954 lines
87 KiB
JSON
954 lines
87 KiB
JSON
{
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_6": "* That skeleton over there\n just told me how to dodge\n \"orange attacks.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_7": "* What did he say...?\n* Something like.../",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_8": "* \"Traffic lights have three\n lights on them.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_9": "* \"The third light^1, the green\n one^1, means GO.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_10": "* \"The first light^1, the red\n one^1, means STOP.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_11": "* \"The second light^1, the yellow\n one^1, means YIELD.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_12": "* \"In order to dodge an\n orange attack^1, you must\n be moving.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_13": "* \"So^1, just think of it\n this way...\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_14": "* \"Red and yellow lights together\n make orange.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_15": "* \"Then you obey the rule\n of the leftover green\n light^1, which means GO.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_16": "* \"Easy^1, huh?\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_17": "* \"Just think of a red and yellow\n traffic light which is\n actually green.\"/",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_18": "* Yeah.../",
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"gml_Object_obj_orangeattackNPC_Alarm_0_global_msg_19": "* Then he started talking about\n plaid attacks.../%%",
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"gml_Object_obj_darksans1_Alarm_4_global_msg_13": "\\E3* human..^1./",
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"gml_Object_obj_darksans1_Alarm_4_global_msg_14": "\\E4\\W* i remember you'r^1e\n \\Yreturn homes.\\W/",
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"gml_Object_obj_darksans1_Alarm_4_global_msg_15": "* .../",
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"gml_Object_obj_darksans1_Alarm_4_global_msg_16": "\\E2* nah^1, im just messing with ya./",
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"gml_Object_obj_darksans1_Alarm_4_global_msg_17": "\\E0* i actually just shit myself/",
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"gml_Object_obj_darksans1_Alarm_4_global_msg_18": "* oughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh/",
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"gml_Object_obj_darksans1_Step_0_global_msg_296": "...OH^1, I GET IT./",
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"gml_Object_obj_darksans1_Step_0_global_msg_297": "\\E3BY SAYING THE LAMP\nWILL HELP ME.../",
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"gml_Object_obj_darksans1_Step_0_global_msg_298": "\\E4YOU MEAN THERE IS\nA HUMAN BEHIND IT!/",
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"gml_Object_obj_darksans1_Step_0_global_msg_300": "* dang^1, you got me bro./",
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"gml_Object_obj_darksans1_Step_0_global_msg_302": "AHA!^1 I KNEW IT!/",
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"gml_Object_obj_darksans1_Step_0_global_msg_303": "\\E4YOU CAN'T HIDE THE\nTRUTH FROM ME!!!/",
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"gml_Object_obj_darksans1_Step_0_global_msg_304": "\\E2NOW..^1. TO UNVEIL\nSAID TRUTH!/%",
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"gml_Object_obj_darksans1_Step_0_global_msg_344": "GREETINGS^1, HUMAN!/",
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"gml_Object_obj_darksans1_Step_0_global_msg_345": "\\E4IT IS I...\nTHE GREAT PAPYRUS!/",
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"gml_Object_obj_darksans1_Step_0_global_msg_346": "\\E2THE MOST CUNNING\nAND FAMOUS\nROYALGUARDSMAN!/",
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"gml_Object_obj_darksans1_Step_0_global_msg_347": "\\E0I.../",
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"gml_Object_obj_darksans1_Step_0_global_msg_348": "\\E3.../",
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"gml_Object_obj_darksans1_Step_0_global_msg_349": "SANS./",
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"gml_Object_obj_darksans1_Step_0_global_msg_350": "\\TS \\F0 \\E0 \\F3 \\Ts %",
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"gml_Object_obj_darksans1_Step_0_global_msg_351": "* yeah^1, bro?/",
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"gml_Object_obj_darksans1_Step_0_global_msg_352": "\\TS \\F0 \\E1 \\F4 \\TP %",
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"gml_Object_obj_darksans1_Step_0_global_msg_353": "WHERE IS THE HUMAN./",
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"gml_Object_obj_darksans1_Step_0_global_msg_354": "\\TS \\F0 \\E3 \\F3 \\Ts %",
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"gml_Object_obj_darksans1_Step_0_global_msg_355": "\\E3* huh, that's odd./",
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"gml_Object_obj_darksans1_Step_0_global_msg_356": "\\E0* coulda sworn those\n came with a free human./",
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"gml_Object_obj_darksans1_Step_0_global_msg_357": "\\E1* did you check the\n box it came with?/%",
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"gml_Object_obj_darksans1_Step_0_global_msg_387": "SAANNS!!!!!!!!!!!!!!/%",
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"gml_Object_obj_darksans1_Step_0_global_msg_394": "THAT DOES IT^1!/%",
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"gml_Object_obj_darksans1_Step_0_global_msg_456": "LAMP PRIVILEGES\nHAVE BEEN REVOKED!/",
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"gml_Object_obj_darksans1_Step_0_global_msg_457": "\\TS \\F0 \\E3 \\F3 \\Ts %",
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"gml_Object_obj_darksans1_Step_0_global_msg_458": "* aw^1, dang it./",
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"gml_Object_obj_darksans1_Step_0_global_msg_459": "\\TS \\F0 \\E2 \\F4 \\TP %",
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"gml_Object_obj_darksans1_Step_0_global_msg_460": "DO YOU SEE WHAT I\nMEAN^1, BROTHER?/%",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_13": "* Mama?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_15": "* Yes^1, dear?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_17": "* What's on that biiig mountain\n outside the village?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_19": "* Oh^1, nothing much^1.\n Just a lot of woods and camp\n grounds./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_21": "* But all the kids keep saying\n people went missing up there!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_23": "* Niko^1, you're old enough to\n know that's just a story we\n tell.../",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_24": "* ...to make sure the younger\n kids don't climb it./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_26": "* Well^1.^1.^1. yeah^1!\n But even the big kids are\n saying it!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_28": "* We'll talk about this later^1.\n Now eat your spaghetti please^1,\n they're getting cold./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_30": "* Oh^1.^1.^1. Alright!/%%",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_36": "* And you're sure?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_38": "* Yep^1! I just wanna see what's\n up there!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_40": "* What if you get lost?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_42": "* I won't^1! There's a marked\n trail going up to the top!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_43": "* I should be back by dark^1,\n it's a short hike!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_45": "* I mean^1.^1.^1. shouldn't you tell\n your mom at least?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_47": "* I wanna but^1.^1.^1. she'd probably\n say no^1.^1.^1. or say we'd\n go later./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_48": "* But I wanna go now!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_50": "* ...Hm./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_52": "* Promise you won't tell^1?\n Nobody would notice.../",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_53": "* I only told you cause you're\n the only kid who won't tattle./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_54": "* I'll just say I'm playing\n hide and seek with you!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_56": "* I mean.../",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_57": "* .../",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_58": "* ...Yeah^1, yeah sure./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_59": "* I won't tell^2.\n I promise./%%",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_66": "* Nikooooooo???/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_67": "* Niko^1, it's time for lunch!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_68": "* Where are you...?/%%",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_75": "* Have you seen Niko?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_76": "* ^1.^1.^1.No^2? Alright^2, I'll..^1.\n I'll keep looking./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_77": "* Let me know if you\n find them./%%",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_84": "* Have you seen Niko?^1\n They said they were playing\n with you./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_86": "* Um..^1. n^1-no./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_88": "* ...What do you mean?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_90": "* They^1.^1.^1.they're still hiding./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_92": "* Well^1.^1.^1. if you find them^2,\n tell them to come home^2.\n It's been two hours./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_94": "* Y-Yes ma'am./%%",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_101": "* I just don't understand...\n Where could they have gone?/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_102": "* They don't usually play\n hide-and-seek, not since they\n were young.../",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_103": "* I wonder if.../",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_104": "* ^1.^1.^1./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_105": "* Oh./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_107": "* Oh no./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_108": "* No^1. No^1. No^1./",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_109": "* Niko you... you wouldn't.../%%",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_116": "* NIKO?!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_117": "* NIKO, WHERE ARE YOU?!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_118": "* I CAN'T... I CAN'T\n LOSE YOU AGAIN!/",
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"gml_Object_obj_memoriestext_Collision_obj_mainchara_global_msg_119": "* NIKOO^1O^1O^1O^1O^1O^1O^1!!!/%%",
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"gml_Object_obj_redacted_a_Alarm_0_global_msg_6": "* [redacted]/%%",
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"gml_Object_obj_readable_room1_Alarm_0_global_msg_86": "* .../%%",
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"gml_Object_obj_readable_room3_Alarm_0_global_msg_222": "* (...)/",
