEW MEW",
"credits_0": "项目领导:", "credits_0": "项目领导:",
@ -108,7 +108,7 @@
"credits_21": "Shinix", "credits_21": "Shinix",
"credits_22": "xp360", "credits_22": "xp360",
"credits_23": "游戏测试:", "credits_23": "游戏测试:",
"credits_24": "JalCatie 同时制作了Maurelly", "credits_24": "JalCatie同时制作了Maurelly",
"credits_25": "MaskedHyrule", "credits_25": "MaskedHyrule",
"credits_26": "Survana", "credits_26": "Survana",
"credits_27": "YellowPhosphor", "credits_27": "YellowPhosphor",
@ -130,8 +130,8 @@
"credits_43": "VALVe - 隐藏音乐制作", "credits_43": "VALVe - 隐藏音乐制作",
"credits_44": "YoshiReal96 - 灵感提供", "credits_44": "YoshiReal96 - 灵感提供",
"credits_45": "Future Cat - 创作Oneshot", "credits_45": "Future Cat - 创作Oneshot",
"credits_short_165": "Logo设计#剧情绘制#主世界绘制+#动画制作(区域1,2,3)#商店绘制(区域2,3)#标题绘制(区域2)", "credits_short_165": "Logo设计#剧情绘制#主世界绘制+#动画制作区域1,2,3#商店绘制区域2,3#标题绘制区域2",
"credits_short_173": "标题绘制(区域3+4)#及宣传测试人员", "credits_short_173": "标题绘制区域3+4#及宣传测试人员",
"credits_short_loc1_1_ps": "日语本地化+#PS4/Vita移植", "credits_short_loc1_1_ps": "日语本地化+#PS4/Vita移植",
"credits_short_loc1_1_switch": "日语本地化+#Nintendo Switch移植", "credits_short_loc1_1_switch": "日语本地化+#Nintendo Switch移植",
"credits_short_loc1_3": "Coordinators", "credits_short_loc1_3": "Coordinators",
@ -188,13 +188,13 @@
"credits_special": "SPECIAL THANKS:", "credits_special": "SPECIAL THANKS:",
"credits_you": "你 - 感谢你的游玩!", "credits_you": "你 - 感谢你的游玩!",
"hardmode_end_2": "尚未到来。", "hardmode_end_2": "尚未到来。",
"hardmode_end_3": "抱歉 :(", "hardmode_end_3": "抱歉 :",
"hardmode_end_4": "但是你有了个新角色玩很酷对吧", "hardmode_end_4": "但是你有了个新角色玩很酷对吧",
"instructions_cancel_key": "[X]", "instructions_cancel_key": "[X]",
"instructions_fullscreen_key": "#[F4]", "instructions_fullscreen_key": "#[F4]",
"instructions_hp0": "#当你的YP降为0时你就输了。", "instructions_hp0": "#当你的YP降为0时你就输了。",
"instructions_menu_key": "[C]", "instructions_menu_key": "[C]",
"instructions_menu_label": "打开菜单 (游戏中) 跳过文本#[按住SHIFT] - 奔跑", "instructions_menu_label": "打开菜单 (游戏中),跳过文本#[按住SHIFT] - 奔跑",
"instructions_quit_key": "#[按住ESC]", "instructions_quit_key": "#[按住ESC]",
"instructions_run_key": "[SHIFT]", "instructions_run_key": "[SHIFT]",
"instructions_run_label": "奔跑", "instructions_run_label": "奔跑",
@ -205,10 +205,10 @@
"item_use_63": "", "item_use_63": "",
"mod_credits": "黑光团队是:", "mod_credits": "黑光团队是:",
"monstername_77": "喵喵人偶", "monstername_77": "喵喵人偶",
"monstername_77b": "愤怒喵喵", "monstername_77b": "Mad Mew Mew",
"name_entry_hardmode": "警告: 这个名字会#生成此生物。#确定继续吗?#警告: 尚未完成", "name_entry_hardmode": "警告: 这个名字会#生成此生物。#确定继续吗#警告: 尚未完成",
"name_entry_title": "输入你自己的名字。", "name_entry_title": "输入你自己的名字。",
"niko_talk_1": "* (...哦? 你不是猫吗?)/", "niko_talk_1": "* ...哦? 你不是猫吗?)/",
"obj_6book_act_179": "我试着呼唤帮助...", "obj_6book_act_179": "我试着呼唤帮助...",
"obj_6book_master_384": "我\n试着\n呼唤\n帮助\n...", "obj_6book_master_384": "我\n试着\n呼唤\n帮助\n...",
"obj_6glove_act_148": "* 我试着呼唤帮助...", "obj_6glove_act_148": "* 我试着呼唤帮助...",
@ -218,41 +218,41 @@
"obj_6shoe_act_184": "* 我试着呼唤帮助...", "obj_6shoe_act_184": "* 我试着呼唤帮助...",
"obj_aaron_524": "* 我开始秀肌肉^1。\n* Aaron连秀两次肌肉。\n* 我们的攻击力上升了二。/^", "obj_aaron_524": "* 我开始秀肌肉^1。\n* Aaron连秀两次肌肉。\n* 我们的攻击力上升了二。/^",
"obj_aaron_525": "* 我更加卖力地秀肌肉^1。\n* Aaron连秀三次肌肉。.\n* 我们的攻击力上升了二。/^", "obj_aaron_525": "* 我更加卖力地秀肌肉^1。\n* Aaron连秀三次肌肉。.\n* 我们的攻击力上升了二。/^",
"obj_angeltext_0": "* (这里没有问题。)/", "obj_angeltext_0": "* (这里没有问题。)/",
"obj_angeltext_1": "* (^1.^1.^1.什么^1 这里有个\n 完全不一样的家伙。)/%%", "obj_angeltext_1": "* ^1.^1.^1.什么^1 这里有个\n 完全不一样的家伙。)/%%",
"obj_angeltext_2": "* (嘿等一下!)/", "obj_angeltext_2": "* (嘿等一下!)/",
"obj_angeltext_3": "* (这不是个普通家伙!)/", "obj_angeltext_3": "* (这不是个普通家伙!)/",
"obj_angeltext_4": "* (...不, 等等^1。 警报有误。)/", "obj_angeltext_4": "* ...不,等等^1。 警报有误。)/",
"obj_angeltext_5": "* (还是这样^1还是这个\n 完全不同的家伙。)/%%", "obj_angeltext_5": "* (还是这样^1还是这个\n 完全不同的家伙。)/%%",
"obj_artclass_sign_208": "* 美术俱乐部: 来看看吧!\n* 下次活动:\n* 十月10日/%%", "obj_artclass_sign_208": "* 美术俱乐部: 来看看吧!\n* 下次活动:\n* 十月10日/%%",
"obj_asgore_finalintro_181": " * (这我光芒闪耀。^5/%%", "obj_asgore_finalintro_181": " * (这使我光芒闪耀。^5/%%",
"obj_asgore_lastcutscene_357": "\\E1吃着榛子煎饼.../", "obj_asgore_lastcutscene_357": "\\E1吃着榛子煎饼.../",
"obj_asrielb_597": "* 我紧握自己的希望..^1.\n* 我在这个回合\n 受到的伤害将会降低!/^", "obj_asrielb_597": "* 我紧握自己的希望..^1.\n* 我在这个回合\n 受到的伤害将会降低!/^",
"obj_asrielb_614": "* 我回想起自己\n 来到这里的原因.../", "obj_asrielb_614": "* 我回想起自己\n 来到这里的原因.../",
"obj_asrielfinal_61": "* 我感觉到朋友们的灵魂\n 在与ASRIEL产生共振", "obj_asrielfinal_61": "* 我感觉到朋友们的灵魂\n 在与ASRIEL产生共振",
"obj_asrielfinal_428": "* 我感觉到朋友们的灵魂\n 在与ASRIEL产生共振", "obj_asrielfinal_428": "* 我感觉到朋友们的灵魂\n 在与ASRIEL产生共振",
"obj_asrielfinal_468": "* 真奇怪^1 你的朋友们\n 还记得我.../", "obj_asrielfinal_468": "* 真奇怪^1你的朋友们\n 还记得我.../",
"obj_asrielfinal_555": "* 我再次尝试使用\n SAVE文件^1。\n* 什么都没有发生。/", "obj_asrielfinal_555": "* 我再次尝试使用\n SAVE文件^1。\n* 什么都没有发生。/",
"obj_asrielfinal_556": "* 看来我们已经不可能\n SAVE这个世界了。/", "obj_asrielfinal_556": "* 看来我们已经不可能\n SAVE这个世界了。/",
"obj_asrielfinal_561": "* 看来我们已经不可能\n SAVE这个世界了。/", "obj_asrielfinal_561": "* 看来我们已经不可能\n SAVE这个世界了。/",
"obj_asrielfinal_565": "* 不过^1 如果有了这一点点\n 力量.../", "obj_asrielfinal_565": "* 不过^1如果有了这一点点\n 力量.../",
"obj_asrielfinal_566": "* 我们可以SAVE一些别的事物。/%%", "obj_asrielfinal_566": "* 我们可以SAVE一些别的事物。/%%",
"obj_asrielfinal_976": "* 我拼尽全力呼唤着我的朋友们。/", "obj_asrielfinal_976": "* 我拼尽全力呼唤着我的朋友们。/",
"obj_asrielfinal_1007": "* 我触摸着ASRIEL的灵魂\n 并大声呼唤着我们的朋友。/", "obj_asrielfinal_1007": "* 我触摸着ASRIEL的灵魂\n 并大声呼唤着我们的朋友。/",
"obj_assortedtrash_91": "* (这是我认识的一部动漫的DVD盒。)/", "obj_assortedtrash_91": "* 这是我认识的一部动漫的DVD盒。/",
"obj_battlebomb_517": "* 篮筐炸弹\n* 就算炸成烟花^1\n 至少光彩夺目。/", "obj_battlebomb_517": "* 篮筐炸弹\n* 就算炸成烟花^1\n 至少光彩夺目。/",
"obj_battlebomb_519": "* 炸弹游戏\n* 我们真该先租个来玩玩的。/^", "obj_battlebomb_519": "* 炸弹游戏\n* 我们真该先租个来玩玩的。/^",
"obj_battlecontroller_286a": "* 我胜利了。\n* 我获得了 \\[1] EXP 和 \\[2] gold。", "obj_battlecontroller_286a": "* 我胜利了。\n* 我获得了 \\[1] EXP 和 \\[2] gold。",
"obj_blueattackgen_60": "* 我现在是蓝的了...?", "obj_blueattackgen_60": "* 我现在是蓝的了...",
"obj_boysnightout_113": "* 我们^1 最近^1 收到了一个\n 关于这附近有着戴围巾人类\n 的匿名举报。/", "obj_boysnightout_113": "* 我们^1最近^1收到了一个\n 关于这附近有着戴围巾人类\n 的匿名举报。/",
"obj_boysnightout_157": "* 他们脖子上的东西?/", "obj_boysnightout_157": "* 他们脖子上的东西/",
"obj_clamgirl_106": "* 也别太伤心了^1。\n* 毕竟虽然现在有些遗憾.../%", "obj_clamgirl_106": "* 也别太伤心了^1。\n* 毕竟虽然现在有些遗憾.../%",
"obj_clamgirl_107": "* ... 但你很快就会见到她的。/%", "obj_clamgirl_107": "* ... 但你很快就会见到她的。/%",
"obj_convenientlamp_55": "* 一个形状方便的\n 雪人小猫。/", "obj_convenientlamp_55": "* 一个形状方便的\n 雪人小猫。/",
"obj_convenientlamp_56": "* ...这玩意到底是从哪来的???/%%", "obj_convenientlamp_56": "* ...这玩意到底是从哪来的???/%%",
"obj_cytra_text_0": "* test/", "obj_cytra_text_0": "* test/",
"obj_cytra_text_1": "* testest/%", "obj_cytra_text_1": "* testest/%",
"obj_darksans1_399": "* 快^1 去躲在这个形状方便的\n 雪人小猫后面。/%%", "obj_darksans1_399": "* 快^1去躲在这个形状方便的\n 雪人小猫后面。/%%",
"obj_darksans1_465": "* 我在盯着这盏灯看^1。\n* 它真的很酷^1。\n* 你要不要看看?/", "obj_darksans1_465": "* 我在盯着这盏灯看^1。\n* 它真的很酷^1。\n* 你要不要看看?/",
"obj_darksans1_502": "什么!!^1\n真的吗^1\n那我必须-/", "obj_darksans1_502": "什么!!^1\n真的吗^1\n那我必须-/",
"obj_darksans1_503": "\\E3等一下下。/%%", "obj_darksans1_503": "\\E3等一下下。/%%",
@ -263,7 +263,7 @@
