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This commit is contained in:
parent
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commit
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@ -1,4 +1,4 @@
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[gd_resource type="SpriteFrames" load_steps=204 format=3 uid="uid://gk3ccjsd3rvd"]
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[gd_resource type="SpriteFrames" load_steps=204 format=3 uid="uid://cr61adma36kgc"]
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[ext_resource type="Texture2D" uid="uid://q84plpxvvgjv" path="res://Sprites/Portraits/feisty.png" id="1"]
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[ext_resource type="Texture2D" uid="uid://duqy7swwclrta" path="res://Sprites/Portraits/axis.png" id="2"]
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@ -3,23 +3,23 @@ name:ACT
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menuDesc: Not magic. Does many things.
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@Check
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name:Check
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desc:See enemy info.\nDoes not use a\nturn.
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name: 查看
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desc: 查看敌人信息。\n不占用回合。
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menuDesc: Allows to see enemy info, does not use a turn in battle.
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@Apprehend
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name:Apprehend
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desc:Attempts to\ncapture enemy.
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name: 逮捕
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desc: 试图\n捕获敌人。
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menuDesc: Attempts to capture the criminal and bring them back to the Dark Jail.
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@NonLethalShot
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name:Non-Lethal Shot
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desc:Damage + leaves\nalive with 1 HP.
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name: 枪击制伏
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desc: 伤害的同时\n留敌人一血
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menuDesc: Shoots a rubber pellet that does low damage. Cannot kill, leaving the target with 1 HP.
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@HealBell
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name:Healing Bell
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desc:Restores some\nHP.
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name: 疗愈铃音
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desc: 回复些许\nHP。
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menuDesc: Casts a soothing magic bell, which heals allies. Scales with MAGIC.
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@AxisSiren
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@ -33,9 +33,9 @@ desc:Cruel damage.\n
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menuDesc: High damage. Executes enemies.\nCan only be used on those deserving Justice.
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@ShieldBarrier
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name:Diamond Barrier
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name: 钻石护盾
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menuDesc: Casts a diamond shaped barrier around the SOUL, preventing one hit of damage.
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desc:Negates 1\nHit.
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desc: 抵挡一次\n攻击。
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@Foxfire
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name: Foxfire
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@ -69,7 +69,7 @@ name:Talk
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name: [img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] Hug
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@KAction
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name:[img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] [color=#f06982]K-Action[/color]
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name: [img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] [color=#f06982]K行动[/color]
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@AAction
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name: [img=13]res://Sprites/Menus/Menu Sprites/AxisIcon.tres[/img] [color=#00ab68]A-Action[/color]
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@ -101,22 +101,22 @@ name:Avoid
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name: Spare
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@SharpenPenceller
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name:Shapen
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name: 削铅笔
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@RubEraser
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name:Rub
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name: 擦除
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@EraserBerate
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name:Berate
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name: 咒骂
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@EraserTalk
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name:Soothe
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name: 抚慰
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@PencilBefriend
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name:Befriend
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name: 交朋友
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@PencilBerate
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name:Insult
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name: 辱骂
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@PennyBerate
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name: Taunt
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@ -1,54 +1,54 @@
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* Penceller and Eraserhead block the way!
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* Smells like burnt rubber.
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* Penceller is trying to sharpen its pencil.
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* Eraserhead attempts to adjust its glasses,\n\tbut can't quite reach them.
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* Eraserhead is losing steam.
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* Penceller has split edges.
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* A pair of pencils stand tall in your path.
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* Smells like wood.
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* The duo is sharpening their pencils loudly.
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* A lone pencil appears.
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* Three sharp lads block the way!
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* The trio argues who has the better pencil.
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* Two blockheads blocking the path.
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* Build up your TP by DEFENDING.
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* Once you have enough TP, select the APPREHEND ACT.
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* Damage the criminal enough to make it easier\n\tto APPREHEND.
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* Use Cole's NON-LETHAL SHOT ACT to lower\n\tthe criminal's HP without making them flee.
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* Kanako seems confused by this whole ordeal.
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* Mopper and its cohort cleans the way!
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* Smells like cleaning supplies.
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* Mopper notices some stains near you.
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* Mopper is mopping quietly.
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* The cleaning squad arrives.
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* A pair of mops mops the path.
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* The moppers are competing to see\n\twho mops the best.
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* A lone mopping mopper mops the way.
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* The Fort Defenders stand in your path!
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* Criminal spotted: Pennilton!
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* Pennilton screams something about him being\n\tnumber one.
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* Pennilton almost drops his bag of coins.
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* Pennilton adjusts his hat.
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* Smells like coins.
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* Pennilton lets out a deep sigh.
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* Penceller和Eraserhead拦住了去路!
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* 闻起来像烧焦的橡胶。
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* Penceller正试着削铅笔。
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* Eraserhead想把墨镜摆摆正,\n 可它好像够不着。
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* Eraserhead的力量正在消散。
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* Penceller的身体要裂开了。
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* 一对铅笔拦住了去路!
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* 闻起来像木头。
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* 这对团伙正大声地削着铅笔。
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* 一只孤独的铅笔出现了!
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* 三个锋利的家伙拦住了去路!
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* 这仨在争论谁的铅笔更好。
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* 俩木头脑袋拦住了去路!
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* 通过防御可以积攒你的TP。
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* 当你拥有足够的TP时,\n 就可以使用[color=yellow]行动[/color]中的[color=yellow]逮捕[/color]\n 对敌人实行捕获。
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* 但要注意,当逮捕敌人时,\n 他们会尝试逃跑。\n* 血量越高的敌人会越容易逃跑。
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* 使用Cole的[color=yellow]枪击制伏[/color]\n 可以削减敌人的血量,\n 同时可以防止他们逃跑。
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* Kanako似乎被整件事\n 给搞糊涂了。
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* Mopper和它的同伴正在清扫道路!
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* 闻起来像清洁用品。
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* Mopper注意到你身旁有些污渍。
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* Mopper正在安静地拖地。
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* 清洁队来了。
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* 一对拖把拖着一条小路。
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* Mopper们正在较量\n 谁拖地才是最干净的。
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* 一只孤独的拖把拖着地。
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* 堡垒守卫者们挡住了去路!
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* 罪犯已锁定:Pennilton!
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* Pennilton尖叫地喊着\n 自己是老大之类的话。
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* Pennilton差点把他的钱袋掉地上。
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* Pennilton调整了一下他的帽子。
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* 闻起来像钱币。
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* Pennilton深深地叹了口气。
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* . . .
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* Kanako has learned a new SPELL.
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* Shoot down [color=yellow]yellow[/color] bullets by pressing INTERACT.
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* Cole's SOUL shines with JUSTICE.
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* Criminal spotted: Ringo!
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* Ringo is whipping up a storm.
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* Ringo can't stop ringing his bell.
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* Ringo is losing steam.
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* Smells like school recess.
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* Ringo keeps making up noise.
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* Kanako tries to cover her ears, but it's useless.
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* Criminal spotted: Lord Bearing!
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* Bearing is pulling out his stuffing.
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* Smells like old cloth.
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* Bearing is trying to keep his stiches from opening.
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* Bearing goes on a monologue about how he hates lightners.
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* Bearing is worried about new stiches opening up.
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* Bearing tries to roar, but a squeak sound\n\tcomes out instead.
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* Kanako学会了新的法术。
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* 按下“交互”键可击落[color=yellow]黄色[/color]子弹。
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* Cole的[color=yellow]灵魂[/color]绽放着[color=yellow]正义[/color]的光芒。
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* 罪犯已锁定:Ringo!
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* Ringo正在煽风点火,引发事端。
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* Ringo不停地摇晃铃铛。
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* Ringo的力量正在消散。
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* 闻起来像课间休息。
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* Ringo在不断制造噪音。
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* Kanako捂住耳朵,想要隔绝噪音,\n 但毫无作用。
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* 罪犯已锁定:Bearing领主!
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* Bearing正在抽出他的填充物。
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* 闻起来像旧布料。
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* Bearing在努力不让他的缝线扯开。
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* Bearing作了一篇关于\n 他多么讨厌光之民的长篇大论。
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* Bearing正担心他的新缝线\n 会不会扯开。
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* Bearing发出咆哮,\n 但却只是一些吱吱声。
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* The fountain roars in the background.
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* A familiar face approaches...
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* The air is filled with familiarity.
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@ -1,15 +1,15 @@
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* [NAME] spared [TARGET]!
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* [NAME]饶恕了[TARGET]!
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* [NAME] tried to spare [TARGET], but it wasn't [color=yellow]willing[/color].
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* [NAME] casts Foxfire!
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* Cole shot a rubber bullet at [TARGET]!
