2025-02-11 15:17:51 Update translation.

This commit is contained in:
WS-3917 2025-02-11 15:17:51 +08:00
parent 1226bfb514
commit 9a26fcd8fc
44 changed files with 12034 additions and 0 deletions

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#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

102
drhps/addnewhostmsg/en.pot Normal file
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#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

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@ -0,0 +1,102 @@
#
msgid ""
msgstr ""
msgid "ARE WE CONNECTED TO THE NETWORK?"
msgstr ""
msgid "EXCELLENT."
msgstr ""
msgid "WE MAY BEGIN."
msgstr ""
msgid "WERE YOU AWARE THIS IS ALL FICTITIOUS AND <b>UNOFFICIAL<b>?"
msgstr ""
msgid "HOW PECULIAR.."
msgstr ""
msgid "PLEASE REFRAIN FROM ILLOGICAL RESPONSES."
msgstr ""
msgid "ANYWHO, WE MAY BEGIN."
msgstr ""
msgid "UNDERSTOOD."
msgstr ""
msgid "MOVING ON."
msgstr ""
msgid "ARE YOU CONTENT WITH IRREGULARITIES AND POSSIBLE <b>INACCURACIES<b>?"
msgstr ""
msgid "THIS WILL BE AN ISSUE."
msgstr ""
msgid "THIS COSMOS DOES NOT HAVE RELATION TO ANY CANINES."
msgstr ""
msgid "THESE EXPERIMENTS ARE NOT OFFICIAL."
msgstr ""
msgid "THIS IS A RELIEF."
msgstr ""
msgid "FEEL FREE TO CONTACT.. THE MANUFACTURER."
msgstr ""
msgid "IF ANY INACCURATE INFORMATION CROPS UP."
msgstr ""
msgid "NOW WE MOVE ONTO THE FINALE."
msgstr ""
msgid "ARE YOU PRONE TO PAIN AND OR SEIZURE?"
msgstr ""
msgid "INTERESTING."
msgstr ""
msgid "VERY INTERESTING."
msgstr ""
msgid "IF YOU TAKE TRUE ISSUE OF IRREGULARITIES, DO NOT PANIC."
msgstr ""
msgid "CONTACT THE MANUFACTURER AND INFORM THEM OF YOUR ISSUE."
msgstr ""
msgid "HEED THIS USEFUL TIP."
msgstr ""
msgid "ENABLE \\"
msgstr ""
msgid "..."
msgstr ""
msgid "AND WITH THAT, WE HAVE REACHED THE END OF THE CURRENT TRANSMISSION."
msgstr ""
msgid "YOU ARE READY TO BEGIN EXPERIMENTING WITH THE DELTARUNE SIMULATION."
msgstr ""
msgid "I'M VERY EXCITED TO SEE WHAT YOU BRING TO THE TABLE."
msgstr ""
msgid "WITH ALL OUR COMBINED EFFORTS, WE MAY ACTUALIZE OUR DREAMS."
msgstr ""
msgid "I WILL REACH OUT TO YOU AGAIN SOON."
msgstr ""
msgid "I TRULY APPRECIATE YOUR TIME."
msgstr ""
msgid "GOODBYE FOR NOW, DR HYPOASTER."
msgstr ""
msgid "\\"
msgstr ""

304
drhps/debuglog/cs_CZ.po Normal file
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

304
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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

