Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 72.9% (982 of 1346 strings) Translation: ONETALE/0-所有文本(新) Translate-URL: https://translate.ws3917.space/projects/1tale/0-newfulltxt/zh_Hans/
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"SCR_TEXT_100": "* 我轻抚\\[I],\n 把它放在了地上。",
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"SCR_TEXT_102": "* 我把\\[I]像垃圾一样\n 扔在了地上。",
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"SCR_TEXT_103": "* 我抛弃了\\[I]。",
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"SCR_TEXT_129": "(在树叶堆里打滚,让我充满了闪耀光芒。)",
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"SCR_TEXT_132": "* (这让我充满了\n 耀眼光芒。)/%%",
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"SCR_TEXT_145": "* (流水的声音\n 让我充满了\n 闪耀光芒。)/%%",
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"SCR_TEXT_129": "(在树叶堆里打滚,\n 让我光芒闪耀。)",
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"SCR_TEXT_132": "* (这让我光芒闪耀。)/%%",
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"SCR_TEXT_145": "* (流水的声音\n 让我光芒闪耀。)/%%",
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"SCR_TEXT_148": "* (这让我充满了\n 耀眼光芒。)/%%",
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"SCR_TEXT_156": "* (...)/",
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"SCR_TEXT_157": "* (我感觉自己的双手在颤抖。)/",
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@ -13,7 +13,7 @@
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"SCR_TEXT_159": "* (...尽管我心中充满了恐惧...)/",
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"SCR_TEXT_169": "* (呼啸的狂风\n 如今化作微风^1。 这\n 这让我光芒闪耀...)/%%",
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"SCR_TEXT_187": "* (我最好还是不要告诉她\n 我喜欢喵喵2了^1。\n 真是太糟了...)/",
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"SCR_TEXT_188": "* (让我充满了\n 闪耀光芒。)/%%",
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"SCR_TEXT_188": "* (这让我光芒闪耀。)/%%",
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"SCR_TEXT_471": "* 核桃还是\n 榛子?\n 核桃 榛子 \\C",
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"SCR_TEXT_884": "* (我该怎么给Papyrus说\n 他意大利面的事?)\n 吃掉了 没有吃 \\\\C ",
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"SCR_TEXT_1025": "* (我要拿走吗?)\n \n 拿走 不拿 \\\\C ",
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@ -225,7 +225,7 @@
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"obj_angeltext_4": "* (...不, 等等^1。 警报有误。)/",
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"obj_angeltext_5": "* (还是这样^1,还是这个\n 完全不同的家伙。)/%%",
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"obj_artclass_sign_208": "* 美术俱乐部: 来看看吧!\n* 下次活动:\n* 十月10日/%%",
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"obj_asgore_finalintro_181": " * (I'm filled with\n SHINING LIGHT.^5) %%",
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"obj_asgore_finalintro_181": " * (这让我光芒闪耀。^5)/%%",
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"obj_asgore_lastcutscene_357": "\\E1吃着榛子煎饼.../",
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"obj_asrielb_597": "* 我紧握自己的希望..^1.\n* 我在这个回合\n 受到的伤害将会降低!/^",
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"obj_asrielb_614": "* 我回想起自己\n 来到这里的原因.../",
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@ -240,7 +240,7 @@
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"obj_asrielfinal_976": "* 我拼尽全力呼唤着我的朋友们。/",
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"obj_asrielfinal_1007": "* 我触摸着ASRIEL的灵魂\n 并大声呼唤着我们的朋友。/",
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"obj_assortedtrash_91": "* (这是我认识的一部动漫的DVD盒。)/",
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"obj_battlebomb_517": "* BASKET BOMB\n* Even if I explode^1, I'll\n at least look good./^",
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"obj_battlebomb_517": "* 篮筐炸弹\n* 就算炸成烟花^1,\n 至少光彩夺目。/",
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"obj_battlebomb_519": "* 炸弹游戏\n* 我们真该先租个来玩玩的。/^",
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"obj_battlecontroller_286a": "* 我胜利了。\n* 我获得了 \\[1] EXP 和 \\[2] gold。",
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"obj_blueattackgen_60": "* 我现在是蓝的了...?",
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"obj_essaystuff_220": "太棒了! 真不错! 满分表现...\n我真的惊呆了。/%%",
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"obj_finalfroggit_489": "* 我称赞了Final Froggit^1。\n* 它完美地理解了我^1。\n* 它的攻击力提升了。/^",
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"obj_flicky_text_0": "* 终于抵达热域了。/",
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"obj_flicky_text_1": "* Getting some STRONG Time Traveling TopHats vibes./%%",
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"obj_flicky_text_2": "* This is JUST like that one game\n^2 Y'know, Tuesday Night Truckin'./%%",
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"obj_flicky_text_1": "* 这扑面而来的\n 《时空穿梭高帽》\n 既视感。/%%",
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"obj_flicky_text_2": "* 简直跟那款游戏一模一样。\n* 你应该知道,就是\n 《周二夜飙车》。/%%",
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"obj_flowey_master_1260": "(我试着呼唤帮助。^4) %%",
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"obj_forcedright_175a": "* ...在什么?^1\n* 一只猫?/",