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* You tell Eraserhead his style is lame.\n* He actually agrees with you.
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* You tell Eraserhead to take life easy.\n* He agrees with you.
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* [NAME] rubbed some dirt off Eraserhead's head.\n* He seem pleased.
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* 你跟Eraserhead说别给自己太大压力。\n* 他同意你的观点。
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* [NAME]擦掉了Eraserhead头上的一些脏东西。\n* 他看起来很高兴。
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* [NAME] tried again to rub Eraserhead's head,\n\tbut it seems he don't want any more.
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* [NAME] attempted to sharpen Penceller's pencil.\n* He's insulted that you even dare suggest that.
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* [NAME] attempted to sharpen Penceller's pencil.\n* He seems delighted.
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* [NAME]想要削尖Penceller的铅笔。\n* 他看起来很高兴。
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* [NAME] attempted to sharpen Penceller's pencil,\n\tbut he wasn't having none of it.
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* You talk to Penceller about being his friend.\n* He seems to like that idea.
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* 你跟Penceller说你想跟他交朋友。\n* 他好像认为这个点子不错。
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* You tell Penceller his drawings suck.\n* He is deeply hurt by this.
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* [NAME] used [ITEM]!
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* You part encouraging words upon Kanako...\n* Her AT went up for this turn!
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@ -17,8 +17,8 @@
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* Press the INTERACT button to\n\tattempt to catch the criminal!
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* Seems [TARGET] cannot be apprehended.
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* [TARGET] resisted arrest!\n* Try lowering their HP more.
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* [TARGET] was caught!
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* Apprehension failed!
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* [TARGET]被抓住了!
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* 逮捕失败!
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* Kanako hits the enemy without mercy.
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* [NAME] casts a healing bell!
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* [NAME] cast a shield over your SOUL!
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@ -5,10 +5,10 @@ Hello!
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I'm feeling weak...
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@Penceller
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Imma gonna sharpen you up!
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[wave]*Sharpening Noises*
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I'm losing my point...
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I'm all shapened up!
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无“尖”不摧!
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[wave]*削铅笔的声音*
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唉,又“尖“一分...
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万事“尖”备!
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Hey, hands off!
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Friends, huh? Well sounds fun.
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Well, YOU suck!
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@ -16,18 +16,18 @@ I thought we were friends...!
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You're a horrible friend!
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@Eraserhead
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Time to erase you up for good!
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What a chore...
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Losing my fiber here.
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What a chore...
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我要“擦”你们个@片甲不留!
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真是枯燥无味的@任务啊...
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我掉渣了。
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真是枯燥无味的@任务啊...
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Yeah I can see that.
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That's what I'm talking about.
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That's enough.
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我说啥来着。
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到此为止了。
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@Warden
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Build up yer TP to use APPREHENSION.
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积攒TP来使用\n逮捕。
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Lower yer opponent's HP to make it easier to catch 'em.
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C'mon, I'm waitin'.
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快啊,\n我等的\n花都谢了。
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@Pennilton
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Pennilton is number one, baby!
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@ -1,6 +1,6 @@
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* You open the chest.@BREAK@* Inside you find: @@
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* 你打开了箱子。@BREAK@* 你发现了:@@
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* Inside the trash can, you find: @@
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* It was added to your@BREAK@ @@ pocket
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* 已经放进了你的@BREAK@ @@ 口袋
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(Nothing)
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(No ability.)
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Rightousness:
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@ -10,18 +10,18 @@ Fluffyness:
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Attack:
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Defense:
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Magic:
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DARK DOLLARS
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ITEM
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||||
黑暗币
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||||
物品
|
||||
EQUIP
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||||
POWER
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TALK
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||||
SETTINGS
|
||||
交谈
|
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设置
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||||
USE
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||||
INFO
|
||||
DROP
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||||
ITEM
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||||
STAT
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||||
LETTERS
|
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物品
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||||
状态
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||||
信件
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||||
-
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USE
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TOSS
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||||
@ -37,9 +37,9 @@ ON
|
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OFF
|
||||
BUY
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SELL
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TALK
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||||
交谈
|
||||
EXIT
|
||||
ITEM
|
||||
物品
|
||||
WEAPON
|
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ARMOR
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Space: @
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@ -57,12 +57,12 @@ REFILLED
|
||||
Sassyness:
|
||||
ON
|
||||
OFF
|
||||
Music Volume@@@@
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||||
SFX Volume@@@@@
|
||||
Always Run@@@@@
|
||||
Auto Fire@@@@@@
|
||||
Fullscreen@@@@@
|
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Input Bindings
|
||||
音乐@@@@
|
||||
音效@@@@@
|
||||
总是奔跑@@@@@
|
||||
自动开火@@@@@@
|
||||
全屏@@@@@
|
||||
自定义按键映射
|
||||
Save Settings and Return
|
||||
Return to Main Menu
|
||||
Exit Game
|
||||
@ -75,26 +75,26 @@ CANCEL / RUN
|
||||
MENU / SWAP
|
||||
Press a key for @
|
||||
(ESC to skip)
|
||||
Select a file to start
|
||||
Settings
|
||||
Start
|
||||
Copy
|
||||
Delete
|
||||
Select a file to copy to
|
||||
It cannot be undone.
|
||||
Stop
|
||||
Do It
|
||||
It is done.
|
||||
File @ Selected.
|
||||
请选择一个档案以开始
|
||||
设置
|
||||
开始
|
||||
复制
|
||||
删除
|
||||
请选择目标位置
|
||||
该档案一经删除,将无法复原。
|
||||
取消
|
||||
确认
|
||||
操作已完成。
|
||||
已选择档案#@。
|
||||
FAILED
|
||||
NEW FILE
|
||||
空档案
|
||||
FAST FORWARD
|
||||
LV
|
||||
DLV
|
||||
Exiting...
|
||||
正在退出...
|
||||
(Current: #)
|
||||
Press F12 to reset@keys to default@at anytime.
|
||||
File Saved
|
||||
档案已保存
|
||||
Save Failed
|
||||
Save
|
||||
Do Not
|
||||
@ -105,17 +105,17 @@ ENDURED
|
||||
CAUGHT!
|
||||
DEF DOWN
|
||||
ANNOYED
|
||||
Toy Gun
|
||||
Leather Jacket
|
||||
玩具枪
|
||||
皮夹克
|
||||
COLE
|
||||
HP
|
||||
EXP:
|
||||
AT
|
||||
DF
|
||||
NEXT:
|
||||
WEAPON:
|
||||
ARMOR:
|
||||
MONEY:
|
||||
攻击
|
||||
防御
|
||||
升级需:
|
||||
武器:
|
||||
防具:
|
||||
金钱:
|
||||
Storage
|
||||
On Hand
|
||||
[INTERACT] Move Items [CANCEL] Exit
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||||
@ -126,5 +126,5 @@ FISH GET!
|
||||
Up
|
||||
Max
|
||||
DOWN
|
||||
* YOU WON!@* Got [EXP] EXP and [MONEY] D$
|
||||
* 你胜利了!@* 获得了[EXP]点EXP和[MONEY]黑暗币!
|
||||
* Justice has been served.@* You became stronger.
|
@ -8,11 +8,11 @@ check:* Not the sharpest tool in the shed.
|
||||
|
||||
@Eraserhead
|
||||
name: Eraserhead
|
||||
check:* Seems to have a thing for raising reptiles.
|
||||
check:* 好像很想饲养些爬行类动物。
|
||||
|
||||
@Warden
|
||||
name: Warden
|
||||
check:* The caretaker of the currently empty Dark Jail.;* You somewhat feel he is familiar in a way.
|
||||
check:* 空无一人的黑暗监狱的看守人。;* 你总感觉在哪见过他。
|
||||
|
||||
@Pennilton
|
||||
name: Pennilton
|
||||
|
@ -1,5 +1,5 @@
|
||||
@Hat
|
||||
name:Cowboy Hat
|
||||
name: 牛仔帽
|
||||
|
||||
@BallOfJunk
|
||||
name: Ball of Junk
|
||||
@ -24,7 +24,6 @@ party:
|
||||
||HOW DOES IT WORK?||
|
||||
|||Refreshing...|
|
||||
||||Refreshing.
|
||||
|
||||
@GoldenBell
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Golden Bell
|
||||
descriptionDW: A small golden, round bell. It jingles when shaken.
|
||||
@ -37,7 +36,6 @@ party:
|
||||
||I RECOGNIZE THIS.||
|
||||
|||Reminds me of Kanako...|
|
||||
||||...Cute, I guess.
|
||||
|
||||
@SafetyVest
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Safety Vest
|
||||
descriptionDW: A vest with bright reflective strips on it, sure to warn others of your presence.