"obj_delinqtext_1": "\\E8* 只有无畏之人方能前进。/", "obj_delinqtext_1": "\\E8* 只有无畏之人方能前进。/",
"obj_delinqtext_2": "\\E2* 勇敢之人,^1\n 愚昧之人.../", "obj_delinqtext_2": "\\E2* 勇敢之人,^1\n 愚昧之人.../",
"obj_delinqtext_3": "\\E5* 吧啦吧啦吧啦闭嘴吧哥们\n 你这也太奇怪了吧!!!!!/%%", "obj_delinqtext_3": "\\E5* 吧啦吧啦吧啦闭嘴吧哥们\n 你这也太奇怪了吧!!!!!/%%",
"obj_ds3_box_0": "* (一个捐款箱^1但我\n 没有可以用于捐款的\n 硬币...)/%", "obj_ds3_box_0": "* (一个捐款箱^1但我\n 没有可以用于捐款的\n 硬币.../%",
"obj_ds3_donationlist_0": "条款", "obj_ds3_donationlist_0": "条款",
"obj_ds3_donationlist_1": "奖品", "obj_ds3_donationlist_1": "奖品",
"obj_ds3_donationlist_3": "硬币", "obj_ds3_donationlist_3": "硬币",
@ -280,12 +280,12 @@
"obj_ds3_donationlist_23": "补药", "obj_ds3_donationlist_23": "补药",
"obj_ds3_numberpicker_2": "退出", "obj_ds3_numberpicker_2": "退出",
"obj_ds3_numberpicker_6": "给予:", "obj_ds3_numberpicker_6": "给予:",
"obj_ds3_numberpicker_7": "* (我捐赠的硬币被压扁变成了\n 普通的钱!^1)\n* (我获得了 ", "obj_ds3_numberpicker_7": "* (我捐赠的硬币被压扁变成了\n 普通的钱!^1\n* 我获得了 ",
"obj_ds3_numberpicker_8": "G。)/%", "obj_ds3_numberpicker_8": "G。/%",
"obj_ds3_numberpicker_9": "* (一些硬币变成了普通的钱^1 \n 但我实在拿不下了。)/%", "obj_ds3_numberpicker_9": "* (一些硬币变成了普通的钱^1\n 但我实在拿不下了。)/%",
"obj_ds3_numberpicker_10": "* (感觉我已经达成了某个目标。^1)\n* (或许等我离开这个房间再回来...?)/%", "obj_ds3_numberpicker_10": "* (感觉我已经达成了某个目标。^1\n* (或许等我离开这个房间再回来.../%",
"obj_dummymonster_400": "* Dummy受够了我\n 漫无目的地恶作剧。", "obj_dummymonster_400": "* Dummy受够了我\n 漫无目的地恶作剧。",
"obj_echoflower_243": "* Niko...^1 我亲爱的孩子^1 \n 你去哪了?/", "obj_echoflower_243": "* Niko...^1 我亲爱的孩子^1\n 你去哪了?/",
"obj_echoflower_244": "* 不要遇到危险啊...^1 \n 村子里的人都在等着你.../", "obj_echoflower_244": "* 不要遇到危险啊...^1 \n 村子里的人都在等着你.../",
"obj_echoflower_248": "* 她已经忘了你们了。/", "obj_echoflower_248": "* 她已经忘了你们了。/",
"obj_echoflower_249": "* 你再也不会见到她了。/%%", "obj_echoflower_249": "* 你再也不会见到她了。/%%",
@ -326,8 +326,8 @@
"obj_entity_genodonot_2": "[不。]/", "obj_entity_genodonot_2": "[不。]/",
"obj_entity_genodonot_3": "[我受够你了。]/", "obj_entity_genodonot_3": "[我受够你了。]/",
"obj_entity_genodonot_4": "[我受够当一个旁观者了。]/", "obj_entity_genodonot_4": "[我受够当一个旁观者了。]/",
"obj_entity_genodonot_5": "[你知道吗?]/%%", "obj_entity_genodonot_5": "[你知道吗]/%%",
"obj_entity_genodonot_6": "[你什么时候有选择的权力了?]/%%", "obj_entity_genodonot_6": "[你什么时候有选择的权力了]/%%",
"obj_entity_genoerase_0": "[谢谢你。]/", "obj_entity_genoerase_0": "[谢谢你。]/",
"obj_entity_genoerase_1": "[...]/", "obj_entity_genoerase_1": "[...]/",
"obj_entity_genoerase_2": "[别再回来了,\n你这个混蛋。]/%%", "obj_entity_genoerase_2": "[别再回来了,\n你这个混蛋。]/%%",
@ -340,7 +340,7 @@
"obj_flicky_text_0": "* 终于抵达热域了。/", "obj_flicky_text_0": "* 终于抵达热域了。/",
"obj_flicky_text_1": "* 这扑面而来的\n 《时空穿梭高帽》\n 既视感。/%%", "obj_flicky_text_1": "* 这扑面而来的\n 《时空穿梭高帽》\n 既视感。/%%",
"obj_flicky_text_2": "* 简直跟那款游戏一模一样。\n* 你应该知道,就是\n 《周二夜飙车》。/%%", "obj_flicky_text_2": "* 简直跟那款游戏一模一样。\n* 你应该知道,就是\n 《周二夜飙车》。/%%",
"obj_flowey_master_1260": "(我试着呼唤帮助。^4) %%", "obj_flowey_master_1260": "(我试着呼唤帮助。^4 %%",
"obj_forcedright_175a": "* ...在什么?^1\n* 一只猫?/", "obj_forcedright_175a": "* ...在什么?^1\n* 一只猫?/",
"obj_forcedright_175b": "* ^1.^1.^1./", "obj_forcedright_175b": "* ^1.^1.^1./",
"obj_friendc_event_206": "\\E1* Niko...^1.\n* 我们不记得\n 到底发生什么了。/", "obj_friendc_event_206": "\\E1* Niko...^1.\n* 我们不记得\n 到底发生什么了。/",
@ -355,30 +355,30 @@
"obj_gladdummy_411": "* Dummy受够了我漫无目的的恶作剧。", "obj_gladdummy_411": "* Dummy受够了我漫无目的的恶作剧。",
"obj_glydeb_486": "* 我发出嘘声..^1. 但是\n 黑子只会让Glyde更强大^1。\n* Glyde的攻击力提升+防御力降低。./^", "obj_glydeb_486": "* 我发出嘘声..^1. 但是\n 黑子只会让Glyde更强大^1。\n* Glyde的攻击力提升+防御力降低。./^",
"obj_glydeb_525": "* 我一动不动^1。\n* Glyde因我不做回应而\n 大感失望。/^", "obj_glydeb_525": "* 我一动不动^1。\n* Glyde因我不做回应而\n 大感失望。/^",
"obj_grillbynpc_womandog_106": "* (其实还好^1 说真的。^1)\n* (这确实是\"让我们一家子团圆了\"。)/%%", "obj_grillbynpc_womandog_106": "* (其实还好^1说真的。^1\n* (这确实是“让我们一家子团圆了”。)/%%",
"obj_heartdefeated_0_0": " [你杀死了Niko。]/", "obj_heartdefeated_0_0": " [你杀死了Niko。]/",
"obj_heartdefeated_0_1": " [\\[C]。]^1\n [The light shines\n due to you.]/%%", "obj_heartdefeated_0_1": " [\\[C]。]^1\n [The light shines\n due to you.]/%%",
"obj_heartdefeated_200_0": "啊哦^1 这看起来很疼.../", "obj_heartdefeated_200_0": "啊哦^1这看起来很疼.../",
"obj_heartdefeated_200_1": "但是不要放弃!\n你可以做到的\n冲冲冲/%%", "obj_heartdefeated_200_1": "但是不要放弃!\n你可以做到的\n冲冲冲/%%",
"obj_heartdefeated_201_0": "Niko^1 给我振作起来?!/", "obj_heartdefeated_201_0": "Niko^1 给我振作起来?!/",
"obj_heartdefeated_201_1": "别让他们\n就这样打败了你/%%", "obj_heartdefeated_201_1": "别让他们\n就这样打败了你/%%",
"obj_heartdefeated_202_0": "Niko^1 让你成为\n救世主是有原因的/", "obj_heartdefeated_202_0": "Niko^1让你成为\n救世主是有原因的/",
"obj_heartdefeated_202_1": "你现在可不能放弃^1\n你要坚持下去/%%", "obj_heartdefeated_202_1": "你现在可不能放弃^1\n你要坚持下去/%%",
"obj_heartdefeated_203_0": "[你还不能放弃。]/", "obj_heartdefeated_203_0": "[你还不能放弃。]/",
"obj_heartdefeated_203_1": "[快起来,救世主^1。\n这个世界还等着\n你去拯救呢。]/%%", "obj_heartdefeated_203_1": "[快起来,救世主^1。\n这个世界还等着\n你去拯救呢。]/%%",
"obj_heartdefeated_204_0": "你会没事的^1\n孩子.../", "obj_heartdefeated_204_0": "你会没事的^1\n孩子.../",
"obj_heartdefeated_204_1": "一切都会没事的,坚持住!/%%", "obj_heartdefeated_204_1": "一切都会没事的,坚持住!/%%",
"obj_heartdefeated_205_0": "如果我能早上起来的话^1,\n虽然但是.../", "obj_heartdefeated_205_0": "如果我能早上起来的话^1\n虽然但是.../",
"obj_heartdefeated_205_1": "你也可以的^1。\n万事皆有始。/%%", "obj_heartdefeated_205_1": "你也可以的^1。\n万事皆有始。/%%",
"obj_heartdefeated_206_0": "好了, 好了...\n会没事的/", "obj_heartdefeated_206_0": "好了,好了...\n会没事的/",
"obj_heartdefeated_206_1": "你是个坚强的孩子,\n都走了这么远了\n现在可不能放弃/%%", "obj_heartdefeated_206_1": "你是个坚强的孩子,\n都走了这么远了\n现在可不能放弃/%%",
"obj_heartdefeated_207_0": "监介了, 兄弟.../", "obj_heartdefeated_207_0": "监介了,兄弟.../",
"obj_heartdefeated_207_1": "不要放弃,兄弟^1! \n你能行的/%%", "obj_heartdefeated_207_1": "不要放弃,兄弟^1! \n你能行的/%%",
"obj_heartdefeated_208_0": "[毅力方为要点。]/", "obj_heartdefeated_208_0": "[毅力方为要点。]/",
"obj_heartdefeated_208_1": "[你还不能停下^1\n你必须前进。]/%%", "obj_heartdefeated_208_1": "[你还不能停下^1\n你必须前进。]/%%",
"obj_heartdefeated_209_0": "现在还不晚,\nNiko。/", "obj_heartdefeated_209_0": "现在还不晚,\nNiko。/",
"obj_heartdefeated_209_1": "我们都在等着你^1。\n继续前进吧/%%", "obj_heartdefeated_209_1": "我们都在等着你^1。\n继续前进吧/%%",
"obj_heartdefeated_210_0": "你并非孤身一人^1 Niko。/", "obj_heartdefeated_210_0": "你并非孤身一人^1Niko。/",
"obj_heartdefeated_210_1": "你还不能放弃^1\n你可以做到的/%%", "obj_heartdefeated_210_1": "你还不能放弃^1\n你可以做到的/%%",
"obj_heartdefeated_211_0": "[你杀死了Niko。]/", "obj_heartdefeated_211_0": "[你杀死了Niko。]/",
"obj_heartdefeated_211_1": "[\\[C].^1]\n[因为有你,\n 光芒才会闪耀。]/%%", "obj_heartdefeated_211_1": "[\\[C].^1]\n[因为有你,\n 光芒才会闪耀。]/%%",
@ -387,16 +387,16 @@
"obj_himtext_1": "你好?^1 我是.../", "obj_himtext_1": "你好?^1 我是.../",
"obj_himtext_2": "嗯,^1 你肯定早就知道我了。/", "obj_himtext_2": "嗯,^1 你肯定早就知道我了。/",
"obj_himtext_3": "是这样吗?\n\n 是 否\\C", "obj_himtext_3": "是这样吗?\n\n 是 否\\C",
"obj_himtext_5": "不论如何, 我早就\n认识你了 上帝。/", "obj_himtext_5": "不论如何,我早就\n认识你了上帝。/",
"obj_himtext_6": "实体已经变得\n异常愤怒.../", "obj_himtext_6": "实体已经变得\n异常愤怒.../",
"obj_himtext_7": "它是否...^1 完全\n清空了程序/", "obj_himtext_7": "它是否...^1 完全\n清空了程序/",
"obj_himtext_8": "这.../", "obj_himtext_8": "这.../",
"obj_himtext_9": "这实在前所未闻.../", "obj_himtext_9": "这实在前所未闻.../",
"obj_himtext_10": "我完全无法想象它会这样极端。/", "obj_himtext_10": "我完全无法想象它会这样极端。/",
"obj_himtext_11": "除非.../", "obj_himtext_11": "除非.../",
"obj_himtext_12": "这引出了一个问题, 是对你的^1 上帝。/", "obj_himtext_12": "这引出了一个问题,是对你的^1上帝。/",
