18 lines
450 B
C#
18 lines
450 B
C#
using UnityEngine;
|
|
|
|
public class AprilFools_3DSprite : MonoBehaviour
|
|
{
|
|
private void Update()
|
|
{
|
|
if (!(Camera.main == null))
|
|
{
|
|
Vector3 forward = Camera.main.transform.position - base.transform.position;
|
|
forward.y = 0f;
|
|
if (forward.sqrMagnitude > 0.01f)
|
|
{
|
|
base.transform.rotation = Quaternion.LookRotation(forward);
|
|
}
|
|
}
|
|
}
|
|
}
|