|
||||
@ -47,7 +45,6 @@ party:
|
||||
||I ALREADY HAVE BRIGHT BITS.||
|
||||
|||Doesn't match my outfit...|
|
||||
||||Do I look like a worker?!
|
||||
equipEffect:[img]res://Sprites/Menus/Menu Sprites/StatArrowUp.tres[/img] [color=orange]IFRAMES UP[/color]
|
||||
lwEquip: Reflective Strip
|
||||
|
||||
@SafetyGoggles
|
||||
@ -61,7 +58,6 @@ party:
|
||||
||REDUNDANT WITH MY EYES.||
|
||||
|||It's hard to fit...|
|
||||
||||Do I have to...?!
|
||||
|
||||
@FoxNecklace
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Fox Necklace
|
||||
descriptionDW: A familiar, but weirdly different necklace. Feels magical.
|
||||
@ -73,7 +69,6 @@ party:
|
||||
||I RECOGNIZE THIS!||
|
||||
|||...|
|
||||
||||Woah, must be worth a fortune.
|
||||
|
||||
@FoxStaff
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Fox Staff
|
||||
descriptionDW: A staff adorned with a fox head ornament at the end.
|
||||
@ -84,7 +79,6 @@ party:
|
||||
||I RECOGNIZE THIS!!!||
|
||||
|||I think it fits Kanako.|
|
||||
||||Fancy, but not my thing.
|
||||
|
||||
@GiantScrewdriver
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Big Screwdriver
|
||||
descriptionDW: An oversized screwdriver that can be yielded like a club. Packs a punch!
|
||||
@ -96,7 +90,6 @@ party:
|
||||
||IT SCARES ME.||
|
||||
|||Um...|
|
||||
||||Hey, what the hell?
|
||||
|
||||
@AxisGloves
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatGlove.tres[/img] Steam Glove
|
||||
descriptionDW: A steam powered glove, not wearable by organics. Give it to a machine.
|
||||
@ -106,7 +99,6 @@ party:
|
||||
||THE STANDARD ONE.||
|
||||
|||...I can't put it on...|
|
||||
||||Ew, it's all worn.
|
||||
|
||||
@RobotFist
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatGlove.tres[/img] Robot Fist
|
||||
descriptionDW: A heavy metallic hand with rockets on the side, packs quite the punch.
|
||||
@ -117,7 +109,6 @@ party:
|
||||
||NICE UPGRADE.||
|
||||
|||...I can't even lift it...|
|
||||
||||Can fit my head in there!
|
||||
|
||||
@GuardianMitt
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatGlove.tres[/img] Guardian Mitt
|
||||
descriptionDW: A hand from Axis' upgraded body. Made to withstand damage.
|
||||
@ -127,7 +118,6 @@ party:
|
||||
||MISSING THE OTHER ONE.||
|
||||
|||Looks like a cushion...|
|
||||
||||Could use as a pillow.
|
||||
|
||||
@ShinyMedal
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Shiny Medal
|
||||
descriptionDW: A medal that shines brightly despite the surrounding darkness.
|
||||
@ -138,7 +128,6 @@ party:
|
||||
||A SHINY NEW PART.||
|
||||
|||Not much, but it's something.|
|
||||
||||What is this junk?
|
||||
|
||||
@BearPin
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Bear Pin
|
||||
descriptionDW: A small pin with a face of a smiling mascot bear. Fills you with warm feelings.
|
||||
@ -149,7 +138,6 @@ party:
|
||||
||THAT SHOW SUCKED.||
|
||||
|||Isn't this from a cartoon?|
|
||||
||||I'm not a kid anymore!
|
||||
lwEquip:Bear Pin
|
||||
equipEffect: [img]res://Sprites/Menus/Menu Sprites/StatArrowUp.tres[/img] [color=orange]HP REGEN[/color]
|
||||
|
||||
@TensionBit
|
||||
@ -168,7 +156,7 @@ descriptionDW:Raises TP to full in battle.
|
||||
shortDesc:Raises\nFull TP
|
||||
|
||||
@BrickCandy
|
||||
name:Brick Candy
|
||||
name: 砖糖
|
||||
descriptionDW: A large candy in the shape of a plastic building brick. Full of sugar. HP + 40
|
||||
party:
|
||||
|Isn't it good, Cole?|||
|
||||
@ -176,7 +164,6 @@ party:
|
||||
||SURPRISINGLY COMPATIBLE-||
|
||||
|||Ah, thanks.|
|
||||
||||Bleh, guess it will do.
|
||||
shopDesc:Sweet brick-\nshaped candy.\nHP + 40
|
||||
shortDesc:HP + 40
|
||||
|
||||
@PopRock
|
||||
@ -188,7 +175,6 @@ party:
|
||||
||...THIS IS GUNPOWDER.||
|
||||
|||Y-you sure this is edible?|
|
||||
||||You tryin' to poison me?!
|
||||
shopDesc:Crunchy\nblack rock.\nHP + 100
|
||||
shortDesc:HP + 100
|
||||
|
||||
@SpikedClub
|
||||
@ -200,7 +186,6 @@ party:
|
||||
||THAT'S MISS KANAKO'S.||
|
||||
|(It is?)||It's too heavy...|
|
||||
||||Uh, no...?!
|
||||
shopName:[img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Wden Kanabo
|
||||
shortDesc:Simple wood\nspiked club.
|
||||
|
||||
@CorkPistol
|
||||
@ -212,8 +197,7 @@ party:
|
||||
||THINK I WANT THAT [scrap]?!||
|
||||
|||I'm not into guns...|
|
||||
||||Not my style.
|
||||
shortDesc:Basic pistol.
|
||||
lwEquip:Toy Gun
|
||||
lwEquip: 玩具枪
|
||||
|
||||
@SpaceGun
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatGun.tres[/img] Space Rifle
|
||||
@ -224,7 +208,6 @@ party:
|
||||
||I AM IMMUNE TO THAT.||
|
||||
|||It looks dangerous...|
|
||||
||||That's just a toy!
|
||||
shortDesc:Shoots\nlasers.
|
||||
lwEquip: Laser Pointer
|
||||
|
||||
@WantedPoster
|
||||
@ -242,7 +225,6 @@ party:
|
||||
||A [LITERAL] PEASHOOTER!?||
|
||||
|||At least it's organic...?|
|
||||
||||Bleagh, no!
|
||||
|
||||
@SoftballBat
|
||||
name: [img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Softball Bat
|
||||
descriptionDW: A regular, sturdy, completely normal softball bat. Surprising to find here.
|
||||
@ -253,7 +235,6 @@ party:
|
||||
|..."Stick"...?|NO STICKS, THANKS.||
|
||||
|||That's Kanako's...|
|
||||
||||Not into that.
|
||||
|
||||
@HomemadeLunch
|
||||
name: Homemade Lunch
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,11 +1,11 @@
|
||||
MartletHouse;Martlet's House
|
||||
WildEastMain;Town
|
||||
SchoolDWFortPrison;Fortress - Prison
|
||||
DarkPrisonMain;Dark Jail
|
||||
DarkPrisonMain;黑暗监狱
|
||||
SchoolDWFortFirstPuzzle;Fortress - Pink Gate
|
||||
SchoolDWCenter;Bearing's Domain
|
||||
SchoolDWFirstPuzzle;?????? - Puzzle Room
|
||||
SchoolDWKanako;?????? - Ambush Place
|
||||
SchoolDWKanako;?????? - 埋伏地点
|
||||
SchoolDWChase;?????? - Summit
|
||||
SchoolDWPenny;Bearing's Domain - Forest
|
||||
SchoolDWFortRest;Fortress - Break Room
|
||||
|
@ -139,4 +139,3 @@ END
|
||||
>bleep:Melody
|
||||
>mini:KanakoNeutral:(Let's go, Cole.):195:23
|
||||
END
|
||||
|
||||
|
@ -10,4 +10,3 @@
|
||||
END
|
||||
|
||||
--
|
||||
|
||||
|
@ -27,4 +27,3 @@ END
|
||||
END
|
||||
|
||||
--
|
||||
|
||||
|
@ -1,23 +1,20 @@
|
||||
@WardenTutorial1
|
||||
* Alright, listen well
|
||||
ye two-
|
||||
* 好,给吾听好。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* To apprehend a criminal,
|
||||
ye must first gather TP
|
||||
to be able to ACT.
|
||||
* 想要逮捕罪犯,
|
||||
汝必先攒够TP,
|
||||
好来行动。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Once ye have 40% TP,
|
||||
have Cole use the
|
||||
[color=yellow]APPREHEND ACT[/color].
|
||||
* [color=yellow]逮捕[/color]一次,需要40%TP。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Ye can gain TP by grazing
|
||||
bullets or by defending.