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#
msgid ""
msgstr ""
msgid "prefab For CharacterIcon is Null"
msgstr ""
msgid "Battle_PlayerSoul.Instance is not set."
msgstr ""
msgid "AttemptRunActions started."
msgstr ""
msgid "storedchatboxtext.Textboxes is null"
msgstr ""
msgid "storedchatboxtext.Textboxes[CurrentAdditionalTextIndex] is null"
msgstr ""
msgid "currentTextbox.Action is null"
msgstr ""
msgid "currentTextbox.Action.Length is 0"
msgstr ""
msgid "currentTextbox.Action[CurrentTextIndex] is null"
msgstr ""
msgid "action.RunActionOnChatEnd is false"
msgstr ""
msgid "Action will be run: "
msgstr ""
msgid "action.PossibleSounds is null"
msgstr ""
msgid "action.PossibleSounds.Length is 0"
msgstr ""
msgid "Playing sound: "
msgstr ""
msgid "action.TargetComponentGameObjectName is null"
msgstr ""
msgid "TargetGameObject not found: "
msgstr ""
msgid "action.FunctionName is null"
msgstr ""
msgid "action.TargetComponentClassname is null"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "Method not found: "
msgstr ""
msgid "Invoking method: "
msgstr ""
msgid "AttemptRunActions ended."
msgstr ""
msgid "Invalid index after '|' or index out of range."
msgstr ""
msgid "Player's Turn: "
msgstr ""
msgid "Enemy's Turn: "
msgstr ""
msgid "finished!"
msgstr ""
msgid "Failed to get Animator in children of Battle Member!"
msgstr ""
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgid "No new targets available to spare?"
msgstr ""
msgid "FadeSpriteRenderer Failed | spriteRenderer is missing or null?"
msgstr ""
msgid "Scene Loaded: "
msgstr ""
msgid "PlayerPrefs saved!"
msgstr ""
msgid "AttemptRunMultipleActions started."
msgstr ""
msgid "storedchatboxtext is null"
msgstr ""
msgid "currentTextbox.SubActions is null"
msgstr ""
msgid "currentTextbox.SubActions.Length is 0"
msgstr ""
msgid "currentTextbox.SubActions.SubActions.Length is 0"
msgstr ""
msgid "Action is null, skipping"
msgstr ""
msgid "AttemptRunMultipleActions ended."
msgstr ""
msgid "Starting playback..."
msgstr ""
msgid "Playback finished."
msgstr ""
msgid ""
"Unable to rotate Character! | targetAnimator isn't active and or enabled"
msgstr ""
msgid ""
"Unable to rotate towards position! | targetAnimator isn't active and or "
"enabled"
msgstr ""
msgid "Unable to shake transform! | transform gameobject not enabled"
msgstr ""
msgid "Unable to play sound! | clip is missing or null"
msgstr ""
msgid "Unable to run fresh chat! | CHATBOXTEXT is null"
msgstr ""
msgid "FadeInSprite failed! spriteRenderer is null"
msgstr ""
msgid "FadeOutSprite failed! spriteRenderer is null"
msgstr ""
msgid "Target Transform cannot be null."
msgstr ""
msgid "Party member null?"
msgstr ""
msgid "Markiplier is missing???"
msgstr ""
msgid "Discord initialized successfully."
msgstr ""
msgid "Failed to initialize Discord: "
msgstr ""
msgid ""
"Common reasons are either, discord not being open or no internet connection."
msgstr ""
msgid "Discord disposed."
msgstr ""
msgid "Discord is not initialized, skipping ChangeActivity."
msgstr ""
msgid "Activity Updated!"
msgstr ""
msgid "Discord.RunCallbacks() failed: "
msgstr ""
msgid "Disabling Discord integration to prevent further issues."
msgstr ""
msgid "<color=green>DEBUG FREAKING MODE ENABLED!! WOAHH!!</color>"
msgstr ""
msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgid "New keycode set: "
msgstr ""
msgid "Goal already completed."
msgstr ""
msgid "All goals completed!"
msgstr ""
msgid "Not all goals completed."
msgstr ""
msgid "step size outside of bounds idiot"
msgstr ""
msgid "No bool of that name! | "
msgstr ""
msgid "Hypothesis or thisSection is null?"
msgstr ""
msgid "Gambling unlocked!"
msgstr ""
msgid "Susie is not in the party?????"
msgstr ""
msgid ""
"Failed to set Party Member Walk Offset! ( No Susie_Follower in Prefab )"
msgstr ""
msgid "Failed to create Party Member! ( No PartyMemberPrefab )"
msgstr ""
msgid "Failed to create Party Member! ( No Member Provided )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificedMemberIndex is greater than "
"ActivePartyMembers list )"
msgstr ""
msgid ""
"Failed to remove Party Member! ( SpecificMember is not in ActivePartyMembers"
" )"
msgstr ""
msgid ""
"Failed to get Party Member Transform! ( Member not found in "
"ActivePartyMembers )"
msgstr ""
msgid "One"
msgstr ""
msgid "Two"
msgstr ""
msgid "Three"
msgstr ""
msgid "Attempted to play player animation sound outside of index"
msgstr ""
msgid "Game data saved! | "
msgstr ""
msgid "No Scene Position!"
msgstr ""
msgid "Game data loaded!"
msgstr ""
msgid ""
"Unable to find SpriteRenderer in SPR_Parallax object, defaulting to "
"length/height = 1"
msgstr ""
msgid "Submesh TextMeshPro Detected"
msgstr ""
msgid "Incorrect elipse detected"
msgstr ""
msgid "Incorrect apostrophe detected"
msgstr ""
msgid "Text Prefab is not assigned."
msgstr ""
msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""

