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ws3917 2025-06-02 21:18:05 +08:00
parent 3d2de1d57c
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{ {
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_6": "* That skeleton over there& just told me how to dodge& \\\"orange attacks.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_6": "* That skeleton over there& just told me how to dodge& \"orange attacks.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_7": "* What did he say...?&* Something like.../", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_7": "* What did he say...?&* Something like.../",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_8": "* \\\"Traffic lights have three& lights on them.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_8": "* \"Traffic lights have three& lights on them.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_9": "* \\\"The third light^1, the green& one^1, means GO.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_9": "* \"The third light^1, the green& one^1, means GO.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_10": "* \\\"The first light^1, the red& one^1, means STOP.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_10": "* \"The first light^1, the red& one^1, means STOP.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_11": "* \\\"The second light^1, the yellow& one^1, means YIELD.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_11": "* \"The second light^1, the yellow& one^1, means YIELD.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_12": "* \\\"In order to dodge an& orange attack^1, you must& be moving.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_12": "* \"In order to dodge an& orange attack^1, you must& be moving.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_13": "* \\\"So^1, just think of it& this way...\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_13": "* \"So^1, just think of it& this way...\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_14": "* \\\"Red and yellow lights together& make orange.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_14": "* \"Red and yellow lights together& make orange.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_15": "* \\\"Then you obey the rule& of the leftover green& light^1, which means GO.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_15": "* \"Then you obey the rule& of the leftover green& light^1, which means GO.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_16": "* \\\"Easy^1, huh?\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_16": "* \"Easy^1, huh?\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_17": "* \\\"Just think of a red and yellow& traffic light which is& actually green.\\\"/", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_17": "* \"Just think of a red and yellow& traffic light which is& actually green.\"/",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_18": "* Yeah.../", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_18": "* Yeah.../",
"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_19": "* Then he started talking about& plaid attacks.../%%", "gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_19": "* Then he started talking about& plaid attacks.../%%",
"gml_Object_obj_darksans1_Alarm_4_global_msg_13": "\\\\E3* human..^1./", "gml_Object_obj_darksans1_Alarm_4_global_msg_13": "\\\\E3* human..^1./",
@ -378,7 +378,7 @@
"gml_Object_obj_dogeB_Step_0_global_msg_111": "* Doge is now primed for petting.", "gml_Object_obj_dogeB_Step_0_global_msg_111": "* Doge is now primed for petting.",
"gml_Object_obj_dogeB_Step_0_global_msg_114": "* Doge looks satisfied.", "gml_Object_obj_dogeB_Step_0_global_msg_114": "* Doge looks satisfied.",
"gml_Object_obj_dogeB_Step_0_global_msg_117": "* Doge needs a vet.", "gml_Object_obj_dogeB_Step_0_global_msg_117": "* Doge needs a vet.",
"gml_Object_obj_dogeB_Step_0_global_msg_132": "* DOGE - ATK 7 DEF 5&* Pronounced \\\"dohj.\\\" Soft j^1.&* Seems like she wants a walk./^", "gml_Object_obj_dogeB_Step_0_global_msg_132": "* DOGE - ATK 7 DEF 5&* Pronounced \"dohj.\" Soft j^1.&* Seems like she wants a walk./^",
"gml_Object_obj_dogeB_Step_0_global_msg_143": "* You tried to bathe Doge^2,& but she's perfectly clean.../^", "gml_Object_obj_dogeB_Step_0_global_msg_143": "* You tried to bathe Doge^2,& but she's perfectly clean.../^",
"gml_Object_obj_dogeB_Step_0_global_msg_156": "* You go on a short walk with& the Doge./^", "gml_Object_obj_dogeB_Step_0_global_msg_156": "* You go on a short walk with& the Doge./^",
"gml_Object_obj_dogeB_Step_0_global_msg_168": "* The Doge seems all tuckered& out./^", "gml_Object_obj_dogeB_Step_0_global_msg_168": "* The Doge seems all tuckered& out./^",