2025-06-05 03:08:38 +08:00

13684 lines
1.1 MiB
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{
"date": "1743037338298",
"DEVICE_CONTACT_slash_Step_0_gml_5_0": " ^9 ^8 %",
"DEVICE_CONTACT_slash_Step_0_gml_6_0": " ARE YOU^6\n THERE^6?\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0ARE WE^6\nCONNECTED^6?\\M1 ^6 ^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_8_0": "...",
"DEVICE_CONTACT_slash_Step_0_gml_33_0": "EXCELLENT^4.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6 \\M0TRULY^4\nEXCELLENT^4.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_35_0": "NOW^4.\\M1 ^7 %",
"DEVICE_CONTACT_slash_Step_0_gml_36_0": "WE MAY^5\n BEGIN^4.\\M1 ^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_107_0": "FIRST^4.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_111_0": "YOU MUST CREATE^6\nA VESSEL^4.\\M1 ^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_125_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_126_0": "SELECT THE HEAD\nTHAT YOU PREFER.",
"DEVICE_CONTACT_slash_Step_0_gml_148_0": " %",
"DEVICE_CONTACT_slash_Step_0_gml_149_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_150_0": "SELECT THE TORSO\nTHAT YOU PREFER.",
"DEVICE_CONTACT_slash_Step_0_gml_173_0": " \\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_174_0": "SELECT THE LEGS\nTHAT YOU PREFER.",
"DEVICE_CONTACT_slash_Step_0_gml_205_0": "THIS^3 IS YOUR BODY^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_206_0": " %",
"DEVICE_CONTACT_slash_Step_0_gml_207_0": "DO YOU ACCEPT IT?",
"DEVICE_CONTACT_slash_Step_0_gml_240_0": "EXCELLENT^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_241_0": "YOU HAVE CREATED^3\nA WONDERFUL FORM^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_242_0": "NOW^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_243_0": "LET US SHAPE ITS\nMIND^3 AS YOUR OWN.^3 \\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_258_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_259_0": "WHAT IS ITS\nFAVORITE FOOD?",
"DEVICE_CONTACT_slash_Step_0_gml_288_0": "SWEET",
"DEVICE_CONTACT_slash_Step_0_gml_289_0": "SOFT",
"DEVICE_CONTACT_slash_Step_0_gml_290_0": "SOUR",
"DEVICE_CONTACT_slash_Step_0_gml_291_0": "SALTY",
"DEVICE_CONTACT_slash_Step_0_gml_292_0": "PAIN",
"DEVICE_CONTACT_slash_Step_0_gml_293_0": "COLD",
"DEVICE_CONTACT_slash_Step_0_gml_323_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_324_0": "YOUR FAVORITE\nBLOOD TYPE?",
"DEVICE_CONTACT_slash_Step_0_gml_344_0": "AB",
"DEVICE_CONTACT_slash_Step_0_gml_381_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_382_0": "WHAT COLOR DOES\nIT LIKE MOST?",
"DEVICE_CONTACT_slash_Step_0_gml_401_0": "RED",
"DEVICE_CONTACT_slash_Step_0_gml_402_0": "BLUE",
"DEVICE_CONTACT_slash_Step_0_gml_403_0": "GREEN",
"DEVICE_CONTACT_slash_Step_0_gml_404_0": "CYAN",
"DEVICE_CONTACT_slash_Step_0_gml_438_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_439_0": "PLEASE GIVE IT\nA GIFT.",
"DEVICE_CONTACT_slash_Step_0_gml_459_0": "KINDNESS",
"DEVICE_CONTACT_slash_Step_0_gml_460_0": "MIND",
"DEVICE_CONTACT_slash_Step_0_gml_461_0": "AMBITION",
"DEVICE_CONTACT_slash_Step_0_gml_462_0": "BRAVERY",
"DEVICE_CONTACT_slash_Step_0_gml_463_0": "VOICE",
"DEVICE_CONTACT_slash_Step_0_gml_497_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_498_0": "HOW DO YOU FEEL\nABOUT YOUR CREATION?\n(IT WILL NOT HEAR.)",
"DEVICE_CONTACT_slash_Step_0_gml_518_0": "LOVE",
"DEVICE_CONTACT_slash_Step_0_gml_519_0": "HOPE",
"DEVICE_CONTACT_slash_Step_0_gml_520_0": "DISGUST",
"DEVICE_CONTACT_slash_Step_0_gml_521_0": "FEAR",
"DEVICE_CONTACT_slash_Step_0_gml_555_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_556_0": "HAVE YOU ANSWERED\nHONESTLY?",
"DEVICE_CONTACT_slash_Step_0_gml_575_0": "YES",
"DEVICE_CONTACT_slash_Step_0_gml_576_0": "NO",
"DEVICE_CONTACT_slash_Step_0_gml_611_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_612_0": "YOU ACKNOWLEDGE\nTHE POSSIBILITY OF\nPAIN AND SEIZURE.",
"DEVICE_CONTACT_slash_Step_0_gml_631_0": "YES",
"DEVICE_CONTACT_slash_Step_0_gml_632_0": "NO",
"DEVICE_CONTACT_slash_Step_0_gml_664_0": "UNDERSTOOD^3.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_697_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_698_0": "NAME YOUR VESSEL.",
"DEVICE_CONTACT_slash_Step_0_gml_729_0": "WE CALLED IT^4\n\"~1.\"^6 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_736_0": "AND WHAT ABOUT^3\nTHE CREATOR^3?\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_734_0": "\"~1.\"^6 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_735_0": "AN INTERESTING\nCOINCIDENCE^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_730_0": "AND WHAT ABOUT^3\nTHE CREATOR^3?\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_755_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_756_0": "YOUR OWN NAME.",
"DEVICE_CONTACT_slash_Step_0_gml_785_0": "\"~1.\"^6 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_786_0": "EXCELLENT^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_787_0": "TRULY^3 \nEXCELLENT^3.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_790_0": "HOW INTERESTING.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_794_0": "YOU ARE ABOUT TO\nMEET SOMEON^3E \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_795_0": "VERY, VERY^4\nWONDERFUL^3. \\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_800_0": "OF COURSE^5\nOF COURSE.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_801_0": "OF COURSE^5 THEY\nARE THE SAME^4.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_816_0": "\"~1.\"^5 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_817_0": "THANK YOU^5\nFOR YOUR TIME^4. \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_818_0": "YOUR ANSWERS^3 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_819_0": "YOUR WONDERFUL^5\nCREATION^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_839_0": " Will now b^3e\n discarded^6.%",
"DEVICE_CONTACT_slash_Step_0_gml_840_0": "No one can choose\nwho they are\nin this world^5.%%",
"DEVICE_CONTACT_slash_Step_0_gml_854_0": "You^5r\n \nnam^5e\n \n is ",
"DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris...^6! %",
"DEVICE_CONTACT_slash_Step_0_gml_890_0": "Wake up^6! %",
"DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS...!^6 ",
"DEVICE_CONTACT_slash_Step_0_gml_928_0": "FIRST^3.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_929_0": "%",
"DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 ARE YOU\nPHOTOSENSITIVE? ^6 ^6 ",
"DEVICE_FAILURE_slash_Step_0_gml_10_0": "IT APPEARS YOU\n HAVE REACHED^6\n \n AN END.",
"DEVICE_FAILURE_slash_Step_0_gml_28_0": "WILL YOU TRY AGAIN?",
"DEVICE_FAILURE_slash_Step_0_gml_32_0": "WILL YOU PERSIST?",
"DEVICE_FAILURE_slash_Step_0_gml_68_0": " THEN, THE FUTURE\n IS IN YOUR HANDS.",
"DEVICE_FAILURE_slash_Step_0_gml_103_0": "THEN THE WORLD^5 \n WAS COVERED^5 \n IN DARKNESS.",
"DEVICE_MENU_slash_Step_0_gml_74_0": "IT CONFORMED TO THE REFLECTION.",
"DEVICE_MENU_slash_Step_0_gml_77_0": "WHAT AN INTERESTING BEHAVIOR.",
"DEVICE_MENU_slash_Step_0_gml_86_0": "PREPARATIONS ARE COMPLETE.",
"DEVICE_MENU_slash_Step_0_gml_91_0": "Copy complete.",
"DEVICE_MENU_slash_Step_0_gml_126_0": "IT WAS AS IF IT WAS NEVER THERE AT ALL.",
"DEVICE_MENU_slash_Step_0_gml_127_0": "Erase complete.",
"DEVICE_MENU_slash_Step_0_gml_149_0": "IT RETAINED ITS ORIGINAL SHAPE.",
"DEVICE_MENU_slash_Step_0_gml_156_0": "THEN IT WAS SPARED.",
"DEVICE_MENU_slash_Step_0_gml_159_0": "VERY INTERESTING.",
"DEVICE_MENU_slash_Step_0_gml_225_0": "THE DIVISION IS COMPLETE.",
"DEVICE_MENU_slash_Step_0_gml_227_0": "Copy complete.",
"DEVICE_MENU_slash_Step_0_gml_238_0": "IT IS IMMUNE TO ITS OWN IMAGE.",
"DEVICE_MENU_slash_Step_0_gml_239_0": "You can't copy there.",
"DEVICE_MENU_slash_Step_0_gml_261_0": "IT IS BARREN AND CANNOT BE COPIED.",
"DEVICE_MENU_slash_Step_0_gml_264_0": "BUT THERE WAS NOTHING LEFT TO COPY.",
"DEVICE_MENU_slash_Step_0_gml_266_0": "It can't be copied.",
"DEVICE_MENU_slash_Step_0_gml_289_0": "BUT IT WAS ALREADY GONE.",
"DEVICE_MENU_slash_Step_0_gml_292_0": "BUT THERE WAS NOTHING LEFT TO ERASE.",
"DEVICE_MENU_slash_Step_0_gml_294_0": "There's nothing to erase.",
"DEVICE_MENU_slash_Draw_0_gml_116_0": "CONTINUE",
"DEVICE_MENU_slash_Draw_0_gml_116_1": "BACK",
"DEVICE_MENU_slash_Draw_0_gml_117_0": "BEGIN",
"DEVICE_MENU_slash_Draw_0_gml_117_1": "BACK",
"DEVICE_MENU_slash_Draw_0_gml_119_0": "OVERWRITE",
"DEVICE_MENU_slash_Draw_0_gml_119_1": "DO NOT",
"DEVICE_MENU_slash_Draw_0_gml_119_2": "IT WILL BE SUBSUMED.",
"DEVICE_MENU_slash_Draw_0_gml_120_0": "YES",
"DEVICE_MENU_slash_Draw_0_gml_120_1": "NO",
"DEVICE_MENU_slash_Draw_0_gml_120_2": "TRULY ERASE IT?",
"DEVICE_MENU_slash_Draw_0_gml_121_0": "ERASE",
"DEVICE_MENU_slash_Draw_0_gml_121_1": "DO NOT",
"DEVICE_MENU_slash_Draw_0_gml_121_2": "THEN IT WILL BE DESTROYED.",
"DEVICE_MENU_slash_Draw_0_gml_128_0": "Continue",
"DEVICE_MENU_slash_Draw_0_gml_128_1": "Back",
"DEVICE_MENU_slash_Draw_0_gml_129_0": "Start",
"DEVICE_MENU_slash_Draw_0_gml_129_1": "Back",
"DEVICE_MENU_slash_Draw_0_gml_131_0": "Yes",
"DEVICE_MENU_slash_Draw_0_gml_131_1": "No",
"DEVICE_MENU_slash_Draw_0_gml_131_2": "Copy over this file?",
"DEVICE_MENU_slash_Draw_0_gml_132_0": "Yes",
"DEVICE_MENU_slash_Draw_0_gml_132_1": "No",
"DEVICE_MENU_slash_Draw_0_gml_132_2": "Erase this file?",
"DEVICE_MENU_slash_Draw_0_gml_133_0": "Yes!",
"DEVICE_MENU_slash_Draw_0_gml_133_1": "No!",
"DEVICE_MENU_slash_Draw_0_gml_133_2": "Really erase it?",
"DEVICE_MENU_slash_Draw_0_gml_216_0": "CHOOSE THE ONE TO COPY.",
"DEVICE_MENU_slash_Draw_0_gml_217_0": "CHOOSE THE TARGET FOR THE REFLECTION.",
"DEVICE_MENU_slash_Draw_0_gml_218_0": "IT WILL BE SUBSUMED.",
"DEVICE_MENU_slash_Draw_0_gml_219_0": "SELECT THE ONE TO ERASE.",
"DEVICE_MENU_slash_Draw_0_gml_223_0": "Please select a file.",
"DEVICE_MENU_slash_Draw_0_gml_224_0": "Choose a file to copy.",
"DEVICE_MENU_slash_Draw_0_gml_225_0": "Choose a file to copy to.",
"DEVICE_MENU_slash_Draw_0_gml_226_0": "The file will be overwritten.",
"DEVICE_MENU_slash_Draw_0_gml_227_0": "Choose a file to erase.",
"obj_battlecontroller_slash_Step_0_gml_42_0": "* You won!\n* Got ~1 EXP and ~2 D$.",
"obj_boxpuzzle_event_slash_Step_0_gml_437_0": " See, I used the box to break in the door.\n Easy.",
"obj_checker_animtest_slash_Step_0_gml_47_0": "* Hohoho...\n* Well STEP on my BOOTS.",
"obj_checker_animtest_slash_Step_0_gml_49_0": "* You boys or girls had better turn back while you can.",
"obj_checker_animtest_slash_Step_0_gml_51_0": "* Lancer!!!\n* What is it this time!?",
"obj_checker_animtest_slash_Step_0_gml_53_0": "* Hohoho...\n* I'm simply warning you...!",
"obj_checker_animtest_slash_Step_0_gml_82_0": "* Something EXTREMELY dangerous is lying ahead!",
"obj_checker_animtest_slash_Step_0_gml_87_0": "* Hohoho! It's actually really inconvenient!",
"obj_checker_animtest_slash_Step_0_gml_92_0": "* Ha! I can't go home at all because I'm so scared!",
"obj_checker_animtest_slash_Step_0_gml_94_0": "* Wh... What is it!?",
"obj_checker_animtest_slash_Step_0_gml_178_0": "* Oh, hey, little guy...",
"obj_checker_animtest_slash_Step_0_gml_180_0": "* THAT??? THAT'S what you're afraid of???",
"obj_checker_animtest_slash_Step_0_gml_182_0": "* W... Wow, purple girl!\n* You aren't scared!?",
"obj_checker_animtest_slash_Step_0_gml_184_0": "* Heh, why would I be? What's it gonna do?",
"obj_checker_animtest_slash_Step_0_gml_186_0": "* Hmm, well, normally...",
"obj_checker_animtest_slash_Step_0_gml_356_0": "* It crushes people to death, I think.",
"obj_checker_animtest_slash_Step_0_gml_589_0": "* We... We did it!?",
"obj_checker_animtest_slash_Step_0_gml_624_0": "* Wow!! You clowns really ARE heroes!!",
"obj_checker_animtest_slash_Step_0_gml_625_0": "* You saved the next twenty minutes of my life!!",
"obj_checker_animtest_slash_Step_0_gml_627_0": "* Yeah, yeah, I am pretty great, huh...?",
"obj_checker_animtest_slash_Step_0_gml_657_0": "* Ummm, Susie...?",
"obj_checker_animtest_slash_Step_0_gml_658_0": "* Not to downplay your contributions, but...",
"obj_checker_animtest_slash_Step_0_gml_659_0": "* You... didn't actually help at all.",
"obj_checker_animtest_slash_Step_0_gml_660_0": "* You only made everything WORSE by attacking it.",
"obj_checker_animtest_slash_Step_0_gml_661_0": "* If you had just acted nice to it in the first place...",
"obj_checker_animtest_slash_Step_0_gml_662_0": "* We could have avoided that entire battle.",
"obj_checker_animtest_slash_Step_0_gml_664_0": "* Huh?\n* Are you FOR REAL?",
"obj_checker_animtest_slash_Step_0_gml_665_0": "* That thing was BLOODTHIRSTY!!!",
"obj_checker_animtest_slash_Step_0_gml_666_0": "* The only thing keeping it at bay was MY AX!",
"obj_checker_animtest_slash_Step_0_gml_685_0": "* And, earlier, you terrorized those troops...",
"obj_checker_animtest_slash_Step_0_gml_687_0": "* Those guys were ENEMIES. They're FOR terrorizing.",
"obj_checker_animtest_slash_Step_0_gml_689_0": "* Yeah! She's right!!",
"obj_checker_animtest_slash_Step_0_gml_691_0": "* And before that, you ate an innocent person's cake...",
"obj_checker_animtest_slash_Step_0_gml_709_0": "* Cakes... are also my enemy.",
"obj_checker_animtest_slash_Step_0_gml_711_0": "* ...",
"obj_checker_animtest_slash_Step_0_gml_712_0": "* Susie... Whether you like it or not...",
"obj_checker_animtest_slash_Step_0_gml_713_0": "* You're a hero.",
"obj_checker_animtest_slash_Step_0_gml_714_0": "* One with the power to bring peace to the future.",
"obj_checker_animtest_slash_Step_0_gml_715_0": "* Could you please start... acting like one?",
"obj_checker_animtest_slash_Step_0_gml_732_0": "* Yeah, when you lay it out like that...",
"obj_checker_animtest_slash_Step_0_gml_733_0": "* I've been a pretty bad hero, haven't I?",
"obj_checker_animtest_slash_Step_0_gml_734_0": "* ...",
"obj_checker_animtest_slash_Step_0_gml_762_0": "* Alright, Ralsei.\n* You got it.\n* I'll change my ways.",
"obj_checker_animtest_slash_Step_0_gml_763_0": "* From now on, I won't be such a rotten hero anymore.",
"obj_checker_animtest_slash_Step_0_gml_799_0": "* I'll just be one of the BAD GUYS instead!",
"obj_checker_animtest_slash_Step_0_gml_820_0": "* R... Really!?",
"obj_checker_animtest_slash_Step_0_gml_821_0": "* You're going to be on MY team?",
"obj_checker_animtest_slash_Step_0_gml_823_0": "* Yeah, sounds way easier, honestly.",
"obj_checker_animtest_slash_Step_0_gml_825_0": "* Susie, you can't just -",
"obj_checker_animtest_slash_Step_0_gml_827_0": "* Quiet, Toothpaste Boy! Susie is MY comrade now!",
"obj_checker_animtest_slash_Step_0_gml_829_0": "* Hahaha, yeah, Toothpaste Boy!",
"obj_checker_animtest_slash_Step_0_gml_831_0": "* We're going to have monogrammed track jackets!",
"obj_checker_animtest_slash_Step_0_gml_833_0": "* Yeah!",
"obj_checker_animtest_slash_Step_0_gml_835_0": "* And sleepovers! Where we tell each other secrets!",
"obj_checker_animtest_slash_Step_0_gml_837_0": "* Ummm, yeah?",
"obj_checker_animtest_slash_Step_0_gml_838_0": "* Anyway, uhh, see you guys never.",
"obj_checker_animtest_slash_Step_0_gml_840_0": "* Haha!! If you can even last that long!",
"obj_checker_animtest_slash_Step_0_gml_893_0": "* Kris...",
"obj_checker_animtest_slash_Step_0_gml_894_0": "* Perhaps I shouldn't have been so hard on her.",
"obj_checker_animtest_slash_Step_0_gml_895_0": "* ...",
"obj_checker_animtest_slash_Step_0_gml_896_0": "* But, I just worry that if Susie is too eager to fight...",
"obj_checker_animtest_slash_Step_0_gml_897_0": "* Then...",
"obj_checker_animtest_slash_Step_0_gml_898_0": "* Well, let's just be kind to her, OK, Kris?",
"obj_checker_animtest_slash_Step_0_gml_899_0": "* I'm sure Susie'll come around soon!",
"obj_checkers_enemy_slash_Step_0_gml_77_0": "* K.Round shuffles furiously.",
"obj_checkers_enemy_slash_Step_0_gml_79_0": "* K.Round looks weak.",
"obj_checkers_enemy_slash_Step_0_gml_80_0": "* K.Round's shuffle becomes lethargic.",
"obj_checkers_enemy_slash_Step_0_gml_82_0": "* The crown is \\cY~1-percent\\cW loose!",
"obj_checkers_enemy_slash_Step_0_gml_119_0": "* K. ROUND felt stressed out and attacked!",
"obj_checkers_enemy_slash_Step_0_gml_129_0": "* K. ROUND practiced self-care!",
"obj_checkers_enemy_slash_Step_0_gml_226_0": "* K. ROUND's HP and ATTACK went up!",
"obj_checkers_enemy_slash_Step_0_gml_228_0": "* Susie! Stop attacking it! You're making it stronger!",
"obj_checkers_enemy_slash_Step_0_gml_230_0": "* Pssh, and let it think I'm AFRAID? No way!",
"obj_checkers_enemy_slash_Step_0_gml_263_0": "* K.ROUND - AT 9 DF 3\n* Check?\n* That's chess, not checkers!",
"obj_checkers_enemy_slash_Step_0_gml_268_0": "* K.ROUND - AT 9 DF 3\n* That's better.",
"obj_checkers_enemy_slash_Step_0_gml_277_0": "* K.ROUND - AT 9 DF 3\n* Watch out for its Flying King attack!",
"obj_checkers_enemy_slash_Step_0_gml_278_0": "* (Also, you need to get the CROWN off of its head.)",
"obj_checkers_enemy_slash_Step_0_gml_282_0": "* K.ROUND - AT 9 DF 3\n* It's being controlled into attacking...!",
"obj_checkers_enemy_slash_Step_0_gml_283_0": "* (Though, wouldn't it just attack anyway...?)",
"obj_checkers_enemy_slash_Step_0_gml_296_0": "* You bowed to K. ROUND.",
"obj_checkers_enemy_slash_Step_0_gml_327_0": "* It bowed back.\n* Its crown loosened a little.",
"obj_checkers_enemy_slash_Step_0_gml_330_0": "* It bowed back.\n* Its crown loosened a little.",
"obj_checkers_enemy_slash_Step_0_gml_447_0": "* That's it, Kris! If we can get its crown off...",
"obj_checkers_enemy_slash_Step_0_gml_448_0": "* It should turn back into a little guy...!",
"obj_checkers_enemy_slash_Step_0_gml_449_0": "* Susie! Help us bow at it!",
"obj_checkers_enemy_slash_Step_0_gml_336_0": "* Nah, it's crown'll come off...",
"obj_checkers_enemy_slash_Step_0_gml_337_0": "* When I smash this guy into the GROUND!",
"obj_checkers_enemy_slash_Step_0_gml_454_0": "* ...",
"obj_checkers_enemy_slash_Step_0_gml_349_0": "* Huh!? That hardly did anything!",
"obj_checkers_enemy_slash_Step_0_gml_350_0": "* How can we push off that CROWN...?",
"obj_checkers_enemy_slash_Step_0_gml_352_0": "* ... Hmm.",
"obj_checkers_enemy_slash_Step_0_gml_359_0": "* It's still hardly working!",
"obj_checkers_enemy_slash_Step_0_gml_360_0": "* Whatever can we do, Kris...?",
"obj_checkers_enemy_slash_Step_0_gml_362_0": "* ... Hey.",
"obj_checkers_enemy_slash_Step_0_gml_369_0": "* Sometimes persistence is key, Kris!!",
"obj_checkers_enemy_slash_Step_0_gml_370_0": "* It'll be hard, but we can do it!!",
"obj_checkers_enemy_slash_Step_0_gml_372_0": "* HEY YOU GUYS!!!",
"obj_checkers_enemy_slash_Step_0_gml_398_0": "* You and Ralsei bowed.",
"obj_checkers_enemy_slash_Step_0_gml_442_0": "* K. ROUND bowed back.\n* Its crown loosened!",
"obj_checkers_enemy_slash_Step_0_gml_445_0": "* K. ROUND bowed back.\n* Its crown loosened!",
"obj_checkers_enemy_slash_Step_0_gml_332_0": "* That's it, Kris! If we can get its crown off...",
"obj_checkers_enemy_slash_Step_0_gml_333_0": "* It should turn back into a little guy...!",
"obj_checkers_enemy_slash_Step_0_gml_334_0": "* Susie! Help us bow at it!",
"obj_checkers_enemy_slash_Step_0_gml_451_0": "* Nah, its crown'll come off...",
"obj_checkers_enemy_slash_Step_0_gml_452_0": "* When I smash this guy to the GROUND!",
"obj_checkers_enemy_slash_Step_0_gml_339_0": "* ...",
"obj_checkers_enemy_slash_Step_0_gml_510_0": "* Susie? You want to ACT? Aww, what's your idea?",
"obj_checkers_enemy_slash_Step_0_gml_512_0": "* Umm... well... how do I say this.",
"obj_checkers_enemy_slash_Step_0_gml_513_0": "* I kind of...\n* Need you for this one.",
"obj_checkers_enemy_slash_Step_0_gml_515_0": "* That's fine, Susie!\n* I'll help!",
"obj_checkers_enemy_slash_Step_0_gml_516_0": "* You want to apologize to it for earlier, right?",
"obj_checkers_enemy_slash_Step_0_gml_518_0": "* Nah, I just need you to stay still.",
"obj_checkers_enemy_slash_Step_0_gml_531_0": "* You explained to K. Round about the importance of dodging Susie's attacks.",
"obj_checkers_enemy_slash_Step_0_gml_532_0": "* But it didn't seem to understand...",
"obj_checkers_enemy_slash_Step_0_gml_535_0": "* You started making siren noises with your mouth and looking at Susie.",
"obj_checkers_enemy_slash_Step_0_gml_536_0": "* K. Round still didn't understand...",
"obj_checkers_enemy_slash_Step_0_gml_540_0": "* You started explaining that Susie is really dangerous and strong.",
"obj_checkers_enemy_slash_Step_0_gml_541_0": "* Susie got a large boost to her morale.",
"obj_checkers_enemy_slash_Step_0_gml_542_0": "* Susie's ATTACK went up massively...!",
"obj_checkers_enemy_slash_Step_0_gml_578_0": "* Kris! We gotta get that CROWN off its head!",
"obj_checkers_enemy_slash_Step_0_gml_579_0": "* Help me throw Ralsei at it!",
"obj_classscene_slash_Step_0_gml_18_0": "* So, does everyone have a...",
"obj_classscene_slash_Step_0_gml_64_0": "* Oh... K-Kris...!\n* We thought you weren't coming today!",
"obj_classscene_slash_Step_0_gml_65_0": "* We're doing group projects this month...",
"obj_classscene_slash_Step_0_gml_66_0": "* Uhhhh... so, walk around and find a partner, ok?",
"obj_classscene_slash_Step_0_gml_111_0": "* Hey! What? No!\n* I do NOT approve this!\n* ABORT!!",
"obj_classscene_slash_Step_0_gml_112_0": "* What? B-but Kris doesn't have a...",
"obj_classscene_slash_Step_0_gml_113_0": "* Noelle, what were you saying?",
"obj_classscene_slash_Step_0_gml_114_0": "* She was just saying we're FINE being alone!",
"obj_classscene_slash_Step_0_gml_115_0": "* A-actually, I just wanted to know if...",
"obj_classscene_slash_Step_0_gml_116_0": "* Noelle, can you PLEASE SPEAK UP?",
"obj_classscene_slash_Step_0_gml_194_0": "* H...\n* Hi, SUSIE.",
"obj_classscene_slash_Step_0_gml_207_0": "* ...",
"obj_classscene_slash_Step_0_gml_208_0": "* ... am I late?",
"obj_classscene_slash_Step_0_gml_209_0": "* Ohh, n-no!\n* You're fine!\n* W-we were just, uh...",
"obj_classscene_slash_Step_0_gml_210_0": "* Ch-choosing partners for the next group project, and...",
"obj_classscene_slash_Step_0_gml_211_0": "* Ummm, Susie, you're with Kris!",
"obj_classscene_slash_Step_0_gml_213_0": "* ...",
"obj_classscene_slash_Step_0_gml_214_0": "* ... great.",
"obj_classscene_slash_Step_0_gml_234_0": "* ...",
"obj_classscene_slash_Step_0_gml_235_0": "* N-now that everyone's here, I'll write the assignment!",
"obj_classscene_slash_Step_0_gml_267_0": "* ...",
"obj_classscene_slash_Step_0_gml_298_0": "* Uh...\n* H-has anyone seen the chalk?",
"obj_classscene_slash_Step_0_gml_299_0": "* This is the third time it's gone missing, and...",
"obj_classscene_slash_Step_0_gml_300_0": "* Y-you all know I can't start class without some!",
"obj_classscene_slash_Step_0_gml_302_0": "* Ummm, there might be a box in the supply closet...",
"obj_classscene_slash_Step_0_gml_303_0": "* Do you want me to - %",
"obj_classscene_slash_Step_0_gml_343_0": "* G-good idea, Noelle!\n* Susie, s-since you came in last...",
"obj_classscene_slash_Step_0_gml_305_0": "* Can you go get that for me...?",
"obj_classscene_slash_Step_0_gml_345_0": "* ...",
"obj_classscene_slash_Step_0_gml_346_0": "* ... whatever.",
"obj_classscene_slash_Step_0_gml_323_0": "* H-how about this?\n* If no one speaks up...",
"obj_classscene_slash_Step_0_gml_324_0": "* E-everyone gets in trouble!",
"obj_classscene_slash_Step_0_gml_340_0": "* A... Anyone?\n* P... please?",
"obj_classscene_slash_Step_0_gml_341_0": "* Hey, there might be a box in the supply closet...",
"obj_classscene_slash_Step_0_gml_342_0": "* Miss Alphys, why don't Susie and I...",
"obj_classscene_slash_Step_0_gml_304_0": "* G-good idea, Noelle!\n* Susie, s-since you came in last...",
"obj_classscene_slash_Step_0_gml_344_0": "* Why don't you go get it for me...?",
"obj_classscene_slash_Step_0_gml_306_0": "* ...",
"obj_classscene_slash_Step_0_gml_307_0": "* ... whatever.",
"obj_classscene_slash_Step_0_gml_398_0": "* And K... Kris...\n* Can you go with her and make sure she...",
"obj_classscene_slash_Step_0_gml_399_0": "* Um, actually gets it?\n* And, um, stays out of trouble...?",
"obj_classscene_slash_Step_0_gml_400_0": "* Thanks Kris!\n* See you later!",
"obj_clubsenemy_slash_Step_0_gml_139_0": "* Clover flashes a trio of terrible smiles.",
"obj_clubsenemy_slash_Step_0_gml_140_0": "* Clover is bickering with herselves.",
"obj_clubsenemy_slash_Step_0_gml_141_0": "* Clover is whispering about cute boys.",
"obj_clubsenemy_slash_Step_0_gml_142_0": "* Clover is arguing about whose toothbrush is whose.",
"obj_clubsenemy_slash_Step_0_gml_143_0": "* Clover hums like an out-of-tune choir.",
"obj_clubsenemy_slash_Step_0_gml_144_0": "* Smells like clover and dew.",
"obj_clubsenemy_slash_Step_0_gml_145_0": "* Clover seems TIRED of discussing so much.",
"obj_clubsenemy_slash_Step_0_gml_146_0": "* Clover starts to look wilted.",
"obj_clubsenemy_slash_Step_0_gml_147_0": "* Clover seems to be getting along with herselves.",
"obj_clubsenemy_slash_Step_0_gml_148_0": "* Clover's harmony was shattered by violence.",
"obj_clubsenemy_slash_Step_0_gml_168_0": "* CLOVER - AT 8 DF 2\n* Two heads are better than one!\n* Three... maybe not.",
"obj_clubsenemy_old_slash_Step_0_gml_11_0": "Nice mouth",
"obj_clubsenemy_old_slash_Step_0_gml_12_0": "Anger mouth",
"obj_clubsenemy_old_slash_Step_0_gml_13_0": "Smart Mouth",
"obj_clubsenemy_old_slash_Step_0_gml_17_0": "Nice to\nmeet you!",
"obj_clubsenemy_old_slash_Step_0_gml_18_0": "Die!\nDie!\nDie!",
"obj_clubsenemy_old_slash_Step_0_gml_19_0": "Please\nignore\nthem.",
"obj_clubsenemy_old_slash_Step_0_gml_26_0": "I want the\nfluffy one!",
"obj_clubsenemy_old_slash_Step_0_gml_27_0": "No, that\none's MINE!",
"obj_clubsenemy_old_slash_Step_0_gml_28_0": "(He's\nboring...)",
"obj_clubsenemy_old_slash_Step_0_gml_32_0": "Where's\nMr. Fluffy?",
"obj_clubsenemy_old_slash_Step_0_gml_33_0": "YOU must\nhave\nscared him!",
"obj_clubsenemy_old_slash_Step_0_gml_34_0": "(Who\ncares?)",
"obj_clubsenemy_old_slash_Step_0_gml_40_0": "I'm the\noldest!",
"obj_clubsenemy_old_slash_Step_0_gml_41_0": "WHAT!?\nI am!!!",
"obj_clubsenemy_old_slash_Step_0_gml_42_0": "We're\nthe same\nage...",
"obj_clubsenemy_old_slash_Step_0_gml_47_0": "Nice\nweather\ntoday.",
"obj_clubsenemy_old_slash_Step_0_gml_48_0": "What?\nIt's just\nawful!",
"obj_clubsenemy_old_slash_Step_0_gml_49_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_old_slash_Step_0_gml_61_0": "The King\nis great!",
"obj_clubsenemy_old_slash_Step_0_gml_62_0": "He's\nTERRIBLE!",
"obj_clubsenemy_old_slash_Step_0_gml_63_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_old_slash_Step_0_gml_67_0": "An angel\nis watching\nus.",
"obj_clubsenemy_old_slash_Step_0_gml_68_0": "You BELIEVE\nthat\ngarbage?",
"obj_clubsenemy_old_slash_Step_0_gml_69_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_old_slash_Step_0_gml_73_0": "I wanna\neat a\nfootball.",
"obj_clubsenemy_old_slash_Step_0_gml_74_0": "Sports!\nMy favorite\nfood!",
"obj_clubsenemy_old_slash_Step_0_gml_75_0": "Oh!\nI love you\ntwo!",
"obj_clubsenemy_old_slash_Step_0_gml_86_0": "Lightners\ndeserve\nrespect.",
"obj_clubsenemy_old_slash_Step_0_gml_87_0": "Hell no!\nThey can\nall die!",
"obj_clubsenemy_old_slash_Step_0_gml_88_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_old_slash_Step_0_gml_92_0": "Oh, oh! That\nboy is ever\nso cute!",
"obj_clubsenemy_old_slash_Step_0_gml_93_0": "So fluffy!\nI want to\npet him!",
"obj_clubsenemy_old_slash_Step_0_gml_94_0": "HIM???\n... err,\nsure.",
"obj_clubsenemy_old_slash_Step_0_gml_95_0": "(What\nabout the\ngirl..?)",
"obj_clubsenemy_old_slash_Step_0_gml_98_0": "Oh, oh!\nI want a\nsweet boy.",
"obj_clubsenemy_old_slash_Step_0_gml_99_0": "Someone\nNICE, like\nme!",
"obj_clubsenemy_old_slash_Step_0_gml_100_0": "...\nSure,\nI guess.",
"obj_clubsenemy_old_slash_Step_0_gml_105_0": "I use a\ngamepad to\naim!",
"obj_clubsenemy_old_slash_Step_0_gml_106_0": "IDIOT!\nMouse and\nkeyboard!",
"obj_clubsenemy_old_slash_Step_0_gml_107_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_old_slash_Step_0_gml_117_0": "I love\nthe smell\nof trees.",
"obj_clubsenemy_old_slash_Step_0_gml_118_0": "Oh!\nMe too!",
"obj_clubsenemy_old_slash_Step_0_gml_119_0": "Pollen\nmakes me...\nUh, sure!",
"obj_clubsenemy_old_slash_Step_0_gml_123_0": "A ghost\ntold me I\nwas stupid.",
"obj_clubsenemy_old_slash_Step_0_gml_124_0": "That was me,\nyou idiot!",
"obj_clubsenemy_old_slash_Step_0_gml_125_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_old_slash_Step_0_gml_130_0": "Our favorite\nvideo game\nis...",
"obj_clubsenemy_old_slash_Step_0_gml_131_0": "Shut up!!\nThey'll make\nfun of us!!!",
"obj_clubsenemy_old_slash_Step_0_gml_132_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_old_slash_Step_0_gml_139_0": "Aww, he\nMADE that!?\nSo caring!",
"obj_clubsenemy_old_slash_Step_0_gml_140_0": "It's SOOO\ncute!\nI want it!",
"obj_clubsenemy_old_slash_Step_0_gml_141_0": "(Isn't it\na bit...\nchildish?)",
"obj_clubsenemy_old_slash_Step_0_gml_146_0": "Ouchy!\nThat hurts!",
"obj_clubsenemy_old_slash_Step_0_gml_147_0": "Suck it up,\nidiot!",
"obj_clubsenemy_old_slash_Step_0_gml_148_0": "(We're\nfighting\nagain!?)",
"obj_clubsenemy_old_slash_Step_0_gml_204_0": " Clover flashes a trio of terrible smiles.",
"obj_clubsenemy_old_slash_Step_0_gml_205_0": " Clover is bickering with herselves.",
"obj_clubsenemy_old_slash_Step_0_gml_206_0": " Clover is whispering about cute boys.",
"obj_clubsenemy_old_slash_Step_0_gml_207_0": " Clover is arguing about whose toothbrush is whose.",
"obj_clubsenemy_old_slash_Step_0_gml_208_0": " Clover hums like an out-of-tune choir.",
"obj_clubsenemy_old_slash_Step_0_gml_209_0": " Smells like clover and dew.",
"obj_clubsenemy_old_slash_Step_0_gml_210_0": " Clover seems TIRED of arguing so much.",
"obj_clubsenemy_old_slash_Step_0_gml_211_0": " Clover starts to look wilted.",
"obj_clubsenemy_old_slash_Step_0_gml_212_0": " Clover seems to be getting along with herselves.",
"obj_clubsenemy_old_slash_Step_0_gml_213_0": " Clover's harmony was shattered by violence.",
"obj_clubsenemy_old_slash_Step_0_gml_247_0": " CLOVER - AT 8 DF 2\n Two heads are better than one!\n Three... maybe not.",
"obj_clubsenemy_old_slash_Step_0_gml_261_0": " You brought up the topic of POLITICS.\n CLOVER started to argue.",
"obj_clubsenemy_old_slash_Step_0_gml_269_0": " You brought up the topic of RELIGION.\n CLOVER started to argue.",
"obj_clubsenemy_old_slash_Step_0_gml_277_0": " You brought up the topic of SPORTS.\n CLOVER seems relieved.",
"obj_clubsenemy_old_slash_Step_0_gml_293_0": " You brought up the topic of KINDNESS.\n CLOVER started to argue.",
"obj_clubsenemy_old_slash_Step_0_gml_301_0": " You brought up the topic of CUTEBOYS.\n CLOVER seems excited.",
"obj_clubsenemy_old_slash_Step_0_gml_309_0": " You brought up the topic of GUNCONTROL.\n CLOVER started to argue.",
"obj_clubsenemy_old_slash_Step_0_gml_324_0": " You brought up the topic of TREES.\n CLOVER seems relieved.",
"obj_clubsenemy_old_slash_Step_0_gml_332_0": " You brought up the topic of GHOSTS.\n CLOVER started to argue.",
"obj_clubsenemy_old_slash_Step_0_gml_340_0": " You brought up the topic of GAMES.\n CLOVER started to argue.",
"obj_clubsenemy_old_slash_Step_0_gml_354_0": " You and Ralsei warned Clover about Susie.\n The enemy went on guard...",
"obj_clubsenemy_old_slash_Step_0_gml_356_0": " You and Ralsei warned the enemies about Susie.\n Everyone went on guard.",
"obj_clubsenemy_old_slash_Step_0_gml_359_0": "(Warned)",
"obj_clubsenemy_old_slash_Draw_0_gml_6_0": "(Tired)",
"obj_clubsenemy_old_slash_Step_0_gml_377_0": "(Tired)",
"obj_credits_slash_Step_0_gml_21_0": "DELTARUNE",
"obj_credits_slash_Step_0_gml_22_0": "Chapter 2",
"obj_credits_slash_Step_0_gml_24_0": "by Toby Fox",
"obj_credits_slash_Step_0_gml_38_0": "Main Artist, Animator, \n Cleanup",
"obj_credits_slash_Step_0_gml_39_0": "(BG, Overworld, Battle)",
"obj_credits_slash_Step_0_gml_59_0": "Lancer, Rudinn, Hathy",
"obj_credits_slash_Step_0_gml_60_0": "Clover, King, Jevil",
"obj_credits_slash_Step_0_gml_61_0": "Original Character Designs",
"obj_credits_slash_Step_0_gml_152_0": "Special Thanks",
"obj_credits_slash_Step_0_gml_153_0": "Fangamer",
"obj_credits_slash_Step_0_gml_191_0": "To be continued",
"obj_credits_slash_Step_0_gml_192_0": "in Chapter 3",
"obj_darkcontroller_slash_Step_0_gml_135_0": "* ...",
"obj_darkcontroller_slash_Step_0_gml_141_0": "* (You tossed the Manual hard.)\n* (Its pages scatter in the wind.)",
"obj_darkcontroller_slash_Step_0_gml_143_0": "* ..............",
"obj_darkcontroller_slash_Step_0_gml_144_0": "* Umm...\n* Th-that's OK, Kris!\n* I can always...",
"obj_darkcontroller_slash_Step_0_gml_145_0": "* I'll just make a better one next time!",
"obj_darkcontroller_slash_Step_0_gml_153_0": "* (You drop the manual on the floor with a resounding thud.)",
"obj_darkcontroller_slash_Step_0_gml_155_0": "* Hey, Kris.\n* What are you doing...?",
"obj_darkcontroller_slash_Step_0_gml_156_0": "* Oh no!\n* Is that the manual?",
"obj_darkcontroller_slash_Step_0_gml_157_0": "* Looks like you accidentallly dropped it...",
"obj_darkcontroller_slash_Step_0_gml_158_0": "* Here you go, Kris!\n* You don't wanna lose that!",
"obj_darkcontroller_slash_Step_0_gml_160_0": "* (You got the Manual.)\n* (Again.)",
"obj_darkcontroller_slash_Draw_0_gml_74_0": "CONFIG",
"obj_darkcontroller_slash_Draw_0_gml_207_0": "Attack: ",
"obj_darkcontroller_slash_Draw_0_gml_208_0": "Defense: ",
"obj_darkcontroller_slash_Draw_0_gml_209_0": "Magic: ",
"obj_darkcontroller_slash_Draw_0_gml_212_0": "Guts: ",
"obj_darkcontroller_slash_Draw_0_gml_214_0": "LV1 ",
"obj_darkcontroller_slash_Draw_0_gml_226_0": "???",
"obj_darkcontroller_slash_Draw_0_gml_231_0": "Dog:",
"obj_darkcontroller_slash_Draw_0_gml_236_0": "???",
"obj_darkcontroller_slash_Draw_0_gml_239_0": "ニンゲン(LV1)\nニンゲンのタマシイ\nを宿した体。",
"obj_darkcontroller_slash_Draw_0_gml_240_0": "リーダー(LV1)\nいろんな「こうどう」\nで仲間をリード。",
"obj_darkcontroller_slash_Draw_0_gml_241_0": "ベッドボス(LV1)\nなぜかベッドを\n調べまくる。",
"obj_darkcontroller_slash_Draw_0_gml_251_0": "Rudeness ",
"obj_darkcontroller_slash_Draw_0_gml_252_0": "ザツさ: ",
"obj_darkcontroller_slash_Draw_0_gml_255_0": "バッドガール(LV1)\nひたすらたたかう。",
"obj_darkcontroller_slash_Draw_0_gml_256_0": "ダークナイト(LV1)\nダークエネルギーで\n敵をこうげき。",
"obj_darkcontroller_slash_Draw_0_gml_272_0": "孤独な王子(LV1)\n闇の世界の住人。\n家来も臣民もいない。",
"obj_darkcontroller_slash_Draw_0_gml_275_0": "チクチク王子(LV1)\nチクチクマフラー\nで敵をこうげき。",
"obj_darkcontroller_slash_Draw_0_gml_279_0": "モフモフ王子(LV1)\n腕力はないが\nいやしの力を持つ。",
"obj_darkcontroller_slash_Draw_0_gml_286_0": "Fluffiness",
"obj_darkcontroller_slash_Draw_0_gml_453_0": "(Nothing)",
"obj_darkcontroller_slash_Draw_0_gml_465_0": "(Nothing)",
"obj_darkcontroller_slash_Draw_0_gml_477_0": "(Nothing)",
"obj_darkcontroller_slash_Draw_0_gml_586_0": "Attack: ",
"obj_darkcontroller_slash_Draw_0_gml_587_0": "Defense: ",
"obj_darkcontroller_slash_Draw_0_gml_588_0": "Magic: ",
"obj_darkcontroller_slash_Draw_0_gml_766_0": "(No ability.)",
"obj_darkcontroller_slash_Draw_0_gml_803_0": "(No ability.)",
"obj_darkcontroller_slash_Draw_0_gml_837_0": "USE",
"obj_darkcontroller_slash_Draw_0_gml_839_0": "TOSS",
"obj_darkcontroller_slash_Draw_0_gml_841_0": "KEY",
"obj_darkdoor_slash_Step_0_gml_21_0": "* Well, here's the closet.\n* Too bad...",
"obj_darkdoor_slash_Step_0_gml_22_0": "* We were just starting to have fun.",
"obj_darkdoor_slash_Step_0_gml_72_0": "* ...",
"obj_darkdoor_slash_Step_0_gml_73_0": "* Hey, Kris, is it me, or...",
"obj_darkdoor_slash_Step_0_gml_74_0": "* Is it REALLY dark in there?",
"obj_darkdoor_slash_Step_0_gml_90_0": "* What's the holdup, Kris?\n* Are you gonna go in or what?",
"obj_darkdoor_slash_Step_0_gml_117_0": "* Fine!\n* If you're gonna be a WIMP, then I'll...",
"obj_darkdoor_slash_Step_0_gml_132_0": "* We'll both go in at the same time!!",
"obj_darkdoor_slash_Step_0_gml_194_0": "* Man, the sun's already setting...",
"obj_darkdoor_slash_Step_0_gml_195_0": "* Everyone else must have gone home by now.",
"obj_darkdoor_slash_Step_0_gml_215_0": "* Guess Alphys'll know better than to ask US next time, huh?",
"obj_darkdoor_slash_Step_0_gml_252_0": "* ...",
"obj_darkdoor_slash_Step_0_gml_268_0": "* Well, guess we should go.",
"obj_darkdoor_slash_Step_0_gml_269_0": "* ...",
"obj_darkdoor_slash_Step_0_gml_270_0": "* See ya later, I guess.",
"obj_darkdoor_slash_Step_0_gml_298_0": "* ...",
"obj_darkdoor_slash_Step_0_gml_299_0": "* ...",
"obj_darkdoor_slash_Step_0_gml_363_0": "* Let's go back there tomorrow, alright?",
"obj_darkphone_event_slash_Step_0_gml_42_0": "* It's nothing but garbage noise.",
"obj_dummyenemy_slash_Step_0_gml_81_0": "* Skip",
"obj_dummyenemy_slash_Step_0_gml_87_0": "* See that \\cRHEART\\cW, Kris?",
"obj_dummyenemy_slash_Step_0_gml_88_0": "* That's your \\cRSOUL\\cW, the culmination of your being!",
"obj_dummyenemy_slash_Step_0_gml_89_0": "* Within, it holds your WILL... your COMPASSION...",
"obj_dummyenemy_slash_Step_0_gml_90_0": "* ... and the FATE of the world.",
"obj_dummyenemy_slash_Step_0_gml_91_0": "* If it gets hit, you and your friends will lose HP.",
"obj_dummyenemy_slash_Step_0_gml_92_0": "* If everyone's HP reaches 0, we'll lose the battle.",
"obj_dummyenemy_slash_Step_0_gml_93_0": "* So, please take care to avoid the enemy's attack.",
"obj_dummyenemy_slash_Step_0_gml_94_0": "* Ready?\n* Let's try dodging!",
"obj_dummyenemy_slash_Step_0_gml_115_0": "* That's DEFENDING, Kris.\n* You'll recover TP and take less damage.",
"obj_dummyenemy_slash_Step_0_gml_116_0": "* You should learn to ATTACK first, though.",
"obj_dummyenemy_slash_Step_0_gml_120_0": "* Gee, Kris!\n* You sure are good at defending!",
"obj_dummyenemy_slash_Step_0_gml_121_0": "* I'm not attacking, you, though, so...\n* No need to defend!",
"obj_dummyenemy_slash_Step_0_gml_127_0": "* Ummm...\n* Kris?",
"obj_dummyenemy_slash_Step_0_gml_128_0": "* There are no bullets, and you can't use TP...",
"obj_dummyenemy_slash_Step_0_gml_129_0": "* So, umm, maybe you could stop defending?",
"obj_dummyenemy_slash_Step_0_gml_136_0": "* ...",
"obj_dummyenemy_slash_Step_0_gml_142_0": "* Great job, Kris!\n* Now that you've gathered TP -",
"obj_dummyenemy_slash_Step_0_gml_143_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
"obj_dummyenemy_slash_Step_0_gml_144_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
"obj_dummyenemy_slash_Step_0_gml_145_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
"obj_dummyenemy_slash_Step_0_gml_146_0": "* It'll fall asleep, and we'll win peacefully!",
"obj_dummyenemy_slash_Step_0_gml_150_0": "* If you had, um, hit the enemy, it'd be TIRED now.",
"obj_dummyenemy_slash_Step_0_gml_151_0": "* In that case, we use my \\cYPACIFY\\cW spell on it...",
"obj_dummyenemy_slash_Step_0_gml_167_0": "* Oh, Kris, you found an \\cYITEM\\cW?",
"obj_dummyenemy_slash_Step_0_gml_168_0": "* I figured \\cYITEMs\\cW are self-explanatory, so...",
"obj_dummyenemy_slash_Step_0_gml_169_0": "* Let's skip over them for now, OK?",
"obj_dummyenemy_slash_Step_0_gml_174_0": "* You really want to learn about \\cYITEMS\\cW, Kris...?",
"obj_dummyenemy_slash_Step_0_gml_175_0": "* OK, I'll teach you!",
"obj_dummyenemy_slash_Step_0_gml_176_0": "* Errm...",
"obj_dummyenemy_slash_Step_0_gml_177_0": "* You use them, and something happens.",
"obj_dummyenemy_slash_Step_0_gml_178_0": "* ... is that sufficient?",
"obj_dummyenemy_slash_Step_0_gml_184_0": "* Yes, haha, that \\cYITEM\\cW is very pretty, isn't it?",
"obj_dummyenemy_slash_Step_0_gml_185_0": "* I'm glad you're enjoying yourself, Kris...!",
"obj_dummyenemy_slash_Step_0_gml_191_0": "* Kris, we can find lots more ITEMs on our journey!",
"obj_dummyenemy_slash_Step_0_gml_192_0": "* Which, will continue... after this tutorial.",
"obj_dummyenemy_slash_Step_0_gml_206_0": "* Kris, please ask me to do a spell.",
"obj_dummyenemy_slash_Step_0_gml_211_0": "* Kris, wouldn't you rather learn about \\cYSPELLs\\cW?",
"obj_dummyenemy_slash_Step_0_gml_216_0": "* Kris, do you... know what a \\cYSPELL\\cW is?",
"obj_dummyenemy_slash_Step_0_gml_217_0": "* Can humans not even ASK people to use them...?",
"obj_dummyenemy_slash_Step_0_gml_222_0": "* Kris, what if you just give me a hand sign?",
"obj_dummyenemy_slash_Step_0_gml_227_0": "*\\E8 Ummm, if this is too difficult...",
"obj_dummyenemy_slash_Step_0_gml_228_0": "* Let's move to the next lesson, OK?",
"obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3 ing! Through this, even the most violent enemies...",
"obj_dummyenemy_slash_Step_0_gml_230_0": "* Can be defeated through various \\I3 s of kindness!",
"obj_dummyenemy_slash_Step_0_gml_231_0": "* Kris, though it's just a dummy, why not give it a HUG?",
"obj_dummyenemy_slash_Step_0_gml_237_0": "* Remember when you \\cYHUGGED\\cW the dummy by \\I3 ing on it?",
"obj_dummyenemy_slash_Step_0_gml_238_0": "* Because of that, its name turned \\cYYELLOW\\cW!",
"obj_dummyenemy_slash_Step_0_gml_270_0": "* Now by using the \\cYSPARE\\cW (\\I4 ) command, you can win!",
"obj_dummyenemy_slash_Step_0_gml_252_0": "* Great, Kris! A healing spell works too!",
"obj_dummyenemy_slash_Step_0_gml_253_0": "* Now I have just a little more to teach you!",
"obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3 ing! Through this, even the most violent enemies...",
"obj_dummyenemy_slash_Step_0_gml_255_0": "* Can be defeated through various \\I3 s of kindness!",
"obj_dummyenemy_slash_Step_0_gml_256_0": "* Kris, though it's just a dummy, why not give it a HUG?",
"obj_dummyenemy_slash_Step_0_gml_260_0": "* Great, Kris! We would have won the battle by now!",
"obj_dummyenemy_slash_Step_0_gml_262_0": "* Great, Kris! If it was TIRED we would have won!",
"obj_dummyenemy_slash_Step_0_gml_268_0": "* Remember when you \\cYHUGGED\\cW the dummy by \\I3 ing on it?",
"obj_dummyenemy_slash_Step_0_gml_269_0": "* Because of that, its name turned \\cYYELLOW\\cW!",
"obj_dummyenemy_slash_Step_0_gml_239_0": "* Now by using the \\cYSPARE\\cW (\\I4 ) command, you can win!",
"obj_dummyenemy_slash_Step_0_gml_282_0": "* Ah, Kris, don't worry about that command yet!",
"obj_dummyenemy_slash_Step_0_gml_283_0": "* You're really merciful, aren't you, Kris?",
"obj_dummyenemy_slash_Step_0_gml_284_0": "* Kris, you are aware it's just a dummy, right...?",
"obj_dummyenemy_slash_Step_0_gml_289_0": "* Kris, since you SPARED an enemy after ACTING,",
"obj_dummyenemy_slash_Step_0_gml_290_0": "* You would have won in a real battle, but, um...",
"obj_dummyenemy_slash_Step_0_gml_291_0": "* Don't you want to learn other things, first?",
"obj_dummyenemy_slash_Step_0_gml_296_0": "* I see... Then, perhaps we can just end here.",
"obj_dummyenemy_slash_Step_0_gml_297_0": "* You know how to win peacefully, so...",
"obj_dummyenemy_slash_Step_0_gml_298_0": "* That's good enough for me!",
"obj_dummyenemy_slash_Step_0_gml_307_0": "* Great job, Kris!\n* That'd be the end in a real battle!",
"obj_dummyenemy_slash_Step_0_gml_308_0": "* I'm really happy I had the chance to teach you, Kris!",
"obj_dummyenemy_slash_Step_0_gml_327_0": "* W-wow, Kris!\n* That was an amazing attack!",
"obj_dummyenemy_slash_Step_0_gml_328_0": "* Have you done this before or something...?",
"obj_dummyenemy_slash_Step_0_gml_332_0": "* Good job, Kris!\n* By the way, you'll do more damage...",
"obj_dummyenemy_slash_Step_0_gml_338_0": "* Kris!\n* You did it!!!",
"obj_dummyenemy_slash_Step_0_gml_339_0": "* (I was really just about at my limit...)",
"obj_dummyenemy_slash_Step_0_gml_341_0": "* OK, next let's try DEFENDING. (\\I1 )",
"obj_dummyenemy_slash_Step_0_gml_342_0": "* Simply (\\I1 ), and the enemy's attack will hurt you less...",
"obj_dummyenemy_slash_Step_0_gml_343_0": "* Not only that, but you'll also gather \\cYTP\\cW!",
"obj_dummyenemy_slash_Step_0_gml_344_0": "* (Watch the orange big bar on the left! I'll explain it next!)",
"obj_dummyenemy_slash_Step_0_gml_348_0": "* Kris, if you didn't notice, when you DEFENDED before -",
"obj_dummyenemy_slash_Step_0_gml_349_0": "* The big orange TP bar on the left filled up a bit!",
"obj_dummyenemy_slash_Step_0_gml_350_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
"obj_dummyenemy_slash_Step_0_gml_351_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
"obj_dummyenemy_slash_Step_0_gml_352_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
"obj_dummyenemy_slash_Step_0_gml_353_0": "* It'll fall asleep, and we'll win peacefully!",
"obj_dummyenemy_slash_Step_0_gml_364_0": "* Ummm... Kris?\n* You don't need to hit it anymore.",
"obj_dummyenemy_slash_Step_0_gml_365_0": "* I already know you're great at attacking!",
"obj_dummyenemy_slash_Step_0_gml_372_0": "* U-umm, Kris... H-How do I put this...?",
"obj_dummyenemy_slash_Step_0_gml_373_0": "* Kris, seeing you, um, attack an effigy of myself...",
"obj_dummyenemy_slash_Step_0_gml_374_0": "* ... Kris, are you trying to say something?",
"obj_dummyenemy_slash_Step_0_gml_380_0": "* Ah, Kris... I... um, I think I understand.",
"obj_dummyenemy_slash_Step_0_gml_381_0": "* W-well, if... during our adventure,",
"obj_dummyenemy_slash_Step_0_gml_382_0": "* ... if you want to hit me, that's OK, too!",
"obj_dummyenemy_slash_Step_0_gml_398_0": "* Oh, sorry, Kris!\n* I forgot to mention!\n* When you're ATTACKing...",
"obj_dummyenemy_slash_Step_0_gml_403_0": "* It's OK, Kris!\n* You'll get it!\n* Try again!",
"obj_dummyenemy_slash_Step_0_gml_407_0": "* Ummm, Kris?\n* Can you see the white rectangle?",
"obj_dummyenemy_slash_Step_0_gml_408_0": "* You know rectangles?\n* They're like messed-up squares?",
"obj_dummyenemy_slash_Step_0_gml_412_0": "* ...",
"obj_dummyenemy_slash_Step_0_gml_417_0": "* Umm, perhaps we should try something else?",
"obj_dummyenemy_slash_Step_0_gml_421_0": "* Umm, perhaps we should try something else?",
"obj_dummyenemy_slash_Step_0_gml_422_0": "* Kris, if you didn't notice, when you DEFENDED before -",
"obj_dummyenemy_slash_Step_0_gml_423_0": "* The big orange TP bar on the left filled up a bit!",
"obj_dummyenemy_slash_Step_0_gml_424_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
"obj_dummyenemy_slash_Step_0_gml_425_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
"obj_dummyenemy_slash_Step_0_gml_426_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
"obj_dummyenemy_slash_Step_0_gml_427_0": "* It'll fall asleep, and we'll win peacefully!",
"obj_dummyenemy_slash_Step_0_gml_441_0": "* ...",
"obj_dummyenemy_slash_Step_0_gml_442_0": "* Kris, I think I've, um, perhaps...",
"obj_dummyenemy_slash_Step_0_gml_443_0": "* Reached the limits of what I can teach you today.",
"obj_dummyenemy_slash_Step_0_gml_444_0": "* Let's go find Susie.",
"obj_dummyenemy_slash_Step_0_gml_447_0": "* Kris, I don't mean to interrupt, but...",
"obj_dummyenemy_slash_Step_0_gml_448_0": "* You're going to break the dummy at this rate.",
"obj_dummyenemy_slash_Step_0_gml_449_0": "* I suppose we'll have to stop here for now.",
"obj_dummyenemy_slash_Step_0_gml_489_0": "* Ralsei looks on expectedly.",
"obj_dummyenemy_slash_Step_0_gml_548_0": "* What?",
"obj_dummyenemy_slash_Step_0_gml_556_0": "* Let's try FIGHTing!\n (\\I0 )",
"obj_dummyenemy_slash_Step_0_gml_557_0": "* Let's try DEFENDing!\n (\\I1 )",
"obj_dummyenemy_slash_Step_0_gml_558_0": "* Let's try SPELLs!\n (\\I2 )",
"obj_dummyenemy_slash_Step_0_gml_559_0": "* Let's ACT!\n (\\I3 )",
"obj_dummyenemy_slash_Step_0_gml_560_0": "* Let's SPARE!\n (\\I4 )",
"obj_dummyenemy_slash_Step_0_gml_598_0": "* Great job, Kris!\n* You're a natural!",
"obj_dummyenemy_slash_Step_0_gml_602_0": "* Ouch, it's OK, Kris! You're still learning!",
"obj_dummyenemy_slash_Step_0_gml_604_0": "* Anyhow, after the enemy attacks, it's our turn, Kris!",
"obj_dummyenemy_slash_Step_0_gml_605_0": "* First, I'll teach you how to \\cYFIGHT\\cW (\\I0 ).",
"obj_dummyenemy_slash_Step_0_gml_606_0": "* Though \\cYFIGHTing\\cW is unnecessary in this world...",
"obj_dummyenemy_slash_Step_0_gml_607_0": "* There's no harm in a thorough lesson!",
"obj_dummyenemy_slash_Step_0_gml_610_0": "* Let's try FIGHTing!\n (\\I0 )",
"obj_dummyenemy_slash_Step_0_gml_642_0": "* DUMMY - AT 0 DF 0\n* Cotton heart and button eye\n* Looks just like a fluffy guy.",
"obj_dummyenemy_slash_Step_0_gml_645_0": "* DUMMY - AT 0 DF 0\n* Cotton heart and button eye\n* Looks just like a fluffy guy.",
"obj_dummyenemy_slash_Step_0_gml_647_0": "* Er, sorry, it kind of looks like me...",
"obj_dummyenemy_slash_Step_0_gml_648_0": "* I've been alone, so I didn't have anyone to model it after...",
"obj_dummyenemy_slash_Step_0_gml_649_0": "* Kris, since it's me, please be kind to it, OK?",
"obj_dummyenemy_slash_Step_0_gml_666_0": "* You hug the DUMMY.",
"obj_dummyenemy_slash_Step_0_gml_711_0": "* How caring, Kris!",
"obj_dummyenemy_slash_Step_0_gml_714_0": "* That's great, Kris!\n* Just one hug is enough, though!",
"obj_dummyenemy_slash_Step_0_gml_715_0": "* Kris, you don't need to hug it anymore.",
"obj_dummyenemy_slash_Step_0_gml_722_0": "* Huh...? Kris, you'd rather hug it out than fight?",
"obj_dummyenemy_slash_Step_0_gml_723_0": "* ...",
"obj_dummyenemy_slash_Step_0_gml_724_0": "* You know what, that's fine! We don't need to fight!",
"obj_dummyenemy_slash_Step_0_gml_725_0": "* OK, next let's try DEFENDING. (\\I1 )",
"obj_dummyenemy_slash_Step_0_gml_726_0": "* Simply (\\I1 ), and the enemy's attack will hurt you less...",
"obj_dummyenemy_slash_Step_0_gml_727_0": "* Not only that, but you'll also gather \\cYTP\\cW!",
"obj_dummyenemy_slash_Step_0_gml_728_0": "* (Watch the orange big bar on the left! I'll explain it next!",
"obj_dummyenemy_slash_Step_0_gml_733_0": "* Kris, if you didn't notice, when you DEFENDED before -",
"obj_dummyenemy_slash_Step_0_gml_734_0": "* The big orange TP bar on the left filled up a bit!",
"obj_dummyenemy_slash_Step_0_gml_735_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
"obj_dummyenemy_slash_Step_0_gml_736_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
"obj_dummyenemy_slash_Step_0_gml_737_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
"obj_dummyenemy_slash_Step_0_gml_738_0": "* It'll fall asleep, and we'll win peacefully!",
"obj_dummyenemy_slash_Step_0_gml_746_0": "* Aww, that's great, Kris!",
"obj_dummyenemy_slash_Step_0_gml_747_0": "* Each enemy has different ACTs that satisfy them.",
"obj_dummyenemy_slash_Step_0_gml_748_0": "* When an enemy is satisfied, its name turns \\cYYELLOW\\cW.",
"obj_dummyenemy_slash_Step_0_gml_749_0": "* When that happens, you can defeat it by SPARING (\\I4 ) it!",
"obj_dummyenemy_slash_Step_0_gml_750_0": "* If we \\cYSPARE\\cW all the enemies we meet, we'll never have to \\cYFIGHT\\cW!",
"obj_dummyenemy_slash_Step_0_gml_808_0": "* You hug RALSEI.",
"obj_dummyenemy_slash_Step_0_gml_846_0": "* K... Kris!?",
"obj_dummyenemy_slash_Step_0_gml_850_0": "* K... Kris!?",
"obj_dummyenemy_slash_Step_0_gml_851_0": "* Ummm, I don't think, um...",
"obj_dummyenemy_slash_Step_0_gml_852_0": "* This is what you're supposed to be doing.",
"obj_dummyenemy_slash_Step_0_gml_853_0": "* ... but...",
"obj_dummyenemy_slash_Step_0_gml_858_0": "* Kris...?",
"obj_dummyenemy_slash_Step_0_gml_859_0": "* Are you trying, to, um...",
"obj_dummyenemy_slash_Step_0_gml_860_0": "* Ask me to give you a tutorial on hugging...?",
"obj_dummyenemy_slash_Step_0_gml_868_0": "* Ummm, I've never hugged anyone before...",
"obj_dummyenemy_slash_Step_0_gml_869_0": "* (Besides the dummy, to test it out,)",
"obj_dummyenemy_slash_Step_0_gml_870_0": "* So I don't know anything about it, sorry...",
"obj_dummyenemy_slash_Step_0_gml_871_0": "* I suppose you're the one teaching me, haha!",
"obj_dummyenemy_slash_Step_0_gml_876_0": "* ...",
"obj_fountainkris_slash_Step_0_gml_49_0": "Is this... the fountain...?",
"obj_fountainkris_slash_Step_0_gml_75_0": "Dunno how, but...",
"obj_fountainkris_slash_Step_0_gml_76_0": "It feels like we\nstumbled into",
"obj_fountainkris_slash_Step_0_gml_77_0": "something really\nimportant, didn't we...?",
"obj_fountainkris_slash_Step_0_gml_78_0": "...",
"obj_fountainkris_slash_Step_0_gml_104_0": "Well, there's no time to\nthink about that now.",
"obj_fountainkris_slash_Step_0_gml_105_0": "Right now...",
"obj_fountainkris_slash_Step_0_gml_106_0": "It's time to go home,",
"obj_fountainkris_slash_Step_0_gml_107_0": "right, Kris?",
"obj_fountainkris_slash_Step_0_gml_150_0": "(As you stood in front\nof the fountain,)",
"obj_fountainkris_slash_Step_0_gml_151_0": "(You felt something strange.)",
"obj_fountainkris_slash_Step_0_gml_152_0": "(It was as if)",
"obj_fountainkris_slash_Step_0_gml_153_0": "(Your very SOUL was glowing...)",
"obj_heartenemy_slash_Step_0_gml_223_0": " Where'd you get it?\n Heh heh heh heh.",
"obj_heartenemy_slash_Step_0_gml_225_0": " (Umm, Kris, maybe Susie shouldn't ACT anymore...)",
"obj_heartenemy_slash_Step_0_gml_228_0": " H-hey, what gives!?",
"obj_heartenemy_slash_Step_0_gml_230_0": " (Wow, that was close, Kris...)",
"obj_heartenemy_slash_Step_0_gml_231_0": " (Maybe Susie shouldn't ACT anymore...)",
"obj_initializer_slash_Create_0_gml_48_0": "Kris",
"obj_initializer_slash_Create_0_gml_49_0": "Susie",
"obj_initializer_slash_Create_0_gml_50_0": "Ralsei",
"obj_initializer_slash_Create_0_gml_114_0": "Known Quantity",
"obj_initializer_slash_Create_0_gml_158_0": " ",
"obj_initializer_slash_Create_0_gml_169_0": " ",
"obj_initializer_slash_Create_0_gml_176_0": " i3",
"obj_initializer_slash_Create_0_gml_179_0": " i4 \\f1 ",
"obj_initializer_slash_Create_0_gml_182_0": " i5.",
"obj_initializer_slash_Create_0_gml_183_0": " i6!",
"obj_interactablesolid_slash_Other_10_gml_2_0": "* Can you see me...?",
"obj_kingcutscene_slash_Draw_0_gml_15_0": "kingx:",
"obj_kingcutscene_slash_Draw_0_gml_16_0": "kingy:",
"obj_kingcutscene_slash_Draw_0_gml_18_0": "view_xview:",
"obj_kingcutscene_slash_Draw_0_gml_19_0": "view_yview:",
"obj_kingcutscene_slash_Draw_0_gml_21_0": "con:",
"obj_kingcutscene_slash_Draw_0_gml_25_0": "krisx:",
"obj_kingcutscene_slash_Draw_0_gml_26_0": "krisy:",
"obj_kingcutscene_slash_Draw_0_gml_31_0": "susiex:",
"obj_kingcutscene_slash_Draw_0_gml_32_0": "susiey:",
"obj_krisroom_slash_Create_0_gml_23_0": "* KRIS!",
"obj_krisroom_slash_Create_0_gml_24_0": "* Kris, if you do not wake up, we will be late for school!",
"obj_krisroom_slash_Step_0_gml_94_0": "* I will wait outside for you, alright?",
"obj_lancerbakesale_event_slash_Step_0_gml_80_0": " Alright, which one do you want?",
"obj_lancerbakesale_event_slash_Step_0_gml_82_0": " Hahahah!! Hmmm...",
"obj_lancerbakesale_event_slash_Step_0_gml_103_0": " Wait, you're buying it for me?",
"obj_lancerbakesale_event_slash_Step_0_gml_105_0": " You said you didn't eat anything earlier, right...?",
"obj_lancerbakesale_event_slash_Step_0_gml_106_0": " It'd be annoying if you starved to death, y'know.",
"obj_lancerbakesale_event_slash_Step_0_gml_108_0": " Wow...!",
"obj_lancerbakesale_event_slash_Step_0_gml_109_0": " You're the best teammate ever, Purple Girl...!",
"obj_lancerbakesale_event_slash_Step_0_gml_237_0": " Hey! You can't not buy from us!",
"obj_lancerbakesale_event_slash_Step_0_gml_239_0": " Hey DUMBASS!\n It's for a GOOD CAUSE!",
"obj_lancerbakesale_event_slash_Step_0_gml_241_0": " (Kris let's just buy one.)",
"obj_lancerchaseevent_slash_Step_0_gml_16_0": "* Hey, Kris.\n* There's someone up there waving at us.",
"obj_lancerchaseevent_slash_Step_0_gml_17_0": "* Any idea what they want...?",
"obj_lancerchaseevent_slash_Step_0_gml_137_0": "* R-run, Kris!",
"obj_lancerscare2_slash_Step_0_gml_311_0": "* ...",
"obj_lancerscare2_slash_Step_0_gml_343_0": " Well, that was weird.",
"obj_lancerslideevent_slash_Step_0_gml_34_0": "* Kris, down here!",
"obj_legend_slash_Draw_0_gml_13_0": "Once upon a time, a LEGEND\nwas whispered among shadows.",
"obj_legend_slash_Draw_0_gml_21_0": "It was\na LEGEND\nof HOPE.",
"obj_legend_slash_Draw_0_gml_24_0": "It was\na LEGEND\nof DREAMS.",
"obj_legend_slash_Draw_0_gml_32_0": "It was\na LEGEND\nof LIGHT.",
"obj_legend_slash_Draw_0_gml_35_0": "It was\na LEGEND\nof DARK.",
"obj_legend_slash_Draw_0_gml_43_0": "This is the legend of\n ^3 DELTA RUNE",
"obj_legend_slash_Draw_0_gml_98_0": "For millenia, LIGHT and DARK\nhave lived in balance^6,%",
"obj_legend_slash_Draw_0_gml_99_0": "Bringing peace to the WORLD.",
"obj_legend_slash_Draw_0_gml_113_0": "But if this harmony\nwere to shatter...",
"obj_legend_slash_Draw_0_gml_151_0": "A terrible calamity would occur.",
"obj_legend_slash_Draw_0_gml_170_0": "The sky will run\nblack with terror",
"obj_legend_slash_Draw_0_gml_205_0": "And the land will\ncrack with fear.",
"obj_legend_slash_Draw_0_gml_212_0": "Then, her heart pounding...",
"obj_legend_slash_Draw_0_gml_219_0": "The EARTH will draw\nher final breath.",
"obj_legend_slash_Draw_0_gml_233_0": "Only then, shining with hope...",
"obj_legend_slash_Draw_0_gml_253_0": "Three HEROES appear\nat WORLDS' edge.",
"obj_legend_slash_Draw_0_gml_301_0": "A HUMAN,",
"obj_legend_slash_Draw_0_gml_309_0": "A MONSTER,",
"obj_legend_slash_Draw_0_gml_317_0": "And a PRINCE\nFROM THE DARK.",
"obj_legend_slash_Draw_0_gml_356_0": "Only they can seal the fountains",
"obj_legend_slash_Draw_0_gml_387_0": "And banish the ANGEL'S HEAVEN.",
"obj_legend_slash_Draw_0_gml_394_0": "Only then will balance\nbe restored,",
"obj_legend_slash_Draw_0_gml_401_0": "And the WORLD saved\nfrom destruction.",
"obj_legend_slash_Draw_0_gml_426_0": "Today, the FOUNTAIN OF DARKNESS-",
"obj_legend_slash_Draw_0_gml_451_0": "The geyser that\ngives this land form-",
"obj_legend_slash_Draw_0_gml_459_0": "Stands tall at the\ncenter of the kingdom.",
"obj_legend_slash_Draw_0_gml_466_0": "But recently, another fountain\nhas appeared on the horizon...",
"obj_legend_slash_Draw_0_gml_473_0": "And with it, the balance of\nLIGHT and DARK begins to shift...",
"obj_monster1_slash_Step_0_gml_25_0": "Line1",
"obj_monster1_slash_Step_0_gml_26_0": "Line2",
"obj_monster1_slash_Step_0_gml_53_0": "* Line3",
"obj_monster1_slash_Step_0_gml_54_0": "* Line4",
"obj_monster1_slash_Step_0_gml_55_0": "* Line5",
"obj_monster1_slash_Step_0_gml_56_0": "* Line6",
"obj_monster1_slash_Step_0_gml_57_0": "* Line7",
"obj_monster1_slash_Step_0_gml_75_0": "* Line8",
"obj_monster1_slash_Step_0_gml_82_0": "Line9",
"obj_monster1_slash_Step_0_gml_91_0": " スージィと クリスは\n  デュアルバスターを 発動した!",
"obj_npc_facing_slash_Other_10_gml_12_0": "* Is that a cut on your face, or part of your eye?",
"obj_npc_facing_slash_Other_10_gml_31_0": "* Don't worry, Kris!",
"obj_npc_facing_slash_Other_10_gml_32_0": "* I've always thought Susie can't be so bad, you know?",
"obj_npc_facing_slash_Other_10_gml_33_0": "* I'm sure everything will turn out fine!",
"obj_npc_facing_slash_Other_10_gml_39_0": "* And, if you have time, could you say hi to her for me...?",
"obj_npc_facing_slash_Other_10_gml_50_0": "* Ah, Kris.\n* Late again, I see.",
"obj_npc_facing_slash_Other_10_gml_51_0": "* Hmm? You need a partner?",
"obj_npc_facing_slash_Other_10_gml_52_0": "* Sorry, I'm already partners with the 2nd smartest student.",
"obj_npc_facing_slash_Other_10_gml_53_0": "* Though... wait!\n* Kris, now that I think about it...",
"obj_npc_facing_slash_Other_10_gml_54_0": "* Your unique skillset might help a LOT on this assignment!",
"obj_npc_facing_slash_Other_10_gml_55_0": "* Pfft, NOT!\n* I actually want to get an \"A!\"",
"obj_npc_facing_slash_Other_10_gml_59_0": "* Ask elsewhere, Kris! I actually want to get an \"A!\"",
"obj_npc_facing_slash_Other_10_gml_60_0": "* If you can't get anyone, maybe your mom will be your partner again!",
"obj_npc_facing_slash_Other_10_gml_67_0": "* Kris, didn't I SAY being late was a bad idea?",
"obj_npc_facing_slash_Other_10_gml_68_0": "* Hmm, it's almost as if you should have, as they say...",
"obj_npc_facing_slash_Other_10_gml_69_0": "* Listened?",
"obj_npc_facing_slash_Other_10_gml_73_0": "* Alas, Kris.\n* I already tried to help you...",
"obj_npc_facing_slash_Other_10_gml_83_0": "* Partn'er?\n* I hardly know 'er!!",
"obj_npc_facing_slash_Other_10_gml_84_0": "* Ha ha ha!!\n* Whaddya think of that one!?\n* Funny, right???",
"obj_npc_facing_slash_Other_10_gml_85_0": "* ... No?",
"obj_npc_facing_slash_Other_10_gml_86_0": "* Well, I got NEWS for you, PAL!\n* I already GOT a partner!!\n* SCRAM!",
"obj_npc_facing_slash_Other_10_gml_90_0": "* That's right, KRIS!\n* I got the GOOD partner!",
"obj_npc_facing_slash_Other_10_gml_91_0": "* And WE'RE going to be laughing all the way to the BANK!",
"obj_npc_facing_slash_Other_10_gml_92_0": "* Because I need money, and I'm also VERY funny.",
"obj_npc_facing_slash_Other_10_gml_98_0": "* Kris, don't listen to 'em.\n* It's not that bad.",
"obj_npc_facing_slash_Other_10_gml_99_0": "* You'll PROBABLY survive Susie beating you up.",
"obj_npc_facing_slash_Other_10_gml_100_0": "* You're just gonna fail when she doesn't do ANY of your project!!",
"obj_npc_facing_slash_Other_10_gml_101_0": "* It's like we always say, Kris...\n* You SUZ, you LOSE!!!",
"obj_npc_facing_slash_Other_10_gml_102_0": "* ... uhhh, that's not very reassuring, huh.",
"obj_npc_facing_slash_Other_10_gml_106_0": "* Hey Kris, if you die, can I have your brother's CDs?",
"obj_npc_facing_slash_Other_10_gml_116_0": "* Yo, Kris!\n* Show up earlier next time!",
"obj_npc_facing_slash_Other_10_gml_117_0": "* I ended up having to partner with Snowy, haha...",
"obj_npc_facing_slash_Other_10_gml_118_0": "* Now he keeps turning to me and saying \"Howdy, Partner!\" like a cowboy...",
"obj_npc_facing_slash_Other_10_gml_122_0": "* Yo, Kris, you're lucky.\n* I'd rather be partnerless than this, haha...",
"obj_npc_facing_slash_Other_10_gml_128_0": "* Yo! Kris! I'm sorry!\n* If I had just waited to be your partner...",
"obj_npc_facing_slash_Other_10_gml_130_0": "* And then kick the butts of all those little pieces!",
"obj_npc_facing_slash_Other_10_gml_134_0": "* Kris, just keep running and don't look back!",
"obj_npc_facing_slash_Other_10_gml_147_0": "* (Click, click, tap, tap...)",
"obj_npc_facing_slash_Other_10_gml_148_0": "* ... taken.",
"obj_npc_facing_slash_Other_10_gml_152_0": "* (Click, click, tap, tap...)",
"obj_npc_facing_slash_Other_10_gml_153_0": "* ... don't die.",
"obj_npc_facing_slash_Other_10_gml_161_0": "* Kris! You KNOW Jockington and Catti, Are ALWAYS partners!",
"obj_npc_facing_slash_Other_10_gml_162_0": "* We're the ultimate academic duo, Ever since our first gym class!",
"obj_npc_facing_slash_Other_10_gml_163_0": "* It was hula hoop day, and they ran out of hoops, for us...",
"obj_npc_facing_slash_Other_10_gml_164_0": "* So she used me instead!\n* That's our origin story!",
"obj_npc_facing_slash_Other_10_gml_168_0": "* We SEEM different, but me and Catti have a TON, In common!",
"obj_npc_facing_slash_Other_10_gml_169_0": "* We both like breathing, and unhinging our jaws!",
"obj_npc_facing_slash_Other_10_gml_176_0": "* Kris, if I had arms...",
"obj_npc_facing_slash_Other_10_gml_177_0": "* I would take off this cool hat in rememberance of you.",
"obj_npc_facing_slash_Other_10_gml_189_0": "* What?\n* Wh-what am I watching on my phone?",
"obj_npc_facing_slash_Other_10_gml_190_0": "* It's schoolwork, of course.",
"obj_npc_facing_slash_Other_10_gml_191_0": "* A... animated schoolwork... and...",
"obj_npc_facing_slash_Other_10_gml_192_0": "* H-hey, Kris, have you chosen a partner yet?",
"obj_npc_facing_slash_Other_10_gml_196_0": "* (Don't worry, Mew Mew.)\n* (You'll ALWAYS be MY partner.)",
"obj_npc_facing_slash_Other_10_gml_202_0": "* Kris? What's the hold-up?\n* Go out there!",
"obj_npc_facing_slash_Other_10_gml_438_0": " Heh, my clothes are gonna be so great.",
"obj_npc_facing_slash_Other_10_gml_440_0": " Yes! I've already finished a prototype!",
"obj_npc_facing_slash_Other_10_gml_442_0": " That's just... a bunch of torn up pieces of felt.",
"obj_npc_facing_slash_Other_10_gml_444_0": " Can you PLEASE stop acting so jealous for ONE second?",
"obj_npc_facing_slash_Other_10_gml_470_0": " Stuck on this puzzle too?",
"obj_npc_facing_slash_Other_10_gml_472_0": " Don't talk to me while I'm scheming.",
"obj_npc_facing_slash_Other_10_gml_474_0": " Say, why don't you just walk over the spikes like before...?",
"obj_npc_facing_slash_Other_10_gml_476_0": " Heh, why bother when you guys will solve it for us?",
"obj_npc_facing_slash_Other_10_gml_478_0": " (Oh, I thought it was because I'm afraid of spikes.)",
"obj_npc_facing_slash_Other_10_gml_480_0": " SHHHH!",
"obj_npc_facing_slash_Other_10_gml_489_0": " Seeing you two scheme together...",
"obj_npc_facing_slash_Other_10_gml_490_0": " It's a bit like a group project in school, isn't it?",
"obj_npc_facing_slash_Other_10_gml_492_0": " Can you stop ruining everything?",
"obj_npc_facing_slash_Other_10_gml_500_0": "* Ralsei Will Soon Setup.EXE My Room For Me Upstairs",
"obj_npc_facing_slash_Other_10_gml_501_0": "* Do Not Worry",
"obj_npc_facing_slash_Other_10_gml_502_0": "* I Have A Long Spreadsheet Of Demands Ready Ha Ha",
"obj_npc_facing_slash_Other_10_gml_230_0": "* Kris!\n* You survived Susie!\n* I was getting worried!",
"obj_npc_facing_slash_Other_10_gml_232_0": "* OK, Kris, now for something more important.",
"obj_npc_facing_slash_Other_10_gml_233_0": "* Now you can finally pay off your family debt.",
"obj_npc_facing_slash_Other_10_gml_234_0": "* How to Draw Dragons is 2583 days overdue.",
"obj_npc_facing_slash_Other_10_gml_235_0": "* However, Kris.\n* I am a benevolent volunteer assistant.",
"obj_npc_facing_slash_Other_10_gml_236_0": "* If you turn it in this week, I'll reduce your fine to...",
"obj_npc_facing_slash_Other_10_gml_237_0": "* A mere $64.23!\n* Consider it, Kris!",
"obj_npc_facing_slash_Other_10_gml_241_0": "* Ah, did you forget what it looks like?",
"obj_npc_facing_slash_Other_10_gml_242_0": "* The front is, perhaps... a mauve dragon wearing lipstick.",
"obj_npc_facing_slash_Other_10_gml_243_0": "* And as for her clothes, I believe they are, well...",
"obj_npc_facing_slash_Other_10_gml_244_0": "* You know, Kris, I think you'll know it when you see it!",
"obj_npc_facing_slash_Other_10_gml_249_0": "* What? Hospital window? What are you talking about?",
"obj_npc_facing_slash_Other_10_gml_250_0": "* I'm sorry, Kris.\n* I don't have time to do such things.",
"obj_npc_facing_slash_Other_10_gml_251_0": "* Because I'm... Hmm... What do they say?",
"obj_npc_facing_slash_Other_10_gml_252_0": "* CONTRIBUTING TO SOCIETY?",
"obj_npc_facing_slash_Other_10_gml_253_0": "* You should try it someday, Kris!",
"obj_npc_facing_slash_Other_10_gml_254_0": "* It's actually quite gratifying!",
"obj_npc_facing_slash_Other_10_gml_269_0": "* Kris! What'sup!",
"obj_npc_facing_slash_Other_10_gml_270_0": "* Catti's working, so I'm starting, on our Project!",
"obj_npc_facing_slash_Other_10_gml_271_0": "* I've already, copied a bunch of pictures.",
"obj_npc_facing_slash_Other_10_gml_273_0": "* (It's the same picture of a soccer ball 73 times.)",
"obj_npc_facing_slash_Other_10_gml_277_0": "* You could say I'm having a Ball!\n* Hah haha!",
"obj_npc_facing_slash_Other_10_gml_283_0": "* gotta go to colleg...\n* so tem stuby...\n* HARD!!!!",
"obj_npc_facing_slash_Other_10_gml_284_0": "* (She's reading a comic full of hot demon guys.)",
"obj_npc_facing_slash_Other_10_gml_297_0": "* Say, Kris...\n* I was thinking.",
"obj_npc_facing_slash_Other_10_gml_298_0": "* Perhaps when Asriel comes home...",
"obj_npc_facing_slash_Other_10_gml_299_0": "* We could all go to the diner, just like old times...",
"obj_npc_facing_slash_Other_10_gml_300_0": "* My treat.",
"obj_npc_facing_slash_Other_10_gml_301_0": "* Doesn't that sound yummy?",
"obj_npc_facing_slash_Other_10_gml_305_0": "* Then we could all have a nice drive around town.",
"obj_npc_facing_slash_Other_10_gml_306_0": "* I might need to clean out my truck, but...",
"obj_npc_facing_slash_Other_10_gml_315_0": "* Yes, these flowers are still kicking.",
"obj_npc_facing_slash_Other_10_gml_316_0": "* Quite hard to take care of them in this climate...",
"obj_npc_hammerguy_slash_Step_0_gml_108_0": "* (Somehow, everyone's HP was restored.)",
"obj_npc_hammerguy_slash_Step_0_gml_109_0": "* Well, well! Don't you feel better after a nice massage? Huh-Hah!!",
"obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (The Broken Cake was fixed beyond recognition.)",
"obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (The Broken Cake became the TOPCAKE.)",
"obj_npc_hammerguy_slash_Step_0_gml_155_0": "* This is truly a tremendous cake.\n* Use its power wisely...",
"obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (The Broken Key parts were fixed beyond recognition.)",
"obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (The Broken Key parts became the Prison Key.)",
"obj_npc_hammerguy_slash_Step_0_gml_186_0": "* .... Hmm, this KEY has a terrible energy coming from it...",
"obj_npc_hammerguy_slash_Step_0_gml_187_0": "* Please understand that I only fixed it...",
"obj_npc_hammerguy_slash_Step_0_gml_188_0": "* So that you will never have to use it.",
"obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* Um, Susie, I suppose you missed what I said earlier...",
"obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "* As heroes, we have the power to make a peaceful future.",
"obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "* So, from now on, let's try to avoid FIGHTing, OK?",
"obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* ...",
"obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* Umm, what if you just took it easy on them...?",
"obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "* If you weaken an enemy, I can use my PACIFY spell.",
"obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "* Which, can put exhausted people to sleep!",
"obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* Yawn... yeah, you talking is already doing that.",
"obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* Well, um, just think about it!",
"obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "* (We might have to WARN enemies about her, Kris...)",
"obj_npc_room_slash_Other_10_gml_13_0": "* The gash weaves down as if you cry.",
"obj_npc_room_slash_Other_10_gml_20_0": "* It's a red wagon with a rusty birdcage in it.",
"obj_npc_room_slash_Other_10_gml_21_0": "* Looks like it's seen quite a few crashes.",
"obj_npc_room_slash_Other_10_gml_32_0": "* (It's Chairiel, the beloved living room chair.)",
"obj_npc_room_slash_Other_10_gml_52_0": "* (It's just a dummy.)",
"obj_npc_room_slash_Other_10_gml_186_0": " Are you puzzled by COMBAT?\n Wanna know how TP works?",
"obj_npc_room_slash_Other_10_gml_187_0": " If you still haven't assembled all the details...",
"obj_npc_room_slash_Other_10_gml_188_0": " My cohorts to the WEST will gladly help you put the pieces together.",
"obj_npc_room_slash_Other_10_gml_193_0": " Your friends can't \\cYACT\\cW alone, but they can still help you win peacefully.",
"obj_npc_room_slash_Other_10_gml_194_0": " The \\cGDARK PRINCE\\cW's \\cYPACIFY\\cW spell can remove \\cBTIRED\\cW enemies safely from battle.",
"obj_npc_room_slash_Other_10_gml_195_0": " If nothing else, why not try using an \\cYITEM\\cW?",
"obj_npc_room_slash_Other_10_gml_196_0": " Even if it seems useless, the effects may surprise you.",
"obj_npc_room_slash_Other_10_gml_200_0": " What?\n I'm building a ladder here.",
"obj_npc_room_slash_Other_10_gml_201_0": " Today's lesson is...\n \\cRGet out of my way when I'm building a ladder!\\cW ",
"obj_npc_room_slash_Other_10_gml_202_0": " Do you need an \\cRinteractive tutorial\\cW on \\cRleaving me alone\\cW?",
"obj_npc_room_slash_Other_10_gml_205_0": " What?",
"obj_npc_room_slash_Other_10_gml_206_0": " Do you need an \\cRinteractive tutorial\\cW on \\cRleaving me alone\\cW?",
"obj_npc_room_slash_Other_10_gml_214_0": " \\cYDEFENDING\\cW will not only temporarily \\cRreduce the damage\\cW you take...",
"obj_npc_room_slash_Other_10_gml_215_0": " It also lets you focus, \\cYrestoring TP\\cW. You need \\cYTP\\cW to \\cRCAST SPELLS\\cW!",
"obj_npc_room_slash_Other_10_gml_216_0": " So don't be afraid to \\cYDEFEND\\cW!\n \\cYDEFEND\\cW and \\cYCAST SPELLS\\cW!",
"obj_npc_room_slash_Other_10_gml_217_0": " By the way, all leftover \\cYTP\\cW will \\cRturn into extra MONEY\\cW after the battle!",
"obj_npc_room_slash_Other_10_gml_221_0": " Getting close to \\cYBULLETS\\cW is really exciting, isn't it?",
"obj_npc_room_slash_Other_10_gml_222_0": " You'll \\cRrecover a little\\cW \\cYTP\\cW for each \\cYBULLET\\cW you get close to.",
"obj_npc_room_slash_Other_10_gml_223_0": " Plus, \\cRgetting close to bullets\\cW can sometimes end the \\cRenemy's attack faster\\cW.",
"obj_npc_room_slash_Other_10_gml_224_0": " It's quite \\cRdangerous\\cW though.\n So no worries if you don't want to try.",
"obj_npc_room_slash_Other_10_gml_233_0": "* Please try the baseballs~!\n* Yeah! Eat so many you CHOKE!\n* ... do they eat sports?",
"obj_npc_room_slash_Other_10_gml_236_0": " (It's a candy tree.)\n (All the ripe candy has been picked.)",
"obj_npc_room_slash_Other_10_gml_238_0": "* Awkward...\n* You wanna REMATCH!?\n* You'd better leave...",
"obj_npc_room_slash_Other_10_gml_240_0": " What? Sour, sweet, meaty, bitter... if it's candy, it's good!",
"obj_npc_room_slash_Other_10_gml_242_0": " Well, that's accepting of you...",
"obj_npc_room_slash_Other_10_gml_243_0": "* I'm the first party member.\n* I'm in charge of the DPS.\n* (Dancin' Party Soundtrack.)",
"obj_npc_room_slash_Other_10_gml_248_0": "* (She was in charge of catering the party.)",
"obj_npc_room_slash_Other_10_gml_250_0": " Y'know.\n Whatever it's called.\n Uhhh, jerky.",
"obj_npc_room_slash_Other_10_gml_252_0": "* (That's a risk that one always runs when ordering a cake.)",
"obj_npc_room_slash_Other_10_gml_254_0": " Then why is it next to it in the store!?",
"obj_npc_room_slash_Other_10_gml_428_0": "* He'd order you a hot chocolate...",
"obj_npc_room_slash_Other_10_gml_429_0": "* And you two'd sit down at that table in the corner...",
"obj_npc_room_slash_Other_10_gml_975_0": "* (I'm Goulden Sam.)",
"obj_npc_room_slash_Other_10_gml_249_0": "* (Unfortunately the cake she commissioned was destroyed in a field somewhere.)",
"obj_npc_room_slash_Other_10_gml_281_0": "* I love reading books.\n* Especially the books upstairs.\n* You should really.",
"obj_npc_room_slash_Other_10_gml_282_0": "* Read them!",
"obj_npc_room_slash_Other_10_gml_286_0": "* I love reading books.\n* Especially...",
"obj_npc_room_slash_Other_10_gml_287_0": "* The books.",
"obj_npc_room_slash_Other_10_gml_310_0": "* Hey short-stuff.\n* Why would YOU possibly need to talk to the mayor?",
"obj_npc_room_slash_Other_10_gml_311_0": "* Your allowance too low?\n* Ate too much candies?\n* Lost your frisbee in the wash?",
"obj_npc_room_slash_Other_10_gml_312_0": "* Hey, short-stuff...",
"obj_npc_room_slash_Other_10_gml_313_0": "* That's what the cops are for.",
"obj_npc_room_slash_Other_10_gml_317_0": "* What? Don't talk to you like you're a \"kid?\" Fine...",
"obj_npc_room_slash_Other_10_gml_318_0": "* If you need someone to change your diaper, go ask the Cop's.",
"obj_npc_room_slash_Other_10_gml_323_0": "* I'm sorry, I'm sorry.\n* The mayor is busy right now.",
"obj_npc_room_slash_Other_10_gml_324_0": "* If you need to see her, please try causing some terrible crisis.",
"obj_npc_room_slash_Other_10_gml_328_0": "* I'm sorry, I'm sorry.\n* Are you here to complain about your teacher?",
"obj_npc_room_slash_Other_10_gml_329_0": "* If you don't like her, please blame your mother for getting her hired...",
"obj_npc_room_slash_Other_10_gml_335_0": "* The mayor's charisma is about zero.\n* No, it's negative.",
"obj_npc_room_slash_Other_10_gml_336_0": "* But she works hard and has a good track record, so she runs unopposed.",
"obj_npc_room_slash_Other_10_gml_337_0": "* Thaaaaaat's politics.\n* Rarely.",
"obj_npc_room_slash_Other_10_gml_341_0": "* Not only does she act icy, she always keeps her office's AC on full blast.",
"obj_npc_room_slash_Other_10_gml_342_0": "* That chill I feel... is...\n* Is this what politics feels like?",
"obj_npc_room_slash_Other_10_gml_431_0": "* ...",
"obj_npc_room_slash_Other_10_gml_389_0": "* You're alive.",
"obj_npc_room_slash_Other_10_gml_391_0": "* Nice.",
"obj_npc_room_slash_Other_10_gml_390_0": "* ...",
"obj_npc_room_slash_Other_10_gml_394_0": "* I'm working.",
"obj_npc_room_slash_Other_10_gml_826_0": "* ...",
"obj_npc_room_slash_Other_10_gml_399_0": "* This uniform's...",
"obj_npc_room_slash_Other_10_gml_400_0": "* Mandatory.",
"obj_npc_room_slash_Other_10_gml_406_0": "* Uh, we'll take the special, and do you have any edible glitter...?",
"obj_npc_room_slash_Other_10_gml_407_0": "* The youngest one won't eat anything if it doesn't look like treasure...",
"obj_npc_room_slash_Other_10_gml_409_0": "* In a pinch, sprinkles will work, too...",
"obj_npc_room_slash_Other_10_gml_415_0": "* Don't be a stranger now, alright, hun?",
"obj_npc_room_slash_Other_10_gml_421_0": "* Hey there!\n* Haven't seen you in a while, hun.",
"obj_npc_room_slash_Other_10_gml_423_0": "* I remember, back on Sundays, after service...",
"obj_npc_room_slash_Other_10_gml_424_0": "* You and your family would come in and order the special.",
"obj_npc_room_slash_Other_10_gml_425_0": "* 'Course, things happened, and then...",
"obj_npc_room_slash_Other_10_gml_426_0": "* Y'all...\n* Stopped comin' together.",
"obj_npc_room_slash_Other_10_gml_427_0": "* But every Sunday, you and your brother'd still come in.",
"obj_npc_room_slash_Other_10_gml_430_0": "* ... drawin' shapes in the window with your breath.",
"obj_npc_room_slash_Other_10_gml_398_0": "* ...",
"obj_npc_room_slash_Other_10_gml_432_0": "* You must really miss him, huh?",
"obj_npc_room_slash_Other_10_gml_433_0": "* ... Here, how about this?",
"obj_npc_room_slash_Other_10_gml_434_0": "* (Kris got the Hot Chocolate.)",
"obj_npc_room_slash_Other_10_gml_435_0": "* On the house, hun.",
"obj_npc_room_slash_Other_10_gml_442_0": "* ... You know, I'd give you a hot chocolate on the house...",
"obj_npc_room_slash_Other_10_gml_443_0": "* ... But it looks like you've got enough things already.",
"obj_npc_room_slash_Other_10_gml_444_0": "* Take it easy, okay, hun?",
"obj_npc_room_slash_Other_10_gml_468_0": "* So, for you two girls, that'll be the crepes, a cinnamon latte...",
"obj_npc_room_slash_Other_10_gml_469_0": "* Two bunny parfaits, and... a piece of firewood...?",
"obj_npc_room_slash_Other_10_gml_472_0": "* And, how would you like that firewood done?",
"obj_npc_room_slash_Other_10_gml_482_0": "* Dude, remember when we used to skip the first hour of class to come here?",
"obj_npc_room_slash_Other_10_gml_483_0": "* YOU were fine, but I almost had to repeat the year 'cause of it...",
"obj_npc_room_slash_Other_10_gml_484_0": "* Those crepes were MAD worth, though! Delinquency is the best condiment!",
"obj_npc_room_slash_Other_10_gml_487_0": "* Dude, if we didn't bring Gerson our leftovers, I bet I would have failed HARD...",
"obj_npc_room_slash_Other_10_gml_496_0": "* Looking at my rugged body, you must wonder what kind of secrets I hold...",
"obj_npc_room_slash_Other_10_gml_497_0": "* My secret is, I put all my leftover pancakes in this giant hat.",
"obj_npc_room_slash_Other_10_gml_501_0": "* Whew!\n* I sure love PANCAKE!",
"obj_npc_room_slash_Other_10_gml_507_0": "* Ice Wolf does not like ice in drink.",
"obj_npc_room_slash_Other_10_gml_508_0": "* Ice Wolf likes ice...",
"obj_npc_room_slash_Other_10_gml_509_0": "* ... to BE drink!",
"obj_npc_room_slash_Other_10_gml_513_0": "* Ice Wolf also like ice-themed mascots.",
"obj_npc_room_slash_Other_10_gml_620_0": "* H-How am I supposed to get past this blue lady...!?\n* I'm stuck!!",
"obj_npc_room_slash_Other_10_gml_621_0": "* I-I guess I should just run away...",
"obj_npc_room_slash_Other_10_gml_625_0": "* Police Chief Undyne is supposed to be directing traffic...",
"obj_npc_room_slash_Other_10_gml_626_0": "* But all she's doing is standing in the middle of the street yelling \"GET OUT OF MY WAY!!!\"",
"obj_npc_room_slash_Other_10_gml_627_0": "* She's the best, huh!?\n* I feel really directed!!!",
"obj_npc_room_slash_Other_10_gml_691_0": "* Yo, Kris!\n* You survived Susie, haha!",
"obj_npc_room_slash_Other_10_gml_692_0": "* I mean, I never saw her beat anyone up, but, uh, I'd be careful.",
"obj_npc_room_slash_Other_10_gml_693_0": "* Like, one time me, Snowy, and Jockington were playing handball,",
"obj_npc_room_slash_Other_10_gml_694_0": "* And she just kept creepily watching us from the corner.",
"obj_npc_room_slash_Other_10_gml_695_0": "* Then, when the ball rolled over to her she just, uh, froze solid...",
"obj_npc_room_slash_Other_10_gml_696_0": "* ... and kicked the ball as hard as she could, right into Officer Undyne's car!",
"obj_npc_room_slash_Other_10_gml_697_0": "* Then, Undyne came out, smiling, cracked her knuckles, and totally wiped us at handball...",
"obj_npc_room_slash_Other_10_gml_698_0": "* Anyway, Susie sucks, Kris, haha. ",
"obj_npc_room_slash_Other_10_gml_702_0": "* Yo, Kris, you look kind of annoyed.\n* Everything OK?",
"obj_npc_room_slash_Other_10_gml_703_0": "* You can calm down now, dude! Susie's not here, haha!",
"obj_npc_room_slash_Other_10_gml_704_0": "* ... Huh?\n* You look even more annoyed...",
"obj_npc_room_slash_Other_10_gml_710_0": "* HOOH!!\n* You're lucky, Kris!! ",
"obj_npc_room_slash_Other_10_gml_711_0": "* You got to miss class with Alphys! It's not fair! Ha ha ha!",
"obj_npc_room_slash_Other_10_gml_712_0": "* If I skipped class, my dad'd never let me hear the end of it!!! Ha ha ha!!!",
"obj_npc_room_slash_Other_10_gml_713_0": "* ... That's actually not even remotely funny.",
"obj_npc_room_slash_Other_10_gml_731_0": "* Hey neighbor-beighbor! When's yah brother Doug gonna come by? Huh huh huh!",
"obj_npc_room_slash_Other_10_gml_732_0": "* My girls'd love to see him! He's a sweet little man!",
"obj_npc_room_slash_Other_10_gml_733_0": "* He's just got one problem...\n* He doesn't like my wife's cookin'!",
"obj_npc_room_slash_Other_10_gml_734_0": "* What's wrong, Douglas?\n* You don't like frozen cat food? Huh huh huh!",
"obj_npc_room_slash_Other_10_gml_738_0": "* Can't blame yah brother for leavin' town.",
"obj_npc_room_slash_Other_10_gml_739_0": "* He's out there, gettin' a big brain in the big school.",
"obj_npc_room_slash_Other_10_gml_740_0": "* Hope when he becomes a big shot, he remembers us little guys down the street.",
"obj_npc_room_slash_Other_10_gml_741_0": "* Eatin' oranges and gettin' our stomachs pumped.",
"obj_npc_room_slash_Other_10_gml_796_0": "* Oh, it's you.\n* Are you here to play the piano again?",
"obj_npc_room_slash_Other_10_gml_797_0": "* The patients can't hear it well from here, but I personally enjoy it.",
"obj_npc_room_slash_Other_10_gml_801_0": "* Sometimes the police chief comes in to play the piano.",
"obj_npc_room_slash_Other_10_gml_802_0": "* Her playing is nice, but when she starts singing...",
"obj_npc_room_slash_Other_10_gml_803_0": "* We have to ask her to leave.",
"obj_npc_room_slash_Other_10_gml_809_0": "* Hmmm... you usually play the piano a bit more... beautifully.",
"obj_npc_room_slash_Other_10_gml_810_0": "* Is everything OK?\n* You DO seem a little sick...",
"obj_npc_room_slash_Other_10_gml_821_0": "* Nothin' better than hangin' at the lake with my best bro...",
"obj_npc_room_slash_Other_10_gml_822_0": "* Watchin' the waves go by...",
"obj_npc_room_slash_Other_10_gml_388_0": "* ...",
"obj_npc_room_slash_Other_10_gml_827_0": "* ... true.",
"obj_npc_room_animated_slash_Other_10_gml_8_0": "* The pain itself is reason why.",
"obj_npc_room_animated_slash_Other_10_gml_15_0": "* Would you be interested in trying some of our many 24 Pezza Flavors?",
"obj_npc_room_animated_slash_Other_10_gml_16_0": "* We've got Normal,",
"obj_npc_room_animated_slash_Other_10_gml_17_0": "* Cheese,",
"obj_npc_room_animated_slash_Other_10_gml_18_0": "* Ice,",
"obj_npc_room_animated_slash_Other_10_gml_19_0": "* Gravy,",
"obj_npc_room_animated_slash_Other_10_gml_20_0": "* Double Ice,",
"obj_npc_room_animated_slash_Other_10_gml_21_0": "* Peeperoniss,",
"obj_npc_room_animated_slash_Other_10_gml_22_0": "* And more!\n* Stop on down at ICE-E's PEZZA!",
"obj_npc_room_animated_slash_Other_10_gml_26_0": "* Psst, can I tell you a mascot secret? I only started working here because...",
"obj_npc_room_animated_slash_Other_10_gml_27_0": "* The logo made me think it was an ice-cream shop...",
"obj_npc_room_animated_slash_Other_10_gml_28_0": "* But I ended up really loving my job! And my co-workers, too! Heehee!",
"obj_npc_room_animated_slash_Other_10_gml_35_0": "* ICE ME UP!\n* ICE ME UP, BOSS!!!",
"obj_npc_room_animated_slash_Other_10_gml_40_0": "* (Oh, God, someone's actually here...)\n* Uhhhh...",
"obj_npc_room_animated_slash_Other_10_gml_41_0": "* Ice E's P\"E\"ZZA, You're number \"\n1\" Spot for a piping hot pe\"E\"ce of PEZZA.",
"obj_npc_room_animated_slash_Other_10_gml_42_0": "* ...",
"obj_npc_room_animated_slash_Other_10_gml_43_0": "* ... H... Hey!\n* Hey, wait a second!",
"obj_npc_room_animated_slash_Other_10_gml_44_0": "* I recognize you!",
"obj_npc_room_animated_slash_Other_10_gml_51_0": "* I like the vibe of the waitresses here.\n* Maybe I should sign up, too...",
"obj_npc_room_animated_slash_Other_10_gml_52_0": "* ... Nah, serving drinks wouldn't really suit a fire elemental.",
"obj_npc_room_animated_slash_Other_10_gml_53_0": "* If I got nervous, I'd just melt all the ice.",
"obj_npc_room_animated_slash_Other_10_gml_56_0": "* What if I just served coffee?\n* Nah, that sounds like a lawsuit waiting to happen...",
"obj_npc_room_animated_slash_Other_10_gml_62_0": "* (It's a boombox.)\n* (It's playing clubs music.)",
"obj_npc_sign_slash_Other_10_gml_10_0": "* You can't read these symbols...\n* Or maybe it's the handwriting.",
"obj_npc_sign_slash_Other_10_gml_68_0": " (Hathy, in case you wanted to make us a birthday gift...)",
"obj_npc_sign_slash_Other_10_gml_69_0": " (My favorite things are trees, boys, and sports!)\n (SIGNED, CLOVER)",
"obj_npc_sign_slash_Other_10_gml_32_0": "* (It's your dad's truck.)",
"obj_npc_sign_slash_Other_10_gml_33_0": "* (The floor of the front seat is littered with old papers and country CDs...)",
"obj_npc_sign_slash_Other_10_gml_55_0": "* (It's your mom's van.)",
"obj_npc_susiedark_slash_Other_10_gml_13_0": "* Oh, you're not dead^2.\n* Sweet.",
"obj_npc_susiedark_slash_Other_10_gml_14_0": "* Got any idea what the heck this place is?",
"obj_npc_susiedark_slash_Other_10_gml_15_0": "* ... me neither.",
"obj_npc_susiedark_slash_Other_10_gml_16_0": "* Wonder if there's anyone in that building up there...?",
"obj_npc_susiedark_slash_Other_10_gml_20_0": "* Maybe this place is an abandoned theme park?",
"obj_npc_susiedark_slash_Other_10_gml_21_0": "* Wait, where are the rides, then...?",
"obj_npc_susiedark_slash_Other_10_gml_22_0": "* Maybe they abandoned it 'cause there weren't any.",
"obj_npc_toriel_slash_Other_10_gml_2_0": "* Hello there!\n* How are you doing on this fine day?",
"obj_overworldc_slash_Step_0_gml_34_0": "* You put the ~1 on the ground and gave it a little pat.",
"obj_overworldc_slash_Step_0_gml_36_0": "* You threw the ~1 on the ground like the piece of trash it is.",
"obj_overworldc_slash_Step_0_gml_38_0": "* The ~1 was thrown away.",
"obj_overworldc_slash_Step_0_gml_42_0": "* What Egg?",
"obj_overworldc_slash_Draw_0_gml_42_0": "ITEM",
"obj_overworldc_slash_Draw_0_gml_43_0": "STAT",
"obj_overworldc_slash_Draw_0_gml_44_0": "CELL",
"obj_overworldc_slash_Draw_0_gml_52_0": "USE",
"obj_overworldc_slash_Draw_0_gml_53_0": "INFO",
"obj_overworldc_slash_Draw_0_gml_54_0": "DROP",
"obj_overworldc_slash_Draw_0_gml_66_0": "\"~1\"",
"obj_placeholderenemy_slash_Step_0_gml_11_0": "Message\nA",
"obj_placeholderenemy_slash_Step_0_gml_12_0": "Message\nB",
"obj_placeholderenemy_slash_Step_0_gml_13_0": "Message\nC",
"obj_placeholderenemy_slash_Step_0_gml_14_0": "Message\nD",
"obj_placeholderenemy_slash_Step_0_gml_16_0": "WlyWlyWlyWly\nWlyWlyWlyWly\nWlyWlyWlyWly\nWlyWlyWlyWly",
"obj_placeholderenemy_slash_Step_0_gml_63_0": " Placeholder Message A.",
"obj_placeholderenemy_slash_Step_0_gml_64_0": " Placeholder Message B.",
"obj_placeholderenemy_slash_Step_0_gml_65_0": " Placeholder Message C.",
"obj_placeholderenemy_slash_Step_0_gml_66_0": " Placeholder Message D.",
"obj_placeholderenemy_slash_Step_0_gml_99_0": "A special\nscenario\noccurred!!",
"obj_placeholderenemy_slash_Step_0_gml_135_0": " エネミー - ATK 1 DEF 1\n 私は 敵です。",
"obj_placeholderenemy_slash_Step_0_gml_146_0": " You warned the enemy.\n It guarded from Susie's attack.",
"obj_placeholderenemy_slash_Step_0_gml_147_0": "(Warned)",
"obj_placeholderenemy_slash_Step_0_gml_156_0": " Its body was filled with a kind feeling.",
"obj_placeholderenemy_slash_Step_0_gml_164_0": " Its body will result in a kind feeling at the end of the combat.",
"obj_placeholderenemy_slash_Step_0_gml_172_0": " Its body will result in a speech after attack.",
"obj_placeholderenemy_slash_Step_0_gml_180_0": " Its body became tired.",
"obj_placeholderenemy_slash_Step_0_gml_181_0": "(Tired)",
"obj_ponman_enemy_slash_Step_0_gml_64_0": "* Ponman advances one step at a time.",
"obj_ponman_enemy_slash_Step_0_gml_65_0": "* Ponman listens politely, despite having no ears.",
"obj_ponman_enemy_slash_Step_0_gml_66_0": "* Ponman seems hypnotized by your idle animation.",
"obj_ponman_enemy_slash_Step_0_gml_67_0": "* Ponman gazes enigmatically.",
"obj_ponman_enemy_slash_Step_0_gml_68_0": "* Smells like a pawn shop.",
"obj_ponman_enemy_slash_Step_0_gml_69_0": "* Ponman can't keep its eye open.",
"obj_ponman_enemy_slash_Step_0_gml_70_0": "* Ponman looks dilated.",
"obj_ponman_enemy_slash_Step_0_gml_71_0": "* Ponman is sleeping soundly.",
"obj_ponman_enemy_slash_Step_0_gml_72_0": "* The enemies became SLEEPY from Ralsei's lullaby!",
"obj_ponman_enemy_slash_Step_0_gml_106_0": "* PONMAN - AT 8 DF 0\n* Its nucleus doubles as an eyespot.",
"obj_ponman_enemy_slash_Step_0_gml_114_0": "* You whispered goodnight to Ponman.\n* It fell asleep...",
"obj_ponman_enemy_slash_Step_0_gml_134_0": "* Ralsei sang a soft and entrancing lullaby!",
"obj_ponman_enemy_slash_Step_0_gml_150_0": "* You and Ralsei warned Ponman about Susie.\n* The enemy went on guard...",
"obj_ponman_enemy_slash_Step_0_gml_152_0": "* You and Ralsei warned the enemies about Susie.\n* Everyone went on guard.",
"obj_ponman_enemy_slash_Step_0_gml_186_0": "* PONMAN fell asleep!\n* The enemies became TIRED!",
"obj_ponman_enemy_slash_Step_0_gml_198_0": "* PONMAN fell asleep!\n* SUSIE fell asleep!\n* The enemies became TIRED!",
"obj_pushableblock_slash_Other_10_gml_61_0": " (You haven't decided if you want to do the puzzle yet.)",
"obj_pushableblock_slash_Other_10_gml_66_0": " (もう 動かない)",
"obj_pushableblock_slash_Other_10_gml_74_0": " What!?\n The puzzle!?",
"obj_pushableblock_slash_Other_10_gml_75_0": " I thought you were on MY side, Kris.",
"obj_pushableblock_slash_Other_10_gml_76_0": " ... wait a sec.\n Those boxes...!\n I get it!",
"obj_pushableblock_slash_Other_10_gml_77_0": " Wait a second, Kris!",
"obj_ralseienemy_slash_Step_0_gml_36_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_42_0": "* See that \\cRHEART\\cW, Kris?",
"obj_ralseienemy_slash_Step_0_gml_43_0": "* That's a \\cRSOUL\\cW, the culmination of a HUMAN's being!",
"obj_ralseienemy_slash_Step_0_gml_44_0": "* Not only does it represent one's WILL and COMPASSION...",
"obj_ralseienemy_slash_Step_0_gml_45_0": "* But it also has the power to DETERMINE FATE.",
"obj_ralseienemy_slash_Step_0_gml_46_0": "* When enemies attack, BULLETS appear.",
"obj_ralseienemy_slash_Step_0_gml_47_0": "* Please avoid them and protect your team's FATE!",
"obj_ralseienemy_slash_Step_0_gml_48_0": "* Ready, Kris^2?\n* Let's try dodging!",
"obj_ralseienemy_slash_Step_0_gml_65_0": "* That's DEFENDING, Kris.\n* You'll recover TP and take less damage.",
"obj_ralseienemy_slash_Step_0_gml_66_0": "* It's not part of this lesson, though.",
"obj_ralseienemy_slash_Step_0_gml_70_0": "* Gee, Kris!\n* You sure are good at defending!",
"obj_ralseienemy_slash_Step_0_gml_71_0": "* I'm not attacking, you, though, so...\n* No need to defend!",
"obj_ralseienemy_slash_Step_0_gml_77_0": "* Ummm...\n* Kris?",
"obj_ralseienemy_slash_Step_0_gml_78_0": "* There are no bullets, and you can't use TP...",
"obj_ralseienemy_slash_Step_0_gml_79_0": "* So, umm, maybe you could stop defending?",
"obj_ralseienemy_slash_Step_0_gml_86_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_96_0": "* You've got an item!\n* That's, um, great, Kris...",
"obj_ralseienemy_slash_Step_0_gml_107_0": "* W-wow, Kris!\n* That was an amazing attack!",
"obj_ralseienemy_slash_Step_0_gml_108_0": "* Have you done this before or something...?",
"obj_ralseienemy_slash_Step_0_gml_112_0": "* Good job, Kris!\n* By the way, you'll do more damage...",
"obj_ralseienemy_slash_Step_0_gml_113_0": "* Pressing Z when the cursor is RIGHT IN the box on the left!",
"obj_ralseienemy_slash_Step_0_gml_118_0": "* Kris!\n* You did it!!!",
"obj_ralseienemy_slash_Step_0_gml_119_0": "* (I was really just about at my limit...)",
"obj_ralseienemy_slash_Step_0_gml_121_0": "* Umm, anyway, let's move onto my favorite: \\cYACTING\\cW!",
"obj_ralseienemy_slash_Step_0_gml_122_0": "* Selecting the ACT ICON will let you do all sorts of things.",
"obj_ralseienemy_slash_Step_0_gml_123_0": "* We'll even be able to get through battles without ATTACKing!",
"obj_ralseienemy_slash_Step_0_gml_124_0": "* Select the ACT ICON and HUG the Dummy!",
"obj_ralseienemy_slash_Step_0_gml_130_0": "* Ummm... Kris?\n* You don't need to hit it anymore.",
"obj_ralseienemy_slash_Step_0_gml_131_0": "* I already know you're great at attacking!",
"obj_ralseienemy_slash_Step_0_gml_137_0": "* Hey, Kris?\n* I know you like attacking, but...",
"obj_ralseienemy_slash_Step_0_gml_138_0": "* Did you know you can win without having to?",
"obj_ralseienemy_slash_Step_0_gml_144_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_145_0": "* Kris, could you, um, stop...?",
"obj_ralseienemy_slash_Step_0_gml_154_0": "* Oh, sorry, Kris!\n* I forgot to mention!\n* When you're ATTACKing...",
"obj_ralseienemy_slash_Step_0_gml_155_0": "* Press Z again when the cursor goes in the box!",
"obj_ralseienemy_slash_Step_0_gml_159_0": "* It's OK, Kris!\n* You'll get it!\n* Try again!",
"obj_ralseienemy_slash_Step_0_gml_160_0": "* Press Z when the white rectangle's in the blue box!",
"obj_ralseienemy_slash_Step_0_gml_161_0": "* Ummm... you can press Z a lot, if it helps!",
"obj_ralseienemy_slash_Step_0_gml_162_0": "* Kris...\n* Please try to press Z.",
"obj_ralseienemy_slash_Step_0_gml_163_0": "* Ummm, Kris?\n* Can you see the white rectangle?",
"obj_ralseienemy_slash_Step_0_gml_164_0": "* You know rectangles?\n* They're like messed-up squares?",
"obj_ralseienemy_slash_Step_0_gml_168_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_173_0": "* Umm, why don't we try something else?",
"obj_ralseienemy_slash_Step_0_gml_174_0": "* Select the ACT ICON and HUG the Dummy!",
"obj_ralseienemy_slash_Step_0_gml_187_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_188_0": "* Hey, Kris, I think I've, um...",
"obj_ralseienemy_slash_Step_0_gml_189_0": "* Reached the limits of what I can teach you today.",
"obj_ralseienemy_slash_Step_0_gml_190_0": "* Let's go find Susie.",
"obj_ralseienemy_slash_Step_0_gml_195_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_196_0": "* Kris, it's um...",
"obj_ralseienemy_slash_Step_0_gml_197_0": "* Really hard for me to teach when you're hitting me.",
"obj_ralseienemy_slash_Step_0_gml_198_0": "* Let's take a break and go find Susie, OK?",
"obj_ralseienemy_slash_Step_0_gml_212_0": "* K-Kris!?",
"obj_ralseienemy_slash_Step_0_gml_213_0": "* Y-you must have missed...\n* H... Haha...",
"obj_ralseienemy_slash_Step_0_gml_218_0": "* W-wait, aren't you supposed to be ACTing!?",
"obj_ralseienemy_slash_Step_0_gml_222_0": "* A-anyway, now that you know how to attack...",
"obj_ralseienemy_slash_Step_0_gml_223_0": "* Let's try learning how to ACT, OK?",
"obj_ralseienemy_slash_Step_0_gml_224_0": "* Select the ACT ICON and HUG the Dummy!",
"obj_ralseienemy_slash_Step_0_gml_231_0": "* K-Kris!?\n* D-did you miss again!?",
"obj_ralseienemy_slash_Step_0_gml_232_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_233_0": "* Though, I mean, if you wanted to hit me, that's ok, too...",
"obj_ralseienemy_slash_Step_0_gml_288_0": "* Ralsei looks on expectedly.",
"obj_ralseienemy_slash_Step_0_gml_334_0": "* Yipee!\n* You did it, Kris!",
"obj_ralseienemy_slash_Step_0_gml_343_0": "* O-oopsie..^2.\n* Was that too many?",
"obj_ralseienemy_slash_Step_0_gml_344_0": "* Here, let's try just one!",
"obj_ralseienemy_slash_Step_0_gml_369_0": "* Yipee!\n* You did it, Kris!",
"obj_ralseienemy_slash_Step_0_gml_378_0": "* ...",
"obj_ralseienemy_slash_Step_0_gml_399_0": "* L-look, Kris!\n* You dodged one!",
"obj_ralseienemy_slash_Step_0_gml_410_0": "* Now, let's talk about \\cYSELECTING COMMANDS\\cW.",
"obj_ralseienemy_slash_Step_0_gml_411_0": "* These ICONS will let you ISSUE COMMANDS to YOUR TEAM.",
"obj_ralseienemy_slash_Step_0_gml_412_0": "* The first ICON, THE SWORD, is the ATTACK COMMAND.",
"obj_ralseienemy_slash_Step_0_gml_413_0": "* Using it lets you, um...\n* Hurt people...",
"obj_ralseienemy_slash_Step_0_gml_414_0": "* ... w-well, I guess we have to defend ourselves sometimes, right?",
"obj_ralseienemy_slash_Step_0_gml_427_0": "* Select the SWORD ICON to ATTACK the Dummy!",
"obj_ralseienemy_slash_Step_0_gml_447_0": "* RALSEI - AT 8 DF 12\n* The fluffy prince...",
"obj_ralseienemy_slash_Step_0_gml_464_0": "* You hug RALSEI.",
"obj_ralseienemy_slash_Step_0_gml_504_0": "* K... Kris!?",
"obj_ralseienemy_slash_Step_0_gml_508_0": "* K... Kris!?",
"obj_ralseienemy_slash_Step_0_gml_509_0": "* Ummm, I don't think, um...",
"obj_ralseienemy_slash_Step_0_gml_510_0": "* This is what you're supposed to be doing.",
"obj_ralseienemy_slash_Step_0_gml_511_0": "* (But I don't really want to tell you to stop...)",
"obj_ralseienemy_slash_Step_0_gml_516_0": "* Kris!?",
"obj_ralseienemy_slash_Step_0_gml_517_0": "* Umm, if that's what you r-really want...",
"obj_ralseienemy_slash_Step_0_gml_518_0": "* Then that's a victory in my book!\n* You win!",
"obj_ralseienemy_slash_Step_0_gml_575_0": "H-hey, wait\na second...",
"obj_ralseienemy_slash_Step_0_gml_576_0": "My bike's\nrunning\nout of\ngas...!",
"obj_ralseienemy_slash_Step_0_gml_577_0": "Alright,\nyou punk-\na-roos!",
"obj_ralseienemy_slash_Step_0_gml_578_0": "You got\ngot lucky\nthis time!",
"obj_ralseienemy_slash_Step_0_gml_579_0": "But next\ntime,\nyou're\ngonna\nsuffer!!!",
"obj_ralseienemy_slash_Step_0_gml_580_0": "See you\nin the\nnext hell,\nlosers!",
"obj_ralseithrown_slash_Step_0_gml_23_0": "* Missed!",
"obj_readable_slash_Other_10_gml_2_0": "* Can you see me...?",
"obj_readable_room1_slash_Other_10_gml_13_0": "* Suddenly, your body seizes up.\n* What are you looking at?",
"obj_readable_room1_slash_Other_10_gml_21_0": "* There are CDs under the bed.\n* Classical, jazz, religious ska...",
"obj_readable_room1_slash_Other_10_gml_22_0": "* There's also a game console.\n* It has one normal controller, and one knock-off one.",
"obj_readable_room1_slash_Other_10_gml_36_0": "* It's a computer desk.\n* There are many boxes under it filled with old books.",
"obj_readable_room1_slash_Other_10_gml_54_0": "* The drawer is mostly empty, except for...",
"obj_readable_room1_slash_Other_10_gml_55_0": "* A school cross country shirt with a tear in it.",
"obj_readable_room1_slash_Other_10_gml_56_0": "* A very old school ID with an embarrassing haircut.",
"obj_readable_room1_slash_Other_10_gml_59_0": "* A coupon book.\n* Every coupon is for half-off a large pizza.",
"obj_readable_room1_slash_Other_10_gml_60_0": "* All the coupons expired before the book's print date.",
"obj_readable_room1_slash_Other_10_gml_64_0": "* There's nothing useful in the drawer.",
"obj_readable_room1_slash_Other_10_gml_80_0": "* It's a beautiful day outside.",
"obj_readable_room1_slash_Other_10_gml_91_0": "* Clothes drawer.",
"obj_readable_room1_slash_Other_10_gml_96_0": "* Your bed.",
"obj_readable_room1_slash_Other_10_gml_112_0": "* It's stained.",
"obj_readable_room1_slash_Other_10_gml_120_0": "* The door is locked.",
"obj_readable_room1_slash_Other_10_gml_127_0": "* It's only you.",
"obj_readable_room1_slash_Other_10_gml_141_0": "* There are crayons in the drawer. Their labels have long faded, and there's no green.",
"obj_readable_room1_slash_Other_10_gml_169_0": "* A cactus.\n* There's not much to say about it.",
"obj_readable_room1_slash_Other_10_gml_177_0": "* There are many books.",
"obj_readable_room1_slash_Other_10_gml_178_0": "* Tales of Snails - A Story Book.",
"obj_readable_room1_slash_Other_10_gml_179_0": "* Snails Do Not Have Tails -\nA Scientific Refutation.",
"obj_readable_room1_slash_Other_10_gml_180_0": "* Can Snails Help Your Garden? Um, Not Really.",
"obj_readable_room1_slash_Other_10_gml_181_0": "* And a signed copy of The History of Humans and Monsters, by Gerson Boom.",
"obj_readable_room1_slash_Other_10_gml_184_0": "* There's no time to read anything right now.",
"obj_readable_room1_slash_Other_10_gml_211_0": "* There is some white fur stuck in the drain.",
"obj_readable_room1_slash_Other_10_gml_217_0": "* There's some cinnamony batter caked on the stovetop.",
"obj_readable_room1_slash_Other_10_gml_220_0": "* (It's a butterscotch-cinnamon pie.)\n* (It's still cooling.)",
"obj_readable_room1_slash_Other_10_gml_226_0": "* (Cookie cutters for gingerbread monsters and gingerbread humans.)",
"obj_readable_room1_slash_Other_10_gml_231_0": "* It's a trashcan.\n* Somehow, it's emitting a pleasant floral scent.",
"obj_readable_room1_slash_Other_10_gml_234_0": "* It's a trashcan.\n* Somehow, its floral scent has increased.",
"obj_readable_room1_slash_Other_10_gml_240_0": "* It's a landline phone.\n* But you already have a cell phone.",
"obj_readable_room1_slash_Other_10_gml_245_0": "* It's the TV.\n* Doesn't seem to even be plugged in anymore.",
"obj_readable_room1_slash_Other_10_gml_251_0": "* It's a book of hymns.",
"obj_readable_room1_slash_Other_10_gml_263_0": "* On the shower ledge, there's a small container of apple-scented shampoo.",
"obj_readable_room1_slash_Other_10_gml_264_0": "* ... and a gallon-sized container of pet shampoo.",
"obj_readable_room1_slash_Other_10_gml_273_0": "* You looked inside the sink cupboard.\n* There's...",
"obj_readable_room1_slash_Other_10_gml_274_0": "* A can of Ice-E's Cool Boys Body Spray \"Spray For The Boys,\" Flamin' Hot Pizza Flavor.",
"obj_readable_room1_slash_Other_10_gml_275_0": "* It seems to be almost entirely full.",
"obj_readable_room1_slash_Other_10_gml_335_0": "* The locker is locked.",
"obj_readable_room1_slash_Other_10_gml_336_0": "* The locker's lock is locked.",
"obj_readable_room1_slash_Other_10_gml_337_0": "* The lock's locker is locked.",
"obj_readable_room1_slash_Other_10_gml_338_0": "* The locker's lock's locker is locked.",
"obj_readable_room1_slash_Other_10_gml_339_0": "* The locker is locked.",
"obj_readable_room1_slash_Other_10_gml_344_0": "* (The locker is covered in Jockington memorabilia.)",
"obj_readable_room1_slash_Other_10_gml_349_0": "* (Are you ready for the Sadie Hawkman's dance?)",
"obj_readable_room1_slash_Other_10_gml_350_0": "* (At this dance, all the chaperones wear giant hawk heads...)",
"obj_readable_room1_slash_Other_10_gml_351_0": "* (... and screech at any students that make contact while dancing.)",
"obj_readable_room1_slash_Other_10_gml_356_0": "* (You look through the frosted window.)",
"obj_readable_room1_slash_Other_10_gml_357_0": "* (A blurry yellow object is teaching a bunch of blurry bored-looking objects.)",
"obj_readable_room1_slash_Other_10_gml_362_0": "* (You ran the water fountain.)\n* (It's lukewarm.)",
"obj_readable_room1_slash_Other_10_gml_363_0": "* (You ran the water fountain.)\n* (It's tepid.)",
"obj_readable_room1_slash_Other_10_gml_364_0": "* (You ran the water fountain.)\n* (It's refreshingly cool.)",
"obj_readable_room1_slash_Other_10_gml_368_0": "* (You drank from the water fountain.)",
"obj_readable_room1_slash_Other_10_gml_370_0": "* Heheh, people put their mouth on that, ya know.",
"obj_readable_room1_slash_Other_10_gml_375_0": "* That wasn't ENCOURAGEMENT, dumbass!",
"obj_readable_room1_slash_Other_10_gml_382_0": "* Do you like, breathing? Moving fast, with or without, legs?",
"obj_readable_room1_slash_Other_10_gml_383_0": "* But usually, with legs?",
"obj_readable_room1_slash_Other_10_gml_384_0": "* Join the Cross Country Team with Jockington, and Noelle!",
"obj_readable_room1_slash_Other_10_gml_390_0": "* (Locker. It's locked.)",
"obj_readable_room1_slash_Other_10_gml_396_0": "* (This used to be your brother's locker.)",
"obj_readable_room1_slash_Other_10_gml_400_0": "* (It's your locker.)\n* (It's empty.)",
"obj_readable_room1_slash_Other_10_gml_409_0": "* (You checked the time.)",
"obj_readable_room1_slash_Other_10_gml_410_0": "* (... It seems to be time for class.)",
"obj_readable_room1_slash_Other_10_gml_414_0": "* (You checked the time.)",
"obj_readable_room1_slash_Other_10_gml_415_0": "* (... It seems to not be time for class.)",
"obj_readable_room1_slash_Other_10_gml_423_0": "* Um, Kris, the hope is that you...",
"obj_readable_room1_slash_Other_10_gml_424_0": "* ... choose someone in the class?",
"obj_readable_room1_slash_Other_10_gml_431_0": "* (The computer's wallpaper is a rotating slideshow of nature images.)",
"obj_readable_room1_slash_Other_10_gml_432_0": "* (... and, rarely, an image of two buff superheroes embracing, blushing.)",
"obj_readable_room1_slash_Other_10_gml_436_0": "* (The computer is turned off.)",
"obj_readable_room1_slash_Other_10_gml_437_0": "* (Everything felt peaceful for a moment.)",
"obj_readable_room1_slash_Other_10_gml_453_0": "* (It's a bunch of roses.)",
"obj_readable_room1_slash_Other_10_gml_459_0": "* (Looks like motivational quotes from various literature.)",
"obj_readable_room1_slash_Other_10_gml_460_0": "* \"Try your best, Astral Wolf!\"\n* \"Even in your darkest hour...!\"",
"obj_readable_room1_slash_Other_10_gml_461_0": "* (... that one seems to be from a video game.)",
"obj_readable_room1_slash_Other_10_gml_473_0": "* (\"Ms. Toriel\" is written in cursive on the dry-erase board.)",
"obj_readable_room1_slash_Other_10_gml_474_0": "* (Seems like it hasn't been erased in a very long time.)",
"obj_readable_room1_slash_Other_10_gml_480_0": "* (It's a computer.)",
"obj_readable_room1_slash_Other_10_gml_481_0": "* (Its desktop wallpaper is you and your brother dressed up for Halloween 8 years ago.)",
"obj_readable_room1_slash_Other_10_gml_510_0": "* (Some kind of teacher food.)",
"obj_readable_room1_slash_Other_10_gml_521_0": "* (It's a poster of several basic shapes.)\n* (Circle, Oval, Square...)",
"obj_readable_room1_slash_Other_10_gml_522_0": "* (Hyperdodecahedron...)",
"obj_readable_room1_slash_Other_10_gml_526_0": "* (Kids' books.)\n* (Some of them used to be yours.)",
"obj_readable_room1_slash_Other_10_gml_530_0": "* (It's a primitive drawing of your mom.)",
"obj_readable_room1_slash_Other_10_gml_537_0": "* (Some kind of primitive sculpture.)\n* (Who knows what it represents?)",
"obj_readable_room1_slash_Other_10_gml_543_0": "* (The Throne of the Gods.)",
"obj_readable_room1_slash_Other_10_gml_366_0": " (カギが かかっている)",
"obj_readable_room1_slash_Other_10_gml_371_0": " (カギが かかっている)",
"obj_readable_room1_slash_Other_10_gml_372_0": " (ボロボロになった ぬいぐるみだ)",
"obj_readable_room1_slash_Other_10_gml_373_0": " (あかりの スイッチだ)",
"obj_readable_room1_slash_Other_10_gml_374_0": " (チェッカーのボードだ)\n (うえに チェスの ポーンが\n  ちらばっている)",
"obj_readable_room1_slash_Other_10_gml_378_0": " (みどりのカメを かいた\n  つたない えだ。\n  かみは きばんでいる)",
"obj_readable_room1_slash_Other_10_gml_379_0": " (「アルビン」と\n  なまえが かいてある)",
"obj_readable_room1_slash_Other_10_gml_586_0": "* (It's one of those sliding bead toys that naturally spawns inside doctors' offices.)",
"obj_readable_room1_slash_Other_10_gml_587_0": "* (The beads march grimly along their set path.)",
"obj_readable_room1_slash_Other_10_gml_614_0": "* Come to think of it, how did Lancer get up there...?",
"obj_readable_room1_slash_Other_10_gml_615_0": "* I suppose he rode his bike up the side of the cliff...?",
"obj_readable_room1_slash_Other_10_gml_662_0": "* (It's a bed for three people, or one three-headed person.)",
"obj_readable_room1_slash_Other_10_gml_667_0": "* (It's a giant baseball.)\n* (For parties.)",
"obj_readable_room1_slash_Other_10_gml_670_0": "* (Actually, seems the giant baseball is a soccer ball that's been painted over.)",
"obj_readable_room1_slash_Other_10_gml_671_0": "* (It would be easier to draw that way.)",
"obj_readable_room1_slash_Other_10_gml_676_0": "* (It's a tree.)\n* (For parties.)",
"obj_readable_room1_slash_Other_10_gml_698_0": "* (It's a hole. Presumably dug for fun.)",
"obj_readable_room1_slash_Other_10_gml_707_0": "* (It's some kind of digging implement.)",
"obj_readable_room1_slash_Other_10_gml_714_0": "* (You found 20 Rupys in the hole!)",
"obj_readable_room1_slash_Other_10_gml_715_0": "* (Unfortunately, that's not a useful currency here...)",
"obj_readable_room1_slash_Other_10_gml_719_0": "* (It's a hole made recreationally.)",
"obj_readable_room1_slash_Other_10_gml_723_0": "* (There's salsa buried in the ground here.)",
"obj_readable_room1_slash_Other_10_gml_734_0": "* (It's an angel doll.)\n* (Its lack of facial features is unsettling.)",
"obj_readable_room1_slash_Other_10_gml_736_0": "* That angel?\n* Noelle n' Dess made it in youth group.",
"obj_readable_room1_slash_Other_10_gml_737_0": "* It's kind of like a good luck charm to me now.",
"obj_readable_room1_slash_Other_10_gml_738_0": "* Oh, right, you and Azzy tried to make one too...",
"obj_readable_room1_slash_Other_10_gml_739_0": "* But you wasted the whole time making huge wings for it!",
"obj_readable_room1_slash_Other_10_gml_742_0": "* (It's an angel doll.)\n* (Its lack of facial features is unsettling.)",
"obj_readable_room1_slash_Other_10_gml_754_0": "* Oh, so you're just here to use the sink, huh?",
"obj_readable_room1_slash_Other_10_gml_755_0": "* Come on, Kris!\n* Be a little friendlier!",
"obj_readable_room1_slash_Other_10_gml_759_0": "* (It's a sink.)",
"obj_readable_room1_slash_Other_10_gml_761_0": "* Hey, Kris, is that sink really more interesting than me?",
"obj_readable_room1_slash_Other_10_gml_771_0": "* (Patient Name:)\n* (Rudolph \"Rudy\" Holiday)",
"obj_readable_room1_slash_Other_10_gml_773_0": "* Hey Kris, you forget my name or something!?",
"obj_readable_room1_slash_Other_10_gml_784_0": "* (It's a bunch of roses in a glass container.)",
"obj_readable_room1_slash_Other_10_gml_786_0": "* Hey, I'm happy your dad brought me flowers, but...",
"obj_readable_room1_slash_Other_10_gml_787_0": "* Roses!? What is this, man? Beauty and the Beast?",
"obj_readable_room1_slash_Other_10_gml_788_0": "* That ain't gonna work, man! We're both beasts!",
"obj_readable_room1_slash_Other_10_gml_791_0": "* (It's a bunch of roses.)\n* (They seem healthy.)",
"obj_readable_room1_slash_Other_10_gml_793_0": "* Kris, I love your dad, but...",
"obj_readable_room1_slash_Other_10_gml_794_0": "* Asgore, if you wanna go to prom with me, just ask!",
"obj_readable_room1_slash_Other_10_gml_801_0": "* (It's a get well soon card from your mom.)\n* (It's signed inside.)",
"obj_readable_room1_slash_Other_10_gml_803_0": "* Hey, Kris, you KNOW you signed the inside, right?",
"obj_readable_room1_slash_Other_10_gml_804_0": "* Why are you staring at it like you haven't seen it before?",
"obj_readable_room1_slash_Other_10_gml_805_0": "* Is your penmanship that good??? Was I not moved enough???",
"obj_readable_room1_slash_Other_10_gml_875_0": "* \"Lord of the Hammer\"",
"obj_readable_room1_slash_Other_10_gml_876_0": "* (First in the award-winning fiction series by lauded historian Gerson Boom.)",
"obj_readable_room1_slash_Other_10_gml_881_0": "* (It's an unlabelled book. You look inside...)",
"obj_readable_room1_slash_Other_10_gml_882_0": "* oh.... i accidentally returned my personal journal instead of my book...",
"obj_readable_room1_slash_Other_10_gml_883_0": "* oh no.... they're putting it into their catalogue...",
"obj_readable_room1_slash_Other_10_gml_884_0": "* oh no... i have to take it out every time i want to write a new entry...",
"obj_readable_room1_slash_Other_10_gml_892_0": "* \"Please remember my name. Please. I wrote a book to help you remember.\"",
"obj_readable_room1_slash_Other_10_gml_893_0": "* (By Hots Fireguy)",
"obj_readable_room1_slash_Other_10_gml_897_0": "* (There's a book here.)\n* (You lick the page...)\n* (It's delicious!)",
"obj_readable_room1_slash_Other_10_gml_898_0": "* (This must be what they meant by flavor text.)",
"obj_readable_room1_slash_Other_10_gml_911_0": "* (You looked through the window to the computer lab...)",
"obj_readable_room1_slash_Other_10_gml_912_0": "* (There seems to be a dog inside working at a computer...)",
"obj_readable_room1_slash_Other_10_gml_913_0": "* (Seems like it's making a game...)",
"obj_readable_room1_slash_Other_10_gml_914_0": "* (Seems like you shouldn't interrupt it...)",
"obj_readable_room1_slash_Other_10_gml_915_0": "* (Seems like when the game's finished, you can go in...)",
"obj_readable_room1_slash_Other_10_gml_916_0": "* (You just have to trust the dog...)",
"obj_readable_room1_slash_Other_10_gml_920_0": "* (You looked through the window to the computer lab...)",
"obj_readable_room1_slash_Other_10_gml_921_0": "* (Now the dog is just playing the maracas...)",
"obj_readable_room1_slash_Other_10_gml_922_0": "* (It's not doing any work...)",
"obj_readable_room1_slash_Other_10_gml_923_0": "* (This might take a while...)",
"obj_readable_room1_slash_Other_10_gml_905_0": "* (Computer Lab.)\n* (Please surf the web responsibly.)",
"obj_readable_room1_slash_Other_10_gml_906_0": "* (In fact, maybe don't do it at all.)",
"obj_readable_room1_slash_Other_10_gml_931_0": "* (There's a crude drawing of an ice-cube wearing a headband.)",
"obj_readable_room1_slash_Other_10_gml_932_0": "* (\"The TeenZone: Where Teen's Can Be Kid's.\")",
"obj_readable_room1_slash_Other_10_gml_933_0": "* (A feeling of immense relief washes over you.)",
"obj_readable_room1_slash_Other_10_gml_948_0": "* GERSON\n* RENOWNED HISTORIAN, AUTHOR, AND TEACHER",
"obj_readable_room1_slash_Other_10_gml_951_0": "* CRYSTAL\n* A SNOWY GEMSTONE FOR A PROUD MOTHER",
"obj_readable_room1_slash_Other_10_gml_955_0": "* MUTTLER\n* A BIG BONE FOR THE LEADER OF THE PACK",
"obj_readable_room1_slash_Other_10_gml_961_0": "* SHYRA\n* A KARAOKE MICROPHONE FOR A BRAVE SINGER",
"obj_readable_room1_slash_Other_10_gml_983_0": "* (It's a painting of the town.)",
"obj_readable_room1_slash_Other_10_gml_988_0": "* (It's a small pine tree.)",
"obj_readable_room1_slash_Other_10_gml_991_0": "* (It's a chair.)\n* (Maybe it's into politics.)",
"obj_readable_room1_slash_Other_10_gml_1003_0": "* (Rave reviews and autographs.)\n* (... from various normal townspeople.)",
"obj_readable_room1_slash_Other_10_gml_1010_0": "* (It's a cash register.)\n* (There's not much change inside.)",
"obj_readable_room1_slash_Other_10_gml_1011_0": "* (It's a flower.)",
"obj_readable_room1_slash_Other_10_gml_1012_0": "* (It's some kind of catalogue... There's a car magazine underneath.)",
"obj_readable_room1_slash_Other_10_gml_1017_0": "* (It's an expertly trimmed arrangement.)",
"obj_readable_room1_slash_Other_10_gml_1018_0": "* (There are various flowers inside.)",
"obj_readable_room1_slash_Other_10_gml_1027_0": "* (It's a door.)\n* (It's locked.)",
"obj_readable_room1_slash_Other_10_gml_1031_0": "* (Various bags of soil.)",
"obj_readable_room1_slash_Other_10_gml_1032_0": "* (It's a dirty watering can.)",
"obj_readable_room1_slash_Other_10_gml_1034_0": "* (There is some dirty fur stuck in the drain.)",
"obj_readable_room1_slash_Other_10_gml_1037_0": "* (It's a small TV.)\n* (On top are some superhero comics.)",
"obj_readable_room1_slash_Other_10_gml_1044_0": "* (It's a note.)\n* (It says...)",
"obj_readable_room1_slash_Other_10_gml_1045_0": "* No rent received. Again.\n* Stop giving away flowers.\n* Start selling them.",
"obj_readable_room1_slash_Other_10_gml_1046_0": "* You have one month.\n \n - C",
"obj_readable_room1_slash_Other_10_gml_1052_0": "* (It's an air mattress.)\n* (It's certainly not king-sized...)",
"obj_readable_room1_slash_Other_10_gml_1054_0": "* Kris, do you want to sleep over?",
"obj_readable_room1_slash_Other_10_gml_1055_0": "* You could use that air mattress, and I could...",
"obj_readable_room1_slash_Other_10_gml_1056_0": "* Er, use those bags of soil...\n* Perhaps not.",
"obj_readable_room1_slash_Other_10_gml_1060_0": "* (It's an air mattress.)\n* (It's certainly not king-sized...)",
"obj_readable_room1_slash_Other_10_gml_1077_0": "* (It's a saucer of milk.)",
"obj_readable_room1_slash_Other_10_gml_1091_0": "* (It's a dirty trash can.)",
"obj_readable_room1_slash_Other_10_gml_1094_0": "* (It's a trash can full of well-kept flowers.)",
"obj_readable_room1_slash_Other_10_gml_1111_0": "* (Police tape is blocking the way.)",
"obj_readable_room1_slash_Other_10_gml_1112_0": "* (The tape simply reads \"NGAHHHHH!!!\")",
"obj_readable_room1_slash_Other_10_gml_1119_0": "* (You knocked on the door to the Police Station.)",
"obj_readable_room1_slash_Other_10_gml_1120_0": "* (...)",
"obj_readable_room1_slash_Other_10_gml_1121_0": "* (Someone's coming up to the window.)",
"obj_readable_room1_slash_Other_10_gml_1126_0": "* (Seems like the police aren't really feelin' it right now...)",
"obj_readable_room1_slash_Other_10_gml_1136_0": "* (Here at ICE-E'S PEZZA, You're Family.)",
"obj_fusionmenu_slash_Draw_0_gml_71_0": "Quit",
"obj_readable_room1_slash_Other_10_gml_1137_0": "* (... Is Going to Love it!)",
"obj_readable_room1_slash_Other_10_gml_1141_0": "* (The entrance is locked.)\n* (No one's inside.)",
"obj_readable_room1_slash_Other_10_gml_1142_0": "* (Seems like all of the employees are outside in costume.)",
"obj_readable_room1_slash_Other_10_gml_1146_0": "* (Ice E's P\"E\"ZZA, You're number \"\n1\" Spot for a piping hot pe\"E\"ce of PEZZA.)",
"obj_readable_room1_slash_Other_10_gml_1154_0": "* (Knock knock knock...)",
"obj_readable_room1_slash_Other_10_gml_148_0": "* (...)",
"obj_readable_room1_slash_Other_10_gml_1156_0": "* (No response...)\n* (... but the distant trousle of bones.)",
"obj_readable_room1_slash_Other_10_gml_1170_0": "* Ooo, are you the human that lives at the top of town?",
"obj_readable_room1_slash_Other_10_gml_1171_0": "* Wow, my mommy told me about you...",
"obj_readable_room1_slash_Other_10_gml_1172_0": "* Does it hurt to be made of blood???",
"obj_readable_room1_slash_Other_10_gml_1187_0": "* Huh... that sounds like the knock of a beginner.",
"obj_readable_room1_slash_Other_10_gml_1188_0": "* Come back when you've gotten better at knocking!",
"obj_readable_room1_slash_Other_10_gml_1204_0": "* OY, Snowy, whaddid I TELL YAH about knockin' the door so hahd!",
"obj_readable_room1_slash_Other_10_gml_1205_0": "* Don't!\n* Do!\n* It!",
"obj_readable_room1_slash_Other_10_gml_1206_0": "* It's REALLY gonna hurt yah face! We don't have arms, yah know!",
"obj_readable_room1_slash_Other_10_gml_1236_0": "* (It's an ornate gate.)\n* (It appears to be locked.)",
"obj_readable_room1_slash_Other_10_gml_1245_0": "* Aww, Kris, like, if you wanna come in...",
"obj_readable_room1_slash_Other_10_gml_1246_0": "* Our cat-flap, is like, always open to you...",
"obj_readable_room1_slash_Other_10_gml_1258_0": "* (Various cat-themed junk is piled up inside the house.)",
"obj_readable_room1_slash_Other_10_gml_1259_0": "* (It seems to be a bit of a cat-sty...)",
"obj_readable_room1_slash_Other_10_gml_1263_0": "* (It's a broken grill.)",
"obj_readable_room1_slash_Other_10_gml_1264_0": "* (... It smells like burnt cat food.)",
"obj_readable_room1_slash_Other_10_gml_1268_0": "* (There's some kind of scratching noise coming from inside...)",
"obj_readable_room1_slash_Other_10_gml_1276_0": "* (Knock knock knock...)",
"obj_readable_room1_slash_Other_10_gml_1277_0": "* Ah, I'm afraid no one's home right now, darling.",
"obj_readable_room1_slash_Other_10_gml_1278_0": "* Now, why don't you prance on home?",
"obj_readable_room1_slash_Other_10_gml_1282_0": "* I'm telling you, they're not home right now.",
"obj_readable_room1_slash_Other_10_gml_1283_0": "* ... Ah, you just wanted to talk to me...?",
"obj_readable_room1_slash_Other_10_gml_1284_0": "* ...",
"obj_readable_room1_slash_Other_10_gml_1285_0": "* My apologies, beautiful.\n* I'm afraid I'm a bit of a nobody.",
"obj_readable_room1_slash_Other_10_gml_1302_0": "* (It's locked.)",
"obj_rudinnranger_slash_Step_0_gml_11_0": "Long live\nthe king!",
"obj_rudinnranger_slash_Step_0_gml_12_0": "Glimmer\nglammor",
"obj_rudinnranger_slash_Step_0_gml_13_0": "Perish,\nLightners!",
"obj_rudinnranger_slash_Step_0_gml_14_0": "I'm the,\ndiamond,\nhere's the\nrough!",
"obj_rudinnranger_slash_Step_0_gml_17_0": "Enough!\nYou can't\nconvince\nme!",
"obj_rudinnranger_slash_Step_0_gml_21_0": "No one ever\nsaid THAT to\nme before\n...",
"obj_rudinnranger_slash_Step_0_gml_22_0": "The King\nnever said\nTHAT to me\nbefore...",
"obj_rudinnranger_slash_Step_0_gml_25_0": "Yeah it\nwould be\nweird.",
"obj_rudinnranger_slash_Step_0_gml_81_0": "* Rudinn Ranger gleams gallantly.",
"obj_rudinnranger_slash_Step_0_gml_82_0": "* Rudinn Ranger puts a power limiter on its feelings.",
"obj_rudinnranger_slash_Step_0_gml_83_0": "* Rudinn Ranger fantasizes about divine gems.",
"obj_rudinnranger_slash_Step_0_gml_84_0": "* Rudinn Ranger pledges allegiance.",
"obj_rudinnranger_slash_Step_0_gml_85_0": "* Smells like crystal.",
"obj_rudinnranger_slash_Step_0_gml_86_0": "* Rudinn Ranger is starting to fall asleep.",
"obj_rudinnranger_slash_Step_0_gml_87_0": "* Rudinn Ranger's luster begins to fade.",
"obj_rudinnranger_slash_Step_0_gml_88_0": "* Rudinn Ranger seems totally flattered.",
"obj_rudinnranger_slash_Step_0_gml_122_0": "Alright,\nyou convinced\nme!!",
"obj_rudinnranger_slash_Step_0_gml_158_0": "* RUDINN RANGER - AT 8 DF 0\n* Ideally multicolored, but they all wanted to be red.",
"obj_rudinnranger_slash_Step_0_gml_167_0": "* You tried to explain why fighting is bad.",
"obj_rudinnranger_slash_Step_0_gml_168_0": "* But Rudinn Ranger just became \\cBTIRED\\cW...",
"obj_rudinnranger_slash_Step_0_gml_181_0": "* Susie COMPLIMENTed the enemy...?",
"obj_rudinnranger_slash_Step_0_gml_184_0": "* \"Your outfit is NOT disgusting.\"",
"obj_rudinnranger_slash_Step_0_gml_185_0": "* \"Please keep body tackling the soda machine.\"",
"obj_rudinnranger_slash_Step_0_gml_186_0": "* Nice, you guys look like you're gonna kill me.",
"obj_rudinnranger_slash_Step_0_gml_190_0": "* You told Susie to COMPLIMENT the enemy!",
"obj_rudinnranger_slash_Step_0_gml_192_0": "* ... uhhh, are you serious?",
"obj_rudinnranger_slash_Step_0_gml_193_0": "* What good can I say about someone trying to kill us?",
"obj_rudinnranger_slash_Step_0_gml_195_0": "* Aww, Susie... if you're stuck, why not try...",
"obj_rudinnranger_slash_Step_0_gml_196_0": "* ... saying something you wish someone'd say to you?",
"obj_rudinnranger_slash_Step_0_gml_198_0": "* ...",
"obj_rudinnranger_slash_Step_0_gml_199_0": "* \"You are unbanned from free ham sandwich day\"",
"obj_rudinnranger_slash_Step_0_gml_207_0": "* Look, it's just gonna be weird if I keep going.",
"obj_rudinnranger_slash_Step_0_gml_235_0": "You kidding?\nI can't quit.\nStopping you\nis my job!",
"obj_rudinnranger_slash_Step_0_gml_245_0": "* Really?\n* What do you spend your money on?",
"obj_rudinnranger_slash_Step_0_gml_253_0": "I'm a normal\nperson.",
"obj_rudinnranger_slash_Step_0_gml_254_0": "I spend all\nmy money on\nRENT and\nMYSTIC GEMs.",
"obj_rudinnranger_slash_Step_0_gml_264_0": "* (Kris, let's try CONVINCING them again...)",
"obj_rudinnranger_slash_Step_0_gml_169_0": "(くたびれ)",
"obj_rudy_slash_Step_0_gml_15_0": "* Ahahaha... DAD!\n* I can't just SAY that to her!",
"obj_rudy_slash_Step_0_gml_16_0": "* Oh my god... I'd DIE.\n* I'd LITERALLY die.",
"obj_rudy_slash_Step_0_gml_18_0": "* Noelle. Sweetheart.\n* First time I laid eyes on your mother...",
"obj_rudy_slash_Step_0_gml_19_0": "* I walked right up and told her she was a HOT piece of work.",
"obj_rudy_slash_Step_0_gml_21_0": "* R...Really?",
"obj_rudy_slash_Step_0_gml_23_0": "* Yeah, she slapped me so hard I blacked out!",
"obj_rudy_slash_Step_0_gml_53_0": "* Hahaha...!\n* Dad, that doesn't help at all!",
"obj_rudy_slash_Step_0_gml_55_0": "* Anyhow, how's Dragon Blazers III?\n* Beat it yet?",
"obj_rudy_slash_Step_0_gml_57_0": "* Nah, I'm still at the Ice Palace.\n* I've been kind of...",
"obj_rudy_slash_Step_0_gml_58_0": "* ... kind of waiting to finish it with you, Dad.",
"obj_rudy_slash_Step_0_gml_60_0": "* ...\n* Noelle...",
"obj_rudy_slash_Step_0_gml_61_0": "* Maybe...\n* Maybe you shouldn't wait.",
"obj_rudy_slash_Step_0_gml_63_0": "* D... Dad?",
"obj_rudy_slash_Step_0_gml_65_0": "* You should bring it HERE!\n* I'm bored as hell!",
"obj_rudy_slash_Step_0_gml_67_0": "* Har har har!\n* FINE, you win!\n* I'll bring it next time!",
"obj_rudy_slash_Step_0_gml_68_0": "* Oh, it's getting late...",
"obj_rudy_slash_Step_0_gml_69_0": "* Guess I better go.\n* I've got HOMEWORK.",
"obj_rudy_slash_Step_0_gml_71_0": "* Oh.\n* That's the group project voice.",
"obj_rudy_slash_Step_0_gml_72_0": "* Bird guy again?\n* What's his name? Nerdly?",
"obj_rudy_slash_Step_0_gml_74_0": "* It's, um, Berdly...\n* He's not that bad, dad.",
"obj_rudy_slash_Step_0_gml_76_0": "* I'll kick his ass.",
"obj_rudy_slash_Step_0_gml_78_0": "* Hahaha...\n* Dad, you're not even supposed to get up.",
"obj_rudy_slash_Step_0_gml_80_0": "* Bring him by the window! I'll throw something at him!",
"obj_rudy_slash_Step_0_gml_82_0": "* GOODBYE, dad.",
"obj_rudy_slash_Step_0_gml_140_0": "* ... oh?\n* Hi, Kris...?",
"obj_savemenu_slash_Draw_0_gml_47_0": "Save",
"obj_savemenu_slash_Draw_0_gml_48_0": "Return",
"obj_savemenu_slash_Draw_0_gml_52_0": "File saved.",
"obj_shop1_slash_Create_0_gml_74_0": "ITEM\nStar-shape\ncandy that\nheals 40HP",
"obj_shop1_slash_Create_0_gml_75_0": "ITEM\nMysterious\nhamburger\nheals 70HP",
"obj_shop1_slash_Create_0_gml_76_0": "ARMOR\nDefensive\ncharm",
"obj_shop1_slash_Create_0_gml_77_0": "WEAPON\nBlack-and\norange",
"obj_shop1_slash_Draw_0_gml_98_0": "* Take your time...\n* Ain't like it's\nbetter spent.",
"obj_shop1_slash_Draw_0_gml_99_0": "* Hee hee...\n* Welcome, travellers.",
"obj_shop1_slash_Draw_0_gml_106_0": "Buy",
"obj_shop1_slash_Draw_0_gml_107_0": "Sell",
"obj_shop1_slash_Draw_0_gml_108_0": "Talk",
"obj_shop1_slash_Draw_0_gml_109_0": "Exit",
"obj_shop1_slash_Draw_0_gml_139_0": "Exit",
"obj_shop1_slash_Draw_0_gml_148_0": "What do\nyou like\nto buy?",
"obj_shop1_slash_Draw_0_gml_350_0": "Thanks for\nthat.",
"obj_shop1_slash_Draw_0_gml_150_0": "What,\nnot good\nenough?",
"obj_shop1_slash_Draw_0_gml_151_0": "Not\nenough\nmoney.",
"obj_shop1_slash_Draw_0_gml_152_0": "You're\ncarrying\ntoo much.",
"obj_shop1_slash_Draw_0_gml_153_0": "/*",
"obj_shop1_slash_Draw_0_gml_167_0": "Buy it for",
"obj_shop1_slash_Draw_0_gml_367_0": "Yes",
"obj_shop1_slash_Draw_0_gml_368_0": "No",
"obj_shop1_slash_Draw_0_gml_217_0": "About yourself",
"obj_shop1_slash_Draw_0_gml_218_0": "Lightners",
"obj_shop1_slash_Draw_0_gml_220_0": "Kingdom",
"obj_shop1_slash_Draw_0_gml_224_0": "About JEVIL",
"obj_shop1_slash_Draw_0_gml_227_0": "We're legendary",
"obj_shop1_slash_Draw_0_gml_240_0": "Exit",
"obj_shop1_slash_Draw_0_gml_278_0": "Sell Items",
"obj_shop1_slash_Draw_0_gml_279_0": "Sell Weapons",
"obj_shop1_slash_Draw_0_gml_280_0": "Sell Armor",
"obj_shop1_slash_Draw_0_gml_285_0": "What kind\nof junk\nyou got?",
"obj_shop1_slash_Draw_0_gml_286_0": "That's it\nfor that.",
"obj_shop1_slash_Draw_0_gml_287_0": "You don't\nhave\nanything!",
"obj_shop1_slash_Draw_0_gml_347_0": "Alright,\ngive me\nan ITEM.",
"obj_shop1_slash_Draw_0_gml_348_0": "What WEAPON\nwill you\ngive me?",
"obj_shop1_slash_Draw_0_gml_349_0": "What ARMOR\nwill you\ngive me?",
"obj_shop1_slash_Draw_0_gml_149_0": "Thanks for\nthat.",
"obj_shop1_slash_Draw_0_gml_351_0": "No?",
"obj_shop1_slash_Draw_0_gml_352_0": "Y'think I\nWANT that?",
"obj_shop1_slash_Draw_0_gml_353_0": "That's\nnothing.",
"obj_shop1_slash_Draw_0_gml_365_0": "Sell it for",
"obj_shop1_slash_Draw_0_gml_169_0": "Yes",
"obj_shop1_slash_Draw_0_gml_170_0": "No",
"obj_shop1_slash_Draw_0_gml_395_0": "* See you again...\n* Or not.\n* Ha ha ha ha...",
"obj_shop1_slash_Draw_0_gml_399_0": "* The name's Seam.\n* Pronounced \"Shawm.\"",
"obj_shop1_slash_Draw_0_gml_400_0": "* And this is my little Seap.\n* Ha ha ha ha...",
"obj_shop1_slash_Draw_0_gml_401_0": "* Over the years, I've collected odds and ends.",
"obj_shop1_slash_Draw_0_gml_402_0": "* 'Course, I've no attachment to any of it.\n* It's just a hobby of mine.",
"obj_shop1_slash_Draw_0_gml_403_0": "* Around here, you learn to find ways to pass the time...\n* ... or go mad like everyone else.",
"obj_shop1_slash_Draw_0_gml_411_0": "* Long ago, the Darkners lived in harmony with the Lightners.",
"obj_shop1_slash_Draw_0_gml_412_0": "* They were like Gods to us.\n* Our protectors.\n* Our creators.\n* Those who gave us purpose...",
"obj_shop1_slash_Draw_0_gml_413_0": "* Then, one day we were all locked away in this prison...\n* And the Lightners never returned.",
"obj_shop1_slash_Draw_0_gml_414_0": "* Embittered, the King took up arms, and aims to take revenge upon the Lightners that left us behind.",
"obj_shop1_slash_Draw_0_gml_415_0": "* 'Course, even among his troops, some still distantly hope the Lightners will return...",
"obj_shop1_slash_Draw_0_gml_421_0": "* Historically, this land was ruled by the Four Kings, from \\cYCARD CASTLE\\cW to the East.",
"obj_shop1_slash_Draw_0_gml_422_0": "* But, recently, a \\cRstrange knight\\cW appeared...\n* And three of the kings were locked away.",
"obj_shop1_slash_Draw_0_gml_423_0": "* The remaining king put him and his strange son into power.",
"obj_shop1_slash_Draw_0_gml_424_0": "* This land hasn't seen THIS much chaos since...",
"obj_shop1_slash_Draw_0_gml_425_0": "* Ha ha ha...\n* Well, you don't need to know about THAT.",
"obj_shop1_slash_Draw_0_gml_429_0": "* He... was a funny little man. Once, the court jester. I, the court magician.",
"obj_shop1_slash_Draw_0_gml_430_0": "* A friend...? Could I consider him a friend...? Perhaps, perhaps not.",
"obj_shop1_slash_Draw_0_gml_431_0": "* But he was the only one who matched me in the games we used to play.",
"obj_shop1_slash_Draw_0_gml_432_0": "* One day, he met a strange someone... and since then, he began to change.",
"obj_shop1_slash_Draw_0_gml_433_0": "* He started saying bizarre things that didn't completely make sense -",
"obj_shop1_slash_Draw_0_gml_434_0": "* But didn't completely not make sense, either.",
"obj_shop1_slash_Draw_0_gml_435_0": "* Soon, he began to see the world as a game, and everyone as its participants.",
"obj_shop1_slash_Draw_0_gml_436_0": "* As the court mage, and his only companion, I was forced to lock him away...",
"obj_shop1_slash_Draw_0_gml_437_0": "* Or, rather, lock US all away, in his own words.",
"obj_shop1_slash_Draw_0_gml_438_0": "* Since that time, the strange words he's said have stuck inside my cotton...",
"obj_shop1_slash_Draw_0_gml_439_0": "* And my view of this world has become darker, yet darker.",
"obj_shop1_slash_Draw_0_gml_440_0": "* Reflecting on these old memories, I think, perhaps - I miss playing games with him.",
"obj_shop1_slash_Draw_0_gml_441_0": "* And I wonder, if I hadn't been asked to lock him up...",
"obj_shop1_slash_Draw_0_gml_442_0": "* Would I have found a little more purpose in my life...?",
"obj_shop1_slash_Draw_0_gml_448_0": "* Ha ha ha ...\n* So you are the \"heroes\" who are going to seal our Fountain?",
"obj_shop1_slash_Draw_0_gml_449_0": "* Ha, good luck.\n* It makes no difference to me.",
"obj_shop1_slash_Draw_0_gml_450_0": "* Neither Light nor Dark hold a future for a Darkner in my condition.",
"obj_shop1_slash_Draw_0_gml_459_0": "* Trouble opening the door...?",
"obj_shop1_slash_Draw_0_gml_460_0": "* Ha ha ha, well, whether you can or not, it doesn't matter to me.",
"obj_shop1_slash_Draw_0_gml_461_0": "* But here's a hint - \\cYwalk where the stars don't shine\\cW.",
"obj_shop1_slash_Draw_0_gml_472_0": "* Eh...? What are you talking about...? A prisoner with an odd manner...?",
"obj_shop1_slash_Draw_0_gml_473_0": "* ... No, you couldn't possibly be talking about HIM...?",
"obj_shop1_slash_Draw_0_gml_474_0": "* ... I see.\n* After all the trouble I went through to lock him up, you want to release him?",
"obj_shop1_slash_Draw_0_gml_475_0": "* ...",
"obj_shop1_slash_Draw_0_gml_476_0": "* Hmm, now that you mention it, it could be troublesome if he was left alone...",
"obj_shop1_slash_Draw_0_gml_477_0": "* Yes, perhaps it's better if you Heroes dealt with him now...?",
"obj_shop1_slash_Draw_0_gml_478_0": "* After all, it's not as if whatever happens, will matter in the end.",
"obj_shop1_slash_Draw_0_gml_479_0": "* Perhaps a little chaos might be fun.",
"obj_shop1_slash_Draw_0_gml_480_0": "* So then, take this.",
"obj_shop1_slash_Draw_0_gml_482_0": "* (\\cYBROKEN KEY A\\cW was added to your \\cYKEY ITEMS\\cW.)",
"obj_shop1_slash_Draw_0_gml_483_0": "* If you're so driven, find the other \\cYtwo\\cW pieces, and get someone to \\cYfix\\cW them.",
"obj_shop1_slash_Draw_0_gml_484_0": "* I'll even give you a hint - \\cYWalk where the stars don't shine\\cW.",
"obj_shop1_slash_Draw_0_gml_485_0": "* Anyhow, if you succeed, come back here and tell me! Good luck!!",
"obj_shop1_slash_Draw_0_gml_486_0": "* If you can call THIS luck... No, it's more like a curse...!",
"obj_shop1_slash_Draw_0_gml_493_0": "* You already opened the door...?",
"obj_shop1_slash_Draw_0_gml_494_0": "* Ha ha ha... I almost wish I could watch! Tell me what happens!",
"obj_shop1_slash_Draw_0_gml_495_0": "* Ha ha ha... though, I suppose if you don't come back, I'll understand, too!",
"obj_shop1_slash_Draw_0_gml_500_0": "* You defeated him!? You REALLY defeated him!?",
"obj_shop1_slash_Draw_0_gml_501_0": "* I see... perhaps you three may truly be \"Heroes\" after all...",
"obj_shop1_slash_Draw_0_gml_502_0": "* But JEVIL was just a taste of what you'll face from now on.",
"obj_shop1_slash_Draw_0_gml_503_0": "* One day soon...",
"obj_shop1_slash_Draw_0_gml_504_0": "* You too, will begin to realize the futility of your actions.",
"obj_shop1_slash_Draw_0_gml_505_0": "* Ha ha ha...",
"obj_shop1_slash_Draw_0_gml_506_0": "* At that time, feel free to come back here.\n* I'll make you tea...",
"obj_shop1_slash_Draw_0_gml_507_0": "* And we can toast... to the end of the world!",
"obj_shop1_slash_Draw_0_gml_571_0": "NO SPACE",
"obj_shop2_slash_Create_0_gml_73_0": "ITEM\nFragrant\nsauce\nheals 50HP",
"obj_shop2_slash_Create_0_gml_74_0": "WEAPON\nHeroic \n\nCool",
"obj_shop2_slash_Create_0_gml_75_0": "WEAPON\nHomemade\nHealing up",
"obj_shop2_slash_Create_0_gml_76_0": "ARMOR\nDefensive\ncharm",
"obj_shop2_slash_Draw_0_gml_70_0": "* Anything else?",
"obj_shop2_slash_Draw_0_gml_73_0": "* Welcome to my\nshop, you\nungrateful worms.",
"obj_shop2_slash_Draw_0_gml_74_0": "* Welcome, welcome,\nmy Heroick Comrades!",
"obj_shop2_slash_Draw_0_gml_82_0": "Buy",
"obj_shop2_slash_Draw_0_gml_83_0": "Sell",
"obj_shop2_slash_Draw_0_gml_84_0": "Talk",
"obj_shop2_slash_Draw_0_gml_85_0": "Exit",
"obj_shop2_slash_Draw_0_gml_115_0": "Exit",
"obj_shop2_slash_Draw_0_gml_124_0": "What\nshalt\nthou buy?",
"obj_shop2_slash_Draw_0_gml_125_0": "Thanks,\nworm.",
"obj_shop2_slash_Draw_0_gml_126_0": "Thanks,\nhero!",
"obj_shop2_slash_Draw_0_gml_127_0": "Perhaps\nanother\nware?",
"obj_shop2_slash_Draw_0_gml_128_0": "Your\nfunds are\nlacking.",
"obj_shop2_slash_Draw_0_gml_129_0": "Thou doth\ncarry\ntoo much!",
"obj_shop2_slash_Draw_0_gml_130_0": "/*",
"obj_shop2_slash_Draw_0_gml_144_0": "Buyeth for",
"obj_shop2_slash_Draw_0_gml_146_0": "Yes",
"obj_shop2_slash_Draw_0_gml_147_0": "No",
"obj_shop2_slash_Draw_0_gml_194_0": "About yourself",
"obj_shop2_slash_Draw_0_gml_195_0": "Why sell to us",
"obj_shop2_slash_Draw_0_gml_196_0": "The King",
"obj_shop2_slash_Draw_0_gml_197_0": "The King's Son",
"obj_shop2_slash_Draw_0_gml_198_0": "Exit",
