update
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@ -1,118 +1,4 @@
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{
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||||
"AprilFools_GameOver-sharedassets50.assets-175-Array-1": "How'd that plan;turn out for ya,;dummy?",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-1": "So...@ this is how my trail runs dry, huh?",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-2": "You're a mighty fine sharpshooter, Asgore.@ I'll tip my hat to that much...",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-3": "Even if I ain't standin' with ya' on the whole legends and prophecies mumbo-jumbo...",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-4": "I gotta admit... ;I ain't felt a fire like this since my prime!",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-5": "...Well, a win's a win. ;Can't do nothin' but honor that.",
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"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-6": "Guess it's 'bout time lil' ol' me rides off into the sunset...",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-7": "Wait, just how dang foolish have I been?!?",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-8": "Ya' left your kid out in the open, vulnerable as a calf in a coyote den!!",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-9": "No... ;I've got to be real with myself...",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-10": "T-This isn't a dream, of course this would happen to me.",
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||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-11": "This...@ is my personal nightmare.",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-4": "... followin' their so-called destiny, like it was written in the stars.",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-5": "If it's so dang important, then why weren't us Darkners ever taught 'bout it?",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-6": "You ain't seein' this world the way I do. ~This is my home, Asgore.",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-7": "I-...@@ ;I keep getting this feelin' aching inside me...",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-8": "Deep down, I know you and your friends are good folk. ~I can feel it.",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-9": "So when this is all said and done...",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-10": "... I hope you can find it in ya' heart to forgive me.",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-11": "Cause this world of mine...",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-12": "... ain't yours to send into darkness...",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-13": "You bring harm to my child and ask for forgiveness?",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-14": "I don't care whose side either of us are on anymore.",
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"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-15": "I will protect my family, Longshot.",
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"Outlawed_AttemptLeave-sharedassets42.assets-193-Array-1": "Hold up now, you're headin' the wrong direction!",
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"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-1": "Oh, uh. ;Hello.",
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"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-2": "You're not supposed to be back here. ~...Then again, neither am I.",
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"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-3": "If you see a rat, tell it I said hi.",
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"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-4": "If it responds, uh...@ you've got bigger problems..",
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"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-5": "I'd move, but, like.@ Why?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-1": "So, what are we saying everyone?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-2": "Should we help Sheriff Longshot with his troubles?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-3": "I don't know...@ something feels...@@ off.",
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"Outlawed_Converse-sharedassets42.assets-194-Array-4": "Don't think I've forgotten about what he said a second ago!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-5": "In all fairness, he did apologize and he seems to be quite bothered.",
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"Outlawed_Converse-sharedassets42.assets-194-Array-6": "What do you think, Kris?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-7": "Don't go worryin' yourself, pal.@ I see how this might seem.",
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"Outlawed_Converse-sharedassets42.assets-194-Array-8": "Heh, ain't nobody trustin' some old coot pickin' locks neither!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-9": "I assure you folk, I ain't no outlaw.",
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"Outlawed_Converse-sharedassets42.assets-194-Array-10": "Take a look over yonder, I'm the feller on that poster!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-11": "I guess that proves his authenticity?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-12": "So there should be no cause for concern then, correct?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-13": "(Good guy or not, this dude is still weird.)",
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"Outlawed_Converse-sharedassets42.assets-194-Array-14": "Well...@ how can we help, Sheriff?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-15": "This door's locked up tighter than a cowboy's boot on a long trek!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-16": "If I ain't mistaken, the key shouldn't be too far off from here.",
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"Outlawed_Converse-sharedassets42.assets-194-Array-17": "If ya can slip past the guards in the production lot...",
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"Outlawed_Converse-sharedassets42.assets-194-Array-18": "You'll have no trouble pinchin' the master key from the main office!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-19": "What do we get out of this?",
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"Outlawed_Converse-sharedassets42.assets-194-Array-20": "It being the right thing to do should be enough, Susie.",
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"Outlawed_Converse-sharedassets42.assets-194-Array-21": "Well I'll be!@ Almost forgot to mention....",
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"Outlawed_Converse-sharedassets42.assets-194-Array-22": "There's a shortcut to the Dark Fountain runnin' through here!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-23": "That'll wrap up yer trouble faster than a tumbleweed in a storm!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-24": "Should've said that in the first place. ~Let's go rob that key!",
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"Outlawed_Converse-sharedassets42.assets-194-Array-25": "Yeehaw! ;Lead the way, Partners!",
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"Outlawed_ExitSign-sharedassets43.assets-11-Array-1": "(It's a caricature of a little person running away from a door.)",
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"Outlawed_ExitSign-sharedassets43.assets-11-Array-2": "(You are unsure of what deeper meaning it could hold.)",
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"Outlawed_ExitSign-sharedassets43.assets-11-Array-3": "That's an exit sign, Kris...",
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"Outlawed_LockedDoor-sharedassets42.assets-195-Array-1": "(It's locked.)",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-1": "Name's Sheriff Longshot! ;Mightiest sharpshooter in the west!",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-2": "Didn't mean to get all riled up, been a right wild night, I tell ya!",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-3": "Oh!@ You're from that show, aren't ya?",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-4": "Kris, that ol' cowboy tape I used to play for you and your brother...",
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||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-5": "... This is him! ;I wasn't aware it was live action!",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-6": "Well now, ain't that a hoot!@ Y'all done heard 'bout me too?!",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-7": "Shoot, I'm downright flattered!@ Heard heaps 'bout y'all too!",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-8": "You have?",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-9": "Course! ;Y'all done some mighty fine work!",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-10": "This is... news. ;I wasn't aware someone else knew the prophecy.",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-11": "About time we started to get some recognition.",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-12": "Law enforcement must run in the family then, hey Kris?",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-13": "Say now, any of y'all got the key to this here show set?",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-14": "I don't think so, why?",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-15": "Ain't a pretty story. ;I doubt y'all wanna hear me ramble.",
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"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-16": "My show's been axed, and they've gone and locked my partners up inside!",
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||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-17": "Reckon you could do a good ol' peacemaker a favor and lend a hand?",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-1": "()",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-2": "Easy now...@ one more pin and she's as good as open.",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-3": "Is everything okay? ;Um...@ S-Sheriff?",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-4": "Damn it all to hell!@ Y'all just made me bust my last lockpick!",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-5": "Y'all better hightail it 'fore I really lose my temper!",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-6": "Did this dude just threaten us?!",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-7": "Let's not escalate this, it would be best if we just kept moving.",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-8": "I agree. ;We have more important things to focus on.",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-9": "Fine...",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-10": "(This jerk's lucky I'm in a good mood today!)",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-11": "Wait... are youse security?",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-12": "Um, N-No?",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-13": "Good, then skedaddle!",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-14": "Don't need a buncha wet-nosed onlookers judgin' me every move.",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-15": "What's this dudes problem?",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-16": "Let's just go, everyone. He's clearly busy with.. something.",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-17": "(Good, I didn't even wanna talk to this jerk anyway.)",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-18": "Hey, hold your horses!",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-19": "A human... ;Two... Monsters? ;And a prince...",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-20": "Say, y'all ain't the heroes from the <color=yellow><gradient=\"DarkworldYellow\">Legend</gradient></color>, are ya?",
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"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-21": "Heroes...? ;Prophecies?",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-22": "Damn right!@ We're the heroes that are gonna save the world!",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-23": "It's a long story.@ I can catch you up later.",
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||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-24": "Well, slap my knee and call me foolish!",
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"Outlawed_MeetLongshot_Cactus-sharedassets42.assets-198-Array-1": "(It's a cactus.)",
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"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-1": "Tumble county, yes! ;That was the name!",
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||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-2": "Ahh, we must've rewatched it hundreds of times as a family!",
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||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-3": "Y'know, back in my younger days...",
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"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-4": "This show inspired me to become chief of police!",
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||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-5": "Didn't get the hat though, shame.",
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"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-6": "Well now, ain't that a sight.@ Me, of all folk, inspirin' the youth!",
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"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-7": "Sheriffs like us gotta stick tight, no outlaw's got a prayer 'gainst us!",
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"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-1": "(You try to open the door.)",
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||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-2": "(Unsurprisingly, it's locked.)",
|
||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-3": "You reckon I ain't already tried that?",
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||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-1": "(It's a vending machine full of many branded snacks.)",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-2": "(Unfortunately, it takes a currency you don't have.)",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-3": "Sorry, buckaroo, but my pockets are emptier than a desert well.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-1": "Kris, wait!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-2": "I know school's boring and all, but slow the hell down!!",
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||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-3": "Would've appreciated some help dumping all the cutouts, y'know!",
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@ -120,212 +6,12 @@
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"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-5": "Would like to go see Ralsei, but everyone's still inside.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-6": "You got any bright ideas on what we can do? ~I'm stumped.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-7": "You good, dude?",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-8": "H-Have any of you spotted where Noelle went?",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-9": "Uh, no?",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-10": "Argh, how could I be so careless?!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-11": "I borrowed a pencil, and forgot to return it before she left!!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-12": "...Dude.@ It's a pencil. ;Knowing her, she probably has hundreds.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-13": "Not just ANY pencil! ;It's a treasured heirloom!!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-14": "...Okay, maybe not. ;But she did seem quite fond of it!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-15": "That's not the only issue, though...",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-16": "Tell me, Susie, Kris. ;Did you pay attention to our presentation?",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-17": "If so, surely you both saw how worried Noelle and Ms. Toriel looked!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-18": "Oh yeah... @That was sorta weird.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-19": "Noelle's, like, the last person I'd expect to ditch class.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-20": "Exactly! ;And lately, she's been...@ off.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-21": "Distant. ;Staring into space. ;Mumbling to herself...",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-22": "Initially, I chalked it up to the stress of intense studying...",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-23": "But now...@ I feel like something's wrong.",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-24": "Why didn't I ask if she was okay sooner!?",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-1": "T-That's everyone's group projects done... ~Right?",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-2": "EG want to present projek too!!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-3": "Y-You've both already presented...",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-4": "need BIGGER GRAED!!!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-5": "A++...@ is the...@ highest...@ g-grade.",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-6": "OH@@;u may continu...",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-7": "O-Okay... ;You all did great on this assignment!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-8": "I'll just f-finish writing the report cards...",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-9": "... Then you can all head home e-early, as a treat.",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-10": "... Uh, could someone p-pass Noelle's to her next time they see her?",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-11": "I'll do the honors and deliver it to her, ASAP!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-12": "T-Thank you, Berdly...",
|
||||
"TRB_KrisBedroom_AsrielBed-sharedassets45.assets-85-Array-1": "Underneath the bed is a notebook with the title, \"My Diary\".",
|
||||
"TRB_KrisBedroom_AsrielBed-sharedassets45.assets-85-Array-2": "(Take a peek?)",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-1": "(You open one of the pages.)",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-2": "\"Dear diary, today I decided to give writing in my diary a try.\"",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-3": "\"...\"",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-4": "\"Update, I have decided to stop writing in my diary.\"",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-5": "(The rest of the pages are full of doodles and scribbles.)",
|
||||
"TRB_KrisBedroom_AsrielNightstand-sharedassets45.assets-88-Array-1": "The alarm clock shows 5:54PM.",
|
||||
"TRB_KrisBedroom_AsrielNightstand-sharedassets45.assets-88-Array-2": "Either you are really late for school, or it has ran out of batteries.",
|
||||
"TRB_KrisBedroom_Birdcage-sharedassets45.assets-89-Array-1": "It's a birdcage. All but one of the hinges on the door have broken.",
|
||||
"TRB_KrisBedroom_Computer-sharedassets45.assets-90-Array-1": "The computer is stuck on a prompt asking to restart to install an update.",
|
||||
"TRB_KrisBedroom_Computer-sharedassets45.assets-90-Array-2": "You don't touch anything in fear that you'll lose precious unsaved data.",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-1": "(It's your bed.)",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-2": "(You consider going back to sleep for a moment.)",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-3": "(Then you remember, Toriel is waiting just outside the door.)",
|
||||
"TRB_KrisBedroom_KrisNightstand-sharedassets45.assets-92-Array-1": "(You peruse today's clothing selection.)",
|
||||
"TRB_KrisBedroom_KrisNightstand-sharedassets45.assets-92-Array-2": "(... It's all the same green and yellow sweater.)",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-1": "Can you hear them? # ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-2": "The bells of fate,@ they ring a dire tone. ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-3": "The resonance echoes in your peripherals. #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-4": "...#",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-5": "Despite being foretold by the legends,@ you still hold onto doubt. ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-6": "Why do you believe you have the power to change the outcome of this world? #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-7": "Let me tell you something. #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-8": "I want to see this adventure through as much as you do. #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-9": "But you have got to understand,@ destiny awaits. ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-10": "Wake up from this delusion.@ It's making me sick. ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-11": "I said,@ wake up from your naive slumber. ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-12": "Wake up. #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-13": "Wake up. <br>Wake UP. <br>WAKE UP. <br><link=\"shake\">WAKE UP!</link> <br><link=\"shake\">WAKE UP!!</link> <br><link=\"shake\">WAKE UP!!!</link> <br><link=\"shake\">WAKE UP!!!!</link> <br><link=\"shake\">WAKE UP!!!!!</link> <br><link=\"shake\">WAKE UP!!!!!!</link>",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-1": "What?@ You waited until now to say you need supplies?",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-2": "Oh, It's for your group project?",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-3": "Very well...@ but only a quick stop on the way to school.",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-1": "Wake up, Kris!",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-2": "You don't want to miss presenting your group project, do you?",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-3": "What's gotten into you lately?",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-4": "Must I splash water on you just to get you up again?",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-5": "There you are!",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-6": "Please hurry up, I don't want us running late again.",