"obj_himtext_13": "你是.../", "obj_himtext_13": "你是.../",
"obj_himtext_14": "你是做了什么惹它生气的事情吗?/", "obj_himtext_14": "你是做了什么惹它生气的事情吗/",
"obj_himtext_15": "是你造成了改变吗?/", "obj_himtext_15": "是你造成了改变吗?/",
"obj_himtext_16": " \n \n 是 否\\C", "obj_himtext_16": " \n \n 是 否\\C",
"obj_himtext_17": "", "obj_himtext_17": "",
@ -404,13 +404,13 @@
"obj_himtext_no2": "那我.../", "obj_himtext_no2": "那我.../",
"obj_himtext_no3": "我很抱歉,^1\n我得先走了.../", "obj_himtext_no3": "我很抱歉,^1\n我得先走了.../",
"obj_himtext_no4": "我... 很抱歉。/", "obj_himtext_no4": "我... 很抱歉。/",
"obj_himtextno_1": "嗯 ,^2 现在这还有比这些介绍\n更重要的事情。/%%", "obj_himtextno_1": "嗯^2现在这还有比这些介绍\n更重要的事情。/%%",
"obj_himtextyes_1": "啊 ^1 很好,^1 这样就省了介绍了。/%%", "obj_himtextyes_1": "啊 ^1 很好,^1 这样就省了介绍了。/%%",
"obj_himtextyes_2": "那么.../", "obj_himtextyes_2": "那么.../",
"obj_himtextyes_3": "...你到底做了什么?/", "obj_himtextyes_3": "...你到底做了什么?/",
"obj_himtextyes_4": ".../", "obj_himtextyes_4": ".../",
"obj_himtextyes_5": "...先不管这些了。/", "obj_himtextyes_5": "...先不管这些了。/",
"obj_himtextyes_6": "和上次一样, 这一次我说不定\n可以修复这个世界。/", "obj_himtextyes_6": "和上次一样,这一次我说不定\n可以修复这个世界。/",
"obj_himtextyes_7": "它似乎没有之前的限制了。/", "obj_himtextyes_7": "它似乎没有之前的限制了。/",
"obj_himtextyes_8": "但请注意。/", "obj_himtextyes_8": "但请注意。/",
"obj_himtextyes_9": "不论你做了什么来激怒实体.../", "obj_himtextyes_9": "不论你做了什么来激怒实体.../",
@ -426,16 +426,16 @@
"obj_icecap_379": "* Ice Cap 偷偷看我是不是\n 在看他的帽子。", "obj_icecap_379": "* Ice Cap 偷偷看我是不是\n 在看他的帽子。",
"obj_interact_punchcard_1": "* 这是一张积分卡。\n* 拿走吗?\n 是 否 \\C", "obj_interact_punchcard_1": "* 这是一张积分卡。\n* 拿走吗?\n 是 否 \\C",
"obj_interact_punchcard_2": " %", "obj_interact_punchcard_2": " %",
"obj_interact_punchcard_3": "* 我想把它捡起来, \n 但背包已经塞满了。/%%", "obj_interact_punchcard_3": "* 我想把它捡起来, \n 但背包已经塞满了。/%%",
"obj_interact_punchcard_4": "* 我得到了积分卡^1。/%%", "obj_interact_punchcard_4": "* 我得到了积分卡^1。/%%",
"obj_introimage_75": " 伊波特山\n 211X^9 \\E0 %", "obj_introimage_75": " 伊波特山\n 211X^9 \\E0 %",
"obj_inuslot_0": "* (看起来是一个自动贩卖机^1 \n 但我没有硬币可用。)/%", "obj_inuslot_0": "* (看起来是一个自动贩卖机^1\n 但我没有硬币可用。)/%",
"obj_inuslot_1": "* (看起来是一个自动贩卖机^1 \n 但我没有硬币可用。^1)\n* (硬币不是G。)/%", "obj_inuslot_1": "* (看起来是一个自动贩卖机^1\n 但我没有硬币可用。^1\n* 硬币不是G。/%",
"obj_inuslot_2": "* (硬币不够,\n 开不了高清粒子\n 生成器。)/%", "obj_inuslot_2": "* (硬币不够,\n 开不了高清粒子\n 生成器。)/%",
"obj_inuslot_12": "附近的奖励", "obj_inuslot_12": "附近的奖励",
"obj_labtv_event_96": "* (我要看吗...)/%%", "obj_labtv_event_96": "* (我要看吗.../%%",
"obj_lastsans_trigger_439": "\\E2* 我要给你一个C+。/", "obj_lastsans_trigger_439": "\\E2* 我要给你一个C+。/",
"obj_lastsans_trigger_637": "\\E0* 你知道吗^1 我总是不能\n 很好理解你。/", "obj_lastsans_trigger_637": "\\E0* 你知道吗^1我总是不能\n 很好理解你。/",
"obj_lastsans_trigger_638": "\\E3* 你的表情告诉了我\n 许多互相矛盾的事情。/", "obj_lastsans_trigger_638": "\\E3* 你的表情告诉了我\n 许多互相矛盾的事情。/",
"obj_lastsans_trigger_639": "\\E1* 当然,^1 我也不需要告诉你\n 你的所作所为是对是错。/", "obj_lastsans_trigger_639": "\\E1* 当然,^1 我也不需要告诉你\n 你的所作所为是对是错。/",
"obj_lastsans_trigger_639a": "\\E3* 因为老实说.../", "obj_lastsans_trigger_639a": "\\E3* 因为老实说.../",
@ -451,16 +451,16 @@
"obj_lastsans_trigger_791": "\\E1* 我会说这并非你的本意。 /", "obj_lastsans_trigger_791": "\\E1* 我会说这并非你的本意。 /",
"obj_lastsans_trigger_792": "\\E2* 但可惜我知道,\n^1 对吗?/", "obj_lastsans_trigger_792": "\\E2* 但可惜我知道,\n^1 对吗?/",
"obj_lastsans_trigger_815": "\\E3* 呵。/", "obj_lastsans_trigger_815": "\\E3* 呵。/",
"obj_lastsans_trigger_817": "\\E3* 如果是这样的话..^1.\n 那看来我们都是不想\n 再战斗了^1 嗯?/", "obj_lastsans_trigger_817": "\\E3* 如果是这样的话..^1.\n 那看来我们都是不想\n 再战斗了^1嗯?/",
"obj_lastsans_trigger_817a": "\\E3* 不过^1 遗憾的是.../%%", "obj_lastsans_trigger_817a": "\\E3* 不过^1遗憾的是.../%%",
"obj_lastsans_trigger_818": "\\E4* 你不是唯一一个别无选择的人。/%%", "obj_lastsans_trigger_818": "\\E4* 你不是唯一一个别无选择的人。/%%",
"obj_lastsans_trigger_999": "\\E1* 你已经知道会发生什么了。/", "obj_lastsans_trigger_999": "\\E1* 你已经知道会发生什么了。/",
"obj_lock_and_key_73": "\\j (我... 想他把它扔在了厨房\n 和过道里...)/%%", "obj_lock_and_key_73": "\\j (我... 想他把它扔在了厨房\n 和过道里.../%%",
"obj_lock_and_key_82": "\\j* (有-有两个钥匙...)/%%", "obj_lock_and_key_82": "\\j* (有-有两个钥匙.../%%",
"obj_lock_and_key_94": "\\j* (我解开了锁链。)/%%", "obj_lock_and_key_94": "\\j* (我解开了锁链。)/%%",
"obj_lunatext_0": "* \"制造它的人不需要它...\" /", "obj_lunatext_0": "* “制造它的人不需要它...” /",
"obj_lunatext_1": "* \"购买它的人不使用它...\" /", "obj_lunatext_1": "* “购买它的人不使用它...” /",
"obj_lunatext_2": "* \"使用它的人\n 既看不见也感觉不到它。\" /", "obj_lunatext_2": "* “使用它的人\n 既看不见也感觉不到它。” /",
"obj_lunatext_3": "* 几年前有人告诉了我这个谜题\n 而我现在也不知道答案.../%%", "obj_lunatext_3": "* 几年前有人告诉了我这个谜题\n 而我现在也不知道答案.../%%",
"obj_lunatext_4": "* 我还是没有解开这个谜题.../", "obj_lunatext_4": "* 我还是没有解开这个谜题.../",
"obj_lunatext_5": "* ...是棺材吗?/", "obj_lunatext_5": "* ...是棺材吗?/",
@ -472,14 +472,14 @@
"obj_mettnewsevent_989": "\\S-\\Sp\\T0* 叮铃铃...\\S+/", "obj_mettnewsevent_989": "\\S-\\Sp\\T0* 叮铃铃...\\S+/",
"obj_mewmew_body_105": "\\E4FOOL! 你以为你\n可以用\n那把破枪\n伤到我/", "obj_mewmew_body_105": "\\E4FOOL! 你以为你\n可以用\n那把破枪\n伤到我/",
"obj_mewmew_body_106": "\\E7只要我一直\n保持防御\n那这副身体就是\n无敌的/", "obj_mewmew_body_106": "\\E7只要我一直\n保持防御\n那这副身体就是\n无敌的/",
"obj_mewmew_body_107": "\\E2(而且还很可爱, 喵~)/%%", "obj_mewmew_body_107": "\\E2(而且还很可爱,喵~/%%",
"obj_mewmew_body_110": "\\E8你耳聋吗\n你伤不到我/", "obj_mewmew_body_110": "\\E8你耳聋吗\n你伤不到我/",
"obj_mewmew_body_111": "\\E6等下^1。\n等下^1\n等下/", "obj_mewmew_body_111": "\\E6等下^1。\n等下^1\n等下/",
"obj_mewmew_body_112": "\\E7我知道了\n你在向我表白/", "obj_mewmew_body_112": "\\E7我知道了\n你在向我表白/",
"obj_mewmew_body_113": "\\E4快滚开吧^1\n 你这个肉球!/%%", "obj_mewmew_body_113": "\\E4快滚开吧^1\n 你这个肉球!/%%",
"obj_mewmew_body_117": "\\E4你不觉得我\n很轻松就可以成为\n世界上最可爱的\n无头人偶了吗/", "obj_mewmew_body_117": "\\E4你不觉得我\n很轻松就可以成为\n世界上最可爱的\n无头人偶了吗/",
"obj_mewmew_body_118": "\\E2那天\n我在给我的坐骑\n找一只大猫/%%", "obj_mewmew_body_118": "\\E2那天\n我在给我的坐骑\n找一只大猫/%%",
"obj_mewmew_body_122": "\\E8好了^1 \n我已经开始\n觉得烦了/%%", "obj_mewmew_body_122": "\\E8好了^1\n我已经开始\n觉得烦了/%%",
"obj_mewmew_body_127": "\\E8有点眼色吧/%%", "obj_mewmew_body_127": "\\E8有点眼色吧/%%",
"obj_mewmew_body_132": "\\E0我觉得我\n早该预料到的。/%%", "obj_mewmew_body_132": "\\E0我觉得我\n早该预料到的。/%%",
"obj_mewmew_body_347": "* Mad Mew Mew愤怒地喵喵叫着。", "obj_mewmew_body_347": "* Mad Mew Mew愤怒地喵喵叫着。",
@ -500,15 +500,15 @@
"obj_mewmew_body_400": "我没想\n用这个^8 %%", "obj_mewmew_body_400": "我没想\n用这个^8 %%",
"obj_mewmew_boss_24": "\\E7战斗^1\n杀戮^1\n毁灭/", "obj_mewmew_boss_24": "\\E7战斗^1\n杀戮^1\n毁灭/",
"obj_mewmew_boss_25": "\\E4完美的情感混合物.../", "obj_mewmew_boss_25": "\\E4完美的情感混合物.../",
"obj_mewmew_boss_26": "\\E1以融合我的\n新身体^1 喵~/", "obj_mewmew_boss_26": "\\E1以融合我的\n新身体^1喵~/",
"obj_mewmew_boss_27": "\\E3而且^1 有了我的\n全新特殊能力.../", "obj_mewmew_boss_27": "\\E3而且^1有了我的\n全新特殊能力.../",
"obj_mewmew_boss_28": "\\E7这场战斗会\n超级无敌\n有趣/%%", "obj_mewmew_boss_28": "\\E7这场战斗会\n超级无敌\n有趣/%%",
"obj_mewmew_boss_32": "\\E4我是上哪搞到\n这副身体的/", "obj_mewmew_boss_32": "\\E4我是上哪搞到\n这副身体的/",
"obj_mewmew_boss_33": "\\E7你不想知道吗^1\n哈 哈 哈 哈!!!/", "obj_mewmew_boss_33": "\\E7你不想知道吗^1\n哈 哈 哈 哈!!!/",
"obj_mewmew_boss_34": "\\E1好了^1 \n我就告诉你吧。/%%", "obj_mewmew_boss_34": "\\E1好了^1\n我就告诉你吧。/%%",
"obj_mewmew_boss_40": "\\\\E8贫弱^1!\n贫弱^1!\n贫弱!^1!\n放马过来吧/", "obj_mewmew_boss_40": "\\\\E8贫弱^1!\n贫弱^1!\n贫弱!^1!\n放马过来吧/",
"obj_mewmew_boss_41": "你必须\n证明你的能力/", "obj_mewmew_boss_41": "你必须\n证明你的能力/",
"obj_mewmew_boss_42": "有本事就朝两个方向分别推\n你的摇杆/%%", "obj_mewmew_boss_42": "有本事就朝两个方向分别推\n你的摇杆/",