"obj_shop2_slash_Draw_0_gml_202_0": "Ah, what is\nthine\nIntereste?",
"obj_shop2_slash_Draw_0_gml_236_0": "Selleth Items",
"obj_shop2_slash_Draw_0_gml_237_0": "Selleth Weapons",
"obj_shop2_slash_Draw_0_gml_238_0": "Selleth Armor",
"obj_shop2_slash_Draw_0_gml_239_0": "Returnst",
"obj_shop2_slash_Draw_0_gml_243_0": "Showeth\nme your\ntreasure!",
"obj_shop2_slash_Draw_0_gml_244_0": "That seems\nto be all,\nno?",
"obj_shop2_slash_Draw_0_gml_245_0": "You have\nnone!",
"obj_shop2_slash_Draw_0_gml_305_0": "What ITEM\nshalt thou\nproffer?",
"obj_shop2_slash_Draw_0_gml_306_0": "What WEAPON\nshalt thou\nproffer?",
"obj_shop2_slash_Draw_0_gml_307_0": "What ARMOR\nshalt thou\nproffer?",
"obj_shop2_slash_Draw_0_gml_308_0": "I shall\nmake use\nof this!",
"obj_shop2_slash_Draw_0_gml_309_0": "What?",
"obj_shop2_slash_Draw_0_gml_310_0": "Er, NO\nthank you.",
"obj_shop2_slash_Draw_0_gml_311_0": "What?",
"obj_shop2_slash_Draw_0_gml_323_0": "Sell it for",
"obj_shop2_slash_Draw_0_gml_325_0": "Yes",
"obj_shop2_slash_Draw_0_gml_326_0": "No",
"obj_shop2_slash_Draw_0_gml_353_0": "* See thou in the Dungeon, Worms!",
"obj_shop2_slash_Draw_0_gml_354_0": "* Come by any time, my good Worms!",
"obj_shop2_slash_Draw_0_gml_358_0": "* I amst the Duke of Puzzles, Rouxls Kaard.",
"obj_shop2_slash_Draw_0_gml_359_0": "* My hobbies includest calligraphy, lawkeeping, bugkeeping, cages...",
"obj_shop2_slash_Draw_0_gml_360_0": "* ... and long walks in the dungeon.",
"obj_shop2_slash_Draw_0_gml_361_0": "* Artest thou one of my admirers, worm?",
"obj_shop2_slash_Draw_0_gml_364_0": "* By the way, no hard feelingst about earlier, right?",
"obj_shop2_slash_Draw_0_gml_371_0": "* Hahaha!! So I might amasseth funds, Worms! An army of funds...",
"obj_shop2_slash_Draw_0_gml_372_0": "* So that I may crushest thou like Fermented Grapes, into a most delicious and adult beverage -",
"obj_shop2_slash_Draw_0_gml_373_0": "* Vengeance!! Ahahaha!!!",
"obj_shop2_slash_Draw_0_gml_374_0": "* Oh, how I amuse myself!!!",
"obj_shop2_slash_Draw_0_gml_378_0": "* Haha, why of course I wouldst sell to my compatriarts, the Heroes Of Legend!",
"obj_shop2_slash_Draw_0_gml_379_0": "* Earlier art but a Test of your Heroick Resolve!",
"obj_shop2_slash_Draw_0_gml_380_0": "* Rouxls is ALWAYS on the winning side!! Thou can bet on that!!!",
"obj_shop2_slash_Draw_0_gml_386_0": "* Our Lorde King art a cruel and terrifying Monarcke!",
"obj_shop2_slash_Draw_0_gml_387_0": "* However, he is also Brilliant, for he decidedesteth to appoinst ME, as Duke of Puzzles,",
"obj_shop2_slash_Draw_0_gml_388_0": "* After pretty mucheth everyone else was firedst or placed inside a cage.",
"obj_shop2_slash_Draw_0_gml_389_0": "* Truly, a benevolent ruler!",
"obj_shop2_slash_Draw_0_gml_392_0": "* Yes, the King! A terrible Man! An awful Monarcke!",
"obj_shop2_slash_Draw_0_gml_393_0": "* Never likedeth that Guye, really!",
"obj_shop2_slash_Draw_0_gml_394_0": "* I just envisionethed, perhaps... If I acceptedst this High Ranking Positione...",
"obj_shop2_slash_Draw_0_gml_395_0": "* I could assist to overthroweth him from the Inside!",
"obj_shop2_slash_Draw_0_gml_396_0": "* ... What!? Cannot thou conceiveth of my plan?!?",
"obj_shop2_slash_Draw_0_gml_402_0": "* His Son, on the other hand, is more troublesome than a fistful of fleas!",
"obj_shop2_slash_Draw_0_gml_403_0": "* He alwayst asks me the Worste Queries,",
"obj_shop2_slash_Draw_0_gml_404_0": "* And calleth me his \"Lesser Dad.\"",
"obj_shop2_slash_Draw_0_gml_405_0": "* Our relation is NONE, you little water-beetle! I placate you for your Father's sake!",
"obj_shop2_slash_Draw_0_gml_406_0": "* I do not Wisheth to hear your MP3's! I would rather listen to the sweet song of Death!",
"obj_shop2_slash_Draw_0_gml_407_0": "* ...",
"obj_shop2_slash_Draw_0_gml_408_0": "* How is he, anyhow?",
"obj_shop2_slash_Draw_0_gml_413_0": "* Perhaps my wording art a bit Harshe earlier... The King's offspring is a Darling!",
"obj_shop2_slash_Draw_0_gml_414_0": "* A strange and irritating darling!",
"obj_shop2_slash_Draw_0_gml_415_0": "* When his Father does not cook, his Son yells like a baby bird, until I feed him worms!",
"obj_shop2_slash_Draw_0_gml_416_0": "* Is this what it means to be High Ranking!?",
"obj_shop2_slash_Draw_0_gml_481_0": "NO SPACE",
"obj_shortcut_door_slash_Other_10_gml_13_0": "* (It's a lone doorframe.)\n* (But for some reason, you can't see through it...)",
"obj_suitspuzzle_event_slash_Step_0_gml_16_0": " Then add a mustache over there...",
"obj_suitspuzzle_event_slash_Step_0_gml_18_0": " Hee hee, like this?",
"obj_suitspuzzle_event_slash_Step_0_gml_20_0": " Haha! Yeah! Like that!",
"obj_suitspuzzle_event_slash_Step_0_gml_41_0": " How's the scheming coming along, you two?",
"obj_suitspuzzle_event_slash_Step_0_gml_43_0": " Hey, don't LOOK! We aren't done yet!",
"obj_suitspuzzle_event_slash_Step_0_gml_45_0": " You're going to spoil it for yourselves!",
"obj_suitspuzzle_event_slash_Step_0_gml_47_0": " C'mon, we're working hard on this!",
"obj_suitspuzzle_event_slash_Step_0_gml_49_0": " Sorry! Sorry.",
"obj_suitspuzzle_event_slash_Step_0_gml_71_0": " ... I notice there is a puzzle here.",
"obj_suitspuzzle_event_slash_Step_0_gml_73_0": " Yeah?",
"obj_suitspuzzle_event_slash_Step_0_gml_75_0": " Would you two... like to... do it...?",
"obj_suitspuzzle_event_slash_Step_0_gml_77_0": " Uh, no. That's for heroes.",
"obj_suitspuzzle_event_slash_Step_0_gml_78_0": " We're bad guys.\n We don't have to do anything.",
"obj_suitspuzzle_event_slash_Step_0_gml_80_0": " Except scheme.",
"obj_suitspuzzle_event_slash_Step_0_gml_82_0": " Yeah. Except scheme.",
"obj_suitspuzzle_event_slash_Step_0_gml_83_0": " So have fun, we'll be here.",
"obj_suitspuzzle_event_slash_Step_0_gml_137_0": " Just do the puzzle, Kris.",
"obj_suitspuzzle_event_slash_Step_0_gml_189_0": "* ...",
"obj_tem_school_slash_Other_10_gml_10_0": "* KRISP!!\n* awa... ver sorz...\n* tem already have partner...",
"obj_tem_school_slash_Other_10_gml_15_0": "* tem partner with...\n* EG!!!",
"obj_tem_school_slash_Other_10_gml_22_0": "* (It's a black-and-white hardboiled egg.)",
"obj_tem_school_slash_Other_10_gml_23_0": "* (Sadly, seems like it already has a partner.)",
"obj_tem_school_slash_Other_10_gml_31_0": "* suz... VER MEAN!!!\n* said tem talk stupid...",
"obj_tem_school_slash_Other_10_gml_32_0": "* WRON! tem a SMART!!!\n* tem study hard and go to COLLEGE!!!",
"obj_tem_school_slash_Other_10_gml_36_0": "* suz... VER MEAN!!!\n* said eg...\n* NEVER HATCH!!!",
"obj_tem_school_slash_Other_10_gml_43_0": "* (The hardboiled egg emanates a feeling of pity towards you.)",
"obj_thrashafter_event_slash_Step_0_gml_22_0": " Y... You got past Thrash World!?",
"obj_thrashafter_event_slash_Step_0_gml_23_0": " Hng... Even with your help, I couldn't stop you...",
"obj_thrashafter_event_slash_Step_0_gml_25_0": " Hey, it's alright, Lancer. It was a nice effort.",
"obj_thrashafter_event_slash_Step_0_gml_27_0": " Yeah, I mean, you gotta be realistic.",
"obj_thrashafter_event_slash_Step_0_gml_28_0": " Nothing can stop us. Not even ourselves.",
"obj_thrashafter_event_slash_Step_0_gml_29_0": "Guys",
"obj_thrashafter_event_slash_Step_0_gml_30_0": "The (Censored) Squad",
"obj_thrashafter_event_slash_Step_0_gml_31_0": "The Lancer Fan Club",
"obj_thrashafter_event_slash_Step_0_gml_32_0": "The Friendly Fun Gang",
"obj_thrashafter_event_slash_Step_0_gml_34_0": " That's right!!\n The ~1!!",
"obj_thrashafter_event_slash_Step_0_gml_35_0": " You crush everything that gets in your way!",
"obj_thrashafter_event_slash_Step_0_gml_59_0": " Hmmm... What am I supposed to do, then...",
"obj_thrashafter_event_slash_Step_0_gml_60_0": " If I can't stop you, then...",
"obj_thrashafter_event_slash_Step_0_gml_61_0": " Then, my dad will...",
"obj_thrashafter_event_slash_Step_0_gml_77_0": "* ...",
"obj_thrashafter_event_slash_Step_0_gml_78_0": " Well...",
"obj_thrashafter_event_slash_Step_0_gml_79_0": " Why don't you come with us...",
"obj_thrashafter_event_slash_Step_0_gml_80_0": " And maybe you'll think of how to stop us on the way.",
"obj_thrashafter_event_slash_Step_0_gml_104_0": " R... Really!?\n You'd let me tag along...!?",
"obj_thrashafter_event_slash_Step_0_gml_106_0": " Sure, why not. You can be an unofficial team member.",
"obj_thrashafter_event_slash_Step_0_gml_108_0": " Wow! M... Me!? In the ~1!?",
"obj_thrashafter_event_slash_Step_0_gml_109_0": " W... Wait...",
"obj_thrashafter_event_slash_Step_0_gml_125_0": " Can we have monogrammed track jackets?",
"obj_thrashafter_event_slash_Step_0_gml_127_0": " Yeah.\n Ralsei will make them.",
"obj_thrashafter_event_slash_Step_0_gml_129_0": " H... Huh!?",
"obj_thrashafter_event_slash_Step_0_gml_130_0": " ... Okay, sure!",
"obj_thrashafter_event_slash_Step_0_gml_132_0": " Ahahah!!!\n Lancer joins the team!!!",
"obj_thrashafter_event_slash_Step_0_gml_144_0": " Lancer joined the party! %%",
"obj_thrashafter_event_slash_Step_0_gml_159_0": " No.",
"obj_town_event_slash_Step_0_gml_120_0": "* (They just closed the blinds...)",
"obj_town_event_slash_Step_0_gml_157_0": "* (You flushed the toilet!)",
"obj_town_event_slash_Step_0_gml_186_0": "* Kris...?\n* Is everything... alright in there?",
"obj_town_event_slash_Step_0_gml_191_0": "* Kris, WHAT are you doing?",
"obj_town_event_slash_Step_0_gml_192_0": "* You did not put a bath bomb in the toilet again, did you?",
"obj_town_event_slash_Step_0_gml_197_0": "* Kris, if anything bad happens, you are paying for the plumbing bill.",
"obj_treasure_room_slash_Other_10_gml_14_0": "* (It won't open.)",
"obj_treasure_room_slash_Other_10_gml_18_0": "* (The chest is empty.)",
"obj_treasure_room_slash_Other_10_gml_65_0": "* (You opened the treasure chest.)\n* (Inside was \\cY~1\\cW.)",
"obj_treasure_room_slash_Other_10_gml_76_0": "* (\\cY~1\\cW was added to your \\cY~2\\cW.)",
"obj_treasure_room_slash_Other_10_gml_83_0": "* (You have too many \\cY~2\\cW to take \\cY~1\\c0.)",
"obj_unusedclassevent_slash_Step_0_gml_16_0": "* Wh... what happened!^2?\n* I can't see anything!!",
"obj_unusedclassevent_slash_Step_0_gml_52_0": "* Hey, WATCH IT!",
"obj_unusedclassevent_slash_Step_0_gml_94_0": "* H... Huh...?",
"obj_unusedclassevent_slash_Step_0_gml_95_0": "* The unused classroom...?",
"obj_unusedclassevent_slash_Step_0_gml_96_0": "* How'd we get here...?",
"obj_unusedclassevent_slash_Step_0_gml_123_0": "* ... Hey, Kris...",
"obj_unusedclassevent_slash_Step_0_gml_124_0": "* What...",
"obj_unusedclassevent_slash_Step_0_gml_125_0": "* What just happened...?",
"obj_unusedclassevent_slash_Step_0_gml_126_0": "* Like, that wasn't a dream or anything, was it...?",
"obj_unusedclassevent_slash_Step_0_gml_141_0": "* ...",
"obj_unusedclassevent_slash_Step_0_gml_142_0": "* Anyway, as I was SAYING,",
"obj_unusedclassevent_slash_Step_0_gml_143_0": "* Let's just tell Alphys we couldn't find any chalk.",
"scr_actinfo_slash_scr_actinfo_gml_21_0": "Compliment",
"scr_actinfo_slash_scr_actinfo_gml_28_0": "DualBuster",
"scr_armorinfo_slash_scr_armorinfo_gml_8_0": "Hey, hands off!",
"scr_armorinfo_slash_scr_armorinfo_gml_28_0": "Amber Card",
"scr_armorinfo_slash_scr_armorinfo_gml_29_0": "A thin square charm that sticks\nto you, increasing defense.",
"scr_armorinfo_slash_scr_armorinfo_gml_30_0": "... better than nothing.",
"scr_armorinfo_slash_scr_armorinfo_gml_31_0": "It's sticky, huh, Kris...",
"scr_armorinfo_slash_scr_armorinfo_gml_49_0": "Dice Brace",
"scr_armorinfo_slash_scr_armorinfo_gml_50_0": "A bracelet made out of various\nsymbol-inscribed cubes.",
"scr_armorinfo_slash_scr_armorinfo_gml_51_0": "... okay.",
"scr_armorinfo_slash_scr_armorinfo_gml_52_0": "It says \"Friendship!\"",
"scr_armorinfo_slash_scr_armorinfo_gml_70_0": "Pink Ribbon",
"scr_armorinfo_slash_scr_armorinfo_gml_71_0": "A cute hair ribbon. Increases the range\nat which bullets raise tension.",
"scr_armorinfo_slash_scr_armorinfo_gml_72_0": "Nope. Not in 1st grade anymore.",
"scr_armorinfo_slash_scr_armorinfo_gml_73_0": "Um... D-do I look cute...?",
"scr_armorinfo_slash_scr_armorinfo_gml_98_0": "White Ribbon",
"scr_armorinfo_slash_scr_armorinfo_gml_99_0": "A crinkly hair ribbon that slightly\nincreases your defense.",
"scr_armorinfo_slash_scr_armorinfo_gml_100_0": "Nope. Not in 1st grade anymore.",
"scr_armorinfo_slash_scr_armorinfo_gml_101_0": "Um... D-do I look cute...?",
"scr_armorinfo_slash_scr_armorinfo_gml_118_0": "Cuteness",
"scr_armorinfo_slash_scr_armorinfo_gml_125_0": "IronShackle",
"scr_armorinfo_slash_scr_armorinfo_gml_126_0": "Shackle that ironically increases\nyour attack and defense.",
"scr_armorinfo_slash_scr_armorinfo_gml_127_0": "(Damn, it's actually cool...)",
"scr_armorinfo_slash_scr_armorinfo_gml_128_0": "*jingle jangle* Haha!",
"scr_armorinfo_slash_scr_armorinfo_gml_146_0": "MouseToken",
"scr_armorinfo_slash_scr_armorinfo_gml_147_0": "A golden coin with a once-powerful mouse\nwizard engraved on it.",
"scr_armorinfo_slash_scr_armorinfo_gml_148_0": "This guy's... familiar?",
"scr_armorinfo_slash_scr_armorinfo_gml_149_0": "Chu! Healing power UP!",
"scr_armorinfo_slash_scr_armorinfo_gml_167_0": "Jevilstail",
"scr_armorinfo_slash_scr_armorinfo_gml_168_0": "A J-shaped tail that gives you devilenergy.",
"scr_armorinfo_slash_scr_armorinfo_gml_169_0": "Figured I'd grow one someday.",
"scr_armorinfo_slash_scr_armorinfo_gml_170_0": "I'm a good devil, OK?",
"scr_asgface_slash_scr_asgface_gml_1_0": "\\E~1 \\FA \\TA %",
"scr_encountersetup_slash_scr_encountersetup_gml_98_0": "* Rudinn drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_99_0": "* A different Rudinn from last time drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* Assumedly another different Rudinn appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* A necklace of Rudinns blocks your path.",
"scr_encountersetup_slash_scr_encountersetup_gml_132_0": "* Rudinn and Hathy blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_144_0": "* C. Round attacked violently!\n* (You recall Ralsei's advice to include Susie in an ACT.)",
"scr_encountersetup_slash_scr_encountersetup_gml_155_0": "* Clover grew close!",
"scr_encountersetup_slash_scr_encountersetup_gml_174_0": "* Three Hathys blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_188_0": "* Here it comes!",
"scr_encountersetup_slash_scr_encountersetup_gml_201_0": "* Ponman drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_222_0": "* Ponman drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_239_0": "* Clover and Hathy grew close!",
"scr_encountersetup_slash_scr_encountersetup_gml_250_0": "* Rabbick slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_266_0": "* Rabbicks slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_277_0": "* Bloxer assembled!",
"scr_encountersetup_slash_scr_encountersetup_gml_293_0": "* Bloxers assembled!",
"scr_encountersetup_slash_scr_encountersetup_gml_308_0": "* Lancer blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_319_0": "* Jigsawry drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_320_0": "* A different Jigsawry from last time drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_321_0": "* Assumedly another different Jigsawry appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_340_0": "* A board of Jigsawrys blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_359_0": "* Smorgasboard.",
"scr_encountersetup_slash_scr_encountersetup_gml_374_0": "* Rabbick slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_400_0": "* LET THE GAMES BEGIN!",
"scr_encountersetup_slash_scr_encountersetup_gml_413_0": "* Here it comes. Again.",
"scr_encountersetup_slash_scr_encountersetup_gml_430_0": "* Rudinn Rangers came sparkling into view!",
"scr_encountersetup_slash_scr_encountersetup_gml_446_0": "* Head Hathy blocked the way quietly!",
"scr_encountersetup_slash_scr_encountersetup_gml_465_0": "* Head Hathy blocked the way quietly! (x3)",
"scr_encountersetup_slash_scr_encountersetup_gml_479_0": "* Two bad guys blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_500_0": "* Rabbicks slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_521_0": "* Various guys appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_533_0": "* King blocked the way!",
"scr_gamestart_slash_scr_gamestart_gml_69_0": "Normal",
"scr_gamestart_slash_scr_gamestart_gml_99_0": "Kris",
"scr_gamestart_slash_scr_gamestart_gml_100_0": "Susie",
"scr_gamestart_slash_scr_gamestart_gml_101_0": "Ralsei",
"scr_gamestart_slash_scr_gamestart_gml_325_0": "Yes",
"scr_gamestart_slash_scr_gamestart_gml_326_0": "No",
"scr_gamestart_slash_scr_gamestart_gml_327_0": "Maybe",
"scr_gamestart_slash_scr_gamestart_gml_328_0": "Don't know",
"scr_gamestart_slash_scr_gamestart_gml_356_0": "Home",
"scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0": "Heals\n60HP",
"scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0": "Revive\nally\n(Weak)",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* It could not be.",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* An emptiness filled your hands.",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* \"Dark Candy\" - Heals 60 HP\n* Black and red star that\n tastes like marshmallows.",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* \"Life Dew\" - Revive Ally (Weak)\n* Glowing dew...\n* It refreshes your SOUL.",
"scr_itemnamelist_slash_scr_itemnamelist_gml_8_0": "Dark Candy",
"scr_itemnamelist_slash_scr_itemnamelist_gml_11_0": "ReviveMint",
"scr_itemnamelist_slash_scr_itemnamelist_gml_14_0": "Glowshard",
"scr_itemnamelist_slash_scr_itemnamelist_gml_17_0": "Manual",
"scr_itemnamelist_slash_scr_itemnamelist_gml_20_0": "BrokenCake",
"scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "Top Cake",
"scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "SpinCake",
"scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "Darkburger",
"scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "LancerCookie",
"scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "GigaSalad",
"scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "Clubswich",
"scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "HeartsDonut",
"scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "ChocDiamond",
"scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "FavSandwich",
"scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "RouxlsRoux",
"scr_itemuse_slash_scr_itemuse_gml_31_0": "Yeahh!! That's good!",
"scr_itemuse_slash_scr_itemuse_gml_36_0": "Hey, feed ME!!!",
"scr_itemuse_slash_scr_itemuse_gml_38_0": "Yummy!!! Marshmallows!!",
"scr_itemuse_slash_scr_itemuse_gml_54_0": "I'm ALIVE!!!",
"scr_itemuse_slash_scr_itemuse_gml_55_0": "(You weren't dead)",
"scr_itemuse_slash_scr_itemuse_gml_60_0": "(Don't look it)",
"scr_itemuse_slash_scr_itemuse_gml_61_0": "Ah, I'm refreshed!",
"scr_itemuse_slash_scr_itemuse_gml_82_0": "* (You tried to read the manual, but it was so dense it made your head spin...)",
"scr_itemuse_slash_scr_itemuse_gml_94_0": "Mmm, seconds!",
"scr_itemuse_slash_scr_itemuse_gml_95_0": "Whoops.",
"scr_itemuse_slash_scr_itemuse_gml_110_0": "I'm dizzy.",
"scr_itemuse_slash_scr_itemuse_gml_111_0": "Mmm, thank you!",
"scr_itemuse_slash_scr_itemuse_gml_123_0": "Cooked to perfection!",
"scr_itemuse_slash_scr_itemuse_gml_127_0": "A bit burnt...?",
"scr_itemuse_slash_scr_itemuse_gml_143_0": "Mmm... face",
"scr_itemuse_slash_scr_itemuse_gml_147_0": "(uncomfortable)",
"scr_itemuse_slash_scr_itemuse_gml_161_0": "Why this!?",
"scr_itemuse_slash_scr_itemuse_gml_165_0": "Let's be healthy!",
"scr_itemuse_slash_scr_itemuse_gml_177_0": "Quit hogging!",
"scr_itemuse_slash_scr_itemuse_gml_178_0": "(It's cut evenly...)",
"scr_itemuse_slash_scr_itemuse_gml_193_0": "Mmm, blood!",
"scr_itemuse_slash_scr_itemuse_gml_198_0": "Aah, sticky...",
"scr_itemuse_slash_scr_itemuse_gml_217_0": "THAT'S it?",
"scr_itemuse_slash_scr_itemuse_gml_222_0": "Aww, thanks, Kris!",
"scr_itemuse_slash_scr_itemuse_gml_239_0": "(It's SO good!)",
"scr_itemuse_slash_scr_itemuse_gml_243_0": "K-Kris!? I...",
"scr_itemuse_slash_scr_itemuse_gml_257_0": "Cool, it's wriggling.",
"scr_itemuse_slash_scr_itemuse_gml_261_0": "Yum, is this spaghetti?",
"scr_itemuse_slash_scr_itemuse_gml_426_0": "* (You tried to call on the Cell Phone.)",
"scr_itemuse_slash_scr_itemuse_gml_441_0": "* (You used the Egg.)",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0": "It can be used to make calls.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0": "Cell Phone",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0": "Not too important, not too unimportant.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0": "Egg",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0": "Though broken, it seethes with power.\nA master smith could fix it.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0": "BrokenCake",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0": "It's the top part of a key.\nA smith could fix all three parts.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0": "Broken Key A",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0": "The key to a mysterious cell.\nSomething feels strange about it.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0": "Door Key",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0": "It's the middle part of a key.\nA smith could fix all three parts.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0": "Broken Key B",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0": "It's the bottom part of a key.\nA smith could fix all three parts.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0": "Broken Key C",
"scr_kingface_slash_scr_kingface_gml_3_0": "\\E~1 \\FK \\TK %",
"scr_kingface_slash_scr_kingface_gml_7_0": "\\E~1 \\TK %",
"scr_lanface_slash_scr_lanface_gml_1_0": "\\E~1 \\FL \\TL %",
"scr_litemdesc_slash_scr_litemdesc_gml_1_0": "* Your eyesight became blurry.",
"scr_litemdesc_slash_scr_litemdesc_gml_5_0": "* Your heartbeat quickened.",
"scr_litemdesc_slash_scr_litemdesc_gml_8_0": "* \"Hot Chocolate\" - Topped with home-made marshmallows in the shape of bunnies.",
"scr_litemdesc_slash_scr_litemdesc_gml_11_0": "* \"Pencil\" - Weapon 1 AT\n* Mightier than a sword?\n* Maybe equal at best.",
"scr_litemdesc_slash_scr_litemdesc_gml_14_0": "* \"Bandage\" - Heals 10 HP\n* It has cartoon characters on it.",
"scr_litemdesc_slash_scr_litemdesc_gml_17_0": "* \"Bouquet\" - A bouquet of beautiful flowers in many colors.",
"scr_litemdesc_slash_scr_litemdesc_gml_18_0": "* Perhaps it could be offered to someone.",
"scr_litemdesc_slash_scr_litemdesc_gml_21_0": "* \"Ball of Junk\" - A small ball of accumulated things in your pocket.",
"scr_litemdesc_slash_scr_litemdesc_gml_25_0": "* \"Ball of Junk\" - A small ball of accumulated things in your pocket.",
"scr_litemdesc_slash_scr_litemdesc_gml_26_0": "* It smells like scratch'n'sniff marshmallow stickers.",
"scr_litemdesc_slash_scr_litemdesc_gml_30_0": "* \"Halloween Pencil\" - Weapon 1 AT\n* Orange with black bats on it.",
"scr_litemdesc_slash_scr_litemdesc_gml_33_0": "* \"Lucky Pencil\" - Weapon 1 AT\n* Covered in green clovers and rainbows.",
"scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* \"Egg\" - Not too important, not too unimportant.",
"scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* You grasped at nothing.",
"scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* You drank the hot chocolate.\n* It tasted wonderful.\n* Your throat tightened...",
"scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* You equipped the Pencil.",
"scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* You re-applied the bandage.",
"scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* You held out the flowers.\n* A floral scent fills the air.\n* Nothing happened.",
"scr_litemuseb_slash_scr_litemuseb_gml_42_0": "* You looked at the junk ball in admiration.\n* Nothing happened.",
"scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* You equipped the Halloween Pencil.",
"scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* You equipped the Lucky Pencil.",
"scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* You used the Egg.",
"scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* Ring...",
"scr_litemuseb_slash_scr_litemuseb_gml_117_0": "* No one picked up.",
"scr_litemuseb_slash_scr_litemuseb_gml_126_0": "* Hello?\n* Dreemurr residence...\n* Who might this be...?",
"scr_litemuseb_slash_scr_litemuseb_gml_127_0": "* ... Kris?",
"scr_litemuseb_slash_scr_litemuseb_gml_128_0": "* Sigh... Do not make me come over there.",
"scr_litemuseb_slash_scr_litemuseb_gml_130_0": "* Click...",
"scr_litemuseb_slash_scr_litemuseb_gml_136_0": "* Ring...",
"scr_litemuseb_slash_scr_litemuseb_gml_137_0": "* (The phone is ringing, but you can't get it.)",
"scr_litemuseb_slash_scr_litemuseb_gml_138_0": "* (You're already on the phone, after all...)",
"scr_litemuseb_slash_scr_litemuseb_gml_156_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_158_0": "* Kris, honey, what is it?",
"scr_litemuseb_slash_scr_litemuseb_gml_159_0": "* What? No, I am not giving you a ride home.",
"scr_litemuseb_slash_scr_litemuseb_gml_160_0": "* Our house is not far. It is just at the top of town.",
"scr_litemuseb_slash_scr_litemuseb_gml_161_0": "* Try walking. It builds character, honey.",
"scr_litemuseb_slash_scr_litemuseb_gml_163_0": "* (Click...)",
"scr_litemuseb_slash_scr_litemuseb_gml_168_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_170_0": "* Kris, I am grading papers.",
"scr_litemuseb_slash_scr_litemuseb_gml_171_0": "* I can talk to you when you get back, alright?",
"scr_litemuseb_slash_scr_litemuseb_gml_172_0": "* Our house is only at the top of town, you know.",
"scr_litemuseb_slash_scr_litemuseb_gml_174_0": "* (Click...)",
"scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* You recovered ~1 HP!",
"scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* Your HP was maxed out.",
"scr_monstersetup_slash_scr_monstersetup_gml_4_0": "Enemy",
"scr_monstersetup_slash_scr_monstersetup_gml_377_0": "ぶんせき",
"scr_monstersetup_slash_scr_monstersetup_gml_274_0": "Cheat",
"scr_monstersetup_slash_scr_monstersetup_gml_20_0": "Victory",
"scr_monstersetup_slash_scr_monstersetup_gml_22_0": "Victory (D)",
"scr_monstersetup_slash_scr_monstersetup_gml_24_0": "Victory (S)",
"scr_monstersetup_slash_scr_monstersetup_gml_119_0": "せっきょう",
"scr_monstersetup_slash_scr_monstersetup_gml_50_0": "Lancer",
"scr_monstersetup_slash_scr_monstersetup_gml_69_0": "* Lancer busts in!",
"scr_monstersetup_slash_scr_monstersetup_gml_77_0": "Dummy",
"scr_monstersetup_slash_scr_monstersetup_gml_96_0": "* The tutorial begins.",
"scr_monstersetup_slash_scr_monstersetup_gml_83_0": "Ralsei",
"scr_monstersetup_slash_scr_monstersetup_gml_432_0": "ぶんせき",
"scr_monstersetup_slash_scr_monstersetup_gml_97_0": "Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_98_0": " The tutorial begins.",
"scr_monstersetup_slash_scr_monstersetup_gml_121_0": "Rudinn",
"scr_monstersetup_slash_scr_monstersetup_gml_150_0": "Hathy",
"scr_monstersetup_slash_scr_monstersetup_gml_449_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_496_0": "ぶんせき",
"scr_monstersetup_slash_scr_monstersetup_gml_190_0": "Politics",
"scr_monstersetup_slash_scr_monstersetup_gml_192_0": "Religion",
"scr_monstersetup_slash_scr_monstersetup_gml_194_0": "Sports",
"scr_monstersetup_slash_scr_monstersetup_gml_199_0": "Kindness",
"scr_monstersetup_slash_scr_monstersetup_gml_201_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_203_0": "GunControl",
"scr_monstersetup_slash_scr_monstersetup_gml_208_0": "Trees",
"scr_monstersetup_slash_scr_monstersetup_gml_210_0": "Ghosts",
"scr_monstersetup_slash_scr_monstersetup_gml_212_0": "Games",
"scr_monstersetup_slash_scr_monstersetup_gml_386_0": "けいこく",
"scr_monstersetup_slash_scr_monstersetup_gml_244_0": "Pippins",
"scr_monstersetup_slash_scr_monstersetup_gml_269_0": "C.Round",
"scr_monstersetup_slash_scr_monstersetup_gml_300_0": "K.Round",
"scr_monstersetup_slash_scr_monstersetup_gml_333_0": "Ponman",
"scr_monstersetup_slash_scr_monstersetup_gml_530_0": "Lancer",
"scr_monstersetup_slash_scr_monstersetup_gml_383_0": "Rabbick",
"scr_monstersetup_slash_scr_monstersetup_gml_412_0": "Bloxer",
"scr_monstersetup_slash_scr_monstersetup_gml_438_0": "Jigsawry",
"scr_monstersetup_slash_scr_monstersetup_gml_188_0": "Clover",
"scr_monstersetup_slash_scr_monstersetup_gml_484_0": "TalkBoys",
"scr_monstersetup_slash_scr_monstersetup_gml_606_0": "チェック",
"scr_monstersetup_slash_scr_monstersetup_gml_498_0": "Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_501_0": "DoomTank",
"scr_monstersetup_slash_scr_monstersetup_gml_504_0": "Diplomacy",
"scr_monstersetup_slash_scr_monstersetup_gml_506_0": "Smile",
"scr_monstersetup_slash_scr_monstersetup_gml_364_0": "Lancer",
"scr_monstersetup_slash_scr_monstersetup_gml_556_0": "Susie",
"scr_monstersetup_slash_scr_monstersetup_gml_580_0": "JEVIL",
"scr_monstersetup_slash_scr_monstersetup_gml_612_0": "K.Round",
"scr_monstersetup_slash_scr_monstersetup_gml_637_0": "Rudinn Ranger",
"scr_monstersetup_slash_scr_monstersetup_gml_661_0": "Head Hathy",
"scr_monstersetup_slash_scr_monstersetup_gml_683_0": "King",
"scr_noeface_slash_scr_noeface_gml_1_0": "\\E~1 \\FN \\TN %",
"scr_noface_slash_scr_noface_gml_1_0": "%",
"scr_phonename_slash_scr_phonename_gml_17_0": "Call Home",
"scr_phonename_slash_scr_phonename_gml_21_0": "Sans's Number",
"scr_phonename_slash_scr_phonename_gml_22_0": "Not Sans's Number",
"scr_ralface_slash_scr_ralface_gml_1_0": "\\E~1 \\FR \\TR %",
"scr_roomname_slash_scr_roomname_gml_3_0": "クリスのへや",
"scr_rudface_slash_scr_rudface_gml_1_0": "\\E~1 \\Fr \\Tr %",
"scr_rurusface_slash_scr_rurusface_gml_1_0": "\\E~1 \\Fu \\T0 %",
"scr_spellinfo_slash_scr_spellinfo_gml_18_0": "None",
"scr_spellinfo_slash_scr_spellinfo_gml_21_0": "Rude Sword",
"scr_spellinfo_slash_scr_spellinfo_gml_54_0": "Rude\nDamage\n",
"scr_spellinfo_slash_scr_spellinfo_gml_55_0": "Deals moderate Rude-elemental damage to\none foe. Depends on Attack \n Magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_31_0": "Heal Prayer",
"scr_spellinfo_slash_scr_spellinfo_gml_33_0": "Heal\nAlly",
"scr_spellinfo_slash_scr_spellinfo_gml_34_0": "Heavenly light restores a little HP to\none party member. Depends on Magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_42_0": "Pacify",
"scr_spellinfo_slash_scr_spellinfo_gml_44_0": "Spare\nTIRED foe",
"scr_spellinfo_slash_scr_spellinfo_gml_45_0": "SPARE a tired enemy by putting them to sleep.",
"scr_spellinfo_slash_scr_spellinfo_gml_52_0": "Rude Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_23_0": "Rude\nDamage\n",
"scr_spellinfo_slash_scr_spellinfo_gml_24_0": "Deals moderate Rude-elemental damage to\none foe. Depends on Attack \n Magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_64_0": "Red Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_66_0": "Red\nDamage\n",
"scr_spellinfo_slash_scr_spellinfo_gml_75_0": "Dual Heal",
"scr_spellinfo_slash_scr_spellinfo_gml_77_0": "Heal All\n30 HP",
"scr_spellinfo_slash_scr_spellinfo_gml_86_0": "ACT",
"scr_spellinfo_slash_scr_spellinfo_gml_88_0": "Use\naction",
"scr_spellinfo_slash_scr_spellinfo_gml_89_0": "Do all sorts of things.\nIt isn't magic.",
"scr_spelltext_slash_scr_spelltext_gml_14_0": "* ~1 cast RUDE BUSTER!",
"scr_spelltext_slash_scr_spelltext_gml_18_0": "* ~1 cast HEAL PRAYER!",
"scr_spelltext_slash_scr_spelltext_gml_23_0": "* ~1 cast PACIFY!",
"scr_spelltext_slash_scr_spelltext_gml_43_0": "* ~1 used RUDE BUSTER!",
"scr_spelltext_slash_scr_spelltext_gml_47_0": "* ~1 used RED BUSTER!",
"scr_spelltext_slash_scr_spelltext_gml_51_0": "* ~1 cast DUAL HEAL!",
"scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1 spared ~2!",
"scr_spelltext_slash_scr_spelltext_gml_78_0": "* ~1 used the DARK CANDY!",
"scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1 used the GLOWSHARD!",
"scr_spelltext_slash_scr_spelltext_gml_87_0": "* But nothing happened...",
"scr_spelltext_slash_scr_spelltext_gml_109_0": "* The GLOWSHARD disappeared!",
"scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1 read the MANUAL!",
"scr_spelltext_slash_scr_spelltext_gml_123_0": "* But nothing happened...",
"scr_spelltext_slash_scr_spelltext_gml_179_0": "* ~1 used the BROKEN CAKE!",
"scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1 used the TOPCAKE!",
"scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1 used the SPINCAKE!",
"scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1 used the DARKBURGER!",
"scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1 used the LANCERCOOKIE!",
"scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1 used the GIGASALAD!",
"scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1 used the CLUBS SANDWICH!",
"scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1 used the HEARTS DONUT!",
"scr_spelltext_slash_scr_spelltext_gml_206_0": "* ~1 used the CHOCO DIAMOND!",
"scr_spelltext_slash_scr_spelltext_gml_209_0": "* ~1 used the FAV SANDWICH!",
"scr_susface_slash_scr_susface_gml_1_0": "\\E~1 \\FS \\TS %",
"scr_talkroom_slash_scr_talkroom_gml_4_0": "* Your voice echoes aimlessly.",
"scr_text_slash_scr_text_gml_2194_0": "\nYes",
"scr_text_slash_scr_text_gml_2195_0": "\nNo",
"scr_text_slash_scr_text_gml_12_0": "* You really didn't want to throw it away.",
"scr_text_slash_scr_text_gml_13_0": "* Throw it away anyway?",
"scr_text_slash_scr_text_gml_3011_0": "",
"scr_text_slash_scr_text_gml_34_0": "* You felt a feeling of relief.",
"scr_text_slash_scr_text_gml_20_0": "* Hand shaking, you dropped the ball of junk on the ground.",
"scr_text_slash_scr_text_gml_21_0": "* It broke into pieces.",
"scr_text_slash_scr_text_gml_22_0": "* You felt bitter.",
"scr_text_slash_scr_text_gml_39_0": "* Hey, Kris! What's up?\n* Didja lose your pencil again?",
"scr_text_slash_scr_text_gml_40_0": "* Here, you want the candy-cane one or the one with lights on it?",
"scr_text_slash_scr_text_gml_41_0": "* Huh?\n* You want to be partners?",
"scr_text_slash_scr_text_gml_42_0": "* Ummm... Sorry...\n* Berdly already asked me...",
"scr_text_slash_scr_text_gml_43_0": "* But I could ask Ms. Alphys if we could make a group of 3!",
"scr_text_slash_scr_text_gml_44_0": "* I'll ask if you're sure!\n \nNot yet Yes. Ask.\\C1 ",
"scr_text_slash_scr_text_gml_51_0": "* OK, I'll ask!",
"scr_text_slash_scr_text_gml_52_0": "* Miss Alphys!\n* Umm, is it OK if we have a group of 3?",
"scr_text_slash_scr_text_gml_57_0": "* Yeah, I'm sure there's someone else you can ask!",
"scr_text_slash_scr_text_gml_62_0": "* Do you wanna be partners?\nNot yet Yes\\C1 ",
"scr_text_slash_scr_text_gml_69_0": "* OK, I'll ask!",
"scr_text_slash_scr_text_gml_70_0": "* Miss Alphys!\n* Umm, is it OK if we have a group of 3?",
"scr_text_slash_scr_text_gml_75_0": "* Umm, OK.\n* You just keep doing your thing, Kris.",
"scr_text_slash_scr_text_gml_80_0": "* Alright.\n* Let's get this over with.",
"scr_text_slash_scr_text_gml_81_0": "* We'll get more chalk.\n* Mosey back to class.\n* And then, Kris...",
"scr_text_slash_scr_text_gml_82_0": "* YOU'LL do our project.",
"scr_text_slash_scr_text_gml_83_0": "* How's that sound?\n \nGood Bad\\C1 ",
"scr_text_slash_scr_text_gml_92_0": "\nYes",
"scr_text_slash_scr_text_gml_93_0": "\nNo",
"scr_text_slash_scr_text_gml_98_0": "* (There's something glowing inside.)",
"scr_text_slash_scr_text_gml_99_0": "* (Take it?)",
"scr_text_slash_scr_text_gml_412_0": " \\C2",
"scr_text_slash_scr_text_gml_104_0": "* (It's dark inside.)",
"scr_text_slash_scr_text_gml_112_0": "* (You got the Glowshard.)",
"scr_text_slash_scr_text_gml_119_0": "* (It stayed.)",
"scr_text_slash_scr_text_gml_125_0": "\nListen",
"scr_text_slash_scr_text_gml_126_0": "\nNo",
"scr_text_slash_scr_text_gml_129_0": "* Welcome.\n* I am the \\cYPrince\\cW of this \\cYKingdom\\cW...",
"scr_text_slash_scr_text_gml_130_0": "* The \\cYKINGDOM OF DARKNESS\\cW.",
"scr_text_slash_scr_text_gml_131_0": "* Kris, Susie...\n* There is a \\cYLEGEND\\cW in this land.",
"scr_text_slash_scr_text_gml_132_0": "* A LEGEND that one day, two \\cYHEROES of LIGHT\\cW will arrive,",
"scr_text_slash_scr_text_gml_133_0": "* And fulfill the ancient prophecy, foretold by time and space.",
"scr_text_slash_scr_text_gml_134_0": "* Please, Heroes...\n* Listen to my tale...",
"scr_text_slash_scr_text_gml_135_0": " \\C2 ",
"scr_text_slash_scr_text_gml_140_0": "\nListen",
"scr_text_slash_scr_text_gml_141_0": "\nWe know it\nAlready",
"scr_text_slash_scr_text_gml_146_0": "* Very well then...",
"scr_text_slash_scr_text_gml_150_0": "* ...",
"scr_text_slash_scr_text_gml_151_0": "* Umm, r-really?\n* Are you sure?\n* It's fairly important.",
"scr_text_slash_scr_text_gml_152_0": "* And... um, in my opinion, it's a really nice \\cYPROPHECY\\cW!",
"scr_text_slash_scr_text_gml_153_0": "* I think you'd quite like it!",
"scr_text_slash_scr_text_gml_14_0": "",
"scr_text_slash_scr_text_gml_163_0": "* Phew!\n* Um, very well then...",
"scr_text_slash_scr_text_gml_169_0": "* ... really?\n* You've heard it already?",
"scr_text_slash_scr_text_gml_170_0": "* Oh... Perhaps I shouldn't have rehearsed it so much...",
"scr_text_slash_scr_text_gml_172_0": "* Look, dude, we didn't come here for a bedtime story.",
"scr_text_slash_scr_text_gml_173_0": "* Just tell us how to get home.",
"scr_text_slash_scr_text_gml_175_0": "* Ummm, the easiest way would be to seal the \\cYEastern FOUNTAIN\\cW.",
"scr_text_slash_scr_text_gml_177_0": "* Fountain?",
"scr_text_slash_scr_text_gml_178_0": "* You mean, uh, like the water bubbler or something?",
"scr_text_slash_scr_text_gml_180_0": "* THE fountain.\n* That which gives the \\cYDARK WORLD\\cW form.",
"scr_text_slash_scr_text_gml_181_0": "* ... umm, are you sure you actually know the legend?",
"scr_text_slash_scr_text_gml_183_0": "* Look.",
"scr_text_slash_scr_text_gml_184_0": "* ...",
"scr_text_slash_scr_text_gml_185_0": "* No.",
"scr_text_slash_scr_text_gml_186_0": "* But I think I've got enough info.",
"scr_text_slash_scr_text_gml_187_0": "* See you two later.",
"scr_text_slash_scr_text_gml_189_0": "* W-wait!\n* Let me at least tell you how to...",
"scr_text_slash_scr_text_gml_193_0": "I'll be\nYour\nSubject",
"scr_text_slash_scr_text_gml_194_0": "Keep\nDreaming",
"scr_text_slash_scr_text_gml_197_0": "Keep\nDreaming",
"scr_text_slash_scr_text_gml_198_0": " ",
"scr_text_slash_scr_text_gml_199_0": " ",
"scr_text_slash_scr_text_gml_200_0": "* This is the CASTLE TOWN^2, where my subjects reside...",
"scr_text_slash_scr_text_gml_417_0": "* (Take one?)",
"scr_text_slash_scr_text_gml_210_0": " H... Huh!?",
"scr_text_slash_scr_text_gml_211_0": " Why, Kris, you don't have to do that...",
"scr_text_slash_scr_text_gml_212_0": " ... but, if you insist...",
"scr_text_slash_scr_text_gml_213_0": "* H... Huh!?",
"scr_text_slash_scr_text_gml_214_0": "* Why, Kris, you don't have to do that...",
"scr_text_slash_scr_text_gml_221_0": " Oh, thank you, Kris^2!\n I will!",
"scr_text_slash_scr_text_gml_227_0": "\nI know",
"scr_text_slash_scr_text_gml_228_0": "\nReally!?",
"scr_text_slash_scr_text_gml_418_0": " \\C2",
"scr_text_slash_scr_text_gml_242_0": "* Really?\n* And yet you choose not to...?",
"scr_text_slash_scr_text_gml_243_0": "* Right, who knows how long these leisurely days will last...",
"scr_text_slash_scr_text_gml_244_0": "* There's nothing wrong with taking your time, Kris.",
"scr_text_slash_scr_text_gml_251_0": "* And I'll be right behind you, so don't worry!",
"scr_text_slash_scr_text_gml_252_0": "* ... Unless you want to get away, in which case, sorry.",
"scr_text_slash_scr_text_gml_258_0": "\nI know",
"scr_text_slash_scr_text_gml_259_0": "\nReally!?",
"scr_text_slash_scr_text_gml_458_0": " \\C2",
"scr_text_slash_scr_text_gml_273_0": "* ... Really?\n* So you've just been...",
"scr_text_slash_scr_text_gml_274_0": "* Listening to me talk, because you wanted to?",
"scr_text_slash_scr_text_gml_275_0": "* I'll try to make it worth your while, Kris!",
"scr_text_slash_scr_text_gml_280_0": "* Right! In the case you read very quickly.",
"scr_text_slash_scr_text_gml_281_0": "* Or you're tired of what's being said.",
"scr_text_slash_scr_text_gml_282_0": "* ... No need to skip my text, right, Kris?",
"scr_text_slash_scr_text_gml_289_0": "\nYes",
"scr_text_slash_scr_text_gml_290_0": "\nDon't",
"scr_text_slash_scr_text_gml_293_0": "* Oh, Kris!\n* It's the training dummy I made!",
"scr_text_slash_scr_text_gml_294_0": "* Now seems like a great chance to prepare for the enemy.",
"scr_text_slash_scr_text_gml_295_0": "* Would you like me to teach you how to fight?",
"scr_text_slash_scr_text_gml_202_0": " \\C2",
"scr_text_slash_scr_text_gml_303_0": "* OK!\n* Get ready, Kris!",
"scr_text_slash_scr_text_gml_308_0": "* Right, you already fought Lancer, didn't you...?",
"scr_text_slash_scr_text_gml_309_0": "* I was so excited to teach you, I absolutely blanked!",
"scr_text_slash_scr_text_gml_310_0": "* ... B-but, um...\n* Just in case you forgot anything...",
"scr_text_slash_scr_text_gml_311_0": "* Here!\n* I made a Manual for you and Susie!",
"scr_text_slash_scr_text_gml_314_0": "* (You got the Manual.)",
"scr_text_slash_scr_text_gml_319_0": "\nI can\nhandle it",
"scr_text_slash_scr_text_gml_320_0": "\n.....\n",
"scr_text_slash_scr_text_gml_323_0": "* Oh my^2!\n* The Great Door is opened?!",
"scr_text_slash_scr_text_gml_324_0": "* No wonder Lancer was able to come through...",
"scr_text_slash_scr_text_gml_325_0": "* ...",
"scr_text_slash_scr_text_gml_326_0": "* Kris, once we pass through this door...",
"scr_text_slash_scr_text_gml_327_0": "* Our adventure will really begin.",
"scr_text_slash_scr_text_gml_328_0": "* A journey foretold exactly by the prophecy...",
"scr_text_slash_scr_text_gml_329_0": "* But, Kris, I believe YOUR choices are important, too.",
"scr_text_slash_scr_text_gml_330_0": "* This world is full of all kinds of people, Kris.",
"scr_text_slash_scr_text_gml_331_0": "* In the end, how we treat them makes all the difference.",
"scr_text_slash_scr_text_gml_332_0": "* So let's try our best to get by without FIGHTing.",
"scr_text_slash_scr_text_gml_333_0": "* If we can manage to do that...",
"scr_text_slash_scr_text_gml_334_0": "* I believe this tale may have a happy ending.",
"scr_text_slash_scr_text_gml_335_0": "* Otherwise, I fear that...",
"scr_text_slash_scr_text_gml_336_0": "* ... you may not... find the result favorable.",
"scr_text_slash_scr_text_gml_337_0": "* ... Oh, I'm sorry! Is that too much to ask?",
"scr_text_slash_scr_text_gml_233_0": " \\C2",
"scr_text_slash_scr_text_gml_343_0": "* Kris, I knew you were a hero the moment I saw you.",
"scr_text_slash_scr_text_gml_344_0": "* Let's try our best, alright?",
"scr_text_slash_scr_text_gml_348_0": "* O-oh, I'm sorry!",
"scr_text_slash_scr_text_gml_349_0": "* Kris, in the end, what you choose is up to you.",
"scr_text_slash_scr_text_gml_350_0": "* As long as you're happy with it, I'm happy too.",
"scr_text_slash_scr_text_gml_351_0": "* So just try your best, and don't worry!",
"scr_text_slash_scr_text_gml_358_0": "\nYes",
"scr_text_slash_scr_text_gml_359_0": "\nNo",
"scr_text_slash_scr_text_gml_364_0": "* (There are two objects hanging from the tree.)",
"scr_text_slash_scr_text_gml_365_0": "* (Take one?)",
"scr_text_slash_scr_text_gml_366_0": "",
"scr_text_slash_scr_text_gml_370_0": "* (There's a candy hanging from the tree.)",
"scr_text_slash_scr_text_gml_371_0": "* (Take one?)",
"scr_text_slash_scr_text_gml_372_0": "",
"scr_text_slash_scr_text_gml_377_0": "* (There's nothing hanging low enough to take.)",
"scr_text_slash_scr_text_gml_388_0": "* (You got the Dark Candy.)",
"scr_text_slash_scr_text_gml_393_0": "* (You can't carry any more.)",
"scr_text_slash_scr_text_gml_399_0": "* (You decided to let the tree keep it.)",
"scr_text_slash_scr_text_gml_450_0": "\nYes",
"scr_text_slash_scr_text_gml_451_0": "\nNo",
"scr_text_slash_scr_text_gml_410_0": "* (There are two objects hanging from the tree.)",
"scr_text_slash_scr_text_gml_411_0": "* (Take one?)",
"scr_text_slash_scr_text_gml_296_0": " \\C2",
"scr_text_slash_scr_text_gml_416_0": "* (There's a candy hanging from the tree.)",
"scr_text_slash_scr_text_gml_338_0": " \\C2",
"scr_text_slash_scr_text_gml_423_0": "* (There's nothing hanging low enough to take.)",
"scr_text_slash_scr_text_gml_434_0": "* (You got the Dark Candy.)",
"scr_text_slash_scr_text_gml_478_0": "* (You can't carry any more.)",
"scr_text_slash_scr_text_gml_445_0": "* (You decided to let the tree keep it.)",
"scr_text_slash_scr_text_gml_404_0": "\nYes",
"scr_text_slash_scr_text_gml_405_0": "\nNo",
"scr_text_slash_scr_text_gml_456_0": "* (The remains of the cake are still smoldering...)",
"scr_text_slash_scr_text_gml_457_0": "* (Take a piece?)",
"scr_text_slash_scr_text_gml_264_0": " \\C2",
"scr_text_slash_scr_text_gml_462_0": "* (The remains of the cake are still smoldering...)",
"scr_text_slash_scr_text_gml_473_0": "* (The Broken Cake was added to your \\cYKEY ITEMS\\cW.)",
"scr_text_slash_scr_text_gml_439_0": "* (You can't carry any more.)",
"scr_text_slash_scr_text_gml_484_0": "* (You decided putting cake in your pockets is a bad idea.)",
"scr_text_slash_scr_text_gml_2223_0": "\nひく",
"scr_text_slash_scr_text_gml_2224_0": "\nひかない",
"scr_text_slash_scr_text_gml_3098_0": "Castle",
"scr_text_slash_scr_text_gml_492_0": " \nCrumpled\npaper",
"scr_text_slash_scr_text_gml_493_0": "LANCER\nlabelled\npaper",
"scr_text_slash_scr_text_gml_494_0": "Neat paper",
"scr_text_slash_scr_text_gml_496_0": "* Alright, everyone's put in their entries!",
"scr_text_slash_scr_text_gml_497_0": "* Blue person, you can choose.",
"scr_text_slash_scr_text_gml_498_0": "* Since you look like you don't care.",
"scr_text_slash_scr_text_gml_499_0": "",
"scr_text_slash_scr_text_gml_508_0": "* (You take the crumpled up piece of paper.)",
"scr_text_slash_scr_text_gml_509_0": "* (You open it up.)",
"scr_text_slash_scr_text_gml_511_0": "* OK!!\n* And your name is...!",
"scr_text_slash_scr_text_gml_512_0": "* ... Hmm.",
"scr_text_slash_scr_text_gml_513_0": "* I don't think I'm allowed to say this one.",
"scr_text_slash_scr_text_gml_517_0": "* Woah, I'm not allowed to say Tier-TWO swear words!",
"scr_text_slash_scr_text_gml_518_0": "* Wow. You three's collective dad must be very cool.",
"scr_text_slash_scr_text_gml_520_0": "* Er, could we PERHAPS consider a DIFFERENT name?",
"scr_text_slash_scr_text_gml_522_0": "* Ralsei, you don't HAVE to be in our Squad.",
"scr_text_slash_scr_text_gml_524_0": "* Yeah! How about I be in the Squad and YOU be the bad guy?",
"scr_text_slash_scr_text_gml_525_0": "* Here.\n* Call up my dad.",
"scr_text_slash_scr_text_gml_526_0": "* Tell him he has a new son.",
"scr_text_slash_scr_text_gml_527_0": "* One that has to take a shower every time he reads a swear word.",
"scr_text_slash_scr_text_gml_529_0": "* OK, fine!\n* We can keep the name!\n* I just won't say it.",
"scr_text_slash_scr_text_gml_531_0": "* Haha, me too!",
"scr_text_slash_scr_text_gml_532_0": "* See ya, losers!\n* It's shower time!",
"scr_text_slash_scr_text_gml_540_0": "* (You take the paper with \"LANCER\" written on the outside.)",
"scr_text_slash_scr_text_gml_541_0": "* (You open it up.)",
"scr_text_slash_scr_text_gml_542_0": "* (On the inside...)\n* (It also says \"LANCER.\")",
"scr_text_slash_scr_text_gml_544_0": "* Wow, who did that one?\n* It's really good!",
"scr_text_slash_scr_text_gml_546_0": "* Wait, why do YOU get to choose the name?",
"scr_text_slash_scr_text_gml_548_0": "* Hey.\n* He didn't, Kris did.",
"scr_text_slash_scr_text_gml_550_0": "* Yeah!\n* It doesn't matter who MAY have written it!",
"scr_text_slash_scr_text_gml_551_0": "* Regardless, LANCER's going to meet absolute doom!",
"scr_text_slash_scr_text_gml_552_0": "* ... this name feels weird, actually.",
"scr_text_slash_scr_text_gml_553_0": "* Hmmm....",
"scr_text_slash_scr_text_gml_554_0": "* I know! Let's call it the LANCER FAN CLUB for short!",
"scr_text_slash_scr_text_gml_555_0": "* See you later, me!",
"scr_text_slash_scr_text_gml_563_0": "* (You take the neatly folded piece of paper.)",
"scr_text_slash_scr_text_gml_564_0": "* (You open it up.)",
"scr_text_slash_scr_text_gml_566_0": "* \"The Legendary Heroes: The Herald of Fun and Friendship\"",
"scr_text_slash_scr_text_gml_568_0": "* Oh, oh!\n* That's mine!",
"scr_text_slash_scr_text_gml_569_0": "* See, I think it's the perfect name...",
"scr_text_slash_scr_text_gml_570_0": "* Because we're all friends: That like to have a lot of fun.",
"scr_text_slash_scr_text_gml_572_0": "* Okay, first... jeez, that's a mouthful, dude.",
"scr_text_slash_scr_text_gml_573_0": "* Second, what are our enemies gonna think?",
"scr_text_slash_scr_text_gml_574_0": "* That we're gonna be BUDDIES with 'em?",
"scr_text_slash_scr_text_gml_575_0": "* Let's change it to something SHORT! INTIMIDATING!",
"scr_text_slash_scr_text_gml_576_0": "* Something PUNCHY! Something BAD-ASS!",
"scr_text_slash_scr_text_gml_578_0": "* ... like what?",
"scr_text_slash_scr_text_gml_580_0": "* Well, uh...\n* Y'know, for starters...",
"scr_text_slash_scr_text_gml_581_0": "* How about...\n* JUST, uh...",
"scr_text_slash_scr_text_gml_582_0": "* \"The Fun Gang.\"",
"scr_text_slash_scr_text_gml_583_0": "* Ya know, just, uh, concentrating on the \"Fun\" part.",
"scr_text_slash_scr_text_gml_585_0": "* It's perfect!!!",
"scr_text_slash_scr_text_gml_586_0": "* Well, see ya, Fun Gang!",
"scr_text_slash_scr_text_gml_587_0": "* I've got to osmose my afternoon milk!",
"scr_text_slash_scr_text_gml_2435_0": " \nYes",
"scr_text_slash_scr_text_gml_1122_0": " \nNo",
"scr_text_slash_scr_text_gml_600_0": "* Well jingle my goshdarn bells! Looks like Krismas came early!",
"scr_text_slash_scr_text_gml_601_0": "* Alright, Kris. Just gimme the straight shot.",
"scr_text_slash_scr_text_gml_602_0": "* Why you here?\n* Did your mom make you come here?",
"scr_text_slash_scr_text_gml_2179_0": "",
"scr_text_slash_scr_text_gml_608_0": " \nNoelle",
"scr_text_slash_scr_text_gml_609_0": " \nFamily",
"scr_text_slash_scr_text_gml_610_0": "Illness",
"scr_text_slash_scr_text_gml_2031_0": "Nothing",
"scr_text_slash_scr_text_gml_612_0": "* Hey, Kris, you wanna chat or something?",
"scr_text_slash_scr_text_gml_613_0": "* Don't worry, there's no way you can bore me right now!",
"scr_text_slash_scr_text_gml_2095_0": "",
"scr_text_slash_scr_text_gml_619_0": "* Hahaha, that's what I thought!\n* She's a PEACH, huh...?",
"scr_text_slash_scr_text_gml_620_0": "* Fuzzy n' sweet on the outside, a total NUT on the inside!",
"scr_text_slash_scr_text_gml_621_0": "* Oh, your dad? Yeah, he's a real fruit himself too.",
"scr_text_slash_scr_text_gml_622_0": "* Which one? I dunno, probably a hairy one... like a kiwi.",
"scr_text_slash_scr_text_gml_625_0": "* Hahahaha!!!",
"scr_text_slash_scr_text_gml_635_0": "* Okay, okay, seriously, you wanna chat or something?",
"scr_text_slash_scr_text_gml_630_0": "* Really?\n* You've grown up a lot, Kris.",
"scr_text_slash_scr_text_gml_631_0": "* I'm proud of you.",
"scr_text_slash_scr_text_gml_632_0": "* Wasn't too long ago you were just the creepy kid next door.",
"scr_text_slash_scr_text_gml_633_0": "* Now you're the creepy kid right in front of me!",
"scr_text_slash_scr_text_gml_634_0": "* Hahahaha!!!",
"scr_text_slash_scr_text_gml_626_0": "* Okay, okay, seriously, you wanna chat or something?",
"scr_text_slash_scr_text_gml_2091_0": "",
"scr_text_slash_scr_text_gml_1597_0": "* Huh?",
"scr_text_slash_scr_text_gml_660_0": "* Kris, even if we've grown apart, we still love your family.",
"scr_text_slash_scr_text_gml_661_0": "* After all, me and Asgore were college pals, right?",
"scr_text_slash_scr_text_gml_674_0": "* ... So, why am I in here...?",
"scr_text_slash_scr_text_gml_675_0": "* Well, they found some crap, so it's just some tests.",
"scr_text_slash_scr_text_gml_676_0": "* Yeah, it's no big deal. Nothing a Holiday can't handle.",
"scr_text_slash_scr_text_gml_677_0": "* I'll be outta here in a jiff, then I can go back to, I dunno...",
"scr_text_slash_scr_text_gml_683_0": "* Then what the hell're you here for, Kris!? To gawk!?",
"scr_text_slash_scr_text_gml_684_0": "* You thought this was the zoo or something!? C'mon!",
"scr_text_slash_scr_text_gml_690_0": "No No No\nNo No No\nNo No No",
"scr_text_slash_scr_text_gml_770_0": " \nYes",
"scr_text_slash_scr_text_gml_694_0": "* (There's an anime review.)\n* (Read it?)",
"scr_text_slash_scr_text_gml_1860_0": "",
"scr_text_slash_scr_text_gml_700_0": "* Teen'z Corner\nMonthly Toon Review:\nMew Mew Kissy Cutie 2",
"scr_text_slash_scr_text_gml_701_0": "* This reviewer had Mew Mew 2 as her first exposure to the series...",
"scr_text_slash_scr_text_gml_702_0": "* And let her tell you, it makes Mew Mew 1 look like a dumpster with sparkly cat ears!",
"scr_text_slash_scr_text_gml_703_0": "* With a darker storyline and more mature themes...",
"scr_text_slash_scr_text_gml_704_0": "* The second one treats the viewer like a real adult...",
"scr_text_slash_scr_text_gml_705_0": "* Instead of like an animal that will die if it goes ten seconds without seeing a beach ball.",
"scr_text_slash_scr_text_gml_706_0": "* Not to mention, Mew Mew's character in the first one...",
"scr_text_slash_scr_text_gml_707_0": "* Is more stale than the ramen I eat at home by myself with the lights off.",
"scr_text_slash_scr_text_gml_708_0": "* Teens and older should check out this dark masterpiece!",
"scr_text_slash_scr_text_gml_709_0": "* Signed,\nThe Anonymous Yellow Lizard",
"scr_text_slash_scr_text_gml_710_0": "* (You decide not to read it.)",
"scr_text_slash_scr_text_gml_713_0": " \nSit",
"scr_text_slash_scr_text_gml_714_0": " \nDon't Sit",
"scr_text_slash_scr_text_gml_718_0": "* (Gerson Boom Memorial Bench)",
"scr_text_slash_scr_text_gml_719_0": "\"* Throughout my career, some of my best ideas came from dreams.\"",
"scr_text_slash_scr_text_gml_720_0": "\"* Take a rest here. If anyone asks -- you're writing!\"",
"scr_text_slash_scr_text_gml_2443_0": "* i live just next door, ya know.",
"scr_text_slash_scr_text_gml_727_0": " (Didn't feel like it.)",
"scr_text_slash_scr_text_gml_733_0": " (You decided not to sit.)",
"scr_text_slash_scr_text_gml_739_0": " \nStick fingers",
"scr_text_slash_scr_text_gml_2967_0": " \nDon't",
"scr_text_slash_scr_text_gml_744_0": "* (It's a metal picnic table.)\n* (Cigarette butts lay on the ground underneath it.)",
"scr_text_slash_scr_text_gml_745_0": "* (Stick your fingers into the holes in the table?)",
"scr_text_slash_scr_text_gml_2154_0": "",
"scr_text_slash_scr_text_gml_750_0": "* (It's a metal picnic table.)\n* (Cigarette butts lay on the ground underneath it.)",
"scr_text_slash_scr_text_gml_757_0": "* (Your fingers don't fit through the top anymore.)\n* (You try from below.)",
"scr_text_slash_scr_text_gml_758_0": "* (... your hand became covered in cobwebs.)",
"scr_text_slash_scr_text_gml_764_0": "* (You decided not to stick your fingers through.)",
"scr_text_slash_scr_text_gml_2966_0": " \nYes",
"scr_text_slash_scr_text_gml_2637_0": " \nNo",
"scr_text_slash_scr_text_gml_775_0": "* Hey... there...\n* Noticed you were...\n* Here...",
"scr_text_slash_scr_text_gml_776_0": "* It's me!\n* You know ME, right?\n* Of course you do!",
"scr_text_slash_scr_text_gml_777_0": "* I'm REAL popular!\n* I just!",
"scr_text_slash_scr_text_gml_778_0": "* Don't have any friends...",
"scr_text_slash_scr_text_gml_779_0": "* But it's OK, y'hear!\n* Because you're y'here!",
"scr_text_slash_scr_text_gml_780_0": "* Will YOU be my friend?",
"scr_text_slash_scr_text_gml_2642_0": "",
"scr_text_slash_scr_text_gml_787_0": " \nKris",
"scr_text_slash_scr_text_gml_788_0": " \nHippo-\npotamus",
"scr_text_slash_scr_text_gml_795_0": "* Oh! Oh!\n* I'm so happy, y'hear!?\n* I'm so happy I... I...",
"scr_text_slash_scr_text_gml_796_0": "* I don't know what to do!\n* I don't remember being this happy before!",
"scr_text_slash_scr_text_gml_797_0": "* What's your name, friend?",
"scr_text_slash_scr_text_gml_2665_0": "",
"scr_text_slash_scr_text_gml_810_0": " \nOnion",
"scr_text_slash_scr_text_gml_811_0": " \nBeauty",
"scr_text_slash_scr_text_gml_812_0": "Asriel II",
"scr_text_slash_scr_text_gml_813_0": "Disgusting",
"scr_text_slash_scr_text_gml_818_0": "* Kris! That's you!\n* That's a real nice name for a friend!",
"scr_text_slash_scr_text_gml_823_0": "* H... Hippa... Hyper... Hoper...\n* Um, Hippopotamus! That's you!\n* Big name, but it's worth it!",
"scr_text_slash_scr_text_gml_826_0": "* Oh, excuse me!\n* I forgot to introduce myself!",
"scr_text_slash_scr_text_gml_1175_0": "* ...",
"scr_text_slash_scr_text_gml_828_0": "* ... Actually, since no one talks to me, I forgot my own name...",
"scr_text_slash_scr_text_gml_831_0": "* ~1!\n* Can you give me a name...?",
"scr_text_slash_scr_text_gml_841_0": "* Hmmm! It's perfect, y'hear!\n* I don't know what it means, but it's perfect!",
"scr_text_slash_scr_text_gml_842_0": "* Hmm!!\n* Feels like it's shaped like me!\n* Feels like it smells like me!",
"scr_text_slash_scr_text_gml_843_0": "* Wait, what was the name?\n* U... Umyum? Yeah! It's perfect!\n* Umyum, that's my name.",
"scr_text_slash_scr_text_gml_849_0": "* Wow...\n* What a wonderful name!",
"scr_text_slash_scr_text_gml_850_0": "* Feels like my self-esteem's in full bloom! Feels like my head's about to flower!",
"scr_text_slash_scr_text_gml_851_0": "* Wait, what was the name?\n* B... Bootis? Yeah! Perfect!\n* The taste, the smell, the...",
"scr_text_slash_scr_text_gml_858_0": "* Asriel II... Mmm...\n* Sounds... familiar.\n* It feels like... a memory!",
"scr_text_slash_scr_text_gml_859_0": "* It feels like that good boy...\n* That threw those good corn flakes in the water for me.",
"scr_text_slash_scr_text_gml_860_0": "* Wait, what was the name?\n* C... Cereal? Yeah! I love Cereal! Bathe me in flakes!",
"scr_text_slash_scr_text_gml_870_0": "* Thank you for giving me a name!\n* I'll cherish it, y'hear!?",
"scr_text_slash_scr_text_gml_871_0": "* ...",
"scr_text_slash_scr_text_gml_872_0": "* K... Krismas?\n* That's your name, right?",
"scr_text_slash_scr_text_gml_873_0": "* Um, H... Hippa... um...\n* Hyper Potato Mask.\n* That's your name, right?",
"scr_text_slash_scr_text_gml_874_0": "* I wanna tell you... something... tomorrow...",
"scr_text_slash_scr_text_gml_875_0": "* Somethin' I can only tell a friend...",
"scr_text_slash_scr_text_gml_876_0": "* Come back soon, y'hear...",
"scr_text_slash_scr_text_gml_880_0": "Open\nFridge",
"scr_text_slash_scr_text_gml_881_0": " \nDon't",
"scr_text_slash_scr_text_gml_882_0": "See photos",
"scr_text_slash_scr_text_gml_886_0": "* (It's a rusty fridge with some photos on it.)",
"scr_text_slash_scr_text_gml_888_0": "* Oh, Kris.\n* If you're hungry...",
"scr_text_slash_scr_text_gml_889_0": "* ... help yourself to anything you want.",
"scr_text_slash_scr_text_gml_2305_0": "",
"scr_text_slash_scr_text_gml_895_0": "* (It's a rusty fridge with some photos on it.)",
"scr_text_slash_scr_text_gml_3094_0": "",
"scr_text_slash_scr_text_gml_903_0": "* Nothing happened.",
"scr_text_slash_scr_text_gml_908_0": "* (There are two Eggs inside the fridge.)",
"scr_text_slash_scr_text_gml_913_0": "* (All that's inside is a jar with a single pickle in it...)",
"scr_text_slash_scr_text_gml_914_0": "* (... and, for some reason, a lone egg.)",
"scr_text_slash_scr_text_gml_921_0": "* (You decide to pass.)",
"scr_text_slash_scr_text_gml_920_0": "* (All that's inside is a jar with a single pickle in it.)",
"scr_text_slash_scr_text_gml_915_0": "* (You decide to pass.)",
"scr_text_slash_scr_text_gml_925_0": "* (All that's inside is a jar with a single pickle in it.)",
"scr_text_slash_scr_text_gml_2853_0": "* (...)",
"scr_text_slash_scr_text_gml_927_0": "* (You put the Egg you were carrying inside, too...)",
"scr_text_slash_scr_text_gml_944_0": "* (You decide not to look.)",
"scr_text_slash_scr_text_gml_948_0": "* (A photo of your mother and father on their wedding day.)",
"scr_text_slash_scr_text_gml_949_0": "* (She's holding a bouquet of seven flowers.)",
"scr_text_slash_scr_text_gml_950_0": "* (A reindeer-looking monster stands nearby in a tuxedo.)",
"scr_text_slash_scr_text_gml_951_0": "* (They all look happy.)",
"scr_text_slash_scr_text_gml_956_0": " \nAsriel",
"scr_text_slash_scr_text_gml_957_0": " \nNeighbors",
"scr_text_slash_scr_text_gml_958_0": "Sister",
"scr_text_slash_scr_text_gml_1021_0": "Nothing",
"scr_text_slash_scr_text_gml_962_0": "* Lil Krissy!!!\n* Like, what's up!?\n* Give Aunt Catty a hug!",
"scr_text_slash_scr_text_gml_963_0": "* Mwah!\n* Mwah!\n* Mwah!",
"scr_text_slash_scr_text_gml_964_0": "* Ha ha ha!\n* I'm not even actually your aunt!",
"scr_text_slash_scr_text_gml_965_0": "* Oh my god...\n* Can I talk to you about something?",
"scr_text_slash_scr_text_gml_2422_0": "* ...",
"scr_text_slash_scr_text_gml_967_0": "* Actually, like, anything, though.\n* Your choice.",
"scr_text_slash_scr_text_gml_1593_0": "",
"scr_text_slash_scr_text_gml_971_0": "* Lil Krissy!\n* Did you wanna talk about something!?",
"scr_text_slash_scr_text_gml_2041_0": "",
"scr_text_slash_scr_text_gml_980_0": "* Oh my god, Asriel!\n* Like, what a cutie pie!",
"scr_text_slash_scr_text_gml_981_0": "* Do you remember when me and him went to the dance?",
"scr_text_slash_scr_text_gml_982_0": "* That was like...\n* The best night EVER!",
"scr_text_slash_scr_text_gml_983_0": "* Even though I spilled the entire punch bowl all over him...",
"scr_text_slash_scr_text_gml_984_0": "* And danced inappropriately in front of your mom...",
"scr_text_slash_scr_text_gml_985_0": "* And got arrested in the parking lot for making a scene...",
"scr_text_slash_scr_text_gml_986_0": "* Hahaha! That was SO much fun!\n* Tell him I said hi!",
"scr_text_slash_scr_text_gml_990_0": "* Like, that green girl next door?",
"scr_text_slash_scr_text_gml_991_0": "* Oh my god, Krissy.\n* She's like... my LIFE VILLAIN.",
"scr_text_slash_scr_text_gml_992_0": "* Like, the other day, I went to see Cat Petters 2...",
"scr_text_slash_scr_text_gml_993_0": "* And the only other person in the theater was her!",
"scr_text_slash_scr_text_gml_994_0": "* Then I went to QC's and ordered a Catpuccino...",
"scr_text_slash_scr_text_gml_995_0": "* And she, like, was already drinking one!",
"scr_text_slash_scr_text_gml_996_0": "* She's SUCH a copycat!\n* ... uhh, copygator?",
"scr_text_slash_scr_text_gml_997_0": "* Copysaurus?\n* Copodile?\n* IDK, she sucks!",
"scr_text_slash_scr_text_gml_1001_0": "* Ooo, how's Catti doing?\n* I have no idea.",
"scr_text_slash_scr_text_gml_1002_0": "* We, like, totally can't connect at all!",
"scr_text_slash_scr_text_gml_1003_0": "* Yesterday, I asked if she wanted to hear me play the ukelele...",
"scr_text_slash_scr_text_gml_1004_0": "* She said no!\n* And then she, like, told me...",
"scr_text_slash_scr_text_gml_1005_0": "* My playing is \"an anti-blessing from Planet Hell.\"",
"scr_text_slash_scr_text_gml_1006_0": "* What the HECK, Krissy?",
"scr_text_slash_scr_text_gml_1007_0": "* That's SOOO cute!\n* I love my fricked-up lil sis!",
"scr_text_slash_scr_text_gml_1011_0": "* Oh, you gotta go?\n* Do you have, like, homework...?",
"scr_text_slash_scr_text_gml_1012_0": "* You should, like, let me help!",
"scr_text_slash_scr_text_gml_1013_0": "* Hahaha, JK!\n* I totally don't want to! Laters!",
"scr_text_slash_scr_text_gml_1018_0": "\nNeighbor",
"scr_text_slash_scr_text_gml_1019_0": "\nMemories",
"scr_text_slash_scr_text_gml_1020_0": "Go Away",
"scr_text_slash_scr_text_gml_1590_0": "Nothing",
"scr_text_slash_scr_text_gml_1022_0": "* Krissy!\n* Like, long time no see!",
"scr_text_slash_scr_text_gml_1023_0": "* What's up?\n* Did you wanna talk about something?",
"scr_text_slash_scr_text_gml_2046_0": "",
"scr_text_slash_scr_text_gml_1030_0": "* Ugh, that chick next door drives me NUTS.",
"scr_text_slash_scr_text_gml_1031_0": "* I keep seeing her EVERYWHERE I go.\n* She's a TOTAL copycat.",
"scr_text_slash_scr_text_gml_1032_0": "* Like, WHY though?\n* Doesn't she realize she'll NEVER be me?",
"scr_text_slash_scr_text_gml_1033_0": "* Honestly, her whole family is, like, SO trashy.",
"scr_text_slash_scr_text_gml_1034_0": "* Once her sister served me a coffee and I swear it was half cat fur.",
"scr_text_slash_scr_text_gml_1035_0": "* Like, get a hairnet, girl. For, like, your whole body.",
"scr_text_slash_scr_text_gml_1040_0": "* Remember that time you wanted to hang out with us big kids?",
"scr_text_slash_scr_text_gml_1041_0": "* I was like, \"yeah, of course! Just get us some burgers!\"",
"scr_text_slash_scr_text_gml_1042_0": "* Then, like, amazingly...\n* You ACTUALLY got them...",
"scr_text_slash_scr_text_gml_1043_0": "* So I told you to go back and get some french fries, too...",
"scr_text_slash_scr_text_gml_1044_0": "* ... then a dozen miniature cakes...",
"scr_text_slash_scr_text_gml_1045_0": "* They were SO good, I ate like six!",
"scr_text_slash_scr_text_gml_1046_0": "* Then I like...\n* Suddenly got so sick I had to go home.",
"scr_text_slash_scr_text_gml_1047_0": "* Man.",
"scr_text_slash_scr_text_gml_1048_0": "* So, like, anyway...\n* Kris, are you busy?",
"scr_text_slash_scr_text_gml_1053_0": "* Aww, that's no way to talk to your almost-sister-in-law.",
"scr_text_slash_scr_text_gml_1054_0": "* Nah, I'm joking.\n* But, like...",
"scr_text_slash_scr_text_gml_1055_0": "* Remember that time I played truth or dare with Azzy?",
"scr_text_slash_scr_text_gml_1056_0": "* I, like, made him give me his first kiss...",
"scr_text_slash_scr_text_gml_1057_0": "* Then your mom found out he kissed someone, and...",
"scr_text_slash_scr_text_gml_1058_0": "* Like, I think she basically dialed 911.",
"scr_text_slash_scr_text_gml_1059_0": "* I swear your family went to church, like...",
"scr_text_slash_scr_text_gml_1060_0": "* Every single day that week.",
"scr_text_slash_scr_text_gml_1064_0": "* Aw, Krissy, you just wanted to say hi?",
"scr_text_slash_scr_text_gml_1065_0": "* That's adorable...\n* Now get out of here.",
"scr_text_slash_scr_text_gml_1070_0": " \nBuy",
"scr_text_slash_scr_text_gml_597_0": " \nNo",
"scr_text_slash_scr_text_gml_1074_0": "* Hey.\n* Hey kid.",
"scr_text_slash_scr_text_gml_1075_0": "* ... ya wanna buy a tutorial?",
"scr_text_slash_scr_text_gml_1076_0": "* It's only 50 Dark Dollars.",
"scr_text_slash_scr_text_gml_154_0": "",
"scr_text_slash_scr_text_gml_1081_0": " \nBuy",
"scr_text_slash_scr_text_gml_771_0": " \nNo",
"scr_text_slash_scr_text_gml_1092_0": "* R-really!?\n* You'll really buy it!?",
"scr_text_slash_scr_text_gml_1093_0": "* Heheh...\n* Right this way, gentleners!",
"scr_text_slash_scr_text_gml_1097_0": "* R-really!?\n* You'll really buy it!?",
"scr_text_slash_scr_text_gml_1098_0": "* Heheh...\n* Just hand over the money, and...",
"scr_text_slash_scr_text_gml_827_0": "* ...",
"scr_text_slash_scr_text_gml_1100_0": "* YOU DON'T HAVE ENOUGH MONEY!?",
"scr_text_slash_scr_text_gml_1101_0": "* Jumpin' jigsaws!\n* You...\n* You...!",
"scr_text_slash_scr_text_gml_1102_0": "* You're just like us.\n* An' people like us gotta help each other out.",
"scr_text_slash_scr_text_gml_1103_0": "* C'mon this way.",
"scr_text_slash_scr_text_gml_1111_0": "* HA! HA! Did I say FIFTY!?\n* Well, we just went on sale!\n* TWENTY! TWENTY Dark Dollars!",
"scr_text_slash_scr_text_gml_603_0": "",
"scr_text_slash_scr_text_gml_1121_0": " \nBuy",
"scr_text_slash_scr_text_gml_1071_0": " \nNo",
"scr_text_slash_scr_text_gml_1132_0": "* R-really!?\n* You'll really buy it!?",
"scr_text_slash_scr_text_gml_1133_0": "* Heheh...\n* Right this way, gentleners!",
"scr_text_slash_scr_text_gml_1137_0": "* R-really!?\n* You'll really buy it!?",
"scr_text_slash_scr_text_gml_1138_0": "* Heheh...\n* Just hand over the money, and...",
"scr_text_slash_scr_text_gml_1099_0": "* ...",
"scr_text_slash_scr_text_gml_1140_0": "* YOU DON'T HAVE ENOUGH MONEY!?",
"scr_text_slash_scr_text_gml_1141_0": "* Jumpin' jigsaws!\n* You...\n* You...!",
"scr_text_slash_scr_text_gml_1142_0": "* You're just like us.\n* An' people like us gotta help each other out.",
"scr_text_slash_scr_text_gml_1143_0": "* C'mon this way.",
"scr_text_slash_scr_text_gml_1151_0": "* ONE!!! ONLY ONE DOLLAR!!!\n* PLEASE!!! PLEASE!!!\n* I NEED THIS RIGHT NOW!!!",
"scr_text_slash_scr_text_gml_695_0": "",
"scr_text_slash_scr_text_gml_1168_0": "* R-really!?\n* You changed your mind!?",
"scr_text_slash_scr_text_gml_1169_0": "* Heheh...\n* Right this way, gentleners!",
"scr_text_slash_scr_text_gml_1173_0": "* F-Finally!",
"scr_text_slash_scr_text_gml_1174_0": "* Heheh...\n* Just hand over the money, and...",
"scr_text_slash_scr_text_gml_1139_0": "* ...",
"scr_text_slash_scr_text_gml_1176_0": "* YOU DON'T HAVE A DOLLAR!?",
"scr_text_slash_scr_text_gml_1177_0": "* Jumpin' jigsaws!\n* You...\n* You...!",
"scr_text_slash_scr_text_gml_1178_0": "* You're just like us.\n* An' people like us gotta help each other out.",
"scr_text_slash_scr_text_gml_1179_0": "* C'mon this way.",
"scr_text_slash_scr_text_gml_1188_0": "* Er, excuse me, Sir.\n* I think I have a dollar.",
"scr_text_slash_scr_text_gml_1190_0": "* ... is it Dark?",
"scr_text_slash_scr_text_gml_1192_0": "* Umm, yes?",
"scr_text_slash_scr_text_gml_1194_0": "* Heheh, perfect!\n* Right this way, gentleners!",
"scr_text_slash_scr_text_gml_1203_0": " \nWhat's TP?",
"scr_text_slash_scr_text_gml_1204_0": " \nSecret",
"scr_text_slash_scr_text_gml_1205_0": "Gaining TP",
"scr_text_slash_scr_text_gml_1206_0": "Bye",
"scr_text_slash_scr_text_gml_1207_0": "* I'm TP Master.\n* Ask me about TP's.",
"scr_text_slash_scr_text_gml_614_0": "",
"scr_text_slash_scr_text_gml_1212_0": "* Later, kid.",
"scr_text_slash_scr_text_gml_1215_0": "* TP? What's TP?\n* That's what lets you cast SPELLS, see!?",
"scr_text_slash_scr_text_gml_1216_0": "* When you see that orange bar,\n* Cast some SPELLS when it's filled up far.",
"scr_text_slash_scr_text_gml_1217_0": "* TP...! It's quite a caper!\n* TP! Stands for...\n* ... Toilet Paper!",
"scr_text_slash_scr_text_gml_1219_0": "* ... no, it stands for Tension Points.",
"scr_text_slash_scr_text_gml_1221_0": "* What, really!?",
"scr_text_slash_scr_text_gml_1225_0": "* TP only lasts, inside a fight.\n* Once you win, it's out of sight.",
"scr_text_slash_scr_text_gml_1226_0": "* Having extra, feels unbearable.\n* No point in saving, it's straight-up terrible.",
"scr_text_slash_scr_text_gml_1228_0": "* But leftover TP turns into extra money at the end of battle...",
"scr_text_slash_scr_text_gml_1230_0": "* You mean I only should have been using one square!?",
"scr_text_slash_scr_text_gml_1234_0": "* You get TP when you DEFEND.\n* Protect yourself, then cast SPELLs, friend.",
"scr_text_slash_scr_text_gml_1235_0": "* You also get TP by getting close to bullets.",
"scr_text_slash_scr_text_gml_1236_0": "* Look for the heart outline when you get close to bullets.",
"scr_text_slash_scr_text_gml_1238_0": "* You rhymed \"bullets\" with \"bullets.\"",
"scr_text_slash_scr_text_gml_1240_0": "* B-because it's important!",
"scr_text_slash_scr_text_gml_1245_0": "* You rhymed \"bullets\" with \"bullets\"...?",
"scr_text_slash_scr_text_gml_1252_0": " \nPacify",
"scr_text_slash_scr_text_gml_1253_0": " \nHealing",
"scr_text_slash_scr_text_gml_1254_0": "Fact",
"scr_text_slash_scr_text_gml_1255_0": "Bye",
"scr_text_slash_scr_text_gml_1256_0": "* I'm Ralsei Master.\n* Ask me about RALSEI's.",
"scr_text_slash_scr_text_gml_637_0": "",
"scr_text_slash_scr_text_gml_1261_0": "* Later, kid.",
"scr_text_slash_scr_text_gml_1264_0": "* Ralsei's spell's called PACIFY.\n* Use it on BABIES, before they CRY.",
"scr_text_slash_scr_text_gml_1266_0": "* What? It safely removes a \"TIRED\" enemy from combat.",
"scr_text_slash_scr_text_gml_1268_0": "* What if you're fighting a BABY!?",
"scr_text_slash_scr_text_gml_1273_0": "* Ralsei has a spell that HEALS, dude.",
"scr_text_slash_scr_text_gml_1274_0": "* Why use that, when you can eat FOOD?",
"scr_text_slash_scr_text_gml_1276_0": "* Because you won't have to use up an ITEM?",
"scr_text_slash_scr_text_gml_1278_0": "* I could have avoided all those empty calories!?",
"scr_text_slash_scr_text_gml_1282_0": "* Ralsei loves when you give us MONEY.",
"scr_text_slash_scr_text_gml_1283_0": "* He will hug you, and call you HONEY.",
"scr_text_slash_scr_text_gml_1285_0": "* Hey, that's not true!",
"scr_text_slash_scr_text_gml_1286_0": "* You don't need money to get me to do that!",
"scr_text_slash_scr_text_gml_1291_0": " \nWarning",
"scr_text_slash_scr_text_gml_1292_0": " \nAttack",
"scr_text_slash_scr_text_gml_1293_0": "Fact",
"scr_text_slash_scr_text_gml_1294_0": "Bye",
"scr_text_slash_scr_text_gml_1295_0": "* I'm Susie Master.\n* Ask me about SUSIE's.",
"scr_text_slash_scr_text_gml_832_0": "",
"scr_text_slash_scr_text_gml_1300_0": "* Later, kid.",
"scr_text_slash_scr_text_gml_1303_0": "* When KRIS uses WARNING, SUSIE can't hit.\n* So make sure to -",
"scr_text_slash_scr_text_gml_1305_0": "* So there's no reason to use it.",
"scr_text_slash_scr_text_gml_1307_0": "* Unless...\n* Unless you wanted not to hurt -",
"scr_text_slash_scr_text_gml_1309_0": "* SO THERE'S NO REASON.",
"scr_text_slash_scr_text_gml_1313_0": "* Susie's gone, I'm afraid, I'm afreet.",
"scr_text_slash_scr_text_gml_1318_0": "* The days of WARNing, have long since past.",
"scr_text_slash_scr_text_gml_1319_0": "* The circumstances, changed pretty fast.",
"scr_text_slash_scr_text_gml_1326_0": "* Susie always attacks, the foe on top.",
"scr_text_slash_scr_text_gml_1327_0": "* She'll smash them, with a crushing chop.",
"scr_text_slash_scr_text_gml_1328_0": "* She always strikes, at the first thing she sees...",
"scr_text_slash_scr_text_gml_966_0": "* ...",
"scr_text_slash_scr_text_gml_1332_0": "* Oh no, oh no!\n* She's looking at ME!",
"scr_text_slash_scr_text_gml_1336_0": "* Susie's gone, so no attack.",
"scr_text_slash_scr_text_gml_1337_0": "* Will you two pick up the slack?",
"scr_text_slash_scr_text_gml_1342_0": "* Susie's BUSTER, RUDE as may be...",
"scr_text_slash_scr_text_gml_1349_0": "* Susie loves, when you give us MONEY.\n* She will -",
"scr_text_slash_scr_text_gml_1351_0": "* Nope, don't care.",
"scr_text_slash_scr_text_gml_1353_0": "* Did I say something funny!?",
"scr_text_slash_scr_text_gml_1356_0": "* Susie's gone, so no facts.",
"scr_text_slash_scr_text_gml_1357_0": "* Will you two pick up the slackts?",
"scr_text_slash_scr_text_gml_1361_0": "* SUSIE seems to have changed, just a hair.",
"scr_text_slash_scr_text_gml_1362_0": "* That kind of growth is actually rare.",
"scr_text_slash_scr_text_gml_1374_0": " \nReviving",
"scr_text_slash_scr_text_gml_1375_0": " \nActing",
"scr_text_slash_scr_text_gml_1376_0": "Fact",
"scr_text_slash_scr_text_gml_1377_0": "Bye",
"scr_text_slash_scr_text_gml_1378_0": "* I'm Kris Master.\n* Ask me about KRIS's.",
"scr_text_slash_scr_text_gml_968_0": "",
"scr_text_slash_scr_text_gml_1383_0": "* Later, kid.",
"scr_text_slash_scr_text_gml_1386_0": "* When HP goes negative, your friends fall down",
"scr_text_slash_scr_text_gml_1387_0": "* But bringing them back, is easy-town",
"scr_text_slash_scr_text_gml_1388_0": "* Plain foods and spells, work like a charm -",
"scr_text_slash_scr_text_gml_1389_0": "* And with a MINT, you can cure all HARM.",
"scr_text_slash_scr_text_gml_1391_0": "* Even normal items and spells can revive people, huh?",
"scr_text_slash_scr_text_gml_1393_0": "* Yeah, that's what I'm saying!",
"scr_text_slash_scr_text_gml_1398_0": "* If you only ACT, you might start to think -",
"scr_text_slash_scr_text_gml_1399_0": "* What about the guy with the scarf in pink?",
"scr_text_slash_scr_text_gml_1401_0": "* If you know ACTing will make the enemy friendly -",
"scr_text_slash_scr_text_gml_1402_0": "* Then you can ask me to SPARE on the SAME TURN.",
"scr_text_slash_scr_text_gml_1403_0": "* Or, cast PACIFY if you know they'll get TIRED.",
"scr_text_slash_scr_text_gml_1404_0": "* If you plan ahead, a lot can happen in ONE TURN!",
"scr_text_slash_scr_text_gml_1406_0": "* Hey, who's the MASTER here, me or you!?",
"scr_text_slash_scr_text_gml_1410_0": "* It's a good idea, to give us BUCKs.",
"scr_text_slash_scr_text_gml_1411_0": "* It'll make you happy, and fill you with LUCKs.",
"scr_text_slash_scr_text_gml_1412_0": "* Over there, is our DONATION HOLE.",
"scr_text_slash_scr_text_gml_1413_0": "* We had a BOX, but it got STOLE.",
"scr_text_slash_scr_text_gml_1418_0": " \nThrow $1",
"scr_text_slash_scr_text_gml_1419_0": " \nDo not",
"scr_text_slash_scr_text_gml_1422_0": "* \"Donation Hole\"",
"scr_text_slash_scr_text_gml_1423_0": "* (If you like our tutorials, please throw your money into a hole.)",
"scr_text_slash_scr_text_gml_721_0": "",
"scr_text_slash_scr_text_gml_1427_0": "* (The hole is filled to the brim with cash.)",
"scr_text_slash_scr_text_gml_1434_0": "* (You put a dollar in the \"Hole.\")",
"scr_text_slash_scr_text_gml_1435_0": "* (The \"Hole\" became \"Full.\")",
"scr_text_slash_scr_text_gml_1441_0": "* (You don't have enough money.)",
"scr_text_slash_scr_text_gml_1442_0": "* (You failed to budget enough money to throw into a hole...)",
"scr_text_slash_scr_text_gml_1447_0": "* (You decided to save the dollar for a different hole.)",
"scr_text_slash_scr_text_gml_1452_0": "Make\nRalsei\ntry it",
"scr_text_slash_scr_text_gml_1453_0": "\nTry it",
"scr_text_slash_scr_text_gml_1454_0": "Decline",
"scr_text_slash_scr_text_gml_1456_0": "* How's the evil scheming going?",
"scr_text_slash_scr_text_gml_1458_0": "* Huh? Oh, that?",
"scr_text_slash_scr_text_gml_1459_0": "* We, uh, got bored.\n* So we're having a snack.",
"scr_text_slash_scr_text_gml_1461_0": "* ... I see.",
"scr_text_slash_scr_text_gml_1463_0": "* C'mon! All I ate for breakfast was chalk!",
"scr_text_slash_scr_text_gml_1465_0": "* And I didn't eat anything!",
"scr_text_slash_scr_text_gml_1467_0": "* Sorry. What are you two having, exactly...?",
"scr_text_slash_scr_text_gml_1469_0": "* Just a daily treasure I hid in this stump's orifice.",
"scr_text_slash_scr_text_gml_1471_0": "* And that is...?",
"scr_text_slash_scr_text_gml_1473_0": "* Feast for yourself, my main man.",
"scr_text_slash_scr_text_gml_1475_0": "* Kris, do you want to, um, try it?",
"scr_text_slash_scr_text_gml_896_0": "",
"scr_text_slash_scr_text_gml_1489_0": "* Oh, there's a...\n* Honeypot? Inside?",
"scr_text_slash_scr_text_gml_1490_0": "* ... It's full of salsa.",
"scr_text_slash_scr_text_gml_1492_0": "* Bingo, you sweet little pumpkin!",
"scr_text_slash_scr_text_gml_1493_0": "* It's my secret stash.\n* A little snackeroo from me to you...",
"scr_text_slash_scr_text_gml_1330_0": "* ...",
"scr_text_slash_scr_text_gml_1496_0": "* Mmmm. Yummy. It's delicious...",
"scr_text_slash_scr_text_gml_1498_0": "* C'mon, you're just pretending to eat it!",
"scr_text_slash_scr_text_gml_1500_0": "* Haha, yeah! That's what I do, too!",
"scr_text_slash_scr_text_gml_1502_0": "* ?????",
"scr_text_slash_scr_text_gml_1508_0": "* (There was a honeypot of salsa inside the stump.)",
"scr_text_slash_scr_text_gml_1509_0": "* (You ate some salsa.)",
"scr_text_slash_scr_text_gml_1510_0": "* (It recovered... something.)",
"scr_text_slash_scr_text_gml_1511_0": "* (Not HP.)\n* (Just... something.)",
"scr_text_slash_scr_text_gml_1513_0": "* Mmm...\n* Hey, what's in this?",
"scr_text_slash_scr_text_gml_1515_0": "* I don't know!",
"scr_text_slash_scr_text_gml_1522_0": "* Look, if no one else will eat it, I'll try it!",
"scr_text_slash_scr_text_gml_1523_0": "* ... there's a jar of... Blood...?\n* In here.",
"scr_text_slash_scr_text_gml_1525_0": "* No, no.\n* It's merely a pot of free-range salsa.",
"scr_text_slash_scr_text_gml_1527_0": "* Thanks, that's actually more gross somehow.",
"scr_text_slash_scr_text_gml_1529_0": "* Any time!",
"scr_text_slash_scr_text_gml_1531_0": "* Mmm...\n* Hey, what's in this?",
"scr_text_slash_scr_text_gml_1533_0": "* I don't know!",
"scr_text_slash_scr_text_gml_3033_0": " クリスも すっかり\n  おおきくなっちゃって…",
"scr_text_slash_scr_text_gml_3034_0": " あなたも じきに\n  だいがくへ\n  いってしまうのね…",
"scr_text_slash_scr_text_gml_3067_0": "* These are from HIM, are they not.",
"scr_text_slash_scr_text_gml_3036_0": "* ...",
"scr_text_slash_scr_text_gml_3037_0": "* Someday soon you will be going off to university as well...",
"scr_text_slash_scr_text_gml_3038_0": " あかいツノが ついた\n  カチューシャを\n  かってあげたでしょう?",
"scr_text_slash_scr_text_gml_3039_0": "* Remember when you were little...",
"scr_text_slash_scr_text_gml_1572_0": " Kris, I need to grade these assignments.",
"scr_text_slash_scr_text_gml_1573_0": " Perhaps you should go to bed...?",
"scr_text_slash_scr_text_gml_1574_0": " You do not look very well...",
"scr_text_slash_scr_text_gml_2785_0": " ",
"scr_text_slash_scr_text_gml_2795_0": "* There's no way I'll forgive you, so scram!",
"scr_text_slash_scr_text_gml_3167_0": " \nTake Cake",
"scr_text_slash_scr_text_gml_1587_0": " \nFlowers",
"scr_text_slash_scr_text_gml_1588_0": " \nSaucer",
"scr_text_slash_scr_text_gml_1589_0": "Chalk",
"scr_text_slash_scr_text_gml_959_0": "Nothing",
"scr_text_slash_scr_text_gml_1591_0": "* O... Oh, Kris...",
"scr_text_slash_scr_text_gml_1592_0": "* D... Did you want to talk about something?",
"scr_text_slash_scr_text_gml_1379_0": "",
"scr_text_slash_scr_text_gml_642_0": "* Huh?",
"scr_text_slash_scr_text_gml_1600_0": "* O-Oh, these flowers...? They're from your dad...",
"scr_text_slash_scr_text_gml_1601_0": "* He... He always asks how you're doing in school...",
"scr_text_slash_scr_text_gml_1602_0": "* ... Then gives me a bouquet of them.",
"scr_text_slash_scr_text_gml_1603_0": "* ... A-actually, that he always gives me flowers...",
"scr_text_slash_scr_text_gml_1604_0": "* ... R-really makes me w-wonder if he... If he l-likes...",
"scr_text_slash_scr_text_gml_1605_0": "* I-if... If he l-likes...",
"scr_text_slash_scr_text_gml_1606_0": "* ... The awesome comics I lent to him.",
"scr_text_slash_scr_text_gml_1607_0": "* Honestly, HE kind of reminds me of a superhero, Kris.",
"scr_text_slash_scr_text_gml_1608_0": "* (He's huge and could kick my ass.)",
"scr_text_slash_scr_text_gml_1612_0": "* Oh, this saucer of milk?",
"scr_text_slash_scr_text_gml_1613_0": "* I-It's for my kitty, MewMew! She's a perfect angel!",
"scr_text_slash_scr_text_gml_1614_0": "* ... uh? What does she look like...?",
"scr_text_slash_scr_text_gml_1615_0": "* W... well, I've never actually s-seen her, b-but...",
"scr_text_slash_scr_text_gml_1616_0": "* Ever since I started putting out milk, it's been disappearing.",
"scr_text_slash_scr_text_gml_1617_0": "* S... So I'd like to think that there's a cat.",
"scr_text_slash_scr_text_gml_1618_0": "* M... My cat.",
"scr_text_slash_scr_text_gml_1625_0": "* K... Kris, even though you never got the chalk...",
"scr_text_slash_scr_text_gml_1626_0": "* You deserve an award for trying so hard to find it.",
"scr_text_slash_scr_text_gml_1627_0": "* So, in return, I can let you borrow, um...",
"scr_text_slash_scr_text_gml_1628_0": "* M... My home-made DVD collection of the Symptons!",
"scr_text_slash_scr_text_gml_1629_0": "* Y-you know, the sitcom about the middle-class monster family.",
"scr_text_slash_scr_text_gml_1630_0": "* It's got every episode in all 28 seasons!",
"scr_text_slash_scr_text_gml_1631_0": "* It's the funniest, most quotable show ever...!",
"scr_text_slash_scr_text_gml_1632_0": "* But make sure you don't watch past the second season %",
"scr_text_slash_scr_text_gml_1633_0": "* Since they just rebooted it as Symptons Turbo %",
"scr_text_slash_scr_text_gml_1634_0": "* They all started driving their own motor-vehicles %",
"scr_text_slash_scr_text_gml_1635_0": "* And fighting giant giga-demons and stuff %",
"scr_text_slash_scr_text_gml_1636_0": "* The main problem about that is that it kind of %",
"scr_text_slash_scr_text_gml_1637_0": "* Lost the focus on family that it had earlier %",
"scr_text_slash_scr_text_gml_1638_0": "* When their vehicles were shaped like animals %",
"scr_text_slash_scr_text_gml_1639_0": "* And they were friends with the animal vehicles too %",
"scr_text_slash_scr_text_gml_1640_0": "* And let's not get into Symptons Galaxy Force %",
"scr_text_slash_scr_text_gml_1641_0": "* Where the Symptons discover another Earth %",
"scr_text_slash_scr_text_gml_1642_0": "* On the other side of the Sun %",
"scr_text_slash_scr_text_gml_1643_0": "* WOULDN'T THE GRAVITATIONAL FIELD JUST %",
"scr_text_slash_scr_text_gml_1644_0": "* ... Huh?",
"scr_text_slash_scr_text_gml_1645_0": "* ... You don't want to watch it?",
"scr_text_slash_scr_text_gml_1646_0": "* ... Th-That's ok, Kris...",
"scr_text_slash_scr_text_gml_1651_0": "* OK, umm, if you ever need help with homework...",
"scr_text_slash_scr_text_gml_1652_0": "* My office hours are in this disgusting alley.",
"scr_text_slash_scr_text_gml_1653_0": "* H... Heheheh... Umm, tell your mom I said hi.",
"scr_text_slash_scr_text_gml_1659_0": " \nAdd Spade",
"scr_text_slash_scr_text_gml_1660_0": " \nAdd Diamond",
"scr_text_slash_scr_text_gml_1661_0": "Swap",
"scr_text_slash_scr_text_gml_1663_0": "",
"scr_text_slash_scr_text_gml_1684_0": " \nPerpetuate",
"scr_text_slash_scr_text_gml_1940_0": " \nDo not",
"scr_text_slash_scr_text_gml_1688_0": "* (Life cannot exist without consuming.)\n* (Even the moss drinks water.)",
"scr_text_slash_scr_text_gml_1689_0": "* (Perpetuate the cycle of existence?)",
"scr_text_slash_scr_text_gml_1424_0": "",
"scr_text_slash_scr_text_gml_1694_0": "* (The moss has been eaten.)\n* (The cycle continues...)",
"scr_text_slash_scr_text_gml_1703_0": "* (You ate the moss.)\n* (Tastes... mossy.)",
"scr_text_slash_scr_text_gml_1704_0": "* (Your HP was mossed out.)",
"scr_text_slash_scr_text_gml_1709_0": "* (The cycle ends here, in the corner of a small cell...)",
"scr_text_slash_scr_text_gml_1714_0": " \nTake",
"scr_text_slash_scr_text_gml_1902_0": " \nDo not",
"scr_text_slash_scr_text_gml_1718_0": "* (These shackles seem oddly fashionable.)",
"scr_text_slash_scr_text_gml_1719_0": "* (Take them?)",
"scr_text_slash_scr_text_gml_1152_0": "",
"scr_text_slash_scr_text_gml_1724_0": "* (Ain't nothin' to hold you down...)",
"scr_text_slash_scr_text_gml_1734_0": "* (You're carrying too many ARMORs.)",
"scr_text_slash_scr_text_gml_1739_0": "* (IRONSHACKLE was put in your ARMORs.)",
"scr_text_slash_scr_text_gml_1745_0": "* (Don't need nothin' to hold you down...)",
"scr_text_slash_scr_text_gml_596_0": " \nYes",
"scr_text_slash_scr_text_gml_1751_0": " \nShe'll be\nfine",
"scr_text_slash_scr_text_gml_1754_0": "* ... thanks for helping her, Kris. She appreciates it.",
"scr_text_slash_scr_text_gml_1562_0": "* ...",
"scr_text_slash_scr_text_gml_1756_0": "* Kris...",
"scr_text_slash_scr_text_gml_1757_0": "* Are you worried about Susie?",
"scr_text_slash_scr_text_gml_1690_0": "",
"scr_text_slash_scr_text_gml_1763_0": "* Well, regardless of how you feel...",
"scr_text_slash_scr_text_gml_1764_0": "* I don't think it would hurt to take a moment...",
"scr_text_slash_scr_text_gml_1765_0": "* Close your eyes, and think about what she's doing now...",
"scr_text_slash_scr_text_gml_1769_0": " \nGo Left",
"scr_text_slash_scr_text_gml_1770_0": " \nGo Right",
"scr_text_slash_scr_text_gml_1773_0": "* (Alright... out of the cell...)",
"scr_text_slash_scr_text_gml_1774_0": "* (Where to next...?)",
"scr_text_slash_scr_text_gml_1720_0": "",
"scr_text_slash_scr_text_gml_1781_0": "* Huh...? Kris...? Did you say something back there?",
"scr_text_slash_scr_text_gml_1782_0": "* (... I can't hear them anymore...)",
"scr_text_slash_scr_text_gml_1786_0": " \nFix Item",
"scr_text_slash_scr_text_gml_1787_0": " \nLeave",
"scr_text_slash_scr_text_gml_1788_0": "Fix Us",
"scr_text_slash_scr_text_gml_1790_0": "* Well, well. I am the smith Malius. I can fix anything. Weapon, armor...",
"scr_text_slash_scr_text_gml_1791_0": "* ... I can even fix you! Well, well, what will it be?",
"scr_text_slash_scr_text_gml_1476_0": "",
"scr_text_slash_scr_text_gml_1796_0": "* Hm? What is it now?",
"scr_text_slash_scr_text_gml_1813_0": "* Well, well. You have nothing to fix.",
"scr_text_slash_scr_text_gml_1814_0": "* But if you find anything BROKEN, return here.",
"scr_text_slash_scr_text_gml_1815_0": "* After all, I can fix anything...",
"scr_text_slash_scr_text_gml_1816_0": "* ... except for a BROKEN HEART.",
"scr_text_slash_scr_text_gml_1821_0": "* Huh---! That CAKE is seething with energy! You must let me fix it!",
"scr_text_slash_scr_text_gml_1822_0": "* Huh-hah! Let's feel my technique!",
"scr_text_slash_scr_text_gml_1828_0": "* Huh---! That CAKE is seething with energy! You must let me fix it!",
"scr_text_slash_scr_text_gml_1829_0": "* ... actually, you will need a free space in your ITEMs first.",
"scr_text_slash_scr_text_gml_1834_0": "* Huh---! That KEY is seething with energy! You must let me fix it!",
"scr_text_slash_scr_text_gml_1835_0": "* Huh-hah! Let's feel my technique!",
"scr_text_slash_scr_text_gml_1842_0": "* Well, well. Good journey, my friends.",
"scr_text_slash_scr_text_gml_1846_0": "* Your body is a weapon, too. You must take care of it from time to time.",
"scr_text_slash_scr_text_gml_1847_0": "* Huh-hah! Let's feel my technique.",
"scr_text_slash_scr_text_gml_2715_0": "",
"scr_text_slash_scr_text_gml_1854_0": " \nBuy",
"scr_text_slash_scr_text_gml_1685_0": " \nDo not",
"scr_text_slash_scr_text_gml_1858_0": "* Interested in a Choco Diamond? ",
"scr_text_slash_scr_text_gml_781_0": "",
"scr_text_slash_scr_text_gml_798_0": "",
"scr_text_slash_scr_text_gml_1878_0": "* Thanks, I guess.\n* (The Choco Diamond was added to your ITEMS.)",
"scr_text_slash_scr_text_gml_1882_0": "* ... You have too many ITEMS for this, I guess.",
"scr_text_slash_scr_text_gml_1887_0": "* You don't have enough money, I guess.",
"scr_text_slash_scr_text_gml_1892_0": "* Okay I guess.",
"scr_text_slash_scr_text_gml_1901_0": " \nBuy",
"scr_text_slash_scr_text_gml_1715_0": " \nDo not",
"scr_text_slash_scr_text_gml_1077_0": "",
"scr_text_slash_scr_text_gml_1919_0": "* (Hathy seemed happy.)\n* (The Hearts Donut was added to your ITEMS.)",
"scr_text_slash_scr_text_gml_1923_0": "* (You didn't have enough room in your ITEMs.)\n* (Hathy seemed sad.)",
"scr_text_slash_scr_text_gml_1928_0": "* (You didn't have enough money.)\n* (Hathy seemed sad.)",
"scr_text_slash_scr_text_gml_1933_0": "* (Hathy accepted your choice.)",
"scr_text_slash_scr_text_gml_1939_0": " \nBuy",
"scr_text_slash_scr_text_gml_1855_0": " \nDo not",
"scr_text_slash_scr_text_gml_1946_0": "* Greetings, gentleclowns.",
"scr_text_slash_scr_text_gml_1947_0": "* May we interest you in a Lancer Cookie?",
"scr_text_slash_scr_text_gml_1949_0": "* All proceeds go to kicking your ass.",
"scr_text_slash_scr_text_gml_1112_0": "",
"scr_text_slash_scr_text_gml_1969_0": "* Heheheh, thanks...",
"scr_text_slash_scr_text_gml_1971_0": "* (The LANCERCOOKIE was added to your ITEMs.)",
"scr_text_slash_scr_text_gml_1973_0": "* For getting CHEATED by us!!",
"scr_text_slash_scr_text_gml_1975_0": "* Now we may fund our illicit plans!!",
"scr_text_slash_scr_text_gml_1985_0": "* (You bought LANCERCOOKIE.)\n* (But you didn't have any room.)",
"scr_text_slash_scr_text_gml_1986_0": "* (So Lancer just dropped it on the ground and it broke.)",
"scr_text_slash_scr_text_gml_1988_0": "* Oops.",
"scr_text_slash_scr_text_gml_1990_0": "* Oh well. Buyers cryers.",
"scr_text_slash_scr_text_gml_1992_0": "* Thank you anyway for your contribution...",
"scr_text_slash_scr_text_gml_1994_0": "* ... to getting SWINDLED by us!",
"scr_text_slash_scr_text_gml_1996_0": "* Now we can fund our illicit plans!!!",
"scr_text_slash_scr_text_gml_2007_0": "* ... You don't have enough funds.",
"scr_text_slash_scr_text_gml_2009_0": "* What? What did you spend it on!? Pastries!?",
"scr_text_slash_scr_text_gml_2011_0": "* That's irresponsible.",
"scr_text_slash_scr_text_gml_2019_0": "* Hey! You can't not buy from us!",
"scr_text_slash_scr_text_gml_2021_0": "* Hey DUMBASS!\n* It's for a GOOD CAUSE!",
"scr_text_slash_scr_text_gml_2023_0": "* (Let's just buy one, Kris.)",
"scr_text_slash_scr_text_gml_2028_0": "\nAlphys",
"scr_text_slash_scr_text_gml_2029_0": "\nDark World",
"scr_text_slash_scr_text_gml_2030_0": "Help you",
"scr_text_slash_scr_text_gml_2034_0": "* HEY, PUNK!!!\n* GET OUT OF THE ROAD!!!",
"scr_text_slash_scr_text_gml_2035_0": "* YOU'RE BLOCKIN' TRAFFIC!!!!",
"scr_text_slash_scr_text_gml_2036_0": "* ... Oh, wait, it's just Asgore's kid.",
"scr_text_slash_scr_text_gml_2037_0": "* Sorry, I'm a little, uh, worked up lately.",
"scr_text_slash_scr_text_gml_2038_0": "* This job is SO boring.\n* Nothing EVER happens in this town!",
"scr_text_slash_scr_text_gml_2039_0": "* Ngh... I just wish SOMETHING would shake things up!",
"scr_text_slash_scr_text_gml_2040_0": "* ... Huh?\n* You got somethin' to report?",
"scr_text_slash_scr_text_gml_1024_0": "",
"scr_text_slash_scr_text_gml_2045_0": "* Got somethin' to report?",
"scr_text_slash_scr_text_gml_1208_0": "",
"scr_text_slash_scr_text_gml_2054_0": "* ... Alphys?",
"scr_text_slash_scr_text_gml_2055_0": "* Who's Alphys?\n* No idea who you're talking about.",
"scr_text_slash_scr_text_gml_2062_0": "* What?\n* There's a Dark World inside the school?",
"scr_text_slash_scr_text_gml_2063_0": "* Uh... SURE, kid.",
"scr_text_slash_scr_text_gml_2064_0": "* There's no law against Dark Worlds anyway!",
"scr_text_slash_scr_text_gml_2065_0": "* That's a job for the school board!",
"scr_text_slash_scr_text_gml_2069_0": "* Aww, you wanna help me? Sure, punk.",
"scr_text_slash_scr_text_gml_2071_0": "* ... wait, do we even have a bank?",
"scr_text_slash_scr_text_gml_2072_0": "* Hey, get someone to build a bank...!",
"scr_text_slash_scr_text_gml_2076_0": "* Don't do anything illegal, you little punk~!",
"scr_text_slash_scr_text_gml_2077_0": "* And lemme know if you get a lead on any purple girls.",
"scr_text_slash_scr_text_gml_2078_0": "* There's one wanted on SEVERAL counts of Comic Mischief.",
"scr_text_slash_scr_text_gml_2083_0": "\nAsriel",
"scr_text_slash_scr_text_gml_2084_0": "\nJob",
"scr_text_slash_scr_text_gml_2085_0": "Co-Workers",
"scr_text_slash_scr_text_gml_2086_0": "No",
"scr_text_slash_scr_text_gml_2089_0": "* Little buddy!\n* It's me!",
"scr_text_slash_scr_text_gml_2090_0": "* Wanna chat for a minute before I lose my mind?",
"scr_text_slash_scr_text_gml_2327_0": "",
"scr_text_slash_scr_text_gml_2094_0": "* H... Hey!\n* Hey little buddy!\n* What's up?!",
"scr_text_slash_scr_text_gml_2407_0": "",
"scr_text_slash_scr_text_gml_2103_0": "* Do you know when Azzy's coming home?",
"scr_text_slash_scr_text_gml_2104_0": "* Y... You can't tell him this, but I really miss the guy.",
"scr_text_slash_scr_text_gml_2105_0": "* It'd be sweet to cruise around town like old times...",
"scr_text_slash_scr_text_gml_2106_0": "* Picking up, for example...",
"scr_text_slash_scr_text_gml_2107_0": "* CHICKS",
"scr_text_slash_scr_text_gml_2108_0": "* Which, as a matter of course",
"scr_text_slash_scr_text_gml_2109_0": "* May not have ever actually happened.",
"scr_text_slash_scr_text_gml_2110_0": "* B-but one time Undyne made eye contact with me!",
"scr_text_slash_scr_text_gml_2111_0": "* ... while she was writing me a speeding ticket.",
"scr_text_slash_scr_text_gml_2115_0": "* Make no mistake, little buddy.",
"scr_text_slash_scr_text_gml_2116_0": "* ICE-E's P\"E\"ZZA is H\"E\"LL.",
"scr_text_slash_scr_text_gml_2117_0": "* I can't slack off for SECONDS without hearing...",
"scr_text_slash_scr_text_gml_2118_0": "* \"Be a team player, there's no I in PEZZA!\"",
"scr_text_slash_scr_text_gml_2119_0": "* YES THERE IS.\n* YOU JUST TOOK IT OUT.",
"scr_text_slash_scr_text_gml_2120_0": "* But it's OK, little buddy.\n* I've been saving up...",
"scr_text_slash_scr_text_gml_2121_0": "* ... To go to college where Azzy is!",
"scr_text_slash_scr_text_gml_2122_0": "* Then I'll get a theater degree, become a famous actor...",
"scr_text_slash_scr_text_gml_2123_0": "* And let the fangirls roll in, little buddy.",
"scr_text_slash_scr_text_gml_2128_0": "* Ah, yes, Little Buddy. Good idea. Meet the Rogue's Gallery.",
"scr_text_slash_scr_text_gml_2129_0": "* Blue Ears - Soft serve obsessed, no concept of personal space.",
"scr_text_slash_scr_text_gml_2130_0": "* Keeps accidentally pouring slushies on me and giggling.",
"scr_text_slash_scr_text_gml_2131_0": "* The Warrior - Thankfully absent due to pizza-related injuries.",
"scr_text_slash_scr_text_gml_2132_0": "* Constantly terrorizing customers with war chants.",
"scr_text_slash_scr_text_gml_2133_0": "* Purple Guy - Man, THAT GUY, you gotta...",
"scr_text_slash_scr_text_gml_2134_0": "* ... actually, does that guy even work here?",
"scr_text_slash_scr_text_gml_2135_0": "* Ah, my co-workers. Where would I be without them?",
"scr_text_slash_scr_text_gml_2136_0": "* A happy place, little buddy. A much happier place.",
"scr_text_slash_scr_text_gml_2141_0": "* It's fine, Little Buddy. You don't have to watch me suffer.",
"scr_text_slash_scr_text_gml_2142_0": "* Just enjoy your freedom... While it lasts...",
"scr_text_slash_scr_text_gml_2147_0": "\nFruit Juice",
"scr_text_slash_scr_text_gml_2148_0": "\nNothing",
"scr_text_slash_scr_text_gml_2151_0": "* Kris... What a pleasant surprise to see you here.\n* And on a school day.",
"scr_text_slash_scr_text_gml_2152_0": "* There must be a reason that you came here at such a time.",
"scr_text_slash_scr_text_gml_2153_0": "* I, Father Alvin, implore you.\n* If you have anything weighing on your mind, please, speak.",
"scr_text_slash_scr_text_gml_2231_0": "",
"scr_text_slash_scr_text_gml_2160_0": "* Kris, if you want some of our \"sick\" Fruit Juice, you should come to our service.",
"scr_text_slash_scr_text_gml_2161_0": "* Our choir sounds a bit thinner since your brother went away.",
"scr_text_slash_scr_text_gml_2162_0": "* Kris, it would be wonderful if you would sing with us.",
"scr_text_slash_scr_text_gml_2163_0": "* Or even participated to any extent,",
"scr_text_slash_scr_text_gml_2164_0": "* Instead of just trying to drink the Fruit Juice.",
"scr_text_slash_scr_text_gml_2168_0": "* I understand.\n* I hope in time you may find the words you seek.",
"scr_text_slash_scr_text_gml_2169_0": "* Let the Angel's power light your way.",
"scr_text_slash_scr_text_gml_2178_0": "* (Scented markers.)",
"scr_text_slash_scr_text_gml_2752_0": "",
"scr_text_slash_scr_text_gml_2185_0": "* (You dig out the marshmallow one and start huffing it.)",
"scr_text_slash_scr_text_gml_2189_0": "* (The chocolate one smells too fake anyway.)",
"scr_text_slash_scr_text_gml_8_0": "\nYes",
"scr_text_slash_scr_text_gml_9_0": "\nNo",
"scr_text_slash_scr_text_gml_2198_0": "* (It's a toilet.)\n* (Flush it?)",
"scr_text_slash_scr_text_gml_2199_0": "\n \n Yes No\\C1",
"scr_text_slash_scr_text_gml_100_0": " \\C2",
"scr_text_slash_scr_text_gml_2219_0": "* (It's good to conserve water.)",
"scr_text_slash_scr_text_gml_2174_0": "\nYes",
"scr_text_slash_scr_text_gml_2175_0": "\nNo",
"scr_text_slash_scr_text_gml_2228_0": "* (It's an obligatory hospital piano, shrunk to fit in the corner.)",
"scr_text_slash_scr_text_gml_2229_0": "* (As a result, it's missing most of the good keys.)",
"scr_text_slash_scr_text_gml_2230_0": "* (Play it?)",
"scr_text_slash_scr_text_gml_1865_0": "",
"scr_text_slash_scr_text_gml_2239_0": "* (Plink...)",
"scr_text_slash_scr_text_gml_2243_0": "* (Your hands linger over the keys doing nothing.)",
"scr_text_slash_scr_text_gml_2248_0": "* (Ring, ring...)",
"scr_text_slash_scr_text_gml_2250_0": "* K... Kris!?",
"scr_text_slash_scr_text_gml_2251_0": "* Whatever have you been doing!?",
"scr_text_slash_scr_text_gml_2252_0": "* I sat in the car waiting for you after school for half an hour...!",
"scr_text_slash_scr_text_gml_2253_0": "* I called and called, but you never picked up...",
"scr_text_slash_scr_text_gml_2254_0": "* You had your poor mother worried sick!",
"scr_text_slash_scr_text_gml_2255_0": "* Kris, I am afraid I am going to have to punish you...",
"scr_text_slash_scr_text_gml_2256_0": "* ... huh?",
"scr_text_slash_scr_text_gml_2257_0": "* ... A friend?",
"scr_text_slash_scr_text_gml_2258_0": "* You were spending time with... a friend?",
"scr_text_slash_scr_text_gml_2259_0": "* ...",
"scr_text_slash_scr_text_gml_2260_0": "* Kris...",
"scr_text_slash_scr_text_gml_2261_0": "* I will make an exception this time.",
"scr_text_slash_scr_text_gml_2262_0": "* You can continue your adventures a little longer.",
"scr_text_slash_scr_text_gml_2263_0": "* But when you return home...",
"scr_text_slash_scr_text_gml_2264_0": "* You are going to have to go to bed early.",
"scr_text_slash_scr_text_gml_2265_0": "* See you soon, honey.",
"scr_text_slash_scr_text_gml_2267_0": "* (Click...)",
"scr_text_slash_scr_text_gml_2271_0": "Great to\nsee you\nagain",
"scr_text_slash_scr_text_gml_2272_0": "Who the\nhell are\nyou?",
"scr_text_slash_scr_text_gml_2275_0": "* hey, look who's walkin' around.",
"scr_text_slash_scr_text_gml_2276_0": "* how are ya, kid?",
"scr_text_slash_scr_text_gml_1906_0": "",
"scr_text_slash_scr_text_gml_2281_0": "\nStore",
"scr_text_slash_scr_text_gml_2282_0": "\nFriends",
"scr_text_slash_scr_text_gml_2283_0": "Leave",
"scr_text_slash_scr_text_gml_2287_0": "* yeah, it's real nice, isn't it?",
"scr_text_slash_scr_text_gml_2288_0": "* especially considering i've never met you before.",
"scr_text_slash_scr_text_gml_2289_0": "* the name's sans.\n* sans the skeleton.\n* i'm new in town.",
"scr_text_slash_scr_text_gml_2290_0": "* what's up?",
"scr_text_slash_scr_text_gml_1792_0": "",
"scr_text_slash_scr_text_gml_2295_0": "* hmm... y'know, good question.",
"scr_text_slash_scr_text_gml_2296_0": "* i'm sans.\n* your friendly neighborhood skeleton.",
"scr_text_slash_scr_text_gml_2297_0": "* what's up?",
"scr_text_slash_scr_text_gml_2291_0": "",
"scr_text_slash_scr_text_gml_2304_0": "* what's up?",
"scr_text_slash_scr_text_gml_2298_0": "",
"scr_text_slash_scr_text_gml_2311_0": "\nMe",
"scr_text_slash_scr_text_gml_2312_0": "\nMy Mom",
"scr_text_slash_scr_text_gml_2313_0": "My Teacher",
"scr_text_slash_scr_text_gml_2314_0": "Nobody",
"scr_text_slash_scr_text_gml_2318_0": "* behind me?\n* yeah, that's the grocery store.",
"scr_text_slash_scr_text_gml_2319_0": "* unfortunately, it's closed.",
"scr_text_slash_scr_text_gml_2320_0": "* what a pain.\n* i really wanted to buy some milk.",
"scr_text_slash_scr_text_gml_2321_0": "* someone oughta complain to the guy who runs it.",
"scr_text_slash_scr_text_gml_2325_0": "* we just moved here, so i hardly know anyone.",
"scr_text_slash_scr_text_gml_2326_0": "* why, got anyone i should know better?",
"scr_text_slash_scr_text_gml_1257_0": "",
"scr_text_slash_scr_text_gml_2333_0": "* oh, you've got something better to do?",
"scr_text_slash_scr_text_gml_2334_0": "* me too.",
"scr_text_slash_scr_text_gml_2335_0": "* anyway, i'll be standing here doing nothing.",
"scr_text_slash_scr_text_gml_2342_0": "* huh?",
"scr_text_slash_scr_text_gml_2345_0": "* ah, sorry. i don't hang out with idiot babies.",
"scr_text_slash_scr_text_gml_2346_0": "* they compete with my sociological niche.",
"scr_text_slash_scr_text_gml_2351_0": "* hey, i gave you a number, what more do you want?",
"scr_text_slash_scr_text_gml_2356_0": "* woah there, tiger.",
"scr_text_slash_scr_text_gml_2357_0": "* you can't just jump straight into friendship.",
"scr_text_slash_scr_text_gml_2358_0": "* it takes time.",
"scr_text_slash_scr_text_gml_2359_0": "* ...",
"scr_text_slash_scr_text_gml_2360_0": "* alright, that's enough time.",
"scr_text_slash_scr_text_gml_2361_0": "* take this.",
"scr_text_slash_scr_text_gml_2362_0": "* call it whenever you feel like.",
"scr_text_slash_scr_text_gml_2364_0": "* (You got Sans's Number.)",
"scr_text_slash_scr_text_gml_2372_0": "* your mother, huh...?",
"scr_text_slash_scr_text_gml_2373_0": "* too late.",
"scr_text_slash_scr_text_gml_2374_0": "* i already \"befriended\" your mom last night.",
"scr_text_slash_scr_text_gml_2375_0": "* she's great. came to the store to buy chocolate kisses.",
"scr_text_slash_scr_text_gml_2376_0": "* said she's gotta lock her door to stop you from eating 'em.",
"scr_text_slash_scr_text_gml_2377_0": "* heheheh... you sound like a fun kid, huh?",
"scr_text_slash_scr_text_gml_2381_0": "* alphys. yeah. i know about her.",
"scr_text_slash_scr_text_gml_2382_0": "* came into the store with a suitcase and sunglasses.",
"scr_text_slash_scr_text_gml_2383_0": "* thought she was part of the mob.",
"scr_text_slash_scr_text_gml_2384_0": "* she opened the case and stuffed it full of instant noodles.",
"scr_text_slash_scr_text_gml_2385_0": "* paid in small bills,",
"scr_text_slash_scr_text_gml_2386_0": "* then slunk out of the place,",
"scr_text_slash_scr_text_gml_2387_0": "* pajamas trailing on the floor.",
"scr_text_slash_scr_text_gml_2388_0": "* anyway, our relationship is, uh, purely business.",
"scr_text_slash_scr_text_gml_2389_0": "* so, uh, i guess i'll just let her do her thing.",
"scr_text_slash_scr_text_gml_2393_0": "* harsh, but fair.",
"scr_text_slash_scr_text_gml_2398_0": "\n1",
"scr_text_slash_scr_text_gml_2399_0": "\n2",
"scr_text_slash_scr_text_gml_2403_0": "* (Ring, ring...)",
"scr_text_slash_scr_text_gml_2404_0": "* Hello.",
"scr_text_slash_scr_text_gml_2405_0": "* You have reached the Hotline for Idiot Babies.",
"scr_text_slash_scr_text_gml_2406_0": "* Please press 1 for Idiots, 2 for Babies, 3 for Idiot Babies, and 4 for None.",
"scr_text_slash_scr_text_gml_1296_0": "",
"scr_text_slash_scr_text_gml_2410_0": "* (Ring, ring...)\n* (Ring, ring...)\n* (Ring, ring...)",
"scr_text_slash_scr_text_gml_2411_0": "* (The phone kept ringing infinitely.)",
"scr_text_slash_scr_text_gml_2418_0": "* Huh!?",
"scr_text_slash_scr_text_gml_2419_0": "* Ah, you're an Idiot?",
"scr_text_slash_scr_text_gml_2420_0": "* Ah, you're an Baby?",
"scr_text_slash_scr_text_gml_2421_0": "* Ah, you're an Idiot Baby?",
"scr_text_slash_scr_text_gml_1495_0": "* ...",
"scr_text_slash_scr_text_gml_2423_0": "* To tell you the truth, I'm one too.",
"scr_text_slash_scr_text_gml_2424_0": "* Let's try our best, OK?",
"scr_text_slash_scr_text_gml_2425_0": "* (Click...)",
"scr_text_slash_scr_text_gml_2428_0": "* Why'd you call the Hotline for Idiot Babies if you aren't an Idiot Baby?",
"scr_text_slash_scr_text_gml_2429_0": "* (Click...)",
"scr_text_slash_scr_text_gml_1750_0": " \nYes",
"scr_text_slash_scr_text_gml_1082_0": " \nNo",
"scr_text_slash_scr_text_gml_2439_0": "* ... hey bud.",
"scr_text_slash_scr_text_gml_2440_0": "* ... are you busy tomorrow...?",
"scr_text_slash_scr_text_gml_2441_0": "* i need some help with something.",
"scr_text_slash_scr_text_gml_2442_0": "* it'd be great if you could come over.",
"scr_text_slash_scr_text_gml_1952_0": "",
"scr_text_slash_scr_text_gml_2452_0": "* wow... you answered quickly, huh.",
"scr_text_slash_scr_text_gml_2453_0": "* that's not good.\n* i'm a total stranger.",
"scr_text_slash_scr_text_gml_2454_0": "* you should probably hesitate more.",
"scr_text_slash_scr_text_gml_2459_0": "* wow, you were deliberating for a while.",
"scr_text_slash_scr_text_gml_2460_0": "* gee, what's wrong?",
"scr_text_slash_scr_text_gml_2461_0": "* don't want to hang out with a stranger?",
"scr_text_slash_scr_text_gml_2464_0": "* well, guess i shouldn't complain...",
"scr_text_slash_scr_text_gml_2465_0": "* huh...?\n* what are we going to be doing?",
"scr_text_slash_scr_text_gml_2466_0": "* oh, i'm not going to be there.",
"scr_text_slash_scr_text_gml_2467_0": "* that'd be weird.",
"scr_text_slash_scr_text_gml_2468_0": "* it's just gonna be you and my little brother.",
"scr_text_slash_scr_text_gml_2469_0": "* he needs friends.",
"scr_text_slash_scr_text_gml_2470_0": "* thanks for hanging out with him.",
"scr_text_slash_scr_text_gml_2471_0": "* see ya.",
"scr_text_slash_scr_text_gml_2479_0": "* ... well, that was quick.",
"scr_text_slash_scr_text_gml_2484_0": "* ... hmm, well, that's disappointing.",
"scr_text_slash_scr_text_gml_2486_0": "* alright, alright, lemme sweeten the deal for ya.",
"scr_text_slash_scr_text_gml_2487_0": "* if you come over... i, will personally,",
"scr_text_slash_scr_text_gml_2488_0": "* not even be there.",
"scr_text_slash_scr_text_gml_2489_0": "* it'll just be you and my little brother.",
"scr_text_slash_scr_text_gml_2490_0": "* since he's new here, he needs friends.",
"scr_text_slash_scr_text_gml_2491_0": "* anyway, thanks for agreeing to hang out with him.",
"scr_text_slash_scr_text_gml_2492_0": "* see ya.",
"scr_text_slash_scr_text_gml_2499_0": " \nSusie",
"scr_text_slash_scr_text_gml_2500_0": " \nKey",
"scr_text_slash_scr_text_gml_2501_0": "Anything",
"scr_text_slash_scr_text_gml_2502_0": "Nothing",
"scr_text_slash_scr_text_gml_2503_0": "* Oh, hi, Kris!",
"scr_text_slash_scr_text_gml_2504_0": "* Did you need help with your homework again?",
"scr_text_slash_scr_text_gml_2505_0": "* I know you were having trouble last time, so, um,",
"scr_text_slash_scr_text_gml_2506_0": "* I actually got a few things ready for you, in case --",
"scr_text_slash_scr_text_gml_2507_0": "* Ah, wait, sorry! I can't right now...",
"scr_text_slash_scr_text_gml_2508_0": "* I forgot my house key again, and...",
"scr_text_slash_scr_text_gml_2509_0": "* Sorry, Kris, I'll help you later, if that's ok.",
"scr_text_slash_scr_text_gml_2510_0": "* See you at school, Kris!",
"scr_text_slash_scr_text_gml_1755_0": "* ...",
"scr_text_slash_scr_text_gml_2512_0": "* ...",
"scr_text_slash_scr_text_gml_2513_0": "* Umm, Kris?",
"scr_text_slash_scr_text_gml_2514_0": "* Did you... want to talk about something?",
"scr_text_slash_scr_text_gml_2515_0": "",
"scr_text_slash_scr_text_gml_2518_0": "* Hi Kris!\n* Is something up?",
"scr_text_slash_scr_text_gml_2539_0": "",
"scr_text_slash_scr_text_gml_2525_0": " \nShe's nice",
"scr_text_slash_scr_text_gml_2528_0": "...",
"scr_text_slash_scr_text_gml_2531_0": "* Susie! That's right, you were with Susie!",
"scr_text_slash_scr_text_gml_2532_0": "* When you didn't come back to class, I was worried, but...",
"scr_text_slash_scr_text_gml_2533_0": "* Everything turned out OK! I think?",
"scr_text_slash_scr_text_gml_2534_0": "* ...",
"scr_text_slash_scr_text_gml_2535_0": "* ... Umm, Kris? Can I ask something, if that's OK?",
"scr_text_slash_scr_text_gml_2519_0": "",
"scr_text_slash_scr_text_gml_2543_0": "* Oh, can I ask something else about her!?",
"scr_text_slash_scr_text_gml_2544_0": "* Well, did it seem like, she, um...",
"scr_text_slash_scr_text_gml_2545_0": "* (W-wait, you definitely wouldn't know THAT...)",
"scr_text_slash_scr_text_gml_2553_0": "* ... huh? Why don't I ask my mom for the key?",
"scr_text_slash_scr_text_gml_2554_0": "* I... I mean, um... I... you know,",
"scr_text_slash_scr_text_gml_2555_0": "* She doesn't like it when I bother her when she's working.",
"scr_text_slash_scr_text_gml_2556_0": "* Don't worry, OK? I'll just go over to Catti's.",
"scr_text_slash_scr_text_gml_2560_0": "* Umm... Kris...? Are you feeling alright?",
"scr_text_slash_scr_text_gml_2561_0": "* Normally you're not so... talkative.",
"scr_text_slash_scr_text_gml_2562_0": "* Oh! I don't mean to sound like something's wrong with you.",
"scr_text_slash_scr_text_gml_2563_0": "* ...",
"scr_text_slash_scr_text_gml_2564_0": "* Umm, Kris, is something wrong?",
"scr_text_slash_scr_text_gml_2565_0": "* Why did you go to the hospital to see my dad...?",
"scr_text_slash_scr_text_gml_2566_0": "* I mean, I'm sure he appreciated it, but... um...",
"scr_text_slash_scr_text_gml_2567_0": "* Gosh, I'm sorry, Kris. Forget I said anything!",
"scr_text_slash_scr_text_gml_2627_0": "* D... Does she really have a tail underneath her jacket!?",
"scr_text_slash_scr_text_gml_2630_0": "* (I blew it, didn't I...)",
"scr_text_slash_scr_text_gml_2636_0": " \nYes",
"scr_text_slash_scr_text_gml_2436_0": " \nNo",
"scr_text_slash_scr_text_gml_2640_0": "* (If you go to bed, this chapter of your adventures will end.)",
"scr_text_slash_scr_text_gml_2664_0": "* (Will you go to bed?)",
"scr_text_slash_scr_text_gml_2277_0": "",
"scr_text_slash_scr_text_gml_2649_0": "* (You decided to go to bed.)",
"scr_text_slash_scr_text_gml_2653_0": "* (You will sleep later.)",
"scr_text_slash_scr_text_gml_2686_0": "Play\na game",
"scr_text_slash_scr_text_gml_2687_0": "Do not\nplay a\ngame",
"scr_text_slash_scr_text_gml_2690_0": "* BOO HOO, BOO HOO, UEE HEE HEE.",
"scr_text_slash_scr_text_gml_2691_0": "* SO LONELY, LONELY, I BE...",
"scr_text_slash_scr_text_gml_2692_0": "* BUT LO, THREE VISITORS STANDING INSIDE?",
"scr_text_slash_scr_text_gml_2693_0": "* WHO ARE YOU FEW?",
"scr_text_slash_scr_text_gml_2695_0": "* Nice to meet you! I'm Ralsei, this is Kris, and...",
"scr_text_slash_scr_text_gml_2697_0": "* So, what the hell are you doing in there?",
"scr_text_slash_scr_text_gml_2699_0": "* I AM INNOCENT, INNOCENT.\n* I JUST WANTED TO PLAY A GAME, GAME.",
"scr_text_slash_scr_text_gml_2700_0": "* BUT THE BORING KINGS FOUND SUCH FUN TO BE A TROUBLE.",
"scr_text_slash_scr_text_gml_2701_0": "* AS PUNISHMENT, THEY CRAVED TO IMPRISON MY BODY.",
"scr_text_slash_scr_text_gml_2702_0": "* BUT I'M FAST, FAST, CLEVER, CLEVER.",
"scr_text_slash_scr_text_gml_2703_0": "* THEY LOST THE CHASE, AND LOCKED UP THEIR ENTIRE RACE,",
"scr_text_slash_scr_text_gml_2704_0": "* BUILDING A PRISON AROUND THE WHOLE WORLD. NOW I'M THE ONLY FREE ONE.",
"scr_text_slash_scr_text_gml_2706_0": "* Huh? Free? But you're clearly the one behind bars...",
"scr_text_slash_scr_text_gml_2708_0": "* THINGS DON'T SEEM SUCH FROM HERE, LIGHTNERS!",
"scr_text_slash_scr_text_gml_2710_0": "* Well, sounds like you don't need any help, then.",
"scr_text_slash_scr_text_gml_2712_0": "* THAT IS UN-SO.\n* I GROW LONELY IN MY LITTLE FREEDOM.",
"scr_text_slash_scr_text_gml_2713_0": "* SO, SHALL YOU PLAY A GAME WITH ME, ME...?",
"scr_text_slash_scr_text_gml_2714_0": "* I'LL SHOW YOU WHAT IT MEANS TO BE FREE!",
"scr_text_slash_scr_text_gml_1758_0": "",
"scr_text_slash_scr_text_gml_2719_0": "* FIND THE KEY, AND I'LL LET YOU BE FREE, FREE.",
"scr_text_slash_scr_text_gml_2720_0": "* THE KEY IS HIDDEN FROM THE EYES. THE OLD SHOPKEEPER KNOWS A SECRET.",
"scr_text_slash_scr_text_gml_2725_0": "Play\na game",
"scr_text_slash_scr_text_gml_2726_0": "Do not\nplay a\ngame",
"scr_text_slash_scr_text_gml_2732_0": "* FIND THE KEY, AND I'LL LET YOU BE FREE, FREE.",
"scr_text_slash_scr_text_gml_2733_0": "* THE KEY IS HIDDEN FROM THE EYES. THE OLD SHOPKEEPER KNOWS A SECRET.",
"scr_text_slash_scr_text_gml_2738_0": "* BOO HOO, BOO HOO, UEE HEE HEE!!",
"scr_text_slash_scr_text_gml_2739_0": "* HOW CAN YOU REFUSE, WHEN YOU ARE ALREADY PLAYING...?",
"scr_text_slash_scr_text_gml_2745_0": "\nUse Key",
"scr_text_slash_scr_text_gml_2746_0": "\nDo not",
"scr_text_slash_scr_text_gml_2749_0": "* UEE HEE HEE, THE KEY, THE KEY.",
"scr_text_slash_scr_text_gml_2750_0": "* A MARVELLOUS FUN IS ABOUT TO BREAK FREE.",
"scr_text_slash_scr_text_gml_2751_0": "* WON'T YOU LET YOURSELF OUTSIDE?",
"scr_text_slash_scr_text_gml_2444_0": "",
"scr_text_slash_scr_text_gml_2766_0": "* (You put the Door Key in front of the Door.)",
"scr_text_slash_scr_text_gml_2771_0": "* YOU CAME TOO FAR! YOUR CHOICE HAS RUN OUT!",
"scr_text_slash_scr_text_gml_2777_0": "* DO NOT TARRY!",
"scr_text_slash_scr_text_gml_2780_0": " \nBlaze",
"scr_text_slash_scr_text_gml_2781_0": " \nDo Not Blaze",
"scr_text_slash_scr_text_gml_2784_0": " \nDo Not Blaze",
"scr_text_slash_scr_text_gml_3143_0": "* It's my cake, isn't it!?\n* Did you repair it!?\n* Will you return it!?",
"scr_text_slash_scr_text_gml_2790_0": " \nApologize\nProfusely",
"scr_text_slash_scr_text_gml_2791_0": " \nIntimidate",
"scr_text_slash_scr_text_gml_2794_0": "* Hey! You're the chumps that beat me up earlier!",
"scr_text_slash_scr_text_gml_2786_0": "",
"scr_text_slash_scr_text_gml_2807_0": "* We're sorry, we made a mistake earlier.",
"scr_text_slash_scr_text_gml_2808_0": "* We promise we won't do it again!",
"scr_text_slash_scr_text_gml_2810_0": "* Huh...? You're apologizing? I guess I'll forgive you then...",
"scr_text_slash_scr_text_gml_2811_0": "* (Your violence against a single Rudinn was forgiven!)",
"scr_text_slash_scr_text_gml_2823_0": "* Heh, you wanna act that way, huh...?",
"scr_text_slash_scr_text_gml_2824_0": "* Forgive me or I'll crush you, dweeb!!",
"scr_text_slash_scr_text_gml_2826_0": "* I... I'm sorry!!! I forgive you!!! Here, take this Choco Diamond!",
"scr_text_slash_scr_text_gml_2827_0": "* (You got the Choco Diamond.)",
"scr_text_slash_scr_text_gml_2832_0": "* I'm sorry, but we don't have any room...",
"scr_text_slash_scr_text_gml_2834_0": "* Too late, I already ate it.",
"scr_text_slash_scr_text_gml_2841_0": " \nListen",
"scr_text_slash_scr_text_gml_2842_0": " \nDo Not",
"scr_text_slash_scr_text_gml_2845_0": "* (It's a music player.)\n* (Listen to the contents?)",
"scr_text_slash_scr_text_gml_1775_0": "",
"scr_text_slash_scr_text_gml_926_0": "* (...)",
"scr_text_slash_scr_text_gml_2854_0": "* (It's full of cartoon splat noises.)",
"scr_text_slash_scr_text_gml_2858_0": "* (You did not listen.)",
"scr_text_slash_scr_text_gml_2863_0": " \nPrison B1",
"scr_text_slash_scr_text_gml_2864_0": " \nFloor 1F",
"scr_text_slash_scr_text_gml_2865_0": "??????",
"scr_text_slash_scr_text_gml_2867_0": "* (Where will you ride the elevator to?)",
"scr_text_slash_scr_text_gml_2868_0": "",
"scr_text_slash_scr_text_gml_2893_0": "* (You're there.)",
"scr_text_slash_scr_text_gml_2909_0": "* (You're there.)",
"scr_text_slash_scr_text_gml_2925_0": "* (You're there.)",
"scr_text_slash_scr_text_gml_2934_0": " \nRide",
"scr_text_slash_scr_text_gml_2659_0": " \nDo not",
"scr_text_slash_scr_text_gml_2938_0": "* (Ride the elevator?)",
"scr_text_slash_scr_text_gml_691_0": " \nYes",
"scr_text_slash_scr_text_gml_740_0": " \nDon't",
"scr_text_slash_scr_text_gml_2973_0": "* Hey Kris.",
"scr_text_slash_scr_text_gml_2974_0": "* W... wait a second.",
"scr_text_slash_scr_text_gml_2975_0": "* Ummm, I...",
"scr_text_slash_scr_text_gml_2976_0": "* Look.",
"scr_text_slash_scr_text_gml_2977_0": "* I know you wanna give a REAL goodbye to everyone, right?",
"scr_text_slash_scr_text_gml_2978_0": "* I mean, I'm ALL for leaving right away, but...",
"scr_text_slash_scr_text_gml_2979_0": "* Y'know, we could go back a sec. If you wanted.",
"scr_text_slash_scr_text_gml_2980_0": "",
"scr_text_slash_scr_text_gml_2986_0": "* Well, then what are we waiting for?",
"scr_text_slash_scr_text_gml_2987_0": "* Let's head back!",
"scr_text_slash_scr_text_gml_2991_0": "* C'mon, don't lie!",
"scr_text_slash_scr_text_gml_2992_0": "* Let's at least say goodbye to Lancer!",
"scr_text_slash_scr_text_gml_2998_0": " \nLet's Fight",
"scr_text_slash_scr_text_gml_2999_0": " \nLet's Not",
"scr_text_slash_scr_text_gml_3002_0": "* If you can beat me, I'll go back to being a good guy.",
"scr_text_slash_scr_text_gml_3003_0": "* But if you LOSE...",
"scr_text_slash_scr_text_gml_3004_0": "* YOU guys will have to become bad guys with US...",
"scr_text_slash_scr_text_gml_3005_0": "* ... and do WHATEVER we say.",
"scr_text_slash_scr_text_gml_3007_0": "* Ho ho ho!!! Our wish is your command!!!",
"scr_text_slash_scr_text_gml_3010_0": "* So, whaddya say...?",
"scr_text_slash_scr_text_gml_2939_0": "",
"scr_text_slash_scr_text_gml_3015_0": "* Eh, don't bother answering.",
"scr_text_slash_scr_text_gml_3016_0": "* We were just gonna thrash you anyway, so...",
"scr_text_slash_scr_text_gml_3017_0": "* See ya!",
"scr_text_slash_scr_text_gml_3022_0": " \nMe",
"scr_text_slash_scr_text_gml_3023_0": " \nAsriel",
"scr_text_slash_scr_text_gml_3024_0": "Pie",
"scr_text_slash_scr_text_gml_3025_0": "Flowers",
"scr_text_slash_scr_text_gml_3026_0": "Nevermind",
"scr_text_slash_scr_text_gml_3027_0": "* Kris? What is it, honey?",
"scr_text_slash_scr_text_gml_3028_0": "",
"scr_text_slash_scr_text_gml_1560_0": "* Kris, honey, you have grown up so much...",
"scr_text_slash_scr_text_gml_1561_0": "* Someday soon you will be going off to university as well...",
"scr_text_slash_scr_text_gml_2511_0": "* ...",
"scr_text_slash_scr_text_gml_1563_0": "* Remember when you were little...",
"scr_text_slash_scr_text_gml_1564_0": "* You asked when your horns were going to grow in?",
"scr_text_slash_scr_text_gml_1565_0": "* So we bought that headband with the little red horns on it.",
"scr_text_slash_scr_text_gml_1566_0": "* Oh, you wore it for months! Whatever happened to it?",
"scr_text_slash_scr_text_gml_3044_0": "* Remember that video-game you and Asriel used to play?",
"scr_text_slash_scr_text_gml_3045_0": "* What was it called...? Super Smashing Fighters?",
"scr_text_slash_scr_text_gml_3046_0": "* When he was very little, he LOVED the green lizard from that.",
"scr_text_slash_scr_text_gml_3047_0": "* We even had a birthday party for him themed around it.",
"scr_text_slash_scr_text_gml_3048_0": "* Your father painted all these eggs with spots as decoration...",
"scr_text_slash_scr_text_gml_3049_0": "* Oh, your brother LOVED it...!",
"scr_text_slash_scr_text_gml_3050_0": "* Until the next day, your father cooked them all for breakfast.",
"scr_text_slash_scr_text_gml_3051_0": "* Your brother just kept crying...",
"scr_text_slash_scr_text_gml_3052_0": "* Ever since, he's hated that book about eating green eggs!",
"scr_text_slash_scr_text_gml_3056_0": "* Kris, since only you and I are living here right now...",
"scr_text_slash_scr_text_gml_3057_0": "* It feels... just a bit lonely, does it not...?",
"scr_text_slash_scr_text_gml_3058_0": "* But, fortunately, sharing a warm, freshly-made pie,",
"scr_text_slash_scr_text_gml_3059_0": "* Is the perfect cure for such a condition.",
"scr_text_slash_scr_text_gml_3060_0": "* ... as long as I get to eat some, of course.",
"scr_text_slash_scr_text_gml_3064_0": "* Oh, Kris...? Flowers? For your mother...?",
"scr_text_slash_scr_text_gml_3065_0": "* How sweet...",
"scr_text_slash_scr_text_gml_3066_0": "* ...",
"scr_text_slash_scr_text_gml_3069_0": "* Err, well, worry not, Kris, I will...",
"scr_text_slash_scr_text_gml_3070_0": "* ... find some place for them.",
"scr_text_slash_scr_text_gml_3078_0": "* Kris, perhaps you should go to bed early tonight...",
"scr_text_slash_scr_text_gml_3079_0": "* You do not look quite yourself.",
"scr_text_slash_scr_text_gml_3084_0": " \nField",
"scr_text_slash_scr_text_gml_3085_0": " \nForest",
"scr_text_slash_scr_text_gml_3088_0": "* (It's a door.)\n* (Where will you go?)",
"scr_text_slash_scr_text_gml_746_0": "",
"scr_text_slash_scr_text_gml_3092_0": " \nForest",
"scr_text_slash_scr_text_gml_3093_0": "Bake Sale",
"scr_text_slash_scr_text_gml_890_0": "",
"scr_text_slash_scr_text_gml_972_0": "",
"scr_text_slash_scr_text_gml_3104_0": "* (But nothing happened.)",
"scr_text_slash_scr_text_gml_3125_0": "* (Amazingly, you are already there.)",
"scr_text_slash_scr_text_gml_3129_0": "* (The door opened...)",
"scr_text_slash_scr_text_gml_3138_0": " \nGive Cake",
"scr_text_slash_scr_text_gml_2935_0": " \nDo not",
"scr_text_slash_scr_text_gml_3142_0": "* Marga riba!\n* That cake!\n* It's seething with power!",
"scr_text_slash_scr_text_gml_2796_0": "",
"scr_text_slash_scr_text_gml_3152_0": "* Edamame! My old cake! I'm so happy I could spin!",
"scr_text_slash_scr_text_gml_3153_0": "* My friend, share in my riches! I have many worse cakes I do not want!",
"scr_text_slash_scr_text_gml_3154_0": "* If you're not carrying a Cake, come here and I'll give you one! Forever!",
"scr_text_slash_scr_text_gml_3156_0": "* (You traded the TopCake for the SpinCake.)",
"scr_text_slash_scr_text_gml_3157_0": "* Now, I'm going to continue to spin and cry! Spin and cry!",
"scr_text_slash_scr_text_gml_3162_0": "* Sweet in cake, but not in character! A tragedy!!",
"scr_text_slash_scr_text_gml_3168_0": " \nNo",
"scr_text_slash_scr_text_gml_3174_0": "* Mama miba! How are you enjoying my rejected pastries?",
"scr_text_slash_scr_text_gml_3178_0": "* Mom amiga! You want an inferior cake, my friend?",
"scr_text_slash_scr_text_gml_3187_0": "* Please take this cake! It's worthless, my dear friend!",
"scr_text_slash_scr_text_gml_3189_0": "* (You got the SpinCake.)",
"scr_text_slash_scr_text_gml_3192_0": "* Mama shiba! You're carrying too many things that aren't cakes!",
"scr_text_slash_scr_text_gml_3197_0": "* I understand!! Too much cake will make you spin and cry!!",
"scr_text_slash_scr_text_gml_3202_0": " \nYes",
"scr_text_slash_scr_text_gml_3206_0": "* (Well, there is a man here.)",
"scr_text_slash_scr_text_gml_3207_0": "* (He offered you something.)",
"scr_text_slash_scr_text_gml_3215_0": "* (You received an Egg.)",
"scr_text_slash_scr_text_gml_3221_0": "* (Then he needn't be here.)",
"scr_torface_slash_scr_torface_gml_1_0": "\\E~1 \\FT \\TT %",
"scr_weaponinfo_slash_scr_weaponinfo_gml_33_0": "Wood Blade",
"scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "A wooden practice blade with a carbon-\nreinforced core.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_35_0": "What's this!? A CHOPSTICK?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_40_0": "That's yours, Kris...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_59_0": "Mane Ax",
"scr_weaponinfo_slash_scr_weaponinfo_gml_60_0": "Beginner's ax forged from the\nmane of a dragon whelp.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_61_0": "I'm too GOOD for that.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_62_0": "Ummm... it's a bit big.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_81_0": "Red Scarf",
"scr_weaponinfo_slash_scr_weaponinfo_gml_82_0": "A basic scarf made of lightly\nmagical fiber.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_83_0": "No. Just... no.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_84_0": "Comfy! Touch it, Kris!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_97_0": "EverybodyWeapon",
"scr_weaponinfo_slash_scr_weaponinfo_gml_98_0": "It felt right for everyone.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_99_0": "Uhhh... Ok.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_100_0": "A perfect fit!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_128_0": "A black-and-orange sword with a bat hilt.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_129_0": "Ugh, it's too small!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_130_0": "Oh, it's too scary!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_149_0": "Brave Ax",
"scr_weaponinfo_slash_scr_weaponinfo_gml_150_0": "A glossy ax from a block warrior.\nSuitable for heroes.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_151_0": "Well, if I have to.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_152_0": "It's a bit too heavy...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_171_0": "Devilsknife",
"scr_weaponinfo_slash_scr_weaponinfo_gml_172_0": "Skull-emblazoned scythe-ax.\nReduces Rudebuster's cost by 10",
"scr_weaponinfo_slash_scr_weaponinfo_gml_173_0": "Let the games begin!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_174_0": "It's too, um, evil.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_181_0": "Trefoil",
"scr_weaponinfo_slash_scr_weaponinfo_gml_182_0": "Mossy rapier with a clover emblem.\nIncreases $ found by 5%.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_183_0": "That tacky thing? No!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_184_0": "Not my shade of green...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "Not my shade of green...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_215_0": "Ragger",
"scr_weaponinfo_slash_scr_weaponinfo_gml_216_0": "A rugged scarf that cuts enemies like a dagger.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_217_0": "Ow! That can't be comfy!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_218_0": "Feels prickly... Nice!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_237_0": "DaintyScarf",
"scr_weaponinfo_slash_scr_weaponinfo_gml_238_0": "Delicate scarf that increases healing\npower but has no attack.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_239_0": "IT'S MADE OF DOILIES!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_240_0": "I'll protect everyone!",
"obj_darkcontroller_slash_Draw_0_gml_86_0": "Master Volume",
"obj_darkcontroller_slash_Draw_0_gml_91_0": "Controls",
"obj_darkcontroller_slash_Draw_0_gml_92_0": "Simplify VFX",
"obj_darkcontroller_slash_Draw_0_gml_93_0": "Fullscreen",
"obj_darkcontroller_slash_Draw_0_gml_94_0": "Auto-Run",
"obj_darkcontroller_slash_Draw_0_gml_95_0": "Return to Title",
"obj_darkcontroller_slash_Draw_0_gml_96_0": "Back",
"obj_darkcontroller_slash_Draw_0_gml_113_0": "Function",
"obj_darkcontroller_slash_Draw_0_gml_114_0": "Key",
"obj_darkcontroller_slash_Draw_0_gml_115_0": "Gamepad",
"obj_darkcontroller_slash_Draw_0_gml_117_0": "DOWN",
"obj_darkcontroller_slash_Draw_0_gml_118_0": "RIGHT",
"obj_darkcontroller_slash_Draw_0_gml_119_0": "UP",
"obj_darkcontroller_slash_Draw_0_gml_120_0": "LEFT",
"obj_darkcontroller_slash_Draw_0_gml_121_0": "CONFIRM",
"obj_darkcontroller_slash_Draw_0_gml_122_0": "CANCEL",
"obj_darkcontroller_slash_Draw_0_gml_123_0": "MENU",
"obj_darkcontroller_slash_Draw_0_gml_124_0": "Reset to default",
"obj_darkcontroller_slash_Draw_0_gml_125_0": "Finish",
"obj_krisroom_slash_Step_0_gml_283_0": "* (But, when you opened your eyes...)",
"obj_npc_room_slash_Other_10_gml_237_0": "* Were you invited?\n* YOU WEREN'T!!!\n* You DID hurt us...",
"obj_npc_room_slash_Other_10_gml_247_0": "* (Hathy is the second party member. It's the healer.)",
"obj_npc_sign_slash_Other_10_gml_27_0": "* (It's ~1 flower, protected in a container...)",
"obj_overworldc_slash_Draw_0_gml_88_0": "???",
"obj_rudy_slash_Step_0_gml_84_0": "* Bye, honey.",
"scr_text_slash_scr_text_gml_232_0": "* Er, Kris, you know you can hold [~1] to run...?",
"scr_text_slash_scr_text_gml_250_0": "* Right!\n* You'll move faster by holding [~1]!",
"scr_text_slash_scr_text_gml_262_0": "* Umm, Kris, did you know...",
"scr_text_slash_scr_text_gml_646_0": "* She's a sweetheart, isn't she, Kris?",
"scr_text_slash_scr_text_gml_647_0": "* Smart, kind, sweet... couldn't ask for a better daughter.",
"scr_text_slash_scr_text_gml_648_0": "* I just wish she wasn't so... defenseless.",
"scr_text_slash_scr_text_gml_649_0": "* Scary movies, bugs, Santa Claus... everything scares her.",
"scr_text_slash_scr_text_gml_650_0": "* And when it happens, she freezes like a deer in headlights.",
"scr_text_slash_scr_text_gml_651_0": "* Remember she used to even be afraid of humans under the bed?",
"scr_text_slash_scr_text_gml_652_0": "* (Kris, it was NOT nice of you to hide under there, by the way!)",
"scr_text_slash_scr_text_gml_653_0": "* ... anyhow, that's what's tough about being in here, Kris.",
"scr_text_slash_scr_text_gml_654_0": "* Not what's going on with me.",
"scr_text_slash_scr_text_gml_655_0": "* Just that... in the meantime, I can't be there to protect her.",
"scr_text_slash_scr_text_gml_656_0": "* Keep an eye out for her, OK?",
"scr_text_slash_scr_text_gml_678_0": "* Yelling at you for getting tangled in our light display.",
"scr_text_slash_scr_text_gml_1314_0": "*Seems like WARNING is obsolete.",
"scr_text_slash_scr_text_gml_1343_0": "* Will deal more damage, if you just press [~1]!",
"scr_text_slash_scr_text_gml_2056_0": "* ... Why, did they do something illegal!?",
"scr_text_slash_scr_text_gml_2057_0": "* Gotcha, if I see \"Alphys,\" I'll tackle 'em!!",
"scr_text_slash_scr_text_gml_2058_0": "* Fuhuhuhu!!\n* They're as good as dead!!",
"scr_text_slash_scr_text_gml_2070_0": "* Get someone to rob the bank so I can suplex them!",
"scr_text_slash_scr_text_gml_2526_0": " \nTerrible",
"scr_text_slash_scr_text_gml_2527_0": "Eats Chalk",
"scr_text_slash_scr_text_gml_2536_0": "* Susie... I'm kind of... curious what she's like, you know?",
"scr_text_slash_scr_text_gml_2537_0": "* I mean, who DOESN'T wonder about her? She never talks to anyone.",
"scr_text_slash_scr_text_gml_2538_0": "* So, Kris, could you tell me about her? If that's ok...",
"scr_text_slash_scr_text_gml_2571_0": "* Tell Azzy I said hi, Kris!",
"scr_text_slash_scr_text_gml_2584_0": "* What...?\n* She's... a nice person?",
"scr_text_slash_scr_text_gml_2585_0": "* Really!? L-like, really!? Honestly!? Truly!?",
"scr_text_slash_scr_text_gml_2586_0": "* I mean, that's just what I was hoping, but...",
"scr_text_slash_scr_text_gml_2587_0": "* W-wait, this isn't another trick, is it, Kris?",
"scr_text_slash_scr_text_gml_2588_0": "* Like when you put ketchup on your arms and told me it was blood?",
"scr_text_slash_scr_text_gml_2589_0": "* ... R-really? You're serious? You're totally serious?",
"scr_text_slash_scr_text_gml_2590_0": "* ... gosh, then maybe I should try talking to her...",
"scr_text_slash_scr_text_gml_2591_0": "* B-but if I die, you're paying for my funeral, Kris!",
"scr_text_slash_scr_text_gml_2592_0": "* (Though, honestly, if she's nice I might die, too...)",
"scr_text_slash_scr_text_gml_2596_0": "* She WHAT? She smashed you against the LOCKERS?",
"scr_text_slash_scr_text_gml_2597_0": "* Gosh, Kris, I'm really sorry. That's just awful.",
"scr_text_slash_scr_text_gml_2598_0": "* I... I'd THOUGHT Susie was good, just...",
"scr_text_slash_scr_text_gml_2599_0": "* Maybe it would take someone special to find her good side.",
"scr_text_slash_scr_text_gml_2600_0": "* ... but she really IS terrible, isn't she...?",
"scr_text_slash_scr_text_gml_2601_0": "* Kris... I'm SO sorry you have to go through this.",
"scr_text_slash_scr_text_gml_2602_0": "* In fact, I wonder if... d-do you think...?",
"scr_text_slash_scr_text_gml_2603_0": "* I wonder if Alphys would let us switch partners, I mean?",
"scr_text_slash_scr_text_gml_2604_0": "* You know, so you wouldn't have to be the one, who, um,",
"scr_text_slash_scr_text_gml_2605_0": "* Gets to be, slammed into lockers, and stuff, anymore.",
"scr_text_slash_scr_text_gml_2606_0": "* (Wait, I don't think I phrased that correctly...)",
"scr_text_slash_scr_text_gml_2610_0": "* What?\n* She was EATING the chalk???",
"scr_text_slash_scr_text_gml_2611_0": "* R... really...?",
"scr_text_slash_scr_text_gml_2612_0": "* Wait! You're teasing me, aren't you, Kris?",
"scr_text_slash_scr_text_gml_2613_0": "* L-like when you told me ICE-E was real and eats kids...",
"scr_text_slash_scr_text_gml_2614_0": "* So Dess smacked you with a wiffle bat 'til you stopped lying.",
"scr_text_slash_scr_text_gml_2615_0": "* ... Huh? You're telling the truth? Seriously?",
"scr_text_slash_scr_text_gml_2616_0": "* ...",
"scr_text_slash_scr_text_gml_2617_0": "* Umm, then... what color chalk does she like?",
"scr_text_slash_scr_text_gml_2618_0": "* And, do you think she likes the thin or the thick kind...?",
"scr_text_slash_scr_text_gml_2619_0": "* (Wait, maybe making her a lunchbox full of chalk is stupid...)",
"scr_text_slash_scr_text_gml_2623_0": "* Seriously, Kris? But I help you ALL the time!",
"scr_text_slash_scr_text_gml_2624_0": "* The LEAST you can do is give me a LITTLE information!",
"scr_text_slash_scr_text_gml_2625_0": "* Like, d-does she like metal music!?",
"scr_text_slash_scr_text_gml_2626_0": "* Is she really an obligate carnivore!?",
"scr_text_slash_scr_text_gml_2628_0": "* Or, or... or...",
"scr_text_slash_scr_text_gml_2629_0": "* Sorry Kris, it's not any of my business, is it...?",
"scr_text_slash_scr_text_gml_2658_0": " \nSleep",
"scr_text_slash_scr_text_gml_2662_0": "* (It's your bed.)",
"scr_text_slash_scr_text_gml_2641_0": "* (Will you go to bed?)",
"scr_text_slash_scr_text_gml_2671_0": " \nSleep!!!",
"scr_text_slash_scr_text_gml_2672_0": " \nDo not!!!",
"scr_text_slash_scr_text_gml_2677_0": "* (For some reason, you decided to go back to sleep...)",
"scr_text_slash_scr_text_gml_2681_0": "* (You can sleep in class.)",
"scr_text_slash_scr_text_gml_3139_0": " \nDo not",
"DEVICE_CONTACT_slash_Other_10_gml_1_0": "すーじぃ",
"obj_credits_slash_Step_0_gml_40_0": "(Sepia and Menu Art)",
"obj_credits_slash_Step_0_gml_95_0": "Japanese Localization",
"obj_credits_slash_Step_0_gml_96_0": "8-4 Ltd.",
"obj_credits_slash_Step_0_gml_98_0": "Translator",
"obj_credits_slash_Step_0_gml_99_0": "Keiko Fukuichi",
"obj_darkdoor_slash_Step_0_gml_300_0": "* ... Kris?",
"obj_initializer2_slash_Create_0_gml_2_0": "0123456789-+",