|
||||
"TRB_KrisBedroom_Window-sharedassets45.assets-96-Array-1": "The sky is clear, there is not a cloud in sight.",
|
||||
"TRB_PreProject_BerdlyCrybaby-sharedassets46.assets-146-Text-1": "N-No!!<br>It's a metaphor!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-1": "O-Oh! ;Kris, Susie, you made it!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-2": "You can, uh, take a seat anywhere.",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-3": "Everyone's just putting final touches on their projects!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-4": "Yeah, about that..",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-5": "We need, like, a pair of scissors and some duct tape.",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-6": "I...@ um, c-can't give you those.",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-7": "Last time I gave you scissors, y-you tried to cut a table in half...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-8": "And that other time... you duct-taped Kris to a chair...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-9": "I can promise... @not...@ to do that?",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-10": "That's..@ somewhat..@ reassuring.",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-11": "Kris...@ I'm trusting you to keep an eye on these!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-12": "(You and Susie get to work finishing up your group project.)",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-13": "Kris, quick! ;We've only got like 10 minutes!!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-14": "Pass me that cardboard tube!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-15": "STOP LOOKING THROUGH IT LIKE A TELESCOPE!!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-16": "O-Okay, class, time's up!!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-17": "I'm really happy to see how...@ dedicated@ you've all been.",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-18": "S-So! ;Uh, which pair wants to go first?",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-19": "N-Nobody? ;That's...@ surprising...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-20": "I guess I'll just have to p-pick someone...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-21": "Uh... ;Temmie and...@ Egg...?",
|
||||
"TRB_PreProject_SchoolOutside-level46-113-Array-1": "TorielCar_Right",
|
||||
"TRB_PreProject_SchoolOutside-level46-113-Array-2": "TorielCar_Up",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-1": "He chucked the dice, and just so happened to roll two, again!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-2": "I'm telling you, it @HAD@ to be rigged or something!!!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-3": "So it's either magical powers or bad luck then?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-4": "Say, you haven't smashed any mirrors recently, have you?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-5": "Your attention, please!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-6": "Kris and their mother have arrived.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-7": "Good morning, everyone! ;I hope you all have your group projects ready!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-8": "Of course, the early bird does catch the worm after all!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-9": "You eat worms? ;Cool.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-10": "I've heard many things about your project with Kris, Susie.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-11": "They have expressed how much this project means to you both.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-12": "Yeah! ;Just, uh, trying to get a good grade is all.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-13": "That's wonderful to hear, I'm sure you'll accomplish your goal!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-14": "Noelle, while I may pride myself in being a humble gentlebird...",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-15": "Uh...@ this display board is...@ quite heavy.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-16": "Would you mind if we headed inside and began to set it up?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-17": "Oh! ;Sure.@ Guess we'll meet you two inside?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-18": "You, uh, need help with that?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-19": "No thanks...@ I-...@ I've got it...@ under...@ control!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-20": "A courageous student...@ such as...@ myself...",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-21": "Can...@ carry...@ their own...@ future A++!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-22": "Oh shoot, I almost forgot!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-23": "Kris, PLEASE tell me you remembered to get those supplies we needed!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-24": "Now, now, no need to worry.@ We made a quick stop on the way.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-25": "But you two really should have been more prepared beforehand.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-26": "Uh, Sorry about that. ;Thanks for getting the stuff we needed though.",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-27": "Guess we should head inside and prepare then, huh?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-1": "So this is our project. ;It's a, uh...# book.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-2": "It's about...@ like...@ some heroes and their...@ adventures.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-3": "O-oh, that's exciting! ;Did anyone help you two write it?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-4": "Yeah, Ralsei did!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-5": "R-Ralsei?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-6": "Uh! ;He's from...@ a different school!@ Y-Yeah!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-7": "O-Okay...?# Well, go ahead and start when you're...@ ready.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-8": "Alright, so. ;One day, these two kids, uh...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-9": "Susira and Krisos. ;They fall down a hole. ;Real original, right?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-10": "Uh, yeah... ;Like that, except Susira landed on her feet.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-11": "Anyways, turns out the hole lead to some weird underground castle.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-12": "And before they could even figure out where the hell they were...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-13": "This fluffy geek greets them at the castles entrance.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-14": "He's a prince who's, like, weirdly nice.@ ~Too nice.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-15": "He tells the two that they're some kind of@ \"chosen heroes\".",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-16": "And that they gotta save the world from, y'know, eternal darkness.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-17": "No pressure, right?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-18": "Suddenly, they get attacked by another prince, \"Lancer\"!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-19": "He's all evil and stuff, but deep down he's cool.@ Trust me.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-20": "Susira and Krisos manage to beat him, and are given their first task.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-21": "They gotta seal some \"fountain\" at this evil kings castle.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-22": "Or else they won't be able to return home... ~So the trio set off!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-23": "The journey to the castle was, rough...@ to say the least.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-24": "Like, there were tons of bad guys trying to stop the heroes.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-25": "Didn't help that Susira refused to believe that she was a chosen hero.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-26": "She ran off ahead, thinking she could get home on her own.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-27": "How stupid, what was she thinking??",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-28": "I pray the rest of the party are smart enough to think before acting!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-29": "...@ Yeah.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-30": "Lancer kept showing up, messing with the party.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-31": "Like, blocking the road, throwing out lame enemies...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-32": "He had no clue how to be a villain.@ Was kinda funny, actually.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-33": "But the more they ran into each other, the more they talked.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-34": "And it turns out, Lancer's just a goof who wants to be friends.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-35": "Susira and Lancer even share a, uh...@ \"friendship lunch\".",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-36": "And before she knew it, she didn't wanna fight him anymore.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-37": "Meanwhile, Krisos and the prince?@ They're trying to catch up.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-38": "When they finally do, Susira and Lancer are already pals.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-39": "But Lancer's still acting all evil-ish. ~It's real awkward.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-40": "Eventually, he caves. ;He wants to help the heroes.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-41": "So now, the trio turns into a, uh...# quartet?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-42": "The bad guys ain't happy about this news, especially the king.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-43": "See, Lancer? ;He's the evil kings kid.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-44": "And, well...@ that makes things complicated.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-45": "After a long journey, they finally reach the castle.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-46": "But something feels...@ off.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-47": "The place is quiet. ;Way too quiet.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-48": "And right when they let their guard down...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-49": "They get ambushed by a bunch of enemies and locked in prison!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-50": "But the party doesn't stay locked up for long...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-51": "They bust out, ready to take down the king!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-52": "Except, uh...@ they got a little sidetracked.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-53": "Somewhere in the castle, they found this hidden basement.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-54": "Inside was this...@ clown dude.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-55": "He wanted to play some game, just ended up being another fight.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-56": "It was a tense battle, but the party did manage to make him chill out.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-57": "Anyways, uh, back on track.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-58": "Susira, Krisos, and the prince advance.@ Lancer's nowhere to be found.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-59": "They make it to the top of the castle, it was time for the big fight.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-60": "They charge into the throne room, ready to battle!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-61": "The prince, the nice one, tries to talk it out with the evil king.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-62": "Doesn't work. ;So it's a full-on boss battle!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-63": "The king was like, real powerful.@ Had tons of weird attacks too.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-64": "I'll, uh, spare you all the details... ",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-65": "Even with the party's combined strength, they were...@ losing.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-66": "All hope seemed lost...@ ;Until.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-67": "Whilst the party was fighting, Lancer had built an army!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-68": "All those bad guys from earlier came back to overthrow the king!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-69": "With the evil king defeated, there was only one thing left to do...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-70": "Susira and Krisos said their goodbyes, for now...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-71": "... and made their way to the fountain, the final hurdle.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-72": "Krisos did# something...@ ;Then magically the fountain was sealed!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-73": "They woke up not far from where their journey had began, their home.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-74": "And that was the end of their first adventure.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-75": "(Who the hell is throwing flowers??)",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-76": "W-Wow, that was...@ amazing!@ I-I was really invested!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-77": "I-I'd definitely read more if there was a sequel.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-78": "There's more... ;That was just the first chapter of the story.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-79": "O-Oh!@ W-Well, um... ;I don't think we have time for the rest...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-80": "H-Have you two thought about possibly publishing this?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-81": "I-I can see this being a bestselling novel!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-82": "Pfft, yeah, like anyone'd buy our book.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-83": "I-I would! ;A-Anyway, great job you two.",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-84": "A++!@ ;For the creativity and the e-execution!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-85": "...Wait, what?! ;We actually got a good grade??",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-86": "Guess being a dork pays off, huh Kris?",
|
||||
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-1": "Yo, classmates, teacher, fellow...@ truth-seekers!!",
|
||||
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-2": "You ever walk home, late at night, feelin' like...",
|
||||
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-3": "Somethings...@ or, Someone...@ is watchin' ya??",
|
||||
|
@ -68,34 +68,34 @@
|
||||
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-9": "你认为他们会喜欢咱送的\n离别礼物吗?",
|
||||
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-10": "必须的啊!;那礼物都让我吃了一惊呢!",
|
||||
"APF_Fountain_SusieSpeech-sharedassets32.assets-12-Array-11": "嗯...\n你说得在理。",
|
||||
"AprilFools_GameOver-sharedassets50.assets-175-Array-1": "",
|
||||
"AprilFools_GameOver-sharedassets50.assets-175-Array-2": "不跟你闹了,;孩子。",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-1": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-2": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-3": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-4": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-5": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-6": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-7": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-8": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-9": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-10": "",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-11": "",
|
||||
"AprilFools_GameOver-sharedassets50.assets-175-Array-1": "你这破计划;到底了就这样啊,;蠢货?",
|
||||
"AprilFools_GameOver-sharedassets50.assets-175-Array-2": "过家家游戏结束了,;小鬼。",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-1": "啧...@ 老子的传奇生涯\n就断送在这了,是吧?",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-2": "你这枪法挺带劲啊,Asgore。@\n这点我倒要脱帽致敬...",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-3": "就算老子打死也不信\n什么狗屁传说、预言啥的…",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-4": "也得承认... ;这把热血沸腾的滋味,\n不逊我巅峰时期啊!",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-5": "...行吧,胜者为王败者寇。",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-6": "看来是时候让我这\n老骨头策马西沉咯...",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-7": "等等,我特么究竟蠢到\n什么地步了?!?",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-8": "你崽子还光溜溜晾在外头,\n跟狼窝里的羔羊有啥两样!!",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-9": "不...;该面对现实了...",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-10": "这-这哪是噩梦啊,\n我活该落得这般田地...",
|
||||
"AprilFools_LongshotEnding-sharedassets50.assets-176-Array-11": "这... \n就是老子现世报的\n修罗场。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-1": "Asgore,\n听仔细了。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-2": "看见了吧,\n我对我的所作所为\n也没那么骄傲。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-3": "但我说过传说中的三个\n英雄将会到来,来封印\n我这个世界的喷泉...",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-4": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-5": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-6": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-7": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-8": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-9": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-10": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-11": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-12": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-13": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-14": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-15": "",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-3": "但有人告诉我,传说中的\n三个英雄将要到来,并试图\n封印我这个世界的喷泉...",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-4": "...追随着他们那所谓的\n“命运”,就像星辰攥写的\n预言那样。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-5": "要是那东西真的有那么\n重要,那为啥我们\n暗之民从来没听说过呢?",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-6": "你和我看待世界的\n角度不同。~这儿可是我家啊,Asgore。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-7": "我-...@@ ;我总感觉我心里头\n有什么玩意揪着疼...",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-8": "可我打心底明白,你和你的\n朋友们都是好人。~我能感觉到。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-9": "所以,等到事情\n了结以后...",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-10": "... 但愿你心里还能\n腾出点儿地方,\n能够原谅我。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-11": "就只凭这片天地...",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-12": "... 还轮不到你来\n亲手葬送 ...",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-13": "你伤我孩子还要\n讨一句原谅?",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-14": "去他娘的正邪之分。",
|
||||
"AprilFools_LongshotFaekIntro-sharedassets50.assets-177-Array-15": "Longshot,你别想动\n我家人一根毫毛。",
|
||||
"BallOfJunk_Choice_No-sharedassets3.assets-249-Array-1": "你感觉如释重负。",
|
||||
"BallOfJunk_Choice_Yes-sharedassets3.assets-250-Array-1": "你的手颤抖着,将垃圾球\n丢在了地上。",
|
||||
"BallOfJunk_Choice_Yes-sharedassets3.assets-250-Array-2": "它碎开了。",
|
||||
@ -1379,96 +1379,96 @@
|
||||
"OAO_SwordDoor-sharedassets4.assets-526-Array-43": "“这次就放你们过了。\n下不为例。”",
|
||||
"OAO_SwordDoor-sharedassets4.assets-526-Array-44": "好耶!!;它说,咱们可以\n过去了!",
|
||||
"OAO_SwordDoor-sharedassets4.assets-526-Array-45": "真-真的吗?!\n这招居然...好使?!",
|
||||