|
||||
* 积攒TP的方式无非两种:
|
||||
防御,或是擦弹。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Now, come at me.
|
||||
* 放马过来。
|
||||
>p:WardenNormal
|
||||
END
|
||||
|
||||
@ -25,30 +22,26 @@ END
|
||||
|
||||
|
||||
@WardenTutorial2
|
||||
* I see ye have enough
|
||||
TP now.
|
||||
* 尔等现在有足够的TP了。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Try to use the APPREHEND
|
||||
ACT on me.
|
||||
* 试着对我使用“逮捕”吧。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Though keep in mind:
|
||||
weakening yer enemy
|
||||
makes it easier.
|
||||
* 谨记:
|
||||
削敌之力,
|
||||
制敌更易。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Just be careful not to
|
||||
deplete yer enemy's HP
|
||||
or they'll flee.
|
||||
* 血若尽削,
|
||||
前功尽弃。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Cole's NON-LETHAL SHOT
|
||||
ACT can deplete enemy
|
||||
HP without that risk.
|
||||
* 用Cole的“枪击制伏”
|
||||
是个好办法。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Now, let us proceed.
|
||||
* 好了,继续。
|
||||
>p:WardenNormal
|
||||
END
|
||||
|
||||
@ -70,27 +63,25 @@ END
|
||||
|
||||
|
||||
@WardenExpositionListenEarlier
|
||||
* Alright, enough mystery.
|
||||
* 好了,别装神秘了。
|
||||
>p:KanakoOffended
|
||||
.
|
||||
* Tell us what exactly is
|
||||
happening here.
|
||||
* 快讲明白到底
|
||||
发生了什么吧。
|
||||
>p:KEEP
|
||||
.
|
||||
* What exactly does being a
|
||||
"lightner" mean?
|
||||
* “光之民”到底是什么意思?
|
||||
>p:KEEP
|
||||
.
|
||||
* Why are people hunting
|
||||
us because of that?
|
||||
* 为什么有那么一批人来
|
||||
抓捕我们?
|
||||
>p:KEEP
|
||||
.
|
||||
* ...
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Very well. I shall tell
|
||||
you the tale of the Dark
|
||||
Worlds.
|
||||
* 很好,吾这就给尔辈讲述
|
||||
“暗世界”的故事。
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
@ -98,7 +89,7 @@ END
|
||||
|
||||
|
||||
@WardenExpositionProper1
|
||||
* Now, hear me out well...
|
||||
* 现在,给吾听仔细了...
|
||||
>p:WardenNormal
|
||||
END
|
||||
|
||||
@ -106,193 +97,181 @@ END
|
||||
|
||||
|
||||
@LegendCS1
|
||||
* This world is split...
|
||||
* 这个世界已然分裂...
|
||||
.
|
||||
* Split into two equal halves:
|
||||
* 已然被平均分为了
|
||||
两部分:
|
||||
.
|
||||
* LIGHT...
|
||||
* 光明...
|
||||
.
|
||||
* And DARK...
|
||||
* 和那黑暗...
|
||||
.
|
||||
* For millenia, both sides
|
||||
existed in harmony.
|
||||
* 几千年来,
|
||||
两部分和谐共处。
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@LegendCS2
|
||||
* But this is a thin balance.
|
||||
* 可这平衡,
|
||||
很轻易就会破裂。
|
||||
.
|
||||
* If one side overtakes the
|
||||
other...
|
||||
* 只要有任何一方,
|
||||
压过了另外一方...
|
||||
.
|
||||
* The world will end.
|
||||
* 世界将会迎来终结。
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@LegendCS3
|
||||
* While the Light World
|
||||
has always existed...
|
||||
* 与光世界不同,
|
||||
光世界始终存在...
|
||||
.
|
||||
* The Dark Worlds need to
|
||||
be given form.
|
||||
* 可暗世界,需要有形骸来
|
||||
维持。
|
||||
.
|
||||
* By creating FOUNTAINS,
|
||||
darkners come to life from
|
||||
lighters' fiction.
|
||||
* 而所谓的“形骸”,正是喷泉。
|
||||
有了喷泉,暗之民们才得以
|
||||
和光之民一样行动。
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@LegendCS4
|
||||
* But too many fountains will
|
||||
throw off the balance of LIGHT
|
||||
and DARK.
|
||||
* 但过多的喷泉将会打破
|
||||
光与暗之间的平衡。
|
||||
.
|
||||
* And [color=yellow]someone[/color] is working
|
||||
on just that.
|
||||
* 而[color=yellow]某人[/color]正在这个平衡上
|
||||
费着劲。
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@LegendCS5
|
||||
* The most dangerous outlaw,
|
||||
someone who thinks they can mess
|
||||
with this delicate balance.
|
||||
* 他是那最危险的
|
||||
亡命徒,他认为他可以
|
||||
轻松捣乱这平衡。
|
||||
.
|
||||
* Said being must be brought
|
||||
to justice.
|
||||
* 正义需要得到伸张。
|
||||
他需要得到制裁。
|
||||
.
|
||||
* Not just for the sake of
|
||||
LIGHT, but also DARK.
|
||||
* 不仅是为了光世界,
|
||||
更是为了暗世界。
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@WardenExpositionProper2
|
||||
* This someone, the one
|
||||
messin' with the balance
|
||||
of light an' dark...
|
||||
* “某人”,正是那个扰乱
|
||||
光与暗的平衡的人...
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Ah call 'em [color=yellow]The Outlaw[/color].
|
||||
* 吾称其为[color=yellow]亡命徒[/color]。
|
||||
>p:KEEP
|
||||
.
|
||||
* ...
|
||||
>p:KanakoOffended
|
||||
.
|
||||
* So you want us to "catch"
|
||||
this outlaw guy?
|
||||
* 那你是要我们去“抓捕”
|
||||
这个所谓的“亡命徒”?
|
||||
>p:KEEP
|
||||
.
|
||||
* That's a simple way to
|
||||
put it, but yes.
|
||||
* 说的轻巧,不过也没错。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* If ye can catch up the
|
||||
criminals that escaped
|
||||
this jail-
|
||||
* 要是尔能够逮住那些
|
||||
越狱的犯人们——
|
||||
>p:KEEP
|
||||
.
|
||||
* Ye can return home.
|
||||
* 吾就放尔回家。
|
||||
>p:KEEP
|
||||
.
|
||||
* ...Look, that is a tall
|
||||
order.
|
||||
* ...唔,这可不是啥
|
||||
轻巧活。
|
||||
>p:KanakoOffended
|
||||
.
|
||||
* We can't just go around
|
||||
fighting and arresting
|
||||
people!
|
||||
* 咱总不能到处打架
|
||||
捉人吧!
|
||||
>p:KEEP
|
||||
.
|
||||
* We don't even know who is
|
||||
or who isn't wanted!
|
||||
* 抓都不知道咱要抓谁!
|
||||
>p:KEEP
|
||||
.
|
||||
* Not to worry.
|
||||
* 甭操心这个。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Ah have a list.
|
||||
* 吾有一名单。
|
||||
>p:KEEP
|
||||
>mini:KanakoOffended2:...
|
||||
.
|
||||
* Here, ah wrote it all
|
||||
down in these here
|
||||
wanted posters.
|
||||
* 这就是了,吾列出来了
|
||||
所有要抓的犯人。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* (You got the Wanted Posters.)
|
||||
* (你拿到了通缉令。)
|
||||
>sound:snd_item_ch1.wav
|
||||
.
|
||||
* ...Fine we will help you.
|
||||
* As long as it leads us
|
||||
back home.
|
||||
* ...好吧好吧。
|
||||
* 要是能回家的话,
|
||||
我们愿意帮你。
|
||||
>p:KanakoSad2
|
||||
.
|
||||
* ...Where should we head
|
||||
first?
|
||||
* ...咱应该先去哪?
|
||||
>p:KanakoOffended
|
||||
.
|
||||
* Just head to the east
|
||||
exit and return to the
|
||||
place ye were in before.
|
||||
* 去东面的出口,
|
||||
回到汝辈来时处。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* There you will find the
|
||||
criminals and that
|
||||
world's [color=yellow]fountain[/color].
|
||||
* 尔等会在那里找到罪犯和
|
||||
[color=yellow]喷泉[/color]。
|
||||
>p:KEEP
|
||||
.
|
||||
* If ye seal the fountain,
|
||||
you should return to the
|
||||
Light World.
|
||||
* 尔封印喷泉后,
|
||||
方可回到光世界。
|
||||
>p:KEEP
|
||||
.
|
||||
* ...Got it.
|
||||
* ...好的。
|
||||
>p:KanakoNeutral
|
||||
.