"obj_npc_facing_slash_Other_10_gml_257_0": " ?",
"obj_npc_room_slash_Other_10_gml_812_0": " ほら! 上着脱いで!\n トイレに 流しといてやるから!\n …うちには トイレ ないでしょ…",
"obj_npc_room_slash_Other_10_gml_813_0": "* Please try the baseballs~!\n* Yeah! Eat so many you CHOKE!\n* ... do they eat sports?",
"obj_npc_room_slash_Other_10_gml_814_0": " ツイスターゲームも しようね~?\n うちらの じゃまは しないでよ!\n 私たちだけでやっても ムリなのに…",
"obj_npc_room_slash_Other_10_gml_876_0": "* I saw a bed through the back window... Wonder what the deal is.",
"obj_npc_room_slash_Other_10_gml_877_0": " 今度のケーキは 金属製にするヨ!\n  そしたら 魔物に 食われない!",
"obj_npc_room_slash_Other_10_gml_880_0": " ああ! クローバーのママ!\n ワタシのケーキ いつでも\n  試食してくださネ!",
"obj_npc_room_slash_Other_10_gml_882_0": " …試食は\n  クローバーのママ\n  限定なのか?",
"obj_npc_room_slash_Other_10_gml_884_0": " はい! 限定デス!\n  たった今 そう決めたのデス!",
"obj_npc_room_slash_Other_10_gml_888_0": " マーマ ミーバ!\n  これは めでたい!\n  みなさん 勢ぞろい!",
"obj_npc_room_slash_Other_10_gml_889_0": " ワタシが焼いた あのケーキは\n  このバースデーパーティ用\n  だったのネ!",
"obj_npc_room_slash_Other_10_gml_890_0": " クローバーのバースデー!\n  ああ… 胸が いっぱいだヨ!\n  ワタシ 泣いちゃいそうだヨ!",
"obj_npc_room_slash_Other_10_gml_892_0": " いや… ちがくて…\n  この騒ぎは その…\n  うちらのせい…っつーか…",
"obj_npc_room_slash_Other_10_gml_894_0": " オウ! マァ アミーゴ!\n  とゆうことは…アナタが\n  クローバーのママですカ!?",
"obj_npc_room_slash_Other_10_gml_895_0": "* I'm not Jerry. I'm Terry.",
"obj_npc_room_slash_Other_10_gml_897_0": "* I totally DON'T have to go to the bathroom.",
"obj_npc_room_slash_Other_10_gml_898_0": " (待てよ… そういう\n  ことにしとけば ケーキ\n  食い放題ってことか…?)",
"obj_npc_room_slash_Other_10_gml_923_0": " スイートな未来が 待ってる~!\n ハチのゲロみたいな 未来でしょ!\n …ハチのゲロって…ハチミツだよ?",
"obj_npc_room_slash_Other_10_gml_924_0": "* We tried to play baseball, but that kid kept dancing in the middle of the lot.",
"obj_npc_room_slash_Other_10_gml_925_0": "* I... don't feel like there's any way to stop him...",
"obj_npc_room_slash_Other_10_gml_972_0": " ついに 暴君を 権力の座から\n  引きずり降ろしたな!\n  よくぞ なし遂げた!",
"obj_npc_room_slash_Other_10_gml_973_0": " では…きみに 助力した私も\n  報奨金を いただくとしよう…",
"obj_npc_room_slash_Other_10_gml_974_0": " …ただし あの暴君が 再び現れた\n  ときには^2…私は一切 手を\n  貸していないことにしてくれたまえ!",
"obj_npc_room_slash_Other_10_gml_978_0": " ドウドウ!\n  あんたたちにゃ 感謝しても\n  しきれねェなぁ。",
"obj_npc_room_slash_Other_10_gml_979_0": " これで オレたち駒の\n  コマった問題は 片づいた。\n  これからは 平和に暮らせるぜ。",
"obj_npc_room_slash_Other_10_gml_982_0": " いやぁ オレの鼻の穴も\n  あんたたちには 感謝してるぜ。",
"obj_readable_room1_slash_Other_10_gml_113_0": " れいぞうこに しゃしんが\n  はってある。うつっているのは\n  じぶんと ママと おにいちゃんだ。",
"obj_readable_room1_slash_Other_10_gml_519_0": " (普通の穴だ…)",
"obj_readable_room1_slash_Other_10_gml_531_0": " (暗くなるほど よく見える)",
"obj_readable_room1_slash_Other_10_gml_541_0": " (よぉ~く見ると\n  木の中に スイッチがある…!)",
"obj_readable_room1_slash_Other_10_gml_545_0": " (よぉ~く見ると\n  木の中に スイッチがある…!)",
"obj_readable_room1_slash_Other_10_gml_975_0": " どうした? おじさんだけ\n  ネームプレートが あって\n  うらやましいかい?",
"obj_readable_room1_slash_Other_10_gml_976_0": " まちの みんなの\n  ぜいきんは こんなものに\n  つかわれてるんだぞぉ?",
"obj_readable_room1_slash_Other_10_gml_1024_0": " (ふつうの シンクだ)",
"obj_readable_room1_slash_Other_10_gml_1028_0": " (もとは せのたかい 1つのシンク\n  だったのを はんぶんに きって\n  2つに したのだろう)",
"obj_readable_room1_slash_Other_10_gml_1041_0": " (たなの なかを みた)",
"obj_readable_room1_slash_Other_10_gml_1042_0": " (…ものすごく ちいさなピアノが\n  とってつけたように しまってある)",
"obj_readable_room1_slash_Other_10_gml_1047_0": " (レベルゼロ0では たのしそうな かお)\n (レベル10では たのしそうな\n  かおで あせを かいている)",
"obj_readable_room1_slash_Other_10_gml_1051_0": " オレは このしろの\n  「白のまほうつかい」によって\n  「いやしの間」に ゆうへいされた…",
"obj_suitspuzzle_event_slash_Step_0_gml_133_0": " …?",
"obj_writer_slash_Alarm_0_gml_20_0": "\\",
"obj_writer_slash_Alarm_0_gml_31_0": "\\",
"obj_writer_slash_Draw_0_gml_72_0": "\\",
"obj_writer_slash_Draw_0_gml_272_0": "\\",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0": "\\",
"scr_roomname_slash_scr_roomname_gml_13_0": "森 - 迷路前",
"scr_roomname_slash_scr_roomname_gml_14_0": "森 - 迷路後",
"scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1 cast PACIFY!\n* But the enemy wasn't \\cBTIRED\\cW...",
"scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1 cast PACIFY!\n* But the foe wasn't \\cBTIRED\\cW... try \\cYSPARING\\cW!",
"scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1 spared ~2!",
"scr_spelltext_slash_scr_spelltext_gml_66_0": "* ~1 spared ~2^2!\n* But its name wasn't \\cYYELLOW\\cW...",
"scr_spelltext_slash_scr_spelltext_gml_69_0": "* ~1 spared ~2^2!\n* But its name wasn't \\cYYELLOW\\cW...",
"scr_spelltext_slash_scr_spelltext_gml_70_0": "* (Try using Ralsei's \\cBPACIFY\\cW!)",
"scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1 spared!",
"scr_text_slash_scr_text_gml_662_0": "* Oh hey... now that Asriel's off to college...",
"scr_text_slash_scr_text_gml_663_0": "* Y'think he's doing any CRAZY parties, like me and your dad?",
"scr_text_slash_scr_text_gml_664_0": "* Heh, I'm just pulling your leg. Your dad was no party animal.",
"scr_text_slash_scr_text_gml_665_0": "* Your MOTHER on the other hand...! Whoo!",
"scr_text_slash_scr_text_gml_666_0": "* She'd alway fuss about going, but once the party started...",
"scr_text_slash_scr_text_gml_667_0": "* Yikes, man!",
"scr_text_slash_scr_text_gml_668_0": "* Once she hit me clear across the room with a key lime pie!",
"scr_text_slash_scr_text_gml_669_0": "* I got smashed into the snack table and toppled everything!",
"scr_text_slash_scr_text_gml_1550_0": " クリス…?",
"scr_textsound_slash_scr_textsound_gml_31_0": "\\",
"scr_weaponinfo_slash_scr_weaponinfo_gml_118_0": "スケアソード",
"obj_npc_room_slash_Other_10_gml_232_0": "* Oh! Let us take your coat!\n* And put it in the TOILET! HA!\n* ... which, we don't even have.",
"obj_npc_room_slash_Other_10_gml_234_0": "* Then we can all play Twister~!\n* Just stay OUT OF OUR WAY!\n* ... we lose even by ourselves.",
"obj_readable_room1_slash_Other_10_gml_200_0": "* There's a photo on the fridge. It's of you, your mother, and your brother.",
"obj_readable_room1_slash_Other_10_gml_777_0": "* Kris, you jealous you don't have your own wall plaque?",
"obj_readable_room1_slash_Other_10_gml_778_0": "* Amazing what's being done with our taxpayer dollars, huh?",
"obj_readable_room1_slash_Other_10_gml_813_0": "* (It's a chair.)",
"obj_readable_room1_slash_Other_10_gml_819_0": "* (It's a diagram showing a bunch of lines and a circle.)",
"obj_readable_room1_slash_Other_10_gml_826_0": "* (It's a regular sink.)",
"obj_readable_room1_slash_Other_10_gml_829_0": "* (It's a clone of the other sink.)",
"obj_readable_room1_slash_Other_10_gml_830_0": "* (Perhaps there was originally one tall sink that was cut in half to create both of them.)",
"obj_readable_room1_slash_Other_10_gml_843_0": "* (You looked inside the cupboard.)",
"obj_readable_room1_slash_Other_10_gml_844_0": "* (... a very small obligatory piano is hiding inside.)",
"obj_readable_room1_slash_Other_10_gml_848_0": "* (It's a classic 1-to-10 pain scale, using ICE-E as a model.)",
"obj_readable_room1_slash_Other_10_gml_849_0": "* (At 0 pain, he's happy.)\n* (At 10 pain, he's happy and sweating.)",
"obj_readable_room1_slash_Other_10_gml_855_0": "* This castle's WHITE WIZARDs relegated me to this HEALING CHAMBER...",
"obj_readable_room1_slash_Other_10_gml_856_0": "* But my BLOOD is BOILING FOR BATTLE!!!",
"scr_text_slash_scr_text_gml_670_0": "* Tasty pie though. Couldn't complain.",
"scr_text_slash_scr_text_gml_1551_0": "* Kris...?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_127_0": "Spookysword",
"DEVICE_CONTACT_slash_Step_0_gml_343_0": "A",
"DEVICE_CONTACT_slash_Step_0_gml_345_0": "B",
"DEVICE_CONTACT_slash_Step_0_gml_346_0": "C",
"DEVICE_CONTACT_slash_Step_0_gml_347_0": "D",
"DEVICE_MENU_slash_Draw_0_gml_115_0": " ",
"DEVICE_MENU_slash_Draw_0_gml_127_0": " ",
"DEVICE_MENU_slash_Draw_0_gml_215_0": " ",
"obj_battlecontroller_slash_Step_0_gml_43_0": "* You won the battle!",
"obj_battlecontroller_slash_Step_0_gml_46_0": "* You won!\n* Got ~1 D$.\n* You became stronger.",
"obj_ch2_room_castle_1f_slash_Step_0_gml_19_0": "* Just wanted to show off your huge house, huh?",
"obj_ch2_room_castle_1f_slash_Step_0_gml_21_0": "* No, what I want to show you is upstairs!",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_21_0": "* Here, Kris, Susie, have a cake!!!",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_128_0": "* Hmm, a little thick on the frosting.",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_130_0": "* ... Th... that was for sharing!",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_132_0": "* Hey, anyone was free to make an interception.",
"obj_ch2_room_castle_2f_slash_Step_0_gml_26_0": "* I... have a surprise for you two...!",
"obj_ch2_room_castle_2f_slash_Step_0_gml_27_0": "* ... I made rooms for you in the castle!",
"obj_ch2_room_castle_2f_slash_Step_0_gml_29_0": "* ... Rooms?",
"obj_ch2_room_castle_2f_slash_Step_0_gml_31_0": "* So you can stay here whenever you want!",
"obj_ch2_room_castle_2f_slash_Step_0_gml_32_0": "* Ummm, I'd be happy if this place...",
"obj_ch2_room_castle_2f_slash_Step_0_gml_33_0": "* Could be like a second home to you.",
"obj_ch2_room_castle_2f_slash_Step_0_gml_34_0": "* A place that you can go...",
"obj_ch2_room_castle_2f_slash_Step_0_gml_35_0": "* No matter what's happening outside.",
"obj_ch2_room_castle_2f_slash_Step_0_gml_37_0": "* ...",
"obj_ch2_room_castle_2f_slash_Step_0_gml_38_0": "* Heh, well, we'll take a look.",
"obj_ch2_room_castle_2f_slash_Step_0_gml_54_0": "* Hey, lemme look at my freaking room a sec!~1",
"obj_ch2_room_castle_2f_slash_Step_0_gml_58_0": "* Damn, all you wanna do is run off and steal cake.",
"obj_ch2_room_castle_2f_slash_Step_0_gml_60_0": "* (... is that projection?)",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_24_0": "Aww, cute!",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_25_0": "WE'RE DONE\nTALKING TO YOU!",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_28_0": "* ...",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_29_0": "* By the way...",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_30_0": "* Is my son... happy...?",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_32_0": "* Like you CARE!",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_33_0": "* You were gonna throw him off a CLIFF!",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_35_0": "* Ah. Your prejudice made my bluff too effective, I see.",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_36_0": "* ... besides, even IF I threw him, he would just...",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_37_0": "* Bounce.",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_38_0": "* My son... is...",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_39_0": "* A bouncy little pumpkin.\\f0\\f1 ",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0": "* You may have bested me. But...",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0": "* You'll soon face someone... More fearsome...",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0": "* More tyrannical than you could EVER imagine.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0": "* Queen? We already met her.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0": "* WHAT!?",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0": "* Wow Nice Hamster Wheel",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0": "* So you, too, have come to humiliate me...",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0": "* No I Am Serious It's Cool",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0": "* That Water Bottle However",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0": "* DO NOT SPEAK ILL OF THE ROYAL WATER BOTTLE!",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_163_0": "* It's Nothing Compared To The One At My Mansion",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_171_0": "* Hmph. Materialistic as always.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_180_0": "* Materialism Evaluation Denied",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0": "* I Simply Give Myself: The Treatment I Deserve",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0": "* You Slept Curled Up On A Dirty Throne Every Day",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0": "* ENOUGH, WENCH!!!",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0": "* What purpose have you here... Queenie Beanie.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0": "* Just Thought I Would Send A Message, Kingy Wingy",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0": "* That You Don't Have To Worry About Lancer",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0": "* I Will Be Looking After Him From Now On",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0": "* After All... I Am...",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0": "* His Mother",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0": "* When was that decided!?",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0": "* Arbitrarily Right Now",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0": "* .... hmph.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0": "* Do what you please with the boy.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0": "* But if he cries...",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0": "* ... Bounce him on the ground like a ball.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0": "* I Think It Is Time To Abort This Conversation",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0": "* ... As you wish.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0": "* Oho, quite sorry, mine Kinge...",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0": "* Queene hath a nyew Man about Towne now!!",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0": "* Who?",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0": "* Yeah Who",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_320_0": "* Er",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_327_0": "* I think I",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0": "* Left my puzzle on",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0": "* POSTHASTE!!!",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0": "* Who Was That??",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0": "* Sigh... That was my son's....",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0": "* LESSER father.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0": "* Cannot Calculate Someone Less Than You",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0": "* BEGONE!!!!",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0": "* Bye Bye Kingy Wingy",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0": "* By The Way Did You Want Anything From The Store",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0": "* ... cashews.",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0": "* Order Processed",
"obj_ch2_room_town_hospital_slash_Step_0_gml_65_0": "* \"Silver Drake?\" I've never beaten this boss before...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_67_0": "* Alright, hand it over, honey! I got this!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_69_0": "* No, dad! This is my battle!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_70_0": "* ... So, um, how about just telling me what to do?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_72_0": "* Haha, sure! How about trying Fireshock?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_74_0": "* I'd love to, dad, but the mage left the party.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_76_0": "* Oh yeah. How about one of your 99 Blaze Potions?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_78_0": "* Umm, I'm saving those?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_80_0": "* For what? Your birthday? C'mon, live a little!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_82_0": "* OK, dad! This one's for you! Hiyah!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_83_0": "* ...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_84_0": "* It... reflects fire attacks.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_86_0": "* Hahaha! Whoops - hey, you gotta heal!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_88_0": "* I wish I knew healing magic in real life.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_89_0": "* Then I'd make you better and...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_90_0": "* It wouldn't... just be me and mom.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_92_0": "* ...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_93_0": "* ... your mother is...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_94_0": "* Hey, it's ok, sweetheart. I'm getting better.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_95_0": "* Might even be able to go to church tomorrow.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_97_0": "* ... really? Are you... sure you're okay?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_99_0": "* \"Holidays happen whether you like it or not!\"",
"obj_ch2_room_town_hospital_slash_Step_0_gml_101_0": "* \"Even though everyone likes holidays.\"",
"obj_ch2_room_town_hospital_slash_Step_0_gml_102_0": "* ... Well, gotta go home soon or mom will call.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_121_0": "* See you tomorrow, honey.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_123_0": "* Bye, dad. Love you!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_154_0": "Hell if I know???",
"obj_ch2_room_town_hospital_slash_Step_0_gml_157_0": "* SUSIE!?!? WHY ARE YOU HERE!?\\f1 ",
"obj_ch2_room_town_hospital_slash_Step_0_gml_159_0": "* Sorry guys, this game's only one-player!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_163_0": "* Ummm... dad... this is... umm, Susie!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_165_0": "* Ohhhhhhh! THIS is Susie!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_166_0": "* Susie! Nice! Heard a lot about you!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_168_0": "* You, uh... have???",
"obj_ch2_room_town_hospital_slash_Step_0_gml_170_0": "* COOL, THINK I HAVE TO GO NOW!!!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_197_0": "* Susie, huh?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_199_0": "* ... Yeah.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_201_0": "* Lay a finger on her and I'll kick your ass.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_207_0": "* Huh?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_213_0": "* Hahaha!! Hahahaha!! Just kidding!!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_214_0": "* Well, kinda kidding.",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0": "* Catti's working there today.\n* She hates me.",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_25_0": "* So WHAT if I took Jockboy's hat once?\n* I looked cool!",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_27_0": "* Jockington fans...",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_28_0": "* They're crazy, man.",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_33_0": "* Kris, go in by yourself.",
"obj_ch2_room_town_shelter_slash_Step_0_gml_61_0": "* You think it's true? You really think there's....",
"obj_ch2_room_town_shelter_slash_Step_0_gml_68_0": "* What, you chicken? Haha, you gotta beak and wings? Like a chicken?",
"obj_ch2_room_town_shelter_slash_Step_0_gml_75_0": "* ... no... just...",
"obj_ch2_room_town_shelter_slash_Step_0_gml_82_0": "* I ain't afraid! Only kids believe that stuff!",
"obj_ch2_room_town_shelter_slash_Step_0_gml_89_0": "* ... b-but Kris...",
"obj_ch2_room_town_shelter_slash_Step_0_gml_96_0": "* You gonna be a weenie like Kris!?",
"obj_ch2_room_town_shelter_slash_Step_0_gml_109_0": "* You wanna say that again?",
"obj_ch2_room_town_shelter_slash_Step_0_gml_126_0": "* Susie. Didn't see ya there.",
"obj_ch2_room_town_shelter_slash_Step_0_gml_138_0": "* Wow, really something SCARY in there, huh?",
"obj_ch2_room_town_shelter_slash_Step_0_gml_145_0": "* Uhh--",
"obj_ch2_room_town_shelter_slash_Step_0_gml_157_0": "* Sounds to me like you'd better worry...",
"obj_ch2_room_town_shelter_slash_Step_0_gml_188_0": "* About what's OUT HERE, first.",
"obj_ch2_room_town_shelter_slash_Step_0_gml_192_0": "* AHHHHHHHHHHH!!!!!!!!",
"obj_ch2_room_town_shelter_slash_Step_0_gml_278_0": "* ...",
"obj_ch2_room_town_shelter_slash_Step_0_gml_279_0": "* You OK, Kris?",
"obj_ch2_room_town_shelter_slash_Step_0_gml_284_0": "* ...What's...the deal with this place?",
"obj_ch2_room_town_shelter_slash_Step_0_gml_293_0": "* Well, you don't gotta talk about it.",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_33_0": "* Uh oh. Alphys. Hell if I'm going any further.",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_34_0": "* Already close enough to getting banned from school.",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_35_0": "* Don't wanna be banned from outside of school too.",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_36_0": "* (... that's a thing, right?)",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_39_0": "* Alphys? You're on your own.",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_96_0": "* (Alright, let's go.)",
"obj_ch2_scene21_loop_slash_Step_0_gml_230_0": "* ...",
"obj_ch2_scene21_loop_slash_Step_0_gml_231_0": " クリス…\n  言いたいことが\n  あるんだけど…",
"obj_ch2_scene21_loop_slash_Step_0_gml_232_0": " この音楽が\n  流れてるあいだは\n  やめておくよ…",
"obj_ch2_town_graveyard_slash_Step_0_gml_18_0": "* (You heard Alvin mumbling to himself as you walked away.)",
"obj_ch2_town_graveyard_slash_Step_0_gml_19_0": "* ... were you proud of me, father...?",
"obj_ch2_town_graveyard_slash_Step_0_gml_20_0": "* And... is it right for this hammer to...",
"obj_checkers_enemy_slash_Step_0_gml_489_0": "* Press ~1 to determine the ANGLE!",
"obj_checker_animtest_slash_Step_0_gml_48_0": "* If it isn't the ~1",
"obj_classscene_slash_Step_0_gml_493_0": "* Kris, there you are!",
"obj_classscene_slash_Step_0_gml_494_0": "* (Even Susie showed up before you, eheh...)",
"obj_classscene_slash_Step_0_gml_500_0": "* (Kris! You're okay!!)",
"obj_classscene_slash_Step_0_gml_501_0": "* (I was really worried after you disappeared yesterday...)",
"obj_classscene_slash_Step_0_gml_502_0": "* (I guess we can talk about that after class.)",
"obj_classscene_slash_Step_0_gml_566_0": "* (Hey, Kris!)",
"obj_classscene_slash_Step_0_gml_567_0": "* (... if I knew you were gonna be late...)",
"obj_classscene_slash_Step_0_gml_568_0": "* (I wouldna showed up on time.)",
"obj_classscene_slash_Step_0_gml_574_0": "* Susie, please don't kick your desk.",
"obj_classscene_slash_Step_0_gml_575_0": "* Treat school property, like you'd treat people.",
"obj_classscene_slash_Step_0_gml_579_0": "* ....",
"obj_classscene_slash_Step_0_gml_580_0": "* Okay.",
"obj_classscene_slash_Step_0_gml_581_0": "* Next time I'll aim for the vitals.",
"obj_classscene_slash_Step_0_gml_602_0": "* Th... That's not what I...",
"obj_classscene_slash_Step_0_gml_606_0": "* In any case, good morning, Class!",
"obj_classscene_slash_Step_0_gml_607_0": "* We have a lot to go over today...",
"obj_classscene_slash_Step_0_gml_608_0": "* First, we're starting the reading from page 142!",
"obj_classscene_slash_Step_0_gml_609_0": "* Any... any volunteers?",
"obj_classscene_slash_Step_0_gml_616_0": "* Umm, I... I guess I could read the...",
"obj_classscene_slash_Step_0_gml_626_0": "* Ah, trouble yourself not, Noelle!",
"obj_classscene_slash_Step_0_gml_627_0": "* I will valiantly take this blow of humiliation!!",
"obj_classscene_slash_Step_0_gml_629_0": "* Umm, t-that's OK, I can...",
"obj_classscene_slash_Step_0_gml_643_0": "* A-HEM.",
"obj_classscene_slash_Step_0_gml_644_0": "* \"Page 142.\"",
"obj_classscene_slash_Step_0_gml_645_0": "* \"It was the best of times, it was the worst of times,\"",
"obj_classscene_slash_Step_0_gml_646_0": "* \"Times-a pretty good. Times-a pretty bad.\"",
"obj_classscene_slash_Step_0_gml_647_0": "* \"Mediocre times. Iffy times. So-so times...\"",
"obj_classscene_slash_Step_0_gml_653_0": "* Listening to this, your eyes began to close automatically...",
"obj_classscene_slash_Step_0_gml_715_0": "* Have a nice day, everyone!",
"obj_classscene_slash_Step_0_gml_716_0": "* And P-PLEASE! Remember your group projects!",
"obj_classscene_slash_Step_0_gml_739_0": "* Oh, um... Kris? Are... you okay?",
"obj_classscene_slash_Step_0_gml_740_0": "* You were, um, s-sleeping all class...",
"obj_classscene_slash_Step_0_gml_741_0": "* D-don't worry! I'm not mad! J... just concerned!",
"obj_classscene_slash_Step_0_gml_742_0": "* (Usually you only sleep through the start.)",
"obj_classscene_slash_Step_0_gml_747_0": "* ... Kris... Where did you and Susie go yesterday?",
"obj_classscene_slash_Step_0_gml_748_0": "* ...",
"obj_classscene_slash_Step_0_gml_749_0": "* ...",
"obj_classscene_slash_Step_0_gml_750_0": "* Um, if you don't want to tell me, that's okay.",
"obj_classscene_slash_Step_0_gml_751_0": "* I was just really... worried about you.",
"obj_classscene_slash_Step_0_gml_752_0": "* If... If Susie causes you any trouble, then...",
"obj_classscene_slash_Step_0_gml_753_0": "* Okay, I... I can't really do anything. Eheh.",
"obj_classscene_slash_Step_0_gml_754_0": "* But... I'm looking out for you, okay?",
"obj_classscene_slash_Step_0_gml_758_0": "* Good luck and rest well tonight, okay?",
"obj_clubsenemy_slash_Create_0_gml_69_0": "CuteBoys",
"obj_clubsenemy_slash_Create_0_gml_70_0": "Fluffy",
"obj_clubsenemy_slash_Create_0_gml_71_0": "Birthday",
"obj_clubsenemy_slash_Create_0_gml_72_0": "Sports",
"obj_clubsenemy_slash_Create_0_gml_73_0": "Family",
"obj_clubsenemy_slash_Create_0_gml_74_0": "Hole",
"obj_clubsenemy_slash_Create_0_gml_75_0": "Rouxls",
"obj_clubsenemy_slash_Create_0_gml_76_0": "Puzzle",
"obj_clubsenemy_slash_Create_0_gml_77_0": "Party",
"obj_clubsenemy_slash_Create_0_gml_78_0": "Dance",
"obj_clubsenemy_slash_Create_0_gml_79_0": "GiantBed",
"obj_clubsenemy_slash_Create_0_gml_80_0": "NumberThree",
"obj_clubsenemy_slash_Create_0_gml_81_0": "Sandwich",
"obj_clubsenemy_slash_Create_0_gml_82_0": "Tree",
"obj_clubsenemy_slash_Create_0_gml_91_0": "SplatNoise",
"obj_clubsenemy_slash_Create_0_gml_92_0": "SandPaper",
"obj_clubsenemy_slash_Create_0_gml_93_0": "Chaos",
"obj_clubsenemy_slash_Create_0_gml_94_0": "Clown",
"obj_clubsenemy_slash_Create_0_gml_95_0": "NumberFour",
"obj_clubsenemy_slash_Create_0_gml_96_0": "NumberTwo",
"obj_clubsenemy_slash_Create_0_gml_97_0": "Turtleneck",
"obj_clubsenemy_slash_Create_0_gml_98_0": "Trouble",
"obj_clubsenemy_slash_Create_0_gml_99_0": "Thrash",
"obj_clubsenemy_slash_Create_0_gml_100_0": "Guns",
"obj_clubsenemy_slash_Create_0_gml_101_0": "Cheating",
"obj_clubsenemy_slash_Create_0_gml_102_0": "Dice",
"obj_clubsenemy_slash_Create_0_gml_103_0": "Starwalker",
"obj_clubsenemy_slash_Create_0_gml_104_0": "4LeafClover",
"obj_clubsenemy_slash_Create_0_gml_105_0": "Garbage",
"obj_clubsenemy_slash_Create_0_gml_106_0": "Non-Birthday",
"obj_clubsenemy_slash_Create_0_gml_107_0": "Crime",
"obj_clubsenemy_slash_Step_0_gml_13_0": "Nice mouth",
"obj_clubsenemy_slash_Step_0_gml_14_0": "Anger mouth",
"obj_clubsenemy_slash_Step_0_gml_15_0": "Smart Mouth",
"obj_clubsenemy_slash_Step_0_gml_19_0": "Nice to\nsee you\nagain!",
"obj_clubsenemy_slash_Step_0_gml_20_0": "This\ntime you\ndie!",
"obj_clubsenemy_slash_Step_0_gml_21_0": "Please\nignore\nthem.",
"obj_clubsenemy_slash_Step_0_gml_26_0": "How well\ndo you\nknow us?",
"obj_clubsenemy_slash_Step_0_gml_27_0": "YOU KNOW\nNOTHING,\nIDIOT!",
"obj_clubsenemy_slash_Step_0_gml_28_0": "Sorry\nabout\nthis...",
"obj_clubsenemy_slash_Step_0_gml_33_0": "Nice\ndojo\ntoday.",
"obj_clubsenemy_slash_Step_0_gml_34_0": "What?\nIt's just\nawful!",
"obj_clubsenemy_slash_Step_0_gml_35_0": "Please\nstop, you\ntwo...",
"obj_clubsenemy_slash_Step_0_gml_233_0": "* Choose a topic that Clover likes!",
"obj_clubsenemy_slash_Step_0_gml_286_0": "* Time's up!\n\\m2 TOO SLOW!\n\\m3 (Sorry...)",
"obj_clubsenemy_slash_Step_0_gml_293_0": "* That's right^2!\n\\m2 Not bad^2!\n\\m3 (It's OK...^2)",
"obj_clubsenemy_slash_Step_0_gml_296_0_b": "* No thanks!\n\\m2 WRONG!\n\\m3 (Is it that bad?)",
"obj_clubsenemy_slash_Step_0_gml_459_0": "* Susie stood there awkwardly!",
"obj_clubsenemy_slash_Step_0_gml_469_0": "* Ralsei stood there cutely!",
"obj_credits_slash_Step_0_gml_155_0": "\"Temmie\" Character Design",
"obj_credits_slash_Step_0_gml_156_0": "Betty Kwong",
"obj_cutscene_maker_slash_Draw_0_gml_60_0": "actor, ~1 step:~2",
"obj_darkcontroller_slash_Draw_0_gml_47_0": "D$ ~1",
"obj_darkcontroller_slash_Draw_0_gml_272_0_b": "リーダー(LV~1)\nいろんな「こうどう」\nで仲間をリード。",
"obj_darkcontroller_slash_Draw_0_gml_273_0": "コマンダー(LV~1)\n「こうどう」で仲間\nをときどきリード。",
"obj_darkcontroller_slash_Draw_0_gml_274_0": "ベッドボス(LV~1)\nなぜかベッドを\n調べまくる。",
"obj_darkcontroller_slash_Draw_0_gml_275_0_b": "コケゲッター(LV~1)\nベーシックな\nコケ発見能力。",
"obj_darkcontroller_slash_Draw_0_gml_276_0": "リーダー(LV~1)\n リードする。",
"obj_darkcontroller_slash_Draw_0_gml_311_0": "ムラサキ",
"obj_darkcontroller_slash_Draw_0_gml_312_0": "",
"obj_darkcontroller_slash_Draw_0_gml_314_0": "ダークナイト(LV~1)\nダークエネルギーで\n敵をこうげき。",
"obj_darkcontroller_slash_Draw_0_gml_315_0": "ヒールボス(LV~1)\nウルティマヒールを\n使える(ヘヘッ!)",
"obj_darkcontroller_slash_Draw_0_gml_316_0": "コケラバー(LV~1)\nコケを見つける者の\n強い味方。",
"obj_darkcontroller_slash_Draw_0_gml_327_0": "Kindness",
"obj_darkcontroller_slash_Draw_0_gml_331_0": "Dogness",
"obj_darkcontroller_slash_Draw_0_gml_356_0": "ダーク王子(LV~1)\n闇の世界の民。\n仲間ができた。",
"obj_darkcontroller_slash_Draw_0_gml_357_0": "ハグ王子(LV~1)\nたくさんハグして\nハグされて。",
"obj_darkcontroller_slash_Draw_0_gml_358_0": "ポーズ王子(LV~1)\n写真を撮るとき\nときどきポーズ。",
"obj_darkcontroller_slash_Draw_0_gml_359_0": "お下品王子(LV~1)\n下品なポーズも\nなんのその。",
"obj_darkcontroller_slash_Draw_0_gml_360_0": "撮らない王子(LV~1)\n写真なんか\n撮らない。",
"obj_darkcontroller_slash_Draw_0_gml_362_0": "スイートさ",
"obj_darkcontroller_slash_Draw_0_gml_382_0": "LV1 Snowcaster\nMight be able to\nuse some cool moves.",
"obj_darkcontroller_slash_Draw_0_gml_383_0": "LV~1 Frostmancer\nFreezes the enemy.",
"obj_darkcontroller_slash_Draw_0_gml_384_0": "LV~1 Ice Trancer\nReceives pain to\nbecome stronger.",
"obj_darkcontroller_slash_Draw_0_gml_385_0": "LV~1 Moss Neutral\nNeither chaotic nor\nlawful to moss.",
"obj_darkcontroller_slash_Draw_0_gml_388_0": "Coldness ",
"obj_darkcontroller_slash_Draw_0_gml_391_0": "Boldness",
"obj_darkcontroller_slash_Draw_0_gml_585_0": "---------",
"obj_darkcontroller_slash_Draw_0_gml_609_0": "---------",
"obj_darkcontroller_slash_Draw_0_gml_956_0": "Really throw away the\n~1?",
"obj_debug_xy_slash_Draw_74_gml_26_0": "PgDown: Show All Info",
"obj_debug_xy_slash_Draw_74_gml_27_0": "CameraX: ~1 CameraY: ~2",
"obj_debug_xy_slash_Draw_74_gml_28_0": "Show Invisible",
"obj_debug_xy_slash_Draw_74_gml_29_0": "PgUp: XY Camera-Relative",
"obj_debug_xy_slash_Draw_74_gml_33_0": "XY is camera-relative!",
"obj_debug_xy_slash_Draw_74_gml_34_0": "XY is StartXY relative!",
"obj_dojograzeenemy_slash_Step_0_gml_15_0": "Graze!",
"obj_dojograzeenemy_slash_Step_0_gml_71_0": "* How'd you get past!?",
"obj_dojograzeenemy_slash_Step_0_gml_91_0": "* GRAZECHALLENGE - Graze the bullets!",
"obj_dojograzeenemy_slash_Step_0_gml_97_0": "* Susie acted!",
"obj_dojograzeenemy_slash_Step_0_gml_106_0": "* Ralsei acted!",
"obj_dummyenemy_slash_Step_0_gml_333_0": "* Pressing Z when the cursor enters the box on the left!",
"obj_dummyenemy_slash_Step_0_gml_399_0": "* Press ~1 again when the cursor goes in the box!",
"obj_dummyenemy_slash_Step_0_gml_404_0": "* Press Z when the white rectangle's in the blue box!",
"obj_dummyenemy_slash_Step_0_gml_405_0": "* Ummm... you can press ~1 a lot, if it helps!",
"obj_dummyenemy_slash_Step_0_gml_406_0": "* Kris...\n* Please try to press ~1.",
"obj_dw_leave_slash_Step_0_gml_71_0": "* Come back when you've finished your homework!",
"obj_dw_leave_slash_Step_0_gml_73_0": "* (What's the point of having a room if you can't slack off in it?)",
"obj_dw_transition_interactable_slash_Other_10_gml_18_0": "* (Can't go back there for now.)",
"obj_example_cutscene_slash_Step_0_gml_34_0": "* Pee pee town.",
"obj_example_cutscene_slash_Step_0_gml_36_0": "* Funny.",
"obj_example_cutscene_slash_Step_0_gml_55_0": "* ... Man, it got late, didn't it...?",
"obj_example_cutscene_slash_Step_0_gml_60_0": "* Well. Guess you should go home, huh?",
"obj_example_cutscene_slash_Step_0_gml_64_0": "* Alright, you don't have to say it.",
"obj_example_cutscene_slash_Step_0_gml_68_0": "* Don't wanna walk home by yourself, huh?",
"obj_example_cutscene_slash_Step_0_gml_72_0": "* Well, if you're gonna MAKE me, I guess...",
"obj_example_cutscene_slash_Step_0_gml_76_0": "* Let's go.",
"obj_example_cutscene_slash_Step_0_gml_95_0": "* I'm going home",
"obj_forcefield_slash_Other_10_gml_8_0": "* (It appears to be some kind of forcefield.)",
"obj_fountainkris_slash_Step_0_gml_56_0": "Kris...",
"obj_fountainkris_slash_Step_0_gml_85_0": "It looks like we're\nhere again, huh...",
"obj_fountainkris_slash_Step_0_gml_86_0": "The Roaring Knight...",
"obj_fountainkris_slash_Step_0_gml_87_0": "Whatever they are,\nthey're making\nthese fountains...",
"obj_fountainkris_slash_Step_0_gml_88_0": "...",
"obj_fountainkris_slash_Step_0_gml_114_0": "But... is that really\na bad thing...?",
"obj_fountainkris_slash_Step_0_gml_115_0": "Since they started\nshowing up,",
"obj_fountainkris_slash_Step_0_gml_116_0": "Everything's gotten a lot\nmore interesting,\nhasn't it...?",
"obj_fountainkris_slash_Step_0_gml_117_0": "...",
"obj_fountainkris_slash_Step_0_gml_118_0": "Well, we don't have to\nthink about that now...",
"obj_fountainkris_slash_Step_0_gml_119_0": "Kris, it's your turn.",
"obj_fountainkris_slash_Step_0_gml_160_0": "(It was as if your very SOUL was glowing...)",
"obj_fusionmenu_slash_Draw_0_gml_14_0": "Recruits",
"obj_fusionmenu_slash_Draw_0_gml_47_0": "CHAPTER ",
"obj_fusionmenu_slash_Draw_0_gml_48_0": "LV ",
"obj_fusionmenu_slash_Draw_0_gml_50_0": "~1: More Info\n~2: Quit",
"obj_fusionmenu_slash_Draw_0_gml_51_0": "~1: More Info\n~2: Quit",
"obj_fusionmenu_slash_Draw_0_gml_56_0": "PROGRESS",
"obj_fusionmenu_slash_Draw_0_gml_84_0": "CHAPTER ",
"obj_fusionmenu_slash_Draw_0_gml_87_0": "LIKE",
"obj_fusionmenu_slash_Draw_0_gml_88_0": "DISLIKE",
"obj_fusionmenu_slash_Draw_0_gml_89_0": "?????",
"obj_fusionmenu_slash_Draw_0_gml_90_0": "?????",
"obj_fusionmenu_slash_Draw_0_gml_93_0": "?????????",
"obj_fusionmenu_slash_Draw_0_gml_94_0": "?????????",
"obj_fusionmenu_slash_Draw_0_gml_95_0": "LEVEL",
"obj_fusionmenu_slash_Draw_0_gml_96_0": "ATTACK",
"obj_fusionmenu_slash_Draw_0_gml_97_0": "DEFENSE",
"obj_fusionmenu_slash_Draw_0_gml_98_0": "ELEMENT ",
"obj_fusionmenu_slash_Draw_0_gml_125_0": "~1: Place",
"obj_fusionmenu_slash_Draw_0_gml_129_0": "Cannot Place",
"obj_fusionmenu_slash_Draw_0_gml_132_0": "~1: Return",
"obj_fusionmenu_slash_Draw_0_gml_136_0": "Press ~1 to Return",
"obj_fusionmenu_slash_Step_0_gml_43_0": "Result",
"obj_fusionmenu_slash_Step_0_gml_48_0": "Ingredients",
"obj_fusionmenu_slash_Step_0_gml_139_0": "Graze Challenge 1",
"obj_fusionmenu_slash_Step_0_gml_140_0": "Clover Rematch",
"obj_fusionmenu_slash_Step_0_gml_141_0": "-------------",
"obj_fusionmenu_slash_Step_0_gml_142_0": "-------------",
"obj_fusionmenu_slash_Step_0_gml_144_0": "Get 100% TP without getting hit!\nYou can do it, boss!",
"obj_fusionmenu_slash_Step_0_gml_145_0": "It's not Clover's birthday anymore!\nShe won't go easy on you now!",
"obj_fusionmenu_slash_Step_0_gml_146_0": " ",
"obj_fusionmenu_slash_Step_0_gml_147_0": " ",
"obj_fusionmenu_slash_Step_0_gml_150_0": "$100",
"obj_fusionmenu_slash_Step_0_gml_151_0": "ClubsSandwich",
"obj_fusionmenu_slash_Step_0_gml_152_0": "---",
"obj_fusionmenu_slash_Step_0_gml_153_0": "---",
"obj_fusionmenu_slash_Step_0_gml_176_0": "Tasque Manager Says",
"obj_fusionmenu_slash_Step_0_gml_177_0": "Ch2 All Stars",
"obj_fusionmenu_slash_Step_0_gml_178_0": "$250",
"obj_fusionmenu_slash_Step_0_gml_179_0": "TensionGem",
"obj_fusionmenu_slash_Step_0_gml_180_0": "Winning's as easy as A-B-C!\nYou've got three chances, boss!",
"obj_fusionmenu_slash_Step_0_gml_181_0": "Face everyone in a row!\nIt'll take some stamina...",
"obj_fusionmenu_slash_Step_0_gml_244_0": "!",
"obj_fusionmenu_slash_Step_0_gml_377_0": "Recruited!",
"obj_fusionmenu_slash_Step_0_gml_434_0": "~1: Place ~2: Return",
"obj_healwriter_slash_Draw_0_gml_4_0": "+~1",
"obj_initializer_slash_Create_0_gml_47_0": " ",
"obj_initializer_slash_Create_0_gml_173_0": "%%",
"obj_krisroom_slash_Step_0_gml_321_0": "Kris...? ",
"obj_krisroom_slash_Step_0_gml_322_0": "Kris, honey...\nAre you awake...?^6 %%",
"obj_krisroom_slash_Step_0_gml_323_0": "... w.... wait!^6 %%",
"obj_krisroom_slash_Step_0_gml_324_0": "Is that a...^6 %%",
"obj_krisroom_slash_Step_0_gml_325_0": "A knife!!?^6 %%",
"obj_krisroom_slash_Step_0_gml_353_0": "NOOOOOOOO---!!! %%",
"obj_krisroom_slash_Step_0_gml_388_0": "* Kris, did you eat all of the pie!?",
"obj_krisroom_slash_Step_0_gml_393_0": "* It is YOUR knife in this empty tin, is it not!?",
"obj_krisroom_slash_Step_0_gml_394_0": "* Oh, Kris...",
"obj_krisroom_slash_Step_0_gml_399_0": "* Am I going to have to lock the oven again?",
"obj_krisroom_slash_Step_0_gml_406_0": "* Well, hurry out of bed. It is time for school.",
"obj_legend_neo_slash_Draw_0_gml_38_0": "When the LIGHT is\nsubsumed by SHADOW",
"obj_legend_neo_slash_Draw_0_gml_46_0": "When the FOUNTAINS fill the sky",
"obj_legend_neo_slash_Draw_0_gml_69_0": "All will fall into CHAOS.",
"obj_legend_neo_slash_Draw_0_gml_80_0": "The TITANS will take\nform from the FOUNTAINS",
"obj_legend_neo_slash_Draw_0_gml_99_0": " And envelop\n the land in devastation.",
"obj_legend_neo_slash_Draw_0_gml_167_0": "The surviving Darkners,\ncrushed by the darkness",
"obj_legend_neo_slash_Draw_0_gml_180_0": "Will slowly, one by one,\nturn into statues...",
"obj_legend_neo_slash_Draw_0_gml_196_0": "Leaving the Lightners\nto fend for themselves",
"obj_legend_neo_slash_Draw_0_gml_211_0": "Lost eternally in an\n endless night...",
"obj_legend_neo_slash_Draw_0_gml_225_0": "Is that your idea\n of paradise?",
"obj_npc_cafe_slash_Other_10_gml_27_0": "* Sure is great to be here with my best friend Hathy.",
"obj_npc_cafe_slash_Other_10_gml_32_0": "* (Hathy seems fine.)",
"obj_npc_cafe_slash_Other_10_gml_38_0": "* Sigh... does this guy have to one-up me on everything!?",
"obj_npc_cafe_slash_Other_10_gml_43_0": "* I'll have a double Starfait. No, triple. Oh, hi, boss! (Smile)",
"obj_npc_cafe_slash_Other_10_gml_50_0": "* (Hathy is letting Head Hathy have a sip of her latte.)",
"obj_npc_cafe_slash_Other_10_gml_55_0": "* (Head Hathy doesn't seem so alone...)",
"obj_npc_cafe_slash_Other_10_gml_61_0": "* We don't get along... but we can drink together.",
"obj_npc_cafe_slash_Other_10_gml_66_0": "* I'll get you next time, pipo! ... Want some more sugar?",
"obj_npc_cafe_slash_Other_10_gml_72_0": "* [Miaouw]",
"obj_npc_cafe_slash_Other_10_gml_77_0": "* [Brrrrrrrr....]",
"obj_npc_cafe_slash_Other_10_gml_83_0": "* (... it seems annoyed that its energy drink has been crushed.)",
"obj_npc_cafe_slash_Other_10_gml_88_0": "* (It's crushing many of the surrounding drinks.)",
"obj_npc_cafe_slash_Other_10_gml_100_0": "* (... it seems relaxed its partner is so quiet.)",
"obj_npc_cafe_slash_Other_10_gml_110_0": "* (...)",
"obj_npc_cafe_slash_Other_10_gml_120_0": "* (... looks like it's about to flip its table over.)",
"obj_npc_cafe_slash_Other_10_gml_124_0": "* (... it's staring at the southern seats and crushing its drink hard.)",
"obj_npc_conbini_slash_Step_0_gml_55_0": "* hey hey. forget something?",
"obj_npc_conbini_slash_Step_0_gml_57_0": "* Why, er, yes. I think I left my eggs on the counter.",
"obj_npc_conbini_slash_Step_0_gml_59_0": "* guess your memory's not what it's \"cracked\" up to be.",
"obj_npc_conbini_slash_Step_0_gml_61_0": "* Hee hee hee...",
"obj_npc_conbini_slash_Step_0_gml_62_0": "* There is really egg on my face now, is there not?",
"obj_npc_conbini_slash_Step_0_gml_64_0": "* eh. you're egg-scused.",
"obj_npc_conbini_slash_Step_0_gml_66_0": "* Now it sounds as if you are egging me on.",
"obj_npc_conbini_slash_Step_0_gml_68_0": "* egg on or egg off, i eggspect a lot from you.",
"obj_npc_conbini_slash_Step_0_gml_70_0": "* Well, I am eggceptional. Hee hee...",
"obj_npc_conbini_slash_Step_0_gml_82_0": "* And don't forget me, your eggs-husband.",
"obj_npc_conbini_slash_Step_0_gml_94_0": "* Err, hello, Asgore.",
"obj_npc_conbini_slash_Step_0_gml_96_0": "* Tori, I didn't expect to see you here, but, I...",
"obj_npc_conbini_slash_Step_0_gml_97_0": "* I have some extra flowers, and I was wondering if...",
"obj_npc_conbini_slash_Step_0_gml_99_0": "* Oh, I was just about to go, actually.",
"obj_npc_conbini_slash_Step_0_gml_101_0": "* Ah, haha, oh! Sure! Home is where the heart is! Haha!",
"obj_npc_conbini_slash_Step_0_gml_124_0": "* Umm, so, when Asriel comes home...",
"obj_npc_conbini_slash_Step_0_gml_131_0": "* Yes, we should all discuss that together soon.",
"obj_npc_conbini_slash_Step_0_gml_133_0": "* Onkey donkey! Say hi to Kris for me!",
"obj_npc_conbini_slash_Step_0_gml_135_0": "* Of course. Have a nice day.",
"obj_npc_conbini_slash_Step_0_gml_153_0": "* ...",
"obj_npc_conbini_slash_Step_0_gml_154_0": "* You know what I want, bone man.",
"obj_npc_conbini_slash_Step_0_gml_156_0": "* ... yep.",
"obj_npc_conbini_slash_Step_0_gml_157_0": "* free pickles.",
"obj_npc_conbini_slash_Step_0_gml_159_0": "* Why, thank you!",
"obj_npc_conbini_slash_Step_0_gml_160_0": "* ...",
"obj_npc_conbini_slash_Step_0_gml_161_0": "* Can I ask?",
"obj_npc_conbini_slash_Step_0_gml_162_0": "* What kind of flowers, do you think,",
"obj_npc_conbini_slash_Step_0_gml_163_0": "* Would make her remember how she felt before?",
"obj_npc_conbini_slash_Step_0_gml_165_0": "* uhh...",
"obj_npc_conbini_slash_Step_0_gml_166_0": "* maybe you should talk to your plants about that.",
"obj_npc_conbini_slash_Step_0_gml_168_0": "* Haha! Don't worry. They're the first ones I asked!",
"obj_npc_conbini_slash_Step_0_gml_169_0": "* They're such good listeners, you know. Flowers.",
"obj_npc_conbini_slash_Step_0_gml_171_0": "* well, yeah. nothin' like a captive audience.",
"obj_npc_conbini_slash_Step_0_gml_173_0": "* Yes, haha. I even keep them in glass.",
"obj_npc_conbini_slash_Step_0_gml_175_0": "* uh... like that movie.",
"obj_npc_conbini_slash_Step_0_gml_177_0": "* Yes. It's... It's very similar to that movie.",
"obj_npc_conbini_slash_Step_0_gml_179_0": "* ... well, have a good one.",
"obj_npc_conbini_slash_Step_0_gml_181_0": "* Haha! I'm trying!",
"obj_npc_conbini_slash_Step_0_gml_199_0": "* ...",
"obj_npc_conbini_slash_Step_0_gml_200_0": "* Hey, Kris, uhh...",
"obj_npc_conbini_slash_Step_0_gml_201_0": "* Uhhh.... nevermind.",
"obj_npc_dojo_slash_Step_0_gml_45_0": "* An amazing battle!",
"obj_npc_dojo_slash_Step_0_gml_46_0": "* As promised, here is your reward!",
"obj_npc_dojo_slash_Step_0_gml_51_0": "* (You received ~1!)",
"obj_npc_dojo_slash_Step_0_gml_56_0": "* Boss! Your inventory is full!!",
"obj_npc_dojo_slash_Step_0_gml_61_0": "* You beefed it! Better luck next time, boss!",
"obj_npc_facing_slash_Other_10_gml_129_0": "* You wouldn't have to be HER'S!\n* She's gonna pound you to pieces, Kris!",
"obj_npc_facing_slash_Other_10_gml_208_0": "* Kris, get a good sleep tonight, okay?",
"obj_npc_facing_slash_Other_10_gml_504_0": "* Umm, I-I'll try my best!",
"obj_npc_facing_slash_Other_10_gml_506_0": "* Quick Q How Many Breakable Pots Do You Have",
"obj_npc_facing_slash_Other_10_gml_508_0": "* I... Let me count and get back to you on that...",
"obj_npc_facing_slash_Other_10_gml_512_0": "* Kris, Do Give Noelle My Regards",
"obj_npc_facing_slash_Other_10_gml_513_0": "* Any Leftover Regards You Can Give To Berdly",
"obj_npc_hammerguy_slash_Step_0_gml_216_0": "* Huh-hah! Let's feel my technique!",
"obj_npc_hammerguy_slash_Step_0_gml_221_0": "* Let's pick up the pace.",
"obj_npc_hammerguy_slash_Step_0_gml_251_0": "* (You got ~1!)",
"obj_npc_king_slash_Other_10_gml_35_0": "* ... talk to you? Hah.",
"obj_npc_king_slash_Other_10_gml_36_0": "* You \\cYleft them behind\\cW, didn't you?",
"obj_npc_king_slash_Other_10_gml_37_0": "* Just as you left us...",
"obj_npc_king_slash_Other_10_gml_44_0": "* Begone.",
"obj_npc_police_slash_Step_0_gml_60_0": "* Haha... DARK WORLD??",
"obj_npc_police_slash_Step_0_gml_61_0": "* Hahahaha... seriously!? Hahahaha!!",
"obj_npc_police_slash_Step_0_gml_62_0": "* NGAAAHahahahahahahah!!!",
"obj_npc_police_slash_Step_0_gml_430_0": "* H-HEY, WAIT!!!!",
"obj_npc_police_slash_Step_0_gml_501_0": "* NGAAHHHH!!! NOT AGAIN!!!",
"obj_npc_police_slash_Step_0_gml_508_0": "* Looks like I gotta go recapture those criminals...",
"obj_npc_police_slash_Step_0_gml_522_0": "* Hey, by the way, that yellow glasses lady.",
"obj_npc_police_slash_Step_0_gml_523_0": "* Is she your teacher?",
"obj_npc_police_slash_Step_0_gml_524_0": "* She kinda had an accident earlier with her, uh, bike.",
"obj_npc_police_slash_Step_0_gml_525_0": "* Just wanted to make sure she was feeling better.",
"obj_npc_police_slash_Step_0_gml_526_0": "* So, uh... give her this!",
"obj_npc_police_slash_Step_0_gml_528_0": "* (You got a heart-shaped box of candies that says \"Get Well Soon\".)",
"obj_npc_police_slash_Step_0_gml_529_0": "* (It has \"to your bike\" hastily scrawled underneath the Get Well Soon.)",
"obj_npc_police_slash_Step_0_gml_531_0": "* LOOK, \"GET WELL SOON\"S ALL THE STORE HAD!!",
"obj_npc_police_slash_Step_0_gml_532_0": "* OPEN IT AND I'LL ARREST YOU!! LOOK!!",
"obj_npc_police_slash_Step_0_gml_533_0": "* I'LL EVEN PUT A NOTE ON IT!!!",
"obj_npc_police_slash_Step_0_gml_534_0": "* NOW STOP INTERRUPTING ME!! I GOTTA GO!!",
"obj_npc_police_slash_Step_0_gml_536_0": "* (You got the previously described box of candy with a note on it.)",
"obj_npc_room_slash_Other_10_gml_27_0": "* It's a birdcage. When the door's closed, there's no escape.",
"obj_npc_room_slash_Other_10_gml_79_0": "* (It's a mannequin dressed in poor taste.)",
"obj_npc_room_slash_Other_10_gml_93_0": "* I'm a worm. I don't understand taxes and values.",
"obj_npc_room_slash_Other_10_gml_134_0": "* We're'n building up the area to be a bit'n more board-like.",
"obj_npc_room_slash_Other_10_gml_135_0": "* The ponmen'll be happy, too.",
"obj_npc_room_slash_Other_10_gml_142_0": "* (Looks like it costs money just to have a free sample.)",
"obj_npc_room_slash_Other_10_gml_149_0": "Don't yell that from across town!!",
"obj_npc_room_slash_Other_10_gml_150_0": "Hey Lancer!!",
"obj_npc_room_slash_Other_10_gml_151_0": "Hi Susie!!",
"obj_npc_room_slash_Other_10_gml_154_0": "* Wh... who did this to my mannequin!?",
"obj_npc_room_slash_Other_10_gml_155_0": "* A-as your prince, I... I demand someone fix this!!",
"obj_npc_room_slash_Other_10_gml_156_0": "* ...",
"obj_npc_room_slash_Other_10_gml_157_0": "* Umm, is... is anybody listening...?",
"obj_npc_room_slash_Other_10_gml_159_0": "* I was listening~!\\f0\\f1\\f2",
"obj_npc_room_slash_Other_10_gml_163_0": "* (If Noelle was here...)",
"obj_npc_room_slash_Other_10_gml_164_0": "* (She'd probably dress it up like a Christmas tree.)",
"obj_npc_room_slash_Other_10_gml_165_0": "* (... Huh? Why am I thinking that, anyway?)",
"obj_npc_room_slash_Other_10_gml_172_0": "* This place is a great deal!! All kinds of new customers!!",
"obj_npc_room_slash_Other_10_gml_173_0": "* Want a free sample? Just $4.99 to try a bite of these clothes!!",
"obj_npc_room_slash_Other_10_gml_352_0": "* Oh, I'm sorry. You're looking for the mayor.",
"obj_npc_room_slash_Other_10_gml_353_0": "* She's very, very busy preparing for the festival.",
"obj_npc_room_slash_Other_10_gml_360_0": "* Well well. If it isn't the teens. Our beloved \"rats of the city.\"",
"obj_npc_room_slash_Other_10_gml_361_0": "* You wanna get into Politics? Heh.",
"obj_npc_room_slash_Other_10_gml_362_0": "* You better graduate from Diaper School first.",
"obj_npc_room_slash_Other_10_gml_363_0": "* That's what I did. And look at me now.",
"obj_npc_room_slash_Other_10_gml_364_0": "* I don't even work here.",
"obj_npc_room_slash_Other_10_gml_366_0": "* This Briefscase, is full of Diapers. Or, to the Pro's, \"Diaps.\"",
"obj_npc_room_slash_Other_10_gml_367_0": "* You're gonna have to level up to understand a Man's World.",
"obj_npc_room_slash_Other_10_gml_373_0": "* That bald guy keeps trying to show me something from his briefcase.",
"obj_npc_room_slash_Other_10_gml_374_0": "* Is it a bribe...? I'm really deep into politics now...",
"obj_npc_room_slash_Other_10_gml_393_0": "* ...",
"obj_npc_room_slash_Other_10_gml_394_0_b": "* ...",
"obj_npc_room_slash_Other_10_gml_542_0": "* Catti's family is always asking when her next shift is...",
"obj_npc_room_slash_Other_10_gml_543_0": "* So they can come in and cheer her on.",
"obj_npc_room_slash_Other_10_gml_544_0": "* Never seen anything like it, but it's kind of nice, isn't it?",
"obj_npc_room_slash_Other_10_gml_548_0": "* How you doin', hon?",
"obj_npc_room_slash_Other_10_gml_549_0": "* ... what? Sorry, couldn't hear you over the noise.",
"obj_npc_room_slash_Other_10_gml_563_0": "* Hey hon, how did you like the hot chocolate?",
"obj_npc_room_slash_Other_10_gml_564_0": "* ... well, I'm gonna take it that means you enjoyed it.",
"obj_npc_room_slash_Other_10_gml_565_0": "* Take it easy, okay? I'm sure your brother will be back in no time.",
"obj_npc_room_slash_Other_10_gml_575_0": "* Catti's, My friend. And.",
"obj_npc_room_slash_Other_10_gml_576_0": "* I support my friends, through thick, and thin.",
"obj_npc_room_slash_Other_10_gml_577_0": "* Long, and short. Cold, and hot.",
"obj_npc_room_slash_Other_10_gml_578_0": "* Whatever shape, the world takes, I'll be there.",
"obj_npc_room_slash_Other_10_gml_582_0": "* Life is a big, ballgame,",
"obj_npc_room_slash_Other_10_gml_583_0": "* And when the man is on the field.",
"obj_npc_room_slash_Other_10_gml_584_0": "* He does a big dunk.",
"obj_npc_room_slash_Other_10_gml_585_0": "* Try, to be that dunk.",
"obj_npc_room_slash_Other_10_gml_595_0": "* Our little Catti, she's doin' us proud.",
"obj_npc_room_slash_Other_10_gml_596_0": "* Workin' hard. Supportin' us.",
"obj_npc_room_slash_Other_10_gml_597_0": "* Servin' us pickles, terrifyin' us with their shape,",
"obj_npc_room_slash_Other_10_gml_598_0": "* Tryin' to get us to leave.",
"obj_npc_room_slash_Other_10_gml_599_0": "* Proud of her.",
"obj_npc_room_slash_Other_10_gml_602_0": "* My favorite meal? Gotta be the catfood pancakes!",
"obj_npc_room_slash_Other_10_gml_603_0": "* And the fish with bones that looks like it's from a cartoon.",
"obj_npc_room_slash_Other_10_gml_611_0": "* To tell you the truth, I thought this was the post office...",
"obj_npc_room_slash_Other_10_gml_612_0": "* But by the time I realized... I'd already sat down...",
"obj_npc_room_slash_Other_10_gml_613_0": "* I'm not hungry, so I've just been telling the waitress I'm still deciding for...",
"obj_npc_room_slash_Other_10_gml_614_0": "* ... a few hours now. How am I supposed to get out of this one!?",
"obj_npc_room_slash_Other_10_gml_630_0": "* I don't know if you noticed, but I've been getting stronger.",
"obj_npc_room_slash_Other_10_gml_631_0": "* You could say I'm bulking up for the winter.",
"obj_npc_room_slash_Other_10_gml_635_0": "* Oh boy! I love BULKING.",
"obj_npc_room_slash_Other_10_gml_645_0": "* I don't know if you do that, bulking up for the winter...",
"obj_npc_room_slash_Other_10_gml_649_0": "* This guy next to me, he's really bulked up. I admire that.",
"obj_npc_room_slash_Other_10_gml_765_0": "* This is a great parking place!",
"obj_npc_room_slash_Other_10_gml_766_0": "* I can see myself settling down here...",
"obj_npc_room_slash_Other_10_gml_770_0": "* Home is where the car is!",
"obj_npc_room_slash_Other_10_gml_779_0": "* I just wanna go home, but I'm still stuck in a traffic jam...",
"obj_npc_room_slash_Other_10_gml_780_0": "* ... even though it's only one other person...",
"obj_npc_room_slash_Other_10_gml_784_0": "* That's the trouble with cars.",
"obj_npc_room_slash_Other_10_gml_785_0": "* If you wanna do donuts, you have to be prepared for jam!",
"obj_npc_room_slash_Other_10_gml_794_0": "* You kids came out of the library, didn't you? Studying... How wonderful.",
"obj_npc_room_slash_Other_10_gml_795_0": "* Personally, I hate libraries, but...",
"obj_npc_room_slash_Other_10_gml_799_0": "* Libraries are outdated. We have things like newspapers now.",
"obj_npc_room_slash_Other_10_gml_848_0": "* Ribbit, ribbit.",
"obj_npc_room_slash_Other_10_gml_849_0": "* (I sometimes hear beautiful singing from that house over there.)",
"obj_npc_room_slash_Other_10_gml_850_0": "* (How eerie... could it be a ghost?)",
"obj_npc_room_slash_Other_10_gml_854_0": "* Ribbit.",
"obj_npc_room_slash_Other_10_gml_855_0": "* (That would make sense. A ghost lives there.)",
"obj_npc_room_slash_Other_10_gml_862_0": "* My brother's too old to take for a walk anymore... hm...",
"obj_npc_room_slash_Other_10_gml_863_0": "* I'm aimless... wish I had someone to whip me into shape.",
"obj_npc_room_slash_Other_10_gml_871_0": "* I wanted to buy flowers, but the store's closed.",
"obj_npc_room_slash_Other_10_gml_872_0": "* The door around back's unlocked, but I don't think I should go in...",
"obj_npc_room_slash_Other_10_gml_896_0": "* I'm super cool.",
"obj_npc_room_slash_Other_10_gml_903_0": "* Oh!!! Terry!! Say it again!!",
"obj_npc_room_slash_Other_10_gml_904_0": "* Say you don't have to go to the bathroom again!!",
"obj_npc_room_slash_Other_10_gml_910_0": "* Nothing like admiring the great paint job, me and my bro did on our church.",
"obj_npc_room_slash_Other_10_gml_916_0": "* .... missed a spot.",
"obj_npc_room_slash_Other_10_gml_929_0": "* If I can't stop him... Should I join him? No... no.",
"obj_npc_room_slash_Other_10_gml_962_0": "* Here to make an appointment...?",
"obj_npc_room_slash_Other_10_gml_964_0": "* Nah, just here to hang out.",
"obj_npc_room_slash_Other_10_gml_966_0": "* ... I see.",
"obj_npc_room_slash_Other_10_gml_970_0": "* Should I pencil you in for hanging out?",
"obj_npc_room_slash_Other_10_gml_1031_0": "* Wow, my co-worker seems so energetic lately!!",
"obj_npc_room_slash_Other_10_gml_1032_0": "* I don't know what's happened, but....",
"obj_npc_room_slash_Other_10_gml_1033_0": "* Seeing him happy makes me happy too!!",
"obj_npc_room_slash_Other_10_gml_1034_0": "* Oh!!! A customer!! Would you like a blue soft-serve!?",
"obj_npc_room_slash_Other_10_gml_1042_0": "* Double-Ice pizza... great!",
"obj_npc_room_slash_Other_10_gml_1043_0": "* Ice Wolf, big customer!",
"obj_npc_room_slash_Other_10_gml_1044_0": "* ... Ice Wolf, maybe only customer.",
"obj_npc_room_slash_Other_10_gml_1048_0": "* Ice Wolf, thinks ICE-E is cute.",
"obj_npc_room_slash_Other_10_gml_1049_0": "* Ice Wolf, big fan...",
"obj_npc_room_slash_Other_10_gml_1067_0": "* oh..... jailbreak....",
"obj_npc_room_slash_Other_10_gml_1068_0": "* i'll sound the alarm....",
"obj_npc_room_slash_Other_10_gml_1071_0": "* i made the jailbreak alarm my mixtape...",
"obj_npc_room_slash_Other_10_gml_1072_0": "* it's a nice beat to study or relax to while you escape from prison",
"obj_npc_room_slash_Other_10_gml_1078_0": "* (oh no.... i accidentally ended up as a police officer...)",
"obj_npc_room_slash_Other_10_gml_1079_0": "* (oh no.... i can't quit because my cousins are relying on me...)",
"obj_npc_room_slash_Other_10_gml_1080_0": "* oh... hey...",
"obj_npc_room_slash_Other_10_gml_1081_0": "* don't do anything illegal... please...",
"obj_npc_room_slash_Other_10_gml_1085_0": "* oh... sorry... did i intimidate you too much...",
"obj_npc_room_slash_Other_10_gml_1086_0": "* oh....",
"obj_npc_room_slash_Other_10_gml_1087_0": "* it's ok to do a little crime sometimes.",
"obj_npc_room_slash_Other_10_gml_1088_0": "* like if you eat candy off the floor...",
"obj_npc_room_slash_Other_10_gml_1089_0": "* even after 5 seconds...",
"obj_npc_room_slash_Other_10_gml_1090_0": "* i won't arrest you.",
"obj_npc_room_slash_Other_10_gml_1103_0": "* Yea i'm tha sicko that looks at all the milks to find the best expiration date",
"obj_npc_room_slash_Other_10_gml_1104_0": "* You got something about it?",
"obj_npc_room_slash_Other_10_gml_1110_0": "* Don't talk to me unless you want to look at milk",
"obj_npc_room_slash_Other_10_gml_1114_0": "* Can your family not come in here when I'm looking at milk",
"obj_npc_room_slash_Other_10_gml_1121_0": "* Sometimes the hoofed girl comes here,",
"obj_npc_room_slash_Other_10_gml_1122_0": "* Opens the freezer door...",
"obj_npc_room_slash_Other_10_gml_1123_0": "* Then stands in front of it, lost in thought.",
"obj_npc_room_slash_Other_10_gml_1124_0": "* Guess she really likes the cold. Or waffles.",
"obj_npc_room_slash_Other_10_gml_1168_0": "* (This is a nice prison!)",
"obj_npc_room_slash_Other_10_gml_1173_0": "* We're still behind bars for some reason, but it's OK!",
"obj_npc_room_slash_Other_10_gml_1174_0": "* We've grown to love this hellish place, where we dress as animals!",
"obj_npc_room_slash_Other_10_gml_1179_0": "* (We decided to dress as kings. It's cultural exchange.)",
"obj_npc_room_slash_Other_10_gml_1427_0": "* (It's a bit scary moving to a new place. But, as a ball...)",
"obj_npc_room_slash_Other_10_gml_1428_0": "* (There's nothing to sphere except sphere itself.)",
"obj_npc_room_slash_Other_10_gml_1434_0": "* (With this windfall, I've ceased to be spherical.)",
"obj_npc_room_slash_Other_10_gml_1435_0": "* (Nubert... you're one-of-a-kind.)",
"obj_npc_room_slash_Other_10_gml_1455_0": "* Ho ho!! Who is this guy!! He's scary!!",
"obj_npc_room_slash_Other_10_gml_1462_0": "* Nubert's had a wild ride. Time to settle down.",
"obj_npc_room_slash_Other_10_gml_1463_0": "* Give my riches to the weak...",
"obj_npc_room_slash_Other_10_gml_1481_0": "* Ah! Thou hast Transplantedeth us to Thine Castle Towne...",
"obj_npc_room_slash_Other_10_gml_1482_0": "* And, Trulye, a maginificenth Towne of Castles, it art!",
"obj_npc_room_slash_Other_10_gml_1483_0": "* But ho! Hmmm... Something art... Lackingth, it Feeleth.",
"obj_npc_room_slash_Other_10_gml_1484_0": "* Couldth thou guys... Perhapsth...",
"obj_npc_room_slash_Other_10_gml_1485_0": "* Bringe in an Evil Rulere.... Or some Thinge...?",
"obj_npc_room_slash_Other_10_gml_1489_0": "* Lancer hath benounced me \"Vice Fathere...\"",
"obj_npc_room_slash_Other_10_gml_1490_0": "* Forthhence, I do All the Cookinge and Cleaninge.",
"obj_npc_room_slash_Other_10_gml_1491_0": "* Perhapsth, I shouldst seeketh a New Employere...",
"obj_npc_room_slash_Other_10_gml_1509_0": "* Oho. Welcome home.",
"obj_npc_room_slash_Other_10_gml_1510_0": "* Things have changed again here in\n~1Town!",
"obj_npc_room_slash_Other_10_gml_1523_0": "* This is a dream that grows with love and care.",
"obj_npc_room_slash_Other_10_gml_1524_0": "* Don't be afraid to dream!",
"obj_npc_room_slash_Other_10_gml_1535_0": "* This guy always seems like he's enjoying life more than me.",
"obj_npc_room_slash_Other_10_gml_1536_0": "* Maybe it's because he's a higher level...?",
"obj_npc_room_slash_Other_10_gml_1541_0": "* Ha ha! That's right! They took so long on their turn...",
"obj_npc_room_slash_Other_10_gml_1542_0": "* What!? A horned girl? I never got to see her!",
"obj_npc_room_slash_Other_10_gml_1554_0": "* (Seems Hathy likes this place.)",
"obj_npc_room_slash_Other_10_gml_1555_0": "* (She hopes you'll find enough beds to inspect.)",
"obj_npc_room_slash_Other_10_gml_1556_0": "* (You'll lose your bed inspector title if you don't inspect enough beds.)",
"obj_npc_room_slash_Other_10_gml_1560_0": "* (Seems like Hathy likes this place.)",
"obj_npc_room_slash_Other_10_gml_1561_0": "* (She hopes you'll like it too.)",
"obj_npc_room_slash_Other_10_gml_1566_0": "* (Hathy's happy to see so many new faces.)",
"obj_npc_room_slash_Other_10_gml_1567_0": "* (Happy's hathy.)",
"obj_npc_room_slash_Other_10_gml_1574_0": "* It's a clean start for us here!",
"obj_npc_room_slash_Other_10_gml_1575_0": "* (Sukkiri...)",
"obj_npc_room_slash_Other_10_gml_1581_0": "* Thanks for getting rid of Queen!",
"obj_npc_room_slash_Other_10_gml_1582_0": "* ... yeah, this form is much cooler, so I'm keeping it...",
"obj_npc_room_slash_Other_10_gml_1588_0": "* Thanks to you, commander, we've been liberated!",
"obj_npc_room_slash_Other_10_gml_1589_0": "* I hereby declare today National Ham Sandwich Day of Independence!",
"obj_npc_room_slash_Other_10_gml_1595_0": "* Wh... what a wonderful place... thank you...",
"obj_npc_room_slash_Other_10_gml_1596_0": "* This town, not that restaurant. It looks weird. I'm not going in...",
"obj_npc_room_slash_Other_10_gml_1604_0": "* Bow bow.",
"obj_npc_room_slash_Other_10_gml_1605_0": "* (I'm bjust a block.)",
"obj_npc_room_slash_Other_10_gml_1609_0": "* (I don't bget it.)",
"obj_npc_room_slash_Other_10_gml_1610_0": "* (Did bwe go somebwhere?)",
"obj_npc_room_slash_Other_10_gml_1626_0": "* Hey, boss! I'll have a Dark Candy Starfait!",
"obj_npc_room_slash_Other_10_gml_1632_0": "* (Hathy is going to order a heart-foam latte.)",
"obj_npc_room_slash_Other_10_gml_1638_0": "* Lemonade? ... Please.",
"obj_npc_room_slash_Other_10_gml_1644_0": "* (Looks like it wants to osmose some flavorful cubes.)",
"obj_npc_room_slash_Other_10_gml_1650_0": "* (Looks like it wants to be dabbed with rubbing alcohol.)",
"obj_npc_room_slash_Other_10_gml_1656_0": "* Everything tastes better with a normally-shaped body!",
"obj_npc_room_slash_Other_10_gml_1662_0": "* Boss...? You're treating me...? Oh, you shouldn't have! (smile)",
"obj_npc_room_slash_Other_10_gml_1668_0": "* (Head Hathy drinks an ice tea in silence...)",
"obj_npc_room_slash_Other_10_gml_1722_0": "* Good evening, boss. Today's meal is Crisped `\nE23D28.",
"obj_npc_room_slash_Other_10_gml_1723_0": "* It's been deep-fried with the finest JPEG artifacting...",
"obj_npc_room_slash_Other_10_gml_1724_0": "* I hope it suits your palette... er, palate.",
"obj_npc_room_slash_Other_10_gml_1729_0": "* Boss, this Cafe is so unrefined. So plain.",
"obj_npc_room_slash_Other_10_gml_1730_0": "* Why don't we make it into an animal cafe?",
"obj_npc_room_slash_Other_10_gml_1731_0": "* ... you can be one of the animals, too, boss.",
"obj_npc_room_slash_Other_10_gml_1737_0": "* (Seems well behaved.)",
"obj_npc_room_slash_Other_10_gml_1743_0": "* (Seems well behaved.)",
"obj_npc_room_slash_Other_10_gml_1749_0": "* RIKO RIKO!",
"obj_npc_room_slash_Other_10_gml_1777_0": "* Oh, it's quite a wonderful town, really. Thank you!",
"obj_npc_room_slash_Other_10_gml_1778_0": "* ... so... why am I alone here?",
"obj_npc_room_slash_Other_10_gml_1779_0": "* A bit of self-reflection, I suppose.",
"obj_npc_room_slash_Other_10_gml_1780_0": "* I do realize I was quite a coward before...",
"obj_npc_room_slash_Other_10_gml_1781_0": "* So... I wanted to say... well...",
"obj_npc_room_slash_Other_10_gml_1782_0": "* I STILL AM!!!!",
"obj_npc_room_slash_Other_10_gml_1783_0": "* My cards, I cannot handle society!",
"obj_npc_room_slash_Other_10_gml_1784_0": "* For now, I'll be living at the top of this cliff!",
"obj_npc_room_slash_Other_10_gml_1785_0": "* When I'm ready to meet society again, I will be back!",
"obj_npc_room_slash_Other_10_gml_1786_0": "* Thank you, thank you for the wonderful home! I will NOT use it!",
"obj_npc_room_slash_Other_10_gml_1808_0": "* These animals are stray...?",
"obj_npc_room_slash_Other_10_gml_1809_0": "* No, they are practicing a special loneliness style.",
"obj_npc_room_slash_Other_10_gml_1810_0": "* ... Just like me.",
"obj_npc_room_slash_Other_10_gml_1811_0": "* Lone wolves have to stick together.",
"obj_npc_room_slash_Other_10_gml_1817_0": "* Train at the party dojo? Ha...",
"obj_npc_room_slash_Other_10_gml_1818_0": "* We will make our own dojo... for introverts.",
"obj_npc_room_slash_Other_10_gml_1828_0": "* ... I've been training.",
"obj_npc_room_slash_Other_10_gml_1829_0": "* ... Don't ask what I've been training, though.",
"obj_npc_room_slash_Other_10_gml_1833_0": "* ... are you impressed...?",
"obj_npc_room_slash_Other_10_gml_1848_0": "* Wow, our house is a dojo?!\n\\m2 Makes me wanna FIGHT...\n\\m3 (Can't we go to sleep?)",
"obj_npc_room_slash_Other_10_gml_1852_0": "* It's a PARTY every day!\n\\m2 And I'M the oldest!\n\\m3 (We're the same age...)",
"obj_npc_room_slash_Other_10_gml_1860_0": "* Who's that tall-dark-and...\n\\m2 Kinda creepy person!?\n\\m3 You mean the... Werewire?",
"obj_npc_room_slash_Other_10_gml_1864_0": "* Their neck just\n looks so...fluffy~\n\\m2 So!? Like I care!?",
"obj_npc_room_slash_Other_10_gml_1865_0": "* (She wants to rub her face\n in it...)",
"obj_npc_room_slash_Other_10_gml_1875_0": "* He he he... Looks like fighting wasn't in the cards for us.",
"obj_npc_room_slash_Other_10_gml_1876_0": "* Lucky for you... Just hope you don't meet my friends!",
"obj_npc_room_slash_Other_10_gml_1882_0": "* (Looks like it won't forgive you for sparing it...)",
"obj_npc_room_slash_Other_10_gml_1883_0": "* (Unless you can beat it in a fight.)",
"obj_npc_room_slash_Other_10_gml_1938_0": "* My power level is falling behind the others",
"obj_npc_room_slash_Other_10_gml_1939_0": "* All I can do now is gasp and comment on the battle",
"obj_npc_room_slash_Other_10_gml_2011_0": "* I love reading books.",
"obj_npc_room_slash_Other_10_gml_2012_0": "* Especially the books upstairs.",
"obj_npc_room_slash_Other_10_gml_2016_0": "* I love reading.",
"obj_npc_room_slash_Other_10_gml_2017_0": "* Especially books.",
"obj_npc_room_animated_slash_Other_10_gml_70_0": "* WOO!!! Catti!! You go, girl!!!",
"obj_npc_room_animated_slash_Other_10_gml_71_0": "* Show those customers who's boss, little lady!!",
"obj_npc_room_animated_slash_Other_10_gml_72_0": "* Kick their toosh!! Woo!!! Beat them down!! You got this!!",
"obj_npc_room_animated_slash_Other_10_gml_94_0": "* Oh!! I nearly forgot!! This is where I cook!!",
"obj_npc_room_animated_slash_Other_10_gml_96_0": "* You cook everything in a giant witch's pot...?",
"obj_npc_room_animated_slash_Other_10_gml_98_0": "* Of course! Cauldron-cooking is very convenient!",
"obj_npc_room_animated_slash_Other_10_gml_104_0": "* Okay, now make a chocolate one!",
"obj_npc_room_animated_slash_Other_10_gml_106_0": "* Why don't we go upstairs first?",
"obj_npc_room_animated_slash_Other_10_gml_112_0": "* How 'bout a strawberry cake as a room-warming gift?",
"obj_npc_room_animated_slash_Other_10_gml_114_0": "* There's a slice of cake in your fridge, Susie!",
"obj_npc_room_animated_slash_Other_10_gml_116_0": "* But it's not cauldron-fresh!",
"obj_npc_room_animated_slash_Other_10_gml_150_0": "* THE PIZZA'S SAUCE IS BOILING RED.",
"obj_npc_room_animated_slash_Other_10_gml_151_0": "* BURBLING, BURNING LIKE MY BLOOD YEARNS FOR BATTLE!!!",
"obj_npc_room_animated_slash_Other_10_gml_152_0": "* HAAAAAAAAAAAAAAAHHHHH!!!!!",
"obj_npc_room_animated_slash_Other_10_gml_153_0": "* I, THE WARRIOR, SHALL SHOW IT THE WIZARD'S FIST!!!",
"obj_npc_room_animated_slash_Other_10_gml_161_0": "* PUT ME IN, COACH!!!",
"obj_npc_room_animated_slash_Other_10_gml_162_0": "* PUT ME IN!!!",
"obj_npc_room_animated_slash_Other_10_gml_170_0": "* (It's violently protecting the jail.)",
"obj_npc_room_animated_slash_Other_10_gml_303_0": "* Young masters! Thank you for such a wide space to clean!",
"obj_npc_room_animated_slash_Other_10_gml_304_0": "* The people here have such clean hearts as well.",
"obj_npc_room_animated_slash_Other_10_gml_305_0": "* (Sukkiri.)",
"obj_npc_room_animated_slash_Other_10_gml_311_0": "* It's nice to make friends that like good clean fun!",
"obj_npc_room_animated_slash_Other_10_gml_312_0": "* (Sukkiri.)",
"obj_npc_room_animated_slash_Other_10_gml_318_0": "* Uh-huh, uh-huh! I wonder if she'll be back...",
"obj_npc_room_animated_slash_Other_10_gml_319_0": "* 'ey boss! We're just reminiscing about fighting you!",
"obj_npc_room_animated_slash_Other_10_gml_374_0": "* Having a wide-open space is great for us kids.",
"obj_npc_room_animated_slash_Other_10_gml_375_0": "* Sometimes it's good to get your freak out.",
"obj_npc_room_animated_slash_Other_10_gml_379_0": "* And sometimes... It's bad to get your freak out.",
"obj_npc_room_animated_slash_Other_10_gml_605_0": "* I keep ending up in this situation...",
"obj_npc_room_animated_slash_Other_10_gml_606_0": "* Can't say I'm a fan.... Or can I?",
"obj_npc_rudy_slash_Step_0_gml_29_0": "* 'Sides, your dad ain't much without his main man!~1",
"obj_npc_rudy_slash_Step_0_gml_33_0": "* Yeah he... had to ask the store guy for free pickles.",
"obj_npc_rudy_slash_Step_0_gml_35_0": "* Dammit man! You know I would give you free pickles!",
"obj_npc_rudy_slash_Step_0_gml_37_0": "* I'll kick that store guy's bony little ass!",
"obj_npc_rudy_slash_Step_0_gml_39_0": "* Yeah, me too!",
"obj_npc_rudy_slash_Step_0_gml_41_0": "* We'll make him into a goddamn xylophone!",
"obj_npc_sign_slash_Other_10_gml_46_0": "* (Closed!)",
"obj_npc_sign_slash_Other_10_gml_62_0": "* (It's a metal picnic table.)",
"obj_npc_sign_slash_Other_10_gml_64_0": "* (Damnit, my fingers won't fit through the holes.)",
"obj_npc_sign_slash_Other_10_gml_97_0": "* (It's a beaten bike.)",
"obj_npc_sign_slash_Other_10_gml_98_0": "* (The horn looks like it might give a honk of despair.)",
"obj_npc_sign_slash_Other_10_gml_116_0": "* We're the infamous dog-burgulars, The Wet-Nose Bandits.",
"obj_npc_sign_slash_Other_10_gml_117_0": "* (We were getting ready to sneak into that big house over the holidays...)",
"obj_npc_sign_slash_Other_10_gml_118_0": "* When we were attacked from the shadows, by something MERCILESS!",
"obj_npc_sign_slash_Other_10_gml_119_0": "* (Fearing for our lives, we all ran right into Officer Undyne's warm, loving arms...)",
"obj_npc_sign_slash_Other_10_gml_120_0": "* And she suplexed us all into the snow with our tails hanging in the air.",
"obj_npc_sign_slash_Other_10_gml_121_0": "* (Now we're in jail, but at least we're alive...)",
"obj_npc_sign_slash_Other_10_gml_122_0": "* Plus, that nice ghost keeps giving us incorporeally low-calorie treats.",
"obj_npc_sign_slash_Other_10_gml_123_0": "* (Then we all howl holiday songs together. Ooo ooo ooo.)",
"obj_npc_sign_slash_Other_10_gml_127_0": "* (Make Dog Marriage, not Dog Jail!)",
"obj_npc_sign_slash_Other_10_gml_136_0": "* HEY!!! TALK TO ME FROM THE FRONT!!!",
"obj_npc_sign_slash_Other_10_gml_137_0": "* NO SIDE-TALKING TO YOUR SUPERIORS!!",
"obj_npc_sign_slash_Other_10_gml_182_0": "* (This maybe isn't the best thing in your room.)",
"obj_npc_sign_slash_Other_10_gml_191_0": "* Heheh, jealous of my cool statue, Kris?",
"obj_npc_sign_slash_Other_10_gml_192_0": "* Huh? What? No, it's not me, it's just cool!",
"obj_npc_sign_slash_Other_10_gml_196_0": "* (It's a Susie-like statue.)",
"obj_npc_sign_slash_Other_10_gml_467_0": "* Hey, what are those metal people shapes in the cupboard.",
"obj_npc_sign_slash_Other_10_gml_468_0": "* ... like, uh, handcuffs for a little guy's whole body?",
"obj_npc_sign_slash_Other_10_gml_470_0": "* Hahaha! Those are for gingerbread, Susie.",
"obj_npc_sign_slash_Other_10_gml_471_0": "* Gingerbread men... and gingerbread monsters, of course.",
"obj_npc_sign_slash_Other_10_gml_473_0": "* ... Gingerbread monsters, huh...? Cool.",
"obj_npc_sign_slash_Other_10_gml_477_0": "* Gingerbread... sounds like something Noelle would like.",
"obj_npc_sign_slash_Other_10_gml_479_0": "* Hm? ... Noelle?",
"obj_npc_sign_slash_Other_10_gml_481_0": "* Uh, nothing.",
"obj_npc_sign_slash_Other_10_gml_490_0": "* Hm, hm...",
"obj_npc_sign_slash_Other_10_gml_492_0": "* ...",
"obj_npc_sign_slash_Other_10_gml_493_0": "* (She's sneaking sugar right out of the bag...)",
"obj_npc_sign_slash_Other_10_gml_495_0": "* Susie?",
"obj_npc_sign_slash_Other_10_gml_497_0": "* Wh-what?",
"obj_npc_sign_slash_Other_10_gml_499_0": "* My pie, my rules.",
"obj_npc_sign_slash_Other_10_gml_501_0": "* G-got it.",
"obj_npc_sign_slash_Other_10_gml_505_0": "* Kris, no sneaking ingredients until you wash your hands.",
"obj_npc_sign_slash_Other_10_gml_507_0": "* (Don't worry, Kris. I'll sneak stuff instead.)",
"obj_npc_sign_slash_Other_10_gml_873_0": "You mean a mom?",
"obj_npc_sign_slash_Other_10_gml_876_0": "* Susie, Kris! Toothpaste boy!",
"obj_npc_sign_slash_Other_10_gml_877_0": "* Queen is teaching me all sorts of things about being a bad guy.",
"obj_npc_sign_slash_Other_10_gml_878_0": "* She's like... How do I put this...",
"obj_npc_sign_slash_Other_10_gml_879_0": "* A third father to me.",
"obj_npc_sign_slash_Other_10_gml_880_0": "* A girldad, if you will...\\f0",
"obj_npc_sign_slash_Other_10_gml_883_0": "Peachboy Peachboy",
"obj_npc_sign_slash_Other_10_gml_886_0": "* Go outside and play, Peachboy!\\f0",
"obj_npc_sign_slash_Other_10_gml_895_0": "* Ralsei Will Soon Setup.EXE My Room For Me Upstairs",
"obj_npc_sign_slash_Other_10_gml_896_0": "* Do Not Worry",
"obj_npc_sign_slash_Other_10_gml_897_0": "* I Have A Long Spreadsheet Of Demands Ready Ha Ha",
"obj_npc_sign_slash_Other_10_gml_898_0": "* Though, Even If I Have An Awesome Room",
"obj_npc_sign_slash_Other_10_gml_899_0": "* Who Will Be There To Force To Enjoy It",
"obj_npc_sign_slash_Other_10_gml_900_0": "* ...",
"obj_npc_sign_slash_Other_10_gml_901_0": "* ... I Wonder How Noelle Is Doing Now",
"obj_npc_sign_slash_Other_10_gml_905_0": "* ... I Wonder How Noelle Is Doing Now",
"obj_npc_sign_slash_Other_10_gml_913_0": "Peachboy! Peachboy!",
"obj_npc_sign_slash_Other_10_gml_916_0": "* Welcome This Entire Castle Is Now My Room",
"obj_npc_sign_slash_Other_10_gml_918_0": "* U-umm, I was going to set up something upstairs.",
"obj_npc_sign_slash_Other_10_gml_920_0": "* Why I Already Have Everything I Could Ever Want",
"obj_npc_sign_slash_Other_10_gml_921_0": "* Friendship, Fans, And A Small Round Boy",
"obj_npc_sign_slash_Other_10_gml_922_0": "* Now Go And Play With Your Friends, Peachboy\\f0",
"obj_npc_sign_slash_Other_10_gml_926_0": "* Kris, Do Give Noelle My Regards",
"obj_npc_sign_slash_Other_10_gml_927_0": "* Any Leftover Regards You Can Give To Berdly",
"obj_onion_event_slash_Step_0_gml_110_0": "* Hey..... thought I told you... to come alone...",
"obj_onion_event_slash_Step_0_gml_112_0": "* ... you know what, hell if I'm getting involved in this.",
"obj_onion_event_slash_Step_0_gml_139_0": "* Hey Kris. So, uh...",
"obj_onion_event_slash_Step_0_gml_140_0": "* Do you do weird stuff like this every day after school?",
"obj_overworldc_slash_Draw_0_gml_37_0": "HP ~1/~2",
"obj_overworldc_slash_Draw_0_gml_38_0": "LV ~1",
"obj_overworldc_slash_Draw_0_gml_40_0": "$ ~1",
"obj_overworldc_slash_Draw_0_gml_68_0": "LV ~1",
"obj_overworldc_slash_Draw_0_gml_69_0": "HP ~1 / ~2",
"obj_overworldc_slash_Draw_0_gml_71_0": "AT ~1 (~2)",
"obj_overworldc_slash_Draw_0_gml_72_0": "DF ~1 (~2)",
"obj_overworldc_slash_Draw_0_gml_73_0": "None",
"obj_overworldc_slash_Draw_0_gml_74_0": "None",
"obj_overworldc_slash_Draw_0_gml_75_0": "Pencil",
"obj_overworldc_slash_Draw_0_gml_76_0": "Halloween Pencil",
"obj_overworldc_slash_Draw_0_gml_77_0": "Lucky Pencil",
"obj_overworldc_slash_Draw_0_gml_78_0": "Bandage",
"obj_overworldc_slash_Draw_0_gml_81_0": "WEAPON: ~1",
"obj_overworldc_slash_Draw_0_gml_82_0": "ARMOR: ~1",
"obj_overworldc_slash_Draw_0_gml_83_0": "MONEY: ~1",
"obj_overworldc_slash_Draw_0_gml_92_0": "EXP: ~1",
"obj_overworldc_slash_Draw_0_gml_113_0": "NEXT: ~1",
"obj_overworldc_slash_Step_0_gml_34_0_b": "* You bid a quiet farewell to the ~1.",
"obj_overworldc_slash_Step_0_gml_38_0_b": "* You abandoned the ~1.",
"obj_overworldc_slash_Step_0_gml_61_0": "* (You fumbled and caught them. You can't throw these away!)",
"obj_overworldc_slash_Step_0_gml_66_0": "* (You didn't quite understand why...)",
"obj_overworldc_slash_Step_0_gml_67_0": "* (But, the thought of discarding it felt very wrong.)",
"obj_ponman_enemy_slash_Step_0_gml_10_0": " ",
"obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0": "* The crown greatly loosened!",
"obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0": "* The crown loosened a little!",
"obj_readable_room1_slash_Other_10_gml_28_0": "* Underneath the bed is an old cartridge of \"Cat Petters RPG\".",
"obj_readable_room1_slash_Other_10_gml_29_0": "* \"catti `\n catty\" can be seen faintly written on it in worn gel pen.",
"obj_readable_room1_slash_Other_10_gml_42_0": "* On the computer's desktop is a folder called \"EPIC games Stuff!!!!\"",
"obj_readable_room1_slash_Other_10_gml_43_0": "* It's a poorly-drawn design for a game...",
"obj_readable_room1_slash_Other_10_gml_44_0": "* Seems the last boss is a creature with giant rainbow wings.",
"obj_readable_room1_slash_Other_10_gml_45_0": "* Doesn't seem like this game ever saw the light of day...",
"obj_readable_room1_slash_Other_10_gml_86_0": "* Even after a long night, the sunrise is the same as always.",
"obj_readable_room1_slash_Other_10_gml_133_0": "* (It's what they call \"you.\")",
"obj_readable_room1_slash_Other_10_gml_147_0": "* (... How to Draw Dragons is at the bottom of the drawer.)",
"obj_readable_room1_slash_Other_10_gml_148_0_b": "* (The purple character on the cover is dressed... immodestly.)",
"obj_readable_room1_slash_Other_10_gml_150_0": "* (Your brother will never return this book.)",
"obj_readable_room1_slash_Other_10_gml_175_0": "* (There's no time to read books. Just generally.)",
"obj_readable_room1_slash_Other_10_gml_196_0": "* (It's what they call \"you.\")",
"obj_readable_room1_slash_Other_10_gml_210_0": "* (... How to Draw Dragons is at the bottom of the drawer.)",
"obj_readable_room1_slash_Other_10_gml_211_0_b": "* (The purple character on the cover is dressed... immodestly.)",
"obj_readable_room1_slash_Other_10_gml_213_0": "* (Your brother will never return this book.)",
"obj_readable_room1_slash_Other_10_gml_253_0": "* (There's no time to read books. Just generally.)",
"obj_readable_room1_slash_Other_10_gml_354_0": "* (The apple-scented shampoo feels lighter than usual.)",
"obj_readable_room1_slash_Other_10_gml_392_0": "* (Your hands are clean.)",
"obj_readable_room1_slash_Other_10_gml_511_0": "* (The computer wallpaper is updated.)",
"obj_readable_room1_slash_Other_10_gml_512_0": "* (The buff embracing heroes are now edited to be 4 inches apart.)",
"obj_readable_room1_slash_Other_10_gml_513_0": "* (There's dialogue about proper distancing at the school dance.)",
"obj_readable_room1_slash_Other_10_gml_514_0": "* (You wonder if your mother had some influence on this change.)",
"obj_readable_room1_slash_Other_10_gml_554_0": "* (The computer wallpaper is updated.)",
"obj_readable_room1_slash_Other_10_gml_555_0": "* (It's a picture of your brother and you playing video games.)",
"obj_readable_room1_slash_Other_10_gml_556_0": "* (Your brother is using the knockoff controller.)",
"obj_readable_room1_slash_Other_10_gml_570_0": "* (You uncapped the scented green marker.)",
"obj_readable_room1_slash_Other_10_gml_571_0": "* (It's almost dry, but that gives it a refined, aged apple bouquet.)",
"obj_readable_room1_slash_Other_10_gml_583_0": "* (It's an orange. It's unknown if it's safe for teachers to eat this.)",
"obj_readable_room1_slash_Other_10_gml_616_0": "* (The Throne of the Gods grows higher.)\n* (Is this hubris...?)",
"obj_readable_room1_slash_Other_10_gml_626_0": "* (The door is locked.)",
"obj_readable_room1_slash_Other_10_gml_631_0": "* (The door is locked.)",
"obj_readable_room1_slash_Other_10_gml_632_0": "* (It's a worn-down stuffed animal.)",
"obj_readable_room1_slash_Other_10_gml_633_0": "* (It's a lightswitch.)",
"obj_readable_room1_slash_Other_10_gml_634_0": "* (It's a checkerboard.)\n* (There are pawns strewn on it.)",
"obj_readable_room1_slash_Other_10_gml_635_0": "* (Playing cards spill out of a deck in the closet.)",
"obj_readable_room1_slash_Other_10_gml_638_0": "* (It's a yellowed, poorly-drawn picture of a green turtle.)",
"obj_readable_room1_slash_Other_10_gml_639_0": "* (It's signed 'Alvin.')",
"obj_readable_room1_slash_Other_10_gml_644_0": "* (You stared at the checkerboard from the doorway.)",
"obj_readable_room1_slash_Other_10_gml_645_0": "* (Managed to cram everything into the closet. Even the rug.)",
"obj_readable_room1_slash_Other_10_gml_667_0_b": "* (It's a toy with beads on a track.)",
"obj_readable_room1_slash_Other_10_gml_668_0": "* (One of the blue beads is broken and torn off.)",
"obj_readable_room1_slash_Other_10_gml_672_0": "* (The beads of the toy march on.)",
"obj_readable_room1_slash_Other_10_gml_716_0": "* (The rubble on the ground seems to have been dusted and polished.)",
"obj_readable_room1_slash_Other_10_gml_717_0": "* (Someone around here really cares about the details.)",
"obj_readable_room1_slash_Other_10_gml_727_0": "* (It seems to be locked.)\n* (It may never open again.)",
"obj_readable_room1_slash_Other_10_gml_789_0": "* Wow!! It's better than I remember!!!!!",
"obj_readable_room1_slash_Other_10_gml_790_0": "* I even have my own bed now!!!",
"obj_readable_room1_slash_Other_10_gml_791_0_b": "* Now I don't have to sleep in a hole anymore!!!",
"obj_readable_room1_slash_Other_10_gml_793_0_b": "* I thought you... already had a bed.",
"obj_readable_room1_slash_Other_10_gml_795_0": "* No, that was for the bike.",
"obj_readable_room1_slash_Other_10_gml_855_0_b": "* ... so why do you collect creepy dolls?",
"obj_readable_room1_slash_Other_10_gml_857_0": "* Hey, Noelle and her sister made that. Respect it!",
"obj_readable_room1_slash_Other_10_gml_859_0": "* (Noelle's sister...)",
"obj_readable_room1_slash_Other_10_gml_863_0": "* (...)",
"obj_readable_room1_slash_Other_10_gml_895_0": "* Dammit all, Kris! You really love that sink, huh?",
"obj_readable_room1_slash_Other_10_gml_896_0": "* That's Sink 2, Rudy 0.",
"obj_readable_room1_slash_Other_10_gml_897_0_b": "* Don't worry, I'm gonna pull it back! You wait!",
"obj_readable_room1_slash_Other_10_gml_903_0": "* ... hey, Kris, why are you checking the sink?",
"obj_readable_room1_slash_Other_10_gml_905_0_b": "* That's what I'M asking, sweetheart!",
"obj_readable_room1_slash_Other_10_gml_909_0": "* Practicing for tonight's...",
"obj_readable_room1_slash_Other_10_gml_910_0": "* Handwashing marathon, Kris?",
"obj_readable_room1_slash_Other_10_gml_952_0": "* Woah, the hell is bringing you flowers?",
"obj_readable_room1_slash_Other_10_gml_954_0": "* Hey, what's wrong with a married man getting flowers?",
"obj_readable_room1_slash_Other_10_gml_956_0": "* ... So your, uh, wife gave them to you?",
"obj_readable_room1_slash_Other_10_gml_958_0": "* Nah, HAHAHA! I'm messin with ya! Kris's dad did!",
"obj_readable_room1_slash_Other_10_gml_960_0": "* (Not gonna try to understand this.)",
"obj_readable_room1_slash_Other_10_gml_964_0": "* Flowers? I'm trying to heal, man! Not get hayfever!",
"obj_readable_room1_slash_Other_10_gml_966_0": "* ... Should Kris tell him to stop?",
"obj_readable_room1_slash_Other_10_gml_968_0": "* What? Hell no! When did I say that? Hahaha!",
"obj_readable_room1_slash_Other_10_gml_1036_0": "* (Looks like she's resting her voice.)",
"obj_readable_room1_slash_Other_10_gml_1062_0": "* (It's the Lord of the Hammer series.)",
"obj_readable_room1_slash_Other_10_gml_1064_0": "* Hahaha, Kris, you READ that nerdy stuff? Heh!",
"obj_readable_room1_slash_Other_10_gml_1065_0": "* Giant swords, hammers, bloody battles...",
"obj_readable_room1_slash_Other_10_gml_1066_0": "* ... uh, so if there's any cool parts, you'd tell me, right?",
"obj_readable_room1_slash_Other_10_gml_1070_0": "* Heh, can't believe you read things with, uh... words.",
"obj_readable_room1_slash_Other_10_gml_1110_0": "* (It's a book of magic tricks.)",
"obj_readable_room1_slash_Other_10_gml_1111_0_b": "* (Most of them require orbs or floating hands.)",
"obj_readable_room1_slash_Other_10_gml_1124_0": "* (There's a book here.)\n* (You licked the page...)",
"obj_readable_room1_slash_Other_10_gml_1126_0_b": "* Hey, Kris, what the HELL are you doing?",
"obj_readable_room1_slash_Other_10_gml_1127_0": "* There's a thing called sharing, dumbass. Heard of it?",
"obj_readable_room1_slash_Other_10_gml_1131_0": "* Look, the books are public for a reason.",
"obj_readable_room1_slash_Other_10_gml_1172_0_b": "* No reason to go back in there.",
"obj_readable_room1_slash_Other_10_gml_1193_0": "* (Kris, we could go anywhere...)",
"obj_readable_room1_slash_Other_10_gml_1194_0": "* (And you brought us to the Teen Zone.)",
"obj_readable_room1_slash_Other_10_gml_1198_0": "* (It's the weekly cartoon review.)",
"obj_readable_room1_slash_Other_10_gml_1199_0": "* (Just looking at cartoon criticism is sapping your energy rapidly.)",
"obj_readable_room1_slash_Other_10_gml_1237_0": "* ... So, uh, this is your idea of hanging out, Kris?",
"obj_readable_room1_slash_Other_10_gml_1238_0": "* Going to the graveyard?",
"obj_readable_room1_slash_Other_10_gml_1239_0": "* ... works for me I guess.",
"obj_readable_room1_slash_Other_10_gml_1353_0": "* Hey Kris, this free milk? It's amazing.",
"obj_readable_room1_slash_Other_10_gml_1354_0": "* It just magically refreshes itself over night.",
"obj_readable_room1_slash_Other_10_gml_1371_0": "* (Um, HEY? That's MY trash from other people's houses.)",
"obj_readable_room1_slash_Other_10_gml_1372_0": "* (Like, PRIVACY much? God, living with Azzy made you weird.)",
"obj_readable_room1_slash_Other_10_gml_1393_0": "* (There's more police tape.)",
"obj_readable_room1_slash_Other_10_gml_1394_0": "* (It says \"NGAHHHH!!! I MEAN IT!!!\")",
"obj_readable_room1_slash_Other_10_gml_1395_0": "* (It's not clear what is meant by that.)",
"obj_readable_room1_slash_Other_10_gml_1399_0": "* (There's a lot of police tape.)",
"obj_readable_room1_slash_Other_10_gml_1444_0": "* (...)",
"obj_readable_room1_slash_Other_10_gml_1451_0": "* (Knock knock knock.)",
"obj_readable_room1_slash_Other_10_gml_1452_0": "* (Faintly.... faintly, a trousle... growing further away...)",
"obj_readable_room1_slash_Other_10_gml_1467_0": "* Oooo, is that a humannnn?!",
"obj_readable_room1_slash_Other_10_gml_1468_0": "* If humans are made of bones...",
"obj_readable_room1_slash_Other_10_gml_1469_0": "* Where does skeletons come from...?",
"obj_readable_room1_slash_Other_10_gml_1483_0": "* (Knock knock knock)",
"obj_readable_room1_slash_Other_10_gml_1484_0": "* Hmm... that knocking... it's amateur!",
"obj_readable_room1_slash_Other_10_gml_1485_0": "* You've still got a long way to go!",
"obj_readable_room1_slash_Other_10_gml_1504_0": "* (Knock knock knock)",
"obj_readable_room1_slash_Other_10_gml_1506_0": "* Hey, uh, Kris... what are you doing?",
"obj_readable_room1_slash_Other_10_gml_1507_0": "* We're going to your house, right?",
"obj_readable_room1_slash_Other_10_gml_1510_0": "* (Knock knock knock)",
"obj_readable_room1_slash_Other_10_gml_1511_0": "* (Yo, uhh, Kris... haha. Is that you? Haha...)",
"obj_readable_room1_slash_Other_10_gml_1512_0": "* (We're not hanging out if Susie's with you!)",
"obj_readable_room1_slash_Other_10_gml_1513_0": "* (Kris... Susie sucks! Why didn't you stop her, haha...)",
"obj_readable_room1_slash_Other_10_gml_1539_0": "* (There's a cat flap.)",
"obj_readable_room1_slash_Other_10_gml_1540_0": "* (It's locked.)",
"obj_readable_room1_slash_Other_10_gml_1541_0": "* (Somehow.)",
"obj_readable_room1_slash_Other_10_gml_1563_0": "* (There's some kind of scratching and hissing from inside.)",
"obj_readable_room1_slash_Other_10_gml_1615_0": "* (There's some condiments at the table.)",
"obj_readable_room1_slash_Other_10_gml_1616_0": "* ICE-E's \"Original\" Parmajohn Che\"E\"ese!",
"obj_readable_room1_slash_Other_10_gml_1621_0": "* (There's some condiments at the table.)",
"obj_readable_room1_slash_Other_10_gml_1622_0": "* ICE-E'S Squeezable Pasta Now With New \"Shape\"",
"obj_readable_room1_slash_Other_10_gml_1629_0": "* (Try our new CHOCCOLATE PEZZA)",
"obj_readable_room1_slash_Other_10_gml_1630_0": "* (Melts in your pants not in your mouth)",
"obj_readable_room1_slash_Other_10_gml_1640_0": "* (Various frozen bagels and treats.)",
"obj_readable_room1_slash_Other_10_gml_1642_0": "* Hey Kris, wanna see if we can fit inside?",
"obj_readable_room1_slash_Other_10_gml_1643_0": "* If you just crouch down under the waffles -",
"obj_readable_room1_slash_Other_10_gml_1644_0": "* Damn, think someone's looking.",
"obj_readable_room1_slash_Other_10_gml_1651_0": "* (It looks like a normal basket of fruit, but when you reach in...)",
"obj_readable_room1_slash_Other_10_gml_1652_0": "* (... It's incredibly deep and holds all sorts of things.)",
"obj_readable_room1_slash_Other_10_gml_1659_0": "* LOOSE EGGS $1",
"obj_readable_room1_slash_Other_10_gml_1660_0": "* (It's too much responsibility for an egg.)",
"obj_readable_room1_slash_Other_10_gml_1667_0": "* (Grapes, melons, oranges, and the scent of fresh pineapples...)",
"obj_readable_room1_slash_Other_10_gml_1674_0": "* (It looks like a normal palm tree, but it's chock-full of useful groceries.)",
"obj_readable_room1_slash_Other_10_gml_1683_0": "* (It's a rack of candy, jerky, and various nuts.)",
"obj_readable_room1_slash_Other_10_gml_1685_0": "* See? Jerky is candy. ... And, uh, peanuts too.",
"obj_readable_room1_slash_Other_10_gml_1687_0": "* actually they're a legume.",
"obj_readable_room1_slash_Other_10_gml_1689_0": "* Peanuts?",
"obj_readable_room1_slash_Other_10_gml_1691_0": "* jerky.",
"obj_readable_room1_slash_Other_10_gml_1695_0": "* How about we don't look at anything...",
"obj_readable_room1_slash_Other_10_gml_1696_0": "* That's gonna make him say something stupid.",
"obj_readable_room1_slash_Other_10_gml_1698_0": "* ... pickings are looking slim, ma'am.",
"obj_readable_room1_slash_Other_10_gml_1708_0": "* Ice-E's Pizza Pin-Ups Mangazine.",
"obj_readable_room1_slash_Other_10_gml_1709_0": "* HOt and fresh chease, pepperonie, Just like in your Dream's...",
"obj_readable_room1_slash_Other_10_gml_1716_0": "* Hot Piza Picks! Now with 3 Pixels Or MOre, In Hot and Spicy REsolution!",
"obj_readable_room1_slash_Other_10_gml_1726_0": "* There're some car magazines on the racks.",
"obj_readable_room1_slash_Other_10_gml_1727_0": "* It might be fun to look at them,",
"obj_readable_room1_slash_Other_10_gml_1728_0": "* But there's other people around...",
"obj_readable_room1_slash_Other_10_gml_1734_0": "* It's a fluffy dog magazine. The inside has samples like fragrance ads...",
"obj_readable_room1_slash_Other_10_gml_1735_0": "* But it's all different dog fur for you to touch.",
"obj_readable_room1_slash_Other_10_gml_1737_0": "* Hey, don't hog the ads!!",
"obj_readable_room1_slash_Other_10_gml_1746_0": "* It's a zine for Jockington fans. Seems popular.",
"obj_readable_room1_slash_Other_10_gml_1753_0": "* It's a bunch of cards and heart shaped chocolates.",
"obj_readable_room1_slash_Other_10_gml_1755_0": "* \"Get well soon!\"\n* \"I'm glad your bike crashed\"",
"obj_readable_room1_slash_Other_10_gml_1774_0": "* that stuff? it's used. half off.",
"obj_readable_room1_slash_Other_10_gml_1776_0": "* ... What is it?",
"obj_readable_room1_slash_Other_10_gml_1778_0": "* trash.",
"obj_readable_room1_slash_Other_10_gml_1787_0": "* (You can't reach the top, rendering it impossible to get a basket.)",
"obj_readable_room1_slash_Other_10_gml_1788_0": "* (You'll never be able to buy something in this state...)",
"obj_readable_room1_slash_Other_10_gml_1792_0": "* (One was the Throne of God's, this is the Throne of Evil's.)",
"obj_readable_room1_slash_Other_10_gml_1806_0": "* (You skimmed a news article about Undyne.)",
"obj_readable_room1_slash_Other_10_gml_1807_0": "* New Police Chief Undyne's Explosive Debut",
"obj_readable_room1_slash_Other_10_gml_1808_0": "* ... passionate young rookie... becomes the new police chief.",
"obj_readable_room1_slash_Other_10_gml_1809_0": "* Though energetic, it may be hard to live up to the legacy...",
"obj_readable_room1_slash_Other_10_gml_1810_0": "* ... after Asgore Dreemurr was removed from the force...",
"obj_readable_room1_slash_Other_10_gml_1811_0": "* (... there's no need to read any more.)",
"obj_readable_room1_slash_Other_10_gml_1818_0": "* (Photos of Chief Undyne and Deputy Napstablook.)",
"obj_readable_room1_slash_Other_10_gml_1819_0": "* (Undyne is rescuing all of Catti's family from a tree.)",
"obj_readable_room1_slash_Other_10_gml_1820_0": "* (... Napstablook is also stuck in the tree somehow.)",
"obj_readable_room1_slash_Other_10_gml_1827_0": "* (Well-cared-for flowers.)",
"obj_readable_room1_slash_Other_10_gml_1837_0": "* It's a wardrobe full of all sorts of different clothes.",
"obj_readable_room1_slash_Other_10_gml_1838_0": "* You could wear whatever you want.",
"obj_readable_room1_slash_Other_10_gml_1845_0": "* It's a shelf.",
"obj_readable_room1_slash_Other_10_gml_1846_0": "* All sorts of keepsakes could be put here.",
"obj_readable_room1_slash_Other_10_gml_1855_0": "* It's a trash can.",
"obj_readable_room1_slash_Other_10_gml_1857_0": "* Here, Kris! In case I make another manual...",
"obj_readable_room1_slash_Other_10_gml_1858_0": "* You can throw it directly in here!",
"obj_readable_room1_slash_Other_10_gml_1861_0": "* It's a stand for your Manual.",
"obj_readable_room1_slash_Other_10_gml_1863_0": "* I thought you might want to keep it here in case you want to read it!",
"obj_readable_room1_slash_Other_10_gml_1875_0": "* It's a bed that's been carefully crafted.",
"obj_readable_room1_slash_Other_10_gml_1876_0": "* It's suitable for a bed inspector.",
"obj_readable_room1_slash_Other_10_gml_1880_0": "* It's your bed.",
"obj_readable_room1_slash_Other_10_gml_1881_0": "* It feels incredibly soft. Like sleeping on a dream...",
"obj_readable_room1_slash_Other_10_gml_1896_0": "* Cool, spike bed.",
"obj_readable_room1_slash_Other_10_gml_1897_0": "* Now I can stab myself during the night.",
"obj_readable_room1_slash_Other_10_gml_1898_0": "* Finally some convenience.",
"obj_readable_room1_slash_Other_10_gml_1907_0": "* Damn, there's everything in here!",
"obj_readable_room1_slash_Other_10_gml_1908_0": "* Pinecones, chalk, moss, jars of salsa,",
"obj_readable_room1_slash_Other_10_gml_1909_0": "* Pieces of ice, black crumbs from the toaster, jawbreakers...",
"obj_readable_room1_slash_Other_10_gml_1910_0": "* ... Oh, and like actual food, too.",
"obj_readable_room1_slash_Other_10_gml_1913_0": "* Hey Kris, stop eye-bogarting my snacks.",
"obj_readable_room1_slash_Other_10_gml_1921_0": "* Susie, you didn't get to read the manual...",
"obj_readable_room1_slash_Other_10_gml_1922_0": "* So I put it over here for you.",
"obj_readable_room1_slash_Other_10_gml_1924_0": "* Cool, I'll read it before bed.",
"obj_readable_room1_slash_Other_10_gml_1925_0": "* That'll put me to sleep.",
"obj_readable_room1_slash_Other_10_gml_1932_0": "* It's a clothes drawer full of spikey and dangerous clothing.",
"obj_readable_room1_slash_Other_10_gml_1933_0": "* All the clothes are ripping each other up into shreds.",
"obj_readable_room1_slash_Other_10_gml_1935_0": "* Hell yeah!!! Jealous, Kris!?",
"obj_readable_room1_slash_Other_10_gml_1943_0": "* (2F : LIVING QUARTERS)",
"obj_readable_room1_slash_Other_10_gml_1948_0": "* (The door is locked.)",
"obj_readable_room1_slash_Other_10_gml_1953_0": "* (BF : LIVING QUARTERS FOR BAD GUYS)",
"obj_readable_room1_slash_Other_10_gml_1964_0": "* Hey Ralsei, what's up here?",
"obj_readable_room1_slash_Other_10_gml_1966_0": "* Oh, just more rooms I'm renovating!",
"obj_readable_room1_slash_Other_10_gml_1968_0": "* ... so is your room up there?",
"obj_readable_room1_slash_Other_10_gml_1970_0": "* Er, yes! I still, um, haven't dusted it though...",
"obj_readable_room1_slash_Other_10_gml_1972_0": "* Yeah, like we need to see your nerdy glasses collection anyway.",
"obj_readable_room1_slash_Other_10_gml_1976_0": "* Sorry, work in progress!",
"obj_readable_room1_slash_Other_10_gml_2124_0": "* Mama Miba! Welcome to TOP Bakery!",
"obj_readable_room1_slash_Other_10_gml_2125_0": "* Our special chefs spin baked goods at the TOP of their class!",
"obj_readable_room1_slash_Other_10_gml_2160_0": "* (Seems like it's gone stray without its master...)",
"obj_readable_room1_slash_Other_10_gml_2165_0": "* (Squeak...)",
"obj_readable_room1_slash_Other_10_gml_2170_0": "* TANJOUBY...",
"obj_readable_room1_slash_Other_10_gml_2177_0": "* (It's a bed for three people, or one three-headed person.)",
"obj_readable_room1_slash_Other_10_gml_2318_0": "* (The closet is spacious and full of old electronics.)",
"obj_readable_room1_slash_Other_10_gml_2319_0": "* (A large person could easily fit inside.)",
"obj_readable_room1_slash_Other_10_gml_2326_0": "* (Looks like the library's state-of-the-art public laptop.)",
"obj_readable_room1_slash_Other_10_gml_2327_0": "* (Someone left it on.)",
"obj_readable_room1_slash_Other_10_gml_2334_0": "* (It's full of many backup devices, like extra mice, extra keyboards, or extra maracas.)",
"obj_readable_room1_slash_Other_10_gml_2341_0": "* (It's a computer. The monitor is flickering brightly.)",
"obj_readable_room1_slash_Other_10_gml_2348_0": "* (It's a computer.)",
"obj_readable_room1_slash_Other_10_gml_2349_0": "* (A dolphin screensaver is advertising some kind of malware.)",
"obj_readable_room1_slash_Other_10_gml_2360_0": "* (It's a computer.)",
"obj_readable_room1_slash_Other_10_gml_2361_0": "* (Someone tried to check their email, but the Internet is down.)",
"obj_readable_room1_slash_Other_10_gml_2366_0": "* (It's a computer.)",
"obj_readable_room1_slash_Other_10_gml_2367_0": "* (... It's nothing but a blue screen. Looks like it crashed.)",
"obj_readable_room1_slash_Other_10_gml_2377_0": "* (Various posters talking about Internet safety.)",
"obj_readable_room1_slash_Other_10_gml_2381_0": "* (You suddenly thought about how your day might have been different...)",
"obj_readable_room1_slash_Other_10_gml_2382_0": "* (... If the poster with that orange cat was still on the wall.)",
"obj_readable_room1_slash_Other_10_gml_2390_0": "* (It's a trashcan. You get the feeling it doesn't have any friends.)",
"obj_readable_room1_slash_Other_10_gml_2391_0": "* (It's hard to explain why you feel this way about a trashcan.)",
"obj_readable_room1_slash_Other_10_gml_2398_0": "* (It's a recycling bin.)",
"obj_readable_room1_slash_Other_10_gml_2399_0": "* (Looks like someone accidentally printed off a lot of useless emails.)",
"obj_savemenu_slash_Draw_0_gml_34_0": "LV ~1",
"obj_savemenu_slash_Draw_0_gml_52_0_b": "Storage",
"obj_savemenu_slash_Draw_0_gml_54_0": "Recruits",
"obj_shop1_slash_Draw_0_gml_143_0": "$~1",
"obj_shop1_slash_Draw_0_gml_159_0": "Thanks, it'll\nbe in your\nSTORAGE.",
"obj_shop1_slash_Draw_0_gml_177_0": "$~1 ?",
"obj_shop1_slash_Draw_0_gml_255_0": "Don't have\nanything\nbetter\nto do.",
"obj_shop1_slash_Draw_0_gml_292_0": "Sell Pocket Items",
"obj_shop1_slash_Draw_0_gml_293_0": "Return",
"obj_shop1_slash_Draw_0_gml_407_0": "$~1 ?",
"obj_shop1_slash_Draw_0_gml_654_0": "* There are many fresh faces in town, I see.",
"obj_shop1_slash_Draw_0_gml_655_0": "* It warms this old fluff to see such hope.",
"obj_shop1_slash_Draw_0_gml_656_0": "* I was even surprised to see the Queen again.",
"obj_shop1_slash_Draw_0_gml_657_0": "* Same as ever... Well, aren't we all.",
"obj_shop1_slash_Draw_0_gml_661_0": "* Those young men have made an interesting shop.",
"obj_shop1_slash_Draw_0_gml_662_0": "* They're leaving the bagel business, so I have the rest of their remaining stock.",
"obj_shop1_slash_Draw_0_gml_663_0": "* ... By the by, it's growing late, isn't it?",
"obj_shop1_slash_Draw_0_gml_664_0": "* You should hurry home once you finish your business here.",
"obj_shop1_slash_Draw_0_gml_665_0": "* You don't want to get caught when the sun goes down...",
"obj_shop2_slash_Draw_0_gml_113_0": "$~1",
"obj_shop2_slash_Draw_0_gml_147_0_b": "$~1 ?",
"obj_shop2_slash_Draw_0_gml_328_0": "$~1 ?",
"obj_shop2_slash_Draw_0_gml_482_0": "Space:~1",
"obj_shop_ch2_music_slash_Create_0_gml_79_0": "Musical food\nwith a\ncrunch\nHeals 80HP",
"obj_shop_ch2_music_slash_Create_0_gml_80_0": "ARMOR\nMade\nof green wires",
"obj_shop_ch2_music_slash_Create_0_gml_81_0": "WEAPON\nPress hilt\nto extend",
"obj_shop_ch2_music_slash_Create_0_gml_82_0": "WEAPON\nMake sure\nto charge it",
"obj_shop_ch2_music_slash_Draw_0_gml_168_0": "*Don't forget to\n buy something!\n\\m1 If you want!\n\\m2 Can I buy\n something too?",
"obj_shop_ch2_music_slash_Draw_0_gml_170_0": "*Yo!\n\\m3 What's up?\n\\m2 Hey!",
"obj_shop_ch2_music_slash_Draw_0_gml_174_0": "*Welcome to...\n\\m3 The Music Room!\n\\m2 We don't sell\n anything!",
"obj_shop_ch2_music_slash_Draw_0_gml_175_0": "*Crash!\n\\m3 Bang!\n\\m2 Boom!",
"obj_shop_ch2_music_slash_Draw_0_gml_176_0": "*Good song.",
"obj_shop_ch2_music_slash_Draw_0_gml_194_0": "Play Music",
"obj_shop_ch2_music_slash_Draw_0_gml_195_0": "Lancer",
"obj_shop_ch2_music_slash_Draw_0_gml_250_0": "$~1",
"obj_shop_ch2_music_slash_Draw_0_gml_262_0": "*Take\n your\n pick!",
"obj_shop_ch2_music_slash_Draw_0_gml_266_0": "*Thanks,\n guys!",
"obj_shop_ch2_music_slash_Draw_0_gml_267_0": "*I can't\n see.",
"obj_shop_ch2_music_slash_Draw_0_gml_270_0": "*Don't\n chicken\n out!",
"obj_shop_ch2_music_slash_Draw_0_gml_271_0": "*Not\n enough\n cash!",
"obj_shop_ch2_music_slash_Draw_0_gml_272_0": "*Your\n pockets\n are\n full.",
"obj_shop_ch2_music_slash_Draw_0_gml_273_0": "*Cool!\n It's in\n your\n STORAGE.",
"obj_shop_ch2_music_slash_Draw_0_gml_291_0": "$~1 ?",
"obj_shop_ch2_music_slash_Draw_0_gml_344_0": "Performance",
"obj_shop_ch2_music_slash_Draw_0_gml_345_0": "About Queen",
"obj_shop_ch2_music_slash_Draw_0_gml_346_0": "Junk Work",
"obj_shop_ch2_music_slash_Draw_0_gml_357_0": "*Let's\n trade\n info!",
"obj_shop_ch2_music_slash_Draw_0_gml_394_0": "Sell Pocket Items",
"obj_shop_ch2_music_slash_Draw_0_gml_395_0": "Return",
"obj_shop_ch2_music_slash_Draw_0_gml_399_0": "*We'll\n take\n it for\n you!",
"obj_shop_ch2_music_slash_Draw_0_gml_400_0": "*That's\n all you\n had?",
"obj_shop_ch2_music_slash_Draw_0_gml_401_0": "*You\n got\n nothin!",
"obj_shop_ch2_music_slash_Draw_0_gml_487_0": "*OK,\n hit us\n with an\n ITEM!",
"obj_shop_ch2_music_slash_Draw_0_gml_488_0": "*OK,\n show us\n your\n WEAPON!",
"obj_shop_ch2_music_slash_Draw_0_gml_489_0": "*OK,\n hit us\n with an\n ARMOR!",
"obj_shop_ch2_music_slash_Draw_0_gml_490_0": "*Sweet!\n This'll\n be great\n scrap!",
"obj_shop_ch2_music_slash_Draw_0_gml_491_0": "*OK,\n hold\n onto\n that.",
"obj_shop_ch2_music_slash_Draw_0_gml_492_0": "*Maybe\n better\n keep\n that.",
"obj_shop_ch2_music_slash_Draw_0_gml_493_0": "*That's\n nothin!",
"obj_shop_ch2_music_slash_Draw_0_gml_508_0": "$~1 ?",
"obj_shop_ch2_music_slash_Draw_0_gml_532_0": "*Nice town, chief.\n\\m1 I think we're gonna like it\n here!\n\\m2 Cool city.",
"obj_shop_ch2_music_slash_Draw_0_gml_533_0": "*As thanks, you can listen to\n all sorts of songs here.",
"obj_shop_ch2_music_slash_Draw_0_gml_534_0": "*Don't think it'll be cheap,\n though!\n\\m2 It's free.\n\\m3 What!?",
"obj_shop_ch2_music_slash_Draw_0_gml_540_0": "*See ya!\n\\m3 Smell ya!\n\\m2 Hear ya!",
"obj_shop_ch2_music_slash_Draw_0_gml_546_0": "*I'm Sweet.\n\\m3 The ladies call me Cap'n!\n\\m2 K_K!",
"obj_shop_ch2_music_slash_Draw_0_gml_547_0": "*We used to work the sound in\n this town.\n\\m3 ... until Queen came around.\n\\m2 (K_K is short for Cakes.)",
"obj_shop_ch2_music_slash_Draw_0_gml_548_0": "*She made music against the law.\n\\m2 Unless you make a song she likes.\n\\m3 But the only JUNK she enjoys...",
"obj_shop_ch2_music_slash_Draw_0_gml_549_0": "*Are reverse diss-tracks, where\n the vocalist puts themselves\n down, and praises Queen...\n\\m3 Or noise music.",
"obj_shop_ch2_music_slash_Draw_0_gml_550_0": "*But even if Queenie tries to put\n a limiter on us...",
"obj_shop_ch2_music_slash_Draw_0_gml_551_0": "*You can't STOP ! THE ! MUSIC!\n\\m3 Hear that!? We'll just go\n underground!!\n\\m2 Crash! Boom! Bang!",
"obj_shop_ch2_music_slash_Draw_0_gml_552_0": "*That's why we made this junk\n shop!\n\\m3 We'll fund our musical rebellion!\n\\m2 Can we make noise music, too?",
"obj_shop_ch2_music_slash_Draw_0_gml_565_0": "*What, wanna see what we got!?\n\\m3 Yo, yo, can you handle this!?\n\\m2 Hold onto your antennas!!",
"obj_shop_ch2_music_slash_Draw_0_gml_571_0": "*Queen wasn't always so... harsh.\n\\m3 No, she WAS! She just got WORSE\n somehow!",
"obj_shop_ch2_music_slash_Draw_0_gml_572_0": "*It wasn't 'til that DARK FOUNTAIN\n showed up,\n\\m3 That she started going into\n overdrive.",
"obj_shop_ch2_music_slash_Draw_0_gml_573_0": "*\"Knight\" this, \"Knight\" that,\n \"Fountain\" that...\n\\m3 Like, what does that Knight\n even have going for it that I\n don't!? C'mon!!",
"obj_shop_ch2_music_slash_Draw_0_gml_574_0": "*But like I said. She wasn't\n ALWAYS so bad. She used to\n give me sweets. For being so\n sweet!\n\\m3 H... huh!? I never got candy!!",
"obj_shop_ch2_music_slash_Draw_0_gml_575_0": "*You kept calling her a\n \"hot mama,\" Cap.\n\\m3 Yeah!? Is that wrong!? She\n looks like a mom and tends to\n overheat!!",
"obj_shop_ch2_music_slash_Draw_0_gml_576_0": "*K_K! Help me out here!!\n\\m1 K_K! What do you think?\n\\m2 Huh? Me?",
"obj_shop_ch2_music_slash_Draw_0_gml_577_0": "*... I like candy.",
"obj_shop_ch2_music_slash_Draw_0_gml_578_0": "*Yeah, you're right, K_K! We gotta\n focus on what's important!\n\\m3 If the band fights, we'll get\n outta tune!\n\\m2 Anyone have any lemon drops?",
"obj_shop_ch2_music_slash_Draw_0_gml_584_0": "*Our main gig is making scrap\n into machines.\n\\m3 Our clients are sometimes a\n bit off-key though.\n\\m2 They smell off-key too!!",
"obj_shop_ch2_music_slash_Draw_0_gml_585_0": "*Like some... little weird guy.\n\\m3 He wanted us to sneak into\n Queen's mansion...\n\\m2 We're just rebels, we don't\n wanna get in trouble!",
"obj_shop_ch2_music_slash_Draw_0_gml_586_0": "*But recently we got a\n real-high-class-client.\n\\m3 A man of TASTE! He had a way\n with words!!\n\\m2 I couldn't even understand him!",
"obj_shop_ch2_music_slash_Draw_0_gml_587_0": "*Now, all we gotta do is follow\n the blueprints, right?\n\\m3 It'll be our big time break!!\n\\m2 Yeah!! Haha!! It's gonna break\n apart!! Big time!!",
"obj_shop_ch2_music_slash_Draw_0_gml_616_0": "*Yo, how was that!?\n\\m1 Did you get rocked?!\n\\m2 All our songs are only 4 seconds\n long!!",
"obj_shop_ch2_music_slash_Draw_0_gml_677_0": "Space:~1",
"obj_tasque_manager_enemy_slash_Step_0_gml_15_0": "",
"obj_tasque_manager_enemy_slash_Step_0_gml_19_0": "Processes! Services!\nPerformance! Details!",
"obj_tasque_manager_enemy_slash_Step_0_gml_23_0": "",
"obj_tasque_manager_enemy_slash_Step_0_gml_27_0": "Wrinkly clothing?",
"obj_tasque_manager_enemy_slash_Step_0_gml_30_0": "Slouched back?",
"obj_tasque_manager_enemy_slash_Step_0_gml_33_0": "Delinquent tendencies?",
"obj_tasque_manager_enemy_slash_Step_0_gml_36_0": "Untied shoelaces?",
"obj_tasque_manager_enemy_slash_Step_0_gml_39_0": "~1\nLet me whip it into shape!",
"obj_tasque_manager_enemy_slash_Step_0_gml_46_0": "Hors d'oeuvre,\nHors d'oeuvre...\nI mean, order, order!",
"obj_tasque_manager_enemy_slash_Step_0_gml_46_1": "Order, order!",
"obj_tasque_manager_enemy_slash_Step_0_gml_53_0": "Kitties!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_53_1": "Aren't my kitties just\nso well behaved? Watch!",
"obj_tasque_manager_enemy_slash_Step_0_gml_68_0": "Chaos, chaos!?\nNo, no! Order, order!\nNow get rid of that\nsilly tail!",
"obj_tasque_manager_enemy_slash_Step_0_gml_74_0": "Chaos, chaos!?\nNo, no! Order, order!\nNow get rid of that\nsilly Devilsknife!",
"obj_tasque_manager_enemy_slash_Step_0_gml_161_0": "",
"obj_tasque_manager_enemy_slash_Step_0_gml_164_0": "* Tasque Manager makes a list of her outfits for the next year. She only has one outfit.",
"obj_tasque_manager_enemy_slash_Step_0_gml_167_0": "* Tasque Manager is writing \"manage tasks\" next to every entry in her daily planner.",
"obj_tasque_manager_enemy_slash_Step_0_gml_170_0": "* Tasque Manager is straightening her whip with a hair straightener.",
"obj_tasque_manager_enemy_slash_Step_0_gml_173_0": "* Tasque Manager is making herself take priority over everything.",
"obj_tasque_manager_enemy_slash_Step_0_gml_176_0": "* Smells like live wiring.",
"obj_tasque_manager_enemy_slash_Step_0_gml_181_0": "* Tasque Manager has reached her\nmeticulously scheduled bedtime.",
"obj_tasque_manager_enemy_slash_Step_0_gml_186_0": "* Tasque Manager has found things\nto be sufficiently organized.",
"obj_tasque_manager_enemy_slash_Step_0_gml_205_0": "* TASQUE MANAGER - Obsessed with order, and abhors Chaos. Whip it good!",
"obj_tasque_manager_enemy_slash_Step_0_gml_231_0": "Hush, puppy!\nNo growling...",
"obj_tasque_manager_enemy_slash_Step_0_gml_231_1": "Oh, what a\nperfect little\npuppy you are!",
"obj_tasque_manager_enemy_slash_Step_0_gml_236_0": "* Tasque Manager seemed slightly pleased at the Order!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_256_0": "* Susie was trained like an animal...",
"obj_tasque_manager_enemy_slash_Step_0_gml_265_0": "A treat!! Somebody give her a treat!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_269_0": "* Play dead!? I'll teach YOU to play dead!!~1",
"obj_tasque_manager_enemy_slash_Step_0_gml_274_0": "* Susie got managed!",
"obj_tasque_manager_enemy_slash_Step_0_gml_284_0": "What a wonderfully crafted\nsignpost! I'm giving it an\nobedience medal!",
"obj_tasque_manager_enemy_slash_Step_0_gml_299_0": "* Ralsei got trained like an animal!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_307_0": "Why the hell do YOU get one of those!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_311_0": "* Due to good behavior, he received an obedience badge.~1",
"obj_tasque_manager_enemy_slash_Step_0_gml_316_0": "* Ralsei got managed!",
"obj_tasque_manager_enemy_slash_Step_0_gml_326_0": "He really\nloves to do\nwhat he's told,\ndoesn't he?",
"obj_tem_school_slash_Other_10_gml_59_0": "* tem still study... study harb!!!",
"obj_tem_school_slash_Other_10_gml_60_0": "* tem get a SMART! go to COLLEG!! achieve DREAM!!",
"obj_tem_school_slash_Other_10_gml_61_0": "* then tem become... TEM BECOME....!!",
"obj_tem_school_slash_Other_10_gml_62_0": "* Hahaha... As if you could even envision it.",
"obj_tem_school_slash_Other_10_gml_66_0": "* (The eggs you have collected so far. There's ~1.)",
"obj_tensionbar_slash_Draw_0_gml_18_0": "%",
"obj_tensionbar_slash_Draw_0_gml_25_0": "M",
"obj_tensionbar_slash_Draw_0_gml_26_0": "A",
"obj_tensionbar_slash_Draw_0_gml_27_0": "X",
"obj_throwralsei_slash_Step_0_gml_26_0": "* Press ~1 to determine the POWER!",
"obj_unusedclassevent_slash_Step_0_gml_186_0": "* You gathered all the junk off the floor...",
"obj_unusedclassevent_slash_Step_0_gml_225_0": "* ... and turned it into a giant dusty ball.",
"scr_anyface_slash_scr_anyface_gml_23_0": "\\E~1 \\FB \\TB %",
"scr_anyface_slash_scr_anyface_gml_24_0": "\\E~1 \\Fa \\Ta %",
"scr_anyface_slash_scr_anyface_gml_27_0": "\\E~1 \\FQ \\TQ %",
"scr_anyface_slash_scr_anyface_gml_28_0": "\\E~1 \\Fs \\Ts %",
"scr_anyface_slash_scr_anyface_gml_29_0": "\\E~1 \\FU \\TU %",
"scr_anyface_slash_scr_anyface_gml_30_0": "\\E~1 \\Fb \\T0 %",
"scr_armorinfo_slash_scr_armorinfo_gml_2_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_7_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_8_0_b": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_10_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_11_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_22_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_33_0": "It's like a name-tag!",
"scr_armorinfo_slash_scr_armorinfo_gml_43_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_54_0": "Hey, y-you jumbled it...",
"scr_armorinfo_slash_scr_armorinfo_gml_64_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_75_0": "... feels familiar.",
"scr_armorinfo_slash_scr_armorinfo_gml_78_0": "I said NO! C'mon already!",
"scr_armorinfo_slash_scr_armorinfo_gml_79_0": "It's nice dressing up...",
"scr_armorinfo_slash_scr_armorinfo_gml_91_0": "GrazeArea",
"scr_armorinfo_slash_scr_armorinfo_gml_105_0": "I said NO! C'mon already!",
"scr_armorinfo_slash_scr_armorinfo_gml_106_0": "It's nice being dressed up...",
"scr_armorinfo_slash_scr_armorinfo_gml_108_0": "... feels familiar.",
"scr_armorinfo_slash_scr_armorinfo_gml_130_0": "I'm the ghost of holidays past!",
"scr_armorinfo_slash_scr_armorinfo_gml_140_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_151_0": "... from the family entertainment center?",
"scr_armorinfo_slash_scr_armorinfo_gml_161_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_172_0": "... (I like it...)",
"scr_armorinfo_slash_scr_armorinfo_gml_182_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_189_0": "Silver Card",
"scr_armorinfo_slash_scr_armorinfo_gml_190_0": "A square charm that increases\ndropped money by 5%",
"scr_armorinfo_slash_scr_armorinfo_gml_191_0": "Money, that's what I need.",
"scr_armorinfo_slash_scr_armorinfo_gml_192_0": "Do they take credit?",
"scr_armorinfo_slash_scr_armorinfo_gml_193_0": "It goes with my watch!",
"scr_armorinfo_slash_scr_armorinfo_gml_203_0": "$ +5%",
"scr_armorinfo_slash_scr_armorinfo_gml_210_0": "TwinRibbon",
"scr_armorinfo_slash_scr_armorinfo_gml_211_0": "Two ribbons. You'll have to put\nyour hair into pigtails.",
"scr_armorinfo_slash_scr_armorinfo_gml_212_0": "... it gets worse and worse.",
"scr_armorinfo_slash_scr_armorinfo_gml_213_0": "Try around my horns!",
"scr_armorinfo_slash_scr_armorinfo_gml_214_0": "... nostalgic, huh.",
"scr_armorinfo_slash_scr_armorinfo_gml_225_0": "GrazeArea",
"scr_armorinfo_slash_scr_armorinfo_gml_232_0": "GlowWrist",
"scr_armorinfo_slash_scr_armorinfo_gml_233_0": "A tough bracelet made of green wires,\nand studded with sharp glowing lights.",
"scr_armorinfo_slash_scr_armorinfo_gml_234_0": "Whoops, it's tangled.",
"scr_armorinfo_slash_scr_armorinfo_gml_235_0": "Let me just untangle this...",
"scr_armorinfo_slash_scr_armorinfo_gml_236_0": "It's like holiday lights...",
"scr_armorinfo_slash_scr_armorinfo_gml_247_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_254_0": "ChainMail",
"scr_armorinfo_slash_scr_armorinfo_gml_255_0": "Chain-armor. Send it to 10 others\nor it'll lose its defensive rating",
"scr_armorinfo_slash_scr_armorinfo_gml_256_0": "Damn, guess I'm cursed.",
"scr_armorinfo_slash_scr_armorinfo_gml_257_0": "A letter?... For me...?",
"scr_armorinfo_slash_scr_armorinfo_gml_258_0": "Armor? (It's cool...)",
"scr_armorinfo_slash_scr_armorinfo_gml_269_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_276_0": "B.ShotBowtie",
"scr_armorinfo_slash_scr_armorinfo_gml_277_0": "A handsome bowtie. Looks like the brand\nname has been cut off.",
"scr_armorinfo_slash_scr_armorinfo_gml_278_0": "Ugh, I look like a nerd.",
"scr_armorinfo_slash_scr_armorinfo_gml_279_0": "Can I have suspenders?",
"scr_armorinfo_slash_scr_armorinfo_gml_280_0": "... do I put it in my hair?",
"scr_armorinfo_slash_scr_armorinfo_gml_291_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_298_0": "SpikeBand",
"scr_armorinfo_slash_scr_armorinfo_gml_299_0": "A black wristband covered in spikes.\nHas the tendency to get stuck to itself.",
"scr_armorinfo_slash_scr_armorinfo_gml_300_0": "Can't say no to spikes.",
"scr_armorinfo_slash_scr_armorinfo_gml_301_0": "Um, do I... look tough?",
"scr_armorinfo_slash_scr_armorinfo_gml_302_0": "(Maybe Susie would like this look?)",
"scr_armorinfo_slash_scr_armorinfo_gml_313_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_320_0": "Silver Watch",
"scr_armorinfo_slash_scr_armorinfo_gml_321_0": "Grazing bullets affects\nthe turn length by 10% more",
"scr_armorinfo_slash_scr_armorinfo_gml_322_0": "It's clobbering time.",
"scr_armorinfo_slash_scr_armorinfo_gml_323_0": "I'm late, I'm late!",
"scr_armorinfo_slash_scr_armorinfo_gml_324_0": "(Th-this was mine...)",
"scr_armorinfo_slash_scr_armorinfo_gml_342_0": "TensionBow",
"scr_armorinfo_slash_scr_armorinfo_gml_343_0": "Gain 10% more tension from\ngrazing bullets",
"scr_armorinfo_slash_scr_armorinfo_gml_364_0": "Mannequin",
"scr_armorinfo_slash_scr_armorinfo_gml_365_0": "It's a mannequin with the clothes\npermanently attached. Useless",
"scr_armorinfo_slash_scr_armorinfo_gml_366_0": "Not even gonna ask.",
"scr_armorinfo_slash_scr_armorinfo_gml_367_0": "Um, the d-dress is cute...",
"scr_armorinfo_slash_scr_armorinfo_gml_368_0": "(Why did they spend $300 on this!?)",
"scr_armorinfo_slash_scr_armorinfo_gml_386_0": "DarkGoldBand",
"scr_armorinfo_slash_scr_armorinfo_gml_387_0": "A black metal with a golden shine.",
"scr_armorinfo_slash_scr_armorinfo_gml_388_0": "Not even gonna ask.",
"scr_armorinfo_slash_scr_armorinfo_gml_389_0": "Um, the d-dress is cute...",
"scr_armorinfo_slash_scr_armorinfo_gml_390_0": "(Why did they spend $300 on this!?)",
"scr_armorinfo_slash_scr_armorinfo_gml_401_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_408_0": "SkyMantle",
"scr_armorinfo_slash_scr_armorinfo_gml_409_0": "A cape that shimmers fluorescently.\nProtects against Elec and Holy attacks.",
"scr_armorinfo_slash_scr_armorinfo_gml_430_0": "SpikeShackle",
"scr_armorinfo_slash_scr_armorinfo_gml_431_0": " ",
"scr_armorinfo_slash_scr_armorinfo_gml_432_0": "Get a load of THIS!",
"scr_armorinfo_slash_scr_armorinfo_gml_433_0": "Looking SHARP!",
"scr_armorinfo_slash_scr_armorinfo_gml_434_0": "(It's tearing my sleeves...)",
"scr_armorinfo_slash_scr_armorinfo_gml_452_0": "FrayedBowtie",
"scr_armorinfo_slash_scr_armorinfo_gml_453_0": "An old bowtie. It seems to have\nlost much of its defensive value.",
"scr_armorinfo_slash_scr_armorinfo_gml_454_0": "Look. I have standards.",
"scr_armorinfo_slash_scr_armorinfo_gml_455_0": "It's still wearable!",
"scr_armorinfo_slash_scr_armorinfo_gml_456_0": "(Reminds me of Asgore...)",
"scr_armorinfo_slash_scr_armorinfo_gml_467_0": " ",
"scr_encountersetup_slash_scr_encountersetup_gml_892_0": "* Clover joins the stage!",
"scr_encountersetup_slash_scr_encountersetup_gml_901_0": "* It's a grazing adventure.",
"scr_fusion_info_slash_scr_fusion_info_gml_11_0": "Heal 60 HPx2",
"scr_fusion_info_slash_scr_fusion_info_gml_23_0": "Heal 60 HPx2",
"scr_fusion_info_slash_scr_fusion_info_gml_34_0": "$ Gained +5%",
"scr_fusion_info_slash_scr_fusion_info_gml_45_0": "Trance",
"scr_fusion_info_slash_scr_fusion_info_gml_56_0": "Graze Area+",
"scr_gamestart_slash_scr_gamestart_gml_19_0": "",
"scr_gamestart_slash_scr_gamestart_gml_72_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_101_0_b": " ",
"scr_gamestart_slash_scr_gamestart_gml_105_0": "Noelle",
"scr_gamestart_slash_scr_gamestart_gml_231_0": "ECHIDNA",
"scr_gamestart_slash_scr_gamestart_gml_282_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_293_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_297_0": "%%",
"scr_gamestart_slash_scr_gamestart_gml_300_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_303_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_305_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_306_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_307_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_341_0": "",
"scr_gamestart_slash_scr_gamestart_gml_353_0": " ",
"scr_gamestart_slash_scr_gamestart_gml_356_0_b": "Yes",
"scr_gamestart_slash_scr_gamestart_gml_357_0": "No",
"scr_gamestart_slash_scr_gamestart_gml_358_0": "Maybe",
"scr_gamestart_slash_scr_gamestart_gml_359_0": "Don't know",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_1_0": "---",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_5_0": "---",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_8_0": "Heals 40 HP. A red-and-black star\nthat tastes like marshmallows.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0": "Heals a fallen ally to MAX HP.\nA minty green crystal.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0": "A shimmering shard.\nIts use is unknown.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0": "Ralsei's handmade book full of\nvarious tips and tricks.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0": "Though broken, it seethes with power.\nA master smith could fix it.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0": "This cake will make your taste buds\nspin! Heals 160 HP to the team.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0": "A pastry in the shape of a top.\nHeals ~1 HP to the team.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0": "A mysterious black burger made of...\nHey, this is just burnt! +70HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0": "A cookie shaped like Lancer's face.\nMaybe not a cookie. Heals 1 HP?",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0": "An enormous salad... but, it's just\nlettuce, so it's worthless. +4HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0": "A sandwich that can be split into 3.\nHeals 70 HP to the team.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0": "Hearts, don't it!? It's filled with\ndivisive, clotty red jam. +??HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0": "It's quite small, but some\npeople REALLY like it. +??HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0": "You'd think it tastes perfect.\nHeals 500HP.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0": "A dark roux with a delicate aroma.\nAlso... has worms in it. +50HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0": "A bagel with a reflective inside.\nMakes music with each bite. +80HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0": "It's a mannequin with the clothes\npermanently attached. Useless",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0": "自分の味のティー。\n「クリス味」とだけ書いてある。",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0": "自分の味のティー。\n「エル味」とだけ書いてある。",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0": "自分の味のティー。\n「ラルセイ味」とだけ書いてある。",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0": "自分の味のティー。\n「スージィ味」とだけ書いてある。",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0": "It's the Double-Dark-Burger.\nIt'll take two bites to finish!",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0": "White candy with a chalky texture.\nIt'll recover 120HP.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0": "It's short for ButlerJuice.\nIt changes color with temperature.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_81_0": "Spaghetti woven by master coders, made\nof macarons and ribbons. +30HP to all.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_84_0": "A coffee-and-chocolate flavored cookie.\nWords spark out when you bite it.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_87_0": "Raises TP by 32% in battle.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_90_0": "Raises TP by 50% in battle.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_93_0": "Raises TP to full in battle.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_96_0": "A minty powder that revives all\nfallen party members to 25% HP.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_99_0": "A breakable mint that revives all\nfallen party members to 100% HP.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_102_0": "A strange concoction made of\ncolorful squares. Will poison you.",
"scr_itemnamelist_slash_scr_itemnamelist_gml_5_0": " ",
"scr_itemnamelist_slash_scr_itemnamelist_gml_53_0": "CD Bagel",
"scr_itemnamelist_slash_scr_itemnamelist_gml_56_0": "Mannequin",
"scr_itemnamelist_slash_scr_itemnamelist_gml_59_0": "クリスティー",
"scr_itemnamelist_slash_scr_itemnamelist_gml_62_0": "ノエルティー",
"scr_itemnamelist_slash_scr_itemnamelist_gml_65_0": "ラルセイティー",
"scr_itemnamelist_slash_scr_itemnamelist_gml_68_0": "スージィティー",
"scr_itemnamelist_slash_scr_itemnamelist_gml_71_0": "DD-Burger",
"scr_itemnamelist_slash_scr_itemnamelist_gml_74_0": "LightCandy",
"scr_itemnamelist_slash_scr_itemnamelist_gml_77_0": "ButJuice",
"scr_itemnamelist_slash_scr_itemnamelist_gml_80_0": "SpagettiCode",
"scr_itemnamelist_slash_scr_itemnamelist_gml_83_0": "JavaCookie",
"scr_itemnamelist_slash_scr_itemnamelist_gml_86_0": "TensionBit",
"scr_itemnamelist_slash_scr_itemnamelist_gml_89_0": "TensionGem",
"scr_itemnamelist_slash_scr_itemnamelist_gml_92_0": "TensionMax",
"scr_itemnamelist_slash_scr_itemnamelist_gml_95_0": "ReviveDust",
"scr_itemnamelist_slash_scr_itemnamelist_gml_98_0": "ReviveBrite",
"scr_itemnamelist_slash_scr_itemnamelist_gml_101_0": "S.POISON",
"scr_itemuse_slash_scr_itemuse_gml_42_0": "Oh, it's... sticky?",
"scr_itemuse_slash_scr_itemuse_gml_65_0": "Mints? I love mints!",
"scr_itemuse_slash_scr_itemuse_gml_96_0": "Happy birthday! Haha!",
"scr_itemuse_slash_scr_itemuse_gml_112_0": "My eyes are spinning...",
"scr_itemuse_slash_scr_itemuse_gml_132_0": "I-is this real meat...?",
"scr_itemuse_slash_scr_itemuse_gml_151_0": "Umm, what is this? It's cute...",
"scr_itemuse_slash_scr_itemuse_gml_169_0": "Something to graze on!",
"scr_itemuse_slash_scr_itemuse_gml_179_0": "(Kris took two thirds of it...)",
"scr_itemuse_slash_scr_itemuse_gml_203_0": "Mmm... what!? It's blood!?",
"scr_itemuse_slash_scr_itemuse_gml_229_0": "Umm, it's ok, Kris, I'll share...",
"scr_itemuse_slash_scr_itemuse_gml_247_0": "(Huh? I didn't know Kris liked this flavor.)",
"scr_itemuse_slash_scr_itemuse_gml_265_0": "Tastes like... jumprope?",
"scr_itemuse_slash_scr_itemuse_gml_275_0": "It's got crunch.",
"scr_itemuse_slash_scr_itemuse_gml_279_0": "How elegant!",
"scr_itemuse_slash_scr_itemuse_gml_283_0": "What a nice song...",
"scr_itemuse_slash_scr_itemuse_gml_290_0": "* (The clothes are stuck to the doll...)",
"scr_itemuse_slash_scr_itemuse_gml_291_0": "* (There's no way you can use this.)",
"scr_itemuse_slash_scr_itemuse_gml_303_0": "(反応ナシか?)",
"scr_itemuse_slash_scr_itemuse_gml_304_0": "(反応ナシ…?)",
"scr_itemuse_slash_scr_itemuse_gml_309_0": "リンゴジュースだ!!",
"scr_itemuse_slash_scr_itemuse_gml_310_0": "ちょ… ゆっくり飲んで!",
"scr_itemuse_slash_scr_itemuse_gml_315_0": "ブルーベリーの味!",
"scr_itemuse_slash_scr_itemuse_gml_316_0": "は? マジかよ",
"scr_itemuse_slash_scr_itemuse_gml_320_0": "シナモンの味!(…でも あと味がヘン…?)",
"scr_itemuse_slash_scr_itemuse_gml_332_0": "(…なんだよ その顔)",
"scr_itemuse_slash_scr_itemuse_gml_333_0": "(飲んでるね…)",
"scr_itemuse_slash_scr_itemuse_gml_334_0": "(え… なに その顔)",
"scr_itemuse_slash_scr_itemuse_gml_339_0": "エッグノグだ!!",
"scr_itemuse_slash_scr_itemuse_gml_340_0": "ちょ… ゆっくり飲んで!",
"scr_itemuse_slash_scr_itemuse_gml_345_0": "やさしくて あまーい味",
"scr_itemuse_slash_scr_itemuse_gml_349_0": "…ただの水だよ! からかわれてる!? ",
"scr_itemuse_slash_scr_itemuse_gml_361_0": "(反応ナシか?)",
"scr_itemuse_slash_scr_itemuse_gml_362_0": "(うれしいな!)",
"scr_itemuse_slash_scr_itemuse_gml_367_0": "お マシュマロ味だ!",
"scr_itemuse_slash_scr_itemuse_gml_368_0": "ちょ… ゆっくり飲んで!",
"scr_itemuse_slash_scr_itemuse_gml_373_0": "これって… ただの水じゃない?",
"scr_itemuse_slash_scr_itemuse_gml_377_0": "なにも入ってないよ!",
"scr_itemuse_slash_scr_itemuse_gml_389_0": "なんでオレを見るんだよ!",
"scr_itemuse_slash_scr_itemuse_gml_390_0": "(気に入ったみたいだね)",
"scr_itemuse_slash_scr_itemuse_gml_395_0": "これ… 茶なのか?",
"scr_itemuse_slash_scr_itemuse_gml_400_0": "グレープジュースだ!",
"scr_itemuse_slash_scr_itemuse_gml_401_0": "は? マジかよ",
"scr_itemuse_slash_scr_itemuse_gml_405_0": "(ボトルで売ってないのかな?)",
"scr_itemuse_slash_scr_itemuse_gml_418_0": "C'mon, gimme the rest!",
"scr_itemuse_slash_scr_itemuse_gml_422_0": "M-maybe give Susie the rest?",
"scr_itemuse_slash_scr_itemuse_gml_427_0": "Th... there's MORE!?",
"scr_itemuse_slash_scr_itemuse_gml_438_0": "Hey, this rules!",
"scr_itemuse_slash_scr_itemuse_gml_442_0": "Nice and chalky.",
"scr_itemuse_slash_scr_itemuse_gml_446_0": "(I-isn't this the chalk I gave her?)",
"scr_itemuse_slash_scr_itemuse_gml_456_0": "Hell'd you call this!?",
"scr_itemuse_slash_scr_itemuse_gml_460_0": "I made this.",
"scr_itemuse_slash_scr_itemuse_gml_464_0": "B-Brainfreeze! ... kidding!",
"scr_itemuse_slash_scr_itemuse_gml_472_0": "I'm NOT wearing it.",
"scr_itemuse_slash_scr_itemuse_gml_473_0": "How sweet!",
"scr_itemuse_slash_scr_itemuse_gml_474_0": "Reminds me of one of my sweaters.",
"scr_itemuse_slash_scr_itemuse_gml_487_0": "It says GUTS!",
"scr_itemuse_slash_scr_itemuse_gml_491_0": "It says Fluffy...",
"scr_itemuse_slash_scr_itemuse_gml_495_0": "I... I can't read these symbols...",
"scr_itemuse_slash_scr_itemuse_gml_504_0": "* (You felt tense.)",
"scr_itemuse_slash_scr_itemuse_gml_505_0": "* (... try using it in battle.)",
"scr_itemuse_slash_scr_itemuse_gml_512_0": "* (You felt tense.)",
"scr_itemuse_slash_scr_itemuse_gml_513_0": "* (... try using it in battle.)",
"scr_itemuse_slash_scr_itemuse_gml_520_0": "* (You felt tense.)",
"scr_itemuse_slash_scr_itemuse_gml_521_0": "* (... try using it in battle.)",
"scr_itemuse_slash_scr_itemuse_gml_529_0": "Don't throw dust at me!",
"scr_itemuse_slash_scr_itemuse_gml_530_0": "It's minty!",
"scr_itemuse_slash_scr_itemuse_gml_531_0": "What are you sprinkling?",
"scr_itemuse_slash_scr_itemuse_gml_538_0": "Don't throw mints at me!",
"scr_itemuse_slash_scr_itemuse_gml_539_0": "It's minty!",
"scr_itemuse_slash_scr_itemuse_gml_540_0": "What are you throwing?",
"scr_itemuse_slash_scr_itemuse_gml_553_0": "Ugh! ...tastes good?",
"scr_itemuse_slash_scr_itemuse_gml_557_0": "Ow... er, thanks, Kris!",
"scr_itemuse_slash_scr_itemuse_gml_561_0": "(I'll... just pretend to drink it...)",
"scr_itemuse_slash_scr_itemuse_gml_616_0": " ジェムを 目の前にかかげた。",
"scr_itemuse_slash_scr_itemuse_gml_617_0": " なぜか ほんの一瞬…",
"scr_itemuse_slash_scr_itemuse_gml_618_0": " パソコンルームが 見えた気がした。",
"scr_itemuse_slash_scr_itemuse_gml_619_0": " …でも きっと気のせいだ。",
"scr_itemuse_slash_scr_itemuse_gml_624_0": "* You held the crystal up to your eye.",
"scr_itemuse_slash_scr_itemuse_gml_625_0": "* ... but nothing happened.",
"scr_itemuse_slash_scr_itemuse_gml_629_0": "* It doesn't seem very useful.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_2_0": "---",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_3_0": " ",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_9_0": "---",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_10_0": " ",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_43_0": "Hohoho! I'm a tough boy!\nTreat me like one of your ITEMS!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0": "Hohoho! ROUXLS jumped out of your\npocket! How dadcrobatic! (Lesser)",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0": "Lancer",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_52_0": "Thou gazeth upon a man most handsometh.\nThis daringst genius, adoredeth beyondth all hey let me speakst",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0": "Rouxls Kaard",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_56_0": "A data disk from a strange machine.\nDidn't someone want this?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_57_0": "EmptyDisk",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_60_0": "A strange disk. You can feel it\nsmiling in your hand.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_61_0": "LoadedDisk",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_64_0": "A shady-looking program that can\nopen certain doors.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_65_0": "KeyGen",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0": "A sharp shadow moves like water in the hand.\nYou have collected [~1].",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_71_0": "ShadowCrystal",
"scr_litemdesc_slash_scr_litemdesc_gml_39_0": "* \"Cards\" - The Jack of Spades, and the Rules Card.",
"scr_litemdesc_slash_scr_litemdesc_gml_42_0": "* \"Box of Heart Candy\" - It's not yours. Will that stop you?",
"scr_litemdesc_slash_scr_litemdesc_gml_45_0": "* There is a small shard of something in your pocket.",
"scr_litemdesc_slash_scr_litemdesc_gml_46_0": "* It feels like glass, but...",
"scr_litemname_slash_scr_litemname_gml_6_0": "Hot Chocolate",
"scr_litemname_slash_scr_litemname_gml_7_0": "Pencil",
"scr_litemname_slash_scr_litemname_gml_8_0": "Bandage",
"scr_litemname_slash_scr_litemname_gml_9_0": "Bouquet",
"scr_litemname_slash_scr_litemname_gml_10_0": "Ball of Junk",
"scr_litemname_slash_scr_litemname_gml_11_0": "Halloween Pencil",
"scr_litemname_slash_scr_litemname_gml_12_0": "Lucky Pencil",
"scr_litemname_slash_scr_litemname_gml_13_0": "Egg",
"scr_litemname_slash_scr_litemname_gml_14_0": "Cards",
"scr_litemname_slash_scr_litemname_gml_15_0": "Box of Heart Candy",
"scr_litemname_slash_scr_litemname_gml_16_0": "Glass",
"scr_litemuseb_slash_scr_litemuseb_gml_69_0": "* You held the cards.\n* They felt flimsy between your fingers.",
"scr_litemuseb_slash_scr_litemuseb_gml_107_0": "* what? a heart shaped box of chocolates?",
"scr_litemuseb_slash_scr_litemuseb_gml_108_0": "* oh, i get it.",
"scr_litemuseb_slash_scr_litemuseb_gml_109_0": "* heh.",
"scr_litemuseb_slash_scr_litemuseb_gml_110_0": "* wow.",
"scr_litemuseb_slash_scr_litemuseb_gml_111_0": "* you're really...",
"scr_litemuseb_slash_scr_litemuseb_gml_112_0": "* hm.",
"scr_litemuseb_slash_scr_litemuseb_gml_113_0": "* alright, alright.",
"scr_litemuseb_slash_scr_litemuseb_gml_114_0": "* ... okay.",
"scr_litemuseb_slash_scr_litemuseb_gml_115_0": "* you wanna make a return on these, don't you?",
"scr_litemuseb_slash_scr_litemuseb_gml_116_0_b": "* okay, okay, no need to break my heart.",
"scr_litemuseb_slash_scr_litemuseb_gml_117_0_b": "* here's five dollars.",
"scr_litemuseb_slash_scr_litemuseb_gml_119_0": "* (You traded the chocolates for 5 dollars.)",
"scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* (You could give Alphys the chocolate if you talk to her.)",
"scr_litemuseb_slash_scr_litemuseb_gml_131_0": "* Woah, Kris, where the hell'd you get that?",
"scr_litemuseb_slash_scr_litemuseb_gml_132_0": "* ... someone gave it to you?",
"scr_litemuseb_slash_scr_litemuseb_gml_133_0": "* HAHAHA!! YEAH RIGHT!!! You stole it, didn't you!?",
"scr_litemuseb_slash_scr_litemuseb_gml_134_0": "* Well, c'mon!! Let's eat it and hide the evidence!!",
"scr_litemuseb_slash_scr_litemuseb_gml_136_0_b": "* (You and Susie shared the heart-shaped box of candies.)",
"scr_litemuseb_slash_scr_litemuseb_gml_137_0_b": "* (Both of you had a feeling in your chest...)",
"scr_litemuseb_slash_scr_litemuseb_gml_139_0": "* Ow, my stomach...",
"scr_litemuseb_slash_scr_litemuseb_gml_141_0": "* (... that you shouldn't have eaten all of it.)",
"scr_litemuseb_slash_scr_litemuseb_gml_149_0": "* (You unhesitatingly devoured the box of heart shaped candies.)",
"scr_litemuseb_slash_scr_litemuseb_gml_150_0": "* (Your guts are being destroyed.)",
"scr_litemuseb_slash_scr_litemuseb_gml_151_0": "* (You accept this destruction as part of life...)",
"scr_litemuseb_slash_scr_litemuseb_gml_168_0_b": " ガラスを とおして\n  むこうを みた。",
"scr_litemuseb_slash_scr_litemuseb_gml_169_0": " なぜか ほんの いっしゅん…",
"scr_litemuseb_slash_scr_litemuseb_gml_170_0_b": " スージィが つめたい まなざしで\n  じぶんを にらんでいるように\n  みえた…きがした。",
"scr_litemuseb_slash_scr_litemuseb_gml_171_0_b": " ガラスを どけてみた…",
"scr_litemuseb_slash_scr_litemuseb_gml_172_0_b": " スージィが わらいながら\n  げひんなポーズをして\n  こちらを みている。",
"scr_litemuseb_slash_scr_litemuseb_gml_178_0": "* You looked through the glass.",
"scr_litemuseb_slash_scr_litemuseb_gml_179_0": "* ... but nothing happened.",
"scr_litemuseb_slash_scr_litemuseb_gml_182_0": "* It doesn't seem very useful.",
"scr_litemuseb_slash_scr_litemuseb_gml_271_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_273_0": "* Oh, excuse me, I seem to be receiving a phone call.",
"scr_litemuseb_slash_scr_litemuseb_gml_274_0": "* Kris...? What is it, honey?",
"scr_litemuseb_slash_scr_litemuseb_gml_275_0": "* What? You are \"normal?\"",
"scr_litemuseb_slash_scr_litemuseb_gml_276_0": "* What? You made a \"trash orb\"?",
"scr_litemuseb_slash_scr_litemuseb_gml_277_0": "* ... Could you explain what you mean by that?",
"scr_litemuseb_slash_scr_litemuseb_gml_279_0": "* (Kris, d-don't give the phone to me!!!)",
"scr_litemuseb_slash_scr_litemuseb_gml_281_0": "* Oh, you are going to the library later?",
"scr_litemuseb_slash_scr_litemuseb_gml_282_0": "* Well, thank you for telling me this time! Have a nice time!",
"scr_litemuseb_slash_scr_litemuseb_gml_284_0": "* (Click...)",
"scr_litemuseb_slash_scr_litemuseb_gml_289_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_291_0": "* Kris, do not worry about the library.",