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"gml_Object_obj_readable_room3_Alarm_0_global_msg_223": "* (I think we should leave.)/%%",
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"gml_Object_obj_watercooler_old_Alarm_0_global_msg_11": "* (Someone has meticulously\n cleaned all the slime off of\n this snail.)/%%",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_12": "* heya./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_13": "* welcome to lower snowdin./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_14": "\\E3* i personally don't come here much.../",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_15": "\\E0* but i'm still posted\n here^1. \\E1for some reason./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_16": "\\E1* oh yeah^1, also all of\n the exits are blocked\n off./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_17": "\\E2* neat^1, huh?/%%",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_21": "\\E0* it really sucks^1, too./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_22": "\\E3* i've heard this place is pretty big./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_23": "\\E1* heck^1, bigger than upper snowdin^1, even./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_24": "\\E0* weird how everything\n came together to block\n it all off./%%",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_29": "\\E0* i think our handyman lives down here, too./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_30": "\\E3* well... handywoman^1, i guess./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_31": "\\E0* she comes by every so\n often to fix people's\n stuff./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_32": "* last i remember, she helped fix up our shed./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_33": "\\E1* though^1, i think it took longer than usual.../",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_34": "\\E1* because her and pap\n couldn't stop yapping\n about puzzles./%%",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_35": "\\E1* dunno where she is right now^1, though./%%",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_40": "\\E3* anyways... not sure when the roads will clear up./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_41": "\\E2* maybe by the time i stop being lazy./%%",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_54": "* hey^1, here's something\n important to remember./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_55": "* my brother has a very..../",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_58": "\\D\\W*\\L ^9s^9p^9e^5c%/",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_59": "\\W* cool attack./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_91": "\\E0* you really like crosswords^1, huh?/",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_92": "\\E1* hey^1, more power to ya./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_93": "\\E3* i could never finish them^1, way too hard./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_94": "\\E2* maybe next time i should\n try junior jumble\n instead./%%",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_98": "\\E0* gonna be honest^1.\n* i uh.../",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_99": "\\E1* really didn't think you'd finish it./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_100": "\\E3* but thanks for playing along./",
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"gml_Object_obj_sans_room_Alarm_0_global_msg_101": "* would be nice if you\n kept doing that./%%",
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"gml_Object_obj_outsideworld_event_Draw_0_global_msg_334": "* I.../",
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"gml_Object_obj_outsideworld_event_Draw_0_global_msg_335": "\\EM* As much as I would love\n to spend more time with\n you.../",
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"gml_Object_obj_outsideworld_event_Draw_0_global_msg_336": "*\\EA I need to go home./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_97": "* welp./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_98": "* ...you're here early./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_99": "* .../",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_100": "* i'm gonna be honest./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_101": "* you got here so fast../",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_102": "\\F3\\E2* i haven't even finished\n eating my ice cream yet./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_103": "\\E1* ...well^1, you're not in\n a rush./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_104": "\\E2* you can wait a minute^1,\n right?/%%",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_151": "\\E1* phew./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_152": "\\E0* what a great cone./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_153": "\\E3* sometimes it's nice to\n take it easy./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_154": "\\E2* otherwise^1, you'll get\n brainfreeze./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_155": "\\E1* anyway.../",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_156": "\\E3* i'm sure you got\n something important to\n do./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_157": "\\E2* wouldn't wanna slow you\n down./",
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"gml_Object_obj_lastsans_trigger_Step_0_global_msg_158": "\\E1* later./%%",
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"gml_Object_obj_bara03_Step_0_global_msg_144": "* 03 rubs her glove quietly.",
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"gml_Object_obj_bara03_Step_0_global_msg_147": "* 04 hums and looks the other\n way.",
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"gml_Object_obj_bara03_Step_0_global_msg_150": "* 03 stands guard.",
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"gml_Object_obj_bara03_Step_0_global_msg_153": "* 04's twitches her tail.",
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"gml_Object_obj_bara03_Step_0_global_msg_156": "* Smells like a military zoo.",
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"gml_Object_obj_bara03_Step_0_global_msg_163": "* 03 is trembling.",
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"gml_Object_obj_bara03_Step_0_global_msg_166": "* 03 is holding her face in\n her hands.",
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"gml_Object_obj_bara03_Step_0_global_msg_169": "* 03 stands still.",
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"gml_Object_obj_bara03_Step_0_global_msg_172": "* 03 seems sick.",
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"gml_Object_obj_bara03_Step_0_global_msg_176": "* 03's breathing intensifies.",
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"gml_Object_obj_bara03_Step_0_global_msg_205": "* I touch RG 03's glove^1.\n* It starts to come loose./^",
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"gml_Object_obj_bara03_Step_0_global_msg_209": "* I shake RG 03's claw./^",
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"gml_Object_obj_bara03_Step_0_global_msg_225": "* I tell RG 03 that she\n should stand up for herself./^",
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"gml_Object_obj_bara03_Step_0_global_msg_280": "My glove\n...!/%%",
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"gml_Object_obj_bara03_Step_0_global_msg_307": "03...\nIs that\n...?/%%",
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"gml_Object_obj_bara03_Step_0_global_msg_329": "Yes.\nIt is./",
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"gml_Object_obj_bara03_Step_0_global_msg_330": "Go\nahead.\nLaugh at\nme./%%",
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"gml_Object_obj_bara03_Step_0_global_msg_346": "No, I.../%%",
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"gml_Object_obj_bara03_Step_0_global_msg_373": "* RG 04 is looking at her own\n glove.",
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"gml_Object_obj_bara04_Alarm_6_global_msg_6": "Hmph,\ntry not\nto mess\nthis up.",
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"gml_Object_obj_bara04_Alarm_6_global_msg_9": "I'll\ntake you\ndown\nalone!",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_12": "Sigh...\nteam\nattack,\nI guess.",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_15": "I'm a\none\nwoman\narmy.",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_18": "D...\nDude...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_22": "What\nare you\ntalking\nabout?",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_25": "My...\nglove...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_30": "Don't\ntouch\nthat!!",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_33": "...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_37": "H-HEY,\nSTOP\nTHAT!!",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_44": "03!\nI didn't\nwant\nthis...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_47": "03...\n03...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_50": "03...\nanswer\nme...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_53": "...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_56": "03!\nI never\nsaid\nsorry...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_59": "03...!?\nWhy,\nyou...",
|
|
"gml_Object_obj_bara04_Alarm_6_global_msg_65": "%%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_135": "* 03 rubs her glove quietly.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_138": "* 04 hums and looks the other\n way.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_141": "* 03 stands guard.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_144": "* 04's twitches her tail.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_147": "* Smells like a military zoo.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_154": "* 04 holds her head in her\n hands.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_157": "* Sad mews emerge from\n 04's armor.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_160": "* 04 is thunderstruck.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_163": "* 04 does nothing.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_167": "* 04's breathing intensifies.",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_195": "* I attempt to touch RG 04's\n glove^1.\n* She bats my hand away./^",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_199": "* I touch RG 04's glove softly.\n* She nods and begins to\n take it off./^",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_213": "* I tell RG 04 to remember\n what being friends is about./^",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_268": "Actually\n.../",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_269": "I still\nwear\nmine\ntoo./%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_294": "Our friendship\nbracelets from\nhigh school./%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_308": "03, I'm sorry.\nI thought you hated\nme, after what\nhappened.../",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_309": "We did some pretty\nnasty things to\neach other, because\nof.../%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_329": "That old drama?\nForget about it./",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_330": "To tell you the\ntruth, I requested\nto be partners\nwith you./",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_331": "I wanted to become\nfriends with you\nagain.../",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_332": "But I didn't know\nhow to breach the\ntopic./%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_346": "03.../",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_347": "After this.../",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_348": "Do you want to get\nsome ice-cream?/%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_368": "Salmon-\nflavor?/%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_382": "You know\nit!/%%",
