2025-05-13 19:43:18 +08:00

319 lines
9.8 KiB
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[gd_scene load_steps=25 format=4]
[ext_resource type="Script" path="res://Scripts/Events/IntroScene.cs" id="1"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/UTFight.tres" id="2"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/UTAct.tres" id="3"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/UTItem.tres" id="4"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/UTMercy.tres" id="5"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/UTFightS.tres" id="6"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/UTActS.tres" id="7"]
[ext_resource type="FontFile" path="res://Fonts/DTM-Mono.otf" id="8"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/utbox.png" id="9"]
[ext_resource type="FontFile" path="res://Fonts/DTM-Sans.otf" id="10"]
[ext_resource type="FontFile" path="res://Fonts/TroubleBeneathTheDome.ttf" id="11"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/Soul.tres" id="12"]
[ext_resource type="Texture2D" path="res://Sprites/Props/introtree.png" id="13"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/HPBar4.tres" id="14"]
[ext_resource type="Texture2D" path="res://Sprites/Props/outlawIntro.png" id="15"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/spr_toy_gun_battle_circle.png" id="16"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/spr_wild_revolver_battle_outline.png" id="17"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i6isr"]
atlas = ExtResource("15")
region = Rect2(80, 0, 40, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_1l3ba"]
atlas = ExtResource("15")
region = Rect2(0, 60, 40, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_ldys5"]
atlas = ExtResource("15")
region = Rect2(0, 0, 40, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_sr0qo"]
atlas = ExtResource("15")
region = Rect2(40, 0, 40, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_wdqe6"]
atlas = ExtResource("15")
region = Rect2(80, 60, 40, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_8iaiw"]
atlas = ExtResource("15")
region = Rect2(40, 60, 40, 60)
[sub_resource type="SpriteFrames" id="SpriteFrames_rkkyb"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_i6isr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1l3ba")
}],
"loop": true,
"name": &"Stand",
"speed": 1.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ldys5")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_sr0qo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wdqe6")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8iaiw")
}],
"loop": true,
"name": &"default",
"speed": 1.0
}]
[node name="Intro" type="Node2D" node_paths=PackedStringArray("text", "call", "options", "gun", "trees", "soul", "outlaw", "box", "optionBar", "treeHolder")]
z_index = 1000
script = ExtResource("1")
text = NodePath("BoxCenter/RichTextLabel")
call = NodePath("Calling")
options = [NodePath("OptionBar/Fight"), NodePath("OptionBar/Act"), NodePath("OptionBar/Item"), NodePath("OptionBar/Mercy")]
gun = [NodePath("SprToyGunBattleCircle"), NodePath("SprToyGunBattleCircle/SprWildRevolverBattleOutline")]
trees = [NodePath("Trees/Introtree7"), NodePath("Trees/Introtree"), NodePath("Trees/Introtree2"), NodePath("Trees/Introtree3"), NodePath("Trees/Introtree8"), NodePath("Trees/Introtree4"), NodePath("Trees/Introtree5"), NodePath("Trees/Introtree6")]
soul = NodePath("Soul")
outlaw = NodePath("Outlaw")
box = NodePath("BoxCenter")
optionBar = NodePath("OptionBar")
treeHolder = NodePath("Trees")
buttons = [ExtResource("2"), ExtResource("3"), ExtResource("4"), ExtResource("5"), ExtResource("6"), ExtResource("7"), null, null]
[node name="Calling" type="RichTextLabel" parent="."]
modulate = Color(1, 1, 1, 0)
z_index = 10
offset_left = -48.0
offset_top = -73.0
offset_right = 78.0
offset_bottom = -33.0
theme_override_fonts/normal_font = ExtResource("8")
theme_override_font_sizes/normal_font_size = 12
bbcode_enabled = true
text = "[shake]Cole...!"
scroll_active = false
autowrap_mode = 0
[node name="BoxCenter" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Box" type="NinePatchRect" parent="BoxCenter"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -149.0
offset_top = 1.0
offset_right = 149.0
offset_bottom = 71.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("9")
patch_margin_left = 5
patch_margin_top = 5
patch_margin_right = 5
patch_margin_bottom = 5
[node name="RichTextLabel" type="RichTextLabel" parent="BoxCenter"]
visible = false
layout_mode = 0
offset_left = -142.0
offset_top = 6.0
offset_right = 142.0
offset_bottom = 68.0
theme_override_fonts/normal_font = ExtResource("10")
theme_override_font_sizes/normal_font_size = 16
bbcode_enabled = true
text = "* . . ."
scroll_active = false
autowrap_mode = 0
[node name="OptionBar" type="Node2D" parent="."]
