Update windows Alphabetorder arrangement

This commit is contained in:
wasneet 2025-04-18 19:06:36 +08:00
parent 8f3fc3c8ca
commit 029456a47e
6 changed files with 694 additions and 694 deletions

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@ -8,6 +8,10 @@
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-7": "You good, dude?", "TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-7": "You good, dude?",
"TRB_PreProject_SchoolOutside-level46-113-Array-1": "TorielCar_Right", "TRB_PreProject_SchoolOutside-level46-113-Array-1": "TorielCar_Right",
"TRB_PreProject_SchoolOutside-level46-113-Array-2": "TorielCar_Up", "TRB_PreProject_SchoolOutside-level46-113-Array-2": "TorielCar_Up",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-1": "So this is our project. ;It's a, uh...# book.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-2": "It's about...@ like...@ some heroes and their...@ adventures.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-3": "O-oh, that's exciting! ;Did anyone help you two write it?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-4": "Yeah, Ralsei did!",
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-1": "Yo, classmates, teacher, fellow...@ truth-seekers!!", "TRB_Project_CattiJockington-sharedassets47.assets-264-Array-1": "Yo, classmates, teacher, fellow...@ truth-seekers!!",
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-2": "You ever walk home, late at night, feelin' like...", "TRB_Project_CattiJockington-sharedassets47.assets-264-Array-2": "You ever walk home, late at night, feelin' like...",
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-3": "Somethings...@ or, Someone...@ is watchin' ya??", "TRB_Project_CattiJockington-sharedassets47.assets-264-Array-3": "Somethings...@ or, Someone...@ is watchin' ya??",
@ -175,9 +179,5 @@
"TRB_Project_Temmie-sharedassets47.assets-309-Array-18": "I'm not sure...@ what grade to give it...", "TRB_Project_Temmie-sharedassets47.assets-309-Array-18": "I'm not sure...@ what grade to give it...",
"TRB_Project_Temmie-sharedassets47.assets-309-Array-19": "tem and eg need A++ to go colleg!!!", "TRB_Project_Temmie-sharedassets47.assets-309-Array-19": "tem and eg need A++ to go colleg!!!",
"TRB_Project_Temmie-sharedassets47.assets-309-Array-20": "I-I...@ g-guess you get an A++ then??", "TRB_Project_Temmie-sharedassets47.assets-309-Array-20": "I-I...@ g-guess you get an A++ then??",
"TRB_Project_Temmie-sharedassets47.assets-309-Array-21": "yayA!!! ;tem has biggest BRAIN!!!", "TRB_Project_Temmie-sharedassets47.assets-309-Array-21": "yayA!!! ;tem has biggest BRAIN!!!"
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-1": "So this is our project. ;It's a, uh...# book.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-2": "It's about...@ like...@ some heroes and their...@ adventures.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-3": "O-oh, that's exciting! ;Did anyone help you two write it?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-4": "Yeah, Ralsei did!"
} }

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@ -1,47 +1,4 @@
{ {
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-1": "Susie...@ are you okay? ;You've got goosebumps.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-2": "...",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-3": "No, not really.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-4": "Please, talk to us. ;We're here for you.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-5": "All the things we've done...@ did any of it really matter?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-6": "... If it all just has to be erased in the end?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-7": "It mattered, Susie. ;It all mattered.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-8": "Without you, and Kris, your world might've been destroyed.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-9": "But because of you, the lives of all Lightners will continue.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-10": "You're a hero, Susie.@ ;Nothing can change that.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-11": "... I guess you're right.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-12": "It's just...@ I don't want to lose this place, y'know?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-13": "I don't want to say a last goodbye to my friends.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-14": "None of us want that, Susie.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-15": "Me, everyone in town...@ we all feel the same.@ ~However...",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-16": "As long as the fountain stays open, the Roaring could still come.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-17": "Sealing it... ;It's the only way.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-18": "Here, I have an idea. ;Before we conclude our time together...",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-19": "... How about we go say our last goodbyes to everybody in town?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-20": "I'm sure they'd love to see us one last time.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-21": "Yeah, that would be nice.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-22": "All these adventures... ;I knew they had to end sometime.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-23": "I mean, me and Kris won't be stuck in school forever, right?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-24": "But now that we're here...",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-25": "I dunno, just feels really sudden.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-26": "We've been through so much together.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-27": "I think that's what makes this moment special!",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-28": "Everything we've done, it's led us here.@ To this one last journey.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-29": "When you put it that way, it almost seems like we planned it!",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-30": "Guess we better make this one count, huh?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-31": "Kris, would you do the honors?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-32": "... And lead us one more time through the dark?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-1": "So... this is it, huh?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-2": "Kris... can I ask you something?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-3": "When this is all over... will we still be friends?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-4": "Heh, who am I kidding!",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-5": "We still need to finish that school project!",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-6": "And... I don't think I could ever lose a friend like you.",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-7": "Alright, whenever you're ready.",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-8": "(It was as if your very SOUL was glowing...)",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-9": "Do you think they'll like our parting gift?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-10": "Obviously! ;It stars me, after all!",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-11": "Well... I guess you've got a good point there.",
"Ambush_Papyrus-sharedassets7.assets-8-Array-1": "APOLOGIES, I WAS BUSY PLAYING DRAGON BLAZERS.", "Ambush_Papyrus-sharedassets7.assets-8-Array-1": "APOLOGIES, I WAS BUSY PLAYING DRAGON BLAZERS.",
"Ambush_Papyrus-sharedassets7.assets-8-Array-2": "WERE.. UH..@ YOU SAYING SOMETHING?", "Ambush_Papyrus-sharedassets7.assets-8-Array-2": "WERE.. UH..@ YOU SAYING SOMETHING?",
"Ambush_Papyrus-sharedassets7.assets-8-Array-3": "ADDITIONALLY..@ WHO ARE YOU TWO?", "Ambush_Papyrus-sharedassets7.assets-8-Array-3": "ADDITIONALLY..@ WHO ARE YOU TWO?",
@ -57,17 +14,60 @@
"Ambush_Papyrus-sharedassets7.assets-8-Array-13": "EVER!;IN THE WORLD!!;OF ALL TIME!!!", "Ambush_Papyrus-sharedassets7.assets-8-Array-13": "EVER!;IN THE WORLD!!;OF ALL TIME!!!",
"Ambush_Papyrus-sharedassets7.assets-8-Array-14": "aww, how thoughtful of you.~i'll be outside if ya need me.", "Ambush_Papyrus-sharedassets7.assets-8-Array-14": "aww, how thoughtful of you.~i'll be outside if ya need me.",
"Ambush_Papyrus-sharedassets7.assets-8-Array-15": "well, have fun you three.", "Ambush_Papyrus-sharedassets7.assets-8-Array-15": "well, have fun you three.",
"Ambush_Susie-sharedassets4.assets-442-Array-1": "So...# you're the one trying to end the world?", "Ambush_Susie-sharedassets4.assets-442-Array-1": "...",
"Ambush_Susie-sharedassets4.assets-442-Array-2": "Y'know.. A few days ago, I would've sympathised.", "Ambush_Susie-sharedassets4.assets-442-Array-2": "So...# you're the one trying to end the world?",
"Ambush_Susie-sharedassets4.assets-442-Array-3": "Despising the world..@ Thinking everyone was out to get you.", "Ambush_Susie-sharedassets4.assets-442-Array-3": "Y'know.. A few days ago, I would've sympathised.",
"Ambush_Susie-sharedassets4.assets-442-Array-4": "... I probably would've been on your side.", "Ambush_Susie-sharedassets4.assets-442-Array-4": "Despising the world..@ Thinking everyone was out to get you.",
"Ambush_Susie-sharedassets4.assets-442-Array-5": "..", "Ambush_Susie-sharedassets4.assets-442-Array-5": "... I probably would've been on your side.",
"Ambush_Susie-sharedassets4.assets-442-Array-6": "Listen dude, you probably have some crazy backstory, but..", "Ambush_Susie-sharedassets4.assets-442-Array-6": "..",
"Ambush_Susie-sharedassets4.assets-442-Array-7": "We've got people we care about and your putting them in danger.", "Ambush_Susie-sharedassets4.assets-442-Array-7": "Listen dude, you probably have some crazy backstory, but..",
"Ambush_Susie-sharedassets4.assets-442-Array-8": "So, i'm only gonna warn you once..", "Ambush_Susie-sharedassets4.assets-442-Array-8": "We've got people we care about and your putting them in danger.",
"Ambush_Susie-sharedassets4.assets-442-Array-9": "If you even THINK@ about trying to open more fountains...", "Ambush_Susie-sharedassets4.assets-442-Array-9": "So, i'm only gonna warn you once..",
"Ambush_Susie-sharedassets4.assets-442-Array-10": "You're gonna have to go through US!!", "Ambush_Susie-sharedassets4.assets-442-Array-10": "If you even THINK@ about trying to open more fountains...",
"Ambush_Susie-sharedassets4.assets-442-Array-11": "AND PLOT TWIST,@ WE'LL KICK YOUR ASS!", "Ambush_Susie-sharedassets4.assets-442-Array-11": "You're gonna have to go through US!!",
"Ambush_Susie-sharedassets4.assets-442-Array-12": "AND PLOT TWIST,@ WE'LL KICK YOUR ASS!",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-1": "Susie...@ are you okay? ;You've got goosebumps.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-2": "No, not really.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-3": "Please, talk to us. ;We're here for you.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-4": "All the things we've done...@ did any of it really matter?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-5": "... If it all just has to be erased in the end?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-6": "It mattered, Susie. ;It all mattered.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-7": "Without you, and Kris, your world might've been destroyed.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-8": "But because of you, the lives of all Lightners will continue.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-9": "You're a hero, Susie.@ ;Nothing can change that.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-10": "... I guess you're right.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-11": "It's just...@ I don't want to lose this place, y'know?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-12": "I don't want to say a last goodbye to my friends.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-13": "None of us want that, Susie.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-14": "Me, everyone in town...@ we all feel the same.@ ~However...",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-15": "As long as the fountain stays open, the Roaring could still come.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-16": "Sealing it... ;It's the only way.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-17": "Here, I have an idea. ;Before we conclude our time together...",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-18": "... How about we go say our last goodbyes to everybody in town?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-19": "I'm sure they'd love to see us one last time.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-20": "Yeah, that would be nice.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-21": "All these adventures... ;I knew they had to end sometime.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-22": "I mean, me and Kris won't be stuck in school forever, right?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-23": "But now that we're here...",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-24": "I dunno, just feels really sudden.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-25": "We've been through so much together.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-26": "I think that's what makes this moment special!",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-27": "Everything we've done, it's led us here.@ To this one last journey.",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-28": "When you put it that way, it almost seems like we planned it!",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-29": "Guess we better make this one count, huh?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-30": "Kris, would you do the honors?",