|
|
"gml_Object_obj_bara04_Step_0_global_msg_406": "* 03 and 04 are planning all\n sorts of things to do\n together.",
|
|
"gml_Object_obj_sign_room_Alarm_0_global_msg_19": "* North: Lower Snowdin\n* South: Snowdin Town/%%",
|
|
"gml_Object_obj_sign_room_Alarm_0_global_msg_111": "* /",
|
|
"gml_Object_obj_sign_room_Alarm_0_global_msg_112": "* mhm/%%",
|
|
"gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_6": "* .../%%",
|
|
"gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_10": "* Just a inconveniently-shaped\n lamp./",
|
|
"gml_Object_obj_inconvenientlampnpc_Alarm_0_global_msg_11": "* ...Did he really throw it\n THAT far???/%%",
|
|
"gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_6": "* .../%%",
|
|
"gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_10": "* Just a inconveniently-shaped\n lamp./",
|
|
"gml_Object_obj_inconvenientlamp_Alarm_0_global_msg_11": "* ...Did he really throw it\n THAT far???/%%",
|
|
"gml_Object_obj_papcarrow2_Alarm_0_global_msg_6": "* (What could it mean?)/%%",
|
|
"gml_Object_obj_papcarrow_Alarm_0_global_msg_6": "* (Hmm...)/%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_463": "hey./%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_506": "wrong mod./%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_517": "really^2?\ni coulda sworn^1-%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_528": "red and yellow\nis that way^2.\nthis is\nonetale./%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_540": "ohhh^1,\ngotcha./%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_551": "yeah it's really\neasy to\nmess up^2.\ndon't sweat it./%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_563": "my bad big man^1,\ni'll see you\nlater./%%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1601": "\\DStay right there./%",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1638": "\\E4.../",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1639": "\\E9.../",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1640": "\\E4heh./",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1641": "\\E3yeesh^1, you trying\nto steal my gimmick?/",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1642": "\\E3.../",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1643": "\\E4y'know.../",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1644": "i remember alphys\ntalking about\nsomething like\nthis./",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1645": "two beings inhabiting\nthe same body./",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1646": "\\E1course^1, it was\nonly a theory^1,\nbut.../",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1647": "\\E2that look in your\neye says it all^1,\nreally./",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1648": "\\E4not like it matters^1,\nanyway./",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1649": "you're just making\nit easier for me./",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1650": "\\E4but, still.../",
|
|
"gml_Object_obj_sansb_body_Draw_0_global_msg_1651": "\\E5your strings were\nshowing ever since\nyou shook my hand./%%",
|
|
"gml_Object_obj_sansb_Step_0_global_msg_505": "* Sans is sparing me..^1.\n* Please...^2 please.",
|
|
"gml_Object_obj_multitileevent_Step_0_global_msg_78": "* ...WHAT'S THAT^1?\n* A NOTEBOOK?^1?\n* WITH THE RULES???/",
|
|
"gml_Object_obj_multitileevent_Step_0_global_msg_79": "* HOW WEIRDLY CONVENIENT^1!\n* I'LL GIVE YOU 1 SECOND\n TO LOOK AT IT./",
|
|
"gml_Object_obj_multitileevent_Step_0_global_msg_80": "\\TS \\F0 \\E0 \\T0 %",
|
|
"gml_Object_obj_multitileevent_Step_0_global_msg_81": "* I open the notebook.../",
|
|
"gml_Object_obj_multitileevent_Step_0_global_msg_82": "* ^1.^1.^1.It's nothing but\n chicken-scratch.../",
|
|
"gml_Object_obj_multitileevent_Step_0_global_msg_83": "\\TS \\F0 \\E0 \\TM %",
|
|
"gml_Object_obj_multitileevent_Step_0_global_msg_84": "* O, WOE IS YOU.\n* I'M SURE YOU CAN REMEMBER THE\n RULES IN THAT BRAIN OF YOURS!/%%",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_68": "* Oh./",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_69": "* Oh!/",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_70": "* Oh my goodness, is that you?/%%",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_97": "* I was so afraid^1, but I\n should have trusted you./",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_98": "* That's what good children do./%%",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_112": "* Are you still playing?/",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_113": "* I'll let you play for a little longer^1, lunch is almost ready./",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_114": "* I'm so happy that you're\n here^1, my sunshine./%%",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_128": "* Before you go.../",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_129": "* Come here./",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_130": "* Give me a hug./%%",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_173": "* What are you doing?/",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_174": "* Come here./",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_175": "* Give me a hug./",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_176": "* Give me a hug, child./",
|
|
"gml_Object_obj_memoryrecall_Step_0_global_msg_178": "* ^1C^1o^1m^1e^1. ^1h^1e^1r^1e^1./%%",
|
|
"gml_Object_obj_waterboardpuzzle1_Step_0_global_msg_133": "* (You hear a small voice.)/",
|
|
"gml_Object_obj_waterboardpuzzle1_Step_0_global_msg_134": "* Congratulations!/",
|
|
"gml_Object_obj_waterboardpuzzle1_Step_0_global_msg_135": "* What's wrong with you!/%%",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_67": "* (...)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_68": "* (Ugh^1, I can't sleep...)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_69": "* (Why do they have to snore\n so loud?)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_70": "* (...)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_71": "* (As I attempt to sleep^1, my mind wanders.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_72": "* (...This place is so much\n bigger than I thought.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_73": "* (All of this^1, under a\n mountain..^1. and I haven't\n even seen it all!)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_74": "* (And all of this snow...)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_75": "* (I never really got to see snow much up above.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_76": "* (And yet, it's everywhere here.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_77": "* (...)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_78": "* (Sans and Papyrus are weird.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_79": "* (Sans moreso^1, I can never tell what he's thinking.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_80": "* (I've had fun seeing what Papyrus comes up with.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_81": "* (This town just feels..^1. comfy.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_82": "* (...Snowdin feels sorta like home in a way!)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_83": "* (All these houses... all these people...)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_84": "* (They're... happy.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_85": "* (...I wish I could help them.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_86": "* (I WANT to help them.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_87": "* (Who even put them down here to begin with?)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_88": "* (...)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_89": "* (I'll find answers eventually.)/",
|
|
"gml_Object_obj_innevent1_Step_0_global_msg_90": "* (It's only a matter of time.)/%%",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_147": "Hah./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_148": "You're funny./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_149": ".../",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_150": "I just want to see my mama\nagain./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_151": "I want to see her smile./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_152": "Now, I don't think I ever\nwill./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_153": "And I know the reason why./%%",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_163": "^1I^1t^1'^1s ^1y^1o^1u^1./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_164": "^1I^1t^1'^1s ^1y^1o^1u^1./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_165": "^1I^1t^1'^1s ^1y^1o^1u^1%",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_166": "^1I^1t^1'^1s ^1y^1o^1u^1%",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_167": "It's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you\nIt's you%",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_331": "...Well.../",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_332": "At least you were honest./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_333": ".../",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_334": "This isn't the first time\nwe've said goodbye, is it?/",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_335": "What will become of this world\nafter all we've been through?/",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_336": "Last time, you said the world\nwould continue as long as\nwe remembered it./",
|
|
"gml_Object_obj_truechara_Step_0_global_msg_337": ".../%%",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_4": "Default",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_7": "No 2",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_10": "No 3",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_13": "No 4",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_16": "Action1",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_19": "Action2",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_22": "Action3",
|
|
"gml_Object_obj_basicmonster_Alarm_6_global_msg_24": "%%%",
|
|
"gml_Object_obj_mewmew_body_Step_0_global_msg_358": "%%",
|
|
"gml_Object_obj_sleepbear_Alarm_0_global_msg_9": "* (Looks like this bear fell asleep in the middle of the road.)/",
|
|
"gml_Object_obj_sleepbear_Alarm_0_global_msg_10": "* (It has jars of honey tied to its back.)/",
|
|
"gml_Object_obj_sleepbear_Alarm_0_global_msg_11": "* (They're getting cold.)/%%",
|
|
"gml_Object_obj_sleepbear_Alarm_0_global_msg_16": "* (I should let them rest.)/",
|
|
"gml_Object_obj_sleepbear_Alarm_0_global_msg_17": "* (Plus^1, I don't want to wake a sleeping bear.)/%%",
|
|
"gml_Object_obj_sleepbear_Alarm_0_global_msg_21": "* (Still here. Somehow.)/%%",
|
|
"gml_Object_obj_sansb_Alarm_6_global_msg_4": "del",
|
|
"gml_Object_obj_sansb_Alarm_6_global_msg_5": "%%%",
|
|
"gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_6": "* We're about to visit Snowdin\n for the first time./",
|
|
"gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_7": "* You just came from there^1,\n right?/",