"Outlawed_AttemptLeave-sharedassets42.assets-193-Array-1": "",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-1": "",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-2": "",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-3": "",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-4": "",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-5": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-1": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-2": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-3": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-4": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-5": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-6": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-7": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-8": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-9": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-10": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-11": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-12": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-13": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-14": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-15": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-16": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-17": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-18": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-19": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-20": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-21": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-22": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-23": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-24": "",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-25": "",
|
||||
"Outlawed_ExitSign-sharedassets43.assets-11-Array-1": "",
|
||||
"Outlawed_ExitSign-sharedassets43.assets-11-Array-2": "",
|
||||
"Outlawed_ExitSign-sharedassets43.assets-11-Array-3": "",
|
||||
"Outlawed_LockedDoor-sharedassets42.assets-195-Array-1": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-1": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-2": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-3": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-4": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-5": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-6": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-7": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-8": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-9": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-10": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-11": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-12": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-13": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-14": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-15": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-16": "",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-17": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-1": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-2": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-3": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-4": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-5": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-6": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-7": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-8": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-9": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-10": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-11": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-12": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-13": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-14": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-15": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-16": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-17": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-18": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-19": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-20": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-21": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-22": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-23": "",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-24": "",
|
||||
"Outlawed_MeetLongshot_Cactus-sharedassets42.assets-198-Array-1": "",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-1": "",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-2": "",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-3": "",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-4": "",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-5": "",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-6": "",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-7": "",
|
||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-1": "",
|
||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-2": "",
|
||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-3": "",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-1": "",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-2": "",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-3": "",
|
||||
"Outlawed_AttemptLeave-sharedassets42.assets-193-Array-1": "打住,你们带错路了!",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-1": "哦,啊。;你好哇。",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-2": "你不该在这待着的。;...其实我也不该。",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-3": "要是瞅见耗子,\n替我跟它问声好。",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-4": "要是它回话了的话,\n呃...@ 那你摊上事儿了...",
|
||||
"Outlawed_BackstageElevator_BucketBob-sharedassets44.assets-58-Array-5": "我倒是想动,但是,呃。@\n凭啥?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-1": "所以大伙儿咋说?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-2": "要帮Longshot警长\n解决点事儿不?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-3": "不知道...@\n总觉着...@@\n不对劲。",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-4": "可别忘了这货刚才\n放的狠话!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-5": "平心而论,人家道歉了,\n而且确实愁容满面。",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-6": "Kris,你咋看?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-7": "甭瞎操心了伙计。@\n我懂你们顾虑。",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-8": "呵,毕竟谁会信个\n撬锁老疯子呢!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-9": "我向各位保证,\n咱可是守法良民。",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-10": "瞅那边海报,\n上头印的就是老子!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-11": "这应该能证明\n他的身份?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-12": "那应该没啥好\n担心的了,对吧?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-13": "(管他好人坏人,\n反正这货够邪门。)",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-14": "那么...@\n怎么帮您,警长?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-15": "这门锁得比长途跋涉完了\n的牛仔靴还紧!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-16": "要没记错,钥匙应该\n就在附近片场。",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-17": "只要躲过制片厂区的\n保安...",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-18": "就能从总务室顺走\n万能钥匙!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-19": "咱有啥好处?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-20": "行善积德还不够吗,\nSusie?",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-21": "好家伙!@差点忘了说...",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-22": "这儿有条直通\n黑暗喷泉的捷径!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-23": "比龙卷风风滚草的速度\n还快解决你们麻烦!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-24": "早该说了。;走,抢钥匙去!",
|
||||
"Outlawed_Converse-sharedassets42.assets-194-Array-25": "噫哈!;带路啊,哥几个!",
|
||||
"Outlawed_ExitSign-sharedassets43.assets-11-Array-1": "(涂鸦上有个小人\n正夺门狂奔。)",
|
||||
"Outlawed_ExitSign-sharedassets43.assets-11-Array-2": "(你怎么也琢磨不透\n这幅画作的深层意味。)",
|
||||
"Outlawed_ExitSign-sharedassets43.assets-11-Array-3": "那是紧急出口标识,\nKris...",
|
||||
"Outlawed_LockedDoor-sharedassets42.assets-195-Array-1": "(锁住了。)",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-1": "吾乃Longshot警长!;西部第一快枪手!",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-2": "火气大了点别见怪,\n实在是今晚上\n邪门事儿一堆!",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-3": "噢!@你就是节目里\n那位,对吧?",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-4": "Kris,我以前给你和你弟放\n的那盘牛仔录像带...",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-5": "... 就是这位啊!;没想到还是真人秀!",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-6": "好家伙,这可太逗了!@\n合着你们也听说过\n老子威名?!",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-7": "嚯,整得老子怪害臊的!@\n你们那些事儿我也\n门儿清!",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-8": "当真?",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-9": "那可不!;你们干得那叫一个\n漂亮!",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-10": "这倒是... 新鲜了。;没想到还有别人知道预言。",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-11": "早该给咱发个\n见义勇为锦旗了。",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-12": "看来执法基因是你们家\n祖传的啊,嗯哼Kris?",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-13": "话说,你们谁有这破\n摄影棚的钥匙?",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-14": "应该没有,怎么了?",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-15": "这事儿可不太光彩。;估计你们懒得听我絮叨。",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-16": "老子的节目被砍了,\n那帮龟孙还把老搭档\n锁里头了!",
|
||||
"Outlawed_LongshotIntroduce-sharedassets42.assets-196-Array-17": "您这几位资深和事佬...@\n能否赏脸搭把手?",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-1": "()",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-2": "悠着点... @\n再捅一针这锁就要开了。",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-3": "您还好吗?;呃...@警-警长?",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-4": "操他姥姥的!@\n你们害老子崩断\n最后一根撬锁钉!",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-5": "趁老子没真发火前\n赶紧滚蛋!",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-6": "这货是在威胁咱们?!",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-7": "别激化矛盾,\n稳步前进为妙。",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-8": "赞成。;还有更重要的事\n要办。",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-9": "行吧...",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-10": "(这混蛋走运赶上老子\n今天心情好!)",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-11": "慢着... 你们是安保队的?",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-12": "呃,不-不是?",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-13": "好嘞,那给我麻溜消失!",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-14": "爷可不需要一群\n乳臭未干的看客对\n老子指手画脚。",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-15": "这人什么毛病?",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-16": "大伙走吧,\n他显然在...忙。",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-17": "(正好,老子才懒得和\n这混球搭话)",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-18": "且慢!",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-19": "一个人类...;两个...怪物?;还加个王子...",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-20": "我说,你们该不会就是\n<color=yellow><gradient=\"DarkworldYellow\">传说</gradient></color>里所说的英雄吧?",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-21": "英雄...?;预言?",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-22": "可不咋的!@\n哥几个正是要\n拯救世界的英雄!",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-23": "说来话长。@\n待会儿给你细讲。",
|
||||
"Outlawed_MeetLongshotCutscene-sharedassets42.assets-197-Array-24": "好家伙!\n我真是有眼不识泰山!",
|
||||
"Outlawed_MeetLongshot_Cactus-sharedassets42.assets-198-Array-1": "(是株仙人掌。)",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-1": "滚石镇,对!;就叫这个名儿!",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-2": "哎呦喂,当年我们全家\n可是翻来覆去看了\n几百遍!",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-3": "想当年我还是个\n愣头青那会儿...",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-4": "就是这节目忽悠\n我当上了警长!",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-5": "可惜没搞到同款帽子。",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-6": "好嘛,这事儿整的。@\n老子这种货色居然能\n当青年偶像!",
|
||||
"Outlawed_MeetLongshot_Poster-sharedassets42.assets-206-Array-7": "咱这种警长就得铁面无私,\n让那些法外狂徒\n喝西北风去!",
|
||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-1": "(你试图开门。)",
|
||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-2": "(当然,锁上了。)",
|
||||
"Outlawed_MeetLongshot_SheriffDoor-sharedassets42.assets-207-Array-3": "你们没看见\n我刚才好一顿忙活?",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-1": "(自动售货机塞满了\n各色品牌零食。)",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-2": "(可惜只收暗黑币,\n你兜里一分没有。)",
|
||||
"Outlawed_MeetLongshot_VendingMachine-sharedassets43.assets-12-Array-3": "抱歉,牛仔们,\n但我的口袋比\n沙漠里的井还空嘞。",
|
||||
"PapyrusClassChoice-sharedassets4.assets-474-Array-1": "骑士",
|
||||
"PapyrusClassChoice-sharedassets4.assets-474-Array-2": "射手",
|
||||
"PapyrusClassChoice-sharedassets4.assets-474-Array-3": "法师",
|
||||
@ -1816,212 +1816,212 @@
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-5": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-6": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-7": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-8": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-9": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-10": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-11": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-12": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-13": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-14": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-15": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-16": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-17": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-18": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-19": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-20": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-21": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-22": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-23": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-24": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-1": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-2": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-3": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-4": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-5": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-6": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-7": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-8": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-9": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-10": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-11": "",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-12": "",
|
||||
"TRB_KrisBedroom_AsrielBed-sharedassets45.assets-85-Array-1": "",
|
||||
"TRB_KrisBedroom_AsrielBed-sharedassets45.assets-85-Array-2": "",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-1": "",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-2": "",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-3": "",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-4": "",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-5": "",
|
||||
"TRB_KrisBedroom_AsrielNightstand-sharedassets45.assets-88-Array-1": "",
|
||||
"TRB_KrisBedroom_AsrielNightstand-sharedassets45.assets-88-Array-2": "",
|
||||
"TRB_KrisBedroom_Birdcage-sharedassets45.assets-89-Array-1": "",
|
||||
"TRB_KrisBedroom_Computer-sharedassets45.assets-90-Array-1": "",
|
||||
"TRB_KrisBedroom_Computer-sharedassets45.assets-90-Array-2": "",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-1": "",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-2": "",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-3": "",
|
||||
"TRB_KrisBedroom_KrisNightstand-sharedassets45.assets-92-Array-1": "",
|
||||
"TRB_KrisBedroom_KrisNightstand-sharedassets45.assets-92-Array-2": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-1": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-2": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-3": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-4": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-5": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-6": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-7": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-8": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-9": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-10": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-11": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-12": "",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-13": "",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-1": "",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-2": "",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-3": "",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-1": "",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-2": "",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-3": "",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-4": "",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-5": "",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-6": "",
|
||||
"TRB_KrisBedroom_Window-sharedassets45.assets-96-Array-1": "",
|
||||
"TRB_PreProject_BerdlyCrybaby-sharedassets46.assets-146-Text-1": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-1": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-2": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-3": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-4": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-5": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-6": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-7": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-8": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-9": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-10": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-11": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-12": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-13": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-14": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-15": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-16": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-17": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-18": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-19": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-20": "",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-21": "",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-8": "有-有人看到Noelle\n去哪了吗?",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-9": "呃,没啊?",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-10": "呃啊,我怎么能\n这么粗心?!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-11": "我借了支铅笔,\n结果她走前我忘\n还她了!!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-12": "...兄弟。@就一支铅笔啊?;按她的作风,\n估计有一百支备用的。",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-13": "那可不是普通的铅笔!;这可是传家宝级别的!!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-14": "...好吧,可能夸张了。;但她确实特别中意这支!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-15": "不过问题\n还不止这一个...",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-16": "Susie、Kris。;我们做课题展示时,你们\n有没有认真听?",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-17": "如果认真听了,肯定也看到\nNoelle和Toriel老师当时\n担忧的表情了吧!",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-18": "哦对...@确实有点怪。",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-19": "Noelle可是最不可能\n翘课的人。",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-20": "没错!;而且最近她\n整个人都...@不对劲。",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-21": "魂不守舍的。;总盯着空气发呆。;还时不时自言自语...",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-22": "刚开始我以为只是\n因为要备考,压力太大...",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-23": "但现在...@我觉得事情\n没那么简单。",
|
||||
"TRB_AfterProject_OutsideSchool-sharedassets49.assets-18-Array-24": "该死,我怎么就没\n早点问她!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-1": "大、大家的课题都\n展示完了吧...~对吗?",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-2": "窝的旦也想展是\n课题!!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-3": "你-你们俩不是\n展示过了...?",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-4": "TEM想要耿——膏——的\n昏数!!!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-5": "A++...@\n已经是...@\n最-最高分了。",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-6": "嗷@@;那蒜惹...",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-7": "好-好吧...;总之,大家这次的课题\n都很棒!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-8": "我现在把\n成-成绩单写好...",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-9": "...然后大家就可以\n提-提前放学,就当是\n鼓励了。",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-10": "... 呃,谁能帮忙把\nNoelle那份成绩单\n带给她?",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-11": "我将义无反顾的担下\n这份殊荣!",
|
||||
"TRB_Classroom_AfterProjects-sharedassets47.assets-308-Array-12": "谢-谢谢你,Berdly...",
|
||||
"TRB_KrisBedroom_AsrielBed-sharedassets45.assets-85-Array-1": "床底下有个写着\n“我的日记”的笔记本。",
|
||||
"TRB_KrisBedroom_AsrielBed-sharedassets45.assets-85-Array-2": "(偷看一眼?)",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-1": "(你翻开了其中一页。)",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-2": "“亲爱的日记,\n今天我决定试着\n写日记。”",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-3": "“...”",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-4": "“更新:\n我决定不写日记了。”",
|
||||
"TRB_KrisBedroom_AsrielBed_YesChoice-sharedassets45.assets-86-Array-5": "(剩下的页面上\n全是涂鸦和鬼画符。)",
|
||||
"TRB_KrisBedroom_AsrielNightstand-sharedassets45.assets-88-Array-1": "闹钟显示:\n“下午5:54”",
|
||||
"TRB_KrisBedroom_AsrielNightstand-sharedassets45.assets-88-Array-2": "要么是你上学迟到\n得太离谱了,要么\n是它没电了。",
|
||||
"TRB_KrisBedroom_Birdcage-sharedassets45.assets-89-Array-1": "这是个鸟笼。\n笼门上的铰链\n只剩一条还没断了。",
|
||||
"TRB_KrisBedroom_Computer-sharedassets45.assets-90-Array-1": "电脑卡在提示重启\n安装更新的界面。",
|
||||
"TRB_KrisBedroom_Computer-sharedassets45.assets-90-Array-2": "你不敢碰任何按键,\n生怕丢失未保存的\n重要数据。",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-1": "(这是你的床。)",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-2": "(你考虑过要不要再\n睡个回笼觉。)",
|
||||
"TRB_KrisBedroom_KrisBed-sharedassets45.assets-91-Array-3": "(但你想起Toriel\n还在门外等着,还是\n算了吧。)",
|
||||
"TRB_KrisBedroom_KrisNightstand-sharedassets45.assets-92-Array-1": "(你再考虑今天\n该穿什么。)",
|
||||
"TRB_KrisBedroom_KrisNightstand-sharedassets45.assets-92-Array-2": "(... 全是同款的\n绿黄条纹毛衣。)",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-1": "你能听到吗? # ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-2": "宿命的钟声,@\n正鸣响着不祥之音。 ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-3": "共鸣在你的视野\n边缘回荡。 #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-4": "...#",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-5": "即使传说早有预言,@\n你仍固执地心存疑虑。 ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-6": "你凭什么认为自己能改变\n这个世界的结局? #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-7": "让我来告诉你吧。 #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-8": "我和你一样渴望见证\n这段冒险的终章。 #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-9": "但你必须明白,\n@命运打一开始就定好了。 ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-10": "从幻梦中醒来吧。\n@我有点恶心了。 ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-11": "我说,@快从这幼稚的\n沉眠中醒来吧。 ",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-12": "醒醒。 #",