"scr_litemuseb_slash_scr_litemuseb_gml_293_0": "* (Click...)",
"scr_litemuseb_slash_scr_litemuseb_gml_302_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_304_0": "* Ah, Kris! You are going to do your project...?",
"scr_litemuseb_slash_scr_litemuseb_gml_305_0": "* Oh, are you calling to ask for my help!?",
"scr_litemuseb_slash_scr_litemuseb_gml_306_0": "* I will go find our homemade scented glue-sticks!",
"scr_litemuseb_slash_scr_litemuseb_gml_307_0": "* ... Oh? You have a partner this time?",
"scr_litemuseb_slash_scr_litemuseb_gml_308_0": "* Kris!! That's wonderful!!",
"scr_litemuseb_slash_scr_litemuseb_gml_309_0": "* I hope they like butterscotch-scented gluesticks!",
"scr_litemuseb_slash_scr_litemuseb_gml_311_0": "* (Click...)",
"scr_litemuseb_slash_scr_litemuseb_gml_317_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_319_0": "* Kris, do not worry about going to the library.",
"scr_litemuseb_slash_scr_litemuseb_gml_320_0": "* If Berdly harasses you about our debt...",
"scr_litemuseb_slash_scr_litemuseb_gml_321_0": "* I will come and throw a smoke bomb so you can escape.",
"scr_litemuseb_slash_scr_litemuseb_gml_322_0": "* ... maybe not. Hee hee hee. Try your best, honey.",
"scr_litemuseb_slash_scr_litemuseb_gml_324_0": "* (Click...)",
"scr_litemuseb_slash_scr_litemuseb_gml_336_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_338_0": "* Hi honey! How was your group project?",
"scr_litemuseb_slash_scr_litemuseb_gml_339_0": "* I can give you a ride home in a minute, I am just...",
"scr_litemuseb_slash_scr_litemuseb_gml_340_0": "* ... oh? No need?",
"scr_litemuseb_slash_scr_litemuseb_gml_341_0": "* You are still spending time with a friend...?",
"scr_litemuseb_slash_scr_litemuseb_gml_342_0": "* Oh dear! Two days in a row, Kris! Is that a record?",
"scr_litemuseb_slash_scr_litemuseb_gml_343_0": "* Have fun, honey! Be back before sunset!",
"scr_litemuseb_slash_scr_litemuseb_gml_345_0": "* (Click...)",
"scr_litemuseb_slash_scr_litemuseb_gml_349_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_351_0": "* Calling me again? What must your friend think?",
"scr_litemuseb_slash_scr_litemuseb_gml_352_0": "* Have fun with your friend, honey!",
"scr_litemuseb_slash_scr_litemuseb_gml_354_0": "* (Click...)",
"scr_monstersetup_slash_scr_monstersetup_gml_7_0": "Enemy",
"scr_monstersetup_slash_scr_monstersetup_gml_100_0": "Ralsei",
"scr_monstersetup_slash_scr_monstersetup_gml_115_0": "* The tutorial begins.",
"scr_monstersetup_slash_scr_monstersetup_gml_466_0": "Clover",
"scr_monstersetup_slash_scr_monstersetup_gml_760_0": "Ambyu-Lance",
"scr_monstersetup_slash_scr_monstersetup_gml_811_0": "Poppup",
"scr_monstersetup_slash_scr_monstersetup_gml_859_0": "Tasque",
"scr_monstersetup_slash_scr_monstersetup_gml_914_0": "Werewire",
"scr_monstersetup_slash_scr_monstersetup_gml_953_0": "Maus",
"scr_monstersetup_slash_scr_monstersetup_gml_1008_0": "Virovirokun",
"scr_monstersetup_slash_scr_monstersetup_gml_1068_0": "Swatchling",
"scr_monstersetup_slash_scr_monstersetup_gml_1097_0": "Cap'n",
"scr_monstersetup_slash_scr_monstersetup_gml_1165_0": "Sweet",
"scr_monstersetup_slash_scr_monstersetup_gml_1199_0": "Werewerewire",
"scr_monstersetup_slash_scr_monstersetup_gml_1234_0": "GrazeTest",
"scr_monstersetup_slash_scr_monstersetup_gml_1259_0": "Tasque Manager",
"scr_monstersetup_slash_scr_monstersetup_gml_1289_0": "Berdly",
"scr_monstersetup_slash_scr_monstersetup_gml_1347_0": "Mauswheel",
"scr_monstersetup_slash_scr_monstersetup_gml_1362_0": "Catch",
"scr_monstersetup_slash_scr_monstersetup_gml_1366_0": "CatchX",
"scr_monstersetup_slash_scr_monstersetup_gml_1385_0": "Rouxls",
"scr_monstersetup_slash_scr_monstersetup_gml_1433_0": "Berdly",
"scr_monstersetup_slash_scr_monstersetup_gml_1464_0": "Clover",
"scr_monstersetup_slash_scr_monstersetup_gml_1499_0": "Queen",
"scr_monstersetup_slash_scr_monstersetup_gml_1564_0": "Spamton",
"scr_monstersetup_slash_scr_monstersetup_gml_1576_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1579_0": "Deal",
"scr_monstersetup_slash_scr_monstersetup_gml_1591_0": "Spamton NEO",
"scr_monstersetup_slash_scr_monstersetup_gml_1656_0": "GIGA Queen",
"scr_monster_statreset_slash_scr_monster_statreset_gml_5_0": " ",
"scr_phonename_slash_scr_phonename_gml_3_0": " ",
"scr_phonename_slash_scr_phonename_gml_18_0": "Call Toriel",
"scr_recruit_info_slash_scr_recruit_info_gml_10_0": "Known Quantity ",
"scr_recruit_info_slash_scr_recruit_info_gml_11_0": "It is known.",
"scr_recruit_info_slash_scr_recruit_info_gml_22_0": "%%",
"scr_recruit_info_slash_scr_recruit_info_gml_29_0": "Rudinn",
"scr_recruit_info_slash_scr_recruit_info_gml_30_0": "Said to be someone's best friend, but maybe not. Shine on, you lazy diamond!",
"scr_recruit_info_slash_scr_recruit_info_gml_31_0": "Shiny Things",
"scr_recruit_info_slash_scr_recruit_info_gml_32_0": "Effort",
"scr_recruit_info_slash_scr_recruit_info_gml_37_0": "JEWEL",
"scr_recruit_info_slash_scr_recruit_info_gml_38_0": "* Hey, boss! I'll have a Dark Candy Starfait!",
"scr_recruit_info_slash_scr_recruit_info_gml_43_0": "Hathy",
"scr_recruit_info_slash_scr_recruit_info_gml_44_0": "A heart with a big heart. Always supporting others with her bullets.",
"scr_recruit_info_slash_scr_recruit_info_gml_45_0": "Lip Gloss",
"scr_recruit_info_slash_scr_recruit_info_gml_46_0": "Drama",
"scr_recruit_info_slash_scr_recruit_info_gml_51_0": "HEART",
"scr_recruit_info_slash_scr_recruit_info_gml_52_0": "* (Hathy is going to order a heart-foam latte.)",
"scr_recruit_info_slash_scr_recruit_info_gml_57_0": "Ponman",
"scr_recruit_info_slash_scr_recruit_info_gml_58_0": "A simple organism that takes life one square at a time.",
"scr_recruit_info_slash_scr_recruit_info_gml_59_0": "Sleeping",
"scr_recruit_info_slash_scr_recruit_info_gml_60_0": "Moving Backwards",
"scr_recruit_info_slash_scr_recruit_info_gml_65_0": "ORDER",
"scr_recruit_info_slash_scr_recruit_info_gml_66_0": "* (Looks like it wants to osmose some flavorful cubes.)",
"scr_recruit_info_slash_scr_recruit_info_gml_71_0": "Rabbick",
"scr_recruit_info_slash_scr_recruit_info_gml_72_0": "A real dust bunny. Known to play dirty, but loves to play clean.",
"scr_recruit_info_slash_scr_recruit_info_gml_73_0": "Dusty Places",
"scr_recruit_info_slash_scr_recruit_info_gml_74_0": "Vacuum",
"scr_recruit_info_slash_scr_recruit_info_gml_79_0": "RABBIT:DUST",
"scr_recruit_info_slash_scr_recruit_info_gml_80_0": "* (Looks like it wants to be dabbed with rubbing alcohol.)",
"scr_recruit_info_slash_scr_recruit_info_gml_85_0": "Bloxer",
"scr_recruit_info_slash_scr_recruit_info_gml_86_0": "A shape changing fighter. Ironically, blocking is not its forte.",
"scr_recruit_info_slash_scr_recruit_info_gml_87_0": "Cross-Trainers",
"scr_recruit_info_slash_scr_recruit_info_gml_88_0": "Formal Shoewear",
"scr_recruit_info_slash_scr_recruit_info_gml_93_0": "FIGHT",
"scr_recruit_info_slash_scr_recruit_info_gml_94_0": "* Everything tastes better with a normally-shaped body!",
"scr_recruit_info_slash_scr_recruit_info_gml_99_0": "Jigsawry",
"scr_recruit_info_slash_scr_recruit_info_gml_100_0": "It cries tears of joy that you are its boss.",
"scr_recruit_info_slash_scr_recruit_info_gml_101_0": "Fitting In",
"scr_recruit_info_slash_scr_recruit_info_gml_102_0": "Susie's Ax",
"scr_recruit_info_slash_scr_recruit_info_gml_107_0": "MOUSE:PUZZ",
"scr_recruit_info_slash_scr_recruit_info_gml_108_0": "* Lemonade? ... Please.",
"scr_recruit_info_slash_scr_recruit_info_gml_113_0": "JEVIL",
"scr_recruit_info_slash_scr_recruit_info_gml_114_0": "An agent of CHAOS, he became DEVILSKNIFE to the pocket.",
"scr_recruit_info_slash_scr_recruit_info_gml_115_0": "CHAOS",
"scr_recruit_info_slash_scr_recruit_info_gml_116_0": "BOREDOM",
"scr_recruit_info_slash_scr_recruit_info_gml_118_0": "???",
"scr_recruit_info_slash_scr_recruit_info_gml_121_0": "CHAOS:CHAOS",
"scr_recruit_info_slash_scr_recruit_info_gml_122_0": "",
"scr_recruit_info_slash_scr_recruit_info_gml_128_0": "Rudinn Ranger",
"scr_recruit_info_slash_scr_recruit_info_gml_129_0": "Obsessed with ranger shows, it lets everyone know it's better than Rudinn.",
"scr_recruit_info_slash_scr_recruit_info_gml_130_0": "Sucking Up",
"scr_recruit_info_slash_scr_recruit_info_gml_131_0": "Show Getting Taped Over",
"scr_recruit_info_slash_scr_recruit_info_gml_136_0": "JEWEL:BLADE",
"scr_recruit_info_slash_scr_recruit_info_gml_137_0": "* Boss...? You're treating me...? Oh, you shouldn't have! (smile)",
"scr_recruit_info_slash_scr_recruit_info_gml_142_0": "Head Hathy",
"scr_recruit_info_slash_scr_recruit_info_gml_143_0": "Although stronger than Hathy, seems to have fewer friends.",
"scr_recruit_info_slash_scr_recruit_info_gml_144_0": "Peace And Quiet",
"scr_recruit_info_slash_scr_recruit_info_gml_145_0": "Being Alone",
"scr_recruit_info_slash_scr_recruit_info_gml_150_0": "HEART:ICE",
"scr_recruit_info_slash_scr_recruit_info_gml_151_0": "* (Head Hathy drinks an ice tea in silence...)",
"scr_recruit_info_slash_scr_recruit_info_gml_156_0": "Ambyu-Lance",
"scr_recruit_info_slash_scr_recruit_info_gml_157_0": "An aggressive antivirus. It's not down with the sickness.",
"scr_recruit_info_slash_scr_recruit_info_gml_158_0": "Loud Sirens",
"scr_recruit_info_slash_scr_recruit_info_gml_159_0": "Funny Sound Effects",
"scr_recruit_info_slash_scr_recruit_info_gml_164_0": "ORDER:ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_165_0": "* Pipooo! Nothing beats a nice shot of espresso... Want me to give you a \"shot\", too!?",
"scr_recruit_info_slash_scr_recruit_info_gml_171_0": "Poppup",
"scr_recruit_info_slash_scr_recruit_info_gml_172_0": "Known to say ASOBOH, which means \"Let's Play!\" ... does it know that?",
"scr_recruit_info_slash_scr_recruit_info_gml_173_0": "LEEMO FRUIT",
"scr_recruit_info_slash_scr_recruit_info_gml_174_0": "ADBLOCK",
"scr_recruit_info_slash_scr_recruit_info_gml_179_0": "VIRUS",
"scr_recruit_info_slash_scr_recruit_info_gml_181_0": "* NOMU NOMU.\n* BERRY GOOD!",
"scr_recruit_info_slash_scr_recruit_info_gml_188_0": "Tasque",
"scr_recruit_info_slash_scr_recruit_info_gml_189_0": "This cat loves you!",
"scr_recruit_info_slash_scr_recruit_info_gml_190_0": "Cat Food",
"scr_recruit_info_slash_scr_recruit_info_gml_191_0": "Cat Food",
"scr_recruit_info_slash_scr_recruit_info_gml_196_0": "CAT:ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_197_0": "* (It's drinking K_K's electric milk JPEG.)",
"scr_recruit_info_slash_scr_recruit_info_gml_203_0": "Werewire",
"scr_recruit_info_slash_scr_recruit_info_gml_204_0": "It was controlled by Queen. But, it's stronger and cooler now, so?",
"scr_recruit_info_slash_scr_recruit_info_gml_205_0": "Shock Therapy",
"scr_recruit_info_slash_scr_recruit_info_gml_206_0": "Emotional Therapy",
"scr_recruit_info_slash_scr_recruit_info_gml_211_0": "ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_212_0": "* (It has some kind of energy drink.)",
"scr_recruit_info_slash_scr_recruit_info_gml_218_0": "Maus",
"scr_recruit_info_slash_scr_recruit_info_gml_219_0": "It dreams of re-enacting scenes from cat and mouse cartoons.",
"scr_recruit_info_slash_scr_recruit_info_gml_220_0": "Clicking",
"scr_recruit_info_slash_scr_recruit_info_gml_221_0": "Clicking On Poppup",
"scr_recruit_info_slash_scr_recruit_info_gml_226_0": "MOUSE:ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_227_0": "* (It's drinking melted cheese.)",
"scr_recruit_info_slash_scr_recruit_info_gml_233_0": "Virovirokun",
"scr_recruit_info_slash_scr_recruit_info_gml_234_0": "A virus with a slightly criminal streak... and a heart of gold.",
"scr_recruit_info_slash_scr_recruit_info_gml_235_0": "Retro Games",
"scr_recruit_info_slash_scr_recruit_info_gml_236_0": "Federal Justice System",
"scr_recruit_info_slash_scr_recruit_info_gml_241_0": "VIRUS",
"scr_recruit_info_slash_scr_recruit_info_gml_242_0": "* Wanna share my soda? We'll both get sick that way... Hee hee.",
"scr_recruit_info_slash_scr_recruit_info_gml_248_0": "Swatchling",
"scr_recruit_info_slash_scr_recruit_info_gml_249_0": "Colorful and dandy, you can always count on him to work hard.",
"scr_recruit_info_slash_scr_recruit_info_gml_250_0": "Paint By Numbers",
"scr_recruit_info_slash_scr_recruit_info_gml_251_0": "Mixed Messages",
"scr_recruit_info_slash_scr_recruit_info_gml_256_0": "COLOR",
"scr_recruit_info_slash_scr_recruit_info_gml_257_0": "* Boss? Shall we sit down and enjoy a nice earl grey?",
"scr_recruit_info_slash_scr_recruit_info_gml_263_0": "Werewerewire",
"scr_recruit_info_slash_scr_recruit_info_gml_264_0": "It absorbed the wire with fighting spirit. Gets flustered easily.",
"scr_recruit_info_slash_scr_recruit_info_gml_265_0": "Supercharged Fighting",
"scr_recruit_info_slash_scr_recruit_info_gml_266_0": "Interpersonal Relationships",
"scr_recruit_info_slash_scr_recruit_info_gml_271_0": "ELEC:FIGHT",
"scr_recruit_info_slash_scr_recruit_info_gml_272_0": "* (... it's crushing its energy drink with its hand...)",
"scr_recruit_info_slash_scr_recruit_info_gml_279_0": "Tasque Manager",
"scr_recruit_info_slash_scr_recruit_info_gml_280_0": "Loves to coordinate outfits. Strongly dislikes clowns.",
"scr_recruit_info_slash_scr_recruit_info_gml_281_0": "New Wave Synth Pop",
"scr_recruit_info_slash_scr_recruit_info_gml_282_0": "Mismatched Socks",
"scr_recruit_info_slash_scr_recruit_info_gml_287_0": "CAT:ORDER",
"scr_recruit_info_slash_scr_recruit_info_gml_288_0": "",
"scr_recruit_info_slash_scr_recruit_info_gml_295_0": "Mauswheel",
"scr_recruit_info_slash_scr_recruit_info_gml_296_0": "You recruited 3 big mice and you're stuck with it.",
"scr_recruit_info_slash_scr_recruit_info_gml_297_0": "Pretending To Be A Tire",
"scr_recruit_info_slash_scr_recruit_info_gml_298_0": "Losing Momentum",
"scr_recruit_info_slash_scr_recruit_info_gml_303_0": "MOUSE:MOUSE:MOUSE",
"scr_recruit_info_slash_scr_recruit_info_gml_304_0": "* (It's getting electricity from the melted cheese like a water wheel)",
"scr_recruit_info_all_slash_scr_recruit_info_all_gml_46_0": "Not yet fully recruited",
"scr_recruit_info_all_slash_scr_recruit_info_all_gml_47_0": "?",
"scr_recruit_info_all_slash_scr_recruit_info_all_gml_48_0": "?",
"scr_roomname_slash_scr_roomname_gml_1_0": "Dark World?",
"scr_roomname_slash_scr_roomname_gml_2_0": "---",
"scr_shopmenu_slash_scr_shopmenu_gml_158_0": "$~1",
"scr_shopmenu_slash_scr_shopmenu_gml_270_0": "$~1",
"scr_shopmenu_slash_scr_shopmenu_gml_389_0": "$~1",
"scr_smallface_reset_slash_scr_smallface_reset_gml_12_0": "* ... what?",
"scr_spellinfo_slash_scr_spellinfo_gml_3_0": " ",
"scr_spellinfo_slash_scr_spellinfo_gml_5_0": " ",
"scr_spellinfo_slash_scr_spellinfo_gml_6_0": " ",
"scr_spellinfo_slash_scr_spellinfo_gml_14_0": " ",
"scr_spellinfo_slash_scr_spellinfo_gml_67_0": " ",
"scr_spellinfo_slash_scr_spellinfo_gml_78_0": " ",
"scr_spellinfo_slash_scr_spellinfo_gml_96_0": "SleepMist",
"scr_spellinfo_slash_scr_spellinfo_gml_98_0": "Spare\nTIRED foes",
"scr_spellinfo_slash_scr_spellinfo_gml_99_0": "A cold mist sweeps through,\nsparing all TIRED enemies.",
"scr_spellinfo_slash_scr_spellinfo_gml_107_0": "IceShock",
"scr_spellinfo_slash_scr_spellinfo_gml_109_0": "Damage\nw/ ICE",
"scr_spellinfo_slash_scr_spellinfo_gml_110_0": "Deals magical ICE damage to\none enemy.",
"scr_spellinfo_slash_scr_spellinfo_gml_121_0": "SnowGrave",
"scr_spellinfo_slash_scr_spellinfo_gml_123_0": "Fatal",
"scr_spellinfo_slash_scr_spellinfo_gml_124_0": "Deals the fatal damage to\nall of the enemies.",
"scr_spellinfo_slash_scr_spellinfo_gml_149_0": "Best\nhealing",
"scr_spelltext_slash_scr_spelltext_gml_55_0": "* ~1 cast SLEEPMIST!",
"scr_spelltext_slash_scr_spelltext_gml_59_0": "* ~1 cast ICESHOCK!",
"scr_spelltext_slash_scr_spelltext_gml_63_0": "* ~1 cast SNOWGRAVE!",
"scr_spelltext_slash_scr_spelltext_gml_100_0": "* ~1 used the REVIVEMINT!",
"scr_spelltext_slash_scr_spelltext_gml_126_0": "",
"scr_spelltext_slash_scr_spelltext_gml_182_0": "",
"scr_spelltext_slash_scr_spelltext_gml_230_0": "* ~1 used the ROUXLS ROUX!",
"scr_spelltext_slash_scr_spelltext_gml_233_0": "* ~1 used the CD BAGEL!",
"scr_spelltext_slash_scr_spelltext_gml_236_0": "* ~1 used the CLOTHESDOLL!",
"scr_spelltext_slash_scr_spelltext_gml_237_0": "* ... but nothing happened!",
"scr_spelltext_slash_scr_spelltext_gml_240_0": " ~1は\n  クリスティーを使った!",
"scr_spelltext_slash_scr_spelltext_gml_243_0": " ~1は\n  ノエルティーを使った!",
"scr_spelltext_slash_scr_spelltext_gml_246_0": " ~1は\n  ラルセイティーを使った!",
"scr_spelltext_slash_scr_spelltext_gml_249_0": " ~1は\n  スージィティーを使った!",
"scr_spelltext_slash_scr_spelltext_gml_252_0": "* ~1 used the DD-BURGER!",
"scr_spelltext_slash_scr_spelltext_gml_255_0": "* ~1 used the LIGHTCANDY!",
"scr_spelltext_slash_scr_spelltext_gml_258_0": "* ~1 used the BUTJUICE!",
"scr_spelltext_slash_scr_spelltext_gml_261_0": "* ~1 used the SPAGHETTICODE!",
"scr_spelltext_slash_scr_spelltext_gml_264_0": "* ~1 used the JAVACOOKIE!",
"scr_spelltext_slash_scr_spelltext_gml_267_0": "* ~1 used the TENSIONBIT!\n* Tension raised up earlier.",
"scr_spelltext_slash_scr_spelltext_gml_270_0": "* ~1 used the TENSIONGEM!",
"scr_spelltext_slash_scr_spelltext_gml_273_0": "* ~1 used the TENSIONMAX!",
"scr_spelltext_slash_scr_spelltext_gml_276_0": "* ~1 used the REVIVEDUST!",
"scr_spelltext_slash_scr_spelltext_gml_279_0": "* ~1 used the REVIVEBRIGHT!",
"scr_spelltext_slash_scr_spelltext_gml_282_0": "* ~1 administered S.POISON!",
"scr_text_slash_scr_text_gml_12_0_b": " ",
"scr_text_slash_scr_text_gml_13_0_b": " ",
"scr_text_slash_scr_text_gml_47_0": " ",
"scr_text_slash_scr_text_gml_65_0": " ",
"scr_text_slash_scr_text_gml_86_0": " ",
"scr_text_slash_scr_text_gml_90_0": " %%",
"scr_text_slash_scr_text_gml_96_0": " ",
"scr_text_slash_scr_text_gml_97_0": " ",
"scr_text_slash_scr_text_gml_129_0_b": " ",
"scr_text_slash_scr_text_gml_130_0_b": " ",
"scr_text_slash_scr_text_gml_138_0": " ",
"scr_text_slash_scr_text_gml_144_0": " ",
"scr_text_slash_scr_text_gml_145_0": " ",
"scr_text_slash_scr_text_gml_157_0": " ",
"scr_text_slash_scr_text_gml_196_0": "I'll be\nYour\nSubject",
"scr_text_slash_scr_text_gml_201_0": "* Err, well, they would if I had any...",
"scr_text_slash_scr_text_gml_202_0_b": "* Oh, don't worry about me, Kris!",
"scr_text_slash_scr_text_gml_203_0": "* I'm certain I'll find a subject someday...",
"scr_text_slash_scr_text_gml_205_0": " ",
"scr_text_slash_scr_text_gml_215_0": "* ... but, if you insist...",
"scr_text_slash_scr_text_gml_216_0": "* Kris, as your Prince and authority, I order you to...!",
"scr_text_slash_scr_text_gml_217_0": "* Please let me know what to do!",
"scr_text_slash_scr_text_gml_224_0": "* Oh, thank you, Kris^2!\n* I will!",
"scr_text_slash_scr_text_gml_231_0": " ",
"scr_text_slash_scr_text_gml_232_0_b": " ",
"scr_text_slash_scr_text_gml_236_0": " ",
"scr_text_slash_scr_text_gml_262_0_b": " ",
"scr_text_slash_scr_text_gml_263_0": " ",
"scr_text_slash_scr_text_gml_265_0": "* ... You can skip text by pressing [~1]?",
"scr_text_slash_scr_text_gml_267_0": " ",
"scr_text_slash_scr_text_gml_293_0_b": " ",
"scr_text_slash_scr_text_gml_294_0_b": " ",
"scr_text_slash_scr_text_gml_299_0": " ",
"scr_text_slash_scr_text_gml_314_0_b": "* Press [~1] to open the menu and use it in your ITEMS.",
"scr_text_slash_scr_text_gml_323_0_b": " ",
"scr_text_slash_scr_text_gml_324_0_b": " ",
"scr_text_slash_scr_text_gml_341_0": " ",
"scr_text_slash_scr_text_gml_362_0": " ",
"scr_text_slash_scr_text_gml_363_0": " ",
"scr_text_slash_scr_text_gml_408_0": " ",
"scr_text_slash_scr_text_gml_409_0": " ",
"scr_text_slash_scr_text_gml_454_0": " ",
"scr_text_slash_scr_text_gml_455_0": " ",
"scr_text_slash_scr_text_gml_497_0_b": " ",
"scr_text_slash_scr_text_gml_502_0": " ",
"scr_text_slash_scr_text_gml_517_0_b": "* It's PRONOUNCED, \"The $!?\n Squad.\"",
"scr_text_slash_scr_text_gml_600_0_b": " ",
"scr_text_slash_scr_text_gml_601_0_b": " ",
"scr_text_slash_scr_text_gml_606_0": " ",
"scr_text_slash_scr_text_gml_613_0_b": "Nothing",
"scr_text_slash_scr_text_gml_694_0_b": " ",
"scr_text_slash_scr_text_gml_695_0_b": " ",
"scr_text_slash_scr_text_gml_698_0": " ",
"scr_text_slash_scr_text_gml_716_0": " \nSit",
"scr_text_slash_scr_text_gml_717_0": " \nDon't Sit",
"scr_text_slash_scr_text_gml_718_0_b": " ",
"scr_text_slash_scr_text_gml_719_0_b": " ",
"scr_text_slash_scr_text_gml_724_0": " ",
"scr_text_slash_scr_text_gml_730_0": "* (Didn't feel like it.)",
"scr_text_slash_scr_text_gml_736_0": "* (You decided not to sit.)",
"scr_text_slash_scr_text_gml_743_0": " ",
"scr_text_slash_scr_text_gml_744_0_b": " ",
"scr_text_slash_scr_text_gml_749_0": " ",
"scr_text_slash_scr_text_gml_774_0": " ",
"scr_text_slash_scr_text_gml_775_0_b": " ",
"scr_text_slash_scr_text_gml_784_0": " ",
"scr_text_slash_scr_text_gml_791_0": " ",
"scr_text_slash_scr_text_gml_792_0": " ",
"scr_text_slash_scr_text_gml_801_0": " ",
"scr_text_slash_scr_text_gml_807_0": "%%%",
"scr_text_slash_scr_text_gml_835_0": " ",
"scr_text_slash_scr_text_gml_869_0": "%%%",
"scr_text_slash_scr_text_gml_885_0": " ",
"scr_text_slash_scr_text_gml_1074_0_b": " ",
"scr_text_slash_scr_text_gml_1075_0_b": " ",
"scr_text_slash_scr_text_gml_1085_0": " ",
"scr_text_slash_scr_text_gml_1086_0": " ",
"scr_text_slash_scr_text_gml_1125_0": " ",
"scr_text_slash_scr_text_gml_1126_0": " ",
"scr_text_slash_scr_text_gml_1422_0_b": " ",
"scr_text_slash_scr_text_gml_1423_0_b": " ",
"scr_text_slash_scr_text_gml_1457_0": " ",
"scr_text_slash_scr_text_gml_1575_0": "* Kris, I need to grade these assignments.",
"scr_text_slash_scr_text_gml_1576_0": "* Perhaps you should go to bed...?",
"scr_text_slash_scr_text_gml_1577_0": "* You do not look very well...",
"scr_text_slash_scr_text_gml_1664_0": " ",
"scr_text_slash_scr_text_gml_1666_0": " ",
"scr_text_slash_scr_text_gml_1682_0": " %%",
"scr_text_slash_scr_text_gml_1688_0_b": " ",
"scr_text_slash_scr_text_gml_1689_0_b": " ",
"scr_text_slash_scr_text_gml_1693_0": " ",
"scr_text_slash_scr_text_gml_1718_0_b": " ",
"scr_text_slash_scr_text_gml_1719_0_b": " ",
"scr_text_slash_scr_text_gml_1723_0": " ",
"scr_text_slash_scr_text_gml_1754_0_b": " ",
"scr_text_slash_scr_text_gml_1755_0_b": " ",
"scr_text_slash_scr_text_gml_1761_0": " ",
"scr_text_slash_scr_text_gml_1773_0_b": " ",
"scr_text_slash_scr_text_gml_1774_0_b": " ",
"scr_text_slash_scr_text_gml_1778_0": " ",
"scr_text_slash_scr_text_gml_1779_0": " ",
"scr_text_slash_scr_text_gml_1791_0_b": " ",
"scr_text_slash_scr_text_gml_1858_0_b": " ",
"scr_text_slash_scr_text_gml_1859_0": " ",
"scr_text_slash_scr_text_gml_1861_0": "* All proceeds go to Rudinn Relief Funds, I guess.\n* It's only $40!",
"scr_text_slash_scr_text_gml_1863_0": " ",
"scr_text_slash_scr_text_gml_1866_0": "* Choco Diamonds, only $40, I guess.",
"scr_text_slash_scr_text_gml_1905_0": " ",
"scr_text_slash_scr_text_gml_1906_0_b": " ",
"scr_text_slash_scr_text_gml_1907_0": "* (Hathy offers a Hearts Donut.)\n* (Proceeds go to Hathy's Health. It costs $40.)",
"scr_text_slash_scr_text_gml_1909_0": " ",
"scr_text_slash_scr_text_gml_1943_0": " ",
"scr_text_slash_scr_text_gml_1944_0": " ",
"scr_text_slash_scr_text_gml_1953_0": "* It's a mere $40.",
"scr_text_slash_scr_text_gml_1955_0": " ",
"scr_text_slash_scr_text_gml_2151_0_b": " ",
"scr_text_slash_scr_text_gml_2152_0_b": " ",
"scr_text_slash_scr_text_gml_2178_0_b": " ",
"scr_text_slash_scr_text_gml_2179_0_b": " ",
"scr_text_slash_scr_text_gml_2198_0_b": " ",
"scr_text_slash_scr_text_gml_2199_0_b": " ",
"scr_text_slash_scr_text_gml_2202_0": " ",
"scr_text_slash_scr_text_gml_2205_0": " \\C2",
"scr_text_slash_scr_text_gml_2216_0": "%%",
"scr_text_slash_scr_text_gml_2226_0": "\nYes",
"scr_text_slash_scr_text_gml_2227_0": "\nNo",
"scr_text_slash_scr_text_gml_2228_0_b": " ",
"scr_text_slash_scr_text_gml_2229_0_b": " ",
"scr_text_slash_scr_text_gml_2275_0_b": " ",
"scr_text_slash_scr_text_gml_2276_0_b": " ",
"scr_text_slash_scr_text_gml_2286_0": " ",
"scr_text_slash_scr_text_gml_2402_0": "3",
"scr_text_slash_scr_text_gml_2403_0_b": "4",
"scr_text_slash_scr_text_gml_2439_0_b": " ",
"scr_text_slash_scr_text_gml_2440_0_b": " ",
"scr_text_slash_scr_text_gml_2640_0_b": " ",
"scr_text_slash_scr_text_gml_2641_0_b": " ",
"scr_text_slash_scr_text_gml_2662_0_b": " ",
"scr_text_slash_scr_text_gml_2663_0": " ",
"scr_text_slash_scr_text_gml_2665_0_b": "* (If you go back to sleep, \\cYyou may miss a lot of important things\\cW.)",
"scr_text_slash_scr_text_gml_2675_0": " ",
"scr_text_slash_scr_text_gml_2676_0": " ",
"scr_text_slash_scr_text_gml_2690_0_b": " ",
"scr_text_slash_scr_text_gml_2691_0_b": " ",
"scr_text_slash_scr_text_gml_2729_0": " ",
"scr_text_slash_scr_text_gml_2730_0": " ",
"scr_text_slash_scr_text_gml_2749_0_b": " ",
"scr_text_slash_scr_text_gml_2750_0_b": " ",
"scr_text_slash_scr_text_gml_2755_0": " ",
"scr_text_slash_scr_text_gml_2783_0": " \nBlaze",
"scr_text_slash_scr_text_gml_2786_0_b": " ",
"scr_text_slash_scr_text_gml_2787_0": "* Blaze it.",
"scr_text_slash_scr_text_gml_2794_0_b": " ",
"scr_text_slash_scr_text_gml_2795_0_b": " ",
"scr_text_slash_scr_text_gml_2845_0_b": " ",
"scr_text_slash_scr_text_gml_2846_0": " ",
"scr_text_slash_scr_text_gml_2848_0": "",
"scr_text_slash_scr_text_gml_2868_0_b": " ",
"scr_text_slash_scr_text_gml_2874_0": "%%",
"scr_text_slash_scr_text_gml_2938_0_b": " ",
"scr_text_slash_scr_text_gml_2939_0_b": " ",
"scr_text_slash_scr_text_gml_2945_0": "%%",
"scr_text_slash_scr_text_gml_2970_0": " ",
"scr_text_slash_scr_text_gml_2971_0": " ",
"scr_text_slash_scr_text_gml_3002_0_b": " ",
"scr_text_slash_scr_text_gml_3003_0_b": " ",
"scr_text_slash_scr_text_gml_3036_0_b": "* Kris, honey, you have grown up so much...",
"scr_text_slash_scr_text_gml_3040_0": "* You asked when your horns were going to grow in?",
"scr_text_slash_scr_text_gml_3041_0": "* So we bought that headband with the little red horns on it.",
"scr_text_slash_scr_text_gml_3042_0": "* Oh, you wore it for months! Whatever happened to it?",
"scr_text_slash_scr_text_gml_3070_0_b": "* ...",
"scr_text_slash_scr_text_gml_3088_0_b": " ",
"scr_text_slash_scr_text_gml_3089_0": " ",
"scr_text_slash_scr_text_gml_3091_0": "",
"scr_text_slash_scr_text_gml_3101_0": "",
"scr_text_slash_scr_text_gml_3142_0_b": " ",
"scr_text_slash_scr_text_gml_3143_0_b": " ",
"scr_text_slash_scr_text_gml_3146_0": "",
"scr_text_slash_scr_text_gml_3171_0": " ",
"scr_text_slash_scr_text_gml_3172_0": " ",
"scr_text_slash_scr_text_gml_3181_0": "",
"scr_text_slash_scr_text_gml_3205_0": " \nNo",
"scr_text_slash_scr_text_gml_3206_0_b": " ",
"scr_text_slash_scr_text_gml_3207_0_b": " ",
"scr_text_slash_scr_text_gml_3210_0": "",
"scr_text_slash_scr_text_gml_3233_0": "Lost sleep\nfrom being\nSusie's partner",
"scr_text_slash_scr_text_gml_3234_0": "Actually my\nsleep\nquality\nincreased",
"scr_text_slash_scr_text_gml_3235_0": " ",
"scr_text_slash_scr_text_gml_3236_0": " ",
"scr_text_slash_scr_text_gml_3239_0": "* Kris...",
"scr_text_slash_scr_text_gml_3240_0": "* This whole partner thing...",
"scr_text_slash_scr_text_gml_3241_0": "* You didn't lose sleep over it, did you?",
"scr_text_slash_scr_text_gml_3242_0": "",
"scr_text_slash_scr_text_gml_3250_0": "* You say, with no negative intonation at all.",
"scr_text_slash_scr_text_gml_3251_0": "* ...",
"scr_text_slash_scr_text_gml_3252_0": "* Kris, as your teacher, there's, um, a...",
"scr_text_slash_scr_text_gml_3253_0": "* A limit. To the advice I'm qualified for.",
"scr_text_slash_scr_text_gml_3254_0": "* But if you're interested, I do have a recommendation.",
"scr_text_slash_scr_text_gml_3255_0": "* There's, an, FPS game podcast that helps me sleep...",
"scr_text_slash_scr_text_gml_3256_0": "* No? Okay.",
"scr_text_slash_scr_text_gml_3261_0": "* H... huh? Kris, that's, um... good? I think?",
"scr_text_slash_scr_text_gml_3262_0": "* So maybe you were just...",
"scr_text_slash_scr_text_gml_3263_0": "* Staying up late talking to Asriel online again?",
"scr_text_slash_scr_text_gml_3264_0": "* ... ah, wait, you... can't do that, right?",
"scr_text_slash_scr_text_gml_3265_0": "* I... I hope the internet gets fixed soon.",
"scr_text_slash_scr_text_gml_3266_0": "* I don't want to revert into my primal form.",
"scr_text_slash_scr_text_gml_3272_0": "Hanging out\nalone in\nthe closet",
"scr_text_slash_scr_text_gml_3273_0": "\nCrime",
"scr_text_slash_scr_text_gml_3274_0": " ",
"scr_text_slash_scr_text_gml_3275_0": " ",
"scr_text_slash_scr_text_gml_3278_0": "* (Kris! Help me out here! What do we say!?)",
"scr_text_slash_scr_text_gml_3279_0": "",
"scr_text_slash_scr_text_gml_3291_0": "* Y'know, just... chillin' out alone in the closet.",
"scr_text_slash_scr_text_gml_3292_0": "* Just two friends, chillin' out in the closet, like normal.",
"scr_text_slash_scr_text_gml_3293_0": "* Touchin'... brooms and stuff.",
"scr_text_slash_scr_text_gml_3298_0": "* Y'know, just... committin'... crimes.",
"scr_text_slash_scr_text_gml_3299_0": "* Just gonna do some crimes and go to... jail.",
"scr_text_slash_scr_text_gml_3300_0": "* Forever.",
"scr_text_slash_scr_text_gml_3301_0": "* It sucks.",
"scr_text_slash_scr_text_gml_3308_0": "\nHug",
"scr_text_slash_scr_text_gml_3309_0": "\nNo",
"scr_text_slash_scr_text_gml_3310_0": " ",
"scr_text_slash_scr_text_gml_3311_0": " ",
"scr_text_slash_scr_text_gml_3313_0": "* (... no one's looking.)",
"scr_text_slash_scr_text_gml_3314_0": "* (Hug the dummy?)",
"scr_text_slash_scr_text_gml_3315_0": "",
"scr_text_slash_scr_text_gml_3321_0": "* You hugged the dummy.",
"scr_text_slash_scr_text_gml_3322_0": "* Nothing wrong with a little extra fluffiness in your life.",
"scr_text_slash_scr_text_gml_3327_0": "* You did not hug the dummy.",
"scr_text_slash_scr_text_gml_3328_0": "* You won't take the path of fluffiness any longer.",
"scr_text_slash_scr_text_gml_3333_0": "\nHell yeah!",
"scr_text_slash_scr_text_gml_3334_0": "\nNo...",
"scr_text_slash_scr_text_gml_3335_0": " ",
"scr_text_slash_scr_text_gml_3336_0": " ",
"scr_text_slash_scr_text_gml_3339_0": "* Ah... the Lightners.",
"scr_text_slash_scr_text_gml_3340_0": "* ... have you come to humiliate me...?",
"scr_text_slash_scr_text_gml_3341_0": "",
"scr_text_slash_scr_text_gml_3348_0": "* Hell yeah!",
"scr_text_slash_scr_text_gml_3349_0": "* EAT IT, old man!",
"scr_text_slash_scr_text_gml_3350_0": "* ... hey, why the hell does HE get a giant water thing?",
"scr_text_slash_scr_text_gml_3352_0": "* ... jealous, are you?",
"scr_text_slash_scr_text_gml_3353_0": "* Then gaze in envy, whelps!!",
"scr_text_slash_scr_text_gml_3354_0": "* As I SUCKLE from this giant hamster bottle!",
"scr_text_slash_scr_text_gml_3355_0": "* Ha ha ha!!\n* (Glub glub)\n* Feel despair!!",
"scr_text_slash_scr_text_gml_3357_0": "* Uhhh, nevermind.",
"scr_text_slash_scr_text_gml_3358_0": "%%",
"scr_text_slash_scr_text_gml_3363_0": "* Mr. King, the Lightners returned everyone here safely.",
"scr_text_slash_scr_text_gml_3364_0": "* If you're willing to reconsider, then...",
"scr_text_slash_scr_text_gml_3366_0": "* What? Live in a kingdom ruled by YOU?",
"scr_text_slash_scr_text_gml_3367_0": "* The Lightners' little patsy...?",
"scr_text_slash_scr_text_gml_3368_0": "* Staying in this cell is far less humiliating.",
"scr_text_slash_scr_text_gml_3369_0": "* Now, if you will excuse me.",
"scr_text_slash_scr_text_gml_3370_0": "* My giant hamster wheel is getting cold.",
"scr_text_slash_scr_text_gml_3375_0": "\nBosom",
"scr_text_slash_scr_text_gml_3376_0": "\nPerish",
"scr_text_slash_scr_text_gml_3377_0": " ",
"scr_text_slash_scr_text_gml_3378_0": " ",
"scr_text_slash_scr_text_gml_3380_0": "* [Regal Laughter]",
"scr_text_slash_scr_text_gml_3381_0": "* Oh My That Was Actually Quite... Amusing",
"scr_text_slash_scr_text_gml_3382_0": "* You Lifeform(s) Have Exceeded My Expectations",
"scr_text_slash_scr_text_gml_3383_0": "* I Will Offer You A New, Exceedingly Benevolent Compromise",
"scr_text_slash_scr_text_gml_3384_0": "* Assimilate Into My Cyber-Army",
"scr_text_slash_scr_text_gml_3385_0": "* And There Is Only A Fifty Percent Chance I Will Reprogram Your Face",
"scr_text_slash_scr_text_gml_3386_0": "* Please Select Your Choice",
"scr_text_slash_scr_text_gml_3387_0": "* Perish In The Chill Of Absolute Destruction",
"scr_text_slash_scr_text_gml_3388_0": "* Or",
"scr_text_slash_scr_text_gml_3389_0": "* Flourish Under The Warm Bosom Of My Hellish Reign",
"scr_text_slash_scr_text_gml_3390_0": "",
"scr_text_slash_scr_text_gml_3394_0": "%%",
"scr_text_slash_scr_text_gml_3398_0": "Lie and say\nyou want to\nhear more",
"scr_text_slash_scr_text_gml_3399_0": "Stop\nConversation",
"scr_text_slash_scr_text_gml_3400_0": " ",
"scr_text_slash_scr_text_gml_3401_0": " ",
"scr_text_slash_scr_text_gml_3415_0": "* Little buddy! You aren't gonna BELIEVE this!!",
"scr_text_slash_scr_text_gml_3416_0": "* I'VE!!! Got a GIRLFRIEND!!!",
"scr_text_slash_scr_text_gml_3417_0": "* Asriel!! You've GOT to tell Asriel RIGHT NOW!!",
"scr_text_slash_scr_text_gml_3418_0": "* He's gonna be so proud of me!!!",
"scr_text_slash_scr_text_gml_3419_0": "* ... Huh? What's she look like?",
"scr_text_slash_scr_text_gml_3420_0": "* Ah, Little BUDDY. How do I PUT it...",
"scr_text_slash_scr_text_gml_3421_0": "* I... don't actually know!! I haven't met her in real life!!",
"scr_text_slash_scr_text_gml_3422_0": "* But from the way she TEXTS?",
"scr_text_slash_scr_text_gml_3423_0": "* God, Little Buddy. She must be STACKED.",
"scr_text_slash_scr_text_gml_3424_0": "",
"scr_text_slash_scr_text_gml_3428_0": "* Little buddy!! Here to hear about my, heh, GIRLFRIEND!?",
"scr_text_slash_scr_text_gml_3429_0": "",
"scr_text_slash_scr_text_gml_3437_0": "* So far, she's the perfect girl, little buddy.",
"scr_text_slash_scr_text_gml_3438_0": "* She loves pizza.",
"scr_text_slash_scr_text_gml_3439_0": "* AND bikinis!",
"scr_text_slash_scr_text_gml_3440_0": "* And to top it off... she sent me a picture.",
"scr_text_slash_scr_text_gml_3441_0": "* Of herself. Wearing a pizza bikini.",
"scr_text_slash_scr_text_gml_3442_0": "* Little buddy, perhaps it is uncouth, but...",
"scr_text_slash_scr_text_gml_3443_0": "* Look!!! LOOK AT THIS!!!! GOD DAMN!!!!",
"scr_text_slash_scr_text_gml_3445_0": "* (It's several pixels that vaguely resemble a zoomed-in JPEG of a pepperoni pizza.)",
"scr_text_slash_scr_text_gml_3447_0": "* Yes, I know what you're thinking, Little Buddy.",
"scr_text_slash_scr_text_gml_3448_0": "* Her camera. Is not. Of the highest caliber.",
"scr_text_slash_scr_text_gml_3449_0": "* But to a scholarly man of the world like myself,",
"scr_text_slash_scr_text_gml_3450_0": "* This is what love looks like, Little Buddy.",
"scr_text_slash_scr_text_gml_3455_0": "* That's right!! We don't need to say any more!!",
"scr_text_slash_scr_text_gml_3456_0": "* Go ahead and tell Asriel right now!!!",
"scr_text_slash_scr_text_gml_3461_0": "\nInspect",
"scr_text_slash_scr_text_gml_3462_0": "\nDo not",
"scr_text_slash_scr_text_gml_3463_0": " ",
"scr_text_slash_scr_text_gml_3464_0": " ",
"scr_text_slash_scr_text_gml_3466_0": "* (It's a soda-dispensing machine.)",
"scr_text_slash_scr_text_gml_3467_0": "",
"scr_text_slash_scr_text_gml_3474_0": "* (You took a look at the flavors.)",
"scr_text_slash_scr_text_gml_3475_0": "* WATER",
"scr_text_slash_scr_text_gml_3476_0": "* ICE",
"scr_text_slash_scr_text_gml_3477_0": "* DOUBLE-ICE",
"scr_text_slash_scr_text_gml_3478_0": "* BREAD",
"scr_text_slash_scr_text_gml_3479_0": "* FLAMIN HOT CHEESE SODA",
"scr_text_slash_scr_text_gml_3480_0": "* GAMER BLOOD ENERGY DRINK",
"scr_text_slash_scr_text_gml_3481_0": "* Juice (Red Flavor)",
"scr_text_slash_scr_text_gml_3486_0": "* Heh, good idea. People put their mouth on those y'know.",
"scr_text_slash_scr_text_gml_3487_0": "* What? What!? They do, right!?",
"scr_text_slash_scr_text_gml_3492_0": "\nDark World",
"scr_text_slash_scr_text_gml_3493_0": "\n...",
"scr_text_slash_scr_text_gml_3494_0": " ",
"scr_text_slash_scr_text_gml_3495_0": " ",
"scr_text_slash_scr_text_gml_3497_0": "* HEY!! GET OUT OF THE ROAD!!",
"scr_text_slash_scr_text_gml_3498_0": "* Uhh, sorry. Bad habit.",
"scr_text_slash_scr_text_gml_3499_0": "* Anything I can help you with, punk?",
"scr_text_slash_scr_text_gml_3500_0": "",
"scr_text_slash_scr_text_gml_3507_0": "* Huh? A super-dangerous alternate world in the Library?",
"scr_text_slash_scr_text_gml_3508_0": "* More are appearing? People might fall inside...?",
"scr_text_slash_scr_text_gml_3509_0": "* Hahahaha... listen, punk!",
"scr_text_slash_scr_text_gml_3510_0": "* Hahah... You seriously think I'm gonna believe that?",
"scr_text_slash_scr_text_gml_3518_0": "* Nothing to report, huh? At times like this...",
"scr_text_slash_scr_text_gml_3519_0": "* Punks like you should be home playing video games.",
"scr_text_slash_scr_text_gml_3547_0": "\nComplain\nAbout\nPolice",
"scr_text_slash_scr_text_gml_3548_0": "\nTalk\nAbout\nSchool",
"scr_text_slash_scr_text_gml_3549_0": "See ya",
"scr_text_slash_scr_text_gml_3550_0": " ",
"scr_text_slash_scr_text_gml_3564_0": "* Hi Kris!! Getting your project done? Eheheh...",
"scr_text_slash_scr_text_gml_3565_0": "* O... oh, my bike...? It's eh... eheh, totaled...",
"scr_text_slash_scr_text_gml_3566_0": "* I... Um... I had a little crash, err...",
"scr_text_slash_scr_text_gml_3567_0": "* You see, there was this p-police officer, and... er...",
"scr_text_slash_scr_text_gml_3568_0": "* ...",
"scr_text_slash_scr_text_gml_3569_0": "* It's complicated. How are you doing?",
"scr_text_slash_scr_text_gml_3570_0": "",
"scr_text_slash_scr_text_gml_3574_0": "* K... Kris! D-did you need something...?",
"scr_text_slash_scr_text_gml_3575_0": "",
"scr_text_slash_scr_text_gml_3583_0": "* Kris, it's no secret the, er, police in this town are...",
"scr_text_slash_scr_text_gml_3584_0": "* Err... how do I put this... Just... um...",
"scr_text_slash_scr_text_gml_3585_0": "* Eye candy, I guess?",
"scr_text_slash_scr_text_gml_3586_0": "* W-wait, th-that came out wrong!",
"scr_text_slash_scr_text_gml_3587_0": "* I mean they're s-symbolic! They barely do anything!",
"scr_text_slash_scr_text_gml_3588_0": "* It's because of the mayor, there... there...",
"scr_text_slash_scr_text_gml_3589_0": "* There isn't any crime.",
"scr_text_slash_scr_text_gml_3590_0": "* Makes me wonder if she even needs the police...",
"scr_text_slash_scr_text_gml_3591_0": "* Or if they're just... g... getting in her way?",
"scr_text_slash_scr_text_gml_3592_0": "* ... eheh sorry. I'm just saying what you already know.",
"scr_text_slash_scr_text_gml_3593_0": "* After all, she's...",
"scr_text_slash_scr_text_gml_3594_0": "* Your neighbor, right?",
"scr_text_slash_scr_text_gml_3598_0": "* Oh, how's your project going with, err... Susie?",
"scr_text_slash_scr_text_gml_3599_0": "* What? Y-you went to the LIBRARY?! Together!?",
"scr_text_slash_scr_text_gml_3600_0": "* With Noelle and Berdly!? Th-that's amazing, Kris!!",
"scr_text_slash_scr_text_gml_3601_0": "* And, um... while you were there...",
"scr_text_slash_scr_text_gml_3602_0": "* This has nothing to do with me, but the Teen Zone...",
"scr_text_slash_scr_text_gml_3603_0": "* Seems to have some... g-good anime reviews, you know?",
"scr_text_slash_scr_text_gml_3604_0": "* Not sure if you and the gang, were,",
"scr_text_slash_scr_text_gml_3605_0": "* Ch-checking that out as you studied?",
"scr_text_slash_scr_text_gml_3606_0": "* Next time you go you might want to...",
"scr_text_slash_scr_text_gml_3607_0": "* Casually bring that up, among your fellow teens.",
"scr_text_slash_scr_text_gml_3608_0": "* I... I know your dad liked Mew Mew 2 at least!!",
"scr_text_slash_scr_text_gml_3609_0": "* A-again, nothing to do with me!! Eheheh!!",
"scr_text_slash_scr_text_gml_3614_0": "* S-see you tomorrow, Kris!",
"scr_text_slash_scr_text_gml_3615_0": "* U-umm, there's, no school tomorrow though!!",
"scr_text_slash_scr_text_gml_3620_0": "\nYes",
"scr_text_slash_scr_text_gml_3621_0": "\nNo",
"scr_text_slash_scr_text_gml_3622_0": " ",
"scr_text_slash_scr_text_gml_3623_0": " ",
"scr_text_slash_scr_text_gml_3625_0": "* ... hey!!",
"scr_text_slash_scr_text_gml_3627_0": "* ~1!",
"scr_text_slash_scr_text_gml_3628_0": "* I missed you, y'hear!? Hahaha!! Missed you all day!!",
"scr_text_slash_scr_text_gml_3629_0": "* Didja miss... me?",
"scr_text_slash_scr_text_gml_3630_0": "",
"scr_text_slash_scr_text_gml_3637_0": "* Oh!!! I was missed!!!",
"scr_text_slash_scr_text_gml_3638_0": "* My existence!! Being acknowledged!!",
"scr_text_slash_scr_text_gml_3639_0": "* Feels good, y'hear!!",
"scr_text_slash_scr_text_gml_3640_0": "* ...",
"scr_text_slash_scr_text_gml_3641_0": "* Y'hear... Y'hear closely for a second.",
"scr_text_slash_scr_text_gml_3642_0": "* Y'hou're my friend. Right?",
"scr_text_slash_scr_text_gml_3643_0": "* As my friend... Do you wanna... y'hear a secret?",
"scr_text_slash_scr_text_gml_3644_0": "* ...",
"scr_text_slash_scr_text_gml_3645_0": "* Sometimes... I hear a song at night.",
"scr_text_slash_scr_text_gml_3646_0": "* Just a little piece of a song, y'hear.",
"scr_text_slash_scr_text_gml_3647_0": "* It sounds like... it's coming from under the water. Deep.",
"scr_text_slash_scr_text_gml_3648_0": "* ...",
"scr_text_slash_scr_text_gml_3649_0": "* Do... Do you think....",
"scr_text_slash_scr_text_gml_3650_0": "* Someone's auditioning for my band!?",
"scr_text_slash_scr_text_gml_3651_0": "* Oh, I'm about to make another friend! I can feel it, y'hear!!",
"scr_text_slash_scr_text_gml_3652_0": "* ...",
"scr_text_slash_scr_text_gml_3653_0": "* Do you wanna y'hear another secret...?",
"scr_text_slash_scr_text_gml_3654_0": "* ...",
"scr_text_slash_scr_text_gml_3655_0": "* ... I think...",
"scr_text_slash_scr_text_gml_3656_0": "* Maybe...",
"scr_text_slash_scr_text_gml_3657_0": "* ...",
"scr_text_slash_scr_text_gml_3658_0": "* ... I've heard that song before... coming from the sea.",
"scr_text_slash_scr_text_gml_3659_0": "* The whole thing.",
"scr_text_slash_scr_text_gml_3660_0": "* It's not a \"new\" song.",
"scr_text_slash_scr_text_gml_3661_0": "* But... I can't remember... I can't... Can't remember, y'hear!",
"scr_text_slash_scr_text_gml_3662_0": "* I'm going to investigate, y'hear!",
"scr_text_slash_scr_text_gml_3663_0": "* Come back here tomorrow, y'hear!",
"scr_text_slash_scr_text_gml_3664_0": "Onion",
"scr_text_slash_scr_text_gml_3667_0": "Beauty",
"scr_text_slash_scr_text_gml_3670_0": "Asriel II",
"scr_text_slash_scr_text_gml_3672_0": "* ~1 is on the case!",
"scr_text_slash_scr_text_gml_3673_0": "* (That's my name, right?)",
"scr_text_slash_scr_text_gml_3675_0": "* See you, ~1!",
"scr_text_slash_scr_text_gml_3678_0": "%%",
"scr_text_slash_scr_text_gml_3683_0": "\nLet's go!\nLet's go!",
"scr_text_slash_scr_text_gml_3684_0": "We can use\nthe computer\nat my\nhouse",
"scr_text_slash_scr_text_gml_3685_0": " ",
"scr_text_slash_scr_text_gml_3686_0": " ",
"scr_text_slash_scr_text_gml_3689_0": "* ... So what's it gonna be, Kris?",
"scr_text_slash_scr_text_gml_3690_0": "",
"scr_text_slash_scr_text_gml_3697_0": "* Yeah, let's just drop the act!",
"scr_text_slash_scr_text_gml_3698_0": "* Our last adventure was great, right?!",
"scr_text_slash_scr_text_gml_3699_0": "* I couldn't stop thinking about having another!",
"scr_text_slash_scr_text_gml_3700_0": "* I don't know what's in there, but...",
"scr_text_slash_scr_text_gml_3701_0": "* We can't live if we don't find out, right!?",
"scr_text_slash_scr_text_gml_3706_0": "* ...",
"scr_text_slash_scr_text_gml_3707_0": "* Kris, you're right.",
"scr_text_slash_scr_text_gml_3708_0": "* Like, you said a correct fact.",
"scr_text_slash_scr_text_gml_3709_0": "* But you made a mistake.",
"scr_text_slash_scr_text_gml_3710_0": "* The mistake of knowing me.",
"scr_text_slash_scr_text_gml_3711_0": "* 'Cause when I see a big pit,",
"scr_text_slash_scr_text_gml_3712_0": "* All I wanna do is jump in.",
"scr_text_slash_scr_text_gml_3713_0": "* And as long as you're with me...",
"scr_text_slash_scr_text_gml_3714_0": "* I'm dragging you in too!",
"scr_text_slash_scr_text_gml_3719_0": "\nTalk",
"scr_text_slash_scr_text_gml_3720_0": "\nSusie",
"scr_text_slash_scr_text_gml_3721_0": "Don't",
"scr_text_slash_scr_text_gml_3722_0": " ",
"scr_text_slash_scr_text_gml_3733_0": "* (snicker, snicker)",
"scr_text_slash_scr_text_gml_3734_0": "* Like, Lil Krissy, you hear? That, uh, guy at the pizza place?",
"scr_text_slash_scr_text_gml_3735_0": "* God, what was his name? Pizzapants?",
"scr_text_slash_scr_text_gml_3736_0": "* Heard he got, like, a SUPER hot girlfriend.",
"scr_text_slash_scr_text_gml_3737_0": "* What was her name? Like, uh....",
"scr_text_slash_scr_text_gml_3738_0": "* Hahahah... haha... Pizza...rina? Hahahah.",
"scr_text_slash_scr_text_gml_3739_0": "* Anyway, what, did you like, wanna talk?",
"scr_text_slash_scr_text_gml_3743_0": "* Lil Krissy. Come to visit me in my alley?",
"scr_text_slash_scr_text_gml_3744_0": "* Hahaha. I'm a real alley-gator, aren't I~?",
"scr_text_slash_scr_text_gml_3747_0": "",
"scr_text_slash_scr_text_gml_3754_0": "* Krissy, like, GUESS what?",
"scr_text_slash_scr_text_gml_3755_0": "* Today I like, went to the beach to play my uke, and...",
"scr_text_slash_scr_text_gml_3756_0": "* Like, guess who's ALREADY there?",
"scr_text_slash_scr_text_gml_3757_0": "* That COPYCAT, playing the same song I wanted to play.",
"scr_text_slash_scr_text_gml_3758_0": "* Oh my god. Cat on the beach. Grody.",
"scr_text_slash_scr_text_gml_3759_0": "* Did she, like, get lost looking for the litter box?",
"scr_text_slash_scr_text_gml_3760_0": "* So like, I try to like, play the same song, too...",
"scr_text_slash_scr_text_gml_3761_0": "* To, you know, assert my ukelele dominance.",
"scr_text_slash_scr_text_gml_3762_0": "* And we end up, ugh - get this -",
"scr_text_slash_scr_text_gml_3763_0": "* Playing the whole song. TOGETHER.",
"scr_text_slash_scr_text_gml_3764_0": "* Like, oh my god, who does this girl think she IS?",
"scr_text_slash_scr_text_gml_3765_0": "* She thinks she can just, like, HARMONIZE with me!?",
"scr_text_slash_scr_text_gml_3766_0": "* Ugh. I can't STAND her.",
"scr_text_slash_scr_text_gml_3771_0": "* (OMG, it's, like, SO sweet you have a nasty dirty little friend.)",
"scr_text_slash_scr_text_gml_3772_0": "* (But like... this is MY polluted alleyway? So like...)",
"scr_text_slash_scr_text_gml_3773_0": "* (I think I might have to go to the mayor and get a traffic sign?)",
"scr_text_slash_scr_text_gml_3774_0": "* (That says like, no plus-ones. Because, like... okay?)",
"scr_text_slash_scr_text_gml_3779_0": "* Oh, like, you, like, just like, like alleys?",
"scr_text_slash_scr_text_gml_3780_0": "* Oh my god. Like, me too. I LOVE alleys.",
"scr_text_slash_scr_text_gml_3781_0": "* Like, don't even THINK you can like them as much as me.",
"scr_text_slash_scr_text_gml_3786_0": "\nTalk More",
"scr_text_slash_scr_text_gml_3787_0": "\nDon't talk more",
"scr_text_slash_scr_text_gml_3788_0": " ",
"scr_text_slash_scr_text_gml_3789_0": " ",
"scr_text_slash_scr_text_gml_3804_0": "* OMG my little sis is SOOOOO CUTE in her outfit!!!",
"scr_text_slash_scr_text_gml_3805_0": "* Krissy, like, listen to the song I made about her!!!",
"scr_text_slash_scr_text_gml_3806_0": "* \"Catti's the best! Catti's the best!",
"scr_text_slash_scr_text_gml_3807_0": "* She curses me, every day\n* Glares 'cause I'm in her way ",
"scr_text_slash_scr_text_gml_3808_0": "* Catti's the best sister ever!!\"",
"scr_text_slash_scr_text_gml_3809_0": "* Hahaha!!! Anyway, what's up, Krissy!?",
"scr_text_slash_scr_text_gml_3812_0": "* What's up, Kris?",
"scr_text_slash_scr_text_gml_3815_0": "",
"scr_text_slash_scr_text_gml_3823_0": "* OMG Krissy you're not going to believe this!!!",
"scr_text_slash_scr_text_gml_3824_0": "* I was at the beach playing ukelele, right? And...",
"scr_text_slash_scr_text_gml_3825_0": "* Like, that green alligator evil neighbor girl, like -",
"scr_text_slash_scr_text_gml_3826_0": "* INVADED and started, like, playing MY song!!",
"scr_text_slash_scr_text_gml_3827_0": "* With ME!!! OMG!!!",
"scr_text_slash_scr_text_gml_3828_0": "* Like, it was SOOOOOOO fun...!!",
"scr_text_slash_scr_text_gml_3829_0": "* Haha... wait, isn't she like, my enemy?",
"scr_text_slash_scr_text_gml_3834_0": "* Wow, Krissy! You're like, in a rush, huh??",
"scr_text_slash_scr_text_gml_3835_0": "* OK!! Don't get stuck in a tree!! Mwah!! Mwah!!",
"scr_text_slash_scr_text_gml_3840_0": "\nCause they\ncare",
"scr_text_slash_scr_text_gml_3841_0": "\nYour family\nis weird",
"scr_text_slash_scr_text_gml_3842_0": " ",
"scr_text_slash_scr_text_gml_3843_0": " ",
"scr_text_slash_scr_text_gml_3845_0": "* ...",
"scr_text_slash_scr_text_gml_3846_0": "* Just... ignore them.",
"scr_text_slash_scr_text_gml_3847_0": "* ... I know.",
"scr_text_slash_scr_text_gml_3848_0": "* They're embarrassing.",
"scr_text_slash_scr_text_gml_3849_0": "* ...",
"scr_text_slash_scr_text_gml_3850_0": "* Why are they even here?",
"scr_text_slash_scr_text_gml_3851_0": "",
"scr_text_slash_scr_text_gml_3858_0": "* ...",
"scr_text_slash_scr_text_gml_3859_0": "* ... then they can care.",
"scr_text_slash_scr_text_gml_3860_0": "* Somewhere else.",
"scr_text_slash_scr_text_gml_3861_0": "* ...",
"scr_text_slash_scr_text_gml_3867_0": "* I know.",
"scr_text_slash_scr_text_gml_3868_0": "* ...",
"scr_text_slash_scr_text_gml_3869_0": "* Wish they'd be... normal.",
"scr_text_slash_scr_text_gml_3870_0": "* ... or at least.",
"scr_text_slash_scr_text_gml_3871_0": "* More goth.",
"scr_text_slash_scr_text_gml_3877_0": "\nNoelle",
"scr_text_slash_scr_text_gml_3878_0": "\nFamily",
"scr_text_slash_scr_text_gml_3879_0": "Jockington",
"scr_text_slash_scr_text_gml_3880_0": "Nothing",
"scr_text_slash_scr_text_gml_3882_0": "* ...",
"scr_text_slash_scr_text_gml_3883_0": "* What?",
"scr_text_slash_scr_text_gml_3884_0": "",
"scr_text_slash_scr_text_gml_3891_0": "* Golden hair. Starry eyes.",
"scr_text_slash_scr_text_gml_3892_0": "* She is the light.",
"scr_text_slash_scr_text_gml_3893_0": "* Laughing in the night.",
"scr_text_slash_scr_text_gml_3894_0": "* Taught her...",
"scr_text_slash_scr_text_gml_3895_0": "* Protection spells.",
"scr_text_slash_scr_text_gml_3896_0": "* Showed her... occult findings.",
"scr_text_slash_scr_text_gml_3897_0": "* ...",
"scr_text_slash_scr_text_gml_3898_0": "* But lately. She slips...",
"scr_text_slash_scr_text_gml_3899_0": "* ... Into the darkness.",
"scr_text_slash_scr_text_gml_3900_0": "* ...",
"scr_text_slash_scr_text_gml_3901_0": "* Kris.",
"scr_text_slash_scr_text_gml_3902_0": "* You walk among the dark.",
"scr_text_slash_scr_text_gml_3903_0": "* Protect her.",
"scr_text_slash_scr_text_gml_3904_0": "* ... From Susie.",
"scr_text_slash_scr_text_gml_3905_0": "* ... I'm talking about Susie.",
"scr_text_slash_scr_text_gml_3910_0": "* ...",
"scr_text_slash_scr_text_gml_3911_0": "* Dad. Mom. Sister.",
"scr_text_slash_scr_text_gml_3912_0": "* Ukelele. Football games. Soap operas.",
"scr_text_slash_scr_text_gml_3913_0": "* Yelling. Standing on tables. Afraid of vacuums.",
"scr_text_slash_scr_text_gml_3914_0": "* Stupid. Loud. Very loud.",
"scr_text_slash_scr_text_gml_3915_0": "* Kris. ... you and I...",
"scr_text_slash_scr_text_gml_3916_0": "* Studied occult. Together.",
"scr_text_slash_scr_text_gml_3917_0": "* ... Incantation for silence.",
"scr_text_slash_scr_text_gml_3918_0": "* ... Find it. Tell me.",
"scr_text_slash_scr_text_gml_3922_0": "* Pure boy. Heart of gold.",
"scr_text_slash_scr_text_gml_3923_0": "* Curiosity high.",
"scr_text_slash_scr_text_gml_3924_0": "* Intelligence low.",
"scr_text_slash_scr_text_gml_3925_0": "* ... fetches frisbees.",
"scr_text_slash_scr_text_gml_3926_0": "* Dress him up.",
"scr_text_slash_scr_text_gml_3927_0": "* Carry in a bag.",
"scr_text_slash_scr_text_gml_3928_0": "* Precious boy.",
"scr_text_slash_scr_text_gml_3929_0": "* ... don't know why.",
"scr_text_slash_scr_text_gml_3932_0": "%%",
"scr_text_slash_scr_text_gml_3937_0": "\nGerson",
"scr_text_slash_scr_text_gml_3938_0": "\nHammer",
"scr_text_slash_scr_text_gml_3939_0": "Asriel",
"scr_text_slash_scr_text_gml_3940_0": "Nothing",
"scr_text_slash_scr_text_gml_3942_0": "* Kris. Welcome.",
"scr_text_slash_scr_text_gml_3943_0": "* Did you seek something from me?",
"scr_text_slash_scr_text_gml_3944_0": "",
"scr_text_slash_scr_text_gml_3955_0": "* It's been a few years since my father passed on...",
"scr_text_slash_scr_text_gml_3956_0": "* Fans of his famous book series, Lord of the Hammer...",
"scr_text_slash_scr_text_gml_3957_0": "* We still received condolences from them until just recently.",
"scr_text_slash_scr_text_gml_3958_0": "* A brave man, brilliant, and sharp.",
"scr_text_slash_scr_text_gml_3959_0": "* Kris, it is a shame you were not able to have him as a teacher.",
"scr_text_slash_scr_text_gml_3960_0": "* And, difficult for Ms. Alphys, as his replacement.",
"scr_text_slash_scr_text_gml_3961_0": "* Let us pray that the Angel will smile upon her.",
"scr_text_slash_scr_text_gml_3970_0": "* As per the ritual, a hammer is buried in the earth here.",
"scr_text_slash_scr_text_gml_3971_0": "* To symbolize his existence.",
"scr_text_slash_scr_text_gml_3972_0": "* To connect his spirit to the divine.",
"scr_text_slash_scr_text_gml_3973_0": "* Originally a smith by trade, he began writing history...",
"scr_text_slash_scr_text_gml_3974_0": "* And made a turn into telling stories,",
"scr_text_slash_scr_text_gml_3975_0": "* As a means to entertain his children.",
"scr_text_slash_scr_text_gml_3976_0": "* That such a story, created for a such a simple purpose,",
"scr_text_slash_scr_text_gml_3977_0": "* Could blossom into such a large, wonderful, world-changing thing...",
"scr_text_slash_scr_text_gml_3978_0": "* That is the majesty of words, Kris.",
"scr_text_slash_scr_text_gml_3979_0": "* ...",
"scr_text_slash_scr_text_gml_3980_0": "* My father was blessed to have such a talent for writing.",
"scr_text_slash_scr_text_gml_3984_0": "* Ah, Kris. Your brother. He is a very kind young man.",
"scr_text_slash_scr_text_gml_3985_0": "* Perhaps even a little... overzealous, in his younger days.",
"scr_text_slash_scr_text_gml_3986_0": "* He would visit me often to confess... to various, \"sins\".",
"scr_text_slash_scr_text_gml_3987_0": "* Despite the absence of sin, or confession, in our religion.",
"scr_text_slash_scr_text_gml_3988_0": "* I remember his small face, sobbing, as he admitted he had,",
"scr_text_slash_scr_text_gml_3989_0": "* \"Dropped the lizard in the pit to jump high.\"",
"scr_text_slash_scr_text_gml_3990_0": "* Nearly omitting the fact that he had done so in a \"videos game.\"",
"scr_text_slash_scr_text_gml_3991_0": "* He also confessed to various \"sins\" on your behalf,",
"scr_text_slash_scr_text_gml_3992_0": "* Begging for your forgiveness for \"dropping the lizard on purpose.\"",
"scr_text_slash_scr_text_gml_3993_0": "* I would always \"forgive\" him and send him home.",
"scr_text_slash_scr_text_gml_3997_0": "* Good day, Kris. May the Angel watch over you...",
"scr_text_slash_scr_text_gml_4002_0": "\nCurrent\nsituation",
"scr_text_slash_scr_text_gml_4003_0": "\nSusie",
"scr_text_slash_scr_text_gml_4004_0": "Noelle",
"scr_text_slash_scr_text_gml_4005_0": "Nothing",
"scr_text_slash_scr_text_gml_4014_0": "* Sorry, I... heheh.",
"scr_text_slash_scr_text_gml_4015_0": "* Used up... a lot of my energy just now.",
"scr_text_slash_scr_text_gml_4016_0": "* Probably... not gonna be very fun to talk to.",
"scr_text_slash_scr_text_gml_4017_0": "* Thanks for visiting though, Kris.",
"scr_text_slash_scr_text_gml_4018_0": "* And you too, Susie.",
"scr_text_slash_scr_text_gml_4021_0": "* What is it, Krismas?",
"scr_text_slash_scr_text_gml_4024_0": "",
"scr_text_slash_scr_text_gml_4031_0": "* Heheh... seems like, I need some more tests.",
"scr_text_slash_scr_text_gml_4032_0": "* So just... gotta wait it out.",
"scr_text_slash_scr_text_gml_4033_0": "* They can't keep me down for too long, baby!",
"scr_text_slash_scr_text_gml_4034_0": "* Sooner or later... I'm bustin' out of here!",
"scr_text_slash_scr_text_gml_4043_0": "* Hey, Kris, she's a nice girl, huh?",
"scr_text_slash_scr_text_gml_4044_0": "* The hell you taking her HERE for?",
"scr_text_slash_scr_text_gml_4045_0": "* Why don't you take her to the movies?",
"scr_text_slash_scr_text_gml_4047_0": "* Hey, yeah, the hell didn't we go to the movies, Kris?",
"scr_text_slash_scr_text_gml_4049_0": "* Yeah! And take me too while you're at it!",
"scr_text_slash_scr_text_gml_4051_0": "* Yeah, Kris! C'mon!!",
"scr_text_slash_scr_text_gml_4053_0": "* Kettle corn, Kris! Big! Don't skimp out!",
"scr_text_slash_scr_text_gml_4057_0": "* (Look, Kris. Can't say much, but...)",
"scr_text_slash_scr_text_gml_4058_0": "* (Noelle... might look like she has it all.)",
"scr_text_slash_scr_text_gml_4059_0": "* (But her mother. Her mother, you know?)",
"scr_text_slash_scr_text_gml_4060_0": "* (Love her, but... she's... tough on her.)",
"scr_text_slash_scr_text_gml_4061_0": "* (Normally, I balance it all out.)",
"scr_text_slash_scr_text_gml_4062_0": "* (But...)",
"scr_text_slash_scr_text_gml_4063_0": "* (I can't... do much. When I'm not there.)",
"scr_text_slash_scr_text_gml_4064_0": "* (But I'm gonna get better.)",
"scr_text_slash_scr_text_gml_4065_0": "* (I have to.)",
"scr_text_slash_scr_text_gml_4069_0": "* Yeah, get on outta here and do something fun!",
"scr_text_slash_scr_text_gml_4074_0": "\nTake it",
"scr_text_slash_scr_text_gml_4075_0": "\nDo not",
"scr_text_slash_scr_text_gml_4076_0": " ",
"scr_text_slash_scr_text_gml_4077_0": " ",
"scr_text_slash_scr_text_gml_4078_0": "* There's 5 dollars in your brother's drawer. Take it?",
"scr_text_slash_scr_text_gml_4079_0": "",
"scr_text_slash_scr_text_gml_4086_0": "* You reluctantly \"borrowed\" 5 dollars.",
"scr_text_slash_scr_text_gml_4090_0": "* It isn't yours, after all.",
"scr_text_slash_scr_text_gml_4095_0": "\nYou",
"scr_text_slash_scr_text_gml_4096_0": "\nSomeone\nElse",
"scr_text_slash_scr_text_gml_4097_0": "No",
"scr_text_slash_scr_text_gml_4098_0": " ",
"scr_text_slash_scr_text_gml_4099_0": "* What. What? WHAT!?",
"scr_text_slash_scr_text_gml_4100_0": "* If you're looking for Blooky, they aren't here!!",
"scr_text_slash_scr_text_gml_4101_0": "* ... unless you're looking for someone else?",
"scr_text_slash_scr_text_gml_4102_0": "",
"scr_text_slash_scr_text_gml_4108_0": "* Me? Me? ME!?!",
"scr_text_slash_scr_text_gml_4109_0": "* What have I got to say to YOU!? Nothing!!",
"scr_text_slash_scr_text_gml_4110_0": "* Like I'd even recognize a pathetic face like THAT!",
"scr_text_slash_scr_text_gml_4111_0": "* By the way, say hi to your dad for me~!",
"scr_text_slash_scr_text_gml_4112_0": "* WAIT!! WAIT!! DON'T do that!! He doesn't know I -- Nothing!!",
"scr_text_slash_scr_text_gml_4129_0": "* ... Fine! FINE! FINE!!! Wanna talk to someone else!? Here!",
"scr_text_slash_scr_text_gml_4130_0": "* ...",
"scr_text_slash_scr_text_gml_4131_0": "* ... Oh my, someone's here to see me?",
"scr_text_slash_scr_text_gml_4137_0": "* ... It's you again, is it, darling?",
"scr_text_slash_scr_text_gml_4138_0": "* Ohh my. Why do you keep coming to our door?",
"scr_text_slash_scr_text_gml_4139_0": "* Are you... a fan of mine?",
"scr_text_slash_scr_text_gml_4140_0": "* Haha... as if someone could be a fan of a \"nobody\" like me.",
"scr_text_slash_scr_text_gml_4141_0": "* ...",
"scr_text_slash_scr_text_gml_4142_0": "* Well, if you are a fan. Haha. Could I bother you for a favor?",
"scr_text_slash_scr_text_gml_4146_0": "* ... How odd. Knocking on a stranger's door.",
"scr_text_slash_scr_text_gml_4147_0": "* Don't you have any manners, darling?",
"scr_text_slash_scr_text_gml_4148_0": "* Well.",
"scr_text_slash_scr_text_gml_4149_0": "* A nobody like me can't be picky with their company, I suppose.",
"scr_text_slash_scr_text_gml_4150_0": "* ...",
"scr_text_slash_scr_text_gml_4151_0": "* Allow me to take this chance to ask you something.",
"scr_text_slash_scr_text_gml_4154_0": "* Since the internet went down, I haven't had much...",
"scr_text_slash_scr_text_gml_4155_0": "* Entertainment.",
"scr_text_slash_scr_text_gml_4156_0": "* If you have anything entertaining, darling...",
"scr_text_slash_scr_text_gml_4157_0": "* It would mean the world to me. Thank you.",
"scr_text_slash_scr_text_gml_4160_0": "* ... Are you still there, darling?",
"scr_text_slash_scr_text_gml_4161_0": "* Oh my. So obsessed with a nobody like me.",
"scr_text_slash_scr_text_gml_4162_0": "* It's almost as if you're... a fan of mine.",
"scr_text_slash_scr_text_gml_4163_0": "* ... Go home, darling.",
"scr_text_slash_scr_text_gml_4169_0": "* Then leave! Leave! LEAVE!!!",
"scr_text_slash_scr_text_gml_4174_0": "\nGo with\nRalsei",
"scr_text_slash_scr_text_gml_4175_0": "\nGo with\nSusie",
"scr_text_slash_scr_text_gml_4176_0": " ",
"scr_text_slash_scr_text_gml_4177_0": " ",
"scr_text_slash_scr_text_gml_4179_0": "* There's a fork in the path... Kris, it seems like...",
"scr_text_slash_scr_text_gml_4180_0": "* It might be advantageous if we split up.",
"scr_text_slash_scr_text_gml_4181_0": "* Who do you want to go with?",
"scr_text_slash_scr_text_gml_4182_0": "",
"scr_text_slash_scr_text_gml_4186_0": "%%",
"scr_text_slash_scr_text_gml_4191_0": "\nYeah",
"scr_text_slash_scr_text_gml_4192_0": "\nNot yet",
"scr_text_slash_scr_text_gml_4193_0": " ",
"scr_text_slash_scr_text_gml_4194_0": " ",
"scr_text_slash_scr_text_gml_4196_0": "* Kris, you going home?",
"scr_text_slash_scr_text_gml_4197_0": "",
"scr_text_slash_scr_text_gml_4203_0": "%%",
"scr_text_slash_scr_text_gml_4210_0": "* Huh...?",
"scr_text_slash_scr_text_gml_4211_0": "* Umm, sure, alright, yeah!",
"scr_text_slash_scr_text_gml_4218_0": "\nWondering",
"scr_text_slash_scr_text_gml_4219_0": "\nDon't care",
"scr_text_slash_scr_text_gml_4220_0": " ",
"scr_text_slash_scr_text_gml_4221_0": " ",
"scr_text_slash_scr_text_gml_4223_0": "* ... Kris...",
"scr_text_slash_scr_text_gml_4224_0": "* ... Are you wondering how Susie is doing right now?",
"scr_text_slash_scr_text_gml_4225_0": "",
"scr_text_slash_scr_text_gml_4232_0": "* Well then... why don't we close our eyes...",
"scr_text_slash_scr_text_gml_4233_0": "* ... and think about what she's doing now?",
"scr_text_slash_scr_text_gml_4239_0": "%%",
"scr_text_slash_scr_text_gml_4246_0": "\nWondering",
"scr_text_slash_scr_text_gml_4247_0": "\nReally\ndon't care",
"scr_text_slash_scr_text_gml_4248_0": " ",
"scr_text_slash_scr_text_gml_4249_0": " ",
"scr_text_slash_scr_text_gml_4251_0": "* ... Err, are you sure?",
"scr_text_slash_scr_text_gml_4252_0": "* It might be interesting... you aren't wondering at all?",
"scr_text_slash_scr_text_gml_4253_0": "* Perhaps, if you could potentially see it, would you want to?",
"scr_text_slash_scr_text_gml_4254_0": "",
"scr_text_slash_scr_text_gml_4261_0": "* Well then... why don't we close our eyes...",
"scr_text_slash_scr_text_gml_4262_0": "* ... and think about what she's doing now?",
"scr_text_slash_scr_text_gml_4269_0": "* ... Well then, I suppose if you aren't interested, that's that.",
"scr_text_slash_scr_text_gml_4270_0": "* Let's keep going, Kris.",
"scr_text_slash_scr_text_gml_4277_0": "\nOf course",
"scr_text_slash_scr_text_gml_4278_0": "\nNo Triple\nTrucies",
"scr_text_slash_scr_text_gml_4279_0": " ",
"scr_text_slash_scr_text_gml_4280_0": " ",
"scr_text_slash_scr_text_gml_4282_0": "* Kris, I... um... if it's okay...",
"scr_text_slash_scr_text_gml_4283_0": "* ... G-got any room for another truce?",
"scr_text_slash_scr_text_gml_4284_0": "",
"scr_text_slash_scr_text_gml_4291_0": "* Thanks, Kris...",
"scr_text_slash_scr_text_gml_4298_0": "* Har har, very funny!",
"scr_text_slash_scr_text_gml_4299_0": "* Well, I'd rather take my chances with you than her!",
"scr_text_slash_scr_text_gml_4306_0": "\nWe're friends",
"scr_text_slash_scr_text_gml_4307_0": "We're\nsomething\nelse",
"scr_text_slash_scr_text_gml_4308_0": " ",
"scr_text_slash_scr_text_gml_4309_0": " ",
"scr_text_slash_scr_text_gml_4311_0": "* Ohhon!! Two young beings together on a school night...",
"scr_text_slash_scr_text_gml_4312_0": "* Could I interest you in some brand new Dating Shoes...?",
"scr_text_slash_scr_text_gml_4314_0": "* H-huh...? No, no, you've got it totally wrong!",
"scr_text_slash_scr_text_gml_4315_0": "* Kris and I are just... umm... fr... friends?",
"scr_text_slash_scr_text_gml_4317_0": "* (Kris's been my neighbor forever...)",
"scr_text_slash_scr_text_gml_4318_0": "* (We've been through so much, sometimes it feels like...)",
"scr_text_slash_scr_text_gml_4319_0": "* (We know each other better than anyone.)",
"scr_text_slash_scr_text_gml_4320_0": "* (... yet, somehow, it's hard to say we're exactly friends...?)",
"scr_text_slash_scr_text_gml_4321_0": "",
"scr_text_slash_scr_text_gml_4328_0": "* Yep! That's right! We're friends!",
"scr_text_slash_scr_text_gml_4329_0": "* (It's... surprisingly nice just hearing Kris say that...)",
"scr_text_slash_scr_text_gml_4335_0": "* (Wh-what does that mean???)",
"scr_text_slash_scr_text_gml_4336_0": "* (There's no good interpretation, that's for sure!)",
"scr_text_slash_scr_text_gml_4341_0": " \nBuy",
"scr_text_slash_scr_text_gml_4342_0": " \nTalk",
"scr_text_slash_scr_text_gml_4343_0": "Leave",
"scr_text_slash_scr_text_gml_4344_0": " ",
"scr_text_slash_scr_text_gml_4346_0": "*What'll it be, chief?\n I got CD Bagels, $80 a pop!",
"scr_text_slash_scr_text_gml_4347_0": "",
"scr_text_slash_scr_text_gml_4360_0": "*Good eye for music!",
"scr_text_slash_scr_text_gml_4366_0": "*Too much stuff, chief!\n It won't fit^2!\n\\m2 I can't fit either^2.",
"scr_text_slash_scr_text_gml_4372_0": "*Hey, you can't\n shortchange me^2!\n\\m2 Only me^2.",
"scr_text_slash_scr_text_gml_4392_0": "*And who is that, ahem,\n madimoyzel^2?\n\\m1 Leave her alone, Cap^2!",
"scr_text_slash_scr_text_gml_4393_0": "*Nice radio antenna you\n got there..^2.\n\\m1 Those are antlers, Cap^2!",
"scr_text_slash_scr_text_gml_4394_0": "*H-huh!? I, uhh... hmm^2.\n\\m3 ...",
"scr_text_slash_scr_text_gml_4395_0": "*Let's play her a song!",
"scr_text_slash_scr_text_gml_4399_0": "*... so where's the moyzel^2?\n\\m1 Huh!? She's kidnapped!",
"scr_text_slash_scr_text_gml_4400_0": "*That's awful..^2.\n\\m3 That sucks..^2.\n\\m2 ...",
"scr_text_slash_scr_text_gml_4401_0": "*Let's cheer up!",
"scr_text_slash_scr_text_gml_4408_0": "*This music, it's nice music^2.\n\\m2 That's my favorite genre^2.",
"scr_text_slash_scr_text_gml_4413_0": "%%",
"scr_text_slash_scr_text_gml_4418_0": " \nTake",
"scr_text_slash_scr_text_gml_4419_0": " \nDon't",
"scr_text_slash_scr_text_gml_4420_0": " ",
"scr_text_slash_scr_text_gml_4421_0": " ",
"scr_text_slash_scr_text_gml_4423_0": "* Welcome to Cyber Shoes II!",
"scr_text_slash_scr_text_gml_4424_0": "* Free samples!! Would you like one!?",
"scr_text_slash_scr_text_gml_4425_0": "",
"scr_text_slash_scr_text_gml_4437_0": "* (You got a small shoe with a toothpick through it...)~1",
"scr_text_slash_scr_text_gml_4442_0": "* (Chomp.)",
"scr_text_slash_scr_text_gml_4443_0": "* Eh, it's okay. Let's pass.",
"scr_text_slash_scr_text_gml_4464_0": "* You'll never get stronger without a daily dose of shoes!!~1",
"scr_text_slash_scr_text_gml_4469_0": "* Umm, I don't really do... shoes.",
"scr_text_slash_scr_text_gml_4470_0": "* (At least not unless they're custom-made...)",
"scr_text_slash_scr_text_gml_4475_0": "* You'll never get stronger without a daily dose of shoes!!",
"scr_text_slash_scr_text_gml_4481_0": " \nBuy",
"scr_text_slash_scr_text_gml_4482_0": " \nDon't Buy",
"scr_text_slash_scr_text_gml_4483_0": " ",
"scr_text_slash_scr_text_gml_4484_0": " ",
"scr_text_slash_scr_text_gml_4486_0": "* Clothing Store SALE! SALE!",
"scr_text_slash_scr_text_gml_4487_0": "* We're selling this for 75`% off! Only 300 Dark Dollars!",
"scr_text_slash_scr_text_gml_4489_0": "",
"scr_text_slash_scr_text_gml_4517_0": "* Great doing business with you!!",
"scr_text_slash_scr_text_gml_4522_0": "* You are lacking in space or money!",
"scr_text_slash_scr_text_gml_4529_0": "* You are lacking in space or money!",
"scr_text_slash_scr_text_gml_4534_0": "%%",
"scr_text_slash_scr_text_gml_4539_0": " \nBuy",
"scr_text_slash_scr_text_gml_4540_0": " \nNo",
"scr_text_slash_scr_text_gml_4541_0": " ",
"scr_text_slash_scr_text_gml_4542_0": " ",
"scr_text_slash_scr_text_gml_4544_0": "* This is the HOTTEST tea shop! HOT HOT HOT!! 50`% off!",
"scr_text_slash_scr_text_gml_4546_0": "* For $100, Choose your OWN flavor!!",
"scr_text_slash_scr_text_gml_4547_0": "",
"scr_text_slash_scr_text_gml_4568_0": "%%",
"scr_text_slash_scr_text_gml_4574_0": "* You lack the money or space to choose a flavor!!",
"scr_text_slash_scr_text_gml_4580_0": "* But if you don't choose a flavor, who will!?!?",
"scr_text_slash_scr_text_gml_4585_0": " \nKris",
"scr_text_slash_scr_text_gml_4586_0": " \nNoelle",
"scr_text_slash_scr_text_gml_4586_1": " \nSusie",
"scr_text_slash_scr_text_gml_4587_0_b": " ",
"scr_text_slash_scr_text_gml_4587_1": "Ralsei",
"scr_text_slash_scr_text_gml_4588_0": " ",
"scr_text_slash_scr_text_gml_4590_0": "* OK!! Choose your OWN flavor!!",
"scr_text_slash_scr_text_gml_4596_0": "%%",
"scr_text_slash_scr_text_gml_4617_0": "* Okay, here you go!",
"scr_text_slash_scr_text_gml_4622_0": "\nGo Inside",
"scr_text_slash_scr_text_gml_4623_0": "\nDon't\ngo in",
"scr_text_slash_scr_text_gml_4624_0": " ",
"scr_text_slash_scr_text_gml_4625_0": " ",
"scr_text_slash_scr_text_gml_4627_0": "* (The door is unlocked.)",
"scr_text_slash_scr_text_gml_4628_0": "",
"scr_text_slash_scr_text_gml_4637_0": "* Huh? You want to go in alone...?",
"scr_text_slash_scr_text_gml_4638_0": "* ... okay, I'll... I'll just wait here...",
"scr_text_slash_scr_text_gml_4639_0": "* Just, um.... it's... cr-creepy out here, so...",
"scr_text_slash_scr_text_gml_4640_0": "* N-no, you can take your time! It's okay...",
"scr_text_slash_scr_text_gml_4646_0": "* What? You wanna go in by yourself...?",
"scr_text_slash_scr_text_gml_4647_0": "* ... whatever. Do what you want.",
"scr_text_slash_scr_text_gml_4652_0": "%%",
"scr_text_slash_scr_text_gml_4659_0": "%%",
"scr_text_slash_scr_text_gml_4664_0": "\nGive to\nRalsei",
"scr_text_slash_scr_text_gml_4665_0": "\nGive to\nSusie",
"scr_text_slash_scr_text_gml_4666_0": "Give to Noelle",
"scr_text_slash_scr_text_gml_4667_0": "Give to Berdly",
"scr_text_slash_scr_text_gml_4669_0": "* ... Oh, Kris...? What's that you have there?",
"scr_text_slash_scr_text_gml_4670_0": "* Is that a... gift for someone?",
"scr_text_slash_scr_text_gml_4671_0": "",
"scr_text_slash_scr_text_gml_4677_0": "%%",
"scr_text_slash_scr_text_gml_4683_0": "%%",
"scr_text_slash_scr_text_gml_4689_0": "%%",
"scr_text_slash_scr_text_gml_4695_0": "%%",
"scr_text_slash_scr_text_gml_4701_0": "\nWe have\na truce",
"scr_text_slash_scr_text_gml_4702_0": "\nShe is\nour enemy",
"scr_text_slash_scr_text_gml_4703_0": " ",
"scr_text_slash_scr_text_gml_4704_0": " ",
"scr_text_slash_scr_text_gml_4706_0": "* (Kris, help me...)",
"scr_text_slash_scr_text_gml_4707_0": "",
"scr_text_slash_scr_text_gml_4713_0": "%%",
"scr_text_slash_scr_text_gml_4719_0": "%%",
"scr_text_slash_scr_text_gml_4726_0": "\nYes",
"scr_text_slash_scr_text_gml_4727_0": "\nNo",
"scr_text_slash_scr_text_gml_4728_0": " ",
"scr_text_slash_scr_text_gml_4729_0": " ",
"scr_text_slash_scr_text_gml_4731_0": "* It's the bathroom sink.",
"scr_text_slash_scr_text_gml_4732_0": "* Will you run the tap?",
"scr_text_slash_scr_text_gml_4733_0": "",
"scr_text_slash_scr_text_gml_4742_0": "%%",
"scr_text_slash_scr_text_gml_4749_0": "* Then the tap will be waiting until you choose to run it.",
"scr_text_slash_scr_text_gml_4754_0": "\nNoelle",
"scr_text_slash_scr_text_gml_4755_0": "\nRalsei",
"scr_text_slash_scr_text_gml_4756_0": "You",
"scr_text_slash_scr_text_gml_4757_0": "...",
"scr_text_slash_scr_text_gml_4759_0": "* But say you had to, uh, take someone.",
"scr_text_slash_scr_text_gml_4760_0": "* Noelle... or Ralsei?",
"scr_text_slash_scr_text_gml_4761_0": "",
"scr_text_slash_scr_text_gml_4768_0": "* What!? Why are you saying it so confused?",
"scr_text_slash_scr_text_gml_4769_0": "* It's not like I meant anything weird.",
"scr_text_slash_scr_text_gml_4770_0": "* You know what, forget it.",
"scr_text_slash_scr_text_gml_4777_0": "* H... huh?",
"scr_text_slash_scr_text_gml_4778_0": "* Way to dodge the question, dumbass!!",
"scr_text_slash_scr_text_gml_4785_0": "* What!? I was just joking!!",
"scr_text_slash_scr_text_gml_4786_0": "* You don't have to stare at me like a weirdo!",
"scr_text_slash_scr_text_gml_4792_0": "I am going\nto touch the\ncheese",
"scr_text_slash_scr_text_gml_4793_0": "I do not\ntouch the\ncheese",
"scr_text_slash_scr_text_gml_4794_0": " ",
"scr_text_slash_scr_text_gml_4795_0": " ",
"scr_text_slash_scr_text_gml_4800_0": "* Kris...",
"scr_text_slash_scr_text_gml_4801_0": "* You aren't going to touch that cheese, are you?",
"scr_text_slash_scr_text_gml_4802_0": "",
"scr_text_slash_scr_text_gml_4806_0": "* (There's a cheese on the ground.)",
"scr_text_slash_scr_text_gml_4807_0": "",
"scr_text_slash_scr_text_gml_4815_0": "* (You rubbed the cheese down like a beloved pet.)",
"scr_text_slash_scr_text_gml_4816_0": "* (Suddenly...!)",
"scr_text_slash_scr_text_gml_4822_0": "%%",
"scr_text_slash_scr_text_gml_4828_0": "\nYes",
"scr_text_slash_scr_text_gml_4829_0": "\nNo",
"scr_text_slash_scr_text_gml_4830_0": " ",
"scr_text_slash_scr_text_gml_4831_0": " ",
"scr_text_slash_scr_text_gml_4833_0": "* (Looks like the clothes are nibbled. Take a bite?)",
"scr_text_slash_scr_text_gml_4834_0": "",
"scr_text_slash_scr_text_gml_4841_0": "... and Susie?",
"scr_text_slash_scr_text_gml_4843_0": "* (You put your mouth against the mannequin's cheek...)",
"scr_text_slash_scr_text_gml_4845_0": "* K... K.... Kris!?!??",
"scr_text_slash_scr_text_gml_4847_0": "* Don't bother. It tastes awful.\\f0",
"scr_text_slash_scr_text_gml_4852_0": "... Susie?",
"scr_text_slash_scr_text_gml_4854_0": "* Don't bother. It tastes awful.\\f0",
"scr_text_slash_scr_text_gml_4930_0": "\nCheck\nRecruits",
"scr_text_slash_scr_text_gml_4931_0": "\nPrize",
"scr_text_slash_scr_text_gml_4949_0": "* Mama Miba!! I wanted to run the Bakery, but...",
"scr_text_slash_scr_text_gml_4950_0": "* Someone is already working there!!",
"scr_text_slash_scr_text_gml_4951_0": "* A cafe that serves pastries... What a disgrace...",
"scr_text_slash_scr_text_gml_4952_0": "* What sort of humiliating thing will happen next!?",
"scr_text_slash_scr_text_gml_4953_0": "",
"scr_text_slash_scr_text_gml_4957_0": "* Mon amigas! Welcome to the bakery... I wish.",
"scr_text_slash_scr_text_gml_4958_0": "",
"scr_text_slash_scr_text_gml_4965_0": "* Mama miba!! I was rejected from the cafe!! What can I do now...",
"scr_text_slash_scr_text_gml_4966_0": "",
"scr_text_slash_scr_text_gml_4975_0": "%%",
"scr_text_slash_scr_text_gml_4994_0": "* Mama miba! You returned my cake to me...",
"scr_text_slash_scr_text_gml_4995_0": "* Mwah! I will never forget your kindness!!",
"scr_text_slash_scr_text_gml_4996_0": "* Every day, I will give you dizzying flavors!",
"scr_text_slash_scr_text_gml_4997_0": "* Every day, the flavors will become stronger!",
"scr_text_slash_scr_text_gml_4998_0": "* That's the power of [Baker's Arms]!",
"scr_text_slash_scr_text_gml_4999_0": "* (You got Spincake.)",
"scr_text_slash_scr_text_gml_5007_0": "* Would you like to take my cake for a spin?",
"scr_text_slash_scr_text_gml_5008_0": "* Like night and day, the cake and the world revolve!",
"scr_text_slash_scr_text_gml_5009_0": "* (You got Spincake.)",
"scr_text_slash_scr_text_gml_5010_0": "* Come again another day! Haha hiha!",
"scr_text_slash_scr_text_gml_5015_0": "* Mozzarella! You are carrying too many items! No cake for you!",
"scr_text_slash_scr_text_gml_5023_0": "* I can only generate one Spincake at a time.",
"scr_text_slash_scr_text_gml_5024_0": "* Please finish your cake and I will give you another!",
"scr_text_slash_scr_text_gml_5031_0": "* Mama mina! As long as ze purple girl is by your side!",
"scr_text_slash_scr_text_gml_5032_0": "* There will be no prizes from moi... ma-mia!",
"scr_text_slash_scr_text_gml_5034_0": "* Who cares? Ralsei can make me a cake.",
"scr_text_slash_scr_text_gml_5036_0": "* B... But my uniqueness... as a baker...!!!",
"scr_text_slash_scr_text_gml_5037_0": "* (Sniff) D-don't mind my pastries, are a little extra salty today, everyone!!",
"scr_text_slash_scr_text_gml_5043_0": "%%",
"scr_text_slash_scr_text_gml_5048_0": "\nFuse Items",
"scr_text_slash_scr_text_gml_5049_0": "\nFix Us",
"scr_text_slash_scr_text_gml_5050_0": "Chat",
"scr_text_slash_scr_text_gml_5051_0": "Leave",
"scr_text_slash_scr_text_gml_5062_0": "* Well, well. Welcome to TOP BAKERY.",
"scr_text_slash_scr_text_gml_5063_0": "* I am this bakery's smith, MALIUS.",
"scr_text_slash_scr_text_gml_5064_0": "* I do not know what any of these STRANGE TOOLS are for.",
"scr_text_slash_scr_text_gml_5065_0": "* But using my skills, I can FUSE ITEMs to create NEW ONES.",
"scr_text_slash_scr_text_gml_5066_0": "",
"scr_text_slash_scr_text_gml_5070_0": "* Welcome to TOP BAKERY.",
"scr_text_slash_scr_text_gml_5071_0": "",
"scr_text_slash_scr_text_gml_5079_0": "%%",
"scr_text_slash_scr_text_gml_5085_0": "* Your body is a weapon, too. You must take care of it from time to time.",
"scr_text_slash_scr_text_gml_5086_0": "* Huh-hah! Let's feel my technique.",
"scr_text_slash_scr_text_gml_5093_0": "* BREAD...? What is this technique you speak of?",
"scr_text_slash_scr_text_gml_5107_0": "* As your journey continues, I will learn new RECIPES, so please visit again.",
"scr_text_slash_scr_text_gml_5111_0": "* Good journey, my friends.",
"scr_text_slash_scr_text_gml_5117_0": "\nTake Cookie",
"scr_text_slash_scr_text_gml_5118_0": "\nDo Not",
"scr_text_slash_scr_text_gml_5119_0": " ",
"scr_text_slash_scr_text_gml_5120_0": " ",
"scr_text_slash_scr_text_gml_5133_0": "What's the price.",
"scr_text_slash_scr_text_gml_5134_0": "Zero dollars",
"scr_text_slash_scr_text_gml_5137_0": "* Hoho! I am Chef Lancer!",
"scr_text_slash_scr_text_gml_5138_0": "* Try my delicious hand-formed cookies!",
"scr_text_slash_scr_text_gml_5139_0": "* They are free... for a price.\\f0\\f1",
"scr_text_slash_scr_text_gml_5140_0": "",
"scr_text_slash_scr_text_gml_5144_0": "* Lancer cookies! Want one?",
"scr_text_slash_scr_text_gml_5145_0": "",
"scr_text_slash_scr_text_gml_5156_0": "* You already tookie a cookie!",
"scr_text_slash_scr_text_gml_5157_0": "* Wait! I'm still regenerating from the last one.",
"scr_text_slash_scr_text_gml_5165_0": "* I now pronounce you... cookie and wife.",
"scr_text_slash_scr_text_gml_5172_0": "* No room! Your pockets are full of un-cookie.",
"scr_text_slash_scr_text_gml_5174_0": "* The hell'd you let that happen, Kris?",
"scr_text_slash_scr_text_gml_5182_0": "* Even if you get stronger, Lancer Cookies never falter!",
"scr_text_slash_scr_text_gml_5183_0": "* Always reliable, they will heal you in times of need!",
"scr_text_slash_scr_text_gml_5185_0": "* (Maybe if you need to be healed 1 HP...)",
"scr_text_slash_scr_text_gml_5190_0": "\nGrazing",
"scr_text_slash_scr_text_gml_5191_0": "\nHitbox",
"scr_text_slash_scr_text_gml_5192_0": "Hole",
"scr_text_slash_scr_text_gml_5193_0": "Nothing",
"scr_text_slash_scr_text_gml_5196_0": "* I'm Battle's Master. Ask me about Battles.",
"scr_text_slash_scr_text_gml_5197_0": "",
"scr_text_slash_scr_text_gml_5205_0": "* When shots aim directly, try to move SLOW.",
"scr_text_slash_scr_text_gml_5206_0": "* They aim where you WERE, not where you GO.",
"scr_text_slash_scr_text_gml_5207_0": "* Take the advantage and move BIT BY BIT.",
"scr_text_slash_scr_text_gml_5208_0": "* You'll gain TP but you won't get HIT.",
"scr_text_slash_scr_text_gml_5214_0": "* Shots aren't always AS THEY APPEAR.",
"scr_text_slash_scr_text_gml_5215_0": "* The bigger they are, the LESS TO FEAR.",
"scr_text_slash_scr_text_gml_5216_0": "* You'll only get hurt a LITTLE INSIDE.",
"scr_text_slash_scr_text_gml_5217_0": "* Take your pride and LEARN THE SIZE.",
"scr_text_slash_scr_text_gml_5225_0": "* We failed to hit our FUNDING GOAL.",
"scr_text_slash_scr_text_gml_5226_0": "* I will not talk about OUR HOLE.",
"scr_text_slash_scr_text_gml_5230_0": "* We reached our monthly FUNDING GOAL.",
"scr_text_slash_scr_text_gml_5231_0": "* I will now talk about OUR HOLE.",
"scr_text_slash_scr_text_gml_5232_0": "* It was dark, filled with darker dollawers",
"scr_text_slash_scr_text_gml_5233_0": "* Fed from subscription by our followers",
"scr_text_slash_scr_text_gml_5234_0": "* Working hard no bank no lender",
"scr_text_slash_scr_text_gml_5235_0": "* We received one unit of legal tender",
"scr_text_slash_scr_text_gml_5236_0": "* ...",
"scr_text_slash_scr_text_gml_5237_0": "* Thanks for donating.",
"scr_text_slash_scr_text_gml_5244_0": "* Okay.",
"scr_text_slash_scr_text_gml_5249_0": "\nChallenge",
"scr_text_slash_scr_text_gml_5250_0": "\nNothing",
"scr_text_slash_scr_text_gml_5251_0": " ",
"scr_text_slash_scr_text_gml_5252_0": " ",
"scr_text_slash_scr_text_gml_5263_0": "* Hey, boss! Boss!",
"scr_text_slash_scr_text_gml_5265_0": "* Heh, I'm so glad to have a nice boss, I could shed a tear...",
"scr_text_slash_scr_text_gml_5267_0": "* BUT I WON'T!! I'm on the job!! I'll cry at home!! With the kids!!",
"scr_text_slash_scr_text_gml_5269_0": "* Boss! You're strong, but there's always time to learn!",
"scr_text_slash_scr_text_gml_5270_0": "* The next step after tutorials, is TRAINING!",
"scr_text_slash_scr_text_gml_5271_0": "* So, me and the boys got you together a DOJO!",
"scr_text_slash_scr_text_gml_5272_0": "* Complete our BATTLE CHALLENGES, and get some fabulous prizes!",
"scr_text_slash_scr_text_gml_5273_0": "* Meanwhile, ya might get a little bit tougher!",
"scr_text_slash_scr_text_gml_5274_0": "* We're gonna make you the strongest, Boss!",
"scr_text_slash_scr_text_gml_5275_0": "",
"scr_text_slash_scr_text_gml_5279_0": "* Hey, boss! How can I help ya!?",
"scr_text_slash_scr_text_gml_5280_0": "",
"scr_text_slash_scr_text_gml_5290_0": "%%",
"scr_text_slash_scr_text_gml_5296_0": "* We'll be working on NEW CHALLENGES, so check back in, Boss!",
"scr_text_slash_scr_text_gml_5301_0": "\nJoin",
"scr_text_slash_scr_text_gml_5302_0": "\nDo not join",
"scr_text_slash_scr_text_gml_5303_0": " ",
"scr_text_slash_scr_text_gml_5304_0": " ",
"scr_text_slash_scr_text_gml_5307_0": "* Now, Kris!",
"scr_text_slash_scr_text_gml_5308_0": "* I must admit, I feel pity for you.",
"scr_text_slash_scr_text_gml_5309_0": "* Unlike Susie, I always saw some potential in you.",
"scr_text_slash_scr_text_gml_5310_0": "* Join our side, and I might let you scrub our royal toilet!",
"scr_text_slash_scr_text_gml_5311_0": "",
"scr_text_slash_scr_text_gml_5318_0": "* What!? Don't say it so incredulously!",
"scr_text_slash_scr_text_gml_5319_0": "* Well, if you're dead-set on proving your inferiority...",
"scr_text_slash_scr_text_gml_5327_0": "* Ah, Kris. I suppose I knew you would never amount to much.",
"scr_text_slash_scr_text_gml_5328_0": "* Well, if you're dead-set on proving your inferiority...",
"scr_text_slash_scr_text_gml_5335_0": "\nI feel\nthe same",
"scr_text_slash_scr_text_gml_5336_0": "\nIt's strange",
"scr_text_slash_scr_text_gml_5337_0": " ",
"scr_text_slash_scr_text_gml_5338_0": " ",
"scr_text_slash_scr_text_gml_5341_0": "* ... is it s-strange to say...",
"scr_text_slash_scr_text_gml_5342_0": "* It's nice spending time alone with you like this...?",
"scr_text_slash_scr_text_gml_5343_0": "",
"scr_text_slash_scr_text_gml_5349_0": "%%",
"scr_text_slash_scr_text_gml_5355_0": "%%",
"scr_text_slash_scr_text_gml_5361_0": "",
"scr_text_slash_scr_text_gml_5362_0": "Susie",
"scr_text_slash_scr_text_gml_5363_0": "Noelle",
"scr_text_slash_scr_text_gml_5364_0": "Berdly",
"scr_text_slash_scr_text_gml_5366_0": "\nThinking\nof ~1",
"scr_text_slash_scr_text_gml_5367_0": "\nThinking\nof you",
"scr_text_slash_scr_text_gml_5368_0": "?",
"scr_text_slash_scr_text_gml_5369_0": " ",
"scr_text_slash_scr_text_gml_5372_0": "* ... what are you thinking about right now?",
"scr_text_slash_scr_text_gml_5373_0": "",
"scr_text_slash_scr_text_gml_5379_0": "%%",
"scr_text_slash_scr_text_gml_5385_0": "It's nice\nthat Ralsei\nis Ralsei",
"scr_text_slash_scr_text_gml_5386_0": "\n...",
"scr_text_slash_scr_text_gml_5387_0": " ",
"scr_text_slash_scr_text_gml_5388_0": " ",
"scr_text_slash_scr_text_gml_5391_0": "* And of course, Kris. It's nice that... you're you.",
"scr_text_slash_scr_text_gml_5392_0": "",
"scr_text_slash_scr_text_gml_5399_0": "* H... huh???",
"scr_text_slash_scr_text_gml_5400_0": "* No one's... no one's ever said that to me before...",
"scr_text_slash_scr_text_gml_5401_0": "* I... I...",
"scr_text_slash_scr_text_gml_5402_0": "* I mean, e-everything's a first for me, but...",
"scr_text_slash_scr_text_gml_5403_0": "* Hearing it from you, um...",
"scr_text_slash_scr_text_gml_5404_0": "* It... it means a lot. Haha.",
"scr_text_slash_scr_text_gml_5412_0": "* ...?",
"scr_text_slash_scr_text_gml_5413_0": "* It's... just like you to be quiet right now.",
"scr_text_slash_scr_text_gml_5414_0": "* Haha.... hahaha!!!",
"scr_text_slash_scr_text_gml_5415_0": "* That's right, isn't it?",
"scr_text_slash_scr_text_gml_5416_0": "* It's so... you-like!!",
"scr_text_slash_scr_text_gml_5417_0": "* ...",
"scr_text_slash_scr_text_gml_5418_0": "* ... I guess I like you-like things... haha.",
"scr_text_slash_scr_text_gml_5425_0": "\nDo not pose",
"scr_text_slash_scr_text_gml_5426_0": "\nHug Ralsei",
"scr_text_slash_scr_text_gml_5427_0": "Peace sign",
"scr_text_slash_scr_text_gml_5428_0": "Rude gesture",
"scr_text_slash_scr_text_gml_5431_0": "* Looks like the ride's almost over, Kris...",
"scr_text_slash_scr_text_gml_5432_0": "* O-oh, there's a camera! Should we, um... pose!?",
"scr_text_slash_scr_text_gml_5433_0": "",
"scr_text_slash_scr_text_gml_5439_0": "%%",
"scr_text_slash_scr_text_gml_5445_0": "%%",
"scr_text_slash_scr_text_gml_5451_0": "%%",
"scr_text_slash_scr_text_gml_5457_0": "%%",
"scr_text_slash_scr_text_gml_5463_0": "\nDark World",
"scr_text_slash_scr_text_gml_5464_0": "\nEvil Queen's\nCastle",
"scr_text_slash_scr_text_gml_5465_0": " ",
"scr_text_slash_scr_text_gml_5466_0": " ",
"scr_text_slash_scr_text_gml_5469_0": "* Uhhh, it's uhhh....",
"scr_text_slash_scr_text_gml_5470_0": "",
"scr_text_slash_scr_text_gml_5476_0": "%%",
"scr_text_slash_scr_text_gml_5482_0": "%%",
"scr_text_slash_scr_text_gml_5488_0": "\nPoint and\nhearts come out",
"scr_text_slash_scr_text_gml_5489_0": "\nEat Moss",
"scr_text_slash_scr_text_gml_5490_0": " ",
"scr_text_slash_scr_text_gml_5491_0": " ",
"scr_text_slash_scr_text_gml_5494_0": "* (What... the hell am I supposed to do, uh, here.)",
"scr_text_slash_scr_text_gml_5495_0": "* (Damn, Kris would know what to do!)",
"scr_text_slash_scr_text_gml_5496_0": "",
"scr_text_slash_scr_text_gml_5514_0": "\nDo something\nnuts",
"scr_text_slash_scr_text_gml_5515_0": "\nDo something\ncrazy",
"scr_text_slash_scr_text_gml_5516_0": " ",
"scr_text_slash_scr_text_gml_5517_0": " ",
"scr_text_slash_scr_text_gml_5520_0": "* ...",
"scr_text_slash_scr_text_gml_5521_0": "",
"scr_text_slash_scr_text_gml_5527_0": "%%",
"scr_text_slash_scr_text_gml_5533_0": "%%",
"scr_text_slash_scr_text_gml_5539_0": "\nSay something\nromantic",
"scr_text_slash_scr_text_gml_5540_0": "\nSay something\ncool",
"scr_text_slash_scr_text_gml_5541_0": " ",
"scr_text_slash_scr_text_gml_5542_0": " ",
"scr_text_slash_scr_text_gml_5545_0": "* M... me? Umm...",
"scr_text_slash_scr_text_gml_5546_0": "",
"scr_text_slash_scr_text_gml_5552_0": "%%",
"scr_text_slash_scr_text_gml_5558_0": "%%",
"scr_text_slash_scr_text_gml_5564_0": "\nLie",
"scr_text_slash_scr_text_gml_5565_0": "\nLie",
"scr_text_slash_scr_text_gml_5566_0": " ",
"scr_text_slash_scr_text_gml_5567_0": " ",
"scr_text_slash_scr_text_gml_5570_0": "* Uhhh, like,",
"scr_text_slash_scr_text_gml_5571_0": "",
"scr_text_slash_scr_text_gml_5577_0": "%%",
"scr_text_slash_scr_text_gml_5583_0": "%%",
"scr_text_slash_scr_text_gml_5589_0": "\nYes",
"scr_text_slash_scr_text_gml_5590_0": "\nNo",
"scr_text_slash_scr_text_gml_5591_0": " ",
"scr_text_slash_scr_text_gml_5592_0": " ",
"scr_text_slash_scr_text_gml_5595_0": "* ...",
"scr_text_slash_scr_text_gml_5596_0": "* (Kris... you've got goosebumps.)",
"scr_text_slash_scr_text_gml_5597_0": "* (... you ok?)",
"scr_text_slash_scr_text_gml_5598_0": "",
"scr_text_slash_scr_text_gml_5604_0": "%%",
"scr_text_slash_scr_text_gml_5610_0": "%%",
"scr_text_slash_scr_text_gml_5616_0": "\nYes",
"scr_text_slash_scr_text_gml_5617_0": "\nNo",
"scr_text_slash_scr_text_gml_5618_0": " ",
"scr_text_slash_scr_text_gml_5619_0": " ",
"scr_text_slash_scr_text_gml_5622_0": "* There's something shining inside the old machine... take it?",
"scr_text_slash_scr_text_gml_5623_0": "",
"scr_text_slash_scr_text_gml_5633_0": "* (The EmptyDisk was added to your KEY ITEMS.)",
"scr_text_slash_scr_text_gml_5642_0": "%%",
"scr_text_slash_scr_text_gml_5647_0": "\nYes",
"scr_text_slash_scr_text_gml_5648_0": "\nNo",
"scr_text_slash_scr_text_gml_5649_0": " ",
"scr_text_slash_scr_text_gml_5650_0": " ",
"scr_text_slash_scr_text_gml_5653_0": "* (There's a slot for a disk here.)",
"scr_text_slash_scr_text_gml_5654_0": "* (Insert the LoadedDisk?)",
"scr_text_slash_scr_text_gml_5655_0": "",
"scr_text_slash_scr_text_gml_5662_0": "* (You put the disk into the broken down mechanism.)",
"scr_text_slash_scr_text_gml_5663_0": "* (...)",
"scr_text_slash_scr_text_gml_5664_0": "* (Nothing happened.)",
"scr_text_slash_scr_text_gml_5676_0": "%%",
"scr_text_slash_scr_text_gml_5681_0": "\nCheck\nRecruits",
"scr_text_slash_scr_text_gml_5682_0": "\nRecommendation",
"scr_text_slash_scr_text_gml_5683_0": "Exit",
"scr_text_slash_scr_text_gml_5684_0": " ",
"scr_text_slash_scr_text_gml_5700_0": "* Good evening, boss.",
"scr_text_slash_scr_text_gml_5701_0": "* We found a strange hooligan trying to turn the cafe...",
"scr_text_slash_scr_text_gml_5702_0": "* Into a second bakery.",
"scr_text_slash_scr_text_gml_5703_0": "* He was spinning and crying as my men carried him out.",
"scr_text_slash_scr_text_gml_5704_0": "* We do not predict any further difficulties.",
"scr_text_slash_scr_text_gml_5705_0": "* Now, please. You've worked hard, boss. Relax and enjoy yourself...",
"scr_text_slash_scr_text_gml_5706_0": "",
"scr_text_slash_scr_text_gml_5710_0": "* Good evening, boss.",
"scr_text_slash_scr_text_gml_5711_0": "* I found a strange hooligan trying to turn the cafe...",
"scr_text_slash_scr_text_gml_5712_0": "* Into a second bakery.",
"scr_text_slash_scr_text_gml_5713_0": "* It was a cruel struggle, but I managed to remove him.",
"scr_text_slash_scr_text_gml_5714_0": "* ... If only my men were here...",
"scr_text_slash_scr_text_gml_5715_0": "* My apologies. This is no time to reminisce.",
"scr_text_slash_scr_text_gml_5716_0": "* Now, please. You've worked hard, boss. Relax and enjoy yourself...",
"scr_text_slash_scr_text_gml_5717_0": "",
"scr_text_slash_scr_text_gml_5722_0": "* Good evening, boss. Please, relax and enjoy yourself...",
"scr_text_slash_scr_text_gml_5723_0": "",
"scr_text_slash_scr_text_gml_5732_0": "%%",
"scr_text_slash_scr_text_gml_5765_0": "* For the young human, we recommend a chocolate blueberry latte...",
"scr_text_slash_scr_text_gml_5766_0": "* Boss, please try not to use all of the sugar.",
"scr_text_slash_scr_text_gml_5770_0": "* For the young monster, we recommend the blackberry tart...",
"scr_text_slash_scr_text_gml_5771_0_b": "* This way, even if you eat it quickly, you won't notice the stains.",
"scr_text_slash_scr_text_gml_5775_0": "* For the young prince, we recommend the vanilla green tea.",
"scr_text_slash_scr_text_gml_5776_0": "* ... There's not much to go off besides your color.",
"scr_text_slash_scr_text_gml_5780_0": "* For the young deer, we recommend the cinnamon eggnog.",
"scr_text_slash_scr_text_gml_5781_0": "* We've shaved candy cane on top for extra flavor.",
"scr_text_slash_scr_text_gml_5787_0": "%%",
"scr_text_slash_scr_text_gml_5798_0": "\nYes",
"scr_text_slash_scr_text_gml_5799_0": "\nNo",
"scr_text_slash_scr_text_gml_5800_0": " ",
"scr_text_slash_scr_text_gml_5801_0": " ",
"scr_text_slash_scr_text_gml_5802_0": "* Just in time for your appointment.",
"scr_text_slash_scr_text_gml_5803_0": "* Would you assist in organizing these paintings?",
"scr_text_slash_scr_text_gml_5804_0": "",
"scr_text_slash_scr_text_gml_5811_0": "\nLeft",
"scr_text_slash_scr_text_gml_5812_0": "\nRight",
"scr_text_slash_scr_text_gml_5813_0": "Top",
"scr_text_slash_scr_text_gml_5814_0": "Bottom",
"scr_text_slash_scr_text_gml_5819_0": "* How refined.",
"scr_text_slash_scr_text_gml_5820_0": "* Then, the first question.",
"scr_text_slash_scr_text_gml_5821_0": "* Which painting's name is first alphabetically?",
"scr_text_slash_scr_text_gml_5822_0": "",
"scr_text_slash_scr_text_gml_5826_0": "* How disobedient.",
"scr_text_slash_scr_text_gml_5827_0": "* Someone ought to whip you into shape!",
"scr_text_slash_scr_text_gml_5836_0": "\nLeft",
"scr_text_slash_scr_text_gml_5837_0": "\nRight",
"scr_text_slash_scr_text_gml_5838_0": "Top",
"scr_text_slash_scr_text_gml_5839_0": "Bottom",
"scr_text_slash_scr_text_gml_5844_0": "* How refined.",
"scr_text_slash_scr_text_gml_5845_0": "* Then, the next question.",
"scr_text_slash_scr_text_gml_5846_0": "* Which painting's name is third alphabetically?",
"scr_text_slash_scr_text_gml_5847_0": "",
"scr_text_slash_scr_text_gml_5853_0": "* Incorrect. It seems your organization is lacking.",
"scr_text_slash_scr_text_gml_5854_0": "* Someone ought to whip you into shape!",
"scr_text_slash_scr_text_gml_5863_0": "\nLeft",
"scr_text_slash_scr_text_gml_5864_0": "\nRight",
"scr_text_slash_scr_text_gml_5865_0": "Top",
"scr_text_slash_scr_text_gml_5866_0": "Bottom",
"scr_text_slash_scr_text_gml_5871_0": "* How refined.",
"scr_text_slash_scr_text_gml_5872_0": "* Then, the next question.",
"scr_text_slash_scr_text_gml_5873_0": "* Which painting is fourth?",
"scr_text_slash_scr_text_gml_5874_0": "",
"scr_text_slash_scr_text_gml_5880_0": "* Incorrect. It seems your organization is lacking.",
"scr_text_slash_scr_text_gml_5881_0": "* Someone ought to whip you into shape!",
"scr_text_slash_scr_text_gml_5892_0": "* That's correct!",
"scr_text_slash_scr_text_gml_5893_0": "* I'm so happy I could whip something!",
"scr_text_slash_scr_text_gml_5899_0": "* Hm? That's the number 2, not the number 4...",
"scr_text_slash_scr_text_gml_5900_0": "* Have you gotten disorganized? Someone ought to whip you into shape!",
"scr_text_slash_scr_text_gml_5906_0": "* Incorrect. It seems your organization is lacking.",
"scr_text_slash_scr_text_gml_5907_0": "* Someone ought to whip you into shape!",
"scr_text_slash_scr_text_gml_5915_0": "\nBuy",
"scr_text_slash_scr_text_gml_5916_0": "\nDon't Buy",
"scr_text_slash_scr_text_gml_5917_0": " ",
"scr_text_slash_scr_text_gml_5918_0": " ",
"scr_text_slash_scr_text_gml_5935_0": "*Yo, (snicker), it's hard work\n being Queen's minion,\n ain't it?",
"scr_text_slash_scr_text_gml_5936_0": "*Why don't you take a break and\n grab a snack?",
"scr_text_slash_scr_text_gml_5937_0": "*Ultra seedy CD Bagels, only\n $400 each!",
"scr_text_slash_scr_text_gml_5938_0": "",
"scr_text_slash_scr_text_gml_5942_0": "*Wanna buy a CD bagel!? Only\n $400 each!",
"scr_text_slash_scr_text_gml_5943_0": "",
"scr_text_slash_scr_text_gml_5959_0": "*Pleasure doin' business with\n ya! ... (snicker)",
"scr_text_slash_scr_text_gml_5965_0": "*Hey, you don't have any room.",
"scr_text_slash_scr_text_gml_5966_0": "*What, took too many bribes?",
"scr_text_slash_scr_text_gml_5972_0": "*What!? Too expensive!?",
"scr_text_slash_scr_text_gml_5973_0": "*Well too bad! You're not gonna\n get a better deal anywhere\n else!",
"scr_text_slash_scr_text_gml_5980_0": "*Huh? C'mon, you can't survive\n off the air she breathes!",
"scr_text_slash_scr_text_gml_5981_0": "*Believe me, I've tried!\n ... what?",
"scr_text_slash_scr_text_gml_5986_0": "\nBuy 400 bagels",
"scr_text_slash_scr_text_gml_5987_0": "\nBuy 1 bagel",
"scr_text_slash_scr_text_gml_5988_0": "Don't Buy",
"scr_text_slash_scr_text_gml_5989_0": " ",
"scr_text_slash_scr_text_gml_6006_0": "*Want to buy a bagel? Only $80.\n\\m3 K_K, no! It's 400! 400!",
"scr_text_slash_scr_text_gml_6007_0": "*Got it.",
"scr_text_slash_scr_text_gml_6008_0": "*Want to buy 400 bagels?\n Only $80.",
"scr_text_slash_scr_text_gml_6009_0": "",
"scr_text_slash_scr_text_gml_6013_0": "*One bagel, $80. 400 bagels,\n $80.",
"scr_text_slash_scr_text_gml_6014_0": "",
"scr_text_slash_scr_text_gml_6026_0": "%%",
"scr_text_slash_scr_text_gml_6043_0": "* (You paid $80 for a bagel.)",
"scr_text_slash_scr_text_gml_6044_0": "*Can I have one, too?\n\\m3 You're selling them!",
"scr_text_slash_scr_text_gml_6049_0": "*You can't afford it? Don't\n worry, this one's on me!",
"scr_text_slash_scr_text_gml_6051_0": "* (You got a bagel.)",
"scr_text_slash_scr_text_gml_6056_0": "*No room for a bagel!\n\\m2 What about the hole?",
"scr_text_slash_scr_text_gml_6063_0": "*That's OK. I haven't bought\n one either.",
"scr_text_slash_scr_text_gml_6068_0": "\nLook in\nthe back",
"scr_text_slash_scr_text_gml_6069_0": "\nLook inside",
"scr_text_slash_scr_text_gml_6070_0": " ",
"scr_text_slash_scr_text_gml_6071_0": " ",
"scr_text_slash_scr_text_gml_6074_0": "* How To Care For A Human",
"scr_text_slash_scr_text_gml_6075_0": "* (It's a book for monsters on how to care for humans.)",
"scr_text_slash_scr_text_gml_6076_0": "",
"scr_text_slash_scr_text_gml_6083_0": "* (According to the card in the back...)",
"scr_text_slash_scr_text_gml_6084_0": "* (... looks like your mother took it out repeatedly many years ago.)",
"scr_text_slash_scr_text_gml_6090_0": "* (There are photos of unfamiliar humans inside.)",
"scr_text_slash_scr_text_gml_6091_0": "* (You shut the book quickly.)",
"scr_text_slash_scr_text_gml_6097_0": "\nRead",
"scr_text_slash_scr_text_gml_6098_0": "\nDon't",
"scr_text_slash_scr_text_gml_6099_0": " ",
"scr_text_slash_scr_text_gml_6100_0": " ",
"scr_text_slash_scr_text_gml_6103_0": "* (It's Book 1 about SOULS. Read it?)",
"scr_text_slash_scr_text_gml_6104_0": "",
"scr_text_slash_scr_text_gml_6111_0": "* The SOUL has long been called many things.",
"scr_text_slash_scr_text_gml_6112_0": "* The font of our compassion. The source of our will.",
"scr_text_slash_scr_text_gml_6113_0": "* The container of our \"life force.\"",
"scr_text_slash_scr_text_gml_6114_0": "* But even now, the true function of it is unknown.",
"scr_text_slash_scr_text_gml_6119_0": "%%",
"scr_text_slash_scr_text_gml_6124_0": "\nOccupation",
"scr_text_slash_scr_text_gml_6125_0": "\nSee brother",
"scr_text_slash_scr_text_gml_6126_0": "Buy things",
"scr_text_slash_scr_text_gml_6127_0": "Nothing",
"scr_text_slash_scr_text_gml_6130_0": "* hey, what's up?",
"scr_text_slash_scr_text_gml_6131_0": "",
"scr_text_slash_scr_text_gml_6138_0": "* Hey, you the boss around here?",
"scr_text_slash_scr_text_gml_6140_0": "* me? i'm just the janitor.",
"scr_text_slash_scr_text_gml_6142_0": "* Then where's the cashier?",
"scr_text_slash_scr_text_gml_6144_0": "* cashier? we don't have one.",
"scr_text_slash_scr_text_gml_6146_0": "* Then who do we buy stuff from!?",
"scr_text_slash_scr_text_gml_6148_0": "* me.",
"scr_text_slash_scr_text_gml_6150_0": "* Then that makes you the cashier.",
"scr_text_slash_scr_text_gml_6152_0": "* nope: i'm the janitor.",
"scr_text_slash_scr_text_gml_6153_0": "* i'm just filling in.",
"scr_text_slash_scr_text_gml_6155_0": "* Are there any other employees?",
"scr_text_slash_scr_text_gml_6157_0": "* nope.",
"scr_text_slash_scr_text_gml_6159_0": "* Then why don't you hire someone else!?",
"scr_text_slash_scr_text_gml_6161_0": "* woah, you think i can afford that on a janitor's salary?",
"scr_text_slash_scr_text_gml_6170_0": "* by the way. about my brother...",
"scr_text_slash_scr_text_gml_6171_0": "* looks like you won't be able to meet him today.",
"scr_text_slash_scr_text_gml_6172_0": "* yeah, it's a bummer when things don't work out.",
"scr_text_slash_scr_text_gml_6173_0": "* sorry about that.",
"scr_text_slash_scr_text_gml_6174_0": "* i'm sure you'll meet him someday.",
"scr_text_slash_scr_text_gml_6175_0": "* maybe around when your brother comes home?",
"scr_text_slash_scr_text_gml_6187_0": "* brother...?",
"scr_text_slash_scr_text_gml_6188_0": "* what are you talking about?",
"scr_text_slash_scr_text_gml_6189_0": "* ...",
"scr_text_slash_scr_text_gml_6190_0": "* ... i don't have a brother.",
"scr_text_slash_scr_text_gml_6191_0": "* haha, just messin' with ya. i totally do.",
"scr_text_slash_scr_text_gml_6192_0": "* ... though, to be honest...",
"scr_text_slash_scr_text_gml_6193_0": "* i never mentioned him to you, did i?",
"scr_text_slash_scr_text_gml_6194_0": "* ... not gonna lie. a little weird you asked.",
"scr_text_slash_scr_text_gml_6195_0": "* i'd never let my brother hang out with a stranger.",
"scr_text_slash_scr_text_gml_6196_0": "* especially not alone, or in my house.",
"scr_text_slash_scr_text_gml_6197_0": "* that's way too irresponsible.",
"scr_text_slash_scr_text_gml_6198_0": "* try to have some self-awareness, ok?",
"scr_text_slash_scr_text_gml_6199_0": "* meanwhile, i'll ask what his schedule is.",
"scr_text_slash_scr_text_gml_6203_0": "* sorry, kid. the brother thing's gonna have to wait.",
"scr_text_slash_scr_text_gml_6204_0": "* how long?",
"scr_text_slash_scr_text_gml_6205_0": "* maybe a day... maybe another 2 years.",
"scr_text_slash_scr_text_gml_6206_0": "* who's keeping track at this point?",
"scr_text_slash_scr_text_gml_6214_0": "* hey. welcome to the convenience store.",
"scr_text_slash_scr_text_gml_6215_0": "* you wanna buy something, put it in a \\cYbasket\\c0 and bring it here.",
"scr_text_slash_scr_text_gml_6216_0": "* in case you didn't know what a store was.",
"scr_text_slash_scr_text_gml_6222_0": "* take it easy.",
"scr_text_slash_scr_text_gml_6227_0": "\nPlay",
"scr_text_slash_scr_text_gml_6228_0": "\nDo Not",
"scr_text_slash_scr_text_gml_6229_0": " ",
"scr_text_slash_scr_text_gml_6230_0": " ",
"scr_text_slash_scr_text_gml_6233_0": "* Woah, Kris, you can play the piano?",
"scr_text_slash_scr_text_gml_6234_0": "",
"scr_text_slash_scr_text_gml_6243_0": "* (Plink...)",
"scr_text_slash_scr_text_gml_6245_0": "* Hahaha! Almost thought you were serious for a sec!",
"scr_text_slash_scr_text_gml_6246_0": "* (... what's with that pissed off look?)",
"scr_text_slash_scr_text_gml_6252_0": "* ... damn. Got kinda hyped for a sec.",
"scr_text_slash_scr_text_gml_6257_0": "\nGive chocolate",
"scr_text_slash_scr_text_gml_6258_0": "\nHoard chocolate",
"scr_text_slash_scr_text_gml_6259_0": " ",
"scr_text_slash_scr_text_gml_6260_0": " ",
"scr_text_slash_scr_text_gml_6263_0": "* ... Huh? Kris? Do you have something for me?",
"scr_text_slash_scr_text_gml_6264_0": "",
"scr_text_slash_scr_text_gml_6274_0": "* H... huh...? Kris...? What is that you're giving me...?",
"scr_text_slash_scr_text_gml_6275_0": "* A... a box of... heart shaped ch... chocolates?",
"scr_text_slash_scr_text_gml_6276_0": "* W-woah, woah, no!! I c-can't accept that from YOU!!",
"scr_text_slash_scr_text_gml_6277_0": "* ... What? It's from the... police?",
"scr_text_slash_scr_text_gml_6278_0": "* You mean sh... SHE's giving me this... um...",
"scr_text_slash_scr_text_gml_6279_0": "* Um... Get well soon? Gift? To my bike?",
"scr_text_slash_scr_text_gml_6280_0": "* A-and um, there's a note on this that says,",
"scr_text_slash_scr_text_gml_6281_0": "* \"Open this and I'll arrest you, you little punk.\"",
"scr_text_slash_scr_text_gml_6282_0": "* Kris, I...",
"scr_text_slash_scr_text_gml_6283_0": "* T... Tell her I... uh, appreciate it?",
"scr_text_slash_scr_text_gml_6289_0": "* Umm, okay, ehehe. Don't know why I thought that.",
"scr_text_slash_scr_text_gml_6294_0": "\nYes",
"scr_text_slash_scr_text_gml_6295_0": "\nNo",
"scr_text_slash_scr_text_gml_6296_0": " ",
"scr_text_slash_scr_text_gml_6297_0": " ",
"scr_text_slash_scr_text_gml_6300_0": "* (It's someone's diary. Read it?)",
"scr_text_slash_scr_text_gml_6301_0": "",
"scr_text_slash_scr_text_gml_6308_0": "* (oh no... someone else's been taking out my diary...)",
"scr_text_slash_scr_text_gml_6309_0": "* (oh no... they're printing a review in the paper...)",
"scr_text_slash_scr_text_gml_6310_0": "* (oh no... i'm being highly acclaimed...)",
"scr_text_slash_scr_text_gml_6315_0": " %%",
"scr_text_slash_scr_text_gml_6323_0": "\nYes",
"scr_text_slash_scr_text_gml_6324_0": "\nNooooo",
"scr_text_slash_scr_text_gml_6325_0": " ",
"scr_text_slash_scr_text_gml_6326_0": " ",
"scr_text_slash_scr_text_gml_6328_0": "* Kris!! Stay on the switch! Stay! Stay!",
"scr_text_slash_scr_text_gml_6329_0": "* ... gosh, do you need a dog treat or something?",
"scr_text_slash_scr_text_gml_6330_0": "",
"scr_text_slash_scr_text_gml_6340_0": "* (... why did they sound so genuine?)",
"scr_text_slash_scr_text_gml_6347_0": "* Gosh, stop howling, I get it!",
"scr_text_slash_scr_text_gml_6358_0": "\nIt's horrible",
"scr_text_slash_scr_text_gml_6359_0": "\nIt's natural",
"scr_text_slash_scr_text_gml_6360_0": " ",
"scr_text_slash_scr_text_gml_6361_0": " ",
"scr_text_slash_scr_text_gml_6370_0": "",
"scr_text_slash_scr_text_gml_6378_0": "* K-Kris...? What are you talking about!?",
"scr_text_slash_scr_text_gml_6379_0": "* (I... I must have said that out loud...?)",
"scr_text_slash_scr_text_gml_6387_0": "\nSeems a little\nfar fetched",
"scr_text_slash_scr_text_gml_6388_0": "\nYeah let's\ndo it",
"scr_text_slash_scr_text_gml_6389_0": " ",
"scr_text_slash_scr_text_gml_6390_0": " ",
"scr_text_slash_scr_text_gml_6393_0": "* I mean, we'd be unstoppable, is what I'm saying.",
"scr_text_slash_scr_text_gml_6394_0": "",
"scr_text_slash_scr_text_gml_6401_0": "* What?! C'mon, it'd be easy!",
"scr_text_slash_scr_text_gml_6402_0": "* Ralsei looks like your mom, right?",
"scr_text_slash_scr_text_gml_6403_0": "* Just say he's a long lost cousin! It'd be easy!",
"scr_text_slash_scr_text_gml_6404_0": "* Lancer can even make him a fake mustache!",
"scr_text_slash_scr_text_gml_6412_0": "* Yeah, that's the attitude!",
"scr_text_slash_scr_text_gml_6413_0": "* Ugh, what if Ralsei became a teacher's pet, though?",
"scr_text_slash_scr_text_gml_6414_0": "* Or, not if. Just feels like a matter of time, honestly.",
"scr_text_slash_scr_text_gml_6415_0": "* Well, whatever. As long as he brings ME an apple, too.",
"scr_text_slash_scr_text_gml_6416_0": "* ...",
"scr_text_slash_scr_text_gml_6417_0": "* What? Apple shampoo? No, I didn't drink any of that.",
"scr_text_slash_scr_text_gml_6424_0": "\nOf course",
"scr_text_slash_scr_text_gml_6425_0": "\nOf course not",
"scr_text_slash_scr_text_gml_6426_0": " ",
"scr_text_slash_scr_text_gml_6427_0": " ",
"scr_text_slash_scr_text_gml_6430_0": "* Kris, do you think of me as your lackey...?",
"scr_text_slash_scr_text_gml_6431_0": "",
"scr_text_slash_scr_text_gml_6438_0": "* R-really? I'm... I'm happy to hear that!",
"scr_text_slash_scr_text_gml_6439_0": "* (I've never been someone's lackey before...)",
"scr_text_slash_scr_text_gml_6445_0": "* H-huh...? Y-you mean...",
"scr_text_slash_scr_text_gml_6446_0": "* (Y-you think of me as more than a lackey...?)",
"scr_text_slash_scr_text_gml_6451_0": "\nYes",
"scr_text_slash_scr_text_gml_6452_0": "\nNo",
"scr_text_slash_scr_text_gml_6453_0": " ",
"scr_text_slash_scr_text_gml_6454_0": " ",
"scr_text_slash_scr_text_gml_6457_0": "* [Angel], [Angel]",
"scr_text_slash_scr_text_gml_6458_0": "* ARE YOU LOOKING FOR THE [Ring] of [Thorns]?",
"scr_text_slash_scr_text_gml_6459_0": "",
"scr_text_slash_scr_text_gml_6465_0": " %%",
"scr_text_slash_scr_text_gml_6475_0": "* THEN [[Why]] GO TO A DUMPSTER!!!",
"scr_text_slash_scr_text_gml_6480_0": "\nYes",
"scr_text_slash_scr_text_gml_6481_0": "\nNo",
"scr_text_slash_scr_text_gml_6482_0": " ",
"scr_text_slash_scr_text_gml_6483_0": " ",
"scr_text_slash_scr_text_gml_6486_0": "* THat'll be 1997 KROMER.",
"scr_text_slash_scr_text_gml_6487_0": "",
"scr_text_slash_scr_text_gml_6503_0": "* HERE'S YOUR [Ring]! CAREFUL, IT MIGHT [Sting]\n* EAHEAHEAH",
"scr_text_slash_scr_text_gml_6504_0": "* (You got the ThornRing.)",
"scr_text_slash_scr_text_gml_6509_0": "* LET ME CHECK YOUR [Pockets]",
"scr_text_slash_scr_text_gml_6510_0": "* WOW, NICE AND SPACIOUS!!",
"scr_text_slash_scr_text_gml_6511_0": "* PERFECT FOR [City Livin']",
"scr_text_slash_scr_text_gml_6512_0": "* HOW CAN YOU [Afford] THIS!?!?!",
"scr_text_slash_scr_text_gml_6513_0": "* ... YET THERE'S NO ROOM FOR A [Ring]",
"scr_text_slash_scr_text_gml_6514_0": "* THERE'S A [Boy], BUT THERE'S NO ROOM FOR A [Ring]",
"scr_text_slash_scr_text_gml_6519_0": "* [Money] NO",
"scr_text_slash_scr_text_gml_6526_0": "* BUT IT WAS SUCH A GOOD YEAR.",
"scr_text_slash_scr_text_gml_6531_0": "\nYes",
"scr_text_slash_scr_text_gml_6532_0": "\nNo",
"scr_text_slash_scr_text_gml_6533_0": " ",
"scr_text_slash_scr_text_gml_6534_0": " ",
"scr_text_slash_scr_text_gml_6537_0": "* Well, there is a man here.",
"scr_text_slash_scr_text_gml_6538_0": "* He might be happy to see you.",
"scr_text_slash_scr_text_gml_6539_0": "* What do you think?",
"scr_text_slash_scr_text_gml_6540_0": "",
"scr_text_slash_scr_text_gml_6548_0": "* You got the Egg.",
"scr_text_slash_scr_text_gml_6556_0": "* Well, there was not a man here.",
"scr_text_slash_scr_text_gml_6561_0": "\nProceed",
"scr_text_slash_scr_text_gml_6562_0": "I'm\nprotecting\nher from you!",
"scr_text_slash_scr_text_gml_6563_0": " ",
"scr_text_slash_scr_text_gml_6564_0": " ",
"scr_text_slash_scr_text_gml_6567_0": "* Getting stronger... how?\n* Kris, what are you doing!?",
"scr_text_slash_scr_text_gml_6568_0": "",
"scr_text_slash_scr_text_gml_6574_0": "%%",
"scr_text_slash_scr_text_gml_6583_0": " %%",
"scr_text_slash_scr_text_gml_6592_0": "\nGaming is\nmy life",
"scr_text_slash_scr_text_gml_6593_0": "\nGaming is\nnot my life",
"scr_text_slash_scr_text_gml_6594_0": " ",
"scr_text_slash_scr_text_gml_6595_0": " ",
"scr_text_slash_scr_text_gml_6598_0": "* Kris, I bet you're very good at games, aren't you?",
"scr_text_slash_scr_text_gml_6599_0": "",
"scr_text_slash_scr_text_gml_6605_0": "(... That was the most monotone\nresponse I've heard in my life?)",
"scr_text_slash_scr_text_gml_6608_0": "* W-wow, Kris! Your passion is amazing!!\\f0",
"scr_text_slash_scr_text_gml_6613_0": "Think Ahead You Will After I Enslave You",
"scr_text_slash_scr_text_gml_6616_0": "* If You Aren't Enthusiastic I Won't Want To Enslave You",
"scr_text_slash_scr_text_gml_6618_0": "* We don't want that...\\f0",
"scr_text_slash_scr_text_gml_6703_0": "\nThey like you",
"scr_text_slash_scr_text_gml_6704_0": "\nUnknown",
"scr_text_slash_scr_text_gml_6705_0": "Yes",
"scr_text_slash_scr_text_gml_6706_0": " ",
"scr_text_slash_scr_text_gml_6709_0": "* Wh-why do those mice keep attacking me?!",
"scr_text_slash_scr_text_gml_6710_0": "* What do I look like, the girl from the Nutcracker?",
"scr_text_slash_scr_text_gml_6711_0": "",
"scr_text_slash_scr_text_gml_6718_0": "* H-huh? No way! If that's the case...",
"scr_text_slash_scr_text_gml_6719_0": "* Get them to just give me a lunchbox instead!",
"scr_text_slash_scr_text_gml_6725_0": "* (Only Kris would say \"unknown\", not \"I don't know.\")",
"scr_text_slash_scr_text_gml_6726_0": "* (... then keep standing there like that.)",
"scr_text_slash_scr_text_gml_6727_0": "* (...)",
"scr_text_slash_scr_text_gml_6728_0": "* (Are they waiting for me to stop mumbling?)",
"scr_text_slash_scr_text_gml_6734_0": "* Then, Kris... m-maybe you can take your sword...",
"scr_text_slash_scr_text_gml_6735_0": "* And be the hero that protects me from the mice?",
"scr_text_slash_scr_text_gml_6736_0": "* (...)",
"scr_text_slash_scr_text_gml_6737_0": "* (Don't just stand there in silence...)",
"scr_text_slash_scr_text_gml_6742_0": "\nYes",
"scr_text_slash_scr_text_gml_6743_0": "\nNo",
"scr_text_slash_scr_text_gml_6744_0": " ",
"scr_text_slash_scr_text_gml_6745_0": " ",
"scr_text_slash_scr_text_gml_6748_0": "* (Use the communication device?)",
"scr_text_slash_scr_text_gml_6749_0": "",
"scr_text_slash_scr_text_gml_6756_0": "* (You put your whole head inside and honked.)",
"scr_text_slash_scr_text_gml_6758_0": "* Kris!? The hell are you doing!?",
"scr_text_slash_scr_text_gml_6759_0": "* Huh? Trying to fit your head inside? Yeah, me t-",
"scr_text_slash_scr_text_gml_6760_0": "* HEY!! WE DON'T HAVE TIME FOR THIS!!",
"scr_text_slash_scr_text_gml_6771_0": "* Don't try to run away, you little...",
"scr_text_slash_scr_text_gml_6777_0": "* HEY, WAIT A SEC!",
"scr_text_slash_scr_text_gml_6782_0": "\nYes",
"scr_text_slash_scr_text_gml_6783_0": "\nNo",
"scr_text_slash_scr_text_gml_6784_0": " ",
"scr_text_slash_scr_text_gml_6785_0": " ",
"scr_text_slash_scr_text_gml_6787_0": "BURGHLEY I MEAN BERDLY",
"scr_text_slash_scr_text_gml_6788_0": "CATTY'S ROOM",
"scr_text_slash_scr_text_gml_6789_0": "JOCKINGTON'S ROOM",
"scr_text_slash_scr_text_gml_6790_0": "ASRIEL'S ROOM",
"scr_text_slash_scr_text_gml_6792_0": "* (The nameplate reads ~1. Peek inside?)",
"scr_text_slash_scr_text_gml_6796_0": "",
"scr_text_slash_scr_text_gml_6814_0": "* (... What you saw surprised you. ... sort of.)",
"scr_text_slash_scr_text_gml_6818_0": "* (It's wallpapered with the pink cat ad from the city. It's animated, too.)",
"scr_text_slash_scr_text_gml_6822_0": "* (... it's beautiful.)",
"scr_text_slash_scr_text_gml_6828_0": "* HAHAHA!! Kris, who's room is THIS!?",
"scr_text_slash_scr_text_gml_6829_0": "* ... huh? Your brother?",
"scr_text_slash_scr_text_gml_6830_0": "* HAHAHA!!! Man, you better hope I never meet him...!",
"scr_text_slash_scr_text_gml_6834_0": "* (You opened the door with your eyes closed. You saw nothing.)",
"scr_text_slash_scr_text_gml_6844_0": "* (You respected the Gamer's Code. No screen peeking.)",
"scr_text_slash_scr_text_gml_6848_0": "* (You can smell the glittery cat food from here anyway.)",
"scr_text_slash_scr_text_gml_6852_0": "* (You feel like Noelle would enjoy this more.)",
"scr_text_slash_scr_text_gml_6856_0": "* (You have the feeling you wouldn't learn anything.)",
"scr_text_slash_scr_text_gml_6862_0": "\nI will ride\nwith you",
"scr_text_slash_scr_text_gml_6863_0": "\nSusie wouldn't",
"scr_text_slash_scr_text_gml_6864_0": "Susie would",
"scr_text_slash_scr_text_gml_6865_0": " ",
"scr_text_slash_scr_text_gml_6868_0": "* (It's an advertisement for a giant ferris wheel.)",
"scr_text_slash_scr_text_gml_6870_0": "* Gosh, that's amazing!",
"scr_text_slash_scr_text_gml_6871_0": "* Makes the one at the festival look like a toy, haha!",
"scr_text_slash_scr_text_gml_6872_0": "* I... I wonder if Susie would want to...",
"scr_text_slash_scr_text_gml_6873_0": "* ... Gosh, who am I kidding?",
"scr_text_slash_scr_text_gml_6874_0": "",
"scr_text_slash_scr_text_gml_6881_0": "* Oh, so you can shake it when we reach the top?",
"scr_text_slash_scr_text_gml_6882_0": "* Just like at the festival when we were kids?",
"scr_text_slash_scr_text_gml_6883_0": "* I KNOW there's a catch with you, Kris! NO thanks!",
"scr_text_slash_scr_text_gml_6897_0": "* Y-you're right! Even if I asked her, she'd...",
"scr_text_slash_scr_text_gml_6898_0": "* Probably just laugh at me.",
"scr_text_slash_scr_text_gml_6899_0": "* And, gosh, push me to the ground, and...",
"scr_text_slash_scr_text_gml_6900_0": "* L-laugh at me some more, and then...",
"scr_text_slash_scr_text_gml_6901_0": "* (... What were we talking about again?)",
"scr_text_slash_scr_text_gml_6907_0": "* R-really? Y-you really think so?",
"scr_text_slash_scr_text_gml_6908_0": "* Faha, and coming from Susie Expert Kris! Thanks!",
"scr_text_slash_scr_text_gml_6909_0": "* ...",
"scr_text_slash_scr_text_gml_6910_0": "* (Hey, Kris, how'd YOU become the Susie Expert!?)",
"scr_text_slash_scr_text_gml_6915_0": "\nNoelle will\nride with me",
"scr_text_slash_scr_text_gml_6916_0": "\nSorry",
"scr_text_slash_scr_text_gml_6917_0": " ",
"scr_text_slash_scr_text_gml_6918_0": " ",
"scr_text_slash_scr_text_gml_6921_0": "",
"scr_text_slash_scr_text_gml_6928_0": "* ... h... huh?",
"scr_text_slash_scr_text_gml_6929_0": "* I mean... S-sure, if you, um... really want to!",
"scr_text_slash_scr_text_gml_6930_0": "* You can, um, make up for when we were kids!",
"scr_text_slash_scr_text_gml_6938_0": "* Um, it's ok, I know you can't help being a goof.",
"scr_text_slash_scr_text_gml_6939_0": "* We ALL know you can't help it! Fahaha!!",
"scr_text_slash_scr_text_gml_6944_0": "\nYes",
"scr_text_slash_scr_text_gml_6945_0": "\nNo",
"scr_text_slash_scr_text_gml_6946_0": " ",
"scr_text_slash_scr_text_gml_6947_0": " ",
"scr_text_slash_scr_text_gml_6950_0": "* (It's a bed. Go to sleep?)",
"scr_text_slash_scr_text_gml_6951_0": "",
"scr_text_slash_scr_text_gml_6958_0": "* K-Kris, what if Noelle came in here...?",
"scr_text_slash_scr_text_gml_6960_0": "* Yeah, what if she has ticks? Get out of there!",
"scr_text_slash_scr_text_gml_6966_0": "* (It's not your bed anyhow.)",
"scr_text_slash_scr_text_gml_6993_0": "\nMansion",
"scr_text_slash_scr_text_gml_6994_0": "\nCyber Field",
"scr_text_slash_scr_text_gml_6995_0": "Trash Zone",
"scr_text_slash_scr_text_gml_6996_0": "Cancel",
"scr_text_slash_scr_text_gml_6999_0": "* (It's a door.)\n* (Where will you go?)/",
"scr_text_slash_scr_text_gml_7026_0": "* (Amazingly, you are already there.)",
"scr_text_slash_scr_text_gml_7030_0": "* (The door opened...)",
"scr_text_slash_scr_text_gml_7037_0": "\nYes",
"scr_text_slash_scr_text_gml_7038_0": "\nNo",
"scr_text_slash_scr_text_gml_7039_0": " ",
"scr_text_slash_scr_text_gml_7040_0": " ",
"scr_text_slash_scr_text_gml_7041_0": "* Choice text.",
"scr_text_slash_scr_text_gml_7042_0": "",
"scr_text_slash_scr_text_gml_7048_0": "* Result A.",
"scr_text_slash_scr_text_gml_7052_0": "* Result B.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_2_0": " ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_11_0": " ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_12_0": " ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_13_0": " ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_14_0": " ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_15_0": " ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_39_0": "... You have a SWORD!?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_42_0": "(It has bite marks...)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_64_0": "It... smells nice...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_86_0": "Huh? No, I'm not cold.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_105_0": "EverybodyWeapon",
"scr_weaponinfo_slash_scr_weaponinfo_gml_106_0": "It felt right for everyone.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_107_0": "Uhhh... Ok.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_108_0": "A perfect fit!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_109_0": "Wh... what is this?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_132_0": "(It's kinda cool...)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_154_0": "(W-wow, what presence...)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_176_0": "...? It smiled at me?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_194_0": "Trefoil",
"scr_weaponinfo_slash_scr_weaponinfo_gml_195_0": "Mossy rapier with a clover emblem.\nIncreases $ found by 5%.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_196_0": "That tacky thing? No!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_198_0": "Okay! ...? What do you mean, unused!?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_220_0": "Ouch! ... kind of nice",
"scr_weaponinfo_slash_scr_weaponinfo_gml_242_0": "S-stop covering me with it!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_260_0": "TwistedSwd",
"scr_weaponinfo_slash_scr_weaponinfo_gml_261_0": "A strange blade",
"scr_weaponinfo_slash_scr_weaponinfo_gml_262_0": "... uhh, looks bad.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_263_0": "It's like a spiral.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_264_0": "It's... kind of scary...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_282_0": "SnowRing",
"scr_weaponinfo_slash_scr_weaponinfo_gml_283_0": "A ring with the emblem of the\nsnowflake",
"scr_weaponinfo_slash_scr_weaponinfo_gml_284_0": "Smells like Noelle",
"scr_weaponinfo_slash_scr_weaponinfo_gml_285_0": "Are you... proposing?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_286_0": "(Thank goodness...)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_305_0": "ThornRing",
"scr_weaponinfo_slash_scr_weaponinfo_gml_306_0": "Wearer takes damage from pain\nReduces the TP cost of ice spells",
"scr_weaponinfo_slash_scr_weaponinfo_gml_307_0": "A torture device?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_308_0": "...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_309_0": " ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_328_0": "BounceBlade",
"scr_weaponinfo_slash_scr_weaponinfo_gml_329_0": "A pink saber with a rubber blade.\nWeak, but increases defence.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_330_0": "What is this, rubber?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_331_0": "Soft and squishy!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_332_0": "S-stop thwacking me!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_351_0": "CheerScarf",
"scr_weaponinfo_slash_scr_weaponinfo_gml_352_0": "A scarf with colorful you-can-do-it\nimagery. Gains more TP from criticals.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_353_0": "Smiley faces? Ecch.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_354_0": "You can do it!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_355_0": "Now THIS is a tacky scarf! Faha!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_374_0": "MechaSaber",
"scr_weaponinfo_slash_scr_weaponinfo_gml_375_0": "The blade extends when you press the hilt.\nCHA-CHK!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_376_0": "*chk chk chk chk* Nah.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_377_0": "You'd look cool holding it, Kris!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_378_0": "*chk* A-AHH! Scared myself...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_397_0": "AutoAxe",
"scr_weaponinfo_slash_scr_weaponinfo_gml_398_0": "Make sure to charge it by\nplugging it into the wall.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_399_0": "*chainsaw noises* Hahaha!!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_400_0": "(Is this a good idea?)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_401_0": "*zrrt* A-AHH! Scared myself...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_420_0": "FiberScarf",
"scr_weaponinfo_slash_scr_weaponinfo_gml_421_0": "A scarf made of soft microfiber.\nBalances attack and magic.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_422_0": "(Soft...)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_423_0": "Oh! My fur's staticy!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_424_0": "Sure, I'll... huh? It's a weapon?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_443_0": "Ragger2",
"scr_weaponinfo_slash_scr_weaponinfo_gml_444_0": "A sharp and scratchy scarf.\nWorse healing, better attack.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_445_0": "This is Ralsei's deal.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_446_0": "I'm a prickly prince!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_447_0": "(It's like Santa's beard?)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_467_0": "BrokenSwd",
"scr_weaponinfo_slash_scr_weaponinfo_gml_468_0": "A rejected sword cut into 2 pieces.\nNot even you can equip this...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_469_0": "... this is trash.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_470_0": "Should we fix this...?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_471_0": "(Wh... why give this to me?)",
"obj_rudinnranger_slash_Step_0_gml_205_0": "* Susie actively didn't COMPLIMENT the enemy!",
"scr_text_slash_scr_text_gml_7350_0": "* (It's a box filled with bagels. Take one?)",
"DEVICE_FAILURE_slash_Create_0_gml_12_0": "THE DEATH",
"DEVICE_FAILURE_slash_Step_0_gml_39_0": " Come on,\n that all you got!?",
"DEVICE_FAILURE_slash_Step_0_gml_40_0": " Kris,\n get up...!",
"DEVICE_FAILURE_slash_Step_0_gml_47_0": " This is not\n your fate...!",
"DEVICE_FAILURE_slash_Step_0_gml_48_0": " Please,\n don't give up!",
"DEVICE_FAILURE_slash_Step_0_gml_103_0_b": "CONTINUE",
"DEVICE_FAILURE_slash_Step_0_gml_104_0": "GIVE UP",
"DEVICE_FAILURE_slash_Step_0_gml_172_0": "THE DARK",
"DEVICE_MENU_slash_Create_0_gml_8_0": "CONTACT",
"DEVICE_MENU_slash_Create_0_gml_17_0": "DELTARUNE",
"DEVICE_MENU_slash_Create_0_gml_97_0": "[EMPTY]",
"DEVICE_MENU_slash_Draw_0_gml_189_0": "CANCEL",
"DEVICE_MENU_slash_Draw_0_gml_190_0": "Cancel",
"DEVICE_MENU_slash_Draw_0_gml_199_0": "COPY",
"DEVICE_MENU_slash_Draw_0_gml_200_0": "ERASE",
"DEVICE_MENU_slash_Draw_0_gml_201_0": "Copy",
"DEVICE_MENU_slash_Draw_0_gml_201_1": "Erase",
"DEVICE_MENU_slash_Step_0_gml_105_0": "[EMPTY]",
"obj_ch2_room_town_hospital_slash_Step_0_gml_68_0": "* Silver Drake, huh? That's a new one.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_69_0_b": "* Alright, what's the plan, honey?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_71_0": "* Hmm... maybe we could try...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_72_0_b": "* Iceshock?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_74_0_b": "* Ice on the Ice Palace boss?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_75_0": "* Don't you wanna try Fireshock or something?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_83_0_b": "* H-huh? Yeah, you're right.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_85_0": "* Here, how about letting me control for a bit?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b": "* N-no! I'll... control it myself.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_96_0": "* Not like you to be a controller hog, honey.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_97_0_b": "* You feeling alright?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_104_0": "* Huh? Me? Of course! I'm fine, dad...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_111_0": "* I just...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_118_0": "* I fell asleep in the library, and...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_119_0": "* ... you know, just had a weird dream. Haha.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b": "* Noelle...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_122_0": "* I knew that birdbrain'd put you to sleep! Haha!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b": "* What'd he do? Start lecturing you on his theorum...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_124_0": "* Of the inequality in children's fighter games?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_130_0": "* Hahah, no, no! He...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_137_0": "* ... he fell asleep, too.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_139_0": "* Wow, he even put himself to sleep? Ha!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_146_0": "* Haha, yeah, I guess so!",
"obj_ch2_room_town_hospital_slash_Step_0_gml_148_0": "* Well. Sounds like...",
"obj_ch2_room_town_hospital_slash_Step_0_gml_149_0": "* You two've been hitting the books too hard.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_150_0": "* Why don't you go home and hibernate?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_151_0": "* I'll see you tomorrow at church.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b": "* Dad? Are you gonna be okay to go...?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_159_0_b": "* Of course! You take it easy, honey.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b": "* Okay then... yeah, I'll go home and rest.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_269_0": "* Kris!?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_270_0": "* Kris, what are you doing here?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_272_0": "* Hell if I know.",
"obj_ch2_room_town_hospital_slash_Step_0_gml_280_0": "* S-SUSIE!?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_401_0": "* Hey, Susie. Mind if I have a word with you a sec?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_403_0": "* Uhh...?",
"obj_ch2_room_town_hospital_slash_Step_0_gml_404_0": "* (Guess I'll be a sec, Kris...?)",
"obj_checkers_enemy_slash_Step_0_gml_264_0": "Checkers",
"obj_checkers_enemy_slash_Step_0_gml_487_0": "Throw",
"obj_clubsenemy_slash_Draw_0_gml_15_0": "(Tired)",
"obj_clubsenemy_slash_Step_0_gml_256_0": "(Tired)",
"obj_example_cutscene_slash_Step_0_gml_35_0": " * Box 1",
"obj_example_cutscene_slash_Step_0_gml_36_0_b": " * Box 2",
"obj_example_cutscene_slash_Step_0_gml_37_0": " * Box 3",
"obj_frozennpc_slash_Other_10_gml_4_0": "* (It's frozen solid...)",
"obj_fusionmenu_slash_Draw_0_gml_154_0": "HELD",
"obj_fusionmenu_slash_Draw_0_gml_159_0": "RESERVE",
"obj_fusionmenu_slash_Draw_0_gml_161_0": "Page ",
"obj_fusionmenu_slash_Draw_0_gml_171_0": "Page ",
"obj_fusionmenu_slash_Draw_0_gml_181_0": "Left / Right: \nChange Pages.",
"obj_fusionmenu_slash_Draw_0_gml_182_0": "The song you play\nwill be the town\nBGM.",
"obj_fusionmenu_slash_Draw_0_gml_183_0": "Play songs\nfreely.",
"obj_fusionmenu_slash_Draw_0_gml_194_0": "Now Playing",
"obj_fusionmenu_slash_Step_0_gml_114_0": "Really fuse it?",
"obj_fusionmenu_slash_Step_0_gml_119_0": "Yes",
"obj_fusionmenu_slash_Step_0_gml_124_0": "No",
"obj_fusionmenu_slash_Step_0_gml_215_0": "Challenge",
"obj_fusionmenu_slash_Step_0_gml_220_0": "Prize",
"obj_fusionmenu_slash_Step_0_gml_275_0": "Challenge?",
"obj_fusionmenu_slash_Step_0_gml_280_0": "Yes",
"obj_fusionmenu_slash_Step_0_gml_285_0": "No",
"obj_fusionmenu_slash_Step_0_gml_568_0": "My Castle",
"obj_fusionmenu_slash_Step_0_gml_569_0": "A CYBER'S WORLD?",
"obj_fusionmenu_slash_Step_0_gml_570_0": "Mini Studio",
"obj_fusionmenu_slash_Step_0_gml_571_0": "Sound Studio",
"obj_fusionmenu_slash_Step_0_gml_572_0": "Holiday Studio",
"obj_fusionmenu_slash_Step_0_gml_573_0": "Welcome To The City",
"obj_fusionmenu_slash_Step_0_gml_574_0": "Acid Tunnel of Love",
"obj_fusionmenu_slash_Step_0_gml_575_0": "Rude Buster",
"obj_fusionmenu_slash_Step_0_gml_576_0": "Smart Race",
"obj_fusionmenu_slash_Step_0_gml_577_0": "Cool Beat",
"obj_fusionmenu_slash_Step_0_gml_578_0": "Hip Shop",
"obj_fusionmenu_slash_Step_0_gml_579_0": "I'm The Bad Guy!",
"obj_fusionmenu_slash_Step_0_gml_580_0": "Pandora Palace",
"obj_fusionmenu_slash_Step_0_gml_581_0": "Queen",
"obj_fusionmenu_slash_Step_0_gml_582_0": "Cool Mixtape",
"obj_fusionmenu_slash_Step_0_gml_583_0": "Rouxls Kaard",
"obj_fusionmenu_slash_Step_0_gml_584_0": "It's Pronounced \"Rules\"",
"obj_fusionmenu_slash_Step_0_gml_585_0": "Lantern",
"obj_krisroom_slash_Create_0_gml_16_0": "The Beginning",
"obj_krisroom_slash_Step_0_gml_293_0": "THE DARK",
"obj_npc_king_slash_Other_10_gml_35_0_b": "* We have NOTHING to discuss.",
"obj_npc_room_animated_slash_Other_10_gml_611_0": "*This town's great!",
"obj_npc_room_animated_slash_Other_10_gml_612_0_b": "*Just, wish everyone else was\n here, too...",
"obj_npc_room_animated_slash_Other_10_gml_622_0": "*Yo, chief. If you \\cYrecruit\\cW\n enough fans for us,",
"obj_npc_room_animated_slash_Other_10_gml_623_0": "*We might be able to make our\n music shop again...",
"obj_npc_room_animated_slash_Other_10_gml_624_0": "*Hey, we might even give you a\n \\cYdiscount\\cW!",
"obj_npc_room_animated_slash_Other_10_gml_630_0": "*Ya hear that, chief? Keep up\n the recruiting...",
"obj_npc_room_animated_slash_Other_10_gml_639_0": "*I got to keep my box.",
"obj_npc_sign_slash_Other_10_gml_211_0_b": "* So, uh... this was in the gift you gave me.",
"obj_npc_sign_slash_Other_10_gml_212_0": "* ... the hell did you have this, Kris?",
"obj_npc_sign_slash_Other_10_gml_214_0_b": "* Oooh, can I make it a little dress?\\f0",
"obj_npc_sign_slash_Other_10_gml_218_0": "* Susie, if you don't want it, Kris would take it!",
"obj_npc_sign_slash_Other_10_gml_220_0": "* When did I say I was gonna give it away!?",
"obj_npc_sign_slash_Other_10_gml_225_0_b": "* (It's a doll. Visually, it resembles Susie.)",
"obj_npc_sign_slash_Other_10_gml_1046_0": "* (He doesn't seem to be awake.)",
"obj_overworldc_slash_Draw_0_gml_78_0_b": "Eraser",
"obj_overworldc_slash_Draw_0_gml_79_0": "Mech. Pencil",
"obj_overworldc_slash_Draw_0_gml_81_0_b": "Wristwatch",
"obj_queen_enemy_slash_Draw_0_gml_67_0": "Shield",
"obj_queen_enemy_slash_Draw_0_gml_78_0": "(Protected)",
"obj_queen_enemy_slash_Draw_0_gml_82_0": "(Defenseless)",
"obj_savemenu_slash_Create_0_gml_8_0": "Kris",
"obj_savepoint_slash_Other_10_gml_41_0": "* The castle town has transformed from the power of friendship.",
"obj_savepoint_slash_Other_10_gml_42_0": "* You are filled with the power of friendship-based architecture.",
"obj_savepoint_slash_Other_10_gml_50_0": "* After a long day, the town has grown once again.",
"obj_savepoint_slash_Other_10_gml_51_0": "* You are filled with a certain power...",
"obj_savepoint_slash_Other_10_gml_177_0": "* You and Noelle were filled with power.",
"obj_savepoint_slash_Other_10_gml_187_0": "* After a long day, you have returned to the castle town.",
"obj_savepoint_slash_Other_10_gml_188_0": "* But, you still feel the power in your hands...",
"obj_shop1_slash_Draw_0_gml_241_0": "Strange Prisoner",
"obj_shop1_slash_Draw_0_gml_244_0": "We Won",
"obj_tasque_manager_enemy_slash_Other_24_gml_235_0": "* Kris got trained like an animal!!",
"obj_tasque_manager_enemy_slash_Other_24_gml_238_0": "* Kris got managed!",
"obj_tasque_manager_enemy_slash_Step_0_gml_106_0": "How dare you\ntouch my pretty kitty!",
"obj_tasque_manager_enemy_slash_Step_0_gml_112_0": "How dare you!",
"obj_tasque_manager_enemy_slash_Step_0_gml_113_0": "You've been a\nbad dog...",
"obj_tasque_manager_enemy_slash_Step_0_gml_254_0": "* (Your act failed...)",
"obj_tasque_manager_enemy_slash_Step_0_gml_263_0": "* (You asked Tasque Manager to show you order. She obliges!)",
"obj_tasque_manager_enemy_slash_Step_0_gml_264_0": "* (You asked for order!)",
"obj_tasque_manager_enemy_slash_Step_0_gml_277_0": "* (You talked to Tasque Manager, but no effect...)",
"obj_tasque_manager_enemy_slash_Step_0_gml_282_0": "* (Everyone asked Tasque Manager to show you order. She obliges!)",
"obj_tasque_manager_enemy_slash_Step_0_gml_293_0": "* S-Action failed!",
"obj_tasque_manager_enemy_slash_Step_0_gml_301_0": "* Susie barked madly!",
"obj_tasque_manager_enemy_slash_Step_0_gml_302_0": "* Susie's mouth froths!",
"obj_tasque_manager_enemy_slash_Step_0_gml_314_0": "* R-Action failed!",
"obj_tasque_manager_enemy_slash_Step_0_gml_322_0": "* Ralsei fell in line!",
"obj_tasque_manager_enemy_slash_Step_0_gml_323_0": "* Ralsei listened closely!",
"scr_armorinfo_slash_scr_armorinfo_gml_342_0_b": "GrazeTime",
"scr_armorinfo_slash_scr_armorinfo_gml_364_0_b": "TPGain",
"scr_armorinfo_slash_scr_armorinfo_gml_386_0_b": "???",
"scr_armorinfo_slash_scr_armorinfo_gml_433_0_b": "Elec/Holy",
"scr_armorinfo_slash_scr_armorinfo_gml_459_0": "Attack",
"scr_armorinfo_slash_scr_armorinfo_gml_491_0": "Dealmaker",
"scr_armorinfo_slash_scr_armorinfo_gml_492_0": "Fashionable pink and yellow glasses.\nGreatly increase $ gained, and...?",
"scr_armorinfo_slash_scr_armorinfo_gml_493_0": "Money, that's what I need.",
"scr_armorinfo_slash_scr_armorinfo_gml_494_0": "Two pairs of glasses?",
"scr_armorinfo_slash_scr_armorinfo_gml_495_0": "(Seems... familiar?)",
"scr_armorinfo_slash_scr_armorinfo_gml_505_0": "$ +30%",
"scr_encountersetup_slash_scr_encountersetup_gml_34_0": "* It is known.",
"scr_iteminfo_slash_scr_iteminfo_gml_15_0": "Dark Candy",
"scr_iteminfo_slash_scr_iteminfo_gml_16_0": "Heals\n40HP",
"scr_iteminfo_slash_scr_iteminfo_gml_22_0": "ReviveMint",
"scr_iteminfo_slash_scr_iteminfo_gml_23_0": "Heal\nDowned\nAlly",
"scr_iteminfo_slash_scr_iteminfo_gml_29_0": "Glowshard",
"scr_iteminfo_slash_scr_iteminfo_gml_30_0": "Sell\nat\nshops",
"scr_iteminfo_slash_scr_iteminfo_gml_36_0": "Manual",
"scr_iteminfo_slash_scr_iteminfo_gml_37_0": "Read\nout of\nbattle",