|
||||
* So Cole, guess that's how
|
||||
we are doing this.
|
||||
* 那么,Cole,
|
||||
咱估计得照做了。
|
||||
>p:KEEP
|
||||
.
|
||||
* I trust your judgement.
|
||||
* So let's catch these
|
||||
criminals-
|
||||
* 我绝对相信你的判断。
|
||||
* 所以我们赶紧去
|
||||
抓罪犯,
|
||||
>p:KanakoOffended
|
||||
.
|
||||
* Seal the fountain, and
|
||||
return home!
|
||||
* 然后封印喷泉,
|
||||
好回家吧!
|
||||
>p:KanakoOffended
|
||||
.
|
||||
* Ah, one more thing.
|
||||
* 啊,还有一件事。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* If ye want, I can teach
|
||||
you how to [color=yellow]apprehend[/color] the
|
||||
criminals.
|
||||
* 如果汝乐意,吾可以教你们
|
||||
如何[color=yellow]逮捕[/color]罪犯。
|
||||
>p:KEEP
|
||||
.
|
||||
* Would ya like to know
|
||||
how?
|
||||
* 尔等意下如何?
|
||||
>p:KEEP
|
||||
>prompt:Yes, please:No, Thanks
|
||||
>prompt:请说:不必了
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@WardenPostTutorial
|
||||
* ...That was... something.
|
||||
* ...那还...真是...
|
||||
>p:KanakoOffended2
|
||||
.
|
||||
* ...I trust ye now know
|
||||
all ye need to know.
|
||||
* ...尔现在已经学会
|
||||
尔所需要掌握的了。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Now, go forth, kids!
|
||||
* I eargerly await yer
|
||||
return.
|
||||
* 前进吧,孩子们!
|
||||
* 我等着你们凯旋而归!
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
@ -314,15 +293,16 @@ END
|
||||
-----
|
||||
|
||||
@PrisonCenterLock
|
||||
* A gigantic lock seals this room.
|
||||
* 一个巨型的锁头
|
||||
封印了这间房间。
|
||||
.
|
||||
* You won't be getting in here
|
||||
anytime soon.
|
||||
* 短期时间内你应该是
|
||||
进不去的。
|
||||
END
|
||||
|
||||
@WardenExpositionPrompt
|
||||
* Are ye ready to listen to
|
||||
my story?
|
||||
* 汝辈准备好要听我的
|
||||
故事了?
|
||||
>p:WardenNormal
|
||||
>prompt:Yes:No
|
||||
END
|
||||
@ -351,7 +331,7 @@ END
|
||||
fer me.
|
||||
>p:KEEP
|
||||
.
|
||||
* ...Criminals?
|
||||
* ...罪犯?
|
||||
>p:KanakoOffended
|
||||
.
|
||||
* Aye.
|
||||
@ -415,12 +395,12 @@ END
|
||||
----
|
||||
|
||||
@PrisonBookshelf
|
||||
* Many books about various types of
|
||||
criminal activity.
|
||||
* 许多书关于犯罪活动
|
||||
的书籍。
|
||||
.
|
||||
* You spy some western books as
|
||||
well.
|
||||
* Maybe you'll peruse sometime.
|
||||
* 你也瞥见了一些西部的
|
||||
书籍。
|
||||
* 你可能以后会借来读读。
|
||||
END
|
||||
|
||||
-----
|
||||
@ -604,17 +584,14 @@ END
|
||||
* ...
|
||||
>p:WardenCover
|
||||
.
|
||||
* Ye have gone too
|
||||
far.
|
||||
* 尔等做得太过火了。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* None of those
|
||||
criminals deserved
|
||||
the death penalty.
|
||||
* 那些罪犯还罪不至死。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* And yet, ye crushed
|
||||
'em all.
|
||||
* 然而,尔等却将他们
|
||||
逐一粉碎。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* ...
|
||||
@ -623,38 +600,32 @@ END
|
||||
* ...
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Ah'm willing to give
|
||||
you another chance.
|
||||
* 不过吾愿意再给
|
||||
尔等一个机会。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Just apprehend 'em
|
||||
from now on, alright?
|
||||
* 逮捕他们就好了,行吗?
|
||||
>p:WardenNormal
|
||||
.
|
||||
* If ye keep going down
|
||||
this path...
|
||||
* 要是尔等再这么
|
||||
滥杀罪犯的话...
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Ah cannot guarantee
|
||||
yer' safety.
|
||||
* 吾无法保证你们的安全。
|
||||
>p:WardenCover
|
||||
.
|
||||
* ...
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* If we want to leave,
|
||||
head to the southmost
|
||||
room.
|
||||
* 如果尔等想离开的话,
|
||||
就去最南边的房间。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* Don't stay out in the
|
||||
Dark Worlds past
|
||||
sunset.
|
||||
* 日落前离开暗世界。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* ...Just get a good
|
||||
night sleep and think
|
||||
on what ye did.
|
||||
* ...好好睡一觉,
|
||||
反思一下尔等的所作所为。
|
||||
>p:WardenNormal
|
||||
END
|
||||
|
||||
@ -716,7 +687,7 @@ END
|
||||
* D-dangerous?!
|
||||
>p:KanakoSurprise
|
||||
.
|
||||
* Not to worry.
|
||||
* 甭操心这个。
|
||||
>p:WardenNormal
|
||||
.
|
||||
* There is another exit.
|
||||
@ -919,7 +890,7 @@ END
|
||||
been opened...
|
||||
>p:WardenCover
|
||||
.
|
||||
* What?
|
||||
* 什么?
|
||||
>p:KanakoOffended2
|
||||
.
|
||||
* How?
|
||||
@ -1085,18 +1056,17 @@ END
|
||||
--
|
||||
|
||||
@DarkJailPaperwork
|
||||
* Stacks of paper fill the desk.
|
||||
* All of them are related to
|
||||
criminals and their crimes.
|
||||
* 成堆的文件铺满了桌子。
|
||||
* 每一份文件都记录着
|
||||
罪犯以及他们的罪行。
|
||||
.
|
||||
* Managing a prison seems like hard
|
||||
work.
|
||||
* 管理监狱看来是件
|
||||
苦差事。
|
||||
END
|
||||
|
||||
--
|
||||
|
||||
@DarkJailChair
|
||||
* A very comfortable chair.
|
||||
* It's almost as if it could
|
||||
have a name.
|
||||
* 一只很舒服的椅子。
|
||||
* 总感觉他有个名字。
|
||||
END
|
@ -71,4 +71,3 @@ END
|
||||
END
|
||||
|
||||
--
|
||||
|
||||
|
@ -102,7 +102,7 @@ END
|
||||
* It would be unwise to check
|
||||
a hospital's trash.
|
||||
.
|
||||
* Bummer.
|
||||
* 真不走运。
|
||||
END
|
||||
|
||||
--
|
||||
|
@ -1,10 +1,10 @@
|
||||
* Someone is watching.
|
||||
* Someone stands in your way.
|
||||
* There is no one around.\n* ...And yet...
|
||||
* 有人在看着。
|
||||
* 有人挡了你的路。
|
||||
* 周围一个人都没有。\n* ...但...
|
||||
* . . .
|
||||
* You tried to CHECK, but the entity\n\tdid not let you.
|
||||
* You tried moving back.\n* But your body refused to move.
|
||||
* Move Forward
|
||||
* Move Back
|
||||
* Check
|
||||
* 你想要查看,\n 但实体阻止了你。
|
||||
* 你想要回头。\n* 但你的身体无法动弹。
|
||||
* 前进
|
||||
* 回头
|
||||
* 查看
|
||||
Cole...!
|
@ -144,7 +144,7 @@ END
|
||||
anything bothering
|
||||
you, let me know.
|
||||
>p:MartletHappy2
|
||||
>prompt:Letter:Are you@okay?:Nothing
|
||||
>prompt:那份信:你还好吗:没事
|
||||
END
|
||||
|
||||
--
|
||||
@ -161,7 +161,7 @@ END
|
||||
--
|
||||
|
||||
@MartletTalkDay1-Letter
|
||||
* ...!
|
||||
* ...!
|
||||
>p:MartletScared
|
||||
.
|
||||
* C-Cole... This letter...
|
||||
|
@ -16,22 +16,20 @@ END
|
||||
* ...Cole...
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* I... I'm still thinking
|
||||
about it...
|
||||
* 我... 我还在想之前那事...
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* What we did earlier...
|
||||
* Was it really the
|
||||
right thing?
|
||||
* 我们难么做...
|
||||
* 真的是对的吗?
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* He was a criminal,
|
||||
but...
|
||||
* 他的确是个罪犯,但是...