|
||||
"TRB_KrisBedroom_SpeakerIntro-sharedassets45.assets-93-Array-13": "醒醒。<br>醒醒。<br>醒醒。<br><link=\"shake\">醒醒!</link><br><link=\"shake\">醒醒!!</link><br><link=\"shake\">醒醒!!!</link><br><link=\"shake\">醒醒!!!!</link><br><link=\"shake\">醒醒!!!!!</link><br><link=\"shake\">醒醒!!!!!!</link>",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-1": "咋的?@你现在才说要\n准备材料?",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-2": "哦,是为了小组课题?",
|
||||
"TRB_KrisBedroom_TorielAskSupplies-sharedassets45.assets-94-Array-3": "好吧...@只能在上学路上\n稍作停留了。",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-1": "醒醒,Kris!",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-2": "你也不想错过小组\n课题展示吧?",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-3": "你最近到底怎么了?",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-4": "又要我泼水?",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-5": "可算醒了!",
|
||||
"TRB_KrisBedroom_TorielWakeKris-sharedassets45.assets-95-Array-6": "可抓紧吧,\n我不想再迟到了。",
|
||||
"TRB_KrisBedroom_Window-sharedassets45.assets-96-Array-1": "天空晴朗,\n万里无云。",
|
||||
"TRB_PreProject_BerdlyCrybaby-sharedassets46.assets-146-Text-1": "不-不是啦!!<br>这是比喻啦!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-1": "噢-噢!;Kris,Susie,你们到了!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-2": "你们可以,呃,\n随便找个地方坐。",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-3": "每个人都在为他们的项目\n做最后的润色!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-4": "啊,关于这个啊...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-5": "我们需要,那个,\n一对剪刀和一些502。",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-6": "我...@恕我不-不能给你。",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-7": "上次我给你剪刀,\n你-你还想着把桌子\n剪成两半...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-8": "还有一次...\n你还把Kris沾在椅子上...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-9": "我保证...@不...@\n那么做?",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-10": "这也许..@能够..@放心。",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-11": "Kris...@我相信你能留意!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-12": "(You和Susie开始完成\n项目展示的工作。)",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-13": "Kris,快点!;我们只有10分钟左右的\n时间!!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-14": "把那硬纸管递给我!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-15": "别再像望远镜一样搁这看了!!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-16": "好-好了,时间到!!",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-17": "我很高兴能看到你们...@\n如此@专注。",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-18": "所-所以呢!;呃,哪组想先展示的?",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-19": "没-没有吗?;这...@有点惊喜...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-20": "我想我得选-选个人了...",
|
||||
"TRB_PreProject_SchoolInside-sharedassets46.assets-147-Array-21": "嗯... ;Temmie和...@\n蛋...?",
|
||||
"TRB_PreProject_SchoolOutside-level46-113-Array-1": "",
|
||||
"TRB_PreProject_SchoolOutside-level46-113-Array-2": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-1": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-2": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-3": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-4": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-5": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-6": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-7": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-8": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-9": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-10": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-11": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-12": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-13": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-14": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-15": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-16": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-17": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-18": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-19": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-20": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-21": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-22": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-23": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-24": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-25": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-26": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-27": "",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-1": "他掷出骰子,碰巧又掷了两个!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-2": "我跟你说,@一定是@被什么\n操纵了之类的!!!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-3": "所以就是,要么是魔法,\n要么是运气不好?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-4": "你最近没打碎任何镜子,对吧?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-5": "请注意!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-6": "Kris和他妈妈到了。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-7": "大家早上好!;希望你们的项目展示\n都准备好了!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-8": "那是当然,早起的鸟儿有虫吃!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-9": "你吃虫子?;那很酷了。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-10": "你和Kris的项目展示\n我了解了很多哦,Susie。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-11": "表达了这项目对你们俩有多重要。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-12": "对!;只是,呃,努力取得\n好成绩就够了。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-13": "听起来多美妙啊。\n我相信你会实现目标的!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-14": "Noelle,虽然我自认为是个\n谦逊的绅士,挺自豪的...",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-15": "呃...@这个展板...@\n有点重。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-16": "介意我们进去开始布置吗?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-17": "噢!;好啊。@我应该会在里面\n见到你们两个吧?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-18": "我说,你,要帮手吗?",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-19": "不用了谢谢...@\n我-...@我...@拿得稳...@控得住!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-20": "一位勇猛的学生...@\n比如...@\n我自己...",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-21": "能...@带上...@\n他们自己...@\n将来的A++!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-22": "噢,差点忘了!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-23": "Kris,请告诉我你记得的\n我们要拿的东西!",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-24": "好啦好啦,不用担心。@\n我们在路上匆匆停了一下。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-25": "但你们两个真的应该\n事先准备好。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-26": "噢,抱歉。;不过,感谢你给我们这些。",
|
||||
"TRB_PreProject_SchoolOutside_Intro-sharedassets46.assets-148-Array-27": "看来我们应该进去\n准备一下,对吧?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-1": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-2": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-3": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-4": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-5": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-6": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-7": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-8": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-9": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-10": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-11": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-12": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-13": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-14": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-15": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-16": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-17": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-18": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-19": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-20": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-21": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-22": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-23": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-24": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-25": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-26": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-27": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-28": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-29": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-30": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-31": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-32": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-33": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-34": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-35": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-36": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-37": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-38": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-39": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-40": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-41": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-42": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-43": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-44": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-45": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-46": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-47": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-48": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-49": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-50": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-51": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-52": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-53": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-54": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-55": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-56": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-57": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-58": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-59": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-60": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-61": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-62": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-63": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-64": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-65": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-66": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-67": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-68": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-69": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-70": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-71": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-72": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-73": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-74": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-75": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-76": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-77": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-78": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-79": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-80": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-81": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-82": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-83": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-84": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-85": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-86": "",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-5": "R-Ralsei是谁?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-6": "呃!;他是,呃...@\n隔壁学校的!@没-没错!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-7": "好-好吧...?#那么等你们...@\n准备好了就开始吧。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-8": "好的,那么。故事是这样的。;有一天,两个小孩,呃...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-9": "他们一个叫做Susira,\n一个叫做Krisos。~他们掉进了个坑里。很有创意吧?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-10": "呃,差不多...;不过Susira是完美着陆的。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-11": "总之,这个洞通向某个\n诡异的地下城堡。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-12": "还没等他们搞明白\n这是什么鬼地方...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-13": "我右边这个毛茸茸的\n书呆子就在城堡门口\n迎接他们。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-14": "他是个王子,\n友善得让人发毛。@~也就是友善过头了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-15": "他告诉那两人,\n他们是@“天选之人”\n什么的。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-16": "他们的使命就是从,呃,\n你懂的,从永恒的黑暗中\n拯救世界。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-17": "听起来没啥难的,\n是吧?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-18": "突然,他们被另一个叫\n“Lancer”的王子袭击!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-19": "他看起来很邪恶,\n但内在还是挺酷的。@\n信我。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-20": "Susira和Krisos打败了他,\n得到了他们的第一个任务。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-21": "他们要去某个\n邪恶国王的城堡\n封印“喷泉”。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-22": "否则就回不了家了...;于是,三人组就这样\n出发了!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-23": "通往城堡的旅程,\n怎么说呢...@\n“道阻且肠”。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-24": "比如,有无数的坏蛋\n试图阻止英雄们。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-25": "Susira竟然还拒绝相信\n自己是“天选之人”。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-26": "她独自跑开,\n以为能靠自己回家。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-27": "这Susira脑子蠢成\n得啥样了??",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-28": "但愿其他队员能聪明点,\n三思而后行!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-29": "...@ 说的真对哈。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-30": "Lancer一次又一次的\n阻挠他们,给队伍添乱。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-31": "像是阻拦道路,\n放兵阻拦...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-32": "他根本不懂怎么当反派。@\n其实还挺搞笑的。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-33": "但随着相遇次数增多,\n他们的交流也变多了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-34": "结果到头来却发现,\nLancer只是个\n想交朋友的憨憨。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-35": "Susira和Lancer甚至\n共进了,呃...@\n“友谊午餐”。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-36": "不知不觉间,Susira不再想\n和Lancer战斗了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-37": "至于Krisos和王子?@\n他们正拼命追呢。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-38": "等他们赶上时,Susira和\nLancer已经成哥们了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-39": "但兰瑟还在装邪恶。~场面一度非常尴尬。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-40": "最终,他还是妥协了。;他打算帮助英雄们。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-41": "于是三人组变成了,\n呃...#四人组?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-42": "反派们可不喜欢\n这消息,尤其是国王。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-43": "你猜怎么着?;Lancer正是那\n邪恶国王的儿子。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-44": "这下...@事情就复杂了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-45": "经过漫长的旅程,\n他们终于抵达城堡。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-46": "但总觉得... @不对劲。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-47": "这里太安静了。;安静得诡异。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-48": "就在他们放松警惕时...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-49": "突然遭到了伏击,\n随后被关进了地牢!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-50": "不过他们没被关多久...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-51": "他们就破牢而出,\n准备推翻国王的统治!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-52": "不过...@他们稍微\n绕了点远。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-53": "因为他们在城堡的某处\n发现了隐藏地下室。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-54": "里面有个...@打扮得\n像小丑的家伙。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-55": "他想玩什么什么游戏,\n结果到头来还是战斗。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-56": "虽然战斗很激烈,\n但他们还是成功的\n让他冷静下来了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-57": "总之,呃,说回正题。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-58": "Susira, Krisos,\n和王子一同前进。@\nLancer却不知所踪。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-59": "他们来到城堡顶层,\n决战的时刻到了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-60": "冲进王座厅,\n准备开战!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-61": "善良王子试图与\n邪恶国王谈判。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-62": "但失败了。;所以BOSS战\n全面爆发了!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-63": "国王强得离谱。@\n还有各种\n诡异的招式。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-64": "我就,呃...@\n省略战斗细节了...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-65": "即便合力作战,他们也...@\n处于下风。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-66": "就在希望即将破灭时...@;突然——",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-67": "Lancer组建了军队,\n带领他们冲了进来!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-68": "之前所有的反派\n都回来推翻国王了!!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-69": "击败邪恶国王后,\n只剩下最后一步...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-70": "Susira和Krisos要和\n他们暂时道别了...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-71": "...因为他们还要去\n这趟旅程的\n终点——喷泉。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-72": "Krisos做了#某个动作...@;喷泉就被神奇封印了!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-73": "他们在最初的\n起点——他们的家,\n醒来了。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-74": "他们首次冒险的结局\n就是这样。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-75": "(谁特么在撒花??)",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-76": "哇-哇哦,这可...@\n太棒了!@我-我真的\n陶醉其中无法自拔了!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-77": "如-如果有续集,\n我绝对会追更!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-78": "当然还有后续...;这只是故事的第一章。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-79": "哦-哦!@那-那个,呃...;时间不够讲完整本了...",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-80": "你-你们考虑过出版这个吗?",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-81": "我-我觉得能成畅销小说!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-82": "噗,好像真有人会买似的。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-83": "我-我会买!;总-总之,你们超棒的。",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-84": "A++!@;创意和执行都满分!",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-85": "...等等,啥?!;我们真拿了个高分??",
|
||||
"TRB_Projects_SusieKris-sharedassets47.assets-307-Array-86": "看来当书呆子\n也有回报嘛,\n嗯,克里斯?",
|
||||
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-1": "",
|
||||
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-2": "",
|
||||
"TRB_Project_CattiJockington-sharedassets47.assets-264-Array-3": "",
|
||||
@ -2266,7 +2266,7 @@
|
||||
"TS_Kris-sharedassets34.assets-305-Array-19": "稍有转瞬,\n就跟不上队了。",
|
||||
"TS_Kris-sharedassets34.assets-305-Array-20": "很好笑,不是吗?",
|
||||
"TS_Kris-sharedassets34.assets-305-Array-21": "你出现了之后...",
|
||||
"TS_Kris-sharedassets34.assets-305-Array-22": "我的...@;你的...@ 人生就变得\\n美妙多了。",
|
||||
"TS_Kris-sharedassets34.assets-305-Array-22": "我的...@;你的...@ 人生就变得\n美妙多了。",
|
||||
"TS_Kris-sharedassets34.assets-305-Array-23": "你有了新朋友。;还有了一个可以逃避\n现实的奇妙世界。",
|
||||
"TS_Kris-sharedassets34.assets-305-Array-24": "...你甚至还能跟你那\n蠢驴哥哥搭上话。",
|
||||
"TS_Kris-sharedassets34.assets-305-Array-25": "你有没有想过,\n如果让我做回自己,\n会发生什么?",
|
||||
|
@ -1 +1,121 @@
|
||||
{}
|
||||
{
|
||||
"AprilFools25-sharedassets2.assets-520-HypothesisTagline-1": "This town ain't big enough for the three of us!",
|
||||
"BOOTUP_Manager-level22-123-BIOSText-1": "INITIALIZING BOOT SEQUENCE\r\nBIOS VERSION ( MODIFIED ) (C) [REDACTED]\r\nMemory Test: 8192MB OK\r\nCPU: WD Core I9\r\n\r\nDetected Drivers:\r\n SIMULATOR: [DELTA] 32GB\r\n VESSEL CONTROLLER: [GONER] 128MB\r\nChecking NVRAM... OK\r\n------------\r\nInitializing USB Controllers... Done\r\nInitializing Universe String... Done\r\nInitializing World Preview... Done\r\nInitializing Host Control... ERR (1/3)\r\nRETRYING Host Control Initialization\r\nInitializing Host Control... Done\r\n------------\r\n\r\nBeginning Universe Simulation Base SIZE: 93B LY OK\r\nFinalizing Boot [||||||||||] OK",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisName-1": "Behind The Scenes",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisTagline-1": "Kris and Susie suddenly awaken in a darkworld to the sound of an audience murmuring.",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "How could the intro to DELTARUNE Chapter 3 play out with the information that we've gathered over its development.",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "Concluding Melody",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisTagline-1": "A short and sweet final tune at the end of your adventure.",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "What would the final credits to DELTARUNE look and sound like, assuming the game has a happy ending.",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "A Prophecy Foretold",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisTagline-1": "A legend prophesied has finally reached its somber conclusion.",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "What if the fountain located within supply closet had to be sealed in order for the balance between Light and Dark to be restored?",
|
||||
"EndOfTheDeltarune_GoalNPCChats-sharedassets2.assets-524-GoalHint-1": "Talk to all townsfolk",
|
||||
"EndOfTheDeltarune_GoalRouxlsPuzzle-sharedassets2.assets-525-GoalHint-1": "Solve Rouxls's puzzle",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisName-1": "Free Drinks",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisTagline-1": "ICE-E's is offering free drinks for all paying customers!",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisDescription-1": "What if the (as of writing) unnamed cup character first teased in the DELTARUNE Winter 2024 Newsletter was an enemy you fought in the Dark World?",
