37 lines
961 B
Plaintext
37 lines
961 B
Plaintext
[gd_scene load_steps=3 format=3]
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[ext_resource type="Texture2D" path="res://Sprites/Particles/shine.png" id="1"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_whgid"]
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particles_animation = true
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particles_anim_h_frames = 6
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particles_anim_v_frames = 1
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particles_anim_loop = false
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[node name="AttackShine" type="CPUParticles2D"]
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material = SubResource("CanvasItemMaterial_whgid")
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emitting = false
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amount = 5
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lifetime = 0.5
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one_shot = true
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speed_scale = 0.5
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explosiveness = 0.7699999809265137
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randomness = 0.03999999910593033
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fixed_fps = 30
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texture = ExtResource("1")
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spread = 25.93000030517578
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gravity = Vector2(0, 0)
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initial_velocity_min = 50.0
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initial_velocity_max = 200.0
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angular_velocity_max = 100.0
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color = Color(1, 1, 1, 0.866667)
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anim_speed_min = 1.0
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anim_speed_max = 1.0
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[node name="Timer" type="Timer" parent="."]
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wait_time = 1.5
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one_shot = true
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autostart = true
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[connection signal="timeout" from="Timer" to="." method="queue_free"]
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