622
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#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

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#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
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View File

@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

622
drhps/header/zh_TW.po Normal file
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@ -0,0 +1,622 @@
#
msgid ""
msgstr ""
msgid "- Overworld -"
msgstr ""
msgid "- Stats -"
msgstr ""
msgid "- Setup -"
msgstr ""
msgid "Warning! Must match PartyMembers"
msgstr ""
msgid "Warning! Must match Enemies"
msgstr ""
msgid ""
"Will choose a random dialogue, or use the default if none are present\n"
"Try add dialogues that fit whos in the party"
msgstr ""
msgid "NOTE, Kris acts always have blank descriptions"
msgstr ""
msgid "What this action targets"
msgstr ""
msgid "This is the function that the battle script will run"
msgstr ""
msgid "Use > in function name to call method in BattleSystem instead"
msgstr ""
msgid "Keep empty to not require any"
msgstr ""
msgid "-- References --"
msgstr ""
msgid "- References -"
msgstr ""
msgid "- Dialogue -"
msgstr ""
msgid "-= Movement =-"
msgstr ""
msgid "-= Lifetime =-"
msgstr ""
msgid "-= Arc Utility =-"
msgstr ""
msgid "- Enemy Settings -"
msgstr ""
msgid "when the player uses \\"
msgstr ""
msgid "- Enemy Visuals -"
msgstr ""
msgid "- Animations -"
msgstr ""
msgid "- Attack Settings -"
msgstr ""
msgid ""
"-1 will make the attack last forever, allowing the battle script to take "
"over."
msgstr ""
msgid "Will fade away all enemies and party members, good for wide attacks"
msgstr ""
msgid "Will destroy every child in bullet holder on attack end"
msgstr ""
msgid "UI"
msgstr ""
msgid "Battle Numbers"
msgstr ""
msgid "Bottom Bar"
msgstr ""
msgid "TP Bar"
msgstr ""
msgid "Prefabs"
msgstr ""
msgid "Holders"
msgstr ""
msgid "Backgrounds"
msgstr ""
msgid "UI Windows"
msgstr ""
msgid "- Sounds -"
msgstr ""
msgid "- Default Spell Sounds -"
msgstr ""
msgid "- Effects -"
msgstr ""
msgid "- Battle Settings -"
msgstr ""
msgid "- Stored Values -"
msgstr ""
msgid "- Temporary Debug -"
msgstr ""
msgid "-- Choices --"
msgstr ""
msgid "-- Sounds --"
msgstr ""
msgid "- Settings -"
msgstr ""
msgid "-= References =-"
msgstr ""
msgid "Computer Screen"
msgstr ""
msgid "BIOS loading Text"
msgstr ""
msgid "Logo Glitched"
msgstr ""
msgid "Messenger"
msgstr ""
msgid "Play a sound during this action, add multiple to the list for random"
msgstr ""
msgid "Run a function in a certain component."
msgstr ""
msgid "WARNING! Will fail if two objects have the same name"
msgstr ""
msgid ""
"Runs everything this action will do when the players ends the chat that this"
" action is on"
msgstr ""
msgid "Edit monospace StyleSheet in font folder to add"
msgstr ""
msgid "1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster"
msgstr ""
msgid ""
"0 - ChoiceCount | Default selected (OOB values = No default selection, soul "
"in center)"
msgstr ""
msgid "Use < br> for new lines, slash N doesn't work for some reason"
msgstr ""
msgid "Player can press X to prematurely exit dialogue"
msgstr ""
msgid "Only show and allow input from options at end of Text running"
msgstr ""
msgid "For customizing text size, font and color"
msgstr ""
msgid "- Some Default Choice Position Values -"
msgstr ""
msgid ""
"2 choice positions\\r\n"
"\\r\n"
"option1 -253.4, -82.5\\r\n"
"option2 46.6, -82.5\\r\n"
"\\r\n"
"3 choice positions\\r\n"
"\\r\n"
"option1 -230, -82.5\\r\n"
"option2 -30, -82.5\\r\n"
"option3 170, -82.5\\r\n"
"\\r\n"
"4 choice positions\\r\n"
"\\r\n"