"APF_FountainRoom_Acceptance-sharedassets10.assets-201-Array-31": "... And lead us one more time through the dark?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-1": "So... this is it, huh?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-2": "Kris... can I ask you something?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-3": "When this is all over... will we still be friends?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-4": "Heh, who am I kidding!",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-5": "We still need to finish that school project!",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-6": "And... I don't think I could ever lose a friend like you.",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-7": "Alright, whenever you're ready.",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-8": "(It was as if your very SOUL was glowing...)",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-9": "Do you think they'll like our parting gift?",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-10": "Obviously! ;It stars me, after all!",
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-11": "Well... I guess you've got a good point there.",
"AprilFools_GameOver-sharedassets50.assets-175-Array-1": "How'd that plan;turn out for ya,;dummy?", "AprilFools_GameOver-sharedassets50.assets-175-Array-1": "How'd that plan;turn out for ya,;dummy?",
"AprilFools_GameOver-sharedassets50.assets-175-Array-2": "I'm done playin';games with you,;boy.", "AprilFools_GameOver-sharedassets50.assets-175-Array-2": "I'm done playin';games with you,;boy.",
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-1": "So...@ this is how my trail runs dry, huh?", "AprilFools_LongshotEnding-sharedassets50.assets-176-Array-1": "So...@ this is how my trail runs dry, huh?",
@ -111,6 +111,10 @@
"BattleMember_SpareSuccessful-sharedassets0.assets-2576-Array-1": "|0 spared |1!", "BattleMember_SpareSuccessful-sharedassets0.assets-2576-Array-1": "|0 spared |1!",
"BattleMember_UseItem-sharedassets0.assets-2577-Array-1": "|0 used the |1!", "BattleMember_UseItem-sharedassets0.assets-2577-Array-1": "|0 used the |1!",
"Battle_VictoryDialogue-sharedassets0.assets-2579-Array-1": "You won! ;Got |0 D$.|1", "Battle_VictoryDialogue-sharedassets0.assets-2579-Array-1": "You won! ;Got |0 D$.|1",
"Call_NoResponse-sharedassets0.assets-2583-Array-1": "(Ring, ring...)",
"Call_NoResponse-sharedassets0.assets-2583-Array-2": "(No response...)",
"CellPhone_Use-sharedassets8.assets-14-Array-1": "(You tried to call on the Cell Phone.)",
"CellPhone_Use-sharedassets8.assets-14-Array-2": "It's nothing but garbage noise.",
"CM_EndingDialogue-sharedassets38.assets-20-Array-1": "How long have you been hiding this piano talent from us??", "CM_EndingDialogue-sharedassets38.assets-20-Array-1": "How long have you been hiding this piano talent from us??",
"CM_EndingDialogue-sharedassets38.assets-20-Array-2": "That was beautiful, Kris!", "CM_EndingDialogue-sharedassets38.assets-20-Array-2": "That was beautiful, Kris!",
"CM_EndingDialogue-sharedassets38.assets-20-Array-3": "No kidding, kinda makes me wanna try.", "CM_EndingDialogue-sharedassets38.assets-20-Array-3": "No kidding, kinda makes me wanna try.",
@ -119,10 +123,45 @@
"CM_EndingDialogue-sharedassets38.assets-20-Array-6": "Oh, uh, sure. ;It's just pressing keys... right?", "CM_EndingDialogue-sharedassets38.assets-20-Array-6": "Oh, uh, sure. ;It's just pressing keys... right?",
"CM_EndingDialogue-sharedassets38.assets-20-Array-7": "... Okay, yeah. Guess piano isn't my thing.", "CM_EndingDialogue-sharedassets38.assets-20-Array-7": "... Okay, yeah. Guess piano isn't my thing.",
"CM_EndingDialogue-sharedassets38.assets-20-Array-8": "That wasn't a bad first try. You'll always start somewhere!", "CM_EndingDialogue-sharedassets38.assets-20-Array-8": "That wasn't a bad first try. You'll always start somewhere!",
"Call_NoResponse-sharedassets0.assets-2583-Array-1": "(Ring, ring...)", "debug_actiontest-sharedassets21.assets-25-Array-1": "One Action",
"Call_NoResponse-sharedassets0.assets-2583-Array-2": "(No response...)", "debug_actiontest-sharedassets21.assets-25-Array-2": "Two Actions",
"CellPhone_Use-sharedassets8.assets-14-Array-1": "(You tried to call on the Cell Phone.)", "debug_actiontest-sharedassets21.assets-25-Array-3": "Three Actions",
"CellPhone_Use-sharedassets8.assets-14-Array-2": "It's nothing but garbage noise.", "debug_actiontest-sharedassets21.assets-25-Array-4": "Four Actions",
"debug_actiontest-sharedassets21.assets-25-Array-5": "One Action (On End)",
"debug_actiontest-sharedassets21.assets-25-Array-6": "Two Actions (On End)",
"debug_actiontest-sharedassets21.assets-25-Array-7": "Three Actions (On End)",
"debug_choice-sharedassets21.assets-26-Array-1": "one choice, idk why this would be used",
"debug_choice-sharedassets21.assets-26-Array-2": " ",
"debug_choice-sharedassets21.assets-26-Array-3": "two",
"debug_choice-sharedassets21.assets-26-Array-4": "three",
"debug_choice-sharedassets21.assets-26-Array-5": "four",
"debug_choice-sharedassets21.assets-26-Array-6": "FUCK IT, WE BALL. ;INFINITE CHOICES!!",
"debug_choice-sharedassets21.assets-26-Array-7": "stress test time :)",
"debug_colortest-sharedassets21.assets-27-Array-1": "Howdy, I'm <color=yellow>Flowey</color> the Flower!",
"debug_colortest-sharedassets21.assets-27-Array-2": "I'm <color=red>EVIL</color>, MUAHAHAHAH!!",
"debug_colortest-sharedassets21.assets-27-Array-3": "I'm feeling <i><color=green>tilted</color></i>!",
"debug_colortest-sharedassets21.assets-27-Array-4": "I..@ said...@<size=90>SHUT UP</size>",
"debug_colortest-sharedassets21.assets-27-Array-5": "okay yeah that last one kinda sucked but whatever i'll probably never use it",
"debug_colortest-sharedassets21.assets-27-Array-6": "<color=red>RED</color> VERUS <color=blue>BLU</color>, Kris we've GOT TO SAVETF2!",
"debug_colortest-sharedassets21.assets-27-Array-7": "<color=red>RED</color>;<color=green>GREEN</color>;<color=blue>BLUE</color>",
"debug_reactiontest-sharedassets21.assets-28-Array-1": "big boner down the lane",
"debug_reactiontest-sharedassets21.assets-28-Array-2": "Kris! This is the <color=yellow>DEBUG ROOM</color>!",
"debug_reactiontest-sharedassets21.assets-28-Array-3": "You have got to stress test the reactions!",
"debug_reactiontest-sharedassets21.assets-28-Array-4": "alr bet",
"debug_reactiontest-sharedassets21.assets-28-Array-5": "What the <color=red><i>FREAK</i></color>.",
"debug_reactiontest-sharedassets21.assets-28-Array-6": "wait i'm like goated this also supports colored text, fonts and dyslexic font",
"debug_reactiontest-sharedassets21.assets-28-Array-7": "Speak up lads!",
"debug_shaketest-sharedassets21.assets-29-Array-1": "I am so <link=\"shake\">FREAKING ANGRY!!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-2": "<link=\"shake\">FUMING!!!!!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-3": "In this world..@ it's@ <link=\"shake\"><gradient=\"DarkworldRed\"><color=red>KILL</gradient></color></link>@ or <link=\"shake\"><gradient=\"DarkworldRed\"><color=red>BE KILLED</color></gradient></link>!",
"debug_shaketest-sharedassets21.assets-29-Array-4": "But this also works in a sad context!!",
"debug_shaketest-sharedassets21.assets-29-Array-5": "<link=\"shake\">No...@ please...@ I-I can't lose you too!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-6": "<link=\"shake\">Wake up...@ PLEASE!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-7": "Wow..@ I could shed a tear...@ the emotional impact is CRUSHING ME!!",
"debug_shaketest-sharedassets21.assets-29-Array-8": "also, <gradient=\"DarkworldYellow\"><color=yellow><link=\"shake\">DELTARUNE TOMORROW</link></color></gradient>!!!",
"debug_skiptest-sharedassets21.assets-30-Array-1": "Hi I'm Ber£",
"debug_skiptest-sharedassets21.assets-30-Array-2": "STFU",
"debug_skiptest-sharedassets21.assets-30-Array-3": "Testing without next text£",
"EOTDCastleFloor1_BasementSign-sharedassets19.assets-35-Array-1": "(BF : LIVING QUARTERS FOR BAD GUYS)", "EOTDCastleFloor1_BasementSign-sharedassets19.assets-35-Array-1": "(BF : LIVING QUARTERS FOR BAD GUYS)",
"EOTDCastleFloor1_Cauldron-sharedassets19.assets-36-Array-1": "What's that Kris?;Are you hungry?", "EOTDCastleFloor1_Cauldron-sharedassets19.assets-36-Array-1": "What's that Kris?;Are you hungry?",
"EOTDCastleFloor1_Cauldron-sharedassets19.assets-36-Array-2": "Don't worry, I'll bake you something!", "EOTDCastleFloor1_Cauldron-sharedassets19.assets-36-Array-2": "Don't worry, I'll bake you something!",
@ -147,7 +186,6 @@
"EOTDCastleFloor1_HeartDoorCutscene-sharedassets19.assets-41-Array-10": "Hehe, it appears so!", "EOTDCastleFloor1_HeartDoorCutscene-sharedassets19.assets-41-Array-10": "Hehe, it appears so!",
"EOTDCastleFloor1_HeartDoorCutscene-sharedassets19.assets-41-Array-11": "Okay.;Let's do this!", "EOTDCastleFloor1_HeartDoorCutscene-sharedassets19.assets-41-Array-11": "Okay.;Let's do this!",
"EOTDCastleFloor1_HeartDoor_PreventChoice-sharedassets19.assets-43-Array-1": "I'm not leaving until I've seen to Lancer!", "EOTDCastleFloor1_HeartDoor_PreventChoice-sharedassets19.assets-43-Array-1": "I'm not leaving until I've seen to Lancer!",
"EOTDCastleFloor1_HeartDoor_Yes-sharedassets19.assets-45-Array-1": " ",
"EOTDCastleFloor1_RalseiFinale-sharedassets19.assets-46-Array-1": "Are you...@ coming with?", "EOTDCastleFloor1_RalseiFinale-sharedassets19.assets-46-Array-1": "Are you...@ coming with?",
"EOTDCastleFloor1_RalseiFinale-sharedassets19.assets-46-Array-2": "No, I'll be watching from the balcony upstairs though!", "EOTDCastleFloor1_RalseiFinale-sharedassets19.assets-46-Array-2": "No, I'll be watching from the balcony upstairs though!",
"EOTDCastleFloor1_RalseiFinale-sharedassets19.assets-46-Array-3": "Oh, and watch your step! ;I haven't been down there in a long time.", "EOTDCastleFloor1_RalseiFinale-sharedassets19.assets-46-Array-3": "Oh, and watch your step! ;I haven't been down there in a long time.",
@ -760,11 +798,11 @@
"LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-6": "(Damn, stronger than he looks.)", "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-6": "(Damn, stronger than he looks.)",
"LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-7": "Alright, see ya Sans.", "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-7": "Alright, see ya Sans.",
"LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-8": "adios amigos.", "LivingRoom2_SansFinalChat-sharedassets5.assets-7-Array-8": "adios amigos.",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-1": "welcome to me and my brothers humble abode.", "Livingroom_bonephoto-sharedassets3.assets-198-Array-1": "It's a framed picture of a bone.",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-2": "feel free to have a looksie around anywhere but my room.", "Livingroom_bonephoto-sharedassets3.assets-198-Array-2": "The sheer magnitude of artistic expression leaves you awestruck!",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-3": "you see, i've got skeletons in my closet.", "Livingroom_bonephoto-sharedassets3.assets-198-Array-3": "Shield your eyes from its beauty?",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-4": "... For real?", "Livingroom_bonephoto-sharedassets3.assets-198-Array-4": "(You continue indulging in the picture.)",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-5": "nah, im out here right now.", "Livingroom_bonephoto-sharedassets3.assets-198-Array-5": "(You can conclude that this is indeed a classic.)",
"Livingroom_BonePhoto_No-sharedassets3.assets-171-Array-1": "(You continue indulging in the artwork.)", "Livingroom_BonePhoto_No-sharedassets3.assets-171-Array-1": "(You continue indulging in the artwork.)",
"Livingroom_BonePhoto_No-sharedassets3.assets-171-Array-2": "(You conclude that, this is indeed a masterpiece!)", "Livingroom_BonePhoto_No-sharedassets3.assets-171-Array-2": "(You conclude that, this is indeed a masterpiece!)",
"Livingroom_BonePhoto_No-sharedassets3.assets-171-Array-3": "glad to see atleast somebody here appreciates true art.", "Livingroom_BonePhoto_No-sharedassets3.assets-171-Array-3": "glad to see atleast somebody here appreciates true art.",
@ -776,6 +814,12 @@
"Livingroom_ComicBook-sharedassets3.assets-174-Array-3": "(What do you want to do?)", "Livingroom_ComicBook-sharedassets3.assets-174-Array-3": "(What do you want to do?)",
"Livingroom_Comicbook_Choice-sharedassets3.assets-175-Array-1": "Read", "Livingroom_Comicbook_Choice-sharedassets3.assets-175-Array-1": "Read",
"Livingroom_Comicbook_Choice-sharedassets3.assets-175-Array-2": "Fold", "Livingroom_Comicbook_Choice-sharedassets3.assets-175-Array-2": "Fold",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-1": "(A few skeletons stand on the edge of a cliff.)",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-2": "(A purple hooded skeleton hurls his fist into the sky.)",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-3": "(All of a sudden, a giant battle breaks out!)",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-4": "(Swords clashing, magic flying through the air!)",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-5": "gonna have to cut you off there pal.",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-6": "... it gets pretty graphic on the next page.",
"Livingroom_Food-sharedassets3.assets-176-Array-1": "(It's a pan with a bunch of mismatched ingredients cobbled together.)", "Livingroom_Food-sharedassets3.assets-176-Array-1": "(It's a pan with a bunch of mismatched ingredients cobbled together.)",
"Livingroom_Food-sharedassets3.assets-176-Array-2": "(The look of it alone makes you want to gag.)", "Livingroom_Food-sharedassets3.assets-176-Array-2": "(The look of it alone makes you want to gag.)",
"Livingroom_Food-sharedassets3.assets-176-Array-3": "heh, don't mind that.", "Livingroom_Food-sharedassets3.assets-176-Array-3": "heh, don't mind that.",
@ -785,6 +829,13 @@
"Livingroom_Food-sharedassets3.assets-176-Array-7": "(Smells.. sour.)", "Livingroom_Food-sharedassets3.assets-176-Array-7": "(Smells.. sour.)",
"Livingroom_Food-sharedassets3.assets-176-Array-8": "(You inform Sans that his dish isn't edible.)", "Livingroom_Food-sharedassets3.assets-176-Array-8": "(You inform Sans that his dish isn't edible.)",
"Livingroom_Food-sharedassets3.assets-176-Array-9": "hey, you haven't even tried it yet.", "Livingroom_Food-sharedassets3.assets-176-Array-9": "hey, you haven't even tried it yet.",
"Livingroom_fridge-sharedassets3.assets-200-Array-1": "(You take a look inside the fridge.)",
"Livingroom_fridge-sharedassets3.assets-200-Array-2": "(One small tub of icecream sits at the bottom, It looks untouched.)",
"Livingroom_fridge-sharedassets3.assets-200-Array-3": "(The rest of the fridge is filled with Instant Noodles.)",
"Livingroom_fridge-sharedassets3.assets-200-Array-4": "feel free to take one, they're pretty easy to cook.",