|
||||
"FreeDrinks_Fight-sharedassets2.assets-527-GoalHint-1": "Defeat the Sipletts with violence",
|
||||
"FreeDrinks_Mercy-sharedassets2.assets-528-GoalHint-1": "Resolve the battle peacefully",
|
||||
"FreeDrinks_NoHit-sharedassets2.assets-529-GoalHint-1": "Take zero damage the entire battle",
|
||||
"GonerMenu_Settings_Element-level0-1539-SettingsElementName-1": "V-Sync",
|
||||
"GonerMenu_Settings_Element-level0-1539-SettingsDescription-1": "Reduces possible screen tearing by syncing the game with your monitor's refresh rate.\n\nMAY SLIGHTLY INCREASE INPUT DELAY!",
|
||||
"GonerMenu_Settings_Element-level0-1541-SettingsElementName-1": "Menu",
|
||||
"GonerMenu_Settings_Element-level0-1541-SettingsDescription-1": "The key to open either the light or darkworld MENU.",
|
||||
"GonerMenu_Settings_Element-level0-1561-SettingsElementName-1": "Right",
|
||||
"GonerMenu_Settings_Element-level0-1561-SettingsDescription-1": "The key to move RIGHT.",
|
||||
"GonerMenu_Settings_Element-level0-1565-SettingsElementName-1": "Simplify SFX",
|
||||
"GonerMenu_Settings_Element-level0-1565-SettingsDescription-1": "Adjusts/Disables some effects and other performance heavy audio filters.",
|
||||
"GonerMenu_Settings_Element-level0-1567-SettingsElementName-1": "Instant Text",
|
||||
"GonerMenu_Settings_Element-level0-1567-SettingsDescription-1": "Disables the typing effect in most textboxes.",
|
||||
"GonerMenu_Settings_Element-level0-1576-SettingsElementName-1": "Master Volume",
|
||||
"GonerMenu_Settings_Element-level0-1576-SettingsDescription-1": "Volume of everything.",
|
||||
"GonerMenu_Settings_Element-level0-1583-SettingsElementName-1": "Revert",
|
||||
"GonerMenu_Settings_Element-level0-1583-SettingsDescription-1": "Resets all keybindings to default.",
|
||||
"GonerMenu_Settings_Element-level0-1598-SettingsElementName-1": "Fullscreen",
|
||||
"GonerMenu_Settings_Element-level0-1598-SettingsDescription-1": "Toggle between whether the game window takes up your entire monitor or not",
|
||||
"GonerMenu_Settings_Element-level0-1605-SettingsElementName-1": "Effect Volume",
|
||||
"GonerMenu_Settings_Element-level0-1605-SettingsDescription-1": "Volume of Effects.",
|
||||
"GonerMenu_Settings_Element-level0-1614-SettingsElementName-1": "Sprint",
|
||||
"GonerMenu_Settings_Element-level0-1614-SettingsDescription-1": "The key to SPRINT. Will make you walk instead if Auto Run is enabled.",
|
||||
"GonerMenu_Settings_Element-level0-1644-SettingsElementName-1": "Down",
|
||||
"GonerMenu_Settings_Element-level0-1644-SettingsDescription-1": "The key to move DOWN.",
|
||||
"GonerMenu_Settings_Element-level0-1656-SettingsElementName-1": "No Character Fonts",
|
||||
"GonerMenu_Settings_Element-level0-1656-SettingsDescription-1": "Disables most unique fonts from specific characters, for example Sans and Papyrus's fonts.",
|
||||
"GonerMenu_Settings_Element-level0-1667-SettingsElementName-1": "Dyslexic Fonts",
|
||||
"GonerMenu_Settings_Element-level0-1667-SettingsDescription-1": "Switch most text to the OpenDyslexic font for improved readability.\n\n(There may be occasional weird text wrapping)",
|
||||
"GonerMenu_Settings_Element-level0-1675-SettingsElementName-1": "Left",
|
||||
"GonerMenu_Settings_Element-level0-1675-SettingsDescription-1": "The key to move LEFT.",
|
||||
"GonerMenu_Settings_Element-level0-1700-SettingsElementName-1": "Music Volume",
|
||||
"GonerMenu_Settings_Element-level0-1700-SettingsDescription-1": "Volume of the Music.",
|
||||
"GonerMenu_Settings_Element-level0-1706-SettingsElementName-1": "Simplify VFX",
|
||||
"GonerMenu_Settings_Element-level0-1706-SettingsDescription-1": "Adjusts visual effects to improve performance and reduce intensity.",
|
||||
"GonerMenu_Settings_Element-level0-1713-SettingsElementName-1": "Auto Run",
|
||||
"GonerMenu_Settings_Element-level0-1713-SettingsDescription-1": "Automatically makes you sprint, the sprint key will make you walk instead.",
|
||||
"GonerMenu_Settings_Element-level0-1715-SettingsElementName-1": "Cancel",
|
||||
"GonerMenu_Settings_Element-level0-1715-SettingsDescription-1": "The key to CANCEL, for example finishing a line of dialogue.",
|
||||
"GonerMenu_Settings_Element-level0-1729-SettingsElementName-1": "<size=52>Dialogue Volume</size>",
|
||||
"GonerMenu_Settings_Element-level0-1729-SettingsDescription-1": "Volume of the Dialogue.",
|
||||
"GonerMenu_Settings_Element-level0-1745-SettingsElementName-1": "Pause",
|
||||
"GonerMenu_Settings_Element-level0-1745-SettingsDescription-1": "The key to PAUSE.",
|
||||
"GonerMenu_Settings_Element-level0-1748-SettingsElementName-1": "Up",
|
||||
"GonerMenu_Settings_Element-level0-1748-SettingsDescription-1": "The key to move UP.",
|
||||
"GonerMenu_Settings_Element-level0-1776-SettingsElementName-1": "Confirm",
|
||||
"GonerMenu_Settings_Element-level0-1776-SettingsDescription-1": "The key to CONFIRM action, for example interacting with a sign.",
|
||||
"GonerMenu_Settings_Element-level2-1799-SettingsElementName-1": "Simulation Seed",
|
||||
"GonerMenu_Settings_Element-level2-1799-SettingsDescription-1": "Tuning this Value could be quite Fun.",
|
||||
"GonerMenu_Settings_Element-level2-1836-SettingsDescription-1": "Switch most in-game text to the OpenDyslexic font for improved readability.\n(There may be occasional weird text wrapping)",
|
||||
"LevelSetup-level10-169-VesselText-1": "* (A vessel, it's disheartened.)",
|
||||
"LevelSetup-level2-1866-VesselText-1": "* (It's unresponsive.)",
|
||||
"LevelSetup-level23-207-VesselText-1": "* (A vessel, it's struggling.)",
|
||||
"LevelSetup-level3-213-VesselText-1": "* (A vessel, it's intrigued.)",
|
||||
"LevelSetup-level33-93-VesselText-1": "* (A vessel, It's worried.)",
|
||||
"LevelSetup-level34-106-VesselText-1": "* (A vessel, It's cold.)",
|
||||
"LevelSetup-level35-155-VesselText-1": "* (A vessel, it's whole.)",
|
||||
"LevelSetup-level36-83-VesselText-1": "* (A vessel, It's confident.)",
|
||||
"LevelSetup-level38-114-VesselText-1": "* (A vessel, It's coordinated.)",
|
||||
"LevelSetup-level39-339-VesselText-1": "* (A vessel, it's thirsty.)",
|
||||
"LevelSetup-level41-20-VesselText-1": "* (A vessel, It's NULL.)",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-2": "Trashei",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-1": "Role:\nDirector, Lead Programmer, Lead Writer, Sprite Artist\n\n\n\" i make video games \"",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-2": "Role:\nPlaytester\n\n\" chara apparition in sans's room \"",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-3": "Role:\nMusician,Writer ,Playtester\n\n\" i remember you're <color=green>game development</color> \"",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-4": "Role:\nIdeator\n\n\" The first rule is cardio? Now I get it..................... \"",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-5": "Created of the OpenDyselxic Font\n\nSocials\nabbiegonzalez.com",
|
||||
"MainMenu_SectionManager-level2-1671-ThisControlText-1": "</A - Left | Z - Confirm | X - Return | Right - D/>",
|
||||
"MainMenu_SectionManager-level2-1701-ThisControlText-1": "</A - Left | Z - Confirm | Right - D/>",
|
||||
"MainMenu_SectionManager-level2-1775-ThisControlText-1": "Down Arrow/S - Down | X - Return | Up - W/Up Arrow",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisName-1": "Overworlds and Ogres",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisTagline-1": "Meet a new friend and set off on a grand adventure(s)!",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisDescription-1": "What would an in-universe interaction with the (as of writing) still undisclosed Papyrus be like? This is assuming that he isn't some sort of villainous foe.",
|
||||
"MeetPapyrus_GoalAmbush-sharedassets3.assets-217-GoalHint-1": "Ambush the mysterious Brother",
|
||||
"MeetPapyrus_GoalGreet-sharedassets3.assets-218-GoalHint-1": "Greet the Mysterious Brother",
|
||||
"MeetPapyrus_SusieSnack-sharedassets2.assets-531-GoalHint-1": "Find a snack for Susie",
|
||||
"MeetPapyrus_Win-sharedassets2.assets-532-GoalHint-1": "Successfully obtain the Mystical Artifact",
|
||||
"MeetPrunsel-sharedassets2.assets-533-HypothesisName-1": "Meeting Sans's Brother",
|
||||
"MeetPrunsel-sharedassets2.assets-533-HypothesisDescription-1": "hi dataminers, this hypothetical was cut cause it was a bland reskin of another.\n\nit was just like scary \"oo this hypothetical but glitchy!!\"\n\nand the end instead of papyrus it was prunsel AHH SCARY!!\n\nidk how broken it is, too lazy to test. it was made quite early on in development though, a long time before the whole simulation and hypoaster stuff.",
|
||||
"MeetPrunsel_GoalAnomalies-sharedassets2.assets-534-GoalHint-1": "Find anomalies",
|
||||
"MeetPrunsel_GoalListen-sharedassets2.assets-535-GoalHint-1": "Meet the Mysterious Brother",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-1": "... Return",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-2": "uprank",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-3": "MagicFroge",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-4": "Sooski",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-5": "trashei",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-1": "Director, Composer, Programmer, Writer, 2D/3D Art\n\n\" I think I miss my low-poly ps1 retro artstyle indie horror games... \"",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-2": "Composer, Writing Assistance, Playtester\n\n\" i remember you're <color=green>game development</color> \"",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-3": "<size=32>Composer</size>\n<size=24>(Character sprite by Sooski)</size>\n\n\" Composing for this project and having my music reach more than a few people has been an absolute honor. Keep on doing the things you love, and thanks for listening along! \"\n",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-4": "<size=32>Composer</size>\n<size=24>(Character sprite by Sooski)</size>\n\n\" THIS FORM- THIS HORRIBLE FORM... ONE DAY I WILL BREAK FREE!!\n\n\nIN THE MEANTIME, PLEASE ACCEPT MY GRATITUDE FOR GIVING THIS LITTLE WORLD OF OURS A CHANCE- THE SIGHTS AND SOUNDS, THE HIGHS AND LOWS. DO COME BACK AGAIN SOMETIME...\n\n\nWE WILL ALWAYS BE MAKING, MAKING AND MAKING AGAIN!! \"\n",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-5": "Playtester\n\n\" chara apparition in sans's room \"",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-6": "Playtester\n\n\" The first rule is cardio? Now I get it..................\"",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-7": "Creator of the OpenDyselxic Font\n\nSocials\nabbiegonzalez.com",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-3": "Development Insight Part 1",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-4": "Development Insight Part 2",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-5": "Development Insight Part 3",
|
||||
"Outlawed-sharedassets2.assets-536-HypothesisName-1": "Outlawed",
|
||||
"Outlawed-sharedassets2.assets-536-HypothesisDescription-1": "What if Chapter 3 of DELTARUNE included a secret boss that had a distinct cowboy/western theming? Additionally, what if Asgore accompanied us in the darkworld too?",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisName-1": "Taking Shelter",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisTagline-1": "Entering the town shelter, you are given a lot of time to reflect on yourself.",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisDescription-1": "What if at some point the \"Vessel\" and Kris had a heart to heart where they could \"talk\" to eachother.",
|
||||
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "The ANGEL'S HEAVEN",
|
||||
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisTagline-1": "A disturbance within the darkworld leads the party into their most dangerous confrontation.\n"
|
||||
}
|
@ -4,23 +4,23 @@
|
||||
"01-A Scope Creep-sharedassets2.assets-513-LogName-1": "01-甲 《范围膨胀》",
|
||||
"01-B DARKER-sharedassets2.assets-514-LogName-1": "01-乙 《更加黑暗》",
|
||||
"AprilFools25-sharedassets2.assets-520-HypothesisName-1": "无处容身",
|
||||
"AprilFools25-sharedassets2.assets-520-HypothesisTagline-1": "小小的镇子已经容不下咱们仨辣!",
|
||||
"AprilFools25-sharedassets2.assets-520-HypothesisDescription-1": "如果《三角符文》第3章有个\n牛仔/西部主题的隐藏BOSS会怎样?\n此外,如果Asgore也掉入了暗世界\n会怎样?",
|
||||
"AprilFools25-sharedassets2.assets-520-TimeWhenWritten-1": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"AprilFools25-sharedassets2.assets-520-HypothesisTagline-1": "",
|
||||
"AprilFools25-sharedassets2.assets-520-HypothesisDescription-1": "如果《三角符文》第三章里出现一个有着鲜明牛仔/西部主题的隐藏Boss会怎么样?此外,如果Asgore也和我们一起进入这个黑暗世界会怎么样?",
|
||||
"AprilFools25-sharedassets2.assets-520-TimeWhenWritten-1": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"BallOfJunk-sharedassets3.assets-247-ItemName-1": "垃圾球",
|
||||
"BallOfJunk-sharedassets3.assets-247-BattleInfo-1": "回复50HP",
|
||||
"BallOfJunk-sharedassets3.assets-247-TopbarInfo-1": "这是个物品!",
|
||||
"BattleAction_Check-sharedassets0.assets-2573-ActionName-1": "查看",
|
||||
"BOOTUP_Manager-level22-123-BIOSText-1": "正在初始化引导进程\nBIOS 版本号(非原始数据)(C) [已隐藏]\n内存:8192MB 校验通过\nCPU:WD CORE(酷睿)I9\n\n检测到以下设备:\n 模拟器:[型号 - DELTA] 32GB\n 容器控制器:[型号 - GONER] 128MB\n校验闪存中... 校验通过\n------------\n初始化USB控制器... 完成\n初始化通用字符串... 完成\n初始化场景预览... 完成\n初始化主机控制器... 错误(1/3)\n尝试重新初始化主机控制器\n初始化主机控制器... 完成\n------------\n\n开始模拟基础宇宙 直径:930亿光年 模拟完成\n正在进行收尾工作 [||||||||||] 引导完成",
|
||||
"BOOTUP_Manager-level22-123-BIOSText-1": "",
|
||||
"Cell Phone-sharedassets8.assets-12-ItemName-1": "电话",
|
||||
"Cell Phone-sharedassets8.assets-12-TopbarInfo-1": "可以用来打电话。",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisName-1": "幕后琐事",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisTagline-1": "Kris和Susie突然在暗世界醒来,听到了观众们的窃窃私语。",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "根据我们收集到的开发情报,《三角符文》第三章开场将会如何呈现呢?",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "尾声",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisTagline-1": "冒险结束后,一段简短而甜蜜的尾声。",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "假设三角符文有一个圆满结局,那么它的尾声会是什么样子呢?",
|
||||
"ConcludingMelody-sharedassets2.assets-522-TimeWhenWritten-1": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisName-1": "",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisTagline-1": "",
|
||||
"CH3Opening-sharedassets2.assets-521-HypothesisDescription-1": "",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisName-1": "",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisTagline-1": "",
|
||||
"ConcludingMelody-sharedassets2.assets-522-HypothesisDescription-1": "",
|
||||
"ConcludingMelody-sharedassets2.assets-522-TimeWhenWritten-1": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"ConnectionIssues-sharedassets2.assets-515-LogName-1": "连接故障",
|
||||
"Dark Candy-sharedassets39.assets-514-ItemName-1": "黑暗糖果",
|
||||
"Dark Candy-sharedassets39.assets-514-BattleInfo-1": "回复40HP",
|
||||
@ -32,65 +32,65 @@
|
||||
"DevelopmentInsightPart2-sharedassets2.assets-504-ItemTitle-1": "开发洞察 第2部分",
|
||||
"DevelopmentInsightPart3-sharedassets2.assets-505-ItemTitle-1": "开发洞察 第3部分",
|
||||
"DRHDebugManager-level0-1623-controls-1": "---------------------------------------\n<color=yellow>除错模式快捷键</color>\nB+D+Enter = 调试模式(可切换)\nB+D+P = 切换输出日志(可切换)\nB+D+G = 100倍速度(可切换)\nB+D+H = 0.1倍速度(可切换)\nF8 = 将上一个报错保存到TXT文件\nALT+F4 = 免费土豆丝\n上键 = 刷新当前聊天框\n左键 = 切换到后一个文本",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "先知预言",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisTagline-1": "一个预言的传说还是迎来了悲惨的结局。",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "如果为了恢复光与暗之间的平衡,必须封印储藏室内的喷泉,会发生什么?",
|
||||
"EndOfTheDeltarune_GoalNPCChats-sharedassets2.assets-524-GoalHint-1": "跟所有的小镇居民对话",
|
||||
"EndOfTheDeltarune_GoalRouxlsPuzzle-sharedassets2.assets-525-GoalHint-1": "解开Rouxls的谜题",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisName-1": "免费饮料",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisTagline-1": "ICE-E为所有付费顾客提供免费饮料!",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisDescription-1": "(截至撰写本文时)如果三角符文2024年冬季邮件中首次透露的无名杯子是在暗世界中战斗的敌人,会发生什么?",
|
||||
"FreeDrinks_Fight-sharedassets2.assets-527-GoalHint-1": "暴力击败对手",
|
||||
"FreeDrinks_Mercy-sharedassets2.assets-528-GoalHint-1": "和平解决战斗",
|
||||
"FreeDrinks_NoHit-sharedassets2.assets-529-GoalHint-1": "无伤通过战斗",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisName-1": "",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisTagline-1": "",
|
||||
"EndOfTheDeltarune-sharedassets2.assets-523-HypothesisDescription-1": "",
|
||||
"EndOfTheDeltarune_GoalNPCChats-sharedassets2.assets-524-GoalHint-1": "",
|
||||
"EndOfTheDeltarune_GoalRouxlsPuzzle-sharedassets2.assets-525-GoalHint-1": "",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisName-1": "",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisTagline-1": "",
|
||||
"FreeDrinks-sharedassets2.assets-526-HypothesisDescription-1": "",
|
||||
"FreeDrinks_Fight-sharedassets2.assets-527-GoalHint-1": "",
|
||||
"FreeDrinks_Mercy-sharedassets2.assets-528-GoalHint-1": "",
|
||||
"FreeDrinks_NoHit-sharedassets2.assets-529-GoalHint-1": "",
|
||||
"FunFacts1-sharedassets2.assets-506-ItemTitle-1": "游戏趣闻",
|
||||
"GonerMenu_Settings_Element-level0-1539-SettingsElementName-1": "垂直同步",
|
||||
"GonerMenu_Settings_Element-level0-1539-SettingsDescription-1": "将游戏帧率与显示器同步,减少可能出现的画面撕裂。\n\n可能会略微增加输入延迟!",
|
||||
"GonerMenu_Settings_Element-level0-1541-SettingsElementName-1": "菜单",
|
||||
"GonerMenu_Settings_Element-level0-1541-SettingsDescription-1": "用于打开光世界或\n暗世界的游戏菜单。",
|
||||
"GonerMenu_Settings_Element-level0-1561-SettingsElementName-1": "右",
|
||||
"GonerMenu_Settings_Element-level0-1561-SettingsDescription-1": "用于向右移动。",
|
||||
"GonerMenu_Settings_Element-level0-1565-SettingsElementName-1": "简化音效",
|
||||
"GonerMenu_Settings_Element-level0-1565-SettingsDescription-1": "开启后,会关闭或\n调整一些游戏音效,\n并禁用占用大量\n性能的音频滤镜。",
|
||||
"GonerMenu_Settings_Element-level0-1567-SettingsElementName-1": "即时文本",
|
||||
"GonerMenu_Settings_Element-level0-1567-SettingsDescription-1": "开启后,将禁用\n大多数文本框的\n打字机输入特效。",
|
||||
"GonerMenu_Settings_Element-level0-1576-SettingsElementName-1": "主音量",
|
||||
"GonerMenu_Settings_Element-level0-1576-SettingsDescription-1": "调节游戏内所有场景的音量。",
|
||||
"GonerMenu_Settings_Element-level0-1583-SettingsElementName-1": "恢复默认值",
|
||||
"GonerMenu_Settings_Element-level0-1583-SettingsDescription-1": "将所有按键映射重置为默认值。",
|
||||
"GonerMenu_Settings_Element-level0-1598-SettingsElementName-1": "全屏",
|
||||
"GonerMenu_Settings_Element-level0-1598-SettingsDescription-1": "开启后,游戏画面\n将占据整个屏幕。",
|
||||
"GonerMenu_Settings_Element-level0-1605-SettingsElementName-1": "音效音量",
|
||||
"GonerMenu_Settings_Element-level0-1605-SettingsDescription-1": "调节音效的音量。",
|
||||
"GonerMenu_Settings_Element-level0-1614-SettingsElementName-1": "奔跑",
|
||||
"GonerMenu_Settings_Element-level0-1614-SettingsDescription-1": "按下后,角色会奔跑。\n如果开启了“自动奔跑”,角色则会行走。",
|
||||
"GonerMenu_Settings_Element-level0-1644-SettingsElementName-1": "下",
|
||||
"GonerMenu_Settings_Element-level0-1644-SettingsDescription-1": "用于向下移动。",
|
||||
"GonerMenu_Settings_Element-level0-1656-SettingsElementName-1": "禁用特殊字体",
|
||||
"GonerMenu_Settings_Element-level0-1656-SettingsDescription-1": "禁用Sans、Papyrus等角色使用的特殊字体。\n禁用后,对应内容将以默认字体显示。",
|
||||
"GonerMenu_Settings_Element-level0-1667-SettingsElementName-1": "无障碍字体",
|
||||
"GonerMenu_Settings_Element-level0-1667-SettingsDescription-1": "将大多数文本的字体切换为阿里巴巴普惠体,以提高可读性。\n(可能会遇到\n奇怪的文本换行)",
|
||||
"GonerMenu_Settings_Element-level0-1675-SettingsElementName-1": "左",
|
||||
"GonerMenu_Settings_Element-level0-1675-SettingsDescription-1": "用于向左移动。",
|
||||
"GonerMenu_Settings_Element-level0-1700-SettingsElementName-1": "音乐音量",
|
||||
"GonerMenu_Settings_Element-level0-1700-SettingsDescription-1": "调节背景音乐的音量。",
|
||||
"GonerMenu_Settings_Element-level0-1706-SettingsElementName-1": "简化视觉特效",
|
||||
"GonerMenu_Settings_Element-level0-1706-SettingsDescription-1": "调整视觉效果,\n减少性能开销,\n使特效更柔和。",
|
||||
"GonerMenu_Settings_Element-level0-1713-SettingsElementName-1": "自动奔跑",
|
||||
"GonerMenu_Settings_Element-level0-1713-SettingsDescription-1": "开启后,进行移动时\n将自动奔跑。\n\n此时按下“奔跑键”\n则会减速行走。",
|
||||
"GonerMenu_Settings_Element-level0-1715-SettingsElementName-1": "终止",
|
||||
"GonerMenu_Settings_Element-level0-1715-SettingsDescription-1": "用于返回、退出,\n或立即输出未显示的\n文本。",
|
||||
"GonerMenu_Settings_Element-level0-1729-SettingsElementName-1": "文本音量",
|
||||
"GonerMenu_Settings_Element-level0-1729-SettingsDescription-1": "调节角色说话的音量。",
|
||||
"GonerMenu_Settings_Element-level0-1745-SettingsElementName-1": "暂停",
|
||||
"GonerMenu_Settings_Element-level0-1745-SettingsDescription-1": "用于暂停游戏。",
|
||||
"GonerMenu_Settings_Element-level0-1748-SettingsElementName-1": "上",
|
||||
"GonerMenu_Settings_Element-level0-1748-SettingsDescription-1": "用于向上移动。",
|
||||
"GonerMenu_Settings_Element-level0-1776-SettingsElementName-1": "确认",
|
||||
"GonerMenu_Settings_Element-level0-1776-SettingsDescription-1": "用于确认及交互。\n比如,可以按下该键\n与指示牌进行交互。",
|
||||
"GonerMenu_Settings_Element-level2-1799-SettingsElementName-1": "模拟种子码",
|
||||
"GonerMenu_Settings_Element-level2-1799-SettingsDescription-1": "调整该值会很有趣哦。",
|
||||
"GonerMenu_Settings_Element-level2-1836-SettingsDescription-1": "将大多数文本的字体切换为阿里巴巴普惠体,以提高可读性。\n(可能会遇到\n奇怪的文本换行)",
|
||||