"scr_iteminfo_slash_scr_iteminfo_gml_43_0": "BrokenCake",
"scr_iteminfo_slash_scr_iteminfo_gml_44_0": "Heals\n20HP",
"scr_iteminfo_slash_scr_iteminfo_gml_50_0": "Top Cake",
"scr_iteminfo_slash_scr_iteminfo_gml_51_0": "Heals\nteam\n160HP",
"scr_iteminfo_slash_scr_iteminfo_gml_58_0": "Spincake",
"scr_iteminfo_slash_scr_iteminfo_gml_59_0": "Heals\nteam\n~1HP",
"scr_iteminfo_slash_scr_iteminfo_gml_65_0": "Darkburger",
"scr_iteminfo_slash_scr_iteminfo_gml_66_0": "Heals\n70HP",
"scr_iteminfo_slash_scr_iteminfo_gml_72_0": "LancerCookie",
"scr_iteminfo_slash_scr_iteminfo_gml_73_0": "Heals\n50HP",
"scr_iteminfo_slash_scr_iteminfo_gml_79_0": "GigaSalad",
"scr_iteminfo_slash_scr_iteminfo_gml_80_0": "Heals\n4HP",
"scr_iteminfo_slash_scr_iteminfo_gml_86_0": "ClubsSandwich",
"scr_iteminfo_slash_scr_iteminfo_gml_87_0": "Heals\nteam\n70HP",
"scr_iteminfo_slash_scr_iteminfo_gml_93_0": "HeartsDonut",
"scr_iteminfo_slash_scr_iteminfo_gml_94_0": "Healing\nvaries",
"scr_iteminfo_slash_scr_iteminfo_gml_100_0": "ChocDiamond",
"scr_iteminfo_slash_scr_iteminfo_gml_101_0": "Healing\nvaries",
"scr_iteminfo_slash_scr_iteminfo_gml_107_0": "Favwich",
"scr_iteminfo_slash_scr_iteminfo_gml_108_0": "Heals\nALL HP",
"scr_iteminfo_slash_scr_iteminfo_gml_114_0": "RouxlsRoux",
"scr_iteminfo_slash_scr_iteminfo_gml_115_0": "Heals\n50 HP",
"scr_iteminfo_slash_scr_iteminfo_gml_121_0": "CD Bagel",
"scr_iteminfo_slash_scr_iteminfo_gml_122_0": "Heals\n80 HP",
"scr_iteminfo_slash_scr_iteminfo_gml_128_0": "Mannequin",
"scr_iteminfo_slash_scr_iteminfo_gml_129_0": "Useless",
"scr_iteminfo_slash_scr_iteminfo_gml_135_0": "クリスティー",
"scr_iteminfo_slash_scr_iteminfo_gml_136_0": "Healing\nvaries",
"scr_iteminfo_slash_scr_iteminfo_gml_142_0": "ノエルティー",
"scr_iteminfo_slash_scr_iteminfo_gml_143_0": "Healing\nvaries",
"scr_iteminfo_slash_scr_iteminfo_gml_149_0": "ラルセイティー",
"scr_iteminfo_slash_scr_iteminfo_gml_150_0": "Healing\nvaries",
"scr_iteminfo_slash_scr_iteminfo_gml_156_0": "スージィティー",
"scr_iteminfo_slash_scr_iteminfo_gml_157_0": "Healing\nvaries",
"scr_iteminfo_slash_scr_iteminfo_gml_163_0": "DD-Burger",
"scr_iteminfo_slash_scr_iteminfo_gml_164_0": "Heals\n60HP 2x",
"scr_iteminfo_slash_scr_iteminfo_gml_171_0": "LightCandy",
"scr_iteminfo_slash_scr_iteminfo_gml_172_0": "Heals\n120HP",
"scr_iteminfo_slash_scr_iteminfo_gml_178_0": "ButJuice",
"scr_iteminfo_slash_scr_iteminfo_gml_179_0": "Heals\n100HP",
"scr_iteminfo_slash_scr_iteminfo_gml_185_0": "SpagettiCode",
"scr_iteminfo_slash_scr_iteminfo_gml_186_0": "Heals\nteam\n30HP",
"scr_iteminfo_slash_scr_iteminfo_gml_192_0": "JavaCookie",
"scr_iteminfo_slash_scr_iteminfo_gml_193_0": "Healing\nvaries",
"scr_iteminfo_slash_scr_iteminfo_gml_199_0": "TensionBit",
"scr_iteminfo_slash_scr_iteminfo_gml_200_0": "Raises\nTP\n32%",
"scr_iteminfo_slash_scr_iteminfo_gml_206_0": "TensionGem",
"scr_iteminfo_slash_scr_iteminfo_gml_207_0": "Raises\nTP\n50%",
"scr_iteminfo_slash_scr_iteminfo_gml_213_0": "TensionMax",
"scr_iteminfo_slash_scr_iteminfo_gml_214_0": "Raises\nTP\nMax",
"scr_iteminfo_slash_scr_iteminfo_gml_220_0": "ReviveDust",
"scr_iteminfo_slash_scr_iteminfo_gml_221_0": "Revives\nteam\n25%",
"scr_iteminfo_slash_scr_iteminfo_gml_227_0": "ReviveBrite",
"scr_iteminfo_slash_scr_iteminfo_gml_228_0": "Revives\nteam\n100%",
"scr_iteminfo_slash_scr_iteminfo_gml_234_0": "S.POISON",
"scr_iteminfo_slash_scr_iteminfo_gml_235_0": "Hurts\nparty\nmember",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_50_0": "Hohoho! That game looked fun!\nLet me be the stool next!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_54_0": "Sounded like milk out there. Splat!\nWere you three osmosing without me!?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_58_0": "We fell! But don't worry. I'm a strong boy.\nI won't be trounced by a mere bounce!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_62_0": "Split up? We'll solve this mystery fast!\nYou? You can be the un-talking dog.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_66_0": "Ho-ho! A soft cream is following you!\nCan we make them a bad guy?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b": "That golden statue... Could it be...\nThe illusory nipple technique!?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_74_0": "Wow! Thanks for the free sample!\nI couldn't eat another bite!!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_79_0": "The bluebird of crappiness.\nFly high, bluebird. Fly high.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_83_0": "Did I miss something? I was doing my\ncalisthetics. Stay handsome.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_87_0": "Hey! Thanks for the tape! I was hungry!\nPush my tummy to hear a cool song!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0": "Hoho! It's me, Lancer! Release me and\nI will release you!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_95_0": "(Innocent boys are fast asleep.)",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0": "Starwalker",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0": "The original \n (Starwalker)",
"scr_litemdesc_slash_scr_litemdesc_gml_49_0": "* \"Eraser\" - Weapon 1 AT\n* Pink, it bounces when thrown on the ground.",
"scr_litemdesc_slash_scr_litemdesc_gml_52_0": "* \"Mechanical Pencil\" - 1 AT\n* It's tempting to click it repeatedly.",
"scr_litemdesc_slash_scr_litemdesc_gml_55_0": "* \"Wristwatch\" - Armor 1 DF\n* Maybe an expensive antique.\n* Stuck before half past noon.",
"scr_litemname_slash_scr_litemname_gml_17_0": "Eraser",
"scr_litemname_slash_scr_litemname_gml_18_0": "Mech. Pencil",
"scr_litemname_slash_scr_litemname_gml_19_0": "Wristwatch",
"scr_monstersetup_slash_scr_monstersetup_gml_19_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_21_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_23_0": "Victory",
"scr_monstersetup_slash_scr_monstersetup_gml_25_0": "SimuDance",
"scr_monstersetup_slash_scr_monstersetup_gml_28_0": "Victory (S)",
"scr_monstersetup_slash_scr_monstersetup_gml_30_0": "Lecture",
"scr_monstersetup_slash_scr_monstersetup_gml_33_0": "CoolDance",
"scr_monstersetup_slash_scr_monstersetup_gml_35_0": "SimuDance",
"scr_monstersetup_slash_scr_monstersetup_gml_40_0": "CoolDance",
"scr_monstersetup_slash_scr_monstersetup_gml_42_0": "SimuDance",
"scr_monstersetup_slash_scr_monstersetup_gml_61_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_64_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_67_0": "Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_88_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_90_0": "Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_92_0": "Hug Ralsei",
"scr_monstersetup_slash_scr_monstersetup_gml_112_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_114_0": "Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_132_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_134_0": "Convince",
"scr_monstersetup_slash_scr_monstersetup_gml_136_0": "Lecture",
"scr_monstersetup_slash_scr_monstersetup_gml_140_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_161_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_163_0": "Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_165_0": "X-Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_171_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_177_0": "S-Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_207_0": "Politics",
"scr_monstersetup_slash_scr_monstersetup_gml_209_0": "Religion",
"scr_monstersetup_slash_scr_monstersetup_gml_211_0": "Sports",
"scr_monstersetup_slash_scr_monstersetup_gml_216_0": "Kindness",
"scr_monstersetup_slash_scr_monstersetup_gml_218_0": "Cuteboys",
"scr_monstersetup_slash_scr_monstersetup_gml_220_0": "GunControl",
"scr_monstersetup_slash_scr_monstersetup_gml_225_0": "Trees",
"scr_monstersetup_slash_scr_monstersetup_gml_227_0": "Ghosts",
"scr_monstersetup_slash_scr_monstersetup_gml_229_0": "Games",
"scr_monstersetup_slash_scr_monstersetup_gml_235_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_280_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_288_0": "X-Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_291_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_311_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_313_0": "Bow",
"scr_monstersetup_slash_scr_monstersetup_gml_315_0": "Deep Bow",
"scr_monstersetup_slash_scr_monstersetup_gml_324_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_344_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_346_0": "Goodnight",
"scr_monstersetup_slash_scr_monstersetup_gml_348_0": "Lullaby",
"scr_monstersetup_slash_scr_monstersetup_gml_354_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_375_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_394_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_396_0": "Blow On",
"scr_monstersetup_slash_scr_monstersetup_gml_398_0": "BreathAll",
"scr_monstersetup_slash_scr_monstersetup_gml_403_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_423_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_425_0": "Rearrange",
"scr_monstersetup_slash_scr_monstersetup_gml_429_0": "Rival",
"scr_monstersetup_slash_scr_monstersetup_gml_451_0": "Befriend",
"scr_monstersetup_slash_scr_monstersetup_gml_457_0": "Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_480_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_482_0": "TalkBday",
"scr_monstersetup_slash_scr_monstersetup_gml_487_0": "TalkSports",
"scr_monstersetup_slash_scr_monstersetup_gml_490_0": "TalkAnimals",
"scr_monstersetup_slash_scr_monstersetup_gml_492_0": "TalkTrees",
"scr_monstersetup_slash_scr_monstersetup_gml_513_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_515_0": "Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_518_0": "Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_521_0": "Diplomacy",
"scr_monstersetup_slash_scr_monstersetup_gml_523_0": "Smile",
"scr_monstersetup_slash_scr_monstersetup_gml_541_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_544_0": "Anything",
"scr_monstersetup_slash_scr_monstersetup_gml_547_0": "X-Anything",
"scr_monstersetup_slash_scr_monstersetup_gml_567_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_570_0": "Anything",
"scr_monstersetup_slash_scr_monstersetup_gml_573_0": "Sing",
"scr_monstersetup_slash_scr_monstersetup_gml_591_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_596_0": "Pirouette",
"scr_monstersetup_slash_scr_monstersetup_gml_597_0": "Random\nChaos",
"scr_monstersetup_slash_scr_monstersetup_gml_602_0": "Hypnosis",
"scr_monstersetup_slash_scr_monstersetup_gml_603_0": "Induce\nTIRED",
"scr_monstersetup_slash_scr_monstersetup_gml_623_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_624_0": "Checkers",
"scr_monstersetup_slash_scr_monstersetup_gml_626_0": "Bow",
"scr_monstersetup_slash_scr_monstersetup_gml_628_0": "Susie's Idea",
"scr_monstersetup_slash_scr_monstersetup_gml_648_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_650_0": "Convince",
"scr_monstersetup_slash_scr_monstersetup_gml_652_0": "Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_672_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_674_0": "Flirt",
"scr_monstersetup_slash_scr_monstersetup_gml_676_0": "X-Flirt",
"scr_monstersetup_slash_scr_monstersetup_gml_694_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_699_0": "Talk",
"scr_monstersetup_slash_scr_monstersetup_gml_705_0": "Talk",
"scr_monstersetup_slash_scr_monstersetup_gml_711_0": "Talk",
"scr_monstersetup_slash_scr_monstersetup_gml_721_0": "Courage",
"scr_monstersetup_slash_scr_monstersetup_gml_722_0": "Defense\nBoost",
"scr_monstersetup_slash_scr_monstersetup_gml_731_0": "RedBuster",
"scr_monstersetup_slash_scr_monstersetup_gml_732_0": "Red\nDamage",
"scr_monstersetup_slash_scr_monstersetup_gml_741_0": "DualHeal",
"scr_monstersetup_slash_scr_monstersetup_gml_742_0": "Heals\neveryone",
"scr_monstersetup_slash_scr_monstersetup_gml_772_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_778_0": "Avoid",
"scr_monstersetup_slash_scr_monstersetup_gml_784_0": "GetHit",
"scr_monstersetup_slash_scr_monstersetup_gml_791_0": "Hospitality",
"scr_monstersetup_slash_scr_monstersetup_gml_797_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_801_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_805_0": "N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_823_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_827_0": "Click",
"scr_monstersetup_slash_scr_monstersetup_gml_833_0": "Block",
"scr_monstersetup_slash_scr_monstersetup_gml_841_0": "Avoid",
"scr_monstersetup_slash_scr_monstersetup_gml_847_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_850_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_853_0": "N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_871_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_874_0": "Petting",
"scr_monstersetup_slash_scr_monstersetup_gml_881_0": "Roar",
"scr_monstersetup_slash_scr_monstersetup_gml_887_0": "SoftVoice",
"scr_monstersetup_slash_scr_monstersetup_gml_894_0": "PettingX",
"scr_monstersetup_slash_scr_monstersetup_gml_900_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_904_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_908_0": "N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_926_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_929_0": "JiggleJiggle",
"scr_monstersetup_slash_scr_monstersetup_gml_934_0": "ThrowWire",
"scr_monstersetup_slash_scr_monstersetup_gml_935_0": "Toss Kris\nto free\nwire",
"scr_monstersetup_slash_scr_monstersetup_gml_939_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_943_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_947_0": "N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_965_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_968_0": "TrapOne",
"scr_monstersetup_slash_scr_monstersetup_gml_974_0": "Upgrade",
"scr_monstersetup_slash_scr_monstersetup_gml_980_0": "TrapAll",
"scr_monstersetup_slash_scr_monstersetup_gml_987_0": "Fear",
"scr_monstersetup_slash_scr_monstersetup_gml_987_1": "Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_993_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_997_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1001_0": "N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1019_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1022_0": "TakeCare",
"scr_monstersetup_slash_scr_monstersetup_gml_1028_0": "TakeCareX",
"scr_monstersetup_slash_scr_monstersetup_gml_1047_0": "TakeCareX",
"scr_monstersetup_slash_scr_monstersetup_gml_1053_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1057_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1061_0": "N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1079_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1082_0": "Warmify",
"scr_monstersetup_slash_scr_monstersetup_gml_1085_0": "Coldify",
"scr_monstersetup_slash_scr_monstersetup_gml_1088_0": "Half-Warm",
"scr_monstersetup_slash_scr_monstersetup_gml_1091_0": "Half-Cold",
"scr_monstersetup_slash_scr_monstersetup_gml_1108_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1111_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1116_0": "Dance X",
"scr_monstersetup_slash_scr_monstersetup_gml_1119_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1123_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1142_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1145_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1150_0": "Dance X",
"scr_monstersetup_slash_scr_monstersetup_gml_1153_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1157_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1176_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1179_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1184_0": "Dance X",
"scr_monstersetup_slash_scr_monstersetup_gml_1187_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1191_0": "Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1210_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1213_0": "BeCold",
"scr_monstersetup_slash_scr_monstersetup_gml_1218_0": "BeTough",
"scr_monstersetup_slash_scr_monstersetup_gml_1224_0": "BeSweet",
"scr_monstersetup_slash_scr_monstersetup_gml_1229_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1233_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1251_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1254_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1257_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1276_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1280_0": "Order",
"scr_monstersetup_slash_scr_monstersetup_gml_1285_0": "OrderX",
"scr_monstersetup_slash_scr_monstersetup_gml_1289_0_b": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1293_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1312_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1315_0": "Bump",
"scr_monstersetup_slash_scr_monstersetup_gml_1321_0": "BumpX",
"scr_monstersetup_slash_scr_monstersetup_gml_1337_0": "Bump",
"scr_monstersetup_slash_scr_monstersetup_gml_1347_0_b": "Bump",
"scr_monstersetup_slash_scr_monstersetup_gml_1367_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1378_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1384_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1405_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1408_0": "Take House",
"scr_monstersetup_slash_scr_monstersetup_gml_1413_0": "Take House 2",
"scr_monstersetup_slash_scr_monstersetup_gml_1419_0": "Take House 3",
"scr_monstersetup_slash_scr_monstersetup_gml_1425_0": "Take House 4",
"scr_monstersetup_slash_scr_monstersetup_gml_1430_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1433_0_b": "Distract",
"scr_monstersetup_slash_scr_monstersetup_gml_1453_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1456_0": "Glare",
"scr_monstersetup_slash_scr_monstersetup_gml_1456_1": "Play Dumb",
"scr_monstersetup_slash_scr_monstersetup_gml_1460_0": "Wake",
"scr_monstersetup_slash_scr_monstersetup_gml_1460_1": "Play Smart",
"scr_monstersetup_slash_scr_monstersetup_gml_1465_0": "N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1484_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1487_0": "Topic",
"scr_monstersetup_slash_scr_monstersetup_gml_1492_0": "Topic(Long)",
"scr_monstersetup_slash_scr_monstersetup_gml_1495_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1499_0_b": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1524_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1529_0": "Loosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1534_0": "GroupLoosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1540_0": "Throw",
"scr_monstersetup_slash_scr_monstersetup_gml_1552_0": "RedBuster",
"scr_monstersetup_slash_scr_monstersetup_gml_1553_0": "Red\nDamage",
"scr_monstersetup_slash_scr_monstersetup_gml_1558_0": "DualHeal",
"scr_monstersetup_slash_scr_monstersetup_gml_1559_0": "Heals\neveryone",
"scr_monstersetup_slash_scr_monstersetup_gml_1563_0": "Loosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1566_0": "Loosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1614_0": "Check",
"scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0": "(Tired)",
"scr_spellinfo_slash_scr_spellinfo_gml_22_0": "RudeSword",
"scr_spellinfo_slash_scr_spellinfo_gml_32_0": "Heal Prayer",
"scr_spellinfo_slash_scr_spellinfo_gml_43_0": "Pacify",
"scr_spellinfo_slash_scr_spellinfo_gml_53_0": "Rude Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_65_0": "Red Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_76_0": "Dual Heal",
"scr_spellinfo_slash_scr_spellinfo_gml_87_0": "ACT",
"scr_spellinfo_slash_scr_spellinfo_gml_97_0": "Sleep Mist",
"scr_spellinfo_slash_scr_spellinfo_gml_108_0": "IceShock",
"scr_spellinfo_slash_scr_spellinfo_gml_122_0": "SnowGrave",
"scr_spelltext_slash_scr_spelltext_gml_94_0": "* ~1 spared ~2^2!\n* But its name wasn't \\cYYELLOW\\cW...",
"scr_spelltext_slash_scr_spelltext_gml_95_0": "* (Try using Noelle's \\cBSLEEPMIST\\cW!)",
"scr_spelltext_slash_scr_spelltext_gml_99_0": "* ~1 spared ~2^2!\n* But its name wasn't \\cYYELLOW\\cW...",
"scr_spelltext_slash_scr_spelltext_gml_100_0_b": "* (Try using \\cBACTs\\cW!)",
"scr_spelltext_slash_scr_spelltext_gml_143_0": " became enraptured!\n",
"scr_spelltext_slash_scr_spelltext_gml_166_0": "(Tired)",
"scr_spelltext_slash_scr_spelltext_gml_199_0": " was \\cBbored to tears\\cW!\n",
"scr_spelltext_slash_scr_spelltext_gml_200_0_b": " listened politely!\n",
"scr_spelltext_slash_scr_spelltext_gml_201_0": " became sentimental!\n",
"scr_text_slash_scr_text_gml_831_0_b": "Kris",
"scr_text_slash_scr_text_gml_832_0_b": "Hippopotatomus",
"scr_text_slash_scr_text_gml_3626_0": "Hyper-Potato-Mouse!",
"scr_text_slash_scr_text_gml_3626_1": "Crisper!!",
"scr_text_slash_scr_text_gml_3674_0": "Mouse!!",
"scr_text_slash_scr_text_gml_3674_1": "Kiss!",
"scr_text_slash_scr_text_gml_4777_0_b": "* ... I mean, if I went, obviously you'd be there too.",
"scr_text_slash_scr_text_gml_4778_0_b": "* That goes without saying, right?",
"scr_text_slash_scr_text_gml_4931_0_b": "\nPrize",
"scr_text_slash_scr_text_gml_4931_1": "\nNothing",
"scr_text_slash_scr_text_gml_4932_0_b": "Nothing",
"scr_text_slash_scr_text_gml_4933_0_b": " ",
"scr_text_slash_scr_text_gml_7046_0": "\nSorry, I'll \ndo the puzzle",
"scr_text_slash_scr_text_gml_7047_0": "\nProceed",
"scr_text_slash_scr_text_gml_7048_0_b": "",
"scr_text_slash_scr_text_gml_7049_0": "",
"scr_text_slash_scr_text_gml_7052_0_b": "* Kris? Are... you really going to leave me...?",
"scr_text_slash_scr_text_gml_7053_0": "",
"scr_text_slash_scr_text_gml_7062_0": "* Th-thanks, Kris...",
"scr_text_slash_scr_text_gml_7070_0": "* ... h-huh? What did you say?",
"scr_text_slash_scr_text_gml_7071_0": "* B-but, th... the mice...",
"scr_text_slash_scr_text_gml_7072_0": "",
"scr_text_slash_scr_text_gml_7082_0": "* Th-thanks, Kris...",
"scr_text_slash_scr_text_gml_7090_0": "* ... I... I...",
"scr_text_slash_scr_text_gml_7091_0": "* ...",
"scr_text_slash_scr_text_gml_7099_0": "\nLet's solve\nit together!",
"scr_text_slash_scr_text_gml_7100_0": "\nProceed",
"scr_text_slash_scr_text_gml_7101_0": "",
"scr_text_slash_scr_text_gml_7102_0": "",
"scr_text_slash_scr_text_gml_7104_0": "* L... Look, Kris! Another puzzle!",
"scr_text_slash_scr_text_gml_7105_0": "",
"scr_text_slash_scr_text_gml_7114_0": "* Y... Yeah, you're right, Kris!",
"scr_text_slash_scr_text_gml_7115_0": "* (I thought Kris was acting strange, but...)",
"scr_text_slash_scr_text_gml_7116_0": "* (I guess it was just another mean joke...?)",
"scr_text_slash_scr_text_gml_7153_0": "\nGet it",
"scr_text_slash_scr_text_gml_7154_0": "\nWe're fine",
"scr_text_slash_scr_text_gml_7155_0": "",
"scr_text_slash_scr_text_gml_7156_0": "",
"scr_text_slash_scr_text_gml_7158_0": "* (Faha, Kris buying ME a ring...? Yeah, right!)",
"scr_text_slash_scr_text_gml_7159_0": "",
"scr_text_slash_scr_text_gml_7166_0": "\nGet it",
"scr_text_slash_scr_text_gml_7167_0": "\nWe're fine",
"scr_text_slash_scr_text_gml_7168_0": "",
"scr_text_slash_scr_text_gml_7169_0": "",
"scr_text_slash_scr_text_gml_7176_0": "* H... huh? Kris, you'd... buy it for me...?",
"scr_text_slash_scr_text_gml_7177_0": "* Sure, I guess... we could ask about it.",
"scr_text_slash_scr_text_gml_7178_0": "* How much does it cost?",
"scr_text_slash_scr_text_gml_7180_0": "* Just a small fee of $~1!",
"scr_text_slash_scr_text_gml_7182_0": "* Huh? S-sorry, we don't have that much money!",
"scr_text_slash_scr_text_gml_7183_0": "* (Still, it was nice of Kris to offer...)",
"scr_text_slash_scr_text_gml_7184_0": "",
"scr_text_slash_scr_text_gml_7189_0": "* Y-yeah, we don't need anything like that.",
"scr_text_slash_scr_text_gml_7201_0": "",
"scr_text_slash_scr_text_gml_7206_0": "* Y-yeah, we don't need anything like that.",
"scr_text_slash_scr_text_gml_7217_0": "* K-Kris, no, I... not me, I could never...",
"scr_text_slash_scr_text_gml_7218_0": "",
"scr_text_slash_scr_text_gml_7223_0": "* Y-yeah, we don't need anything like that.",
"scr_text_slash_scr_text_gml_7234_0": "* I...",
"scr_text_slash_scr_text_gml_7240_0": "* Y-yeah, we don't need anything like that.",
"scr_text_slash_scr_text_gml_7247_0": "\nTo see your \nfather",
"scr_text_slash_scr_text_gml_7248_0": "\nTo see you",
"scr_text_slash_scr_text_gml_7249_0": "",
"scr_text_slash_scr_text_gml_7250_0": "",
"scr_text_slash_scr_text_gml_7254_0": "* (Come on, it... it was just a bad dream...)",
"scr_text_slash_scr_text_gml_7255_0": "* (Even so, it was so real, I can't get it out of my mind...)",
"scr_text_slash_scr_text_gml_7256_0": "* (... that voice, telling me what to do.)",
"scr_text_slash_scr_text_gml_7257_0": "* (A voice unlike Kris's...)",
"scr_text_slash_scr_text_gml_7258_0": "* (... a terrifying voice...)",
"scr_text_slash_scr_text_gml_7259_0": "* (...)",
"scr_text_slash_scr_text_gml_7260_0": "* (Kris...)",
"scr_text_slash_scr_text_gml_7261_0": "* (Recently, there's been something... different... about them.)",
"scr_text_slash_scr_text_gml_7262_0": "* (Why hasn't anyone else noticed it...?)",
"scr_text_slash_scr_text_gml_7263_0": "* (I... I have to figure it out.)",
"scr_text_slash_scr_text_gml_7264_0": "* (Why Kris is acting so strange...)",
"scr_text_slash_scr_text_gml_7265_0": "* (Why they keep coming... to the hospital...)",
"scr_text_slash_scr_text_gml_7266_0": "",
"scr_text_slash_scr_text_gml_7273_0": "* H-huh!?",
"scr_text_slash_scr_text_gml_7274_0": "* K-Kris... how long have you been standing there!?",
"scr_text_slash_scr_text_gml_7275_0": "* Phew, you... haha, you really scared me, you know?",
"scr_text_slash_scr_text_gml_7276_0": "* (Keep it together, Noelle...)",
"scr_text_slash_scr_text_gml_7277_0": "* (There's nothing to be afraid of...)",
"scr_text_slash_scr_text_gml_7278_0": "* (After all, a dream is just a dream, right...?)",
"scr_text_slash_scr_text_gml_7283_0": "",
"scr_text_slash_scr_text_gml_7284_0": "",
"scr_text_slash_scr_text_gml_7285_0": "",
"scr_text_slash_scr_text_gml_7286_0": "",
"scr_text_slash_scr_text_gml_7293_0": "\nIn your\ndream",
"scr_text_slash_scr_text_gml_7294_0": "\n...",
"scr_text_slash_scr_text_gml_7295_0": "* ...",
"scr_text_slash_scr_text_gml_7296_0": "* Kris...?",
"scr_text_slash_scr_text_gml_7297_0": "* Why are you wearing... my watch?",
"scr_text_slash_scr_text_gml_7298_0": "* Wh... when did you...",
"scr_text_slash_scr_text_gml_7299_0": "",
"scr_text_slash_scr_text_gml_7304_0": "Because it\nwasn't a\ndream",
"scr_text_slash_scr_text_gml_7305_0": "\n...",
"scr_text_slash_scr_text_gml_7306_0": "* (... th-then...)",
"scr_text_slash_scr_text_gml_7307_0": "* (Then why did their voice just now... sound...)",
"scr_text_slash_scr_text_gml_7308_0": "* (So terrifying?)",
"scr_text_slash_scr_text_gml_7309_0": "",
"scr_text_slash_scr_text_gml_7317_0": "* Hey, Kris! Let's beat it already.",
"scr_text_slash_scr_text_gml_7318_0": "* Man, he kept telling me about Noelle, like...",
"scr_text_slash_scr_text_gml_7319_0": "* Her favorite things, places she'd like to go...",
"scr_text_slash_scr_text_gml_7320_0": "* No idea what the hell that was about.",
"scr_text_slash_scr_text_gml_7322_0": "* ...",
"scr_text_slash_scr_text_gml_7324_0": "* So, uh, the hell were you two doing?",
"scr_text_slash_scr_text_gml_7326_0": "* O-oh, u-um, n-nothing, Susie!",
"scr_text_slash_scr_text_gml_7327_0": "* I was... I was just about to go home! U-umm... see you!",
"scr_text_slash_scr_text_gml_7333_0": "* ...",
"scr_text_slash_scr_text_gml_7334_0": "* Guess she's afraid of me again, huh...",
"scr_text_slash_scr_text_gml_7335_0": "* Man... would be nice...",
"scr_text_slash_scr_text_gml_7336_0": "* If she knew everything that happened was real, huh, Kris?",
"scr_text_slash_scr_text_gml_7337_0": "* ...",
"scr_text_slash_scr_text_gml_7338_0": "* C'mon, try to be a little more enthusiastic. Heh.",
"scr_text_slash_scr_text_gml_7344_0": "\nTake",
"scr_text_slash_scr_text_gml_7345_0": "\nDo Not",
"scr_text_slash_scr_text_gml_7346_0": "",
"scr_text_slash_scr_text_gml_7347_0": "",
"scr_text_slash_scr_text_gml_7351_0": "",
"scr_text_slash_scr_text_gml_7378_0": "* (There aren't any bagels left in the box.)",
"scr_text_slash_scr_text_gml_7385_0": "* (You chose not to take a bagel.)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_145_0": "Spookiness UP",
"scr_weaponinfo_slash_scr_weaponinfo_gml_167_0": "Guts Up",
"scr_weaponinfo_slash_scr_weaponinfo_gml_189_0": "Buster TP DOWN",
"scr_weaponinfo_slash_scr_weaponinfo_gml_211_0": "Money Earned UP",
"scr_weaponinfo_slash_scr_weaponinfo_gml_255_0": "Fluffiness UP",
"scr_weaponinfo_slash_scr_weaponinfo_gml_277_0": "Trance",
"scr_weaponinfo_slash_scr_weaponinfo_gml_323_0": "Trance",
"scr_weaponinfo_slash_scr_weaponinfo_gml_346_0": "Defense",
"scr_weaponinfo_slash_scr_weaponinfo_gml_369_0": "Smiley",
"scr_weaponinfo_slash_scr_weaponinfo_gml_392_0": "Annoying",
"scr_weaponinfo_slash_scr_weaponinfo_gml_415_0": "BadIdea",
"scr_weaponinfo_slash_scr_weaponinfo_gml_461_0": "Prickly",
"scr_weaponinfo_slash_scr_weaponinfo_gml_485_0": "Failure",
"scr_weaponinfo_slash_scr_weaponinfo_gml_490_0": "PuppetScarf",
"scr_weaponinfo_slash_scr_weaponinfo_gml_491_0": "A scarf made of strange strings.\nFor those that abandon healing.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_492_0": "No way, that's creepy.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_493_0": "If I have to fight...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_494_0": "(Feels like guitar strings...)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_513_0": "FreezeRing",
"scr_weaponinfo_slash_scr_weaponinfo_gml_514_0": "A ring with a snowglobe on it.\n... is that someone inside?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_515_0": "Heh, you steal this? Heh.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_516_0": "It's beautiful...",
"scr_weaponinfo_slash_scr_weaponinfo_gml_517_0": "...",
"UNUSED_slash_UNUSED_gml_2_0": "...",
"UNUSED_slash_UNUSED_gml_3_0": "やっぱり。",
"UNUSED_slash_UNUSED_gml_4_0": "自分でも 自分の声が\n聞こえているのかよくわからない。",
"UNUSED_slash_UNUSED_gml_5_0": "ここは とても静かだ…",
"UNUSED_slash_UNUSED_gml_6_0": "…なのにときどき",
"UNUSED_slash_UNUSED_gml_7_0": "なにか聞こえる… 気のせいじゃない…",
"UNUSED_slash_UNUSED_gml_8_0": "なにか… カリカリいう音…?",
"DEVICE_CHOICE_slash_Create_0_gml_28_0": "NO",
"DEVICE_CHOICE_slash_Create_0_gml_29_0": "YES",
"DEVICE_MENU_slash_Create_0_gml_182_0": "NO DATA",
"DEVICE_MENU_slash_Create_0_gml_185_0": "NO DATA",
"DEVICE_MENU_slash_Create_0_gml_190_0": "UNKNOWN FILE",
"DEVICE_MENU_slash_Create_0_gml_205_0": "UNKNOWN FILE",
"DEVICE_MENU_slash_Draw_0_gml_164_0": "Start",
"DEVICE_MENU_slash_Draw_0_gml_165_0": "Back",
"DEVICE_MENU_slash_Draw_0_gml_166_0": " ",
"DEVICE_NAMER_slash_Draw_0_gml_18_0": "ENTER YOUR OWN NAME.",
"DEVICE_NAMER_slash_Draw_0_gml_84_0": "THIS IS YOUR NAME.",
"obj_battlecontroller_slash_Draw_0_gml_172_0": "Standard",
"obj_battlecontroller_slash_Step_0_gml_69_0": "* You won!\n* Got ~1 D$.\n* Noelle became stronger.",
"obj_ch2_room_castle_2f_slash_Step_0_gml_75_0": "* So, what do we do now?",
"obj_ch2_room_castle_2f_slash_Step_0_gml_77_0": "* Feel free to explore the town until you're ready to \\cYleave\\c0!",
"obj_ch2_room_castle_2f_slash_Step_0_gml_79_0": "* Hah! Like we're gonna \\cYleave\\c0 now, right, Kris?",
"obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0": "* (Kris... I bet you have a lot of people to talk to.)",
"obj_ch2_room_castle_transformed_slash_Step_0_gml_18_0": "* (But, you don't have to do \\cYeverything at once\\c0.)",
"obj_ch2_room_castle_transformed_slash_Step_0_gml_19_0": "* (\\cYSAVE\\c0 and take a break anytime you want, OK?)",
"obj_ch2_room_town_south_slash_Step_0_gml_17_0": "* (Hey Kris, shouldn't we go check on Lancer?)",
"obj_ch2_room_town_south_slash_Step_0_gml_18_0": "* (He should be back in the school closet, right...?)",
"obj_credits_slash_Step_0_gml_52_0": "Main Team",
"obj_credits_slash_Step_0_gml_80_0": "Area Concept Art",
"obj_credits_slash_Step_0_gml_81_0": "Dark World Costume Design",
"obj_credits_slash_Step_0_gml_103_0": "Programming Help",
"obj_credits_slash_Step_0_gml_106_0": "Character Design Assistance",
"obj_credits_slash_Step_0_gml_119_0_b": "Cutscene Assistance",
"obj_credits_slash_Step_0_gml_123_0_b": "Shop and BG Pixel Assistance",
"obj_credits_slash_Step_0_gml_142_0": "Music Assistance",
"obj_credits_slash_Step_0_gml_146_0": "Fireworks Effect",
"obj_credits_slash_Step_0_gml_177_0": "Testers",
"obj_credits_slash_Step_0_gml_192_0_b": "Website",
"obj_cutscene_test_slash_Step_0_gml_78_0": "* What are you up to, buddy?",
"obj_cutscene_test_slash_Step_0_gml_87_0": "* Lancer?",
"obj_cutscene_test_slash_Step_0_gml_96_0": "* Ho ho ho!!! Susie!!!",
"obj_cutscene_test_slash_Step_0_gml_107_0": "* Who says I'm Lancer?",
"obj_cutscene_test_slash_Step_0_gml_109_0": "* Of course you're Lancer...",
"obj_cutscene_test_slash_Step_0_gml_111_0": "* ... then who's that?",
"obj_cutscene_test_slash_Step_0_gml_139_0": "* Hoho!",
"obj_cutscene_test_slash_Step_0_gml_145_0": "* Alright, are you Lancer then!?",
"obj_cutscene_test_slash_Step_0_gml_147_0": "* Yes I am!",
"obj_cutscene_test_slash_Step_0_gml_156_0": "* Which one of you said that!?",
"obj_cutscene_test_slash_Step_0_gml_174_0": "* I did!",
"obj_cutscene_test_slash_Step_0_gml_176_0": "* That's it, I'm taking a closer look!",
"obj_cutscene_test_slash_Step_0_gml_209_0": "* Umm, so what did you figure out?",
"obj_cutscene_test_slash_Step_0_gml_211_0": "* Uhhh...",
"obj_cutscene_test_slash_Step_0_gml_220_0": "* I'll just be friends with both of them!",
"obj_cutscene_test_slash_Step_0_gml_231_0": "* That's the attitude!",
"obj_cutscene_test_slash_Step_0_gml_233_0": "* Hohoho! Yeah, it is!",
"obj_cutscene_test_slash_Step_0_gml_259_0": "* What the!?",
"obj_cutscene_test_slash_Step_0_gml_260_0": "* L-Lancer!?",
"obj_cutscene_test_slash_Step_0_gml_274_0": "* That was the fake one.",
"obj_cutscene_test_slash_Step_0_gml_276_0": "* Oh, okay.",
"obj_debug_xy_slash_Draw_74_gml_29_0_b": "instance_count: ~1",
"obj_dojo_spareenemy_slash_Step_0_gml_19_0": "Boss! Don't listen to\nthat! That's the wrong\nACT!! The wrong ACT!!",
"obj_dojo_spareenemy_slash_Step_0_gml_23_0": "Ohhhh, boss,\nyou're sparing\nme!?",
"obj_dojo_spareenemy_slash_Step_0_gml_27_0": "You did it, Boss!\nIf you can manage to SPARE enemies right away...",
"obj_dojo_spareenemy_slash_Step_0_gml_28_0": "Battles will go\na lot faster!\nThat's all!",
"obj_dojo_spareenemy_slash_Step_0_gml_32_0": "Boss!",
"obj_dojo_spareenemy_slash_Step_0_gml_33_0": "You can ACT\nand SPARE on\nthe same turn!",
"obj_dojo_spareenemy_slash_Step_0_gml_34_0": "If you know Kris's\nACT will give an\nenemy 100`% mercy...",
"obj_dojo_spareenemy_slash_Step_0_gml_35_0": "SPARE them on\nthe same turn\nwith Susie\nor Ralsei!",
"obj_dojo_spareenemy_slash_Step_0_gml_40_0": "* Jigsaw Joe looks vulnerable to ACTING and SPARING on the same turn.",
"obj_dojo_spareenemy_slash_Step_0_gml_44_0": "Ah!! It's my\n~1 o'clock shadow!",
"obj_dojo_spareenemy_slash_Step_0_gml_51_0": "* Jigsaw Joe's stubble regrew!",
"obj_dojo_spareenemy_slash_Step_0_gml_56_0": "Boss!\nYou gotta ACT\nand SPARE on\nthe same turn!",
"obj_dojo_spareenemy_slash_Step_0_gml_60_0": "* Jigsaw Joe looks like he could use a bedtime story.",
"obj_dojo_spareenemy_slash_Step_0_gml_63_0": "WAIT A SECOND!!!\nI got something else\nto remind you of!",
"obj_dojo_spareenemy_slash_Step_0_gml_64_0": "Boss!",
"obj_dojo_spareenemy_slash_Step_0_gml_65_0": "It works the\nsame with making\nan enemy TIRED!",
"obj_dojo_spareenemy_slash_Step_0_gml_66_0": "If an ACT\nwill make an\nenemy TIRED...",
"obj_dojo_spareenemy_slash_Step_0_gml_67_0": "Use Ralsei's PACIFY\nright away!",
"obj_dojo_spareenemy_slash_Step_0_gml_70_0": "SleepyStory",
"obj_dojo_spareenemy_slash_Step_0_gml_79_0": "",
"obj_dojo_spareenemy_slash_Step_0_gml_82_0": "* Jigsaw Joe drank coffee! Jigsaw Joe stopped being TIRED!",
"obj_dojo_spareenemy_slash_Step_0_gml_89_0": "Boss! If you don't\nhave the TP to use\nPACIFY, DEFENDing\nwill give you TP!",
"obj_dojo_spareenemy_slash_Step_0_gml_91_0": "Boss! You're putting me\nto SLEEP! I mean, you\nAREN'T! Make me TIRED\nand PACIFY me, boss!",
"obj_dojo_spareenemy_slash_Step_0_gml_95_0": "Boss!!",
"obj_dojo_spareenemy_slash_Step_0_gml_177_0": "* JIGSAW JOE - Beat him up to earn his life savings!",
"obj_dojo_spareenemy_slash_Step_0_gml_187_0": "* (You shaved Jigsaw Joe's stubble!)",
"obj_dojo_spareenemy_slash_Step_0_gml_195_0": "* Susie told the enemy a bedtime story about beating them up!\n* The enemy became TIRED!",
"obj_fusionmenu_slash_Step_0_gml_140_0_b": "Jigsaw Joe",
"obj_fusionmenu_slash_Step_0_gml_146_0_b": "Learn how to spare like a champ.",
"obj_fusionmenu_slash_Step_0_gml_153_0_b": "Joe's Life Savings",
"obj_fusionmenu_slash_Step_0_gml_208_0": "Claimed",
"obj_moneydisplay_slash_Draw_0_gml_22_0": "HELD SPACE: ",
"obj_moneydisplay_slash_Draw_0_gml_23_0": "STORAGE SPACE: ",
"obj_npc_cafe_slash_Other_10_gml_100_0_b": "* (I'm the dust off his shoulder.)\n* (Sukkiri.)",
"obj_npc_cafe_slash_Other_10_gml_105_0": "* We'll make sure to clean our plates.\n* (Sukkiri.)",
"obj_npc_cafe_slash_Other_10_gml_111_0": "* Boss, are you enjoying your \\cYButler Cafe\\c0?",
"obj_npc_clamguy_slash_Other_10_gml_5_0": "* Oh hey hey hey hey hey.",
"obj_npc_clamguy_slash_Other_10_gml_6_0": "* Listen up. See that \\cYweird circle\\cW on the beach?",
"obj_npc_clamguy_slash_Other_10_gml_7_0": "* Yesterday I \\cYwaited\\cW on it, and \\cYsomething weird\\cW came out.",
"obj_npc_clamguy_slash_Other_10_gml_8_0": "* Of course, it's not \\cYyesterday\\cW anymore, so too bad!",
"obj_npc_clamguy_slash_Other_10_gml_11_0": "* Oh hey hey hey hey hey.",
"obj_npc_clamguy_slash_Other_10_gml_12_0": "* When that thing showed up, I called it weird.",
"obj_npc_clamguy_slash_Other_10_gml_13_0": "* It sunk back into the water... don't think it's coming back!",
"obj_npc_dojo_slash_Step_0_gml_77_0": "* Hey! That's not how you \\cYSPARE\\cW someone!",
"obj_npc_dojo_slash_Step_0_gml_78_0": "* ... but I guess a win is a win.",
"obj_npc_dojo_slash_Step_0_gml_85_0": "* You received Joe's Life Savings ($1)!",
"obj_npc_dojo_slash_Step_0_gml_99_0": "* But you already won that prize, so we don't have another!",
"obj_npc_dojo_slash_Step_0_gml_105_0": "* ...I don't have any more to give. You've already taken everything I have.",
"obj_npc_dojo_slash_Step_0_gml_115_0": "* Boss! For bullets aimed right at you, try moving \\cYone direction bit by bit\\cW...!",
"obj_npc_dojo_slash_Step_0_gml_120_0": "* Boss! Try to remember your ABCs...!",
"obj_npc_room_slash_Other_10_gml_1748_0": "* Thanks a lot for the lovely city.",
"obj_npc_room_slash_Other_10_gml_1749_0_b": "* It's nearly as good as the one I made in Minecrap.",
"obj_npc_room_slash_Other_10_gml_1753_0": "* I need to mine ten-hundred blocks of Bubsidian to make my dog 3 colors.",
"obj_npc_room_animated_slash_Other_10_gml_94_0_b": "* Oh boy, oh boy!! I'm Trashy!! Haha!!",
"obj_npc_room_animated_slash_Other_10_gml_95_0": "* I bet I'm gonna make a lot of new friends!!",
"obj_overworldc_slash_Draw_0_gml_95_0": "Since\nChapter ~1",
"obj_readable_room1_slash_Other_10_gml_320_0": "* (It's the TV.)\n* (Looks like it's plugged in, but it's dusty.)",
"obj_readable_room1_slash_Other_10_gml_812_0": "* (It's a bikeless bed.)",
"obj_readable_room1_slash_Other_10_gml_1684_0": "* (Seems like there's more eggs here than usual.)",
"obj_readable_room1_slash_Other_10_gml_1691_0_b": "* (It's a pile of eggs.)",
"obj_readable_room1_slash_Other_10_gml_1692_0": "* (...)",
"obj_readable_room1_slash_Other_10_gml_1693_0": "* (You put the Egg into the eggpile.)",
"obj_readable_room1_slash_Other_10_gml_1695_0_b": "* ... did you just, uh, reverse-steal that egg?",
"obj_readable_room1_slash_Other_10_gml_1921_0_b": "* It's some decorative moss. Looks delicious.~1",
"obj_readable_room1_slash_Other_10_gml_1925_0_b": "* Why the hell does YOUR room get moss!?",
"obj_readable_room1_slash_Other_10_gml_2897_0": "* (The jukebox is broken.)\n* (Feels like you might never find a working one...)",
"scr_anyface_slash_scr_anyface_gml_28_0_b": "\\E~1 \\F0 \\Tq %",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0": "Backspace",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0": "Tab",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0": "Numpad 5 (nmlk off)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0": "Enter",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0": "Pause",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0": "Caps lock",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0": "Escape",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0": "Space",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0": "Page up",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0": "Page down",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0": "End",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0": "Home",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0": "Left",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0": "Up",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0": "Right",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0": "Down",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0": "Insert",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0": "Delete",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0": "Windows",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0": "Numpad 0",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0": "Numpad 1",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0": "Numpad 2",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0": "Numpad 3",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0": "Numpad 4",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0": "Numpad 5",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0": "Numpad 6",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0": "Numpad 7",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0": "Numpad 8",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0": "Numpad 9",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0": "Numpad *",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0": "Numpad +",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0": "Numpad -",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0": "Numpad .",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0": "Numpad ",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0": "Num Lock",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0": "Scroll Lock",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0": "Shift (left)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0": "Shift (right)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0": "Ctrl (left)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0": "Ctrl (right)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0": "Alt (left)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0": "Alt (right)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0": "Shift",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Control",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt",
"scr_encountersetup_slash_scr_encountersetup_gml_1247_0": "* Graze!",
"scr_encountersetup_slash_scr_encountersetup_gml_1263_0": "* Round One!",
"scr_encountersetup_slash_scr_encountersetup_gml_1282_0": "* Round Two!",
"scr_encountersetup_slash_scr_encountersetup_gml_1301_0": "* Round Three!",
"scr_encountersetup_slash_scr_encountersetup_gml_1323_0": "* Round Four!",
"scr_encountersetup_slash_scr_encountersetup_gml_1339_0": "* Final Round!",
"scr_encountersetup_slash_scr_encountersetup_gml_1422_0": "* Jigsaw Joe jigs in!",
"scr_fusion_info_slash_scr_fusion_info_gml_56_0_b": "Attack+",
"scr_fusion_info_slash_scr_fusion_info_gml_67_0": "Graze TP+",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0_b": "A shimmering shard.\nIts value increases each Chapter.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_109_0": "A dollar with a certain dog on it.\nIts value decreases each Chapter.",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0": "ARMORs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0": "WEAPONs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0": "ITEMs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0": "STORAGE",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0": "KEY ITEMs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0": "MONEY HOLE",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0": " Dark Dollars",
"scr_iteminfo_slash_scr_iteminfo_gml_241_0": "DogDollar",
"scr_iteminfo_slash_scr_iteminfo_gml_242_0": "Not\nso\nuseful",
"scr_itemnamelist_slash_scr_itemnamelist_gml_104_0": "DogDollar",
"scr_itemuse_slash_scr_itemuse_gml_575_0": "* (Where'd this come from?)",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0": "A stone statue.\nStrangely, it looks like Lancer...",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_132_0": "PureCrystal",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_133_0": "The shadow purified by the cat",
"scr_litemuseb_slash_scr_litemuseb_gml_366_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_368_0": "* Hello, Dreemurr residence.",
"scr_litemuseb_slash_scr_litemuseb_gml_369_0": "* What? You would like to talk to \"Susie\"?",
"scr_litemuseb_slash_scr_litemuseb_gml_370_0": "* ...",
"scr_litemuseb_slash_scr_litemuseb_gml_371_0": "* Of course, here you are.",
"scr_litemuseb_slash_scr_litemuseb_gml_373_0": "* KRIS FINISH WASHING YOUR DAMN HANDS!!!",
"scr_litemuseb_slash_scr_litemuseb_gml_378_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_380_0": "* Kris, the phone is going.",
"scr_litemuseb_slash_scr_litemuseb_gml_381_0": "* Would you mind getting it for me while I...",
"scr_litemuseb_slash_scr_litemuseb_gml_382_0": "* ...",
"scr_litemuseb_slash_scr_litemuseb_gml_383_0": "* Kris? Why are you calling our house?",
"scr_litemuseb_slash_scr_litemuseb_gml_389_0": "* (Ring, ring...)",
"scr_litemuseb_slash_scr_litemuseb_gml_390_0": "* (Everybody seems too busy to pick up the phone...)",
"scr_monstersetup_slash_scr_monstersetup_gml_1332_0_b": "Ride\ncoaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1338_0": "Everyone\nrides\ncoaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1354_0": "Ride\ncoaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1364_0": "Ride\ncoaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1505_0": "Guess\nfavorite\nthing",
"scr_monstersetup_slash_scr_monstersetup_gml_1510_0": "Longer\ntime to\nguess",
"scr_monstersetup_slash_scr_monstersetup_gml_1611_0": "HealDeal",
"scr_monstersetup_slash_scr_monstersetup_gml_1612_0": "DEAL \n\nHEAL 60",
"scr_monstersetup_slash_scr_monstersetup_gml_1727_0": "Jigsaw Joe",
"scr_monstersetup_slash_scr_monstersetup_gml_1742_0": "Shave",
"scr_spelltext_slash_scr_spelltext_gml_298_0": "* ~1 admired DOGDOLLAR!",
"scr_text_slash_scr_text_gml_19_0": "* You took it from your pocket.\n* You have a \\cYvery, very, bad feeling\\c0 about throwing it away.",
"scr_text_slash_scr_text_gml_4098_0_b": "* (You have already taken enough.)",
"scr_text_slash_scr_text_gml_4173_0": "* Could you bring it by to me \\cYtomorrow\\c0?",
"scr_text_slash_scr_text_gml_4534_0_b": "* (It was added to your ARMORS.)",
"scr_text_slash_scr_text_gml_5507_0": "* (...Actually, uh, maybe Kris wouldn't know what to do...)",
"scr_text_slash_scr_text_gml_7247_0_b": "* S-stop! Don't come any closer!",
"scr_text_slash_scr_text_gml_7335_0_b": " ",
"scr_text_slash_scr_text_gml_7336_0_b": " ",
"scr_text_slash_scr_text_gml_7339_0": "* (It's a manhole. There's a ladder leading inside.)",
"scr_text_slash_scr_text_gml_7340_0": "* (Enter it?)",
"scr_text_slash_scr_text_gml_7341_0": "",
"scr_text_slash_scr_text_gml_7348_0": "* (You climbed into the manhole...)",
"UNUSED_slash_UNUSED_gml_1_0": "誰にも 聞こえてない…\nそうなんでしょ…",
"obj_battlecontroller_slash_Draw_0_gml_173_0": "HP",
"obj_battlecontroller_slash_Draw_0_gml_208_0": "MERCY",
"obj_battlecontroller_slash_Draw_0_gml_653_0": "Berdly",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0_b": "* Whoa, go in there if you want, but... I'm staying here.",
"obj_clubsenemy_slash_Draw_0_gml_98_0": "TIME: ",
"obj_dojo_spareenemy_slash_Step_0_gml_74_0": "Use Ralsei's PACIFY\nright away!",
"obj_dojo_spareenemy_slash_Step_0_gml_75_0": "Of course, PACIFY is MAGIC,\nso you'll need TP.",
"obj_dojo_spareenemy_slash_Step_0_gml_76_0": "Spend a turn\nDEFENDING to gain TP\nif you have to, boss!",
"obj_npc_dojo_slash_Step_0_gml_65_0": "* You'll just have to try again, boss!",
"obj_npc_room_slash_Other_10_gml_1604_0_b": "* I... thought you were racing?",
"obj_npc_room_slash_Other_10_gml_1606_0": "* Yeah! I wanna be the egg!!",
"obj_npc_room_slash_Other_10_gml_1610_0_b": "* You won't get through your teen years without at least one Egg.",
"obj_readable_room1_slash_Other_10_gml_1617_0": "* (There's a door behind the flower shop.)",
"obj_readable_room1_slash_Other_10_gml_1618_0": "* (... but there's flowers blocking the way.)",
"obj_shop1_slash_Draw_0_gml_674_0_b": "* Those three young musical men are thinking about setting up a shop here.",
"obj_shop1_slash_Draw_0_gml_675_0_b": "* I'm sure you'd appreciate having an option other than me, ha ha.",
"scr_monstersetup_slash_scr_monstersetup_gml_1643_0": "X-Slash",
"scr_monstersetup_slash_scr_monstersetup_gml_1644_0": "Physical\ndamage",
"scr_monstersetup_slash_scr_monstersetup_gml_1649_0": "FriedPipis",
"scr_monstersetup_slash_scr_monstersetup_gml_1650_0": "Heals\n120 HP",
"scr_monstersetup_slash_scr_monstersetup_gml_1664_0": "Snap",
"scr_monstersetup_slash_scr_monstersetup_gml_1670_0": "SnapAll",
"scr_monstersetup_slash_scr_monstersetup_gml_1682_0": "Snap",
"scr_monstersetup_slash_scr_monstersetup_gml_1687_0": "Supercharge",
"scr_monstersetup_slash_scr_monstersetup_gml_1698_0": "Snap",
"scr_monstersetup_slash_scr_monstersetup_gml_1703_0": "FluffyGuard",
"scr_text_slash_scr_text_gml_6329_0_b": "* (... See, Noelle? Nothing bad is going to happen.)",
"scr_text_slash_scr_text_gml_6330_0_b": "* (Getting that ring... was good, wasn't it?)",
"scr_text_slash_scr_text_gml_6331_0": "* (So... stop thinking about it.)",
"scr_text_slash_scr_text_gml_6332_0": "* (Stop thinking about stepping off the switch... and...)",
"scr_text_slash_scr_text_gml_6333_0": "* (Letting Kris get...)",
"scr_text_slash_scr_text_gml_6334_0": "* (Noelle, no, don't think that! It's horrible...)",
"scr_text_slash_scr_text_gml_6825_0": "* (... Since when did Kris get so...)",
"scr_text_slash_scr_text_gml_6827_0": "* (N... no way, it's gotta be some kind of prank!)",
"scr_text_slash_scr_text_gml_6971_0": "* H... How should we solve it this time?",
"scr_text_slash_scr_text_gml_7074_0": "* Huh? Me...?",
"scr_text_slash_scr_text_gml_7075_0": "* You... were asking ME to get it?",
"scr_text_slash_scr_text_gml_7076_0": "* Kris, c'mon, you know we can't afford that...",
"scr_text_slash_scr_text_gml_7093_0": "* Wh... what?",
"scr_text_slash_scr_text_gml_7094_0": "* Kris, I just told you, we... we don't have the money.",
"scr_text_slash_scr_text_gml_7095_0": "* What... what are you asking me to do...?",
"scr_text_slash_scr_text_gml_7096_0": "* You... you aren't asking me to just...?",
"scr_text_slash_scr_text_gml_7325_0": "* H... how?",
"scr_text_slash_scr_text_gml_7326_0_b": "* There's nowhere to go.",
"scr_text_slash_scr_text_gml_7327_0_b": "* Kris, there's... the path is blocked, isn't it?",
"scr_text_slash_scr_text_gml_7328_0": "",
"scr_text_slash_scr_text_gml_7359_0": "* Kris... what are you doing?",
"scr_text_slash_scr_text_gml_7360_0": "* Kris, is... is everything okay?",
"scr_text_slash_scr_text_gml_7361_0": "",
"scr_text_slash_scr_text_gml_7392_0": "* Kris, there's lightning in the way...",
"scr_text_slash_scr_text_gml_7393_0": "* If... if we move any further... I'll be... I'll be...",
"scr_text_slash_scr_text_gml_7394_0": "* K... Kris, you didn't really hear what I said earlier, did you?",
"scr_text_slash_scr_text_gml_7395_0": "* You... you wouldn't... let me...",
"scr_text_slash_scr_text_gml_7396_0": "",
"scr_text_slash_scr_text_gml_7427_0": "* K...",
"scr_text_slash_scr_text_gml_7428_0": "* Kris...?",
"scr_text_slash_scr_text_gml_7429_0": "",
"scr_text_slash_scr_text_gml_7454_0": "\nYes",
"scr_text_slash_scr_text_gml_7455_0": "\nNo",
"scr_text_slash_scr_text_gml_7462_0": "* (It's a machine that sells pre-fountain refreshments.)\n* (1 bagel is $120. Buy?)",
"scr_text_slash_scr_text_gml_7485_0": "* (You didn't have enough money. Which, is surprising.)",
"scr_text_slash_scr_text_gml_7497_0": "\nRecruits",
"scr_text_slash_scr_text_gml_7498_0": "\nItem storage",
"scr_text_slash_scr_text_gml_7499_0": "Controls",
"scr_text_slash_scr_text_gml_7500_0": "Do not read",
"scr_text_slash_scr_text_gml_7503_0": "* (It's a manual. Read a topic?)",
"scr_text_slash_scr_text_gml_7511_0": "* If you SPARE or PACIFY enough enemies of the same type, they will be RECRUITed.",
"scr_text_slash_scr_text_gml_7512_0": "* RECRUITs will appear in your TOWN. Wonder what happens if you get them all...?",
"scr_text_slash_scr_text_gml_7513_0": "* You can check the area's RECRUIT status at SAVE POINTS. Certain BOSSES are excluded.",
"scr_text_slash_scr_text_gml_7519_0": "* You will now have access to a STORAGE menu at SAVE POINTS.",
"scr_text_slash_scr_text_gml_7520_0": "* When you're out of space, ITEMs you find or BUY will be sent to your STORAGE.",
"scr_text_slash_scr_text_gml_7521_0": "* Feel free to put things inside you might not be able to use yet.",
"scr_text_slash_scr_text_gml_7527_0": "* Here is a reminder of the controls. Change them in the config menu.",
"scr_text_slash_scr_text_gml_7528_0": "* ~1\n* Confirm and interact with things.",
"scr_text_slash_scr_text_gml_7529_0": "* ~1\n* Cancel. Hold to RUN. Shows all text instantly.",
"scr_text_slash_scr_text_gml_7530_0": "* ~1\n* Opens the menu. Hold down to quickly skip textboxes.",
"scr_text_slash_scr_text_gml_7536_0": "* (There's no time to read books.)",
"DEVICE_MENU_slash_Draw_0_gml_125_0": "Completion FILE not found.",
"DEVICE_MENU_slash_Draw_0_gml_195_0": "[Made on seeing credits.]",
"obj_readable_room1_slash_Other_10_gml_740_0": "* (There's a hole in the wall...)",
"obj_readable_room1_slash_Other_10_gml_741_0": "* (There's nothing inside.)",
"obj_shop1_slash_Create_0_gml_87_0": "ITEM\nMusic with\neach bite\nheals 80HP",
"scr_monstersetup_slash_scr_monstersetup_gml_1730_0": "FireMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1730_1": "Power\nAttacks",
"scr_monstersetup_slash_scr_monstersetup_gml_1731_0": "SwordMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1731_1": "Power up\neach hit",
"scr_monstersetup_slash_scr_monstersetup_gml_1732_0": "LaserMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1732_1": "Fast\nAttacks",
"scr_monstersetup_slash_scr_monstersetup_gml_1733_0": "DuckMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1733_1": "Sucky\nAttacks",
"scr_monstersetup_slash_scr_monstersetup_gml_1738_0": "TurboDodge",
"scr_monstersetup_slash_scr_monstersetup_gml_1739_0": "Better\ndodge",
"scr_monstersetup_slash_scr_monstersetup_gml_1743_0": "SELF-FIX",
"scr_monstersetup_slash_scr_monstersetup_gml_1744_0": "Heals\n100HP",
"scr_text_slash_scr_text_gml_5227_0": "* Congratulations Boss! You defeated all the challenges!",
"scr_text_slash_scr_text_gml_5228_0": "* I have nothing more to teach or give you. But you're welcome to get some practice in!",
"scr_text_slash_scr_text_gml_5229_0": "",
"scr_text_slash_scr_text_gml_5252_0_b": "* No worries, Boss! We'll always be here.",
"scr_text_slash_scr_text_gml_6918_0_b": "* (You doorn't.)",
"scr_text_slash_scr_text_gml_7568_0": "\nYes",
"scr_text_slash_scr_text_gml_7569_0": "\nNo",
"scr_text_slash_scr_text_gml_7582_0": "* From now on, defeating enemies with violence will make them LOST.",
"scr_text_slash_scr_text_gml_7583_0": "* LOST enemies cannot become RECRUITs ever again.",
"scr_text_slash_scr_text_gml_7584_0": "* But, the bonds you break may make you stronger...",
"scr_text_slash_scr_text_gml_7590_0": "* (Who has time to read a book in the Cyber World?)",
"scr_text_slash_scr_text_gml_7595_0": "\nYes",
"scr_text_slash_scr_text_gml_7596_0": "\nNo",
"scr_text_slash_scr_text_gml_7599_0": "* (It's a mannequin.)",
"scr_text_slash_scr_text_gml_7600_0": "* (Put the LoadedDisk inside?)",
"scr_text_slash_scr_text_gml_7607_0": "* (The LoadedDisk squirmed and won't fit!)",
"scr_text_slash_scr_text_gml_7619_0": "\nYes",
"scr_text_slash_scr_text_gml_7620_0": "\nNo",
"scr_text_slash_scr_text_gml_7625_0": "* (Something is glimmering in the hole.)",
"scr_text_slash_scr_text_gml_7626_0": "* (Look inside?)",
"scr_text_slash_scr_text_gml_7648_0": "* (You reached inside and found something alongside a strange piece of glass...)",
"obj_darkcontroller_slash_Create_0_gml_153_0": "Dynamic",
"obj_darkcontroller_slash_Create_0_gml_153_1": "Simple",
"obj_darkcontroller_slash_Create_0_gml_153_2": "None",
"obj_darkcontroller_slash_Draw_0_gml_82_0": "OFF",
"obj_darkcontroller_slash_Draw_0_gml_82_1": "ON",
"obj_darkcontroller_slash_Draw_0_gml_83_0": "OFF",
"obj_darkcontroller_slash_Draw_0_gml_83_1": "ON",
"obj_darkcontroller_slash_Draw_0_gml_84_0": "OFF",
"obj_darkcontroller_slash_Draw_0_gml_84_1": "ON",
"obj_darkcontroller_slash_Draw_0_gml_87_0": "OFF",
"obj_darkcontroller_slash_Draw_0_gml_87_1": "ON",
"obj_darkcontroller_slash_Draw_0_gml_112_0": "Border",
"obj_darkcontroller_slash_Draw_0_gml_147_0": "Button",
"obj_initializer2_slash_Create_0_gml_22_0": "Dynamic",
"obj_savemenu_slash_Create_0_gml_75_0": "Kris",
"obj_savemenu_slash_Draw_0_gml_115_0": "New File",
"scr_84_load_ini_slash_scr_84_load_ini_gml_13_0": "[EMPTY]",
"scr_armorinfo_slash_scr_armorinfo_gml_516_0": "RoyalPin",
"scr_armorinfo_slash_scr_armorinfo_gml_517_0": "A brooch engraved with Queen's face.\nCareful of the sharp part.",
"scr_armorinfo_slash_scr_armorinfo_gml_518_0": "ROACH? Oh, brooch. Heh.",
"scr_armorinfo_slash_scr_armorinfo_gml_519_0": "I'm a cute little corkboard!",
"scr_armorinfo_slash_scr_armorinfo_gml_520_0": "Queen... gave this to me.",
"scr_text_slash_scr_text_gml_7554_0": "* Oh, Kris! It's a free editable CYBERPEDIA! I'll add an entry...!",
"scr_text_slash_scr_text_gml_7556_0": "* (Ralsei wrote an article about LOSING RECRUITS. Read it?)",
"scr_text_slash_scr_text_gml_7674_0": "* Kris, want to re-read my editable CYBERPEDIA entry?",
"scr_text_slash_scr_text_gml_7676_0": "* (Ralsei wrote an article about LOSING RECRUITS. Read it?)",
"scr_text_slash_scr_text_gml_7685_0": "* From now on, ralsay drools Susie rules",
"scr_text_slash_scr_text_gml_7687_0": "* I don't remember writing that!\\f0",
"DEVICE_CHOICE_slash_Create_0_gml_7_0": "EGG",
"DEVICE_CHOICE_slash_Create_0_gml_64_0": "GRAINS",
"DEVICE_CHOICE_slash_Create_0_gml_65_0": "MEAT",
"DEVICE_CHOICE_slash_Create_0_gml_66_0": "DAIRY",
"DEVICE_CHOICE_slash_Create_0_gml_67_0": "SWEETS",
"DEVICE_CHOICE_slash_Create_0_gml_68_0": "FRUIT",
"DEVICE_CHOICE_slash_Create_0_gml_69_0": "VEGETABLE",
"DEVICE_CHOICE_slash_Create_0_gml_70_0": "EGG",
"DEVICE_MENU_slash_Create_0_gml_221_0": "CHAPTER 1",
"DEVICE_MENU_slash_Create_0_gml_237_0": "CHAPTER 1",
"DEVICE_MENU_slash_Draw_0_gml_130_0": "FILE not found.",
"DEVICE_NAMER_slash_Other_10_gml_3_0": "SUSIE",
"DEVICE_NAMER_slash_Other_10_gml_4_0": "NOELLE",
"DEVICE_NAMER_slash_Other_10_gml_5_0": "KRIS",
"DEVICE_NAMER_slash_Other_10_gml_6_0": "TORIEL",
"DEVICE_NAMER_slash_Other_10_gml_7_0": "ASRIEL",
"DEVICE_NAMER_slash_Other_10_gml_8_0": "ASGORE",
"DEVICE_NAMER_slash_Other_10_gml_9_0": "SANS",
"DEVICE_NAMER_slash_Other_10_gml_10_0": "PAPYRUS",
"DEVICE_NAMER_slash_Other_10_gml_11_0": "ALPHYS",
"DEVICE_NAMER_slash_Other_10_gml_12_0": "UNDYNE",
"DEVICE_NAMER_slash_Other_10_gml_13_0": "RUDY",
"DEVICE_NAMER_slash_Other_10_gml_14_0": "BERDLY",
"DEVICE_NAMER_slash_Other_10_gml_15_0": "CATTY",
"DEVICE_NAMER_slash_Other_10_gml_16_0": "CATTI",
"DEVICE_NAMER_slash_Other_10_gml_17_0": "BRATTY",
"DEVICE_NAMER_slash_Other_10_gml_18_0": "GERSON",
"DEVICE_NAMER_slash_Other_10_gml_19_0": "JOCKINGTON",
"DEVICE_NAMER_slash_Other_10_gml_20_0": "QC",
"DEVICE_NAMER_slash_Other_10_gml_27_0": "SUSIE",
"DEVICE_NAMER_slash_Other_10_gml_28_0": "NOELLE",
"DEVICE_NAMER_slash_Other_10_gml_29_0": "KRIS",
"DEVICE_NAMER_slash_Other_10_gml_30_0": "TORIEL",
"DEVICE_NAMER_slash_Other_10_gml_31_0": "ASRIEL",
"DEVICE_NAMER_slash_Other_10_gml_32_0": "ASGORE",
"DEVICE_NAMER_slash_Other_10_gml_33_0": "SANS",
"DEVICE_NAMER_slash_Other_10_gml_34_0": "PAPYRUS",
"DEVICE_NAMER_slash_Other_10_gml_35_0": "ALPHYS",
"DEVICE_NAMER_slash_Other_10_gml_36_0": "UNDYNE",
"DEVICE_NAMER_slash_Other_10_gml_37_0": "RUDY",
"DEVICE_NAMER_slash_Other_10_gml_38_0": "BERDLY",
"DEVICE_NAMER_slash_Other_10_gml_39_0": "CATTY",
"DEVICE_NAMER_slash_Other_10_gml_40_0": "CATTI",
"DEVICE_NAMER_slash_Other_10_gml_41_0": "BRATTY",
"DEVICE_NAMER_slash_Other_10_gml_42_0": "GERSON",
"DEVICE_NAMER_slash_Other_10_gml_43_0": "JOCKINGTON",
"DEVICE_NAMER_slash_Other_10_gml_44_0": "QC",
"obj_debug_choicer_slash_Draw_0_gml_105_0": "",
"obj_npc_sign_slash_Other_10_gml_200_0": "NO TOUCHING MY DOLL WHEN I'M NOT HERE!!",
"obj_savemenu_slash_Draw_0_gml_215_0": "Overwrite Slot ~1?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0": "Hoho! What a terrific boy's adventure.\nTime to kick off my feet and relax...",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_109_0": "Oo la la! Who is that handsome\nmustachioed boy! I think I'm in love!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_114_0": "(huff, puff) There, I got back into your\npocket! Now you can use my power!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_126_0": "Oh, milord! Tis I, your humblest servante,\nrighte here where I never lefteth!",
"scr_monstersetup_slash_scr_monstersetup_gml_1099_0": "Redder\n2 stages",
"scr_monstersetup_slash_scr_monstersetup_gml_1103_0": "Bluer\n2 stages",
"scr_monstersetup_slash_scr_monstersetup_gml_1107_0": "Redder\n1 stage",
"scr_monstersetup_slash_scr_monstersetup_gml_1111_0_b": "Bluer\n1 stage",
"scr_text_slash_scr_text_gml_7296_0_b": "\nYes",
"scr_text_slash_scr_text_gml_7297_0_b": "\nNo",
"scr_text_slash_scr_text_gml_7680_0": "Yeah you did.",
"DEVICE_MENU_slash_Draw_0_gml_284_0": "Chapter Select",
"DEVICE_MENU_slash_Draw_0_gml_285_0": "End Program",
"scr_gamestart_slash_scr_gamestart_gml_396_0": "Kris",
"obj_npc_room_slash_Other_10_gml_1106_0": "* Lancer!! Hey, Lancer!! How you feeling!?",
"obj_npc_room_slash_Other_10_gml_1108_0": "* (huff, puff...) One-hundred percent, my purplish pal!",
"obj_npc_room_slash_Other_10_gml_1110_0_b": "* Uhh, you sure? You're breathing kinda heavy.",
"obj_npc_room_slash_Other_10_gml_1112_0": "* Haha! Just a little winded from jumping from Kris's POCKET!",
"obj_npc_room_slash_Other_10_gml_1113_0": "* Feel free to clown around town. I'll be in your ITEMs!",
"obj_npc_room_slash_Other_10_gml_1115_0": "* No idea what you mean, but, sure.",
"obj_npc_room_slash_Other_10_gml_1119_0": "* Susie, Susie! Can you carry me on your back again?",
"obj_npc_room_slash_Other_10_gml_1121_0_b": "* Heh, sure! If you can stay on when I'm at full speed!",
"obj_npc_room_slash_Other_10_gml_1123_0_b": "* Wow!! The Susie-train!! Castle Town's most exciting attraction!!!",
"obj_npc_room_slash_Other_10_gml_1125_0": "* ...",
"obj_npc_room_slash_Other_10_gml_1127_0": "* YOU AND KRIS STOP FORMING A LINE!!",
"obj_savemenu_slash_Draw_0_gml_371_0": "File Saved",
"obj_shop_ch2_music_slash_Draw_0_gml_343_0": "About yourselves",
"obj_fusionmenu_slash_Draw_0_gml_70_0": "More Info",
"obj_fusionmenu_slash_Draw_0_gml_83_0": "More Info",
"obj_fusionmenu_slash_Draw_0_gml_84_0_b": "Quit",
"obj_fusionmenu_slash_Draw_0_gml_169_0": "Place",
"obj_fusionmenu_slash_Draw_0_gml_186_0": "Return",
"obj_fusionmenu_slash_Draw_0_gml_199_0": "Press to Return",
"obj_fusionmenu_slash_Step_0_gml_462_0": " Place Return",
"scr_monstersetup_slash_scr_monstersetup_gml_1685_0": "Charge\nfaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1701_0": "Orbiting\nshield",
"obj_credits_2_slash_Draw_0_gml_17_0": "-Fangamer Testing-",
"obj_credits_2_slash_Draw_0_gml_18_0": "-Trailers \n All Video Editing-",
"obj_credits_2_slash_Step_0_gml_27_0": "-Main Artist-",
"obj_credits_2_slash_Step_0_gml_28_0": "-Main Animator-",
"obj_credits_2_slash_Step_0_gml_42_0": "-Main Team-",
"obj_credits_2_slash_Step_0_gml_68_0": "-BG Concept Art-",
"obj_credits_2_slash_Step_0_gml_69_0": "(Cyber Field, City, Mansion)",
"obj_credits_2_slash_Step_0_gml_72_0": "-Dark World Costume Design-",
"obj_credits_2_slash_Step_0_gml_73_0": "Gigi DG [Kris, Susie]",
"obj_credits_2_slash_Step_0_gml_74_0": "Tcheska Lynn B (chess) [Berdly]",
"obj_credits_2_slash_Step_0_gml_88_0": "-Guest Character Design-",
"obj_credits_2_slash_Step_0_gml_89_0": "(Lancer, Rudinn, Hathy)",
"obj_credits_2_slash_Step_0_gml_90_0": "(Clover, King, Jevil)",
"obj_credits_2_slash_Step_0_gml_92_0": " ",
"obj_credits_2_slash_Step_0_gml_93_0": "-Singing This Song-",
"obj_credits_2_slash_Step_0_gml_95_0": " ",
"obj_credits_2_slash_Step_0_gml_109_0": "-Guest Character Design-",
"obj_credits_2_slash_Step_0_gml_110_0": "(Poppup, Ambyu-Lance, Hacker, etc.)",
"obj_credits_2_slash_Step_0_gml_112_0": " ",
"obj_credits_2_slash_Step_0_gml_113_0": "-Guest Character Design-",
"obj_credits_2_slash_Step_0_gml_114_0": "(Sweet, Cap'n, K_K)",
"obj_credits_2_slash_Step_0_gml_115_0": "(Tasque Manager)",
"obj_credits_2_slash_Step_0_gml_131_0": "-Pixel Art Assistance-",
"obj_credits_2_slash_Step_0_gml_137_0": "-Development Tools (Cool)-",
"obj_credits_2_slash_Step_0_gml_151_0": "-Programming Assistance-",
"obj_credits_2_slash_Step_0_gml_155_0": "-Cutscene Assistance-",
"obj_credits_2_slash_Step_0_gml_156_0": "Tcheska Lynn B (chess)",
"obj_credits_2_slash_Step_0_gml_157_0": "Chelsea Saunders (pixelatedcrown)",
"obj_credits_2_slash_Step_0_gml_171_0": "-Music Assistance-",
"obj_credits_2_slash_Step_0_gml_175_0": "-UT Character Design-",
"obj_credits_2_slash_Step_0_gml_176_0": "Betty Kwong (Temmie)",
"obj_credits_2_slash_Step_0_gml_177_0": "[object Object]",
"obj_credits_2_slash_Step_0_gml_191_0": "-Japanese Localization-",
"obj_credits_2_slash_Step_0_gml_192_0": "8-4 Ltd.",
"obj_credits_2_slash_Step_0_gml_194_0": "-Translator-",
"obj_credits_2_slash_Step_0_gml_211_0": "-Localization Producers-",
"obj_credits_2_slash_Step_0_gml_215_0": "-Localization Support-",
"obj_credits_2_slash_Step_0_gml_231_0": "-Platform Programming-",
"obj_credits_2_slash_Step_0_gml_234_0": "-Programming Support-",
"obj_credits_2_slash_Step_0_gml_236_0": "-Japanese Graphics-",
"obj_credits_2_slash_Step_0_gml_251_0": "-QA-",
"obj_credits_2_slash_Step_0_gml_252_0": "DIGITAL HEARTS Co., Ltd.",
"obj_credits_2_slash_Step_0_gml_253_0": "Tomohiro Nakai [QA Project Manager]",
"obj_credits_2_slash_Step_0_gml_254_0": "Tomoyoshi Yamashita [QA Lead]",
"obj_credits_2_slash_Step_0_gml_255_0": "Ryohei Kishimoto [QA Assistant Lead]",
"obj_credits_2_slash_Step_0_gml_256_0": "Shinji Yasue [Sales Dept]",
"obj_credits_2_slash_Step_0_gml_271_0": "-Super Testers-",
"obj_credits_2_slash_Step_0_gml_275_0": "-Website-",
"obj_credits_2_slash_Step_0_gml_314_0": "-Special Thanks-",
"obj_credits_2_slash_Step_0_gml_318_0": "All 8-4 \n Fangamer Staff",
"obj_npc_room_slash_Other_10_gml_1121_0_c": "* Susie, Susie! Can you carry me on your back?",
"obj_savepoint_slash_Other_10_gml_59_0": "* (You touched the light...)",
"obj_savepoint_slash_Other_10_gml_60_0_b": "* (You thought about how you \\cRcan't go back to the Cyber World\\cW anymore.)",
"obj_savepoint_slash_Other_10_gml_61_0_b": "* (You considered this carefully!)",
"obj_npc_room_slash_Other_10_gml_1594_0": "* (Seems like Hathy likes this place.)",
"obj_npc_room_slash_Other_10_gml_1595_0_b": "* (You feel an aura of forgiveness...)",
"obj_credits_2_slash_Step_0_gml_339_0": " ",
"obj_credits_2_slash_Step_0_gml_340_0": " ",
"obj_credits_2_slash_Step_0_gml_341_0": " ",
"obj_credits_2_slash_Step_0_gml_344_0": " ",
"obj_credits_2_slash_Step_0_gml_345_0": " ",
"obj_credits_2_slash_Step_0_gml_346_0": " ",
"scr_litemuseb_slash_scr_litemuseb_gml_182_0_b": " じぶんの ての むこうがわが\n  すけて みえた きがした。",
"scr_text_slash_scr_text_gml_7658_0": "* (You got ShadowCrystal.)",
"obj_b0entrance_slash_Step_0_gml_40_0": "Now begin! Our state of the art... adventure!!!",
"obj_b0entrance_slash_Step_0_gml_58_0": "Looks like crap.",
"obj_b0entrance_slash_Step_0_gml_71_0": "SUSIE!",
"obj_b0entrance_slash_Step_0_gml_77_0": "It's cutting edge!!!",
"obj_b0entrance_slash_Step_0_gml_54_0": "Hey, I can\nmove. Cool.",
"obj_b0entrance_slash_Step_0_gml_65_0": "U-umm, wait!\nHow do I...",
"obj_b1boardend_slash_Step_0_gml_45_0": "* Time for a physical challenge!!!",
"obj_b1cactusfield1_slash_Create_0_gml_21_0": "Careful! Those cactuses are pointy!!!",
"obj_b1enemy_slash_Step_0_gml_145_0": "Enemy!! Careful, brave heroes!!",
"obj_b1enemy_slash_Step_0_gml_167_0": "Wow, absolutely spineless, folks!!",
"obj_b1enemy_slash_Step_0_gml_191_0": "A rousing battle! Mike! Give them a free tube yogurt!",
"obj_b1enemy_slash_Step_0_gml_222_0": "Sweet.",
"obj_b1intro_slash_Step_0_gml_113_0": "Welcome to DESERT! \"Talk\" to me for hints!",
"obj_b1intro_slash_Step_0_gml_131_0": "Where's the \"shut up\" button?",
"obj_b1intro_slash_Step_0_gml_141_0": "Sorry kid, that's premium!",
"obj_b1lancer_slash_Create_0_gml_59_0": "AND, ALL I HAVE, IS MYSELF!",
"obj_b1lancer_slash_Step_0_gml_12_0": "I WILL GIVE YOU EVERYTHING I HAVE!.....",
"obj_b1lancer_slash_Step_0_gml_13_0": "AND, ALL I HAVE, IS MYSELF!",
"obj_b1lancer_slash_Step_0_gml_95_0": "OH HAPPY DAY! THE ENDLESS DEPTHS HAVE BEEN DRAINED!",
"obj_b1lancer_slash_Step_0_gml_96_0": "YOU HAVE RESCUED ME FROM MY SPINY TORMENT!",
"obj_b1lancer_slash_Step_0_gml_185_0": "Can I throw something?",
"obj_b1lancer_slash_Step_0_gml_267_0": "HELP! I'M STUCK IN THE SPINY SEA OF GREEN.",
"obj_b1lancer_slash_Step_0_gml_268_0": "WON'T ANYONE FREE A POOR INNOCENT BOY?",
"obj_b1lancer_slash_Step_0_gml_289_0": "OH, COULD ANYONE THROW ME A CERAMIC POT?",
"obj_b1lancer_slash_Step_0_gml_290_0": "I'LL EVEN TAKE ONE WITHOUT SALSA AT THIS POINT.",
"obj_b1lancer_slash_Step_0_gml_317_0": "Do these do anything?",
"obj_b1lancer_slash_Step_0_gml_358_0": "Hm...",
"obj_b1lancer_slash_Step_0_gml_374_0": "Heh, got it!",
"obj_b1lancer_slash_Step_0_gml_396_0": "M-me!?",
"obj_b1lancer_slash_Step_0_gml_498_0": "HO HO HO! YOU HAVE RESCUED ME!",
"obj_b1lancer_slash_Step_0_gml_592_0": "YOU GOT \\cYLANCER\\cW x1!\nIS THERE SOMETHING HE CAN DIG?",
"obj_b1lancer_slash_Step_0_gml_777_0": "Damn, it's Lancer!\nWe gotta save him!",
"obj_b1lancer_slash_Step_0_gml_814_0": "NOSTALGIC.\nMY OLD WATERING\nHOLE...",
"obj_b1lancer_slash_Step_0_gml_815_0": "NOSTALGIC. MY\nOLD MUD HOLE...",
"obj_b1mailroom_slash_Step_0_gml_33_0": "Ah.",
"obj_b1mailroom_slash_Step_0_gml_39_0": "There is no mail.",
"obj_b1mailroom_slash_Step_0_gml_45_0": "Mike... Get rid of that room. We don't need it.",
"obj_b1mailroom_slash_Step_0_gml_51_0": "We haven't gotten any mail. It's fine.",
"obj_b1mailroom_slash_Step_0_gml_57_0": "It's all fine, we don't need a mail guy.",
"obj_b1mailroom_intro_slash_Step_0_gml_32_0": "10 years of fan mail are past this door!",
"obj_b1mailroom_intro_slash_Step_0_gml_38_0": "Ready!? Mike, open up that door!!!",
"obj_b1mailroom_intro_slash_Step_0_gml_96_0": "Damn dude. I never got fanmail either.",
"obj_b1mailroom_intro_slash_Step_0_gml_99_0": "Huh? I'll write you some, Susie!",
"obj_b1power_slash_Step_0_gml_18_0": "Woah, what is that?",
"obj_b1power_slash_Step_0_gml_79_0": "KRIS GOT THE \\cYPOWER CROISSANT\\cW",
"obj_b1power_slash_Step_0_gml_154_0": "SUSIE GOT THE \\cYPOWER CROISSANT\\cW",
"obj_b1power_slash_Step_0_gml_155_0": "SHE CAN NOW PICK UP POTS AND WEEDS.",
"obj_b1power_slash_Step_0_gml_180_0": "Whoa, really?",
"obj_b1power_slash_Step_0_gml_228_0": "Finally, some goddamn GAMEPLAY.",
"obj_b1power_slash_Step_0_gml_235_0": "Watch what you're throwing!",
"obj_b1power_slash_Step_0_gml_323_0": "H-hey!",
"obj_b1power_slash_Step_0_gml_332_0": "Watch THIS!",
"obj_b1power_slash_Step_0_gml_367_0": "I... I'm drowning!!",
"obj_b1power_slash_Step_0_gml_368_0": "It... It's quicksand!",
"obj_b1power_slash_Step_0_gml_379_0": "Ralsei plush! Fill him with liquid, throw him against the wall!",
"obj_b1power_slash_Step_0_gml_380_0": "I hope the class was paying attention to the physics of quicksand!",
"obj_b1power_slash_Step_0_gml_387_0": "Stop advertising me! I'm dying!",
"obj_b1power_slash_Step_0_gml_388_0": "Won't someone please help me?",
"obj_b1power_slash_Step_0_gml_461_0": "Hey kid, let's keep this show rolling!",
"obj_b1push2_slash_Step_0_gml_57_0": "Ooh, that's gotta hurt, folks!",
"obj_b1push2_slash_Step_0_gml_58_0": "Child's play!? I meant baby's work! This is bad, folks!",
"obj_b1push2_slash_Step_0_gml_162_0": "Another puzzle! Child's play for our heroes!",
"obj_b1push2_slash_Step_0_gml_164_0": "Puzzle two!! Get ready for a long one, folks!",
"obj_b1push2_slash_Step_0_gml_166_0": "Puzzle two!? Can they finish it within the episode!?",
"obj_b1push2_slash_Step_0_gml_192_0": "Whoops! Not that way!!!",
"obj_b1push2_slash_Step_0_gml_230_0": "Talk about a BLOCK head!!",
"obj_b1push2_slash_Step_0_gml_306_0": "Aww, it's beautiful folks!!!",
"obj_b1push2_slash_Step_0_gml_346_0": "W-wait,\nwhat the...!?",
"obj_b1push2_slash_Step_0_gml_377_0": "K... Kris??? Why are you... pushing me so much?",
"obj_b1push2_slash_Step_0_gml_390_0": "Umm, j-just, ignore all that and push me, Kris...",
"obj_b1push2_slash_Step_0_gml_395_0": "K... Kris?",
"obj_b1push2_slash_Step_0_gml_410_0": "This is getting awkward kid just push him",
"obj_b1push2_slash_Step_0_gml_417_0": "Okay, let's go to a commercial break!",
"obj_b1push2_slash_Step_0_gml_496_0": "What a great puzzle, folks!",
"obj_b1push2_slash_Step_0_gml_323_0": "Don't worry, Kris!",
"obj_b1push2_slash_Step_0_gml_329_0": "According to the manual...",
"obj_b1push2_slash_Step_0_gml_336_0": "I have a special ability!",
"obj_b1push2_slash_Step_0_gml_342_0": "If there's no BLOCKs to push... then...",
"obj_b1push2_slash_Step_0_gml_351_0_b": "Push... me.",
"obj_b1pushpyramid_slash_Step_0_gml_20_0": "You didn't want to see it. That's cool.",
"obj_b1pushpyramid_slash_Step_0_gml_29_0": "That's fine. Okay. Yeah.",
"obj_b1pushpyramid_slash_Step_0_gml_41_0": "You'll just never be able to see it again.",
"obj_b1pushpyramid_slash_Step_0_gml_196_0": "Incredible!!! You've discovered the SECRET MAILROOM!!!",
"obj_b1pyramid1_slash_Step_0_gml_23_0": "Enter the giant pyramid tile to enter!",
"obj_b1pyramid1_slash_Step_0_gml_28_0": "Why is it small?",
"obj_b1pyramid1_slash_Step_0_gml_33_0": "Maybe there's a smaller one inside?",
"obj_b1pyramid1_slash_Step_0_gml_39_0": "You will never find the even smaller pyramid!",
"obj_b1pyramid_rouxlsjoke_slash_Step_0_gml_46_0": "THE SMALL\nPYRAMID!!!",
"obj_b1pyramid_rouxlsjoke_slash_Step_0_gml_52_0": "Who left that there!!!",
"obj_b1pyramid_rouxlsjoke_slash_Step_0_gml_62_0": "Just Thoughte It Mighte Be Conveniente If I",
"obj_b1pyramid_rouxlsjoke_slash_Step_0_gml_69_0": "Who is that guy? Get him out of here!!",
"obj_b1quiz_slash_Step_0_gml_154_0": "Quiz vortex! Watch out!",
"obj_b1quiz_slash_Step_0_gml_191_0": "Solve the Quiz, get a Q!!!",
"obj_b1rocks1_slash_Step_0_gml_50_0": "Watch it! Falling rocks!",
"obj_b1rocks1_slash_Step_0_gml_62_0": "Watch it! Falling peaches!!",
"obj_b1rocks1_slash_Step_0_gml_77_0": "Didn't you say rocks, before?",
"obj_b1rocks1_slash_Step_0_gml_84_0": "What?",
"obj_b1rocks1_slash_Step_0_gml_136_0": "Forget this. Kris, you cross the bridge.",
"obj_b1rocks1_slash_Step_0_gml_154_0": "I believe in you, Kris!",
"obj_b1rocks1_slash_Step_0_gml_182_0": "Kris! I'll protect you!",
"obj_b1rocks1_slash_Step_0_gml_219_0": "Sweet.",
"obj_b1rocks1_slash_Step_0_gml_227_0": "$@\n!",
"obj_b1rocks1_slash_Step_0_gml_252_0": "It's easy if you hold something over your head.",
"obj_b1rocks1_slash_Step_0_gml_316_0": "HEY!!!",
"obj_b1rocks1_slash_Step_1_gml_19_0": "Oops.",
"obj_b1rocks2_slash_Step_0_gml_53_0": "Whatever, I'm just going to wait for Kris to pull us to the next screen.",
"obj_b1rocks2_slash_Step_0_gml_77_0": "Stupid rocks!!",
"obj_b1rocks2_slash_Step_0_gml_112_0": "It's easy if you hold something over your head",
"obj_b1rocks2_slash_Step_0_gml_218_0": "Uh oh!\nWatch out\nfor falling\npeaches!!",
"obj_b1rocks2_slash_Step_0_gml_225_0": "Peaches?\nBut I thought\nthat they were\nrocks.",
"obj_b1rocks2_slash_Step_0_gml_232_0": "I don't know where you got that idea.",
"obj_b1rocks2_slash_Step_0_gml_233_0": "I have no\nclue where you\ngot that idea.",
"obj_b1spring_slash_Create_0_gml_27_0": "... Hey, wait. How is Lancer in the game?",
"obj_b1spring_slash_Create_0_gml_28_0": "Don't worry, he's backstage with a controller just like everyone else!",
"obj_b1spring_slash_Step_0_gml_186_0": "HO HO HO!! L MARKS THE SPOT!",
"obj_b1spring_slash_Step_0_gml_187_0": "I'LL DIG UP A TREASURE FOR YOU!",
"obj_b1spring_slash_Step_0_gml_292_0": "HOW'S THAT!? A KEY FOR YOU!!",
"obj_b1spring_slash_Step_0_gml_293_0": "AS A BONUS, I BLOCKED THE WATER FROM FLOWING.",
"obj_b1spring_slash_Step_0_gml_297_0": "LOOK! A KEY WAS SQUEEZED FROM THE FRAGRANT MUD.",
"obj_b1spring_slash_Step_0_gml_298_0": "THE PIONEERS USED THIS TO MAKE KEY LIME PIE.",
"obj_b1spring_slash_Step_0_gml_300_0": "BYE NOW!",
"obj_b1store_slash_Step_0_gml_125_0": "How do I kill this guy?",
"obj_b1store_slash_Step_0_gml_135_0": "Get in line, kid!",
"obj_b1store_slash_Step_0_gml_202_0": "Oops. You didn't see that.",
"obj_b1store_slash_Step_0_gml_237_0": "Are you crying for a buying!?",
"obj_b1store_slash_Step_0_gml_243_0": "Then save up your points, folks!",
"obj_b1store_slash_Step_0_gml_254_0": "POINTs can be exchanged for goods and services.",
"obj_b1store_slash_Step_0_gml_29_0": "NEED HEALING IN\nBATTLE? TRY OUR\nIN-GAME PURCHASES!",
"obj_b1store_slash_Step_0_gml_34_0": "HEY THIEF!GET A KEY!\nJUST 250 POINTS!",
"obj_b1store_slash_Step_0_gml_217_0": "THIEF!!",
"obj_b1susiedig_slash_Step_0_gml_64_0": "Uh oh! Weed alert!",
"obj_b1susiedig_slash_Step_0_gml_70_0": "You may find plucking these plants is \"key\"!",
"obj_b1susiedig_slash_Step_0_gml_76_0": "But you can't grip this grass without a \"special treasure.\"",
"obj_b1susiedig_slash_Step_0_gml_82_0": "Can you find it somewhere on the board?",
"obj_b1susiedig_slash_Step_0_gml_89_0": "Guys. It's not in this room. It's in another room. Please.",
"obj_b1susiedig_slash_Step_0_gml_210_0": "Weeds? Leave it to me.",
"obj_b1susiedig_slash_Step_0_gml_239_0": "You've, um, \"got this,\" Susie!",
"obj_b1susiedig_slash_Step_0_gml_251_0": "W-wait! Watch where you're throwing!!",
"obj_b1susiedig_slash_Step_0_gml_256_0": "Watch what?",
"obj_b1susiedig_slash_Step_0_gml_301_0": "Well, you somehow survived! Take a key!",
"obj_b1susiedig_slash_Step_0_gml_302_0": "Well, some of you survived! Take a key!",
"obj_b1susiedig_slash_Step_0_gml_340_0": "Wanna do it again?",
"obj_b1susiedig_slash_Step_0_gml_345_0": "Umm, I think we're good.",
"obj_b1swordconnector_slash_Step_0_gml_70_0": "Man, it'd be cool to have, like, a weapon.",
"obj_b1swordconnector_slash_Step_0_gml_45_0": "You could like... cut everything down.",
"obj_b1_finale_slash_Step_0_gml_36_0": "Behold... The door to... The physical challenge!!!",
"obj_b1_finale_slash_Step_0_gml_50_0": "So that's where that goes.",
"obj_b1_finale_slash_Step_0_gml_81_0": "YES",
"obj_b1_finale_slash_Step_0_gml_82_0": "LET ME\nTHINK",
"obj_b1_finale_slash_Step_0_gml_85_0": "BEYOND THIS DOOR LIES THE PHYSICAL CHALLENGE.",
"obj_b1_finale_slash_Step_0_gml_86_0": "A GRUELING ENCOUNTER THAT WILL TEST ALL OF YOUR SKILLS.",
"obj_b1_finale_slash_Step_0_gml_87_0": "ARE YOU PREPARED... FOR THE WORST?",
"obj_b1_finale_slash_Step_0_gml_88_0": " \\C2",
"obj_b1_finale_slash_Step_0_gml_120_0": "Yeah, okay I guess.",
"obj_b1_finale_slash_Step_0_gml_128_0": "And so, our contestants' have spoken...",
"obj_b1_finale_slash_Step_0_gml_141_0": "What may be their final words!!",
"obj_b1_finale_slash_Step_0_gml_147_0": "Kids, cover your parents' eyes!!!",
"obj_b1_finale_slash_Step_0_gml_153_0": "Because after this... There's no turning back!!!",
"obj_b1_finale_slash_Step_0_gml_171_0": "Umm, well, couldn't we just--",
"obj_b1_finale_slash_Step_0_gml_186_0": "You kidding?! We budgeted too much to not use this!!!",
"obj_b1_finale_slash_Step_0_gml_192_0": "Mike, roll the tape!!!",
"obj_b1_finalehalls_slash_Step_0_gml_27_0": "This is it! Your final test!",
"obj_b2atlantis_slash_Step_0_gml_28_0": "Huh? It seems pretty dark--",
"obj_b2bombfun_slash_Step_0_gml_93_0": "Oh, bombs! I bet we could...",
"obj_b2bombfun_slash_Step_0_gml_186_0": "Alright turn's over.",
"obj_b2bombfun_slash_Step_0_gml_219_0": "Heh, worth it.",
"obj_b2bombfun_slash_Step_0_gml_234_0": "...",
"obj_b2bombfun_slash_Step_0_gml_239_0": "What?",
"obj_b2bombfun_slash_Step_0_gml_244_0": "Um, nothing...",
"obj_b2bombfun_slash_Step_0_gml_130_0": "DIBS.",
"obj_b2bombfun2_slash_Step_0_gml_36_0": "A cracked wall! What could it mean!?",
"obj_b2bombfun2_slash_Step_0_gml_63_0": "That's what\nit means.",
"obj_b2bombfun2_slash_Step_0_gml_70_0": "Damn. Good catch. THAT'S why Kris should be playing.",
"obj_b2bombfun2_slash_Step_0_gml_113_0": "I'm back! I apologize to the viewers!!!",
"obj_b2bossencounterroom_slash_Step_0_gml_57_0": "THE FINAL PHOTO\nTHE THREE HEROES",
"obj_b2bossencounterroom_slash_Step_0_gml_61_0": "THE FINAL PHOTO\nTHE THREE HEROES\n (AGAIN)",
"obj_b2bossencounterroom_slash_Step_0_gml_95_0": "FABULOUS! A MUGSHOT OF YOU THREE CRIMINALS!",
"obj_b2bossencounterroom_slash_Step_0_gml_96_0": "YOU TOOK MY CAMERA, TOOK THE MOON AND EVEN TOOK THE CLOUDS.",
"obj_b2bossencounterroom_slash_Step_0_gml_97_0": "NOW, IF YOU'RE GOING TO BE TAKING AND TAKING...",
"obj_b2bossencounterroom_slash_Step_0_gml_178_0": "COULD YOU AT LEAST TAKE A PHOTO OF ME?",
"obj_b2bossencounterroom_slash_Step_0_gml_182_0": "HMM, THAT LAST PHOTO SHOOT DIDN'T GO SO WELL.",
"obj_b2bossencounterroom_slash_Step_0_gml_183_0": "HOW ABOUT A RETAKE?",
"obj_b2bossencounterroom_slash_Step_0_gml_63_0": "Uh oh.",
"obj_b2bridgeintro_slash_Step_0_gml_21_0": "Nothing here! Head up to find a DOCK!",
"obj_b2bridgeintro_slash_Step_0_gml_27_0": "Ha ha, what's UP... DOCK!?",
"obj_b2bridgeintro_slash_Step_0_gml_33_0": "Okay, head north or I'll DOCK your points!",
"obj_b2bridgeintro_slash_Step_0_gml_109_0": "Looks like a puzzle.",
"obj_b2bridgeintro_slash_Step_0_gml_114_0": "Heh, leave it to me.",
"obj_b2bridgeintro_slash_Step_0_gml_233_0": "Well done Susie!!",
"obj_b2bridgeintro_slash_Step_0_gml_239_0": "Heh. Got anything harder?",
"obj_b2bridgeintro_slash_Step_0_gml_304_0": "Cool. Smells like nothing.",
"obj_b2bridgepuzzle1_slash_Step_0_gml_52_0": "Oh! Another puzzle!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_58_0": "...",
"obj_b2bridgepuzzle1_slash_Step_0_gml_72_0": "So, um, should be easy for you, right?",
"obj_b2bridgepuzzle1_slash_Step_0_gml_80_0": "Look over there!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_85_0": "Huh?",
"obj_b2bridgepuzzle1_slash_Step_0_gml_132_0": " ? ",
"obj_b2bridgepuzzle1_slash_Step_0_gml_158_0": "Let's go, easy puzzle.",
"obj_b2bridgepuzzle1_slash_Step_0_gml_198_0": "Uhh... knock it off, \"Kris\". You're uh, distracting me.",
"obj_b2bridgepuzzle1_slash_Step_0_gml_204_0": "S-Sorry, Susie!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_263_0": "Eww, Kris, stop trying to hug Ralsei.",
"obj_b2bridgepuzzle1_slash_Step_0_gml_268_0": "K... Kris!?",
"obj_b2bridgepuzzle1_slash_Step_0_gml_462_0": "Susie!! That was amazing!!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_467_0": "Wow!! Great job, Susie!!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_472_0": "Took you long enough, dumbass.",
"obj_b2bridgepuzzle1_slash_Step_0_gml_480_0": "You doubted my geniusness?",
"obj_b2bridgepuzzle1_slash_Step_0_gml_486_0": "Yeah, great job, \"Susie.\"",
"obj_b2bridgepuzzle1_slash_Step_0_gml_491_0": "Huh? No, Susie, you did great!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_69_0": "--oh!!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_81_0": "I KNEW YOU COULD TURN INTO A SURF BOARD!",
"obj_b2bridgepuzzle1_slash_Step_0_gml_559_0": "Umm, nice job on this puzzle, Kris...",
"obj_b2bridgepuzzle1_slash_Step_0_gml_564_0": "Hey, I got the throwing thingy.",
"obj_b2bridgepuzzle2_slash_Step_0_gml_31_0": "Oh! Look, grey blocks!",
"obj_b2bridgepuzzle2_slash_Step_0_gml_36_0": "Kris, let's solve this puzzle together!",
"obj_b2bridgepuzzle2_slash_Step_0_gml_69_0": "Cool, I get to do nothing.",
"obj_b2bridgepuzzle2_slash_Step_0_gml_110_0": "Hahaha! We did it...!",
"obj_b2bridgepuzzle2_slash_Step_0_gml_116_0": "Heh, finally having fun?",
"obj_b2bridgepuzzle2_slash_Step_0_gml_121_0": "H-huh? Well, um...",
"obj_b2bridgepuzzle2_slash_Step_0_gml_130_0": "How 'bout we stay as these characters...",
"obj_b2bridgepuzzle2_slash_Step_0_gml_135_0": "Until there's something cool to throw?",
"obj_b2bridgepuzzle2_slash_Step_0_gml_140_0": "... okay!",
"obj_b2bridgepuzzle2_alt_slash_Step_0_gml_35_0": "Hey, why don't we just stay as these characters?",
"obj_b2bridgepuzzle2_alt_slash_Step_0_gml_40_0": "Until I find something cool I wanna throw.",
"obj_b2bridgepuzzle2_alt_slash_Step_0_gml_45_0": "... if it's okay! Haha.",
"obj_b2bridgepuzzle2_alt_slash_Step_0_gml_88_0": "Oh! Nice solve, Kris!",
"obj_b2bridgepuzzle2_alt_slash_Step_0_gml_82_0": "Can't believe I have to do this.",
"obj_b2bridgepuzzle2_alt_slash_Step_0_gml_100_0": "Nice solve, Susie!",
"obj_b2camera_slash_Step_0_gml_135_0": "FABULOUS! JUST FABULOUS!",
"obj_b2camera_slash_Step_0_gml_136_0": "DO YOU THINK YOU COULD PHOTOGRAPH ME TOO?",
"obj_b2camera_slash_Step_0_gml_213_0": "RAFT APPEARS IN\nTHE RIVER",
"obj_b2camera_slash_Step_0_gml_215_0": "THE FINAL PHOTO\nTHE THREE HEROES",
"obj_b2camera_slash_Step_0_gml_246_0": "A-Ahh! Hahaha! That's me!",
"obj_b2camera_slash_Step_0_gml_254_0": "Heh, guess it's OK if it's in a game.",
"obj_b2camera_slash_Step_0_gml_266_0": "Cute selfie, Kris!",
"obj_b2camera_slash_Step_0_gml_280_0": "Pff. Can't you even pose?",
"obj_b2camera_slash_Step_0_gml_322_0": "Oh, a camera!",
"obj_b2camera_slash_Step_0_gml_229_0": "Kris! Take a photo!",
"obj_b2d_dungeonend_slash_Step_0_gml_100_0": "Well done.",
"obj_b2d_dungeonend_slash_Step_0_gml_101_0": "You found my secret hiding place.",
"obj_b2d_dungeonend_slash_Step_0_gml_114_0": "YOU GOT THE\n\\cSSHELTER KEY\\cW",
"obj_b2d_dungeonend_slash_Step_0_gml_145_0": "Oh, you found that, too!",
"obj_b2d_dungeonend_slash_Step_0_gml_146_0": "Perfect, just perfect...",
"obj_b2d_dungeonend_slash_Step_0_gml_147_0": "Thanks for all your hard work, Kris!",
"obj_b2d_dungeonend_slash_Step_0_gml_168_0": "YOU WERE USED UP.",
"obj_b2d_dungeonend_slash_Step_0_gml_59_0": "But there's nothing here...",
"obj_b2d_dungeonend_slash_Step_0_gml_60_0": "...is there?",
"obj_b2d_icedoor_slash_Step_0_gml_46_0": "THE DOOR IS LOCKED",
"obj_b2d_icedoor_slash_Step_0_gml_71_0": "THE \\cIICE KEY\\cW WAS USED UP",
"obj_b2d_icedoor_slash_Step_0_gml_105_0": "SHE WAS USED UP",
"obj_b2enemysquabble_slash_Step_0_gml_26_0": "Look out, Kris! Enemy!",
"obj_b2enemysquabble_slash_Step_0_gml_59_0": "FINE. I'll fix the controllers.",
"obj_b2enemysquabble_slash_Step_0_gml_142_0": "Thank you very...",
"obj_b2enemysquabble_slash_Step_0_gml_151_0": "W... wait a second..",
"obj_b2enemysquabble_slash_Step_0_gml_161_0": "S-Susie! Change me back!!",
"obj_b2enemysquabble_slash_Step_0_gml_185_0": "C'mon, just for a bit. It'll be fun.",
"obj_b2enemysquabble_slash_Step_0_gml_194_0": "...",
"obj_b2enemysquabble_slash_Step_0_gml_210_0": "Well, if Kris says it's okay...",
"obj_b2enemysquabble_slash_Step_0_gml_218_0": "Umm, Kris, don't you want your controller back?",
"obj_b2enemysquabble_slash_Step_0_gml_228_0": "You can\nhave a\nturn",
"obj_b2enemysquabble_slash_Step_0_gml_229_0": "Let's all\ngo back\nto normal",
"obj_b2enemysquabble_slash_Step_0_gml_283_0": "Seriously? You guys are no fun.",
"obj_b2enemysquabble_slash_Step_0_gml_429_0": "There! Now everything's the right way!",
"obj_b2enemysquabble_slash_Step_0_gml_434_0": "... right, Kris...?",
"obj_b2enrichmentenclosure_slash_Step_0_gml_42_0": "Oh! A flower cut in half! This is a photo spot!",
"obj_b2enrichmentenclosure_slash_Step_0_gml_47_0": "Umm, h... how do you take a photo?",
"obj_b2enrichmentenclosure_slash_Step_0_gml_74_0": "Oops.",
"obj_b2enrichmentenclosure_slash_Step_0_gml_119_0": "Haha, look, I got it!",
"obj_b2enrichmentenclosure_slash_Step_0_gml_135_0": "Taking photos is fun!",
"obj_b2enrichmentenclosure_slash_Step_0_gml_10_0": "Oh!! A pretty flower!",
"obj_b2fashionshop1_slash_Create_0_gml_44_0": "TOUCH THE ITEM\nTO WEAR IT!",
"obj_b2fashionshop1_slash_Create_0_gml_45_0": "YOU LOOK GREAT!\nHEH, HEH!",
"obj_b2fashionshop1_slash_Create_0_gml_46_0": "GUESS I'M RETIRED.",
"obj_b2fashionshop1_slash_Create_0_gml_47_0": "PLEASE LEAVE,\nYOU SMELL SO BAD.",
"obj_b2fashionshop1_slash_Create_0_gml_49_0": "RIBBON",
"obj_b2fashionshop1_slash_Step_0_gml_77_0": "Susie, wanna buy it?!",
"obj_b2fashionshop1_slash_Step_0_gml_91_0": "What? No way in hell!",
"obj_b2fashionshop1_slash_Step_0_gml_114_0": "Oh, Susie, doesn't Kris look nice?",
"obj_b2fashionshop1_slash_Step_0_gml_120_0": "Maybe for a 2nd grader.",
"obj_b2fashionshop2_slash_Create_0_gml_53_0": "TOUCH THE ITEM\nTO WEAR IT!",
"obj_b2fashionshop2_slash_Create_0_gml_54_0": "YOU LOOK GREAT!\nHEH, HEH!",
"obj_b2fashionshop2_slash_Create_0_gml_55_0": "GUESS I'M RETIRED.",
"obj_b2fashionshop2_slash_Create_0_gml_57_0": "RIBBON",
"obj_b2fashionshop2_slash_Create_0_gml_58_0": "PIZZA\nDEODORANT\n(FOR NERDS)",
"obj_b2fashionshop2_slash_Step_0_gml_63_0": "Haha, PIZZA DEODORANT (FOR NERDS)?",
"obj_b2fashionshop2_slash_Step_0_gml_80_0": "Hey, Ralsei. Looks like Kris is trying to tell you something.",
"obj_b2fashionshop2_slash_Step_0_gml_85_0": "K... Kris? You think I need, um...?",
"obj_b2fashionshop2_slash_Step_0_gml_90_0": "You know, I'm not exactly sure, how I would even require that sort of thing...",
"obj_b2fashionshop2_slash_Step_0_gml_107_0": "...",
"obj_b2fashionshop2_slash_Step_0_gml_112_0": "Um, if it's for you, Kris...",
"obj_b2fashionshop2_slash_Step_0_gml_187_0": "Um, I hope this is... better?",
"obj_b2fashionshop2_slash_Step_0_gml_203_0": "Ewwwww, Kris is huffing the fuuumes!!! Hahaha!!!",
"obj_b2fashionshop2_slash_Step_0_gml_208_0": "Um, I'm...",
"obj_b2fashionshop2_slash_Step_0_gml_216_0": "Just going to read the instruction manual for a bit...",
"obj_b2fashionshop2_slash_Step_0_gml_238_0": "HEY! WHAT THE --",
"obj_b2fashionshop2_slash_Step_0_gml_292_0": "SMELLS LIKE\nPEBBERONI",
"obj_b2fashionshop2_slash_Step_0_gml_296_0": "WOW, SUSIE\nWEARS RIBBONS?",
"obj_b2fashionshop2_slash_Step_0_gml_309_0": "Kris, you dumbass! Why'd you make me wear that!?",
"obj_b2fashionshop2_slash_Step_0_gml_348_0": "M... Make you?",
"obj_b2fashionshop2_slash_Step_0_gml_356_0": "Ugh, take it off!!",
"obj_b2fashionshop2_slash_Step_0_gml_430_0": "THAT'S what you wanted to come back for!?",
"obj_b2fashionshop2_slash_Step_0_gml_450_0": "Okay, controller earned. You needed that.",
"obj_b2greenx_slash_Step_0_gml_239_0": "Those are some weird looking blocks.",
"obj_b2greenx_slash_Step_0_gml_244_0": "Those are no ordinary blocks! This room presents a challenge!",
"obj_b2greenx_slash_Step_0_gml_249_0": "Oh, I think you can push these blocks around.",
"obj_b2greenx_slash_Step_0_gml_254_0": "See? He gets it!",
"obj_b2heartisland_slash_Step_0_gml_53_0": "So uh... the Tropic of Love...",
"obj_b2heartisland_slash_Step_0_gml_62_0": "Anyone else think that was cool? Haha...",
"obj_b2heartisland_slash_Step_0_gml_73_0": "Anyone?",
"obj_b2iceregion_slash_Step_0_gml_38_0": "That's weird. There's something up here.",
"obj_b2iceregion_slash_Step_0_gml_41_0": "...",
"obj_b2iceregion_slash_Step_0_gml_96_0": "MIKE, CUT! CUT!!!",
"obj_b2iceregion_slash_Step_0_gml_132_0": "Phew! Sorry folks, our contestants got a little lost!",
"obj_b2iceregion_slash_Step_0_gml_159_0": "Sorry, nothing up this way, folks!",
"obj_b2iceregion_slash_Step_0_gml_175_0": "See, it just loops!",
"obj_b2iceregion_slash_Step_0_gml_121_0": "This part's unfinished! Go back!",
"obj_b2iceregion_slash_Step_0_gml_141_0": "Unfinished! UNFINISHED, I said!",
"obj_b2intro_slash_Step_0_gml_157_0": "Welcome to KODAKODA ISLAND!",
"obj_b2intro_slash_Step_0_gml_170_0": "Alright Ralsei, turn into a surfboard.",
"obj_b2intro_slash_Step_0_gml_176_0": "I can only be a block...",
"obj_b2lancersalsa_slash_Step_0_gml_86_0": "Sorry, the \"grey\" spring is blocked up.",
"obj_b2lancersalsa_slash_Step_0_gml_98_0": "Oh no! the green spring is blocked up!",
"obj_b2lancersalsa_slash_Step_0_gml_104_0": "Guess we'll have to squeeze Ralsei into a green smoothie.",
"obj_b2lancersalsa_slash_Step_0_gml_110_0": "H-huh?! Make smoochies, not smoothies...",
"obj_b2lancersalsa_slash_Step_0_gml_123_0": "We'll need something to get out that green liquid...",
"obj_b2lancersalsa_slash_Step_0_gml_156_0": "IS THAT A GREEN BATH!? LEAVE IT TO ME TO GET IT FREE!",
"obj_b2lancersalsa_slash_Step_0_gml_157_0": "DIG, DIG, DIG!",
"obj_b2lancersalsa_slash_Step_0_gml_309_0": "LOOKS LIKE I STRUCK GREEN GOLD! TAKE A PICTURE FOR THE AGES!",
"obj_b2lancersalsa_slash_Step_0_gml_74_0": "Mmm, I'm drinking it!",
"obj_b2lancersalsa_slash_Step_0_gml_80_0": "You're not drinking it!",
"obj_b2loverbridge_slash_Step_0_gml_63_0": "I'm BACK! Onto ATLANTIS!",
"obj_b2loverbridge_slash_Step_0_gml_79_0": "... why is this RAINBOW so IMPURE!?",
"obj_b2loverscliff_slash_Step_0_gml_87_0": "You know what that means, kids!!!",
"obj_b2loverscliff_slash_Step_0_gml_94_0": "Ralsei, get on the heart. We're gonna find you a lover.",
"obj_b2loverscliff_slash_Step_0_gml_96_0": "Yeah. If we could get 2 Lancers, and make them stand there...",
"obj_b2loverscliff_slash_Step_0_gml_107_0": "Nevermind, folks!",
"obj_b2loverscliff_slash_Step_0_gml_121_0": "Still only one lover!",
"obj_b2loverscliff_slash_Step_0_gml_128_0": "Is one... \"lover\"... still a \"lover?\"",
"obj_b2loverscliff_slash_Step_0_gml_178_0": "* So you must be... the ex.",
"obj_b2loverscliff_slash_Step_0_gml_196_0": "* WHO THE HELL IS THAT!?",
"obj_b2loverscliff_slash_Step_0_gml_197_0": "* I... I'm sorry, I thought we were... you didn't... so I...",
"obj_b2loverscliff_slash_Step_0_gml_229_0": "* Let me sayeth...",
"obj_b2loverscliff_slash_Step_0_gml_259_0": "* Let me SAYETH,",
"obj_b2loverscliff_slash_Step_0_gml_260_0": "* I know. I can readeth, the room.",
"obj_b2loverscliff_slash_Step_0_gml_261_0": "* Please. Come hither.",
"obj_b2loverscliff_slash_Step_0_gml_345_0": "* I don't thinkest thoust two... shouldst be Aparte.",
"obj_b2loverscliff_slash_Step_0_gml_346_0": "* Instead, thou shouldst be... Togethere.",
"obj_b2loverscliff_slash_Step_0_gml_396_0": "* ... with Me.",
"obj_b2loverscliff_slash_Step_0_gml_397_0": "* Because Three... art stronger... than One.",
"obj_b2loverscliff_slash_Step_0_gml_465_0": "* But there's two of",
"obj_b2loverscliff_slash_Step_0_gml_498_0": "* Because, sure, Three art stronger than Two.",
"obj_b2loverscliff_slash_Step_0_gml_499_0": "* And many other numbers, et cetera, et cetera.",
"obj_b2loverscliff_slash_Step_0_gml_500_0": "* Everyone in agreemenst?",
"obj_b2loverscliff_slash_Step_0_gml_502_0": "* ... y... you'll be with me again, if I...?",
"obj_b2loverscliff_slash_Step_0_gml_503_0": "* You'll... be with me again if I?",
"obj_b2loverscliff_slash_Step_0_gml_505_0": "* Yea, yea, Okaye, we get it, We Good, let's go.",
"obj_b2loverscliff_slash_Step_0_gml_506_0": "* Cue Rainbowe.",
"obj_b2loverscliff_slash_Step_0_gml_697_0": "* (Thoust Worms aren't the only Battle Throuple in town Nowe...)",
"obj_b2loverscliff_slash_Step_0_gml_712_0": "...What did he say? What?",
"obj_b2loverscliff_slash_Step_0_gml_893_0": "Done. Just gotta move the other guy.",
"obj_b2loverscliff_slash_Step_0_gml_899_0": "YOU CAN'T USE KRIS AND RALSEI!!",
"obj_b2loverscliff_slash_Step_0_gml_909_0": "Got two people.",
"obj_b2loverscliff_slash_Step_0_gml_915_0": "RALSEI DOESN'T COUNT!!!",
"obj_b2loverscliff_slash_Step_0_gml_925_0": "Okay, got two people.",
"obj_b2loverscliff_slash_Step_0_gml_931_0": "KRIS DOESN'T COUNT!!!",
"obj_b2lovershallway_slash_Step_0_gml_26_0": "Looks kind of like the desert board.",
"obj_b2lovershallway_slash_Step_0_gml_32_0": "What!? The trees are green! Green!!!",
"obj_b2lovershallway_slash_Step_0_gml_111_0": "* Alright, this is it folks!",
"obj_b2lovershallway_slash_Step_0_gml_112_0": "* Come out, you two!",
"obj_b2lovershallway_slash_Step_0_gml_165_0": "* Alright, open your eyes!",
"obj_b2lovershallway_slash_Step_0_gml_220_0": "* Wow, looks like your game characters are just about to meet...",
"obj_b2lovershallway_slash_Step_0_gml_221_0": "* ... At Lover's Peak!!!",
"obj_b2lovershallway_slash_Step_0_gml_248_0": "* La... Lanino... I... I'm sorry...",
"obj_b2lovershallway_slash_Step_0_gml_249_0": "* Elnina, I... I'm sorry too, I...",
"obj_b2lovershallway_slash_Step_0_gml_253_0": "* El... Elnina... I... I'm sorry...",
"obj_b2lovershallway_slash_Step_0_gml_254_0": "* Lanino, I... I'm sorry too, I...",
"obj_b2lovershallway_slash_Step_0_gml_256_0": "* It's okay, we still love each other, right!?",
"obj_b2lovershallway_slash_Step_0_gml_257_0": "* Of, of course! I'm just... sorry I...",
"obj_b2lovershallway_slash_Step_0_gml_321_0": "* Oops! Duty calls! Gotta go, kids!",
"obj_b2lovershallway_slash_Step_0_gml_322_0": "* (I'll give them a little alone time...)",
"obj_b2lovershallway_slash_Step_0_gml_363_0": "* I can't wait! I'm going to the next room!",
"obj_b2lovershallway_slash_Step_0_gml_385_0": "* Oh, Elnina, I--",
"obj_b2lovershallway_slash_Step_0_gml_389_0": "* Oh, Lanino, I--",
"obj_b2northcross_slash_Create_0_gml_34_0": "Watch out! Snipers! Kris, they're aiming only for you!",
"obj_b2northcross_slash_Step_0_gml_130_0": "Kris!! Duck and cover!!",
"obj_b2pantheonentrance_slash_Step_0_gml_19_0": "Welcome to KODAKODA SHRINE!",
"obj_b2pantheonentrance_slash_Step_0_gml_68_0": "With 3 PHOTOS, a PATH OPENS...",
"obj_b2pantheonentrance_slash_Step_0_gml_48_0": "TAKE 3 GRAND PHOTOS\nTO REACH THE OCEAN.",
"obj_b2pantheonentrance_slash_Step_0_gml_129_0": "Hey kids, wrong way!",
"obj_b2pantheonentrance_slash_Step_0_gml_132_0": "Oh, go back! You missed the special prize!",
"obj_b2perfumespring_triggerarea_slash_Step_0_gml_12_0": "COME ON IN! THIS FRESH AND FRUITY JAMBOREE WILL HEAL YOUR HP!",
"obj_b2pippinsisland_slash_Step_0_gml_35_0": "HEY, KRIS, WANT TO PLAY MONEY MAKING GAME?",
"obj_b2pippinsisland_slash_Step_0_gml_42_0": "HEY KRIS, WANT TO PLAY MONEY --",
"obj_b2pippinsisland_slash_Step_0_gml_43_0": "WAIT, WHERE'S THE BOSS?",
"obj_b2pippinsisland_slash_Step_0_gml_44_0": "TIME TO TAKE AN UNSANCTIONED BREAK!",
"obj_b2pippinsisland_slash_Step_0_gml_56_0": "What the ---",
"obj_b2pippinsisland_slash_Step_0_gml_75_0": "Who said you could do that on the job!?",
"obj_b2pippinsisland_slash_Step_0_gml_93_0": "UH OH, GIG'S UP!",
"obj_b2pippinsisland_slash_Step_0_gml_26_0": "... HEY, you two aren't supposed to be here!",
"obj_b2pyramidrouxlsstore_slash_Create_0_gml_53_0": "FREE",
"obj_b2pyramidrouxlsstore_slash_Step_0_gml_22_0": "LOOK. GUYSE. I'M\nLOSTE. I DIDN'T\nMEAN TO MAKE A SHOP.",
"obj_b2pyramidrouxlsstore_slash_Step_0_gml_23_0": "I HAVETH NOTHING.",
"obj_b2pyramidrouxlsstore_slash_Step_0_gml_94_0": "Who the heck was that?",
"obj_b2quiz2_slash_Step_0_gml_27_0": "I'm just used to following, haha.",
"obj_b2quiz2_slash_Step_0_gml_40_0": "I'm not normally...",
"obj_b2quiz2_slash_Step_0_gml_49_0": "Supposed to be... a player one.",
"obj_b2raftintro_slash_Step_0_gml_90_0": "Hey dumbass, game's broke. I can't lift this rock.",
"obj_b2raftintro_slash_Step_0_gml_98_0": "Perhaps you need a secret tool...",
"obj_b2ralseichoose_slash_Step_0_gml_56_0": "So... um...",
"obj_b2ralseichoose_slash_Step_0_gml_63_0": "K-Kris, which way should I...",
"obj_b2ralseichoose_slash_Step_0_gml_76_0": "You got the controller, YOU choose.",
"obj_b2ralseichoose_slash_Step_0_gml_91_0": "This way... seems nice.",
"obj_b2ralseichoose_slash_Step_0_gml_148_0": "It's fun... just moving around. Haha.",
"obj_b2ralseichoose_slash_Step_0_gml_154_0": "Y'know you can do that whenever, right.",
"obj_b2ralseichoose_slash_Step_0_gml_161_0": "I... I guess so.",
"obj_b2savelancer_slash_Create_0_gml_48_0": "PLEASE BUY THIS BOY!\nHE'S MAKING ME LOSE\nMY MARBLES!",
"obj_b2savelancer_slash_Create_0_gml_49_0": "GUESS I'M\nRETIRED NOW.",
"obj_b2savelancer_slash_Create_0_gml_50_0": "HUH? I FEEL LIKE\nI EARNED LESS\nTHAN I THOUGHT.",
"obj_b2savelancer_slash_Create_0_gml_51_0": "WHAT?\nWE GOT NOTHING.",
"obj_b2savelancer_slash_Step_0_gml_70_0": "Lancer!!!",
"obj_b2savelancer_slash_Step_0_gml_91_0": "Damn, I wanted to get two Lancers.",
"obj_b2savelancer_slash_Step_0_gml_98_0": "Two!? Not with this union breathing down my neck!",
"obj_b2savelancer_slash_Step_0_gml_119_0": "HO HO! FRIENDSHIP SHOULDN'T BE BOUGHT...",
"obj_b2savelancer_slash_Step_0_gml_120_0": "BUT IF YOU HAVE TO, GOOD YOU DID IT DIRT CHEAP!",
"obj_b2savelancer_slash_Step_0_gml_121_0": "I'LL BE WAITING IN YOUR ITEMS FOR SOME CHEAP DIRT OF MY OWN.",
"obj_b2savelancer_slash_Step_0_gml_122_0": "DIG, DIG!",
"obj_b2savelancer_slash_Step_0_gml_127_0": "HO HO! YOU BOUGHT ME WITHOUT EVEN WAITING FOR A SALE!!",
"obj_b2savelancer_slash_Step_0_gml_128_0": "THAT'S TRUE FRIENDSHIP!!",
"obj_b2savelancer_slash_Step_0_gml_129_0": "IF YOU EVER FIND YOURSELF STUCK IN THE MUD,",
"obj_b2savelancer_slash_Step_0_gml_130_0": "LET ME DIG YOU OUT!",
"obj_b2sphinxvoucher_slash_Step_0_gml_19_0": "Congrats kids, you've earned it!",
"obj_b2s_northernlightsroom_slash_Create_0_gml_29_0": "THE KEY WAS\nFORGOTTEN",
"obj_b2s_northernlightsroom_slash_Create_0_gml_31_0": "GO TO\nNORTHERN LIGHT",
"obj_b2s_tennamonologue_slash_Step_0_gml_29_0": "PHEW! FINALLY, SOME\nPEACE AND QUIET!",
"obj_b2s_tennamonologue_slash_Step_0_gml_30_0": "... I WONDER…\nIF THEY EVEN \nLIKE THE GAME...?",
"obj_b2s_tennamonologue_slash_Step_0_gml_31_0": "I'M TRYING MY BEST\nTO MAKE IT FUN, BUT...",
"obj_b2s_tennamonologue_slash_Step_0_gml_32_0": "HERE AND THERE, \nSTRANGE THINGS ARE \nSHOWING THROUGH...",
"obj_b2s_tennamonologue_slash_Step_0_gml_33_0": "OH, WHY DID I BASE \nIT OFF THIS STUPID \nOLD THING!!",
"obj_b2s_tennamonologue_slash_Step_0_gml_34_0": "... KRIS, OH, KRIS \nIF YOU COULD JUST \nSMILE... LAUGH...",
"obj_b2s_tennamonologue_slash_Step_0_gml_35_0": "TELL ME I'M DOING \nSOMETHING RIGHT... \nPLEASE...",
"obj_b2s_tennamonologue_slash_Step_0_gml_54_0": "WHAT THE? I HEAR \nFOOTSTEPS!",
"obj_b2s_tennamonologue_slash_Step_0_gml_55_0": "NO GOOD\nI NEED TO MAKE \nMY GETAWAY",
"obj_b2tennaleave1_slash_Step_0_gml_77_0": "... Wait a second... Your controllers are...",
"obj_b2tennaleave1_slash_Step_0_gml_204_0": "Huh? My antennas are...",
"obj_b2tennaleave1_slash_Step_0_gml_215_0": "Sorry, be right back, kids!",
"obj_b2waterfall_slash_Step_0_gml_39_0": "Sorry kids, no falling peaches. They expired.",
"obj_b2waterfall_slash_Step_0_gml_44_0": "I thought they were rocks.",
"obj_b2waterfall_slash_Step_0_gml_51_0": "Those also expired.",
"obj_b2waterfall_slash_Step_0_gml_42_0": "Sorry kids, no falling rocks today.",
"obj_b2westshop_slash_Create_0_gml_42_0": "GOOD DEALS GOOD\nDEALS, HEH HEH.",
"obj_b2westshop_slash_Create_0_gml_43_0": "OOPS! GUESS I MADE\nAN INNOCENT MISTAKE.",
"obj_b2westshop_slash_Create_0_gml_46_0": "KEY",
"obj_b2westshop_slash_Create_0_gml_47_0": "FREE",
"obj_b2westshop_slash_Step_0_gml_66_0": "Wait, there aren't any keys this time...",
"obj_b2_ice_a1_slash_Step_0_gml_56_0": "...a tree?",
"obj_b2_ice_a1_slash_Step_0_gml_90_0": "Damn, wish something\nwas there.",
"obj_b2_ice_a1_slash_Step_0_gml_98_0": "... I don't\nknow...",
"obj_b2_ice_a1_slash_Step_0_gml_107_0": "I feel kind\nof... glad we're\ngoing back.",
"obj_b2_ice_a1_slash_Step_0_gml_115_0": "What, don't\nlike the cold?",
"obj_b2_ice_a1_slash_Step_0_gml_123_0": "... I guess...\nnot. Haha.",
"obj_b2_ice_a1_slash_Step_0_gml_131_0": "Just cool thinking\nwhat might've\nbeen there.",
"obj_b2_ice_a1_slash_Step_0_gml_139_0": "A little past... what would we could see.",
"obj_b2_ice_a1_slash_Step_0_gml_155_0": "... were you\nscared?",
"obj_b2_ice_a1_slash_Step_0_gml_163_0": "I just didn't know... what was over there.",
"obj_b2_ice_a1_slash_Step_0_gml_171_0": "It could've been... trouble.",
"obj_b2_ice_a1_slash_Step_0_gml_179_0": "Like, if Tenna\ncaught us?",
"obj_b2_ice_a1_slash_Step_0_gml_195_0": "Well, we're headed back now, 'k?",
"obj_b2_ice_a1_slash_Step_0_gml_203_0": "... right! Let's finish the game!",
"obj_b2_moneyhole_slash_Step_0_gml_23_0": "Wait! That's *MY* secret bonus zone!",
"obj_b2_moneyhole_slash_Step_0_gml_30_0": "Wow. Looks like mine, dude.",
"obj_b2_moneyhole_slash_Step_0_gml_43_0": "Well, haha, good luck reaching those!",
"obj_b2_moneyhole_slash_Step_0_gml_52_0": "I keep my investments SHORT-proof!",
"obj_b2_moneyhole_slash_Step_0_gml_57_0": "Hm...",
"obj_b2_moneyhole_slash_Step_0_gml_64_0": "Umm, let's just go, Susie...",
"obj_b2_moneyhole_slash_Step_0_gml_71_0": "W-wait!",
"obj_b2_moneyhole_slash_Step_0_gml_122_0": "He told me digital currency was SECURE!!!",
"obj_b2_moneyhole_slash_Step_0_gml_141_0": "Sigh... Can't a guy have just one bonus zone to himself...? ",
"obj_b2_moneyhole_slash_Step_0_gml_174_0": "Good idea, Kris. That bonus wasn't ours.",
"obj_b2_moneyhole_slash_Step_0_gml_180_0": "That's right Ralsei!! Honesty and kindness pay!!!",
"obj_b2_moneyhole_slash_Step_0_gml_185_0": "Here, have a single point!!!",
"obj_b2_moneyhole_slash_Step_0_gml_197_0": "Hey hey hey what happened to respecting my zone!?!?",
"obj_b2_moneyhole_slash_Step_0_gml_114_0": "I... I'm covered in ill-gotten gains!",
"obj_b3alley_slash_Step_0_gml_21_0": "マンホールん中は\nどうなってんだ",
"obj_b3alley_slash_Step_0_gml_27_0": "おっと!そこは工事中!\nハハ…ハハハ",
"obj_b3alley_slash_Step_0_gml_33_0": "だれも入れません!\nハハハ",
"obj_b3alley_slash_Step_0_gml_39_0": "だれも入れないし\nだれも出られません\nハハハ",
"obj_b3belevator_slash_Step_0_gml_27_0": "どの階へ行くのも自由!",
"obj_b3belevator_slash_Step_0_gml_33_0": "さあ どんなステキな場所へ\n行ってくれるでSHOWか",
"obj_b3belevator_slash_Step_0_gml_108_0": "ハハ!なんと…\nまっすぐ最上階へ\n向かっています",
"obj_b3belevator_slash_Step_0_gml_115_0": "視聴者のみなさんも\nオドロキの\nテクニック",
"obj_b3belevator_slash_Step_0_gml_122_0": "どんどん飛ばしていく~!\n世界最速記録",
"obj_b3belevator_slash_Step_0_gml_140_0": "VHSフロアを通過",
"obj_b3belevator_slash_Step_0_gml_154_0": "ウッドパネル車フロアを\n通過",
"obj_b3belevator_slash_Step_0_gml_175_0": "高度なスキルに\n観覧席のみなさんも\nワナワナしています",
"obj_b3belevatorexit_slash_Step_0_gml_18_0": "And there's the DOOR, folks! They're at the ROOF!!",
"obj_b3belevatorroom_slash_Step_0_gml_43_0": "THE \\cYMOONCLOUD KEY CARD\\cW WAS USED.",
"obj_b3belevatorroom_slash_Step_0_gml_65_0": "What the heck?",
"obj_b3belevatorroom_slash_Step_0_gml_108_0": "The contestants, WOW! They have the ELEVATOR KEY CARD!",
"obj_b3bfinale_slash_Step_0_gml_32_0": "さあ!最後の\nフィジカルチャレンジです",
"obj_b3bfinale_slash_Step_0_gml_48_0": "挑戦者のみなさんは\nそのトビラに入って\nテレビ的歴史的瞬間です",
"obj_b3bfinale_slash_Step_0_gml_117_0": "SUSIE!",
"obj_b3bfinale_slash_Step_0_gml_124_0": "いまのは\nクリスだ",
"obj_b3bfinale_slash_Step_0_gml_132_0": "えっ…\n",
"obj_b3bfinale_slash_Step_0_gml_159_0": "ヨシとします!",
"obj_b3bintro_slash_Step_0_gml_43_0": "あー…どこ行くの…?",
"obj_b3bridge_slash_Step_0_gml_34_0": "あの黄金のテナ像は\nこの町のテレビ愛の\n象徴ですッ",
"obj_b3bridge_slash_Step_0_gml_39_0": "…あれ 中に\nだれか入ったりしてな",
"obj_b3bridge_slash_Step_0_gml_45_0": "はそんなワケないでSHOW\nハハッ",
"obj_b3bridge_slash_Step_0_gml_51_0": "中のひとなんて\nいませんよ",
"obj_b3bridge_slash_Step_0_gml_57_0": "あれ\nワタシですから",
"obj_b3bridge_slash_Step_0_gml_63_0": "体に\n金のペンキをぬった\nワタシですから",
"obj_b3bridge_slash_Step_0_gml_69_0": "スミマセン",
"obj_b3bridge_slash_Step_0_gml_79_0": "Watch out! Falling rocks!",
"obj_b3bridge_slash_Step_0_gml_85_0": "…落モモかも\nしれませんが",
"obj_b3bridge_slash_Step_0_gml_91_0": "ハハッ!",
"obj_b3bridge_slash_Step_0_gml_97_0": "ハ…ハ…",
"obj_b3bridge_slash_Step_0_gml_103_0": "もしもし?",
"obj_b3broof2_slash_Step_0_gml_35_0": "ミニボスたちも\nなぜか応援しています",
"obj_b3broof3_slash_Step_0_gml_30_0": "スバラシイ…",
"obj_b3broof3_slash_Step_0_gml_47_0": "…とはいえ\nカンタンに済むとは\nかぎりません",
"obj_b3broof4_slash_Step_0_gml_40_0": "You see, there's ONE thing they cannot skip!",
"obj_b3broof4_slash_Step_0_gml_46_0": "Something that puts the fate of ALL OF TV-TROPOLIS in their hands!!",
"obj_b3bs_cheaterpippins_slash_Create_0_gml_50_0": "ROLL THE DIE\n2,4,6 WIN!",
"obj_b3bs_cheaterpippins_slash_Create_0_gml_55_0": "DIG, DIG, YOU GOT\nNO DIRT ON US.",
"obj_b3bs_cheaterpippins_slash_Create_0_gml_58_0": "WHAT THE? WHY WOULD\nYOU THROW A DIE?",
"obj_b3bs_cheaterpippins_slash_Create_0_gml_61_0": "WHAT? WHERE ARE\nYOU TAKING ME?",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_75_0": "TOO BAD!\nTRY AGAIN!",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_98_0": "SO CLOSE!\n1'S ALMOST 2!",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_117_0": "UNLUCKY SEVEN.\nHOW'D THAT\nGET THERE?",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_138_0": "STILL NOT EVEN.\nCLOSE!",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_159_0": "CLOSER!\nALMOST GOT IT!",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_189_0": "UPSIDE DOWN 9!\nSO CLOSE!",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_253_0": "* What the -- what are you doing photoing us!?",
"obj_b3bs_cheaterpippins_slash_Step_0_gml_254_0": "* We're innocent! Ahh, let's get out of here!",
"obj_b3bs_introscene_slash_Step_0_gml_37_0": "* Heh, look who it is. Ralsei wanted to wait for you, so...",
"obj_b3bs_introscene_slash_Step_0_gml_39_0": "* And Susie said \"Watch. Kris'll show up any minute now,\" so...",
"obj_b3bs_introscene_slash_Step_0_gml_41_0": "* And I say \"shut up,\" so let's go!",
"obj_b3bs_watercooler_slash_Step_0_gml_25_0": "* What the -- you's ain't allowed in here!",
"obj_b3cactusfield_slash_Step_0_gml_25_0": "Ahh, nostalgic desert!",
"obj_b3cactusfield_slash_Step_0_gml_30_0": "In... the city?",
"obj_b3cactusfield_slash_Step_0_gml_55_0": "What the!?",
"obj_b3cactusfield_slash_Step_0_gml_61_0": "Mike, fire that guy!!!",
"obj_b3camerashop_slash_Create_0_gml_44_0": "CAMERA",
"obj_b3camerashop_slash_Create_0_gml_45_0": "LANCER",
"obj_b3camerashop_slash_Create_0_gml_52_0": "WELCOME! MY STORE\nIS FREE TO FRIENDS!",
"obj_b3camerashop_slash_Create_0_gml_53_0": "HO HO! I'VE ALWAYS\nWANTED ONE OF THOSE.",
"obj_b3camerashop_slash_Create_0_gml_55_0": "HELP!",
"obj_b3camerashop_slash_Create_0_gml_56_0": "SUCKER",
"obj_b3camerashop_slash_Create_0_gml_59_0": "FREE",
"obj_b3camerashop_slash_Step_0_gml_44_0": "Now THIS is good.",
"obj_b3camerashop_slash_Step_0_gml_82_0": "Hell yeah, 2 Lancers!",
"obj_b3camerashop_slash_Step_0_gml_90_0": "Least Lancer's here.",
"obj_b3center_slash_Step_0_gml_28_0": "Feast your wallets on our bustling commercial district!",
"obj_b3center_slash_Step_0_gml_33_0": "It's one door...",
"obj_b3desert_slash_Step_0_gml_14_0": "Wow! Haha! Enemy, watch out!",
"obj_b3dock2_slash_Step_0_gml_94_0": "The pier!\nLike the ocean,\nof the city!",
"obj_b3elevator_slash_Step_0_gml_18_0": "All you have to do is get to the top floor...",
"obj_b3entertainmentalley_slash_Step_0_gml_15_0": "This goes to our entertainment district! Here our fun is stored!",
"obj_b3entertainmentdistrict_slash_Step_0_gml_38_0": "HAHAHA!!! Fun? There's nothing here!",
"obj_b3entertainmentdistrict_slash_Step_0_gml_48_0": "It's, it's... Tenna, tell 'em!",
"obj_b3entertainmentdistrict_slash_Step_0_gml_65_0": "WELCOME TO OUR ENTERTAINMENT DISTRICT!",
"obj_b3entertainmentdistrict_slash_Step_0_gml_66_0": "...",
"obj_b3entertainmentdistrict_slash_Step_0_gml_67_0": "OKAY MAN EVEN I HAVE TROUBLE DEFENDING THIS ONE.",
"obj_b3entertainmentdistrict_slash_Step_0_gml_88_0": "You can't say that! You're me!",
"obj_b3entertainmentdistrict_slash_Step_0_gml_94_0": "Get out of here!",
"obj_b3gameshow_slash_Step_0_gml_22_0": "Wow, this game show looks like a blast!!",
"obj_b3gameshow_slash_Step_0_gml_28_0": "Let's play later!!!",
"obj_b3grassjoke_slash_Step_0_gml_35_0": "... okay, enough grass.",
"obj_b3grassjoke_slash_Step_0_gml_41_0": "ENOUGH grass???",
"obj_b3grassjoke_slash_Step_0_gml_51_0": "Haha, how could you be tired of TV-TROPOLIS'S special MONEY LAWN-dering services!? Haha!",
"obj_b3grassjoke_slash_Step_0_gml_62_0": "Mike, kill the grass.",
"obj_b3intro_slash_Step_0_gml_140_0": "Welcome to TV-tropolis!!!",
"obj_b3intro_slash_Step_0_gml_146_0": "Alright, let's just get this over with.",
"obj_b3intro_slash_Step_0_gml_177_0": "Both Q's! Head for TV tower!!!",
"obj_b3lobby_slash_Step_0_gml_23_0": "Finally!! Welcome to TV tower, our premier dungeon!",
"obj_b3quiza_slash_Step_0_gml_20_0": "A quiz! But it's shy!",
"obj_b3quizb_slash_Step_0_gml_45_0": "A quiz! But it's, near the water!",
"obj_b3stairs_slash_Step_0_gml_75_0": "There it is! The door to the stairs!!!",
"obj_b3stairs_slash_Step_0_gml_81_0": "Wait... why does that door have 2 Q's on it?",
"obj_b3stairs_slash_Step_0_gml_87_0": "Ugh, not more quizzes...",
"obj_b3stairs_slash_Step_0_gml_93_0": "2 Q'S!? What the -- it shouldn't look like that!",
"obj_b3stairs_slash_Step_0_gml_99_0": "Mike, the door please!!!",
"obj_b3stairs_slash_Step_0_gml_173_0": "You need twenty Q's to open this door, folks!",
"obj_b3stairs_slash_Step_0_gml_184_0": "2... 20 Q's!?",
"obj_b3stairs_slash_Step_0_gml_195_0": "That's right! As we speak, twenty more areas have been unlocked in TV-tropolis!",
"obj_b3stairs_slash_Step_0_gml_204_0": "Backtrack and conquer each district's quiz, then you'll unlock the stairs...",
"obj_b3stairs_slash_Step_0_gml_212_0": "Allowing you to finally hunt for that elevator card!",
"obj_b3stairs_slash_Step_0_gml_218_0": "On which one of TV tower's 100 floors of fun could it be?!",
"obj_b3stairs_slash_Step_0_gml_245_0": "All your favorite\nprograms! All your\nfavorite tools!",
"obj_b3stairs_slash_Step_0_gml_265_0": "You kids are\ngonna love the\nVHS floor!",
"obj_b3stairs_slash_Step_0_gml_284_0": "The wood\npanelled car\ntournament!",
"obj_b3stairs_slash_Step_0_gml_303_0": "New powdered\ndrinks!",
"obj_b3stairs_slash_Step_0_gml_325_0": "The unused\nlawnmower puzzles!",
"obj_b3stairs_slash_Step_0_gml_349_0": "Don't adjust your\nset, because\nwe're",
"obj_b3stairs_slash_Step_0_gml_366_0": "Oops.",
"obj_b3stairs_slash_Step_0_gml_374_0": "Huh?",
"obj_b3stairs_slash_Step_0_gml_389_0": "Uhh... yogurt... got on my controller. ...",
"obj_b3stairs_slash_Step_0_gml_442_0": "What the--!?\nEmergency!! Stop\nthe cameras!!!",
"obj_b3stairs_slash_Step_0_gml_458_0": "Commercial break!!!\nCommercial break!!!",
"obj_b3stairs_slash_Step_0_gml_474_0": "You kids get to the\ngreen room and wipe\nthat down right now!",
"obj_b3stairs_slash_Step_0_gml_543_0": "Everyone hurry,\ntake your controllers!\nThey could be\nCONTAMINATED!!",
"obj_b3stairs_slash_Step_0_gml_617_0": "* Wrong way! The green room is the other direction!!!",
"obj_b3stairs_slash_Step_0_gml_621_0": "* Come on and work with me here, kids!",
"obj_b3stairs_slash_Step_0_gml_626_0": "* That yogurt is starting to curdle!!!",
"obj_b3stairs_slash_Step_0_gml_631_0": "* ...",
"obj_b3underground_slash_Step_0_gml_34_0": "Everyone having fun!?",
"obj_b3underground_slash_Step_0_gml_39_0": "It's fine!",
"obj_b3underground_slash_Step_0_gml_42_0": "Yeah, uh, sure.",
"obj_b3underground_slash_Step_0_gml_48_0": "Great! great!!",
"obj_baseenemy_slash_Step_0_gml_27_0": "Message\nA",
"obj_baseenemy_slash_Step_0_gml_28_0": "Message\nB",
"obj_baseenemy_slash_Step_0_gml_29_0": "Message\nC",
"obj_baseenemy_slash_Step_0_gml_30_0": "Message\nD",
"obj_baseenemy_slash_Step_0_gml_105_0": "* Placeholder Message A~1.",
"obj_baseenemy_slash_Step_0_gml_106_0": "* Placeholder Message B~1.",
"obj_baseenemy_slash_Step_0_gml_107_0": "* Placeholder Message C~1.",
"obj_baseenemy_slash_Step_0_gml_108_0": "* Placeholder Message D~1.",
"obj_baseenemy_slash_Step_0_gml_114_0": "* Damaged message ~1.",
"obj_baseenemy_slash_Step_0_gml_136_0": "* ENEMY - AT 1 DF 1\n* Susceptible to Brainshock.",
"obj_baseenemy_slash_Step_0_gml_145_0": "* You warned the enemy.\n* It guarded from Susie's attack.",
"obj_baseenemy_slash_Step_0_gml_155_0": "* Its body was filled with a kind feeling.",
"obj_baseenemy_slash_Step_0_gml_164_0": "* Kris's simul act!",
"obj_baseenemy_slash_Step_0_gml_165_0": "* Kris decided to have a really long message when acting alone.",
"obj_baseenemy_slash_Step_0_gml_174_0": "* Its body will result in a speech after attack.",
"obj_baseenemy_slash_Step_0_gml_182_0": "* Its body became tired.",
"obj_baseenemy_slash_Step_0_gml_190_0": "* Susie's unique act A!.",
"obj_baseenemy_slash_Step_0_gml_199_0": "* Susie's simul act!",
"obj_baseenemy_slash_Step_0_gml_208_0": "* Ralsei's unique act A!.",
"obj_baseenemy_slash_Step_0_gml_217_0": "* Ralsei's simul act!",
"obj_blocktree_dmg_slash_Create_0_gml_17_0": "YES",
"obj_blocktree_dmg_slash_Create_0_gml_18_0": "NO",
"obj_blocktree_dmg_slash_Create_0_gml_19_0": "WHO ARE YOU TALKING TO?",
"obj_blocktree_dmg_slash_Step_0_gml_67_0": "WELL,",
"obj_blocktree_dmg_slash_Step_0_gml_68_0": "SPRING CHANGED TO SUMMER, AND SUMMER CHANGED TO COLD,",
"obj_blocktree_dmg_slash_Step_0_gml_69_0": "AND SURE ENOUGH,",
"obj_blocktree_dmg_slash_Step_0_gml_70_0": "I AM THE FORGOTTEN MAN.",
"obj_blocktree_dmg_slash_Step_0_gml_71_0": "WILL YOU FORGET ME, TOO?",
"obj_blocktree_dmg_slash_Step_0_gml_72_0": " \\C2",
"obj_blocktree_dmg_slash_Step_0_gml_79_0": "WELL, THERE IS NOT A MAN HERE.",
"obj_blocktree_dmg_slash_Step_0_gml_108_0": "ARE YOU SURE? YOU HAVE FORGOTTEN ME MANY TIMES BEFORE.",
"obj_blocktree_dmg_slash_Step_0_gml_109_0": "EVEN IF YOU MEET ME, I WILL BE FORGOTTEN THEREAFTER.",
"obj_blocktree_dmg_slash_Step_0_gml_110_0": "SOMETIMES I EVEN FORGET MYSELF...",
"obj_blocktree_dmg_slash_Step_0_gml_111_0": "I ASK AGAIN. WILL YOU FORGET ME?",
"obj_blocktree_dmg_slash_Step_0_gml_112_0": " \\C2",
"obj_blocktree_dmg_slash_Step_0_gml_136_0": "YOU'LL REMEMBER ME?",
"obj_blocktree_dmg_slash_Step_0_gml_137_0": "WELL. IN THAT CASE, FORGET ABOUT IT.",
"obj_blocktree_dmg_slash_Step_0_gml_138_0": "I AM JUST A MAN.",
"obj_blocktree_dmg_slash_Step_0_gml_139_0": "LISTEN WELL TO MY STORY.",
"obj_blocktree_dmg_slash_Step_0_gml_140_0": "ONCE UPON A TIME, THE WHOLE WORLD LOOKED LIKE THIS.",
"obj_blocktree_dmg_slash_Step_0_gml_141_0": "DO YOU THINK SO?",
"obj_blocktree_dmg_slash_Step_0_gml_142_0": " \\C2",
"obj_blocktree_dmg_slash_Step_0_gml_161_0": "REALLY? YOU BELIEVE SOMETHING SO ABSURD?",
"obj_blocktree_dmg_slash_Step_0_gml_162_0": "I'M HAPPY TO HEAR IT. LET ME CONTINUE...",
"obj_blocktree_dmg_slash_Step_0_gml_166_0": "OF COURSE NOT. IT'S JUST A STORY AFTER ALL.",
"obj_blocktree_dmg_slash_Step_0_gml_167_0": "NOW, LET ME CONTINUE...",
"obj_blocktree_dmg_slash_Step_0_gml_171_0": "WELL, THE WORLD CHANGED. SOCIETY WAS DEVELOPED.",
"obj_blocktree_dmg_slash_Step_0_gml_172_0": "THE EARTH WAS COVERED IN WATER, DINOSAURS APPEARED, AN ICE AGE,",
"obj_blocktree_dmg_slash_Step_0_gml_173_0": "HM... ACTUALLY, THERE ARE STILL DINOSAURS... IS IT MIXED UP?",
"obj_blocktree_dmg_slash_Step_0_gml_174_0": "IN ANY CASE, THIS ISLAND IS THE ONLY PLACE LEFT I CAN TALK.",
"obj_blocktree_dmg_slash_Step_0_gml_175_0": "DO YOU UNDERSTAND WHAT I'M SAYING?",
"obj_blocktree_dmg_slash_Step_0_gml_176_0": " \\C2",
"obj_blocktree_dmg_slash_Step_0_gml_195_0": "FUNNY, I HAVEN'T THE FAINTEST CLUE WHAT IT ALL MEANS.",
"obj_blocktree_dmg_slash_Step_0_gml_199_0": "THAT'S FUNNY. I DON'T UNDERSTAND IT EITHER.",
"obj_blocktree_dmg_slash_Step_0_gml_203_0": "BUT ONE DAY, THIS ISLAND WILL DISAPPEAR, TOO.",
"obj_blocktree_dmg_slash_Step_0_gml_204_0": "WE MAY NOT MEET AGAIN IN THAT CASE.",
"obj_blocktree_dmg_slash_Step_0_gml_205_0": "...",
"obj_blocktree_dmg_slash_Step_0_gml_206_0": "DID YOU WANT TO MEET AGAIN?",
"obj_blocktree_dmg_slash_Step_0_gml_208_0": " \\C2",
"obj_blocktree_dmg_slash_Step_0_gml_222_0": "OH, JOY.",
"obj_blocktree_dmg_slash_Step_0_gml_223_0": "I'LL TELL YOU MY SCHEDULE. LISTEN CAREFULLY.",
"obj_blocktree_dmg_slash_Step_0_gml_224_0": "ON THURSDAY, I GO TO SELL THE DONUTS.",
"obj_blocktree_dmg_slash_Step_0_gml_225_0": "ON FRIDAY, I TOSS THE LEFTOVERS IN THE DUMPSTER.",
"obj_blocktree_dmg_slash_Step_0_gml_226_0": "ON SATURDAY, I LET IT COOL ON THE WINDOWSILL.",
"obj_blocktree_dmg_slash_Step_0_gml_227_0": "ON SUNDAY, I HARVEST THE WHEAT.",
"obj_blocktree_dmg_slash_Step_0_gml_228_0": "HOLD YOUR BREATH, HEAD TO THE LEFT, AND COUNT BACKWARDS TO 100...",
"obj_blocktree_dmg_slash_Step_0_gml_229_0": "DID YOU REMEMBER TO WRITE THAT DOWN?",
"obj_blocktree_dmg_slash_Step_0_gml_230_0": " \\C2",
"obj_blocktree_dmg_slash_Step_0_gml_239_0": "WELL. I'M STARTING TO REALIZE WHY I WAS FORGOTTEN.",
"obj_blocktree_dmg_slash_Step_0_gml_254_0": "HOW VERY KIND OF YOU.",
"obj_blocktree_dmg_slash_Step_0_gml_258_0": "WELL, IT SEEMS YOU ARE ALREADY FORGETTING.",
"obj_blocktree_dmg_slash_Step_0_gml_261_0": "PLEASE TAKE THIS TO REMEMBER ME.",
"obj_blocktree_dmg_slash_Step_0_gml_262_0": "(KRIS RECEIVED THE \\cYEGG\\cW.)",
"obj_blocktree_dmg_slash_Step_0_gml_292_0": "ALTHOUGH, YOU MAY LOSE IT IN ANOTHER DAY.",
"obj_blocktree_dmg_slash_Step_0_gml_293_0": "SO BE SURE TO PUT IT SOME WHERE.",
"obj_blocktree_dmg_slash_Step_0_gml_294_0": "THERE'S NO SHAME IN AN EGG.",
"obj_blocktree_dmg_slash_Step_0_gml_295_0": " \\C2",
"obj_blocktree_dmg_slash_Step_0_gml_308_0": "YOU ARE VERY OPINIONATED.",
"obj_blocktree_dmg_slash_Step_0_gml_309_0": "I LIKE YOU!",
"obj_blocktree_dmg_slash_Step_0_gml_310_0": "YOU MAY FORGET ME, I MAY FORGET MYSELF,",
"obj_blocktree_dmg_slash_Step_0_gml_311_0": "BUT I WILL REMEMBER YOUR KINDNESS.",
"obj_blocktree_dmg_slash_Step_0_gml_312_0": "NOW, THIS ISLAND WILL DISAPPEAR SOON. YOU MUST DEPART.",
"obj_blocktree_dmg_slash_Step_0_gml_313_0": "IF YOU WILL IT, WE SHALL MEET AGAIN AT THAT PLACE...",
"obj_blocktree_dmg_slash_Step_0_gml_314_0": "WHETHER 11 HOURS OR 11 YEARS, DELTARUNE WILL BE WAITING.",
"obj_blocktree_dmg_slash_Step_0_gml_315_0": "SO TAKE YOUR TIME, WASH YOUR FACE, AND GET DRESSED!",
"obj_board_1_sword_b1store_slash_Create_0_gml_3_0": "BECOME STRONGER",
"obj_board_1_sword_b1store_slash_Create_0_gml_4_0": "Having fun?",
"obj_board_1_sword_shadowtease_slash_Create_0_gml_8_0": "See you soon.",
"obj_board_b2s_icedoor_slash_Create_0_gml_21_0": "AREN'T YOU FORGETTING\nSOMETHING IMPORTANT?",
"obj_board_b2s_icedoor_slash_Step_0_gml_37_0": "UNLOCKED WITH THE\n\\cIICE KEY\\cW",
"obj_board_b2tornflower_slash_Step_0_gml_6_0": "A FLOWER... HALF OF THE PETALS ARE MISSING.",
"obj_board_b2tornflower_slash_Step_0_gml_7_0": "HALF OF THE STEM IS MISSING.",
"obj_board_b2tornflower_slash_Step_0_gml_8_0": "HALF OF THE MIDDLE IS MISSING.",
"obj_board_b2tornflower_slash_Step_0_gml_9_0": "YET, IT STANDS.",
"obj_board_b2_photopodium_slash_Step_0_gml_14_0": "A PODIUM FOR HOLDING A PHOTOGRAPH.\nA PHOTIUM.",
"obj_board_b2_photopodium_slash_Step_0_gml_18_0": "A PHOTO OF A FLOWER TORN IN TWO.",
"obj_board_b2_photopodium_slash_Step_0_gml_22_0": "A PHOTO OF A SPRING OF GREEN PERFUME.",
"obj_board_b2_photopodium_slash_Step_0_gml_27_0": "A PHOTO OF THE SMITTEN CACTUS.",
"obj_board_b2_photopodium_slash_Step_0_gml_32_0": "A PHOTO OF THE SCARLET ANTLION.",
"obj_board_b2_watersign_slash_Step_0_gml_12_0": "UNDER CONSTRUCTION! KEEP OUT!",
"obj_board_b2_watersign_slash_Step_0_gml_24_0": "He's not here, now's our chance.",
"obj_board_b2_watersign_slash_Step_0_gml_132_0": "Alright, sign thrown.",
"obj_board_b2_watersign_slash_Step_0_gml_135_0": "... that's what you meant!?",
"obj_board_b3bs_intro_slash_Step_0_gml_56_0": "YOU DUG UP THE IMPORTANT ELEVATOR KEY CARD.",
"obj_board_b3bs_intro_slash_Step_0_gml_90_0": "THE KEY CARD WAS WASHED SOMEWHERE BACKSTAGE...",
"obj_board_b3bs_intro_slash_Step_0_gml_125_0": "* Umm, were we... supposed to do that?",
"obj_board_b3bs_intro_slash_Step_0_gml_127_0": "* \"Supposed to\" do what?",
"obj_board_b3bs_intro_slash_Step_0_gml_148_0": "* Oh, TV Guy is doing an announcement!",
"obj_board_b3bs_intro_slash_Step_0_gml_161_0": "Board 2 is now ready!!",
"obj_board_b3bs_intro_slash_Step_0_gml_167_0": "All performers and\ncontestants report to the\nSTAGE immediately!!",
"obj_board_b3bs_intro_slash_Step_0_gml_174_0": "* Dang, guess we gotta go.",
"obj_board_b3bs_intro_slash_Step_0_gml_176_0": "* Don't worry, Susie! I'll see you in the funny stages!",
"obj_board_b3topdoor_slash_Step_0_gml_19_0": "TV TOWER! THE BEST DUNGEON!",
"obj_board_b3topdoor_slash_Step_0_gml_20_0": "NO SHOES,\nNO Q'S,\nNO SERVICE!",
"obj_board_b3topdoor_slash_Step_0_gml_36_0": "Haha, that's a good one!",
"obj_board_b3_elevatorcheck_slash_Step_0_gml_16_0": "THE ELEVATOR IS LOCKED WITH \\cYTHE MOONCLOUD KEY CARD\\cW.",
"obj_board_b3_elevatorcheck_slash_Step_0_gml_39_0": "Oh no! Looks like you need the key card first.",
"obj_board_b3_elevatorcheck_slash_Step_0_gml_45_0": "But don't worry... You can take the stairs!",
"obj_board_battleintroduction_slash_Step_0_gml_56_0": "* WELCOME TO TV TIME PRESENTS: FIGHTING!",
"obj_board_battleintroduction_slash_Step_0_gml_58_0": "* We've done this before.",
"obj_board_battleintroduction_slash_Step_0_gml_60_0": "* YOU HAVE?!",
"obj_board_battleintroduction_slash_Step_0_gml_62_0": "* Yes, quite a few times.",
"obj_board_battleintroduction_slash_Step_0_gml_64_0": "* HOW AM I SUPPOSED TO INTRODUCE THIS THEN?",
"obj_board_battleintroduction_slash_Step_0_gml_66_0": "* You don't need to.",
"obj_board_battleintroduction_slash_Step_0_gml_68_0": "* Yep! We've got this. Right Kris?",
"obj_board_battleintroduction_slash_Step_0_gml_145_0": "* Well fine, this is all placeholder anywho.",
"obj_board_camerablocker_slash_Step_0_gml_15_0": "YOU REQUIRE A CAMERA TO PROCEED",
"obj_board_check_warp_slash_Step_0_gml_9_0": "* You can go inside.",
"obj_board_dungeon3_tenna_slash_Step_0_gml_29_0": "... HOW DID THINGS TURN OUT LIKE THIS...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_30_0": "... KEEPING POOR TORIEL ALL LOCKED UP...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_52_0": "IF ONLY HE HADN'T ABANDONED ME.",
"obj_board_dungeon3_tenna_slash_Step_0_gml_53_0": "MY OLD PARTNER...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_76_0": "I WAS GONNA PUT HIM ON TV! MAKE HIM A STAR!",
"obj_board_dungeon3_tenna_slash_Step_0_gml_77_0": "I GAVE HIM EVERYTHING! EVERYTHING I HAD! MY LIFE ADVICE!",
"obj_board_dungeon3_tenna_slash_Step_0_gml_99_0": "ALL. HE HAD. TO DO. WAS TELL ME WHAT HIS LITTLE SECRET WAS.",
"obj_board_dungeon3_tenna_slash_Step_0_gml_100_0": "HIS SECRET TO BEING A BIG SHOT...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_122_0": "IT TOOK A LITTLE SWEET TALK...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_123_0": "BUT JUST WHEN I HAD, FINALLY, FINALLY ? HA HA --",
"obj_board_dungeon3_tenna_slash_Step_0_gml_124_0": "GOTTEN HIM TO SIGN THE DEAL.",
"obj_board_dungeon3_tenna_slash_Step_0_gml_125_0": "HE SUDDENLY HAD TO TAKE A PHONE CALL.",
"obj_board_dungeon3_tenna_slash_Step_0_gml_146_0": "BUT WHEN HE PICKED IT UP, HIS FACE TURNED PALE...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_147_0": "AND HE RAN RIGHT OUT OF THE ROOM WITH THE RECEIVER HANGING!",
"obj_board_dungeon3_tenna_slash_Step_0_gml_169_0": "SO I WENT TO PICK IT UP...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_170_0": "THINKING IT WAS FINALLY MY CHANCE TO BE A BIG SHOT.",
"obj_board_dungeon3_tenna_slash_Step_0_gml_171_0": "... BUT THERE WAS NOBODY THERE!",
"obj_board_dungeon3_tenna_slash_Step_0_gml_193_0": "THAT LITTLE FREAK RIPPED ME OFF!",
"obj_board_dungeon3_tenna_slash_Step_0_gml_194_0": "... I WISH THEY NEVER BROUGHT THAT LAPTOP HOME...",
"obj_board_dungeon3_tenna_slash_Step_0_gml_219_0": "K... KRIS! KRIS, I DIDN'T SEE YOU THERE!",
"obj_board_dungeon3_tenna_slash_Step_0_gml_220_0": "I... I DID WHAT YOU SAID, KRIS! HA... JUST LIKE OUR DEAL!",
"obj_board_dungeon3_tenna_slash_Step_0_gml_221_0": "Y-YOU AREN'T GONNA TURN ME OFF AGAIN, ARE YOU...?",
"obj_board_dungeon_2_roomWriterManager_slash_Create_0_gml_3_0": "FOLLOW THE\nWHITE CLOAK",
"obj_board_dungeon_2_roomWriterManager_slash_Step_0_gml_4_0": "THE FORBIDDEN\nPATH BEGAN WITH\nICE MAGIC",
"obj_board_event_b2sphinx_slash_Step_0_gml_31_0": "WHIFF... WHIFF... MY NOSE KNOWS YOU DIDN'T DO THE OTHER QUIZZES.",
"obj_board_event_b2sphinx_slash_Step_0_gml_32_0": "GO HIT THE BEACH AND SNIFF THEM OUT!",
"obj_board_event_b2sphinx_slash_Step_0_gml_37_0": "ACHOO! ACHOO! MY NOSE KNOWS YOU FOUND THE OTHER QUIZZES.",
"obj_board_event_b2sphinx_slash_Step_0_gml_38_0": "NOW THERE'S JUST ONE LAST QUESTION...",
"obj_board_event_b2sphinx_slash_Step_0_gml_39_0": "DO YOU WANT THESE POINTS, OR NOT!?",
"obj_board_event_b2sphinx_slash_Step_0_gml_47_0": "...",
"obj_board_event_b2sphinx_slash_Step_0_gml_72_0": "AND THAT'S THE FINAL QUIZ!",
"obj_board_event_b2sphinx_slash_Step_0_gml_73_0": "IN A WAY, WE WERE ALL WINNERS...",
"obj_board_event_b2sphinx_slash_Step_0_gml_74_0": "SO IF YOU DON'T MIND,",
"obj_board_event_b2sphinx_slash_Step_0_gml_75_0": "I'LL BE TAKING THAT ALL-EXPENSES-PAID TROPICAL VACATION!",
"obj_board_event_b2swap_slash_Step_0_gml_35_0": "What!? My beeper!? Zapper got stuck again!? Darnit!",
"obj_board_event_b2swap_slash_Step_0_gml_46_0": "I have to go. Don't have too much fun without me!",
"obj_board_event_b2swap_slash_Step_0_gml_67_0": "...",
"obj_board_event_b2swap_slash_Step_0_gml_80_0": "So, um, should be easy for you, right?",
"obj_board_event_b2swap_slash_Step_0_gml_88_0": "Look over there!",
"obj_board_event_b2swap_slash_Step_0_gml_93_0": "Huh?",
"obj_board_event_b2swap_slash_Step_0_gml_135_0": " ? ",
"obj_board_event_b2swap_slash_Step_0_gml_165_0": "Alright, this puzzle should be easy.",
"obj_board_event_bigdoor_slash_Step_0_gml_34_0": "IT'S LOCKED.",
"obj_board_event_bigdoor_slash_Step_0_gml_40_0": "IT'S STILL LOCKED.",
"obj_board_event_bigdoor_slash_Step_0_gml_94_0": "ONLY THE \\cYMOONCLOUD STONE\\cW REMAINS.",
"obj_board_event_intro_slash_Step_0_gml_29_0": "Now begin! Our state of the art... Modern electronic video adventure!!!",
"obj_board_event_intro_slash_Step_0_gml_46_0": "Looks like crap.",
"obj_board_event_intro_slash_Step_0_gml_60_0": "SUSIE!",
"obj_board_event_intro_slash_Step_0_gml_67_0": "It's cutting edge!!!",
"obj_board_event_intro1_slash_Step_0_gml_29_0": "Umm, can I finish reading the MANUAL?",
"obj_board_event_intro1_slash_Step_0_gml_35_0": "No! For your adventure awaits...",
"obj_board_event_intro2_slash_Step_0_gml_17_0": "Just down that hole!!!",
"obj_board_event_intro2_slash_Step_0_gml_31_0": "A hole, huh? That's original.",
"obj_board_event_lawnmower_slash_Step_0_gml_37_0": "The secret lawnmower game! Everybody's favorite!",
"obj_board_event_lawnmower_slash_Step_0_gml_43_0": "Push the lawnmower and it will fly! The grass will grow as you mow!",
"obj_board_event_lawnmower_slash_Step_0_gml_49_0": "Cut as much grass as you can before the timer runs out to get some points!!!",
"obj_board_event_lawnmower_slash_Step_0_gml_56_0": "Sure, yeah. I was done. Go ahead.",
"obj_board_event_lawnmower_slash_Step_0_gml_62_0": "When you're ready, push the lawn mower to start!",
"obj_board_event_lawnmower_slash_Step_0_gml_130_0": "A score of ~1?! IMPRESSIVE!",
"obj_board_event_ninfight_slash_Step_0_gml_103_0": "OH, OH, YOU CLOGGED THE OASIS.",
"obj_board_event_ninfight_slash_Step_0_gml_107_0": "OH, OH, YOU SUCKED THE WATER DRY.",
"obj_board_event_ninfight_slash_Step_0_gml_111_0": "YOU DARE END OUR SEASON OF LOVE?",
"obj_board_event_ninfight_slash_Step_0_gml_115_0": "OH, OH, WE JUST MADE UP AND YOU DARE COME INTO OUR SIGHT!?",
"obj_board_event_ninfight_slash_Step_0_gml_118_0": "I PREDICT A LOT OF PAIN IN YOUR FUTURE...",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_105_0": "Know what else you're missing?",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_110_0": "Watch.",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_205_0": "HEY!!! THAT'S CROISSANT MISUSE!!!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_239_0": "HEY FOLKS! IT'S SPHINX-TENNA!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_240_0": "ANSWER MY RIDDLE AND I'LL GIVE YOU ONE KEY!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_241_0": "... IS WHAT I WOULD SAY, BUT, YA SEE, IT'S A BIT EMBARRASSING...",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_242_0": "SEE, I'M MISSING MY Q'S! BRING TWO OF 'EM HERE AND I'LL QUIZ YA!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_247_0": "I'M MISSING MY Q'S! BRING TWO OF 'EM HERE AND I'LL QUIZ YA!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_262_0": "MY NOSE IS THE ONLY NOSE THAT KNOWS.",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_263_0": "DON'T TRY TO USE THE LONG NOSE OF ANY OTHER SUSPICIOUS CHARACTER!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_268_0": "NOSE-PICKING, ER, LOCK-PICKING IS NOT ALLOWED!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_316_0": "WOW, YOU GOT TWO Q'S JUST FOR ME!?",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_407_0": "OH, OH, THAT'S MUCH BETTER!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_408_0": "NOW THAT I'M DRESSED...",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_409_0": "IT'S A QUIZ TO THE DEATH!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_556_0": "WELL DONE. FOR YOU THAT KNOWS, A NOSE!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_562_0": "YOU DIDN'T EVEN KNOW THAT!?",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_563_0": "HA HA HA HA -- OH NO, MY NOSE FELL ASLEEP!",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_74_0_b": "So it's not a boss?",
"obj_board_event_sphinx_tenna_slash_Step_0_gml_79_0": "A BOSS!? ME!? I'm offended!!!",
"obj_board_investigatable_template_slash_Step_0_gml_9_0": "* Aw yeah, FRED!",
"obj_board_investigatable_template_slash_Step_0_gml_28_0": "* Everything was engulfed in flames.",
"obj_board_investigatable_template_slash_Step_0_gml_39_0": "* Just kidding.",
"obj_board_npc_slash_Other_10_gml_14_0": "HELLO AND WELCOME TO THE TEST NPC.",
"obj_board_npc_slash_Other_10_gml_15_0": "I HOPE THAT YOU HAVE A NICE DAY.",
"obj_board_npc_slash_Other_10_gml_27_0": "WELCOME TO THE BOARD GAME GAME BOARD!",
"obj_board_npc_slash_Other_10_gml_28_0": "TO WIN THE GAME, ENTER THE PYRAMID AND FACE THE FINAL CHALLENGE.",
"obj_board_npc_slash_Other_10_gml_29_0": "HOWEVER, THE WAY IS LOCKED BY 3 KEYS AND MOONCLOUD STONE.",
"obj_board_npc_slash_Other_10_gml_30_0": "GOOD LUCK!",
"obj_board_npc_slash_Other_10_gml_35_0": "FIND THREE KEYS AND THE MOONCLOUD STONE TO OPEN THE DOOR!",
"obj_board_npc_slash_Other_10_gml_41_0": "YOU FOUND THE KEYS FOLKS! APPLAUSE SIGNS, APPLAUSE SIGNS!",
"obj_board_npc_slash_Other_10_gml_42_0": "BUT, CAN YOU FIND MOONCLOUD STONE?",
"obj_board_npc_slash_Other_10_gml_46_0": "WHAT!? YOU ALREADY FOUND EVERYTHING!?",
"obj_board_npc_slash_Other_10_gml_47_0": "THAT WAS FAST... HA, HA. YOU DESERVE APPLAUSE FOR THAT ONE!",
"obj_board_npc_slash_Other_10_gml_55_0": "THE DOOR'S OPEN!! WHAT ARE YOU TALKING TO ME FOR?",
"obj_board_npc_slash_Other_10_gml_68_0": "OH, MY OASIS! MY OASIS!",
"obj_board_npc_slash_Other_10_gml_69_0": "WITH THE SUNNY MOON\nREFLECTED IN THE WATER",
"obj_board_npc_slash_Other_10_gml_70_0": "THIS IS THE PERFECT\nFORECAST FOR LOVE!",
"obj_board_npc_slash_Other_10_gml_75_0": "AS LONG AS THE OASIS\nSHINES,",
"obj_board_npc_slash_Other_10_gml_85_0": "OH, MY OASIS! MY OASIS!",
"obj_board_npc_slash_Other_10_gml_86_0": "WITH HER SOFT CLOUDS\nREFLECTED IN THE WATER",
"obj_board_npc_slash_Other_10_gml_87_0": "THIS IS THE PERFECT\nFORECAST FOR LOVE!",
"obj_board_npc_slash_Other_10_gml_93_0": "AS LONG AS THE OASIS\nSHINES,",
"obj_board_npc_slash_Other_10_gml_101_0": "I AM THE LOST PIPPINS.",
"obj_board_npc_slash_Other_10_gml_102_0": "ON BEHALF OF THE TOYS YOU LOST IN THE COUCH, A SECRET...",
"obj_board_npc_slash_Other_10_gml_103_0": "THE CACTUS THAT LIVED UPSTAIRS LOVES YOU.",
"obj_board_npc_slash_Other_10_gml_104_0": "IT HAS A KEY UNDERNEATH IT, SO PLEASE PUSH IT ASIDE.",
"obj_board_npc_slash_Other_10_gml_108_0": "THE CACTUS THAT LIVED UPSTAIRS LOVES YOU.",
"obj_board_npc_slash_Other_10_gml_109_0": "IT HAS A KEY UNDERNEATH IT, SO PLEASE PUSH IT ASIDE.",