"Livingroom_fridge-sharedassets3.assets-200-Array-5": "Susie got the <color=yellow>[Instant Noodles]</color>!",
"Livingroom_fridge-sharedassets3.assets-200-Array-6": "Who said anything about cooking them?",
"Livingroom_fridge-sharedassets3.assets-200-Array-7": "(You're not hungry.)",
"Livingroom_HamsterWheel-sharedassets3.assets-177-Array-1": "(It's a blue hamster wheel, missing a hamster.)", "Livingroom_HamsterWheel-sharedassets3.assets-177-Array-1": "(It's a blue hamster wheel, missing a hamster.)",
"Livingroom_HamsterWheel-sharedassets3.assets-177-Array-2": "Do you guys have a hamster?", "Livingroom_HamsterWheel-sharedassets3.assets-177-Array-2": "Do you guys have a hamster?",
"Livingroom_HamsterWheel-sharedassets3.assets-177-Array-3": "nah, my brother just wanted the wheel part.", "Livingroom_HamsterWheel-sharedassets3.assets-177-Array-3": "nah, my brother just wanted the wheel part.",
@ -796,8 +847,44 @@
"Livingroom_HamsterWheel-sharedassets3.assets-177-Array-9": "i haven't seen any hamster sized treadmills for sale.", "Livingroom_HamsterWheel-sharedassets3.assets-177-Array-9": "i haven't seen any hamster sized treadmills for sale.",
"Livingroom_HamsterWheel-sharedassets3.assets-177-Array-10": "THAT'S NOT WHAT I MEANT!!!", "Livingroom_HamsterWheel-sharedassets3.assets-177-Array-10": "THAT'S NOT WHAT I MEANT!!!",
"Livingroom_HamsterWheel-sharedassets3.assets-177-Array-11": "(Great, now I wanna run in a giant hamster wheel!!)", "Livingroom_HamsterWheel-sharedassets3.assets-177-Array-11": "(Great, now I wanna run in a giant hamster wheel!!)",
"Livingroom_papdoor-sharedassets3.assets-201-Array-1": "(It's a lengthy note accompanied by multiple flower stickers.)",
"Livingroom_papdoor-sharedassets3.assets-201-Array-2": "SANS! STOP PUTTING FLOWER STICKERS ON MY DOOR!",
"Livingroom_papdoor-sharedassets3.assets-201-Array-3": "sure.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-4": "DON'T REPLACE THEM WITH BEE STICKERS!",
"Livingroom_papdoor-sharedassets3.assets-201-Array-5": "okay.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-6": "SKULL STICKERS?!;WHAT HAPPENED TO THE BEES?!",
"Livingroom_papdoor-sharedassets3.assets-201-Array-7": "bees need flowers.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-8": "FINE!;YOU MAY PLACE.. TWO FLOWER STICKERS.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-9": "(The note is signed with an additional flower sticker.)",
"Livingroom_papdoor-sharedassets3.assets-201-Array-10": "(A trousle of bones roars louder...)",
"Livingroom_PapyrusDoorOpen-sharedassets3.assets-179-Array-1": "WITH THE POWER OF MY MIGHTY BLADE, I WILL SLAY YOU BEAST!!", "Livingroom_PapyrusDoorOpen-sharedassets3.assets-179-Array-1": "WITH THE POWER OF MY MIGHTY BLADE, I WILL SLAY YOU BEAST!!",
"Livingroom_sans-sharedassets3.assets-202-Array-1": "all done?",
"Livingroom_sans-sharedassets3.assets-202-Array-2": "gee... really giving me a workout.",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-1": "welcome to me and my brothers humble abode.",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-2": "feel free to have a looksie around anywhere but my room.",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-3": "you see, i've got skeletons in my closet.",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-4": "... For real?",
"LivingRoom_SansIntroduction-sharedassets3.assets-170-Array-5": "nah, im out here right now.",
"Livingroom_sansroom-sharedassets3.assets-206-Array-1": "(You place your hand on the doorknob.)",
"Livingroom_sansroom-sharedassets3.assets-206-Array-2": "BzZzZz!!!",
"Livingroom_sansroom-sharedassets3.assets-206-Array-3": "(You just got electrocuted!)",
"Livingroom_sansroom-sharedassets3.assets-206-Array-4": "heh, shocked?",
"Livingroom_sansroom-sharedassets3.assets-206-Array-5": "(You didn't get electrocuted.)",
"Livingroom_sansroom-sharedassets3.assets-206-Array-6": "the electric bill only covers one shock this month.",
"Livingroom_sans_choiceYes-sharedassets3.assets-203-Array-1": "alrighty, i'll go fetch him.",
"Livingroom_sans_shy-sharedassets3.assets-205-Array-1": "don't be shy, he doesnt bite.",
"Livingroom_sans_shy-sharedassets3.assets-205-Array-2": "well, not anymore.",
"Livingroom_sans_shy-sharedassets3.assets-205-Array-3": "(Why'd he stop?)",
"Livingroom_Sink-sharedassets3.assets-184-Array-1": "(Your hands are already clean.)", "Livingroom_Sink-sharedassets3.assets-184-Array-1": "(Your hands are already clean.)",
"Livingroom_sofaAfterCutscene-sharedassets3.assets-207-Array-1": ".#.#.",
"Livingroom_sofaAfterCutscene-sharedassets3.assets-207-Array-2": "A built in trampoline?!",
"Livingroom_sofaAfterCutscene-sharedassets3.assets-207-Array-3": "another bounce will be 1$.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-1": "Damn, that's a pretty cool couch.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-2": "yea it's pretty old, came with the house actually.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-3": "don't let the looks fool you, it's still comfy.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-4": "take a seat, it won't disappoint.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-5": "Sure.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-6": "(Unfortunately, you don't have any money to spare.)",
"Livingroom_SusieCountdown_1-sharedassets3.assets-188-Array-1": "(One.)", "Livingroom_SusieCountdown_1-sharedassets3.assets-188-Array-1": "(One.)",
"Livingroom_SusieCountdown_2-sharedassets3.assets-189-Array-1": "(Two..)", "Livingroom_SusieCountdown_2-sharedassets3.assets-189-Array-1": "(Two..)",
"Livingroom_SusieCountdown_3-sharedassets3.assets-190-Array-1": "(Three...)", "Livingroom_SusieCountdown_3-sharedassets3.assets-190-Array-1": "(Three...)",
@ -805,13 +892,6 @@
"Livingroom_Susie_ConfirmKnight-sharedassets3.assets-193-Array-1": "he's ready for you.", "Livingroom_Susie_ConfirmKnight-sharedassets3.assets-193-Array-1": "he's ready for you.",
"Livingroom_Swan-sharedassets3.assets-194-Array-1": "(It's a comic swan.)", "Livingroom_Swan-sharedassets3.assets-194-Array-1": "(It's a comic swan.)",
"Livingroom_Swan-sharedassets3.assets-194-Array-2": "(The title reads...)@;(You can't make out what anymore.)", "Livingroom_Swan-sharedassets3.assets-194-Array-2": "(The title reads...)@;(You can't make out what anymore.)",
"Livingroom_TV-sharedassets3.assets-195-Array-1": "Woah!@ You have one of those fancy giant TVs?!",
"Livingroom_TV-sharedassets3.assets-195-Array-2": "yeah, works wonders for the news channels.",
"Livingroom_TV-sharedassets3.assets-195-Array-3": "Is that.. all you use it for?~News?",
"Livingroom_TV-sharedassets3.assets-195-Array-4": "on the off chance newspapers are sold out.",
"Livingroom_TV-sharedassets3.assets-195-Array-5": "(You turn the TV on for a moment.)",
"Livingroom_TV-sharedassets3.assets-195-Array-6": "(The text \"Breaking News\" is burnt into the top left of the screen.)",
"Livingroom_TV-sharedassets3.assets-195-Array-7": "(He wasn't joking???)",
"Livingroom_Toaster-sharedassets3.assets-196-Array-1": "y'know what they say?", "Livingroom_Toaster-sharedassets3.assets-196-Array-1": "y'know what they say?",
"Livingroom_Toaster-sharedassets3.assets-196-Array-2": "...What?", "Livingroom_Toaster-sharedassets3.assets-196-Array-2": "...What?",
"Livingroom_Toaster-sharedassets3.assets-196-Array-3": "all toasters..;toast bread.", "Livingroom_Toaster-sharedassets3.assets-196-Array-3": "all toasters..;toast bread.",
@ -825,57 +905,18 @@
"Livingroom_Trash-sharedassets3.assets-197-Array-4": "yup, what else are you supposed to do with them?", "Livingroom_Trash-sharedassets3.assets-197-Array-4": "yup, what else are you supposed to do with them?",
"Livingroom_Trash-sharedassets3.assets-197-Array-5": "Reuse them?", "Livingroom_Trash-sharedassets3.assets-197-Array-5": "Reuse them?",
"Livingroom_Trash-sharedassets3.assets-197-Array-6": "(Why's everyone looking at me funny?)", "Livingroom_Trash-sharedassets3.assets-197-Array-6": "(Why's everyone looking at me funny?)",
"Livingroom_bonephoto-sharedassets3.assets-198-Array-1": "It's a framed picture of a bone.", "Livingroom_TV-sharedassets3.assets-195-Array-1": "Woah!@ You have one of those fancy giant TVs?!",
"Livingroom_bonephoto-sharedassets3.assets-198-Array-2": "The sheer magnitude of artistic expression leaves you awestruck!", "Livingroom_TV-sharedassets3.assets-195-Array-2": "yeah, works wonders for the news channels.",
"Livingroom_bonephoto-sharedassets3.assets-198-Array-3": "Shield your eyes from its beauty?", "Livingroom_TV-sharedassets3.assets-195-Array-3": "Is that.. all you use it for?~News?",
"Livingroom_bonephoto-sharedassets3.assets-198-Array-4": "(You continue indulging in the picture.)", "Livingroom_TV-sharedassets3.assets-195-Array-4": "on the off chance newspapers are sold out.",
"Livingroom_bonephoto-sharedassets3.assets-198-Array-5": "(You can conclude that this is indeed a classic.)", "Livingroom_TV-sharedassets3.assets-195-Array-5": "(You turn the TV on for a moment.)",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-1": "(A few skeletons stand on the edge of a cliff.)", "Livingroom_TV-sharedassets3.assets-195-Array-6": "(The text \"Breaking News\" is burnt into the top left of the screen.)",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-2": "(A purple hooded skeleton hurls his fist into the sky.)", "Livingroom_TV-sharedassets3.assets-195-Array-7": "(He wasn't joking???)",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-3": "(All of a sudden, a giant battle breaks out!)", "MainMenu_ChooseCategory-sharedassets2.assets-539-Array-1": "SELECT A CATEGORY",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-4": "(Swords clashing, magic flying through the air!)", "MainMenu_Indulge-sharedassets2.assets-540-Array-1": "INDULGE IN ITS CONTENTS",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-5": "gonna have to cut you off there pal.", "MainMenu_SelectHypothetical-sharedassets2.assets-541-Array-1": "CHOOSE A HYPOTHETICAL",
"Livingroom_comicbook_read-sharedassets3.assets-199-Array-6": "... it gets pretty graphic on the next page.",
"Livingroom_fridge-sharedassets3.assets-200-Array-1": "(You take a look inside the fridge.)",
"Livingroom_fridge-sharedassets3.assets-200-Array-2": "(One small tub of icecream sits at the bottom, It looks untouched.)",
"Livingroom_fridge-sharedassets3.assets-200-Array-3": "(The rest of the fridge is filled with Instant Noodles.)",
"Livingroom_fridge-sharedassets3.assets-200-Array-4": "feel free to take one, they're pretty easy to cook.",
"Livingroom_fridge-sharedassets3.assets-200-Array-5": "Susie got the <color=yellow>[Instant Noodles]</color>!",
"Livingroom_fridge-sharedassets3.assets-200-Array-6": "Who said anything about cooking them?",
"Livingroom_fridge-sharedassets3.assets-200-Array-7": "(You're not hungry.)",
"Livingroom_papdoor-sharedassets3.assets-201-Array-1": "(It's a lengthy note accompanied by multiple flower stickers.)",
"Livingroom_papdoor-sharedassets3.assets-201-Array-2": "SANS! STOP PUTTING FLOWER STICKERS ON MY DOOR!",
"Livingroom_papdoor-sharedassets3.assets-201-Array-3": "sure.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-4": "DON'T REPLACE THEM WITH BEE STICKERS!",
"Livingroom_papdoor-sharedassets3.assets-201-Array-5": "okay.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-6": "SKULL STICKERS?!;WHAT HAPPENED TO THE BEES?!",
"Livingroom_papdoor-sharedassets3.assets-201-Array-7": "bees need flowers.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-8": "FINE!;YOU MAY PLACE.. TWO FLOWER STICKERS.",
"Livingroom_papdoor-sharedassets3.assets-201-Array-9": "(The note is signed with an additional flower sticker.)",
"Livingroom_papdoor-sharedassets3.assets-201-Array-10": "(A trousle of bones roars louder...)",
"Livingroom_sans-sharedassets3.assets-202-Array-1": "all done?",
"Livingroom_sans-sharedassets3.assets-202-Array-2": "gee... really giving me a workout.",
"Livingroom_sans_choiceYes-sharedassets3.assets-203-Array-1": "alrighty, i'll go fetch him.",
"Livingroom_sans_shy-sharedassets3.assets-205-Array-1": "don't be shy, he doesnt bite.",
"Livingroom_sans_shy-sharedassets3.assets-205-Array-2": "well, not anymore.",
"Livingroom_sans_shy-sharedassets3.assets-205-Array-3": "(Why'd he stop?)",
"Livingroom_sansroom-sharedassets3.assets-206-Array-1": "(You place your hand on the doorknob.)",
"Livingroom_sansroom-sharedassets3.assets-206-Array-2": "BzZzZz!!!",
"Livingroom_sansroom-sharedassets3.assets-206-Array-3": "(You just got electrocuted!)",
"Livingroom_sansroom-sharedassets3.assets-206-Array-4": "heh, shocked?",
"Livingroom_sansroom-sharedassets3.assets-206-Array-5": "(You didn't get electrocuted.)",
"Livingroom_sansroom-sharedassets3.assets-206-Array-6": "the electric bill only covers one shock this month.",
"Livingroom_sofaAfterCutscene-sharedassets3.assets-207-Array-1": ".#.#.",
"Livingroom_sofaAfterCutscene-sharedassets3.assets-207-Array-2": "A built in trampoline?!",
"Livingroom_sofaAfterCutscene-sharedassets3.assets-207-Array-3": "another bounce will be 1$.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-1": "Damn, that's a pretty cool couch.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-2": "yea it's pretty old, came with the house actually.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-3": "don't let the looks fool you, it's still comfy.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-4": "take a seat, it won't disappoint.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-5": "Sure.",
"Livingroom_sofaIntro-sharedassets3.assets-208-Array-6": "(Unfortunately, you don't have any money to spare.)",
"MP_Livingroom_SusieReplyToSans-sharedassets3.assets-214-Array-1": "??",
"MP_Livingroom_comicread_susie-sharedassets3.assets-215-Text-1": "That's the whole point!", "MP_Livingroom_comicread_susie-sharedassets3.assets-215-Text-1": "That's the whole point!",
"MP_Livingroom_SusieReplyToSans-sharedassets3.assets-214-Array-1": "??",
"MP_OAOCutscene_BerdlyIntroduce-sharedassets4.assets-509-Array-1": "Fear not citizens!;Your hero in enchanted armor has arrived!", "MP_OAOCutscene_BerdlyIntroduce-sharedassets4.assets-509-Array-1": "Fear not citizens!;Your hero in enchanted armor has arrived!",
"MP_OAOCutscene_BerdlyIntroduce-sharedassets4.assets-509-Array-2": "Betrayed by my original flock, I vow to help the innocent!", "MP_OAOCutscene_BerdlyIntroduce-sharedassets4.assets-509-Array-2": "Betrayed by my original flock, I vow to help the innocent!",