|
|
"gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_8": "* How is it...?/%%",
|
|
"gml_Object_obj_fearundynenpc1_Alarm_0_global_msg_11": "* You should go back to\n Snowdin./%%",
|
|
"gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_6": "* Hey^1, I haven't seen you\n around before./",
|
|
"gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_7": "* It's nice to meet new\n people^1, isn't it?/%%",
|
|
"gml_Object_obj_fearundynenpc2_Alarm_0_global_msg_10": "* I..^1.\n* I don't know you./%%",
|
|
"gml_Object_obj_mewmew_boss_Step_0_global_msg_25": "\\E0Unmewsed~/%",
|
|
"gml_Object_obj_mewmew_boss_Step_0_global_msg_496": "%%",
|
|
"gml_Object_obj_girlsnightout_Step_0_global_msg_4": "* Hey^1! You^1!\n* Stop!/%%",
|
|
"gml_Object_obj_girlsnightout_Step_0_global_msg_45": "* We've^1, like^1, received an\n anonymous tip about a human\n wearing a scarf./",
|
|
"gml_Object_obj_girlsnightout_Step_0_global_msg_46": "* They told us they were\n wandering around Hotland\n right now.../",
|
|
"gml_Object_obj_battlecontroller_Step_0_global_msg_219": "%%%",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_426": "* ^1.^1.^1./",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_427": "* What.../",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_428": "* What did you.../",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_429": "* ^1.^1.^1./",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_430": "* ...You're them^1, aren't you.../",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_431": "* The one who.../",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_432": "* .../%%",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_461": "* I.../",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_462": "* I don't know what to do./",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_463": "* Do you realize what\n you've done, child?/",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_464": "* ^1.^1.^1.Child?/",
|
|
"gml_Object_obj_asgoremeet_event_Step_0_global_msg_465": "%%",
|
|
"gml_Object_obj_itsyoutext_Alarm_0_global_msg_19": "It's you.",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_11": "You're\nrather\nslow.",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_14": "Come on,\nlet's go.",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_17": "Hurry\nup...",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_20": "Want to\ngo on\na walk?",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_23": "Pet...\nme...",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_27": "Oh boy!\nOh boy!\nOh boy!\nOh boy!",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_33": "Ahhhh,\nhumans\nare\nnice.",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_40": "Hey!!\nThat\nwas\nfun!!",
|
|
"gml_Object_obj_dogeB_Alarm_6_global_msg_43": "%%%",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_99": "* Doge is pacing anxiously.",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_102": "* Doge paws at an imaginary\n door.",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_105": "* Doge is looking at you and\n whining.",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_108": "* Doge is wondering where she\n put her leash.",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_111": "* Doge is now primed for petting.",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_114": "* Doge looks satisfied.",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_117": "* Doge needs a vet.",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_132": "* DOGE - ATK 7 DEF 5\n* Pronounced \"dohj.\" Soft j^1.\n* Seems like she wants a walk./^",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_143": "* You tried to bathe Doge^2,\n but she's perfectly clean.../^",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_156": "* You go on a short walk with\n the Doge./^",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_168": "* The Doge seems all tuckered\n out./^",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_180": "* You called Doge over.\n* Doge came close./^",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_194": "* Dry a dry doge?\n* Your mind boggles at this\n impossibility./^",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_207": "* You pet the Doge.\n* What a good Doge./^",
|
|
"gml_Object_obj_dogeB_Step_0_global_msg_219": "* Doge seems too dangerous\n to pet..^1.\n* For now./^",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_6": "1234 1234 1234 1234 1234 1234 1234/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_7": "fhuehfuehfuehfuheufhefhuehfuehfuehfuheufhefhuehfuehfuehfuheufhefhuehfuehfuehfuheufhefhuehfuehfuehfu/%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_15": "\\XLa, la.^3 \nTime to wake\nup and\\R smell\\X \nthe^4 pain./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_16": "* Though^2.^4.^6.^8.\nIt's still a\nlittle shaky./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_17": "fhuehfuehfuehfuheufhe/%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_18": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_22": "* TestMonster and its cohorts\ndraw near!",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_23": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_90": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_104": "\\Y",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_107": "\\p",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_133": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_151": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_456": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_461": "%%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2045": "%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2223": "* It's a box.\n* Open it?\n Yes No \\C",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2233": "* (I got a Honey Dew Resort\n Coupon!)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2234": "* (...)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2235": "* (Wait^1, where even is that?)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2236": "* (Is it past this point^1?\n Because I uhm...)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2237": "* (I kinda^1.^1.^1. can't go there.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2238": "* (Uhm...)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2239": "* (...I guess I'll just...\n throw this away.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2240": "* (I threw away the Coupon.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2241": "* (Man... I came ALL the way\n here only to get that???)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2242": "* (I swear, It's like I can\n never find what I need.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2243": "* (It's like looking for a\n needle in a haystack!)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2244": "* (...Wait, do they even have\n haystacks in the Underground?^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2245": "* (I mean I guess they have\n grass, but...^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2246": "* (Wait^1, do they even need\n haystacks???^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2247": "* (Are there like... normal\n horses here???^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2248": "* (They probably got needles^1,\n considering all the sharp \n stuff I've found.^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2249": "* (But until I see a haystack^1,\n I probably won't be able to\n use this metaphor.^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2250": "* (...Say^1, do YOU have haystacks\n where you live?^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2251": "* (We use them to feed the\n horses in^1.^1.^1. I think\n Mama called them stables?^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2252": "* (Well anyway, we use horses to\n get around town sometimes...^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2253": "* (Because we don't really have\n any cars where we live.^3)%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2254": "* (...Wait.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2255": "* (Can't I just jump down from\n here and go to the Resort?^3)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2256": "* (Yeah..^1. Yeah I can!^3)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2257": "* (Let me just grab the coupon^1-\n aaand it's gone.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2258": "* (...)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2259": "* (I guess it blew away in the\n wind...)/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_2275": "%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3509": "%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3514": "* x/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3519": "* x/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3524": "* x/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3529": "* x/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3534": "* x/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3539": "* x/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3544": "* x/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_3864": "* ...What is wrong with\n me..?/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_5603": "* (...Y'know^1, I was expecting something to be here.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_5604": "* (No idea why.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_5605": "* (...)/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_5754": "%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8480": "* Check * Egg-on\n * Correct * Scream",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8776": "what text do you want/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8782": "eartbonud/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8789": "oneshor/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8803": "\n \n Approach \\C",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8804": "%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8809": "%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8811": "%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8819": "* Alphys has been muted./%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8824": "* Alphys has been unmuted./%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8830": "* s^9p^e^c%%/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8831": "* cool attack./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8849": "yo whats up\n \n whats up the sky \\C",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8856": "nothing much, wanna hear a secret\n\n yes maybe\\C",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8862": "lol. wanna hear a secret\n\n yes maybe\\C",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8869": "i have only one number\nand that is the ghostbusters\n what is it what is it\\C",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8876": "did you really think i was\ngonna give out such a big\nsecret for free lol/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8877": "money can be used to\nexchange goods and or services/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8878": "but don't worry you're in luck/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8879": "i can discount it just for you!!!/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8880": "so you can have it for a great\ndiscount of!