"obj_board_npc_slash_Other_10_gml_110_0": "YOU CAN FIND IT IN THE CACTUS FIELD.",
"obj_board_npc_slash_Other_10_gml_118_0": "I AM THE LOST PIPPINS.",
"obj_board_npc_slash_Other_10_gml_119_0": "ON BEHALF OF THE TOYS YOU LOST IN THE COUCH, A SECRET...",
"obj_board_npc_slash_Other_10_gml_120_0": "THERE ARE FOUR KEYS IN ALL, THOUGH YOU JUST NEED THREE.",
"obj_board_npc_slash_Other_10_gml_124_0": "THERE ARE FOUR KEYS.",
"obj_board_npc_slash_Other_10_gml_125_0": "ONE IS FOR RICH, ONE IS FOR TREASURE HUNTERS.",
"obj_board_npc_slash_Other_10_gml_126_0": "ONE IS FOR KNOW IT ALL'S, ONE IS FOR CACTUS.",
"obj_board_npc_slash_Other_10_gml_132_0": "THIS IS MY PRIVATE LITTLE POND.",
"obj_board_npc_slash_Other_10_gml_133_0": "I JUST WISH TO WADE IN PEACE.",
"obj_board_npc_slash_Other_10_gml_139_0": "WHAT HAVE YOU MANIACS DONE TO MY POND?!",
"obj_board_npc_slash_Other_10_gml_154_0": "THE OCEAN RAFT IS SEALED BY KODAKODA SHRINE.",
"obj_board_npc_slash_Other_10_gml_161_0": "A FLOWER TORN IN HALF!",
"obj_board_npc_slash_Other_10_gml_162_0": "I WONDER WHO TOOK IT... THE PHOTO, I MEAN.",
"obj_board_npc_slash_Other_10_gml_169_0": "A GREEN GEYSER, JUST NEXT DOOR.",
"obj_board_npc_slash_Other_10_gml_170_0": "WHO CAN DIG IT UP?",
"obj_board_npc_slash_Other_10_gml_179_0": "WELCOME TO TV-TROPOLIS!!!",
"obj_board_npc_slash_Other_10_gml_180_0": "FIND THE 2 Q'S TO ENTER TV TOWER!",
"obj_board_npc_slash_Other_10_gml_184_0": "YOU HAVE 2 Q'S! ENTER THE TOWER!",
"obj_board_npc_slash_Other_10_gml_191_0": "THAT CACTUS STILL LOVES YOU. ",
"obj_board_npc_slash_Other_10_gml_192_0": "BUT THEY WON'T BLUSH WHEN YOU ARE NEAR ANYMORE.",
"obj_board_npc_slash_Other_10_gml_193_0": "I BET THEY'RE STILL SHY IN OTHER WAYS, THOUGH.",
"obj_board_npc_slash_Other_10_gml_199_0": "A TREASURE CHEST. IT'S TOO HIGH UP TO REACH.",
"obj_board_npc_slash_Other_10_gml_206_0": "WELCOME TO THE ISLAND BOARD!",
"obj_board_npc_slash_Other_10_gml_207_0": "ATLANTIS AWAITS IN THE NORTH.",
"obj_board_npc_slash_Other_10_gml_208_0": "BUT, YOU WILL NEED 2 LOVERS TO UNVEIL THE RAINBOW BRIDGE.",
"obj_board_npc_slash_Other_10_gml_215_0": "FEAST YOUR WALLETS ON OUR BUSTLING COMMERCIAL DISTRICT!",
"obj_board_npc_slash_Other_10_gml_221_0": "史上最高の街です!",
"obj_board_npc_slash_Other_10_gml_229_0": "MOSS\\cW ON THE WALL.",
"obj_board_npc_slash_Other_10_gml_230_0": "IT WAS CONSUMED.",
"obj_board_npc_slash_Other_10_gml_244_0": "Mumble, Mumble... where could this be...?",
"obj_board_npc_slash_Other_10_gml_245_0": "Nowhere? Mumble... No, no... This is somewhere...",
"obj_board_npc_slash_Other_10_gml_246_0": "Mumble, this old tome admires your... inquisitiveness.",
"obj_board_npc_slash_Other_10_gml_247_0": "Mumble... You're very interested in going nowhere, aren't you?",
"obj_board_npc_slash_Other_10_gml_248_0": "Mumble... well, I have a ticket there. Yes, I have a ticket there...",
"obj_board_npc_slash_Other_10_gml_249_0": "Mumble, mumble... A ticket to nowhere...",
"obj_board_npc_slash_Other_10_gml_250_0": "Mumble, mumble... But, the ticket is somewhere...",
"obj_board_npc_slash_Other_10_gml_251_0": "Mumble, mumble... Yes, it was left here. It was left here by...",
"obj_board_npc_slash_Other_10_gml_252_0": "Mumble, oh, I don't seem to remember...",
"obj_board_npc_slash_Other_10_gml_253_0": "Mumble... mumble... You are alone, are you?",
"obj_board_npc_slash_Other_10_gml_254_0": "Good, it's not a good idea to go nowhere with somebody else...",
"obj_board_npc_slash_Other_10_gml_255_0": "Mumble, mumble... alone is better...",
"obj_board_npc_slash_Other_10_gml_256_0": "I only have one ticket after all... Where is it...",
"obj_board_npc_slash_Other_10_gml_257_0": "Mumble, mumble... That's right, it's in the wardrobe!",
"obj_board_npc_slash_Other_10_gml_258_0": "Why don't you head over to the right... mumble...",
"obj_board_npc_slash_Other_10_gml_275_0": "Mumble... That's odd... I thought it was in the wardrobe...",
"obj_board_npc_slash_Other_10_gml_281_0": "YOU LOOKED IN THE WARDROBE.",
"obj_board_npc_slash_Other_10_gml_282_0": "ALAS, THE WARDROBE WAS EMPTY!",
"obj_board_npc_slash_Other_10_gml_305_0": "Mumble, mumble... Mumble, mumble...",
"obj_board_npc_slash_Other_10_gml_310_0": "Mumble, mumble... What? You can't find the ticket?",
"obj_board_npc_slash_Other_10_gml_311_0": "Odd, quite odd... Considering...",
"obj_board_npc_slash_Other_10_gml_312_0": "You've been holding it from the moment you stepped in the room.",
"obj_board_npc_slash_Other_10_gml_321_0": "DESERT... YEAH, TENNA DEFINITELY GOT LAZY RE-USING STUFF...",
"obj_board_npc_slash_Other_10_gml_328_0": "THE DESERT IS MY FAVORITE PART OF THE CITY.",
"obj_board_npc_slash_Other_10_gml_64_0": "THE WEATHER\nALWAYS STICKS TOGETHER!",
"obj_board_npc_slash_Other_10_gml_364_0": "THE RIVER DRIED UP DUE TO DROUGHT",
"obj_board_npc_slash_Other_10_gml_73_0": "THIS IS THE RESERVOIR FOR THE OASIS.",
"obj_board_npc_slash_Other_10_gml_74_0": "AND, IN THE OASIS IS A SECRET STONE...",
"obj_board_npc_slash_Other_10_gml_79_0": "THE RESERVOIR IS CLUGGED WITH STONE.",
"obj_board_npc_slash_Other_10_gml_80_0": "NOW, WHAT HAPPENS TO OASIS?",
"obj_board_npc_slash_Other_10_gml_85_0_b": "ALL THE WATER IN THE WORLD WAS SUCKED.",
"obj_board_npc_slash_Other_10_gml_86_0_b": "OH...",
"obj_board_npc_slash_Other_10_gml_166_0": "GOOD, YOU PUSHED IT ASIDE.",
"obj_board_npc_slash_Other_10_gml_167_0": "IT'S IMPORTANT TO PUSH YOUR LOVED ONES AWAY, SOMETIMES.",
"obj_board_npc_slash_Other_10_gml_172_0": "YOU PUSHED IT ASIDE, BUT DIDN'T GET THE KEY?",
"obj_board_npc_slash_Other_10_gml_173_0": "THAT SEEMS SILLY.",
"obj_board_npc_slash_Other_10_gml_179_0_b": "PLEASE DON'T PUSH ME ASIDE.",
"obj_board_npc_slash_Other_10_gml_247_0_b": "THE PLANT OF SPIKES, HIDES IN THE FOREST.",
"obj_board_npc_slash_Other_10_gml_248_0_b": "IT'S NO ROSE, BUT ITS THORNS HOLD LOVE.",
"obj_board_npc_slash_Other_10_gml_255_0_b": "THE RED ANTLION, UNDER THE GROUND.",
"obj_board_npc_slash_Other_10_gml_256_0_b": "FANGS OF YOUTH, UNEARTHED WITH A PHOTO.",
"obj_board_npc_slash_Other_10_gml_444_0": "PODIUMS BLOCK THE WAY. THEY ARE INSCRIBED WITH HALF A FLOWER.",
"obj_board_oasis_slash_Step_0_gml_23_0": "DRINK",
"obj_board_oasis_slash_Step_0_gml_24_0": "DON'T\nDRINK",
"obj_board_oasis_slash_Step_0_gml_27_0": "THE OASIS IS SPARKLING.",
"obj_board_oasis_slash_Step_0_gml_28_0": "DRINK IT?",
"obj_board_oasis_slash_Step_0_gml_29_0": " \\C2",
"obj_board_oasis_slash_Step_0_gml_37_0": "THERE IS NOTHING LEFT.",
"obj_board_oasis_slash_Step_0_gml_54_0": "IT TASTES LIKE MINT AND SAND.",
"obj_board_oasis_slash_Step_0_gml_55_0": "YOUR WOUNDS WERE HEALT.",
"obj_board_oasis_slash_Step_0_gml_63_0": "YOU SUCKED UP ALL THE OASIS WITH A STRAW.",
"obj_board_oasis_slash_Step_0_gml_64_0": "TASTES LIKE SANDY REGRET.",
"obj_board_oasis_slash_Step_0_gml_65_0": "THE ENVIRONMENT DETERIORATES.",
"obj_board_oasis_slash_Step_0_gml_78_0": "%%",
"obj_board_oasis_old_slash_Step_0_gml_29_0": "\nDrink",
"obj_board_oasis_old_slash_Step_0_gml_30_0": "\nDon't Drink",
"obj_board_oasis_old_slash_Step_0_gml_33_0": "* THE OASIS IS SPARKLING.",
"obj_board_oasis_old_slash_Step_0_gml_34_0": "* DRINK IT?",
"obj_board_oasis_old_slash_Step_0_gml_35_0": " \\C2",
"obj_board_oasis_old_slash_Step_0_gml_42_0": "* THERE IS NOTHING LEFT.",
"obj_board_oasis_old_slash_Step_0_gml_58_0": "* IT TASTES LIKE MINT AND SAND.",
"obj_board_oasis_old_slash_Step_0_gml_59_0": "* YOUR WOUNDS WERE HEALT.",
"obj_board_oasis_old_slash_Step_0_gml_64_0": "* YOU SUCKED UP ALL THE OASIS WITH A STRAW.",
"obj_board_oasis_old_slash_Step_0_gml_65_0": "* TASTES LIKE SANDY REGRET.",
"obj_board_oasis_old_slash_Step_0_gml_66_0": "* THE ENVIRONMENT DETERIORATES.",
"obj_board_oasis_old_slash_Step_0_gml_75_0": "%%",
"obj_board_overlookfriendo_slash_Step_0_gml_10_0": "THEY SAY WHEN TWO TRUE LOVERS STAND SIDE BY SIDE HERE...",
"obj_board_overlookfriendo_slash_Step_0_gml_13_0": "OH, OH, TENNA TOLD ME TO WAIT HERE AT LOVER'S PEAK...",
"obj_board_overlookfriendo_slash_Step_0_gml_21_0": "THE RAINBOWED BRIDGE TO ATLANTIS WILL APPEAR.",
"obj_board_overlookfriendo_slash_Step_0_gml_22_0": "BUT... I DON'T THINK ANYONE'S COMING HERE FOR ME...",
"obj_board_pickup_slash_Step_0_gml_270_0": "KEY\\cW x1",
"obj_board_pickup_slash_Step_0_gml_271_0": "THE \\cYMOONCLOUD STONE\\cW!",
"obj_board_pickup_slash_Step_0_gml_272_0": "THE \\cYROUXLS BLOCK\\cW!",
"obj_board_pickup_slash_Step_0_gml_273_0": "Q\\cW x1",
"obj_board_pickup_slash_Step_0_gml_277_0": "LANCER\\cW!",
"obj_board_pickup_slash_Step_0_gml_278_0": "ANOTHER \\cYLANCER\\cW!",
"obj_board_pickup_slash_Step_0_gml_280_0": "A \\cYVOUCHER\\cW FOR \\cY1000 POINTS\\cW!",
"obj_board_pickup_slash_Step_0_gml_281_0": "A \\cYBUCKET OF POINTS\\cW!",
"obj_board_pickup_slash_Step_0_gml_285_0": "YOU GOT ~1",
"obj_board_pickup_slash_Step_0_gml_290_0": "THE \\cYMOONCLOUD KEY CARD\\cW!",
"obj_board_pickup_slash_Step_0_gml_517_0": "YOU GOT THE \\cYCAMERA\\cW!",
"obj_board_pickup_slash_Step_0_gml_518_0": "PRESS \\cY~1\\cW TO TAKE A PICTURE!",
"obj_board_playercamera_slash_Other_10_gml_182_0": "ME ALONE?!\nIT MEANS NOTHING!",
"obj_board_playercamera_slash_Other_10_gml_195_0": "A DIE ALONE?!\nIT MEANS NOTHING!",
"obj_board_playercamera_slash_Step_0_gml_287_0": "Three SPECIAL PHOTOs! Head back to KODAKODA SHRINE...",
"obj_board_playercamera_slash_Step_0_gml_290_0": "You got SPECIAL PHOTO! Just 2 more!!!",
"obj_board_playercamera_slash_Step_0_gml_290_0_b": "Another SPECIAL PHOTO! Just 1 more!!!",
"obj_board_playercamera_slash_Step_0_gml_292_0": "A FOURTH SPECIAL PHOTO?! Unbelievable!!!",
"obj_board_preshadowmantle_slash_Step_0_gml_79_0": "Kris... oh... Kris...",
"obj_board_preshadowmantle_slash_Step_0_gml_80_0": "Is it fun, Kris?",
"obj_board_preshadowmantle_slash_Step_0_gml_81_0": "Playing around like this...",
"obj_board_preshadowmantle_slash_Step_0_gml_82_0": "That's why you're searching for them, aren't you?",
"obj_board_preshadowmantle_slash_Step_0_gml_83_0": "The SHADOW CRYSTALs...",
"obj_board_preshadowmantle_slash_Step_0_gml_84_0": "Do you honestly think it'll get you what you want...?",
"obj_board_preshadowmantle_slash_Step_0_gml_85_0": "... no, part of you is just... enjoying this, isn't it?",
"obj_board_preshadowmantle_slash_Step_0_gml_90_0": "The same part of you that enjoyed yesterday.",
"obj_board_preshadowmantle_slash_Step_0_gml_91_0": "Knowing you could say it wasn't really you.",
"obj_board_preshadowmantle_slash_Step_0_gml_94_0": "Oh, don't make that sour face.",
"obj_board_preshadowmantle_slash_Step_0_gml_95_0": "I can see in the dark, you know!",
"obj_board_preshadowmantle_slash_Step_0_gml_96_0": "The question is...",
"obj_board_preshadowmantle_slash_Step_0_gml_97_0": "Can you?",
"obj_board_preshadowmantle_slash_Step_0_gml_84_0_b": "... and the SHADOW MANTLE that I'm holding!",
"obj_board_readable_slash_Step_0_gml_9_0": "* Everything looks pretty here.",
"obj_board_readable_slash_Step_0_gml_16_0": "* Huh, you chose book.",
"obj_board_rocksecret_switch_slash_Step_0_gml_33_0": "Oh! What was\nthat sound?",
"obj_board_sadfriendo_slash_Step_0_gml_14_0": "WITHOUT THE SHINE OF LOVE TO GUIDE ME...",
"obj_board_sadfriendo_slash_Step_0_gml_15_0": "MY LIFE IS LOST AT SEA, WITH THE RAIN, LIKE TEARS,",
"obj_board_sadfriendo_slash_Step_0_gml_16_0": "AS SALTY AS THE OCEAN...",
"obj_board_sadfriendo_slash_Step_0_gml_21_0": "WITHOUT THE RAIN OF LOVE TO NOURISH ME...",
"obj_board_sadfriendo_slash_Step_0_gml_22_0": "MY LIFE IS LOST AT SEA, BURNING IN THE HOT SUN.",
"obj_board_sadfriendo_slash_Step_0_gml_23_0": "OH, WOE... NO SPF CAN SAVE ME FROM MYSELF...",
"obj_board_sadfriendo_slash_Step_0_gml_25_0": "WHAT? YOU HAVE SOMEONE TO SHOW ME...?",
"obj_board_sadfriendo_slash_Step_0_gml_35_0": "Yes! Close your eyes!",
"obj_board_sadfriendo_slash_Step_0_gml_59_0": "OKAY, I'LL TRY ANYTHING ONCE.",
"obj_board_sadfriendo_slash_Step_0_gml_138_0": "LANINO",
"obj_board_sadfriendo_slash_Step_0_gml_139_0": "ELNINA",
"obj_board_sadfriendo_slash_Step_0_gml_141_0": "YOU GOT \\cY~1\\cW",
"obj_board_smallpond_slash_Step_0_gml_34_0": "IT'S A BEAUTIFUL LITTLE SPRING.",
"obj_board_smallpond_slash_Step_0_gml_39_0": "IT'S A DRY, SAD PIT.",
"obj_board_smallpond_sword_slash_Step_0_gml_34_0": "IT'S A BEAUTIFUL LITTLE SPRING.",
"obj_board_smallpond_sword_slash_Step_0_gml_39_0": "IT'S A DRY, SAD PIT.",
"obj_board_swordroute_icekey_slash_Step_0_gml_59_0": "YOU GOT THE \\cIICE KEY\\cW",
"obj_board_treasure_slash_Create_0_gml_18_0": "* FOUND THE SECRET OF \"MICHAEL.\"\n* ALL MICHAELS NOW ADDED TO INVENTORY.",
"obj_board_tree_grayscale_slash_Step_0_gml_30_0": "YOU FOUND \\cYTHE TROPIC OF LOVE\\cW!",
"obj_board_warptopreshadowmantle_slash_Step_0_gml_8_0": "USED THE \\cYSHELTER KEY\\cW.",
"obj_bpush1_slash_Step_0_gml_109_0": "Can you solve the puzzle of desert?",
"obj_bpush1_slash_Step_0_gml_130_0": "No. Eating yogurt.",
"obj_bpush1_slash_Step_0_gml_149_0": "Kris, perhaps we can use that block?",
"obj_bpush1_slash_Step_0_gml_183_0": "Kris stay still.",
"obj_bpush1_slash_Step_0_gml_227_0": "Open your mouth, idiot.",
"obj_bpush1_slash_Step_0_gml_232_0": "...",
"obj_bpush1_slash_Step_0_gml_322_0": "Wow, a ~1S time!",
"obj_bpush1_slash_Step_0_gml_330_0": "Impressive!",
"obj_bpush1_slash_Step_0_gml_335_0": "That's concerning!!",
"obj_bpush1_slash_Step_0_gml_340_0": "The audience is crying!",
"obj_ch3_BTB02_slash_Step_0_gml_44_0": "* L-look everyone!! It'll be fine!! I'm cutting edge!! I'm new!! I'm TV!!!",
"obj_ch3_BTB02_slash_Step_0_gml_54_0": "* Three-colors, cathode raytube!! Make you laugh, make you cry!!",
"obj_ch3_BTB02_slash_Step_0_gml_75_0": "* H-hey, stop!! Don't go...!!",
"obj_ch3_BTB02_slash_Step_0_gml_83_0": "* Darnit, this is all that little spammy MAILMAN'S fault!!",
"obj_ch3_BTB02_slash_Step_0_gml_88_0": "* He... he told me he was gonna teach me how to use technology!!",
"obj_ch3_BTB02_slash_Step_0_gml_100_0": "* H... How to plug in and make! It! BIG...!",
"obj_ch3_BTB02_slash_Step_0_gml_106_0": "* And where is HE!?",
"obj_ch3_BTB02_slash_Step_0_gml_115_0": "* Arrrgh, if I could get my hands on...",
"obj_ch3_BTB02_slash_Step_0_gml_123_0": "* Wait, where are you going!?",
"obj_ch3_BTB02_slash_Step_0_gml_134_0": "* Stop!! Help me!! Help!!",
"obj_ch3_BTB02_slash_Step_0_gml_149_0": "* Does anyone know what an e-mail is???",
"obj_ch3_BTB02_slash_Step_0_gml_88_0_b": "* Entertainment that never gets old!!",
"obj_ch3_BTB03_slash_Step_0_gml_47_0": "* Elnina!! Lanino!? You two!? C'mon, old friends, you can't leave...!",
"obj_ch3_BTB03_slash_Step_0_gml_82_0": "* Fine!! Fine, you wanna go, GO!!",
"obj_ch3_BTB03_slash_Step_0_gml_83_0": "* We'll see how far the Lightners get...",
"obj_ch3_BTB03_slash_Step_0_gml_96_0": "* WITHOUT THE WEATHER CHANNEL!! HAHAHA!",
"obj_ch3_BTB03_slash_Step_0_gml_106_0": "* How can they know the Weather without TV!?!? Hahahaha!!",
"obj_ch3_BTB03_slash_Step_0_gml_119_0": "* What? Apps? What... What are those!? Everything's changing so fast...",
"obj_ch3_BTB03_slash_Step_0_gml_135_0": "* M... Mike? Mike, you... you're leaving, too!?",
"obj_ch3_BTB03_slash_Step_0_gml_145_0": "* MIKE!! NO!! ANYONE BUT YOU!! ANYONE!!",
"obj_ch3_BTB04_slash_Step_0_gml_39_0": "* Look! There, I can see it...!",
"obj_ch3_BTB04_slash_Step_0_gml_67_0": "* There's the Dark Fountain! If we can just...",
"obj_ch3_BTB04_slash_Step_0_gml_98_0": "* No!! NO!! NO!!!!",
"obj_ch3_BTB04_slash_Step_0_gml_114_0": "* WHAT are you doing!? WHERE are you going!? Ahaha!!",
"obj_ch3_BTB04_slash_Step_0_gml_123_0": "* There are still GAMES to play!! SHOWS to watch!!",
"obj_ch3_BTB04_slash_Step_0_gml_130_0": "* Laughs and SCREAMS!! Smiles and TEARS!!",
"obj_ch3_BTB04_slash_Step_0_gml_144_0": "* Just wander back to your seats and we can...",
"obj_ch3_BTB04_slash_Step_0_gml_181_0": "* ENOUGH of your dumb games!!",
"obj_ch3_BTB04_slash_Step_0_gml_194_0": "* Why the hell do you want us to play so bad anyway!?",
"obj_ch3_BTB04_slash_Step_0_gml_208_0": "* Kris.",
"obj_ch3_BTB04_slash_Step_0_gml_216_0": "* Kris knows why.",
"obj_ch3_BTB04_slash_Step_0_gml_217_0": "* Do you remember it, Kris?",
"obj_ch3_BTB04_slash_Step_0_gml_231_0": "* When everyone came over for the holidays?",
"obj_ch3_BTB05_slash_Step_0_gml_203_0": "Back when I was just a little old TV.",
"obj_ch3_BTB05_slash_Step_0_gml_204_0": "Everyone used to gather around my glow to watch the specials,",
"obj_ch3_BTB05_slash_Step_0_gml_205_0": "Smiling.^6 Laughing.^6 Eating butterscotch pie.",
"obj_ch3_BTB05_slash_Step_0_gml_206_0": "Wasn't that just so much... fun?",
"obj_ch3_BTB05_slash_Step_0_gml_207_0": "To watch me.",
"obj_ch3_BTB05_slash_Step_0_gml_208_0": "I... was so happy.",
"obj_ch3_BTB05_slash_Step_0_gml_209_0": "Then...",
"obj_ch3_BTB05_slash_Step_0_gml_214_0": "People stopped coming.",
"obj_ch3_BTB05_slash_Step_0_gml_219_0": "Everyone disappeared... one by one...",
"obj_ch3_BTB05_slash_Step_0_gml_224_0": "No one wanted to watch TV anymore.",
"obj_ch3_BTB05_slash_Step_0_gml_229_0": "No one wanted to play games anymore.",
"obj_ch3_BTB05_slash_Step_0_gml_234_0": "I've been all alone...",
"obj_ch3_BTB05_slash_Step_0_gml_239_0": "Until now.",
"obj_ch3_BTB05_slash_Step_0_gml_244_0": "When the KNIGHT appeared...",
"obj_ch3_BTB05_slash_Step_0_gml_245_0": "The ROARING KNIGHT.",
"obj_ch3_BTB05_slash_Step_0_gml_246_0": "And I was told that if I keep you three busy,",
"obj_ch3_BTB05_slash_Step_0_gml_247_0": "I can have ALL the people watch me that I want.",
"obj_ch3_BTB06_slash_Step_0_gml_56_0": "* And, I've been having SO much fun playing with you all,",
"obj_ch3_BTB06_slash_Step_0_gml_64_0": "* I... just don't want it to end!",
"obj_ch3_BTB06_slash_Step_0_gml_72_0": "* So... please... just say it with me.",
"obj_ch3_BTB06_slash_Step_0_gml_124_0": "* Enough already!!",
"obj_ch3_BTB06_slash_Step_0_gml_159_0": "* Wh-what are you doing!? I just had this suit DE-AXED!!!",
"obj_ch3_BTB06_slash_Step_0_gml_168_0": "* We're done messing around.",
"obj_ch3_BTB06_slash_Step_0_gml_169_0": "* Give back Toriel. Now.",
"obj_ch3_BTB06_slash_Step_0_gml_178_0": "* Alright. I get it.",
"obj_ch3_BTB06_slash_Step_0_gml_187_0": "* I. GET IT! I REALLY get it!!",
"obj_ch3_BTB06_slash_Step_0_gml_193_0": "* Talking!! I've been doing too much... TALKING!!",
"obj_ch3_BTB06_slash_Step_0_gml_194_0": "* NO MORE questions!! What you need...",
"obj_ch3_BTB06_slash_Step_0_gml_211_0": "* Is another\n\\O0!!",
"obj_ch3_closet_slash_Step_0_gml_16_0": "* (Why...)",
"obj_ch3_closet_slash_Step_0_gml_21_0": "* (Good...)",
"obj_ch3_closet_slash_Step_0_gml_121_0": "* H-huh...? This is...",
"obj_ch3_closet_slash_Step_0_gml_140_0": "* Damn, Tenna's coming! Split!",
"obj_ch3_closet_slash_Step_0_gml_175_0": "* Wh... What? How did this...!?",
"obj_ch3_closet_slash_Step_0_gml_185_0": "* I... I don't know what this is!!!",
"obj_ch3_closet_slash_Step_0_gml_201_0": "* Tenna, is that... yours...?",
"obj_ch3_closet_slash_Step_0_gml_202_0": "* It's a shame, who knew Tenna was into this stuff?",
"obj_ch3_closet_slash_Step_0_gml_203_0": "* Gross...",
"obj_ch3_closet_slash_Step_0_gml_220_0": "* S-so I saved one...",
"obj_ch3_closet_slash_Step_0_gml_232_0": "* W-what's the big deal!? Everyone does it!!!",
"obj_ch3_closet_slash_Step_0_gml_236_0": "* C'mon, don't act like you've never had one before!!!",
"obj_ch3_closet_slash_Step_0_gml_251_0": "* C'MON!!!!",
"obj_ch3_closet_slash_Step_0_gml_289_0": "* Okay.",
"obj_ch3_closet_slash_Step_0_gml_326_0": "* What the-- how did THIS get out here!?",
"obj_ch3_closet_slash_Step_0_gml_336_0": "* My secret...! No! Everyone... Everyone's gonna know I...",
"obj_ch3_closet_slash_Step_0_gml_351_0": "* It's... It's over.",
"obj_ch3_closet_slash_Step_0_gml_352_0": "* I'm at my limit... If only anyone was here for me...",
"obj_ch3_closet_slash_Step_0_gml_353_0": "* I'd even take that little mailman...",
"obj_ch3_closet_slash_Step_0_gml_355_0": "* (Suddenly the \\cY[~1]\\cW came out of your inventory...!?)",
"obj_ch3_closet_slash_Step_0_gml_410_0": "* [Trash heap]!!! YOU KEPT IT!!! YOU REALLY DO CARE!!!",
"obj_ch3_closet_slash_Step_0_gml_427_0": "* WHAT THE...!?",
"obj_ch3_closet_slash_Step_0_gml_441_0": "* HOW THE WHAT THE MAMA WHAT THE HECK THE %",
"obj_ch3_closet_slash_Step_0_gml_443_0": "MAMMA ",
"obj_ch3_closet_slash_Step_0_gml_444_0": "MAMA MIA ",
"obj_ch3_closet_slash_Step_0_gml_445_0": "MA ",
"obj_ch3_closet_slash_Step_0_gml_446_0": "WHAT THE ",
"obj_ch3_closet_slash_Step_0_gml_447_0": "WOAH ",
"obj_ch3_closet_slash_Step_0_gml_448_0": "WOH ",
"obj_ch3_closet_slash_Step_0_gml_449_0": "HEY ",
"obj_ch3_closet_slash_Step_0_gml_450_0": "HECK ",
"obj_ch3_closet_slash_Step_0_gml_451_0": "WHAT'S ",
"obj_ch3_closet_slash_Step_0_gml_463_0": "* MAMMA %%",
"obj_ch3_closet_slash_Step_0_gml_481_0": "* HOW THE WHAT THE MAMA WHAT THE HECK THE %",
"obj_ch3_closet_slash_Step_0_gml_483_0": "MAMMA ",
"obj_ch3_closet_slash_Step_0_gml_484_0": "MAMA MIA ",
"obj_ch3_closet_slash_Step_0_gml_485_0": "MA ",
"obj_ch3_closet_slash_Step_0_gml_486_0": "WHAT THE ",
"obj_ch3_closet_slash_Step_0_gml_487_0": "WOAH ",
"obj_ch3_closet_slash_Step_0_gml_488_0": "WOH ",
"obj_ch3_closet_slash_Step_0_gml_489_0": "HEY ",
"obj_ch3_closet_slash_Step_0_gml_490_0": "HECK ",
"obj_ch3_closet_slash_Step_0_gml_491_0": "WHAT'S ",
"obj_ch3_closet_slash_Step_0_gml_515_0": "^4* MAMM^4A %%",
"obj_ch3_closet_slash_Step_0_gml_525_0": "* What the HECK is THAT THING!?",
"obj_ch3_closet_slash_Step_0_gml_526_0": "* Some kind of RAT!^2? Some kind of CREATURE!?",
"obj_ch3_closet_slash_Step_0_gml_536_0": "* DON'T YOU RECOGNIZE...%%",
"obj_ch3_closet_slash_Step_0_gml_549_0": "* STAY AWAY FROM HER, you FIEND!!!",
"obj_ch3_closet_slash_Step_0_gml_610_0": "* Oh, my little darling! Are you okay!?",
"obj_ch3_closet_slash_Step_0_gml_611_0": "* Did that overly small weird unidentifiable thing hurt you!?",
"obj_ch3_closet_slash_Step_0_gml_627_0": "* Don't worry! You're gonna go someplace SAFE!!!",
"obj_ch3_closet_slash_Step_0_gml_668_0": "* KRIS.",
"obj_ch3_closet_slash_Step_0_gml_669_0": "* I'M NEVER [Doing that] AGAIN.",
"obj_ch3_closet_slash_Step_0_gml_685_0": "* (\\cY[~1]\\cW returned to your inventory.)",
"obj_ch3_green_room_racing_slash_Step_0_gml_187_0": "* ... you've gotta press the buttons, dumbass.",
"obj_ch3_green_room_racing_slash_Step_0_gml_195_0": "* Man, it's like you're not even looking at the screen.",
"obj_ch3_green_room_racing_slash_Step_0_gml_203_0": "* Kris, you won!",
"obj_ch3_green_room_racing_slash_Step_0_gml_205_0": "* How the heck... alright, we're done.",
"obj_ch3_GSA01G_slash_Step_0_gml_93_0": "* What \\O0 contestants we've got TODAY, folks---!!!",
"obj_ch3_GSA01G_slash_Step_0_gml_95_0": "* Con... Contestants?",
"obj_ch3_GSA01G_slash_Step_0_gml_98_0": "* YES!!! You three are the\n\\O1 of today's SHOW!!!",
"obj_ch3_GSA01G_slash_Step_0_gml_153_0": "* Mr. Tenna's Marvelous Mystery Board...",
"obj_ch3_GSA01G_slash_Step_0_gml_175_0": "* \\O2!!!",
"obj_ch3_GSA01G_slash_Step_0_gml_199_0": "* Wh... what!?",
"obj_ch3_GSA01G_slash_Step_0_gml_201_0": "* What the hell are you doing!?",
"obj_ch3_GSA01G_slash_Step_0_gml_219_0": "* What am \\cYI\\cW doing? You should be wondering what \\cYYOU'RE\\cW doing!",
"obj_ch3_GSA01G_slash_Step_0_gml_220_0": "* You're about to play the greatest game of YOUR life!",
"obj_ch3_GSA01G_slash_Step_0_gml_241_0": "* Answer CRAZY QUESTIONS!! Pass\n\\O3...",
"obj_ch3_GSA01G_slash_Step_0_gml_252_0": "* And you'll all win some TV-Tastic \\O4!!!",
"obj_ch3_GSA01G_slash_Step_0_gml_273_0": "* FLORAL COWBOY BATH CURTAINS!!! %%",
"obj_ch3_GSA01G_slash_Step_0_gml_286_0": "* A BRAND NEW FAMILY CAR!!! %%",
"obj_ch3_GSA01G_slash_Step_0_gml_303_0": "* BIG BRO'S TALKER-BACKER!! %%",
"obj_ch3_GSA01G_slash_Step_0_gml_319_0": "* KITCHEN SINK FUR-GUARD!! %%",
"obj_ch3_GSA01G_slash_Step_0_gml_331_0": "* CHOCOLATE CHEWY ROLL-UM'S!!! %%",
"obj_ch3_GSA01G_slash_Step_0_gml_343_0": "* A GENUINE RALSEI PLUSH!! %%",
"obj_ch3_GSA01G_slash_Step_0_gml_347_0": "* Hey I didn't agree to%%",
"obj_ch3_GSA01G_slash_Step_0_gml_367_0": "* AND THAT'S!",
"obj_ch3_GSA01G_slash_Step_0_gml_369_0": "* NOT!",
"obj_ch3_GSA01G_slash_Step_0_gml_370_0": "* ALL!",
"obj_ch3_GSA01G_slash_Step_0_gml_419_0": "* Hey Doctor Tennaville! What's today's prescription?",
"obj_ch3_GSA01G_slash_Step_0_gml_444_0": "* Why, it looks like a prescription for... ONE\n\\O5!?",
"obj_ch3_GSA01G_slash_Step_0_gml_486_0": "* That's right! Today's\n\\O5 is this season's MOST popular item...",
"obj_ch3_GSA01G_slash_Step_0_gml_847_0": "* If I can, I still... want to have fun with you and Kris.",
"obj_ch3_GSA01G_slash_Step_0_gml_849_0": "* ... Ralsei...",
"obj_ch3_GSA01G_slash_Step_0_gml_851_0": "* Maybe...",
"obj_ch3_GSA01G_slash_Step_0_gml_852_0": "* Maybe we could just try playing this game?",
"obj_ch3_GSA01G_slash_Step_0_gml_853_0": "* If we can't watch TV, maybe we can... be on it?",
"obj_ch3_GSA01G_slash_Step_0_gml_875_0": "* ...",
"obj_ch3_GSA01G_slash_Step_0_gml_892_0": "* Alright, FINE. We'll give it a shot.",
"obj_ch3_GSA01G_slash_Step_0_gml_902_0": "* You... you'll give it a shot? My game?",
"obj_ch3_GSA01G_slash_Step_0_gml_904_0": "* ...I guess.",
"obj_ch3_GSA01G_slash_Step_0_gml_959_0": "* Oh, you WILL!?!? Oh, you THRILL!?",
"obj_ch3_GSA01G_slash_Step_0_gml_965_0": "* Mike!! The lights!! The sounds!! The whatzits!! The doo-zits!!",
"obj_ch3_GSA01G_slash_Step_0_gml_966_0": "* Turn 'em all on!!",
"obj_ch3_GSA01G_slash_Step_0_gml_983_0": "* \\O0",
"obj_ch3_GSA01G_slash_Step_0_gml_998_0": "* Right over here, ladies and germs!!",
"obj_ch3_GSA01G_slash_Step_0_gml_1171_0": "Encased in our patented MYSTERY BALL...",
"obj_ch3_GSA01G_slash_Step_0_gml_1178_0": "This Dark World's ONE AND GREATEST TREASURE!",
"obj_ch3_GSA01G_slash_Step_0_gml_610_0": "* Hey, bet you wanna know what's INSIDE, don't ya, folks!?\\M1",
"obj_ch3_GSA01G_slash_Step_0_gml_642_0": "* Well, great news, CADOOS and CADETTES! EVERYTHING can be YOURS!",
"obj_ch3_GSA01G_slash_Step_0_gml_643_0": "* All you have to do is...",
"obj_ch3_GSA01G_slash_Step_0_gml_644_0": "",
"obj_ch3_GSA01G_slash_Step_0_gml_695_0": "* WOW!!! I've never seen the \\O8 like THIS, folks!!!",
"obj_ch3_GSA01G_slash_Step_0_gml_696_0": "* Now don't touch that DIAL, because TONIGHT, WE are gonna have one HECK of a...",
"obj_ch3_GSA01G_slash_Step_0_gml_698_0": "* Who the hell is \"WE\"?",
"obj_ch3_GSA01G_slash_Step_0_gml_700_0": "* Well, uh... this is a GAME SHOW, and you guys are the CONTESTANTs... right?",
"obj_ch3_GSA01G_slash_Step_0_gml_702_0": "* Lemme be a little clearer...",
"obj_ch3_GSA01G_slash_Step_0_gml_703_0": "* We aren't being on your STUPID SHOW!!",
"obj_ch3_GSA01G_slash_Step_0_gml_768_0_b": "* You... you aren't?",
"obj_ch3_GSA01G_slash_Step_0_gml_790_0": "* Oh. Well, uh... that's just...",
"obj_ch3_GSA01G_slash_Step_0_gml_814_0": "* That's just hunky-doody, y'know! You do YOU! Meanwhile, I, uh...",
"obj_ch3_GSA01G_slash_Step_0_gml_828_0": "* Guess it'll just be... me and the logo! Ha.",
"obj_ch3_GSA01G_slash_Step_0_gml_865_0": "* Umm, Susie...?",
"obj_ch3_GSA01G_slash_Step_0_gml_867_0": "* ... what?",
"obj_ch3_GSA01G_slash_Step_0_gml_880_0": "* ...",
"obj_ch3_GSA01G_slash_Step_0_gml_881_0": "* Susie, I...",
"obj_ch3_GSA01G_slash_Step_0_gml_882_0": "* I know... I can't go to the festival with you... but...",
"obj_ch3_GSA02_slash_Step_0_gml_59_0": "* (I... I'm a little nervous...)",
"obj_ch3_GSA02_slash_Step_0_gml_65_0": "* (Quit messing with your ears! We're about to be on!)",
"obj_ch3_GSA02_slash_Step_0_gml_80_0": "* Would everyone please give a warm welcome...",
"obj_ch3_GSA02_slash_Step_0_gml_96_0": "* To today's \\O0\ncontestants!!!",
"obj_ch3_GSA02_slash_Step_0_gml_152_0": "* Everyone! Please cheer their\n\\O1!",
"obj_ch3_GSA02_slash_Step_0_gml_177_0": "* Oh, right.",
"obj_ch3_GSA02_slash_Step_0_gml_178_0": "* CONTESTANTS!!!",
"obj_ch3_GSA02_slash_Step_0_gml_227_0": "* Your \\O1 please!!!",
"obj_ch3_GSA02_slash_Step_0_gml_294_0": "* Alright! Now, for the introductions!!!",
"obj_ch3_GSA02_slash_Step_0_gml_301_0": "* First up, prince-from-the-dark and three time accidental fluffiest pet contest winner!",
"obj_ch3_GSA02_slash_Step_0_gml_312_0": "* RAL-sei!!!",
"obj_ch3_GSA02_slash_Step_0_gml_378_0": "* Next up, Kris's friend, monster maniac, and WHERE did you wreck those pants?",
"obj_ch3_GSA02_slash_Step_0_gml_387_0": "* SUSIE!!!",
"obj_ch3_GSA02_slash_Step_0_gml_433_0": "* Susie!!!",
"obj_ch3_GSA02_slash_Step_0_gml_444_0": "* Hey folks, looks like the censors ARE gonna kill me!\\M1",
"obj_ch3_GSA02_slash_Step_0_gml_461_0": "* Only on THIS show because they weren't blue enough for \"The Sblurfs\"...",
"obj_ch3_GSA02_slash_Step_0_gml_514_0": "* Kris!!!",
"obj_ch3_GSA02_slash_Step_0_gml_556_0": "* Well, don't \"Kri\" until the ending, folks!",
"obj_ch3_GSA02_slash_Step_0_gml_561_0": "* \"KRS\"? I told you! No KuRSing or the censors will kill me!",
"obj_ch3_GSA02_slash_Step_0_gml_578_0": "* Hahahahah, Kris, knew I could count on you!!",
"obj_ch3_GSA02_slash_Step_0_gml_590_0": "* Well, this is gonna get confusing, isn't it, folks!?",
"obj_ch3_GSA02_slash_Step_0_gml_647_0": "* Hey, hopefully someday you can learn how to spell your own name, too!\\M1",
"obj_ch3_GSA02_slash_Step_0_gml_666_0": "* Now that we've all been (im)properly introduced...",
"obj_ch3_GSA02_slash_Step_0_gml_675_0": "* MIKE, the \\O2,\nplease!",
"obj_ch3_GSA02_slash_Step_0_gml_703_0": "* Today's \"GAME\" SHOW will be... A VIRTUAL ADVENTURE through TV DESERT!",
"obj_ch3_GSA02_slash_Step_0_gml_704_0": "* Each of you will use our CUTTING EDGE, PROPRIETARY CONTROLLER PADS...",
"obj_ch3_GSA02_slash_Step_0_gml_705_0": "* To control FANTASY VERSIONS OF YOURSELF in a world so REAL, you'll forget IT'S NOT!",
"obj_ch3_GSA02_slash_Step_0_gml_706_0": "* On your QUEST you will fight BATTLES... quiz \\O4... gain POINTs...",
"obj_ch3_GSA02_slash_Step_0_gml_707_0": "* And maybe learn to \\O3 each other a little along the way.",
"obj_ch3_GSA02_slash_Step_0_gml_648_0": "* AAA!? They're already SCREAMING from DELIGHT, folks!!!",
"obj_ch3_GSA02_slash_Step_0_gml_746_0": "* Now, don't TOUCH THAT DIAL, and don't STOP THOSE SMILES!! Because...",
"obj_ch3_GSA03_slash_Step_0_gml_26_0": " Look! We're already almost to THE END!",
"obj_ch3_GSA03_slash_Step_0_gml_28_0": " .. yeah, but what do we have to do first?",
"obj_ch3_GSA03_slash_Step_0_gml_34_0": " I'm TERRIBLY glad you asked!!!",
"obj_ch3_GSA03_slash_Step_0_gml_40_0": " Mike!! The FLOOR, please!!",
"obj_ch3_GSA04_slash_Step_0_gml_79_0": "* What the...",
"obj_ch3_GSA04_slash_Step_0_gml_80_0": "* The hell did you do to us!?",
"obj_ch3_GSA04_slash_Step_0_gml_147_0": "* Hon hon!! Cool your burners, folks!!",
"obj_ch3_GSA04_slash_Step_0_gml_148_0": "* Today's \\O0...",
"obj_ch3_GSA04_slash_Step_0_gml_181_0": "* Is the COOKING CHANNEL!",
"obj_ch3_GSA04_slash_Step_0_gml_217_0": "* Oh, okay. That actually makes sense.",
"obj_ch3_GSA04_slash_Step_0_gml_230_0": "* Kris, your mother used to \\O1 cooking shows, didn't she?",
"obj_ch3_GSA04_slash_Step_0_gml_243_0": "* Oh, how she'd LAUGH, glowingly, along with each new recipe,",
"obj_ch3_GSA04_slash_Step_0_gml_244_0": "* Feverishly taking notes on each step to make them for her family...",
"obj_ch3_GSA04_slash_Step_0_gml_261_0": "* As you and your \\O2 pretended the chefs were bungling the simplest parts!",
"obj_ch3_GSA04_slash_Step_0_gml_272_0": "* \"Darn!! I overcooked the water!!\"",
"obj_ch3_GSA04_slash_Step_0_gml_273_0": "* \"Oops!! No!! I keep breaking the eggs!! Oops!!\"",
"obj_ch3_GSA04_slash_Step_0_gml_293_0": "* AHAHAHA!! Hahaha!! That sure was \\O3, wasn't it?",
"obj_ch3_GSA04_slash_Step_0_gml_322_0": "* Now, are you ready or what!?",
"obj_ch3_GSA04_slash_Step_0_gml_374_0": "* Here are the instructions for the \\O0.",
"obj_ch3_GSA04_slash_Step_0_gml_375_0": "* FOOD is FALLING! KRIS, CATCH the food on your head to STACK IT UP!",
"obj_ch3_GSA04_slash_Step_0_gml_376_0": "* THROW it to customers with ~1! If the food touches them, they'll gobble it up!",
"obj_ch3_GSA04_slash_Step_0_gml_377_0": "* SPECIAL CUSTOMERS will sometimes appear! They're worth \\O1 POINTs, don't miss 'em!",
"obj_ch3_GSA04_slash_Step_0_gml_378_0": "* SUSIE will probably cook BURNING FIRE. JUMP over it with ~1!",
"obj_ch3_GSA04_slash_Step_0_gml_379_0": "* Missed food will also turn into BURNING FIRE, so be careful!",
"obj_ch3_GSA04_slash_Step_0_gml_380_0": "* Big stack, \\O1 POINTs! But... You'll MOVE and JUMP slower! Be careful!",
"obj_ch3_GSA04_slash_Step_0_gml_381_0": "* Last until the end to \\O2 But if the POPULARITY GAUGE runs out, it's GAME OVER!",
"obj_ch3_GSA04_slash_Step_0_gml_382_0": "* Now don't touch that dial, OR that fire!",
"obj_ch3_GSA04_slash_Step_0_gml_383_0": "* Because...",
"obj_ch3_GSA04_slash_Step_0_gml_484_0": "* THAT's what I like to hear!",
"obj_ch3_GSA04_slash_Step_0_gml_485_0": "* Now get those pans over easy, or these eggs are gonna be TOUGH!",
"obj_ch3_GSA06_slash_Step_0_gml_51_0": "* Look Kris!! We won!!! We won!!!",
"obj_ch3_GSA06_slash_Step_0_gml_59_0": "* Woah, it's over already? Damn, we were just having fun!!",
"obj_ch3_GSA06_slash_Step_0_gml_76_0": "* See you next episode everyone!!",
"obj_ch3_GSA06_slash_Step_0_gml_200_0": "* STOP! STOP! \\O0!!!",
"obj_ch3_GSA06_slash_Step_0_gml_217_0": "* It CAN'T be over already!! NO!!",
"obj_ch3_GSA06_slash_Step_0_gml_245_0": "* The \\O1's still only at 80`%!!",
"obj_ch3_GSA06_slash_Step_0_gml_247_0": "* Huh?",
"obj_ch3_GSA06_slash_Step_0_gml_253_0": "* Ah, you see...",
"obj_ch3_GSA06_slash_Step_0_gml_254_0": "* That was just...",
"obj_ch3_GSA06_slash_Step_0_gml_283_0": "* ... \\O2",
"obj_ch3_GSA06_slash_Step_0_gml_285_0": "* There's... more than one round...?",
"obj_ch3_GSA06_slash_Step_0_gml_299_0": "* Of course!! There's 2\n\\O3!! 2!!",
"obj_ch3_GSA06_slash_Step_0_gml_300_0": "* You haven't ever heard of a game show with just ONE\n\\O4, have you!?",
"obj_ch3_GSA06_slash_Step_0_gml_302_0": "* Uhh, nobody except grandmas really even watch -",
"obj_ch3_GSA06_slash_Step_0_gml_313_0": "* Exactly!! It's preposterous!! Outrageous!! It'd be bad TV!!",
"obj_ch3_GSA06_slash_Step_0_gml_314_0": "* \\O5",
"obj_ch3_GSA06_slash_Step_0_gml_316_0": "* ... heh, well, I guess we WERE having fun.",
"obj_ch3_GSA06_slash_Step_0_gml_318_0": "* ... Yeah! We can play another round!",
"obj_ch3_GSA06_slash_Step_0_gml_347_0": "* Can we... change Susie's name though?",
"obj_ch3_GSA06_slash_Step_0_gml_359_0": "* Great!! And no!! And now, a\n\\O6 from our sponsors!!",
"obj_ch3_GSA06_credits_slash_Create_0_gml_5_0": "TV TIME CREDITS",
"obj_ch3_GSA06_credits_slash_Create_0_gml_6_0": "Director",
"obj_ch3_GSA06_credits_slash_Create_0_gml_6_1": "Special Thanks",
"obj_ch3_GSA06_credits_slash_Create_0_gml_7_0": "Mr. \"Ant\" Tenna",
"obj_ch3_GSA06_credits_slash_Create_0_gml_7_1": "Dark Fountain That Gives The World Form",
"obj_ch3_GSA07_slash_Step_0_gml_49_0": " パークに出てくる敵もNPCも\n  み~んな プロの\n  俳優さんなんだぞ!",
"obj_ch3_GSA07_slash_Step_0_gml_50_0": " 舞台裏にコントローラーが\n  い~っぱいあって \n  1人ひとり動かしてる!",
"obj_ch3_GSA07_slash_Step_0_gml_52_0": " マジか! じゃあ\n  中古のゲーム買ったときと\n  同じだな。",
"obj_ch3_GSA07_slash_Step_0_gml_53_0": " そのゲーム売ってた店の\n  店員が 敵 動かしてる\n  からな。",
"obj_ch3_GSA07_slash_Step_0_gml_94_0": " …だから。",
"obj_ch3_GSA07_slash_Step_0_gml_95_0": " 中古のゲームを買うだろ?\n  中古ゲーム屋で。",
"obj_ch3_GSA07_slash_Step_0_gml_96_0": " そうすっと たまに 敵が\n  どう考えてもチートしてる\n  ときあるだろ?",
"obj_ch3_GSA07_slash_Step_0_gml_97_0": " それは 中古ゲーム屋の\n  店員が 敵を動かしてるから\n  だろ?",
"obj_ch3_GSA07_slash_Step_0_gml_98_0": " (ま ショージキ\n  そう思ってたのは\n  ガキのころだけどな)",
"obj_ch3_GSA07_slash_Step_0_gml_99_0": " (でも ランサーの前では\n  信じてるフリするぜ。\n  サンタクロースと同じだな)",
"obj_ch3_GSA07_slash_Step_0_gml_141_0": " えーっと…つまり…?",
"obj_ch3_GSA07_slash_Step_0_gml_143_0": " つまり! 青いひと!\n  ちょっと ボクさまに\n  なってみたくない!?",
"obj_ch3_GSA07_slash_Step_0_gml_144_0": " コントローラー使って\n  ここほれランラン!",
"obj_ch3_GSB01_slash_Step_0_gml_56_0": "* WELCOME back, everyone, to the show that'll make you SCREAM at your SCREEN,",
"obj_ch3_GSB01_slash_Step_0_gml_58_0": "*\\O0 !!",
"obj_ch3_GSB01_slash_Step_0_gml_87_0": "* Today's episode is brought to you by our sponsor...",
"obj_ch3_GSB01_slash_Step_0_gml_100_0": "* The gushing pillar of darkness that gives us all form -\n\\O1!!\\M1",
"obj_ch3_GSB01_slash_Step_0_gml_112_0": "* Now available in unsettling obsidian and pulsating rainbow!",
"obj_ch3_GSB01_slash_Step_0_gml_113_0": "* Now, MIKE, the \\O2, please!",
"obj_ch3_GSB01_slash_Step_0_gml_145_0": "* Slather on that sunscreen, everyone! Because...",
"obj_ch3_GSB01_slash_Step_0_gml_146_0": "* Today's second - and FINAL - board will be an aquatic adventure to a desert island!",
"obj_ch3_GSB01_slash_Step_0_gml_148_0": "* That's right -- an all-expenses paid trip to a beautiful tropical paradise!!",
"obj_ch3_GSB01_slash_Step_0_gml_150_0": "* Haha! Wish I could go but I'm just a big electric box attached to the wall!! Haha!!",
"obj_ch3_GSB01_slash_Step_0_gml_154_0": "* \\O3\\M2",
"obj_ch3_GSB01_slash_Step_0_gml_187_0": "* For this BOARD's GOAL, you'll be aiming to enter the floating ATLANTIS STADIUM!",
"obj_ch3_GSB01_slash_Step_0_gml_189_0": "* Legend has it, the best way there is our super high budget RAINBOW BRIDGE!",
"obj_ch3_GSB01_slash_Step_0_gml_191_0": "* However, the RAINBOW only appears if TWO \\O4 meet at LOVER'S CLIFF!",
"obj_ch3_GSB01_slash_Step_0_gml_193_0": "* By the way, don't forget to take lots of PHOTOS while you're on vacation!",
"obj_ch3_GSB01_slash_Step_0_gml_195_0": "* Now, we're gonna have some real fun in the sun today, SO DON'T TOUCH THAT DIAL!",
"obj_ch3_GSB01_slash_Step_0_gml_197_0": "* \\O5",
"obj_ch3_GSB01_slash_Step_0_gml_198_0": "* Now, without further ado...",
"obj_ch3_GSB02_slash_Step_0_gml_163_0": "* Are you ready to ROCK HARD!?",
"obj_ch3_GSB02_slash_Step_0_gml_175_0": "* Umm... c-can we rock soft?",
"obj_ch3_GSB02_slash_Step_0_gml_219_0": "* That's right! Get out your lighters for the LIGHTNERS, ladies and germs!",
"obj_ch3_GSB02_slash_Step_0_gml_220_0": "* Because it's time for a crashing, banging, booming, crooning...",
"obj_ch3_GSB02_slash_Step_0_gml_221_0": "* \\O0!!!",
"obj_ch3_GSB02_slash_Step_0_gml_242_0": "* Oh, Kris! Remember DECEMBER? Oh, that little musical prodigy...",
"obj_ch3_GSB02_slash_Step_0_gml_243_0": "* Remember when she'd grab the remote and swap it from cartoons...",
"obj_ch3_GSB02_slash_Step_0_gml_244_0": "* ... to that WILD music video channel Toriel FORBID you to see?",
"obj_ch3_GSB02_slash_Step_0_gml_267_0": "* \\O1",
"obj_ch3_GSB02_slash_Step_0_gml_281_0": "* Dess, rocking her guitar and singing along with those nasty, nasty songs!",
"obj_ch3_GSB02_slash_Step_0_gml_282_0": "* Didn't you all think she was just so... COOL?",
"obj_ch3_GSB02_slash_Step_0_gml_283_0": "* HECK! Maybe you could get her to come back and watch again sometime!?",
"obj_ch3_GSB02_slash_Step_0_gml_319_0": "* No worries! It's so SIMPLE, a FAX MACHINE could do it!",
"obj_ch3_GSB02_slash_Step_0_gml_321_0": "* When the MUSIC starts, notes will flow from the top like HONEY.",
"obj_ch3_GSB02_slash_Step_0_gml_555_0": "* When the NOTES hit the MARK, press with good timing to PLAY them!",
"obj_ch3_GSB02_slash_Step_0_gml_556_0": "* ~1 (or ~2) will play notes on the LEFT!",
"obj_ch3_GSB02_slash_Step_0_gml_557_0": "* ~1 (or ~2) will play notes on the RIGHT!",
"obj_ch3_GSB02_slash_Step_0_gml_558_0": "* Make sure to HOLD the button for those LONG NOTES!",
"obj_ch3_GSB02_slash_Step_0_gml_559_0": "* Got it, Kris?! Good! That's all you gotta know!",
"obj_ch3_GSB02_slash_Step_0_gml_326_0": "* SUSIE and RALSEI will be doing their own things, so IGNORE THEIR PARTS.",
"obj_ch3_GSB02_slash_Step_0_gml_327_0": "* That being said, MUSIC is a TEAM SPORT! If ANY of you play bad...",
"obj_ch3_GSB02_slash_Step_0_gml_328_0": "* The POPU `\n LARITY LIGHTS will darken! And if they go black...",
"obj_ch3_GSB02_slash_Step_0_gml_329_0": "* It's LIGHTS OUT!!!",
"obj_ch3_GSB02_slash_Step_0_gml_330_0": "* NOW, how about a SOUND CHECK!? This one's just for practice!",
"obj_ch3_GSB02_slash_Step_0_gml_369_0": "* Hey, we make a pretty good band.",
"obj_ch3_GSB02_slash_Step_0_gml_371_0": "* ...",
"obj_ch3_GSB02_slash_Step_0_gml_372_0": "* (Kris, the two of us will need to play perfectly...)",
"obj_ch3_GSB02_slash_Step_0_gml_387_0": "* ALRIGHT! SOUND: Checked! DRUMS: Loud! BOYS: Fluffy!",
"obj_ch3_GSB02_slash_Step_0_gml_388_0": "* RALSEI! Got those lyrics ready!?",
"obj_ch3_GSB02_slash_Step_0_gml_390_0": "* Umm, they seem a little... inappropriate. Do I have to...?",
"obj_ch3_GSB02_slash_Step_0_gml_392_0": "* TOO BAD! NOW, AUDIENCE! Give it up one last time...",
"obj_ch3_GSB02_slash_Step_0_gml_694_0": "* Hey, Kris, way to make us fail the song.",
"obj_ch3_GSB02_slash_Step_0_gml_696_0": "* (I'll... just try to sing as loud as I can...)",
"obj_ch3_GSB03_slash_Step_0_gml_64_0": "* Finally... the game show is over!",
"obj_ch3_GSB03_slash_Step_0_gml_79_0": "* Even if that concert was a bit ROCKy... playing music was fun!",
"obj_ch3_GSB03_slash_Step_0_gml_81_0": "* Yeah, kinda makes me think...",
"obj_ch3_GSB03_slash_Step_0_gml_82_0": "* We should have our own band for REAL!",
"obj_ch3_GSB03_slash_Step_0_gml_106_0": "* Okay!",
"obj_ch3_GSB03_slash_Step_0_gml_132_0": "* Wow, folks! Looks like they've reached the end of our\nFINAL \\O0!",
"obj_ch3_GSB03_slash_Step_0_gml_148_0": "* It's sad to say goodbye, but when you gotta go... you gotta go!",
"obj_ch3_GSB03_slash_Step_0_gml_149_0": "* MIKE, roll the credits...!",
"obj_ch3_GSB03_slash_Step_0_gml_215_0": "* STOP!!! \\O1!",
"obj_ch3_GSB03_slash_Step_0_gml_221_0": "* Due to your SPEED, viewer donations have been POURING IN...",
"obj_ch3_GSB03_slash_Step_0_gml_232_0": "* And we have met the SPECIAL INCENTIVE!",
"obj_ch3_GSB03_slash_Step_0_gml_250_0": "* I... Incentive?",
"obj_ch3_GSB03_slash_Step_0_gml_271_0": "* YES! The \\O2\ndoesn't lie! The viewers' voices are in...!",
"obj_ch3_GSB03_slash_Step_0_gml_278_0": "* You've qualified for...",
"obj_ch3_GSB03_slash_Step_0_gml_279_0": "* The \\O3!!!",
"obj_ch3_GSB03_slash_Step_0_gml_323_0": "* Err... there's ANOTHER round...?",
"obj_ch3_GSB03_slash_Step_0_gml_325_0": "* I mean, yeah, it was FUN, but...",
"obj_ch3_GSB03_slash_Step_0_gml_331_0": "* Yeah, can we, uh, just pass? On the bonus round...?",
"obj_ch3_GSB03_slash_Step_0_gml_375_0": "* Pass? P... Pass?",
"obj_ch3_GSB03_slash_Step_0_gml_384_0": "* You mean... STOP PLAYING!?",
"obj_ch3_GSB03_slash_Step_0_gml_386_0": "* Yeah.",
"obj_ch3_GSB03_slash_Step_0_gml_402_0": "* Well... I mean... If you want to!",
"obj_ch3_GSB03_slash_Step_0_gml_416_0": "* I mean, it was just gonna be a special board, but... alright!",
"obj_ch3_GSB03_slash_Step_0_gml_425_0": "* Mike! Tear down the board! Tear down the set!",
"obj_ch3_GSB03_slash_Step_0_gml_434_0": "* Tear down my house!! Tear down my kids!!",
"obj_ch3_GSB03_slash_Step_0_gml_447_0": "* Audience... you're gonna have to go home!",
"obj_ch3_GSB03_slash_Step_0_gml_459_0": "* Please... (sniff) make sure to check out our gift shop (sniff)...",
"obj_ch3_GSB03_slash_Step_0_gml_472_0": "* (sniff) It's got... (sniff) funny whirligigs...",
"obj_ch3_GSB03_slash_Step_0_gml_499_0": "* (sniff) ... you'll play?",
"obj_ch3_GSB03_slash_Step_0_gml_501_0": "* Maybe just for a little bit?",
"obj_ch3_GSB03_slash_Step_0_gml_540_0": "* MARVELOUS!!! Mike, rebuild the set!! Rebuild my kids!!",
"obj_ch3_GSB03_slash_Step_0_gml_552_0": "* We are gonna have a GREAT show for you folks!! The best ever!!",
"obj_ch3_GSB03_slash_Step_0_gml_554_0": "* Can we change Susie's name yet?",
"obj_ch3_GSB03_slash_Step_0_gml_561_0": "* No!! And now a WORM from our sponsors!!!",
"obj_ch3_GSB03_slash_Step_0_gml_339_0": "* We do kinda have an adventure to get back to...",
"obj_ch3_GSB03_slash_Step_0_gml_341_0": "* The DARK FOUNTAIN still needs to be sealed, too...",
"obj_ch3_GSB03_slash_Step_0_gml_493_0": "* Umm, Tenna, we're sorry to depress you, but...",
"obj_ch3_GSB03_slash_Step_0_gml_495_0": "* Look... uh.",
"obj_ch3_GSB03_slash_Step_0_gml_496_0": "* I guess if you REALLY want us to play it...",
"obj_ch3_GSB05_slash_Step_0_gml_65_0": "* Damn, who turned on the AC!?",
"obj_ch3_GSB05_slash_Step_0_gml_74_0": "* Where the heck... is this?",
"obj_ch3_GSB05_slash_Step_0_gml_142_0": "* This set... there's... something strange about it...",
"obj_ch3_GSB05_slash_Step_0_gml_158_0": "* Wait, look over there, you two!!",
"obj_ch3_GSB05_slash_Step_0_gml_195_0": "* There it is! The Dark Fountain!",
"obj_ch3_GSB05_slash_Step_0_gml_219_0": "* ... what the heck is that?",
"obj_ch3_GSB05_slash_Step_0_gml_238_0": "* It's like a giant... gotchy ball thing?",
"obj_ch3_GSB05_slash_Step_0_gml_239_0": "* What's... inside it...?",
"obj_ch3_GSB05_slash_Step_0_gml_278_0": "* T...",
"obj_ch3_GSB05_slash_Step_0_gml_292_0": "* Toriel!?",
"obj_ch3_GSB05_slash_Step_0_gml_306_0": "* Kris, what the hell is Toriel doing asleep in there!?",
"obj_ch3_GSB05_slash_Step_0_gml_307_0": "* We were so busy with the game, I forgot she'd...",
"obj_ch3_GSB05_slash_Step_0_gml_308_0": "* Obviously she'd be part of the Dark World, too!",
"obj_ch3_GSB05_slash_Step_0_gml_309_0": "* Damn, Kris, we have to get to the Fountain right now, or...",
"obj_ch3_GSB05_slash_Step_0_gml_342_0": "* Oh \\O0...!",
"obj_ch3_GSB05_slash_Step_0_gml_373_0": "* Phew! There you are, still sleeping like a little angel!",
"obj_ch3_GSB05_slash_Step_0_gml_374_0": "* Haha! Who the HECK knows what I'D do if you woke up!",
"obj_ch3_GSB05_slash_Step_0_gml_375_0": "* ...",
"obj_ch3_GSB05_slash_Step_0_gml_376_0": "* I'm sorry we gotta do this to you, Tori...",
"obj_ch3_GSB05_slash_Step_0_gml_377_0": "* You were the last one to really... give me a good look, back then.",
"obj_ch3_GSB05_slash_Step_0_gml_378_0": "* But hey, that's show business! Nothing... stays big forever.",
"obj_ch3_GSB05_slash_Step_0_gml_379_0": "* Without... a little HELP, that is.",
"obj_ch3_GSB05_slash_Step_0_gml_380_0": "* That's why you're gonna be our little TRUMP CARD...",
"obj_ch3_GSB05_slash_Step_0_gml_381_0": "* Heheheh...",
"obj_ch3_GSB05_slash_Step_0_gml_448_0": "* Hahahahahaha-%%",
"obj_ch3_GSB05_slash_Step_0_gml_457_0": "* ...",
"obj_ch3_GSB05_slash_Step_0_gml_459_0": "* ...",
"obj_ch3_GSB05_slash_Step_0_gml_461_0": "* Umm...",
"obj_ch3_GSC04_slash_Step_0_gml_44_0": " うし 行こうぜ。",
"obj_ch3_GSC04_slash_Step_0_gml_46_0": " えっ… でも… \n  ひかえ室は\n  そっちじゃない…",
"obj_ch3_GSC04_slash_Step_0_gml_48_0": " そ。",
"obj_ch3_GSC04_slash_Step_0_gml_49_0": " このまま\n  あと100フロアとか\n  やってらんねーだろ。",
"obj_ch3_GSC04_slash_Step_0_gml_51_0": " んー… \n  同じキャラクターでは\n  イヤかも?",
"obj_ch3_GSC04_slash_Step_0_gml_138_0": " だろ!? 行こうぜ!",
"obj_ch3_GSC04_slash_Step_0_gml_179_0": " よし。じゃあ 行こうぜ。",
"obj_ch3_GSC04_slash_Step_0_gml_200_0": " Okay, well, we'll be backstage.",
"obj_ch3_GSC04_slash_Step_0_gml_202_0": " Umm, Kris, I can stay...%%",
"obj_ch3_GSC04_slash_Step_0_gml_52_0": " そういえば…\n  クリスがランサーくんの\n  コントローラー使ったとき…",
"obj_ch3_GSC04_slash_Step_0_gml_53_0_b": " キーカードを\n  掘り出して 舞台裏に\n  送らなかった…?",
"obj_ch3_GSC04_slash_Step_0_gml_54_0": " あのキーカード \n  どこかに あるんじゃ\n  ないかな?",
"obj_ch3_GSC04_slash_Step_0_gml_55_0": " …でも それって\n  チートかも…?",
"obj_ch3_GSC04A_slash_Step_0_gml_164_0": "* K... Kris! Hey, Kris! Kris ol' buddy, ol' pal! How's it going!",
"obj_ch3_GSC04A_slash_Step_0_gml_165_0": "* It's uh, it's uh, it's goin' great, isn't it!? Everything's, just hunky doody!",
"obj_ch3_GSC04A_slash_Step_0_gml_166_0": "* Haha... Uh, heheh... Where are your, uh, buddies? Your pals?",
"obj_ch3_GSC04A_slash_Step_0_gml_167_0": "* By yourself, huh? Don't you wanna, y'know, heheh, keep 'em company? Heheh...",
"obj_ch3_GSC04A_slash_Step_0_gml_219_0": "* Oh, uh, hey, would you look at that! My, uh, my beeper's going!",
"obj_ch3_GSC04A_slash_Step_0_gml_233_0": "* You know, my silent beeper! Haha, it's a new one! I... I gotta be goin' now!",
"obj_ch3_GSC04A_slash_Step_0_gml_268_0": "* By the way... Seen your father recently? Your brother?",
"obj_ch3_GSC04A_slash_Step_0_gml_269_0": "* You know, we still got that cowboy program... The one your dad likes...",
"obj_ch3_GSC04A_slash_Step_0_gml_309_0": "* He was, heh, bouncin' you on your knee as you watched it together...",
"obj_ch3_GSC04A_slash_Step_0_gml_342_0": "* Sorry, Kris! Sorry! I gotta...",
"obj_ch3_GSC04A_slash_Step_0_gml_343_0": "* I have to go!",
"obj_ch3_GSC04B_slash_Step_0_gml_38_0": " How doth thou likest my Recruit?",
"obj_ch3_GSC04B_slash_Step_0_gml_39_0": " Maybe someday thou mayst have one...",
"obj_ch3_GSC04B_slash_Step_0_gml_43_0": " Recruiteth somebody else. This guy art TAKEN.",
"obj_ch3_GSC04B_slash_Step_0_gml_115_0": " What's poppin', my Brose?",
"obj_ch3_GSC04B_slash_Step_0_gml_117_0": " Just shut up and give us the key card.",
"obj_ch3_GSC04B_slash_Step_0_gml_119_0": " A card, you say? Welleth, thou hath come to a Goode place.",
"obj_ch3_GSC04B_slash_Step_0_gml_120_0": " Perhapseth it's in the next room. Looketh and go.",
"obj_ch3_GSC04B_slash_Step_0_gml_122_0": " Huh? Aren't you going to... irrationally fight us?",
"obj_ch3_GSC04B_slash_Step_0_gml_123_0": " To try and be Tenna's top lackey or something?",
"obj_ch3_GSC04B_slash_Step_0_gml_125_0": " Oh, ho ho. No, thou precocious bimbito. For thou see...",
"obj_ch3_GSC04B_slash_Step_0_gml_142_0": " I art... have already wonneth.",
"obj_ch3_GSC04B_slash_Step_0_gml_143_0": " For I hath Walkede, not the path of Violense, but of Love.",
"obj_ch3_GSC04B_slash_Step_0_gml_144_0": " You see, now that I am Datinge TV Dude's 2nd in Commandse...",
"obj_ch3_GSC04B_slash_Step_0_gml_145_0": " By the Transitive Propertie... I also amst that.",
"obj_ch3_GSC04B_slash_Step_0_gml_147_0": " Um... is that... how that works?",
"obj_ch3_GSC04B_slash_Step_0_gml_149_0": " ...",
"obj_ch3_GSC04B_slash_Step_0_gml_164_0": " Guyse? Is that how that Workse?",
"obj_ch3_GSC04B_slash_Step_0_gml_182_0": " Huh? Uhh.. well...",
"obj_ch3_GSC04B_slash_Step_0_gml_183_0": " Um...?",
"obj_ch3_GSC04B_slash_Step_0_gml_216_0": " Yea. Seems like it Workes.",
"obj_ch3_GSC04B_slash_Step_0_gml_218_0": " Uh... okay.",
"obj_ch3_GSC04C_slash_Step_0_gml_41_0": " なんじズよ。",
"obj_ch3_GSC04C_slash_Step_0_gml_111_0": " 思ったんだけど \n  やっぱ ちがくない?",
"obj_ch3_GSC04C_slash_Step_0_gml_112_0": " 話し合いでの解決試みしも \n  やっぱ ちがくない?",
"obj_ch3_GSC04C_slash_Step_0_gml_113_0": " あの弐人とつきあってても\n  余は てれびまんの\n  右ウデにあらず???",
"obj_ch3_GSC04C_slash_Step_0_gml_124_0": " なんじズの知恵を借りたし。",
"obj_ch3_GSC04C_slash_Step_0_gml_125_0": " いかにすれば いいと思う?",
"obj_ch3_GSC04C_slash_Step_0_gml_127_0": " オレらとバトルしても\n  ボッコボコにされる\n  だけだぜ?",
"obj_ch3_GSC04C_slash_Step_0_gml_129_0": " さよう。知ってるし。\n  戦うのはナシ。",
"obj_ch3_GSC04C_slash_Step_0_gml_130_0": " でも…\n  戦わなくても\n  バトルできるし?",
"obj_ch3_GSC04C_slash_Step_0_gml_156_0": " …バトル始めないで\n  ください。お願いします。",
"obj_ch3_GSC04C_slash_Step_0_gml_158_0": " うん。",
"obj_ch3_GSC04C_slash_Step_0_gml_165_0": " でも…始めちゃう",
"obj_ch3_GSC05_slash_Step_0_gml_119_0": "* Welcome to EXTRA GAME! Tonight, our \\O0 will be...",
"obj_ch3_GSC05_slash_Step_0_gml_125_0": "* W-Wait just a moment!! I'm receiving an EMERGENCY BROADCAST...",
"obj_ch3_GSC05_slash_Step_0_gml_166_0": "* Guess who, idiots.",
"obj_ch3_GSC05_slash_Step_0_gml_206_0": "* That's right!!! It's a giant monster movie!!! Starring Susie!!!",
"obj_ch3_GSC05_slash_Step_0_gml_208_0": "* That's SusieZILLA, chump.",
"obj_ch3_GSC05_slash_Step_0_gml_210_0": "* Aww! Susie, your costume is so adora... umm, scary.",
"obj_ch3_GSC05_slash_Step_0_gml_212_0": "* Heh, obviously.",
"obj_ch3_GSC05_slash_Step_0_gml_215_0": "* RIGHT! \\O2 will be our baddie smashing, hyper spinning star of the day!",
"obj_ch3_GSC05_slash_Step_0_gml_228_0": "* Ms. Zilla!! You were watching the monster marathon until you fell asleep.",
"obj_ch3_GSC05_slash_Step_0_gml_230_0": "* I was so HAPPY to see someone so excited to tune in!!!",
"obj_ch3_GSC05_slash_Step_0_gml_233_0": "* So this final event's a\n\\O3 SERVICE just for you!!",
"obj_ch3_GSC05_slash_Step_0_gml_235_0": "* And haha, by all means, please! Come over to Kris's and watch MORE TV ANYTIME!",
"obj_ch3_GSC05_slash_Step_0_gml_280_0": "* You don't even have to come in! Stand outside and watch me through the window!",
"obj_ch3_GSC05_slash_Step_0_gml_282_0": "* I won't tell anyone!! The police will never know!! Promise!! Hahaha!!",
"obj_ch3_GSC05_slash_Step_0_gml_315_0": "* Uhh... so I do what. Kick your ass?",
"obj_ch3_GSC05_slash_Step_0_gml_317_0": "* No. Uhh, no. \\O2 had a change in her TV-loving heart.",
"obj_ch3_GSC05_slash_Step_0_gml_318_0": "* She may wreck the city, but she'll protect me, TV statue, with her life.",
"obj_ch3_GSC05_slash_Step_0_gml_319_0": "* For if the bad guys take me down... There's no more TV!!!",
"obj_ch3_GSC05_slash_Step_0_gml_376_0": "* Now, the rules are simple!",
"obj_ch3_GSC05_slash_Step_0_gml_377_0": "* Haters of true entertainment are constantly trying to kill me!",
"obj_ch3_GSC05_slash_Step_0_gml_378_0": "* Defeat them before they hit me and ruin my pristine sheen!",
"obj_ch3_GSC05_slash_Step_0_gml_379_0": "* Susie's ok to get hit, but if I run out of \"Popularity\", it's game over!",
"obj_ch3_GSC05_slash_Step_0_gml_380_0": "* Kris and Ralsei control Susie via rope like an unwanted puppet.",
"obj_ch3_GSC05_slash_Step_0_gml_381_0": "* Spin the rope with ~1 to smash anything and everything.",
"obj_ch3_GSC05_slash_Step_0_gml_382_0": "* That's it! You'll learn the rest on the job... Or else!",
"obj_ch3_GSC05_slash_Step_0_gml_434_0": "* Now, all READY!? Tail on tight!? Taken your radioactive breath mints!?",
"obj_ch3_GSC05_slash_Step_0_gml_162_0": "* Something MASSIVE has begun ASSAULTING the CITY!!!",
"obj_ch3_GSC05_slash_Step_0_gml_163_0": "* Multiple buildings are up in \\O1!!!",
"obj_ch3_GSC05_slash_Step_0_gml_164_0": "* At this rate... everything... EVERYONE will be destroyed!!!",
"obj_ch3_GSC05_slash_Step_0_gml_165_0": "* Can anyone PLEASE tell me who this MONSTER IS!?",
"obj_ch3_GSC05_slash_Step_0_gml_209_0": "* ...",
"obj_ch3_GSC05_slash_Step_0_gml_262_0": "* ... at least call me SusieZILLA.",
"obj_ch3_GSC05_slash_Step_0_gml_408_0": "* ... Whatever. Let's just make the most of this, Kris.",
"obj_ch3_GSD01_slash_Step_0_gml_221_0": "Now it's\nmy turn\nto play!!!",
"obj_ch3_GSD01_slash_Step_0_gml_222_0": "Hey, isn't\nthis fun!?",
"obj_ch3_GSD01_slash_Step_0_gml_242_0": "... Fine.\nYou don't\nwanna say it?",
"obj_ch3_GSD01_slash_Step_0_gml_272_0": "Maybe a quiz\nwill help\nyou answer!!!",
"obj_ch3_GSD01_slash_Step_0_gml_321_0": "Wasn't\nthat quiz~1\njust oodles of\nfun, folks!?",
"obj_ch3_GSD01_slash_Step_0_gml_361_0": "Haha!!\nMORE RERUNS!!\nMORE!!!!!!!",
"obj_ch3_GSD01_slash_Step_0_gml_459_0": "Wow!\nA healing spot!\nThat way,\neveryone can\nkeep playing!",
"obj_ch3_GSD01_slash_Step_0_gml_464_0": "Here comes\na healing spring!",
"obj_ch3_GSD01_slash_Step_0_gml_496_0": "HEY! LOOK!\nBehind this door\nlies another\nPHYSICAL CHALLENGE!!!",
"obj_ch3_GSD01_slash_Step_0_gml_497_0": "GET READY,\nFOLKS!!!",
"obj_ch3_GSD01_slash_Step_0_gml_239_0": "I'm not broken!\nI don't have\nburn-in!\nI'm... fun!!!",
"obj_ch3_GSD01_slash_Step_0_gml_243_0": "C'mon,\nsay it!!!\nI'm!!!\nFun!!!",
"obj_ch3_GSD01_slash_Step_0_gml_309_0": "PHEW!\nWHAT a\nchallenge,\nfolks!",
"obj_ch3_GSD01_slash_Step_0_gml_313_0": "Now,\nis it me or\ndoes everyone\nlook a little\nSLEEPY!?",
"obj_ch3_GSD01_slash_Step_0_gml_317_0": "C'mon, SUSIE!\nWhat happened\nto our late-night\nTV marathon!?",
"obj_ch3_GSD01_slash_Step_0_gml_323_0": "Let's wake up\nthose noggins\nwith a little\nQUIZ!!!",
"obj_ch3_GSD01_slash_Step_0_gml_422_0": " earlier",
"obj_ch3_GSD01_slash_Step_0_gml_428_0": "Just look at\nthat Fun-o-meter!!!\nHaha!!!",
"obj_ch3_GSD01_slash_Step_0_gml_440_0": "I wonder\nwhat's next?!\nLooks like\na battle!",
"obj_ch3_GSD01_slash_Step_0_gml_454_0": "I'm sorry.\nI'm sorry\nabout the pipes.",
"obj_ch3_GSD01_slash_Step_0_gml_458_0": "I knew.\nI KNEW\nI shouldn't\nhave done it.",
"obj_ch3_GSD01_slash_Step_0_gml_462_0": "But you know,\nevery pipe goes\nSOMEWHERE!\nThey had to go\nSOMEWHERE!!!",
"obj_ch3_GSD01_slash_Step_0_gml_466_0": "Wait, no.\nNot another battle.\nPlease...",
"obj_ch3_GSD01_slash_Step_0_gml_475_0": "The family's\nfighting again.",
"obj_ch3_GSD01_slash_Step_0_gml_601_0": "Oh...\na healing spot...",
"obj_ch3_GSD01_slash_Step_0_gml_631_0": " earlier",
"obj_ch3_GSD01_slash_Step_0_gml_633_0": "PHEW!\nThat battle~1\nwas a WORKOUT!!",
"obj_ch3_GSD01_slash_Step_0_gml_639_0": "Let's never\nfight again!\nWe're a HAPPY family,\naren't we, Kris!?",
"obj_ch3_GSD01_slash_Step_0_gml_645_0": "... Kris?",
"obj_ch3_GSD01_slash_Step_0_gml_667_0": "I know.\nI know what\nyou need.",
"obj_ch3_GSD01_slash_Step_0_gml_671_0": "To get\nyour minds\noff of this.\nAnd your eyes\nback on me.",
"obj_ch3_GSD01_slash_Step_0_gml_675_0": "A LITTLE\nMUSIC!!!",
"obj_ch3_GSD01_slash_Step_0_gml_679_0": "That's right!!\nSHOW tunes!!\nKRIS on the PIANO!!\nYou LOVE it,\ndon't ya, folks!?",
"obj_ch3_GSD01_slash_Step_0_gml_392_0": "Hey, so,\nuh...\nwhat the\nHECK was that?",
"obj_ch3_GSD01_slash_Step_0_gml_399_0": "Haha,\nI'm with\nYOU guys!\nThat was WEIRD!",
"obj_ch3_GSD01_slash_Step_0_gml_407_0": "Let's get\nback to normal!",
"obj_ch3_GSD01_slash_Step_0_gml_414_0": "How did you\nlike my \"MARATHON!?\"\nHahaha!!",
"obj_ch3_GSD01_slash_Step_0_gml_418_0": "......\n.....",
"obj_ch3_GSD01_slash_Step_0_gml_424_0": "Well don't\neveryone say\nwhat they think\nat once!!!\nHahaha!",
"obj_ch3_GSD01_slash_Step_0_gml_433_0": "Just kidding.\nYou WILL.",
"obj_ch3_GSD01_slash_Step_0_gml_609_0": "AhhHHHH,\nthat was SO...\nNormal!",
"obj_ch3_GSD01_slash_Step_0_gml_615_0": "MIKE!!!\nHow about we\nONLY have quizzes\nfrom now on?",
"obj_ch3_GSD01_slash_Step_0_gml_625_0": "Or... uh,\nwe could have\na battle!\nGreat. GREAT.",
"obj_ch3_GSD01_slash_Step_0_gml_631_0_b": "Love it\nwhen you\nlisten to me, Mike.\nLove it.",
"obj_ch3_GSD01_slash_Step_0_gml_640_0": "That battle earlier\nwas SO great...",
"obj_ch3_GSD01_slash_Step_0_gml_646_0": "Why don't we\ndo a RERUN!?",
"obj_ch3_GSD01_slash_Step_0_gml_652_0": "JUST like you\nused to love,\nKris!",
"obj_ch3_GSD01_slash_Step_0_gml_658_0": "Saturday Morning Flavor!\nCartoon commercials!",
"obj_ch3_GSD01_slash_Step_0_gml_665_0": "Fresh from the Juice,\nFresh from the Juice!",
"obj_ch3_GSD01_slash_Step_0_gml_674_0": "Make sure you\ndon't get it\non your shoese!",
"obj_ch3_GSD01_slash_Step_0_gml_680_0": "Anyone\nremember\nTHAT jingle!?\nHaha!",
"obj_ch3_GSD01_slash_Step_0_gml_687_0": "Hey.\nAnyone remember\nthat old jingle?",
"obj_ch3_GSD01_slash_Step_0_gml_694_0": "\"Fresh from the juice!\"\nHaha! Anyone?",
"obj_ch3_GSD01_slash_Step_0_gml_700_0": "... Anyone?",
"obj_ch3_GSD01_slash_Step_0_gml_708_0": "...",
"obj_ch3_GSD01_slash_Step_0_gml_714_0": "\"I love TV.\"\nSAY IT.",
"obj_ch3_GSD01_slash_Step_0_gml_983_0": "Hey,\nwhat's with those\nGLOOBY faces!?",
"obj_ch3_GSD01_slash_Step_0_gml_991_0": "WAKE UP!\nIt's a\nMONSTER MOooOVIE\nmarathon!",
"obj_ch3_GSD01_slash_Step_0_gml_999_0": "So stay up.",
"obj_ch3_GSD01_slash_Step_0_gml_1005_0": "And get. In.",
"obj_ch3_GSD02_slash_Step_0_gml_95_0": "* Where are you!? My contestants!?",
"obj_ch3_GSD02_slash_Step_0_gml_99_0": "* I'll give you funny goop that gets stuck on the carpet! A lifetime supply!",
"obj_ch3_GSD02_slash_Step_0_gml_100_0": "* Come baaaaack!!",
"obj_ch3_GSD02_slash_Step_0_gml_152_0": "* Looks like he's gone...",
"obj_ch3_GSD02_slash_Step_0_gml_157_0": "* Now's our chance!! Let's get out of here!!",
"obj_ch3_PGS01A_slash_Step_0_gml_102_0": "* H... huh!?",
"obj_ch3_PGS01A_slash_Step_0_gml_117_0": "* Kris...",
"obj_ch3_PGS01A_slash_Step_0_gml_138_0": "* Kris... Kris... Hey, wake up!!",
"obj_ch3_PGS01A_slash_Step_0_gml_139_0": "* We're... in the Dark World!!",
"obj_ch3_PGS01A_slash_Step_0_gml_259_0": "* The hell did this happen...?",
"obj_ch3_PGS01A_slash_Step_0_gml_273_0": "* ... well, who cares! This means another adventure, right?",
"obj_ch3_PGS01A_slash_Step_0_gml_283_0": "* Let's see what else is around.",
"obj_ch3_PGS01A_slash_Step_0_gml_362_0": "* (For some reason, you decided to go back to sleep...)",
"obj_ch3_PGS01A_slash_Step_0_gml_377_0": "* Dude, you're gonna sleep through THE DARK WORLD?",
"obj_ch3_PGS01A_slash_Step_0_gml_378_0": "* ...",
"obj_ch3_PGS01A_slash_Step_0_gml_379_0": "* Alright, well, I'm out.",
"obj_ch3_PGS01A_slash_Step_0_gml_398_0": "* Hey, Kris! What'd you do, ride the couch all the way here!?",
"obj_ch3_PGS01A_slash_Step_0_gml_399_0": "* Great timing! The game's about to start!",
"obj_ch3_PGS01A_slash_Step_0_gml_488_0": "* Dude, you know we can RUN, right?",
"obj_ch3_PGS01A_slash_Step_0_gml_489_0": "* The hell are you still walking everywhere for?",
"obj_ch3_PGS01B_slash_Step_0_gml_39_0": "* W-wait for me!",
"obj_ch3_PGS01B_slash_Step_0_gml_60_0": "* Ralsei!",
"obj_ch3_PGS01B_slash_Step_0_gml_77_0": "* I felt a dark presence and hurried here...",
"obj_ch3_PGS01B_slash_Step_0_gml_79_0": "* If we keep going, the Dark Fountain should be...",
"obj_ch3_PGS01B_slash_Step_0_gml_95_0": "* Hey, Ralsei!",
"obj_ch3_PGS01B_slash_Step_0_gml_96_0": "* You're not gonna BELIEVE what I did after our adventure yesterday!",
"obj_ch3_PGS01B_slash_Step_0_gml_100_0": "* After we saved the WORLD, I went over Kris's...",
"obj_ch3_PGS01B_slash_Step_0_gml_104_0": "* Almost baked an ENTIRE pie...",
"obj_ch3_PGS01B_slash_Step_0_gml_108_0": "* And then marathoned movies ALL NIGHT!",
"obj_ch3_PGS01B_slash_Step_0_gml_113_0": "* Aww, Susie! It sounds like you had a wonderful time!",
"obj_ch3_PGS01B_slash_Step_0_gml_154_0": "* Yeah, it wasn't AWFUL, I guess...",
"obj_ch3_PGS01B_slash_Step_0_gml_156_0": "* I want to hear all about it...",
"obj_ch3_PGS01B_slash_Step_0_gml_157_0": "* Um, let's just get going, first!",
"obj_ch3_PGS01B_slash_Step_0_gml_159_0": "* Oh, uh, yeah!",
"obj_ch3_PGS01C_slash_Step_0_gml_36_0": "* I...",
"obj_ch3_PGS01C_slash_Step_0_gml_57_0": "* I... don't think I could.",
"obj_ch3_PGS01C_slash_Step_0_gml_72_0": "* Heh, yeah, I mean, it was...",
"obj_ch3_PGS01C_slash_Step_0_gml_73_0": "* The Festival's kinda stupid, y'know? I mean, Obviously.",
"obj_ch3_PGS01C_slash_Step_0_gml_74_0": "* Just... uh...",
"obj_ch3_PGS01C_slash_Step_0_gml_75_0": "* I mean, we don't even have to play any games.",
"obj_ch3_PGS01C_slash_Step_0_gml_76_0": "* We could... just make a mess. Cause some trouble.",
"obj_ch3_PGS01C_slash_Step_0_gml_116_0": "* Just...",
"obj_ch3_PGS01C_slash_Step_0_gml_117_0": "* I dunno, could be... fun if you...",
"obj_ch3_PGS01C_slash_Step_0_gml_118_0": "* ... just went, you know?",
"obj_ch3_PGS01C_slash_Step_0_gml_142_0": "* No, Susie... I...",
"obj_ch3_PGS01C_slash_Step_0_gml_143_0": "* I... want to, I just...",
"obj_ch3_PGS01C_slash_Step_0_gml_163_0": "* I can't go.",
"obj_ch3_PGS01C_slash_Step_0_gml_170_0": "* ...",
"obj_ch3_PGS01C_slash_Step_0_gml_171_0": "* ... um, did I say something weird?",
"obj_ch3_PGS01C_slash_Step_0_gml_173_0": "* No! No, not at all, Susie!",
"obj_ch3_PGS01C_slash_Step_0_gml_174_0": "* I'm happy to be invited by you, Susie, I am...",
"obj_ch3_PGS01C_slash_Step_0_gml_175_0": "* It's just...",
"obj_ch3_PGS01C_slash_Step_0_gml_200_0": "* I'm a Darkner.",
"obj_ch3_PGS01C_slash_Step_0_gml_212_0": "* I can't go to the Light World.",
"obj_ch3_PGS01C_slash_Step_0_gml_213_0": "* Even if I... wanted to.",
"obj_ch3_PGS01C_slash_Step_0_gml_215_0": "* Uhh... why?",
"obj_ch3_PGS01C_slash_Step_0_gml_236_0": "* Because I... Because we...",
"obj_ch3_PGS01C_slash_Step_0_gml_247_0": "* ...",
"obj_ch3_PGS01C_slash_Step_0_gml_248_0": "* Susie, it's... hard for me to explain this, but...",
"obj_ch3_PGS01D_slash_Step_0_gml_20_0": "You see, Susie. You and Kris\nlive in the \"Light World.\"",
"obj_ch3_PGS01D_slash_Step_0_gml_21_0": "A place where everything is as you see.",
"obj_ch3_PGS01D_slash_Step_0_gml_36_0": "That is..^6. as long as there's light.",
"obj_ch3_PGS01D_slash_Step_0_gml_37_0": "You see, when it gets dark...",
"obj_ch3_PGS01D_slash_Step_0_gml_55_0": "Things become^4 more indistinct.",
"obj_ch3_PGS01D_slash_Step_0_gml_56_0": "A chair can look like a monster.",
"obj_ch3_PGS01D_slash_Step_0_gml_57_0": "A poster can look like it's moving.",
"obj_ch3_PGS01D_slash_Step_0_gml_58_0": "Your eyes can't see the truth anymore.",
"obj_ch3_PGS01D_slash_Step_0_gml_75_0": "And when the light runs out...",
"obj_ch3_PGS01D_slash_Step_0_gml_85_0": "You see nothing.",
"obj_ch3_PGS01D_slash_Step_0_gml_86_0": "Of course, your mind can't make anything of nothing.",
"obj_ch3_PGS01D_slash_Step_0_gml_102_0": "But what if?",
"obj_ch3_PGS01D_slash_Step_0_gml_103_0": "What if it became even darker?",
"obj_ch3_PGS01D_slash_Step_0_gml_133_0": "Darker than dark.",
"obj_ch3_PGS01D_slash_Step_0_gml_134_0": "What if we could take away\nthe light that wasn't there",
"obj_ch3_PGS01D_slash_Step_0_gml_135_0": "Until we reached another side?",
"obj_ch3_PGS01D_slash_Step_0_gml_136_0": "If that were to happen...",
"obj_ch3_PGS01D_slash_Step_0_gml_177_0": "You could start to see things again.",
"obj_ch3_PGS01D_slash_Step_0_gml_192_0": "And hear them.",
"obj_ch3_PGS01D_slash_Step_0_gml_205_0": "And feel them.",
"obj_ch3_PGS01E_field_slash_Step_0_gml_15_0": "That is the Dark World, Susie.",
"obj_ch3_PGS01E_field_slash_Step_0_gml_16_0": "An alternate view of reality through the lens of shadow.",
"obj_ch3_PGS01E_field_slash_Step_0_gml_25_0": "In other words...",
"obj_ch3_PGS01E_hallway_slash_Create_0_gml_14_0": "In the Light World, in reality...",
"obj_ch3_PGS01E_hallway_slash_Create_0_gml_15_0": "Lancer is just an average playing card.",
"obj_ch3_PGS01E_hallway_slash_Create_0_gml_16_0": "Queen... is just a laptop.",
"obj_ch3_PGS01E_hallway_slash_Create_0_gml_17_0": "In other words... when the lights come back on...",
"obj_ch3_PGS01E_hallway_slash_Create_0_gml_18_0": "This world is no longer \"real\".",
"obj_ch3_PGS01E_hallway_slash_Create_0_gml_19_0": "The places you go, the people you meet... none of them are.",
"obj_ch3_PGS01E_hallway_slash_Create_0_gml_20_0": "Even I, the one telling you this... I too, am...^3%%",
"obj_ch3_PGS01F_slash_Step_0_gml_54_0": "* But Ralsei, how can you say you're not real!?",
"obj_ch3_PGS01F_slash_Step_0_gml_55_0": "* I can see you... I can feel you... I can hear you...",
"obj_ch3_PGS01F_slash_Step_0_gml_56_0": "* \"Normal objects\" don't have... feelings and stuff!",
"obj_ch3_PGS01F_slash_Step_0_gml_68_0": "* That's right, Susie.",
"obj_ch3_PGS01F_slash_Step_0_gml_99_0": "* They... shouldn't.",
"obj_ch3_PGS01F_slash_Step_0_gml_105_0": "* That's why... I don't want you and Kris...",
"obj_ch3_PGS01F_slash_Step_0_gml_106_0": "* ... to worry too much about us, OK?",
"obj_ch3_PGS01F_slash_Step_0_gml_119_0": "* It's funny, I was... overjoyed to make friends.",
"obj_ch3_PGS01F_slash_Step_0_gml_120_0": "* Then, selfishly, I... started feeling sad, too.",
"obj_ch3_PGS01F_slash_Step_0_gml_121_0": "* Sad I couldn't be your friend in real life, Susie.",
"obj_ch3_PGS01F_slash_Step_0_gml_122_0": "* That I... can't be there to help you when you really need me.",
"obj_ch3_PGS01F_slash_Step_0_gml_124_0": "* Ralsei...",
"obj_ch3_PGS01F_slash_Step_0_gml_126_0": "* I'm sorry. That's why I... If, you know, me, Lancer...",
"obj_ch3_PGS01F_slash_Step_0_gml_127_0": "* We can't do it all. So... if you ever feel like we're not enough...",
"obj_ch3_PGS01F_slash_Step_0_gml_171_0": "* Just forget about us and make some real friends, okay?",
"obj_ch3_PGS01F_slash_Step_0_gml_173_0": "* ... Ralsei... you...",
"obj_ch3_PGS01F_slash_Step_0_gml_221_0": "* You idiot! How can you SAY that?!",
"obj_ch3_PGS01F_slash_Step_0_gml_222_0": "* You think I could just FORGET you!?",
"obj_ch3_PGS01F_slash_Step_0_gml_223_0": "* Forget Lancer!? Forget everyone!?",
"obj_ch3_PGS01F_slash_Step_0_gml_225_0": "* I don't care what you say you are...",
"obj_ch3_PGS01F_slash_Step_0_gml_226_0": "* You're real to me, OK!?",
"obj_ch3_PGS01F_slash_Step_0_gml_228_0": "* ...",
"obj_ch3_PGS01F_slash_Step_0_gml_229_0": "* Susie, I...",
"obj_ch3_PGS01F_slash_Step_0_gml_230_0": "* I'm happy to hear that, but...",
"obj_ch3_PGS01F_slash_Step_0_gml_234_0": "* SHUT UP and listen to me!",
"obj_ch3_PGS01F_slash_Step_0_gml_235_0": "* No matter what you say...",
"obj_ch3_PGS01F_slash_Step_0_gml_236_0": "* No matter what you are...",
"obj_ch3_PGS01F_slash_Step_0_gml_237_0": "* Me... you... Kris... We're a TEAM, alright?",
"obj_ch3_PGS01F_slash_Step_0_gml_238_0": "* None of us are gonna forget each other!",
"obj_ch3_PGS01F_slash_Step_0_gml_243_0": "* So please...",
"obj_ch3_PGS01F_slash_Step_0_gml_244_0": "* Just...",
"obj_ch3_PGS01F_slash_Step_0_gml_245_0": "* ... just...",
"obj_ch3_PGS01F_slash_Step_0_gml_325_0": "* Wow, what an \\O0\n performance!!!",
"obj_ch3_PGS01F_slash_Step_0_gml_326_0": "* The audience has been brought to \\O1, folks!",
"obj_ch3_PGS01F_slash_Step_0_gml_354_0": "* Haha, I was hoping you'd ask!",
"obj_ch3_PGS01F_slash_Step_0_gml_403_0": "* Who the HECK\nare you!?",
"obj_ch3_PGS01F_slash_Step_0_gml_122_0_b": "* That I CAN'T do your homework. That I can't go with you.",
"obj_ch3_PGS01F_slash_Step_0_gml_356_0": "* MIKE, PLAY THE VHS!!!",
"obj_ch3_PTB01_slash_Step_0_gml_49_0": "* N... no...! No no...",
"obj_ch3_PTB01_slash_Step_0_gml_50_0": "* Noooooooo...",
"obj_ch3_PTB01_slash_Step_0_gml_80_0": "* I... I just wanted to be watched...",
"obj_ch3_PTB01_slash_Step_0_gml_81_0": "* I just wanted you to look at me...",
"obj_ch3_PTB01_slash_Step_0_gml_82_0": "* One last time..",
"obj_ch3_PTB01_slash_Step_0_gml_88_0": "* ...",
"obj_ch3_PTB01_slash_Step_0_gml_94_0": "* Since... since a little while ago...",
"obj_ch3_PTB01_slash_Step_0_gml_95_0": "* All that I've been broadcasting, is the same reruns, over and over...",
"obj_ch3_PTB01_slash_Step_0_gml_96_0": "* I... I don't have anything anyone wants to watch anymore...",
"obj_ch3_PTB01_slash_Step_0_gml_97_0": "* I'm irrelevant... I'm junk...",
"obj_ch3_PTB01_slash_Step_0_gml_98_0": "* I don't wanna be thrown away...",
"obj_ch3_PTB01_slash_Step_0_gml_114_0": "* Mr. Tenna... I... understand how you feel.",
"obj_ch3_PTB01_slash_Step_0_gml_118_0": "* To want to be... important. To be... useful.",
"obj_ch3_PTB01_slash_Step_0_gml_122_0": "* Perhaps... you might not be watched much anymore...",
"obj_ch3_PTB01_slash_Step_0_gml_123_0": "* But... that doesn't make you a failure, Tenna!",
"obj_ch3_PTB01_slash_Step_0_gml_124_0": "* You've brought smiles, light into Lightner's lives...",
"obj_ch3_PTB01_slash_Step_0_gml_128_0": "* ... to Kris's family and friends, for so long.",
"obj_ch3_PTB01_slash_Step_0_gml_132_0": "* So, there's nothing to be ashamed of.",
"obj_ch3_PTB01_slash_Step_0_gml_136_0": "* If... that ever comes to an end.",
"obj_ch3_PTB01_slash_Step_0_gml_137_0": "* Darkners... all become obsolete eventually.",
"obj_ch3_PTB01_slash_Step_0_gml_141_0": "* But we aren't \"real\", Tenna.",
"obj_ch3_PTB01_slash_Step_0_gml_142_0": "* We shouldn't make Lightners worry about what happens to us.",
"obj_ch3_PTB01_slash_Step_0_gml_143_0": "* It'd just... make them unhappy, wouldn't it?",
"obj_ch3_PTB01_slash_Step_0_gml_181_0": "* ...",
"obj_ch3_PTB01_slash_Step_0_gml_182_0": "* ... m... maybe... you're right...",
"obj_ch3_PTB01_slash_Step_0_gml_183_0": "* B... but... I...",
"obj_ch3_PTB01_slash_Step_0_gml_204_0": "* Hey.",
"obj_ch3_PTB01_slash_Step_0_gml_205_0": "* You wanna know what I think?",
"obj_ch3_PTB01_slash_Step_0_gml_207_0": "* Susie?",
"obj_ch3_PTB01_slash_Step_0_gml_209_0": "* I think...",
"obj_ch3_PTB01_slash_Step_0_gml_231_0": "* You don't have to take being thrown away.",
"obj_ch3_PTB01_slash_Step_0_gml_249_0": "* Lemme tell you.",
"obj_ch3_PTB01_slash_Step_0_gml_250_0": "* I've never really been able to... make friends.",
"obj_ch3_PTB01_slash_Step_0_gml_251_0": "* I was always... the scary girl. The bad kid.",
"obj_ch3_PTB01_slash_Step_0_gml_252_0": "* The only times anyone ever got close to me,",
"obj_ch3_PTB01_slash_Step_0_gml_253_0": "* ... were as a joke.",
"obj_ch3_PTB01_slash_Step_0_gml_254_0": "* And even if I did start to make a real friend...",
"obj_ch3_PTB01_slash_Step_0_gml_273_0": "* ... I'd always end up...",
"obj_ch3_PTB01_slash_Step_0_gml_285_0": "* Moving away.",
"obj_ch3_PTB01_slash_Step_0_gml_307_0": "* When I moved here, I thought it would be the same thing.",
"obj_ch3_PTB01_slash_Step_0_gml_308_0": "* I felt like you.",
"obj_ch3_PTB01_slash_Step_0_gml_309_0": "* I felt like a broken toy no one wanted.",
"obj_ch3_PTB01_slash_Step_0_gml_328_0": "* ...",
"obj_ch3_PTB01_slash_Step_0_gml_338_0": "* Kris's mom saw me. Toriel.",
"obj_ch3_PTB01_slash_Step_0_gml_339_0": "* Saw me sitting on the bench in the graveyard, crying.",
"obj_ch3_PTB01_slash_Step_0_gml_340_0": "* She asked me what was wrong, and...",
"obj_ch3_PTB01_slash_Step_0_gml_351_0": "* Told me everything was going to be okay.",
"obj_ch3_PTB01_slash_Step_0_gml_365_0": "* Took me to the diner. Bought me a hot chocolate.",
"obj_ch3_PTB01_slash_Step_0_gml_366_0": "* Talked to me. Told me I'd make friends.",
"obj_ch3_PTB01_slash_Step_0_gml_367_0": "* That... gave me hope. Even just a little.",
"obj_ch3_PTB01_slash_Step_0_gml_368_0": "* ...",
"obj_ch3_PTB01_slash_Step_0_gml_408_0": "* And recently. That hope's been growing.",
"obj_ch3_PTB01_slash_Step_0_gml_409_0": "* Because... now I have friends.",
"obj_ch3_PTB01_slash_Step_0_gml_410_0": "* Real friends.",
"obj_ch3_PTB01_slash_Step_0_gml_411_0": "* Friends I wanna keep.",
"obj_ch3_PTB01_slash_Step_0_gml_412_0": "* Kris. Ralsei. Lancer... Toriel, too.",
"obj_ch3_PTB01_slash_Step_0_gml_413_0": "* Even though I thought I was broken...",
"obj_ch3_PTB01_slash_Step_0_gml_414_0": "* I just needed to find the right people, y'know?",
"obj_ch3_PTB01_slash_Step_0_gml_415_0": "* So...",
"obj_ch3_PTB01_slash_Step_0_gml_416_0": "* Don't worry, dude.",
"obj_ch3_PTB01_slash_Step_0_gml_417_0": "* Someone out there wants you. Promise.",
"obj_ch3_PTB01_slash_Step_0_gml_418_0": "* Kris, you'll help me ask around town, right?",
"obj_ch3_PTB01_slash_Step_0_gml_419_0": "* Someone's gotta want a TV.",
"obj_ch3_PTB01_slash_Step_0_gml_462_0": "* You... you'll help me!?",
"obj_ch3_PTB01_slash_Step_0_gml_463_0": "* SUSIE!!! You...",
"obj_ch3_PTB01_slash_Step_0_gml_479_0": "* You're INCREDIBLE! You're AMAZING!! No... you're MARVELOUS!!",
"obj_ch3_PTB01_slash_Step_0_gml_480_0": "* I feel electric!! I feel like a million bucks!!",
"obj_ch3_PTB01_slash_Step_0_gml_493_0": "* This... this must be what HOPE feels like!!",
"obj_ch3_PTB01_slash_Step_0_gml_497_0": "* We're inventing a \\O0 just for you!!!",
"obj_ch3_PTB01_slash_Step_0_gml_525_0": "* But... you gotta give back Toriel.",
"obj_ch3_PTB01_slash_Step_0_gml_526_0": "* She's got people that need her, too.",
"obj_ch3_PTB01_slash_Step_0_gml_534_0": "* I...",
"obj_ch3_PTB01_slash_Step_0_gml_541_0": "* I understand!",
"obj_ch3_PTB01_slash_Step_0_gml_548_0": "* I know it's not what the KNIGHT wants, but...",
"obj_ch3_PTB01_slash_Step_0_gml_557_0": "* Kris!! Susie!! Good contestants deserve a good prize!!",
"obj_ch3_PTB01_slash_Step_0_gml_574_0": "* This way!!",
"obj_ch3_PTB01_slash_Step_0_gml_602_0": "* Susie...",
"obj_ch3_PTB01_slash_Step_0_gml_616_0": "* Hear that, Ralsei?",
"obj_ch3_PTB01_slash_Step_0_gml_617_0": "* No one's gonna get thrown away.",
"obj_ch3_PTB01_slash_Step_0_gml_618_0": "* Not you. Not me. Not Kris.",
"obj_ch3_PTB01_slash_Step_0_gml_635_0": "* Got it?",
"obj_ch3_PTB01_slash_Step_0_gml_637_0": "* ...",
"obj_ch3_PTB01_slash_Step_0_gml_645_0": "* ... got it, Susie.",
"obj_ch3_PTB01_slash_Step_0_gml_653_0": "* Well, let's go!!",
"obj_ch3_PTB02_slash_Step_0_gml_89_0": "* Audience, would you please stand up and clap for our winners!!",
"obj_ch3_PTB02_slash_Step_0_gml_90_0": "* For outstanding kindness and bravery, the Lightners have won...",
"obj_ch3_PTB02_slash_Step_0_gml_92_0": "* THE \\O0 !!!",
"obj_ch3_PTB02_slash_Step_0_gml_143_0": "* Here you go!! She's all yours, folks!!",
"obj_ch3_PTB02_slash_Step_0_gml_151_0": "* How wonderful!! The family's all together again!!",
"obj_ch3_PTB02_slash_Step_0_gml_153_0": "* Now you can all finally%%",
"obj_ch3_PTB02_slash_Step_0_gml_204_0": "* T- TENNA!?",
"obj_ch3_PTB02_slash_Step_0_gml_246_0": "* Who... WHO the hell are you!?",
"obj_ch3_PTB02_slash_Step_0_gml_269_0": "* If... if you don't tell us who you are, then...",
"obj_ch3_PTB02_slash_Step_0_gml_330_0": "* Like hell we're letting you take her...!",
"obj_ch3_PTB02_slash_Step_0_gml_355_0": "* Kris! Ralsei! C'mon!!",
"obj_ch3_PTB02_slash_Step_0_gml_629_0": "* No... you... you can't...",
"obj_ch3_PTB02_slash_Step_0_gml_709_0": "* Hey!! You!! Stop!! Police!!",
"obj_ch3_PTB02_slash_Step_0_gml_710_0": "* Wh... What the hell is going on here!!?",
"obj_ch3_PTB02_slash_Step_0_gml_711_0": "* You've got some explaining to do, punk!!",
"obj_ch3_PTB02_slash_Step_0_gml_741_0": "* Hey, what are you doing!?",
"obj_ch3_PTB02_slash_Step_0_gml_742_0": "* Put me... PUT ME DOWN!!!",
"obj_ch3_PTB02_slash_Step_0_gml_768_0": "* Hey...",
"obj_ch3_PTB02_slash_Step_0_gml_789_0": "* Hey, where the hell are you going?!",
"obj_ch3_PTB02_slash_Step_0_gml_873_0": "* What, don't tell me you've had ENOUGH already?",
"obj_ch3_PTB02_slash_Step_0_gml_877_0": "* Heheh...",
"obj_ch3_PTB02_slash_Step_0_gml_881_0": "* S-Susie!!!",
"obj_ch3_PTB02_slash_Step_0_gml_927_0": "* We... we actually beat it?",
"obj_ch3_PTB02_slash_Step_0_gml_753_0": "* You can't... take her...",
"obj_ch3_PTB02_slash_Step_0_gml_1060_0": "* C'mon, we were just getting started!",
"obj_ch3_PTB02_slash_Step_0_gml_1125_0": "* Not so tough NOW, are you!?",
"obj_ch3_PTB02_slash_Step_0_gml_1209_0": "* H... how could you...",
"obj_ch3_PTB02_slash_Step_0_gml_1493_0": "* Can't... see... anything...",
"obj_ch3_PTB02_slash_Step_0_gml_1494_0": "* ...",
"obj_ch3_PTB02_slash_Step_0_gml_1495_0": "* Kris... Kris!",
"obj_ch3_PTB02_slash_Step_0_gml_1496_0": "* There's...",
"obj_ch3_PTB02_slash_Step_0_gml_1507_0": "* There's some kind of... door here...!",
"obj_ch3_PTB04_church_slash_Step_0_gml_43_0": "* Down here, past the church!!",
"obj_ch3_PTB04_krisyard_slash_Step_0_gml_62_0": "* We...",
"obj_ch3_PTB04_krisyard_slash_Step_0_gml_63_0": "* We're in the Light World...?",
"obj_ch3_PTB04_krisyard_slash_Step_0_gml_83_0": "* W... wait!",
"obj_ch3_PTB04_krisyard_slash_Step_0_gml_84_0": "* Kris! I... I still see someone! They're down there!",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_180_0": "* HEY! HEY OPEN UP!",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_142_0": "* Undyne...! Officer Undyne, say something!!",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_143_0": "* H-hey... hey, this is a joke, right!?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_144_0": "* You're about to come out of there, right!?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_145_0": "* ...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_226_0": "* What the... what the hell is this?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_227_0": "* It's some sort of... electronic... lock?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_228_0": "* Kris, what the hell is going on...!?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_229_0": "* Why... why did they take Undyne in here?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_230_0_b": "* And... why were they trying to take... Toriel?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_201_0": "* What the hell are they doing, Kris? Like, if the cops...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_213_0": "* ...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_214_0": "* It's no good... the door, it's solid steel...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_230_0": "* This... weird panel. If we could just... get someone to tell us how it works...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_231_0": "* But... we can't, right?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_247_0": "* We can't tell anyone about this, right? Because...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_248_0_b": "* ... Because you saw that smoke, right, Kris?",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_249_0": "* There's... gotta be a dark world in there.",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_250_0": "* ... if anybody else went in there, they'd...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_273_0": "* ...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_274_0": "* Toriel...! She's still in the...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_275_0": "* ...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_276_0": "* Damn it. I... I hate to give up here, Kris, but...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_277_0": "* I...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_306_0": "* ...",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_307_0": "* Let's... just go seal that fountain.",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_485_0": "* (On the shelter was a strange panel.)",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_486_0": "* (It looked like a digital security lock...)",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_487_0": "* (There were three entry fields, and three symbols besides them.)",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_488_0": "* (One^3 had a pine tree beside it.)",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_489_0": "* (One^3 had an officer's badge beside it.)",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_490_0": "* (And one^3 had the DELTA RUNE.)",
"obj_ch3_PTB04_shelter_slash_Step_0_gml_491_0": "* (...)",
"obj_ch3_tennashouter_slash_Create_0_gml_4_0": "* HERE'S JUST ONE LINE!!",
"obj_ch3_tennashouter_alt_slash_Create_0_gml_4_0": "yay",
"obj_chaseenemy_zapper_slash_Step_0_gml_171_0": "* What the -- you's ain't allowed in here!",
"obj_chaseenemy_zapper_slash_Step_0_gml_175_0": "* Ooo what the!",
"obj_chaseenemy_zapper_slash_Step_0_gml_205_0": "* What the -- security!",
"obj_chaseenemy_zapper_slash_Step_0_gml_210_0": "* What!? WHAT DID YOU SAY!?",
"obj_chaseenemy_zapper_slash_Step_0_gml_211_0": "* In that case, you should be with the other cheaters!",
"obj_chaseenemy_zapper_slash_Step_0_gml_236_0": "* Ah, alright. Then let me help you out.",
"obj_chaseenemy_zapper_slash_Step_0_gml_240_0": "* Send 'em to the cage!",
"obj_chaseenemy_zapper_slash_Step_0_gml_245_0": "* Kris... we of all things know when you're telling a lie!",
"obj_cutscene_test_slash_Step_0_gml_51_0_b": "* Hey, is that... Lancer!?",
"obj_dbulletcontroller_slash_Create_0_gml_55_0": "ハハハ!!",
"obj_dbulletcontroller_slash_Create_0_gml_56_0": "ハハ…ハ!!",
"obj_dbulletcontroller_slash_Create_0_gml_57_0": "ハ…ハ…",
"obj_dbulletcontroller_slash_Create_0_gml_58_0": "…ハ…",
"obj_dbulletcontroller_slash_Step_0_gml_631_0": "Aaannd\nTURN!",
"obj_dbulletcontroller_slash_Step_0_gml_1034_0": "Go left?",
"obj_dbulletcontroller_slash_Step_0_gml_1049_0": "Go left?",
"obj_dbulletcontroller_slash_Step_0_gml_1065_0": "GO RIGHT?",
"obj_dbulletcontroller_slash_Step_0_gml_1084_0": "Okay. Guyse?\nPauseth? Pauseth for\na second?",
"obj_dbulletcontroller_slash_Step_0_gml_1107_0": "So I haveth a\nLaser Pointere.",
"obj_dbulletcontroller_slash_Step_0_gml_1124_0": "If you could\njuste... Followe that?",
"obj_dbulletcontroller_slash_Step_0_gml_1141_0": "Everyone readye?\nOkaye go.",
"obj_dbulletcontroller_slash_Step_0_gml_1179_0": "Just follow...\nfollow...",
"obj_dbulletcontroller_slash_Step_0_gml_1191_0": "Over here...",
"obj_dbulletcontroller_slash_Step_0_gml_1203_0": "A little\nover there?",
"obj_dbulletcontroller_slash_Step_0_gml_1296_0": "ちょっと\nどこ狙ってんの",
"obj_dbulletcontroller_slash_Step_0_gml_1310_0": "Follow\nmy laser\npointer!",
"obj_dbulletcontroller_slash_Step_0_gml_1400_0": "SUN\nATTACK!! \nHA HA\nHA!!!",
"obj_dbulletcontroller_slash_Step_0_gml_1470_0": "...",
"obj_dbulletcontroller_slash_Step_0_gml_1511_0": "SNOW\nATTACK!!\nHA HA\nHA!!!",
"obj_dbulletcontroller_slash_Step_0_gml_1575_0": "...",
"obj_dbulletcontroller_slash_Step_0_gml_650_0": "Hold it\na sec!",
"obj_dbulletcontroller_slash_Step_0_gml_652_0": "A lil'\nturn?",
"obj_dbulletcontroller_slash_Step_0_gml_653_0": "Let's get that other side!",
"obj_dbulletcontroller_slash_Step_0_gml_2437_0": "Nice move,\nhuh, Lanino!?",
"obj_dbulletcontroller_slash_Step_0_gml_2446_0": "Nice move,\nhuh, Elnina!?",
"obj_dbulletcontroller_slash_Step_0_gml_2469_0": "... Lanino?",
"obj_dbulletcontroller_slash_Step_0_gml_2479_0": "...\nElnina?",
"obj_dbulletcontroller_slash_Step_0_gml_2496_0": "…あ…",
"obj_debug_couchtexttester_slash_Draw_0_gml_80_0": "Hey Kris wanna\nsee me do a flip?!?",
"obj_dw_puzzlecloset_1_consolesequence_slash_Step_0_gml_46_0": "* It's a game console... But there are no controllers.",
"obj_dw_puzzlecloset_1_consolesequence_slash_Step_0_gml_48_0": "* Don't worry, I made sure to take mine.",
"obj_dw_puzzlecloset_1_consolesequence_slash_Step_0_gml_69_0": "* It's a game console... But there are no...",
"obj_dw_puzzlecloset_1_consolesequence_slash_Step_0_gml_70_0": "* ... huh? Kris, where'd you get that controller...",
"obj_dw_puzzlecloset_1_consolesequence_slash_Step_0_gml_8_0": "* (A console and TV.)",
"obj_dw_puzzlecloset_1_consolesequence_slash_Step_0_gml_9_0": "* (It won't turn on...)",
"obj_dw_puzzlecloset_dooriel_slash_Step_0_gml_50_0": "* (... wrong combination!)",
"obj_dw_puzzlecloset_dooriel_slash_Step_0_gml_55_0": "* (You entered the numbers knowingly.)",
"obj_dw_puzzlecloset_dooriel_slash_Step_0_gml_259_0": "* ... hmm... I feel like that was close, but...",
"obj_dw_puzzlecloset_dooriel_slash_Step_0_gml_207_0": "* Hmm... 1,2, and 3 seem like the right numbers, but...",
"obj_dw_puzzlecloset_dooriel_slash_Step_0_gml_208_0": "* (Is the order... different somehow?...)",
"obj_dw_rainbow_bg_slash_Draw_0_gml_21_0": "Press ~1 to try again!",
"obj_elnina_enemy_slash_Step_0_gml_46_0": "* Kris says I Love TV to Elnina!",
"obj_elnina_enemy_slash_Step_0_gml_79_0": "* Everyone said I Love TV to Elnina!",
"obj_elnina_enemy_slash_Step_0_gml_39_0_b": "* ELNINA - She's just over the moon for Lanino.",
"obj_elnina_enemy_slash_Step_0_gml_110_0_b": "* Susie said \"I Love TV!\"",
"obj_elnina_enemy_slash_Step_0_gml_120_0_b": "* Ralsei said \"I Love TV!\"",
"obj_elnina_lanino_controller_slash_Alarm_6_gml_23_0": "* Did someone mess with the humidity!?",
"obj_elnina_lanino_controller_slash_Alarm_6_gml_24_0": "* Hey, is it me or is it getting hot in here?",
"obj_elnina_lanino_controller_slash_Step_0_gml_35_0": "This battle has\na SPECIAL win\ncondition for\nour contestants!",
"obj_elnina_lanino_controller_slash_Step_0_gml_45_0": "All you have to\ndo say \"I love\nto watch TV\" 99\ntimes and you\nwill win!",
"obj_elnina_lanino_controller_slash_Step_0_gml_62_0": "Ninety... Ni-",
"obj_elnina_lanino_controller_slash_Step_0_gml_807_0": "* These two are a professional power couple!!! Nothing can stop the weather!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_813_0": "* Keep it up guys! That's ~1 I love TV's! But this couple won't let you win so easily!",
"obj_elnina_lanino_controller_slash_Step_0_gml_823_0": "* It's normal for couples to fight sometimes! C'mon Kris, tell 'em!",
"obj_elnina_lanino_controller_slash_Step_0_gml_828_0": "* Sorrye, I just wanderedeth in here. Are those two... Single?",
"obj_elnina_lanino_controller_slash_Step_0_gml_834_0": "* One weather's better than two!! Haha!! Less confusing for the kids!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_848_0": "ちょっ…!",
"obj_elnina_lanino_controller_slash_Step_0_gml_856_0": "ワタシの\nこうげきが\n台ナシ",
"obj_elnina_lanino_controller_slash_Step_0_gml_1052_0": "\nRain",
"obj_elnina_lanino_controller_slash_Step_0_gml_1053_0": "\nShine",
"obj_elnina_lanino_controller_slash_Step_0_gml_44_0": "Okay, look,\nyou get it.",
"obj_elnina_lanino_controller_slash_Step_0_gml_54_0": "Say I LOVE\nTV 99 times\nand you win.",
"obj_elnina_lanino_controller_slash_Step_0_gml_63_0": "By the way\nYOU TWO, PLEASE\ntry to stay\nprofessional.",
"obj_elnina_lanino_controller_slash_Step_0_gml_69_0": "It'd be a REAL\nSHAME to see\nan almost literal\nword-for-word\nrepeat of last\ntime!",
"obj_elnina_lanino_controller_slash_Step_0_gml_347_0": "Tonight's weather\nis...",
"obj_elnina_lanino_controller_slash_Step_0_gml_350_0": "Tonight's weather\nis...",
"obj_elnina_lanino_controller_slash_Step_0_gml_371_0": "Today's weather is,\nhaha...",
"obj_elnina_lanino_controller_slash_Step_0_gml_375_0": "Today's weather is,\n(ugh)...",
"obj_elnina_lanino_controller_slash_Step_0_gml_388_0": "Today's weather is,\nohoho...",
"obj_elnina_lanino_controller_slash_Step_0_gml_392_0": "(Grumble)...",
"obj_elnina_lanino_controller_slash_Step_0_gml_403_0": "It's nice I\nfinally get to\nshine on my\nown, you know?\nInstead of just\nbeing... behind\nthe clouds!",
"obj_elnina_lanino_controller_slash_Step_0_gml_404_0": "FINALLY! REAL\nweather fans!\nSUN isn't even\na weather! It\njust... sits there\nand looks hot!",
"obj_elnina_lanino_controller_slash_Step_0_gml_408_0": "...",
"obj_elnina_lanino_controller_slash_Step_0_gml_419_0": "HA! No one damping\nmy vibes now!! Time\nfor the SUN to be\na STAR!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_425_0": "HA!! They're just\njealous!! Who needs\ntheir attack!!!\nWATCH!!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_475_0": "月マシマシ!",
"obj_elnina_lanino_controller_slash_Step_0_gml_476_0": "太陽マシマシ!",
"obj_elnina_lanino_controller_slash_Step_0_gml_477_0": "真のポタポタ!",
"obj_elnina_lanino_controller_slash_Step_0_gml_478_0": "真のシンシン!",
"obj_elnina_lanino_controller_slash_Step_0_gml_499_0": "... Moon.",
"obj_elnina_lanino_controller_slash_Step_0_gml_502_0": "... Crystals.",
"obj_elnina_lanino_controller_slash_Step_0_gml_532_0": "... Moon.",
"obj_elnina_lanino_controller_slash_Step_0_gml_534_0": "... Sun.",
"obj_elnina_lanino_controller_slash_Step_0_gml_537_0": "... Drop.",
"obj_elnina_lanino_controller_slash_Step_0_gml_561_0": "... Lanino? Your pose...",
"obj_elnina_lanino_controller_slash_Step_0_gml_572_0": "Ah, right! Just, er...",
"obj_elnina_lanino_controller_slash_Step_0_gml_589_0": "They kept choosing ME for the ACT. Any... cool reason why?",
"obj_elnina_lanino_controller_slash_Step_0_gml_599_0": "Not to rain on your parade, amore, but it's probably just because you're first in the order.",
"obj_elnina_lanino_controller_slash_Step_0_gml_609_0": "R-right! You're right as rain, sweet cloud o' mine.",
"obj_elnina_lanino_controller_slash_Step_0_gml_633_0": "... Elnina? Your pose...",
"obj_elnina_lanino_controller_slash_Step_0_gml_644_0": "Oh, um...\nsorry, just...",
"obj_elnina_lanino_controller_slash_Step_0_gml_661_0": "Couldn't help but\nnotice they keep\nACTing on me...\nany cool reason?",
"obj_elnina_lanino_controller_slash_Step_0_gml_671_0": "Oh, dewdrop.\nIt's just brownian\nmotion. Their\nchoices... are\nrandom.",
"obj_elnina_lanino_controller_slash_Step_0_gml_681_0": "R-right! Not\nenough info to\npredict anything!\nHaha!",
"obj_elnina_lanino_controller_slash_Step_0_gml_763_0": "ANY Darkner can\ndo a rain attack...\nbut a MOON\nattack...? Eclipses\nyour HEART!",
"obj_elnina_lanino_controller_slash_Step_0_gml_771_0": "And the MOON?\nPuts me to\nSLEEP! WEATHER\ngirls are the\nWAVE, got it?",
"obj_elnina_lanino_controller_slash_Step_0_gml_965_0": "So... um...",
"obj_elnina_lanino_controller_slash_Step_0_gml_975_0_b": "Whose attack\ndid you like\nbetter just now?",
"obj_elnina_lanino_controller_slash_Step_0_gml_987_0": "Wh... what the!\nDon't ask that!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1004_0": "S-sorry!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1022_0": "... obviously it\nwas mine anyway,\nright?! Pick!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1033_0": "So... Um...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1052_0_b": "Whose attack\ndid you like\nbetter just now?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1064_0": "Wh... what the!\nDon't ask that!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1081_0": "S-sorry!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1099_0": "... obviously it\nwas mine anyway,\nright?! Pick!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1114_0": " \\C2",
"obj_elnina_lanino_controller_slash_Step_0_gml_1131_0": "... Haha, just\nlike I thought!\nWho wants more\nSun on a desert\nlevel!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1143_0": "... Rain, rain,\ngo away...\nisn't that how\nit goes!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1173_0": "ちょっと\nしつこくない",
"obj_elnina_lanino_controller_slash_Step_0_gml_1185_0": "一度ほめられたからって\n調子に乗らないで",
"obj_elnina_lanino_controller_slash_Step_0_gml_1197_0": "ボクたちパートナーでしょ?\nどうして祝福して\nくれないんだい",
"obj_elnina_lanino_controller_slash_Step_0_gml_1209_0": "...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1233_0": "Listen you two!!!\nThe weather,\nalways sticks together!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1243_0": "うるさい!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1245_0": "うるさい!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1289_0": "... Y-you really\nthink ANYONE can\ndo a RAIN attack...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1296_0": "Do you... really\nthink that about\nthe moon?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1307_0": "H-huh? Uh...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1330_0": "Fine... I get\nit... I'm just\nraining on your\nparade...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1338_0": "Well, hope\nyou like CRYSTALS,\nbecause you made\nyourself CLEAR!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1352_0": "Goodbye...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1358_0_b": "WE'RE THROUGH!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1370_0": "...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1412_0": "Who needs a\nwet blanket\nlike her anyway!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1419_0": "Who needs a\ndry biscuit\nlike him anyway!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1436_0": "Oh no...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1457_0": "What have I done...\nI'm nothing without\nher beside me...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1464_0": "What have I done...\nit's so dark without\nhis shine...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1475_0": "Our oasis\nof love...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1494_0": "I made it\ninto a desert...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1501_0": "I froze\nit over...",
"obj_elnina_lanino_controller_slash_Step_0_gml_1531_0": "WOW looks like\nwe are out\nof time!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1578_0": "Ok battle's over folks\nSee you later!!!",
"obj_event_npc_slash_Step_0_gml_34_0": "* It's some sort of munmi.",
"obj_event_npc_slash_Step_0_gml_45_0": "* I'm a munmi girl",
"obj_event_npc_slash_Step_0_gml_46_0": "* In a munmi world",
"obj_event_npc_slash_Step_0_gml_47_0": "* Wrapped in fabric",
"obj_event_npc_slash_Step_0_gml_48_0": "* It's not so great.",
"obj_event_npc_slash_Step_0_gml_55_0": "* I think there's a crying child on the other side of these cactuses.",
"obj_gameover_band_slash_Step_0_gml_35_0": "* Ralsei! You sang brilliantly!",
"obj_gameover_band_slash_Step_0_gml_54_0": "* Unfortunately, everyone else was... terrible!!",
"obj_gameover_band_slash_Step_0_gml_73_0": "* (Or maybe it was just some cutting-edge progressive rock.)",
"obj_gameover_band_slash_Step_0_gml_88_0": "* But don't worry. I, your loving agent, have booked you ANOTHER show!!",
"obj_gameover_band_slash_Step_0_gml_89_0": "* It starts in...",
"obj_gameover_band_slash_Step_0_gml_106_0": "* What!? 3 seconds!?",
"obj_gameover_band_slash_Step_0_gml_125_0": "* Well, what are you doing!? Go and \\O0 again!",
"obj_gameover_band_slash_Step_0_gml_158_0": "* Oh no! Another GAME OVER!?",
"obj_gameover_band_slash_Step_0_gml_163_0": "* The audience would be throwing tomatoes...",
"obj_gameover_band_slash_Step_0_gml_164_0": "* ... if we didn't use them all on the cooking show!",
"obj_gameover_band_slash_Step_0_gml_167_0": "* Hey, this isn't time to practice your free-form jazz!",
"obj_gameover_band_slash_Step_0_gml_170_0": "* C'mon... Just imagine you're at that big hippie concert!",
"obj_gameover_band_slash_Step_0_gml_171_0": "* ... You don't know what I'm talking about? Nevermind!",
"obj_gameover_band_slash_Step_0_gml_177_0": " この調子だと\n  ワタシのボリュームノブが\n  すり切れてしまいますぅ~…",
"obj_gameover_band_slash_Step_0_gml_180_0": " テキトーにボタン押しても\n  ここまでヒドくは ならないッ!!\n  あるイミ すごい!!",
"obj_gameover_band_slash_Step_0_gml_183_0": " よし…もう一度だけ…\n  これが ラストチャ~~ンス!!!",
"obj_gameover_band_slash_Step_0_gml_184_0": " 次 やらかしたら スージィは\n  悪モノ商会の役者と交代だ!!",
"obj_gameover_band_slash_Step_0_gml_187_0": "* That's it!!! That's it!!! I'm paying off the audience and reviewers!!!",
"obj_gameover_band_slash_Step_0_gml_188_0": "* Your POPULARITY will never drop!!! Go wild!!!",
"obj_gameover_band_slash_Step_0_gml_209_0": "* Alright, one more try! Let's\n\\O0 again!!",
"obj_gameover_board_slash_Step_0_gml_33_0": "* What the...!? You actually LOST!?",
"obj_gameover_board_slash_Step_0_gml_34_0": "* We can't have THAT on TV!! The SHOW MUST GO ON!!",
"obj_gameover_board_slash_Step_0_gml_35_0": "* You're gonna continue RIGHT where you left off!",
"obj_gameover_board_slash_Step_0_gml_36_0": "* ... Well, except for a LITTLE punishment.",
"obj_gameover_board_slash_Step_0_gml_43_0": "* GAME OVER!!! Another LOSS, another PUNISHMENT!!!",
"obj_gameover_board_slash_Step_0_gml_47_0": "* HEY! I was just out of the room and I heard you got a GAME OVER!!",
"obj_gameover_board_slash_Step_0_gml_57_0": "* Another LOSS, another PUNISHMENT!!!",
"obj_gameover_board_slash_Step_0_gml_69_0": "* I WILL be taking some of your POINTs!",
"obj_gameover_board_slash_Step_0_gml_73_0": "* I WILL be taking ALL of your POINTs!",
"obj_gameover_board_slash_Step_0_gml_79_0": "* Punishment for ME to have to watch you TANK THESE RATINGS losing at 0 POINTs!!!",
"obj_gameover_board_slash_Step_0_gml_94_0": "* Now I've gotta get back out of here, so don't lose again, OK!?",
"obj_gameover_board_slash_Step_0_gml_107_0": "* Well, actually I would punish you, but you look so pathetic and hungry!",
"obj_gameover_board_slash_Step_0_gml_108_0": "* Here! Take two \\cYTV Dinners\\cW and call me in the morning!",
"obj_gameover_chef_slash_Step_0_gml_32_0": "* Hey, you know those famous STARS they award to incredible restaurants...?",
"obj_gameover_chef_slash_Step_0_gml_49_0": "* You just got a NEGATIVE ONE!! The world's first Anti-Good Restaurant!!",
"obj_gameover_chef_slash_Step_0_gml_66_0": "* Gotta give it to ya, you're trailblazers!",
"obj_gameover_chef_slash_Step_0_gml_84_0": "* Alright, one more try! Let's\n\\O0 again!!",
"obj_gameover_chef_slash_Step_0_gml_121_0": "* You lost ~1 TIMES?!",
"obj_gameover_chef_slash_Step_0_gml_126_0": "* Can someone go check if the fire is defective!?",
"obj_gameover_chef_slash_Step_0_gml_129_0": "* The audience is starting to question the quality of the popcorn!",
"obj_gameover_chef_slash_Step_0_gml_132_0": "* If that famous angry chef gets here, we're gonna get shut down!",
"obj_gameover_chef_slash_Step_0_gml_135_0": "* The food is going cold! The actor's union isn't gonna like this!",
"obj_gameover_chef_slash_Step_0_gml_138_0": "* I'll admit it! I'm using imitation fire! But you can do it!",
"obj_gameover_chef_slash_Step_0_gml_141_0": "* With the screen going so grey I thought this was an infomercial!",
"obj_gameover_chef_slash_Step_0_gml_144_0": "* One more loss and Susie will be replaced with a paid actor!",
"obj_gameover_chef_slash_Step_0_gml_147_0": "* All right, that's it. We're turning off the lose condition.",
"obj_gameover_chef_slash_Step_0_gml_148_0": "* You happy!?",
"obj_gameover_chef_slash_Step_0_gml_168_0": "* Alright, one more try! Let's\n\\O0 again!!",
"obj_gameover_cowboy_slash_Step_0_gml_29_0": "* Kris!! Susie!! Ralsei!! What did I say about holding onto your HATS!!",
"obj_gameover_cowboy_slash_Step_0_gml_45_0": "* A cowboy without a cowboy hat, why, it might as well be --",
"obj_gameover_cowboy_slash_Step_0_gml_62_0": "* Just a boy!! Or a cow!!",
"obj_gameover_cowboy_slash_Step_0_gml_80_0": "* And I can't say those descriptors totally match all of you.",
"obj_gameover_cowboy_slash_Step_0_gml_96_0": "* But DON'T WORRY!! Mike, lovely man that he is, pre-ordered a BACKUP shipment of headwear --",
"obj_gameover_cowboy_slash_Step_0_gml_113_0": "* And that max-size mack truck is pulling in the back right now!!",
"obj_gameover_cowboy_slash_Step_0_gml_131_0": "* ... Unfortunately, it only contains 3 hats.",
"obj_gameover_cowboy_slash_Step_0_gml_147_0": "* So make 'em count!! Hold onto your head and don't let go!!",
"obj_gameover_cowboy_slash_Step_0_gml_148_0": "* LET'S CHALLENGE AGAIN!!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_82_0": "BAD CAR!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_83_0": "VERY SLOW!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_84_0": "KINDA SLOW!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_85_0": "B! NOT BAD!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_86_0": "A! AWESOME!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_87_0": "S! PERFECT!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_88_0": "T!ULTIMATE!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_91_0": "SMALL NOSE!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_92_0": "SO THIRSTY!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_93_0": "B! NOT BAD!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_94_0": "A! AWESOME!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_95_0": "S! PERFECT!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_98_0": "SALESMAN",
"obj_gameshow_battlemanager_slash_Draw_0_gml_99_0": "BIG OUCH!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_100_0": "OUCH!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_101_0": "B! NOT BAD!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_102_0": "A! AWESOME!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_103_0": "S! PERFECT!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_106_0": "T!ULTIMATE!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_108_0": "T!ULTIMATE!",
"obj_gameshow_battlemanager_slash_Draw_0_gml_121_0": "SHOBO \n SUGI",
"obj_gameshow_battlemanager_slash_Draw_0_gml_122_0": "C",
"obj_gameshow_battlemanager_slash_Draw_0_gml_123_0": "B",
"obj_gameshow_battlemanager_slash_Draw_0_gml_124_0": "A",
"obj_gameshow_battlemanager_slash_Draw_0_gml_125_0": "S",
"obj_gameshow_battlemanager_slash_Draw_0_gml_126_0": "T",
"obj_gameshow_battlemanager_slash_Draw_0_gml_131_0": "HIT BONUS:",
"obj_gameshow_battlemanager_slash_Draw_0_gml_132_0": "HURT",
"obj_gameshow_battlemanager_slash_Draw_0_gml_133_0": "TURNS:",
"obj_gameshow_battlemanager_slash_Draw_0_gml_134_0": "TIME BONUS:",
"obj_gameshow_battlemanager_slash_Draw_0_gml_135_0": "TP",
"obj_gameshow_battlemanager_slash_Draw_0_gml_136_0": "POINTS",
"obj_gameshow_battlemanager_slash_Draw_0_gml_138_0": "YOU GET",
"obj_gameshow_battlemanager_slash_Draw_0_gml_139_0": "RANK",
"obj_gameshow_battlemanager_slash_Draw_0_gml_148_0": "BATTLE RESULTS",
"obj_gameshow_battlemanager_slash_Draw_0_gml_151_0": "TURNS",
"obj_gameshow_nameentry_slash_Draw_0_gml_41_0": "Change Letter",
"obj_gameshow_nameentry_slash_Draw_0_gml_42_0": "Next Letter",
"obj_gameshow_nameentry_slash_Draw_0_gml_43_0": "Previous Letter",
"obj_gameshow_nameentry_slash_Step_0_gml_175_0": "Sorry, you've\nonly got 3 letters\nto work with!!",
"obj_gameshow_nameentry_slash_Step_0_gml_181_0": "I'd give you 4,\nbut the censors\nwould kill me!",
"obj_gameshow_nameentry_slash_Step_0_gml_188_0": "Hey! You can\nselect your name\nusing the buttons\non your podium,\nya know!",
"obj_gameshow_nameentry_slash_Step_0_gml_194_0": "We aren't even\nto the quiz first\nquestion yet, folks!",
"obj_gameshow_nameentry_slash_Step_0_gml_258_0": "Uh oh, a no no word!\nGood thing our parental\ncontrols are installed!",
"obj_knight_enemy_slash_Step_0_gml_23_0": "Knight",
"obj_knight_enemy_slash_Step_0_gml_281_0": "Knight",
"obj_knight_enemy_slash_Step_0_gml_317_0": "* Susie struggled to give some kind of warning.",
"obj_knight_enemy_slash_Step_0_gml_319_0": "* The Knight's hands glow a strange color...",
"obj_knight_enemy_slash_Step_0_gml_321_0": "* The enemy suddenly let down its guard!",
"obj_knight_enemy_slash_Step_0_gml_322_0": "* Kris coughed.\n* The enemy slowly tilted its head...",
"obj_knight_enemy_slash_Step_0_gml_343_0": "* Kris kneeled in silence.\n",
"obj_knight_enemy_slash_Step_0_gml_344_0": "* Susie was hurt and beaten.\n",
"obj_knight_enemy_slash_Step_0_gml_345_0": "* Ralsei became a pile of fluff.\n",
"obj_knight_enemy_slash_Step_0_gml_393_0": "* Kris analyzed the enemy!",
"obj_knight_enemy_slash_Step_0_gml_394_0": "* But Kris\ncouldn't learn anything.",
"obj_knight_enemy_slash_Step_0_gml_398_0": "* Kris points into the distance.",
"obj_knight_enemy_slash_Step_0_gml_399_0": "* Nothing happened.",
"obj_knight_enemy_slash_Step_0_gml_415_0": "* Kris held their breath...\n* Kris smiled.\n* Nothing happened.",
"obj_knight_enemy_slash_Step_0_gml_424_0": "* Susie talked to the Knight!",
"obj_knight_enemy_slash_Step_0_gml_426_0": "* I don't know what the hell you are, but...",
"obj_knight_enemy_slash_Step_0_gml_427_0": "* Leave Toriel alone! You hear me!?",
"obj_knight_enemy_slash_Step_0_gml_428_0": "* ...",
"obj_knight_enemy_slash_Step_0_gml_429_0": "* ... Fine, you don't wanna listen?",
"obj_knight_enemy_slash_Step_0_gml_430_0": "* Then we'll just. Have to do things the hard way.",
"obj_knight_enemy_slash_Step_0_gml_432_0": "* (Susie will not ACT any more.)",
"obj_knight_enemy_slash_Step_0_gml_461_0": "* Ralsei tried talking...",
"obj_knight_enemy_slash_Step_0_gml_463_0": "* Please... please, don't do this...",
"obj_knight_enemy_slash_Step_0_gml_464_0": "* If the Roaring happens, then... then...",
"obj_knight_enemy_slash_Step_0_gml_465_0": "* Please... stop...!",
"obj_knight_enemy_slash_Step_0_gml_467_0": "* (... but nothing happened.)",
"obj_knight_enemy_slash_Step_0_gml_473_0": "* Ralsei tried talking...",
"obj_knight_enemy_slash_Step_0_gml_475_0": "* Please, stop...",
"obj_knight_enemy_slash_Step_0_gml_477_0": "* (... but nothing happened.)",
"obj_knight_enemy_slash_Step_0_gml_497_0": "* Kris held their breath.\n* Their heartbeat quickened.\n* The SOUL now moves faster.",
"obj_knight_enemy_slash_Step_0_gml_146_0": "Heheh...",
"obj_knight_enemy_slash_Step_0_gml_203_0": "Didn't... think\nwe'd still be\nstanding, did you?",
"obj_knight_enemy_slash_Step_0_gml_147_0": "Thing is,\nyou actually...",
"obj_knight_enemy_slash_Step_0_gml_204_0": "You actually messed up,\npicking a fight with US!",
"obj_knight_enemy_slash_Step_0_gml_148_0": "You? You're all\ndamn alone...",
"obj_knight_enemy_slash_Step_0_gml_205_0": "Me? I got...\nKris and Ralsei\nbehind me.",
"obj_knight_enemy_slash_Step_0_gml_149_0": "Even... even if\nyou knock me down...",
"obj_knight_enemy_slash_Step_0_gml_206_0": "As long as Kris,\nRalsei, are here...",
"obj_knight_enemy_slash_Step_0_gml_150_0": "Even... even if\nyou knock them down...",
"obj_knight_enemy_slash_Step_0_gml_207_0": "As long as\nI'm here...",
"obj_knight_enemy_slash_Step_0_gml_151_0": "As long as Kris has got\na hand to lift me up with...",
"obj_knight_enemy_slash_Step_0_gml_152_0": "As long as I'm here to\nlift them back up...",
"obj_knight_enemy_slash_Step_0_gml_208_0": "Heh... you're never gonna\nwin, you hear me?!",
"obj_knight_enemy_slash_Step_0_gml_153_0": "So... give up.",
"obj_knight_enemy_slash_Step_0_gml_154_0": "You know you can't\nwin... so... give up!",
"obj_knight_enemy_slash_Step_0_gml_155_0": "... You won't even...",
"obj_knight_enemy_slash_Step_0_gml_209_0": "... say a thing, huh...",
"obj_knight_enemy_slash_Step_0_gml_156_0": "... heh... heheheh...",
"obj_knight_enemy_slash_Step_0_gml_210_0": "Man, I'm done talking.",
"obj_knight_enemy_slash_Step_0_gml_211_0": "... people like you...\njust piss me off.",
"obj_knight_enemy_slash_Step_0_gml_496_0": "* You felt lightheaded.\n* You saw silver stars...",
"obj_knight_enemy_slash_Step_0_gml_497_0_b": " sword tracking 1 text.",
"obj_knight_enemy_slash_Step_0_gml_498_0": "* Suddenly, the north wind blew fiercely.",
"obj_knight_enemy_slash_Step_0_gml_499_0": "* Your vision narrows.",
"obj_knight_enemy_slash_Step_0_gml_500_0": "* Your chest feels tight.",
"obj_knight_enemy_slash_Step_0_gml_504_0": "* You felt lightheaded.\n* You saw golden stars...",
"obj_knight_enemy_slash_Step_0_gml_505_0": "* Suddenly, the north and east winds blew fiercely.",
"obj_knight_enemy_slash_Step_0_gml_506_0": "* Your vision narrows.\n* ... Your head is spinning.",
"obj_knight_enemy_slash_Step_0_gml_507_0": " sword tracking 2 text.",
"obj_knight_enemy_slash_Step_0_gml_508_0": "* You felt your chest twisting.",
"obj_knight_enemy_slash_Step_0_gml_514_0": "* You felt lightheaded.\n* You felt a migraine coming on...",
"obj_knight_enemy_slash_Step_0_gml_515_0": "* Suddenly, a tempest.",
"obj_knight_enemy_slash_Step_0_gml_516_0": "* Your vision narrows.\n* ... The world revolves around you.",
"obj_knight_enemy_slash_Step_0_gml_517_0": " sword tracking 3 text.",
"obj_knight_enemy_slash_Step_0_gml_518_0": "* Your heartbeat becomes twisted.",
"obj_knight_enemy_slash_Step_0_gml_547_0": "* Your heartbeat becomes twisted.",
"obj_knight_enemy_slash_Step_0_gml_548_0": "* Susie grew pale.",
"obj_lanino_enemy_slash_Step_0_gml_47_0": "* Kris says I Love TV to Lanino!",
"obj_lanino_enemy_slash_Step_0_gml_78_0": "* Everyone said I Love TV to Lanino!",
"obj_lanino_enemy_slash_Step_0_gml_40_0_b": "* Lanino - The sight of Elnina makes him want to be singin' in the rain.",
"obj_lanino_enemy_slash_Step_0_gml_107_0_b": "* Susie said \"I Love TV!\"",
"obj_lanino_enemy_slash_Step_0_gml_117_0_b": "* Ralsei said \"I Love TV!\"",
"obj_npc_ramb_slash_Other_10_gml_17_0": "* Kris, games are supposed to be fun. Don't let it feel like a job, alright?",
"obj_npc_ramb_slash_Other_10_gml_70_0": "* Ah, Kris. Stick around here long enough, and you'll learn...",
"obj_npc_ramb_slash_Other_10_gml_71_0": "* Freedom's just a thing for big shots.",
"obj_npc_ramb_slash_Other_10_gml_79_0": "* Kris! How was it? Lots 'o fun?",
"obj_npc_ramb_slash_Other_10_gml_80_0": "* Maybe had a little extra taste of that... you know?",
"obj_npc_ramb_slash_Other_10_gml_81_0": "* ...",
"obj_npc_ramb_slash_Other_10_gml_82_0": "* Well, regardless, Tenna almost came in. Gotta be extra careful next time.",
"obj_npc_ramb_slash_Other_10_gml_86_0": "* Come again next time, Kris, if you fancy.",
"obj_npc_ramb_slash_Other_10_gml_87_0": "* All I wanna do is make sure you can play the games you want, Kris.",
"obj_npc_ramb_slash_Other_10_gml_129_0": "* I'm glad you're having REAL fun, Kris. It's the least I could do.",
"obj_npc_ramb_slash_Other_10_gml_130_0": "* Not often a Dark World pops up in your own house, you know?",
"obj_npc_ramb_slash_Other_10_gml_131_0": "* ... though, it could. If you ever wanted it to.",
"obj_npc_ramb_slash_Other_10_gml_136_0": "* Sorry, Kris. Don't know what I was saying there.",
"obj_npc_ramb_slash_Other_10_gml_137_0": "* Just go and enjoy the games, eh? Cheers.",
"obj_npc_ramb_slash_Other_10_gml_146_0": "* Kris! How were the games? Just to your liking?",
"obj_npc_ramb_slash_Other_10_gml_147_0": "* ... What? ... someone backstage with you?",
"obj_npc_ramb_slash_Other_10_gml_148_0": "* No, Kris. I was back here on security the whole time.",
"obj_npc_ramb_slash_Other_10_gml_149_0": "* Tenna's really starting to stick that nose of his around, though.",
"obj_npc_ramb_slash_Other_10_gml_150_0": "* Sorry, but I think we're gonna have to make the next one the last one.",
"obj_npc_ramb_slash_Other_10_gml_154_0": "* Kris, you sure you're feeling... normal?",
"obj_npc_ramb_slash_Other_10_gml_155_0": "* ... Well, you are talking to a power strip. So maybe not. Haha!",
"obj_npc_ramb_slash_Other_10_gml_178_0": "* Kris... I'm an ignorant plug. Can't say I know your motivation.",
"obj_npc_ramb_slash_Other_10_gml_179_0": "* But... I saw. I saw you make it, you know. The Fountain.",
"obj_npc_ramb_slash_Other_10_gml_180_0": "* Could it be... you just wanted to have fun again?",
"obj_npc_ramb_slash_Other_10_gml_181_0": "* Heh heh heh... some REAL fun, just like the old days.",
"obj_npc_ramb_slash_Other_10_gml_182_0": "* ...",
"obj_npc_ramb_slash_Other_10_gml_183_0": "* That's been my purpose, y'know. Letting you play your games.",
"obj_npc_ramb_slash_Other_10_gml_184_0": "* But, heh, now that the games are almost over...",
"obj_npc_ramb_slash_Other_10_gml_185_0": "* Makes you think, was it really all such a good idea?",
"obj_npc_ramb_slash_Other_10_gml_186_0": "* Your mother. Your poor mother, what will happen if she wakes up...?",
"obj_npc_ramb_slash_Other_10_gml_187_0": "* ... ah, what am I doing? A power strip, giving YOU a lecture...",
"obj_npc_ramb_slash_Other_10_gml_188_0": "* ... just play your games, luv.",
"obj_npc_ramb_slash_Other_10_gml_192_0": "* Kris... if not for fun, why'd you do it?",
"obj_npc_ramb_slash_Other_10_gml_193_0": "* ... mum's the word, innit. Fair play, fair play.",
"obj_npc_ramb_slash_Other_10_gml_204_0": "* Kris, luv. Let's catch up in the Green Room...",
"obj_npc_ramb_slash_Other_10_gml_78_0": "* Kris! Bang-up job getting ~1-rank, luv! For that, a little prize...~2",
"obj_npc_ramb_slash_Other_10_gml_82_0_b": "ARMORs",
"obj_npc_ramb_slash_Other_10_gml_82_1": "ITEMs",
"obj_npc_ramb_slash_Other_10_gml_83_0": "* Ah, you're holding too many \\cY~1\\cW, luv. Get rid of something?",
"obj_npc_ramb_slash_Step_0_gml_15_0": "* Time flies... Seems like just yesterday you and that girl had everyone here lined up.",
"obj_npc_ramb_slash_Step_0_gml_16_0": "* Queen on her side, King on your side, Tenna in back... Oh, it was chaos, CHAOS!",
"obj_npc_ramb_slash_Step_0_gml_17_0": "* Heh, only kids like you two would take a laptop home just to play make believe.",
"obj_npc_ramb_slash_Step_0_gml_18_0": "* ... how is she, Kris? Are you two...? Well, it's alright. Everyone changes. 'cept us.",
"obj_npc_ramb_slash_Step_0_gml_24_0": " クリス おめぇ なんもかんも\n  忘れちまったなぁ? しゃぁねぇわな\n  まだ 小さかったからなぁ。",
"obj_npc_ramb_slash_Step_0_gml_25_0": " 気にするこたぁねぇ。\n  オラたちも みんな 細けぇこたぁ\n  忘れちまった。",
"obj_npc_ramb_slash_Step_0_gml_26_0": " んでもな クリスが思い出しゃぁ\n  オラたちも 思い出すかもしれねぇ。\n  試しに やってみてくれねぇか…?",
"obj_npc_ramb_slash_Step_0_gml_33_0": " もうずいぶん長げぇこと この世界に\n  いるけども オラぁ いまだに\n  はみ出しモンな 気がしてなぁ…",
"obj_npc_ramb_slash_Step_0_gml_34_0": " そのうち石になっちまうかもなぁ…\n  んでも 心配いらねぇ。\n  オラぁ 強いコぉだからなぁ。",
"obj_npc_ramb_slash_Step_0_gml_40_0": "* Kris, luv, don't you got better to do than talking to little ol' me?",
"obj_npc_ramb_slash_Step_0_gml_95_0": "* Kris! Your rank... Z-Rank. Well, I suppose you gave it a good try!",
"obj_npc_ramb_slash_Step_0_gml_96_0": "* Here, the gift...",
"obj_npc_ramb_slash_Step_0_gml_118_0": "* (The giftbox was empty.)",
"obj_npc_ramb_slash_Step_0_gml_119_0": "* That's right, Kris. Tenna's not too keen on that behavior...",
"obj_npc_ramb_slash_Step_0_gml_120_0": "* Reminds him of a certain... y'know.",
"obj_npc_ramb_slash_Step_0_gml_121_0": "* ... that's why HIS game's a bit of a bust, y'see?",
"obj_npc_ramb_slash_Step_0_gml_122_0": "* (Just wait... I'll show you something electrifying, I will...)",
"obj_npc_room_slash_Other_10_gml_1449_0_b": "IT'S A MAN'S WORLD!",
"obj_npc_room_slash_Other_10_gml_1452_0": "WELCOME TO MANCOUNTRY.",
"obj_npc_room_slash_Other_10_gml_1456_0": "WELCOME TO FORGOTTEN ISLAND!",
"obj_npc_room_slash_Other_10_gml_1457_0": "THIS ISLAND IS A WORLD HERITAGE SITE!",
"obj_npc_room_slash_Other_10_gml_1461_0": "NON-MEN ARE A-OK, TOO.",
"obj_npc_room_slash_Other_10_gml_1467_0": "OH, KRIS, WHAT ARE YOU DOING HERE.",
"obj_npc_room_slash_Other_10_gml_1468_0": "DID YOU COME HERE TO PLAY WITH US?",
"obj_npc_room_slash_Other_10_gml_1472_0": "KRIS NEVER WANTS TO PLAY... BOO HOO.",
"obj_npc_room_slash_Other_10_gml_1473_0": "WHY DON'T YOU PHOTOCOPY A KRIS TO PLAY WITH US?",
"obj_npc_room_slash_Other_10_gml_1481_0_b": "KRIS, YOU LOOK RATHER BIG...",
"obj_npc_room_slash_Other_10_gml_1482_0_b": "HAVE YOU BEEN WORKING OUT?",
"obj_npc_room_slash_Other_10_gml_1486_0": "I GUESS YOU GREW UP.",
"obj_npc_room_slash_Other_10_gml_1487_0": "WELL, STOP THAT.",
"obj_npc_room_slash_Other_10_gml_1495_0": "KRIS? SOMEONE WAS LOOKING FOR YOU.",
"obj_npc_room_slash_Other_10_gml_1496_0": "THOUGH, I DON'T REMEMBER WHO.",
"obj_npc_room_slash_Other_10_gml_1500_0": "DID YOU TRY BEHIND THE TREE?",
"obj_npc_room_slash_Other_10_gml_1507_0": "I'M TRYING TO SEE AS FAR AS I CAN,",
"obj_npc_room_slash_Other_10_gml_1508_0": "BUT IT DOESN'T LOOK TOO GOOD.",
"obj_npc_room_slash_Other_10_gml_1513_0": "TALK ABOUT LOUSY REAL ESTATE...",
"obj_npc_room_slash_Other_10_gml_1514_0": "I SENSE NOTHING BUT EVIL FROM THAT PLACE!",
"obj_npc_room_slash_Other_10_gml_1522_0": "WE ARE THE 7 FLYING ACES!",
"obj_npc_room_slash_Other_10_gml_1523_0_b": "TO CHEAT AT CARDS, YOU COPIED 7 ACES...",
"obj_npc_room_slash_Other_10_gml_1524_0_b": "IT DIDN'T WORK WELL.",
"obj_npc_room_slash_Other_10_gml_1525_0": "WE GOT LOST IN THE COUCH, AND ENDED UP HERE.",
"obj_npc_room_slash_Other_10_gml_1529_0": "THERE AREN'T 7? WELL, YOU NAMED US.",
"obj_npc_room_slash_Other_10_gml_1530_0": "IF YOU WERE GOOD AT COUNTING CARDS,",
"obj_npc_room_slash_Other_10_gml_1531_0": "YOU WOULDN'TVE NEEDED TO CHEAT.",
"obj_npc_room_slash_Other_10_gml_1538_0": "COPIES ARE MONOCHROME,",
"obj_npc_room_slash_Other_10_gml_1539_0": "BUT YOU COLORED EACH OF US IN WITH CARE.",
"obj_npc_room_slash_Other_10_gml_1543_0": "MAYBE THE PINK ACE WAS SUSPICIOUS.",
"obj_npc_room_slash_Other_10_gml_1565_0": "SOMEONE ELSE IS USING THESE.",
"obj_npc_room_slash_Other_10_gml_1600_0": "* (I hope I can get an autograph.)",
"obj_npc_room_slash_Other_10_gml_1605_0_b": "* (By the way, I accidentally came here stuck on your clothes.)",
"obj_npc_room_slash_Other_10_gml_1606_0_b": "* (I'm sure you'll take me back to Castle Town later.)",
"obj_npc_room_slash_Other_10_gml_1615_0": "* (K... Kris!! I was so scared, I couldn't move!! Ramb was... Ramb was...!)",
"obj_npc_room_slash_Other_10_gml_1620_0": "* (... wait a second, that's funny. Kris... didn't you already go past?)",
"obj_npc_room_slash_Other_10_gml_1629_0": "* (Everyone else left me in the dust...)",
"obj_npc_room_slash_Other_10_gml_1630_0": "* (Or, was the dust left in me?)",
"obj_npc_room_slash_Other_10_gml_1635_0": "* (Maybe I'll try dusting some makeup...)",
"obj_npc_room_slash_Other_10_gml_1651_0": "* Don't do anything funny.",
"obj_npc_room_slash_Other_10_gml_1652_0": "* Mr. Tenna's orders.",
"obj_npc_room_slash_Other_10_gml_1667_0": "* A Key Kaard, thou sayeth? Maysooth there be one in yon next Room?",
"obj_npc_room_slash_Other_10_gml_1678_0": "* Thank you in that battle there. You were an oasis...",
"obj_npc_room_slash_Other_10_gml_1679_0": "* Oh, the Key Card?",
"obj_npc_room_slash_Other_10_gml_1680_0": "* My memory's cloudy, but I think it's in a room to the south...?",
"obj_npc_room_slash_Other_10_gml_1681_0": "* Take my controller in the room to the left. You might need it!",
"obj_npc_room_slash_Other_10_gml_1686_0": "* Tonight's weather will be... moon shining through the clouds. Just perfect.",
"obj_npc_room_slash_Other_10_gml_1695_0": "* Thank you in that battle there. You were a shining star...",
"obj_npc_room_slash_Other_10_gml_1696_0": "* Oh, Elnina has something for you.",
"obj_npc_room_slash_Other_10_gml_1701_0": "* Today's weather? Only the world's most romantic rainbow...",
"obj_npc_room_slash_Other_10_gml_1713_0": " クリス ハハ…ハ…\n  ステージに上がるときは\n  ノックしてもらえるかな ハハハ…",
"obj_npc_room_slash_Other_10_gml_1714_0": " (マイクくーん!\n  どうして 教えてくれなかったの!\n  クリスが来るって…)",
"obj_npc_room_slash_Other_10_gml_1718_0": " クリス!\n  パーク2は まだ準備中だから…",
"obj_npc_room_slash_Other_10_gml_1719_0": " 楽屋を “楽”しんできたら\n  どうかな~?",
"obj_npc_room_slash_Other_10_gml_1737_0_b": "* Go ahead and check the controller to be me!",
"obj_npc_room_slash_Other_10_gml_1738_0": "* Press \\cYsomething-something\\cW to move!",
"obj_npc_room_slash_Other_10_gml_1739_0": "* Press \\cYsomething-something\\cW to dig!",
"obj_npc_room_slash_Other_10_gml_1741_0": "* Um, don't you know the controls?",
"obj_npc_room_slash_Other_10_gml_1743_0_b": "* Nope, I just press things randomly!",
"obj_npc_room_slash_Other_10_gml_1747_0": "* Go ahead and check the controller to be me!",
"obj_npc_room_slash_Other_10_gml_1758_0": "* Hey, don't turn to stone while we're gone, OK?",
"obj_npc_room_slash_Other_10_gml_1760_0": "* No worries, Susie! Feel! I'm still warm and fluffy.",
"obj_npc_room_slash_Other_10_gml_1761_0": "* You'll know quickly if I become flaky and stale.~1",
"obj_npc_room_slash_Other_10_gml_1766_0": "* Plus, I had a delicious pasta meal last time I became stone.",
"obj_npc_room_slash_Other_10_gml_1771_0": "* Next round's starting! See you in the funny stages!",
"obj_npc_room_slash_Other_10_gml_1791_0": "* Oh, it's you... Let me check if you're on the guest list.",
"obj_npc_room_slash_Other_10_gml_1792_0": "* ...",
"obj_npc_room_slash_Other_10_gml_1797_0": "* Oh no, it says here you're here on the ban list.",
"obj_npc_room_slash_Other_10_gml_1807_0": "* Yep, right there, above... well, try harder next time.",
"obj_npc_room_slash_Other_10_gml_1810_0_b": "* ... Hmm. Says here you got only ~1-Rank on Board ~2. Try harder next time.",
"obj_npc_room_slash_Other_10_gml_1822_0": "* ... I see! ~1-rank on Board ~2. Please enjoy our luxury facilities.",
"obj_npc_room_slash_Other_10_gml_1827_0": "* ... Hmm. Says here you got only ~1-Rank on Board ~2. Try harder next time.",
"obj_npc_room_slash_Other_10_gml_1828_0_b": "* ... What? What's that? You have proof of an S-rank right there?",
"obj_npc_room_slash_Other_10_gml_1829_0_b": "* This... Did the S always look this cool and angular?",
"obj_npc_room_slash_Other_10_gml_1830_0": "* ... I guess it seems like something Tenna would do... Alright, come on in.",
"obj_npc_room_slash_Other_10_gml_1831_0": "* (The counterfeit S-rank was used up.)",
"obj_npc_room_slash_Other_10_gml_1844_0": "* Please enjoy.",
"obj_npc_room_slash_Other_10_gml_1856_0": "* Key Card? Yep, that's just past here.",
"obj_npc_room_slash_Other_10_gml_1857_0": "* ... But you'd better forget about it.",
"obj_npc_room_slash_Other_10_gml_1858_0": "* If you cheat, it'd draw attention to OUR cheating.",
"obj_npc_room_slash_Other_10_gml_1862_0": "* Our cheating is off-the-record, out-of-sight...",
"obj_npc_room_slash_Other_10_gml_1867_0": "* Kris! Want to play a money-making game?",
"obj_npc_room_slash_Other_10_gml_1868_0": "* Just remember... It's off the record. Hee hee hee.",
"obj_npc_room_slash_Other_10_gml_1872_0": "* It's not against the rules if there's no evidence, right?",
"obj_npc_room_slash_Other_10_gml_1881_0": " (ワタシは テナに雇われてる\n  わけじゃないよ。アラームの音が\n  イヤだっただけ)",
"obj_npc_room_slash_Other_10_gml_1886_0": "* (Are you sure that's the right date?)",
"obj_npc_room_slash_Other_10_gml_1895_0": "* (Don't you remember the combination...?)",
"obj_npc_room_slash_Other_10_gml_1900_0": "* (Hmm... are you SURE that's the right order?)",
"obj_npc_room_slash_Other_10_gml_1909_0": "* Mumble... mumble... fumble... fumble...",
"obj_npc_room_slash_Other_10_gml_1910_0": "* (He hardly seems comprehensible.)",
"obj_npc_room_slash_Other_10_gml_1915_0": "* Mumble, mumble...",
"obj_npc_room_slash_Other_10_gml_1916_0": "* You know, it's quite hard to understand you sometimes.",
"obj_npc_room_slash_Other_10_gml_1917_0": "* Perhaps you should try speaking up!",
"obj_npc_room_slash_Other_10_gml_1926_0": "* (It's a Water Cooler. Liquid is imprisoned inside.)",
"obj_npc_room_slash_Other_10_gml_1935_0": "* Well, now we ain't got no water.",
"obj_npc_room_slash_Other_10_gml_1940_0": "* The hell'd you recruit our cooler for...",
"obj_npc_room_slash_Other_10_gml_1945_0": "* The hell'd you beat up our cooler for...",
"obj_npc_room_slash_Other_10_gml_1962_0_b": "* Dis guy is the only one you can trust. Remember his face.",
"obj_npc_room_slash_Other_10_gml_1975_0": "* I saw you buy it. Only a fool would be tricked by a counterfeit like that.",
"obj_npc_room_slash_Other_10_gml_1991_0": "* (On my first day, I was taken and brought to this place.)",
"obj_npc_room_slash_Other_10_gml_1992_0": "* (I've never met another of my kind...)",
"obj_npc_room_slash_Other_10_gml_1996_0": "* (Am I the only one? Am I original?)",
"obj_npc_room_slash_Other_10_gml_2009_0": "* This Jail is still \\cYPissing\\cW me off",
"obj_npc_room_slash_Other_10_gml_2010_0": "* I am the original\n \\cYStarwalker\\cW",
"obj_npc_room_slash_Other_10_gml_2027_0_b": "* This is the dungeon. Press your luck against security...",
"obj_npc_room_slash_Other_10_gml_2028_0_b": "* ... And you'll end up in one of these cages. Hee hee.",
"obj_npc_room_slash_Other_10_gml_2032_0": "* This place is like a maze, so getting sent around is confusing.",
"obj_npc_room_slash_Other_10_gml_2033_0": "* By the way, you should really clean up around here!",
"obj_npc_room_slash_Other_10_gml_2043_0_b": "* (I'm Suilver Sam.)",
"obj_npc_room_slash_Other_10_gml_2047_0": "* (Am I the only one? Yeah-hah... Am I original? Yeah-hah...)",
"obj_npc_room_slash_Other_10_gml_2053_0": "* This is Punishment Cage B.",
"obj_npc_room_slash_Other_10_gml_2054_0_b": "* Having been in both, it's better than Cage A, but not by much.",
"obj_npc_room_slash_Other_10_gml_2066_0": "* I see dat ain't too effective. Okay... alright...",
"obj_npc_room_slash_Other_10_gml_2083_0": "* Me? Dance? Why would I do that?",
"obj_npc_room_slash_Other_10_gml_2084_0": "* I'm the Serious Trashy.",
"obj_npc_room_slash_Other_10_gml_2085_0": "* ... Gee whiz, you don't know the personality of your own trashcan?",
"obj_npc_room_slash_Other_10_gml_2089_0": "* Come to YOUR town? Can't you see I'm busy here?",
"obj_npc_room_slash_Other_10_gml_2095_0": "* (It's admiring his serious vibes.)",
"obj_npc_room_slash_Other_10_gml_2113_0": "* Poor guys! They signed on with Tenna so they could play jazz...",
"obj_npc_room_slash_Other_10_gml_2114_0": "* But they didn't read the fine print.",
"obj_npc_room_slash_Other_10_gml_2115_0": "* Now they're up to their necks in contracts, doing whatever he says.",
"obj_npc_room_slash_Other_10_gml_2119_0": "* Me? I signed with a fake name. \"Poppins\". He'll never figure it out.",
"obj_npc_room_slash_Other_10_gml_2131_0": "* Yah performance will be graded. \"S-Rank,\" \"A-rank\", dat sorta thing...",
"obj_npc_room_slash_Other_10_gml_2132_0": "* There ain't no shame in having a low rank, so just have fun.",
"obj_npc_room_slash_Other_10_gml_2136_0": "* Dere might be a special room for \"S-Rank\" winners...",
"obj_npc_room_slash_Other_10_gml_2143_0": "* So, any Ideas on howth I can be TV Guy's second-in-command?",
"obj_npc_room_slash_Other_10_gml_2151_0": "* I will be the \\O0\n walker...",
"obj_npc_room_slash_Other_10_gml_1777_0_b": "1",
"obj_npc_room_slash_Other_10_gml_1782_0_b": "2",
"obj_npc_room_slash_Other_10_gml_1985_0": "* Don't tell anyone... but dis little guy is my closest pal.",
"obj_npc_room_slash_Other_10_gml_1986_0": "* Since da Pippins are rulebreakers, we ain't s'poseda be friendly with 'em...",
"obj_npc_room_slash_Other_10_gml_1987_0": "* But dis guy, he's real nice!",
"obj_npc_room_slash_Other_10_gml_1997_0": "* Y'know, I'm a bit worried... ain't Pippinses originally from Card Castle?",
"obj_npc_room_slash_Other_10_gml_1998_0": "* If dis guy turned ta stone, I ain't sure what I'd do...",
"obj_npc_room_slash_Other_10_gml_2011_0_b": "* (Some kind of stone statue.)",
"obj_npc_room_slash_Other_10_gml_2025_0": "* The couch cliffs, how purple and majestic they were.",
"obj_npc_room_slash_Other_10_gml_2026_0": "* The dusty, the empty, such are the worlds such as those.",
"obj_npc_room_slash_Other_10_gml_2030_0": "* Ooo la la. The purple worlds, you think they give the creeps.",
"obj_npc_room_slash_Other_10_gml_2031_0": "* Tsk... You have seen not but that tempered by light.",
"obj_npc_room_slash_Other_10_gml_2032_0_b": "* You should thank Tenna for brightening everything up.",
"obj_npc_room_slash_Other_10_gml_2041_0": "* In the once upon a time, there was a land like purple cliffs.",
"obj_npc_room_slash_Other_10_gml_2042_0": "* A frozen waste, watery basin, a metal desert.",
"obj_npc_room_slash_Other_10_gml_2043_0": "* But, this theater was built upon that... and, it grew.",
"obj_npc_room_slash_Other_10_gml_2047_0_b": "* Not everyone liked the change. Some people left.",
"obj_npc_room_slash_Other_10_gml_2048_0": "* Of course, that was in the days of the black-and-white.",
"obj_npc_room_slash_Other_10_gml_2213_0": "* Look at all those contracts, man.. Can't believe Tenna's got 'em doing anything he wants!",
"obj_npc_room_slash_Other_10_gml_2218_0": "* Amazing, you shredded their contracts! ... legally, I'm not sure that means anything..",
"obj_npc_room_slash_Other_10_gml_2219_0": "* But hey, if they knew legal stuff, they wouldn't have signed in the first place!",
"obj_npc_room_slash_Other_10_gml_2270_0": "* (It's a phone...)\n* (It seems to be unplugged.)",
"obj_npc_room_slash_Other_10_gml_2286_0": "* Thanks, Kris! You shone a little light on my life!",
"obj_npc_room_slash_Other_10_gml_2304_0": "* I love da drink my favorite abundant resource!",
"obj_npc_room_slash_Other_10_gml_2308_0": "* Drink quietly... talk respectfully.",
"obj_npc_room_slash_Other_10_gml_2312_0": "* Water... is scarce. Wars... will be fought.",
"obj_npc_room_slash_Other_10_gml_2316_0": "* Ahh... you're da kinda person that drinks from an oasis 8 times.",
"obj_npc_room_slash_Other_10_gml_2327_0": "* K... Kris... I...",
"obj_npc_room_slash_Other_10_gml_2328_0": "* ...",
"obj_npc_room_slash_Other_10_gml_2329_0": "* I'll be... fine.",
"obj_npc_room_slash_Other_10_gml_2330_0": "* You do... whatever you need to.",
"obj_npc_room_slash_Other_10_gml_2334_0": "* ...",
"obj_npc_room_slash_Other_10_gml_2341_0": "* ...",
"obj_npc_room_slash_Other_10_gml_2342_0": "* Somehow, I thought we... had won... for a moment...",
"obj_npc_room_slash_Other_10_gml_2343_0": "* That... we would be able to end the battle... here and now...",
"obj_npc_room_slash_Other_10_gml_2344_0": "* ... you...",
"obj_npc_room_slash_Other_10_gml_2345_0": "* You were so brave... and yet...",
"obj_npc_room_slash_Other_10_gml_2346_0": "* In the end... our struggle...",
"obj_npc_room_slash_Other_10_gml_2347_0": "* It's only beginning, isn't it...?",
"obj_npc_room_slash_Other_10_gml_2348_0": "* ... Isn't it, Kris...?",
"obj_npc_room_slash_Other_10_gml_2349_0": "* ...",
"obj_npc_room_slash_Other_10_gml_2353_0": "* Kris, I... I'll be fine.",
"obj_npc_room_slash_Other_10_gml_2354_0": "* But... if I'm hurt this badly, then Susie must be...",
"obj_npc_room_slash_Other_10_gml_2355_0": "* Kris... you'll... make sure she's alright, won't you?",
"obj_npc_room_slash_Other_10_gml_2369_0": "* There once was the great wilderness here! Yes...",
"obj_npc_room_slash_Other_10_gml_2370_0": "* But, the world became the theater, and us, children of Tenna's contract.",
"obj_npc_room_slash_Other_10_gml_2371_0": "* Those that did not sign the paper, set off for the far land and were forgotten.",
"obj_npc_room_slash_Other_10_gml_2372_0": "* Now... only the legend old hermit still knows the way to the place.",
"obj_npc_room_slash_Other_10_gml_2373_0": "* ... Kris? Do you do not know him so much?",
"obj_npc_room_slash_Other_10_gml_2377_0": "* Even the water spirits were put to the bottles and coo as coolers...",
"obj_npc_room_slash_Other_10_gml_2378_0": "* A liquid contract... a waste of their natural figure. Ooh la la.",
"obj_npc_room_slash_Other_10_gml_2386_0": "* Kris! What, you met such an old hermit.",
"obj_npc_room_slash_Other_10_gml_2387_0": "* ... Ooh la la. No. I don't believe anything, without the picture.",
"obj_npc_room_slash_Other_10_gml_2391_0": "* Except for the astrology.",
"obj_npc_room_slash_Other_10_gml_2392_0": "* Because of course... I am the star.\\S0",
"obj_npc_room_slash_Other_10_gml_2401_0": "* Kris! You suddenly look much more adult.",
"obj_npc_room_slash_Other_10_gml_2402_0": "* What is it? Did you make the journey?",
"obj_npc_room_slash_Other_10_gml_2403_0": "* Well, slow down! Let me get the picture of your youth!\\S0",
"obj_npc_room_slash_Other_10_gml_2407_0": "* Kris! Our Kris...\\S0",
"obj_npc_room_slash_Other_10_gml_2438_0": "* I was the \\cYstar\\cW",
"obj_npc_room_slash_Other_10_gml_2439_0": "* \n walker...",
"obj_npc_room_slash_Other_10_gml_1605_0_c": "* (Dustin' makes me feel good...)",
"obj_npc_room_slash_Other_10_gml_1948_0": "* Mumble, mumble...",
"obj_npc_room_slash_Other_10_gml_1949_0": "* My favorite game, what a shame...",
"obj_npc_room_slash_Other_10_gml_2166_0": "* You \"trash\"... You \"absolute garbage\"...",
"obj_npc_room_slash_Other_10_gml_2167_0": "* Ha! You wish I could call you those great terms of respect.",
"obj_npc_room_slash_Other_10_gml_2168_0": "* You treated the dusty with destruction. You're not even worth a trash can's time.",
"obj_npc_room_slash_Other_10_gml_2171_0": "* You're not even worth a trash can's time.",
"obj_npc_room_slash_Other_10_gml_2235_0": "* The Shadowguys are supposed to be here doing Tenna's contract work...",
"obj_npc_room_slash_Other_10_gml_2236_0": "* But, they got scared you beat them up, so they split.",
"obj_npc_room_slash_Other_10_gml_2239_0": "* Hey, at least you SPAREd them from doing some work!",
"obj_npc_room_slash_Other_10_gml_2245_0": "* The Shadowguys are supposed to be doing Tenna's contract work...",
"obj_npc_room_slash_Other_10_gml_2246_0": "* But, seems like the whole system got shut down somehow.",
"obj_npc_room_slash_Other_10_gml_2247_0": "* No one knows what they should do now...",
"obj_npc_room_slash_Other_10_gml_2261_0": "* Heh, looks like they decided that if the game doesn't work, why should they?",
"obj_npc_room_animated_slash_Other_10_gml_253_0": "* Why are they being so dramatic? They only got second.",
"obj_npc_room_animated_slash_Other_10_gml_296_0": " (無垢な少年たちは\n  ぐっすり眠っている)",
"obj_npc_room_animated_slash_Other_10_gml_314_0": "* Who be-eth, who be-eth?",
"obj_npc_room_animated_slash_Other_10_gml_315_0": "* If you wanteth mine Authographe, getteth in line...",
"obj_npc_room_animated_slash_Other_10_gml_320_0": "* Who be-eth, who be-eth?",
"obj_npc_room_animated_slash_Other_10_gml_321_0": "* Don't bothereth me when I'm doingst mine makeup...",
"obj_npc_room_animated_slash_Other_10_gml_328_0": " ほ…ほっといて!",
"obj_npc_room_animated_slash_Other_10_gml_345_0": "* U-umm, Rouxls, how long do I have to cry...?",
"obj_npc_room_animated_slash_Other_10_gml_347_0": "* If I know Pippinses, they liketh Pool.",
"obj_npc_room_animated_slash_Other_10_gml_348_0": "* So if we filleth up \"Pools\" with thine Tearse...",
"obj_npc_room_animated_slash_Other_10_gml_349_0": "* Then...?",
"obj_npc_room_animated_slash_Other_10_gml_350_0": "* ...",
"obj_npc_room_animated_slash_Other_10_gml_351_0": "* THEN??? ANY ONE???",
"obj_npc_room_animated_slash_Other_10_gml_356_0": "* Hope we get to play something else... later...",
"obj_npc_room_animated_slash_Other_10_gml_365_0": "* U-umm, Rouxls, I...",
"obj_npc_room_animated_slash_Other_10_gml_367_0": "* Oh, Lanino deareth, don't crye.",
"obj_npc_room_animated_slash_Other_10_gml_368_0": "* That's one the first Rules of Relationshipse.",
"obj_npc_room_animated_slash_Other_10_gml_369_0": "* Also, thoust crying ability seems Uselesse.",
"obj_npc_room_animated_slash_Other_10_gml_374_0_b": "* I... I can't help it...",
"obj_npc_room_animated_slash_Other_10_gml_267_0": "* Thanks, Kris! You're a real cucumber, you know? Umm, not a cool one, but...",
"obj_npc_sign_slash_Other_10_gml_30_0": "* Defeating you is so \\O0 ",
"obj_npc_sign_slash_Other_10_gml_31_0": "* Show me your \\O1 ^3 ! ",
"obj_npc_sign_slash_Other_10_gml_355_0_b": " マイク なんでアイツらに\n  タダで ニャオちゅ~ぶなんか\n  やったんだ!?",
"obj_npc_sign_slash_Other_10_gml_356_0_b": " まったく…ヤツの考えることは\n  ときどき理解に苦しむ…",
"obj_npc_sign_slash_Other_10_gml_361_0_b": "* The console is still on.",
"obj_npc_sign_slash_Other_10_gml_368_0": " (... There's a Ribbick, but it's shy.)",
"obj_npc_sign_slash_Other_10_gml_394_0": "* (A pile of hay.)",
"obj_npc_sign_slash_Other_10_gml_396_0": "* Ooh, looks yummy! W-wait, what am I saying...?~1",