"MP_OAOCutscene_BerdlyIntroduce-sharedassets4.assets-509-Array-3": "Give up whilst you still have a chance wicked beasts...", "MP_OAOCutscene_BerdlyIntroduce-sharedassets4.assets-509-Array-3": "Give up whilst you still have a chance wicked beasts...",
@ -1036,12 +1077,6 @@
"MP_PapyrusRoom_TourChoice_NotMyself-sharedassets4.assets-472-Array-1": "MARVELLOUS PICK!! ;I TOO WOULD BE A KNIGHT!!", "MP_PapyrusRoom_TourChoice_NotMyself-sharedassets4.assets-472-Array-1": "MARVELLOUS PICK!! ;I TOO WOULD BE A KNIGHT!!",
"MP_PapyrusRoom_TourChoice_NotMyself-sharedassets4.assets-472-Array-2": "SERVING A GLORIOUS KING UP UNTIL MY LAST BREATH!!", "MP_PapyrusRoom_TourChoice_NotMyself-sharedassets4.assets-472-Array-2": "SERVING A GLORIOUS KING UP UNTIL MY LAST BREATH!!",
"MP_PapyrusRoom_TourSansBill-sharedassets4.assets-473-Text-1": "probably.", "MP_PapyrusRoom_TourSansBill-sharedassets4.assets-473-Text-1": "probably.",
"MainMenu_ChooseCategory-sharedassets2.assets-539-Array-1": "SELECT A CATEGORY",
"MainMenu_Indulge-sharedassets2.assets-540-Array-1": "INDULGE IN ITS CONTENTS",
"MainMenu_SelectHypothetical-sharedassets2.assets-541-Array-1": "CHOOSE A HYPOTHETICAL",
"OAO_3Door_Choice-sharedassets4.assets-519-Array-1": "Skull",
"OAO_3Door_Choice-sharedassets4.assets-519-Array-2": "Question Mark",
"OAO_3Door_Choice-sharedassets4.assets-519-Array-3": "Sword",
"OAO_3Doors-sharedassets4.assets-520-Array-1": "the party heads deeper into the ruins, it's getting darker.", "OAO_3Doors-sharedassets4.assets-520-Array-1": "the party heads deeper into the ruins, it's getting darker.",
"OAO_3Doors-sharedassets4.assets-520-Array-2": "they come upon a set of 3 doors, each with a different symbol.", "OAO_3Doors-sharedassets4.assets-520-Array-2": "they come upon a set of 3 doors, each with a different symbol.",
"OAO_3Doors-sharedassets4.assets-520-Array-3": "a skull.;a question mark.;and a sword.", "OAO_3Doors-sharedassets4.assets-520-Array-3": "a skull.;a question mark.;and a sword.",
@ -1055,6 +1090,9 @@
"OAO_3Doors-sharedassets4.assets-520-Array-11": "I JUST CAN'T DECIDE WHICH ONE!", "OAO_3Doors-sharedassets4.assets-520-Array-11": "I JUST CAN'T DECIDE WHICH ONE!",
"OAO_3Doors-sharedassets4.assets-520-Array-12": "Kris, since I don't want to be responsible for our deaths..", "OAO_3Doors-sharedassets4.assets-520-Array-12": "Kris, since I don't want to be responsible for our deaths..",
"OAO_3Doors-sharedassets4.assets-520-Array-13": "Pick a door for us to wander into!", "OAO_3Doors-sharedassets4.assets-520-Array-13": "Pick a door for us to wander into!",
"OAO_3Door_Choice-sharedassets4.assets-519-Array-1": "Skull",
"OAO_3Door_Choice-sharedassets4.assets-519-Array-2": "Question Mark",
"OAO_3Door_Choice-sharedassets4.assets-519-Array-3": "Sword",
"OAO_AfterOAO-sharedassets4.assets-494-Array-1": "I HAVE GOT TO SAY, THAT WAS INCREDIBLY FUN!", "OAO_AfterOAO-sharedassets4.assets-494-Array-1": "I HAVE GOT TO SAY, THAT WAS INCREDIBLY FUN!",
"OAO_AfterOAO-sharedassets4.assets-494-Array-2": "I don't think we've ever gotten that far in prior adventures.", "OAO_AfterOAO-sharedassets4.assets-494-Array-2": "I don't think we've ever gotten that far in prior adventures.",
"OAO_AfterOAO-sharedassets4.assets-494-Array-3": "So that's it, huh?", "OAO_AfterOAO-sharedassets4.assets-494-Array-3": "So that's it, huh?",
@ -1431,56 +1469,6 @@
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-1": "(It's a vending machine full of many branded snacks.)", "Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-1": "(It's a vending machine full of many branded snacks.)",
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-2": "(Unfortunately, it takes a currency you don't have.)", "Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-2": "(Unfortunately, it takes a currency you don't have.)",
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-3": "Sorry, buckaroo, but my pockets are emptier than a desert well.", "Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-3": "Sorry, buckaroo, but my pockets are emptier than a desert well.",
"PRUNSELLLivingroom_sans-sharedassets6.assets-5-Array-1": "[ NO CHOICE ] (obj_npc_room)",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-1": "(Its a blue hamster wheel, obviously missing a hamster.)",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-2": "Um, do you guys have like a hamster or something?",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-3": "it use it's fingers to pretend it's running inside of it.",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-4": "i'd imagine it would like a giant one his size.",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-5": "Why don't you just get it one of those running machines?",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-6": "THATS NOT WHAT I MEANT!!!",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-7": "(Great,@ Now I want a giant hamster wheel!)",
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"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-1": "Woah!@ You have one of those fancy giant TV's?!",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-2": "Is that..@ all you use it for? News?",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-3": "You don't watch any awesome action movies on it?!",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-4": "funny you say that, one time i got a rental for a movie night.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-5": "some action movie called \"£",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-6": "[ NO TEXT ] (obj_readable_room1)",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-7": "surprisingly, it kept getting really \"immersed\" in the story.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-8": "it would take notes on the plot, warn the heros of danger, et cetera.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-9": "i gotta admit, it was pretty hilarious seeing it get so into it. ",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-10": "but after a while, it got kinda... dramatic, if ya catch my drift.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-11": "so, i slap a sticky note on the tv that says:",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-12": "Did that.. @actually work?",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-13": "like a charm, well.. sorta.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-14": "it started laughing at all injuries as if they were intentional goofs.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-15": "of course it didn't mean to look like a sociopath, i think.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-16": "..............................................",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-17": "Thats pretty sweet, I guess.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-18": "(Kris! We have got to borrow this TV at some point!)",
"PRUNSELLivingroom_fridge-sharedassets6.assets-11-Array-1": "(It's a fridge, take a look inside?)",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-1": "(The rest of the fridge is filled to the brim with £",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-2": "Hey sans, mind if I take one of these?",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-3": "well, they're my brothers. i'm sure it wouldn't mind though.",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-4": "Susie got the £",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-5": "Sweet.",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-1": "dont look at it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-2": "dont talk to it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-3": "dont touch it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-4": "dont hear it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-5": "dont listen to it's cries#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-6": "Okay..@ Thanks for the warning?",
"PRUNSELLivingroom_sans_shy-sharedassets6.assets-16-Array-1": "don't be shy, it doesnt bite.",
"PRUNSELLivingroom_sans_shy-sharedassets6.assets-16-Array-2": "(Why'd it stop?)",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-1": "Dude your couch is like, really beaten up.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-2": "hey, its rude to judge a book by its cover.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-3": "i promise she's still got a spring in her step.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-4": "Yeah right, I'll be the judge of that.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-5": "knock yourself out.",
"PapyrusClassChoice-sharedassets4.assets-474-Array-1": "Knight", "PapyrusClassChoice-sharedassets4.assets-474-Array-1": "Knight",
"PapyrusClassChoice-sharedassets4.assets-474-Array-2": "Archer", "PapyrusClassChoice-sharedassets4.assets-474-Array-2": "Archer",
"PapyrusClassChoice-sharedassets4.assets-474-Array-3": "Mage", "PapyrusClassChoice-sharedassets4.assets-474-Array-3": "Mage",
@ -1636,6 +1624,56 @@
"PhoneCall_SansNumber-sharedassets3.assets-220-Array-19": "Now that might sound bad, I know.", "PhoneCall_SansNumber-sharedassets3.assets-220-Array-19": "Now that might sound bad, I know.",
"PhoneCall_SansNumber-sharedassets3.assets-220-Array-20": "But, there's really nothing to worry about.", "PhoneCall_SansNumber-sharedassets3.assets-220-Array-20": "But, there's really nothing to worry about.",
"PhoneCall_SansNumber-sharedassets3.assets-220-Array-21": "Maybe the real Idiot Babies...@ were the friends we made along the way.", "PhoneCall_SansNumber-sharedassets3.assets-220-Array-21": "Maybe the real Idiot Babies...@ were the friends we made along the way.",
"PRUNSELLivingroom_fridge-sharedassets6.assets-11-Array-1": "(It's a fridge, take a look inside?)",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-1": "(The rest of the fridge is filled to the brim with £",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-2": "[ NO TEXT ] (obj_readable_room1)",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-3": "Hey sans, mind if I take one of these?",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-4": "well, they're my brothers. i'm sure it wouldn't mind though.",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-5": "Susie got the £",
"PRUNSELLivingroom_fridge_yes-sharedassets6.assets-13-Array-6": "Sweet.",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-1": "(Its a blue hamster wheel, obviously missing a hamster.)",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-2": "Um, do you guys have like a hamster or something?",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-3": "it use it's fingers to pretend it's running inside of it.",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-4": "i'd imagine it would like a giant one his size.",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-5": "Why don't you just get it one of those running machines?",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-6": "THATS NOT WHAT I MEANT!!!",
"PRUNSELLivingroom_HamsterWheel-sharedassets6.assets-7-Array-7": "(Great,@ Now I want a giant hamster wheel!)",
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"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-1": "dont look at it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-2": "dont talk to it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-3": "dont touch it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-4": "dont hear it#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-5": "dont listen to it's cries#£",
"PRUNSELLivingroom_sans_choiceYes-sharedassets6.assets-14-Array-6": "Okay..@ Thanks for the warning?",
"PRUNSELLivingroom_sans_shy-sharedassets6.assets-16-Array-1": "don't be shy, it doesnt bite.",
"PRUNSELLivingroom_sans_shy-sharedassets6.assets-16-Array-2": "(Why'd it stop?)",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-1": "Dude your couch is like, really beaten up.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-2": "hey, its rude to judge a book by its cover.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-3": "i promise she's still got a spring in her step.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-4": "Yeah right, I'll be the judge of that.",
"PRUNSELLivingroom_sofaIntro-sharedassets6.assets-18-Array-5": "knock yourself out.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-1": "Woah!@ You have one of those fancy giant TV's?!",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-2": "Is that..@ all you use it for? News?",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-3": "You don't watch any awesome action movies on it?!",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-4": "funny you say that, one time i got a rental for a movie night.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-5": "some action movie called \"£",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-6": "surprisingly, it kept getting really \"immersed\" in the story.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-7": "it would take notes on the plot, warn the heros of danger, et cetera.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-8": "i gotta admit, it was pretty hilarious seeing it get so into it. ",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-9": "but after a while, it got kinda... dramatic, if ya catch my drift.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-10": "so, i slap a sticky note on the tv that says:",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-11": "Did that.. @actually work?",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-12": "like a charm, well.. sorta.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-13": "it started laughing at all injuries as if they were intentional goofs.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-14": "of course it didn't mean to look like a sociopath, i think.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-15": "..............................................",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-16": "Thats pretty sweet, I guess.",
"PRUNSELLivingroom_TV-sharedassets6.assets-10-Array-17": "(Kris! We have got to borrow this TV at some point!)",
"PRUNSELLLivingroom_sans-sharedassets6.assets-5-Array-1": "[ NO CHOICE ] (obj_npc_room)",