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* Did we go too far?
|
||||
* 我们是不是
|
||||
做得太过火了?
|
||||
>p:KanakoAngry
|
||||
>prompt:We did:He deserved@it:...
|
||||
>prompt:是有点:他活该:...
|
||||
>promptredirect:KanakoBreakRoomWeird1P1:InstEnd:KanakoBreakRoomWeird1P3
|
||||
END
|
||||
|
||||
@ -81,26 +79,24 @@ END
|
||||
* ...
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* N-no, you're right.
|
||||
* 不-不,你说得对。
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* We did nothing wrong.
|
||||
* He had it coming.
|
||||
* 我们什么都没做错。
|
||||
* 是他自己选了这条不归路。
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* ...
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* Sorry.
|
||||
* I promise I won't
|
||||
doubt you anymore.
|
||||
* 对不起。
|
||||
* 我保证再也不会质疑这事了。
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* I trust your
|
||||
judgement, Cole.
|
||||
* Cole,我相信你的决断。
|
||||
>p:KanakoAngry
|
||||
.
|
||||
* Let's keep going.
|
||||
* 继续前进吧。
|
||||
>p:KanakoAngry
|
||||
END
|
||||
|
||||
|
@ -69,7 +69,7 @@ END
|
||||
* ...We can't carry it.
|
||||
>p:KanakoHappy
|
||||
.
|
||||
* Hahaha!
|
||||
* 哈哈哈!
|
||||
>p:KanakoHappy
|
||||
.
|
||||
* How funny!
|
||||
|
@ -59,7 +59,7 @@ END
|
||||
* Doesn't seem anyone left anything
|
||||
good today.
|
||||
.
|
||||
* Bummer.
|
||||
* 真不走运。
|
||||
END
|
||||
|
||||
--
|
||||
@ -68,7 +68,7 @@ END
|
||||
* Even here there isn't anything
|
||||
good.
|
||||
.
|
||||
* Bummer.
|
||||
* 真不走运。
|
||||
END
|
||||
|
||||
-----
|
||||
@ -106,7 +106,7 @@ END
|
||||
anything good inside, so you
|
||||
don't even look.
|
||||
.
|
||||
* Bummer.
|
||||
* 真不走运。
|
||||
END
|
||||
|
||||
---
|
||||
@ -169,99 +169,89 @@ END
|
||||
|
||||
|
||||
@KanakoIntro1
|
||||
* COLE!!
|
||||
* COLE!!
|
||||
>p:KanakoNormal
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntro2
|
||||
* Geez, took you long
|
||||
enough.
|
||||
* 天,你睡的可真死。
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* I was starting to think
|
||||
that you had fallen into
|
||||
a coma!!!
|
||||
* 我还以为你会昏迷不醒呢!!!
|
||||
>p:KanakoHappy
|
||||
.
|
||||
* Class wasn’t even that
|
||||
boring today.
|
||||
* 不过,老实说,
|
||||
上课也没那么无聊吧。
|
||||
>p:KanakoPuff
|
||||
.
|
||||
* Did you stay up all night
|
||||
watching those movies
|
||||
again?
|
||||
* 盲猜你又熬夜看电影了,
|
||||
对吧?
|
||||
>p:KanakoHappy
|
||||
>prompt:Yes:No::Who are you?
|
||||
>prompt:是这样:才不是::你谁啊?
|
||||
>promptredirect:KanakoIntroP1:KanakoIntroP2::KanakoIntroP3
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroP1
|
||||
* No wonder you keep
|
||||
sleeping in class.
|
||||
* Geez...!
|
||||
* 我就知道!
|
||||
怪不得你老是上课睡觉。
|
||||
* 可真服了你了...
|
||||
>p:KanakoTongue
|
||||
.
|
||||
* I'll tell Uncle Star
|
||||
to stop lending you
|
||||
those movies!
|
||||
* 回去我就告诉星叔,
|
||||
叫他再也不借你电影看了!
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroP2
|
||||
* [wave]Yeeeaah[/wave], sure.
|
||||
* [wave]嗯——[/wave],好。
|
||||
>p:KanakoSmug2
|
||||
.
|
||||
* Bet Mart made you do
|
||||
chores before bed again,
|
||||
didn't she?
|
||||
* 我猜Mart又让你
|
||||
在睡前做家务了?
|
||||
>p:KanakoSmug2
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroP3
|
||||
* What? C'mon! Cole!
|
||||
* Are you that tired?!
|
||||
* 啥玩-?喂!Cole!
|
||||
* 你睡傻了吗?!
|
||||
>p:KanakoDumb
|
||||
.
|
||||
* It's me, Kanako!
|
||||
* Your friend?!
|
||||
* 是我啊,Kanako!
|
||||
* 你的朋友记得吗?!
|
||||
>p:KanakoDumb
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntro3
|
||||
* Whoa, hey, are you okay
|
||||
Cole?
|
||||
* You’re pale...
|
||||
* 哇噻,你还好吗,Cole?
|
||||
* 你的脸色发白...
|
||||
>p:KanakoSad
|
||||
.
|
||||
* Did you have that weird
|
||||
dream again?
|
||||
* 你又做那怪梦了吗?
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntro4
|
||||
* Well, just grab your
|
||||
things and let’s get out
|
||||
of here.
|
||||
* 嗯,快收拾东西吧!
|
||||
* 咱得走了!
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* Don't want to be locked
|
||||
here after hours again...
|
||||
* 除非你又想被
|
||||
锁在教室...
|
||||
>p:KanakoPuff
|
||||
.
|
||||
* I’ll be waiting outside,
|
||||
alright?
|
||||
* ...我在外面等你,好吗?
|
||||
>p:KanakoHappy
|
||||
END
|
||||
|
||||
@ -272,19 +262,19 @@ END
|
||||
----- INTRO CORRIDOR
|
||||
|
||||
@KanakoIntroCorridor1
|
||||
* Hmm...
|
||||
* Now where could it be...
|
||||
* 嗯...
|
||||
* 掉哪了呢...
|
||||
>p:KanakoSad
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor2
|
||||
* Ah, there you are!
|
||||
* 啊,你来了!
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* Come on Cole, let’s get
|
||||
out of here already!
|
||||
* 快点,Cole,
|
||||
咱该走了!
|
||||
>p:KanakoHappy
|
||||
END
|
||||
|
||||
@ -298,16 +288,15 @@ END
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor4
|
||||
* ...Hey, Cole.
|
||||
* ...嘿,Cole。
|
||||
>p:KanakoNeutral
|
||||
.
|
||||
* ...This is the week,
|
||||
isn't it...?
|
||||
* ...就是这周,对吗...?
|
||||
>p:KEEP
|
||||
.
|
||||
* ...The week that you...
|
||||
* ...这周你...
|
||||
>p:KanakoSad2
|
||||
>prompt:Yeah...:What?
|
||||
>prompt:是啊...:啥事?
|
||||
END
|
||||
|
||||
-----
|
||||
@ -316,14 +305,13 @@ END
|
||||
* ...
|
||||
>p:KanakoSad2
|
||||
.
|
||||
* ...I really wish we had
|
||||
spent more time together
|
||||
these past few days...
|
||||
* ...真希望以前我们能
|
||||
多花点时间在彼此之间...
|
||||
>p:KanakoSad
|
||||
.
|
||||
* But you were always busy.
|
||||
* And with everything going
|
||||
on, I...
|
||||
* 但你总是那么忙。
|
||||
* 而且还有一大堆事要做,
|
||||
我...
|
||||
>p:KanakoSad2
|
||||
.
|
||||
* ...
|
||||
@ -336,184 +324,169 @@ END
|
||||
* ...
|
||||
>p:KanakoOffended2
|
||||
.
|
||||
* ...You know...
|
||||
* The THING?
|
||||
* ...你知道的...
|
||||
* 就那事?
|
||||
>p:KanakoNeutral
|
||||
.
|
||||
* With Martlet, and...
|
||||
* 和Martlet,
|
||||
还有...
|
||||
>p:KEEP
|
||||
.
|
||||
* Well, if anything,
|
||||
I'm glad you aren't
|
||||
too worried about it.
|
||||
* 好吧,硬要说什么的话...
|
||||
* 我挺高兴你对待那件事,
|
||||
还能保持一个平常心。
|
||||
>p:KanakoSad
|
||||
.
|
||||
* ...
|
||||
>p:KanakoPuff
|
||||
.
|
||||
* I just... Wish we had
|
||||
more time to hang out...
|
||||
* 我只是... 希望时间流逝
|
||||
得再慢点,好让我们有更多
|
||||
的时间在一起...
|
||||
>p:KanakoSad
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor7
|
||||
* Well, enough of this
|
||||
sad stuff!
|
||||
* 行了,
|
||||
不提这伤心事了!