/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8885": "did you really think i was\ngonna give out such a big\nsecret for free lol/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8886": "money can be used to\nexchange goods and or services/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8887": "but don't worry you're in luck/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8888": "i can discount it just for you!!!/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8889": "so you can have it for a great\ndiscount of!/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8895": "^3%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8900": "free./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8901": "pay up buddy/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8902": "* (I scoop up some air, and hand it to the seller.)/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8903": "awesome sauce heres the number\nits/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8904": "are you ready i dont think\nyou're ready/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8905": "are you ready^1 \nits/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8909": "3 /%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8913": "* (Somehow, the number was\n added to my phone.)/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8916": "* (Somehow, the number was\n added to my phone.)/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8920": "* Ring.../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8921": "* .../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8922": "* .../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8923": "* .../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8924": "* .../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8925": "* A song is playing./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8926": "* .../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8927": "* I could skip it, but.../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8928": "* Depends on what you wanna\n do./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8929": "* .../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8930": "* Yeah, you're probably right.../",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8931": "* I'll end the call after I\n say this./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8932": "* Click... /%%/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8940": "* (This was probably the most\n interesting thing in\n this room.)/%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8947": "* Looks like they dropped the poster they were talking about./",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8948": "* Look at the poster?\n\n Yes No\\C/",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8968": "* I've got better things to do./%%",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8976": "\\W* Human, I remember you're^7 \\RROOMBA\\W",
|
|
"gml_GlobalScript_SCR_TEXT_global_msg_8978": "* Finally..^7. A worthy steed.",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_11": "\\Tt * Alula^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_17": "\\Tt * Calamus^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_23": "\\Tt * Cedric^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_29": "\\Tt * George^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_35": "\\Tt * Kip^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_41": "\\Tt * Ling^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_47": "\\Tt * Magpie^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_53": "\\Tt * Maize^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_59": "\\Tt * Plight^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_65": "\\Tt * Proto^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_71": "\\Tt * Rue^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_77": "\\Tt * Silver^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialougeos_Alarm_0_global_msg_83": "\\Tt * TWM^1, lalalalala/%%",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_9": "\\F2 \\T9 * This is a test/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_11": "*10/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_13": "* 11/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_15": "* 12/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_17": "* 13/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_19": "* 14/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_21": "* 15/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_23": "* 16/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_25": "* 17/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_27": "* 18/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_29": "* 1/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_31": "* 2/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_32": "* bitch fuck you/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_33": "\\F4 \\TP WOWIE!! BEPIS \n PEPIS/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_34": "\\F6 \\TA * Papyrus that's really inconsiderate/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_35": "\\F7 \\Ta * i miss my wife/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_36": "\\F2 \\T9 * And I saw a beast rising out of the sea, with ten horns and seven heads, with ten diadems on its horns and blasphemous names on its heads./",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_37": "\\F4 \\TP I COULD HAVE MY \n GUCCI!!!/",
|
|
"gml_Object_obj_testdialouge_Alarm_0_global_msg_38": "\\F0 \\T0 * 12345678910111213141516171819 <202122232425/%%",
|
|
"gml_GlobalScript_scr_battlegroup_global_msg_678": "%%",
|
|
"gml_GlobalScript_scr_battlegroup_global_msg_853": "%%",
|
|
"gml_GlobalScript_scr_battlegroup_global_msg_1751": "* ive never watched the simpsons",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_480": ".../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_481": "Well./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_482": "\\E2THAT sucked./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_483": "\\E5I think I should've just\nstepped in^1,\nhonestly./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_484": "If I did then maybe\nthey would've.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_485": "\\E2...No^1, if that creep didn't.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_486": ".../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_487": "\\E5I'd thought I'd learned\nfrom last time^1, but.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_488": "\\E6...Heh./%%",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_503": "\\E0...What ARE you doing here^1,\nanyway?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_504": "\\E7Came back to see the fruits\nof your labor?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_505": "\\E8Well^1, too bad./%%",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_536": "\\E4Thanks for holding onto\nthis for me^1, I missed\nit!/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_537": "\\E4We're a great team^1, aren't we?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_538": "\\E8I can just undo everything\nyou did at the push\nof a button!/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_539": "\\E1Nothing you did here\nmatters^1! HAHAHA!!!/%%",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_556": "\\E0...Though./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_557": "\\E9If I RESET back to where we started.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_558": "\\E9I'll lose this power because\nyou and that brat will\nshow up again./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_559": "\\E8And it's not like I can\ncontinue when the\nunderground is^1.^1.^1.\nbasically empty./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_560": "\\E0 %%",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_570": "\\E3Thanks for that^1,\nby the way./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_571": "\\E5Even if I got the SOULS^1,\nwho would I even show off\nmy power to?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_572": "\\E0Gerson^1? \\E5Grillby^1?\n\\E6That weird Ice Wolf?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_573": "\\E3...Ugh^1. You REALLY suck./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_574": "Even without Foureyes\nhelping you^1, you still\nfound a way to screw me\nover./%%",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_589": "...Look^1. Here's what's\ngonna happen./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_590": "I RESET back to where we\nstarted./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_591": "You get this power back./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_592": "And you NEVER do this\nagain./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_593": "\\E7If you do I'll rip\nyour hands off./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_594": "\\E8I'll even wipe the kid's\nmemory so they don't\nhate you!/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_595": "\\E9Sweet bonus^1, huh?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_596": "\\E4There might be a few\nside effects^1, but nothing\ntoo crazy./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_597": "\\E0...I think./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_598": "\\E4It's not like you have a\nchoice here^1, so.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_599": "\\E7I'll just take your\ndumb look as a yes./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_600": "\\E8Pleasure doing business\nwith you!/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_601": "\\E3Now buzz off and don't\nwaste my time again./%%",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_622": "\\E0.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_623": "\\E3Really?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_624": "\\E5Jeez, you must be bored\nout of your MIND./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_625": "\\E4That^1, or you enjoy torturing\nyour little friend./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_626": "It's fun^1, right?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_627": "\\E8Seeing the hope drain from\ntheir eyes as you force\nthem to slaughter\neveryone?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_628": "\\E0But... that's not the reason\nyou're back^1, is it?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_629": "\\E5 Alright, Alright.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_630": "\\E4Look^1. I get it./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_631": "\\E0You wanted to see me\nscream at you^1, right?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_632": "\\E0Get up in your face\nabout how you didn't listen\n to me?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_633": "\\E6Well sorry pal^1, I'm not\ngonna crack that easily./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_634": "\\E8Heck, all you did was\nprove you're a FREAK\nlike me./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_635": "\\E9So who's the real winner\nhere?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_636": "\\E0I would follow-up on\nthe threat earlier^1,\\E4 but.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_637": "\\E4You're more useful to me\nwith unbroken hands./%%",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_652": "\\E0From this point on^1,I'm\nnot gonna give you any\nreactions./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_653": "\\E4It would benefit us both.../",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_654": "\\E6If you take your\nhomicidal tendencies\nand shove it./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_655": "\\E4You wanna get the best\nending^1? The one where you\naren't a freak?/",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_656": "\\E0Don't kill anybody^1.\nSpare EVERYONE you meet./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_657": "\\E4And maybe^1, JUST maybe^1.\nI'll help you./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_658": "\\E0Alright^1?\\E4 Alright./",