"Punishment-sharedassets41.assets-3-Array-1": "Howdy! ;I'm <color=#FF00FF>Uprank</color>! ;<color=#FF00FF>Uprank</color>, the<color=red> God</color> of this world!", "Punishment-sharedassets41.assets-3-Array-1": "Howdy! ;I'm <color=#FF00FF>Uprank</color>! ;<color=#FF00FF>Uprank</color>, the<color=red> God</color> of this world!",
"Punishment-sharedassets41.assets-3-Array-2": "Don't act surprised, you know why you're here.", "Punishment-sharedassets41.assets-3-Array-2": "Don't act surprised, you know why you're here.",
"Punishment-sharedassets41.assets-3-Array-3": "I saw what you did.", "Punishment-sharedassets41.assets-3-Array-3": "I saw what you did.",
@ -1738,6 +1776,39 @@
"SupplyCloset_Table-sharedassets23.assets-90-Array-2": "(The last open webpage is a tutorial on how to make DIY battle armour.)", "SupplyCloset_Table-sharedassets23.assets-90-Array-2": "(The last open webpage is a tutorial on how to make DIY battle armour.)",
"SupplyCloset_Table-sharedassets23.assets-90-Array-3": "(You bookmark the page and close the laptop.)", "SupplyCloset_Table-sharedassets23.assets-90-Array-3": "(You bookmark the page and close the laptop.)",
"SupplyCloset_WagonAndBoxes-sharedassets23.assets-91-Array-1": "(More junk.)", "SupplyCloset_WagonAndBoxes-sharedassets23.assets-91-Array-1": "(More junk.)",
"testchoice1-sharedassets21.assets-38-Array-1": "yes",
"testchoice2-sharedassets21.assets-39-Array-1": "no",
"testchoice3-sharedassets21.assets-40-Array-1": "idk",
"testchoice4-sharedassets21.assets-41-Array-1": "kys",
"testchoice5-sharedassets21.assets-42-Array-1": "what",
"testchoice5-sharedassets21.assets-42-Array-2": "why",
"testchoice5-sharedassets21.assets-42-Array-3": "how",
"testchoice5-sharedassets21.assets-42-Array-4": "when",
"testreaction 1-sharedassets21.assets-44-Text-1": "woahoahooh~",
"testreaction 1-sharedassets21.assets-44-Text-2": "story of undertale!",
"testreaction 1-sharedassets21.assets-44-Text-3": "i fell from the light.",
"testreaction 1-sharedassets21.assets-44-Text-4": "talk or should i fight?",
"testreaction 2-sharedassets21.assets-45-Text-1": "1",
"testreaction 2-sharedassets21.assets-45-Text-2": "2",
"testreaction 2-sharedassets21.assets-45-Text-3": "3",
"testreaction 2-sharedassets21.assets-45-Text-4": "4",
"testreaction 2-sharedassets21.assets-45-Text-5": "5",
"testreaction 2-sharedassets21.assets-45-Text-6": "6",
"testreaction 2-sharedassets21.assets-45-Text-7": "7",
"testreaction 2-sharedassets21.assets-45-Text-8": "8",
"testreaction 2-sharedassets21.assets-45-Text-9": "9",
"testreaction 2-sharedassets21.assets-45-Text-10": "10",
"testreaction 2-sharedassets21.assets-45-Text-11": "11",
"testreaction 2-sharedassets21.assets-45-Text-12": "12",
"testreaction 2-sharedassets21.assets-45-Text-13": "13",
"testreaction 2-sharedassets21.assets-45-Text-14": "14",
"testreaction 2-sharedassets21.assets-45-Text-15": "15",
"testreaction 3-sharedassets21.assets-46-Text-1": "(I mean fuck!)",
"testreaction 4-sharedassets21.assets-47-Text-1": "I'M THE KNIGHT!!",
"testreaction 4-sharedassets21.assets-47-Text-2": "Im supposed to be spamton, no icon :(",
"testreaction 4-sharedassets21.assets-47-Text-3": "hi!! :3 hallo!! heyy!! yoo!!",
"testreaction-sharedassets21.assets-48-Text-1": "LMAO",
"testreaction-sharedassets21.assets-48-Text-2": "LOL",
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-1": "Kris, wait!", "TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-1": "Kris, wait!",
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-2": "I know school's boring and all, but slow the hell down!!", "TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-2": "I know school's boring and all, but slow the hell down!!",
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-3": "Would've appreciated some help dumping all the cutouts, y'know!", "TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-3": "Would've appreciated some help dumping all the cutouts, y'know!",
@ -1865,6 +1936,92 @@
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-25": "But you two really should have been more prepared beforehand.", "TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-25": "But you two really should have been more prepared beforehand.",
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-26": "Uh, Sorry about that. ;Thanks for getting the stuff we needed though.", "TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-26": "Uh, Sorry about that. ;Thanks for getting the stuff we needed though.",
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-27": "Guess we should head inside and prepare then, huh?", "TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-27": "Guess we should head inside and prepare then, huh?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-1": "So this is our project. ;It's a, uh...# book.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-2": "It's about...@ like...@ some heroes and their...@ adventures.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-3": "O-oh, that's exciting! ;Did anyone help you two write it?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-4": "Yeah, Ralsei did!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-5": "R-Ralsei?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-6": "Uh! ;He's from...@ a different school!@ Y-Yeah!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-7": "O-Okay...?# Well, go ahead and start when you're...@ ready.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-8": "Alright, so. ;One day, these two kids, uh...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-9": "Susira and Krisos. ;They fall down a hole. ;Real original, right?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-10": "Uh, yeah... ;Like that, except Susira landed on her feet.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-11": "Anyways, turns out the hole lead to some weird underground castle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-12": "And before they could even figure out where the hell they were...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-13": "This fluffy geek greets them at the castles entrance.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-14": "He's a prince who's, like, weirdly nice.@ ~Too nice.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-15": "He tells the two that they're some kind of@ \"chosen heroes\".",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-16": "And that they gotta save the world from, y'know, eternal darkness.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-17": "No pressure, right?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-18": "Suddenly, they get attacked by another prince, \"Lancer\"!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-19": "He's all evil and stuff, but deep down he's cool.@ Trust me.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-20": "Susira and Krisos manage to beat him, and are given their first task.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-21": "They gotta seal some \"fountain\" at this evil kings castle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-22": "Or else they won't be able to return home... ~So the trio set off!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-23": "The journey to the castle was, rough...@ to say the least.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-24": "Like, there were tons of bad guys trying to stop the heroes.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-25": "Didn't help that Susira refused to believe that she was a chosen hero.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-26": "She ran off ahead, thinking she could get home on her own.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-27": "How stupid, what was she thinking??",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-28": "I pray the rest of the party are smart enough to think before acting!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-29": "...@ Yeah.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-30": "Lancer kept showing up, messing with the party.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-31": "Like, blocking the road, throwing out lame enemies...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-32": "He had no clue how to be a villain.@ Was kinda funny, actually.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-33": "But the more they ran into each other, the more they talked.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-34": "And it turns out, Lancer's just a goof who wants to be friends.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-35": "Susira and Lancer even share a, uh...@ \"friendship lunch\".",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-36": "And before she knew it, she didn't wanna fight him anymore.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-37": "Meanwhile, Krisos and the prince?@ They're trying to catch up.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-38": "When they finally do, Susira and Lancer are already pals.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-39": "But Lancer's still acting all evil-ish. ~It's real awkward.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-40": "Eventually, he caves. ;He wants to help the heroes.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-41": "So now, the trio turns into a, uh...# quartet?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-42": "The bad guys ain't happy about this news, especially the king.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-43": "See, Lancer? ;He's the evil kings kid.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-44": "And, well...@ that makes things complicated.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-45": "After a long journey, they finally reach the castle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-46": "But something feels...@ off.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-47": "The place is quiet. ;Way too quiet.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-48": "And right when they let their guard down...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-49": "They get ambushed by a bunch of enemies and locked in prison!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-50": "But the party doesn't stay locked up for long...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-51": "They bust out, ready to take down the king!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-52": "Except, uh...@ they got a little sidetracked.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-53": "Somewhere in the castle, they found this hidden basement.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-54": "Inside was this...@ clown dude.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-55": "He wanted to play some game, just ended up being another fight.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-56": "It was a tense battle, but the party did manage to make him chill out.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-57": "Anyways, uh, back on track.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-58": "Susira, Krisos, and the prince advance.@ Lancer's nowhere to be found.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-59": "They make it to the top of the castle, it was time for the big fight.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-60": "They charge into the throne room, ready to battle!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-61": "The prince, the nice one, tries to talk it out with the evil king.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-62": "Doesn't work. ;So it's a full-on boss battle!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-63": "The king was like, real powerful.@ Had tons of weird attacks too.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-64": "I'll, uh, spare you all the details... ",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-65": "Even with the party's combined strength, they were...@ losing.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-66": "All hope seemed lost...@ ;Until.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-67": "Whilst the party was fighting, Lancer had built an army!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-68": "All those bad guys from earlier came back to overthrow the king!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-69": "With the evil king defeated, there was only one thing left to do...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-70": "Susira and Krisos said their goodbyes, for now...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-71": "... and made their way to the fountain, the final hurdle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-72": "Krisos did# something...@ ;Then magically the fountain was sealed!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-73": "They woke up not far from where their journey had began, their home.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-74": "And that was the end of their first adventure.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-75": "(Who the hell is throwing flowers??)",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-76": "W-Wow, that was...@ amazing!@ I-I was really invested!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-77": "I-I'd definitely read more if there was a sequel.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-78": "There's more... ;That was just the first chapter of the story.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-79": "O-Oh!@ W-Well, um... ;I don't think we have time for the rest...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-80": "H-Have you two thought about possibly publishing this?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-81": "I-I can see this being a bestselling novel!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-82": "Pfft, yeah, like anyone'd buy our book.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-83": "I-I would! ;A-Anyway, great job you two.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-84": "A++!@ ;For the creativity and the e-execution!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-85": "...Wait, what?! ;We actually got a good grade??",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-86": "Guess being a dork pays off, huh Kris?",
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-1": "Yo, classmates, teacher, fellow...@ truth-seekers!!", "TRB_Project_CattiJockington-sharedassets47.assets-264-Array-1": "Yo, classmates, teacher, fellow...@ truth-seekers!!",