|
||||
>p:KanakoTongue
|
||||
.
|
||||
* We still have the
|
||||
entire week, so-
|
||||
* 我们还有一整周的时间
|
||||
可以一起玩,所以-
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* Let's make this week
|
||||
count, alright...?
|
||||
* 别让时间白白浪费,
|
||||
好吗...?
|
||||
>p:KanakoHappy
|
||||
>prompt:Of course:No promises
|
||||
>prompt:当然了:我不好说
|
||||
>promptredirect:KanakoIntroCorridorP1:KanakoIntroCorridorP2
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridorP1
|
||||
* ...Thanks, Cole.
|
||||
* You'll see, this week
|
||||
is going to be great!
|
||||
* ...谢谢你,Cole。
|
||||
* 你会发现,这一周会是你
|
||||
人生中最快乐的时光的!
|
||||
>p:KanakoHappy
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridorP2
|
||||
* ...Err, I suppose.
|
||||
* Don't know what the
|
||||
future holds, right?
|
||||
* ...额,我想。
|
||||
* 谁知道未来会咋样呢?
|
||||
到时候再说吧!
|
||||
>p:KanakoNormal
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor8
|
||||
* C'mon, we're wasting time!
|
||||
* Let's get out there and
|
||||
find out something to do!
|
||||
* 好了,快点!
|
||||
* 咱去找点事干吧!
|
||||
>p:KanakoTongue
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor9
|
||||
* Sadie!
|
||||
* Sadie!
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* Ah! Kanako!
|
||||
* 啊!Kanako!
|
||||
>p:JuneNormal
|
||||
.
|
||||
* ...And Cole.
|
||||
* ...还有Cole。
|
||||
>p:JuneNeutral
|
||||
.
|
||||
* What are you still doing
|
||||
here? Everyone already
|
||||
left.
|
||||
* 你还在这干啥呢?
|
||||
其他人甚至都到家了!
|
||||
>p:KanakoHappy
|
||||
.
|
||||
* I could ask you the same,
|
||||
really. It's pretty late.
|
||||
* 我刚想问你这个。
|
||||
* 这么晚了你在这干啥?
|
||||
>p:JuneNormal
|
||||
.
|
||||
* Oh, I was just waiting for
|
||||
Cole.
|
||||
* 噢,我就是在等Cole而已。
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* Ah, I see. You two really
|
||||
can't stay apart for a
|
||||
second, can you?
|
||||
* 啊我明白了。
|
||||
你们俩关系可真好,
|
||||
跟天上的比翼鸟似的。
|
||||
>p:JuneNormal
|
||||
.
|
||||
* When you say it like that
|
||||
it sounds weird!
|
||||
* 你什么意思啦!
|
||||
>p:KanakoTongue
|
||||
.
|
||||
* Haha! I'm just kidding.
|
||||
* I didn't mean anything
|
||||
by it.
|
||||
* 哈哈!开个玩笑。
|
||||
* 只是个比喻而已,
|
||||
没别的意思。
|
||||
>p:JuneHappy
|
||||
.
|
||||
* Hah... Yeah...
|
||||
* 嗯哼...
|
||||
>p:KanakoNervous
|
||||
.
|
||||
* Ah, Kanako.
|
||||
* 哦对了,Kanako。
|
||||
>p:JuneNormal
|
||||
.
|
||||
* You were looking for
|
||||
something earlier,
|
||||
right?
|
||||
* 你不久前在找东西对吗?
|
||||
>p:JuneNormal
|
||||
.
|
||||
* Ah, yes.
|
||||
* It was my mother's
|
||||
necklace.
|
||||
* 是啊。
|
||||
* 我妈项链丢了。
|
||||
>p:KanakoNeutral
|
||||
.
|
||||
* I think I left it here
|
||||
at the school last time
|
||||
I saw it.
|
||||
* 我记得我给它落在学校了。
|
||||
>p:KanakoNeutral
|
||||
.
|
||||
* Did you check the lost
|
||||
and found closet yet?
|
||||
* 你去过失物招领处了吗?
|
||||
>p:JuneNormal
|
||||
.
|
||||
* I believe I saw something
|
||||
like it earlier-
|
||||
* 我记得在第一节课
|
||||
的课间那会。
|
||||
>p:KEEP
|
||||
.
|
||||
* When I looked during
|
||||
first period.
|
||||
* 在那里看到过一个
|
||||
类似的东西。
|
||||
>p:JuneNormal
|
||||
.
|
||||
* Ah! I didn't think of
|
||||
that!
|
||||
* 啊!我差点忘了!
|
||||
>p:KanakoPuff
|
||||
.
|
||||
* Thanks, Sadie!
|
||||
* 谢谢你,Sadie!
|
||||
>p:KanakoHappy
|
||||
.
|
||||
* No problem, Kanako!
|
||||
* 不用谢,Kanako!
|
||||
>p:JuneNeutral
|
||||
.
|
||||
* If you don't mind, I will
|
||||
be taking my leave now,
|
||||
got places to be.
|
||||
* 要是你不介意,我先告辞了。
|
||||
还得去忙别的事。
|
||||
>p:JuneNormal
|
||||
.
|
||||
* Ok! Be seeing you,
|
||||
alright?
|
||||
* 嗯!下次见!
|
||||
>p:KanakoHappy
|
||||
.
|
||||
* Yeah.
|
||||
* 嗯。
|
||||
>p:JuneNormal
|
||||
.
|
||||
* ...Let's hang out later.
|
||||
* ...咱晚点一起玩吧。
|
||||
>p:JuneNeutral
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor10
|
||||
* What luck! Mom hasn't
|
||||
forgiven me for losing
|
||||
her necklace yet!
|
||||
* 还好还好!之前把项链弄丢了,
|
||||
我妈现在还没原谅我呢!
|
||||
>p:KanakoPuff
|
||||
.
|
||||
* I think the lost and found
|
||||
closet is just at the end of
|
||||
the corridor.
|
||||
* 失物招领处好像在走廊尽头。
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* Let's check it out and be
|
||||
on our way.
|
||||
* 我们去那看看吧。
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
@ -523,12 +496,10 @@ END
|
||||
* Well, here we are.
|
||||
>p:KanakoNeutral
|
||||
.
|
||||
* I'll just go in and grab
|
||||
it, and then we can leave,
|
||||
Cole.
|
||||
* 我进去拿完就走,Cole。
|
||||
>p:KanakoNormal
|
||||
.
|
||||
* It shouldn't take long.
|
||||
* 用不了多久的。
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
@ -538,9 +509,7 @@ END
|
||||
* ...
|
||||
>p:KanakoSurprise
|
||||
.
|
||||
* Was this closet always
|
||||
this...
|
||||
* ...Dark?
|
||||
* 这屋之前就这么... 黑吗?
|
||||
>p:KanakoDumb
|
||||
END
|
||||
|
||||
@ -550,8 +519,8 @@ END
|
||||
* ...
|
||||
>p:KanakoSad2
|
||||
.
|
||||
* I'll just go in, grab the
|
||||
necklace, and head out.
|
||||
* 不管了,反正我进去
|
||||
就是拿个项链。
|
||||
>p:KanakoNeutral
|
||||
END
|
||||
|
||||
@ -561,11 +530,11 @@ END
|
||||
* ...
|
||||
>p:KanakoNervous
|
||||
.
|
||||
* Err, Cole?
|
||||
* Cole?呃...
|
||||
>p:KEEP
|
||||
.
|
||||
* H-how about we both enter
|
||||
together...?
|
||||
* 呃,
|
||||
要-要不我们一起...?