"obj_mewmew_boss_47": "\\E8啊啊啊啊啊\n够了/", "obj_mewmew_boss_47": "\\E8啊啊啊啊啊\n够了/",
"obj_mewmew_boss_48": "趁我说话\n的时候^1\n好好练习\n一下/", "obj_mewmew_boss_48": "趁我说话\n的时候^1\n好好练习\n一下/",
"obj_mewmew_boss_49": "\\E6懂了吗^1\n学会了吗/", "obj_mewmew_boss_49": "\\E6懂了吗^1\n学会了吗/",
@ -524,15 +524,15 @@
"obj_mewmew_boss_86": "\\E7我是个英雄^1\n还顺便拯救了自己/%%", "obj_mewmew_boss_86": "\\E7我是个英雄^1\n还顺便拯救了自己/%%",
"obj_mewmew_boss_91": "\\E7而现在^1有了\n这具新身体/", "obj_mewmew_boss_91": "\\E7而现在^1有了\n这具新身体/",
"obj_mewmew_boss_92": "\\E2全新的\n生活在\n等着我/%%", "obj_mewmew_boss_92": "\\E2全新的\n生活在\n等着我/%%",
"obj_mewmew_boss_97": "\\E7而现在^1 \n我终于可以.../", "obj_mewmew_boss_97": "\\E7而现在^1\n我终于可以.../",
"obj_mewmew_boss_98": "\\E5我..^1. 终于\n可以.../", "obj_mewmew_boss_98": "\\E5我..^1. 终于\n可以.../",
"obj_mewmew_boss_99": "\\E6呃^1 继续\n当Undyne的\n训练人偶。/", "obj_mewmew_boss_99": "\\E6呃^1继续\n当Undyne的\n训练人偶。/",
"obj_mewmew_boss_100": "\\E7但是更好/%%", "obj_mewmew_boss_100": "\\E7但是更好/%%",
"obj_mewmew_boss_105": "\\E2啊^1 Undyne..^1.\n甜美^1 暴力的^1\nUndyne~/", "obj_mewmew_boss_105": "\\E2啊^1Undyne..^1.\n甜美^1暴力的^1\nUndyne~/",
"obj_mewmew_boss_106": "\\E2我等不及\n看她看见我\n新模样的\n表情了~/%%", "obj_mewmew_boss_106": "\\E2我等不及\n看她看见我\n新模样的\n表情了~/%%",
"obj_mewmew_boss_111": "\\E2她会用她长矛\n对我一通狂轰滥炸~/", "obj_mewmew_boss_111": "\\E2她会用她长矛\n对我一通狂轰滥炸~/",
"obj_mewmew_boss_112": "\\E2我会成为\n世界上最棒的\n沙袋~/%%", "obj_mewmew_boss_112": "\\E2我会成为\n世界上最棒的\n沙袋~/%%",
"obj_mewmew_boss_117": "\\E5嗯-嗯哼...!^1?\n你这个表情 --/", "obj_mewmew_boss_117": "\\E5嗯-嗯哼...!^1\n你这个表情 --/",
"obj_mewmew_boss_118": "\\E6她已经有了.../", "obj_mewmew_boss_118": "\\E6她已经有了.../",
"obj_mewmew_boss_119": "\\E9... 别人?/%%", "obj_mewmew_boss_119": "\\E9... 别人?/%%",
"obj_mewmew_boss_124": "\\E9.../", "obj_mewmew_boss_124": "\\E9.../",
@ -546,7 +546,7 @@
"obj_mewmew_boss_146": "\\E5你这是干什么^1\n你真是个小怪胎/", "obj_mewmew_boss_146": "\\E5你这是干什么^1\n你真是个小怪胎/",
"obj_mewmew_boss_147": "\\E6你躲开了我\n所有的攻击!/", "obj_mewmew_boss_147": "\\E6你躲开了我\n所有的攻击!/",
"obj_mewmew_boss_148": "\\E5难以置信^1。\n难以置信^1\n难以置信/", "obj_mewmew_boss_148": "\\E5难以置信^1。\n难以置信^1\n难以置信/",
"obj_mewmew_boss_149": "\\E7你^1 那就来\n看看这招^1 \n怎么样呢/%%", "obj_mewmew_boss_149": "\\E7你^1 那就来\n看看这招^1\n怎么样呢/%%",
"obj_mewmew_boss_154": "\\E8呼唔唔.../", "obj_mewmew_boss_154": "\\E8呼唔唔.../",
"obj_mewmew_boss_155": "\\E8别以为这样\n我就会夸你/", "obj_mewmew_boss_155": "\\E8别以为这样\n我就会夸你/",
"obj_mewmew_boss_156": "\\E7吃我这招/%%", "obj_mewmew_boss_156": "\\E7吃我这招/%%",
@ -564,22 +564,22 @@
"obj_mewmew_boss_246": "* 看来现在Mad Mew Mew可以\n 听我的话了...", "obj_mewmew_boss_246": "* 看来现在Mad Mew Mew可以\n 听我的话了...",
"obj_mewmew_boss_248": "* 我该如何向她展示我的LOVE...", "obj_mewmew_boss_248": "* 我该如何向她展示我的LOVE...",
"obj_mewmew_boss_252": "* 她直直地瞪着我。", "obj_mewmew_boss_252": "* 她直直地瞪着我。",
"obj_mewmew_boss_336": "* MEW MEW DOLL - AT 0 DF 0\n* 真人大小的Mew Mew Doll。\n* 这是用来..^1. 干什么的?/%%", "obj_mewmew_boss_336": "* MEW MEW玩偶 - 攻击0 防御0\n* 真人大小的Mew Mew玩偶。\n* 这是用来..^1. 干什么的?/%%",
"obj_mewmew_boss_338": "* MAD MEW MEW - 攻击 45 防御 ??\n* 喵喵 2: 愤怒喵喵的\n 愤怒之喵叫!/%%", "obj_mewmew_boss_338": "* MAD MEW MEW - 攻击45 防御??\n* 喵喵2: 愤怒喵喵的\n 愤怒之喵叫!/%%",
"obj_mewmew_boss_349": "* 我温柔地抓了抓\n Mew Mew玩偶的耳朵。/%%", "obj_mewmew_boss_349": "* 我温柔地抓了抓\n Mew Mew玩偶的耳朵。/%%",
"obj_mewmew_boss_354": "* 我尝试和Mad Mew Mew对话^1。\n* ... 现在似乎不是个对话的\n 好时候。/%%", "obj_mewmew_boss_354": "* 我尝试和Mad Mew Mew对话^1。\n* ... 现在似乎不是个对话的\n 好时候。/%%",
"obj_mewmew_boss_359": "* 我告诉Mad Mew Mew发泄怒火\n 并不是唯一的方法。/%%", "obj_mewmew_boss_359": "* 我告诉Mad Mew Mew发泄怒火\n 并不是唯一的方法。/%%",
"obj_mewmew_boss_365": "* ... 但仅凭我的只言片语\n 还不足以展示我的LOVE。/%%", "obj_mewmew_boss_365": "* ... 但仅凭我的只言片语\n 还不足以展示我的LOVE。/%%",
"obj_mewmew_boss_451": "\\E6H..^1.呃?/", "obj_mewmew_boss_451": "\\E6H..^1.呃/",
"obj_mewmew_boss_452": "你是说我得\n试着.../", "obj_mewmew_boss_452": "你是说我得\n试着.../",
"obj_mewmew_boss_453": "\\E5... 其他的..^1.\n...情感?/", "obj_mewmew_boss_453": "\\E5... 其他的..^1.\n...情感?/",
"obj_mewmew_boss_454": "\\E6你是说.../", "obj_mewmew_boss_454": "\\E6你是说.../",
"obj_mewmew_boss_455": "\\E2爱/", "obj_mewmew_boss_455": "\\E2爱/",
"obj_mewmew_boss_456": "\\E9那^1 我.../", "obj_mewmew_boss_456": "\\E9那^1我.../",
"obj_mewmew_boss_457": ".../", "obj_mewmew_boss_457": ".../",
"obj_mewmew_boss_458": "\\E5人类^1\n来吧/%%", "obj_mewmew_boss_458": "\\E5人类^1\n来吧/%%",
"obj_mewmew_boss_474": "* ...?/%%", "obj_mewmew_boss_474": "* .../%%",
"obj_mewmew_boss_475": "* (... it sounded like the doll\n was..^1. laughing...?)/%%", "obj_mewmew_boss_475": "* ...玩偶的声音..^1.\n 像是在笑.../%%",
"obj_mewmew_boss_506": "\\E8够了^1\n够了^1\n够了/", "obj_mewmew_boss_506": "\\E8够了^1\n够了^1\n够了/",
"obj_mewmew_boss_507": "愚蠢!^1 \n你不知道\n不要碰你\n不认识的人吗/", "obj_mewmew_boss_507": "愚蠢!^1 \n你不知道\n不要碰你\n不认识的人吗/",
"obj_mewmew_boss_508": "特别!^1\n还是在^1\n他们还/", "obj_mewmew_boss_508": "特别!^1\n还是在^1\n他们还/",
@ -587,8 +587,8 @@
"obj_mewmew_boss_510": "\\E6嗯哼^1\n你不\n记得我了.../", "obj_mewmew_boss_510": "\\E6嗯哼^1\n你不\n记得我了.../",
"obj_mewmew_boss_511": "\\E3O呵吼吼.../", "obj_mewmew_boss_511": "\\E3O呵吼吼.../",
"obj_mewmew_boss_512": "\\E5一切都会\n好起来的~/", "obj_mewmew_boss_512": "\\E5一切都会\n好起来的~/",
"obj_mewmew_boss_513": "\\E7等我和这副\n完美的身体\n完成了结合^1 喵~/", "obj_mewmew_boss_513": "\\E7等我和这副\n完美的身体\n完成了结合^1喵~/",
"obj_mewmew_boss_514": "\\E0全新^1 完美的\n生活的大门\n将在我面前敞开/", "obj_mewmew_boss_514": "\\E0全新^1完美的\n生活的大门\n将在我面前敞开/",
"obj_mewmew_boss_515": "\\E6... 但尽管我\n试图融合.../", "obj_mewmew_boss_515": "\\E6... 但尽管我\n试图融合.../",
"obj_mewmew_boss_516": "\\E8这^1\n不起^1\n作用/", "obj_mewmew_boss_516": "\\E8这^1\n不起^1\n作用/",
"obj_mewmew_boss_517": "我的情感\n还不够\n纯粹---/", "obj_mewmew_boss_517": "我的情感\n还不够\n纯粹---/",
@ -611,26 +611,26 @@
"obj_mewmew_npc_77": "* 你^1 我好不容易才\n 找到这样一副完美的身体.../", "obj_mewmew_npc_77": "* 你^1 我好不容易才\n 找到这样一副完美的身体.../",
"obj_mewmew_npc_78": "* 我甚至还专门找到这个\n 安静的地方来进行融合^1\n 但是.../", "obj_mewmew_npc_78": "* 我甚至还专门找到这个\n 安静的地方来进行融合^1\n 但是.../",
"obj_mewmew_npc_79": "* 我想我们现在是敌人了!!!/", "obj_mewmew_npc_79": "* 我想我们现在是敌人了!!!/",
"obj_mewmew_npc_80": "* 等着吧^1 等我修好\n 这副身体^1 我会让你知道\n 什么叫痛苦!!!/", "obj_mewmew_npc_80": "* 等着吧^1 等我修好\n 这副身体^1我会让你知道\n 什么叫痛苦!!!/",
"obj_mewmew_npc_81": "* 总有一天^1。\n* 总有一天^1\n* 总有一天!!!/%%", "obj_mewmew_npc_81": "* 总有一天^1。\n* 总有一天^1\n* 总有一天!!!/%%",
"obj_mewmew_npc_85": "* 嗯...^1?\n* 如此..^1. 如此温柔...!/", "obj_mewmew_npc_85": "* 嗯...^1\n* 如此..^1. 如此温柔...!/",
"obj_mewmew_npc_86": "* 我..^1. 感觉到了什么!/", "obj_mewmew_npc_86": "* 我..^1. 感觉到了什么!/",
"obj_mewmew_npc_87": "* 要真正和这个身体融合\n 可能还需要一段时间。/", "obj_mewmew_npc_87": "* 要真正和这个身体融合\n 可能还需要一段时间。/",
"obj_mewmew_npc_88": "* 但^1, 我觉得这是\n 一个开始.../", "obj_mewmew_npc_88": "* 但^1我觉得这是\n 一个开始.../",
"obj_mewmew_npc_89": "* 呵^1 虽然我一开始\n 躲在这里就是为了\n一个人独处.../", "obj_mewmew_npc_89": "* 呵^1虽然我一开始\n 躲在这里就是为了\n一个人独处.../",
"obj_mewmew_npc_90": "* ... 但现在我有朋友了!!!/", "obj_mewmew_npc_90": "* ... 但现在我有朋友了!!!/",
"obj_mewmew_npc_91": "* 谢谢你^1。\n* 谢谢你^1\n* 谢谢你!!/%%", "obj_mewmew_npc_91": "* 谢谢你^1。\n* 谢谢你^1\n* 谢谢你!!/%%",
"obj_microwave_99": "* (所有的设置都是\n “意大利面”。)/%%", "obj_microwave_99": "* (所有的设置都是\n “意大利面”。/%%",
"obj_mkid_battle_450": "* 停停停停", "obj_mkid_battle_450": "* 停停停停",
"obj_mkid_battle_479": "* MONSTER KID 2 攻击 2 防御\n* 你不能。我不能.../^", "obj_mkid_battle_479": "* MONSTER KID - 攻击2 防御2\n* 你不能。我不能.../^",