"option1 -400, -82.5\\r\n"
"option2 -150, -82.5\\r\n"
"option3 150, -82.5\\r\n"
"option4 400, -82.5"
msgstr ""
msgid "- Text inner workings -"
msgstr ""
msgid "- Text Settings -"
msgstr ""
msgid "Each reaction is shown in sequential order, starting from the top."
msgstr ""
msgid ""
"# = 0.5 second pause\n"
"@ = 0.125 second pause\n"
"; = new line in dialogue\n"
"~ = new line in dialogue but bulletpoint is one below than normal\n"
"£ = Forcefully end chat, useful for when rich text is used"
msgstr ""
msgid ""
"WARNING FOR RICH TEXT! Only use ONE per dialogue, and try avoid pausing "
"characters."
msgstr ""
msgid ""
"Battle Specific - use Empty text to continue dialogue but show no bubble."
msgstr ""
msgid "Intro Disclaimer"
msgstr ""
msgid "Credits Intro"
msgstr ""
msgid "Ending Cutscene"
msgstr ""
msgid "Debug"
msgstr ""
msgid "Before Cutscene Stuff"
msgstr ""
msgid "Cutscene Stuff"
msgstr ""
msgid "- Shared References -"
msgstr ""
msgid "Item used on Kris"
msgstr ""
msgid "Item used on Susie"
msgstr ""
msgid "Item used on Ralsei"
msgstr ""
msgid "-- Variables --"
msgstr ""
msgid "Menu States and SubStates"
msgstr ""
msgid "-- Animations --"
msgstr ""
msgid "-- Top and Bottom Row References --"
msgstr ""
msgid "-- Item Menu References --"
msgstr ""
msgid "References"
msgstr ""
msgid "Panel Settings"
msgstr ""
msgid "Fade Settings"
msgstr ""
msgid "Misc"
msgstr ""
msgid "-- Cutscene References --"
msgstr ""
msgid "Landing from the fall"
msgstr ""
msgid "-- Cutscene Audio --"
msgstr ""
msgid "Characters"
msgstr ""
msgid "-- Character Move Positions --"
msgstr ""
msgid "Kris and Susie"
msgstr ""
msgid "Jigsaw Joe"
msgstr ""
msgid "Tasque and Tasque Manager"
msgstr ""
msgid "Rudinn"
msgstr ""
msgid "-- Cutscene Chats --"
msgstr ""
msgid "Settings"
msgstr ""
msgid "Cutscene References"
msgstr ""
msgid "Cutscene Chats"
msgstr ""
msgid "Cutscene Sounds"
msgstr ""
msgid "Character Positions"
msgstr ""
msgid "-- Cutscene Settings --"
msgstr ""
msgid "Kris, Susie and Ralsei"
msgstr ""
msgid "Cutscene"
msgstr ""
msgid "Dialogue"
msgstr ""
msgid "Character Animations"
msgstr ""
msgid "- Walk Positions -"
msgstr ""
msgid "- Cutscene Info -"
msgstr ""
msgid "Base Menu References"
msgstr ""
msgid "Settings Menu References"
msgstr ""
msgid "Return Menu References"
msgstr ""
msgid "Restart Menu References"
msgstr ""
msgid "-= Main =-"
msgstr ""
msgid "Description"
msgstr ""
msgid "-= Sounds =-"
msgstr ""
msgid "-= Dyslexic Font Setup -="
msgstr ""
msgid ""
"Only used for the main menu settings, keep null to use global reference"
msgstr ""
msgid "-= Settings =-"
msgstr ""
msgid "Is saved as Setting_<KeyBinding>"
msgstr ""
msgid "Is saved as Setting_<SettingName>"
msgstr ""
msgid "Will start as \\"
msgstr ""
msgid "Hypothetical this goal will be in, used for tracking logs"
msgstr ""
msgid "Below are saved flags that will be reset upon loading this scene"
msgstr ""
msgid "Choose to reset the player inventory to a specific set of items"
msgstr ""
msgid "For text that requires the player to interact multiple times"
msgstr ""
msgid "WARNING! This component is removed once ran"
msgstr ""
msgid "Chat Variables"
msgstr ""
msgid "Generic component used for detecting player interactions."
msgstr ""
msgid ""
"When interacted, Interacted will be the opposite of what it currently is"
msgstr ""
msgid "-= Variables =-"
msgstr ""
msgid "Used for more basic NPCs, that don't usually move"
msgstr ""
msgid "For more advanced NPCs like Papyrus or Toriel"
msgstr ""
msgid "-- Base Variables --"
msgstr ""
msgid "-- Darkworld Specific Variables --"
msgstr ""
msgid "-- Item Attributes --"
msgstr ""