modulate = Color(1, 1, 1, 0)
[node name="Fight" type="Sprite2D" parent="OptionBar"]
position = Vector2(-122, 100)
scale = Vector2(0.5, 0.5)
texture = ExtResource("2")
[node name="Act" type="Sprite2D" parent="OptionBar"]
position = Vector2(-44, 100)
scale = Vector2(0.5, 0.5)
texture = ExtResource("3")
[node name="Item" type="Sprite2D" parent="OptionBar"]
modulate = Color(0.427451, 0.427451, 0.427451, 1)
position = Vector2(44, 100)
scale = Vector2(0.5, 0.5)
texture = ExtResource("4")
[node name="Mercy" type="Sprite2D" parent="OptionBar"]
modulate = Color(0.427451, 0.427451, 0.427451, 1)
position = Vector2(122, 100)
scale = Vector2(0.5, 0.5)
texture = ExtResource("5")
[node name="RichTextLabel2" type="RichTextLabel" parent="OptionBar"]
offset_left = -142.0
offset_top = 74.0
offset_right = 142.0
offset_bottom = 94.0
theme_override_fonts/normal_font = ExtResource("11")
theme_override_font_sizes/normal_font_size = 12
bbcode_enabled = true
text = "COLE LV 1 HP [img=7 color=#ffff00]res://Sprites/Menus/Menu Sprites/HPBar3.tres[/img][img=7 color=#ffff00]res://Sprites/Menus/Menu Sprites/HPBar3.tres[/img] 20 / 20"
scroll_active = false
autowrap_mode = 0
[node name="Soul" type="Sprite2D" parent="."]
visible = false
modulate = Color(1, 1, 0, 1)
position = Vector2(-137, 37)
texture = ExtResource("12")
[node name="Trees" type="CanvasGroup" parent="."]
[node name="Introtree7" type="Sprite2D" parent="Trees"]
z_index = -1
position = Vector2(-221, 32)
scale = Vector2(3, 3)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Introtree" type="Sprite2D" parent="Trees"]
z_index = -2
position = Vector2(-124, 1)
scale = Vector2(2.153, 2.153)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Introtree2" type="Sprite2D" parent="Trees"]
z_index = -3
position = Vector2(-81, -33)
scale = Vector2(1.583, 1.583)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Introtree3" type="Sprite2D" parent="Trees"]
z_index = -4
position = Vector2(-58, -60)
scale = Vector2(1.08, 1.08)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Introtree8" type="Sprite2D" parent="Trees"]
z_index = -1
position = Vector2(221, 32)
scale = Vector2(3, 3)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Introtree4" type="Sprite2D" parent="Trees"]
z_index = -2
position = Vector2(124, 1)
scale = Vector2(2.153, 2.153)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Introtree5" type="Sprite2D" parent="Trees"]
z_index = -3
position = Vector2(81, -33)
scale = Vector2(1.583, 1.583)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Introtree6" type="Sprite2D" parent="Trees"]
z_index = -4
position = Vector2(58, -60)
scale = Vector2(1.08, 1.08)
texture = ExtResource("13")
offset = Vector2(0, -29)
[node name="Line" type="Sprite2D" parent="Trees"]
modulate = Color(0, 0.2, 0.4, 1)
z_index = -5
position = Vector2(0, -69)
scale = Vector2(40.125, 0.25)
texture = ExtResource("14")
[node name="Line2" type="Sprite2D" parent="Trees"]
modulate = Color(0, 0.2, 0.4, 1)
z_index = -5
position = Vector2(0, -74)
scale = Vector2(40.125, 0.25)
texture = ExtResource("14")
[node name="Line3" type="Sprite2D" parent="Trees"]
modulate = Color(0, 0.121569, 0.258824, 1)
z_index = -5
position = Vector2(0, -79)
scale = Vector2(40.125, 0.25)
texture = ExtResource("14")
[node name="Line4" type="Sprite2D" parent="Trees"]
modulate = Color(0, 0.121569, 0.258824, 1)
z_index = -5
position = Vector2(0, -83)
scale = Vector2(40.125, 0.25)
texture = ExtResource("14")
[node name="Line5" type="Sprite2D" parent="Trees"]
modulate = Color(0, 0.121569, 0.258824, 1)
z_index = -5
position = Vector2(0, -87)
scale = Vector2(40.125, 0.25)
texture = ExtResource("14")
[node name="Line6" type="Sprite2D" parent="Trees"]
modulate = Color(0, 0.0627451, 0.156863, 1)
z_index = -5
position = Vector2(0, -91)
scale = Vector2(40.125, 0.25)
texture = ExtResource("14")
[node name="Line7" type="Sprite2D" parent="Trees"]
modulate = Color(0, 0.0627451, 0.156863, 1)
z_index = -5
position = Vector2(0, -94)
scale = Vector2(40.125, 0.25)
texture = ExtResource("14")
[node name="Back" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 1)
z_index = -80
scale = Vector2(44.87, 44.87)
texture = ExtResource("14")
[node name="Outlaw" type="AnimatedSprite2D" parent="."]
modulate = Color(1, 1, 1, 0)
position = Vector2(0, -88)
sprite_frames = SubResource("SpriteFrames_rkkyb")
animation = &"Stand"
autoplay = "default"
frame_progress = 0.684686005115509
[node name="SprToyGunBattleCircle" type="Sprite2D" parent="."]
visible = false
position = Vector2(0, 36)
scale = Vector2(0.5, 0.5)
texture = ExtResource("16")
[node name="SprWildRevolverBattleOutline" type="Sprite2D" parent="SprToyGunBattleCircle"]
scale = Vector2(2, 2)
texture = ExtResource("17")