"obj_modtest_txtsounds": "* \n\n地球 一号\\C", "obj_modtest_txtsounds": "* \n\n地球 一号\\C",
"obj_moldsmalx_513": "* 我拥抱了Moldbygg。\n* 我浑身黏糊糊的。\n* 我的速度下降了。/^", "obj_moldsmalx_513": "* 我拥抱了Moldbygg。\n* 我浑身黏糊糊的。\n* 我的速度下降了。/^",
"obj_monsterkidtrigger7_836": "* 什^1-什么?/", "obj_monsterkidtrigger7_836": "* 什^1-什么?/",
"obj_monsterkidtrigger7_837": "* 你...你还好吗, 伙计?/", "obj_monsterkidtrigger7_837": "* 你...你还好吗,伙计?/",
"obj_napstablook_624": "* Napstablook想给我\n 展示什么。/^", "obj_napstablook_624": "* Napstablook想给我\n 展示什么。/^",
"obj_napstablook_actor_198": "* \"niko\"...^1.\n* 我没有忘/", "obj_napstablook_actor_198": "* “niko”...^1.\n* 我没有忘/",
"obj_nicesnowman_155": "* (我带了太多物品。)/%%", "obj_nicesnowman_155": "* (我带了太多物品。)/%%",
"obj_nicesnowman_177": "* (...你为什么要\n 让我这么做...?)/%%", "obj_nicesnowman_177": "* ...你为什么要\n 让我这么做.../%%",
"obj_nikochitchat_0": "哦。/", "obj_nikochitchat_0": "哦。/",
"obj_nikochitchat_1": "你来了。/", "obj_nikochitchat_1": "你来了。/",
"obj_nikochitchat_2": ".../", "obj_nikochitchat_2": ".../",
@ -645,7 +645,7 @@
"obj_nikochitchat_12": "我只是想知道\n那些故事是不是真的。/", "obj_nikochitchat_12": "我只是想知道\n那些故事是不是真的。/",
"obj_nikochitchat_13": "到头来^1都是真的。/", "obj_nikochitchat_13": "到头来^1都是真的。/",
"obj_nikochitchat_14": "但得知真相的代价.../", "obj_nikochitchat_14": "但得知真相的代价.../",
"obj_nikochitchat_15": "太沉重了。", "obj_nikochitchat_15": "太沉重了。/",
"obj_nikochitchat_15a": "她大概担心死我了吧。/", "obj_nikochitchat_15a": "她大概担心死我了吧。/",
"obj_nikochitchat_15b": "哈^1.^1.^1. 哈^1.^1.^1./", "obj_nikochitchat_15b": "哈^1.^1.^1. 哈^1.^1.^1./",
"obj_nikochitchat_15c": "我再也见不到她了^1\\n对吧/", "obj_nikochitchat_15c": "我再也见不到她了^1\\n对吧/",
@ -659,15 +659,15 @@
"obj_nikochitchat_17": "嘶吼。/", "obj_nikochitchat_17": "嘶吼。/",
"obj_nikochitchat_18": "在... 对着我嘶吼^1。\n让我照着它的想法行事。/", "obj_nikochitchat_18": "在... 对着我嘶吼^1。\n让我照着它的想法行事。/",
"obj_nikochitchat_19": "起初^1我以为它明白\n这么做意味着什么。/", "obj_nikochitchat_19": "起初^1我以为它明白\n这么做意味着什么。/",
"obj_nikochitchat_20": "那可是上帝,\n上帝不是全知的吗", "obj_nikochitchat_20": "那可是上帝,\n上帝不是全知的吗/",
"obj_nikochitchat_21": "我本应猜到这样的后果^1。\n但我没有。/", "obj_nikochitchat_21": "我本应猜到这样的后果^1。\n但我没有。/",
"obj_nikochitchat_21a": "上帝帮过我^1救过我^1。\n那位上帝也就是...", "obj_nikochitchat_21a": "上帝帮过我^1救过我^1。\n那位上帝也就是.../",
"obj_nikochitchat_21b": "...你^1 ...曾是我的朋友。/", "obj_nikochitchat_21b": "...你^1 ...曾是我的朋友。/",
"obj_nikochitchat_22": "我很愤怒。/", "obj_nikochitchat_22": "我很愤怒。/",
"obj_nikochitchat_23": "我很恶心。/", "obj_nikochitchat_23": "我很恶心。/",
"obj_nikochitchat_24": "但最重要的是.../", "obj_nikochitchat_24": "但最重要的是.../",
"obj_nikochitchat_25": "我很害怕。/", "obj_nikochitchat_25": "我很害怕。/",
"obj_nikochitchat_26": "我的一部分依然如此^1 实话实说。/", "obj_nikochitchat_26": "我的一部分依然如此^1实话实说。/",
"obj_nikochitchat_27": "我只是想问...为什么?/", "obj_nikochitchat_27": "我只是想问...为什么?/",
"obj_nikochitchat_28": "我还以为^1.^1.^1.\n我还以为我们是朋友。/", "obj_nikochitchat_28": "我还以为^1.^1.^1.\n我还以为我们是朋友。/",
"obj_nikochitchat_29a": "你为什么要这样对我?\n这在一切之后.../", "obj_nikochitchat_29a": "你为什么要这样对我?\n这在一切之后.../",
@ -685,14 +685,14 @@
"obj_nikochitchat_no_1": "那又是为什么?/", "obj_nikochitchat_no_1": "那又是为什么?/",
"obj_nikochitchat_yes_0": ".../", "obj_nikochitchat_yes_0": ".../",
"obj_nikochitchat_yes_1": "和你说话...\n真让我感觉恶心。/", "obj_nikochitchat_yes_1": "和你说话...\n真让我感觉恶心。/",
"obj_notify_room_198": "* (这张照片里是一个Mew-Mew手办\n 旁边还摆着一碗方便面。)/%%", "obj_notify_room_198": "* 这张照片里是一个Mew-Mew手办\n 旁边还摆着一碗方便面。)/%%",
"obj_npc_room_272": "* (里面塞满了皱巴巴的\n Hazelnut Pancakes食谱。)/%%", "obj_npc_room_272": "* (里面塞满了皱巴巴的\n Hazelnut Pancakes食谱。/%%",
"obj_npc_room_389": "* (我想知道Toriel\n 有看见过吗?)/%%", "obj_npc_room_389": "* 我想知道Toriel\n 有看见过吗?)/%%",
"obj_npc_room_sosorry_0": "* 啊^1 我的朋友^1\n* 我的艺术同侪^1\n* 我的^1 呃^1 俱乐部会员!/", "obj_npc_room_sosorry_0": "* 啊^1我的朋友^1\n* 我的艺术同侪^1\n* 我的^1呃^1俱乐部会员/",
"obj_npc_room_sosorry_1": "* 我们小小聚会\n 真是让我精神焕发!/", "obj_npc_room_sosorry_1": "* 我们小小聚会\n 真是让我精神焕发!/",
"obj_npc_room_sosorry_2": "* 谢谢你^1 我想我会\n 把我的艺术俱乐部\n 带到地表去的!/", "obj_npc_room_sosorry_2": "* 谢谢你^1我想我会\n 把我的艺术俱乐部\n 带到地表去的!/",
"obj_npc_room_sosorry_3": "* 我现在^1 哈哈^1\n 有十足的信心!!/", "obj_npc_room_sosorry_3": "* 我现在^1哈哈^1\n 有十足的信心!!/",
"obj_npc_room_sosorry_4": "* 我的自信满的要从\n 我的毛从里溢出来了^1 伙计!!!/", "obj_npc_room_sosorry_4": "* 我的自信满的要从\n 我的毛从里溢出来了^1伙计!!!/",
"obj_npc_room_sosorry_5": "* ...谢- 谢谢你能\n 忍受我。/%%", "obj_npc_room_sosorry_5": "* ...谢- 谢谢你能\n 忍受我。/%%",
"obj_npc_room_sosorry_6": "* ... 你还在这里吗?/", "obj_npc_room_sosorry_6": "* ... 你还在这里吗?/",
"obj_npc_room_sosorry_7": "* 那就意味着你喜欢我^1\n* 你真的喜欢我!/", "obj_npc_room_sosorry_7": "* 那就意味着你喜欢我^1\n* 你真的喜欢我!/",
@ -716,31 +716,31 @@
"obj_npc_starwalker_23": "\\W* 不要^1 担心/", "obj_npc_starwalker_23": "\\W* 不要^1 担心/",
"obj_npc_starwalker_24": "\\W* 我仍然\\ \n \\Y怒\\W 不可遏.../%", "obj_npc_starwalker_24": "\\W* 我仍然\\ \n \\Y怒\\W 不可遏.../%",
"obj_npc_starwalker_25": "\\Y* 黄色/%", "obj_npc_starwalker_25": "\\Y* 黄色/%",
"obj_papfridge_74": "* (冰箱里一半的地方\n 都放着写有\"意大利面\"\n 标签的容器。)/", "obj_papfridge_74": "* (冰箱里一半的地方\n 都放着写有“意大利面”\n 标签的容器。)/",
"obj_papfridge_81": "* (冰箱里一半的地方\n 都放着写有\"意大利面\"\n 标签的容器。)/", "obj_papfridge_81": "* (冰箱里一半的地方\n 都放着写有“意大利面”\n 标签的容器。)/",
"obj_papstove_77": "有点像..^1.\n一张博饼。/", "obj_papstove_77": "有点像..^1.\n一张博饼。/",
"obj_papstove_78": "但是更厚一些^1 还\n淋上了糖浆。/", "obj_papstove_78": "但是更厚一些^1还\n淋上了糖浆。/",
"obj_papstove_79": "\\E0我不介意^1\n我很高兴他\n在尝试新事物/", "obj_papstove_79": "\\E0我不介意^1\n我很高兴他\n在尝试新事物/",
"obj_papstove_80": "\\E3这就..^1.\n\\E1他老是往里面\n放坚果/", "obj_papstove_80": "\\E3这就..^1.\n\\E1他老是往里面\n放坚果/",
"obj_papstove_81": "\\E3我现在怀疑他\n是不是一只松鼠。/%%", "obj_papstove_81": "\\E3我现在怀疑他\n是不是一只松鼠。/%%",
"obj_paptv_154": "* (上面写着 “敬请期待\n 我的新节目 - MTT”。/", "obj_paptv_154": "* (上面写着 “敬请期待\n 我的新节目 - MTT”。/",
"obj_paptv_159": "* (上面写着 “敬请期待\n 我的新节目 - MTT”。/", "obj_paptv_159": "* (上面写着 “敬请期待\n 我的新节目 - MTT”。/%%",
"obj_paptv_160": "* (上面写着“请继续收看\n 新节目——MTT。”/%%", "obj_paptv_160": "* (上面写着“请继续收看\n 新节目——MTT。”/%%",
"obj_papyrus_friendc_118": "\\E3NIKO...^1.\n快走。/", "obj_papyrus_friendc_118": "\\E3NIKO...^1.\n快走。/",
"obj_papyrus1_579": "(这... 这是个\n人类)/%%", "obj_papyrus1_579": "(这... 这是个\n人类/%%",
"obj_pleasework_0": "/%%", "obj_pleasework_0": "/%%",
"obj_questionasker_643": "我的天哪..^1.\n你怎么这么\n天真.../", "obj_questionasker_643": "我的天哪..^1.\n你怎么这么\n天真.../",
"obj_questionasker_646": "我之间见过她\n从她的电脑屏幕里看\n这些东西。/", "obj_questionasker_646": "我之间见过她\n从她的电脑屏幕里看\n这些东西。/",
"obj_questionasker_647": "成功时她微笑不止。/", "obj_questionasker_647": "成功时她微笑不止。/",
"obj_questionasker_648": "当她失败时\n尖叫。/", "obj_questionasker_648": "当她失败时\n尖叫。/",
"obj_readable_room1_69_console_2": "* (里面有一只青蛙...^2)\n* (等下^1 其实有三只!)/", "obj_readable_room1_69_console_2": "* (里面有一只青蛙...^2\n* (等下^1 其实有三只!)/",
"obj_readable_room1_69_console_3": "* (我经历了一段绝妙的,\n 模组独占的体验.../", "obj_readable_room1_69_console_3": "* (我经历了一段绝妙的,\n 模组独占的体验.../",
"obj_readable_room1_69_console_4": "* (... 这只有看到三只\n 青蛙的人才能感受的到。)/%%", "obj_readable_room1_69_console_4": "* ... 这只有看到三只\n 青蛙的人才能感受的到。)/%%",
"obj_readable_room1_79": "\\j* (...?)/%%", "obj_readable_room1_79": "\\j* .../%%",
"obj_readable_room1_83": "* 看看这些炫酷的玩具^1\n* 我该先玩哪个呢...\n 嗯.../%%", "obj_readable_room1_83": "* 看看这些炫酷的玩具^1\n* 我该先玩哪个呢...\n 嗯.../%%",
"obj_readable_room1_91": "* (“\\[C]。”)/", "obj_readable_room1_91": "* (“\\[C]。”)/",
"obj_readable_room1_92": "* (是空的...)/%%", "obj_readable_room1_92": "* (是空的.../%%",
