Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 63.8% (69 of 108 strings)

Translation: Deltarune-Hypothesis/1-CS-DebugLog
Translate-URL: https://translate.ws3917.site/projects/deltarune-hypothesis/1-cs-debuglog/zh_Hans/
This commit is contained in:
Wasneet Potato 2025-02-11 08:21:56 +00:00 committed by Weblate
parent de5ee2ed55
commit dfdb2a180a

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@ -3,8 +3,8 @@ msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2025-02-11 08:21+0000\n"
"PO-Revision-Date: 2025-02-11 08:21+0000\n"
"Last-Translator: Holaamingo <1368779090@qq.com>\n"
"PO-Revision-Date: 2025-02-12 09:13+0000\n"
"Last-Translator: Wasneet Potato <wasneetpotato@outlook.com>\n"
"Language-Team: Chinese (Simplified Han script) <https://"
"translate.ws3917.site/projects/deltarune-hypothesis/1-cs-debuglog/zh_Hans/>\n"
"Language: zh_CN\n"
@ -15,7 +15,6 @@ msgstr ""
"X-Generator: Weblate 5.9.2\n"
#
msgid "prefab For CharacterIcon is Null"
msgstr "未找到角色贴图配置文件"
@ -124,15 +123,15 @@ msgid "Failed to get Animator in children of Battle Member!"
msgstr "无法在战斗成员的子级中获取Animator"
msgid "member in AddPartyMemberToBattle() is null!! WTF!!"
msgstr ""
msgstr "AddPartyMemberToBattle()中的成员为空!!啥玩意啊!!"
msgid ""
"SetupBattleScript FAILED! Either Battle or BattleScriptPrefab are null!"
msgstr ""
msgstr "SetupBattleScript失败Battle或BattleScriptPrefab为空"
msgid ""
"BattlePartyMembers[0] was null when trying to close battle box and lerp soul"
msgstr ""
msgstr "尝试关闭战斗框并插入灵魂时BattlePartyMembers[0]为空"
msgid "No new targets available to spare?"
msgstr ""
@ -244,21 +243,21 @@ msgid "<color=green>Toggled output visibility</color>"
msgstr ""
msgid "<color=green>Stack trace saved to "
msgstr ""
msgstr "<color=green>Stack trace堆栈跟踪保存至 "
msgid ""
"TODO - Require player to interact with lancer before being able to return"
msgstr ""
msgstr "待办 - 要求玩家与lancer互动后才能返回"
msgid "New keycode set: "
msgstr ""
msgstr "新的键码设置为:"
msgid ""
"Goal: {goal.GoalPlayprefName}, Current: {@int}, Required: {requiredTasks}"
msgstr ""
msgid "Goal already completed."
msgstr ""
msgstr "目标已被达成。"
msgid ""
"Checking goal {hypothesisGoal.GoalPlayprefName}: "
@ -266,7 +265,7 @@ msgid ""
msgstr ""
msgid "All goals completed!"
msgstr ""
msgstr "目标全部达成!"
msgid "Not all goals completed."
msgstr ""
@ -353,10 +352,10 @@ msgid "Text Prefab does not have a TextMeshPro component."
msgstr ""
msgid "Reverting CMenus to original states"
msgstr ""
msgstr "将CMenu恢复到原始状态"
msgid "UI_LoadingIcon instance is not set. Make sure it's added to the scene."
msgstr ""
msgstr "实例UI_LoadingIcon未设置。请确保已将其添加到场景中。"
msgid "LoadingIcon RawImage is not assigned in the UI_LoadingIcon."
msgstr ""
msgstr "LoadingIcon RawImage未在UI_LoadingIcon中分配。"