|
|
"gml_Object_obj_endflowey_Step_0_global_msg_659": "\\E9See ya, buddy./%%",
|
|
"gml_Object_obj_flanders_Alarm_6_global_msg_4": "howdy neighbor",
|
|
"gml_Object_obj_testmonster_Alarm_6_global_msg_5": "Ribbit,\nribbit.",
|
|
"gml_Object_obj_testmonster_Alarm_6_global_msg_8": "Croak,\ncroak.",
|
|
"gml_Object_obj_testmonster_Alarm_6_global_msg_11": "Hop,\nhop.",
|
|
"gml_Object_obj_testmonster_Alarm_6_global_msg_14": "Meow.",
|
|
"gml_Object_obj_testmonster_Alarm_6_global_msg_18": "(Blushes\ndeeply.)\nRibbit..",
|
|
"gml_Object_obj_testmonster_Alarm_6_global_msg_23": "(Shiver)",
|
|
"gml_Object_obj_testmonster_Alarm_6_global_msg_25": "%%%",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_96": "* You feel intimidated by the\nstrength of this adversary.^4 \n* Just kidding.",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_99": "* The enemy cooks a small\nbowl of flies.",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_102": "* You can't concentrate\nover the sound of croaking.",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_105": "* The battlefield is filled with the smell of mustard seed.",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_108": "* You think hard about words\nthat rhyme with frog.^4 \n* Log.^4 Dog.^4 Snog.^4 Pog?",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_111": "* A frog can't lick its\nwounds because its tongue is\njust too stretchy.",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_126": "* You say some raunchy\nthings to those frogs.\nJeeeez!/",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_127": "* There's definitely some\nsort of reaction./^",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_147": "* What's your favorite color?\n \n * Red * Orange",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_158": "* Do robots dream of\nelectric sex?/^",
|
|
"gml_Object_obj_testmonster_Step_0_global_msg_166": "* I hate programming this./^",
|
|
"gml_Object_obj_torinteractable_Step_2_global_msg_20": "* Ah,^1 do you not want to yet?/",
|
|
"gml_Object_obj_torinteractable_Step_2_global_msg_21": "* If you insist./",
|
|
"gml_Object_obj_torinteractable_Step_2_global_msg_22": "* This way, my child./%%",
|
|
"gml_Object_obj_torinteractable_Step_2_global_msg_23": "%%%",
|
|
"gml_Object_obj_stable_Alarm_0_global_msg_4": "error/%%",
|
|
"gml_Object_obj_stable_Alarm_0_global_msg_27": "* test/%%",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_180": "... SERIOUSLY?/",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_181": "MY MY..^1.\nHOW CONCEITED CAN\nYOU GET...?/",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_182": "I LOVE IT!/",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_183": "AND WHILE YOU ARE\nCOMPLETELY WRONG^1,\nYOU DESERVE SOME\nCREDIT./",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_184": "I'VE SEEN HER WATCH\nYOU ON HER COMPUTER\nSCREEN./",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_185": "SMILING WHEN YOU\nSUCCEED./",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_186": "SHRIEKING WHEN YOU\nFAIL./",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_187": "AND ALWAYS, ALWAYS,\nWHISPERING.../",
|
|
"gml_Object_obj_questionasker_Draw_0_global_msg_189": "IN ITS OWN WAY^1,\nIS THIS NOT\nLOVE??/%%",
|
|
"gml_Object_obj_essaystuff_Draw_0_global_msg_37": "/%%",
|
|
"gml_Object_obj_adventurers_campfire_Alarm_0_global_msg_6": "* (I feel heat coming from the# pile of stones.)/%%",
|
|
"gml_Object_obj_adventurer_female_Alarm_0_global_msg_11": "* Hello, friend!/",
|
|
"gml_Object_obj_adventurer_female_Alarm_0_global_msg_12": "* My husband and I have\n been exploring the Underground./",
|
|
"gml_Object_obj_adventurer_female_Alarm_0_global_msg_13": "* We're a bit lost at the moment, but have no fear!/",
|
|
"gml_Object_obj_adventurer_female_Alarm_0_global_msg_14": "* It's actually our 'Getting\n lost in a random part of\n Snowdin' Anniversary!/",
|
|
"gml_Object_obj_adventurer_female_Alarm_0_global_msg_15": "* It's part of the experience!/%%",
|
|
"gml_Object_obj_adventurer_female_Alarm_0_global_msg_20": "* ...I'm starting to think this\n will take a while./%%",
|
|
"gml_Object_obj_adventurer_female_Alarm_0_global_msg_23": "* i STILL got no text bro.../%%",
|
|
"gml_Object_obj_adventurer_male_Alarm_0_global_msg_9": "* I swear^1, that guy over there keeps trying to eat our fire./",
|
|
"gml_Object_obj_adventurer_male_Alarm_0_global_msg_10": "* One of the fire starters are missing.../",
|
|
"gml_Object_obj_adventurer_male_Alarm_0_global_msg_11": "* I'm not insane^1, right?/%%",
|
|
"gml_Object_obj_adventurer_male_Alarm_0_global_msg_15": "* awesome alert???/%%",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_84": "SANS!!^1!\nTHAT.../",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_85": "\\E3..^2.HM./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_86": "\\E5I CONCEDE^1.\nTHAT DID IN FACT\nWORK./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_87": "\\E0YOU MIGHT NOT BE\nAS LAZY AS I\nTHOUGHT!/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_88": "\\E3..^2.SANS?/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_90": "* zzz..^1. zzz..^1. etc.../",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_92": "OH FOR THE LOVE\nOF..^1. SANS!!^1!\nWAKE UP!!!/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_94": "* huh^1? \\E0oh^1, hey bro./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_96": "AS I WAS SAYING^1,\nYOUR PUZZLE WORKED./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_98": "* it did^1? huh^1. cool./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_99": "\\E0* good job, kid^1. i didn't think.../",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_100": "\\E3* ...now hold on a minute^1,\n you missed a word./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_102": "WHAT?^1!\nLET ME SEE.../",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_103": "\\E3GIASFCLF..^2.\n\\E1SANS!!^1!\nTHAT'S CHEATING!/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_105": "\\E1* oh man^1, thanks for\n checking that^1. that's\n wrong./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_106": "\\E0* still though^1, that's a\n win right^1?/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_107": "\\E2* better capture them\n now./",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_109": "\\E3HM..^1.\nYOU HAVE A POINT.../",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_110": "\\E1HOWEVER^1! THIS\nVICTORY IS TOO\nEASY!/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_111": "THEY MUST BE\nTHOROUGHLY JAPED!/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_112": "\\E3AN IMPOSSIBLE\nPUZZLE.../",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_113": "\\E3MIGHT AS WELL\nBE NO PUZZLE AT\nALL!/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_114": "\\E2MY NEXT JAPE WILL\nBE SURE TO\nSTUMP THEM!/",
|
|
"gml_Object_obj_papyrus3_Step_0_global_msg_115": "NYEH^1!\nHEH^1!\nHEH HEH!/%%",
|
|
"gml_Object_obj_quicheguilt_Step_0_global_msg_10": "* Somewhere^1, a quiche's worst\n fear becomes reality./%%",
|
|
"gml_Object_obj_quicheguilt_Step_0_global_msg_24": "* A quiche in another timeline./%%",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_10": "* As I rest^1, my mind wanders./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_11": "* I didn't mean to fall down\n here, I wish I didn't./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_12": "* But..^1. Toriel has made it\n pretty comfy for now./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_13": "* Yet, the way she made all of\n this for me.../",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_14": "* It's..^1. like she wants me to stay here./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_15": "* Like she wants to be my mom./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_16": "* But... I already HAVE a mom!/",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_17": "* She probably knows that^1, but.../",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_18": "* It's like she thinks I'm not gonna leave this place./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_19": "* But I'm strong! I'm sure\n there's an exit somewhere.../",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_20": "* It's just a matter of time./%%",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_24": "* As I rest^1, my mind wanders./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_25": "* ...I feel dirty./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_26": "* It's like that time I played in the mud outside after it\n rained./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_27": "* But instead of comfort^1, there's... nothing./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_28": "* .../",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_29": "* It's gotten quieter./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_30": "* I used to run into all sorts of monsters on the way here,\n yet.../",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_31": "* All I can hear now is my heartbeat./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_32": "* ...I don't wanna do this anymore./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_33": "* It's only a matter of time before we leave, anyway./",
|
|
"gml_Object_obj_asrielbed_Alarm_2_global_msg_34": "* It's just a matter of time./%%",
|
|
"gml_Object_obj_townnpc_batty_Alarm_0_global_msg_8": "* i fucking LOVE onetale/%%",
|
|
"gml_Object_obj_townnpc_batty_Alarm_0_global_msg_11": "awesome alert??/%%",
|
|
"gml_Object_obj_niko_oneshotbed_Alarm_1_global_msg_5": "A bed./",
|
|
"gml_Object_obj_niko_oneshotbed_Alarm_1_global_msg_6": "It... looks familiar./",
|
|
"gml_Object_obj_niko_oneshotbed_Alarm_1_global_msg_7": ".../%%",
|
|
"gml_Object_obj_readable_room_editor_Alarm_0_global_msg_6": "%%",
|
|
"gml_Object_obj_readable_room_editor_Alarm_0_global_msg_12": "%%",
|
|
"gml_Object_obj_townnpc_sky_Alarm_0_global_msg_9": "* ^1.^1.^1.^1.^1.^1./",
|
|
"gml_Object_obj_townnpc_sky_Alarm_0_global_msg_10": "* (She looks very focused^1, I'm not sure on what though.)/%%",
|
|
"gml_Object_obj_townnpc_sky_Alarm_0_global_msg_14": "* (She seems happy...^1I think^1?\nThose big eyes could mean anything.)/%%",
|
|
"gml_Object_obj_vsflowey_heart_Create_0_global_msg_8": "* Big boner down the lane^8 %%",
|
|
"gml_Object_obj_vsflowey_heart_Create_0_global_msg_9": "* Big boner down the lane^4 %%",
|
|
"gml_Object_obj_vsflowey_heart_Create_0_global_msg_10": "* Big boner down the lane^4 %%",
|
|
"gml_Object_obj_vsflowey_heart_Create_0_global_msg_11": "* Big boner down the lane^4 %%",
|
|
"gml_Object_obj_vsflowey_heart_Create_0_global_msg_12": "* Big boner down the lane^4 %%",
|
|