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-2": "You ever walk home, late at night, feelin' like...", "TRB_Project_CattiJockington-sharedassets47.assets-264-Array-2": "You ever walk home, late at night, feelin' like...",
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-3": "Somethings...@ or, Someone...@ is watchin' ya??", "TRB_Project_CattiJockington-sharedassets47.assets-264-Array-3": "Somethings...@ or, Someone...@ is watchin' ya??",
@ -2033,92 +2190,6 @@
"TRB_Project_Temmie-sharedassets47.assets-309-Array-19": "tem and eg need A++ to go colleg!!!", "TRB_Project_Temmie-sharedassets47.assets-309-Array-19": "tem and eg need A++ to go colleg!!!",
"TRB_Project_Temmie-sharedassets47.assets-309-Array-20": "I-I...@ g-guess you get an A++ then??", "TRB_Project_Temmie-sharedassets47.assets-309-Array-20": "I-I...@ g-guess you get an A++ then??",
"TRB_Project_Temmie-sharedassets47.assets-309-Array-21": "yayA!!! ;tem has biggest BRAIN!!!", "TRB_Project_Temmie-sharedassets47.assets-309-Array-21": "yayA!!! ;tem has biggest BRAIN!!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-1": "So this is our project. ;It's a, uh...# book.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-2": "It's about...@ like...@ some heroes and their...@ adventures.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-3": "O-oh, that's exciting! ;Did anyone help you two write it?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-4": "Yeah, Ralsei did!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-5": "R-Ralsei?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-6": "Uh! ;He's from...@ a different school!@ Y-Yeah!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-7": "O-Okay...?# Well, go ahead and start when you're...@ ready.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-8": "Alright, so. ;One day, these two kids, uh...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-9": "Susira and Krisos. ;They fall down a hole. ;Real original, right?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-10": "Uh, yeah... ;Like that, except Susira landed on her feet.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-11": "Anyways, turns out the hole lead to some weird underground castle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-12": "And before they could even figure out where the hell they were...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-13": "This fluffy geek greets them at the castles entrance.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-14": "He's a prince who's, like, weirdly nice.@ ~Too nice.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-15": "He tells the two that they're some kind of@ \"chosen heroes\".",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-16": "And that they gotta save the world from, y'know, eternal darkness.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-17": "No pressure, right?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-18": "Suddenly, they get attacked by another prince, \"Lancer\"!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-19": "He's all evil and stuff, but deep down he's cool.@ Trust me.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-20": "Susira and Krisos manage to beat him, and are given their first task.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-21": "They gotta seal some \"fountain\" at this evil kings castle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-22": "Or else they won't be able to return home... ~So the trio set off!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-23": "The journey to the castle was, rough...@ to say the least.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-24": "Like, there were tons of bad guys trying to stop the heroes.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-25": "Didn't help that Susira refused to believe that she was a chosen hero.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-26": "She ran off ahead, thinking she could get home on her own.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-27": "How stupid, what was she thinking??",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-28": "I pray the rest of the party are smart enough to think before acting!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-29": "...@ Yeah.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-30": "Lancer kept showing up, messing with the party.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-31": "Like, blocking the road, throwing out lame enemies...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-32": "He had no clue how to be a villain.@ Was kinda funny, actually.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-33": "But the more they ran into each other, the more they talked.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-34": "And it turns out, Lancer's just a goof who wants to be friends.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-35": "Susira and Lancer even share a, uh...@ \"friendship lunch\".",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-36": "And before she knew it, she didn't wanna fight him anymore.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-37": "Meanwhile, Krisos and the prince?@ They're trying to catch up.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-38": "When they finally do, Susira and Lancer are already pals.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-39": "But Lancer's still acting all evil-ish. ~It's real awkward.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-40": "Eventually, he caves. ;He wants to help the heroes.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-41": "So now, the trio turns into a, uh...# quartet?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-42": "The bad guys ain't happy about this news, especially the king.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-43": "See, Lancer? ;He's the evil kings kid.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-44": "And, well...@ that makes things complicated.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-45": "After a long journey, they finally reach the castle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-46": "But something feels...@ off.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-47": "The place is quiet. ;Way too quiet.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-48": "And right when they let their guard down...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-49": "They get ambushed by a bunch of enemies and locked in prison!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-50": "But the party doesn't stay locked up for long...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-51": "They bust out, ready to take down the king!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-52": "Except, uh...@ they got a little sidetracked.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-53": "Somewhere in the castle, they found this hidden basement.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-54": "Inside was this...@ clown dude.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-55": "He wanted to play some game, just ended up being another fight.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-56": "It was a tense battle, but the party did manage to make him chill out.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-57": "Anyways, uh, back on track.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-58": "Susira, Krisos, and the prince advance.@ Lancer's nowhere to be found.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-59": "They make it to the top of the castle, it was time for the big fight.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-60": "They charge into the throne room, ready to battle!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-61": "The prince, the nice one, tries to talk it out with the evil king.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-62": "Doesn't work. ;So it's a full-on boss battle!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-63": "The king was like, real powerful.@ Had tons of weird attacks too.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-64": "I'll, uh, spare you all the details... ",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-65": "Even with the party's combined strength, they were...@ losing.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-66": "All hope seemed lost...@ ;Until.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-67": "Whilst the party was fighting, Lancer had built an army!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-68": "All those bad guys from earlier came back to overthrow the king!!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-69": "With the evil king defeated, there was only one thing left to do...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-70": "Susira and Krisos said their goodbyes, for now...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-71": "... and made their way to the fountain, the final hurdle.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-72": "Krisos did# something...@ ;Then magically the fountain was sealed!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-73": "They woke up not far from where their journey had began, their home.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-74": "And that was the end of their first adventure.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-75": "(Who the hell is throwing flowers??)",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-76": "W-Wow, that was...@ amazing!@ I-I was really invested!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-77": "I-I'd definitely read more if there was a sequel.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-78": "There's more... ;That was just the first chapter of the story.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-79": "O-Oh!@ W-Well, um... ;I don't think we have time for the rest...",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-80": "H-Have you two thought about possibly publishing this?",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-81": "I-I can see this being a bestselling novel!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-82": "Pfft, yeah, like anyone'd buy our book.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-83": "I-I would! ;A-Anyway, great job you two.",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-84": "A++!@ ;For the creativity and the e-execution!",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-85": "...Wait, what?! ;We actually got a good grade??",
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-86": "Guess being a dork pays off, huh Kris?",
"TS_BunkerEnding_EarlyTime-sharedassets36.assets-6-Array-1": "(You were in there for quite a long time.)", "TS_BunkerEnding_EarlyTime-sharedassets36.assets-6-Array-1": "(You were in there for quite a long time.)",
"TS_BunkerEnding_EarlyTime-sharedassets36.assets-6-Array-2": "(Despite the trouble you'll be in, you know it was worth while.)", "TS_BunkerEnding_EarlyTime-sharedassets36.assets-6-Array-2": "(Despite the trouble you'll be in, you know it was worth while.)",
"TS_CareNeedYou-sharedassets34.assets-290-Array-1": "The world<br>needs you", "TS_CareNeedYou-sharedassets34.assets-290-Array-1": "The world<br>needs you",
@ -2135,9 +2206,6 @@
"TS_Finale-sharedassets34.assets-298-Array-4": "What if I'm never ready?", "TS_Finale-sharedassets34.assets-298-Array-4": "What if I'm never ready?",
"TS_IDK-sharedassets34.assets-299-Array-1": "You already<br>are", "TS_IDK-sharedassets34.assets-299-Array-1": "You already<br>are",
"TS_IDK-sharedassets34.assets-299-Array-2": "Hopefully", "TS_IDK-sharedassets34.assets-299-Array-2": "Hopefully",
"TS_IPromise-sharedassets34.assets-300-Array-1": "I promise",
"TS_IWithYou-sharedassets34.assets-301-Array-1": "I'll be<br>with you",
"TS_IWithYou-sharedassets34.assets-301-Array-2": "We'll do<br>it together",
"TS_IllBeWithYou-sharedassets34.assets-302-Array-1": "Hah...@ a few minutes ago...", "TS_IllBeWithYou-sharedassets34.assets-302-Array-1": "Hah...@ a few minutes ago...",
"TS_IllBeWithYou-sharedassets34.assets-302-Array-2": "That would've made me really upset...", "TS_IllBeWithYou-sharedassets34.assets-302-Array-2": "That would've made me really upset...",
"TS_IllBeWithYou-sharedassets34.assets-302-Array-3": "But now... @for some reason...", "TS_IllBeWithYou-sharedassets34.assets-302-Array-3": "But now... @for some reason...",
@ -2174,6 +2242,9 @@
"TS_InsideShelter_Intro-sharedassets34.assets-320-Array-4": "(You can't feel.)", "TS_InsideShelter_Intro-sharedassets34.assets-320-Array-4": "(You can't feel.)",
"TS_IntroBunker_Open-sharedassets33.assets-17-Array-1": "(Open the door?)", "TS_IntroBunker_Open-sharedassets33.assets-17-Array-1": "(Open the door?)",
"TS_IntroBunker_TryLeave-sharedassets33.assets-21-Array-1": "(You still have something to do.)", "TS_IntroBunker_TryLeave-sharedassets33.assets-21-Array-1": "(You still have something to do.)",
"TS_IPromise-sharedassets34.assets-300-Array-1": "I promise",
"TS_IWithYou-sharedassets34.assets-301-Array-1": "I'll be<br>with you",
"TS_IWithYou-sharedassets34.assets-301-Array-2": "We'll do<br>it together",
"TS_Kris-sharedassets34.assets-305-Array-1": "No...", "TS_Kris-sharedassets34.assets-305-Array-1": "No...",
"TS_Kris-sharedassets34.assets-305-Array-2": "Please...", "TS_Kris-sharedassets34.assets-305-Array-2": "Please...",
"TS_Kris-sharedassets34.assets-305-Array-3": "Just...@ a little more time.", "TS_Kris-sharedassets34.assets-305-Array-3": "Just...@ a little more time.",
@ -2290,76 +2361,5 @@
"Use_Pacify-sharedassets0.assets-2553-Array-1": "|0 cast PACIFY! ;But the enemy wasn't <gradient=\"DarkworldBlue\"><color=blue>TIRED</color></gradient>...", "Use_Pacify-sharedassets0.assets-2553-Array-1": "|0 cast PACIFY! ;But the enemy wasn't <gradient=\"DarkworldBlue\"><color=blue>TIRED</color></gradient>...",
"Use_RudeBuster-sharedassets0.assets-2554-Array-1": "|0 used RUDE BUSTER!", "Use_RudeBuster-sharedassets0.assets-2554-Array-1": "|0 used RUDE BUSTER!",
"Use_SleepMist-sharedassets0.assets-2555-Array-1": "|0 cast SLEEPMIST!", "Use_SleepMist-sharedassets0.assets-2555-Array-1": "|0 cast SLEEPMIST!",
"Use_UltimatHeal-sharedassets0.assets-2556-Array-1": "|0 cast ULTIMATEHEAL!", "Use_UltimatHeal-sharedassets0.assets-2556-Array-1": "|0 cast ULTIMATEHEAL!"