"obj_readable_room1_103": "\\j* (还不行。)/%%", "obj_readable_room1_103": "\\j* (还不行。)/%%",
"obj_readable_room1_130": "\\j* 一条sweater。/%%", "obj_readable_room1_130": "\\j* 一条sweater。/%%",
"obj_readable_room1_151": "\\j* 没有煎饼.../%%", "obj_readable_room1_151": "\\j* 没有煎饼.../%%",
"obj_readable_room2_75": "\\j* .../%%", "obj_readable_room2_75": "\\j* .../%%",
@ -748,67 +748,67 @@
"obj_readable_room2_105": "\\j* 这里什么都没有.../%%", "obj_readable_room2_105": "\\j* 这里什么都没有.../%%",
"obj_readable_room2_141": "* pancakes的温度太高了\n 我下不去口。/%%", "obj_readable_room2_141": "* pancakes的温度太高了\n 我下不去口。/%%",
"obj_readable_room2_144": "* 一大半pancakes都没了。^1\n* (还有狗狗的脚印.../%%", "obj_readable_room2_144": "* 一大半pancakes都没了。^1\n* (还有狗狗的脚印.../%%",
"obj_readable_room2_534": "* (我不能走防火出口\n 因为我不能防火。)/%%", "obj_readable_room2_534": "* (我不能走防火出口\n 因为我不能防火。)/%%",
"obj_readable_room3_66": "\\j* 我是不是... 在别的\n 地方见过这个?/%%", "obj_readable_room3_66": "\\j* 我是不是... 在别的\n 地方见过这个?/%%",
"obj_readable_room3_208": "* (这些书的标签上都写着\n “人类历史”。)/%%", "obj_readable_room3_208": "* (这些书的标签上都写着\n “人类历史”。)/%%",
"obj_readable_room3_293": "* (看起来它们与某种奇怪的机器有关。)/", "obj_readable_room3_293": "* (看起来它们与某种奇怪的机器有关。)/",
"obj_readable_room4_63": "\\W* 一对\\发光^1 黄色的眼睛\n \\W紧盯着我。/%%", "obj_readable_room4_63": "\\W* 一对\\发光^1黄色的眼睛\n \\W紧盯着我。/%%",
"obj_readable_room4_64": "* 这里一直都只有我和你在这里。/%%", "obj_readable_room4_64": "* 这里一直都只有我和你在这里。/%%",
"obj_readable_room4_66": "* .../%%", "obj_readable_room4_66": "* .../%%",
"obj_readable_room4_73": "* 你到底在看谁?/%%", "obj_readable_room4_73": "* 你到底在看谁?/%%",
"obj_readable_room4_77": "\\j* 我在做什么.../%%", "obj_readable_room4_77": "\\j* 我在做什么.../%%",
"obj_readable_room4_99": "\\j* 不是我的。/%%", "obj_readable_room4_99": "\\j* 不是我的。/%%",
"obj_readable_room4_105": "\\j* 他的床。/%%", "obj_readable_room4_105": "\\j* 他的床。/%%",
"obj_readable_room4_146": "\\W* ...?/%%", "obj_readable_room4_146": "\\W* .../%%",
"obj_readable_room4_147": "* ...%%", "obj_readable_room4_147": "* ...%%",
"obj_readable_room5_0": "* 一个Sans被垂直拉伸的立牌^1 \n 图都被拉糊了。)/", "obj_readable_room5_0": "* 一个Sans被垂直拉伸的立牌^1\n 图都被拉糊了。)/",
"obj_readable_room5_1": "* (‘你必须和这张图一样高\n 一样糊才可以来玩扑克’)/%", "obj_readable_room5_1": "* (‘你必须和这张图一样高\n 一样糊才可以来玩扑克’)/%",
"obj_readable_room5_2": "* (一台扑克桌。^1\n* (桌子太高了所以\n 我没办法在上面玩。)/%", "obj_readable_room5_2": "* (一台扑克桌。^1\n* (桌子太高了所以\n 我没办法在上面玩。)/%",
"obj_readable_room5_3": "* (某种宣传油炸狗粮的雕像。)/", "obj_readable_room5_3": "* (某种宣传油炸狗粮的雕像。)/",
"obj_readable_room5_4": "* (就感觉想把什么东西\n 放到了狗狗手中一样...)/", "obj_readable_room5_4": "* (就感觉想把什么东西\n 放到了狗狗手中一样.../",
"obj_readable_room5_5": "* ... 这可能解决了某些谜题。)/", "obj_readable_room5_5": "* ... 这可能解决了某些谜题。)/",
"obj_readable_room5_6": "* (这完全不真实。^1\n* (只是一种感觉而已。)/%", "obj_readable_room5_6": "* (这完全不真实。^1\n* (只是一种感觉而已。)/%",
"obj_readable_room5_7": "* (这是某种\n 油炸狗粮雕像。)/%", "obj_readable_room5_7": "* (这是某种\n 油炸狗粮雕像。)/%",
"obj_readable_room5_8": "* (这是一个快餐盒。^1\n* (里面放着番茄酱和小面包.../", "obj_readable_room5_8": "* (这是一个快餐盒。^1\n* (里面放着番茄酱和小面包.../",
"obj_readable_room5_9": "* (是一些游戏手柄。)/", "obj_readable_room5_9": "* (是一些游戏手柄。)/",
"obj_readable_room5_10": "* (上面有咬痕。^1\n* (看来狗狗没有买到\n 它想买的东西)/%", "obj_readable_room5_10": "* (上面有咬痕。^1\n* (看来狗狗没有买到\n 它想买的东西)/%",
"obj_readable_room5_11": "* (这是个放着手柄的快餐盒。^1\n* (没放芥末。)/%", "obj_readable_room5_11": "* (这是个放着手柄的快餐盒。^1\n* (没放芥末。)/%",
"obj_readable_room5_12": "* (这是一份游戏玩家协议, \n 宣布了迄今为止仅存的50款\n 优秀游戏。)/", "obj_readable_room5_12": "* (这是一份游戏玩家协议,\n 宣布了迄今为止仅存的50款\n 优秀游戏。)/",
"obj_readable_room5_13": "* (看来它受了不少折磨.../%", "obj_readable_room5_13": "* (看来它受了不少折磨.../%",
"obj_readable_room5_14": "* (为热爱护肤的游戏玩家提供各种美容霜。)\n* (它还有个口号.../", "obj_readable_room5_14": "* (为热爱护肤的游戏玩家提供各种美容霜。)\n* (它还有个口号.../",
"obj_readable_room5_15": "* (如果你爱皮肤,就用这个!)\n* (如果你有皮肤,就用这个!)/%", "obj_readable_room5_15": "* (如果你爱皮肤,就用这个!)\n* (如果你有皮肤,就用这个!)/%",
"obj_readable_room5_16": "* (一个反着放的棒球帽。)/", "obj_readable_room5_16": "* (一个反着放的棒球帽。)/",
"obj_readable_room5_17": "* (虽然说没有戴着它^1 所以\n 也不好说它到底是\n 正着放还是反着放的...)/", "obj_readable_room5_17": "* (虽然说没有戴着它^1所以\n 也不好说它到底是\n 正着放还是反着放的.../",
"obj_readable_room5_18": "* (但在现在这种情况下^1 \n 它肯定是反着放的。)/%", "obj_readable_room5_18": "* (但在现在这种情况下^1\n 它肯定是反着放的。)/%",
"obj_readable_room5_19": "* (一个绝对是反着放的棒球帽。)/%", "obj_readable_room5_19": "* (一个绝对是反着放的棒球帽。)/%",
"obj_readable_room5_20": "* (这是一张\n 大明星游戏表演赛的门票。)/", "obj_readable_room5_20": "* (这是一张\n 大明星游戏表演赛的门票。)/",
"obj_readable_room5_21": "* (我的手穿了过去...^1\n* (不知为何这张票没有实体。)/%", "obj_readable_room5_21": "* (我的手穿了过去...^1\n* (不知为何这张票没有实体。)/%",
"obj_readable_room5_22": "* (一张被偷来的票。^1\n* (让人怀疑这里的东西都是哪来的。)/%", "obj_readable_room5_22": "* (一张被偷来的票。^1\n* (让人怀疑这里的东西都是哪来的。)/%",
"obj_readable_room5_23": "* 一台GamerBOX的游戏摄像机。^1\n* (可以实时记录你的动作进行游戏。)/", "obj_readable_room5_23": "* 一台GamerBOX的游戏摄像机。^1\n* (可以实时记录你的动作进行游戏。)/",
"obj_readable_room5_24": "* (它甚至还和著名明星\n Mettation进行了联动。)/", "obj_readable_room5_24": "* (它甚至还和著名明星\n Mettation进行了联动。/",
"obj_readable_room5_25": "* 在Mettaton跳舞的时候^1 摄像机\n 会检查你有没有在鼓掌。^1\n* (如果你的双手停了下来那你就输了!)/%", "obj_readable_room5_25": "* 在Mettaton跳舞的时候^1摄像机\n 会检查你有没有在鼓掌。^1\n* (如果你的双手停了下来那你就输了!)/%",
"obj_readable_room5_26": "* 一台GamerBOX的游戏摄像机。^1\n* (看起来需要重新补充热敏纸。)/%", "obj_readable_room5_26": "* 一台GamerBOX的游戏摄像机。^1\n* (看起来需要重新补充热敏纸。)/%",
"obj_readable_room5_27": "* 我找到了一台GamerBOX游戏主机。/", "obj_readable_room5_27": "* 我找到了一台GamerBOX游戏主机。/",
"obj_readable_room5_28": "* 我现在可以在GamerBOX上玩\n 虚拟老虎机了!)/", "obj_readable_room5_28": "* 我现在可以在GamerBOX上玩\n 虚拟老虎机了!)/",
"obj_readable_room5_29": "* (不过^1 我在现实里什么都没得到^1\n 所以这也没什么意义。)/%", "obj_readable_room5_29": "* (不过^1我在现实里什么都没得到^1\n 所以这也没什么意义。/%",
"obj_readable_room5_30": "* 这是GamerBOX^1\n 游戏爱好者的首选游戏主机。)/%", "obj_readable_room5_30": "* 这是GamerBOX^1\n 游戏爱好者的首选游戏主机。)/%",
"obj_readable_room5_31": "* 一堆樱桃口味的Gamerblood牌\n 能量饮料。)", "obj_readable_room5_31": "* 一堆樱桃口味的Gamerblood牌\n 能量饮料。)/",
"obj_readable_room5_32": "* (你需要多种维生素来\n 让你在游戏中保持\n 时刻清醒。)/", "obj_readable_room5_32": "* (你需要多种维生素来\n 让你在游戏中保持\n 时刻清醒。)/",
"obj_readable_room5_33": "* 比如维生素B1维生素B2\n 维生素B3维生素B4\n 维生素B5咖啡因.../", "obj_readable_room5_33": "* 比如维生素B1维生素B2\n 维生素B3维生素B4\n 维生素B5咖啡因.../",
"obj_readable_room5_34": "*(以及放射性废物中的维生素。)/%", "obj_readable_room5_34": "*(以及放射性废物中的维生素。)/%",
"obj_readable_room5_35": "* (一瓶樱桃汽水,但里面有\n 东西让我恶心。)/%", "obj_readable_room5_35": "* (一瓶樱桃汽水,但里面有\n 东西让我恶心。)/%",
"obj_readable_room5_68": "* (这里放着很多围巾。)/%%", "obj_readable_room5_68": "* (这里放着很多围巾。)/%%",
"obj_readable_room5_69": "* 他们的衣服/%%", "obj_readable_room5_69": "* 他们的衣服/%%",
"obj_readable_room5_105": "* (盖子上写着“谢谢你\n 让我的梦想成真。”)/%%", "obj_readable_room5_105": "* (盖子上写着“谢谢你\n 让我的梦想成真。”)/%%",
"obj_readable_room5_138": "* 我想读书架上的书, \n 但是.../", "obj_readable_room5_138": "* 我想读书架上的书,\n 但是.../",
"obj_readable_room5_139": "* 这个梯子看着非常..^1.\n* 非常吓人。/%%", "obj_readable_room5_139": "* 这个梯子看着非常..^1.\n* 非常吓人。/%%",
"obj_readable_room5_140": "* 遗憾的是^1 人类已经证明\n 他们的灵魂不需要这些东西\n 就能存在。/%%", "obj_readable_room5_140": "* 遗憾的是^1人类已经证明\n 他们的灵魂不需要这些东西\n 就能存在。/%%",
"obj_readable_room5_ds2_0": "\\W* (这扇大门被^5一个\n \\Y神秘海豹\\W锁上了.../", "obj_readable_room5_ds2_0": "\\W* (这扇大门被^5一个\n \\Y神秘海豹\\W锁上了.../",