"gml_Object_obj_vsflowey_heart_Create_0_global_msg_13": "%%%",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_6": "* Ugh^1, come on.../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_7": "* They said it was around here somewhere.../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_8": "* You see anything, 03?/",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_9": "* .../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_10": "* No./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_11": "* Ugh..^1. Alright, it's fine./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_12": "* We can just pick some\n dog treats up from Doggo./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_13": "* Let's go./%%",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_54": "* Huh^1? Who-/",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_55": "* Oh^1, thank GOD it's just a kid./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_56": "* Undyne would kill us if she\n knew we were doing\n dog treats./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_57": "* .../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_58": "* Actually^1, hang on.../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_59": "* 03^1, hand me the poster./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_60": "* .../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_61": "* 03^1. The poster^1. Now./%%",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_62": "* .../%%",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_63": "* Alright, let's see here.../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_91": "^1* ^1.^1.^1./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_92": "* Just as I thought./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_93": "* Sorry kid^1, but you match the description of a human sighted nearby./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_94": "* It's nothing personal./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_95": "* ...Ready^1, 03?/",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_96": "* .../",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_97": "* I'll take that as a yes./",
|
|
"gml_Object_obj_royalencounter_Step_0_global_msg_98": "* Was nice meeting you^1, but duty calls./%%",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_9": "* .../",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_10": "* ...Move along./%%",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_14": "* (I ask why 03 is fidgeting with her glove.) /",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_15": "* ^1.^1.^1.None of your business./%%",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_19": "* .../%%",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_24": "* .../",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_25": "* Sorry trying to kill you./",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_26": "* ...And thanks./%%",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_31": "* ^1.^1.^1.Heh./",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_32": "* I'm happy she's happy./",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_33": "* ...Thanks^1, kid./%%",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_37": "* I wonder if she'd like the beach.../",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_38": "* Or maybe we could go out to have dinner.../",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_39": "* ...Is this normal?/%%",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_44": "* Whatever this feeling is.../",
|
|
"gml_Object_obj_royal_bugbounce_Alarm_0_global_msg_45": "* I think I like it./%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_9": "* This area is under strict surveillance./",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_10": "* It might sound unbelievable^1,\n but a human has been sighted\n recently./",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_11": "* If you see anything^1, be sure to report it to the guard./%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_15": "* I wonder if she still.../",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_16": "* Huh?/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_17": "* M-Move along^1. This is Royal business./%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_21": "* .../%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_26": "* We had to postpone getting\n icecream./",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_27": "* Break isn't for another\n few hours.../",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_30": "* ...I wonder if that\n skeleton has any?/%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_32": "* ...I wonder if the\n Nicecream guy is\n around.../%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_37": "* Oh, hey Niko!/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_38": "* I was just about to get some Ice cream with my pal^1, 03./",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_39": "* Salmon flavour too!/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_40": "* Turns out she DID keep her friendship bracelet after all these years!/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_41": "* I kept mine too^1, guess it wasn't weird after all!/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_42": "* From now on^1, we're gonna be the BEST royal guardsmen in the UNDERGROUND!/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_43": "* Just you wait^1! we'll blow your socks off!/%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_47": "* ...Huh^1? What do you mean the barrier broke?/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_48": "* Well^1.^1.^1. in that case^1, we'll be the bestest friends the SURFACE HAS EVER SEEN!!!/",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_49": "* Going out^1, having fun.../",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_50": "* Spending time together.../",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_51": "* Just the..^1. two of us.../",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_52": "* ^1.^1.^1.Huh^1? What was I saying?/%%",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_57": "* This feeling.../",
|
|
"gml_Object_obj_royal_catbounce_Alarm_0_global_msg_58": "* Probably nothing important^1.\n Probably./%%",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_8": "...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_11": "...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_14": "...\n...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_17": "...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_22": "I know,\nbut...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_26": "Glove...\ngetting\nlooser.",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_29": "Nice\nto meet\nyou???",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_37": "...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_40": "...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_43": "...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_46": "...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_49": "04...!!\nWhy\ndidn't\nI...",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_52": "04!?\nYou...\nYOU...!",
|
|
"gml_Object_obj_bara03_Alarm_6_global_msg_58": "%%%",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_19": "* Dialing.../%%",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_28": "* Hello?^1 Who is this?/",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_29": "* N^1-Niko?!/",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_30": "* Oh my stars!^1 You've had your\n mother worried sick!/",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_31": "* The whole village has been\n searching for hours.../",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_32": "* Where did you run off to^1?\n Are you hurt?/%%",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_42": "* Hello^1? Nik...o?/",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_43": "* You're breaking up, \nI.^1..^1. can't..^1..^1./%%",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_52": "* Bzzt!/",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_53": "* .../",
|
|
"gml_Object_obj_momcall_Alarm_0_global_msg_54": "* The connection was cut./%%",
|
|
"gml_Object_obj_grillbynpc_snowman1_Alarm_0_global_msg_6": "* (I think I'm interrupting something.)/%%",
|
|
"gml_Object_obj_townnpc_conerr_Alarm_0_global_msg_8": "* It's a living./%%",
|
|
"gml_Object_obj_townnpc_conerr_Alarm_0_global_msg_11": "* Oh sweet heavens above/%%",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_11": "* .../",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_12": "* Hm?/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_13": "* Oh^1, hello./",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_14": "* What's up?\n* Hm?/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_15": "* ...Ah^1, Why I am in shorts and a T-shirt?/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_16": "* Well^1, I forgot to change after visiting Hotland./",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_17": "* I'm staying in here until I get the courage to head out./%%",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_22": "* Say^1, where did you get that scarf?/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_23": "* ...Ah^1, your mom made it for you?/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_24": "* I was gonna ask if I could\n borrow it^1, but.../",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_25": "* You clearly value it^1.\n* So..^1. Yeah!/%%",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_33": "* With the barrier broken.../",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_34": "* I can finally open up that\n bepis shop./",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_35": "* ..^2.So how far away is New Home^1, anyway?/%%/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_40": "* ...Wait^1, 'river person?'/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_41": "* I could've just... gotten to Hotland on that?/",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_42": "* .../",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_43": "* I need to a minute to process this./%%",
|
|
"gml_Object_obj_townnpc_cytra_Alarm_0_global_msg_47": "* .../",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_9": "* I was told to watch over this area in case a human arrives./",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_10": "* ...You clearly aren't one,\n though^1. Go on through./%%",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_14": "* (Are they one of Mom Cat's\n kids?)/",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_15": "* (Really ugly duckling if they are.)/",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_16": "* (...Why are they looking at me\n like that???)/",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_17": "* (CAN THEY HEAR ME?????)/%%",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_25": "* .../",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_26": "* .../",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_27": "* 'You're not a c-^2'\n OHHHHH^1H So you COULD HEAR ME./",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_28": "* GO. SHOO./%%",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_32": "* ...Huh^1? The barrier is broken?/",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_33": "* .../",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_34": "* .../",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_35": "* Do you know where the nearest forest is on the surface./",
|
|
"gml_Object_obj_townnpc_doge_Alarm_0_global_msg_36": "* No stick-related reasons./%%",
|
|