"debug_actiontest-sharedassets21.assets-25-Array-1": "One Action",
"debug_actiontest-sharedassets21.assets-25-Array-2": "Two Actions",
"debug_actiontest-sharedassets21.assets-25-Array-3": "Three Actions",
"debug_actiontest-sharedassets21.assets-25-Array-4": "Four Actions",
"debug_actiontest-sharedassets21.assets-25-Array-5": "One Action (On End)",
"debug_actiontest-sharedassets21.assets-25-Array-6": "Two Actions (On End)",
"debug_actiontest-sharedassets21.assets-25-Array-7": "Three Actions (On End)",
"debug_choice-sharedassets21.assets-26-Array-1": "one choice, idk why this would be used",
"debug_choice-sharedassets21.assets-26-Array-2": "two",
"debug_choice-sharedassets21.assets-26-Array-3": "three",
"debug_choice-sharedassets21.assets-26-Array-4": "four",
"debug_choice-sharedassets21.assets-26-Array-5": "FUCK IT, WE BALL. ;INFINITE CHOICES!!",
"debug_choice-sharedassets21.assets-26-Array-6": "stress test time :)",
"debug_colortest-sharedassets21.assets-27-Array-1": "Howdy, I'm <color=yellow>Flowey</color> the Flower!",
"debug_colortest-sharedassets21.assets-27-Array-2": "I'm <color=red>EVIL</color>, MUAHAHAHAH!!",
"debug_colortest-sharedassets21.assets-27-Array-3": "I'm feeling <i><color=green>tilted</color></i>!",
"debug_colortest-sharedassets21.assets-27-Array-4": "I..@ said...@<size=90>SHUT UP</size>",
"debug_colortest-sharedassets21.assets-27-Array-5": "okay yeah that last one kinda sucked but whatever i'll probably never use it",
"debug_colortest-sharedassets21.assets-27-Array-6": "<color=red>RED</color> VERUS <color=blue>BLU</color>, Kris we've GOT TO SAVETF2!",
"debug_colortest-sharedassets21.assets-27-Array-7": "<color=red>RED</color>;<color=green>GREEN</color>;<color=blue>BLUE</color>",
"debug_reactiontest-sharedassets21.assets-28-Array-1": "big boner down the lane",
"debug_reactiontest-sharedassets21.assets-28-Array-2": "Kris! This is the <color=yellow>DEBUG ROOM</color>!",
"debug_reactiontest-sharedassets21.assets-28-Array-3": "You have got to stress test the reactions!",
"debug_reactiontest-sharedassets21.assets-28-Array-4": "alr bet",
"debug_reactiontest-sharedassets21.assets-28-Array-5": "What the <color=red><i>FREAK</i></color>.",
"debug_reactiontest-sharedassets21.assets-28-Array-6": "wait i'm like goated this also supports colored text, fonts and dyslexic font",
"debug_reactiontest-sharedassets21.assets-28-Array-7": "Speak up lads!",
"debug_shaketest-sharedassets21.assets-29-Array-1": "I am so <link=\"shake\">FREAKING ANGRY!!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-2": "<link=\"shake\">FUMING!!!!!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-3": "In this world..@ it's@ <link=\"shake\"><gradient=\"DarkworldRed\"><color=red>KILL</gradient></color></link>@ or <link=\"shake\"><gradient=\"DarkworldRed\"><color=red>BE KILLED</color></gradient></link>!",
"debug_shaketest-sharedassets21.assets-29-Array-4": "But this also works in a sad context!!",
"debug_shaketest-sharedassets21.assets-29-Array-5": "<link=\"shake\">No...@ please...@ I-I can't lose you too!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-6": "<link=\"shake\">Wake up...@ PLEASE!</link>",
"debug_shaketest-sharedassets21.assets-29-Array-7": "Wow..@ I could shed a tear...@ the emotional impact is CRUSHING ME!!",
"debug_shaketest-sharedassets21.assets-29-Array-8": "also, <gradient=\"DarkworldYellow\"><color=yellow><link=\"shake\">DELTARUNE TOMORROW</link></color></gradient>!!!",
"debug_skiptest-sharedassets21.assets-30-Array-1": "Hi I'm Ber£",
"debug_skiptest-sharedassets21.assets-30-Array-2": "STFU",
"debug_skiptest-sharedassets21.assets-30-Array-3": "Testing without next text£",
"testchoice1-sharedassets21.assets-38-Array-1": "yes",
"testchoice2-sharedassets21.assets-39-Array-1": "no",
"testchoice3-sharedassets21.assets-40-Array-1": "idk",
"testchoice4-sharedassets21.assets-41-Array-1": "kys",
"testchoice5-sharedassets21.assets-42-Array-1": "what",
"testchoice5-sharedassets21.assets-42-Array-2": "why",
"testchoice5-sharedassets21.assets-42-Array-3": "how",
"testchoice5-sharedassets21.assets-42-Array-4": "when",
"testreaction 1-sharedassets21.assets-44-Text-1": "woahoahooh~",
"testreaction 1-sharedassets21.assets-44-Text-2": "story of undertale!",
"testreaction 1-sharedassets21.assets-44-Text-3": "i fell from the light.",
"testreaction 1-sharedassets21.assets-44-Text-4": "talk or should i fight?",
"testreaction 2-sharedassets21.assets-45-Text-1": "1",
"testreaction 2-sharedassets21.assets-45-Text-2": "2",
"testreaction 2-sharedassets21.assets-45-Text-3": "3",
"testreaction 2-sharedassets21.assets-45-Text-4": "4",
"testreaction 2-sharedassets21.assets-45-Text-5": "5",
"testreaction 2-sharedassets21.assets-45-Text-6": "6",
"testreaction 2-sharedassets21.assets-45-Text-7": "7",
"testreaction 2-sharedassets21.assets-45-Text-8": "8",
"testreaction 2-sharedassets21.assets-45-Text-9": "9",
"testreaction 2-sharedassets21.assets-45-Text-10": "10",
"testreaction 2-sharedassets21.assets-45-Text-11": "11",
"testreaction 2-sharedassets21.assets-45-Text-12": "12",
"testreaction 2-sharedassets21.assets-45-Text-13": "13",
"testreaction 2-sharedassets21.assets-45-Text-14": "14",
"testreaction 2-sharedassets21.assets-45-Text-15": "15",
"testreaction 3-sharedassets21.assets-46-Text-1": "(I mean fuck!)",
"testreaction 4-sharedassets21.assets-47-Text-1": "I'M THE KNIGHT!!",
"testreaction 4-sharedassets21.assets-47-Text-2": "Im supposed to be spamton, no icon :(",
"testreaction 4-sharedassets21.assets-47-Text-3": "hi!! :3 hallo!! heyy!! yoo!!",
"testreaction-sharedassets21.assets-48-Text-1": "LMAO",
"testreaction-sharedassets21.assets-48-Text-2": "LOL"
} }

View File

@ -7,22 +7,21 @@
"AprilFools25-sharedassets2.assets-520-HypothesisTagline-1": "小小的镇子已经容不下咱们仨辣!", "AprilFools25-sharedassets2.assets-520-HypothesisTagline-1": "小小的镇子已经容不下咱们仨辣!",
"AprilFools25-sharedassets2.assets-520-HypothesisDescription-1": "如果《三角符文》第3章有个\n牛仔/西部主题的隐藏BOSS会怎样\n此外如果Asgore也掉入了暗世界\n会怎样", "AprilFools25-sharedassets2.assets-520-HypothesisDescription-1": "如果《三角符文》第3章有个\n牛仔/西部主题的隐藏BOSS会怎样\n此外如果Asgore也掉入了暗世界\n会怎样",
"AprilFools25-sharedassets2.assets-520-TimeWhenWritten-1": "该猜想编写于三角符文\n第三章第四章发售之前", "AprilFools25-sharedassets2.assets-520-TimeWhenWritten-1": "该猜想编写于三角符文\n第三章第四章发售之前",
"BOOTUP_Manager-level22-123-BIOSText-1": "正在初始化引导进程\nBIOS 版本号(非原始数据)(C) [已隐藏]\n内存8192MB 校验通过\nCPUWD CORE酷睿I9\n\n检测到以下设备\n 模拟器:[型号 - DELTA] 32GB\n 容器控制器:[型号 - GONER] 128MB\n校验闪存中... 校验通过\n------------\n初始化USB控制器... 完成\n初始化通用字符串... 完成\n初始化场景预览... 完成\n初始化主机控制器... 错误1/3\n尝试重新初始化主机控制器\n初始化主机控制器... 完成\n------------\n\n开始模拟基础宇宙 直径930亿光年 模拟完成\n正在进行收尾工作 [||||||||||] 引导完成",
"BallOfJunk-sharedassets3.assets-247-ItemName-1": "垃圾球", "BallOfJunk-sharedassets3.assets-247-ItemName-1": "垃圾球",
"BallOfJunk-sharedassets3.assets-247-BattleInfo-1": "回复50HP", "BallOfJunk-sharedassets3.assets-247-BattleInfo-1": "回复50HP",
"BallOfJunk-sharedassets3.assets-247-TopbarInfo-1": "这是个物品!", "BallOfJunk-sharedassets3.assets-247-TopbarInfo-1": "这是个物品!",
"BattleAction_Check-sharedassets0.assets-2573-ActionName-1": "查看", "BattleAction_Check-sharedassets0.assets-2573-ActionName-1": "查看",
"BOOTUP_Manager-level22-123-BIOSText-1": "正在初始化引导进程\nBIOS 版本号(非原始数据)(C) [已隐藏]\n内存8192MB 校验通过\nCPUWD CORE酷睿I9\n\n检测到以下设备\n 模拟器:[型号 - DELTA] 32GB\n 容器控制器:[型号 - GONER] 128MB\n校验闪存中... 校验通过\n------------\n初始化USB控制器... 完成\n初始化通用字符串... 完成\n初始化场景预览... 完成\n初始化主机控制器... 错误1/3\n尝试重新初始化主机控制器\n初始化主机控制器... 完成\n------------\n\n开始模拟基础宇宙 直径930亿光年 模拟完成\n正在进行收尾工作 [||||||||||] 引导完成",
"Cell Phone-sharedassets8.assets-12-ItemName-1": "电话",
"Cell Phone-sharedassets8.assets-12-TopbarInfo-1": "可以用来打电话。",
"CH3Opening-sharedassets2.assets-521-HypothesisName-1": "幕后琐事", "CH3Opening-sharedassets2.assets-521-HypothesisName-1": "幕后琐事",
"CH3Opening-sharedassets2.assets-521-HypothesisTagline-1": "Kris和Susie突然在暗世界醒来听到了观众们的窃窃私语。", "CH3Opening-sharedassets2.assets-521-HypothesisTagline-1": "Kris和Susie突然在暗世界醒来听到了观众们的窃窃私语。",
"CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "根据我们收集到的开发情报,《三角符文》第三章开场将会如何呈现呢?", "CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "根据我们收集到的开发情报,《三角符文》第三章开场将会如何呈现呢?",
"Cell Phone-sharedassets8.assets-12-ItemName-1": "电话",
"Cell Phone-sharedassets8.assets-12-TopbarInfo-1": "可以用来打电话。",
"ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "尾声", "ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "尾声",
"ConcludingMelody-sharedassets2.assets-522-HypothesisTagline-1": "冒险结束后,一段简短而甜蜜的尾声。", "ConcludingMelody-sharedassets2.assets-522-HypothesisTagline-1": "冒险结束后,一段简短而甜蜜的尾声。",
"ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "假设三角符文有一个圆满结局,那么它的尾声会是什么样子呢?", "ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "假设三角符文有一个圆满结局,那么它的尾声会是什么样子呢?",
"ConcludingMelody-sharedassets2.assets-522-TimeWhenWritten-1": "该猜想编写于三角符文\n第三章第四章发售之前", "ConcludingMelody-sharedassets2.assets-522-TimeWhenWritten-1": "该猜想编写于三角符文\n第三章第四章发售之前",
"ConnectionIssues-sharedassets2.assets-515-LogName-1": "连接故障", "ConnectionIssues-sharedassets2.assets-515-LogName-1": "连接故障",
"DRHDebugManager-level0-1623-controls-1": "---------------------------------------\n<color=yellow>除错模式快捷键</color>\nB+D+Enter = 调试模式(可切换)\nB+D+P = 切换输出日志(可切换)\nB+D+G = 100倍速度可切换\nB+D+H = 0.1倍速度(可切换)\nF8 = 将上一个报错保存到TXT文件\nALT+F4 = 免费土豆丝\n上键 = 刷新当前聊天框\n左键 = 切换到后一个文本",
"Dark Candy-sharedassets39.assets-514-ItemName-1": "黑暗糖果", "Dark Candy-sharedassets39.assets-514-ItemName-1": "黑暗糖果",
"Dark Candy-sharedassets39.assets-514-BattleInfo-1": "回复40HP", "Dark Candy-sharedassets39.assets-514-BattleInfo-1": "回复40HP",
"Dark Candy-sharedassets39.assets-514-TopbarInfo-1": "回复40HP。红黑相间的星形糖果\n尝起来有棉花糖的味道。", "Dark Candy-sharedassets39.assets-514-TopbarInfo-1": "回复40HP。红黑相间的星形糖果\n尝起来有棉花糖的味道。",
@ -32,6 +31,7 @@
"DevelopmentInsightPart1-sharedassets2.assets-503-ItemTitle-1": "开发洞察 第1部分", "DevelopmentInsightPart1-sharedassets2.assets-503-ItemTitle-1": "开发洞察 第1部分",
"DevelopmentInsightPart2-sharedassets2.assets-504-ItemTitle-1": "开发洞察 第2部分", "DevelopmentInsightPart2-sharedassets2.assets-504-ItemTitle-1": "开发洞察 第2部分",
"DevelopmentInsightPart3-sharedassets2.assets-505-ItemTitle-1": "开发洞察 第3部分", "DevelopmentInsightPart3-sharedassets2.assets-505-ItemTitle-1": "开发洞察 第3部分",
"DRHDebugManager-level0-1623-controls-1": "---------------------------------------\n<color=yellow>除错模式快捷键</color>\nB+D+Enter = 调试模式(可切换)\nB+D+P = 切换输出日志(可切换)\nB+D+G = 100倍速度可切换\nB+D+H = 0.1倍速度(可切换)\nF8 = 将上一个报错保存到TXT文件\nALT+F4 = 免费土豆丝\n上键 = 刷新当前聊天框\n左键 = 切换到后一个文本",
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "先知预言", "EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "先知预言",
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisTagline-1": "一个预言的传说还是迎来了悲惨的结局。", "EndOfTheDeltarune-sharedassets2.assets-523-HypothesisTagline-1": "一个预言的传说还是迎来了悲惨的结局。",
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "如果为了恢复光与暗之间的平衡,必须封印储藏室内的喷泉,会发生什么?", "EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "如果为了恢复光与暗之间的平衡,必须封印储藏室内的喷泉,会发生什么?",
@ -183,6 +183,7 @@
"ShelterKeys-sharedassets33.assets-22-ItemName-1": "偷来的钥匙串", "ShelterKeys-sharedassets33.assets-22-ItemName-1": "偷来的钥匙串",
"Siplett_Cheers-sharedassets39.assets-420-ActionName-1": "干杯", "Siplett_Cheers-sharedassets39.assets-420-ActionName-1": "干杯",
"Siplett_CheersX-sharedassets39.assets-421-ActionName-1": "一起干杯", "Siplett_CheersX-sharedassets39.assets-421-ActionName-1": "一起干杯",