"obj_npc_sign_slash_Other_10_gml_407_0": "* Heh, eating HAY? That costume got you weird, Ralsei.",
"obj_npc_sign_slash_Other_10_gml_408_0": "* WAIT! Kris! Look! Is that moss on the side!?",
"obj_npc_sign_slash_Other_10_gml_409_0": "* ... damn, false alarm. It's just spinach or something.",
"obj_npc_sign_slash_Other_10_gml_410_0": "* ...",
"obj_npc_sign_slash_Other_10_gml_412_0": "* (You and Susie ate the spinach together.)",
"obj_npc_sign_slash_Other_10_gml_420_0": "* Heh, dude! Hay isn't for eating. It's for sleeping.",
"obj_npc_sign_slash_Other_10_gml_422_0": "* Umm, noted!",
"obj_npc_sign_slash_Other_10_gml_427_0": "* (It was noted.)",
"obj_npc_sign_slash_Other_10_gml_436_0": "* \"LIGHT nER! HAY-HA Y HAY!!!\"",
"obj_npc_sign_slash_Other_10_gml_437_0": "* (... is what it felt like your glasses would say.)",
"obj_npc_sign_slash_Other_10_gml_441_0": "* (Dried grass. No sass.)",
"obj_pippins_enemy_slash_Step_0_gml_26_0": "(You do know\nthat makes my\nattack stronger...)",
"obj_pippins_enemy_slash_Step_0_gml_28_0": "(This girl...\nshe boggles\nthe mind.)",
"obj_pippins_enemy_slash_Step_0_gml_29_0": "(What have you\ndone, you\nyatzy!?)",
"obj_pippins_enemy_slash_Step_0_gml_38_0": "YEAH! Touch\nthese 4's and\ntaste the THRILL!",
"obj_pippins_enemy_slash_Step_0_gml_39_0": "Put it all on\nGreen 4! Alright!!",
"obj_pippins_enemy_slash_Step_0_gml_42_0": "Will I win?\nOr will I win... BIG?",
"obj_pippins_enemy_slash_Step_0_gml_43_0": "Raise the stakes and\nROLL ROLL ROLL!",
"obj_pippins_enemy_slash_Step_0_gml_44_0": "Rock me, spill me,\nshock and thrill me!",
"obj_pippins_enemy_slash_Step_0_gml_47_0": "It's a lucky's world!\nDo or die!",
"obj_pippins_enemy_slash_Step_0_gml_48_0": "Does or dice!",
"obj_pippins_enemy_slash_Step_0_gml_49_0": "Don't or dien't!",
"obj_pippins_enemy_slash_Step_0_gml_51_0": "Life is a numbers game...\nYou ever heard that?",
"obj_pippins_enemy_slash_Step_0_gml_118_0": "* Pippins attempts to engage you in a life or death rock paper scissors match.",
"obj_pippins_enemy_slash_Step_0_gml_119_0": "* Pippins bounces like popcorn.",
"obj_pippins_enemy_slash_Step_0_gml_120_0": "* Pippins' existence ambiently makes the scene become Rated T.",
"obj_pippins_enemy_slash_Step_0_gml_121_0": "* Pippins scratches off tickets made of toilet paper.",
"obj_pippins_enemy_slash_Step_0_gml_122_0": "* Pippins regrets mortgaging its 2 green houses.",
"obj_pippins_enemy_slash_Step_0_gml_123_0": "* Pippins is betting the other enemies they'll lose.",
"obj_pippins_enemy_slash_Step_0_gml_125_0": "* Smells like bad luck.",
"obj_pippins_enemy_slash_Step_0_gml_130_0": "* Pippins seems down on its luck.",
"obj_pippins_enemy_slash_Step_0_gml_134_0": "What's the problem? Kris likes playing as me better anyway.",
"obj_pippins_enemy_slash_Step_0_gml_135_0": "K... Kris? Likes... playing as Susie? ... but won't it be confusing?",
"obj_pippins_enemy_slash_Step_0_gml_136_0": "Confusing Ralsei's the best part of the game so far, right, Kris?",
"obj_pippins_enemy_slash_Step_0_gml_137_0": "* Well, if it's fun! ... But, I still think... Kris should be Kris.",
"obj_pippins_enemy_slash_Step_0_gml_170_0": "* PIPPINS - AT \\I0 DF \\I1 \n* This crooked gambler from Card Castle always bets it all!",
"obj_pippins_enemy_slash_Step_0_gml_185_0": "* You bet you could touch the Dice when it's a GREEN 4!",
"obj_pippins_enemy_slash_Step_0_gml_191_0": "* Bet: Touch the GREEN 4's!",
"obj_pippins_enemy_slash_Step_0_gml_217_0": "* Susie drew 4 dots on all the dice! The enemies got TIRED!",
"obj_pippins_enemy_slash_Step_0_gml_229_0": "* Susie got bored of cheating and drew a mustache on Ralsei!",
"obj_pippins_enemy_slash_Step_0_gml_241_0": "* Susie got bored of cheating and drew dead eyes on Kris!",
"obj_pippins_enemy_slash_Step_0_gml_271_0": "Who's the highroller\nnow, idiot!?",
"obj_pippins_enemy_slash_Step_0_gml_296_0": "* You and Ralsei used 150 POINTs to BRIBE the enemy!",
"obj_pippins_enemy_slash_Step_0_gml_317_0": "B-Bribe? Umm, no, I...\nThis is just a peace\noffering!",
"obj_pippins_enemy_slash_Step_0_gml_337_0": "Bribe, wow, is this legal?",
"obj_pippins_enemy_slash_Step_0_gml_349_0": "That's dirty, dude.",
"obj_pippins_enemy_slash_Step_0_gml_363_0": "W-wait, maybe\nI shouldn't...",
"obj_pippins_enemy_slash_Step_0_gml_390_0": "WAIT!!!",
"obj_pippins_enemy_slash_Step_0_gml_416_0": "It's, it's not a...",
"obj_pippins_enemy_slash_Step_0_gml_446_0": "* Susie shook Pippins around! They kind of liked it!",
"obj_pippins_enemy_slash_Step_0_gml_452_0": "* Susie shook Pippins!!",
"obj_pippins_enemy_slash_Step_0_gml_464_0": "* Ralsei swore not to cheat!",
"obj_pippins_enemy_slash_Step_0_gml_465_0": "* Susie swore to cheat! (That didn't help...)",
"obj_pippins_enemy_slash_Step_0_gml_471_0": "* Ralsei swore not to cheat!",
"obj_pippins_enemy_slash_Step_0_gml_58_0": "Ya, what a rush!",
"obj_quizsequence_slash_Create_0_gml_15_0": "LANCER",
"obj_quizsequence_slash_Create_0_gml_16_0": "ROUXLS",
"obj_quizsequence_slash_Create_0_gml_17_0": "------",
"obj_quizsequence_slash_Create_0_gml_18_0": "------",
"obj_quizsequence_slash_Create_0_gml_115_0": "PAIN",
"obj_quizsequence_slash_Create_0_gml_116_0": "BONUS",
"obj_quizsequence_slash_Create_0_gml_117_0": "PERFECT!!!",
"obj_quizsequence_slash_Create_0_gml_118_0": "NOT BAD!!!",
"obj_quizsequence_slash_Create_0_gml_120_0": "YOU DID BAD",
"obj_quizsequence_slash_Create_0_gml_118_0_b": "DECENT!!!",
"obj_quizsequence_slash_Create_0_gml_121_0": "BARELY FORGIVABLE",
"obj_quizsequence_slash_Create_0_gml_124_0": "NOT ON MY CHANNEL!!!",
"obj_quizsequence_slash_Draw_0_gml_43_0": "QUIZ!",
"obj_quizsequence_slash_Draw_0_gml_503_0": "OFF",
"obj_quizsequence_slash_Other_10_gml_60_0": "You wish, dumbass. Haha.",
"obj_quizsequence_slash_Other_10_gml_67_0": "Kris, are you stupid? Haha.",
"obj_quizsequence_slash_Other_10_gml_76_0": "Yeah, that one.",
"obj_quizsequence_slash_Other_10_gml_83_0": "Uhh, well,\nyou'd know.",
"obj_quizsequence_slash_Step_0_gml_224_0": "Wh... WHAT!?",
"obj_quizsequence_slash_Step_0_gml_235_0": "It was CANCELLED!?\nYou gotta be kidding me!!",
"obj_quizsequence_slash_Step_0_gml_239_0": "No!! You're joking!! I...\nI invested everything in puppets!!\nEverything I had!",
"obj_quizsequence_slash_Step_0_gml_243_0": "... Alright. Ahem. It's fine.\nLet's just keep going.\nWe're, having so much fun!",
"obj_quizsequence_slash_Step_0_gml_364_0": "No it's not.",
"obj_quizsequence_slash_Step_0_gml_366_0": "Majority rules!\nSorry, Susie,\nyour answer is wrong!",
"obj_quizsequence_slash_Step_0_gml_475_0": "Oops.",
"obj_quizsequence_slash_Step_0_gml_481_0": "Why the hell didn't you trust me!?",
"obj_quizsequence_slash_Step_0_gml_482_0": "Why the hell didn't you guys trust me!?",
"obj_quizsequence_slash_Step_0_gml_502_0": "That's right, Kris!\nWho can resist\nyour mother's homemade pie!",
"obj_quizsequence_slash_Step_0_gml_503_0": "Nothing better than\nchowing down with\nthe family...",
"obj_quizsequence_slash_Step_0_gml_504_0": "In the warm, warm glow of your\nfavorite holiday specials!",
"obj_quizsequence_slash_Step_0_gml_505_0": "Right here on TV TIME!!!",
"obj_quizsequence_slash_Step_0_gml_506_0": "Now, let's see those RESULTS!",
"obj_quizsequence_slash_Step_0_gml_512_0": "Heh, how'd you mess THAT up?",
"obj_quizsequence_slash_Step_0_gml_515_0": "... Kris? Haha... Kris,\nyou know that's not right!",
"obj_quizsequence_slash_Step_0_gml_516_0": "Pie! You loved pie, didn't you?\nWith the family!",
"obj_quizsequence_slash_Step_0_gml_517_0": "You and brother with\nwhipped cream beards...",
"obj_quizsequence_slash_Step_0_gml_518_0": "Right in front of the TV!!\nRight in front of ME!",
"obj_quizsequence_slash_Step_0_gml_519_0": "Anyway, onto the results!!",
"obj_quizsequence_slash_Step_0_gml_531_0": "Haha, that's me, FOLKS!",
"obj_quizsequence_slash_Step_0_gml_535_0": "Don't you know your own TV?!",
"obj_quizsequence_slash_Step_0_gml_541_0": "Haha! I, regret\nincluding that answer.",
"obj_quizsequence_slash_Step_0_gml_555_0": "That's right, Kris!\nSmart kid!",
"obj_quizsequence_slash_Step_0_gml_556_0": "Now, let's see those RESULTS!",
"obj_quizsequence_slash_Step_0_gml_560_0": "What the... OTHER!?",
"obj_quizsequence_slash_Step_0_gml_561_0": "I mean you can just stream whatever on a Smart TV.",
"obj_quizsequence_slash_Step_0_gml_562_0": "Smart... WHAT?\nAre you calling me STUPID!?",
"obj_quizsequence_slash_Step_0_gml_574_0": "That's right,\nKris!",
"obj_quizsequence_slash_Step_0_gml_575_0": "He got\nembarrassed\nabout liking the\ngreen dinosaur...",
"obj_quizsequence_slash_Step_0_gml_576_0": "...and switched to\nbeing a big fan of the\nfiery magician girl!",
"obj_quizsequence_slash_Step_0_gml_577_0": "Which is, maybe\nits own type of\nembarrassing, but...",
"obj_quizsequence_slash_Step_0_gml_578_0": "...Anyway, onto\nthe results!!",
"obj_quizsequence_slash_Step_0_gml_587_0": "Kris!? Don't\nyou remember!?",
"obj_quizsequence_slash_Step_0_gml_603_0": "Kris!! Haha,\nI knew you cared!!",
"obj_quizsequence_slash_Step_0_gml_607_0": "Haha, wow! Haha...\nuhh, wow!",
"obj_quizsequence_slash_Step_0_gml_608_0": "MIKE, uhh, can we cut\nthat one from air? MIKE?",
"obj_quizsequence_slash_Step_0_gml_617_0": "THAT'S WHAT I THOUGHT!",
"obj_quizsequence_slash_Step_0_gml_619_0": "OUT OF TIME!!! WRONG!!!",
"obj_quizsequence_slash_Step_0_gml_628_0": "All great answers!",
"obj_quizsequence_slash_Step_0_gml_630_0": "WRONG! WRONG! WRONG!!!",
"obj_quizsequence_slash_Step_0_gml_640_0": "That's right. That's\nright, isn't it.",
"obj_quizsequence_slash_Step_0_gml_642_0": "I KNOW WHAT YOU'RE THINKING!!!\nYOU'RE WRONG!!!",
"obj_quizsequence_slash_Step_0_gml_652_0": "Whaddya know! RIGHT ANSWERS!!!",
"obj_quizsequence_slash_Step_0_gml_654_0": "ANSWER, DARN YOU!!! ANSWER!!!",
"obj_quizsequence_slash_Step_0_gml_396_0": "Lancer",
"obj_quizsequence_slash_Step_0_gml_397_0": "Dancer",
"obj_quizsequence_slash_Step_0_gml_398_0": "Prancer",
"obj_quizsequence_slash_Step_0_gml_399_0": "Mr. Generosity",
"obj_quizsequence_slash_Step_0_gml_402_0": "Interesting! His name\nis ~1.",
"obj_quizsequence_slash_Step_0_gml_600_0": "TV-THIRTY! Uh, sure!\nA bit off, but we'll\ngo with it.",
"obj_quizsequence_slash_Step_0_gml_605_0": "THAT'S EXACTLY RIGHT\nFOLKS!!! Way to start\nthis quiz with a BANG!",
"obj_quizsequence_slash_Step_0_gml_610_0": "Uhh, I guess that's\ntechnically right. Sure.",
"obj_quizsequence_slash_Step_0_gml_615_0": "Aaaaand you got the only\nwrong answer. Let's hear\nsome boo's, folks!",
"obj_quizsequence_slash_Step_0_gml_651_0": "That's right! This\nlittle guy costs $32!",
"obj_quizsequence_slash_Step_0_gml_667_0": "Sorry folks, but this\nboy ain't cheap! Maybe wait\nfor that Steamed Sale!",
"obj_quizsequence_slash_Step_0_gml_683_0": "Aww, Kris! I...",
"obj_quizsequence_slash_Step_0_gml_699_0": "Wrong! He costs $32!\nCan't you see the PRICE TAG!?",
"obj_quizsequence_slash_Step_0_gml_963_0": "What the\nhell, Kris?",
"obj_readable_room1_slash_Other_10_gml_2145_0": "* (It's a couch, for sleeping.)",
"obj_readable_room1_slash_Other_10_gml_2146_0": "* (The couch is asleep, too.)",
"obj_readable_room1_slash_Other_10_gml_2156_0": "* (It's a couch, for walking.)",
"obj_readable_room1_slash_Other_10_gml_2157_0": "* (The couch is walking, too.)",
"obj_readable_room1_slash_Other_10_gml_2165_0_b": " (どこ行くんだよ!?\n  着いたばっかだろ!?)",
"obj_readable_room1_slash_Other_10_gml_2244_0_b": "* (It's a corkboard.)",
"obj_readable_room1_slash_Other_10_gml_2245_0": "* (Illicit caricatures of Tenna are hung up.)",
"obj_readable_room1_slash_Other_10_gml_2251_0": "* (It's a corkboard. ... ouch!)",
"obj_readable_room1_slash_Other_10_gml_2252_0": "* (Cactus needles are stuck into it.)",
"obj_readable_room1_slash_Other_10_gml_2263_0": "* Hey! Kris, you and Asriel took me home from school, remember?",
"obj_readable_room1_slash_Other_10_gml_2264_0": "* The Rudinns? Pretty sure you lost them somewhere. ... And I mean REALLY lost.",
"obj_readable_room1_slash_Other_10_gml_2269_0_b": "* You wanna talk more? Shh! Let's do it in the dressing room.",
"obj_readable_room1_slash_Other_10_gml_2283_0": "* Nah, I'm like good.",
"obj_readable_room1_slash_Other_10_gml_2298_0": "* Hey, quit making your hair static on the screen!",
"obj_readable_room1_slash_Other_10_gml_2311_0": "* (Looks like it's locked.)",
"obj_readable_room1_slash_Other_10_gml_2330_0": "* (Seems unnecessary to enter the conspicuous door now.)",
"obj_readable_room1_slash_Other_10_gml_2338_0": "* Hey! Move it!",
"obj_readable_room1_slash_Other_10_gml_2339_0": "* Block your brother's playing, not mine!",
"obj_readable_room1_slash_Other_10_gml_2343_0": "* Who watches TV from that close!?",
"obj_readable_room1_slash_Other_10_gml_2355_0": "* Enough of this TV.",
"obj_readable_room1_slash_Other_10_gml_2364_0": "* Ralsei, would you lick an old screen?",
"obj_readable_room1_slash_Other_10_gml_2366_0_b": "* Err... umm... depends... what's on TV?",
"obj_readable_room1_slash_Other_10_gml_2368_0": "* Ugh. Nevermind. You don't get it.",
"obj_readable_room1_slash_Other_10_gml_2372_0": "* Dude, we should use magnets on Tenna. Might be cool.",
"obj_readable_room1_slash_Other_10_gml_2380_0": "* (It's a convincing replica of your favorite cactus.)",
"obj_readable_room1_slash_Other_10_gml_2386_0": "* (It's a cactus, but not the real thing.)",
"obj_readable_room1_slash_Other_10_gml_2392_0": "* (No one is stirring, not even the Maus.)",
"obj_readable_room1_slash_Other_10_gml_2400_0": "* Haha... You three STILL aren't readyeth for the Chef Game?",
"obj_readable_room1_slash_Other_10_gml_2402_0": "* Um... we already did that.",
"obj_readable_room1_slash_Other_10_gml_2404_0": "* What.",
"obj_readable_room1_slash_Other_10_gml_2406_0_b": "* Yeah. Like, on the first board. Where were you?",
"obj_readable_room1_slash_Other_10_gml_2408_0": "* Doing... my Freakinge... MAKE-UP??",
"obj_readable_room1_slash_Other_10_gml_2409_0": "* I mean... haha. I kneweth that. ACTUALLYE.",
"obj_readable_room1_slash_Other_10_gml_2410_0": "* Perhaps, I just Liketh wearing clothing... On Purpose?",
"obj_readable_room1_slash_Other_10_gml_2414_0": "* Tell them, my Loverse. Tell them of my Glorie.",
"obj_readable_room1_slash_Other_10_gml_2416_0": "* Uh... Elnina... really sees a lot in him, so...",
"obj_readable_room1_slash_Other_10_gml_2418_0": "* And, um... Lanino sees a lot in him, so...",
"obj_readable_room1_slash_Other_10_gml_2420_0": "* They're sayingeth, I'm Hotte.",
"obj_readable_room1_slash_Other_10_gml_2463_0": "* (It's a game system. Looks like this is where all the characters in the board play.)",
"obj_readable_room1_slash_Other_10_gml_2464_0": "* (The controllers and system are all locked up dentist-office-style.)",
"obj_readable_room1_slash_Other_10_gml_2470_0": "* \"(ACT 1 SCHEDULE).\" (Various names and times are written under it.)",
"obj_readable_room1_slash_Other_10_gml_2471_0": "* (\"ACT 2 SCHEDULE\" is scrawled underneath in red pen...)",
"obj_readable_room1_slash_Other_10_gml_2476_0": "* (It's the back of a paper.\n\"ACT 3\" is scrawled in red at the top.)",
"obj_readable_room1_slash_Other_10_gml_2504_0": "* (Pipis was added to your ITEMs.)",
"obj_readable_room1_slash_Other_10_gml_2508_0": "* (You don't have room in your ITEMs to hold the Pipis.)",
"obj_readable_room1_slash_Other_10_gml_2522_0_b": "* (No need to look in here anymore.)",
"obj_readable_room1_slash_Other_10_gml_2549_0": "* Hey Kris, remember the Flying Aces? ... Well, me neither...",
"obj_readable_room1_slash_Other_10_gml_2562_0": "* By the way, seen a ticket anywhere? Nothing... just a hunch.",
"obj_readable_room1_slash_Other_10_gml_2190_0_b": "* (SHADOW CRYSTAL was added to your Key Items.)~1",
"obj_readable_room1_slash_Other_10_gml_2191_0_b": "* (BLACK SHARD was added to your Weapons.)",
"obj_readable_room1_slash_Other_10_gml_2349_0_b": "* (This way to the next BOARD!!)",
"obj_readable_room1_slash_Other_10_gml_2628_0": "* (An empty treasure chest.)",
"obj_readable_room1_slash_Other_10_gml_2629_0": "* (... It's pointless.)",
"obj_readable_room1_slash_Other_10_gml_2651_0": "* (In shock...)",
"obj_readable_room1_slash_Other_10_gml_2195_0": "* (She's sleeping peacefully...)",
"obj_readable_room1_slash_Other_10_gml_2199_0": "* (Her face contorted...)",
"obj_readable_room1_slash_Other_10_gml_2200_0": "* (It looks like she's having a nightmare.)",
"obj_readable_room1_slash_Other_10_gml_2229_0_b": "* ---!",
"obj_readable_room1_slash_Other_10_gml_2230_0_b": "* (Someone from behind the curtain pushed you away...)",
"obj_readable_room1_slash_Other_10_gml_2231_0_b": "* (...? You felt something spiny stuck in your hand.)~1",
"obj_readable_room1_slash_Other_10_gml_2238_0": "* (You got the Saber10.)",
"obj_readable_room1_slash_Other_10_gml_2243_0": "* (The curtain shuts tighter as you approach.)",
"obj_readable_room1_slash_Other_10_gml_2253_0": "* (Someone behind the curtain is talking...)",
"obj_readable_room1_slash_Other_10_gml_2254_0": "* (... can I... look like this... can I... dream like this...)",
"obj_readable_room1_slash_Other_10_gml_2255_0": "* (... when you moved to listen, suddenly they stopped.)",
"obj_readable_room1_slash_Other_10_gml_2259_0": "* (...)",
"obj_readable_room1_slash_Other_10_gml_2271_0": "* (Someone behind the curtain...)",
"obj_readable_room1_slash_Other_10_gml_2272_0": "* (For some reason you feel like they're concerned... but they won't say it.)",
"obj_readable_room1_slash_Other_10_gml_2276_0": "* (Someone behind the curtain...)",
"obj_readable_room1_slash_Other_10_gml_2277_0": "* ...!",
"obj_readable_room1_slash_Other_10_gml_2278_0": "* (... did they check to see if you were hurt...?)",
"obj_readable_room1_slash_Other_10_gml_2283_0_b": "* (The curtains are shut tightly.)",
"obj_readable_room1_slash_Other_10_gml_2305_0": "* (It's locked.)",
"obj_readable_room1_slash_Other_10_gml_2370_0": "* (The door is locked.)",
"obj_readable_room1_slash_Other_10_gml_2523_0": "* (It's a manhole...)",
"obj_readable_room1_slash_Other_10_gml_2524_0": "* (... It won't open.)",
"obj_readable_room1_slash_Other_10_gml_2590_0": "* One day when I accidentally broke the rules, this guy stood by my 6 sides!",
"obj_readable_room1_slash_Other_10_gml_2591_0": "* Since then, I decided to play fair. ... y'know, if it helps this guy out!",
"obj_readable_room1_slash_Other_10_gml_2603_0": "* What happens, happens... I think I fit in just fine, don't I?",
"obj_readable_room1_slash_Other_10_gml_2604_0": "* Kris, tell this bozo he's got nothin' to worry about!",
"obj_readable_room1_slash_Other_10_gml_2617_0": "* I don't get it... Shouldn't I have been the one to turn to stone!?",
"obj_readable_room1_slash_Other_10_gml_2618_0": "* W... will he be stuck if he stays like this...?",
"obj_readable_room1_slash_Other_10_gml_2619_0_b": "* Kris, you should really hurry up and seal the fountain!",
"obj_readable_room1_slash_Other_10_gml_2623_0": "* Ah, wait, Kris! Didn't you steal him from that cat girl's house?",
"obj_readable_room1_slash_Other_10_gml_2624_0": "* No, maybe I'm wrong... Ahh, I can't believe this happened...",
"obj_readable_room1_slash_Other_10_gml_2638_0": "* Hey, wanna buy an S...?",
"obj_readable_room1_slash_Other_10_gml_2639_0": "* Well, too bad! You got Z-Rank, didn't you?",
"obj_readable_room1_slash_Other_10_gml_2640_0": "* Even I can't wash off the stench of that! Z-yew!",
"obj_readable_room1_slash_Other_10_gml_2719_0": " 私は ゴウルデン・ソン。\n  君は私の親だろうか?",
"obj_readable_room1_slash_Other_10_gml_2720_0": " …ちがう? そうか。では\n  ゴウルデン・ソン2を見かけたら\n  教えてもらえるだろうか?",
"obj_readable_room1_slash_Other_10_gml_2724_0": " ゴウルデン・ソン3がいたら\n  いいのだが。",
"obj_readable_room1_slash_Other_10_gml_2738_0": "* (Love won...)",
"obj_readable_room1_slash_Other_10_gml_2741_0": "* (Hate won...)",
"obj_readable_room1_slash_Other_10_gml_2778_0": "* ...",
"obj_readable_room1_slash_Other_10_gml_2790_0": "* (The A-rank room... it's shut tightly with aluminum bars.)",
"obj_readable_room1_slash_Other_10_gml_2791_0": "* (You hear the desperate clatter of lost fun...)",
"obj_readable_room1_slash_Other_10_gml_2795_0": "* (The B-rank room... it's shut tightly with barium bars.)",
"obj_readable_room1_slash_Other_10_gml_2796_0": "* (You hear the desperate bouncing of prizes trapped inside...)",
"obj_readable_room1_slash_Other_10_gml_2800_0": "* (The C-rank room... it's shut tightly with carbon-fiber bars.)",
"obj_readable_room1_slash_Other_10_gml_2801_0": "* (You hear the desperate slurping of those trapped inside...)",
"obj_readable_room1_slash_Other_10_gml_2816_0": "* (C is for Crater...)",
"obj_readable_room1_slash_Other_10_gml_2836_0": "* (\"COMING SOON!\")",
"obj_readable_room1_slash_Other_10_gml_2840_0": "* (\"COMING SOON!\")",
"obj_readable_room1_slash_Other_10_gml_2841_0": "* (... However, it seems you can play it immediately.)",
"obj_readable_room1_slash_Other_10_gml_2859_0": "* (\"COMING SOON ON BOARD 2!\")",
"obj_readable_room1_slash_Other_10_gml_2861_0": "* Wonder what we'll end up playing...?",
"obj_readable_room1_slash_Other_10_gml_2863_0": "* Guess a game about a giant question mark...",
"obj_readable_room1_slash_Other_10_gml_2903_0": "* (It's an old poster. Seems like a collaboration between two stars...)",
"obj_readable_room1_slash_Other_10_gml_2904_0": "* (Their smiles seemed so bright...)",
"obj_readable_room1_slash_Other_10_gml_2921_0": "* (Seems like the next board isn't ready yet...)",
"obj_readable_room1_slash_Other_10_gml_2922_0": "* (Maybe we should go talk to Tenna?)",
"obj_readable_room1_slash_Other_10_gml_2928_0": "* (... No next Board until we figure out what's going on.)",
"obj_readable_room1_slash_Other_10_gml_2932_0": "* (Stop scratching at the door like a dog, you idiot.)",
"obj_readable_room1_slash_Other_10_gml_2934_0": "* (Aww, Kris wants walkies...?)",
"obj_readable_room1_slash_Other_10_gml_2964_0": "* (A pile of portable prisons for prizes...)",
"obj_readable_room1_slash_Other_10_gml_2968_0": "* (Ball)",
"obj_readable_room1_slash_Other_10_gml_2501_0": "* What? This guy? What do you want with him, Kris?",
"obj_readable_room1_slash_Other_10_gml_2170_0_b": "* ...",
"obj_readable_room1_slash_Other_10_gml_2171_0": "* ... um, sorry, Kris! You don't need a hint, do you?",
"obj_readable_room1_slash_Other_10_gml_2175_0": "* Kris, um... I think you just need to press that switch.",
"obj_readable_room1_slash_Other_10_gml_2184_0": "* Dude, Kris... if Ralsei hung out with us...",
"obj_readable_room1_slash_Other_10_gml_2185_0": "* He could do puzzles like this for us all the time.",
"obj_readable_room1_slash_Other_10_gml_2186_0": "* Y'know. If we ever found one in the Light World.",
"obj_readable_room1_slash_Other_10_gml_2190_0": "* Hey, does Ralsei even know math...?",
"obj_readable_room1_slash_Other_10_gml_2191_0": "* ... guess he could do our book reports...",
"obj_ribbick_enemy_slash_Step_0_gml_44_0": "A lost\nand lost\nand lost girl.",
"obj_ribbick_enemy_slash_Step_0_gml_45_0": "A crying\nand crying\nand crying boy.",
"obj_ribbick_enemy_slash_Step_0_gml_50_0": "A messy and\nunfocused girl.",
"obj_ribbick_enemy_slash_Step_0_gml_51_0": "A rowdy and\ndirty girl.",
"obj_ribbick_enemy_slash_Step_0_gml_52_0": "A poorly\ntrimmed boy.",
"obj_ribbick_enemy_slash_Step_0_gml_53_0": "A quiet and\nsmelly boy.",
"obj_ribbick_enemy_slash_Step_0_gml_57_0": "Guruuuu---",
"obj_ribbick_enemy_slash_Step_0_gml_58_0": "Woof.",
"obj_ribbick_enemy_slash_Step_0_gml_59_0": "Sizzy snuzz,\nwhat's the buzz?",
"obj_ribbick_enemy_slash_Step_0_gml_60_0": "Hip, hip",
"obj_ribbick_enemy_slash_Step_0_gml_67_0": "A sweet and\nfresh girl.",
"obj_ribbick_enemy_slash_Step_0_gml_68_0": "A nice and\ntidy girl.",
"obj_ribbick_enemy_slash_Step_0_gml_69_0": "A soft and\nclean boy.",
"obj_ribbick_enemy_slash_Step_0_gml_70_0": "A refreshing\nboy.",
"obj_ribbick_enemy_slash_Step_0_gml_75_0": "Duruuuu---",
"obj_ribbick_enemy_slash_Step_0_gml_76_0": "Meow.",
"obj_ribbick_enemy_slash_Step_0_gml_77_0": "Snitter snatter,\nwhat's the matter",
"obj_ribbick_enemy_slash_Step_0_gml_78_0": "Hop, hop",
"obj_ribbick_enemy_slash_Step_0_gml_79_0": "Bunnies are the\nsequel to frogs.",
"obj_ribbick_enemy_slash_Step_0_gml_155_0": "* Ribbick wants to be friends with a dancing trash can.",
"obj_ribbick_enemy_slash_Step_0_gml_156_0": "* The battlefield is filled with the smell of pungent mustard.",
"obj_ribbick_enemy_slash_Step_0_gml_157_0": "* Ribbick enriches the back stage floor with nutrients.",
"obj_ribbick_enemy_slash_Step_0_gml_158_0": "* Ribbick emits a groany must.",
"obj_ribbick_enemy_slash_Step_0_gml_160_0": "* Ribbick's getting dangerously clean.",
"obj_ribbick_enemy_slash_Step_0_gml_161_0": "* Ribbick is dirtier than ever, but that's fine.",
"obj_ribbick_enemy_slash_Step_0_gml_172_0": "* Underneath the dust, it was really Rabbick!",
"obj_ribbick_enemy_slash_Step_0_gml_208_0": " タイミングよく ~1を押せ",
"obj_ribbick_enemy_slash_Step_0_gml_291_0": "Rabbick",
"obj_ribbick_enemy_slash_Step_0_gml_340_0": "* The enemy was blown away!",
"obj_ribbick_enemy_slash_Step_0_gml_343_0": "* What the!? It was an imposter!",
"obj_ribbick_enemy_slash_Step_0_gml_344_0": "* It revealed its dirtier self!",
"obj_ribbick_enemy_slash_Step_0_gml_345_0": "* Nothing happened!",
"obj_ribbick_enemy_slash_Step_0_gml_346_0": "* It became even dirtier!",
"obj_ribbick_enemy_slash_Step_0_gml_364_0": "* Susie dirties the enemy further! It seemed to like it!",
"obj_ribbick_enemy_slash_Step_0_gml_371_0": "* Susie generates filth!",
"obj_ribbick_enemy_slash_Step_0_gml_372_0": "* Susie shows gum from her shoe!!",
"obj_ribbick_enemy_slash_Step_0_gml_373_0": "* Susie says dirty words!",
"obj_ribbick_enemy_slash_Step_0_gml_391_0": "* Ralsei tried to clean the enemy! It became TIRED...",
"obj_ribbick_enemy_slash_Step_0_gml_398_0": "* Ralsei tries tidying up!",
"obj_ribbick_enemy_slash_Step_0_gml_399_0": "* Ralsei uses a feather duster!",
"obj_ribbick_enemy_slash_Step_0_gml_400_0": "* Ralsei croaks sympathetically!",
"obj_ribbick_enemy_slash_Step_0_gml_198_0": "* RIBBICK - This dusty frog needs a bit of an autumn dirtying.",
"obj_room_changing_room_slash_Step_0_gml_29_0": "* There you go! And, I'm sure you know, but... secret to Tenna, right, luv?",
"obj_room_changing_room_slash_Step_0_gml_80_0": "* Ah, Kris. Look at you, a dressing room big shot! Cheers, cheers.",
"obj_room_changing_room_slash_Step_0_gml_81_0": "* So how do you fancy the game, then? Right-o. It ain't much, innit, luv.",
"obj_room_changing_room_slash_Step_0_gml_82_0": "* Now, I KNEW you wouldn't like it, I KNEW. So listen up...",
"obj_room_changing_room_slash_Step_0_gml_105_0": "* Ol' Tenna's done a little somethin' here, a little somethin' there...",
"obj_room_changing_room_slash_Step_0_gml_106_0": "* And made the whole adventure some big ol' blasted line from A to B.",
"obj_room_changing_room_slash_Step_0_gml_107_0": "* Primo. Boring. Stuff.",
"obj_room_changing_room_slash_Step_0_gml_108_0": "* But if I know Kris, and boy do I know Kris... that's not what YOU want, innit?",
"obj_room_changing_room_slash_Step_0_gml_109_0": "* Freedom. That's what YOU want, chum, freedom!",
"obj_room_changing_room_slash_Step_0_gml_110_0": "* Well, if I can go hush-hush for a minute here...",
"obj_room_changing_room_slash_Step_0_gml_111_0": "* Kris, luv. THAT'S what we got backstage.",
"obj_room_changing_room_slash_Step_0_gml_114_0": "* The ORIGINAL game. Where YOU decide what to do.",
"obj_room_changing_room_slash_Step_0_gml_120_0": "* All right, enough explaining, more gaming!",
"obj_room_changing_room_slash_Step_0_gml_167_0": "* Y'see, that game you been playin'? It's not, EXACTLY, the original.",
"obj_room_changing_room_slash_Step_0_gml_177_0": "* I'll keep an eye out for Tenna, you go have some REAL fun, alright, luv?",
"obj_room_chef_empty_slash_Step_0_gml_35_0": "* Ahhh... Kris, remember when your brother was here?",
"obj_room_chef_empty_slash_Step_0_gml_36_0": "* You used to spend so, so, much time with him.",
"obj_room_chef_empty_slash_Step_0_gml_42_0": "* With me.",
"obj_room_chef_empty_slash_Step_0_gml_48_0": "* Watching cartoons. Playing games.",
"obj_room_chef_empty_slash_Step_0_gml_54_0": "* Smiling. Laughing. Crying.",
"obj_room_chef_empty_slash_Step_0_gml_60_0": "* Why?",
"obj_room_chef_empty_slash_Step_0_gml_61_0": "* Why don't you two do that anymore...?",
"obj_room_chef_empty_slash_Step_0_gml_67_0": "* What!? He went to COLLEGE?",
"obj_room_chef_empty_slash_Step_0_gml_73_0": "* Well... why'd he have to go do THAT!?",
"obj_room_chef_empty_slash_Step_0_gml_79_0": "* You.^4 Can learn.^4 ANYTHING!^4 On TV!",
"obj_room_chef_empty_slash_Step_0_gml_80_0": "* Ahahahah!!!",
"obj_room_chef_empty_slash_Step_0_gml_92_0": "* Yes. The instructions. Right. The INSTRUCTIONS!!!!",
"obj_room_chef_empty_slash_Step_0_gml_101_0": "* They're coming out of the pipes.",
"obj_room_chef_empty_slash_Step_0_gml_102_0": "* They're crawling out of the pipes.",
"obj_room_chef_empty_slash_Step_0_gml_108_0": "* Where are they going...!?",
"obj_room_chef_empty_slash_Step_0_gml_114_0": "* Hahaha... I... don't... KNOW!!",
"obj_room_chef_empty_slash_Step_0_gml_120_0": "* Ahahahahahaha!!!",
"obj_room_green_room_slash_Step_0_gml_76_0": "* Uhh, that's like a bathroom, right?",
"obj_room_green_room_slash_Step_0_gml_78_0": "* We'll just, um, go play games.",
"obj_room_green_room_slash_Step_0_gml_480_0": "* This place is...",
"obj_room_green_room_slash_Step_0_gml_493_0": "* How do you like my\n\\O0?",
"obj_room_green_room_slash_Step_0_gml_494_0": "* It'll take some time before round 2, so \\O1 !",
"obj_room_green_room_slash_Step_0_gml_567_0": "* Susie! Other people! You looked so cool gaming!",
"obj_room_green_room_slash_Step_0_gml_569_0": "* Lancer! You're here for real?! Uh... not real?",
"obj_room_green_room_slash_Step_0_gml_570_0": "* ... Hey, wait, if you're in this Dark World, aren't you gonna...",
"obj_room_green_room_slash_Step_0_gml_572_0": "* Don't worry, I've still got some time before I petrify!",
"obj_room_green_room_slash_Step_0_gml_639_0": "* No one gets inside. Mr. Tenna's orders.",
"obj_room_green_room_slash_Step_0_gml_685_0": "* Mr. Tenna said if anyone wants to fight, don't fight 'em.",
"obj_room_green_room_slash_Step_0_gml_686_0": "* You an' me are pals... got it? Now smile.",
"obj_room_green_room_slash_Step_0_gml_700_0": "* (You played his chest like the bongos.)\\S0",
"obj_room_green_room_slash_Step_0_gml_715_0": "* Alright, alright, I give, I give! I'm ticklish!",
"obj_room_green_room_slash_Step_0_gml_716_0": "* Just be outta there quick, got it?",
"obj_room_green_room_slash_Step_0_gml_736_0": "* HEY, HANDS OFF THE MOICHANDISE!!",
"obj_room_green_room_slash_Step_0_gml_755_0": "* A---choo!!!",
"obj_room_green_room_slash_Step_0_gml_873_0": "* What da...? You're bein' awfully suspicious.",
"obj_room_green_room_slash_Step_0_gml_874_0": "* Better teach ya a lesson...",
"obj_room_green_room_slash_Step_0_gml_579_0": "* I suppose... we should get ready for the next round.",
"obj_room_green_room_slash_Step_0_gml_588_0": "* ... I'm fine as long as you want to keep playing, Susie!",
"obj_room_green_room_slash_Step_0_gml_598_0": "* ...",
"obj_room_green_room_slash_Step_0_gml_608_0": "* I mean, the last game was wicked fun, but...",
"obj_room_green_room_slash_Step_0_gml_609_0": "* Get the feeling this'll keep going, until it gets old.",
"obj_room_green_room_slash_Step_0_gml_610_0": "* ... feels bad, but...",
"obj_room_green_room_slash_Step_0_gml_611_0": "* Let's go tell him this time's gonna be the last, okay, Kris?",
"obj_room_green_room_slash_Step_0_gml_694_0": "* Meanwhile, I got a job at the gaming factory.",
"obj_room_green_room_slash_Step_0_gml_695_0": "* I got my own gamepad and I've only broken it 4 times!",
"obj_room_green_room_slash_Step_0_gml_696_0": "* Now, I gotta go press buttons for pennies...",
"obj_room_green_room_slash_Step_0_gml_697_0": "* See you in the funny stages!",
"obj_room_green_room_slash_Step_0_gml_1137_0": "* Umm, welcome back, Kris!",
"obj_room_green_room_slash_Step_0_gml_1165_0": "* Really? Hey, maybe we should play too, next time.",
"obj_room_green_room_slash_Step_0_gml_1167_0": "* Th-that's okay, I'm not... really good at games.",
"obj_room_green_room_slash_Step_0_gml_1172_0": "* Uh, okay.",
"obj_room_green_room_slash_Step_0_gml_1182_0": "* Anyway, let's hurry up and get the hell out of here.",
"obj_room_green_room_slash_Step_0_gml_1235_0": "* Hey, Kris, you're back!",
"obj_room_green_room_slash_Step_0_gml_1244_0": "* ... dude, Ralsei, Kris is back!",
"obj_room_green_room_slash_Step_0_gml_1246_0": "* H... huh? O-Oops...",
"obj_room_green_room_slash_Step_0_gml_1254_0": "* Sorry, I got wrapped up in playing an RPG...",
"obj_room_green_room_slash_Step_0_gml_1256_0": "* Yeah, just walking around and not fighting anything.",
"obj_room_green_room_slash_Step_0_gml_1258_0": "* S-sorry! We can get going now.",
"obj_room_green_room_slash_Step_0_gml_1364_0": "* Oh, Lanino? Well...",
"obj_room_green_room_slash_Step_0_gml_1384_0": "* My SUNSHINE IS GONE!!! My brilliant SUNSHINE!!!",
"obj_room_green_room_slash_Step_0_gml_1434_0": "* Everything reminds me of him! Everything!",
"obj_room_green_room_slash_Step_0_gml_1435_0": "* The nighttime... the DAYTIME... I saw a big wheel of cheese and...",
"obj_room_green_room_slash_Step_0_gml_1448_0": "* I THOUGHT IT WAS HIS FACE!!!",
"obj_room_green_room_slash_Step_0_gml_1476_0": "* That's... that's right! I'm the wave, aren't I!? I can weather any storm MYSELF!",
"obj_room_green_room_slash_Step_0_gml_1483_0": "* We'll see how far he gets without me to do his MAKEUP!",
"obj_room_green_room_slash_Step_0_gml_1491_0": "* Thanks, Kris! You're a real cucumber, you know? Umm, not a cool one, but...",
"obj_room_green_room_slash_Step_0_gml_1502_0": "* That's... that's right! Weather girls are the wave... aren't they!?",
"obj_room_green_room_slash_Step_0_gml_1509_0": "* A cool cloud never stays alone in the sky for long! Heheh!",
"obj_room_green_room_slash_Step_0_gml_1516_0": "* Thanks, Kris! You're a real cucumber, you know? Umm, not a cool one, but...",
"obj_room_green_room_slash_Step_0_gml_20_0": "* It's a list of Tenna's remaining employees.",
"obj_room_green_room_slash_Step_0_gml_23_0": "* Looks like you've recruited everyone.",
"obj_room_green_room_slash_Step_0_gml_27_0": "* Looks like you haven't recruited all of them yet.",
"obj_room_green_room_slash_Step_0_gml_1448_0_b": "* Took you long enough.",
"obj_room_green_room_slash_Step_0_gml_1458_0": "* Susie! Susie, look! I made it to Level 2!",
"obj_room_green_room_slash_Step_0_gml_1460_0": "* Level 2, huh?",
"obj_room_green_room_slash_Step_0_gml_1472_0": "* Kris, you're the tryhard. Whaddya you think?",
"obj_room_green_room_slash_Step_0_gml_1481_0": "* ... K... Kris?",
"obj_room_green_room_slash_Step_0_gml_1501_0": "* I'm sorry, Kris! I... I forgot all about you!",
"obj_room_green_room_slash_Step_0_gml_1510_0": "* I got so into playing games with Susie, I...",
"obj_room_green_room_slash_Step_0_gml_1518_0": "* Heh, you should have seen it, Kris!",
"obj_room_green_room_slash_Step_0_gml_1529_0": "* He was actually RAGING at the falling arrow part.",
"obj_room_green_room_slash_Step_0_gml_1548_0": "* I suppose I was, not very chuffed, by that dart.",
"obj_room_green_room_slash_Step_0_gml_1553_0": "* But I... I had fun.",
"obj_room_green_room_slash_Step_0_gml_1577_0": "* ... s-sorry! Did you want to play, Kris?",
"obj_room_green_room_slash_Step_0_gml_1582_0": "* Dude, we need to seal the fountain.",
"obj_room_green_room_slash_Step_0_gml_1585_0": "* Oh! Right! I...",
"obj_room_green_room_slash_Step_0_gml_1611_0": "* How did I... forget about that...?",
"obj_room_green_room_slash_Step_0_gml_1627_0": "* Let's go.",
"obj_room_interstitial_slash_Step_0_gml_71_0": "* TV-tastic!!! Then let's rock and roll, folks!!!",
"obj_room_interstitial_slash_Step_0_gml_15_0": "* (Tenna looks busy...)",
"obj_room_interstitial_slash_Step_0_gml_284_0": "* Hey! There's Tenna onstage over there...!",
"obj_room_interstitial_slash_Step_0_gml_285_0": "* ... maybe we could talk to him for a sec?",
"obj_room_interstitial_slash_Step_0_gml_286_0": "* Y'know, get some hints about the next board...?",
"obj_room_interstitial_slash_Step_0_gml_287_0": "* Anyway, let's go!",
"obj_room_interstitial_slash_Step_0_gml_323_0": "* W-wait.",
"obj_room_interstitial_slash_Step_0_gml_336_0": "* Kris, maybe we should let Susie go...",
"obj_room_interstitial_slash_Step_0_gml_365_0": "* Then, let's close our eyes and think about what she's doing now...",
"obj_room_interstitial_slash_Step_0_gml_422_0": "* Sure! We can chill! With our, um, eyes open.",
"obj_room_interstitial_slash_Step_0_gml_478_0": "* Huh? I'm not quite sure what you...",
"obj_room_interstitial_slash_Step_0_gml_486_0": "* W-well, I...",
"obj_room_interstitial_slash_Step_0_gml_487_0": "* Kris, I'm sorry, but...",
"obj_room_interstitial_slash_Step_0_gml_488_0": "* This is... my face.",
"obj_room_interstitial_slash_Step_0_gml_496_0": "* And if there's one thing I like about myself, it's this...",
"obj_room_interstitial_slash_Step_0_gml_504_0": "* So, even if you think it's boring, or too similar to...",
"obj_room_interstitial_slash_Step_0_gml_512_0": "* D-don't laugh, Kris. If you think it's the same as...",
"obj_room_interstitial_slash_Step_0_gml_513_0": "* OK, I get it! You don't think it's too similar! But...",
"obj_room_interstitial_slash_Step_0_gml_514_0": "* Kris!",
"obj_room_interstitial_slash_Step_0_gml_546_0": "* H-huh? thanks! I...",
"obj_room_interstitial_slash_Step_0_gml_555_0": "* (Wait, is that a compliment...?)",
"obj_room_interstitial_slash_Step_0_gml_564_0": "* I know, um... I look like a monster, but...",
"obj_room_interstitial_slash_Step_0_gml_565_0": "* At the end of the day, I'm not... a Lightner.",
"obj_room_interstitial_slash_Step_0_gml_566_0": "* I'm just a shadow. Like everything else.",
"obj_room_interstitial_slash_Step_0_gml_574_0": "* So it's up to you... How you think of me.",
"obj_room_interstitial_slash_Step_0_gml_597_0": "* H-huh? Thanks! I...",
"obj_room_interstitial_slash_Step_0_gml_604_0": "* Well, I couldn't be more happy hearing something like that...",
"obj_room_interstitial_slash_Step_0_gml_611_0": "* That means both you AND Susie think I'm cute.",
"obj_room_interstitial_slash_Step_0_gml_618_0": "* S-sorry! I'm being proud.",
"obj_room_interstitial_slash_Step_0_gml_619_0": "* (I shouldn't let this put me in such a good mood...)",
"obj_room_interstitial_slash_Step_0_gml_670_0": "* ... uh, okay. Weirdos.",
"obj_room_interstitial_slash_Step_0_gml_682_0": "* You know, I thought he was a weirdo at first, but...",
"obj_room_interstitial_slash_Step_0_gml_683_0": "* Tenna's not such a bad guy, y'know, Kris...? Just kinda lonely.",
"obj_room_interstitial_slash_Step_0_gml_718_0": "* (Right? I knew you were actually having fun, too.)",
"obj_room_interstitial_slash_Step_0_gml_728_0": "* (Oh, okay, that's what he was talking about.)",
"obj_room_interstitial_slash_Step_0_gml_892_0": "* ...",
"obj_room_interstitial_slash_Step_0_gml_893_0": "* ... man.",
"obj_room_interstitial_slash_Step_0_gml_894_0": "* There's nothing that pisses me off more...",
"obj_room_interstitial_slash_Step_0_gml_895_0": "* ... than people who don't tell you the whole deal.",
"obj_room_interstitial_slash_Step_0_gml_897_0": "* ... You mean, Tenna...?",
"obj_room_interstitial_slash_Step_0_gml_899_0": "* Yeah. I dunno what, but... he's hiding something.",
"obj_room_interstitial_slash_Step_0_gml_900_0": "* ... Let's go take a look around, Kris.",
"obj_room_tvland_preview_slash_Step_0_gml_38_0": "* Lessee... 1, 2, 3, 4, 5, 6... 1500! Perfect, gimme that!",
"obj_room_tvland_preview_slash_Step_0_gml_54_0": "* Alright, you want an S, an \"S,\" okay, okay, gimme a sec...",
"obj_room_tvland_preview_slash_Step_0_gml_75_0": "* This! Is an S... This IS an S, right? Actually, heh, it looks better than normal.",
"obj_room_tvland_preview_slash_Step_0_gml_76_0": "* Anyway, they'll let you in with this. Pretty sure. Good \"luck\"! Heheheh!",
"obj_round_evaluation_slash_Draw_64_gml_164_0": "EVALUATION",
"obj_round_evaluation_slash_Draw_64_gml_177_0": "BATTLES",
"obj_round_evaluation_slash_Draw_64_gml_195_0": "PHYS. CHALLENGE",
"obj_round_evaluation_slash_Draw_64_gml_304_0": "SECRET BONUS",
"obj_rouxls_battle_old_slash_Step_0_gml_43_0": "* Healed with Heart!",
"obj_rouxls_battle_old_slash_Step_0_gml_48_0": "* Used TP to heal with Heart!",
"obj_rouxls_battle_old_slash_Step_0_gml_80_0": "* Diamond powers up foes!",
"obj_rouxls_battle_old_slash_Step_0_gml_90_0": "* ACT was useless!",
"obj_rouxls_battle_old_slash_Step_0_gml_110_0": "* Diamond powers up foes!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_13_0": "* Everyone acted out their performance!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_14_0": "* (Lancer recruits the enemies to your side!)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_15_0": "* (But it wasn't too effective...)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_16_0": "* (It's working!)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_17_0": "* (It's highly effective!)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_18_0": "* (The enemies joined you!)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_19_0": "* Ralsei's ACTs don't work because he's covered in yarn!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_20_0": "But can thou\ndefeast...\nThe powere...\nof Love?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_21_0": "Honeyes!!!\nOh my Honeyes!!!!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_40_0": "* I must defeast thou, so TV Guy recognizes my Glorye!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_41_0": "* But feare not. The four of us needst not Attacke.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_42_0": "* For what is a Showe... If thou dost not ACT?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_222_0": "Hooh!\nWhate a battle,\nart I Righte?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_234_0": "* Hey, we're gonna get our asses kicked just dancing around!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_236_0": "* Th... there must be something we can do...!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_266_0": "* Ho ho ho! A dance battle? Deal me in!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_268_0": "* Lancer! Hey!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_270_0": "* L-Lancer, help us! Rouxls used his Rules Card and...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_272_0": "* I see, I see! Don't worry! I'm on the case!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_321_0": "* (Lancer used the LANCER Card! Now you can... LANCER?)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1184_0": "Look! Lanino and\nElnina are...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1195_0": "Gehahah... Separate? \nUS? No, I think: \nFreakinge Not.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1202_0": "I think thou Missedst\nthine Vitale Fact...\nThereupon, the\nTHREE OF US.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1209_0": "Art in a Teame\nRelationshipe.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1216_0": "Just liketh you Guyse.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1223_0": "は!?なんのことだよ??",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1231_0": "ボ…ボクたちと\nいっしょ",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1249_0": "Wait, you guyse\nartn't a Thinge?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1257_0": "No.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1269_0": "Umm, I...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1285_0": "Not nowe Honeye.\nI'm processinge\nthise.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1313_0": "Don't... don't\ncall me honey\nanymore.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1329_0": "La... Lanino!?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1342_0": "I'm sorry, Elnina...\nI'm... I'm going to\nthe other side..",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1360_0": "I...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1394_0": "I'm going too!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1410_0": "I thought YOU\nwere the one\nwho liked Rouxls,\nso I...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1452_0": "I'm sorry,\nmy sunshine!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1469_0": "I'm sorry,\nmy dewdrop!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1482_0": "The weather\nshould always...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1499_0": "stick\ntogether...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1528_0": "Ah... ha\nha ha ha!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1544_0": "Just as planned.\nThe two Loverse...\nare reunited.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1557_0": "I shall now...\nTaketh my leave...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1608_0": "Hey, Lesser Dad!\nLesser Dad!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1627_0": "The guys with big guns want\nto know when they're gonna\nget paid!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1861_0": "* Don't worry guys, I'll get a refund on that one.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1896_0": "You may hath\ngotten rid\nof my Goones.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2065_0": "Yes, yes! Non-violense!\nBigge 'ups', my friends.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2066_0": "Lancer, don'st bother\nLesser Daddy when he's\nharming your friends.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2067_0": "It's fine...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2081_0": "Okay, you may\nhath recruitedst\naway some of\nmy Goones.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2085_0": "Fretteth noth, my Recruitse.\nFrom nowst on, thine Salarye\nshall be Most Resplendent.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2086_0": "You see-eth,I hath secretly\n\"Trading Cards\" with TV GUY...\nOne \"Rules Card\" for his\n\"Debith Card\".",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2087_0": "さいふの中を 見し折に\nてれびまんも 気づかん…\nかぁど なきことに!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2088_0": "But as his 2nd in command,\nSurely Mr. TV shalt\nApproveth, and teacheth\nme the ways of his \"PIN\".",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2089_0": "So yese. Thoun shalth not\ngettingeth Paid yet.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2092_0": "No violense...\nOnly Gun's.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2093_0": "Hope these Guyse\nhave Gun's. I'm\nnot Lookinge.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2099_0": "I feelst it. Mm.\nWe're strongere,\nWe're growinge,\nAs a Throuple.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2100_0": "I'm so proude to be dating\nthe Sun AND the Moon...\nWhat? You're not the Moon?\nYou're a CLOUD? WHAT?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2101_0": "Guyse, I've beenst Traininge\nthou with yon Pointere all\nday. Try a LITTLE harder?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2102_0": "Beholde...\nYon powere of LOVE!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2154_0": "Now for my ACT,\nI shalt hire people,",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2155_0": "to shooteth you.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2156_0": "Not only do\nI have more\nguys where that\ncame from,",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2157_0": "but I also have\nmore cards!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2158_0": "But can thou\ndefeast...\nThe powere...\nof Love?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2159_0": "Honeyes!!!\nOh my Honeyes!!!!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2304_0": "* (With the effect of the RULES CARD, you can only ACT!)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2305_0": " (ルールノーのカードの効果で\n  コマンドが…!?)",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1809_0": "* Kris, Susie, I'm sorry! I've become a big cuddly ball...!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1811_0": "* ...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1812_0": "* I don't thinketh, THIS is what I askedst for.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1813_0": "* Likest, Yarne? You don't even havest Gun's?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1814_0": "* Okaye. Okaye. I see. I see.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1815_0": "* Your a little bit Fired, byst the way...",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1816_0": "* NEXTST!!!",
"obj_shadowman_enemy_slash_Other_24_gml_6_0": " クリスは おどった!",
"obj_shadowman_enemy_slash_Other_24_gml_29_0": " Its body was filled with a kind feeling.",
"obj_shadowman_enemy_slash_Other_24_gml_44_0": " スージィは おどった!",
"obj_shadowman_enemy_slash_Other_24_gml_68_0": " ラルセイは おどった!",
"obj_shadowman_enemy_slash_Step_0_gml_151_0": "* Shadowguy plays the blues, blues, blues.",
"obj_shadowman_enemy_slash_Step_0_gml_152_0": "* Shadowguy snaps their fingers rhythmically.",
"obj_shadowman_enemy_slash_Step_0_gml_153_0": "* Shadowguy rolls up their socks... secretly.",
"obj_shadowman_enemy_slash_Step_0_gml_154_0": "* Shadowguy's got the moves and the groove",
"obj_shadowman_enemy_slash_Step_0_gml_160_0": "* Shadowguy's blues look bluer and bluer.",
"obj_shadowman_enemy_slash_Step_0_gml_166_0": "* Shadowguy is on the midnight train to Dreamsville.",
"obj_shadowman_enemy_slash_Step_0_gml_172_0": "* Shadowguy look seriously jazzed.",
"obj_shadowman_enemy_slash_Step_0_gml_175_0": "* Smells like old saxophone reeds.",
"obj_shadowman_enemy_slash_Step_0_gml_263_0": "* SHADOWGUY - AT \\I0 DF \\I1\n* Battling's just a side gig. Playing on stage is the dream!",
"obj_shadowman_enemy_slash_Step_0_gml_264_0": "* SHADOWGUY - AT \\I0 DF \\I1\n* The \"Sharpshoot\" act can shoot many things!",
"obj_shadowman_enemy_slash_Step_0_gml_289_0": "* Kris boogies past bullets!\n* SHADOWGUY gains mercy until you get hit!",
"obj_shadowman_enemy_slash_Step_0_gml_303_0": "* Everyone gets ready to knock the enemies' hats off!",
"obj_shadowman_enemy_slash_Step_0_gml_304_0": "* Everyone gets ready to knock the enemies' socks off!",
"obj_shadowman_enemy_slash_Step_0_gml_325_0": "* Aim with ~1~2 and ~3~4!\n* Fire with ~5!",
"obj_shadowman_enemy_slash_Step_0_gml_473_0": "H-Hey!!!",
"obj_shadowman_enemy_slash_Step_0_gml_490_0": "How could you let\nthem use that act!?",
"obj_shadowman_enemy_slash_Step_0_gml_504_0": "You're!!! Fired!!!",
"obj_shadowman_enemy_slash_Step_0_gml_538_0": "Alright, no more\nof THAT guy!",
"obj_shadowman_enemy_slash_Step_0_gml_575_0": "* Susie danced!",
"obj_shadowman_enemy_slash_Step_0_gml_593_0": "* Ralsei danced!",
"obj_shadowman_sharpshoot_cursor_slash_Draw_0_gml_10_0": "AMMO",
"obj_shadow_mantle_enemy_outro_slash_Step_0_gml_21_0": "There! That's what I wanted to see!",
"obj_shadow_mantle_enemy_outro_slash_Step_0_gml_22_0": "Flickering red, like pretty little flames...",
"obj_shadow_mantle_enemy_outro_slash_Step_0_gml_23_0": "Your eyes can't hide it, Kris. Without play...",
"obj_shadow_mantle_enemy_outro_slash_Step_0_gml_24_0": "The knife grows dull.",
"obj_shadow_mantle_enemy_outro_slash_Step_0_gml_25_0": "Haha... well, enough of that! We both have work to do!",
"obj_shadow_mantle_enemy_outro_slash_Step_0_gml_42_0": "So if you want this MANTLE, hurry up and take it...",
"obj_shadow_mantle_enemy_outro_slash_Step_0_gml_60_0": "If you can reach it!",
"obj_shootout_controller_slash_Draw_64_gml_49_0": "WAVE COMPLETE",
"obj_shop_vending_slash_Create_0_gml_20_0": "* (It's a vending\nmachine.)",
"obj_shop_vending_slash_Create_0_gml_24_0": "(Select\nan item.)",
"obj_shop_vending_slash_Create_0_gml_25_0": "(Item\nbought.)",
"obj_shop_vending_slash_Create_0_gml_26_0": "(Not\nenough\n~1.)",
"obj_shop_vending_slash_Create_0_gml_27_0": "(Not\nenough\nspace.)",
"obj_shop_vending_slash_Create_0_gml_28_0": "(Item\nplaced in\nSTORAGE.)",
"obj_shop_vending_slash_Create_0_gml_28_0_b": "money",
"obj_shop_vending_slash_Create_0_gml_28_1": "points",
"obj_shop_vending_slash_Draw_0_gml_122_0": "~1 PTs",
"obj_shop_vending_slash_Draw_0_gml_153_0": "SOLD OUT",
"obj_shop_vending_slash_Draw_0_gml_162_0": "~1 PTs",
"obj_shop_vending_slash_Draw_0_gml_223_0": "Buy it for",
"obj_shop_vending_slash_Draw_0_gml_224_0": "~1 PTs?",
"obj_shop_vending_slash_Draw_0_gml_225_0": "Yes",
"obj_shop_vending_slash_Draw_0_gml_226_0": "No",
"obj_shop_vending_slash_Draw_0_gml_149_0": "$~1",
"obj_shop_vending_slash_Draw_0_gml_196_0": "$~1 ?",
"obj_shop_vending_slash_Draw_0_gml_339_0": "Sell Items",
"obj_shop_vending_slash_Draw_0_gml_340_0": "Sell Weapons",
"obj_shop_vending_slash_Draw_0_gml_341_0": "Sell Armor",
"obj_shop_vending_slash_Draw_0_gml_342_0": "Sell Pocket Items",
"obj_shop_vending_slash_Draw_0_gml_343_0": "Return",
"obj_shop_vending_slash_Draw_0_gml_348_0": "Select an\nobject.",
"obj_shop_vending_slash_Draw_0_gml_349_0": "Object\nsold.",
"obj_shop_vending_slash_Draw_0_gml_350_0": "Nothing\nto sell.",
"obj_shop_vending_slash_Draw_0_gml_435_0": "Select\nITEM\nto sell.",
"obj_shop_vending_slash_Draw_0_gml_436_0": "Select\nWEAPON\nto sell.",
"obj_shop_vending_slash_Draw_0_gml_437_0": "Select\nARMOR\nto sell.",
"obj_shop_vending_slash_Draw_0_gml_438_0": "Thank\nyou for\nthe sale.",
"obj_shop_vending_slash_Draw_0_gml_439_0": "What\nwill\nyou do?",
"obj_shop_vending_slash_Draw_0_gml_440_0": "It won't\nfit.",
"obj_shop_vending_slash_Draw_0_gml_441_0": "No\nvalue.",
"obj_shop_vending_slash_Draw_0_gml_455_0": "Sell it for",
"obj_shop_vending_slash_Draw_0_gml_456_0": "$~1 ?",
"obj_shop_vending_slash_Draw_0_gml_457_0": "Yes",
"obj_shop_vending_slash_Draw_0_gml_458_0": "No",
"obj_shop_vending_slash_Other_11_gml_5_0": "Buy",
"obj_shop_vending_slash_Other_11_gml_6_0": "Sell",
"obj_shop_vending_slash_Other_11_gml_7_0": "Talk",
"obj_shop_vending_slash_Other_11_gml_8_0": "Exit",
"obj_shop_vending_slash_Other_12_gml_8_0": "* You don't get money for sticking stuff in the machine, dumbass!",
"obj_shop_vending_slash_Other_12_gml_9_0": "* That's like the first thing ANYONE tries.",
"obj_shop_vending_slash_Other_12_gml_14_0": "* Let's stick Ralsei in the machine and see how much money he costs.",
"obj_shop_vending_slash_Other_12_gml_16_0": "* That's STILL not how it works!",
"obj_shop_vending_slash_Other_12_gml_21_0": "* (The vending machine did not respond.)",
"obj_shop_vending_changing_slash_Other_11_gml_5_0": "Buy",
"obj_shop_vending_changing_slash_Other_11_gml_6_0": "Exchange",
"obj_shop_vending_changing_slash_Other_11_gml_7_0": "Check",
"obj_shop_vending_changing_slash_Other_11_gml_8_0": "Exit",
"obj_shop_vending_changing_slash_Other_11_gml_17_0": "SMILE",
"obj_shop_vending_changing_slash_Other_11_gml_17_1": "Always at\nyour\nhumble\nservice",
"obj_shop_vending_changing_slash_Other_11_gml_17_2": "FREE",
"obj_shop_vending_changing_slash_Other_12_gml_8_0": "* (There's graffiti here...)",
"obj_shop_vending_changing_slash_Other_12_gml_9_0": "* (THE TV DINNERS... I'VE SEEN WHAT THEY PUT IN THEM... IT'S... IT'S...)",
"obj_shop_vending_changing_slash_Other_12_gml_10_0": "* (Seems the message cuts off...)\n* (Maybe they'll finish it later.)",
"obj_shop_vending_changing_slash_Other_12_gml_15_0": "* (There's graffiti here...)",
"obj_shop_vending_changing_slash_Other_12_gml_16_0": "* (The TV Dinners are great and healthy!)\n* (The white nose ice cream cones are made from Tenna's OWN noses!)",
"obj_shop_vending_changing_slash_Other_12_gml_17_0": "* (They certainly aren't recycled from...)",
"obj_shop_vending_changing_slash_Other_12_gml_18_0": "* (Seems the message cuts off...)\n* (Maybe they'll finish it later.)",
"obj_shop_vending_changing_slash_Other_12_gml_24_0": "* (There's graffiti here...)",
"obj_shop_vending_changing_slash_Other_12_gml_25_0": "* (IN... TENNA'S... WARDROBE... A SUPPLY... HE'S GRINDING THEM UP... FEEDING IT TO US...)",
"obj_shop_vending_changing_slash_Other_12_gml_26_0": "* (What? People? Is he grinding up people?)",
"obj_shop_vending_changing_slash_Other_12_gml_27_0": "* (OH NO... LOL... IT'S NOT PEOPLE IT'S JUST P...)",
"obj_shop_vending_changing_slash_Other_12_gml_28_0": "* (Seems the message cuts off...)\n* (They're probably not going to finish it.)",
"obj_shop_vending_changing_slash_Other_12_gml_58_0": "* It smiled.",
"obj_shop_vending_changing_slash_Other_12_gml_61_0": "* It still smiled.",
"obj_shop_vending_preview_slash_Other_11_gml_5_0": "Buy",
"obj_shop_vending_preview_slash_Other_11_gml_6_0": "Cel",
"obj_shop_vending_preview_slash_Other_11_gml_7_0": "Bye",
"obj_shop_vending_preview_slash_Other_11_gml_8_0": "Exit",
"obj_shop_vending_preview_slash_Other_12_gml_7_0": "* (There's a black and white animation cel of Tenna on it.)",
"obj_shop_vending_preview_slash_Other_12_gml_13_0": "* (You said bye and left.)",
"obj_shutta_enemy_slash_Step_0_gml_129_0": "* LIGHTS! CAMERA! ... CAMERAAAA!",
"obj_shutta_enemy_slash_Step_0_gml_130_0": "* HEY, GET ONE FOR FUNKIEST HOME VIDEOS, FOLKS!",
"obj_shutta_enemy_slash_Step_0_gml_131_0": "* MAKE MEMORIES YOU'LL LOOK BACK ON! ... EVERY DAY!",
"obj_shutta_enemy_slash_Step_0_gml_132_0": "* WOUGH! SMELLS LIKE A DARKROOM! ... GET IT???",
"obj_shutta_enemy_slash_Step_0_gml_139_0": "* Shuttah struttahs.",
"obj_shutta_enemy_slash_Step_0_gml_140_0": "* Shuttah sings in a gasping voice.",
"obj_shutta_enemy_slash_Step_0_gml_141_0": "* Shuttah takes selfies from two angles at once.",
"obj_shutta_enemy_slash_Step_0_gml_142_0": "* Shuttah considers the best lighting for its attack.",
"obj_shutta_enemy_slash_Step_0_gml_144_0": "* Shuttah's starting to look sepia.",
"obj_shutta_enemy_slash_Step_0_gml_145_0": "* Shuttah preps for its RECRUITment portrait.",
"obj_shutta_enemy_slash_Step_0_gml_146_0": "* Shuttah is so TIRED, it can't keep its shutters open.",
"obj_shutta_enemy_slash_Step_0_gml_147_0": "* Smells like a darkroom... ironically enough.",
"obj_shutta_enemy_slash_Step_0_gml_170_0": "* SHUTTAH - When its eyes snap shut, memories are made in grey.",
"obj_shutta_enemy_slash_Step_0_gml_174_0": "* Press directions to aim!\n* Press ~1 to take the photo!",
"obj_shutta_enemy_slash_Step_0_gml_181_0": "* Ralsei adds a filter to the photo! It's easier to center photos!!",
"obj_shutta_enemy_slash_Step_0_gml_184_0": "* Ralsei adds a filter!",
"obj_shutta_enemy_slash_Step_0_gml_204_0": "* Take a photo any character!",
"obj_shutta_enemy_slash_Step_0_gml_205_0": "* Take a photo of an explosion! Time it right!",
"obj_shutta_enemy_slash_Step_0_gml_270_0": "* Susie blinks during a photo!",
"obj_shutta_enemy_slash_Step_0_gml_280_0": "* Susie sneezes during a photo!",
"obj_shutta_enemy_slash_Step_0_gml_281_0": "* Susie blurs during a photo!",
"obj_shutta_enemy_slash_Step_0_gml_282_0": "* Susie blinks during a photo!",
"obj_shutta_enemy_slash_Step_0_gml_62_0_b": "Oh, a miserable\npicture. This is a\nmistake.",
"obj_shutta_enemy_slash_Step_0_gml_69_0": "The brilliant photo!\nI can't believe\nit's your first shoot!",
"obj_shutta_enemy_slash_Step_0_gml_70_0": "Not in the mood\nfor the photo shoot?\nMmmm...",
"obj_shutta_enemy_slash_Step_0_gml_74_0": "Ooo la la. Was my\nsmile always so\nbeautiful?",
"obj_shutta_enemy_slash_Step_0_gml_79_0": "Ooo la la. The\nexquisite Lancer\nfor our collection.",
"obj_shutta_enemy_slash_Step_0_gml_80_0": "Ooo la la. We\nwill have to do\nthe re-take.",
"obj_shutta_enemy_slash_Step_0_gml_84_0": "Ah, the beautiful\nwildlife photo of\nthe Susie in her\nnatural environment...",
"obj_shutta_enemy_slash_Step_0_gml_85_0": "Ah, the Kris has\nfailed the Toilet\nChallenge.",
"obj_shutta_enemy_slash_Step_0_gml_89_0": "Ooo la la. The\nRalsei!\nI would recognize\nthat silhouette...",
"obj_shutta_enemy_slash_Step_0_gml_90_0": "Ooo la la. Kris,\ndon't you recognize\nThe Ralsei, your\ndear companion,\nyour friendship,\nlittle flossy boy,\nthe bimbito.",
"obj_shutta_enemy_slash_Step_0_gml_94_0": "Ohhh, so beautiful!\nI save the picture,\nI save the picture.",
"obj_shutta_enemy_slash_Step_0_gml_99_0": "Ohh, little monogram\nboy, he jumps and\njumps.",
"obj_shutta_enemy_slash_Step_0_gml_100_0": "Ohhh, the picture.\nI save the picture!",
"obj_shutta_enemy_slash_Step_0_gml_116_0": "My handlashes\nare so curled!",
"obj_shutta_enemy_slash_Step_0_gml_161_0": "Now how about I \nshoot... YOU?",
"obj_shutta_enemy_slash_Step_0_gml_162_0": "Then how about\nI shoot... YOU?",
"obj_shutta_enemy_slash_Step_0_gml_163_0": "The camera added\n10 pounds of pure\nhappiness to my\nteeth...",
"obj_shutta_enemy_slash_Step_0_gml_164_0": "Let us agree to\ndelete this\npicture. Forever.",
"obj_shutta_enemy_slash_Step_0_gml_165_0": "How about a fashion\nphoto with the little\nmonogram boy later?",
"obj_shutta_enemy_slash_Step_0_gml_166_0": "Lancer, keep doing\nstretches to keep\nyour tongue warmed-up.",
"obj_shutta_enemy_slash_Step_0_gml_167_0": "Destruction,\nDestruction,\nAh, it lights\nmy smile.",
"obj_shutta_enemy_slash_Step_0_gml_168_0": "Ah... no, no,\nI blame the\nlighting...",
"obj_shutta_enemy_slash_Step_0_gml_169_0": "Well, I would\nrecognize it \nmultiple places,\nI suppose.",
"obj_shutta_enemy_slash_Step_0_gml_170_0_b": "Me neither.",
"obj_shutta_enemy_slash_Step_0_gml_171_0": "It's my new \nbackground,\nit's my new\nforeground.",
"obj_shutta_enemy_slash_Step_0_gml_172_0": "A perfect photo of\na little joy.\nI rate it E10+.",
"obj_shutta_enemy_slash_Step_0_gml_173_0": "Ohh, the picture.\nI delete the picture!",
"obj_shutta_enemy_slash_Step_0_gml_314_0": "* Photo the most bullets!",
"obj_shutta_enemy_slash_Step_0_gml_349_0": "* Take a photo Shuttah!",
"obj_shutta_enemy_slash_Step_0_gml_352_0": "* Take a photo of Lancer's tongue!",
"obj_shutta_enemy_slash_Step_0_gml_353_0": "* Take a photo of Shuttah's Smile!",
"obj_shutta_enemy_slash_Step_0_gml_354_0": "* Take a photo of Ralsei!",
"obj_shutta_enemy_slash_Step_0_gml_355_0": "* Photo as many bullets as you can!",
"obj_shutta_enemy_slash_Step_0_gml_359_0": "* Take a full-body photo of anyone!",
"obj_shutta_enemy_slash_Step_0_gml_366_0": "* Take a photo of all the heroes together!",
"obj_shutta_enemy_slash_Step_0_gml_420_0": "The most lovely photo!\nMy album, my heart are full.",
"obj_shutta_enemy_slash_Step_0_gml_428_0": "Normally,\nmy photos are\nall grey...",
"obj_shutta_enemy_slash_Step_0_gml_436_0": "... but you've\nturned my sky blue,\nblue, BLUE!",
"obj_shutta_enemy_slash_Step_0_gml_444_0": "I forgive you!\nNow, adieu!\nIn the name of",
"obj_shutta_enemy_slash_Step_0_gml_452_0": "... T H E L O V E...",
"obj_shutta_enemy_slash_Step_0_gml_121_0": "How are we\nLOOKING today?~1",
"obj_shutta_enemy_slash_Step_0_gml_122_0": "POSE and... HOLD!\nCan we get a little smolder?~1",
"obj_shutta_enemy_slash_Step_0_gml_123_0": "The energy, baby,\nEYE am LOVING it!~1",
"obj_shutta_enemy_slash_Step_0_gml_124_0": "Work it baby,\nWORK it!~1",
"obj_shutta_enemy_slash_Step_0_gml_125_0": "How's my ATTACK ALBUM?\nI'll let you in it too!~1",
"obj_shutta_enemy_slash_Step_0_gml_126_0": "My memory is\nphotographic,\nphoto-TASTIC!\nWanna see?~1",
"obj_shutta_move_char_controller_slash_Draw_0_gml_36_0": "* Hey, don't take a -- achoo!!",
"obj_shutta_move_char_controller_slash_Draw_0_gml_46_0": "* Camenary took a bad picture... it got a little embarrassed",
"obj_shutta_photo_controller_slash_Collision_obj_shutta_photo_annoyingdog_gml_7_0": "* Great dog picture!\n* Well centered!",
"obj_shutta_photo_controller_slash_Collision_obj_shutta_photo_annoyingdog_gml_11_0": "* Dog picture was not centered well!",
"obj_shutta_photo_controller_slash_Collision_obj_shutta_photo_nubert_gml_7_0": "* Great shot of Nubert!",
"obj_shutta_photo_controller_slash_Collision_obj_shutta_photo_nubert_gml_11_0": "* Nubert was underground in that shot...",
"obj_shutta_photo_controller_slash_Create_0_gml_31_0": "* You missed! Try to take a real photo next time!",
"obj_shutta_photo_controller_slash_Create_0_gml_33_0": "* Good, good, EYE approve!",
"obj_shutta_photo_controller_slash_Create_0_gml_34_0": "* Photo-GENIC, it's in your GENETICS!",
"obj_shutta_photo_controller_slash_Create_0_gml_35_0": "* That's okay, baby! Give it another SSSHOT!",
"obj_shutta_photo_controller_slash_Create_0_gml_37_0": "* Confidence, baby, CONFIDENCE!",
"obj_shutta_photo_controller_slash_Create_0_gml_38_0": "* Fabulous! Eye-hand it to you guys!",
"obj_shutta_photo_controller_slash_Create_0_gml_39_0": " フォトショマジックが 必要ね…\n  もう1枚よ!",
"obj_shutta_photo_controller_slash_Create_0_gml_41_0": "* Photo at the right moment for extra power!",
"obj_shutta_photo_controller_slash_Create_0_gml_42_0": "* Rule of thirds? No! Try to center your target, folks!",
"obj_shutta_photo_controller_slash_Create_0_gml_52_0": "* Nothing!? You shot nothing!? Shows why you keep me off!",
"obj_shutta_photo_controller_slash_Create_0_gml_55_0": "* Nice! That one's going in my Kris compilation!",
"obj_shutta_photo_controller_slash_Create_0_gml_56_0": "* Oh! A wild Susie photo! ... Arms inside the ride, folks!",
"obj_shutta_photo_controller_slash_Create_0_gml_57_0": "* Ralsei photo!? We can sell that! Here's 100PTs!",
"obj_shutta_photo_controller_slash_Create_0_gml_59_0": "* Stop! My Kris compilation is full!",
"obj_shutta_photo_controller_slash_Create_0_gml_60_0": "* What is this, a Susie safari?",
"obj_shutta_photo_controller_slash_Create_0_gml_61_0": "* More Ralsei!? No, we need the scarcity!!",
"obj_shutta_photo_controller_slash_Create_0_gml_63_0": "* Photo of toilet!?! Are we still TV-Y7!?",
"obj_shutta_photo_controller_slash_Create_0_gml_64_0": "* A perfect shot!! But are we still TV-Y7!?",
"obj_shutta_photo_controller_slash_Create_0_gml_41_0_b": "* A PERFECT SHOT!! DON'T KNOW WHO WANTS IT, BUT STILL!",
"obj_shutta_photo_controller_slash_Create_0_gml_50_0": "Great shot!",
"obj_shutta_photo_controller_slash_Draw_77_gml_175_0": "* UUMM!! Maybe actually\npress ~1 to take a photo\nnext time?",
"obj_shutta_photo_controller_slash_Other_11_gml_255_0": "* Aw, the whole family! ... Mike, add me in there later!",
"obj_susiezilla_singlescreen_shadowguy_laser_machine_slash_Step_0_gml_150_0": "* What the $*!? are you doing!? Kill him!!!!!",
"obj_susiezilla_singlescreen_shadowguy_laser_machine_slash_Step_0_gml_178_0": "* Nooooooo!!!!!!",
"obj_swordroute_consolestarter_slash_Create_0_gml_42_0": "NO CONTROLLER",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_269_0": "* Hey Kris!",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_276_0": "* What the hell are you doing?",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_277_0": "* Being a tryhard all by yourself?",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_321_0": "* ...",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_322_0": "* If you get all sweaty playing games alone...",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_323_0": "* You're gonna end up like Berdly, right?",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_339_0": "* ...",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_340_0": "* Hey, uh, it's just a joke. Chill.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_344_0": "* ... Okay, enough bird noises. I get it.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_417_0": "* ...",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_418_0": "* Okay, then here's an idea.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_444_0": "* Don't play it.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_513_0": "* Anyway.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_514_0": "* Here. Stole you a drink.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_515_0": "* Now stop making us wait already.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_937_0": "* K-Kris...? What are you...",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_938_0": "* ...",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_939_0": "* Alright, I... I get it.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_963_0": "* Go ahead.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_964_0": "* I tasted your shampoo in your bathroom, here, you can taste mine.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_975_0": "* WHAT? HOW AM I THE WEIRD ONE HERE!?",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_993_0": "* Jeez.",
"obj_swordroute_event_leavescreen_slash_Step_0_gml_1140_0": "* Well, if... if you really want to.",
"obj_swordroute_event_susiesoda_slash_Other_10_gml_16_0": "* (You found a \\cYFlatSoda\\cW.)",
"obj_tennabattleconvo_controller_slash_Create_0_gml_26_0": "* Don't let mother see THIS! ANOTHER smackdown! Only on TV Time!",
"obj_tennabattleconvo_controller_slash_Create_0_gml_27_0": "* Mike, hit that funky music! It's fightin' time!",
"obj_tennabattleconvo_controller_slash_Create_0_gml_28_0": "* And we ARE BACK in the ring! Who will TV-TRIUMPH!?",
"obj_tennabattleconvo_controller_slash_Create_0_gml_29_0": "* Don't adjust your set! Kris is BLUE, and FIGHTING AGAIN!",
"obj_tennabattleconvo_controller_slash_Create_0_gml_36_0": "It's a battle scene! Win hard and fast for extra points!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_13_0": "* That's right!!! It's a battle scene, folks!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_23_0": "* And our boys backstage have been begging to beat you down!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_34_0": "* But this ain't your normal Saturday night slam fest!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_45_0": "* Perform well, and you'll get extra points!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_56_0": "* For best \"results\", take no damage, win fast, and get gobs of TP!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_95_0": "* This is gonna be a heck of a slugfest, folks!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_96_0": "* Get your VHS players, this is gonna be one to tape!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_97_0": "* Don't adjust your set!! This battle is real, folks!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_98_0": "* This is gonna be all out, folks! Get ready!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_99_0": "* What will our heroes do next!?",
"obj_tennabattleconvo_controller_slash_Step_0_gml_100_0": "* You can only get this on cable TV, folks!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_101_0": "* Refreshments are available in the green room!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_102_0": "* Miss something!? The battle will be available on laserdisc!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_103_0": "* My nose is tingling from the excitement, folks!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_105_0": "* Hey you! Stop selling tickets made of toilet paper!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_110_0": "* Wow!! A spare!! Love blooms in the battlefield, folks!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_111_0": "* Our heroes score a pacifist knockdown!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_112_0": "* A brutal pacifist sparing from our heroes!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_113_0": "* Our heroes score a spare!! But where's the strike!?",
"obj_tennabattleconvo_controller_slash_Step_0_gml_119_0": "* Ouch for the enemies!! Too bad they don't get healthcare, folks!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_120_0": "* Beat so easily!? The enemies are looking at a pay cut!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_121_0": "* A brutal smack-down from our heroes!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_122_0": "* KO!! The heel is coming out from our heroes, folks!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_134_0": "* Wow!! Our heroes are grazing like goats!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_135_0": "* No damage!? What amazing skill!! Can we even show this!?",
"obj_tennabattleconvo_controller_slash_Step_0_gml_136_0": "* Incredible dodging!! And best of all, it's on TV!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_143_0": "* A brutal smackdown! Can our heroes survive!?",
"obj_tennabattleconvo_controller_slash_Step_0_gml_144_0": "* That was rough!! Can our heroes mount a comeback!?",
"obj_tennabattleconvo_controller_slash_Step_0_gml_145_0": "* Don't give up, heroes!! Think of the ratings!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_146_0": "* Downed!? Down't worry!!! We'll edit that out in post!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_178_0": "* Kris!! Oh no!! Toriel, don't look!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_179_0": "* That's gotta hurt, folks!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_180_0": "* Slam for the bad guys!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_181_0": "* Call the IQ police, that's gotta smart!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_182_0": "* Just watching it hurts, folks!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_183_0": "* Ouch! Cover your nose, kids!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_184_0": "* Watch out for the splash zone!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_185_0": "* It's carnage out there, folks!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_186_0": "* Alert!! The curtains are on fire!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_187_0": "* Oh no!! Mike, don't look!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_188_0": "* Boo boo for bozos!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_209_0": "* Ever heard of dodging!?",
"obj_tennabattleconvo_controller_slash_Step_0_gml_210_0": "* Dan called! He wants his maku back!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_225_0": "* Kris!! Oh no!! Toriel, don't look!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_238_0": "* Monster girl down!!! No way!!!",
"obj_tennabattleconvo_controller_slash_Step_0_gml_251_0": "* Fluffy boy down!!! Oh no!!!",
"obj_tenna_board4_enemy_slash_Step_0_gml_43_0": "We've got a very\nspecial battle for you\ntoday, folks!",
"obj_tenna_board4_enemy_slash_Step_0_gml_54_0": "Very SPECIAL indeed,\nhahaha.",
"obj_tenna_board4_enemy_slash_Step_0_gml_67_0": "All you have to\ndo to win.",
"obj_tenna_board4_enemy_slash_Step_0_gml_80_0": "Is say \"I LOVE TV.\"",
"obj_tenna_board4_enemy_slash_Step_0_gml_94_0": "And, hahaha, don't\nthink you'll be able\nto try anything funny.",
"obj_tenna_board4_enemy_slash_Step_0_gml_107_0": "Because I've... got THIS.",
"obj_tenna_board4_enemy_slash_Step_0_gml_121_0": "Ever read this\nCONTRACT? Hmm,\nsays you guys\nare my ACTORs...",
"obj_tenna_board4_enemy_slash_Step_0_gml_134_0": "And that means...\nYou've gotta ACT!",
"obj_tenna_board4_enemy_slash_Step_0_gml_291_0": "BUT DON'T THINK\nIT'S GONNA\nBE EASY!!\nBECAUSE TODAY...",
"obj_tenna_board4_enemy_slash_Step_0_gml_292_0": "WE'VE GOT AN\nALL-STAR CAST!",
"obj_tenna_board4_enemy_slash_Step_0_gml_293_0": "BLUR!",
"obj_tenna_board4_enemy_slash_Step_0_gml_410_0": "* Everyone said I Love TV to Tenna!",
"obj_tenna_board4_enemy_slash_Step_0_gml_483_0": "Uh oh,\nour contestants...",
"obj_tenna_board4_enemy_slash_Step_0_gml_497_0": "Seem to have\nchosen the\nWRONG ANSWER!",
"obj_tenna_board4_enemy_slash_Step_0_gml_511_0": "You know what\nTHAT MEANS!",
"obj_tenna_board4_enemy_slash_Step_0_gml_540_0": "WRONG ANSWER!",
"obj_tenna_board4_enemy_slash_Step_0_gml_556_0": "ENOUGH ALREADY!",
"obj_tenna_board4_enemy_slash_Step_0_gml_570_0": "Seems our contestants\naren't ready to\nadmit it yet.",
"obj_tenna_board4_enemy_slash_Step_0_gml_584_0": "Mike! Back\nto the board!",
"obj_tenna_board4_enemy_slash_Step_0_gml_242_0": "IT'S!\nTV!\nTIME!",
"obj_tenna_board4_enemy_slash_Step_0_gml_353_0": "* All you have\nto do is speak\nyour mind!",
"obj_tenna_board4_enemy_slash_Step_0_gml_354_0": "* Look me in\nthe nose and\nSAY IT!",
"obj_tenna_board4_enemy_slash_Step_0_gml_355_0": "* Sorry, what was\nthat?! Couldn't\nhear you!!",
"obj_tenna_board4_enemy_slash_Step_0_gml_356_0": "* Our contestants\nhave been very\nnaughty!",
"obj_tenna_board4_enemy_slash_Step_0_gml_431_0": "That's right.",
"obj_tenna_board4_enemy_slash_Step_0_gml_432_0": "That's CORRECT!",
"obj_tenna_board4_enemy_slash_Step_0_gml_433_0": "Haha, that's right!!!",
"obj_tenna_board4_enemy_slash_Step_0_gml_434_0": "...",
"obj_tenna_board4_enemy_slash_Step_0_gml_453_0": "You love TV...\ndon't you?",
"obj_tenna_board4_enemy_slash_Step_0_gml_454_0": "Sorry, just needed\nto hear it again!\nHaha!",
"obj_tenna_board4_enemy_slash_Step_0_gml_455_0": "... but did you\nreally mean it?",
"obj_tenna_board4_enemy_slash_Step_0_gml_456_0": "No...",
"obj_tenna_board4_enemy_slash_Step_0_gml_457_0": "Mike, get another\ntake ready.",
"obj_tenna_board4_enemy_slash_Step_0_gml_477_0": "It's NOT GOOD ENOUGH!!!",
"obj_tenna_board4_enemy_slash_Step_0_gml_522_0": "* Everyone resisted!",
"obj_tenna_board4_enemy_slash_Step_0_gml_383_0": "HEY! Fainting\nisn't part of\nthe SCRIPT!",
"obj_tenna_board4_enemy_slash_Step_0_gml_395_0": "Eat some\nTV Dinner and\nGET UP!!!",
"obj_tenna_board4_enemy_slash_Step_0_gml_556_0_b": "This game's never\ngoing to end\nuntil you mean it!",
"obj_tenna_enemy_slash_Step_0_gml_38_0": "1000 POINTS,\nJUST 1000 POINTS\nAND I'LL GIVE IT UP!",
"obj_tenna_enemy_slash_Step_0_gml_121_0": "BUT DON'T THINK\nIT'S GONNA\nBE EASY!!\nBECAUSE TODAY...",
"obj_tenna_enemy_slash_Step_0_gml_122_0": "WE'VE GOT AN\nALL-STAR CAST!",
"obj_tenna_enemy_slash_Step_0_gml_230_0": "* CLAP AND CHEER, SMILE AND SCREAM! ENTERTAINMENT ON YOUR SCREEN!",
"obj_tenna_enemy_slash_Step_0_gml_231_0": "* COWABUNGA-DERO! THAT'S THE SMOOTH TASTE OF TV TIME!",
"obj_tenna_enemy_slash_Step_0_gml_232_0": "* FRESH FROM THE JUICE! FRESH FROM THE JUICE!",
"obj_tenna_enemy_slash_Step_0_gml_233_0": "* HEAR THAT WHINE!? THAT'S YOUR CRT ASKING FOR A WALK!!",
"obj_tenna_enemy_slash_Step_0_gml_234_0": "* DON'T TOUCH THAT DIAL! THINGS ARE HEATING UP!",
"obj_tenna_enemy_slash_Step_0_gml_237_0": "* IS IT JUST ME, OR DOES IT SMELL LIKE AN ORCHARD IN HERE?",
"obj_tenna_enemy_slash_Step_0_gml_238_0": "* IS IT JUST ME, OR DOES IT SMELL KINDA EARTHY AND SMOKEY IN HERE?",
"obj_tenna_enemy_slash_Step_0_gml_239_0": "* IS IT JUST ME, OR DOES IT SMELL LIKE MARKETABLE PLUSH IN HERE?",
"obj_tenna_enemy_slash_Step_0_gml_241_0": "* COME ON KIDS, THE AUDIENCE LOVES IT!! CAN'T YOU HEAR 'EM CHEERING!? LISTEN!!",
"obj_tenna_enemy_slash_Step_0_gml_242_0": "* ... WHERE... WHERE'S THE AUDIENCE? WHERE'D THEY GO...? WHERE ARE THEY!?",
"obj_tenna_enemy_slash_Step_0_gml_243_0": "* THAT DAMN AUDIENCE! I GAVE THEM SO MANY POINTS TO BE HERE TODAY!",
"obj_tenna_enemy_slash_Step_0_gml_244_0": "* MIKE... MIKE, IF YOU'RE STILL HERE... BAN EVERYONE FROM THE GIFT SHOP!",
"obj_tenna_enemy_slash_Step_0_gml_245_0": "* I'M NOT LIKE HIM! I'M BETTER! I SWEAR I'M BETTER! MIKE, TELL 'EM!",
"obj_tenna_enemy_slash_Step_0_gml_247_0": "* OUCH! H-HEY! WATCH WHERE YOU, UH, SWING THOSE THINGS! HAHA!",
"obj_tenna_enemy_slash_Step_0_gml_248_0": "* H-HEY, ANYONE NOTICED MY HP IS GOING DOWN!? ANYONE!?",
"obj_tenna_enemy_slash_Step_0_gml_249_0": "* WHAT AN EVENT!! THE CONTESTANTS APPEAR TO BE KILLING ME!!",
"obj_tenna_enemy_slash_Step_0_gml_251_0": "* ALRIGHT, YOU ASKED FOR IT! TIME FOR THE GRAND FINALE!",
"obj_tenna_enemy_slash_Step_0_gml_335_0": "* Ho ho ho! I may drop, but the points won't!",
"obj_tenna_enemy_slash_Step_0_gml_337_0": "* Lancer clung to the score like a koala! Points can't drop!",
"obj_tenna_enemy_slash_Step_0_gml_387_0": "* Susie bet 20 POINTs on no damage!",
"obj_tenna_enemy_slash_Step_0_gml_390_0": "* JOKER's bet! 30 pts on NO DAMAGE!!",
"obj_tenna_enemy_slash_Step_0_gml_602_0": "* Ralsei's HP linked to points!",
"obj_tenna_enemy_slash_Step_0_gml_612_0": "* Ralsei became the center of attention!",
"obj_tenna_enemy_slash_Step_0_gml_623_0": "* Wh... why me!?",
"obj_tenna_enemy_slash_Step_0_gml_625_0": "* Any change to Ralsei's HP will give you points!",
"obj_tenna_enemy_slash_Step_0_gml_439_0": "* He couldn't help but give some SCORE!",
"obj_tenna_enemy_slash_Step_0_gml_457_0": "* Susie said \"I Love TV!\"",
"obj_tenna_enemy_slash_Step_0_gml_517_0": "* Ralsei said \"I Love TV!\"",
"obj_tenna_enemy_slash_Step_0_gml_384_0": "You get",
"obj_tenna_enemy_slash_Step_0_gml_385_0": "You and Susie get",
"obj_tenna_enemy_slash_Step_0_gml_386_0": "You and Ralsei get",
"obj_tenna_enemy_slash_Step_0_gml_387_0_b": "Everyone gets",
"obj_tenna_enemy_slash_Step_0_gml_393_0": " ready to play...!",
"obj_tenna_enemy_slash_Step_0_gml_49_0_b": "Haha, no way\nwe can use that\ntake! CUT!!",
"obj_tenna_enemy_slash_Step_0_gml_125_0": "CUT, I said!\nCUT! ...\nSMASH CUT!",
"obj_tenna_enemy_slash_Step_0_gml_50_0_b": "You guys are\nso good, it's\nmaking me LAUGH!",
"obj_tenna_enemy_slash_Step_0_gml_126_0": "How about we play\nyou a RIMSHOT!?",
"obj_tenna_enemy_slash_Step_0_gml_54_0": "How about we\nplay you a\nRIMSHOT!?",
"obj_tenna_enemy_slash_Step_0_gml_52_0": "WE'VE GOT AN\nALL-STAR CAST!",
"obj_tenna_enemy_slash_Step_0_gml_53_0": "HOW BOUT A\nLITTLE SLICE\nOF LIFE!?",
"obj_tenna_enemy_slash_Step_0_gml_56_0_b": "So our STAR\ncontestants have\ncontested our STARs!",
"obj_tenna_enemy_slash_Step_0_gml_127_0": "But can they\nsurvive... Another\nPHYSICAL CHALLENGE?!",
"obj_tenna_enemy_slash_Step_0_gml_57_0_b": "All right! If one\nPHYSICAL CHALLENGE\nisn't enough...",
"obj_tenna_enemy_slash_Step_0_gml_128_0": "How about a\nDOUBLE FEATURE!?",
"obj_tenna_enemy_slash_Step_0_gml_58_0_b": "IT'S!\nTV!\nTIME!",
"obj_tenna_enemy_slash_Step_0_gml_65_0": "Sick of the\nCLASSICS!? We'll\nmake 'em NEO!",
"obj_tenna_enemy_slash_Step_0_gml_131_0": "NEO shows,\nNEO programs,\njust watch,\nwatch, WATCH!",
"obj_tenna_enemy_slash_Step_0_gml_66_0": "Who SAYS an\nold CRT can't\nlearn new tricks!?",
"obj_tenna_enemy_slash_Step_0_gml_132_0": "LOOK!! The 6PM show!?\nI'll show it at 5!!",
"obj_tenna_enemy_slash_Step_0_gml_67_0": "Ratings!? HA!\nI'll show you\nCHARISMA!",
"obj_tenna_enemy_slash_Step_0_gml_133_0": "HD's nothing\nwhen you got\nNOSTALGIA!",
"obj_tenna_enemy_slash_Step_0_gml_68_0": "Susie, you\nliked watching,\ndidn't you!?!",
"obj_tenna_enemy_slash_Step_0_gml_134_0": "Come, on!\nTell 'em!\nTell 'em!",
"obj_tenna_enemy_slash_Step_0_gml_69_0": "Tell 'em,\nSusie!",
"obj_tenna_enemy_slash_Step_0_gml_135_0": "Say they don't\nneed to throw\nme away!",
"obj_tenna_enemy_slash_Step_0_gml_70_0": "I'm still\nMARVELOUS! I'm\nstill MYSTERIOUS!",
"obj_tenna_enemy_slash_Step_0_gml_136_0": "Toriel oughta\nknow she doesn't\nNEED a new TV!!",
"obj_tenna_enemy_slash_Step_0_gml_71_0": "Kris!! I watched\nyou GROW UP!!",
"obj_tenna_enemy_slash_Step_0_gml_137_0": "Just admit you\nNEED ME already!!",
"obj_tenna_enemy_slash_Step_0_gml_72_0": "Who do you think\ntaught you to\nLAUGH and CRY!?",
"obj_tenna_enemy_slash_Step_0_gml_138_0": "... What, you think\nit's MY fault you\nforgot HOW!?",
"obj_tenna_enemy_slash_Step_0_gml_73_0": "Well, the GOOD\nOLD DAYS are HERE,\nKris! On VHS!",
"obj_tenna_enemy_slash_Step_0_gml_139_0": "And if you've\nforgotten how\nto smile...",
"obj_tenna_enemy_slash_Step_0_gml_140_0": "I'll MAKE\nYOU remember.",
"obj_tenna_enemy_slash_Step_0_gml_74_0": "You... you want\nto have fun,\ntoo, don't you!?",
"obj_tenna_enemy_slash_Step_0_gml_141_0": "Isn't that a\nlittle bit why you...",
"obj_tenna_enemy_slash_Step_0_gml_75_0": "Woah, woah, woah!\nSorry, that was\nout of line, folks!",
"obj_tenna_enemy_slash_Step_0_gml_142_0": "Back to your\nregularly scheduled\nprogramming!",
"obj_tenna_enemy_slash_Step_0_gml_76_0": "... what!? Are\nyou waiting for me...",
"obj_tenna_enemy_slash_Step_0_gml_144_0": "To... to...\nsay something!?",
"obj_tenna_enemy_slash_Step_0_gml_145_0": "I have nothing\nto say! Nothing!",
"obj_tenna_enemy_slash_Step_0_gml_77_0": "...",
"obj_tenna_enemy_slash_Step_0_gml_147_0": "... All right!",
"obj_tenna_enemy_slash_Step_0_gml_148_0": "All right, fine!\nFINE, I ADMIT IT!",
"obj_tenna_enemy_slash_Step_0_gml_149_0": "Maybe I AM a\nlittle GLOOBY\nsometimes!!",
"obj_tenna_enemy_slash_Step_0_gml_150_0": "I AM!!!\nI'm GLOOBY!!!",
"obj_tenna_enemy_slash_Step_0_gml_151_0": "WHAT'S wrong\nwith THAT, HUH!?",
"obj_tenna_enemy_slash_Step_0_gml_152_0": "We're ALL a little\nGLOOBY sometimes!!",
"obj_tenna_enemy_slash_Step_0_gml_153_0": "YOU INCLUDED,\nKRIS!",
"obj_tenna_enemy_slash_Step_0_gml_154_0": "So DON'T give\nme that look!",
"obj_tenna_enemy_slash_Step_0_gml_155_0": "That \"Oh, I've\nnever been\nGlooby\" look!",
"obj_tenna_enemy_slash_Step_0_gml_156_0": "YOU ARE!\nYOU HAVE BEEN!\nYou HAVE TO be!",
"obj_tenna_enemy_slash_Step_0_gml_157_0": "It CAN'T\njust be me!",
"obj_tenna_enemy_slash_Step_0_gml_158_0": "Just ME...\nalone.",
"obj_tenna_enemy_slash_Step_0_gml_159_0": "Glooby...\nagainst the\nwhole world...",
"obj_tenna_enemy_slash_Step_0_gml_160_0": "... it\ncan't be...",
"obj_tenna_enemy_slash_Step_0_gml_60_0": "That's it!\nIt's time for\nthe FINAL EPISODE!",
"obj_tenna_enemy_slash_Step_0_gml_163_0": "What will happen\nto our HEROES...",
"obj_tenna_enemy_slash_Step_0_gml_164_0": "When they REALIZE\nthis show is NEVER\ngonna end!?",
"obj_tenna_enemy_slash_Step_0_gml_446_0": "* TENNA - Despite his size, sadly, he's quite fragile.",
"obj_tenna_enemy_slash_Step_0_gml_449_0": "* TENNA - THE [Tragic businesmen] THAT [Died] AT THE [Now] OF THE [Story]",
"obj_tenna_enemy_slash_Step_0_gml_450_0": "* TENNA - Isn't it about time you\ngot a new TV?",
"obj_victory_chef_slash_Step_0_gml_86_0": "* THAAAAT'S IT!!!",
"obj_victory_chef_slash_Step_0_gml_173_0": "* Well, would you LOOK at those smiling customers!?",
"obj_victory_chef_slash_Step_0_gml_183_0": "* They're happy as yet-to-be-cooked clams!",
"obj_victory_chef_slash_Step_0_gml_194_0": "* And Kris, YOU'RE just as happy, aren't you?",
"obj_victory_chef_slash_Step_0_gml_195_0": "* You remember how FUN watching cooking shows was too, don't you!?",
"obj_victory_chef_slash_Step_0_gml_197_0": "* So did we win?",
"obj_victory_chef_slash_Step_0_gml_199_0": "* What do you THINK? That was the most UNFORGETTABLE show in prime time!!",
"obj_victory_chef_slash_Step_0_gml_200_0": "* MIKE! Show the results OF THE BOARD!!!",
"obj_victory_rhythm_slash_Step_0_gml_20_0": "* Wow, they loved it! I'm starting to feel like a real rocker!",
"obj_victory_rhythm_slash_Step_0_gml_22_0": "* Yeah, that was sick! Though, uh...",
"obj_victory_rhythm_slash_Step_0_gml_23_0": "* Lucky I was carrying you guys. We barely passed.",
"obj_victory_rhythm_slash_Step_0_gml_29_0": "* S-Susie...? Are you serious right now...?",
"obj_victory_rhythm_slash_Step_0_gml_35_0": "* Wow, looks like the band's already splitting up due to drama!",
"obj_victory_rhythm_slash_Step_0_gml_41_0": "* That's how you know we've got a REAL winner on our hands, folks!",
"obj_victory_rhythm_slash_Step_0_gml_42_0": "* Anyway, BOARD'S OVER! So without further ado...",
"obj_victory_rhythm_slash_Step_0_gml_43_0": "* Let's see those RESULTS!!!",
"obj_victory_susiezilla_slash_Create_0_gml_8_0": "No TVs were harmed in the\nmaking of this minigame.",
"obj_zapper_enemy_slash_Step_0_gml_41_0": "Hoofah\ndoofah.",
"obj_zapper_enemy_slash_Step_0_gml_42_0": "Yeah, yeah,\nMr. Tenna's\norders.",
"obj_zapper_enemy_slash_Step_0_gml_43_0": "Yeah, yeah,\nshow your ID!",
"obj_zapper_enemy_slash_Step_0_gml_44_0": "Deez buttons\nain't for\nshow, twerps.",
"obj_zapper_enemy_slash_Step_0_gml_45_0": "Hey, I can\nsee da music.!",
"obj_zapper_enemy_slash_Step_0_gml_46_0": "D-don't touch\nthat, you's!",
"obj_zapper_enemy_slash_Step_0_gml_50_0": "CAN SOMEONE\nTURN THAT\nBACK DOWN?",
"obj_zapper_enemy_slash_Step_0_gml_51_0": "WHAT? I CAN'T\nHEAR YOU!!!",
"obj_zapper_enemy_slash_Step_0_gml_52_0": "TURN IT UP??\nOKAY, YOU DA BOSS!",
"obj_zapper_enemy_slash_Step_0_gml_54_0": " ",
"obj_zapper_enemy_slash_Step_0_gml_124_0": "* Zapper clicks and clacks, zip and zaps.",
"obj_zapper_enemy_slash_Step_0_gml_125_0": "* Zapper quickly presses the buttons on its chest.",
"obj_zapper_enemy_slash_Step_0_gml_126_0": "* Zapper keeps just popping all night long.",
"obj_zapper_enemy_slash_Step_0_gml_127_0": "* Zapper checks if Tenna is watching.",
"obj_zapper_enemy_slash_Step_0_gml_133_0": "* Zapper's buttons feel mushy.",
"obj_zapper_enemy_slash_Step_0_gml_139_0": "* Zapper's seeing visions of Lanino.",
"obj_zapper_enemy_slash_Step_0_gml_145_0": "* Zapper blushes in infrared, too.",
"obj_zapper_enemy_slash_Step_0_gml_183_0": "* ZAPPER - \"Hoofer\", \"Clicker-Clacker\", any name, it'll do the work.",
"obj_zapper_enemy_slash_Step_0_gml_184_0": "* ZAPPER - When it changes channels, who knows where you'll end up?",
"obj_zapper_enemy_slash_Step_0_gml_198_0": "* You turned up the volume!",
"obj_zapper_enemy_slash_Step_0_gml_207_0": "* The bullets increased in volume! Try getting close to gather TP!",
"obj_zapper_enemy_slash_Step_0_gml_230_0": "* ...",
"obj_zapper_enemy_slash_Step_0_gml_236_0": "* The bullets increased in volume, too...!\n(But, they'll give more TP!)",
"obj_zapper_enemy_slash_Step_0_gml_246_0": "* You hit the MUTE button!",
"obj_zapper_enemy_slash_Step_0_gml_256_0": "* ...",
"obj_zapper_enemy_slash_Step_0_gml_269_0": "* All foes became TIRED!",
"obj_zapper_enemy_slash_Step_0_gml_276_0": "* You hit the OFF button!",
"obj_zapper_enemy_slash_Step_0_gml_317_0": "H-huh!?",
"obj_zapper_enemy_slash_Step_0_gml_396_0": "* Susie mashed random buttons!",
"obj_zapper_enemy_slash_Step_0_gml_455_0": "* Ralsei enabled captions!",
"obj_zapper_enemy_slash_Step_0_gml_343_0": "Susie...?\nKris...?\nHey...?\nHEY!!!",
"obj_zapper_enemy_slash_Step_0_gml_358_0": "DON'T TELL ME\nYOU DIDN'T LIKE\nYOUR CUSTOM MADE\nTOY BALLS!?",
"obj_zapper_enemy_slash_Step_0_gml_373_0_b": "Hey, Mike?",
"obj_zapper_enemy_slash_Step_0_gml_392_0": "Could you, uh, cancel\nmy 4am shock therapy\nsession?",
"obj_zapper_enemy_slash_Step_0_gml_412_0": "'Cause it looks\nlike it's\nhappening right\nnow.",
"obj_zapper_enemy_slash_Step_0_gml_427_0": "ALL HANDS ON DECK!!!\nEVERYONE FIND THE\nLIGHTNERS!!!",
"obj_zapper_enemy_slash_Step_0_gml_51_0_b": "My buttons... pushed.",
"scr_armorinfo_slash_scr_armorinfo_gml_538_0": "ShadowMantle",
"scr_armorinfo_slash_scr_armorinfo_gml_539_0": "Shadows slip off like water.\nGreatly protects against Dark and Star attacks.",
"scr_armorinfo_slash_scr_armorinfo_gml_540_0": "Hell yeah, what's this?",
"scr_armorinfo_slash_scr_armorinfo_gml_541_0": "Sh-should I wear this...?",
"scr_armorinfo_slash_scr_armorinfo_gml_542_0": "No... it's for someone... taller.",
"scr_armorinfo_slash_scr_armorinfo_gml_553_0": "Dark/Star",
"scr_armorinfo_slash_scr_armorinfo_gml_564_0": "LodeStone",
"scr_armorinfo_slash_scr_armorinfo_gml_565_0": "A lodestone token shaped like a snail's shell.\nEnemy bullets give a bit more TP.",
"scr_armorinfo_slash_scr_armorinfo_gml_568_0": "A lodestone token inscribed with the record of\na legend athlete. Enemy bullets give a bit more TP.",
"scr_armorinfo_slash_scr_armorinfo_gml_571_0": "A lodestone token in the shape of a pizza.\nEnemy bullets give a bit more TP.",
"scr_armorinfo_slash_scr_armorinfo_gml_575_0": "Escargot? ... escargross.",
"scr_armorinfo_slash_scr_armorinfo_gml_578_0": "Consolation prize, nice.",
"scr_armorinfo_slash_scr_armorinfo_gml_581_0": "I'm going to eat this.",
"scr_armorinfo_slash_scr_armorinfo_gml_584_0": "I have no opinions on snails!",
"scr_armorinfo_slash_scr_armorinfo_gml_587_0": "A reward... just for me?",
"scr_armorinfo_slash_scr_armorinfo_gml_590_0": "If I wear it, Susie won't eat it!",
"scr_armorinfo_slash_scr_armorinfo_gml_593_0": "Did your mom eat the non-shell part?",
"scr_armorinfo_slash_scr_armorinfo_gml_596_0": "Thanks, but, this is Azzy's...?",
"scr_armorinfo_slash_scr_armorinfo_gml_599_0": "D-don't eat that! I'll wear it!",
"scr_armorinfo_slash_scr_armorinfo_gml_614_0": "TPGain",
"scr_armorinfo_slash_scr_armorinfo_gml_621_0": "GingerGuard",
"scr_armorinfo_slash_scr_armorinfo_gml_622_0": "A steel bangle tempered by extreme flame.\nIts shape is humanoid in nature.",
"scr_armorinfo_slash_scr_armorinfo_gml_623_0": "Look! I punched through a guy!",
"scr_armorinfo_slash_scr_armorinfo_gml_624_0": "A bigger one could make Kris!",
"scr_armorinfo_slash_scr_armorinfo_gml_625_0": "This smells amazing! Um, sorry.",
"scr_armorinfo_slash_scr_armorinfo_gml_643_0": "BlueRibbon",
"scr_armorinfo_slash_scr_armorinfo_gml_644_0": "A blue cheer bow. When the user uses a\nhealing move, it recovers slightly more HP.",
"scr_armorinfo_slash_scr_armorinfo_gml_645_0": "ABSOLUTELY not.",
"scr_armorinfo_slash_scr_armorinfo_gml_647_0": "Give me a K! Give me an R!",
"scr_armorinfo_slash_scr_armorinfo_gml_648_0": "Give me an I! Give me an S!",
"scr_armorinfo_slash_scr_armorinfo_gml_649_0": "Give me an ampersand!",
"scr_armorinfo_slash_scr_armorinfo_gml_650_0": "Give me an S! Give me a U!",
"scr_armorinfo_slash_scr_armorinfo_gml_651_0": "Give me an S! Give me an I!",
"scr_armorinfo_slash_scr_armorinfo_gml_652_0": "Give me an E! Give me an A!",
"scr_armorinfo_slash_scr_armorinfo_gml_653_0": "Give me an R! Give me an E!",
"scr_armorinfo_slash_scr_armorinfo_gml_654_0": "Give me an M! Give me a Y!",
"scr_armorinfo_slash_scr_armorinfo_gml_655_0": "Give me an F! Give me an R!",
"scr_armorinfo_slash_scr_armorinfo_gml_656_0": "Give me an I! Give me an E!",
"scr_armorinfo_slash_scr_armorinfo_gml_657_0": "Give me an N! Give me a D!",
"scr_armorinfo_slash_scr_armorinfo_gml_658_0": "Give me an S!",
"scr_armorinfo_slash_scr_armorinfo_gml_659_0": "Give me an exclamation point!",
"scr_armorinfo_slash_scr_armorinfo_gml_660_0": "Um, that's it!",
"scr_armorinfo_slash_scr_armorinfo_gml_661_0": "D... don't give me anything else!",
"scr_armorinfo_slash_scr_armorinfo_gml_662_0": "Yeah!",
"scr_armorinfo_slash_scr_armorinfo_gml_665_0": "Go... t... team?",
"scr_armorinfo_slash_scr_armorinfo_gml_676_0": "Heal+",
"scr_armorinfo_slash_scr_armorinfo_gml_682_0": "TennaTie",
"scr_armorinfo_slash_scr_armorinfo_gml_683_0": "A giant, heavy-duty, bullet-proof tie.\nHow to even wear it...?",
"scr_armorinfo_slash_scr_armorinfo_gml_684_0": "Bandana-style.",
"scr_armorinfo_slash_scr_armorinfo_gml_685_0": "Like a sash...?",
"scr_armorinfo_slash_scr_armorinfo_gml_686_0": "Look, I'm like a gift!",
"scr_armorinfo_slash_scr_armorinfo_gml_697_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_72_0": "* Test enemies showed up.",
"scr_encountersetup_slash_scr_encountersetup_gml_779_0": "* Shadowguys play on in.",
"scr_encountersetup_slash_scr_encountersetup_gml_806_0": "* I see you've met Shuttah, our camerathing! Now... Action!",
"scr_encountersetup_slash_scr_encountersetup_gml_810_0": "* Shuttah struttah-ed into view!",
"scr_encountersetup_slash_scr_encountersetup_gml_839_0": "* Zappers blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_869_0": "* Let's hear it!! \"I LOVE TV!!!\"!",
"scr_encountersetup_slash_scr_encountersetup_gml_897_0": "* (With the effect of the RULES CARD, you can only ACT!)",
"scr_encountersetup_slash_scr_encountersetup_gml_917_0": "* The Roaring Knight appeared.",
"scr_encountersetup_slash_scr_encountersetup_gml_940_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_963_0": "* Shadowguy and Shuttah shimmy in!",
"scr_encountersetup_slash_scr_encountersetup_gml_1014_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_1045_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_1065_0": "* That's right folks! One last challenge!\n1000 points or bust! Can you do it!?",
"scr_encountersetup_slash_scr_encountersetup_gml_1088_0": "* Pippins rolls in your way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1120_0": "Susie, you can't use Kris's controller!",
"scr_encountersetup_slash_scr_encountersetup_gml_1143_0": "* Shuttah struttah-ed into view!",
"scr_encountersetup_slash_scr_encountersetup_gml_1209_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_1232_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_1256_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_1279_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_1335_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_1435_0": "* Shadowguy and Pippins dropped in!",
"scr_encountersetup_slash_scr_encountersetup_gml_1464_0": "",
"scr_encountersetup_slash_scr_encountersetup_gml_52_0": "* Wanna be an ACT-er...? Here's my CARD!",
"scr_encountersetup_slash_scr_encountersetup_gml_53_0": "* Now where the heck is my debit card?",
"scr_encountersetup_slash_scr_encountersetup_gml_54_0": "* If you're gonna be so dramatic... then ACT!",
"scr_encountersetup_slash_scr_encountersetup_gml_55_0": "* I Love TV. That's all you gotta say.",
"scr_encountersetup_slash_scr_encountersetup_gml_1495_0": "* Zapper blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1173_0": "* Ribbick hopped into view!",
"scr_encountersetup_slash_scr_encountersetup_gml_1196_0": "* Ribbicks hopped into view!",
"scr_encountersetup_slash_scr_encountersetup_gml_1315_0": "* Ribbicks hopped into view!",
"scr_encountersetup_slash_scr_encountersetup_gml_1523_0": "* A strong aura emanates from the Watercooler.",
"scr_encountersetup_slash_scr_encountersetup_gml_1548_0": "* A strong aura emanates from the Moonwarmer.",
"scr_encountersetup_slash_scr_encountersetup_gml_1578_0": "* Its a rematch.",
"scr_encountersetup_slash_scr_encountersetup_gml_996_0": "* It's an infrared photo shoot.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_113_0": "A TV-shaped premade meal. It even has\na giant crumb of your favorite pie.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_118_0": "A TV-shaped premade meal. The TV's pointy\nnose is used as a cone for the ice cream.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_123_0": "A TV-shaped premade meal. Unfortunately,\nthe vegan steak seems to be a normal shape.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_127_0": "A certain person's special \"???\"\nCannot be used in battle.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_133_0": "A certain person's special \"???\"\nIt's now tweeting.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_138_0": "A certain person's special \"???\"\nIt's now making a clucking noise.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_143_0": "Flat soda someone already took\na big sip from. Recovers 20HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_146_0": "Some sort of bland cafeteria food.\nThe ice cream cone is soggy and saggy.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_149_0": "A dinner for cushy TV executives.\nThe blue \"caviar\" is unforgettable.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_152_0": "A TV Dinner for high-ranking contestants.\nComes with detachable antennas. +140 HP.",
"scr_iteminfo_slash_scr_iteminfo_gml_249_0": "TVDinner",
"scr_iteminfo_slash_scr_iteminfo_gml_250_0": "Heals\n100HP",
"scr_iteminfo_slash_scr_iteminfo_gml_256_0": "Pipis",
"scr_iteminfo_slash_scr_iteminfo_gml_257_0": "Does\nnothing",
"scr_iteminfo_slash_scr_iteminfo_gml_263_0": "FlatSoda",
"scr_iteminfo_slash_scr_iteminfo_gml_264_0": "Heals\n20HP",
"scr_iteminfo_slash_scr_iteminfo_gml_270_0": "TVSlop",
"scr_iteminfo_slash_scr_iteminfo_gml_271_0": "Heals\n80HP",
"scr_iteminfo_slash_scr_iteminfo_gml_277_0": "ExecBuffet",
"scr_iteminfo_slash_scr_iteminfo_gml_278_0": "Heals\nteam\n100HP",
"scr_iteminfo_slash_scr_iteminfo_gml_284_0": "DeluxeDinner",
"scr_iteminfo_slash_scr_iteminfo_gml_285_0": "Heals\n140HP",
"scr_itemnamelist_slash_scr_itemnamelist_gml_108_0": "TVDinner",
"scr_itemnamelist_slash_scr_itemnamelist_gml_111_0": "Pipis",
"scr_itemnamelist_slash_scr_itemnamelist_gml_114_0": "FlatSoda",
"scr_itemnamelist_slash_scr_itemnamelist_gml_117_0": "TVSlop",
"scr_itemnamelist_slash_scr_itemnamelist_gml_120_0": "ExecBuffet",
"scr_itemnamelist_slash_scr_itemnamelist_gml_123_0": "DeluxeDinner",
"scr_itemuse_slash_scr_itemuse_gml_580_0": "What are you, a unicorn? Faha.",
"scr_itemuse_slash_scr_itemuse_gml_588_0": "Butterscotch, nice!",
"scr_itemuse_slash_scr_itemuse_gml_592_0": "Ack, it's leaking!",
"scr_itemuse_slash_scr_itemuse_gml_595_0": "... obviously isn't real blood.",
"scr_itemuse_slash_scr_itemuse_gml_600_0": "Wow, what a nice flavor!",
"scr_itemuse_slash_scr_itemuse_gml_604_0": "Look at my long nose!",
"scr_itemuse_slash_scr_itemuse_gml_607_0": "Rare? I ate a rare item?",
"scr_itemuse_slash_scr_itemuse_gml_612_0": "Mmm, butterscotch!",
"scr_itemuse_slash_scr_itemuse_gml_616_0_b": "\"Brain freeze is for the weak!\"",
"scr_itemuse_slash_scr_itemuse_gml_619_0_b": "I can hardly tell it's not, um, real blood.",
"scr_itemuse_slash_scr_itemuse_gml_637_0": "Huh?",
"scr_itemuse_slash_scr_itemuse_gml_642_0": "Where'd it go?",
"scr_itemuse_slash_scr_itemuse_gml_647_0": "Kris! (I wanted that...)",
"scr_itemuse_slash_scr_itemuse_gml_654_0": "Hell no.",
"scr_itemuse_slash_scr_itemuse_gml_658_0": "Is... that, um, nutritious?",
"scr_itemuse_slash_scr_itemuse_gml_662_0": "C... Can we keep it?",
"scr_itemuse_slash_scr_itemuse_gml_674_0": "Fine, I'll finish it.",
"scr_itemuse_slash_scr_itemuse_gml_678_0": "Aw, you saved me half?",
"scr_itemuse_slash_scr_itemuse_gml_682_0": "(Whatever, it's just Kris's...)",
"scr_itemuse_slash_scr_itemuse_gml_693_0": "Like my old school.",
"scr_itemuse_slash_scr_itemuse_gml_697_0": "Is this legal?",
"scr_itemuse_slash_scr_itemuse_gml_701_0": "Here, I refreezed it!",
"scr_itemuse_slash_scr_itemuse_gml_710_0": "Rich people eat THIS?",
"scr_itemuse_slash_scr_itemuse_gml_711_0": "P... pinky up!",
"scr_itemuse_slash_scr_itemuse_gml_712_0": "Caviar AGAIN?",
"scr_itemuse_slash_scr_itemuse_gml_722_0": "Look, I'm a roach.",
"scr_itemuse_slash_scr_itemuse_gml_726_0": "I'm a comfy caterpillar!",
"scr_itemuse_slash_scr_itemuse_gml_730_0": "I'm, um, an alien?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_158_0": "OddController",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_159_0": "A gamepad no one wanted to use.\nThe buttons are an ugly pink and yellow.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_162_0": "BackstagePass",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_163_0": "A pass for big shots allowed backstage.\nShow it to Ramb in front of the door.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_166_0": "TripTicket",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_167_0": "A ticket to nowhere. It shows a map\npointing to the left of a red X...",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0_b": "Ho ho ho!\nEnjoy my prescence for a single room!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_129_0": "The best thing about me is that\nI'm the only one!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_185_0": "LancerCon",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_186_0": "Lancer's controller. It's covered in dirt.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_189_0": "LancerConX~1",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_190_0": "Lancer's controllers. They're covered in dirt.",
"scr_monstersetup_slash_scr_monstersetup_gml_259_0_b": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_261_0": "Useless\nanalysis",
"scr_monstersetup_slash_scr_monstersetup_gml_263_0": "Bet",
"scr_monstersetup_slash_scr_monstersetup_gml_265_0": "Touch\nGreen\n4 Mercy",
"scr_monstersetup_slash_scr_monstersetup_gml_277_0": "TIRE\nEnemies,\nbut...",
"scr_monstersetup_slash_scr_monstersetup_gml_280_0_b": "Bribe",
"scr_monstersetup_slash_scr_monstersetup_gml_283_0": "Give 150\nPOINTs\nto SPARE",
"scr_monstersetup_slash_scr_monstersetup_gml_287_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_291_0_b": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1828_0": "Pipis",
"scr_monstersetup_slash_scr_monstersetup_gml_1840_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1854_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1858_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1864_0": "Shadowguy",
"scr_monstersetup_slash_scr_monstersetup_gml_1876_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1877_0": "Useless\nanalysis",
"scr_monstersetup_slash_scr_monstersetup_gml_1880_0": "Boogie",
"scr_monstersetup_slash_scr_monstersetup_gml_1881_0": "Dance,\ndon't\nget hit!",
"scr_monstersetup_slash_scr_monstersetup_gml_1885_0": "Sharpshoot",
"scr_monstersetup_slash_scr_monstersetup_gml_1888_0": "Light\n'em up",
"scr_monstersetup_slash_scr_monstersetup_gml_1891_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1895_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1901_0": "Shuttah",
"scr_monstersetup_slash_scr_monstersetup_gml_1913_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1916_0": "EasyPhoto",
"scr_monstersetup_slash_scr_monstersetup_gml_1918_0": "Timely\nphoto",
"scr_monstersetup_slash_scr_monstersetup_gml_1921_0": "ToughPhoto",
"scr_monstersetup_slash_scr_monstersetup_gml_1922_0": "Fast\nphoto",
"scr_monstersetup_slash_scr_monstersetup_gml_1925_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1929_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1939_0": "Zapper",
"scr_monstersetup_slash_scr_monstersetup_gml_1951_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1952_0": "Useless\nanalysis",
"scr_monstersetup_slash_scr_monstersetup_gml_1955_0": "VolumeUp",
"scr_monstersetup_slash_scr_monstersetup_gml_1956_0": "Bullets\ngive big\nTP...",
"scr_monstersetup_slash_scr_monstersetup_gml_1960_0": "Mute",
"scr_monstersetup_slash_scr_monstersetup_gml_1962_0": "Tire\nenemies",
"scr_monstersetup_slash_scr_monstersetup_gml_1966_0": "OffButton",
"scr_monstersetup_slash_scr_monstersetup_gml_1969_0": "Turn\nit off",
"scr_monstersetup_slash_scr_monstersetup_gml_1972_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1976_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1982_0": "Ribbick",
"scr_monstersetup_slash_scr_monstersetup_gml_1994_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1997_0": "CroakOn",
"scr_monstersetup_slash_scr_monstersetup_gml_1998_0": "Mercy\nby\nmashing",
"scr_monstersetup_slash_scr_monstersetup_gml_2001_0": "CroakOnX",
"scr_monstersetup_slash_scr_monstersetup_gml_2003_0": "敵全員\nターゲット\n効果弱",
"scr_monstersetup_slash_scr_monstersetup_gml_2006_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2007_0": "50%\nMercy",
"scr_monstersetup_slash_scr_monstersetup_gml_2011_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2012_0": "25%\nand\nTired",
"scr_monstersetup_slash_scr_monstersetup_gml_2018_0": "Elnina",
"scr_monstersetup_slash_scr_monstersetup_gml_2030_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_2033_0": "ILoveTV",
"scr_monstersetup_slash_scr_monstersetup_gml_2036_0": "ILoveTVX",
"scr_monstersetup_slash_scr_monstersetup_gml_2044_0": "IloveTV",
"scr_monstersetup_slash_scr_monstersetup_gml_2048_0": "IloveTV",
"scr_monstersetup_slash_scr_monstersetup_gml_2054_0": "Lanino",
"scr_monstersetup_slash_scr_monstersetup_gml_2066_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_2069_0": "ILoveTV",
"scr_monstersetup_slash_scr_monstersetup_gml_2072_0": "ILoveTVX",
"scr_monstersetup_slash_scr_monstersetup_gml_2080_0": "IloveTV",
"scr_monstersetup_slash_scr_monstersetup_gml_2084_0": "IloveTV",
"scr_monstersetup_slash_scr_monstersetup_gml_2090_0": "Rouxls",
"scr_monstersetup_slash_scr_monstersetup_gml_2103_0": "Acting",
"scr_monstersetup_slash_scr_monstersetup_gml_2107_0": "S Acting",
"scr_monstersetup_slash_scr_monstersetup_gml_2111_0": "R Acting",
"scr_monstersetup_slash_scr_monstersetup_gml_2117_0": "Tenna",
"scr_monstersetup_slash_scr_monstersetup_gml_2129_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_2148_0": "ILoveTV",
"scr_monstersetup_slash_scr_monstersetup_gml_2158_0": "PopularBoy",
"scr_monstersetup_slash_scr_monstersetup_gml_2159_0": "ラルセイの\nHP変化\nスコア↑",
"scr_monstersetup_slash_scr_monstersetup_gml_2165_0": "",
"scr_monstersetup_slash_scr_monstersetup_gml_2177_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_2180_0": "HoldBreath",
"scr_monstersetup_slash_scr_monstersetup_gml_2183_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2187_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2193_0": "Tenna",
"scr_monstersetup_slash_scr_monstersetup_gml_2205_0": "ILOVETV",
"scr_monstersetup_slash_scr_monstersetup_gml_2209_0": "Resist",
"scr_monstersetup_slash_scr_monstersetup_gml_2210_0": "",
"scr_monstersetup_slash_scr_monstersetup_gml_2029_0": "Watercooler",
"scr_monstersetup_slash_scr_monstersetup_gml_2041_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_2044_0_b": "BegForMercy",
"scr_monstersetup_slash_scr_monstersetup_gml_2045_0": "",
"scr_monstersetup_slash_scr_monstersetup_gml_2062_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2063_0": "",
"scr_monstersetup_slash_scr_monstersetup_gml_2067_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2068_0": "",
"scr_monstersetup_slash_scr_monstersetup_gml_2244_0": "Bet30",
"scr_monstersetup_slash_scr_monstersetup_gml_2352_0": "Elnina",
"scr_monstersetup_slash_scr_monstersetup_gml_2364_0": "Check",
"scr_monstersetup_slash_scr_monstersetup_gml_2367_0": "Umbrella",
"scr_monstersetup_slash_scr_monstersetup_gml_2368_0": "Blocks\nbullets",
"scr_monstersetup_slash_scr_monstersetup_gml_2371_0": "WarmHat",
"scr_monstersetup_slash_scr_monstersetup_gml_2372_0": "Blocks\nbullets",
"scr_monstersetup_slash_scr_monstersetup_gml_2375_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2379_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2385_0": "Lanino",
"scr_monstersetup_slash_scr_monstersetup_gml_2400_0": "Telescope",
"scr_monstersetup_slash_scr_monstersetup_gml_2401_0": "Blocks\nbullets",
"scr_monstersetup_slash_scr_monstersetup_gml_2404_0": "Sunglasses",
"scr_monstersetup_slash_scr_monstersetup_gml_2405_0": "Blocks\nbullets",
"scr_monstersetup_slash_scr_monstersetup_gml_2408_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2412_0": "R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2239_0": "Minigame",
"scr_monstersetup_slash_scr_monstersetup_gml_2240_0": "Play\ngame",
"scr_monstersetup_slash_scr_monstersetup_gml_2241_0": "Earn\nscore",
"scr_monstersetup_slash_scr_monstersetup_gml_2298_0": "S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_2303_0": "Bet20",
"scr_monstersetup_slash_scr_monstersetup_gml_2305_0": "No damage\n= points",
"scr_monstersetup_slash_scr_monstersetup_gml_2314_0": "R-Action",
"scr_parallel_convo_slash_scr_parallel_convo_gml_13_0": "* Anyway, so I've been thinking...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_14_0": "* About some of those movies last night.",
"scr_parallel_convo_slash_scr_parallel_convo_gml_15_0": "* Think YOU could survive BLOOD CRUSHERS 2, Ralsei?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_16_0": "* Haha, umm, I don't know, I've never seen a movie...!",
"scr_parallel_convo_slash_scr_parallel_convo_gml_17_0": "* Heh, really?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_26_0": "* Would you want to?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_27_0": "* H... huh?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_28_0": "* Y'know. Come watch next time. Movies.",
"scr_parallel_convo_slash_scr_parallel_convo_gml_29_0": "* Oh...! That would... be nice, wouldn't it?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_38_0": "* ... and then, like...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_39_0": "* It doesn't have to just be movies, y'know?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_40_0": "* You could even... like, go to school with us.",
"scr_parallel_convo_slash_scr_parallel_convo_gml_41_0": "* Then we could get him to do our homework, right, Kris?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_42_0": "* I...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_43_0": "* I'd... love to do your homework, Susie...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_52_0": "* And then, like.",
"scr_parallel_convo_slash_scr_parallel_convo_gml_53_0": "* Best idea for last.",
"scr_parallel_convo_slash_scr_parallel_convo_gml_54_0": "* So there's this... Festival in a few days, right?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_55_0": "* And, heh, maybe it's stupid, but...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_56_0": "* Wouldn't it be kinda... fun? If we all went?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_65_0": "* Um, by all, I mean Ralsei too, obviously?",
"scr_parallel_convo_slash_scr_parallel_convo_gml_66_0": "* Susie, I... Um, I'd...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_67_0": "* I'd like nothing more!",
"scr_parallel_convo_slash_scr_parallel_convo_gml_76_0": "* I'd like nothing more than to go, Susie...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_77_0": "* But... I...",
"scr_parallel_convo_slash_scr_parallel_convo_gml_78_0": "* But you... what?",
"scr_quiztext_slash_scr_quiztext_gml_18_0": "COMMENT",
"scr_quiztext_slash_scr_quiztext_gml_48_0": "WHO IS THE HORSE-LOOKING GUY IN THE GREAT BOARD?",
"scr_quiztext_slash_scr_quiztext_gml_52_0": "MR. GENEROSITY",
"scr_quiztext_slash_scr_quiztext_gml_53_0": "MR. ELEGANCE",
"scr_quiztext_slash_scr_quiztext_gml_54_0": "MR. TRANSQUILITY",
"scr_quiztext_slash_scr_quiztext_gml_55_0": "MR. SOCIETY",
"scr_quiztext_slash_scr_quiztext_gml_60_0": "It was... Mr. Something.",
"scr_quiztext_slash_scr_quiztext_gml_61_0": "They're all Mr. Something.",
"scr_quiztext_slash_scr_quiztext_gml_71_0": "WHAT ACTION IS EFFECTIVE ON HATHY?",
"scr_quiztext_slash_scr_quiztext_gml_75_0": "KISS",
"scr_quiztext_slash_scr_quiztext_gml_76_0": "FLIRT",
"scr_quiztext_slash_scr_quiztext_gml_77_0": "FLATTER",
"scr_quiztext_slash_scr_quiztext_gml_78_0": "COMPLIMENT",
"scr_quiztext_slash_scr_quiztext_gml_83_0": "ALL OF THESE ARE THE SAME!!!",
"scr_quiztext_slash_scr_quiztext_gml_84_0": "Umm, I didn't kiss anyone...",
"scr_quiztext_slash_scr_quiztext_gml_95_0": "WHAT'S KRIS'S FAVORITE FOOD?",
"scr_quiztext_slash_scr_quiztext_gml_99_0": "CHOCOLATE",
"scr_quiztext_slash_scr_quiztext_gml_100_0": "PIE",
"scr_quiztext_slash_scr_quiztext_gml_101_0": "SALSA",
"scr_quiztext_slash_scr_quiztext_gml_102_0": "JAM",
"scr_quiztext_slash_scr_quiztext_gml_107_0": "Uh...",
"scr_quiztext_slash_scr_quiztext_gml_108_0": "Chocolate, duh.",
"scr_quiztext_slash_scr_quiztext_gml_109_0": "... Chocolate, right?",
"scr_quiztext_slash_scr_quiztext_gml_119_0": "WHAT IS THE NAME OF THIS SHOW'S HOST?",
"scr_quiztext_slash_scr_quiztext_gml_123_0": "MR. TV GUY",
"scr_quiztext_slash_scr_quiztext_gml_124_0": "MR. LIL' NOSE",
"scr_quiztext_slash_scr_quiztext_gml_125_0": "MR. TENNA",
"scr_quiztext_slash_scr_quiztext_gml_126_0": "MR. EMAIL",
"scr_quiztext_slash_scr_quiztext_gml_131_0": "His LAST name?",
"scr_quiztext_slash_scr_quiztext_gml_132_0": "His LAST name.",
"scr_quiztext_slash_scr_quiztext_gml_133_0": "Um...",
"scr_quiztext_slash_scr_quiztext_gml_143_0": "WHAT IS THE HIGHLY MEMORABLE HEADING OF \"TV TIME?\"",
"scr_quiztext_slash_scr_quiztext_gml_147_0": "~DON'T TOUCH THAT DIAL!",
"scr_quiztext_slash_scr_quiztext_gml_148_0": "~MARVELOUS MYSTERY BOARD",
"scr_quiztext_slash_scr_quiztext_gml_149_0": "~MAGICAL MYSTERY BOARD",
"scr_quiztext_slash_scr_quiztext_gml_150_0": "~DON'T LICK THE SCREEN!",
"scr_quiztext_slash_scr_quiztext_gml_155_0": "This just makes sense.",
"scr_quiztext_slash_scr_quiztext_gml_156_0": "Everyone loves magic!",
"scr_quiztext_slash_scr_quiztext_gml_168_0": "WHAT'S THE NAME OF THIS KID? SERIOUSLY I DON'T REMEMBER.",
"scr_quiztext_slash_scr_quiztext_gml_176_0": "LANCER",
"scr_quiztext_slash_scr_quiztext_gml_177_0": "DANCER",
"scr_quiztext_slash_scr_quiztext_gml_178_0": "PRANCER",
"scr_quiztext_slash_scr_quiztext_gml_179_0": "MR. GENEROSITY",
"scr_quiztext_slash_scr_quiztext_gml_185_0": "Easy.",
"scr_quiztext_slash_scr_quiztext_gml_225_0": "THIS THING SEEMS TO SUCK ASS. WHAT'S WRONG WITH IT?",
"scr_quiztext_slash_scr_quiztext_gml_226_0": "APPARENTLY YOU MADE THIS AWFUL THING. EXCEPT FOR... WHAT?",
"scr_quiztext_slash_scr_quiztext_gml_230_0": "HEAD",
"scr_quiztext_slash_scr_quiztext_gml_231_0": "BODY",
"scr_quiztext_slash_scr_quiztext_gml_232_0": "LEGS",
"scr_quiztext_slash_scr_quiztext_gml_233_0": "SEEMS FINE",
"scr_quiztext_slash_scr_quiztext_gml_234_0": "IT'S ACCURATE",
"scr_quiztext_slash_scr_quiztext_gml_241_0": "Everything.",
"scr_quiztext_slash_scr_quiztext_gml_242_0": "Um, I think it's cute!",
"scr_quiztext_slash_scr_quiztext_gml_283_0": "I dunno. I didn't make this.",
"scr_quiztext_slash_scr_quiztext_gml_284_0": "Kris, help...",
"scr_quiztext_slash_scr_quiztext_gml_294_0": "WHAT'S THE NAME OF THIS AWFUL GUY?",
"scr_quiztext_slash_scr_quiztext_gml_301_0": "PIPPS",
"scr_quiztext_slash_scr_quiztext_gml_302_0": "DICER",
"scr_quiztext_slash_scr_quiztext_gml_303_0": "TOYLET",
"scr_quiztext_slash_scr_quiztext_gml_304_0": "PIPPINS",
"scr_quiztext_slash_scr_quiztext_gml_309_0": "Gotta go\nwith my gut.",
"scr_quiztext_slash_scr_quiztext_gml_318_0": "WHAT WAS ASRIEL'S FAVORITE CHARACTER IN SMASHING FIGHTERS?",
"scr_quiztext_slash_scr_quiztext_gml_322_0": "SWORD MAGICIAN",
"scr_quiztext_slash_scr_quiztext_gml_323_0": "BIG PENGUIN",
"scr_quiztext_slash_scr_quiztext_gml_324_0": "PURPLE DRAGON",
"scr_quiztext_slash_scr_quiztext_gml_325_0": "GREEN LIZARD",
"scr_quiztext_slash_scr_quiztext_gml_330_0": "Here's hoping your brother had taste.",
"scr_quiztext_slash_scr_quiztext_gml_331_0": "U-umm...",
"scr_quiztext_slash_scr_quiztext_gml_346_0": "WHAT DOES \"CRT\" STAND FOR, ANYWAY!?",
"scr_quiztext_slash_scr_quiztext_gml_350_0": "COOL RICH TENNA",
"scr_quiztext_slash_scr_quiztext_gml_351_0": "CATHODE RAY TUBE",
"scr_quiztext_slash_scr_quiztext_gml_352_0": "CLASSIC REAL TV",
"scr_quiztext_slash_scr_quiztext_gml_353_0": "CARTOONS",
"scr_quiztext_slash_scr_quiztext_gml_358_0": "Let's try flattery?",
"scr_quiztext_slash_scr_quiztext_gml_359_0": "Seems the least stupid.",
"scr_quiztext_slash_scr_quiztext_gml_368_0": "WHICH ONE OF THESE IS THE COMPOSITE VIDEO CABLE!?",
"scr_quiztext_slash_scr_quiztext_gml_373_0": "RED",
"scr_quiztext_slash_scr_quiztext_gml_374_0": "WHITE",
"scr_quiztext_slash_scr_quiztext_gml_375_0": "YELLOW",
"scr_quiztext_slash_scr_quiztext_gml_376_0": "NONE",
"scr_quiztext_slash_scr_quiztext_gml_381_0": "Shouldn't there be a hudmy cable?",
"scr_quiztext_slash_scr_quiztext_gml_382_0": "Wh... white...?",
"scr_quiztext_slash_scr_quiztext_gml_392_0": "WHICH TV CHANNEL IS THE MOST POPULAR!?",
"scr_quiztext_slash_scr_quiztext_gml_396_0": "THE WEATHER",
"scr_quiztext_slash_scr_quiztext_gml_397_0": "B\nW GAME SHOWS",
"scr_quiztext_slash_scr_quiztext_gml_398_0": "NOIR MOVIE CHANNEL",
"scr_quiztext_slash_scr_quiztext_gml_399_0": "NONE OF THESE",
"scr_quiztext_slash_scr_quiztext_gml_415_0": "SERIOUSLY, WHAT IS THIS GUY'S NAME!?",
"scr_quiztext_slash_scr_quiztext_gml_422_0": "LANCER",
"scr_quiztext_slash_scr_quiztext_gml_423_0": "DANCER",
"scr_quiztext_slash_scr_quiztext_gml_424_0": "PRANCER",
"scr_quiztext_slash_scr_quiztext_gml_425_0": "MR. GENEROSITY",
"scr_quiztext_slash_scr_quiztext_gml_430_0": "It's Lancer.",
"scr_quiztext_slash_scr_quiztext_gml_438_0": "KRIS, WHICH SHOW WAS ASGORE'S FAVORITE!?",
"scr_quiztext_slash_scr_quiztext_gml_442_0": "COOKING SHOW",
"scr_quiztext_slash_scr_quiztext_gml_443_0": "NASTY MUSIC VIDEOS",
"scr_quiztext_slash_scr_quiztext_gml_444_0": "MONSTER MOVIES",
"scr_quiztext_slash_scr_quiztext_gml_445_0": "COWBOY SHOW",
"scr_quiztext_slash_scr_quiztext_gml_450_0": "Kris, uhh, you know, right?",
"scr_quiztext_slash_scr_quiztext_gml_459_0": "NOW WHEN DOES ASGORE'S FAVORITE COWBOY PUPPET SHOW AIR!?",
"scr_quiztext_slash_scr_quiztext_gml_464_0": "IT WAS CANCELLED",
"scr_quiztext_slash_scr_quiztext_gml_465_0": "IT WAS CANCELLED",
"scr_quiztext_slash_scr_quiztext_gml_466_0": "IT WAS CANCELLED",
"scr_quiztext_slash_scr_quiztext_gml_467_0": "IT WAS CANCELLED",
"scr_quiztext_slash_scr_quiztext_gml_482_0": "AREN'T YOU HAVING SO MUCH FUN?",
"scr_quiztext_slash_scr_quiztext_gml_486_0": "OF COURSE!",
"scr_quiztext_slash_scr_quiztext_gml_487_0": "OF COURSE!",
"scr_quiztext_slash_scr_quiztext_gml_488_0": "OF COURSE!",
"scr_quiztext_slash_scr_quiztext_gml_489_0": "OF COURSE!",
"scr_quiztext_slash_scr_quiztext_gml_501_0": "WHAT'S ANOTHER WORD FOR, \"TELEVISION?\"",
"scr_quiztext_slash_scr_quiztext_gml_505_0": "MAN'S BEST FRIEND",
"scr_quiztext_slash_scr_quiztext_gml_506_0": "\"THE GOOD STUFF\"",
"scr_quiztext_slash_scr_quiztext_gml_507_0": "BETTER THAN EMAIL",
"scr_quiztext_slash_scr_quiztext_gml_508_0": "NEVER THROWN AWAY",
"scr_quiztext_slash_scr_quiztext_gml_520_0": "WHAT'S THIS BUTTON ON THE TELEVISION DO?",
"scr_quiztext_slash_scr_quiztext_gml_525_0": "~NEVER PRESS IT",
"scr_quiztext_slash_scr_quiztext_gml_526_0": "~I DON'T KNOW",
"scr_quiztext_slash_scr_quiztext_gml_527_0": "UNUSED",
"scr_quiztext_slash_scr_quiztext_gml_528_0": "~I'M SORRY. I'M SORRY",
"scr_quiztext_slash_scr_quiztext_gml_540_0": "WHAT TIME ARE YOU GONNA WATCH TV TOMORROW?",
"scr_quiztext_slash_scr_quiztext_gml_544_0": "MORNING TIL NIGHT",
"scr_quiztext_slash_scr_quiztext_gml_545_0": "DUSK TIL DAWN",
"scr_quiztext_slash_scr_quiztext_gml_546_0": "~BREAKFAST TO DINNER",
"scr_quiztext_slash_scr_quiztext_gml_547_0": "~~I WON'T EVEN GO TO CHURCH. I'LL\nWATCH IT FOREVER. IT'S ALL I HAVE.\nIT'S EVERYTHING TO ME.",
"scr_quiztext_slash_scr_quiztext_gml_580_0": "BRAVE AX",
"scr_quiztext_slash_scr_quiztext_gml_581_0": "WOODEN AX",
"scr_quiztext_slash_scr_quiztext_gml_582_0": "MANE AX",
"scr_quiztext_slash_scr_quiztext_gml_583_0": "BROKEN AX",
"scr_quiztext_slash_scr_quiztext_gml_593_0": "We freaking got this!!!",
"scr_quiztext_slash_scr_quiztext_gml_609_0": "SCARLET FOREST",
"scr_quiztext_slash_scr_quiztext_gml_610_0": "BLOCK FOREST",
"scr_quiztext_slash_scr_quiztext_gml_611_0": "RED FOREST",
"scr_quiztext_slash_scr_quiztext_gml_612_0": "DUST BUNNY FOREST",
"scr_quiztext_slash_scr_quiztext_gml_621_0": "Uh, it WAS red?",
"scr_quiztext_slash_scr_quiztext_gml_622_0": "I think it's...\nThen wait, what's Scarlet Forest again...?",
"scr_quiztext_slash_scr_quiztext_gml_636_0": "SPAGHETTICODE",
"scr_quiztext_slash_scr_quiztext_gml_637_0": "DICEBRACE",
"scr_quiztext_slash_scr_quiztext_gml_638_0": "ROYALPIN",
"scr_quiztext_slash_scr_quiztext_gml_639_0": "DAINTYSCARF",
"scr_quiztext_slash_scr_quiztext_gml_644_0": "Hell if I remember.",
"scr_quiztext_slash_scr_quiztext_gml_692_0": "TWO",
"scr_quiztext_slash_scr_quiztext_gml_693_0": "ONE",
"scr_quiztext_slash_scr_quiztext_gml_694_0": "THREE",
"scr_quiztext_slash_scr_quiztext_gml_695_0": "FIVE",
"scr_quiztext_slash_scr_quiztext_gml_699_0": "Select 'em all.",
"scr_quiztext_slash_scr_quiztext_gml_700_0": "I think they can only select one.",
"scr_quiztext_slash_scr_quiztext_gml_701_0": "No, select two.",
"scr_quiztext_slash_scr_quiztext_gml_711_0": "SPAGHET'",
"scr_quiztext_slash_scr_quiztext_gml_712_0": "TACOS",
"scr_quiztext_slash_scr_quiztext_gml_713_0": "SOOSH",
"scr_quiztext_slash_scr_quiztext_gml_714_0": "SAMADO",
"scr_quiztext_slash_scr_quiztext_gml_718_0": "Select 'em all.",
"scr_quiztext_slash_scr_quiztext_gml_727_0": "I think they can only select one.",
"scr_quiztext_slash_scr_quiztext_gml_736_0": "No, select two.",
"scr_quiztext_slash_scr_quiztext_gml_48_0_b": "WHAT TIME IS IT RIGHT NOW?",
"scr_quiztext_slash_scr_quiztext_gml_53_0_b": "TV-THIRTY!",
"scr_quiztext_slash_scr_quiztext_gml_54_0_b": "TV TIME!!!",
"scr_quiztext_slash_scr_quiztext_gml_55_0_b": "PAST MIDNIGHT",
"scr_quiztext_slash_scr_quiztext_gml_57_0": "WEDNESDAY",
"scr_quiztext_slash_scr_quiztext_gml_59_0": "TUESDAY",
"scr_quiztext_slash_scr_quiztext_gml_60_0_b": "THURSDAY",
"scr_quiztext_slash_scr_quiztext_gml_65_0": "Uhhh...",
"scr_quiztext_slash_scr_quiztext_gml_75_0_b": "BRAND A VALUES THIS RALSEI AT $8! WHAT'S THE TRUE VALUE!?",
"scr_quiztext_slash_scr_quiztext_gml_83_0_b": "HIGHER",
"scr_quiztext_slash_scr_quiztext_gml_84_0_b": "LOWER",
"scr_quiztext_slash_scr_quiztext_gml_85_0": "PRICELESS",
"scr_quiztext_slash_scr_quiztext_gml_86_0": "$32.00 MSRP",
"scr_quiztext_slash_scr_quiztext_gml_91_0": "Free if\nyou steal it.",
"scr_quiztext_slash_scr_quiztext_gml_92_0": "My... value...?",
"scr_quiztext_slash_scr_quiztext_gml_93_0": "This...?",
"scr_quiztext_slash_scr_quiztext_gml_94_0": "Assuming you\nsteal it.",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1527_0": "WHEN THE DEMON HEART IS CRYING",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1527_1": "WHEN THE HAP-PY HEART IS [3:SMIL]-ING",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1528_0": "AND THE BLOOD IS GUSHING BRIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1528_1": "AND THE [5:SUN] IS SHIN-ING BRIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1529_0": "RAISE UP YOUR BAT FOR THE BURNING FIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1529_1": "RAISE UP YOUR HAT FOR [3:A] [3:FU]-[4:NNY] SIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1532_0": "WHEN YOUR HOPE IS SLOWLY DYING",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1532_1": "WHEN YOUR [4:CAT] IS SLOW-LY [2:SIGH]-ING",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1533_0": "AND YOUR FUTURE'S LOST ITS RIGHTS",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1533_1": "AND [4:ITS] [4:FUR] [3:IS] [8:LOOK-ING] [6:WHITE]",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1534_0": "RAISE UP YOUR BAT AND FACE THE FRIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1534_1": "[5:MAKE] [2:SURE] [4:TO] [3:CHECK] [3:YOUR] [4:MAT] FOR [6:MITES]",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1536_0": "LET'S KNOCK EM DEAD INTO THE NIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1536_1": "LET'S [5:GET] [2:YOUR] [4:FRIENDS] [4:AND FLY] [3:A] [5:KITE]",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1540_0": "Come fol-low me in-to the dark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1541_0": "With your heart as the ark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1542_0": "Which shall shine you the way",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1545_0": "Be-cause I'm with you in the dark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1546_0": "With your heart as my mark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1548_0": "Which shall guide you the way,",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1549_0": "through the waves",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1552_0": "Come fol-low me in-to the dark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1553_0": "With your heart as the ark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1554_0": "Which shall shine you the way",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1557_0": "Be-cause I'm with you in the dark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1558_0": "With your heart as my mark",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1560_0": "Which shall guide you the way,",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1561_0": "through the waves",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1565_0": "WHEN THE DEMON HEART IS CRYING",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1565_1": "WHEN THE SLEE-PY [5:DUCK] IS CRY-ING",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1566_0": "AND THE BLOOD IS GUSHING BRIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1566_1": "AND THE [5:MOM] IS KISS GOOD-NIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1567_0": "RAISE UP YOUR BAT FOR THE BURNING FIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1567_1": "RAISE UP YOUR BAT FOR [9:BASE-BALL] DE-LIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1570_0": "WHEN YOUR HOPE IS SLOWLY DYING",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1570_1": "WHEN YOUR [7:PAN-CAKE'S] SLOWLY [5:FRY-ING]",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1571_0": "AND YOUR FUTURE'S LOST ITS RIGHTS",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1571_1": "AND YOUR FU-TURE'S [8:REA-LLY] BRIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1572_0": "RAISE UP YOUR BAT AND FACE THE FRIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1572_1": "BRING [7:EX-TRA] [3:SMORES] [3:TO] [4:THE] CAMP-[6:SITE]",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1573_0": "LET'S KNOCK EM DEAD INTO THE NIGHT",
"scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1573_1": "I BET [8:MY FRIENDS] [4:STILL] WANT [3:A] [5:BITE]",
"scr_roomname_slash_scr_roomname_gml_6_0_b": "Green Room",
"scr_roomname_slash_scr_roomname_gml_7_0": "TV World - Before the Show",
"scr_roomname_slash_scr_roomname_gml_8_0": "Cold Place",
"scr_roomname_slash_scr_roomname_gml_9_0": "TV World - Concert",
"scr_roomname_slash_scr_roomname_gml_4_0": "Dark World",
"scr_roomname_slash_scr_roomname_gml_8_0_b": "TV World - Entrance",
"scr_roomname_slash_scr_roomname_gml_9_0_b": "TV World - Goulden Sam",
"scr_roomname_slash_scr_roomname_gml_11_0": "TV World - Cooking Show",
"scr_spellinfo_slash_scr_spellinfo_gml_93_0_b": "Many different skills.\nIt has nothing to do with magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_152_0": "UltraHeal",
"scr_spellinfo_slash_scr_spellinfo_gml_153_0": "UltraHeal",
"scr_spellinfo_slash_scr_spellinfo_gml_155_0": "An awesome healing spell.\n... right?",
"scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_39_0": "ILoveTV",
"scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_54_0": "ILoveTV",
"scr_spelltext_slash_scr_spelltext_gml_68_0": "* ~1 cast ULTRAHEAL!",
"scr_spelltext_slash_scr_spelltext_gml_303_0": "* ~1 used the TVDINNER!",
"scr_spelltext_slash_scr_spelltext_gml_306_0": "* ~1 used the PIPIS!",
"scr_spelltext_slash_scr_spelltext_gml_309_0": "* ~1 used the FLATSODA!",
"scr_spelltext_slash_scr_spelltext_gml_312_0": "* ~1 used the TVSLOP!",
"scr_spelltext_slash_scr_spelltext_gml_315_0": "* ~1 used the EXECBUFFET!",
"scr_spelltext_slash_scr_spelltext_gml_318_0": "* ~1 used the DELUXEDINNER!",
"scr_text_slash_scr_text_gml_7717_0": "\nOf course.\nGames are fun",
"scr_text_slash_scr_text_gml_7718_0": "\nNo",
"scr_text_slash_scr_text_gml_7721_0": "* You seriously enjoy this?",
"scr_text_slash_scr_text_gml_7722_0": " \\C2",
"scr_text_slash_scr_text_gml_7739_0": "\nYes",
"scr_text_slash_scr_text_gml_7740_0": "\nNo",
"scr_text_slash_scr_text_gml_7743_0": "* (Looks like a game console.)",
"scr_text_slash_scr_text_gml_7744_0": "* (Play it?)",
"scr_text_slash_scr_text_gml_7745_0": " \\C2",
"scr_text_slash_scr_text_gml_7757_0": "\nBuy",
"scr_text_slash_scr_text_gml_7758_0": "\nDon't Buy",
"scr_text_slash_scr_text_gml_7762_0": "* (POINTs to ITEMs!)\n* (Use the vending machine?)",
"scr_text_slash_scr_text_gml_7787_0": "\nYes",
"scr_text_slash_scr_text_gml_7788_0": "\nNo",
"scr_text_slash_scr_text_gml_7792_0": "* Kris, heheh! Just between us... You like gambling?",
"scr_text_slash_scr_text_gml_7801_0": "* ... that's not true. You just like cheating.",
"scr_text_slash_scr_text_gml_7807_0": "* ... What happened to your GUTS? Come on, have some higher stats!",
"scr_text_slash_scr_text_gml_7814_0": "\nBuy\nsomething",
"scr_text_slash_scr_text_gml_7815_0": "\nTalk\nmore",
"scr_text_slash_scr_text_gml_7816_0": "Nothing\nelse",
"scr_text_slash_scr_text_gml_7825_0": "* Oi, Kris, luv! It's me, Ramb! You and your brother took me here from the Library!",
"scr_text_slash_scr_text_gml_7826_0": "* How're they all? Queen still bossy? Swatch still got a mohawk? And that salesman...",
"scr_text_slash_scr_text_gml_7827_0": "* Right, the store, the store! If you want anything, just use your POINTs!",
"scr_text_slash_scr_text_gml_7830_0": "* Kris, luv! If you've got POINTs, we've got ITEMs!",
"scr_text_slash_scr_text_gml_7833_0": "",
"scr_text_slash_scr_text_gml_7841_0": "* You want to buy something using your POINTs? That's lovely, Kris!",
"scr_text_slash_scr_text_gml_7842_0": "* Gotta use that vending machine though. Tenna doesn't like us... touching the POINTs.",
"scr_text_slash_scr_text_gml_7856_0": "* Keep your chin up, Kris! This whole house is your friend!",
"scr_text_slash_scr_text_gml_7863_0": "\nEnter",
"scr_text_slash_scr_text_gml_7864_0": "\nDo not",
"scr_text_slash_scr_text_gml_7869_0": "* (Exclusive changing room for S-Rank players only!)",
"scr_text_slash_scr_text_gml_7888_0": "\nPlay",
"scr_text_slash_scr_text_gml_7889_0": "\nDon't play",
"scr_text_slash_scr_text_gml_7898_0": "* (A game system is set up, but strictly, and rules are written down...)",
"scr_text_slash_scr_text_gml_7900_0": "* Wanna play, Ralsei? It's got racing...",
"scr_text_slash_scr_text_gml_7902_0": "* M... me? No, I'd rather just watch you two!",
"scr_text_slash_scr_text_gml_7904_0": "* Fine. Kris, let's go!",
"scr_text_slash_scr_text_gml_7908_0": "* Wanna race?",
"scr_text_slash_scr_text_gml_7927_0": "* Okay, no one is any fun apparently.",
"scr_text_slash_scr_text_gml_7934_0": "\nYes",
"scr_text_slash_scr_text_gml_7935_0": "\nNo",
"scr_text_slash_scr_text_gml_7940_0": "* (It's a suspicious drawer... open it?)",
"scr_text_slash_scr_text_gml_7958_0": "\nStrike a\ncool pose",
"scr_text_slash_scr_text_gml_7959_0": "Strike a\nglamorous\npose",
"scr_text_slash_scr_text_gml_7980_0": "\nBuy",
"scr_text_slash_scr_text_gml_7981_0": "\nDon't Buy",
"scr_text_slash_scr_text_gml_7985_0": "* (POINTs to ITEMs!)\n* (Use the vending machine?)",
"scr_text_slash_scr_text_gml_8050_0": "\n$50 -> 10 PTs",
"scr_text_slash_scr_text_gml_8051_0": "\n$250 -> 60 PTs",
"scr_text_slash_scr_text_gml_8052_0": "$1000 -> 250 PTs",
"scr_text_slash_scr_text_gml_8053_0": "Don't exchange",
"scr_text_slash_scr_text_gml_8055_0": "* Exchange $ into POINTs?",
"scr_text_slash_scr_text_gml_8090_0": "* (Points exchanged.)",
"scr_text_slash_scr_text_gml_8094_0": "* (Not enough money.)",
"scr_text_slash_scr_text_gml_8102_0": "舞台裏へ\n行こう",
"scr_text_slash_scr_text_gml_8103_0": "楽しそうだから\n100フロア\nやろう",
"scr_text_slash_scr_text_gml_8107_0": " だーかーらー チート\n  しよーぜっつってんの。\n  どうする クリス?",
"scr_text_slash_scr_text_gml_8132_0": "\nSarcasm",
"scr_text_slash_scr_text_gml_8133_0": "Everything I\nsay is\nserious",
"scr_text_slash_scr_text_gml_8137_0": "* Heh, that's obviously sarcasm, right?",
"scr_text_slash_scr_text_gml_8162_0": "\nYes",
"scr_text_slash_scr_text_gml_8163_0": "\nNo",
"scr_text_slash_scr_text_gml_8167_0": "* (It's Elnina's controller. Take it?)",
"scr_text_slash_scr_text_gml_8188_0": "* (You can now play as Elnina.)",
"scr_text_slash_scr_text_gml_8194_0": "* Just take it, dumbass.",
"scr_text_slash_scr_text_gml_8196_0": "* (You were forced to unlock playing as Elnina.)",
"scr_text_slash_scr_text_gml_8205_0": "\nHere to\ncheat",
"scr_text_slash_scr_text_gml_8206_0": "\nGot Lost\nlooking for\nLancer",
"scr_text_slash_scr_text_gml_8210_0": "\nFight it out",
"scr_text_slash_scr_text_gml_8211_0": "\nGet Caught",
"scr_text_slash_scr_text_gml_8215_0": "\nGot Lost\nlooking for\nthe exit",
"scr_text_slash_scr_text_gml_8218_0": "\nBack here to\ndo good deeds",
"scr_text_slash_scr_text_gml_8223_0": "* You aren't supposed to be back here. Explain yourself!",
"scr_text_slash_scr_text_gml_8248_0": "\nObviously",
"scr_text_slash_scr_text_gml_8249_0": "\nNo thanks",
"scr_text_slash_scr_text_gml_8253_0": "* Y'know if you lick old screens it makes rainbows?",
"scr_text_slash_scr_text_gml_8263_0": "* Heh, 'course you would know that... weirdo.",
"scr_text_slash_scr_text_gml_8269_0": "* Dude, I wasn't saying we do it RIGHT NOW.",
"scr_text_slash_scr_text_gml_8277_0": "大丈夫\nコツを\n教えて\nあげるよ",
"scr_text_slash_scr_text_gml_8278_0": "\nダっサ…\n",
"scr_text_slash_scr_text_gml_8282_0": " あっ…! み…見ないで…\n  初心者だから…ヘタクソで…",
"scr_text_slash_scr_text_gml_8283_0": " …クリス よかったら\n  アドバイスして\n  くれないかな…?",
"scr_text_slash_scr_text_gml_8297_0": " わぁ ありがとう!\n  ボク ちゃんとメモを\n  取って 勉強するね!",
"scr_text_slash_scr_text_gml_8298_0": " そしたら…ボクもじょうずに\n  なって クリスといっしょに\n  遊べるようになるかな…",
"scr_text_slash_scr_text_gml_8302_0": " クリス! 見て!\n  ひとりで2ポイント\n  ゲットできたよ!",
"scr_text_slash_scr_text_gml_8304_0": " なあ クリス ラルセイに\n  ゲーム実況動画やらせたら\n  おもしろそうじゃね?",
"scr_text_slash_scr_text_gml_8315_0": " えーっと…「ダッサ」?",
"scr_text_slash_scr_text_gml_8316_0": " …ねえ スージィ。\n  クリスが「ダッサ」って…\n  それって…",
"scr_text_slash_scr_text_gml_8318_0": " あ? あー…\n  それはだな…",