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"obj_forcedright_175b": "* ^1.^1.^1./",
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"obj_heartdefeated_210_0": "你并非孤身一人^1, Niko。/",
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"obj_heartdefeated_210_1": "你还不能放弃^1,\n你可以做到的!/%%",
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"obj_heartdefeated_211_0": "[你杀死了Niko。]/",
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"obj_heartdefeated_211_1": "[\\[C].^1]\n[The light shines\n due to you.]/%%",
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"obj_heartdefeated_211_1": "[\\[C].^1]\n[因为有你,\n 光芒才会闪耀。]/%%",
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"obj_heartdefeated_300_2": " 你不会再回来了。/%%",
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"obj_himtext_0": "呃.../",
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"obj_himtext_1": "你好?^1 我是.../",
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"obj_icecap_379": "* Ice Cap 偷偷看我是不是\n 在看他的帽子。",
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"obj_interact_punchcard_1": "* 这是一张积分卡。\n* 拿走吗?\n 是 否 \\C",
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"obj_interact_punchcard_2": " %",
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"obj_interact_punchcard_3": "* I tried to take a it,\n but I didn't have any room./%%",
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"obj_interact_punchcard_3": "* 我想把它捡起来, \n 但背包已经塞满了。/%%",
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"obj_interact_punchcard_4": "* 我得到了积分卡^1。/%%",
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"obj_introimage_75": " 伊波特山\n 211X^9 \\E0 %",
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"obj_inuslot_0": "* (看起来是一个自动贩卖机^1, \n 但我没有硬币可用。)/%",
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"obj_inuslot_1": "* (看起来是一个自动贩卖机^1, \n 但我没有硬币可用。^1)\n* (硬币不是G。)/%",
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"obj_inuslot_2": "* (I lack enough Coins to\n run the HD particle\n generation machine.)/%",
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"obj_inuslot_2": "* (硬币不够,\n 开不了高清粒子\n 生成器。)/%",
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"obj_inuslot_12": "附近的奖励",
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"obj_labtv_event_96": "* (我要看吗...?)/%%",
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"obj_lastsans_trigger_439": "\\E2* 我要给你一个C+。/",
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"obj_microwave_99": "* (所有的设置都是\n “意大利面”。)/%%",
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"obj_mkid_battle_450": "* 停停停停",
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"obj_mkid_battle_479": "* MONSTER KID 2 攻击 2 防御\n* 你不能。我不能.../^",
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"obj_modtest_txtsounds": "* \n \nearth one\\C",
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"obj_modtest_txtsounds": "* \n\n地球 一号\\C",
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"obj_moldsmalx_513": "* 我拥抱了Moldbygg。\n* 我浑身黏糊糊的。\n* 我的速度下降了。/^",
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"obj_monsterkidtrigger7_836": "* 什^1-什么?/",
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"obj_monsterkidtrigger7_837": "* 你...你还好吗, 伙计?/",
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"scr_battlegroup_1789": "* ASRIEL的灵魂\n 在我们朋友的力量下\n 苏醒了!",
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"phonename_205": "*猫叫声*",
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"scr_battlegroup_626": "* Shyren躲在角落里,\n 却还是莫名其妙地\n 撞见了我。",
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"obj_ds3_donationlist_17": "游戏机"
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"obj_ds3_donationlist_17": "游戏机",
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"SCR_TEXT_xbox_30": "\\E3* 呵。/",
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"obj_sky_text_2": "* ^1.^1.^1./",
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"SCR_TEXT_1432a": "* ^1(^1.^1.^1.^1)/",
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"item_name_63": "榛核饼",
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"SCR_TEXT_6965": "\\E3* ^1.^1.^1./",
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"SCR_TEXT_6966": "\\E4* ^1.^1.^1./",
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"item_nameb_11": "榛核饼",
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"item_nameb_3a": "爪子",
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"monstername_101": "Charus",
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"item_nameb_63": "蜗牛饼",
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"SCR_TEXT_xbox_214": "* .../",
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"SCR_TEXT_xbox_202": "* .../",
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"item_name_52": "爪子",
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"item_nameb_52": "爪子",
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"item_names_11": "煎饼"
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}
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