2025-05-13 19:22:01 +08:00

21 lines
811 B
Plaintext

[gd_scene load_steps=6 format=4]
[ext_resource type="Script" path="res://Scripts/ItemChest.cs" id="1"]
[ext_resource type="Texture2D" path="res://Sprites/Props/Chest.tres" id="2"]
[ext_resource type="Texture2D" path="res://Sprites/Props/ChestOpen.tres" id="3"]
[ext_resource type="AudioStream" path="res://Audio/Sounds/snd_locker_ch1.wav" id="4"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_15ngu"]
[node name="Chest" type="StaticBody2D" node_paths=PackedStringArray("sprite")]
script = ExtResource("1")
tex = [ExtResource("2"), ExtResource("3")]
sprite = NodePath("Sprite2D")
sound = ExtResource("4")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_15ngu")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2")