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
@ -575,24 +544,24 @@ END
|
||||
* ...Cole?
|
||||
>p:KanakoDumb
|
||||
.
|
||||
* Is something wr-
|
||||
* 我后面是不是有-
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor16
|
||||
* W-W-WHAT!?
|
||||
* 什-什-什么!?
|
||||
>p:KanakoSurprise
|
||||
.
|
||||
* C-COLE! HELP-
|
||||
* C-COLE!救命-
|
||||
>p:KEEP
|
||||
END
|
||||
|
||||
-----
|
||||
|
||||
@KanakoIntroCorridor17
|
||||
* [shake]COOOOOOOOOOLEEEEEE!!
|
||||
* [shake]COOOOOOOOOOLEEEEEE!!
|
||||
>bleep:Kanako
|
||||
END
|
||||
|
||||
@ -659,7 +628,7 @@ END
|
||||
* Now... Cole?
|
||||
>p:DalvNormal
|
||||
>anim:MochaD2:Back
|
||||
>prompt:Here:(Don't@respond)
|
||||
>prompt:到:(不报到)
|
||||
>promptredirect:SchoolDay2P1A:SchoolDay2P1B
|
||||
>top
|
||||
END
|
||||
@ -924,7 +893,7 @@ END
|
||||
* Okay. I'll tell them.
|
||||
>p:JuneNormal
|
||||
.
|
||||
* Thanks, Sadie!
|
||||
* 谢谢你,Sadie!
|
||||
>p:KanakoHappy
|
||||
.
|
||||
* ...You're welcome.
|
||||
@ -1297,7 +1266,7 @@ END
|
||||
* CONNER KNOWS.
|
||||
>tc
|
||||
.
|
||||
* What?
|
||||
* 什么?
|
||||
>p:KanakoNervous
|
||||
.
|
||||
* CONNER KNOWS WHAT CLASSMATES
|
||||
|
@ -2,7 +2,7 @@
|
||||
* Only electronics parts,
|
||||
nothing edible.
|
||||
.
|
||||
* Bummer.
|
||||
* 真不走运。
|
||||
END
|
||||
|
||||
--
|
||||
@ -11,7 +11,7 @@ END
|
||||
* Most of the trash here is
|
||||
all soggy.
|
||||
.
|
||||
* Bummer.
|
||||
* 真不走运。
|
||||
END
|
||||
|
||||
--
|
||||
@ -21,7 +21,7 @@ END
|
||||
isn't is already half eaten by
|
||||
bugs.
|
||||
.
|
||||
* Bummer.
|
||||
* 真不走运。
|
||||
END
|
||||
|
||||
--
|
||||
|
@ -3,7 +3,7 @@ Monster:Body contains a monster SOUL.
|
||||
Robot:Artificial being. Doesn't have a SOUL.
|
||||
Leader:Commands the party with various ACTs.
|
||||
Moss Finder:Basic moss-finding abilities.
|
||||
Judge:Judges criminals.
|
||||
Executioner:Executes criminals.
|
||||
判官:审判罪犯。
|
||||
刽子手:处决罪犯。
|
||||
Magic Warrior:Hits hard but supports with magic.
|
||||
Demoted Bot:Was huge, now small again.
|
Binary file not shown.
@ -2,7 +2,7 @@
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://dnnxmwpetnwst"
|
||||
uid="uid://dqhr68jmo4onx"
|
||||
path="res://.godot/imported/DTM-Mono.otf-c9a8ba02f7a0d1306b72871e16a0e9fd.fontdata"
|
||||
|
||||
[deps]
|
||||
@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/DTM-Mono.otf-c9a8ba02f7a0d1306b72871e16a0e9fd
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
antialiasing=0
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
|
Binary file not shown.
@ -2,7 +2,7 @@
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://7dfp3lculoyo"
|
||||
uid="uid://d8jw11wrln33"
|
||||
path="res://.godot/imported/DTM-Sans.otf-5ac6ba21314eda620a402d113cdc1558.fontdata"
|
||||
|
||||
[deps]
|
||||
@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/DTM-Sans.otf-5ac6ba21314eda620a402d113cdc1558
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
antialiasing=0
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -2,7 +2,7 @@
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://befndkvd8tm72"
|
||||
uid="uid://ytkax5t82t5"
|
||||
path="res://.godot/imported/dotumche-pixel.ttf-4b7534a3b510211ca01320872d6a3f26.fontdata"
|
||||
|
||||
[deps]
|
||||
|
@ -1,6 +1,6 @@
|
||||
[gd_resource type="FontVariation" load_steps=2 format=4]
|
||||
[gd_resource type="FontVariation" load_steps=2 format=4 uid="uid://cud87apd51vqd"]
|
||||
|
||||
[ext_resource type="FontFile" path="res://Fonts/DTM-Mono.otf" id="1"]
|
||||
[ext_resource type="FontFile" uid="uid://dnnxmwpetnwst" path="res://Fonts/DTM-Mono.otf" id="1"]
|
||||
|
||||
[resource]
|
||||
base_font = ExtResource("1")
|
||||
|
@ -69,7 +69,7 @@ libraries = {
|
||||
[node name="Soul" type="Sprite2D" parent="DWCover"]
|
||||
self_modulate = Color(1, 1, 0, 1)
|
||||
z_index = 50
|
||||
position = Vector2(-0.5, -15)
|
||||
position = Vector2(0.5, -15)
|
||||
texture = ExtResource("6")
|
||||
region_enabled = true
|
||||
region_rect = Rect2(1, 1, 11, 11)
|
||||
|
@ -73,12 +73,11 @@ animations = [{
|
||||
"speed": 1.0
|
||||
}]
|
||||
|
||||
[node name="Intro" type="Node2D" node_paths=PackedStringArray("text", "call", "hud", "options", "gun", "trees", "soul", "outlaw", "box", "optionBar", "treeHolder")]
|
||||
[node name="Intro" type="Node2D" node_paths=PackedStringArray("text", "call", "options", "gun", "trees", "soul", "outlaw", "box", "optionBar", "treeHolder")]
|
||||
z_index = 1000
|
||||
script = ExtResource("1")
|
||||
text = NodePath("BoxCenter/RichTextLabel")
|
||||
call = NodePath("Calling")
|
||||
hud = NodePath("OptionBar/RichTextLabel2")
|
||||
options = [NodePath("OptionBar/Fight"), NodePath("OptionBar/Act"), NodePath("OptionBar/Item"), NodePath("OptionBar/Mercy")]
|
||||
gun = [NodePath("SprToyGunBattleCircle"), NodePath("SprToyGunBattleCircle/SprWildRevolverBattleOutline")]
|
||||
trees = [NodePath("Trees/Introtree7"), NodePath("Trees/Introtree"), NodePath("Trees/Introtree2"), NodePath("Trees/Introtree3"), NodePath("Trees/Introtree8"), NodePath("Trees/Introtree4"), NodePath("Trees/Introtree5"), NodePath("Trees/Introtree6")]
|
||||
|
@ -7,7 +7,7 @@
|
||||
radius = 17.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_6iwuj"]
|
||||
length = 0.001
|
||||
length = 0.0010000000474974513
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
@ -43,7 +43,7 @@ _data = {
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_bwenb"]
|
||||
length = 0.001
|
||||
length = 0.0010000000474974513
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
|
@ -141,7 +141,6 @@ texture = ExtResource("1")
|
||||
lifetime = 3.0
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
local_coords = true
|
||||
emission_shape = 1
|
||||
emission_sphere_radius = 1.0
|
||||
direction = Vector2(0, 0)
|
||||
|
@ -53,12 +53,12 @@ size = Vector2(38, 32)
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_tyy4y"]
|
||||
size = Vector2(72, 20)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jh414"]
|
||||
size = Vector2(23.6419, 29.8064)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_anvby"]
|
||||
size = Vector2(72, 20)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jh414"]
|
||||
size = Vector2(23.6419, 29.8064)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_t8qy6"]
|
||||
size = Vector2(43, 47)
|
||||
|
||||
@ -327,6 +327,15 @@ destroyOnLoad = true
|
||||
position = Vector2(-50, 102)
|
||||
shape = SubResource("RectangleShape2D_tyy4y")
|
||||
|
||||
[node name="exit" type="Area2D" parent="loadzones"]
|
||||
script = ExtResource("9")
|
||||
target = 2
|
||||
pos = Vector2(640, 139)
|
||||
|
||||
[node name="Node2D" type="CollisionShape2D" parent="loadzones/exit"]
|
||||
position = Vector2(-50, 102)
|
||||
shape = SubResource("RectangleShape2D_anvby")
|
||||
|
||||
[node name="roof" type="Area2D" parent="loadzones"]
|
||||
position = Vector2(203.716, -369.194)
|
||||
script = ExtResource("8")
|
||||
@ -337,19 +346,6 @@ playerTouch = true
|
||||
position = Vector2(15.4628, -6.80643)
|
||||
shape = SubResource("RectangleShape2D_jh414")
|
||||
|
||||
[node name="Day2" type="Node2D" parent="loadzones"]
|
||||
script = ExtResource("5")
|
||||
needs = [7]
|
||||
|
||||
[node name="exit" type="Area2D" parent="loadzones/Day2"]
|
||||
script = ExtResource("9")
|
||||
target = 2
|
||||
pos = Vector2(640, 139)
|
||||
|
||||
[node name="Node2D" type="CollisionShape2D" parent="loadzones/Day2/exit"]
|
||||
position = Vector2(-50, 102)
|
||||
shape = SubResource("RectangleShape2D_anvby")
|
||||
|
||||
[node name="stair" type="Sprite2D" parent="."]
|
||||
position = Vector2(-131, -57)
|
||||
texture = ExtResource("13")
|
||||
|
@ -49,3 +49,4 @@ offset_bottom = 40.0
|
||||
layout_mode = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user