"gml_Object_obj_gameintro_fake_Create_0_global_msg_17": "%%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_9": "* This area is under strict surveillance./",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_10": "* It might sound unbelievable^1,\n but a human has been sighted\n recently./",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_11": "* If you see anything^1, be sure to report it to the guard./%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_15": "* I wonder if she still.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_16": "* Huh?/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_17": "* M-Move along^1. This is Royal business./%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_22": "* Maybe I should talk to her.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_23": "* ...No^1. She probably still hates me.../%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_28": "* (I tell 04 to be honest about her feelings.)/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_29": "* ...Maybe.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_30": "* I'll...I'll get to it./",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_31": "* ...Thanks, kid./%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_36": "* I wonder if she kept that old thing.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_37": "* Is it weird that I did?/%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_43": "* Oh, hey Niko!/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_44": "* I was just about to get some Ice cream with my pal^1, 03./",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_45": "* Salmon flavour too!/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_46": "* Turns out she DID keep her friendship bracelet after all these years!/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_47": "* I kept mine too^1, guess it wasn't weird after all!/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_48": "* From now on^1, we're gonna be the BEST royal guardsmen in the UNDERGROUND!/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_49": "* Just you wait^1! we'll blow your socks off!/%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_53": "* ...Huh^1? What do you mean the barrier broke?/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_54": "* Well^1.^1.^1. in that case^1, we'll be the bestest friends the SURFACE HAS EVER SEEN!!!/",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_55": "* Going out^1, having fun.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_56": "* Spending time together.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_57": "* Just the..^1. two of us.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_58": "* ^1.^1.^1.Huh^1? What was I saying?/%%",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_63": "* This feeling.../",
|
|
"gml_Object_obj_royal_cat_Alarm_0_global_msg_64": "* Probably nothing major^1.\n Probably./%%",
|
|
"gml_Object_obj_undyne1_old_Step_0_global_msg_246": "* Yo..^1. did you see the\n way she was staring at\n you...?/",
|
|
"gml_Object_obj_undyne1_old_Step_0_global_msg_247": "* That.../",
|
|
"gml_Object_obj_undyne1_old_Step_0_global_msg_248": "* ... was AWESOME!/",
|
|
"gml_Object_obj_undyne1_old_Step_0_global_msg_249": "* I'm SOOOO jealous!/",
|
|
"gml_Object_obj_undyne1_old_Step_0_global_msg_250": "* What'd you do to get her\n attention...^1?\n* Ha ha./",
|
|
"gml_Object_obj_undyne1_old_Step_0_global_msg_251": "* C'mon^1!\n* Let's go watch her beat\n up some bad guys!/%%",
|
|
"gml_Object_obj_grillbynpc_snowman2_Alarm_0_global_msg_6": "* (I think I'm interrupting something.)/%%",
|
|
"gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_6": "* Hey^1, shrimp^1!\n* You look like you get your\n butt kicked a lot!/",
|
|
"gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_7": "* Why don't you check out\n my new book on fighting\n in the library?/",
|
|
"gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_8": "* That is..^1.\n* If you're tough enough to\n love reading books!/",
|
|
"gml_Object_obj_townnpc_fightingbear_Alarm_0_global_msg_9": "* GROWL!!/%%",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_11": "* Oh^1, hey kid./",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_12": "* I'm sitting here waiting for\n my boyfriend./",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_13": "* We always meet here around this time./",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_14": "* Have fun getting to where\n ever you're going./%%",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_19": "* You remind me of this one game^1, I can't put my finger on it./",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_20": "* But it was like you were\n playing through your dreams./",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_21": "* Might just be my mind being\n weird, though./%%",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_27": "* Barriers broken^1, huh?/",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_28": "* Cool^1. Maybe me and my boyfriend can find our way out of here./",
|
|
"gml_Object_obj_townnpc_Flicky_Alarm_0_global_msg_29": "* We aren't exactly..^1. from around\n here^1, y'know?/%%",
|
|
"gml_Object_obj_papyrussign_Alarm_0_global_msg_5": "\\E0* hey there.\n* this is just a little test./",
|
|
"gml_Object_obj_papyrussign_Alarm_0_global_msg_6": "\\TS \\F0 \\F4 \\TP %",
|
|
"gml_Object_obj_papyrussign_Alarm_0_global_msg_7": "I WILL BATHE IN\nA SHOWER OF KISSES\nEVERY MORNING !/",
|
|
"gml_Object_obj_papyrussign_Alarm_0_global_msg_8": "\\TS \\F0 \\F3 \\Ts %",
|
|
"gml_Object_obj_papyrussign_Alarm_0_global_msg_9": "* no^1. not today./%%",
|
|
"gml_Object_npc_winggaster_Alarm_0_global_msg_8": "* I'm Wing Gaster! The \n royal scientist./%%",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_9": "* Phew^1! Finally done shoveling\n all this snow./",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_10": "* Kinda weird how they wanted me\n to block the way, though.../%%",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_17": "* OK^1. SO APPARENTLY^1. I WASN'T MEANT TO DO THAT./",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_18": "* I WAS^1. SUPPOSED TO PUT I^1T\n *NEXT^1* TO THE BRIDGE./",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_19": "* NOT^1. DIRECTLY UNDER IT./",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_20": "* ..^1.The barrier is broken?/",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_21": "* ..^1.Does that mean I'm not in trouble?/%%",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_25": "* Actually^1, shoveling snow was pretty fun./",
|
|
"gml_Object_obj_townnpc_shovelguy_Alarm_0_global_msg_26": "* You think they have a job for\n that on the surface?/%%",
|
|
"gml_Object_obj_spagnot_Alarm_0_global_msg_69": "* (...I felt a disturbance.^1)\n* (Like a bunch of people\n screaming out in joy...)/",
|
|
"gml_Object_obj_spagnot_Alarm_0_global_msg_70": "* (...Then silence.^2)\n* (Weird!)/%%",
|
|
"gml_Object_obj_mainchara_Step_0_global_msg_88": "* Well that was fun!/%%",
|
|
"gml_Object_object391_Step_0_global_msg_96": "* Froggit doesn't seem to\n know why it's here.",
|
|
"gml_Object_object391_Step_0_global_msg_99": "* Froggit hops to and fro.",
|
|
"gml_Object_object391_Step_0_global_msg_102": "* The battlefield is filled with the smell of\n mustard seed.",
|
|
"gml_Object_object391_Step_0_global_msg_105": "* You are intimidated by\n Froggit's raw strength^4.\n * Only kidding.",
|
|
"gml_Object_object391_Step_0_global_msg_108": "* Froggit seems reluctant\n to fight you.",
|
|
"gml_Object_object391_Step_0_global_msg_111": "* Froggit is trying to\n run away.",
|
|
"gml_Object_object391_Step_0_global_msg_126": "* FROGGIT - ATK 4 DEF 5\n* Life is difficult for\n this enemy./^",
|
|
"gml_Object_object391_Step_0_global_msg_137": "* Froggit didn't understand\n what you said^1, but was\n flattered anyway./^",
|
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"gml_Object_object391_Step_0_global_msg_150": "* Froggit didn't understand\n what you said^1, but was\n scared anyway./^",
|
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"gml_Object_obj_knock_room_Alarm_5_global_msg_68": "* ...What?/%%",
|
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"gml_Object_obj_wanderparent_Alarm_0_global_msg_11": "* It's a Roomba./",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_12": "* Looking at it fills me with nostalgia.../",
|
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"gml_Object_obj_wanderparent_Alarm_0_global_msg_14": "THAT'S ROOMBY! OUR LOVELY CLEANING\nAPPARATUS./",
|
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"gml_Object_obj_wanderparent_Alarm_0_global_msg_15": "\\E4SHE'S A FEROCIOUS\nBEAST.../",
|
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"gml_Object_obj_wanderparent_Alarm_0_global_msg_16": "THAT GETS FED ONLY THE FINEST OF\nLINT!/",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_17": "\\E3ONLY IN MY ROOM\nTHOUGH./",
|
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"gml_Object_obj_wanderparent_Alarm_0_global_msg_18": "\\E5SHE ATE THE CARPET LAST WEEK./%%",
|
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"gml_Object_obj_wanderparent_Alarm_0_global_msg_32": "THAT BLASTED\nCANINE DOES\nONE THING RIGHT./",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_33": "\\E2IT'S FUR IS PERFECT\nFOR ROOMBY!/",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_34": "\\E5GRANTED, IT FILLS\nUP THE TRASH\nVERY EASILY./",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_35": "\\E8BUT LET ME HAVE\nTHIS!!!/%%",
|
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"gml_Object_obj_wanderparent_Alarm_0_global_msg_40": "* Perpetuate the cycle?\n \n Yes No \\C",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_48": "* It's Roomby, the adorable\n cleaning beast./",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_49": "* .../",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_50": "* I have a primordial urge to\n ride on this Roomba./",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_51": "* Maybe once Papyrus leaves...?/%%",
|
|
"gml_Object_obj_wanderparent_Alarm_0_global_msg_56": "* Perpetuate the cycle?\n \n Yes No \\C",
|
|
"gml_Object_obj_npc_room_Alarm_0_global_msg_33": "i fw fat women HARD/%%",
|
|
"gml_Object_obj_onetaleleaker_Alarm_0_global_msg_9": "yo watch this/%%",
|
|
"gml_Object_obj_onetaleleaker_Alarm_0_global_msg_10": "* this is text 1/",
|
|
"gml_Object_obj_onetaleleaker_Alarm_0_global_msg_11": "* the quick brown fox jumped over the lazy dog/%%",
|
|
"gml_Object_obj_onetaleleaker_Alarm_0_global_msg_15": "yo watch this/%%",
|
|
"gml_Object_obj_tp_endingcutscene_Step_0_global_msg_21": "* Um^1, Excuse me.../%%",
|
|
"gml_Object_obj_tp_endingcutscene_Step_0_global_msg_35": "* Are we interrupting\n something?/%%",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_791": "* W^1-What?/",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_792": "* Are...Are you ok^1, dude?/",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_793": "* Why are you looking at me like that?/",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_794": "* I... I knew what Undyne said wasn't true^1, but.../",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_795": "* Y^1-You don't have to be scared\n of me^1, haha.../",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_796": "* .../",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_797": "* 'Stay back?'/",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_798": "* W^1-Why???/",
|
|
"gml_Object_obj_monsterkidtrigger7_Step_0_global_msg_799": "* I'm not^1.^1.^1. I'm not gonna.../%%"
|
|
} |