msgid "Leave Empty to continue previous panel"
msgstr ""
msgid "For if RoomHasMultipleEntrances is false"
msgstr ""
msgid "Range: -1,1"
msgstr ""
msgid "-= Party System =-"
msgstr ""
msgid "-= Calls =-"
msgstr ""
msgid ""
"Make sure this matches current queued call amount, keep empty to not change"
msgstr ""
msgid "Use a # to not have the \\"
msgstr ""
msgid "-= Music =-"
msgstr ""
msgid "Keep empty to stop the current song, if previous bool is true"
msgstr ""
msgid "-= Room spawn Positions =-"
msgstr ""
msgid "-= Discord RPC =-"
msgstr ""
msgid "Spacing for if SelectionMode is 1"
msgstr ""
msgid "Selection Index 1, Scene Transition"
msgstr ""
msgid "Selection Mode 1 Specific"
msgstr ""
msgid "Selection Mode 2 Specific"
msgstr ""
msgid "Whether to preload (True) or unload (False)"
msgstr ""
msgid "-= Slot Settings =-"
msgstr ""
msgid "-= Slot Sound =-"
msgstr ""
msgid "-= Symbols =-"
msgstr ""
msgid "Range : -1 to 1"
msgstr ""
msgid "Sounds"
msgstr ""
msgid "-- Settings --"
msgstr ""
msgid "-- Cutscene Sounds --"
msgstr ""
msgid "-- Debug --"
msgstr ""
msgid "-- OAO Shared --"
msgstr ""
msgid "-- Goblin Fight --"
msgstr ""
msgid "-- 3 Door Choice --"
msgstr ""
msgid "-- After OAO --"
msgstr ""
msgid "-- Walking Stuff --"
msgstr ""
msgid "Stats"
msgstr ""
msgid "Battle"
msgstr ""
msgid "-= Stats =-"
msgstr ""
msgid "-= Default PartyMembers =-"
msgstr ""
msgid "Game,Cutscene,NoPlayerMovement"
msgstr ""
msgid "Player Variables"
msgstr ""
msgid ""
"If the previous scene index doesnt match any Spawn positions, will go to "
"default"
msgstr ""
msgid "-- Player Specific --"
msgstr ""
msgid "-- Optional --"
msgstr ""
msgid "0 - 1 | Higher the number the more distance from camera"
msgstr ""
msgid "Sort by Y position (basically its like negative y pos * 6 rounded)"
msgstr ""
msgid "Arc Utility"
msgstr ""
msgid "1 = Susie | 1.125 = Ralsei"
msgstr ""
msgid "Multiplier, 1 = normal | 0.5 = half speed"
msgstr ""
msgid "-= Audio =-"
msgstr ""
msgid "WARNING! This can only run once!"
msgstr ""
msgid "Idle Sprites"
msgstr ""
msgid "Walk Sprites"
msgstr ""
msgid "Walk2 Sprites"
msgstr ""
msgid "- Camera Controls -"
msgstr ""
msgid "- Shelter -"
msgstr ""
msgid "-- Cutscene --"
msgstr ""
msgid "- Sound and Music -"
msgstr ""
msgid "-- Vessel Randomizer --"
msgstr ""
msgid "-- Custom Colors --"
msgstr ""
msgid "-- Additional Settings --"
msgstr ""
msgid ""
"True clone copies the target texts position, bounds and maxvisible "
"characters"
msgstr ""
msgid "Use sparingly, can be quite performance intenstive"
msgstr ""
msgid "Doesn't disable rich text itself, but removes the <> tags"
msgstr ""
msgid "Random Controls"
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

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@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""

View File

@ -0,0 +1,66 @@
#
msgid ""
msgstr ""
msgid "setup new bar positon"
msgstr ""
msgid "Dice Equal = "
msgstr ""
msgid "did you forget to make the method public?"
msgstr ""
msgid "Couldn't find Component named: "
msgstr ""
msgid "test"
msgstr ""
msgid "DETECTED"
msgstr ""
msgid "SUCCESS!"
msgstr ""
msgid "subscribed to battle events"
msgstr ""
msgid "how?"
msgstr ""
msgid "null"
msgstr ""
msgid "Battle has begun"
msgstr ""
msgid "Error whilst grazing! Bullet_Generic not found in collider?"
msgstr ""
msgid "currently on "
msgstr ""
msgid "Susie Missing?"
msgstr ""
msgid "Ralsei Missing?"
msgstr ""
msgid "all text shown"
msgstr ""
msgid "FOUND YOU FUCKER"
msgstr ""
msgid "Disabled Disclaimer skip because currently in editor"
msgstr ""
msgid "done"
msgstr ""
msgid "running"
msgstr ""
msgid "Last Level was "
msgstr ""