"GonerMenu_Settings_Element-level0-1539-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1539-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1541-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1541-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1561-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1561-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1565-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1565-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1567-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1567-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1576-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1576-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1583-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1583-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1598-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1598-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1605-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1605-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1614-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1614-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1644-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1644-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1656-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1656-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1667-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1667-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1675-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1675-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1700-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1700-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1706-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1706-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1713-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1713-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1715-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1715-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1729-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1729-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1745-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1745-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1748-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1748-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1776-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level0-1776-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level2-1799-SettingsElementName-1": "",
|
||||
"GonerMenu_Settings_Element-level2-1799-SettingsDescription-1": "",
|
||||
"GonerMenu_Settings_Element-level2-1836-SettingsDescription-1": "",
|
||||
"GoodbyePostcard-sharedassets29.assets-177-ItemName-1": "明信片",
|
||||
"GoodbyePostcard-sharedassets29.assets-177-TopbarInfo-1": "一张生日明信片,贴着纸胶带。\n上面写着“再见”。",
|
||||
"ICE-E Pizza-sharedassets3.assets-256-ItemName-1": "披萨片",
|
||||
@ -99,75 +99,75 @@
|
||||
"LevelSetup-level10-169-LargeImageText-1": "三角符文 - 猜想模拟器",
|
||||
"LevelSetup-level10-169-State-1": "城堡镇",
|
||||
"LevelSetup-level10-169-Details-1": "猜想模拟:先知预言",
|
||||
"LevelSetup-level10-169-VesselText-1": "*(一个垂头丧气的容器。)",
|
||||
"LevelSetup-level10-169-VesselText-1": "",
|
||||
"LevelSetup-level2-1866-State-1": "[已删除]",
|
||||
"LevelSetup-level2-1866-Details-1": "在主菜单",
|
||||
"LevelSetup-level2-1866-VesselText-1": "* (没有回应。)",
|
||||
"LevelSetup-level2-1866-VesselText-1": "",
|
||||
"LevelSetup-level23-207-State-1": "学校用品柜",
|
||||
"LevelSetup-level23-207-VesselText-1": "* (一个苦苦挣扎的容器。)",
|
||||
"LevelSetup-level23-207-VesselText-1": "",
|
||||
"LevelSetup-level3-213-State-1": "Sans和???????的家",
|
||||
"LevelSetup-level3-213-Details-1": "猜想模拟:万千世界与食人巨魔",
|
||||
"LevelSetup-level3-213-VesselText-1": "* (一个引人注目的容器。)",
|
||||
"LevelSetup-level3-213-VesselText-1": "",
|
||||
"LevelSetup-level32-343-State-1": "城堡镇",
|
||||
"LevelSetup-level33-93-State-1": "避风港外",
|
||||
"LevelSetup-level33-93-Details-1": "猜想模拟:避风港",
|
||||
"LevelSetup-level33-93-VesselText-1": "* (一个忧心仲仲的容器。)",
|
||||
"LevelSetup-level33-93-VesselText-1": "",
|
||||
"LevelSetup-level34-106-State-1": "避风港内",
|
||||
"LevelSetup-level34-106-VesselText-1": "* (一个冷若冰霜的容器。)",
|
||||
"LevelSetup-level35-155-VesselText-1": "* (一个完美无缺的容器。)",
|
||||
"LevelSetup-level36-83-VesselText-1": "* (一个信心满满的容器。)",
|
||||
"LevelSetup-level34-106-VesselText-1": "",
|
||||
"LevelSetup-level35-155-VesselText-1": "",
|
||||
"LevelSetup-level36-83-VesselText-1": "",
|
||||
"LevelSetup-level38-114-State-1": "致谢名单",
|
||||
"LevelSetup-level38-114-Details-1": "猜想模拟:尾声",
|
||||
"LevelSetup-level38-114-VesselText-1": "* (一个协调一致的容器。)",
|
||||
"LevelSetup-level38-114-VesselText-1": "",
|
||||
"LevelSetup-level39-339-State-1": "ICE-E的暗世界披萨店",
|
||||
"LevelSetup-level39-339-Details-1": "猜想模拟:免费饮料",
|
||||
"LevelSetup-level39-339-VesselText-1": "* (一个饥渴难耐的容器。)",
|
||||
"LevelSetup-level39-339-VesselText-1": "",
|
||||
"LevelSetup-level41-20-State-1": "错误!未知的场景",
|
||||
"LevelSetup-level41-20-Details-1": "错误!未知的地方",
|
||||
"LevelSetup-level41-20-VesselText-1": "* (一个空的容器。)",
|
||||
"LevelSetup-level41-20-VesselText-1": "",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-1": "Uprank",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-2": "Trashei",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-2": "",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-3": "puzzlerat",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-4": "Fillow",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-5": "特别鸣谢",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditNames-6": "Abbie Gonzalez",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-1": "职能:\n导演、程序、\n编剧、贴图美工\n\n“我是做游戏的”",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-2": "职能:\n游戏测试\n\n“猹在鳝丝的房间里显灵了”",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-3": "职能:\n作曲、编剧、游戏测试\n\n“我记得你是个\n<color=green>游戏开发者</color>”",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-4": "职能:\n提供灵感\n\n“第一法则是有氧运动?原来如此...\n...........”",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-5": "OpenDyslexic字体制作人\n\n社交账号:\nabbiegonzalez.com",
|
||||
"MainMenu_SectionManager-level2-1671-ThisControlText-1": "</A - 左 | Z - 确定 | X - 返回 | 右 - D/>",
|
||||
"MainMenu_SectionManager-level2-1701-ThisControlText-1": "</A - 左 | Z - 确定 | 右 - D/>",
|
||||
"MainMenu_SectionManager-level2-1775-ThisControlText-1": "下键/S - 下 | X - 返回 | 上 - W/上键",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisName-1": "万千世界与食人巨魔",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisTagline-1": "结识一位新朋友,开启一场宏大的冒险之旅!",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisDescription-1": "如果Papyrus并非邪恶反派,那么在另一个游戏内与他互动会是什么样的呢?",
|
||||
"MeetPapyrus_GoalAmbush-sharedassets3.assets-217-GoalHint-1": "伏击神秘兄弟",
|
||||
"MeetPapyrus_GoalGreet-sharedassets3.assets-218-GoalHint-1": "迎接神秘兄弟",
|
||||
"MeetPapyrus_SusieSnack-sharedassets2.assets-531-GoalHint-1": "给Susie找到小零食",
|
||||
"MeetPapyrus_Win-sharedassets2.assets-532-GoalHint-1": "成功获得神秘古董",
|
||||
"MeetPrunsel-sharedassets2.assets-533-HypothesisName-1": "遇见Sans的兄弟",
|
||||
"MeetPrunsel-sharedassets2.assets-533-HypothesisDescription-1": "嗨,各位干净的白客,不好意思,这个猜想被砍掉了。因为这个猜想跟另一个太像了,还比那个无聊。\n这有点像“哎呀当猜想看也错得没边啦”!!哈人。\n而且在这里面,sans的兄弟不是papyrus,而是prunsel(这是个外网梗),太离谱了!\n我不到这做得有多烂,懒得测试了。这是在开发初期制作的,比整个模拟和假星系的部分早多了。",
|
||||
"MeetPrunsel_GoalAnomalies-sharedassets2.assets-534-GoalHint-1": "找到异常",
|
||||
"MeetPrunsel_GoalListen-sharedassets2.assets-535-GoalHint-1": "遇见神秘兄弟",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-1": "",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-2": "",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-3": "",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-4": "",
|
||||
"MainMenu_CreditSectionManager-level2-1778-CreditDescription-5": "",
|
||||
"MainMenu_SectionManager-level2-1671-ThisControlText-1": "",
|
||||
"MainMenu_SectionManager-level2-1701-ThisControlText-1": "",
|
||||
"MainMenu_SectionManager-level2-1775-ThisControlText-1": "",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisName-1": "",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisTagline-1": "",
|
||||
"MeetPapyrus-sharedassets2.assets-530-HypothesisDescription-1": "",
|
||||
"MeetPapyrus_GoalAmbush-sharedassets3.assets-217-GoalHint-1": "",
|
||||
"MeetPapyrus_GoalGreet-sharedassets3.assets-218-GoalHint-1": "",
|
||||
"MeetPapyrus_SusieSnack-sharedassets2.assets-531-GoalHint-1": "",
|
||||
"MeetPapyrus_Win-sharedassets2.assets-532-GoalHint-1": "",
|
||||
"MeetPrunsel-sharedassets2.assets-533-HypothesisName-1": "",
|
||||
"MeetPrunsel-sharedassets2.assets-533-HypothesisDescription-1": "",
|
||||
"MeetPrunsel_GoalAnomalies-sharedassets2.assets-534-GoalHint-1": "",
|
||||
"MeetPrunsel_GoalListen-sharedassets2.assets-535-GoalHint-1": "",
|
||||
"MonstersAreWeak-sharedassets2.assets-516-LogName-1": "怪物是弱小的",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-1": "...返回",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-2": "uprank",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-3": "MagicFroge",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-4": "Sooski",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-5": "trashei",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-1": "导演、作曲、程序、编剧、2D/3D艺术\n\n“我好怀念我的低多边\n形ps1复古艺术独立恐怖\n游戏...”",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-2": "曲师、编剧助理、游戏测试员\n\n“我记得你是个\n<color=green>游戏开发者</color>”",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-3": "<size=32>作曲</size>\n<size=24>(角色贴图由Sooski创作)</size>\n\n“为这个项目作曲能让\n更多人听到我的音乐。\n这是是我的荣幸。\n继续做你喜欢的事情吧,\n感谢你的聆听!”",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-4": "<size=32>作曲</size>\n<size=24>(角色贴图由Sooski创作)</size>\n\n“这种形态— 这种可怕的形态... \n我总有一天会挣脱的!!\n\n同时,我诚挚的感谢你,\n感谢你给了我们这个小世界\n一个机会——这里的景色和声音,\n这里的高潮和低谷。\n有时间一定要再回来哦...\n\n我们创造、创造、再创造,\n永不停歇!!”",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-5": "游戏测试员\n\n“猹在鳝丝的房间里显灵了”",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-6": "游戏测试员\n\n“第一法则是有氧运动?原来如此...\n...........”",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-7": "OpenDyslexic字体制作人\n\n社交账号:\nabbiegonzalez.com",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-1": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-2": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-3": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-4": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditNames-5": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-1": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-2": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-3": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-4": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-5": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-6": "",
|
||||
"NewMainMenu_CreditSubMenu-level2-1756-CreditDescription-7": "",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-1": "旧图标和旧Logo",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-2": "《传说之下嘉年华》2024 幕后花絮",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-3": "开发洞察 第1部分",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-4": "开发洞察 第2部分",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-5": "开发洞察 第3部分",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-3": "",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-4": "",
|
||||
"NewMainMenu_ExtraSubMenu-level2-1807-ExtraName-5": "",
|
||||
"Noelle_HealPrayer-sharedassets0.assets-2544-ActionName-1": "治疗祷言",
|
||||
"Noelle_HealPrayer-sharedassets0.assets-2544-ActionDescription-1": "治疗队友",
|
||||
"Noelle_IceShock-sharedassets0.assets-2545-ActionName-1": "冰震术",
|
||||
@ -175,8 +175,8 @@
|
||||
"Noelle_SleepMist-sharedassets0.assets-2546-ActionName-1": "睡眠迷雾",
|
||||
"Noelle_SleepMist-sharedassets0.assets-2546-ActionDescription-1": "<size=50>饶恕疲惫\n的敌人</size>",
|
||||
"OldItems-sharedassets2.assets-507-ItemDescription-1": "在“游戏内容用计算机模拟”这一理念\n提出前使用的旧图标和Logo。",
|
||||
"Outlawed-sharedassets2.assets-536-HypothesisName-1": "无处容身",
|
||||
"Outlawed-sharedassets2.assets-536-HypothesisDescription-1": "如果三角符文第三章有一个带有牛仔/西部风格的隐藏BOSS会怎样?此外,如果Asgore也陪我们进入暗世界,会发生什么?",
|
||||
"Outlawed-sharedassets2.assets-536-HypothesisName-1": "",
|
||||
"Outlawed-sharedassets2.assets-536-HypothesisDescription-1": "",
|
||||
"Ralsei_Pacify-sharedassets0.assets-2548-ActionName-1": "安抚",
|
||||
"Ralsei_Pacify-sharedassets0.assets-2548-ActionDescription-1": "饶恕疲惫\n的敌人",
|
||||
"Reflecting-sharedassets2.assets-517-LogName-1": "反思",
|
||||
@ -188,12 +188,12 @@
|
||||
"Susie_RudeBuster-sharedassets0.assets-2549-ActionDescription-1": "造成\n粗暴伤害",
|
||||
"Susie_UltimatHeal-sharedassets0.assets-2550-ActionName-1": "终极治疗",
|
||||
"Susie_UltimatHeal-sharedassets0.assets-2550-ActionDescription-1": "最棒的\n治疗法术",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisName-1": "避风港",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisTagline-1": "进入镇上的避风港,你有很多时间来自我反思。",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisDescription-1": "如果某一时刻,“容器”和Kris敞开心扉,可以相互“交流”,那么...",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisName-1": "",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisTagline-1": "",
|
||||
"TakingShelter-sharedassets2.assets-537-HypothesisDescription-1": "",
|
||||
"TextMeshPro-level0-1343-m_text-1": "放弃",
|
||||
"TextMeshPro-level0-1344-m_text-1": "继续",
|
||||
"TextMeshPro-level21-64-m_text-1": "<link=\"shake\">治安官</link>",
|
||||
"TextMeshPro-level21-64-m_text-1": "<link=\"shake\">警长</link>",
|
||||
"TextMeshPro-level38-100-m_text-1": "<color=#222222>- 网站 -</color>\nBrian Coia\n\n<color=#222222>- 视频剪辑(含预告片) -<size=0></size> \n</color>Everdraed\n\n",
|
||||
"TextMeshPro-level38-101-m_text-1": "<color=#222222>- 客串角色设计 -</color>\n(Lancer, Rudinn, Hathy)\n(Clover, King, Jevil)\nKanotynes\n\n(Poppup, Ambyu-Lance)\n(Hacker, etc.)<size=5.5>\nSamanthuel Gillson (splendidland)</size>\n\n(Sweet, Cap'n, K_K)\n(Tasque Manager)\nNELNAL\n\n<color=#222222>- 特邀歌手 -</color>\nLaura Shigihara",
|
||||
"TextMeshPro-level38-102-m_text-1": "<color=#222222>- 日语翻译方 -</color>\n8-4 Ltd.\n\n<color=#222222>- 日语翻译者 -</color>\nGraeme Howard\nJohn Ricciardi",
|
||||
@ -334,7 +334,7 @@
|
||||
"TextMeshProUGUI-level37-51-m_text-1": "--------------------",
|
||||
"TextMeshProUGUI-level50-1573-m_text-1": "四月十四日",
|
||||
"TextMeshProUGUI-level50-1574-m_text-1": "<link=\"shake\">(幸好)</link>",
|
||||
"TextMeshProUGUI-level50-1575-m_text-1": "治安官长镜头",
|
||||
"TextMeshProUGUI-level50-1575-m_text-1": "Longshot警长",
|
||||
"TextMeshProUGUI-level50-1576-m_text-1": "<color=yellow>真·内容更新1</color>\n新猜想《咆哮降临》\n对之前的假设进行了\n改进等等!!",
|
||||
"TextMeshProUGUI-sharedassets0.assets-2616-m_text-1": "90",
|
||||
"TextMeshProUGUI-sharedassets0.assets-2618-m_text-1": "占位符",
|
||||
@ -376,7 +376,7 @@
|
||||
"TextMeshProUGUI-sharedassets2.assets-603-m_text-1": "猜想",
|
||||
"TextMeshProUGUI-sharedassets2.assets-604-m_text-1": "目标",
|
||||
"TextMeshProUGUI-sharedassets2.assets-605-m_text-1": "实验发现",
|
||||
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "天使的乐园",
|
||||
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisTagline-1": "暗世界的一场骚乱导致他们陷入了最危险的冲突之中。\n",
|
||||
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisName-1": "",
|
||||
"TheANGELSHEAVEN-sharedassets2.assets-538-HypothesisTagline-1": "",
|
||||
"UE2024BTS-sharedassets2.assets-508-ItemDescription-1": "《传说之下嘉年华》2024预告片中\n那些3D镜头就是这样建构出来的。"
|
||||
}
|
@ -11,8 +11,8 @@
|
||||
"m_Name": "AprilFools25",
|
||||
"HypothesisName": "无处容身",
|
||||
"HypothesisStartingScene": 50,
|
||||
"HypothesisTagline": "小小的镇子已经容不下咱们仨辣!",
|
||||
"HypothesisDescription": "如果《三角符文》第3章有个\n牛仔/西部主题的隐藏BOSS会怎样?\n此外,如果Asgore也掉入了暗世界\n会怎样?",
|
||||
"HypothesisTagline": "This town ain't big enough for the three of us!",
|
||||
"HypothesisDescription": "如果《三角符文》第三章里出现一个有着鲜明牛仔/西部主题的隐藏Boss会怎么样?此外,如果Asgore也和我们一起进入这个黑暗世界会怎么样?",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 237
|
||||
@ -20,7 +20,7 @@
|
||||
"HypothesisGoals": {
|
||||
"Array": []
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 1,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -29,8 +29,8 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"How'd that plan;turn out for ya,;dummy?",
|
||||
"不跟你闹了,;孩子。"
|
||||
"你这破计划;到底了就这样啊,;蠢货?",
|
||||
"过家家游戏结束了,;小鬼。"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -45,12 +45,12 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"So...@ this is how my trail runs dry, huh?",
|
||||
"You're a mighty fine sharpshooter, Asgore.@ I'll tip my hat to that much...",
|
||||
"Even if I ain't standin' with ya' on the whole legends and prophecies mumbo-jumbo...",
|
||||
"I gotta admit... ;I ain't felt a fire like this since my prime!",
|
||||
"...Well, a win's a win. ;Can't do nothin' but honor that.",
|
||||
"Guess it's 'bout time lil' ol' me rides off into the sunset..."
|
||||
"啧...@ 老子的传奇生涯\n就断送在这了,是吧?",
|
||||
"你这枪法挺带劲啊,Asgore。@\n这点我倒要脱帽致敬...",
|
||||
"就算老子打死也不信\n什么狗屁传说、预言啥的…",
|
||||
"也得承认... ;这把热血沸腾的滋味,\n不逊我巅峰时期啊!",
|
||||
"...行吧,胜者为王败者寇。",
|
||||
"看来是时候让我这\n老骨头策马西沉咯..."
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -81,8 +81,8 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Wait, just how dang foolish have I been?!?",
|
||||
"Ya' left your kid out in the open, vulnerable as a calf in a coyote den!!"
|
||||
"等等,我特么究竟蠢到\n什么地步了?!?",
|
||||
"你崽子还光溜溜晾在外头,\n跟狼窝里的羔羊有啥两样!!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -126,9 +126,9 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"No... ;I've got to be real with myself...",
|
||||
"T-This isn't a dream, of course this would happen to me.",
|
||||
"This...@ is my personal nightmare."
|
||||
"不...;该面对现实了...",
|
||||
"这-这哪是噩梦啊,\n我活该落得这般田地...",
|
||||
"这... \n就是老子现世报的\n修罗场。"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -47,10 +47,10 @@
|
||||
"Array": [
|
||||
"Asgore,\n听仔细了。",
|
||||
"看见了吧,\n我对我的所作所为\n也没那么骄傲。",
|
||||
"但我说过传说中的三个\n英雄将会到来,来封印\n我这个世界的喷泉...",
|
||||
"... followin' their so-called destiny, like it was written in the stars.",
|
||||
"If it's so dang important, then why weren't us Darkners ever taught 'bout it?",
|
||||
"You ain't seein' this world the way I do. ~This is my home, Asgore."
|
||||
"但有人告诉我,传说中的\n三个英雄将要到来,并试图\n封印我这个世界的喷泉...",
|
||||
"...追随着他们那所谓的\n“命运”,就像星辰攥写的\n预言那样。",
|
||||
"要是那东西真的有那么\n重要,那为啥我们\n暗之民从来没听说过呢?",
|
||||
"你和我看待世界的\n角度不同。~这儿可是我家啊,Asgore。"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -97,12 +97,12 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"I-...@@ ;I keep getting this feelin' aching inside me...",
|
||||
"Deep down, I know you and your friends are good folk. ~I can feel it.",
|
||||
"So when this is all said and done...",
|
||||
"... I hope you can find it in ya' heart to forgive me.",
|
||||
"Cause this world of mine...",
|
||||
"... ain't yours to send into darkness..."
|
||||
"我-...@@ ;我总感觉我心里头\n有什么玩意揪着疼...",
|
||||
"可我打心底明白,你和你的\n朋友们都是好人。~我能感觉到。",
|
||||
"所以,等到事情\n了结以后...",
|
||||
"... 但愿你心里还能\n腾出点儿地方,\n能够原谅我。",
|
||||
"就只凭这片天地...",
|
||||
"... 还轮不到你来\n亲手葬送 ..."
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -137,9 +137,9 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"You bring harm to my child and ask for forgiveness?",
|
||||
"I don't care whose side either of us are on anymore.",
|
||||
"I will protect my family, Longshot."
|
||||
"你伤我孩子还要\n讨一句原谅?",
|
||||
"去他娘的正邪之分。",
|
||||
"Longshot,你别想动\n我家人一根毫毛。"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -85,7 +85,7 @@
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 111
|
||||
},
|
||||
"BIOSText": "正在初始化引导进程\nBIOS 版本号(非原始数据)(C) [已隐藏]\n内存:8192MB 校验通过\nCPU:WD CORE(酷睿)I9\n\n检测到以下设备:\n 模拟器:[型号 - DELTA] 32GB\n 容器控制器:[型号 - GONER] 128MB\n校验闪存中... 校验通过\n------------\n初始化USB控制器... 完成\n初始化通用字符串... 完成\n初始化场景预览... 完成\n初始化主机控制器... 错误(1/3)\n尝试重新初始化主机控制器\n初始化主机控制器... 完成\n------------\n\n开始模拟基础宇宙 直径:930亿光年 模拟完成\n正在进行收尾工作 [||||||||||] 引导完成",
|
||||
"BIOSText": "INITIALIZING BOOT SEQUENCE\r\nBIOS VERSION ( MODIFIED ) (C) [REDACTED]\r\nMemory Test: 8192MB OK\r\nCPU: WD Core I9\r\n\r\nDetected Drivers:\r\n SIMULATOR: [DELTA] 32GB\r\n VESSEL CONTROLLER: [GONER] 128MB\r\nChecking NVRAM... OK\r\n------------\r\nInitializing USB Controllers... Done\r\nInitializing Universe String... Done\r\nInitializing World Preview... Done\r\nInitializing Host Control... ERR (1/3)\r\nRETRYING Host Control Initialization\r\nInitializing Host Control... Done\r\n------------\r\n\r\nBeginning Universe Simulation Base SIZE: 93B LY OK\r\nFinalizing Boot [||||||||||] OK",
|
||||
"BIOSTextCharPerFrame": 4.0,
|
||||
"LogoGlitched": {
|
||||
"m_FileID": 0,
|
||||
|
@ -9,10 +9,10 @@
|
||||
"m_PathID": 179
|
||||
},
|
||||
"m_Name": "CH3Opening",
|
||||
"HypothesisName": "幕后琐事",
|
||||
"HypothesisName": "Behind The Scenes",
|
||||
"HypothesisStartingScene": 45,
|
||||
"HypothesisTagline": "Kris和Susie突然在暗世界醒来,听到了观众们的窃窃私语。",
|
||||
"HypothesisDescription": "根据我们收集到的开发情报,《三角符文》第三章开场将会如何呈现呢?",
|
||||
"HypothesisTagline": "Kris and Susie suddenly awaken in a darkworld to the sound of an audience murmuring.",
|
||||
"HypothesisDescription": "How could the intro to DELTARUNE Chapter 3 play out with the information that we've gathered over its development.",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 0
|
||||
@ -20,7 +20,7 @@
|
||||
"HypothesisGoals": {
|
||||
"Array": []
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 1,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -9,10 +9,10 @@
|
||||
"m_PathID": 179
|
||||
},
|
||||
"m_Name": "ConcludingMelody",
|
||||
"HypothesisName": "尾声",
|
||||
"HypothesisName": "Concluding Melody",
|
||||
"HypothesisStartingScene": 38,
|
||||
"HypothesisTagline": "冒险结束后,一段简短而甜蜜的尾声。",
|
||||
"HypothesisDescription": "假设三角符文有一个圆满结局,那么它的尾声会是什么样子呢?",
|
||||
"HypothesisTagline": "A short and sweet final tune at the end of your adventure.",
|
||||
"HypothesisDescription": "What would the final credits to DELTARUNE look and sound like, assuming the game has a happy ending.",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 217
|
||||
@ -20,7 +20,7 @@
|
||||
"HypothesisGoals": {
|
||||
"Array": []
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 1,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -9,10 +9,10 @@
|
||||
"m_PathID": 179
|
||||
},
|
||||
"m_Name": "EndOfTheDeltarune",
|
||||
"HypothesisName": "先知预言",
|
||||
"HypothesisName": "A Prophecy Foretold",
|
||||
"HypothesisStartingScene": 8,
|
||||
"HypothesisTagline": "一个预言的传说还是迎来了悲惨的结局。",
|
||||
"HypothesisDescription": "如果为了恢复光与暗之间的平衡,必须封印储藏室内的喷泉,会发生什么?",
|
||||
"HypothesisTagline": "A legend prophesied has finally reached its somber conclusion.",
|
||||