"obj_readable_room5_ds2_1": "* ... 仔细一看^1\n 这扇门其实是粗制滥造的。)/", "obj_readable_room5_ds2_1": "* ... 仔细一看^1\n 这扇门其实是粗制滥造的。)/",
"obj_readable_room5_ds2_2": "* (等到我们的旅程\n 快要结束的时候说不定\n 它就自然崩塌了。)/%%", "obj_readable_room5_ds2_2": "* (等到我们的旅程\n 快要结束的时候说不定\n 它就自然崩塌了。)/%%",
"obj_readable_room5_ds2_3": "* (门上的海豹已经不见了^1\n 但门仍然紧锁着.../", "obj_readable_room5_ds2_3": "* (门上的海豹已经不见了^1\n 但门仍然紧锁着.../",
"obj_readable_room5_ds2_4": "* (门上方的天花板上有两个摇杆\n 被推到两侧样子的画像...?)/%%", "obj_readable_room5_ds2_4": "* (门上方的天花板上有两个摇杆\n 被推到两侧样子的画像.../%%",
"obj_readable_room5_ds2_5": "* (在门上方的天花板上,有两个摇杆\n 被推到两侧样子的画像。)/", "obj_readable_room5_ds2_5": "* (在门上方的天花板上,有两个摇杆\n 被推到两侧样子的画像。/",
"obj_readable_room5_ds2_6": "* (两个摇杆...\n 相反的方向...\n 这是什么意思呢.../", "obj_readable_room5_ds2_6": "* (两个摇杆...\n 相反的方向...\n 这是什么意思呢.../",
"obj_readable_room5_ds2_7": "* (也许这是想说\n 运动实在太难控制了。)/%%", "obj_readable_room5_ds2_7": "* (也许这是想说\n 运动实在太难控制了。)/%%",
"obj_readable_switch1_65": "* .../", "obj_readable_switch1_65": "* .../",
@ -826,20 +826,20 @@
"obj_ripoff_toriel_587": "* 我告诉迷失的灵魂\n 相较于核桃我更喜欢\n 榛子。/", "obj_ripoff_toriel_587": "* 我告诉迷失的灵魂\n 相较于核桃我更喜欢\n 榛子。/",
"obj_ripoff_toriel_592": "* 我告诉迷失的灵魂\n 相较于榛子我更喜欢\n 核桃。/", "obj_ripoff_toriel_592": "* 我告诉迷失的灵魂\n 相较于榛子我更喜欢\n 核桃。/",
"obj_ripoff_toriel_605": "* 看见她想起了我^1\n 男性迷失的灵魂也努力\n 想起了我!/%%", "obj_ripoff_toriel_605": "* 看见她想起了我^1\n 男性迷失的灵魂也努力\n 想起了我!/%%",
"obj_sans_friendc_77": "\\E2* Sans^1 我有没有\n 给你说过Niko有一次\n 还朝我喵喵叫.../", "obj_sans_friendc_77": "\\E2* Sans^1我有没有\n 给你说过Niko有一次\n 还朝我喵喵叫.../",
"obj_sans_friendc_79": "\\E8* And then said they\n weren't a cat?/", "obj_sans_friendc_79": "\\E8* 然后还说自己\n 不是猫?/",
"obj_sans_friendc_81": "\\E0* 我现在很困惑。/", "obj_sans_friendc_81": "\\E0* 我现在很困惑。/",
"obj_sans_friendc_83": "\\E1* 哇哦^1 他看起来真的很伤心。/", "obj_sans_friendc_83": "\\E1* 哇哦^1他看起来真的很伤心。/",
"obj_sans_friendc_85": "\\E3不过^1 \n他显然不是。/", "obj_sans_friendc_85": "\\E3不过^1\n他显然不是。/",
"obj_sans_friendc_86": "\\E0猫又没有那样\n尖尖的耳朵/", "obj_sans_friendc_86": "\\E0猫又没有那样\n尖尖的耳朵/",
"obj_sans_friendc_88": "\\E0* 孩子^1, 我们开玩笑呢^1。\n\\E1* 是吧tori/", "obj_sans_friendc_88": "\\E0* 孩子^1我们开玩笑呢^1。\n\\E1* 是吧tori/",
"obj_sans_friendc_90": "\\E0* 嘻嘻嘻.../", "obj_sans_friendc_90": "\\E0* 嘻嘻嘻.../",
"obj_sans_friendc_91": "\\E1* 那是当然!/", "obj_sans_friendc_91": "\\E1* 那是当然!/",
"obj_sans_friendc_92": "\\E0* .../", "obj_sans_friendc_92": "\\E0* .../",
"obj_sans_friendc_94": "\\E0* .../", "obj_sans_friendc_94": "\\E0* .../",
"obj_sans_friendc_95": "\\E1* 难道你在\n 祈求好运吗???/%%", "obj_sans_friendc_95": "\\E1* 难道你在\n 祈求好运吗???/%%",
"obj_sans_friendc_131": "\\E0* niko^1 tori给我说了\n 她给你做薄煎饼的事情。/", "obj_sans_friendc_131": "\\E0* niko^1tori给我说了\n 她给你做薄煎饼的事情。/",
"obj_sans_room_114": "* 哇哦^1你们刚有看到\n 那个吗?/", "obj_sans_room_114": "* 哇哦^1你们刚有看到\n 那个吗/",
"obj_sans_room_115": "\\W* 嗯... 不论如何^1。\n 我的兄弟有着十足的.../", "obj_sans_room_115": "\\W* 嗯... 不论如何^1。\n 我的兄弟有着十足的.../",
"obj_sansb_317": "\\E4正如我之前所说的^1\n观察接下来会\n发生什么.../", "obj_sansb_317": "\\E4正如我之前所说的^1\n观察接下来会\n发生什么.../",
"obj_sansb_340": "\\E0我还能看到\n你残留的一丝善意。/", "obj_sansb_340": "\\E0我还能看到\n你残留的一丝善意。/",
@ -876,25 +876,25 @@
"obj_sansbyetrigger_126a": "* 他看见你会很高兴的。/", "obj_sansbyetrigger_126a": "* 他看见你会很高兴的。/",
"obj_savepoint_97": "* 还剩\\[1]个.../%%", "obj_savepoint_97": "* 还剩\\[1]个.../%%",
"obj_savepoint_99": "* 那个小丑.../%%", "obj_savepoint_99": "* 那个小丑.../%%",
"obj_savepoint_101": "* 这里的光芒不再闪耀。/%%", "obj_savepoint_101": "* 光芒不复闪耀。/%%",
"obj_savepoint_103": "* 那个喜剧演员走了^1。\n* 不错。/%%", "obj_savepoint_103": "* 那个喜剧演员走了^1。\n* 不错。/%%",
"obj_savepoint_118": "* \\还剩[1]个.../%%", "obj_savepoint_118": "* \\还剩[1]个.../%%",
"obj_savepoint_135": "* \\还剩[1]个.../%%", "obj_savepoint_135": "* \\还剩[1]个.../%%",
"obj_savepoint_145": "* .../%%", "obj_savepoint_145": "* .../%%",
"obj_shyren_519": "* 我继续哼唱^1。\n* 外面人满为患^1。\n* 我感觉自己就像个摇滚明星!/^", "obj_shyren_519": "* 我继续哼唱^1。\n* 外面人满为患^1。\n* 我感觉自己就像个摇滚明星!/^",
"obj_shyren_522": "* 我和Shyren合唱了很久^1 \n 但是时候停下了。/", "obj_shyren_522": "* 我和Shyren合唱了很久^1\n 但是时候停下了。/",
"obj_shyren_523": "* 我们都有自己的路要走。/", "obj_shyren_523": "* 我们都有自己的路要走。/",
"obj_sign_room_ds2_0": "* (这根绳子因生锈而变脆了。)/%%", "obj_sign_room_ds2_0": "* (这根绳子因生锈而变脆了。)/%%",
"obj_sign_room_ds2_1": "* (他们似乎想把东西都\n 绑在一起.../", "obj_sign_room_ds2_1": "* (他们似乎想把东西都\n 绑在一起.../",
"obj_sign_room_ds2_2": "* (然而磨损也变得越来越严重.../%%", "obj_sign_room_ds2_2": "* (然而磨损也变得越来越严重.../%%",
"obj_sign_room_ds2_3": "* 这是一张Papyrus的照片...^1\n* (它因久未使用而吱呀作响。)/%%", "obj_sign_room_ds2_3": "* 这是一张Papyrus的照片...^1\n* (它因久未使用而吱呀作响。)/%%",
"obj_sign_room_ds2_4": "* 这是一张Papyrus的照片...^1\n* (不知为何^1, 就连照片里的意大利面、\n 都看着有点变质了.../%%", "obj_sign_room_ds2_4": "* 这是一张Papyrus的照片...^1\n* (不知为何^1就连照片里的意大利面、\n 都看着有点变质了.../%%",
"obj_sign_room_ds2_5": "* (它似乎失去了\n 战斗的欲望.../%%", "obj_sign_room_ds2_5": "* (它似乎失去了\n 战斗的欲望.../%%",
"obj_sign_room_ds2_6": "* (盒子底部放着一枚金币.../", "obj_sign_room_ds2_6": "* (盒子底部放着一枚金币.../",
"obj_sign_room_ds2_7": "* (难道这就是\n 这场闹剧的根源吗.../%%", "obj_sign_room_ds2_7": "* (难道这就是\n 这场闹剧的根源吗.../%%",
"obj_sign_room_ds2_8": "* (这是一个能出\n 狗粮的龙头.../", "obj_sign_room_ds2_8": "* (这是一个能出\n 狗粮的龙头.../",
"obj_sign_room_ds2_9": "* (我按下了它。)/", "obj_sign_room_ds2_9": "* (我按下了它。)/",
"obj_sign_room_ds2_10": "* (... 然而龙头喷出来了一地狗沙。)/%%", "obj_sign_room_ds2_10": "* ... 然而龙头喷出来了一地狗沙。)/%%",
"obj_sign_room_ds2_11": "*(饺子慢慢变得又硬又凉...\n*(看来这地方正在变回一个\n 普通的垃圾堆。)/%%", "obj_sign_room_ds2_11": "*(饺子慢慢变得又硬又凉...\n*(看来这地方正在变回一个\n 普通的垃圾堆。)/%%",
"obj_sign_room_ds2_12": "* (这是一个被拒收的证书。)/", "obj_sign_room_ds2_12": "* (这是一个被拒收的证书。)/",
"obj_sign_room_ds2_13": "* (看起来像是被拒绝了\n 一次又一次.../%%", "obj_sign_room_ds2_13": "* (看起来像是被拒绝了\n 一次又一次.../%%",
@ -903,24 +903,24 @@
"obj_sign_room_ds2_16": "* (这是一张坏了的游戏光盘。)/", "obj_sign_room_ds2_16": "* (这是一张坏了的游戏光盘。)/",
"obj_sign_room_ds2_17": "* (我看到自己在游戏光碟碎片\n 中的倒影.../%%", "obj_sign_room_ds2_17": "* (我看到自己在游戏光碟碎片\n 中的倒影.../%%",
"obj_sign_room_ds2_18": "* (这是某种蓝图^1\n 上面还标着红叉.../", "obj_sign_room_ds2_18": "* (这是某种蓝图^1\n 上面还标着红叉.../",
"obj_sign_room_ds2_19": "* (很难说这到底是拒绝了,^1\n 还是重点收藏了这张蓝图。)/%%", "obj_sign_room_ds2_19": "* (很难说这到底是拒绝了,^1\n 还是重点收藏了这张蓝图。/%%",
"obj_sign_room_mew_8": "* .../", "obj_sign_room_mew_8": "* .../",
"obj_sign_room_mew_9": "* ... 嘿^1 你觉得Undyne要多久\n 才能回来啊^1 还是说...?/%%", "obj_sign_room_mew_9": "* ... 嘿^1你觉得Undyne要多久\n 才能回来啊^1还是说.../%%",
"obj_sky_text_0": "* ^1.^1.^1.^1.^1.^1./", "obj_sky_text_0": "* ^1.^1.^1.^1.^1.^1./",
"obj_smallfrog_61": "* 呱呱^1 呱呱t^1。\n* (我很抱歉^1 猫咪。)/", "obj_smallfrog_61": "* 呱呱^1呱呱t^1。\n* (我很抱歉^1猫咪。/",
"obj_smallfrog_70": "* 呱呱^1 呱呱t^1。\n* (我很抱歉^1 猫咪。)/", "obj_smallfrog_70": "* 呱呱^1呱呱t^1。\n* (我很抱歉^1猫咪。/",
"obj_smallfrog_117": "* 呱呱^1。\n* (我听说按下“F4”可以\n 让你进入“全屏”。)/", "obj_smallfrog_117": "* 呱呱^1。\n* 我听说按下“F4”可以\n 让你进入“全屏”。)/",
"obj_smallfrog_124": "* 呱呱^1。\n* (你有没有见过\n 这个房间的第五只青蛙?)/%%", "obj_smallfrog_124": "* 呱呱^1。\n* (你有没有见过\n 这个房间的第五只青蛙?)/%%",
"obj_smallfrog_152": "* (我很抱歉,人类^1。\n 我已经搞糊涂了。)/", "obj_smallfrog_152": "* (我很抱歉,人类^1。\n 我已经搞糊涂了。)/",
"obj_smallfrog_153": "* (我一定是#糊涂了。)/", "obj_smallfrog_153": "* (我一定是#糊涂了。)/",
"obj_smallfrog_154": "* (不论如何...)/", "obj_smallfrog_154": "* (不论如何.../",
"obj_smallfrog_155": "* (但是...^1 你有#猫耳朵。)/", "obj_smallfrog_155": "* (但是...^1 你有#猫耳朵。)/",
"obj_smallfrog_156": "* (^1.^1.^1.我知道了。)/", "obj_smallfrog_156": "* ^1.^1.^1.我知道了。)/",