"successfulHostNote-sharedassets2.assets-519-LogName-1": "成功找到宿主",
"Susie_RudeBuster-sharedassets0.assets-2549-ActionName-1": "粗暴碎击", "Susie_RudeBuster-sharedassets0.assets-2549-ActionName-1": "粗暴碎击",
"Susie_RudeBuster-sharedassets0.assets-2549-ActionDescription-1": "造成\n粗暴伤害", "Susie_RudeBuster-sharedassets0.assets-2549-ActionDescription-1": "造成\n粗暴伤害",
"Susie_UltimatHeal-sharedassets0.assets-2550-ActionName-1": "终极治疗", "Susie_UltimatHeal-sharedassets0.assets-2550-ActionName-1": "终极治疗",
@ -377,6 +378,5 @@
"TextMeshProUGUI-sharedassets2.assets-605-m_text-1": "实验发现", "TextMeshProUGUI-sharedassets2.assets-605-m_text-1": "实验发现",
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "天使的乐园", "TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "天使的乐园",
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisTagline-1": "暗世界的一场骚乱导致他们陷入了最危险的冲突之中。\n", "TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisTagline-1": "暗世界的一场骚乱导致他们陷入了最危险的冲突之中。\n",
"UE2024BTS-sharedassets2.assets-508-ItemDescription-1": "《传说之下嘉年华》2024预告片中\n那些3D镜头就是这样建构出来的。", "UE2024BTS-sharedassets2.assets-508-ItemDescription-1": "《传说之下嘉年华》2024预告片中\n那些3D镜头就是这样建构出来的。"
"successfulHostNote-sharedassets2.assets-519-LogName-1": "成功找到宿主"
} }

View File

@ -7,22 +7,21 @@
"AprilFools25-sharedassets2.assets-520-HypothesisTagline-1": "This town ain't big enough for the three of us!", "AprilFools25-sharedassets2.assets-520-HypothesisTagline-1": "This town ain't big enough for the three of us!",
"AprilFools25-sharedassets2.assets-520-HypothesisDescription-1": "What if Chapter 3 of DELTARUNE included a secret boss that had a distinct cowboy/western theming? Additionally, what if Asgore accompanied us in this darkworld too?", "AprilFools25-sharedassets2.assets-520-HypothesisDescription-1": "What if Chapter 3 of DELTARUNE included a secret boss that had a distinct cowboy/western theming? Additionally, what if Asgore accompanied us in this darkworld too?",
"AprilFools25-sharedassets2.assets-520-TimeWhenWritten-1": "this Hypothetical was written before DELTARUNE\nChapters 3 & 4's release", "AprilFools25-sharedassets2.assets-520-TimeWhenWritten-1": "this Hypothetical was written before DELTARUNE\nChapters 3 & 4's release",
"BOOTUP_Manager-level22-123-BIOSText-1": "INITIALIZING BOOT SEQUENCE\r\nBIOS VERSION ( MODIFIED ) (C) [REDACTED]\r\nMemory Test: 8192MB OK\r\nCPU: WD Core I9\r\n\r\nDetected Drivers:\r\n SIMULATOR: [DELTA] 32GB\r\n VESSEL CONTROLLER: [GONER] 128MB\r\nChecking NVRAM... OK\r\n------------\r\nInitializing USB Controllers... Done\r\nInitializing Universe String... Done\r\nInitializing World Preview... Done\r\nInitializing Host Control... ERR (1/3)\r\nRETRYING Host Control Initialization\r\nInitializing Host Control... Done\r\n------------\r\n\r\nBeginning Universe Simulation Base SIZE: 93B LY OK\r\nFinalizing Boot [||||||||||] OK",
"BallOfJunk-sharedassets3.assets-247-ItemName-1": "Ball of Junk", "BallOfJunk-sharedassets3.assets-247-ItemName-1": "Ball of Junk",
"BallOfJunk-sharedassets3.assets-247-BattleInfo-1": "Heals 50HP", "BallOfJunk-sharedassets3.assets-247-BattleInfo-1": "Heals 50HP",
"BallOfJunk-sharedassets3.assets-247-TopbarInfo-1": "This is an Item!", "BallOfJunk-sharedassets3.assets-247-TopbarInfo-1": "This is an Item!",
"BattleAction_Check-sharedassets0.assets-2573-ActionName-1": "Check", "BattleAction_Check-sharedassets0.assets-2573-ActionName-1": "Check",
"BOOTUP_Manager-level22-123-BIOSText-1": "INITIALIZING BOOT SEQUENCE\r\nBIOS VERSION ( MODIFIED ) (C) [REDACTED]\r\nMemory Test: 8192MB OK\r\nCPU: WD Core I9\r\n\r\nDetected Drivers:\r\n SIMULATOR: [DELTA] 32GB\r\n VESSEL CONTROLLER: [GONER] 128MB\r\nChecking NVRAM... OK\r\n------------\r\nInitializing USB Controllers... Done\r\nInitializing Universe String... Done\r\nInitializing World Preview... Done\r\nInitializing Host Control... ERR (1/3)\r\nRETRYING Host Control Initialization\r\nInitializing Host Control... Done\r\n------------\r\n\r\nBeginning Universe Simulation Base SIZE: 93B LY OK\r\nFinalizing Boot [||||||||||] OK",
"Cell Phone-sharedassets8.assets-12-ItemName-1": "Cell Phone",
"Cell Phone-sharedassets8.assets-12-TopbarInfo-1": "It can be used to make calls.",
"CH3Opening-sharedassets2.assets-521-HypothesisName-1": "Behind The Scenes", "CH3Opening-sharedassets2.assets-521-HypothesisName-1": "Behind The Scenes",
"CH3Opening-sharedassets2.assets-521-HypothesisTagline-1": "Kris and Susie suddenly awaken in a darkworld to the sound of an audience murmuring.", "CH3Opening-sharedassets2.assets-521-HypothesisTagline-1": "Kris and Susie suddenly awaken in a darkworld to the sound of an audience murmuring.",
"CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "How could the intro to DELTARUNE Chapter 3 play out with the information that we've gathered over its development.", "CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "How could the intro to DELTARUNE Chapter 3 play out with the information that we've gathered over its development.",
"Cell Phone-sharedassets8.assets-12-ItemName-1": "Cell Phone",
"Cell Phone-sharedassets8.assets-12-TopbarInfo-1": "It can be used to make calls.",
"ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "Concluding Melody", "ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "Concluding Melody",
"ConcludingMelody-sharedassets2.assets-522-HypothesisTagline-1": "A short and sweet final tune at the end of your adventure.", "ConcludingMelody-sharedassets2.assets-522-HypothesisTagline-1": "A short and sweet final tune at the end of your adventure.",
"ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "What would the final credits to DELTARUNE look and sound like, assuming the game has a happy ending.", "ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "What would the final credits to DELTARUNE look and sound like, assuming the game has a happy ending.",
"ConcludingMelody-sharedassets2.assets-522-TimeWhenWritten-1": "this Hypothetical was written before DELTARUNE Chapters 3 & 4's release", "ConcludingMelody-sharedassets2.assets-522-TimeWhenWritten-1": "this Hypothetical was written before DELTARUNE Chapters 3 & 4's release",
"ConnectionIssues-sharedassets2.assets-515-LogName-1": "Connection Issues", "ConnectionIssues-sharedassets2.assets-515-LogName-1": "Connection Issues",
"DRHDebugManager-level0-1623-controls-1": "\n---------------------------------------\n<color=yellow>DEBUG CONTROLS</color>\n\nB+D+Enter = Debug mode (Toggleable)\nB+D+P = Toggle Output Log (Toggleable)\nB+D+G = 100x Speed (Toggleable)\nB+D+H = 0.1x Speed (Toggleable)\nF8 = Save previous error to TXT file\nALT+F4 = Unlock all secrets and logs\nKey_Up = Refresh Current Chatbox\nKey_Left = Advance Backwards in Chatbox",
"Dark Candy-sharedassets39.assets-514-ItemName-1": "Dark Candy", "Dark Candy-sharedassets39.assets-514-ItemName-1": "Dark Candy",
"Dark Candy-sharedassets39.assets-514-BattleInfo-1": "Heals 40HP", "Dark Candy-sharedassets39.assets-514-BattleInfo-1": "Heals 40HP",
"Dark Candy-sharedassets39.assets-514-TopbarInfo-1": "Heals 40 HP. A red-and-black star that tastes like marshmellows.", "Dark Candy-sharedassets39.assets-514-TopbarInfo-1": "Heals 40 HP. A red-and-black star that tastes like marshmellows.",
@ -32,6 +31,7 @@
"DevelopmentInsightPart1-sharedassets2.assets-503-ItemTitle-1": "Developer Insight Part 1", "DevelopmentInsightPart1-sharedassets2.assets-503-ItemTitle-1": "Developer Insight Part 1",
"DevelopmentInsightPart2-sharedassets2.assets-504-ItemTitle-1": "Developer Insight Part 2", "DevelopmentInsightPart2-sharedassets2.assets-504-ItemTitle-1": "Developer Insight Part 2",
"DevelopmentInsightPart3-sharedassets2.assets-505-ItemTitle-1": "Developer Insight Part 3", "DevelopmentInsightPart3-sharedassets2.assets-505-ItemTitle-1": "Developer Insight Part 3",
"DRHDebugManager-level0-1623-controls-1": "\n---------------------------------------\n<color=yellow>DEBUG CONTROLS</color>\n\nB+D+Enter = Debug mode (Toggleable)\nB+D+P = Toggle Output Log (Toggleable)\nB+D+G = 100x Speed (Toggleable)\nB+D+H = 0.1x Speed (Toggleable)\nF8 = Save previous error to TXT file\nALT+F4 = Unlock all secrets and logs\nKey_Up = Refresh Current Chatbox\nKey_Left = Advance Backwards in Chatbox",
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "A Prophecy Foretold", "EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "A Prophecy Foretold",
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisTagline-1": "A legend prophesied has finally reached its somber conclusion.", "EndOfTheDeltarune-sharedassets2.assets-523-HypothesisTagline-1": "A legend prophesied has finally reached its somber conclusion.",
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "What if the fountain located within supply closet had to be sealed in order for the balance between Light and Dark to be restored?", "EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "What if the fountain located within supply closet had to be sealed in order for the balance between Light and Dark to be restored?",
@ -183,6 +183,7 @@
"ShelterKeys-sharedassets33.assets-22-ItemName-1": "Stolen Keyring", "ShelterKeys-sharedassets33.assets-22-ItemName-1": "Stolen Keyring",
"Siplett_Cheers-sharedassets39.assets-420-ActionName-1": "Cheers", "Siplett_Cheers-sharedassets39.assets-420-ActionName-1": "Cheers",
"Siplett_CheersX-sharedassets39.assets-421-ActionName-1": "Cheers-X", "Siplett_CheersX-sharedassets39.assets-421-ActionName-1": "Cheers-X",
"successfulHostNote-sharedassets2.assets-519-LogName-1": "Successful Host Integration",
"Susie_RudeBuster-sharedassets0.assets-2549-ActionName-1": "Rude Buster", "Susie_RudeBuster-sharedassets0.assets-2549-ActionName-1": "Rude Buster",
"Susie_RudeBuster-sharedassets0.assets-2549-ActionDescription-1": "Rude Damage", "Susie_RudeBuster-sharedassets0.assets-2549-ActionDescription-1": "Rude Damage",
"Susie_UltimatHeal-sharedassets0.assets-2550-ActionName-1": "UltimatHeal", "Susie_UltimatHeal-sharedassets0.assets-2550-ActionName-1": "UltimatHeal",
@ -377,6 +378,5 @@
"TextMeshProUGUI-sharedassets2.assets-605-m_text-1": "Logged Information", "TextMeshProUGUI-sharedassets2.assets-605-m_text-1": "Logged Information",
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "The ANGEL'S HEAVEN", "TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "The ANGEL'S HEAVEN",
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisTagline-1": "A disturbance within the darkworld leads the party into their most dangerous confrontation.\n", "TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisTagline-1": "A disturbance within the darkworld leads the party into their most dangerous confrontation.\n",
"UE2024BTS-sharedassets2.assets-508-ItemDescription-1": "Behind the scenes of the 3D shots in the UE 2024 trailer.", "UE2024BTS-sharedassets2.assets-508-ItemDescription-1": "Behind the scenes of the 3D shots in the UE 2024 trailer."
"successfulHostNote-sharedassets2.assets-519-LogName-1": "Successful Host Integration"
} }

View File

@ -183,7 +183,7 @@ def import_translation(
shutil.rmtree("import_tmp") shutil.rmtree("import_tmp")
WEBLATE_PATH = "/home/ws3917/Code/Weblate" WEBLATE_PATH = "F:/Deskto/psoutertale-weblate"
if __name__ == "__main__": if __name__ == "__main__":
# 备份文件 # 备份文件
translation_key_mtext = [ translation_key_mtext = [