"HypothesisDescription": "What if the fountain located within supply closet had to be sealed in order for the balance between Light and Dark to be restored?",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 220
|
||||
@ -29,7 +29,7 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 1,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "EndOfTheDeltarune_GoalNPCChats",
|
||||
"GoalHint": "跟所有的小镇居民对话",
|
||||
"GoalHint": "Talk to all townsfolk",
|
||||
"RequiredTasks": 27,
|
||||
"GoalPlayprefName": "eotd_talktoall",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "EndOfTheDeltarune_GoalRouxlsPuzzle",
|
||||
"GoalHint": "解开Rouxls的谜题",
|
||||
"GoalHint": "Solve Rouxls's puzzle",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "eotd_rouxlspuzzle",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,10 +9,10 @@
|
||||
"m_PathID": 179
|
||||
},
|
||||
"m_Name": "FreeDrinks",
|
||||
"HypothesisName": "免费饮料",
|
||||
"HypothesisName": "Free Drinks",
|
||||
"HypothesisStartingScene": 39,
|
||||
"HypothesisTagline": "ICE-E为所有付费顾客提供免费饮料!",
|
||||
"HypothesisDescription": "(截至撰写本文时)如果三角符文2024年冬季邮件中首次透露的无名杯子是在暗世界中战斗的敌人,会发生什么?",
|
||||
"HypothesisTagline": "ICE-E's is offering free drinks for all paying customers!",
|
||||
"HypothesisDescription": "What if the (as of writing) unnamed cup character first teased in the DELTARUNE Winter 2024 Newsletter was an enemy you fought in the Dark World?",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 232
|
||||
@ -33,7 +33,7 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 1,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "FreeDrinks_Fight",
|
||||
"GoalHint": "暴力击败对手",
|
||||
"GoalHint": "Defeat the Sipletts with violence",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "fd_fightpath",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "FreeDrinks_Mercy",
|
||||
"GoalHint": "和平解决战斗",
|
||||
"GoalHint": "Resolve the battle peacefully",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "fd_mercypath",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "FreeDrinks_NoHit",
|
||||
"GoalHint": "无伤通过战斗",
|
||||
"GoalHint": "Take zero damage the entire battle",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "fd_nohit",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "垂直同步",
|
||||
"SettingsDescription": "将游戏帧率与显示器同步,减少可能出现的画面撕裂。\n\n可能会略微增加输入延迟!",
|
||||
"SettingsElementName": "V-Sync",
|
||||
"SettingsDescription": "Reduces possible screen tearing by syncing the game with your monitor's refresh rate.\n\nMAY SLIGHTLY INCREASE INPUT DELAY!",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "菜单",
|
||||
"SettingsDescription": "用于打开光世界或\n暗世界的游戏菜单。",
|
||||
"SettingsElementName": "Menu",
|
||||
"SettingsDescription": "The key to open either the light or darkworld MENU.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "右",
|
||||
"SettingsDescription": "用于向右移动。",
|
||||
"SettingsElementName": "Right",
|
||||
"SettingsDescription": "The key to move RIGHT.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "简化音效",
|
||||
"SettingsDescription": "开启后,会关闭或\n调整一些游戏音效,\n并禁用占用大量\n性能的音频滤镜。",
|
||||
"SettingsElementName": "Simplify SFX",
|
||||
"SettingsDescription": "Adjusts/Disables some effects and other performance heavy audio filters.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "即时文本",
|
||||
"SettingsDescription": "开启后,将禁用\n大多数文本框的\n打字机输入特效。",
|
||||
"SettingsElementName": "Instant Text",
|
||||
"SettingsDescription": "Disables the typing effect in most textboxes.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "主音量",
|
||||
"SettingsDescription": "调节游戏内所有场景的音量。",
|
||||
"SettingsElementName": "Master Volume",
|
||||
"SettingsDescription": "Volume of everything.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "恢复默认值",
|
||||
"SettingsDescription": "将所有按键映射重置为默认值。",
|
||||
"SettingsElementName": "Revert",
|
||||
"SettingsDescription": "Resets all keybindings to default.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "全屏",
|
||||
"SettingsDescription": "开启后,游戏画面\n将占据整个屏幕。",
|
||||
"SettingsElementName": "Fullscreen",
|
||||
"SettingsDescription": "Toggle between whether the game window takes up your entire monitor or not",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "音效音量",
|
||||
"SettingsDescription": "调节音效的音量。",
|
||||
"SettingsElementName": "Effect Volume",
|
||||
"SettingsDescription": "Volume of Effects.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "奔跑",
|
||||
"SettingsDescription": "按下后,角色会奔跑。\n如果开启了“自动奔跑”,角色则会行走。",
|
||||
"SettingsElementName": "Sprint",
|
||||
"SettingsDescription": "The key to SPRINT. Will make you walk instead if Auto Run is enabled.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "下",
|
||||
"SettingsDescription": "用于向下移动。",
|
||||
"SettingsElementName": "Down",
|
||||
"SettingsDescription": "The key to move DOWN.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "禁用特殊字体",
|
||||
"SettingsDescription": "禁用Sans、Papyrus等角色使用的特殊字体。\n禁用后,对应内容将以默认字体显示。",
|
||||
"SettingsElementName": "No Character Fonts",
|
||||
"SettingsDescription": "Disables most unique fonts from specific characters, for example Sans and Papyrus's fonts.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "无障碍字体",
|
||||
"SettingsDescription": "将大多数文本的字体切换为阿里巴巴普惠体,以提高可读性。\n(可能会遇到\n奇怪的文本换行)",
|
||||
"SettingsElementName": "Dyslexic Fonts",
|
||||
"SettingsDescription": "Switch most text to the OpenDyslexic font for improved readability.\n\n(There may be occasional weird text wrapping)",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "左",
|
||||
"SettingsDescription": "用于向左移动。",
|
||||
"SettingsElementName": "Left",
|
||||
"SettingsDescription": "The key to move LEFT.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "音乐音量",
|
||||
"SettingsDescription": "调节背景音乐的音量。",
|
||||
"SettingsElementName": "Music Volume",
|
||||
"SettingsDescription": "Volume of the Music.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "简化视觉特效",
|
||||
"SettingsDescription": "调整视觉效果,\n减少性能开销,\n使特效更柔和。",
|
||||
"SettingsElementName": "Simplify VFX",
|
||||
"SettingsDescription": "Adjusts visual effects to improve performance and reduce intensity.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "自动奔跑",
|
||||
"SettingsDescription": "开启后,进行移动时\n将自动奔跑。\n\n此时按下“奔跑键”\n则会减速行走。",
|
||||
"SettingsElementName": "Auto Run",
|
||||
"SettingsDescription": "Automatically makes you sprint, the sprint key will make you walk instead.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "终止",
|
||||
"SettingsDescription": "用于返回、退出,\n或立即输出未显示的\n文本。",
|
||||
"SettingsElementName": "Cancel",
|
||||
"SettingsDescription": "The key to CANCEL, for example finishing a line of dialogue.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "文本音量",
|
||||
"SettingsDescription": "调节角色说话的音量。",
|
||||
"SettingsElementName": "<size=52>Dialogue Volume</size>",
|
||||
"SettingsDescription": "Volume of the Dialogue.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "暂停",
|
||||
"SettingsDescription": "用于暂停游戏。",
|
||||
"SettingsElementName": "Pause",
|
||||
"SettingsDescription": "The key to PAUSE.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "上",
|
||||
"SettingsDescription": "用于向上移动。",
|
||||
"SettingsElementName": "Up",
|
||||
"SettingsDescription": "The key to move UP.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "确认",
|
||||
"SettingsDescription": "用于确认及交互。\n比如,可以按下该键\n与指示牌进行交互。",
|
||||
"SettingsElementName": "Confirm",
|
||||
"SettingsDescription": "The key to CONFIRM action, for example interacting with a sign.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "音效音量",
|
||||
"SettingsDescription": "调节音效的音量。",
|
||||
"SettingsElementName": "Effect Volume",
|
||||
"SettingsDescription": "Volume of Effects.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "菜单",
|
||||
"SettingsDescription": "用于打开光世界或\n暗世界的游戏菜单。",
|
||||
"SettingsElementName": "Menu",
|
||||
"SettingsDescription": "The key to open either the light or darkworld MENU.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "即时文本",
|
||||
"SettingsDescription": "开启后,将禁用\n大多数文本框的\n打字机输入特效。",
|
||||
"SettingsElementName": "Instant Text",
|
||||
"SettingsDescription": "Disables the typing effect in most textboxes.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "下",
|
||||
"SettingsDescription": "用于向下移动。",
|
||||
"SettingsElementName": "Down",
|
||||
"SettingsDescription": "The key to move DOWN.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "音乐音量",
|
||||
"SettingsDescription": "调节背景音乐的音量。",
|
||||
"SettingsElementName": "Music Volume",
|
||||
"SettingsDescription": "Volume of the Music.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "奔跑",
|
||||
"SettingsDescription": "按下后,角色会奔跑。\n如果开启了“自动奔跑”,角色则会行走。",
|
||||
"SettingsElementName": "Sprint",
|
||||
"SettingsDescription": "The key to SPRINT. Will make you walk instead if Auto Run is enabled.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "上",
|
||||
"SettingsDescription": "用于向上移动。",
|
||||
"SettingsElementName": "Up",
|
||||
"SettingsDescription": "The key to move UP.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "右",
|
||||
"SettingsDescription": "用于向右移动。",
|
||||
"SettingsElementName": "Right",
|
||||
"SettingsDescription": "The key to move RIGHT.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "恢复默认值",
|
||||
"SettingsDescription": "将所有按键映射重置为默认值。",
|
||||
"SettingsElementName": "Revert",
|
||||
"SettingsDescription": "Resets all keybindings to default.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "确认",
|
||||
"SettingsDescription": "用于确认及交互。\n比如,可以按下该键\n与指示牌进行交互。",
|
||||
"SettingsElementName": "Confirm",
|
||||
"SettingsDescription": "The key to CONFIRM action, for example interacting with a sign.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "暂停",
|
||||
"SettingsDescription": "用于暂停游戏。",
|
||||
"SettingsElementName": "Pause",
|
||||
"SettingsDescription": "The key to PAUSE.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "自动奔跑",
|
||||
"SettingsDescription": "开启后,进行移动时\n将自动奔跑。\n\n此时按下“奔跑键”\n则会减速行走。",
|
||||
"SettingsElementName": "Auto Run",
|
||||
"SettingsDescription": "Automatically makes you sprint, the sprint key will make you walk instead.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "模拟种子码",
|
||||
"SettingsDescription": "调整该值会很有趣哦。",
|
||||
"SettingsElementName": "Simulation Seed",
|
||||
"SettingsDescription": "Tuning this Value could be quite Fun.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "文本音量",
|
||||
"SettingsDescription": "调节角色说话的音量。",
|
||||
"SettingsElementName": "<size=52>Dialogue Volume</size>",
|
||||
"SettingsDescription": "Volume of the Dialogue.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "简化视觉特效",
|
||||
"SettingsDescription": "调整视觉效果,\n减少性能开销,\n使特效更柔和。",
|
||||
"SettingsElementName": "Simplify VFX",
|
||||
"SettingsDescription": "Adjusts visual effects to improve performance and reduce intensity.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "主音量",
|
||||
"SettingsDescription": "调节游戏内所有场景的音量。",
|
||||
"SettingsElementName": "Master Volume",
|
||||
"SettingsDescription": "Volume of everything.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "无障碍字体",
|
||||
"SettingsDescription": "将大多数文本的字体切换为阿里巴巴普惠体,以提高可读性。\n(可能会遇到\n奇怪的文本换行)",
|
||||
"SettingsElementName": "Dyslexic Fonts",
|
||||
"SettingsDescription": "Switch most in-game text to the OpenDyslexic font for improved readability.\n(There may be occasional weird text wrapping)",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "终止",
|
||||
"SettingsDescription": "用于返回、退出,\n或立即输出未显示的\n文本。",
|
||||
"SettingsElementName": "Cancel",
|
||||
"SettingsDescription": "The key to CANCEL, for example finishing a line of dialogue.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "左",
|
||||
"SettingsDescription": "用于向左移动。",
|
||||
"SettingsElementName": "Left",
|
||||
"SettingsDescription": "The key to move LEFT.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 0,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "垂直同步",
|
||||
"SettingsDescription": "将游戏帧率与显示器同步,减少可能出现的画面撕裂。\n\n可能会略微增加输入延迟!",
|
||||
"SettingsElementName": "V-Sync",
|
||||
"SettingsDescription": "Reduces possible screen tearing by syncing the game with your monitor's refresh rate.\n\nMAY SLIGHTLY INCREASE INPUT DELAY!",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "全屏",
|
||||
"SettingsDescription": "开启后,游戏画面\n将占据整个屏幕。",
|
||||
"SettingsElementName": "Fullscreen",
|
||||
"SettingsDescription": "Toggle between whether the game window takes up your entire monitor or not",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "禁用特殊字体",
|
||||
"SettingsDescription": "禁用Sans、Papyrus等角色使用的特殊字体。\n禁用后,对应内容将以默认字体显示。",
|
||||
"SettingsElementName": "No Character Fonts",
|
||||
"SettingsDescription": "Disables most unique fonts from specific characters, for example Sans and Papyrus's fonts.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -9,8 +9,8 @@
|
||||
"m_PathID": 1199
|
||||
},
|
||||
"m_Name": "",
|
||||
"SettingsElementName": "简化音效",
|
||||
"SettingsDescription": "开启后,会关闭或\n调整一些游戏音效,\n并禁用占用大量\n性能的音频滤镜。",
|
||||
"SettingsElementName": "Simplify SFX",
|
||||
"SettingsDescription": "Adjusts/Disables some effects and other performance heavy audio filters.",
|
||||
"CurrentlySelected": 0,
|
||||
"CanBeCanceled": 1,
|
||||
"RawImages_AffectedByColor": {
|
||||
|
@ -74,5 +74,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "城堡镇",
|
||||
"Details": "猜想模拟:先知预言",
|
||||
"VesselText": "*(一个垂头丧气的容器。)"
|
||||
"VesselText": "* (A vessel, it's disheartened.)"
|
||||
}
|
@ -65,5 +65,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "[已删除]",
|
||||
"Details": "在主菜单",
|
||||
"VesselText": "* (没有回应。)"
|
||||
"VesselText": "* (It's unresponsive.)"
|
||||
}
|
@ -72,5 +72,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "学校用品柜",
|
||||
"Details": "猜想模拟:先知预言",
|
||||
"VesselText": "* (一个苦苦挣扎的容器。)"
|
||||
"VesselText": "* (A vessel, it's struggling.)"
|
||||
}
|
@ -82,5 +82,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "Sans和???????的家",
|
||||
"Details": "猜想模拟:万千世界与食人巨魔",
|
||||
"VesselText": "* (一个引人注目的容器。)"
|
||||
"VesselText": "* (A vessel, it's intrigued.)"
|
||||
}
|
@ -70,5 +70,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "城堡镇",
|
||||
"Details": "猜想模拟:先知预言",
|
||||
"VesselText": "*(一个垂头丧气的容器。)"
|
||||
"VesselText": "* (A vessel, it's disheartened.)"
|
||||
}
|
@ -72,5 +72,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "避风港外",
|
||||
"Details": "猜想模拟:避风港",
|
||||
"VesselText": "* (一个忧心仲仲的容器。)"
|
||||
"VesselText": "* (A vessel, It's worried.)"
|
||||
}
|
@ -65,5 +65,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "避风港内",
|
||||
"Details": "猜想模拟:避风港",
|
||||
"VesselText": "* (一个冷若冰霜的容器。)"
|
||||
"VesselText": "* (A vessel, It's cold.)"
|
||||
}
|
@ -65,5 +65,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "避风港内",
|
||||
"Details": "猜想模拟:避风港",
|
||||
"VesselText": "* (一个完美无缺的容器。)"
|
||||
"VesselText": "* (A vessel, it's whole.)"
|
||||
}
|
@ -72,5 +72,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "避风港外",
|
||||
"Details": "猜想模拟:避风港",
|
||||
"VesselText": "* (一个信心满满的容器。)"
|
||||
"VesselText": "* (A vessel, It's confident.)"
|
||||
}
|
@ -65,5 +65,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "致谢名单",
|
||||
"Details": "猜想模拟:尾声",
|
||||
"VesselText": "* (一个协调一致的容器。)"
|
||||
"VesselText": "* (A vessel, It's coordinated.)"
|
||||
}
|
@ -74,5 +74,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "ICE-E的暗世界披萨店",
|
||||
"Details": "猜想模拟:免费饮料",
|
||||
"VesselText": "* (一个饥渴难耐的容器。)"
|
||||
"VesselText": "* (A vessel, it's thirsty.)"
|
||||
}
|
@ -65,5 +65,5 @@
|
||||
"LargeImageText": "三角符文 - 猜想模拟器",
|
||||
"State": "错误!未知的场景",
|
||||
"Details": "错误!未知的地方",
|
||||
"VesselText": "* (一个空的容器。)"
|
||||
"VesselText": "* (A vessel, It's NULL.)"
|
||||
}
|
@ -23,7 +23,7 @@
|
||||
"m_PathID": 166
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "职能:\n导演、程序、\n编剧、贴图美工\n\n“我是做游戏的”"
|
||||
"CreditDescription": "Role:\nDirector, Lead Programmer, Lead Writer, Sprite Artist\n\n\n\" i make video games \""
|
||||
},
|
||||
{
|
||||
"CreditNames": "Trashei",
|
||||
@ -33,7 +33,7 @@
|
||||
"m_PathID": 146
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "职能:\n游戏测试\n\n“猹在鳝丝的房间里显灵了”"
|
||||
"CreditDescription": "Role:\nPlaytester\n\n\" chara apparition in sans's room \""
|
||||
},
|
||||
{
|
||||
"CreditNames": "puzzlerat",
|
||||
@ -43,7 +43,7 @@
|
||||
"m_PathID": 150
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "职能:\n作曲、编剧、游戏测试\n\n“我记得你是个\n<color=green>游戏开发者</color>”"
|
||||
"CreditDescription": "Role:\nMusician,Writer ,Playtester\n\n\" i remember you're <color=green>game development</color> \""
|
||||
},
|
||||
{
|
||||
"CreditNames": "Fillow",
|
||||
@ -53,7 +53,7 @@
|
||||
"m_PathID": 161
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "职能:\n提供灵感\n\n“第一法则是有氧运动?原来如此...\n...........”"
|
||||
"CreditDescription": "Role:\nIdeator\n\n\" The first rule is cardio? Now I get it..................... \""
|
||||
},
|
||||
{
|
||||
"CreditNames": "特别鸣谢",
|
||||
@ -73,7 +73,7 @@
|
||||
"m_PathID": 1019
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "OpenDyslexic字体制作人\n\n社交账号:\nabbiegonzalez.com"
|
||||
"CreditDescription": "Created of the OpenDyselxic Font\n\nSocials\nabbiegonzalez.com"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -36,7 +36,7 @@
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 1517
|
||||
},
|
||||
"ThisControlText": "</A - 左 | Z - 确定 | X - 返回 | 右 - D/>",
|
||||
"ThisControlText": "</A - Left | Z - Confirm | X - Return | Right - D/>",
|
||||
"lerpSpeed": 7.5,
|
||||
"OptionSpacing": 400.0,
|
||||
"cursorPos": 0,
|
||||
|
@ -45,7 +45,7 @@
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 1517
|
||||
},
|
||||
"ThisControlText": "</A - 左 | Z - 确定 | 右 - D/>",
|
||||
"ThisControlText": "</A - Left | Z - Confirm | Right - D/>",
|
||||
"lerpSpeed": 7.5,
|
||||
"OptionSpacing": 400.0,
|
||||
"cursorPos": 0,
|
||||
|
@ -101,7 +101,7 @@
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 1517
|
||||
},
|
||||
"ThisControlText": "下键/S - 下 | X - 返回 | 上 - W/上键",
|
||||
"ThisControlText": "Down Arrow/S - Down | X - Return | Up - W/Up Arrow",
|
||||
"lerpSpeed": 7.5,
|
||||
"OptionSpacing": -85.0,
|
||||
"cursorPos": 0,
|
||||
|
@ -45,7 +45,7 @@
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 1517
|
||||
},
|
||||
"ThisControlText": "</A - 左 | Z - 确定 | X - 返回 | 右 - D/>",
|
||||
"ThisControlText": "</A - Left | Z - Confirm | X - Return | Right - D/>",
|
||||
"lerpSpeed": 7.5,
|
||||
"OptionSpacing": 400.0,
|
||||
"cursorPos": 0,
|
||||
|
@ -9,10 +9,10 @@
|
||||
"m_PathID": 179
|
||||
},
|
||||
"m_Name": "MeetPapyrus",
|
||||
"HypothesisName": "万千世界与食人巨魔",
|
||||
"HypothesisName": "Overworlds and Ogres",
|
||||
"HypothesisStartingScene": 3,
|
||||
"HypothesisTagline": "结识一位新朋友,开启一场宏大的冒险之旅!",
|
||||
"HypothesisDescription": "如果Papyrus并非邪恶反派,那么在另一个游戏内与他互动会是什么样的呢?",
|
||||
"HypothesisTagline": "Meet a new friend and set off on a grand adventure(s)!",
|
||||
"HypothesisDescription": "What would an in-universe interaction with the (as of writing) still undisclosed Papyrus be like? This is assuming that he isn't some sort of villainous foe.",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 227
|
||||
@ -29,7 +29,7 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 1,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "MeetPapyrus_GoalAmbush",
|
||||
"GoalHint": "伏击神秘兄弟",
|
||||
"GoalHint": "Ambush the mysterious Brother",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "meetpapyrus_ambush",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "MeetPapyrus_GoalGreet",
|
||||
"GoalHint": "迎接神秘兄弟",
|
||||
"GoalHint": "Greet the Mysterious Brother",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "meetpapyrus_greet",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "MeetPapyrus_SusieSnack",
|
||||
"GoalHint": "给Susie找到小零食",
|
||||
"GoalHint": "Find a snack for Susie",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "meetpapyrus_susiesnack",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "MeetPapyrus_Win",
|
||||
"GoalHint": "成功获得神秘古董",
|
||||
"GoalHint": "Successfully obtain the Mystical Artifact",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "meetpapyrus_win",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,10 +9,10 @@
|
||||
"m_PathID": 179
|
||||
},
|
||||
"m_Name": "MeetPrunsel",
|
||||
"HypothesisName": "遇见Sans的兄弟",
|
||||
"HypothesisName": "Meeting Sans's Brother",
|
||||
"HypothesisStartingScene": 6,
|
||||
"HypothesisTagline": "",
|
||||
"HypothesisDescription": "嗨,各位干净的白客,不好意思,这个猜想被砍掉了。因为这个猜想跟另一个太像了,还比那个无聊。\n这有点像“哎呀当猜想看也错得没边啦”!!哈人。\n而且在这里面,sans的兄弟不是papyrus,而是prunsel(这是个外网梗),太离谱了!\n我不到这做得有多烂,懒得测试了。这是在开发初期制作的,比整个模拟和假星系的部分早多了。",
|
||||
"HypothesisDescription": "hi dataminers, this hypothetical was cut cause it was a bland reskin of another.\n\nit was just like scary \"oo this hypothetical but glitchy!!\"\n\nand the end instead of papyrus it was prunsel AHH SCARY!!\n\nidk how broken it is, too lazy to test. it was made quite early on in development though, a long time before the whole simulation and hypoaster stuff.",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 245
|
||||
@ -29,7 +29,7 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 0,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "MeetPrunsel_GoalAnomalies",
|
||||
"GoalHint": "找到异常",
|
||||
"GoalHint": "Find anomalies",
|
||||
"RequiredTasks": 4,
|
||||
"GoalPlayprefName": "meetprunsel_anomalies",
|
||||
"ParentHypothesis": {
|
||||
|
@ -9,7 +9,7 @@
|
||||
"m_PathID": 909
|
||||
},
|
||||
"m_Name": "MeetPrunsel_GoalListen",
|
||||
"GoalHint": "遇见神秘兄弟",
|
||||
"GoalHint": "Meet the Mysterious Brother",
|
||||
"RequiredTasks": 1,
|
||||
"GoalPlayprefName": "meetprunsel_listen",
|
||||
"ParentHypothesis": {
|
||||
|
@ -51,7 +51,7 @@
|
||||
"creditAreas": {
|
||||
"Array": [
|
||||
{
|
||||
"CreditNames": "...返回",
|
||||
"CreditNames": "... Return",
|
||||
"CreditCharacterAnimationName": "",
|
||||
"CreditSound": {
|
||||
"m_FileID": 4,
|
||||
@ -68,7 +68,7 @@
|
||||
"m_PathID": 166
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "导演、作曲、程序、编剧、2D/3D艺术\n\n“我好怀念我的低多边\n形ps1复古艺术独立恐怖\n游戏...”"
