酸菜鱼最棒了,土豆快吃mdr快吃ax快吃braing快吃

This commit is contained in:
ws3917 2025-04-19 21:08:04 +08:00
parent 5f21819e85
commit f88fb94136
10 changed files with 23 additions and 25 deletions

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@ -243,7 +243,7 @@ local function atlas(assets, batch, ____debug, game, ____bindingPattern0, ____bi
____self.position.y = 0
game.cutscene = game.cutscene + 1
player_menu.metadata = true
-- WS3917 - Change the layer
player_menu.children[1]:attach(unpack(ST:populate(
4,
function(i)

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@ -19,10 +19,8 @@
"19-multiple": "<p:none>Go upstairs and complete the tutorial?",
"21-multiple": "<p:none>Go outside and climb down to the golden platform?",
"22-multiple": "Go Outside\nNot Yet",
"23-multiple": "<p:none>Get a book?",
"24-multiple": "The Jensen Paradox (Action)\nSurface Tension (Surreal)\nAstrae Symphonia (Space)\nNot Yet",
"25-multiple": "<h:a><p:none>(You got the Book.)",
"26-multiple": "<p:none>(You decide not to get a book.)",
"28-multiple": "<p:player><f:sweat5>(... maybe I slept on the wrong antenna...)",
"30-multiple": "<p:player><f:side>(I don't remember being taken...)",
"31-multiple": "<p:none>Pick them up?",

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@ -1,6 +1,6 @@
{
"0-single": "确认启用调试控制台吗?\\n{color=0x7f7f7f}除非你知道自己在做什么,\\n否则请不要启用。",
"1-single": "要在原地沉思一会吗?\\n{color=0x7f7f7f}要是陷入了困境,\\n这样兴许可以帮你找到出路。",
"1-single": "要在原地沉思一会吗?\\n{color=0x7f7f7f}如果陷入了困境,\\n这样兴许可以帮你找到出路。",
"2-single": "禁用",
"3-single": "启用",
"4-single": "否",

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@ -22,10 +22,10 @@
"20-multiple": "上楼吧\n再等等",
"21-multiple": "",
"22-multiple": "",
"23-multiple": "",
"23-multiple": "<p:none>要拿本书吗?",
"24-multiple": "",
"25-multiple": "",
"26-multiple": "",
"26-multiple": "<p:none>(你打算不这么做。)",
"27-multiple": "<p:player><f:sweat>...\n<p:player><f:sweat>(这好像不是我的床吧。)",
"28-multiple": "",
"29-multiple": "<p:player><f:what>(不对... 这压根就不是我家啊。)\n<p:player><f:confused>(我咋就来这了?\\n难不成... 有人把我绑了?)",
@ -156,7 +156,7 @@
"159-multiple": "<p:none>(电灯开关。)",
"160-multiple": "<p:none>(你偏爱黑暗的魅力,\\n因此不想开灯。",
"161-multiple": "<p:player><f:sigh>...不常用的东西呢。)",
"162-multiple": "<p:none>装在袋子里的望远镜。\\n迟早会拿出来的吧。)",
"162-multiple": "<p:none>一个望远镜收纳袋,还没打开过。\\n那台望远镜你总有一天用得上。)",
"163-multiple": "<p:player><f:side>(套着袋子的望远镜。\\n太可惜了...",
"164-multiple": "<p:none>(对你而言,\\n书籍才是虚构故事的\\n理想载体。",
"165-multiple": "<p:player><f:what>(这个书架真不错,\\n我感觉我能看上一阵子...",
@ -172,7 +172,7 @@
"175-multiple": "<p:none>(一套从本地二手店\\n淘来的杯子。",
"176-multiple": "<p:player><f:sweat3>(怪怪的杯子,装着...\\n外星液体什么的\n<p:player><f:sweat>(很难说里面是什么。)",
"177-multiple": "<p:player><f:sigh>(还是别碰这些为妙。)",
"178-multiple": "<p:none>(一个空篮子。)\n<p:none>(你肯定把你最好的朋友\\n落在楼上了。",
"178-multiple": "<p:none>(一个空篮子。)\n<p:none>(你肯定把你最好的朋友\\n落在楼上了。",
"179-multiple": "<p:player>(这里是不是少了些什么。)",
"180-multiple": "<p:player><f:sodesuka>(篮子变成了临时脚凳。)",
"181-multiple": "<p:none>(便携通讯器。收到一条新消息。)\n<p:none>(等清醒些了再看吧。)",
@ -231,10 +231,10 @@
"13-single": "如果你是来寻求暴力刺激,惊艳的视觉效果,\\n或者哪怕只是一个死亡界面在本作你就得失望了。",
"14-single": "(按下[↑][↓][←][→]来控制角色移动。)",
"15-single": "按下[Z]来调查物品。",
"16-single": "按[Z] 推进对话。",
"16-single": "按[Z]推进对话。",
"17-single": "按[↑][↓]来更改选择。\\n按[Z]确认。",
"18-single": "按[C]来开启/关闭菜单。\\n{color=0x7f7f7f}试试各个选项能干什么。",
"19-single": "按[X]退出。",
"19-single": "按[X]退出。",
"20-single": "长按[Z], 然后松开来投掷。",
"21-single": "根据提示按下[←][→]来攀爬。",
"22-single": "",
@ -309,7 +309,7 @@
"95-single": "一个配电箱",
"96-single": "一个电灯开关",
"97-single": "一盏灯",
"98-single": "一个望远镜袋",
"98-single": "一个望远镜收纳袋",
"99-single": "一个书架",
"100-single": "一张沙发",
"101-single": "一个娱乐中心",

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@ -243,7 +243,7 @@ local function atlas(assets, batch, ____debug, game, ____bindingPattern0, ____bi
____self.position.y = 0
game.cutscene = game.cutscene + 1
player_menu.metadata = true
-- WS3917 - Change the layer
player_menu.children[1]:attach(unpack(ST:populate(
4,
function(i)

View File

@ -243,7 +243,7 @@ local function atlas(assets, batch, ____debug, game, ____bindingPattern0, ____bi
____self.position.y = 0
game.cutscene = game.cutscene + 1
player_menu.metadata = true
-- WS3917 - Change the layer
player_menu.children[1]:attach(unpack(ST:populate(
4,
function(i)