"obj_smallfrog_157": "* (但是你还有猫咪样子的眼睛。)/", "obj_smallfrog_157": "* (但是你还有猫咪样子的眼睛。)/",
"obj_snowdrakemom_452": "* ...什么^1\n* 我没那么说过。/^", "obj_snowdrakemom_452": "* ...什么^1\n* 我没那么说过。/^",
"obj_spidertalkevent_114": "* 他们说,一个\n 戴着围巾的人类\n 会经过此地。/%%", "obj_spidertalkevent_114": "* 他们说,一个\n 戴着围巾的人类\n 会经过此地。/%%",
"obj_torielboss_855": "* .../^", "obj_torielboss_855": "* .../^",
"obj_torielcall3_91": "\\E1* 你不会不喜欢\n 榛子^1对吧?/", "obj_torielcall3_91": "\\E1* 你不会不喜欢\n 榛子^1对吧/",
"obj_torieltrigger6_41": "* 这是个榛子核桃煎饼。/", "obj_torieltrigger6_41": "* 这是个榛子核桃煎饼。/",
"phonename_224": "3", "phonename_224": "3",
"scr_battlegroup_1395": "* 不不不不不不不不", "scr_battlegroup_1395": "* 不不不不不不不不",
@ -933,11 +933,11 @@
"obj_ds3_donationlist_12": "3颗樱桃", "obj_ds3_donationlist_12": "3颗樱桃",
"obj_inuslot_13": "IKARI奖励", "obj_inuslot_13": "IKARI奖励",
"xbox_controller_connect_6": "你本来正期待着\n和一位超帅的骷髅约会\n结果不小心\n把手柄拽出来了。懂。", "xbox_controller_connect_6": "你本来正期待着\n和一位超帅的骷髅约会\n结果不小心\n把手柄拽出来了。懂。",
"obj_savepoint_137": "* 这里的光芒不再闪耀。/%%", "obj_savepoint_137": "* 光芒不复闪耀。/%%",
"obj_ds3_donationlist_18": "双层汉堡", "obj_ds3_donationlist_18": "双层汉堡",
"obj_ds3_numberpicker_3": "用 \\*W \\*S 来改变誓言。", "obj_ds3_numberpicker_3": "用 \\*W \\*S 来改变誓言。",
"obj_ds3_donationlist_13": "3只幽灵", "obj_ds3_donationlist_13": "3只幽灵",
"obj_savepoint_120": "* 这里的光芒不再闪耀。/%%", "obj_savepoint_120": "* 光芒不复闪耀。/%%",
"settings_border_13": "赌场", "settings_border_13": "赌场",
"scr_battlegroup_mewmew_1": "* 这里有个玩偶。", "scr_battlegroup_mewmew_1": "* 这里有个玩偶。",
"obj_ds3_donationlist_11": "捐500C", "obj_ds3_donationlist_11": "捐500C",
@ -946,7 +946,7 @@
"obj_ds3_numberpicker_0": "一堆硬币", "obj_ds3_numberpicker_0": "一堆硬币",
"obj_ds3_numberpicker_5": "最大值", "obj_ds3_numberpicker_5": "最大值",
"obj_ds3_numberpicker_1": "捐", "obj_ds3_numberpicker_1": "捐",
"scr_torcall_75": "* TORIEL给你发了一条消息。\n 标题是“猫猫视频”。)", "scr_torcall_75": "* TORIEL给你发了一条消息。\n 标题是“猫猫视频”。)/",
"scr_battlegroup_1747": "* 我被礼貌地挡住了去路!", "scr_battlegroup_1747": "* 我被礼貌地挡住了去路!",
"obj_ds3_donationlist_24": "M.门票", "obj_ds3_donationlist_24": "M.门票",
"settings_border_12": "嘿!是超级热狗", "settings_border_12": "嘿!是超级热狗",
@ -976,7 +976,7 @@
"phonename_222": "拉黑Alphys", "phonename_222": "拉黑Alphys",
"save_menu_empty": "Niko", "save_menu_empty": "Niko",
"scr_battlegroup_282": "* 我有点不安。/%", "scr_battlegroup_282": "* 我有点不安。/%",
"title_by": "By#Team Blacklight", "title_by": "开发团队#\nTeam Blacklight",
"scr_battlegroup_1789": "* ASRIEL的灵魂\n 在我们朋友的力量下\n 苏醒了!", "scr_battlegroup_1789": "* ASRIEL的灵魂\n 在我们朋友的力量下\n 苏醒了!",
"phonename_205": "*猫叫声*", "phonename_205": "*猫叫声*",
"scr_battlegroup_626": "* Shyren躲在角落里\n 却还是莫名其妙地\n 撞见了我。", "scr_battlegroup_626": "* Shyren躲在角落里\n 却还是莫名其妙地\n 撞见了我。",
@ -995,5 +995,73 @@
"SCR_TEXT_xbox_202": "* .../", "SCR_TEXT_xbox_202": "* .../",
"item_name_52": "爪子", "item_name_52": "爪子",
"item_nameb_52": "爪子", "item_nameb_52": "爪子",
"item_names_11": "煎饼" "item_names_11": "煎饼",
"SCR_TEXT_141": "* (这使我光芒闪耀。)/%%",
"obj_inuslot_6": "3个水果的",
"SCR_TEXT_138": "* (这使我光芒闪耀。)/%%",
"obj_inuslot_4": "1个水果的",
"obj_inuslot_8": "3只幽灵的",
"SCR_TEXT_204": "* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_152": "* (这使我光芒闪耀。)/%%",
"SCR_TEXT_143": "* (这个简单的道理使我\n 光芒闪耀。》/%%",
"SCR_TEXT_144": "* (这个小镇看起来\n 是如此友善,\n 使我光芒闪耀。)/%%",
"SCR_TEXT_161": "* (成为无用垃圾中的一员\n 使我光芒闪耀。)/%%",
"SCR_TEXT_191": "* (北方矗立着一座\n 巨大的建筑。^1\n* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_242": "* 我把蛋派放在地上,\n 告诉它:我马上回来。/%%",
"SCR_TEXT_314": "* 请调整好心态,\n 准备面对眼前的景象吧。/%",
"SCR_TEXT_195": "* (这座酒店的轻松氛围..^1. \n 使我的内心光芒闪耀。)/%%",
"SCR_TEXT_199": "* (空气中弥漫着臭氧的气味..^1.\n* (使我光芒闪耀。)/%%",
"SCR_TEXT_2837": "* (这张唱片上标着\n “鬼怪旋律”。)/",
"SCR_TEXT_6996": "* 但光芒不复闪耀。/%%",
"SCR_TEXT_2886": "* (这张唱片上标着\n “鬼怪音波”。)/",
"SCR_TEXT_187d": "* ...等等^1\n 我又开始碎碎念了。\n 呃... ",
"SCR_TEXT_187e": "* (我的内心...\n 光芒闪耀???)/%%",
"SCR_TEXT_187c": "* (他们俩的故事线绝了!!!\n 谁会不喜欢钉子啊???)",
"obj_inuslot_7": "3个七的",
"SCR_TEXT_165a": "* ...不^1等等。\n* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_209": "* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_185": "* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_1163": "* (我带的东西太多了。)/%%",
"SCR_TEXT_187b": "* (就我个人来说^1\n 我很喜欢她新搭档\n Nails的登场。/",
"SCR_TEXT_175": "* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_187a": "* 因为谁会喜欢《喵喵1》啊^1\n 确实^1它不烂^1\n 但还能明显看出不成熟。)/",
"SCR_TEXT_2842": "* (这张唱片上标着\n “鬼怪旋律”。)/",
"obj_inuslot_9": "3个骨头的",
"obj_inuslot_11": "狗狗大奖",
"SCR_TEXT_2929": "* (这张唱片上标着\n “幽闲假日音乐”。)/",
"obj_inuslot_5": "2个水果的",
"SCR_TEXT_153": "* (湿漉漉的袜子\n 踩出水的感觉\n 使我光芒闪耀。)/%%",
"SCR_TEXT_133": "* (遗迹中这座可爱^1\n 整洁的小屋\n 使我光芒闪耀。)/%%",
"SCR_TEXT_135": "* (新世界的寒冷空气...\n 这使我光芒闪耀。)/%%",
"SCR_TEXT_160": "* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_170": "* (风停了。^1\n* (我的内心光芒闪耀.../%%",
"SCR_TEXT_164": "* (我感到无比平静。^1\n* (我的内心光芒闪耀。)/%%",
"SCR_TEXT_180": "* (蒸汽与齿轮的声响..^1.\n 使我内心光芒闪耀。)/%%",
"SCR_TEXT_3080": "* 他终将从人类手中\n 夺回地上世界.../",
"SCR_TEXT_168": "* (狂风呼啸...^1\n* (我的内心光芒闪耀.../%%",
"SCR_TEXT_134": "* 光芒不复闪耀。/%%",
"SCR_TEXT_127": "* (遗迹的阴影在上方笼罩着^1\n 这使我光芒闪耀。)/",
"SCR_TEXT_136": "* (那辆雪地车的便利性 \n 至今仍使我光芒闪耀。)/%%",
"SCR_TEXT_165": "* (我感受到了..^1. \n 某种东西。)\n* (我充满了掘森。)/",
"SCR_TEXT_146": "* (头顶有不详的感觉...^1\n* (但我内心仍有光芒闪耀。)/%%",
"SCR_TEXT_2881": "* (这张唱片上标着\n “鬼怪音波”。)/",
"SCR_TEXT_2924": "* (这张唱片上标着\n “幽闲假日音乐”。)/",
"obj_inuslot_10": "狗",
"SCR_TEXT_1723": "* 几只蜘蛛爬下来\n 给了我一个甜甜圈。/%%",
"SCR_TEXT_1726": "* 我带的东西太多了。/%%",
"SCR_TEXT_1790": "\"* 我对这个开关的关注\n 让它觉得非常不舒服。/%%\",",
"SCR_TEXT_1379": "* (我要拿走吗?)\n \n 拿走 留下 \\C ",
"SCR_TEXT_1344": "* (我要拿走吗?)\n \n 拿走 留下 \\C ",
"SCR_TEXT_1432c": "* (有我在这里\n 你还要它干嘛?)/%%",
"SCR_TEXT_1409a": "* (要拿走吗?)\n \n 接受 拒绝 \\C ",
"SCR_TEXT_1198": "* (我要拿走吗?)\n \n 拿走 留下 \\C ",
"SCR_TEXT_1447": "* (我要拿走吗?)\n \n 拿走 留下 \\C ",
"SCR_TEXT_1274": "* (我要拿走吗?)\n \n 拿走 留下 \\C ",
"SCR_TEXT_1435": "* (我带的东西太多了。)/%%",
"SCR_TEXT_1754": "* 几只蜘蛛爬下来\n 给了我一个罐子。/%%",
"SCR_TEXT_1224": "* (我带的东西太多了。)/%%",
"SCR_TEXT_1724": "* 我的金钱不够。/%%",
"SCR_TEXT_1757": "* 我带的东西太多了。/%%",
"SCR_TEXT_1772": "* 我的东西太多了。/%%",
"SCR_TEXT_1843": "* 但我的东西太多了。/%%"
} }

View File

@ -1,12 +1,12 @@
{ {
"testkris_0": "", "testkris_0": "你知道那些怪异的现象吗",
"testkris_1": "", "testkris_1": "说实话只有Kris会对此习以为常了。",
"testkris_2": "", "testkris_2": "以及,不对。",
"testkris_3": "", "testkris_3": "它们是不是忘了什么?",
"testkris_4": "", "testkris_4": "它们这是在被霸凌啊!",
"testkris_5": "", "testkris_5": "或者它们只是...不介意而已?",
"testkris_6": "", "testkris_6": "再说了谁知道Kris是怎么想的呢。",
"testkris_7": "", "testkris_7": "我只是不理解为什么它不去和它妈妈说。",
"DEVICE_CHOICE_slash_Create_0_gml_7_0": "蛋", "DEVICE_CHOICE_slash_Create_0_gml_7_0": "蛋",
"DEVICE_CHOICE_slash_Create_0_gml_28_0": "不要", "DEVICE_CHOICE_slash_Create_0_gml_28_0": "不要",
"DEVICE_CHOICE_slash_Create_0_gml_29_0": "好", "DEVICE_CHOICE_slash_Create_0_gml_29_0": "好",
@ -111,4 +111,4 @@
"DEVICE_CONTACT_slash_Step_0_gml_698_0": "为你的容器命名。", "DEVICE_CONTACT_slash_Step_0_gml_698_0": "为你的容器命名。",
"DEVICE_CONTACT_slash_Step_0_gml_736_0": "那它的^3\n创作者呢^3\\M1 ^5 %%", "DEVICE_CONTACT_slash_Step_0_gml_736_0": "那它的^3\n创作者呢^3\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_840_0": "在这个世界上\n没人能决定\n自己是谁^5。%%" "DEVICE_CONTACT_slash_Step_0_gml_840_0": "在这个世界上\n没人能决定\n自己是谁^5。%%"
} }