|
||||
"CreditDescription": "Director, Composer, Programmer, Writer, 2D/3D Art\n\n\" I think I miss my low-poly ps1 retro artstyle indie horror games... \""
|
||||
},
|
||||
{
|
||||
"CreditNames": "puzzlerat",
|
||||
@ -78,7 +78,7 @@
|
||||
"m_PathID": 150
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "曲师、编剧助理、游戏测试员\n\n“我记得你是个\n<color=green>游戏开发者</color>”"
|
||||
"CreditDescription": "Composer, Writing Assistance, Playtester\n\n\" i remember you're <color=green>game development</color> \""
|
||||
},
|
||||
{
|
||||
"CreditNames": "MagicFroge",
|
||||
@ -88,7 +88,7 @@
|
||||
"m_PathID": 150
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "<size=32>作曲</size>\n<size=24>(角色贴图由Sooski创作)</size>\n\n“为这个项目作曲能让\n更多人听到我的音乐。\n这是是我的荣幸。\n继续做你喜欢的事情吧,\n感谢你的聆听!”"
|
||||
"CreditDescription": "<size=32>Composer</size>\n<size=24>(Character sprite by Sooski)</size>\n\n\" Composing for this project and having my music reach more than a few people has been an absolute honor. Keep on doing the things you love, and thanks for listening along! \"\n"
|
||||
},
|
||||
{
|
||||
"CreditNames": "Sooski",
|
||||
@ -98,7 +98,7 @@
|
||||
"m_PathID": 150
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "<size=32>作曲</size>\n<size=24>(角色贴图由Sooski创作)</size>\n\n“这种形态— 这种可怕的形态... \n我总有一天会挣脱的!!\n\n同时,我诚挚的感谢你,\n感谢你给了我们这个小世界\n一个机会——这里的景色和声音,\n这里的高潮和低谷。\n有时间一定要再回来哦...\n\n我们创造、创造、再创造,\n永不停歇!!”"
|
||||
"CreditDescription": "<size=32>Composer</size>\n<size=24>(Character sprite by Sooski)</size>\n\n\" THIS FORM- THIS HORRIBLE FORM... ONE DAY I WILL BREAK FREE!!\n\n\nIN THE MEANTIME, PLEASE ACCEPT MY GRATITUDE FOR GIVING THIS LITTLE WORLD OF OURS A CHANCE- THE SIGHTS AND SOUNDS, THE HIGHS AND LOWS. DO COME BACK AGAIN SOMETIME...\n\n\nWE WILL ALWAYS BE MAKING, MAKING AND MAKING AGAIN!! \"\n"
|
||||
},
|
||||
{
|
||||
"CreditNames": "trashei",
|
||||
@ -108,7 +108,7 @@
|
||||
"m_PathID": 146
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "游戏测试员\n\n“猹在鳝丝的房间里显灵了”"
|
||||
"CreditDescription": "Playtester\n\n\" chara apparition in sans's room \""
|
||||
},
|
||||
{
|
||||
"CreditNames": "Fillow",
|
||||
@ -118,7 +118,7 @@
|
||||
"m_PathID": 161
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "游戏测试员\n\n“第一法则是有氧运动?原来如此...\n...........”"
|
||||
"CreditDescription": "Playtester\n\n\" The first rule is cardio? Now I get it..................\""
|
||||
},
|
||||
{
|
||||
"CreditNames": "Abbie Gonzalez",
|
||||
@ -128,7 +128,7 @@
|
||||
"m_PathID": 1019
|
||||
},
|
||||
"Title": 0,
|
||||
"CreditDescription": "OpenDyslexic字体制作人\n\n社交账号:\nabbiegonzalez.com"
|
||||
"CreditDescription": "Creator of the OpenDyselxic Font\n\nSocials\nabbiegonzalez.com"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -47,7 +47,7 @@
|
||||
"ExtraContent": {
|
||||
"Array": [
|
||||
{
|
||||
"ExtraName": "...返回",
|
||||
"ExtraName": "... Return",
|
||||
"Item": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 0
|
||||
@ -71,7 +71,7 @@
|
||||
"ExtraType": 1
|
||||
},
|
||||
{
|
||||
"ExtraName": "开发洞察 第1部分",
|
||||
"ExtraName": "Development Insight Part 1",
|
||||
"Item": {
|
||||
"m_FileID": 2,
|
||||
"m_PathID": 503
|
||||
@ -79,7 +79,7 @@
|
||||
"ExtraType": 1
|
||||
},
|
||||
{
|
||||
"ExtraName": "开发洞察 第2部分",
|
||||
"ExtraName": "Development Insight Part 2",
|
||||
"Item": {
|
||||
"m_FileID": 2,
|
||||
"m_PathID": 504
|
||||
@ -87,7 +87,7 @@
|
||||
"ExtraType": 1
|
||||
},
|
||||
{
|
||||
"ExtraName": "开发洞察 第3部分",
|
||||
"ExtraName": "Development Insight Part 3",
|
||||
"Item": {
|
||||
"m_FileID": 2,
|
||||
"m_PathID": 505
|
||||
|
@ -9,10 +9,10 @@
|
||||
"m_PathID": 179
|
||||
},
|
||||
"m_Name": "Outlawed",
|
||||
"HypothesisName": "无处容身",
|
||||
"HypothesisName": "Outlawed",
|
||||
"HypothesisStartingScene": 42,
|
||||
"HypothesisTagline": "小小的镇子已经容不下咱们仨辣!",
|
||||
"HypothesisDescription": "如果三角符文第三章有一个带有牛仔/西部风格的隐藏BOSS会怎样?此外,如果Asgore也陪我们进入暗世界,会发生什么?",
|
||||
"HypothesisTagline": "This town ain't big enough for the three of us!",
|
||||
"HypothesisDescription": "What if Chapter 3 of DELTARUNE included a secret boss that had a distinct cowboy/western theming? Additionally, what if Asgore accompanied us in the darkworld too?",
|
||||
"HypothesisMenuSprite": {
|
||||
"m_FileID": 0,
|
||||
"m_PathID": 0
|
||||
@ -20,7 +20,7 @@
|
||||
"HypothesisGoals": {
|
||||
"Array": []
|
||||
},
|
||||
"TimeWhenWritten": "该猜想编写于三角符文\n第三章第四章发售之前",
|
||||
"TimeWhenWritten": "该猜想编写与三角符文第三章、第四章\n发布前。",
|
||||
"HypotheticalReleased": 1,
|
||||
"LogRewardedOnCompletion": {
|
||||
"m_FileID": 0,
|
||||
|
@ -25,7 +25,7 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Hold up now, you're headin' the wrong direction!"
|
||||
"打住,你们带错路了!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -29,8 +29,8 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Oh, uh. ;Hello.",
|
||||
"You're not supposed to be back here. ~...Then again, neither am I."
|
||||
"哦,啊。;你好哇。",
|
||||
"你不该在这待着的。;...其实我也不该。"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -61,8 +61,8 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"If you see a rat, tell it I said hi.",
|
||||
"If it responds, uh...@ you've got bigger problems.."
|
||||
"要是瞅见耗子,\n替我跟它问声好。",
|
||||
"要是它回话了的话,\n呃...@ 那你摊上事儿了..."
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -89,7 +89,7 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"I'd move, but, like.@ Why?"
|
||||
"我倒是想动,但是,呃。@\n凭啥?"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -61,16 +61,16 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"So, what are we saying everyone?",
|
||||
"Should we help Sheriff Longshot with his troubles?",
|
||||
"I don't know...@ something feels...@@ off.",
|
||||
"Don't think I've forgotten about what he said a second ago!",
|
||||
"In all fairness, he did apologize and he seems to be quite bothered.",
|
||||
"What do you think, Kris?",
|
||||
"Don't go worryin' yourself, pal.@ I see how this might seem.",
|
||||
"Heh, ain't nobody trustin' some old coot pickin' locks neither!",
|
||||
"I assure you folk, I ain't no outlaw.",
|
||||
"Take a look over yonder, I'm the feller on that poster!"
|
||||
"所以大伙儿咋说?",
|
||||
"要帮Longshot警长\n解决点事儿不?",
|
||||
"不知道...@\n总觉着...@@\n不对劲。",
|
||||
"可别忘了这货刚才\n放的狠话!",
|
||||
"平心而论,人家道歉了,\n而且确实愁容满面。",
|
||||
"Kris,你咋看?",
|
||||
"甭瞎操心了伙计。@\n我懂你们顾虑。",
|
||||
"呵,毕竟谁会信个\n撬锁老疯子呢!",
|
||||
"我向各位保证,\n咱可是守法良民。",
|
||||
"瞅那边海报,\n上头印的就是老子!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -105,9 +105,9 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"I guess that proves his authenticity?",
|
||||
"So there should be no cause for concern then, correct?",
|
||||
"(Good guy or not, this dude is still weird.)"
|
||||
"这应该能证明\n他的身份?",
|
||||
"那应该没啥好\n担心的了,对吧?",
|
||||
"(管他好人坏人,\n反正这货够邪门。)"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -150,11 +150,11 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Well...@ how can we help, Sheriff?",
|
||||
"This door's locked up tighter than a cowboy's boot on a long trek!",
|
||||
"If I ain't mistaken, the key shouldn't be too far off from here.",
|
||||
"If ya can slip past the guards in the production lot...",
|
||||
"You'll have no trouble pinchin' the master key from the main office!"
|
||||
"那么...@\n怎么帮您,警长?",
|
||||
"这门锁得比长途跋涉完了\n的牛仔靴还紧!",
|
||||
"要没记错,钥匙应该\n就在附近片场。",
|
||||
"只要躲过制片厂区的\n保安...",
|
||||
"就能从总务室顺走\n万能钥匙!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -226,13 +226,13 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"What do we get out of this?",
|
||||
"It being the right thing to do should be enough, Susie.",
|
||||
"Well I'll be!@ Almost forgot to mention....",
|
||||
"There's a shortcut to the Dark Fountain runnin' through here!",
|
||||
"That'll wrap up yer trouble faster than a tumbleweed in a storm!",
|
||||
"Should've said that in the first place. ~Let's go rob that key!",
|
||||
"Yeehaw! ;Lead the way, Partners!"
|
||||
"咱有啥好处?",
|
||||
"行善积德还不够吗,\nSusie?",
|
||||
"好家伙!@差点忘了说...",
|
||||
"这儿有条直通\n黑暗喷泉的捷径!",
|
||||
"比龙卷风风滚草的速度\n还快解决你们麻烦!",
|
||||
"早该说了。;走,抢钥匙去!",
|
||||
"噫哈!;带路啊,哥几个!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -33,9 +33,9 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"(It's a caricature of a little person running away from a door.)",
|
||||
"(You are unsure of what deeper meaning it could hold.)",
|
||||
"That's an exit sign, Kris..."
|
||||
"(涂鸦上有个小人\n正夺门狂奔。)",
|
||||
"(你怎么也琢磨不透\n这幅画作的深层意味。)",
|
||||
"那是紧急出口标识,\nKris..."
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -25,7 +25,7 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"(It's locked.)"
|
||||
"(锁住了。)"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -89,23 +89,23 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Name's Sheriff Longshot! ;Mightiest sharpshooter in the west!",
|
||||
"Didn't mean to get all riled up, been a right wild night, I tell ya!",
|
||||
"Oh!@ You're from that show, aren't ya?",
|
||||
"Kris, that ol' cowboy tape I used to play for you and your brother...",
|
||||
"... This is him! ;I wasn't aware it was live action!",
|
||||
"Well now, ain't that a hoot!@ Y'all done heard 'bout me too?!",
|
||||
"Shoot, I'm downright flattered!@ Heard heaps 'bout y'all too!",
|
||||
"You have?",
|
||||
"Course! ;Y'all done some mighty fine work!",
|
||||
"This is... news. ;I wasn't aware someone else knew the prophecy.",
|
||||
"About time we started to get some recognition.",
|
||||
"Law enforcement must run in the family then, hey Kris?",
|
||||
"Say now, any of y'all got the key to this here show set?",
|
||||
"I don't think so, why?",
|
||||
"Ain't a pretty story. ;I doubt y'all wanna hear me ramble.",
|
||||
"My show's been axed, and they've gone and locked my partners up inside!",
|
||||
"Reckon you could do a good ol' peacemaker a favor and lend a hand?"
|
||||
"吾乃Longshot警长!;西部第一快枪手!",
|
||||
"火气大了点别见怪,\n实在是今晚上\n邪门事儿一堆!",
|
||||
"噢!@你就是节目里\n那位,对吧?",
|
||||
"Kris,我以前给你和你弟放\n的那盘牛仔录像带...",
|
||||
"... 就是这位啊!;没想到还是真人秀!",
|
||||
"好家伙,这可太逗了!@\n合着你们也听说过\n老子威名?!",
|
||||
"嚯,整得老子怪害臊的!@\n你们那些事儿我也\n门儿清!",
|
||||
"当真?",
|
||||
"那可不!;你们干得那叫一个\n漂亮!",
|
||||
"这倒是... 新鲜了。;没想到还有别人知道预言。",
|
||||
"早该给咱发个\n见义勇为锦旗了。",
|
||||
"看来执法基因是你们家\n祖传的啊,嗯哼Kris?",
|
||||
"话说,你们谁有这破\n摄影棚的钥匙?",
|
||||
"应该没有,怎么了?",
|
||||
"这事儿可不太光彩。;估计你们懒得听我絮叨。",
|
||||
"老子的节目被砍了,\n那帮龟孙还把老搭档\n锁里头了!",
|
||||
"您这几位资深和事佬...@\n能否赏脸搭把手?"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -56,8 +56,8 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Easy now...@ one more pin and she's as good as open.",
|
||||
"Is everything okay? ;Um...@ S-Sheriff?"
|
||||
"悠着点... @\n再捅一针这锁就要开了。",
|
||||
"您还好吗?;呃...@警-警长?"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -88,8 +88,8 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Damn it all to hell!@ Y'all just made me bust my last lockpick!",
|
||||
"Y'all better hightail it 'fore I really lose my temper!"
|
||||
"操他姥姥的!@\n你们害老子崩断\n最后一根撬锁钉!",
|
||||
"趁老子没真发火前\n赶紧滚蛋!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -132,11 +132,11 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Did this dude just threaten us?!",
|
||||
"Let's not escalate this, it would be best if we just kept moving.",
|
||||
"I agree. ;We have more important things to focus on.",
|
||||
"Fine...",
|
||||
"(This jerk's lucky I'm in a good mood today!)"
|
||||
"这货是在威胁咱们?!",
|
||||
"别激化矛盾,\n稳步前进为妙。",
|
||||
"赞成。;还有更重要的事\n要办。",
|
||||
"行吧...",
|
||||
"(这混蛋走运赶上老子\n今天心情好!)"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -187,13 +187,13 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Wait... are youse security?",
|
||||
"Um, N-No?",
|
||||
"Good, then skedaddle!",
|
||||
"Don't need a buncha wet-nosed onlookers judgin' me every move.",
|
||||
"What's this dudes problem?",
|
||||
"Let's just go, everyone. He's clearly busy with.. something.",
|
||||
"(Good, I didn't even wanna talk to this jerk anyway.)"
|
||||
"慢着... 你们是安保队的?",
|
||||
"呃,不-不是?",
|
||||
"好嘞,那给我麻溜消失!",
|
||||
"爷可不需要一群\n乳臭未干的看客对\n老子指手画脚。",
|
||||
"这人什么毛病?",
|
||||
"大伙走吧,\n他显然在...忙。",
|
||||
"(正好,老子才懒得和\n这混球搭话)"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
@ -273,13 +273,13 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Hey, hold your horses!",
|
||||
"A human... ;Two... Monsters? ;And a prince...",
|
||||
"Say, y'all ain't the heroes from the <color=yellow><gradient=\"DarkworldYellow\">Legend</gradient></color>, are ya?",
|
||||
"Heroes...? ;Prophecies?",
|
||||
"Damn right!@ We're the heroes that are gonna save the world!",
|
||||
"It's a long story.@ I can catch you up later.",
|
||||
"Well, slap my knee and call me foolish!"
|
||||
"且慢!",
|
||||
"一个人类...;两个...怪物?;还加个王子...",
|
||||
"我说,你们该不会就是\n<color=yellow><gradient=\"DarkworldYellow\">传说</gradient></color>里所说的英雄吧?",
|
||||
"英雄...?;预言?",
|
||||
"可不咋的!@\n哥几个正是要\n拯救世界的英雄!",
|
||||
"说来话长。@\n待会儿给你细讲。",
|
||||
"好家伙!\n我真是有眼不识泰山!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -25,7 +25,7 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"(It's a cactus.)"
|
||||
"(是株仙人掌。)"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
@ -49,13 +49,13 @@
|
||||
},
|
||||
"Text": {
|
||||
"Array": [
|
||||
"Tumble county, yes! ;That was the name!",
|
||||
"Ahh, we must've rewatched it hundreds of times as a family!",
|
||||
"Y'know, back in my younger days...",
|
||||
"This show inspired me to become chief of police!",
|
||||
"Didn't get the hat though, shame.",
|
||||
"Well now, ain't that a sight.@ Me, of all folk, inspirin' the youth!",
|
||||
"Sheriffs like us gotta stick tight, no outlaw's got a prayer 'gainst us!"
|
||||
"滚石镇,对!;就叫这个名儿!",
|
||||
"哎呦喂,当年我们全家\n可是翻来覆去看了\n几百遍!",
|
||||
"想当年我还是个\n愣头青那会儿...",
|
||||
"就是这节目忽悠\n我当上了警长!",
|
||||
"可惜没搞到同款帽子。",
|
||||
"好嘛,这事儿整的。@\n老子这种货色居然能\n当青年偶像!",
|
||||
"咱这种警长就得铁面无私,\n让那些法外狂徒\n喝西北风去!"
|
||||
]
|
||||
},
|
||||
"Action": {
|
||||
|
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Reference in New Issue
Block a user