"scr_text_slash_scr_text_gml_8319_0": " ダッサッ! ダッサッ!\n  ダッサッ! ダッサッ!",
"scr_text_slash_scr_text_gml_8321_0": " …",
"scr_text_slash_scr_text_gml_8322_0": " アハハハハ!\n  ふたりとも ホントに\n  おもしろいなぁ!",
"scr_text_slash_scr_text_gml_8326_0": " ダッサ? ダッサダッサ?",
"scr_text_slash_scr_text_gml_8328_0": " ダッサダッサ…",
"scr_text_slash_scr_text_gml_8368_0": "\nLet's go!",
"scr_text_slash_scr_text_gml_8369_0": "\nExplain\nplease",
"scr_text_slash_scr_text_gml_8373_0": "* Need any other instructions, or should we start the FINAL MATCH!?",
"scr_text_slash_scr_text_gml_8398_0": "\nStill not\nready",
"scr_text_slash_scr_text_gml_8399_0": "\nReady",
"scr_text_slash_scr_text_gml_8403_0": "* Kris, are we all ready to start Round 2?",
"scr_text_slash_scr_text_gml_8413_0": "* Yeah, what's the rush, anyway?",
"scr_text_slash_scr_text_gml_8429_0": "\nそのとおり",
"scr_text_slash_scr_text_gml_8430_0": "\nなんの話",
"scr_text_slash_scr_text_gml_8461_0": "\n了解",
"scr_text_slash_scr_text_gml_8462_0": "\nサンタは\nいる\nうちのパパだ",
"scr_text_slash_scr_text_gml_8482_0": "\nSleep",
"scr_text_slash_scr_text_gml_8483_0": "\nDo not",
"scr_text_slash_scr_text_gml_8487_0": "* (It's a couch, for sleeping.)",
"scr_text_slash_scr_text_gml_8488_0": "* (If you go back to sleep, you may miss a lot of important things.)",
"scr_text_slash_scr_text_gml_8489_0": "* (Will you go to sleep?)",
"scr_text_slash_scr_text_gml_8509_0": "\nBuy",
"scr_text_slash_scr_text_gml_8510_0": "\nDon't Buy",
"scr_text_slash_scr_text_gml_8514_0": "* (POINTs to ITEMs!)\n* (Use the vending machine?)",
"scr_text_slash_scr_text_gml_8542_0": "\nGive\n1500 POINTs",
"scr_text_slash_scr_text_gml_8543_0": "\nNo thanks",
"scr_text_slash_scr_text_gml_8547_0": "* Hey! Hey, you! You wanna be an S rank, don't you...",
"scr_text_slash_scr_text_gml_8548_0": "* Well, you didn't hear it from me, but I might know a way.",
"scr_text_slash_scr_text_gml_8549_0": "* I just need 1500 POINTs.",
"scr_text_slash_scr_text_gml_8550_0": "* Yeah, yeah. 1500 POINTs.",
"scr_text_slash_scr_text_gml_8572_0": "* Lessee... 1, 2, 3, 4, 5, 6... Hey, this isn't enough!",
"scr_text_slash_scr_text_gml_8573_0": "* If you don't have enough now, it's too late! Try harder next time!",
"scr_text_slash_scr_text_gml_8580_0": "* Well, your loss. ... or, I guess you won. But poorly. Right?",
"scr_text_slash_scr_text_gml_8587_0": "\nInstructions\nplease",
"scr_text_slash_scr_text_gml_8588_0": "\nLet's go",
"scr_text_slash_scr_text_gml_8616_0": "\nEnter Code",
"scr_text_slash_scr_text_gml_8617_0": "\nDo Not",
"scr_text_slash_scr_text_gml_8621_0": "* (It's a door with a PARENTAL LOCK system to prevent the viewing of R-RATED MOVIES.)",
"scr_text_slash_scr_text_gml_8624_0": "* (It's a door with a PARENTAL LOCK system to prevent the viewing of MUSIC VIDEOS.)",
"scr_text_slash_scr_text_gml_8650_0": "\nSuper fun",
"scr_text_slash_scr_text_gml_8651_0": "\nEh",
"scr_text_slash_scr_text_gml_8655_0": "* Oi, Kris! How were the games, luv?",
"scr_text_slash_scr_text_gml_8671_0": "* I see, I see... It's all well and good if you feel that way.",
"scr_text_slash_scr_text_gml_8672_0": "* Ol' man Tenna's got to have SOMEONE appreciate him, I suppose...",
"scr_text_slash_scr_text_gml_8687_0": "* See, I KNEW you wouldn't like it. Something's missing, right?",
"scr_text_slash_scr_text_gml_8693_0": "* Some action... Some mystery... Maybe some more... freedom?",
"scr_text_slash_scr_text_gml_8694_0": "* (Just between you and me, if you can get in the S-Ranker's room...)\\S0",
"scr_text_slash_scr_text_gml_8701_0": "* (Good thing we've got the REAL game, eh, luv?)\\S0",
"scr_text_slash_scr_text_gml_8714_0": "\nYes",
"scr_text_slash_scr_text_gml_8715_0": "\nNot yet...",
"scr_text_slash_scr_text_gml_8719_0": "* Um, shall we go back to the stage now?",
"scr_text_slash_scr_text_gml_8739_0": "\nNeed\ninstructions",
"scr_text_slash_scr_text_gml_8740_0": "Don't need\ninstructions\nto rock",
"scr_text_slash_scr_text_gml_8744_0": "* Haha! Just kidding! Anyway, are you ready to ROCK!?",
"scr_text_slash_scr_text_gml_8769_0": "\nCheater",
"scr_text_slash_scr_text_gml_8770_0": "\nNot Really",
"scr_text_slash_scr_text_gml_8774_0": "* You's a cheater, ain't ya.",
"scr_text_slash_scr_text_gml_8786_0": "\nWhere I\ncame from",
"scr_text_slash_scr_text_gml_8787_0": "\nHere",
"scr_text_slash_scr_text_gml_8790_0": "Nowhere",
"scr_text_slash_scr_text_gml_8793_0": "* Now, honesty, that'll take you somewhere.",
"scr_text_slash_scr_text_gml_8794_0": "* Where you headed?",
"scr_text_slash_scr_text_gml_8805_0": "* Then we's got no business!",
"scr_text_slash_scr_text_gml_8825_0": "* The entrance...? That can be arranged.",
"scr_text_slash_scr_text_gml_8829_0": "* The entrance...? Well, it's blocked by a puzzle. Solve it and head left.",
"scr_text_slash_scr_text_gml_8835_0": "* That can be arranged.",
"scr_text_slash_scr_text_gml_8840_0": "* You's was already heading that way, weren't ya, Kris?",
"scr_text_slash_scr_text_gml_8849_0": "\nNo",
"scr_text_slash_scr_text_gml_8850_0": "\nYes",
"scr_text_slash_scr_text_gml_8851_0": "I'm a cheater",
"scr_text_slash_scr_text_gml_8854_0": "* Da boss is lookin' for cheaters. You's ain't seen any cheaters, have ya?",
"scr_text_slash_scr_text_gml_8862_0": "* Too bad... naw, too good.",
"scr_text_slash_scr_text_gml_8864_0": "* Too good... naw, too bad.",
"scr_text_slash_scr_text_gml_8867_0": "* What the -- say it in da cage!",
"scr_text_slash_scr_text_gml_8879_0": "\nYes",
"scr_text_slash_scr_text_gml_8880_0": "\nNot Yet",
"scr_text_slash_scr_text_gml_8884_0": "* Kris, all done?",
"scr_text_slash_scr_text_gml_8890_0": "* Kris, what's that TICKET? Nevermind, hurry or Mr. Tenna's gonna get mad.",
"scr_text_slash_scr_text_gml_8901_0": "* That can be arranged...",
"scr_text_slash_scr_text_gml_8907_0": "* Good. I hadn't arranged the way back yet.",
"scr_text_slash_scr_text_gml_8915_0": "\nFight\nhim",
"scr_text_slash_scr_text_gml_8916_0": "\nPress his\nbuttons",
"scr_text_slash_scr_text_gml_8917_0": "Don't do anything",
"scr_text_slash_scr_text_gml_8920_0": "* (Seems pretty suspicious to me...)",
"scr_text_slash_scr_text_gml_7988_0": "* (Due to the devaluation of POINTs as currency...)",
"scr_text_slash_scr_text_gml_7989_0": "* (This machine now only accepts DARK DOLLARS.)",
"scr_text_slash_scr_text_gml_7990_0": "* (We apologize for the convenience.)",
"scr_text_slash_scr_text_gml_8959_0": "\nSign",
"scr_text_slash_scr_text_gml_8960_0": "\nDon't",
"scr_text_slash_scr_text_gml_8964_0": "* (Wants an autograph.)",
"scr_text_slash_scr_text_gml_8993_0": "Buy TV\nDinner\nfor $250",
"scr_text_slash_scr_text_gml_8994_0": "\nDon't",
"scr_text_slash_scr_text_gml_9013_0": "* Kris! This world doesn't take cash. Instead, you'll earn POINTs!",
"scr_text_slash_scr_text_gml_9014_0": "* (So how about one last chance to use your $$$...?)",
"scr_text_slash_scr_text_gml_9018_0": "* (Need any items?)",
"scr_text_slash_scr_text_gml_9078_0": "* ... you already have too much stuff!",
"scr_text_slash_scr_text_gml_9083_0": "* ... wait, you don't have any money anyway.",
"scr_text_slash_scr_text_gml_9099_0": "\nLove",
"scr_text_slash_scr_text_gml_9100_0": "\nHate",
"scr_text_slash_scr_text_gml_9105_0": "* (It's a moral choice...)",
"scr_text_slash_scr_text_gml_9131_0": "\nYes",
"scr_text_slash_scr_text_gml_9132_0": "...\n...\nYes",
"scr_text_slash_scr_text_gml_9137_0": "* The only ranch WE need is \"cool,\" right, Kris?",
"scr_text_slash_scr_text_gml_9145_0": "* Exactly.",
"scr_text_slash_scr_text_gml_9198_0": "\nPlaying games",
"scr_text_slash_scr_text_gml_9199_0": "\nNothing",
"scr_text_slash_scr_text_gml_9203_0": "* What the hell took you so long?",
"scr_text_slash_scr_text_gml_9220_0": "\nMy rank,\nmy rewards?",
"scr_text_slash_scr_text_gml_9221_0": "\nWhat's in\neach door?",
"scr_text_slash_scr_text_gml_9222_0": "Don't",
"scr_text_slash_scr_text_gml_9248_0": "\nYes",
"scr_text_slash_scr_text_gml_9249_0": "\nNo",
"scr_text_slash_scr_text_gml_9254_0": "* (The sign says \"BALL MACHINE User's Guide. Read it?\")",
"scr_text_slash_scr_text_gml_9264_0": "* (\"Welcome to BALL MACHINE. Insert points to gain PRIZES.\")",
"scr_text_slash_scr_text_gml_9265_0": "* (\"The minimum is 100 POINTs. MORE POINTs increase GOLD CHANCE.\")",
"scr_text_slash_scr_text_gml_9266_0": "* (\"Even if you miss GOLD PRIZE, next time GOLD CHANCE increases faster!\")",
"scr_text_slash_scr_text_gml_9267_0": "* (\"HIT the GOLD PRIZE, GOLD CHANCE will reset... etc.\")",
"scr_text_slash_scr_text_gml_9268_0": "* (\"You turned to the camera and thanked Tenna for a great toy! Thanks, Tenna!\")",
"scr_text_slash_scr_text_gml_9269_0": "* (... is, all part of what it said on the sign.)",
"scr_text_slash_scr_text_gml_9273_0": "* (The sign says \"You didn't choose to read the User's Guide. Avert eyes!\")",
"scr_text_slash_scr_text_gml_9281_0": "\nCheck scores",
"scr_text_slash_scr_text_gml_9282_0": "\nTips and Tricks",
"scr_text_slash_scr_text_gml_9283_0": "Nothing",
"scr_text_slash_scr_text_gml_9287_0": "* (It's a poster for the COOKING CHALLENGE!)",
"scr_text_slash_scr_text_gml_9300_0": "* (Here are some tips for the HIGH SCORES.)",
"scr_text_slash_scr_text_gml_9301_0": "* (The taller a stack you throw, the more points you get!)",
"scr_text_slash_scr_text_gml_9302_0": "* (SPECIAL GUESTS are worth more points!)",
"scr_text_slash_scr_text_gml_9303_0": "* (Jumping over fire is worth 2 points...)",
"scr_text_slash_scr_text_gml_9304_0": "* (And, catching food while jumping is worth 1 point!)",
"scr_text_slash_scr_text_gml_9316_0": "\nCheck scores",
"scr_text_slash_scr_text_gml_9317_0": "\nTips and Tricks",
"scr_text_slash_scr_text_gml_9318_0": "Nothing",
"scr_text_slash_scr_text_gml_9322_0": "* (It's a poster for the ROCK VIDEO!)",
"scr_text_slash_scr_text_gml_9335_0": "* (Tips and tricks to ROCK OUT!)",
"scr_text_slash_scr_text_gml_9336_0": "* (Perfect timing means extra points! A GOLD LIGHT means you nailed the note!)",
"scr_text_slash_scr_text_gml_9337_0": "* (LEFT and RIGHT can be used to play notes as well!)",
"scr_text_slash_scr_text_gml_9338_0": "* (Make sure to HOLD DOWN THE BUTTON for long notes.)",
"scr_text_slash_scr_text_gml_9350_0": "\nCheck scores",
"scr_text_slash_scr_text_gml_9351_0": "\nTips and Tricks",
"scr_text_slash_scr_text_gml_9352_0": "Nothing",
"scr_text_slash_scr_text_gml_9356_0": "* (It's a poster for the MONSTER MOVIE!)",
"scr_text_slash_scr_text_gml_9378_0": "* (It's a giant monster movie! Bash everything!)",
"scr_text_slash_scr_text_gml_9379_0": "* (Destroy all houses in one attack for BONUS POINTs!)",
"scr_text_slash_scr_text_gml_9380_0": "* (Survive at the end for the highest score...!)",
"scr_text_slash_scr_text_gml_9381_0": "* (There are no rewards for getting a high score though.)",
"scr_text_slash_scr_text_gml_9393_0": "\nPlay\nCOOKING SHOW",
"scr_text_slash_scr_text_gml_9394_0": "\nQuit",
"scr_text_slash_scr_text_gml_9399_0": "* (It's the door to the COOKING SHOW! Play it!?)",
"scr_text_slash_scr_text_gml_9429_0": "\nPlay\nROCK VIDEO",
"scr_text_slash_scr_text_gml_9430_0": "\nQuit",
"scr_text_slash_scr_text_gml_9435_0": "* (It's the door to the ROCK VIDEO! Play it!?)",
"scr_text_slash_scr_text_gml_9465_0": "\nNormal\nMode",
"scr_text_slash_scr_text_gml_9466_0": "\nDifficult\nMode",
"scr_text_slash_scr_text_gml_9467_0": "Don't play",
"scr_text_slash_scr_text_gml_9471_0": "* (Which mode will you play on?)",
"scr_text_slash_scr_text_gml_9503_0": "\nPay\n500 points",
"scr_text_slash_scr_text_gml_9504_0": "\nDon't",
"scr_text_slash_scr_text_gml_9511_0": "* Hey, hey! This here's an extra special game... It's LOCKED, you know!",
"scr_text_slash_scr_text_gml_9512_0": "* That is... unless you pay 500 POINTs.",
"scr_text_slash_scr_text_gml_9526_0": "* (You handed over 500 POINTs.)",
"scr_text_slash_scr_text_gml_9530_0": "* Seriously? A REAL gamer would pay ANY transaction!",
"scr_text_slash_scr_text_gml_9538_0": "MYSTERY GAME",
"scr_text_slash_scr_text_gml_9538_1": "MONSTER MOVIE",
"scr_text_slash_scr_text_gml_9540_0": "\n~1を\nプレイ",
"scr_text_slash_scr_text_gml_9541_0": "\nQuit",
"scr_text_slash_scr_text_gml_9546_0": "* (It's the door to the ~1! Play it!?)",
"scr_text_slash_scr_text_gml_9576_0": "\nEnter",
"scr_text_slash_scr_text_gml_9577_0": "\nDo not",
"scr_text_slash_scr_text_gml_9582_0": "* (It's a manhole...)",
"scr_text_slash_scr_text_gml_9594_0": "* (You went in the manhole...)",
"scr_text_slash_scr_text_gml_9606_0": "\nEnter",
"scr_text_slash_scr_text_gml_9607_0": "\nDo not",
"scr_text_slash_scr_text_gml_9612_0": "* (The door says \"Exclusive Z-RANK changing room!\")",
"scr_text_slash_scr_text_gml_9636_0": "\nHelp or\nDon't Help",
"scr_text_slash_scr_text_gml_9637_0": "\nPick\nhim up",
"scr_text_slash_scr_text_gml_9638_0": "No response",
"scr_text_slash_scr_text_gml_9642_0": "* Susie! Blue Kris! I'm doing my Hurricane Attack. Want to help!?",
"scr_text_slash_scr_text_gml_9654_0": "* Obviously.",
"scr_text_slash_scr_text_gml_9664_0": "* Spin, spin, spin, spin, spin, spin, spin, spin...",
"scr_text_slash_scr_text_gml_9672_0": "\nSee what\nSusie's doing",
"scr_text_slash_scr_text_gml_9673_0": "\nLet's just\nchill dude",
"scr_text_slash_scr_text_gml_9678_0": "* And just watch from here...?",
"scr_text_slash_scr_text_gml_9701_0": "\nEyes closed",
"scr_text_slash_scr_text_gml_9702_0": "\nEyes open",
"scr_text_slash_scr_text_gml_9707_0": "* Like... chill with our eyes closed?",
"scr_text_slash_scr_text_gml_9730_0": "\nYour face",
"scr_text_slash_scr_text_gml_9731_0": "\nNo",
"scr_text_slash_scr_text_gml_9736_0": "* Would you... like to talk about something?",
"scr_text_slash_scr_text_gml_9754_0": "* ... umm, okay!",
"scr_text_slash_scr_text_gml_9762_0": "\nSeen it\nbefore",
"scr_text_slash_scr_text_gml_9763_0": "\nCute",
"scr_text_slash_scr_text_gml_9764_0": "Unique",
"scr_text_slash_scr_text_gml_9768_0": "* H-huh? M... My face...?",
"scr_text_slash_scr_text_gml_9794_0": "\nTalking",
"scr_text_slash_scr_text_gml_9795_0": "Trying to\nclose eyes and\nthink about\nSusie",
"scr_text_slash_scr_text_gml_9800_0": "* So what the hell were you two doing?",
"scr_text_slash_scr_text_gml_9817_0": "\nHe's fun",
"scr_text_slash_scr_text_gml_9818_0": "\nHe sucks",
"scr_text_slash_scr_text_gml_9839_0": "\nLet's go",
"scr_text_slash_scr_text_gml_9840_0": "\nWait",
"scr_text_slash_scr_text_gml_9845_0": "* ... we gotta tell Tenna this is the last game.",
"scr_text_slash_scr_text_gml_9857_0": "* Yeah...",
"scr_text_slash_scr_text_gml_9861_0": "* Uh, okay.",
"scr_text_slash_scr_text_gml_9869_0": "\nLet me talk",
"scr_text_slash_scr_text_gml_9870_0": "\nNah",
"scr_text_slash_scr_text_gml_9875_0": "* ... huh? Kris, you really want to talk to Tenna?",
"scr_text_slash_scr_text_gml_9887_0": "* Whatever you wanna do, I guess...",
"scr_text_slash_scr_text_gml_9891_0": "* ... yeah.",
"scr_text_slash_scr_text_gml_9899_0": "\nLanino",
"scr_text_slash_scr_text_gml_9900_0": "\nNothing",
"scr_text_slash_scr_text_gml_9905_0": "* Oh, you three! It's me, Elnina! I've never felt more moisturized!",
"scr_text_slash_scr_text_gml_9906_0": "* The single life's never felt this cool and collected! Ask me about anything!",
"scr_text_slash_scr_text_gml_9929_0": "You're\nstrong and\nindependent",
"scr_text_slash_scr_text_gml_9930_0": "Your\nforecast is\nlove",
"scr_text_slash_scr_text_gml_9935_0": "* Without him to balance me, my only forecast is rain... running down my face.",
"scr_text_slash_scr_text_gml_9952_0": "\nWeather\nreport",
"scr_text_slash_scr_text_gml_9953_0": "\nNothing",
"scr_text_slash_scr_text_gml_9958_0": "* Oh, you three! It is I, Lanino. The Green Room was, BUSY, so I'm in here.",
"scr_text_slash_scr_text_gml_9959_0": "* Need any, ahem, assistance from a brave and independent moon?",
"scr_text_slash_scr_text_gml_9982_0": "You're\nstrong and\nindependent",
"scr_text_slash_scr_text_gml_9983_0": "Your\nforecast is\nlove",
"scr_text_slash_scr_text_gml_9988_0": "* Without her moisture, my heart and skin have become so... so, dry.",
"scr_text_slash_scr_text_gml_10005_0": "\nAsk Susie how\nshe's doing",
"scr_text_slash_scr_text_gml_10006_0": "\nAsk Ralsei how\nhe's doing",
"scr_text_slash_scr_text_gml_10007_0": "Don't",
"scr_text_slash_scr_text_gml_10011_0": "* (I wonder if you should... ask Susie how she's doing...?)",
"scr_text_slash_scr_text_gml_10028_0": "\nI'm not\na dream",
"scr_text_slash_scr_text_gml_10029_0": "Your\nfriendships\nare real",
"scr_text_slash_scr_text_gml_10030_0": "Sucks to be you",
"scr_text_slash_scr_text_gml_10034_0": "* (... doesn't mess me up so much.)",
"scr_text_slash_scr_text_gml_10051_0": "\nIt's ok to\ntake it easy",
"scr_text_slash_scr_text_gml_10052_0": "\nStay on task",
"scr_text_slash_scr_text_gml_10057_0": "* I accidentally forgot about everything for a moment.",
"scr_text_slash_scr_text_gml_10074_0": "\nI'm not going\nwith her",
"scr_text_slash_scr_text_gml_10075_0": "\nI'm saying\nit's from me",
"scr_text_slash_scr_text_gml_10076_0": "Of course",
"scr_text_slash_scr_text_gml_10080_0": "* ... and tell Susie it was from me...?",
"scr_text_slash_scr_text_gml_10097_0": "\nNoelle",
"scr_text_slash_scr_text_gml_10098_0": "\nRalsei or bust",
"scr_text_slash_scr_text_gml_10099_0": "Berdly",
"scr_text_slash_scr_text_gml_10100_0": "Not going",
"scr_text_slash_scr_text_gml_10103_0": "* H... huh? Kris, but...",
"scr_text_slash_scr_text_gml_10104_0": "* Who... are you intending to go with...?",
"scr_text_slash_scr_text_gml_10121_0": "\nYes",
"scr_text_slash_scr_text_gml_10122_0": "\nNo",
"scr_text_slash_scr_text_gml_10127_0": "* CHALLENGE AGAIN!?",
"scr_text_slash_scr_text_gml_10127_1": "* Do you want to CHALLENGE AGAIN!?",
"scr_text_slash_scr_text_gml_10147_0": "\nHear more",
"scr_text_slash_scr_text_gml_10148_0": "\nEnough",
"scr_text_slash_scr_text_gml_10169_0": "\nHear more",
"scr_text_slash_scr_text_gml_10170_0": "\nNo more",
"scr_text_slash_scr_text_gml_10191_0": "\nHear more",
"scr_text_slash_scr_text_gml_10192_0": "\nPlease no more",
"scr_text_slash_scr_text_gml_10213_0": "\nYes",
"scr_text_slash_scr_text_gml_10214_0": "\nNo",
"scr_text_slash_scr_text_gml_10219_0": "* Don't bother, Kris. Ramb's already turned to stone a bit ago...",
"scr_text_slash_scr_text_gml_10220_0": "* He was a plug, but because you played with him like any other toy, it made him feel special.",
"scr_text_slash_scr_text_gml_10221_0": "* Might have given him a little bit of an ego, in fact...",
"scr_text_slash_scr_text_gml_10222_0": "* Wanna hear more?",
"scr_text_slash_scr_text_gml_10236_0": "* Always condescending to any plan, saying \"what's best for Kris?\"",
"scr_text_slash_scr_text_gml_10237_0": "* Couldn't get rid of him, so Tenna made him \"work the stand\"...",
"scr_text_slash_scr_text_gml_10238_0": "* Us from Card Castle fit in fine. Him? He never really belonged.",
"scr_text_slash_scr_text_gml_10239_0": "* His first day at this stand, he joked \"how about the usual?\"... no one laughed!",
"scr_text_slash_scr_text_gml_10240_0": "* Mixing drinks alone for himself, he wasn't allowed to handle the points...",
"scr_text_slash_scr_text_gml_10241_0": "* No one will shed a tear for him. Inside, he was probably stone already.",
"scr_text_slash_scr_text_gml_10245_0": "* Ramb... well, he was like Tenna, I guess.",
"scr_text_slash_scr_text_gml_10246_0": "* Two guys trapped in the past... just different ones.",
"scr_text_slash_scr_text_gml_10251_0": "* Well, that's a relief.",
"scr_text_slash_scr_text_gml_10261_0": "\n50 PTs -> $50",
"scr_text_slash_scr_text_gml_10262_0": "\n200 PTs -> $250",
"scr_text_slash_scr_text_gml_10263_0": "1000 PTs -> $1500",
"scr_text_slash_scr_text_gml_10264_0": "Don't exchange",
"scr_text_slash_scr_text_gml_10266_0": "* Exchange POINTs into $?",
"scr_text_slash_scr_text_gml_10302_0": "* (Points exchanged.)",
"scr_text_slash_scr_text_gml_10306_0": "* (Not enough points.)",
"scr_text_slash_scr_text_gml_10324_0": "\nBuy 1 for $300",
"scr_text_slash_scr_text_gml_10325_0": "\nBuy 3 for $800",
"scr_text_slash_scr_text_gml_10326_0": "Nope",
"scr_text_slash_scr_text_gml_10334_0": "* Been a while! I got caught smuggling TV Dinners for DARK DOLLARS.",
"scr_text_slash_scr_text_gml_10335_0": "* But that hasn't stopped me. Wanna buy a TV Dinner?",
"scr_text_slash_scr_text_gml_10338_0": "* TV Dinner?",
"scr_text_slash_scr_text_gml_10387_0": "* ... you already have too much stuff!",
"scr_text_slash_scr_text_gml_10393_0": "* Hey! Looks like you couldn't carry all 3.",
"scr_text_slash_scr_text_gml_10394_0": "* That's okay... I'll still keep your money anyway.",
"scr_text_slash_scr_text_gml_10395_0": "* ... what? Hey, look who you're doing business with.",
"scr_text_slash_scr_text_gml_10400_0": "* ... wait, you don't have any money anyway.",
"scr_text_slash_scr_text_gml_10408_0": "\nTV World\nEntrance",
"scr_text_slash_scr_text_gml_10409_0": "\nGoulden Sam",
"scr_text_slash_scr_text_gml_10414_0": "* (It's a door.)\n* (Where will you go?)",
"scr_text_slash_scr_text_gml_10421_0": "* (But nothing happened.)",
"scr_text_slash_scr_text_gml_10440_0": "* (You doorn't.)",
"scr_text_slash_scr_text_gml_10447_0": "* (Amazingly, you are already there.)",
"scr_text_slash_scr_text_gml_10451_0": "* (The door opened...)",
"scr_text_slash_scr_text_gml_8653_0": "* (It's a parental lock. It seems to be undefined.)",
"scr_text_slash_scr_text_gml_9124_0": "* (... and it seems you've already chosen.)",
"scr_text_slash_scr_text_gml_10355_0": "* You're the jerk wanted for violence, right?",
"scr_text_slash_scr_text_gml_10356_0": "* ... heh, I can't believe I'm dealing with a criminal.",
"scr_text_slash_scr_text_gml_10357_0": "* How about it? Want to buy a TV Dinner?",
"scr_text_slash_scr_text_gml_10433_0": "Green Room",
"scr_text_slash_scr_text_gml_10434_0": "Cancel",
"scr_text_slash_scr_text_gml_10486_0": "* (You tried to use the console, but nothing happened.)",
"scr_text_slash_scr_text_gml_10492_0": "\nRead it",
"scr_text_slash_scr_text_gml_10493_0": "\nDon't read it",
"scr_text_slash_scr_text_gml_10498_0": "* Huh? It's a \"reminder manual\" I was revising...",
"scr_text_slash_scr_text_gml_10499_0": "* How'd it get here, exactly?",
"scr_text_slash_scr_text_gml_10509_0": "* (SPARE enemies whose names become \\cYYELLOW\\cW!)",
"scr_text_slash_scr_text_gml_10510_0": "* (Use PACIFY on TIRED enemies whose names are \\cBBLUE\\cW!)",
"scr_text_slash_scr_text_gml_10511_0": "* (And... remember Susie and Ralsei's S-Action and R-Action, too!)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_537_0": "Saber10",
"scr_weaponinfo_slash_scr_weaponinfo_gml_538_0": "A saber made of 10 cactus needles.\nFortunately, can deal more than 10 damage.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_539_0": "Nah, I'd snap it.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_540_0": "You want to... pierce my ears...?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_541_0": "(I'm not against using it, but...)",
"scr_weaponinfo_slash_scr_weaponinfo_gml_560_0": "ToxicAxe",
"scr_weaponinfo_slash_scr_weaponinfo_gml_561_0": "An axe used to clear wastelands\nin a fetid swamp. Not poison, but gross.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_562_0": "Eat dirt, losers.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_563_0": "Could I wash it off first?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_564_0": "N-no way! Susie wouldn't use that!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_583_0": "FlexScarf",
"scr_weaponinfo_slash_scr_weaponinfo_gml_584_0": "A scarf that is warm and fuzzy, but with\na metal core that lets it keep its shape.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_585_0": "Looks like a giant caterpillar. ",
"scr_weaponinfo_slash_scr_weaponinfo_gml_586_0": "So pliable, like me!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_587_0": "Twist it and... it's a wreath!",
"scr_weaponinfo_slash_scr_weaponinfo_gml_606_0": "BlackShard",
"scr_weaponinfo_slash_scr_weaponinfo_gml_607_0": "A dagger-like shard of the Black Knife.\nStrikes the weakness of dark-element enemies.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_608_0": "... how is this a weapon?",
"scr_weaponinfo_slash_scr_weaponinfo_gml_609_0": "I... shouldn't use it.",
"scr_weaponinfo_slash_scr_weaponinfo_gml_610_0": " ",
"obj_b3bintrocutscene_slash_Step_0_gml_60_0": " PHEW! You're just in time!",
"obj_b3bintrocutscene_slash_Step_0_gml_61_0": " We've been replaying a rerun of that WORM commercial, and the ratings were TERRIBLE!",
"obj_b3bintrocutscene_slash_Step_0_gml_144_0": "ALRIGHT!! AUDIENCE, are you ready...",
"obj_b3bintrocutscene_slash_Step_0_gml_155_0": "For 20 floors of CUTTING EDGE ENTERTAINMENT!?",
"obj_quizsequence_slash_Other_12_gml_39_0": "Next question!",
"obj_rhythmgame_slash_Draw_0_gml_38_0": "POPU",
"obj_rhythmgame_slash_Draw_0_gml_39_0": "LARITY",
"obj_rhythmgame_slash_Draw_0_gml_313_0": "THIS IS\nTHE BUTTON\nYOU WOULD\nPRESS IN\nTHE REAL\nSONG BUT\nTHIS IS\nAN AUTO-\nMATICALLY\nPLAYING\nDEMO",
"obj_b3bs_lancerget_console_slash_Step_0_gml_29_0": "* (It's a controller that lets you play as Lancer. Take it?)",
"obj_b3bs_lancerget_console_slash_Step_0_gml_34_0": "* (Lancer controller.)",
"obj_b3bs_lancerget_console_slash_Step_0_gml_38_0": "\nTake",
"obj_b3bs_lancerget_console_slash_Step_0_gml_39_0": "\nNo",
"obj_b3bs_lancerget_console_slash_Step_0_gml_43_0": "",
"obj_b3bs_lancerget_console_slash_Step_0_gml_68_0": "* (You can now play as Lancer.)",
"obj_b3bs_lancerget_console_slash_Step_0_gml_72_0": "* (You can now play as ~1 Lancers.)",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_17_0": "\nWhat are\nyou doing?",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_18_0": "\nTips \n\nTricks",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_19_0": "Nothing",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_21_0": "Return controllers",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_26_0": "* Ho ho ho! What's up, my gang?",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_40_0": "* I lost my controller, so they gave me a fresh one!",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_41_0": "* Repeat several times, and voil-o! Fun is had.",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_60_0": "* Hokey-dokey. Smush those babies back in...",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_48_0_b": "* Oh-ho! You want some treats of the trade!?",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_49_0": "* To be me, first find an X on the ground.",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_50_0_b": "* Go on it and... dig! I don't know which button!",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_51_0_b": "* I just press all of them down with my tongue.",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_52_0": "* Eventually your controller will break.",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_53_0": "* A father figure will give you a new one.",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_54_0": "* Say \"aaaaa\" when he checks your mouth for illness.",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_55_0": "* Then, just gargle, rinse, and repeat! Have fun, team!",
"obj_b3bs_lancerget_lancer_slash_Step_0_gml_45_0": "* (... stone.)",
"obj_ch3_couch_overworld_controller_slash_Step_0_gml_34_0": "* You opened the chest.",
"obj_ch3_couch_overworld_controller_slash_Step_0_gml_48_0": "* Inside was 10 POINTs!",
"obj_ch3_couch_overworld_controller_slash_Step_0_gml_67_0": "* 10 POINTs was added to your SCORE.",
"obj_chefs_customer_slash_Alarm_0_gml_20_0": "BONUS",
"obj_chefs_game_slash_Draw_0_gml_207_0": "FINISH!",
"obj_chefs_game_slash_Draw_0_gml_113_0": "GO!!!",
"obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_13_0": "* (You dug through the trash...)",
"obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_20_0": "* (And found trash!)",
"obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_46_0": "* ...and found a switch!",
"obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_44_0": "* (And found ~1 POINTs!)",
"obj_dw_points_fake_ui_slash_Draw_0_gml_25_0": " POINTs",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_60_0": "* Alright, controllers all clean!?",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_61_0": "* Everyone back to the couch, let's finish up Board 3!",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_145_0": "Mike, turn on the power.",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_162_0": "Haha, that's strange! Usually it goes right on!",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_168_0": "Mike, can we, uh, haha, try that again?",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_180_0": "That's funny.",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_186_0": "No one's there.",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_192_0": "The characters... they're gone.",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_205_0": "Umm...",
"obj_b3bintrocutscene_swordroutever_slash_Step_0_gml_212_0": "...",
"obj_ch3_couch_video_slash_Create_0_gml_4_0": "It's now time for our feature presentation",
"obj_ch3_couch_video_slash_Create_0_gml_6_0": "Coming straight from your house",
"obj_ch3_couch_video_slash_Create_0_gml_7_0": "Coming straight from YOUR house",
"obj_ch3_couch_video_slash_Create_0_gml_8_0": "He's the One",
"obj_ch3_couch_video_slash_Create_0_gml_9_0": "He's GROOVY and NEVER glooby!",
"obj_ch3_couch_video_slash_Create_0_gml_10_0": "You can't get this from an EGG!",
"obj_ch3_couch_video_slash_Create_0_gml_11_0": "The sensation of your screen",
"obj_ch3_couch_video_slash_Create_0_gml_12_0": "The show that makes you scream",
"obj_ch3_couch_video_slash_Create_0_gml_13_0": "Say it with him, folks!",
"obj_ch3_GSC07_slash_Step_0_gml_603_0": "* WELCOME BACK to another ELECTRIFYING episode of TV TIME!",
"obj_ch3_GSC07_slash_Step_0_gml_605_0": "* W-wait a second...",
"obj_ch3_GSC07_slash_Step_0_gml_636_0": "* Today's board will take place in beautiful TV CITY...",
"obj_ch3_GSC07_slash_Step_0_gml_650_0_b": "* \\O0 \\M1 ",
"obj_ch3_GSC07_slash_Step_0_gml_664_0": "* Collect two Q's from each corner of the CITY, and...",
"obj_ch3_GSC07_slash_Step_0_gml_680_0": "* ENOUGH ALREADY!",
"obj_ch3_GSC07_slash_Step_0_gml_681_0": "* The game's over. Give back Toriel and let us go home. Now.",
"obj_ch3_GSC07_slash_Step_0_gml_689_0": "* Game... over?",
"obj_ch3_GSC07_slash_Step_0_gml_703_0": "* Mr. Tenna, I'm not certain what your plan is, but...",
"obj_ch3_GSC07_slash_Step_0_gml_713_0": "* We'd like to go seal the Dark Fountain now.",
"obj_ch3_GSC07_slash_Step_0_gml_714_0": "* I think... the show's gotten a little old.",
"obj_ch3_GSC07_slash_Step_0_gml_870_0": "* ... Old.",
"obj_ch3_GSC07_slash_Step_0_gml_872_0": "* Umm, sorry, Tenna, I...",
"obj_ch3_GSC07_slash_Step_0_gml_874_0": "* No, haha! Ralsei, RALSEI! Buddy-BOY! It's fine! I GET IT! Look, I get it!",
"obj_ch3_GSC07_slash_Step_0_gml_875_0": "* CLASSIC TV... sometimes just takes a little TIME to APPRECIATE!",
"obj_ch3_GSC07_slash_Step_0_gml_876_0": "* So how about this?",
"obj_ch3_GSC07_slash_Step_0_gml_877_0": "* We'll all do ONE MORE LITTLE GAME...",
"obj_ch3_GSC07_slash_Step_0_gml_878_0": "* One last ENCORE!",
"obj_ch3_GSC07_slash_Step_0_gml_879_0": "* And this time, we'll play",
"obj_ch3_GSC07_slash_Step_0_gml_743_0": "* Until you LIKE IT.",
"obj_ch3_GSC07_slash_Step_0_gml_969_0": "* H-hey, what the heck are you...",
"obj_ch3_GSC07_slash_Step_0_gml_971_0": "* \\O1",
"obj_ch3_GSC07_slash_Step_0_gml_972_0": "* THE \\O2'S never \\O3!!!",
"obj_ch3_GSC07_slash_Step_0_gml_973_0": "* And if YOU don't wanna play anymore...",
"obj_ch3_GSC07_slash_Step_0_gml_974_0": "* It's time for ME to TAKE CONTROL!!!",
"obj_ch3_GSC07_slash_Step_0_gml_975_0": "* MIKE, crank it all up to MAX!!!",
"obj_room_rhythm_empty_slash_Step_0_gml_88_0": "* That's right! A MUSICAL CHALLENGE! And this time, it's...",
"obj_room_rhythm_empty_slash_Step_0_gml_102_0": "* Oh God. Oh God, it's coming.^4^4%%",
"obj_room_rhythm_empty_slash_Step_0_gml_111_0": "* The music is coming.^4^4%%",
"obj_room_rhythm_empty_slash_Step_0_gml_123_0": "* I can't stop it...^4^4%%",
"obj_b1bonuszone_slash_Step_0_gml_41_0": "As a reward, a BONUS ZONE!!!",
"obj_b1bonuszone_slash_Step_0_gml_46_0": "Hell yeah!",
"obj_b1bonuszone_slash_Step_0_gml_82_0": "What? Only 1 point!?",
"obj_b1bonuszone_slash_Step_0_gml_91_0": "Hey hey!! We've got a budget!",
"obj_b2ferntalk_slash_Step_0_gml_38_0": "When I said EXPLORE, I didn't mean THIS MUCH! C'mon!",
"obj_b2ferntalk_slash_Step_0_gml_59_0": "You're really getting a kick out of this, huh?!",
"obj_b2ferntalk_slash_Step_0_gml_80_0": "Woah, what's in THERE?",
"obj_b2ferntalk_slash_Step_0_gml_92_0": "Nothing! Ignore that! It's just a leftover!",
"obj_b2ferntalk_slash_Step_0_gml_124_0": "... a leftover...?",
"obj_b2ferntalk_slash_Step_0_gml_129_0": "Man, wish we could get in there.",
"obj_b2ferntalk_slash_Step_0_gml_137_0": "Huh? I mean... uh... it's unfinished!",
"obj_b2ferntalk_slash_Step_0_gml_166_0": "What was in it?",
"obj_b2ferntalk_slash_Step_0_gml_172_0": "Nothing! It just goes back to...",
"obj_b2ferntalk_slash_Step_0_gml_192_0": "It doesn't matter! Let's get back to the game!",
"obj_b2raftget_slash_Step_0_gml_15_0": "Oh! It's MAGIC RAFT!",
"obj_b2raftget_slash_Step_0_gml_37_0": "With the MAGIC RAFT, the OCEAN is your OYSTER!",
"obj_b2raftget_slash_Step_0_gml_18_0": "You've unlocked a NEW RAFT!!!",
"obj_b2riversouth_slash_Step_0_gml_23_0": "RAFT forth! UNKNOWN MYSTERIES await you!",
"obj_b2southwest_slash_Step_0_gml_17_0": "Yeah, this is where you're supposed to go.",
"obj_b2southwest_slash_Step_0_gml_28_0": "The end is close! Back to LOVER'S PEAK!",
"obj_b2southwest_slash_Step_0_gml_19_0": "Where are we going...?",
"obj_b2westpip_slash_Step_0_gml_15_0": "Even I don't know what's this way!",
"obj_board_b2cameraglow_slash_Step_0_gml_14_0": "The SHRINE is ASHINE! What could it mean!?",
"obj_ch3_GSC05_susiezilla_tutorial_slash_Draw_0_gml_269_0": "OK",
"obj_ch3_GSC05_susiezilla_tutorial_slash_Draw_0_gml_276_0": "BAD",
"obj_darkcontroller_slash_Draw_0_gml_58_0": "PTs ~1",
"obj_darkcontroller_slash_Draw_0_gml_416_0": "???",
"obj_darkcontroller_slash_Draw_0_gml_448_0": "LV3 Tactician\nCommands the party\nby ACTs.",
"obj_darkcontroller_slash_Draw_0_gml_451_0": "LV3 Director\nMoves the actors\naround.",
"obj_darkcontroller_slash_Draw_0_gml_456_0": "LV3 Moss Mystery\nIntermediate moss\nskills.",
"obj_darkcontroller_slash_Draw_0_gml_461_0": "LV3 Blazer\nSpecializes in\nsword attacks.",
"obj_darkcontroller_slash_Draw_0_gml_466_0": "LV3 Ice Blazer\nSpecializes in\nsword attacks.",
"obj_darkcontroller_slash_Draw_0_gml_471_0": "LV3 Sheath\nBreath quickens\naround swords.",
"obj_darkcontroller_slash_Draw_0_gml_476_0": "LV3 Enjoying\nthe youthful\ndays.",
"obj_darkcontroller_slash_Draw_0_gml_528_0": "LV3 Dark Knight\nDoes damage using\ndark energy.",
"obj_darkcontroller_slash_Draw_0_gml_532_0": "LV3 Dark Actor\nParticipates in\noccult ACTs.",
"obj_darkcontroller_slash_Draw_0_gml_536_0": "??? ",
"obj_darkcontroller_slash_Draw_0_gml_598_0": "LV3 Dark Prince\nDark-World being.\nHas friends, but...",
"obj_darkcontroller_slash_Draw_0_gml_602_0": "LV3 Dark Actor\nHas issues with\nmethod acting.",
"obj_darkcontroller_slash_Draw_0_gml_609_0_b": "LV3 Horse\nIs a horse.",
"obj_darkcontroller_slash_Draw_0_gml_615_0": "LV3 Ex-Horse\nWas a horse at\nsome point.",
"obj_darkcontroller_slash_Draw_0_gml_620_0": "LV3 Dark Prince\nDark-World being.\nHas friends.",
"obj_darkcontroller_slash_Draw_0_gml_624_0": "??? ",
"obj_darkcontroller_slash_Draw_0_gml_552_0": "Plucked",
"obj_darkcontroller_slash_Draw_0_gml_651_0": "Carried",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_194_0": "* Ah, the stars. Charmed. We'll be your boss encounter.",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_195_0": "* Here's a little romantic forecast for you...",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_211_0": "* The weather...",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_227_0": "* ... always sticks together.",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_353_0": "* Everyone pose!",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_289_0": "* Tonight's weather is...",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_302_0": "Moons",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_302_1": "Crystal",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_302_2": "Drop",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_302_3": "Sun",
"obj_dw_ch3_curtainroomnpc_slash_Step_0_gml_306_0": "* ~1.",
"obj_dw_ch3_puzzlecloset0_introsequence_slash_Step_0_gml_34_0": "* Where the heck is this...?",
"obj_dw_ch3_puzzlecloset0_introsequence_slash_Step_0_gml_35_0": "* It's kinda cold in here..",
"obj_GSA02_B0_slash_Draw_0_gml_17_0": "THE LEGEND\nOF TENNA",
"obj_GSA02_B0_slash_Draw_0_gml_18_0": "PRESS BUTTON!",
"obj_GSA02_B0_slash_Draw_0_gml_19_0": " ANT TENNA",
"obj_GSA02_B0_slash_Step_0_gml_130_0": "Welcome to the WORLD of TV TIME!!",
"obj_GSA02_B0_slash_Step_0_gml_137_0": "Don't be blown away by the graphics, kids!",
"obj_GSA02_B0_slash_Step_0_gml_144_0": "Uh... I'll try not to.",
"obj_GSA02_B0_slash_Step_0_gml_181_0": "Kris! Only YOU may press any button to start!",
"obj_GSA02_B0_slash_Step_0_gml_187_0": "At any time, you may press ONE button!",
"obj_GSA02_B0_slash_Step_0_gml_196_0": "... you know what, forget it.",
"obj_round_evaluation_slash_Create_0_gml_57_0": "ROUND\nCOMPLETE\nYOU GOT\n",
"obj_round_evaluation_slash_Create_0_gml_58_0": "RANK",
"obj_b1controls_slash_Step_0_gml_174_0": "Dude, I can't kill the pots.",
"obj_b1controls_slash_Step_0_gml_204_0": "Your prize awaits beyond these pots! If only you had a special skill!",
"obj_b1oasis_slash_Step_0_gml_68_0": "GREAT performance, Elnina!",
"obj_b1oasis_slash_Step_0_gml_69_0": "GREAT performance, Lanino!",
"obj_b2atlantisentrance_slash_Step_0_gml_21_0": "Atlantis sure is beautiful this time of year!",
"obj_b2danger1_slash_Step_0_gml_26_0": "Kris...? The ending was right there...",
"obj_b2sadislandprev_slash_Step_0_gml_19_0": "Heh, I think I know where we're going.",
"obj_b2_bino_v2_slash_Step_0_gml_5_0": "VIEW",
"obj_b2_bino_v2_slash_Step_0_gml_6_0": "DO\nNOT",
"obj_b2_bino_v2_slash_Step_0_gml_45_0": "BINOCULARS. 10 POINTS TO TAKE A VIEW OF ATLANTIS STADIUM!",
"obj_b2_bino_v2_slash_Step_0_gml_82_0": "It must be beautiful...",
"obj_b2_bino_v2_slash_Step_0_gml_106_0": "Trust me, it's a sight to behold!!!",
"obj_b2_bino_v2_slash_Step_0_gml_150_0": "YOU DON'T EVEN HAVE 10 POINTS!",
"obj_b2_bino_v2_slash_Step_0_gml_182_0": "ANOTHER pyramid!?",
"obj_b2_bino_v2_slash_Step_0_gml_207_0": "What? What? We have a budget to keep in mind you know!!!",
"obj_b2_bino_v2_slash_Step_0_gml_263_0": "What a rip-off.",
"obj_b2_bino_v2_slash_Step_0_gml_302_0": "H-HEY!!",
"obj_b2_bino_v2_slash_Step_0_gml_355_0": "BINOCULARS. LOOK INSIDE?",
"obj_b2_bino_v2_slash_Step_0_gml_384_0": "...dunno what I expected.",
"obj_b2_bino_v2_slash_Step_0_gml_414_0": "BINOCULARS. THEY CANNOT BE VIEWED FROM THIS SIDE.",
"obj_b2_bino_v2_slash_Step_0_gml_437_0": "How about THIS side?",
"obj_b2_bino_v2_slash_Step_0_gml_457_0": "HEY!!",
"obj_b3bs_console_slash_Draw_0_gml_4_0": "Action",
"obj_b3bs_console_slash_Draw_0_gml_5_0": "Hold ~1 : Quit",
"obj_b3bs_console_slash_Draw_0_gml_6_0": "Quit",
"obj_b3bs_console_slash_Draw_0_gml_7_0": "Switch Characters",
"obj_b3bs_console_slash_Draw_0_gml_8_0": "Hold",
"obj_b3bs_console_slash_Step_0_gml_327_0": "* Where'd you get the sword? That's badass.",
"obj_b3bs_rabbick_a_slash_Step_0_gml_14_0": "\nYes",
"obj_b3bs_rabbick_a_slash_Step_0_gml_15_0": "\nNo",
"obj_b3bs_rabbick_a_slash_Step_0_gml_19_0": "* The sign on the door reads \"knock for assistance.\"",
"obj_b3bs_rabbick_a_slash_Step_0_gml_20_0": "* Knock?",
"obj_b3bs_rabbick_a_slash_Step_0_gml_89_0": "* I'm here to assist youse.",
"obj_b3bs_zapper_b_slash_Step_0_gml_98_0": "* Hey! Youse ain't supposed to be back here!",
"obj_battlecontroller_slash_Draw_0_gml_819_0": "X",
"obj_battlecontroller_slash_Draw_0_gml_1003_0": "* Escaped...",
"obj_board_cactusmanager_slash_Step_0_gml_34_0": "Ouch! Don't touch the cactuses!",
"obj_board_cactusmanager_slash_Step_0_gml_53_0": "Don't touch the cactuses!",
"obj_board_cactusmanager_slash_Step_0_gml_59_0": "They're very fragile and expensive!",
"obj_board_shell_slash_Step_0_gml_12_0": "LISTEN",
"obj_board_shell_slash_Step_0_gml_13_0": "DO NOT",
"obj_board_shell_slash_Step_0_gml_16_0": "A CRACKED CONCH, SURROUNDED BY WASHED UP GLASS.",
"obj_board_shell_slash_Step_0_gml_17_0": "NOT A PERSON SEEMED TO WANT IT.",
"obj_board_shell_slash_Step_0_gml_18_0": "LISTEN TO IT?",
"obj_board_shell_slash_Step_0_gml_28_0": "THE SOUND OF THE OCEAN...",
"obj_board_shell_slash_Step_0_gml_29_0": "A PITY, IT WAS JUST REPEATING ALL IT KNEW.",
"obj_board_shell_slash_Step_0_gml_33_0": "BUT YOU COULD STILL HEAR THE SOUND OF THE OCEAN.",
"obj_board_store_key_slash_Step_0_gml_72_0": "YES",
"obj_board_store_key_slash_Step_0_gml_73_0": "NO",
"obj_board_store_key_slash_Step_0_gml_78_0": "WOW! YOU'LL REALLY BUY ME FOR 999 POINTS!?",
"obj_board_store_key_slash_Step_0_gml_89_0": "IT COSTS A LOT TO RAISE A BOY!",
"obj_ch3_gachapon_slash_Draw_0_gml_226_0": "* Ho ho ho, I'm an item!",
"obj_ch3_gachapon_slash_Draw_0_gml_233_0": "* You received a FORTUNE...",
"obj_ch3_gachapon_slash_Draw_0_gml_237_0": "* ... but it was blank!",
"obj_ch3_gachapon_slash_Draw_0_gml_242_0": "* (Looks like a dog slobbered on it)",
"obj_ch3_gachapon_slash_Draw_0_gml_245_0": "* (You'll croak before you can find the X! Signed, the Mad Croaker.)",
"obj_ch3_gachapon_slash_Draw_0_gml_248_0": "* (Mumble... mumble... Two puzzles are connected...)",
"obj_ch3_gachapon_slash_Draw_0_gml_251_0": "* (It's good you're spending points on this. They are good for anything else.)",
"obj_ch3_gachapon_slash_Draw_0_gml_254_0": "* (The aqua spirits trapped in the coolers are beautiful, and best of all, recyclable.)",
"obj_ch3_gachapon_slash_Draw_0_gml_257_0": "* (Don't let your guard down. That chair is going to kick your ass!)",
"obj_ch3_gachapon_slash_Draw_0_gml_260_0": "* (Sometimes you should take the spotlight if it heads your way. Don't be a coward!)",
"obj_ch3_gachapon_slash_Draw_0_gml_263_0": "* (These are the ranks, from lowest to highest...)",
"obj_ch3_gachapon_slash_Draw_0_gml_264_0": "* (C,B,A, S, and of course T, for TV.)",
"obj_ch3_gachapon_slash_Draw_0_gml_265_0": "* (T is just for bragging rights, so don't sweat it.)",
"obj_ch3_gachapon_slash_Draw_0_gml_266_0": "* (Anything lower than \"C\" is just asking for it...!)",
"obj_ch3_gachapon_slash_Draw_0_gml_269_0": "* (There are no weapons in the GAME. Kids and Adults can enjoy a like!)",
"obj_ch3_gachapon_slash_Draw_0_gml_272_0": "* (Kris felt a feeling of deja vu.)",
"obj_ch3_gachapon_slash_Draw_0_gml_273_0": "* (... however, the handwriting was illegible!)",
"obj_ch3_gachapon_slash_Draw_0_gml_274_0": "* (Kris felt a feeling of deja vu.)",
"obj_ch3_gachapon_slash_Draw_0_gml_277_0": "* (A musical island postcard from the FLYING ACES.)",
"obj_ch3_gachapon_slash_Draw_0_gml_278_0": "* (It's encouraging you to visit... but the music gets old fast.)",
"obj_ch3_gachapon_slash_Draw_0_gml_281_0": "* (... huh? There was some sort of triangle inside...)",
"obj_ch3_gachapon_slash_Draw_0_gml_282_0": "* (Kris returned it to the machine.)",
"obj_ch3_gachapon_slash_Draw_0_gml_285_0": "* ... but it was blank!",
"obj_ch3_gachapon_slash_Draw_0_gml_293_0": "* (You got a GOLDEN TENNA STATUE!)",
"obj_ch3_gachapon_slash_Draw_0_gml_295_0": "* Heh, anyone call dibs?",
"obj_ch3_gachapon_slash_Draw_0_gml_297_0": "* Um...",
"obj_ch3_gachapon_slash_Draw_0_gml_299_0": "* (Guess it can go in your room...?)",
"obj_ch3_gachapon_slash_Draw_0_gml_305_0": "* (There's something in this white capsule!)",
"obj_ch3_gachapon_slash_Draw_0_gml_306_0": "* (It's fuzzy...)",
"obj_ch3_gachapon_slash_Draw_0_gml_307_0": "* (It's fluffy...)",
"obj_ch3_gachapon_slash_Draw_0_gml_308_0": "* (... did you get an item or not?)",
"obj_ch3_gachapon_slash_Draw_0_gml_327_0": "* (As a consolation, you received 100 POINTs.)",
"obj_ch3_gachaunknown_slash_Step_0_gml_55_0": "* You used the machine.",
"obj_ch3_gachaunknown_slash_Step_0_gml_56_0": "* ... The capsule came out.",
"obj_ch3_gachaunknown_slash_Step_0_gml_57_0": "* Inside was something hard like lacquer.",
"obj_ch3_gachaunknown_slash_Step_0_gml_58_0": "* It was a small, dark, triangle.",
"obj_ch3_gachaunknown_slash_Step_0_gml_59_0": "* You tried to take it...",
"obj_ch3_gachaunknown_slash_Step_0_gml_60_0": "* But, it slipped through your hand",
"obj_ch3_gachaunknown_slash_Step_0_gml_61_0": "* And you couldn't find it anymore.",
"obj_ch3_gachaunknown_slash_Step_0_gml_85_0": "* You couldn't find\n\nyour hand.",
"obj_ch3_GSD03_slash_Step_0_gml_81_0": "* The wild west, huh...",
"obj_ch3_GSD03_slash_Step_0_gml_90_0": "* ... got the feeling this game's gonna be a good one, right, Ralsei?",
"obj_ch3_GSD03_slash_Step_0_gml_92_0": "* Umm, sure, just...",
"obj_ch3_GSD03_slash_Step_0_gml_112_0": "* Why do I have to be the horse...!?",
"obj_ch3_GSD03_slash_Step_0_gml_295_0": "* Let's go!",
"obj_ch3_PGS01E_classroom_slash_Step_0_gml_15_0_b": "... an illusion.",
"obj_ch3_PGS01E_classroom_slash_Step_0_gml_16_0": "The Dark Fountains change everything into a fantasy.",
"obj_chefs_game_slash_Other_13_gml_4_0": "TIME",
"obj_chefs_game_slash_Other_13_gml_5_0": "SCORE",
"obj_chefs_game_slash_Other_13_gml_6_0": "POPULARITY",
"obj_chefs_game_slash_Other_13_gml_7_0": "SPECIAL GUEST!",
"obj_dw_b3bs_camerareminder_slash_Step_0_gml_300_0": "\nBackstage\nEntrance",
"obj_dw_b3bs_camerareminder_slash_Step_0_gml_301_0": "\nStay Here",
"obj_dw_b3bs_camerareminder_slash_Step_0_gml_305_0": "* Hey! Youse guys ain't sposeda be here!",
"obj_dw_b3bs_camerareminder_slash_Step_0_gml_306_0": "* So, uh... where'd you wanna go instead?",
"obj_dw_b3bs_camerareminder_slash_Step_0_gml_333_0": "* You got it, boss.",
"obj_dw_b3bs_jail1_slash_Step_0_gml_15_0": "\nStay Here",
"obj_dw_b3bs_jail1_slash_Step_0_gml_16_0": "\nNear the\nKeycard Area",
"obj_dw_b3bs_jail1_slash_Step_0_gml_20_0": "* Did ya wanna go somewhere?",
"obj_dw_b3bs_jail1_slash_Step_0_gml_36_0": "* You got it, boss.",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_27_0": "* Hell yeah. Security lights. That means going stealth mode.",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_28_0": "* Always wanted to sneak like this. Let's hit the wall, Kris.",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_148_0": "* What the -- you's ain't allowed in here!",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_205_0": "* Hey, uh, Kris?",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_206_0": "* So, uh, sneaking actually really sucks.",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_207_0": "* Let's just go super fast.",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_209_0": "* (You and Susie decided to go really really fast in every Stealth Zone.)",
"obj_dw_b3bs_zapper_a_slash_Step_0_gml_223_0": "* (The door is locked by some garbage mechanism.)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_7_0": "* (Inside the trash...)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_8_0": "* (... was a switch!)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_45_0": "* (Inside the trash is a switch, but it's pressed down too far.)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_46_0": "* (Reaching it would mean climbing into the trash.)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_47_0": "* (Also, it would turn the lights back on.)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_64_0": "%%",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_81_0": "* (Everyone climbed into the trash.)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_96_0": "* (...)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_97_0": "* (... there's no way to unpress the switch.)",
"obj_dw_ch3_lancer_spin_slash_Step_0_gml_41_0": "* Oooh, carry me! Carry me!",
"obj_dw_ch3_lancer_spin_slash_Step_0_gml_55_0": "* (You picked up LANCER into your LANCERs.)",
"obj_dw_ch3_lancer_spin_slash_Step_0_gml_70_0": "* Now, put me down! Put me down!",
"obj_dw_ch3_lancer_spin_slash_Step_0_gml_84_0": "* (You dropped LANCER from your LANCERs.)",
"obj_dw_ch3_teevie_quiz_screen_slash_Draw_0_gml_25_0": "QUIZ!",
"obj_dw_ch3_teevie_quiz_screen_slash_Draw_0_gml_66_0": "GET\nREADY!",
"obj_dw_gameshow_screen_slash_Create_0_gml_59_0": "BONUS",
"obj_dw_gameshow_screen_slash_Create_0_gml_60_0": "BONUS ROUND",
"obj_dw_gameshow_screen_slash_Create_0_gml_61_0": "CONFIRMED",
"obj_dw_gameshow_screen_slash_Create_0_gml_62_0": "ROUND",
"obj_dw_gameshow_screen_slash_Create_0_gml_63_0": "COMPLETE",
"obj_dw_gameshow_screen_slash_Create_0_gml_64_0": "NEXT:",
"obj_dw_gameshow_screen_slash_Create_0_gml_65_0": "YOU GOT",
"obj_dw_gameshow_screen_slash_Create_0_gml_66_0": "TV TIME",
"obj_dw_gameshow_screen_slash_Create_0_gml_67_0": "THE END",
"obj_dw_gameshow_screen_slash_Create_0_gml_123_0": "RANK",
"obj_dw_gameshow_screen_slash_Draw_0_gml_127_0": "ROUND",
"obj_dw_gameshow_screen_slash_Draw_0_gml_128_0": "COMPLETE!!",
"obj_dw_gameshow_screen_slash_Draw_0_gml_129_0": "YOU GOT",
"obj_dw_gameshow_screen_slash_Draw_0_gml_238_0": "ROUND COMPLETE!!",
"obj_dw_gameshow_screen_slash_Draw_0_gml_239_0": "YOU GOT",
"obj_dw_ranking_hub_sign_slash_Create_0_gml_21_0": "BOARD ~1",
"obj_dw_ranking_hub_sign_slash_Draw_0_gml_44_0": "~1-RANK",
"obj_dw_ranking_minigame_door_slash_Create_0_gml_15_0": "COMING SOON......",
"obj_dw_ranking_minigame_door_slash_Create_0_gml_21_0": "COOKING SHOW",
"obj_dw_ranking_minigame_door_slash_Create_0_gml_27_0": "ROCK VIDEO",
"obj_dw_ranking_minigame_door_slash_Create_0_gml_32_0": "MONSTER MOVIE",
"obj_dw_ranking_minigame_door_slash_Create_0_gml_45_0": "NOW PLAYING......~1",
"obj_dw_ranking_minigame_door_slash_Create_0_gml_49_0": "NOW PLAYING......~1",
"obj_dw_ranking_t_screens_slash_Draw_0_gml_30_0": "T-RANK",
"obj_dw_teevie_audiencepits_slash_Step_0_gml_88_0": "* Time for youse to skee-daddle!",
"obj_dw_teevie_bonus_word_fx_slash_Create_0_gml_8_0": "BONUS ZONE",
"obj_dw_teevie_lightmaze_slash_Step_0_gml_11_0": "* (This cheese seems slightly out of place.)",
"obj_dw_teevie_lightmaze_slash_Step_0_gml_13_0": "* Aw hell yeah, free cheese.",
"obj_dw_teevie_lightmaze_slash_Step_0_gml_43_0": "* (The cheese has been consumed)",
"obj_dw_teevie_lightmaze_slash_Step_0_gml_44_0": "* (The lights didn't like that)",
"obj_dw_teevie_lightmaze_slash_Step_0_gml_173_0": "* Time for youse to skee-daddle!",
"obj_dw_teevie_maze_zapperpair_slash_Step_0_gml_27_0": "\nYes",
"obj_dw_teevie_maze_zapperpair_slash_Step_0_gml_28_0": "\nNo",
"obj_dw_teevie_maze_zapperpair_slash_Step_0_gml_32_0": "* You seem lost. Do youse need assistance?",
"obj_dw_teevie_maze_zapperpair_slash_Step_0_gml_43_0": "* That can be arranged.",
"obj_dw_teevie_maze_zapperpair_slash_Step_0_gml_84_0": "* Youse seem lost. Like you could use some help.",
"obj_dw_teevie_maze_zapperpair_slash_Step_0_gml_86_0": "* I think we're okay.",
"obj_dw_teevie_maze_zapperpair_slash_Step_0_gml_88_0": "* Nah, youse need some help.",
"obj_dw_teevie_stealth_slash_Step_0_gml_78_0": "* Time for youse to skee-daddle!",
"obj_dw_teevie_stealth_d_slash_Step_0_gml_181_0": "* Hey! None of youse is supposed to be back here!!",
"obj_dw_teevie_stealth_d_slash_Step_0_gml_187_0": "* HEY! None of youse is supposed to be here!",
"obj_dw_teevie_stealth_d_slash_Step_0_gml_216_0": "* I don't wanna be here either!",
"obj_dw_teevie_stealth_d_slash_Step_0_gml_217_0": "* ...is it okay if I come with youse?",
"obj_dw_teevie_stealth_d_slash_Step_0_gml_344_0": "* I'm Goulden Son. I wish there was a Goulden Son 2.",
"obj_dw_teevie_stealth_d_slash_Step_0_gml_345_0": "* I can't help you across right now, all the lights are in the way!",
"obj_dw_teevie_stealth_d_slash_Step_0_gml_350_0": "* Wow! You've got a lot of friends!",
"obj_dw_teevie_tvtest_slash_Draw_0_gml_112_0": "What is the capital of my ass?\n\n A- FUNKYTOWN\n B- DUNKYTOWN",
"obj_dw_teevie_watercooler_slash_Step_0_gml_16_0": "* (Someone is behind the curtain... silently.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_49_0": "* (Someone was watching you flirt with the watercooler.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_50_0": "* How nice... her water... was always so nourishing... wasn't it...",
"obj_dw_teevie_watercooler_slash_Step_0_gml_51_0": "* She... was so brave... to put herself out there like that.",
"obj_dw_teevie_watercooler_slash_Step_0_gml_52_0": "* I'm sure you two... will be... very happy together...",
"obj_dw_teevie_watercooler_slash_Step_0_gml_53_0": "* (But, something about the words sounded sad.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_59_0": "* (Someone was watching you fight the watercooler...)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_60_0": "* (They seem relieved you didn't flirt with it.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_64_0": "* (...)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_166_0": "* (It's a cardboard prop of spikes.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_167_0": "* (It's not blocking the way at all.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_181_0": "* (You opened the treasure chest.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_192_0": "* (Inside the treasure chest, there was a WATERCOOLER!)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_249_0": "* (The chest is empty.)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_288_0": "* (Inside the treasure chest...)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_289_0": "* (.. there was another \\cBWATERCOOLER\\cW!)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_290_0": "* (But, there was also \\cY500 POINTs\\cW)",
"obj_dw_teevie_watercooler_slash_Step_0_gml_298_0": "* (inside was \\cY500 POINTs\\cW!)",
"obj_dw_teevie_zapperbtimeout_slash_Step_0_gml_16_0": "\nYes",
"obj_dw_teevie_zapperbtimeout_slash_Step_0_gml_17_0": "\nNo",
"obj_dw_teevie_zapperbtimeout_slash_Step_0_gml_20_0": "* There's a chain stopping the way.",
"obj_dw_teevie_zapperbtimeout_slash_Step_0_gml_21_0": "* Take it down?",
"obj_dw_teevie_zapperbtimeout_slash_Step_0_gml_40_0": "* You removed the flimsy chains.",
"obj_dw_treasure_points_slash_Other_10_gml_20_0": "* (It's pointless.)",
"obj_dw_treasure_points_slash_Step_0_gml_23_0": "* You opened the chest.",
"obj_dw_treasure_points_slash_Step_0_gml_37_0": "* Inside was 10 POINTs!",
"obj_dw_treasure_points_slash_Step_0_gml_57_0": "* 10 POINTs was added to your SCORE.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_96_0": "...",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_99_0": "...",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_166_0": "...",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_169_0": "...",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_182_0": "Drop.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_185_0": "Moisturous drop.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_190_0": "Crystal.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_193_0": "Shinerous crystal.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_198_0": "Moon.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_201_0": "Glorious moon.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_206_0": "Sun.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_209_0": "Brilliant sun.",
"obj_elnina_lanino_rematch_controller_slash_Step_0_gml_319_0": "* lol",
"obj_elnina_rematch_enemy_slash_Step_0_gml_59_0": "* You looked at the sky and took...\n* An umbrella!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_60_0": "* Blocking rain shows your care for the weather report!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_69_0": "* Took an umbrella to block rain!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_83_0": "* Susie dreamed of sunny days!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_87_0": "* You looked at the sky and took...\n* A warm hat!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_88_0": "* Blocking snow shows your care for the weather report!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_97_0": "* Took a warm hat to block snow!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_115_0": "* Susie dreamed of sunny days!",
"obj_elnina_rematch_enemy_slash_Step_0_gml_142_0": "* Ralsei hoped for starry nights!",
"obj_gameover_susiezilla_slash_Step_0_gml_52_0_b": "* Okay! Well then what were you LOSING for!? Get OUT THERE!",
"obj_gameover_susiezilla_slash_Step_0_gml_63_0": "* That's it, then!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_54_0": "* You looked at the sky and took...\n* A telescope!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_55_0": "* Blocking moons shows your care for the weather report!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_64_0": "* Took a telescope to block moons!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_82_0": "* You looked at the sky and took...\n* Sunglasses!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_83_0": "* Blocking suns shows your care for the weather report!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_92_0": "* Took sunglasses to block suns!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_101_0": "* Susie dreamed of sunny days!",
"obj_lanino_rematch_enemy_slash_Step_0_gml_127_0": "* Ralsei hoped for starry nights!",
"obj_minigame_quit_ui_slash_Draw_0_gml_18_0": "Hold ~1 : Quit",
"obj_minigame_quit_ui_slash_Draw_0_gml_19_0": "Exit",
"obj_minigame_quit_ui_slash_Draw_0_gml_20_0": "~1 : Quit",
"obj_room_console_room_slash_Step_0_gml_14_0": "\nPick it\nup",
"obj_room_console_room_slash_Step_0_gml_15_0": "\nDon't pick\nit up",
"obj_room_console_room_slash_Step_0_gml_20_0": "* (...? Seems there's a controller fallen on the ground.)",
"obj_room_console_room_slash_Step_0_gml_34_0": "* (\\cYODDCONTROLLER\\cW was added to your \\cYKEY ITEMS\\cW.)",
"obj_room_console_room_slash_Step_0_gml_39_0": "* (You didn't pick up the strangely familiar controller.)",
"obj_room_console_room_slash_Step_0_gml_81_0": "* Kris... Kris, that's you, isn't it, luv?",
"obj_room_console_room_slash_Step_0_gml_82_0": "* Good show, good show...",
"obj_room_console_room_slash_Step_0_gml_83_0": "* Tenna's been up to this and that, that and this... All sorts of boring stuff.",
"obj_room_console_room_slash_Step_0_gml_84_0": "* But Kris! Oh, Kris! You and I know... The REAL drama happens BACKSTAGE!",
"obj_room_console_room_slash_Step_0_gml_85_0": "* That's why... I got it ready for you, y'know.",
"obj_room_console_room_slash_Step_0_gml_86_0": "* One last game.",
"obj_room_console_room_slash_Step_0_gml_87_0": "* And I'll keep watch.",
"obj_room_console_room_slash_Step_0_gml_88_0": "* Well, just as long as... haha. Just as long as I can.",
"obj_room_console_room_slash_Step_0_gml_89_0": "* Now, Kris, I hate to trouble you, I really do, but...",
"obj_room_console_room_slash_Step_0_gml_90_0": "* Y'see, I can't really move myself now.",
"obj_room_console_room_slash_Step_0_gml_91_0": "* If you could just shove me out of the way...",
"obj_room_console_room_slash_Step_0_gml_92_0": "* Yes, that's right! Just like that!",
"obj_room_console_room_slash_Step_0_gml_127_0": "* Kris!",
"obj_room_console_room_slash_Step_0_gml_128_0": "* ... enjoy the games, eh, luv?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_72_0": "* (Umm... Kris... Since now seems like a good moment...)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_73_0": "* (... We haven't really been able to... discuss much for a while.)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_112_0": "* (Umm, okay...!)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_145_0": "* ... what?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_153_0": "* You wanna say something?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_160_0": "* \"Ask Susie how she's doing?\"",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_170_0": "* ... uh, good, I guess.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_181_0": "* (Honestly? Playing with Ralsei and you has been great. Just...)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_190_0": "* (We kinda... skipped over the whole, Dark World's not real thing.)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_200_0": "* (I mean, I kind of knew it... couldn't be, you know.)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_201_0": "* (Like, going on adventures, making friends...)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_202_0": "* (It... it already all sounds like a dream.)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_211_0": "* (So the fact that it kind of is...)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_250_0": "* Hahahaha!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_260_0": "* The stupid, creepy way you said that... pretty good.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_264_0": "* The stupid, fake-heroic way you said that... pretty good.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_278_0": "* Arright, Kris. If Ralsei can't come to the Light World...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_279_0": "* Then YOU'RE gonna wear doggy ears and do my homework.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_289_0": "* ... stop howling! Man, you're such a pain in the ass. Heh.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_298_0": "* Haha, like you're one to talk, idiot!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_299_0": "* You got so few friends...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_300_0": "* Your mom was even happy you, heh...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_308_0": "* ... uh, made friends with me, I guess.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_309_0": "* ...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_318_0": "* ... man, we could've been friends way before.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_327_0": "* Isn't that stupid...?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_335_0": "* ... But yeah, maybe it's not real. The dark world.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_343_0": "* (I just wish Ralsei would realize...)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_344_0": "* (That doesn't matter to me so much.)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_382_0": "* Huh? How I'm doing? Umm...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_393_0": "* Those games were a lot of fun, weren't they?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_394_0": "* I've never played such a game before... I kind of...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_404_0": "* I kind of got so wrapped up...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_434_0": "* Haha! Kris, you're always so kind...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_442_0": "* E-Exactly! I knew I got a little too carried away!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_451_0": "* ... um... Anyway, those games were fun, but...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_459_0": "* ... I'm not sure they could replace the festival...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_460_0": "* ...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_469_0": "* Kris, can... I ask something selfish?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_470_0": "* On the day of the festival...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_478_0": "* Perhaps... if you could purchase some ice cream or something...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_520_0": "* O-Of course, Kris! I mean, it'd be your money!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_527_0": "* And it's not like... I would've contributed anything, anyway.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_528_0": "* I realized, you know...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_535_0": "* Being friends is... a responsibility.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_544_0": "* Thank you, Kris!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_553_0": "* I realized... being friends is... a responsibility.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_563_0": "* A responsibility... I can't... fully complete.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_564_0": "* The cakes I bake, the cotton candy we eat, it might be yummy.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_572_0": "* ... But, when you return to the Light World, you won't be full.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_581_0": "* Kris, at least as long as you're there...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_582_0": "* I can know she won't be lonely, or hungry.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_591_0": "* ... Thank you, Kris.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_621_0": "* N... Noelle?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_622_0": "* Kris, I...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_623_0": "* I think that's...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_630_0": "* ...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_640_0": "* A bad choice.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_648_0": "* I mean, I'm sorry! A bad choice to, make alone.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_657_0": "* Noelle, might want to go with Susie...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_664_0": "* I hope you can... figure out a nice solution!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_672_0": "* Noelle...?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_680_0": "* Umm, I'm sure if Susie was with you, too...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_688_0": "* Noelle would probably really appreciate it!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_689_0": "* I'm sure the three of you would have a lot of fun!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_696_0": "* Umm, if it's... the three of you.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_706_0": "* K-Kris! Y-You know I can't go...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_714_0": "* Umm, maybe I should ask Susie to get YOU an ice cream?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_723_0": "* And, um... ride the ferris wheel with you for me...?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_731_0": "* W-wait! Just... Make sure Susie has a good time!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_738_0": "* Make sure she's not lonely... is all I'm asking.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_747_0": "* ...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_755_0": "* Berdly?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_763_0": "* ...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_773_0": "* Umm, you don't have to repeat yourself so loudly, Kris.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_774_0": "* I - you don't have to repeat yourself, Kris.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_775_0": "* If, it's what you really want, Kris!",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_783_0": "* I'm sure Susie would be happy to see you, um, spread your wings...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_791_0": "* You mean... maybe...",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_800_0": "* You and Susie could just go to the Castle Town together?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_801_0": "* And spend time with... all of us instead...?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_802_0": "* Kris... That would be really sweet.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_811_0": "* (Umm, I hope that's what you meant...)",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_843_0": "* Hey, are you guys going to hang around talking all day or what?",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_844_0": "* Let's go.",
"obj_room_puzzle_closet_1a_slash_Step_0_gml_853_0": "* (Seems like everything went alright...?)",
"obj_room_ranking_a_slash_Step_0_gml_38_0": "* Haha, thanks for the points... sucker!",
"obj_room_ranking_a_slash_Step_0_gml_57_0": "* ... is what I would say if you had enough POINTs!",
"obj_room_ranking_a_slash_Step_0_gml_58_0": "* Gee, try being responsible and saving 'em up, would ya!?",
"obj_room_ranking_a_slash_Step_0_gml_116_0": "* Alright, alright! Now that we've got those...",
"obj_room_ranking_a_slash_Step_0_gml_126_0": "* Lock opening noise... Lock opening noise...",
"obj_room_ranking_a_slash_Step_0_gml_159_0": "* Look at that, would ya! The lock's all gone!",
"obj_room_ranking_a_slash_Step_0_gml_160_0": "* Not a trace! You'd hardly believe it was ever there at all!",
"obj_room_ranking_a_slash_Step_0_gml_161_0": "* Well, see ya! ... no refunds!",
"obj_room_ranking_b_slash_Draw_0_gml_38_0": "POINTs TO SPEND:",
"obj_room_ranking_b_slash_Draw_0_gml_39_0": "HELD POINTs:",
"obj_room_ranking_b_slash_Draw_0_gml_40_0": "GOLD CHANCE:",
"obj_room_ranking_b_slash_Draw_0_gml_41_0": "SINCE LAST GOLD:",
"obj_room_ranking_b_slash_Step_0_gml_10_0": "* Kris, gimme your feet. I'm shoving you up there.",
"obj_room_ranking_b_slash_Step_0_gml_41_0": "* INSERT 100+ POINTs TO PLAY.",
"obj_room_ranking_b_slash_Step_0_gml_44_0": "* PLAY AGAIN?",
"obj_room_ranking_b_slash_Step_0_gml_59_0": "\nINSERT POINTs",
"obj_room_ranking_b_slash_Step_0_gml_60_0": "\nDon't",
"obj_room_ranking_b_slash_Step_0_gml_89_0": "* INSUFFICIENT POINTs.",
"obj_room_ranking_b_slash_Step_0_gml_114_0": "~1 CONFIRM",
"obj_room_ranking_b_slash_Step_0_gml_118_0": "~1 CANCEL",
"obj_room_ranking_c_slash_Step_0_gml_93_0": "* (It's a crater...)",
"obj_room_ranking_c_slash_Step_0_gml_103_0": "* (Inside was 200 POINTs!)",
"obj_room_ranking_c_slash_Step_0_gml_122_0": "* (200 POINTs was added to your SCORE.)",
"obj_room_ranking_hub_slash_Step_0_gml_31_0": "* Welcome to the ABC-Rank rewards room.",
"obj_room_ranking_hub_slash_Step_0_gml_32_0": "* How may we assist you today?",
"obj_room_ranking_hub_slash_Step_0_gml_48_0": "* How may we assist you?",
"obj_room_ranking_hub_slash_Step_0_gml_92_0": "* On the previous BOARD, you earned RANK ~1. You're a STAR!",
"obj_room_ranking_hub_slash_Step_0_gml_93_0": "* This means you can use door A, B, and C!",
"obj_room_ranking_hub_slash_Step_0_gml_94_0": "* We also recommend checking out our Star Changing Room.",
"obj_room_ranking_hub_slash_Step_0_gml_95_0": "* Look in the \"S\" Door in the Green Room below. Enjoy!",
"obj_room_ranking_hub_slash_Step_0_gml_101_0": "* On the previous Board, you earned RANK A. You're AMAZING!",
"obj_room_ranking_hub_slash_Step_0_gml_102_0": "* This means you can use door A, B, and C!",
"obj_room_ranking_hub_slash_Step_0_gml_108_0": "* On the previous Board, you earned RANK B. How BRAVE!",
"obj_room_ranking_hub_slash_Step_0_gml_109_0": "* This means you can use door B, and C!",
"obj_room_ranking_hub_slash_Step_0_gml_110_0": "* I'm sure you can earn Rank A next time!",
"obj_room_ranking_hub_slash_Step_0_gml_116_0": "* On the previous Board, you earned RANK C. You're CRINGE!",
"obj_room_ranking_hub_slash_Step_0_gml_117_0": "* You are only allowed to use door C!",
"obj_room_ranking_hub_slash_Step_0_gml_118_0": "* Let's try harder next time!",
"obj_room_ranking_hub_slash_Step_0_gml_133_0": "* A-Door is for ARCADE. You can replay a PHYSICAL CHALLENGE for fun.",
"obj_room_ranking_hub_slash_Step_0_gml_134_0": "* B-Door is for BALL MACHINE. Spend points to earn random prizes!",
"obj_room_ranking_hub_slash_Step_0_gml_135_0": "* C-Door is for COOLER. Feel free to have a drink.",
"obj_room_ranking_hub_slash_Step_0_gml_163_0": "* Welcome to the ABC-Rank rewards room.",
"obj_room_ranking_hub_slash_Step_0_gml_164_0": "* ...",
"obj_room_ranking_hub_slash_Step_0_gml_165_0": "* Unfortunately, you didn't earn rank A, B, or C.",
"obj_room_ranking_hub_slash_Step_0_gml_166_0": "* You... aren't allowed to use any of these doors.",
"obj_room_ranking_hub_slash_Step_0_gml_167_0": "* ...",
"obj_room_ranking_hub_slash_Step_0_gml_168_0": "* There is one room... for people like you...",
"obj_room_ranking_hub_slash_Step_0_gml_253_0": "* Certainly. Tomorrow's forecast will be SUN, followed by a light...",
"obj_room_ranking_hub_slash_Step_0_gml_254_0": "* ... a light drizzle...",
"obj_room_ranking_hub_slash_Step_0_gml_270_0": "* OH, ELNINA! My SWEETEST CLOUD! She would have LOVED a light drizzle!",
"obj_room_ranking_hub_slash_Step_0_gml_290_0": "* Everything reminds me of her! EVERYTHING!",
"obj_room_ranking_hub_slash_Step_0_gml_291_0": "* The water cooler... the water warmer... I tried counting sheep for a nap...",
"obj_room_ranking_hub_slash_Step_0_gml_304_0": "* And all I could imagine was her face!",
"obj_room_ranking_hub_slash_Step_0_gml_329_0": "* Th... that's right! I don't need her! I don't need anyone!",
"obj_room_ranking_hub_slash_Step_0_gml_336_0": "* We'll see how far she gets without ME coordinating her OUTFITS!",
"obj_room_ranking_hub_slash_Step_0_gml_343_0": "* Thanks, Kris! You shone a little light on my life!",
"obj_room_ranking_hub_slash_Step_0_gml_354_0": "* Th... that's right! I'm the most popular circle in the sky!",
"obj_room_ranking_hub_slash_Step_0_gml_361_0": "* Everyone knows GUYS WITH PAULDRONS are HOT STUFF! I've got this!",
"obj_room_ranking_hub_slash_Step_0_gml_368_0": "* Thanks, Kris! You shone a little light on my life!",
"obj_room_ranking_z_hallway_slash_Step_0_gml_49_0": "* Uhh, that's like a bathroom, right?",
"obj_room_ranking_z_hallway_slash_Step_0_gml_51_0": "* We'll just, um, go play games.",
"obj_room_snow_zone_east_door_slash_Step_0_gml_22_0": " 急げ! この中だ!",
"obj_room_stage_slash_Step_0_gml_44_0": "* ... located... in the purple cliffs? Perfect! Don't waste any time.",
"obj_room_stage_slash_Step_0_gml_45_0": "* You know what comes next. Assembly, air holes, soft, soothing music...",
"obj_room_stage_slash_Step_0_gml_46_0": "* Then we just need time.",
"obj_room_stage_slash_Step_0_gml_47_0": "* One more board, just ONE more board and then...",
"obj_room_stage_slash_Step_0_gml_49_0": "* Hey.",
"obj_room_stage_slash_Step_0_gml_77_0": "* S... SUSIE!!!",
"obj_room_stage_slash_Step_0_gml_78_0": "* SUSIE, sweetheart, my STAR contestant, hey, how can I help you!?",
"obj_room_stage_slash_Step_0_gml_79_0": "* Free toy ball voucher!? Refreshments!? Lifetime supply of NON-GLOOBY slime?",
"obj_room_stage_slash_Step_0_gml_81_0": "* Just, uh...",
"obj_room_stage_slash_Step_0_gml_82_0": "* Wanted to say the games were pretty fun, I guess.",
"obj_room_stage_slash_Step_0_gml_115_0": "* They... they are?",
"obj_room_stage_slash_Step_0_gml_117_0": "* I mean, you SAW when you interrupted us, but... Ralsei...",
"obj_room_stage_slash_Step_0_gml_118_0": "* He was being kind of... weird, earlier.",
"obj_room_stage_slash_Step_0_gml_119_0": "* I feel like this cheered him up.",
"obj_room_stage_slash_Step_0_gml_120_0": "* And... me too.",
"obj_room_stage_slash_Step_0_gml_121_0": "* It's just been taking my mind off... everything... I guess.",
"obj_room_stage_slash_Step_0_gml_123_0": "* S... Susie...?",
"obj_room_stage_slash_Step_0_gml_182_0": "* SUSIE!!!!!!!",
"obj_room_stage_slash_Step_0_gml_183_0": "* I've never wanted to hear ANYTHING more!!!",
"obj_room_stage_slash_Step_0_gml_184_0": "* I'VE LOVED putting on this SHOW! I haven't had this much fun in years!",
"obj_room_stage_slash_Step_0_gml_185_0": "* Seeing REAL LAUGHS! REAL SMILES! From an audience of MORE THAN ONE! It's a DREAM!",
"obj_room_stage_slash_Step_0_gml_208_0": "* I... can't lie. I've been a bit, alone, until recently.",
"obj_room_stage_slash_Step_0_gml_210_0": "* I... can relate, I guess.",
"obj_room_stage_slash_Step_0_gml_212_0": "* But hosting you and lil' Ralsei has been an HONOR! Even if you're a tad sassy!",
"obj_room_stage_slash_Step_0_gml_214_0": "* Umm, hey, Kris was having fun, too.",
"obj_room_stage_slash_Step_0_gml_216_0": "* Oh... yeah, Kris!",
"obj_room_stage_slash_Step_0_gml_217_0": "* Haha, Kris! Good old Kris! What a stinker!",
"obj_room_stage_slash_Step_0_gml_219_0": "* ... don't you like Kris?",
"obj_room_stage_slash_Step_0_gml_221_0": "* What the - are you kidding!? I LOVE Kris! They were one of my original viewers!",
"obj_room_stage_slash_Step_0_gml_222_0": "* I'm just not sure if, heh, they... uhh, love TV.",
"obj_room_stage_slash_Step_0_gml_224_0": "* Huh? Why wouldn't they...",
"obj_room_stage_slash_Step_0_gml_285_0": "* HEY would you look at that!! The NEXT BOARD's ready!!!",
"obj_room_stage_slash_Step_0_gml_286_0": "* It was GREAT talking to you, Susie!! Good luck out there!!",
"obj_room_stage_slash_Step_0_gml_288_0": "* Uhh, yeah! Later!",
"obj_room_stage_slash_Step_0_gml_377_0": "* Hey, Tenna...",
"obj_room_stage_slash_Step_0_gml_390_0": "* What do you MEAN!? Then MAKE. The AIRHOLES. BIGGER!",
"obj_room_stage_slash_Step_0_gml_391_0": "* What do you think I'M PAYING your ELECTRICITY BILL FOR!?",
"obj_room_stage_slash_Step_0_gml_392_0": "* And HOW are they not HERE YET!? The LIGHTNERS are gonna get BORED!",
"obj_room_stage_slash_Step_0_gml_419_0": "* If that purple girl finds out about this, it's ALL OVER!",
"obj_room_stage_slash_Step_0_gml_429_0": "* ... what are you talking about?",
"obj_room_stage_slash_Step_0_gml_452_0": "* S-Susie!? Kris!? Uh, Susie, I...",
"obj_room_stage_slash_Step_0_gml_466_0": "* Susie, sweetHEART! Hey, what's the trouble?",
"obj_room_stage_slash_Step_0_gml_482_0": "* ... what was with that phone call?",
"obj_room_stage_slash_Step_0_gml_491_0": "* Oh, THAT! Oh, NO I can't believe you, uh, HEARD!",
"obj_room_stage_slash_Step_0_gml_503_0": "* We were, uh, just planning a SPECIAL SURPRISE GAME for you...",
"obj_room_stage_slash_Step_0_gml_504_0": "* You, uh, didn't hear what it WAS, did you?",
"obj_room_stage_slash_Step_0_gml_522_0": "* ... nah. Uh...",
"obj_room_stage_slash_Step_0_gml_534_0": "* ... I gotta, go, actually.",
"obj_room_stage_slash_Step_0_gml_675_0": "* Keep it TOGETHER, Tenna! They... they're STILL loving it! They have to be!",
"obj_room_stage_slash_Step_0_gml_676_0": "* CLASSIC TV NEVER GETS OLD!!! And Susie! Susie, she was so excited...",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_33_0": "* HEY!!!",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_89_0": "* WHAT THE!? MY... MY SECRET BONUS ZONE!!!",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_108_0": "* HEY!!!",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_115_0": "* Wh-what's wrong with ME having the car!? THEY weren't gonna win it!!",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_127_0": "* I was... just giving it a daily TEST DRIVE! Checking on that \"sweet breeze\"!",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_143_0": "* Alright! ALRIGHT you little ripoff artists!!! You think you can take MY cookies!?",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_155_0": "* Might I remind you, you signed a little, ahem, TELEVISION CONTRACT???",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_163_0": "* ...",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_170_0": "* This isn't their contract.",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_179_0": "* Where the HECK are their CONTRACTS!?",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_189_0": "* ...",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_198_0": "* Fine! You think I care!? Haha! Of course not! Not at all..",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_213_0": "* Because I'VE got something you guys will NEVER have! Something BIG! Something VERY SECRET!",
"obj_room_teevie_bonus_zone_slash_Step_0_gml_220_0": "* HA!!!",
"obj_room_teevie_chef_slash_Step_0_gml_68_0": "* Geh-ha-ha-ha...",
"obj_room_teevie_chef_slash_Step_0_gml_269_0": "* R-Rouxls Kaard!",
"obj_room_teevie_chef_slash_Step_0_gml_271_0": "* AND, don't forget my Loverse, Sun Guy and Moon Girl.",
"obj_room_teevie_chef_slash_Step_0_gml_273_0": "* Um...",
"obj_room_teevie_chef_slash_Step_0_gml_274_0": "* Kris, get ready for another fight!",
"obj_room_teevie_chef_slash_Step_0_gml_276_0": "* Ha! Quell your mouth, my dearest Bimbitoe!",
"obj_room_teevie_chef_slash_Step_0_gml_300_0": "* We're just hereth for the Snackse.",
"obj_room_teevie_chef_slash_Step_0_gml_301_0": "* Goeth on. I hath no quarrel with thee.",
"obj_room_teevie_chef_slash_Step_0_gml_303_0": "* Umm... you don't?",
"obj_room_teevie_chef_slash_Step_0_gml_304_0": "* But... if you capture us, won't you earn Tenna's admiration?",
"obj_room_teevie_chef_slash_Step_0_gml_323_0": "* Haha! Oh, please! I am Beyonde such shallow Desires...",
"obj_room_teevie_chef_slash_Step_0_gml_324_0": "* For you See, I hath already Gotten them!",
"obj_room_teevie_chef_slash_Step_0_gml_325_0": "* My two Paramours art already TV Guy's Second-In-Commande...",
"obj_room_teevie_chef_slash_Step_0_gml_326_0": "* And by the Transitive Propertie, that also maketh ME...?",
"obj_room_teevie_chef_slash_Step_0_gml_327_0": "* This world's Personal Duke of Puzzles?",
"obj_room_teevie_chef_slash_Step_0_gml_348_0": "* Right, Honey 1 and Honey 2? That's howeth this Workse?",
"obj_room_teevie_chef_slash_Step_0_gml_364_0": "* Umm...?",
"obj_room_teevie_chef_slash_Step_0_gml_379_0": "* See? It's totally how it Workse.",
"obj_room_teevie_chef_slash_Step_0_gml_380_0": "* Now begone!",
"obj_room_teevie_chef_slash_Step_0_gml_435_0": "* It's like Rouxls...",
"obj_room_teevie_chef_slash_Step_0_gml_437_0": "* Rouxlsypoo",
"obj_room_teevie_chef_slash_Step_0_gml_439_0": "* It's like Rouxlsypoo says, a relationship, is about...",
"obj_room_teevie_chef_slash_Step_0_gml_440_0": "* Umm, not being alone. And with two partners, you are umm, less alone.",
"obj_room_teevie_chef_slash_Step_0_gml_460_0": "* And, the higher your collective, err... stat total, umm... becomes.",
"obj_room_teevie_chef_slash_Step_0_gml_461_0": "* And the, umm, stronger your, combo attacks, become.",
"obj_room_teevie_chef_slash_Step_0_gml_462_0": "* All I know is, each shining moment I spend with Rouxlsypoo...",
"obj_room_teevie_chef_slash_Step_0_gml_463_0": "* Makes each drop of Elnina's presence, that much more precious.",
"obj_room_teevie_chef_slash_Step_0_gml_468_0": "* Certainly.",
"obj_room_teevie_chef_slash_Step_0_gml_488_0": "* Each moment with Rouxls, is...",
"obj_room_teevie_chef_slash_Step_0_gml_490_0": "* Rouxlsy",
"obj_room_teevie_chef_slash_Step_0_gml_492_0": "* Each moment with Rouxlsy, is... um, so informative.",
"obj_room_teevie_chef_slash_Step_0_gml_493_0": "* See, he has us write everything on these cards...",
"obj_room_teevie_chef_slash_Step_0_gml_494_0": "* The Rouxls Kaard Relationshipe Systeme...",
"obj_room_teevie_chef_slash_Step_0_gml_514_0": "* Seest, thou writeth everything thou feelst on a Card.",
"obj_room_teevie_chef_slash_Step_0_gml_515_0": "* Then, when it's timeth to communicathe.",
"obj_room_teevie_chef_slash_Step_0_gml_516_0": "* Thou just... throwest them all awain.",
"obj_room_teevie_chef_slash_Step_0_gml_517_0": "* Becauseth everything we threeth needst.",
"obj_room_teevie_chef_slash_Step_0_gml_518_0": "* Patteths my Chest,",
"obj_room_teevie_chef_slash_Step_0_gml_519_0": "* Is right... Here.",
"obj_room_teevie_chef_slash_Step_0_gml_521_0": "* In... our hearts?",
"obj_room_teevie_chef_slash_Step_0_gml_523_0": "* What? No. This is justeth where I keepeth MY Cards.",
"obj_room_teevie_chef_slash_Step_0_gml_524_0": "* They're Strongre. They haveth like, Abilitiese and stuff.",
"obj_room_teevie_chef_slash_Step_0_gml_525_0": "* It's really justeth about havingst the Best Decke.",
"obj_room_teevie_chef_slash_Step_0_gml_527_0": "* Umm, see? This system, really makes me see how bright Lanino is...",
"obj_room_teevie_chef_slash_Step_0_gml_547_0": "* Fear not. I haveth givenst up the path of Violense.",
"obj_room_teevie_chef_slash_Step_0_gml_548_0": "* Never against shallst we Cross Swordes.",
"obj_room_teevie_chef_slash_Step_0_gml_549_0": "* For I hath found... Love. Loverse.",
"obj_room_teevie_chef_slash_Step_0_gml_569_0": "* Thosest, who shouldst Adoreth me. And changeth my socks.",
"obj_room_teevie_chef_slash_Step_0_gml_570_0": "* And changeth, my Worms. And changeth, my Cereale.",
"obj_room_teevie_chef_slash_Step_0_gml_571_0": "* And watcheth, little Lancer. And moisten, his eyes.",
"obj_room_teevie_chef_slash_Step_0_gml_572_0": "* And shineth light, in his Mouthe, to see if he's Sicke.",
"obj_room_teevie_chef_slash_Step_0_gml_573_0": "* And shineth light, in his hands, to see if they're Sicke.",
"obj_room_teevie_chef_slash_Step_0_gml_574_0": "* And shineth light, in his Mouthe, to see if he's Sicke 2.",
"obj_room_teevie_chef_slash_Step_0_gml_575_0": "* My loverse, oh loverse.",
"obj_room_teevie_chef_slash_Step_0_gml_576_0": "* It would be Coole, to have More.",
"obj_room_teevie_chef_slash_Step_0_gml_581_0": "* Okaye. Thou just jealous causeth thoun Throuple doth suck.",
"obj_room_teevie_chef_slash_Step_0_gml_582_0": "* I didn'tst even See you on Throuple's Night at the Throuple's Ball.",
"obj_room_teevie_chef_slash_Step_0_gml_583_0": "* It was just Us. Alone. Yon losers. Lo, Medieval L, on mine forehead.",
"obj_room_teevie_chef_slash_Step_0_gml_678_0": "* Guyse?",
"obj_room_teevie_chef_slash_Step_0_gml_721_0": "* So it actually Doesn't Worke.",
"obj_room_teevie_chef_slash_Step_0_gml_722_0": "* We had a talk, and it doesn't Worke.",
"obj_room_teevie_chef_slash_Step_0_gml_723_0": "* Even IF I dateth them... I'm NOT?? 2nd in Commande???",
"obj_room_teevie_chef_slash_Step_0_gml_734_0": "* So. Headsts together.",
"obj_room_teevie_chef_slash_Step_0_gml_735_0": "* What art we going to Do about That.",
"obj_room_teevie_chef_slash_Step_0_gml_737_0": "* If you fight us we'll kick your ass.",
"obj_room_teevie_chef_slash_Step_0_gml_739_0": "* Yes, haha. I Knowst. We shalth not fight.",
"obj_room_teevie_chef_slash_Step_0_gml_740_0": "* Unless we did... Nonviolentlye?",
"obj_room_teevie_chef_slash_Step_0_gml_781_0": "* Please don't start a battle.",
"obj_room_teevie_chef_slash_Step_0_gml_783_0": "* Okaye,",
"obj_room_teevie_chef_slash_Step_0_gml_801_0": "* But what if... I Do",
"obj_room_teevie_chef_slash_Step_0_gml_952_0": "* Oh my sweet cloud... I... I... after you!",
"obj_room_teevie_chef_slash_Step_0_gml_953_0": "* No, my sunny moon! I... I... You go first!",
"obj_room_teevie_chef_slash_Step_0_gml_982_0": "* I really didn't like that guy that much!",
"obj_room_teevie_chef_slash_Step_0_gml_990_0": "* He was hot but really weird!",
"obj_room_teevie_chef_slash_Step_0_gml_998_0": "* He moved the laser pointer too fast!",
"obj_room_teevie_chef_slash_Step_0_gml_1044_0": "* From now on, the only third person for us...",
"obj_room_teevie_chef_slash_Step_0_gml_1045_0": "* Is... each other.",
"obj_room_teevie_chef_slash_Step_0_gml_1063_0": "* Kris! Thank you for reuniting us! We are... in your debt!",
"obj_room_teevie_chef_slash_Step_0_gml_1064_0": "* We're on your side now... weather you like it or not!",
"obj_room_teevie_chef_slash_Step_0_gml_1097_0": "* From now on, the only lover I need...",
"obj_room_teevie_chef_slash_Step_0_gml_1098_0": "* Is... someone I can share the sky with.",
"obj_room_teevie_chef_slash_Step_0_gml_1121_0": "* \\cYStar walker\\cW",
"obj_room_teevie_chef_slash_Step_0_gml_1203_0": "* Looke. I saidst what I cameth for.",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_98_0": "* ...",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_100_0": "* O-oops...",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_101_0": "* I forgot I was wearing it.",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_223_0": "* (You slowly unlocked the door...!)",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_224_0": "* (Inside the closet was a HORSE COSTUME and MINI-STABLE.)",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_244_0": "* (RALSEI RANCHER is now unlocked for your CASTLE TOWN!)",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_246_0": "* ...",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_268_0": "* (Susie slowly locked the door...!)",
"obj_room_teevie_cowboy_after_02_slash_Step_0_gml_282_0": "* (RALSEI RANCHER is now locked for your CASTLE TOWN. Again.)",
"obj_room_teevie_cowboy_intro_01_slash_Step_0_gml_33_0": "* Oh, you're here for the next CHALLENGE, aren't you?",
"obj_room_teevie_cowboy_intro_01_slash_Step_0_gml_34_0": "* Hurry, put these on and get on stage!",
"obj_room_teevie_cowboy_intro_02_slash_Step_0_gml_20_0": "* There you are! It's time for another show! C'mon!",
"obj_room_teevie_large_01_slash_Create_0_gml_5_0": "Now playing...",
"obj_room_teevie_large_02_slash_Step_0_gml_67_0": "* WHAT DO YOU MEAN YOU HAVEN'T FOUND THE LIGHTNERS YET!?",
"obj_room_teevie_large_02_slash_Step_0_gml_68_0": "* Arrghhh!! You're all...",
"obj_room_teevie_large_02_slash_Step_0_gml_69_0": "* FIRED!!!",
"obj_room_teevie_large_02_slash_Step_0_gml_98_0": "* I mean, uh...",
"obj_room_teevie_large_02_slash_Step_0_gml_111_0": "* HIRED!!!!",
"obj_room_teevie_large_02_slash_Step_0_gml_120_0": "* I mean, uh...",
"obj_room_teevie_large_02_slash_Step_0_gml_132_0": "* No more POINTs until you CAPTURE them!! You like POINTs, right!?",
"obj_room_teevie_large_02_slash_Step_0_gml_143_0": "* Okay, then we're CLEAR, right! You guys...",
"obj_room_teevie_large_02_slash_Step_0_gml_155_0": "* What do you MEAN you don't want to fight them!?",
"obj_room_teevie_large_02_slash_Step_0_gml_156_0": "* Wh... What the!?",
"obj_room_teevie_large_02_slash_Step_0_gml_178_0": "* Read the FINE PRINT in your CONTRACT, buddy! Now QUIT complaining and GO!",
"obj_room_teevie_large_02_slash_Step_0_gml_165_0": "* What do you MEAN you're scared to fight them!?",
"obj_room_teevie_sams_slash_Step_0_gml_51_0": "LOVE WINS",
"obj_room_teevie_sams_slash_Step_0_gml_111_0": "HATE WINS",
"obj_room_teevie_stealth_c_slash_Step_0_gml_40_0": "* WHAT!? She ROLLED OVER in her SLEEP!?",
"obj_room_teevie_stealth_c_slash_Step_0_gml_41_0": "* Did you try the CLASSICAL MUSIC CHANNEL like I SAID!?",
"obj_room_teevie_stealth_c_slash_Step_0_gml_42_0": "* You know she'll be in GRAVE DANGER if she's AWAKE for this, right!?",
"obj_room_teevie_stealth_c_slash_Step_0_gml_65_0": "* ... what!? You QUIT!? You can't QUIT!!! RAMB!!!",
"obj_room_teevie_stealth_c_slash_Step_0_gml_89_0": "* ARRRGH, I KNEW HE WAS A GOOD-FOR-NOTHING!!!",
"obj_room_teevie_stealth_c_slash_Step_0_gml_112_0": "* Damn, Kris, I don't know what's going on, but...",
"obj_room_teevie_stealth_c_slash_Step_0_gml_113_0": "* We gotta hurry.",
"obj_round_evaluation_slash_Draw_0_gml_20_0": "CHALLENGE RESULTS",
"obj_round_evaluation_slash_Draw_0_gml_21_0": "TOTAL SCORE",
"obj_round_evaluation_slash_Draw_0_gml_22_0": "POINTS",
"obj_round_evaluation_slash_Draw_0_gml_23_0": "POINTS GAINED",
"obj_round_evaluation_slash_Draw_0_gml_26_0": "CHEF SCORE",
"obj_round_evaluation_slash_Draw_0_gml_27_0": "CONCERT SCORE",
"obj_round_evaluation_slash_Draw_0_gml_29_0": "PRESS ANY BUTTON",
"obj_round_evaluation_slash_Draw_0_gml_33_0": "Z-RANK",
"obj_round_evaluation_slash_Draw_0_gml_34_0": "C-RANK",
"obj_round_evaluation_slash_Draw_0_gml_35_0": "B-RANK",
"obj_round_evaluation_slash_Draw_0_gml_36_0": "A-RANK",
"obj_round_evaluation_slash_Draw_0_gml_37_0": "S-RANK",
"obj_round_evaluation_slash_Draw_0_gml_38_0": "T-RANK",
"obj_round_evaluation_slash_Draw_0_gml_41_0": "Z",
"obj_round_evaluation_slash_Draw_0_gml_42_0": "C",
"obj_round_evaluation_slash_Draw_0_gml_43_0": "B",
"obj_round_evaluation_slash_Draw_0_gml_44_0": "A",
"obj_round_evaluation_slash_Draw_0_gml_45_0": "S",
"obj_round_evaluation_slash_Draw_0_gml_46_0": "T",
"obj_round_evaluation_slash_Draw_0_gml_311_0": "SUSIEZILLA RESULTS",
"obj_round_evaluation_slash_Draw_0_gml_335_0": "CLEAR TIME",
"obj_round_evaluation_slash_Draw_0_gml_528_0": "CONCERT RESULTS",
"obj_round_evaluation_slash_Draw_0_gml_549_0": "MISSED NOTES",
"obj_round_evaluation_slash_Draw_0_gml_564_0": "NORMAL NOTES",
"obj_round_evaluation_slash_Draw_0_gml_579_0": "GOLD NOTES",
"obj_round_evaluation_slash_Draw_0_gml_596_0": "LONGEST COMBO",
"obj_round_evaluation_slash_Draw_0_gml_777_0": "CHEF RESULTS",
"obj_round_evaluation_slash_Draw_0_gml_804_0": "最高タワー",
"obj_round_evaluation_slash_Draw_0_gml_827_0": "フードロス",
"obj_round_evaluation_slash_Draw_0_gml_839_0": "満足顧客数",
"obj_round_evaluation_slash_Draw_0_gml_1378_0": "EXTRA KEY!",
"obj_round_evaluation_slash_Draw_0_gml_1403_0": "EXTRA PHOTO!",
"obj_round_evaluation_slash_Draw_0_gml_1404_0": "ATE MOSS!",
"obj_round_evaluation_slash_Draw_0_gml_1456_0": "ROUND COMPLETE!!",
"obj_round_evaluation_slash_Draw_0_gml_1457_0": "YOU GOT",
"obj_shootout_controller_slash_Step_0_gml_591_0": "Hey, what are\nyou doing!?\nShoot!",
"obj_shootout_controller_slash_Step_0_gml_604_0": "ROUND CLEAR!",
"obj_shop_vending_ranking_slash_Other_11_gml_7_0": "Exchange",
"obj_shop_vending_ranking_slash_Other_11_gml_8_0": "Exit",
"obj_shop_vending_reverse_slash_Other_11_gml_4_0": "* (It's a reverse\nvending machine.)\n* (Put items in, DARK\nDOLLARS come out.)",
"obj_shop_vending_reverse_slash_Other_11_gml_7_0": "Sell",
"obj_shop_vending_reverse_slash_Other_11_gml_8_0": "Sell",
"obj_shop_vending_reverse_slash_Other_11_gml_9_0": "Swell",
"obj_shop_vending_reverse_slash_Other_11_gml_10_0": "Exit",
"obj_shop_vending_reverse_slash_Other_12_gml_7_0": "* (You felt glad.)",
"obj_shutta_photo_controller_slash_Other_18_gml_125_0": "* Wrong! No! I need a picture of Shutta's SMILE!!",
"obj_shutta_photo_controller_slash_Other_19_gml_129_0": "* Wrong! No! I need a picture of Ralsei!!",
"obj_watercooler_enemy_slash_Step_0_gml_5_0": "ムーンウォーマー",
"obj_watercooler_enemy_slash_Step_0_gml_37_0": "Buble",
"obj_watercooler_enemy_slash_Step_0_gml_38_0": "コ~1リ",
"obj_watercooler_enemy_slash_Step_0_gml_42_0": "Moon",
"obj_watercooler_enemy_slash_Step_0_gml_113_0": "* The watercooler shows no mercy.",
"obj_watercooler_enemy_slash_Step_0_gml_114_0": "* The watercooler doesn't do anything in particular.",
"obj_watercooler_enemy_slash_Step_0_gml_115_0": "* The watercooler leaves an icy silence.",
"obj_watercooler_enemy_slash_Step_0_gml_116_0": "* The watercooler cools water, coolly.",
"obj_watercooler_enemy_slash_Step_0_gml_120_0": "* The moonwarmer shows no mercy.",
"obj_watercooler_enemy_slash_Step_0_gml_121_0": "* The moonwarmer doesn't do anything in particular.",
"obj_watercooler_enemy_slash_Step_0_gml_122_0": "* The moonwarmer leaves a hot silence.",
"obj_watercooler_enemy_slash_Step_0_gml_123_0": "* The moonwarmer warms moons, warmly.",
"obj_watercooler_enemy_slash_Step_0_gml_125_0": "* Smells like the faucet.",
"obj_watercooler_enemy_slash_Step_0_gml_130_0": "* The watercooler's bubbles rest on the surface.",
"obj_watercooler_enemy_slash_Step_0_gml_131_0": "* The watercooler looks like it needs a refill.",
"obj_watercooler_enemy_slash_Step_0_gml_132_0": "* The watercooler's water blushes a cranberry pink.",
"obj_watercooler_enemy_slash_Step_0_gml_136_0": "* The moonwarmer's bubbles rest on the surface.",
"obj_watercooler_enemy_slash_Step_0_gml_137_0": "* The moonwarmer looks like it needs a refill.",
"obj_watercooler_enemy_slash_Step_0_gml_138_0": "* The moonwarmer's water blushes a cranberry pink.",
"obj_watercooler_enemy_slash_Step_0_gml_166_0": "* You CHECKed the watercooler...\n* The water was confirmed to be \\cBcool\\c0.",
"obj_watercooler_enemy_slash_Step_0_gml_167_0": "* You CHECKed the moonwarmer...\n* The warms was confirmed to be \\cYmoon\\c0.",
"obj_watercooler_enemy_slash_Step_0_gml_178_0": "* You begged for mercy...\n* ... but the watercooler showed none.",
"obj_watercooler_enemy_slash_Step_0_gml_179_0": "* You begged for mercy...\n* ... but the moonwarmer showed none.",
"obj_watercooler_enemy_slash_Step_0_gml_180_0": "* You thought of some better, different ACTs to try next, instead.",
"obj_watercooler_enemy_slash_Step_0_gml_184_0": "* You begged for mercy...\n* ... but the watercooler showed none.",
"obj_watercooler_enemy_slash_Step_0_gml_185_0": "* You begged for mercy...\n* ... but the moonwarmer showed none.",
"obj_watercooler_enemy_slash_Step_0_gml_186_0": "* This is probably because your NAME isn't YELLOW.",
"obj_watercooler_enemy_slash_Step_0_gml_190_0": "* You begged for mercy...\n* This doesn't do anything.",
"obj_watercooler_enemy_slash_Step_0_gml_226_0": "* Everyone chat around the watercooler.",
"obj_watercooler_enemy_slash_Step_0_gml_234_0": "* The watercooler felt included!",
"obj_watercooler_enemy_slash_Step_0_gml_264_0": "* You told the watercooler it should actually be called a watercoolest.",
"obj_watercooler_enemy_slash_Step_0_gml_265_0": "* You took a slow sip of water and then asked if it cooled it itself.",
"obj_watercooler_enemy_slash_Step_0_gml_266_0": "* You asked the watercooler, ~1water~2 they doing later.",
"obj_watercooler_enemy_slash_Step_0_gml_270_0": "* You told the moonwarmer it should actually be called a moonwarmest...?",
"obj_watercooler_enemy_slash_Step_0_gml_271_0": "* You took a slow sip of warms and asked if it ever mooned...?",
"obj_watercooler_enemy_slash_Step_0_gml_272_0": "* You asked the moonwarmer,~1hotter~2they doing later...?",
"obj_watercooler_enemy_slash_Step_0_gml_285_0": "* The water turns pink for a second.",
"scr_get_high_score_text_slash_scr_get_high_score_text_gml_5_0": "* (No high scores recorded! Give it a shot!)",
"scr_get_high_score_text_slash_scr_get_high_score_text_gml_10_0": "* (Your highest score is ~1!)",
"scr_get_high_score_text_slash_scr_get_high_score_text_gml_11_0": "* (Your highest rank is ~1!)",
"scr_get_high_score_text_slash_scr_get_high_score_text_gml_16_0": "* (Your highest score is ~1!)",
"scr_get_high_score_text_slash_scr_get_high_score_text_gml_17_0": "* (Your highest rank is ~1!)",
"scr_get_high_score_text_slash_scr_get_high_score_text_gml_18_0": "* (Your clear time is ~1!)",
"scr_get_rank_letter_slash_scr_get_rank_letter_gml_5_0": "T",
"scr_get_rank_letter_slash_scr_get_rank_letter_gml_5_1": "S",
"scr_get_rank_letter_slash_scr_get_rank_letter_gml_5_2": "A",
"scr_get_rank_letter_slash_scr_get_rank_letter_gml_5_3": "B",
"scr_get_rank_letter_slash_scr_get_rank_letter_gml_5_4": "C",
"scr_get_rank_letter_slash_scr_get_rank_letter_gml_5_5": "Z",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_63_0": "SCORE",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_64_0": " POINTs",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_24_0": "WHAT'S THE REWARD FOR C-RANK?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_25_0": "CANDY",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_26_0": "COOLER",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_31_0": "WHO RUNS THE GREEN ROOM CONCESSIONS?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_32_0": "RAMB",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_33_0": "ROMB",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_39_0": "KRIS'S LAST NAME!?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_40_0": "DREEMURR",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_41_0": "DREEMURE",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_60_0": "WHAT WAS YOUR RANK ON BOARD 1!?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_100_0": "WHICH NUMBER IS BIGGER?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_108_0": "WHICH NUMBER IS SMALLER?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_121_0": "WHAT LETTER DOES ABSORB BEGIN WITH?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_129_0": "WHAT LETTER DOES BANANA BEGIN WITH?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_142_0": "WHAT LETTER DOES ABSORB END WITH?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_150_0": "WHAT LETTER DOES BANANA END WITH?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_162_0": "WHAT LETTER DOES APPLEBABABA END WITH?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_170_0": "WHAT LETTER DOES BANANABABABA BEGIN WITH?",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_182_0": "CHOOSE A!",
"scr_teevie_quiz_slash_scr_teevie_quiz_gml_190_0": "CHOOSE B!",
"obj_board_tvdinner_slash_Step_0_gml_30_0": "FREE",
"obj_board_tvdinner_slash_Step_0_gml_31_0": "TVDINNER",
"obj_board_tvdinner_slash_Step_0_gml_38_0": "REAL ITEMS\nFULL",
"obj_board_tvdinner_slash_Step_0_gml_114_0": "YOU BOUGHT \\cYTVDINNER\\cW! FEEL FREE TO USE IT IN BATTLE!!",
"obj_gameshow_ralseistoolcommercial_slash_Draw_0_gml_77_0": "WHY DIDN'T\nYOU PUSH HIM?",
"obj_puzzlecloset_manager_slash_Step_0_gml_172_0": "* The console is unresponsive.",
"obj_savepoint_slash_Other_10_gml_82_0": "* (A stale wind... you stifle a sneeze.)",
"obj_savepoint_slash_Other_10_gml_83_0": "* (You are filled with the power of not sneezing.)",
"obj_savepoint_slash_Other_10_gml_88_0": "* (You hear the audience whispering in awe at your presence.)",
"obj_savepoint_slash_Other_10_gml_89_0": "* (You are filled with the power of undeserved fame.)",
"obj_savepoint_slash_Other_10_gml_95_0": "* (Stars ripple on the walls like soft music.)",
"obj_savepoint_slash_Other_10_gml_96_0": "* (You're filled with the power of relaxation.)",
"obj_savepoint_slash_Other_10_gml_102_0": "* (The star pattern scrolls in an endless pattern...)",
"obj_savepoint_slash_Other_10_gml_103_0": "* (You're filled with the power of tessellation.)",
"obj_savepoint_slash_Other_10_gml_110_0": "* (After the performance, when all the actors have gone home...)",
"obj_savepoint_slash_Other_10_gml_111_0": "* (You feel a sense of emptiness.)",
"obj_savepoint_slash_Other_10_gml_117_0": "* (A draft blows, and you feel the cold night's presence.)",
"obj_savepoint_slash_Other_10_gml_118_0": "* (Still, this never bothered you. In fact...)",
"obj_savepoint_slash_Other_10_gml_124_0": "* (The wind blows fiercely, as if it fears the night itself.)",
"obj_savepoint_slash_Other_10_gml_125_0": "* (The final act draws near.)",
"obj_savepoint_slash_Other_10_gml_132_0": "* (Your hand lingers in the bright light.)",
"obj_savepoint_slash_Other_10_gml_133_0": "* (The light, which only you can see...)",
"obj_savepoint_slash_Other_10_gml_134_0": "* (A strange calm washes over you.)",
"obj_savepoint_slash_Other_10_gml_140_0": "* (You are greeted by yet another prisonlike location.)",
"obj_savepoint_slash_Other_10_gml_141_0": "* (You question why your adventures feature so many of these.)",
"obj_savepoint_slash_Other_10_gml_148_0": "* (You hear a jazz concert only consisting of saxophones.)",
"obj_savepoint_slash_Other_10_gml_149_0": "* (You are filled with the power of everyone playing a solo at once.)",
"obj_savepoint_slash_Other_10_gml_153_0": "* (It's a concert, but everyone that would play is working.)",
"obj_savepoint_slash_Other_10_gml_154_0": "* (You are vicariously filled with the power of all work and no play.)",
"obj_savepoint_slash_Other_10_gml_160_0": "* (The incense of hot snacks and spicy flavors assaults you.)",
"obj_savepoint_slash_Other_10_gml_161_0": "* (You are filled with the power of the primal invention of fire.)",
"obj_savepoint_slash_Other_10_gml_178_0": "* (It's a concert, but no one is here to play.)",
"obj_savepoint_slash_Other_10_gml_179_0": "* (You are filled with the power of a crowd cheering for noone.)",
"obj_savepoint_slash_Other_10_gml_187_0_b": "* (It's a concert, but no one has shown up.)",
"obj_savepoint_slash_Other_10_gml_188_0_b": "* (You question if a concert can be a concert if no one is there.)",
"scr_recruit_info_slash_scr_recruit_info_gml_320_0": "Shadowguy",
"scr_recruit_info_slash_scr_recruit_info_gml_321_0": "Passionate about music, but often taken advantage of by sinister types.",
"scr_recruit_info_slash_scr_recruit_info_gml_322_0": "Creative",
"scr_recruit_info_slash_scr_recruit_info_gml_323_0": "Business",
"scr_recruit_info_slash_scr_recruit_info_gml_328_0": "CHAOS:MUSIC",
"scr_recruit_info_slash_scr_recruit_info_gml_329_0": "* (Seems to just be enjoying the musical ambience.)",
"scr_recruit_info_slash_scr_recruit_info_gml_335_0": "Shuttah",
"scr_recruit_info_slash_scr_recruit_info_gml_336_0": "Don't scream...! It's not the real monster, just the Darkner. Ooo la la.",
"scr_recruit_info_slash_scr_recruit_info_gml_337_0": "Fashion Shoot",
"scr_recruit_info_slash_scr_recruit_info_gml_338_0": "The word \"ugly\"",
"scr_recruit_info_slash_scr_recruit_info_gml_343_0": "COPY",
"scr_recruit_info_slash_scr_recruit_info_gml_344_0": "* Shush! Don't do the move... I am photographing the drink!",
"scr_recruit_info_slash_scr_recruit_info_gml_350_0": "Zapper",
"scr_recruit_info_slash_scr_recruit_info_gml_351_0": "A bouncer that favors brute force over beauty. Gets lost easily.",
"scr_recruit_info_slash_scr_recruit_info_gml_352_0": "Laser Tag",
"scr_recruit_info_slash_scr_recruit_info_gml_353_0": "Buttons Pushed",
"scr_recruit_info_slash_scr_recruit_info_gml_358_0": "ORDER:ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_359_0": "* Say da word, boss... I'll give dis drink a sip it won't forget.",
"scr_recruit_info_slash_scr_recruit_info_gml_365_0": "Ribbick",
"scr_recruit_info_slash_scr_recruit_info_gml_366_0": "A real dust... frog. Known to play dirty, but loves to play... dirty.",
"scr_recruit_info_slash_scr_recruit_info_gml_367_0": "Dusty Places",
"scr_recruit_info_slash_scr_recruit_info_gml_368_0": "Imposter",
"scr_recruit_info_slash_scr_recruit_info_gml_373_0": "FROG:DUST",
"scr_recruit_info_slash_scr_recruit_info_gml_374_0": "* (Looks like it want to be dabbed with rubbing alcohol.)",
"scr_recruit_info_slash_scr_recruit_info_gml_380_0": "Watercooler",
"scr_recruit_info_slash_scr_recruit_info_gml_381_0": "The chatty office star. Obviously quite a looker despite her prudish wear.",
"scr_recruit_info_slash_scr_recruit_info_gml_382_0": "Small talk",
"scr_recruit_info_slash_scr_recruit_info_gml_383_0": "Feeling contained",
"scr_recruit_info_slash_scr_recruit_info_gml_388_0": "WATER",
"scr_recruit_info_slash_scr_recruit_info_gml_389_0": "* (Seems like they're drinking water.)\n* (... feels questionable.)",
"scr_recruit_info_slash_scr_recruit_info_gml_395_0": "Pippins",
"scr_recruit_info_slash_scr_recruit_info_gml_396_0": "A sly customer that takes risk until luck strikes. ... cheating also works.",
"scr_recruit_info_slash_scr_recruit_info_gml_397_0": "Gacha Game",
"scr_recruit_info_slash_scr_recruit_info_gml_398_0": "Consequences",
"scr_recruit_info_slash_scr_recruit_info_gml_403_0": "CHAOS:LUCK",
"scr_recruit_info_slash_scr_recruit_info_gml_404_0": "* This drink's not mine? It's fine. I'm just keeping it warm.",
"scr_recruit_info_slash_scr_recruit_info_gml_410_0": "Elnina",
"scr_recruit_info_slash_scr_recruit_info_gml_411_0": "The weather girl who really \"makes it rain.\" Like... with water, though.",
"scr_recruit_info_slash_scr_recruit_info_gml_412_0": "Lanino",
"scr_recruit_info_slash_scr_recruit_info_gml_413_0": "Being Alone",
"scr_recruit_info_slash_scr_recruit_info_gml_418_0": "WATER:ICE",
"scr_recruit_info_slash_scr_recruit_info_gml_419_0": "* Oh no, where's Lanino? He better not be having a team relationship...",
"scr_recruit_info_slash_scr_recruit_info_gml_425_0": "Lanino",
"scr_recruit_info_slash_scr_recruit_info_gml_426_0": "A charming weatherman who can control the weather. Which, seems like cheating.",
"scr_recruit_info_slash_scr_recruit_info_gml_427_0": "Elnina",
"scr_recruit_info_slash_scr_recruit_info_gml_428_0": "Being Alone",
"scr_recruit_info_slash_scr_recruit_info_gml_433_0": "FIRE:WIND",
"scr_recruit_info_slash_scr_recruit_info_gml_434_0": "* Haven't been on a date alone for a while! ... which, isn't a date.",
"DEVICE_MENU_slash_Draw_0_gml_289_0": "Don't Use Chapter ~1 FILE",
"DEVICE_MENU_slash_Draw_0_gml_305_0": "Ch ~1 Files",
"DEVICE_MENU_slash_Draw_0_gml_387_0": "Start Chapter ~1 from Chapter ~2's FILE.",
"DEVICE_MENU_slash_Draw_0_gml_389_0": "This will start Chapter ~1 in FILE Slot ~2.",
"obj_credits_ch3_slash_Create_0_gml_18_0": "DELTARUNE",
"obj_credits_ch3_slash_Create_0_gml_19_0": "Chapter 3",
"obj_credits_ch3_slash_Create_0_gml_21_0": "by Toby Fox",
"obj_credits_ch3_slash_Create_0_gml_23_0": "To be continued",
"obj_credits_ch3_slash_Create_0_gml_24_0": "in Chapter 4",
"obj_dw_tv_curtain_tennanpc_slash_Step_0_gml_21_0": "\nReady",
"obj_dw_tv_curtain_tennanpc_slash_Step_0_gml_22_0": "\nNot Ready",
"obj_dw_tv_curtain_tennanpc_slash_Step_0_gml_27_0": "* Everyone got their snacks and drinks?",
"obj_dw_tv_curtain_tennanpc_slash_Step_0_gml_28_0": "* Once the show starts there will be NO bathroom breaks!",
"obj_dw_tv_curtain_tennanpc_slash_Step_0_gml_29_0": "* Are we all ready to begin the show?!",
"obj_dw_tv_curtain_tennanpc_slash_Step_0_gml_37_0": "* Are we ready now?",
"obj_dw_tv_curtain_tennanpc_slash_Step_0_gml_116_0": "* Great! Mike, hit it!",
"obj_teevie_spring_slash_Step_0_gml_40_0": "\nYes",
"obj_teevie_spring_slash_Step_0_gml_41_0": "\nNo",
"obj_teevie_spring_slash_Step_0_gml_47_0": "Tell of \nGoulden Son 2",
"obj_teevie_spring_slash_Step_0_gml_48_0": "Tell of \nGoulden Son 3",
"obj_teevie_spring_slash_Step_0_gml_52_0": "* I'm Goulden Son. I wish there was a Goulden Son 2.",
"obj_teevie_spring_slash_Step_0_gml_53_0": "* If I send you to the other side, will you check for one?",
"obj_teevie_spring_slash_Step_0_gml_57_0": "* I'm Goulden Son. Shall I send you to the other side?",
"obj_teevie_spring_slash_Step_0_gml_62_0": "* I'm Goulden Son 3. Shall I send you to the other side?",
"obj_teevie_spring_slash_Step_0_gml_68_0": "",
"obj_teevie_spring_slash_Step_0_gml_69_0": "",
"obj_teevie_spring_slash_Step_0_gml_76_0": "Tell of \nGoulden Son",
"obj_teevie_spring_slash_Step_0_gml_77_0": "Tell of \nGoulden Son 3",
"obj_teevie_spring_slash_Step_0_gml_81_0": "* I'm Goulden Son 2. I wish there was a Goulden Son 3.",
"obj_teevie_spring_slash_Step_0_gml_82_0": "* If I send you to the other side, will you check for one?",
"obj_teevie_spring_slash_Step_0_gml_84_0": "",
"obj_teevie_spring_slash_Step_0_gml_85_0": "",
"obj_teevie_spring_slash_Step_0_gml_89_0": "* I'm Goulden Son 2. Shall I send you to the other side?",
"obj_teevie_spring_slash_Step_0_gml_90_0": "",
"obj_teevie_spring_slash_Step_0_gml_391_0": "* I'm overjoyed. I always wanted another Son to be my brother or sister.",
"obj_teevie_spring_slash_Step_0_gml_396_0": "* I see. They want another brother or sister.",
"obj_teevie_spring_slash_Step_0_gml_397_0": "* Then, I will change my name to Goulden Son 3.",
"obj_teevie_spring_slash_Step_0_gml_410_0": "* No, no. I already knew that there was Goulden Son 1.",
"obj_teevie_spring_slash_Step_0_gml_411_0": "* That's why I'm Goulden Son 2. Of course there must be a first one.",
"obj_teevie_spring_slash_Step_0_gml_412_0": "* However, I always wanted another Son as a second brother or sister.",
"obj_teevie_spring_slash_Step_0_gml_413_0": "* You know. It's hard being the only sibling with a number in their name.",
"obj_teevie_spring_slash_Step_0_gml_417_0": "* What? The first Goulden Son became Goulden Son 3? What the...",
"obj_teevie_spring_slash_Step_0_gml_418_0": "* That's just perfect. I'm overjoyed.",
"scr_credit_slash_scr_credit_gml_18_0": "-Main Artist-",
"scr_credit_slash_scr_credit_gml_19_0": "-Main Animator-",
"scr_credit_slash_scr_credit_gml_29_0": "-Main Team-",
"scr_credit_slash_scr_credit_gml_44_0": "-BG Concept Art-",
"scr_credit_slash_scr_credit_gml_47_0": "(Original Board 1,2,3 Concept)",
"scr_credit_slash_scr_credit_gml_49_0": "(Teevie World)",
"scr_credit_slash_scr_credit_gml_54_0": "-Costume Design-",
"scr_credit_slash_scr_credit_gml_57_0": "Gigi DG",
"scr_credit_slash_scr_credit_gml_64_0": "-Guest Character Design-",
"scr_credit_slash_scr_credit_gml_67_0": "(Lancer, Rudinn, Hathy)",
"scr_credit_slash_scr_credit_gml_68_0": "(Clover, King, Jevil)",
"scr_credit_slash_scr_credit_gml_73_0": "-Singing This Song-",
"scr_credit_slash_scr_credit_gml_83_0": "-Guest Character Design-",
"scr_credit_slash_scr_credit_gml_86_0": "(Lanino, Elnina)",
"scr_credit_slash_scr_credit_gml_91_0": "-Typography and Logos-",
"scr_credit_slash_scr_credit_gml_98_0": "-Photoshop Edits \n Weird Anim-",
"scr_credit_slash_scr_credit_gml_108_0": "-Pixel Art Assistance-",
"scr_credit_slash_scr_credit_gml_119_0": "-Development Tools (Cool)-",
"scr_credit_slash_scr_credit_gml_129_0": "-3D Assets, Anim, Posing-",
"scr_credit_slash_scr_credit_gml_136_0": "-3D Tenna Pixel Cleanup-",
"scr_credit_slash_scr_credit_gml_143_0": "-Cutscene Assistance-",
"scr_credit_slash_scr_credit_gml_153_0": "-Chef Minigame Program-",
"scr_credit_slash_scr_credit_gml_160_0": "-Cowboy Program \n Other Detail-",
"scr_credit_slash_scr_credit_gml_170_0": "-Japanese Localization-",
"scr_credit_slash_scr_credit_gml_173_0": "8-4, Ltd.",
"scr_credit_slash_scr_credit_gml_177_0": "-Translator-",
"scr_credit_slash_scr_credit_gml_187_0": "-Localization Producers-",
"scr_credit_slash_scr_credit_gml_195_0": "-Localization Support-",
"scr_credit_slash_scr_credit_gml_207_0": "-Platform Programming-",
"scr_credit_slash_scr_credit_gml_214_0": "-Programming Support-",
"scr_credit_slash_scr_credit_gml_221_0": "-Japanese Graphics-",
"scr_credit_slash_scr_credit_gml_231_0": "-QA-",
"scr_credit_slash_scr_credit_gml_234_0": "DIGITAL HEARTS Co., Ltd.",
"scr_credit_slash_scr_credit_gml_235_0": "Taishi Mukaigawara [QA マネージャー]",
"scr_credit_slash_scr_credit_gml_236_0": "Hiromasa Tokida [QA リード]",
"scr_credit_slash_scr_credit_gml_237_0": "Yuki Takeuchi [QA アシスタント リード]",
"scr_credit_slash_scr_credit_gml_238_0": "Shinji Yasue [Sales Dept]",
"scr_credit_slash_scr_credit_gml_245_0": "-Super Tester-",
"scr_credit_slash_scr_credit_gml_253_0": "-Website-",
"scr_credit_slash_scr_credit_gml_263_0": "-Fangamer Testing-",
"scr_credit_slash_scr_credit_gml_277_0": "-Trailers \n All Video Editing-",
"scr_credit_slash_scr_credit_gml_287_0": "-Special Thanks-",
"scr_credit_slash_scr_credit_gml_293_0": "All 8-4 \n Fangamer Staff",
"scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_9_0": "Your Room",
"scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_12_0": "Kris's House",
"scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_18_0": "~1 [Chapter ~2 END]",
"scr_shop_vending_slash_scr_shop_vending_gml_43_0": "ITEM\nEven non-TVs\ncan eat it\nHP+100",
"scr_shop_vending_slash_scr_shop_vending_gml_46_0": "ITEM\nFull of\nnutrient\nHP+80",
"scr_shop_vending_slash_scr_shop_vending_gml_49_0": "ITEM\nMembers\ndiscount\ndeal!\nHP+80",
"scr_shop_vending_slash_scr_shop_vending_gml_53_0": "ITEM\nClassy\nmeal for\nbig shots\nHP+140",
"scr_shop_vending_slash_scr_shop_vending_gml_63_0": "ARMOR\nGain more TP\nfrom bullets",
"scr_shop_vending_slash_scr_shop_vending_gml_66_0": "ARMOR\nFragrant\narmor",
"scr_shop_vending_slash_scr_shop_vending_gml_77_0": "WEAPON\nTsun-type\narmaments",
"scr_shop_vending_slash_scr_shop_vending_gml_80_0": "WEAPON\nSmelly\nweapon",
"scr_shop_vending_slash_scr_shop_vending_gml_83_0": "WEAPON\nWeaklings\ncan flex too",
"DEVICE_FAILURE_slash_Step_0_gml_290_0": "VERY^6\n \n INTERESTING.",
"DEVICE_FAILURE_slash_Step_0_gml_300_0": "YOUR LOSS HERE^6\n \n IS ALL^6\n \n BUT GUARANTEED.",
"DEVICE_FAILURE_slash_Step_0_gml_310_0": "AND YET^6\n \n YOU PERSIST...",
"DEVICE_FAILURE_slash_Step_0_gml_320_0": "IF YOU ARE SO\nDETERMINED\nTO TRY ONCE MORE",
"DEVICE_FAILURE_slash_Step_0_gml_330_0": "THEN^6\n \nSHALL WE HASTEN?",
"DEVICE_FAILURE_slash_Step_0_gml_341_0": "AND SO, YOU\n MEET WITH THE \n SAME FATE.",
"DEVICE_FAILURE_slash_Step_0_gml_350_0": "SHALL YOU TRY\n ONCE MORE?",
"DEVICE_FAILURE_slash_Step_0_gml_362_0": "INCREDIBLE.",
"DEVICE_FAILURE_slash_Step_0_gml_371_0": "I FELT IT THERE^6\n \n SHINING.",
"DEVICE_FAILURE_slash_Step_0_gml_380_0": "YOUR POWER.",
"DEVICE_FAILURE_slash_Step_0_gml_389_0": "A LITTLE FURTHER.",
"DEVICE_FAILURE_slash_Step_0_gml_406_0": "GO BACK\n(FIGHT AGAIN)",
"DEVICE_FAILURE_slash_Step_0_gml_407_0": "GO FORWARD\n(MOVE ON)",
"DEVICE_FAILURE_slash_Step_0_gml_400_0": "VERY^6\n \n INTERESTING.",
"DEVICE_FAILURE_slash_Step_0_gml_409_0": "YOU ARE MISSING\n SOMETHING\n IMPORTANT.",
"DEVICE_FAILURE_slash_Step_0_gml_418_0": "YOU WON'T WIN\n LIKE THIS.",
"DEVICE_FAILURE_slash_Step_0_gml_427_0": "STILL...\n WILL YOU\n PERSIST?",
"obj_b3bs_jail2_slash_Step_0_gml_19_0": " Listen to my suilver tale.",
"obj_dw_teevie_shadow_guys_slash_Step_0_gml_686_0": "* (You attempted to use the console... but realized it wouldn't do anything.)",
"obj_dw_teevie_shadow_guys_slash_Step_0_gml_700_0": "* (You started to leave.)",
"obj_dw_teevie_shadow_guys_slash_Step_0_gml_701_0": "* (Suddenly, everyone else started to notice it might be okay to leave, too...)",
"obj_dw_teevie_susiezilla_slash_Draw_0_gml_46_0": "HOUSES\nDESTROYED",
"obj_glowtilepuzz_slash_Step_0_gml_112_0": "* (Remember you can hold ~1 to run, Kris...!)",
"obj_posterchecker_slash_Step_0_gml_72_0": "* (It's a poster. It has word on it.)",
"obj_posterchecker_slash_Step_0_gml_76_0": "* (It's a poster. It doesn't have any words on it.)",
"obj_board_1_sword_b1store_slash_Step_0_gml_18_0": "BECAME STRONGER",
"obj_elnina_lanino_controller_slash_Step_0_gml_687_0": "EXTRA DEXTRA Moon!",
"obj_elnina_lanino_controller_slash_Step_0_gml_688_0": "EXTRA DEXTRA Sun!",
"obj_elnina_lanino_controller_slash_Step_0_gml_707_0": "TRUEST Drop!",
"obj_elnina_lanino_controller_slash_Step_0_gml_708_0": "TRUEST Crystal!",
"obj_elnina_lanino_controller_slash_Step_0_gml_721_0": "EXTRA DEXTRA Moon!",
"obj_elnina_lanino_controller_slash_Step_0_gml_722_0": "EXTRA DEXTRA Sun!",
"obj_elnina_lanino_controller_slash_Step_0_gml_741_0": "TRUEST Drop!",
"obj_elnina_lanino_controller_slash_Step_0_gml_742_0": "TRUEST Crystal!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1239_0": "Shut up!!!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1241_0": "Shut up!!!",
"obj_knight_enemy_slash_Step_0_gml_521_0": "* You felt something hovering close behind your head...",
"obj_knight_enemy_slash_Step_0_gml_531_0": "* You feel surrounded.",
"obj_knight_enemy_slash_Step_0_gml_541_0": "* You feel cornered.",
"obj_readable_room1_slash_Other_10_gml_3034_0": "* (A snack mix.)",
"obj_readable_room1_slash_Other_10_gml_3035_0": "* (All of the bagel chips have been picked out, rendering it powerless.)",
"obj_ribbick_enemy_slash_Other_11_gml_3_0": "Blow On",
"obj_ribbick_enemy_slash_Other_11_gml_6_0": "BreathAll",
"obj_ribbick_enemy_slash_Step_0_gml_177_0": "* Rabbick is looking for a couch to get stuck under.",
"obj_ribbick_enemy_slash_Step_0_gml_178_0": "* The battlefield is filled with the smell of dusty mustard.",
"obj_ribbick_enemy_slash_Step_0_gml_179_0": "* Rabbick ambiently damages the soil.",
"obj_ribbick_enemy_slash_Step_0_gml_180_0": "* Rabbick emits a musty groan.",
"obj_ribbick_enemy_slash_Step_0_gml_182_0": "* Rabbick is starting to look wispy.",
"obj_ribbick_enemy_slash_Step_0_gml_183_0": "* Rabbick is now nice and clean. ",
"obj_ribbick_enemy_slash_Step_0_gml_213_0": "* RABBICK - This dusty bunny needs a bit of spring cleaning.",
"obj_room_ranking_b_slash_Step_0_gml_12_0": "* (I think we use that machine on the right...?)",
"obj_room_ranking_hub_slash_Create_0_gml_68_0": "S",
"obj_room_ranking_hub_slash_Step_0_gml_91_0": "S",
"obj_shop_vending_slash_Other_12_gml_26_0": "* (The vending machine had no response.)",
"obj_shop_vending_slash_Other_12_gml_27_0": "* (... well, maybe a little.)",
"obj_shop_vending_slash_Other_12_gml_28_0": "* (... not really.)",
"scr_monstersetup_slash_scr_monstersetup_gml_2321_0": "Ralsei\nHPChange\n=score",
"scr_text_slash_scr_text_gml_9070_0": "* ... actually, you don't have any money.",
"scr_text_slash_scr_text_gml_9071_0": "* Gee, ever think of saving some from your other adventures...?",
"obj_b2bossencounterroom_slash_Step_0_gml_61_0_b": "Uh oh.",
"obj_b2loverscliff_slash_Step_0_gml_212_0": "* WHO THE HELL IS THAT!?",
"obj_b2loverscliff_slash_Step_0_gml_213_0": "* I... I'm sorry, I thought we were... you didn't... so I...",
"obj_b2loverscliff_slash_Step_0_gml_524_0": "* But there's two of",
"obj_b2loverscliff_slash_Step_0_gml_568_0": "* ... y... you'll be with me again, if I...?",
"obj_b2loverscliff_slash_Step_0_gml_569_0": "* You'll... be with me again if I?",
"obj_b2lovershallway_slash_Step_0_gml_278_0": "* It's okay, we still love each other, right!?",
"obj_b2lovershallway_slash_Step_0_gml_279_0": "* Of, of course! I'm just... sorry I...",
"obj_b2lovershallway_slash_Step_0_gml_391_0": "* I can't wait! I'm going to the next room!",
"obj_board_npc_slash_Other_10_gml_140_0": "THE WEATHER\nALWAYS STICKS TOGETHER!",
"obj_board_overlookfriendo_slash_Step_0_gml_32_0": "THEY SAY WHEN TWO TRUE LOVERS STAND SIDE BY SIDE HERE...",
"obj_board_overlookfriendo_slash_Step_0_gml_35_0": "OH, OH, TENNA TOLD ME TO WAIT HERE AT LOVER'S PEAK...",
"obj_board_overlookfriendo_slash_Step_0_gml_43_0": "THE RAINBOWED BRIDGE TO ATLANTIS WILL APPEAR.",
"obj_board_overlookfriendo_slash_Step_0_gml_44_0": "BUT... I DON'T THINK ANYONE'S COMING HERE FOR ME...",
"obj_board_sadfriendo_slash_Step_0_gml_28_0": "WHAT? YOU HAVE SOMEONE TO SHOW ME...?",
"obj_board_sadfriendo_slash_Step_0_gml_72_0": "OKAY, I'LL TRY ANYTHING ONCE.",
"obj_dbulletcontroller_slash_Step_0_gml_1509_0": "HA HA\nHA!!!",
"obj_dbulletcontroller_slash_Step_0_gml_1525_0": "HA HA...\nHA!!!",
"obj_dbulletcontroller_slash_Step_0_gml_1538_0": "Ha....\nha...",
"obj_dbulletcontroller_slash_Step_0_gml_1550_0": "...\nha....",
"obj_dbulletcontroller_slash_Step_0_gml_1619_0": "HA HA\nHA!!!",
"obj_dbulletcontroller_slash_Step_0_gml_1633_0": "HA HA...\nHA!!!",
"obj_dbulletcontroller_slash_Step_0_gml_1645_0": "Ha....\nha...",
"obj_dbulletcontroller_slash_Step_0_gml_1656_0": "...\nha....",
"obj_dbulletcontroller_slash_Step_0_gml_2532_0": "... oh...",
"obj_dbulletcontroller_slash_Step_0_gml_2542_0": "...\noh...",
"obj_elnina_lanino_controller_slash_Step_0_gml_914_0": "Wh-what\nthe!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_919_0": "Wh-what\nthe!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_929_0": "It's\nruining\nMY attack!",
"obj_elnina_lanino_controller_slash_Step_0_gml_934_0": "It's\nruining\nMY attack!",
"UNUSED_slash_UNUSED_gml_2_0_b": "What is this place, anyway...?",
"UNUSED_slash_UNUSED_gml_3_0_b": "How did I get here?",
"UNUSED_slash_UNUSED_gml_4_0_b": "... as if I haven't asked that question a billion times already.",
"UNUSED_slash_UNUSED_gml_5_0_b": "I...",
"UNUSED_slash_UNUSED_gml_6_0_b": "I always did have that nightmare.",
"UNUSED_slash_UNUSED_gml_7_0_b": "Walking into the darkness,",
"UNUSED_slash_UNUSED_gml_8_0_b": "With the light shining from the doorway...",
"UNUSED_slash_UNUSED_gml_9_0": "Then the door slams behind me.",
"UNUSED_slash_UNUSED_gml_10_0": "And everything goes black.",
"UNUSED_slash_UNUSED_gml_11_0": "... is this that nightmare?",
"UNUSED_slash_UNUSED_gml_12_0": "... or was everything else a dream?",
"obj_board_npc_slash_Other_10_gml_187_0": "SEE THAT LINE ON THE TENSION BAR IN BATTLE?",
"obj_board_npc_slash_Other_10_gml_188_0": "WIN THE FIGHT WITH TP ABOVE THE LINE TO GET S-RANK!",
"obj_board_npc_slash_Other_10_gml_189_0": "BY THE WAY, I HEARD YOU CAN DEFEND TO GAIN TP.",
"obj_room_changing_room_slash_Step_0_gml_20_0": "* Hey hey, looks like you rolled an S-Rank! (wink wink nudge nudge)",
"obj_room_changing_room_slash_Step_0_gml_21_0": "* Actually, I've heard there's an even higher rank for true TV Lovers.",
"obj_room_changing_room_slash_Step_0_gml_24_0": "* ... More like, TV Losers! Who wants to get THAT!? Nyuk huk huk.../~1",
"obj_room_changing_room_slash_Step_0_gml_26_0": "* ... huh? Why do you look so embarrassed...?",
"obj_room_changing_room_slash_Step_0_gml_38_0": "* ... you have T-Rank, don't you. Heheh... Well, don't sweat it.",
"obj_room_changing_room_slash_Step_0_gml_39_0": "* I know Tenna must have given it to you himself. Dang, he's corny...!",
"obj_room_changing_room_slash_Step_0_gml_54_0": "\nPay",
"obj_room_changing_room_slash_Step_0_gml_55_0": "\nDon't",
"obj_room_changing_room_slash_Step_0_gml_59_0": "* Hey, want a hint about RUDE BUSTER? It's only 1 POINT...",
"obj_room_changing_room_slash_Step_0_gml_107_0_b": "* Thanks, don't mind if I do...",
"obj_room_changing_room_slash_Step_0_gml_115_0": "* Fine, I'll tell you anyway.",
"obj_room_changing_room_slash_Step_0_gml_143_0": "* Right before Susie's RUDE BUSTER hits the enemy...",
"obj_room_changing_room_slash_Step_0_gml_144_0": "* Press ~1 to deal extra damage!",
"obj_room_changing_room_slash_Step_0_gml_145_0": "* You'll know you did it right, 'cause the sound will change a little bit.",
"obj_room_changing_room_slash_Step_0_gml_146_0": "* Pretty nifty, huh? Use it if you ever have to fight...!",
"obj_b1lancer_slash_Step_0_gml_754_0": "That guy looks cute!\nYou should save him!",
"obj_b1lancer_slash_Step_0_gml_777_0_b": "Hmm... looks like we\ncan't do anything\nfor now...",
"obj_b1lancer_slash_Step_0_gml_782_0": "Yeah...\nguess so...",
"obj_shutta_enemy_slash_Step_0_gml_584_0": "* Ralsei stared into the camera!",
"obj_shutta_enemy_slash_Step_0_gml_585_0": "* Ralsei has a perfect hair day!",
"obj_shutta_enemy_slash_Step_0_gml_586_0": "* Ralsei's photo got overexposed!",
"obj_watercooler_enemy_slash_Step_0_gml_313_0": "* Susie face-crushes a cup!!",
"obj_watercooler_enemy_slash_Step_0_gml_314_0": "* Susie puts cups on Ralsei!",
"obj_watercooler_enemy_slash_Step_0_gml_315_0": "* Susie puts cups on Kris's eyes!",
"obj_watercooler_enemy_slash_Step_0_gml_341_0": "* Ralsei absorbs trace calcium!",
"obj_watercooler_enemy_slash_Step_0_gml_342_0": "* Ralsei cleans Susie's spill!!",
"obj_watercooler_enemy_slash_Step_0_gml_343_0": "* Ralsei labels everyone's cups!!",
"obj_b1susiedig_slash_Step_0_gml_243_0": "SUSIE!!",
"obj_b2pyramidrouxlsstore_slash_Draw_0_gml_55_0": "YON CRUD, I DIDN'T\nMEAN TO SELL THAT!!\nDON'T TAKE MY\nBLOCKS!! I NEEDST\nTHOSE!!",
"scr_monstersetup_slash_scr_monstersetup_gml_1930_0": "PowerPhoto",
"scr_monstersetup_slash_scr_monstersetup_gml_1931_0": "Extra\nMercy",
"obj_b2fashionshop2_slash_Step_0_gml_195_0": "--oh!",
"obj_susiezilla_gamecontroller_slash_Create_0_gml_185_0": "* WOW! YOU GUYS BEAT THEM ALL!!! I CAN'T BELIEVE IT!",
"obj_susiezilla_gamecontroller_slash_Create_0_gml_188_0": "* I'M GOING TO GIVE YOU GUYS A MASSIVE BONUS AFTER THIS!",
"obj_susiezilla_gamecontroller_slash_Create_0_gml_191_0": "* GET OUT YOUR WALLETS! THIS TIME, I'M GONNA GIVE YOU",
"obj_susiezilla_gamecontroller_slash_Create_0_gml_200_0": "* WHAT THE HECK!?!?!?",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_167_0": "* Here come the baddies, folks!! Take 'em down!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_186_0": "* More TV haters!!! Show' em what this house stands for!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_204_0": "* Bonus round...",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_205_0": "* Not!!! You dont need it!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_212_0": "* Bonus time!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_213_0": "* These homes gave me bad ratings! Destroy them to restore my popularity!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_221_0": "* Uh oh! A dozer! The front's tough! Smack it from behind!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_290_0": "* Oh no! So many Tennas balls! Who is responsible for this madness!?",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_325_0": "* Mike! Delete those houses!! These guys are too good!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_332_0": "* Heal up! I think i hear the boss coming...",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_339_0": "* Oh no!!! In paper mache!!! It's my worst hater!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_342_0": "* He's charging a big shot!!! Hit him to reset the charge!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_345_0": "* Look how small and disgusting his nose is!!! Yuck!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_348_0": "* Kill him!!! Kill him now!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_351_0": "* Show dominance!!! Show dominance now!!! Show it!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_402_0": "* Hey, guys? Guys, they won! They won, I said!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_404_0": "* You can stop trying to beat me up now!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_406_0": "* Hey!!! I'm not paying you guys for this!!!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_408_0": "* Paycuts!!! You guys are actually gonna get paycuts!",
"obj_susiezilla_gamecontroller_slash_Step_0_gml_410_0": "* Is anybody gonna listen to me?!?!",
"obj_susiezilla_perfect_chain_slash_Create_0_gml_1_0": "PERFECT",
"obj_susiezilla_perfect_chain_slash_Create_0_gml_2_0": "CHAIN",
"obj_susiezilla_perfect_popularity_slash_Create_0_gml_1_0": "POPULARITY",
"obj_susiezilla_perfect_popularity_slash_Create_0_gml_2_0": "BONUS",
"obj_susiezilla_singlescreen_shadowguy_in_dozer_slash_Create_0_gml_148_0": "* More dozers!! Susie!! Don't let them scrap me!!!",
"obj_susiezilla_singlescreen_shadowguy_laser_machine_slash_Collision_obj_susiezilla_player_gml_147_0": "* PHEW!!! YOU GUYS SAVED TV!!! YOU HAVE WON!!!",
"obj_susiezilla_singlescreen_shadowguy_with_gun_slash_Create_0_gml_65_0": "* See a ball!? Send it back!",
"obj_susiezilla_singlescreen_shadowguy_with_gun_slash_Create_0_gml_66_0": "* Just like catch with pops!!",
"obj_room_green_room_slash_Step_0_gml_48_0": "* (Looks like some people resigned due to getting hurt on the job.)",
"obj_room_green_room_slash_Step_0_gml_49_0": "* (Seems you'll never recruit everyone.)",
"obj_dw_b3bs_jail1_slash_Step_0_gml_61_0": "* (Nobody talks to the tail.)",
"obj_dw_b3bs_jail1_slash_Step_0_gml_64_0": "* (Are you listening?)",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_44_0": "Climb\ninto the\ntrash",
"obj_dw_ch3_b3bs_zappera_trashswitch_slash_Step_0_gml_45_0_b": "\nForget it",
"obj_gameshow_battlemanager_slash_Draw_0_gml_129_0": "Z",
"obj_pippins_enemy_slash_Step_0_gml_324_0": "* You don't have enough points to bribe Pippins!",
"obj_screen_channel_change_slash_Other_12_gml_122_0": "DEFEAT TENNA!",
"obj_tenna_enemy_minigametext_slash_Create_0_gml_3_0": "PROTECT RALSEI!",
"obj_board_npc_slash_Other_10_gml_218_0": "THERE ARE FIVE KEYS IN ALL, THOUGH YOU JUST NEED THREE.",
"obj_board_npc_slash_Other_10_gml_230_0_b": "THERE ARE FIVE KEYS.",
"obj_tenna_zoom_slash_Other_13_gml_27_0": "BREAK THE STATUE!",
"obj_tenna_zoom_slash_Other_13_gml_28_0": "PROTECT RALSEI!",
"obj_tenna_zoom_slash_Other_13_gml_29_0": "FIGHT...?",
"obj_tenna_zoom_slash_Other_13_gml_30_0": "FIGHT...?",
"obj_tenna_zoom_slash_Other_13_gml_31_0": "DESTROY HOUSES!",
"obj_tenna_zoom_slash_Other_13_gml_32_0": "DESTROY HOUSES!",
"obj_tenna_zoom_slash_Other_13_gml_37_0": "PERFORM!",
"obj_tenna_zoom_slash_Other_13_gml_42_0": "DODGE FIRE!",
"obj_tenna_zoom_slash_Other_13_gml_43_0": "DODGE AND SERVE!",
"obj_tenna_zoom_slash_Other_13_gml_44_0": "DODGE FIRE!",
"obj_tenna_zoom_slash_Other_13_gml_45_0": "DODGE AND SERVE!",
"obj_tenna_zoom_slash_Other_13_gml_50_0": "SHOOT!",
"obj_tenna_zoom_slash_Other_13_gml_51_0": "DODGE!",
"obj_tenna_zoom_slash_Other_13_gml_57_0": "PHOTO 3 SMILES!",
"obj_tenna_zoom_slash_Other_13_gml_58_0": "SHOOT THE TARGETS!",
"obj_tenna_zoom_slash_Other_13_gml_59_0": "BOUNCE THE BALL!",
"obj_b1store_slash_Step_0_gml_85_0": "BUY MORE LATER!!",
"obj_rhythmgame_slash_Draw_0_gml_220_0": "SCORE",
"obj_rhythmgame_slash_Draw_0_gml_227_0": "MAX COMBO",
"obj_tenna_enemy_slash_Step_0_gml_502_0": "* You said \"I Love TV\"!",
"scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_125_0": "BIG",
"scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_127_0": "COMBO",
"obj_board_npc_slash_Other_10_gml_348_0": "WOAH WOAH! LOOK! THE CAMERA SHRINE IS ASHINE!",
"obj_board_npc_slash_Other_10_gml_349_0": "COULD SOMETHING BE HAPPENING INSIDE!?",
"obj_ch3_GSA02_slash_Step_0_gml_702_0": " いえ! ワタクシ\n ウソは 申しません!",
"obj_ch3_GSA02_slash_Step_0_gml_707_0_b": " なぜでしょう…\n 字面から イラ立ちが\n 感じられる気が いたします!",
"obj_ch3_GSA02_slash_Step_0_gml_712_0": " 「ソソソ」?\n そんなにコソコソしないで\n 堂々としてください!!",
"obj_ch3_GSA02_slash_Step_0_gml_717_0": " 「アアア」に したかったのかな?\n …勇者は みんな その名前が\n 好きですねえ… いいでしょう!",
"obj_npc_ramb_slash_Other_10_gml_200_0": "* How was the game, luv...?",
"obj_npc_ramb_slash_Other_10_gml_201_0": "* ... what? You couldn't finish it?",
"obj_npc_ramb_slash_Other_10_gml_202_0": "* Blast it. Maybe you missed something from the first stage...?~1",
"obj_npc_ramb_slash_Other_10_gml_206_0": "* If only you'd gotten S-Rank earlier...",
"obj_rhythmgame_slash_Draw_0_gml_415_0": "SPEED",
"obj_rhythmgame_slash_Draw_0_gml_418_0": "SPEED",
"obj_ribbick_enemy_slash_Step_0_gml_231_0": "* Press ~1 repeatedly!",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1201_0": "The hell are you\ntalking about?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_1208_0": "L... like us!?",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2094_0": "TV guy shall Learnst\nabout his missing\nDebith Card when\nhe looketh in his\nwallet.",
"obj_rouxls_ch3_enemy_slash_Step_0_gml_2313_0": "* (Dodge ROUXLSes, select LANCERs!)",
"scr_credit_slash_scr_credit_gml_167_0": "-Tenna VHS Final Scene Assist-",
"scr_credit_slash_scr_credit_gml_174_0": "-Additional Puzzle Design-",
"scr_itemuse_slash_scr_itemuse_gml_747_0": "* You held the crystal up to your eye.",
"scr_itemuse_slash_scr_itemuse_gml_748_0": "* For some strange reason, for just a brief moment...",
"scr_itemuse_slash_scr_itemuse_gml_749_0": "* You thought you saw the television get smashed to pieces.",
"scr_litemuseb_slash_scr_litemuseb_gml_171_0_c": "* You held the crystal up to your eye.",
"scr_litemuseb_slash_scr_litemuseb_gml_172_0_c": "* For some strange reason, for just a brief moment...",
"scr_litemuseb_slash_scr_litemuseb_gml_173_0": "* You thought you saw Undyne frozen in ice.",
"scr_monstersetup_slash_scr_monstersetup_gml_2015_0": "Targets\nall by\nmashing",
"scr_text_slash_scr_text_gml_10537_0": "A tea that has deteriorated after a short while\ndue to its poor craftsmanship. +10HP",
"scr_text_slash_scr_text_gml_10542_0": "RottenTea",
"scr_text_slash_scr_text_gml_10547_0": "Heals\n10HP",
"scr_text_slash_scr_text_gml_10552_0": "Yuck.",
"scr_text_slash_scr_text_gml_10557_0": "Um?",
"scr_text_slash_scr_text_gml_10562_0": "No flavor... anymore.",
"scr_text_slash_scr_text_gml_10567_0": "* ~1 used the ROTTEN TEA!",
"obj_chef_controls_ui_slash_Draw_0_gml_19_0": "Throw ~1 Jump ~2",
"obj_chef_controls_ui_slash_Draw_0_gml_20_0": "Throw : Jump",
"obj_ilovetv_slash_Draw_0_gml_7_0": "HAHA!! I LOVE\nWATCHING TV!!",
"scr_text_slash_scr_text_gml_9573_0": "\nPlay\nMYSTERY GAME",
"scr_text_slash_scr_text_gml_9577_0_b": "\nPlay\nMONSTER MOVIE",
"obj_elnina_lanino_controller_slash_Step_0_gml_1196_0": "You KNOW this\nis extreme, right!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1201_0": "You KNOW this\nis extreme, right!?",
"obj_elnina_lanino_controller_slash_Step_0_gml_1215_0": "They said they liked\nyour attack ONCE!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1220_0": "They said they liked\nyour attack ONCE!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1234_0": "Aren't we partners?\nYou should be happy\nfor me, sweetheart!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1239_0_b": "Aren't we partners?\nYou should be happy\nfor me, sweetheart!",
"obj_elnina_lanino_controller_slash_Step_0_gml_1527_0": "Our oasis\nof love...",
"obj_watercooler_enemy_slash_Step_0_gml_207_0": "ActCool",
"obj_watercooler_enemy_slash_Step_0_gml_208_0": "ActWarmer",
"obj_watercooler_enemy_slash_Step_0_gml_213_0": "Flirt",
"scr_monstersetup_slash_scr_monstersetup_gml_2052_0": "ActCool",
"scr_monstersetup_slash_scr_monstersetup_gml_2053_0": "ActWarmer",
"scr_monstersetup_slash_scr_monstersetup_gml_2058_0": "Flirt",
"scr_credit_slash_scr_credit_gml_255_0": "Monami Katayama [セールス部]",
"obj_room_ranking_b_slash_Draw_0_gml_47_0": "NO MORE GOLD",
"scr_credit_slash_scr_credit_gml_38_0": "Robert Sephazon (Producer)"
}